main_2020_show.js 2.8 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //计算点位分布
  5. let calcuSpread = (start, end, other=[], getRid=[] ) => {
  6. let arr = [];
  7. for (let i = 0; i <= end - start; i++) {
  8. if (!(getRid.indexOf(start + i)>-1)) {
  9. arr.push(String(start + i));
  10. }
  11. }
  12. return arr.concat(other).map(ii=>String(ii));
  13. };
  14. let Booth = [
  15. {
  16. id: "1",
  17. name: "综合展区",
  18. company: [
  19. {
  20. name: "综合展区", //展项名
  21. eng: 'zonghe',//总导览
  22. id: "1_1", //標識符
  23. firstView: "&firstView=pano:0,qua:0.006532994615897772,-0.0025274544617692302,0.000016512252212974678,0.9999754723878731", //初始視角
  24. panoId: "0",
  25. containPanos: calcuSpread(0, 57,[344],[]),
  26. }
  27. ],
  28. },
  29. {
  30. id: "2", //展区id,可以用拼音来作为id 如:展区a---zhanqu_a
  31. name: "地方展区", //对应区域
  32. company: [
  33. {
  34. name: "北京市", //展项名
  35. eng: 'beijingshi',//总导览
  36. id: "2_1", //標識符
  37. top: '32%',
  38. left: '64%',
  39. width: '5%',
  40. height: '8%',
  41. firstView: "&firstView=pano:236,qua:0.003480801832936312,0.9128715630672547,-0.007785040536549504,0.4081578044626181", //初始視角
  42. panoId: "236",
  43. containPanos: ["236","237","238","239","240","241","242","243","244","251","252","393","394","395"]
  44. },
  45. {
  46. name: "天津市",
  47. eng: 'tianjin',//总导览
  48. id: "2_2", //標識符
  49. top: "17%",
  50. left: "49%",
  51. width: "9%",
  52. height: "14%",
  53. firstView: "&firstView=pano:66,qua:0.0017518034285941132,-0.6940206521715635,0.0016887091883557755,0.7199509812968947", //初始視角
  54. panoId: "66", //对应点位id
  55. containPanos: ["65","66","77","78","79","80","81","82","83","84","85","86","87","88","89","90","91","92","93","94","95","96","97","98","99","100","58","255","256","180"]
  56. },
  57. {
  58. name: "河北省",
  59. eng: 'hebei',//总导览
  60. id: "2_3", //標識符
  61. top: "2%",
  62. left: "59.8%",
  63. width: "4%",
  64. height: "6%",
  65. firstView: "&firstView=pano:135,qua:0.03460918434326897,0.34412855848170143,-0.012694549390384467,0.9381985843144195", //初始視角
  66. panoId: "135", //对应点位id
  67. containPanos: ["135","116","117","118","119","120","121","122"]
  68. },
  69. {
  70. name: "内蒙古自治区",
  71. eng: 'neimenggu',//总导览
  72. id: "2_4", //標識符
  73. top: "8%",
  74. left: "63.5%",
  75. width: "3%",
  76. height: "5%",
  77. firstView: "&firstView=pano:115,qua:0.02238581885007533,-0.25632030193632427,0.005937963722471232,0.9663143996285483", //初始視角
  78. panoId: "115", //对应点位id
  79. containPanos: ["115","123","124","125","126","127","128","129","130","131","132","133","134"]
  80. },
  81. {
  82. name: "吉林省",
  83. eng: 'jilin',//总导览
  84. id: "2_5", //標識符
  85. top: "5%",
  86. left: "54.5%",
  87. width: "5%",
  88. height: "6%",
  89. firstView: "&firstView=pano:102,qua:0.06057632166287754,0.35095308145280074,-0.02275795790900341,0.9341544458742381", //初始視角
  90. panoId: "102", //对应点位id
  91. containPanos: ["101","102","103","104","105","106","107","108","412","413","414","415"]
  92. },
  93. {
  94. name: "上海市",
  95. eng: 'shanghai',//总导览
  96. id: "2_6", //標識符
  97. top: "12%",
  98. left: "42.5%",
  99. width: "5.5%",
  100. height: "7%",
  101. firstView: "&firstView=pano:59,qua:0.06514278834517133,0.2739481533279156,-0.018601809054690034,0.9593554087822331", //初始視角
  102. panoId: "59", //对应点位id
  103. containPanos: ["59","60","61","62","63","64"]
  104. },
  105. {
  106. name: "江苏省",
  107. eng: 'jiangsu',//总导览
  108. id: "2_7", //標識符
  109. top: "11%",
  110. left: "57.5%",
  111. width: "4.5%",
  112. height: "3%",
  113. firstView: "&firstView=pano:109,qua:0.006257722313323458,0.9084823835351852,0.013611800675967687,-0.4176545313696656", //初始視角
  114. panoId: "109", //对应点位id
  115. containPanos: ["109","110","111","112","113","114","154"]
  116. },
  117. {
  118. name: "浙江省",
  119. eng: 'zhejiang',//总导览
  120. id: "2_8", //標識符
  121. top: "14%",
  122. left: "58.5%",
  123. width: "6.5%",
  124. height: "4%",
  125. firstView: "&firstView=pano:152,qua:-0.001081394916810543,0.29181827329950766,0.0003299316957435984,0.9564731138152692", //初始視角
  126. panoId: "152", //对应点位id
  127. containPanos: ["151","152","153","155","156","157","158","159","138","139"]
  128. },
  129. {
  130. name: "安徽省",
  131. eng: 'anhui',//总导览
  132. id: "2_9", //標識符
  133. top: "11%",
  134. left: "65.5%",
  135. width: "3.5%",
  136. height: "3%",
  137. firstView: "&firstView=pano:136,qua:0.0005441737929696521,-0.4030780506128982,0.00023967744959056323,0.9151654069731247", //初始視角
  138. panoId: "136", //对应点位id
  139. containPanos: ["136","137","140","142","143"]
  140. },
  141. {
  142. name: "福建省",
  143. eng: 'fujian',//总导览
  144. id: "2_10", //標識符
  145. top: "44%",
  146. left: "70.5%",
  147. width: "6.5%",
  148. height: "9%",
  149. firstView: "&firstView=pano:245,qua:-0.004133274991156007,-0.7071301463757762,-0.004133689453287902,0.7070592463504088", //初始視角
  150. panoId: "245", //对应点位id
  151. containPanos: ["245","235","234","280","246","248","247","249","267","418"]
  152. },
  153. {
  154. name: "江西省",
  155. eng: 'jiangxi',//总导览
  156. id: "2_11", //標識符
  157. top: "18%",
  158. left: "61.5%",
  159. width: "6.5%",
  160. height: "7%",
  161. firstView: "&firstView=pano:141,qua:-0.012069343265410443,0.9232530961623906,-0.029101874252052108,-0.38289832451349354", //初始視角
  162. panoId: "141", //对应点位id
  163. containPanos: ["141","150","160","161","162","163","164","165","178"]
  164. },
  165. {
  166. name: "河南省",
  167. eng: 'henan',//总导览
  168. id: "2_12", //標識符
  169. top: "27%",
  170. left: "69%",
  171. width: "5%",
  172. height: "6%",
  173. firstView: "&firstView=pano:177,qua:-0.027759297607934243,0.8856668324575052,-0.05339977751794329,-0.46040433840739015", //初始視角
  174. panoId: "177", //对应点位id
  175. containPanos: ["177","186","185","184","183","182","181","179"]
  176. },
  177. {
  178. name: "湖北省",
  179. eng: 'hubei',//总导览
  180. id: "2_13", //標識符
  181. top: "31%",
  182. left: "71%",
  183. width: "6%",
  184. height: "7%",
  185. firstView: "&firstView=pano:399,qua:-0.004416802980585352,0.9924188629491467,-0.11696532298056986,-0.037475368372357695", //初始視角
  186. panoId: "399", //对应点位id
  187. containPanos: ["170","200","193","194","195","196","197","198","199","202","203","204","399"]
  188. },
  189. {
  190. name: "湖南省",
  191. eng: 'hunan',//总导览
  192. id: "2_14", //標識符
  193. top: "37%",
  194. left: "74%",
  195. width: "7%",
  196. height: "6%",
  197. firstView: "&firstView=pano:201,qua:0.04010045114423724,0.9011299672528945,0.0853949153366568,-0.4231600534040014", //初始視角
  198. panoId: "201", //对应点位id
  199. containPanos: ["201","209","210","208","207","206","205","212"]
  200. },
  201. {
  202. name: "广东省",
  203. eng: 'guangdong',//总导览
  204. id: "2_15", //標識符
  205. top: "48%",
  206. left: "64.5%",
  207. width: "6%",
  208. height: "10%",
  209. firstView: "&firstView=pano:259,qua:0.04548542514953053,-0.769342719891656,0.05512356134659954,0.6348261730953989", //初始視角
  210. panoId: "259", //对应点位id
  211. containPanos: ["259","266","268","269","282","270","271","272","279","277","278","273","274","276","275"]
  212. },
  213. {
  214. name: "广西壮族自治区",
  215. eng: 'guangxi',//总导览
  216. id: "2_16", //標識符
  217. top: "14%",
  218. left: "68%",
  219. width: "4%",
  220. height: "7%",
  221. firstView: "&firstView=pano:144,qua:0.054496650801608454,-0.4287638876390161,0.02592215285864086,0.9013987460248091", //初始視角
  222. panoId: "144", //对应点位id
  223. containPanos: ["144","145","146","147","148","149","166","400"]
  224. },
  225. {
  226. name: "海南省",
  227. eng: 'hainan',//总导览
  228. id: "2_17", //標識符
  229. top: "23%",
  230. left: "74.5%",
  231. width: "5%",
  232. height: "6%",
  233. firstView: "&firstView=pano:168,qua:0.07050904969933708,-0.4347870810900343,0.0341721144415273,0.8971181304033994", //初始視角
  234. panoId: "168", //对应点位id
  235. containPanos: ["167","168","169","172","173","174","175","176"]
  236. },
  237. {
  238. name: "重庆市",
  239. eng: 'chongqing',//总导览
  240. id: "2_18", //標識符
  241. top: "9%",
  242. left: "48.5%",
  243. width: "6%",
  244. height: "7%",
  245. firstView: "&firstView=pano:75,qua:0.028594745171486344,0.636529702230667,-0.02362715190130879,0.7703596801894931", //初始視角
  246. panoId: "75", //对应点位id
  247. containPanos: ["67","68","69","70","71","72","73","74","75","76","410","411"]
  248. },
  249. {
  250. name: "四川省",
  251. eng: 'sichuan',//总导览
  252. id: "2_19", //標識符
  253. top: "37%",
  254. left: "57%",
  255. width: "7%",
  256. height: "10%",
  257. firstView: "250,qua:0.007085740146002719,0.9442477259024015,-0.020365616364986783,0.3285289368979965", //初始視角
  258. panoId: "250", //对应点位id
  259. containPanos: ["250","265","264","260","263","261","262","253"]
  260. },
  261. {
  262. name: "贵州省",
  263. eng: 'guizhou',//总导览
  264. id: "2_20", //標識符
  265. top: "28%",
  266. left: "78%",
  267. width: "4%",
  268. height: "5%",
  269. firstView: "&firstView=pano:171,qua:0.0021600602631679173,-0.6294645371785571,0.001749857079223256,0.777024239382481", //初始視角
  270. panoId: "171", //对应点位id
  271. containPanos: ["171","188","189","190","191","192","187","401","402"]
  272. },
  273. {
  274. name: "西藏自治区",
  275. eng: 'xizang',//总导览
  276. id: "2_21", //標識符
  277. top: "32%",
  278. left: "80%",
  279. width: "5.5%",
  280. height: "6%",
  281. firstView: "&firstView=pano:211,qua:0.16588971825168658,-0.018326757896320718,0.0030834844156262483,0.9859691759876147", //初始視角
  282. panoId: "211", //对应点位id
  283. containPanos: ["211","213","215","216","217","218","214"]
  284. },
  285. {
  286. name: "陕西省",
  287. eng: 'shanxi',//总导览
  288. id: "2_22", //標識符
  289. top: "38%",
  290. left: "84.5%",
  291. width: "5.5%",
  292. height: "8%",
  293. firstView: "&firstView=pano:227,qua:-0.0005199925722690137,-0.4503876166607028,-0.00026230911263720784,0.8928329471306973", //初始視角
  294. panoId: "227", //对应点位id
  295. containPanos: ["227","220","219","224","221","223","222","403","404","405","416"]
  296. },
  297. {
  298. name: "新疆维吾尔自治区",
  299. eng: 'xinjiang',//总导览
  300. id: "2_23", //標識符
  301. top: "42%",
  302. left: "79%",
  303. width: "5.5%",
  304. height: "8%",
  305. firstView: "&firstView=pano:225,qua:-0.005264758340658099,0.9570338580037607,-0.017410027490639735,-0.28940517422823686", //初始視角
  306. panoId: "225", //对应点位id
  307. containPanos: ["225","226","230","231","232","229","228","233","281","406","407","417"]
  308. }
  309. ],
  310. },
  311. {
  312. id: "3",
  313. name: "互联网企业展区",
  314. company: [
  315. {
  316. name: "人民网",
  317. eng: 'renminwang',//总导览
  318. id: "3_1", //標識符
  319. top: "55%",
  320. left: "53%",
  321. width: "8%",
  322. height: "13%",
  323. firstView: "&firstView=pano:283,qua:0.014537068999790128,-0.7680885717259085,0.017448109618183792,0.6399407716116632", //初始視角
  324. panoId: "283", //对应点位id
  325. containPanos: ["283","292","296","295","294","297","293","300","298","396","397","398"]
  326. },
  327. {
  328. name: "新华网",
  329. eng: 'xinhuawang',//总导览
  330. id: "3_2", //標識符
  331. top: "43%",
  332. left: "48%",
  333. width: "7%",
  334. height: "11%",
  335. firstView: "&firstView=pano:291,qua:0.01942514190582917,0.4060467341025862,-0.008633397195451952,0.9136050457139482", //初始視角
  336. panoId: "291", //对应点位id
  337. containPanos: ["291","258","257","284","285","286","287","290","288","306","289","254","305","304","302","301"]
  338. },
  339. {
  340. name: "央视网",
  341. eng: 'yangshiwang',//总导览
  342. id: "3_3", //標識符
  343. top: "64%",
  344. left: "23%",
  345. width: "7%",
  346. height: "11%",
  347. firstView: "&firstView=pano:340,qua:-0.0019231709575269031,0.21550848629345432,0.00042443387855656245,0.9764999827401061", //初始視角
  348. panoId: "340", //对应点位id
  349. containPanos: ["340","341","342","343","384","385","386","387","388","389","390","391","392"]
  350. },
  351. {
  352. name: "中国联通",
  353. eng: 'zhongguoliantong',//总导览
  354. id: "3_4", //標識符
  355. top: "58%",
  356. left: "29%",
  357. width: "7%",
  358. height: "11%",
  359. firstView: "&firstView=pano:372,qua:-0.013064455851223126,0.9351928853544865,-0.03469056491593724,-0.3521933450050099", //初始視角
  360. panoId: "372", //对应点位id
  361. containPanos: ["372","383","382","381","377","380","378","376","375","374","379"]
  362. },
  363. {
  364. name: "阿里巴巴",
  365. eng: 'alibaba',//总导览
  366. id: "3_6", //標識符
  367. top: "49%",
  368. left: "42%",
  369. width: "7%",
  370. height: "9%",
  371. firstView: "&firstView=pano:303,qua:-0.012022502266654566,0.8949923430546826,-0.02416553743616291,-0.4452641749266701", //初始視角
  372. panoId: "303", //对应点位id
  373. containPanos: ["303","307","308","309","310","311","312","313","314","299"]
  374. },
  375. {
  376. name: "腾讯",
  377. eng: 'tencent',//总导览
  378. id: "3_5", //標識符
  379. top: "74%",
  380. left: "28%",
  381. width: "10%",
  382. height: "13%",
  383. firstView: "&firstView=pano:338,qua:0.04570547547088703,-0.43290998469966313,0.021984614310246692,0.9000092399970558", //初始視角
  384. panoId: "338", //对应点位id
  385. containPanos: ["338","339","337","336","345","346","347","349","350","351","352","353","348","354","356","355","357","358"]
  386. },
  387. {
  388. name: "抖音",
  389. eng: 'douyin',//总导览
  390. id: "3_8", //標識符
  391. top: "52%",
  392. left: "36%",
  393. width: "7%",
  394. height: "11%",
  395. firstView: "&firstView=pano:371,qua:0.06901251596492322,-0.5762528002900025,0.04892306348243871,0.8128816093593789", //初始視角
  396. panoId: "371", //对应点位id
  397. containPanos: ["371","366","365","364","369","363","370","362","360","361","368","367","373","359"]
  398. },
  399. {
  400. name: "360集团",
  401. eng: '360',//总导览
  402. id: "3_7", //標識符
  403. top: "68%",
  404. left: "38.7%",
  405. width: "7%",
  406. height: "10%",
  407. firstView: "&firstView=pano:326,qua:0.013959916991872502,-0.6522872518785314,0.012017022761456641,0.757748016091471", //初始視角
  408. panoId: "326", //对应点位id
  409. containPanos: ["326","325","327","335","328","331","329","330","332","333","334"]
  410. },
  411. {
  412. name: "蚂蚁集团",
  413. eng: 'mayijituan',//总导览
  414. id: "3_9", //標識符
  415. top: "62%",
  416. left: "45.8%",
  417. width: "7%",
  418. height: "11%",
  419. firstView: "&firstView=pano:315,qua:0.02470665952859892,-0.6548252324767981,0.02142647720514533,0.7550724551308186", //初始視角
  420. panoId: "315", //对应点位id
  421. containPanos: ["315","324","323","316","317","318","319","320","321","322","408","409"]
  422. }
  423. ],
  424. }
  425. ];
  426. let BoothArr = []
  427. Booth.forEach(e=>BoothArr.push(...e.company))
  428. //路线
  429. var routeArray = ["0","1","2","3","5","6","7","8","9","10","11","12","13","14","15","16","17","22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","39","44","45","46","47","48","49","50","51","56","57","58","59","60","65","66","75","76","101","102","103","109","115","123","134","136","138","139","141","144","149","166","168","169","176","170","187","201","211","212","227","225","228","233","234","235","245","250","265","259","264","258","283","300","299","315","324","325","326","327","336","337","338","339","340","341","342","343","344"]
  430. var arrows = []
  431. var arrowTex
  432. var createArrow = function () {
  433. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  434. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 2);
  435. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1, 1), new THREE.MeshBasicMaterial({
  436. transparent: true,
  437. map: arrowTex,
  438. side: 2,
  439. depthTest: false,
  440. }))
  441. arrow.name = 'arrow'
  442. arrow.scale.set(-0.5, 1, 0.5)
  443. arrow.oriScale = arrow.scale.clone()
  444. arrow.position.copy(player.currentPano.floorPosition)
  445. arrow.position.y += 0.01
  446. arrow.lookAt(player.currentPano.position)
  447. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  448. arrow.oriLieDownQua = arrow.quaternion.clone()
  449. arrow.visible = false
  450. player.model.add(arrow)
  451. arrows.push(arrow)
  452. }
  453. var initRoutePanos = function (model) {
  454. model.routePanos.extend(routeArray.map(e => model.panos.index[e]));
  455. model.routePanos.list.forEach((pano, i) => {
  456. if (i == model.routePanos.list.length - 1) return
  457. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  458. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i + 1])
  459. })
  460. console.log('initRoutePanos', model.routePanos)
  461. }
  462. var arrowInfo = {
  463. show: false,
  464. animateDur: 5000,
  465. showDur: 600,
  466. minOpa: 0.2,
  467. maxOpa: 1,
  468. }
  469. var updateArrowPose = function (from, to, arrow) {
  470. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  471. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  472. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  473. var minDis = 1
  474. if(diff<minDis){
  475. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  476. } */
  477. arrow.position.copy(mid)
  478. arrow.position.y += 0.02
  479. var len = mid.distanceTo(to.floorPosition)
  480. if (len - 0.2 < arrow.oriScale.y) {//0.2 is marker size
  481. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2) / arrow.oriScale.y));
  482. } else {
  483. arrow.scale.copy(arrow.oriScale)
  484. }
  485. dir.normalize();
  486. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0, 1, 0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  487. //转化为quaternion:
  488. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  489. quaternion.multiply(arrow.oriLieDownQua)
  490. arrow.quaternion.copy(quaternion)
  491. }
  492. var updateArrowOpacity = function (e) {//不停更新所有arrow的透明度
  493. var transition = function (a) {
  494. var opa = a > 0.5 ? 2 - a * 2 : 2 * a;
  495. opa = arrowInfo.maxOpa * opa + arrowInfo.minOpa * (1 - opa)
  496. arrows.filter(e => e.visible).forEach(e => {
  497. if (e.fadeIn) {
  498. e.material.opacity = opa * e.material.opacity2
  499. } else {
  500. e.material.opacity = opa
  501. }
  502. })
  503. }
  504. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  505. }
  506. var fadeInArrow = function () {
  507. transitions.cancelById('updateArrowOpacity2')
  508. var arrows_ = arrows.filter(e => e.visible && e.fadeIn)
  509. if (arrows_.length == 0) return
  510. arrows_.forEach(e => {
  511. e.material.opacity = 0
  512. })
  513. var transition = function (a) {
  514. arrows_.forEach(e => {
  515. e.material.opacity2 = a
  516. })
  517. }
  518. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  519. }
  520. var lastArrowPanos = []
  521. var updateArrow = function (currentPano) {//根据当前pano更新
  522. //console.log(currentPano)
  523. if (currentPano === false) { //飞出
  524. arrows.forEach(e => {
  525. e.visible = false
  526. })
  527. lastArrowPanos = []
  528. return;
  529. }
  530. //先获取所有需要箭头的pano
  531. var minDistance = 6;//该距离内pano可见箭头
  532. var dis = 0
  533. var curPano = currentPano;
  534. var panos = [];
  535. var search = function (pano) {//多分支搜寻
  536. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  537. if (!neighbor) return;
  538. neighbor.forEach(e => {
  539. if (panos.find(arr => arr[0] == e)) return; //不回头
  540. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  541. if (dis < minDistance || panos.length < 2) {
  542. panos.push([pano, e])
  543. search(e)
  544. }
  545. })
  546. }
  547. search(currentPano)
  548. /* while(1){
  549. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  550. if(!neighbor || neighbor.length == 0)break
  551. neighbor = neighbor[0]
  552. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  553. if(dis < minDistance || panos.length<2){
  554. panos.push([curPano, neighbor])
  555. curPano = neighbor
  556. }else{
  557. break
  558. }
  559. } */
  560. //console.log('panos',panos)
  561. //再配置arrows
  562. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  563. var addArrowCount = panos.length - arrows.length
  564. while (addArrowCount > 0) {
  565. addArrowCount--;
  566. createArrow()
  567. }
  568. panos.forEach((panoArr, i) => {
  569. arrows[i].visible = true
  570. var isNew = !lastArrowPanos.find(e => e[0] == panoArr[0] && e[1] == panoArr[1])//新出现的点 渐变出现
  571. arrows[i].fadeIn = !!isNew
  572. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  573. })
  574. fadeInArrow()
  575. if (addArrowCount < 0) {//隐藏多余的
  576. arrows.slice(addArrowCount).forEach(e => {
  577. e.visible = false
  578. })
  579. }
  580. lastArrowPanos = panos
  581. }
  582. //---------半透明白色 模型外层-----------
  583. /* var addModelBack = function(model){
  584. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  585. })
  586. let transparentModel = new THREE.Object3D;
  587. transparentModel.visible = false
  588. model.transparentModel = transparentModel
  589. model.add(transparentModel)
  590. model.chunks.forEach(chunk=>{
  591. let chunkCopy = chunk.clone()
  592. chunkCopy.material = mat
  593. chunkCopy.name = 'model透明层'
  594. transparentModel.add(chunkCopy)
  595. })
  596. //去除一部分面
  597. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  598. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  599. let newIndex = []
  600. let arr = transparentModel.children[1].geometry.index.array
  601. for(let i=0;i<arr.length;i+=3){
  602. let find = false
  603. for(let j=0;j<removeIndex.length;j++){
  604. let face = removeIndex[j];
  605. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  606. find = true;
  607. //console.log('find', j)
  608. removeIndex.splice(j,1)
  609. break
  610. }
  611. }
  612. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  613. }
  614. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  615. //注:面的index在getMouseIntersect中获取
  616. } */
  617. //=================gif sprite=========
  618. window.animations = []
  619. var floorHeight = 0.01, spriteHeight = 1.1;
  620. var spriteY = floorHeight + spriteHeight / 2;
  621. var createGuideAni = function (model) {
  622. var geo = new THREE.PlaneBufferGeometry(spriteHeight * 0.75, spriteHeight)
  623. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  624. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  625. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  626. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  627. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  628. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  629. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  630. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  631. dealMap(tex1)
  632. dealMap(tex2)
  633. dealMap(tex3)
  634. dealMap(tex4)
  635. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  636. map: tex1,
  637. side: 2,
  638. transparent: true,
  639. depthTest: false
  640. }))
  641. sprite1.renderOrder = 999
  642. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  643. map: tex2,
  644. side: 2,
  645. transparent: true,
  646. depthTest: false
  647. }))
  648. sprite2.renderOrder = 999
  649. var animateInfo1 = {
  650. /* cellXcount : 12,
  651. cellYcount : 9,
  652. loop : true,
  653. duration : 4000, */
  654. cellXcount: 8,
  655. cellYcount: 7,
  656. loop: true,
  657. duration: 4000,
  658. }
  659. var animateInfo2 = {
  660. /* cellXcount : 10,
  661. cellYcount : 7,
  662. loop : true,
  663. duration : 900,
  664. maxCount: 67 */
  665. cellXcount: 8,
  666. cellYcount: 6,
  667. loop: true,
  668. duration: 900,
  669. }
  670. var animateInfo3 = {
  671. cellXcount: 8,
  672. cellYcount: 9,
  673. loop: true,
  674. duration: 4000,
  675. }
  676. /* var animateInfo4 = {
  677. cellXcount : 8,
  678. cellYcount : 6,
  679. loop : true,
  680. duration : 900,
  681. } */
  682. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1")
  683. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2")
  684. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1")
  685. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2")
  686. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3")
  687. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4")
  688. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5")
  689. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6")
  690. model.add(sprite1)
  691. model.add(sprite2)
  692. //updatePose( sprite1, sprite2)
  693. sprite1.visible = false;
  694. sprite2.visible = false;
  695. animations.push({
  696. name: 'HH',
  697. idleAnimation: [animation1, animation5, animation7],
  698. walkAnimation: animation3,
  699. mesh: sprite1,
  700. //currentIdleAnimation:
  701. }, {
  702. name: 'ZZ',
  703. idleAnimation: [animation2, animation6, animation8],
  704. walkAnimation: animation4,
  705. mesh: sprite2,
  706. })
  707. }
  708. var getRandomItem = function (arr) {
  709. let random = Math.random()
  710. return arr[Math.round(arr.length * random) % arr.length]
  711. }
  712. var musicGroup = {
  713. 'ZZ': [
  714. "https://///super.4dage.com/data/1204/edit/20220708_103655975.mp3",
  715. "https://///super.4dage.com/data/1204/edit/20220711_092443845.mp3",
  716. "https://///super.4dage.com/data/1204/edit/20220708_114240478.mp3",
  717. "https://///super.4dage.com/data/1204/edit/20220708_114334743.mp3",
  718. "https://///super.4dage.com/data/1204/edit/20220708_114347280.mp3",
  719. "https://///super.4dage.com/data/1204/edit/20220708_114503575.mp3",
  720. "https://///super.4dage.com/data/1204/edit/20220708_114516835.mp3",
  721. "https://///super.4dage.com/data/1204/edit/20220708_114553878.mp3",
  722. "https://///super.4dage.com/data/1204/edit/20220708_114604570.mp3",
  723. "https://///super.4dage.com/data/1204/edit/20220708_114645360.mp3",
  724. "https://///super.4dage.com/data/1204/edit/20220708_114658600.mp3",
  725. "https://///super.4dage.com/data/1204/edit/20220708_114741742.mp3",
  726. "https://///super.4dage.com/data/1204/edit/20220708_114753943.mp3",
  727. "https://///super.4dage.com/data/1204/edit/20220722_111147250.mp3",
  728. ],
  729. 'HH': [
  730. "https://///super.4dage.com/data/1204/edit/20220708_114250269.mp3",
  731. "https://///super.4dage.com/data/1204/edit/20220708_114306331.mp3",
  732. "https://///super.4dage.com/data/1204/edit/20220708_114432502.mp3",
  733. "https://///super.4dage.com/data/1204/edit/20220708_114443468.mp3",
  734. "https://///super.4dage.com/data/1204/edit/20220708_114453488.mp3",
  735. "https://///super.4dage.com/data/1204/edit/20220708_114526161.mp3",
  736. "https://///super.4dage.com/data/1204/edit/20220708_114534281.mp3",
  737. "https://///super.4dage.com/data/1204/edit/20220708_114543407.mp3",
  738. "https://///super.4dage.com/data/1204/edit/20220708_114615079.mp3",
  739. "https://///super.4dage.com/data/1204/edit/20220708_114625749.mp3",
  740. "https://///super.4dage.com/data/1204/edit/20220708_114634288.mp3",
  741. "https://///super.4dage.com/data/1204/edit/20220708_114710872.mp3",
  742. "https://///super.4dage.com/data/1204/edit/20220708_114720891.mp3",
  743. "https://///super.4dage.com/data/1204/edit/20220708_114731411.mp3",
  744. ]
  745. }
  746. var startIdle = function () {
  747. var musicInfo = player.model.heroLocations[player.director.destinationItem[0]].musicInfo
  748. console.log(musicInfo)
  749. var musicSrc = musicInfo && musicInfo.music
  750. animations.forEach((e, i) => {
  751. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  752. e.mesh.visible = true;
  753. let a = getRandomItem(e.idleAnimation)
  754. e.mesh.material.map = a.animation.texture
  755. GifTexDeal.stop(e.walkAnimation)
  756. if (musicGroup[e.name].some(e => e.includes(musicSrc))) {
  757. GifTexDeal.start(a);
  758. console.log('animationIdle', e.name)
  759. }
  760. e.currentIdleAnimation = a
  761. //console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  762. })
  763. updatePose(null, null)
  764. }
  765. var startWalk = function (from, to) {
  766. animations.forEach(e => {
  767. e.mesh.material.map = e.walkAnimation.animation.texture
  768. e.mesh.visible = true;
  769. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  770. GifTexDeal.start(e.walkAnimation)
  771. updateWalkAnimation(from, to, 0)
  772. })
  773. }
  774. var stopAnimation = function () {
  775. animations.forEach(e => {
  776. e.mesh.visible = false;
  777. GifTexDeal.stop(e.idleAnimation)
  778. GifTexDeal.stop(e.walkAnimation)
  779. })
  780. }
  781. var idleGap = Math.min(1.3, window.innerWidth / window.innerHeight * 0.75);//站着时的间隔
  782. var walkGap = 0.4;
  783. const spriteDisToCamera = 2.8
  784. const disTpCameras = [
  785. /* {
  786. items: [[29,0],[30,0],[31,0],[32,0], [28,0]], //29蓝色隧道口 32隧道尾部
  787. dis: 2.3, gap: 0.55
  788. },
  789. {
  790. items: [[16,0],[25,0]], //站到黄色展板上了
  791. gap: 0.55, y: -0.47
  792. },
  793. {
  794. items: [[21,0] ], //站到大众创业杆子后方了
  795. dis: 2.1, gap: 0.45
  796. } */
  797. {
  798. items: [[1, 1], [1, 2], [1, 3], [1, 4]],
  799. dis: 4.7
  800. },
  801. {
  802. items: [[1, 5], [1, 6]],
  803. y: -0.2
  804. },
  805. {
  806. items: [[3, 0], [6, 0]],
  807. y: 0.4
  808. },
  809. {
  810. items: [[5, 0], [4, 0]],
  811. y: 0.59
  812. },
  813. {
  814. items: [[8, 0], [9, 0], [10, 0], [11, 0]],
  815. y: 0.3
  816. },
  817. //站到黄色展板上了
  818. {
  819. items: [[13, 0]],
  820. dis: 3.4, gap: 0.6, y: 0.1
  821. },
  822. {
  823. items: [[14, 0], [15, 0], [16, 0], [18, 0]],
  824. dis: 3.4, gap: 0.6, y: -0.6
  825. },
  826. {
  827. items: [[19, 0], [20, 0], [21, 0]],
  828. dis: 5, gap: 1.2, y: -0.6
  829. },
  830. {
  831. items: [[23, 0], [24, 0]],
  832. dis: 2.4, gap: 0.55, y: -0.4
  833. },
  834. {
  835. items: [[25, 0], [26, 0]],
  836. gap: 0.55, y: -0.45
  837. },
  838. ]
  839. var getDisToCamera = function () {
  840. /* if(disTpCameras[pano.id]){
  841. return disTpCameras[pano.id]
  842. }else return spriteDisToCamera */
  843. /* var currentItem = player.director.currentItem;
  844. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  845. */
  846. var destinationItem = player.director.destinationItem;
  847. var item = disTpCameras.find(e => e.items.find(u => destinationItem[0] == u[0] && destinationItem[1] == u[1]))
  848. var result
  849. if (item) {
  850. result = { dis: item.dis, gap: item.gap }
  851. if (item.gap) {
  852. var dis = item.dis || spriteDisToCamera
  853. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(destinationItem).zoom || 0, player.zoomLevel)
  854. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel / 2)) / Math.tan(THREE.Math.degToRad(player.baseFov / 2))
  855. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  856. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  857. }
  858. result.y = item.y
  859. //console.log('result',result)
  860. }
  861. return result
  862. }
  863. /* var getGap = function(pano){
  864. if(gaps[pano.id]){
  865. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  866. }else return 0
  867. } */
  868. var updateWalkAnimation = function (from, to) {
  869. //console.log('updateWalkAnimation')
  870. var addProgress = 0.8;
  871. var pos, dir
  872. var start = from, end = to;
  873. var dis = 0;
  874. dis += player.position.distanceTo(to.position);
  875. var lastStart = start;
  876. var gap = walkGap //間隔
  877. var disInfo = getDisToCamera()
  878. var disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  879. var idleGap_ = disInfo && disInfo.gap != void 0 ? disInfo.gap : idleGap
  880. var shiftY = disInfo && disInfo.y || 0
  881. while (dis < disToCamera) {
  882. lastStart = start
  883. start = end
  884. let currentIndex = player.path.nodes.indexOf(end.id);
  885. end = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  886. if (!end) break;
  887. dis += start.position.distanceTo(end.position);
  888. }
  889. if (!end) { //离开路线,走到更前方
  890. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  891. var diff = disToCamera - dis //补全距离
  892. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  893. gap += diff / disToCamera * (idleGap_ - walkGap) //越接近目标点,gap渐变为站着时的gap
  894. shiftY = diff / disToCamera * shiftY //越接近目标点,yShift渐变为站着时的yShift
  895. } else {
  896. let disBetween = start.position.distanceTo(end.position);
  897. var diff = dis - disToCamera//退回距离
  898. var ratio = diff / disBetween
  899. let currentDir = end.position.clone().sub(start.position).normalize()
  900. dir = currentDir
  901. if (ratio > 0.8) {//上个点转弯
  902. let currentIndex = player.path.nodes.indexOf(start.id);
  903. let last = player.model.panos.index[player.path.nodes[currentIndex - 1]]
  904. if (last) {
  905. var lastDir = start.position.clone().sub(last.position).normalize()
  906. var middleDir = currentDir.clone().add(lastDir).normalize()
  907. dir = currentDir.clone().multiplyScalar((1 - ratio) / 0.2).add(middleDir.clone().multiplyScalar(1 - (1 - ratio) / 0.2))
  908. //console.log("上个点转弯"+dir.toArray())
  909. }
  910. } else if (ratio < 0.1) {//下个点转弯
  911. let currentIndex = player.path.nodes.indexOf(end.id);
  912. let next = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  913. if (next) {
  914. var nextDir = next.position.clone().sub(end.position).normalize()
  915. } else {
  916. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  917. //console.log("延長转弯")
  918. }
  919. var middleDir = currentDir.clone().add(nextDir).normalize()
  920. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1 - ratio / 0.1))
  921. //console.log("下个点转弯"+dir.toArray())
  922. }
  923. //console.log(dir)
  924. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  925. }
  926. updatePose(null, null, pos, dir, gap, disToCamera, shiftY)
  927. }
  928. var updatePose = function (sprite1, sprite2, pos, dir, gap, disToCamera, shiftY = 0) {
  929. //console.log('updatePose')
  930. // sprite1 = sprite1 || animations[0].mesh
  931. // sprite2 = sprite2 || animations[1].mesh
  932. var lookAtCam
  933. let disInfo = getDisToCamera()
  934. if (!disToCamera) {
  935. disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  936. }
  937. if (!gap) {
  938. gap = disInfo && disInfo.gap || 0
  939. }
  940. if (!shiftY) {
  941. shiftY = disInfo && disInfo.y || 0
  942. }
  943. let spriteY_ = spriteY + shiftY
  944. var cameraPos = player.position.clone().setY(spriteY_);
  945. if (pos) {//walk
  946. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  947. pos.setY(spriteY_)
  948. //lookAtCam = true //不然会比较斜
  949. } else {//idle
  950. /* disInfo = getDisToCamera()
  951. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis */
  952. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  953. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  954. }
  955. //间隔
  956. /* if(disInfo && disInfo.gap!=void 0) {
  957. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  958. shift.multiplyScalar(disInfo.gap)
  959. shift = new THREE.Vector3(shift.x, 0, shift.y)
  960. sprite1.position.copy(pos.clone().sub(shift))
  961. }else{
  962. sprite1.position.copy(pos)
  963. } */
  964. var shift = convertTool.getNormal({ points: [{ x: 0, y: 0 }, { x: dir.x, y: dir.z }] })
  965. if (gap) shift.multiplyScalar(gap)
  966. else {
  967. shift.multiplyScalar(idleGap)
  968. }
  969. shift = new THREE.Vector3(shift.x, 0, shift.y)
  970. // sprite1.position.copy(pos.clone().sub(shift))
  971. // sprite2.position.copy(pos.clone().add(shift))
  972. // if(lookAtCam){
  973. // sprite1.lookAt(cameraPos)
  974. // sprite2.lookAt(cameraPos)
  975. // }else{
  976. // sprite1.lookAt(sprite1.position.clone().sub(dir))
  977. // sprite2.lookAt(sprite2.position.clone().sub(dir))
  978. // }
  979. }
  980. !function () {
  981. "use strict";
  982. function t(t, i) {
  983. return typeof t === i
  984. }
  985. function i(t, i) {
  986. return t instanceof i
  987. }
  988. function n(t) {
  989. return t && t.nodeType
  990. }
  991. function e(t) {
  992. return n(t) ? t : i(t, g) ? t[0] : void 0
  993. }
  994. function o(t, i, n) {
  995. return g.each(t, function (t, e) {
  996. n = i.call(e, n, t, e)
  997. }),
  998. n
  999. }
  1000. function r(t, i, n) {
  1001. var e, o, r;
  1002. if (t === i)
  1003. return !0;
  1004. if (!t || !i || t.constructor !== i.constructor)
  1005. return !1;
  1006. for (e = 0,
  1007. o = n.length; o > e; e += 1) {
  1008. if (r = n[e],
  1009. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  1010. return !1;
  1011. if (t[r] !== i[r])
  1012. return !1
  1013. }
  1014. return !0
  1015. }
  1016. function s(t, i, n, e) {
  1017. this.left = E(t),
  1018. this.top = E(i),
  1019. this.width = E(n),
  1020. this.height = E(e),
  1021. this.right = this.left + this.width,
  1022. this.bottom = this.top + this.height
  1023. }
  1024. function h(t, i, n, e) {
  1025. this.visible = t || 0,
  1026. this.viewport = i || 0,
  1027. this.possible = n || 0,
  1028. this.rects = e && T({}, e) || null
  1029. }
  1030. function l(t, i) {
  1031. this.els = t,
  1032. this.viewport = i
  1033. }
  1034. function c(t, i, n) {
  1035. var e;
  1036. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  1037. e ? e[n] : 0
  1038. }
  1039. function u(t, i) {
  1040. return t.val - i.val
  1041. }
  1042. function a(t, i) {
  1043. return i.val - t.val
  1044. }
  1045. function f(t) {
  1046. var i = s.ofContent(t, !0)
  1047. , n = s.ofViewport(t, !0)
  1048. , e = i.width - n.width
  1049. , o = i.height - n.height;
  1050. this.content = i,
  1051. this.viewport = n,
  1052. this.width = 0 >= e ? null : n.left / e,
  1053. this.height = 0 >= o ? null : n.top / o,
  1054. this.left = n.left,
  1055. this.top = n.top,
  1056. this.right = i.right - n.right,
  1057. this.bottom = i.bottom - n.bottom
  1058. }
  1059. function p(t) {
  1060. this.el = t || window
  1061. }
  1062. function d(t, i) {
  1063. this.context = t,
  1064. this.viewport = i,
  1065. this.init()
  1066. }
  1067. function v(t, i, n, e) {
  1068. this.context = new l(t, i),
  1069. this.property = n,
  1070. this.descending = e,
  1071. this.init()
  1072. }
  1073. function w(t) {
  1074. t && t !== window && t !== document ? (this.context = t,
  1075. this.$autoTarget = g(t)) : this.context = window,
  1076. this.init()
  1077. }
  1078. var g = jQuery
  1079. , m = g(window)
  1080. , b = g(document)
  1081. , T = g.extend
  1082. , y = g.isFunction
  1083. , k = Math.max
  1084. , V = Math.min
  1085. , E = Math.round
  1086. , x = function () {
  1087. var t = {}
  1088. , i = 1;
  1089. return function (n) {
  1090. return n ? (t[n] || (t[n] = i,
  1091. i += 1),
  1092. t[n]) : 0
  1093. }
  1094. }();
  1095. T(s.prototype, {
  1096. equals: function (t) {
  1097. return r(this, t, ["left", "top", "width", "height"])
  1098. },
  1099. area: function () {
  1100. return this.width * this.height
  1101. },
  1102. relativeTo: function (t) {
  1103. return new s(this.left - t.left, this.top - t.top, this.width, this.height)
  1104. },
  1105. intersection: function (t) {
  1106. if (!i(t, s))
  1107. return null;
  1108. var n = k(this.left, t.left)
  1109. , e = V(this.right, t.right)
  1110. , o = k(this.top, t.top)
  1111. , r = V(this.bottom, t.bottom)
  1112. , h = e - n
  1113. , l = r - o;
  1114. return h >= 0 && l >= 0 ? new s(n, o, h, l) : null
  1115. },
  1116. envelope: function (t) {
  1117. if (!i(t, s))
  1118. return this;
  1119. var n = V(this.left, t.left)
  1120. , e = k(this.right, t.right)
  1121. , o = V(this.top, t.top)
  1122. , r = k(this.bottom, t.bottom)
  1123. , h = e - n
  1124. , l = r - o;
  1125. return new s(n, o, h, l)
  1126. }
  1127. }),
  1128. T(s, {
  1129. ofContent: function (t, i) {
  1130. return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight) : new s(0, 0, b.width(), b.height())
  1131. },
  1132. ofViewport: function (t, i) {
  1133. return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height())
  1134. },
  1135. ofElement: function (t) {
  1136. var i = g(t);
  1137. if (!i.is(":visible"))
  1138. return null;
  1139. var n = i.offset();
  1140. return new s(n.left, n.top, i.outerWidth(), i.outerHeight())
  1141. }
  1142. }),
  1143. T(h.prototype, {
  1144. equals: function (t) {
  1145. return this.fracsEqual(t) && this.rectsEqual(t)
  1146. },
  1147. fracsEqual: function (t) {
  1148. return r(this, t, ["visible", "viewport", "possible"])
  1149. },
  1150. rectsEqual: function (t) {
  1151. return r(this.rects, t.rects, ["document", "element", "viewport"])
  1152. }
  1153. }),
  1154. T(h, {
  1155. of: function (t, i) {
  1156. var e, o, r;
  1157. return t = n(t) && s.ofElement(t) || t,
  1158. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  1159. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  1160. r = V(t.width, i.width) * V(t.height, i.height),
  1161. new h(o / t.area(), o / i.area(), o / r, {
  1162. document: e,
  1163. element: e.relativeTo(t),
  1164. viewport: e.relativeTo(i)
  1165. })) : new h
  1166. }
  1167. });
  1168. var q = ["width", "height", "left", "right", "top", "bottom"]
  1169. , S = ["possible", "visible", "viewport"];
  1170. T(l.prototype, {
  1171. sorted: function (t, i) {
  1172. var n = this.viewport;
  1173. return g.map(this.els, function (i) {
  1174. return {
  1175. el: i,
  1176. val: c(i, n, t)
  1177. }
  1178. }).sort(i ? a : u)
  1179. },
  1180. best: function (t, i) {
  1181. return this.els.length ? this.sorted(t, i)[0] : null
  1182. }
  1183. }),
  1184. T(f.prototype, {
  1185. equals: function (t) {
  1186. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  1187. }
  1188. }),
  1189. T(p.prototype, {
  1190. equals: function (t) {
  1191. return r(this, t, ["el"])
  1192. },
  1193. scrollState: function () {
  1194. return new f(this.el)
  1195. },
  1196. scrollTo: function (t, i, n) {
  1197. var e = g(this.el === window ? "html,body" : this.el);
  1198. t = t || 0,
  1199. i = i || 0,
  1200. n = isNaN(n) ? 1e3 : n,
  1201. e.stop(!0).animate({
  1202. scrollLeft: t,
  1203. scrollTop: i
  1204. }, n)
  1205. },
  1206. scroll: function (t, i, n) {
  1207. var e = this.el === window ? m : g(this.el);
  1208. t = t || 0,
  1209. i = i || 0,
  1210. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  1211. },
  1212. scrollToRect: function (t, i, n, e) {
  1213. i = i || 0,
  1214. n = n || 0,
  1215. this.scrollTo(t.left - i, t.top - n, e)
  1216. },
  1217. scrollToElement: function (t, i, n, e) {
  1218. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  1219. this.scrollToRect(o, i, n, e)
  1220. }
  1221. });
  1222. var C = {
  1223. init: function () {
  1224. this.callbacks = g.Callbacks("memory unique"),
  1225. this.currVal = null,
  1226. this.prevVal = null,
  1227. this.checkProxy = g.proxy(this.check, this),
  1228. this.autoCheck()
  1229. },
  1230. bind: function (t) {
  1231. this.callbacks.add(t)
  1232. },
  1233. unbind: function (t) {
  1234. t ? this.callbacks.remove(t) : this.callbacks.empty()
  1235. },
  1236. trigger: function () {
  1237. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  1238. },
  1239. check: function (t) {
  1240. var i = this.updatedValue(t);
  1241. return void 0 !== i && (this.prevVal = this.currVal,
  1242. this.currVal = i,
  1243. this.trigger(),
  1244. !0)
  1245. },
  1246. $autoTarget: m,
  1247. autoEvents: "load resize scroll",
  1248. autoCheck: function (t) {
  1249. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  1250. }
  1251. };
  1252. T(d.prototype, C, {
  1253. updatedValue: function () {
  1254. var t = h.of(this.context, this.viewport);
  1255. return this.currVal && this.currVal.equals(t) ? void 0 : t
  1256. }
  1257. }),
  1258. T(v.prototype, C, {
  1259. updatedValue: function () {
  1260. var t = this.context.best(this.property, this.descending);
  1261. return t && (t = t.val > 0 ? t.el : null,
  1262. this.currVal !== t) ? t : void 0
  1263. }
  1264. }),
  1265. T(w.prototype, C, {
  1266. updatedValue: function () {
  1267. var t = new f(this.context);
  1268. return this.currVal && this.currVal.equals(t) ? void 0 : t
  1269. }
  1270. });
  1271. var L = function (t, i) {
  1272. var n = [].slice
  1273. , e = jQuery
  1274. , o = e.extend
  1275. , r = e.isFunction
  1276. , s = o({}, i)
  1277. , h = function (i, n, o, s) {
  1278. return o = r(o) ? o.apply(i, n) : o,
  1279. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  1280. }
  1281. , l = function () {
  1282. return h(this, n.call(arguments), s.defaultStatic, l)
  1283. }
  1284. , c = function (t) {
  1285. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  1286. }
  1287. , u = function (t) {
  1288. t && (o(l, t.statics),
  1289. o(c, t.methods)),
  1290. l.modplug = u
  1291. };
  1292. u.prev = {
  1293. statics: e[t],
  1294. methods: e.fn[t]
  1295. },
  1296. u(i),
  1297. e[t] = l,
  1298. e.fn[t] = c
  1299. }
  1300. , M = "fracs";
  1301. L(M, {
  1302. statics: {
  1303. version: "0.15.0",
  1304. Rect: s,
  1305. Fractions: h,
  1306. Group: l,
  1307. ScrollState: f,
  1308. Viewport: p,
  1309. FracsCallbacks: d,
  1310. GroupCallbacks: v,
  1311. ScrollStateCallbacks: w,
  1312. fracs: function (t, i) {
  1313. return h.of(t, i)
  1314. }
  1315. },
  1316. methods: {
  1317. content: function (t) {
  1318. return this.length ? s.ofContent(this[0], t) : null
  1319. },
  1320. envelope: function () {
  1321. return o(this, function (t) {
  1322. var i = s.ofElement(this);
  1323. return t ? t.envelope(i) : i
  1324. })
  1325. },
  1326. fracs: function (i, n, o) {
  1327. t(i, "string") || (o = n,
  1328. n = i,
  1329. i = null),
  1330. y(n) || (o = n,
  1331. n = null),
  1332. o = e(o);
  1333. var r = M + ".fracs." + x(o);
  1334. return "unbind" === i ? this.each(function () {
  1335. var t = g(this).data(r);
  1336. t && t.unbind(n)
  1337. }) : "check" === i ? this.each(function () {
  1338. var t = g(this).data(r);
  1339. t && t.check()
  1340. }) : y(n) ? this.each(function () {
  1341. var t = g(this)
  1342. , i = t.data(r);
  1343. i || (i = new d(this, o),
  1344. t.data(r, i)),
  1345. i.bind(n)
  1346. }) : this.length ? h.of(this[0], o) : null
  1347. },
  1348. intersection: function () {
  1349. return o(this, function (t) {
  1350. var i = s.ofElement(this);
  1351. return t ? t.intersection(i) : i
  1352. })
  1353. },
  1354. max: function (t, i, n) {
  1355. return y(i) || (n = i,
  1356. i = null),
  1357. n = e(n),
  1358. i ? (new v(this, n, t, !0).bind(i),
  1359. this) : this.pushStack(new l(this, n).best(t, !0).el)
  1360. },
  1361. min: function (t, i, n) {
  1362. return y(i) || (n = i,
  1363. i = null),
  1364. n = e(n),
  1365. i ? (new v(this, n, t).bind(i),
  1366. this) : this.pushStack(new l(this, n).best(t).el)
  1367. },
  1368. rect: function () {
  1369. return this.length ? s.ofElement(this[0]) : null
  1370. },
  1371. scrollState: function (i, n) {
  1372. var e = M + ".scrollState";
  1373. return t(i, "string") || (n = i,
  1374. i = null),
  1375. "unbind" === i ? this.each(function () {
  1376. var t = g(this).data(e);
  1377. t && t.unbind(n)
  1378. }) : "check" === i ? this.each(function () {
  1379. var t = g(this).data(e);
  1380. t && t.check()
  1381. }) : y(n) ? this.each(function () {
  1382. var t = g(this)
  1383. , i = t.data(e);
  1384. i || (i = new w(this),
  1385. t.data(e, i)),
  1386. i.bind(n)
  1387. }) : this.length ? new f(this[0]) : null
  1388. },
  1389. scroll: function (t, i, n) {
  1390. return this.each(function () {
  1391. new p(this).scroll(t, i, n)
  1392. })
  1393. },
  1394. scrollTo: function (t, i, n, o) {
  1395. return g.isNumeric(t) && (o = n,
  1396. n = i,
  1397. i = t,
  1398. t = null),
  1399. t = e(t),
  1400. this.each(function () {
  1401. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  1402. })
  1403. },
  1404. scrollToThis: function (t, i, n, o) {
  1405. return o = new p(e(o)),
  1406. o.scrollToElement(this[0], t, i, n),
  1407. this
  1408. },
  1409. softLink: function (t, i, n, o) {
  1410. return o = new p(e(o)),
  1411. this.filter("a[href^=#]").each(function () {
  1412. var e = g(this);
  1413. e.on("click", function () {
  1414. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  1415. })
  1416. })
  1417. },
  1418. sort: function (i, n, o) {
  1419. return t(n, "boolean") || (o = n,
  1420. n = null),
  1421. o = e(o),
  1422. this.pushStack(g.map(new l(this, o).sorted(i, !n), function (t) {
  1423. return t.el
  1424. }))
  1425. },
  1426. viewport: function (t) {
  1427. return this.length ? s.ofViewport(this[0], t) : null
  1428. }
  1429. },
  1430. defaultStatic: "fracs",
  1431. defaultMethod: "fracs"
  1432. })
  1433. }();
  1434. if ("undefined" == typeof jQuery)
  1435. throw new Error("Bootstrap's JavaScript requires jQuery");
  1436. +function (t) {
  1437. "use strict";
  1438. function e(e) {
  1439. return this.each(function () {
  1440. var o = t(this)
  1441. , s = o.data("bs.tooltip")
  1442. , n = "object" == typeof e && e;
  1443. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this, n)),
  1444. "string" == typeof e && s[e]())
  1445. })
  1446. }
  1447. var i = function (t, e) {
  1448. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  1449. this.init("tooltip", t, e)
  1450. };
  1451. i.VERSION = "3.2.0",
  1452. i.DEFAULTS = {
  1453. animation: !0,
  1454. placement: "top",
  1455. selector: !1,
  1456. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  1457. trigger: "hover focus",
  1458. title: "",
  1459. delay: 0,
  1460. html: !1,
  1461. container: !1,
  1462. viewport: {
  1463. selector: "body",
  1464. padding: 0
  1465. }
  1466. },
  1467. i.prototype.init = function (e, i, o) {
  1468. this.enabled = !0,
  1469. this.type = e,
  1470. this.$element = t(i),
  1471. this.options = this.getOptions(o),
  1472. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  1473. for (var s = this.options.trigger.split(" "), n = s.length; n--;) {
  1474. var r = s[n];
  1475. if ("click" == r)
  1476. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  1477. else if ("manual" != r) {
  1478. var a = "hover" == r ? "mouseenter" : "focusin"
  1479. , l = "hover" == r ? "mouseleave" : "focusout";
  1480. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  1481. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  1482. }
  1483. }
  1484. this.options.selector ? this._options = t.extend({}, this.options, {
  1485. trigger: "manual",
  1486. selector: ""
  1487. }) : this.fixTitle()
  1488. }
  1489. ,
  1490. i.prototype.getDefaults = function () {
  1491. return i.DEFAULTS
  1492. }
  1493. ,
  1494. i.prototype.getOptions = function (e) {
  1495. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1496. e.delay && "number" == typeof e.delay && (e.delay = {
  1497. show: e.delay,
  1498. hide: e.delay
  1499. }),
  1500. e
  1501. }
  1502. ,
  1503. i.prototype.getDelegateOptions = function () {
  1504. var e = {}
  1505. , i = this.getDefaults();
  1506. return this._options && t.each(this._options, function (t, o) {
  1507. i[t] != o && (e[t] = o)
  1508. }),
  1509. e
  1510. }
  1511. ,
  1512. i.prototype.enter = function (e) {
  1513. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1514. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1515. t(e.currentTarget).data("bs." + this.type, i)),
  1516. clearTimeout(i.timeout),
  1517. i.hoverState = "in",
  1518. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () {
  1519. // "in" == i.hoverState && i.show()
  1520. }, i.options.delay.show)) : i.show()
  1521. }
  1522. ,
  1523. i.prototype.leave = function (e) {
  1524. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1525. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1526. t(e.currentTarget).data("bs." + this.type, i)),
  1527. clearTimeout(i.timeout),
  1528. i.hoverState = "out",
  1529. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () {
  1530. "out" == i.hoverState && i.hide()
  1531. }, i.options.delay.hide)) : i.hide()
  1532. }
  1533. ,
  1534. i.prototype.show = function () {
  1535. var e = t.Event("show.bs." + this.type);
  1536. if (this.hasContent() && this.enabled) {
  1537. this.$element.trigger(e);
  1538. var i = t.contains(document.documentElement, this.$element[0]);
  1539. if (e.isDefaultPrevented() || !i)
  1540. return;
  1541. var o = this
  1542. , s = this.tip()
  1543. , n = this.getUID(this.type);
  1544. this.setContent(),
  1545. s.attr("id", n),
  1546. this.$element.attr("aria-describedby", n),
  1547. this.options.animation && s.addClass("fade");
  1548. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1549. , a = /\s?auto?\s?/i
  1550. , l = a.test(r);
  1551. l && (r = r.replace(a, "") || "top"),
  1552. s.detach().css({
  1553. top: 0,
  1554. left: 0,
  1555. display: "block"
  1556. }).addClass(r).data("bs." + this.type, this),
  1557. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1558. var p = this.getPosition()
  1559. , h = s[0].offsetWidth
  1560. , f = s[0].offsetHeight;
  1561. if (l) {
  1562. var u = r
  1563. , c = this.$element.parent()
  1564. , d = this.getPosition(c);
  1565. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1566. s.removeClass(u).addClass(r)
  1567. }
  1568. var g = this.getCalculatedOffset(r, p, h, f);
  1569. this.applyPlacement(g, r);
  1570. var y = function () {
  1571. o.$element.trigger("shown.bs." + o.type),
  1572. o.hoverState = null
  1573. };
  1574. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1575. }
  1576. }
  1577. ,
  1578. i.prototype.applyPlacement = function (e, i) {
  1579. var o = this.tip()
  1580. , s = o[0].offsetWidth
  1581. , n = o[0].offsetHeight
  1582. , r = parseInt(o.css("margin-top"), 10)
  1583. , a = parseInt(o.css("margin-left"), 10);
  1584. isNaN(r) && (r = 0),
  1585. isNaN(a) && (a = 0),
  1586. e.top = e.top + r,
  1587. e.left = e.left + a,
  1588. t.offset.setOffset(o[0], t.extend({
  1589. using: function (t) {
  1590. o.css({
  1591. top: Math.round(t.top),
  1592. left: Math.round(t.left)
  1593. })
  1594. }
  1595. }, e), 0),
  1596. o.addClass("in");
  1597. var l = o[0].offsetWidth
  1598. , p = o[0].offsetHeight;
  1599. "top" == i && p != n && (e.top = e.top + n - p);
  1600. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1601. h.left ? e.left += h.left : e.top += h.top;
  1602. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1603. , u = h.left ? "left" : "top"
  1604. , c = h.left ? "offsetWidth" : "offsetHeight";
  1605. o.offset(e),
  1606. this.replaceArrow(f, o[0][c], u)
  1607. }
  1608. ,
  1609. i.prototype.replaceArrow = function (t, e, i) {
  1610. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1611. }
  1612. ,
  1613. i.prototype.setContent = function () {
  1614. var t = this.tip()
  1615. , e = this.getTitle();
  1616. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1617. t.removeClass("fade in top bottom left right")
  1618. }
  1619. ,
  1620. i.prototype.hide = function () {
  1621. function e() {
  1622. "in" != i.hoverState && o.detach(),
  1623. i.$element.trigger("hidden.bs." + i.type)
  1624. }
  1625. var i = this
  1626. , o = this.tip()
  1627. , s = t.Event("hide.bs." + this.type);
  1628. if (this.$element.removeAttr("aria-describedby"),
  1629. this.$element.trigger(s),
  1630. !s.isDefaultPrevented())
  1631. return o.removeClass("in"),
  1632. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1633. this.hoverState = null,
  1634. this
  1635. }
  1636. ,
  1637. i.prototype.fixTitle = function () {
  1638. var t = this.$element;
  1639. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1640. }
  1641. ,
  1642. i.prototype.hasContent = function () {
  1643. return this.getTitle()
  1644. }
  1645. ,
  1646. i.prototype.getPosition = function (e) {
  1647. e = e || this.$element;
  1648. var i = e[0]
  1649. , o = "BODY" == i.tagName;
  1650. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1651. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1652. width: o ? t(window).width() : e.outerWidth(),
  1653. height: o ? t(window).height() : e.outerHeight()
  1654. }, o ? {
  1655. top: 0,
  1656. left: 0
  1657. } : e.offset())
  1658. }
  1659. ,
  1660. i.prototype.getCalculatedOffset = function (t, e, i, o) {
  1661. return "bottom" == t ? {
  1662. top: e.top + e.height,
  1663. left: e.left + e.width / 2 - i / 2
  1664. } : "top" == t ? {
  1665. top: e.top - o,
  1666. left: e.left + e.width / 2 - i / 2
  1667. } : "left" == t ? {
  1668. top: e.top + e.height / 2 - o / 2,
  1669. left: e.left - i
  1670. } : {
  1671. top: e.top + e.height / 2 - o / 2,
  1672. left: e.left + e.width
  1673. }
  1674. }
  1675. ,
  1676. i.prototype.getViewportAdjustedDelta = function (t, e, i, o) {
  1677. var s = {
  1678. top: 0,
  1679. left: 0
  1680. };
  1681. if (!this.$viewport)
  1682. return s;
  1683. var n = this.options.viewport && this.options.viewport.padding || 0
  1684. , r = this.getPosition(this.$viewport);
  1685. if (/right|left/.test(t)) {
  1686. var a = e.top - n - r.scroll
  1687. , l = e.top + n - r.scroll + o;
  1688. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1689. } else {
  1690. var p = e.left - n
  1691. , h = e.left + n + i;
  1692. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1693. }
  1694. return s
  1695. }
  1696. ,
  1697. i.prototype.getTitle = function () {
  1698. var t, e = this.$element, i = this.options;
  1699. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1700. }
  1701. ,
  1702. i.prototype.getUID = function (t) {
  1703. do
  1704. t += ~~(1e6 * Math.random());
  1705. while (document.getElementById(t)); return t
  1706. }
  1707. ,
  1708. i.prototype.tip = function () {
  1709. return this.$tip = this.$tip || t(this.options.template)
  1710. }
  1711. ,
  1712. i.prototype.arrow = function () {
  1713. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1714. }
  1715. ,
  1716. i.prototype.validate = function () {
  1717. this.$element[0].parentNode || (this.hide(),
  1718. this.$element = null,
  1719. this.options = null)
  1720. }
  1721. ,
  1722. i.prototype.enable = function () {
  1723. this.enabled = !0
  1724. }
  1725. ,
  1726. i.prototype.disable = function () {
  1727. this.enabled = !1
  1728. }
  1729. ,
  1730. i.prototype.toggleEnabled = function () {
  1731. this.enabled = !this.enabled
  1732. }
  1733. ,
  1734. i.prototype.toggle = function (e) {
  1735. var i = this;
  1736. e && (i = t(e.currentTarget).data("bs." + this.type),
  1737. i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1738. t(e.currentTarget).data("bs." + this.type, i))),
  1739. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1740. }
  1741. ,
  1742. i.prototype.destroy = function () {
  1743. clearTimeout(this.timeout),
  1744. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1745. }
  1746. ;
  1747. var o = t.fn.tooltip;
  1748. t.fn.tooltip = e,
  1749. t.fn.tooltip.Constructor = i,
  1750. t.fn.tooltip.noConflict = function () {
  1751. return t.fn.tooltip = o,
  1752. this
  1753. }
  1754. }(jQuery);
  1755. !function (e, t, n) {
  1756. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1757. }("Keen", this, function () {
  1758. "use strict";
  1759. function Keen() {
  1760. return _init.apply(this, arguments)
  1761. }
  1762. function _init(e) {
  1763. if (_isUndefined(e))
  1764. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1765. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1766. throw new Error("Please provide a projectId");
  1767. this.configure(e)
  1768. }
  1769. function _extend(e) {
  1770. for (var t = 1; t < arguments.length; t++)
  1771. for (var n in arguments[t])
  1772. e[n] = arguments[t][n];
  1773. return e
  1774. }
  1775. function _isUndefined(e) {
  1776. return void 0 === e
  1777. }
  1778. function _type(e) {
  1779. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1780. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1781. }
  1782. function _each(e, t, n) {
  1783. var r;
  1784. if (!e)
  1785. return 0;
  1786. if (n = n ? n : e,
  1787. "array" === _type(e)) {
  1788. for (r = 0; r < e.length; r++)
  1789. if (t.call(n, e[r], r, e) === !1)
  1790. return 0
  1791. } else
  1792. for (r in e)
  1793. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1794. return 0;
  1795. return 1
  1796. }
  1797. function _parse_params(e) {
  1798. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) {
  1799. return decodeURIComponent(e.replace(r, " "))
  1800. }, a = e.split("?")[1]; t = i.exec(a);)
  1801. n[o(t[1])] = o(t[2]);
  1802. return n
  1803. }
  1804. function _set_protocol(e) {
  1805. switch (e) {
  1806. case "http":
  1807. return "http";
  1808. case "auto":
  1809. return location.protocol.replace(/:/g, "");
  1810. case "https":
  1811. case void 0:
  1812. default:
  1813. return "https"
  1814. }
  1815. }
  1816. function _set_request_type(e) {
  1817. var t = e || "jsonp"
  1818. , n = !1;
  1819. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials" in new XMLHttpRequest && (n = !0),
  1820. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1821. }
  1822. function _build_url(e) {
  1823. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1824. }
  1825. function _uploadEvent(e, t, n, r, i) {
  1826. var o = _build_url.apply(this, ["/events/" + e])
  1827. , a = {};
  1828. n = n !== !1,
  1829. this.client.globalProperties && (a = this.client.globalProperties(e));
  1830. for (var c in t)
  1831. t.hasOwnProperty(c) && (a[c] = t[c]);
  1832. switch (this.client.requestType) {
  1833. case "xhr":
  1834. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1835. break;
  1836. case "jsonp":
  1837. var s = JSON.stringify(a)
  1838. , l = Keen.Base64.encode(s);
  1839. o = o + "?api_key=" + this.client.writeKey,
  1840. o = o + "&data=" + l,
  1841. o = o + "&modified=" + (new Date).getTime(),
  1842. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1843. break;
  1844. case "beacon":
  1845. var s = JSON.stringify(a)
  1846. , l = Keen.Base64.encode(s);
  1847. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1848. o = o + "&data=" + encodeURIComponent(l),
  1849. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1850. o += "&c=clv1",
  1851. _request.beacon.apply(this, [o, null, r, i])
  1852. }
  1853. }
  1854. Keen.prototype.configure = function (e) {
  1855. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1856. e.protocol = _set_protocol(e.protocol),
  1857. e.requestType = _set_request_type(e.requestType),
  1858. this.client = {
  1859. projectId: e.projectId,
  1860. writeKey: e.writeKey,
  1861. readKey: e.readKey,
  1862. globalProperties: null,
  1863. endpoint: e.protocol + "://" + e.host,
  1864. requestType: e.requestType
  1865. },
  1866. Keen.trigger("client", this, e),
  1867. this.trigger("ready"),
  1868. this
  1869. }
  1870. ;
  1871. var _request = {
  1872. xhr: function (e, t, n, r, i, o, a, c) {
  1873. if (!i)
  1874. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1875. var s = new XMLHttpRequest;
  1876. if (s.onreadystatechange = function () {
  1877. if (4 == s.readyState)
  1878. if (s.status >= 200 && s.status < 300) {
  1879. var e;
  1880. try {
  1881. e = JSON.parse(s.responseText)
  1882. } catch (e) {
  1883. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1884. c && c(s, e)
  1885. }
  1886. a && e && a(e)
  1887. } else
  1888. Keen.log("HTTP request failed."),
  1889. c && c(s, null)
  1890. }
  1891. ,
  1892. s.open(e, t, o),
  1893. i && s.setRequestHeader("Authorization", i),
  1894. r && s.setRequestHeader("Content-Type", "application/json"),
  1895. n)
  1896. for (var l in n)
  1897. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1898. var u = r ? JSON.stringify(r) : null;
  1899. s.send(u)
  1900. },
  1901. jsonp: function (e, t, n, r) {
  1902. if (!t)
  1903. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1904. if (t && e.indexOf("api_key") < 0) {
  1905. var i = e.indexOf("?") > 0 ? "&" : "?";
  1906. e = e + i + "api_key=" + t
  1907. }
  1908. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window;)
  1909. o += "a";
  1910. var a = !1;
  1911. window[o] = function (e) {
  1912. a = !0,
  1913. n && e && n(e),
  1914. window[o] = void 0
  1915. }
  1916. ,
  1917. e = e + "&jsonp=" + o;
  1918. var c = document.createElement("script");
  1919. c.id = "keen-jsonp",
  1920. c.src = e,
  1921. document.getElementsByTagName("head")[0].appendChild(c),
  1922. c.onreadystatechange = function () {
  1923. a === !1 && "loaded" === this.readyState && (a = !0,
  1924. r && r())
  1925. }
  1926. ,
  1927. c.onerror = function () {
  1928. a === !1 && (a = !0,
  1929. r && r())
  1930. }
  1931. },
  1932. beacon: function (e, t, n, r) {
  1933. if (t && e.indexOf("api_key") < 0) {
  1934. var i = e.indexOf("?") > 0 ? "&" : "?";
  1935. e = e + i + "api_key=" + t
  1936. }
  1937. var o = !1
  1938. , a = document.createElement("img");
  1939. a.onload = function () {
  1940. if (o = !0,
  1941. "naturalHeight" in this) {
  1942. if (this.naturalHeight + this.naturalWidth === 0)
  1943. return void this.onerror()
  1944. } else if (this.width + this.height === 0)
  1945. return void this.onerror();
  1946. n && n({
  1947. created: !0
  1948. })
  1949. }
  1950. ,
  1951. a.onerror = function () {
  1952. o = !0,
  1953. r && r()
  1954. }
  1955. ,
  1956. a.src = e
  1957. }
  1958. }
  1959. , Events = Keen.Events = {
  1960. on: function (e, t) {
  1961. this.listeners || (this.listeners = {});
  1962. var n = this.listeners[e] || (this.listeners[e] = []);
  1963. return n.push({
  1964. callback: t
  1965. }),
  1966. this
  1967. },
  1968. off: function (e, t) {
  1969. if (!e && !t)
  1970. return this.listeners = void 0,
  1971. delete this.listeners,
  1972. this;
  1973. for (var n = this.listeners[e] || [], r = n.length; r--;)
  1974. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1975. t && 0 != n.length || (this.listeners[e] = void 0,
  1976. delete this.listeners[e]);
  1977. return this
  1978. },
  1979. trigger: function (e) {
  1980. if (!this.listeners)
  1981. return this;
  1982. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1983. n[r].callback.apply(this, t);
  1984. return this
  1985. }
  1986. };
  1987. _extend(Keen.prototype, Events),
  1988. _extend(Keen, Events),
  1989. Keen.loaded = !0,
  1990. Keen.utils = {
  1991. each: _each,
  1992. extend: _extend,
  1993. parseParams: _parse_params
  1994. },
  1995. Keen.ready = function (e) {
  1996. Keen.loaded ? e() : Keen.on("ready", e)
  1997. }
  1998. ,
  1999. Keen.log = function (e) {
  2000. "object" == typeof console && console.log("[Keen IO]", e)
  2001. }
  2002. ;
  2003. var Plugins = Keen.Plugins = {};
  2004. Keen.prototype.addEvent = function () {
  2005. _uploadEvent.apply(this, arguments)
  2006. }
  2007. ,
  2008. Keen.prototype.addEventSync = function (e, t, n, r) {
  2009. _uploadEvent.apply(this, [e, t, !1, n, r])
  2010. }
  2011. ,
  2012. Keen.prototype.trackExternalLink = function (e, t, n, r, i) {
  2013. var o = e
  2014. , a = o.metaKey
  2015. , c = o.target
  2016. , s = !1
  2017. , l = function () { };
  2018. return void 0 === r && (r = 500),
  2019. "A" === c.nodeName ? l = function () {
  2020. a || s || (s = !0,
  2021. window.location = c.href)
  2022. }
  2023. : "FORM" === c.nodeName && (l = function () {
  2024. s || (s = !0,
  2025. c.submit())
  2026. }
  2027. ),
  2028. i && (l = function () {
  2029. s || (s = !0,
  2030. i())
  2031. }
  2032. ),
  2033. _uploadEvent.call(this, t, n, l, l),
  2034. setTimeout(function () {
  2035. l()
  2036. }, r),
  2037. !!a && void 0
  2038. }
  2039. ,
  2040. Keen.prototype.setGlobalProperties = function (e) {
  2041. if (!this.client)
  2042. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  2043. if (!e || "function" != typeof e)
  2044. throw new Error("Invalid value for global properties: " + e);
  2045. this.client.globalProperties = e
  2046. }
  2047. ,
  2048. Keen.Base64 = {
  2049. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  2050. encode: function (e) {
  2051. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  2052. for (e = this.utf8.encode(e); l < e.length;)
  2053. t = e.charCodeAt(l++),
  2054. n = e.charCodeAt(l++),
  2055. r = e.charCodeAt(l++),
  2056. i = t >> 2,
  2057. o = (3 & t) << 4 | n >> 4,
  2058. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  2059. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  2060. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  2061. return s
  2062. },
  2063. decode: function (e) {
  2064. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  2065. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length;)
  2066. t = u.indexOf(e.charAt(l++)),
  2067. n = u.indexOf(e.charAt(l++)),
  2068. r = u.indexOf(e.charAt(l++)),
  2069. i = u.indexOf(e.charAt(l++)),
  2070. o = t << 2 | n >> 4,
  2071. a = (15 & n) << 4 | r >> 2,
  2072. c = (3 & r) << 6 | i,
  2073. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  2074. return this.utf8.decode(s)
  2075. },
  2076. utf8: {
  2077. encode: function (e) {
  2078. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length;)
  2079. t = e.charCodeAt(r++),
  2080. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  2081. return n
  2082. },
  2083. decode: function (e) {
  2084. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length;)
  2085. n = e.charCodeAt(i),
  2086. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  2087. return r
  2088. }
  2089. }
  2090. },
  2091. "object" != typeof JSON && (JSON = {}),
  2092. function () {
  2093. function f(e) {
  2094. return 10 > e ? "0" + e : e
  2095. }
  2096. function quote(e) {
  2097. return escapable.lastIndex = 0,
  2098. escapable.test(e) ? '"' + e.replace(escapable, function (e) {
  2099. var t = meta[e];
  2100. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  2101. }) + '"' : '"' + e + '"'
  2102. }
  2103. function str(e, t) {
  2104. var n, r, i, o, a, c = gap, s = t[e];
  2105. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  2106. "function" == typeof rep && (s = rep.call(t, e, s)),
  2107. typeof s) {
  2108. case "string":
  2109. return quote(s);
  2110. case "number":
  2111. return isFinite(s) ? String(s) : "null";
  2112. case "boolean":
  2113. case "null":
  2114. return String(s);
  2115. case "object":
  2116. if (!s)
  2117. return "null";
  2118. if (gap += indent,
  2119. a = [],
  2120. "[object Array]" === Object.prototype.toString.apply(s)) {
  2121. for (o = s.length,
  2122. n = 0; o > n; n += 1)
  2123. a[n] = str(n, s) || "null";
  2124. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  2125. gap = c,
  2126. i
  2127. }
  2128. if (rep && "object" == typeof rep)
  2129. for (o = rep.length,
  2130. n = 0; o > n; n += 1)
  2131. "string" == typeof rep[n] && (r = rep[n],
  2132. i = str(r, s),
  2133. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  2134. else
  2135. for (r in s)
  2136. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  2137. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  2138. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  2139. gap = c,
  2140. i
  2141. }
  2142. }
  2143. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function () {
  2144. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  2145. }
  2146. ,
  2147. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () {
  2148. return this.valueOf()
  2149. }
  2150. );
  2151. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  2152. "\b": "\\b",
  2153. "\t": "\\t",
  2154. "\n": "\\n",
  2155. "\f": "\\f",
  2156. "\r": "\\r",
  2157. '"': '\\"',
  2158. "\\": "\\\\"
  2159. }, rep;
  2160. "function" != typeof JSON.stringify && (JSON.stringify = function (e, t, n) {
  2161. var r;
  2162. if (gap = "",
  2163. indent = "",
  2164. "number" == typeof n)
  2165. for (r = 0; n > r; r += 1)
  2166. indent += " ";
  2167. else
  2168. "string" == typeof n && (indent = n);
  2169. if (rep = t,
  2170. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  2171. throw new Error("JSON.stringify");
  2172. return str("", {
  2173. "": e
  2174. })
  2175. }
  2176. ),
  2177. "function" != typeof JSON.parse && (JSON.parse = function (text, reviver) {
  2178. function walk(e, t) {
  2179. var n, r, i = e[t];
  2180. if (i && "object" == typeof i)
  2181. for (n in i)
  2182. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  2183. void 0 !== r ? i[n] = r : delete i[n]);
  2184. return reviver.call(e, t, i)
  2185. }
  2186. var j;
  2187. if (text = String(text),
  2188. cx.lastIndex = 0,
  2189. cx.test(text) && (text = text.replace(cx, function (e) {
  2190. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  2191. })),
  2192. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  2193. return j = eval("(" + text + ")"),
  2194. "function" == typeof reviver ? walk({
  2195. "": j
  2196. }, "") : j;
  2197. throw new SyntaxError("JSON.parse")
  2198. }
  2199. )
  2200. }(),
  2201. !function (e, t, n) {
  2202. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  2203. }("domready", Keen.utils, function (e) {
  2204. function t(e) {
  2205. for (d = 1; e = r.shift();)
  2206. e()
  2207. }
  2208. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  2209. return o[l] && o[l](s, n = function () {
  2210. o.removeEventListener(s, n, i),
  2211. t()
  2212. }
  2213. , i),
  2214. c && o.attachEvent(u, n = function () {
  2215. /^c/.test(o[f]) && (o.detachEvent(u, n),
  2216. t())
  2217. }
  2218. ),
  2219. e = c ? function (t) {
  2220. self != top ? d ? t() : r.push(t) : function () {
  2221. try {
  2222. a.doScroll("left")
  2223. } catch (n) {
  2224. return setTimeout(function () {
  2225. e(t)
  2226. }, 50)
  2227. }
  2228. t()
  2229. }()
  2230. }
  2231. : function (e) {
  2232. d ? e() : r.push(e)
  2233. }
  2234. });
  2235. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  2236. if (loaded && cached) {
  2237. clients = cached.clients || {},
  2238. ready = cached.ready || [];
  2239. for (var instance in clients)
  2240. if (clients.hasOwnProperty(instance)) {
  2241. var client = clients[instance];
  2242. for (var method in Keen.prototype)
  2243. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  2244. if (loaded.Query = Keen.Query ? Keen.Query : function () { }
  2245. ,
  2246. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () { }
  2247. ,
  2248. client._config && (client.configure.call(client, client._config),
  2249. delete client._config),
  2250. client._setGlobalProperties) {
  2251. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  2252. client.setGlobalProperties.apply(client, globals[i]);
  2253. delete client._setGlobalProperties
  2254. }
  2255. if (client._addEvent) {
  2256. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  2257. client.addEvent.apply(client, queue[i]);
  2258. delete client._addEvent
  2259. }
  2260. var callback = client._on || [];
  2261. if (client._on) {
  2262. for (var i = 0; i < callback.length; i++)
  2263. client.on.apply(client, callback[i]);
  2264. client.trigger("ready"),
  2265. delete client._on
  2266. }
  2267. }
  2268. for (var i = 0; i < ready.length; i++) {
  2269. var callback = ready[i];
  2270. Keen.on("ready", function () {
  2271. callback()
  2272. })
  2273. }
  2274. }
  2275. return Keen.loaded && setTimeout(function () {
  2276. Keen.utils.domready(function () {
  2277. Keen.trigger("ready")
  2278. })
  2279. }, 0),
  2280. Keen
  2281. });
  2282. !function () {
  2283. var t = window.analytics = window.analytics || [];
  2284. if (!t.initialize) {
  2285. if (t.invoked)
  2286. return void (window.console && console.error && console.error("Segment snippet included twice."));
  2287. t.invoked = !0,
  2288. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  2289. t.factory = function (e) {
  2290. return function () {
  2291. var n = Array.prototype.slice.call(arguments);
  2292. return n.unshift(e),
  2293. t.push(n),
  2294. t
  2295. }
  2296. }
  2297. ;
  2298. for (var e = 0; e < t.methods.length; e++) {
  2299. var n = t.methods[e];
  2300. t[n] = t.factory(n)
  2301. }
  2302. t.load = function (t) {
  2303. var e = document.createElement("script");
  2304. e.type = "text/javascript",
  2305. e.async = !0,
  2306. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  2307. var n = document.getElementsByTagName("script")[0];
  2308. n.parentNode.insertBefore(e, n)
  2309. }
  2310. ,
  2311. t.SNIPPET_VERSION = "4.0.0"
  2312. }
  2313. }();
  2314. !function (i, e) {
  2315. "use strict";
  2316. var s = ""
  2317. , r = "?"
  2318. , o = "function"
  2319. , a = "undefined"
  2320. , n = "object"
  2321. , t = "major"
  2322. , d = "model"
  2323. , w = "name"
  2324. , l = "type"
  2325. , p = "vendor"
  2326. , m = "version"
  2327. , c = "architecture"
  2328. , u = "console"
  2329. , g = "mobile"
  2330. , f = "tablet"
  2331. , h = "smarttv"
  2332. , b = {
  2333. has: function (i, e) {
  2334. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  2335. },
  2336. lowerize: function (i) {
  2337. return i.toLowerCase()
  2338. }
  2339. }
  2340. , y = {
  2341. rgx: function () {
  2342. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  2343. var c = m[p]
  2344. , u = m[p + 1];
  2345. if (typeof i === a) {
  2346. i = {};
  2347. for (t in u)
  2348. d = u[t],
  2349. typeof d === n ? i[d[0]] = e : i[d] = e
  2350. }
  2351. for (s = r = 0; s < c.length; s++)
  2352. if (w = c[s].exec(this.getUA())) {
  2353. for (t = 0; t < u.length; t++)
  2354. l = w[++r],
  2355. d = u[t],
  2356. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  2357. break
  2358. }
  2359. if (w)
  2360. break
  2361. }
  2362. return i
  2363. },
  2364. str: function (i, s) {
  2365. for (var o in s)
  2366. if (typeof s[o] === n && s[o].length > 0) {
  2367. for (var a = 0; a < s[o].length; a++)
  2368. if (b.has(s[o][a], i))
  2369. return o === r ? e : o
  2370. } else if (b.has(s[o], i))
  2371. return o === r ? e : o;
  2372. return i
  2373. }
  2374. }
  2375. , v = {
  2376. browser: {
  2377. oldsafari: {
  2378. major: {
  2379. 1: ["/8", "/1", "/3"],
  2380. 2: "/4",
  2381. "?": "/"
  2382. },
  2383. version: {
  2384. "1.0": "/8",
  2385. 1.2: "/1",
  2386. 1.3: "/3",
  2387. "2.0": "/412",
  2388. "2.0.2": "/416",
  2389. "2.0.3": "/417",
  2390. "2.0.4": "/419",
  2391. "?": "/"
  2392. }
  2393. }
  2394. },
  2395. device: {
  2396. sprint: {
  2397. model: {
  2398. "Evo Shift 4G": "7373KT"
  2399. },
  2400. vendor: {
  2401. HTC: "APA",
  2402. Sprint: "Sprint"
  2403. }
  2404. }
  2405. },
  2406. os: {
  2407. windows: {
  2408. version: {
  2409. ME: "4.90",
  2410. "NT 3.11": "NT3.51",
  2411. "NT 4.0": "NT4.0",
  2412. 2e3: "NT 5.0",
  2413. XP: ["NT 5.1", "NT 5.2"],
  2414. Vista: "NT 6.0",
  2415. 7: "NT 6.1",
  2416. 8: "NT 6.2",
  2417. 8.1: "NT 6.3",
  2418. RT: "ARM"
  2419. }
  2420. }
  2421. }
  2422. }
  2423. , k = {
  2424. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  2425. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  2426. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  2427. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  2428. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  2429. }
  2430. , x = function (e) {
  2431. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  2432. return this instanceof x ? (this.getBrowser = function () {
  2433. return y.rgx.apply(this, k.browser)
  2434. }
  2435. ,
  2436. this.getCPU = function () {
  2437. return y.rgx.apply(this, k.cpu)
  2438. }
  2439. ,
  2440. this.getDevice = function () {
  2441. return y.rgx.apply(this, k.device)
  2442. }
  2443. ,
  2444. this.getEngine = function () {
  2445. return y.rgx.apply(this, k.engine)
  2446. }
  2447. ,
  2448. this.getOS = function () {
  2449. return y.rgx.apply(this, k.os)
  2450. }
  2451. ,
  2452. this.getResult = function () {
  2453. return {
  2454. ua: this.getUA(),
  2455. browser: this.getBrowser(),
  2456. engine: this.getEngine(),
  2457. os: this.getOS(),
  2458. device: this.getDevice(),
  2459. cpu: this.getCPU()
  2460. }
  2461. }
  2462. ,
  2463. this.getUA = function () {
  2464. return r
  2465. }
  2466. ,
  2467. this.setUA = function (i) {
  2468. return r = i,
  2469. this
  2470. }
  2471. ,
  2472. void this.setUA(r)) : new x(e).getResult()
  2473. };
  2474. if (typeof exports !== a)
  2475. typeof module !== a && module.exports && (exports = module.exports = x),
  2476. exports.UAParser = x;
  2477. else if (i.UAParser = x,
  2478. typeof define === o && define.amd && define(function () {
  2479. return x
  2480. }),
  2481. typeof i.jQuery !== a) {
  2482. var A = i.jQuery
  2483. , _ = new x;
  2484. A.ua = _.getResult(),
  2485. A.ua.get = function () {
  2486. return _.getUA()
  2487. }
  2488. ,
  2489. A.ua.set = function (i) {
  2490. _.setUA(i);
  2491. var e = _.getResult();
  2492. for (var s in e)
  2493. A.ua[s] = e[s]
  2494. }
  2495. }
  2496. }(this);
  2497. window.Modernizr = function (n, e, t) {
  2498. function o(n) {
  2499. d.cssText = n
  2500. }
  2501. function r(n, e) {
  2502. return typeof n === e
  2503. }
  2504. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2505. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2506. u = r(v, "undefined") || r(v.call, "undefined") ? function (n, e) {
  2507. return e in n && r(n.constructor.prototype[e], "undefined")
  2508. }
  2509. : function (n, e) {
  2510. return v.call(n, e)
  2511. }
  2512. ,
  2513. Function.prototype.bind || (Function.prototype.bind = function (n) {
  2514. var e = this;
  2515. if ("function" != typeof e)
  2516. throw new TypeError;
  2517. var t = b.call(arguments, 1)
  2518. , o = function () {
  2519. if (this instanceof o) {
  2520. var r = function () { };
  2521. r.prototype = e.prototype;
  2522. var i = new r
  2523. , c = e.apply(i, t.concat(b.call(arguments)));
  2524. return Object(c) === c ? c : i
  2525. }
  2526. return e.apply(n, t.concat(b.call(arguments)))
  2527. };
  2528. return o
  2529. }
  2530. ),
  2531. y.webgl = function () {
  2532. return !!n.WebGLRenderingContext
  2533. }
  2534. ;
  2535. for (var h in y)
  2536. u(y, h) && (c = h.toLowerCase(),
  2537. f[c] = y[h](),
  2538. w.push((f[c] ? "" : "no-") + c));
  2539. return f.addTest = function (n, e) {
  2540. if ("object" == typeof n)
  2541. for (var o in n)
  2542. u(n, o) && f.addTest(o, n[o]);
  2543. else {
  2544. if (n = n.toLowerCase(),
  2545. f[n] !== t)
  2546. return f;
  2547. e = "function" == typeof e ? e() : e,
  2548. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2549. f[n] = e
  2550. }
  2551. return f
  2552. }
  2553. ,
  2554. o(""),
  2555. p = i = null,
  2556. f._version = a,
  2557. f
  2558. }(this, this.document);
  2559. !function (e, t, a) {
  2560. "use strict";
  2561. function n(t, h, m) {
  2562. function H(a) {
  2563. var n = 0
  2564. , i = Ee.length;
  2565. if (Ce.old = e.extend({}, Ce),
  2566. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2567. ke = Be[ge.horizontal ? "width" : "height"](),
  2568. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2569. Ee.length = 0,
  2570. Ce.start = 0,
  2571. Ce.end = q(ze - Ie, 0),
  2572. Re) {
  2573. n = Ne.length,
  2574. qe = Pe.children(ge.itemSelector),
  2575. Ne.length = 0;
  2576. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2577. ze = 0,
  2578. qe.each(function (t, a) {
  2579. var n = e(a)
  2580. , i = a.getBoundingClientRect()
  2581. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2582. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2583. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2584. , h = l + d + p
  2585. , m = !d || !p
  2586. , g = {};
  2587. g.el = a,
  2588. g.size = m ? l : h,
  2589. g.half = g.size / 2,
  2590. g.start = ze + (m ? d : 0),
  2591. g.center = g.start - E(Ie / 2 - g.size / 2),
  2592. g.end = g.start - Ie + g.size,
  2593. t || (ze += s),
  2594. ze += h,
  2595. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2596. t === v && (g.end += o,
  2597. ze += o,
  2598. f = m ? p : 0),
  2599. Ne.push(g),
  2600. r = g
  2601. }),
  2602. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2603. ze -= f,
  2604. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2605. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2606. }
  2607. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2608. Q(),
  2609. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2610. Te = d(Te, ge.minHandleSize, ke),
  2611. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2612. xe.end = ke - Te,
  2613. it || j()),
  2614. !we && Ie > 0) {
  2615. var p = Ce.start
  2616. , h = "";
  2617. if (Re)
  2618. e.each(Ne, function (e, t) {
  2619. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2620. Ee.push(p),
  2621. p += Ie,
  2622. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2623. });
  2624. else
  2625. for (; p - Ie < Ce.end;)
  2626. Ee.push(p),
  2627. p += Ie;
  2628. if (De[0] && i !== Ee.length) {
  2629. for (var m = 0; m < Ee.length; m++)
  2630. h += ge.pageBuilder.call(ye, m);
  2631. Ae = De.html(h).children(),
  2632. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2633. }
  2634. }
  2635. if (Oe.slideeSize = ze,
  2636. Oe.frameSize = Ie,
  2637. Oe.sbSize = ke,
  2638. Oe.handleSize = Te,
  2639. Re) {
  2640. a && null != ge.startAt && (W(ge.startAt),
  2641. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2642. var g = Ne[Oe.activeItem];
  2643. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2644. } else
  2645. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2646. pe("load")
  2647. }
  2648. function X(e, t, a) {
  2649. if (Re && at.released && !a) {
  2650. var n = $(e)
  2651. , i = e > Ce.start && e < Ce.end;
  2652. Le ? (i && (e = Ne[n.centerItem].center),
  2653. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2654. }
  2655. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2656. et.start = +new Date,
  2657. et.time = 0,
  2658. et.from = Ce.cur,
  2659. et.to = e,
  2660. et.delta = e - Ce.cur,
  2661. et.tweesing = at.tweese || at.init && !at.slidee,
  2662. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2663. at.tweese = 0,
  2664. e !== Ce.dest && (Ce.dest = e,
  2665. pe("change"),
  2666. it || Y()),
  2667. K(),
  2668. Q(),
  2669. Z(),
  2670. F()
  2671. }
  2672. function Y() {
  2673. if (ye.initialized) {
  2674. if (!it)
  2675. return it = w(Y),
  2676. void (at.released && pe("moveStart"));
  2677. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2678. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2679. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2680. et.to === Ce.cur ? (Ce.cur = et.to,
  2681. at.tweese = it = 0) : it = w(Y),
  2682. pe("move"),
  2683. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2684. !it && at.released && pe("moveEnd"),
  2685. j()
  2686. }
  2687. }
  2688. function j() {
  2689. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2690. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2691. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2692. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2693. }
  2694. function F() {
  2695. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2696. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2697. pe("activePage", _e.page))
  2698. }
  2699. function M() {
  2700. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2701. ot = at.init ? w(M) : 0,
  2702. tt.now = +new Date,
  2703. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2704. X(at.init ? tt.pos : E(tt.pos)),
  2705. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2706. tt.lastTime = tt.now
  2707. }
  2708. function L(e, t, n) {
  2709. if ("boolean" === i(t) && (n = t,
  2710. t = a),
  2711. t === a)
  2712. X(Ce[e], n);
  2713. else {
  2714. if (Le && "center" !== e)
  2715. return;
  2716. var r = ye.getPos(t);
  2717. r && X(r[e], n, !Le)
  2718. }
  2719. }
  2720. function R(e) {
  2721. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2722. }
  2723. function U(e) {
  2724. return R(l(e) && 0 > e ? e + Ne.length : e)
  2725. }
  2726. function W(e, t) {
  2727. var a = R(e);
  2728. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2729. qe.eq(a).addClass(ge.activeClass),
  2730. _e.active = Oe.activeItem = a,
  2731. Z(),
  2732. pe("active", a)),
  2733. a)
  2734. }
  2735. function $(e) {
  2736. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2737. var t = {}
  2738. , a = Me ? 0 : Ie / 2;
  2739. if (!we)
  2740. for (var n = 0, i = Ee.length; i > n; n++) {
  2741. if (e >= Ce.end || n === Ee.length - 1) {
  2742. t.activePage = Ee.length - 1;
  2743. break
  2744. }
  2745. if (e <= Ee[n] + a) {
  2746. t.activePage = n;
  2747. break
  2748. }
  2749. }
  2750. if (Re) {
  2751. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2752. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2753. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2754. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2755. s = c;
  2756. break
  2757. }
  2758. t.firstItem = l(r) ? r : 0,
  2759. t.centerItem = l(o) ? o : t.firstItem,
  2760. t.lastItem = l(s) ? s : t.centerItem
  2761. }
  2762. return t
  2763. }
  2764. function Q(t) {
  2765. e.extend(Oe, $(t))
  2766. }
  2767. function Z() {
  2768. var e = Ce.dest <= Ce.start
  2769. , t = Ce.dest >= Ce.end
  2770. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2771. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2772. Je.is("button,input") && Je.prop("disabled", e),
  2773. Ke.is("button,input") && Ke.prop("disabled", t),
  2774. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2775. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2776. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2777. Qe.is("button,input") && Qe.prop("disabled", e),
  2778. $e.is("button,input") && $e.prop("disabled", t)),
  2779. Re && null != Oe.activeItem) {
  2780. var n = 0 === Oe.activeItem
  2781. , i = Oe.activeItem >= Ne.length - 1
  2782. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2783. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2784. Ze.is("button,input") && Ze.prop("disabled", n),
  2785. Ge.is("button,input") && Ge.prop("disabled", i),
  2786. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2787. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2788. }
  2789. }
  2790. function G(e, t, a) {
  2791. if (e = U(e),
  2792. t = U(t),
  2793. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2794. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2795. var n = t > e ? e : a ? t : t - 1
  2796. , i = e > t ? e : a ? t + 1 : t
  2797. , r = e > t;
  2798. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2799. H()
  2800. }
  2801. }
  2802. function J(e, t) {
  2803. for (var a = 0, n = Ve[e].length; n > a; a++)
  2804. if (Ve[e][a] === t)
  2805. return a;
  2806. return -1
  2807. }
  2808. function K() {
  2809. at.released && !ye.isPaused && ye.resume()
  2810. }
  2811. function V(e) {
  2812. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2813. }
  2814. function _() {
  2815. at.history[0] = at.history[1],
  2816. at.history[1] = at.history[2],
  2817. at.history[2] = at.history[3],
  2818. at.history[3] = at.delta
  2819. }
  2820. function ee(e) {
  2821. at.released = 0,
  2822. at.source = e,
  2823. at.slidee = "slidee" === e
  2824. }
  2825. function te(t) {
  2826. var a = "touchstart" === t.type
  2827. , n = t.data.source
  2828. , i = "slidee" === n;
  2829. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2830. ee(n),
  2831. at.init = 0,
  2832. at.$source = e(t.target),
  2833. at.touch = a,
  2834. at.pointer = a ? t.originalEvent.touches[0] : t,
  2835. at.initX = at.pointer.pageX,
  2836. at.initY = at.pointer.pageY,
  2837. at.initPos = i ? Ce.cur : xe.cur,
  2838. at.start = +new Date,
  2839. at.time = 0,
  2840. at.path = 0,
  2841. at.delta = 0,
  2842. at.locked = 0,
  2843. at.history = [0, 0, 0, 0],
  2844. at.pathToLock = i ? a ? 30 : 10 : 0,
  2845. b.on(a ? z : I, ae),
  2846. //b.on((a ? z : I)+' pointermove', ae),//如果touchstart被外层占用的话
  2847. ye.pause(1),
  2848. (i ? Pe : Se).addClass(ge.draggedClass),
  2849. pe("moveStart"),
  2850. i && (rt = setInterval(_, 10)))
  2851. }
  2852. function ae(e) {
  2853. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2854. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2855. at.pathX = at.pointer.pageX - at.initX,
  2856. at.pathY = at.pointer.pageY - at.initY,
  2857. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2858. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2859. at.released || !(at.path < 1)) {
  2860. if (!at.init) {
  2861. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2862. return ne();
  2863. at.init = 1
  2864. }
  2865. r(e),
  2866. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2867. at.$source.on(B, s)),
  2868. at.released && (ne(),
  2869. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2870. at.delta += at.swing,
  2871. at.tweese = x(at.swing) > 10)),
  2872. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2873. }
  2874. }
  2875. function ne() {
  2876. clearInterval(rt),
  2877. at.released = !0,
  2878. b.off(at.touch ? z : I, ae),
  2879. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2880. setTimeout(function () {
  2881. at.$source.off(B, s)
  2882. }),
  2883. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2884. ye.resume(1),
  2885. at.init = 0
  2886. }
  2887. function ie(t) {
  2888. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2889. }
  2890. function re() {
  2891. ye.stop(),
  2892. b.off("mouseup", re)
  2893. }
  2894. function se(e) {
  2895. switch (r(e),
  2896. this) {
  2897. case $e[0]:
  2898. case Qe[0]:
  2899. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2900. b.on("mouseup", re);
  2901. break;
  2902. case Ze[0]:
  2903. ye.prev();
  2904. break;
  2905. case Ge[0]:
  2906. ye.next();
  2907. break;
  2908. case Je[0]:
  2909. ye.prevPage();
  2910. break;
  2911. case Ke[0]:
  2912. ye.nextPage()
  2913. }
  2914. }
  2915. function oe(e) {
  2916. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2917. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2918. Re ? (p = +new Date,
  2919. nt.last < p - nt.resetTime && (nt.delta = 0),
  2920. nt.last = p,
  2921. nt.delta += nt.curDelta,
  2922. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2923. nt.delta %= 1),
  2924. nt.finalDelta) : nt.curDelta
  2925. }
  2926. function le(e) {
  2927. e.originalEvent[g] = ye;
  2928. var t = +new Date;
  2929. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2930. return void (O = t);
  2931. if (ge.scrollBy && Ce.start !== Ce.end) {
  2932. var a = oe(e.originalEvent);
  2933. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2934. ye.slideBy(ge.scrollBy * a)
  2935. }
  2936. }
  2937. function ce(e) {
  2938. ge.clickBar && e.target === Be[0] && (r(e),
  2939. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2940. }
  2941. function de(e) {
  2942. if (ge.keyboardNavBy)
  2943. switch (e.which) {
  2944. case ge.horizontal ? 37 : 38:
  2945. r(e),
  2946. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2947. break;
  2948. case ge.horizontal ? 39 : 40:
  2949. r(e),
  2950. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2951. }
  2952. }
  2953. function ue(e) {
  2954. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2955. }
  2956. function fe() {
  2957. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2958. }
  2959. function ve(e) {
  2960. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2961. }
  2962. function pe(e, t) {
  2963. if (Ve[e]) {
  2964. for (me = Ve[e].length,
  2965. T.length = 0,
  2966. he = 0; me > he; he++)
  2967. T.push(Ve[e][he]);
  2968. for (he = 0; me > he; he++)
  2969. T[he].call(ye, e, t)
  2970. }
  2971. }
  2972. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2973. start: 0,
  2974. center: 0,
  2975. end: 0,
  2976. cur: 0,
  2977. dest: 0
  2978. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2979. start: 0,
  2980. end: 0,
  2981. cur: 0
  2982. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2983. firstItem: 0,
  2984. lastItem: 0,
  2985. centerItem: 0,
  2986. activeItem: null,
  2987. activePage: 0
  2988. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2989. released: 1
  2990. }, nt = {
  2991. last: 0,
  2992. delta: 0,
  2993. resetTime: 200
  2994. }, it = 0, rt = 0, st = 0, ot = 0;
  2995. we || (t = be[0]),
  2996. ye.initialized = 0,
  2997. ye.frame = t,
  2998. ye.slidee = Pe[0],
  2999. ye.pos = Ce,
  3000. ye.rel = Oe,
  3001. ye.items = Ne,
  3002. ye.pages = Ee,
  3003. ye.isPaused = 0,
  3004. ye.options = ge,
  3005. ye.dragging = at,
  3006. ye.reload = function () {
  3007. H()
  3008. }
  3009. ,
  3010. ye.getPos = function (e) {
  3011. if (Re) {
  3012. var t = R(e);
  3013. return -1 !== t && Ne[t]
  3014. }
  3015. var a = Pe.find(e).eq(0);
  3016. if (a[0]) {
  3017. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  3018. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  3019. return {
  3020. start: n,
  3021. center: n - Ie / 2 + i / 2,
  3022. end: n - Ie + i,
  3023. size: i
  3024. }
  3025. }
  3026. return !1
  3027. }
  3028. ,
  3029. ye.moveBy = function (e) {
  3030. tt.speed = e,
  3031. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  3032. tt.startPos = Ce.cur,
  3033. ee("button"),
  3034. at.init = 1,
  3035. pe("moveStart"),
  3036. y(ot),
  3037. M())
  3038. }
  3039. ,
  3040. ye.stop = function () {
  3041. "button" === at.source && (at.init = 0,
  3042. at.released = 1)
  3043. }
  3044. ,
  3045. ye.prev = function () {
  3046. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  3047. }
  3048. ,
  3049. ye.next = function () {
  3050. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  3051. }
  3052. ,
  3053. ye.prevPage = function () {
  3054. ye.activatePage(Oe.activePage - 1)
  3055. }
  3056. ,
  3057. ye.nextPage = function () {
  3058. ye.activatePage(Oe.activePage + 1)
  3059. }
  3060. ,
  3061. ye.slideBy = function (e, t) {
  3062. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  3063. }
  3064. ,
  3065. ye.slideTo = function (e, t) {
  3066. X(e, t)
  3067. }
  3068. ,
  3069. ye.toStart = function (e, t) {
  3070. L("start", e, t)
  3071. }
  3072. ,
  3073. ye.toEnd = function (e, t) {
  3074. L("end", e, t)
  3075. }
  3076. ,
  3077. ye.toCenter = function (e, t) {
  3078. L("center", e, t)
  3079. }
  3080. ,
  3081. ye.getIndex = R,
  3082. ye.activate = function (e, t) {
  3083. var a = W(e);
  3084. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  3085. }
  3086. ,
  3087. ye.activatePage = function (e, t) {
  3088. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  3089. }
  3090. ,
  3091. ye.resume = function (e) {
  3092. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  3093. st ? st = clearTimeout(st) : pe("resume"),
  3094. st = setTimeout(function () {
  3095. switch (pe("cycle"),
  3096. ge.cycleBy) {
  3097. case "items":
  3098. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  3099. break;
  3100. case "pages":
  3101. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  3102. }
  3103. }, ge.cycleInterval))
  3104. }
  3105. ,
  3106. ye.pause = function (e) {
  3107. e < ye.isPaused || (ye.isPaused = e || 100,
  3108. st && (st = clearTimeout(st),
  3109. pe("pause")))
  3110. }
  3111. ,
  3112. ye.toggle = function () {
  3113. ye[st ? "pause" : "resume"]()
  3114. }
  3115. ,
  3116. ye.set = function (t, a) {
  3117. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  3118. }
  3119. ,
  3120. ye.add = function (t, a) {
  3121. var n = e(t);
  3122. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  3123. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  3124. H()
  3125. }
  3126. ,
  3127. ye.remove = function (t) {
  3128. if (Re) {
  3129. var a = U(t);
  3130. if (a > -1) {
  3131. qe.eq(a).remove();
  3132. var n = a === Oe.activeItem;
  3133. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  3134. H(),
  3135. n && (_e.active = null,
  3136. ye.activate(Oe.activeItem))
  3137. }
  3138. } else
  3139. e(t).remove(),
  3140. H()
  3141. }
  3142. ,
  3143. ye.moveAfter = function (e, t) {
  3144. G(e, t, 1)
  3145. }
  3146. ,
  3147. ye.moveBefore = function (e, t) {
  3148. G(e, t)
  3149. }
  3150. ,
  3151. ye.on = function (e, t) {
  3152. if ("object" === i(e))
  3153. for (var a in e)
  3154. e.hasOwnProperty(a) && ye.on(a, e[a]);
  3155. else if ("function" === i(t))
  3156. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  3157. Ve[n[r]] = Ve[n[r]] || [],
  3158. -1 === J(n[r], t) && Ve[n[r]].push(t);
  3159. else if ("array" === i(t))
  3160. for (var o = 0, l = t.length; l > o; o++)
  3161. ye.on(e, t[o])
  3162. }
  3163. ,
  3164. ye.one = function (e, t) {
  3165. function a() {
  3166. t.apply(ye, arguments),
  3167. ye.off(e, a)
  3168. }
  3169. ye.on(e, a)
  3170. }
  3171. ,
  3172. ye.off = function (e, t) {
  3173. if (t instanceof Array)
  3174. for (var a = 0, n = t.length; n > a; a++)
  3175. ye.off(e, t[a]);
  3176. else
  3177. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  3178. if (Ve[i[r]] = Ve[i[r]] || [],
  3179. null == t)
  3180. Ve[i[r]].length = 0;
  3181. else {
  3182. var o = J(i[r], t);
  3183. -1 !== o && Ve[i[r]].splice(o, 1)
  3184. }
  3185. }
  3186. ,
  3187. ye.destroy = function () {
  3188. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  3189. b.off("keydown", de),
  3190. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  3191. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  3192. De.empty(),
  3193. we || (be.off("." + g),
  3194. He.restore(),
  3195. Xe.restore(),
  3196. Ye.restore(),
  3197. je.restore(),
  3198. e.removeData(t, g)),
  3199. Ne.length = Ee.length = 0,
  3200. _e = {},
  3201. ye.initialized = 0,
  3202. ye
  3203. }
  3204. ,
  3205. ye.init = function () {
  3206. if (!ye.initialized) {
  3207. ye.on(m);
  3208. var e = ["overflow", "position"]
  3209. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  3210. He.save.apply(He, e),
  3211. Ye.save.apply(Ye, e),
  3212. Xe.save.apply(Xe, t),
  3213. je.save.apply(je, t);
  3214. var a = Se;
  3215. return we || (a = a.add(Pe),
  3216. be.css("overflow", "hidden"),
  3217. f || "static" !== be.css("position") || be.css("position", "relative")),
  3218. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  3219. a.css({
  3220. position: "absolute"
  3221. })),
  3222. ge.forward && $e.on(S, se),
  3223. ge.backward && Qe.on(S, se),
  3224. ge.prev && Ze.on(B, se),
  3225. ge.next && Ge.on(B, se),
  3226. ge.prevPage && Je.on(B, se),
  3227. ge.nextPage && Ke.on(B, se),
  3228. Ue.on(C, le),
  3229. Be[0] && Be.on(B, ce),
  3230. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  3231. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  3232. We.on(P /*+ ' pointerdown'*/, {
  3233. source: "slidee"
  3234. }, te),
  3235. Se && Se.on(P/* + ' pointerdown'*/, {
  3236. source: "handle"
  3237. }, te),
  3238. b.on("keydown", de),
  3239. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  3240. be.on("scroll." + g, o)),
  3241. ye.initialized = 1,
  3242. H(!0),
  3243. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  3244. ye
  3245. }
  3246. }
  3247. }
  3248. function i(e) {
  3249. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  3250. }
  3251. function r(e, t) {
  3252. e.preventDefault(),
  3253. t && e.stopPropagation()
  3254. }
  3255. function s(t) {
  3256. r(t, 1),
  3257. e(this).off(t.type, s)
  3258. }
  3259. function o() {
  3260. this.scrollLeft = 0,
  3261. this.scrollTop = 0
  3262. }
  3263. function l(e) {
  3264. return !isNaN(parseFloat(e)) && isFinite(e)
  3265. }
  3266. function c(e, t) {
  3267. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  3268. }
  3269. function d(e, t, a) {
  3270. return t > e ? t : e > a ? a : e
  3271. }
  3272. function u(e) {
  3273. var t = {};
  3274. return t.style = {},
  3275. t.save = function () {
  3276. if (e && e.nodeType) {
  3277. for (var a = 0; a < arguments.length; a++)
  3278. t.style[arguments[a]] = e.style[arguments[a]];
  3279. return t
  3280. }
  3281. }
  3282. ,
  3283. t.restore = function () {
  3284. if (e && e.nodeType) {
  3285. for (var a in t.style)
  3286. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  3287. return t
  3288. }
  3289. }
  3290. ,
  3291. t
  3292. }
  3293. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  3294. b.on(C, function (e) {
  3295. var t = e.originalEvent[g]
  3296. , a = +new Date;
  3297. (!t || t.options.scrollHijack < a - O) && (O = a)
  3298. }),
  3299. function (e) {
  3300. function t(e) {
  3301. var t = (new Date).getTime()
  3302. , n = Math.max(0, 16 - (t - a))
  3303. , i = setTimeout(e, n);
  3304. return a = t,
  3305. i
  3306. }
  3307. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  3308. var a = (new Date).getTime()
  3309. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  3310. y = function (t) {
  3311. n.call(e, t)
  3312. }
  3313. }(window),
  3314. function () {
  3315. function e(e) {
  3316. for (var n = 0, i = t.length; i > n; n++) {
  3317. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  3318. if (null != a.style[r])
  3319. return r
  3320. }
  3321. }
  3322. var t = ["", "webkit", "moz", "ms", "o"]
  3323. , a = document.createElement("div");
  3324. f = e("transform"),
  3325. v = e("perspective") ? "translateZ(0) " : ""
  3326. }(),
  3327. t[m] = n,
  3328. e.fn[h] = function (t, a) {
  3329. var r, s;
  3330. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  3331. s = Array.prototype.slice.call(arguments, 1)),
  3332. t = {}),
  3333. this.each(function (i, o) {
  3334. var l = e.data(o, g);
  3335. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o, t, a).init())
  3336. })
  3337. }
  3338. ,
  3339. n.defaults = {
  3340. slidee: null,
  3341. horizontal: !1,
  3342. itemNav: null,
  3343. itemSelector: null,
  3344. smart: !1,
  3345. activateOn: null,
  3346. activateMiddle: !1,
  3347. scrollSource: null,
  3348. scrollBy: 0,
  3349. scrollHijack: 300,
  3350. scrollTrap: !1,
  3351. dragSource: null,
  3352. mouseDragging: !1,
  3353. touchDragging: !1,
  3354. releaseSwing: !1,
  3355. swingSpeed: .2,
  3356. elasticBounds: !1,
  3357. interactive: null,
  3358. scrollBar: null,
  3359. dragHandle: !1,
  3360. dynamicHandle: !1,
  3361. minHandleSize: 50,
  3362. clickBar: !1,
  3363. syncSpeed: .5,
  3364. pagesBar: null,
  3365. activatePageOn: null,
  3366. pageBuilder: function (e) {
  3367. return "<li>" + (e + 1) + "</li>"
  3368. },
  3369. forward: null,
  3370. backward: null,
  3371. prev: null,
  3372. next: null,
  3373. prevPage: null,
  3374. nextPage: null,
  3375. cycleBy: null,
  3376. cycleInterval: 5e3,
  3377. pauseOnHover: !1,
  3378. startPaused: !1,
  3379. moveBy: 300,
  3380. speed: 0,
  3381. easing: "swing",
  3382. startAt: null,
  3383. keyboardNavBy: null,
  3384. draggedClass: "dragged",
  3385. activeClass: "active",
  3386. disabledClass: "disabled"
  3387. }
  3388. }(jQuery, window);
  3389. !function e(t, i, n) {
  3390. function r(a, s) {
  3391. if (!i[a]) {
  3392. if (!t[a]) {
  3393. var l = "function" == typeof require && require;
  3394. if (!s && l)
  3395. return l(a, !0);
  3396. if (o)
  3397. return o(a, !0);
  3398. var c = new Error("Cannot find module '" + a + "'");
  3399. throw c.code = "MODULE_NOT_FOUND",
  3400. c
  3401. }
  3402. var h = i[a] = {
  3403. exports: {}
  3404. };
  3405. t[a][0].call(h.exports, function (e) {
  3406. var i = t[a][1][e];
  3407. return r(i ? i : e)
  3408. }, h, h.exports, e, t, i, n)
  3409. }
  3410. return i[a].exports
  3411. }
  3412. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  3413. r(n[a]);
  3414. return r
  3415. }({
  3416. 1: [function (e, t, i) {
  3417. (function (i) {
  3418. "use strict";
  3419. function n(e) {
  3420. this.player = null,
  3421. this.director = null,
  3422. this.modelManager = null,
  3423. this.container = null,
  3424. this.tagManager = null,
  3425. this.fadeInSpeed = e,
  3426. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  3427. }
  3428. var r = e("three")
  3429. , o = e("./util/logger")
  3430. , a = (e("./util/common"),
  3431. e("./enum/PlayerEvents"))
  3432. , s = e("./enum/DirectorEvents")
  3433. , l = e("./settings")
  3434. , c = e("./enum/Viewmode")
  3435. , h = (e("./enum/WarpStyle"),
  3436. e("./enum/BlackoutStyle"),
  3437. e("./enum/ModelManagerEvents"))
  3438. , u = e("./enum/tagEvents")
  3439. , d = e("./util/transitions")
  3440. , p = e("./util/lerp")
  3441. , f = new o(i);
  3442. //window.THREE = r;
  3443. n.prototype.init = function (e, t, i, n, r) {
  3444. window.app = this;
  3445. this.player = t,
  3446. this.director = e,
  3447. this.modelManager = i,
  3448. this.tagManager = n,
  3449. this.container = r,
  3450. this.updateModel(),
  3451. this.bindEvents()
  3452. }
  3453. ,
  3454. n.prototype.bindEvents = function () {
  3455. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  3456. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  3457. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  3458. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  3459. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  3460. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  3461. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  3462. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  3463. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  3464. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  3465. }
  3466. ,
  3467. n.prototype.updateModel = function () {
  3468. //模型this.model
  3469. this.model = this.modelManager.getActiveModel()
  3470. }
  3471. ,
  3472. n.prototype.handleWarpStarted = function () {
  3473. this.hidePlayerReticule()
  3474. }
  3475. ,
  3476. n.prototype.ontagActivated = function () {
  3477. this.hidePlayerReticule()
  3478. }
  3479. ,
  3480. n.prototype.onNavigationTotag = function () {
  3481. this.hidePlayerReticule()
  3482. }
  3483. ,
  3484. n.prototype.handlePlayerModeChanging = function (e, t, i) {
  3485. var n = this.modelManager.getActiveModel()
  3486. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  3487. n.fadePanoMarkers(r),
  3488. n.setMode(t)
  3489. }
  3490. ,
  3491. n.prototype.handlePlayerModeChanged = function (e, t) {
  3492. var i = this.modelManager.getActiveModel()
  3493. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3494. i.setSide(n),
  3495. i.setMode(t)
  3496. }
  3497. ,
  3498. n.prototype.handleClosestPanoChanging = function (e, t, i) {
  3499. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3500. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3501. }
  3502. ,
  3503. n.prototype.handleActionInterruption = function () { }
  3504. ,
  3505. n.prototype.handleStartInside = function (e) {
  3506. var t = l[this.player.mode]
  3507. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3508. this.fadeIn(this.fadeInSpeed),
  3509. this.model.alpha = 0,
  3510. this.model.skybox.material.uniforms.opacity.value = 1,
  3511. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3512. var n = this.player.reticule;
  3513. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3514. }
  3515. ,
  3516. n.prototype.handleStartOutside = function (e) {
  3517. this.fadeIn(e)
  3518. }
  3519. ,
  3520. n.prototype.fadeIn = function (e) {
  3521. null !== e && void 0 !== e || (e = 2e3,
  3522. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3523. $(this.container).fadeIn(e)
  3524. }
  3525. ,
  3526. n.prototype.hidePlayerReticule = function () {
  3527. this.player.reticule.hide()
  3528. }
  3529. ,
  3530. t.exports = n
  3531. }
  3532. ).call(this, "/js/DisplayController.js")
  3533. }
  3534. , {
  3535. "./enum/BlackoutStyle": 18,
  3536. "./enum/DirectorEvents": 23,
  3537. "./enum/tagEvents": 32,
  3538. "./enum/ModelManagerEvents": 33,
  3539. "./enum/PlayerEvents": 40,
  3540. "./enum/Viewmode": 51,
  3541. "./enum/WarpStyle": 52,
  3542. "./settings": 166,
  3543. "./util/common": 185,
  3544. "./util/lerp": 188,
  3545. "./util/logger": 189,
  3546. "./util/transitions": 195,
  3547. three: 217
  3548. }],
  3549. 2: [function (e, t, i) {
  3550. "use strict";
  3551. function n() {
  3552. this.baseStartTime = performance.timing.navigationStart,
  3553. this.loadingStartTime = null,
  3554. this.waitingStartTime = null,
  3555. this.appReadyTime = null
  3556. }
  3557. n.prototype.setBaseStartTime = function (e) {
  3558. this.baseStartTime = e || Date.now()
  3559. }
  3560. ,
  3561. n.prototype.setWaitingStartTime = function (e) {
  3562. this.waitingStartTime = e || Date.now()
  3563. }
  3564. ,
  3565. n.prototype.setLoadingStartTime = function (e) {
  3566. this.loadingStartTime = e || Date.now()
  3567. }
  3568. ,
  3569. n.prototype.setAppReadyTime = function (e) {
  3570. this.appReadyTime = e || Date.now()
  3571. }
  3572. ,
  3573. n.prototype.calcFullLoadingTime = function () {
  3574. var e = this.appReadyTime - this.baseStartTime;
  3575. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3576. e
  3577. }
  3578. ,
  3579. t.exports = n
  3580. }
  3581. , {}],
  3582. 3: [function (e, t, i) {
  3583. (function (i) {
  3584. "use strict";
  3585. function n() {
  3586. return 100 * Math.random()
  3587. }
  3588. var r = e("./util/logger")
  3589. , o = e("./util/browser")
  3590. , a = new r(i)
  3591. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3592. initialized: !1,
  3593. init: function (e, t) {
  3594. if (t = t || {},
  3595. !this.initialized) {
  3596. this.initialized = !0,
  3597. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3598. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3599. for (var i in e) {
  3600. var r = i.match("^sc_tilegen_([0-9]+)$");
  3601. r && (s.tilegen = n() < parseInt(r[1]));
  3602. var l = i.match("^sc_imgopt_([0-9]+)$");
  3603. l && (s.imgopt = n() < parseInt(l[1]))
  3604. }
  3605. for (var c in t)
  3606. s[c] = t[c],
  3607. a.debug("A/B override:", c, s[c])
  3608. }
  3609. },
  3610. changeIfTileGenerating: function (e) {
  3611. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3612. e += ""),
  3613. e
  3614. },
  3615. changeIfImageOptimzing: function (e) {
  3616. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3617. e += ""),
  3618. e
  3619. },
  3620. tilegen: !1,
  3621. imgopt: !1
  3622. };
  3623. t.exports = s
  3624. }
  3625. ).call(this, "/js/ab.js")
  3626. }
  3627. , {
  3628. "./util/browser": 182,
  3629. "./util/logger": 189
  3630. }],
  3631. 4: [function (e, t, i) {
  3632. (function (i) {
  3633. "use strict";
  3634. function n() {
  3635. return {
  3636. addons: [{
  3637. name: "keen:ua_parser",
  3638. input: {
  3639. ua_string: "user_agent"
  3640. },
  3641. output: "parsed_user_agent"
  3642. }]
  3643. }
  3644. }
  3645. function r(e, t, i, n) {
  3646. function r(t) {
  3647. l[t.sid] = !0;
  3648. var i = t.billboard.media && t.billboard.media.type
  3649. , n = {
  3650. tag_id: t.sid,
  3651. tags_visited: Object.keys(l).length,
  3652. tag_count: Object.keys(e.tags).length,
  3653. tag_view_count: ++E,
  3654. has_media: !!i
  3655. };
  3656. i && (n.media_type = i),
  3657. u("tag_opened", n)
  3658. }
  3659. var l = {}
  3660. , h = Date.now() - N
  3661. , f = null;
  3662. n && (f = Date.now() - window.navigationStart);
  3663. var g;
  3664. try {
  3665. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3666. } catch (e) {
  3667. g = !1
  3668. }
  3669. var v, A = e.supportsVR;
  3670. A || (v = "VR disabled at the model/account level",
  3671. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3672. u("model_loaded", {
  3673. duration: h,
  3674. duration_from_navigation_start: f,
  3675. has_hlr: g,
  3676. has_vr: A,
  3677. vr_reason: v
  3678. });
  3679. var I = 0;
  3680. e.panos.forEach(function (e) {
  3681. e.on("enter", function () {
  3682. c("pano_viewed", {
  3683. pano_id: e.id,
  3684. pano_view_count: ++I,
  3685. alignment_type: e.alignmentType,
  3686. interaction_source: O,
  3687. navigation_source: p
  3688. })
  3689. })
  3690. });
  3691. var E = 0;
  3692. for (var T in e.tags)
  3693. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3694. t.on("tour_auto", function (e) {
  3695. p = "tour_" + e
  3696. }),
  3697. t.on("tour_manual", function (e) {
  3698. O = "gui-" + e,
  3699. p = "tour_manual"
  3700. }),
  3701. i.on(C.InteractionKey, function () {
  3702. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3703. }),
  3704. i.on(C.InteractionDirect, function () {
  3705. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3706. }),
  3707. o(t),
  3708. a(),
  3709. s()
  3710. }
  3711. function o(e) {
  3712. I.on(T.OPENED, function () {
  3713. c("showcase_share_intent", {
  3714. pano_id: e.currentPano && e.currentPano.id
  3715. })
  3716. }),
  3717. I.on(T.LINK_CLICKED, function (t) {
  3718. c("showcase_share_action", {
  3719. channel: t.channel,
  3720. pano_id: e.currentPano && e.currentPano.id
  3721. })
  3722. }),
  3723. E.on(x.ORIGIN_LINK_CLICKED, function () {
  3724. c("showcase_share_origin_link_clicked")
  3725. })
  3726. }
  3727. function a() { }
  3728. function s() {
  3729. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3730. gui_action: "click_vr_button"
  3731. })),
  3732. b.on(S.LAUNCH, function (e) {
  3733. c("showcase_gui", {
  3734. gui_action: "launch_vr",
  3735. vr_platform: e.vr_platform,
  3736. vr_app: e.vr_app
  3737. })
  3738. }),
  3739. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3740. gui_action: "vr_modal_prev"
  3741. })),
  3742. b.on(S.NEXT, function (e) {
  3743. c("showcase_gui", {
  3744. gui_action: e.nextAction
  3745. })
  3746. }),
  3747. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3748. gui_action: "vr_modal_close"
  3749. })),
  3750. b.on(S.falseICECHOSEN, function (e) {
  3751. c("showcase_gui", {
  3752. gui_action: e.name + " "
  3753. })
  3754. }),
  3755. b.on(S.STORE, function (e) {
  3756. c("showcase_gui", {
  3757. gui_action: "launch_store",
  3758. store: e
  3759. })
  3760. })
  3761. }
  3762. function l(e, t) {
  3763. if (f)
  3764. try {
  3765. f.addEvent(e, v.extendObject({
  3766. host: window.location.host,
  3767. keen: n(),
  3768. user_agent: "${keen.user_agent}",
  3769. referrer: {
  3770. url: v.normalizeUrl(document.referrer),
  3771. domain: v.domainFromUrl(document.referrer),
  3772. url_original: document.referrer
  3773. },
  3774. embedded: m.inIframe(),
  3775. is_mobile: m.isMobile(),
  3776. version: "2.25.6-0-gd87e5b1"
  3777. }, t))
  3778. } catch (e) {
  3779. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3780. }
  3781. }
  3782. function c(e, t) {
  3783. if (t = t || {},
  3784. L)
  3785. try {
  3786. window.analytics.track(e, v.extendObject(t, B), {
  3787. context: {
  3788. app: {
  3789. name: "showcase",
  3790. version: "2.25.6-0-gd87e5b1"
  3791. },
  3792. screen: {
  3793. width: window.screen.width,
  3794. height: window.screen.height,
  3795. density: window.devicePixelRatio
  3796. }
  3797. }
  3798. })
  3799. } catch (t) {
  3800. console.warn("Failed to send data to segment for " + e)
  3801. }
  3802. }
  3803. function h(e, t) {
  3804. if (t = t || {},
  3805. navigator.sendBeacon && L)
  3806. try {
  3807. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3808. event: e,
  3809. anonymousId: window.analytics.user().anonymousId(),
  3810. properties: v.extendObject(t, B),
  3811. writeKey: L,
  3812. sentAt: Date.now(),
  3813. type: "track",
  3814. context: {
  3815. userAgent: m.userAgent(),
  3816. library: {
  3817. name: "showcase-beacon",
  3818. version: "2.25.6-0-gd87e5b1"
  3819. },
  3820. app: {
  3821. name: "showcase",
  3822. version: "2.25.6-0-gd87e5b1"
  3823. }
  3824. }
  3825. }))
  3826. } catch (e) {
  3827. console.warn("Failed to send async segment request")
  3828. }
  3829. }
  3830. function u(e, t) {
  3831. t = t || {},
  3832. c(e, t)
  3833. }
  3834. function d(e, t) {
  3835. O = e === C.InteractionGui ? "gui-" + t : e,
  3836. p = "self_guided"
  3837. }
  3838. var p, f, g = (e("three"),
  3839. e("./util/ajax"),
  3840. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3841. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3842. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3843. t.exports = {
  3844. report: function (e, t, i, n) {
  3845. l("Session starts", {
  3846. model: e,
  3847. status: t,
  3848. loadtime: Date.now() - (N || Date.now()),
  3849. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3850. autoplay: i,
  3851. quickstart: n,
  3852. ab_tilegen: g.tilegen,
  3853. ab_imgopt: g.imgopt
  3854. })
  3855. },
  3856. impression: function (e) {
  3857. e = e || {};
  3858. var t = void 0 === e.isVisible || e.isVisible
  3859. , i = (void 0 !== e.immediate && e.immediate,
  3860. window.location.search.substr(1).split("&"));
  3861. u("impression", {
  3862. visible: t,
  3863. url_params: i
  3864. })
  3865. },
  3866. initKeen: function (e) {
  3867. return e.token && e.appId ? void (f = new Keen({
  3868. projectId: e.appId,
  3869. writeKey: e.token,
  3870. readKey: "",
  3871. requestType: "xhr"
  3872. })) : void P.warn("no keen token/appId")
  3873. },
  3874. initSegment: function (e) {
  3875. return e.token ? (L = e.token,
  3876. window.analytics.load(e.token),
  3877. B = {
  3878. model_id: e.model,
  3879. start_source: e.startSource,
  3880. autoplay: e.autoplay,
  3881. quickstart: e.quickstart,
  3882. language_tag: A.languageTag,
  3883. is_mobile: m.isMobile(),
  3884. iframe: m.inIframe(),
  3885. aspect_ratio: m.aspectRatio(),
  3886. session_id: F,
  3887. window: {
  3888. width: $("#player").width(),
  3889. height: $("#player").height()
  3890. },
  3891. platform: {
  3892. browser: {
  3893. name: $.ua.browser.name,
  3894. major: $.ua.browser.major,
  3895. version: $.ua.browser.version
  3896. },
  3897. os: {
  3898. name: $.ua.os.name,
  3899. version: $.ua.os.version
  3900. },
  3901. device: {
  3902. vendor: $.ua.device.vendor,
  3903. model: $.ua.device.model,
  3904. type: $.ua.device.type
  3905. }
  3906. }
  3907. },
  3908. D = Math.random() < A.analytics.sessionTrackingRate,
  3909. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3910. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3911. },
  3912. sessionStart: function (e) {
  3913. P.debug("analytics user_session_start"),
  3914. c("session_started"),
  3915. N = Date.now(),
  3916. window.addEventListener("unload", function () {
  3917. h("session_ended", {
  3918. duration: Date.now() - N
  3919. })
  3920. })
  3921. },
  3922. modelLoaded: function (e, t, i, n) {
  3923. r(e, t, i, n)
  3924. },
  3925. loadComplete: function (e) {
  3926. var t = {
  3927. time_to_app_start: e
  3928. };
  3929. c("load_times", t)
  3930. },
  3931. track: function (e, t) {
  3932. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3933. c(e, t))
  3934. },
  3935. trackAlways: function (e, t) {
  3936. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3937. c(e, t)
  3938. },
  3939. getSessionId: function () {
  3940. return F
  3941. },
  3942. updateInteraction: d
  3943. }
  3944. }
  3945. ).call(this, "/js/analytics.js")
  3946. }
  3947. , {
  3948. "./ab": 3,
  3949. "./enum/ControlEvents": 21,
  3950. "./enum/PlayerEvents": 40,
  3951. "./enum/VROption": 47,
  3952. "./enum/VRPlatforms": 49,
  3953. "./enum/Viewmode": 51,
  3954. "./gui/sharing/ShareEvents": 76,
  3955. "./gui/sharing/modal": 77,
  3956. "./gui/title/TitleEvents": 80,
  3957. "./gui/title/titleBar": 82,
  3958. "./gui/vr/vrEvent": 85,
  3959. "./gui/vr/vrModal": 87,
  3960. "./localization/localize": 108,
  3961. "./tag/Billboard/BillboardEvent": 120,
  3962. "./settings": 166,
  3963. "./util/ajax": 181,
  3964. "./util/browser": 182,
  3965. "./util/common": 185,
  3966. "./util/logger": 189,
  3967. three: 217
  3968. }],
  3969. 5: [function (e, t, i) {
  3970. "use strict";
  3971. function n() {
  3972. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3973. this.controls = null
  3974. }
  3975. var r = e("three")
  3976. , o = e("../constants")
  3977. , a = e("../util/cameraLight");
  3978. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3979. n.prototype.updateAspect = function (e) {
  3980. this.aspect = e,
  3981. this.updateProjectionMatrix()
  3982. }
  3983. ,
  3984. t.exports = n
  3985. }
  3986. , {
  3987. "../constants": 8,
  3988. "../util/cameraLight": 184,
  3989. three: 217
  3990. }],
  3991. 6: [function (e, t, i) {
  3992. "use strict";
  3993. function n() {
  3994. var e = $("#player").width() / $("#player").height();
  3995. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3996. this.controls = null,
  3997. this.updateAspect(e)
  3998. }
  3999. var r = e("three")
  4000. , o = e("../constants");
  4001. n.prototype = Object.create(r.OrthographicCamera.prototype),
  4002. n.prototype.updateAspect = function (e) {
  4003. this.aspect = e,
  4004. this.top = o.orthoBase / e,
  4005. this.bottom = -o.orthoBase / e,
  4006. this.updateProjectionMatrix()
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../constants": 8,
  4013. three: 217
  4014. }],
  4015. 7: [function (e, t, i) {
  4016. "use strict";
  4017. function n() {
  4018. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  4019. this.controls = null
  4020. }
  4021. var r = e("three")
  4022. , o = e("../settings")
  4023. , a = e("../util/cameraLight");
  4024. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  4025. n.prototype.updateAspect = function (e) {
  4026. this.aspect = e,
  4027. this.updateProjectionMatrix()
  4028. }
  4029. ,
  4030. t.exports = n
  4031. }
  4032. , {
  4033. "../settings": 166,
  4034. "../util/cameraLight": 184,
  4035. three: 217
  4036. }],
  4037. 8: [function (e, t, i) {
  4038. "use strict";
  4039. t.exports = {
  4040. signedUrlDefaultExpireTime: 24e4,
  4041. signedUrlCheckInterval: 1e4,
  4042. signedUrlRefreshBuffer: 15e3,
  4043. dollhouseFOV: 70,
  4044. dollhouseNear: 1,
  4045. dollhouseFar: 5e3,
  4046. insideFOV: 70,
  4047. insideFOVMax: 120,
  4048. insideNear: .1,
  4049. insideFar: 5e3,
  4050. insideLookSpeed: .12,
  4051. insideLookLimitUp: 20,
  4052. insideLookLimitDown: -20,
  4053. orthoNear: 1,
  4054. orthoFar: 5e3,
  4055. orthoBase: 10,
  4056. narrowLandscapeHeight: 290,
  4057. reallyNarrowLandscapeHeight: 250,
  4058. visionTilingStartDate: new Date("8/26/2016"),
  4059. visionTilingStartVersion: "1.1.407.13667",
  4060. windowHeightHighQualityThreshold: 900,
  4061. tourStepDelayDefault: 3500,
  4062. tourStepDelaySlideShow: 5e3,
  4063. workshopApsect: 9 / 16,
  4064. highQualityMaxZoom: 2,
  4065. ultraHighQualityMaxZoom: 3
  4066. }
  4067. }
  4068. , {}],
  4069. 9: [function (e, t, i) {
  4070. "use strict";
  4071. function n() {
  4072. this.activeControl = null,
  4073. this.controls = {},
  4074. this.cameras = {}
  4075. }
  4076. var r = e("./PanoramaControls")
  4077. , o = e("./DollhouseControls")
  4078. , a = e("./FloorplanControls")
  4079. , s = e("../cameras/PanoramaCamera")
  4080. , l = e("../cameras/DollhouseCamera")
  4081. , c = e("../cameras/FloorplanCamera")
  4082. , h = e("events").EventEmitter
  4083. , u = e("../enum/ControlEvents")
  4084. , d = e("../enum/ModelManagerEvents")
  4085. , p = e("../enum/Viewmode")
  4086. , f = e("../settings");
  4087. n.prototype = Object.create(h.prototype),
  4088. n.prototype.init = function (e, t) {
  4089. this.setUpControls(),
  4090. this.bindEvents(e, t)
  4091. }
  4092. ,
  4093. n.prototype.activateControls = function (e) {
  4094. this.activeControl && (this.activeControl.reset(),
  4095. this.activeControl.enabled = !1),
  4096. this.controls[e] && (this.controls[e].enabled = !0),
  4097. this.activeControl = this.controls[e]
  4098. }
  4099. ,
  4100. n.prototype.setUpControls = function () {
  4101. var e = {}
  4102. , t = {}
  4103. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  4104. , n = [s, l, c]
  4105. , h = [r, o, a];
  4106. i.forEach(function (i, r) {
  4107. e[i] = new n[r],
  4108. t[i] = new h[r](e[i]),
  4109. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  4110. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  4111. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  4112. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  4113. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  4114. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  4115. }
  4116. .bind(this)),
  4117. this.controls = t,
  4118. this.cameras = e
  4119. }
  4120. ,
  4121. n.prototype.bindEvents = function (e, t) {
  4122. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  4123. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  4124. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  4125. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  4126. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: false }),
  4127. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  4128. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  4129. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  4130. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  4131. e.addEventListener("contextmenu", function (e) {
  4132. e.preventDefault()
  4133. }),
  4134. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  4135. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  4136. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  4137. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  4138. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  4139. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  4140. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  4141. t.on(d.ActiveModelChanged, function (e) {
  4142. this.setModelForControls(e.model)
  4143. }
  4144. .bind(this))
  4145. }
  4146. ,
  4147. n.prototype.setModelForControls = function (e) {
  4148. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  4149. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  4150. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function (e) {
  4151. this.controls[e].setBounds(t)
  4152. }
  4153. .bind(this))
  4154. }
  4155. ,
  4156. n.prototype.onMouseDown = function (e) {
  4157. e.preventDefault(),
  4158. this.activeControl && this.activeControl.onMouseDown(e)
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function (e) {
  4162. e.preventDefault(),
  4163. this.activeControl && this.activeControl.onMouseMove(e)
  4164. }
  4165. ,
  4166. n.prototype.onMouseUp = function (e) {
  4167. e.preventDefault(),
  4168. this.activeControl && this.activeControl.onMouseUp(e)
  4169. }
  4170. ,
  4171. n.prototype.onMouseOver = function (e) {
  4172. e.preventDefault(),
  4173. this.activeControl && this.activeControl.onMouseOver(e)
  4174. }
  4175. ,
  4176. n.prototype.onMouseWheel = function (e) {
  4177. e.preventDefault(),
  4178. this.activeControl && this.activeControl.onMouseWheel(e)
  4179. }
  4180. ,
  4181. n.prototype.onTouchStart = function (e) {
  4182. e.preventDefault(),
  4183. this.activeControl && this.activeControl.onTouchStart(e);
  4184. var hotList = $('#hotListWrap')[0];
  4185. hotList.classList.remove('hotListActive');
  4186. $('#hotListContent ul .active').removeClass('active');
  4187. $('#hotList')[0].classList.remove('active')
  4188. }
  4189. ,
  4190. n.prototype.onTouchMove = function (e) {
  4191. e.preventDefault(),
  4192. this.activeControl && this.activeControl.onTouchMove(e)
  4193. }
  4194. ,
  4195. n.prototype.onTouchEnd = function (e) {
  4196. e.preventDefault(),
  4197. this.activeControl && this.activeControl.onTouchEnd(e)
  4198. }
  4199. ,
  4200. n.prototype.onPointerDown = function (e) {
  4201. if (e.preventDefault(),
  4202. this.activeControl)
  4203. switch (e.pointerType) {
  4204. case "mouse":
  4205. this.activeControl.onMouseDown(e);
  4206. break;
  4207. default:
  4208. this.activeControl.onPointerDown(e)
  4209. }
  4210. }
  4211. ,
  4212. n.prototype.onPointerMove = function (e) {
  4213. if (e.preventDefault(),
  4214. this.activeControl)
  4215. switch (e.pointerType) {
  4216. case "mouse":
  4217. this.activeControl.onMouseMove(e);
  4218. break;
  4219. default:
  4220. this.activeControl.onPointerMove(e)
  4221. }
  4222. }
  4223. ,
  4224. n.prototype.onPointerUp = function (e) {
  4225. if (e.preventDefault(),
  4226. this.activeControl)
  4227. switch (e.pointerType) {
  4228. case "mouse":
  4229. this.activeControl.onMouseUp(e);
  4230. break;
  4231. default:
  4232. this.activeControl.onPointerUp(e)
  4233. }
  4234. }
  4235. ,
  4236. n.prototype.onPointerCancel = function (e) {
  4237. e.preventDefault(),
  4238. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  4239. }
  4240. ,
  4241. n.prototype.onKeyDown = function (e) {
  4242. e.metaKey || e.ctrlKey || (e.preventDefault(),
  4243. this.activeControl && this.activeControl.onKeyDown(e))
  4244. }
  4245. ,
  4246. n.prototype.onKeyUp = function (e) {
  4247. e.preventDefault(),
  4248. this.activeControl && this.activeControl.onKeyUp(e)
  4249. }
  4250. ,
  4251. t.exports = n
  4252. }
  4253. , {
  4254. "../cameras/DollhouseCamera": 5,
  4255. "../cameras/FloorplanCamera": 6,
  4256. "../cameras/PanoramaCamera": 7,
  4257. "../enum/ControlEvents": 21,
  4258. "../enum/ModelManagerEvents": 33,
  4259. "../enum/Viewmode": 51,
  4260. "../settings": 166,
  4261. "./DollhouseControls": 10,
  4262. "./FloorplanControls": 11,
  4263. "./PanoramaControls": 13,
  4264. events: 202
  4265. }],
  4266. 10: [function (e, t, i) {
  4267. "use strict";
  4268. function n(e) {
  4269. a.call(this, e),
  4270. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  4271. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  4272. this.minDistance = o.dollhouseDefault.minDistance,
  4273. this.maxDistance = o.dollhouseDefault.maxDistance,
  4274. this.adjustedMinDistance = this.minDistance,
  4275. this.adjustedMaxDistance = this.maxDistance
  4276. }
  4277. var r = e("three")
  4278. , o = e("../settings")
  4279. , a = e("./OutsideControls");
  4280. n.prototype = Object.create(a.prototype),
  4281. n.prototype.pan = function (e, t) {
  4282. this.camera.updateMatrix();
  4283. var i = this.camera.position.clone().sub(this.target).length();
  4284. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  4285. this.panLeft(2 * e * i / $("#player").height()),
  4286. this.panUp(-2 * t * i / $("#player").height())
  4287. }
  4288. ,
  4289. n.prototype.updateZoom = function () {
  4290. var e = this.offset.length();
  4291. return e * this.scale
  4292. }
  4293. ,
  4294. n.prototype.setZoomBounds = function (e) {
  4295. var t = e.min.distanceTo(e.max);
  4296. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  4297. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  4298. this.minDistance = this.adjustedMinDistance,
  4299. this.maxDistance = this.adjustedMaxDistance
  4300. }
  4301. ,
  4302. n.prototype.resetRanges = function (e, t) {
  4303. e ? (this.minDistance = Math.min(e, this.minDistance),
  4304. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  4305. this.maxDistance = this.adjustedMaxDistance),
  4306. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  4307. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  4308. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  4309. }
  4310. ,
  4311. n.prototype.toJSON = function () {
  4312. return a.prototype.toJSON.call(this)
  4313. }
  4314. ,
  4315. t.exports = n
  4316. }
  4317. , {
  4318. "../settings": 166,
  4319. "./OutsideControls": 12,
  4320. three: 217
  4321. }],
  4322. 11: [function (e, t, i) {
  4323. "use strict";
  4324. function n(e) {
  4325. a.call(this, e),
  4326. this.minDistance = 15,
  4327. this.maxDistance = 50,
  4328. this.noRotateUpDown = !0,
  4329. this.minPolarAngle = 0,
  4330. this.maxPolarAngle = 0,
  4331. this.mouseActions[l.LEFT] = s.PAN,
  4332. this.mouseActions[l.MIDDLE] = s.DOLLY,
  4333. this.mouseActions[l.RIGHT] = s.ROTATE,
  4334. this.touchActions[1] = s.PAN,
  4335. this.touchActions[2] = s.ROTATE_DOLLY,
  4336. this.absoluteScale = 1,
  4337. this.currentScale = 1
  4338. }
  4339. var r = e("three")
  4340. , o = e("../settings")
  4341. , a = e("./OutsideControls")
  4342. , s = e("../enum/ControlActions")
  4343. , l = e("../enum/MouseButton")
  4344. , c = e("../util/math")
  4345. , h = e("../util/browser");
  4346. n.prototype = Object.create(a.prototype),
  4347. n.prototype.zoomToContain = function (e) {
  4348. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  4349. this.currentScale = this.absoluteScale
  4350. }
  4351. ,
  4352. n.prototype.getDefaultAbsoluteScale = function (modelSize, ratio) {
  4353. let defaultRatio = 1.2, absoluteScale
  4354. if (_settings.floorPlanAngle) {//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  4355. var angle = parseFloat(_settings.floorPlanAngle)
  4356. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  4357. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  4358. var screenSize = Math.min($("#player").width(), $("#player").height())
  4359. var maxSize = 800;//模型最大占据像素
  4360. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio);
  4361. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  4362. } else {
  4363. var t = Math.max(modelSize.x, modelSize.z)
  4364. , i = Math.min(modelSize.x, modelSize.z)
  4365. , n = Math.max(t, i * this.camera.aspect)
  4366. , r = Math.max(i, t * this.camera.aspect);
  4367. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  4368. }
  4369. return absoluteScale
  4370. },
  4371. /* n.prototype.rotateToView = function(e, t) {
  4372. var i = 0
  4373. , n = h.aspectRatio() < 1
  4374. , r = e.x < e.z;
  4375. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  4376. this.rotateLeft(i),
  4377. this.update(0)
  4378. },
  4379. */
  4380. n.prototype.rotateToView = function (modelSize, direction) {
  4381. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  4382. if (_settings.floorPlanAngle) {//规定了cadImage旋转值的话 (0是无效的,将不设置)
  4383. i = parseFloat(_settings.floorPlanAngle)
  4384. } else {
  4385. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  4386. if (n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  4387. {
  4388. if (direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  4389. {
  4390. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  4391. }
  4392. //(第二种情况) 不做处理
  4393. }
  4394. else if (direction.x > 0) {
  4395. i = Math.PI / 2;
  4396. }
  4397. else {
  4398. i = -Math.PI / 2;
  4399. }
  4400. }
  4401. this.rotateLeft(i);
  4402. this.update(0);
  4403. }
  4404. ,
  4405. n.prototype.rotateToAngle = function (angle) {//add 旋转到特定角度
  4406. this.rotateLeft(angle + this.lon);
  4407. this.update(0);
  4408. }
  4409. ,
  4410. n.prototype.pan = function (e, t) {
  4411. this.camera.updateMatrix(),
  4412. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  4413. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  4414. }
  4415. ,
  4416. n.prototype.updateZoom = function () {
  4417. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  4418. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  4419. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  4420. this.camera.left = -o.orthoBase * this.currentScale,
  4421. this.camera.right = o.orthoBase * this.currentScale,
  4422. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  4423. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  4424. this.camera.updateProjectionMatrix(),
  4425. this.offset.length()
  4426. }
  4427. ,
  4428. n.prototype.toJSON = function () {
  4429. var e = new r.Quaternion
  4430. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  4431. , i = new r.Quaternion;
  4432. return function () {
  4433. var n = a.prototype.toJSON.call(this);
  4434. return e.copy(n.camera_quaternion),
  4435. i.copy(t),
  4436. i.multiply(e),
  4437. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  4438. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  4439. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  4440. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  4441. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  4442. n
  4443. }
  4444. }(),
  4445. t.exports = n
  4446. }
  4447. , {
  4448. "../enum/ControlActions": 20,
  4449. "../enum/MouseButton": 34,
  4450. "../settings": 166,
  4451. "../util/browser": 182,
  4452. "../util/math": 190,
  4453. "./OutsideControls": 12,
  4454. three: 217
  4455. }],
  4456. 12: [function (e, t, i) {
  4457. "use strict";
  4458. function n(e) {
  4459. this.camera = e,
  4460. this.camera.controls = this,
  4461. this.enabled = !1,
  4462. this.target = new r.Vector3,
  4463. this.targetBounds = new r.Box3,
  4464. this.zoomSpeed = 1,
  4465. this.minDistance = 0,
  4466. this.maxDistance = 1 / 0,
  4467. this.noRotateUpDown = !1,
  4468. this.rotateSpeed = 1,
  4469. this.keyboardZoomSpeed = 0,
  4470. this.keyPanSpeed = 7,
  4471. this.autoRotate = !1,
  4472. this.autoRotateSpeed = 2,
  4473. this.autoPan = !1,
  4474. this.autoPanPosition = new r.Vector3,
  4475. this.minPolarAngle = r.Math.degToRad(25),
  4476. this.maxPolarAngle = r.Math.degToRad(65),
  4477. this.rotationAcceleration = new r.Vector2,
  4478. this.rotationSpeed = new r.Vector2,
  4479. this.panAcceleration = new r.Vector2,
  4480. this.panSpeed = new r.Vector2,
  4481. this.rotateStart = new r.Vector2,
  4482. this.rotateEnd = new r.Vector2,
  4483. this.rotateDelta = new r.Vector2,
  4484. this.panStart = new r.Vector2,
  4485. this.panEnd = new r.Vector2,
  4486. this.panDelta = new r.Vector2,
  4487. this.panOffset = new r.Vector3,
  4488. this.offset = new r.Vector3,
  4489. this.dollyStart = new r.Vector2,
  4490. this.dollyEnd = new r.Vector2,
  4491. this.dollyDelta = new r.Vector2,
  4492. this.phiDelta = 0,
  4493. this.thetaDelta = 0,
  4494. this.scale = 1,
  4495. this.panVector = new r.Vector3,
  4496. this.lastPosition = new r.Vector3,
  4497. this.state = c.NONE,
  4498. this.mouseActions = {},
  4499. this.mouseActions[h.LEFT] = c.ROTATE,
  4500. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4501. this.mouseActions[h.RIGHT] = c.PAN,
  4502. this.touchActions = {},
  4503. this.touchActions[1] = c.ROTATE,
  4504. this.touchActions[2] = c.PAN_DOLLY,
  4505. this.lastMoveTime = 0,
  4506. this.pointersLimit = 2,
  4507. this.pointers = []
  4508. }
  4509. var r = e("three")
  4510. , o = e("../settings")
  4511. , a = e("../util/common")
  4512. , s = e("../util/math")
  4513. , l = e("../enum/Vectors")
  4514. , c = e("../enum/ControlActions")
  4515. , h = e("../enum/MouseButton")
  4516. , u = e("../enum/Keys")
  4517. , d = e("../enum/ControlEvents")
  4518. , p = e("events").EventEmitter
  4519. , f = 1e-6;
  4520. n.prototype = Object.create(p.prototype),
  4521. n.prototype.setBounds = function (e) {
  4522. this.targetBounds = e
  4523. }
  4524. ,
  4525. n.prototype.isEngaged = function () {
  4526. return this.state !== c.NONE
  4527. }
  4528. ,
  4529. n.prototype.rotateLeft = function (e) {
  4530. void 0 === e && (e = this.getAutoRotationAngle()),
  4531. this.thetaDelta -= e
  4532. }
  4533. ,
  4534. n.prototype.rotateUp = function (e) {
  4535. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4536. this.phiDelta -= e)
  4537. }
  4538. ,
  4539. n.prototype.panLeft = function (e) {
  4540. var t = this.camera.matrix.elements;
  4541. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4542. this.panOffset.multiplyScalar(-e),
  4543. this.panVector.add(this.panOffset)
  4544. }
  4545. ,
  4546. n.prototype.panUp = function (e) {
  4547. var t = this.camera.matrix.elements;
  4548. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4549. this.panOffset.multiplyScalar(-e),
  4550. this.panVector.add(this.panOffset)
  4551. }
  4552. ,
  4553. n.prototype.startRotating = function (e, t) {
  4554. e && this.navRotationAcc("x", e),
  4555. t && this.navRotationAcc("y", t)
  4556. }
  4557. ,
  4558. n.prototype.stopRotating = function (e) {
  4559. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4560. this.navRotationAcc("x", 0),
  4561. this.navRotationAcc("y", 0)
  4562. }
  4563. ,
  4564. n.prototype.setAutoPanPosition = function (e, t) {
  4565. var i = new r.Vector3
  4566. , n = new r.Vector3;
  4567. return function (e, t) {
  4568. i.copy(this.camera.position),
  4569. void 0 === e && null === e || i.setX(e),
  4570. void 0 === t && null === t || i.setZ(t);
  4571. var r = this.camera.position.distanceTo(this.target)
  4572. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4573. this.targetClamped = !1,
  4574. n.copy(i).addScaledVector(o, r),
  4575. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4576. i.copy(n).addScaledVector(o, -r),
  4577. this.targetClamped = !0),
  4578. this.autoPanPosition.x = i.x,
  4579. this.autoPanPosition.z = i.z,
  4580. this.autoPan && this.stopAutoPanning()
  4581. }
  4582. }(),
  4583. n.prototype.stopAutoPanning = function () {
  4584. var e = this.autoPan;
  4585. this.autoPan = !1,
  4586. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4587. }
  4588. ,
  4589. n.prototype.dollyIn = function (e) {
  4590. void 0 === e && (e = this.getZoomScale()),
  4591. this.scale /= e
  4592. }
  4593. ,
  4594. n.prototype.dollyOut = function (e) {
  4595. void 0 === e && (e = this.getZoomScale()),
  4596. this.scale *= e
  4597. }
  4598. ,
  4599. n.prototype.updatePan = function (e) {
  4600. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4601. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4602. this.autoPan) {
  4603. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4604. t.setY(0).clampLength(0, 50 * e),
  4605. this.target.add(t),
  4606. this.camera.position.add(t),
  4607. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4608. this.stopAutoPanning())
  4609. }
  4610. }
  4611. ,
  4612. n.prototype.update = function (e) {
  4613. e || (e = 1 / 60);
  4614. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4615. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e)
  4616. this.rotateLeft(-this.rotationSpeed.x),
  4617. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4618. this.updatePan(e);
  4619. var t = this.camera.position;
  4620. this.offset.copy(t).sub(this.target);
  4621. var i = Math.atan2(this.offset.x, this.offset.z)
  4622. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4623. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4624. i += this.thetaDelta,
  4625. n += this.phiDelta,
  4626. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4627. n = Math.max(f, Math.min(Math.PI - f, n));
  4628. this.lon = i, this.lat = n//add
  4629. var r = this.updateZoom();
  4630. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4631. this.target.add(this.panVector),
  4632. this.targetBounds.clampPoint(this.target, this.target),
  4633. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4634. this.offset.y = r * Math.cos(n),
  4635. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4636. t.copy(this.target).add(this.offset),
  4637. this.camera.lookAt(this.target),
  4638. this.thetaDelta = 0,
  4639. this.phiDelta = 0,
  4640. this.scale = 1,
  4641. this.panVector.set(0, 0, 0),
  4642. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4643. }
  4644. ,
  4645. n.prototype.getAutoRotationAngle = function () {
  4646. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4647. }
  4648. ,
  4649. n.prototype.getZoomScale = function () {
  4650. return Math.pow(.95, this.zoomSpeed)
  4651. }
  4652. ,
  4653. n.prototype.onMouseDown = function (e) {
  4654. if (this.enabled) {
  4655. switch (e.preventDefault(),
  4656. this.stopAutoPanning(),
  4657. this.mouseDown = !0,
  4658. this.state = this.mouseActions[e.button],
  4659. this.state) {
  4660. case c.ROTATE:
  4661. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4662. this.rotationSpeed.set(0, 0);
  4663. break;
  4664. case c.DOLLY:
  4665. this.dollyStart.set(e.clientX, e.clientY);
  4666. break;
  4667. case c.PAN:
  4668. this.panStart.set(e.clientX, e.clientY)
  4669. }
  4670. this.emit(d.InputStart, "mouse")
  4671. }
  4672. }
  4673. ,
  4674. n.prototype.onMouseMove = function (e) {
  4675. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4676. switch (e.preventDefault(),
  4677. this.state) {
  4678. case c.ROTATE:
  4679. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4680. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4681. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4682. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4683. this.rotateStart.copy(this.rotateEnd);
  4684. break;
  4685. case c.DOLLY:
  4686. this.dollyEnd.set(e.clientX, e.clientY),
  4687. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4688. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4689. t.call(this),
  4690. this.dollyStart.copy(this.dollyEnd);
  4691. break;
  4692. case c.PAN:
  4693. this.panEnd.set(e.clientX, e.clientY),
  4694. this.panDelta.subVectors(this.panEnd, this.panStart),
  4695. this.pan(this.panDelta.x, this.panDelta.y),
  4696. this.panStart.copy(this.panEnd)
  4697. }
  4698. this.emit(d.Move, "mouse"),
  4699. this.lastMoveTime = e.timeStamp,
  4700. this.update()
  4701. }
  4702. }
  4703. ,
  4704. n.prototype.onMouseUp = function (e) {
  4705. this.enabled && (this.mouseDown = !1,
  4706. this.state = c.NONE,
  4707. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4708. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4709. this.update(),
  4710. this.rotationAcceleration.set(0, 0),
  4711. this.rotateDelta.set(0, 0)))
  4712. }
  4713. ,
  4714. n.prototype.onMouseOver = function (e) {
  4715. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4716. }
  4717. ,
  4718. n.prototype.onMouseWheel = function (e) {
  4719. if (this.enabled && o.useWheel) {
  4720. this.emit(d.Move, "wheel");
  4721. var t = e.wheelDelta || -e.detail
  4722. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4723. i.call(this),
  4724. this.update()
  4725. }
  4726. }
  4727. ,
  4728. n.prototype.onKeyDown = function (e) {
  4729. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4730. this.handleKeyDown(e.which)))
  4731. }
  4732. ,
  4733. n.prototype.navRotationAcc = function (e, t) {
  4734. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4735. }
  4736. ,
  4737. n.prototype.navPanAcc = function (e, t) {
  4738. this.stopAutoPanning(),
  4739. this.panAcceleration[e] = t
  4740. }
  4741. ,
  4742. n.prototype.handleKeyDown = function (e) {
  4743. var t = !0;
  4744. switch (e) {
  4745. case u.UPARROW:
  4746. case u.I:
  4747. this.navRotationAcc("y", 1);
  4748. break;
  4749. case u.DOWNARROW:
  4750. case u.K:
  4751. this.navRotationAcc("y", -1);
  4752. break;
  4753. case u.LEFTARROW:
  4754. case u.J:
  4755. this.navRotationAcc("x", -1);
  4756. break;
  4757. case u.RIGHTARROW:
  4758. case u.L:
  4759. this.navRotationAcc("x", 1);
  4760. break;
  4761. case u.W:
  4762. this.navPanAcc("y", 1);
  4763. break;
  4764. case u.S:
  4765. this.navPanAcc("y", -1);
  4766. break;
  4767. case u.A:
  4768. this.navPanAcc("x", -1);
  4769. break;
  4770. case u.D:
  4771. this.navPanAcc("x", 1);
  4772. break;
  4773. default:
  4774. t = !1
  4775. }
  4776. t && this.emit(d.Move, "key")
  4777. }
  4778. ,
  4779. n.prototype.onKeyUp = function (e) {
  4780. this.enabled && (e.preventDefault(),
  4781. e.stopPropagation(),
  4782. this.handleKeyUp(e.which))
  4783. }
  4784. ,
  4785. n.prototype.handleKeyUp = function (e) {
  4786. switch (e) {
  4787. case u.I:
  4788. case u.K:
  4789. case u.UPARROW:
  4790. case u.DOWNARROW:
  4791. this.keyboardZoomSpeed = 0,
  4792. this.rotationAcceleration.y = 0;
  4793. break;
  4794. case u.J:
  4795. case u.L:
  4796. case u.LEFTARROW:
  4797. case u.RIGHTARROW:
  4798. this.rotationAcceleration.x = 0;
  4799. break;
  4800. case u.S:
  4801. case u.W:
  4802. this.panAcceleration.y = 0;
  4803. break;
  4804. case u.A:
  4805. case u.D:
  4806. this.panAcceleration.x = 0
  4807. }
  4808. }
  4809. ,
  4810. n.prototype.onTouchStart = function (e) {
  4811. if (this.enabled || this.state === c.NONE) {
  4812. e.preventDefault(),
  4813. e.stopPropagation(),
  4814. this.stopAutoPanning();
  4815. var t = function () {
  4816. if (2 === e.touches.length) {
  4817. var t = e.touches[0].pageX - e.touches[1].pageX
  4818. , i = e.touches[0].pageY - e.touches[1].pageY;
  4819. this.dollyStart.set(t, i)
  4820. }
  4821. }
  4822. .bind(this)
  4823. , i = function () {
  4824. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4825. }
  4826. .bind(this)
  4827. , n = function () {
  4828. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4829. }
  4830. .bind(this);
  4831. switch (this.state = this.touchActions[e.touches.length],
  4832. this.state) {
  4833. case c.PAN_DOLLY:
  4834. t();
  4835. case c.PAN:
  4836. i();
  4837. break;
  4838. case c.ROTATE_DOLLY:
  4839. t();
  4840. case c.ROTATE:
  4841. n()
  4842. }
  4843. this.rotationSpeed.set(0, 0),
  4844. this.emit(d.InputStart, "touch")
  4845. }
  4846. }
  4847. ,
  4848. n.prototype.onTouchMove = function (e) {
  4849. if (this.enabled && this.state !== c.NONE) {
  4850. e.preventDefault(),
  4851. e.stopPropagation();
  4852. var t = function () {
  4853. var t = e.touches[0].pageX - e.touches[1].pageX
  4854. , i = e.touches[0].pageY - e.touches[1].pageY;
  4855. this.dollyEnd.set(t, i);
  4856. var n = this.dollyStart.length() - this.dollyEnd.length();
  4857. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4858. this.dollyStart.copy(this.dollyEnd)
  4859. }
  4860. .bind(this)
  4861. , i = function () {
  4862. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4863. this.panDelta.subVectors(this.panEnd, this.panStart),
  4864. this.pan(this.panDelta.x, this.panDelta.y),
  4865. this.panStart.copy(this.panEnd),
  4866. this.rotateDelta.set(0, 0)
  4867. }
  4868. .bind(this)
  4869. , n = function () {
  4870. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4871. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4872. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4873. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4874. this.rotateStart.copy(this.rotateEnd)
  4875. }
  4876. .bind(this)
  4877. , r = function () {
  4878. if (2 === e.touches.length) {
  4879. var i = window.devicePixelRatio || 1
  4880. , r = e.touches[1].pageX - e.touches[0].pageX
  4881. , s = e.touches[1].pageY - e.touches[0].pageY
  4882. , l = Math.sqrt(r * r + s * s)
  4883. , h = Math.abs(this.dollyStart.length() - l);
  4884. if (h > o.input.touchMoveThreshold * i)
  4885. this.state = c.DOLLY,
  4886. t();
  4887. else {
  4888. var u = a.average(e.touches, "pageX")
  4889. , d = a.average(e.touches, "pageY")
  4890. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4891. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4892. this.rotateStart.set(u, d),
  4893. n())
  4894. }
  4895. }
  4896. }
  4897. .bind(this);
  4898. switch (this.state) {
  4899. case c.PAN_DOLLY:
  4900. t();
  4901. case c.PAN:
  4902. i();
  4903. break;
  4904. case c.ROTATE_DOLLY:
  4905. r();
  4906. break;
  4907. case c.DOLLY:
  4908. t();
  4909. break;
  4910. case c.ROTATE:
  4911. n();
  4912. break;
  4913. default:
  4914. this.state = c.NONE
  4915. }
  4916. this.lastMoveTime = e.timeStamp,
  4917. this.emit(d.Move, "touch")
  4918. }
  4919. }
  4920. ,
  4921. n.prototype.onTouchEnd = function (e) {
  4922. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4923. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4924. this.state = c.NONE,
  4925. this.update(),
  4926. this.rotationAcceleration.set(0, 0),
  4927. this.rotateDelta.set(0, 0))
  4928. }
  4929. ,
  4930. n.prototype.onPointerDown = function (e) {
  4931. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4932. id: e.pointerId,
  4933. pageX: e.pageX,
  4934. pageY: e.pageY
  4935. }),
  4936. e.touches = this.pointers,
  4937. this.onTouchStart(e)),
  4938. this.emit(d.InputStart, "pointer"))
  4939. }
  4940. ,
  4941. n.prototype.onPointerMove = function (e) {
  4942. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4943. e.pointerId === t.id && (t.pageX = e.pageX,
  4944. t.pageY = e.pageY)
  4945. }),
  4946. e.touches = this.pointers,
  4947. this.onTouchMove(e))
  4948. }
  4949. ,
  4950. n.prototype.onPointerUp = function (e) {
  4951. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4952. e.pointerId === t.id && this.pointers.splice(i, 1)
  4953. }
  4954. .bind(this)),
  4955. e.touches = this.pointers,
  4956. this.onTouchEnd(e))
  4957. }
  4958. ,
  4959. n.prototype.reset = function () {
  4960. this.state = c.NONE,
  4961. this.stopAutoPanning(),
  4962. this.rotationSpeed.set(0, 0),
  4963. this.rotationAcceleration.set(0, 0),
  4964. this.panSpeed.set(0, 0),
  4965. this.panAcceleration.set(0, 0)
  4966. }
  4967. ,
  4968. n.prototype.toJSON = function () {
  4969. var e = {
  4970. camera_position: {
  4971. x: s.toPrecision(this.camera.position.x, 4),
  4972. y: s.toPrecision(this.camera.position.y, 4),
  4973. z: s.toPrecision(this.camera.position.z, 4)
  4974. },
  4975. camera_quaternion: {
  4976. x: s.toPrecision(this.camera.quaternion.x, 4),
  4977. y: s.toPrecision(this.camera.quaternion.y, 4),
  4978. z: s.toPrecision(this.camera.quaternion.z, 4),
  4979. w: s.toPrecision(this.camera.quaternion.w, 4)
  4980. }
  4981. };
  4982. return e
  4983. }
  4984. ,
  4985. t.exports = n
  4986. }
  4987. , {
  4988. "../enum/ControlActions": 20,
  4989. "../enum/ControlEvents": 21,
  4990. "../enum/Keys": 30,
  4991. "../enum/MouseButton": 34,
  4992. "../enum/Vectors": 50,
  4993. "../settings": 166,
  4994. "../util/common": 185,
  4995. "../util/math": 190,
  4996. events: 202,
  4997. three: 217
  4998. }],
  4999. 13: [function (e, t, i) {
  5000. (function (i) {
  5001. "use strict";
  5002. function n(e) {
  5003. this.camera = e,
  5004. this.camera.controls = this,
  5005. this.target = new r.Vector3(0, 0, 0),
  5006. this.lookVector = new r.Vector3,
  5007. this.lookSpeed = .05,
  5008. this.rotationAcc = new r.Vector2,
  5009. this.rotationSpeed = new r.Vector2,
  5010. this.lat = 0,
  5011. this.lon = 0,
  5012. this.phi = 0,
  5013. this.theta = 0,
  5014. this.enabled = !1,
  5015. this.locked = !1,
  5016. this.pointer = new r.Vector2(0, 0),
  5017. this.rotationHistory = [],
  5018. this.rotationDifference = new r.Vector2,
  5019. this.pointerDragOn = !1,
  5020. this.pointerDragStart = new r.Vector2(0, 0),
  5021. this.pinchDistance = 0,
  5022. this.moveStart = new r.Vector2,
  5023. this.moveTolerance = .01,
  5024. this.pointersLimit = 2,
  5025. this.pointers = []
  5026. }
  5027. var r = e("three")
  5028. , o = e("../util/logger")
  5029. , a = e("../settings")
  5030. , s = e("../util/common")
  5031. , l = e("../util/math")
  5032. , c = (e("../enum/Vectors"),
  5033. e("../enum/MouseButton"))
  5034. , h = e("../enum/Keys")
  5035. , u = e("../enum/ControlEvents")
  5036. , d = e("events").EventEmitter;
  5037. new o(i);
  5038. n.prototype = Object.create(d.prototype),
  5039. n.prototype.usable = function () {
  5040. return this.enabled && !this.locked
  5041. }
  5042. ,
  5043. /* n.prototype.lookAt = function(e) {
  5044. var t = this.camera.position.clone().sub(e)
  5045. , i = Math.atan(t.z / t.x);
  5046. i += t.x < 0 ? Math.PI : 0,
  5047. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  5048. this.lon = r.Math.radToDeg(i) + 180;
  5049. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  5050. , o = Math.atan(t.y / n);
  5051. this.lat = -r.Math.radToDeg(o)
  5052. }
  5053. */
  5054. n.prototype.lookAt = function (aim, dir) {
  5055. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  5056. var i = Math.atan(t.z / t.x);
  5057. i += t.x < 0 ? Math.PI : 0;
  5058. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  5059. this.lon = r.Math.radToDeg(i) + 180;
  5060. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  5061. o = Math.atan(t.y / n);
  5062. this.lat = -r.Math.radToDeg(o);
  5063. }
  5064. ,
  5065. n.prototype.startRotationFrom = function (e, t) {
  5066. l.convertScreenPositionToNDC(e, t, this.pointer),
  5067. this.pointerDragOn = !0,
  5068. this.pointerDragStart.copy(this.pointer),
  5069. this.moveStart.copy(this.pointer),
  5070. this.rotationHistory = [],
  5071. this.rotationSpeed.set(0, 0)
  5072. }
  5073. ,
  5074. n.prototype.onMouseOver = function (e) {
  5075. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  5076. }
  5077. ,
  5078. n.prototype.onTouchStart = function (e) {
  5079. if (this.usable()) {
  5080. switch (e.preventDefault(),
  5081. e.stopPropagation(),
  5082. e.touches.length) {
  5083. case 1:
  5084. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  5085. break;
  5086. case 2:
  5087. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  5088. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  5089. this.pinchDistance = Math.sqrt(t * t + i * i)
  5090. }
  5091. this.emit(u.InputStart, "touch")
  5092. }
  5093. }
  5094. ,
  5095. n.prototype.onPointerDown = function (e) {
  5096. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  5097. id: e.pointerId,
  5098. clientX: e.clientX,
  5099. clientY: e.clientY
  5100. }),
  5101. e.touches = this.pointers,
  5102. this.onTouchStart(e),
  5103. this.emit(u.InputStart, "pointer"))
  5104. }
  5105. ,
  5106. n.prototype.onMouseDown = function (e) {
  5107. if (this.usable()) {
  5108. switch (e.preventDefault(),
  5109. e.stopPropagation(),
  5110. e.button) {
  5111. case c.LEFT:
  5112. this.startRotationFrom(e.clientX, e.clientY)
  5113. }
  5114. SoundManager.pause('tour') // zeg 点击场景时停止语音
  5115. this.emit(u.InputStart, "mouse")
  5116. }
  5117. }
  5118. ,
  5119. n.prototype.updateRotation = function () {
  5120. if (this.usable() && this.pointerDragOn) {
  5121. var e = new r.Vector3(this.pointerDragStart.x, this.pointerDragStart.y, -1).unproject(this.camera)
  5122. , t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera)
  5123. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  5124. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  5125. , o = Math.atan2(e.y, i)
  5126. , a = Math.atan2(t.y, n);
  5127. this.rotationDifference.y = r.Math.radToDeg(o - a),
  5128. e.y = 0,
  5129. t.y = 0;
  5130. var s = Math.acos(e.dot(t) / e.length() / t.length());
  5131. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  5132. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  5133. this.pointerDragStart.copy(this.pointer)
  5134. }
  5135. }
  5136. ,
  5137. n.prototype.onMouseMove = function (e) {
  5138. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  5139. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  5140. }
  5141. ,
  5142. n.prototype.onTouchMove = function (e) {
  5143. if (this.usable())
  5144. switch (this.emit(u.Move, "touch"),
  5145. e.touches.length) {
  5146. case 1:
  5147. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  5148. break;
  5149. case 2:
  5150. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  5151. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  5152. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  5153. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  5154. this.emit(u.Pinch, n),
  5155. this.pinchDistance -= n)
  5156. }
  5157. }
  5158. ,
  5159. n.prototype.onPointerMove = function (e) {
  5160. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  5161. e.pointerId === t.id && (t.clientX = e.clientX,
  5162. t.clientY = e.clientY)
  5163. }),
  5164. e.touches = this.pointers,
  5165. this.onTouchMove(e))
  5166. }
  5167. ,
  5168. n.prototype.endRotation = function () {
  5169. this.pointerDragOn = !1;
  5170. var e = s.averageVectors(this.rotationHistory);
  5171. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  5172. }
  5173. ,
  5174. n.prototype.onTouchEnd = function (e) {
  5175. this.usable() && (e.preventDefault(),
  5176. e.stopPropagation(),
  5177. this.endRotation())
  5178. }
  5179. ,
  5180. n.prototype.onMouseUp = function (e) {
  5181. this.usable() && (e.preventDefault(),
  5182. e.stopPropagation(),
  5183. this.endRotation())
  5184. }
  5185. ,
  5186. n.prototype.onPointerUp = function (e) {
  5187. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  5188. e.pointerId === t.id && this.pointers.splice(i, 1)
  5189. }
  5190. .bind(this)),
  5191. e.touches = this.pointers,
  5192. this.onTouchEnd(e))
  5193. }
  5194. ,
  5195. n.prototype.update = function (e) {
  5196. this.lon,
  5197. this.lat;
  5198. for (this.updateRotation(),
  5199. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount;)
  5200. this.rotationHistory.shift();
  5201. this.lon += this.rotationDifference.x,
  5202. this.lat += this.rotationDifference.y,
  5203. this.rotationDifference.set(0, 0);
  5204. //改
  5205. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  5206. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  5207. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  5208. this.lon += this.rotationSpeed.x * e,
  5209. this.lat += this.rotationSpeed.y * e
  5210. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  5211. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2
  5212. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2
  5213. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  5214. this.phi = r.Math.degToRad(90 - this.lat),
  5215. this.theta = r.Math.degToRad(this.lon),
  5216. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  5217. this.lookVector.y = Math.cos(this.phi),
  5218. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  5219. this.target.copy(this.lookVector).add(this.camera.position),
  5220. this.camera.lookAt(this.target)
  5221. }
  5222. ,
  5223. n.prototype.onMouseWheel = function (e) {
  5224. if (this.usable()) {
  5225. var t = e.wheelDelta || -e.detail;
  5226. this.emit(u.InteractionDirect),
  5227. this.emit(u.Scroll, t)
  5228. }
  5229. }
  5230. ,
  5231. n.prototype.onKeyDown = function (e) {
  5232. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  5233. this.handleKeyDown(e.which)))
  5234. }
  5235. ,
  5236. n.prototype.handleKeyDown = function (e) {
  5237. var t = function (e, t) {
  5238. this.rotationAcc[e] = t
  5239. }
  5240. .bind(this);
  5241. this.emit(u.InteractionKey);
  5242. var i = !0;
  5243. switch (e) {
  5244. case h.LEFTARROW:
  5245. case h.J:
  5246. t("x", -1);
  5247. break;
  5248. case h.RIGHTARROW:
  5249. case h.L:
  5250. t("x", 1);
  5251. break;
  5252. case h.I:
  5253. t("y", 1);
  5254. break;
  5255. case h.K:
  5256. t("y", -1);
  5257. break;
  5258. default:
  5259. i = !1
  5260. }
  5261. i && this.emit(u.Move, "key")
  5262. }
  5263. ,
  5264. n.prototype.onKeyUp = function (e) {
  5265. this.usable() && (e.preventDefault(),
  5266. e.stopPropagation(),
  5267. this.handleKeyUp(e.which))
  5268. }
  5269. ,
  5270. n.prototype.handleKeyUp = function (e) {
  5271. switch (e) {
  5272. case h.LEFTARROW:
  5273. case h.J:
  5274. case h.RIGHTARROW:
  5275. case h.L:
  5276. this.rotationAcc.x = 0;
  5277. break;
  5278. case h.I:
  5279. case h.K:
  5280. this.rotationAcc.y = 0
  5281. }
  5282. }
  5283. ,
  5284. n.prototype.startRotating = function (e, t) {
  5285. e && (this.rotationAcc.x = e),
  5286. t && (this.rotationAcc.y = t)
  5287. }
  5288. ,
  5289. n.prototype.stopRotating = function (e) {
  5290. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  5291. this.rotationAcc.set(0, 0)
  5292. }
  5293. ,
  5294. n.prototype.reset = function () {
  5295. this.pointerDragOn = !1,
  5296. this.rotationAcc.set(0, 0),
  5297. this.rotationSpeed.set(0, 0),
  5298. this.pointers = []
  5299. }
  5300. ,
  5301. n.prototype.toJSON = function () {
  5302. var e = {
  5303. camera_position: {
  5304. x: l.toPrecision(this.camera.position.x, 4),
  5305. y: l.toPrecision(this.camera.position.y, 4),
  5306. z: l.toPrecision(this.camera.position.z, 4)
  5307. },
  5308. camera_quaternion: {
  5309. x: l.toPrecision(this.camera.quaternion.x, 4),
  5310. y: l.toPrecision(this.camera.quaternion.y, 4),
  5311. z: l.toPrecision(this.camera.quaternion.z, 4),
  5312. w: l.toPrecision(this.camera.quaternion.w, 4)
  5313. }
  5314. };
  5315. return e
  5316. }
  5317. ,
  5318. n.prototype.setStateFromJSON = function (e) {
  5319. this.camera.position.copy(e.camera_position),
  5320. this.camera.quaternion.copy(e.camera_quaternion)
  5321. }
  5322. ,
  5323. t.exports = n
  5324. }
  5325. ).call(this, "/js/controls/PanoramaControls.js")
  5326. }
  5327. , {
  5328. "../enum/ControlEvents": 21,
  5329. "../enum/Keys": 30,
  5330. "../enum/MouseButton": 34,
  5331. "../enum/Vectors": 50,
  5332. "../settings": 166,
  5333. "../util/common": 185,
  5334. "../util/logger": 189,
  5335. "../util/math": 190,
  5336. events: 202,
  5337. three: 217
  5338. }],
  5339. 14: [function (e, t, i) {
  5340. (function (i) {
  5341. "use strict";
  5342. var n = e("three")
  5343. , r = e("../enum/Viewmode")
  5344. , o = e("../util/logger")
  5345. , a = new o(i);
  5346. t.exports = {
  5347. serialize: function (e) {
  5348. return encodeURI(JSON.stringify(e))
  5349. },
  5350. deserialize: function (e) {
  5351. function t(e) {
  5352. function t(e, t) {
  5353. return e && "number" == typeof t && !isNaN(t)
  5354. }
  5355. return e.reduce(t, !0)
  5356. }
  5357. try {
  5358. var i = JSON.parse(decodeURI(e))
  5359. , o = {
  5360. mode: r.fromInt(i.camera_mode),
  5361. panoId: i.scan_id,
  5362. position: (new n.Vector3).copy(i.camera_position),
  5363. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  5364. zoom: i.ortho_zoom,
  5365. floorVisibility: i.floor_visibility
  5366. }
  5367. , s = o.position;
  5368. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  5369. var l = o.quaternion;
  5370. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  5371. o
  5372. } catch (i) {
  5373. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  5374. try {
  5375. var c = e.split(",")
  5376. , h = {
  5377. x: parseFloat(c[2]),
  5378. y: parseFloat(c[3]),
  5379. z: parseFloat(c[4])
  5380. }
  5381. , u = {
  5382. x: parseFloat(c[5]),
  5383. y: parseFloat(c[6]),
  5384. z: parseFloat(c[7]),
  5385. w: parseFloat(c[8])
  5386. };
  5387. return t([h.x, h.y, h.z]) || (h.x = 0,
  5388. h.y = 0,
  5389. h.z = 0),
  5390. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  5391. u.y = 0,
  5392. u.z = 0,
  5393. u.w = 1),
  5394. {
  5395. mode: r.fromInt(c[0]),
  5396. panoId: c[1],
  5397. position: (new n.Vector3).copy(h),
  5398. quaternion: (new n.Quaternion).copy(u)
  5399. }
  5400. } catch (t) {
  5401. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  5402. }
  5403. }
  5404. return null
  5405. }
  5406. }
  5407. }
  5408. ).call(this, "/js/controls/serializer.js")
  5409. }
  5410. , {
  5411. "../enum/Viewmode": 51,
  5412. "../util/logger": 189,
  5413. three: 217
  5414. }],
  5415. 15: [function (e, t, i) {
  5416. (function (i) {
  5417. "use strict";
  5418. function n() {
  5419. this.endlessLoop = a.warp.loop,
  5420. this.clock = new r.Clock(!0),
  5421. this.model = null,
  5422. this.player = null,
  5423. this.currentItem = null,
  5424. this.destinationItem = null,
  5425. this.tourIsPlaying = !1,
  5426. this.transitionStage = y.None,
  5427. this.nextFunc = null,
  5428. this.onTheBus = !1,
  5429. this.tourInProgress = !1,
  5430. this.reachSource = null,
  5431. this.interrupted = !1,
  5432. this.nItems = 0,
  5433. this.walkingSectionPaused = !1
  5434. }
  5435. var r = e("three")
  5436. , o = e("./util/logger")
  5437. , a = e("./settings")
  5438. , s = e("./util/transitions")
  5439. , l = e("events").EventEmitter
  5440. , c = e("./enum/Viewmode")
  5441. , h = e("./analytics")
  5442. , u = e("./enum/WarpStyle")
  5443. , s = e("./util/transitions")
  5444. , d = (e("./model/ModelManager"),
  5445. e("./enum/ModelManagerEvents"))
  5446. , p = e("./enum/DirectorEvents")
  5447. , f = e("./enum/PlayerEvents")
  5448. , g = (e("./enum/ControlEvents"),
  5449. e("./enum/BlackoutStyle"))
  5450. , m = e("./enum/PathDiscardMode")
  5451. , v = e("./enum/PathDisplayMode")
  5452. , A = (e("./player"),
  5453. new o(i))
  5454. , y = Object.freeze({
  5455. None: 0,
  5456. Moving: 1,
  5457. Aiming: 2,
  5458. Interlude: 3
  5459. })
  5460. , C = Object.freeze({
  5461. Forward: 1,
  5462. NoChange: 0,
  5463. Backwards: -1
  5464. })
  5465. , I = s.getUniqueId();
  5466. n.prototype = Object.create(l.prototype),
  5467. n.prototype.init = function (e, t) {
  5468. this.player = e,
  5469. this.modelManager = t,
  5470. this.updateModel(),
  5471. this.resetAll(),
  5472. this.bindEvents()
  5473. // zeg 查询pano对应的导览片段
  5474. if (!this.panoIdMap) {
  5475. this.panoIdMap = new Map()
  5476. this.model.heroLocations.forEach((value, index) => {
  5477. // value.heroLocations.forEach( hl => {
  5478. if (!value.heroLocations) return
  5479. let hl = value.heroLocations[0]
  5480. let arr = this.panoIdMap.get(hl.panoId)
  5481. if (arr) {
  5482. this.panoIdMap.set(hl.panoId, [...arr, index])
  5483. } else {
  5484. this.panoIdMap.set(hl.panoId, [index])
  5485. }
  5486. // })
  5487. })
  5488. }
  5489. }
  5490. ,
  5491. n.prototype.resetAll = function () {
  5492. if (this.currentItem = null,
  5493. this.destinationItem = null,
  5494. this.tourIsPlaying = !1,
  5495. //this.bgmReplay(),//xzw
  5496. this.transitionStage = y.None,
  5497. this.nextFunc = null,
  5498. this.onTheBus = !1,
  5499. this.reachSource = null,
  5500. this.interrupted = !1,
  5501. this.model) {
  5502. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  5503. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  5504. } else
  5505. this.defaultWarpStyle = u.BLACK,
  5506. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5507. this.resetSpecialTransition()
  5508. }
  5509. ,
  5510. n.prototype.updateModel = function () {
  5511. this.model = this.modelManager.getActiveModel(),
  5512. this.nItems = this.model.heroLocations.length
  5513. }
  5514. ,
  5515. n.prototype.bindEvents = function () {
  5516. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5517. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5518. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5519. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5520. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5521. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5522. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5523. this.player.once(f.Move, function () {
  5524. s.cancelById(I)
  5525. })
  5526. }
  5527. ,
  5528. n.prototype.checkAndHandleWalkingtourInterruption = function (e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5529. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5530. this.pauseWalkingSection(),
  5531. this.player.fastForwardActivePanoFlight(),
  5532. !0/* ) */
  5533. }
  5534. ,
  5535. n.prototype.handlePlayerMove = function (e) {
  5536. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5537. this.emit("update.controls")
  5538. }
  5539. ,
  5540. n.prototype.handlePlayerPanoChosen = function (e, t) {
  5541. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5542. this.emit("update.controls"))
  5543. }
  5544. ,
  5545. n.prototype.handlePlayerModeChanged = function (e, t) {
  5546. this.intermediateState() || e === t || (this.onTheBus = !1,
  5547. this.emit("update.controls"))
  5548. }
  5549. ,
  5550. n.prototype.handlePlayerInputStart = function (e) {
  5551. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5552. }
  5553. ,
  5554. n.prototype.handlePlayerFlyingStarted = function () {
  5555. this.clearWalkingSectionPaused()
  5556. }
  5557. ,
  5558. n.prototype.describe = function () {
  5559. return {
  5560. nItems: this.nItems,
  5561. currentItem: this.currentItem,
  5562. destinationItem: this.destinationItem,
  5563. tourIsPlaying: this.tourIsPlaying,
  5564. onTheBus: this.onTheBus,
  5565. endlessLoop: this.endlessLoop,
  5566. viewMode: this.player.mode,
  5567. inTransition: this._inTransition(),
  5568. transitionStage: this.transitionStage,
  5569. tourInProgress: this.tourInProgress
  5570. }
  5571. }
  5572. ,
  5573. n.prototype._inTransition = function () {
  5574. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5575. }
  5576. ,
  5577. n.prototype.bounceable = function () {
  5578. var e = this.clock.getDelta();
  5579. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5580. }
  5581. ,
  5582. n.prototype.itemCompare = function (item1, item2, type) {//add
  5583. if (type == 'equal') {//==
  5584. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5585. } else if (type == 'less') {//<
  5586. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5587. }
  5588. }
  5589. n.prototype.currentMoveDirection = function () {
  5590. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5591. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards
  5592. }
  5593. ,
  5594. n.prototype.clearPath = function () {
  5595. this._inTransition() || this.player.path.discardPathObject()
  5596. }
  5597. ,
  5598. n.prototype.allFloors = function () {
  5599. this.model.toggleAllFloors()
  5600. }
  5601. ,
  5602. n.prototype.actionComplete = function (e) {
  5603. if (this.interrupted = !1,
  5604. this.transitionStage = y.None,
  5605. this.resetSpecialTransition(),
  5606. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5607. this.tourIsPlaying || (this.player.disablePreRendering(),
  5608. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5609. this.emit("update.controls"),
  5610. this.nextFunc) {
  5611. var t = this.nextFunc;
  5612. this.nextFunc = null,
  5613. t()
  5614. }
  5615. }
  5616. ,
  5617. n.prototype.awaitCompletion = function (e, t) {
  5618. this.nextFunc = t,
  5619. e()
  5620. }
  5621. ,
  5622. n.prototype.updateSuccessFunction = function (e) {
  5623. this.nextFunc = e
  5624. }
  5625. ,
  5626. n.prototype.interrupt = function (e, t) {
  5627. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5628. this.tourIsPlaying = !1,
  5629. //this.bgmReplay(),//xzw
  5630. this.interrupted = !0,
  5631. this.nextFunc = null,
  5632. this.emit(p.ActionInterrupted),
  5633. null !== e && void 0 !== e || (e = g.BEGINNING),
  5634. this.player.interruptAndFastForward(e, t),
  5635. !0)
  5636. }
  5637. ,
  5638. n.prototype.wouldInterrupt = function () {
  5639. return this.transitionStage !== y.None
  5640. }
  5641. ,
  5642. n.prototype.intermediateState = function () {
  5643. return this.transitionStage !== y.None
  5644. }
  5645. ,
  5646. n.prototype.isInterrupted = function () {
  5647. return this.interrupted
  5648. }
  5649. ,
  5650. n.prototype.pauseWalkingSection = function () {
  5651. this.walkingSectionPaused = !0
  5652. }
  5653. ,
  5654. n.prototype.clearWalkingSectionPaused = function () {
  5655. this.walkingSectionPaused = !1
  5656. }
  5657. ,
  5658. n.prototype.autoTour = function () {
  5659. var e = Date.now();
  5660. this.model.auxDataPromise.then(function () {
  5661. e = Date.now() - e;
  5662. var t = a.warp.auto
  5663. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5664. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5665. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5666. done: function () {
  5667. this.playTour()
  5668. }
  5669. .bind(this),
  5670. name: "_atr",
  5671. id: I
  5672. })
  5673. }
  5674. .bind(this))
  5675. }
  5676. ,
  5677. n.prototype.atDestinationPano = function () {
  5678. if (!this.player.currentPano || null === this.destinationItem)
  5679. return !1;
  5680. var e = this.player.currentPano.id;
  5681. if (void 0 === e)
  5682. return !1;
  5683. var t = this.model.heroLocations;
  5684. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5685. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5686. return destination && destination.panoId == e
  5687. }
  5688. ,
  5689. n.prototype.redirectToItem = function (e, t, o={}) {///
  5690. if (null === e || void 0 === e)
  5691. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5692. if (!this.wouldInterrupt())
  5693. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5694. if (this.player.mode === c.TRANSITIONING)
  5695. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5696. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5697. var i = function () {
  5698. s.setTimeout(function () {
  5699. this.setDestinationItem(e),
  5700. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5701. o.callback && o.callback()//add
  5702. }
  5703. .bind(this), 0)
  5704. }
  5705. .bind(this);
  5706. if(!o.dontInterrupt) this.interrupt(g.END, 0) ////add dontInterrupt
  5707. this.updateSuccessFunction(i)
  5708. }
  5709. ,
  5710. n.prototype.useSpecialTransition = function (e) {
  5711. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5712. this.nextWarpStyle = u.BLACK
  5713. }
  5714. ,
  5715. n.prototype.resetSpecialTransition = function () {
  5716. this.nextWarpStyle = this.defaultWarpStyle
  5717. }
  5718. ,
  5719. n.prototype.arrivedAtDestination = function (e) {
  5720. if (this.player.flying || this.player.isWarping())
  5721. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5722. else {
  5723. this.transitionStage = y.Aiming;
  5724. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5725. this.player.model.fadePanoMarkers(0),
  5726. this.awaitCompletion(function () {
  5727. this.resetSpecialTransition(),
  5728. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5729. }
  5730. .bind(this), t)
  5731. }
  5732. }
  5733. ,
  5734. n.prototype.goToDestination = function (e, t, i, n) {
  5735. //音频
  5736. console.log('goToDestination:', this.destinationItem)
  5737. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5738. // zeg 手动导览不播放音频
  5739. if (musicInfo && musicInfo.music && !e) {
  5740. let musicType = localStorage.getItem('xunirole') || 'male'
  5741. let isMale = musicType.indexOf('female') < 0
  5742. let fixMusic = isMale ? musicInfo.music : (musicInfo.fmusic || musicInfo.music)
  5743. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5744. let src = fixMusic
  5745. let audioObj = SoundManager.list.find(e => e.name == 'tour')
  5746. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5747. let audioSrc2 = common.getFileNameFromUrl(src)
  5748. if (audioSrc1 == audioSrc2) {//应该是继续播放该folder
  5749. if (this.destinationItem[1] == 0) {//从头开始播放 因为可能暂停后然后再点该缩略图播
  5750. SoundManager.play('tour', null, 0) // currentTime = 0;
  5751. } else if (audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration) {//未播完
  5752. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5753. }
  5754. } else {//很可能是该folder的起始
  5755. SoundManager.play('tour', manage.dealURL(src))
  5756. }
  5757. }
  5758. let oldPos = this.player.position.clone();
  5759. let oldPano = this.player.currentPano
  5760. if (this.onTheBus = !0,
  5761. this.emit("update.controls"),
  5762. this.player.updateLastView(),
  5763. !n && this.atDestinationPano()) {
  5764. /*
  5765. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5766. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5767. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5768. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5769. } */
  5770. return void this.arrivedAtDestination(!0);
  5771. }
  5772. if (this.player.flying || this.player.isWarping())
  5773. A.warn("Cannot go to new destination while player is flying or warping.");
  5774. else {
  5775. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5776. , o = null
  5777. , a1 = null;
  5778. if (r.isPano()) {
  5779. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5780. //var walk = window.DATA.black ? 'black' : 'walk';
  5781. //若是点击item,直接瞬间过渡。
  5782. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5783. if (this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5784. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5785. o = this.arrivedAtDestination.bind(this, !0)
  5786. if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) {//add
  5787. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5788. }
  5789. } else {
  5790. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5791. o = this.arrivedAtDestination.bind(this, !1);
  5792. }
  5793. this.transitionStage = y.Moving,
  5794. this.model.fadePanoMarkers(0),
  5795. this.awaitCompletion(function () {
  5796. a1();
  5797. }
  5798. .bind(this), o),
  5799. this.emit("update.controls")
  5800. }
  5801. }
  5802. ,
  5803. n.prototype.tourInterlude = function () {
  5804. if (h.trackAlways("reach_highlight", {
  5805. reach_source: this.reachSource
  5806. }),
  5807. this.model.fadePanoMarkers(0),
  5808. this.emit("update.controls"),
  5809. this.tourIsPlaying)
  5810. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5811. void this.awaitCompletion(function () {
  5812. this.transitionStage = y.Interlude,
  5813. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5814. }
  5815. .bind(this), function () {
  5816. this.currentItem = [0, 0],
  5817. this.stopTour(true),
  5818. this.emit(p.TourEnd)
  5819. }.bind(this)),
  5820. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function () {
  5821. this.transitionStage = y.Interlude,
  5822. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5823. }
  5824. .bind(this), this.goNext.bind(this))
  5825. }
  5826. ,
  5827. n.prototype.findNearestItem = function () {//找到离currentPano最近的导览
  5828. //直接根据booth数据来判断属于哪个展区
  5829. let len = BoothArr.length
  5830. for(let i=0;i<len;i++){
  5831. if(BoothArr[i].containPanos.includes(player.currentPano.id)){
  5832. let tour = this.model.heroLocations.find(e=>e.name == BoothArr[i].name)
  5833. return [this.model.heroLocations.indexOf(tour),0]
  5834. }
  5835. }
  5836. //-------------------
  5837. var result = { item: [0, 0], dis: Infinity };
  5838. var compare = (location, item) => {
  5839. if (location.panoId != void 0 && location.panoId != "outside") {
  5840. var pano = this.model.panos.index[location.panoId];
  5841. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5842. if (dis < result.dis) {
  5843. result.item = item, result.dis = dis
  5844. } else if (dis == result.dis) {//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5845. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5846. result.item = item, result.dis = dis
  5847. } */
  5848. if (this.currentItem && Math.abs(item[0] - this.currentItem[0]) < Math.abs(result.item[0] - this.currentItem[0])) {
  5849. result.item = item, result.dis = dis
  5850. }
  5851. }
  5852. }
  5853. }
  5854. this.model.heroLocations.forEach((e, i) => {
  5855. if (e.heroLocations) {
  5856. /* e.heroLocations.forEach((a,j)=>{
  5857. compare(a, [i,j])
  5858. }) */
  5859. var location = e.heroLocations.find(e => e.panoId != void 0)
  5860. location && compare(location, [i, 0])
  5861. } else {
  5862. compare(e, [i, 0])
  5863. }
  5864. })
  5865. return result.item
  5866. }
  5867. n.prototype.playTour = function () {
  5868. if (!this.bounceable()) {
  5869. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5870. this.tourInProgress = !0,
  5871. this.reachSource = "play",
  5872. this.tourIsPlaying = !0,
  5873. this.wasZoomEnabled = this.player.zoomEnabled,
  5874. this.player.zoomEnabled = !1,
  5875. this.resetSpecialTransition(),
  5876. this.emit("update.controls"),
  5877. this.emit(p.TourStart),
  5878. this.player.enablePreRendering(),
  5879. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5880. this.goToDestination()) : this.goNext())) */
  5881. this.setDestinationItem(this.findNearestItem()), this.goToDestination()))
  5882. }
  5883. }
  5884. ,
  5885. n.prototype.stopTour = function (isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5886. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5887. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5888. this.tourIsPlaying = !1,
  5889. this.interrupt(),
  5890. this.clearWalkingSectionPaused(),
  5891. this.resetSpecialTransition(),
  5892. this.emit("update.controls"))
  5893. stopAnimation()
  5894. }
  5895. ,
  5896. n.prototype.endTourProgress = function () {
  5897. this.tourInProgress = !1,
  5898. this.emit("update.controls"),
  5899. this.emit(p.TourEnd)
  5900. }
  5901. ,
  5902. n.prototype.goToHighlight = function (e) {
  5903. /*if (this.wouldInterrupt()){
  5904. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5905. }else {
  5906. if (A.debug("<tour.goto " + e + ">"),
  5907. this.isInterrupted())
  5908. return;
  5909. this.clearWalkingSectionPaused(),
  5910. this.setDestinationItem(e),
  5911. this.useSpecialTransition("Hilight")
  5912. this.goToDestination(true),//add true
  5913. h.trackAlways("reach_highlight", {
  5914. reach_source: "thumb"
  5915. })
  5916. }
  5917. setTimeout(()=>{
  5918. this.playTour()
  5919. },1800)//自动开始 */
  5920. if (this.wouldInterrupt()){//在播放的话,改为不Interrupt
  5921. if(this.itemCompare(this.destinationItem, e, 'equal') ){
  5922. //目标点与点击的相同,不做处理
  5923. console.log('目标点与点击的相同,不做处理')
  5924. }else{
  5925. this.redirectToItem(e, "goToHighlight", {callback:()=>{
  5926. this.tourIsPlaying = !0
  5927. }});
  5928. console.log('redirectToItem')
  5929. }
  5930. }else{
  5931. //没在播放
  5932. if ( this.isInterrupted()){ //??
  5933. console.log('this.isInterrupted()')
  5934. return;
  5935. }
  5936. this.clearWalkingSectionPaused(),
  5937. this.setDestinationItem(e),
  5938. this.useSpecialTransition("Hilight")
  5939. this.goToDestination(true) //add true
  5940. }
  5941. }
  5942. ,
  5943. n.prototype.prevHighlight = function () {
  5944. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5945. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5946. this.reachSource = "prev",
  5947. this.goPrev()))
  5948. }
  5949. ,
  5950. n.prototype.nextHighlight = function () {
  5951. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5952. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5953. this.reachSource = "next",
  5954. this.goNext()))
  5955. }
  5956. ,
  5957. n.prototype.changeMode = function (e) {
  5958. var t = $.Deferred()
  5959. , i = t.resolve.bind(t)
  5960. , n = t.reject.bind(t);
  5961. this.emit(p.StartModeChange);
  5962. var r = function () {
  5963. return this.clearWalkingSectionPaused(),
  5964. !!this.wouldInterrupt() && (this.interrupt(),
  5965. !0)
  5966. }
  5967. .bind(this);
  5968. if (!r()) {
  5969. switch (e) {
  5970. case c.PANORAMA:
  5971. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5972. break;
  5973. case c.DOLLHOUSE:
  5974. case c.FLOORPLAN:
  5975. this.player.flyToNewMode({
  5976. mode: e
  5977. }).done(i).fail(n);
  5978. break;
  5979. case c.OUTDOOR:
  5980. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5981. }
  5982. return t.promise()
  5983. }
  5984. }
  5985. ,
  5986. n.prototype.atEndOfTour = function () {
  5987. //return this.currentItem >= this.nItems - 1
  5988. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5989. if (end) {
  5990. var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations
  5991. if (heroLocations) {
  5992. end = this.currentItem[1] >= heroLocations.length - 1
  5993. }
  5994. }
  5995. return end;
  5996. }
  5997. ,
  5998. n.prototype.firstDestination = function () {
  5999. //return 0 < this.nItems ? 0 : null
  6000. return 0 < this.nItems ? [0, 0] : null
  6001. }
  6002. ,
  6003. n.prototype.finalDestination = function () {
  6004. //return 0 < this.nItems ? this.nItems - 1 : null
  6005. return 0 < this.nItems ? [this.nItems - 1, 0] : null
  6006. }
  6007. ,
  6008. n.prototype.goPrev = function () {
  6009. this.tourAdvance(-1)
  6010. }
  6011. ,
  6012. n.prototype.goNext = function () {
  6013. this.tourAdvance(1)
  6014. }
  6015. ,
  6016. n.prototype.setDestinationItem = function (e) {
  6017. this.destinationItem = e,
  6018. this.emit("update.controls")
  6019. }
  6020. ,
  6021. n.prototype.setCurrentItem = function (e) {
  6022. this.currentItem = e,
  6023. this.emit("update.controls")
  6024. }
  6025. ,
  6026. n.prototype.nextItem = function (currentItem) {
  6027. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  6028. if (currentItem == void 0) return this.firstDestination()
  6029. var currentLocation = this.model.heroLocations[currentItem[0]];
  6030. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  6031. var item;
  6032. if (this.currentItem[1] >= currentChildNum - 1) {//子目录中最后一个
  6033. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  6034. } else {
  6035. item = [currentItem[0], currentItem[1] + 1]
  6036. }
  6037. if (item[0] >= this.nItems) {
  6038. item = this.firstDestination()
  6039. }
  6040. return item;
  6041. //暂时不理会endlessLoop,默认为false
  6042. }
  6043. ,
  6044. n.prototype.prevItem = function (currentItem) {
  6045. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  6046. if (currentItem == void 0) return this.firstDestination()
  6047. var item;
  6048. var lastLocation = this.model.heroLocations[currentItem[0] - 1];
  6049. if (!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  6050. else {
  6051. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  6052. if (this.currentItem[1] == 0) {//子目录中第一个
  6053. return [currentItem[0] - 1, lastChildNum - 1]
  6054. } else {
  6055. return [currentItem[0], currentItem[1] - 1]
  6056. }
  6057. }
  6058. }
  6059. ,
  6060. n.prototype.tourAdvance = function (e) {//e是1或-1
  6061. A.debug("tourAdvance(" + e + ")")
  6062. // zeg改
  6063. /* if(null === this.currentItem || void 0 === this.currentItem){
  6064. // this.setDestinationItem(this.firstDestination())
  6065. // this.setDestinationItem([currentPanoDestinations[0], 0])
  6066. this.setDestinationItem([this.currentItem[0], 0])
  6067. }
  6068. else if(this.currentItem[1] == null) {
  6069. this.setDestinationItem([this.currentItem[0], 0])
  6070. }
  6071. else{ */
  6072. if (null === this.currentItem || void 0 === this.currentItem) {
  6073. this.setDestinationItem(this.firstDestination())
  6074. } else {
  6075. var item
  6076. if (e == 1) {
  6077. item = this.nextItem(this.currentItem)
  6078. } else if (e == -1) {
  6079. item = this.prevItem(this.currentItem)
  6080. }
  6081. this.setDestinationItem(item)
  6082. }
  6083. if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')) {
  6084. this.useSpecialTransition("reverse-looping to end")
  6085. } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) {
  6086. this.useSpecialTransition("looping back to start")
  6087. }
  6088. /* var momentTour = this.getMomentTour(this.destinationItem);
  6089. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  6090. var zoomLevel = this.player.zoomLevel;
  6091. this.player.zoomEnabled = true;
  6092. var zoom = function(e, d) {
  6093. this.player.zoomTo((1-e)*zoomLevel, true)
  6094. }.bind(this)
  6095. s.start(zoom, 1500, function(){
  6096. }, 0, d.easeOutQuad, "zoom")
  6097. } */
  6098. this.goToDestination()
  6099. }
  6100. ,
  6101. n.prototype.getMomentTour = function (destinationItem) {//add
  6102. //return 'std'
  6103. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  6104. if (!destinationItem) return wholeMomentTour
  6105. else {
  6106. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  6107. if (currentLocation.momentTour) return currentLocation.momentTour;
  6108. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  6109. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  6110. }
  6111. }
  6112. ,
  6113. t.exports = n
  6114. }
  6115. ).call(this, "/js/director.js")
  6116. }
  6117. , {
  6118. "./analytics": 4,
  6119. "./enum/BlackoutStyle": 18,
  6120. "./enum/ControlEvents": 21,
  6121. "./enum/DirectorEvents": 23,
  6122. "./enum/ModelManagerEvents": 33,
  6123. "./enum/PathDiscardMode": 38,
  6124. "./enum/PathDisplayMode": 39,
  6125. "./enum/PlayerEvents": 40,
  6126. "./enum/Viewmode": 51,
  6127. "./enum/WarpStyle": 52,
  6128. "./model/ModelManager": 140,
  6129. "./player": 155,
  6130. "./settings": 166,
  6131. "./util/logger": 189,
  6132. "./util/transitions": 195,
  6133. events: 202,
  6134. three: 217
  6135. }],
  6136. 16: [function (e, t, i) {
  6137. "use strict";
  6138. var n = e("three")
  6139. , r = e("./enum/Viewmode")
  6140. , o = (e("./settings"),
  6141. e("./util/transitions"))
  6142. , a = e("./enum/PlayerEvents")
  6143. , s = new n.ShaderPass(n.HorizontalBlurShader)
  6144. , l = new n.ShaderPass(n.VerticalBlurShader);
  6145. l.renderToScreen = !0;
  6146. var c = $("#player").width() / $("#player").height();
  6147. isNaN(c) && (c = 1);
  6148. //initTransitionPass(n)
  6149. var h = {
  6150. currentBlur: 0,
  6151. aspect: c,
  6152. blurStrength: 1,
  6153. hblurPass: s,
  6154. vblurPass: l,
  6155. transitionMaskPass: new n.TransitionPass()
  6156. ,
  6157. bindEvents: function (e) {
  6158. e.on(a.ModeChanged, function (e, t) {
  6159. e === r.PANORAMA && (o.cancel(h.blur),
  6160. o.cancel(h.addBlur),
  6161. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  6162. })
  6163. },
  6164. blur: function (e) {
  6165. h.currentBlur = e;
  6166. var t = e * h.blurStrength;
  6167. l.uniforms.v.value = t / 512 * h.aspect,
  6168. s.uniforms.h.value = t / 512
  6169. },
  6170. addBlur: function (e) {
  6171. e = Math.max(e, h.currentBlur),
  6172. h.blur(e)
  6173. },
  6174. removeBlur: function (e) {
  6175. e = Math.min(1 - e, h.currentBlur),
  6176. h.blur(e)
  6177. }
  6178. };
  6179. h.blur(0),
  6180. t.exports = h
  6181. }
  6182. , {
  6183. "./enum/PlayerEvents": 40,
  6184. "./enum/Viewmode": 51,
  6185. "./settings": 166,
  6186. "./util/transitions": 195,
  6187. three: 217
  6188. }],
  6189. 17: [function (e, t, i) {
  6190. "use strict";
  6191. t.exports = {
  6192. UNKNOWN: 0,
  6193. ALIGNED: 1,
  6194. UNALIGNED: 2,
  6195. PLACED: 3
  6196. }
  6197. }
  6198. , {}],
  6199. 18: [function (e, t, i) {
  6200. "use strict";
  6201. t.exports = {
  6202. NONE: 0,
  6203. MIDDLE: 1,
  6204. END: 2,
  6205. BEGINNING: 3,
  6206. FADEIN: 4
  6207. }
  6208. }
  6209. , {}],
  6210. 19: [function (e, t, i) {
  6211. "use strict";
  6212. var n = e("three");
  6213. t.exports = {
  6214. newBlue: new n.Color(4967932),
  6215. altBlue: new n.Color(47355),
  6216. tagDefault: new n.Color(223357),
  6217. classicBlue: new n.Color(53759),
  6218. mpYellow: new n.Color(16502016),
  6219. mpOrange: new n.Color(16428055),
  6220. mpBlue: new n.Color(12096),
  6221. mpLtGrey: new n.Color(13751252),
  6222. mpDkGrey: new n.Color(10000019),
  6223. mpRed: new n.Color(12525854),
  6224. mpOrangeDesat: new n.Color(16764529),
  6225. mpBlueDesat: new n.Color(4034734),
  6226. mpRedDesat: new n.Color(14705505),
  6227. white: new n.Color(16777215),
  6228. black: new n.Color(0),
  6229. _desat: function (e, t) {
  6230. var i = t || .3
  6231. , r = (new n.Color).copy(e).getHSL();
  6232. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  6233. },
  6234. _darken: function (e, t) {
  6235. var i = t || .2
  6236. , r = e.getHSL();
  6237. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  6238. }
  6239. }
  6240. }
  6241. , {
  6242. three: 217
  6243. }],
  6244. 20: [function (e, t, i) {
  6245. "use strict";
  6246. t.exports = {
  6247. NONE: -1,
  6248. ROTATE: 0,
  6249. DOLLY: 1,
  6250. PAN: 2,
  6251. ROTATE_DOLLY: 3,
  6252. PAN_DOLLY: 4
  6253. }
  6254. }
  6255. , {}],
  6256. 21: [function (e, t, i) {
  6257. "use strict";
  6258. t.exports = {
  6259. Move: "move",
  6260. InteractionDirect: "interaction.direct",
  6261. InteractionKey: "interaction.key",
  6262. InteractionGui: "interaction.gui",
  6263. FlyInDirection: "fly.direction",
  6264. InputStart: "input.start",
  6265. Pinch: "input.pinch",
  6266. Scroll: "input.scroll",
  6267. AutoPanInterrupt: "autopan.interrupt",
  6268. AutoPanComplete: "autopan.complete",
  6269. AutoPanClamped: "autopan.clamped",
  6270. LongTap: "longtap"
  6271. }
  6272. }
  6273. , {}],
  6274. 22: [function (e, t, i) {
  6275. "use strict";
  6276. t.exports = Object.freeze({
  6277. FORWARD: "FORWARD",
  6278. LEFT: "LEFT",
  6279. RIGHT: "RIGHT",
  6280. BACK: "BACK",
  6281. UP: "UP",
  6282. DOWN: "DOWN"
  6283. })
  6284. }
  6285. , {}],
  6286. 23: [function (e, t, i) {
  6287. "use strict";
  6288. t.exports = {
  6289. ActionInterrupted: "action.interrupted",
  6290. TourStart: "tour.start",
  6291. TourEnd: "tour.end",
  6292. StartModeChange: "mode.startChange"
  6293. }
  6294. }
  6295. , {}],
  6296. 24: [function (e, t, i) {
  6297. "use strict";
  6298. t.exports = Object.freeze({
  6299. None: 0,
  6300. Queued: 1,
  6301. ForceQueued: 2,
  6302. Downloading: 3,
  6303. Downloaded: 4,
  6304. DownloadFailed: 5
  6305. })
  6306. }
  6307. , {}],
  6308. 25: [function (e, t, i) {
  6309. "use strict";
  6310. t.exports = {
  6311. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  6312. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  6313. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  6314. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  6315. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  6316. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  6317. }
  6318. }
  6319. , {}],
  6320. 26: [function (e, t, i) {
  6321. "use strict";
  6322. t.exports = {
  6323. Texture2D: 0,
  6324. TextureCube: 1
  6325. }
  6326. }
  6327. , {}],
  6328. 27: [function (e, t, i) {
  6329. "use strict";
  6330. t.exports = {
  6331. SMALL: "small",
  6332. LARGE: "large"
  6333. }
  6334. }
  6335. , {}],
  6336. 28: [function (e, t, i) {
  6337. "use strict";
  6338. var n = e("./Viewmode")
  6339. , r = {
  6340. LANDING: {},
  6341. NAVIGATION: "navigation",
  6342. MORE_HELP: "moreHelp",
  6343. TOUR_INTERACTION: {}
  6344. };
  6345. r.LANDING[n.PANORAMA] = "panorama.landing",
  6346. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  6347. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  6348. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  6349. r.TOUR_INTERACTION.standard = "standard.tour",
  6350. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  6351. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  6352. t.exports = r
  6353. }
  6354. , {
  6355. "./Viewmode": 51
  6356. }],
  6357. 29: [function (e, t, i) {
  6358. "use strict";
  6359. var n = {
  6360. UP: 1,
  6361. DOWN: -1,
  6362. LEFT: "L",
  6363. RIGHT: "R",
  6364. FORWARD: "F",
  6365. BACK: "B",
  6366. reverse: {},
  6367. opposite: function (e) {
  6368. return this.reverse[e.toString()]
  6369. }
  6370. };
  6371. !function () {
  6372. n.reverse[n.UP] = n.DOWN,
  6373. n.reverse[n.DOWN] = n.UP,
  6374. n.reverse[n.LEFT] = n.RIGHT,
  6375. n.reverse[n.RIGHT] = n.LEFT,
  6376. n.reverse[n.FORWARD] = n.BACK,
  6377. n.reverse[n.BACK] = n.FORWARD
  6378. }(),
  6379. t.exports = n
  6380. }
  6381. , {}],
  6382. 30: [function (e, t, i) {
  6383. "use strict";
  6384. var n = e("../util/browser")
  6385. , r = {
  6386. ZERO: 48,
  6387. ONE: 49,
  6388. TWO: 50,
  6389. THREE: 51,
  6390. FOUR: 52,
  6391. FIVE: 53,
  6392. SIX: 54,
  6393. SEVEN: 55,
  6394. EIGHT: 56,
  6395. NINE: 57,
  6396. LEFTARROW: 37,
  6397. UPARROW: 38,
  6398. RIGHTARROW: 39,
  6399. DOWNARROW: 40,
  6400. A: 65,
  6401. B: 66,
  6402. C: 67,
  6403. D: 68,
  6404. E: 69,
  6405. F: 70,
  6406. G: 71,
  6407. H: 72,
  6408. I: 73,
  6409. J: 74,
  6410. K: 75,
  6411. L: 76,
  6412. M: 77,
  6413. N: 78,
  6414. O: 79,
  6415. P: 80,
  6416. Q: 81,
  6417. R: 82,
  6418. S: 83,
  6419. T: 84,
  6420. U: 85,
  6421. V: 86,
  6422. W: 87,
  6423. X: 88,
  6424. Y: 89,
  6425. Z: 90,
  6426. SPACE: 32,
  6427. RETURN: 13,
  6428. SEMICOLON: 186,
  6429. PLUSEQUALS: 187,
  6430. DASHUNDERSCORE: 189,
  6431. OPENBRACKET: 219
  6432. };
  6433. n.detectFirefox() && (r.SEMICOLON = 59,
  6434. r.PLUSEQUALS = 61,
  6435. r.DASHUNDERSCORE = 173),
  6436. t.exports = r
  6437. }
  6438. , {
  6439. "../util/browser": 182
  6440. }],
  6441. 31: [function (e, t, i) {
  6442. "use strict";
  6443. t.exports = {
  6444. EN_US: "en-US",
  6445. ES_MX: "es-MX",
  6446. FR_FR: "fr-FR",
  6447. DE_DE: "de-DE",
  6448. RU_RU: "ru-RU",
  6449. CN_CN: "cn-CN",
  6450. JP_JP: "jp-JP"
  6451. }
  6452. }
  6453. , {}],
  6454. 32: [function (e, t, i) {
  6455. "use strict";
  6456. t.exports = {
  6457. TagActivated: "tag.activated",
  6458. TagDismissed: "tag.dismissed",
  6459. TagNavigation: "tag.navigation"
  6460. }
  6461. }
  6462. , {}],
  6463. 33: [function (e, t, i) {
  6464. "use strict";
  6465. t.exports = {
  6466. ModelAdded: "model-added",
  6467. ActiveModelChanged: "active-model-changed"
  6468. }
  6469. }
  6470. , {}],
  6471. 34: [function (e, t, i) {
  6472. "use strict";
  6473. t.exports = {
  6474. LEFT: 0,
  6475. MIDDLE: 1,
  6476. RIGHT: 2
  6477. }
  6478. }
  6479. , {}],
  6480. 35: [function (e, t, i) {
  6481. "use strict";
  6482. t.exports = {
  6483. PanoRenderComplete: "panorama.render.complete",
  6484. TileRenderFailure: "panorama.tile.render.failed",
  6485. TileRenderSuccess: "panorama.tile.render.success",
  6486. TileUploadAttempted: "panorama.tile.upload.attempted",
  6487. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  6488. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  6489. }
  6490. }
  6491. , {}],
  6492. 36: [function (e, t, i) {
  6493. "use strict";
  6494. t.exports = {
  6495. BASE: 1,
  6496. STANDARD: 2,
  6497. HIGH: 3,
  6498. ULTRAHIGH: 4
  6499. }
  6500. }
  6501. , {}],
  6502. 37: [function (e, t, i) {
  6503. "use strict";
  6504. t.exports = {
  6505. LoadComplete: "panorama.load.complete",
  6506. LoadFailed: "panorama.load.failed",
  6507. TileLoaded: "panorama.tile.loaded"
  6508. }
  6509. }
  6510. , {}],
  6511. 38: [function (e, t, i) {
  6512. "use strict";
  6513. t.exports = Object.freeze({
  6514. Standard: 0,
  6515. Slow: 1,
  6516. Retain: 2
  6517. })
  6518. }
  6519. , {}],
  6520. 39: [function (e, t, i) {
  6521. "use strict";
  6522. t.exports = Object.freeze({
  6523. Show: 0,
  6524. Hide: 1,
  6525. Retain: 2
  6526. })
  6527. }
  6528. , {}],
  6529. 40: [function (e, t, i) {
  6530. "use strict";
  6531. t.exports = {
  6532. Move: "move",
  6533. MoveComplete: "move.complete",
  6534. ModeChanged: "mode.changed",
  6535. ModeChanging: "mode.changing",
  6536. PanoChosen: "pano.chosen",
  6537. ClosestPanoChanging: "closest.pano.changing",
  6538. WarpStarted: "warp.started",
  6539. WarpInterrupted: "warp.interrupted",
  6540. WarpEnded: "warp.ended",
  6541. FlyinFinished: "flyin.finished",
  6542. FlyingStarted: "flying.started",
  6543. FlyingInterrupted: "flying.interrupted",
  6544. FlyingEnded: "flying.ended",
  6545. Ready: "ready",
  6546. StartInside: "start.inside",
  6547. StartOutside: "start.outside",
  6548. ViewChanged: "view.changed",
  6549. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  6550. InputStart: "input.start"
  6551. }
  6552. }
  6553. , {}],
  6554. 41: [function (e, t, i) {
  6555. "use strict";
  6556. t.exports = Object.freeze({
  6557. DEFAULT: 0,
  6558. PANOMARKERS: 1,
  6559. RETICULE: 2,
  6560. TAG: 3
  6561. })
  6562. }
  6563. , {}],
  6564. 42: [function (e, t, i) {
  6565. "use strict";
  6566. t.exports = {
  6567. visibleFloor: 1,
  6568. ghostFloor: 3,
  6569. boundingSkybox: 1,
  6570. panoMarker: 2,
  6571. reticule: 3,
  6572. tagStem: 4,
  6573. tagDisc: 5,
  6574. ribbon: 100
  6575. }
  6576. }
  6577. , {}],
  6578. 43: [function (e, t, i) {
  6579. "use strict";
  6580. t.exports = {
  6581. ContextCreated: "scene-renderer-context-created",
  6582. AfterRender: "after-render",
  6583. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6584. }
  6585. }
  6586. , {}],
  6587. 44: [function (e, t, i) {
  6588. "use strict";
  6589. t.exports = {
  6590. IDLE: "idle",
  6591. BROWSE: "browse",
  6592. EXAMINE: "examine"
  6593. }
  6594. }
  6595. , {}],
  6596. 45: [function (e, t, i) {
  6597. "use strict";
  6598. t.exports = {
  6599. TileDownloadSuccess: "tiledownloader.download.success",
  6600. TileDownloadFailure: "tiledownloader.download.failure",
  6601. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6602. }
  6603. }
  6604. , {}],
  6605. 46: [function (e, t, i) {
  6606. "use strict";
  6607. t.exports = {
  6608. CardboardAndroid: "googlevr",
  6609. GearVR: "gearvr",
  6610. CardboardIOS: "googlevrios",
  6611. Cardboard: "googlevr"
  6612. }
  6613. }
  6614. , {}],
  6615. 47: [function (e, t, i) {
  6616. "use strict";
  6617. t.exports = {
  6618. NONE: 0,
  6619. CONTEXTUAL: 1,
  6620. ANDROID: 2
  6621. }
  6622. }
  6623. , {}],
  6624. 48: [function (e, t, i) {
  6625. "use strict";
  6626. var n = {
  6627. Title: 0,
  6628. Cardboard: 1
  6629. }
  6630. , r = {
  6631. Title: 0,
  6632. Cardboard: 1,
  6633. Gear: 2
  6634. };
  6635. !function () {
  6636. [n, r].forEach(function (e) {
  6637. e.pageCount = Object.keys(e).length
  6638. })
  6639. }(),
  6640. t.exports.ios = n,
  6641. t.exports.standard = r
  6642. }
  6643. , {}],
  6644. 49: [function (e, t, i) {
  6645. "use strict";
  6646. t.exports = {
  6647. Android: "android",
  6648. IOS: "ios",
  6649. Desktop: "desktop",
  6650. UnsupportedAndroid: "android-unsupported"
  6651. }
  6652. }
  6653. , {}],
  6654. 50: [function (e, t, i) {
  6655. "use strict";
  6656. var n = e("three");
  6657. t.exports = {
  6658. UP: new n.Vector3(0, 1, 0),
  6659. DOWN: new n.Vector3(0, -1, 0),
  6660. LEFT: new n.Vector3(-1, 0, 0),
  6661. RIGHT: new n.Vector3(1, 0, 0),
  6662. FORWARD: new n.Vector3(0, 0, -1),
  6663. BACK: new n.Vector3(0, 0, 1)
  6664. }
  6665. }
  6666. , {
  6667. three: 217
  6668. }],
  6669. 51: [function (e, t, i) {
  6670. "use strict";
  6671. var n = e("../exception/ViewmodeConvertException")
  6672. , r = e("./coreViewmodes")
  6673. , o = e("../util/common")
  6674. , a = {
  6675. MESH: "mesh",
  6676. OUTDOOR: "outdoor",
  6677. TRANSITIONING: "transitioning",
  6678. toInt: function (e) {
  6679. switch (e) {
  6680. case this.PANORAMA:
  6681. return 1;
  6682. case this.DOLLHOUSE:
  6683. return 2;
  6684. case this.FLOORPLAN:
  6685. return 3;
  6686. case this.OUTDOOR:
  6687. return 4;
  6688. case this.TRANSITIONING:
  6689. return -1
  6690. }
  6691. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6692. },
  6693. fromInt: function (e) {
  6694. switch (e) {
  6695. case "1":
  6696. case 1:
  6697. return this.PANORAMA;
  6698. case "2":
  6699. case 2:
  6700. return this.DOLLHOUSE;
  6701. case "3":
  6702. case 3:
  6703. return this.FLOORPLAN;
  6704. case "4":
  6705. case 4:
  6706. return this.OUTDOOR
  6707. }
  6708. throw new n("No known conversion for int to viewmode for int: " + e)
  6709. },
  6710. convertWorkshopModeInt: function (e) {
  6711. switch (e) {
  6712. case "0":
  6713. case 0:
  6714. case undefined: //xzw add
  6715. return this.PANORAMA;
  6716. case "1":
  6717. case 1:
  6718. return this.FLOORPLAN;
  6719. case "2":
  6720. case 2:
  6721. return this.DOLLHOUSE;
  6722. case "3":
  6723. case 3:
  6724. return this.MESH
  6725. }
  6726. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6727. }
  6728. };
  6729. o.extendObject(a, r),
  6730. t.exports = a
  6731. }
  6732. , {
  6733. "../exception/ViewmodeConvertException": 58,
  6734. "../util/common": 185,
  6735. "./coreViewmodes": 54
  6736. }],
  6737. 52: [function (e, t, i) {
  6738. "use strict";
  6739. t.exports = {
  6740. BLACK: "black",
  6741. STD: "std",
  6742. WALK: "walk"
  6743. }
  6744. }
  6745. , {}],
  6746. 53: [function (e, t, i) {
  6747. "use strict";
  6748. t.exports = {
  6749. ZoomIn: "zoom.in",
  6750. ZoomOut: "zoom.out",
  6751. ZoomMax: "zoom.max",
  6752. ZoomMin: "zoom.min"
  6753. }
  6754. }
  6755. , {}],
  6756. 54: [function (e, t, i) {
  6757. "use strict";
  6758. t.exports = {
  6759. PANORAMA: "panorama",
  6760. DOLLHOUSE: "dollhouse",
  6761. FLOORPLAN: "floorplan"
  6762. }
  6763. }
  6764. , {}],
  6765. 55: [function (e, t, i) {
  6766. "use strict";
  6767. function n(e) {
  6768. this.message = e
  6769. }
  6770. t.exports = n
  6771. }
  6772. , {}],
  6773. 56: [function (e, t, i) {
  6774. "use strict";
  6775. function n(e) {
  6776. r.call(this, e)
  6777. }
  6778. var r = e("./BasicException");
  6779. n.prototype = Object.create(r.prototype),
  6780. t.exports = n
  6781. }
  6782. , {
  6783. "./BasicException": 55
  6784. }],
  6785. 57: [function (e, t, i) {
  6786. "use strict";
  6787. function n(e) {
  6788. r.call(this, e)
  6789. }
  6790. var r = e("./BasicException");
  6791. n.prototype = Object.create(r.prototype),
  6792. t.exports = n
  6793. }
  6794. , {
  6795. "./BasicException": 55
  6796. }],
  6797. 58: [function (e, t, i) {
  6798. "use strict";
  6799. function n(e) {
  6800. r.call(this, e)
  6801. }
  6802. var r = e("./BasicException");
  6803. n.prototype = Object.create(r.prototype),
  6804. t.exports = n
  6805. }
  6806. , {
  6807. "./BasicException": 55
  6808. }],
  6809. 59: [function (e, t, i) {
  6810. (function (i) {
  6811. "use strict";
  6812. function n(e) {
  6813. var t = {};
  6814. if (e) {
  6815. var i = e.flags;
  6816. if (i)
  6817. for (var n in i)
  6818. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6819. return t
  6820. }
  6821. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6822. null
  6823. }
  6824. var r = e("./util/ajax")
  6825. , o = e("./util/showcase")
  6826. , a = e("./util/logger")
  6827. , s = ""
  6828. , l = new a(i)
  6829. , c = {};
  6830. t.exports = {
  6831. loadFeatureFlags: function (e) {
  6832. var t = $.Deferred();
  6833. return r.get(e.urlBase + s, {
  6834. responseType: "json",
  6835. prefetchFrom: "user",
  6836. auth: o.getAuthorizationHeader()
  6837. }).done(function (e) {
  6838. c = n(e),
  6839. c ? t.resolve(c) : t.reject("loading-failed")
  6840. }).fail(function () {
  6841. l.debug("Retrieval of feature flags failed."),
  6842. t.reject("loading-failed")
  6843. }),
  6844. t.promise()
  6845. },
  6846. getFlags: function () {
  6847. return c
  6848. },
  6849. updateDependentSettings: function (e, t) {
  6850. e = e || c,
  6851. e.labels && (t.labels.enabled = !0),
  6852. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6853. e.showcase_sdk && (t.sdkInit = !0),
  6854. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6855. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6856. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6857. e.hide_sc_sharing && (t.share.enabled = !1)
  6858. }
  6859. }
  6860. }
  6861. ).call(this, "/js/featureflags.js")
  6862. }
  6863. , {
  6864. "./util/ajax": 181,
  6865. "./util/logger": 189,
  6866. "./util/showcase": 193
  6867. }],
  6868. 60: [function (e, t, i) {
  6869. "use strict";
  6870. var n = (e("../util/common"),
  6871. {
  6872. status: 0,
  6873. set: function (e) {
  6874. if (isNaN(e))
  6875. return !1;
  6876. var t = $('.progressbar');
  6877. 0 > e && (e = 0);
  6878. e > 100 && (e = 100);
  6879. var width = parseInt(t.css('width').replace("px", "")) / 100; //获取进度条总长度除以100
  6880. var barperc = e * width;
  6881. var perc = Math.round(e);
  6882. var labelpos = (parseInt(barperc) - 15);
  6883. t.find('.bar').css('width', barperc); //已经再跑颜色的百分比
  6884. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6885. t.find('.perc').text(perc + '%'); //具体数字的百分比
  6886. this.status = e
  6887. },
  6888. done: function (e) {
  6889. return e || this.status ? (this.status = null,
  6890. this.set(100)) : this
  6891. }
  6892. });
  6893. t.exports.circleLoader = n
  6894. }
  6895. , {
  6896. "../util/common": 185
  6897. }],
  6898. 61: [function (e, t, i) {
  6899. "use strict";
  6900. t.exports = Object.freeze({
  6901. CLOSE: "modal.closer.close"
  6902. })
  6903. }
  6904. , {}],
  6905. 62: [function (e, t, i) {
  6906. "use strict";
  6907. function n(e, t) {
  6908. t && (t.stopPropagation(),
  6909. t.preventDefault()),
  6910. e && this.emit(l.CLOSE, e),
  6911. g.reset()
  6912. }
  6913. function r(e, t) {
  6914. function i() {
  6915. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6916. t !== f && (f = t,
  6917. t ? (e.classList.add("closeByFooter"),
  6918. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6919. h.classList.remove("closeByFooter")))
  6920. }
  6921. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6922. }
  6923. var o = e("../../settings")
  6924. , a = (e("../../tag/Media/MediaEvent"),
  6925. e("../../util/browser"))
  6926. , s = e("../../util/common")
  6927. , l = e("./ModalCloserEvent")
  6928. , c = e("events").EventEmitter
  6929. , h = document.getElementsByClassName("footer")[0]
  6930. , u = h.querySelectorAll(".close")[0]
  6931. , d = null
  6932. , p = null
  6933. , f = null
  6934. , g = (a.isMobile(),
  6935. {
  6936. open: function (e) {
  6937. e && (r(e),
  6938. d && u.removeEventListener("click", d, !0),
  6939. d = n.bind(this, e.id),
  6940. u.addEventListener("click", d, !0),
  6941. p && window.removeEventListener("resize", p, !0),
  6942. p = r.bind(this, e),
  6943. window.addEventListener("resize", p, !0))
  6944. },
  6945. reset: function () {
  6946. h.classList.remove("closeByFooter"),
  6947. u.removeEventListener("click", d, !0),
  6948. window.removeEventListener("resize", p, !0),
  6949. d = p = f = null
  6950. }
  6951. });
  6952. s.extendObject(g, c.prototype),
  6953. t.exports = g
  6954. }
  6955. , {
  6956. "../../tag/Media/MediaEvent": 131,
  6957. "../../settings": 166,
  6958. "../../util/browser": 182,
  6959. "../../util/common": 185,
  6960. "./ModalCloserEvent": 61,
  6961. events: 202
  6962. }],
  6963. 63: [function (e, t, i) {
  6964. "use strict";
  6965. function n(e, t, i) {
  6966. var n = new r.GUI({
  6967. width: 400
  6968. })
  6969. , u = n.addFolder("Flydown from Dollhouse");
  6970. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6971. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6972. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6973. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6974. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6975. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6976. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6977. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6978. var d = n.addFolder("Transition between panos");
  6979. d.add(h.transition, "blur", 0, 10).onFinishChange(function () { }),
  6980. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6981. h.transition.flyTime = 0,
  6982. d.__controllers.forEach(function (e) {
  6983. e.updateDisplay()
  6984. })
  6985. }),
  6986. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function () {
  6987. h.transition.flySpeed = 0,
  6988. d.__controllers.forEach(function (e) {
  6989. e.updateDisplay()
  6990. })
  6991. }),
  6992. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6993. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6994. d.add(h.transition, "movementEasing", Object.keys(a));
  6995. var p = n.addFolder("Path Display");
  6996. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function () { }),
  6997. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function () { }),
  6998. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function () { }),
  6999. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function () { }),
  7000. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  7001. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function () { }),
  7002. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  7003. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function () { }),
  7004. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function () { }),
  7005. p.add(h.path, "color", Object.keys(l)).onFinishChange(function () {
  7006. h.path.color = l[h.path.color],
  7007. h.path.colorUp = l._desat(h.path.color),
  7008. h.path.colorDown = l.darken(h.path.color)
  7009. }),
  7010. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function () {
  7011. h.reticuleColor = l[h.reticuleColor]
  7012. });
  7013. var f = n.addFolder("Warping")
  7014. , g = f.addFolder("Warp/Teleport");
  7015. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function () { }),
  7016. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function () { }),
  7017. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function () { }),
  7018. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function () { }),
  7019. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function () { }),
  7020. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function () { }),
  7021. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function () { }),
  7022. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function () { }),
  7023. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  7024. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  7025. g.add(h.path, "mapGuides").onFinishChange(function () { }),
  7026. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function () { }),
  7027. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function () { }),
  7028. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function () {
  7029. h.path.typ = c[h.path.typ]
  7030. }),
  7031. g.add(h.warp, "loop").onChange(function () { }).onFinishChange(function () {
  7032. t.endlessLoop = h.warp.loop
  7033. }),
  7034. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function () { }),
  7035. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function () { }),
  7036. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function () { });
  7037. var m = f.addFolder("Long Warp Only");
  7038. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function () {
  7039. h.warp.flySpeed = 0,
  7040. m.__controllers.forEach(function (e) {
  7041. e.updateDisplay()
  7042. })
  7043. }),
  7044. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function () { }),
  7045. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function () { }),
  7046. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function () { }),
  7047. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function () { }),
  7048. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function () { }),
  7049. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function () { }),
  7050. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function () { }),
  7051. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function () { }),
  7052. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function () { });
  7053. var v = n.addFolder("Warp Esoterica");
  7054. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function () { }),
  7055. v.add(h.warp, "blur", .01, 1).onFinishChange(function () { }),
  7056. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  7057. h.warp.minWarpTime = 0,
  7058. v.__controllers.forEach(function (e) {
  7059. e.updateDisplay()
  7060. })
  7061. }),
  7062. v.add(h.warp, "showBunny").onFinishChange(function () { }),
  7063. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function () { }),
  7064. v.add(h.warp, "movementEasing", Object.keys(a));
  7065. var A = n.addFolder("Misc");
  7066. A.add(h, "dollhouseFOV", 10, 180).onChange(function () {
  7067. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  7068. }),
  7069. A.add(h, "insideFOV", 10, 180).onChange(function () {
  7070. i.cameras[s.PANORAMA].fov = h.insideFOV
  7071. }),
  7072. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function () { }),
  7073. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function () { }),
  7074. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function () { });
  7075. var y = n.addFolder("Navigation");
  7076. y.add(h.navigation, "panoScores").onFinishChange(function () {
  7077. h.navigation.panoScores || e.panos.forEach(function (e) {
  7078. e.floor.remove(e.text3d),
  7079. e.text3d = null
  7080. })
  7081. }),
  7082. y.add(h.navigation, "mouseDirection"),
  7083. y.add(h.navigation, "filterStrictness", 0, 1),
  7084. y.add(h.navigation, "angleFactor", -60, 0),
  7085. y.add(h.navigation, "directionFactor", 1, 20),
  7086. y.add(h.navigation, "distanceFactor", -5, 5),
  7087. y.add(h.navigation, "optionalityFactor", .1, 10);
  7088. var C = n.addFolder("tags")
  7089. , I = C.addFolder("Tag Creation");
  7090. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  7091. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  7092. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  7093. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  7094. var E = C.addFolder("Visibility");
  7095. E.add(h.tags.visibility, "anyDistance"),
  7096. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  7097. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  7098. E.add(h.tags.visibility, "hideViaFloor"),
  7099. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  7100. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  7101. var b = C.addFolder("Disc Parameters");
  7102. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  7103. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  7104. b.add(h.tags.disc.scale, "linkFarBound").onChange(function (e) {
  7105. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  7106. }),
  7107. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function (e) {
  7108. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  7109. }),
  7110. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  7111. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  7112. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  7113. var w = C.addFolder("Navigate");
  7114. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  7115. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  7116. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  7117. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  7118. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  7119. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  7120. var _ = n.addFolder("Debug");
  7121. _.add(h, "wireframe").onFinishChange(function () {
  7122. e.chunks.forEach(function (t) {
  7123. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  7124. t.wireframeTwin.material.depthWrite = !1,
  7125. t.wireframeTwin.material.depthTest = !1,
  7126. t.wireframeTwin.material.opacity = .5,
  7127. t.wireframeTwin.material.transparent = !0),
  7128. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  7129. })
  7130. }),
  7131. _.add(h, "skyboxWireframe").onFinishChange(function () {
  7132. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  7133. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  7134. e.skybox.wireframe = null)
  7135. }),
  7136. _.add(h, "showSweeps").onFinishChange(function () {
  7137. e.setSweepVisibility(h.showSweeps)
  7138. }),
  7139. _.add(h, "showMesh").onFinishChange(function () {
  7140. e.chunks.forEach(function (e) {
  7141. e.visible = h.showMesh
  7142. })
  7143. }),
  7144. _.add(h, "showFloors").onFinishChange(function () {
  7145. e.floors.forEach(function (e) {
  7146. e.collider.children.forEach(function (e) {
  7147. e.material.visible = h.showFloors
  7148. })
  7149. })
  7150. }),
  7151. _.add(h, "showSkyboxes").onFinishChange(function () {
  7152. e.panos.forEach(function (e) {
  7153. e.skyboxMesh.visible = h.showSkyboxes
  7154. })
  7155. }),
  7156. _.add(h, "showNeighbors").onChange(function () { }),
  7157. _.add(e, "alpha", 0, 1)
  7158. }
  7159. var r = e("../lib/dat.gui")
  7160. , o = e("three")
  7161. , a = e("../util/easing")
  7162. , s = e("../enum/Viewmode")
  7163. , l = e("../enum/Colors")
  7164. , c = e("../enum/WarpStyle")
  7165. , h = e("../settings");
  7166. e("../tag/tag");
  7167. r.GUI.prototype.removeFolder = function (e) {
  7168. var t = this.__folders[e];
  7169. t && (t.close(),
  7170. this.__ul.removeChild(t.domElement.parentNode),
  7171. delete this.__folders[e],
  7172. this.onResize())
  7173. }
  7174. ,
  7175. t.exports.toggle = n
  7176. }
  7177. , {
  7178. "../enum/Colors": 19,
  7179. "../enum/Viewmode": 51,
  7180. "../enum/WarpStyle": 52,
  7181. "../lib/dat.gui": 93,
  7182. "../tag/tag": 123,
  7183. "../settings": 166,
  7184. "../util/easing": 186,
  7185. three: 217
  7186. }],
  7187. 64: [function (e, t, i) {
  7188. (function (i) {
  7189. "use strict";
  7190. function n(e, t, i, n) {
  7191. $(".gui-error .error-problem-text").text(e),
  7192. $(".gui-error .error-solution-text").text(t),
  7193. $(".gui-error .error-explanation").text(i),
  7194. $(".gui-error .error-actions").html(n),
  7195. $(window).resize(),
  7196. $(".gui-error").fadeIn(),
  7197. $("#bottom-logo").fadeIn()
  7198. }
  7199. function r(e) {
  7200. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  7201. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  7202. s.isMobile() || $("[rel=tiletip]").tooltip({
  7203. placement: "bottom",
  7204. delay: {
  7205. show: 50,
  7206. hide: 0
  7207. },
  7208. trigger: "hover",
  7209. viewport: {
  7210. selector: "body",
  7211. padding: 10
  7212. }
  7213. })
  7214. }
  7215. function o() {
  7216. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  7217. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  7218. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  7219. s.isMobile() || $(".install-browser").on("click touchstart", function (e) {
  7220. e.preventDefault(),
  7221. e.stopPropagation(),
  7222. r(" ")
  7223. })
  7224. }
  7225. function a(e) {
  7226. if ($("head title").text(c.pageTitle),
  7227. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  7228. $("#gui-loading").fadeOut(250),
  7229. $("#quick-blackout").hide(),
  7230. l.track("showcase_error", {
  7231. error_key: e
  7232. }),
  7233. h.locale || h.init(),
  7234. "webgl-unsupported" === e)
  7235. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  7236. else if ("webgl-ios" === e)
  7237. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  7238. else if ("webgl-safari" === e)
  7239. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  7240. else if ("webgl-generic" === e)
  7241. o();
  7242. else if ("missing-urls" === e)
  7243. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  7244. else if ("loading-failed" === e)
  7245. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  7246. else {
  7247. if ("loading-failed-maintenance" !== e)
  7248. return void d.error("Unhandled error: " + e);
  7249. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  7250. }
  7251. }
  7252. var s = e("./../util/browser")
  7253. , l = e("./../analytics")
  7254. , c = e("./../settings")
  7255. , h = e("../localization/localize")
  7256. , u = e("./../util/logger")
  7257. , d = new u(i)
  7258. , p = '"https://support.port.com/hc/articles/208220058"';
  7259. t.exports.error = a
  7260. }
  7261. ).call(this, "/js/gui/error.js")
  7262. }
  7263. , {
  7264. "../localization/localize": 108,
  7265. "./../analytics": 4,
  7266. "./../settings": 166,
  7267. "./../util/browser": 182,
  7268. "./../util/logger": 189
  7269. }],
  7270. 65: [function (e, t, i) {
  7271. (function (i) {
  7272. "use strict";
  7273. function n() {
  7274. Ue = [],
  7275. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  7276. Ue.push(".hideTarget", ".pinTop.right")
  7277. }
  7278. function r() {
  7279. for (var e in je)
  7280. if (je.hasOwnProperty(e)) {
  7281. var t = je[e];
  7282. if (!t.visible)
  7283. for (var i = 0; i < t.elements.length; i++)
  7284. $(t.elements[i]).hide()
  7285. }
  7286. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  7287. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  7288. n()
  7289. }
  7290. function o(e, t) {
  7291. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  7292. $("#gui-zoomin").toggle(i),
  7293. $("#gui-zoomout").toggle(i)
  7294. }
  7295. function a() {
  7296. c(),
  7297. $(".pinBottom").toggleClass("open"),
  7298. $("#drawer").toggleClass("open"),
  7299. $(".footer").toggleClass("open"),
  7300. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  7301. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  7302. ie.resetDrawer()),
  7303. setTimeout(function () {
  7304. $("#pullTab").toggleClass("opened");
  7305. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  7306. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  7307. }
  7308. function s(e) {
  7309. var t;
  7310. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  7311. t = e.position().top + e.outerHeight(),
  7312. e.attr("style", "display: none"));
  7313. var i = $("#player").outerHeight()
  7314. , n = i - 130;
  7315. return n < t + 25
  7316. }
  7317. function l(e) {
  7318. "touchstart" === e.type && e.preventDefault(),
  7319. e.stopPropagation()
  7320. }
  7321. function c() {
  7322. W && (W.reload(),
  7323. W.init())
  7324. }
  7325. function h(e) {
  7326. ne.show(e),
  7327. r()
  7328. }
  7329. function u(e) {
  7330. ne.progress(e)
  7331. }
  7332. function d(e, t, i) {
  7333. var n = t.player;
  7334. $("#gui-thumb").fadeOut(2500),
  7335. ne.hide(function () {
  7336. Ge = !1
  7337. }),
  7338. me.init(e, i),
  7339. de.finishSetup(Object.keys(e.tags).length),
  7340. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  7341. var s = function () {
  7342. i.dismissExaminedTag(),
  7343. i.disableHovering()
  7344. };
  7345. Ae.on(ye.OPENED, s),
  7346. Ce.on(Me.OPENED, s),
  7347. he.on(ue.OPENED, s),
  7348. fe.on(ge.OPENED, s);
  7349. var l = i.enableHovering.bind(i);
  7350. if (Ae.on(ye.CLOSED, l),
  7351. Ce.on(Me.CLOSED, l),
  7352. he.on(ue.CLOSED, l),
  7353. fe.on(ge.CLOSED, l),
  7354. Q.labels.enabled && Object.keys(e.labels).length,
  7355. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  7356. C(e.currentFloor, n.mode)),
  7357. getQueryVariable('m') === '372' && (je.floors.visible = 1, y(e, t)),
  7358. r(),
  7359. o(t, t.player),
  7360. $("#gui").fadeIn(1500),
  7361. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () {
  7362. a(),
  7363. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  7364. }, 2e3),
  7365. !K.isMobile())
  7366. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  7367. $(c[h]).addClass("hasHover");
  7368. O(e),
  7369. de.setupToggling();
  7370. //xzw:
  7371. window.editHotPanel && editHotPanel();
  7372. //czj
  7373. navBorderRadius(e);
  7374. //czj 编辑界面
  7375. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  7376. window.EditTools && new EditTools(n.sceneRenderer);
  7377. }
  7378. function navBorderRadius(e) {
  7379. var pullTab = $("#pullTab"),
  7380. mobileRadius = {
  7381. "bottom": { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" },
  7382. "top": { "border-top-left-radius": "10px", "border-top-right-radius": "10px" }
  7383. },
  7384. topRadius = {
  7385. "bottom": { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" },
  7386. "top": { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" }
  7387. };
  7388. function BorderRadius(bottom, top) {
  7389. $("#gui-modes-map > div:visible:last").css(bottom);
  7390. if (pullTab.is(':visible')) {
  7391. $(".viewContainer > div:visible:first").css(top);
  7392. } else {
  7393. $("#gui-modes-map > div:visible:first").css(top);
  7394. }
  7395. }
  7396. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  7397. BorderRadius(mobileRadius.bottom, mobileRadius.top);
  7398. } else {
  7399. BorderRadius(topRadius.bottom, topRadius.top);
  7400. }
  7401. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  7402. if (window.DATA.model.special || window.DATA.special) {
  7403. window.specialScene && specialScene.special().afterImplement();
  7404. }
  7405. }
  7406. function p(e) {
  7407. e || (e = 0),
  7408. We = !1,
  7409. window.setTimeout(function () {
  7410. We || (ze = !0,
  7411. $("#gui-spinner").stop(!0, !0).show())
  7412. }
  7413. .bind(this), e)
  7414. }
  7415. function f() {
  7416. $("#gui-spinner").stop(!0, !0),
  7417. $("#gui-spinner").fadeOut(1e3),
  7418. We = !0,
  7419. ze = !1
  7420. }
  7421. function g(e, t) {
  7422. var i = e.mode
  7423. , n = t || e.currentPano;
  7424. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  7425. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  7426. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  7427. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  7428. Q.show360Views.enabled && !n.isAligned() ? (
  7429. $(".gui-floor").addClass("hidden"),
  7430. $("#gui-modes-outside").addClass("desktop-only")) : (
  7431. $(".gui-floor").removeClass("hidden"),
  7432. $("#gui-modes-outside").removeClass("desktop-only")),
  7433. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  7434. Be = i,
  7435. $("#gui-modes-outside").addClass("hidden"),
  7436. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  7437. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  7438. }
  7439. function m(e, t) {
  7440. var i = t.player;
  7441. $("#gui-modes-inside").on("mousedown touchstart", function (e) {
  7442. l(e),
  7443. J.updateInteraction(Se.InteractionGui, "inside-button"),
  7444. J.track("USER", {
  7445. event_type: "showcase_gui",
  7446. gui_action: "click_inside_mode_button"
  7447. }),
  7448. t.changeMode(_e.PANORAMA);
  7449. }),
  7450. $("#gui-modes-outside").find("a").on("click", function (e) {
  7451. l(e),
  7452. J.track("showcase_gui", {
  7453. gui_action: "click_outside_mode_button"
  7454. }),
  7455. t.changeMode(Be)
  7456. }),
  7457. $("#gui-modes-floorplan").on("click", function (e) {
  7458. l(e),
  7459. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  7460. gui_action: "click_floorplan_mode_button"
  7461. }),
  7462. t.changeMode(_e.FLOORPLAN));
  7463. }),
  7464. $("#gui-modes-dollhouse").on("click", function (e) {
  7465. l(e),
  7466. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  7467. gui_action: "click_dollhouse_mode_button"
  7468. }),
  7469. t.changeMode(_e.DOLLHOUSE));
  7470. })
  7471. }
  7472. function v(e, t) {
  7473. function i() {
  7474. document.getElementById("vr").classList.remove("hidden"),
  7475. Q.vr.allowWebVR ? K.getVRDisplay().then(function (e) {
  7476. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  7477. $(".improper-embed").toggleClass("hidden", !1),
  7478. r())
  7479. }, function (e) {
  7480. r()
  7481. }) : r()
  7482. }
  7483. function n(i) {
  7484. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  7485. Ie.init(e.data, t, i, q),
  7486. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  7487. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  7488. }
  7489. function r() {
  7490. De.info("WebVR support not found, VR button activates native app VR modal"),
  7491. Ae.init(e.data, q),
  7492. Ae.on(ye.OPENED, function () {
  7493. var e = document.getElementById("vr-modal");
  7494. return function () {
  7495. Ze("vr"),
  7496. le.open(e)
  7497. }
  7498. }()),
  7499. Ae.on(ye.CLOSED, le.reset)
  7500. }
  7501. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)) {
  7502. /*********************** 方奕卓 VR功能事件监听 ********************/
  7503. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  7504. switch (Q.vr.option) {
  7505. case Pe.CONTEXTUAL:
  7506. i();
  7507. break;
  7508. case Pe.ANDROID:
  7509. K.detectAndroid() && i();
  7510. break;
  7511. case Pe.NONE:
  7512. }
  7513. }
  7514. }
  7515. function A(e, t) {
  7516. $("#play").on("mousedown touchstart", function (e) {
  7517. l(e);
  7518. Ze("tour");
  7519. ve.play();
  7520. J.trackAlways("showcase_gui", {
  7521. gui_action: "play_highlights"
  7522. })
  7523. }),
  7524. window.startAndPlay = function (e) {
  7525. // l(e);
  7526. Ze("tour");
  7527. ve.play();
  7528. J.trackAlways("showcase_gui", {
  7529. gui_action: "play_highlights"
  7530. })
  7531. };
  7532. $("#pause").on("mousedown touchstart", function (e) {
  7533. l(e),
  7534. ve.pause(),
  7535. J.trackAlways("showcase_gui", {
  7536. gui_action: "pause_highlights"
  7537. })
  7538. }),
  7539. $("#gui-zoomin").find("a").on("click", function (e) {
  7540. l(e),
  7541. t.player.zoomInIncrementally()
  7542. }),
  7543. $("#gui-zoomout").find("a").on("click", function (e) {
  7544. l(e),
  7545. t.player.zoomOutIncrementally()
  7546. })
  7547. }
  7548. function y(e, t) {
  7549. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  7550. if (getQueryVariable('m') === '372') continue;
  7551. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  7552. $(".gui-floor").find(".container").prepend(r)
  7553. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  7554. }
  7555. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  7556. i.on("click", function (e) {
  7557. l(e),
  7558. Ze("floor"),
  7559. i.toggleClass("open")
  7560. }),
  7561. $(".floorChoice").on("click", function (e) {
  7562. l(e);
  7563. var n = $(this).data("index");
  7564. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7565. t.player.gotoFloor(n),
  7566. J.track("showcase_gui", {
  7567. gui_action: "click_floor_select_button",
  7568. interaction_source: "gui"
  7569. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7570. Ze("move"),
  7571. t.allFloors(),
  7572. J.track("showcase_gui", {
  7573. gui_action: "click_toggle_all_floors_button",
  7574. interaction_source: "gui"
  7575. })),
  7576. i.removeClass("open")
  7577. })
  7578. }
  7579. function C(e, t) {
  7580. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()),
  7581. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7582. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7583. $(".floorChoice").removeClass("active"),
  7584. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7585. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7586. $(".floorChoice").removeClass("active"),
  7587. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7588. }
  7589. function I(e) {
  7590. return e.describe().inTransition
  7591. }
  7592. function b(e, t, i) {
  7593. Fe = e.heroLocations.length;
  7594. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7595. , r = 100 / Fe + "%"
  7596. , o = $("#thumb-container")
  7597. , a = $("#progressBar");
  7598. $("#status").find(".totalSteps").text(Fe);
  7599. for (var s = 0; s < Fe; s++) {
  7600. var c = e.heroLocations[s]
  7601. , h = $(n);
  7602. var thumbUrl
  7603. if (c.heroLocations) {//有子项,选第一张截图
  7604. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7605. } else {
  7606. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7607. }
  7608. h.attr("data-index", s)
  7609. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7610. if (c.name) {
  7611. var u = $('<div class="overlay"></div>').text(c.name);
  7612. h.prepend(u)
  7613. }
  7614. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7615. var d = e.panos.get(c.panoId)
  7616. , p = d && !d.isAligned()
  7617. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7618. h.prepend(f)
  7619. }
  7620. o.append(h),
  7621. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7622. }
  7623. j = 144 * Fe,
  7624. Y = 111 * Fe,
  7625. $(".thumbImg").on("mouseover", function () {
  7626. I(t) || i.showPathToHeroLocation([$(this).data("index"), 0])//改
  7627. }),
  7628. $(".thumbImg").on("mouseout", function () {
  7629. t.clearPath()
  7630. }),
  7631. $(".thumbImg").on("click", function (e) {
  7632. l(e);
  7633. var i = $(this);
  7634. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7635. J.trackAlways("showcase_gui", {
  7636. gui_action: "click_highlight"
  7637. }),
  7638. t.goToHighlight([i.data("index"), 0])//改
  7639. }),
  7640. $(".previous").find("a").on("click", function (e) {
  7641. l(e),
  7642. J.trackAlways("showcase_gui", {
  7643. gui_action: "prev_highlight"
  7644. }),
  7645. t.prevHighlight()
  7646. }),
  7647. $(".next").find("a").on("click", function (e) {
  7648. l(e),
  7649. J.trackAlways("showcase_gui", {
  7650. gui_action: "next_highlight"
  7651. }),
  7652. t.nextHighlight()
  7653. }),
  7654. $("#drawer").on("mouseleave", function (e) {
  7655. l(e);
  7656. var t;
  7657. try {
  7658. t = new MouseEvent("mouseup", {
  7659. clientX: e.clientX,
  7660. clientY: e.clientY,
  7661. screenX: e.screenX,
  7662. screenY: e.screenY
  7663. })
  7664. } catch (i) {
  7665. t = document.createEvent("MouseEvents"),
  7666. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7667. }
  7668. document.dispatchEvent(t)
  7669. }),
  7670. W = new Sly($("#scrollFrame"), {
  7671. horizontal: !0,
  7672. itemNav: "centered",
  7673. smart: !0,
  7674. scrollTrap: !0,
  7675. scrollBy: 1,
  7676. mouseDragging: !0,
  7677. touchDragging: !0,
  7678. speed: 300,
  7679. dragHandle: !0,
  7680. dynamicHandle: !0,
  7681. clickBar: !0,
  7682. scrollBar: $("#scroller"),
  7683. activateOn: null
  7684. }).init(),
  7685. W.on("active", function (e, t) {
  7686. Ve = t,
  7687. Ze("tour"),
  7688. $(".step").removeClass("active"),
  7689. $("#status").find(".curIdx").text(t + 1);
  7690. for (var i = 0; i <= t; i++)
  7691. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7692. }),
  7693. w()
  7694. //add :
  7695. let scrollFrame = $(W.frame)
  7696. scrollFrame.on("wheel.sly", function() {
  7697. lastMoveScrollTime = Date.now()
  7698. })
  7699. let dragstart
  7700. /* scrollFrame.on("pointerdown", function() {
  7701. dragstart = true
  7702. })
  7703. scrollFrame.on("pointerup", function() {
  7704. dragstart = false
  7705. }) */
  7706. scrollFrame.on("pointermove", function() {
  7707. //if(dragstart){
  7708. lastMoveScrollTime = Date.now()
  7709. //}
  7710. })
  7711. //scrollFrame.on("pointerdown", function() {
  7712. // lastMoveScrollTime = Date.now()
  7713. //})
  7714. }
  7715. function w() {
  7716. var e = $("#player").width() - 20
  7717. , t = $("#scroller")
  7718. , i = $("#drawer")
  7719. , n = $(".pinBottom");
  7720. if ($("#player").width() < 488 || $("#player").height() < 488)
  7721. t.addClass("hidden"),
  7722. i.addClass("noScroll"),
  7723. n.addClass("noScroll");
  7724. else {
  7725. var r = j > e
  7726. , o = !i.hasClass("noScroll")
  7727. , a = r !== o;
  7728. a && (t.toggleClass("hidden"),
  7729. i.toggleClass("noScroll"),
  7730. n.toggleClass("noScroll"))
  7731. }
  7732. }
  7733. function _(e) {
  7734. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7735. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7736. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7737. }
  7738. function T(e) {
  7739. function t(t, i) {
  7740. return !!e.player_options[t] && e[i || t]
  7741. }
  7742. $(".model-title").text(e.name);
  7743. var i = Q.pageTitle;
  7744. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7745. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7746. document.title = i,
  7747. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7748. delay: {
  7749. show: 50,
  7750. hide: 0
  7751. },
  7752. trigger: "hover",
  7753. html: !1,
  7754. viewport: {
  7755. selector: "body",
  7756. padding: 10
  7757. }
  7758. }),
  7759. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7760. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7761. de.populate({
  7762. name: t("model_name", "name"),
  7763. coBrand: t("presented_by"),
  7764. description: t("model_summary", "summary") || "暂无内容",
  7765. contactName: t("contact_name"),
  7766. address: t("address"),
  7767. phone: t("contact_phone"),
  7768. formattedPhone: e.formatted_contact_phone,
  7769. email: t("contact_email"),
  7770. url: t("external_url"),
  7771. socialSharing: e.enable_social_sharing && e.is_public
  7772. })
  7773. }
  7774. function x(e, t, i, n, r, o) {
  7775. function a() {
  7776. o.setLoadingStartTime(),
  7777. H(),
  7778. r ? (re.showMessage(t, i, je.coBrand.visible),
  7779. l()) : h(l)
  7780. }
  7781. var s = $.Deferred()
  7782. , l = s.resolve.bind(s);
  7783. return Ge = !0,
  7784. O(e),
  7785. e.data.player_options && _(e.data.player_options),
  7786. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7787. Re.localizeGUI(),
  7788. T(e.data),
  7789. r || $(".quick").addClass("hidden"),
  7790. //e.data.image && !r && E(e.data.image),
  7791. n ? (J.impression(),
  7792. a()) : (o.setWaitingStartTime(),
  7793. oe.show(r, a)),
  7794. s
  7795. }
  7796. function S(e, t, i, n, r, a, s) {
  7797. q = s,
  7798. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7799. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7800. ae.init(),
  7801. re.init(e, a),
  7802. Oe.init(e, t, n),
  7803. $(".icon").on("mouseover", function () {
  7804. t.player && t.player.reticule.hide()
  7805. }),
  7806. m(e, t),
  7807. A(e, t),
  7808. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7809. Ce.on(Me.OPENED, function () {
  7810. var e = document.getElementById("share-modal");
  7811. return function () {
  7812. Ze("share"),
  7813. le.open(e)
  7814. }
  7815. }()),
  7816. Ce.on(Me.CLOSED, le.reset)),
  7817. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7818. je.tourControls.visible = !1),
  7819. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7820. z(),
  7821. g(i),
  7822. v(e, r),
  7823. e.on("floor.changed", C),
  7824. e.on("waiting", R.bind(this, e)),
  7825. e.on("waiting-done", P.bind(this, e)),
  7826. i.on(xe.ModeChanged, function (e, n) {
  7827. g(i),
  7828. o(t, i),
  7829. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7830. he.updateMode(n)
  7831. }),
  7832. n.on(Se.Move, Ze.bind(this, "move")),
  7833. i.on(xe.Ready, function () {
  7834. ie.init(n, i, i.tagManager, t),
  7835. i.on(xe.ModeChanged, function (e, t) {
  7836. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7837. })
  7838. }),
  7839. i.on(xe.PanoChosen, function (e, t) {
  7840. g(i, t),
  7841. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7842. }),
  7843. le.on(ce.CLOSE, function (e) {
  7844. switch (e) {
  7845. case "vr-modal":
  7846. Ae.dismiss();
  7847. break;
  7848. case "share-modal":
  7849. Ce.hide();
  7850. break;
  7851. case "terms-modal":
  7852. fe.hide()
  7853. }
  7854. });
  7855. var l = $("#play").eq(0)
  7856. , c = $("#pause").eq(0)
  7857. , h = $(".pinBottom").toArray()
  7858. , u = $("#drawer").eq(0)
  7859. , d = $("#playHead").eq(0)
  7860. , p = $("#progressBar").eq(0)
  7861. , f = $("#thumb-container").eq(0)
  7862. , y = f.children()
  7863. , I = p.children();
  7864. t.on("update.controls", function () {//导览控制
  7865. var n = t.describe();
  7866. window.player.emit('onplayStatus', n),
  7867. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7868. c.show()),
  7869. n.tourInProgress && (h.forEach(function (e) {
  7870. e.classList.add("playing")
  7871. }),
  7872. u.addClass("playing"),
  7873. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7874. c.hide()),
  7875. n.tourInProgress || (ve.stopTour(),
  7876. h.forEach(function (e) {
  7877. e.classList.remove("playing")
  7878. }),
  7879. u.removeClass("playing"),
  7880. d.removeClass("playing")));
  7881. var r, a, s;
  7882. if (null !== n.currentItem) {
  7883. var p, f;
  7884. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7885. n.onTheBus ? (p = "active",
  7886. f = "recent") : (f = "active",
  7887. p = "recent");
  7888. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7889. for (r = 0; r < e.heroLocations.length; r += 1){
  7890. s = y.eq(r),
  7891. a = I.eq(r),
  7892. s.removeClass(f),
  7893. a.removeClass(f);
  7894. if(n.onTheBus && r === n.destinationItem[0]){
  7895. s.addClass(p)
  7896. a.addClass(p)
  7897. if(Date.now() - lastMoveScrollTime > 2000){ //add
  7898. W.activate(r) // scrollbar slide to this
  7899. }
  7900. }else{
  7901. n.onTheBus && g && r === n.currentItem[0] ?
  7902. (s.addClass(p), a.addClass(p)) :
  7903. (s.removeClass(p), a.removeClass(p))
  7904. }
  7905. }
  7906. } else
  7907. for (r = 0; r < e.heroLocations.length; r += 1)
  7908. s = y.eq(r),
  7909. a = I.eq(r),
  7910. s.removeClass("active recent"),
  7911. a.removeClass("active recent");
  7912. o(t, i)
  7913. }),
  7914. document.addEventListener("keydown", function (n) {
  7915. switch (J.updateInteraction(Se.InteractionKey),
  7916. n.which) {
  7917. case we.ZERO:
  7918. Q.debug && e.toggleAlpha();
  7919. break;
  7920. case we.NINE:
  7921. Q.debug && se.toggle();
  7922. break;
  7923. case we.ONE:
  7924. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7925. break;
  7926. case we.TWO:
  7927. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7928. break;
  7929. case we.THREE:
  7930. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7931. break;
  7932. case we.FOUR:
  7933. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7934. break;
  7935. case we.SPACE:
  7936. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7937. break;
  7938. case we.RETURN:
  7939. Q.debug && e.toggleExplodeUp();
  7940. break;
  7941. case we.P:
  7942. k();
  7943. break;
  7944. case we.U:
  7945. B();
  7946. break;
  7947. case we.X:
  7948. Q.debug && e.toggleExplode();
  7949. break;
  7950. case we.PLUSEQUALS:
  7951. t.player.activatePersistentZooming(!0),
  7952. ie.hideUi();
  7953. break;
  7954. case we.DASHUNDERSCORE:
  7955. t.player.activatePersistentZooming(!1),
  7956. ie.hideUi();
  7957. break;
  7958. case we.SEVEN:
  7959. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7960. break;
  7961. case we.EIGHT:
  7962. t.player.decreaseZoomSpeed();
  7963. break;
  7964. case we.NINE:
  7965. t.player.increaseZoomSpeed()
  7966. }
  7967. return i && i.reticule.hide(),
  7968. !0
  7969. }
  7970. .bind(this)),
  7971. document.addEventListener("keyup", function (e) {
  7972. switch (e.which) {
  7973. case we.PLUSEQUALS:
  7974. t.player.deactivatePersistentZooming();
  7975. break;
  7976. case we.DASHUNDERSCORE:
  7977. t.player.deactivatePersistentZooming()
  7978. }
  7979. }
  7980. .bind(this)),
  7981. F(e),
  7982. L(e, t.player),
  7983. M(i),
  7984. te.setAutoPlay(e.heroCount()),
  7985. he.init(i, a.mode),
  7986. he.on(ue.OPENED, Ze.bind(this, "help")),
  7987. fe.init(),
  7988. fe.on(ge.OPENED, function () {
  7989. var e = document.getElementById("terms-modal");
  7990. return function () {
  7991. Ze("terms"),
  7992. le.open(e)
  7993. }
  7994. }()),
  7995. fe.on(ge.CLOSED, le.reset),
  7996. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7997. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7998. Q.profiling.enabled && se.show(),
  7999. ve.init(t)
  8000. }
  8001. function M(e) {
  8002. var t = function (e, t) {
  8003. $(e).find("a").each(function (e, i) {
  8004. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  8005. i.style.pointerEvents = t ? "auto" : "none"
  8006. })
  8007. }
  8008. , i = function () {
  8009. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  8010. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  8011. };
  8012. e.on(Ne.ZoomMax, function () {
  8013. t("#gui-zoomin", !1),
  8014. t("#gui-zoomout", !0)
  8015. }),
  8016. e.on(Ne.ZoomMin, function () {
  8017. t("#gui-zoomin", !0),
  8018. t("#gui-zoomout", !1)
  8019. }),
  8020. e.on(Ne.ZoomIn, function () {
  8021. t("#gui-zoomout", !0)
  8022. }),
  8023. e.on(Ne.ZoomOut, function () {
  8024. t("#gui-zoomin", !0)
  8025. }),
  8026. i()
  8027. }
  8028. function R(e) {
  8029. O(e)
  8030. }
  8031. function P(e) {
  8032. O(e)
  8033. }
  8034. function O(e) {
  8035. var t = e.waitQueue.length;
  8036. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  8037. }
  8038. function L(e, t) {
  8039. He = {
  8040. gui: null,
  8041. visible: !1,
  8042. model: e,
  8043. player: t
  8044. }
  8045. }
  8046. function D(e, t) {
  8047. // function i() {
  8048. // var i = t.toJSON();
  8049. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  8050. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  8051. // }
  8052. // var n = {}
  8053. // , r = new Le.GUI({
  8054. // autoPlace: !0,
  8055. // width: "60%"
  8056. // });
  8057. // i(),
  8058. // t.on(xe.ViewChanged, i),
  8059. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  8060. // r.domElement.id = "datLinks";
  8061. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  8062. // return o.forEach(function(e) {
  8063. // if (!K.detectSafari()) {
  8064. // var t = document.createElement("button");
  8065. // t.classList.add("btn-deep-link"),
  8066. // t.innerText = Re.MENU_COPY,
  8067. // e.nextSibling.appendChild(t);
  8068. // var i = function() {
  8069. // alert(Re.LINK_ALERT_COPY),
  8070. // t.hide()
  8071. // };
  8072. // t.addEventListener("click", function(e) {
  8073. // try {
  8074. // var t = e.target.parentNode.childNodes[0];
  8075. // t.select();
  8076. // var n = document.execCommand("copy");
  8077. // t.blur(),
  8078. // n || i()
  8079. // } catch (e) {
  8080. // i()
  8081. // }
  8082. // })
  8083. // }
  8084. // }),
  8085. // $(r.__closeButton).hide(),
  8086. // r
  8087. }
  8088. function N(e) {
  8089. He.gui || (He.gui = D(He.model, He.player)),
  8090. He.visible = e,
  8091. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  8092. }
  8093. function B() {
  8094. N(!He.visible)
  8095. }
  8096. function F(e) {
  8097. ke = {
  8098. gui: null,
  8099. visible: !1,
  8100. model: e
  8101. }
  8102. }
  8103. function V(e) {
  8104. var t = new Le.GUI;
  8105. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function () {
  8106. e.setSweepVisibility(Q.showSweeps)
  8107. }),
  8108. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  8109. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function () {
  8110. Q.transition.flySpeed = 0,
  8111. t.__controllers.forEach(function (e) {
  8112. e.updateDisplay()
  8113. })
  8114. }),
  8115. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  8116. $(t.__closeButton).hide(),
  8117. t
  8118. }
  8119. function U(e) {
  8120. ke.gui || (ke.gui = V(ke.model)),
  8121. ke.visible = e,
  8122. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  8123. }
  8124. function k() {
  8125. U(!ke.visible)
  8126. }
  8127. function H() {
  8128. function e(e) {
  8129. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  8130. }
  8131. $("body").css("touch-action", "none"),
  8132. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function (e) {
  8133. // e.preventDefault()
  8134. });
  8135. var t = document.getElementById("terms-text")
  8136. , i = document.getElementById("more-help-wrapper")
  8137. , n = (document.getElementById("navigation-help-wrapper"),
  8138. document.getElementById("help-dialog"),
  8139. document.getElementById("tag-billboards"));
  8140. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  8141. document.body.addEventListener("DOMMouseScroll", e)),
  8142. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function (e) {
  8143. e.stopPropagation()
  8144. })
  8145. }
  8146. function G(e, t) {
  8147. for (var i = []; e;)
  8148. i.push(e),
  8149. e = e.parentNode;
  8150. for (; t && i.indexOf(t) === -1;)
  8151. t = t.parentNode;
  8152. return t
  8153. }
  8154. function z() {
  8155. var e, t = function (t) {
  8156. e = 0 === t.button || 1 === t.which ? t.target : null
  8157. }, i = function (t) {
  8158. e !== t.target && (e = G(e, t.target));
  8159. var i = document.getElementById("gui-parent");
  8160. if (G(i, e) !== i && (e = null),
  8161. e) {
  8162. var n;
  8163. try {
  8164. n = new MouseEvent("click", t)
  8165. } catch (e) {
  8166. n = document.createEvent("MouseEvents"),
  8167. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  8168. }
  8169. n.syntheticClick = !0,
  8170. e.dispatchEvent(n),
  8171. e = null
  8172. }
  8173. };
  8174. document.body.addEventListener("mousedown", t, !0),
  8175. document.body.addEventListener("mouseup", i, !0),
  8176. document.getElementById("gui-parent").addEventListener("click", function (e) {
  8177. e.syntheticClick || (e.stopPropagation(),
  8178. "A" === e.target.nodeName && e.preventDefault())
  8179. }, !0)
  8180. }
  8181. var lastMoveScrollTime = 0;//add
  8182. var W, j, Y, X, Z, q, K = (e("three"),
  8183. e("../util/ajax"),
  8184. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  8185. e("../util/camera"),
  8186. e("../util/logger")), te = (e("../objects/Snapshot"),
  8187. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  8188. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  8189. e("../enum/PathDisplayMode"),
  8190. e("../enum/DirectorEvents"),
  8191. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  8192. e("../enum/WarpStyle"),
  8193. e("../enum/AlignmentType"),
  8194. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  8195. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  8196. coBrand: {
  8197. visible: !0,
  8198. elements: [".co-brand", "#loaderCoBrand"]
  8199. },
  8200. help: {
  8201. visible: !0,
  8202. elements: [".nav-help", "#nav-help"]
  8203. },
  8204. tourControls: {
  8205. visible: !0,
  8206. elements: [".next", ".previous", "#play"]
  8207. },
  8208. highlight: {
  8209. visible: !0,
  8210. elements: ["#drawer", "#pullTab"]
  8211. },
  8212. share: {
  8213. visible: !0,
  8214. elements: [".socialButton", "#share"]
  8215. },
  8216. fullScreen: {
  8217. visible: !0,
  8218. elements: ["#gui-fullscreen"]
  8219. },
  8220. floors: {
  8221. visible: !0,
  8222. elements: [".gui-floor"]
  8223. }
  8224. }, Ye = function () {
  8225. var e = document.getElementById("drawer");
  8226. return function () {
  8227. $("#player").height() < 400 && e.classList.contains("open") && a()
  8228. }
  8229. }(), Xe = function () {
  8230. var e = document.getElementById("meta-info");
  8231. return function () {
  8232. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  8233. }
  8234. }(), Ze = function (e) {
  8235. function t() {
  8236. u.classList.contains("expand") && de.toggleMeta(!0)
  8237. }
  8238. function i() {
  8239. fe.hide()
  8240. }
  8241. function n() {
  8242. he.close()
  8243. }
  8244. function r() {
  8245. Ae.dismiss()
  8246. }
  8247. function o() {
  8248. p.hasClass("open") && a(!0)
  8249. }
  8250. function l() {
  8251. Ce.hide()
  8252. }
  8253. function c() {
  8254. f.hasClass("open") && f.removeClass("open")
  8255. }
  8256. function h() {
  8257. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  8258. }
  8259. var u = document.getElementById("meta-info")
  8260. , d = document.getElementById("interaction-modal")
  8261. , p = $("#drawer").eq(0)
  8262. , f = $(".gui-floor").eq(0)
  8263. , g = $(".vr-popup").eq(0);
  8264. return function (e) {
  8265. switch (e) {
  8266. case "info":
  8267. i(),
  8268. n(),
  8269. Ye(),
  8270. l(),
  8271. c(),
  8272. r(),
  8273. h();
  8274. break;
  8275. case "terms":
  8276. t(),
  8277. n(),
  8278. o(),
  8279. l(),
  8280. c(),
  8281. r(),
  8282. h();
  8283. break;
  8284. case "help":
  8285. t(),
  8286. i(),
  8287. l(),
  8288. c(),
  8289. r(),
  8290. h();
  8291. break;
  8292. case "vr":
  8293. t(),
  8294. i(),
  8295. l(),
  8296. c(),
  8297. n(),
  8298. h(),
  8299. s(g) && o();
  8300. break;
  8301. case "highlights":
  8302. Xe(),
  8303. i(),
  8304. l(),
  8305. c();
  8306. break;
  8307. case "share":
  8308. t(),
  8309. i(),
  8310. n(),
  8311. c(),
  8312. r(),
  8313. h();
  8314. break;
  8315. case "floor":
  8316. i(),
  8317. l(),
  8318. r();
  8319. break;
  8320. case "view":
  8321. c(),
  8322. l(),
  8323. i(),
  8324. r();
  8325. break;
  8326. case "tour":
  8327. i(),
  8328. l(),
  8329. c(),
  8330. r();
  8331. break;
  8332. case "move":
  8333. i(),
  8334. l(),
  8335. c(),
  8336. r();
  8337. break;
  8338. case "resize":
  8339. t(),
  8340. Ye(),
  8341. c();
  8342. break;
  8343. case "tag":
  8344. i(),
  8345. n(),
  8346. l(),
  8347. c(),
  8348. r()
  8349. }
  8350. }
  8351. }();
  8352. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function (e) {
  8353. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  8354. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  8355. setTimeout(function () {
  8356. $(".icon:visible").hide().show(0)
  8357. }, 100)
  8358. }),
  8359. $("#gui-fullscreen").find("a").on("click", function (e) {
  8360. l(e),
  8361. K.requestFullscreen($("body")[0]),
  8362. J.track("showcase_gui", {
  8363. gui_action: "click_enter_fullscreen",
  8364. interaction_source: "gui"
  8365. })
  8366. //czj
  8367. //W.reload()
  8368. }),
  8369. $("#gui-fullscreen-exit").find("a").on("click", function (e) {
  8370. l(e),
  8371. K.exitFullscreen(),
  8372. J.track("showcase_gui", {
  8373. gui_action: "click_exit_fullscreen",
  8374. interaction_source: "gui"
  8375. })
  8376. })
  8377. $(window).on("resize", function (e) {
  8378. var t = e.target.innerHeight
  8379. , i = e.target.innerWidth;
  8380. t === X && i === Z || (je.highlight.visible && w(),
  8381. Ze("resize"),
  8382. $(".pinTop.right").removeClass("hideUnderMeta"),
  8383. c(),
  8384. X = t,
  8385. Z = i)
  8386. }).resize(),
  8387. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  8388. $("#pullTab").on("click", function (e) {
  8389. l(e),
  8390. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  8391. gui_action: "hide_highlight_reel"
  8392. }),
  8393. $(this).addClass("open").children("img").attr("src", "static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  8394. gui_action: "show_highlight_reel"
  8395. }),
  8396. $(this).removeClass("open").children("img").attr("src", "static/images/auto-suspend.png"));
  8397. a()
  8398. });
  8399. /***********************方奕卓 热点列表事件监听 ************************/
  8400. if (window.DATA.showHotListSta) {
  8401. $('#hotList').css('display', '');
  8402. $('#hotList').on('click', function (e) {
  8403. l(e);
  8404. var hotList = $('#hotListWrap')[0];
  8405. var isActive = hotList.classList.contains('hotListActive');
  8406. if (isActive) {
  8407. hotList.classList.remove('hotListActive');
  8408. this.classList.remove('active')
  8409. } else {
  8410. hotList.classList.add('hotListActive');
  8411. this.classList.add('active')
  8412. }
  8413. }),
  8414. $('#hotListContent ul').on('mouseover', function (e) {
  8415. l(e);
  8416. var target = e.target;
  8417. var hotList = document.getElementById('hotListWrap');
  8418. if (target.tagName === 'SPAN') {
  8419. var targetParent = target.parentElement.parentElement;
  8420. if (target.offsetWidth + 116 >= targetParent.clientWidth) {
  8421. hotList.style.width = target.offsetWidth + 116 + 'px';
  8422. } else {
  8423. hotList.style.width = '';
  8424. }
  8425. } else if (target.tagName === 'LI') {
  8426. var targetParent = target.parentElement;
  8427. if (target.children[0].offsetWidth + 116 >= targetParent.clientWidth) {
  8428. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  8429. } else {
  8430. hotList.style.width = ''
  8431. }
  8432. } else {
  8433. hotList.style.width = '';
  8434. }
  8435. });
  8436. $('#hotListContent ul').on('click', function (e) {
  8437. l(e);
  8438. this.preElem && this.preElem.classList.remove('active');
  8439. if (e.target.tagName === 'SPAN') {
  8440. e.target.parentElement.classList.add('active');
  8441. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true); // 打开热点
  8442. this.preElem = e.target.parentElement;
  8443. } else {
  8444. e.target.classList.add('active');
  8445. e.target.hot && e.target.hot.examine(window.player, true); // 打开热点
  8446. this.preElem = e.target;
  8447. }
  8448. })
  8449. $('#hotListClose').on('click', function (e) {
  8450. l(e);
  8451. var hotList = $('#hotListWrap')[0];
  8452. hotList.classList.remove('hotListActive');
  8453. $('#hotListContent ul .active').removeClass('active');
  8454. $('#hotList')[0].classList.remove('active')
  8455. })
  8456. }
  8457. /*****************************************************************/
  8458. $("#more-menu-button").on("click", function (e) {
  8459. l(e);
  8460. var t = $("#more-menu");
  8461. t.toggleClass("open")
  8462. }),
  8463. t.exports.init = S,
  8464. t.exports.startLoading = x,
  8465. t.exports.endLoading = d,
  8466. t.exports.onProgress = u
  8467. }
  8468. ).call(this, "/js/gui/gui.js")
  8469. }
  8470. , {
  8471. "../analytics": 4,
  8472. "../controls/serializer": 14,
  8473. "../enum/AlignmentType": 17,
  8474. "../enum/BlackoutStyle": 18,
  8475. "../enum/ControlEvents": 21,
  8476. "../enum/DirectorEvents": 23,
  8477. "../enum/Keys": 30,
  8478. "../enum/PathDiscardMode": 38,
  8479. "../enum/PathDisplayMode": 39,
  8480. "../enum/PlayerEvents": 40,
  8481. "../enum/VROption": 47,
  8482. "../enum/Vectors": 50,
  8483. "../enum/Viewmode": 51,
  8484. "../enum/WarpStyle": 52,
  8485. "../enum/ZoomEvents": 53,
  8486. "../lib/dat.gui": 93,
  8487. "../localization/localize": 108,
  8488. "../tag/Media/MediaEvent": 131,
  8489. "../objects/Snapshot": 153,
  8490. "../settings": 166,
  8491. "../util/ajax": 181,
  8492. "../util/browser": 182,
  8493. "../util/camera": 183,
  8494. "../util/logger": 189,
  8495. "../util/showcase": 193,
  8496. "../util/transitions": 195,
  8497. "./closer/ModalCloserEvent": 61,
  8498. "./closer/modalCloser": 62,
  8499. "./help/HelpEvent": 66,
  8500. "./help/help": 67,
  8501. "./helpManager": 68,
  8502. "./immersiveMode": 69,
  8503. "./konami": 70,
  8504. "./landingScreen": 71,
  8505. "./loadingScreen": 72,
  8506. "./memoryUsage": 73,
  8507. "./playButton": 74,
  8508. "./populateModal": 75,
  8509. "./sharing/ShareEvents": 76,
  8510. "./sharing/modal": 77,
  8511. "./terms/TermsEvent": 78,
  8512. "./terms/terms": 79,
  8513. "./title/TitleEvents": 80,
  8514. "./title/tagToggle": 81,
  8515. "./title/titleBar": 82,
  8516. "./tourInteraction": 84,
  8517. "./vr/vrEvent": 85,
  8518. "./vr/vrModal": 87,
  8519. "./webvr/WebVrEvent": 88,
  8520. "./webvr/webVRgui": 89,
  8521. three: 217
  8522. }],
  8523. 66: [function (e, t, i) {
  8524. "use strict";
  8525. t.exports = Object.freeze({
  8526. OPENED: "help.opened",
  8527. CLOSED: "help.closed"
  8528. })
  8529. }
  8530. , {}],
  8531. 67: [function (e, t, i) {
  8532. "use strict";
  8533. function n() {
  8534. g.on("click", function (e) {
  8535. if (S && S !== l.TRANSITIONING) {
  8536. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  8537. t && !M ? R.close() : r()
  8538. }
  8539. }),
  8540. w.on("click", function (e) {
  8541. R.close()
  8542. }),
  8543. E.on("click", function (e) {
  8544. S && S !== l.TRANSITIONING && (s(),
  8545. o())
  8546. }),
  8547. b.on("click", function (e) {
  8548. s(),
  8549. a()
  8550. })
  8551. }
  8552. function r() {
  8553. S && S !== l.TRANSITIONING && (M = !0,
  8554. setTimeout(function () {
  8555. M = !1
  8556. }, d.help.modalStayDuration),
  8557. R.emit(h.OPENED),
  8558. m.addClass("open " + S),
  8559. g.addClass("open"),
  8560. s(),
  8561. o(),
  8562. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  8563. y.classList.add("fadeIn"))
  8564. }
  8565. function o() {
  8566. E.addClass("underline-tab"),
  8567. u.fill(_, c.NAVIGATION, S),
  8568. m.addClass(S)
  8569. }
  8570. function a() {
  8571. b.addClass("underline-tab"),
  8572. u.fill(T, c.MORE_HELP),
  8573. m.addClass("more-help")
  8574. }
  8575. function s(e, t) {
  8576. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  8577. I.forEach(function (e) {
  8578. e.classList.remove("underline-tab")
  8579. })
  8580. }
  8581. var l = e("../../enum/Viewmode")
  8582. , c = e("../../enum/HelpModalType")
  8583. , h = e("./HelpEvent")
  8584. , u = (e("../helpManager"),
  8585. e("./../populateModal"))
  8586. , d = e("../../settings")
  8587. , p = e("../../util/common")
  8588. , f = e("events").EventEmitter
  8589. , g = $(".footer-help").eq(0)
  8590. , m = $("#help-dialog").eq(0)
  8591. , v = document.querySelector("#quick-logo")
  8592. , A = document.querySelector("#loaderCoBrand")
  8593. , y = document.querySelector("#help-dialog")
  8594. , C = document.querySelector(".footer")
  8595. , I = $(".help-tabs").children().toArray()
  8596. , E = $(".navigation-tab").eq(0)
  8597. , b = $(".more-help-tab").eq(0)
  8598. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8599. m.find(".close").eq(0))
  8600. , _ = m.find(".interactions").toArray()
  8601. , T = m.find(".ui-instructions").toArray()
  8602. , x = l.PANORAMA
  8603. , S = l.PANORAMA
  8604. , M = !1
  8605. , R = {
  8606. init: function (e, t) {
  8607. S = t,
  8608. x = t,
  8609. [y, A, v, C].forEach(function (e) {
  8610. e.classList.add(u.deviceType)
  8611. }),
  8612. n()
  8613. },
  8614. close: function () {
  8615. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8616. g.removeClass("open"),
  8617. m.removeClass("open"),
  8618. y.classList.contains("fadeIn"))) {
  8619. y.classList.remove("fadeIn");
  8620. var e = S === l.TRANSITIONING ? x : S;
  8621. u.clear(_, c.NAVIGATION, e)
  8622. }
  8623. },
  8624. updateMode: function (e) {
  8625. x = S,
  8626. S = e
  8627. }
  8628. };
  8629. p.extendObject(R, f.prototype),
  8630. t.exports = R
  8631. }
  8632. , {
  8633. "../../enum/HelpModalType": 28,
  8634. "../../enum/Viewmode": 51,
  8635. "../../settings": 166,
  8636. "../../util/common": 185,
  8637. "../helpManager": 68,
  8638. "./../populateModal": 75,
  8639. "./HelpEvent": 66,
  8640. events: 202
  8641. }],
  8642. 68: [function (e, t, i) {
  8643. (function (i) {
  8644. "use strict";
  8645. var n = e("../util/browser")
  8646. , r = e("./../util/logger")
  8647. , o = e("./../settings")
  8648. , a = new r(i)
  8649. , s = function () {
  8650. var e;
  8651. try {
  8652. return e = window.localStorage.getItem("visitCount") || "0",
  8653. e = (parseFloat(e) + 1).toString(),
  8654. window.localStorage.setItem("visitCount", e),
  8655. a.debug("visitCount = " + e),
  8656. e
  8657. } catch (t) {
  8658. e = "1",
  8659. a.debug("couldn't set local storage")
  8660. }
  8661. }()
  8662. , l = !1;
  8663. t.exports = {
  8664. isHelpDisabled: function () {
  8665. return "0" === n.valueFromHash("help", null) || l
  8666. },
  8667. isLargeHelpEnabled: function () {
  8668. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8669. },
  8670. isSmallHelpEnabled: function () {
  8671. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8672. },
  8673. isHelpEnabled: function () {
  8674. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8675. },
  8676. setAutoPlay: function (e) {
  8677. l = o.warp.auto >= 0 && e > 1
  8678. }
  8679. }
  8680. }
  8681. ).call(this, "/js/gui/helpManager.js")
  8682. }
  8683. , {
  8684. "../util/browser": 182,
  8685. "./../settings": 166,
  8686. "./../util/logger": 189
  8687. }],
  8688. 69: [function (e, t, i) {
  8689. "use strict";
  8690. function n(e, t, i, n) {
  8691. F = n,
  8692. r(e, t, i, F),
  8693. o(),
  8694. N = t.mode
  8695. }
  8696. function r(e, t, i, n) {
  8697. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) {
  8698. e.controls[t].on(v.Move, a),
  8699. e.controls[t].on(v.LongTap, c)
  8700. }),
  8701. M.on("mousewheel DOMMouseScroll", a),
  8702. i.on(m.TagActivated, a),
  8703. i.on(m.TagNavigation, a),
  8704. t.on(A.FlyingEnded, s),
  8705. t.on(A.ModeChanging, function (e, t) {
  8706. B = t !== C.PANORAMA && e !== C.PANORAMA
  8707. }),
  8708. t.on(A.ModeChanged, function (e, i) {
  8709. N = t.mode,
  8710. i !== C.TRANSITIONING ? l() : a("modeChange")
  8711. }),
  8712. n.on(y.TourStart, function () {
  8713. L = !0,
  8714. a()
  8715. }),
  8716. n.on(y.TourEnd, function () {
  8717. L = !1,
  8718. l()
  8719. }),
  8720. n.on(y.ActionInterrupted, function () {
  8721. L = !1
  8722. }),
  8723. R.addEventListener("touchend", function () {
  8724. $("#pullTab").hasClass("opened") && !L && l()
  8725. }, !0)
  8726. }
  8727. function o() {
  8728. p.isMobile() ? (b.forEach(function (e) {
  8729. e.classList.add("mobile")
  8730. }),
  8731. w.click(l)) : (b.forEach(function (e) {
  8732. e.addEventListener("mouseleave", function () {
  8733. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8734. }, !0)
  8735. }),
  8736. M.mouseleave(function () {
  8737. b[0].classList.contains("detectHover") && l()
  8738. }))
  8739. }
  8740. function a(e) {
  8741. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8742. P = !0,
  8743. g.close(),
  8744. h(e),
  8745. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1),
  8746. _.hasClass("playing") || (b.forEach(function (e) {
  8747. e.classList.add("detectHover")
  8748. }),
  8749. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8750. }
  8751. function s() {
  8752. _.hasClass("playing") || (clearTimeout(O),
  8753. O = setTimeout(l, f.immersive.timeToShowAgain))
  8754. }
  8755. function l() {
  8756. clearTimeout(O),
  8757. P = !1,
  8758. I.forEach(function (e) {
  8759. e.classList.remove("drawerOpen")
  8760. }),
  8761. L || E.forEach(function (e) {
  8762. e.classList.remove("duringTour")
  8763. }),
  8764. b.forEach(function (e) {
  8765. e.classList.remove("detectHover")
  8766. })
  8767. }
  8768. function c() {
  8769. P ? l() : a(),
  8770. D = !0,
  8771. setTimeout(function () {
  8772. D = !1
  8773. }, f.immersive.uiStayDuration)
  8774. }
  8775. function h(e) {
  8776. !d(e) && L ? E.forEach(function (e) {
  8777. e.classList.remove("drawerOpen"),
  8778. e.classList.add("duringTour")
  8779. }) : _.hasClass("open") ? E.forEach(function (e) {
  8780. e.classList.remove("duringTour"),
  8781. e.classList.add("drawerOpen")
  8782. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) {
  8783. e.classList.add("fadeOut")
  8784. })
  8785. }
  8786. function u() {
  8787. T.hasClass("duringTour") || (L = !1,
  8788. a("gui"),
  8789. l())
  8790. }
  8791. function d(e) {
  8792. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8793. }
  8794. var p = e("../util/browser")
  8795. , f = e("../settings")
  8796. , g = e("./help/help")
  8797. , m = e("../enum/tagEvents")
  8798. , v = e("../enum/ControlEvents")
  8799. , A = e("../enum/PlayerEvents")
  8800. , y = e("../enum/DirectorEvents")
  8801. , A = e("../enum/PlayerEvents")
  8802. , C = e("../enum/Viewmode")
  8803. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8804. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8805. , b = $("#hover-bottom, #hover-top").toArray()
  8806. , w = ($("#pullTab").eq(0),
  8807. $("#playHead").eq(0),
  8808. $(".pinBottom-container").eq(0))
  8809. , _ = $("#drawer").eq(0)
  8810. , T = $("#drawer-container").eq(0)
  8811. , x = $("#meta-info").eq(0)
  8812. , S = $(".pinTop.left").eq(0)
  8813. , M = $("#player").eq(0)
  8814. , R = document.getElementById("pullTab")
  8815. , P = !1
  8816. , O = null
  8817. , L = !1
  8818. , D = !1
  8819. , N = null
  8820. , B = !1
  8821. , F = null;
  8822. t.exports.init = n,
  8823. t.exports.hideUi = a,
  8824. t.exports.resetDrawer = u
  8825. }
  8826. , {
  8827. "../enum/ControlEvents": 21,
  8828. "../enum/DirectorEvents": 23,
  8829. "../enum/tagEvents": 32,
  8830. "../enum/PlayerEvents": 40,
  8831. "../enum/Viewmode": 51,
  8832. "../settings": 166,
  8833. "../util/browser": 182,
  8834. "./help/help": 67
  8835. }],
  8836. 70: [function (e, t, i) {
  8837. (function (i) {
  8838. "use strict";
  8839. function n(e, t, i) {
  8840. l.debug("konami has the modelInstance");
  8841. var n = [];
  8842. $(window).on("keydown", function (e) {
  8843. n.push(e.which),
  8844. n.length > o.secretPanelWord.length && n.shift(),
  8845. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8846. o.debug = !0)
  8847. }),
  8848. $(window).on("keydown", function n(r) {
  8849. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8850. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8851. })
  8852. }
  8853. var r = e("./../util/logger")
  8854. , o = e("./../settings")
  8855. , a = e("./debug")
  8856. , s = e("./../util/common")
  8857. , l = (e("./gui"),
  8858. new r(i));
  8859. o.console && $("body").append('<div id="debug-console"></div>'),
  8860. t.exports.init = n
  8861. }
  8862. ).call(this, "/js/gui/konami.js")
  8863. }
  8864. , {
  8865. "./../settings": 166,
  8866. "./../util/common": 185,
  8867. "./../util/logger": 189,
  8868. "./debug": 63,
  8869. "./gui": 65
  8870. }],
  8871. 71: [function (e, t, i) {
  8872. "use strict";
  8873. function n(e, t) {
  8874. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8875. }
  8876. function r(e) {
  8877. var t = $.Deferred();
  8878. e || t.resolve();
  8879. var i = c.startupFlyinDelay;
  8880. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8881. setTimeout(t.resolve.bind(t), i),
  8882. t
  8883. }
  8884. function o(e, t, i) {
  8885. var n = 0;
  8886. c.quickstart.enabled && (a(i),
  8887. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8888. var r = function () {
  8889. e.once(g.Move, l),
  8890. t.once(f.TourStart, l)
  8891. };
  8892. s(n, r)
  8893. }
  8894. function a(e) {
  8895. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8896. v.before(y),
  8897. A = $(".quick-brand").toArray()),*/
  8898. m.addClass("fadeOut"),
  8899. setTimeout(function () {
  8900. A.forEach(function (e) {
  8901. e.classList.add("fadeIn")
  8902. })
  8903. }, c.quickstart.showTextDelay),
  8904. setTimeout(function () {
  8905. A.forEach(function (e) {
  8906. e.classList.add("fadeOut")
  8907. })
  8908. }, c.quickstart.fadeOutDelay),
  8909. !0
  8910. }
  8911. function s(e, t) {
  8912. setTimeout(function () {
  8913. // h.isHelpEnabled()
  8914. if (false) {
  8915. if (t(),
  8916. u.init(),
  8917. C.addClass("fadeIn landing " + u.deviceType),
  8918. h.isSmallHelpEnabled())
  8919. return void C.addClass("small");
  8920. u.fill(I, d.LANDING[E]),
  8921. C.addClass(E)
  8922. }
  8923. }, e)
  8924. //csz 用户引导界面
  8925. var helpData = {
  8926. "pc": ["static/images/pc_step1.png", "static/images/pc_step2.png", "static/images/pc_step3.png"],
  8927. "mobile": ["static/images/phone_step1.png", "static/images/phone_step2.png", "static/images/phone_step3.png"]
  8928. }
  8929. var navIcon = $(".nav-icon .icon");
  8930. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src", helpData.mobile[0]);
  8931. function paging(id) {
  8932. id.on("click", function () {
  8933. var navPage = null;
  8934. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page") + 1 : navPage = +navIcon.attr("data-page") - 1;
  8935. if (navPage > helpData.length || navPage < 1) return false
  8936. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  8937. navIcon.attr({ "data-page": navPage, "src": helpData.mobile[navPage - 1] });
  8938. } else {
  8939. navIcon.attr({ "data-page": navPage, "src": helpData.pc[navPage - 1] });
  8940. }
  8941. })
  8942. };
  8943. paging($(".next-button"));
  8944. paging($(".prev-button"));
  8945. }
  8946. function l() {
  8947. u.clear(I, d.LANDING[E]),
  8948. C.removeClass("fadeIn")
  8949. }
  8950. var c = e("../settings")
  8951. , h = (e("./help/help"),
  8952. e("./helpManager"))
  8953. , u = e("./populateModal")
  8954. , d = e("../enum/HelpModalType")
  8955. , p = e("../enum/Viewmode")
  8956. , f = e("../enum/DirectorEvents")
  8957. , g = e("../enum/PlayerEvents")
  8958. , m = $("#quick-blackout").eq(0)
  8959. , v = $("#quick-logo").eq(0)
  8960. , A = $(".quick-brand").toArray()
  8961. , y = $("#loaderCoBrand").eq(0)
  8962. , C = $("#interaction-modal").eq(0)
  8963. , I = C.find(".interaction").toArray()
  8964. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8965. "");
  8966. t.exports.delayLanding = r,
  8967. t.exports.showMessage = o,
  8968. t.exports.init = n,
  8969. t.exports.dismissModal = l
  8970. }
  8971. , {
  8972. "../enum/DirectorEvents": 23,
  8973. "../enum/HelpModalType": 28,
  8974. "../enum/PlayerEvents": 40,
  8975. "../enum/Viewmode": 51,
  8976. "../settings": 166,
  8977. "./help/help": 67,
  8978. "./helpManager": 68,
  8979. "./populateModal": 75
  8980. }],
  8981. 72: [function (e, t, i) {
  8982. "use strict";
  8983. var n = e("./circleLoader").circleLoader;
  8984. t.exports = {
  8985. element: $("#gui-loading"),
  8986. hide: function (e) {
  8987. n.done(),
  8988. this.element.fadeOut(1500, e)
  8989. },
  8990. show: function (e) {
  8991. this.element.fadeIn(500, function () {
  8992. this.element.css("display", "table"),
  8993. e && e()
  8994. }
  8995. .bind(this))
  8996. },
  8997. progress: function (e) {
  8998. n.set(e)
  8999. }
  9000. }
  9001. }
  9002. , {
  9003. "./circleLoader": 60
  9004. }],
  9005. 73: [function (e, t, i) {
  9006. "use strict";
  9007. var n = e("../settings")
  9008. , r = $("#memory-info")
  9009. , o = r.find("#memory-gpu")
  9010. , a = !1;
  9011. t.exports = {
  9012. show: function () {
  9013. n.profiling.enabled && (r.show(),
  9014. a = !0)
  9015. },
  9016. hide: function () {
  9017. r.hide(),
  9018. a = !1
  9019. },
  9020. toggle: function () {
  9021. a ? this.hide() : this.show()
  9022. },
  9023. update: function (e) {
  9024. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  9025. }
  9026. }
  9027. }
  9028. , {
  9029. "../settings": 166
  9030. }],
  9031. 74: [function (e, t, i) {
  9032. "use strict";
  9033. var n = e("../util/browser")
  9034. , r = e("../analytics");
  9035. e("../settings");
  9036. t.exports = {
  9037. show: function (e, t) {
  9038. $("#gui-message").fadeOut(500, function () {
  9039. t()
  9040. })
  9041. }
  9042. }
  9043. }
  9044. , {
  9045. "../analytics": 4,
  9046. "../settings": 166,
  9047. "../util/browser": 182
  9048. }],
  9049. 75: [function (e, t, i) {
  9050. "use strict";
  9051. function n(e, t, i, n) {
  9052. function r(e) {
  9053. return e.classList.contains(a)
  9054. }
  9055. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  9056. //for (var a in o) {
  9057. //var s = e.find(r);
  9058. //for (var l in o[a]) {
  9059. //var c = o[a][l];
  9060. //if ("top-info" === l || "bottom-info" === l) {
  9061. //var h = n ? c : "";
  9062. //czj 注释掉第一次打开的用户引导
  9063. //s.querySelector("." + l).textContent = h
  9064. //} else {
  9065. //var u = n ? c : "";
  9066. //, d = s.querySelector("." + l);
  9067. //d.src = u,
  9068. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  9069. //}
  9070. //}
  9071. //}
  9072. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  9073. // p.forEach(function(e) {
  9074. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  9075. // })
  9076. }
  9077. var r = e("../util/browser")
  9078. , o = e("../localization/localize")
  9079. , a = e("../enum/HelpModalType")
  9080. , s = (e("../enum/HelpModalSize"),
  9081. e("../enum/Viewmode"));
  9082. t.exports = {
  9083. init: function () {
  9084. if (!this.hasInitialized) {
  9085. this.hasInitialized = !0,
  9086. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  9087. this.assets = {},
  9088. this.assets[a.LANDING[s.PANORAMA]] = {
  9089. desktop: {
  9090. left: {
  9091. "top-info": o.ROTATE,
  9092. "big-image": "static/images/nav_help_mouse_drag_left.png",
  9093. keyboard: "static/images/nav_help_keyboard_left_right.png"
  9094. },
  9095. middle: {
  9096. "top-info": o.MOVE,
  9097. "big-image": "static/images/nav_help_mouse_click.png",
  9098. keyboard: "static/images/nav_help_keyboard_up_down.png"
  9099. },
  9100. right: {
  9101. "top-info": o.ZOOM,
  9102. "big-image": "static/images/nav_help_mouse_zoom.png",
  9103. keyboard: "static/images/nav_help_zoom_keys.png"
  9104. }
  9105. },
  9106. mobile: {
  9107. left: {
  9108. "top-info": o.ROTATE,
  9109. "big-image": "static/images/nav_help_gesture_drag.png"
  9110. },
  9111. middle: {
  9112. "top-info": o.MOVE,
  9113. "big-image": "static/images/nav_help_gesture_tap.png"
  9114. },
  9115. right: {
  9116. "top-info": o.ZOOM,
  9117. "big-image": "static/images/nav_help_gesture_pinch.png"
  9118. }
  9119. }
  9120. },
  9121. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  9122. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  9123. desktop: {
  9124. left: {
  9125. "top-info": o.ROTATE,
  9126. "big-image": "static/images/nav_help_mouse_drag_left.png",
  9127. keyboard: "static/images/nav_help_keyboard_left_right.png"
  9128. },
  9129. middle: {
  9130. "top-info": o.MOVE,
  9131. "big-image": "static/images/nav_help_mouse_position_right.png"
  9132. }
  9133. },
  9134. mobile: {
  9135. left: {
  9136. "top-info": o.ROTATE,
  9137. "big-image": "static/images/nav_help_gesture_drag.png"
  9138. },
  9139. middle: {
  9140. "top-info": o.MOVE,
  9141. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  9142. }
  9143. }
  9144. },
  9145. this.assets[a.LANDING[s.FLOORPLAN]] = {
  9146. desktop: {
  9147. left: {
  9148. "top-info": o.MOVE,
  9149. "big-image": "static/images/nav_help_mouse_position_left.png"
  9150. },
  9151. middle: {
  9152. "top-info": o.ROTATE,
  9153. "big-image": "static/images/nav_help_mouse_drag_right.png",
  9154. keyboard: "static/images/nav_help_keyboard_left_right.png"
  9155. }
  9156. },
  9157. mobile: {
  9158. left: {
  9159. "top-info": o.MOVE,
  9160. "big-image": "static/images/nav_help_gesture_position.png"
  9161. },
  9162. middle: {
  9163. "top-info": o.ROTATE,
  9164. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  9165. }
  9166. }
  9167. };
  9168. var e = {
  9169. "top-info": o.INSIDE,
  9170. "big-image": "static/images/nav_help_click_inside.png",
  9171. keyboard: "static/images/nav_help_inside_key.png"
  9172. };
  9173. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  9174. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  9175. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  9176. var t = {
  9177. "top-info": o.INSIDE,
  9178. "big-image": "static/images/nav_help_tap_inside.png"
  9179. };
  9180. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  9181. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  9182. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  9183. this.assets[a.NAVIGATION] = {},
  9184. this.assets[a.NAVIGATION][s.PANORAMA] = {
  9185. desktop: {
  9186. left: {
  9187. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  9188. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  9189. "big-image": "static/images/nav_help_mouse_drag_left.png",
  9190. keyboard: "static/images/nav_help_keyboard_left_right.png"
  9191. },
  9192. middle: {
  9193. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  9194. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  9195. "big-image": "static/images/nav_help_mouse_click.png",
  9196. keyboard: "static/images/nav_help_keyboard_up_down.png"
  9197. },
  9198. right: {
  9199. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  9200. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  9201. "big-image": "static/images/nav_help_mouse_zoom.png",
  9202. keyboard: "static/images/nav_help_zoom_keys.png"
  9203. }
  9204. },
  9205. mobile: {
  9206. left: {
  9207. "top-info": o.HELP_MOBILE_PANORAMA_1,
  9208. "big-image": "static/images/nav_help_gesture_drag.png"
  9209. },
  9210. middle: {
  9211. "top-info": o.HELP_MOBILE_PANORAMA_2,
  9212. "big-image": "static/images/nav_help_gesture_tap.png"
  9213. },
  9214. right: {
  9215. "top-info": o.HELP_MOBILE_3,
  9216. "big-image": "static/images/nav_help_gesture_pinch.png"
  9217. }
  9218. }
  9219. },
  9220. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  9221. desktop: {
  9222. left: {
  9223. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  9224. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  9225. "big-image": "static/images/nav_help_mouse_drag_left.png",
  9226. keyboard: "static/images/nav_help_keyboard_all.png"
  9227. },
  9228. middle: {
  9229. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  9230. "big-image": "static/images/nav_help_mouse_position_right.png"
  9231. },
  9232. right: {
  9233. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  9234. "big-image": "static/images/nav_help_mouse_zoom.png"
  9235. }
  9236. },
  9237. mobile: {
  9238. left: {
  9239. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  9240. "big-image": "static/images/nav_help_gesture_drag.png"
  9241. },
  9242. middle: {
  9243. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  9244. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  9245. },
  9246. right: {
  9247. "top-info": o.HELP_MOBILE_3,
  9248. "big-image": "static/images/nav_help_gesture_pinch.png"
  9249. }
  9250. }
  9251. },
  9252. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  9253. desktop: {
  9254. left: {
  9255. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  9256. "big-image": "static/images/nav_help_mouse_position_left.png"
  9257. },
  9258. middle: {
  9259. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  9260. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  9261. "big-image": "static/images/nav_help_mouse_drag_right.png",
  9262. keyboard: "static/images/nav_help_keyboard_left_right.png"
  9263. },
  9264. right: {
  9265. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  9266. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  9267. "big-image": "static/images/nav_help_mouse_zoom.png",
  9268. keyboard: "static/images/nav_help_keyboard_up_down.png"
  9269. }
  9270. },
  9271. mobile: {
  9272. left: {
  9273. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  9274. "big-image": "static/images/nav_help_gesture_position.png"
  9275. },
  9276. middle: {
  9277. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  9278. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  9279. },
  9280. right: {
  9281. "top-info": o.HELP_MOBILE_3,
  9282. "big-image": "static/images/nav_help_gesture_pinch.png"
  9283. }
  9284. }
  9285. },
  9286. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  9287. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  9288. "top-info": o.HELP_DESKTOP_360_2A,
  9289. "bottom-info": o.HELP_DESKTOP_360_2B,
  9290. "big-image": "static/images/nav_help_click_inside.png",
  9291. keyboard: "static/images/nav_help_inside_key.png"
  9292. },
  9293. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  9294. "top-info": o.HELP_MOBILE_360_2,
  9295. "big-image": "static/images/nav_help_tap_inside.png"
  9296. },
  9297. this.assets[a.MORE_HELP] = {
  9298. desktop: {
  9299. "more-help-hlr": {
  9300. "top-info": o.HELP_MORE_HLR_A,
  9301. "big-image": "static/images/nav_help_expand.svg",
  9302. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  9303. },
  9304. "more-help-dollhouse": {
  9305. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  9306. "big-image": "static/images/nav_help_dollhouse.svg",
  9307. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  9308. },
  9309. "more-help-floors": {
  9310. "top-info": o.HELP_MORE_FLOORS_A,
  9311. "big-image": "static/images/nav_help_floor picker.svg",
  9312. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  9313. },
  9314. "more-help-tag": {
  9315. "top-info": o.HELP_MORE_TAG_A,
  9316. "big-image": "static/images/nav_help_tag.svg",
  9317. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  9318. },
  9319. "more-help-zoom": {
  9320. "top-info": o.HELP_MORE_ZOOM_A,
  9321. "big-image": "static/images/nav_help_zoom.svg",
  9322. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  9323. },
  9324. "more-help-tour": {
  9325. "top-info": o.HELP_MORE_TOUR_A,
  9326. "big-image": "static/images/nav_help_play.png",
  9327. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  9328. },
  9329. "more-help-inside": {
  9330. "top-info": o.HELP_MORE_INSIDE_A,
  9331. "big-image": "static/images/nav_help_inside.svg",
  9332. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  9333. },
  9334. "more-help-vr": {
  9335. "top-info": o.HELP_MORE_VR_A,
  9336. "big-image": "static/images/nav_help_vr.svg",
  9337. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  9338. },
  9339. "more-help-360": {
  9340. "top-info": o.HELP_MORE_360_A,
  9341. "big-image": "static/images/nav_help_360.svg",
  9342. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  9343. },
  9344. "more-help-fullscreen": {
  9345. "top-info": o.HELP_MORE_FULLSCREEN_A,
  9346. "big-image": "static/images/nav_help_fullscreen.svg",
  9347. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  9348. }
  9349. },
  9350. mobile: {
  9351. "more-help-hlr": {
  9352. "top-info": o.HELP_MORE_HLR_A,
  9353. "big-image": "static/images/nav_help_expand.svg",
  9354. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  9355. },
  9356. "more-help-dollhouse": {
  9357. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  9358. "big-image": "static/images/nav_help_dollhouse.svg",
  9359. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  9360. },
  9361. "more-help-floors": {
  9362. "top-info": o.HELP_MORE_FLOORS_A,
  9363. "big-image": "static/images/nav_help_floor picker.svg",
  9364. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  9365. },
  9366. "more-help-tag": {
  9367. "top-info": o.HELP_MORE_TAG_A,
  9368. "big-image": "static/images/nav_help_tag.svg",
  9369. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  9370. },
  9371. "more-help-tour": {
  9372. "top-info": o.HELP_MORE_TOUR_A,
  9373. "big-image": "static/images/nav_help_play.png",
  9374. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  9375. },
  9376. "more-help-inside": {
  9377. "top-info": o.HELP_MORE_INSIDE_A,
  9378. "big-image": "static/images/nav_help_inside.svg",
  9379. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  9380. },
  9381. "more-help-vr": {
  9382. "top-info": o.HELP_MORE_VR_A,
  9383. "big-image": "static/images/webvr.svg",
  9384. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  9385. },
  9386. "more-help-360": {
  9387. "top-info": o.HELP_MORE_360_A,
  9388. "big-image": "static/images/nav_help_360.svg",
  9389. "bottom-info": o.HELP_MOBILE_MORE_360_B
  9390. }
  9391. }
  9392. },
  9393. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  9394. desktop: {
  9395. left: {
  9396. "top-info": o.ROTATE,
  9397. "big-image": "static/images/nav_help_mouse_drag_left.png",
  9398. keyboard: "static/images/nav_help_keyboard_left_right.png"
  9399. },
  9400. middle: {
  9401. "top-info": o.MOVE,
  9402. "big-image": "static/images/nav_help_mouse_click.png",
  9403. keyboard: "static/images/nav_help_keyboard_up_down.png"
  9404. },
  9405. right: {
  9406. "top-info": o.PLAY,
  9407. "big-image": "static/images/Desktop-help-play-button.svg",
  9408. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  9409. }
  9410. },
  9411. mobile: {
  9412. left: {
  9413. "top-info": o.ROTATE,
  9414. "big-image": "static/images/nav_help_gesture_drag.png"
  9415. },
  9416. middle: {
  9417. "top-info": o.MOVE,
  9418. "big-image": "static/images/nav_help_gesture_tap.png"
  9419. },
  9420. right: {
  9421. "top-info": o.PLAY,
  9422. "big-image": "static/images/mobile-help-play-button.svg"
  9423. }
  9424. }
  9425. },
  9426. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  9427. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  9428. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  9429. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  9430. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  9431. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  9432. }
  9433. },
  9434. fill: function (e, t, i) {
  9435. n.call(this, e, t, i, !0)
  9436. },
  9437. clear: function (e, t, i) {
  9438. n.call(this, e, t, i, !1)
  9439. }
  9440. }
  9441. }
  9442. , {
  9443. "../enum/HelpModalSize": 27,
  9444. "../enum/HelpModalType": 28,
  9445. "../enum/Viewmode": 51,
  9446. "../localization/localize": 108,
  9447. "../util/browser": 182
  9448. }],
  9449. 76: [function (e, t, i) {
  9450. "use strict";
  9451. t.exports = Object.freeze({
  9452. OPENED: "share.open",
  9453. CLOSED: "share.closed",
  9454. LINK_CLICKED: "share.linked"
  9455. })
  9456. }
  9457. , {}],
  9458. 77: [function (e, t, i) {
  9459. "use strict";
  9460. function n(e) {
  9461. function t(t, i) {
  9462. var n = window.screenY + ($("#player").height() - i) / 2
  9463. , r = window.screenX + ($("#player").width() - t) / 2
  9464. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  9465. I.emit(l.LINK_CLICKED, {
  9466. channel: e
  9467. }),
  9468. window.open(C[e], "shareWindow", o)
  9469. }
  9470. switch (e) {
  9471. case y.FACEBOOK:
  9472. t(580, 420);
  9473. break;
  9474. case y.TWITTER:
  9475. t(550, 440);
  9476. break;
  9477. case y.MAIL:
  9478. I.emit(l.LINK_CLICKED, {
  9479. channel: "email"
  9480. }),
  9481. window.open(C[e], "_blank");
  9482. break;
  9483. case y.LINKEDIN:
  9484. }
  9485. }
  9486. function r(e) {
  9487. I.emit(l.LINK_CLICKED, {
  9488. channel: "copylink"
  9489. });
  9490. var t = document.createRange();
  9491. t.selectNodeContents(v);
  9492. var i = window.getSelection();
  9493. i.removeAllRanges(),
  9494. i.addRange(t),
  9495. document.execCommand("copy"),
  9496. A.classList.remove("hidden"),
  9497. v.classList.add("highlighted")
  9498. }
  9499. function o(e) {
  9500. e && (e.stopPropagation(),
  9501. e.target === v) || (window.getSelection().removeAllRanges(),
  9502. v.classList.remove("highlighted"),
  9503. A.classList.add("hidden"))
  9504. }
  9505. var a = e("../../util/browser")
  9506. , s = e("../../localization/localize")
  9507. , l = e("./ShareEvents")
  9508. , c = e("../../util/common")
  9509. , h = e("events").EventEmitter
  9510. , u = document.getElementById("sharing")
  9511. , d = document.getElementById("share-modal")
  9512. , p = document.getElementById("share-close")
  9513. , f = document.getElementById("facebook-share")
  9514. , g = document.getElementById("twitter-share")
  9515. , m = document.getElementById("mail-share")
  9516. , v = document.getElementById("share-url-text")
  9517. , A = document.getElementById("copy-success")
  9518. , y = Object.freeze({
  9519. FACEBOOK: "facebook",
  9520. TWITTER: "twitter",
  9521. MAIL: "mail",
  9522. LINKEDIN: "linkedin"
  9523. })
  9524. , C = {};
  9525. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  9526. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  9527. C[y.MAIL] = "mailto:?subject=";
  9528. var I = {
  9529. init: function (e) {
  9530. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  9531. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  9532. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  9533. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  9534. u.addEventListener("click", this.toggle.bind(this)),
  9535. p.addEventListener("click", this.hide.bind(this)),
  9536. v.addEventListener("click", r),
  9537. d.addEventListener("click", o),
  9538. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  9539. g.addEventListener("click", n.bind(this, y.TWITTER)),
  9540. m.addEventListener("click", n.bind(this, y.MAIL)),
  9541. v.textContent = window.location.href + "&utm_source=4",
  9542. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  9543. u.classList.remove("hidden")
  9544. },
  9545. show: function () {
  9546. this.emit(l.OPENED),
  9547. d.classList.add("fadeIn")
  9548. },
  9549. hide: function () {
  9550. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  9551. document.selection && document.selection.empty(),
  9552. window.getSelection().removeAllRanges(),
  9553. o(),
  9554. d.classList.remove("fadeIn"))
  9555. },
  9556. toggle: function () {
  9557. d.classList.contains("fadeIn") ? this.hide() : this.show()
  9558. }
  9559. };
  9560. c.extendObject(I, h.prototype),
  9561. t.exports = I
  9562. }
  9563. , {
  9564. "../../localization/localize": 108,
  9565. "../../util/browser": 182,
  9566. "../../util/common": 185,
  9567. "./ShareEvents": 76,
  9568. events: 202
  9569. }],
  9570. 78: [function (e, t, i) {
  9571. "use strict";
  9572. t.exports = Object.freeze({
  9573. OPENED: "terms.opened",
  9574. CLOSED: "terms.closed"
  9575. })
  9576. }
  9577. , {}],
  9578. 79: [function (e, t, i) {
  9579. "use strict";
  9580. var n = e("./TermsEvent")
  9581. , r = e("../../localization/localize")
  9582. , o = e("../../analytics")
  9583. , a = e("../../util/ajax")
  9584. , s = e("../../util/common")
  9585. , l = e("events").EventEmitter
  9586. , c = document.getElementById("terms-modal")
  9587. , h = {
  9588. init: function () {
  9589. $(".footer-terms").on("click", function (e) {
  9590. e.preventDefault(),
  9591. this.show()
  9592. }
  9593. .bind(this)),
  9594. $("#terms-modal .close").on("click", this.hide.bind(this))
  9595. },
  9596. show: function () {
  9597. this.emit(n.OPENED),
  9598. a.get("static/" + r.TERMS_TEXT_FILE).done(function (e) {
  9599. var t = $("#terms-text").html(e);
  9600. o.track("showcase_gui", {
  9601. gui_action: "click_terms_button",
  9602. interaction_source: "gui"
  9603. }),
  9604. t.find("a").attr("target", "_blank")
  9605. }).fail(function () {
  9606. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9607. }),
  9608. c.classList.add("fadeIn")
  9609. },
  9610. hide: function (e) {
  9611. e && e.preventDefault(),
  9612. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9613. c.classList.remove("fadeIn")
  9614. }
  9615. };
  9616. s.extendObject(h, l.prototype),
  9617. t.exports = h
  9618. }
  9619. , {
  9620. "../../analytics": 4,
  9621. "../../localization/localize": 108,
  9622. "../../util/ajax": 181,
  9623. "../../util/common": 185,
  9624. "./TermsEvent": 78,
  9625. events: 202
  9626. }],
  9627. 80: [function (e, t, i) {
  9628. "use strict";
  9629. t.exports = Object.freeze({
  9630. OPEN_INFO: "title.open.info",
  9631. CLOSE_INFO: "title.close.info",
  9632. SHOW_INFO: "title.show.info",
  9633. HIDE_INFO: "title.hide.info",
  9634. LINK_CLICKED: "title.link.click",
  9635. CONTACT_LINK_CLICKED: "title.contact.click",
  9636. ORIGIN_LINK_CLICKED: "title.origin.click"
  9637. })
  9638. }
  9639. , {}],
  9640. 81: [function (e, t, i) {
  9641. "use strict";
  9642. function n(e, t) {
  9643. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9644. }
  9645. function r(e, t) {
  9646. function i(i) {
  9647. e.shouldShowtags = "show" === this.value,
  9648. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9649. }
  9650. document.getElementById("tag-toggles").classList.remove("hidden"),
  9651. document.getElementById("radio-tag-show").checked = !0;
  9652. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9653. n[r].addEventListener("change", i)
  9654. }
  9655. var o = e("../../settings");
  9656. t.exports.init = n
  9657. }
  9658. , {
  9659. "../../settings": 166
  9660. }],
  9661. 82: [function (e, t, i) {
  9662. (function (i) {
  9663. "use strict";
  9664. function n(e, t) {
  9665. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9666. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9667. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9668. document.getElementById("gui-name").classList.add("noCoBrand"),
  9669. document.getElementById("cobrandTitle").classList.add("hidden")),
  9670. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9671. !1)
  9672. }
  9673. function r(e) {
  9674. return e ? (L = !0,
  9675. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9676. }
  9677. function o(e, t, i, n) {
  9678. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9679. return void T.classList.add("hidden");
  9680. L = !0;
  9681. var r = []
  9682. , o = c(r, "<br>");
  9683. if (e && o('<span id="contactName">' + e + "</span>"),
  9684. t) {
  9685. var a = n || t
  9686. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9687. o(s)
  9688. }
  9689. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9690. r[0] = "",
  9691. x.innerHTML = r.join("")
  9692. }
  9693. function a(e) {
  9694. if ("string" == typeof e)
  9695. try {
  9696. e = JSON.parse(e)
  9697. } catch (e) {
  9698. return y.warn("Unable to parse address data"),
  9699. void S.parentElement.classList.add("hidden")
  9700. }
  9701. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9702. return void S.parentElement.classList.add("hidden");
  9703. L = !0;
  9704. var t = []
  9705. , i = c(t, " ");
  9706. e.address_1 && i(e.address_1),
  9707. e.address_2 && i(e.address_2),
  9708. e.city && i(e.city, ", "),
  9709. e.state && i(e.state, ", "),
  9710. e.zip && i(e.zip, e.state ? " " : ", "),
  9711. t[0] = "",
  9712. S.innerText = t.join("")
  9713. }
  9714. function s(e) {
  9715. var t = document.createElement("a");
  9716. return t.id = "url",
  9717. t.target = "_blank",
  9718. t.href = e,
  9719. t.innerText = e,
  9720. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9721. t
  9722. }
  9723. function l(e) {
  9724. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9725. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9726. P.appendChild(s(e)),
  9727. O.forEach(function (e) {
  9728. e.classList.add("share-link")
  9729. }),
  9730. !0)
  9731. }
  9732. function c(e, t) {
  9733. var i = e
  9734. , n = t;
  9735. return function (e, t) {
  9736. i.push(t || n, e)
  9737. }
  9738. }
  9739. function h() {
  9740. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9741. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9742. var e = [].slice.call(_.querySelectorAll("a"));
  9743. e.forEach(function (e) {
  9744. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9745. });
  9746. var t = [].slice.call(T.querySelectorAll("a"));
  9747. t.forEach(function (e) {
  9748. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9749. contact_type: e.getAttribute("id")
  9750. }))
  9751. })
  9752. }
  9753. var u = e("../../util/browser")
  9754. , d = e("../../util/common")
  9755. , p = e("../../util/logger")
  9756. , f = e("../../localization/localize")
  9757. , g = e("./titleBarSettings")
  9758. , m = e("../../settings")
  9759. , v = e("./TitleEvents")
  9760. , A = e("events").EventEmitter
  9761. , y = new p(i)
  9762. , C = document.querySelector(".pinTop.left")
  9763. , I = document.getElementsByClassName("title-container")[0]
  9764. , E = document.getElementById("title-toggle").querySelector("i")
  9765. , b = document.getElementById("meta-info-wrapper")
  9766. , w = document.getElementById("meta-info")
  9767. , _ = document.getElementById("meta-description")
  9768. , T = document.getElementsByClassName("contact-info")[0]
  9769. , x = document.getElementById("contact-data")
  9770. , S = document.getElementById("addressTxt")
  9771. , M = document.getElementById("tag-toggles")
  9772. , R = document.getElementById("share-origin")
  9773. , P = document.getElementById("share-link-wrapper")
  9774. , O = [w, b, I]
  9775. , L = !1
  9776. , D = !1
  9777. , N = {
  9778. populate: function (e) {
  9779. if (n(window.DATA.name, e.coBrand)) {
  9780. if (r(e.description),
  9781. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9782. a(e.address),
  9783. L) {
  9784. var t = document.createElement("br");
  9785. M.insertBefore(t, M.firstElementChild)
  9786. }
  9787. e.socialSharing && m.share.enabled && (D = l(e.url))
  9788. }
  9789. },
  9790. finishSetup: function (e) {
  9791. L = L || !!e,
  9792. h(),
  9793. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9794. },
  9795. toggleMeta: function (e, t) {
  9796. var title = document.getElementById("model-title");
  9797. t && t.preventDefault();
  9798. var i = w.classList.contains("expand");
  9799. e && !i || (i ? (O.forEach(function (e) {
  9800. e.classList.remove("expand")
  9801. }),
  9802. this.emit(v.CLOSE_INFO), title.classList.remove("expand")) : (O.forEach(function (e) {
  9803. e.classList.add("expand");
  9804. }),
  9805. title.classList.add("expand"),
  9806. this.emit(v.OPEN_INFO)))
  9807. },
  9808. setupToggling: function () {
  9809. b.style.height = w.offsetHeight + "px",
  9810. w.addEventListener("transitionend", function () {
  9811. b.style.height = w.offsetHeight + "px"
  9812. })
  9813. },
  9814. toggleTitle: function (e) {
  9815. e && e.preventDefault(),
  9816. C.classList.contains("closed") ? (C.classList.add("open"),
  9817. E.classList.remove("icon-dpad-right"),
  9818. E.classList.add("icon-dpad-left"),
  9819. this.emit(v.SHOW_INFO),
  9820. setTimeout(function () {
  9821. C.classList.remove("closed"),
  9822. C.classList.remove("open")
  9823. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9824. E.classList.remove("icon-dpad-left"),
  9825. E.classList.add("icon-dpad-right"),
  9826. this.emit(v.HIDE_INFO))
  9827. }
  9828. };
  9829. d.extendObject(N, A.prototype),
  9830. t.exports = N
  9831. }
  9832. ).call(this, "/js/gui/title/titleBar.js")
  9833. }
  9834. , {
  9835. "../../localization/localize": 108,
  9836. "../../settings": 166,
  9837. "../../util/browser": 182,
  9838. "../../util/common": 185,
  9839. "../../util/logger": 189,
  9840. "./TitleEvents": 80,
  9841. "./titleBarSettings": 83,
  9842. events: 202
  9843. }],
  9844. 83: [function (e, t, i) {
  9845. "use strict";
  9846. t.exports = Object.freeze({
  9847. minTooltipCharacters: 19,
  9848. removeAnimationClasses: 500
  9849. })
  9850. }
  9851. , {}],
  9852. 84: [function (e, t, i) {
  9853. "use strict";
  9854. function n(e) {
  9855. C = e,
  9856. P.forEach(function (e) {
  9857. b.addEventListener(e, u.bind(this, !1), !0),
  9858. w.addEventListener(e, u.bind(this, !0), !0),
  9859. E.addEventListener(e, o, !0)
  9860. /* S.forEach(function (t) {//会触发导览停止
  9861. t.addEventListener(e, a, !0)
  9862. }) */
  9863. //$("#drawer img").on(e, a)
  9864. })
  9865. document.addEventListener("keydown", u.bind(this, !1), !0)
  9866. C.on(v.TourStart, function () {
  9867. E.classList.add("playing")
  9868. })
  9869. }
  9870. function r() {
  9871. C.playTour(),
  9872. I && clearTimeout(I),
  9873. d(),
  9874. _.removeClass("fadeIn")
  9875. }
  9876. function o() {
  9877. E.classList.contains("playing") && (C.stopTour(),
  9878. _.addClass("fadeIn"),
  9879. setTimeout(function () {
  9880. _.removeClass("fadeIn")
  9881. }, p.tourInteraction.showPauseButton),
  9882. O || (clearTimeout(I),
  9883. I = setTimeout(h, p.tourInteraction.showModal)),
  9884. setTimeout(function () {
  9885. E.classList.remove("playing")
  9886. }, p.tourInteraction.allowNextClick))
  9887. }
  9888. function a() {
  9889. C.tourInProgress && (C.stopTour(),
  9890. C.endTourProgress(),
  9891. E.classList.remove("playing"))
  9892. }
  9893. function s() {
  9894. T.is(":visible") ? r() : o()
  9895. }
  9896. function l() {
  9897. x.hasClass("playing") && (clearTimeout(I),
  9898. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9899. }
  9900. function c() {
  9901. E.classList.remove("playing"),
  9902. h()
  9903. }
  9904. function h() {//去掉导览结束时的提示
  9905. /* if (!p.tourInteraction.disabled) {
  9906. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9907. M.addClass("fadeIn tour " + m.deviceType);
  9908. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9909. if (!p.tourInteraction.smallModal) {
  9910. var t;
  9911. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9912. m.fill(R, A.TOUR_INTERACTION[t]),
  9913. M.addClass(t)
  9914. }
  9915. M.addClass(e)
  9916. } */
  9917. }
  9918. function u(e, t) {
  9919. if (t) {
  9920. //add 点击的话,只有点击画布才能停导览
  9921. if(t.type == "pointerdown" && t.target != player.domElement && t.target.parentElement != player.domElement){
  9922. return
  9923. }
  9924. var i = "keydown" === t.type
  9925. , n = t.which === f.SPACE || C.tourIsPlaying;
  9926. i && n || e || (O = !0),
  9927. C.atEndOfTour() && d(),
  9928. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9929. d(),
  9930. t.which !== f.SPACE && a()),
  9931. i && n && s()
  9932. }
  9933. }
  9934. function d() {
  9935. M.removeClass("fadeIn")
  9936. }
  9937. var p = (e("../util/browser"),
  9938. e("../settings"))
  9939. , f = e("../enum/Keys")
  9940. , g = e("../enum/Viewmode")
  9941. , m = (e("./helpManager"),
  9942. e("./populateModal"))
  9943. , v = e("../enum/DirectorEvents")
  9944. , A = e("../enum/HelpModalType")
  9945. , y = e("../enum/HelpModalSize")
  9946. , C = null
  9947. , I = null
  9948. , E = document.getElementById("pause-overlay")
  9949. , b = document.getElementById("player")
  9950. , w = document.getElementById("gui")
  9951. , _ = $("#pause-icon").eq(0)
  9952. , T = $("#play").eq(0)
  9953. , x = $("#playHead").eq(0)
  9954. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9955. , M = $("#interaction-modal").eq(0)
  9956. , R = $("#interaction-modal .interaction").toArray()
  9957. , P = ["touchstart", "mousedown", "pointerdown"]
  9958. , O = !1;
  9959. t.exports.init = n,
  9960. t.exports.play = r,
  9961. t.exports.pause = o,
  9962. t.exports.pauseWithoutCTA = a,
  9963. t.exports.togglePlay = s,
  9964. t.exports.stopTour = l,
  9965. t.exports.dismissModal = d
  9966. }
  9967. , {
  9968. "../enum/DirectorEvents": 23,
  9969. "../enum/HelpModalSize": 27,
  9970. "../enum/HelpModalType": 28,
  9971. "../enum/Keys": 30,
  9972. "../enum/Viewmode": 51,
  9973. "../settings": 166,
  9974. "../util/browser": 182,
  9975. "./helpManager": 68,
  9976. "./populateModal": 75
  9977. }],
  9978. 85: [function (e, t, i) {
  9979. "use strict";
  9980. t.exports = Object.freeze({
  9981. OPENED: "vr.modal.opened",
  9982. LAUNCH: "vr.modal.launch",
  9983. CLOSED: "vr.modal.closed",
  9984. NEXT: "vr.modal.next",
  9985. PREV: "vr.modal.prev",
  9986. STORE: "vr.modal.store",
  9987. falseICECHOSEN: "vr.modal.device"
  9988. })
  9989. }
  9990. , {}],
  9991. 86: [function (e, t, i) {
  9992. "use strict";
  9993. function n(e, t, i) {
  9994. function n(e, t, n, r) {
  9995. function o() {
  9996. return p + "&m=" + t + "&display=" + e
  9997. }
  9998. function s() {
  9999. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  10000. , t = "&utm_source=" + u
  10001. , n = "&utm_showcase_session_id=" + i;
  10002. return e + t + n
  10003. }
  10004. function l() {
  10005. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  10006. }
  10007. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  10008. }
  10009. function r(e, t, i, r) {
  10010. var o = "https://api.branch.io/v1/url"
  10011. , a = n(e, t, i, r)
  10012. , s = {
  10013. responseType: "json",
  10014. data: {
  10015. branch_key: h.appConfig.branch_key,
  10016. data: {
  10017. m: t,
  10018. full_url: a,
  10019. $desktop_url: m,
  10020. $og_app_id: "331853976762864119",
  10021. $og_title: i,
  10022. $og_description: r,
  10023. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  10024. $canonical_url: window.location.href
  10025. }
  10026. }
  10027. };
  10028. c.post(o, s).done(function (t) {
  10029. f[e] = t.url
  10030. }).fail(function (t) {
  10031. f[e] = t
  10032. }
  10033. .bind(this, a))
  10034. }
  10035. function o(e, t, i) {
  10036. for (var r in s) {
  10037. var o = s[r]
  10038. , a = n(o, e, t, i);
  10039. f[o] = a
  10040. }
  10041. }
  10042. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  10043. , d = g + "/vr/dlist/?ret=" + u
  10044. , p = g + "/vr/show/?ret=" + u
  10045. , m = "";
  10046. switch (e) {
  10047. case l.IOS:
  10048. r(s.CardboardIOS, t.sid, t.name, t.summary);
  10049. break;
  10050. default:
  10051. o(t.sid, t.name, t.summary)
  10052. }
  10053. }
  10054. function r(e) {
  10055. var t = f[e];
  10056. window.open(t, "_blank")
  10057. }
  10058. function o(e) {
  10059. var t = u[e];
  10060. window.open(t, "_blank")
  10061. }
  10062. var a = e("../../util/browser")
  10063. , s = e("../../enum/VRApps")
  10064. , l = e("../../enum/VRPlatforms")
  10065. , c = e("../../util/ajax")
  10066. , h = e("../../settings")
  10067. , u = {};
  10068. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  10069. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  10070. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  10071. for (var d in s) {
  10072. var p = s[d];
  10073. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  10074. }
  10075. var f = {}
  10076. , g = function () {
  10077. var e = window.location.host;
  10078. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  10079. "https://" + e
  10080. }();
  10081. t.exports.init = n,
  10082. t.exports.launch = r,
  10083. t.exports.launchStore = o
  10084. }
  10085. , {
  10086. "../../enum/VRApps": 46,
  10087. "../../enum/VRPlatforms": 49,
  10088. "../../settings": 166,
  10089. "../../util/ajax": 181,
  10090. "../../util/browser": 182
  10091. }],
  10092. 87: [function (e, t, i) {
  10093. "use strict";
  10094. function n(e) {
  10095. var t;
  10096. switch (e) {
  10097. case m.IOS:
  10098. return t = p.iosVersion(),
  10099. t.major > 9 || 9 === t.major && t.minor >= 1;
  10100. case m.Android:
  10101. return t = p.androidVersion(),
  10102. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  10103. }
  10104. return !1
  10105. }
  10106. function r(e, t) {
  10107. function i(e) {
  10108. K.emit(A.STORE, {
  10109. type: e
  10110. }),
  10111. f.launchStore(e)
  10112. }
  10113. function r(e) {
  10114. switch (e !== _.pageCount && (a(e),
  10115. N.text(e + 1 + " / " + _.pageCount)),
  10116. e) {
  10117. case _.Title:
  10118. O.css("display", "none"),
  10119. L.text(u[e]),
  10120. o(s);
  10121. break;
  10122. case _.Cardboard:
  10123. O.css("display", "block"),
  10124. L.text(u[e]),
  10125. M.filter(".cardboard").off(),
  10126. M.filter(".gearvr").off(),
  10127. c(e, s),
  10128. h(H, X, Z);
  10129. break;
  10130. case _.Gear:
  10131. L.text(u[e]),
  10132. c(e, s),
  10133. T.addClass("lastPage"),
  10134. h(G, X, Z);
  10135. break;
  10136. case _.pageCount:
  10137. T.removeClass("fadeIn"),
  10138. K.emit(A.CLOSED)
  10139. }
  10140. B.filter("[src='']").hide()
  10141. }
  10142. var s = function () {
  10143. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  10144. w = ".show-supported",
  10145. m.Android) : (T.addClass("unsupported"),
  10146. w = ".show-unsupported",
  10147. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  10148. w = ".show-ios",
  10149. _ = v.ios,
  10150. m.IOS) : (T.addClass("desktop"),
  10151. w = ".show-desktop",
  10152. m.Desktop)
  10153. }();
  10154. f.init(s, e, t),
  10155. s !== m.Desktop && T.addClass("mobile");
  10156. var l = function (e) {
  10157. K.emit(A.LAUNCH, {
  10158. vr_platform: s,
  10159. vr_app: e
  10160. }),
  10161. f.launch(e)
  10162. };
  10163. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  10164. q.gear = l.bind(this, g.GearVR),
  10165. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  10166. d(),
  10167. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  10168. $(w).show();
  10169. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  10170. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  10171. s === m.IOS && (u.splice(1, 1),
  10172. y.splice(1, 1)),
  10173. $("#vr").on("click", function (e) {
  10174. e.preventDefault();
  10175. player.FlyToMode("panorama", () => {
  10176. if (!window.vrEnabled) { // 开启VR
  10177. window.vrEnabled = true;
  10178. this.classList.add('active');
  10179. $('#gui div').not('#vrOff').addClass('vrHide');
  10180. $('#vrOffImg').css({ 'display': 'inline-block' });
  10181. } else {
  10182. }
  10183. })
  10184. });
  10185. $('#vrOff').on('click', function () {
  10186. window.vrEnabled = false;
  10187. $('#gui div').not('#vrOff').removeClass('vrHide');
  10188. $('#vrOffImg').css({ 'display': 'none' });
  10189. $('#player canvas').css({ width: '', 'height': '' }); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  10190. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  10191. })
  10192. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  10193. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  10194. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  10195. $("span.modelLink").text(I),
  10196. O.on("click", function (e) {
  10197. K.emit(A.PREV),
  10198. b--,
  10199. r(b)
  10200. }),
  10201. L.on("click", function (e) {
  10202. L.text();
  10203. K.emit(A.NEXT, {
  10204. nextAction: y[b]
  10205. }),
  10206. b++,
  10207. r(b)
  10208. }),
  10209. T.find(".close").on("click", K.dismiss)
  10210. }
  10211. function o(e) {
  10212. switch (e) {
  10213. case m.Android:
  10214. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  10215. M.filter(".gearvr").off().on("click", q.gear),
  10216. s(H, G, "logo-button", "same-line");
  10217. break;
  10218. case m.UnsupportedAndroid:
  10219. s("", z, "", "");
  10220. break;
  10221. case m.IOS:
  10222. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  10223. s(H, "", "logo-button", "");
  10224. break;
  10225. case m.Desktop:
  10226. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  10227. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  10228. s(H, G, "logo-button", "same-line"),
  10229. Q.cardboard()
  10230. }
  10231. }
  10232. function a(e) {
  10233. $(".p1, .p2, .p3").hide(),
  10234. x.insertAfter(S),
  10235. T.removeClass("front-page"),
  10236. T.removeClass("details-page"),
  10237. T.removeClass("lastPage"),
  10238. M.removeClass("logo-button"),
  10239. M.removeClass("same-line"),
  10240. S.removeClass("headsetOptions"),
  10241. R.attr("src", ""),
  10242. R.filter(".second").removeClass("gear"),
  10243. R.css("display", "inline-block"),
  10244. R.off(),
  10245. P.filter(".second").css("display", ""),
  10246. D.css("display", "none"),
  10247. $(".p" + (e + 1) + w).show(),
  10248. R.filter(".third").insertBefore(P.filter(".third"))
  10249. }
  10250. function s(e, t, i, n) {
  10251. T.addClass("front-page"),
  10252. R.filter(".first").attr("src", e),
  10253. R.filter(".second").attr("src", t),
  10254. M.filter(".first").addClass(i),
  10255. M.filter(".second").addClass(i),
  10256. M.addClass(n),
  10257. ".show-desktop" === w && S.insertAfter(x)
  10258. }
  10259. function l(e, t, i) {
  10260. S.addClass("headsetOptions"),
  10261. M.off(),
  10262. R.filter(".second").attr("src", t),
  10263. D.css("display", "block"),
  10264. P.filter(".second").css("display", "none"),
  10265. D.on("click", function () {
  10266. a(_.Title),
  10267. o(m.Desktop)
  10268. }),
  10269. e && (K.emit(A.falseICECHOSEN, {
  10270. name: g.GearVR
  10271. }),
  10272. R.filter(".first").attr("src", e),
  10273. R.filter(".second").addClass("gear"),
  10274. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  10275. Q.gearvr()),
  10276. i && (K.emit(A.falseICECHOSEN, {
  10277. name: g.Cardboard
  10278. }),
  10279. R.filter(".third").attr("src", i),
  10280. R.filter(".third").show(),
  10281. R.filter(".third").insertAfter(R.filter(".second")),
  10282. R.filter(".third").addClass("link"),
  10283. R.filter(".second").addClass("link"),
  10284. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  10285. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  10286. Q.cardboard())
  10287. }
  10288. function c(e, t) {
  10289. switch (t) {
  10290. case m.IOS:
  10291. X = Y,
  10292. Z = j;
  10293. break;
  10294. case m.Desktop:
  10295. e === _.Cardboard ? (X = F,
  10296. Z = U,
  10297. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  10298. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  10299. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  10300. Z = "");
  10301. break;
  10302. default:
  10303. e === _.Cardboard ? (X = z,
  10304. Z = j) : (X = k,
  10305. Z = W)
  10306. }
  10307. }
  10308. function h(e, t, i) {
  10309. T.find(".inner").addClass("details-page"),
  10310. T.addClass("details-page"),
  10311. R.filter(".first").attr("src", e),
  10312. R.filter(".second").attr("src", t),
  10313. R.filter(".third").attr("src", i)
  10314. }
  10315. function u() {
  10316. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  10317. K.emit(A.CLOSED))
  10318. }
  10319. function d() {
  10320. var e = p.aspectRatio() > 1 && p.isMobile();
  10321. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  10322. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  10323. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  10324. }
  10325. var p = e("../../util/browser")
  10326. , f = e("./vrLink")
  10327. , g = e("../../enum/VRApps")
  10328. , m = e("../../enum/VRPlatforms")
  10329. , v = e("../../enum/VRPages")
  10330. , A = e("./vrEvent")
  10331. , y = (e("../../settings"),
  10332. e("../../constants"))
  10333. , C = e("../../localization/localize")
  10334. , I = e("../../util/common")
  10335. , E = e("events").EventEmitter
  10336. , b = 0
  10337. , w = null
  10338. , _ = v.standard
  10339. , T = $(".vr-popup")
  10340. , x = T.find(".vr-popup-body")
  10341. , S = T.find(".vr-images")
  10342. , M = T.find(".img-container")
  10343. , R = T.find(".vr-sm-image")
  10344. , P = M.find(".vr-img-caption")
  10345. , O = $(".vr-buttons").find(".prev-button")
  10346. , L = $(".vr-buttons").find(".next-button")
  10347. , D = S.find(".front-close")
  10348. , N = $(".vr-page")
  10349. , B = T.find("img")
  10350. , F = "static/images/apple-store.png"
  10351. , V = "static/images/badge-oculus.png"
  10352. , U = "static/images/badge-cardboard.png"
  10353. , k = "static/images/logo-samsung.png"
  10354. , H = "static/images/headset-cardboard.png"
  10355. , G = "static/images/headset-gearvr.png"
  10356. , z = "static/images/ico-android-robot.png"
  10357. , W = "static/images/ico-gearvr.png"
  10358. , j = "static/images/ico-vr.png"
  10359. , Y = "static/images/apple-logo-white.svg"
  10360. , X = null
  10361. , Z = null
  10362. , q = {}
  10363. , K = {
  10364. init: r,
  10365. dismiss: u,
  10366. isDeviceSupported: n
  10367. };
  10368. I.extendObject(K, E.prototype),
  10369. $(window).resize(d);
  10370. var Q = function () {
  10371. var e = P.filter(".first").find(".cardboard")
  10372. , t = P.filter(".first").find(".gearvr");
  10373. return {
  10374. cardboard: function () {
  10375. t.addClass("hidden"),
  10376. e.removeClass("hidden")
  10377. },
  10378. gearvr: function () {
  10379. e.addClass("hidden"),
  10380. t.removeClass("hidden")
  10381. }
  10382. }
  10383. }();
  10384. t.exports = K
  10385. }
  10386. , {
  10387. "../../constants": 8,
  10388. "../../enum/VRApps": 46,
  10389. "../../enum/VRPages": 48,
  10390. "../../enum/VRPlatforms": 49,
  10391. "../../localization/localize": 108,
  10392. "../../settings": 166,
  10393. "../../util/browser": 182,
  10394. "../../util/common": 185,
  10395. "./vrEvent": 85,
  10396. "./vrLink": 86,
  10397. events: 202
  10398. }],
  10399. 88: [function (e, t, i) {
  10400. "use strict";
  10401. t.exports = Object.freeze({
  10402. OPENED: "webvr.modal.opened",
  10403. SHOW_TERMS: "webvr.footer.show.terms"
  10404. })
  10405. }
  10406. , {}],
  10407. 89: [function (e, t, i) {
  10408. (function (i) {
  10409. "use strict";
  10410. function n(e, t, i, n) {
  10411. function r(e) {
  10412. e.preventDefault(),
  10413. a(e.currentTarget.id)
  10414. }
  10415. function a(e) {
  10416. ne[e](),
  10417. Object.keys(ne).map(function (t, i) {
  10418. $("#" + t).toggleClass("tabs-underlined", t === e)
  10419. })
  10420. }
  10421. y = i,
  10422. v = t,
  10423. w.init(E.Android, e, n),
  10424. m();
  10425. var l = new RegExp("daydream", "i")
  10426. , c = l.test(y.displayName);
  10427. c ? (a("tabdaydream"),
  10428. B.filter(".device-headset-side").attr("src", H),
  10429. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  10430. B.filter(".device-headset-side").attr("src", Y),
  10431. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  10432. $("#vr").on("click", function (e) {
  10433. e.preventDefault(),
  10434. g("click_webvr_button"),
  10435. L.is(":hidden") && (ie.emit(_.OPENED),
  10436. o())
  10437. }),
  10438. $(".webvr-popup .close").on("click", function (e) {
  10439. e.preventDefault(),
  10440. D.hasClass("hidden") ? (g("webvr_help_close"),
  10441. p()) : s()
  10442. }),
  10443. $("#tabcardboard").on("click", r),
  10444. $("#tabdaydream").on("click", r),
  10445. $("#tabnative").on("click", r),
  10446. $(".webvr-popup .open-with-app").on("click", function (e) {
  10447. e.preventDefault(),
  10448. g("webvr_learn_more"),
  10449. a("tabnative"),
  10450. p()
  10451. }),
  10452. $(".webvr-popup .help").on("click", function (e) {
  10453. e.preventDefault(),
  10454. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  10455. p()
  10456. }),
  10457. $(".webvr-popup .terms").on("click", function (e) {
  10458. e.preventDefault(),
  10459. g("webvr_click_terms"),
  10460. s(),
  10461. ie.emit(_.SHOW_TERMS)
  10462. }),
  10463. F.on("click", function (e) {
  10464. e.preventDefault(),
  10465. g(ee),
  10466. window.open(J, "_blank")
  10467. }),
  10468. V.on("click", function (e) {
  10469. e.preventDefault(),
  10470. g("webvr_phone_link"),
  10471. window.open(te, "_blank")
  10472. }),
  10473. $(".webvr-popup .badge-cardboard").on("click", function (e) {
  10474. e.preventDefault(),
  10475. g("webvr_cardboard_link"),
  10476. w.launch(b.CardboardAndroid)
  10477. }),
  10478. $(".webvr-popup .badge-oculus").on("click", function (e) {
  10479. e.preventDefault(),
  10480. g("webvr_oculus_link"),
  10481. w.launch(b.GearVR)
  10482. })
  10483. }
  10484. function r() {
  10485. function e() {
  10486. y.isPresenting || (f(),
  10487. window.removeEventListener("vrdisplaypresentchange", e))
  10488. }
  10489. R.info("Headset mounted"),
  10490. v.suspend();
  10491. var t = document.createElement("canvas");
  10492. for (t.getContext("webgl"),
  10493. t.className = "webvr-canvas",
  10494. document.bgColor = "#000",
  10495. document.body.style.backgroundColor = "#000"; document.body.firstChild;)
  10496. document.body.removeChild(document.body.firstChild);
  10497. document.body.appendChild(t),
  10498. g("webvr_enter_app"),
  10499. y.requestPresent([{
  10500. source: t,
  10501. predistorted: !0
  10502. }]).catch(function (t) {
  10503. R.error("Failed to present: " + t),
  10504. g("webvr_exit_calibrate"),
  10505. e()
  10506. }),
  10507. A.then(function () {
  10508. window.dispatchEvent(new Event("vrapp-start"))
  10509. }),
  10510. window.addEventListener("vrdisplaypresentchange", e)
  10511. }
  10512. function o() {
  10513. O.fadeOut(I.guiAnimationSpeed),
  10514. L.fadeIn(I.guiAnimationSpeed),
  10515. a()
  10516. }
  10517. function a() {
  10518. if (!A) {
  10519. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  10520. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  10521. A = new Promise(function (e, i) {
  10522. var n = document.createElement("script");
  10523. n.type = "text/javascript",
  10524. n.src = t,
  10525. n.onload = e,
  10526. document.head.appendChild(n)
  10527. }
  10528. )
  10529. }
  10530. D.find(".enter-button").on("click", r)
  10531. }
  10532. function s() {
  10533. g("webvr_modal_close"),
  10534. D.find(".enter-button").off("click", r),
  10535. L.fadeOut(I.guiAnimationSpeed, function () {
  10536. D.toggleClass("hidden", !1),
  10537. N.toggleClass("hidden", !0),
  10538. C.exitFullscreen()
  10539. }),
  10540. O.fadeIn(I.guiAnimationSpeed)
  10541. }
  10542. function l() {
  10543. k.toggleClass("hidden", !1),
  10544. U.toggleClass("hidden", !0)
  10545. }
  10546. function c() {
  10547. k.toggleClass("hidden", !0),
  10548. U.toggleClass("hidden", !1)
  10549. }
  10550. function h() {
  10551. B.filter(".device-headset").attr("src", G),
  10552. B.filter(".device-phone").attr("src", z),
  10553. J = Z,
  10554. ee = K,
  10555. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  10556. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  10557. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  10558. c()
  10559. }
  10560. function u() {
  10561. B.filter(".badge-cardboard").attr("src", j),
  10562. B.filter(".badge-oculus").attr("src", X),
  10563. l()
  10564. }
  10565. function d() {
  10566. B.filter(".device-headset").attr("src", Y),
  10567. B.filter(".device-phone").attr("src", W),
  10568. J = q,
  10569. ee = Q,
  10570. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  10571. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  10572. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  10573. c()
  10574. }
  10575. function p() {
  10576. D.toggleClass("hidden"),
  10577. N.toggleClass("hidden")
  10578. }
  10579. function f() {
  10580. R.info("exiting webVR"),
  10581. g("webvr_exit_app"),
  10582. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  10583. }
  10584. function g(e) {
  10585. var t = C.isLandscape() ? "landscape" : "portrait";
  10586. T.trackAlways("showcase_gui", {
  10587. gui_action: e,
  10588. orientation: t
  10589. })
  10590. }
  10591. function m() {
  10592. var e = C.isLandscape();
  10593. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10594. }
  10595. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10596. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10597. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10598. init: n
  10599. }, ne = {
  10600. tabcardboard: d,
  10601. tabdaydream: h,
  10602. tabnative: u
  10603. };
  10604. S.extendObject(ie, P.prototype),
  10605. $(window).resize(m),
  10606. t.exports = ie
  10607. }
  10608. ).call(this, "/js/gui/webvr/webVRgui.js")
  10609. }
  10610. , {
  10611. "../../analytics": 4,
  10612. "../../constants": 8,
  10613. "../../enum/VRApps": 46,
  10614. "../../enum/VRPlatforms": 49,
  10615. "../../localization/localize": 108,
  10616. "../../settings": 166,
  10617. "../../util/browser": 182,
  10618. "../../util/common": 185,
  10619. "../../util/logger": 189,
  10620. "./../gui": 65,
  10621. "./../vr/vrLink": 86,
  10622. "./WebVrEvent": 88,
  10623. events: 202
  10624. }],
  10625. 90: [function (e, t, i) {
  10626. "use strict";
  10627. function n(e, t, i, n, o) {
  10628. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10629. this.roomId = o || "",
  10630. this.labelId = e,
  10631. this.position = (new r.Vector3).copy(t),
  10632. this.text = i
  10633. }
  10634. var r = e("three")
  10635. , o = e("../util/browser");
  10636. n.prototype.build = function () {
  10637. var e = window.document.createElement("div");
  10638. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10639. var t = window.document.createElement("div");
  10640. t.setAttribute("class", "gui-floorplan-label-text");
  10641. var i = window.document.createTextNode(this.text);
  10642. t.appendChild(i),
  10643. e.appendChild(t),
  10644. window.document.body.appendChild(e),
  10645. this.labelGui = e,
  10646. this.textBlock = t,
  10647. $(this.labelGui).hide();
  10648. var n = window.getComputedStyle(this.labelGui);
  10649. this.initialTransform = n.transform || n.webkitTransform
  10650. }
  10651. ,
  10652. t.exports = n
  10653. }
  10654. , {
  10655. "../util/browser": 182,
  10656. three: 217
  10657. }],
  10658. 91: [function (e, t, i) {
  10659. "use strict";
  10660. function n() {
  10661. this.player = null,
  10662. this.modelManager = null,
  10663. this.container = null
  10664. }
  10665. var r = e("three")
  10666. , o = (e("../util/common"),
  10667. e("../enum/PlayerEvents"))
  10668. , a = (e("../enum/DirectorEvents"),
  10669. e("../enum/ModelManagerEvents"))
  10670. , s = e("../settings")
  10671. , l = e("../enum/Viewmode")
  10672. , c = (e("../enum/WarpStyle"),
  10673. e("../util/transitions"),
  10674. e("../util/lerp"),
  10675. e("../util/browser"));
  10676. //场景初始化
  10677. n.prototype.init = function (e, t, i) {
  10678. this.player = e,
  10679. this.modelManager = t,
  10680. this.container = i,
  10681. this.updateModel(),
  10682. this.bindEvents()
  10683. }
  10684. ,
  10685. n.prototype.bindEvents = function () {
  10686. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10687. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10688. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10689. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10690. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10691. }
  10692. ,
  10693. n.prototype.updateModel = function () {
  10694. this.model = this.modelManager.getActiveModel()
  10695. }
  10696. ,
  10697. n.prototype.handlePlayerViewChanged = function () {
  10698. this.updateLabelVisibility(),
  10699. this.updateLabelDisplay()
  10700. }
  10701. ,
  10702. n.prototype.getLabelsForFloor = function (e, t) {
  10703. return t = t || [],
  10704. t.length = 0,
  10705. this.model.labels.forEach(function (i) {
  10706. this.labelVisibleForFloor(i, e) && t.push(i)
  10707. }
  10708. .bind(this)),
  10709. t
  10710. }
  10711. ,
  10712. n.prototype.getLabelsForCurrentFloor = function (e) {
  10713. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10714. }
  10715. ,
  10716. n.prototype.labelVisibleForFloor = function (e, t) {
  10717. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10718. if (!this.model.showingLabels || !e.labelGui || !i)
  10719. return !1;
  10720. var n = e.floorId === this.model.floors.size() - 1;
  10721. return this.model.allFloorsVisible ? n : e.floorId === t
  10722. }
  10723. ,
  10724. n.prototype.updateLabelVisibility = function (e) {
  10725. this.model.labels.forEach(function (e) {
  10726. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10727. }
  10728. .bind(this))
  10729. }
  10730. ,
  10731. n.prototype.showAllLabels = function (e, t) {
  10732. this.model.labels.forEach(function (i) {
  10733. this.showLabel(i, e, t)
  10734. }
  10735. .bind(this))
  10736. }
  10737. ,
  10738. n.prototype.hideAllLabels = function (e, t) {
  10739. this.model.labels.forEach(function (i) {
  10740. this.hideLabel(i, e, t)
  10741. }
  10742. .bind(this))
  10743. }
  10744. ,
  10745. n.prototype.showLabel = function (e, t, i) {
  10746. this.model.showingLabels && (e.visible || (e.visible = !0,
  10747. e.labelGui.style.display = "block",
  10748. e.labelGui.style.opacity = 0,
  10749. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10750. }
  10751. ,
  10752. n.prototype.hideLabel = function (e, t, i) {
  10753. e.visible && (e.visible = !1,
  10754. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10755. }
  10756. ,
  10757. n.prototype.supportedMode = function () {
  10758. return this.player.mode === l.FLOORPLAN
  10759. }
  10760. ,
  10761. n.prototype.updateLabelDisplay = function () {
  10762. var e = (new r.Vector3,
  10763. new r.Vector3,
  10764. []);
  10765. return function () {
  10766. var t = this.player.getLabelScaleFactor()
  10767. , i = .6
  10768. , n = 1.2
  10769. , r = (1 - t) * n + i
  10770. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10771. this.getLabelsForCurrentFloor(e);
  10772. for (var a = 0; a < e.length; a++) {
  10773. var l = e[a];
  10774. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10775. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10776. }
  10777. }
  10778. }(),
  10779. n.prototype.updateProjectedGuiElement = function () {
  10780. var e = new r.Vector3;
  10781. new r.Vector3;
  10782. return function (t, i, n, r, o) {
  10783. i.style.fontSize = 100 * o + "%";
  10784. var a = $("#player").width()
  10785. , s = $("#player").height()
  10786. , l = .5 * a
  10787. , c = .5 * s;
  10788. e.copy(n),
  10789. e.project(this.player.camera);
  10790. var h = e.x * l + l
  10791. , u = -(e.y * c) + c;
  10792. h -= t.offsetWidth / 2,
  10793. u -= t.offsetHeight / 2,
  10794. t.style.left = h + "px",
  10795. t.style.top = u + "px"
  10796. }
  10797. }(),
  10798. n.prototype.handleStartInside = function (e) {
  10799. this.updateLabelVisibility()
  10800. }
  10801. ,
  10802. n.prototype.handleStartOutside = function () {
  10803. this.updateLabelVisibility()
  10804. }
  10805. ,
  10806. t.exports = n
  10807. }
  10808. , {
  10809. "../enum/DirectorEvents": 23,
  10810. "../enum/ModelManagerEvents": 33,
  10811. "../enum/PlayerEvents": 40,
  10812. "../enum/Viewmode": 51,
  10813. "../enum/WarpStyle": 52,
  10814. "../settings": 166,
  10815. "../util/browser": 182,
  10816. "../util/common": 185,
  10817. "../util/lerp": 188,
  10818. "../util/transitions": 195,
  10819. three: 217
  10820. }],
  10821. 92: [function (e, t, i) {
  10822. "use strict";
  10823. Array.prototype.findIndex || (Array.prototype.findIndex = function (e) {
  10824. if (null == this)
  10825. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10826. if ("function" != typeof e)
  10827. throw new TypeError("predicate must be a function");
  10828. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10829. if (t = i[o],
  10830. e.call(r, t, o, i))
  10831. return o;
  10832. return -1
  10833. }
  10834. ),
  10835. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10836. value: function (e) {
  10837. if (null == this)
  10838. throw new TypeError('"this" is null or not defined');
  10839. var t = Object(this)
  10840. , i = t.length >>> 0;
  10841. if ("function" != typeof e)
  10842. throw new TypeError("predicate must be a function");
  10843. for (var n = arguments[1], r = 0; r < i;) {
  10844. var o = t[r];
  10845. if (e.call(n, o, r, t))
  10846. return o;
  10847. r++
  10848. }
  10849. }
  10850. })
  10851. }
  10852. , {}],
  10853. 93: [function (e, t, i) {
  10854. "use strict";
  10855. var n = n || {};
  10856. t.exports = n,
  10857. n.gui = n.gui || {},
  10858. n.utils = n.utils || {},
  10859. n.controllers = n.controllers || {},
  10860. n.dom = n.dom || {},
  10861. n.color = n.color || {},
  10862. n.utils.css = function () {
  10863. return {
  10864. load: function (e, t) {
  10865. t = t || document;
  10866. var i = t.createElement("link");
  10867. i.type = "text/css",
  10868. i.rel = "stylesheet",
  10869. i.href = e,
  10870. t.getElementsByTagName("head")[0].appendChild(i)
  10871. },
  10872. inject: function (e, t) {
  10873. t = t || document;
  10874. var i = document.createElement("style");
  10875. i.type = "text/css",
  10876. i.innerHTML = e,
  10877. t.getElementsByTagName("head")[0].appendChild(i)
  10878. }
  10879. }
  10880. }(),
  10881. n.utils.common = function () {
  10882. var e = Array.prototype.forEach
  10883. , t = Array.prototype.slice;
  10884. return {
  10885. BREAK: {},
  10886. extend: function (e) {
  10887. return this.each(t.call(arguments, 1), function (t) {
  10888. for (var i in t)
  10889. this.isUndefined(t[i]) || (e[i] = t[i])
  10890. }, this),
  10891. e
  10892. },
  10893. defaults: function (e) {
  10894. return this.each(t.call(arguments, 1), function (t) {
  10895. for (var i in t)
  10896. this.isUndefined(e[i]) && (e[i] = t[i])
  10897. }, this),
  10898. e
  10899. },
  10900. compose: function () {
  10901. var e = t.call(arguments);
  10902. return function () {
  10903. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10904. i = [e[n].apply(this, i)];
  10905. return i[0]
  10906. }
  10907. },
  10908. each: function (t, i, n) {
  10909. if (t)
  10910. if (e && t.forEach && t.forEach === e)
  10911. t.forEach(i, n);
  10912. else if (t.length === t.length + 0) {
  10913. for (var r = 0, o = t.length; r < o; r++)
  10914. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10915. return
  10916. } else
  10917. for (var r in t)
  10918. if (i.call(n, t[r], r) === this.BREAK)
  10919. return
  10920. },
  10921. defer: function (e) {
  10922. setTimeout(e, 0)
  10923. },
  10924. toArray: function (e) {
  10925. return e.toArray ? e.toArray() : t.call(e)
  10926. },
  10927. isUndefined: function (e) {
  10928. return void 0 === e
  10929. },
  10930. isNull: function (e) {
  10931. return null === e
  10932. },
  10933. isNaN: function (e) {
  10934. return e !== e
  10935. },
  10936. isArray: Array.isArray || function (e) {
  10937. return e.constructor === Array
  10938. }
  10939. ,
  10940. isObject: function (e) {
  10941. return e === Object(e)
  10942. },
  10943. isNumber: function (e) {
  10944. return e === e + 0
  10945. },
  10946. isString: function (e) {
  10947. return e === e + ""
  10948. },
  10949. isBoolean: function (e) {
  10950. return e === !1 || e === !0
  10951. },
  10952. isFunction: function (e) {
  10953. return "[object Function]" === Object.prototype.toString.call(e)
  10954. }
  10955. }
  10956. }(),
  10957. n.controllers.Controller = function (e) {
  10958. var t = function (e, t) {
  10959. this.initialValue = e[t],
  10960. this.domElement = document.createElement("div"),
  10961. this.object = e,
  10962. this.property = t,
  10963. this.__onChange = void 0,
  10964. this.__onFinishChange = void 0
  10965. };
  10966. return e.extend(t.prototype, {
  10967. onChange: function (e) {
  10968. return this.__onChange = e,
  10969. this
  10970. },
  10971. onFinishChange: function (e) {
  10972. return this.__onFinishChange = e,
  10973. this
  10974. },
  10975. setValue: function (e) {
  10976. return this.object[this.property] = e,
  10977. this.__onChange && this.__onChange.call(this, e),
  10978. this.updateDisplay(),
  10979. this
  10980. },
  10981. getValue: function () {
  10982. return this.object[this.property]
  10983. },
  10984. updateDisplay: function () {
  10985. return this
  10986. },
  10987. isModified: function () {
  10988. return this.initialValue !== this.getValue()
  10989. }
  10990. }),
  10991. t
  10992. }(n.utils.common),
  10993. n.dom.dom = function (e) {
  10994. function t(t) {
  10995. if ("0" === t || e.isUndefined(t))
  10996. return 0;
  10997. var i = t.match(r);
  10998. return e.isNull(i) ? 0 : parseFloat(i[1])
  10999. }
  11000. var i = {
  11001. HTMLEvents: ["change"],
  11002. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  11003. KeyboardEvents: ["keydown"]
  11004. }
  11005. , n = {};
  11006. e.each(i, function (t, i) {
  11007. e.each(t, function (e) {
  11008. n[e] = i
  11009. })
  11010. });
  11011. var r = /(\d+(\.\d+)?)px/
  11012. , o = {
  11013. makeSelectable: function (e, t) {
  11014. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function () {
  11015. return !1
  11016. }
  11017. : function () { }
  11018. ,
  11019. e.style.MozUserSelect = t ? "auto" : "none",
  11020. e.style.KhtmlUserSelect = t ? "auto" : "none",
  11021. e.unselectable = t ? "on" : "off")
  11022. },
  11023. makeFullscreen: function (t, i, n) {
  11024. e.isUndefined(i) && (i = !0),
  11025. e.isUndefined(n) && (n = !0),
  11026. t.style.position = "absolute",
  11027. i && (t.style.left = 0,
  11028. t.style.right = 0),
  11029. n && (t.style.top = 0,
  11030. t.style.bottom = 0)
  11031. },
  11032. fakeEvent: function (t, i, r, o) {
  11033. r = r || {};
  11034. var a = n[i];
  11035. if (!a)
  11036. throw new Error("Event type " + i + " not supported.");
  11037. var s = document.createEvent(a);
  11038. switch (a) {
  11039. case "MouseEvents":
  11040. var l = r.x || r.clientX || 0
  11041. , c = r.y || r.clientY || 0;
  11042. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  11043. break;
  11044. case "KeyboardEvents":
  11045. var h = s.initKeyboardEvent || s.initKeyEvent;
  11046. e.defaults(r, {
  11047. cancelable: !0,
  11048. ctrlKey: !1,
  11049. altKey: !1,
  11050. shiftKey: !1,
  11051. metaKey: !1,
  11052. keyCode: void 0,
  11053. charCode: void 0
  11054. }),
  11055. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  11056. break;
  11057. default:
  11058. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  11059. }
  11060. e.defaults(s, o),
  11061. t.dispatchEvent(s)
  11062. },
  11063. bind: function (e, t, i, n) {
  11064. return n = n || !1,
  11065. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  11066. o
  11067. },
  11068. unbind: function (e, t, i, n) {
  11069. return n = n || !1,
  11070. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  11071. o
  11072. },
  11073. addClass: function (e, t) {
  11074. if (void 0 === e.className)
  11075. e.className = t;
  11076. else if (e.className !== t) {
  11077. var i = e.className.split(/ +/);
  11078. i.indexOf(t) == -1 && (i.push(t),
  11079. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  11080. }
  11081. return o
  11082. },
  11083. removeClass: function (e, t) {
  11084. if (t)
  11085. if (void 0 === e.className)
  11086. ;
  11087. else if (e.className === t)
  11088. e.removeAttribute("class");
  11089. else {
  11090. var i = e.className.split(/ +/)
  11091. , n = i.indexOf(t);
  11092. n != -1 && (i.splice(n, 1),
  11093. e.className = i.join(" "))
  11094. }
  11095. else
  11096. e.className = void 0;
  11097. return o
  11098. },
  11099. hasClass: function (e, t) {
  11100. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  11101. },
  11102. getWidth: function (e) {
  11103. var i = getComputedStyle(e);
  11104. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  11105. },
  11106. getHeight: function (e) {
  11107. var i = getComputedStyle(e);
  11108. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  11109. },
  11110. getOffset: function (e) {
  11111. var t = {
  11112. left: 0,
  11113. top: 0
  11114. };
  11115. if (e.offsetParent)
  11116. do
  11117. t.left += e.offsetLeft,
  11118. t.top += e.offsetTop;
  11119. while (e = e.offsetParent); return t
  11120. },
  11121. isActive: function (e) {
  11122. return e === document.activeElement && (e.type || e.href)
  11123. }
  11124. };
  11125. return o
  11126. }(n.utils.common),
  11127. n.controllers.OptionController = function (e, t, i) {
  11128. var n = function (e, r, o) {
  11129. n.superclass.call(this, e, r);
  11130. var a = this;
  11131. if (this.__select = document.createElement("select"),
  11132. i.isArray(o)) {
  11133. var s = {};
  11134. i.each(o, function (e) {
  11135. s[e] = e
  11136. }),
  11137. o = s
  11138. }
  11139. i.each(o, function (e, t) {
  11140. var i = document.createElement("option");
  11141. i.innerHTML = t,
  11142. i.setAttribute("value", e),
  11143. a.__select.appendChild(i)
  11144. }),
  11145. this.updateDisplay(),
  11146. t.bind(this.__select, "change", function () {
  11147. var e = this.options[this.selectedIndex].value;
  11148. a.setValue(e)
  11149. }),
  11150. this.domElement.appendChild(this.__select)
  11151. };
  11152. return n.superclass = e,
  11153. i.extend(n.prototype, e.prototype, {
  11154. setValue: function (e) {
  11155. var t = n.superclass.prototype.setValue.call(this, e);
  11156. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  11157. t
  11158. },
  11159. updateDisplay: function () {
  11160. return this.__select.value = this.getValue(),
  11161. n.superclass.prototype.updateDisplay.call(this)
  11162. }
  11163. }),
  11164. n
  11165. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  11166. n.controllers.NumberController = function (e, t) {
  11167. function i(e) {
  11168. return e = e.toString(),
  11169. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  11170. }
  11171. var n = function (e, r, o) {
  11172. n.superclass.call(this, e, r),
  11173. o = o || {},
  11174. this.__min = o.min,
  11175. this.__max = o.max,
  11176. this.__step = o.step,
  11177. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  11178. this.__precision = i(this.__impliedStep)
  11179. };
  11180. return n.superclass = e,
  11181. t.extend(n.prototype, e.prototype, {
  11182. setValue: function (e) {
  11183. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  11184. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  11185. n.superclass.prototype.setValue.call(this, e)
  11186. },
  11187. min: function (e) {
  11188. return this.__min = e,
  11189. this
  11190. },
  11191. max: function (e) {
  11192. return this.__max = e,
  11193. this
  11194. },
  11195. step: function (e) {
  11196. return this.__step = e,
  11197. this.__impliedStep = e,
  11198. this.__precision = i(e),
  11199. this
  11200. }
  11201. }),
  11202. n
  11203. }(n.controllers.Controller, n.utils.common),
  11204. n.controllers.NumberControllerBox = function (e, t, i) {
  11205. function n(e, t) {
  11206. var i = Math.pow(10, t);
  11207. return Math.round(e * i) / i
  11208. }
  11209. var r = function (e, n, o) {
  11210. function a() {
  11211. var e = parseFloat(d.__input.value);
  11212. i.isNaN(e) || d.setValue(e)
  11213. }
  11214. function s() {
  11215. a(),
  11216. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  11217. }
  11218. function l(e) {
  11219. t.bind(window, "mousemove", c),
  11220. t.bind(window, "mouseup", h),
  11221. u = e.clientY
  11222. }
  11223. function c(e) {
  11224. var t = u - e.clientY;
  11225. d.setValue(d.getValue() + t * d.__impliedStep),
  11226. u = e.clientY
  11227. }
  11228. function h() {
  11229. t.unbind(window, "mousemove", c),
  11230. t.unbind(window, "mouseup", h)
  11231. }
  11232. this.__truncationSuspended = !1,
  11233. r.superclass.call(this, e, n, o);
  11234. var u, d = this;
  11235. this.__input = document.createElement("input"),
  11236. this.__input.setAttribute("type", "text"),
  11237. t.bind(this.__input, "change", a),
  11238. t.bind(this.__input, "blur", s),
  11239. t.bind(this.__input, "mousedown", l),
  11240. t.bind(this.__input, "keydown", function (e) {
  11241. 13 === e.keyCode && (d.__truncationSuspended = !0,
  11242. this.blur(),
  11243. d.__truncationSuspended = !1)
  11244. }),
  11245. this.updateDisplay(),
  11246. this.domElement.appendChild(this.__input)
  11247. };
  11248. return r.superclass = e,
  11249. i.extend(r.prototype, e.prototype, {
  11250. updateDisplay: function () {
  11251. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  11252. r.superclass.prototype.updateDisplay.call(this)
  11253. }
  11254. }),
  11255. r
  11256. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  11257. n.controllers.NumberControllerSlider = function (e, t, i, n, r) {
  11258. function o(e, t, i, n, r) {
  11259. return n + (r - n) * ((e - t) / (i - t))
  11260. }
  11261. var a = function (e, i, n, r, s) {
  11262. function l(e) {
  11263. t.bind(window, "mousemove", c),
  11264. t.bind(window, "mouseup", h),
  11265. c(e)
  11266. }
  11267. function c(e) {
  11268. e.preventDefault();
  11269. var i = t.getOffset(u.__background)
  11270. , n = t.getWidth(u.__background);
  11271. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  11272. !1
  11273. }
  11274. function h() {
  11275. t.unbind(window, "mousemove", c),
  11276. t.unbind(window, "mouseup", h),
  11277. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  11278. }
  11279. a.superclass.call(this, e, i, {
  11280. min: n,
  11281. max: r,
  11282. step: s
  11283. });
  11284. var u = this;
  11285. this.__background = document.createElement("div"),
  11286. this.__foreground = document.createElement("div"),
  11287. t.bind(this.__background, "mousedown", l),
  11288. t.addClass(this.__background, "slider"),
  11289. t.addClass(this.__foreground, "slider-fg"),
  11290. this.updateDisplay(),
  11291. this.__background.appendChild(this.__foreground),
  11292. this.domElement.appendChild(this.__background)
  11293. };
  11294. return a.superclass = e,
  11295. a.useDefaultStyles = function () {
  11296. i.inject(r)
  11297. }
  11298. ,
  11299. n.extend(a.prototype, e.prototype, {
  11300. updateDisplay: function () {
  11301. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  11302. return this.__foreground.style.width = 100 * e + "%",
  11303. a.superclass.prototype.updateDisplay.call(this)
  11304. }
  11305. }),
  11306. a
  11307. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  11308. n.controllers.FunctionController = function (e, t, i) {
  11309. var n = function (e, i, r) {
  11310. n.superclass.call(this, e, i);
  11311. var o = this;
  11312. this.__button = document.createElement("div"),
  11313. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  11314. t.bind(this.__button, "click", function (e) {
  11315. return e.preventDefault(),
  11316. o.fire(),
  11317. !1
  11318. }),
  11319. t.addClass(this.__button, "button"),
  11320. this.domElement.appendChild(this.__button)
  11321. };
  11322. return n.superclass = e,
  11323. i.extend(n.prototype, e.prototype, {
  11324. fire: function () {
  11325. this.__onChange && this.__onChange.call(this),
  11326. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  11327. this.getValue().call(this.object)
  11328. }
  11329. }),
  11330. n
  11331. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  11332. n.controllers.BooleanController = function (e, t, i) {
  11333. var n = function (e, i) {
  11334. function r() {
  11335. o.setValue(!o.__prev)
  11336. }
  11337. n.superclass.call(this, e, i);
  11338. var o = this;
  11339. this.__prev = this.getValue(),
  11340. this.__checkbox = document.createElement("input"),
  11341. this.__checkbox.setAttribute("type", "checkbox"),
  11342. t.bind(this.__checkbox, "change", r, !1),
  11343. this.domElement.appendChild(this.__checkbox),
  11344. this.updateDisplay()
  11345. };
  11346. return n.superclass = e,
  11347. i.extend(n.prototype, e.prototype, {
  11348. setValue: function (e) {
  11349. var t = n.superclass.prototype.setValue.call(this, e);
  11350. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  11351. this.__prev = this.getValue(),
  11352. t
  11353. },
  11354. updateDisplay: function () {
  11355. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  11356. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  11357. n.superclass.prototype.updateDisplay.call(this)
  11358. }
  11359. }),
  11360. n
  11361. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  11362. n.color.toString = function (e) {
  11363. return function (t) {
  11364. if (1 == t.a || e.isUndefined(t.a)) {
  11365. for (var i = t.hex.toString(16); i.length < 6;)
  11366. i = "0" + i;
  11367. return "#" + i
  11368. }
  11369. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  11370. }
  11371. }(n.utils.common),
  11372. n.color.interpret = function (e, t) {
  11373. var i, n, r = function () {
  11374. n = !1;
  11375. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  11376. return t.each(o, function (r) {
  11377. if (r.litmus(e))
  11378. return t.each(r.conversions, function (r, o) {
  11379. if (i = r.read(e),
  11380. n === !1 && i !== !1)
  11381. return n = i,
  11382. i.conversionName = o,
  11383. i.conversion = r,
  11384. t.BREAK
  11385. }),
  11386. t.BREAK
  11387. }),
  11388. n
  11389. }, o = [{
  11390. litmus: t.isString,
  11391. conversions: {
  11392. THREE_CHAR_HEX: {
  11393. read: function (e) {
  11394. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  11395. return null !== t && {
  11396. space: "HEX",
  11397. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  11398. }
  11399. },
  11400. write: e
  11401. },
  11402. SIX_CHAR_HEX: {
  11403. read: function (e) {
  11404. var t = e.match(/^#([A-F0-9]{6})$/i);
  11405. return null !== t && {
  11406. space: "HEX",
  11407. hex: parseInt("0x" + t[1].toString())
  11408. }
  11409. },
  11410. write: e
  11411. },
  11412. CSS_RGB: {
  11413. read: function (e) {
  11414. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  11415. return null !== t && {
  11416. space: "RGB",
  11417. r: parseFloat(t[1]),
  11418. g: parseFloat(t[2]),
  11419. b: parseFloat(t[3])
  11420. }
  11421. },
  11422. write: e
  11423. },
  11424. CSS_RGBA: {
  11425. read: function (e) {
  11426. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  11427. return null !== t && {
  11428. space: "RGB",
  11429. r: parseFloat(t[1]),
  11430. g: parseFloat(t[2]),
  11431. b: parseFloat(t[3]),
  11432. a: parseFloat(t[4])
  11433. }
  11434. },
  11435. write: e
  11436. }
  11437. }
  11438. }, {
  11439. litmus: t.isNumber,
  11440. conversions: {
  11441. HEX: {
  11442. read: function (e) {
  11443. return {
  11444. space: "HEX",
  11445. hex: e,
  11446. conversionName: "HEX"
  11447. }
  11448. },
  11449. write: function (e) {
  11450. return e.hex
  11451. }
  11452. }
  11453. }
  11454. }, {
  11455. litmus: t.isArray,
  11456. conversions: {
  11457. RGB_ARRAY: {
  11458. read: function (e) {
  11459. return 3 == e.length && {
  11460. space: "RGB",
  11461. r: e[0],
  11462. g: e[1],
  11463. b: e[2]
  11464. }
  11465. },
  11466. write: function (e) {
  11467. return [e.r, e.g, e.b]
  11468. }
  11469. },
  11470. RGBA_ARRAY: {
  11471. read: function (e) {
  11472. return 4 == e.length && {
  11473. space: "RGB",
  11474. r: e[0],
  11475. g: e[1],
  11476. b: e[2],
  11477. a: e[3]
  11478. }
  11479. },
  11480. write: function (e) {
  11481. return [e.r, e.g, e.b, e.a]
  11482. }
  11483. }
  11484. }
  11485. }, {
  11486. litmus: t.isObject,
  11487. conversions: {
  11488. RGBA_OBJ: {
  11489. read: function (e) {
  11490. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  11491. space: "RGB",
  11492. r: e.r,
  11493. g: e.g,
  11494. b: e.b,
  11495. a: e.a
  11496. }
  11497. },
  11498. write: function (e) {
  11499. return {
  11500. r: e.r,
  11501. g: e.g,
  11502. b: e.b,
  11503. a: e.a
  11504. }
  11505. }
  11506. },
  11507. RGB_OBJ: {
  11508. read: function (e) {
  11509. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  11510. space: "RGB",
  11511. r: e.r,
  11512. g: e.g,
  11513. b: e.b
  11514. }
  11515. },
  11516. write: function (e) {
  11517. return {
  11518. r: e.r,
  11519. g: e.g,
  11520. b: e.b
  11521. }
  11522. }
  11523. },
  11524. HSVA_OBJ: {
  11525. read: function (e) {
  11526. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  11527. space: "HSV",
  11528. h: e.h,
  11529. s: e.s,
  11530. v: e.v,
  11531. a: e.a
  11532. }
  11533. },
  11534. write: function (e) {
  11535. return {
  11536. h: e.h,
  11537. s: e.s,
  11538. v: e.v,
  11539. a: e.a
  11540. }
  11541. }
  11542. },
  11543. HSV_OBJ: {
  11544. read: function (e) {
  11545. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  11546. space: "HSV",
  11547. h: e.h,
  11548. s: e.s,
  11549. v: e.v
  11550. }
  11551. },
  11552. write: function (e) {
  11553. return {
  11554. h: e.h,
  11555. s: e.s,
  11556. v: e.v
  11557. }
  11558. }
  11559. }
  11560. }
  11561. }];
  11562. return r
  11563. }(n.color.toString, n.utils.common),
  11564. n.GUI = n.gui.GUI = function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  11565. function g(e, t, i, o) {
  11566. if (void 0 === t[i])
  11567. throw new Error("Object " + t + ' has no property "' + i + '"');
  11568. var a;
  11569. if (o.color)
  11570. a = new h(t, i);
  11571. else {
  11572. var s = [t, i].concat(o.factoryArgs);
  11573. a = n.apply(e, s)
  11574. }
  11575. o.before instanceof r && (o.before = o.before.__li),
  11576. A(e, a),
  11577. p.addClass(a.domElement, "c");
  11578. var l = document.createElement("span");
  11579. p.addClass(l, "property-name"),
  11580. l.innerHTML = a.property;
  11581. var c = document.createElement("div");
  11582. c.appendChild(l),
  11583. c.appendChild(a.domElement);
  11584. var u = m(e, c, o.before);
  11585. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  11586. p.addClass(u, typeof a.getValue()),
  11587. v(e, u, a),
  11588. e.__controllers.push(a),
  11589. a
  11590. }
  11591. function m(e, t, i) {
  11592. var n = document.createElement("li");
  11593. return t && n.appendChild(t),
  11594. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11595. e.onResize(),
  11596. n
  11597. }
  11598. function v(e, t, i) {
  11599. if (i.__li = t,
  11600. i.__gui = e,
  11601. f.extend(i, {
  11602. options: function (t) {
  11603. return arguments.length > 1 ? (i.remove(),
  11604. g(e, i.object, i.property, {
  11605. before: i.__li.nextElementSibling,
  11606. factoryArgs: [f.toArray(arguments)]
  11607. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11608. g(e, i.object, i.property, {
  11609. before: i.__li.nextElementSibling,
  11610. factoryArgs: [t]
  11611. })) : void 0
  11612. },
  11613. name: function (e) {
  11614. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11615. i
  11616. },
  11617. listen: function () {
  11618. return i.__gui.listen(i),
  11619. i
  11620. },
  11621. remove: function () {
  11622. return i.__gui.remove(i),
  11623. i
  11624. }
  11625. }),
  11626. i instanceof l) {
  11627. var n = new s(i.object, i.property, {
  11628. min: i.__min,
  11629. max: i.__max,
  11630. step: i.__step
  11631. });
  11632. f.each(["updateDisplay", "onChange", "onFinishChange"], function (e) {
  11633. var t = i[e]
  11634. , r = n[e];
  11635. i[e] = n[e] = function () {
  11636. var e = Array.prototype.slice.call(arguments);
  11637. return t.apply(i, e),
  11638. r.apply(n, e)
  11639. }
  11640. }),
  11641. p.addClass(t, "has-slider"),
  11642. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11643. } else if (i instanceof s) {
  11644. var r = function (t) {
  11645. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11646. g(e, i.object, i.property, {
  11647. before: i.__li.nextElementSibling,
  11648. factoryArgs: [i.__min, i.__max, i.__step]
  11649. })) : t
  11650. };
  11651. i.min = f.compose(r, i.min),
  11652. i.max = f.compose(r, i.max)
  11653. } else
  11654. i instanceof o ? (p.bind(t, "click", function () {
  11655. p.fakeEvent(i.__checkbox, "click")
  11656. }),
  11657. p.bind(i.__checkbox, "click", function (e) {
  11658. e.stopPropagation()
  11659. })) : i instanceof a ? (p.bind(t, "click", function () {
  11660. p.fakeEvent(i.__button, "click")
  11661. }),
  11662. p.bind(t, "mouseover", function () {
  11663. p.addClass(i.__button, "hover")
  11664. }),
  11665. p.bind(t, "mouseout", function () {
  11666. p.removeClass(i.__button, "hover")
  11667. })) : i instanceof h && (p.addClass(t, "color"),
  11668. i.updateDisplay = f.compose(function (e) {
  11669. return t.style.borderLeftColor = i.__color.toString(),
  11670. e
  11671. }, i.updateDisplay),
  11672. i.updateDisplay());
  11673. i.setValue = f.compose(function (t) {
  11674. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11675. t
  11676. }, i.setValue)
  11677. }
  11678. function A(e, t) {
  11679. var i = e.getRoot()
  11680. , n = i.__rememberedObjects.indexOf(t.object);
  11681. if (n != -1) {
  11682. var r = i.__rememberedObjectIndecesToControllers[n];
  11683. if (void 0 === r && (r = {},
  11684. i.__rememberedObjectIndecesToControllers[n] = r),
  11685. r[t.property] = t,
  11686. i.load && i.load.remembered) {
  11687. var o, a = i.load.remembered;
  11688. if (a[e.preset])
  11689. o = a[e.preset];
  11690. else {
  11691. if (!a[L])
  11692. return;
  11693. o = a[L]
  11694. }
  11695. if (o[n] && void 0 !== o[n][t.property]) {
  11696. var s = o[n][t.property];
  11697. t.initialValue = s,
  11698. t.setValue(s)
  11699. }
  11700. }
  11701. }
  11702. }
  11703. function y(e, t) {
  11704. return document.location.href + "." + t
  11705. }
  11706. function C(e) {
  11707. var t = e.__save_row = document.createElement("li");
  11708. p.addClass(e.domElement, "has-save"),
  11709. e.__ul.insertBefore(t, e.__ul.firstChild),
  11710. p.addClass(t, "save-row");
  11711. var i = document.createElement("span");
  11712. i.innerHTML = "&nbsp;",
  11713. p.addClass(i, "button gears");
  11714. var n = document.createElement("span");
  11715. n.innerHTML = "Save",
  11716. p.addClass(n, "button"),
  11717. p.addClass(n, "save");
  11718. var r = document.createElement("span");
  11719. r.innerHTML = "New",
  11720. p.addClass(r, "button"),
  11721. p.addClass(r, "save-as");
  11722. var o = document.createElement("span");
  11723. o.innerHTML = "Revert",
  11724. p.addClass(o, "button"),
  11725. p.addClass(o, "revert");
  11726. var a = e.__preset_select = document.createElement("select");
  11727. if (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) {
  11728. w(e, i, i == e.preset)
  11729. }) : w(e, L, !1),
  11730. p.bind(a, "change", function () {
  11731. for (var t = 0; t < e.__preset_select.length; t++)
  11732. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11733. e.preset = this.value
  11734. }),
  11735. t.appendChild(a),
  11736. t.appendChild(i),
  11737. t.appendChild(n),
  11738. t.appendChild(r),
  11739. t.appendChild(o),
  11740. D) {
  11741. var s = document.getElementById("dg-save-locally")
  11742. , l = document.getElementById("dg-local-explain");
  11743. s.style.display = "block";
  11744. var c = document.getElementById("dg-local-storage");
  11745. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11746. var h = function () {
  11747. l.style.display = e.useLocalStorage ? "block" : "none"
  11748. };
  11749. h(),
  11750. p.bind(c, "change", function () {
  11751. e.useLocalStorage = !e.useLocalStorage,
  11752. h()
  11753. })
  11754. }
  11755. var u = document.getElementById("dg-new-constructor");
  11756. p.bind(u, "keydown", function (e) {
  11757. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11758. }),
  11759. p.bind(i, "click", function () {
  11760. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11761. S.show(),
  11762. u.focus(),
  11763. u.select()
  11764. }),
  11765. p.bind(n, "click", function () {
  11766. e.save()
  11767. }),
  11768. p.bind(r, "click", function () {
  11769. var t = prompt("Enter a new preset name.");
  11770. t && e.saveAs(t)
  11771. }),
  11772. p.bind(o, "click", function () {
  11773. e.revert()
  11774. })
  11775. }
  11776. function I(e) {
  11777. function t(t) {
  11778. return t.preventDefault(),
  11779. r = t.clientX,
  11780. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11781. p.bind(window, "mousemove", i),
  11782. p.bind(window, "mouseup", n),
  11783. !1
  11784. }
  11785. function i(t) {
  11786. return t.preventDefault(),
  11787. e.width += r - t.clientX,
  11788. e.onResize(),
  11789. r = t.clientX,
  11790. !1
  11791. }
  11792. function n() {
  11793. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11794. p.unbind(window, "mousemove", i),
  11795. p.unbind(window, "mouseup", n)
  11796. }
  11797. e.__resize_handle = document.createElement("div"),
  11798. f.extend(e.__resize_handle.style, {
  11799. width: "6px",
  11800. marginLeft: "-3px",
  11801. height: "200px",
  11802. cursor: "ew-resize",
  11803. position: "absolute"
  11804. });
  11805. var r;
  11806. p.bind(e.__resize_handle, "mousedown", t),
  11807. p.bind(e.__closeButton, "mousedown", t),
  11808. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11809. }
  11810. function E(e, t) {
  11811. e.domElement.style.width = t + "px",
  11812. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11813. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11814. }
  11815. function b(e, t) {
  11816. var i = {};
  11817. return f.each(e.__rememberedObjects, function (n, r) {
  11818. var o = {}
  11819. , a = e.__rememberedObjectIndecesToControllers[r];
  11820. f.each(a, function (e, i) {
  11821. o[i] = t ? e.initialValue : e.getValue()
  11822. }),
  11823. i[r] = o
  11824. }),
  11825. i
  11826. }
  11827. function w(e, t, i) {
  11828. var n = document.createElement("option");
  11829. n.innerHTML = t,
  11830. n.value = t,
  11831. e.__preset_select.appendChild(n),
  11832. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11833. }
  11834. function _(e) {
  11835. for (var t = 0; t < e.__preset_select.length; t++)
  11836. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11837. }
  11838. function T(e, t) {
  11839. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11840. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11841. }
  11842. function x(e) {
  11843. 0 != e.length && u(function () {
  11844. x(e)
  11845. }),
  11846. f.each(e, function (e) {
  11847. e.updateDisplay()
  11848. })
  11849. }
  11850. e.inject(i);
  11851. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function () {
  11852. try {
  11853. return "localStorage" in window && null !== window.localStorage
  11854. } catch (e) {
  11855. return !1
  11856. }
  11857. }(), N = !0, B = !1, F = [], V = function (e) {
  11858. function t() {
  11859. var e = i.getRoot();
  11860. e.width += 1,
  11861. f.defer(function () {
  11862. e.width -= 1
  11863. })
  11864. }
  11865. var i = this;
  11866. this.domElement = document.createElement("div"),
  11867. this.__ul = document.createElement("ul"),
  11868. this.domElement.appendChild(this.__ul),
  11869. p.addClass(this.domElement, R),
  11870. this.__folders = {},
  11871. this.__controllers = [],
  11872. this.__rememberedObjects = [],
  11873. this.__rememberedObjectIndecesToControllers = [],
  11874. this.__listening = [],
  11875. e = e || {},
  11876. e = f.defaults(e, {
  11877. autoPlace: !0,
  11878. width: V.DEFAULT_WIDTH
  11879. }),
  11880. e = f.defaults(e, {
  11881. resizable: e.autoPlace,
  11882. hideable: e.autoPlace
  11883. }),
  11884. f.isUndefined(e.load) ? e.load = {
  11885. preset: L
  11886. } : e.preset && (e.load.preset = e.preset),
  11887. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11888. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11889. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11890. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11891. if (Object.defineProperties(this, {
  11892. parent: {
  11893. get: function () {
  11894. return e.parent
  11895. }
  11896. },
  11897. scrollable: {
  11898. get: function () {
  11899. return e.scrollable
  11900. }
  11901. },
  11902. autoPlace: {
  11903. get: function () {
  11904. return e.autoPlace
  11905. }
  11906. },
  11907. preset: {
  11908. get: function () {
  11909. return i.parent ? i.getRoot().preset : e.load.preset
  11910. },
  11911. set: function (t) {
  11912. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11913. _(this),
  11914. i.revert()
  11915. }
  11916. },
  11917. width: {
  11918. get: function () {
  11919. return e.width
  11920. },
  11921. set: function (t) {
  11922. e.width = t,
  11923. E(i, t)
  11924. }
  11925. },
  11926. name: {
  11927. get: function () {
  11928. return e.name
  11929. },
  11930. set: function (t) {
  11931. e.name = t,
  11932. a && (a.innerHTML = e.name)
  11933. }
  11934. },
  11935. closed: {
  11936. get: function () {
  11937. return e.closed
  11938. },
  11939. set: function (t) {
  11940. e.closed = t,
  11941. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11942. this.onResize(),
  11943. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11944. }
  11945. },
  11946. load: {
  11947. get: function () {
  11948. return e.load
  11949. }
  11950. },
  11951. useLocalStorage: {
  11952. get: function () {
  11953. return r
  11954. },
  11955. set: function (e) {
  11956. D && (r = e,
  11957. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11958. localStorage.setItem(y(i, "isLocal"), e))
  11959. }
  11960. }
  11961. }),
  11962. f.isUndefined(e.parent)) {
  11963. if (e.closed = !1,
  11964. p.addClass(this.domElement, V.CLASS_MAIN),
  11965. p.makeSelectable(this.domElement, !1),
  11966. D && r) {
  11967. i.useLocalStorage = !0;
  11968. var o = localStorage.getItem(y(this, "gui"));
  11969. o && (e.load = JSON.parse(o))
  11970. }
  11971. this.__closeButton = document.createElement("div"),
  11972. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11973. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11974. this.domElement.appendChild(this.__closeButton),
  11975. p.bind(this.__closeButton, "click", function () {
  11976. i.closed = !i.closed
  11977. })
  11978. } else {
  11979. void 0 === e.closed && (e.closed = !0);
  11980. var a = document.createTextNode(e.name);
  11981. p.addClass(a, "controller-name");
  11982. var s = m(i, a)
  11983. , l = function (e) {
  11984. return e.preventDefault(),
  11985. i.closed = !i.closed,
  11986. !1
  11987. };
  11988. p.addClass(this.__ul, V.CLASS_CLOSED),
  11989. p.addClass(s, "title"),
  11990. p.bind(s, "click", l),
  11991. e.closed || (this.closed = !1)
  11992. }
  11993. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11994. p.addClass(M, R),
  11995. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11996. document.body.appendChild(M),
  11997. N = !1),
  11998. M.appendChild(this.domElement),
  11999. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  12000. this.parent || E(i, e.width)),
  12001. p.bind(window, "resize", function () {
  12002. i.onResize()
  12003. }),
  12004. p.bind(this.__ul, "webkitTransitionEnd", function () {
  12005. i.onResize()
  12006. }),
  12007. p.bind(this.__ul, "transitionend", function () {
  12008. i.onResize()
  12009. }),
  12010. p.bind(this.__ul, "oTransitionEnd", function () {
  12011. i.onResize()
  12012. }),
  12013. this.onResize(),
  12014. e.resizable && I(this),
  12015. n = function () {
  12016. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  12017. }
  12018. ,
  12019. this.saveToLocalStorageIfPossible = n;
  12020. i.getRoot();
  12021. e.parent || t()
  12022. };
  12023. return V.toggleHide = function () {
  12024. B = !B,
  12025. f.each(F, function (e) {
  12026. e.domElement.style.zIndex = B ? -999 : 999,
  12027. e.domElement.style.opacity = B ? 0 : 1
  12028. })
  12029. }
  12030. ,
  12031. V.CLASS_AUTO_PLACE = "a",
  12032. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  12033. V.CLASS_MAIN = "main",
  12034. V.CLASS_CONTROLLER_ROW = "cr",
  12035. V.CLASS_TOO_TALL = "taller-than-window",
  12036. V.CLASS_CLOSED = "closed",
  12037. V.CLASS_CLOSE_BUTTON = "close-button",
  12038. V.CLASS_DRAG = "drag",
  12039. V.DEFAULT_WIDTH = 245,
  12040. V.TEXT_CLOSED = "Close Controls",
  12041. V.TEXT_OPEN = "Open Controls",
  12042. p.bind(window, "keydown", function (e) {
  12043. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  12044. }, !1),
  12045. f.extend(V.prototype, {
  12046. add: function (e, t) {
  12047. return g(this, e, t, {
  12048. factoryArgs: Array.prototype.slice.call(arguments, 2)
  12049. })
  12050. },
  12051. addColor: function (e, t) {
  12052. return g(this, e, t, {
  12053. color: !0
  12054. })
  12055. },
  12056. remove: function (e) {
  12057. this.__ul.removeChild(e.__li),
  12058. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  12059. var t = this;
  12060. f.defer(function () {
  12061. t.onResize()
  12062. })
  12063. },
  12064. destroy: function () {
  12065. this.autoPlace && M.removeChild(this.domElement)
  12066. },
  12067. addFolder: function (e) {
  12068. if (void 0 !== this.__folders[e])
  12069. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  12070. var t = {
  12071. name: e,
  12072. parent: this
  12073. };
  12074. t.autoPlace = this.autoPlace,
  12075. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  12076. t.load = this.load.folders[e]);
  12077. var i = new V(t);
  12078. this.__folders[e] = i;
  12079. var n = m(this, i.domElement);
  12080. return p.addClass(n, "folder"),
  12081. i
  12082. },
  12083. open: function () {
  12084. this.closed = !1
  12085. },
  12086. close: function () {
  12087. this.closed = !0
  12088. },
  12089. onResize: function () {
  12090. var e = this.getRoot();
  12091. if (e.scrollable) {
  12092. var t = p.getOffset(e.__ul).top
  12093. , i = 0;
  12094. f.each(e.__ul.childNodes, function (t) {
  12095. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  12096. }),
  12097. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  12098. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  12099. e.__ul.style.height = "auto")
  12100. }
  12101. e.__resize_handle && f.defer(function () {
  12102. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  12103. }),
  12104. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  12105. },
  12106. remember: function () {
  12107. if (f.isUndefined(S) && (S = new d,
  12108. S.domElement.innerHTML = t),
  12109. this.parent)
  12110. throw new Error("You can only call remember on a top level GUI.");
  12111. var e = this;
  12112. f.each(Array.prototype.slice.call(arguments), function (t) {
  12113. 0 == e.__rememberedObjects.length && C(e),
  12114. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  12115. }),
  12116. this.autoPlace && E(this, this.width)
  12117. },
  12118. getRoot: function () {
  12119. for (var e = this; e.parent;)
  12120. e = e.parent;
  12121. return e
  12122. },
  12123. getSaveObject: function () {
  12124. var e = this.load;
  12125. return e.closed = this.closed,
  12126. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  12127. e.remembered || (e.remembered = {}),
  12128. e.remembered[this.preset] = b(this)),
  12129. e.folders = {},
  12130. f.each(this.__folders, function (t, i) {
  12131. e.folders[i] = t.getSaveObject()
  12132. }),
  12133. e
  12134. },
  12135. save: function () {
  12136. this.load.remembered || (this.load.remembered = {}),
  12137. this.load.remembered[this.preset] = b(this),
  12138. T(this, !1),
  12139. this.saveToLocalStorageIfPossible()
  12140. },
  12141. saveAs: function (e) {
  12142. this.load.remembered || (this.load.remembered = {},
  12143. this.load.remembered[L] = b(this, !0)),
  12144. this.load.remembered[e] = b(this),
  12145. this.preset = e,
  12146. w(this, e, !0),
  12147. this.saveToLocalStorageIfPossible()
  12148. },
  12149. revert: function (e) {
  12150. f.each(this.__controllers, function (t) {
  12151. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  12152. }, this),
  12153. f.each(this.__folders, function (e) {
  12154. e.revert(e)
  12155. }),
  12156. e || T(this.getRoot(), !1)
  12157. },
  12158. listen: function (e) {
  12159. var t = 0 == this.__listening.length;
  12160. this.__listening.push(e),
  12161. t && x(this.__listening)
  12162. }
  12163. }),
  12164. V
  12165. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function (e, t, i, n, r, o, a) {
  12166. return function (s, l) {
  12167. var c = s[l];
  12168. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, {
  12169. min: arguments[2],
  12170. max: arguments[3]
  12171. }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, "") : a.isBoolean(c) ? new o(s, l) : void 0
  12172. }
  12173. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function (e, t, i) {
  12174. var n = function (e, i) {
  12175. function r() {
  12176. a.setValue(a.__input.value)
  12177. }
  12178. function o() {
  12179. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  12180. }
  12181. n.superclass.call(this, e, i);
  12182. var a = this;
  12183. this.__input = document.createElement("input"),
  12184. this.__input.setAttribute("type", "text"),
  12185. t.bind(this.__input, "keyup", r),
  12186. t.bind(this.__input, "change", r),
  12187. t.bind(this.__input, "blur", o),
  12188. t.bind(this.__input, "keydown", function (e) {
  12189. 13 === e.keyCode && this.blur()
  12190. }),
  12191. this.updateDisplay(),
  12192. this.domElement.appendChild(this.__input)
  12193. };
  12194. return n.superclass = e,
  12195. i.extend(n.prototype, e.prototype, {
  12196. updateDisplay: function () {
  12197. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  12198. n.superclass.prototype.updateDisplay.call(this)
  12199. }
  12200. }),
  12201. n
  12202. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function (e, t, i, n, r) {
  12203. function o(e, t, i, n) {
  12204. e.style.background = "",
  12205. r.each(l, function (r) {
  12206. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  12207. })
  12208. }
  12209. function a(e) {
  12210. e.style.background = "",
  12211. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  12212. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  12213. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  12214. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  12215. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  12216. }
  12217. var s = function (e, l) {
  12218. function c(e) {
  12219. p(e),
  12220. t.bind(window, "mousemove", p),
  12221. t.bind(window, "mouseup", h)
  12222. }
  12223. function h() {
  12224. t.unbind(window, "mousemove", p),
  12225. t.unbind(window, "mouseup", h)
  12226. }
  12227. function u() {
  12228. var e = n(this.value);
  12229. e !== !1 ? (g.__color.__state = e,
  12230. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  12231. }
  12232. function d() {
  12233. t.unbind(window, "mousemove", f),
  12234. t.unbind(window, "mouseup", d)
  12235. }
  12236. function p(e) {
  12237. e.preventDefault();
  12238. var i = t.getWidth(g.__saturation_field)
  12239. , n = t.getOffset(g.__saturation_field)
  12240. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  12241. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  12242. return o > 1 ? o = 1 : o < 0 && (o = 0),
  12243. r > 1 ? r = 1 : r < 0 && (r = 0),
  12244. g.__color.v = o,
  12245. g.__color.s = r,
  12246. g.setValue(g.__color.toOriginal()),
  12247. !1
  12248. }
  12249. function f(e) {
  12250. e.preventDefault();
  12251. var i = t.getHeight(g.__hue_field)
  12252. , n = t.getOffset(g.__hue_field)
  12253. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  12254. return r > 1 ? r = 1 : r < 0 && (r = 0),
  12255. g.__color.h = 360 * r,
  12256. g.setValue(g.__color.toOriginal()),
  12257. !1
  12258. }
  12259. s.superclass.call(this, e, l),
  12260. this.__color = new i(this.getValue()),
  12261. this.__temp = new i(0);
  12262. var g = this;
  12263. this.domElement = document.createElement("div"),
  12264. t.makeSelectable(this.domElement, !1),
  12265. this.__selector = document.createElement("div"),
  12266. this.__selector.className = "selector",
  12267. this.__saturation_field = document.createElement("div"),
  12268. this.__saturation_field.className = "saturation-field",
  12269. this.__field_knob = document.createElement("div"),
  12270. this.__field_knob.className = "field-knob",
  12271. this.__field_knob_border = "2px solid ",
  12272. this.__hue_knob = document.createElement("div"),
  12273. this.__hue_knob.className = "hue-knob",
  12274. this.__hue_field = document.createElement("div"),
  12275. this.__hue_field.className = "hue-field",
  12276. this.__input = document.createElement("input"),
  12277. this.__input.type = "text",
  12278. this.__input_textShadow = "0 1px 1px ",
  12279. t.bind(this.__input, "keydown", function (e) {
  12280. 13 === e.keyCode && u.call(this)
  12281. }),
  12282. t.bind(this.__input, "blur", u),
  12283. t.bind(this.__selector, "mousedown", function (e) {
  12284. t.addClass(this, "drag").bind(window, "mouseup", function (e) {
  12285. t.removeClass(g.__selector, "drag")
  12286. })
  12287. });
  12288. var m = document.createElement("div");
  12289. r.extend(this.__selector.style, {
  12290. width: "122px",
  12291. height: "102px",
  12292. padding: "3px",
  12293. backgroundColor: "#222",
  12294. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  12295. }),
  12296. r.extend(this.__field_knob.style, {
  12297. position: "absolute",
  12298. width: "12px",
  12299. height: "12px",
  12300. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  12301. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  12302. borderRadius: "12px",
  12303. zIndex: 1
  12304. }),
  12305. r.extend(this.__hue_knob.style, {
  12306. position: "absolute",
  12307. width: "15px",
  12308. height: "2px",
  12309. borderRight: "4px solid #fff",
  12310. zIndex: 1
  12311. }),
  12312. r.extend(this.__saturation_field.style, {
  12313. width: "100px",
  12314. height: "100px",
  12315. border: "1px solid #555",
  12316. marginRight: "3px",
  12317. display: "inline-block",
  12318. cursor: "pointer"
  12319. }),
  12320. r.extend(m.style, {
  12321. width: "100%",
  12322. height: "100%",
  12323. background: "none"
  12324. }),
  12325. o(m, "top", "rgba(0,0,0,0)", "#000"),
  12326. r.extend(this.__hue_field.style, {
  12327. width: "15px",
  12328. height: "100px",
  12329. display: "inline-block",
  12330. border: "1px solid #555",
  12331. cursor: "ns-resize"
  12332. }),
  12333. a(this.__hue_field),
  12334. r.extend(this.__input.style, {
  12335. outline: "none",
  12336. textAlign: "center",
  12337. color: "#fff",
  12338. border: 0,
  12339. fontWeight: "bold",
  12340. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  12341. }),
  12342. t.bind(this.__saturation_field, "mousedown", c),
  12343. t.bind(this.__field_knob, "mousedown", c),
  12344. t.bind(this.__hue_field, "mousedown", function (e) {
  12345. f(e),
  12346. t.bind(window, "mousemove", f),
  12347. t.bind(window, "mouseup", d)
  12348. }),
  12349. this.__saturation_field.appendChild(m),
  12350. this.__selector.appendChild(this.__field_knob),
  12351. this.__selector.appendChild(this.__saturation_field),
  12352. this.__selector.appendChild(this.__hue_field),
  12353. this.__hue_field.appendChild(this.__hue_knob),
  12354. this.domElement.appendChild(this.__input),
  12355. this.domElement.appendChild(this.__selector),
  12356. this.updateDisplay()
  12357. };
  12358. s.superclass = e,
  12359. r.extend(s.prototype, e.prototype, {
  12360. updateDisplay: function () {
  12361. var e = n(this.getValue());
  12362. if (e !== !1) {
  12363. var t = !1;
  12364. r.each(i.COMPONENTS, function (i) {
  12365. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  12366. return t = !0,
  12367. {}
  12368. }, this),
  12369. t && r.extend(this.__color.__state, e)
  12370. }
  12371. r.extend(this.__temp.__state, this.__color.__state),
  12372. this.__temp.a = 1;
  12373. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  12374. , s = 255 - a;
  12375. r.extend(this.__field_knob.style, {
  12376. marginLeft: 100 * this.__color.s - 7 + "px",
  12377. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  12378. backgroundColor: this.__temp.toString(),
  12379. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  12380. }),
  12381. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  12382. this.__temp.s = 1,
  12383. this.__temp.v = 1,
  12384. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  12385. r.extend(this.__input.style, {
  12386. backgroundColor: this.__input.value = this.__color.toString(),
  12387. color: "rgb(" + a + "," + a + "," + a + ")",
  12388. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  12389. })
  12390. }
  12391. });
  12392. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  12393. return s
  12394. }(n.controllers.Controller, n.dom.dom, n.color.Color = function (e, t, i, n) {
  12395. function r(e, t, i) {
  12396. Object.defineProperty(e, t, {
  12397. get: function () {
  12398. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  12399. this.__state[t])
  12400. },
  12401. set: function (e) {
  12402. "RGB" !== this.__state.space && (a(this, t, i),
  12403. this.__state.space = "RGB"),
  12404. this.__state[t] = e
  12405. }
  12406. })
  12407. }
  12408. function o(e, t) {
  12409. Object.defineProperty(e, t, {
  12410. get: function () {
  12411. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  12412. this.__state[t])
  12413. },
  12414. set: function (e) {
  12415. "HSV" !== this.__state.space && (s(this),
  12416. this.__state.space = "HSV"),
  12417. this.__state[t] = e
  12418. }
  12419. })
  12420. }
  12421. function a(e, i, r) {
  12422. if ("HEX" === e.__state.space)
  12423. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  12424. else {
  12425. if ("HSV" !== e.__state.space)
  12426. throw "Corrupted color state";
  12427. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  12428. }
  12429. }
  12430. function s(e) {
  12431. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  12432. n.extend(e.__state, {
  12433. s: i.s,
  12434. v: i.v
  12435. }),
  12436. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  12437. }
  12438. var l = function () {
  12439. if (this.__state = e.apply(this, arguments),
  12440. this.__state === !1)
  12441. throw "Failed to interpret color arguments";
  12442. this.__state.a = this.__state.a || 1
  12443. };
  12444. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  12445. n.extend(l.prototype, {
  12446. toString: function () {
  12447. return i(this)
  12448. },
  12449. toOriginal: function () {
  12450. return this.__state.conversion.write(this)
  12451. }
  12452. }),
  12453. r(l.prototype, "r", 2),
  12454. r(l.prototype, "g", 1),
  12455. r(l.prototype, "b", 0),
  12456. o(l.prototype, "h"),
  12457. o(l.prototype, "s"),
  12458. o(l.prototype, "v"),
  12459. Object.defineProperty(l.prototype, "a", {
  12460. get: function () {
  12461. return this.__state.a
  12462. },
  12463. set: function (e) {
  12464. this.__state.a = e
  12465. }
  12466. }),
  12467. Object.defineProperty(l.prototype, "hex", {
  12468. get: function () {
  12469. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  12470. this.__state.hex
  12471. },
  12472. set: function (e) {
  12473. this.__state.space = "HEX",
  12474. this.__state.hex = e
  12475. }
  12476. }),
  12477. l
  12478. }(n.color.interpret, n.color.math = function () {
  12479. var e;
  12480. return {
  12481. hsv_to_rgb: function (e, t, i) {
  12482. var n = Math.floor(e / 60) % 6
  12483. , r = e / 60 - Math.floor(e / 60)
  12484. , o = i * (1 - t)
  12485. , a = i * (1 - r * t)
  12486. , s = i * (1 - (1 - r) * t)
  12487. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  12488. return {
  12489. r: 255 * l[0],
  12490. g: 255 * l[1],
  12491. b: 255 * l[2]
  12492. }
  12493. },
  12494. rgb_to_hsv: function (e, t, i) {
  12495. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  12496. return 0 == a ? {
  12497. h: NaN,
  12498. s: 0,
  12499. v: 0
  12500. } : (r = s / a,
  12501. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  12502. n /= 6,
  12503. n < 0 && (n += 1),
  12504. {
  12505. h: 360 * n,
  12506. s: r,
  12507. v: a / 255
  12508. })
  12509. },
  12510. rgb_to_hex: function (e, t, i) {
  12511. var n = this.hex_with_component(0, 2, e);
  12512. return n = this.hex_with_component(n, 1, t),
  12513. n = this.hex_with_component(n, 0, i)
  12514. },
  12515. component_from_hex: function (e, t) {
  12516. return e >> 8 * t & 255
  12517. },
  12518. hex_with_component: function (t, i, n) {
  12519. return n << (e = 8 * i) | t & ~(255 << e)
  12520. }
  12521. }
  12522. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function () {
  12523. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) {
  12524. window.setTimeout(e, 1e3 / 60)
  12525. }
  12526. }(), n.dom.CenteredDiv = function (e, t) {
  12527. var i = function () {
  12528. this.backgroundElement = document.createElement("div"),
  12529. t.extend(this.backgroundElement.style, {
  12530. backgroundColor: "rgba(0,0,0,0.8)",
  12531. top: 0,
  12532. left: 0,
  12533. display: "none",
  12534. zIndex: "1000",
  12535. opacity: 0,
  12536. WebkitTransition: "opacity 0.2s linear"
  12537. }),
  12538. e.makeFullscreen(this.backgroundElement),
  12539. this.backgroundElement.style.position = "fixed",
  12540. this.domElement = document.createElement("div"),
  12541. t.extend(this.domElement.style, {
  12542. position: "fixed",
  12543. display: "none",
  12544. zIndex: "1001",
  12545. opacity: 0,
  12546. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  12547. }),
  12548. document.body.appendChild(this.backgroundElement),
  12549. document.body.appendChild(this.domElement);
  12550. var i = this;
  12551. e.bind(this.backgroundElement, "click", function () {
  12552. i.hide()
  12553. })
  12554. };
  12555. return i.prototype.show = function () {
  12556. var e = this;
  12557. this.backgroundElement.style.display = "block",
  12558. this.domElement.style.display = "block",
  12559. this.domElement.style.opacity = 0,
  12560. this.domElement.style.webkitTransform = "scale(1.1)",
  12561. this.layout(),
  12562. t.defer(function () {
  12563. e.backgroundElement.style.opacity = 1,
  12564. e.domElement.style.opacity = 1,
  12565. e.domElement.style.webkitTransform = "scale(1)"
  12566. })
  12567. }
  12568. ,
  12569. i.prototype.hide = function () {
  12570. var t = this
  12571. , i = function () {
  12572. t.domElement.style.display = "none",
  12573. t.backgroundElement.style.display = "none",
  12574. e.unbind(t.domElement, "webkitTransitionEnd", i),
  12575. e.unbind(t.domElement, "transitionend", i),
  12576. e.unbind(t.domElement, "oTransitionEnd", i)
  12577. };
  12578. e.bind(this.domElement, "webkitTransitionEnd", i),
  12579. e.bind(this.domElement, "transitionend", i),
  12580. e.bind(this.domElement, "oTransitionEnd", i),
  12581. this.backgroundElement.style.opacity = 0,
  12582. this.domElement.style.opacity = 0,
  12583. this.domElement.style.webkitTransform = "scale(1.1)"
  12584. }
  12585. ,
  12586. i.prototype.layout = function () {
  12587. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  12588. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  12589. }
  12590. ,
  12591. i
  12592. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12593. }
  12594. , {}],
  12595. 94: [function (e, t, i) {
  12596. (function (e) {
  12597. "use strict";
  12598. function i(t) {
  12599. function i(e) {
  12600. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12601. var n = _((t[i] * e + 50) / 100);
  12602. n < 1 ? n = 1 : n > 255 && (n = 255),
  12603. T[G[i]] = n
  12604. }
  12605. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12606. var a = _((r[o] * e + 50) / 100);
  12607. a < 1 ? a = 1 : a > 255 && (a = 255),
  12608. x[G[o]] = a
  12609. }
  12610. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12611. for (var h = 0; h < 8; h++)
  12612. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12613. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12614. l++
  12615. }
  12616. function n(e, t) {
  12617. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12618. for (var a = 1; a <= e[o]; a++)
  12619. r[t[n]] = [],
  12620. r[t[n]][0] = i,
  12621. r[t[n]][1] = o,
  12622. n++,
  12623. i++;
  12624. i *= 2
  12625. }
  12626. return r
  12627. }
  12628. function r() {
  12629. C = n(z, W),
  12630. I = n(X, Z),
  12631. E = n(j, Y),
  12632. b = n(q, K)
  12633. }
  12634. function o() {
  12635. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12636. for (var n = e; n < t; n++)
  12637. P[32767 + n] = i,
  12638. R[32767 + n] = [],
  12639. R[32767 + n][1] = i,
  12640. R[32767 + n][0] = n;
  12641. for (var r = -(t - 1); r <= -e; r++)
  12642. P[32767 + r] = i,
  12643. R[32767 + r] = [],
  12644. R[32767 + r][1] = i,
  12645. R[32767 + r][0] = t - 1 + r;
  12646. e <<= 1,
  12647. t <<= 1
  12648. }
  12649. }
  12650. function a() {
  12651. for (var e = 0; e < 256; e++)
  12652. H[e] = 19595 * e,
  12653. H[e + 256 >> 0] = 38470 * e,
  12654. H[e + 512 >> 0] = 7471 * e + 32768,
  12655. H[e + 768 >> 0] = -11059 * e,
  12656. H[e + 1024 >> 0] = -21709 * e,
  12657. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12658. H[e + 1536 >> 0] = -27439 * e,
  12659. H[e + 1792 >> 0] = -5329 * e
  12660. }
  12661. function s(e) {
  12662. for (var t = e[0], i = e[1] - 1; i >= 0;)
  12663. t & 1 << i && (N |= 1 << B),
  12664. i--,
  12665. B--,
  12666. B < 0 && (255 == N ? (l(255),
  12667. l(0)) : l(N),
  12668. B = 7,
  12669. N = 0)
  12670. }
  12671. function l(e) {
  12672. D.push(e)
  12673. }
  12674. function c(e) {
  12675. l(e >> 8 & 255),
  12676. l(255 & e)
  12677. }
  12678. function h(e, t) {
  12679. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12680. for (h = 0; h < d; ++h) {
  12681. i = e[u],
  12682. n = e[u + 1],
  12683. r = e[u + 2],
  12684. o = e[u + 3],
  12685. a = e[u + 4],
  12686. s = e[u + 5],
  12687. l = e[u + 6],
  12688. c = e[u + 7];
  12689. var f = i + c
  12690. , g = i - c
  12691. , m = n + l
  12692. , v = n - l
  12693. , A = r + s
  12694. , y = r - s
  12695. , C = o + a
  12696. , I = o - a
  12697. , E = f + C
  12698. , b = f - C
  12699. , w = m + A
  12700. , _ = m - A;
  12701. e[u] = E + w,
  12702. e[u + 4] = E - w;
  12703. var T = .707106781 * (_ + b);
  12704. e[u + 2] = b + T,
  12705. e[u + 6] = b - T,
  12706. E = I + y,
  12707. w = y + v,
  12708. _ = v + g;
  12709. var x = .382683433 * (E - _)
  12710. , S = .5411961 * E + x
  12711. , M = 1.306562965 * _ + x
  12712. , R = .707106781 * w
  12713. , P = g + R
  12714. , L = g - R;
  12715. e[u + 5] = L + S,
  12716. e[u + 3] = L - S,
  12717. e[u + 1] = P + M,
  12718. e[u + 7] = P - M,
  12719. u += 8
  12720. }
  12721. for (u = 0,
  12722. h = 0; h < d; ++h) {
  12723. i = e[u],
  12724. n = e[u + 8],
  12725. r = e[u + 16],
  12726. o = e[u + 24],
  12727. a = e[u + 32],
  12728. s = e[u + 40],
  12729. l = e[u + 48],
  12730. c = e[u + 56];
  12731. var D = i + c
  12732. , N = i - c
  12733. , B = n + l
  12734. , F = n - l
  12735. , V = r + s
  12736. , U = r - s
  12737. , k = o + a
  12738. , H = o - a
  12739. , G = D + k
  12740. , z = D - k
  12741. , W = B + V
  12742. , j = B - V;
  12743. e[u] = G + W,
  12744. e[u + 32] = G - W;
  12745. var Y = .707106781 * (j + z);
  12746. e[u + 16] = z + Y,
  12747. e[u + 48] = z - Y,
  12748. G = H + U,
  12749. W = U + F,
  12750. j = F + N;
  12751. var X = .382683433 * (G - j)
  12752. , Z = .5411961 * G + X
  12753. , q = 1.306562965 * j + X
  12754. , K = .707106781 * W
  12755. , Q = N + K
  12756. , J = N - K;
  12757. e[u + 40] = J + Z,
  12758. e[u + 24] = J - Z,
  12759. e[u + 8] = Q + q,
  12760. e[u + 56] = Q - q,
  12761. u++
  12762. }
  12763. var $;
  12764. for (h = 0; h < p; ++h)
  12765. $ = e[h] * t[h],
  12766. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12767. return O
  12768. }
  12769. function u() {
  12770. c(65504),
  12771. c(16),
  12772. l(74),
  12773. l(70),
  12774. l(73),
  12775. l(70),
  12776. l(0),
  12777. l(1),
  12778. l(1),
  12779. l(0),
  12780. c(1),
  12781. c(1),
  12782. l(0),
  12783. l(0)
  12784. }
  12785. function d(e, t) {
  12786. c(65472),
  12787. c(17),
  12788. l(8),
  12789. c(t),
  12790. c(e),
  12791. l(3),
  12792. l(1),
  12793. l(17),
  12794. l(0),
  12795. l(2),
  12796. l(17),
  12797. l(1),
  12798. l(3),
  12799. l(17),
  12800. l(1)
  12801. }
  12802. function p() {
  12803. c(65499),
  12804. c(132),
  12805. l(0);
  12806. for (var e = 0; e < 64; e++)
  12807. l(T[e]);
  12808. l(1);
  12809. for (var t = 0; t < 64; t++)
  12810. l(x[t])
  12811. }
  12812. function f() {
  12813. c(65476),
  12814. c(418),
  12815. l(0);
  12816. for (var e = 0; e < 16; e++)
  12817. l(z[e + 1]);
  12818. for (var t = 0; t <= 11; t++)
  12819. l(W[t]);
  12820. l(16);
  12821. for (var i = 0; i < 16; i++)
  12822. l(j[i + 1]);
  12823. for (var n = 0; n <= 161; n++)
  12824. l(Y[n]);
  12825. l(1);
  12826. for (var r = 0; r < 16; r++)
  12827. l(X[r + 1]);
  12828. for (var o = 0; o <= 11; o++)
  12829. l(Z[o]);
  12830. l(17);
  12831. for (var a = 0; a < 16; a++)
  12832. l(q[a + 1]);
  12833. for (var s = 0; s <= 161; s++)
  12834. l(K[s])
  12835. }
  12836. function g() {
  12837. c(65498),
  12838. c(12),
  12839. l(3),
  12840. l(1),
  12841. l(0),
  12842. l(2),
  12843. l(17),
  12844. l(3),
  12845. l(17),
  12846. l(0),
  12847. l(63),
  12848. l(0)
  12849. }
  12850. function m(e, t, i, n, r) {
  12851. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12852. L[G[f]] = p[f];
  12853. var g = L[0] - i;
  12854. i = L[0],
  12855. 0 == g ? s(n[0]) : (o = 32767 + g,
  12856. s(n[P[o]]),
  12857. s(R[o]));
  12858. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12859. ;
  12860. if (0 == m)
  12861. return s(a),
  12862. i;
  12863. for (var v, A = 1; A <= m;) {
  12864. for (var y = A; 0 == L[A] && A <= m; ++A)
  12865. ;
  12866. var C = A - y;
  12867. if (C >= c) {
  12868. v = C >> 4;
  12869. for (var I = 1; I <= v; ++I)
  12870. s(l);
  12871. C &= 15
  12872. }
  12873. o = 32767 + L[A],
  12874. s(r[(C << 4) + P[o]]),
  12875. s(R[o]),
  12876. A++
  12877. }
  12878. return m != u && s(a),
  12879. i
  12880. }
  12881. function v() {
  12882. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12883. k[t] = e(t)
  12884. }
  12885. function A(e) {
  12886. if (e <= 0 && (e = 1),
  12887. e > 100 && (e = 100),
  12888. w != e) {
  12889. var t = 0;
  12890. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12891. i(t),
  12892. w = e
  12893. }
  12894. }
  12895. function y() {
  12896. var e = (new Date).getTime();
  12897. t || (t = 50),
  12898. v(),
  12899. r(),
  12900. o(),
  12901. a(),
  12902. A(t);
  12903. (new Date).getTime() - e
  12904. }
  12905. var C, I, E, b, w, _ = (Math.round,
  12906. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12907. this.encode = function (t, i) {
  12908. var n = ((new Date).getTime(),
  12909. i.quality);
  12910. n && A(n),
  12911. D = new Array,
  12912. N = 0,
  12913. B = 7,
  12914. c(65496),
  12915. u(),
  12916. p(),
  12917. d(t.width, t.height),
  12918. f(),
  12919. g();
  12920. var r = 0
  12921. , o = 0
  12922. , a = 0;
  12923. N = 0,
  12924. B = 7,
  12925. this.encode.displayName = "_encode_";
  12926. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L;) {
  12927. for (l = 0; l < G;) {
  12928. for (w = G * z + l,
  12929. _ = w,
  12930. T = -1,
  12931. x = 0,
  12932. R = 0; R < 64; R++)
  12933. x = (k ? 63 - R : R) >> 3,
  12934. T = 4 * (7 & R),
  12935. _ = w + x * G + T,
  12936. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12937. l + T >= G && (_ -= l + T - G + 4),
  12938. h = P[_++],
  12939. v = P[_++],
  12940. y = P[_++],
  12941. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12942. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12943. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12944. r = m(F, S, r, C, E),
  12945. o = m(V, M, o, I, b),
  12946. a = m(U, M, a, I, b),
  12947. l += 32
  12948. }
  12949. z += W
  12950. }
  12951. if (B >= 0) {
  12952. var j = [];
  12953. j[1] = B + 1,
  12954. j[0] = (1 << B + 1) - 1,
  12955. s(j)
  12956. }
  12957. return c(65497),
  12958. new e(D)
  12959. }
  12960. ,
  12961. y()
  12962. }
  12963. function n(e, t) {
  12964. t = t || {},
  12965. t.quality = t.quality || 50;
  12966. var n = t.quality
  12967. , r = new i(n)
  12968. , o = r.encode(e, t);
  12969. return {
  12970. data: o,
  12971. width: e.width,
  12972. height: e.height
  12973. }
  12974. }
  12975. t.exports.encode = n
  12976. }
  12977. ).call(this, e("buffer").Buffer)
  12978. }
  12979. , {
  12980. buffer: 198
  12981. }],
  12982. 95: [function (e, t, i) {
  12983. "use strict";
  12984. !function () {
  12985. if ("performance" in window == !1 && (window.performance = {}),
  12986. Date.now = Date.now || function () {
  12987. return (new Date).getTime()
  12988. }
  12989. ,
  12990. "now" in window.performance == !1) {
  12991. var e = Date.now();
  12992. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12993. window.performance.now = function () {
  12994. return Date.now() - e
  12995. }
  12996. }
  12997. }()
  12998. }
  12999. , {}],
  13000. 96: [function (e, t, i) {
  13001. "use strict";
  13002. var n = e("three");
  13003. n.EffectComposer = function (e, t) {
  13004. if (this.renderer = e,
  13005. void 0 === t) {
  13006. var i = {
  13007. minFilter: n.LinearFilter,
  13008. magFilter: n.LinearFilter,
  13009. format: n.RGBAFormat,
  13010. stencilBuffer: !1
  13011. }
  13012. , r = e.getSize();
  13013. t = new n.WebGLRenderTarget(r.width, r.height, i)
  13014. }
  13015. this.renderTarget1 = t,
  13016. this.renderTarget2 = t.clone(),
  13017. this.writeBuffer = this.renderTarget1,
  13018. this.readBuffer = this.renderTarget2,
  13019. this.passes = [],
  13020. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  13021. this.copyPass = new n.ShaderPass(n.CopyShader)
  13022. }
  13023. ,
  13024. n.EffectComposer.prototype = {
  13025. swapBuffers: function () {
  13026. var e = this.readBuffer;
  13027. this.readBuffer = this.writeBuffer,
  13028. this.writeBuffer = e
  13029. },
  13030. addPass: function (e) {
  13031. this.passes.push(e)
  13032. },
  13033. insertPass: function (e, t) {
  13034. this.passes.splice(t, 0, e)
  13035. },
  13036. render: function (e) {
  13037. this.writeBuffer = this.renderTarget1,
  13038. this.readBuffer = this.renderTarget2;
  13039. var t, i, r = !1, o = this.passes.length;
  13040. for (i = 0; i < o; i++)
  13041. if (t = this.passes[i],
  13042. t.enabled) {
  13043. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  13044. t.needsSwap) {
  13045. if (r) {
  13046. var a = this.renderer.context;
  13047. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  13048. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  13049. a.stencilFunc(a.EQUAL, 1, 4294967295)
  13050. }
  13051. this.swapBuffers()
  13052. }
  13053. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  13054. }
  13055. },
  13056. reset: function (e) {
  13057. if (void 0 === e) {
  13058. var t = this.renderer.getSize();
  13059. e = this.renderTarget1.clone(),
  13060. e.setSize(t.width, t.height)
  13061. }
  13062. this.renderTarget1.dispose(),
  13063. this.renderTarget2.dispose(),
  13064. this.renderTarget1 = e,
  13065. this.renderTarget2 = e.clone(),
  13066. this.writeBuffer = this.renderTarget1,
  13067. this.readBuffer = this.renderTarget2
  13068. },
  13069. setSize: function (e, t) {
  13070. this.renderTarget1.setSize(e, t),
  13071. this.renderTarget2.setSize(e, t)
  13072. this.passes.forEach(a => {//add for TransitionPass
  13073. a.setSize && a.setSize(e, t)
  13074. })
  13075. }
  13076. }
  13077. }
  13078. , {
  13079. three: 217
  13080. }],
  13081. 97: [function (e, t, i) {
  13082. "use strict";
  13083. var n = e("three");
  13084. n.MaskPass = function (e, t) {
  13085. this.scene = e,
  13086. this.camera = t,
  13087. this.enabled = !0,
  13088. this.clear = !0,
  13089. this.needsSwap = !1,
  13090. this.inverse = !1
  13091. }
  13092. ,
  13093. n.MaskPass.prototype = {
  13094. render: function (e, t, i, n) {
  13095. var r = e.context;
  13096. r.colorMask(!1, !1, !1, !1),
  13097. r.depthMask(!1);
  13098. var o, a;
  13099. this.inverse ? (o = 0,
  13100. a = 1) : (o = 1,
  13101. a = 0),
  13102. r.enable(r.STENCIL_TEST),
  13103. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  13104. r.stencilFunc(r.ALWAYS, o, 4294967295),
  13105. r.clearStencil(a),
  13106. e.render(this.scene, this.camera, i, this.clear),
  13107. e.render(this.scene, this.camera, t, this.clear),
  13108. r.colorMask(!0, !0, !0, !0),
  13109. r.depthMask(!0),
  13110. r.stencilFunc(r.EQUAL, 1, 4294967295),
  13111. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  13112. }
  13113. },
  13114. n.ClearMaskPass = function () {
  13115. this.enabled = !0
  13116. }
  13117. ,
  13118. n.ClearMaskPass.prototype = {
  13119. render: function (e, t, i, n) {
  13120. var r = e.context;
  13121. r.disable(r.STENCIL_TEST)
  13122. }
  13123. }
  13124. }
  13125. , {
  13126. three: 217
  13127. }],
  13128. 98: [function (e, t, i) {
  13129. "use strict";
  13130. var n = e("three");
  13131. n.RenderPass = function (e, t, i, r, o) {
  13132. this.scene = e,
  13133. this.camera = t,
  13134. this.overrideMaterial = i,
  13135. this.clearColor = r,
  13136. this.clearAlpha = void 0 !== o ? o : 1,
  13137. this.oldClearColor = new n.Color,
  13138. this.oldClearAlpha = 1,
  13139. this.enabled = !0,
  13140. this.clear = !0,
  13141. this.needsSwap = !1
  13142. }
  13143. ,
  13144. n.RenderPass.prototype = {
  13145. render: function (e, t, i, n) {
  13146. this.scene.overrideMaterial = this.overrideMaterial,
  13147. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  13148. this.oldClearAlpha = e.getClearAlpha(),
  13149. e.setClearColor(this.clearColor, this.clearAlpha)),
  13150. e.render(this.scene, this.camera, i, this.clear),
  13151. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  13152. this.scene.overrideMaterial = null
  13153. }
  13154. }
  13155. }
  13156. , {
  13157. three: 217
  13158. }],
  13159. 99: [function (e, t, i) {
  13160. "use strict";
  13161. var n = e("three");
  13162. n.ShaderPass = function (e, t) {
  13163. this.textureID = void 0 !== t ? t : "tDiffuse",
  13164. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  13165. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  13166. this.material = new n.ShaderMaterial({
  13167. defines: e.defines || {},
  13168. uniforms: this.uniforms,
  13169. vertexShader: e.vertexShader,
  13170. fragmentShader: e.fragmentShader
  13171. })),
  13172. this.renderToScreen = !1,
  13173. this.enabled = !0,
  13174. this.needsSwap = !0,
  13175. this.clear = !1,
  13176. this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1),
  13177. this.scene = new n.Scene,
  13178. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null),
  13179. this.scene.add(this.quad)
  13180. }
  13181. ,
  13182. n.ShaderPass.prototype = {
  13183. render: function (e, t, i, n) {
  13184. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  13185. this.quad.material = this.material,
  13186. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  13187. }
  13188. }
  13189. }
  13190. , {
  13191. three: 217
  13192. }],
  13193. 100: [function (e, t, i) {
  13194. "use strict";
  13195. var n = e("three");
  13196. n.CopyShader = {
  13197. uniforms: {
  13198. tDiffuse: {
  13199. type: "t",
  13200. value: null
  13201. },
  13202. opacity: {
  13203. type: "f",
  13204. value: 1
  13205. }
  13206. },
  13207. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  13208. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  13209. }
  13210. }
  13211. , {
  13212. three: 217
  13213. }],
  13214. 101: [function (e, t, i) {
  13215. "use strict";
  13216. var n = e("three");
  13217. n.HorizontalBlurShader = {
  13218. uniforms: {
  13219. tDiffuse: {
  13220. type: "t",
  13221. value: null
  13222. },
  13223. h: {
  13224. type: "f",
  13225. value: 1 / 512
  13226. }
  13227. },
  13228. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  13229. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  13230. }
  13231. }
  13232. , {
  13233. three: 217
  13234. }],
  13235. 102: [function (e, t, i) {
  13236. "use strict";
  13237. var n = e("three");
  13238. n.VerticalBlurShader = {
  13239. uniforms: {
  13240. tDiffuse: {
  13241. type: "t",
  13242. value: null
  13243. },
  13244. v: {
  13245. type: "f",
  13246. value: 1 / 512
  13247. }
  13248. },
  13249. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  13250. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  13251. }
  13252. }
  13253. , {
  13254. three: 217
  13255. }],
  13256. 103: [function (e, t, i) {
  13257. "use strict";
  13258. var n = e("three");
  13259. !function () {
  13260. if ("performance" in window == 0 && (window.performance = {}),
  13261. "now" in window.performance == 0) {
  13262. var e = Date.now();
  13263. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  13264. window.performance.now = function () {
  13265. return Date.now() - e
  13266. }
  13267. }
  13268. }(),
  13269. n.WebGLRenderer.prototype.paramThreeToGL = function (e) {
  13270. var t, i = this.extensions, r = this.context;
  13271. if (e === n.RepeatWrapping)
  13272. return r.REPEAT;
  13273. if (e === n.ClampToEdgeWrapping)
  13274. return r.CLAMP_TO_EDGE;
  13275. if (e === n.MirroredRepeatWrapping)
  13276. return r.MIRRORED_REPEAT;
  13277. if (e === n.NearestFilter)
  13278. return r.NEAREST;
  13279. if (e === n.NearestMipMapNearestFilter)
  13280. return r.NEAREST_MIPMAP_NEAREST;
  13281. if (e === n.NearestMipMapLinearFilter)
  13282. return r.NEAREST_MIPMAP_LINEAR;
  13283. if (e === n.LinearFilter)
  13284. return r.LINEAR;
  13285. if (e === n.LinearMipMapNearestFilter)
  13286. return r.LINEAR_MIPMAP_NEAREST;
  13287. if (e === n.LinearMipMapLinearFilter)
  13288. return r.LINEAR_MIPMAP_LINEAR;
  13289. if (e === n.UnsignedByteType)
  13290. return r.UNSIGNED_BYTE;
  13291. if (e === n.UnsignedShort4444Type)
  13292. return r.UNSIGNED_SHORT_4_4_4_4;
  13293. if (e === n.UnsignedShort5551Type)
  13294. return r.UNSIGNED_SHORT_5_5_5_1;
  13295. if (e === n.UnsignedShort565Type)
  13296. return r.UNSIGNED_SHORT_5_6_5;
  13297. if (e === n.ByteType)
  13298. return r.BYTE;
  13299. if (e === n.ShortType)
  13300. return r.SHORT;
  13301. if (e === n.UnsignedShortType)
  13302. return r.UNSIGNED_SHORT;
  13303. if (e === n.IntType)
  13304. return r.INT;
  13305. if (e === n.UnsignedIntType)
  13306. return r.UNSIGNED_INT;
  13307. if (e === n.FloatType)
  13308. return r.FLOAT;
  13309. if (t = i.get("OES_texture_half_float"),
  13310. null !== t && e === n.HalfFloatType)
  13311. return t.HALF_FLOAT_OES;
  13312. if (e === n.AlphaFormat)
  13313. return r.ALPHA;
  13314. if (e === n.RGBFormat)
  13315. return r.RGB;
  13316. if (e === n.RGBAFormat)
  13317. return r.RGBA;
  13318. if (e === n.LuminanceFormat)
  13319. return r.LUMINANCE;
  13320. if (e === n.LuminanceAlphaFormat)
  13321. return r.LUMINANCE_ALPHA;
  13322. if (e === n.AddEquation)
  13323. return r.FUNC_ADD;
  13324. if (e === n.SubtractEquation)
  13325. return r.FUNC_SUBTRACT;
  13326. if (e === n.ReverseSubtractEquation)
  13327. return r.FUNC_REVERSE_SUBTRACT;
  13328. if (e === n.ZeroFactor)
  13329. return r.ZERO;
  13330. if (e === n.OneFactor)
  13331. return r.ONE;
  13332. if (e === n.SrcColorFactor)
  13333. return r.SRC_COLOR;
  13334. if (e === n.OneMinusSrcColorFactor)
  13335. return r.ONE_MINUS_SRC_COLOR;
  13336. if (e === n.SrcAlphaFactor)
  13337. return r.SRC_ALPHA;
  13338. if (e === n.OneMinusSrcAlphaFactor)
  13339. return r.ONE_MINUS_SRC_ALPHA;
  13340. if (e === n.DstAlphaFactor)
  13341. return r.DST_ALPHA;
  13342. if (e === n.OneMinusDstAlphaFactor)
  13343. return r.ONE_MINUS_DST_ALPHA;
  13344. if (e === n.DstColorFactor)
  13345. return r.DST_COLOR;
  13346. if (e === n.OneMinusDstColorFactor)
  13347. return r.ONE_MINUS_DST_COLOR;
  13348. if (e === n.SrcAlphaSaturateFactor)
  13349. return r.SRC_ALPHA_SATURATE;
  13350. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  13351. null !== t) {
  13352. if (e === n.RGB_S3TC_DXT1_Format)
  13353. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  13354. if (e === n.RGBA_S3TC_DXT1_Format)
  13355. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  13356. if (e === n.RGBA_S3TC_DXT3_Format)
  13357. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  13358. if (e === n.RGBA_S3TC_DXT5_Format)
  13359. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  13360. }
  13361. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  13362. null !== t) {
  13363. if (e === n.RGB_PVRTC_4BPPV1_Format)
  13364. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  13365. if (e === n.RGB_PVRTC_2BPPV1_Format)
  13366. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  13367. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  13368. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  13369. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  13370. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  13371. }
  13372. if (t = i.get("WEBGL_compressed_texture_etc1"),
  13373. null !== t && e === n.RGB_ETC1_Format)
  13374. return t.COMPRESSED_RGB_ETC1_WEBGL;
  13375. if (t = i.get("EXT_blend_minmax"),
  13376. null !== t) {
  13377. if (e === n.MinEquation)
  13378. return t.MIN_EXT;
  13379. if (e === n.MaxEquation)
  13380. return t.MAX_EXT
  13381. }
  13382. return 0
  13383. }
  13384. ,
  13385. n.WebGLState = function (e, t, i) {
  13386. var r = this
  13387. , o = new n.Vector4
  13388. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  13389. , s = new Uint8Array(a)
  13390. , l = new Uint8Array(a)
  13391. , c = new Uint8Array(a)
  13392. , h = {}
  13393. , u = null
  13394. , d = null
  13395. , p = null
  13396. , f = null
  13397. , g = null
  13398. , m = null
  13399. , v = null
  13400. , A = null
  13401. , y = !1
  13402. , C = null
  13403. , I = null
  13404. , E = null
  13405. , b = null
  13406. , w = null
  13407. , _ = null
  13408. , T = null
  13409. , x = null
  13410. , S = null
  13411. , M = null
  13412. , R = null
  13413. , P = null
  13414. , O = null
  13415. , L = null
  13416. , D = null
  13417. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  13418. , B = void 0
  13419. , F = {}
  13420. , V = new n.Vector4
  13421. , U = null
  13422. , k = null
  13423. , H = new n.Vector4
  13424. , G = new n.Vector4;
  13425. this.init = function () {
  13426. this.clearColor(0, 0, 0, 1),
  13427. this.clearDepth(1),
  13428. this.clearStencil(0),
  13429. this.enable(e.DEPTH_TEST),
  13430. e.depthFunc(e.LEQUAL),
  13431. e.frontFace(e.CCW),
  13432. e.cullFace(e.BACK),
  13433. this.enable(e.CULL_FACE),
  13434. this.enable(e.BLEND),
  13435. e.blendEquation(e.FUNC_ADD),
  13436. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  13437. }
  13438. ,
  13439. this.initAttributes = function () {
  13440. for (var e = 0, t = s.length; e < t; e++)
  13441. s[e] = 0
  13442. }
  13443. ,
  13444. this.enableAttribute = function (i) {
  13445. if (s[i] = 1,
  13446. 0 === l[i] && (e.enableVertexAttribArray(i),
  13447. l[i] = 1),
  13448. 0 !== c[i]) {
  13449. var n = t.get("ANGLE_instanced_arrays");
  13450. n.vertexAttribDivisorANGLE(i, 0),
  13451. c[i] = 0
  13452. }
  13453. }
  13454. ,
  13455. this.enableAttributeAndDivisor = function (t, i, n) {
  13456. s[t] = 1,
  13457. 0 === l[t] && (e.enableVertexAttribArray(t),
  13458. l[t] = 1),
  13459. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  13460. c[t] = i)
  13461. }
  13462. ,
  13463. this.disableUnusedAttributes = function () {
  13464. for (var t = 0, i = l.length; t < i; t++)
  13465. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  13466. l[t] = 0)
  13467. }
  13468. ,
  13469. this.enable = function (t) {
  13470. h[t] !== !0 && (e.enable(t),
  13471. h[t] = !0)
  13472. }
  13473. ,
  13474. this.disable = function (t) {
  13475. h[t] !== !1 && (e.disable(t),
  13476. h[t] = !1)
  13477. }
  13478. ,
  13479. this.getCompressedTextureFormats = function () {
  13480. if (null === u && (u = [],
  13481. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  13482. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  13483. u.push(i[n]);
  13484. return u
  13485. }
  13486. ,
  13487. this.setBlending = function (t, r, o, a, s, l, c, h) {
  13488. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  13489. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13490. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  13491. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13492. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13493. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13494. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13495. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13496. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13497. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  13498. d = t,
  13499. y = h),
  13500. t === n.CustomBlending ? (s = s || r,
  13501. l = l || o,
  13502. c = c || a,
  13503. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  13504. p = r,
  13505. m = s),
  13506. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  13507. f = o,
  13508. g = a,
  13509. v = l,
  13510. A = c)) : (p = null,
  13511. f = null,
  13512. g = null,
  13513. m = null,
  13514. v = null,
  13515. A = null)
  13516. }
  13517. ,
  13518. this.setDepthFunc = function (t) {
  13519. if (C !== t) {
  13520. if (t)
  13521. switch (t) {
  13522. case n.NeverDepth:
  13523. e.depthFunc(e.NEVER);
  13524. break;
  13525. case n.AlwaysDepth:
  13526. e.depthFunc(e.ALWAYS);
  13527. break;
  13528. case n.LessDepth:
  13529. e.depthFunc(e.LESS);
  13530. break;
  13531. case n.LessEqualDepth:
  13532. e.depthFunc(e.LEQUAL);
  13533. break;
  13534. case n.EqualDepth:
  13535. e.depthFunc(e.EQUAL);
  13536. break;
  13537. case n.GreaterEqualDepth:
  13538. e.depthFunc(e.GEQUAL);
  13539. break;
  13540. case n.GreaterDepth:
  13541. e.depthFunc(e.GREATER);
  13542. break;
  13543. case n.NotEqualDepth:
  13544. e.depthFunc(e.NOTEQUAL);
  13545. break;
  13546. default:
  13547. e.depthFunc(e.LEQUAL)
  13548. }
  13549. else
  13550. e.depthFunc(e.LEQUAL);
  13551. C = t
  13552. }
  13553. }
  13554. ,
  13555. this.setDepthTest = function (t) {
  13556. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  13557. }
  13558. ,
  13559. this.setDepthWrite = function (t) {
  13560. I !== t && (e.depthMask(t),
  13561. I = t)
  13562. }
  13563. ,
  13564. this.setColorWrite = function (t) {
  13565. E !== t && (e.colorMask(t, t, t, t),
  13566. E = t)
  13567. }
  13568. ,
  13569. this.setStencilFunc = function (t, i, n) {
  13570. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  13571. w = t,
  13572. _ = i,
  13573. T = n)
  13574. }
  13575. ,
  13576. this.setStencilOp = function (t, i, n) {
  13577. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  13578. x = t,
  13579. S = i,
  13580. M = n)
  13581. }
  13582. ,
  13583. this.setStencilTest = function (t) {
  13584. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  13585. }
  13586. ,
  13587. this.setStencilWrite = function (t) {
  13588. b !== t && (e.stencilMask(t),
  13589. b = t)
  13590. }
  13591. ,
  13592. this.setFlipSided = function (t) {
  13593. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13594. R = t)
  13595. }
  13596. ,
  13597. this.setLineWidth = function (t) {
  13598. t !== P && (e.lineWidth(t),
  13599. P = t)
  13600. }
  13601. ,
  13602. this.setPolygonOffset = function (t, i, n) {
  13603. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13604. !t || O === i && L === n || (e.polygonOffset(i, n),
  13605. O = i,
  13606. L = n)
  13607. }
  13608. ,
  13609. this.getScissorTest = function () {
  13610. return D
  13611. }
  13612. ,
  13613. this.setScissorTest = function (t) {
  13614. D = t,
  13615. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13616. }
  13617. ,
  13618. this.activeTexture = function (t) {
  13619. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13620. B !== t && (e.activeTexture(t),
  13621. B = t)
  13622. }
  13623. ,
  13624. this.bindTexture = function (t, i) {
  13625. void 0 === B && r.activeTexture();
  13626. var n = F[B];
  13627. void 0 === n && (n = {
  13628. type: void 0,
  13629. texture: void 0
  13630. },
  13631. F[B] = n),
  13632. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13633. n.type = t,
  13634. n.texture = i)
  13635. }
  13636. ,
  13637. this.compressedTexImage2D = function () {
  13638. try {
  13639. e.compressedTexImage2D.apply(e, arguments)
  13640. } catch (e) {
  13641. console.error(e)
  13642. }
  13643. }
  13644. ,
  13645. this.texImage2D = function () {
  13646. try {
  13647. e.texImage2D.apply(e, arguments)
  13648. } catch (e) {
  13649. console.error(e)
  13650. }
  13651. }
  13652. ,
  13653. this.clearColor = function (t, i, n, r) {
  13654. o.set(t, i, n, r),
  13655. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13656. V.copy(o))
  13657. }
  13658. ,
  13659. this.clearDepth = function (t) {
  13660. U !== t && (e.clearDepth(t),
  13661. U = t)
  13662. }
  13663. ,
  13664. this.clearStencil = function (t) {
  13665. k !== t && (e.clearStencil(t),
  13666. k = t)
  13667. }
  13668. ,
  13669. this.scissor = function (t) {
  13670. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13671. H.copy(t))
  13672. }
  13673. ,
  13674. this.viewport = function (t) {
  13675. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13676. G.copy(t))
  13677. }
  13678. ,
  13679. this.reset = function () {
  13680. for (var t = 0; t < l.length; t++)
  13681. 1 === l[t] && (e.disableVertexAttribArray(t),
  13682. l[t] = 0);
  13683. h = {},
  13684. u = null,
  13685. B = void 0,
  13686. F = {},
  13687. d = null,
  13688. E = null,
  13689. I = null,
  13690. b = null,
  13691. R = null
  13692. }
  13693. }
  13694. }
  13695. , {
  13696. three: 217
  13697. }],
  13698. 104: [function (e, t, i) {
  13699. (function (i, n) {
  13700. "use strict";
  13701. function r(e) {
  13702. this.urls = e;
  13703. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13704. this.builder = a.loadProto(t),
  13705. this.decoder = this.builder.build("binary_mesh")
  13706. }
  13707. var o = e("three")
  13708. , a = e("protobufjs")
  13709. , s = e("../util/logger")
  13710. , l = (e("../util/common"),
  13711. e("../util/ajax"))
  13712. , c = e("../objects/Chunk")
  13713. , h = new s(n);
  13714. r.prototype = {
  13715. constructor: r,
  13716. load: function (e, t, i, n) {
  13717. return h.time("download"),
  13718. l.get(e, {
  13719. responseType: "arraybuffer"
  13720. }).done(function (r) {
  13721. h.timeEnd("download"),
  13722. this.parse(r, e, t, i, n)
  13723. }
  13724. .bind(this)).fail(n)
  13725. },
  13726. parse: function (e, t, i, n, r) {
  13727. var o = this.readProtobuf(e);
  13728. if (!o)
  13729. return r();
  13730. try {
  13731. h.time("convert to webgl"),
  13732. this.convertProtobufToSceneObject(o, t, i, n, r),
  13733. h.timeEnd("convert to webgl")
  13734. } catch (e) {
  13735. return h.error("failed parsing .dam"),
  13736. h.error(e.message),
  13737. r()
  13738. }
  13739. },
  13740. readProtobuf: function (e) {
  13741. var t;
  13742. try {
  13743. h.time("parse proto"),
  13744. t = this.decoder.decode(e),
  13745. h.timeEnd("parse proto")
  13746. } catch (e) {
  13747. return h.error("failed parsing proto for .dam"),
  13748. h.error(e.message),
  13749. null
  13750. }
  13751. return t
  13752. },
  13753. convertProtobufToSceneObject: function (e, t, i, n, r) {
  13754. function a(e) {
  13755. var i = new o.BufferGeometry;
  13756. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3)),
  13757. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2)),
  13758. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)),
  13759. i.applyMatrix(s),
  13760. i.computeBoundingBox(),
  13761. new c({
  13762. geometry: i,
  13763. textureName: e.material_name,
  13764. name: e.chunk_name,
  13765. meshUrl: t
  13766. })
  13767. }
  13768. if (0 === e.chunk.length)
  13769. return h.warn("No chunks in damfile..."),
  13770. i([]);
  13771. var s = new o.Matrix4;
  13772. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13773. var l = e.chunk.map(a);
  13774. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13775. r())
  13776. }
  13777. },
  13778. t.exports = r
  13779. }
  13780. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13781. }
  13782. , {
  13783. "../objects/Chunk": 144,
  13784. "../util/ajax": 181,
  13785. "../util/common": 185,
  13786. "../util/logger": 189,
  13787. buffer: 198,
  13788. protobufjs: 214,
  13789. three: 217
  13790. }],
  13791. 105: [function (e, t, i) {
  13792. (function (i) {
  13793. "use strict";
  13794. var n = (e("three"),
  13795. e("../settings"),
  13796. e("../util/browser"),
  13797. e("./DamLoader"))
  13798. , r = e("../util/logger")
  13799. , o = (e("../ab"),
  13800. new r(i));
  13801. t.exports = {
  13802. getLoaders: function () {
  13803. return [["_50k", ".dam", n], ["", ".dam", n]]
  13804. },
  13805. load: function (e, t, i, n, r, a) {
  13806. var s = this.getLoaders();
  13807. a = a || 0;
  13808. var l = s[a];
  13809. if (!l)
  13810. return void (r && r("No suitable model file found..."));
  13811. var c = l[0]
  13812. , h = l[1]
  13813. , u = new l[2](t)
  13814. , d = t.get(e + c + h);
  13815. d ? (o.debug("Trying " + c + h),
  13816. u.load(d, i, n, function () {
  13817. this.load(e, t, i, n, r, ++a)
  13818. }
  13819. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13820. this.load(e, t, i, n, r, ++a))
  13821. }
  13822. }
  13823. }
  13824. ).call(this, "/js/loaders/ModelLoader.js")
  13825. }
  13826. , {
  13827. "../ab": 3,
  13828. "../settings": 166,
  13829. "../util/browser": 182,
  13830. "../util/logger": 189,
  13831. "./DamLoader": 104,
  13832. three: 217
  13833. }],
  13834. 106: [function (e, t, i) {
  13835. (function (i) {
  13836. "use strict";
  13837. var n = e("../util/common")
  13838. , r = e("../util/texture")
  13839. , o = e("../util/browser")
  13840. , a = e("../util/logger")
  13841. , s = e("../settings")
  13842. , l = new a(i);
  13843. t.exports = {
  13844. load: function (e, t) {
  13845. function i(e, i) {
  13846. e || (t.push(i),
  13847. p++,
  13848. d.notify(p, a),
  13849. p === a && d.resolve())
  13850. }
  13851. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13852. return $.when();
  13853. var a = n.countUnique(e.chunks.map(function (e) {
  13854. return e.textureName
  13855. }))
  13856. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13857. , h = "_50k" === c ? "high" : "low";
  13858. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13859. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13860. h = "low"));
  13861. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13862. , d = $.Deferred()
  13863. , p = 0;
  13864. return e.chunks.forEach(function (t) {
  13865. if (!t.material.map && t.textureName) {
  13866. var n = e.urls.get(u + t.textureName);
  13867. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13868. }
  13869. }),
  13870. d.promise()
  13871. }
  13872. }
  13873. }
  13874. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13875. }
  13876. , {
  13877. "../settings": 166,
  13878. "../util/browser": 182,
  13879. "../util/common": 185,
  13880. "../util/logger": 189,
  13881. "../util/texture": 194
  13882. }],
  13883. 107: [function (e, t, i) {
  13884. (function (i, n) {
  13885. "use strict";
  13886. function r(e) {
  13887. this.model = e,
  13888. this.modelDataPath = this.model.urls.get("vision.modeldata") + "?m=" + new Date().getTime(),
  13889. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13890. var t = i("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", "base64")
  13891. , n = o.loadProto(t);
  13892. this.decoder = n.build("VisionModeldata")
  13893. }
  13894. var o = e("protobufjs")
  13895. , a = e("../util/ajax")
  13896. , s = (e("../util/common"),
  13897. e("../util/math"))
  13898. , l = e("../util/logger")
  13899. , c = new l(n);
  13900. r.prototype.load = function () {
  13901. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13902. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13903. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13904. $.when([]))
  13905. }
  13906. ,
  13907. r.prototype.loadVisionModelData = function () {
  13908. return a.get(this.modelDataPath, {
  13909. responseType: "arraybuffer"
  13910. }).then(function (e) {
  13911. var t;
  13912. try {
  13913. t = this.decoder.decode(e)
  13914. } catch (e) {
  13915. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13916. this.loadSweepLocationsCSV()
  13917. }
  13918. var i = t.sweepLocations.map(function (e) {
  13919. return {
  13920. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13921. position: {
  13922. x: e.pose.translation.x,
  13923. y: e.pose.translation.y,
  13924. z: e.pose.translation.z
  13925. },
  13926. quaternion: {
  13927. x: e.pose.rotation.x,
  13928. y: e.pose.rotation.y,
  13929. z: e.pose.rotation.z,
  13930. w: e.pose.rotation.w
  13931. },
  13932. puck: {
  13933. x: e.puck.x,
  13934. y: e.puck.y,
  13935. z: e.puck.z
  13936. },
  13937. floor: e.group,
  13938. neighbours: e.visibles,
  13939. alignmentType: e.alignment_type
  13940. }
  13941. }).map(function (e) {
  13942. return e.position = s.convertVisionVector(e.position),
  13943. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13944. e.puck = s.convertVisionVector(e.puck),
  13945. e
  13946. });
  13947. return i.forEach(function (e) {
  13948. e.neighbours = e.neighbours.map(function (e) {
  13949. return i[e].uuid
  13950. })
  13951. }),
  13952. i
  13953. }
  13954. .bind(this), function () {
  13955. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13956. this.loadSweepLocationsCSV()
  13957. }
  13958. .bind(this))
  13959. }
  13960. ,
  13961. r.prototype.loadSweepLocationsCSV = function () {
  13962. return a.get(this.sweepLocationsPath).then(function (e) {
  13963. var t = e.split("\n").map(function (e) {
  13964. return e.split(", ")
  13965. }).filter(function (e) {
  13966. return e.length > 1
  13967. }).map(function (e) {
  13968. return {
  13969. uuid: e[0],
  13970. position: {
  13971. x: parseFloat(e[1]),
  13972. y: parseFloat(e[2]),
  13973. z: parseFloat(e[3])
  13974. },
  13975. quaternion: {
  13976. x: parseFloat(e[4]),
  13977. y: parseFloat(e[5]),
  13978. z: parseFloat(e[6]),
  13979. w: parseFloat(e[7])
  13980. }
  13981. }
  13982. }).map(function (e) {
  13983. return e.position = s.convertVisionVector(e.position),
  13984. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13985. e
  13986. });
  13987. return t
  13988. }).fail(function () {
  13989. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13990. })
  13991. }
  13992. ,
  13993. t.exports = r
  13994. }
  13995. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13996. }
  13997. , {
  13998. "../util/ajax": 181,
  13999. "../util/common": 185,
  14000. "../util/logger": 189,
  14001. "../util/math": 190,
  14002. buffer: 198,
  14003. protobufjs: 214
  14004. }],
  14005. 108: [function (e, t, i) {
  14006. (function (i) {
  14007. "use strict";
  14008. function n() {
  14009. this.locale = null
  14010. }
  14011. var r = e("../settings")
  14012. , o = e("../util/common")
  14013. , a = e("../util/logger")
  14014. , s = e("../enum/Locale")
  14015. , l = new a(i);
  14016. n.prototype.init = function () {
  14017. var t;
  14018. switch (r.languageTag) {
  14019. case null:
  14020. case "en":
  14021. case s.EN_US:
  14022. this.locale = s.EN_US,
  14023. t = e("./strings-en-US");
  14024. break;
  14025. case "es":
  14026. case s.ES_MX:
  14027. this.locale = s.ES_MX,
  14028. t = e("./strings-es-MX");
  14029. break;
  14030. case "fr":
  14031. case s.FR_FR:
  14032. this.locale = s.FR_FR,
  14033. t = e("./strings-fr-FR");
  14034. break;
  14035. case "de":
  14036. case s.DE_DE:
  14037. this.locale = s.DE_DE,
  14038. t = e("./strings-de-DE");
  14039. break;
  14040. case "ru":
  14041. case s.RU_RU:
  14042. this.locale = s.RU_RU,
  14043. t = e("./strings-ru-RU");
  14044. break;
  14045. case "cn":
  14046. case s.CN_CN:
  14047. this.locale = s.CN_CN,
  14048. t = e("./strings-cn-CN");
  14049. break;
  14050. case "jp":
  14051. case s.JP_JP:
  14052. this.locale = s.JP_JP,
  14053. t = e("./strings-jp-JP");
  14054. break;
  14055. default:
  14056. l.info("Unsupported language tag, defaulting to 'en-US'"),
  14057. this.locale = s.EN_US,
  14058. t = e("./strings-en-US")
  14059. }
  14060. l.info("Using locale '" + this.locale + "'"),
  14061. o.extendObject(this, t)
  14062. }
  14063. ,
  14064. n.prototype.localizeGUI = function () {
  14065. var e = document.querySelector("#gui-parent");
  14066. this.localizeTree(e),
  14067. this.localizeLoadingText()
  14068. }
  14069. ,
  14070. n.prototype.localizeLoadingText = function () {
  14071. // var e = document.querySelector("#loader-cont")
  14072. // , t = e.getAttribute("title");
  14073. // e.removeAttribute("title"),
  14074. // e.setAttribute("data-status", t),
  14075. // e.classList.add(this.locale),
  14076. document.querySelector("#help-dialog").classList.add(this.locale),
  14077. document.querySelector("#interaction-modal").classList.add(this.locale),
  14078. document.querySelector("#gui").classList.add(this.locale);
  14079. }
  14080. ,
  14081. n.prototype.localizeTree = function (e) {
  14082. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  14083. if (e.nodeType === Node.TEXT_NODE)
  14084. t = e.data.match(n),
  14085. t && (i = t[1],
  14086. e.data = this.localizeText(i) || i);
  14087. else if (e.nodeType === Node.ELEMENT_NODE) {
  14088. var r = e.getAttribute("title");
  14089. r && (t = r.match(n),
  14090. t && (i = t[1],
  14091. e.setAttribute("title", this.localizeText(i) || i)))
  14092. }
  14093. for (e = e.firstChild; e;)
  14094. this.localizeTree(e),
  14095. e = e.nextSibling
  14096. }
  14097. ,
  14098. n.prototype.localizeText = function (t) {
  14099. var i = this[t];
  14100. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  14101. i = e("./strings-en-US")[t]),
  14102. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  14103. i
  14104. }
  14105. ,
  14106. t.exports = new n
  14107. }
  14108. ).call(this, "/js/localization/localize.js")
  14109. }
  14110. , {
  14111. "../enum/Locale": 31,
  14112. "../settings": 166,
  14113. "../util/common": 185,
  14114. "../util/logger": 189,
  14115. "./strings-cn-CN": 109,
  14116. "./strings-de-DE": 110,
  14117. "./strings-en-US": 111,
  14118. "./strings-es-MX": 112,
  14119. "./strings-fr-FR": 113,
  14120. "./strings-jp-JP": 114,
  14121. "./strings-ru-RU": 115
  14122. }],
  14123. 109: [function (e, t, i) {
  14124. "use strict";
  14125. t.exports = {
  14126. PAGE_TITLE: "",
  14127. LOADING: "正在加载",
  14128. PRESENTED_BY_CAPS: "呈现者:",
  14129. POWERED_BY: "技术支持:",
  14130. POWERED_BY_CAPS: "技术支持:",
  14131. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  14132. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  14133. PRESENTED_BY: "呈现者:",
  14134. MORE: "更多 ",
  14135. LESS: "更少 ",
  14136. TAG_CONTENT: "tag™ 内容",
  14137. SHOW: "显示",
  14138. HIDE: "隐藏",
  14139. DOLLHOUSE: "场景屋",
  14140. FLOOR_PLAN: "楼层平面图",
  14141. OPEN_HIGHLIGHTS: "打开精彩片段",
  14142. CLOSE_HIGHLIGHTS: "关闭",
  14143. PREVIOUS: "上一个",
  14144. PLAY: "播放",
  14145. PAUSE: "暂停",
  14146. NEXT: "下一个",
  14147. EXPLORE_3D_SPACE: "探索 3D 空间",
  14148. VIEW_DOLLHOUSE: "观看场景屋",
  14149. SOCIAL_SHARING: "分享这个空间",
  14150. VIEW_IN_VR: "以 VR 观看",
  14151. VIEW_FULLSCREEN: "全屏观看",
  14152. EXIT_FULLSCREEN: " 退出全屏",
  14153. ZOOM_IN: "放大",
  14154. ZOOM_OUT: "缩小",
  14155. FLOOR_NAME: "楼层",
  14156. FLOOR_ALL: "ALL",
  14157. FLOOR_Lang: ["Floor", ""],
  14158. TERMS: "条款",
  14159. PORT_TERMS: "port 条款",
  14160. TERMS_OF_USE: "使用条款",
  14161. CLOSE_TERMS: "关闭",
  14162. TERMS_TEXT_FILE: "terms-cn-CN.html",
  14163. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  14164. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  14165. WEBVR_ENTER_WEBVR: "进入 VR",
  14166. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  14167. WEBVR_LEARN_MORE: "了解更多",
  14168. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  14169. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  14170. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  14171. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  14172. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  14173. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  14174. VR_LEARN_MORE_CAPS: "了解更多",
  14175. VR_PREVIOUS_CAPS: "上一个’,",
  14176. VR_NEXT_CAPS: "下一个",
  14177. VR_GOT_IT_CAPS: "明白了",
  14178. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  14179. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  14180. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  14181. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  14182. VR_WHAT_YOU_NEED: "关于...您需要什么",
  14183. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  14184. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  14185. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  14186. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  14187. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14188. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14189. VR_APP: "port VR 应用程序",
  14190. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14191. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14192. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  14193. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  14194. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  14195. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  14196. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  14197. VR_ANDROID_DVICES: "Android 设备",
  14198. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  14199. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  14200. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  14201. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  14202. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  14203. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  14204. VR_DOWNLOAD_HERE: "在此下载",
  14205. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  14206. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  14207. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  14208. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  14209. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  14210. SHARE_TO: "分享到",
  14211. SHARE_LINK: "直接链接",
  14212. SHARE_EXPLORE: "探索",
  14213. SHARE_AT: "在",
  14214. SHARE_WITH: "使用",
  14215. SHARE_3D: "以 3D",
  14216. SHARE_COPIED: "已复制!",
  14217. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  14218. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  14219. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  14220. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  14221. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  14222. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  14223. ERROR_GENERIC_ACTIONS_3: " 或",
  14224. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  14225. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  14226. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  14227. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  14228. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  14229. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  14230. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  14231. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  14232. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  14233. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  14234. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  14235. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  14236. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  14237. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  14238. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  14239. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  14240. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  14241. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  14242. LINK_TO_LOCATION: "地点链接",
  14243. MENU_COPY: "复制",
  14244. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  14245. ROTATE: "旋转",
  14246. MOVE: "移动",
  14247. INSIDE: "内部",
  14248. ZOOM: "缩放",
  14249. HELP: "小帮手",
  14250. HELP_NAVIGATION_TAB: "导航",
  14251. HELP_MORE_HELP_TAB: "更多帮助",
  14252. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  14253. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  14254. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  14255. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  14256. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  14257. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  14258. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  14259. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  14260. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  14261. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  14262. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  14263. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  14264. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  14265. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  14266. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  14267. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  14268. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  14269. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  14270. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  14271. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  14272. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  14273. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  14274. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  14275. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  14276. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  14277. HELP_MORE_HLR_A: "精彩片段集锦",
  14278. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  14279. HELP_MORE_DOLLHOUSE_A: "场景屋",
  14280. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  14281. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  14282. HELP_MORE_FLOORS_A: "楼层选择器",
  14283. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  14284. HELP_MORE_TAG_A: "tag™ 贴文",
  14285. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  14286. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  14287. HELP_MORE_ZOOM_A: "缩放控件",
  14288. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  14289. HELP_MORE_TOUR_A: "导览控件",
  14290. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  14291. HELP_MORE_INSIDE_A: "内部视图",
  14292. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  14293. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  14294. HELP_MORE_VR_A: "VR 模式",
  14295. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  14296. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  14297. HELP_MORE_360_A: "360° 视图",
  14298. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  14299. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  14300. HELP_MORE_FULLSCREEN_A: "全屏",
  14301. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  14302. CLOSE: "关闭"
  14303. }
  14304. }
  14305. , {}],
  14306. 110: [function (e, t, i) {
  14307. "use strict";
  14308. t.exports = {
  14309. PAGE_TITLE: "",
  14310. LOADING: "Lädt",
  14311. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  14312. POWERED_BY: "Angetrieben von",
  14313. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  14314. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  14315. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  14316. PRESENTED_BY: "Präsentiert von ",
  14317. MORE: "Mehr ",
  14318. LESS: "Weniger ",
  14319. TAG_CONTENT: "tag™ Inhalt",
  14320. SHOW: "Anzeigen",
  14321. HIDE: "Verbergen",
  14322. DOLLHOUSE: "Puppenhaus",
  14323. FLOOR_PLAN: "Grundriss",
  14324. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  14325. CLOSE_HIGHLIGHTS: "Schließen",
  14326. PREVIOUS: "Vorheriges",
  14327. PLAY: "Abspielen",
  14328. PAUSE: "Pausieren",
  14329. NEXT: "Nächstes",
  14330. EXPLORE_3D_SPACE: "Innenraum betreten",
  14331. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  14332. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  14333. VIEW_IN_VR: "In VR ansehen",
  14334. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  14335. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  14336. ZOOM_IN: "Vergrößern",
  14337. ZOOM_OUT: "Verkleinern",
  14338. FLOOR_NAME: "Etage ",
  14339. FLOOR_ALL: "Alle",
  14340. TERMS: "Bedingungen",
  14341. PORT_TERMS: "port Bedingungen",
  14342. TERMS_OF_USE: "Nutzungsbedingungen",
  14343. TERMS_TEXT_FILE: "terms-de-DE.html",
  14344. CLOSE_TERMS: "Schließen",
  14345. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  14346. HELP: "Hilfe",
  14347. HELP_NAVIGATION_TAB: "Navigation",
  14348. HELP_MORE_HELP_TAB: "Hilfe-Details",
  14349. CLOSE: "Schließen",
  14350. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  14351. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  14352. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  14353. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  14354. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  14355. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  14356. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  14357. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  14358. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  14359. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  14360. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  14361. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  14362. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  14363. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  14364. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  14365. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  14366. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  14367. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  14368. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  14369. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  14370. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  14371. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  14372. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  14373. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  14374. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  14375. HELP_MORE_HLR_A: "Liste das Highlight",
  14376. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  14377. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  14378. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  14379. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  14380. HELP_MORE_FLOORS_A: "Etage auswählen",
  14381. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  14382. HELP_MORE_TAG_A: "tag™ Posts",
  14383. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  14384. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  14385. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  14386. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  14387. HELP_MORE_TOUR_A: "Tour Steuerung",
  14388. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  14389. HELP_MORE_INSIDE_A: "Innenansicht",
  14390. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  14391. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  14392. HELP_MORE_VR_A: "VR Modus",
  14393. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  14394. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  14395. HELP_MORE_360_A: "360° Views Ansicht ",
  14396. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  14397. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  14398. HELP_MORE_FULLSCREEN_A: "Vollbild",
  14399. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  14400. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  14401. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  14402. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  14403. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  14404. WEBVR_LEARN_MORE: "Mehr Infos",
  14405. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  14406. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14407. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  14408. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  14409. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  14410. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  14411. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14412. VR_APP: "port VR App",
  14413. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  14414. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  14415. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  14416. VR_APP_FOR_ANDROID: "port VR app für Android",
  14417. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  14418. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  14419. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  14420. VR_PREVIOUS_CAPS: "ZURÜCK",
  14421. VR_NEXT_CAPS: "WEITER",
  14422. VR_GOT_IT_CAPS: "VERSTANDEN",
  14423. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  14424. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  14425. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  14426. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  14427. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  14428. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  14429. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14430. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14431. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14432. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  14433. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  14434. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  14435. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  14436. VR_ANDROID_DVICES: "Android Geräte",
  14437. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  14438. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  14439. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  14440. VR_DOWNLOAD_HERE: "Hier runterladen",
  14441. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  14442. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  14443. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  14444. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  14445. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  14446. SHARE_TO: "Teilen auf",
  14447. SHARE_LINK: "Direkter Link",
  14448. SHARE_EXPLORE: "Umsehen",
  14449. SHARE_AT: "auf",
  14450. SHARE_WITH: "mit",
  14451. SHARE_3D: "in 3D",
  14452. SHARE_COPIED: "Kopiert!",
  14453. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  14454. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  14455. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  14456. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  14457. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  14458. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  14459. ERROR_GENERIC_ACTIONS_3: " oder ",
  14460. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  14461. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  14462. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  14463. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  14464. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  14465. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  14466. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  14467. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  14468. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  14469. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  14470. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  14471. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  14472. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  14473. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  14474. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  14475. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  14476. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  14477. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  14478. LINK_TO_LOCATION: "Link zu",
  14479. MENU_COPY: "Kopieren",
  14480. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  14481. ROTATE: "Drehen",
  14482. INSIDE: "Drinnen",
  14483. MOVE: "Bewegen",
  14484. ZOOM: "Vergrößern"
  14485. }
  14486. }
  14487. , {}],
  14488. 111: [function (e, t, i) {
  14489. "use strict";
  14490. t.exports = {
  14491. PAGE_TITLE: "",
  14492. LOADING: "Loading",
  14493. PRESENTED_BY_CAPS: "PRESENTED BY",
  14494. POWERED_BY: "powered by ",
  14495. POWERED_BY_CAPS: "POWERED BY",
  14496. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  14497. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  14498. PRESENTED_BY: "Presented by ",
  14499. MORE: "More ",
  14500. LESS: "Less ",
  14501. TAG_CONTENT: "tag™ Content",
  14502. SHOW: "Show",
  14503. HIDE: "Hide",
  14504. DOLLHOUSE: "Dollhouse",
  14505. FLOOR_PLAN: "Floor plan",
  14506. OPEN_HIGHLIGHTS: "Open Highlights",
  14507. CLOSE_HIGHLIGHTS: "Close",
  14508. PREVIOUS: "Previous",
  14509. PLAY: "Play",
  14510. PAUSE: "Pause",
  14511. NEXT: "Next",
  14512. EXPLORE_3D_SPACE: "Explore 3D Space",
  14513. VIEW_DOLLHOUSE: "View dollhouse",
  14514. SOCIAL_SHARING: "Share this Space",
  14515. VIEW_IN_VR: "View in VR",
  14516. VIEW_FULLSCREEN: "全屏",
  14517. EXIT_FULLSCREEN: "退出全屏",
  14518. ZOOM_IN: "Zoom in",
  14519. ZOOM_OUT: "Zoom out",
  14520. FLOOR_NAME: "Floor ",
  14521. FLOOR_ALL: "全部",
  14522. TERMS: "Terms",
  14523. PORT_TERMS: "port terms",
  14524. TERMS_OF_USE: "Terms of Use",
  14525. TERMS_TEXT_FILE: "terms-en-US.html",
  14526. CLOSE_TERMS: "Close",
  14527. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  14528. HELP: "Help",
  14529. HELP_NAVIGATION_TAB: "Navigation",
  14530. HELP_MORE_HELP_TAB: "More Help",
  14531. CLOSE: "Close",
  14532. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  14533. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  14534. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  14535. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  14536. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  14537. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  14538. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  14539. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  14540. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  14541. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  14542. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  14543. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  14544. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  14545. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  14546. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  14547. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  14548. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  14549. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  14550. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  14551. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  14552. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  14553. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  14554. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  14555. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  14556. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  14557. HELP_MORE_HLR_A: "Highlight Reel",
  14558. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  14559. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  14560. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  14561. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  14562. HELP_MORE_FLOORS_A: "Floor Selector",
  14563. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  14564. HELP_MORE_TAG_A: "tag™ Posts",
  14565. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  14566. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  14567. HELP_MORE_ZOOM_A: "Zoom Controls",
  14568. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  14569. HELP_MORE_TOUR_A: "Tour Controls",
  14570. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  14571. HELP_MORE_INSIDE_A: "Inside View",
  14572. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  14573. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  14574. HELP_MORE_VR_A: "VR Mode",
  14575. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  14576. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  14577. HELP_MORE_360_A: "360° Views",
  14578. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  14579. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  14580. HELP_MORE_FULLSCREEN_A: "Full screen",
  14581. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  14582. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  14583. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  14584. WEBVR_FOR_DAYDREAM: "For Daydream View",
  14585. WEBVR_ENTER_WEBVR: "ENTER VR",
  14586. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  14587. WEBVR_LEARN_MORE: "Learn more",
  14588. WEBVR_VIEW_SPACE: "View Space in VR",
  14589. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14590. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  14591. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14592. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14593. VR_PREVIOUS_CAPS: "PREVIOUS",
  14594. VR_NEXT_CAPS: "NEXT",
  14595. VR_GOT_IT_CAPS: "GOT IT",
  14596. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14597. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14598. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14599. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14600. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14601. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14602. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14603. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14604. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14605. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14606. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14607. VR_APP: "port VR App",
  14608. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14609. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14610. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14611. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14612. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14613. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14614. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14615. VR_ANDROID_DVICES: "Android Devices",
  14616. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14617. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14618. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14619. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14620. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14621. VR_APP_OPEN: "Open with the port VR app instead",
  14622. VR_DOWNLOAD_HERE: "Download here",
  14623. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14624. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14625. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14626. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14627. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14628. SHARE_TO: "Share to",
  14629. SHARE_LINK: "Direct Link",
  14630. SHARE_EXPLORE: "Explore ",
  14631. SHARE_AT: "at",
  14632. SHARE_WITH: "with",
  14633. SHARE_3D: " in 3D",
  14634. SHARE_COPIED: "Copied!",
  14635. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14636. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14637. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14638. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14639. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14640. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14641. ERROR_GENERIC_ACTIONS_3: " or ",
  14642. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14643. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14644. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14645. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14646. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14647. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14648. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14649. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14650. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14651. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14652. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14653. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14654. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14655. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14656. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14657. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14658. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14659. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14660. LINK_TO_LOCATION: "Link to location",
  14661. MENU_COPY: "Copy",
  14662. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14663. ROTATE: "Rotate",
  14664. INSIDE: "Inside",
  14665. MOVE: "Move",
  14666. ZOOM: "Zoom"
  14667. }
  14668. }
  14669. , {}],
  14670. 112: [function (e, t, i) {
  14671. "use strict";
  14672. t.exports = {
  14673. PAGE_TITLE: "",
  14674. LOADING: "Cargando",
  14675. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14676. POWERED_BY: "potenciando por ",
  14677. POWERED_BY_CAPS: "POTENCIADO POR ",
  14678. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14679. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14680. PRESENTED_BY: "Presentado por ",
  14681. MORE: "Más ",
  14682. LESS: "Menos ",
  14683. TAG_CONTENT: "Contenido de tag™",
  14684. SHOW: "Mostrar",
  14685. HIDE: "Ocultar",
  14686. DOLLHOUSE: "Dollhouse",
  14687. FLOOR_PLAN: "Planos",
  14688. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14689. CLOSE_HIGHLIGHTS: "Cerrar",
  14690. PREVIOUS: "Anterior",
  14691. PLAY: "Play",
  14692. PAUSE: "Pausa",
  14693. NEXT: "Siguiente",
  14694. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14695. VIEW_DOLLHOUSE: "Ver dollhouse",
  14696. SOCIAL_SHARING: "Compartir este espacio",
  14697. VIEW_IN_VR: "Ver en realidad virtual",
  14698. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14699. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14700. ZOOM_IN: "Acercar",
  14701. ZOOM_OUT: "Alejar",
  14702. FLOOR_NAME: "Piso ",
  14703. FLOOR_ALL: "Todas",
  14704. TERMS: "Condiciones",
  14705. PORT_TERMS: "port términos de uso",
  14706. TERMS_OF_USE: "Términos de uso",
  14707. TERMS_TEXT_FILE: "terms-es-MX.html",
  14708. CLOSE_TERMS: "Cerrar",
  14709. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14710. HELP: "Ayuda",
  14711. HELP_NAVIGATION_TAB: "Navegación",
  14712. HELP_MORE_HELP_TAB: "Más Ayuda",
  14713. CLOSE: "Cerrar",
  14714. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14715. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14716. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14717. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14718. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14719. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14720. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14721. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14722. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14723. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14724. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14725. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14726. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14727. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14728. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14729. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14730. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14731. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14732. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14733. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14734. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14735. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14736. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14737. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14738. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14739. HELP_MORE_HLR_A: "Galería destacada",
  14740. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14741. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14742. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14743. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14744. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14745. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14746. HELP_MORE_TAG_A: "tag™ Posts",
  14747. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14748. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14749. HELP_MORE_ZOOM_A: "Controles de zoom",
  14750. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14751. HELP_MORE_TOUR_A: "Controles de recorrido",
  14752. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14753. HELP_MORE_INSIDE_A: "Vista interior",
  14754. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14755. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14756. HELP_MORE_VR_A: "Modo de realidad virtual",
  14757. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14758. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14759. HELP_MORE_360_A: "360° Views",
  14760. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14761. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14762. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14763. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14764. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14765. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14766. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14767. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14768. WEBVR_LEARN_MORE: "Más información",
  14769. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14770. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14771. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14772. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14773. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14774. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14775. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14776. VR_APP: "port VR App",
  14777. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14778. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14779. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14780. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14781. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14782. VR_PREVIOUS_CAPS: "ANTERIOR",
  14783. VR_NEXT_CAPS: "SIGUIENTE",
  14784. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14785. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14786. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14787. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14788. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14789. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14790. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14791. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14792. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14793. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14794. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14795. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14796. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14797. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14798. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14799. VR_ANDROID_DVICES: "Dispositivos Android",
  14800. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14801. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14802. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14803. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14804. VR_DOWNLOAD_HERE: "Descargar aquí",
  14805. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14806. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14807. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14808. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14809. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14810. SHARE_TO: "Compartir en",
  14811. SHARE_LINK: "Enlace directo",
  14812. SHARE_EXPLORE: "Explorar ",
  14813. SHARE_AT: "en",
  14814. SHARE_WITH: "con",
  14815. SHARE_3D: " en 3D",
  14816. SHARE_COPIED: "¡Copiado!",
  14817. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14818. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14819. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14820. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14821. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14822. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14823. ERROR_GENERIC_ACTIONS_3: " o ",
  14824. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14825. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14826. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14827. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14828. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14829. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14830. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14831. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14832. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14833. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14834. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14835. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14836. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14837. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14838. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14839. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14840. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14841. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14842. LINK_TO_LOCATION: "Enlace a la ubicación",
  14843. MENU_COPY: "Copiar",
  14844. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14845. ROTATE: "Girar",
  14846. INSIDE: "Interior",
  14847. MOVE: "Moverse",
  14848. ZOOM: "Acercar o alejar"
  14849. }
  14850. }
  14851. , {}],
  14852. 113: [function (e, t, i) {
  14853. "use strict";
  14854. t.exports = {
  14855. PAGE_TITLE: "",
  14856. LOADING: "Chargement",
  14857. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14858. POWERED_BY: "alimenté par ",
  14859. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14860. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14861. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14862. PRESENTED_BY: "Présenté par ",
  14863. MORE: "Plus ",
  14864. LESS: "Moins ",
  14865. TAG_CONTENT: "Contenu tag™",
  14866. SHOW: "Montrer",
  14867. HIDE: "Cacher",
  14868. DOLLHOUSE: "Dollhouse",
  14869. FLOOR_PLAN: "Plan de sol",
  14870. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14871. CLOSE_HIGHLIGHTS: "Fermer",
  14872. PREVIOUS: "Précédent",
  14873. PLAY: "Lecture",
  14874. PAUSE: "Pause",
  14875. NEXT: "Suivant",
  14876. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14877. VIEW_DOLLHOUSE: "Voir dollhouse",
  14878. SOCIAL_SHARING: "Partager cet espace",
  14879. VIEW_IN_VR: "Voir en VR",
  14880. VIEW_FULLSCREEN: "Plein écran",
  14881. EXIT_FULLSCREEN: "Fermer plein écran",
  14882. ZOOM_IN: "Zoom avant",
  14883. ZOOM_OUT: "Zoom arrière",
  14884. FLOOR_NAME: "Étage ",
  14885. FLOOR_ALL: "Tous",
  14886. TERMS: "Mentions légales",
  14887. PORT_TERMS: "port mentions légales",
  14888. TERMS_OF_USE: "Conditions d'utilisation",
  14889. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14890. CLOSE_TERMS: "Fermer",
  14891. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14892. HELP: "Aide",
  14893. HELP_NAVIGATION_TAB: "Navigation",
  14894. HELP_MORE_HELP_TAB: "Aide",
  14895. CLOSE: "Fermer",
  14896. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14897. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14898. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14899. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14900. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14901. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14902. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14903. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14904. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14905. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14906. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14907. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14908. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14909. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14910. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14911. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14912. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14913. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14914. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14915. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14916. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14917. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14918. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14919. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14920. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14921. HELP_MORE_HLR_A: "Carrousel",
  14922. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14923. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14924. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14925. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14926. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14927. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14928. HELP_MORE_TAG_A: "tag™ Posts",
  14929. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14930. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14931. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14932. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14933. HELP_MORE_TOUR_A: "Commandes de la visite",
  14934. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14935. HELP_MORE_INSIDE_A: "Vue intérieure",
  14936. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14937. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14938. HELP_MORE_VR_A: "Mode RV",
  14939. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14940. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14941. HELP_MORE_360_A: "Vues 360°",
  14942. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14943. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14944. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14945. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14946. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14947. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14948. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14949. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14950. WEBVR_LEARN_MORE: "En savoir plus",
  14951. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14952. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14953. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14954. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14955. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14956. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14957. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14958. VR_NEXT_CAPS: "SUIVANT",
  14959. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14960. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14961. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14962. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14963. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14964. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14965. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14966. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14967. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14968. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14969. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14970. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14971. VR_APP: "port VR App",
  14972. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14973. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14974. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14975. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14976. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14977. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14978. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14979. VR_ANDROID_DVICES: "Appareils Android",
  14980. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14981. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14982. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14983. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14984. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14985. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14986. VR_DOWNLOAD_HERE: "Télécharger ici",
  14987. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14988. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14989. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14990. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14991. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14992. SHARE_TO: "Partager sur",
  14993. SHARE_LINK: "Lien direct",
  14994. SHARE_EXPLORE: "Explorer ",
  14995. SHARE_AT: "à",
  14996. SHARE_WITH: "avec",
  14997. SHARE_3D: " en 3D",
  14998. SHARE_COPIED: "Copié!",
  14999. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  15000. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  15001. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  15002. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  15003. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  15004. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  15005. ERROR_GENERIC_ACTIONS_3: " ou ",
  15006. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  15007. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  15008. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  15009. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  15010. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  15011. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  15012. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  15013. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  15014. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  15015. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  15016. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  15017. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  15018. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  15019. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  15020. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  15021. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  15022. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  15023. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  15024. LINK_TO_LOCATION: "Lien vers l'emplacement",
  15025. MENU_COPY: "Copie",
  15026. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  15027. ROTATE: "Faire pivoter",
  15028. INSIDE: "Intérieure",
  15029. MOVE: "Se déplacer",
  15030. ZOOM: "Zoom"
  15031. }
  15032. }
  15033. , {}],
  15034. 114: [function (e, t, i) {
  15035. "use strict";
  15036. t.exports = {
  15037. PAGE_TITLE: "",
  15038. LOADING: "読み込み中",
  15039. PRESENTED_BY_CAPS: "PRESENTED BY",
  15040. POWERED_BY: "powered by",
  15041. POWERED_BY_CAPS: "POWERED BY",
  15042. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  15043. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  15044. PRESENTED_BY: "Presented by ",
  15045. MORE: "全て表示 ",
  15046. LESS: "閉じる ",
  15047. TAG_CONTENT: "tag™コンテンツ ",
  15048. SHOW: "表示",
  15049. HIDE: "非表示",
  15050. DOLLHOUSE: "ドールハウス",
  15051. FLOOR_PLAN: "フロアプラン",
  15052. OPEN_HIGHLIGHTS: "ハイライトを開く",
  15053. CLOSE_HIGHLIGHTS: "閉じる",
  15054. PREVIOUS: "前へ",
  15055. PLAY: "再生",
  15056. PAUSE: "一時停止",
  15057. NEXT: "次へ",
  15058. EXPLORE_3D_SPACE: "3DSpaceの探索",
  15059. VIEW_DOLLHOUSE: "ドールハウスの表示",
  15060. SOCIAL_SHARING: "このSpaceを共有する",
  15061. VIEW_IN_VR: "VRで表示",
  15062. VIEW_FULLSCREEN: "フルスクリーン表示",
  15063. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  15064. ZOOM_IN: "ズームイン",
  15065. ZOOM_OUT: "ズームアウト",
  15066. FLOOR_NAME: "フロア ",
  15067. FLOOR_ALL: "すべて",
  15068. TERMS: "規約",
  15069. PORT_TERMS: "port規約",
  15070. TERMS_OF_USE: "利用規約",
  15071. CLOSE_TERMS: "閉じる",
  15072. TERMS_TEXT_FILE: "terms-jp-JP.html",
  15073. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  15074. WEBVR_FOR_DAYDREAM: "Daydream View用",
  15075. WEBVR_ENTER_WEBVR: "VRに入る",
  15076. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  15077. WEBVR_LEARN_MORE: "もっと詳しく",
  15078. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  15079. WEBVR_DAYDREAM_VIEW: "Daydream View",
  15080. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  15081. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  15082. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  15083. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  15084. VR_LEARN_MORE_CAPS: "もっと詳しく",
  15085. VR_PREVIOUS_CAPS: "前へ",
  15086. VR_NEXT_CAPS: "次へ",
  15087. VR_GOT_IT_CAPS: "了解",
  15088. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  15089. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  15090. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  15091. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  15092. VR_WHAT_YOU_NEED: "必要なもの",
  15093. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  15094. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  15095. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  15096. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  15097. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  15098. VR_GOOGLE_DAYDREAM: "Google Daydream",
  15099. VR_APP: "port VRアプリ",
  15100. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  15101. VR_COMPATIBLE_IPHONES_1: "iPhone",
  15102. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  15103. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  15104. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  15105. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  15106. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  15107. VR_ANDROID_DVICES: "Androidデバイス",
  15108. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  15109. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  15110. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  15111. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  15112. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  15113. VR_APP_OPEN: "port VRアプリで開く",
  15114. VR_DOWNLOAD_HERE: "ここからダウンロード",
  15115. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  15116. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  15117. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  15118. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  15119. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  15120. SHARE_TO: "共有先",
  15121. SHARE_LINK: "ダイレクトリンク",
  15122. SHARE_EXPLORE: "探索",
  15123. SHARE_AT: "場所",
  15124. SHARE_WITH: "使用アプリ",
  15125. SHARE_3D: "3Dで",
  15126. SHARE_COPIED: "コピーされました!",
  15127. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  15128. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  15129. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  15130. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  15131. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  15132. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  15133. ERROR_GENERIC_ACTIONS_3: "または",
  15134. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  15135. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  15136. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  15137. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  15138. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  15139. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  15140. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  15141. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  15142. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  15143. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  15144. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  15145. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  15146. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  15147. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  15148. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  15149. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  15150. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  15151. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  15152. LINK_TO_LOCATION: "ロケーションへのリンク",
  15153. MENU_COPY: "コピー",
  15154. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  15155. ROTATE: "回転",
  15156. MOVE: "移動",
  15157. INSIDE: "内側",
  15158. ZOOM: "ズーム",
  15159. HELP: "ヘルプ",
  15160. HELP_NAVIGATION_TAB: "ナビゲーション",
  15161. HELP_MORE_HELP_TAB: "その他のヘルプ",
  15162. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  15163. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  15164. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  15165. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  15166. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  15167. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  15168. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  15169. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  15170. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  15171. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  15172. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  15173. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  15174. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  15175. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  15176. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  15177. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  15178. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  15179. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  15180. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  15181. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  15182. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  15183. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  15184. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  15185. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  15186. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  15187. HELP_MORE_HLR_A: "ハイライト",
  15188. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  15189. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  15190. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  15191. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  15192. HELP_MORE_FLOORS_A: "フロアセレクター",
  15193. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  15194. HELP_MORE_TAG_A: "tag™ Posts",
  15195. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  15196. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  15197. HELP_MORE_ZOOM_A: "ズームコントロール",
  15198. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  15199. HELP_MORE_TOUR_A: "ツアーコントロール",
  15200. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  15201. HELP_MORE_INSIDE_A: "内側ビュー",
  15202. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  15203. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  15204. HELP_MORE_VR_A: "VRモード",
  15205. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  15206. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  15207. HELP_MORE_360_A: "360° Views",
  15208. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  15209. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  15210. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  15211. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  15212. CLOSE: "閉じる"
  15213. }
  15214. }
  15215. , {}],
  15216. 115: [function (e, t, i) {
  15217. "use strict";
  15218. t.exports = {
  15219. PAGE_TITLE: "",
  15220. LOADING: "Загрузка",
  15221. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  15222. POWERED_BY: "разработано на платформе ",
  15223. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  15224. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  15225. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  15226. PRESENTED_BY: "Представлено ",
  15227. MORE: "Больше ",
  15228. LESS: "Меньше ",
  15229. TAG_CONTENT: "tag™ Контент",
  15230. SHOW: "Показать",
  15231. HIDE: "Скрыть",
  15232. DOLLHOUSE: "Dollhouse",
  15233. FLOOR_PLAN: "Планировка",
  15234. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  15235. CLOSE_HIGHLIGHTS: "Закрыть",
  15236. PREVIOUS: "Предыдущий",
  15237. PLAY: "Воспроизвести",
  15238. PAUSE: "Пауза",
  15239. NEXT: "Следующий",
  15240. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  15241. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  15242. SOCIAL_SHARING: "Поделиться этой моделью",
  15243. VIEW_IN_VR: "Посмотреть в VR",
  15244. VIEW_FULLSCREEN: "Полный экран",
  15245. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  15246. ZOOM_IN: "Увеличить",
  15247. ZOOM_OUT: "Уменьшить",
  15248. FLOOR_NAME: "Этаж ",
  15249. FLOOR_ALL: "Все",
  15250. TERMS: "Условия",
  15251. PORT_TERMS: "Правила пользования",
  15252. TERMS_OF_USE: "Условия использования",
  15253. TERMS_TEXT_FILE: "terms-ru-RU.html",
  15254. CLOSE_TERMS: "Закрыть",
  15255. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  15256. HELP: "Помощь",
  15257. HELP_NAVIGATION_TAB: "Навигация",
  15258. HELP_MORE_HELP_TAB: "Доп. Помощь",
  15259. CLOSE: "Закрыть",
  15260. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  15261. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  15262. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  15263. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  15264. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  15265. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  15266. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  15267. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  15268. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  15269. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  15270. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  15271. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  15272. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  15273. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  15274. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  15275. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  15276. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  15277. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  15278. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  15279. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  15280. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  15281. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  15282. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  15283. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  15284. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  15285. HELP_MORE_HLR_A: "Фотоколлаж",
  15286. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  15287. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  15288. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  15289. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  15290. HELP_MORE_FLOORS_A: "Выбор Этажа",
  15291. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  15292. HELP_MORE_TAG_A: "tag™ Posts",
  15293. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  15294. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  15295. HELP_MORE_ZOOM_A: "Масштаб",
  15296. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  15297. HELP_MORE_TOUR_A: "Управление Туром",
  15298. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  15299. HELP_MORE_INSIDE_A: "Вид Изнутри",
  15300. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  15301. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  15302. HELP_MORE_VR_A: "Режим VR",
  15303. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  15304. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  15305. HELP_MORE_360_A: "360° Views",
  15306. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  15307. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  15308. HELP_MORE_FULLSCREEN_A: "Полный экран",
  15309. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  15310. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  15311. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  15312. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  15313. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  15314. WEBVR_LEARN_MORE: "Узнать больше",
  15315. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  15316. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  15317. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  15318. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  15319. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  15320. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  15321. VR_GOOGLE_DAYDREAM: "Google Daydream",
  15322. VR_APP: "port VR App",
  15323. VR_APP_OPEN: "Или открыть через приложение port VR",
  15324. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  15325. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  15326. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  15327. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  15328. VR_VIEW_SPACE: "Запустить модель в VR",
  15329. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  15330. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  15331. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  15332. VR_GOT_IT_CAPS: "ЯСНО",
  15333. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  15334. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  15335. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  15336. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  15337. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  15338. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  15339. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  15340. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  15341. VR_COMPATIBLE_IPHONES_1: "iPhones",
  15342. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  15343. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  15344. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  15345. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  15346. VR_ANDROID_DVICES: "Android устройства",
  15347. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  15348. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  15349. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  15350. VR_DOWNLOAD_HERE: "Скачать здесь",
  15351. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  15352. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  15353. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  15354. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  15355. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  15356. SHARE_TO: "Поделиться",
  15357. SHARE_LINK: "Прямая ссылка",
  15358. SHARE_EXPLORE: "просмотреть",
  15359. SHARE_AT: "на",
  15360. SHARE_WITH: "с",
  15361. SHARE_3D: "в 3D",
  15362. SHARE_COPIED: "Скопировано!",
  15363. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  15364. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  15365. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  15366. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  15367. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  15368. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  15369. ERROR_GENERIC_ACTIONS_3: " или ",
  15370. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  15371. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  15372. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  15373. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  15374. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  15375. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  15376. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  15377. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  15378. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  15379. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  15380. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  15381. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  15382. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  15383. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  15384. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  15385. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  15386. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  15387. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  15388. LINK_TO_LOCATION: "Ссылка на местоположение",
  15389. MENU_COPY: "Копировать",
  15390. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  15391. ROTATE: "Вращать",
  15392. MOVE: "Передвигаться",
  15393. INSIDE: "Вид изнутри",
  15394. ZOOM: "Масштаб"
  15395. }
  15396. }
  15397. , {}],
  15398. 116: [function (e, t, i) {//main.js
  15399. (function (t) {
  15400. "use strict";
  15401. var modelProgressBase = 0.4;
  15402. var progressUpdate = function (e) { // 0 <= e <= 1
  15403. console.log('e1:' + e)
  15404. e = Math.round(modelProgressBase * e * 100);
  15405. console.log('e2:' + e)
  15406. var t = $('.progressbar');
  15407. t.find('.bar').css('width', e + '%');
  15408. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px'); //上面跟着的字的百分比
  15409. t.find('.perc').text(e + '%'); //具体数字的百分比
  15410. }
  15411. $('#gui-loading').fadeIn(200);
  15412. progressUpdate(0.1)
  15413. var fileName = g_version ? 'modeldata.js' : 'someData.json';
  15414. $.ajax(g_Prefix + "data/" + window.number + "/" + fileName + "?" + randomTime().getTime(), { dataType: "json" }).done(function (e) { //改
  15415. var data = matcher(e);
  15416. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number);
  15417. data.user = {
  15418. "is_authenticated": false,
  15419. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  15420. }
  15421. try {//处理一下导览数据
  15422. data.model.images = data.model.images.filter(e => {
  15423. if (!e.locations && !e.thumbnail_signed_src) return; //旧的曾有导览数据是错误的,将它删除
  15424. if (e.locations && e.locations.length == 0) return;
  15425. return e
  15426. })
  15427. } catch (e) { console.log(e) }
  15428. window.DATA = data;
  15429. data.model.summary = data.summary
  15430. data.model.name = data.name
  15431. for (let i in data) {
  15432. data[i] == "false" && (data[i] = false)
  15433. }
  15434. progressUpdate(0.7);
  15435. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  15436. if (data.weixinDesc) {
  15437. g_weixinObj.desc = data.weixinDesc;
  15438. }
  15439. if (data.shareImgUrl) {
  15440. g_weixinObj.imgUrl = data.shareImgUrl
  15441. }
  15442. window.wx && manage.weixinShare();
  15443. //初始画面
  15444. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  15445. function E(e) {
  15446. $("<img/>").attr("src", e).on("load", function () {
  15447. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  15448. $(this).remove()
  15449. })
  15450. }
  15451. //背景
  15452. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  15453. settings.bgImg = settings.bgImg || data.bgImg || null
  15454. if (settings.bgImg) {
  15455. $("#player").css({
  15456. // 'background-image': "url(" + (browser.isMobile() ? settings.mobileBgImg : settings.bgImg) + ")",
  15457. "background-position": "bottom center",
  15458. "background-size": "100% 23%",
  15459. "background-repeat": "no-repeat",
  15460. "background-color": browser.isMobile() ? '#000000' : settings.bgColor ,
  15461. })
  15462. }
  15463. {//初始化导览时间
  15464. if (DATA.tourBlackSpeed == void 0) DATA.tourBlackSpeed = 100
  15465. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  15466. if (DATA.tourWalkSpeed == void 0) DATA.tourWalkSpeed = 100
  15467. if (DATA.tourRotTime == '' || DATA.tourRotTime == void 0) {
  15468. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  15469. }
  15470. }
  15471. {//其他
  15472. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  15473. }
  15474. }).fail(e => {
  15475. alert("缺少someData文件,请检查场景码是否正确。")
  15476. })
  15477. function StartLoad() {//当加载完data后
  15478. function i() {
  15479. var e = window.number//Y.getModelIDFromQueryString();
  15480. if (!e)
  15481. return b(null, "loading-failed");
  15482. var t = Y.parseSidUrl(e)
  15483. , i = l()
  15484. , a = c()
  15485. , s = o()
  15486. , u = V.quickstart.enabled
  15487. , g = null
  15488. , m = null
  15489. , v = null
  15490. , w = null
  15491. , T = null
  15492. , x = null
  15493. , S = null
  15494. , M = null
  15495. , R = null
  15496. , P = null
  15497. , O = null
  15498. , L = null
  15499. , N = new ue;
  15500. r(s);
  15501. h({ //MP开头写法
  15502. urlBase: t.urlBase
  15503. }).then(function () {
  15504. return re.init(),
  15505. d(t, e) //getModel and load
  15506. }).then(function (e) {
  15507. progressUpdate(0.9)
  15508. return P = e,
  15509. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  15510. startSource: i,
  15511. autoplay: V.autoplay,
  15512. quickstart: u
  15513. }),
  15514. P.urls.init()
  15515. }).then(function () {
  15516. return P.loadPanos()
  15517. }).then(function () {
  15518. m = X.getStartCameraOptions(P, P.panos),
  15519. S = A(P),
  15520. O = y(u, m.mode),
  15521. v = O.controls,
  15522. w = O.player,
  15523. T = O.director,
  15524. x = O.tagManager,
  15525. M = O.tileDownloader,
  15526. R = O.qualityManager,
  15527. L = O.panoRenderer,
  15528. C(P, S, O, s),
  15529. w.director = T,//xzw add
  15530. P.supportsTiles && M.start(),
  15531. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  15532. u = !1);
  15533. var e = null;
  15534. if (u) {
  15535. de.warn("Quickstart engaged. Hold on to your knickers.");
  15536. var t = v.controls[D.PANORAMA];
  15537. g = new ie(R, S.scene, S.camera, t, s),
  15538. _(S, s, P),
  15539. e = g.load(m).then(function () {
  15540. S.addComponent(g),
  15541. S.once(le.AfterRender, function () {
  15542. de.warn("First render after quickstart load finished.")
  15543. })
  15544. })
  15545. }
  15546. window.flyToFirst = function () {//xzw add
  15547. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  15548. var q = new _x.Quaternion(0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636);
  15549. var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position);
  15550. w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint })
  15551. };
  15552. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  15553. }).then(function () {
  15554. return f(P, U.onProgress, i, !u, a)
  15555. }).then(function () {
  15556. if (m.quickstart = u,
  15557. I(P, S, O, s),
  15558. S.started || _(S, s, P),
  15559. H.modelLoaded(P, w, v, V.autoplay),
  15560. E(w, P, m, V.autoplay).done(function () {
  15561. T.autoTour()
  15562. }),
  15563. !P.supportsTiles) {
  15564. var e = new Z(P, w);
  15565. e.start()
  15566. }
  15567. u && (S.removeComponent(g),
  15568. g.destroy(),
  15569. m.pano.enter()),
  15570. U.init(P, T, w, v, S, m, H.getSessionId()),
  15571. U.endLoading(P, T, x),
  15572. S.once(le.AfterRender, function () {
  15573. N.setAppReadyTime();
  15574. var e = N.calcFullLoadingTime();
  15575. de.warn("Total load time: " + e / 1e3),
  15576. H.loadComplete(e),
  15577. de.warn("First render after model load finished.")
  15578. try {
  15579. window.evt && window.dispatchEvent(window.evt);
  15580. parent.postMessage({
  15581. cmd: "loaded",
  15582. }, "*")
  15583. } catch (err) { }
  15584. }),
  15585. S.on(le.MemoryUsageUpdated, n)
  15586. }).fail(b.bind(this, e))
  15587. }
  15588. function n(e) {
  15589. ce.update(e)
  15590. }
  15591. function r(e) {
  15592. de.info("Version", "2.25.6-0-gd87e5b1"),
  15593. q.defaultMaxListeners = 1e3,
  15594. a(e),
  15595. s()
  15596. }
  15597. function o() {
  15598. return document.getElementById("player")
  15599. }
  15600. function a(e) {
  15601. e.addEventListener("dragenter", T, !1),
  15602. e.addEventListener("dragover", T, !1)
  15603. }
  15604. function s() {
  15605. F.valueFromHash("title", !0) || $(document).ready(function () {
  15606. var e = $(".model-title");
  15607. e.hide()
  15608. })
  15609. }
  15610. function l() {
  15611. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15612. }
  15613. function c() {
  15614. return {
  15615. panoElementsToLoad: 6,
  15616. modelElementsToLoad: 0,
  15617. totalElementsLoaded: 0,
  15618. totalElementsToLoad: 0,
  15619. totalPercentageLoaded: 0,
  15620. progressCallback: null
  15621. }
  15622. }
  15623. function h(e) {
  15624. return K.loadFeatureFlags(e).done(function (e) {
  15625. K.updateDependentSettings(e, V)
  15626. })
  15627. }
  15628. // function u(e) {
  15629. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15630. // responseType: "json",
  15631. // prefetchFrom: "config"
  15632. // }).then(function(e) {
  15633. // return e ? void j.extendObject(V.appConfig, e) : {}
  15634. // }, function(e) {
  15635. // return de.warn("Failed loading runtime config, using defaults."),
  15636. // $.when({})
  15637. // })
  15638. // }
  15639. function d(e, t) {
  15640. var i = B.getModel({
  15641. url: t,
  15642. floors: F.valueFromHash("f", !0),
  15643. autoload: !1
  15644. })
  15645. ;
  15646. return $.when(i, n).then(null, function (e) {
  15647. return this
  15648. })
  15649. }
  15650. function p(e, t, i, n, r) {
  15651. de.info("Model data loaded"),
  15652. de.debug("UUID: " + e.data.job.uuid),
  15653. J.init(K.getFlags()),
  15654. i && H.initKeen({
  15655. token: i,
  15656. appId: n
  15657. }),
  15658. H.initSegment({
  15659. model: e.sid,
  15660. version: "2.25.6-0-gd87e5b1",
  15661. startSource: r.startSource,
  15662. token: t,
  15663. autoplay: r.autoplay,
  15664. quickstart: r.quickstart
  15665. })
  15666. }
  15667. function f(e, t, i, n, r) {
  15668. return r.progressCallback = t,
  15669. H.sessionStart(),
  15670. e.load(n).progress(g.bind(this, r))
  15671. }
  15672. function g(e, t) {
  15673. e.modelElementsToLoad = t[1],
  15674. v(e),
  15675. m(e)
  15676. }
  15677. function m(e) {
  15678. e.totalElementsLoaded++,
  15679. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15680. //----许钟文-----------------模型进度条向后调整
  15681. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15682. e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded;
  15683. console.log('pro:' + e.totalPercentageLoaded)
  15684. //---------------------------
  15685. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15686. }
  15687. function v(e) {
  15688. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15689. }
  15690. function A(e) {
  15691. var t = new x.PerspectiveCamera;
  15692. t.layers.enable(he.PANOMARKERS),
  15693. t.layers.enable(he.RETICULE),
  15694. t.layers.enable(he.TAG);
  15695. var i = new x.Scene
  15696. , n = new x.AmbientLight(16777215);
  15697. i.add(n),
  15698. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({
  15699. side: x.DoubleSide
  15700. })),
  15701. i.plane.position.y = 0,
  15702. i.plane.rotateX(-Math.PI / 2),
  15703. i.plane.material.visible = !1,
  15704. i.add(i.plane),
  15705. i.updateMatrixWorld(),
  15706. V.showScreenshotLocations && e.data.images.forEach(function (e) {
  15707. if (e.metadata && e.metadata.camera_position) {
  15708. var t = e.metadata.camera_position
  15709. , n = new x.Mesh(new x.BoxGeometry(.3, .3, .3));
  15710. n.position = t.clone(),
  15711. i.add(n);
  15712. var r = e.metadata.camera_quaternion
  15713. , o = new x.Vector3(0, 0, -1).applyQuaternion(r);
  15714. i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680))
  15715. }
  15716. }),
  15717. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)),
  15718. i.add(new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680)),
  15719. i.add(new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280)));
  15720. //背景
  15721. if (!settings.transparentBg && !settings.bgImg) {
  15722. i.skybox = new W
  15723. i.add(i.skybox)
  15724. }
  15725. var r = new te(i, t, z);
  15726. return r
  15727. }
  15728. function y(e, t) {
  15729. var i = e ? 1 : 1e3
  15730. , n = J.tilegen || J.imgopt ? 6 : 2;
  15731. n = F.valueFromHash("tileconc", n);
  15732. var r = new ne
  15733. , o = new ae({
  15734. concurrentDownloads: n
  15735. })
  15736. , a = new se
  15737. , s = new P
  15738. , l = new M
  15739. , c = new S(t)
  15740. , h = new R
  15741. , u = new O(i)
  15742. , d = new L
  15743. , p = new oe;
  15744. return {
  15745. qualityManager: r,
  15746. panoRenderer: a,
  15747. tileDownloader: o,
  15748. player: c,
  15749. director: l,
  15750. modelManager: s,
  15751. tagManager: p,
  15752. displayController: u,
  15753. labelDisplayController: d,
  15754. controls: h
  15755. }
  15756. }
  15757. function C(e, t, i, n) {
  15758. var r = i.controls
  15759. , o = i.qualityManager
  15760. , a = i.panoRenderer
  15761. , s = i.tileDownloader
  15762. , l = i.modelManager;
  15763. r.init(n, l),
  15764. ee.init(i.director, r, i.player, l, t),
  15765. o.init(l),
  15766. s.init(o),
  15767. a.init(t, s, o),
  15768. l.init(s, a, o),
  15769. l.addModel(e),
  15770. t.addComponent(G)
  15771. }
  15772. function I(e, t, i, n) {
  15773. var r = i.qualityManager
  15774. , o = i.panoRenderer
  15775. , a = i.tileDownloader
  15776. , s = i.modelManager
  15777. , l = i.player
  15778. , c = i.director
  15779. , h = i.tagManager
  15780. , u = i.displayController
  15781. , d = i.labelDisplayController
  15782. , p = i.controls;
  15783. t.scene.add(e),
  15784. t.qualityManager = r;
  15785. var f = {
  15786. camera: t.camera,
  15787. director: c,
  15788. modelManager: s,
  15789. tileDownloader: a,
  15790. panoRenderer: o,
  15791. qualityManager: r,
  15792. tagManager: h,
  15793. container: n,
  15794. controls: p
  15795. };
  15796. l.init(f),
  15797. l.setScene(t.scene),
  15798. h.init(s, l),
  15799. c.init(l, s),
  15800. u.init(c, l, s, h, n),
  15801. d.init(l, s, n),
  15802. z.bindEvents(l),
  15803. t.addComponent(h),
  15804. t.addComponent(l),
  15805. t.addComponent(o),
  15806. l.sceneRenderer = t; //xzw add 方便resize
  15807. }
  15808. function E(e, t, i, n) {
  15809. return de.info("Starting player in " + i.mode),
  15810. H.report(t.sid, "started-playing", n, i.quickstart),
  15811. e.start(i)
  15812. }
  15813. function b(e, t) {
  15814. de.error(t),
  15815. k.error(t),
  15816. H.report(e, "error-" + t)
  15817. }
  15818. function w(e) {
  15819. var t = F.details();
  15820. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15821. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15822. H.report(e, "error-webgl-generic"))
  15823. }
  15824. function _(e, t, i) {
  15825. try {
  15826. e.start(t)
  15827. } catch (e) {
  15828. throw de.warn(e.message),
  15829. w(i.sid),
  15830. e
  15831. }
  15832. }
  15833. function T(e) {
  15834. e.stopPropagation(),
  15835. e.preventDefault()
  15836. }
  15837. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15838. if (window.DATA.hoticon) {
  15839. g_HotImage = {
  15840. point: window.DATA.hoticon.default ? ('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15841. point2: window.DATA.hoticon.higt ? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15842. };
  15843. }
  15844. //czj 判断someData 有没有backgroundMusic 添加音乐
  15845. if (window.DATA.backgroundMusic) {
  15846. if (window.isLocal) {
  15847. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15848. } else {
  15849. SoundManager.setSrc('bgm', window.DATA.backgroundMusic)
  15850. }
  15851. $("#volume").show();
  15852. } else if (g_version === "one") {
  15853. SoundManager.setSrc('bgm', manage.dealURL(g_Prefix + "/audio/" + "audio" + window.number + "/background.mp3"))
  15854. $("#volume").show();
  15855. }
  15856. //隐藏公司logo
  15857. if (window.DATA.loadlogo) {
  15858. showLogo();
  15859. }
  15860. e("./lib/three75-shim"),
  15861. e("./lib/array-polyfill"),
  15862. e("./lib/performance-polyfill"),
  15863. e("./lib/shaders/CopyShader.js"),
  15864. e("./lib/shaders/HorizontalBlurShader.js"),
  15865. e("./lib/shaders/VerticalBlurShader.js"),
  15866. e("./lib/postprocessing/EffectComposer.js"),
  15867. e("./lib/postprocessing/RenderPass.js"),
  15868. e("./lib/postprocessing/MaskPass.js"),
  15869. e("./lib/postprocessing/ShaderPass.js"),
  15870. window.Promise || (window.Promise = e("promise-polyfill"));
  15871. var x = e("three")
  15872. , _x = e("three")
  15873. , S = (e("./util/sentry"),
  15874. e("./player"))
  15875. , M = e("./director")
  15876. , R = e("./controls/CameraControls")
  15877. , P = e("./model/ModelManager")
  15878. , O = e("./DisplayController")
  15879. , L = e("./label/LabelDisplayController")
  15880. , D = e("./enum/Viewmode")
  15881. , N = e("./util/logger")
  15882. , B = e("./showcase")
  15883. , F = e("./util/browser")
  15884. , V = e("./settings")
  15885. , U = e("./gui/gui")
  15886. , k = e("./gui/error")
  15887. , H = e("./analytics")
  15888. , G = e("./util/transitions")
  15889. , z = e("./effects")
  15890. , W = e("./objects/Skybox")
  15891. , j = e("./util/common")
  15892. , Y = (e("./util/PanoramaCollection"),
  15893. e("./util/math"),
  15894. e("./util/showcase"))
  15895. , X = e("./util/camera")
  15896. , Z = (e("./objects/Panorama"),
  15897. e("./cameras/PanoramaCamera"),
  15898. e("./preloaders"))
  15899. , q = e("events").EventEmitter
  15900. , K = e("./featureflags")
  15901. , Q = (e("./util/lerp"),
  15902. e("./util/ajax"))
  15903. , J = e("./ab")
  15904. , ee = e("./sdk/automation.js")
  15905. , te = e("./scene/SceneRenderer")
  15906. , ie = e("./scene/QuickstartManager")
  15907. , ne = e("./tile/QualityManager.js")
  15908. , re = e("./localization/localize")
  15909. , oe = e("./tag/tagManager")
  15910. , ae = e("./tile/TileDownloader")
  15911. , se = e("./tile/PanoRenderer")
  15912. , le = (e("./enum/PanoSizeClass"),
  15913. e("./enum/PanoramaEvents"),
  15914. e("./enum/SceneRendererEvents"))
  15915. , ce = e("./gui/memoryUsage")
  15916. , he = e("./enum/RenderLayers")
  15917. , ue = e("./TimingData")
  15918. , de = new N(t);
  15919. N.level = V.logLevel,
  15920. N.consoleEnabled = V.console,
  15921. i()
  15922. }
  15923. }
  15924. ).call(this, "/js/main.js")
  15925. }
  15926. , {
  15927. "./DisplayController": 1,
  15928. "./TimingData": 2,
  15929. "./ab": 3,
  15930. "./analytics": 4,
  15931. "./cameras/PanoramaCamera": 7,
  15932. "./controls/CameraControls": 9,
  15933. "./director": 15,
  15934. "./effects": 16,
  15935. "./enum/PanoSizeClass": 36,
  15936. "./enum/PanoramaEvents": 37,
  15937. "./enum/RenderLayers": 41,
  15938. "./enum/SceneRendererEvents": 43,
  15939. "./enum/Viewmode": 51,
  15940. "./featureflags": 59,
  15941. "./gui/error": 64,
  15942. "./gui/gui": 65,
  15943. "./gui/memoryUsage": 73,
  15944. "./label/LabelDisplayController": 91,
  15945. "./lib/array-polyfill": 92,
  15946. "./lib/performance-polyfill": 95,
  15947. "./lib/postprocessing/EffectComposer.js": 96,
  15948. "./lib/postprocessing/MaskPass.js": 97,
  15949. "./lib/postprocessing/RenderPass.js": 98,
  15950. "./lib/postprocessing/ShaderPass.js": 99,
  15951. "./lib/shaders/CopyShader.js": 100,
  15952. "./lib/shaders/HorizontalBlurShader.js": 101,
  15953. "./lib/shaders/VerticalBlurShader.js": 102,
  15954. "./lib/three75-shim": 103,
  15955. "./localization/localize": 108,
  15956. "./tag/tagManager": 124,
  15957. "./model/ModelManager": 140,
  15958. "./objects/Panorama": 148,
  15959. "./objects/Skybox": 152,
  15960. "./player": 155,
  15961. "./preloaders": 156,
  15962. "./scene/QuickstartManager": 157,
  15963. "./scene/SceneRenderer": 158,
  15964. "./sdk/automation.js": 164,
  15965. "./settings": 166,
  15966. "./showcase": 168,
  15967. "./tile/PanoRenderer": 169,
  15968. "./tile/QualityManager.js": 170,
  15969. "./tile/TileDownloader": 171,
  15970. "./util/PanoramaCollection": 178,
  15971. "./util/ajax": 181,
  15972. "./util/browser": 182,
  15973. "./util/camera": 183,
  15974. "./util/common": 185,
  15975. "./util/lerp": 188,
  15976. "./util/logger": 189,
  15977. "./util/math": 190,
  15978. "./util/sentry": 192,
  15979. "./util/showcase": 193,
  15980. "./util/transitions": 195,
  15981. events: 202,
  15982. "promise-polyfill": 213,
  15983. three: 217
  15984. }],
  15985. 117: [function (e, t, i) {
  15986. "use strict";
  15987. function n(e) {
  15988. e = e || {}
  15989. r.RawShaderMaterial.call(this, a.extendObject({
  15990. fragmentShader: o.cube.fragmentShader,
  15991. vertexShader: o.cube.vertexShader,
  15992. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15993. name: "CubemapMaterial",
  15994. }, e))
  15995. }
  15996. var r = e("three")
  15997. , o = e("../shaders")
  15998. , a = e("../util/common");
  15999. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  16000. n.prototype.constructor = n,
  16001. t.exports = n
  16002. }
  16003. , {
  16004. "../shaders": 167,
  16005. "../util/common": 185,
  16006. three: 217
  16007. }],
  16008. 118: [function (e, t, i) {
  16009. "use strict";
  16010. function n(e) {
  16011. e = e || {}
  16012. r.RawShaderMaterial.call(this, a.extendObject({
  16013. fragmentShader: o.model.fragmentShader,
  16014. vertexShader: o.model.vertexShader,
  16015. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  16016. name: "ModelTextureMaterial",
  16017. }, e))
  16018. }
  16019. var r = e("three")
  16020. , o = e("../shaders")
  16021. , a = e("../util/common");
  16022. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  16023. n.prototype.constructor = n,
  16024. n.prototype.setProjectedPanos = function (e, t, i) {
  16025. i && (this.uniforms.progress.value = 0),
  16026. e.ensureSkyboxReadyForRender(),
  16027. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  16028. this.uniforms.pano0Position.value.copy(e.position),
  16029. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  16030. t.ensureSkyboxReadyForRender(),
  16031. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  16032. this.uniforms.pano1Position.value.copy(t.position),
  16033. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  16034. }
  16035. /* n.prototype.setEyeDir = function(dir, pos) {//加
  16036. this.uniforms.eyeDir.value.copy(dir)
  16037. this.uniforms.eyePos.value.copy(pos)
  16038. }
  16039. n.prototype.setBendCameraQua = function(matrix) {//加
  16040. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  16041. } */
  16042. ,
  16043. t.exports = n
  16044. }
  16045. , {
  16046. "../shaders": 167,
  16047. "../util/common": 185,
  16048. three: 217
  16049. }],
  16050. 119: [function (e, t, i) {
  16051. (function (i) {
  16052. "use strict";
  16053. function n(e, t, i, n) {
  16054. this.div = null,
  16055. this.body = null,
  16056. this.label = e,
  16057. this.description = t,
  16058. this.parsedDescription = [],
  16059. this.media = i || {
  16060. type: null
  16061. },
  16062. this.loadingSpinner = null,
  16063. this.parser = new r({
  16064. supportLinks: !u.valueFromHash("mls"),
  16065. keepLinkLabels: !0
  16066. }),
  16067. this.state = I.CLOSED,
  16068. this.orientation = "",
  16069. this.initialTransform = "",
  16070. this.hovering = !1,
  16071. this.openTransition = null,
  16072. this.closeTransition = null,
  16073. this.openPromise = null,
  16074. this.closePromise = null,
  16075. this.animationTransition = null,
  16076. this.animationScale = 0
  16077. }
  16078. var r = e("../Parser/DescriptionParser")
  16079. , o = e("../Media/Link")
  16080. , a = e("../Media/Image")
  16081. , s = e("../Media/EmbedlyPlayer")
  16082. , l = e("../Media/EmbedlyEmbed")
  16083. , c = e("../../util/transitions")
  16084. , h = e("../../util/lerp")
  16085. , u = e("../../util/browser")
  16086. , d = e("./BillboardEvent")
  16087. , p = e("../Media/MediaEvent")
  16088. , f = e("../Parser/DescriptionChunkType")
  16089. , g = e("events").EventEmitter
  16090. , m = e("./billboardSettings")
  16091. , v = e("./overlaySettings")
  16092. , A = e("../../util/logger")
  16093. , y = new A(i)
  16094. , C = document.getElementById("tag-billboards");
  16095. C.addEventListener("touchend", function (e) {
  16096. C.style.pointerEvents = "none"
  16097. }),
  16098. C.addEventListener("touchcancel", function (e) {
  16099. C.style.pointerEvents = "none"
  16100. });
  16101. var I = {
  16102. CLOSED: "closed",
  16103. OPENING: "opening",
  16104. OPEN: "open",
  16105. CLOSING: "closing",
  16106. ACTIVE: "active"
  16107. };
  16108. n.prototype = Object.create(g.prototype),
  16109. n.prototype.build = function (e) {
  16110. this.parsedDescription = this.parser.parse(this.description);
  16111. var t = document.createElement("div");
  16112. t.className = "tag-container has-hotzone",
  16113. this.div = t,
  16114. this.body = document.createElement("div"),
  16115. this.body.className = "tag-body";
  16116. var i = document.createElement("div");
  16117. i.classList.add("tag-content");
  16118. var n = document.createElement("div");
  16119. n.classList.add("tag-text-content");
  16120. var r = document.createElement("div");
  16121. r.className = "tag-label",
  16122. r.textContent = this.label,
  16123. n.appendChild(r);
  16124. var o = document.createElement("div");
  16125. o.className = "tag-desc",
  16126. n.appendChild(o),
  16127. i.appendChild(n),
  16128. this.body.appendChild(i),
  16129. this.appendDescriptionElements(this.parsedDescription, o),
  16130. this.appendMedia(),
  16131. t.appendChild(this.body),
  16132. C.appendChild(t),
  16133. this.bindEvents(t, this.body)
  16134. }
  16135. ,
  16136. n.prototype.bindEvents = function (e, t) {
  16137. var i = function (e) {
  16138. return function (t) {
  16139. if (!this.div.classList.contains("overlay")) {
  16140. var i, n = document.getElementById("player");
  16141. try {
  16142. i = new MouseEvent(e, t)
  16143. } catch (n) {
  16144. i = document.createEvent("MouseEvents"),
  16145. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  16146. }
  16147. n.dispatchEvent(i)
  16148. }
  16149. }
  16150. };
  16151. t.addEventListener("mousedown", function (e) {
  16152. e.stopPropagation()
  16153. }),
  16154. t.addEventListener("mouseup", function (e) {
  16155. e.stopPropagation()
  16156. }),
  16157. e.addEventListener("touchstart", function (e) {
  16158. C.style.pointerEvents = "auto"
  16159. }),
  16160. e.addEventListener("mousedown", i("mousedown").bind(this)),
  16161. e.addEventListener("mouseup", i("mouseup").bind(this)),
  16162. t.addEventListener("mouseover", function (t) {
  16163. this.state === I.OPEN && e.classList.remove("has-hotzone")
  16164. }
  16165. .bind(this)),
  16166. e.addEventListener("mouseenter", function (e) {
  16167. this.state !== I.CLOSING && (this.hovering = !0,
  16168. this.emit(d.ENTER))
  16169. }
  16170. .bind(this)),
  16171. e.addEventListener("mouseleave", function (e) {
  16172. this.hovering = !1,
  16173. this.emit(d.LEAVE)
  16174. }
  16175. .bind(this)),
  16176. e.addEventListener("gesturestart", function (e) {
  16177. e.preventDefault()
  16178. });
  16179. var n = e.querySelector(".tag-text-content")
  16180. , r = 0;
  16181. n.addEventListener("touchstart", function (e) {
  16182. r = e.changedTouches[0].clientY
  16183. }),
  16184. n.addEventListener("touchmove", function (t) {
  16185. function i(e) {
  16186. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  16187. }
  16188. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  16189. }),
  16190. e.addEventListener("touchmove", function (e) {
  16191. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  16192. })
  16193. }
  16194. ,
  16195. n.prototype.appendDescriptionElements = function (e, t) {
  16196. e.length > 0 && this.div.classList.add("has-text"),
  16197. e.forEach(function (e, i) {
  16198. switch (e.type) {
  16199. case f.TEXT:
  16200. t.appendChild(this.createTextElement(e.text));
  16201. break;
  16202. case f.LINK:
  16203. t.appendChild(this.createLinkElement(e.link))
  16204. }
  16205. }
  16206. .bind(this))
  16207. }
  16208. ,
  16209. n.prototype.appendLoadingSpinner = function () {
  16210. this.loadingSpinner = document.createElement("div"),
  16211. this.loadingSpinner.classList.add("loading-spinner");
  16212. var e = document.createElement("div");
  16213. e.classList.add("gui-spinner-icon"),
  16214. this.loadingSpinner.appendChild(e),
  16215. this.body.appendChild(this.loadingSpinner)
  16216. }
  16217. ,
  16218. n.prototype.onMediaLoadFinished = function () {
  16219. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  16220. this.applyOrientation(this.orientation),
  16221. this.loadingSpinner = null)
  16222. }
  16223. ,
  16224. n.prototype.appendMedia = function () {
  16225. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  16226. this.appendLoadingSpinner();
  16227. var e = document.createElement("div");
  16228. e.classList.add("tag-media-content");
  16229. var t = document.createElement("i");
  16230. switch (["icon", "icon-close-thin", "close"].forEach(function (e) {
  16231. t.classList.add(e)
  16232. }),
  16233. this.body.appendChild(t),
  16234. this.body.appendChild(e),
  16235. this.media.type) {
  16236. case f.IMAGE:
  16237. e.appendChild(this.createImageElement(this.media, this.body));
  16238. break;
  16239. case f.VIDEO:
  16240. e.appendChild(this.createVideoElement(this.media, this.body));
  16241. break;
  16242. case f.RICH:
  16243. e.appendChild(this.createEmbedElement(this.media, this.body))
  16244. }
  16245. }
  16246. }
  16247. ,
  16248. n.prototype.createTextElement = function (e) {
  16249. var t = document.createElement("span");
  16250. return t.textContent = e,
  16251. t
  16252. }
  16253. ;
  16254. n.prototype.createLinkElement = function (e) {
  16255. var t = new o(e);
  16256. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  16257. t.createDomElement()
  16258. }
  16259. ,
  16260. n.prototype.createImageElement = function (e, t) {
  16261. function i() {
  16262. function e() {
  16263. m || (r.classList.remove("view-image"),
  16264. c.classList.add("overlay"),
  16265. i(),
  16266. window.addEventListener("resize", b),
  16267. c.addEventListener("click", a),
  16268. g.addEventListener("click", l),
  16269. f.addEventListener("click", s),
  16270. m = !0,
  16271. o.emit(p.IMAGE_OPENED))
  16272. }
  16273. function i() {
  16274. t.classList.add("show-info"),
  16275. h.classList.remove("collapsible"),
  16276. h.style.height = "";
  16277. var e = parseFloat(getComputedStyle(I).lineHeight)
  16278. , i = y + e
  16279. , r = c.clientWidth - 2 * v.boundaryWidth - C
  16280. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  16281. , s = a
  16282. , l = s * n.aspect;
  16283. l > r && (l = r,
  16284. s = l / n.aspect),
  16285. s > a && (s = a,
  16286. l = s * n.aspect),
  16287. l += C,
  16288. s += C + i,
  16289. t.style.width = l + "px",
  16290. t.style.height = s + "px",
  16291. u.style.paddingTop = e + C + "px",
  16292. o.description.length > 0 && (h.classList.add("collapsible"),
  16293. h.style.height = h.clientHeight + 12 + "px",
  16294. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  16295. }
  16296. function a(e) {
  16297. e.target === c && s()
  16298. }
  16299. function s() {
  16300. m && (m = !1,
  16301. r.classList.add("view-image"),
  16302. c.classList.remove("overlay"),
  16303. h.style.height = "",
  16304. u.style.paddingTop = "",
  16305. t.style.width = "",
  16306. t.style.height = "",
  16307. window.removeEventListener("resize", b),
  16308. c.removeEventListener("click", a),
  16309. g.removeEventListener("click", l),
  16310. f.removeEventListener("click", s),
  16311. o.emit(p.IMAGE_CLOSED),
  16312. o.close(!0))
  16313. }
  16314. function l(e) {
  16315. t.classList.toggle("show-info")
  16316. }
  16317. var c = o.div
  16318. , h = c.getElementsByClassName("tag-content")[0]
  16319. , u = c.getElementsByClassName("tag-media-content")[0]
  16320. , f = t.getElementsByClassName("close")[0]
  16321. , g = h.getElementsByClassName("tag-label")[0];
  16322. c.classList.add("has-image"),
  16323. r.classList.add("view-image"),
  16324. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  16325. o.applyOrientation(o.orientation);
  16326. var m = !1
  16327. , A = getComputedStyle(h)
  16328. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  16329. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  16330. , I = h.querySelector(".tag-label")
  16331. , E = h.querySelector(".tag-desc")
  16332. , b = function () {
  16333. var e, t, n = 0;
  16334. return function () {
  16335. clearInterval(e),
  16336. clearTimeout(t),
  16337. e = setInterval(function () {
  16338. var e = c.clientHeight;
  16339. n !== e && (i(),
  16340. n = e)
  16341. }, 100),
  16342. t = setTimeout(clearInterval.bind(this, e), 1e3)
  16343. }
  16344. }();
  16345. n.on(p.IMAGE_OPENING, e),
  16346. o.on(d.ACTIVATE, e),
  16347. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  16348. o.on(d.CLOSING, s)
  16349. }
  16350. var n = new a
  16351. , r = n.createDomElement();
  16352. this.once(d.OPENED, function () {
  16353. n.load(e.src).then(i).catch(function (t) {
  16354. y.warn("Failed to load image:", e.src),
  16355. y.warn("with error:", t)
  16356. }).then(this.onMediaLoadFinished.bind(this))
  16357. });
  16358. var o = this;
  16359. return r
  16360. }
  16361. ,
  16362. n.prototype.createVideoElement = function (e, t) {
  16363. var i = new s({
  16364. autoPlay: !0,
  16365. autoResume: !0,
  16366. startMuted: !1,
  16367. loop: !1
  16368. })
  16369. , n = i.createDomElement();
  16370. return this.once(d.OPENED, function () {
  16371. i.load(e.src).then(function () {
  16372. this.div.classList.add("has-video"),
  16373. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  16374. i.play()),
  16375. this.on(d.OPENING, i.show.bind(i)),
  16376. this.on(d.OPENED, i.play.bind(i)),
  16377. this.on(d.CLOSING, i.pause.bind(i)),
  16378. this.on(d.CLOSED, i.hide.bind(i))
  16379. }
  16380. .bind(this)).catch(function (t) {
  16381. y.warn("Failed to embed video:", e.src),
  16382. y.warn("with error:", t)
  16383. }).then(this.onMediaLoadFinished.bind(this))
  16384. }
  16385. .bind(this)),
  16386. n
  16387. }
  16388. ,
  16389. n.prototype.createEmbedElement = function (e, t) {
  16390. var i = new l
  16391. , n = i.createDomElement();
  16392. return this.once(d.OPENED, function () {
  16393. i.load(e.src).then(function () {
  16394. this.div.classList.add("has-embed"),
  16395. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  16396. this.applyOrientation(this.orientation),
  16397. this.on(d.OPENING, i.show.bind(i)),
  16398. this.on(d.CLOSED, i.hide.bind(i))
  16399. }
  16400. .bind(this)).catch(function (t) {
  16401. y.warn("Failed to embed:", e.src),
  16402. y.warn("with error:", t)
  16403. }).then(this.onMediaLoadFinished.bind(this))
  16404. }
  16405. .bind(this)),
  16406. n
  16407. }
  16408. ,
  16409. n.prototype.open = function (e) {
  16410. return this.openPromise = $.Deferred(),
  16411. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  16412. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function () {
  16413. this.state !== I.OPEN && (this.emit(d.OPENING),
  16414. e && this.emit(d.ACTIVATING),
  16415. this.state = I.OPENING,
  16416. this.animateOpen(function () {
  16417. e && this.setActiveState(),
  16418. this.openPromise.resolve()
  16419. }
  16420. .bind(this)))
  16421. }
  16422. .bind(this), m.animation.openDelay),
  16423. c.cancel(this.closeTransition),
  16424. this.closePromise && this.closePromise.reject(),
  16425. this.closeTransition = void 0,
  16426. this.openPromise.promise())
  16427. }
  16428. ,
  16429. n.prototype.close = function (e) {
  16430. return this.closePromise = $.Deferred(),
  16431. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function () {
  16432. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  16433. this.state = I.CLOSING,
  16434. this.animateClose())
  16435. }
  16436. .bind(this), m.animation.closeDelay)),
  16437. c.cancel(this.openTransition),
  16438. this.openPromise && this.openPromise.reject(),
  16439. this.openTransition = void 0,
  16440. this.closePromise.resolve(),
  16441. this.closePromise.promise())
  16442. }
  16443. ,
  16444. n.prototype.setActiveState = function () {
  16445. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  16446. this.emit(d.ACTIVATE),
  16447. this.div.classList.remove("has-hotzone"))
  16448. }
  16449. ,
  16450. n.prototype.animateOpen = function (e) {
  16451. if (this.state === I.OPENING) {
  16452. if (c.cancel(this.animationTransition),
  16453. u.detectSamsungNative())
  16454. return this.boardOrientation = null,
  16455. this.div.style.visibility = "visible",
  16456. this.emit(d.OPENED),
  16457. this.state = I.OPEN,
  16458. void (e && e());
  16459. this.div.style.webkitTransform = "scale(0)",
  16460. this.div.style.transform = "scale(0)",
  16461. this.div.style.visibility = "visible",
  16462. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function () {
  16463. this.emit(d.OPENED),
  16464. this.state = I.OPEN,
  16465. e && e()
  16466. }
  16467. .bind(this))
  16468. }
  16469. }
  16470. ,
  16471. n.prototype.animateClose = function (e) {
  16472. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  16473. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function () {
  16474. this.emit(d.CLOSED),
  16475. this.state = I.CLOSED,
  16476. this.div.style.visibility = "hidden",
  16477. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  16478. e && e()
  16479. }
  16480. .bind(this)))
  16481. }
  16482. ,
  16483. n.prototype.needsUpdate = function () {
  16484. return this.state !== I.CLOSED
  16485. }
  16486. ,
  16487. n.prototype.update = function (e, t) {
  16488. if (this.needsUpdate()) {
  16489. var i = (this.updateOrientation(e),
  16490. this.calcScale(t))
  16491. , n = {
  16492. x: (e.x + 1) * $("#player").width() / 2,
  16493. y: (e.y + 1) * $("#player").height() / 2
  16494. };
  16495. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  16496. this.div.style.webkitTransform = this.div.screenTransform,
  16497. this.div.style.transform = this.div.screenTransform
  16498. }
  16499. }
  16500. ,
  16501. n.prototype.getDimensions = function () {
  16502. return this.div.getBoundingClientRect()
  16503. }
  16504. ,
  16505. n.prototype.calcScale = function (e) {
  16506. return Math.sqrt(e / 40) * m.boardToDiscRatio
  16507. }
  16508. ,
  16509. n.prototype.updateOrientation = function (e) {
  16510. if (this.state !== I.ACTIVE) {
  16511. var t = 1 / 3
  16512. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  16513. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  16514. , r = "";
  16515. r += 0 === n ? "right" : 2 === n ? "left" : "",
  16516. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  16517. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  16518. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  16519. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  16520. }
  16521. }
  16522. ,
  16523. n.prototype.applyOrientation = function (e) {
  16524. this.div.style.transform = this.div.style.webkitTransform = "",
  16525. this.div.classList.remove("tag-container-" + this.orientation),
  16526. this.div.classList.add("tag-container-" + e);
  16527. var t = window.getComputedStyle(this.div);
  16528. this.initialTransform = t.transform || t.webkitTransform,
  16529. "none" === this.initialTransform && (this.initialTransform = "");
  16530. var i = t.transform.slice(7, -1).split(",")
  16531. , n = -i[4]
  16532. , r = -i[5];
  16533. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  16534. this.div.style.transformOrigin = n + "px " + r + "px",
  16535. this.orientation = e
  16536. }
  16537. ,
  16538. t.exports = n
  16539. }
  16540. ).call(this, "/js/tag/Billboard/Billboard.js")
  16541. }
  16542. , {
  16543. "../../util/browser": 182,
  16544. "../../util/lerp": 188,
  16545. "../../util/logger": 189,
  16546. "../../util/transitions": 195,
  16547. "../Media/EmbedlyEmbed": 125,
  16548. "../Media/EmbedlyPlayer": 126,
  16549. "../Media/Image": 128,
  16550. "../Media/Link": 129,
  16551. "../Media/MediaEvent": 131,
  16552. "../Parser/DescriptionChunkType": 133,
  16553. "../Parser/DescriptionParser": 134,
  16554. "./BillboardEvent": 120,
  16555. "./billboardSettings": 121,
  16556. "./overlaySettings": 122,
  16557. events: 202
  16558. }],
  16559. 120: [function (e, t, i) {
  16560. "use strict";
  16561. t.exports = Object.freeze({
  16562. ENTER: "billboard.enter",
  16563. LEAVE: "billboard.leave",
  16564. OPENING: "billboard.opening",
  16565. OPENED: "billboard.open",
  16566. CLOSING: "billboard.closing",
  16567. CLOSED: "billboard.closed",
  16568. ACTIVATING: "billboard.activating",
  16569. ACTIVATE: "billboard.activate"
  16570. })
  16571. }
  16572. , {}],
  16573. 121: [function (e, t, i) {
  16574. "use strict";
  16575. t.exports = Object.freeze({
  16576. animation: Object.freeze({
  16577. hoverOnClosing: !1,
  16578. openDelay: 100,
  16579. closeDelay: 50,
  16580. openDuration: 200,
  16581. closeDuration: 100
  16582. }),
  16583. boardToDiscRatio: 1.2
  16584. })
  16585. }
  16586. , {}],
  16587. 122: [function (e, t, i) {
  16588. "use strict";
  16589. t.exports = Object.freeze({
  16590. boundaryWidth: 30,
  16591. boundaryHeight: 0
  16592. })
  16593. }
  16594. , {}],
  16595. 123: [function (e, t, i) {//tag
  16596. (function (i) {
  16597. "use strict";
  16598. function n(e, t, i) {
  16599. var n = i.version || "0";
  16600. "0" !== n && I.info("tag defined using version " + n),
  16601. this.model = e,
  16602. this.sid = t,
  16603. this.color = (new r.Color).set(i.color || l.tagDefault),
  16604. this.hoverColor = l._darken(this.color, .2),
  16605. this.floor = null,
  16606. this.floorIndex = i.floor,
  16607. this.mode = s.PANORAMA,
  16608. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16609. this.obj3d = null,
  16610. this.disc = null,
  16611. this.materials = {
  16612. disc: null,
  16613. pole: null
  16614. },
  16615. this.position = (new r.Vector3).copy(i.position),
  16616. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16617. this.discWorldPosition = null,
  16618. this.discScale = .05,
  16619. this.poleEnabled = i.stem.enabled,
  16620. this.billboard = new o(i.label, i.description, i.media, this),
  16621. this.visibleTransition = null,
  16622. this.hoveringDisc = !1
  16623. }
  16624. var r = e("three")
  16625. , o = e("./Billboard/Billboard")
  16626. , a = e("../settings")
  16627. , s = e("../enum/Viewmode")
  16628. , l = e("../enum/Colors")
  16629. , c = e("../enum/RenderLayers")
  16630. , h = e("../enum/RenderOrder")
  16631. , u = (e("../util/common"),
  16632. e("../util/math"))
  16633. , d = e("../util/texture")
  16634. , p = e("../objects/Panorama")
  16635. , f = e("../shaders")
  16636. , g = e("../util/transitions")
  16637. , m = e("../util/lerp")
  16638. , v = e("../util/easing")
  16639. , A = e("./Billboard/BillboardEvent")
  16640. , y = e("events").EventEmitter
  16641. , C = e("../util/logger")
  16642. , I = new C(i)
  16643. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16644. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16645. , w = new r.PlaneBufferGeometry(1, 1);
  16646. n.prototype = Object.create(y.prototype),
  16647. n.raycaster = new r.Raycaster,
  16648. n.prototype.bindEvents = function () {
  16649. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16650. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16651. }
  16652. ,
  16653. n.prototype.build = function () {
  16654. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16655. this.floor && (this.billboard.build(this.model.sid),
  16656. this.obj3d = this.buildObject3D(),
  16657. this.floor.add(this.obj3d)),
  16658. this
  16659. }
  16660. ,
  16661. n.prototype.buildObject3D = function () {
  16662. var e = new r.Object3D;
  16663. e.position.copy(this.position);
  16664. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16665. t.bg.value = b,
  16666. t.mask.value = E,
  16667. t.color.value.copy(this.color),
  16668. this.materials.disc = new r.RawShaderMaterial({
  16669. transparent: !0,
  16670. vertexShader: f.tagDisc.vertexShader,
  16671. fragmentShader: f.tagDisc.fragmentShader,
  16672. uniforms: t
  16673. }),
  16674. this.disc = new r.Mesh(w, this.materials.disc),
  16675. this.disc.layers.set(c.TAG),
  16676. this.disc.position.copy(this.discPosition),
  16677. this.disc.renderOrder = h.tagDisc,
  16678. this.disc.tag = this;
  16679. var i = this.buildPole();
  16680. return i.layers.set(c.TAG),
  16681. i.renderOrder = h.tagStem,
  16682. e.add(i),
  16683. e.layers.set(c.TAG),
  16684. e.add(this.disc)
  16685. }
  16686. ,
  16687. n.prototype.buildPole = function () {
  16688. var e = new r.BufferGeometry
  16689. , t = new Float32Array(6);
  16690. return t[0] = t[1] = t[2] = 0,
  16691. t[3] = this.discPosition.x,
  16692. t[4] = this.discPosition.y,
  16693. t[5] = this.discPosition.z,
  16694. e.addAttribute("position", new r.BufferAttribute(t, 3)),
  16695. this.materials.pole = new r.LineBasicMaterial({
  16696. linewidth: a.tags.pole.width,
  16697. color: a.tags.pole.color,
  16698. opacity: 0,
  16699. visible: this.poleEnabled,
  16700. transparent: !0,
  16701. depthWrite: !1
  16702. }),
  16703. new r.Line(e, this.materials.pole)
  16704. }
  16705. ,
  16706. n.prototype.setFreeState = function (e) {
  16707. !e && this.hoveringDisc || this.billboard.close(e).then(function () {
  16708. this.materials.disc.uniforms.color.value = this.color
  16709. }
  16710. .bind(this))
  16711. }
  16712. ,
  16713. n.prototype.setHoverState = function (e) {
  16714. this.billboard.open(e),
  16715. this.materials.disc.uniforms.color.value = this.hoverColor
  16716. }
  16717. ,
  16718. n.prototype.hide = function (e, t) {
  16719. var i = $.Deferred();
  16720. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16721. return i.resolve().promise();
  16722. e = e || 0,
  16723. t = t || 0,
  16724. g.cancel(this.visibleTransition);
  16725. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16726. , r = t + e
  16727. , o = t / r;
  16728. return this.visibleTransition = g.start(function (e) {
  16729. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16730. , i = m.property(e.materials.pole, "opacity", 0);
  16731. return function (n) {
  16732. t(n),
  16733. e.materials.pole && i(n)
  16734. }
  16735. }(this), r * n, function () {
  16736. i.resolve()
  16737. }, o, v[a.warp.blendEasing]),
  16738. i.promise()
  16739. }
  16740. ,
  16741. n.prototype.show = function (e, t) {
  16742. var i = $.Deferred();
  16743. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16744. return i.resolve().promise();
  16745. e = e || 0,
  16746. t = t || 0,
  16747. g.cancel(this.visibleTransition);
  16748. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16749. , r = t + e
  16750. , o = t / r;
  16751. return this.visibleTransition = g.start(function (e) {
  16752. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16753. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16754. return function (n) {
  16755. t(n),
  16756. e.materials.pole && i(n)
  16757. }
  16758. }(this), r * n, function () {
  16759. i.resolve()
  16760. }, o, v[a.warp.blendEasing]),
  16761. i.promise()
  16762. }
  16763. ,
  16764. n.prototype.closestPanoTowardTag = function (e, t) {
  16765. var i = []
  16766. , o = []
  16767. , l = this.disc.getWorldPosition();
  16768. if (e === s.PANORAMA) {
  16769. var c = .5
  16770. , h = t.position.clone().sub(l).normalize();
  16771. i.push(p.filters.isPanoAligned()),
  16772. i.push(p.filters.inPanoDirection(l, h, c)),
  16773. i.push(p.filters.isNeighbourPanoTo(t)),
  16774. o.push(p.scoreFunctions.direction(l, h))
  16775. }
  16776. var u = new r.Vector3
  16777. , d = function (e) {
  16778. u.copy(l).sub(e.position);
  16779. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16780. , i = a.tags.navigate.tiltTolerance;
  16781. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16782. }
  16783. , f = function (e) {
  16784. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16785. };
  16786. i.push(f, d),
  16787. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16788. var g = this.model.panos.sortByScore(i, o);
  16789. if (a.tags.navigate.lineOfSight) {
  16790. for (var m = 0; m < g.length; m++) {
  16791. var v = g[m].pano
  16792. , A = v.position.distanceTo(l);
  16793. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16794. return null;
  16795. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16796. var y = n.raycaster.intersectObjects(this.model.colliders);
  16797. if (0 === y.length || y[0].distance > A)
  16798. return v
  16799. }
  16800. return null
  16801. }
  16802. return g.length > 0 && g[0].pano
  16803. }
  16804. ,
  16805. n.prototype.examine = function (e) {
  16806. var t = e.mode
  16807. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16808. , n = this.disc.getWorldPosition();
  16809. this.billboard.setActiveState();
  16810. var o = function () {
  16811. var t = this.billboard.getDimensions()
  16812. , n = new r.Vector3;
  16813. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16814. n.unproject(e.camera),
  16815. e.flyToPano({
  16816. pano: i,
  16817. lookAtPoint: n
  16818. })
  16819. }
  16820. .bind(this);
  16821. if (t === s.PANORAMA)
  16822. if (i !== e.currentPano) {
  16823. var l = {
  16824. pano: i,
  16825. lookAtPoint: n,
  16826. duration: null,
  16827. maxDistanceOverride: null,
  16828. skipWarpingCheck: !1
  16829. };
  16830. e.flyToPano(l, o)
  16831. } else
  16832. setTimeout(function () {
  16833. this.billboard.open().then(function () {
  16834. o()
  16835. })
  16836. }
  16837. .bind(this), 0);
  16838. else {
  16839. var c = {
  16840. pano: i
  16841. };
  16842. if (n) {
  16843. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0));
  16844. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16845. }
  16846. c.callback = o,
  16847. c.duration = 1500,
  16848. c.mode = s.PANORAMA,
  16849. e.flyToNewMode(c)
  16850. }
  16851. }
  16852. ,
  16853. n.prototype.update = function (e, t) {
  16854. var i = new r.Vector3;
  16855. return function (e, t) {
  16856. this.discWorldPosition = this.disc.getWorldPosition(),
  16857. this.updateDisc(e, t),
  16858. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16859. i.z < 1 && (i.y *= -1,
  16860. this.billboard.update(i, this.getDiscRadius(i, t))))
  16861. }
  16862. }(),
  16863. n.prototype.updateDisc = function (e, t) {
  16864. var i = new r.Vector3
  16865. , o = new r.Vector3
  16866. , l = new r.Vector3
  16867. , c = new r.Vector3
  16868. , h = new r.Vector3;
  16869. return function (e, t) {
  16870. var u = a.tags.visibility
  16871. , d = a.tags.disc.scale
  16872. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16873. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16874. this.obj3d.visible) {
  16875. this.disc.quaternion.copy(t.quaternion);
  16876. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16877. i.copy(this.discWorldPosition).project(t),
  16878. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16879. l.set(f / 2, 0, 0).add(o),
  16880. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16881. h.copy(c).unproject(t);
  16882. var g = h.distanceTo(this.discWorldPosition)
  16883. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16884. this.discScale = g * m,
  16885. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16886. }
  16887. }
  16888. }(),
  16889. n.prototype.getDiscRadius = function (e, t) {
  16890. var i = new r.Vector3;
  16891. return function (e, t) {
  16892. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16893. Math.abs(e.x - i.x) * $("#player").width()
  16894. }
  16895. }(),
  16896. n.prototype.tagVisibleOnCurrentFloor = function (e) {
  16897. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16898. }
  16899. ,
  16900. n.prototype.offScreen = function (e, t) {
  16901. var i = e.getWorldPosition().project(t);
  16902. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16903. }
  16904. ,
  16905. n.viewportScale = function () {
  16906. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16907. n.viewportHeight = $("#player").height(),
  16908. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16909. n.currentViewportScale
  16910. }
  16911. ,
  16912. t.exports = n
  16913. }
  16914. ).call(this, "/js/tag/tag.js")
  16915. }
  16916. , {
  16917. "../enum/Colors": 19,
  16918. "../enum/RenderLayers": 41,
  16919. "../enum/RenderOrder": 42,
  16920. "../enum/Viewmode": 51,
  16921. "../objects/Panorama": 148,
  16922. "../settings": 166,
  16923. "../shaders": 167,
  16924. "../util/common": 185,
  16925. "../util/easing": 186,
  16926. "../util/lerp": 188,
  16927. "../util/logger": 189,
  16928. "../util/math": 190,
  16929. "../util/texture": 194,
  16930. "../util/transitions": 195,
  16931. "./Billboard/Billboard": 119,
  16932. "./Billboard/BillboardEvent": 120,
  16933. events: 202,
  16934. three: 217
  16935. }],
  16936. 124: [function (e, t, i) {
  16937. (function (i) {
  16938. "use strict";
  16939. function n() {
  16940. this.tagState = y.IDLE,
  16941. this.intersectTag = null,
  16942. this.hoveredTag = null,
  16943. this.activeTag = null,
  16944. this.tagDiscs = [],
  16945. this.raycaster = new r.Raycaster,
  16946. this.modelManager = null,
  16947. this.player = null,
  16948. this.totaltags = 0,
  16949. this.navigatingViaTag = !1,
  16950. this.enabled = !1
  16951. }
  16952. var r = e("three")
  16953. , o = e("../util/logger")
  16954. , a = e("../util/common")
  16955. , s = e("../controls/serializer")
  16956. , l = e("../objects/Snapshot")
  16957. , c = e("../settings")
  16958. , h = e("./Billboard/BillboardEvent")
  16959. , u = e("./Media/MediaEvent")
  16960. , d = e("./Media/LinkType")
  16961. , p = e("../enum/Viewmode")
  16962. , f = e("../enum/WarpStyle")
  16963. , g = e("../enum/BlackoutStyle")
  16964. , m = e("../enum/ModelManagerEvents")
  16965. , v = e("../enum/tagEvents")
  16966. , A = e("../enum/PlayerEvents")
  16967. , y = (e("../util/lerp"),
  16968. e("../enum/TagStates"))
  16969. , C = e("events").EventEmitter
  16970. , I = new o(i);
  16971. a.extend(n, C),
  16972. n.prototype.init = function (e, t) {
  16973. this.modelManager = e,
  16974. this.player = t,
  16975. this.updateModel(),
  16976. this.bindEvents()
  16977. }
  16978. ,
  16979. n.prototype.update = function (e) {
  16980. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16981. }
  16982. ,
  16983. n.prototype.updateTags = function (e, t, i, n) {
  16984. for (var r in this.model.tags)
  16985. this.model.tags[r].update(e, t, i, n)
  16986. }
  16987. ,
  16988. n.prototype.updateModel = function () {
  16989. this.model = this.modelManager.getActiveModel(),
  16990. this.gettagsFromModel(),
  16991. this.totaltags = Object.keys(this.model.tags).length
  16992. }
  16993. ,
  16994. n.prototype.gettagsFromModel = function () {
  16995. this.tagDiscs = [];
  16996. for (var e in this.model.tags) {
  16997. var t = this.model.tags[e].disc;
  16998. t && this.tagDiscs.push(t)
  16999. }
  17000. }
  17001. ,
  17002. n.prototype.bindEvents = function () {
  17003. function e() {
  17004. Object.keys(this.model.tags).forEach(function (e) {
  17005. var t = this.model.tags[e];
  17006. t.bindEvents(),
  17007. t.billboard.on(u.LINK_CLICK, function (e) {
  17008. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  17009. }
  17010. .bind(this)),
  17011. t.billboard.on(u.IMAGE_OPENED, function () {
  17012. this.tagState = y.EXAMINE,
  17013. this.emit(u.IMAGE_OPENED)
  17014. }
  17015. .bind(this)),
  17016. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  17017. }
  17018. .bind(this))
  17019. }
  17020. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  17021. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  17022. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  17023. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  17024. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  17025. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  17026. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  17027. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  17028. e.call(this)
  17029. }
  17030. ,
  17031. n.prototype.navigateViaLink = function (e) {
  17032. var t = s.deserialize(e);
  17033. if (t)
  17034. if (t.mode === p.PANORAMA) {
  17035. try {
  17036. this.player.model.panos.get(t.panoId)
  17037. } catch (e) {
  17038. return void I.warn("Unable to find panorama location", t.panoId)
  17039. }
  17040. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  17041. } else {
  17042. var i = {
  17043. cameraMode: t.mode,
  17044. position: t.position,
  17045. quaternion: t.quaternion,
  17046. scanId: t.panoId,
  17047. orthoZoom: t.zoom,
  17048. floorVisibility: t.floorVisibility,
  17049. thumbUrl: null,
  17050. name: null
  17051. };
  17052. this.player.flyToNewMode({
  17053. mode: t.mode,
  17054. duration: c.warp.outsideTime,
  17055. warpDest: new l(i),
  17056. force: !0
  17057. })
  17058. }
  17059. }
  17060. ,
  17061. n.prototype.handleWarpStart = function (e, t, i, n) {
  17062. this.dismissExaminedTag(),
  17063. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  17064. e && (i = g.END),
  17065. this.hideShowTagsForBlackoutStyle(i, n))
  17066. }
  17067. ,
  17068. n.prototype.handleWarpInterruption = function (e, t, i) {
  17069. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  17070. this.hideShowTagsForBlackoutStyle(t, i)
  17071. }
  17072. ,
  17073. n.prototype.hideShowTagsForBlackoutStyle = function (e, t) {
  17074. var i = 0
  17075. , n = 0
  17076. , r = t / 2;
  17077. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  17078. e) {
  17079. case g.END:
  17080. this.hideAlltags(r);
  17081. break;
  17082. case g.BEGINNING:
  17083. this.hideAlltags().done(this.showAlltags.bind(this, r));
  17084. break;
  17085. case g.NONE:
  17086. break;
  17087. case g.MIDDLE:
  17088. i = r,
  17089. n = r,
  17090. this.hideAlltags(n),
  17091. setTimeout(function () {
  17092. this.showAlltags(i)
  17093. }
  17094. .bind(this), n);
  17095. break;
  17096. case g.FADEIN:
  17097. setTimeout(function () {
  17098. this.showAlltags(r)
  17099. }
  17100. .bind(this), r)
  17101. }
  17102. }
  17103. ,
  17104. n.prototype.onPlayerModeChanging = function (e, t) {
  17105. t !== p.PANORAMA && this.dismissExaminedTag(),
  17106. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  17107. var i = t !== p.OUTDOOR;
  17108. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  17109. }
  17110. ,
  17111. n.prototype.onPanoChange = function (e, t) {
  17112. var i = this.navigatingViaTag;
  17113. if (this.navigatingViaTag = !1,
  17114. !i) {
  17115. this.dismissExaminedTag();
  17116. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  17117. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  17118. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  17119. }
  17120. }
  17121. ,
  17122. n.prototype.onPlayerReady = function (e, t, i) {
  17123. this.startAlltags(e, t ? i : null)
  17124. }
  17125. ,
  17126. n.prototype.onPlayerFlyingEnded = function (e, t) {
  17127. this.updateClosestTags(e)
  17128. }
  17129. ,
  17130. n.prototype.dismissExaminedTag = function () {
  17131. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  17132. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  17133. this.hoveredTag = null)
  17134. }
  17135. ,
  17136. n.prototype.startAlltags = function (e, t) {
  17137. this.model.shouldShowtags = c.tags.enabled,
  17138. this.enabled = !0,
  17139. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  17140. t && setTimeout(function () {
  17141. this.activateTag(this.model.getTagBySid(t))
  17142. }
  17143. .bind(this), c.tags.startup.fadeInDuration / 2))
  17144. }
  17145. ,
  17146. n.prototype.showAlltags = function (e, t, i) {
  17147. function n() {
  17148. o++,
  17149. o === this.totaltags && (this.model.tagsShown = !0,
  17150. r.resolve())
  17151. }
  17152. var r = $.Deferred();
  17153. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  17154. return r.resolve().promise();
  17155. var o = 0;
  17156. for (var a in this.model.tags) {
  17157. var s = this.model.tags[a];
  17158. s.show(e, t).done(n.bind(this))
  17159. }
  17160. return r.promise()
  17161. }
  17162. ,
  17163. n.prototype.hideAlltags = function (e, t) {
  17164. function i() {
  17165. r++,
  17166. r === this.totaltags && (this.model.tagsShown = !1,
  17167. n.resolve())
  17168. }
  17169. var n = $.Deferred()
  17170. , r = 0;
  17171. for (var o in this.model.tags) {
  17172. var a = this.model.tags[o];
  17173. a.hide(e, t).done(i.bind(this)),
  17174. a === this.activeTag && this.dismissActiveTag()
  17175. }
  17176. return n.promise()
  17177. }
  17178. ,
  17179. n.prototype.enableHovering = function () {
  17180. this.enabled = !0
  17181. }
  17182. ,
  17183. n.prototype.disableHovering = function () {
  17184. this.enabled = !1
  17185. }
  17186. ,
  17187. n.prototype.activateTag = function (e, t) {
  17188. t = t || y.EXAMINE,
  17189. this.activeTag = e,
  17190. this.activeTag.hoveringDisc = !0,
  17191. this.activeTag.setHoverState(t === y.EXAMINE),
  17192. this.tagState = t,
  17193. this.emit(v.TagActivated, e)
  17194. }
  17195. ,
  17196. n.prototype.dismissActiveTag = function () {
  17197. this.activeTag.hoveringDisc = !1,
  17198. this.activeTag.setFreeState(!0);
  17199. var e = this.activeTag;
  17200. this.activeTag = null,
  17201. this.tagState = y.IDLE,
  17202. this.emit(v.TagDismissed, e)
  17203. }
  17204. ,
  17205. n.prototype.clickedOnTag = function (e) {
  17206. var t = function () {
  17207. this.navigatingViaTag = !0,
  17208. this.activeTag.examine(this.player),
  17209. this.emit(v.TagNavigation, this.activeTag)
  17210. }
  17211. .bind(this);
  17212. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  17213. this.activeTag = this.intersectTag,
  17214. t(),
  17215. !0) : (this.dismissActiveTag(),
  17216. !1)
  17217. }
  17218. ,
  17219. n.prototype.intersecttag = function () {
  17220. var e = new r.Vector3
  17221. , t = new r.Vector3
  17222. , i = new r.Vector3;
  17223. return function (n, r, o) {
  17224. if (!this.enabled)
  17225. return null;
  17226. var a = null
  17227. , s = this.tagDiscs.filter(function (e) {
  17228. return e.parent.visible
  17229. });
  17230. if (s.length > 0) {
  17231. var l = this.model.floors.reduce(function (e, t) {
  17232. return t.hidden ? e : e.concat(t.collider.children)
  17233. }, s);
  17234. e.set(n.x, n.y, -1).unproject(o),
  17235. t.set(n.x, n.y, 1).unproject(o),
  17236. i.copy(t).sub(e).normalize(),
  17237. this.raycaster.set(e, i);
  17238. var c = this.raycaster.intersectObjects(l);
  17239. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  17240. }
  17241. return this.intersectTag = a,
  17242. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  17243. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function () {
  17244. this.hoveredTag = a
  17245. }
  17246. .bind(this)),
  17247. a.billboard.on(h.LEAVE, function () {
  17248. this.hoveredTag = null
  17249. }
  17250. .bind(this))),
  17251. this.activateTag(a, y.BROWSE))),
  17252. a
  17253. }
  17254. }(),
  17255. n.prototype.rankedtagInDirection = function () {
  17256. var e = []
  17257. , t = []
  17258. , i = new r.Vector3
  17259. , n = new r.Vector3
  17260. , o = new r.Vector3;
  17261. return function (r, a, s, l) {
  17262. var c = 0;
  17263. t.length = 0;
  17264. for (var h = 0; h < this.closesttags.length; h++) {
  17265. var u = this.closesttags[h];
  17266. n.copy(u.position),
  17267. n.add(u.discPosition),
  17268. i.copy(a),
  17269. i.sub(n).negate(),
  17270. i.normalize();
  17271. var d = i.dot(l);
  17272. if (d >= 0) {
  17273. o.copy(n),
  17274. o.project(s);
  17275. var p = this.intersecttag(o, !1, s);
  17276. if (p) {
  17277. if (c >= e.length)
  17278. for (var f = 0; f < 64; f++)
  17279. e.push({
  17280. tag: u,
  17281. dot: d
  17282. });
  17283. var g = e[c];
  17284. g.tag = u,
  17285. g.dot = d,
  17286. g.position = math.projectPositionToCanvas(n, s),
  17287. t.push(g),
  17288. c++
  17289. }
  17290. }
  17291. }
  17292. return t.sort(function (e, t) {
  17293. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17294. }),
  17295. r < t.length ? t[r].tag : null
  17296. }
  17297. }(),
  17298. n.prototype.updateClosestTags = function () {
  17299. var e = new r.Vector3
  17300. , t = 30;
  17301. return function (i) {
  17302. this.closesttags || (this.closesttags = []),
  17303. this.closesttags.length = 0;
  17304. var n = this.model.tags;
  17305. if (n)
  17306. for (var r in n)
  17307. if (n.hasOwnProperty(r)) {
  17308. var o = n[r]
  17309. , a = o.position;
  17310. e.copy(i),
  17311. e.sub(a).negate();
  17312. var s = e.lengthSq();
  17313. s < t && this.closesttags.push(o)
  17314. }
  17315. }
  17316. }(),
  17317. t.exports = n
  17318. }
  17319. ).call(this, "/js/tag/tagManager.js")
  17320. }
  17321. , {
  17322. "../controls/serializer": 14,
  17323. "../enum/BlackoutStyle": 18,
  17324. "../enum/tagEvents": 32,
  17325. "../enum/ModelManagerEvents": 33,
  17326. "../enum/PlayerEvents": 40,
  17327. "../enum/TagStates": 44,
  17328. "../enum/Viewmode": 51,
  17329. "../enum/WarpStyle": 52,
  17330. "../objects/Snapshot": 153,
  17331. "../settings": 166,
  17332. "../util/common": 185,
  17333. "../util/lerp": 188,
  17334. "../util/logger": 189,
  17335. "./Billboard/BillboardEvent": 120,
  17336. "./Media/LinkType": 130,
  17337. "./Media/MediaEvent": 131,
  17338. events: 202,
  17339. three: 217
  17340. }],
  17341. 125: [function (e, t, i) {
  17342. (function (i) {
  17343. "use strict";
  17344. function n() {
  17345. this.embedWrapper = null,
  17346. this.embedElement = null
  17347. }
  17348. var r = e("../../util/ajax")
  17349. , o = e("./mediaSettings")
  17350. , a = e("../../settings")
  17351. , s = e("../../util/logger")
  17352. , l = new s(i);
  17353. n.prototype.createDomElement = function () {
  17354. return this.embedWrapper = document.createElement("div"),
  17355. this.embedWrapper.classList.add("tag-embed"),
  17356. this.embedWrapper.classList.add("hidden"),
  17357. this.embedWrapper
  17358. }
  17359. ,
  17360. n.prototype.load = function (e) {
  17361. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17362. return new Promise(function (e, i) {
  17363. r.get(t).then(function (t) {
  17364. if (t = JSON.parse(t),
  17365. t.html && t.html.indexOf("<script") === -1) {
  17366. this.embedWrapper.innerHTML = t.html;
  17367. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17368. if (this.embedWrapper.style.width = n + "px",
  17369. t.height) {
  17370. var r = t.height / t.width;
  17371. this.embedWrapper.style.height = n * r + "px"
  17372. }
  17373. this.embedElement = this.embedWrapper.firstChild;
  17374. var a = [];
  17375. try {
  17376. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17377. } catch (e) {
  17378. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17379. }
  17380. a.forEach(function (e) {
  17381. e.setAttribute("target", "_blank")
  17382. }),
  17383. this.embedElement.classList.add("hidden"),
  17384. this.embedWrapper.classList.remove("hidden"),
  17385. e()
  17386. } else
  17387. i("Not a valid embed")
  17388. }
  17389. .bind(this), function (e) {
  17390. i(e.response)
  17391. })
  17392. }
  17393. .bind(this))
  17394. }
  17395. ,
  17396. n.prototype.show = function () {
  17397. this.embedElement && this.embedElement.classList.remove("hidden")
  17398. }
  17399. ,
  17400. n.prototype.hide = function () {
  17401. this.embedElement && this.embedElement.classList.add("hidden")
  17402. }
  17403. ,
  17404. t.exports = n
  17405. }
  17406. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17407. }
  17408. , {
  17409. "../../settings": 166,
  17410. "../../util/ajax": 181,
  17411. "../../util/logger": 189,
  17412. "./mediaSettings": 132
  17413. }],
  17414. 126: [function (e, t, i) {
  17415. (function (i) {
  17416. "use strict";
  17417. function n(e) {
  17418. o.call(this),
  17419. this.options = e,
  17420. this.playerControls = null,
  17421. this.state = s.NOT_READY
  17422. }
  17423. var r = e("../../util/browser")
  17424. , o = e("./EmbedlyEmbed")
  17425. , a = e("../../util/logger")
  17426. , s = (new a(i),
  17427. Object.freeze({
  17428. NOT_READY: "player.not.ready",
  17429. CUED: "player.cued",
  17430. PLAYING: "player.playing",
  17431. PAUSED: "player.paused"
  17432. }));
  17433. n.prototype = Object.create(o.prototype),
  17434. n.prototype.createDomElement = function () {
  17435. return this.embedWrapper = document.createElement("div"),
  17436. this.embedWrapper.classList.add("tag-video"),
  17437. this.embedWrapper.classList.add("hidden"),
  17438. this.embedWrapper
  17439. }
  17440. ,
  17441. n.prototype.load = function (e) {
  17442. var t = function () {
  17443. function e(e) {
  17444. this.playerState = s.CUED,
  17445. this.options.startMuted && this.playerControls.mute()
  17446. }
  17447. function t(e) {
  17448. this.playerState = e
  17449. }
  17450. function i(e) {
  17451. this.playerControls.setCurrentTime(0),
  17452. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17453. }
  17454. this.playerControls = new playerjs.Player(this.embedElement),
  17455. this.playerControls.on("ready", e.bind(this)),
  17456. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17457. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17458. this.playerControls.on("ended", i.bind(this))
  17459. }
  17460. .bind(this);
  17461. return o.prototype.load.call(this, e).then(t.bind(this))
  17462. }
  17463. ,
  17464. n.prototype.play = function () {
  17465. var e = r.isMobile();
  17466. return function () {
  17467. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17468. }
  17469. }(),
  17470. n.prototype.pause = function () {
  17471. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17472. }
  17473. ,
  17474. t.exports = n
  17475. }
  17476. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17477. }
  17478. , {
  17479. "../../util/browser": 182,
  17480. "../../util/logger": 189,
  17481. "./EmbedlyEmbed": 125
  17482. }],
  17483. 127: [function (e, t, i) {
  17484. (function (i) {
  17485. "use strict";
  17486. function n(e) {
  17487. function t() {
  17488. return a.debug("requesting file from embedly:", e.href),
  17489. r.get(e.href, {
  17490. responseType: e.responseType
  17491. }).then(function (t) {
  17492. return a.debug("requesting file finished:", e.href),
  17493. t
  17494. })
  17495. }
  17496. function i() { }
  17497. return s = new Promise(function (e, n) {
  17498. s.catch(i).then(function () {
  17499. t().then(e, n)
  17500. })
  17501. }
  17502. )
  17503. }
  17504. var r = e("../../util/ajax")
  17505. , o = (e("./mediaSettings"),
  17506. e("../../util/logger"))
  17507. , a = new o(i)
  17508. , s = Promise.resolve();
  17509. t.exports.enqueue = n
  17510. }
  17511. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17512. }
  17513. , {
  17514. "../../util/ajax": 181,
  17515. "../../util/logger": 189,
  17516. "./mediaSettings": 132
  17517. }],
  17518. 128: [function (e, t, i) {
  17519. (function (i) {
  17520. "use strict";
  17521. function n() {
  17522. this.imageWrapper = null,
  17523. this.width = 0,
  17524. this.height = 0,
  17525. this.aspect = 1
  17526. }
  17527. var r = e("./MediaEvent")
  17528. , o = e("./EmbedlyQueue")
  17529. , a = e("events").EventEmitter
  17530. , s = e("../../util/logger")
  17531. , l = e("../../settings");
  17532. new s(i);
  17533. n.prototype = Object.create(a.prototype),
  17534. n.prototype.createDomElement = function () {
  17535. return this.imageWrapper = document.createElement("div"),
  17536. this.imageWrapper.classList.add("tag-image"),
  17537. this.imageWrapper.classList.add("hidden"),
  17538. this.imageWrapper.addEventListener("click", function (e) {
  17539. e.stopPropagation(),
  17540. this.emit(r.IMAGE_OPENING),
  17541. this.imageWrapper.style.pointerEvents = "none"
  17542. }
  17543. .bind(this)),
  17544. this.imageWrapper
  17545. }
  17546. ,
  17547. n.prototype.onClosed = function () {
  17548. this.imageWrapper.style.pointerEvents = "auto"
  17549. }
  17550. ,
  17551. n.prototype.load = function (e) {
  17552. var t = Math.max(window.screen.height, window.screen.width)
  17553. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17554. return new Promise(function (e, t) {
  17555. function n(t) {
  17556. var i = t.target;
  17557. this.width = i.naturalWidth,
  17558. this.height = i.naturalHeight,
  17559. this.aspect = this.width / this.height;
  17560. var n = t.target.src;
  17561. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17562. this.imageWrapper.style.width = this.width + "px",
  17563. this.imageWrapper.style.height = this.height + "px",
  17564. this.imageWrapper.classList.remove("hidden"),
  17565. e()
  17566. }
  17567. o.enqueue({
  17568. href: i,
  17569. responseType: "arraybuffer"
  17570. }).then(function (e) {
  17571. var t = new Uint8Array(e)
  17572. , i = new Blob([t])
  17573. , r = new window.Image;
  17574. r.addEventListener("load", n.bind(this));
  17575. var o = URL.createObjectURL(i);
  17576. r.src = o
  17577. }
  17578. .bind(this), t)
  17579. }
  17580. .bind(this))
  17581. }
  17582. ,
  17583. t.exports = n
  17584. }
  17585. ).call(this, "/js/tag/Media/Image.js")
  17586. }
  17587. , {
  17588. "../../settings": 166,
  17589. "../../util/logger": 189,
  17590. "./EmbedlyQueue": 127,
  17591. "./MediaEvent": 131,
  17592. events: 202
  17593. }],
  17594. 129: [function (e, t, i) {
  17595. "use strict";
  17596. function n(e) {
  17597. this.label = e.label,
  17598. this.href = e.url,
  17599. this.type = this.updateLinkForType(),
  17600. this.domElement = null,
  17601. this.id = c++
  17602. }
  17603. var r = e("./LinkType")
  17604. , o = e("./MediaEvent")
  17605. , a = e("../../util/browser")
  17606. , s = e("../../analytics")
  17607. , l = e("events").EventEmitter
  17608. , c = 0;
  17609. n.prototype = Object.create(l.prototype),
  17610. n.prototype.updateLinkForType = function () {
  17611. function e(e) {
  17612. var t = new RegExp("[#&?]start=([^#&?]*)")
  17613. , i = t.exec(e);
  17614. return i[1]
  17615. }
  17616. function t(e) {
  17617. return e + "&play=1"
  17618. }
  17619. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17620. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17621. r.NAVIGATION) : (this.href = t(this.href),
  17622. r.MODEL) : r.EXT_LINK
  17623. }
  17624. ;
  17625. var h = {};
  17626. n.prototype.createDomElement = function () {
  17627. function e(e) {
  17628. switch (e.stopPropagation(),
  17629. h[this.id] = !0,
  17630. s.trackAlways("click_tag_link", {
  17631. link_type: this.type,
  17632. link_count: c,
  17633. links_clicked: Object.keys(h).length
  17634. }),
  17635. this.type) {
  17636. case r.MODEL:
  17637. window.location.replace(this.href);
  17638. break;
  17639. case r.EXT_LINK:
  17640. window.open(this.href, "_blank")
  17641. }
  17642. this.emit(o.LINK_CLICK, {
  17643. type: this.type,
  17644. url: this.href
  17645. })
  17646. }
  17647. if (this.domElement = document.createElement("a"),
  17648. this.domElement.classList.add("tag-link"),
  17649. this.domElement.textContent = this.label,
  17650. this.type === r.EXT_LINK) {
  17651. this.domElement.textContent += " ";
  17652. var t = document.createElement("i");
  17653. t.classList.add("icon-ext-link"),
  17654. t.title = "Link to external web site",
  17655. this.domElement.appendChild(t)
  17656. }
  17657. return this.domElement.addEventListener("click", e.bind(this)),
  17658. this.domElement
  17659. }
  17660. ,
  17661. t.exports = n
  17662. }
  17663. , {
  17664. "../../analytics": 4,
  17665. "../../util/browser": 182,
  17666. "./LinkType": 130,
  17667. "./MediaEvent": 131,
  17668. events: 202
  17669. }],
  17670. 130: [function (e, t, i) {
  17671. "use strict";
  17672. t.exports = {
  17673. NAVIGATION: "navigation",
  17674. MODEL: "model",
  17675. EXT_LINK: "ext-link"
  17676. }
  17677. }
  17678. , {}],
  17679. 131: [function (e, t, i) {
  17680. "use strict";
  17681. t.exports = Object.freeze({
  17682. LINK_CLICK: "mtmedia.link",
  17683. IMAGE_LOADED: "mtmedia.image.loaded",
  17684. IMAGE_OPENING: "mtmedia.image.opening",
  17685. IMAGE_OPENED: "mtmedia.image.opened",
  17686. IMAGE_CLOSING: "mtmedia.image.closing",
  17687. IMAGE_CLOSED: "mtmedia.image.closed",
  17688. VIDEO_START: "mtmedia.video.start",
  17689. VIDEO_PAUSE: "mtmedia.video.pause",
  17690. VIDEO_ENDED: "mtmedia.video.end"
  17691. })
  17692. }
  17693. , {}],
  17694. 132: [function (e, t, i) {
  17695. "use strict";
  17696. t.exports = Object.freeze({
  17697. maxEmbedWidth: 350,
  17698. defaultAspectRatio: .75
  17699. })
  17700. }
  17701. , {}],
  17702. 133: [function (e, t, i) {
  17703. "use strict";
  17704. t.exports = Object.freeze({
  17705. TEXT: "text",
  17706. LINK: "link",
  17707. IMAGE: "photo",
  17708. VIDEO: "video",
  17709. RICH: "rich"
  17710. })
  17711. }
  17712. , {}],
  17713. 134: [function (e, t, i) {
  17714. "use strict";
  17715. function n(e) {
  17716. this.capabilities = {
  17717. links: {
  17718. enable: e.supportLinks,
  17719. keepLabels: e.keepLinkLabels
  17720. }
  17721. }
  17722. }
  17723. var r = e("./DescriptionChunkType");
  17724. n.prototype.parse = function (e, t) {
  17725. var i = []
  17726. , n = e.split("[").map(function (e, t) {
  17727. return 0 === t ? e : "[" + e
  17728. });
  17729. return n.forEach(function (e) {
  17730. var n = this.findMarkdown(e);
  17731. if (n) {
  17732. if (n.url.indexOf("javascript:") !== -1)
  17733. return;
  17734. this.addLinkChunk(i, n, t),
  17735. this.addTextChunk(i, e.slice(n.markdown.length))
  17736. } else
  17737. this.addTextChunk(i, e)
  17738. }
  17739. .bind(this)),
  17740. i
  17741. }
  17742. ,
  17743. n.prototype.findMarkdown = function (e) {
  17744. var t = /\[([^\]]*)\]\((.*)\)/
  17745. , i = e.match(t);
  17746. if (i) {
  17747. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17748. 0 !== r);)
  17749. o++;
  17750. var a = n.length - o;
  17751. return {
  17752. markdown: i[0].substring(0, i[0].length - a),
  17753. label: i[1],
  17754. url: i[2].substring(0, o)
  17755. }
  17756. }
  17757. }
  17758. ,
  17759. n.prototype.addTextChunk = function (e, t) {
  17760. 0 !== t.length && e.push({
  17761. type: r.TEXT,
  17762. text: t
  17763. })
  17764. }
  17765. ,
  17766. n.prototype.addLinkChunk = function (e, t) {
  17767. if (!this.capabilities.links.enable)
  17768. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17769. var i = {
  17770. label: t.label,
  17771. url: t.url
  17772. };
  17773. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17774. e.push({
  17775. type: r.LINK,
  17776. link: i
  17777. })
  17778. }
  17779. ,
  17780. t.exports = n
  17781. }
  17782. , {
  17783. "./DescriptionChunkType": 133
  17784. }],
  17785. 135: [function (e, t, i) {
  17786. (function (i) {
  17787. "use strict";
  17788. var n = e("../util/logger")
  17789. , r = new n(i)
  17790. , o = {
  17791. parseIdsFromChunkName: function (e, t) {
  17792. t.floorId = o.parseFloor(e),
  17793. t.roomId = o.parseRoom(e)
  17794. },
  17795. parseFloor: function (e) {
  17796. var t = e.match(/_group([0-9]+)/);
  17797. if (!t)
  17798. return 0;
  17799. try {
  17800. return parseInt(t[1], 10)
  17801. } catch (e) {
  17802. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17803. 0
  17804. }
  17805. },
  17806. parseRoom: function (e) {
  17807. var t = e.match(/_sub([0-9]+)/);
  17808. if (!t)
  17809. return -1;
  17810. try {
  17811. return parseInt(t[1], 10)
  17812. } catch (e) {
  17813. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17814. 0
  17815. }
  17816. }
  17817. };
  17818. t.exports = o
  17819. }
  17820. ).call(this, "/js/model/Chunks.js")
  17821. }
  17822. , {
  17823. "../util/logger": 189
  17824. }],
  17825. 136: [function (e, t, i) {
  17826. (function (i) {
  17827. "use strict";
  17828. function n(e) {
  17829. s.call(this),
  17830. this.model = e,
  17831. this.exploded = !1
  17832. }
  17833. var r = e("../objects/Floor")
  17834. , o = (e("../settings"),
  17835. e("../util/logger"))
  17836. , a = e("../util/transitions")
  17837. , s = e("../util/IndexedCollection")
  17838. , l = e("../util/common")
  17839. , c = e("../util/easing");
  17840. new o(i);
  17841. l.inherit(n, s),
  17842. n.prototype.add = function (e) {
  17843. s.prototype.add.call(this, e),
  17844. this.model.add(e)
  17845. }
  17846. ,
  17847. n.prototype.getIndex = function (e) {
  17848. return e.floorIndex
  17849. }
  17850. ,
  17851. n.prototype.build = function () {
  17852. this.list.forEach(function (e) {
  17853. e.build()
  17854. })
  17855. }
  17856. ,
  17857. n.prototype.size = function () {
  17858. return this.length
  17859. }
  17860. ,
  17861. n.prototype.sort = function () {
  17862. s.prototype.sort.call(this, function (e, t) {
  17863. return e.floorIndex - t.floorIndex
  17864. })
  17865. }
  17866. ,
  17867. n.prototype.nextFloor = function (e, t) {
  17868. return this.index[e.floorIndex + t] || null
  17869. }
  17870. ,
  17871. n.prototype.getFloorAtPoint = function (e) {
  17872. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17873. var r = this.list[n]
  17874. , o = r.distanceToPoint(e);
  17875. (!t || i > o) && (i = o,
  17876. t = r)
  17877. }
  17878. return t
  17879. }
  17880. ,
  17881. n.prototype.getOrMakeFloor = function (e) {
  17882. var t = this.index[e];
  17883. return t || (t = new r(this.model, e),
  17884. this.add(t)),
  17885. t
  17886. }
  17887. ,
  17888. n.prototype.hide = function () {
  17889. this.list.forEach(function (e) {
  17890. e.hide()
  17891. })
  17892. }
  17893. ,
  17894. n.prototype.show = function () {
  17895. this.list.forEach(function (e) {
  17896. e.show()
  17897. })
  17898. }
  17899. ,
  17900. n.prototype.names = function () {
  17901. return this.list.reduce(function (e, t) {
  17902. return e.concat(t.name)
  17903. }, [])
  17904. }
  17905. ,
  17906. n.prototype.toggleExplodeHorizontal = function () {
  17907. function e(e, t) {
  17908. r.copy(e.position),
  17909. e.position.x = i[e.floorIndex] * t,
  17910. e.position.y = 1 * e.floorIndex * t,
  17911. r.sub(e.position).multiplyScalar(-1),
  17912. e.panos.forEach(function (e) {
  17913. e.translate(r)
  17914. })
  17915. }
  17916. var t, i = [], n = 0;
  17917. this.list.forEach(function (e, r, o) {
  17918. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17919. n += t,
  17920. i[r] = n
  17921. }),
  17922. i = i.map(function (e) {
  17923. return e - n / 2
  17924. });
  17925. var r = this.list[0].position.clone();
  17926. this.exploded ? this.list.forEach(function (t) {
  17927. a.start(function (i) {
  17928. e(t, 1 - i)
  17929. }, 1500, null, 0, c.easeOutExpo)
  17930. }) : this.list.forEach(function (t) {
  17931. a.start(function (i) {
  17932. e(t, i)
  17933. }, 1500, null, 0, c.easeOutExpo)
  17934. }),
  17935. this.exploded = !this.exploded
  17936. }
  17937. ,
  17938. n.prototype.toggleExplodeVertical = function () {
  17939. function e(e, i) {
  17940. var n = n.copy(e.position);
  17941. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17942. n.sub(e.position).multiplyScalar(-1),
  17943. e.panos.forEach(function (e) {
  17944. e.translate(n)
  17945. })
  17946. }
  17947. var t = this.model.size;
  17948. this.list[0].position.clone();
  17949. this.exploded ? this.list.forEach(function (t) {
  17950. a.start(function (i) {
  17951. e(t, 1 - i)
  17952. }, 1500, null, 0, c.easeOutExpo)
  17953. }) : this.list.forEach(function (t) {
  17954. a.start(function (i) {
  17955. e(t, i)
  17956. }, 1500, null, 0, c.easeOutExpo)
  17957. }),
  17958. this.exploded = !this.exploded
  17959. }
  17960. ,
  17961. t.exports = n
  17962. }
  17963. ).call(this, "/js/model/FloorCollection.js")
  17964. }
  17965. , {
  17966. "../objects/Floor": 146,
  17967. "../settings": 166,
  17968. "../util/IndexedCollection": 175,
  17969. "../util/common": 185,
  17970. "../util/easing": 186,
  17971. "../util/logger": 189,
  17972. "../util/transitions": 195
  17973. }],
  17974. 137: [function (e, t, i) {
  17975. (function (i) {
  17976. "use strict";
  17977. function n() {
  17978. c.call(this)
  17979. }
  17980. var r = e("../settings")
  17981. , o = e("../util/logger")
  17982. , a = e("../enum/Viewmode")
  17983. , s = e("../objects/Snapshot")
  17984. , l = (e("../util/math"),
  17985. e("../util/common"))
  17986. , c = e("../util/IndexedCollection")
  17987. , h = new o(i);
  17988. l.inherit(n, c),
  17989. n.prototype.getImage = function (e) {
  17990. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17991. }
  17992. ,
  17993. n.prototype.filterByModesAndReel = function (e, t) {
  17994. for (var i = [], n = 0; n < t.length; n += 1) {
  17995. var r = t[n]
  17996. , o = this.index[r.sid];
  17997. o && i.push(o)
  17998. }
  17999. var s = e[a.DOLLHOUSE]
  18000. , l = e[a.FLOORPLAN];
  18001. i = i.filter(function (e) {
  18002. if (!e.metadata || void 0 === e.metadata.camera_mode)
  18003. return !0;
  18004. var t;
  18005. try {
  18006. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  18007. } catch (e) {
  18008. return h.debug(e.message),
  18009. !1
  18010. }
  18011. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  18012. }),
  18013. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  18014. this.list = i,
  18015. this.reIndex()
  18016. }
  18017. ,
  18018. n.prototype.getHeroLocations = function (panos) {//改 增加二级location
  18019. if (0 === this.list.length)
  18020. return [];
  18021. var locations = [];
  18022. var deal = (info, container) => {
  18023. var src = info.thumbnail_signed_src,
  18024. o = info.name || "";
  18025. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  18026. if (!r.show360Views.enabled && info.metadata.scan_id) {
  18027. let a = panos.get(info.metadata.scan_id);
  18028. if (a && !a.isAligned()) return
  18029. }
  18030. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  18031. if (cameraMode === a.MESH) return
  18032. if (window.isLocal) src = manage.dealURL(src)
  18033. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  18034. var l = {
  18035. cameraMode: cameraMode,
  18036. position: info.metadata.camera_position,
  18037. quaternion: info.metadata.camera_quaternion,
  18038. zoom: info.metadata.zoom,
  18039. panoId: info.metadata.scan_id,
  18040. orthoZoom: info.metadata.ortho_zoom,
  18041. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  18042. thumbUrl: src,
  18043. name: n.filterImageName(o),
  18044. sid: info.sid
  18045. }
  18046. var item = new s(l);
  18047. item.momentTour = info.momentTour
  18048. item.dontRot = info.dontRot
  18049. item.rotTime = info.rotTime
  18050. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  18051. container.push(item)
  18052. return item
  18053. }
  18054. }
  18055. this.list.forEach(image => {
  18056. if (image.images) {
  18057. var folder = $.extend({}, image)
  18058. folder.heroLocations = [];
  18059. image.images.list.forEach(child => {
  18060. deal(child, folder.heroLocations);
  18061. })
  18062. folder.musicInfo = folder.musicInfo || {}
  18063. locations.push(folder)
  18064. delete folder.images;
  18065. delete folder.locations;
  18066. } else {
  18067. var item = deal(image, locations);
  18068. }
  18069. })
  18070. return locations
  18071. }
  18072. ,
  18073. n.prototype.getIndex = function (e) {
  18074. return e.sid
  18075. }
  18076. ,
  18077. n.filterImageName = function (e) {
  18078. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  18079. }
  18080. ,
  18081. t.exports = n
  18082. }
  18083. ).call(this, "/js/model/ImageCollection.js")
  18084. }
  18085. , {
  18086. "../enum/Viewmode": 51,
  18087. "../objects/Snapshot": 153,
  18088. "../settings": 166,
  18089. "../util/IndexedCollection": 175,
  18090. "../util/common": 185,
  18091. "../util/logger": 189,
  18092. "../util/math": 190
  18093. }],
  18094. 138: [function (e, t, i) {
  18095. (function (i) {
  18096. "use strict";
  18097. function n() {
  18098. u.call(this)
  18099. }
  18100. var r = e("../label/Label")
  18101. , o = e("../settings")
  18102. , a = e("../util/logger")
  18103. , s = e("../util/math")
  18104. , l = e("../util/ajax")
  18105. , c = e("./RoomCollection")
  18106. , h = e("../util/common")
  18107. , u = e("../util/IndexedCollection");
  18108. new a(i);
  18109. h.inherit(n, u),
  18110. n.prototype.getIndex = function (e) {
  18111. return e.labelId
  18112. }
  18113. ,
  18114. n.prototype.associateWithRooms = function (e) {
  18115. this.forEach(function (t) {
  18116. e.forEach(function (e) {
  18117. e.roomId === t.roomId && (t.room = e)
  18118. })
  18119. })
  18120. }
  18121. ,
  18122. n.prototype.createFromLabelData = function (e) {
  18123. e.forEach(function (e) {
  18124. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  18125. t = c.generateRoomId(e.floorId, t);
  18126. var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t);
  18127. i.position = s.convertWorkshopVector(i.position),
  18128. this.add(i),
  18129. i.build()
  18130. }
  18131. .bind(this))
  18132. }
  18133. ,
  18134. n.prototype.load = function (e, t) {
  18135. return l.get(e, {
  18136. responseType: "json",
  18137. auth: t ? o.authorizationHeader : null
  18138. }).done(function (e) {
  18139. var t = [];
  18140. for (var i in e) {
  18141. var n = e[i];
  18142. t.push(n)
  18143. }
  18144. this.createFromLabelData(t)
  18145. }
  18146. .bind(this))
  18147. }
  18148. ,
  18149. n.parseRoomIndexFromWorkshopRoomId = function (e) {
  18150. var t = -1;
  18151. if (e) {
  18152. if (typeof e == 'number') {//add
  18153. t = parseInt(e)
  18154. } else {
  18155. var i = e.split("_");
  18156. t = parseInt(i[0])
  18157. }
  18158. }
  18159. return t
  18160. },
  18161. t.exports = n
  18162. }
  18163. ).call(this, "/js/model/LabelCollection.js")
  18164. }
  18165. , {
  18166. "../label/Label": 90,
  18167. "../settings": 166,
  18168. "../util/IndexedCollection": 175,
  18169. "../util/ajax": 181,
  18170. "../util/common": 185,
  18171. "../util/logger": 189,
  18172. "../util/math": 190,
  18173. "./RoomCollection": 141
  18174. }],
  18175. 139: [function (e, t, i) {
  18176. (function (i) {
  18177. "use strict";
  18178. function n(e, t) {
  18179. o.Object3D.call(this)
  18180. this.sid = window.number;//t.sid,
  18181. this.data = t,
  18182. this.options = e,
  18183. this.urls = new s(e.urlFiles),
  18184. this.isPublic = void 0 !== t.is_public && t.is_public,
  18185. //创建heroLocations
  18186. this.images = new _(this),
  18187. this.images.extend(t.images),
  18188. this.images.forEach((info) => {
  18189. if (info.locations) {
  18190. info.images = new _(this);
  18191. info.images.extend(info.locations)
  18192. }
  18193. })
  18194. this.heroLocations = []
  18195. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  18196. this.outdoorPanoLocations = [],
  18197. this.floors = new d(this),
  18198. this.floorsEnabled = void 0 === e.floors || e.floors,
  18199. this.changingFloor = !1,
  18200. this.chunks = [],
  18201. this.panos = new A,
  18202. this.colliders = [],
  18203. this.routePanos = new A, //add
  18204. this.loadPanosPromise = null,
  18205. this.loadMeshTexturesPromise = null,
  18206. this.auxDataPromise = null,
  18207. this.meshTexturesLoaded = !1,
  18208. this.meshTextures = [],
  18209. this.tags = {},
  18210. this.tagsShown = !1,
  18211. this.shouldShowtags = !1,
  18212. this.has360Views = !1,
  18213. this.showingLabels = f.labels.enabled && t.player_options.labels,
  18214. this.supportedModes = {},
  18215. this.supportedModes[c.PANORAMA] = !0,
  18216. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  18217. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  18218. this.supportedModes[c.TRANSITIONING] = !0,
  18219. this.supportsTiles = this.configureTiling(),
  18220. // this.supportsVR = t.is_vr,
  18221. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  18222. this.mode = c.DOLLHOUSE,
  18223. this.size = null,
  18224. this.center = null,
  18225. this.boundingBox = new o.Box3,
  18226. this.currentFloor = null,
  18227. this.allFloorsVisible = !0,
  18228. this.projectedPano0 = null,
  18229. this.projectedPano1 = null,
  18230. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function (e, t) {
  18231. this.addFloor(new u(this, t, e.trim()))
  18232. }
  18233. .bind(this)),
  18234. this.waitQueue = [],
  18235. this.on("load", function (e) {
  18236. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function (e) {
  18237. return !e.isLoadedCallback()
  18238. }),
  18239. 0 === this.waitQueue.length && this.emit("waiting-done"))
  18240. }
  18241. .bind(this)),
  18242. this.setupCustomProperties()
  18243. this.hots = {};
  18244. }
  18245. function r() {
  18246. try {
  18247. var e = document.createElement("canvas")
  18248. , t = e.getContext("webgl");
  18249. t || (t = e.getContext("experimental-webgl"));
  18250. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  18251. return i
  18252. } catch (e) {
  18253. return 0
  18254. }
  18255. }
  18256. var o = e("three")
  18257. , a = e("../util/ajax")
  18258. , s = e("../util/ModelUrls")
  18259. , l = e("../objects/BoundingTextureSkybox")
  18260. , c = e("../enum/Viewmode")
  18261. , h = e("../enum/RenderOrder")
  18262. , u = (e("../enum/AlignmentType"),
  18263. e("../objects/Floor"))
  18264. , d = e("./FloorCollection")
  18265. , p = e("../objects/Chunk")
  18266. , f = (e("../objects/Room"),
  18267. e("../objects/Snapshot"),
  18268. e("../label/Label"),
  18269. e("../util/math"),
  18270. e("../settings"))
  18271. , ss = e("../shaders")
  18272. , g = e("../util/logger")
  18273. , m = e("../tag/tag")
  18274. , v = (e("../tag/tagManager"),
  18275. e("../objects/Panorama"))
  18276. , A = e("../util/PanoramaCollection")
  18277. , y = e("../loaders/ModelLoader")
  18278. , C = e("../loaders/ModelTextureLoader")
  18279. , I = e("../loaders/SweepDataLoader")
  18280. , E = e("../util/transitions")
  18281. , b = e("../util/common")
  18282. , es = e("../util/easing")
  18283. , lerp = e("../util/lerp")
  18284. , tex = e("../util/texture")
  18285. , w = e("./../util/browser")
  18286. , _ = e("./ImageCollection")
  18287. , T = e("./RoomCollection")
  18288. , x = e("./LabelCollection")
  18289. , S = e("./Chunks")
  18290. , M = e("./../util/showcase")
  18291. , R = e("../exception/BasicException")
  18292. , P = (e("../constants")
  18293. , e("events").EventEmitter)
  18294. //,Hot = e("hot")
  18295. , O = new g(i);
  18296. n.prototype = Object.create(o.Object3D.prototype),
  18297. b.extend(n, P),
  18298. n.prototype.setupCustomProperties = function () {
  18299. var e = f.modelAlpha;
  18300. Object.defineProperty(this, "alpha", {
  18301. get: function () {
  18302. return e
  18303. },
  18304. set: function (t) {
  18305. e = t,
  18306. this.chunks.forEach(function (t) {
  18307. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18308. })
  18309. }
  18310. })
  18311. }
  18312. ,
  18313. n.prototype.configureTiling = function () {
  18314. var e = r();
  18315. if (e < 2048)
  18316. return !1;
  18317. O.warn("Max cube texture size: " + e);
  18318. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18319. var i = f.tiling.tilingFlagNames[t];
  18320. if ("1" === w.valueFromHash(i, null))
  18321. return !0;
  18322. if ("0" === w.valueFromHash(i, null))
  18323. return !1
  18324. }
  18325. //--------------------------------------------许钟文-------------------------------------------
  18326. //return true;
  18327. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18328. //--------------------------------------------e n d -------------------------------------------
  18329. }
  18330. ,
  18331. n.prototype.toggleAlpha = function () {
  18332. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18333. }
  18334. ,
  18335. n.prototype.load = function (e) {
  18336. var t = function () {
  18337. return $.when(this.loadPanos(), this.loadMesh())
  18338. }
  18339. , i = this.urls.init().then(t.bind(this));
  18340. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18341. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18342. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18343. }
  18344. ,
  18345. n.prototype.loadMesh = function () {
  18346. function e(e) {
  18347. O.error(e),
  18348. n.reject("loading-failed")
  18349. }
  18350. function t(e, t) {
  18351. n.notify(e, t)
  18352. }
  18353. function i(e, t) {
  18354. if (0 === e.length) {
  18355. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18356. r.supportedModes[c.DOLLHOUSE] = !1,
  18357. r.supportedModes[c.FLOORPLAN] = !1;
  18358. var i = new p({
  18359. geometry: new o.PlaneBufferGeometry(5, 5, 1, 1)
  18360. });
  18361. i.material.visible = !1,
  18362. i.rotateX(-Math.PI / 2),
  18363. i.geometry.computeBoundingBox(),
  18364. e = [i]
  18365. }
  18366. e.forEach(function (e) {
  18367. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18368. r.addChunk(t, e)
  18369. }),
  18370. r.floors.sort(),
  18371. n.resolve(r)
  18372. }
  18373. var n = $.Deferred()
  18374. , r = this;
  18375. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18376. n.promise()
  18377. }
  18378. ,
  18379. n.prototype.loadMeshTextures = function () {
  18380. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function () {
  18381. this.meshTexturesLoaded = !0
  18382. }
  18383. .bind(this)),
  18384. this.loadTexturesPromise)
  18385. }
  18386. ,
  18387. /* n.prototype.loadtags = function() {//xzw改
  18388. var e = $.Deferred();
  18389. if (!f.tags.enabled)
  18390. return e.resolve();
  18391. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18392. t = "data/" + this.sid + "/tags.json"
  18393. return a.get(t, {
  18394. responseType: "json",
  18395. auth: this.isPublic ? null : f.authorizationHeader
  18396. }).done(function(t) {
  18397. var i = 0
  18398. , n = 0;
  18399. for (var r in t) {
  18400. var o = t[r];
  18401. o.enabled && (n++,
  18402. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18403. i++))
  18404. }
  18405. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18406. e.resolve()
  18407. }
  18408. .bind(this)).fail(function() {
  18409. O.warn("Getting tags failed, not displaying tags."),
  18410. e.resolve()
  18411. }),
  18412. e
  18413. } */
  18414. n.prototype.shineHots = function () { //xzw
  18415. E.trigger({
  18416. func: function (e) {
  18417. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18418. for (var i in this.hots) {
  18419. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18420. }
  18421. }.bind(this),
  18422. cycling: true,
  18423. duration: 3000,
  18424. //easing: "easeInOutQuad",
  18425. name: "hotShine"
  18426. })
  18427. },
  18428. /* n.prototype.loadOverlays = function(overlays){
  18429. var overlays = window.data2 && window.data2.overlays
  18430. overlays && overlays.forEach((info)=>{
  18431. new Overlay(info)
  18432. })
  18433. Overlay.load()
  18434. }
  18435. */
  18436. n.prototype.loadhots = function () {//xzw
  18437. initHot(this)
  18438. var r = $.Deferred();
  18439. var t = g_Prefix + "data/" + this.sid + "/data2.js" + '?' + randomTime().getTime();
  18440. return a.get(t, {
  18441. responseType: "json",
  18442. auth: this.isPublic ? null : f.authorizationHeader
  18443. }).done(function (e) {
  18444. window.data2 = e;
  18445. this.roomLabels = []
  18446. if (!e) {
  18447. console.error("data2 is null")
  18448. } else {
  18449. g_data2 = hotMatcher(e);
  18450. this.hotsCount = 0;
  18451. let create = () => {
  18452. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18453. if (e.hots) {
  18454. var sids = Object.keys(e.hots).sort((a, b) => { return e.hots[a].order - e.hots[b].order });
  18455. sids.forEach((sid) => {
  18456. e.hots[sid].sid = sid
  18457. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  18458. //e.hots[sid].styleImg = []
  18459. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot")
  18460. //}
  18461. })
  18462. }
  18463. if (e.overlays) {
  18464. e.overlays.forEach((info) => {
  18465. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  18466. new Hot(info, 'byOverlay')
  18467. })
  18468. }
  18469. Hot.createHotList();
  18470. Hot.startLoad()
  18471. if (DATA.roomLabels) {
  18472. DATA.roomLabels.forEach((data) => {
  18473. this.roomLabels.push(new RoomLabel(data))
  18474. })
  18475. }
  18476. }
  18477. if (player.currentPano) {
  18478. create()
  18479. } else {
  18480. let f = () => {
  18481. window.bus.removeEventListener('playerAndModelReady', f)
  18482. create()
  18483. }
  18484. window.bus.addEventListener('playerAndModelReady', f)
  18485. }
  18486. g_index = w.valueFromHash("m");
  18487. }
  18488. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18489. /* var dataJsPromise = $.Deferred();
  18490. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18491. a.get(dataJsUrl,{
  18492. responseType: "json",
  18493. auth: this.isPublic ? null : f.authorizationHeader
  18494. }).done(function(data) {
  18495. window.hotData = data;
  18496. this.createHotItem(data, this.hots);
  18497. for(let i in this.hots){//add
  18498. data[i] && this.hots[i].initStyleImg(data[i]);
  18499. }
  18500. dataJsPromise.resolve();
  18501. }.bind(this)).fail(function(){
  18502. console.log('Data.js is empty');
  18503. dataJsPromise.resolve();
  18504. }) */
  18505. r.resolve();
  18506. }.bind(this)).fail(function () {
  18507. console.log('没有热点');
  18508. r.resolve()
  18509. }),
  18510. r
  18511. }
  18512. ,
  18513. n.prototype.loadPanos = function () {
  18514. if (this.loadPanosPromise)
  18515. return this.loadPanosPromise;
  18516. var e = new I(this);
  18517. return this.loadPanosPromise = e.load().then(function (e) {
  18518. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function (e) {
  18519. if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled
  18520. else console.log(e.uuid)
  18521. }
  18522. .bind(this))),
  18523. this.panos.extend(e.map(function (e) {
  18524. return new v(this, e.uuid, e, this.supportsTiles)
  18525. }
  18526. .bind(this))),
  18527. this.panos.forEach(function (e) {
  18528. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function (t) {
  18529. var i = this.panos.get(t);
  18530. i && this.panos.setNeighbour(e, i, !0)
  18531. }
  18532. .bind(this)),
  18533. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18534. }
  18535. .bind(this)),
  18536. //add:
  18537. initRoutePanos(this);
  18538. //------
  18539. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18540. this.supportedModes[c.PANORAMA] = !1),
  18541. $.when(this)
  18542. }
  18543. .bind(this)),
  18544. this.loadPanosPromise
  18545. }
  18546. ,
  18547. n.prototype.loadHighlightReel = function () {//xzw
  18548. var e = $.Deferred()
  18549. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18550. , t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18551. return a.get(t, {
  18552. responseType: "json",
  18553. auth: this.isPublic ? null : f.authorizationHeader
  18554. }).done(function (t) {
  18555. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18556. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18557. e.resolve()
  18558. }
  18559. .bind(this)).fail(function () {
  18560. O.warn("Getting highlight reel failed, no highlights available"),
  18561. e.resolve()
  18562. }),
  18563. e
  18564. }
  18565. ,
  18566. n.prototype.waitForLoad = function (e, t) {
  18567. t() || (this.waitQueue.push({
  18568. object: e,
  18569. isLoadedCallback: t
  18570. }),
  18571. 1 === this.waitQueue.length && this.emit("waiting"))
  18572. }
  18573. ,
  18574. n.prototype.hide = function () {
  18575. this.floors.hide()
  18576. }
  18577. ,
  18578. n.prototype.show = function () {
  18579. this.floors.show()
  18580. }
  18581. ,
  18582. n.prototype.floorNames = function () {
  18583. return this.floors.names()
  18584. }
  18585. ,
  18586. n.prototype.warpDestFloors = function (e, t) {
  18587. if (!e || this.floors.length !== e.length)
  18588. return void this.toggleAllFloors(!0);
  18589. var i = e.findIndex(function (e) {
  18590. return e
  18591. }
  18592. .bind(this));
  18593. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18594. }
  18595. ,
  18596. n.prototype.setFloor = function (e, t, i) {
  18597. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18598. this.allFloorsVisible = !1,
  18599. this._setFloor(e, t, i)
  18600. }
  18601. ,
  18602. n.prototype.toggleAllFloors = function (e) {
  18603. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18604. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18605. this._setFloor(this.currentFloor)
  18606. }
  18607. ,
  18608. n.prototype._setFloor = function (e, t, i) {
  18609. t = t || this.mode,
  18610. this.emit("floor.changed", e, t, this.currentFloor),
  18611. this.currentFloor = e;
  18612. var n;
  18613. if (t === c.PANORAMA) {
  18614. if (this.show(),
  18615. this.shouldShowtags && this.tagsShown)
  18616. for (n in this.tags)
  18617. this.tags[n].show(f.showFloorDuration)
  18618. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function (e, t) {
  18619. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18620. }
  18621. .bind(this)),
  18622. this.shouldShowtags && this.tagsShown))
  18623. for (n in this.tags) {
  18624. var r = this.tags[n];
  18625. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18626. }
  18627. var o = this
  18628. , a = e;
  18629. E.start(function () { }, f.showFloorDelay, function () {
  18630. o.floors.forEach(function (e) {
  18631. e.chunks.forEach(function (t) {
  18632. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18633. })
  18634. })
  18635. }
  18636. .bind(this))
  18637. }
  18638. ,
  18639. n.prototype.toggleExplode = function () {
  18640. this.floors.toggleExplodeHorizontal()
  18641. }
  18642. ,
  18643. n.prototype.toggleExplodeUp = function () {
  18644. this.floors.toggleExplodeVertical()
  18645. }
  18646. ,
  18647. n.prototype.nextFloor = function (e) {
  18648. return this.floors.nextFloor(this.currentFloor, e)
  18649. }
  18650. ,
  18651. n.prototype.addFloor = function (e) {
  18652. this.floors.add(e)
  18653. }
  18654. ,
  18655. n.prototype.getFloorAtPoint = function (e) {
  18656. return this.floors.getFloorAtPoint(e)
  18657. }
  18658. ,
  18659. n.prototype.getTagBySid = function (e) {
  18660. return this.tags[e]
  18661. }
  18662. ,
  18663. n.prototype.addChunk = function (e, t) {
  18664. this.floors.getOrMakeFloor(e).addChunk(t),
  18665. this.chunks.push(t)
  18666. }
  18667. ,
  18668. n.prototype.setMode = function (e) {
  18669. if (!this.supportedModes[e])
  18670. throw new R("Mode not supported for this model: " + e);
  18671. this.mode = e;
  18672. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18673. this.chunks.forEach(function (t) {
  18674. t.setMode(e)
  18675. })
  18676. }
  18677. ,
  18678. n.prototype.build = function () {
  18679. this.heroLocations = this.images.getHeroLocations(this.panos);
  18680. var e = function () {
  18681. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18682. }
  18683. .bind(this)();
  18684. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function (e) {
  18685. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18686. }
  18687. .bind(this)) || e,
  18688. null === this.heroImage && O.warn("No hero image defined."),
  18689. this.currentFloor = this.floors.last(),
  18690. this.floors.build(),
  18691. this.colliders = this.floors.reduce(function (e, t) {
  18692. return e.concat(t.collider.children)
  18693. }, []),
  18694. this.panos.forEach(function (e) {
  18695. e.build1(),
  18696. e.on("enter", function () {
  18697. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18698. }
  18699. .bind(this))
  18700. }
  18701. .bind(this)),
  18702. this.panos.forEach(function (e) {
  18703. e.build2()
  18704. }),
  18705. this.floors.forEach(function (e) {
  18706. this.boundingBox.union(e.boundingBox)
  18707. }
  18708. .bind(this)),
  18709. this.size = this.boundingBox.size(),
  18710. this.center = this.boundingBox.center(),
  18711. this.floors.forEach(function (e) {
  18712. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18713. }
  18714. .bind(this)),
  18715. this.panos.populate_path_graph(),
  18716. this.skybox = new l(this.boundingBox),
  18717. this.skybox.matrixWorldNeedsUpdate = !0,
  18718. this.add(this.skybox);
  18719. setTimeout(function () {
  18720. //this.hotsCount && this.shineHots()
  18721. Hot.beginShineHot()
  18722. }
  18723. .bind(this), 1300)
  18724. //add-----
  18725. {
  18726. let maxCount = browser.isMobile() ? 200000 : 400000
  18727. let noVisiHots = this.hotGroup.children.filter(e => !e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18728. let visiHots = this.hotGroup.children.filter(e => e.info.visiblePanos)
  18729. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18730. if (c > maxCount) { //防止加载时间过长,分批计算
  18731. console.log('hot分批setVisiblePanos')
  18732. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18733. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18734. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18735. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur * noVisiHots.length))
  18736. if (noVisiHots.length) {
  18737. let i = 0
  18738. let hotVisiInterval = setInterval(() => {
  18739. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18740. i++;
  18741. if (i >= noVisiHots.length) {
  18742. clearInterval(hotVisiInterval)
  18743. }
  18744. }, dur)
  18745. }
  18746. }
  18747. }
  18748. //---------
  18749. // createGuideAni(this)
  18750. //addModelBack(this)
  18751. this.createFloorLogo()
  18752. return O.debug("Done building model"),
  18753. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18754. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18755. this.buildRooms(),
  18756. this.labels.associateWithRooms(this.rooms),
  18757. $.when(this)
  18758. }
  18759. ,
  18760. n.prototype.createFloorLogo = function () {
  18761. console.log('createFloorLogo')
  18762. if (this.floorLogos || !settings.floorlogoURL) return;
  18763. var url = settings.floorlogoURL
  18764. var map = tex.load(url);//可以追加done
  18765. this.floorLogos = [];
  18766. for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18767. var material = new o.MeshBasicMaterial({
  18768. opacity: 0,
  18769. map: map,
  18770. side: o.DoubleSide,
  18771. transparent: !0,
  18772. depthWrite: !1,
  18773. depthTest: false//改 在chunk\skybox外也可看到
  18774. });
  18775. var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material);
  18776. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18777. //logo.scale.set(s,s,s);
  18778. logo.position.set(0, -1.5, 0);
  18779. logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0)));
  18780. logo.renderOrder = 100;//cover the videoSkybox
  18781. //logo.layers.set(0)
  18782. this.add(logo);
  18783. this.floorLogos.push(logo);
  18784. }
  18785. this.floorLogos[1].visible = false;
  18786. }
  18787. n.prototype.adjustfloorLogoHeight = function (o) {
  18788. var h = player.currentPano.floorPosition.y + 0.01;
  18789. this.floorLogos[1].position.setY(h);
  18790. this.floorLogos[0].position.setY(h);
  18791. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18792. },
  18793. n.prototype.changefloorLogoOpa = function (o) {//改 i, opacity, time, delay
  18794. if (!this.floorLogos) return;
  18795. E.cancelById("flOpa_" + o.index);//先停止之前该logo的透明度变化
  18796. if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18797. if (!o.dur) {//立刻
  18798. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18799. this.floorLogos[o.index].material.opacity = o.opa;
  18800. } else {
  18801. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18802. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18803. o.delay || 0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_" + o.index)
  18804. }
  18805. },
  18806. n.prototype.updateFloorlogo = function () { //xzw add 更新地标的旋转
  18807. var lastQ, lastP;
  18808. var equals = function (v1, v2, min) {
  18809. return Math.abs(v1 - v2) < min
  18810. }
  18811. var isSame = function (now, last, k) {//如果和上次相同就不改变
  18812. if (!last) return false;
  18813. var R = k.sceneRenderer;
  18814. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18815. //暂时:
  18816. var min = 0.0008
  18817. var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min)
  18818. && (now.w != void 0 ? equals(now.w, last.w, min) : true)
  18819. return same;
  18820. }
  18821. return function (Q, k) {
  18822. if (!Q) return;
  18823. /* if(Config.ifFish && window.lowFPS){
  18824. this.fLCompute++;
  18825. if(R.AFPS < 38){
  18826. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18827. else if(k.flying && k.fLCompute%2 !=1) return;
  18828. k.fLCompute %= 4;
  18829. }else if(R.AFPS < 45){
  18830. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18831. else if(k.flying && k.fLCompute%2 !=1) return;
  18832. k.fLCompute %= 6;
  18833. }else{
  18834. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18835. //else if(k.flying && k.fLCompute%2 !=1) return;
  18836. k.fLCompute %= 2;
  18837. }
  18838. } */
  18839. var sameQ, sameP, quaternion, visible;
  18840. for (var i = 0; i < 2; i++) {
  18841. var logo = this.floorLogos[i];
  18842. if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue;
  18843. visible = true;
  18844. }
  18845. if (!visible) return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18846. var c = k.cameraControls.activeControl;
  18847. var sameQ = c ? (c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1)) : false;
  18848. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18849. for (var i = 0; i < 2; i++) {
  18850. var logo = this.floorLogos[i];
  18851. if (!sameQ) {
  18852. if (!quaternion) {
  18853. var a = new THREE.Vector3(0, 0, -1);
  18854. a.applyQuaternion(Q);
  18855. a.setY(0);
  18856. var _ = (new THREE.Matrix4).lookAt(a, new THREE.Vector3, new THREE.Vector3(0, 1, 0));
  18857. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18858. var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0)//计算得
  18859. quaternion.multiply(a);
  18860. }
  18861. logo.quaternion.copy(quaternion);
  18862. }
  18863. }
  18864. }
  18865. }()
  18866. n.prototype.loadLabels = function () {//xzw
  18867. this.labels = new x(this);
  18868. var e = $.Deferred();
  18869. //加载俯视图的标签 注释这个备注就会加载
  18870. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18871. window.DATA.showingLabels ? this.showingLabels = true : '';
  18872. if (!this.showingLabels)
  18873. return e.resolve();
  18874. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18875. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18876. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function () {
  18877. O.warn("Getting labels failed, not displaying labels."),
  18878. e.resolve()
  18879. }),
  18880. e
  18881. }
  18882. ,
  18883. n.prototype.buildRooms = function () {
  18884. this.rooms = new T(this),
  18885. this.rooms.createFromChunks(this.chunks),
  18886. this.rooms.calcRoomBoundaries()
  18887. }
  18888. ,
  18889. n.prototype.updateProjectedPanos = function () {
  18890. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18891. }
  18892. ,
  18893. n.prototype.setProjectedPanos = function (e, t, i) {
  18894. void 0 !== i && null !== i || (i = !0),
  18895. i = !!i,
  18896. this.projectedPano0 = e,
  18897. this.projectedPano1 = t,
  18898. this.skybox.material.setProjectedPanos(e, t, i),
  18899. this.chunks.forEach(function (n) {
  18900. n.materialInside.setProjectedPanos(e, t, i)
  18901. })
  18902. }
  18903. ,
  18904. n.prototype.setSide = function (e) {
  18905. this.floors.forEach(function (t) {
  18906. t.collider.material.side = e
  18907. })
  18908. }
  18909. ,
  18910. n.prototype.heroCount = function () {
  18911. return this.heroLocations ? this.heroLocations.length : 0
  18912. }
  18913. ,
  18914. n.prototype.getHeroDescriptorByIndex = function (e = []) {//改 因增加了二级目录
  18915. if (e[0] < 0)
  18916. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18917. null;
  18918. if (this.heroCount() < 1)
  18919. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18920. null;
  18921. var t = this.heroLocations[e[0]];
  18922. if (t.heroLocations && e[1] != void 0) {
  18923. t = t.heroLocations[e[1]];
  18924. }
  18925. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18926. null) : t
  18927. }
  18928. ,
  18929. n.prototype.findPanoramicHero = function () {
  18930. for (var e in this.heroLocations)
  18931. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18932. return this.heroLocations[e];
  18933. return null
  18934. }
  18935. ,
  18936. n.prototype.listImagePanos = function () {
  18937. var e = []
  18938. , t = this;
  18939. return this.images.forEach(function (i) {
  18940. if (i.metadata && i.metadata.scan_id) {
  18941. var n = t.panos.get(i.metadata.scan_id);
  18942. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18943. }
  18944. }),
  18945. e
  18946. }
  18947. ,
  18948. n.prototype.fadePanoMarkers = function (e, t) {
  18949. this.panos.fadeMarkerOpacity(e, t)
  18950. }
  18951. ,
  18952. n.prototype.setSweepVisibility = function (e) {
  18953. this.panos.forEach(function (t) {
  18954. t.marker && (t.marker.visible = e)
  18955. })
  18956. }
  18957. ,
  18958. n.prototype.outsideAllowed = function () {
  18959. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18960. }
  18961. ,
  18962. t.exports = n
  18963. }
  18964. ).call(this, "/js/model/Model.js")
  18965. }
  18966. , {
  18967. "../constants": 8,
  18968. "../enum/AlignmentType": 17,
  18969. "../enum/RenderOrder": 42,
  18970. "../enum/Viewmode": 51,
  18971. "../exception/BasicException": 55,
  18972. "../label/Label": 90,
  18973. "../loaders/ModelLoader": 105,
  18974. "../loaders/ModelTextureLoader": 106,
  18975. "../loaders/SweepDataLoader": 107,
  18976. "../tag/tag": 123,
  18977. "../tag/tagManager": 124,
  18978. "../objects/BoundingTextureSkybox": 143,
  18979. "../objects/Chunk": 144,
  18980. "../objects/Floor": 146,
  18981. "../objects/Panorama": 148,
  18982. "../objects/Room": 150,
  18983. "../objects/Snapshot": 153,
  18984. "../settings": 166,
  18985. "../shaders": 167,
  18986. "../util/ModelUrls": 177,
  18987. "../util/PanoramaCollection": 178,
  18988. "../util/ajax": 181,
  18989. "../util/common": 185,
  18990. "../util/easing": 186,
  18991. "../util/lerp": 188,
  18992. "../util/logger": 189,
  18993. "../util/math": 190,
  18994. "../util/texture": 194,
  18995. "../util/transitions": 195,
  18996. "./../util/browser": 182,
  18997. "./../util/showcase": 193,
  18998. "./Chunks": 135,
  18999. "./FloorCollection": 136,
  19000. "./ImageCollection": 137,
  19001. "./LabelCollection": 138,
  19002. "./RoomCollection": 141,
  19003. events: 202,
  19004. three: 217,
  19005. "hot": "hot"
  19006. }],
  19007. 140: [function (e, t, i) {
  19008. "use strict";
  19009. function n() {
  19010. this.modelMap = {},
  19011. this.activeModel = null,
  19012. this.modelCount = 0,
  19013. this.tileDownloader = null,
  19014. this.panoRenderer = null
  19015. }
  19016. var r = (e("three"),
  19017. e("../util/common"))
  19018. , o = e("../exception/BasicException")
  19019. , a = e("../enum/ModelManagerEvents")
  19020. , s = e("../enum/PanoRendererEvents")
  19021. , l = e("events").EventEmitter;
  19022. n.prototype.init = function (e, t, i) {
  19023. this.tileDownloader = e,
  19024. this.panoRenderer = t,
  19025. this.qualityManager = i,
  19026. this.bindEvents()
  19027. }
  19028. ,
  19029. n.prototype.bindEvents = function () {
  19030. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  19031. }
  19032. ,
  19033. n.prototype.onTileRendered = function (e, t, i, n) { }
  19034. ,
  19035. n.prototype.addModel = function (e) {
  19036. this.modelMap[e.sid] = e,
  19037. 0 === this.modelCount && this.activateModel(e.sid),
  19038. this.modelCount++,
  19039. this.emit(a.ModelAdded)
  19040. }
  19041. ,
  19042. n.prototype.getModel = function (e) {
  19043. return this.modelMap[e]
  19044. }
  19045. ,
  19046. n.prototype.activateModel = function (e) {
  19047. var t = this.modelMap[e];
  19048. if (!t)
  19049. throw new o("Tried to activate invalid model!");
  19050. var i = this.activeModel;
  19051. this.activeModel = t,
  19052. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  19053. this.tileDownloader.setUrls(t.urls),
  19054. t.panos.forEach(function (e) {
  19055. e.attachToPanoRenderer(this.panoRenderer),
  19056. e.tileDownloader = this.tileDownloader,
  19057. e.qualityManager = this.qualityManager
  19058. }
  19059. .bind(this)),
  19060. this.emit(a.ActiveModelChanged, {
  19061. oldModel: i,
  19062. model: t
  19063. })
  19064. }
  19065. ,
  19066. n.prototype.getActiveModel = function () {
  19067. return this.activeModel
  19068. }
  19069. ,
  19070. r.extend(n, l),
  19071. t.exports = n
  19072. }
  19073. , {
  19074. "../enum/ModelManagerEvents": 33,
  19075. "../enum/PanoRendererEvents": 35,
  19076. "../exception/BasicException": 55,
  19077. "../util/common": 185,
  19078. events: 202,
  19079. three: 217
  19080. }],
  19081. 141: [function (e, t, i) {
  19082. (function (i) {
  19083. "use strict";
  19084. function n() {
  19085. s.call(this)
  19086. }
  19087. var r = e("../objects/Room")
  19088. , o = (e("../settings"),
  19089. e("../util/logger"))
  19090. , a = (e("../util/transitions"),
  19091. e("../util/easing"),
  19092. e("../util/common"))
  19093. , s = e("../util/IndexedCollection")
  19094. , l = e("./Chunks");
  19095. new o(i);
  19096. a.inherit(n, s),
  19097. n.prototype.getIndex = function (e) {
  19098. return e.roomId
  19099. }
  19100. ,
  19101. n.prototype.calcRoomBoundaries = function () {
  19102. this.forEach(function (e) {
  19103. e.calcBoundaries()
  19104. })
  19105. }
  19106. ,
  19107. n.prototype.createFromChunks = function (e) {
  19108. var t = {
  19109. floorId: -1,
  19110. roomId: -1
  19111. }
  19112. , i = {};
  19113. e.forEach(function (e) {
  19114. l.parseIdsFromChunkName(e.name, t);
  19115. var o = i[t.roomId];
  19116. if (!o) {
  19117. var a = n.generateRoomId(t.floorId, t.roomId);
  19118. o = new r(t.floorId, a),
  19119. this.add(o),
  19120. i[t.roomId] = o
  19121. }
  19122. o.addChunk(e)
  19123. }
  19124. .bind(this)),
  19125. this.calcRoomBoundaries()
  19126. }
  19127. ,
  19128. n.generateRoomId = function (e, t) {
  19129. return e + "_" + t
  19130. }
  19131. ,
  19132. t.exports = n
  19133. }
  19134. ).call(this, "/js/model/RoomCollection.js")
  19135. }
  19136. , {
  19137. "../objects/Room": 150,
  19138. "../settings": 166,
  19139. "../util/IndexedCollection": 175,
  19140. "../util/common": 185,
  19141. "../util/easing": 186,
  19142. "../util/logger": 189,
  19143. "../util/transitions": 195,
  19144. "./Chunks": 135
  19145. }],
  19146. 142: [function (e, t, i) {
  19147. "use strict";
  19148. function n(e, t, i) {
  19149. e = e.clone().expandByScalar(0.01);//改
  19150. var n = e.size()
  19151. , o = new r.BoxGeometry(n.x, n.y, n.z);
  19152. o.boundingBox = e,
  19153. r.Mesh.call(this, o, t),
  19154. this.position.copy(e.center()),
  19155. this.frustumCulled = !1,
  19156. i && this.add(new r.WireframeHelper(this))
  19157. }
  19158. var r = e("three");
  19159. n.prototype = Object.create(r.Mesh.prototype),
  19160. n.prototype.constructor = n,
  19161. t.exports = n
  19162. }
  19163. , {
  19164. three: 217
  19165. }],
  19166. 143: [function (e, t, i) {
  19167. (function (i) {
  19168. "use strict";
  19169. function n(e) {
  19170. h.time("Computing a nice bounding cubemap");
  19171. var t = new a({
  19172. side: r.BackSide,
  19173. transparent: !0
  19174. });
  19175. t.uniforms.modelAlpha.value = 0,
  19176. t.uniforms.opacity.value = 1 - s.modelAlpha,
  19177. this.renderOrder = l.boundingSkybox,
  19178. o.call(this, e, t),
  19179. h.timeEnd("Computing a nice bounding cubemap")
  19180. }
  19181. var r = e("three")
  19182. , o = (e("../enum/Viewmode"),
  19183. e("../shaders"),
  19184. e("./BoundingMesh"))
  19185. , a = e("../materials/ModelTextureMaterial")
  19186. , s = e("../settings")
  19187. , l = e("../enum/RenderOrder")
  19188. , c = e("../util/logger")
  19189. , h = new c(i);
  19190. n.prototype = Object.create(o.prototype),
  19191. n.prototype.constructor = n,
  19192. t.exports = n
  19193. }
  19194. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  19195. }
  19196. , {
  19197. "../enum/RenderOrder": 42,
  19198. "../enum/Viewmode": 51,
  19199. "../materials/ModelTextureMaterial": 118,
  19200. "../settings": 166,
  19201. "../shaders": 167,
  19202. "../util/logger": 189,
  19203. "./BoundingMesh": 142,
  19204. three: 217
  19205. }],
  19206. 144: [function (e, t, i) {
  19207. "use strict";
  19208. function n(e) {
  19209. this.materialInside = new s({
  19210. side: r.DoubleSide
  19211. });
  19212. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  19213. this.materialOutside = new r.RawShaderMaterial({
  19214. fragmentShader: o.modelOutside.fragmentShader,
  19215. vertexShader: o.modelOutside.vertexShader,
  19216. uniforms: t,
  19217. side: r.FrontSide,
  19218. name: "chunkOut"
  19219. }),
  19220. r.Mesh.call(this, e.geometry, this.materialInside),
  19221. this.name = e.name || "",
  19222. this.textureName = e.textureName,
  19223. this.meshUrl = e.meshUrl
  19224. }
  19225. var r = e("three")
  19226. , o = e("../shaders")
  19227. , a = e("../enum/Viewmode")
  19228. , s = e("../materials/ModelTextureMaterial");
  19229. n.prototype = Object.create(r.Mesh.prototype),
  19230. n.prototype.setTextureMap = function (e) {
  19231. this.materialInside.uniforms.map.value = e,
  19232. this.materialOutside.uniforms.map.value = e
  19233. }
  19234. ,
  19235. n.prototype.setMode = function (e) {
  19236. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  19237. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  19238. t.transparent = this.material.transparent,
  19239. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  19240. this.material = t
  19241. }
  19242. ,
  19243. t.exports = n
  19244. }
  19245. , {
  19246. "../enum/Viewmode": 51,
  19247. "../materials/ModelTextureMaterial": 118,
  19248. "../shaders": 167,
  19249. three: 217
  19250. }],
  19251. 145: [function (e, t, i) {
  19252. "use strict";
  19253. function n(e) {
  19254. this.chunksize = e || 10,
  19255. this.chunks = {},
  19256. this.boundingBoxes = {},
  19257. this.children = [],
  19258. this.offset = new r.Vector3(0, .5, 0),
  19259. this.material = new r.MeshBasicMaterial({
  19260. color: 16777215 * Math.random(),
  19261. side: r.DoubleSide
  19262. })
  19263. }
  19264. var r = e("three");
  19265. e("../enum/Viewmode");
  19266. n.prototype.add = function (e) {
  19267. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  19268. m ? (t = m.position.array,
  19269. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  19270. n = e.faces);
  19271. var v = new r.Vector3;
  19272. if (i)
  19273. for (o = 0,
  19274. a = i.length; o < a; o += 3) {
  19275. var A = 3 * i[o]
  19276. , y = 3 * i[o + 1]
  19277. , C = 3 * i[o + 2];
  19278. s = (t[A] + t[y] + t[C]) / 3,
  19279. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  19280. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  19281. h = Math.floor(s / this.chunksize),
  19282. u = Math.floor(l / this.chunksize),
  19283. d = Math.floor(c / this.chunksize),
  19284. p = h + "." + u + "." + d,
  19285. p in this.chunks ? (g = this.chunks[p],
  19286. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19287. f = this.boundingBoxes[p] = new r.Box3),
  19288. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  19289. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  19290. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  19291. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  19292. }
  19293. else
  19294. for (o = 0,
  19295. a = t.length; o < a; o += 9)
  19296. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  19297. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  19298. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  19299. h = Math.floor(s / this.chunksize),
  19300. u = Math.floor(l / this.chunksize),
  19301. d = Math.floor(c / this.chunksize),
  19302. p = h + "." + u + "." + d,
  19303. p in this.chunks ? (g = this.chunks[p],
  19304. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19305. f = this.boundingBoxes[p] = new r.Box3),
  19306. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19307. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19308. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19309. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19310. }
  19311. ,
  19312. n.prototype.build = function () {
  19313. var e = new r.Object3D;
  19314. e.material = this.material;
  19315. for (var t in this.chunks) {
  19316. var i = this.chunks[t]
  19317. , n = new r.BufferGeometry;
  19318. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i), 3)),
  19319. n.boundingBox = this.boundingBoxes[t];
  19320. var o = new r.Mesh(n, this.material);
  19321. o.material.visible = !1,
  19322. e.add(o),
  19323. this.chunks[t] = []
  19324. }
  19325. return e
  19326. }
  19327. ,
  19328. t.exports = n
  19329. }
  19330. , {
  19331. "../enum/Viewmode": 51,
  19332. three: 217
  19333. }],
  19334. 146: [function (e, t, i) {
  19335. "use strict";
  19336. var r = e("three")
  19337. , o = e("../settings")
  19338. , a = e("../util/common")
  19339. , s = e("../util/lerp")
  19340. , l = e("./ChunkedCollider")
  19341. , c = e("../util/transitions")
  19342. , h = e("../util/easing")
  19343. , u = (e("../objects/Panorama"),
  19344. e("../enum/RenderOrder"))
  19345. , d = e("../localization/localize");
  19346. function n(e, t, i) {
  19347. r.Object3D.call(this),
  19348. this.model = e,
  19349. this.floorIndex = t,
  19350. this.lang = o.languageTag,
  19351. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19352. this.panos = [],
  19353. this.chunks = [],
  19354. this.colliderBuilder = new l(3),
  19355. this.collider = null,
  19356. this.center = null,
  19357. this.boundingBox = new r.Box3,
  19358. this.size = null,
  19359. this.hidden = !1,
  19360. this.conservativeBoundingBox = new r.Box3,
  19361. this.debugColor = 16777215 * Math.random(),
  19362. this.transition = null
  19363. }
  19364. n.prototype = Object.create(r.Object3D.prototype),
  19365. n.prototype.enter = function (e) {
  19366. this.model.setFloor(this, e)
  19367. }
  19368. ,
  19369. n.prototype.hide = function (e) {
  19370. if (!this.hidden || this.transition) {
  19371. this.chunks.forEach(function (e) {
  19372. e.material.transparent = !0
  19373. }),
  19374. c.cancel(this.transition);
  19375. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19376. , i = e ? 0 : o.hideFloorDelay / t;
  19377. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function () {
  19378. this.hidden = !0
  19379. }
  19380. .bind(this), i, h.easeInOutQuad)
  19381. }
  19382. }
  19383. ,
  19384. n.prototype.show = function (e) {
  19385. if (this.hidden || this.transition) {
  19386. this.hidden = !1,
  19387. c.cancel(this.transition);
  19388. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19389. , i = e ? 0 : o.showFloorDelay / t;
  19390. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function () {
  19391. this.hidden || this.chunks.forEach(function (e) {
  19392. e.material.transparent = !1
  19393. })
  19394. }
  19395. .bind(this), i, h.easeInOutQuad)
  19396. }
  19397. }
  19398. ,
  19399. n.prototype.toggle = function (e, t) {
  19400. e = void 0 === e ? this.hidden : e,
  19401. e ? this.show(t) : this.hide(t)
  19402. }
  19403. ,
  19404. n.prototype.containsPoint = function (e) {
  19405. return this.collider.children.some(function (t) {
  19406. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19407. t.geometry.boundingBox.containsPoint(e)
  19408. })
  19409. }
  19410. ,
  19411. n.prototype.distanceToPoint = function (e) {
  19412. var t = null
  19413. , i = 1 / 0;
  19414. return this.collider.children.forEach(function (n) {
  19415. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19416. var r = n.geometry.boundingBox.distanceToPoint(e);
  19417. (!t || i > r) && (i = r,
  19418. t = n)
  19419. }),
  19420. i
  19421. }
  19422. ,
  19423. n.prototype.addChunk = function (e) {
  19424. e.renderOrder = u.ghostFloor,
  19425. this.add(e),
  19426. this.chunks.push(e),
  19427. this.boundingBox.union(e.geometry.boundingBox),
  19428. this.size = this.boundingBox.size(),
  19429. this.colliderBuilder.add(e.geometry)
  19430. }
  19431. ,
  19432. n.prototype.addPano = function (e) {
  19433. this.panos.push(e),
  19434. this.add(e.skyboxMesh),
  19435. e.marker && this.add(e.marker);
  19436. if (e.neighbourUUIDs && e.neighbourUUIDs.length) {//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  19437. var t = new r.Vector3(1, 1, 1)
  19438. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19439. this.boundingBox.union(i)
  19440. }
  19441. }
  19442. ,
  19443. n.prototype.build = function () {
  19444. this.collider = this.colliderBuilder.build(!0),
  19445. this.add(this.collider),
  19446. this.center = this.boundingBox.center(),
  19447. this.conservativeBoundingBox.copy(this.boundingBox),
  19448. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function (e) {
  19449. return e.geometry.boundingBox.min.y
  19450. }), 5),
  19451. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function (e) {
  19452. return e.geometry.boundingBox.max.y
  19453. }), 5),
  19454. this.colliderBuilder = null
  19455. }
  19456. ,
  19457. n.prototype.toShortString = function () {
  19458. return a.nth(this.floorIndex + 1)
  19459. }
  19460. ,
  19461. n.prototype.toString = function () {
  19462. return this.name
  19463. }
  19464. ,
  19465. t.exports = n
  19466. }
  19467. , {
  19468. "../enum/RenderOrder": 42,
  19469. "../localization/localize": 108,
  19470. "./strings-cn-CN": 109,
  19471. "../objects/Panorama": 148,
  19472. "../settings": 166,
  19473. "../util/common": 185,
  19474. "../util/easing": 186,
  19475. "../util/lerp": 188,
  19476. "../util/transitions": 195,
  19477. "./ChunkedCollider": 145,
  19478. three: 217
  19479. }],
  19480. 147: [function (e, t, i) {
  19481. "use strict";
  19482. function n(e) {
  19483. this.player = e,
  19484. this.obj3d = null,
  19485. this.UP = new r.Vector3(0, 1, 0)
  19486. }
  19487. var r = e("three")
  19488. , o = e("../settings");
  19489. n.prototype.prefs = {
  19490. linewidth: 3,
  19491. height: .07,
  19492. opacity: .45,
  19493. endScale: .05
  19494. },
  19495. n.prototype.discard = function () {
  19496. if (this.obj3d) {
  19497. var e = this.obj3d.parent;
  19498. e && e.remove(this.obj3d)
  19499. }
  19500. this.obj3d = null
  19501. }
  19502. ,
  19503. n.prototype.draw = function () {
  19504. if (this.discard(),
  19505. o.showNeighbors) {
  19506. var e = this.player.currentPano.floor;
  19507. this.obj3d = new r.Object3D;
  19508. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19509. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19510. i.y += this.prefs.height;
  19511. var n = .1525
  19512. , a = .127
  19513. , s = .0127
  19514. , l = .1
  19515. , c = .19
  19516. , h = .2032
  19517. , u = .2286
  19518. , d = .255
  19519. , p = new r.Matrix4;
  19520. for (var f in t)
  19521. if (t[f]) {
  19522. var g = this.player.model.panos.get(f)
  19523. , m = (g.position.clone().sub(this.player.model.position),
  19524. g.position.clone().sub(g.floorPosition))
  19525. , v = g.floorPosition.clone().sub(this.player.model.position);
  19526. v.y += this.prefs.height;
  19527. var A = new r.Geometry;
  19528. A.vertices.push(new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0)),
  19529. A.vertices.push(new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0)),
  19530. p.identity().setPosition(m),
  19531. A.applyMatrix(p),
  19532. A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)),
  19533. A.vertices.push(new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0)),
  19534. p.lookAt(v, i, this.UP).setPosition(v),
  19535. A.applyMatrix(p),
  19536. A.vertices.push(v, i);
  19537. var y = new r.Line(A, new r.LineBasicMaterial({
  19538. color: g.debugColor.getHex(),
  19539. transparent: !0,
  19540. opacity: this.prefs.opacity,
  19541. depthWrite: !1,
  19542. name: "sLine" + f,
  19543. linewidth: this.prefs.linewidth
  19544. }));
  19545. this.obj3d.add(y)
  19546. }
  19547. e.add(this.obj3d)
  19548. }
  19549. }
  19550. ,
  19551. n.prototype.update = function () {
  19552. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19553. }
  19554. ,
  19555. t.exports = n
  19556. }
  19557. , {
  19558. "../settings": 166,
  19559. three: 217
  19560. }],
  19561. 148: [function (e, t, i) {
  19562. (function (i) {
  19563. "use strict";
  19564. function n(e, t, i, n) {
  19565. this.model = e,
  19566. this.id = t,
  19567. this.alignmentType = i.alignmentType || l.ALIGNED,
  19568. this.neighbourUUIDs = i.neighbours || null,
  19569. this.neighbourPanos = null,
  19570. this.floor = null,
  19571. this.floorIndex = i.floor,
  19572. this.failedLoadingAt = 0,
  19573. this.maxLoadRetries = 4,
  19574. this.origin = i.position.clone(),
  19575. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone(),
  19576. this.quaternion = i.quaternion.clone(),
  19577. this.skyboxMesh = new r.Mesh(E),
  19578. this.skyboxMesh.position.copy(this.position),
  19579. this.skyboxMesh.quaternion.copy(this.quaternion),
  19580. this.skyboxMesh.name = "skybox",
  19581. this.skyboxMesh.visible = !1,
  19582. this.skyboxMesh.updateMatrix(),
  19583. this.skyboxMesh.updateMatrixWorld(),
  19584. this.marker = null,
  19585. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19586. this.isAligned() && (this.marker = new r.Mesh(b, new r.MeshBasicMaterial({
  19587. map: w,
  19588. side: r.DoubleSide,
  19589. opacity: 0,
  19590. transparent: !0,
  19591. depthWrite: !1
  19592. })),
  19593. this.marker.visible = this.showFloorMarker,
  19594. this.marker.renderOrder = s.panoMarker,
  19595. this.marker.name = "marker",
  19596. this.marker.pano = this,
  19597. this.marker.layers.set(v.PANOMARKERS),
  19598. this.marker.updateMatrixWorld(),
  19599. a.colorMarkerOnLoad && this.on("load", function () {
  19600. this.marker.material.color.set(65280)
  19601. })),
  19602. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19603. this.floorPosition = i.puck ? i.puck.clone() : null,
  19604. this.tiled = n,
  19605. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19606. this.solidSkybox.flipY = !1,
  19607. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19608. this.solidSkybox.magFilter = r.LinearFilter,
  19609. this.solidSkybox.generateMipmaps = !1)),
  19610. this.zoomed = !1,
  19611. this.panoRenderer = null,
  19612. this.qualityManager = null,
  19613. this.tileDownloader = null,
  19614. this.tiledPanoRenderTarget = null,
  19615. this.minimumTiledPanoLoaded = !1,
  19616. this.highestPartialTileRenderOpCompleted = 0,
  19617. this.highestFullTileRenderOpCompleted = 0,
  19618. this.shouldRedrawOnBaseLoaded = !1,
  19619. this.lockUntilRenderingComplete = !1,
  19620. a.colorMarkerOnLoad && this.on("load", function () {
  19621. this.marker.material.color.set(65280)
  19622. });
  19623. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19624. var e = new r.TextureLoader;
  19625. e.setCrossOrigin(!0);
  19626. var g = e.load("static/images/texture.jpg");
  19627. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1, 0), new r.MeshLambertMaterial({
  19628. color: 16777215,
  19629. transparent: !0,
  19630. opacity: .75,
  19631. map: g
  19632. })),
  19633. this.vrMarker.boluoType = "vr",
  19634. this.vrMarker.position.z = 1,
  19635. this.vrMarker.enabled = !0,
  19636. this.vrMarker.visible = !1,
  19637. window.vrMarkers = window.vrMarkers || [],
  19638. window.vrMarkers.push(this.vrMarker),
  19639. this.marker && this.marker.add(this.vrMarker),
  19640. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255)),
  19641. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680)),
  19642. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280))),
  19643. this.adjustAngleEnable) {
  19644. var i = new r.Quaternion;
  19645. i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX),
  19646. this.skyboxMesh.quaternion.multiply(i);
  19647. var m = new r.Quaternion;
  19648. m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY),
  19649. this.skyboxMesh.quaternion.multiply(m);
  19650. var n = new r.Quaternion;
  19651. n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ),
  19652. this.skyboxMesh.quaternion.multiply(n),
  19653. this.skyboxMesh.updateMatrix(),
  19654. this.skyboxMesh.updateMatrixWorld(),
  19655. this.model.updateProjectedPanos()
  19656. }
  19657. /**************************************************************************************************************************************/
  19658. }
  19659. var r = e("three")
  19660. , o = e("../util/logger")
  19661. , a = e("../settings")
  19662. , s = (e("../enum/Viewmode"),
  19663. e("../enum/RenderOrder"))
  19664. , l = e("../enum/AlignmentType")
  19665. , c = (e("../util/common"),
  19666. e("../util/transitions"))
  19667. , h = e("../util/lerp")
  19668. , u = e("../util/ajax")
  19669. , d = e("../util/texture")
  19670. , p = e("../util/panorama")
  19671. , f = (e("../enum/TileDownloaderEvents"),
  19672. e("../enum/PanoramaEvents"))
  19673. , g = e("../enum/PanoRendererEvents")
  19674. , m = e("../enum/PanoSizeClass")
  19675. , v = e("../enum/RenderLayers")
  19676. , A = (e("../scene/SceneRenderer"),
  19677. e("../enum/GLCubeFaces"),
  19678. e("../exception/BasicException"))
  19679. , y = e("../tile/TileUtils")
  19680. , C = e("events").EventEmitter
  19681. , I = new o(i)
  19682. , E = new r.SphereBufferGeometry(.1)
  19683. , b = new r.PlaneBufferGeometry(.4, .4, 1, 1)
  19684. , w = d.load("static/images/marker-256x256.png");
  19685. n.prototype = Object.create(C.prototype),
  19686. n.prototype.enter = function () {
  19687. var e = null;
  19688. return function () {
  19689. this.setZoomed(!1),
  19690. this.emit("enter", {
  19691. oldPano: e,
  19692. newPano: this
  19693. }),
  19694. e = this
  19695. updateArrow(this)
  19696. }
  19697. }(),
  19698. n.prototype.exit = function () {
  19699. this.tiled ? (this.clearWaitDeferreds(),
  19700. this.minimumTiledPanoLoaded = !1,
  19701. this.tiledPanoRenderTarget = null,
  19702. this.setZoomed(!1),
  19703. this.panoRenderer.deactivateTiledPano(this),
  19704. this.highestPartialTileRenderOpCompleted = 0,
  19705. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19706. this.solidSkybox.loaded = !1,
  19707. this.solidSkybox.version = 0),
  19708. this.emit("exit")
  19709. }
  19710. ,
  19711. n.prototype.hoverOn = function (e) {
  19712. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19713. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19714. }
  19715. ,
  19716. n.prototype.hoverOff = function (e) {
  19717. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19718. }
  19719. ,
  19720. n.prototype.build1 = function () {
  19721. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19722. this.floor.addPano(this),
  19723. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19724. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19725. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19726. }
  19727. ,
  19728. n.prototype.build2 = function () {
  19729. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19730. this.height = this.position.distanceTo(this.floorPosition),
  19731. this.placeMarker()
  19732. }
  19733. ,
  19734. n.prototype.interpolateFloorPosition = function () {
  19735. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function (e) {
  19736. return !!e.floorPosition
  19737. }).sort(function (e, t) {
  19738. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19739. }
  19740. .bind(this))
  19741. , t = this.position.clone();
  19742. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19743. t
  19744. }
  19745. ,
  19746. n.prototype.raycastFloorPosition = function () {
  19747. I.warn("Performance warning: Raycasting to find floor position");
  19748. var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0))
  19749. , t = e.intersectObjects(this.model.colliders);
  19750. return t.length ? t[0].point : null
  19751. }
  19752. ,
  19753. n.prototype.raycastToFindFloor = function () {
  19754. var e = [new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1)];
  19755. return function () {
  19756. I.warn("Performance warning: Raycasting to find floor index");
  19757. for (var t = 0; t < e.length; t++) {
  19758. var i = new r.Raycaster(this.position.clone(), e[t].clone())
  19759. , n = i.intersectObjects(this.model.colliders);
  19760. if (n.length)
  19761. return n[0].object.parent.parent
  19762. }
  19763. return null
  19764. }
  19765. }(),
  19766. n.prototype.placeMarker = function () {
  19767. this.marker && (this.marker.position.copy(this.floorPosition),
  19768. this.marker.position.y += .05,
  19769. this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position)))
  19770. }
  19771. ,
  19772. n.prototype.translate = function (e) {
  19773. this.position.add(e),
  19774. this.floorPosition.add(e)
  19775. }
  19776. ,
  19777. n.prototype.findClosestMidtpointPanoTo = function (e) {
  19778. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19779. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19780. }
  19781. ,
  19782. n.prototype.attachToPanoRenderer = function (e) {
  19783. this.panoRenderer = e,
  19784. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19785. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19786. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19787. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19788. }
  19789. ;
  19790. var _ = {};
  19791. n.prototype.getWaitDeferred = function (e) {
  19792. var t = _[this.id];
  19793. t || (t = {},
  19794. _[this.id] = t);
  19795. var i = t[e];
  19796. return i || (i = {
  19797. deferred: $.Deferred(),
  19798. active: !1
  19799. },
  19800. t[e] = i),
  19801. i
  19802. }
  19803. ,
  19804. n.prototype.resetWaitDeferred = function (e) {
  19805. var t = this.getWaitDeferred(e);
  19806. t.active = !1,
  19807. t.deferred = $.Deferred()
  19808. }
  19809. ,
  19810. n.prototype.clearWaitDeferreds = function () {
  19811. var e = _[this.id];
  19812. e || (e = {},
  19813. _[this.id] = e);
  19814. for (var t in e)
  19815. if (e.hasOwnProperty(t)) {
  19816. var i = e[t];
  19817. i.active = !1,
  19818. i.deferred = $.Deferred()
  19819. }
  19820. }
  19821. ,
  19822. n.prototype.loadTiledPano = function () {
  19823. var e = (new r.Vector3,
  19824. [])
  19825. , t = [];
  19826. return function (i, n, r, o, a, s) {
  19827. null !== o && void 0 !== o || (o = !0),
  19828. null !== a && void 0 !== a || (a = !0);
  19829. var l = this.getWaitDeferred(i)
  19830. , c = l.deferred
  19831. , h = null
  19832. , u = null;
  19833. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19834. u = r.vFov)),
  19835. !this.isLoaded(i)) {
  19836. if (!l.active) {
  19837. if (l.active = !0,
  19838. r) {
  19839. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19840. e[this.id + ":" + i] = {
  19841. tileCount: 0,
  19842. targetTileCount: d
  19843. },
  19844. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19845. }
  19846. t[this.id] || (t[this.id] = !0,
  19847. this.on(f.LoadComplete, function (e, t) {
  19848. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19849. var i = this.getWaitDeferred(e).deferred;
  19850. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19851. this.resetWaitDeferred(e))
  19852. }
  19853. .bind(this)),
  19854. this.on(f.LoadFailed, function (e) {
  19855. var t = this.getWaitDeferred(e).deferred;
  19856. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19857. this.resetWaitDeferred(e))
  19858. }
  19859. .bind(this)),
  19860. this.on(f.TileLoaded, function (t, i, n) {
  19861. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19862. var r = this.getWaitDeferred(t).deferred;
  19863. if (r && "pending" === r.state()) {
  19864. r.notify(t, i, n);
  19865. var o = e[this.id + ":" + t];
  19866. o && (o.tileCount++,
  19867. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19868. r.resolve(t, n),
  19869. this.resetWaitDeferred(t)))
  19870. }
  19871. }
  19872. .bind(this)))
  19873. }
  19874. this.tileDownloader.clearForceQueue(),
  19875. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19876. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19877. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19878. }
  19879. return c.promise()
  19880. }
  19881. }(),
  19882. n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) {
  19883. if (e === this.id) {
  19884. var n = this.qualityManager.getPanoSize(m.BASE);
  19885. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19886. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19887. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19888. }
  19889. }
  19890. ,
  19891. n.prototype.onTileRendered = function (e, t, i, n) {
  19892. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19893. }
  19894. ,
  19895. n.prototype.onPanoRendered = function (e, t, i, n) {
  19896. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19897. this.updateSkyboxForZoomLevel(),
  19898. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19899. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19900. this.emit("load", t),
  19901. this.model.emit("load", this),
  19902. this.emit(f.LoadComplete, t, i))
  19903. }
  19904. ,
  19905. n.prototype.setZoomed = function (e) {
  19906. this.zoomed = e,
  19907. this.updateSkyboxForZoomLevel()
  19908. }
  19909. ,
  19910. n.prototype.ensureSkyboxReadyForRender = function () {
  19911. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19912. this.solidSkybox.loaded = !0)
  19913. }
  19914. ,
  19915. n.prototype.updateSkyboxForZoomLevel = function () {
  19916. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19917. }
  19918. ,
  19919. n.prototype.getSkyboxTexture = function () {
  19920. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19921. }
  19922. ,
  19923. n.prototype.onTileRenderFail = function (e, t, i) {
  19924. e === this.id && this.emit(f.LoadFailed, t)
  19925. }
  19926. ,
  19927. n.prototype.isLoaded = function (e) {
  19928. if (this.tiled) {
  19929. if (e && "string" == typeof e)
  19930. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19931. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19932. }
  19933. if (e && "number" == typeof e)
  19934. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19935. return !!this.solidSkybox.high || e in this.solidSkybox
  19936. }
  19937. ,
  19938. n.prototype.loadCube = function (e) {
  19939. if (this.isLoaded(e))
  19940. return I.info("Skipping load of pano, already loaded"),
  19941. $.when();
  19942. this.emit("loading", e),
  19943. this.model.emit("loading", this);
  19944. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19945. , i = t.filter(function (e) {
  19946. return !e
  19947. });
  19948. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19949. e = "high",
  19950. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19951. var n = 0
  19952. , r = [0, 1, 2, 3, 4, 5].map(function (e, i, n) {
  19953. return u.getImage(t[i])
  19954. }
  19955. .bind(this));
  19956. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function (t, i, n, r, o, a) {
  19957. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19958. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19959. this.solidSkybox.low = null),
  19960. this.solidSkybox.needsUpdate = !0,
  19961. this.emit("load", e),
  19962. this.model.emit("load", this),
  19963. this
  19964. }
  19965. .bind(this), function () {
  19966. I.error("Downloading cubemap for pano", this.id, "failed"),
  19967. this.failedLoadingAt = Date.now()
  19968. }
  19969. .bind(this), function () {
  19970. return $.when(++n, 6)
  19971. })
  19972. }
  19973. ,
  19974. n.raycastsSkipped = 0,
  19975. n.raycastsDone = 0,
  19976. n.prototype.findNeighourPanos = function () {
  19977. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19978. this.model.panos.forEach(function (e) {
  19979. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19980. var t = this.position.distanceTo(e.position);
  19981. if (t > a.panoramaNeighbourMaxDistance)
  19982. return this.model.panos.setNeighbour(this, e, !1),
  19983. void n.raycastsSkipped++;
  19984. var i = e.position.clone().sub(this.position).normalize()
  19985. , o = new r.Raycaster(this.position, i.clone(), 0, t)
  19986. , s = o.intersectObjects(this.model.colliders);
  19987. n.raycastsDone++,
  19988. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19989. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i, this.position, s[0].distance, 16711680)) : this.floor.model.add(new r.ArrowHelper(i, this.position, t, 16777215, 0, 0)))
  19990. }
  19991. }
  19992. .bind(this)),
  19993. this.model.panos.neighbourMap[this.id]
  19994. }
  19995. ,
  19996. n.prototype.worldPosition = function () {
  19997. return this.position
  19998. }
  19999. ,
  20000. n.prototype.addTextSprite = function (e, t) {
  20001. this.removeTextSprite();
  20002. var i = document.createElement("canvas")
  20003. , n = i.getContext("2d");
  20004. i.width = 256,
  20005. i.height = 256;
  20006. var o = "Arial"
  20007. , a = 60;
  20008. n.font = "bold " + a + "px " + o,
  20009. n.fillStyle = "white";
  20010. var s = n.measureText(e).width;
  20011. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  20012. var l = new r.Texture(i);
  20013. l.needsUpdate = !0;
  20014. var c = new r.SpriteMaterial({
  20015. map: l,
  20016. color: t || 16428055
  20017. });
  20018. this.text3d = new r.Sprite(c),
  20019. this.text3d.position.copy(this.skyboxMesh.position),
  20020. this.floor.add(this.text3d)
  20021. }
  20022. ,
  20023. n.prototype.removeTextSprite = function () {
  20024. this.text3d && (this.floor.remove(this.text3d),
  20025. this.text3d = null)
  20026. }
  20027. ,
  20028. n.prototype.isAligned = function () {
  20029. return this.alignmentType === l.ALIGNED
  20030. }
  20031. ,
  20032. n.filters = {
  20033. inDirection: function (e, t, i) {
  20034. return function (n) {
  20035. var r = n.position.clone().sub(e).normalize();
  20036. return r.dot(t) > i
  20037. }
  20038. },
  20039. inFloorDirection: function (e, t, i) {
  20040. return function (n) {
  20041. var r = n.floorPosition.clone().sub(e).normalize();
  20042. return r.dot(t) > i
  20043. }
  20044. },
  20045. inPanoDirection: function (e, t, i) {
  20046. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  20047. function (n) {
  20048. var r = n.floorPosition.clone().sub(e).normalize()
  20049. , o = n.position.clone().sub(e).normalize();
  20050. return r.dot(t) > i || o.dot(t) > i
  20051. }
  20052. },
  20053. atFloor: function (e) {
  20054. return function (t) {
  20055. return !e || t.floor === e
  20056. }
  20057. },
  20058. not: function (e) {
  20059. return function (t) {
  20060. return t !== e
  20061. }
  20062. },
  20063. notIn: function (e) {
  20064. return function (t) {
  20065. return e.indexOf(t) === -1
  20066. }
  20067. },
  20068. isLoaded: function () {
  20069. return function (e) {
  20070. return e.isLoaded()
  20071. }
  20072. },
  20073. isNotLoaded: function () {
  20074. return function (e) {
  20075. return !e.isLoaded()
  20076. }
  20077. },
  20078. isCloseEnoughTo: function (e, t) {
  20079. return function (i) {
  20080. return e.distanceTo(i.floorPosition) < t
  20081. }
  20082. },
  20083. hasMinimumHeightDifferenceTo: function (e, t) {
  20084. return function (i) {
  20085. return Math.abs(i.position.y - e.y) > t
  20086. }
  20087. },
  20088. isNotBehindNormal: function (e, t) {
  20089. var i = new r.Vector3;
  20090. return t = t.clone(),
  20091. function (n) {
  20092. var r = i.copy(n.position).sub(e).normalize();
  20093. return r.dot(t) > 0
  20094. }
  20095. },
  20096. isNeighbourPanoTo: function (e) {
  20097. return function (t) {
  20098. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  20099. }
  20100. },
  20101. isNeighbourOfNeighbourTo: function (e) {
  20102. return function (t) {
  20103. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) {
  20104. var n = e.model.panos.get(i);
  20105. return !!n && n.neighbourPanos[t.id]
  20106. })
  20107. }
  20108. },
  20109. isNotRecentlyFailed: function (e) {
  20110. return function (t) {
  20111. return Date.now() - t.failedLoadingAt > e
  20112. }
  20113. },
  20114. isOnVisibleFloor: function () {
  20115. return function (e) {
  20116. return !e.floor.hidden
  20117. }
  20118. },
  20119. isPanoAligned: function () {
  20120. return function (e) {
  20121. return e.isAligned()
  20122. }
  20123. }
  20124. },
  20125. n.sortFunctions = {
  20126. distanceToPoint: function (e) {
  20127. return function (t, i) {
  20128. return t.position.distanceTo(e) - i.position.distanceTo(e)
  20129. }
  20130. },
  20131. floorDistanceToPoint: function (e) {
  20132. return function (t, i) {
  20133. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  20134. }
  20135. },
  20136. choose: function (e) {
  20137. return function (t, i) {
  20138. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  20139. }
  20140. }
  20141. },
  20142. n.scoreFunctions = {
  20143. distance: function (e, t) {
  20144. return t = t || a.navigation.distanceFactor,
  20145. function (i) {
  20146. return e ? e.position.distanceTo(i.position) * t : 0
  20147. }
  20148. },
  20149. distanceSquared: function (e, t) {
  20150. return t = t || a.navigation.distanceFactor,
  20151. function (i) {
  20152. return e ? e.position.distanceToSquared(i.position) * t : 0
  20153. }
  20154. },
  20155. direction: function (e, t) {
  20156. return function (i) {
  20157. var n = i.position.clone().sub(e).normalize();
  20158. return n.dot(t) * a.navigation.directionFactor
  20159. }
  20160. },
  20161. angle: function (e, t) {
  20162. return function (i) {
  20163. var n = i.position.clone().sub(e).normalize();
  20164. return n.angleTo(t) * a.navigation.angleFactor
  20165. }
  20166. },
  20167. inFieldOfView: function (e, t) {
  20168. return function (i) {
  20169. var n = i.position.clone().sub(e).normalize();
  20170. return n.dot(t) > .75 ? 10 : -1
  20171. }
  20172. },
  20173. optionality: function (e) {
  20174. return function (t) {
  20175. var i = t.neighbourUUIDs.filter(function (t) {
  20176. return !(t in e.neighbourUUIDs) && t !== e.id
  20177. });
  20178. return i.length * a.navigation.optionalityFactor
  20179. }
  20180. },
  20181. penalizeHeightDifferenceUnder: function (e, t) {
  20182. return function (i) {
  20183. return e.y - i.position.y < t ? -20 : 0
  20184. }
  20185. }
  20186. },
  20187. t.exports = n
  20188. }
  20189. ).call(this, "/js/objects/Panorama.js")
  20190. }
  20191. , {
  20192. "../enum/AlignmentType": 17,
  20193. "../enum/GLCubeFaces": 25,
  20194. "../enum/PanoRendererEvents": 35,
  20195. "../enum/PanoSizeClass": 36,
  20196. "../enum/PanoramaEvents": 37,
  20197. "../enum/RenderLayers": 41,
  20198. "../enum/RenderOrder": 42,
  20199. "../enum/TileDownloaderEvents": 45,
  20200. "../enum/Viewmode": 51,
  20201. "../exception/BasicException": 55,
  20202. "../scene/SceneRenderer": 158,
  20203. "../settings": 166,
  20204. "../tile/TileUtils": 174,
  20205. "../util/ajax": 181,
  20206. "../util/common": 185,
  20207. "../util/lerp": 188,
  20208. "../util/logger": 189,
  20209. "../util/panorama": 191,
  20210. "../util/texture": 194,
  20211. "../util/transitions": 195,
  20212. events: 202,
  20213. three: 217
  20214. }],
  20215. 149: [function (e, t, i) {
  20216. "use strict";
  20217. function n(e) {
  20218. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  20219. t.map.value = d,
  20220. t.opacity.value = 0,
  20221. t.color.value.set(o.reticuleColor),
  20222. t.showMouseMarker = !window.DATA.hideMouseMarker;
  20223. r.Mesh.call(this, new r.PlaneBufferGeometry(.4, .4, 1, 1), new r.RawShaderMaterial({
  20224. side: r.DoubleSide,
  20225. depthWrite: !1,
  20226. depthTest: !1,
  20227. transparent: !0,
  20228. vertexShader: c.waypoint.vertexShader,
  20229. fragmentShader: c.waypoint.fragmentShader,
  20230. uniforms: t,
  20231. name: "waypoint",
  20232. opacity: 0,
  20233. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  20234. })),
  20235. this.layers.set(h.RETICULE),
  20236. this.renderOrder = u.reticule,
  20237. this.player = e,
  20238. this.direction = new r.Vector3,
  20239. this.hidden = !0,
  20240. this.mouseLastMoveTime = Date.now()
  20241. }
  20242. var r = e("three")
  20243. , o = e("../settings")
  20244. , a = e("../util/transitions")
  20245. , s = e("../util/texture")
  20246. , l = e("../util/lerp")
  20247. , c = e("../shaders")
  20248. , h = e("../enum/RenderLayers")
  20249. , u = e("../enum/RenderOrder")
  20250. , d = s.load("static/images/reticule-256x256.png");
  20251. n.prototype = Object.create(r.Mesh.prototype),
  20252. n.prototype.move = function (e, t, i) {
  20253. this.hidden = i,
  20254. this.mouseLastMoveTime = Date.now()
  20255. }
  20256. ,
  20257. n.prototype.hide = function () {
  20258. this.hidden || (this.hidden = !0,
  20259. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  20260. }
  20261. ,
  20262. n.prototype.show = function () {
  20263. this.hidden = !1,
  20264. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  20265. }
  20266. ,
  20267. n.prototype.update = function () {
  20268. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  20269. }
  20270. ,
  20271. n.prototype.updatePosition = function (e, t) {
  20272. if (!this.hidden) {
  20273. if (!t)
  20274. return this.hide();
  20275. var i = t.point
  20276. , n = e.distanceTo(i)
  20277. , r = 1 + .01 * n;
  20278. n < 1 && (r -= 1 - n),
  20279. this.show(),
  20280. this.scale.set(r, r, r),
  20281. this.direction = this.direction.multiplyScalar(.8),
  20282. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  20283. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  20284. this.lookAt(this.position.clone().add(this.direction))
  20285. }
  20286. }
  20287. ,
  20288. n.prototype.writeAstag = function () {
  20289. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  20290. , t = new Date;
  20291. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  20292. var i = {
  20293. enabled: !0,
  20294. version: "0",
  20295. created: t.toISOString(),
  20296. created_by: "APITest",
  20297. position: this.position.clone(),
  20298. stem: {
  20299. enabled: o.tags.pole.enabled,
  20300. direction: this.direction.multiplyScalar(o.tags.pole.height)
  20301. },
  20302. label: "tag " + this.tagCount,
  20303. description: "Description " + e,
  20304. floor: function (e) {
  20305. if (e.currentFloor) {
  20306. var t = e.floors.indexOf(e.currentFloor);
  20307. return t > -1 ? t : void 0
  20308. }
  20309. }(this.player.model),
  20310. type: "info",
  20311. metadata: {
  20312. preferred_camera: {
  20313. mode: this.player.mode
  20314. }
  20315. }
  20316. };
  20317. console.log("--------------------------"),
  20318. console.log(JSON.stringify(i));
  20319. var n = this.player.model.addtag(e, i).build();
  20320. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20321. n.visible || n.show(o.tags.startup.fadeInDuration))
  20322. }
  20323. ,
  20324. t.exports = n
  20325. }
  20326. , {
  20327. "../enum/RenderLayers": 41,
  20328. "../enum/RenderOrder": 42,
  20329. "../settings": 166,
  20330. "../shaders": 167,
  20331. "../util/lerp": 188,
  20332. "../util/texture": 194,
  20333. "../util/transitions": 195,
  20334. three: 217
  20335. }],
  20336. 150: [function (e, t, i) {
  20337. "use strict";
  20338. function n(e, t) {
  20339. this.chunks = [],
  20340. this.floorId = e,
  20341. this.roomId = t,
  20342. this.position = new r.Vector3
  20343. }
  20344. var r = e("three");
  20345. n.prototype.addChunk = function (e) {
  20346. this.chunks.push(e)
  20347. }
  20348. ,
  20349. n.prototype.calcBoundaries = function () {
  20350. for (var e = new r.Vector3, t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++) {
  20351. var s = this.chunks[a]
  20352. , l = s.geometry.attributes.position;
  20353. if (l)
  20354. for (var c = 0; c < l.array.length; c += 3)
  20355. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20356. t.add(e),
  20357. 0 === c ? (i.copy(e),
  20358. n.copy(e)) : (i.max(e),
  20359. n.min(e)),
  20360. o++
  20361. }
  20362. o > 0 ? (t.multiplyScalar(1 / o),
  20363. this.average = t) : this.average = null,
  20364. this.boundsMax = i,
  20365. this.boundsMin = n,
  20366. this.center = new r.Vector3,
  20367. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20368. }
  20369. ,
  20370. t.exports = n
  20371. }
  20372. , {
  20373. three: 217
  20374. }],
  20375. 151: [function (e, t, i) {
  20376. (function (i) {
  20377. "use strict";
  20378. function n(e, t, i) {
  20379. this.obj3d = null,
  20380. this.nodes = [],
  20381. this.colorHull = [],
  20382. this.shortPaths = {},
  20383. this.floorHull = null,
  20384. this.cameraHull = null,
  20385. this.floorPathDistance = 0,
  20386. this.floorCurvePoints = null,
  20387. this.floorCurveColors = null,
  20388. this.camCurvePoints = null,
  20389. this.warpDestHeroLoc = null,
  20390. this.warpDestPano = null,
  20391. this.warpPathPoints = null,
  20392. this.warpPathLengths = [0],
  20393. this.warpLength = 0,
  20394. this.closeWarpDistance = 4,
  20395. this.UP = A.UP.clone(),
  20396. this.longestStep = 0,
  20397. this.upcomingTransType = null,
  20398. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20399. this.prevNextDist = 0,
  20400. this.nextI = 0,
  20401. this.activeTransType = null,
  20402. this.lastTransType = null,
  20403. this.bunnyObj = null,
  20404. this.director = e,
  20405. this.player = t,
  20406. this.playerControls = i,
  20407. this.modelManager = t.modelManager,
  20408. this.updateModel(),
  20409. this.updateDefaultsFromModelData(),
  20410. this.bindEvents(),
  20411. this.warping = !1,
  20412. this.waitingToWarp = !1,
  20413. this.warpInterrupted = !1,
  20414. this.warpInterruptionBlackoutStyle = null,
  20415. this.warpInterruptionTravelTime = null
  20416. }
  20417. var r = e("three")
  20418. , o = e("../util/logger")
  20419. , a = e("../enum/Viewmode")
  20420. , s = e("../enum/RenderOrder")
  20421. , l = e("../enum/WarpStyle")
  20422. , c = e("../settings")
  20423. , h = e("../util/math")
  20424. , u = e("../util/lerp")
  20425. , d = e("../util/easing")
  20426. , p = e("../util/transitions")
  20427. , f = e("../objects/Snapshot")
  20428. , g = e("../effects")
  20429. , m = e("../shaders")
  20430. , v = (e("../gui/gui"),
  20431. e("../util/texture"))
  20432. , A = e("../enum/Vectors")
  20433. , y = (e("../model/ModelManager"),
  20434. new o(i))
  20435. , C = e("../enum/PlayerEvents")
  20436. , I = e("../enum/BlackoutStyle")
  20437. , E = e("../enum/ModelManagerEvents")
  20438. , b = e("../constants")
  20439. , w = {
  20440. path: v.loadBase64("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  20442. pathStart: 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")
  20443. };
  20444. n.prototype.setScene = function (e) {
  20445. this.createCpm(e),
  20446. this.createBunnyObj(e)
  20447. }
  20448. ,
  20449. n.prototype.updateModel = function () {
  20450. this.model = this.modelManager.getActiveModel()
  20451. }
  20452. ,
  20453. n.prototype.bindEvents = function () {
  20454. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20455. }
  20456. ,
  20457. n.prototype.updateDefaultsFromModelData = function () {
  20458. this.model.data
  20459. }
  20460. ,
  20461. n.prototype.pointPathDistance = function (e) {
  20462. for (var t = 0, i = 1; i < e.length; i += 1)
  20463. t += e[i - 1].distanceTo(e[i]);
  20464. return t
  20465. }
  20466. ,
  20467. n.prototype.pointPathLengths = function (e) {
  20468. for (var t = [0], i = 1; i < e.length; i += 1)
  20469. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20470. return t
  20471. }
  20472. ,
  20473. n.prototype.interpAlongPath = function (e, t, i) {
  20474. var n, o = new r.Vector3, a = t[t.length - 1];
  20475. if (i < 1) {
  20476. n = i * a;
  20477. for (var s = 1; s < t.length; s += 1)
  20478. if (t[s] > n) {
  20479. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20480. return o.copy(e[s]),
  20481. o.sub(e[s - 1]),
  20482. o.multiplyScalar(l),
  20483. o.add(e[s - 1]),
  20484. o
  20485. }
  20486. } else
  20487. o.copy(e[e.length - 1]);
  20488. return o
  20489. }
  20490. ,
  20491. n.prototype.pathHeight = function () {
  20492. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20493. }
  20494. ,
  20495. n.prototype.createBunnyObj = function (e) {
  20496. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20497. this.bunnyObj.visible = c.warp.showBunny),
  20498. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20499. e.add(this.bunnyObj)
  20500. }
  20501. ,
  20502. n.prototype.createCpm = function (e) {
  20503. if (!this.currentPanoMarker) {
  20504. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20505. let scale = 4000/(window.innerWidth + window.innerHeight )*window.devicePixelRatio //防止移动端看起来过小
  20506. console.error('scalescalescalescalescale!!!!!!!!!!!!!!!!!!!!!',scale)
  20507. t.scale.set(scale,scale,scale)
  20508. t.material.uniforms.opacity.value = 0,
  20509. this.currentPanoMarker = {
  20510. mesh: t,
  20511. placed: !1
  20512. }
  20513. }
  20514. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20515. this.placeCpm(),
  20516. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20517. }
  20518. ,
  20519. n.prototype.placeCpm = function () {
  20520. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20521. var e = this.player.currentPano.floor;
  20522. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20523. e.add(this.currentPanoMarker.mesh)),
  20524. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20525. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20526. this.currentPanoMarker.placed = !0
  20527. } else
  20528. this.popOutCpm()
  20529. }
  20530. ,
  20531. n.prototype.fadeInCpm = function (e) {
  20532. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20533. }
  20534. ,
  20535. n.prototype.fadeOutCpm = function (e) {
  20536. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20537. }
  20538. ,
  20539. n.prototype.popInCpm = function () {
  20540. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20541. }
  20542. ,
  20543. n.prototype.popOutCpm = function () {
  20544. this.fadeOutCpm(2)
  20545. }
  20546. ,
  20547. n.prototype.brushPrefs = {
  20548. linewidth: 7,
  20549. strokeWidth: 15,
  20550. cvSegments: 48,
  20551. paveStep: .1,
  20552. paveWidth: .2,
  20553. lookBlendDist: 3,
  20554. maxTurn: r.Math.degToRad(2)
  20555. },
  20556. n.prototype.panoPathDistance = function (e) {
  20557. var t = this.model.panos;
  20558. if (!e || e.length < 2)
  20559. return 0;
  20560. for (var i = [], n = 0; n < e.length; n += 1)
  20561. i.push(t.get(e[n]).floorPosition);
  20562. return this.pointPathDistance(i)
  20563. }
  20564. ,
  20565. n.prototype.loadTileTexture = function (e) {
  20566. var t = v.load(e, function (t) {
  20567. t.wrapS = r.RepeatWrapping,
  20568. t.wrapT = r.RepeatWrapping,
  20569. t.needsUpdate = !0,
  20570. y.debug('path texture "' + e + '" is ready')
  20571. }, function () {
  20572. y.error('path texture "' + e + '" failed')
  20573. });
  20574. return t.mapping = r.UVMapping,
  20575. t
  20576. }
  20577. ,
  20578. n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) {
  20579. var a = {
  20580. cameraMode: n,
  20581. position: e,
  20582. quaternion: t,
  20583. panoId: i,
  20584. orthoZoom: o,
  20585. floorVisibility: r,
  20586. thumbUrl: null,
  20587. name: null
  20588. };
  20589. return new f(a)
  20590. }
  20591. ,
  20592. n.prototype.buildWarpDestinationDescriptorFromHero = function (e) {
  20593. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20594. }
  20595. ,
  20596. n.prototype.setWarpDestination = function (e) {
  20597. this.warpDestHeroLoc = e
  20598. }
  20599. ,
  20600. n.prototype.setWarpDestinationByHeroIndex = function (e) {
  20601. var t = this.getHeroDescriptorByHeroIndex(e);
  20602. return null !== t && (this.setWarpDestination(t),
  20603. !0)
  20604. }
  20605. ,
  20606. n.prototype.setWarpDestinationByPano = function (e, t) {
  20607. var i = this.model.panos.get(e.id);
  20608. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20609. }
  20610. ,
  20611. n.prototype.setWarpDestinationByPanoId = function (e, t) {
  20612. var i = this.model.panos.get(e);
  20613. if (i) {
  20614. t = t || new r.Quaternion;
  20615. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20616. return this.setWarpDestination(n),
  20617. !0
  20618. }
  20619. return !1
  20620. }
  20621. ,
  20622. n.prototype.getHeroDescriptorByHeroIndex = function (e) {
  20623. var t = this.model.heroCount();
  20624. /* if (null !== this.warpDestHeroLoc && t < 2)
  20625. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20626. this.model.getHeroDescriptorByIndex(0); */
  20627. var i = this.model.getHeroDescriptorByIndex(e);
  20628. if (i) {
  20629. var n = i.isPano() ? i.panoId : i.cameraMode;
  20630. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20631. }
  20632. return i
  20633. }
  20634. ,
  20635. n.prototype.getHeroDescriptorByPano = function (e) {
  20636. var t = this.model.panos.get(e.id);
  20637. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20638. }
  20639. ,
  20640. n.prototype.getHeroDescriptorByPanoId = function (e) {
  20641. var t = this.getHeroIndexFromPanoId(e);
  20642. return this.getHeroDescriptorByHeroIndex(t)
  20643. }
  20644. ,
  20645. n.prototype.getHeroIndexFromPanoId = function (e) {
  20646. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20647. var i = this.model.heroLocations[t]
  20648. , n = this.getHeroId(i);
  20649. if (n && n === e)
  20650. return t
  20651. }
  20652. return -1
  20653. }
  20654. ,
  20655. n.prototype.getHeroPano = function (e) {
  20656. if (null === e)
  20657. return y.warn("getHeroPano(): no destination"),
  20658. null;
  20659. var t = this.getHeroId(e)
  20660. , i = this.model.panos.get(t);
  20661. return void 0 === i && (i = null,
  20662. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20663. i
  20664. }
  20665. ,
  20666. n.prototype.getHeroId = function (e) {
  20667. return e.panoId
  20668. }
  20669. ,
  20670. n.prototype.setWarpDestPano = function () {
  20671. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20672. this.warpDestPano
  20673. }
  20674. ,
  20675. n.prototype.brushToWarpPano = function (e, t) {
  20676. if (this.discardPathObject(),
  20677. !this.setWarpDestPano())
  20678. return !1;
  20679. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20680. !this.warpDestPano)
  20681. return y.info("No brush"),
  20682. !1;
  20683. if (!this.player.currentPano)
  20684. return y.debug("No current pano, visibility undefined"),
  20685. !1;
  20686. if (!this.warpDestPano)
  20687. return y.info("No wPano, visibility undefined"),
  20688. !1;
  20689. if (!this.warpDestPano.isAligned())
  20690. return y.debug("Cannot brush to unaligned pano"),
  20691. !1;
  20692. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20693. , n = !0;
  20694. if (this.player.currentPano.id === this.warpDestPano.id)
  20695. y.debug("Already at destination pano");
  20696. else {
  20697. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20698. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20699. this.obj3d = new r.Object3D,
  20700. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20701. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20702. e = t) : (this.setPathHulls(this.nodes),
  20703. this.setFloorCurves(),
  20704. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20705. this.player.currentPano.floor.add(this.obj3d);
  20706. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20707. , s = e === l.STD;
  20708. if (!n && (i || s)) {
  20709. if (o) {
  20710. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20711. this.obj3d.add(h)
  20712. }
  20713. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20714. this.obj3d.add(u)
  20715. }
  20716. this.appearSlow()
  20717. }
  20718. return this.upcomingTransType = e,
  20719. !n
  20720. }
  20721. ,
  20722. n.prototype.findShortestPath = function (e, t) {
  20723. if (!e || !t)
  20724. return null;
  20725. var i = c.warp.walkExtraPanosDistance
  20726. , n = e.id + ":" + t.id + ":" + i;
  20727. if (this.shortPaths.hasOwnProperty(n))
  20728. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20729. var r = t.id + ":" + e.id + ":" + i;
  20730. if (this.shortPaths.hasOwnProperty(r))
  20731. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20732. var o = this.model.panos.aStarSearch(e, t);
  20733. return this.model.panos.includeNodesNearPath(o, i),
  20734. this.shortPaths[n] = o ? o.slice() : null,
  20735. o
  20736. }
  20737. ,
  20738. n.prototype.makePathHulls = function (e) {
  20739. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20740. t = u.get(e[0]),
  20741. r = t.floor.floorIndex;
  20742. for (var d = 0; d < e.length; d += 1)
  20743. t = u.get(e[d]),
  20744. i = t.floorPosition.clone().sub(this.model.position),
  20745. i.y += this.pathHeight(),
  20746. s.push(i),
  20747. l.push(t.position.clone()),
  20748. n = t.floor.floorIndex,
  20749. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20750. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20751. o > a && (a = o));
  20752. return a > this.longestStep && (this.longestStep = a,
  20753. y.debug("path contains " + a + " meter segment")),
  20754. {
  20755. floor: s,
  20756. camera: l,
  20757. color: h
  20758. }
  20759. }
  20760. ,
  20761. n.prototype.makeFloorCurves = function (e, t, i) {
  20762. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20763. , o = this.pointPathDistance(e) - 2 * n
  20764. , s = e.slice(0)
  20765. , l = s[1].clone().sub(s[0]);
  20766. l.y = 0,
  20767. l.normalize().multiplyScalar(n),
  20768. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20769. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20770. l.y = 0,
  20771. l.normalize().multiplyScalar(n),
  20772. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20773. var h = new r.CatmullRomCurve3(s)
  20774. , u = Math.floor(o / i);
  20775. u = 4 * Math.floor(u / 4),
  20776. u = Math.max(4, u);
  20777. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20778. f = 0,
  20779. d = g[A].distanceTo(e[0]);
  20780. for (var y = 1; y < e.length; y += 1)
  20781. v.copy(g[A]).sub(e[y]),
  20782. v.y *= 4,
  20783. p = v.length(),
  20784. p < d && (f = y);
  20785. m.push(t[f])
  20786. }
  20787. return {
  20788. distance: o,
  20789. points: g,
  20790. colors: m
  20791. }
  20792. }
  20793. ,
  20794. n.prototype.makeCameraCurvePoints = function (e, t) {
  20795. var i = this.pointPathDistance(e)
  20796. , n = new r.CatmullRomCurve3(e);
  20797. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20798. }
  20799. ,
  20800. n.prototype.makeCameraCurveTangents = function (e, t) {
  20801. var i = this.pointPathDistance(e)
  20802. , n = new r.CatmullRomCurve3(e)
  20803. , o = Math.max(2, Math.floor(i / t));
  20804. o || (o = 5);
  20805. for (var a = [], s = 0; s <= o; s++)
  20806. a.push(n.getTangentAt(s / o));
  20807. return a
  20808. }
  20809. ,
  20810. n.prototype.setPathHulls = function (e) {
  20811. var t = this.makePathHulls(e);
  20812. this.floorHull = t.floor,
  20813. this.cameraHull = t.camera,
  20814. this.colorHull = t.color
  20815. }
  20816. ,
  20817. n.prototype.setFloorCurves = function () {
  20818. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20819. this.floorPathDistance = e.distance,
  20820. this.floorCurvePoints = e.points,
  20821. this.floorCurveColors = e.colors
  20822. }
  20823. ,
  20824. n.prototype.setCameraCurvePoints = function () {
  20825. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20826. }
  20827. ,
  20828. n.prototype.chooseWarpPath = function (e) {
  20829. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20830. if (this.player.currentPano === this.warpDestPano || !e)
  20831. return this.warpPathPoints = null,
  20832. this.warpLength = 0,
  20833. !1;
  20834. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20835. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20836. t = this.warpDestPano.position.clone().sub(o.position),
  20837. i = t.clone().negate(),
  20838. t.multiplyScalar(.15).add(o.position),
  20839. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20840. t.y = o.position.y,
  20841. i.y = this.warpDestPano.position.y,
  20842. n = new r.CubicBezierCurve3(o.position.clone(), t, i, this.warpDestPano.position.clone()),
  20843. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20844. this.setCameraCurvePoints(),
  20845. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20846. this.warpLength = 0,
  20847. this.warpPathLengths = [0];
  20848. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20849. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20850. var p = s.length();
  20851. s.y *= c.warp.climbEffort;
  20852. var f = s.length() / p;
  20853. if (d > 1) {
  20854. s.setY(0).normalize(),
  20855. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20856. var g = Math.min(1, s.dot(l))
  20857. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20858. f = Math.max(m, f)
  20859. }
  20860. this.warpLength += p * f,
  20861. this.warpPathLengths[d] = this.warpLength
  20862. }
  20863. return !0
  20864. }
  20865. ,
  20866. n.prototype.drawPathRibbon = function (e, t) {
  20867. this.bunnyObj.visible = c.warp.showBunny;
  20868. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20869. h.copy(e[u]),
  20870. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20871. h.normalize(),
  20872. n.crossVectors(h, A.UP),
  20873. n.multiplyScalar(i);
  20874. var d = (new r.Vector3).copy(e[u]).add(o);
  20875. d.sub(n),
  20876. l.vertices.push(d),
  20877. d = (new r.Vector3).copy(e[u]).add(o),
  20878. d.add(n),
  20879. l.vertices.push(d)
  20880. }
  20881. var p, f = 0;
  20882. for (u = 0; u < e.length - 1; u += 1) {
  20883. var g = 2 * u
  20884. , v = f;
  20885. f += e[u + 1].distanceTo(e[u]);
  20886. var y = f
  20887. , C = t[u]
  20888. , I = t[u + 1];
  20889. p = new r.Face3(g, g + 1, g + 2),
  20890. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20891. l.faces.push(p),
  20892. l.faceVertexUvs[0].push([new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y)]),
  20893. p = new r.Face3(g + 2, g + 1, g + 3),
  20894. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20895. l.faces.push(p),
  20896. l.faceVertexUvs[0].push([new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y)])
  20897. }
  20898. l.computeFaceNormals(),
  20899. l.computeVertexNormals();
  20900. var E, b;
  20901. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20902. b.map.value = w.path,
  20903. b.opacity.value = 0,
  20904. b.color.value.set(c.path.color),
  20905. E = new r.RawShaderMaterial({
  20906. side: r.DoubleSide,
  20907. depthWrite: !1,
  20908. transparent: !0,
  20909. vertexShader: m.ribbon.vertexShader,
  20910. fragmentShader: m.ribbon.fragmentShader,
  20911. uniforms: b,
  20912. name: "ribbonT",
  20913. opacity: 0
  20914. })) : E = new r.MeshBasicMaterial({
  20915. color: 16777215,
  20916. side: r.DoubleSide,
  20917. name: "ribbonOut",
  20918. vertexColors: r.VertexColors
  20919. });
  20920. var _ = new r.Mesh(l, E);
  20921. return _.name = "ribbon",
  20922. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20923. _
  20924. }
  20925. ,
  20926. n.prototype.drawPathPavement = function (e) {
  20927. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20928. s.copy(e[l]),
  20929. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20930. s.normalize(),
  20931. n.crossVectors(s, A.UP),
  20932. n.multiplyScalar(this.brushPrefs.paveWidth),
  20933. t = (new r.Vector3).copy(e[l]),
  20934. t.sub(n),
  20935. o.vertices.push(t),
  20936. o.vertices.push((new r.Vector3).copy(e[l])),
  20937. t = (new r.Vector3).copy(e[l]),
  20938. t.add(n),
  20939. o.vertices.push(t);
  20940. var h, u, d;
  20941. for (l = 0; l < e.length - 1; l += 1)
  20942. h = 3 * l + 1,
  20943. u = l * i,
  20944. d = u + i,
  20945. o.faces.push(new r.Face3(h - 1, h, h + 3)),
  20946. o.faceVertexUvs[0].push([new r.Vector2(0, u), new r.Vector2(.5, u), new r.Vector2(.5, d)]),
  20947. o.faces.push(new r.Face3(h + 3, h + 2, h - 1)),
  20948. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(0, d), new r.Vector2(0, u)]),
  20949. o.faces.push(new r.Face3(h + 3, h, h + 1)),
  20950. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(.5, u), new r.Vector2(1, u)]),
  20951. o.faces.push(new r.Face3(h + 3, h + 1, h + 4)),
  20952. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(1, u), new r.Vector2(1, d)]);
  20953. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20954. color: c.path.color,
  20955. side: r.DoubleSide,
  20956. transparent: !0,
  20957. depthWrite: !1,
  20958. opacity: 0,
  20959. name: "paveT",
  20960. map: w.path
  20961. }) : new r.MeshBasicMaterial({
  20962. color: c.path.color,
  20963. side: r.DoubleSide,
  20964. transparent: !0,
  20965. depthWrite: !1,
  20966. opacity: 1,
  20967. name: "paveO",
  20968. map: w.path
  20969. });
  20970. return new r.Mesh(o, p)
  20971. }
  20972. ,
  20973. n.prototype.hintPrefs = {
  20974. rad: .18,
  20975. width: .0125,
  20976. depth: .0625,
  20977. setBack: -.04,
  20978. markRad: .25,
  20979. markInnerRad: .16
  20980. },
  20981. n.prototype.makeWaypointObj = function (e, t) {
  20982. var i = new r.Geometry
  20983. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20984. , o = this.pathHeight();
  20985. i.vertices.push(new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n)),
  20986. i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)),
  20987. i.faceVertexUvs[0].push([new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1)]),
  20988. i.faceVertexUvs[0].push([new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0)]);
  20989. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20990. s.map.value = e,
  20991. s.opacity.value = 0,
  20992. s.color.value.set(c.path.color);
  20993. var l = {
  20994. side: r.DoubleSide,
  20995. depthWrite: !1,
  20996. transparent: !0,
  20997. vertexShader: m.waypoint.vertexShader,
  20998. fragmentShader: m.waypoint.fragmentShader,
  20999. uniforms: s,
  21000. name: "waypoint",
  21001. opacity: 0
  21002. };
  21003. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  21004. l.name = "wayPtOut");
  21005. var h = new r.RawShaderMaterial(l)
  21006. , u = new r.Mesh(i, h);
  21007. return u.name = t,
  21008. u
  21009. }
  21010. ,
  21011. n.prototype.makeStartMarker = function (e, t) {
  21012. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  21013. i.y = 0,
  21014. i.normalize();
  21015. var n = Math.acos(i.x)
  21016. , o = this.makeWaypointObj(w.pathStart, "Start");
  21017. return o.rotateOnAxis(new r.Vector3(0, 1, 0), n),
  21018. o.position.copy(e),
  21019. o
  21020. }
  21021. ,
  21022. n.prototype.makeEndMarker = function (e) {
  21023. var t = this.makeWaypointObj(w.pathEnd, "End")
  21024. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  21025. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  21026. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  21027. t.position.copy(e),
  21028. t
  21029. }
  21030. ,
  21031. n.prototype.pathClean = function (e) {
  21032. if (e) {
  21033. for (var t in e.children)
  21034. this.pathClean(e.children[t]);
  21035. e.geometry && e.geometry.dispose(),
  21036. e.material && e.material.dispose()
  21037. }
  21038. }
  21039. ,
  21040. n.prototype.discardPathObject = function () {
  21041. if (this.obj3d) {
  21042. var e = this.obj3d.parent;
  21043. e && e.remove(this.obj3d),
  21044. this.pathClean(this.obj3d)
  21045. }
  21046. this.obj3d = null,
  21047. this.popInCpm()
  21048. }
  21049. ,
  21050. n.prototype.discardSlow = function () {
  21051. if (this.obj3d) {
  21052. if (this.player.mode !== a.PANORAMA)
  21053. return void this.discardPathObject();
  21054. for (var e, t = this, i = 0, n = function () {
  21055. this.discardPathObject()
  21056. }
  21057. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  21058. e = t.obj3d.children[r],
  21059. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  21060. i += 1,
  21061. n = null);
  21062. 0 === i && this.discardPathObject(),
  21063. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  21064. }
  21065. }
  21066. ,
  21067. n.prototype.appearSlow = function () {
  21068. var e, t = this;
  21069. this.fadeOutCpm(c.path.fadeInTime);
  21070. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  21071. e = t.obj3d.children[n],
  21072. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  21073. }
  21074. ,
  21075. n.prototype.update = function () {
  21076. this.obj3d && this.obj3d.updateMatrixWorld()
  21077. }
  21078. ,
  21079. n.prototype.calcBurnsAmount = function (e) {//计算导览点旋转角
  21080. var t = r.Math.degToRad(c.warp.burnsAngle);
  21081. if (this.player.mode === a.PANORAMA) {
  21082. var i = this.burnsDir * t;
  21083. if (this.upcomingTransType === l.BLACK)
  21084. return i;
  21085. var n = e;
  21086. if (null === n)
  21087. return y.warn("Transition request for non-highlight"),
  21088. i;
  21089. var o = this.getHeroDescriptorByHeroIndex(n);
  21090. if (null === o)
  21091. return i;
  21092. if (!o.isPano())
  21093. return i;
  21094. var s = this.getHeroPano(o)
  21095. , h = this.playerControls.cameras[a.PANORAMA]
  21096. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  21097. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  21098. , p = function (e) {
  21099. var i = Math.acos(Math.min(1, e.dot(u)))
  21100. , n = (new r.Vector3).crossVectors(u, e);
  21101. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  21102. };
  21103. if (s === this.player.currentPano)
  21104. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  21105. var f = this.findShortestPath(this.player.currentPano, s);
  21106. if (void 0 === f || null === f || f.length < 1)
  21107. return y.debug("Empty path ahead..."),
  21108. i;
  21109. var g = this.makePathHulls(f)
  21110. , m = new r.CatmullRomCurve3(g.camera)
  21111. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  21112. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  21113. }
  21114. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  21115. }
  21116. ,
  21117. n.prototype.waitNextStep = function (e, t, time) {//xzw 改时间
  21118. var i = (time == void 0) ? c.warp.tourStepDelay : time;
  21119. i == void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  21120. var n = new r.Euler
  21121. , o = new r.Vector3;
  21122. y.debug("Starting wait: " + (void 0 !== t));
  21123. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  21124. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  21125. , h = function () {
  21126. this.endWarpState(),
  21127. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  21128. t && t()
  21129. }
  21130. .bind(this)
  21131. , u = function (e, t) {
  21132. if (this.warpInterrupted)
  21133. return h(),
  21134. !0;
  21135. var r = t || 1e3 / 60;
  21136. if (c.warp.doBurns && !currentLocation.dontRot)
  21137. if (this.player.mode === a.PANORAMA) {
  21138. var l = this.playerControls.cameras[a.PANORAMA];
  21139. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  21140. var u = i == 0 ? s : r * s / i;
  21141. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  21142. n.y += u,
  21143. o.set(0, 0, -1),
  21144. o.applyEuler(n),
  21145. o.add(l.position),
  21146. l.controls.lookAt(o),
  21147. l.controls.lookVector.copy(o)
  21148. , l.lookAt(o)
  21149. } else
  21150. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  21151. }
  21152. .bind(this);
  21153. this.startWarpState(),
  21154. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  21155. }
  21156. ,
  21157. n.prototype.warpToNonPano = function (e) {
  21158. if (this.discardPathObject(),
  21159. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  21160. var t = function () {
  21161. e && e()
  21162. }
  21163. .bind(this);
  21164. this.player.flyToNewMode({
  21165. mode: this.warpDestHeroLoc.cameraMode,
  21166. duration: c.warp.outsideTime,
  21167. warpDest: this.warpDestHeroLoc,
  21168. callback: t,
  21169. force: !0
  21170. })
  21171. } else
  21172. y.warn("no warp destination!!!"),
  21173. e && e()
  21174. }
  21175. ,
  21176. n.prototype._resetWarpShaderParams = function (e) {//
  21177. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  21178. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  21179. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  21180. delete e.material.defines.newBlack;
  21181. e.material.needsUpdate = true
  21182. } */
  21183. }
  21184. ,
  21185. n.prototype._clearWarpShading = function () {
  21186. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  21187. this._resetWarpShaderParams(e[t]),
  21188. e[t].visible = !0;
  21189. this._resetWarpShaderParams(this.model.skybox)
  21190. }
  21191. ,
  21192. n.prototype._warpStopFlying = function () {
  21193. this.activeTransType = null,
  21194. this.placeCpm()
  21195. }
  21196. ,
  21197. n.prototype._wrapupTravelOnlyBits = function () {
  21198. this._warpStopFlying(),
  21199. this.warpPathPoints && (this.player.currentPano.exit(),
  21200. this.warpDestPano.enter(),
  21201. this.player.currentPano = this.warpDestPano),
  21202. this.player.spider.draw(),
  21203. this.placeCpm()
  21204. }
  21205. ,
  21206. n.prototype._wrapupTravel = function (e) {
  21207. this._wrapupTravelOnlyBits(),
  21208. this.warpCameraAim(e)
  21209. }
  21210. ,
  21211. n.prototype._wrapupWarpShading = function (e) {
  21212. this._clearWarpShading(),
  21213. this._wrapupTravel(e)
  21214. }
  21215. ,
  21216. n.prototype.wrapupWarpShadingOnly = function (e, t) {
  21217. t !== I.END && this._clearWarpShading(),
  21218. this._wrapupTravelOnlyBits(),
  21219. this.upcomingTransType = null,
  21220. e && e()
  21221. }
  21222. ,
  21223. n.prototype._warpCameraAim = function (e, t) {//到每个片段终点时转向终点朝向。
  21224. var i = this.warpDestHeroLoc.quaternion
  21225. , n = this.playerControls.cameras[a.PANORAMA]
  21226. , o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize()
  21227. , s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize()
  21228. , l = s.dot(o)
  21229. , u = r.Math.radToDeg(Math.acos(l))
  21230. , f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  21231. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  21232. , m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder);
  21233. m.y = h.constrainedTurn(m.y),
  21234. this.burnsDir = Math.sign(m.y);
  21235. var v = new r.Euler(0, 0, 0, c.warp.eOrder)
  21236. , A = new r.Vector3
  21237. , C = function (e, t) {
  21238. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  21239. v.y = g.y + e * m.y,
  21240. v.z = g.z + e * m.z,
  21241. A.set(0, 0, -1),
  21242. A.applyEuler(v),
  21243. A.add(n.position),
  21244. n.controls.lookAt(A),
  21245. n.controls.lookVector.copy(A),
  21246. void n.lookAt(A))
  21247. }
  21248. .bind(this);
  21249. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  21250. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  21251. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  21252. ):
  21253. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  21254. ,void (t && t())
  21255. ) */
  21256. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  21257. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e)
  21258. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  21259. (/*y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  21260. ,*/void (t && t())
  21261. )
  21262. }
  21263. ,
  21264. n.prototype._warpBendAim = function (e, t, i, n) {
  21265. var o = n || 0
  21266. , s = this.playerControls.cameras[a.PANORAMA]
  21267. , l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21268. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  21269. , f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder);
  21270. f.y = h.constrainedTurn(f.y);
  21271. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  21272. f.x = g * Math.sign(f.x),
  21273. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  21274. this.burnsDir = Math.sign(f.y),
  21275. g *= Math.sign(f.y),
  21276. f.y = g;
  21277. var m = new r.Euler(0, 0, 0, c.warp.eOrder)
  21278. , v = new r.Vector3
  21279. , A = function (e, t) {
  21280. if (e < .5)
  21281. m.x = u.x + e * f.x,
  21282. m.y = u.y + e * f.y,
  21283. m.z = u.z + e * f.z;
  21284. else {
  21285. var i = (1 - e) * c.warp.softBendEnd;
  21286. m.x = l.x - i * f.x,
  21287. m.y = l.y - i * f.y,
  21288. m.z = l.z - i * f.z
  21289. }
  21290. v.set(0, 0, -1),
  21291. v.applyEuler(m),
  21292. v.add(s.position);
  21293. s.controls.lookAt(v),
  21294. s.controls.lookVector.copy(v),
  21295. s.lookAt(v);
  21296. }
  21297. .bind(this);
  21298. if (window.DATA.momentTourBlackNewType) {
  21299. A(1)
  21300. } else return p.start(A, t, i, o, d[c.warp.movementEasing])
  21301. }
  21302. ,
  21303. n.prototype._warpStepCameraAim = function (e, t, i) {
  21304. var n = this.playerControls.cameras[a.PANORAMA]
  21305. , o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21306. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  21307. , l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder);
  21308. l.y = h.constrainedTurn(l.y),
  21309. this.burnsDir = Math.sign(l.y);
  21310. var u = new r.Euler(0, 0, 0, c.warp.eOrder)
  21311. , f = new r.Vector3
  21312. , g = function (e, t) {
  21313. e < .5 ? u.copy(s) : u.copy(o),
  21314. f.set(0, 0, -1),
  21315. f.applyEuler(u),
  21316. f.add(n.position),
  21317. n.controls.lookAt(f),
  21318. n.controls.lookVector.copy(f),
  21319. n.lookAt(f)
  21320. }
  21321. .bind(this);
  21322. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21323. }
  21324. ,
  21325. n.prototype.setBurnsDir = function () {
  21326. var e = this.playerControls.cameras[a.PANORAMA]
  21327. , t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21328. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21329. , n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder);
  21330. n.y = h.constrainedTurn(n.y),
  21331. this.burnsDir = Math.sign(n.y)
  21332. }
  21333. ,
  21334. n.prototype.stepWarpPath = function (firstPos, e) {
  21335. var i = this.playerControls.cameras[a.PANORAMA];
  21336. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  21337. if (!n) {
  21338. return i.position.copy(this.warpDestPano.position),
  21339. !0;
  21340. }
  21341. /* if (!this.warpPathPoints)
  21342. return i.position.copy(this.warpDestPano.position),
  21343. !0;
  21344. var n = this.warpPathPoints[0] */
  21345. var o = this.warpDestPano.position;
  21346. /* console.log(firstPos)
  21347. console.log(o) */
  21348. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  21349. var s = new r.Vector3;
  21350. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21351. i.position.copy(s)
  21352. } else
  21353. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21354. }
  21355. ,
  21356. n.prototype.interruptAndFastForward = function (e, t) {
  21357. this.warping && (this.warpInterrupted = !0,
  21358. this.warpInterruptionBlackoutStyle = e,
  21359. this.warpInterruptionTravelTime = t,
  21360. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21361. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21362. }
  21363. ,
  21364. n.prototype.warpCameraAim = function (e) {
  21365. var t = c.warp.minWarpTime;
  21366. if (this.upcomingTransType === l.BLACK)
  21367. t = c.warp.teleportTime;
  21368. else {
  21369. var i = this.playerControls.cameras[a.PANORAMA]
  21370. , n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21371. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21372. , s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder);
  21373. s.y = h.constrainedTurn(s.y);
  21374. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21375. t = Math.max(t, u)
  21376. }
  21377. var d = function () {
  21378. this._warpStopFlying(),
  21379. this.discardSlow(),
  21380. e && e()
  21381. }
  21382. .bind(this);
  21383. this._warpCameraAim(t, d)
  21384. }
  21385. ,
  21386. n.prototype.warpCommonParameters = function (e, t, i, n) {
  21387. this.model.skybox.material.uniforms.blackout.value = n;
  21388. var r = u.uniform(this.model.skybox, "progress", 1)
  21389. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21390. , a = !1
  21391. , s = function () {
  21392. if (this.warpInterrupted)
  21393. return a = !0,
  21394. !0
  21395. }
  21396. .bind(this)
  21397. , l = function (e, t) {
  21398. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21399. !0) : void r(e, t)
  21400. }
  21401. .bind(this)
  21402. , h = function (e, t) {
  21403. return i && a ? (o(0),
  21404. !0) : void o(e, t)
  21405. }
  21406. .bind(this);
  21407. p.start(s, e, null, t, null, "safeHaltWatch"),
  21408. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21409. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21410. }
  21411. ,
  21412. n.prototype.warpTravel_STD = function (e) {
  21413. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21414. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21415. w += this.warpLength * c.warp.timePerMeter,
  21416. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21417. var _ = !1
  21418. , T = this.warpDestHeroLoc.quaternion
  21419. , x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize()
  21420. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21421. , M = S.dot(x)
  21422. , R = r.Math.radToDeg(Math.acos(M))
  21423. , P = function (e) {
  21424. var t = o
  21425. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21426. return i
  21427. }
  21428. , O = function () {
  21429. return E.lookAt(C, t, A.UP),
  21430. s.setFromRotationMatrix(E, c.warp.eOrder),
  21431. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21432. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21433. h.constrainedTurn(b.y)
  21434. }
  21435. .bind(this)
  21436. , L = function (e, t) {
  21437. if (this.warpInterrupted)
  21438. return _ = !0,
  21439. !0
  21440. }
  21441. .bind(this)
  21442. , D = function (e, t) {
  21443. return _ || !this.warpPathPoints ? (g.blur(0),
  21444. !0) : void g.blur(e)
  21445. }
  21446. .bind(this)
  21447. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21448. , B = function (e, t) {
  21449. return _ || !this.warpPathPoints ? (N(0),
  21450. !0) : void N(e, t)
  21451. }
  21452. .bind(this)
  21453. , F = function (e, t) {
  21454. if (!this.warpPathPoints)
  21455. return n.position.copy(this.warpDestPano.position),
  21456. !0;
  21457. if (_)
  21458. return !0;
  21459. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21460. n.position.copy(i),
  21461. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21462. }
  21463. .bind(this)
  21464. , V = function (e, n) {
  21465. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21466. !0)
  21467. }
  21468. .bind(this)
  21469. , U = function (e, o) {
  21470. if (_)
  21471. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21472. !0;
  21473. if (!this.warpPathPoints)
  21474. return !0;
  21475. var a = this.warpLength * e
  21476. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21477. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21478. c.warp.matchCam && (l *= 1 - u),
  21479. E.lookAt(C, t, A.UP),
  21480. s.setFromRotationMatrix(E, c.warp.eOrder),
  21481. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21482. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21483. b.y = h.constrainedTurn(b.y),
  21484. s.x = m.x + l * b.x,
  21485. s.y = m.y + l * b.y,
  21486. s.z = m.z + l * b.z,
  21487. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21488. b.y = h.constrainedTurn(b.y);
  21489. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21490. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21491. v.x = v.x + b.x * c.warp.turnFriction,
  21492. v.y = v.y + b.y * c.warp.turnFriction,
  21493. v.z = v.z + b.z * c.warp.turnFriction,
  21494. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21495. var p = t.clone().sub(C).normalize();
  21496. if (R < c.warp.maxAimRotation && u > 0) {
  21497. var g = 1 - u;
  21498. p.x = p.x * g + u * S.x,
  21499. p.y = p.y * g + u * S.y,
  21500. p.z = p.z * g + u * S.z,
  21501. p.normalize()
  21502. }
  21503. this.bunnyObj.position.copy(n.position).add(p),
  21504. f.set(0, 0, -1).applyEuler(v).normalize(),
  21505. f.multiplyScalar(8),
  21506. f.add(n.position),
  21507. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21508. n.controls.lookVector.copy(f),
  21509. n.lookAt(f))
  21510. }
  21511. .bind(this)
  21512. , k = function () {
  21513. _ ? (this.discardSlow(),
  21514. this.upcomingTransType = l.BLACK,
  21515. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21516. }
  21517. .bind(this);
  21518. V(0);
  21519. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21520. w += H;
  21521. var G = H / w;
  21522. this.warpCommonParameters(w, G, !0, I.NONE),
  21523. p.start(L, w, null, 0, null, "_haltWatcher"),
  21524. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21525. p.start(D, w, null, G, P, "blurring")),
  21526. p.start(B, w, null, G, P, "modelAlpha"),
  21527. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21528. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21529. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21530. }
  21531. ,
  21532. n.prototype.warpTravel_BLACK = function (e, t, i, n) {
  21533. var r = e || 0;
  21534. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21535. stopAnimation()
  21536. //add
  21537. var done = () => {
  21538. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21539. this.player.transitionPos({ type: "beforeFlytopano", pano: this.player.currentPano, dur: 100 })//add
  21540. }
  21541. if (window.DATA.momentTourBlackNewType) {
  21542. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21543. var camera = this.playerControls.cameras[a.PANORAMA];
  21544. var end = this.warpDestHeroLoc.position
  21545. camera.position.copy(end)
  21546. setTimeout(() => {
  21547. player.sceneRenderer.effects.transitionMaskPass.stop()
  21548. this.wrapupWarpShadingOnly(n, i);
  21549. done()
  21550. }, t)
  21551. } else {
  21552. var o = function () {
  21553. this.wrapupWarpShadingOnly(n, i);
  21554. done()
  21555. }
  21556. .bind(this);
  21557. var firstPos = this.player.position.clone()//add
  21558. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21559. }
  21560. this.warpCommonParameters(t, r, !1, i)
  21561. this.model.chunks.concat(this.model.skybox).forEach(function (e) {// 改
  21562. if (window.DATA.momentTourBlackNewType) {
  21563. e.material.uniforms.blackout.value = 5//i 改
  21564. //e.material.defines.newBlack = ''
  21565. //e.material.needsUpdate = true
  21566. } else {
  21567. e.material.uniforms.blackout.value = i
  21568. }
  21569. }),
  21570. this._warpBendAim(null, t, null, r);
  21571. }
  21572. ,
  21573. n.prototype.flightStepWalk = function (e, t, i) {
  21574. var n = .001
  21575. , o = 1
  21576. , a = 1.2
  21577. , s = new r.Vector3
  21578. , h = new r.Vector3
  21579. , u = function (e, t) {
  21580. //导览速度
  21581. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21582. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21583. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21584. h.copy(A.FORWARD),
  21585. this.player.getDirection(h),
  21586. s.copy(t).sub(e.position).normalize();
  21587. var l = s.dot(h)
  21588. , u = Math.acos(l)
  21589. , d = u / r;
  21590. d > n && (r *= d / n,
  21591. u < o && (r *= a))
  21592. return r / DATA.tourWalkSpeed * 100 // 改
  21593. };
  21594. return function (e, t, i) {
  21595. if (this.warpInterrupted)
  21596. i && i();
  21597. else if (this.activeTransType !== l.WALK)
  21598. this._clearWarpShading(),
  21599. this._warpStopFlying(),
  21600. this.player.spider.draw(),
  21601. this.placeCpm(),
  21602. i && i();
  21603. else if (this.player.currentPano !== e) {
  21604. var n = {
  21605. pano: e,
  21606. lookAtPoint: t,
  21607. duration: null,
  21608. maxDistanceOverride: c.warp.walkMaxDist,
  21609. skipWarpingCheck: !1,
  21610. constantMoveSpeed: !0
  21611. };
  21612. if (e == this.warpDestPano) {//到达终点前,放大到终点的zoom
  21613. n.zoomLevel = this.warpDestHeroLoc.zoom
  21614. }
  21615. n.duration = u.call(this, e, t),
  21616. this.player.nonInterruptingFlyToPano(n, i)
  21617. } else
  21618. i && i()
  21619. }
  21620. }(),
  21621. n.prototype.makeWalkFlightFunc = function (e, t, i) {
  21622. return this.flightStepWalk.bind(this, e, t, i)
  21623. }
  21624. ,
  21625. n.prototype.warpTravel_WALK = function () {
  21626. var e = [];
  21627. return function (t) {
  21628. var i = this.player.model.panos;
  21629. e.length = 0;
  21630. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21631. var s = this.nodes[a]
  21632. , l = i.get(s);
  21633. a === this.nodes.length - 1;
  21634. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21635. n && o || (e.push(s),
  21636. n = l)
  21637. }
  21638. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21639. var h = e.length
  21640. , u = i.get(e[h - 1])
  21641. , d = new Array(h + 1);
  21642. d[d.length - 1] = function () {
  21643. t && t()
  21644. }
  21645. .bind(this);
  21646. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21647. var g = e[p];
  21648. u = i.get(g);
  21649. var m = new r.Vector3;
  21650. this.getLookAtForWalkingTourNode(e, p, m),
  21651. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21652. p--
  21653. }
  21654. d[0]()
  21655. }
  21656. }(),
  21657. n.prototype.getLookAtForWalkingTourNode = function () {
  21658. var e = new r.Vector3
  21659. , t = new r.Vector3
  21660. , i = new r.Vector3
  21661. , n = new r.Vector3
  21662. , o = new r.Vector3
  21663. , a = .65
  21664. , s = .75
  21665. , l = .2
  21666. , c = .4
  21667. , h = .2
  21668. , u = 3;
  21669. return function (r, d, p) {
  21670. var f = r.length;
  21671. if (d >= f)
  21672. return !1;
  21673. var g = 1
  21674. , m = 1;
  21675. t.set(0, 0, 0),
  21676. o.set(0, 0, 0);
  21677. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21678. if (v = this.player.model.panos.get(r[A]),
  21679. this.getOrientationForWalkingTourNode(r, A, i),
  21680. A === d && e.copy(i),
  21681. n.copy(i),
  21682. A > d) {
  21683. var y = n.dot(e) < a;
  21684. g *= y ? l : s,
  21685. m *= y ? h : c
  21686. }
  21687. i.multiplyScalar(g),
  21688. t.add(i),
  21689. o.lerp(v.position, m)
  21690. }
  21691. return t.normalize(),
  21692. p.copy(o),
  21693. p.add(t),
  21694. !0
  21695. }
  21696. }(),
  21697. n.prototype.getOrientationForWalkingTourNode = function (e, t, i) {
  21698. var n = e.length;
  21699. if (t >= n)
  21700. return !1;
  21701. if (t === n - 1)
  21702. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21703. else {
  21704. var r = this.player.model.panos.get(e[t])
  21705. , o = this.player.model.panos.get(e[t + 1]);
  21706. i.copy(o.position).sub(r.position)
  21707. }
  21708. return i.normalize(),
  21709. !0
  21710. }
  21711. ,
  21712. n.prototype.warpCameraTravel = function (e, t, i, n) {
  21713. if (this.activeTransType = this.upcomingTransType,
  21714. this.lastTransType = this.activeTransType,
  21715. this.upcomingTransType = null,
  21716. !e) {
  21717. var r = function () {
  21718. this._wrapupTravel(n)
  21719. }
  21720. .bind(this)
  21721. , o = {
  21722. pano: this.warpDestPano,
  21723. lookAtPoint: null,
  21724. duration: null,
  21725. maxDistanceOverride: null,
  21726. skipWarpingCheck: !1
  21727. };
  21728. return void this.player.flyToPano(o, r)
  21729. }
  21730. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function () {
  21731. this._clearWarpShading(),
  21732. this._warpStopFlying(),
  21733. this.player.spider.draw(),
  21734. this.placeCpm(),
  21735. n && n()
  21736. }
  21737. .bind(this)) : this.warpTravel_STD(n)
  21738. }
  21739. ,
  21740. n.prototype.startWarpState = function () {
  21741. this.warping = !0,
  21742. this.warpInterrupted = !1,
  21743. this.warpInterruptionBlackoutStyle = null,
  21744. this.warpInterruptionTravelTime = null
  21745. }
  21746. ,
  21747. n.prototype.endWarpState = function () {
  21748. this.warping = !1
  21749. }
  21750. ,
  21751. n.prototype.warpToPano = function (e, t, i, n) {
  21752. if (this.warping)
  21753. return void y.warn("Cannot warp when already warping");
  21754. if (this.upcomingTransType = e,
  21755. this.activeTransType = null,
  21756. !this.setWarpDestPano())
  21757. return this.upcomingTransType = null,
  21758. void this.warpToNonPano(n);
  21759. if (this.player.mode !== a.PANORAMA)
  21760. return this.upcomingTransType = null,
  21761. this.discardSlow(),
  21762. void this.player.flyToNewMode({
  21763. mode: a.PANORAMA,
  21764. pano: this.warpDestPano,
  21765. duration: c.warp.outsideTime,
  21766. warpDest: this.warpDestHeroLoc,
  21767. callback: n,
  21768. force: !0
  21769. });
  21770. if (!this.warpDestPano)
  21771. return y.warn("no warp destination, callback dropped"),
  21772. void (this.upcomingTransType = null);
  21773. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21774. , o = this.chooseWarpPath(r);
  21775. if (o && this.upcomingTransType !== l.WALK) {
  21776. var s = function () {
  21777. this.waitingToWarp = !1,
  21778. this.warpToPano(e, t, i, n)
  21779. }
  21780. .bind(this);
  21781. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21782. return void (this.waitingToWarp = !0)
  21783. }
  21784. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21785. this.player.currentPano = this.warpDestPano,
  21786. this.placeCpm(),
  21787. this.fadeOutCpm(c.path.fadeOutTime),
  21788. this.player.spider.draw()),
  21789. y.debug("Warping to pano ", this.warpDestPano.position),
  21790. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21791. this.startWarpState();
  21792. var h = function () {
  21793. this.endWarpState(),
  21794. n && n()
  21795. }
  21796. .bind(this);
  21797. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21798. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21799. }
  21800. ,
  21801. t.exports = n
  21802. }
  21803. ).call(this, "/js/objects/ShowPath.js")
  21804. }
  21805. , {
  21806. "../constants": 8,
  21807. "../effects": 16,
  21808. "../enum/BlackoutStyle": 18,
  21809. "../enum/ModelManagerEvents": 33,
  21810. "../enum/PlayerEvents": 40,
  21811. "../enum/RenderOrder": 42,
  21812. "../enum/Vectors": 50,
  21813. "../enum/Viewmode": 51,
  21814. "../enum/WarpStyle": 52,
  21815. "../gui/gui": 65,
  21816. "../model/ModelManager": 140,
  21817. "../objects/Snapshot": 153,
  21818. "../settings": 166,
  21819. "../shaders": 167,
  21820. "../util/easing": 186,
  21821. "../util/lerp": 188,
  21822. "../util/logger": 189,
  21823. "../util/math": 190,
  21824. "../util/texture": 194,
  21825. "../util/transitions": 195,
  21826. three: 217
  21827. }],
  21828. 152: [function (e, t, i) {
  21829. "use strict";
  21830. function n() {
  21831. var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5)
  21832. , t = new r.RawShaderMaterial({
  21833. fragmentShader: o.skysphere.fragmentShader,
  21834. vertexShader: o.skysphere.vertexShader,
  21835. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21836. side: r.BackSide,
  21837. name: "skysphere"
  21838. });
  21839. t.uniforms.radius.value = e.parameters.radius,
  21840. r.Mesh.call(this, e, t)
  21841. }
  21842. var r = e("three")
  21843. , o = e("../shaders")
  21844. , a = e("../settings");
  21845. n.prototype = Object.create(r.Mesh.prototype),
  21846. n.prototype.constructor = n,
  21847. t.exports = n
  21848. }
  21849. , {
  21850. "../settings": 166,
  21851. "../shaders": 167,
  21852. three: 217
  21853. }],
  21854. 153: [function (e, t, i) {
  21855. (function (i) {
  21856. "use strict";
  21857. function n(e) {
  21858. o.call(this, e),
  21859. this.sid = e.sid,//xzw add
  21860. this.panoId = e.panoId,
  21861. this.orthoZoom = e.orthoZoom,
  21862. this.floorVisibility = e.floorVisibility,
  21863. this.thumbUrl = e.thumbUrl,
  21864. this.name = e.name,
  21865. this.zoom = e.zoom
  21866. }
  21867. var r = (e("three"),
  21868. e("../util/logger"))
  21869. , o = (e("../settings"),
  21870. e("../enum/Viewmode"),
  21871. e("../util/common"),
  21872. e("../util/transitions"),
  21873. e("../util/lerp"),
  21874. e("../util/ajax"),
  21875. e("../util/texture"),
  21876. e("./View"));
  21877. e("events").EventEmitter,
  21878. new r(i);
  21879. n.prototype = Object.create(o.prototype),
  21880. n.prototype.isPano = function () {
  21881. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21882. }
  21883. ,
  21884. t.exports = n
  21885. }
  21886. ).call(this, "/js/objects/Snapshot.js")
  21887. }
  21888. , {
  21889. "../enum/Viewmode": 51,
  21890. "../settings": 166,
  21891. "../util/ajax": 181,
  21892. "../util/common": 185,
  21893. "../util/lerp": 188,
  21894. "../util/logger": 189,
  21895. "../util/texture": 194,
  21896. "../util/transitions": 195,
  21897. "./View": 154,
  21898. events: 202,
  21899. three: 217
  21900. }],
  21901. 154: [function (e, t, i) {
  21902. (function (i) {
  21903. "use strict";
  21904. function n(e) {
  21905. e = e || {},
  21906. this.position = new r.Vector3,
  21907. this.quaternion = new r.Quaternion,
  21908. this.update(e)
  21909. }
  21910. var r = e("three")
  21911. , o = e("../util/logger")
  21912. , a = (e("../settings"),
  21913. e("../enum/Viewmode"),
  21914. e("../util/common"),
  21915. e("../util/transitions"),
  21916. e("../util/lerp"),
  21917. e("../util/ajax"),
  21918. e("../util/texture"),
  21919. e("events").EventEmitter);
  21920. new o(i);
  21921. n.prototype = Object.create(a.prototype),
  21922. n.prototype.isValid = function () {
  21923. return !!this.cameraMode
  21924. }
  21925. ,
  21926. n.prototype.update = function (e) {
  21927. return this.cameraMode = e.cameraMode || this.cameraMode,
  21928. this.pano = e.pano || this.pano,
  21929. e.position && this.position.copy(e.position),
  21930. e.quaternion && this.quaternion.copy(e.quaternion),
  21931. this
  21932. }
  21933. ,
  21934. t.exports = n
  21935. }
  21936. ).call(this, "/js/objects/View.js")
  21937. }
  21938. , {
  21939. "../enum/Viewmode": 51,
  21940. "../settings": 166,
  21941. "../util/ajax": 181,
  21942. "../util/common": 185,
  21943. "../util/lerp": 188,
  21944. "../util/logger": 189,
  21945. "../util/texture": 194,
  21946. "../util/transitions": 195,
  21947. events: 202,
  21948. three: 217
  21949. }],
  21950. 155: [function (e, t, i) {//player.js
  21951. (function (i) {
  21952. "use strict";
  21953. function n(e) {
  21954. this.currentPano = null,
  21955. this.nextPano = null,
  21956. this.camera = null,
  21957. this.paused = !1,
  21958. this.flying = !1,
  21959. this.sceneIntersectionPlane = null,
  21960. this.target = new r.Vector3,
  21961. this.mouse = new r.Vector3(1.1, 1.1, .5),
  21962. this.mouseAtMouseDown = new r.Vector2,
  21963. this.mouseCouldBeClickToMove = !1,
  21964. this.mouseLastMoveTime = Date.now(),
  21965. this.mouseDown = !1,
  21966. this.mouseDownTimer = null,
  21967. this.couldBeLongTap = !1,
  21968. this.containsMouse = !1, //
  21969. this.isTouchEvent = !1,
  21970. this.isPanoHover = !1,
  21971. this.reticule = new a(this),
  21972. this.panoMarkers = [],
  21973. this.spider = new h(this),
  21974. this.quaternion = new r.Quaternion,
  21975. this.position = new r.Vector3(15, 10, 15),
  21976. this.previousState = null,
  21977. this.lastInsideView = new c,
  21978. this.last360View = new c,
  21979. this.raycaster = new r.Raycaster,
  21980. this.intersect = null,
  21981. this.lastChangeTime = Date.now(),
  21982. this.history = new I,
  21983. this.cameraControls = null,
  21984. this.path = null,
  21985. this.model = null,
  21986. this.domElement = null,
  21987. this.cachedPanoCandidates = null,
  21988. this.basePanoSize = 0,
  21989. this.standardPanoSize = 0,
  21990. this.highPanoSize = 0,
  21991. this.ultraHighPanoSize = 0,
  21992. this.zoomLevel = 1,
  21993. this.zooming = 0,
  21994. this.zoomSpeed = .5,
  21995. this.scrollZoomSpeed = .06,
  21996. this.zoomSpeedAdjust = .05,
  21997. this.defaultZoomIncrement = .2,
  21998. this.baseFov = f.insideFOV,
  21999. this.zoomFov = this.baseFov,
  22000. this.zoomEnabled = !0,
  22001. this.preRenderingEnabled = !1,
  22002. this.setupCustomProperties(e),
  22003. this.zoomStats = new L
  22004. window.player = this
  22005. }
  22006. var r = e("three")
  22007. , o = e("./util/logger")
  22008. , a = e("./objects/Reticule")
  22009. , s = e("./objects/Panorama")
  22010. , l = e("./objects/ShowPath")
  22011. , c = e("./objects/View")
  22012. , h = (e("./objects/Snapshot"),
  22013. e("./objects/NSpider"))
  22014. , u = e("./enum/Viewmode")
  22015. , d = (e("./enum/TagStates"),
  22016. e("./enum/Vectors"))
  22017. , p = e("./enum/Keys")
  22018. , f = (e("./enum/AlignmentType"),
  22019. e("./settings"))
  22020. , g = e("./util/common")
  22021. , m = (e("./util/browser"),
  22022. e("./util/math"))
  22023. , v = e("./util/lerp")
  22024. , A = e("./util/easing")
  22025. , y = e("./util/transitions")
  22026. , C = e("events").EventEmitter
  22027. , I = (e("./shaders"),
  22028. e("./util/history"))
  22029. , E = (e("./util/camera"),
  22030. e("./model/ModelManager"),
  22031. e("./enum/PathDiscardMode"))
  22032. , b = e("./enum/PathDisplayMode")
  22033. , w = e("./enum/PlayerEvents")
  22034. , _ = e("./enum/ControlEvents")
  22035. , T = e("./enum/ModelManagerEvents")
  22036. , x = e("./enum/WarpStyle")
  22037. , S = e("./enum/BlackoutStyle")
  22038. , M = e("./exception/BasicException")
  22039. , R = e("./enum/PanoSizeClass")
  22040. , P = (e("./tile/TileDownloader"),
  22041. e("./tile/TilePrioritizer"))
  22042. , O = (e("./enum/PanoramaEvents"),
  22043. e("./enum/ZoomEvents"))
  22044. , L = e("./util/ZoomStats")
  22045. , D = e("./constants")
  22046. , N = e("./util/common")
  22047. , B = e("./util/cameraLight")
  22048. //, Hot = e('hot')
  22049. , F = new o(i)
  22050. , V = Object.freeze({
  22051. FlyToPano: y.getUniqueId(),
  22052. FlyToNewMode: y.getUniqueId(),
  22053. FlyToSameMode: y.getUniqueId(),
  22054. FlyToViewFloor: y.getUniqueId(),
  22055. LookTransition: y.getUniqueId(),
  22056. ZoomTransition: y.getUniqueId()
  22057. });
  22058. n.prototype = Object.create(C.prototype),
  22059. n.prototype.init = function (e) {
  22060. this.modelManager = e.modelManager,
  22061. this.tileDownloader = e.tileDownloader,
  22062. this.panoRenderer = e.panoRenderer,
  22063. this.qualityManager = e.qualityManager,
  22064. this.domElement = e.container,
  22065. this.camera = e.camera,
  22066. this.tagManager = e.tagManager,
  22067. this.cameraControls = e.controls,
  22068. this.path = new l(e.director, this, e.controls),
  22069. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  22070. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  22071. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  22072. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  22073. this.tileDownloader.processPriorityQueue = !1,
  22074. this.tileDownloader.tilePrioritizer = new P(this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize),
  22075. this.bindEvents(e.container),
  22076. this.updateModel()
  22077. this.modeTran = ''
  22078. }
  22079. //xzw add: 截图
  22080. function dataURLtoBlob(dataurl) {
  22081. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  22082. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  22083. while (n--) {
  22084. u8arr[n] = bstr.charCodeAt(n);
  22085. };
  22086. return new Blob([u8arr], { type: mime });
  22087. }
  22088. n.prototype.screenShot = function (o) {
  22089. if (this.flying || this.flyingToTag) return;
  22090. var R = this.sceneRenderer;
  22091. R.updateScreenSize(o);
  22092. for (var i in this.model.panos.index) {
  22093. if (!this.model.panos.index[i].marker) continue;
  22094. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  22095. this.model.panos.index[i].marker.visible = false;
  22096. }
  22097. for (var i in this.model.hots) {
  22098. this.model.hots[i].mesh.visible = false;
  22099. }
  22100. this.reticule.visible = false;
  22101. this.reticule.forceUnvisible = true;
  22102. this.path.currentPanoMarker.mesh.visible = false;
  22103. setTimeout(function () {//因resize效用没办法立即生效(原因未知),故而延后
  22104. R.renderer.clear(true, true, true);
  22105. R.renderer.render(R.scene, R.camera);
  22106. var imgData = R.renderer.domElement.toDataURL(o.type, 0.9);
  22107. o.f && o.f(imgData)
  22108. R.updateScreenSize({ resize: true });
  22109. this.reticule.visible = true;
  22110. for (var i in this.model.hots) {
  22111. this.model.hots[i].mesh.visible = true;
  22112. }
  22113. for (var i in this.model.panos.index) {
  22114. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  22115. }
  22116. this.path.currentPanoMarker.mesh.visible = true;
  22117. R.renderer.render(R.scene, R.camera);
  22118. }.bind(this), 30) //这个数字不能太小
  22119. }
  22120. var scaleImg = e("scaleImg");
  22121. var ResizeImg = function (img, option) {
  22122. var img2; //不能直接改img 否则可能触发第二次img.onload
  22123. var compress = function (ratio, type) {
  22124. var image = img2 || img;
  22125. var c = document.createElement('canvas');
  22126. c.width = image.width; c.height = image.height;
  22127. var ctx = c.getContext('2d');
  22128. ctx.drawImage(image, 0, 0, image.width, image.height);
  22129. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  22130. }
  22131. var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2
  22132. var image = img2 || img;
  22133. var blob = dataURLtoBlob(image.src);
  22134. if (option.maxWeight && blob.size > option.maxWeight) {
  22135. compress(option.maxWeight / blob.size, "jpeg")
  22136. blob = dataURLtoBlob(image.src);
  22137. }
  22138. if (!img2) {
  22139. img2 = new Image();
  22140. }
  22141. img2.base64Src = image.src;
  22142. img2.src = window.URL.createObjectURL(blob);
  22143. }
  22144. var oldSize = Math.max(img.width, img.height);
  22145. if (option.toType != "png") {//不是非要png的话
  22146. if (option.oldType == "jpeg") {//jpeg先判断尺寸,然后是尺寸
  22147. if (oldSize > option.maxSize) {
  22148. compress(option.maxSize / oldSize, "jpeg");
  22149. }
  22150. reCom();
  22151. } else if (option.oldType == "png") {//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  22152. if (option.maxWeight && option.weight > option.maxWeight) {//如果一开始大小不大就不压缩 还是png
  22153. compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, "jpeg");
  22154. reCom();
  22155. }
  22156. }
  22157. } else {
  22158. //?貌似png会越压缩越大?
  22159. }
  22160. return img2 || img;
  22161. }
  22162. var _fixType = function (type) {
  22163. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  22164. var r = type.match(/png|jpeg|bmp|gif/)[0];
  22165. return 'image/' + r;
  22166. };
  22167. var saveFile = function (data, filename) {
  22168. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  22169. save_link.href = data;
  22170. save_link.download = filename;
  22171. var event = document.createEvent('MouseEvents');
  22172. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  22173. save_link.dispatchEvent(event);
  22174. };
  22175. n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息
  22176. var info = this.getSnapAngleInfo();
  22177. var str = ',{\r\t' + info;
  22178. var arg = arguments[0];
  22179. this.screenShot({
  22180. width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: "image/jpeg", f: function (imgData) {
  22181. if (arg && arg.__callback) {
  22182. return arg.__callback(imgData, info)
  22183. }
  22184. var img = new Image();
  22185. img.src = imgData;
  22186. img.onload = function () {
  22187. var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }); //暂定缩略图大小
  22188. img2.src.replace(_fixType("image/jpeg"), 'image/octet-stream');
  22189. var filename = "snap" + (new Date()).getTime();
  22190. saveFile(img2.src, filename + ".jpg");
  22191. str += (',\r\t"thumbnail_signed_src":"' + filename + '.jpg",');
  22192. str += ('\r\t"sid":"' + filename + '",');
  22193. str += ('\r\t"name":"' + filename + '"\r}');
  22194. logData(str)
  22195. }
  22196. }
  22197. });
  22198. }
  22199. ,
  22200. n.prototype.getSnapAngleInfo = function () {
  22201. var info = {};
  22202. var str = '"metadata":{';
  22203. var q = this.camera.quaternion.clone();
  22204. switch (this.mode) {
  22205. case "panorama":
  22206. info.scan_id = this.currentPano.id;
  22207. str += ('"scan_id":"' + this.currentPano.id + '",');
  22208. break;
  22209. case "floorplan":
  22210. info.camera_mode = 1;
  22211. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  22212. q.multiply(this.camera.quaternion);
  22213. str += ('"camera_mode":1,');
  22214. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  22215. str += ('"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",");
  22216. break;
  22217. case "dollhouse":
  22218. info.camera_mode = 2;
  22219. str += ('"camera_mode":2,');
  22220. break;
  22221. }
  22222. info.camera_position = m.toPrecision(this.camera.position.toArray(), 4);
  22223. console.log(info.camera_position)
  22224. if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的
  22225. /**fyz 对相机截屏的角度进行校对 */
  22226. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  22227. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  22228. out.x *= -1;
  22229. out.w *= -1;
  22230. info.camera_quaternion = m.toPrecision(out.toArray(), 4);
  22231. } else {
  22232. info.camera_quaternion = m.toPrecision(q.toArray(), 4);;
  22233. }
  22234. info.zoom = this.zoomLevel;
  22235. console.log(info.camera_quaternion)
  22236. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  22237. // fyz 扩展编辑页面, 加上导览点缩放值
  22238. str += ('"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}');
  22239. return str;
  22240. }
  22241. //------end
  22242. n.prototype.setupCustomProperties = function (e) {
  22243. var t = e || u.PANORAMA;
  22244. Object.defineProperty(this, "mode", {
  22245. get: function () {
  22246. return t
  22247. },
  22248. set: function (e) {
  22249. var i = t;
  22250. t = e,
  22251. this.onModeUpdated(i, t)
  22252. }
  22253. })
  22254. }
  22255. ,
  22256. n.prototype.isInMode = function () {
  22257. for (var e = 0; e < arguments.length; e++)
  22258. if (this.mode === arguments[e])
  22259. return !0;
  22260. return !1
  22261. }
  22262. ,
  22263. n.prototype.isOutsideMode = function (e) {
  22264. return e = e || this.mode,
  22265. e === u.DOLLHOUSE || e === u.FLOORPLAN
  22266. }
  22267. ,
  22268. n.prototype.is360View = function (e, t) {
  22269. return e === u.PANORAMA && t && !t.isAligned()
  22270. }
  22271. ,
  22272. n.prototype.setScene = function (e) {
  22273. this.sceneIntersectionPlane = e.plane,
  22274. this.path.setScene(e),
  22275. this.moveReticuleToScene(e)
  22276. }
  22277. ,
  22278. n.prototype.moveReticuleToScene = function (e) {
  22279. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  22280. e.add(this.reticule)
  22281. }
  22282. ,
  22283. n.prototype.updateModel = function () {
  22284. function e(e, t, n) {
  22285. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  22286. }
  22287. function t(e, t) {
  22288. if (this.mode === u.DOLLHOUSE) {
  22289. var n = e ? this.model.center.y : n = t.center.y;
  22290. i.call(this, n)
  22291. }
  22292. }
  22293. function i(e) {
  22294. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  22295. , i = this.cameraControls.controls[u.DOLLHOUSE]
  22296. , n = t.position.y + (e - i.target.y)
  22297. , r = f.showFloorDuration + f.showFloorDelay;
  22298. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  22299. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  22300. }
  22301. this.model = this.modelManager.getActiveModel(),
  22302. this.model.on("floor.changed", e.bind(this)),
  22303. this.model.on("allfloors.toggled", t.bind(this)),
  22304. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  22305. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  22306. var e2 = this;
  22307. this.model.panos.list.forEach(function (a) {
  22308. a.vrMarker.addEventListener("click", function () {
  22309. e2.flyToPano({
  22310. pano: a
  22311. })
  22312. })
  22313. })
  22314. /********************************************************************************************************************************************/
  22315. }
  22316. ,
  22317. n.prototype.updateModelDependentData = function () {
  22318. this.cameraControls.setModelForControls(this.model),
  22319. this.getPanoMarkersFromModel(this.model)
  22320. }
  22321. ,
  22322. n.prototype.onModelChanged = function () {
  22323. this.updateModel(),
  22324. this.updateModelDependentData()
  22325. }
  22326. ,
  22327. n.prototype.getPanoMarkersFromModel = function (e) {
  22328. this.panoMarkers = e.panos.list.reduce(function (e, t) {
  22329. return t.marker ? e.concat(t.marker) : e
  22330. }, [])
  22331. }
  22332. ,
  22333. n.prototype.handleControlMove = function (e) {
  22334. this.emit(w.Move, e)
  22335. }
  22336. ,
  22337. n.prototype.handleControlInputStart = function (e) {
  22338. this.emit(w.InputStart, e)
  22339. }
  22340. ,
  22341. n.prototype.onModeUpdated = function (e, t) {
  22342. this.cameraControls.activateControls(t),
  22343. this.emit(w.ModeChanged, e, t)
  22344. }
  22345. ,
  22346. n.prototype.isWarping = function () {//是否导览缓慢走向某个点
  22347. return this.path.warping
  22348. }
  22349. ,
  22350. n.prototype.isWaitingToWarp = function () {
  22351. return this.path.waitingToWarp
  22352. }
  22353. ,
  22354. n.prototype.getLabelScaleFactor = function () {
  22355. if (this.isOutsideMode()) {
  22356. var e = 10
  22357. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22358. return t
  22359. }
  22360. return .5
  22361. }
  22362. ,
  22363. /* n.prototype.changeMusic = function() {//xzw add
  22364. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22365. } */
  22366. n.prototype.bindEvents = function (e) {
  22367. e !== document && e.setAttribute("tabindex", -1),
  22368. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22369. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22370. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22371. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22372. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22373. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22374. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22375. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22376. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22377. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22378. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22379. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22380. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22381. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22382. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22383. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22384. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22385. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22386. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22387. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22388. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22389. // lzb
  22390. window.getSeft && getSeft(this);
  22391. }
  22392. ,
  22393. n.prototype.onMouseDown = function (e) {
  22394. e.currentTarget !== document && e.currentTarget.focus(),
  22395. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22396. this.updateIntersect())
  22397. }
  22398. ,
  22399. n.prototype.onMouseMove = function (e) {
  22400. this.isTouchEvent = !1,
  22401. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22402. }
  22403. ,
  22404. n.prototype.onMouseOver = function (e) {
  22405. this.containsMouse = !0,
  22406. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22407. }
  22408. ,
  22409. n.prototype.onMouseOut = function (e) {
  22410. this.containsMouse = !1
  22411. }
  22412. ,
  22413. n.prototype.onMouseUp = function (e) {
  22414. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22415. }
  22416. ,
  22417. n.prototype.onTouchStart = function (e) {
  22418. if (e.currentTarget !== document && e.currentTarget.focus(),
  22419. !this.mouseDown) {
  22420. this.couldBeLongTap = !0;
  22421. var t = g.average(e.changedTouches, "clientX")
  22422. , i = g.average(e.changedTouches, "clientY");
  22423. this.handleInputStart.call(this, t, i, !0),
  22424. this.mouseDownTimer = setTimeout(function () {
  22425. this.updateIntersect(),
  22426. this.handleInputEnd.call(this, t, i, !0)
  22427. }
  22428. .bind(this), f.input.longTapThreshold)
  22429. }
  22430. }
  22431. ,
  22432. n.prototype.onTouchMove = function (e) {
  22433. var t = g.average(e.changedTouches, "clientX")
  22434. , i = g.average(e.changedTouches, "clientY");
  22435. this.handleInputMove.call(this, t, i, !0)
  22436. }
  22437. ,
  22438. n.prototype.onTouchEnd = function (e) {
  22439. if (clearTimeout(this.mouseDownTimer),
  22440. this.mouseDown) {
  22441. this.couldBeLongTap = !1,
  22442. this.updateIntersect();
  22443. var t = g.average(e.changedTouches, "clientX")
  22444. , i = g.average(e.changedTouches, "clientY");
  22445. this.handleInputEnd.call(this, t, i, !0)
  22446. }
  22447. if (this.intersectHot) this.intersectHot.setHoverState(false)
  22448. this.intersectHot = null
  22449. }
  22450. ,
  22451. n.prototype.onPointerDown = function (e) {
  22452. return e.currentTarget !== document && e.currentTarget.focus(),
  22453. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22454. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22455. void (this.mouseDownTimer = setTimeout(function () {
  22456. this.updateIntersect(),
  22457. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22458. }
  22459. .bind(this), f.input.longTapThreshold)))
  22460. }
  22461. ,
  22462. n.prototype.onPointerMove = function (e) {
  22463. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22464. }
  22465. ,
  22466. n.prototype.onPointerUp = function (e) {
  22467. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22468. this.couldBeLongTap = !1,
  22469. this.updateIntersect(),
  22470. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22471. }
  22472. ,
  22473. n.prototype.onPointerOut = function (e) {
  22474. this.mouseDown = !1
  22475. }
  22476. ,
  22477. n.prototype.onPointerCancel = function (e) {
  22478. this.mouseDown = !1
  22479. }
  22480. ,
  22481. n.prototype.onKeyDown = function (e) {
  22482. var t = function () {
  22483. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22484. }
  22485. .bind(this)
  22486. , i = e.which;
  22487. switch (i) {
  22488. case p.F:
  22489. t(),
  22490. this.changeFloor(-1);
  22491. break;
  22492. case p.R:
  22493. t(),
  22494. this.changeFloor(1)
  22495. }
  22496. if (this.mode === u.PANORAMA)
  22497. switch (i) {
  22498. case p.UPARROW:
  22499. case p.W:
  22500. this.flyLocalDirection(d.FORWARD.clone());
  22501. break;
  22502. case p.DOWNARROW:
  22503. case p.S:
  22504. this.flyLocalDirection(d.BACK.clone());
  22505. break;
  22506. case p.A:
  22507. this.flyLocalDirection(d.LEFT.clone());
  22508. break;
  22509. case p.D:
  22510. this.flyLocalDirection(d.RIGHT.clone())
  22511. }
  22512. }
  22513. ,
  22514. n.prototype.handleScrollPinchZoom = function () {
  22515. return function (e) {
  22516. var t = e
  22517. , i = this.zoomLevel;
  22518. this.zoomBy(t),
  22519. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22520. }
  22521. }(),
  22522. n.prototype.handleControlPinch = function (e) {
  22523. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize())
  22524. }
  22525. ,
  22526. n.prototype.handleControlScroll = function (e) {
  22527. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22528. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize())
  22529. }
  22530. ,
  22531. n.prototype.handleInputStart = function (e, t, i) {
  22532. //许钟文加
  22533. var pad = this.handelPadding(e, t);
  22534. e = pad.x;
  22535. t = pad.y;
  22536. this.isTouchEvent = i,
  22537. m.convertScreenPositionToNDC(e, t, this.mouse),
  22538. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22539. this.mouseCouldBeClickToMove = !0,
  22540. this.mouseDown = !0;
  22541. }
  22542. ,
  22543. n.prototype.handelPadding = function (x, y) {
  22544. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22545. if (!this.pad)
  22546. this.pad = {
  22547. x: dom.getOffset("left", $("#player")[0]),
  22548. y: dom.getOffset("top", $("#player")[0])
  22549. }
  22550. return {
  22551. x: x - this.pad.x,
  22552. y: y - this.pad.y
  22553. }
  22554. }
  22555. n.prototype.handleInputMove = function (e, t, i) {
  22556. //许钟文加
  22557. var pad = this.handelPadding(e, t);
  22558. e = pad.x;
  22559. t = pad.y;
  22560. this.isTouchEvent = i,
  22561. m.convertScreenPositionToNDC(e, t, this.mouse),
  22562. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22563. this.couldBeLongTap = !1,
  22564. clearTimeout(this.mouseDownTimer)),
  22565. this.mouseLastMoveTime = Date.now(),
  22566. this.reticule.move(e, t, i)
  22567. }
  22568. ,
  22569. n.prototype.handleInputEnd = function (e, t, i) {//xzw
  22570. if (this.isTouchEvent = i,
  22571. this.mouseDown = !1,
  22572. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22573. !i && this.couldBeLongTap)
  22574. return !0;
  22575. if (this.handleLongTap())
  22576. return !0;
  22577. if (this.mouseCouldBeClickToMove) {
  22578. if (this.flying)
  22579. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22580. !0;
  22581. //add----
  22582. if (this.checkHotClick())//add
  22583. return !0;
  22584. if (this.hoveringPlane) {
  22585. this.clickOverlay(this.hoveringPlane)
  22586. return;
  22587. }
  22588. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22589. this.history.invalidate(),
  22590. this.intersect)
  22591. return this.flyToPanoClosestToMouse();
  22592. if (this.mode === u.PANORAMA) {
  22593. var n = this.closestPanoInDirection(this.getMouseDirection());
  22594. return n ? this.flyToPano({
  22595. pano: n
  22596. }) : this.bump(this.getMouseDirection())
  22597. }
  22598. }
  22599. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22600. }
  22601. ,
  22602. n.prototype.handleLongTap = function () {
  22603. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22604. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22605. !0
  22606. }
  22607. ,
  22608. n.prototype.checktagClick = function () {
  22609. if (this.tagManager.intersectTag) {
  22610. var e = this.isTouchEvent
  22611. , t = this.tagManager.clickedOnTag(e, this);
  22612. return e || t || y.cancelById(V.LookTransition),
  22613. !0
  22614. }
  22615. if (this.tagManager.activeTag)
  22616. return this.tagManager.dismissActiveTag(),
  22617. !1
  22618. }
  22619. ,
  22620. n.prototype.rankedtagInDirection = function (e, t) {
  22621. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22622. }
  22623. ,
  22624. n.prototype.start = function (e) {
  22625. //-------------------
  22626. //-------------------
  22627. var t = e.mode
  22628. , i = e.pano
  22629. , n = e.position
  22630. , rr = e.quaternion
  22631. , o = e.tag
  22632. , a = e.quickstart
  22633. , s = $.Deferred();
  22634. this.updateModelDependentData(),
  22635. this.updateFromControls(),
  22636. this.findDefaultViews();
  22637. var l = this.is360View(t, i);
  22638. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22639. s.done(function (e) {
  22640. updateArrow(player.currentPano)
  22641. updateArrowOpacity()
  22642. this.emit(w.Ready, l, e, o)
  22643. }
  22644. .bind(this)),
  22645. s.promise()
  22646. }
  22647. ,
  22648. n.prototype.startOutside = function (e, t) {
  22649. var i = e.mode
  22650. , n = e.pano
  22651. , r = e.position
  22652. , o = e.quaternion
  22653. , a = e.zoom
  22654. , s = e.floorVisibility
  22655. , l = e.tag;
  22656. this.emit(w.StartOutside, f[i].transitionTime),
  22657. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22658. y.cancelById(V.FlyToViewFloor),
  22659. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22660. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22661. }
  22662. ,
  22663. n.prototype.startInside = function (e, t, i, n, r) {
  22664. r = r || $.Deferred(),
  22665. this.currentPano = e;
  22666. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  22667. var o = e && !e.isAligned();
  22668. if (t = o ? e.position : t || e.position,
  22669. i = i || e.quaternion,
  22670. e) {
  22671. var a = this.startInside.bind(this, e, t, i, n, r);
  22672. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22673. return
  22674. }
  22675. //add
  22676. this.transitionPos({ type: "beforeFlytopano", pano: this.currentPano, dur: 0 })
  22677. //this.updateHotVisible()
  22678. Hot.updateVisibles([this.currentPano])
  22679. this.modeTran = "panorama-panorama"
  22680. return this.mode = u.PANORAMA,
  22681. e.floor.enter(this.mode),
  22682. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22683. this.switchCameraMode(this.mode, i),
  22684. this.emit(w.StartInside, o),
  22685. r.resolve(!0),
  22686. r
  22687. }
  22688. ,
  22689. n.prototype.startInsideWithFlyin = function (e, t, i, n, r) {
  22690. if (r = r || $.Deferred(),
  22691. this.dollhouseMode(),
  22692. !e)
  22693. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22694. r.resolve(!1),
  22695. r;
  22696. t = t || e.position;
  22697. var o = i || this.cameraControls.activeControl.camera.quaternion
  22698. , a = e.position;
  22699. return this.fitDollhouse(a, t, o),
  22700. setTimeout(function (t) {
  22701. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22702. var n = {
  22703. mode: u.PANORAMA,
  22704. pano: e,
  22705. quaternion: i,
  22706. callback: function () {
  22707. this.emit(w.FlyinFinished),
  22708. r.resolve(!0)
  22709. }
  22710. .bind(this)
  22711. };
  22712. this.flyToNewMode(n)
  22713. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22714. r
  22715. }
  22716. ,
  22717. n.prototype.checkAndWaitForPanoLoad = function () {
  22718. var e = {}
  22719. , t = {}
  22720. , i = 5e3
  22721. , n = function () {
  22722. for (var n in e)
  22723. if (e.hasOwnProperty(n) && e[n]) {
  22724. var r = performance.now() - t[n];
  22725. if (r < i)
  22726. return !0
  22727. }
  22728. return !1
  22729. };
  22730. return function (r, o, a, s, l, c, h, u, d, p) {
  22731. if (n())
  22732. return !0;
  22733. var f = function (t, i, n) {
  22734. N.delayOneFrame(function () {
  22735. e[t] = !1,
  22736. l && l(i, n)
  22737. }
  22738. .bind(this))
  22739. }
  22740. .bind(this, r.id)
  22741. , g = function (t, i) {
  22742. N.delayOneFrame(function () {
  22743. e[t] = !1,
  22744. c && c(i)
  22745. }
  22746. .bind(this))
  22747. }
  22748. .bind(this, r.id);
  22749. try {
  22750. return null !== u && void 0 !== u || (u = !0),
  22751. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22752. e[r.id] && (t[r.id] = performance.now()),
  22753. e[r.id]
  22754. } catch (n) {
  22755. throw e[r.id] = !1,
  22756. t[r.id] = performance.now() - i,
  22757. n
  22758. }
  22759. }
  22760. }(),
  22761. n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) {
  22762. if (!e)
  22763. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22764. return r && this.model.waitForLoad(e, function () {
  22765. return e.isLoaded(i)
  22766. }),
  22767. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22768. !0)
  22769. }
  22770. ,
  22771. n.prototype.checkAndWaitForTiledPanoLoad = function () {
  22772. var e = new r.Vector3;
  22773. return function (t, i, n, r, o, a, s, l) {
  22774. if (!t)
  22775. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22776. return e.copy(d.FORWARD),
  22777. this.getDirection(e),
  22778. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function () {
  22779. return t.isLoaded(i)
  22780. }),
  22781. t.loadTiledPano(i, e, null, s, l).done(function (e, t) {
  22782. n && n(e, t)
  22783. }
  22784. .bind(this)).fail(function (e) {
  22785. r && r(e)
  22786. }
  22787. .bind(this)).progress(function (e, t, i) {
  22788. o && o(e, t, i)
  22789. }
  22790. .bind(this)),
  22791. !0)
  22792. }
  22793. }(),
  22794. n.prototype.switchCameraMode = function (e, t) {
  22795. var i = this.cameraControls.controls[e]
  22796. , n = i.camera;
  22797. switch (e) {
  22798. case u.PANORAMA:
  22799. n.position.copy(this.currentPano.position);
  22800. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22801. i.lookAt(o.add(n.position));
  22802. break;
  22803. case u.DOLLHOUSE:
  22804. /* var a = this.position.clone();
  22805. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22806. n.position.copy(a),
  22807. i.target.copy(this.target.clone().setY(this.model.center.y));
  22808. break; */
  22809. //for多楼层 且 让模型刚好适应屏幕
  22810. var box = this.model.boundingBox.clone();
  22811. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22812. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22813. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22814. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22815. console.log(boxSize.x, distance, boxSize.length() / 2)
  22816. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22817. if (this.mode === u.PANORAMA) {
  22818. i.target.copy(this.model.center);
  22819. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22820. } else {
  22821. i.target.copy(this.target.clone().setY(this.model.center.y))
  22822. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22823. }
  22824. vec.multiplyScalar(distance)
  22825. n.position.copy(i.target.clone().add(vec))
  22826. break
  22827. case u.FLOORPLAN:
  22828. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22829. i.target.copy(this.model.center).setY(0),
  22830. i.zoomToContain(this.model.size),
  22831. i.rotateToView(this.model.size, this.getDirection())
  22832. }
  22833. i.update(0)
  22834. }
  22835. ,
  22836. n.prototype.update = function () {
  22837. var e = (new r.Vector3,
  22838. {})
  22839. , t = [];
  22840. return function (i) {
  22841. this.updatePersistentZooming(i),
  22842. this.updateFromControls(i),
  22843. this.getCurrentNodePanos(t)
  22844. if (this.hasChanged(e)) {
  22845. this.lastChangeTime = Date.now(),
  22846. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22847. this.emit(w.ViewChanged, e),
  22848. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22849. }
  22850. if (e.cameraChanged2) { //变化要更大些
  22851. for (var i in this.model.hots) {
  22852. this.model.hots[i].update(this)
  22853. }
  22854. }
  22855. if (e.cameraChanged) {
  22856. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22857. for (var i in this.model.hots) {
  22858. this.model.hots[i].updateTitle(this)
  22859. }
  22860. }
  22861. this.model.supportsTiles && (this.updateTileDownloader(t),
  22862. this.updatePanoRenderer(t)),
  22863. this.updatePreRendering(t),
  22864. this.reticule.update(),
  22865. this.path.update(),
  22866. this.spider.update(),
  22867. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22868. this.updateControlLocks(),
  22869. this.model.supportsTiles && this.updateZoomPano()
  22870. }
  22871. }(),
  22872. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22873. var lastMode, lastPano;
  22874. return function(){
  22875. var mode = this.mode;
  22876. var pano = mode == "panorama" ? this.currentPano : "";
  22877. if(mode != "panorama" || pano != lastPano){
  22878. overlay.noBlock = null
  22879. }
  22880. this.overlayGroup.children.forEach((overlay)=>{
  22881. if(overlay.overlayType == "video" ){
  22882. var matrix = overlay.plane.matrixWorld;
  22883. var inSight = false;
  22884. var cameraDir = this.getDirection();
  22885. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22886. var vertexes = []
  22887. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22888. for(let i=0; i<4; i++){
  22889. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22890. vertexes.push(vertex)
  22891. if(overlay.noBlock == null){
  22892. if(!m.ifShelter(vertex)){
  22893. overlay.noBlock = true
  22894. }
  22895. inSight = true; break;
  22896. }else{
  22897. overlay.noBlock = true
  22898. }
  22899. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22900. inSight = true; break;
  22901. }
  22902. }
  22903. }
  22904. overlay.inSight = inSight
  22905. if(!inSight)overlay.plane.material.map.image.pause()
  22906. else overlay.plane.material.map.image.play()//maybe fail
  22907. }
  22908. })
  22909. lastMode = mode, lastPano = pano
  22910. }
  22911. }() */
  22912. n.prototype.updatePersistentZooming = function (e) {
  22913. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22914. }
  22915. ,
  22916. n.prototype.updateControlLocks = function () {
  22917. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22918. }
  22919. ,
  22920. n.prototype.updatePanoRenderer = function () {
  22921. var e = new r.Vector3;
  22922. return function (t) {
  22923. var i = this.nextPano || this.currentPano;
  22924. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22925. this.getDirection(e),
  22926. this.panoRenderer.updateDirection(e))
  22927. }
  22928. }(),
  22929. n.prototype.cleanupInactivePanos = function () {
  22930. var e = []
  22931. , t = [];
  22932. return function () {
  22933. e.length = 0,
  22934. e.push(this.currentPano),
  22935. this.nextPano && e.push(this.nextPano),
  22936. t.length = 0;
  22937. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22938. t.push(this.panoRenderer.activePanos[i]);
  22939. for (var n = 0; n < t.length; n++) {
  22940. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22941. r.id === e[a].id && (o = !1);
  22942. o && r.exit()
  22943. }
  22944. }
  22945. }(),
  22946. n.prototype.updatePreRendering = function () {
  22947. var e = {};
  22948. return function (t) {
  22949. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22950. var i = this.nextPano || this.currentPano;
  22951. if (i && t && t.length > 1) {
  22952. var n = t.findIndex(function (e) {
  22953. if (e.id === i.id)
  22954. return !0
  22955. });
  22956. if (n >= 0 && n + 1 < t.length) {
  22957. var r = t[n + 1];
  22958. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function (t) {
  22959. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22960. window.setTimeout(function (t) {
  22961. e[t.id] = !1
  22962. }
  22963. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22964. }
  22965. .bind(this, r), f.tiling.panoPreRenderDelay),
  22966. e[r.id] = !0)
  22967. }
  22968. }
  22969. }
  22970. }
  22971. }(),
  22972. n.prototype.enablePreRendering = function () {
  22973. this.preRenderingEnabled = !0
  22974. }
  22975. ,
  22976. n.prototype.disablePreRendering = function () {
  22977. this.preRenderingEnabled = !1,
  22978. this.cleanupInactivePanos()
  22979. }
  22980. ,
  22981. n.prototype.updateTileDownloader = function () {
  22982. var e = new r.Vector3;
  22983. return function (t) {
  22984. var i = this.nextPano || this.currentPano;
  22985. i && (e.copy(d.FORWARD),
  22986. this.getDirection(e),
  22987. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22988. this.tileDownloader.processPriorityQueue = !0)
  22989. }
  22990. }(),
  22991. n.prototype.updateFromControls = function (e) {
  22992. null !== e && void 0 !== e || (e = 0),
  22993. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22994. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22995. this.position.copy(this.cameraControls.activeControl.camera.position),
  22996. this.target.copy(this.cameraControls.activeControl.target),
  22997. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22998. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22999. this.camera.position.copy(this.position),
  23000. this.camera.quaternion.copy(this.quaternion),
  23001. this.camera.updateMatrix(),
  23002. this.camera.updateMatrixWorld()
  23003. }
  23004. ,
  23005. n.prototype.hasChanged = function (e) {
  23006. /* if (!this.previousState)
  23007. return this.previousState = {
  23008. allFloorsVisible: this.model.allFloorsVisible,
  23009. position: this.position.clone(),
  23010. quaternion: this.quaternion.clone(),
  23011. mouse: this.mouse.clone(),
  23012. labelScaleFactor: this.getLabelScaleFactor(),
  23013. currentFloor: this.model.currentFloor,
  23014. projectionMatrix: this.camera.projectionMatrix.clone(),
  23015. worldMatrix: this.camera.matrixWorld.clone(),
  23016. mode: this.mode,
  23017. modelPosition: this.model.position.clone(),
  23018. modelCenter: this.model.center.clone(),
  23019. zoomLevel: this.zoomLevel
  23020. },
  23021. !0;
  23022. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  23023. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  23024. e.moved = !this.position.equals(this.previousState.position),
  23025. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  23026. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  23027. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  23028. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  23029. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  23030. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  23031. e.modeChanged = this.mode !== this.previousState.mode,
  23032. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  23033. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  23034. e.nextPanoActive = null !== this.nextPano,
  23035. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  23036. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  23037. this.previousState.position.copy(this.position),
  23038. this.previousState.quaternion.copy(this.quaternion),
  23039. this.previousState.mouse.copy(this.mouse),
  23040. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  23041. this.previousState.currentFloor = this.model.currentFloor,
  23042. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  23043. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  23044. this.previousState.mode = this.mode,
  23045. this.previousState.modelPosition.copy(this.model.position),
  23046. this.previousState.modelCenter.copy(this.model.center),
  23047. this.previousState.zoomLevel = this.zoomLevel,
  23048. !t */
  23049. if (!this.previousState) {
  23050. this.previousState = {
  23051. allFloorsVisible: this.model.allFloorsVisible,
  23052. position: this.position.clone(),
  23053. quaternion: this.quaternion.clone(),
  23054. mouse: this.mouse.clone(),
  23055. //labelScaleFactor: this.getLabelScaleFactor(),
  23056. currentFloor: this.model.currentFloor,
  23057. projectionMatrix: this.camera.projectionMatrix.clone(),
  23058. worldMatrix: this.camera.matrixWorld.clone(),
  23059. mode: this.mode,
  23060. modelPosition: this.model.position.clone(),
  23061. modelCenter: this.model.center.clone(),
  23062. zoomLevel: this.zoomLevel
  23063. };
  23064. e.cameraChanged = e.cameraChanged2 = true;
  23065. return !0;
  23066. }
  23067. //许钟文改 分成相机是否改变cameraChanged 和其他
  23068. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  23069. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano;
  23070. e.cameraChanged = !a;
  23071. if (e.cameraChanged) {//
  23072. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  23073. } else e.cameraChanged2 = false
  23074. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  23075. e.moved = !this.position.equals(this.previousState.position),
  23076. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  23077. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  23078. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  23079. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  23080. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  23081. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  23082. e.modeChanged = this.mode !== this.previousState.mode,
  23083. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  23084. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  23085. e.nextPanoActive = null !== this.nextPano,
  23086. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  23087. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  23088. this.previousState.position.copy(this.position),
  23089. this.previousState.quaternion.copy(this.quaternion),
  23090. this.previousState.mouse.copy(this.mouse),
  23091. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  23092. this.previousState.currentFloor = this.model.currentFloor,
  23093. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  23094. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  23095. this.previousState.mode = this.mode,
  23096. this.previousState.modelPosition.copy(this.model.position),
  23097. this.previousState.modelCenter.copy(this.model.center),
  23098. this.previousState.zoomLevel = this.zoomLevel;
  23099. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  23100. return !t
  23101. }
  23102. ,
  23103. n.prototype.updateIntersect = function () {
  23104. var e = this.flying || this.isWarping()
  23105. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  23106. , i = y.getById(V.LookTransition)
  23107. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  23108. {//clear:
  23109. if (this.intersectHot) this.intersectHot.setHoverState(false)
  23110. this.intersectHot = null
  23111. $("#player").css("cursor", "")
  23112. }
  23113. var deal = () => {
  23114. if (this.intersect && this.intersect.object.visible) {
  23115. if ("hotSprite" == this.intersect.object.type) {
  23116. this.intersectHot = this.intersect.object
  23117. while (!(this.intersectHot instanceof Hot)) {
  23118. this.intersectHot = this.intersectHot.parent
  23119. }
  23120. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  23121. this.intersectHot.setHoverState(true)
  23122. }
  23123. }
  23124. }
  23125. if (this.model.hotGroup) {
  23126. var hots = this.model.hotGroup.children.filter(e => e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  23127. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  23128. if (this.intersect) {
  23129. deal()
  23130. this.intersectHot && $("#player").css("cursor", "pointer");
  23131. }
  23132. } else {
  23133. this.intersect = this.getMouseIntersect()
  23134. }
  23135. this.intersect && this.updateClosestPano(this.intersect),
  23136. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  23137. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  23138. }
  23139. ,
  23140. n.prototype.checkHotClick = function () {
  23141. if (this.intersectHot) {
  23142. if (this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause) {
  23143. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  23144. }
  23145. this.intersectHot.examine(this)
  23146. return true;
  23147. }
  23148. },
  23149. n.prototype.getMouseDirection = function (e) {
  23150. e = e || this.mouse;
  23151. var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  23152. , i = new r.Vector3(e.x, e.y, 1).unproject(this.camera);
  23153. return i.sub(t).normalize()
  23154. }
  23155. ,
  23156. n.prototype.hoverOverlay = function (mesh) {
  23157. if (!mesh) {
  23158. this.hoveringPlane = null;
  23159. $("#player").css("cursor", this.currentCursor || "");
  23160. } else {
  23161. var overlay = mesh.parent;
  23162. $("#player").css("cursor", "pointer");
  23163. this.hoveringPlane = overlay;
  23164. return true;
  23165. }
  23166. },
  23167. n.prototype.clickOverlay = function (overlay) {
  23168. if (this.openOverlay && !overlay) return;
  23169. var plane = overlay.plane;
  23170. /* if(overlay.overlayType == "video"){
  23171. if(plane.material.map.image.paused) plane.material.map.image.play()
  23172. else plane.material.map.image.pause()
  23173. } */
  23174. if (overlay.overlayType == "video") {
  23175. overlay.switchPlay(!!overlay.pausedByUser)
  23176. }
  23177. /* if(window.EditOverlay &&EditOverlay.editing){
  23178. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  23179. $('#overlayProp').removeClass('atRight').removeClass('hide')
  23180. EditOverlay.endAddPlane();
  23181. EditOverlay.updateOverlayPanel(overlay)
  23182. EditOverlay.controlSelectOverlay(overlay)
  23183. return;
  23184. } */
  23185. },
  23186. n.prototype.getMouseIntersect = function (e, t) {//xzw change
  23187. e = e || this.mouse.clone(),
  23188. t = t || this.model.floors.reduce(function (e, t) {
  23189. return t.hidden ? e : e.concat(t.collider.children)
  23190. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  23191. var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  23192. this.raycaster.set(i, this.getMouseDirection(e));
  23193. var n = this.raycaster.intersectObjects(t, true);//add true
  23194. var o = n[0];
  23195. if (o) {
  23196. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  23197. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  23198. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  23199. o.horizontal = .8 < o.normal.y);
  23200. return o
  23201. }
  23202. }
  23203. ,
  23204. n.prototype.updateClosestPano = function (e) {
  23205. var t = [s.filters.isPanoAligned()];
  23206. if (this.mode === u.PANORAMA) {
  23207. if (!this.currentPano)
  23208. return;
  23209. t.push(s.filters.not(this.currentPano)),
  23210. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  23211. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  23212. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  23213. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  23214. } else {
  23215. t.push((pano) => { // add
  23216. return this.checkHasNeighbor(pano)
  23217. })
  23218. t.push(s.filters.isOnVisibleFloor()),
  23219. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  23220. }
  23221. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  23222. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  23223. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  23224. this.closestPano = i) : this.isPanoHover = !1
  23225. }
  23226. ,
  23227. n.prototype.dollhouseMode = function (e, t) {
  23228. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  23229. this.mode = u.DOLLHOUSE,
  23230. this.cameraControls.controls[u.DOLLHOUSE].reset();
  23231. var i = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  23232. , n = new r.Vector3(15, 10, 15);
  23233. if (e && t) {
  23234. var o = d.FORWARD.clone().applyQuaternion(t)
  23235. , a = this.model.center.clone().sub(e)
  23236. , s = a.dot(o);
  23237. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  23238. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  23239. }
  23240. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  23241. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  23242. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  23243. this.updateFromControls(),
  23244. this.model.alpha = 1,
  23245. this.model.skybox.material.uniforms.opacity.value = 0
  23246. }
  23247. ,
  23248. n.prototype.insideMode = function (e, t) {
  23249. var i = $.Deferred()
  23250. , n = t || null;
  23251. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23252. var r = [s.filters.isPanoAligned()];
  23253. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23254. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23255. this.flyToNewMode({
  23256. mode: u.PANORAMA,
  23257. pano: e,
  23258. callback: n
  23259. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23260. } else {
  23261. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23262. i.reject(o)
  23263. }
  23264. return i.promise()
  23265. }
  23266. ,
  23267. n.prototype.fitDollhouse = function (e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23268. //if(urlHasValue('oldEntry')){
  23269. //搬自一代。
  23270. var maxY = this.model.boundingBox.max.y;
  23271. var n = d.FORWARD.clone().applyQuaternion(i)
  23272. , i = n.clone().add(e);
  23273. this.cameraControls.activeControl.target.copy(i),
  23274. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23275. //return;
  23276. /* //this.camera.position.copy(this.model.center);
  23277. //this.camera.updateMatrixWorld()
  23278. this.switchCameraMode("dollhouse", i) */
  23279. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23280. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23281. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23282. this.cameraControls.activeControl.target.copy(n).add(e);
  23283. var o = d.RIGHT.clone().applyQuaternion(i)
  23284. , a = d.UP.clone()
  23285. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23286. , l = this.model.boundingBox.max.clone()
  23287. , c = this.model.boundingBox.min.clone()
  23288. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23289. , u = 0
  23290. , p = 0
  23291. , g = 0;
  23292. h.forEach(function(e, t, i) {
  23293. var n = Math.abs(e.dot(o))
  23294. , r = e.dot(s);
  23295. n > u && (u = n,
  23296. p = r),
  23297. r > g && (g = r)
  23298. });
  23299. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23300. , v = s.clone().multiplyScalar(p).add(t)
  23301. , A = s.clone().multiplyScalar(g).add(t);
  23302. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23303. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23304. p = Math.max(p, 10),
  23305. g = Math.max(g, 10);
  23306. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23307. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23308. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23309. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23310. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23311. */
  23312. }
  23313. ,
  23314. n.prototype.floorplanMode = function (e, t, i) {
  23315. this.mode = u.FLOORPLAN;
  23316. var n = this.cameraControls.controls[u.FLOORPLAN];
  23317. n.reset();
  23318. var r = e ? e : this.model.center;
  23319. if (n.target.copy(r).setY(0),
  23320. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23321. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23322. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23323. t) {
  23324. var o = d.LEFT.clone().applyQuaternion(t);
  23325. n.rotateLeft(-Math.atan2(o.x, o.z))
  23326. } else
  23327. n.rotateToView(this.model.size, this.getDirection());
  23328. n.update(0)
  23329. }
  23330. ,
  23331. n.prototype.nonInterruptingFlyToPano = function (e, t) {
  23332. return e.skipWarpingCheck = !0,
  23333. this.flyToPano(e, t)
  23334. }
  23335. ,
  23336. n.prototype.updateMarkerVisi = function () {//加
  23337. if (this.mode != "panorama") return;
  23338. this.model.panos.list.forEach((pano) => {
  23339. if (!pano.marker) return;
  23340. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23341. })
  23342. }
  23343. ,
  23344. /* n.prototype.updateHotVisible = function(pano){
  23345. var hots = this.model.hots;
  23346. pano = pano || this.currentPano;
  23347. for (var index in hots){
  23348. var visible;
  23349. if(this.mode != "panorama"){
  23350. visible = true;
  23351. }else{
  23352. //hots[index].mesh.material.depthTest = false;
  23353. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23354. }
  23355. hots[index].mesh.visible = visible;
  23356. }
  23357. } */
  23358. n.prototype.flyToPano = function (e, t) {
  23359. var i = e.pano
  23360. , aim = e.lookAtPoint
  23361. , aimQua = e.quaternion //ADD
  23362. , o = e.duration
  23363. , a = e.aimDuration
  23364. , s = e.maxDistanceOverride
  23365. , l = e.skipWarpingCheck
  23366. , c = e.constantMoveSpeed
  23367. , h = null
  23368. , p = null
  23369. if (aim) {
  23370. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23371. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23372. }
  23373. else aimQua = aimQua
  23374. var zoomLevel = e.zoomLevel || 1 //add
  23375. if (this.flying) return t && t(e)
  23376. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23377. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23378. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23379. t && t(),
  23380. !1;
  23381. if (this.updateLastView(),
  23382. this.mode !== u.PANORAMA) {
  23383. var m;
  23384. void this.flyToNewMode({
  23385. mode: u.PANORAMA,
  23386. pano: i,
  23387. duration: o,
  23388. quaternion: aimQua,
  23389. callback: t
  23390. })
  23391. }
  23392. if (!i || (h = g.deepExtend(e),
  23393. p = function () {
  23394. N.delayOneFrame(function () {
  23395. this.flyToPano(h, t)
  23396. }
  23397. .bind(this))
  23398. }
  23399. .bind(this),
  23400. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23401. var C = function (e) {
  23402. t && t(e)
  23403. }
  23404. .bind(this);
  23405. this.currentPano || (this.currentPano = i,
  23406. this.path.placeCpm(),
  23407. this.path.fadeOutCpm(f.path.fadeOutTime),
  23408. this.spider.draw());
  23409. var I = o;
  23410. if ("number" != typeof o) {
  23411. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23412. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23413. }
  23414. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23415. zoomLevel !== this.zoomLevel)
  23416. switch (f.zoom.transitionStyle) {
  23417. case 1:
  23418. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23419. break;
  23420. case 2:
  23421. return h = g.deepExtend(e),
  23422. p = this.flyToPano.bind(this, h, t),
  23423. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23424. }
  23425. if (aimQua) {
  23426. y.cancelById(V.LookTransition),
  23427. I *= f.transition.aimSlowFactor;
  23428. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23429. , S = b.clone()
  23430. , M = new r.Vector3;
  23431. if (i === this.currentPano) {
  23432. var R = d.FORWARD.clone().applyQuaternion(b)
  23433. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23434. , O = R.angleTo(P);
  23435. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23436. void y.start(function (e) {
  23437. S.copy(b),
  23438. v.quaternion(S, aimQua)(e),
  23439. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23440. this.cameraControls.activeControl.lookAt(M)
  23441. }
  23442. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23443. }
  23444. }
  23445. if (i === this.currentPano)
  23446. return void C();
  23447. this.flying = !0;
  23448. var L = this.position.clone()
  23449. , D = this.currentPano;
  23450. F.debug("Flying to pano ", i.position),
  23451. this.emit(w.PanoChosen, this.currentPano, i),
  23452. this.emit(w.FlyingStarted, i.position, L, i, D)
  23453. //---------before fly--------------- add
  23454. //this.updateHotVisible(i); //更新热点显示
  23455. this.transitionPos({ type: "beforeFlytopano", pano: i, dur: I })//add
  23456. Hot.updateVisibles([this.currentPano, i])
  23457. //地标变化
  23458. if (this.model.floorLogos) {
  23459. this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 })//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23460. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23461. //this.model.adjustfloorLogoHeight();
  23462. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23463. this.model.floorLogos[1].visible = true;
  23464. this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 })//this.model.floorLogoShow(1,250);
  23465. }
  23466. if (this.director.tourIsPlaying) {
  23467. startWalk(this.currentPano, i)
  23468. }
  23469. //=======================================
  23470. aimQua && y.start(function (e) {
  23471. if (this.director.tourIsPlaying) {
  23472. updateWalkAnimation(this.currentPano, i, e)
  23473. }
  23474. S.copy(b),
  23475. v.quaternion(S, aimQua)(e),
  23476. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23477. this.cameraControls.activeControl.lookAt(M)
  23478. }
  23479. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23480. var B = c ? null : A[f.transition.movementEasing];
  23481. this.nextPano = i,
  23482. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23483. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23484. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) {
  23485. this.flying = !1,
  23486. this.currentPano !== i && this.currentPano.exit(),
  23487. i.enter(),
  23488. this.currentPano = i,
  23489. this.nextPano = null,
  23490. this.path.placeCpm(),
  23491. this.path.fadeOutCpm(f.path.fadeOutTime),
  23492. this.spider.draw(),
  23493. this.emit(w.FlyingEnded, i.position, L, i, D),
  23494. this.updateMarkerVisi(),//add
  23495. C(e)
  23496. //add:
  23497. if (this.mode == "panorama") {
  23498. if (this.model.floorLogos) {
  23499. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23500. //this.model.adjustfloorLogoHeight()
  23501. this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 });//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23502. this.model.floorLogos[1].visible = false;
  23503. }
  23504. Hot.updateVisibles([this.currentPano])//add
  23505. }
  23506. }
  23507. .bind(this), 0, B, "camFly", V.FlyToPano)
  23508. }
  23509. }
  23510. ,
  23511. n.prototype.warpToPano = function (o = {}) {
  23512. }
  23513. n.prototype.blackToPano = function (o = {}) {//add 瞬间过渡
  23514. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23515. if (this.flying || this.isWarping()) return;
  23516. let oldPos = this.position.clone();
  23517. let oldPano = this.currentPano
  23518. let pano = o.pano || this.model.panos.index[o.panoId]
  23519. this.path.warpDestPano = pano
  23520. var retry = () => {
  23521. this.waitingToWarp = !1,
  23522. this.blackToPano(o)
  23523. }
  23524. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23525. return void (this.waitingToWarp = !0)
  23526. this.emit("pano.chosen", oldPano, pano)
  23527. this.flying = true
  23528. this.nextPano = pano //提前加载高清图片
  23529. this.path.warpDestHeroLoc = {
  23530. panoId: o.panoId,
  23531. position: pano.position,
  23532. quaternion: o.quaternion || this.quaternion.clone()
  23533. }
  23534. this.path.warpTravel_BLACK(null, 1500, 1, () => {
  23535. pano != this.currentPano && this.currentPano.exit()
  23536. pano.enter()
  23537. this.currentPano = pano
  23538. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23539. this.flying = false
  23540. this.nextPano = null
  23541. this.updateMarkerVisi();//add
  23542. o.callback && o.callback()
  23543. })
  23544. }
  23545. window._transitionPosId = 9999
  23546. n.prototype.transitionPos = function (o = {}) {//渐变overlay和热点的位置
  23547. y.cancelById(_transitionPosId)
  23548. var begin = function (object, pos, qua, scale) {
  23549. if (pos) {
  23550. if (!same(object.position, pos, 0.01)) {
  23551. y.start(v.vector(object.position, pos), o.dur, (e) => {
  23552. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23553. }
  23554. if (qua && !same(object.quaternion, qua, 1e-6)) {
  23555. y.start(v.quaternion(object.quaternion, qua), o.dur, (e) => {
  23556. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23557. }
  23558. if (scale && !same(object.scale, scale, 0.001)) {
  23559. y.start(v.vector(object.scale, scale), o.dur, (e) => {
  23560. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23561. }
  23562. }
  23563. }
  23564. var same = function (vec1, vec2, diff) {
  23565. var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff
  23566. if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff
  23567. return s
  23568. }
  23569. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23570. for (let i in this.model.hots) {//是否判断visible?
  23571. var hot = this.model.hots[i];
  23572. var panoData = hot.info.transformAtPanos[sid];
  23573. var useCustom = !panoData
  23574. //if(hot.usingTransformData || !useCustom){
  23575. var pos = useCustom ? hot.info.position : panoData.pos;
  23576. begin(hot, pos/* , qua */)
  23577. //}
  23578. }
  23579. }
  23580. window._tranOutsideFocus = 4399
  23581. n.prototype.focusPoint = function (o = {}) {//当在外时,聚焦相机到这一点
  23582. console.log("focusPoint")
  23583. if (this.mode == "floorplan") {
  23584. var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8);//可视范围
  23585. var control = this.cameraControls.controls.floorplan;
  23586. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23587. var currentScale = control.absoluteScale;
  23588. var currentTarget = control.target.clone()
  23589. y.cancelById(window._tranOutsideFocus, true);
  23590. y.start(function (progress) {
  23591. control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress);
  23592. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23593. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23594. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23595. } else if (player.mode == "dollhouse") {
  23596. var control = player.cameraControls.controls.dollhouse;
  23597. var radius = o.radius || 8;
  23598. var currentTarget = control.target.clone()
  23599. var dir = control.offset.clone().normalize()
  23600. var currentRadius = control.offset.length();
  23601. y.cancelById(window._tranOutsideFocus, true);
  23602. y.start(function (progress) {
  23603. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23604. let radius_ = radius * progress + currentRadius * (1 - progress)
  23605. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23606. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23607. } else if (this.mode == 'panorama') {
  23608. this.flyToPano({
  23609. lookAtPoint: o.aim.clone(),
  23610. pano: this.currentPano,
  23611. aimDuration: o.dur || 600
  23612. })
  23613. }
  23614. }
  23615. /*
  23616. 切换到某个模式后再执行函数
  23617. */
  23618. n.prototype.FlyToMode = function (mode, f1, duration) {
  23619. var f2;
  23620. if (this.mode == mode) {
  23621. f1 && f1()
  23622. } else {
  23623. f2 = f1;
  23624. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23625. this.afterCModeFuc = function () {
  23626. /* objects.gui.modeChange[mode](null, {
  23627. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23628. }); */
  23629. this.afterCModeFuc = f2
  23630. this.flyToNewMode({
  23631. mode: mode, pano: mode == "panorama" && this.currentPano,
  23632. //callback : f2
  23633. });
  23634. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23635. }.bind(this)
  23636. } else {
  23637. if (this.afterCModeFuc) console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23638. this.afterCModeFuc = f2;//飞入后执行
  23639. try { //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23640. this.flyToNewMode({ mode: mode, pano: mode == "panorama" && this.currentPano, duration: duration });
  23641. } catch (e) {
  23642. console.log('FlyToMode遇到问题?')
  23643. }
  23644. }
  23645. }
  23646. }
  23647. n.prototype.fastForwardActivePanoFlight = function (e) {
  23648. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23649. y.adjustSpeed(V.FlyToPano, e)
  23650. y.adjustSpeed(V.LookTransition, e)
  23651. }
  23652. ,
  23653. n.prototype.flyToPanoClosestToMouse = function () {
  23654. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23655. this.intersect && this.updateClosestPano(this.intersect)),
  23656. this.closestPano)
  23657. return this.flyToPano({
  23658. pano: this.closestPano
  23659. });
  23660. var e = this.getMouseDirection();
  23661. this.flyDirection(e) || this.flyToPano({
  23662. pano: this.currentPano
  23663. })
  23664. }
  23665. ,
  23666. n.prototype.flyLocalDirection = function (e) {
  23667. var t = this.getDirection(e)
  23668. , i = 1 === e.z ? .4 : .75
  23669. , n = 1 === Math.abs(e.x);
  23670. return this.flyDirection(t, i, n)
  23671. }
  23672. ,
  23673. n.prototype.flyDirection = function (e, t, i) {
  23674. Hot.closePopup();//xzw add
  23675. var n = $.Deferred();
  23676. this.history.invalidate();
  23677. var r = this.closestPanoInDirection(e, t, i);
  23678. return r ? this.flyToPano({
  23679. pano: r
  23680. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23681. n.resolve(!1)),
  23682. n.promise()
  23683. }
  23684. ,
  23685. n.prototype.closestPanoInDirection = function (e, t, i) {
  23686. return this.rankedPanoInDirection(0, e, t, i)
  23687. }
  23688. ,
  23689. n.prototype.rankedPanoInDirection = function () {
  23690. var e = {
  23691. pano: null,
  23692. candidates: []
  23693. };
  23694. return function (t, i, n, r) {
  23695. t || (t = 0),
  23696. n = void 0 !== n ? n : .75;
  23697. var o = r ? "angle" : "direction";
  23698. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23699. this.cachedPanoCandidates = e.candidates,
  23700. e.pano
  23701. }
  23702. }(),
  23703. n.prototype.bump = function (e) {
  23704. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23705. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23706. if (s)
  23707. t = function () {
  23708. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23709. }
  23710. .bind(this),
  23711. i = function () {
  23712. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23713. }
  23714. .bind(this);
  23715. else {
  23716. var l = this.camera.position.clone()
  23717. , c = e.clone();
  23718. this.raycaster.set(l, c);
  23719. var h = this.model.floors.reduce(function (e, t) {
  23720. return e.concat(t.collider.children)
  23721. }, [])
  23722. , d = this.raycaster.intersectObjects(h)
  23723. , p = d.length > 0 ? d[0].distance / 25 : .04
  23724. , g = l.clone().add(c.multiplyScalar(p));
  23725. t = function () {
  23726. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23727. }
  23728. .bind(this),
  23729. i = function () {
  23730. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23731. }
  23732. .bind(this)
  23733. }
  23734. n = function () {
  23735. this.flying = !1
  23736. }
  23737. .bind(this),
  23738. this.flying = !0,
  23739. t()
  23740. }
  23741. }
  23742. ,
  23743. n.prototype.changeFloor = function (e) {
  23744. if (!this.is360View(this.mode, this.currentPano))
  23745. if (this.mode === u.PANORAMA) {
  23746. var t = this.history.reversePano(e);
  23747. t && t.isAligned() ? this.flyToPano({
  23748. pano: t
  23749. }) : this.changeFloorByScore(e)
  23750. } else
  23751. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23752. }
  23753. ,
  23754. n.prototype.changeFloorByScore = function () {
  23755. var e = {
  23756. pano: null,
  23757. candidates: []
  23758. };
  23759. return function (t) {
  23760. var i = this.model.nextFloor(t);
  23761. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23762. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23763. this.history.push(t, this.currentPano),
  23764. this.flyToPano({
  23765. pano: e.pano
  23766. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23767. }
  23768. }(),
  23769. n.prototype.gotoFloor = function (e) {
  23770. var t = e - this.model.currentFloor.floorIndex;
  23771. this.changeFloor(t)
  23772. }
  23773. ,
  23774. n.prototype.getDirection = function (e) {
  23775. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23776. e.applyQuaternion(this.camera.quaternion)
  23777. }
  23778. ,
  23779. n.prototype.flyToSameMode = function (e, t, i, n, o) {
  23780. if (o = o || $.Deferred(),
  23781. this.mode === u.TRANSITIONING)
  23782. return F.warn("should not be transitioning here"),
  23783. n && n(!1),
  23784. o.reject().promise();
  23785. var a = i || !1
  23786. , s = i ? i.position : this.position
  23787. , l = this.position.clone()
  23788. , c = this.currentPano;
  23789. if (F.debug("New pose in mode " + this.mode),
  23790. !e || (retryCallback = function () {
  23791. N.delayOneFrame(function () {
  23792. this.flyToSameMode(e, t, i, n, o)
  23793. }
  23794. .bind(this))
  23795. }
  23796. .bind(this),
  23797. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23798. var h = function () {
  23799. this.emit(w.FlyingEnded, s, l, e, c),
  23800. n && n(!0)
  23801. }
  23802. .bind(this)
  23803. , d = f[this.mode]
  23804. , p = void 0 !== t ? t : d.transitionTime
  23805. , g = new r.Vector3
  23806. , C = new r.Vector3;
  23807. if (this.emit(w.FlyingStarted, s, l, e, c),
  23808. this.mode === u.PANORAMA)
  23809. F.warn("we should not be here for panorama views");
  23810. else if (this.mode === u.DOLLHOUSE)
  23811. if (a) {
  23812. var I = new r.Vector3(0, 1, 0);
  23813. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23814. this.model.warpDestFloors(i.floorVisibility),
  23815. C.copy(i.position);
  23816. var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion)
  23817. , b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0)
  23818. , _ = b.intersectObjects(this.model.colliders)
  23819. , T = 3;
  23820. _.length ? (g.copy(_[0].point),
  23821. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23822. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23823. var x = (new r.Matrix4).lookAt(C, g, I)
  23824. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23825. , M = g.distanceTo(C)
  23826. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23827. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23828. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23829. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23830. var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder);
  23831. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23832. this.path.burnsDir = Math.sign(L.y);
  23833. var D = new r.Euler(0, 0, 0, f.warp.eOrder)
  23834. , B = new r.Vector3;
  23835. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23836. y.start(function (e, t) {
  23837. D.x = P.x + e * L.x,
  23838. D.y = P.y + e * L.y,
  23839. D.z = P.z + e * L.z;
  23840. var i = O + e * (M - O);
  23841. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23842. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23843. }
  23844. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23845. y.start(function (e, t) {
  23846. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23847. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23848. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23849. }
  23850. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23851. } else
  23852. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23853. else if (this.path.placeCpm(),
  23854. this.path.fadeInCpm(f.path.fadeInTime),
  23855. i) {
  23856. this.model.warpDestFloors(i.floorVisibility);
  23857. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23858. , k = this.cameraControls.controls[u.FLOORPLAN]
  23859. , H = k.target.clone()
  23860. , G = i.position.clone().sub(H)
  23861. , z = U.position.clone().sub(k.target)
  23862. , W = z.length()
  23863. , j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize()
  23864. , Y = Math.atan2(k.offset.x, k.offset.z)
  23865. , X = Math.atan2(j.x, j.z)
  23866. , Z = k.absoluteScale
  23867. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23868. y.start(function (e, t) {
  23869. k.target.copy(G).multiplyScalar(e).add(H);
  23870. var i = Y + (X - Y) * e;
  23871. k.offset.x = W * Math.sin(i),
  23872. k.offset.z = W * Math.cos(i),
  23873. U.position.copy(k.target).add(k.offset),
  23874. k.absoluteScale = Z + e * (q - Z),
  23875. k.update(),
  23876. this.quaternion.copy(U.quaternion),
  23877. this.position.copy(U.position),
  23878. this.target.copy(k.target),
  23879. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23880. }
  23881. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23882. } else
  23883. F.info("flyToSameMode() funny floorplan view? skipping");
  23884. return y.setTimeout(function (e) {
  23885. this.mode = e,
  23886. h(),
  23887. o.resolve(!0)
  23888. }
  23889. .bind(this, this.mode), p, V.FlyToSameMode),
  23890. this.mode = u.TRANSITIONING,
  23891. o.promise()
  23892. }
  23893. }
  23894. ,
  23895. n.prototype.flyToNewMode = function (e, t) {
  23896. Hot.closePopup();//xzw add
  23897. e = e || {};
  23898. var i = e.mode
  23899. , n = e.pano
  23900. , o = e.duration
  23901. , a = e.warpDest
  23902. , s = e.callback
  23903. , l = e.force
  23904. , c = e.quaternion;
  23905. if (t = t || $.Deferred(),
  23906. this.isWarping())
  23907. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23908. s && s(!1),
  23909. t.reject("Cannot change mode during tour transition").promise();
  23910. if (this.mode === u.TRANSITIONING)
  23911. return s && s(!1),
  23912. t.reject("Cannot change mode during mode transition").promise();
  23913. if (i === this.mode)
  23914. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23915. t.promise()) : (s && s(!1),
  23916. t.reject("Already in " + i + " mode").promise());
  23917. var h = a || !1;
  23918. F.debug("Switching mode to " + i);
  23919. var d = function () {
  23920. N.delayOneFrame(function () {
  23921. this.flyToNewMode(e, t)
  23922. }
  23923. .bind(this))
  23924. }
  23925. .bind(this);
  23926. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23927. return t.promise();
  23928. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23929. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23930. this.model.waitForLoad(this.model, function () {
  23931. return this.model.meshTexturesLoaded;
  23932. }
  23933. .bind(this)),
  23934. this.model.loadMeshTextures().done(d),
  23935. t.promise();
  23936. this.history.invalidate(),
  23937. this.updateLastView();
  23938. var p = this.mode
  23939. , C = this.cameraControls.cameras[i];
  23940. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23941. var I = void 0 !== o ? o : e.transitionTime;
  23942. this.emit(w.ModeChanging, p, i, n, I),
  23943. n && (this.currentPano = n),
  23944. this.switchCameraMode(i, c),
  23945. y.cancelById(V.LookTransition);
  23946. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  23947. //before fly---------------------
  23948. this.modeTran = p + "-" + i; //add
  23949. if (this.mode == "panorama") {
  23950. if (this.model.floorLogos) {
  23951. this.model.floorLogos[0].visible = false;
  23952. this.model.floorLogos[1].visible = false;
  23953. }
  23954. updateArrow(false)
  23955. }
  23956. if (i == "panorama") {
  23957. this.transitionPos({ type: "beforeFlyIn", pano: n, dur: I })//add
  23958. //this.model.transparentModel.visible = false
  23959. } else {
  23960. Hot.updateVisibles(false)
  23961. //this.model.transparentModel.visible = true
  23962. this.transitionPos({ type: "beforeFlyOut", dur: I / 2 })//add
  23963. }
  23964. //------------------------------------
  23965. var _ = (new r.Vector3).copy(this.position);
  23966. if (i === u.PANORAMA) {
  23967. this.emit(w.PanoChosen, n, n),
  23968. setTimeout(function () {
  23969. n.floor.enter(i)
  23970. }
  23971. .bind(this), I / 2),
  23972. this.path.fadeOutCpm(f.path.fadeOutTime);
  23973. if (this.model.floorLogos) {
  23974. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23975. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23976. }
  23977. } else if (i === u.DOLLHOUSE) {
  23978. if (h && (this.model.stayPut = !0),
  23979. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23980. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23981. this.path.placeCpm(),
  23982. this.path.fadeInCpm(f.path.fadeInTime),
  23983. h) {
  23984. var T = new r.Vector3(this.model.center.x, 0, this.model.center.z);
  23985. _.set(15, 10, 15);
  23986. var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion)
  23987. , R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0)
  23988. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23989. P.length ? (T.copy(P[0].point),
  23990. _.copy(a.position),
  23991. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23992. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23993. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23994. _.add(this.model.position),
  23995. C.position.copy(_),
  23996. this.cameraControls.controls[u.DOLLHOUSE].update()
  23997. }
  23998. } else if (this.path.placeCpm(),
  23999. this.path.fadeInCpm(f.path.fadeInTime),
  24000. a) {
  24001. this.model.warpDestFloors(a.floorVisibility);
  24002. var O = this.cameraControls.cameras[u.FLOORPLAN]
  24003. , L = this.cameraControls.controls[u.FLOORPLAN]
  24004. , D = O.position.clone().sub(L.target)
  24005. , B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize()
  24006. , U = Math.atan2(B.x, B.z);
  24007. L.target.copy(a.position);
  24008. var k = D.length();
  24009. L.offset.x = k * Math.sin(U),
  24010. L.offset.y = 0,
  24011. L.offset.z = k * Math.cos(U),
  24012. O.position.copy(L.target).add(L.offset);
  24013. L.target.clone().sub(C.position);
  24014. C.quaternion.copy(a.quaternion),
  24015. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  24016. L.absoluteScale = L.currentScale,
  24017. L.update()
  24018. } else
  24019. this.model.currentFloor.enter(i);
  24020. var H = this.currentPano
  24021. , G = this.position.clone();
  24022. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  24023. this.flying = !0,
  24024. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  24025. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  24026. C.controls.update()),
  24027. e.blackoutStyle = S.FADEIN,
  24028. I = f.show360Views.transitionTime,
  24029. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  24030. this.mode = i,
  24031. this.path && this.path.popOutCpm(),
  24032. e.blackoutStyle = S.END,
  24033. I = f.show360Views.transitionTime,
  24034. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  24035. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  24036. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  24037. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  24038. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  24039. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  24040. y.setTimeout(function () {
  24041. this.flying = !1,
  24042. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  24043. this.currentPano.enter(),
  24044. this.path.placeCpm(),
  24045. this.path.fadeOutCpm(f.path.fadeOutTime),
  24046. this.spider.draw()),
  24047. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  24048. this.mode = i,
  24049. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  24050. //add:
  24051. this.updateMarkerVisi();
  24052. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  24053. this.mode == u.PANORAMA && this.model.floorLogos && (
  24054. this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }),//this.model.floorLogoShow(0,150);
  24055. this.model.floorLogos[0].visible = true
  24056. )
  24057. if (this.afterCModeFuc) {
  24058. //手动加的函数
  24059. var cf = this.afterCModeFuc;
  24060. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  24061. cf();
  24062. }
  24063. if (this.mode == u.PANORAMA) {
  24064. Hot.updateVisibles([this.currentPano])
  24065. } else {
  24066. //Hot.updateVisibles(true)
  24067. this.model.hotGroup.children.forEach(overlay => {
  24068. if (overlay.animateInfo) {
  24069. GifTexDeal.start(overlay.animation)
  24070. }
  24071. })
  24072. }
  24073. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  24074. t.resolve())
  24075. }
  24076. .bind(this), I, V.FlyToNewMode),
  24077. this.mode = u.TRANSITIONING,
  24078. //p == "panorama" && this.updateHotVisible(),
  24079. t.promise()
  24080. }
  24081. ,
  24082. n.prototype.fade360View = function (e, t, i) {
  24083. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  24084. $(this.domElement).fadeOut(.5 * e, function () {
  24085. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  24086. this.model.alpha = i.modelAlpha,
  24087. this.position.copy(t.position),
  24088. this.quaternion.copy(t.quaternion),
  24089. this.camera.projectionMatrix.copy(t.projectionMatrix),
  24090. $(this.domElement).fadeIn(.5 * e)
  24091. }
  24092. .bind(this))
  24093. }
  24094. ,
  24095. n.prototype.findDefaultViews = function () {
  24096. this.findDefaultView(this.lastInsideView, !0),
  24097. this.findDefaultView(this.last360View, !1)
  24098. }
  24099. ,
  24100. n.prototype.findDefaultView = function (e, t) {
  24101. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) {
  24102. if (e.cameraMode !== u.PANORAMA)
  24103. return !1;
  24104. var i = r.get(e.panoId);
  24105. return i && i.isAligned() === t
  24106. });
  24107. o >= 0 ? (i = r.get(n[o].panoId),
  24108. e.update({
  24109. cameraMode: u.PANORAMA,
  24110. pano: i,
  24111. position: n[o].position,
  24112. quaternion: n[o].quaternion
  24113. })) : (o = r.list.findIndex(function (e) {
  24114. return e.isAligned() === t
  24115. }),
  24116. o >= 0 ? (i = r.list[o],
  24117. e.update({
  24118. cameraMode: u.PANORAMA,
  24119. pano: i,
  24120. position: i.position
  24121. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  24122. }
  24123. ,
  24124. n.prototype.updateLastView = function () {
  24125. if (this.mode === u.PANORAMA) {
  24126. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  24127. e.update({
  24128. pano: this.currentPano,
  24129. position: this.position,
  24130. quaternion: this.quaternion
  24131. })
  24132. }
  24133. }
  24134. ,
  24135. n.prototype.goToLastView = function (e, t) {
  24136. var i = $.Deferred()
  24137. , n = i.resolve.bind(i)
  24138. , r = i.reject.bind(i)
  24139. , o = e ? this.lastInsideView : this.last360View;
  24140. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  24141. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  24142. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  24143. mode: o.cameraMode,
  24144. pano: o.pano,
  24145. quaternion: o.quaternion,
  24146. callback: t
  24147. }).done(n).fail(r),
  24148. i.promise()
  24149. }
  24150. ,
  24151. n.prototype.fadeToView = function (e, t, i, n) {
  24152. var r = $.Deferred()
  24153. , o = r.resolve.bind(r)
  24154. , a = r.reject.bind(r);
  24155. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  24156. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  24157. a("Cannot go to illegal view"),
  24158. r.promise();
  24159. var s = (f[t.cameraMode],
  24160. function () {
  24161. $(this.domElement).fadeIn(.5 * i),
  24162. n && n(),
  24163. o()
  24164. }
  24165. .bind(this))
  24166. , l = e ? S.FADEIN : S.END;
  24167. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  24168. $(this.domElement).fadeOut(.5 * i, function () {
  24169. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  24170. t.cameraMode === u.PANORAMA ? this.flyToPano({
  24171. pano: t.pano,
  24172. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  24173. duration: 0
  24174. }, s) : this.flyToNewMode({
  24175. mode: t.cameraMode,
  24176. quaternion: t.quaternion,
  24177. duration: 0,
  24178. callback: s
  24179. })
  24180. }
  24181. .bind(this)),
  24182. r.promise()
  24183. }
  24184. ,
  24185. n.prototype.startWarp = function (e, t, i, n, r, o) {
  24186. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  24187. this.flying)
  24188. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  24189. o && o(),
  24190. !1;
  24191. null !== e && void 0 !== e || (e = b.Show),
  24192. this.history.invalidate()
  24193. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  24194. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  24195. return this.emit(w.WarpStarted, a, i, n, r),
  24196. n = n || S.MIDDLE,
  24197. this.path.warpToPano(i, n, r, function () {
  24198. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  24199. this.emit(w.WarpEnded, i),
  24200. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  24201. o && o()
  24202. }
  24203. .bind(this)),
  24204. e === b.Hide && this.path.discardPathObject(),
  24205. !0
  24206. }
  24207. ,
  24208. n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) {
  24209. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  24210. s && s(),
  24211. !1)
  24212. }
  24213. ,
  24214. n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) {
  24215. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  24216. a && a(),
  24217. !1)
  24218. }
  24219. ,
  24220. n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) {
  24221. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  24222. }
  24223. ,
  24224. n.prototype.warpToNonPanoByHeroIndex = function (e, t) {
  24225. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  24226. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  24227. t && t(),
  24228. !1)
  24229. }
  24230. ,
  24231. n.prototype.aimTourCamera = function (e, t, i, n) {
  24232. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  24233. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  24234. }
  24235. ,
  24236. n.prototype.showPathToHeroLocation = function (e) {
  24237. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  24238. }
  24239. ,
  24240. n.prototype.tourInterlude = function (e, t) {
  24241. this.history.invalidate();
  24242. this.path.discardSlow();
  24243. //xzw:
  24244. var defaultRotTime = DATA.tourRotTime * 1000
  24245. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  24246. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  24247. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  24248. //zeg 标注一下
  24249. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  24250. var rotTime
  24251. if (currentLocation.rotTime == void 0 || currentLocation.rotTime == '') {
  24252. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length - this.director.currentItem[1] - 1) : 0
  24253. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  24254. if (hasMusic) {
  24255. var audioObj = SoundManager.list.find(e => e.name == 'tour')
  24256. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  24257. rotTime = currentLocation0.musicInfo.time - current
  24258. if (restChildCount) {//如果当前folder中还有剩下的item,平分一下时间
  24259. rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1);
  24260. }
  24261. } else {
  24262. rotTime = defaultRotTime
  24263. }
  24264. rotTime = Math.max(0, rotTime)
  24265. Log("rotTime " + rotTime + " at item " + this.director.currentItem + (hasMusic ? (",musicCurrentTime:" + current + '音乐总长:' + currentLocation0.musicInfo.time) : ''), "#E8E")
  24266. } else {
  24267. rotTime = currentLocation.rotTime * 1000
  24268. Log("rotTime " + rotTime + " at item " + this.director.currentItem, "#E8E")
  24269. }
  24270. //rotTime = 600
  24271. startIdle();
  24272. this.path.waitNextStep(e, function () {
  24273. t && t()
  24274. }.bind(this), rotTime)
  24275. }
  24276. ,
  24277. n.prototype.stopInterlude = function () {
  24278. this.interruptAndFastForward(null, 0)
  24279. }
  24280. ,
  24281. n.prototype.interruptAndFastForward = function (e, t) {
  24282. //Log('interruptAndFastForward' , '#f00')
  24283. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  24284. this.flying && this.emit(w.FlyingInterrupted),
  24285. this.path.interruptAndFastForward(e, t)
  24286. }
  24287. ,
  24288. n.prototype.setSize = function (e, t) {
  24289. var i = e / t;
  24290. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  24291. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  24292. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  24293. for (var r in this.cameraControls.cameras) {
  24294. var o = this.cameraControls.cameras[r];
  24295. o.fov = this.baseFov * (1 / this.zoomLevel),
  24296. o.updateAspect(i)
  24297. }
  24298. }
  24299. ,
  24300. n.prototype.toJSON = function () {
  24301. var e = {};
  24302. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  24303. e.camera_mode = u.toInt(this.mode),
  24304. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function (e) {
  24305. return e.hidden ? 0 : 1
  24306. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  24307. e) : e
  24308. }
  24309. ,
  24310. n.prototype.getCurrentNodePanos = function (e) {
  24311. this.model.panos.map;
  24312. if (e.length = 0, this.path.nodes.length) {
  24313. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  24314. if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点
  24315. if (this.path.nodes.length) {
  24316. e.push(this.model.panos.get(this.path.nodes[0]))
  24317. }
  24318. if (this.path.nodes.length > 1) {
  24319. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1]))
  24320. }
  24321. } else {
  24322. for (var t = 0; t < this.path.nodes.length; t++) {
  24323. var i = this.path.nodes[t];
  24324. e.push(this.model.panos.get(i))
  24325. }
  24326. }
  24327. }
  24328. }
  24329. ,
  24330. n.prototype.zoomIncrementally = function (e) {
  24331. var t = this.zoomLevel;
  24332. this.zoomTo(this.zoomLevel + e),
  24333. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24334. }
  24335. ,
  24336. n.prototype.zoomInIncrementally = function (e) {
  24337. e = e || this.defaultZoomIncrement,
  24338. this.zoomIncrementally(e)
  24339. }
  24340. ,
  24341. n.prototype.zoomOutIncrementally = function (e) {
  24342. e = e || -this.defaultZoomIncrement,
  24343. this.zoomIncrementally(e)
  24344. }
  24345. ,
  24346. n.prototype.zoomBy = function (e) {
  24347. this.zoomTo(this.zoomLevel * e)
  24348. }
  24349. ,
  24350. n.prototype.zoomIn = function () {
  24351. this.zoomBy(1 + this.zoomSpeed)
  24352. }
  24353. ,
  24354. n.prototype.zoomOut = function () {
  24355. this.zoomBy(1 - this.zoomSpeed)
  24356. }
  24357. ,
  24358. n.prototype.zoomTo = function (e, t) {
  24359. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24360. if (e < f.zoom.min && (e = f.zoom.min),
  24361. e > f.zoom.max && (e = f.zoom.max),
  24362. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24363. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24364. e === f.zoom.min && this.emit(O.ZoomMin)),
  24365. this.cameraControls.activeControl) {
  24366. var i = this.cameraControls.activeControl.camera;
  24367. this.zoomLevel = e,
  24368. i.fov = this.baseFov * (1 / this.zoomLevel),
  24369. i.updateProjectionMatrix(),
  24370. this.zoomFov = i.fov
  24371. }
  24372. }
  24373. }
  24374. ,
  24375. n.prototype.increaseZoomSpeed = function () {
  24376. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24377. }
  24378. ,
  24379. n.prototype.decreaseZoomSpeed = function () {
  24380. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24381. }
  24382. ,
  24383. n.prototype.clampZoomSpeed = function (e) {
  24384. return e < 0 ? 0 : e
  24385. }
  24386. ,
  24387. n.prototype.activatePersistentZooming = function (e) {
  24388. this.zooming = e ? 1 : -1
  24389. }
  24390. ,
  24391. n.prototype.deactivatePersistentZooming = function () {
  24392. this.zooming = 0
  24393. }
  24394. ,
  24395. n.prototype.zoomDefault = function () {
  24396. this.zoomTo(1, !0)
  24397. }
  24398. ,
  24399. window.fovTranId = 333;//add
  24400. n.prototype.smoothZoomToDefault = function (e, t) {
  24401. y.cancelById(window.fovTranId)
  24402. var i, n = this.zoomLevel,
  24403. r = function (e) {
  24404. e > 1 && (e = 1),
  24405. i = n * (1 - e) + e,
  24406. this.zoomTo(i, !0)
  24407. }.bind(this),
  24408. o = function () {
  24409. this.zoomDefault(),
  24410. t && window.setTimeout(t, 50)
  24411. }.bind(this);
  24412. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24413. }
  24414. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24415. y.cancelById(window.fovTranId)
  24416. //console.log("smoothZoomFovTo "+zoomLevel)
  24417. var i,
  24418. n = this.zoomLevel,
  24419. aimLevel = zoomLevel || this.baseFov / fov
  24420. if (n == aimLevel) return
  24421. var fun = function (e) {
  24422. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24423. this.zoomTo(i, !0)
  24424. }.bind(this)
  24425. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24426. }
  24427. ,
  24428. n.prototype.updateZoomPano = function () {
  24429. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24430. var e = this.currentPano;
  24431. if (e) {
  24432. var t = this.zoomLevel > f.zoom.activationThreshold
  24433. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24434. , n = !i && !this.isWarping()
  24435. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24436. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24437. this.panoRenderer.setZoomingActive(r, e, !0);
  24438. var o = function (e, t) {
  24439. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24440. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24441. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24442. e.setZoomed(t)
  24443. }
  24444. .bind(this);
  24445. r && !e.zoomed ? (o(e, !0),
  24446. this.panoRenderer.enableUltraHighQualityMode(function () {
  24447. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24448. r && o(e, !0)
  24449. }
  24450. .bind(this))) : !t && e.zoomed && o(e, !1)
  24451. }
  24452. }
  24453. },
  24454. n.prototype.checkHasNeighbor = function (pano) {//add
  24455. for (var i in pano.neighbourPanos) {
  24456. if (i == pano.id) continue;
  24457. if (pano.neighbourPanos[i]) {
  24458. return true;
  24459. }
  24460. }
  24461. }
  24462. ,
  24463. t.exports = n
  24464. }
  24465. ).call(this, "/js/player.js")
  24466. }
  24467. , {
  24468. "./constants": 8,
  24469. "./enum/AlignmentType": 17,
  24470. "./enum/BlackoutStyle": 18,
  24471. "./enum/ControlEvents": 21,
  24472. "./enum/Keys": 30,
  24473. "./enum/ModelManagerEvents": 33,
  24474. "./enum/PanoSizeClass": 36,
  24475. "./enum/PanoramaEvents": 37,
  24476. "./enum/PathDiscardMode": 38,
  24477. "./enum/PathDisplayMode": 39,
  24478. "./enum/PlayerEvents": 40,
  24479. "./enum/TagStates": 44,
  24480. "./enum/Vectors": 50,
  24481. "./enum/Viewmode": 51,
  24482. "./enum/WarpStyle": 52,
  24483. "./enum/ZoomEvents": 53,
  24484. "./exception/BasicException": 55,
  24485. "./model/ModelManager": 140,
  24486. "./objects/NSpider": 147,
  24487. "./objects/Panorama": 148,
  24488. "./objects/Reticule": 149,
  24489. "./objects/ShowPath": 151,
  24490. "./objects/Snapshot": 153,
  24491. "./objects/View": 154,
  24492. "./settings": 166,
  24493. "./shaders": 167,
  24494. "./tile/TileDownloader": 171,
  24495. "./tile/TilePrioritizer": 172,
  24496. "./util/ZoomStats": 179,
  24497. "./util/browser": 182,
  24498. "./util/camera": 183,
  24499. "./util/cameraLight": 184,
  24500. "./util/common": 185,
  24501. "./util/easing": 186,
  24502. "./util/history": 187,
  24503. "./util/lerp": 188,
  24504. "./util/logger": 189,
  24505. "./util/math": 190,
  24506. "./util/transitions": 195,
  24507. "hot": "hot",
  24508. "scaleImg": "scaleImg",
  24509. events: 202,
  24510. three: 217
  24511. }],
  24512. "scaleImg": [function (t, e) {// xzw
  24513. var OUTPUT = e;
  24514. (function () {
  24515. function t(t, a, i, r) {
  24516. function h() { B = "object" == typeof i ? i : a.src || r ? u : document.createElement("canvas"), B.width = s, B.height = f, G = B.getContext("2d") }
  24517. function n(t) {
  24518. if (t) {
  24519. var e, a = G.getImageData(0, 0, s, f), i = a.data; for (e = 0; at > e; e += 4)
  24520. i[e] = t[e] * it | 0, i[e + 1] = t[e + 1] * it | 0, i[e + 2] = t[e + 2] * it | 0, i[e + 3] = t[e + 3] * it | 0; return delete t, a
  24521. }
  24522. return G.getImageData(0, 0, s, f)
  24523. }
  24524. function o(t, e, a, i, r) { return .5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a }
  24525. a || (a = t.input, i = t.output, r = t.inputRemovable, t.scale && (t = t.scale)); var u, d; if (a.src)
  24526. if (u = document.createElement("canvas"), null != a.naturalWidth)
  24527. u.width = a.naturalWidth, u.height = a.naturalHeight; else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height; l.width = "auto", l.height = "auto", u.width = a.width, u.height = a.height, l.width = c, l.height = g } else { var c = a.width, g = a.height; a.removeAttribute && (a.removeAttribute("width"), a.removeAttribute("height")), u.width = a.width, u.height = a.height, a.width = c, a.height = g }
  24528. else
  24529. u = a; d = u.getContext("2d"), a.src && d.drawImage(a, 0, 0); var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data; if (!m || !w)
  24530. return !1; (a.src || r) && u.clearRect(0, 0, m, w), "object" == typeof t ? t.width ? (s = t.width + .5 | 0, f = t.height + .5 | 0) : (s = m * t.scaleX + .5 | 0, f = w * t.scaleY + .5 | 0) : (s = t * m + .5 | 0, f = t * w + .5 | 0); var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht; if (rt > 1 || ht > 1)
  24531. for (h(), J = n(), K = J.data, x = 0; f > x; x++)
  24532. for (b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? (O = N + _, P = (R + 2) * _) : O = P = R > w - 2 ? N : N + _, y = 0; s > y; y++, et += 4)
  24533. v = y / rt, j = 0 | v, z = v - j, T = j << 2, Q = 1 > j ? T : T - 4, m - 2 > j ? (V = T + 4, Z = T + 8) : V = Z = j > m - 2 ? T : T + 4, H = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, X = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, Y = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, alpha = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, K[et] = H >= 0 ? 256 > H ? H : 255 : 0, K[et + 1] = X >= 0 ? 256 > X ? X : 255 : 0, K[et + 2] = Y >= 0 ? 256 > Y ? Y : 255 : 0, K[et + 3] = alpha >= 0 ? 256 > alpha ? alpha : 255 : 0; else {
  24534. if (e.Float32Array)
  24535. W = new Float32Array(at); else
  24536. for (W = [], et = 0; at > et; ++et)
  24537. W[et] = 0; for (b = 0; w > b; b++)
  24538. for (x = b * ht, A = 0 | x, D = A * $, U = !!((A - (x + ht | 0)) * (w - 1 - b)) << 1, U && (F = A + 1 - x, L = x + ht - A - 1), v = 0; m > v; v++, tt += 4)
  24539. switch (y = v * rt, I = 0 | y, et = D + (I << 2), S = !!((I - (y + rt | 0)) * (m - 1 - v)), S && (C = I + 1 - y, E = y + rt - I - 1), H = p[tt], X = p[tt + 1], Y = p[tt + 2], alpha = p[tt + 3], S + U) { case 0: W[et] += H * nt, W[et + 1] += X * nt, W[et + 2] += Y * nt, W[et + 3] += alpha * nt; break; case 1: k = C * ht, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * ht, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; break; case 2: k = rt * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = rt * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k; break; default: k = C * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * F, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k, k = C * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * L, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; }
  24540. delete p, h(), J = n(W)
  24541. }
  24542. if (G.putImageData(J, 0, 0), "string" == typeof i) {
  24543. if ("png" === i || "jpeg" === i) { var ot; return ot = r && a.src ? a : new Image, ot.width = s, ot.height = f, ot.src = B.toDataURL("image/" + i, 0.85), ot }
  24544. if ("png-src" === i || "jpeg-src" === i)
  24545. return B.toDataURL("image/" + i.split("-")[0], 0.85)
  24546. }
  24547. return B
  24548. }
  24549. var e = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = t), exports.scale = t) : c = t
  24550. }).call(this);
  24551. OUTPUT.exports = c;
  24552. }, {}
  24553. ],
  24554. 156: [function (e, t, i) {
  24555. (function (i) {
  24556. "use strict";
  24557. function n(e, t) {
  24558. this.model = e,
  24559. this.panos = e.panos,
  24560. this.player = t,
  24561. this.imagePanos = this.listImagePanos(),
  24562. this.retryMinimumTime = 1e4
  24563. }
  24564. var r = (e("three"),
  24565. e("./enum/Viewmode"))
  24566. , o = (e("./settings"),
  24567. e("./objects/Panorama"))
  24568. , a = e("./util/logger")
  24569. , s = new a(i);
  24570. n.prototype.start = function () {
  24571. this.loadNextPano(function (e) {
  24572. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24573. setTimeout(function () {
  24574. this.start()
  24575. }
  24576. .bind(this), 1e3))
  24577. }
  24578. .bind(this))
  24579. }
  24580. ,
  24581. n.prototype.validLoadTarget = function (e) {
  24582. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24583. }
  24584. ,
  24585. n.prototype.listImagePanos = function () {
  24586. var e = []
  24587. , t = this;
  24588. return this.model.images.forEach(function (i) {
  24589. if (i.metadata && i.metadata.scan_id) {
  24590. var n = t.model.panos.get(i.metadata.scan_id);
  24591. n && !n.isLoaded("high") && e.push(n)
  24592. }
  24593. }),
  24594. e
  24595. }
  24596. ,
  24597. n.prototype.nextNotLoadedImage = function () {
  24598. for (; this.imagePanos.length > 0;) {
  24599. var e = this.imagePanos[0];
  24600. if (!e.isLoaded("high"))
  24601. return e;
  24602. this.imagePanos.shift()
  24603. }
  24604. return null
  24605. }
  24606. ,
  24607. n.prototype.loadNextPano = function (e) {
  24608. var t, i, n = this.model.waitQueue.filter(function (e) {
  24609. return e.object instanceof o
  24610. });
  24611. n.length > 0 ? (t = n[0].object,
  24612. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24613. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24614. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24615. t = this.imagePanos[0],
  24616. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24617. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24618. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24619. s.debug("Preloading " + i + "-res pano " + t.id),
  24620. t.loadCube(i).done(e).fail(function () {
  24621. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24622. e()
  24623. })) : e && e(null)
  24624. }
  24625. ,
  24626. t.exports = n
  24627. }
  24628. ).call(this, "/js/preloaders.js")
  24629. }
  24630. , {
  24631. "./enum/Viewmode": 51,
  24632. "./objects/Panorama": 148,
  24633. "./settings": 166,
  24634. "./util/logger": 189,
  24635. three: 217
  24636. }],
  24637. 157: [function (e, t, i) {
  24638. (function (i) {
  24639. "use strict";
  24640. function n(e, t, i, n, r) {
  24641. this.qualityManager = e,
  24642. this.scene = t,
  24643. this.camera = i,
  24644. this.container = r,
  24645. this.controls = n,
  24646. this.controls.enabled = !0,
  24647. this.controls.locked = !0,
  24648. this.quickstartCamera = n.camera,
  24649. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24650. this.skybox = null
  24651. }
  24652. var r = e("three")
  24653. , o = e("../util/logger")
  24654. , a = e("../constants")
  24655. , s = (e("../util/transitions"),
  24656. e("../util/lerp"),
  24657. e("../util/easing"),
  24658. e("../enum/Vectors"))
  24659. , l = e("../enum/PanoSizeClass")
  24660. , c = (e("../materials/ModelTextureMaterial"),
  24661. e("../materials/CubemapMaterial"))
  24662. , h = (e("../cameras/PanoramaCamera"),
  24663. e("../controls/PanoramaControls"),
  24664. e("../tile/TileUtils"),
  24665. e("../util/camera"),
  24666. e("../util/cameraLight"))
  24667. , u = (e("../util/browser"),
  24668. e("../settings"),
  24669. e("../gui/helpManager"),
  24670. new o(i));
  24671. n.prototype.load = function (e) {
  24672. e.pano.shouldRedrawOnBaseLoaded = !0;
  24673. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24674. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24675. var a = this.qualityManager.getPanoSize(l.BASE)
  24676. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24677. if (e.pano.tiled) {
  24678. u.warn("Loading startPano, TILED", e.pano.id);
  24679. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24680. , p = this.quickstartCamera.fov;
  24681. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24682. t = e.pano.loadTiledPano(c, r, {
  24683. hFov: d,
  24684. vFov: p
  24685. }, !1, !1, !0),
  24686. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24687. } else
  24688. u.warn("Loading startPano", e.pano.id),
  24689. t = e.pano.loadCube("high");
  24690. return $.when(t).then(function () {
  24691. n.init(e.pano, e.quaternion),
  24692. e.pano.tiled ? i.done(function () {
  24693. e.pano.lockUntilRenderingComplete = !1,
  24694. this.controls.locked = !1
  24695. }
  24696. .bind(this)) : this.controls.locked = !1
  24697. }
  24698. .bind(this))
  24699. }
  24700. ,
  24701. n.prototype.init = function (e, t) {
  24702. u.info("Quickstart done loading, adding scene objects"),
  24703. e.lockUntilRenderingComplete = !0,
  24704. this.skybox = new r.Mesh(new r.CubeGeometry(1, 1, 1), new c({
  24705. side: r.BackSide
  24706. })),
  24707. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24708. this.skybox.quaternion.copy(e.quaternion),
  24709. this.scene.add(this.skybox),
  24710. $(this.container).show()
  24711. }
  24712. ,
  24713. n.prototype.update = function (e) {
  24714. this.controls.update(e),
  24715. this.camera.copy(this.quickstartCamera)
  24716. }
  24717. ,
  24718. n.prototype.setSize = function (e, t) {
  24719. this.quickstartCamera.updateAspect(e / t)
  24720. }
  24721. ,
  24722. n.prototype.destroy = function () {
  24723. this.scene.remove(this.skybox)
  24724. }
  24725. ,
  24726. t.exports = n
  24727. }
  24728. ).call(this, "/js/scene/QuickstartManager.js")
  24729. }
  24730. , {
  24731. "../cameras/PanoramaCamera": 7,
  24732. "../constants": 8,
  24733. "../controls/PanoramaControls": 13,
  24734. "../enum/PanoSizeClass": 36,
  24735. "../enum/Vectors": 50,
  24736. "../gui/helpManager": 68,
  24737. "../materials/CubemapMaterial": 117,
  24738. "../materials/ModelTextureMaterial": 118,
  24739. "../settings": 166,
  24740. "../tile/TileUtils": 174,
  24741. "../util/browser": 182,
  24742. "../util/camera": 183,
  24743. "../util/cameraLight": 184,
  24744. "../util/easing": 186,
  24745. "../util/lerp": 188,
  24746. "../util/logger": 189,
  24747. "../util/transitions": 195,
  24748. three: 217
  24749. }],
  24750. 158: [function (e, t, i) {
  24751. "use strict";
  24752. function n(e, t, i) {
  24753. this.scene = e,
  24754. this.camera = t,
  24755. this.renderer = null,
  24756. this.effects = i,
  24757. this.animateCallback = null,
  24758. this.composer = null,
  24759. this.qualityManager = null,
  24760. e.renderWidth = 0,
  24761. e.renderHeight = 0,
  24762. this.updateClock = new r.Clock,
  24763. this.components = [],
  24764. this.updateListeners = [],
  24765. this.resizeListeners = [],
  24766. this.forceUpdateSize = !1,
  24767. this.started = !1,
  24768. this.textures = {},
  24769. this.suspendedObjects = []
  24770. }
  24771. var r = e("three")
  24772. , o = e("../shaders")
  24773. , a = e("../enum/SceneRendererEvents")
  24774. , s = e("../enum/GLTextureType")
  24775. , l = e("../enum/GLCubeFaces")
  24776. , c = e("../exception/BasicException")
  24777. , h = e("../exception/RendererCreationException")
  24778. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24779. , m = e("../util/browser")
  24780. /**************************************************************************************************************************************************/
  24781. , u = e("../settings")
  24782. , d = e("events").EventEmitter;
  24783. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24784. n.prototype = Object.create(d.prototype),
  24785. n.prototype.addComponent = function (e) {
  24786. this.components.push(e),
  24787. e.update && this.updateListeners.push(e),
  24788. e.setSize && (this.resizeListeners.push(e),
  24789. this.forceUpdateSize = !0)
  24790. }
  24791. ,
  24792. n.prototype.removeComponent = function (e) {
  24793. var t = function (t) {
  24794. return t !== e
  24795. };
  24796. this.components = this.components.filter(t),
  24797. this.updateListeners = this.updateListeners.filter(t),
  24798. this.resizeListeners = this.resizeListeners.filter(t)
  24799. }
  24800. ,
  24801. n.prototype.start = function (e) {
  24802. if (this.started)
  24803. throw new c("Can't start SceneRenderer, already started");
  24804. this.createContext(e),
  24805. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24806. m.isMobile() && this.boluoVrInit(),
  24807. /*******************************************************************************************************************************/
  24808. this.initComposer(),
  24809. this.started = !0,
  24810. (p = p.bind(this))()
  24811. }
  24812. ,
  24813. n.prototype.createContext = function (e) {
  24814. var transparent = !!(settings.transparentBg || settings.bgImg)
  24815. try {
  24816. this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: transparent }),
  24817. this.renderer.autoClear = !0,
  24818. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24819. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24820. transparent && this.renderer.setClearColor(0x000000, 0); //透明
  24821. this.emit(a.ContextCreated)
  24822. } catch (e) {
  24823. throw new h("Unable to create a WebGL rendering context")
  24824. }
  24825. u.profiling.enabled && this.overrideTextures(),
  24826. e.appendChild(this.renderer.domElement)
  24827. /* window.stats = new Stats();
  24828. e.appendChild( stats.dom ); */
  24829. }
  24830. ,
  24831. n.prototype.overrideTextures = function () {
  24832. var e = this.renderer.context
  24833. , t = 0
  24834. , i = e.createTexture;
  24835. e.createTexture = function () {
  24836. var n = i.call(e);
  24837. return n.id = t++,
  24838. this.textures[n.id] = n,
  24839. n
  24840. }
  24841. .bind(this);
  24842. var n = e.texImage2D;
  24843. e.texImage2D = function (t, i, r, o, a, l, c, h, u) {
  24844. var d, p = this.getTextureTypeFromTarget(e, t);
  24845. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24846. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24847. h = a,
  24848. u = l,
  24849. o = u.naturalWidth,
  24850. a = u.naturalHeight,
  24851. n.call(e, t, i, r, c, h, u));
  24852. var f = this.textures[d.id];
  24853. f.width = p === s.TextureCube ? 6 * o : o,
  24854. f.height = a
  24855. }
  24856. .bind(this);
  24857. var r = e.deleteTexture;
  24858. e.deleteTexture = function (t) {
  24859. delete this.textures[t.id],
  24860. r.call(e, t)
  24861. }
  24862. .bind(this)
  24863. }
  24864. ,
  24865. n.prototype.updateTextureMemory = function () {
  24866. var e = null;
  24867. return function () {
  24868. var t = 0;
  24869. for (var i in this.textures) {
  24870. var n = this.textures[i];
  24871. n.width && n.height && (t += n.width * n.height * 4)
  24872. }
  24873. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24874. e = t
  24875. }
  24876. }(),
  24877. n.prototype.getTextureTypeFromTarget = function (e, t) {
  24878. switch (t) {
  24879. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24880. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24881. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24882. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24883. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24884. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24885. return s.TextureCube;
  24886. case e.TEXTURE_2D:
  24887. return s.Texture2D;
  24888. default:
  24889. return null
  24890. }
  24891. }
  24892. ,
  24893. n.prototype.initComposer = function () {
  24894. this.composer = new r.EffectComposer(this.renderer),
  24895. this.composer.addPass(new r.RenderPass(this.scene, this.camera)),
  24896. //this.composer.addPass(this.effects.hblurPass),
  24897. //this.composer.addPass(this.effects.vblurPass)
  24898. this.composer.addPass(this.effects.transitionMaskPass)//add
  24899. }
  24900. ,
  24901. n.prototype.setSize = function (e, t, devicePixelRatio) {
  24902. this.renderWidth = e,
  24903. this.renderHeight = t,
  24904. this.effects.aspect = e / t,
  24905. /* this.renderer.setSize(e, t), -----MP */
  24906. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24907. this.composer.setSize(e, t);
  24908. for (var i = 0; i < this.resizeListeners.length; i++)
  24909. this.resizeListeners[i].setSize(e, t)
  24910. }
  24911. ,
  24912. n.prototype.render = function () {
  24913. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24914. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24915. }
  24916. /******************************************************************************************************徐世廷**********************************************************************/
  24917. var vrPermission = {};
  24918. var vrPermissionCallBack = function (info1, info2) {
  24919. if (info1 == "reset") {
  24920. vrPermission = {};
  24921. } else {
  24922. vrPermission[info1] = info2
  24923. if (Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")) {
  24924. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。")
  24925. }
  24926. }
  24927. }
  24928. n.prototype.boluoVrInit = function () {
  24929. console.log("boluoVrInit")
  24930. this.isHuawei5X = m.detectHUAWEI5X(),
  24931. this.oldRenderer = this.renderer,
  24932. this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera);
  24933. window.panoCamera = this.camera;
  24934. var a = this;
  24935. window._vrEnabled = !1,
  24936. Object.defineProperty(window, "vrEnabled", {
  24937. get: function () {
  24938. return window._vrEnabled
  24939. },
  24940. set: function (b) {
  24941. b = !!b,
  24942. b ? (a.renderer = a.newRenderer,
  24943. window.vrMarkers.forEach(function (a) {
  24944. a.visible = !0
  24945. })) : (a.renderer = a.oldRenderer,
  24946. window.vrMarkers.forEach(function (a) {
  24947. a.visible = !1
  24948. })),
  24949. a.cursor.visible = b,
  24950. a.setSize(window.innerWidth, window.innerHeight),
  24951. window._vrEnabled = b
  24952. if (b) {
  24953. setTimeout(function () {
  24954. console.log("orientEnable" + window.orientEnable)
  24955. if (window.vrEnabled && !window.orientEnable) {//很可能没能触发陀螺仪事件
  24956. if (m.detectIOS()/* && m.detectSafari() */) {
  24957. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24958. console.log("开始获取权限 major" + b.major)
  24959. if (b.major == 12 && b.minor >= 2) {
  24960. if (browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24961. else {//app??
  24962. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24963. }
  24964. } else if (b.major >= 13) {
  24965. if (!window.location.href.includes("https://")) {
  24966. console.log("需要https");
  24967. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24968. return;
  24969. }
  24970. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24971. setTimeout(() => {//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24972. if (!window.vrEnabled || window.orientEnable) return;
  24973. vrPermissionCallBack("reset")
  24974. console.log(window.DeviceMotionEvent)
  24975. if (window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24976. console.log("开始获取权限1")
  24977. ///注意:需要https 本地服务器permissionState会得到denied
  24978. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24979. console.log("permissionState1: " + permissionState)
  24980. vrPermissionCallBack("deviceMotion", permissionState)
  24981. }).catch(function (e) {
  24982. vrPermissionCallBack("deviceMotion", false)
  24983. console.log(e)
  24984. })
  24985. } else {
  24986. console.log("window.DeviceMotionEvent undefined")
  24987. vrPermissionCallBack("deviceMotion", false)
  24988. }
  24989. if (window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24990. console.log("开始获取权限2")
  24991. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24992. console.log("permissionState2: " + permissionState)
  24993. vrPermissionCallBack("deviceOrientation", permissionState)
  24994. }).catch(function (e) {
  24995. vrPermissionCallBack("deviceOrientation", false)
  24996. console.log(e)
  24997. })
  24998. } else {
  24999. console.log("window.DeviceOrientationEvent undefined")
  25000. vrPermissionCallBack("deviceOrientation", false)
  25001. }
  25002. }, hasFailed ? 0 : 150)
  25003. /* /* setTimeout(function(){
  25004. if(settings.vrEnabled && !window.orientEnable){
  25005. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  25006. }
  25007. },4000) */
  25008. } else console.log("陀螺仪未能启用 ios " + b.major + "." + b.minor)
  25009. } else {
  25010. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  25011. }
  25012. } else {
  25013. //已经触发了
  25014. }
  25015. }, 200);
  25016. }
  25017. }
  25018. }),
  25019. this.createCursor(.5, !1, 1, 16777215, 0);
  25020. var b = {
  25021. setSize: function (b, c) {
  25022. a.camera.aspect = b / c
  25023. }
  25024. };
  25025. this.resizeListeners.push(b),
  25026. this.vrLoadingInit()
  25027. }
  25028. ,
  25029. n.prototype.vrLoadingInit = function () {
  25030. var a = function (camera) {
  25031. var a = this
  25032. , b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI)
  25033. , c = new r.MeshBasicMaterial({
  25034. color: 4967932,
  25035. side: r.DoubleSide
  25036. })
  25037. , d = new r.Mesh(b, c);
  25038. this.mesh = d,
  25039. d.position.z = -2,
  25040. d.scale.set(.08, .08, .08),
  25041. d.visible = !1,
  25042. camera.add(d),
  25043. //window.player.camera.add(d),
  25044. a.enabled = !1,
  25045. this.update = function (b) {
  25046. 1 == a.enabled && (d.rotation.z += 15 * b)
  25047. }
  25048. }
  25049. , a = new a(this.camera);
  25050. window.Loading = a,
  25051. this.updateListeners.push(a)
  25052. }
  25053. ,
  25054. n.prototype.createCursor = function (a, b, c, d, e) {
  25055. var g, h = new r.SpriteMaterial({
  25056. opacity: c,
  25057. color: d,
  25058. transparent: b,
  25059. map: this.boluoGetTexture("static/images/cursor.png"),
  25060. needsUpdate: !0,
  25061. side: r.DoubleSide
  25062. });
  25063. h.map.offset = new r.Vector2(1 / 17 * e, 0),
  25064. h.map.repeat = new r.Vector2(1 / 17, 1),
  25065. h.depthTest = !1,
  25066. h.blending = r.AdditiveBlending,
  25067. g = new r.Sprite(h),
  25068. // g.scale.set(a, a, a),
  25069. g.scale.set(.3, .3, .3)
  25070. g.position.z = -2,
  25071. g.visible = !1,
  25072. g.name = "cursor",
  25073. this.camera.add(g),
  25074. this.scene.add(this.camera),
  25075. this.cursor = g;
  25076. var i = new this.CursorAnimation(this.scene, g, this.camera);
  25077. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  25078. this.updateListeners.push(i)
  25079. }
  25080. ,
  25081. window.orientEnable = 0; //是否能触发deviceorientation
  25082. n.prototype.CursorAnimation = function (a, b, c) {
  25083. function d() {
  25084. g.orient = r.Math.degToRad(window.orientation || 0)
  25085. }
  25086. function e(a) {
  25087. if (!window.vrEnabled && window.orientEnable) return;
  25088. window.orientEnable || (window.orientEnable = 1);
  25089. var b = r.Math.degToRad(a.alpha)
  25090. , c = r.Math.degToRad(a.beta)
  25091. , d = r.Math.degToRad(a.gamma);
  25092. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  25093. -1e3 === g.beta && (g.beta = c),
  25094. -1e3 === g.gamma && (g.gamma = d),
  25095. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  25096. Math.abs(c - g.beta) > .006 && (g.beta = c),
  25097. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  25098. g.beta = c,
  25099. g.gamma = d),
  25100. n.vrDebug) {
  25101. $("#info-device-orientation").css("display", "block");
  25102. var e = "";
  25103. e += "alpha=(" + g.alpha + ")<BR/>",
  25104. e += "beta=(" + g.beta + ")<BR/>",
  25105. e += "gamma=" + g.gamma + "<BR/>",
  25106. document.getElementById("info-device-orientation").innerHTML = e
  25107. }
  25108. }
  25109. this.cursor = b,
  25110. this.raycaster = new r.Raycaster,
  25111. this.targetEventObj = {},
  25112. this.type = 1,
  25113. this.tweenFlag = !0;
  25114. var g = this;
  25115. this.target = c,
  25116. console.log(c.uuid),
  25117. this.euler = new r.Euler,
  25118. this.q0 = new r.Quaternion,
  25119. this.q1 = new r.Quaternion(-Math.sqrt(.5), 0, 0, Math.sqrt(.5)),
  25120. this.zee = new r.Vector3(0, 0, 1),
  25121. this.alpha = -1e3,
  25122. this.beta = -1e3,
  25123. this.gamma = -1e3,
  25124. this.orient = r.Math.degToRad(window.orientation || 0),
  25125. window.addEventListener("orientationchange", d),
  25126. window.addEventListener("deviceorientation", e),
  25127. this.setObjectQuaternion = function (a, b, d, e, f) {
  25128. g.euler.set(d, b, -e, "YXZ"),
  25129. a.setFromEuler(g.euler),
  25130. a.multiply(g.q1),
  25131. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  25132. c.updateMatrixWorld()
  25133. }
  25134. ,
  25135. parent !== window && window.addEventListener("message", function (a) {
  25136. var b = typeof a.data == 'string' ? JSON.parse(a.data) : a.data
  25137. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  25138. b && b.alpha && b.beta && b.gamma && function (a) {
  25139. var c = r.Math.degToRad(b.alpha)
  25140. , d = r.Math.degToRad(b.beta)
  25141. , e = r.Math.degToRad(b.gamma);
  25142. a ? (-1e3 === g.alpha && (g.alpha = c),
  25143. -1e3 === g.beta && (g.beta = d),
  25144. -1e3 === g.gamma && (g.gamma = e),
  25145. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  25146. Math.abs(d - g.beta) > .006 && (g.beta = d),
  25147. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  25148. g.beta = d,
  25149. g.gamma = e)
  25150. }(c)
  25151. }),
  25152. this.update = function (a) {
  25153. TWEEN.update();
  25154. if (window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  25155. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  25156. this.triggerTargetEvent())
  25157. }
  25158. ,
  25159. this.triggerTargetEvent = function () {
  25160. var a = this.choseObj()
  25161. , b = a ? a.object : void 0;
  25162. this.targetEventObj.currentObj = b,
  25163. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  25164. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  25165. b && b.enabled && this.startAnimate(function () {
  25166. this.clickCallback(b)
  25167. }
  25168. .bind(this))) : this.type,
  25169. this.targetEventObj.lastObj = b)
  25170. }
  25171. ,
  25172. this.choseObj = function () {
  25173. this.raycaster.setFromCamera({
  25174. x: 0,
  25175. y: 0
  25176. }, c);
  25177. var a = (this.raycaster.ray,
  25178. window.vrMarkers)
  25179. , b = this.raycaster.intersectObjects(a);
  25180. if (b.length > 0)
  25181. return b[0]
  25182. }
  25183. ,
  25184. this.clickCallback = function (a) {
  25185. this.runTHREEAction(a, "onclick")
  25186. }
  25187. ,
  25188. this.runTHREEAction = function (a, b) {
  25189. switch (b) {
  25190. case "onclick":
  25191. a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) {
  25192. a()
  25193. });
  25194. break;
  25195. case "onhover":
  25196. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) {
  25197. a()
  25198. });
  25199. break;
  25200. case "onout":
  25201. a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) {
  25202. a()
  25203. })
  25204. }
  25205. }
  25206. ,
  25207. this.startAnimate = function (a) {
  25208. this.tweenFlag && this.initAnimation(a)
  25209. }
  25210. ,
  25211. this.initAnimation = function (a) {
  25212. var b = this
  25213. , c = this.cursor.material.map.offset
  25214. , d = function (a) {
  25215. return Math.floor(17 * a) / 17
  25216. };
  25217. b.tweenFlag = !1,
  25218. this.cursorAnimate = new TWEEN.Tween(c).to({
  25219. x: 1
  25220. }, 1e3).onStart(function () {
  25221. b.tweenFlag = !1
  25222. }).onStop(function () {
  25223. b.tweenFlag = !0,
  25224. this.x = 0,
  25225. c.x = 0
  25226. }).onUpdate(function () { }).onComplete(function () {
  25227. a(),
  25228. c.x = 0,
  25229. setTimeout(function () {
  25230. b.tweenFlag = !0
  25231. }, 1500)
  25232. }),
  25233. this.cursorAnimate.easing(d),
  25234. this.cursorAnimate.start()
  25235. }
  25236. ,
  25237. this.autoCursorPosition = function (a) {
  25238. // var b = Math.abs(a.distance - 10);
  25239. // this.cursor.position.z = -b,
  25240. // b /= 10;
  25241. // alert(b);
  25242. // this.cursor.scale.set(b, b, b)
  25243. this.cursor.scale.set(.3, .3, .3)
  25244. }
  25245. }
  25246. ,
  25247. n.prototype.vrRenderer = function (a, b, c) {
  25248. var d = new b.vrCamera(c);
  25249. d.bananaAspect = .8,
  25250. this.width,
  25251. this.height;
  25252. var b = this;
  25253. this.setSize = function (c, d) {
  25254. a.setSize.call(this, c, d),
  25255. b.width = c,
  25256. b.height = d
  25257. }
  25258. ,
  25259. this.render = function (b, c, e, f) {
  25260. window.cameraQua = c.quaternion.clone();
  25261. var g, h;
  25262. if (c.__RESS__SKIP__STEREO__)
  25263. return a.render(b, c, e, f);
  25264. if ("PerspectiveCamera" === c.type)
  25265. g = d.cameraL,
  25266. h = d.cameraR,
  25267. b.updateMatrixWorld(),
  25268. null === c.parent && c.updateMatrixWorld(),
  25269. d.vrCameraUpdate(c);
  25270. else {
  25271. if ("OrthographicCamera" !== c.type)
  25272. return DEBUG && console.error("Unsupported renderer: ", c.type);
  25273. g = h = c
  25274. }
  25275. a.setScissorTest(!0),
  25276. a.setScissor(0, 0, this.width / 2, this.height),
  25277. a.setViewport(0, 0, this.width / 2, this.height),
  25278. a.render.call(this, b, g, e, f),
  25279. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  25280. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  25281. a.render.call(this, b, h, e, f),
  25282. a.setScissorTest(!1)
  25283. }
  25284. ,
  25285. this.__proto__ = {
  25286. __proto__: a
  25287. }
  25288. }
  25289. ,
  25290. n.prototype.vrCamera = function (a) {
  25291. this.type = "StereoCamera",
  25292. this._aspect = 1,
  25293. this._overlap = .064,
  25294. this.cameraL = new r.PerspectiveCamera,
  25295. this.cameraL.layers.enable(1),
  25296. this.cameraL.near = 0.01,//xzw add
  25297. this.cameraL.matrixAutoUpdate = !1,
  25298. this.cameraR = new r.PerspectiveCamera,
  25299. this.cameraR.layers.enable(2),
  25300. this.cameraR.near = 0.01,//xzw add
  25301. this.cameraR.matrixAutoUpdate = !1,
  25302. this.eyeRight = new r.Matrix4,
  25303. this.eyeLeft = new r.Matrix4,
  25304. this.vrCameraNeedsUpdate = !0,
  25305. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  25306. Object.defineProperty(this, "bananaAspect", {
  25307. get: function () {
  25308. return this._aspect
  25309. },
  25310. set: function (a) {
  25311. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  25312. this._aspect = a
  25313. }
  25314. }),
  25315. Object.defineProperty(this, "overlap", {
  25316. get: function () {
  25317. return this._overlap
  25318. },
  25319. set: function (a) {
  25320. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  25321. this._overlap = a
  25322. }
  25323. }),
  25324. this.vrCameraUpdate = function (a) {
  25325. this.vrCameraNeedsUpdate = true;
  25326. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  25327. this.vrCameraNeedsUpdate) {
  25328. this.vrCameraNeedsUpdate = !1,
  25329. //console.debug("vrCameraUpdate"),
  25330. this.bananaFocus = a.focus,
  25331. this.bananaFov = a.fov,
  25332. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  25333. this.bananaNear = a.near,
  25334. this.bananaFar = a.far,
  25335. //console.debug(a.aspect),
  25336. this.bananaFocus = 10;
  25337. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25338. this.eyeLeft.elements[12] = -e,
  25339. this.eyeRight.elements[12] = e,
  25340. b = -g * this.bananaReal_aspect + f,
  25341. c = g * this.bananaReal_aspect + f,
  25342. d.elements[0] = 2 * this.bananaNear / (c - b),
  25343. d.elements[8] = (c + b) / (c - b),
  25344. this.cameraL.projectionMatrix.copy(d),
  25345. b = -g * this.bananaReal_aspect - f,
  25346. c = g * this.bananaReal_aspect - f,
  25347. d.elements[0] = 2 * this.bananaNear / (c - b),
  25348. d.elements[8] = (c + b) / (c - b),
  25349. this.cameraR.projectionMatrix.copy(d)
  25350. }
  25351. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25352. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25353. }
  25354. }
  25355. ,
  25356. n.prototype.boluoGetTexture = function (a) {
  25357. var b = new r.TextureLoader;
  25358. return b.crossOrigin = "anonymous",
  25359. b.load(a)
  25360. }
  25361. ,
  25362. /***********************************************************************************************************************************************************************************/
  25363. n.prototype.updateScreenSize = function () {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25364. var W, H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25365. return function (o) {
  25366. var render = false;
  25367. var ratio;
  25368. var w, h; //记录应当render的大小
  25369. if (o && !o.resize && o.width != void 0 && o.height != void 0) {
  25370. w = o.width, h = o.height, render = true, ratio = 1;
  25371. } else {
  25372. w = $('#player').width();
  25373. h = $('#player').height();
  25374. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25375. (w !== W || h !== H || this.forceUpdateSize) &&
  25376. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25377. }
  25378. if (render) {
  25379. this.setSize(w, h, ratio);
  25380. this.forceUpdateSize = !1
  25381. }
  25382. }
  25383. }()
  25384. ,
  25385. n.prototype.updateComponents = function () {
  25386. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25387. this.updateListeners[t].update(e)
  25388. }
  25389. ,
  25390. n.prototype.suspend = function () {
  25391. this.started = !1,
  25392. this.suspendedObjects = this.scene.children.map(function (e) {
  25393. return this.scene.remove(e),
  25394. e
  25395. }
  25396. .bind(this)),
  25397. this.render()
  25398. }
  25399. ,
  25400. n.prototype.resume = function () {
  25401. this.suspendedObjects.forEach(function (e) {
  25402. this.scene.add(e)
  25403. }
  25404. .bind(this)),
  25405. this.suspendedObjects = [],
  25406. this.started = !0,
  25407. p()
  25408. }
  25409. ;
  25410. var p = function () {
  25411. this.started && (window.requestAnimationFrame(p),
  25412. this.updateScreenSize(), // fyz resize
  25413. this.updateComponents(),
  25414. this.updateTextureMemory(),
  25415. this.render(),
  25416. window.stats && (window.fps = stats.update()),
  25417. this.emit(a.AfterRender))
  25418. };
  25419. n.prototype.getImageData = function () {
  25420. var e = document.createElement("canvas")
  25421. , t = e.getContext("2d");
  25422. return function (i, n, r) {
  25423. return e.width === n && e.height === r || (e.width = n,
  25424. e.height = r),
  25425. t.drawImage(i, 0, 0, n, r),
  25426. t.getImageData(0, 0, n, r)
  25427. }
  25428. }(),
  25429. n.prototype.initSizedTexture2D = function (e, t, i) {
  25430. var n = this.renderer
  25431. , o = n.context
  25432. , a = n.state
  25433. , s = new r.Texture(null);
  25434. s.flipY = !1,
  25435. i !== !0 && (i = !1),
  25436. s.generateMipmaps = i;
  25437. var l = n.paramThreeToGL(s.format)
  25438. , c = n.paramThreeToGL(s.type)
  25439. , h = n.properties.get(s)
  25440. , u = o.createTexture();
  25441. a.bindTexture(o.TEXTURE_2D, u),
  25442. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25443. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25444. s.wrapS = t,
  25445. s.wrapT = t;
  25446. var d = n.paramThreeToGL(t);
  25447. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25448. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25449. i ? (s.magFilter = r.LinearFilter,
  25450. s.minFilter = r.LinearMipMapLinearFilter,
  25451. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25452. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25453. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25454. s.minFilter = r.LinearFilter,
  25455. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25456. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25457. a.bindTexture(o.TEXTURE_2D, null),
  25458. h.__webglTexture = u,
  25459. s
  25460. }
  25461. ,
  25462. n.prototype.initSizedCubeMap = function (e, t) {
  25463. var i = this.renderer
  25464. , n = i.context
  25465. , o = i.state
  25466. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25467. a.flipY = !1,
  25468. a.generateMipmaps = t;
  25469. var s = i.paramThreeToGL(a.format)
  25470. , l = i.paramThreeToGL(a.type)
  25471. , c = i.properties.get(a)
  25472. , h = n.createTexture();
  25473. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25474. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25475. for (var u = 0; u < 6; u++)
  25476. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25477. return t ? (a.magFilter = r.LinearFilter,
  25478. a.minFilter = r.LinearMipMapLinearFilter,
  25479. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25480. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25481. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25482. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25483. a.minFilter = r.LinearFilter,
  25484. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25485. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25486. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25487. c.__image__webglTextureCube = h,
  25488. a
  25489. }
  25490. ,
  25491. n.prototype.deallocateCubeTexture = function (e) {
  25492. var t = this.renderer
  25493. , i = t.context
  25494. , n = t.properties.get(e);
  25495. i.deleteTexture(n.__image__webglTextureCube)
  25496. }
  25497. ,
  25498. n.prototype.uploadTexture2D = function (e, t, i, n, r, o) {
  25499. var a = this.renderer
  25500. , s = a.context
  25501. , l = a.state
  25502. , c = a.properties.get(t);
  25503. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25504. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25505. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25506. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25507. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25508. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25509. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25510. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25511. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25512. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25513. l.bindTexture(s.TEXTURE_2D, null)
  25514. }
  25515. ,
  25516. n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) {
  25517. var s = this.renderer
  25518. , l = s.context
  25519. , c = s.state
  25520. , h = s.properties.get(t);
  25521. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25522. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25523. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25524. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25525. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25526. }
  25527. ,
  25528. n.prototype.rebuildMipMaps2D = function (e) {
  25529. var t = this.renderer
  25530. , i = t.context
  25531. , n = t.state;
  25532. t.properties.get(e);
  25533. i.generateMipmap(i.TEXTURE_2D),
  25534. n.bindTexture(i.TEXTURE_2D, null)
  25535. }
  25536. ,
  25537. n.prototype.rebuildMipMaps3D = function (e) {
  25538. var t = this.renderer
  25539. , i = t.context
  25540. , n = t.state
  25541. , r = t.properties.get(e);
  25542. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25543. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25544. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25545. }
  25546. ,
  25547. n.prototype.renderToCubeMap = function () {
  25548. var e = !1
  25549. , t = null
  25550. , i = null
  25551. , n = null
  25552. , a = null
  25553. , s = null
  25554. , l = 1;
  25555. return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25556. var _ = this.renderer;
  25557. _.context;
  25558. e || (i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200),
  25559. i.position.z = 150,
  25560. t = new r.Scene,
  25561. t.add(i),
  25562. n = new r.ShaderMaterial({
  25563. uniforms: {
  25564. tDiffuse: {
  25565. type: "t",
  25566. value: null
  25567. },
  25568. alpha: {
  25569. type: "f",
  25570. value: 1
  25571. }
  25572. },
  25573. vertexShader: o.basicTextured.vertexShader,
  25574. fragmentShader: o.basicTextured.fragmentShader,
  25575. depthWrite: !1,
  25576. depthTest: !1,
  25577. side: r.DoubleSide
  25578. }),
  25579. a = new r.PlaneBufferGeometry(l, l),
  25580. s = new r.Mesh(a, n),
  25581. s.position.z = 0,
  25582. t.add(s),
  25583. e = !0);
  25584. var T = a.getAttribute("uv");
  25585. T.setDynamic(!0),
  25586. T.needsUpdate = !0;
  25587. var x = T.array
  25588. , S = p / u
  25589. , M = f / d
  25590. , R = g / u
  25591. , P = m / d;
  25592. x[0] = S,
  25593. x[1] = M + P,
  25594. x[2] = S + R,
  25595. x[3] = M + P,
  25596. x[4] = S,
  25597. x[5] = M,
  25598. x[6] = S + R,
  25599. x[7] = M;
  25600. var O = a.getAttribute("position");
  25601. O.setDynamic(!0),
  25602. O.needsUpdate = !0;
  25603. var L = O.array
  25604. , D = v / h.width - l / 2
  25605. , N = A / h.height - l / 2
  25606. , B = y / h.width
  25607. , F = C / h.height;
  25608. L[0] = D,
  25609. L[1] = N + F,
  25610. L[3] = D + B,
  25611. L[4] = N + F,
  25612. L[6] = D,
  25613. L[7] = N,
  25614. L[9] = D + B,
  25615. L[10] = N;
  25616. this.renderer.properties.get(c);
  25617. n.uniforms.tDiffuse.value = c,
  25618. n.blending = E || r.NoBlending,
  25619. n.transparent = !!b,
  25620. void 0 !== w && null !== w || (w = 1),
  25621. n.uniforms.alpha.value = w,
  25622. n.needUpdate = !0,
  25623. h.activeCubeFace = I,
  25624. h.viewport.set(0, 0, h.width, h.height);
  25625. var V = this.renderer.autoClear;
  25626. this.renderer.autoClear = !1,
  25627. this.renderer.render(t, i, h, !1),
  25628. this.renderer.autoClear = V
  25629. }
  25630. }(),
  25631. n.prototype.copyCubeMap = function () {
  25632. var e = !1
  25633. , t = null
  25634. , i = null
  25635. , a = null
  25636. , s = null
  25637. , l = null
  25638. , c = new r.Euler;
  25639. new r.Vector3;
  25640. return function (h, u, d, p, f, g, m, v, A) {
  25641. this.renderer;
  25642. if (!e) {
  25643. var y = 2;
  25644. i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200),
  25645. i.position.set(0, 0, 0),
  25646. t = new r.Scene,
  25647. t.add(i),
  25648. a = new r.ShaderMaterial({
  25649. uniforms: {
  25650. tDiffuse: {
  25651. type: "t",
  25652. value: null
  25653. },
  25654. alpha: {
  25655. type: "f",
  25656. value: 1
  25657. }
  25658. },
  25659. vertexShader: o.copyCubeMap.vertexShader,
  25660. fragmentShader: o.copyCubeMap.fragmentShader,
  25661. depthWrite: !1,
  25662. depthTest: !1,
  25663. side: r.DoubleSide
  25664. }),
  25665. s = new r.BoxGeometry(y, y, y),
  25666. l = new r.Mesh(s, a),
  25667. t.add(l),
  25668. e = !0
  25669. }
  25670. for (var C = 0; C < 6; C++)
  25671. n.getCubeOrientationForCubeFace(C, c),
  25672. l.rotation.copy(c),
  25673. l.matrixWorldNeedsUpdate = !0,
  25674. l.updateMatrixWorld(),
  25675. a.uniforms.tDiffuse.value = h,
  25676. a.blending = m || r.NoBlending,
  25677. a.transparent = !!v,
  25678. void 0 !== A && null !== A || (A = 1),
  25679. a.uniforms.alpha.value = A,
  25680. a.needUpdate = !0,
  25681. u.activeCubeFace = C,
  25682. u.viewport.set(0, 0, f, g),
  25683. this.renderer.render(t, i, u, !1)
  25684. }
  25685. }(),
  25686. n.getLookAtForCubeFace = function (e, t) {
  25687. switch (e) {
  25688. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25689. t.set(1, 0, 0);
  25690. break;
  25691. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25692. t.set(-1, 0, 0);
  25693. break;
  25694. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25695. t.set(0, 1, 0);
  25696. break;
  25697. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25698. t.set(0, -1, 0);
  25699. break;
  25700. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25701. t.set(0, 0, 1);
  25702. break;
  25703. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25704. t.set(0, 0, -1)
  25705. }
  25706. }
  25707. ,
  25708. n.getCubeOrientationForCubeFace = function (e, t) {
  25709. switch (e) {
  25710. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25711. t.set(0, -Math.PI / 2, 0);
  25712. break;
  25713. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25714. t.set(0, Math.PI / 2, 0);
  25715. break;
  25716. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25717. t.set(Math.PI / 2, Math.PI, 0);
  25718. break;
  25719. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25720. t.set(-Math.PI / 2, Math.PI, 0);
  25721. break;
  25722. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25723. t.set(0, -Math.PI, 0);
  25724. break;
  25725. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25726. t.set(0, 0, 0)
  25727. }
  25728. }
  25729. ,
  25730. t.exports = n
  25731. }
  25732. , {
  25733. "../enum/GLCubeFaces": 25,
  25734. "../enum/GLTextureType": 26,
  25735. "../enum/SceneRendererEvents": 43,
  25736. "../exception/BasicException": 55,
  25737. "../exception/RendererCreationException": 57,
  25738. "../settings": 166,
  25739. "../shaders": 167,
  25740. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25741. "../util/browser": 182,
  25742. /************************************************************************************************************************************************/
  25743. events: 202,
  25744. three: 217
  25745. }],
  25746. 159: [function (e, t, i) {
  25747. "use strict";
  25748. function n(e) {
  25749. this.messenger = new a(e),
  25750. this.clientKey = null
  25751. }
  25752. var r = e("../util/ajax")
  25753. , o = e("./PostMessageType")
  25754. , a = e("./postmessage")
  25755. , s = e("./VersionInfo")
  25756. , l = e("events").EventEmitter
  25757. , c = window.location.origin + "/api/v1/user/";
  25758. n.prototype = Object.create(l.prototype),
  25759. n.prototype.bindEvents = function () {
  25760. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25761. }
  25762. ,
  25763. n.prototype.waitForConnection = function () {
  25764. var e = new Promise(function (e, t) {
  25765. this.messenger.on(o.CONNECT, function (i) {
  25766. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25767. }
  25768. .bind(this))
  25769. }
  25770. .bind(this));
  25771. return e
  25772. }
  25773. ,
  25774. n.prototype.onConnectionReceived = function (e) {
  25775. return this.messenger.setTarget(e.source, e.origin),
  25776. this.verifyConnection(e).then(function (t, i) {
  25777. this.messenger.send({
  25778. type: o.ACCEPT,
  25779. toId: e.fromId,
  25780. warning: i
  25781. }),
  25782. this.clientKey = t,
  25783. this.messenger.removeAllListeners(o.CONNECT),
  25784. this.bindEvents()
  25785. }
  25786. .bind(this), function (t) {
  25787. this.messenger.send({
  25788. type: o.REJECT,
  25789. toId: e.fromId,
  25790. reason: t
  25791. }),
  25792. this.messenger.setTarget()
  25793. }
  25794. .bind(this))
  25795. }
  25796. ,
  25797. n.prototype.verifyConnection = function (e) {
  25798. return new Promise(function (t, i) {
  25799. var n;
  25800. if (s.isDeprecated(e.sdkVersion))
  25801. n = "这个版本正在被弃用";
  25802. else if (!s.isSupported(e.sdkVersion))
  25803. return i("不支持此版本的SDK");
  25804. var o = {
  25805. cache: !1,
  25806. headers: {
  25807. "X-port-Application-Key": e.applicationKey,
  25808. "X-port-Referrer": e.origin
  25809. }
  25810. };
  25811. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25812. }
  25813. )
  25814. }
  25815. ,
  25816. n.prototype.onMessageReceived = function (e) {
  25817. if (this.validateClientApplicationKey(e.applicationKey)) {
  25818. var t = this;
  25819. e.onDone = function (i) {
  25820. i.toId = e.fromId,
  25821. i.uid = e.uid,
  25822. i.type = o.RESPONSE,
  25823. t.messenger.send(i)
  25824. }
  25825. ,
  25826. this.emit(o.ACTION, e)
  25827. }
  25828. }
  25829. ,
  25830. n.prototype.validateClientApplicationKey = function (e) {
  25831. return this.clientKey === e
  25832. }
  25833. ,
  25834. n.prototype.sendEvent = function (e, t) {
  25835. this.messenger.send({
  25836. type: o.EVENT,
  25837. eventType: e,
  25838. eventData: t
  25839. })
  25840. }
  25841. ,
  25842. t.exports = n
  25843. }
  25844. , {
  25845. "../util/ajax": 181,
  25846. "./PostMessageType": 160,
  25847. "./VersionInfo": 163,
  25848. "./postmessage": 165,
  25849. events: 202
  25850. }],
  25851. 160: [function (e, t, i) {
  25852. "use strict";
  25853. t.exports = Object.freeze({
  25854. CONNECT: "postmessage.connect",
  25855. ACCEPT: "postmessage.accept",
  25856. REJECT: "postmessage.reject",
  25857. ACTION: "postmessage.action",
  25858. RESPONSE: "postmessage.response",
  25859. EVENT: "postmessage.event"
  25860. })
  25861. }
  25862. , {}],
  25863. 161: [function (e, t, i) {
  25864. "use strict";
  25865. t.exports = Object.freeze({
  25866. MOVE: "sdk.move",
  25867. ENTER_PANO: "sdk.enterpano",
  25868. MODEL_LOADED: "sdk.modelloaded"
  25869. })
  25870. }
  25871. , {}],
  25872. 162: [function (e, t, i) {
  25873. "use strict";
  25874. t.exports = Object.freeze({
  25875. FLY: "transition.fly",
  25876. FADEOUT: "transition.fade",
  25877. INSTANT: "transition.instant"
  25878. })
  25879. }
  25880. , {}],
  25881. 163: [function (e, t, i) {
  25882. "use strict";
  25883. t.exports = {
  25884. current: "1.0",
  25885. supported: ["1.0"],
  25886. deprecated: [],
  25887. isSupported: function (e) {
  25888. return this.supported.indexOf(e) !== -1
  25889. },
  25890. isDeprecated: function (e) {
  25891. return this.deprecated.indexOf(e) !== -1
  25892. },
  25893. isValid: function (e) {
  25894. return this.isSupported(e) || this.isDeprecated(e)
  25895. }
  25896. }
  25897. }
  25898. , {}],
  25899. 164: [function (e, t, i) {
  25900. (function (i) {
  25901. "use strict";
  25902. function n(e, t, i) {
  25903. e && (e = e.toLowerCase().trim());
  25904. var n = new I.UP.clone
  25905. , r = Math.PI / 3
  25906. , o = Math.PI / 2;
  25907. switch (e) {
  25908. case "left":
  25909. i.copy(t),
  25910. i.applyAxisAngle(n, o);
  25911. break;
  25912. case "right":
  25913. i.copy(t),
  25914. i.applyAxisAngle(n, -o);
  25915. break;
  25916. case "forwardleft":
  25917. i.copy(t),
  25918. i.applyAxisAngle(n, r);
  25919. break;
  25920. case "forwardright":
  25921. i.copy(t),
  25922. i.applyAxisAngle(n, -r);
  25923. break;
  25924. case "forward":
  25925. default:
  25926. i.copy(t)
  25927. }
  25928. return i
  25929. }
  25930. function r(e, t) {
  25931. if (e) {
  25932. var i = {
  25933. pano: e,
  25934. lookAtPoint: null,
  25935. duration: null,
  25936. maxDistanceOverride: null,
  25937. skipWarpingCheck: !1
  25938. };
  25939. this.player.flyToPano(i, function () {
  25940. t && t({
  25941. success: !0,
  25942. message: "Transition complete."
  25943. })
  25944. })
  25945. } else
  25946. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25947. t && t({
  25948. success: !1,
  25949. error: "Unable to find pano."
  25950. })
  25951. }
  25952. function o(e, t) {
  25953. var i = this.findRankedPano(e, t);
  25954. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25955. null)
  25956. }
  25957. function a(e, t) {
  25958. var i = this.findRankedtag(e, t);
  25959. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25960. null)
  25961. }
  25962. function s(e, t) {
  25963. t.copy(I.FORWARD),
  25964. e.getDirection(t)
  25965. }
  25966. function l(e) {
  25967. function t(e) {
  25968. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25969. return {
  25970. x: c.Math.radToDeg(t._x),
  25971. y: c.Math.radToDeg(t._y),
  25972. z: c.Math.radToDeg(t._z)
  25973. }
  25974. }
  25975. var i = function (e) {
  25976. return e.alignmentType !== m.ALIGNED ? null : {
  25977. x: e.position.x,
  25978. y: e.position.y,
  25979. z: e.position.z
  25980. }
  25981. };
  25982. return {
  25983. panos: e.panos.list.map(function (n) {
  25984. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25985. return {
  25986. uuid: n.id,
  25987. aligned: n.alignmentType === m.ALIGNED,
  25988. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25989. position: i(n),
  25990. rotation: t(n),
  25991. thumbnail: r
  25992. }
  25993. })
  25994. }
  25995. }
  25996. var c = e("three")
  25997. , h = e("./ApiHost")
  25998. , u = e("../util/logger")
  25999. , d = e("../util/common")
  26000. , p = e("../util/math")
  26001. , f = e("../enum/ModelManagerEvents")
  26002. , g = e("./PostMessageType")
  26003. , m = e("../enum/AlignmentType")
  26004. , v = e("../enum/Direction")
  26005. , A = e("./TransitionStyles")
  26006. , y = e("../util/panorama")
  26007. , C = e("../enum/GLCubeFaces")
  26008. , I = e("../enum/Vectors")
  26009. , E = e("../enum/Viewmode")
  26010. , b = e("../enum/WarpStyle")
  26011. , w = (e("../enum/Keys"),
  26012. e("../enum/PlayerEvents"))
  26013. , _ = e("../sdk/SdkEvents")
  26014. , I = e("../enum/Vectors")
  26015. , T = e("../enum/ControlEvents")
  26016. , x = e("../enum/RenderLayers")
  26017. , S = (e("../constants"),
  26018. e("../settings"))
  26019. , M = e("../lib/jpeg_encoder")
  26020. , R = new u(i)
  26021. , P = function () {
  26022. var e = function e() {
  26023. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26024. e.player.getDirection(e.playerDirection),
  26025. e.projectVectors();
  26026. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  26027. if (e.angleTravelled += Math.abs(t),
  26028. e.angleTravelled >= Math.abs(e.angle)) {
  26029. if (e.active = !1,
  26030. e.onDone) {
  26031. var i = e.onDone;
  26032. i()
  26033. }
  26034. } else
  26035. e.lastFacingDirection.copy(e.playerDirection),
  26036. window.setTimeout(e, 4)
  26037. };
  26038. return e.active = !1,
  26039. e.angle = 0,
  26040. e.angleTravelled = 0,
  26041. e.playerDirection = new c.Vector3,
  26042. e.lastFacingDirection = new c.Vector3,
  26043. e.onDone = null,
  26044. e.player = null,
  26045. e.start = function (t, i, n, r) {
  26046. e.active = !0,
  26047. t && i && (i = 0),
  26048. e.angle = t || i,
  26049. e.xAngle = t,
  26050. e.yAngle = i,
  26051. e.angleTravelled = 0,
  26052. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26053. n.getDirection(e.playerDirection),
  26054. e.lastFacingDirection.copy(e.playerDirection),
  26055. e.projectVectors(),
  26056. e.onDone = r,
  26057. e.player = n,
  26058. e()
  26059. }
  26060. ,
  26061. e.projectVectors = function () {
  26062. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  26063. e.lastFacingDirection.projectOnPlane(I.UP))
  26064. }
  26065. ,
  26066. e
  26067. }()
  26068. , O = function () {
  26069. var e = new c.Vector3;
  26070. return function (t) {
  26071. t ? (e.copy(t.position),
  26072. e.add(t.discPosition),
  26073. p.projectPositionToCanvas(e, this.player.camera, e),
  26074. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  26075. }
  26076. }()
  26077. , L = function () {
  26078. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  26079. }
  26080. , D = function () {
  26081. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  26082. }
  26083. , N = function (e) {
  26084. var t = new c.Vector3;
  26085. return function (e) {
  26086. var i = this.player.getDirection();
  26087. t.copy(i);
  26088. var n = t.y;
  26089. t.y = 0,
  26090. t.normalize();
  26091. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  26092. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  26093. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  26094. 0;
  26095. this.player.mode === E.DOLLHOUSE && (r = -r);
  26096. var o = L.call(this) - .1
  26097. , a = D.call(this) + .1
  26098. , s = r + e;
  26099. s > o ? s = o : s < a && (s = a);
  26100. var l = s - r;
  26101. return e > 0 && l < .01 && (l = 0),
  26102. e < 0 && l > -.01 && (l = 0),
  26103. l
  26104. }
  26105. }()
  26106. , B = function () {
  26107. var e = new c.Euler;
  26108. return function (t) {
  26109. return e.setFromQuaternion(t.quaternion, "YXZ"),
  26110. {
  26111. position: {
  26112. x: t.position.x,
  26113. y: t.position.y,
  26114. z: t.position.z
  26115. },
  26116. rotation: {
  26117. x: c.Math.radToDeg(e.x),
  26118. y: c.Math.radToDeg(e.y),
  26119. z: 0
  26120. },
  26121. pano: t.currentPano ? t.currentPano.id : null,
  26122. mode: t.mode
  26123. }
  26124. }
  26125. }()
  26126. , F = null;
  26127. t.exports = {
  26128. init: function (e, t, i, n, r) {
  26129. V.init(e, t, i, r),
  26130. F = new Promise(function (e, t) {
  26131. i.on(w.Ready, function () {
  26132. e()
  26133. })
  26134. }
  26135. .bind(this));
  26136. var o = new h(window)
  26137. , a = o.waitForConnection();
  26138. a.then(function (e) {
  26139. o.on(g.ACTION, V.onMessageReceive.bind(V))
  26140. });
  26141. var s = function () {
  26142. var e = Date.now();
  26143. return function () {
  26144. if (!(Date.now() - e < 100)) {
  26145. var t = B(i);
  26146. o.sendEvent(_.MOVE, {
  26147. state: t
  26148. }),
  26149. e = Date.now()
  26150. }
  26151. }
  26152. }();
  26153. i.on(w.Move, s),
  26154. i.on(w.ViewChanged, s),
  26155. n.on(f.ActiveModelChanged, function (e) {
  26156. function t(e) {
  26157. var t, i = e.newPano.id;
  26158. e.oldPano && (t = e.oldPano.id),
  26159. i !== t && o.sendEvent(_.ENTER_PANO, {
  26160. oldPano: t,
  26161. newPano: i
  26162. })
  26163. }
  26164. var i = e.model
  26165. , n = e.oldModel;
  26166. V.model = i,
  26167. a.then(function () {
  26168. o.sendEvent(_.MODEL_LOADED, {
  26169. metadata: l(i)
  26170. })
  26171. }),
  26172. n && n.panos.forEach(function (e) {
  26173. e.removeEventListener("enter", t)
  26174. }),
  26175. i.panos.forEach(function (e) {
  26176. e.on("enter", t)
  26177. })
  26178. })
  26179. }
  26180. };
  26181. var V = {
  26182. director: null,
  26183. player: null,
  26184. controls: null,
  26185. sceneRenderer: null,
  26186. model: null,
  26187. init: function (e, t, i, n) {
  26188. this.director = e,
  26189. this.player = i,
  26190. this.controls = t,
  26191. this.sceneRenderer = n
  26192. },
  26193. handleToObject: {},
  26194. objectToHandle: {},
  26195. handleCount: 0,
  26196. onMessageReceive: function (e) {
  26197. if (e) {
  26198. var t = e.targetFunction
  26199. , i = e.params
  26200. , n = e.onDone;
  26201. t && this[t] && this[t](i, n)
  26202. }
  26203. },
  26204. waitForInit: function (e, t) {
  26205. F.then(t.bind({
  26206. success: !0,
  26207. message: "Init complete."
  26208. }))
  26209. },
  26210. moveToPano: function (e, t) {
  26211. var i = new c.Euler(0, 0, 0, "YXZ")
  26212. , n = new c.Quaternion;
  26213. return function (e, t) {
  26214. var r = e.pano
  26215. , o = e.rotation
  26216. , a = e.transition;
  26217. if (!this.model)
  26218. return t({
  26219. success: !1,
  26220. error: "The model has not been loaded yet"
  26221. });
  26222. var s = this.model.panos.get(r);
  26223. if (!s)
  26224. return t({
  26225. success: !1,
  26226. error: r + " does not exist in this model"
  26227. });
  26228. if (!o)
  26229. return t({
  26230. sucess: !1,
  26231. erorr: o + " is not a valid rotation"
  26232. });
  26233. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  26234. console.log(o.z);
  26235. var l = {
  26236. success: !0,
  26237. message: r
  26238. };
  26239. if (a === A.FADEOUT)
  26240. n.setFromEuler(i),
  26241. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  26242. else {
  26243. var h, u;
  26244. a === A.INSTANT && (h = 0,
  26245. u = 0);
  26246. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  26247. this.player.flyToPano({
  26248. pano: s,
  26249. lookAtPoint: d,
  26250. duration: h,
  26251. aimDuration: u
  26252. }, t.bind(this, l))
  26253. }
  26254. }
  26255. }(),
  26256. moveInDirection: function (e, t) {
  26257. var i = e.direction;
  26258. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  26259. void (t && t({
  26260. success: !1,
  26261. error: "Invalid direction."
  26262. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) {
  26263. t(e ? {
  26264. success: !0,
  26265. message: "moved " + i
  26266. } : {
  26267. success: !1,
  26268. error: "Cannot move in direction: " + i
  26269. })
  26270. })
  26271. },
  26272. getPose: function (e, t) {
  26273. this.player.camera.position,
  26274. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  26275. return t({
  26276. success: !0,
  26277. message: B(this.player)
  26278. })
  26279. },
  26280. takeScreenShot: function () {
  26281. var e = new c.PerspectiveCamera
  26282. , t = new c.WebGLRenderTarget;
  26283. return function (i, n) {
  26284. if (!i.resolution)
  26285. return n({
  26286. success: !1,
  26287. error: "An invalid resolution was specified"
  26288. });
  26289. if (i.resolution.width === -1 || i.resolution.height === -1) {
  26290. var r = this.sceneRenderer.renderer.getSize();
  26291. i.resolution.width = r.width,
  26292. i.resolution.height = r.height
  26293. }
  26294. e.layers.set(x.DEFAULT),
  26295. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  26296. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  26297. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  26298. var o = i.resolution.width
  26299. , a = i.resolution.height
  26300. , s = o / a;
  26301. e.position.copy(this.sceneRenderer.camera.position),
  26302. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  26303. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  26304. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  26305. t.setSize(o, a),
  26306. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  26307. var l = new Uint8Array(o * a * 4);
  26308. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  26309. var c = M.encode({
  26310. data: l,
  26311. width: o,
  26312. height: a,
  26313. heading: 180,
  26314. pitch: 0
  26315. }, {
  26316. quality: 75,
  26317. flipY: !0
  26318. })
  26319. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  26320. n({
  26321. success: !0,
  26322. message: h
  26323. })
  26324. }
  26325. }(),
  26326. findRankedPano: function (e, t) {
  26327. var i = new c.Vector3
  26328. , r = new c.Vector3;
  26329. return function (e, t) {
  26330. s(this.player, r),
  26331. n(t, r, i);
  26332. var o = this.player.rankedPanoInDirection(e, i);
  26333. if (o) {
  26334. var a = this.objectToHandle[o.id];
  26335. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26336. this.handleToObject[a] = o),
  26337. a
  26338. }
  26339. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26340. -1
  26341. }
  26342. }(),
  26343. findRankedtag: function (e, t) {
  26344. var i = new c.Vector3
  26345. , r = new c.Vector3;
  26346. return function (e, t) {
  26347. s(this.player, r),
  26348. n(t, r, i);
  26349. var o = this.player.rankedtagInDirection(e, i);
  26350. if (o) {
  26351. var a = this.objectToHandle[o.sid];
  26352. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26353. this.handleToObject[a] = o),
  26354. a
  26355. }
  26356. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26357. -1
  26358. }
  26359. }(),
  26360. clickNearesttag: function (e) {
  26361. this.clickRankedtag(0, e)
  26362. },
  26363. clickRankedtag: function (e, t) {
  26364. var i = a.call(this, e, t);
  26365. i && O.call(this, i)
  26366. },
  26367. clickNearestPano: function (e, t) {
  26368. this.clickRankedPano(0, e, t)
  26369. },
  26370. clickRankedPano: function (e, t, i) {
  26371. var n = o.call(this, e, t);
  26372. n ? r.call(this, n, i) : i(null)
  26373. },
  26374. clickPano: function (e, t) {
  26375. var i = this.handleTable[e];
  26376. i ? r.call(this, i, t) : t(null)
  26377. },
  26378. rotateDirection: function () {
  26379. return function (e, t) {
  26380. var i = e.direction
  26381. , n = e.angle;
  26382. if (!P.active) {
  26383. var r = 0
  26384. , o = 0
  26385. , a = 0
  26386. , s = 0;
  26387. if (!n || isNaN(n))
  26388. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26389. void (t && t({
  26390. success: !1,
  26391. error: "Invalid rotation angle."
  26392. }));
  26393. if (this.player.mode === E.TRANSITIONING)
  26394. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26395. void (t && t({
  26396. success: !1,
  26397. error: "Cannot rotate while transitioning"
  26398. }));
  26399. if (i === v.RIGHT || i === v.LEFT)
  26400. i === v.RIGHT && (n = -n),
  26401. r = n > 0 ? -1 : 1,
  26402. a = n;
  26403. else {
  26404. if (i !== v.UP && i !== v.DOWN)
  26405. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26406. void (t && t({
  26407. success: !1,
  26408. error: "Invalid direction for rotation."
  26409. }));
  26410. if (this.player.mode === E.FLOORPLAN)
  26411. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26412. void (t && t({
  26413. success: !1,
  26414. error: "Cannot rotate " + i + " in floorplan mode"
  26415. }));
  26416. if (i === v.DOWN && (n = -n),
  26417. n = N.call(this, n),
  26418. 0 === n)
  26419. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26420. void (t && t({
  26421. success: !1,
  26422. error: "Already at maximum rotation in direction: " + i
  26423. }));
  26424. o = n > 0 ? 1 : -1,
  26425. s = n
  26426. }
  26427. var l = n;
  26428. n = c.Math.degToRad(n),
  26429. a = c.Math.degToRad(a),
  26430. s = c.Math.degToRad(s);
  26431. var h = this.controls.activeControl
  26432. , u = function () {
  26433. h.stopRotating(!0),
  26434. t && t({
  26435. success: !0,
  26436. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26437. })
  26438. };
  26439. h.startRotating(r, o),
  26440. P.start(a, s, this.player, u)
  26441. }
  26442. }
  26443. }(),
  26444. rotate: function () {
  26445. var e = new c.Vector3
  26446. , t = new c.Vector3;
  26447. return function (i, n) {
  26448. var r = i.xAngle
  26449. , o = i.yAngle;
  26450. if (!P.active) {
  26451. if (r = r || 0,
  26452. o = o || 0,
  26453. isNaN(r) || isNaN(o))
  26454. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26455. void (n && n({
  26456. success: !1,
  26457. error: "Invalid rotation angle."
  26458. }));
  26459. if (this.player.mode === E.TRANSITIONING)
  26460. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26461. void (n && n({
  26462. success: !1,
  26463. error: "Cannot rotate while transitioning"
  26464. }));
  26465. Math.abs(r) < .01 && (r = 0),
  26466. Math.abs(o) < .01 && (o = 0);
  26467. var a = o;
  26468. o = N.call(this, o),
  26469. r = -r;
  26470. var s = a > 0 ? "UP" : "DOWN";
  26471. if (!r && a && !o)
  26472. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26473. void (n && n({
  26474. success: !1,
  26475. error: "Already at maximum rotation in direction: " + s
  26476. }));
  26477. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26478. var l = o;
  26479. o = c.Math.degToRad(o),
  26480. r = c.Math.degToRad(r),
  26481. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26482. this.player.getDirection(e),
  26483. t.copy(e).applyAxisAngle(I.UP, r),
  26484. t.applyAxisAngle(I.RIGHT, o);
  26485. var h = (e.angleTo(t),
  26486. r > 0 ? -1 : r < 0 ? 1 : 0)
  26487. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26488. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26489. var d = this.controls.activeControl
  26490. , p = function () {
  26491. d.stopRotating(!0),
  26492. n && n({
  26493. success: !0,
  26494. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26495. })
  26496. };
  26497. d.startRotating(h, u),
  26498. P.start(r, o, this.player, p)
  26499. }
  26500. }
  26501. }(),
  26502. panCamera: function (e, t) {
  26503. function i(e) {
  26504. switch (r.removeAllListeners(T.AutoPanComplete),
  26505. r.removeAllListeners(T.AutoPanInterrupt),
  26506. r.removeAllListeners(T.AutoPanClamped),
  26507. e) {
  26508. case T.AutoPanInterrupt:
  26509. t({
  26510. success: !0,
  26511. message: "Camera panning interrupted."
  26512. });
  26513. break;
  26514. case T.AutoPanClamped:
  26515. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26516. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26517. return void t({
  26518. success: !1,
  26519. error: "Already at edge of current model bounds."
  26520. });
  26521. var i = "The view point is outside the bounds for the current model. ";
  26522. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26523. console.warn(i)
  26524. }
  26525. case T.AutoPanComplete:
  26526. t({
  26527. success: !0,
  26528. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26529. })
  26530. }
  26531. }
  26532. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26533. return t({
  26534. success: !1,
  26535. error: "Camera panning is not available in the current mode: " + this.player.mode
  26536. });
  26537. var n = e.position
  26538. , r = this.player.control;
  26539. r.setAutoPanPosition(n.x, n.z),
  26540. r.autoPan = !0;
  26541. var o = function (e, t) {
  26542. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26543. };
  26544. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26545. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26546. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26547. },
  26548. click: function (e, t) {
  26549. var i = e.x
  26550. , n = e.y
  26551. , r = e.percentage;
  26552. r === !0 && (i = i / 100 * $("#player").width(),
  26553. n = n / 100 * $("#player").height()),
  26554. this.player.handleInputStart(i, n),
  26555. this.player.updateIntersect(),
  26556. this.player.handleInputEnd(i, n)
  26557. },
  26558. mouseOver: function (e, t) {
  26559. var i = e.x
  26560. , n = e.y
  26561. , r = e.percentage;
  26562. r === !0 && (i = i / 100 * $("#player").width(),
  26563. n = n / 100 * $("#player").height()),
  26564. this.player.handleInputMove(i, n),
  26565. this.player.updateIntersect()
  26566. },
  26567. moveToMode: function (e, t) {
  26568. function i(e) {
  26569. t(e ? {
  26570. success: !1,
  26571. error: "Failed to load new mode: " + e
  26572. } : {
  26573. success: !0,
  26574. message: "Moved to new mode: " + n
  26575. })
  26576. }
  26577. var n = e.mode;
  26578. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function () {
  26579. i()
  26580. }, function (e) {
  26581. i(e)
  26582. }) : t({
  26583. success: !1,
  26584. error: "Invalid mode selection"
  26585. })
  26586. }
  26587. }
  26588. }
  26589. ).call(this, "/js/sdk/automation.js")
  26590. }
  26591. , {
  26592. "../constants": 8,
  26593. "../enum/AlignmentType": 17,
  26594. "../enum/ControlEvents": 21,
  26595. "../enum/Direction": 22,
  26596. "../enum/GLCubeFaces": 25,
  26597. "../enum/Keys": 30,
  26598. "../enum/ModelManagerEvents": 33,
  26599. "../enum/PlayerEvents": 40,
  26600. "../enum/RenderLayers": 41,
  26601. "../enum/Vectors": 50,
  26602. "../enum/Viewmode": 51,
  26603. "../enum/WarpStyle": 52,
  26604. "../lib/jpeg_encoder": 94,
  26605. "../sdk/SdkEvents": 161,
  26606. "../settings": 166,
  26607. "../util/common": 185,
  26608. "../util/logger": 189,
  26609. "../util/math": 190,
  26610. "../util/panorama": 191,
  26611. "./ApiHost": 159,
  26612. "./PostMessageType": 160,
  26613. "./TransitionStyles": 162,
  26614. three: 217
  26615. }],
  26616. 165: [function (e, t, i) {
  26617. "use strict";
  26618. function n(e) {
  26619. this.sourceWindow = e,
  26620. this.targetWindow = null,
  26621. this.targetOrigin = null,
  26622. this.id = Math.floor(1e5 * Math.random()),
  26623. this.bindEvents()
  26624. }
  26625. var r = e("./PostMessageType")
  26626. , o = e("events").EventEmitter;
  26627. n.prototype = Object.create(o.prototype),
  26628. n.prototype.bindEvents = function () {
  26629. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26630. }
  26631. ,
  26632. n.prototype.setTarget = function (e, t) {
  26633. this.targetWindow = e,
  26634. this.targetOrigin = t
  26635. }
  26636. ,
  26637. n.prototype.onPostmessageReceived = function (e) {
  26638. var t = e.origin || e.originalEvent.origin
  26639. , i = e.source;
  26640. switch (e.data.type) {
  26641. case r.CONNECT:
  26642. break;
  26643. case r.RESPONSE:
  26644. if (this.id !== e.data.toId)
  26645. return;
  26646. default:
  26647. if (!this.validateMessageOrigin(t))
  26648. return
  26649. }
  26650. var n = e.data;
  26651. n.source = i,
  26652. n.origin = t,
  26653. n.timestamp = Date.now(),
  26654. this.emit(e.data.type, n)
  26655. }
  26656. ,
  26657. n.prototype.validateMessageOrigin = function (e) {
  26658. return "*" === this.targetOrigin || e === this.targetOrigin
  26659. }
  26660. ,
  26661. n.prototype.send = function (e) {
  26662. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26663. this.targetWindow.postMessage(e, this.targetOrigin))
  26664. }
  26665. ,
  26666. t.exports = n
  26667. }
  26668. , {
  26669. "./PostMessageType": 160,
  26670. events: 202
  26671. }],
  26672. 166: [function (e, t, i) {
  26673. "use strict";
  26674. var n = e("three")
  26675. , r = e("./util/browser")
  26676. , o = e("./enum/Viewmode")
  26677. , a = e("./enum/VROption")
  26678. , s = e("./enum/Colors")
  26679. , l = e("./enum/WarpStyle")
  26680. , c = e("./util/easing")
  26681. , h = e("./util/common")
  26682. , u = e("./util/showcase")
  26683. , d = e("./constants")
  26684. , p = {
  26685. debug: !1,
  26686. version: "2.25.6-0-gd87e5b1",
  26687. languageTag: r.valueFromHash("lang", null),
  26688. pageTitle: "四维虚拟漫游",
  26689. authorizationHeader: u.getAuthorizationHeader(),
  26690. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26691. logLevel: r.valueFromHash("log", 2),
  26692. skyboxRadius: 2500,
  26693. modelBoundsPadding: 5,
  26694. showNeighbors: !1,
  26695. brand: r.valueFromHash("brand", !0),
  26696. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26697. startHighlights: r.valueFromHash("hl", -1),
  26698. specialEdition: r.valueFromHash("bn", 0),
  26699. useWheel: r.valueFromHash("wh", !0),
  26700. crossOrigin: "anonymous",
  26701. fancierTransition: !1,
  26702. wireframe: !1,
  26703. skyboxWireframe: !1,
  26704. modelAlpha: 1,
  26705. highlightPanoSelection: !1,
  26706. showSweeps: !0,
  26707. showSkyboxes: !1,
  26708. showMesh: !0,
  26709. showFloors: !1,
  26710. showFloorDuration: 300,
  26711. showFloorDelay: 300,
  26712. hideFloorDuration: 300,
  26713. hideFloorDelay: 0,
  26714. reticuleOpacityTransitionTime: 250,
  26715. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26716. markerOpacityTransitionTime: 500,
  26717. guiAnimationSpeed: 250,
  26718. highlightAnimationDuration: 500,
  26719. modelComponentLoadSpinnerDelay: 150,
  26720. captureErrors: !1,
  26721. maxMobileTextures: 6,
  26722. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26723. startupFlyinDelay: 3e3,
  26724. dollhouseDefault: {
  26725. minDistance: 15,
  26726. maxDistance: 50,
  26727. minPolarAngle: n.Math.degToRad(10),
  26728. maxPolarAngle: n.Math.degToRad(90)
  26729. },
  26730. hideReticuleTimeout: 1e3,
  26731. analytics: {
  26732. inactivityThreshold: 30,
  26733. sessionTrackingRate: .15,
  26734. maxTrackedErrors: 20,
  26735. sessionDurationPingFrequency: 10,
  26736. sessionDurationTimeout: 15
  26737. },
  26738. flydown: {
  26739. movementEasing: "easeInOutQuad",
  26740. movementDelay: .001,
  26741. rotationEasing: "easeInOutQuad",
  26742. rotationDelay: .5,
  26743. modelTextureDelay: .75,
  26744. skyboxDelay: .75
  26745. },
  26746. transition: {
  26747. flySpeed: .001,
  26748. flyTime: 750,
  26749. flytimeMaxDistanceThreshold: 5,
  26750. flytimeDistanceMultiplier: 150,
  26751. aimTime: 1500,
  26752. aimSlowFactor: 1.5,
  26753. blur: 0.8,
  26754. movementEasing: "easeInOutQuad",
  26755. blendEasing: "easeInOutQuad",
  26756. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26757. },
  26758. show360Views: {
  26759. enabled: !0,
  26760. transitionTime: 1e3
  26761. },
  26762. quickstart: {
  26763. enabled: true,
  26764. animation: 1400,
  26765. showTextDelay: 500,
  26766. fadeOutDelay: 3e3,
  26767. fovChange: 10
  26768. },
  26769. appConfig: {
  26770. webvr_version: null,
  26771. segment_key: null,
  26772. embedly_key: null,
  26773. branch_key: null,
  26774. keen_write_key: null,
  26775. keen_project_id: null
  26776. },
  26777. vr: {
  26778. enabled: !0,
  26779. allowWebVR: !1,
  26780. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26781. },
  26782. share: {
  26783. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26784. },
  26785. input: {
  26786. longTapThreshold: 200,
  26787. moveToleranceNDC: .08,
  26788. touchMoveThreshold: 25
  26789. },
  26790. help: {
  26791. modalStayDuration: 600
  26792. },
  26793. immersive: {
  26794. timeToShowAgain: 1250,
  26795. uiStayDuration: 600
  26796. },
  26797. tourInteraction: {
  26798. disabled: "0" === r.valueFromHash("tourcta", null),
  26799. showPauseButton: 1e3,
  26800. showModal: 1500,
  26801. allowNextClick: 200,
  26802. largeModal: "1" === r.valueFromHash("tourcta", null),
  26803. smallModal: "2" === r.valueFromHash("tourcta", null)
  26804. },
  26805. labels: {
  26806. enabled: !1,
  26807. hideUntilStart: !0,
  26808. fadeInDuration: 250,
  26809. fadeInDelay: 250,
  26810. fadeOutDuration: 250,
  26811. fadeOutDelay: 0,
  26812. zoomHideThreshhold: {
  26813. mobile: r.isSmallScreen() ? .45 : .6,
  26814. desktop: 2
  26815. },
  26816. zoomTruncateThreshhold: {
  26817. mobile: r.isSmallScreen() ? .35 : .45,
  26818. desktop: .85
  26819. },
  26820. minLengthForTruncate: 16,
  26821. truncateLength: 12,
  26822. truncateSuffix: "..."
  26823. },
  26824. tags: {
  26825. enabled: r.valueFromHash("mt", 1),
  26826. startup: {
  26827. hideUntilStart: !0,
  26828. fadeInDuration: 500,
  26829. fadeInDelay: 100
  26830. },
  26831. visibility: {
  26832. anyDistance: !0,
  26833. visibleDistance: 8,
  26834. cameraClearance: .1,
  26835. alphaTestLevel: .05,
  26836. hideViaFloor: !0,
  26837. hideOffScreenDisc: !1,
  26838. hideOffScreenObject: !1
  26839. },
  26840. disc: {
  26841. opacity: 1,
  26842. disabledOpacity: .5,
  26843. scale: {
  26844. nearBound: 1.5,
  26845. farBound: 4.8,
  26846. linkFarBound: !1,
  26847. linkPercent: 40,
  26848. maxSize: 80,
  26849. minSize: 40,
  26850. baseViewportSize: 800,
  26851. responsiveness: 100
  26852. }
  26853. },
  26854. pole: {
  26855. enabled: !0,
  26856. height: .5,
  26857. width: 2,
  26858. opacity: .5,
  26859. color: "white"
  26860. },
  26861. navigate: {
  26862. nearestPano: !0,
  26863. lineOfSight: !0,
  26864. reactivate: !0,
  26865. aimAt: "disc",
  26866. tiltTolerance: 25,
  26867. rotateSpeedFactor: .6
  26868. }
  26869. },
  26870. path: {
  26871. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26872. colorUp: s._desat(s.newBlue, .5),
  26873. colorDown: s._darken(s.newBlue, .35),
  26874. opacity: .5,
  26875. style: "ribbon",
  26876. height: .025,
  26877. ribbonWidth: .24,
  26878. outsideHeight: .5,
  26879. waypointRadius: .5,
  26880. waypointIndoorRadius: .24,
  26881. waypointPulse: 1e3,
  26882. typ: l.BLACK,
  26883. meshFree: r.valueFromHash("mf", 1),
  26884. mapGuides: r.valueFromHash("guides", !0),
  26885. fadeInTime: 400,
  26886. fadeOutTime: 300
  26887. },
  26888. warp: {
  26889. nearPanoDist: .1,
  26890. matchCam: !1,
  26891. blur: .33,
  26892. fastTime: 1500,
  26893. teleportTime: 1500,//瞬间过渡的时间
  26894. flytimeDistanceMultiplier: 150,//add
  26895. flyTime: 750,//add
  26896. outsideTime: 2e3,
  26897. lookAheadMax: .3,
  26898. lookAheadDist: 2.5,
  26899. softPushDist: .37,
  26900. softPushEnd: .3,
  26901. softBendAngle: 8,
  26902. softBendTilt: 4,
  26903. softBendEnd: .3,
  26904. doBurns: true, //r.valueFromHash("kb", !0),
  26905. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26906. minBurnsAngle: 35,
  26907. minDownAngle: -35,
  26908. maxTurnPerSec: 280,
  26909. maxAimPerSec: 35,
  26910. minRotation: 12,
  26911. maxAimRotation: 33.2,
  26912. turnFriction: .2,
  26913. flySpeed: .01,
  26914. minWarpTime: 1200,
  26915. warpInterruptionRedirectTime: 500,
  26916. tourStepDelay: r.valueFromHash("st", 0),
  26917. walkDelay: 0,
  26918. walkMaxDist: 50,
  26919. walkMinDist: .8,
  26920. walkSlideShowThreshhold: 3000,
  26921. walkExtraPanosDistance: .4,
  26922. timePerMeter: 1200,
  26923. motionLeadTime: 5000,
  26924. movementEasing: "easeInOutQuad",
  26925. blendEasing: "easeInOutQuad",
  26926. showBunny: !1,
  26927. loop: r.valueFromHash("lp", !1),
  26928. auto: r.valueFromHash("ts", -1),
  26929. eOrder: 'YXZ', //"YXZ",
  26930. stepFactor: .25,
  26931. brakeStrength: 2,
  26932. minBrakeAngle: .1,
  26933. maxBrakeAngle: 1.8,
  26934. climbEffort: 4
  26935. },
  26936. rotationFriction: .05,
  26937. rotationAccelerationInside: 4.5,
  26938. rotationAccelerationOutside: .15,
  26939. rotationAfterMoveMultiplier: 40,
  26940. rotationAfterMoveHistoryCount: 5,
  26941. panFriction: .09,
  26942. panAccelerationOutside: 60,
  26943. onload: r.valueFromHash("onload", o.PANORAMA),
  26944. zoomNearLimit: .1,
  26945. zoomFarLimit: 50,
  26946. navigation: {
  26947. panoScores: !1,
  26948. mouseDirection: !0,
  26949. filterStrictness: .75,
  26950. angleFactor: -30,
  26951. directionFactor: 10,
  26952. distanceFactor: -1,
  26953. optionalityFactor: 3
  26954. },
  26955. sdkInit: !1,
  26956. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26957. console: r.valueFromHash("console", !1),
  26958. noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0),
  26959. panoramaNeighbourMaxDistance: 5,
  26960. panoFloorClickRadius: .35,
  26961. showScreenshotLocations: !1,
  26962. showAxis: !1,
  26963. showNeighbourRaycasts: !1,
  26964. colorMarkerOnLoad: !1,
  26965. colorMarkerByFloor: !1,
  26966. tiling: {
  26967. panoPreRenderRepeatDelay: 2500,
  26968. panoPreRenderDelay: 500,
  26969. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26970. tilingFlagNames: ["usetiles", "tiles"],
  26971. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26972. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26973. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26974. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26975. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26976. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26977. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26978. customCompression: r.valueFromHash("tilecustcomp", 0),
  26979. // mobileHighQualityOverride: !1,
  26980. mobileHighQualityOverride: 1,
  26981. allowUltraHighResolution: true
  26982. },
  26983. zoom: {
  26984. enabled: true,
  26985. forceOff: r.valueFromHash("nozoom", 0),
  26986. overridemax: r.valueFromHash("maxzoom", null),
  26987. overridemin: r.valueFromHash("minzoom", null),
  26988. max: d.highQualityMaxZoom,
  26989. min: 1,
  26990. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26991. activationThreshold: 1.1,
  26992. restoreTime: 500
  26993. },
  26994. profiling: {
  26995. enabled: r.valueFromHash("mem", !1)
  26996. }
  26997. };
  26998. p = h.deepExtend(p, d, {
  26999. insideFOV: r.valueFromHash("fov", d.insideFOV),
  27000. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  27001. panorama: {
  27002. transitionTime: 1e3,
  27003. modelAlpha: 0,
  27004. modelAlphaDelay: p.flydown.modelTextureDelay,
  27005. modelAlphaLength: 1,
  27006. skyboxOpacity: 1,
  27007. skyboxOpacityDelay: p.flydown.skyboxDelay,
  27008. skyboxOpacityLength: .9,
  27009. fovLength: 1,
  27010. fovDelay: 0,
  27011. cameraMatrixDuration: .8,
  27012. cameraMatrixDelay: 0,
  27013. cameraMatrixEase: c.easeInCubic,
  27014. reticuleOpacity: 1,
  27015. markerOpacity: .3,
  27016. markerOpacityOnHover: 1
  27017. },
  27018. dollhouse: {
  27019. transitionTime: 1e3,
  27020. modelAlpha: 1,
  27021. modelAlphaDelay: 0,
  27022. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  27023. skyboxOpacity: 0,
  27024. skyboxOpacityDelay: 0,
  27025. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  27026. fovLength: 1,
  27027. fovDelay: 0,
  27028. cameraMatrixDuration: .8,
  27029. cameraMatrixDelay: .3,
  27030. cameraMatrixEase: c.easeInCubic,
  27031. reticuleOpacity: 1,
  27032. markerOpacity: 0,
  27033. markerOpacityOnHover: 0
  27034. },
  27035. floorplan: {
  27036. transitionTime: 1e3,
  27037. modelAlpha: 1,
  27038. modelAlphaDelay: 0,
  27039. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  27040. skyboxOpacity: 0,
  27041. skyboxOpacityDelay: 0,
  27042. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  27043. fovLength: 1,
  27044. fovDelay: 0,
  27045. cameraMatrixDuration: .5,
  27046. cameraMatrixDelay: 0,
  27047. cameraMatrixEase: c.easeOutCubic,
  27048. reticuleOpacity: 1,
  27049. markerOpacity: 0,
  27050. markerOpacityOnHover: 0,
  27051. cameraHeight: 50
  27052. },
  27053. transitioning: {
  27054. reticuleOpacity: 0,
  27055. markerOpacity: .3,
  27056. markerOpacityOnHover: 1
  27057. },
  27058. "floorplan-dollhouse": {
  27059. rotationDelay: 0,
  27060. rotationDuration: 1
  27061. },
  27062. "floorplan-panorama": {
  27063. rotationDelay: .5,
  27064. rotationDuration: 1
  27065. },
  27066. "dollhouse-panorama": {
  27067. rotationDelay: .5,
  27068. rotationDuration: 1
  27069. },
  27070. "dollhouse-floorplan": {
  27071. rotationDelay: 0,
  27072. rotationDuration: 1,
  27073. cameraMatrixDuration: 1.05,
  27074. cameraMatrixDelay: .5
  27075. },
  27076. "panorama-dollhouse": {
  27077. rotationDelay: 0,
  27078. rotationDuration: .5
  27079. },
  27080. "panorama-floorplan": {
  27081. transitionTime: 1500,
  27082. rotationDelay: 0,
  27083. rotationDuration: .5
  27084. }
  27085. }),
  27086. p.path.meshFree && (p.path.typ = l.WALK),
  27087. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  27088. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  27089. window._settings = t.exports = p
  27090. }
  27091. , {
  27092. "./constants": 8,
  27093. "./enum/Colors": 19,
  27094. "./enum/VROption": 47,
  27095. "./enum/Viewmode": 51,
  27096. "./enum/WarpStyle": 52,
  27097. "./util/browser": 182,
  27098. "./util/common": 185,
  27099. "./util/easing": 186,
  27100. "./util/showcase": 193,
  27101. three: 217
  27102. }],
  27103. 167: [function (e, t, i) {
  27104. "use strict";
  27105. var n = e("three")
  27106. , r = e("./settings")
  27107. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  27108. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  27109. t.exports = {
  27110. basicTextured: {
  27111. uniforms: {
  27112. tDiffuse: {
  27113. type: "t",
  27114. value: null
  27115. },
  27116. alpha: {
  27117. type: "f",
  27118. value: 1
  27119. }
  27120. },
  27121. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27122. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  27123. },
  27124. copyCubeMap: {
  27125. uniforms: {
  27126. tDiffuse: {
  27127. type: "t",
  27128. value: null
  27129. },
  27130. alpha: {
  27131. type: "f",
  27132. value: 1
  27133. }
  27134. },
  27135. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27136. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  27137. },
  27138. cube: {
  27139. uniforms: {
  27140. map: {
  27141. type: "t",
  27142. value: null
  27143. },
  27144. opacity: {
  27145. type: "f",
  27146. value: 1
  27147. }
  27148. },
  27149. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  27150. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  27151. },
  27152. model: {
  27153. uniforms: {
  27154. map: {
  27155. type: "t",
  27156. value: null
  27157. },
  27158. modelAlpha: {
  27159. type: "f",
  27160. value: r.modelAlpha
  27161. },
  27162. opacity: {
  27163. type: "f",
  27164. value: 1
  27165. },
  27166. progress: {
  27167. type: "f",
  27168. value: 0
  27169. },
  27170. blackout: {
  27171. type: "i",
  27172. value: 0
  27173. },
  27174. pano0Map: {
  27175. type: "t",
  27176. value: null
  27177. },
  27178. pano0Position: {
  27179. type: "v3",
  27180. value: new n.Vector3
  27181. },
  27182. pano0Matrix: {
  27183. type: "m4",
  27184. value: new n.Matrix4
  27185. },
  27186. pano1Map: {
  27187. type: "t",
  27188. value: null
  27189. },
  27190. pano1Position: {
  27191. type: "v3",
  27192. value: new n.Vector3
  27193. },
  27194. pano1Matrix: {
  27195. type: "m4",
  27196. value: new n.Matrix4
  27197. }
  27198. },
  27199. vertexShader: o + `uniform vec3 pano0Position;
  27200. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  27201. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  27202. varying vec3 vWorldPosition0;
  27203. varying vec3 vWorldPosition1;
  27204. uniform int blackout;
  27205. void main() {
  27206. vUv = uv;
  27207. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  27208. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  27209. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  27210. vWorldPosition0.x *= -1.0;
  27211. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  27212. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  27213. vWorldPosition1.x *= -1.0;
  27214. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  27215. }`,
  27216. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  27217. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  27218. void main() {
  27219. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  27220. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  27221. vec4 colorFromPanos;
  27222. if (blackout == 5){//add for TransitionPass
  27223. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  27224. }else{
  27225. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  27226. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  27227. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  27228. else if (blackout == 1) {
  27229. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  27230. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  27231. }
  27232. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  27233. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  27234. }
  27235. vec4 colorFromTexture = texture2D( map, vUv );
  27236. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  27237. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  27238. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  27239. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  27240. }`
  27241. },
  27242. hot: {
  27243. uniforms: {
  27244. color: {
  27245. type: "c",
  27246. value: new n.Color(0xff2200)
  27247. },
  27248. opac: {
  27249. type: "f",
  27250. value: 0
  27251. },
  27252. texture1: {
  27253. type: "t",
  27254. value: null
  27255. },
  27256. texture2: {
  27257. type: "t",
  27258. value: null
  27259. }
  27260. },
  27261. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27262. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  27263. },
  27264. modelOutside: {
  27265. uniforms: {
  27266. map: {
  27267. type: "t",
  27268. value: null
  27269. },
  27270. opacity: {
  27271. type: "f",
  27272. value: 1
  27273. }
  27274. },
  27275. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27276. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  27277. },
  27278. ribbon: {
  27279. uniforms: {
  27280. map: {
  27281. type: "t",
  27282. value: null
  27283. },
  27284. opacity: {
  27285. type: "f",
  27286. value: 1
  27287. },
  27288. color: {
  27289. type: "c",
  27290. value: new n.Color(r.path.color)
  27291. }
  27292. },
  27293. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  27294. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  27295. },
  27296. waypoint: {
  27297. uniforms: {
  27298. map: {
  27299. type: "t",
  27300. value: null
  27301. },
  27302. opacity: {
  27303. type: "f",
  27304. value: 1
  27305. },
  27306. pulse: {
  27307. type: "f",
  27308. value: 1
  27309. },
  27310. nearFade: {
  27311. type: "v2",
  27312. value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius)
  27313. },
  27314. color: {
  27315. type: "c",
  27316. value: new n.Color(r.reticuleColor)
  27317. }
  27318. },
  27319. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  27320. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  27321. },
  27322. modelDebug: {
  27323. uniforms: {
  27324. map: {
  27325. type: "t",
  27326. value: null
  27327. },
  27328. modelAlpha: {
  27329. type: "f",
  27330. value: r.modelAlpha
  27331. },
  27332. depthmapRatio: {
  27333. type: "f",
  27334. value: 0
  27335. },
  27336. opacity: {
  27337. type: "f",
  27338. value: 1
  27339. },
  27340. progress: {
  27341. type: "f",
  27342. value: 0
  27343. },
  27344. considerOcclusion: {
  27345. type: "i",
  27346. value: r.fancierTransition
  27347. },
  27348. highlightPanoSelection: {
  27349. type: "i",
  27350. value: 0
  27351. },
  27352. useThirdPano: {
  27353. type: "i",
  27354. value: r.useThirdPano
  27355. },
  27356. pano0Map: {
  27357. type: "t",
  27358. value: null
  27359. },
  27360. pano0Depth: {
  27361. type: "t",
  27362. value: null
  27363. },
  27364. pano0Position: {
  27365. type: "v3",
  27366. value: new n.Vector3
  27367. },
  27368. pano0Matrix: {
  27369. type: "m4",
  27370. value: new n.Matrix4
  27371. },
  27372. pano0Weight: {
  27373. type: "f",
  27374. value: r.transition.pano0Weight
  27375. },
  27376. pano1Map: {
  27377. type: "t",
  27378. value: null
  27379. },
  27380. pano1Depth: {
  27381. type: "t",
  27382. value: null
  27383. },
  27384. pano1Position: {
  27385. type: "v3",
  27386. value: new n.Vector3
  27387. },
  27388. pano1Matrix: {
  27389. type: "m4",
  27390. value: new n.Matrix4
  27391. },
  27392. pano1Weight: {
  27393. type: "f",
  27394. value: r.transition.pano1Weight
  27395. },
  27396. pano2Map: {
  27397. type: "t",
  27398. value: null
  27399. },
  27400. pano2Depth: {
  27401. type: "t",
  27402. value: null
  27403. },
  27404. pano2Position: {
  27405. type: "v3",
  27406. value: new n.Vector3
  27407. },
  27408. pano2Matrix: {
  27409. type: "m4",
  27410. value: new n.Matrix4
  27411. },
  27412. pano2Weight: {
  27413. type: "f",
  27414. value: r.transition.pano2Weight
  27415. }
  27416. },
  27417. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27418. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27419. },
  27420. customDepth: {
  27421. uniforms: {
  27422. panoPosition: {
  27423. type: "v3",
  27424. value: new n.Vector3
  27425. }
  27426. },
  27427. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27428. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27429. },
  27430. skysphere: {
  27431. uniforms: {
  27432. radius: {
  27433. type: "f",
  27434. value: 0
  27435. }
  27436. },
  27437. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27438. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27439. },
  27440. tagDisc: {
  27441. uniforms: {
  27442. opacity: {
  27443. type: "f",
  27444. value: 0
  27445. },
  27446. color: {
  27447. type: "c",
  27448. value: new n.Color
  27449. },
  27450. bg: {
  27451. type: "t",
  27452. value: null
  27453. },
  27454. mask: {
  27455. type: "t",
  27456. value: null
  27457. }
  27458. },
  27459. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27460. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27461. }
  27462. }
  27463. }
  27464. , {
  27465. "./settings": 166,
  27466. three: 217
  27467. }],
  27468. 168: [function (e, t, i) {
  27469. (function (i) {
  27470. "use strict";
  27471. var n = e("three")
  27472. , r = (e("url"),
  27473. e("./util/ajax"))
  27474. , o = e("./settings")
  27475. , a = e("./util/logger")
  27476. , s = e("./util/math")
  27477. , l = e("./util/showcase")
  27478. , c = e("./objects/Panorama")
  27479. , h = new a(i)
  27480. , u = e("./model/Model")
  27481. , d = e("./shaders")
  27482. , p = e("./util/transitions")
  27483. , f = e("./objects/Chunk")
  27484. , g = e("./objects/Reticule")
  27485. , m = e("./objects/Skybox")
  27486. , v = e("./objects/Floor")
  27487. , A = e("./cameras/DollhouseCamera")
  27488. , y = e("./cameras/FloorplanCamera")
  27489. , C = e("./cameras/PanoramaCamera")
  27490. , I = e("./controls/DollhouseControls")
  27491. , E = e("./controls/FloorplanControls")
  27492. , b = e("./controls/PanoramaControls");
  27493. n.ImageUtils.crossOrigin = o.crossOrigin,
  27494. t.exports = {
  27495. shaders: d,
  27496. transitions: p,
  27497. Model: u,
  27498. Chunk: f,
  27499. Floor: v,
  27500. Skybox: m,
  27501. Reticule: g,
  27502. Panorama: c,
  27503. DollhouseCamera: A,
  27504. FloorplanCamera: y,
  27505. PanoramaCamera: C,
  27506. DollhouseControls: I,
  27507. FloorplanControls: E,
  27508. PanoramaControls: b,
  27509. getModel: function (e) {
  27510. if (!e.url)
  27511. throw 'getModel(): missing parameter "url"';
  27512. e.autoload = void 0 === e.autoload || e.autoload;
  27513. var t = l.parseSidUrl(e.url);
  27514. e.urlBase = t.urlBase,
  27515. e.urlModel = t.urlModel,
  27516. e.urlFiles = t.urlFiles;
  27517. var i = this._getPlatformError();
  27518. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27519. this._loadModel().then(this._buildModel.bind(this)))
  27520. },
  27521. _getPlatformError: function () {
  27522. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27523. },
  27524. _loadModel: function () {
  27525. return r.get(this.options.urlModel, {
  27526. responseType: "json",
  27527. prefetchFrom: "model",
  27528. auth: l.getAuthorizationHeader()
  27529. }).then(null, function () {
  27530. return h.warn("Model loading failed at initial metadata load"),
  27531. "loading-failed"
  27532. })
  27533. },
  27534. _buildModel: function (e) {
  27535. e = l.normalizeModeldata(e, s);
  27536. var t = new u(this.options, e);
  27537. return this.options.autoload ? t.load(!0) : $.when(t)
  27538. }
  27539. }
  27540. }
  27541. ).call(this, "/js/showcase.js")
  27542. }
  27543. , {
  27544. "./cameras/DollhouseCamera": 5,
  27545. "./cameras/FloorplanCamera": 6,
  27546. "./cameras/PanoramaCamera": 7,
  27547. "./controls/DollhouseControls": 10,
  27548. "./controls/FloorplanControls": 11,
  27549. "./controls/PanoramaControls": 13,
  27550. "./model/Model": 139,
  27551. "./objects/Chunk": 144,
  27552. "./objects/Floor": 146,
  27553. "./objects/Panorama": 148,
  27554. "./objects/Reticule": 149,
  27555. "./objects/Skybox": 152,
  27556. "./settings": 166,
  27557. "./shaders": 167,
  27558. "./util/ajax": 181,
  27559. "./util/logger": 189,
  27560. "./util/math": 190,
  27561. "./util/showcase": 193,
  27562. "./util/transitions": 195,
  27563. three: 217,
  27564. url: 208
  27565. }],
  27566. 169: [function (e, t, i) {
  27567. "use strict";
  27568. function n() {
  27569. var e = {
  27570. renderTarget: null,
  27571. inUse: !1,
  27572. size: -1,
  27573. pano: null
  27574. };
  27575. return e
  27576. }
  27577. function r(e) {
  27578. M.push(e)
  27579. }
  27580. function o(e) {
  27581. var t = n();
  27582. return t.inUse = !0,
  27583. t.size = e,
  27584. r(t),
  27585. t
  27586. }
  27587. function a(e) {
  27588. for (var t = 0; t < M.length; t++) {
  27589. var i = M[t];
  27590. if (!i.inUse && i.size === e)
  27591. return i.inUse = !0,
  27592. i
  27593. }
  27594. return null
  27595. }
  27596. function s(e) {
  27597. for (var t = 0; t < M.length; t++) {
  27598. var i = M[t];
  27599. if (i.renderTarget === e)
  27600. return i.inUse = !1,
  27601. !0
  27602. }
  27603. return !1
  27604. }
  27605. function l() {
  27606. this.tileDirectory = {},
  27607. this.activeRenderTargetDescriptors = {},
  27608. this.activePanos = [],
  27609. this.panoLODDescriptors = {},
  27610. this.panoDescriptors = {},
  27611. this.tileTrees = {},
  27612. this.sceneRenderer = null,
  27613. this.tileDownloader = null,
  27614. this.forceQueue = [],
  27615. this.uploadQueues = {},
  27616. this.uploadInterval = null,
  27617. this.uploadIntervalCancelled = !1,
  27618. this.usingTileOverlay = !1,
  27619. this.overlayTilesLoaded = !1,
  27620. this.overlayTileBase = null,
  27621. this.overlayTilesBasic = {},
  27622. this.overlayTilesEnhanced = {},
  27623. this.zoomRenderTarget = null,
  27624. this.zoomPano = null,
  27625. this.zoomingActive = !1,
  27626. this.zoomPanoId = null,
  27627. this.zoomPanoRenderingDisabled = !1,
  27628. this.direction = new h.Vector3,
  27629. this.initTime = -1,
  27630. this.maxBaseUploadsPerFrame = x,
  27631. this.maxNonBaseUploadsPerFrame = T
  27632. }
  27633. function c() {
  27634. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27635. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27636. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27637. }
  27638. var h = e("three")
  27639. , u = e("../exception/BasicException")
  27640. , d = e("../settings")
  27641. , p = e("../enum/PanoSizeClass")
  27642. , f = (e("../objects/Panorama"),
  27643. e("../enum/PanoRendererEvents"))
  27644. , g = e("../enum/SceneRendererEvents")
  27645. , m = e("../enum/TileDownloaderEvents")
  27646. , v = e("../enum/Vectors")
  27647. , A = (e("../enum/GLCubeFaces"),
  27648. e("../objects/Panorama"),
  27649. e("./TileTree"))
  27650. , y = (e("./TileDownloader"),
  27651. e("./TilePrioritizer"))
  27652. , C = e("./TileUtils")
  27653. , p = e("../enum/PanoSizeClass")
  27654. , I = (e("../util/browser"),
  27655. e("../util/panorama"))
  27656. , E = e("events").EventEmitter
  27657. , b = !1
  27658. , w = d.tiling.uploadIntervalDelay
  27659. , _ = d.tiling.initialIntervalDelay
  27660. , T = d.tiling.maxNonBaseUploadsPerFrame
  27661. , x = d.tiling.maxBaseUploadsPerFrame
  27662. , S = {
  27663. Base: 0,
  27664. Remaining: 1
  27665. }
  27666. , M = [];
  27667. l.prototype = Object.create(E.prototype),
  27668. l.prototype.init = function (e, t, i) {
  27669. this.sceneRenderer = e,
  27670. this.tileDownloader = t,
  27671. this.qualityManager = i,
  27672. this.bindEvents(),
  27673. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27674. this.initTime = performance.now()
  27675. }
  27676. ,
  27677. l.prototype.getActivePanoTextures = function (e) {
  27678. e = e || [];
  27679. for (var t = 0; t < M.length; t++) {
  27680. var i = M[t];
  27681. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27682. }
  27683. }
  27684. ,
  27685. l.prototype.hasQueuedTiles = function () {
  27686. var e = this.peekNextFromUploadQueue();
  27687. return null !== e && void 0 !== e
  27688. }
  27689. ,
  27690. l.prototype.getActiveRenderTargetDescriptor = function (e) {
  27691. return this.activeRenderTargetDescriptors[e]
  27692. }
  27693. ,
  27694. l.prototype.setActiveRenderTargetDescriptor = function (e, t) {
  27695. this.activeRenderTargetDescriptors[e] = t
  27696. }
  27697. ,
  27698. l.prototype.loadOverlayTiles = function () {
  27699. if (0 !== d.tiling.overlayStyle) {
  27700. var e = 0
  27701. , t = function (t, n, r) {
  27702. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27703. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27704. e++,
  27705. e === i.length && (this.overlayTilesLoaded = !0)
  27706. }
  27707. .bind(this)
  27708. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27709. i.forEach(function (e) {
  27710. this.tileDownloader.loadImage(e[0], 0, e[1])
  27711. }
  27712. .bind(this)),
  27713. this.usingTileOverlay = !0
  27714. } else
  27715. this.usingTileOverlay = !1
  27716. }
  27717. ,
  27718. l.prototype.bindEvents = function () {
  27719. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27720. }
  27721. ,
  27722. l.prototype.setupZoomRenderTarget = function () {
  27723. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27724. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27725. return;
  27726. var e = this.zoomRenderTarget;
  27727. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27728. e) {
  27729. var t = e.width
  27730. , i = this.zoomRenderTarget.width;
  27731. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27732. e.texture.dispose(),
  27733. e.texture.loaded = !1,
  27734. e.texture.version = 0,
  27735. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27736. e.texture = null
  27737. }
  27738. this.zoomPanoRenderingDisabled = !1
  27739. } else
  27740. this.zoomPanoRenderingDisabled = !0
  27741. }
  27742. ,
  27743. l.prototype.enableUltraHighQualityMode = function (e) {
  27744. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27745. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27746. this.tileDownloader.testDownload(t, C.TILE_SIZE, function (t) {
  27747. t && (this.qualityManager.enableUltraHighQualityMode(),
  27748. this.setupZoomRenderTarget(),
  27749. e())
  27750. }
  27751. .bind(this))
  27752. }
  27753. }
  27754. ,
  27755. l.prototype.activateTiledPano = function (e, t, i) {
  27756. i && this.clearAllQueuedUploads();
  27757. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27758. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27759. this.linkAllTilesAndNodes(e);
  27760. var r = this.getActiveRenderTargetDescriptor(e.id)
  27761. , l = t;
  27762. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27763. !r || l !== r.size) {
  27764. if (r && s(r.renderTarget),
  27765. r = a(l),
  27766. !r) {
  27767. var c = this.initTiledPano(l, !1);
  27768. r = o(c.width),
  27769. r.renderTarget = c
  27770. }
  27771. r.pano = e,
  27772. this.resetPanoDescriptor(e.id),
  27773. this.resetPanoLODDescriptors(e.id),
  27774. this.resetRenderStatus(e.id, !0, !0)
  27775. }
  27776. this.setActiveRenderTargetDescriptor(e.id, r);
  27777. var h = i ? 0 : 1;
  27778. return this.updateActivePanos(e, h),
  27779. r.renderTarget
  27780. }
  27781. ,
  27782. l.prototype.deactivateTiledPano = function (e) {
  27783. var t = this.getActiveRenderTargetDescriptor(e.id);
  27784. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27785. this.setActiveRenderTargetDescriptor(e.id, null);
  27786. var i = this.getUploadQueueForPano(e.id);
  27787. this.clearUploadQueue(i),
  27788. this.updateActivePanos()
  27789. }
  27790. ,
  27791. l.prototype.updateActivePanos = function () {
  27792. var e = [];
  27793. return function (t, i) {
  27794. e.length = 0;
  27795. for (var n = 0; n < this.activePanos.length; n++) {
  27796. t && e.length === i && e.push(t);
  27797. var r = this.activePanos[n]
  27798. , o = this.getActiveRenderTargetDescriptor(r.id);
  27799. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27800. }
  27801. t && i >= e.length && e.push(t),
  27802. this.activePanos.length = 0,
  27803. this.activePanos.push.apply(this.activePanos, e)
  27804. }
  27805. }(),
  27806. l.prototype.getActivePanoCount = function () {
  27807. return this.activePanos.length
  27808. }
  27809. ,
  27810. l.prototype.resetRenderStatus = function (e, t, i, n) {
  27811. var r = null;
  27812. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27813. for (var o = function (e, n, r, o) {
  27814. i && (n.tile.zoomUploaded = !1),
  27815. t && (n.tile.uploaded = !1)
  27816. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27817. var s = this.getTileTree(e, a);
  27818. s.breadthFirst({
  27819. callback: o.bind(this, a),
  27820. minLevel: r
  27821. })
  27822. }
  27823. }
  27824. ,
  27825. l.prototype.copyBaseRenderStatusToZoomed = function (e) {
  27826. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) {
  27827. t.tile.zoomUploaded = t.tile.uploaded,
  27828. t.zoomCovered = t.covered
  27829. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27830. var r = this.getTileTree(e, n);
  27831. r.breadthFirst({
  27832. callback: i.bind(this, n),
  27833. maxLevel: t
  27834. })
  27835. }
  27836. }
  27837. ,
  27838. l.prototype.renderPanoTiles = function () {
  27839. var e = [];
  27840. return function (t, i, n, r) {
  27841. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27842. i = i || this.direction || v.FORWARD;
  27843. var o = this.getActiveRenderTargetDescriptor(t);
  27844. if (!this.isRenderTargetDescriptorValid(o))
  27845. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27846. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27847. var s = this.getTileTree(t, a);
  27848. e.length = 0,
  27849. s.breadthFirst({
  27850. saveVisited: e
  27851. });
  27852. for (var l = 0; l < e.length; l++) {
  27853. var c = e[l];
  27854. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27855. }
  27856. }
  27857. this.updateDirection(i)
  27858. }
  27859. }(),
  27860. l.prototype.isRenderTargetDescriptorValid = function (e) {
  27861. return e && e.renderTarget
  27862. }
  27863. ,
  27864. l.prototype.isPanoActive = function (e) {
  27865. var t = this.getActiveRenderTargetDescriptor(e);
  27866. return this.isRenderTargetDescriptorValid(t)
  27867. }
  27868. ,
  27869. l.prototype.isPanoZoomed = function (e) {
  27870. return this.zoomingActive && this.zoomPanoId === e
  27871. }
  27872. ,
  27873. l.prototype.initTileTree = function (e, t, i) {
  27874. var n = this.tileTrees[e];
  27875. n || (n = [],
  27876. this.tileTrees[e] = n);
  27877. var r = n[t];
  27878. if (!r) {
  27879. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27880. r = new A(C.TILE_SIZE, o),
  27881. n[t] = r
  27882. }
  27883. }
  27884. ,
  27885. l.prototype.getTileTree = function (e, t) {
  27886. var i = this.tileTrees[e];
  27887. if (!i)
  27888. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27889. var n = i[t];
  27890. if (!n)
  27891. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27892. return n
  27893. }
  27894. ,
  27895. l.prototype.initTiledPano = function (e, t) {
  27896. var i = this.sceneRenderer.renderer
  27897. , n = (i.context,
  27898. new h.WebGLRenderTargetCube(e, e, {
  27899. stencilBuffer: !1
  27900. }))
  27901. , r = new h.CubeTexture([]);
  27902. n.texture = r,
  27903. r.image = [null, null, null, null, null, null],
  27904. r.flipY = !0,
  27905. t ? (r.generateMipmaps = !0,
  27906. r.magFilter = h.LinearFilter,
  27907. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27908. r.magFilter = h.LinearFilter,
  27909. r.minFilter = h.LinearFilter),
  27910. r.format = h.RGBAFormat,
  27911. i.setRenderTarget(n),
  27912. i.setRenderTarget(null);
  27913. var o = i.properties.get(r);
  27914. return o.__image__webglTextureCube = o.__webglTexture,
  27915. n
  27916. }
  27917. ,
  27918. l.prototype.getUploadQueueForPano = function (e) {
  27919. var t = this.uploadQueues[e];
  27920. return t || (t = [],
  27921. this.uploadQueues[e] = t),
  27922. t
  27923. }
  27924. ,
  27925. l.prototype.isTileUploaded = function (e) {
  27926. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27927. }
  27928. ,
  27929. l.prototype.setUploaded = function (e, t) {
  27930. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27931. }
  27932. ,
  27933. l.prototype.queueTileUpload = function (e, t, i) {
  27934. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27935. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27936. var r = this.getUploadQueueForPano(e.panoId);
  27937. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27938. e.uploadQueued = !0,
  27939. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27940. }
  27941. }
  27942. ,
  27943. l.prototype.shoulPushToFrontOfQueue = function (e) {
  27944. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27945. }
  27946. ,
  27947. l.prototype.getTopUploadQueue = function () {
  27948. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27949. for (var n = 0; n < this.activePanos.length; n++)
  27950. if (e = this.activePanos[n],
  27951. t = this.getUploadQueueForPano(e.id),
  27952. t.length > 0)
  27953. switch (i) {
  27954. case S.Base:
  27955. if (0 === t[0].level)
  27956. return t;
  27957. break;
  27958. case S.Remaining:
  27959. return t
  27960. }
  27961. return null
  27962. }
  27963. ,
  27964. l.prototype.getNextFromUploadQueue = function () {
  27965. var e = function (e) {
  27966. var t = e.shift();
  27967. return t.uploadQueued = !1,
  27968. t
  27969. };
  27970. return function () {
  27971. if (this.forceQueue.length > 0)
  27972. return e(this.forceQueue);
  27973. var t = this.getTopUploadQueue();
  27974. return t && t.length > 0 ? e(t) : null
  27975. }
  27976. }(),
  27977. l.prototype.peekNextFromUploadQueue = function () {
  27978. if (this.forceQueue.length > 0)
  27979. return this.forceQueue[0];
  27980. var e = this.getTopUploadQueue();
  27981. return e && e.length > 0 ? e[0] : null
  27982. }
  27983. ,
  27984. l.prototype.clearAllQueuedUploads = function () {
  27985. this.clearAllUploadQueues(null, 0)
  27986. }
  27987. ,
  27988. l.prototype.clearAllQueuedUploadsForPano = function (e) {
  27989. this.clearAllUploadQueues(e, 0)
  27990. }
  27991. ,
  27992. l.prototype.clearAllUploadQueues = function (e, t) {
  27993. if (e)
  27994. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27995. this.clearUploadQueue(this.forceQueue, t, e);
  27996. else {
  27997. for (var i = 0; i < this.activePanos.length; i++) {
  27998. var n = this.activePanos[i];
  27999. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  28000. }
  28001. this.clearUploadQueue(this.forceQueue, t)
  28002. }
  28003. }
  28004. ,
  28005. l.prototype.clearUploadQueue = function (e, t, i) {
  28006. void 0 !== t && null !== t || (t = 0);
  28007. for (var n = 0; n < e.length;) {
  28008. var r = e[n];
  28009. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  28010. e.splice(n, 1)) : n++
  28011. }
  28012. }
  28013. ,
  28014. l.prototype.refreshUploadInterval = function () {
  28015. var e = null;
  28016. return function (t) {
  28017. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  28018. null !== t && void 0 !== t || (t = w),
  28019. b || (t = _),
  28020. this.uploadInterval = window.setTimeout(e, t),
  28021. this.uploadIntervalDelay = t)
  28022. }
  28023. }(),
  28024. l.prototype.update = function () {
  28025. var e = performance.now()
  28026. , t = 0;
  28027. return function () {
  28028. this.uploadIntervalCancelled = !0,
  28029. window.clearTimeout(this.uploadInterval),
  28030. this.uploadInterval = null;
  28031. var i = performance.now() - e;
  28032. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  28033. e = performance.now()),
  28034. t++
  28035. }
  28036. }(),
  28037. l.prototype.updateUploadQueue = function (e, t) {
  28038. e || (e = 1);
  28039. for (var i = 0, n = 0; ;) {
  28040. if (n >= t || i >= e)
  28041. break;
  28042. var r = this.getNextFromUploadQueue();
  28043. if (!r)
  28044. break;
  28045. if (0 !== r.level ? i++ : n++,
  28046. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  28047. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  28048. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  28049. }
  28050. }
  28051. }
  28052. ,
  28053. l.prototype.updateDirection = function (e) {
  28054. if (e = e || this.direction) {
  28055. this.direction = e;
  28056. for (var t = 0; t < this.activePanos.length; t++) {
  28057. var i = this.activePanos[t]
  28058. , n = this.getUploadQueueForPano(i.id);
  28059. y.sortPanoTiles(n, i, this.direction)
  28060. }
  28061. }
  28062. }
  28063. ,
  28064. l.prototype.uploadTile = function () {
  28065. var e = {}
  28066. , t = (new h.Vector4,
  28067. d.tiling.overlayStyle);
  28068. //var failHistory = {};
  28069. return function (i, n) {
  28070. var r = i.panoId
  28071. , o = i.image
  28072. , a = i.tileSize
  28073. , s = i.panoSize
  28074. , l = i.tileIndex
  28075. , c = (i.faceTileIndex,
  28076. i.totalTiles)
  28077. , u = (i.face,
  28078. i.tileX)
  28079. , d = i.tileY
  28080. , p = !0
  28081. , g = !1
  28082. , m = (this.getPanoDescriptor(r),
  28083. this.getPanoLODDescriptor(r, s))
  28084. , v = this.getActiveRenderTargetDescriptor(r)
  28085. , A = v.renderTarget
  28086. , y = v.size;
  28087. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  28088. y = this.qualityManager.getMaxZoomPanoSize()),
  28089. this.isRenderTargetDescriptorValid(v) || (p = !1,
  28090. g = !1),
  28091. n || (this.anyUploaded(i.node) && (p = !1,
  28092. g = !0),
  28093. this.isTileUploaded(i) && (p = !1,
  28094. g = !1)),
  28095. p) {
  28096. /* if(failHistory[''+r+s+l]){
  28097. console.log('uploadTile retry', r, s, l)
  28098. }
  28099. console.log('uploadTile 成功', r, s, l)
  28100. */
  28101. var C = u * a
  28102. , I = d * a
  28103. , E = a / s * y
  28104. , b = C / s * y
  28105. , w = I / s * y;
  28106. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  28107. var _ = e[a];
  28108. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  28109. 1 === t || 2 === t) {
  28110. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  28111. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  28112. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  28113. } else
  28114. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  28115. m.uploadCount++,
  28116. this.emit(f.TileRenderSuccess, r, s, l, c),
  28117. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  28118. this.setUploaded(i, !0),
  28119. this.addCoverageForNode(i.node)
  28120. } else {
  28121. this.setUploaded(i, !1);
  28122. //console.log('uploadTile 失败', r, s, l)
  28123. //failHistory[''+r+s+l] = true;
  28124. }
  28125. return i.uploadAttempted || (m.uploadAttempts++,
  28126. this.emit(f.TileUploadAttempted, r, s, l, c)),
  28127. i.uploadAttempted = !0,
  28128. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  28129. g
  28130. }
  28131. }(),
  28132. l.prototype.linkTileAndNode = function (e, t) {
  28133. t.tile = e,
  28134. e.node = t
  28135. }
  28136. ,
  28137. l.prototype.linkAllTilesAndNodes = function (e) {
  28138. for (var t = function (t, i, n, r, o) {
  28139. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  28140. this.linkTileAndNode(a, n)
  28141. }, i = 0; i < C.FACES_PER_PANO; i++) {
  28142. var n = this.getTileTree(e.id, i);
  28143. n.breadthFirst({
  28144. callback: t.bind(this, n, i)
  28145. })
  28146. }
  28147. }
  28148. ,
  28149. l.prototype.anyUploaded = function (e) {
  28150. if (!e)
  28151. return !1;
  28152. if (e.tile && this.isTileUploaded(e.tile))
  28153. return !0;
  28154. if (e.children)
  28155. for (var t = 0; t < e.children.length; t++) {
  28156. var i = e.children[t];
  28157. if (this.anyUploaded(i))
  28158. return !0
  28159. }
  28160. return !1
  28161. }
  28162. ,
  28163. l.prototype.setNodeCovered = function (e, t) {
  28164. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  28165. }
  28166. ,
  28167. l.prototype.isNodeCovered = function (e) {
  28168. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  28169. }
  28170. ,
  28171. l.prototype.addCoverageForNode = function (e) {
  28172. if (this.setNodeCovered(e, !0),
  28173. e.parent && e.covered) {
  28174. var t = e.parent;
  28175. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  28176. }
  28177. }
  28178. ,
  28179. l.prototype.calcFullCoverage = function (e) {
  28180. var t = !1;
  28181. if (e.children)
  28182. for (var i = 0; i < e.children.length; i++) {
  28183. var n = e.children[i];
  28184. t = t || this.calcFullCoverage(n)
  28185. }
  28186. e.covered = e.tile.uploaded || t
  28187. }
  28188. ,
  28189. l.prototype.nodeSubcovered = function (e) {
  28190. if (!e.children)
  28191. return !1;
  28192. for (var t = 0; t < e.children.length; t++)
  28193. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  28194. return !1;
  28195. return !0
  28196. }
  28197. ,
  28198. l.prototype.resetPanoDescriptor = function (e) {
  28199. this.getPanoDescriptor(e)
  28200. }
  28201. ,
  28202. l.prototype.getPanoDescriptor = function (e) {
  28203. var t = this.panoDescriptors[e];
  28204. return t || (t = {},
  28205. this.panoDescriptors[e] = t),
  28206. t
  28207. }
  28208. ,
  28209. l.prototype.resetPanoLODDescriptors = function (e) {
  28210. var t = this.getPanoLODDescriptors(e);
  28211. for (var i in t)
  28212. if (t.hasOwnProperty(i)) {
  28213. var n = t[i];
  28214. n.uploadCount = 0,
  28215. n.uploadAttempts = 0
  28216. }
  28217. }
  28218. ,
  28219. l.prototype.getPanoLODDescriptor = function (e, t) {
  28220. var i = this.getPanoLODDescriptors(e)
  28221. , n = i[t];
  28222. return n || (n = {
  28223. uploadCount: 0,
  28224. uploadAttempts: 0
  28225. },
  28226. i[t] = n),
  28227. n
  28228. }
  28229. ,
  28230. l.prototype.getPanoLODDescriptors = function (e) {
  28231. var t = this.panoLODDescriptors[e];
  28232. return t || (t = {},
  28233. this.panoLODDescriptors[e] = t),
  28234. t
  28235. }
  28236. ,
  28237. l.prototype.onTileDownloaded = function (e) {
  28238. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  28239. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  28240. if (i.downloaded = !0,
  28241. i.image = e.image,
  28242. i.panoSize = e.panoSize,
  28243. i.tileX = e.tileX,
  28244. i.tileY = e.tileY,
  28245. i.totalTiles = e.totalTiles,
  28246. i.tileIndex = e.tileIndex,
  28247. i.faceTileIndex = e.faceTileIndex,
  28248. i.face = e.face,
  28249. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  28250. i.panoId = e.panoId,
  28251. i.tileSize = e.tileSize,
  28252. i.direction = (new h.Vector3).copy(e.direction),
  28253. i.node = null,
  28254. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  28255. this.isPanoActive(i.panoId)) {
  28256. var n = this.getTileTree(i.panoId, i.face)
  28257. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  28258. this.linkTileAndNode(i, r),
  28259. this.queueTileUpload(i, !0)
  28260. }
  28261. }
  28262. ,
  28263. l.prototype.getTileDirectoryEntry = function (e, t, i, n) {
  28264. var r = this.tileDirectory[e];
  28265. r || (r = {},
  28266. this.tileDirectory[e] = r);
  28267. var o = 16384 * t + 1024 * i + n
  28268. , a = r[o];
  28269. return a || (a = {
  28270. downloaded: !1,
  28271. uploaded: !1,
  28272. zoomUploaded: !1
  28273. },
  28274. r[o] = a),
  28275. a._key = e + ":" + t + ":" + i + ":" + n,
  28276. a._tileKey = o,
  28277. a
  28278. }
  28279. ,
  28280. l.prototype.setZoomingActive = function (e, t, i) {
  28281. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  28282. this.zoomPanoId = t.id,
  28283. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  28284. }
  28285. ,
  28286. l.prototype.updateZoomedPanoFromBase = function (e) {
  28287. if (!this.zoomPanoRenderingDisabled) {
  28288. var t = this.getActiveRenderTargetDescriptor(e.id);
  28289. if (t && t.renderTarget) {
  28290. var i = this.qualityManager.getMaxZoomPanoSize()
  28291. , n = t.renderTarget
  28292. , r = t.size;
  28293. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  28294. this.copyBaseRenderStatusToZoomed(e.id)
  28295. }
  28296. }
  28297. }
  28298. ,
  28299. t.exports = l
  28300. }
  28301. , {
  28302. "../enum/GLCubeFaces": 25,
  28303. "../enum/PanoRendererEvents": 35,
  28304. "../enum/PanoSizeClass": 36,
  28305. "../enum/SceneRendererEvents": 43,
  28306. "../enum/TileDownloaderEvents": 45,
  28307. "../enum/Vectors": 50,
  28308. "../exception/BasicException": 55,
  28309. "../objects/Panorama": 148,
  28310. "../settings": 166,
  28311. "../util/browser": 182,
  28312. "../util/panorama": 191,
  28313. "./TileDownloader": 171,
  28314. "./TilePrioritizer": 172,
  28315. "./TileTree": 173,
  28316. "./TileUtils": 174,
  28317. events: 202,
  28318. three: 217
  28319. }],
  28320. 170: [function (e, t, i) {
  28321. "use strict";
  28322. function n(e, t, i) {
  28323. this.maxNavPanoSize = -1,
  28324. this.maxZoomPanoSize = -1,
  28325. this.devicePixelDensity = e,
  28326. this.deviceScreenSize = t,
  28327. this.clientBandwidth = i,
  28328. this.panoSizeClassMap = {},
  28329. this.useHighResolutionPanos = !0,
  28330. this.useUltraHighResolutionPanos = !1,
  28331. this.modelHasUltraHighPanos = !1
  28332. }
  28333. var r = e("../enum/PanoSizeClass")
  28334. , o = e("../settings")
  28335. , a = e("../util/browser")
  28336. , s = e("../constants")
  28337. , l = e("../util/showcase")
  28338. , c = e("../enum/ModelManagerEvents");
  28339. n.prototype.init = function (e) {
  28340. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28341. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28342. this.highSize = this.getPanoSize(r.HIGH),
  28343. this.standardSize = this.getPanoSize(r.STANDARD),
  28344. this.baseSize = this.getPanoSize(r.BASE),
  28345. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28346. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28347. this.updateMaximums(),
  28348. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28349. }
  28350. ,
  28351. n.prototype.updateFromModel = function (e) {
  28352. this.updateHighResolutionSettings(e),
  28353. this.updateUltraHighResolutionSettings(e)
  28354. }
  28355. ,
  28356. n.prototype.updateHighResolutionSettings = function (e) {
  28357. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28358. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28359. //this.useHighResolutionPanos = !0;
  28360. //----------------------e n d -----------------------------------------------------------------
  28361. this.updateMaximums()
  28362. }
  28363. ,
  28364. n.prototype.updateUltraHighResolutionSettings = function (e) {
  28365. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28366. this.updateMaximums()
  28367. }
  28368. ,
  28369. n.prototype.enableUltraHighQualityMode = function () {
  28370. this.modelHasUltraHighPanos = !0,
  28371. this.updateUltraHighResolutionSettings(null)
  28372. }
  28373. ,
  28374. n.prototype.ultraHighQualityModeEnabled = function () {
  28375. return this.modelHasUltraHighPanos
  28376. }
  28377. ,
  28378. n.prototype.onModelChanged = function (e) {
  28379. this.updateFromModel(e.model),
  28380. this.updateMaximums()
  28381. }
  28382. ,
  28383. n.prototype.updateMaximums = function () {
  28384. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28385. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28386. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28387. }
  28388. ,
  28389. n.prototype.buildPanoSizeClassMap = function () {
  28390. this.panoSizeClassMap[r.BASE] = 512,
  28391. this.panoSizeClassMap[r.STANDARD] = 1024,
  28392. this.panoSizeClassMap[r.HIGH] = 2048,
  28393. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28394. }
  28395. ,
  28396. n.prototype.getPanoSize = function (e) {
  28397. return this.panoSizeClassMap[e]
  28398. }
  28399. ,
  28400. n.prototype.getMaxPossiblePanoSize = function () {
  28401. return this.getPanoSize(r.ULTRAHIGH)
  28402. }
  28403. ,
  28404. n.prototype.getMaxPanoSize = function () {
  28405. return this.maxZoomPanoSize
  28406. }
  28407. ,
  28408. n.prototype.getMaxNavPanoSize = function () {
  28409. return this.maxNavPanoSize
  28410. }
  28411. ,
  28412. n.prototype.getMaxZoomPanoSize = function () {
  28413. return this.maxZoomPanoSize
  28414. }
  28415. ,
  28416. n.prototype.detectMaxNavPanoSizeClass = function () {
  28417. if (settings.mobileNavHigh) return r.HIGH //改
  28418. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28419. }
  28420. ,
  28421. n.prototype.detectMaxNavPanoSize = function () {
  28422. var e = this.detectMaxNavPanoSizeClass();
  28423. return this.getPanoSize(e)
  28424. }
  28425. ,
  28426. n.prototype.detectMaxZoomPanoSize = function () {
  28427. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28428. }
  28429. ,
  28430. t.exports = n
  28431. }
  28432. , {
  28433. "../constants": 8,
  28434. "../enum/ModelManagerEvents": 33,
  28435. "../enum/PanoSizeClass": 36,
  28436. "../settings": 166,
  28437. "../util/browser": 182,
  28438. "../util/showcase": 193
  28439. }],
  28440. 171: [function (e, t, i) {
  28441. (function (i) {
  28442. "use strict";
  28443. function n(e) {
  28444. this.panos = null,
  28445. this.retryMinimumTime = 1e4,
  28446. this.urls = null,
  28447. this.panoLoadCallbacks = {},
  28448. this.downloadDescriptors = {},
  28449. this.priorityQueue = [],
  28450. this.forceQueue = [],
  28451. this.activeDownloads = [],
  28452. this.qualityManager = null,
  28453. this.tilePrioritizer = null,
  28454. this.refreshInterval = null,
  28455. this.processPriorityQueue = !1,
  28456. this.concurrentDownloads = e.concurrentDownloads || 1,
  28457. this.downloadTestResults = {}
  28458. }
  28459. var r = e("three")
  28460. , o = (e("../enum/Viewmode"),
  28461. e("../settings"))
  28462. , a = (e("../objects/Panorama"),
  28463. e("../util/logger"))
  28464. , s = (e("../enum/Vectors"),
  28465. e("../enum/PanoSizeClass"),
  28466. e("../enum/TileDownloaderEvents"))
  28467. , l = e("./TilePrioritizer")
  28468. , c = e("./TileUtils")
  28469. , h = (e("../enum/GLCubeFaces"),
  28470. e("../enum/DownloadStatus"))
  28471. , u = e("../util/panorama")
  28472. , d = e("../util/ajax")
  28473. , p = e("../ab")
  28474. , f = e("events").EventEmitter
  28475. , g = (new a(i),
  28476. Object.freeze({
  28477. Testing: 1,
  28478. Success: 2,
  28479. Fail: 3
  28480. }));
  28481. n.prototype = Object.create(f.prototype),
  28482. n.IDLE_REFRESH_DELAY = 500,
  28483. n.ACTIVE_REFRESH_DELAY = 16,
  28484. n.DOWNLOAD_RETRIES = 4,
  28485. n.prototype.init = function (e) {
  28486. this.qualityManager = e
  28487. }
  28488. ,
  28489. n.prototype.setUrls = function (e) {
  28490. this.urls = e
  28491. }
  28492. ,
  28493. n.prototype.setPanoData = function (e, t, i) {
  28494. this.panos = e,
  28495. this.imagePanos = t,
  28496. this.panoGroupId = i
  28497. }
  28498. ,
  28499. n.prototype.start = function () {
  28500. this.refreshUpdateInterval(0)
  28501. }
  28502. ,
  28503. n.prototype.stop = function () {
  28504. window.cancel(this.refreshInterval)
  28505. }
  28506. ,
  28507. n.prototype.refreshUpdateInterval = function (e) {
  28508. e || (e = 0),
  28509. this.refreshInterval = window.setTimeout(function () {
  28510. var e = this.update();
  28511. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28512. }
  28513. .bind(this), e)
  28514. }
  28515. ,
  28516. n.prototype.update = function () {
  28517. var e = this.forceQueue.length > 0;
  28518. return this.processQueueForDownloading(this.forceQueue),
  28519. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28520. this.priorityQueue.length > 0 && (e = !0),
  28521. this.processQueueForDownloading(this.priorityQueue)),
  28522. e
  28523. }
  28524. ,
  28525. n.prototype.forceQueueTilesForPano = function () {
  28526. var e = []
  28527. , t = [];
  28528. return function (i, n, r, o, a, s) {
  28529. e.length = 0;
  28530. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28531. var p = u[d];
  28532. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28533. }
  28534. if (r && e.length > 0) {
  28535. l.sortPanoTiles(e, i, r),
  28536. t.length = 0,
  28537. c.matchingTilesInDirection(i, n, r, o, a, t);
  28538. for (var f = 0, g = function (e) {
  28539. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28540. }; f < e.length;) {
  28541. var m = e[f]
  28542. , v = t.findIndex(g);
  28543. v < 0 ? e.splice(f, 1) : f++
  28544. }
  28545. }
  28546. for (var A = 0; A < e.length; A++)
  28547. this.forceQueue.push(e[A]);
  28548. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28549. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28550. s && this.processQueueForDownloading(this.forceQueue, !0)
  28551. }
  28552. }(),
  28553. n.prototype.clearForceQueue = function () {
  28554. this.clearQueue(this.forceQueue)
  28555. }
  28556. ,
  28557. n.prototype.queuePrioritizedTilesForPanos = function (e) {
  28558. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28559. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28560. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28561. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28562. }
  28563. ,
  28564. n.prototype.clearQueue = function (e) {
  28565. this.setStatusForAllDescriptors(e, h.None),
  28566. e.length = 0
  28567. }
  28568. ,
  28569. n.prototype.clearFromQueue = function (e, t, i) {
  28570. for (var n = 0; n < e.length; n++) {
  28571. var r = e[n];
  28572. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28573. }
  28574. }
  28575. ,
  28576. n.prototype.setStatusForAllDescriptors = function (e, t) {
  28577. for (var i = 0; i < e.length; i++) {
  28578. var n = e[i];
  28579. n && (n.status = t)
  28580. }
  28581. }
  28582. ,
  28583. n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) {
  28584. for (var i = 0; i < e.length; i++) {
  28585. var n = e[i];
  28586. n && (n.status !== t ? n.status = t : e[i] = null)
  28587. }
  28588. }
  28589. ,
  28590. n.prototype.getTileDownloadDescriptors = function (e, t) {
  28591. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28592. , n = i[t];
  28593. return n || (n = this.buildDownloadDescriptorArray(t),
  28594. i[t] = n,
  28595. this.initTileDownloadDescriptors(n, e, t)),
  28596. n
  28597. }
  28598. ,
  28599. n.prototype.getAllTileDownloadDescriptorsForPano = function (e) {
  28600. var t = this.downloadDescriptors[e.id];
  28601. return t || (t = {},
  28602. this.downloadDescriptors[e.id] = t),
  28603. t
  28604. }
  28605. ,
  28606. n.prototype.processQueueForDownloading = function (e, t) {
  28607. if (this.cleanupActiveDownloads(),
  28608. this.activeDownloads.length < this.concurrentDownloads || t)
  28609. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28610. var o = e.shift();
  28611. o && (this.startDownload(o),
  28612. n++)
  28613. }
  28614. }
  28615. ,
  28616. n.prototype.testDownload = function (e, t, i) {
  28617. var n = this.downloadTestResults[e];
  28618. if (n)
  28619. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28620. this.downloadTestResults[e] = g.Testing;
  28621. var r = this.panos.list[0]
  28622. , o = this.getTileUrl(r.id, e, t, 0)
  28623. , a = function (t) {
  28624. this.downloadTestResults[e] = g.Success,
  28625. i(!0)
  28626. }
  28627. .bind(this)
  28628. , s = function () {
  28629. this.downloadTestResults[e] = g.Fail,
  28630. i(!1)
  28631. }
  28632. .bind(this);
  28633. this.loadImage(o, 0, a, s)
  28634. }
  28635. ,
  28636. n.prototype.startDownload = function (e) {
  28637. e.status = h.Downloading;
  28638. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28639. this.activeDownloads.push(e),
  28640. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28641. }
  28642. ,
  28643. n.prototype.downloadFailed = function (e, t) { }
  28644. ,
  28645. n.prototype.downloadComplete = function (e, t) {
  28646. if (e.panoGroupId === this.panoGroupId) {
  28647. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28648. e.status = h.Downloaded,
  28649. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28650. var n = {
  28651. panoId: e.pano.id,
  28652. image: t,
  28653. tileSize: e.tileSize,
  28654. panoSize: e.panoSize,
  28655. tileIndex: e.tileIndex,
  28656. faceTileIndex: e.faceTileIndex,
  28657. totalTiles: e.totalTiles,
  28658. face: e.face,
  28659. tileX: e.tileX,
  28660. tileY: e.tileY,
  28661. direction: e.direction
  28662. };
  28663. e.image = t,
  28664. this.emit(s.TileDownloadSuccess, n),
  28665. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28666. panoId: e.pano.id,
  28667. tileSize: e.tileSize,
  28668. panoSize: e.panoSize
  28669. },
  28670. this.emit(s.PanoDownloadComplete, n),
  28671. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28672. }
  28673. }
  28674. ,
  28675. n.prototype.cleanupActiveDownloads = function () {
  28676. var e = [];
  28677. return function () {
  28678. e.length = 0;
  28679. for (var t = 0; t < this.activeDownloads.length; t++) {
  28680. var i = this.activeDownloads[t];
  28681. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28682. }
  28683. this.activeDownloads.length = 0,
  28684. this.activeDownloads.push.apply(this.activeDownloads, e)
  28685. }
  28686. }(),
  28687. n.prototype.isPanoDownloaded = function (e, t) {
  28688. var i = this.getTileDownloadDescriptors(e, t);
  28689. if (i.length <= 0)
  28690. return !1;
  28691. for (var n = 0; n < i.length; n++) {
  28692. var r = i[n];
  28693. if (r.status !== h.Downloaded)
  28694. return !1
  28695. }
  28696. return !0
  28697. }
  28698. ,
  28699. n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) {
  28700. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28701. this.panoLoadCallbacks[o] = {
  28702. onLoad: i,
  28703. onFail: n,
  28704. onProgress: r
  28705. }
  28706. }
  28707. ,
  28708. n.prototype.getPanoLoadCallbacks = function (e, t) {
  28709. var i = e.id + ":" + t;
  28710. return this.panoLoadCallbacks[i]
  28711. }
  28712. ,
  28713. n.prototype.buildDownloadDescriptorArray = function (e) {
  28714. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28715. var r = this.buildDownloadDescriptor();
  28716. i.push(r)
  28717. }
  28718. return i
  28719. }
  28720. ,
  28721. n.prototype.buildDownloadDescriptor = function () {
  28722. var e = {
  28723. panoGroupId: null,
  28724. pano: null,
  28725. panoSize: -1,
  28726. tileSize: -1,
  28727. tileIndex: -1,
  28728. totalTiles: -1,
  28729. faceTileIndex: -1,
  28730. status: h.None,
  28731. url: null,
  28732. image: null,
  28733. direction: new r.Vector3,
  28734. face: -1,
  28735. cubeFace: -1,
  28736. tileX: -1,
  28737. tileY: -1
  28738. };
  28739. return e
  28740. }
  28741. ,
  28742. n.prototype.initTileDownloadDescriptors = function (e, t, i) {
  28743. for (var n = 0; n < e.length; n++) {
  28744. var r = e[n];
  28745. this.initTileDownloadDescriptor(r, t, i, n)
  28746. }
  28747. }
  28748. ,
  28749. n.prototype.initTileDownloadDescriptor = function (e, t, i, n) {
  28750. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28751. e.face = c.getFaceForTile(i, n),
  28752. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28753. e.panoGroupId = this.panoGroupId,
  28754. e.pano = t,
  28755. e.panoSize = i,
  28756. e.tileSize = r,
  28757. e.tileIndex = n,
  28758. e.totalTiles = c.getTileCountForSize(i),
  28759. e.status = h.None,
  28760. e.image = null,
  28761. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28762. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28763. }
  28764. ,
  28765. n.prototype.getTileUrl = function () {
  28766. var e = {
  28767. 256: "256",
  28768. 512: "512",
  28769. 1024: "1k",
  28770. 2048: "2k",
  28771. 4096: "4k"
  28772. }
  28773. , t = {
  28774. face: -1,
  28775. faceTileIndex: -1,
  28776. tileX: -1,
  28777. tileY: -1
  28778. };
  28779. return function (i, n, r, a) {
  28780. c.getTileLocation(n, a, t);
  28781. var s = Math.floor(n / r)
  28782. , l = s * s
  28783. , h = Math.floor(a / l)
  28784. , u = "";
  28785. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28786. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28787. return d = p.changeIfTileGenerating(d)
  28788. }
  28789. }(),
  28790. n.prototype.loadImage = function (e, t, i, n) {
  28791. d.getImage(e, t).then(function (e) {
  28792. i(e)
  28793. }).fail(n)
  28794. }
  28795. ,
  28796. t.exports = n
  28797. }
  28798. ).call(this, "/js/tile/TileDownloader.js")
  28799. }
  28800. , {
  28801. "../ab": 3,
  28802. "../enum/DownloadStatus": 24,
  28803. "../enum/GLCubeFaces": 25,
  28804. "../enum/PanoSizeClass": 36,
  28805. "../enum/TileDownloaderEvents": 45,
  28806. "../enum/Vectors": 50,
  28807. "../enum/Viewmode": 51,
  28808. "../objects/Panorama": 148,
  28809. "../settings": 166,
  28810. "../util/ajax": 181,
  28811. "../util/logger": 189,
  28812. "../util/panorama": 191,
  28813. "./TilePrioritizer": 172,
  28814. "./TileUtils": 174,
  28815. events: 202,
  28816. three: 217
  28817. }],
  28818. 172: [function (e, t, i) {
  28819. (function (i) {
  28820. "use strict";
  28821. function n(e, t, i, o, a) {
  28822. this.qualityManager = e,
  28823. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28824. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28825. this.baseSize = t,
  28826. this.standardSize = i,
  28827. this.highSize = o,
  28828. this.ultraHighSize = a,
  28829. this.priorityCriteria = new n.PriorityCriteria(null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1))
  28830. }
  28831. var r = e("three")
  28832. , o = (e("../enum/Viewmode"),
  28833. e("../settings"),
  28834. e("../settings"),
  28835. e("../objects/Panorama"))
  28836. , a = e("../util/logger")
  28837. , s = (e("../enum/Vectors"),
  28838. e("../enum/PanoSizeClass"),
  28839. e("../enum/ModelManagerEvents"),
  28840. e("../enum/GLCubeFaces"),
  28841. e("../enum/DownloadStatus"))
  28842. , l = (e("../util/browser"),
  28843. e("./TileUtils"))
  28844. , c = e("../util/math")
  28845. , h = (e("events").EventEmitter,
  28846. new a(i),
  28847. Object.freeze({
  28848. None: 0,
  28849. DirectionalFOV: 1
  28850. }));
  28851. n.PriorityCriteria = function (e, t, i, n, o) {
  28852. this.pano = e,
  28853. this.cameraPosition = (new r.Vector3).copy(t),
  28854. this.cameraDir = (new r.Vector3).copy(i),
  28855. this.panoSpaceDir = (new r.Vector3).copy(n),
  28856. this.upcomingPanos = o,
  28857. this.copy = function (e) {
  28858. this.pano = e.pano,
  28859. this.cameraPosition.copy(e.cameraPosition),
  28860. this.cameraDir.copy(e.cameraDir),
  28861. this.panoSpaceDir.copy(e.panoSpaceDir),
  28862. this.upcomingPanos = o
  28863. }
  28864. ,
  28865. this.zoomingActive = !1
  28866. }
  28867. ,
  28868. n.DIRECTIONAL_FOV = 180,
  28869. n.DIRECTIONAL_FOV_NARROW = 120,
  28870. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28871. n.MAX_SCORED_PANOS_TOADD = 2,
  28872. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28873. n.DIRECTION_SCORE_STRICTNESS = .75,
  28874. n.appendQueue = function (e, t) {
  28875. if (e && t)
  28876. for (var i = 0; i < t.length; i++)
  28877. e.push(t[i])
  28878. }
  28879. ,
  28880. n.prototype.updateCriteria = function (e, t, i, n) {
  28881. this.priorityCriteria.pano = e,
  28882. this.priorityCriteria.cameraPosition.copy(t),
  28883. this.priorityCriteria.cameraDir.copy(i),
  28884. this.priorityCriteria.upcomingPanos = n,
  28885. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28886. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28887. }
  28888. ,
  28889. n.prototype.filterAndPrioritize = function () {
  28890. var e = []
  28891. , t = []
  28892. , i = [];
  28893. return function (r, o, a) {
  28894. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28895. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28896. var s = this.baseSize
  28897. , l = this.standardSize
  28898. , c = this.highSize
  28899. , h = this.ultraHighSize;
  28900. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28901. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28902. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28903. i.length = 0,
  28904. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28905. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28906. n.appendQueue(r, i),
  28907. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28908. i.length = 0,
  28909. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28910. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28911. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28912. n.appendQueue(r, i),
  28913. i.length = 0,
  28914. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28915. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28916. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28917. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28918. n.appendQueue(r, i),
  28919. this.queueTilesForPanos(r, e, a, s)
  28920. }
  28921. }(),
  28922. n.prototype.canDownloadSize = function (e) {
  28923. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28924. }
  28925. ,
  28926. n.prototype.populateNeighborPanos = function (e, t, i) {
  28927. i = i || [],
  28928. i.length = 0;
  28929. var n = t.getNeighbours(e);
  28930. for (var r in n)
  28931. if (n.hasOwnProperty(r)) {
  28932. var o = t.get(r);
  28933. i.push(o)
  28934. }
  28935. return i
  28936. }
  28937. ,
  28938. n.prototype.populateScoredPanos = function (e, t, i, r, a) {
  28939. i = i || [],
  28940. i.length = 0;
  28941. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28942. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28943. , c = t.sortByScore(s, l);
  28944. if (c)
  28945. for (var h = 0; h < c.length && h < a; h++) {
  28946. var u = c[h].pano;
  28947. i.push(u)
  28948. }
  28949. return i
  28950. }
  28951. ,
  28952. n.prototype.queueTilesForPanos = function (e, t, i, n, r) {
  28953. for (var o = 0, a = 0; a < t.length; a++) {
  28954. var s = t[a]
  28955. , l = this.queueTilesForPano(e, i, s, n);
  28956. if (o += l > 0 ? 1 : 0,
  28957. r && o >= r)
  28958. break
  28959. }
  28960. return o
  28961. }
  28962. ,
  28963. n.prototype.queueTilesForPano = function () {
  28964. var e = {
  28965. filter: h.None
  28966. };
  28967. return function (t, i, n, r) {
  28968. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28969. }
  28970. }(),
  28971. n.prototype.queueTilesForPanosInDirection = function () {
  28972. var e = new r.Vector3;
  28973. return function (t, i, n, r, o, a, s, l) {
  28974. for (var h = 0, u = 0; u < n.length; u++) {
  28975. var d = n[u];
  28976. e.copy(d.position),
  28977. e.sub(o),
  28978. e.normalize();
  28979. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28980. , f = c.getFOVDotThreshold(s);
  28981. if (p >= f) {
  28982. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28983. if (h += g > 0 ? 1 : 0,
  28984. l && h >= l)
  28985. break
  28986. }
  28987. }
  28988. return h
  28989. }
  28990. }(),
  28991. n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) {
  28992. for (var l = 0, c = 0; c < i.length; c++) {
  28993. var h = i[c]
  28994. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28995. if (l += u > 0 ? 1 : 0,
  28996. s && l >= s)
  28997. break
  28998. }
  28999. return l
  29000. }
  29001. ,
  29002. n.prototype.queueTilesInDirectionForPano = function () {
  29003. var e = {
  29004. filter: h.DirectionalFOV,
  29005. direction: new r.Vector3,
  29006. fov: 60
  29007. }
  29008. , t = new r.Vector3;
  29009. return function (i, n, r, o, a, s, c) {
  29010. return t.copy(s),
  29011. l.getRelativeDirection(r.quaternion, t),
  29012. e.direction.copy(t),
  29013. e.fov = c,
  29014. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  29015. }
  29016. }(),
  29017. n.prototype.filterAndQueueTileDownloadDescriptors = function () {
  29018. var e = [];
  29019. return function (t, i, n, r, o) {
  29020. var a = i.getTileDownloadDescriptors(n, r);
  29021. e.length = 0,
  29022. this.filterTileDownloadDescriptors(n, a, e, o);
  29023. for (var s = 0, l = 0; l < e.length; l++) {
  29024. var c = e[l];
  29025. c && (t.push(c),
  29026. s++)
  29027. }
  29028. return s
  29029. }
  29030. }(),
  29031. n.prototype.filterTileDownloadDescriptors = function () {
  29032. new r.Vector3;
  29033. return function (e, t, i, n) {
  29034. var r, o;
  29035. switch (n.filter) {
  29036. case h.DirectionalFOV:
  29037. for (r = 0; r < t.length; r++)
  29038. o = t[r],
  29039. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  29040. break;
  29041. default:
  29042. for (r = 0; r < t.length; r++)
  29043. o = t[r],
  29044. i.push(o)
  29045. }
  29046. for (r = 0; r < i.length; r++)
  29047. o = i[r],
  29048. this.canIncludeDescriptor(o) || (i[r] = null)
  29049. }
  29050. }(),
  29051. n.prototype.canIncludeDescriptor = function (e) {
  29052. return e.status !== s.Downloading && e.status !== s.Downloaded
  29053. }
  29054. ,
  29055. n.prototype.canIncludePano = function (e, t) {
  29056. return !e.isLoaded(t)
  29057. }
  29058. ,
  29059. n.getFOVDotThreshold = function (e) {
  29060. return Math.cos(r.Math.degToRad(e / 2))
  29061. }
  29062. ;
  29063. var u = function () {
  29064. var e = function e(t, i) {
  29065. var n = e._panoSpaceDir
  29066. , r = e._fovThreshold
  29067. , o = e._fovThresholdNarrow
  29068. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  29069. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  29070. return t._dot = a,
  29071. i._dot = s,
  29072. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  29073. };
  29074. return e._panoSpaceDir = new r.Vector3,
  29075. e._fovThreshold = -1,
  29076. e._fovThresholdNarrow = -1,
  29077. e
  29078. }();
  29079. n.sortPanoTiles = function (e, t, i) {
  29080. u._panoSpaceDir.copy(i),
  29081. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  29082. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  29083. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  29084. e.sort(u)
  29085. }
  29086. ,
  29087. n.insertSortedPanoTile = function (e, t, i, r) {
  29088. u._panoSpaceDir.copy(r),
  29089. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  29090. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  29091. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  29092. for (var o = -1, a = 0; a < e.length; a++) {
  29093. var s = u(t, e[a]);
  29094. if (s <= 0) {
  29095. o = a;
  29096. break
  29097. }
  29098. }
  29099. if (o === -1)
  29100. e[e.length] = t;
  29101. else {
  29102. for (var h = e.length; h > o; h--)
  29103. e[h] = e[h - 1];
  29104. e[o] = t
  29105. }
  29106. }
  29107. ,
  29108. n.prototype.setZoomingActive = function (e) {
  29109. e !== this.zoomingActive && (this.zoomingActive = e)
  29110. }
  29111. ,
  29112. t.exports = n
  29113. }
  29114. ).call(this, "/js/tile/TilePrioritizer.js")
  29115. }
  29116. , {
  29117. "../enum/DownloadStatus": 24,
  29118. "../enum/GLCubeFaces": 25,
  29119. "../enum/ModelManagerEvents": 33,
  29120. "../enum/PanoSizeClass": 36,
  29121. "../enum/Vectors": 50,
  29122. "../enum/Viewmode": 51,
  29123. "../objects/Panorama": 148,
  29124. "../settings": 166,
  29125. "../util/browser": 182,
  29126. "../util/logger": 189,
  29127. "../util/math": 190,
  29128. "./TileUtils": 174,
  29129. events: 202,
  29130. three: 217
  29131. }],
  29132. 173: [function (e, t, i) {
  29133. "use strict";
  29134. function n(e, t) {
  29135. this.levels = t,
  29136. this.tileSize = e,
  29137. this.root = null,
  29138. this.allNodes = [],
  29139. a(this)
  29140. }
  29141. function r(e, t) {
  29142. this.tree = e,
  29143. this.parent = t,
  29144. this.children = [],
  29145. this.id = ++u
  29146. }
  29147. function o(e, t, i, r, a, s, l, h) {
  29148. if (e) {
  29149. l = l || n.TraversalType.PreOrder;
  29150. var u = r * c + i;
  29151. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  29152. s && s.push(e)),
  29153. e.children && 0 !== e.children.length) {
  29154. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  29155. for (var g = 0; g < c; g++)
  29156. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  29157. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  29158. s && s.push(e))
  29159. }
  29160. }
  29161. }
  29162. function a(e) {
  29163. e.root = s(e, null, 0)
  29164. }
  29165. function s(e, t, i) {
  29166. if (i > e.levels)
  29167. return null;
  29168. var n = new r(e, t);
  29169. e.allNodes.push(n);
  29170. for (var o = 0; o < h; o++)
  29171. n.children[o] = s(e, n, i + 1);
  29172. return n
  29173. }
  29174. function l(e, t, i, n, r) {
  29175. if (!e)
  29176. return null;
  29177. if (0 === i)
  29178. return e;
  29179. if (!e.children || 0 === e.children.length)
  29180. return null;
  29181. var o = Math.pow(c, i)
  29182. , a = o / c
  29183. , s = n % a
  29184. , h = r % a
  29185. , u = Math.floor(r / a)
  29186. , d = Math.floor(n / a)
  29187. , p = u * c + d
  29188. , f = e.children[p];
  29189. return l(f, t + 1, i - 1, s, h)
  29190. }
  29191. var c = (e("three"),
  29192. e("./TileUtils"),
  29193. e("../objects/Panorama"),
  29194. e("../util/panorama"),
  29195. e("events").EventEmitter,
  29196. 2)
  29197. , h = c * c;
  29198. n.TraversalType = Object.freeze({
  29199. PreOrder: 0,
  29200. PostOrder: 1
  29201. });
  29202. var u = 0;
  29203. n.getLevelCountForSize = function (e, t) {
  29204. var i = 0;
  29205. for (t < e && (t = e); ;) {
  29206. if (t /= c,
  29207. t < e)
  29208. break;
  29209. i++
  29210. }
  29211. return i
  29212. }
  29213. ,
  29214. n.getSizeForLevel = function (e, t) {
  29215. return Math.pow(c, t) * e
  29216. }
  29217. ,
  29218. n.prototype.getSubNode = function (e, t, i) {
  29219. (!t || e < this.tileSize) && (t = 0),
  29220. (!i || e < this.tileSize) && (i = 0),
  29221. e < this.tileSize && (e = this.tileSize);
  29222. var r = n.getLevelCountForSize(this.tileSize, e)
  29223. , o = l(this.root, 0, r, t, i);
  29224. return o
  29225. }
  29226. ,
  29227. n.prototype.breadthFirst = function (e) {
  29228. e = e || {};
  29229. var t = !!e.nullLevelEnd
  29230. , i = e.maxLevel
  29231. , n = e.minLevel
  29232. , r = e.callback
  29233. , o = e.saveVisited
  29234. , a = []
  29235. , s = {}
  29236. , l = 0
  29237. , c = 0;
  29238. for (a.push(this.root),
  29239. a.push(s); a.length > 0 && !(i && l > i);) {
  29240. var h = a.shift();
  29241. if (h === s)
  29242. (!n || l >= n) && (r && t && r(null),
  29243. o && t && o.push(null)),
  29244. a.length > 0 && a.push(s),
  29245. l++,
  29246. c = 0;
  29247. else {
  29248. if (h.children)
  29249. for (var u = 0; u < h.children.length; u++) {
  29250. var d = h.children[u];
  29251. d && a.push(h.children[u])
  29252. }
  29253. var p = this.getFaceIndexFromNode(h);
  29254. (!n || l >= n) && (r && r(h, l, p),
  29255. o && o.push(h)),
  29256. c++
  29257. }
  29258. }
  29259. }
  29260. ,
  29261. n.prototype.getFaceIndexFromNode = function (e) {
  29262. if (!e)
  29263. return -1;
  29264. for (var t = 1, i = e, n = 0, r = 0; ;) {
  29265. var o = i.parent;
  29266. if (!o)
  29267. break;
  29268. for (var a = -1, s = 0; s < o.children.length; s++)
  29269. o.children[s] === i && (a = s);
  29270. var l = a % c
  29271. , h = Math.floor(a / c);
  29272. n = l * t + n,
  29273. r = h * t + r,
  29274. t *= c,
  29275. i = o
  29276. }
  29277. return r * t + n
  29278. }
  29279. ,
  29280. n.prototype.depthFirst = function (e, t, i) {
  29281. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  29282. }
  29283. ,
  29284. t.exports = n
  29285. }
  29286. , {
  29287. "../objects/Panorama": 148,
  29288. "../util/panorama": 191,
  29289. "./TileUtils": 174,
  29290. events: 202,
  29291. three: 217
  29292. }],
  29293. 174: [function (e, t, i) {
  29294. "use strict";
  29295. var n = e("../enum/GLCubeFaces")
  29296. , r = e("../util/MathLight")
  29297. , o = {};
  29298. o.TILE_SIZE = 512,
  29299. o.FACES_PER_PANO = 6,
  29300. o.LocationOnTile = {
  29301. Center: 0,
  29302. UpperLeft: 1,
  29303. UpperRight: 2,
  29304. LowerRight: 3,
  29305. LowerLeft: 4
  29306. },
  29307. o.getTileVector = function () {
  29308. return function (e, t, i, a, s, l, c, h) {
  29309. l = l || o.LocationOnTile.Center;
  29310. var u = e / t
  29311. , d = a / u;
  29312. s = -s + (u - 1);
  29313. var p = s / u
  29314. , f = t / e
  29315. , g = 2 * f
  29316. , m = g / 2
  29317. , v = 2 * d - 1 + m
  29318. , A = 2 * p - 1 + m;
  29319. switch (l) {
  29320. case o.LocationOnTile.UpperLeft:
  29321. v -= m,
  29322. A += m,
  29323. v += c * g;
  29324. break;
  29325. case o.LocationOnTile.UpperRight:
  29326. v += m,
  29327. A += m,
  29328. A -= c * g;
  29329. break;
  29330. case o.LocationOnTile.LowerRight:
  29331. v += m,
  29332. A -= m,
  29333. v -= c * g;
  29334. break;
  29335. case o.LocationOnTile.LowerLeft:
  29336. v -= m,
  29337. A -= m,
  29338. A += c * g;
  29339. break;
  29340. case o.LocationOnTile.Center:
  29341. }
  29342. switch (i) {
  29343. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29344. r.setVector(h, -1, A, -v);
  29345. break;
  29346. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29347. r.setVector(h, 1, A, v);
  29348. break;
  29349. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29350. r.setVector(h, -v, 1, -A);
  29351. break;
  29352. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29353. r.setVector(h, -v, -1, A);
  29354. break;
  29355. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29356. r.setVector(h, -v, A, 1);
  29357. break;
  29358. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29359. r.setVector(h, v, A, -1)
  29360. }
  29361. r.normalize(h)
  29362. }
  29363. }(),
  29364. o.getFaceForTile = function (e, t) {
  29365. var i = o.TILE_SIZE;
  29366. e < o.TILE_SIZE && (i = e);
  29367. var n = Math.floor(e / i)
  29368. , r = n * n;
  29369. return Math.floor(t / r)
  29370. }
  29371. ,
  29372. o.getTileLocation = function (e, t, i) {
  29373. var n = o.TILE_SIZE;
  29374. e < o.TILE_SIZE && (n = e);
  29375. var r = o.getFaceForTile(e, t)
  29376. , a = Math.floor(e / n)
  29377. , s = a * a
  29378. , l = t - r * s;
  29379. i.tileX = l % a,
  29380. i.tileY = Math.floor(l / a),
  29381. i.face = r,
  29382. i.faceTileIndex = l
  29383. }
  29384. ,
  29385. o.getTileCountForSize = function (e) {
  29386. if (e <= o.TILE_SIZE)
  29387. return o.FACES_PER_PANO;
  29388. var t = Math.floor(e / o.TILE_SIZE)
  29389. , i = t * t
  29390. , n = i * o.FACES_PER_PANO;
  29391. return n
  29392. }
  29393. ,
  29394. o.getRelativeDirection = function () {
  29395. var e = new r.Matrix4
  29396. , t = new r.Quaternion;
  29397. return function (i, n) {
  29398. t.copy(i),
  29399. t.inverse(),
  29400. e.makeRotationFromQuaternion(t),
  29401. e.applyToVector3(n),
  29402. r.normalize(n)
  29403. }
  29404. }(),
  29405. o.matchingTilesInDirection = function () {
  29406. var e = new r.Vector3
  29407. , t = new r.Vector3(0, 0, -1)
  29408. , i = new r.Quaternion
  29409. , n = function (e, t) {
  29410. e.push({
  29411. face: t.face,
  29412. faceTileIndex: t.faceTileIndex,
  29413. tileX: t.tileX,
  29414. tileY: t.tileY
  29415. })
  29416. }
  29417. , a = function () {
  29418. var e = {
  29419. face: -1,
  29420. faceTileIndex: -1,
  29421. tileX: -1,
  29422. tileY: -1
  29423. };
  29424. return function (t, i, r) {
  29425. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29426. o.getTileLocation(t, l, e),
  29427. i && !i(e) || (s++,
  29428. r && n(r, e));
  29429. return s
  29430. }
  29431. }();
  29432. return function (n, s, l, c, h, u) {
  29433. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29434. o.getTileCountForSize(s);
  29435. if (!c && !h)
  29436. return a(s, null, u);
  29437. var p = !!h;
  29438. if (h = h || c,
  29439. h = Math.max(0, Math.min(h, 360)),
  29440. c = Math.max(0, Math.min(c, 360)),
  29441. r.copyVector(l, e),
  29442. o.getRelativeDirection(n.quaternion, e),
  29443. p) {
  29444. i.setFromUnitVectors(e, t);
  29445. var f = function (e) {
  29446. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29447. };
  29448. return a(s, f, u)
  29449. }
  29450. var g = function (t) {
  29451. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29452. };
  29453. return a(s, g, u)
  29454. }
  29455. }(),
  29456. o.isTileWithinFrustum = function () {
  29457. var e = new r.Vector3
  29458. , t = 1e-5;
  29459. return function (i, n, a, s, l, c, h, u) {
  29460. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29461. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29462. r.applyQuaternionToVector(c, e),
  29463. e.z >= -t)
  29464. I++;
  29465. else {
  29466. var w = -1 / e.z
  29467. , _ = e.x * w
  29468. , T = e.y * w;
  29469. T > d ? v++ : T < p && A++,
  29470. _ > f ? y++ : _ < g && C++,
  29471. E++
  29472. }
  29473. return A !== E && v !== E && y !== E && C !== E
  29474. }
  29475. }(),
  29476. o.isTileWithinFOV = function () {
  29477. var e = new r.Vector3
  29478. , t = new r.Vector3(0, 1, 0)
  29479. , i = new r.Vector3(1, 0, 0);
  29480. return function (n, a, s, l, c, h, u) {
  29481. var d = o.mapFaceToCubemapFace(s);
  29482. if (r.cross(h, t, i),
  29483. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29484. o.isWithinFOV(e, h, u, null))
  29485. return !0;
  29486. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29487. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29488. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29489. o.isWithinFOV(e, h, u, null))
  29490. return !0;
  29491. g += p
  29492. }
  29493. return !1
  29494. }
  29495. }(),
  29496. o.isWithinFOV = function () {
  29497. var e = new r.Vector3
  29498. , t = new r.Vector3;
  29499. return function (i, n, o, a) {
  29500. if (r.copyVector(i, t),
  29501. a) {
  29502. r.copyVector(a, e),
  29503. r.normalize(e);
  29504. var s = r.dot(e, i);
  29505. e.x *= s,
  29506. e.y *= s,
  29507. e.z *= s,
  29508. r.subVector(t, e)
  29509. }
  29510. var l = o / 2 * r.RADIANS_PER_DEGREE
  29511. , c = Math.cos(l)
  29512. , h = r.dot(t, n);
  29513. return h >= c
  29514. }
  29515. }(),
  29516. o.mapFaceToCubemapFace = function () {
  29517. var e = {
  29518. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29519. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29520. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29521. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29522. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29523. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29524. };
  29525. return function (t) {
  29526. return e[t]
  29527. }
  29528. }(),
  29529. t.exports = o
  29530. }
  29531. , {
  29532. "../enum/GLCubeFaces": 25,
  29533. "../util/MathLight": 176
  29534. }],
  29535. 175: [function (e, t, i) {
  29536. (function (i) {
  29537. "use strict";
  29538. function n() {
  29539. this.list = [],
  29540. this.index = {},
  29541. Object.defineProperty(this, "length", {
  29542. get: function () {
  29543. return this.list.length
  29544. }
  29545. })
  29546. }
  29547. var r = (e("./common"),
  29548. e("./logger"));
  29549. new r(i);
  29550. n.prototype.forEach = function (e) {
  29551. this.list.forEach(e)
  29552. }
  29553. ,
  29554. n.prototype.add = function (e) {
  29555. this.list.push(e),
  29556. this.index[this.getIndex(e)] = e
  29557. }
  29558. ,
  29559. n.prototype.getIndex = function (e) {
  29560. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29561. }
  29562. ,
  29563. n.prototype.extend = function (e) {
  29564. for (var t = 0; t < e.length; t++)
  29565. this.add(e[t])
  29566. }
  29567. ,
  29568. n.prototype.get = function (e) {
  29569. return this.index[e]
  29570. }
  29571. ,
  29572. n.prototype.first = function () {
  29573. return this.list[0]
  29574. }
  29575. ,
  29576. n.prototype.last = function () {
  29577. return this.list[this.list.length - 1]
  29578. }
  29579. ,
  29580. n.prototype.reIndex = function () {
  29581. this.index = {};
  29582. var e = this;
  29583. this.forEach(function (t) {
  29584. e.index[e.getIndex(t)] = t
  29585. })
  29586. }
  29587. ,
  29588. n.prototype.filter = function (e) {
  29589. var t = this.list.filter(e);
  29590. return this.reIndex(),
  29591. t
  29592. }
  29593. ,
  29594. n.prototype.reduce = function (e, t) {
  29595. return this.list.reduce(e, t)
  29596. }
  29597. ,
  29598. n.prototype.sort = function (e) {
  29599. return this.list.sort(e)
  29600. }
  29601. ,
  29602. n.prototype.indexOf = function (e) {
  29603. for (var t = 0; t < this.list.length; ++t)
  29604. if (this.list[t] === e)
  29605. return t;
  29606. return -1
  29607. }
  29608. ,
  29609. t.exports = n
  29610. }
  29611. ).call(this, "/js/util/IndexedCollection.js")
  29612. }
  29613. , {
  29614. "./common": 185,
  29615. "./logger": 189
  29616. }],
  29617. 176: [function (e, t, i) {
  29618. "use strict";
  29619. var n = e("../constants")
  29620. , r = {};
  29621. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29622. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29623. r.Vector3 = function (e, t, i) {
  29624. this.x = e || 0,
  29625. this.y = t || 0,
  29626. this.z = i || 0
  29627. }
  29628. ,
  29629. r.Matrix4 = function () {
  29630. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29631. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29632. }
  29633. ,
  29634. r.Matrix4.prototype = {
  29635. identity: function () {
  29636. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29637. this
  29638. },
  29639. copy: function (e) {
  29640. return this.elements.set(e.elements),
  29641. this
  29642. },
  29643. applyToVector3: function (e) {
  29644. var t = e.x
  29645. , i = e.y
  29646. , n = e.z
  29647. , r = this.elements;
  29648. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29649. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29650. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29651. this
  29652. },
  29653. getInverse: function (e, t) {
  29654. var i = this.elements
  29655. , n = e.elements
  29656. , r = n[0]
  29657. , o = n[1]
  29658. , a = n[2]
  29659. , s = n[3]
  29660. , l = n[4]
  29661. , c = n[5]
  29662. , h = n[6]
  29663. , u = n[7]
  29664. , d = n[8]
  29665. , p = n[9]
  29666. , f = n[10]
  29667. , g = n[11]
  29668. , m = n[12]
  29669. , v = n[13]
  29670. , A = n[14]
  29671. , y = n[15]
  29672. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29673. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29674. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29675. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29676. , w = r * C + o * I + a * E + s * b;
  29677. if (0 === w) {
  29678. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29679. if (t)
  29680. throw new Error(_);
  29681. return console.warn(_),
  29682. this.identity()
  29683. }
  29684. var T = 1 / w;
  29685. return i[0] = C * T,
  29686. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29687. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29688. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29689. i[4] = I * T,
  29690. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29691. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29692. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29693. i[8] = E * T,
  29694. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29695. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29696. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29697. i[12] = b * T,
  29698. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29699. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29700. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29701. this
  29702. },
  29703. makeRotationFromQuaternion: function (e) {
  29704. var t = this.elements
  29705. , i = e.x
  29706. , n = e.y
  29707. , r = e.z
  29708. , o = e.w
  29709. , a = i + i
  29710. , s = n + n
  29711. , l = r + r
  29712. , c = i * a
  29713. , h = i * s
  29714. , u = i * l
  29715. , d = n * s
  29716. , p = n * l
  29717. , f = r * l
  29718. , g = o * a
  29719. , m = o * s
  29720. , v = o * l;
  29721. return t[0] = 1 - (d + f),
  29722. t[4] = h - v,
  29723. t[8] = u + m,
  29724. t[1] = h + v,
  29725. t[5] = 1 - (c + f),
  29726. t[9] = p - g,
  29727. t[2] = u - m,
  29728. t[6] = p + g,
  29729. t[10] = 1 - (c + d),
  29730. t[3] = 0,
  29731. t[7] = 0,
  29732. t[11] = 0,
  29733. t[12] = 0,
  29734. t[13] = 0,
  29735. t[14] = 0,
  29736. t[15] = 1,
  29737. this
  29738. }
  29739. },
  29740. r.Quaternion = function (e, t, i, n) {
  29741. this._x = e || 0,
  29742. this._y = t || 0,
  29743. this._z = i || 0,
  29744. this._w = void 0 !== n ? n : 1
  29745. }
  29746. ,
  29747. r.Quaternion.prototype = {
  29748. get x() {
  29749. return this._x
  29750. },
  29751. set x(e) {
  29752. this._x = e
  29753. },
  29754. get y() {
  29755. return this._y
  29756. },
  29757. set y(e) {
  29758. this._y = e
  29759. },
  29760. get z() {
  29761. return this._z
  29762. },
  29763. set z(e) {
  29764. this._z = e
  29765. },
  29766. get w() {
  29767. return this._w
  29768. },
  29769. set w(e) {
  29770. this._w = e
  29771. },
  29772. copy: function (e) {
  29773. this._x = e.x,
  29774. this._y = e.y,
  29775. this._z = e.z,
  29776. this._w = e.w
  29777. },
  29778. inverse: function () {
  29779. return this.conjugate().normalize()
  29780. },
  29781. conjugate: function () {
  29782. return this._x *= -1,
  29783. this._y *= -1,
  29784. this._z *= -1,
  29785. this
  29786. },
  29787. length: function () {
  29788. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29789. },
  29790. normalize: function () {
  29791. var e = this.length();
  29792. return 0 === e ? (this._x = 0,
  29793. this._y = 0,
  29794. this._z = 0,
  29795. this._w = 1) : (e = 1 / e,
  29796. this._x = this._x * e,
  29797. this._y = this._y * e,
  29798. this._z = this._z * e,
  29799. this._w = this._w * e),
  29800. this
  29801. },
  29802. setFromAxisAngle: function (e, t) {
  29803. var i = t / 2
  29804. , n = Math.sin(i);
  29805. return this._x = e.x * n,
  29806. this._y = e.y * n,
  29807. this._z = e.z * n,
  29808. this._w = Math.cos(i),
  29809. this
  29810. },
  29811. setFromUnitVectors: function () {
  29812. var e, t, i = 1e-6;
  29813. return function (n, o) {
  29814. return void 0 === e && (e = new r.Vector3),
  29815. t = r.dot(n, o) + 1,
  29816. t < i ? (t = 0,
  29817. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29818. this._x = e.x,
  29819. this._y = e.y,
  29820. this._z = e.z,
  29821. this._w = t,
  29822. this.normalize()
  29823. }
  29824. }(),
  29825. multiply: function (e) {
  29826. return this.multiplyQuaternions(this, e)
  29827. },
  29828. premultiply: function (e) {
  29829. return this.multiplyQuaternions(e, this)
  29830. },
  29831. multiplyQuaternions: function (e, t) {
  29832. var i = e._x
  29833. , n = e._y
  29834. , r = e._z
  29835. , o = e._w
  29836. , a = t._x
  29837. , s = t._y
  29838. , l = t._z
  29839. , c = t._w;
  29840. return this._x = i * c + o * a + n * l - r * s,
  29841. this._y = n * c + o * s + r * a - i * l,
  29842. this._z = r * c + o * l + i * s - n * a,
  29843. this._w = o * c - i * a - n * s - r * l,
  29844. this
  29845. }
  29846. },
  29847. r.convertWorkshopVector = function (e) {
  29848. return new r.Vector3(-e.x, e.y, e.z)
  29849. }
  29850. ,
  29851. r.convertWorkshopQuaternion = function (e) {
  29852. return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  29853. }
  29854. ;
  29855. r.convertWorkshopOrthoZoom = function (e) {//xzw
  29856. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29857. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29858. }
  29859. ,
  29860. r.convertWorkshopPanoramaQuaternion = function (e) {
  29861. return new r.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE))
  29862. }
  29863. ,
  29864. r.normalize = function (e) {
  29865. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29866. , i = Math.sqrt(t);
  29867. e.x /= i,
  29868. e.y /= i,
  29869. e.z /= i
  29870. }
  29871. ,
  29872. r.dot = function (e, t) {
  29873. return e.x * t.x + e.y * t.y + e.z * t.z
  29874. }
  29875. ,
  29876. r.cross = function (e, t, i) {
  29877. var n = e.x
  29878. , r = e.y
  29879. , o = e.z;
  29880. i.x = r * t.z - o * t.y,
  29881. i.y = o * t.x - n * t.z,
  29882. i.z = n * t.y - r * t.x
  29883. }
  29884. ,
  29885. r.setVector = function (e, t, i, n) {
  29886. e.x = t,
  29887. e.y = i,
  29888. e.z = n
  29889. }
  29890. ,
  29891. r.copyVector = function (e, t) {
  29892. t.x = e.x,
  29893. t.y = e.y,
  29894. t.z = e.z
  29895. }
  29896. ,
  29897. r.addVector = function (e, t) {
  29898. e.x += t.x,
  29899. e.y += t.y,
  29900. e.z += t.z
  29901. }
  29902. ,
  29903. r.subVector = function (e, t) {
  29904. e.x -= t.x,
  29905. e.y -= t.y,
  29906. e.z -= t.z
  29907. }
  29908. ,
  29909. r.applyQuaternionToVector = function (e, t) {
  29910. var i = t.x
  29911. , n = t.y
  29912. , r = t.z
  29913. , o = e.x
  29914. , a = e.y
  29915. , s = e.z
  29916. , l = e.w
  29917. , c = l * i + a * r - s * n
  29918. , h = l * n + s * i - o * r
  29919. , u = l * r + o * n - a * i
  29920. , d = -o * i - a * n - s * r;
  29921. t.x = c * l + d * -o + h * -s - u * -a,
  29922. t.y = h * l + d * -a + u * -o - c * -s,
  29923. t.z = u * l + d * -s + c * -a - h * -o
  29924. }
  29925. ,
  29926. r.angleBetweenVectors = function (e, t) {
  29927. return Math.acos(r.dot(e, t))
  29928. }
  29929. ,
  29930. t.exports = r
  29931. }
  29932. , {
  29933. "../constants": 8
  29934. }],
  29935. 177: [function (e, t, i) {
  29936. (function (i) {
  29937. "use strict";
  29938. function n(e) {
  29939. this.cache = null,
  29940. this.expires = 0
  29941. }
  29942. function r() {
  29943. this.baseUrl = null,
  29944. this.cache = null,
  29945. this.expires = 0
  29946. }
  29947. function o() {
  29948. this.baseUrl = null,
  29949. this.expires = 0
  29950. }
  29951. function a(e) {
  29952. this.initialLoadingPromise = null,
  29953. this.endpoint = e + "?type=3",
  29954. this.urlContainer = null,
  29955. this.authorizationHeader = h.getAuthorizationHeader(),
  29956. this.containerClasses = [o, r, n]
  29957. }
  29958. var s = e("./ajax")
  29959. , l = e("./logger")
  29960. , c = e("../constants")
  29961. , h = e("./showcase")
  29962. , u = (e("../ab"),
  29963. new l(i));
  29964. n.prototype = {
  29965. version: 1,
  29966. validate: function (e) {
  29967. return "catalog.json" in e && Object.keys(e).length > 0
  29968. },
  29969. update: function (e) {
  29970. return this.cache = e,
  29971. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29972. $.when()
  29973. },
  29974. get: function (e) {
  29975. return this.cache[e]
  29976. }
  29977. },
  29978. r.prototype = {
  29979. version: 2,
  29980. validate: function (e) {
  29981. return "catalog.json" in e && "base.url" in e && Object.keys(e).length > 1
  29982. },
  29983. update: function (e) {
  29984. return this.baseUrl = e["base.url"],
  29985. this.cache = e,
  29986. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29987. $.when()
  29988. },
  29989. get: function (e) {
  29990. var t = this.cache[e];
  29991. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29992. }
  29993. },
  29994. o.prototype = {
  29995. version: 3,
  29996. validate: function (e) {
  29997. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29998. },
  29999. update: function (e) {
  30000. return this.baseUrl = e.templates[0],
  30001. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  30002. $.when()
  30003. },
  30004. get: function (e) {
  30005. return this.baseUrl.replace("{{filename}}", e)
  30006. }
  30007. },
  30008. a.prototype = {
  30009. init: function () {
  30010. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function () {
  30011. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  30012. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  30013. this.refresh().done(function () {
  30014. u.debug("Refreshed")
  30015. }).fail(function () {
  30016. u.error("Failed url refresh, urls might go stale soon")
  30017. }))
  30018. }
  30019. .bind(this), c.signedUrlCheckInterval),
  30020. this.initialLoadingPromise = this.refresh(),
  30021. this.initialLoadingPromise)
  30022. },
  30023. refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧
  30024. e = e || {};
  30025. /*var t = void 0 === e.cache || e.cache;
  30026. return s.get( this.endpoint , { //file
  30027. responseType: "json",
  30028. prefetchFrom: t ? "files" : null,
  30029. cache: t,
  30030. auth: this.authorizationHeader
  30031. }).then(function(e) {
  30032. if (this.urlContainer && this.urlContainer.validate(e))
  30033. return this.urlContainer.update(e);
  30034. for (var i = 0; i < this.containerClasses.length; i++) {
  30035. var n = this.containerClasses[i]
  30036. , r = new n;
  30037. if (r.validate(e))
  30038. return u.info("Using urls version " + r.version),
  30039. this.urlContainer = r,
  30040. this.urlContainer.update(e)
  30041. }
  30042. return t ? this.refresh({
  30043. cache: !1
  30044. }) : $.Deferred().reject("missing-urls")
  30045. }
  30046. .bind(this), function(e) {
  30047. return "loading-failed"
  30048. }) */
  30049. return $.Deferred().resolve();
  30050. },
  30051. get: function (e) {
  30052. //return this.urlContainer.get(e)
  30053. return window.DATA.files.templates[0].replace("{{filename}}", e)
  30054. }
  30055. },
  30056. t.exports = a
  30057. }
  30058. ).call(this, "/js/util/ModelUrls.js")
  30059. }
  30060. , {
  30061. "../ab": 3,
  30062. "../constants": 8,
  30063. "./ajax": 181,
  30064. "./logger": 189,
  30065. "./showcase": 193
  30066. }],
  30067. 178: [function (e, t, i) {
  30068. (function (i) {
  30069. "use strict";
  30070. function n() {
  30071. u.call(this),
  30072. this.neighbourMap = {},
  30073. this.map = null
  30074. }
  30075. var r = e("three")
  30076. , o = e("./common")
  30077. , a = e("../settings")
  30078. , s = e("../objects/Panorama")
  30079. , a = e("../settings")
  30080. , l = e("./aStar")
  30081. , c = e("./logger")
  30082. , h = new c(i)
  30083. , u = e("./IndexedCollection")
  30084. , d = e("./transitions");
  30085. o.inherit(n, u),
  30086. n.prototype.getIndex = function (e) {
  30087. return e.id
  30088. }
  30089. ,
  30090. n.prototype.find = function (e, t) {
  30091. var i = o.filterAll(this.list, e);
  30092. return 0 === i.length ? null : (t && t.forEach(function (e) {
  30093. i = o.stableSort(i, e)
  30094. }),
  30095. i[0])
  30096. }
  30097. ,
  30098. n.prototype.sortByScore = function (e, t) {
  30099. var i = o.filterAll(this.list, e);
  30100. return 0 === i.length ? null : i = i.map(function (e) {
  30101. return {
  30102. pano: e,
  30103. score: t.reduce(function (t, i) {
  30104. return t + i(e)
  30105. }, 0)
  30106. }
  30107. }).sort(function (e, t) {
  30108. return t.score - e.score;
  30109. })
  30110. }
  30111. ,
  30112. n.prototype.lowestByScore = function (e, t, i) {
  30113. return this.findRankedByScore(0, e, t, i)
  30114. }
  30115. ,
  30116. n.prototype.findRankedByScore = function (e, t, i, n) {
  30117. n && (n.candidates = null,
  30118. n.pano = null),
  30119. e || (e = 0);
  30120. var r = this.sortByScore(t, i);
  30121. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  30122. n.pano = r[e].pano),
  30123. r[e].pano)
  30124. }
  30125. ,
  30126. n.prototype.showPanoScores = function (e) {
  30127. this.list.forEach(function (e) {
  30128. e.removeTextSprite()
  30129. });
  30130. var t = 6344768;
  30131. e.forEach(function (e) {
  30132. e.pano.addTextSprite(e.score.toFixed(2), t),
  30133. t = 16428055
  30134. })
  30135. }
  30136. ,
  30137. n.prototype.isNeighbour = function (e, t) {
  30138. return this.neighbourMap[e.id][t.id]
  30139. }
  30140. ,
  30141. n.prototype.getNeighbours = function (e) {
  30142. return this.neighbourMap[e.id]
  30143. }
  30144. ,
  30145. n.prototype.setNeighbour = function (e, t, i) {
  30146. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  30147. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  30148. this.neighbourMap[e.id][e.id] = !0,
  30149. this.neighbourMap[t.id][t.id] = !0,
  30150. this.neighbourMap[e.id][t.id] = i,
  30151. this.neighbourMap[t.id][e.id] = i,
  30152. this.neighbourMap[e.id]
  30153. }
  30154. ,
  30155. n.prototype.findClosest = function (e, t) {
  30156. var i = [s.filters.isPanoAligned()];
  30157. return t && i.push(s.filters.inDirection(e, t, .75)),
  30158. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  30159. }
  30160. ,
  30161. n.prototype.dualNeighbors = function (e, t) {
  30162. var i, n = [];
  30163. for (i in this.neighbourMap[e.id])
  30164. this.neighbourMap[t.id][i] && n.push(i);
  30165. return n
  30166. }
  30167. ,
  30168. n.prototype.populate_path_graph = function () {
  30169. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0;
  30170. for (e = 0; e < this.list.length; e += 1) {
  30171. o = this.list[e],
  30172. s = {},
  30173. l = !1,
  30174. i = o.neighbourPanos || o.findNeighourPanos();
  30175. for (t in i)
  30176. if (i[t]) {
  30177. a = this.index[t],
  30178. p.copy(o.floorPosition),
  30179. p.sub(a.floorPosition);
  30180. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  30181. , v = (Math.abs(p.y) / Math.max(m, .01),
  30182. Math.max(0, Math.abs(p.y) - .2));
  30183. v > 0 ? (f += 1,
  30184. v = Math.pow(4 * v, 2),
  30185. m = Math.pow(m, 2),
  30186. n = Math.sqrt(v * v + m * m)) : (g += 1,
  30187. n = p.length()),
  30188. s[a.id] = n,
  30189. l = !0
  30190. }
  30191. l ? u[o.id] = s : d += 1
  30192. }
  30193. this.map = u,
  30194. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  30195. }
  30196. ,
  30197. n.prototype.aStarSearch = function (e, t) {
  30198. var i = Date.now()
  30199. , n = new l({
  30200. start: e,
  30201. isEnd: function (e) {
  30202. return e === t
  30203. },
  30204. neighbor: function (e) {
  30205. var t = e.neighbourPanos || e.findNeighourPanos()
  30206. , i = [];
  30207. for (var n in t)
  30208. t[n] && i.push(this.index[n]); //add: t[n] &&
  30209. return i
  30210. }
  30211. .bind(this),
  30212. distance: function (e, t) {
  30213. var i = this.map[e.id]
  30214. , n = i[t.id];
  30215. return n
  30216. }
  30217. .bind(this),
  30218. heuristic: function (e, t) {
  30219. return 1
  30220. }
  30221. .bind(this),
  30222. hash: function (e) {
  30223. return e.id
  30224. },
  30225. timeout: 5e3
  30226. });
  30227. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  30228. "success" !== n.status)
  30229. return h.debug("Did not find A* path from " + e + " to " + t),
  30230. null;
  30231. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  30232. var r = [];
  30233. return n.path.forEach(function (e) {
  30234. r.push(e.id)
  30235. }),
  30236. r
  30237. }
  30238. ,
  30239. n.prototype.includeNodesNearPath = function () {
  30240. var e = new r.Vector3
  30241. , t = new r.Vector3
  30242. , i = new r.Vector3
  30243. , n = new r.Vector3
  30244. , o = new r.Vector3
  30245. , a = new r.Vector3
  30246. , s = new r.Vector3
  30247. , l = new r.Vector3
  30248. , c = []
  30249. , h = new r.Vector3
  30250. , u = new r.Vector3;
  30251. return function (r, d) {
  30252. if (r)
  30253. for (var p = function (e, t, i) {
  30254. return o.copy(t).sub(e),
  30255. o.dot(i)
  30256. }, f = function (e, t) {
  30257. return p(h, e.position, i) - p(h, t.position, i)
  30258. }, g = 0; g < r.length - 1;) {
  30259. var m = r[g]
  30260. , v = r[g + 1]
  30261. , A = this.index[m]
  30262. , y = this.index[v];
  30263. h.copy(A.position),
  30264. u.copy(y.position),
  30265. c.length = 0,
  30266. e.copy(u).sub(h),
  30267. i.copy(e).normalize();
  30268. for (var C = 0; C < this.list.length; C++) {
  30269. var I = this.list[C];
  30270. o.copy(I.position).sub(h);
  30271. var E = o.dot(i);
  30272. if (E > 0) {
  30273. s.copy(i),
  30274. s.multiplyScalar(E),
  30275. a.copy(o),
  30276. a.sub(s);
  30277. var b = a.length();
  30278. if (b < d) {
  30279. t.copy(e).negate(),
  30280. n.copy(t).normalize(),
  30281. l.copy(I.position).sub(u);
  30282. var w = l.dot(n);
  30283. w > 0 && c.push(I)
  30284. }
  30285. }
  30286. }
  30287. if (c.length > 0) {
  30288. c.sort(f);
  30289. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  30290. r[_] = r[_ - c.length];
  30291. for (var T = 0; T < c.length; T++)
  30292. r[T + g + 1] = c[T].id
  30293. }
  30294. g += c.length + 1
  30295. }
  30296. }
  30297. }(),
  30298. n.prototype.fadeMarkerOpacity = function (e, t) {
  30299. var i = void 0 === e ? a.panorama.markerOpacity : e
  30300. , n = this.list.findIndex(function (e) {
  30301. return e.marker
  30302. });
  30303. if (!(n < 0)) {
  30304. var r = this.list[n].marker.material.opacity;
  30305. if (r !== e) {
  30306. var o = i - r;
  30307. d.trigger({
  30308. func: function (e, t) {
  30309. var i = r + e * o;
  30310. this.forEach(function (e) {
  30311. e.marker && (e.marker.material.opacity = i)
  30312. })
  30313. }
  30314. .bind(this),
  30315. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  30316. name: "_fpm"
  30317. })
  30318. }
  30319. }
  30320. }
  30321. ,
  30322. t.exports = n
  30323. }
  30324. ).call(this, "/js/util/PanoramaCollection.js")
  30325. }
  30326. , {
  30327. "../objects/Panorama": 148,
  30328. "../settings": 166,
  30329. "./IndexedCollection": 175,
  30330. "./aStar": 180,
  30331. "./common": 185,
  30332. "./logger": 189,
  30333. "./transitions": 195,
  30334. three: 217
  30335. }],
  30336. 179: [function (e, t, i) {
  30337. "use strict";
  30338. function n() {
  30339. this.actionSequence = [],
  30340. this.actionSequenceInProgress = !1
  30341. }
  30342. function r(e, t, i, n) {
  30343. s.trackAlways("zoom_" + e, {
  30344. from: t,
  30345. to: i,
  30346. pano: n
  30347. })
  30348. }
  30349. function o(e, t) {
  30350. r("initial", 1, e, t)
  30351. }
  30352. function a(e, t, i) {
  30353. r("followup", e, t, i)
  30354. }
  30355. var s = e("../analytics");
  30356. n.prototype.reset = function (e) {
  30357. this.actionSequenceInProgress = !1,
  30358. this.actionSequence.length = 0
  30359. }
  30360. ,
  30361. n.prototype.addZoomAction = function () {
  30362. var e = null
  30363. , t = null
  30364. , i = !1
  30365. , n = function () {
  30366. if (e = null,
  30367. this.actionSequence.length > 0) {
  30368. var i = this.actionSequence[0].start
  30369. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30370. 1 === i ? o(n, t) : a(i, n, t)
  30371. }
  30372. this.reset()
  30373. };
  30374. return function (r, o, a) {
  30375. if (r !== o) {
  30376. i || (n = n.bind(this),
  30377. i = !0),
  30378. e && (window.clearTimeout(e),
  30379. e = null),
  30380. a === t && this.actionSequenceInProgress || (this.reset(),
  30381. t = a),
  30382. this.actionSequenceInProgress = !0;
  30383. var s = {
  30384. start: r,
  30385. end: o
  30386. };
  30387. this.actionSequence.push(s),
  30388. e = window.setTimeout(n, 150)
  30389. }
  30390. }
  30391. }(),
  30392. t.exports = n
  30393. }
  30394. , {
  30395. "../analytics": 4
  30396. }],
  30397. 180: [function (e, t, i) {
  30398. "use strict";
  30399. function n(e) {
  30400. void 0 === e.timeout && (e.timeout = 1 / 0);
  30401. var t = e.hash || o
  30402. , i = {
  30403. data: e.start,
  30404. g: 0,
  30405. h: e.heuristic(e.start)
  30406. }
  30407. , n = i;
  30408. i.f = i.h;
  30409. var h = new s
  30410. , u = new l(a)
  30411. , d = c();
  30412. u.push(i),
  30413. d.set(t(i.data), i);
  30414. for (var p = new Date; u.size();) {
  30415. if (new Date - p > e.timeout)
  30416. return {
  30417. status: "timeout",
  30418. cost: n.g,
  30419. path: r(n)
  30420. };
  30421. var f = u.pop();
  30422. if (d.delete(t(f.data)),
  30423. e.isEnd(f.data))
  30424. return {
  30425. status: "success",
  30426. cost: f.g,
  30427. path: r(f)
  30428. };
  30429. h.add(t(f.data));
  30430. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30431. var v = g[m];
  30432. if (!h.contains(t(v))) {
  30433. var A = f.g + e.distance(f.data, v)
  30434. , y = d.get(t(v))
  30435. , C = !1;
  30436. if (void 0 === y)
  30437. y = {
  30438. data: v
  30439. },
  30440. d.set(t(v), y);
  30441. else {
  30442. if (y.g < A)
  30443. continue;
  30444. C = !0
  30445. }
  30446. y.parent = f,
  30447. y.g = A,
  30448. y.h = e.heuristic(v),
  30449. y.f = A + y.h,
  30450. y.h < n.h && (n = y),
  30451. C ? u.heapify() : u.push(y)
  30452. }
  30453. }
  30454. }
  30455. return {
  30456. status: "noPath",
  30457. cost: n.g,
  30458. path: r(n)
  30459. }
  30460. }
  30461. function r(e) {
  30462. if (void 0 !== e.parent) {
  30463. var t = r(e.parent);
  30464. return t.push(e.data),
  30465. t
  30466. }
  30467. return [e.data]
  30468. }
  30469. function o(e) {
  30470. return e.toString()
  30471. }
  30472. function a(e, t) {
  30473. return e.f - t.f
  30474. }
  30475. var s = e("Set")
  30476. , l = e("heap")
  30477. , c = e("dict");
  30478. t.exports = n
  30479. }
  30480. , {
  30481. Set: 196,
  30482. dict: 210,
  30483. heap: 211
  30484. }],
  30485. 181: [function (e, t, i) {
  30486. (function (i) {
  30487. "use strict";
  30488. function n(e, t, i) {
  30489. var n = new XMLHttpRequest;
  30490. if (i && "withCredentials" in n)
  30491. n.open(e, t, i);
  30492. else if ("undefined" != typeof XDomainRequest)
  30493. n = new XDomainRequest,
  30494. n.open(e, t);
  30495. else {
  30496. if (i)
  30497. throw "Browser does not support CORS!";
  30498. n.open(e, t)
  30499. }
  30500. return n
  30501. }
  30502. function r(e, t, i) {
  30503. function o() {
  30504. u.warn("Retrying ", t),
  30505. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30506. }
  30507. function a(e, t) {
  30508. var i = e.response;
  30509. if ("json" === t && "object" != typeof i)
  30510. try {
  30511. i = JSON.parse(e.responseText)
  30512. } catch (e) {
  30513. return void c.reject({
  30514. error: "Failed parsing JSON"
  30515. })
  30516. }
  30517. else if ("image/jpeg" === t) {
  30518. var n = new Uint8Array(e.response)
  30519. , r = new Blob([n], {
  30520. type: "image/jpeg"
  30521. })
  30522. , o = URL.createObjectURL(r);
  30523. i = new Image,
  30524. i.src = o,
  30525. i.crossOrigin = "Anonymous",
  30526. i.onload = function () {
  30527. URL.revokeObjectURL(o)
  30528. }
  30529. }
  30530. return i
  30531. }
  30532. var s = n(e, t, !1);
  30533. if (i = i || {},
  30534. i.retries = void 0 !== i.retries ? i.retries : 0,
  30535. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30536. i.responseType)
  30537. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30538. s.responseType = i.responseType;
  30539. else {
  30540. if ("image/jpeg" !== i.responseType)
  30541. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30542. s.responseType = "arraybuffer"
  30543. }
  30544. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30545. i.auth && s.setRequestHeader("Authorization", i.auth),
  30546. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30547. s.setRequestHeader("Content-Type", "application/json")),
  30548. "object" == typeof i.headers)
  30549. for (var l in i.headers)
  30550. s.setRequestHeader(l, i.headers[l]);
  30551. var c = $.Deferred();
  30552. return s.onreadystatechange = function (e) {
  30553. if (4 === this.readyState)
  30554. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30555. i.retries++,
  30556. setTimeout(o, 1e3);
  30557. else if (200 === this.status) {
  30558. var t = a(this, i.responseType);
  30559. c.resolve(t)
  30560. } else
  30561. c.reject(this)
  30562. }
  30563. ,
  30564. s.onprogress = function (e) {
  30565. c.notify(e)
  30566. }
  30567. ,
  30568. s.send(i.data),
  30569. c.promise()
  30570. }
  30571. function o(e) {
  30572. return Object.keys(e).sort().map(function (t) {
  30573. return {
  30574. key: t,
  30575. value: e[t]
  30576. }
  30577. })
  30578. }
  30579. function a(e, t) {
  30580. var i = t.responseType || null
  30581. , n = t.auth || null
  30582. , r = t.prefetchFrom || null
  30583. , a = e + "__" + i + "__" + n + "__" + r;
  30584. return t.headers && o(t.headers).forEach(function (e) {
  30585. a += "__" + e.key + ":" + e.value
  30586. }),
  30587. a
  30588. }
  30589. function s(e, t) {
  30590. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30591. }
  30592. function l(e, t, i) {
  30593. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30594. }
  30595. var c = e("./logger")
  30596. , h = e("../ab")
  30597. , u = new c(i);
  30598. window.URL = window.URL || window.webkitURL,
  30599. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30600. window.DATA = window.DATA || {}
  30601. /* setTimeout(function() {//MP-- xzw delete
  30602. window.MP_REQUEST_CACHE = null,
  30603. window.DATA = {}
  30604. }, 6e4),
  30605. window.onpageshow = function(e) {
  30606. e.persisted && (window.MP_REQUEST_CACHE = null,
  30607. window.DATA = {})
  30608. } */
  30609. ,
  30610. t.exports = {
  30611. get: function (e, t) {
  30612. t = t || {};
  30613. var i = void 0 === t.cache || t.cache;
  30614. if (i) {
  30615. var n = s(e, t);
  30616. if (n)
  30617. return n
  30618. }
  30619. var o;
  30620. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30621. i && l(e, t, o),
  30622. o
  30623. },
  30624. post: function (e, t) {
  30625. return r("POST", e, t)
  30626. },
  30627. patch: function (e, t) {
  30628. return r("PATCH", e, t)
  30629. },
  30630. getImage: function (e, t) {
  30631. function i() {
  30632. u.warn("Retrying ", e),
  30633. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30634. }
  30635. var n = $.Deferred()
  30636. , r = new Image
  30637. , o = this;
  30638. return e = h.changeIfImageOptimzing(e),
  30639. null !== t && void 0 !== t || (t = 3),
  30640. r.onerror = function () {
  30641. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30642. }
  30643. ,
  30644. r.onload = function () {
  30645. n.resolve(r)
  30646. }
  30647. ,
  30648. r.crossOrigin = "anonymous",
  30649. r.src = e,
  30650. n
  30651. }
  30652. }
  30653. }
  30654. ).call(this, "/js/util/ajax.js")
  30655. }
  30656. , {
  30657. "../ab": 3,
  30658. "./logger": 189
  30659. }],
  30660. 182: [function (e, t, i) {
  30661. "use strict";
  30662. function n(e, t) {
  30663. var i = window.navigator.userAgent
  30664. , n = i.match(e);
  30665. return n = n ? n[1].split(t) : [],
  30666. {
  30667. major: parseInt(n[0]) || 0,
  30668. minor: parseInt(n[1]) || 0,
  30669. patch: parseInt(n[2]) || 0
  30670. }
  30671. }
  30672. var r = e("../exception/DeviceMismatchException");
  30673. window.browser = t.exports = {
  30674. isFullscreen: function () {
  30675. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30676. },
  30677. supportsFullscreen: function () {
  30678. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30679. },
  30680. isPointerLocked: function () {
  30681. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30682. },
  30683. requestFullscreen: function (e, t) {
  30684. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30685. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30686. },
  30687. requestPointerLock: function () {
  30688. var e;
  30689. if (document.fullscreenElement)
  30690. e = document.fullscreenElement();
  30691. else if (document.mozFullscreenElement)
  30692. e = document.mozFullscreenElement();
  30693. else if (document.mozFullScreenElement)
  30694. e = document.mozFullScreenElement();
  30695. else {
  30696. if (!document.webkitFullscreenElement)
  30697. return;
  30698. e = document.webkitFullscreenElement()
  30699. }
  30700. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30701. e.requestPointerLock(),
  30702. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30703. },
  30704. exitPointerLock: function () {
  30705. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30706. document.exitPointerLock()
  30707. },
  30708. exitFullscreen: function () {
  30709. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30710. },
  30711. details: function () {
  30712. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30713. return e ? {
  30714. name: e[1],
  30715. version: parseInt(e[2]),
  30716. platform: navigator.platform
  30717. } : {}
  30718. },
  30719. is: function (e) {
  30720. return this.details() && this.details().name === e
  30721. },
  30722. inIframe: function () {
  30723. return window.parent !== window
  30724. },
  30725. aspectRatio: function () {
  30726. var e = $("#player").width() / $("#player").height();
  30727. return isFinite(e) ? e : 0
  30728. },
  30729. userAgent: function () {
  30730. return window.navigator.userAgent
  30731. },
  30732. isMobile: function () {
  30733. var e = navigator.userAgent || navigator.vendor || window.opera;
  30734. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30735. },
  30736. isLandscape: function () {
  30737. return this.isMobile && this.aspectRatio() > 1
  30738. },
  30739. isSmallScreen: function () {
  30740. var e = screen.width / window.devicePixelRatio;
  30741. return e < 240
  30742. },
  30743. detectIE: function () {
  30744. var e = window.navigator.userAgent
  30745. , t = e.indexOf("MSIE ");
  30746. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30747. },
  30748. detectSafari: function () {
  30749. var e = window.navigator.userAgent
  30750. , t = e.indexOf("Safari");
  30751. return t !== -1 && !this.detectChrome()
  30752. },
  30753. detectFirefox: function () {
  30754. var e = window.navigator.userAgent;
  30755. return e.indexOf("Firefox") !== -1
  30756. },
  30757. detectChrome: function () {
  30758. var e = window.navigator.userAgent;
  30759. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30760. },
  30761. detectOpera: function () {
  30762. var e = window.navigator.userAgent;
  30763. return e.indexOf("OPR") !== -1
  30764. },
  30765. detectIOS: function () {
  30766. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30767. },
  30768. detectIPad: function () {
  30769. var e = window.navigator.userAgent
  30770. , t = /iPad/;
  30771. return t.test(e)
  30772. },
  30773. detectIPod: function () {
  30774. var e = window.navigator.userAgent
  30775. , t = /iPod/;
  30776. return t.test(e)
  30777. },
  30778. detectIPhone: function () {
  30779. var e = window.navigator.userAgent
  30780. , t = /iPhone/;
  30781. return t.test(e)
  30782. },
  30783. detectAndroid: function () {
  30784. var e = window.navigator.userAgent;
  30785. return e.indexOf("Android") !== -1
  30786. },
  30787. detectAndroidMobile: function () {
  30788. var e = window.navigator.userAgent;
  30789. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30790. },
  30791. detectSamsungNative: function () {
  30792. var e = window.navigator.userAgent;
  30793. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30794. },
  30795. detectSamsungS6: function () {
  30796. var e = window.navigator.userAgent;
  30797. return e.indexOf("SM-G92") !== -1
  30798. },
  30799. /************************************************************fyz改from徐世廷*************************************************************/
  30800. detectHUAWEI5X: function () {
  30801. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30802. },
  30803. /*******************************************************************************************************************************/
  30804. detectWebVR: function () {
  30805. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30806. },
  30807. getVRDisplay: function () {
  30808. var e = $.Deferred();
  30809. return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) {
  30810. t.length >= 1 && e.resolve(t[0]),
  30811. e.reject(null)
  30812. }),
  30813. e) : e.reject(null)
  30814. },
  30815. iosVersion: function () {
  30816. if (!this.detectIOS())
  30817. throw new r("Did not detect an iDevice");
  30818. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30819. , t = "_";
  30820. return n(e, t)
  30821. },
  30822. androidVersion: function () {
  30823. if (!this.detectAndroid())
  30824. throw new r("Did not detect an Android based device");
  30825. var e = /Android ((?:\d+\.?){1,3})/
  30826. , t = ".";
  30827. return n(e, t)
  30828. },
  30829. valueFromCookie: function (e, t) {
  30830. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30831. if (!i)
  30832. return t;
  30833. var n = i[1];
  30834. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30835. },
  30836. valueFromHash: function (e, t) {
  30837. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30838. , n = i.exec(window.location.href);
  30839. if (!n)
  30840. return t;
  30841. var r = n[1];
  30842. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30843. }
  30844. }
  30845. }
  30846. , {
  30847. "../exception/DeviceMismatchException": 56
  30848. }],
  30849. 183: [function (e, t, i) {
  30850. (function (i) {
  30851. "use strict";
  30852. function n(e, t) {
  30853. var i = r(t);
  30854. var replaceAll = function (str, f, e) {
  30855. //f全部替换成e
  30856. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30857. return str.replace(reg, e);
  30858. };
  30859. var urlFirstView = c.valueFromHash('firstView');
  30860. if (urlFirstView) {
  30861. try {
  30862. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30863. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30864. urlFirstView = "{" + urlFirstView + "]}"
  30865. let info = JSON.parse(urlFirstView);
  30866. i.pano = t.index[info.pano] //panos.get(info.pano)
  30867. if (!i.pano) {
  30868. urlFirstView = false
  30869. console.error('检测到firstView但是 找不到该pano')
  30870. } else {
  30871. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30872. i.zoom = -1;
  30873. i.mode = "panorama"
  30874. i.setByUrl = true
  30875. }
  30876. } catch (e) {
  30877. urlFirstView = false
  30878. console.error('检测到firstView但是解析出错' + e)
  30879. }
  30880. }
  30881. if (Object.keys(i).length > 0)
  30882. return i;
  30883. if (e.heroImage)
  30884. i = o(e, t);
  30885. else if (window.DATA.camera_start) {
  30886. var n = window.DATA.camera_start;
  30887. try {
  30888. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30889. i.position = n.camera.position,
  30890. //i.quaternion = n.camera.quaternion,
  30891. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30892. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30893. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30894. d.debug("Using camera_start"),
  30895. d.debug("Modeldata pano: ", i.pano.quaternion),
  30896. d.debug("Camera start pano: ", n.pano.quaternion)),
  30897. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30898. } catch (e) {
  30899. d.warn(e.message)
  30900. if (i.mode == "panorama" && !i.pano) i.pano = t.list[0]
  30901. }
  30902. }
  30903. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30904. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30905. i.pano = t.findClosest(i.position),
  30906. i.quaternion = i.pano.quaternion),
  30907. 0 === Object.keys(i).length) {
  30908. var a = t.list[0];
  30909. a && (i.mode = h.PANORAMA,
  30910. i.pano = a,
  30911. i.position = a.position,
  30912. i.quaternion = a.quaternion,
  30913. d.info("Starting at 1st pano " + a.id))
  30914. }
  30915. return i.mode = i.mode || h.DOLLHOUSE,
  30916. i
  30917. }
  30918. function r(e) {
  30919. var t = c.valueFromHash("start", "")
  30920. , i = {};
  30921. if ("" !== t) {
  30922. d.debug("Start override found in parameters, trying to parse..."),
  30923. i = a(t) || {};
  30924. var n = c.valueFromHash("tag", null);
  30925. n && (i.tag = n),
  30926. i.panoId && (i.pano = e.get(i.panoId))
  30927. }
  30928. return i
  30929. }
  30930. function o(e, t) {
  30931. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30932. return {};
  30933. var i = {}
  30934. , n = e.heroImage.metadata;
  30935. d.debug("Using start position from thumbnail image"),
  30936. i.position = n.camera_position,
  30937. i.quaternion = n.camera_quaternion;
  30938. try {
  30939. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30940. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30941. } catch (e) {
  30942. d.debug(e.message)
  30943. }
  30944. return i
  30945. }
  30946. function a(e) {
  30947. return s.deserialize(e)
  30948. }
  30949. var s = e("../controls/serializer")
  30950. , l = e("../util/math")
  30951. , c = e("./browser")
  30952. , h = e("../enum/Viewmode")
  30953. , u = e("../util/logger")
  30954. , th = e("three")//xzw
  30955. , d = new u(i);
  30956. t.exports = {
  30957. getStartCameraOptions: n
  30958. }
  30959. }
  30960. ).call(this, "/js/util/camera.js")
  30961. }
  30962. , {
  30963. "../controls/serializer": 14,
  30964. "../enum/Viewmode": 51,
  30965. "../util/logger": 189,
  30966. "../util/math": 190,
  30967. "./browser": 182,
  30968. "three": 217
  30969. }],
  30970. 184: [function (e, t, i) {
  30971. "use strict";
  30972. function n(e, t, i) {
  30973. return o(e.fov, t, i)
  30974. }
  30975. var r = e("./MathLight")
  30976. , o = function (e, t, i) {
  30977. var n = t
  30978. , o = i
  30979. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30980. return a
  30981. }
  30982. , a = function (e, t, i) {
  30983. var n = t
  30984. , o = i
  30985. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30986. return a
  30987. }
  30988. , s = function (e, t, i, n) {
  30989. var r = o(e, i, n);
  30990. return r > t ? a(t, i, n) : e
  30991. };
  30992. t.exports = {
  30993. clampVFOV: s,
  30994. getHFOVForCamera: n,
  30995. getHFOVFromVFOV: o,
  30996. getVFOVFromHFOV: a
  30997. }
  30998. window.MathLight = t.exports
  30999. MathLight.closeTo = function (e1, e2, precision) {//xzw add 判断e1,e2是否接近
  31000. var prec = Math.pow(10, - (precision || 4));
  31001. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  31002. if (e1.w) {
  31003. return s1 && Math.abs(e1.w - e2.w) < prec
  31004. } else return s1
  31005. }
  31006. }
  31007. , {
  31008. "./MathLight": 176
  31009. }],
  31010. 185: [function (e, t, i) {
  31011. "use strict";
  31012. var n = e("three");
  31013. t.exports = {
  31014. delayOneFrame: function (e) {
  31015. window.setTimeout(e, 1)
  31016. },
  31017. normalizeUrl: function (e) {
  31018. return e.replace("https://", "http://")
  31019. },
  31020. domainFromUrl: function (e) {
  31021. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  31022. return t ? t[3] : e
  31023. },
  31024. average: function (e, t) {
  31025. if (0 === e.length)
  31026. return null;
  31027. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  31028. var o = t ? e[r][t] : e[r];
  31029. i += o,
  31030. n++
  31031. }
  31032. return i / n
  31033. },
  31034. countUnique: function (e) {
  31035. for (var t = {}, i = 0; i < e.length; i++)
  31036. t[e[i]] = 1 + (t[e[i]] || 0);
  31037. return Object.keys(t).length
  31038. },
  31039. averageVectors: function (e, t) {
  31040. var i = new n.Vector3;
  31041. if (0 === e.length)
  31042. return i;
  31043. for (var r = 0, o = 0; o < e.length; o++) {
  31044. var a = t ? e[o][t] : e[o];
  31045. i.add(a),
  31046. r++
  31047. }
  31048. return i.divideScalar(r)
  31049. },
  31050. equalLists: function (e, t) {
  31051. if (e.length !== t.length)
  31052. return !1;
  31053. for (var i = 0; i < e.length; i++)
  31054. if (e[i] !== t[i])
  31055. return !1;
  31056. return !0
  31057. },
  31058. lowerMedian: function (e, t) {
  31059. if (0 === e.length)
  31060. return null;
  31061. t = t || 2,
  31062. e.sort(function (e, t) {
  31063. return e - t
  31064. });
  31065. var i = Math.floor(e.length / t);
  31066. return e[i]
  31067. },
  31068. stableSort: function (e, t) {
  31069. return e.map(function (e, t) {
  31070. return {
  31071. value: e,
  31072. index: t
  31073. }
  31074. }).sort(function (e, i) {
  31075. var n = t(e.value, i.value);
  31076. return 0 !== n ? n : e.index - i.index
  31077. }).map(function (e) {
  31078. return e.value
  31079. })
  31080. },
  31081. filterAll: function (e, t) {
  31082. return e.filter(function (e) {
  31083. return t.every(function (t) {
  31084. return t(e)
  31085. })
  31086. })
  31087. },
  31088. formatDate: function (e) {
  31089. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  31090. },
  31091. formatDatetime: function (e) {
  31092. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  31093. },
  31094. randomString: function (e) {
  31095. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  31096. t += i.charAt(Math.floor(Math.random() * i.length));
  31097. return t
  31098. },
  31099. uint8ToBase64: function (e, t) {
  31100. t && "number" == typeof t || (t = 8192);
  31101. for (var i = [], n = 0; n < e.length; n += t)
  31102. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  31103. return btoa(i.join(""))
  31104. },
  31105. uuid4: function e(t) {
  31106. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  31107. },
  31108. nth: function (e) {
  31109. return e %= 10,
  31110. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  31111. },
  31112. extendObject: function (e, t) {
  31113. return Object.keys(t).forEach(function (i) {
  31114. e[i] = t[i]
  31115. }),
  31116. e
  31117. },
  31118. deepExtend: function e(t) {
  31119. t = t || {};
  31120. for (var i = 1; i < arguments.length; i++) {
  31121. var n = arguments[i];
  31122. if (n)
  31123. for (var r in n)
  31124. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  31125. }
  31126. return t
  31127. },
  31128. inherit: function (e, t) {
  31129. e.prototype = Object.create(t.prototype),
  31130. e.prototype.constructor = e
  31131. },
  31132. extend: function (e, t) {
  31133. for (var i in t.prototype)
  31134. e.prototype[i] = t.prototype[i]
  31135. }
  31136. ,
  31137. getVisiblePano: function (positions = [], panos, options = {}) {//add
  31138. var visiblePanos = [];
  31139. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  31140. panos.forEach((pano) => {
  31141. if (!pano.isAligned()) return;
  31142. var A = pano.position.clone();
  31143. var posB = options.posAtPanos[pano.id] || positions;
  31144. var posLength = posB.length
  31145. for (let i = 0; i < posLength; i++) {
  31146. var B = posB[i];
  31147. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance || 0))
  31148. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  31149. if (!o || !o.length) { //只要有一点可见,就算整体可见
  31150. visiblePanos.push(pano.id);
  31151. break;
  31152. }
  31153. }
  31154. })
  31155. return visiblePanos
  31156. }
  31157. ,
  31158. sortByScore: function (list, request, rank) {
  31159. var i = this.filterAll(list, request);
  31160. return 0 === i.length ? null : i = i.map(function (e) {
  31161. return {
  31162. item: e,
  31163. score: rank.reduce(function (t, i) {
  31164. return t + i(e);
  31165. }, 0)
  31166. };
  31167. }).sort(function (e, t) {
  31168. return t.score - e.score;
  31169. });
  31170. },
  31171. getFileNameFromUrl: function (url) {
  31172. return url.split('/').pop();
  31173. }
  31174. },
  31175. Math.sign = function (e) {
  31176. return e < 0 ? -1 : 1
  31177. }
  31178. window.common = t.exports
  31179. }
  31180. , {
  31181. three: 217
  31182. }],
  31183. 186: [function (e, t, i) {
  31184. "use strict";
  31185. var n = {};
  31186. n.linearTween = function (e, t, i, n) {
  31187. return i * e / n + t
  31188. }
  31189. ,
  31190. n.easeInQuad = function (e, t, i, n) {
  31191. return e /= n,
  31192. i * e * e + t
  31193. }
  31194. ,
  31195. n.easeOutQuad = function (e, t, i, n) {
  31196. return e /= n,
  31197. -i * e * (e - 2) + t
  31198. }
  31199. ,
  31200. n.easeInOutQuad = function (e, t, i, n) {
  31201. return e /= n / 2,
  31202. e < 1 ? i / 2 * e * e + t : (e--,
  31203. -i / 2 * (e * (e - 2) - 1) + t)
  31204. }
  31205. ,
  31206. n.easeInCubic = function (e, t, i, n) {
  31207. return e /= n,
  31208. i * e * e * e + t
  31209. }
  31210. ,
  31211. n.easeOutCubic = function (e, t, i, n) {
  31212. return e /= n,
  31213. e--,
  31214. i * (e * e * e + 1) + t
  31215. }
  31216. ,
  31217. n.easeInOutCubic = function (e, t, i, n) {
  31218. return e /= n / 2,
  31219. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  31220. i / 2 * (e * e * e + 2) + t)
  31221. }
  31222. ,
  31223. n.easeInQuart = function (e, t, i, n) {
  31224. return e /= n,
  31225. i * e * e * e * e + t
  31226. }
  31227. ,
  31228. n.easeOutQuart = function (e, t, i, n) {
  31229. return e /= n,
  31230. e--,
  31231. -i * (e * e * e * e - 1) + t
  31232. }
  31233. ,
  31234. n.easeInOutQuart = function (e, t, i, n) {
  31235. return e /= n / 2,
  31236. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  31237. -i / 2 * (e * e * e * e - 2) + t)
  31238. }
  31239. ,
  31240. n.easeInQuint = function (e, t, i, n) {
  31241. return e /= n,
  31242. i * e * e * e * e * e + t
  31243. }
  31244. ,
  31245. n.easeOutQuint = function (e, t, i, n) {
  31246. return e /= n,
  31247. e--,
  31248. i * (e * e * e * e * e + 1) + t
  31249. }
  31250. ,
  31251. n.easeInOutQuint = function (e, t, i, n) {
  31252. return e /= n / 2,
  31253. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  31254. i / 2 * (e * e * e * e * e + 2) + t)
  31255. }
  31256. ,
  31257. n.easeInSine = function (e, t, i, n) {
  31258. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  31259. }
  31260. ,
  31261. n.easeOutSine = function (e, t, i, n) {
  31262. return i * Math.sin(e / n * (Math.PI / 2)) + t
  31263. }
  31264. ,
  31265. n.easeInOutSine = function (e, t, i, n) {
  31266. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  31267. }
  31268. ,
  31269. n.easeInExpo = function (e, t, i, n) {
  31270. return i * Math.pow(2, 10 * (e / n - 1)) + t
  31271. }
  31272. ,
  31273. n.easeOutExpo = function (e, t, i, n) {
  31274. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  31275. }
  31276. ,
  31277. n.easeInOutExpo = function (e, t, i, n) {
  31278. return e /= n / 2,
  31279. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  31280. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  31281. }
  31282. ,
  31283. n.easeInCirc = function (e, t, i, n) {
  31284. return e /= n,
  31285. -i * (Math.sqrt(1 - e * e) - 1) + t
  31286. }
  31287. ,
  31288. n.easeOutCirc = function (e, t, i, n) {
  31289. return e /= n,
  31290. e--,
  31291. i * Math.sqrt(1 - e * e) + t
  31292. }
  31293. ,
  31294. n.easeInOutCirc = function (e, t, i, n) {
  31295. return e /= n / 2,
  31296. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  31297. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  31298. }
  31299. ,
  31300. n.easeInElastic = function (e, t, i, n) {
  31301. var r = 1.70158
  31302. , o = 0
  31303. , a = i;
  31304. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31305. a < Math.abs(i) ? (a = i,
  31306. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31307. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  31308. }
  31309. ,
  31310. n.easeOutElastic = function (e, t, i, n) {
  31311. var r = 1.70158
  31312. , o = 0
  31313. , a = i;
  31314. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31315. a < Math.abs(i) ? (a = i,
  31316. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31317. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  31318. }
  31319. ,
  31320. n.easeInOutElastic = function (e, t, i, n) {
  31321. var r = 1.70158
  31322. , o = 0
  31323. , a = i;
  31324. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  31325. a < Math.abs(i) ? (a = i,
  31326. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31327. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  31328. }
  31329. ,
  31330. n.easeInBack = function (e, t, i, n, r) {
  31331. return void 0 === r && (r = 1.70158),
  31332. i * (e /= n) * e * ((r + 1) * e - r) + t
  31333. }
  31334. ,
  31335. n.easeOutBack = function (e, t, i, n, r) {
  31336. return void 0 === r && (r = 1.70158),
  31337. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  31338. }
  31339. ,
  31340. n.easeInOutBack = function (e, t, i, n, r) {
  31341. return void 0 === r && (r = 1.70158),
  31342. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  31343. }
  31344. ,
  31345. n.easeOutBounce = function (e, t, i, n) {
  31346. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  31347. }
  31348. ,
  31349. n.easeInBounce = function (e, t, i, r) {
  31350. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31351. }
  31352. ,
  31353. n.easeInOutBounce = function (e, t, i, r) {
  31354. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31355. }
  31356. ,
  31357. t.exports = n
  31358. window.easing = n
  31359. }
  31360. , {}],
  31361. 187: [function (e, t, i) {
  31362. "use strict";
  31363. function n() {
  31364. this.events = [],
  31365. this.valid = !1
  31366. }
  31367. var r = e("../enum/Joystick");
  31368. n.prototype.push = function (e, t) {
  31369. this.events.push({
  31370. direction: e,
  31371. pano: t
  31372. }),
  31373. this.valid = !0
  31374. }
  31375. ,
  31376. n.prototype.pop = function (e) {
  31377. var t = this.events.pop();
  31378. return this.events.length < 1 && (this.valid = !1),
  31379. t
  31380. }
  31381. ,
  31382. n.prototype.peek = function () {
  31383. return this.events.length ? this.events[this.events.length - 1] : {
  31384. direction: null,
  31385. pano: null
  31386. }
  31387. }
  31388. ,
  31389. n.prototype.invalidate = function () {
  31390. this.events = [],
  31391. this.valid = !1
  31392. }
  31393. ,
  31394. n.prototype.reversePano = function (e) {
  31395. if (!this.valid)
  31396. return null;
  31397. var t = this.peek();
  31398. return r.opposite(e) === t.direction ? (this.pop(),
  31399. t.pano) : null
  31400. }
  31401. ,
  31402. t.exports = n
  31403. }
  31404. , {
  31405. "../enum/Joystick": 29
  31406. }],
  31407. 188: [function (e, t, i) {
  31408. "use strict";
  31409. window.lerp = t.exports = {
  31410. vector: function (e, t) {
  31411. var i = e.clone();
  31412. return t = t.clone(),
  31413. function (n) {
  31414. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31415. }
  31416. },
  31417. quaternion: function (e, t) {
  31418. var i = e.clone();
  31419. return function (n) {
  31420. e.copy(i).slerp(t, n)
  31421. }
  31422. },
  31423. property: function (e, t, i, n) {
  31424. var r = e[t];
  31425. return function (o) {
  31426. e[t] = r * (1 - o) + i * o,
  31427. n && n(e[t])
  31428. }
  31429. },
  31430. uniform: function (e, t, i) {
  31431. var n = e.material.uniforms[t].value;
  31432. return function (r) {
  31433. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31434. }
  31435. },
  31436. matrix4: function (e, t) {
  31437. var i = e.clone();
  31438. return function (n) {
  31439. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31440. r[s] = o[s] * (1 - n) + a[s] * n
  31441. }
  31442. },
  31443. allUniforms: function (e, t, i) {
  31444. var n = e.map(function (e) {
  31445. return this.uniform(e, t, i)
  31446. }
  31447. .bind(this));
  31448. return function (e) {
  31449. n.forEach(function (t) {
  31450. t(e)
  31451. })
  31452. }
  31453. }
  31454. }
  31455. }
  31456. , {}],
  31457. 189: [function (e, t, i) {
  31458. "use strict";
  31459. function n(e) {
  31460. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31461. if (n.consoleEnabled) {
  31462. var h = function (e) {
  31463. $("#debug-console").append("<p>" + e + "</p>"),
  31464. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31465. };
  31466. t = function (e) {
  31467. h(Array.prototype.slice.call(arguments).join(" "))
  31468. }
  31469. ,
  31470. i = function (e) {
  31471. h(Array.prototype.slice.call(arguments).join(" "))
  31472. }
  31473. ,
  31474. o = function (e) {
  31475. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31476. }
  31477. ,
  31478. a = function (e) {
  31479. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31480. }
  31481. } else
  31482. console.log ? (t = console.log,
  31483. i = console.info ? console.info : console.log,
  31484. o = console.warn ? console.warn : console.log,
  31485. a = console.error ? console.error : console.log) : t = i = o = a = function () { }
  31486. ;
  31487. var u = function (e) {
  31488. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31489. }
  31490. , d = function (t, i) {
  31491. if (r) {
  31492. var o = Array.prototype.slice.call(t).join(" ");
  31493. r.captureMessage(o, {
  31494. level: i,
  31495. path: e,
  31496. timestamp: n.timestamp()
  31497. })
  31498. }
  31499. }
  31500. , p = function (t, i) {
  31501. if (r) {
  31502. var o = Array.prototype.slice.call(t).join(" ");
  31503. r.captureException(new Error(o), {
  31504. level: i,
  31505. path: e,
  31506. timestamp: n.timestamp()
  31507. })
  31508. }
  31509. };
  31510. return {
  31511. debug: function () {
  31512. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31513. },
  31514. info: function () {
  31515. n.level >= n.levels.info && i.apply(console, u(arguments))
  31516. },
  31517. warn: function () {
  31518. d(arguments, "warn"),
  31519. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31520. },
  31521. error: function () {
  31522. p(arguments, "error"),
  31523. n.level >= n.levels.error && a.apply(console, u(arguments))
  31524. },
  31525. v3str: function (e, t) {
  31526. var i = void 0 === t ? 2 : t;
  31527. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31528. },
  31529. eulstr: function (e, t) {
  31530. var i = void 0 === t ? 2 : t;
  31531. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31532. },
  31533. time: function (e) {
  31534. n.level >= n.levels.debug && (c[e] = Date.now())
  31535. },
  31536. timeEnd: function (e) {
  31537. if (n.level >= n.levels.debug) {
  31538. var t = c[e];
  31539. if (!t)
  31540. return;
  31541. var i = (Date.now() - t) / 1e3;
  31542. this.debug(e, i + "s")
  31543. }
  31544. }
  31545. }
  31546. }
  31547. var r = window.Raven;
  31548. n.timestamp = function () {
  31549. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31550. }
  31551. ,
  31552. n.levels = {
  31553. debug: 3,
  31554. info: 2,
  31555. warn: 1,
  31556. error: 0
  31557. },
  31558. n.level = n.levels.info,
  31559. t.exports = n
  31560. }
  31561. , {}],
  31562. 190: [function (e, t, i) {
  31563. "use strict";
  31564. var n = e("three")
  31565. , r = e("../enum/GLCubeFaces")
  31566. , o = e("../constants");
  31567. t.exports = {
  31568. convertVisionVector: function (e) {
  31569. return new n.Vector3(e.x, e.z, -e.y)
  31570. },
  31571. convertVisionQuaternion: function (e) {
  31572. return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)))
  31573. },
  31574. convertWorkshopVector: function (e) {
  31575. return new n.Vector3(-e.x, e.y, e.z)
  31576. },
  31577. convertWorkshopQuaternion: function (e) {
  31578. return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  31579. },
  31580. convertWorkshopPanoramaQuaternion: function (e) {
  31581. return new n.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)))
  31582. },
  31583. convertWorkshopOrthoZoom: function (e) {// xzw
  31584. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31585. //return e;
  31586. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31587. },
  31588. toPrecision: function (e, t) {//xzw change
  31589. var f = function (e, t) {
  31590. var i = Math.pow(10, t);
  31591. return Math.round(e * i) / i
  31592. }
  31593. if (e instanceof Array) {
  31594. for (var s = 0; s < e.length; s++) {
  31595. e[s] = f(e[s], t);
  31596. }
  31597. return e;
  31598. }
  31599. else return f(e, t)
  31600. },
  31601. isEmptyQuaternion: function (e) {
  31602. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31603. },
  31604. projectPositionToCanvas: function (e, t, i) {
  31605. i = i || new n.Vector3,
  31606. i.copy(e);
  31607. var r = .5 * $("#player").width()
  31608. , o = .5 * $("#player").height();
  31609. return i.project(t),
  31610. i.x = i.x * r + r,
  31611. i.y = -(i.y * o) + o,
  31612. i
  31613. },
  31614. convertScreenPositionToNDC: function (e, t, i) {
  31615. return i = i || new n.Vector2,
  31616. i.x = e / $("#player").width() * 2 - 1,
  31617. i.y = 2 * -(t / $("#player").height()) + 1,
  31618. i
  31619. },
  31620. constrainedTurn: function (e) {
  31621. var t = e % (2 * Math.PI);
  31622. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31623. },
  31624. getFOVDotThreshold: function (e) {
  31625. return Math.cos(n.Math.degToRad(e / 2))
  31626. },
  31627. transform2DForwardVectorByCubeFace: function (e, t, i, n) {
  31628. switch (e) {
  31629. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31630. i.set(1, t.y, t.x);
  31631. break;
  31632. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31633. i.set(-1, t.y, -t.x);
  31634. break;
  31635. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31636. i.set(-t.x, 1, -t.y);
  31637. break;
  31638. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31639. i.set(-t.x, -1, t.y);
  31640. break;
  31641. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31642. i.set(-t.x, t.y, 1);
  31643. break;
  31644. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31645. i.set(t.x, t.y, -1)
  31646. }
  31647. n && i.normalize()
  31648. },
  31649. //add:
  31650. getPos2d: function (point, camera, dom) {
  31651. var camera = camera;
  31652. var dom = dom;
  31653. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31654. var x, y;
  31655. x = (pos.x + 1) / 2 * dom.clientWidth;
  31656. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31657. var inSight = x <= dom.clientWidth && x >= 0
  31658. && y <= dom.clientHeight && y >= 0
  31659. return {
  31660. pos: new THREE.Vector2(x, y),
  31661. vector: pos,
  31662. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31663. inSight: inSight //在屏幕范围内可见
  31664. };
  31665. },
  31666. getDirByLonLat: function (lon, lat) {
  31667. var dir = new THREE.Vector3();
  31668. var phi = THREE.Math.degToRad(90 - lat);
  31669. var theta = THREE.Math.degToRad(lon);
  31670. dir.x = Math.sin(phi) * Math.cos(theta);
  31671. dir.y = Math.cos(phi);
  31672. dir.z = Math.sin(phi) * Math.sin(theta);
  31673. return dir.negate();
  31674. }
  31675. }
  31676. window.math = t.exports
  31677. }
  31678. , {
  31679. "../constants": 8,
  31680. "../enum/GLCubeFaces": 25,
  31681. three: 217
  31682. }],
  31683. 191: [function (e, t, i) {
  31684. "use strict";
  31685. function n(e, t, i) {
  31686. return a.map(function (n, o) {
  31687. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31688. }
  31689. .bind(this))
  31690. }
  31691. function r(e) {
  31692. return s[e]
  31693. }
  31694. var o = e("../enum/GLCubeFaces")
  31695. , a = [0, 1, 2, 3, 4, 5]
  31696. , s = {
  31697. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31698. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31699. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31700. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31701. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31702. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31703. };
  31704. t.exports = {
  31705. mapFaceToCubemapFace: r,
  31706. getCubemapUrls: n
  31707. }
  31708. }
  31709. , {
  31710. "../enum/GLCubeFaces": 25
  31711. }],
  31712. 192: [function (e, t, i) {
  31713. "use strict";
  31714. t.exports = {
  31715. captureErrors: function (e, t, i) {
  31716. if ("Raven" in window) {
  31717. Raven.config(e, t).install(),
  31718. i && Raven.setTagsContext(i);
  31719. var n = console.warn
  31720. , r = console.error;
  31721. console.warn = function () {
  31722. var e = Array.prototype.slice.call(arguments);
  31723. Raven.captureMessage(e.join(" "), {
  31724. level: "warning"
  31725. }),
  31726. n.apply(console, e)
  31727. }
  31728. ,
  31729. console.error = function () {
  31730. var e = Array.prototype.slice.call(arguments);
  31731. Raven.captureException(new Error(e.join(" ")), {
  31732. level: "error"
  31733. }),
  31734. r.apply(console, e)
  31735. }
  31736. } else
  31737. console.error("Raven not found, not capturing errors.")
  31738. }
  31739. }
  31740. }
  31741. , {}],
  31742. 193: [function (e, t, i) {
  31743. (function (i) {
  31744. "use strict";
  31745. var n = e("./browser")
  31746. , r = e("../constants")
  31747. , o = e("url")
  31748. , a = e("./logger")
  31749. , ss = e('three')
  31750. , s = new a(i)
  31751. , l = {
  31752. getAuthorizationHeader: function () {
  31753. var e = n.valueFromHash("auth");
  31754. if (e)
  31755. return e.replace(",", " ");
  31756. var t = n.valueFromCookie("token");
  31757. return t ? "Token " + t : null
  31758. },
  31759. parseSidUrl: function (e) {
  31760. var t, i;
  31761. t = g_Prefix;
  31762. if (e = e || "",
  31763. e.match(/^https?/)) {
  31764. var n = o.parse(e);
  31765. t = g_Prefix,
  31766. i = e
  31767. } else {
  31768. //xzw 原先的不能用
  31769. //t = window.location.protocol + "//" + window.location.host, //MP
  31770. t = g_Prefix
  31771. //i = t + "/api/player/models/" + e; //MP
  31772. i = t + "data/" + e;
  31773. }
  31774. return {
  31775. urlBase: t,
  31776. urlModel: i,
  31777. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31778. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31779. }
  31780. },
  31781. getModelIDFromQueryString: function () {
  31782. return n.valueFromHash("model") || n.valueFromHash("m")
  31783. },
  31784. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31785. e = JSON.parse(JSON.stringify(e));
  31786. var i = null;
  31787. if (e.images.forEach(function(n) {
  31788. if(!n.metadata) return;
  31789. if ("string" == typeof n.metadata)
  31790. try {
  31791. n.metadata = JSON.parse(n.metadata)
  31792. } catch (e) {
  31793. s.warn("Unable to parse image metadata"),
  31794. n.metadata = null
  31795. }
  31796. else{
  31797. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31798. }
  31799. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31800. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31801. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31802. }else{
  31803. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31804. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31805. n.metadata.zoom = n.metadata.zoom || 1;
  31806. }
  31807. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31808. }),
  31809. //icon初始视角的:
  31810. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31811. var n = {};
  31812. n.pano = {
  31813. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31814. position: t.convertWorkshopVector(i.scan_position),
  31815. uuid: i.scan_id
  31816. },
  31817. n.camera = {
  31818. quaternion: i.camera_quaternion,
  31819. position: i.camera_position
  31820. },
  31821. e.startPano = n
  31822. }
  31823. return e
  31824. },
  31825. */
  31826. normalizeModeldata: function (e, t) {//xzw 修改导览images数据
  31827. e = JSON.parse(JSON.stringify(e));
  31828. var i = null;
  31829. var deal = function (n) {
  31830. if (!n.metadata) return;
  31831. if ("string" == typeof n.metadata)
  31832. try {
  31833. n.metadata = JSON.parse(n.metadata)
  31834. } catch (e) {
  31835. s.warn("Unable to parse image metadata"),
  31836. n.metadata = null
  31837. }
  31838. else {
  31839. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31840. }
  31841. if (n.metadata.camera_position instanceof Array) {//xzw 改的格式
  31842. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31843. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31844. } else {
  31845. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31846. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31847. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31848. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31849. }
  31850. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31851. }
  31852. //改
  31853. e.images.forEach(info => {
  31854. if (info.locations) {
  31855. info.locations.forEach(a => deal(a))
  31856. } else {
  31857. deal(info)
  31858. }
  31859. })
  31860. //icon初始视角的:
  31861. if (i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31862. var n = {};
  31863. n.pano = {
  31864. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31865. position: t.convertWorkshopVector(i.scan_position),
  31866. uuid: i.scan_id
  31867. },
  31868. n.camera = {
  31869. quaternion: i.camera_quaternion,
  31870. position: i.camera_position
  31871. },
  31872. e.startPano = n
  31873. }
  31874. return e
  31875. },
  31876. visionVersionToInt: function () {
  31877. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31878. return function (t) {
  31879. if (!t)
  31880. throw new Error("Vision version is required");
  31881. var i = e.exec(t);
  31882. if (null === i)
  31883. throw new Error("String is not a vision version: " + t);
  31884. return parseInt(i[1])
  31885. }
  31886. }(),
  31887. modelDataPromisesTiles: function (e) {
  31888. var vision_version = e.vision_version || window.DATA.vision_version
  31889. if (vision_version)
  31890. try {
  31891. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31892. } catch (t) {
  31893. s.warn("Invalid vision version: " + vision_version)
  31894. }
  31895. // var t = e.created ? new Date(e.created) : null;
  31896. // return t && t >= r.visionTilingStartDate
  31897. return false
  31898. }
  31899. };
  31900. t.exports = l
  31901. }
  31902. ).call(this, "/js/util/showcase.js")
  31903. }
  31904. , {
  31905. "../constants": 8,
  31906. "./browser": 182,
  31907. "./logger": 189,
  31908. three: 217,
  31909. url: 208
  31910. }],
  31911. 194: [function (e, t, i) {
  31912. "use strict";
  31913. var n = e("../util/ajax")
  31914. , r = e("three")
  31915. , o = e("../settings")
  31916. , a = {};
  31917. t.exports = {
  31918. load: function (e, t, i) {
  31919. var s = a[e];
  31920. return s ? (t && setTimeout(function () {
  31921. t(s)
  31922. }, 1),
  31923. s) : (s = new r.Texture,
  31924. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31925. s.magFilter = r.LinearFilter,
  31926. s.generateMipmaps = !1),
  31927. s.sourceFile = e,
  31928. a[e] = s,
  31929. n.getImage(e).then(function (e) {
  31930. s.image = e,
  31931. s.needsUpdate = !0,
  31932. t && t(s)
  31933. }).fail(i),
  31934. s)
  31935. },
  31936. loadBase64: function (e, t) {
  31937. t = t || "png";
  31938. var i = new r.Texture;
  31939. return i.image = document.createElement("img"),
  31940. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31941. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31942. i.magFilter = r.LinearFilter,
  31943. i.generateMipmaps = !1),
  31944. i.needsUpdate = !0,
  31945. i
  31946. },
  31947. isLoaded: function (e) {
  31948. return !!a[e]
  31949. }
  31950. }
  31951. window.Texture = t.exports
  31952. }
  31953. , {
  31954. "../settings": 166,
  31955. "../util/ajax": 181,
  31956. three: 217
  31957. }],
  31958. 195: [function (e, t, i) {
  31959. "use strict";
  31960. var n = e("./easing");
  31961. window.transitions = t.exports = {
  31962. globalDone: null,
  31963. funcs: [],
  31964. counter: 0,
  31965. uniqueID: 0,
  31966. start: function (e, t, i, r, o, a, s) {
  31967. return r = r || 0,
  31968. this.funcs.push({
  31969. func: e,
  31970. current: -r * Math.abs(t),
  31971. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31972. done: i,
  31973. easing: o || n.linearTween,
  31974. cycling: t < 0,
  31975. running: !0,
  31976. debug: r < 0,
  31977. name: a || "T" + this.counter,
  31978. id: void 0 === s ? this.counter : s,
  31979. paused: !1
  31980. }),
  31981. e(0, 16),
  31982. this.counter += 1,
  31983. e
  31984. },
  31985. trigger: function (e) {
  31986. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31987. , i = e.func || function () { }
  31988. , r = void 0 === e.duration ? 0 : e.duration;
  31989. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31990. var o = e.done || null
  31991. , a = e.easing || n.linearTween
  31992. , s = e.name || "R" + this.counter
  31993. , l = void 0 === e.id ? this.counter : e.id;
  31994. return this.start(i, r, o, t, a, s, l)
  31995. },
  31996. setTimeout: function (e, t, i) {
  31997. var n = void 0 === i ? this.counter : i;
  31998. return this.trigger({
  31999. done: e,
  32000. duration: void 0 === t ? 0 : t,
  32001. name: "O" + this.counter,
  32002. id: n
  32003. })
  32004. },
  32005. pause: function () {
  32006. this.paused = !0
  32007. },
  32008. resume: function () {
  32009. this.paused = !1
  32010. },
  32011. update: function (e) {
  32012. this.funcs.forEach(function (t) {
  32013. if (!(t.paused || (t.current += 1e3 * e,
  32014. t.current < 0)))
  32015. if (t.current >= t.duration && !t.cycling) {
  32016. var i = t.easing(1, 0, 1, 1);
  32017. t.func(i, 1e3 * e),
  32018. t.done && t.done(),
  32019. t.running = !1
  32020. } else {
  32021. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  32022. , r = t.func(n, 1e3 * e) || !1;
  32023. r && (t.done && t.done(),
  32024. t.running = !1)
  32025. }
  32026. });
  32027. var t = this.funcs.length;
  32028. this.funcs = this.funcs.filter(function (e) {
  32029. return e.running
  32030. });
  32031. var i = this.funcs.length;
  32032. if (t > 0 && 0 === i && this.globalDone) {
  32033. var n = this.globalDone;
  32034. this.globalDone = null,
  32035. n()
  32036. }
  32037. },
  32038. adjustSpeed: function (e, t) {
  32039. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  32040. var r = i[n];
  32041. r.duration /= t,
  32042. r.current /= t
  32043. }
  32044. },
  32045. getById: function (e) {
  32046. return this.funcs.filter(function (t) {
  32047. return e === t.id
  32048. })
  32049. },
  32050. get: function (e) {
  32051. for (var t = 0; t < this.funcs.length; t += 1)
  32052. if (this.funcs[t].func === e)
  32053. return this.funcs[t];
  32054. return null
  32055. },
  32056. isRunning: function (e) {
  32057. var t = this.get(e);
  32058. return null !== t && t.running
  32059. },
  32060. countActive: function () {
  32061. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  32062. e += this.funcs[t].running;
  32063. return e
  32064. },
  32065. listActive: function () {
  32066. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  32067. this.funcs[t].running && e.push(this.funcs[t].name);
  32068. return e
  32069. },
  32070. done: function (e) {
  32071. this.globalDone = e
  32072. },
  32073. cancelById: function (e) {
  32074. var t = void 0 === e ? 0 : e;
  32075. this.funcs = this.funcs.filter(function (e) {
  32076. return e.id !== t
  32077. })
  32078. },
  32079. cancel: function (e) {
  32080. this.funcs = this.funcs.filter(function (t) {
  32081. return t.func !== e
  32082. })
  32083. },
  32084. getUniqueId: function () {
  32085. return this.uniqueID -= 1,
  32086. this.uniqueID
  32087. }
  32088. }
  32089. }
  32090. , {
  32091. "./easing": 186
  32092. }],
  32093. 196: [function (e, t, i) {
  32094. function n(e) {
  32095. if (this.set = {},
  32096. this.infContains = function () {
  32097. return !0
  32098. }
  32099. ,
  32100. "object" == typeof e)
  32101. if (e instanceof Array)
  32102. for (var t = 0; t < e.length; t++)
  32103. this.set[e[t]] = !0;
  32104. else
  32105. this.set = e;
  32106. else if ("function" == typeof e)
  32107. this.infContains = e;
  32108. else if ("undefined" != typeof e)
  32109. throw new Error("set must be either an array or an object.")
  32110. }
  32111. t.exports = n,
  32112. n.prototype.contains = function (e) {
  32113. return !!this.set[e]
  32114. }
  32115. ,
  32116. n.prototype.has = n.prototype.contains,
  32117. n.prototype.add = function (e) {
  32118. if (1 == arguments.length)
  32119. this.set[e] = !0;
  32120. else
  32121. for (var t = 0; t < arguments.length; t++)
  32122. this.set[arguments[t]] = !0
  32123. }
  32124. ,
  32125. n.prototype.addAll = function (e) {
  32126. if ("object" != typeof e && !(e instanceof Array))
  32127. throw new Error("arr must be an array.");
  32128. for (var t = 0; t < e.length; t++)
  32129. this.add(e[t])
  32130. }
  32131. ,
  32132. n.prototype.remove = function (e) {
  32133. if (1 == arguments.length)
  32134. delete this.set[e];
  32135. else
  32136. for (var t = 0; t < arguments.length; t++)
  32137. delete this.set[arguments[t]]
  32138. }
  32139. ,
  32140. n.prototype.delete = n.prototype.remove,
  32141. n.prototype.clear = function () {
  32142. this.set = {}
  32143. }
  32144. ,
  32145. n.prototype.size = function () {
  32146. return Object.keys(this.set).length
  32147. }
  32148. ,
  32149. n.prototype.toString = function () {
  32150. return "{" + Object.keys(this.set).toString() + "}"
  32151. }
  32152. ,
  32153. n.prototype.toArray = function () {
  32154. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  32155. }
  32156. ,
  32157. n.prototype["*values"] = n.prototype.toArray
  32158. }
  32159. , {}],
  32160. 197: [function (e, t, i) { }
  32161. , {}],
  32162. 198: [function (e, t, i) {
  32163. (function (t) {
  32164. "use strict";
  32165. function n() {
  32166. try {
  32167. var e = new Uint8Array(1);
  32168. return e.__proto__ = {
  32169. __proto__: Uint8Array.prototype,
  32170. foo: function () {
  32171. return 42
  32172. }
  32173. },
  32174. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  32175. } catch (e) {
  32176. return !1
  32177. }
  32178. }
  32179. function r() {
  32180. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  32181. }
  32182. function o(e, t) {
  32183. if (r() < t)
  32184. throw new RangeError("Invalid typed array length");
  32185. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  32186. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  32187. e.length = t),
  32188. e
  32189. }
  32190. function a(e, t, i) {
  32191. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  32192. return new a(e, t, i);
  32193. if ("number" == typeof e) {
  32194. if ("string" == typeof t)
  32195. throw new Error("If encoding is specified then the first argument must be a string");
  32196. return h(this, e)
  32197. }
  32198. return s(this, e, t, i)
  32199. }
  32200. function s(e, t, i, n) {
  32201. if ("number" == typeof t)
  32202. throw new TypeError('"value" argument must not be a number');
  32203. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  32204. }
  32205. function l(e) {
  32206. if ("number" != typeof e)
  32207. throw new TypeError('"size" argument must be a number');
  32208. if (e < 0)
  32209. throw new RangeError('"size" argument must not be negative')
  32210. }
  32211. function c(e, t, i, n) {
  32212. return l(t),
  32213. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  32214. }
  32215. function h(e, t) {
  32216. if (l(t),
  32217. e = o(e, t < 0 ? 0 : 0 | g(t)),
  32218. !a.TYPED_ARRAY_SUPPORT)
  32219. for (var i = 0; i < t; ++i)
  32220. e[i] = 0;
  32221. return e
  32222. }
  32223. function u(e, t, i) {
  32224. if ("string" == typeof i && "" !== i || (i = "utf8"),
  32225. !a.isEncoding(i))
  32226. throw new TypeError('"encoding" must be a valid string encoding');
  32227. var n = 0 | v(t, i);
  32228. e = o(e, n);
  32229. var r = e.write(t, i);
  32230. return r !== n && (e = e.slice(0, r)),
  32231. e
  32232. }
  32233. function d(e, t) {
  32234. var i = t.length < 0 ? 0 : 0 | g(t.length);
  32235. e = o(e, i);
  32236. for (var n = 0; n < i; n += 1)
  32237. e[n] = 255 & t[n];
  32238. return e
  32239. }
  32240. function p(e, t, i, n) {
  32241. if (t.byteLength,
  32242. i < 0 || t.byteLength < i)
  32243. throw new RangeError("'offset' is out of bounds");
  32244. if (t.byteLength < i + (n || 0))
  32245. throw new RangeError("'length' is out of bounds");
  32246. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t, i) : new Uint8Array(t, i, n),
  32247. a.TYPED_ARRAY_SUPPORT ? (e = t,
  32248. e.__proto__ = a.prototype) : e = d(e, t),
  32249. e
  32250. }
  32251. function f(e, t) {
  32252. if (a.isBuffer(t)) {
  32253. var i = 0 | g(t.length);
  32254. return e = o(e, i),
  32255. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  32256. e)
  32257. }
  32258. if (t) {
  32259. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length" in t)
  32260. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  32261. if ("Buffer" === t.type && $(t.data))
  32262. return d(e, t.data)
  32263. }
  32264. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  32265. }
  32266. function g(e) {
  32267. if (e >= r())
  32268. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  32269. return 0 | e
  32270. }
  32271. function m(e) {
  32272. return +e != e && (e = 0),
  32273. a.alloc(+e)
  32274. }
  32275. function v(e, t) {
  32276. if (a.isBuffer(e))
  32277. return e.length;
  32278. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  32279. return e.byteLength;
  32280. "string" != typeof e && (e = "" + e);
  32281. var i = e.length;
  32282. if (0 === i)
  32283. return 0;
  32284. for (var n = !1; ;)
  32285. switch (t) {
  32286. case "ascii":
  32287. case "latin1":
  32288. case "binary":
  32289. return i;
  32290. case "utf8":
  32291. case "utf-8":
  32292. case void 0:
  32293. return j(e).length;
  32294. case "ucs2":
  32295. case "ucs-2":
  32296. case "utf16le":
  32297. case "utf-16le":
  32298. return 2 * i;
  32299. case "hex":
  32300. return i >>> 1;
  32301. case "base64":
  32302. return Z(e).length;
  32303. default:
  32304. if (n)
  32305. return j(e).length;
  32306. t = ("" + t).toLowerCase(),
  32307. n = !0
  32308. }
  32309. }
  32310. function A(e, t, i) {
  32311. var n = !1;
  32312. if ((void 0 === t || t < 0) && (t = 0),
  32313. t > this.length)
  32314. return "";
  32315. if ((void 0 === i || i > this.length) && (i = this.length),
  32316. i <= 0)
  32317. return "";
  32318. if (i >>>= 0,
  32319. t >>>= 0,
  32320. i <= t)
  32321. return "";
  32322. for (e || (e = "utf8"); ;)
  32323. switch (e) {
  32324. case "hex":
  32325. return L(this, t, i);
  32326. case "utf8":
  32327. case "utf-8":
  32328. return M(this, t, i);
  32329. case "ascii":
  32330. return P(this, t, i);
  32331. case "latin1":
  32332. case "binary":
  32333. return O(this, t, i);
  32334. case "base64":
  32335. return S(this, t, i);
  32336. case "ucs2":
  32337. case "ucs-2":
  32338. case "utf16le":
  32339. case "utf-16le":
  32340. return D(this, t, i);
  32341. default:
  32342. if (n)
  32343. throw new TypeError("Unknown encoding: " + e);
  32344. e = (e + "").toLowerCase(),
  32345. n = !0
  32346. }
  32347. }
  32348. function y(e, t, i) {
  32349. var n = e[t];
  32350. e[t] = e[i],
  32351. e[i] = n
  32352. }
  32353. function C(e, t, i, n, r) {
  32354. if (0 === e.length)
  32355. return -1;
  32356. if ("string" == typeof i ? (n = i,
  32357. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32358. i = +i,
  32359. isNaN(i) && (i = r ? 0 : e.length - 1),
  32360. i < 0 && (i = e.length + i),
  32361. i >= e.length) {
  32362. if (r)
  32363. return -1;
  32364. i = e.length - 1
  32365. } else if (i < 0) {
  32366. if (!r)
  32367. return -1;
  32368. i = 0
  32369. }
  32370. if ("string" == typeof t && (t = a.from(t, n)),
  32371. a.isBuffer(t))
  32372. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32373. if ("number" == typeof t)
  32374. return t &= 255,
  32375. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32376. throw new TypeError("val must be string, number or Buffer")
  32377. }
  32378. function I(e, t, i, n, r) {
  32379. function o(e, t) {
  32380. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32381. }
  32382. var a = 1
  32383. , s = e.length
  32384. , l = t.length;
  32385. if (void 0 !== n && (n = String(n).toLowerCase(),
  32386. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32387. if (e.length < 2 || t.length < 2)
  32388. return -1;
  32389. a = 2,
  32390. s /= 2,
  32391. l /= 2,
  32392. i /= 2
  32393. }
  32394. var c;
  32395. if (r) {
  32396. var h = -1;
  32397. for (c = i; c < s; c++)
  32398. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32399. if (h === -1 && (h = c),
  32400. c - h + 1 === l)
  32401. return h * a
  32402. } else
  32403. h !== -1 && (c -= c - h),
  32404. h = -1
  32405. } else
  32406. for (i + l > s && (i = s - l),
  32407. c = i; c >= 0; c--) {
  32408. for (var u = !0, d = 0; d < l; d++)
  32409. if (o(e, c + d) !== o(t, d)) {
  32410. u = !1;
  32411. break
  32412. }
  32413. if (u)
  32414. return c
  32415. }
  32416. return -1
  32417. }
  32418. function E(e, t, i, n) {
  32419. i = Number(i) || 0;
  32420. var r = e.length - i;
  32421. n ? (n = Number(n),
  32422. n > r && (n = r)) : n = r;
  32423. var o = t.length;
  32424. if (o % 2 !== 0)
  32425. throw new TypeError("Invalid hex string");
  32426. n > o / 2 && (n = o / 2);
  32427. for (var a = 0; a < n; ++a) {
  32428. var s = parseInt(t.substr(2 * a, 2), 16);
  32429. if (isNaN(s))
  32430. return a;
  32431. e[i + a] = s
  32432. }
  32433. return a
  32434. }
  32435. function b(e, t, i, n) {
  32436. return q(j(t, e.length - i), e, i, n)
  32437. }
  32438. function w(e, t, i, n) {
  32439. return q(Y(t), e, i, n)
  32440. }
  32441. function _(e, t, i, n) {
  32442. return w(e, t, i, n)
  32443. }
  32444. function T(e, t, i, n) {
  32445. return q(Z(t), e, i, n)
  32446. }
  32447. function x(e, t, i, n) {
  32448. return q(X(t, e.length - i), e, i, n)
  32449. }
  32450. function S(e, t, i) {
  32451. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32452. }
  32453. function M(e, t, i) {
  32454. i = Math.min(e.length, i);
  32455. for (var n = [], r = t; r < i;) {
  32456. var o = e[r]
  32457. , a = null
  32458. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32459. if (r + s <= i) {
  32460. var l, c, h, u;
  32461. switch (s) {
  32462. case 1:
  32463. o < 128 && (a = o);
  32464. break;
  32465. case 2:
  32466. l = e[r + 1],
  32467. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32468. u > 127 && (a = u));
  32469. break;
  32470. case 3:
  32471. l = e[r + 1],
  32472. c = e[r + 2],
  32473. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32474. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32475. break;
  32476. case 4:
  32477. l = e[r + 1],
  32478. c = e[r + 2],
  32479. h = e[r + 3],
  32480. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32481. u > 65535 && u < 1114112 && (a = u))
  32482. }
  32483. }
  32484. null === a ? (a = 65533,
  32485. s = 1) : a > 65535 && (a -= 65536,
  32486. n.push(a >>> 10 & 1023 | 55296),
  32487. a = 56320 | 1023 & a),
  32488. n.push(a),
  32489. r += s
  32490. }
  32491. return R(n)
  32492. }
  32493. function R(e) {
  32494. var t = e.length;
  32495. if (t <= ee)
  32496. return String.fromCharCode.apply(String, e);
  32497. for (var i = "", n = 0; n < t;)
  32498. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32499. return i
  32500. }
  32501. function P(e, t, i) {
  32502. var n = "";
  32503. i = Math.min(e.length, i);
  32504. for (var r = t; r < i; ++r)
  32505. n += String.fromCharCode(127 & e[r]);
  32506. return n
  32507. }
  32508. function O(e, t, i) {
  32509. var n = "";
  32510. i = Math.min(e.length, i);
  32511. for (var r = t; r < i; ++r)
  32512. n += String.fromCharCode(e[r]);
  32513. return n
  32514. }
  32515. function L(e, t, i) {
  32516. var n = e.length;
  32517. (!t || t < 0) && (t = 0),
  32518. (!i || i < 0 || i > n) && (i = n);
  32519. for (var r = "", o = t; o < i; ++o)
  32520. r += W(e[o]);
  32521. return r
  32522. }
  32523. function D(e, t, i) {
  32524. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32525. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32526. return r
  32527. }
  32528. function N(e, t, i) {
  32529. if (e % 1 !== 0 || e < 0)
  32530. throw new RangeError("offset is not uint");
  32531. if (e + t > i)
  32532. throw new RangeError("Trying to access beyond buffer length")
  32533. }
  32534. function B(e, t, i, n, r, o) {
  32535. if (!a.isBuffer(e))
  32536. throw new TypeError('"buffer" argument must be a Buffer instance');
  32537. if (t > r || t < o)
  32538. throw new RangeError('"value" argument is out of bounds');
  32539. if (i + n > e.length)
  32540. throw new RangeError("Index out of range")
  32541. }
  32542. function F(e, t, i, n) {
  32543. t < 0 && (t = 65535 + t + 1);
  32544. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32545. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32546. }
  32547. function V(e, t, i, n) {
  32548. t < 0 && (t = 4294967295 + t + 1);
  32549. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32550. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32551. }
  32552. function U(e, t, i, n, r, o) {
  32553. if (i + n > e.length)
  32554. throw new RangeError("Index out of range");
  32555. if (i < 0)
  32556. throw new RangeError("Index out of range")
  32557. }
  32558. function k(e, t, i, n, r) {
  32559. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32560. J.write(e, t, i, n, 23, 4),
  32561. i + 4
  32562. }
  32563. function H(e, t, i, n, r) {
  32564. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32565. J.write(e, t, i, n, 52, 8),
  32566. i + 8
  32567. }
  32568. function G(e) {
  32569. if (e = z(e).replace(te, ""),
  32570. e.length < 2)
  32571. return "";
  32572. for (; e.length % 4 !== 0;)
  32573. e += "=";
  32574. return e
  32575. }
  32576. function z(e) {
  32577. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32578. }
  32579. function W(e) {
  32580. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32581. }
  32582. function j(e, t) {
  32583. t = t || 1 / 0;
  32584. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32585. if (i = e.charCodeAt(a),
  32586. i > 55295 && i < 57344) {
  32587. if (!r) {
  32588. if (i > 56319) {
  32589. (t -= 3) > -1 && o.push(239, 191, 189);
  32590. continue
  32591. }
  32592. if (a + 1 === n) {
  32593. (t -= 3) > -1 && o.push(239, 191, 189);
  32594. continue
  32595. }
  32596. r = i;
  32597. continue
  32598. }
  32599. if (i < 56320) {
  32600. (t -= 3) > -1 && o.push(239, 191, 189),
  32601. r = i;
  32602. continue
  32603. }
  32604. i = (r - 55296 << 10 | i - 56320) + 65536
  32605. } else
  32606. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32607. if (r = null,
  32608. i < 128) {
  32609. if ((t -= 1) < 0)
  32610. break;
  32611. o.push(i)
  32612. } else if (i < 2048) {
  32613. if ((t -= 2) < 0)
  32614. break;
  32615. o.push(i >> 6 | 192, 63 & i | 128)
  32616. } else if (i < 65536) {
  32617. if ((t -= 3) < 0)
  32618. break;
  32619. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32620. } else {
  32621. if (!(i < 1114112))
  32622. throw new Error("Invalid code point");
  32623. if ((t -= 4) < 0)
  32624. break;
  32625. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32626. }
  32627. }
  32628. return o
  32629. }
  32630. function Y(e) {
  32631. for (var t = [], i = 0; i < e.length; ++i)
  32632. t.push(255 & e.charCodeAt(i));
  32633. return t
  32634. }
  32635. function X(e, t) {
  32636. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32637. i = e.charCodeAt(a),
  32638. n = i >> 8,
  32639. r = i % 256,
  32640. o.push(r),
  32641. o.push(n);
  32642. return o
  32643. }
  32644. function Z(e) {
  32645. return Q.toByteArray(G(e))
  32646. }
  32647. function q(e, t, i, n) {
  32648. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32649. t[r + i] = e[r];
  32650. return r
  32651. }
  32652. function K(e) {
  32653. return e !== e
  32654. }
  32655. var Q = e("base64-js")
  32656. , J = e("ieee754")
  32657. , $ = e("isarray");
  32658. i.Buffer = a,
  32659. i.SlowBuffer = m,
  32660. i.INSPECT_MAX_BYTES = 50,
  32661. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32662. i.kMaxLength = r(),
  32663. a.poolSize = 8192,
  32664. a._augment = function (e) {
  32665. return e.__proto__ = a.prototype,
  32666. e
  32667. }
  32668. ,
  32669. a.from = function (e, t, i) {
  32670. return s(null, e, t, i)
  32671. }
  32672. ,
  32673. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32674. a.__proto__ = Uint8Array,
  32675. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32676. value: null,
  32677. configurable: !0
  32678. })),
  32679. a.alloc = function (e, t, i) {
  32680. return c(null, e, t, i)
  32681. }
  32682. ,
  32683. a.allocUnsafe = function (e) {
  32684. return h(null, e)
  32685. }
  32686. ,
  32687. a.allocUnsafeSlow = function (e) {
  32688. return h(null, e)
  32689. }
  32690. ,
  32691. a.isBuffer = function (e) {
  32692. return !(null == e || !e._isBuffer)
  32693. }
  32694. ,
  32695. a.compare = function (e, t) {
  32696. if (!a.isBuffer(e) || !a.isBuffer(t))
  32697. throw new TypeError("Arguments must be Buffers");
  32698. if (e === t)
  32699. return 0;
  32700. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32701. if (e[r] !== t[r]) {
  32702. i = e[r],
  32703. n = t[r];
  32704. break
  32705. }
  32706. return i < n ? -1 : n < i ? 1 : 0
  32707. }
  32708. ,
  32709. a.isEncoding = function (e) {
  32710. switch (String(e).toLowerCase()) {
  32711. case "hex":
  32712. case "utf8":
  32713. case "utf-8":
  32714. case "ascii":
  32715. case "latin1":
  32716. case "binary":
  32717. case "base64":
  32718. case "ucs2":
  32719. case "ucs-2":
  32720. case "utf16le":
  32721. case "utf-16le":
  32722. return !0;
  32723. default:
  32724. return !1
  32725. }
  32726. }
  32727. ,
  32728. a.concat = function (e, t) {
  32729. if (!$(e))
  32730. throw new TypeError('"list" argument must be an Array of Buffers');
  32731. if (0 === e.length)
  32732. return a.alloc(0);
  32733. var i;
  32734. if (void 0 === t)
  32735. for (t = 0,
  32736. i = 0; i < e.length; ++i)
  32737. t += e[i].length;
  32738. var n = a.allocUnsafe(t)
  32739. , r = 0;
  32740. for (i = 0; i < e.length; ++i) {
  32741. var o = e[i];
  32742. if (!a.isBuffer(o))
  32743. throw new TypeError('"list" argument must be an Array of Buffers');
  32744. o.copy(n, r),
  32745. r += o.length
  32746. }
  32747. return n
  32748. }
  32749. ,
  32750. a.byteLength = v,
  32751. a.prototype._isBuffer = !0,
  32752. a.prototype.swap16 = function () {
  32753. var e = this.length;
  32754. if (e % 2 !== 0)
  32755. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32756. for (var t = 0; t < e; t += 2)
  32757. y(this, t, t + 1);
  32758. return this
  32759. }
  32760. ,
  32761. a.prototype.swap32 = function () {
  32762. var e = this.length;
  32763. if (e % 4 !== 0)
  32764. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32765. for (var t = 0; t < e; t += 4)
  32766. y(this, t, t + 3),
  32767. y(this, t + 1, t + 2);
  32768. return this
  32769. }
  32770. ,
  32771. a.prototype.swap64 = function () {
  32772. var e = this.length;
  32773. if (e % 8 !== 0)
  32774. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32775. for (var t = 0; t < e; t += 8)
  32776. y(this, t, t + 7),
  32777. y(this, t + 1, t + 6),
  32778. y(this, t + 2, t + 5),
  32779. y(this, t + 3, t + 4);
  32780. return this
  32781. }
  32782. ,
  32783. a.prototype.toString = function () {
  32784. var e = 0 | this.length;
  32785. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32786. }
  32787. ,
  32788. a.prototype.equals = function (e) {
  32789. if (!a.isBuffer(e))
  32790. throw new TypeError("Argument must be a Buffer");
  32791. return this === e || 0 === a.compare(this, e)
  32792. }
  32793. ,
  32794. a.prototype.inspect = function () {
  32795. var e = ""
  32796. , t = i.INSPECT_MAX_BYTES;
  32797. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32798. this.length > t && (e += " ... ")),
  32799. "<Buffer " + e + ">"
  32800. }
  32801. ,
  32802. a.prototype.compare = function (e, t, i, n, r) {
  32803. if (!a.isBuffer(e))
  32804. throw new TypeError("Argument must be a Buffer");
  32805. if (void 0 === t && (t = 0),
  32806. void 0 === i && (i = e ? e.length : 0),
  32807. void 0 === n && (n = 0),
  32808. void 0 === r && (r = this.length),
  32809. t < 0 || i > e.length || n < 0 || r > this.length)
  32810. throw new RangeError("out of range index");
  32811. if (n >= r && t >= i)
  32812. return 0;
  32813. if (n >= r)
  32814. return -1;
  32815. if (t >= i)
  32816. return 1;
  32817. if (t >>>= 0,
  32818. i >>>= 0,
  32819. n >>>= 0,
  32820. r >>>= 0,
  32821. this === e)
  32822. return 0;
  32823. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32824. if (c[u] !== h[u]) {
  32825. o = c[u],
  32826. s = h[u];
  32827. break
  32828. }
  32829. return o < s ? -1 : s < o ? 1 : 0
  32830. }
  32831. ,
  32832. a.prototype.includes = function (e, t, i) {
  32833. return this.indexOf(e, t, i) !== -1
  32834. }
  32835. ,
  32836. a.prototype.indexOf = function (e, t, i) {
  32837. return C(this, e, t, i, !0)
  32838. }
  32839. ,
  32840. a.prototype.lastIndexOf = function (e, t, i) {
  32841. return C(this, e, t, i, !1)
  32842. }
  32843. ,
  32844. a.prototype.write = function (e, t, i, n) {
  32845. if (void 0 === t)
  32846. n = "utf8",
  32847. i = this.length,
  32848. t = 0;
  32849. else if (void 0 === i && "string" == typeof t)
  32850. n = t,
  32851. i = this.length,
  32852. t = 0;
  32853. else {
  32854. if (!isFinite(t))
  32855. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32856. t |= 0,
  32857. isFinite(i) ? (i |= 0,
  32858. void 0 === n && (n = "utf8")) : (n = i,
  32859. i = void 0)
  32860. }
  32861. var r = this.length - t;
  32862. if ((void 0 === i || i > r) && (i = r),
  32863. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32864. throw new RangeError("Attempt to write outside buffer bounds");
  32865. n || (n = "utf8");
  32866. for (var o = !1; ;)
  32867. switch (n) {
  32868. case "hex":
  32869. return E(this, e, t, i);
  32870. case "utf8":
  32871. case "utf-8":
  32872. return b(this, e, t, i);
  32873. case "ascii":
  32874. return w(this, e, t, i);
  32875. case "latin1":
  32876. case "binary":
  32877. return _(this, e, t, i);
  32878. case "base64":
  32879. return T(this, e, t, i);
  32880. case "ucs2":
  32881. case "ucs-2":
  32882. case "utf16le":
  32883. case "utf-16le":
  32884. return x(this, e, t, i);
  32885. default:
  32886. if (o)
  32887. throw new TypeError("Unknown encoding: " + n);
  32888. n = ("" + n).toLowerCase(),
  32889. o = !0
  32890. }
  32891. }
  32892. ,
  32893. a.prototype.toJSON = function () {
  32894. return {
  32895. type: "Buffer",
  32896. data: Array.prototype.slice.call(this._arr || this, 0)
  32897. }
  32898. }
  32899. ;
  32900. var ee = 4096;
  32901. a.prototype.slice = function (e, t) {
  32902. var i = this.length;
  32903. e = ~~e,
  32904. t = void 0 === t ? i : ~~t,
  32905. e < 0 ? (e += i,
  32906. e < 0 && (e = 0)) : e > i && (e = i),
  32907. t < 0 ? (t += i,
  32908. t < 0 && (t = 0)) : t > i && (t = i),
  32909. t < e && (t = e);
  32910. var n;
  32911. if (a.TYPED_ARRAY_SUPPORT)
  32912. n = this.subarray(e, t),
  32913. n.__proto__ = a.prototype;
  32914. else {
  32915. var r = t - e;
  32916. n = new a(r, void 0);
  32917. for (var o = 0; o < r; ++o)
  32918. n[o] = this[o + e]
  32919. }
  32920. return n
  32921. }
  32922. ,
  32923. a.prototype.readUIntLE = function (e, t, i) {
  32924. e |= 0,
  32925. t |= 0,
  32926. i || N(e, t, this.length);
  32927. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32928. n += this[e + o] * r;
  32929. return n
  32930. }
  32931. ,
  32932. a.prototype.readUIntBE = function (e, t, i) {
  32933. e |= 0,
  32934. t |= 0,
  32935. i || N(e, t, this.length);
  32936. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256);)
  32937. n += this[e + --t] * r;
  32938. return n
  32939. }
  32940. ,
  32941. a.prototype.readUInt8 = function (e, t) {
  32942. return t || N(e, 1, this.length),
  32943. this[e]
  32944. }
  32945. ,
  32946. a.prototype.readUInt16LE = function (e, t) {
  32947. return t || N(e, 2, this.length),
  32948. this[e] | this[e + 1] << 8
  32949. }
  32950. ,
  32951. a.prototype.readUInt16BE = function (e, t) {
  32952. return t || N(e, 2, this.length),
  32953. this[e] << 8 | this[e + 1]
  32954. }
  32955. ,
  32956. a.prototype.readUInt32LE = function (e, t) {
  32957. return t || N(e, 4, this.length),
  32958. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32959. }
  32960. ,
  32961. a.prototype.readUInt32BE = function (e, t) {
  32962. return t || N(e, 4, this.length),
  32963. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32964. }
  32965. ,
  32966. a.prototype.readIntLE = function (e, t, i) {
  32967. e |= 0,
  32968. t |= 0,
  32969. i || N(e, t, this.length);
  32970. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32971. n += this[e + o] * r;
  32972. return r *= 128,
  32973. n >= r && (n -= Math.pow(2, 8 * t)),
  32974. n
  32975. }
  32976. ,
  32977. a.prototype.readIntBE = function (e, t, i) {
  32978. e |= 0,
  32979. t |= 0,
  32980. i || N(e, t, this.length);
  32981. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256);)
  32982. o += this[e + --n] * r;
  32983. return r *= 128,
  32984. o >= r && (o -= Math.pow(2, 8 * t)),
  32985. o
  32986. }
  32987. ,
  32988. a.prototype.readInt8 = function (e, t) {
  32989. return t || N(e, 1, this.length),
  32990. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32991. }
  32992. ,
  32993. a.prototype.readInt16LE = function (e, t) {
  32994. t || N(e, 2, this.length);
  32995. var i = this[e] | this[e + 1] << 8;
  32996. return 32768 & i ? 4294901760 | i : i
  32997. }
  32998. ,
  32999. a.prototype.readInt16BE = function (e, t) {
  33000. t || N(e, 2, this.length);
  33001. var i = this[e + 1] | this[e] << 8;
  33002. return 32768 & i ? 4294901760 | i : i
  33003. }
  33004. ,
  33005. a.prototype.readInt32LE = function (e, t) {
  33006. return t || N(e, 4, this.length),
  33007. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  33008. }
  33009. ,
  33010. a.prototype.readInt32BE = function (e, t) {
  33011. return t || N(e, 4, this.length),
  33012. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  33013. }
  33014. ,
  33015. a.prototype.readFloatLE = function (e, t) {
  33016. return t || N(e, 4, this.length),
  33017. J.read(this, e, !0, 23, 4)
  33018. }
  33019. ,
  33020. a.prototype.readFloatBE = function (e, t) {
  33021. return t || N(e, 4, this.length),
  33022. J.read(this, e, !1, 23, 4)
  33023. }
  33024. ,
  33025. a.prototype.readDoubleLE = function (e, t) {
  33026. return t || N(e, 8, this.length),
  33027. J.read(this, e, !0, 52, 8)
  33028. }
  33029. ,
  33030. a.prototype.readDoubleBE = function (e, t) {
  33031. return t || N(e, 8, this.length),
  33032. J.read(this, e, !1, 52, 8)
  33033. }
  33034. ,
  33035. a.prototype.writeUIntLE = function (e, t, i, n) {
  33036. if (e = +e,
  33037. t |= 0,
  33038. i |= 0,
  33039. !n) {
  33040. var r = Math.pow(2, 8 * i) - 1;
  33041. B(this, e, t, i, r, 0)
  33042. }
  33043. var o = 1
  33044. , a = 0;
  33045. for (this[t] = 255 & e; ++a < i && (o *= 256);)
  33046. this[t + a] = e / o & 255;
  33047. return t + i
  33048. }
  33049. ,
  33050. a.prototype.writeUIntBE = function (e, t, i, n) {
  33051. if (e = +e,
  33052. t |= 0,
  33053. i |= 0,
  33054. !n) {
  33055. var r = Math.pow(2, 8 * i) - 1;
  33056. B(this, e, t, i, r, 0)
  33057. }
  33058. var o = i - 1
  33059. , a = 1;
  33060. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  33061. this[t + o] = e / a & 255;
  33062. return t + i
  33063. }
  33064. ,
  33065. a.prototype.writeUInt8 = function (e, t, i) {
  33066. return e = +e,
  33067. t |= 0,
  33068. i || B(this, e, t, 1, 255, 0),
  33069. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  33070. this[t] = 255 & e,
  33071. t + 1
  33072. }
  33073. ,
  33074. a.prototype.writeUInt16LE = function (e, t, i) {
  33075. return e = +e,
  33076. t |= 0,
  33077. i || B(this, e, t, 2, 65535, 0),
  33078. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  33079. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  33080. t + 2
  33081. }
  33082. ,
  33083. a.prototype.writeUInt16BE = function (e, t, i) {
  33084. return e = +e,
  33085. t |= 0,
  33086. i || B(this, e, t, 2, 65535, 0),
  33087. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  33088. this[t + 1] = 255 & e) : F(this, e, t, !1),
  33089. t + 2
  33090. }
  33091. ,
  33092. a.prototype.writeUInt32LE = function (e, t, i) {
  33093. return e = +e,
  33094. t |= 0,
  33095. i || B(this, e, t, 4, 4294967295, 0),
  33096. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  33097. this[t + 2] = e >>> 16,
  33098. this[t + 1] = e >>> 8,
  33099. this[t] = 255 & e) : V(this, e, t, !0),
  33100. t + 4
  33101. }
  33102. ,
  33103. a.prototype.writeUInt32BE = function (e, t, i) {
  33104. return e = +e,
  33105. t |= 0,
  33106. i || B(this, e, t, 4, 4294967295, 0),
  33107. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  33108. this[t + 1] = e >>> 16,
  33109. this[t + 2] = e >>> 8,
  33110. this[t + 3] = 255 & e) : V(this, e, t, !1),
  33111. t + 4
  33112. }
  33113. ,
  33114. a.prototype.writeIntLE = function (e, t, i, n) {
  33115. if (e = +e,
  33116. t |= 0,
  33117. !n) {
  33118. var r = Math.pow(2, 8 * i - 1);
  33119. B(this, e, t, i, r - 1, -r)
  33120. }
  33121. var o = 0
  33122. , a = 1
  33123. , s = 0;
  33124. for (this[t] = 255 & e; ++o < i && (a *= 256);)
  33125. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  33126. this[t + o] = (e / a >> 0) - s & 255;
  33127. return t + i
  33128. }
  33129. ,
  33130. a.prototype.writeIntBE = function (e, t, i, n) {
  33131. if (e = +e,
  33132. t |= 0,
  33133. !n) {
  33134. var r = Math.pow(2, 8 * i - 1);
  33135. B(this, e, t, i, r - 1, -r)
  33136. }
  33137. var o = i - 1
  33138. , a = 1
  33139. , s = 0;
  33140. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  33141. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  33142. this[t + o] = (e / a >> 0) - s & 255;
  33143. return t + i
  33144. }
  33145. ,
  33146. a.prototype.writeInt8 = function (e, t, i) {
  33147. return e = +e,
  33148. t |= 0,
  33149. i || B(this, e, t, 1, 127, -128),
  33150. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  33151. e < 0 && (e = 255 + e + 1),
  33152. this[t] = 255 & e,
  33153. t + 1
  33154. }
  33155. ,
  33156. a.prototype.writeInt16LE = function (e, t, i) {
  33157. return e = +e,
  33158. t |= 0,
  33159. i || B(this, e, t, 2, 32767, -32768),
  33160. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  33161. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  33162. t + 2
  33163. }
  33164. ,
  33165. a.prototype.writeInt16BE = function (e, t, i) {
  33166. return e = +e,
  33167. t |= 0,
  33168. i || B(this, e, t, 2, 32767, -32768),
  33169. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  33170. this[t + 1] = 255 & e) : F(this, e, t, !1),
  33171. t + 2
  33172. }
  33173. ,
  33174. a.prototype.writeInt32LE = function (e, t, i) {
  33175. return e = +e,
  33176. t |= 0,
  33177. i || B(this, e, t, 4, 2147483647, -2147483648),
  33178. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  33179. this[t + 1] = e >>> 8,
  33180. this[t + 2] = e >>> 16,
  33181. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  33182. t + 4
  33183. }
  33184. ,
  33185. a.prototype.writeInt32BE = function (e, t, i) {
  33186. return e = +e,
  33187. t |= 0,
  33188. i || B(this, e, t, 4, 2147483647, -2147483648),
  33189. e < 0 && (e = 4294967295 + e + 1),
  33190. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  33191. this[t + 1] = e >>> 16,
  33192. this[t + 2] = e >>> 8,
  33193. this[t + 3] = 255 & e) : V(this, e, t, !1),
  33194. t + 4
  33195. }
  33196. ,
  33197. a.prototype.writeFloatLE = function (e, t, i) {
  33198. return k(this, e, t, !0, i)
  33199. }
  33200. ,
  33201. a.prototype.writeFloatBE = function (e, t, i) {
  33202. return k(this, e, t, !1, i)
  33203. }
  33204. ,
  33205. a.prototype.writeDoubleLE = function (e, t, i) {
  33206. return H(this, e, t, !0, i)
  33207. }
  33208. ,
  33209. a.prototype.writeDoubleBE = function (e, t, i) {
  33210. return H(this, e, t, !1, i)
  33211. }
  33212. ,
  33213. a.prototype.copy = function (e, t, i, n) {
  33214. if (i || (i = 0),
  33215. n || 0 === n || (n = this.length),
  33216. t >= e.length && (t = e.length),
  33217. t || (t = 0),
  33218. n > 0 && n < i && (n = i),
  33219. n === i)
  33220. return 0;
  33221. if (0 === e.length || 0 === this.length)
  33222. return 0;
  33223. if (t < 0)
  33224. throw new RangeError("targetStart out of bounds");
  33225. if (i < 0 || i >= this.length)
  33226. throw new RangeError("sourceStart out of bounds");
  33227. if (n < 0)
  33228. throw new RangeError("sourceEnd out of bounds");
  33229. n > this.length && (n = this.length),
  33230. e.length - t < n - i && (n = e.length - t + i);
  33231. var r, o = n - i;
  33232. if (this === e && i < t && t < n)
  33233. for (r = o - 1; r >= 0; --r)
  33234. e[r + t] = this[r + i];
  33235. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  33236. for (r = 0; r < o; ++r)
  33237. e[r + t] = this[r + i];
  33238. else
  33239. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  33240. return o
  33241. }
  33242. ,
  33243. a.prototype.fill = function (e, t, i, n) {
  33244. if ("string" == typeof e) {
  33245. if ("string" == typeof t ? (n = t,
  33246. t = 0,
  33247. i = this.length) : "string" == typeof i && (n = i,
  33248. i = this.length),
  33249. 1 === e.length) {
  33250. var r = e.charCodeAt(0);
  33251. r < 256 && (e = r)
  33252. }
  33253. if (void 0 !== n && "string" != typeof n)
  33254. throw new TypeError("encoding must be a string");
  33255. if ("string" == typeof n && !a.isEncoding(n))
  33256. throw new TypeError("Unknown encoding: " + n)
  33257. } else
  33258. "number" == typeof e && (e &= 255);
  33259. if (t < 0 || this.length < t || this.length < i)
  33260. throw new RangeError("Out of range index");
  33261. if (i <= t)
  33262. return this;
  33263. t >>>= 0,
  33264. i = void 0 === i ? this.length : i >>> 0,
  33265. e || (e = 0);
  33266. var o;
  33267. if ("number" == typeof e)
  33268. for (o = t; o < i; ++o)
  33269. this[o] = e;
  33270. else {
  33271. var s = a.isBuffer(e) ? e : j(new a(e, n).toString())
  33272. , l = s.length;
  33273. for (o = 0; o < i - t; ++o)
  33274. this[o + t] = s[o % l]
  33275. }
  33276. return this
  33277. }
  33278. ;
  33279. var te = /[^+\/0-9A-Za-z-_]/g
  33280. }
  33281. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33282. }
  33283. , {
  33284. "base64-js": 199,
  33285. ieee754: 200,
  33286. isarray: 201
  33287. }],
  33288. 199: [function (e, t, i) {
  33289. "use strict";
  33290. function n(e) {
  33291. var t = e.length;
  33292. if (t % 4 > 0)
  33293. throw new Error("Invalid string. Length must be a multiple of 4");
  33294. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  33295. }
  33296. function r(e) {
  33297. return 3 * e.length / 4 - n(e)
  33298. }
  33299. function o(e) {
  33300. var t, i, r, o, a, s, l = e.length;
  33301. a = n(e),
  33302. s = new u(3 * l / 4 - a),
  33303. r = a > 0 ? l - 4 : l;
  33304. var c = 0;
  33305. for (t = 0,
  33306. i = 0; t < r; t += 4,
  33307. i += 3)
  33308. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  33309. s[c++] = o >> 16 & 255,
  33310. s[c++] = o >> 8 & 255,
  33311. s[c++] = 255 & o;
  33312. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  33313. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  33314. s[c++] = o >> 8 & 255,
  33315. s[c++] = 255 & o),
  33316. s
  33317. }
  33318. function a(e) {
  33319. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  33320. }
  33321. function s(e, t, i) {
  33322. for (var n, r = [], o = t; o < i; o += 3)
  33323. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  33324. r.push(a(n));
  33325. return r.join("")
  33326. }
  33327. function l(e) {
  33328. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  33329. o.push(s(e, l, l + a > h ? h : l + a));
  33330. return 1 === n ? (t = e[i - 1],
  33331. r += c[t >> 2],
  33332. r += c[t << 4 & 63],
  33333. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  33334. r += c[t >> 10],
  33335. r += c[t >> 4 & 63],
  33336. r += c[t << 2 & 63],
  33337. r += "="),
  33338. o.push(r),
  33339. o.join("")
  33340. }
  33341. i.byteLength = r,
  33342. i.toByteArray = o,
  33343. i.fromByteArray = l;
  33344. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  33345. c[p] = d[p],
  33346. h[d.charCodeAt(p)] = p;
  33347. h["-".charCodeAt(0)] = 62,
  33348. h["_".charCodeAt(0)] = 63
  33349. }
  33350. , {}],
  33351. 200: [function (e, t, i) {
  33352. i.read = function (e, t, i, n, r) {
  33353. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  33354. for (u += d,
  33355. o = p & (1 << -h) - 1,
  33356. p >>= -h,
  33357. h += s; h > 0; o = 256 * o + e[t + u],
  33358. u += d,
  33359. h -= 8)
  33360. ;
  33361. for (a = o & (1 << -h) - 1,
  33362. o >>= -h,
  33363. h += n; h > 0; a = 256 * a + e[t + u],
  33364. u += d,
  33365. h -= 8)
  33366. ;
  33367. if (0 === o)
  33368. o = 1 - c;
  33369. else {
  33370. if (o === l)
  33371. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33372. a += Math.pow(2, n),
  33373. o -= c
  33374. }
  33375. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33376. }
  33377. ,
  33378. i.write = function (e, t, i, n, r, o) {
  33379. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33380. for (t = Math.abs(t),
  33381. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33382. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33383. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33384. l *= 2),
  33385. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33386. t * l >= 2 && (a++,
  33387. l /= 2),
  33388. a + u >= h ? (s = 0,
  33389. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33390. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33391. a = 0)); r >= 8; e[i + p] = 255 & s,
  33392. p += f,
  33393. s /= 256,
  33394. r -= 8)
  33395. ;
  33396. for (a = a << r | s,
  33397. c += r; c > 0; e[i + p] = 255 & a,
  33398. p += f,
  33399. a /= 256,
  33400. c -= 8)
  33401. ;
  33402. e[i + p - f] |= 128 * g
  33403. }
  33404. }
  33405. , {}],
  33406. 201: [function (e, t, i) {
  33407. var n = {}.toString;
  33408. t.exports = Array.isArray || function (e) {
  33409. return "[object Array]" == n.call(e)
  33410. }
  33411. }
  33412. , {}],
  33413. 202: [function (e, t, i) {
  33414. function n() {
  33415. this._events = this._events || {},
  33416. this._maxListeners = this._maxListeners || void 0
  33417. }
  33418. function r(e) {
  33419. return "function" == typeof e
  33420. }
  33421. function o(e) {
  33422. return "number" == typeof e
  33423. }
  33424. function a(e) {
  33425. return "object" == typeof e && null !== e
  33426. }
  33427. function s(e) {
  33428. return void 0 === e
  33429. }
  33430. t.exports = n,
  33431. n.EventEmitter = n,
  33432. n.prototype._events = void 0,
  33433. n.prototype._maxListeners = void 0,
  33434. n.defaultMaxListeners = 10,
  33435. n.prototype.setMaxListeners = function (e) {
  33436. if (!o(e) || e < 0 || isNaN(e))
  33437. throw TypeError("n must be a positive number");
  33438. return this._maxListeners = e,
  33439. this
  33440. }
  33441. ,
  33442. n.prototype.emit = function (e) {
  33443. var t, i, n, o, l, c;
  33444. if (this._events || (this._events = {}),
  33445. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33446. if (t = arguments[1],
  33447. t instanceof Error)
  33448. throw t;
  33449. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33450. throw h.context = t,
  33451. h
  33452. }
  33453. if (i = this._events[e],
  33454. s(i))
  33455. return !1;
  33456. if (r(i))
  33457. switch (arguments.length) {
  33458. case 1:
  33459. i.call(this);
  33460. break;
  33461. case 2:
  33462. i.call(this, arguments[1]);
  33463. break;
  33464. case 3:
  33465. i.call(this, arguments[1], arguments[2]);
  33466. break;
  33467. default:
  33468. o = Array.prototype.slice.call(arguments, 1),
  33469. i.apply(this, o)
  33470. }
  33471. else if (a(i))
  33472. for (o = Array.prototype.slice.call(arguments, 1),
  33473. c = i.slice(),
  33474. n = c.length,
  33475. l = 0; l < n; l++)
  33476. c[l].apply(this, o);
  33477. return !0
  33478. }
  33479. ,
  33480. n.prototype.addListener = function (e, t) {
  33481. var i;
  33482. if (!r(t))
  33483. throw TypeError("listener must be a function");
  33484. return this._events || (this._events = {}),
  33485. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33486. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33487. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33488. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33489. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33490. "function" == typeof console.trace && console.trace())),
  33491. this
  33492. }
  33493. ,
  33494. n.prototype.on = n.prototype.addListener,
  33495. n.prototype.once = function (e, t) {
  33496. function i() {
  33497. this.removeListener(e, i),
  33498. n || (n = !0,
  33499. t.apply(this, arguments))
  33500. }
  33501. if (!r(t))
  33502. throw TypeError("listener must be a function");
  33503. var n = !1;
  33504. return i.listener = t,
  33505. this.on(e, i),
  33506. this
  33507. }
  33508. ,
  33509. n.prototype.removeListener = function (e, t) {
  33510. var i, n, o, s;
  33511. if (!r(t))
  33512. throw TypeError("listener must be a function");
  33513. if (!this._events || !this._events[e])
  33514. return this;
  33515. if (i = this._events[e],
  33516. o = i.length,
  33517. n = -1,
  33518. i === t || r(i.listener) && i.listener === t)
  33519. delete this._events[e],
  33520. this._events.removeListener && this.emit("removeListener", e, t);
  33521. else if (a(i)) {
  33522. for (s = o; s-- > 0;)
  33523. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33524. n = s;
  33525. break
  33526. }
  33527. if (n < 0)
  33528. return this;
  33529. 1 === i.length ? (i.length = 0,
  33530. delete this._events[e]) : i.splice(n, 1),
  33531. this._events.removeListener && this.emit("removeListener", e, t)
  33532. }
  33533. return this
  33534. }
  33535. ,
  33536. n.prototype.removeAllListeners = function (e) {
  33537. var t, i;
  33538. if (!this._events)
  33539. return this;
  33540. if (!this._events.removeListener)
  33541. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33542. this;
  33543. if (0 === arguments.length) {
  33544. for (t in this._events)
  33545. "removeListener" !== t && this.removeAllListeners(t);
  33546. return this.removeAllListeners("removeListener"),
  33547. this._events = {},
  33548. this
  33549. }
  33550. if (i = this._events[e],
  33551. r(i))
  33552. this.removeListener(e, i);
  33553. else if (i)
  33554. for (; i.length;)
  33555. this.removeListener(e, i[i.length - 1]);
  33556. return delete this._events[e],
  33557. this
  33558. }
  33559. ,
  33560. n.prototype.listeners = function (e) {
  33561. var t;
  33562. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33563. }
  33564. ,
  33565. n.prototype.listenerCount = function (e) {
  33566. if (this._events) {
  33567. var t = this._events[e];
  33568. if (r(t))
  33569. return 1;
  33570. if (t)
  33571. return t.length
  33572. }
  33573. return 0
  33574. }
  33575. ,
  33576. n.listenerCount = function (e, t) {
  33577. return e.listenerCount(t)
  33578. }
  33579. }
  33580. , {}],
  33581. 203: [function (e, t, i) {
  33582. function n() {
  33583. throw new Error("setTimeout has not been defined")
  33584. }
  33585. function r() {
  33586. throw new Error("clearTimeout has not been defined")
  33587. }
  33588. function o(e) {
  33589. if (u === setTimeout)
  33590. return setTimeout(e, 0);
  33591. if ((u === n || !u) && setTimeout)
  33592. return u = setTimeout,
  33593. setTimeout(e, 0);
  33594. try {
  33595. return u(e, 0)
  33596. } catch (t) {
  33597. try {
  33598. return u.call(null, e, 0)
  33599. } catch (t) {
  33600. return u.call(this, e, 0)
  33601. }
  33602. }
  33603. }
  33604. function a(e) {
  33605. if (d === clearTimeout)
  33606. return clearTimeout(e);
  33607. if ((d === r || !d) && clearTimeout)
  33608. return d = clearTimeout,
  33609. clearTimeout(e);
  33610. try {
  33611. return d(e)
  33612. } catch (t) {
  33613. try {
  33614. return d.call(null, e)
  33615. } catch (t) {
  33616. return d.call(this, e)
  33617. }
  33618. }
  33619. }
  33620. function s() {
  33621. m && f && (m = !1,
  33622. f.length ? g = f.concat(g) : v = -1,
  33623. g.length && l())
  33624. }
  33625. function l() {
  33626. if (!m) {
  33627. var e = o(s);
  33628. m = !0;
  33629. for (var t = g.length; t;) {
  33630. for (f = g,
  33631. g = []; ++v < t;)
  33632. f && f[v].run();
  33633. v = -1,
  33634. t = g.length
  33635. }
  33636. f = null,
  33637. m = !1,
  33638. a(e)
  33639. }
  33640. }
  33641. function c(e, t) {
  33642. this.fun = e,
  33643. this.array = t
  33644. }
  33645. function h() { }
  33646. var u, d, p = t.exports = {};
  33647. !function () {
  33648. try {
  33649. u = "function" == typeof setTimeout ? setTimeout : n
  33650. } catch (e) {
  33651. u = n
  33652. }
  33653. try {
  33654. d = "function" == typeof clearTimeout ? clearTimeout : r
  33655. } catch (e) {
  33656. d = r
  33657. }
  33658. }();
  33659. var f, g = [], m = !1, v = -1;
  33660. p.nextTick = function (e) {
  33661. var t = new Array(arguments.length - 1);
  33662. if (arguments.length > 1)
  33663. for (var i = 1; i < arguments.length; i++)
  33664. t[i - 1] = arguments[i];
  33665. g.push(new c(e, t)),
  33666. 1 !== g.length || m || o(l)
  33667. }
  33668. ,
  33669. c.prototype.run = function () {
  33670. this.fun.apply(null, this.array)
  33671. }
  33672. ,
  33673. p.title = "browser",
  33674. p.browser = !0,
  33675. p.env = {},
  33676. p.argv = [],
  33677. p.version = "",
  33678. p.versions = {},
  33679. p.on = h,
  33680. p.addListener = h,
  33681. p.once = h,
  33682. p.off = h,
  33683. p.removeListener = h,
  33684. p.removeAllListeners = h,
  33685. p.emit = h,
  33686. p.binding = function (e) {
  33687. throw new Error("process.binding is not supported")
  33688. }
  33689. ,
  33690. p.cwd = function () {
  33691. return "/"
  33692. }
  33693. ,
  33694. p.chdir = function (e) {
  33695. throw new Error("process.chdir is not supported")
  33696. }
  33697. ,
  33698. p.umask = function () {
  33699. return 0
  33700. }
  33701. }
  33702. , {}],
  33703. 204: [function (e, t, i) {
  33704. (function (e) {
  33705. !function (n) {
  33706. function r(e) {
  33707. throw new RangeError(L[e])
  33708. }
  33709. function o(e, t) {
  33710. for (var i = e.length, n = []; i--;)
  33711. n[i] = t(e[i]);
  33712. return n
  33713. }
  33714. function a(e, t) {
  33715. var i = e.split("@")
  33716. , n = "";
  33717. i.length > 1 && (n = i[0] + "@",
  33718. e = i[1]),
  33719. e = e.replace(O, ".");
  33720. var r = e.split(".")
  33721. , a = o(r, t).join(".");
  33722. return n + a
  33723. }
  33724. function s(e) {
  33725. for (var t, i, n = [], r = 0, o = e.length; r < o;)
  33726. t = e.charCodeAt(r++),
  33727. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33728. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33729. r--)) : n.push(t);
  33730. return n
  33731. }
  33732. function l(e) {
  33733. return o(e, function (e) {
  33734. var t = "";
  33735. return e > 65535 && (e -= 65536,
  33736. t += B(e >>> 10 & 1023 | 55296),
  33737. e = 56320 | 1023 & e),
  33738. t += B(e)
  33739. }).join("")
  33740. }
  33741. function c(e) {
  33742. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33743. }
  33744. function h(e, t) {
  33745. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33746. }
  33747. function u(e, t, i) {
  33748. var n = 0;
  33749. for (e = i ? N(e / T) : e >> 1,
  33750. e += N(e / t); e > D * w >> 1; n += E)
  33751. e = N(e / D);
  33752. return N(n + (D + 1) * e / (e + _))
  33753. }
  33754. function d(e) {
  33755. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33756. for (i = e.lastIndexOf(M),
  33757. i < 0 && (i = 0),
  33758. n = 0; n < i; ++n)
  33759. e.charCodeAt(n) >= 128 && r("not-basic"),
  33760. g.push(e.charCodeAt(n));
  33761. for (o = i > 0 ? i + 1 : 0; o < m;) {
  33762. for (a = v,
  33763. s = 1,
  33764. h = E; o >= m && r("invalid-input"),
  33765. d = c(e.charCodeAt(o++)),
  33766. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33767. v += d * s,
  33768. p = h <= y ? b : h >= y + w ? w : h - y,
  33769. !(d < p); h += E)
  33770. f = E - p,
  33771. s > N(I / f) && r("overflow"),
  33772. s *= f;
  33773. t = g.length + 1,
  33774. y = u(v - a, t, 0 == a),
  33775. N(v / t) > I - A && r("overflow"),
  33776. A += N(v / t),
  33777. v %= t,
  33778. g.splice(v++, 0, A)
  33779. }
  33780. return l(g)
  33781. }
  33782. function p(e) {
  33783. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33784. for (e = s(e),
  33785. m = e.length,
  33786. t = S,
  33787. i = 0,
  33788. a = x,
  33789. l = 0; l < m; ++l)
  33790. g = e[l],
  33791. g < 128 && C.push(B(g));
  33792. for (n = o = C.length,
  33793. o && C.push(M); n < m;) {
  33794. for (c = I,
  33795. l = 0; l < m; ++l)
  33796. g = e[l],
  33797. g >= t && g < c && (c = g);
  33798. for (v = n + 1,
  33799. c - t > N((I - i) / v) && r("overflow"),
  33800. i += (c - t) * v,
  33801. t = c,
  33802. l = 0; l < m; ++l)
  33803. if (g = e[l],
  33804. g < t && ++i > I && r("overflow"),
  33805. g == t) {
  33806. for (d = i,
  33807. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33808. !(d < f); p += E)
  33809. y = d - f,
  33810. A = E - f,
  33811. C.push(B(h(f + y % A, 0))),
  33812. d = N(y / A);
  33813. C.push(B(h(d, 0))),
  33814. a = u(i, v, n == o),
  33815. i = 0,
  33816. ++n
  33817. }
  33818. ++i,
  33819. ++t
  33820. }
  33821. return C.join("")
  33822. }
  33823. function f(e) {
  33824. return a(e, function (e) {
  33825. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33826. })
  33827. }
  33828. function g(e) {
  33829. return a(e, function (e) {
  33830. return P.test(e) ? "xn--" + p(e) : e
  33831. })
  33832. }
  33833. var m = "object" == typeof i && i && !i.nodeType && i
  33834. , v = "object" == typeof t && t && !t.nodeType && t
  33835. , A = "object" == typeof e && e;
  33836. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33837. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33838. overflow: "Overflow: input needs wider integers to process",
  33839. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33840. "invalid-input": "Invalid input"
  33841. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33842. if (y = {
  33843. version: "1.4.1",
  33844. ucs2: {
  33845. decode: s,
  33846. encode: l
  33847. },
  33848. decode: d,
  33849. encode: p,
  33850. toASCII: g,
  33851. toUnicode: f
  33852. },
  33853. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33854. define("punycode", function () {
  33855. return y
  33856. });
  33857. else if (m && v)
  33858. if (t.exports == m)
  33859. v.exports = y;
  33860. else
  33861. for (C in y)
  33862. y.hasOwnProperty(C) && (m[C] = y[C]);
  33863. else
  33864. n.punycode = y
  33865. }(this)
  33866. }
  33867. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33868. }
  33869. , {}],
  33870. 205: [function (e, t, i) {
  33871. "use strict";
  33872. function n(e, t) {
  33873. return Object.prototype.hasOwnProperty.call(e, t)
  33874. }
  33875. t.exports = function (e, t, i, o) {
  33876. t = t || "&",
  33877. i = i || "=";
  33878. var a = {};
  33879. if ("string" != typeof e || 0 === e.length)
  33880. return a;
  33881. var s = /\+/g;
  33882. e = e.split(t);
  33883. var l = 1e3;
  33884. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33885. var c = e.length;
  33886. l > 0 && c > l && (c = l);
  33887. for (var h = 0; h < c; ++h) {
  33888. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33889. m >= 0 ? (u = g.substr(0, m),
  33890. d = g.substr(m + 1)) : (u = g,
  33891. d = ""),
  33892. p = decodeURIComponent(u),
  33893. f = decodeURIComponent(d),
  33894. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33895. }
  33896. return a
  33897. }
  33898. ;
  33899. var r = Array.isArray || function (e) {
  33900. return "[object Array]" === Object.prototype.toString.call(e)
  33901. }
  33902. }
  33903. , {}],
  33904. 206: [function (e, t, i) {
  33905. "use strict";
  33906. function n(e, t) {
  33907. if (e.map)
  33908. return e.map(t);
  33909. for (var i = [], n = 0; n < e.length; n++)
  33910. i.push(t(e[n], n));
  33911. return i
  33912. }
  33913. var r = function (e) {
  33914. switch (typeof e) {
  33915. case "string":
  33916. return e;
  33917. case "boolean":
  33918. return e ? "true" : "false";
  33919. case "number":
  33920. return isFinite(e) ? e : "";
  33921. default:
  33922. return ""
  33923. }
  33924. };
  33925. t.exports = function (e, t, i, s) {
  33926. return t = t || "&",
  33927. i = i || "=",
  33928. null === e && (e = void 0),
  33929. "object" == typeof e ? n(a(e), function (a) {
  33930. var s = encodeURIComponent(r(a)) + i;
  33931. return o(e[a]) ? n(e[a], function (e) {
  33932. return s + encodeURIComponent(r(e))
  33933. }).join(t) : s + encodeURIComponent(r(e[a]))
  33934. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33935. }
  33936. ;
  33937. var o = Array.isArray || function (e) {
  33938. return "[object Array]" === Object.prototype.toString.call(e)
  33939. }
  33940. , a = Object.keys || function (e) {
  33941. var t = [];
  33942. for (var i in e)
  33943. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33944. return t
  33945. }
  33946. }
  33947. , {}],
  33948. 207: [function (e, t, i) {
  33949. "use strict";
  33950. i.decode = i.parse = e("./decode"),
  33951. i.encode = i.stringify = e("./encode")
  33952. }
  33953. , {
  33954. "./decode": 205,
  33955. "./encode": 206
  33956. }],
  33957. 208: [function (e, t, i) {
  33958. "use strict";
  33959. function n() {
  33960. this.protocol = null,
  33961. this.slashes = null,
  33962. this.auth = null,
  33963. this.host = null,
  33964. this.port = null,
  33965. this.hostname = null,
  33966. this.hash = null,
  33967. this.search = null,
  33968. this.query = null,
  33969. this.pathname = null,
  33970. this.path = null,
  33971. this.href = null
  33972. }
  33973. function r(e, t, i) {
  33974. if (e && c.isObject(e) && e instanceof n)
  33975. return e;
  33976. var r = new n;
  33977. return r.parse(e, t, i),
  33978. r
  33979. }
  33980. function o(e) {
  33981. return c.isString(e) && (e = r(e)),
  33982. e instanceof n ? e.format() : n.prototype.format.call(e)
  33983. }
  33984. function a(e, t) {
  33985. return r(e, !1, !0).resolve(t)
  33986. }
  33987. function s(e, t) {
  33988. return e ? r(e, !1, !0).resolveObject(t) : t
  33989. }
  33990. var l = e("punycode")
  33991. , c = e("./util");
  33992. i.parse = r,
  33993. i.resolve = a,
  33994. i.resolveObject = s,
  33995. i.format = o,
  33996. i.Url = n;
  33997. var h = /^([a-z0-9.+-]+:)/i
  33998. , u = /:[0-9]*$/
  33999. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  34000. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  34001. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  34002. , g = ["'"].concat(f)
  34003. , m = ["%", "/", "?", ";", "#"].concat(g)
  34004. , v = ["/", "?", "#"]
  34005. , A = 255
  34006. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  34007. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  34008. , I = {
  34009. javascript: !0,
  34010. "javascript:": !0
  34011. }
  34012. , E = {
  34013. javascript: !0,
  34014. "javascript:": !0
  34015. }
  34016. , b = {
  34017. http: !0,
  34018. https: !0,
  34019. ftp: !0,
  34020. gopher: !0,
  34021. file: !0,
  34022. "http:": !0,
  34023. "https:": !0,
  34024. "ftp:": !0,
  34025. "gopher:": !0,
  34026. "file:": !0
  34027. }
  34028. , w = e("querystring");
  34029. n.prototype.parse = function (e, t, i) {
  34030. if (!c.isString(e))
  34031. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  34032. var n = e.indexOf("?")
  34033. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  34034. , o = e.split(r)
  34035. , a = /\\/g;
  34036. o[0] = o[0].replace(a, "/"),
  34037. e = o.join(r);
  34038. var s = e;
  34039. if (s = s.trim(),
  34040. !i && 1 === e.split("#").length) {
  34041. var u = d.exec(s);
  34042. if (u)
  34043. return this.path = s,
  34044. this.href = s,
  34045. this.pathname = u[1],
  34046. u[2] ? (this.search = u[2],
  34047. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  34048. this.query = {}),
  34049. this
  34050. }
  34051. var p = h.exec(s);
  34052. if (p) {
  34053. p = p[0];
  34054. var f = p.toLowerCase();
  34055. this.protocol = f,
  34056. s = s.substr(p.length)
  34057. }
  34058. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  34059. var _ = "//" === s.substr(0, 2);
  34060. !_ || p && E[p] || (s = s.substr(2),
  34061. this.slashes = !0)
  34062. }
  34063. if (!E[p] && (_ || p && !b[p])) {
  34064. for (var T = -1, x = 0; x < v.length; x++) {
  34065. var S = s.indexOf(v[x]);
  34066. S !== -1 && (T === -1 || S < T) && (T = S)
  34067. }
  34068. var M, R;
  34069. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  34070. R !== -1 && (M = s.slice(0, R),
  34071. s = s.slice(R + 1),
  34072. this.auth = decodeURIComponent(M)),
  34073. T = -1;
  34074. for (var x = 0; x < m.length; x++) {
  34075. var S = s.indexOf(m[x]);
  34076. S !== -1 && (T === -1 || S < T) && (T = S)
  34077. }
  34078. T === -1 && (T = s.length),
  34079. this.host = s.slice(0, T),
  34080. s = s.slice(T),
  34081. this.parseHost(),
  34082. this.hostname = this.hostname || "";
  34083. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  34084. if (!P)
  34085. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  34086. var D = O[x];
  34087. if (D && !D.match(y)) {
  34088. for (var N = "", B = 0, F = D.length; B < F; B++)
  34089. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  34090. if (!N.match(y)) {
  34091. var V = O.slice(0, x)
  34092. , U = O.slice(x + 1)
  34093. , k = D.match(C);
  34094. k && (V.push(k[1]),
  34095. U.unshift(k[2])),
  34096. U.length && (s = "/" + U.join(".") + s),
  34097. this.hostname = V.join(".");
  34098. break
  34099. }
  34100. }
  34101. }
  34102. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  34103. P || (this.hostname = l.toASCII(this.hostname));
  34104. var H = this.port ? ":" + this.port : ""
  34105. , G = this.hostname || "";
  34106. this.host = G + H,
  34107. this.href += this.host,
  34108. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  34109. "/" !== s[0] && (s = "/" + s))
  34110. }
  34111. if (!I[f])
  34112. for (var x = 0, L = g.length; x < L; x++) {
  34113. var z = g[x];
  34114. if (s.indexOf(z) !== -1) {
  34115. var W = encodeURIComponent(z);
  34116. W === z && (W = escape(z)),
  34117. s = s.split(z).join(W)
  34118. }
  34119. }
  34120. var j = s.indexOf("#");
  34121. j !== -1 && (this.hash = s.substr(j),
  34122. s = s.slice(0, j));
  34123. var Y = s.indexOf("?");
  34124. if (Y !== -1 ? (this.search = s.substr(Y),
  34125. this.query = s.substr(Y + 1),
  34126. t && (this.query = w.parse(this.query)),
  34127. s = s.slice(0, Y)) : t && (this.search = "",
  34128. this.query = {}),
  34129. s && (this.pathname = s),
  34130. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  34131. this.pathname || this.search) {
  34132. var H = this.pathname || ""
  34133. , X = this.search || "";
  34134. this.path = H + X
  34135. }
  34136. return this.href = this.format(),
  34137. this
  34138. }
  34139. ,
  34140. n.prototype.format = function () {
  34141. var e = this.auth || "";
  34142. e && (e = encodeURIComponent(e),
  34143. e = e.replace(/%3A/i, ":"),
  34144. e += "@");
  34145. var t = this.protocol || ""
  34146. , i = this.pathname || ""
  34147. , n = this.hash || ""
  34148. , r = !1
  34149. , o = "";
  34150. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  34151. this.port && (r += ":" + this.port)),
  34152. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  34153. var a = this.search || o && "?" + o || "";
  34154. return t && ":" !== t.substr(-1) && (t += ":"),
  34155. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  34156. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  34157. n && "#" !== n.charAt(0) && (n = "#" + n),
  34158. a && "?" !== a.charAt(0) && (a = "?" + a),
  34159. i = i.replace(/[?#]/g, function (e) {
  34160. return encodeURIComponent(e)
  34161. }),
  34162. a = a.replace("#", "%23"),
  34163. t + r + i + a + n
  34164. }
  34165. ,
  34166. n.prototype.resolve = function (e) {
  34167. return this.resolveObject(r(e, !1, !0)).format()
  34168. }
  34169. ,
  34170. n.prototype.resolveObject = function (e) {
  34171. if (c.isString(e)) {
  34172. var t = new n;
  34173. t.parse(e, !1, !0),
  34174. e = t
  34175. }
  34176. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  34177. var a = r[o];
  34178. i[a] = this[a]
  34179. }
  34180. if (i.hash = e.hash,
  34181. "" === e.href)
  34182. return i.href = i.format(),
  34183. i;
  34184. if (e.slashes && !e.protocol) {
  34185. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  34186. var h = s[l];
  34187. "protocol" !== h && (i[h] = e[h])
  34188. }
  34189. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  34190. i.href = i.format(),
  34191. i
  34192. }
  34193. if (e.protocol && e.protocol !== i.protocol) {
  34194. if (!b[e.protocol]) {
  34195. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  34196. var p = u[d];
  34197. i[p] = e[p]
  34198. }
  34199. return i.href = i.format(),
  34200. i
  34201. }
  34202. if (i.protocol = e.protocol,
  34203. e.host || E[e.protocol])
  34204. i.pathname = e.pathname;
  34205. else {
  34206. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift());)
  34207. ;
  34208. e.host || (e.host = ""),
  34209. e.hostname || (e.hostname = ""),
  34210. "" !== f[0] && f.unshift(""),
  34211. f.length < 2 && f.unshift(""),
  34212. i.pathname = f.join("/")
  34213. }
  34214. if (i.search = e.search,
  34215. i.query = e.query,
  34216. i.host = e.host || "",
  34217. i.auth = e.auth,
  34218. i.hostname = e.hostname || e.host,
  34219. i.port = e.port,
  34220. i.pathname || i.search) {
  34221. var g = i.pathname || ""
  34222. , m = i.search || "";
  34223. i.path = g + m
  34224. }
  34225. return i.slashes = i.slashes || e.slashes,
  34226. i.href = i.format(),
  34227. i
  34228. }
  34229. var v = i.pathname && "/" === i.pathname.charAt(0)
  34230. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  34231. , y = A || v || i.host && e.pathname
  34232. , C = y
  34233. , I = i.pathname && i.pathname.split("/") || []
  34234. , f = e.pathname && e.pathname.split("/") || []
  34235. , w = i.protocol && !b[i.protocol];
  34236. if (w && (i.hostname = "",
  34237. i.port = null,
  34238. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  34239. i.host = "",
  34240. e.protocol && (e.hostname = null,
  34241. e.port = null,
  34242. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  34243. e.host = null),
  34244. y = y && ("" === f[0] || "" === I[0])),
  34245. A)
  34246. i.host = e.host || "" === e.host ? e.host : i.host,
  34247. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  34248. i.search = e.search,
  34249. i.query = e.query,
  34250. I = f;
  34251. else if (f.length)
  34252. I || (I = []),
  34253. I.pop(),
  34254. I = I.concat(f),
  34255. i.search = e.search,
  34256. i.query = e.query;
  34257. else if (!c.isNullOrUndefined(e.search)) {
  34258. if (w) {
  34259. i.hostname = i.host = I.shift();
  34260. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34261. _ && (i.auth = _.shift(),
  34262. i.host = i.hostname = _.shift())
  34263. }
  34264. return i.search = e.search,
  34265. i.query = e.query,
  34266. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34267. i.href = i.format(),
  34268. i
  34269. }
  34270. if (!I.length)
  34271. return i.pathname = null,
  34272. i.search ? i.path = "/" + i.search : i.path = null,
  34273. i.href = i.format(),
  34274. i;
  34275. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  34276. T = I[M],
  34277. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  34278. S++) : S && (I.splice(M, 1),
  34279. S--);
  34280. if (!y && !C)
  34281. for (; S--; S)
  34282. I.unshift("..");
  34283. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  34284. x && "/" !== I.join("/").substr(-1) && I.push("");
  34285. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  34286. if (w) {
  34287. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  34288. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34289. _ && (i.auth = _.shift(),
  34290. i.host = i.hostname = _.shift())
  34291. }
  34292. return y = y || i.host && I.length,
  34293. y && !R && I.unshift(""),
  34294. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  34295. i.path = null),
  34296. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34297. i.auth = e.auth || i.auth,
  34298. i.slashes = i.slashes || e.slashes,
  34299. i.href = i.format(),
  34300. i
  34301. }
  34302. ,
  34303. n.prototype.parseHost = function () {
  34304. var e = this.host
  34305. , t = u.exec(e);
  34306. t && (t = t[0],
  34307. ":" !== t && (this.port = t.substr(1)),
  34308. e = e.substr(0, e.length - t.length)),
  34309. e && (this.hostname = e)
  34310. }
  34311. }
  34312. , {
  34313. "./util": 209,
  34314. punycode: 204,
  34315. querystring: 207
  34316. }],
  34317. 209: [function (e, t, i) {
  34318. "use strict";
  34319. t.exports = {
  34320. isString: function (e) {
  34321. return "string" == typeof e
  34322. },
  34323. isObject: function (e) {
  34324. return "object" == typeof e && null !== e
  34325. },
  34326. isNull: function (e) {
  34327. return null === e
  34328. },
  34329. isNullOrUndefined: function (e) {
  34330. return null == e
  34331. }
  34332. }
  34333. }
  34334. , {}],
  34335. 210: [function (e, t, i) {
  34336. "use strict";
  34337. function n(e) {
  34338. return l + e
  34339. }
  34340. function r(e) {
  34341. return e.substring(l.length)
  34342. }
  34343. function o(e, t) {
  34344. for (var i in t)
  34345. Object.defineProperty(e, i, {
  34346. value: t[i],
  34347. configurable: !0,
  34348. writable: !0
  34349. })
  34350. }
  34351. function a(e) {
  34352. if ("string" != typeof e)
  34353. throw new TypeError("key must be a string.")
  34354. }
  34355. var s = Object.prototype.hasOwnProperty
  34356. , l = "~";
  34357. t.exports = function (e) {
  34358. var t = Object.create(null)
  34359. , i = 0
  34360. , l = {};
  34361. return o(l, {
  34362. get: function (e, i) {
  34363. a(e);
  34364. var r = n(e);
  34365. return r in t ? t[r] : i
  34366. },
  34367. set: function (e, r) {
  34368. a(e);
  34369. var o = n(e);
  34370. return o in t || ++i,
  34371. t[o] = r
  34372. },
  34373. has: function (e) {
  34374. return a(e),
  34375. n(e) in t
  34376. },
  34377. delete: function (e) {
  34378. a(e);
  34379. var r = n(e);
  34380. return r in t && (--i,
  34381. delete t[r],
  34382. !0)
  34383. },
  34384. clear: function () {
  34385. t = Object.create(null),
  34386. i = 0
  34387. },
  34388. forEach: function (e, i) {
  34389. if ("function" != typeof e)
  34390. throw new TypeError("`callback` must be a function");
  34391. for (var n in t)
  34392. if (s.call(t, n)) {
  34393. var o = r(n)
  34394. , a = t[n];
  34395. e.call(i, a, o, l)
  34396. }
  34397. }
  34398. }),
  34399. Object.defineProperty(l, "size", {
  34400. get: function () {
  34401. return i
  34402. },
  34403. configurable: !0
  34404. }),
  34405. "object" == typeof e && null !== e && Object.keys(e).forEach(function (t) {
  34406. l.set(t, e[t])
  34407. }),
  34408. l
  34409. }
  34410. }
  34411. , {}],
  34412. 211: [function (e, t, i) {
  34413. t.exports = e("./lib/heap")
  34414. }
  34415. , {
  34416. "./lib/heap": 212
  34417. }],
  34418. 212: [function (e, t, i) {
  34419. (function () {
  34420. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34421. r = Math.floor,
  34422. u = Math.min,
  34423. n = function (e, t) {
  34424. return e < t ? -1 : e > t ? 1 : 0
  34425. }
  34426. ,
  34427. h = function (e, t, i, o, a) {
  34428. var s;
  34429. if (null == i && (i = 0),
  34430. null == a && (a = n),
  34431. i < 0)
  34432. throw new Error("lo must be non-negative");
  34433. for (null == o && (o = e.length); i < o;)
  34434. s = r((i + o) / 2),
  34435. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34436. return [].splice.apply(e, [i, i - i].concat(t)),
  34437. t
  34438. }
  34439. ,
  34440. s = function (e, t, i) {
  34441. return null == i && (i = n),
  34442. e.push(t),
  34443. g(e, 0, e.length - 1, i)
  34444. }
  34445. ,
  34446. a = function (e, t) {
  34447. var i, r;
  34448. return null == t && (t = n),
  34449. i = e.pop(),
  34450. e.length ? (r = e[0],
  34451. e[0] = i,
  34452. m(e, 0, t)) : r = i,
  34453. r
  34454. }
  34455. ,
  34456. c = function (e, t, i) {
  34457. var r;
  34458. return null == i && (i = n),
  34459. r = e[0],
  34460. e[0] = t,
  34461. m(e, 0, i),
  34462. r
  34463. }
  34464. ,
  34465. l = function (e, t, i) {
  34466. var r;
  34467. return null == i && (i = n),
  34468. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34469. t = r[0],
  34470. e[0] = r[1],
  34471. m(e, 0, i)),
  34472. t
  34473. }
  34474. ,
  34475. o = function (e, t) {
  34476. var i, o, a, s, l, c;
  34477. for (null == t && (t = n),
  34478. s = function () {
  34479. c = [];
  34480. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34481. c.push(t);
  34482. return c
  34483. }
  34484. .apply(this).reverse(),
  34485. l = [],
  34486. o = 0,
  34487. a = s.length; o < a; o++)
  34488. i = s[o],
  34489. l.push(m(e, i, t));
  34490. return l
  34491. }
  34492. ,
  34493. f = function (e, t, i) {
  34494. var r;
  34495. if (null == i && (i = n),
  34496. r = e.indexOf(t),
  34497. r !== -1)
  34498. return g(e, 0, r, i),
  34499. m(e, r, i)
  34500. }
  34501. ,
  34502. d = function (e, t, i) {
  34503. var r, a, s, c, h;
  34504. if (null == i && (i = n),
  34505. a = e.slice(0, t),
  34506. !a.length)
  34507. return a;
  34508. for (o(a, i),
  34509. h = e.slice(t),
  34510. s = 0,
  34511. c = h.length; s < c; s++)
  34512. r = h[s],
  34513. l(a, r, i);
  34514. return a.sort(i).reverse()
  34515. }
  34516. ,
  34517. p = function (e, t, i) {
  34518. var r, s, l, c, d, p, f, g, m, v;
  34519. if (null == i && (i = n),
  34520. 10 * t <= e.length) {
  34521. if (c = e.slice(0, t).sort(i),
  34522. !c.length)
  34523. return c;
  34524. for (l = c[c.length - 1],
  34525. g = e.slice(t),
  34526. d = 0,
  34527. f = g.length; d < f; d++)
  34528. r = g[d],
  34529. i(r, l) < 0 && (h(c, r, 0, null, i),
  34530. c.pop(),
  34531. l = c[c.length - 1]);
  34532. return c
  34533. }
  34534. for (o(e, i),
  34535. v = [],
  34536. s = p = 0,
  34537. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34538. v.push(a(e, i));
  34539. return v
  34540. }
  34541. ,
  34542. g = function (e, t, i, r) {
  34543. var o, a, s;
  34544. for (null == r && (r = n),
  34545. o = e[i]; i > t && (s = i - 1 >> 1,
  34546. a = e[s],
  34547. r(o, a) < 0);)
  34548. e[i] = a,
  34549. i = s;
  34550. return e[i] = o
  34551. }
  34552. ,
  34553. m = function (e, t, i) {
  34554. var r, o, a, s, l;
  34555. for (null == i && (i = n),
  34556. o = e.length,
  34557. l = t,
  34558. a = e[t],
  34559. r = 2 * t + 1; r < o;)
  34560. s = r + 1,
  34561. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34562. e[t] = e[r],
  34563. t = r,
  34564. r = 2 * t + 1;
  34565. return e[t] = a,
  34566. g(e, l, t, i)
  34567. }
  34568. ,
  34569. e = function () {
  34570. function e(e) {
  34571. this.cmp = null != e ? e : n,
  34572. this.nodes = []
  34573. }
  34574. return e.push = s,
  34575. e.pop = a,
  34576. e.replace = c,
  34577. e.pushpop = l,
  34578. e.heapify = o,
  34579. e.updateItem = f,
  34580. e.nlargest = d,
  34581. e.nsmallest = p,
  34582. e.prototype.push = function (e) {
  34583. return s(this.nodes, e, this.cmp)
  34584. }
  34585. ,
  34586. e.prototype.pop = function () {
  34587. return a(this.nodes, this.cmp)
  34588. }
  34589. ,
  34590. e.prototype.peek = function () {
  34591. return this.nodes[0]
  34592. }
  34593. ,
  34594. e.prototype.contains = function (e) {
  34595. return this.nodes.indexOf(e) !== -1
  34596. }
  34597. ,
  34598. e.prototype.replace = function (e) {
  34599. return c(this.nodes, e, this.cmp)
  34600. }
  34601. ,
  34602. e.prototype.pushpop = function (e) {
  34603. return l(this.nodes, e, this.cmp)
  34604. }
  34605. ,
  34606. e.prototype.heapify = function () {
  34607. return o(this.nodes, this.cmp)
  34608. }
  34609. ,
  34610. e.prototype.updateItem = function (e) {
  34611. return f(this.nodes, e, this.cmp)
  34612. }
  34613. ,
  34614. e.prototype.clear = function () {
  34615. return this.nodes = []
  34616. }
  34617. ,
  34618. e.prototype.empty = function () {
  34619. return 0 === this.nodes.length
  34620. }
  34621. ,
  34622. e.prototype.size = function () {
  34623. return this.nodes.length
  34624. }
  34625. ,
  34626. e.prototype.clone = function () {
  34627. var t;
  34628. return t = new e,
  34629. t.nodes = this.nodes.slice(0),
  34630. t
  34631. }
  34632. ,
  34633. e.prototype.toArray = function () {
  34634. return this.nodes.slice(0)
  34635. }
  34636. ,
  34637. e.prototype.insert = e.prototype.push,
  34638. e.prototype.top = e.prototype.peek,
  34639. e.prototype.front = e.prototype.peek,
  34640. e.prototype.has = e.prototype.contains,
  34641. e.prototype.copy = e.prototype.clone,
  34642. e
  34643. }(),
  34644. function (e, n) {
  34645. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34646. }(this, function () {
  34647. return e
  34648. })
  34649. }
  34650. ).call(this)
  34651. }
  34652. , {}],
  34653. 213: [function (e, t, i) {
  34654. !function (e) {
  34655. function i() { }
  34656. function n(e, t) {
  34657. return function () {
  34658. e.apply(t, arguments)
  34659. }
  34660. }
  34661. function r(e) {
  34662. if ("object" != typeof this)
  34663. throw new TypeError("Promises must be constructed via new");
  34664. if ("function" != typeof e)
  34665. throw new TypeError("not a function");
  34666. this._state = 0,
  34667. this._handled = !1,
  34668. this._value = void 0,
  34669. this._deferreds = [],
  34670. h(e, this)
  34671. }
  34672. function o(e, t) {
  34673. for (; 3 === e._state;)
  34674. e = e._value;
  34675. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34676. void r._immediateFn(function () {
  34677. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34678. if (null === i)
  34679. return void (1 === e._state ? a : s)(t.promise, e._value);
  34680. var n;
  34681. try {
  34682. n = i(e._value)
  34683. } catch (e) {
  34684. return void s(t.promise, e)
  34685. }
  34686. a(t.promise, n)
  34687. }))
  34688. }
  34689. function a(e, t) {
  34690. try {
  34691. if (t === e)
  34692. throw new TypeError("A promise cannot be resolved with itself.");
  34693. if (t && ("object" == typeof t || "function" == typeof t)) {
  34694. var i = t.then;
  34695. if (t instanceof r)
  34696. return e._state = 3,
  34697. e._value = t,
  34698. void l(e);
  34699. if ("function" == typeof i)
  34700. return void h(n(i, t), e)
  34701. }
  34702. e._state = 1,
  34703. e._value = t,
  34704. l(e)
  34705. } catch (t) {
  34706. s(e, t)
  34707. }
  34708. }
  34709. function s(e, t) {
  34710. e._state = 2,
  34711. e._value = t,
  34712. l(e)
  34713. }
  34714. function l(e) {
  34715. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function () {
  34716. e._handled || r._unhandledRejectionFn(e._value)
  34717. });
  34718. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34719. o(e, e._deferreds[t]);
  34720. e._deferreds = null
  34721. }
  34722. function c(e, t, i) {
  34723. this.onFulfilled = "function" == typeof e ? e : null,
  34724. this.onRejected = "function" == typeof t ? t : null,
  34725. this.promise = i
  34726. }
  34727. function h(e, t) {
  34728. var i = !1;
  34729. try {
  34730. e(function (e) {
  34731. i || (i = !0,
  34732. a(t, e))
  34733. }, function (e) {
  34734. i || (i = !0,
  34735. s(t, e))
  34736. })
  34737. } catch (e) {
  34738. if (i)
  34739. return;
  34740. i = !0,
  34741. s(t, e)
  34742. }
  34743. }
  34744. var u = setTimeout;
  34745. r.prototype.catch = function (e) {
  34746. return this.then(null, e)
  34747. }
  34748. ,
  34749. r.prototype.then = function (e, t) {
  34750. var n = new this.constructor(i);
  34751. return o(this, new c(e, t, n)),
  34752. n
  34753. }
  34754. ,
  34755. r.all = function (e) {
  34756. var t = Array.prototype.slice.call(e);
  34757. return new r(function (e, i) {
  34758. function n(o, a) {
  34759. try {
  34760. if (a && ("object" == typeof a || "function" == typeof a)) {
  34761. var s = a.then;
  34762. if ("function" == typeof s)
  34763. return void s.call(a, function (e) {
  34764. n(o, e)
  34765. }, i)
  34766. }
  34767. t[o] = a,
  34768. 0 === --r && e(t)
  34769. } catch (e) {
  34770. i(e)
  34771. }
  34772. }
  34773. if (0 === t.length)
  34774. return e([]);
  34775. for (var r = t.length, o = 0; o < t.length; o++)
  34776. n(o, t[o])
  34777. }
  34778. )
  34779. }
  34780. ,
  34781. r.resolve = function (e) {
  34782. return e && "object" == typeof e && e.constructor === r ? e : new r(function (t) {
  34783. t(e)
  34784. }
  34785. )
  34786. }
  34787. ,
  34788. r.reject = function (e) {
  34789. return new r(function (t, i) {
  34790. i(e)
  34791. }
  34792. )
  34793. }
  34794. ,
  34795. r.race = function (e) {
  34796. return new r(function (t, i) {
  34797. for (var n = 0, r = e.length; n < r; n++)
  34798. e[n].then(t, i)
  34799. }
  34800. )
  34801. }
  34802. ,
  34803. r._immediateFn = "function" == typeof setImmediate && function (e) {
  34804. setImmediate(e)
  34805. }
  34806. || function (e) {
  34807. u(e, 0)
  34808. }
  34809. ,
  34810. r._unhandledRejectionFn = function (e) {
  34811. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34812. }
  34813. ,
  34814. r._setImmediateFn = function (e) {
  34815. r._immediateFn = e
  34816. }
  34817. ,
  34818. r._setUnhandledRejectionFn = function (e) {
  34819. r._unhandledRejectionFn = e
  34820. }
  34821. ,
  34822. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34823. }(this)
  34824. }
  34825. , {}],
  34826. 214: [function (e, t, i) {
  34827. (function (i) {
  34828. !function (i, n) {
  34829. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34830. }(this, function (t, n) {
  34831. "use strict";
  34832. var r = {};
  34833. return r.ByteBuffer = t,
  34834. r.Long = t.Long || null,
  34835. r.VERSION = "5.0.1",
  34836. r.WIRE_TYPES = {},
  34837. r.WIRE_TYPES.VARINT = 0,
  34838. r.WIRE_TYPES.BITS64 = 1,
  34839. r.WIRE_TYPES.LDELIM = 2,
  34840. r.WIRE_TYPES.STARTGROUP = 3,
  34841. r.WIRE_TYPES.ENDGROUP = 4,
  34842. r.WIRE_TYPES.BITS32 = 5,
  34843. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34844. r.TYPES = {
  34845. int32: {
  34846. name: "int32",
  34847. wireType: r.WIRE_TYPES.VARINT,
  34848. defaultValue: 0
  34849. },
  34850. uint32: {
  34851. name: "uint32",
  34852. wireType: r.WIRE_TYPES.VARINT,
  34853. defaultValue: 0
  34854. },
  34855. sint32: {
  34856. name: "sint32",
  34857. wireType: r.WIRE_TYPES.VARINT,
  34858. defaultValue: 0
  34859. },
  34860. int64: {
  34861. name: "int64",
  34862. wireType: r.WIRE_TYPES.VARINT,
  34863. defaultValue: r.Long ? r.Long.ZERO : void 0
  34864. },
  34865. uint64: {
  34866. name: "uint64",
  34867. wireType: r.WIRE_TYPES.VARINT,
  34868. defaultValue: r.Long ? r.Long.UZERO : void 0
  34869. },
  34870. sint64: {
  34871. name: "sint64",
  34872. wireType: r.WIRE_TYPES.VARINT,
  34873. defaultValue: r.Long ? r.Long.ZERO : void 0
  34874. },
  34875. bool: {
  34876. name: "bool",
  34877. wireType: r.WIRE_TYPES.VARINT,
  34878. defaultValue: !1
  34879. },
  34880. double: {
  34881. name: "double",
  34882. wireType: r.WIRE_TYPES.BITS64,
  34883. defaultValue: 0
  34884. },
  34885. string: {
  34886. name: "string",
  34887. wireType: r.WIRE_TYPES.LDELIM,
  34888. defaultValue: ""
  34889. },
  34890. bytes: {
  34891. name: "bytes",
  34892. wireType: r.WIRE_TYPES.LDELIM,
  34893. defaultValue: null
  34894. },
  34895. fixed32: {
  34896. name: "fixed32",
  34897. wireType: r.WIRE_TYPES.BITS32,
  34898. defaultValue: 0
  34899. },
  34900. sfixed32: {
  34901. name: "sfixed32",
  34902. wireType: r.WIRE_TYPES.BITS32,
  34903. defaultValue: 0
  34904. },
  34905. fixed64: {
  34906. name: "fixed64",
  34907. wireType: r.WIRE_TYPES.BITS64,
  34908. defaultValue: r.Long ? r.Long.UZERO : void 0
  34909. },
  34910. sfixed64: {
  34911. name: "sfixed64",
  34912. wireType: r.WIRE_TYPES.BITS64,
  34913. defaultValue: r.Long ? r.Long.ZERO : void 0
  34914. },
  34915. float: {
  34916. name: "float",
  34917. wireType: r.WIRE_TYPES.BITS32,
  34918. defaultValue: 0
  34919. },
  34920. enum: {
  34921. name: "enum",
  34922. wireType: r.WIRE_TYPES.VARINT,
  34923. defaultValue: 0
  34924. },
  34925. message: {
  34926. name: "message",
  34927. wireType: r.WIRE_TYPES.LDELIM,
  34928. defaultValue: null
  34929. },
  34930. group: {
  34931. name: "group",
  34932. wireType: r.WIRE_TYPES.STARTGROUP,
  34933. defaultValue: null
  34934. }
  34935. },
  34936. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34937. r.ID_MIN = 1,
  34938. r.ID_MAX = 536870911,
  34939. r.convertFieldsToCamelCase = !1,
  34940. r.populateAccessors = !0,
  34941. r.populateDefaults = !0,
  34942. r.Util = function () {
  34943. var t = {};
  34944. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34945. t.XHR = function () {
  34946. for (var e = [function () {
  34947. return new XMLHttpRequest
  34948. }
  34949. , function () {
  34950. return new ActiveXObject("Msxml2.XMLHTTP")
  34951. }
  34952. , function () {
  34953. return new ActiveXObject("Msxml3.XMLHTTP")
  34954. }
  34955. , function () {
  34956. return new ActiveXObject("Microsoft.XMLHTTP")
  34957. }
  34958. ], t = null, i = 0; i < e.length; i++) {
  34959. try {
  34960. t = e[i]()
  34961. } catch (e) {
  34962. continue
  34963. }
  34964. break
  34965. }
  34966. if (!t)
  34967. throw Error("XMLHttpRequest is not supported");
  34968. return t
  34969. }
  34970. ,
  34971. t.fetch = function (i, n) {
  34972. if (n && "function" != typeof n && (n = null),
  34973. t.IS_NODE) {
  34974. var r = e("fs");
  34975. if (n)
  34976. r.readFile(i, function (e, t) {
  34977. n(e ? null : "" + t)
  34978. });
  34979. else
  34980. try {
  34981. return r.readFileSync(i)
  34982. } catch (e) {
  34983. return null
  34984. }
  34985. } else {
  34986. var o = t.XHR();
  34987. if (o.open("GET", i, !!n),
  34988. o.setRequestHeader("Accept", "text/plain"),
  34989. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34990. !n)
  34991. return o.send(null),
  34992. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34993. if (o.onreadystatechange = function () {
  34994. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34995. }
  34996. ,
  34997. 4 == o.readyState)
  34998. return;
  34999. o.send(null)
  35000. }
  35001. }
  35002. ,
  35003. t.toCamelCase = function (e) {
  35004. return e.replace(/_([a-zA-Z])/g, function (e, t) {
  35005. return t.toUpperCase()
  35006. })
  35007. }
  35008. ,
  35009. t
  35010. }(),
  35011. r.Lang = {
  35012. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  35013. RULE: /^(?:required|optional|repeated|map)$/,
  35014. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  35015. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  35016. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  35017. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  35018. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  35019. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  35020. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  35021. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  35022. NUMBER_OCT: /^0[0-7]+$/,
  35023. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  35024. BOOL: /^(?:true|false)$/i,
  35025. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  35026. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  35027. WHITESPACE: /\s/,
  35028. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  35029. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  35030. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  35031. },
  35032. r.DotProto = function (e, t) {
  35033. function i(e, i) {
  35034. var n = -1
  35035. , r = 1;
  35036. if ("-" == e.charAt(0) && (r = -1,
  35037. e = e.substring(1)),
  35038. t.NUMBER_DEC.test(e))
  35039. n = parseInt(e);
  35040. else if (t.NUMBER_HEX.test(e))
  35041. n = parseInt(e.substring(2), 16);
  35042. else {
  35043. if (!t.NUMBER_OCT.test(e))
  35044. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  35045. n = parseInt(e.substring(1), 8)
  35046. }
  35047. if (n = r * n | 0,
  35048. !i && n < 0)
  35049. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  35050. return n
  35051. }
  35052. function n(e) {
  35053. var i = 1;
  35054. if ("-" == e.charAt(0) && (i = -1,
  35055. e = e.substring(1)),
  35056. t.NUMBER_DEC.test(e))
  35057. return i * parseInt(e, 10);
  35058. if (t.NUMBER_HEX.test(e))
  35059. return i * parseInt(e.substring(2), 16);
  35060. if (t.NUMBER_OCT.test(e))
  35061. return i * parseInt(e.substring(1), 8);
  35062. if ("inf" === e)
  35063. return i * (1 / 0);
  35064. if ("nan" === e)
  35065. return NaN;
  35066. if (t.NUMBER_FLT.test(e))
  35067. return i * parseFloat(e);
  35068. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  35069. }
  35070. function r(e, t, i) {
  35071. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  35072. e[t].push(i))
  35073. }
  35074. var o = {}
  35075. , a = function (e) {
  35076. this.source = e + "",
  35077. this.index = 0,
  35078. this.line = 1,
  35079. this.stack = [],
  35080. this._stringOpen = null
  35081. }
  35082. , s = a.prototype;
  35083. s._readString = function () {
  35084. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  35085. e.lastIndex = this.index - 1;
  35086. var i = e.exec(this.source);
  35087. if (!i)
  35088. throw Error("unterminated string");
  35089. return this.index = e.lastIndex,
  35090. this.stack.push(this._stringOpen),
  35091. this._stringOpen = null,
  35092. i[1]
  35093. }
  35094. ,
  35095. s.next = function () {
  35096. if (this.stack.length > 0)
  35097. return this.stack.shift();
  35098. if (this.index >= this.source.length)
  35099. return null;
  35100. if (null !== this._stringOpen)
  35101. return this._readString();
  35102. var e, i, n;
  35103. do {
  35104. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index));)
  35105. if ("\n" === n && ++this.line,
  35106. ++this.index === this.source.length)
  35107. return null;
  35108. if ("/" === this.source.charAt(this.index))
  35109. if (++this.index,
  35110. "/" === this.source.charAt(this.index)) {
  35111. for (; "\n" !== this.source.charAt(++this.index);)
  35112. if (this.index == this.source.length)
  35113. return null;
  35114. ++this.index,
  35115. ++this.line,
  35116. e = !0
  35117. } else {
  35118. if ("*" !== (n = this.source.charAt(this.index)))
  35119. return "/";
  35120. do {
  35121. if ("\n" === n && ++this.line,
  35122. ++this.index === this.source.length)
  35123. return null;
  35124. i = n,
  35125. n = this.source.charAt(this.index)
  35126. } while ("*" !== i || "/" !== n); ++this.index,
  35127. e = !0
  35128. }
  35129. } while (e); if (this.index === this.source.length)
  35130. return null;
  35131. var r = this.index;
  35132. t.DELIM.lastIndex = 0;
  35133. var o = t.DELIM.test(this.source.charAt(r++));
  35134. if (!o)
  35135. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r));)
  35136. ++r;
  35137. var a = this.source.substring(this.index, this.index = r);
  35138. return '"' !== a && "'" !== a || (this._stringOpen = a),
  35139. a
  35140. }
  35141. ,
  35142. s.peek = function () {
  35143. if (0 === this.stack.length) {
  35144. var e = this.next();
  35145. if (null === e)
  35146. return null;
  35147. this.stack.push(e)
  35148. }
  35149. return this.stack[0]
  35150. }
  35151. ,
  35152. s.skip = function (e) {
  35153. var t = this.next();
  35154. if (t !== e)
  35155. throw Error("illegal '" + t + "', '" + e + "' expected")
  35156. }
  35157. ,
  35158. s.omit = function (e) {
  35159. return this.peek() === e && (this.next(),
  35160. !0)
  35161. }
  35162. ,
  35163. s.toString = function () {
  35164. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  35165. }
  35166. ,
  35167. o.Tokenizer = a;
  35168. var l = function (e) {
  35169. this.tn = new a(e),
  35170. this.proto3 = !1
  35171. }
  35172. , c = l.prototype;
  35173. return c.parse = function () {
  35174. var e, i, n = {
  35175. name: "[ROOT]",
  35176. package: null,
  35177. messages: [],
  35178. enums: [],
  35179. imports: [],
  35180. options: {},
  35181. services: []
  35182. }, r = !0;
  35183. try {
  35184. for (; e = this.tn.next();)
  35185. switch (e) {
  35186. case "package":
  35187. if (!r || null !== n.package)
  35188. throw Error("unexpected 'package'");
  35189. if (e = this.tn.next(),
  35190. !t.TYPEREF.test(e))
  35191. throw Error("illegal package name: " + e);
  35192. this.tn.skip(";"),
  35193. n.package = e;
  35194. break;
  35195. case "import":
  35196. if (!r)
  35197. throw Error("unexpected 'import'");
  35198. e = this.tn.peek(),
  35199. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  35200. e = this._readString(),
  35201. this.tn.skip(";"),
  35202. i || n.imports.push(e);
  35203. break;
  35204. case "syntax":
  35205. if (!r)
  35206. throw Error("unexpected 'syntax'");
  35207. this.tn.skip("="),
  35208. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  35209. this.tn.skip(";");
  35210. break;
  35211. case "message":
  35212. this._parseMessage(n, null),
  35213. r = !1;
  35214. break;
  35215. case "enum":
  35216. this._parseEnum(n),
  35217. r = !1;
  35218. break;
  35219. case "option":
  35220. this._parseOption(n);
  35221. break;
  35222. case "service":
  35223. this._parseService(n);
  35224. break;
  35225. case "extend":
  35226. this._parseExtend(n);
  35227. break;
  35228. default:
  35229. throw Error("unexpected '" + e + "'")
  35230. }
  35231. } catch (e) {
  35232. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  35233. e
  35234. }
  35235. return delete n.name,
  35236. n
  35237. }
  35238. ,
  35239. l.parse = function (e) {
  35240. return new l(e).parse()
  35241. }
  35242. ,
  35243. c._readString = function () {
  35244. var e, t, i = "";
  35245. do {
  35246. if (t = this.tn.next(),
  35247. "'" !== t && '"' !== t)
  35248. throw Error("illegal string delimiter: " + t);
  35249. i += this.tn.next(),
  35250. this.tn.skip(t),
  35251. e = this.tn.peek()
  35252. } while ('"' === e || '"' === e); return i
  35253. }
  35254. ,
  35255. c._readValue = function (e) {
  35256. var i = this.tn.peek();
  35257. if ('"' === i || "'" === i)
  35258. return this._readString();
  35259. if (this.tn.next(),
  35260. t.NUMBER.test(i))
  35261. return n(i);
  35262. if (t.BOOL.test(i))
  35263. return "true" === i.toLowerCase();
  35264. if (e && t.TYPEREF.test(i))
  35265. return i;
  35266. throw Error("illegal value: " + i)
  35267. }
  35268. ,
  35269. c._parseOption = function (e, i) {
  35270. var n = this.tn.next()
  35271. , r = !1;
  35272. if ("(" === n && (r = !0,
  35273. n = this.tn.next()),
  35274. !t.TYPEREF.test(n))
  35275. throw Error("illegal option name: " + n);
  35276. var o = n;
  35277. r && (this.tn.skip(")"),
  35278. o = "(" + o + ")",
  35279. n = this.tn.peek(),
  35280. t.FQTYPEREF.test(n) && (o += n,
  35281. this.tn.next())),
  35282. this.tn.skip("="),
  35283. this._parseOptionValue(e, o),
  35284. i || this.tn.skip(";")
  35285. }
  35286. ,
  35287. c._parseOptionValue = function (e, i) {
  35288. var n = this.tn.peek();
  35289. if ("{" !== n)
  35290. r(e.options, i, this._readValue(!0));
  35291. else
  35292. for (this.tn.skip("{"); "}" !== (n = this.tn.next());) {
  35293. if (!t.NAME.test(n))
  35294. throw Error("illegal option name: " + i + "." + n);
  35295. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  35296. }
  35297. }
  35298. ,
  35299. c._parseService = function (e) {
  35300. var i = this.tn.next();
  35301. if (!t.NAME.test(i))
  35302. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  35303. var n = i
  35304. , r = {
  35305. name: n,
  35306. rpc: {},
  35307. options: {}
  35308. };
  35309. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35310. if ("option" === i)
  35311. this._parseOption(r);
  35312. else {
  35313. if ("rpc" !== i)
  35314. throw Error("illegal service token: " + i);
  35315. this._parseServiceRPC(r)
  35316. }
  35317. this.tn.omit(";"),
  35318. e.services.push(r)
  35319. }
  35320. ,
  35321. c._parseServiceRPC = function (e) {
  35322. var i = "rpc"
  35323. , n = this.tn.next();
  35324. if (!t.NAME.test(n))
  35325. throw Error("illegal rpc service method name: " + n);
  35326. var r = n
  35327. , o = {
  35328. request: null,
  35329. response: null,
  35330. request_stream: !1,
  35331. response_stream: !1,
  35332. options: {}
  35333. };
  35334. if (this.tn.skip("("),
  35335. n = this.tn.next(),
  35336. "stream" === n.toLowerCase() && (o.request_stream = !0,
  35337. n = this.tn.next()),
  35338. !t.TYPEREF.test(n))
  35339. throw Error("illegal rpc service request type: " + n);
  35340. if (o.request = n,
  35341. this.tn.skip(")"),
  35342. n = this.tn.next(),
  35343. "returns" !== n.toLowerCase())
  35344. throw Error("illegal rpc service request type delimiter: " + n);
  35345. if (this.tn.skip("("),
  35346. n = this.tn.next(),
  35347. "stream" === n.toLowerCase() && (o.response_stream = !0,
  35348. n = this.tn.next()),
  35349. o.response = n,
  35350. this.tn.skip(")"),
  35351. n = this.tn.peek(),
  35352. "{" === n) {
  35353. for (this.tn.next(); "}" !== (n = this.tn.next());) {
  35354. if ("option" !== n)
  35355. throw Error("illegal rpc service token: " + n);
  35356. this._parseOption(o)
  35357. }
  35358. this.tn.omit(";")
  35359. } else
  35360. this.tn.skip(";");
  35361. "undefined" == typeof e[i] && (e[i] = {}),
  35362. e[i][r] = o
  35363. }
  35364. ,
  35365. c._parseMessage = function (e, n) {
  35366. var r = !!n
  35367. , o = this.tn.next()
  35368. , a = {
  35369. name: "",
  35370. fields: [],
  35371. enums: [],
  35372. messages: [],
  35373. options: {},
  35374. services: [],
  35375. oneofs: {}
  35376. };
  35377. if (!t.NAME.test(o))
  35378. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35379. for (a.name = o,
  35380. r && (this.tn.skip("="),
  35381. n.id = i(this.tn.next()),
  35382. a.isGroup = !0),
  35383. o = this.tn.peek(),
  35384. "[" === o && n && this._parseFieldOptions(n),
  35385. this.tn.skip("{"); "}" !== (o = this.tn.next());)
  35386. if (t.RULE.test(o))
  35387. this._parseMessageField(a, o);
  35388. else if ("oneof" === o)
  35389. this._parseMessageOneOf(a);
  35390. else if ("enum" === o)
  35391. this._parseEnum(a);
  35392. else if ("message" === o)
  35393. this._parseMessage(a);
  35394. else if ("option" === o)
  35395. this._parseOption(a);
  35396. else if ("service" === o)
  35397. this._parseService(a);
  35398. else if ("extensions" === o)
  35399. a.extensions = this._parseExtensionRanges();
  35400. else if ("reserved" === o)
  35401. this._parseIgnored();
  35402. else if ("extend" === o)
  35403. this._parseExtend(a);
  35404. else {
  35405. if (!t.TYPEREF.test(o))
  35406. throw Error("illegal message token: " + o);
  35407. if (!this.proto3)
  35408. throw Error("illegal field rule: " + o);
  35409. this._parseMessageField(a, "optional", o)
  35410. }
  35411. return this.tn.omit(";"),
  35412. e.messages.push(a),
  35413. a
  35414. }
  35415. ,
  35416. c._parseIgnored = function () {
  35417. for (; ";" !== this.tn.peek();)
  35418. this.tn.next();
  35419. this.tn.skip(";")
  35420. }
  35421. ,
  35422. c._parseMessageField = function (e, n, r) {
  35423. if (!t.RULE.test(n))
  35424. throw Error("illegal message field rule: " + n);
  35425. var o, a = {
  35426. rule: n,
  35427. type: "",
  35428. name: "",
  35429. options: {},
  35430. id: 0
  35431. };
  35432. if ("map" === n) {
  35433. if (r)
  35434. throw Error("illegal type: " + r);
  35435. if (this.tn.skip("<"),
  35436. o = this.tn.next(),
  35437. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35438. throw Error("illegal message field type: " + o);
  35439. if (a.keytype = o,
  35440. this.tn.skip(","),
  35441. o = this.tn.next(),
  35442. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35443. throw Error("illegal message field: " + o);
  35444. if (a.type = o,
  35445. this.tn.skip(">"),
  35446. o = this.tn.next(),
  35447. !t.NAME.test(o))
  35448. throw Error("illegal message field name: " + o);
  35449. a.name = o,
  35450. this.tn.skip("="),
  35451. a.id = i(this.tn.next()),
  35452. o = this.tn.peek(),
  35453. "[" === o && this._parseFieldOptions(a),
  35454. this.tn.skip(";")
  35455. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35456. "group" === r) {
  35457. var s = this._parseMessage(e, a);
  35458. if (!/^[A-Z]/.test(s.name))
  35459. throw Error("illegal group name: " + s.name);
  35460. a.type = s.name,
  35461. a.name = s.name.toLowerCase(),
  35462. this.tn.omit(";")
  35463. } else {
  35464. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35465. throw Error("illegal message field type: " + r);
  35466. if (a.type = r,
  35467. o = this.tn.next(),
  35468. !t.NAME.test(o))
  35469. throw Error("illegal message field name: " + o);
  35470. a.name = o,
  35471. this.tn.skip("="),
  35472. a.id = i(this.tn.next()),
  35473. o = this.tn.peek(),
  35474. "[" === o && this._parseFieldOptions(a),
  35475. this.tn.skip(";")
  35476. }
  35477. return e.fields.push(a),
  35478. a
  35479. }
  35480. ,
  35481. c._parseMessageOneOf = function (e) {
  35482. var i = this.tn.next();
  35483. if (!t.NAME.test(i))
  35484. throw Error("illegal oneof name: " + i);
  35485. var n, r = i, o = [];
  35486. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35487. n = this._parseMessageField(e, "optional", i),
  35488. n.oneof = r,
  35489. o.push(n.id);
  35490. this.tn.omit(";"),
  35491. e.oneofs[r] = o
  35492. }
  35493. ,
  35494. c._parseFieldOptions = function (e) {
  35495. this.tn.skip("[");
  35496. for (var t, i = !0; "]" !== (t = this.tn.peek());)
  35497. i || this.tn.skip(","),
  35498. this._parseOption(e, !0),
  35499. i = !1;
  35500. this.tn.next()
  35501. }
  35502. ,
  35503. c._parseEnum = function (e) {
  35504. var n = {
  35505. name: "",
  35506. values: [],
  35507. options: {}
  35508. }
  35509. , r = this.tn.next();
  35510. if (!t.NAME.test(r))
  35511. throw Error("illegal name: " + r);
  35512. for (n.name = r,
  35513. this.tn.skip("{"); "}" !== (r = this.tn.next());)
  35514. if ("option" === r)
  35515. this._parseOption(n);
  35516. else {
  35517. if (!t.NAME.test(r))
  35518. throw Error("illegal name: " + r);
  35519. this.tn.skip("=");
  35520. var o = {
  35521. name: r,
  35522. id: i(this.tn.next(), !0)
  35523. };
  35524. r = this.tn.peek(),
  35525. "[" === r && this._parseFieldOptions({
  35526. options: {}
  35527. }),
  35528. this.tn.skip(";"),
  35529. n.values.push(o)
  35530. }
  35531. this.tn.omit(";"),
  35532. e.enums.push(n)
  35533. }
  35534. ,
  35535. c._parseExtensionRanges = function () {
  35536. var t, i, r, o = [];
  35537. do {
  35538. for (i = []; ;) {
  35539. switch (t = this.tn.next()) {
  35540. case "min":
  35541. r = e.ID_MIN;
  35542. break;
  35543. case "max":
  35544. r = e.ID_MAX;
  35545. break;
  35546. default:
  35547. r = n(t)
  35548. }
  35549. if (i.push(r),
  35550. 2 === i.length)
  35551. break;
  35552. if ("to" !== this.tn.peek()) {
  35553. i.push(r);
  35554. break
  35555. }
  35556. this.tn.next()
  35557. }
  35558. o.push(i)
  35559. } while (this.tn.omit(",")); return this.tn.skip(";"),
  35560. o
  35561. }
  35562. ,
  35563. c._parseExtend = function (e) {
  35564. var i = this.tn.next();
  35565. if (!t.TYPEREF.test(i))
  35566. throw Error("illegal extend reference: " + i);
  35567. var n = {
  35568. ref: i,
  35569. fields: []
  35570. };
  35571. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35572. if (t.RULE.test(i))
  35573. this._parseMessageField(n, i);
  35574. else {
  35575. if (!t.TYPEREF.test(i))
  35576. throw Error("illegal extend token: " + i);
  35577. if (!this.proto3)
  35578. throw Error("illegal field rule: " + i);
  35579. this._parseMessageField(n, "optional", i)
  35580. }
  35581. return this.tn.omit(";"),
  35582. e.messages.push(n),
  35583. n
  35584. }
  35585. ,
  35586. c.toString = function () {
  35587. return "Parser at line " + this.tn.line
  35588. }
  35589. ,
  35590. o.Parser = l,
  35591. o
  35592. }(r, r.Lang),
  35593. r.Reflect = function (e) {
  35594. function i(i) {
  35595. if ("string" == typeof i && (i = e.TYPES[i]),
  35596. "undefined" == typeof i.defaultValue)
  35597. throw Error("default value for type " + i.name + " is not supported");
  35598. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35599. }
  35600. function n(t, i) {
  35601. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35602. return new e.Long(t.low, t.high, "undefined" == typeof i ? t.unsigned : i);
  35603. if ("string" == typeof t)
  35604. return e.Long.fromString(t, i || !1, 10);
  35605. if ("number" == typeof t)
  35606. return e.Long.fromNumber(t, i || !1);
  35607. throw Error("not convertible to Long")
  35608. }
  35609. function r(t, i) {
  35610. var n = i.readVarint32()
  35611. , o = 7 & n
  35612. , a = n >>> 3;
  35613. switch (o) {
  35614. case e.WIRE_TYPES.VARINT:
  35615. do
  35616. n = i.readUint8();
  35617. while (128 === (128 & n)); break;
  35618. case e.WIRE_TYPES.BITS64:
  35619. i.offset += 8;
  35620. break;
  35621. case e.WIRE_TYPES.LDELIM:
  35622. n = i.readVarint32(),
  35623. i.offset += n;
  35624. break;
  35625. case e.WIRE_TYPES.STARTGROUP:
  35626. r(a, i);
  35627. break;
  35628. case e.WIRE_TYPES.ENDGROUP:
  35629. if (a === t)
  35630. return !1;
  35631. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35632. case e.WIRE_TYPES.BITS32:
  35633. i.offset += 4;
  35634. break;
  35635. default:
  35636. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35637. }
  35638. return !0
  35639. }
  35640. var o = {}
  35641. , a = function (e, t, i) {
  35642. this.builder = e,
  35643. this.parent = t,
  35644. this.name = i,
  35645. this.className
  35646. }
  35647. , s = a.prototype;
  35648. s.fqn = function () {
  35649. for (var e = this.name, t = this; ;) {
  35650. if (t = t.parent,
  35651. null == t)
  35652. break;
  35653. e = t.name + "." + e
  35654. }
  35655. return e
  35656. }
  35657. ,
  35658. s.toString = function (e) {
  35659. return (e ? this.className + " " : "") + this.fqn()
  35660. }
  35661. ,
  35662. s.build = function () {
  35663. throw Error(this.toString(!0) + " cannot be built directly")
  35664. }
  35665. ,
  35666. o.T = a;
  35667. var l = function (e, t, i, n, r) {
  35668. a.call(this, e, t, i),
  35669. this.className = "Namespace",
  35670. this.children = [],
  35671. this.options = n || {},
  35672. this.syntax = r || "proto2"
  35673. }
  35674. , c = l.prototype = Object.create(a.prototype);
  35675. c.getChildren = function (e) {
  35676. if (e = e || null,
  35677. null == e)
  35678. return this.children.slice();
  35679. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35680. this.children[i] instanceof e && t.push(this.children[i]);
  35681. return t
  35682. }
  35683. ,
  35684. c.addChild = function (e) {
  35685. var t;
  35686. if (t = this.getChild(e.name))
  35687. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35688. t.name = t.originalName;
  35689. else {
  35690. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35691. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35692. e.name = e.originalName
  35693. }
  35694. this.children.push(e)
  35695. }
  35696. ,
  35697. c.getChild = function (e) {
  35698. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35699. if (this.children[i][t] === e)
  35700. return this.children[i];
  35701. return null
  35702. }
  35703. ,
  35704. c.resolve = function (e, t) {
  35705. var i = "string" == typeof e ? e.split(".") : e
  35706. , n = this
  35707. , r = 0;
  35708. if ("" === i[r]) {
  35709. for (; null !== n.parent;)
  35710. n = n.parent;
  35711. r++
  35712. }
  35713. var a;
  35714. do {
  35715. do {
  35716. if (!(n instanceof o.Namespace)) {
  35717. n = null;
  35718. break
  35719. }
  35720. if (a = n.getChild(i[r]),
  35721. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35722. n = null;
  35723. break
  35724. }
  35725. n = a,
  35726. r++
  35727. } while (r < i.length); if (null != n)
  35728. break;
  35729. if (null !== this.parent)
  35730. return this.parent.resolve(e, t)
  35731. } while (null != n); return n
  35732. }
  35733. ,
  35734. c.qn = function (e) {
  35735. var t = []
  35736. , i = e;
  35737. do
  35738. t.unshift(i.name),
  35739. i = i.parent;
  35740. while (null !== i); for (var n = 1; n <= t.length; n++) {
  35741. var r = t.slice(t.length - n);
  35742. if (e === this.resolve(r, e instanceof o.Namespace))
  35743. return r.join(".")
  35744. }
  35745. return e.fqn()
  35746. }
  35747. ,
  35748. c.build = function () {
  35749. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35750. e = i[n],
  35751. e instanceof l && (t[e.name] = e.build());
  35752. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35753. value: this.buildOpt()
  35754. }),
  35755. t
  35756. }
  35757. ,
  35758. c.buildOpt = function () {
  35759. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35760. var r = t[i]
  35761. , o = this.options[t[i]];
  35762. e[r] = o
  35763. }
  35764. return e
  35765. }
  35766. ,
  35767. c.getOption = function (e) {
  35768. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35769. }
  35770. ,
  35771. o.Namespace = l;
  35772. var h = function (t, i, n, r) {
  35773. if (this.type = t,
  35774. this.resolvedType = i,
  35775. this.isMapKey = n,
  35776. this.syntax = r,
  35777. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35778. throw Error("Invalid map key type: " + t.name)
  35779. }
  35780. , u = h.prototype;
  35781. h.defaultFieldValue = i,
  35782. u.verifyValue = function (i) {
  35783. function r(e, t) {
  35784. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35785. }
  35786. var o = this;
  35787. switch (this.type) {
  35788. case e.TYPES.int32:
  35789. case e.TYPES.sint32:
  35790. case e.TYPES.sfixed32:
  35791. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35792. i > 4294967295 ? 0 | i : i;
  35793. case e.TYPES.uint32:
  35794. case e.TYPES.fixed32:
  35795. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35796. i < 0 ? i >>> 0 : i;
  35797. case e.TYPES.int64:
  35798. case e.TYPES.sint64:
  35799. case e.TYPES.sfixed64:
  35800. if (e.Long)
  35801. try {
  35802. return n(i, !1)
  35803. } catch (e) {
  35804. r(typeof i, e.message)
  35805. }
  35806. else
  35807. r(typeof i, "requires Long.js");
  35808. case e.TYPES.uint64:
  35809. case e.TYPES.fixed64:
  35810. if (e.Long)
  35811. try {
  35812. return n(i, !0)
  35813. } catch (e) {
  35814. r(typeof i, e.message)
  35815. }
  35816. else
  35817. r(typeof i, "requires Long.js");
  35818. case e.TYPES.bool:
  35819. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35820. i;
  35821. case e.TYPES.float:
  35822. case e.TYPES.double:
  35823. return "number" != typeof i && r(typeof i, "not a number"),
  35824. i;
  35825. case e.TYPES.string:
  35826. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35827. "" + i;
  35828. case e.TYPES.bytes:
  35829. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35830. case e.TYPES.enum:
  35831. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35832. for (l = 0; l < a.length; l++) {
  35833. if (a[l].name == i)
  35834. return a[l].id;
  35835. if (a[l].id == i)
  35836. return a[l].id
  35837. }
  35838. if ("proto3" === this.syntax)
  35839. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35840. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35841. i;
  35842. r(i, "not a valid enum value");
  35843. case e.TYPES.group:
  35844. case e.TYPES.message:
  35845. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35846. i instanceof this.resolvedType.clazz)
  35847. return i;
  35848. if (i instanceof e.Builder.Message) {
  35849. var s = {};
  35850. for (var l in i)
  35851. i.hasOwnProperty(l) && (s[l] = i[l]);
  35852. i = s
  35853. }
  35854. return new this.resolvedType.clazz(i)
  35855. }
  35856. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35857. }
  35858. ,
  35859. u.calculateLength = function (i, n) {
  35860. if (null === n)
  35861. return 0;
  35862. var r;
  35863. switch (this.type) {
  35864. case e.TYPES.int32:
  35865. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35866. case e.TYPES.uint32:
  35867. return t.calculateVarint32(n);
  35868. case e.TYPES.sint32:
  35869. return t.calculateVarint32(t.zigZagEncode32(n));
  35870. case e.TYPES.fixed32:
  35871. case e.TYPES.sfixed32:
  35872. case e.TYPES.float:
  35873. return 4;
  35874. case e.TYPES.int64:
  35875. case e.TYPES.uint64:
  35876. return t.calculateVarint64(n);
  35877. case e.TYPES.sint64:
  35878. return t.calculateVarint64(t.zigZagEncode64(n));
  35879. case e.TYPES.fixed64:
  35880. case e.TYPES.sfixed64:
  35881. return 8;
  35882. case e.TYPES.bool:
  35883. return 1;
  35884. case e.TYPES.enum:
  35885. return t.calculateVarint32(n);
  35886. case e.TYPES.double:
  35887. return 8;
  35888. case e.TYPES.string:
  35889. return r = t.calculateUTF8Bytes(n),
  35890. t.calculateVarint32(r) + r;
  35891. case e.TYPES.bytes:
  35892. if (n.remaining() < 0)
  35893. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35894. return t.calculateVarint32(n.remaining()) + n.remaining();
  35895. case e.TYPES.message:
  35896. return r = this.resolvedType.calculate(n),
  35897. t.calculateVarint32(r) + r;
  35898. case e.TYPES.group:
  35899. return r = this.resolvedType.calculate(n),
  35900. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35901. }
  35902. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35903. }
  35904. ,
  35905. u.encodeValue = function (i, n, r) {
  35906. if (null === n)
  35907. return r;
  35908. switch (this.type) {
  35909. case e.TYPES.int32:
  35910. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35911. break;
  35912. case e.TYPES.uint32:
  35913. r.writeVarint32(n);
  35914. break;
  35915. case e.TYPES.sint32:
  35916. r.writeVarint32ZigZag(n);
  35917. break;
  35918. case e.TYPES.fixed32:
  35919. r.writeUint32(n);
  35920. break;
  35921. case e.TYPES.sfixed32:
  35922. r.writeInt32(n);
  35923. break;
  35924. case e.TYPES.int64:
  35925. case e.TYPES.uint64:
  35926. r.writeVarint64(n);
  35927. break;
  35928. case e.TYPES.sint64:
  35929. r.writeVarint64ZigZag(n);
  35930. break;
  35931. case e.TYPES.fixed64:
  35932. r.writeUint64(n);
  35933. break;
  35934. case e.TYPES.sfixed64:
  35935. r.writeInt64(n);
  35936. break;
  35937. case e.TYPES.bool:
  35938. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35939. break;
  35940. case e.TYPES.enum:
  35941. r.writeVarint32(n);
  35942. break;
  35943. case e.TYPES.float:
  35944. r.writeFloat32(n);
  35945. break;
  35946. case e.TYPES.double:
  35947. r.writeFloat64(n);
  35948. break;
  35949. case e.TYPES.string:
  35950. r.writeVString(n);
  35951. break;
  35952. case e.TYPES.bytes:
  35953. if (n.remaining() < 0)
  35954. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35955. var o = n.offset;
  35956. r.writeVarint32(n.remaining()),
  35957. r.append(n),
  35958. n.offset = o;
  35959. break;
  35960. case e.TYPES.message:
  35961. var a = (new t).LE();
  35962. this.resolvedType.encode(n, a),
  35963. r.writeVarint32(a.offset),
  35964. r.append(a.flip());
  35965. break;
  35966. case e.TYPES.group:
  35967. this.resolvedType.encode(n, r),
  35968. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35969. break;
  35970. default:
  35971. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35972. }
  35973. return r
  35974. }
  35975. ,
  35976. u.decode = function (t, i, n) {
  35977. if (i != this.type.wireType)
  35978. throw Error("Unexpected wire type for element");
  35979. var r, o;
  35980. switch (this.type) {
  35981. case e.TYPES.int32:
  35982. return 0 | t.readVarint32();
  35983. case e.TYPES.uint32:
  35984. return t.readVarint32() >>> 0;
  35985. case e.TYPES.sint32:
  35986. return 0 | t.readVarint32ZigZag();
  35987. case e.TYPES.fixed32:
  35988. return t.readUint32() >>> 0;
  35989. case e.TYPES.sfixed32:
  35990. return 0 | t.readInt32();
  35991. case e.TYPES.int64:
  35992. return t.readVarint64();
  35993. case e.TYPES.uint64:
  35994. return t.readVarint64().toUnsigned();
  35995. case e.TYPES.sint64:
  35996. return t.readVarint64ZigZag();
  35997. case e.TYPES.fixed64:
  35998. return t.readUint64();
  35999. case e.TYPES.sfixed64:
  36000. return t.readInt64();
  36001. case e.TYPES.bool:
  36002. return !!t.readVarint32();
  36003. case e.TYPES.enum:
  36004. return t.readVarint32();
  36005. case e.TYPES.float:
  36006. return t.readFloat();
  36007. case e.TYPES.double:
  36008. return t.readDouble();
  36009. case e.TYPES.string:
  36010. return t.readVString();
  36011. case e.TYPES.bytes:
  36012. if (o = t.readVarint32(),
  36013. t.remaining() < o)
  36014. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  36015. return r = t.clone(),
  36016. r.limit = r.offset + o,
  36017. t.offset += o,
  36018. r;
  36019. case e.TYPES.message:
  36020. return o = t.readVarint32(),
  36021. this.resolvedType.decode(t, o);
  36022. case e.TYPES.group:
  36023. return this.resolvedType.decode(t, -1, n)
  36024. }
  36025. throw Error("[INTERNAL] Illegal decode type")
  36026. }
  36027. ,
  36028. u.valueFromString = function (i) {
  36029. if (!this.isMapKey)
  36030. throw Error("valueFromString() called on non-map-key element");
  36031. switch (this.type) {
  36032. case e.TYPES.int32:
  36033. case e.TYPES.sint32:
  36034. case e.TYPES.sfixed32:
  36035. case e.TYPES.uint32:
  36036. case e.TYPES.fixed32:
  36037. return this.verifyValue(parseInt(i));
  36038. case e.TYPES.int64:
  36039. case e.TYPES.sint64:
  36040. case e.TYPES.sfixed64:
  36041. case e.TYPES.uint64:
  36042. case e.TYPES.fixed64:
  36043. return this.verifyValue(i);
  36044. case e.TYPES.bool:
  36045. return "true" === i;
  36046. case e.TYPES.string:
  36047. return this.verifyValue(i);
  36048. case e.TYPES.bytes:
  36049. return t.fromBinary(i)
  36050. }
  36051. }
  36052. ,
  36053. u.valueToString = function (t) {
  36054. if (!this.isMapKey)
  36055. throw Error("valueToString() called on non-map-key element");
  36056. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  36057. }
  36058. ,
  36059. o.Element = h;
  36060. var d = function (e, t, i, n, r, o) {
  36061. l.call(this, e, t, i, n, o),
  36062. this.className = "Message",
  36063. this.extensions = void 0,
  36064. this.clazz = null,
  36065. this.isGroup = !!r,
  36066. this._fields = null,
  36067. this._fieldsById = null,
  36068. this._fieldsByName = null
  36069. }
  36070. , p = d.prototype = Object.create(l.prototype);
  36071. p.build = function (i) {
  36072. if (this.clazz && !i)
  36073. return this.clazz;
  36074. var n = function (e, i) {
  36075. function n(i, r, o, a) {
  36076. if (null === i || "object" != typeof i) {
  36077. if (a && a instanceof e.Reflect.Enum) {
  36078. var s = e.Reflect.Enum.getName(a.object, i);
  36079. if (null !== s)
  36080. return s
  36081. }
  36082. return i
  36083. }
  36084. if (t.isByteBuffer(i))
  36085. return r ? i.toBase64() : i.toBuffer();
  36086. if (e.Long.isLong(i))
  36087. return o ? i.toString() : e.Long.fromValue(i);
  36088. var l;
  36089. if (Array.isArray(i))
  36090. return l = [],
  36091. i.forEach(function (e, t) {
  36092. l[t] = n(e, r, o, a)
  36093. }),
  36094. l;
  36095. if (l = {},
  36096. i instanceof e.Map) {
  36097. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  36098. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  36099. return l
  36100. }
  36101. var u = i.$type
  36102. , d = void 0;
  36103. for (var p in i)
  36104. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  36105. return l
  36106. }
  36107. var r = i.getChildren(e.Reflect.Message.Field)
  36108. , o = i.getChildren(e.Reflect.Message.OneOf)
  36109. , a = function (n, s) {
  36110. e.Builder.Message.call(this);
  36111. for (var l = 0, c = o.length; l < c; ++l)
  36112. this[o[l].name] = null;
  36113. for (l = 0,
  36114. c = r.length; l < c; ++l) {
  36115. var h = r[l];
  36116. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  36117. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  36118. }
  36119. if (arguments.length > 0) {
  36120. var u;
  36121. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  36122. for (l = 0,
  36123. c = arguments.length; l < c; ++l)
  36124. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  36125. else
  36126. this.$set(n)
  36127. }
  36128. }
  36129. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  36130. s.add = function (t, n, r) {
  36131. var o = i._fieldsByName[t];
  36132. if (!r) {
  36133. if (!o)
  36134. throw Error(this + "#" + t + " is undefined");
  36135. if (!(o instanceof e.Reflect.Message.Field))
  36136. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  36137. if (!o.repeated)
  36138. throw Error(this + "#" + t + " is not a repeated field");
  36139. n = o.verifyValue(n, !0)
  36140. }
  36141. return null === this[t] && (this[t] = []),
  36142. this[t].push(n),
  36143. this
  36144. }
  36145. ,
  36146. s.$add = s.add,
  36147. s.set = function (t, n, r) {
  36148. if (t && "object" == typeof t) {
  36149. r = n;
  36150. for (var o in t)
  36151. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  36152. return this
  36153. }
  36154. var a = i._fieldsByName[t];
  36155. if (r)
  36156. this[t] = n;
  36157. else {
  36158. if (!a)
  36159. throw Error(this + "#" + t + " is not a field: undefined");
  36160. if (!(a instanceof e.Reflect.Message.Field))
  36161. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  36162. this[a.name] = n = a.verifyValue(n)
  36163. }
  36164. if (a && a.oneof) {
  36165. var s = this[a.oneof.name];
  36166. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  36167. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  36168. }
  36169. return this
  36170. }
  36171. ,
  36172. s.$set = s.set,
  36173. s.get = function (t, n) {
  36174. if (n)
  36175. return this[t];
  36176. var r = i._fieldsByName[t];
  36177. if (!(r && r instanceof e.Reflect.Message.Field))
  36178. throw Error(this + "#" + t + " is not a field: undefined");
  36179. if (!(r instanceof e.Reflect.Message.Field))
  36180. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  36181. return this[r.name]
  36182. }
  36183. ,
  36184. s.$get = s.get;
  36185. for (var l = 0; l < r.length; l++) {
  36186. var c = r[l];
  36187. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function (e) {
  36188. var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) {
  36189. return e.toUpperCase().replace("_", "")
  36190. });
  36191. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  36192. var n = e.originalName.replace(/([A-Z])/g, function (e) {
  36193. return "_" + e
  36194. })
  36195. , r = function (t, i) {
  36196. return this[e.name] = i ? t : e.verifyValue(t),
  36197. this
  36198. }
  36199. , o = function () {
  36200. return this[e.name]
  36201. };
  36202. null === i.getChild("set" + t) && (s["set" + t] = r),
  36203. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  36204. null === i.getChild("get" + t) && (s["get" + t] = o),
  36205. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  36206. }(c)
  36207. }
  36208. s.encode = function (e, n) {
  36209. "boolean" == typeof e && (n = e,
  36210. e = void 0);
  36211. var r = !1;
  36212. e || (e = new t,
  36213. r = !0);
  36214. var o = e.littleEndian;
  36215. try {
  36216. return i.encode(this, e.LE(), n),
  36217. (r ? e.flip() : e).LE(o)
  36218. } catch (t) {
  36219. throw e.LE(o),
  36220. t
  36221. }
  36222. }
  36223. ,
  36224. a.encode = function (e, t, i) {
  36225. return new a(e).encode(t, i)
  36226. }
  36227. ,
  36228. s.calculate = function () {
  36229. return i.calculate(this)
  36230. }
  36231. ,
  36232. s.encodeDelimited = function (e, n) {
  36233. var r = !1;
  36234. e || (e = new t,
  36235. r = !0);
  36236. var o = (new t).LE();
  36237. return i.encode(this, o, n).flip(),
  36238. e.writeVarint32(o.remaining()),
  36239. e.append(o),
  36240. r ? e.flip() : e
  36241. }
  36242. ,
  36243. s.encodeAB = function () {
  36244. try {
  36245. return this.encode().toArrayBuffer()
  36246. } catch (e) {
  36247. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  36248. e
  36249. }
  36250. }
  36251. ,
  36252. s.toArrayBuffer = s.encodeAB,
  36253. s.encodeNB = function () {
  36254. try {
  36255. return this.encode().toBuffer()
  36256. } catch (e) {
  36257. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  36258. e
  36259. }
  36260. }
  36261. ,
  36262. s.toBuffer = s.encodeNB,
  36263. s.encode64 = function () {
  36264. try {
  36265. return this.encode().toBase64()
  36266. } catch (e) {
  36267. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  36268. e
  36269. }
  36270. }
  36271. ,
  36272. s.toBase64 = s.encode64,
  36273. s.encodeHex = function () {
  36274. try {
  36275. return this.encode().toHex()
  36276. } catch (e) {
  36277. throw e.encoded && (e.encoded = e.encoded.toHex()),
  36278. e
  36279. }
  36280. }
  36281. ,
  36282. s.toHex = s.encodeHex,
  36283. s.toRaw = function (e, t) {
  36284. return n(this, !!e, !!t, this.$type)
  36285. }
  36286. ,
  36287. s.encodeJSON = function () {
  36288. return JSON.stringify(n(this, !0, !0, this.$type))
  36289. }
  36290. ,
  36291. a.decode = function (e, n, r) {
  36292. "string" == typeof n && (r = n,
  36293. n = -1),
  36294. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  36295. e = t.isByteBuffer(e) ? e : t.wrap(e);
  36296. var o = e.littleEndian;
  36297. try {
  36298. var a = i.decode(e.LE());
  36299. return e.LE(o),
  36300. a
  36301. } catch (t) {
  36302. throw e.LE(o),
  36303. t
  36304. }
  36305. }
  36306. ,
  36307. a.decodeDelimited = function (e, n) {
  36308. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  36309. e = t.isByteBuffer(e) ? e : t.wrap(e),
  36310. e.remaining() < 1)
  36311. return null;
  36312. var r = e.offset
  36313. , o = e.readVarint32();
  36314. if (e.remaining() < o)
  36315. return e.offset = r,
  36316. null;
  36317. try {
  36318. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  36319. return e.offset += o,
  36320. a
  36321. } catch (t) {
  36322. throw e.offset += o,
  36323. t
  36324. }
  36325. }
  36326. ,
  36327. a.decode64 = function (e) {
  36328. return a.decode(e, "base64")
  36329. }
  36330. ,
  36331. a.decodeHex = function (e) {
  36332. return a.decode(e, "hex")
  36333. }
  36334. ,
  36335. a.decodeJSON = function (e) {
  36336. return new a(JSON.parse(e))
  36337. }
  36338. ,
  36339. s.toString = function () {
  36340. return i.toString()
  36341. }
  36342. ;
  36343. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  36344. value: i.buildOpt()
  36345. }),
  36346. Object.defineProperty(s, "$options", {
  36347. value: a.$options
  36348. }),
  36349. Object.defineProperty(a, "$type", {
  36350. value: i
  36351. }),
  36352. Object.defineProperty(s, "$type", {
  36353. value: i
  36354. })),
  36355. a
  36356. }(e, this);
  36357. this._fields = [],
  36358. this._fieldsById = {},
  36359. this._fieldsByName = {};
  36360. for (var r, o = 0, a = this.children.length; o < a; o++)
  36361. if (r = this.children[o],
  36362. r instanceof A || r instanceof d || r instanceof E) {
  36363. if (n.hasOwnProperty(r.name))
  36364. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36365. n[r.name] = r.build()
  36366. } else if (r instanceof d.Field)
  36367. r.build(),
  36368. this._fields.push(r),
  36369. this._fieldsById[r.id] = r,
  36370. this._fieldsByName[r.name] = r;
  36371. else if (!(r instanceof d.OneOf || r instanceof I))
  36372. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36373. return this.clazz = n
  36374. }
  36375. ,
  36376. p.encode = function (e, t, i) {
  36377. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36378. n = this._fields[a],
  36379. r = e[n.name],
  36380. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36381. if (null !== o) {
  36382. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36383. throw l.encoded = t,
  36384. l
  36385. }
  36386. return t
  36387. }
  36388. ,
  36389. p.calculate = function (e) {
  36390. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36391. if (t = this._fields[r],
  36392. i = e[t.name],
  36393. t.required && null === i)
  36394. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36395. n += t.calculate(i, e)
  36396. }
  36397. return n
  36398. }
  36399. ,
  36400. p.decode = function (t, i, n) {
  36401. i = "number" == typeof i ? i : -1;
  36402. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0;) {
  36403. if (o = t.readVarint32(),
  36404. a = 7 & o,
  36405. s = o >>> 3,
  36406. a === e.WIRE_TYPES.ENDGROUP) {
  36407. if (s !== n)
  36408. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36409. break
  36410. }
  36411. if (l = this._fieldsById[s]) {
  36412. if (l.repeated && !l.options.packed)
  36413. h[l.name].push(l.decode(a, t));
  36414. else if (l.map) {
  36415. var u = l.decode(a, t);
  36416. h[l.name].set(u[0], u[1])
  36417. } else if (h[l.name] = l.decode(a, t),
  36418. l.oneof) {
  36419. var d = h[l.oneof.name];
  36420. null !== d && d !== l.name && (h[d] = null),
  36421. h[l.oneof.name] = l.name
  36422. }
  36423. } else
  36424. switch (a) {
  36425. case e.WIRE_TYPES.VARINT:
  36426. t.readVarint32();
  36427. break;
  36428. case e.WIRE_TYPES.BITS32:
  36429. t.offset += 4;
  36430. break;
  36431. case e.WIRE_TYPES.BITS64:
  36432. t.offset += 8;
  36433. break;
  36434. case e.WIRE_TYPES.LDELIM:
  36435. var p = t.readVarint32();
  36436. t.offset += p;
  36437. break;
  36438. case e.WIRE_TYPES.STARTGROUP:
  36439. for (; r(s, t);)
  36440. ;
  36441. break;
  36442. default:
  36443. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36444. }
  36445. }
  36446. for (var f = 0, g = this._fields.length; f < g; ++f)
  36447. if (l = this._fields[f],
  36448. null === h[l.name])
  36449. if ("proto3" === this.syntax)
  36450. h[l.name] = l.defaultValue;
  36451. else {
  36452. if (l.required) {
  36453. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36454. throw m.decoded = h,
  36455. m
  36456. }
  36457. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36458. }
  36459. return h
  36460. }
  36461. ,
  36462. o.Message = d;
  36463. var f = function (t, i, n, r, o, s, l, c, h, u) {
  36464. a.call(this, t, i, s),
  36465. this.className = "Message.Field",
  36466. this.required = "required" === n,
  36467. this.repeated = "repeated" === n,
  36468. this.map = "map" === n,
  36469. this.keyType = r || null,
  36470. this.type = o,
  36471. this.resolvedType = null,
  36472. this.id = l,
  36473. this.options = c || {},
  36474. this.defaultValue = null,
  36475. this.oneof = h || null,
  36476. this.syntax = u || "proto2",
  36477. this.originalName = this.name,
  36478. this.element = null,
  36479. this.keyElement = null,
  36480. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36481. }
  36482. , g = f.prototype = Object.create(a.prototype);
  36483. g.build = function () {
  36484. this.element = new h(this.type, this.resolvedType, !1, this.syntax),
  36485. this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)),
  36486. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36487. }
  36488. ,
  36489. g.verifyValue = function (t, i) {
  36490. function n(e, t) {
  36491. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36492. }
  36493. i = i || !1;
  36494. var r = this;
  36495. if (null === t)
  36496. return this.required && n(typeof t, "required"),
  36497. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36498. null;
  36499. var o;
  36500. if (this.repeated && !i) {
  36501. Array.isArray(t) || (t = [t]);
  36502. var a = [];
  36503. for (o = 0; o < t.length; o++)
  36504. a.push(this.element.verifyValue(t[o]));
  36505. return a
  36506. }
  36507. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36508. new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36509. this.element.verifyValue(t))
  36510. }
  36511. ,
  36512. g.hasWirePresence = function (t, i) {
  36513. if ("proto3" !== this.syntax)
  36514. return null !== t;
  36515. if (this.oneof && i[this.oneof.name] === this.name)
  36516. return !0;
  36517. switch (this.type) {
  36518. case e.TYPES.int32:
  36519. case e.TYPES.sint32:
  36520. case e.TYPES.sfixed32:
  36521. case e.TYPES.uint32:
  36522. case e.TYPES.fixed32:
  36523. return 0 !== t;
  36524. case e.TYPES.int64:
  36525. case e.TYPES.sint64:
  36526. case e.TYPES.sfixed64:
  36527. case e.TYPES.uint64:
  36528. case e.TYPES.fixed64:
  36529. return 0 !== t.low || 0 !== t.high;
  36530. case e.TYPES.bool:
  36531. return t;
  36532. case e.TYPES.float:
  36533. case e.TYPES.double:
  36534. return 0 !== t;
  36535. case e.TYPES.string:
  36536. return t.length > 0;
  36537. case e.TYPES.bytes:
  36538. return t.remaining() > 0;
  36539. case e.TYPES.enum:
  36540. return 0 !== t;
  36541. case e.TYPES.message:
  36542. return null !== t;
  36543. default:
  36544. return !0
  36545. }
  36546. }
  36547. ,
  36548. g.encode = function (i, n, r) {
  36549. if (null === this.type || "object" != typeof this.type)
  36550. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36551. if (null === i || this.repeated && 0 == i.length)
  36552. return n;
  36553. try {
  36554. if (this.repeated) {
  36555. var o;
  36556. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36557. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36558. n.ensureCapacity(n.offset += 1);
  36559. var a = n.offset;
  36560. for (o = 0; o < i.length; o++)
  36561. this.element.encodeValue(this.id, i[o], n);
  36562. var s = n.offset - a
  36563. , l = t.calculateVarint32(s);
  36564. if (l > 1) {
  36565. var c = n.slice(a, n.offset);
  36566. a += l - 1,
  36567. n.offset = a,
  36568. n.append(c)
  36569. }
  36570. n.writeVarint32(s, a - l)
  36571. } else
  36572. for (o = 0; o < i.length; o++)
  36573. n.writeVarint32(this.id << 3 | this.type.wireType),
  36574. this.element.encodeValue(this.id, i[o], n)
  36575. } else
  36576. this.map ? i.forEach(function (i, r, o) {
  36577. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36578. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36579. n.writeVarint32(a),
  36580. n.writeVarint32(8 | this.keyType.wireType),
  36581. this.keyElement.encodeValue(1, r, n),
  36582. n.writeVarint32(16 | this.type.wireType),
  36583. this.element.encodeValue(2, i, n)
  36584. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36585. this.element.encodeValue(this.id, i, n))
  36586. } catch (e) {
  36587. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36588. }
  36589. return n
  36590. }
  36591. ,
  36592. g.calculate = function (i, n) {
  36593. if (i = this.verifyValue(i),
  36594. null === this.type || "object" != typeof this.type)
  36595. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36596. if (null === i || this.repeated && 0 == i.length)
  36597. return 0;
  36598. var r = 0;
  36599. try {
  36600. if (this.repeated) {
  36601. var o, a;
  36602. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36603. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36604. a = 0,
  36605. o = 0; o < i.length; o++)
  36606. a += this.element.calculateLength(this.id, i[o]);
  36607. r += t.calculateVarint32(a),
  36608. r += a
  36609. } else
  36610. for (o = 0; o < i.length; o++)
  36611. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36612. r += this.element.calculateLength(this.id, i[o])
  36613. } else
  36614. this.map ? i.forEach(function (i, n, o) {
  36615. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36616. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36617. r += t.calculateVarint32(a),
  36618. r += a
  36619. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36620. r += this.element.calculateLength(this.id, i))
  36621. } catch (e) {
  36622. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36623. }
  36624. return r
  36625. }
  36626. ,
  36627. g.decode = function (t, i, n) {
  36628. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36629. if (!a)
  36630. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36631. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36632. o = i.readVarint32(),
  36633. o = i.offset + o;
  36634. for (var s = []; i.offset < o;)
  36635. s.push(this.decode(this.type.wireType, i, !0));
  36636. return s
  36637. }
  36638. if (this.map) {
  36639. var l = h.defaultFieldValue(this.keyType);
  36640. if (r = h.defaultFieldValue(this.type),
  36641. o = i.readVarint32(),
  36642. i.remaining() < o)
  36643. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36644. var c = i.clone();
  36645. for (c.limit = c.offset + o,
  36646. i.offset += o; c.remaining() > 0;) {
  36647. var u = c.readVarint32();
  36648. t = 7 & u;
  36649. var d = u >>> 3;
  36650. if (1 === d)
  36651. l = this.keyElement.decode(c, t, d);
  36652. else {
  36653. if (2 !== d)
  36654. throw Error("Unexpected tag in map field key/value submessage");
  36655. r = this.element.decode(c, t, d)
  36656. }
  36657. }
  36658. return [l, r]
  36659. }
  36660. return this.element.decode(i, t, this.id)
  36661. }
  36662. ,
  36663. o.Message.Field = f;
  36664. var m = function (e, t, i, n, r, o, a) {
  36665. f.call(this, e, t, i, null, n, r, o, a),
  36666. this.extension
  36667. };
  36668. m.prototype = Object.create(f.prototype),
  36669. o.Message.ExtensionField = m;
  36670. var v = function (e, t, i) {
  36671. a.call(this, e, t, i),
  36672. this.fields = []
  36673. };
  36674. o.Message.OneOf = v;
  36675. var A = function (e, t, i, n, r) {
  36676. l.call(this, e, t, i, n, r),
  36677. this.className = "Enum",
  36678. this.object = null
  36679. };
  36680. A.getName = function (e, t) {
  36681. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36682. if (e[i = n[r]] === t)
  36683. return i;
  36684. return null
  36685. }
  36686. ;
  36687. var y = A.prototype = Object.create(l.prototype);
  36688. y.build = function (t) {
  36689. if (this.object && !t)
  36690. return this.object;
  36691. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36692. i[n[r].name] = n[r].id;
  36693. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36694. value: this.buildOpt(),
  36695. enumerable: !1
  36696. }),
  36697. this.object = i
  36698. }
  36699. ,
  36700. o.Enum = A;
  36701. var C = function (e, t, i, n) {
  36702. a.call(this, e, t, i),
  36703. this.className = "Enum.Value",
  36704. this.id = n
  36705. };
  36706. C.prototype = Object.create(a.prototype),
  36707. o.Enum.Value = C;
  36708. var I = function (e, t, i, n) {
  36709. a.call(this, e, t, i),
  36710. this.field = n
  36711. };
  36712. I.prototype = Object.create(a.prototype),
  36713. o.Extension = I;
  36714. var E = function (e, t, i, n) {
  36715. l.call(this, e, t, i, n),
  36716. this.className = "Service",
  36717. this.clazz = null
  36718. }
  36719. , b = E.prototype = Object.create(l.prototype);
  36720. b.build = function (i) {
  36721. return this.clazz && !i ? this.clazz : this.clazz = function (e, i) {
  36722. for (var n = function (t) {
  36723. e.Builder.Service.call(this),
  36724. this.rpcImpl = t || function (e, t, i) {
  36725. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36726. }
  36727. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36728. !function (e) {
  36729. r[e.name] = function (n, r) {
  36730. try {
  36731. try {
  36732. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36733. } catch (e) {
  36734. if (!(e instanceof TypeError))
  36735. throw e
  36736. }
  36737. if (null === n || "object" != typeof n)
  36738. throw Error("Illegal arguments");
  36739. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36740. this.rpcImpl(e.fqn(), n, function (t, n) {
  36741. if (t)
  36742. return void r(t);
  36743. null === n && (n = "");
  36744. try {
  36745. n = e.resolvedResponseType.clazz.decode(n)
  36746. } catch (e) { }
  36747. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36748. })
  36749. } catch (e) {
  36750. setTimeout(r.bind(this, e), 0)
  36751. }
  36752. }
  36753. ,
  36754. n[e.name] = function (t, i, r) {
  36755. new n(t)[e.name](i, r)
  36756. }
  36757. ,
  36758. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36759. value: e.buildOpt()
  36760. }),
  36761. Object.defineProperty(r[e.name], "$options", {
  36762. value: n[e.name].$options
  36763. }))
  36764. }(o[a]);
  36765. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36766. value: i.buildOpt()
  36767. }),
  36768. Object.defineProperty(r, "$options", {
  36769. value: n.$options
  36770. }),
  36771. Object.defineProperty(n, "$type", {
  36772. value: i
  36773. }),
  36774. Object.defineProperty(r, "$type", {
  36775. value: i
  36776. })),
  36777. n
  36778. }(e, this)
  36779. }
  36780. ,
  36781. o.Service = E;
  36782. var w = function (e, t, i, n) {
  36783. a.call(this, e, t, i),
  36784. this.className = "Service.Method",
  36785. this.options = n || {}
  36786. }
  36787. , _ = w.prototype = Object.create(a.prototype);
  36788. _.buildOpt = c.buildOpt,
  36789. o.Service.Method = w;
  36790. var T = function (e, t, i, n, r, o, a, s) {
  36791. w.call(this, e, t, i, s),
  36792. this.className = "Service.RPCMethod",
  36793. this.requestName = n,
  36794. this.responseName = r,
  36795. this.requestStream = o,
  36796. this.responseStream = a,
  36797. this.resolvedRequestType = null,
  36798. this.resolvedResponseType = null
  36799. };
  36800. return T.prototype = Object.create(w.prototype),
  36801. o.Service.RPCMethod = T,
  36802. o
  36803. }(r),
  36804. r.Builder = function (t, i, n) {
  36805. function r(e) {
  36806. e.messages && e.messages.forEach(function (t) {
  36807. t.syntax = e.syntax,
  36808. r(t)
  36809. }),
  36810. e.enums && e.enums.forEach(function (t) {
  36811. t.syntax = e.syntax
  36812. })
  36813. }
  36814. var o = function (e) {
  36815. this.ns = new n.Namespace(this, null, ""),
  36816. this.ptr = this.ns,
  36817. this.resolved = !1,
  36818. this.result = null,
  36819. this.files = {},
  36820. this.importRoot = null,
  36821. this.options = e || {}
  36822. }
  36823. , a = o.prototype;
  36824. return o.isMessage = function (e) {
  36825. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36826. }
  36827. ,
  36828. o.isMessageField = function (e) {
  36829. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36830. }
  36831. ,
  36832. o.isEnum = function (e) {
  36833. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36834. }
  36835. ,
  36836. o.isService = function (e) {
  36837. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36838. }
  36839. ,
  36840. o.isExtend = function (e) {
  36841. return "string" == typeof e.ref
  36842. }
  36843. ,
  36844. a.reset = function () {
  36845. return this.ptr = this.ns,
  36846. this
  36847. }
  36848. ,
  36849. a.define = function (e) {
  36850. if ("string" != typeof e || !i.TYPEREF.test(e))
  36851. throw Error("illegal namespace: " + e);
  36852. return e.split(".").forEach(function (e) {
  36853. var t = this.ptr.getChild(e);
  36854. null === t && this.ptr.addChild(t = new n.Namespace(this, this.ptr, e)),
  36855. this.ptr = t
  36856. }, this),
  36857. this
  36858. }
  36859. ,
  36860. a.create = function (e) {
  36861. if (!e)
  36862. return this;
  36863. if (Array.isArray(e)) {
  36864. if (0 === e.length)
  36865. return this;
  36866. e = e.slice()
  36867. } else
  36868. e = [e];
  36869. for (var i = [e]; i.length > 0;) {
  36870. if (e = i.pop(),
  36871. !Array.isArray(e))
  36872. throw Error("not a valid namespace: " + JSON.stringify(e));
  36873. for (; e.length > 0;) {
  36874. var r = e.shift();
  36875. if (o.isMessage(r)) {
  36876. var a = new n.Message(this, this.ptr, r.name, r.options, r.isGroup, r.syntax)
  36877. , s = {};
  36878. r.oneofs && Object.keys(r.oneofs).forEach(function (e) {
  36879. a.addChild(s[e] = new n.Message.OneOf(this, a, e))
  36880. }, this),
  36881. r.fields && r.fields.forEach(function (e) {
  36882. if (null !== a.getChild(0 | e.id))
  36883. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36884. if (e.options && "object" != typeof e.options)
  36885. throw Error("illegal field options in " + a.name + "#" + e.name);
  36886. var t = null;
  36887. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36888. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36889. e = new n.Message.Field(this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax),
  36890. t && t.fields.push(e),
  36891. a.addChild(e)
  36892. }, this);
  36893. var l = [];
  36894. if (r.enums && r.enums.forEach(function (e) {
  36895. l.push(e)
  36896. }),
  36897. r.messages && r.messages.forEach(function (e) {
  36898. l.push(e)
  36899. }),
  36900. r.services && r.services.forEach(function (e) {
  36901. l.push(e)
  36902. }),
  36903. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36904. this.ptr.addChild(a),
  36905. l.length > 0) {
  36906. i.push(e),
  36907. e = l,
  36908. l = null,
  36909. this.ptr = a,
  36910. a = null;
  36911. continue
  36912. }
  36913. l = null
  36914. } else if (o.isEnum(r))
  36915. a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax),
  36916. r.values.forEach(function (e) {
  36917. a.addChild(new n.Enum.Value(this, a, e.name, e.id))
  36918. }, this),
  36919. this.ptr.addChild(a);
  36920. else if (o.isService(r))
  36921. a = new n.Service(this, this.ptr, r.name, r.options),
  36922. Object.keys(r.rpc).forEach(function (e) {
  36923. var t = r.rpc[e];
  36924. a.addChild(new n.Service.RPCMethod(this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options))
  36925. }, this),
  36926. this.ptr.addChild(a);
  36927. else {
  36928. if (!o.isExtend(r))
  36929. throw Error("not a valid definition: " + JSON.stringify(r));
  36930. if (a = this.ptr.resolve(r.ref, !0))
  36931. r.fields.forEach(function (e) {
  36932. if (null !== a.getChild(0 | e.id))
  36933. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36934. if (a.extensions) {
  36935. var i = !1;
  36936. if (a.extensions.forEach(function (t) {
  36937. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36938. }),
  36939. !i)
  36940. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36941. }
  36942. var r = e.name;
  36943. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36944. var o = new n.Message.ExtensionField(this, a, e.rule, e.type, this.ptr.fqn() + "." + r, e.id, e.options)
  36945. , s = new n.Extension(this, this.ptr, e.name, o);
  36946. o.extension = s,
  36947. this.ptr.addChild(s),
  36948. a.addChild(o)
  36949. }, this);
  36950. else if (!/\.?google\.protobuf\./.test(r.ref))
  36951. throw Error("extended message " + r.ref + " is not defined")
  36952. }
  36953. r = null,
  36954. a = null
  36955. }
  36956. e = null,
  36957. this.ptr = this.ptr.parent
  36958. }
  36959. return this.resolved = !1,
  36960. this.result = null,
  36961. this
  36962. }
  36963. ,
  36964. a.import = function (i, n) {
  36965. var o = "/";
  36966. if ("string" == typeof n) {
  36967. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36968. this.files[n] === !0)
  36969. return this.reset();
  36970. this.files[n] = !0
  36971. } else if ("object" == typeof n) {
  36972. var a = n.root;
  36973. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36974. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36975. var s = a + o + n.file;
  36976. if (this.files[s] === !0)
  36977. return this.reset();
  36978. this.files[s] = !0
  36979. }
  36980. if (i.imports && i.imports.length > 0) {
  36981. var l, c = !1;
  36982. "object" == typeof n ? (this.importRoot = n.root,
  36983. c = !0,
  36984. l = this.importRoot,
  36985. n = n.file,
  36986. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36987. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36988. o = "\\") : l = "." : l = null;
  36989. for (var h = 0; h < i.imports.length; h++)
  36990. if ("string" == typeof i.imports[h]) {
  36991. if (!l)
  36992. throw Error("cannot determine import root");
  36993. var u = i.imports[h];
  36994. if ("google/protobuf/descriptor.proto" === u)
  36995. continue;
  36996. if (u = l + o + u,
  36997. this.files[u] === !0)
  36998. continue;
  36999. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  37000. var d = t.Util.fetch(u);
  37001. if (null === d)
  37002. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  37003. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  37004. } else
  37005. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) {
  37006. return t + "_import" + h + "." + i
  37007. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  37008. c && (this.importRoot = null)
  37009. }
  37010. i.package && this.define(i.package),
  37011. i.syntax && r(i);
  37012. var p = this.ptr;
  37013. return i.options && Object.keys(i.options).forEach(function (e) {
  37014. p.options[e] = i.options[e]
  37015. }),
  37016. i.messages && (this.create(i.messages),
  37017. this.ptr = p),
  37018. i.enums && (this.create(i.enums),
  37019. this.ptr = p),
  37020. i.services && (this.create(i.services),
  37021. this.ptr = p),
  37022. i.extends && this.create(i.extends),
  37023. this.reset()
  37024. }
  37025. ,
  37026. a.resolveAll = function () {
  37027. var e;
  37028. if (null == this.ptr || "object" == typeof this.ptr.type)
  37029. return this;
  37030. if (this.ptr instanceof n.Namespace)
  37031. this.ptr.children.forEach(function (e) {
  37032. this.ptr = e,
  37033. this.resolveAll()
  37034. }, this);
  37035. else if (this.ptr instanceof n.Message.Field) {
  37036. if (i.TYPE.test(this.ptr.type))
  37037. this.ptr.type = t.TYPES[this.ptr.type];
  37038. else {
  37039. if (!i.TYPEREF.test(this.ptr.type))
  37040. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  37041. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  37042. !e)
  37043. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  37044. if (this.ptr.resolvedType = e,
  37045. e instanceof n.Enum) {
  37046. if (this.ptr.type = t.TYPES.enum,
  37047. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  37048. throw Error("proto3 message cannot reference proto2 enum")
  37049. } else {
  37050. if (!(e instanceof n.Message))
  37051. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  37052. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  37053. }
  37054. }
  37055. if (this.ptr.map) {
  37056. if (!i.TYPE.test(this.ptr.keyType))
  37057. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  37058. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  37059. }
  37060. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  37061. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  37062. throw Error("illegal service type in " + this.ptr.toString(!0));
  37063. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  37064. !(e && e instanceof t.Reflect.Message))
  37065. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  37066. if (this.ptr.resolvedRequestType = e,
  37067. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  37068. !(e && e instanceof t.Reflect.Message))
  37069. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  37070. this.ptr.resolvedResponseType = e
  37071. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  37072. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  37073. return this.reset()
  37074. }
  37075. ,
  37076. a.build = function (e) {
  37077. if (this.reset(),
  37078. this.resolved || (this.resolveAll(),
  37079. this.resolved = !0,
  37080. this.result = null),
  37081. null === this.result && (this.result = this.ns.build()),
  37082. !e)
  37083. return this.result;
  37084. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  37085. if (!i[t[n]]) {
  37086. i = null;
  37087. break
  37088. }
  37089. i = i[t[n]]
  37090. }
  37091. return i
  37092. }
  37093. ,
  37094. a.lookup = function (e, t) {
  37095. return e ? this.ns.resolve(e, t) : this.ns
  37096. }
  37097. ,
  37098. a.toString = function () {
  37099. return "Builder"
  37100. }
  37101. ,
  37102. o.Message = function () { }
  37103. ,
  37104. o.Enum = function () { }
  37105. ,
  37106. o.Service = function () { }
  37107. ,
  37108. o
  37109. }(r, r.Lang, r.Reflect),
  37110. r.Map = function (e, t) {
  37111. function i(e) {
  37112. var t = 0;
  37113. return {
  37114. next: function () {
  37115. return t < e.length ? {
  37116. done: !1,
  37117. value: e[t++]
  37118. } : {
  37119. done: !0
  37120. }
  37121. }
  37122. }
  37123. }
  37124. var n = function (e, i) {
  37125. if (!e.map)
  37126. throw Error("field is not a map");
  37127. if (this.field = e,
  37128. this.keyElem = new t.Element(e.keyType, null, !0, e.syntax),
  37129. this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax),
  37130. this.map = {},
  37131. Object.defineProperty(this, "size", {
  37132. get: function () {
  37133. return Object.keys(this.map).length
  37134. }
  37135. }),
  37136. i)
  37137. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  37138. var o = this.keyElem.valueFromString(n[r])
  37139. , a = this.valueElem.verifyValue(i[n[r]]);
  37140. this.map[this.keyElem.valueToString(o)] = {
  37141. key: o,
  37142. value: a
  37143. }
  37144. }
  37145. }
  37146. , r = n.prototype;
  37147. return r.clear = function () {
  37148. this.map = {}
  37149. }
  37150. ,
  37151. r.delete = function (e) {
  37152. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  37153. , i = t in this.map;
  37154. return delete this.map[t],
  37155. i
  37156. }
  37157. ,
  37158. r.entries = function () {
  37159. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  37160. t.push([(e = this.map[n[r]]).key, e.value]);
  37161. return i(t)
  37162. }
  37163. ,
  37164. r.keys = function () {
  37165. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  37166. e.push(this.map[t[n]].key);
  37167. return i(e)
  37168. }
  37169. ,
  37170. r.values = function () {
  37171. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  37172. e.push(this.map[t[n]].value);
  37173. return i(e)
  37174. }
  37175. ,
  37176. r.forEach = function (e, t) {
  37177. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  37178. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  37179. }
  37180. ,
  37181. r.set = function (e, t) {
  37182. var i = this.keyElem.verifyValue(e)
  37183. , n = this.valueElem.verifyValue(t);
  37184. return this.map[this.keyElem.valueToString(i)] = {
  37185. key: i,
  37186. value: n
  37187. },
  37188. this
  37189. }
  37190. ,
  37191. r.get = function (e) {
  37192. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  37193. if (t in this.map)
  37194. return this.map[t].value
  37195. }
  37196. ,
  37197. r.has = function (e) {
  37198. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  37199. return t in this.map
  37200. }
  37201. ,
  37202. n
  37203. }(r, r.Reflect),
  37204. r.loadProto = function (e, t, i) {
  37205. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  37206. t = void 0),
  37207. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  37208. }
  37209. ,
  37210. r.protoFromString = r.loadProto,
  37211. r.loadProtoFile = function (e, t, i) {
  37212. if (t && "object" == typeof t ? (i = t,
  37213. t = null) : t && "function" == typeof t || (t = null),
  37214. t)
  37215. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  37216. if (null === n)
  37217. return void t(Error("Failed to fetch file"));
  37218. try {
  37219. t(null, r.loadProto(n, i, e))
  37220. } catch (e) {
  37221. t(e)
  37222. }
  37223. });
  37224. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  37225. return null === n ? null : r.loadProto(n, i, e)
  37226. }
  37227. ,
  37228. r.protoFromFile = r.loadProtoFile,
  37229. r.newBuilder = function (e) {
  37230. return e = e || {},
  37231. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  37232. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  37233. new r.Builder(e)
  37234. }
  37235. ,
  37236. r.loadJson = function (e, t, i) {
  37237. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  37238. t = null),
  37239. t && "object" == typeof t || (t = r.newBuilder()),
  37240. "string" == typeof e && (e = JSON.parse(e)),
  37241. t.import(e, i),
  37242. t.resolveAll(),
  37243. t
  37244. }
  37245. ,
  37246. r.loadJsonFile = function (e, t, i) {
  37247. if (t && "object" == typeof t ? (i = t,
  37248. t = null) : t && "function" == typeof t || (t = null),
  37249. t)
  37250. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  37251. if (null === n)
  37252. return void t(Error("Failed to fetch file"));
  37253. try {
  37254. t(null, r.loadJson(JSON.parse(n), i, e))
  37255. } catch (e) {
  37256. t(e)
  37257. }
  37258. });
  37259. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  37260. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  37261. }
  37262. ,
  37263. r
  37264. })
  37265. }
  37266. ).call(this, e("_process"))
  37267. }
  37268. , {
  37269. _process: 203,
  37270. bytebuffer: 215,
  37271. fs: 197,
  37272. path: 197
  37273. }],
  37274. 215: [function (e, t, i) {
  37275. !function (i, n) {
  37276. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function () {
  37277. var t;
  37278. try {
  37279. t = e("long")
  37280. } catch (e) { }
  37281. return n(t)
  37282. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  37283. }(this, function (e) {
  37284. "use strict";
  37285. function t(e) {
  37286. var t = 0;
  37287. return function () {
  37288. return t < e.length ? e.charCodeAt(t++) : null
  37289. }
  37290. }
  37291. function i() {
  37292. var e = []
  37293. , t = [];
  37294. return function () {
  37295. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  37296. e.length = 0),
  37297. void Array.prototype.push.apply(e, arguments))
  37298. }
  37299. }
  37300. function n(e, t, i, n, r) {
  37301. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  37302. for (u += d,
  37303. o = p & (1 << -h) - 1,
  37304. p >>= -h,
  37305. h += s; h > 0; o = 256 * o + e[t + u],
  37306. u += d,
  37307. h -= 8)
  37308. ;
  37309. for (a = o & (1 << -h) - 1,
  37310. o >>= -h,
  37311. h += n; h > 0; a = 256 * a + e[t + u],
  37312. u += d,
  37313. h -= 8)
  37314. ;
  37315. if (0 === o)
  37316. o = 1 - c;
  37317. else {
  37318. if (o === l)
  37319. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  37320. a += Math.pow(2, n),
  37321. o -= c
  37322. }
  37323. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  37324. }
  37325. function r(e, t, i, n, r, o) {
  37326. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  37327. for (t = Math.abs(t),
  37328. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  37329. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  37330. t * (l = Math.pow(2, -a)) < 1 && (a--,
  37331. l *= 2),
  37332. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  37333. t * l >= 2 && (a++,
  37334. l /= 2),
  37335. a + u >= h ? (s = 0,
  37336. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  37337. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  37338. a = 0)); r >= 8; e[i + p] = 255 & s,
  37339. p += f,
  37340. s /= 256,
  37341. r -= 8)
  37342. ;
  37343. for (a = a << r | s,
  37344. c += r; c > 0; e[i + p] = 255 & a,
  37345. p += f,
  37346. a /= 256,
  37347. c -= 8)
  37348. ;
  37349. e[i + p - f] |= 128 * g
  37350. }
  37351. var o = function (e, t, i) {
  37352. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  37353. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  37354. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  37355. !i) {
  37356. if (e |= 0,
  37357. e < 0)
  37358. throw RangeError("Illegal capacity");
  37359. t = !!t,
  37360. i = !!i
  37361. }
  37362. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37363. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37364. this.offset = 0,
  37365. this.markedOffset = -1,
  37366. this.limit = e,
  37367. this.littleEndian = t,
  37368. this.noAssert = i
  37369. };
  37370. o.VERSION = "5.0.1",
  37371. o.LITTLE_ENDIAN = !0,
  37372. o.BIG_ENDIAN = !1,
  37373. o.DEFAULT_CAPACITY = 16,
  37374. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37375. o.DEFAULT_NOASSERT = !1,
  37376. o.Long = e || null;
  37377. var a = o.prototype;
  37378. a.__isByteBuffer__,
  37379. Object.defineProperty(a, "__isByteBuffer__", {
  37380. value: !0,
  37381. enumerable: !1,
  37382. configurable: !1
  37383. });
  37384. var s = new ArrayBuffer(0)
  37385. , l = String.fromCharCode;
  37386. o.accessor = function () {
  37387. return Uint8Array
  37388. }
  37389. ,
  37390. o.allocate = function (e, t, i) {
  37391. return new o(e, t, i)
  37392. }
  37393. ,
  37394. o.concat = function (e, t, i, n) {
  37395. "boolean" != typeof t && "string" == typeof t || (n = i,
  37396. i = t,
  37397. t = void 0);
  37398. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37399. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37400. r = e[s].limit - e[s].offset,
  37401. r > 0 && (a += r);
  37402. if (0 === a)
  37403. return new o(0, i, n);
  37404. var c, h = new o(a, i, n);
  37405. for (s = 0; s < l;)
  37406. c = e[s++],
  37407. r = c.limit - c.offset,
  37408. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37409. h.offset += r);
  37410. return h.limit = h.offset,
  37411. h.offset = 0,
  37412. h
  37413. }
  37414. ,
  37415. o.isByteBuffer = function (e) {
  37416. return (e && e.__isByteBuffer__) === !0
  37417. }
  37418. ,
  37419. o.type = function () {
  37420. return ArrayBuffer
  37421. }
  37422. ,
  37423. o.wrap = function (e, t, i, n) {
  37424. if ("string" != typeof t && (n = i,
  37425. i = t,
  37426. t = void 0),
  37427. "string" == typeof e)
  37428. switch ("undefined" == typeof t && (t = "utf8"),
  37429. t) {
  37430. case "base64":
  37431. return o.fromBase64(e, i);
  37432. case "hex":
  37433. return o.fromHex(e, i);
  37434. case "binary":
  37435. return o.fromBinary(e, i);
  37436. case "utf8":
  37437. return o.fromUTF8(e, i);
  37438. case "debug":
  37439. return o.fromDebug(e, i);
  37440. default:
  37441. throw Error("Unsupported encoding: " + t)
  37442. }
  37443. if (null === e || "object" != typeof e)
  37444. throw TypeError("Illegal buffer");
  37445. var r;
  37446. if (o.isByteBuffer(e))
  37447. return r = a.clone.call(e),
  37448. r.markedOffset = -1,
  37449. r;
  37450. if (e instanceof Uint8Array)
  37451. r = new o(0, i, n),
  37452. e.length > 0 && (r.buffer = e.buffer,
  37453. r.offset = e.byteOffset,
  37454. r.limit = e.byteOffset + e.byteLength,
  37455. r.view = new Uint8Array(e.buffer));
  37456. else if (e instanceof ArrayBuffer)
  37457. r = new o(0, i, n),
  37458. e.byteLength > 0 && (r.buffer = e,
  37459. r.offset = 0,
  37460. r.limit = e.byteLength,
  37461. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37462. else {
  37463. if ("[object Array]" !== Object.prototype.toString.call(e))
  37464. throw TypeError("Illegal buffer");
  37465. r = new o(e.length, i, n),
  37466. r.limit = e.length;
  37467. for (var s = 0; s < e.length; ++s)
  37468. r.view[s] = e[s]
  37469. }
  37470. return r
  37471. }
  37472. ,
  37473. a.writeBitSet = function (e, t) {
  37474. var i = "undefined" == typeof t;
  37475. if (i && (t = this.offset),
  37476. !this.noAssert) {
  37477. if (!(e instanceof Array))
  37478. throw TypeError("Illegal BitSet: Not an array");
  37479. if ("number" != typeof t || t % 1 !== 0)
  37480. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37481. if (t >>>= 0,
  37482. t < 0 || t + 0 > this.buffer.byteLength)
  37483. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37484. }
  37485. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37486. for (t += this.writeVarint32(o, t); a--;)
  37487. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37488. this.writeByte(n, t++);
  37489. if (s < o) {
  37490. var l = 0;
  37491. for (n = 0; s < o;)
  37492. n |= (1 & !!e[s++]) << l++;
  37493. this.writeByte(n, t++)
  37494. }
  37495. return i ? (this.offset = t,
  37496. this) : t - r
  37497. }
  37498. ,
  37499. a.readBitSet = function (e) {
  37500. var t = "undefined" == typeof e;
  37501. t && (e = this.offset);
  37502. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37503. for (e += n.length; o--;)
  37504. i = this.readByte(e++),
  37505. s[a++] = !!(1 & i),
  37506. s[a++] = !!(2 & i),
  37507. s[a++] = !!(4 & i),
  37508. s[a++] = !!(8 & i),
  37509. s[a++] = !!(16 & i),
  37510. s[a++] = !!(32 & i),
  37511. s[a++] = !!(64 & i),
  37512. s[a++] = !!(128 & i);
  37513. if (a < r) {
  37514. var l = 0;
  37515. for (i = this.readByte(e++); a < r;)
  37516. s[a++] = !!(i >> l++ & 1)
  37517. }
  37518. return t && (this.offset = e),
  37519. s
  37520. }
  37521. ,
  37522. a.readBytes = function (e, t) {
  37523. var i = "undefined" == typeof t;
  37524. if (i && (t = this.offset),
  37525. !this.noAssert) {
  37526. if ("number" != typeof t || t % 1 !== 0)
  37527. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37528. if (t >>>= 0,
  37529. t < 0 || t + e > this.buffer.byteLength)
  37530. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37531. }
  37532. var n = this.slice(t, t + e);
  37533. return i && (this.offset += e),
  37534. n
  37535. }
  37536. ,
  37537. a.writeBytes = a.append,
  37538. a.writeInt8 = function (e, t) {
  37539. var i = "undefined" == typeof t;
  37540. if (i && (t = this.offset),
  37541. !this.noAssert) {
  37542. if ("number" != typeof e || e % 1 !== 0)
  37543. throw TypeError("Illegal value: " + e + " (not an integer)");
  37544. if (e |= 0,
  37545. "number" != typeof t || t % 1 !== 0)
  37546. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37547. if (t >>>= 0,
  37548. t < 0 || t + 0 > this.buffer.byteLength)
  37549. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37550. }
  37551. t += 1;
  37552. var n = this.buffer.byteLength;
  37553. return t > n && this.resize((n *= 2) > t ? n : t),
  37554. t -= 1,
  37555. this.view[t] = e,
  37556. i && (this.offset += 1),
  37557. this
  37558. }
  37559. ,
  37560. a.writeByte = a.writeInt8,
  37561. a.readInt8 = function (e) {
  37562. var t = "undefined" == typeof e;
  37563. if (t && (e = this.offset),
  37564. !this.noAssert) {
  37565. if ("number" != typeof e || e % 1 !== 0)
  37566. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37567. if (e >>>= 0,
  37568. e < 0 || e + 1 > this.buffer.byteLength)
  37569. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37570. }
  37571. var i = this.view[e];
  37572. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37573. t && (this.offset += 1),
  37574. i
  37575. }
  37576. ,
  37577. a.readByte = a.readInt8,
  37578. a.writeUint8 = function (e, t) {
  37579. var i = "undefined" == typeof t;
  37580. if (i && (t = this.offset),
  37581. !this.noAssert) {
  37582. if ("number" != typeof e || e % 1 !== 0)
  37583. throw TypeError("Illegal value: " + e + " (not an integer)");
  37584. if (e >>>= 0,
  37585. "number" != typeof t || t % 1 !== 0)
  37586. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37587. if (t >>>= 0,
  37588. t < 0 || t + 0 > this.buffer.byteLength)
  37589. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37590. }
  37591. t += 1;
  37592. var n = this.buffer.byteLength;
  37593. return t > n && this.resize((n *= 2) > t ? n : t),
  37594. t -= 1,
  37595. this.view[t] = e,
  37596. i && (this.offset += 1),
  37597. this
  37598. }
  37599. ,
  37600. a.writeUInt8 = a.writeUint8,
  37601. a.readUint8 = function (e) {
  37602. var t = "undefined" == typeof e;
  37603. if (t && (e = this.offset),
  37604. !this.noAssert) {
  37605. if ("number" != typeof e || e % 1 !== 0)
  37606. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37607. if (e >>>= 0,
  37608. e < 0 || e + 1 > this.buffer.byteLength)
  37609. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37610. }
  37611. var i = this.view[e];
  37612. return t && (this.offset += 1),
  37613. i
  37614. }
  37615. ,
  37616. a.readUInt8 = a.readUint8,
  37617. a.writeInt16 = function (e, t) {
  37618. var i = "undefined" == typeof t;
  37619. if (i && (t = this.offset),
  37620. !this.noAssert) {
  37621. if ("number" != typeof e || e % 1 !== 0)
  37622. throw TypeError("Illegal value: " + e + " (not an integer)");
  37623. if (e |= 0,
  37624. "number" != typeof t || t % 1 !== 0)
  37625. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37626. if (t >>>= 0,
  37627. t < 0 || t + 0 > this.buffer.byteLength)
  37628. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37629. }
  37630. t += 2;
  37631. var n = this.buffer.byteLength;
  37632. return t > n && this.resize((n *= 2) > t ? n : t),
  37633. t -= 2,
  37634. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37635. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37636. this.view[t + 1] = 255 & e),
  37637. i && (this.offset += 2),
  37638. this
  37639. }
  37640. ,
  37641. a.writeShort = a.writeInt16,
  37642. a.readInt16 = function (e) {
  37643. var t = "undefined" == typeof e;
  37644. if (t && (e = this.offset),
  37645. !this.noAssert) {
  37646. if ("number" != typeof e || e % 1 !== 0)
  37647. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37648. if (e >>>= 0,
  37649. e < 0 || e + 2 > this.buffer.byteLength)
  37650. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37651. }
  37652. var i = 0;
  37653. return this.littleEndian ? (i = this.view[e],
  37654. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37655. i |= this.view[e + 1]),
  37656. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37657. t && (this.offset += 2),
  37658. i
  37659. }
  37660. ,
  37661. a.readShort = a.readInt16,
  37662. a.writeUint16 = function (e, t) {
  37663. var i = "undefined" == typeof t;
  37664. if (i && (t = this.offset),
  37665. !this.noAssert) {
  37666. if ("number" != typeof e || e % 1 !== 0)
  37667. throw TypeError("Illegal value: " + e + " (not an integer)");
  37668. if (e >>>= 0,
  37669. "number" != typeof t || t % 1 !== 0)
  37670. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37671. if (t >>>= 0,
  37672. t < 0 || t + 0 > this.buffer.byteLength)
  37673. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37674. }
  37675. t += 2;
  37676. var n = this.buffer.byteLength;
  37677. return t > n && this.resize((n *= 2) > t ? n : t),
  37678. t -= 2,
  37679. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37680. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37681. this.view[t + 1] = 255 & e),
  37682. i && (this.offset += 2),
  37683. this
  37684. }
  37685. ,
  37686. a.writeUInt16 = a.writeUint16,
  37687. a.readUint16 = function (e) {
  37688. var t = "undefined" == typeof e;
  37689. if (t && (e = this.offset),
  37690. !this.noAssert) {
  37691. if ("number" != typeof e || e % 1 !== 0)
  37692. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37693. if (e >>>= 0,
  37694. e < 0 || e + 2 > this.buffer.byteLength)
  37695. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37696. }
  37697. var i = 0;
  37698. return this.littleEndian ? (i = this.view[e],
  37699. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37700. i |= this.view[e + 1]),
  37701. t && (this.offset += 2),
  37702. i
  37703. }
  37704. ,
  37705. a.readUInt16 = a.readUint16,
  37706. a.writeInt32 = function (e, t) {
  37707. var i = "undefined" == typeof t;
  37708. if (i && (t = this.offset),
  37709. !this.noAssert) {
  37710. if ("number" != typeof e || e % 1 !== 0)
  37711. throw TypeError("Illegal value: " + e + " (not an integer)");
  37712. if (e |= 0,
  37713. "number" != typeof t || t % 1 !== 0)
  37714. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37715. if (t >>>= 0,
  37716. t < 0 || t + 0 > this.buffer.byteLength)
  37717. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37718. }
  37719. t += 4;
  37720. var n = this.buffer.byteLength;
  37721. return t > n && this.resize((n *= 2) > t ? n : t),
  37722. t -= 4,
  37723. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37724. this.view[t + 2] = e >>> 16 & 255,
  37725. this.view[t + 1] = e >>> 8 & 255,
  37726. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37727. this.view[t + 1] = e >>> 16 & 255,
  37728. this.view[t + 2] = e >>> 8 & 255,
  37729. this.view[t + 3] = 255 & e),
  37730. i && (this.offset += 4),
  37731. this
  37732. }
  37733. ,
  37734. a.writeInt = a.writeInt32,
  37735. a.readInt32 = function (e) {
  37736. var t = "undefined" == typeof e;
  37737. if (t && (e = this.offset),
  37738. !this.noAssert) {
  37739. if ("number" != typeof e || e % 1 !== 0)
  37740. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37741. if (e >>>= 0,
  37742. e < 0 || e + 4 > this.buffer.byteLength)
  37743. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37744. }
  37745. var i = 0;
  37746. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37747. i |= this.view[e + 1] << 8,
  37748. i |= this.view[e],
  37749. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37750. i |= this.view[e + 2] << 8,
  37751. i |= this.view[e + 3],
  37752. i += this.view[e] << 24 >>> 0),
  37753. i |= 0,
  37754. t && (this.offset += 4),
  37755. i
  37756. }
  37757. ,
  37758. a.readInt = a.readInt32,
  37759. a.writeUint32 = function (e, t) {
  37760. var i = "undefined" == typeof t;
  37761. if (i && (t = this.offset),
  37762. !this.noAssert) {
  37763. if ("number" != typeof e || e % 1 !== 0)
  37764. throw TypeError("Illegal value: " + e + " (not an integer)");
  37765. if (e >>>= 0,
  37766. "number" != typeof t || t % 1 !== 0)
  37767. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37768. if (t >>>= 0,
  37769. t < 0 || t + 0 > this.buffer.byteLength)
  37770. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37771. }
  37772. t += 4;
  37773. var n = this.buffer.byteLength;
  37774. return t > n && this.resize((n *= 2) > t ? n : t),
  37775. t -= 4,
  37776. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37777. this.view[t + 2] = e >>> 16 & 255,
  37778. this.view[t + 1] = e >>> 8 & 255,
  37779. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37780. this.view[t + 1] = e >>> 16 & 255,
  37781. this.view[t + 2] = e >>> 8 & 255,
  37782. this.view[t + 3] = 255 & e),
  37783. i && (this.offset += 4),
  37784. this
  37785. }
  37786. ,
  37787. a.writeUInt32 = a.writeUint32,
  37788. a.readUint32 = function (e) {
  37789. var t = "undefined" == typeof e;
  37790. if (t && (e = this.offset),
  37791. !this.noAssert) {
  37792. if ("number" != typeof e || e % 1 !== 0)
  37793. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37794. if (e >>>= 0,
  37795. e < 0 || e + 4 > this.buffer.byteLength)
  37796. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37797. }
  37798. var i = 0;
  37799. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37800. i |= this.view[e + 1] << 8,
  37801. i |= this.view[e],
  37802. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37803. i |= this.view[e + 2] << 8,
  37804. i |= this.view[e + 3],
  37805. i += this.view[e] << 24 >>> 0),
  37806. t && (this.offset += 4),
  37807. i
  37808. }
  37809. ,
  37810. a.readUInt32 = a.readUint32,
  37811. e && (a.writeInt64 = function (t, i) {
  37812. var n = "undefined" == typeof i;
  37813. if (n && (i = this.offset),
  37814. !this.noAssert) {
  37815. if ("number" == typeof t)
  37816. t = e.fromNumber(t);
  37817. else if ("string" == typeof t)
  37818. t = e.fromString(t);
  37819. else if (!(t && t instanceof e))
  37820. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37821. if ("number" != typeof i || i % 1 !== 0)
  37822. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37823. if (i >>>= 0,
  37824. i < 0 || i + 0 > this.buffer.byteLength)
  37825. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37826. }
  37827. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37828. i += 8;
  37829. var r = this.buffer.byteLength;
  37830. i > r && this.resize((r *= 2) > i ? r : i),
  37831. i -= 8;
  37832. var o = t.low
  37833. , a = t.high;
  37834. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37835. this.view[i + 2] = o >>> 16 & 255,
  37836. this.view[i + 1] = o >>> 8 & 255,
  37837. this.view[i] = 255 & o,
  37838. i += 4,
  37839. this.view[i + 3] = a >>> 24 & 255,
  37840. this.view[i + 2] = a >>> 16 & 255,
  37841. this.view[i + 1] = a >>> 8 & 255,
  37842. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37843. this.view[i + 1] = a >>> 16 & 255,
  37844. this.view[i + 2] = a >>> 8 & 255,
  37845. this.view[i + 3] = 255 & a,
  37846. i += 4,
  37847. this.view[i] = o >>> 24 & 255,
  37848. this.view[i + 1] = o >>> 16 & 255,
  37849. this.view[i + 2] = o >>> 8 & 255,
  37850. this.view[i + 3] = 255 & o),
  37851. n && (this.offset += 8),
  37852. this
  37853. }
  37854. ,
  37855. a.writeLong = a.writeInt64,
  37856. a.readInt64 = function (t) {
  37857. var i = "undefined" == typeof t;
  37858. if (i && (t = this.offset),
  37859. !this.noAssert) {
  37860. if ("number" != typeof t || t % 1 !== 0)
  37861. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37862. if (t >>>= 0,
  37863. t < 0 || t + 8 > this.buffer.byteLength)
  37864. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37865. }
  37866. var n = 0
  37867. , r = 0;
  37868. this.littleEndian ? (n = this.view[t + 2] << 16,
  37869. n |= this.view[t + 1] << 8,
  37870. n |= this.view[t],
  37871. n += this.view[t + 3] << 24 >>> 0,
  37872. t += 4,
  37873. r = this.view[t + 2] << 16,
  37874. r |= this.view[t + 1] << 8,
  37875. r |= this.view[t],
  37876. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37877. r |= this.view[t + 2] << 8,
  37878. r |= this.view[t + 3],
  37879. r += this.view[t] << 24 >>> 0,
  37880. t += 4,
  37881. n = this.view[t + 1] << 16,
  37882. n |= this.view[t + 2] << 8,
  37883. n |= this.view[t + 3],
  37884. n += this.view[t] << 24 >>> 0);
  37885. var o = new e(n, r, !1);
  37886. return i && (this.offset += 8),
  37887. o
  37888. }
  37889. ,
  37890. a.readLong = a.readInt64,
  37891. a.writeUint64 = function (t, i) {
  37892. var n = "undefined" == typeof i;
  37893. if (n && (i = this.offset),
  37894. !this.noAssert) {
  37895. if ("number" == typeof t)
  37896. t = e.fromNumber(t);
  37897. else if ("string" == typeof t)
  37898. t = e.fromString(t);
  37899. else if (!(t && t instanceof e))
  37900. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37901. if ("number" != typeof i || i % 1 !== 0)
  37902. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37903. if (i >>>= 0,
  37904. i < 0 || i + 0 > this.buffer.byteLength)
  37905. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37906. }
  37907. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37908. i += 8;
  37909. var r = this.buffer.byteLength;
  37910. i > r && this.resize((r *= 2) > i ? r : i),
  37911. i -= 8;
  37912. var o = t.low
  37913. , a = t.high;
  37914. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37915. this.view[i + 2] = o >>> 16 & 255,
  37916. this.view[i + 1] = o >>> 8 & 255,
  37917. this.view[i] = 255 & o,
  37918. i += 4,
  37919. this.view[i + 3] = a >>> 24 & 255,
  37920. this.view[i + 2] = a >>> 16 & 255,
  37921. this.view[i + 1] = a >>> 8 & 255,
  37922. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37923. this.view[i + 1] = a >>> 16 & 255,
  37924. this.view[i + 2] = a >>> 8 & 255,
  37925. this.view[i + 3] = 255 & a,
  37926. i += 4,
  37927. this.view[i] = o >>> 24 & 255,
  37928. this.view[i + 1] = o >>> 16 & 255,
  37929. this.view[i + 2] = o >>> 8 & 255,
  37930. this.view[i + 3] = 255 & o),
  37931. n && (this.offset += 8),
  37932. this
  37933. }
  37934. ,
  37935. a.writeUInt64 = a.writeUint64,
  37936. a.readUint64 = function (t) {
  37937. var i = "undefined" == typeof t;
  37938. if (i && (t = this.offset),
  37939. !this.noAssert) {
  37940. if ("number" != typeof t || t % 1 !== 0)
  37941. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37942. if (t >>>= 0,
  37943. t < 0 || t + 8 > this.buffer.byteLength)
  37944. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37945. }
  37946. var n = 0
  37947. , r = 0;
  37948. this.littleEndian ? (n = this.view[t + 2] << 16,
  37949. n |= this.view[t + 1] << 8,
  37950. n |= this.view[t],
  37951. n += this.view[t + 3] << 24 >>> 0,
  37952. t += 4,
  37953. r = this.view[t + 2] << 16,
  37954. r |= this.view[t + 1] << 8,
  37955. r |= this.view[t],
  37956. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37957. r |= this.view[t + 2] << 8,
  37958. r |= this.view[t + 3],
  37959. r += this.view[t] << 24 >>> 0,
  37960. t += 4,
  37961. n = this.view[t + 1] << 16,
  37962. n |= this.view[t + 2] << 8,
  37963. n |= this.view[t + 3],
  37964. n += this.view[t] << 24 >>> 0);
  37965. var o = new e(n, r, !0);
  37966. return i && (this.offset += 8),
  37967. o
  37968. }
  37969. ,
  37970. a.readUInt64 = a.readUint64),
  37971. a.writeFloat32 = function (e, t) {
  37972. var i = "undefined" == typeof t;
  37973. if (i && (t = this.offset),
  37974. !this.noAssert) {
  37975. if ("number" != typeof e)
  37976. throw TypeError("Illegal value: " + e + " (not a number)");
  37977. if ("number" != typeof t || t % 1 !== 0)
  37978. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37979. if (t >>>= 0,
  37980. t < 0 || t + 0 > this.buffer.byteLength)
  37981. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37982. }
  37983. t += 4;
  37984. var n = this.buffer.byteLength;
  37985. return t > n && this.resize((n *= 2) > t ? n : t),
  37986. t -= 4,
  37987. r(this.view, e, t, this.littleEndian, 23, 4),
  37988. i && (this.offset += 4),
  37989. this
  37990. }
  37991. ,
  37992. a.writeFloat = a.writeFloat32,
  37993. a.readFloat32 = function (e) {
  37994. var t = "undefined" == typeof e;
  37995. if (t && (e = this.offset),
  37996. !this.noAssert) {
  37997. if ("number" != typeof e || e % 1 !== 0)
  37998. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37999. if (e >>>= 0,
  38000. e < 0 || e + 4 > this.buffer.byteLength)
  38001. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38002. }
  38003. var i = n(this.view, e, this.littleEndian, 23, 4);
  38004. return t && (this.offset += 4),
  38005. i
  38006. }
  38007. ,
  38008. a.readFloat = a.readFloat32,
  38009. a.writeFloat64 = function (e, t) {
  38010. var i = "undefined" == typeof t;
  38011. if (i && (t = this.offset),
  38012. !this.noAssert) {
  38013. if ("number" != typeof e)
  38014. throw TypeError("Illegal value: " + e + " (not a number)");
  38015. if ("number" != typeof t || t % 1 !== 0)
  38016. throw TypeError("Illegal offset: " + t + " (not an integer)");
  38017. if (t >>>= 0,
  38018. t < 0 || t + 0 > this.buffer.byteLength)
  38019. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  38020. }
  38021. t += 8;
  38022. var n = this.buffer.byteLength;
  38023. return t > n && this.resize((n *= 2) > t ? n : t),
  38024. t -= 8,
  38025. r(this.view, e, t, this.littleEndian, 52, 8),
  38026. i && (this.offset += 8),
  38027. this
  38028. }
  38029. ,
  38030. a.writeDouble = a.writeFloat64,
  38031. a.readFloat64 = function (e) {
  38032. var t = "undefined" == typeof e;
  38033. if (t && (e = this.offset),
  38034. !this.noAssert) {
  38035. if ("number" != typeof e || e % 1 !== 0)
  38036. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38037. if (e >>>= 0,
  38038. e < 0 || e + 8 > this.buffer.byteLength)
  38039. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  38040. }
  38041. var i = n(this.view, e, this.littleEndian, 52, 8);
  38042. return t && (this.offset += 8),
  38043. i
  38044. }
  38045. ,
  38046. a.readDouble = a.readFloat64,
  38047. o.MAX_VARINT32_BYTES = 5,
  38048. o.calculateVarint32 = function (e) {
  38049. return e >>>= 0,
  38050. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  38051. }
  38052. ,
  38053. o.zigZagEncode32 = function (e) {
  38054. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  38055. }
  38056. ,
  38057. o.zigZagDecode32 = function (e) {
  38058. return e >>> 1 ^ -(1 & e) | 0
  38059. }
  38060. ,
  38061. a.writeVarint32 = function (e, t) {
  38062. var i = "undefined" == typeof t;
  38063. if (i && (t = this.offset),
  38064. !this.noAssert) {
  38065. if ("number" != typeof e || e % 1 !== 0)
  38066. throw TypeError("Illegal value: " + e + " (not an integer)");
  38067. if (e |= 0,
  38068. "number" != typeof t || t % 1 !== 0)
  38069. throw TypeError("Illegal offset: " + t + " (not an integer)");
  38070. if (t >>>= 0,
  38071. t < 0 || t + 0 > this.buffer.byteLength)
  38072. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  38073. }
  38074. var n, r = o.calculateVarint32(e);
  38075. t += r;
  38076. var a = this.buffer.byteLength;
  38077. for (t > a && this.resize((a *= 2) > t ? a : t),
  38078. t -= r,
  38079. e >>>= 0; e >= 128;)
  38080. n = 127 & e | 128,
  38081. this.view[t++] = n,
  38082. e >>>= 7;
  38083. return this.view[t++] = e,
  38084. i ? (this.offset = t,
  38085. this) : r
  38086. }
  38087. ,
  38088. a.writeVarint32ZigZag = function (e, t) {
  38089. return this.writeVarint32(o.zigZagEncode32(e), t)
  38090. }
  38091. ,
  38092. a.readVarint32 = function (e) {
  38093. var t = "undefined" == typeof e;
  38094. if (t && (e = this.offset),
  38095. !this.noAssert) {
  38096. if ("number" != typeof e || e % 1 !== 0)
  38097. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38098. if (e >>>= 0,
  38099. e < 0 || e + 1 > this.buffer.byteLength)
  38100. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38101. }
  38102. var i, n = 0, r = 0;
  38103. do {
  38104. if (!this.noAssert && e > this.limit) {
  38105. var o = Error("Truncated");
  38106. throw o.truncated = !0,
  38107. o
  38108. }
  38109. i = this.view[e++],
  38110. n < 5 && (r |= (127 & i) << 7 * n),
  38111. ++n
  38112. } while (0 !== (128 & i)); return r |= 0,
  38113. t ? (this.offset = e,
  38114. r) : {
  38115. value: r,
  38116. length: n
  38117. }
  38118. }
  38119. ,
  38120. a.readVarint32ZigZag = function (e) {
  38121. var t = this.readVarint32(e);
  38122. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  38123. t
  38124. }
  38125. ,
  38126. e && (o.MAX_VARINT64_BYTES = 10,
  38127. o.calculateVarint64 = function (t) {
  38128. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  38129. var i = t.toInt() >>> 0
  38130. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  38131. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  38132. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  38133. }
  38134. ,
  38135. o.zigZagEncode64 = function (t) {
  38136. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  38137. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  38138. }
  38139. ,
  38140. o.zigZagDecode64 = function (t) {
  38141. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  38142. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  38143. }
  38144. ,
  38145. a.writeVarint64 = function (t, i) {
  38146. var n = "undefined" == typeof i;
  38147. if (n && (i = this.offset),
  38148. !this.noAssert) {
  38149. if ("number" == typeof t)
  38150. t = e.fromNumber(t);
  38151. else if ("string" == typeof t)
  38152. t = e.fromString(t);
  38153. else if (!(t && t instanceof e))
  38154. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  38155. if ("number" != typeof i || i % 1 !== 0)
  38156. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38157. if (i >>>= 0,
  38158. i < 0 || i + 0 > this.buffer.byteLength)
  38159. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38160. }
  38161. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  38162. var r = o.calculateVarint64(t)
  38163. , a = t.toInt() >>> 0
  38164. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  38165. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  38166. i += r;
  38167. var c = this.buffer.byteLength;
  38168. switch (i > c && this.resize((c *= 2) > i ? c : i),
  38169. i -= r,
  38170. r) {
  38171. case 10:
  38172. this.view[i + 9] = l >>> 7 & 1;
  38173. case 9:
  38174. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  38175. case 8:
  38176. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  38177. case 7:
  38178. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  38179. case 6:
  38180. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  38181. case 5:
  38182. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  38183. case 4:
  38184. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  38185. case 3:
  38186. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  38187. case 2:
  38188. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  38189. case 1:
  38190. this.view[i] = 1 !== r ? 128 | a : 127 & a
  38191. }
  38192. return n ? (this.offset += r,
  38193. this) : r
  38194. }
  38195. ,
  38196. a.writeVarint64ZigZag = function (e, t) {
  38197. return this.writeVarint64(o.zigZagEncode64(e), t)
  38198. }
  38199. ,
  38200. a.readVarint64 = function (t) {
  38201. var i = "undefined" == typeof t;
  38202. if (i && (t = this.offset),
  38203. !this.noAssert) {
  38204. if ("number" != typeof t || t % 1 !== 0)
  38205. throw TypeError("Illegal offset: " + t + " (not an integer)");
  38206. if (t >>>= 0,
  38207. t < 0 || t + 1 > this.buffer.byteLength)
  38208. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  38209. }
  38210. var n = t
  38211. , r = 0
  38212. , o = 0
  38213. , a = 0
  38214. , s = 0;
  38215. if (s = this.view[t++],
  38216. r = 127 & s,
  38217. 128 & s && (s = this.view[t++],
  38218. r |= (127 & s) << 7,
  38219. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38220. r |= (127 & s) << 14,
  38221. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38222. r |= (127 & s) << 21,
  38223. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38224. o = 127 & s,
  38225. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38226. o |= (127 & s) << 7,
  38227. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38228. o |= (127 & s) << 14,
  38229. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38230. o |= (127 & s) << 21,
  38231. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38232. a = 127 & s,
  38233. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  38234. a |= (127 & s) << 7,
  38235. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  38236. throw Error("Buffer overrun");
  38237. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  38238. return i ? (this.offset = t,
  38239. l) : {
  38240. value: l,
  38241. length: t - n
  38242. }
  38243. }
  38244. ,
  38245. a.readVarint64ZigZag = function (t) {
  38246. var i = this.readVarint64(t);
  38247. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  38248. i
  38249. }
  38250. ),
  38251. a.writeCString = function (e, i) {
  38252. var n = "undefined" == typeof i;
  38253. n && (i = this.offset);
  38254. var r, o = e.length;
  38255. if (!this.noAssert) {
  38256. if ("string" != typeof e)
  38257. throw TypeError("Illegal str: Not a string");
  38258. for (r = 0; r < o; ++r)
  38259. if (0 === e.charCodeAt(r))
  38260. throw RangeError("Illegal str: Contains NULL-characters");
  38261. if ("number" != typeof i || i % 1 !== 0)
  38262. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38263. if (i >>>= 0,
  38264. i < 0 || i + 0 > this.buffer.byteLength)
  38265. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38266. }
  38267. o = h.calculateUTF16asUTF8(t(e))[1],
  38268. i += o + 1;
  38269. var a = this.buffer.byteLength;
  38270. return i > a && this.resize((a *= 2) > i ? a : i),
  38271. i -= o + 1,
  38272. h.encodeUTF16toUTF8(t(e), function (e) {
  38273. this.view[i++] = e
  38274. }
  38275. .bind(this)),
  38276. this.view[i++] = 0,
  38277. n ? (this.offset = i,
  38278. this) : o
  38279. }
  38280. ,
  38281. a.readCString = function (e) {
  38282. var t = "undefined" == typeof e;
  38283. if (t && (e = this.offset),
  38284. !this.noAssert) {
  38285. if ("number" != typeof e || e % 1 !== 0)
  38286. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38287. if (e >>>= 0,
  38288. e < 0 || e + 1 > this.buffer.byteLength)
  38289. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38290. }
  38291. var n, r = e, o = -1;
  38292. return h.decodeUTF8toUTF16(function () {
  38293. if (0 === o)
  38294. return null;
  38295. if (e >= this.limit)
  38296. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  38297. return o = this.view[e++],
  38298. 0 === o ? null : o
  38299. }
  38300. .bind(this), n = i(), !0),
  38301. t ? (this.offset = e,
  38302. n()) : {
  38303. string: n(),
  38304. length: e - r
  38305. }
  38306. }
  38307. ,
  38308. a.writeIString = function (e, i) {
  38309. var n = "undefined" == typeof i;
  38310. if (n && (i = this.offset),
  38311. !this.noAssert) {
  38312. if ("string" != typeof e)
  38313. throw TypeError("Illegal str: Not a string");
  38314. if ("number" != typeof i || i % 1 !== 0)
  38315. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38316. if (i >>>= 0,
  38317. i < 0 || i + 0 > this.buffer.byteLength)
  38318. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38319. }
  38320. var r, o = i;
  38321. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38322. i += 4 + r;
  38323. var a = this.buffer.byteLength;
  38324. if (i > a && this.resize((a *= 2) > i ? a : i),
  38325. i -= 4 + r,
  38326. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  38327. this.view[i + 2] = r >>> 16 & 255,
  38328. this.view[i + 1] = r >>> 8 & 255,
  38329. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  38330. this.view[i + 1] = r >>> 16 & 255,
  38331. this.view[i + 2] = r >>> 8 & 255,
  38332. this.view[i + 3] = 255 & r),
  38333. i += 4,
  38334. h.encodeUTF16toUTF8(t(e), function (e) {
  38335. this.view[i++] = e
  38336. }
  38337. .bind(this)),
  38338. i !== o + 4 + r)
  38339. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  38340. return n ? (this.offset = i,
  38341. this) : i - o
  38342. }
  38343. ,
  38344. a.readIString = function (e) {
  38345. var t = "undefined" == typeof e;
  38346. if (t && (e = this.offset),
  38347. !this.noAssert) {
  38348. if ("number" != typeof e || e % 1 !== 0)
  38349. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38350. if (e >>>= 0,
  38351. e < 0 || e + 4 > this.buffer.byteLength)
  38352. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38353. }
  38354. var i = e
  38355. , n = this.readUint32(e)
  38356. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  38357. return e += r.length,
  38358. t ? (this.offset = e,
  38359. r.string) : {
  38360. string: r.string,
  38361. length: e - i
  38362. }
  38363. }
  38364. ,
  38365. o.METRICS_CHARS = "c",
  38366. o.METRICS_BYTES = "b",
  38367. a.writeUTF8String = function (e, i) {
  38368. var n = "undefined" == typeof i;
  38369. if (n && (i = this.offset),
  38370. !this.noAssert) {
  38371. if ("number" != typeof i || i % 1 !== 0)
  38372. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38373. if (i >>>= 0,
  38374. i < 0 || i + 0 > this.buffer.byteLength)
  38375. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38376. }
  38377. var r, o = i;
  38378. r = h.calculateUTF16asUTF8(t(e))[1],
  38379. i += r;
  38380. var a = this.buffer.byteLength;
  38381. return i > a && this.resize((a *= 2) > i ? a : i),
  38382. i -= r,
  38383. h.encodeUTF16toUTF8(t(e), function (e) {
  38384. this.view[i++] = e
  38385. }
  38386. .bind(this)),
  38387. n ? (this.offset = i,
  38388. this) : i - o
  38389. }
  38390. ,
  38391. a.writeString = a.writeUTF8String,
  38392. o.calculateUTF8Chars = function (e) {
  38393. return h.calculateUTF16asUTF8(t(e))[0]
  38394. }
  38395. ,
  38396. o.calculateUTF8Bytes = function (e) {
  38397. return h.calculateUTF16asUTF8(t(e))[1]
  38398. }
  38399. ,
  38400. o.calculateString = o.calculateUTF8Bytes,
  38401. a.readUTF8String = function (e, t, n) {
  38402. "number" == typeof t && (n = t,
  38403. t = void 0);
  38404. var r = "undefined" == typeof n;
  38405. if (r && (n = this.offset),
  38406. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38407. !this.noAssert) {
  38408. if ("number" != typeof e || e % 1 !== 0)
  38409. throw TypeError("Illegal length: " + e + " (not an integer)");
  38410. if (e |= 0,
  38411. "number" != typeof n || n % 1 !== 0)
  38412. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38413. if (n >>>= 0,
  38414. n < 0 || n + 0 > this.buffer.byteLength)
  38415. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38416. }
  38417. var a, s = 0, l = n;
  38418. if (t === o.METRICS_CHARS) {
  38419. if (a = i(),
  38420. h.decodeUTF8(function () {
  38421. return s < e && n < this.limit ? this.view[n++] : null
  38422. }
  38423. .bind(this), function (e) {
  38424. ++s,
  38425. h.UTF8toUTF16(e, a)
  38426. }),
  38427. s !== e)
  38428. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38429. return r ? (this.offset = n,
  38430. a()) : {
  38431. string: a(),
  38432. length: n - l
  38433. }
  38434. }
  38435. if (t === o.METRICS_BYTES) {
  38436. if (!this.noAssert) {
  38437. if ("number" != typeof n || n % 1 !== 0)
  38438. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38439. if (n >>>= 0,
  38440. n < 0 || n + e > this.buffer.byteLength)
  38441. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38442. }
  38443. var c = n + e;
  38444. if (h.decodeUTF8toUTF16(function () {
  38445. return n < c ? this.view[n++] : null
  38446. }
  38447. .bind(this), a = i(), this.noAssert),
  38448. n !== c)
  38449. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38450. return r ? (this.offset = n,
  38451. a()) : {
  38452. string: a(),
  38453. length: n - l
  38454. }
  38455. }
  38456. throw TypeError("Unsupported metrics: " + t)
  38457. }
  38458. ,
  38459. a.readString = a.readUTF8String,
  38460. a.writeVString = function (e, i) {
  38461. var n = "undefined" == typeof i;
  38462. if (n && (i = this.offset),
  38463. !this.noAssert) {
  38464. if ("string" != typeof e)
  38465. throw TypeError("Illegal str: Not a string");
  38466. if ("number" != typeof i || i % 1 !== 0)
  38467. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38468. if (i >>>= 0,
  38469. i < 0 || i + 0 > this.buffer.byteLength)
  38470. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38471. }
  38472. var r, a, s = i;
  38473. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38474. a = o.calculateVarint32(r),
  38475. i += a + r;
  38476. var l = this.buffer.byteLength;
  38477. if (i > l && this.resize((l *= 2) > i ? l : i),
  38478. i -= a + r,
  38479. i += this.writeVarint32(r, i),
  38480. h.encodeUTF16toUTF8(t(e), function (e) {
  38481. this.view[i++] = e
  38482. }
  38483. .bind(this)),
  38484. i !== s + r + a)
  38485. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38486. return n ? (this.offset = i,
  38487. this) : i - s
  38488. }
  38489. ,
  38490. a.readVString = function (e) {
  38491. var t = "undefined" == typeof e;
  38492. if (t && (e = this.offset),
  38493. !this.noAssert) {
  38494. if ("number" != typeof e || e % 1 !== 0)
  38495. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38496. if (e >>>= 0,
  38497. e < 0 || e + 1 > this.buffer.byteLength)
  38498. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38499. }
  38500. var i = e
  38501. , n = this.readVarint32(e)
  38502. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38503. return e += r.length,
  38504. t ? (this.offset = e,
  38505. r.string) : {
  38506. string: r.string,
  38507. length: e - i
  38508. }
  38509. }
  38510. ,
  38511. a.append = function (e, t, i) {
  38512. "number" != typeof t && "string" == typeof t || (i = t,
  38513. t = void 0);
  38514. var n = "undefined" == typeof i;
  38515. if (n && (i = this.offset),
  38516. !this.noAssert) {
  38517. if ("number" != typeof i || i % 1 !== 0)
  38518. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38519. if (i >>>= 0,
  38520. i < 0 || i + 0 > this.buffer.byteLength)
  38521. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38522. }
  38523. e instanceof o || (e = o.wrap(e, t));
  38524. var r = e.limit - e.offset;
  38525. if (r <= 0)
  38526. return this;
  38527. i += r;
  38528. var a = this.buffer.byteLength;
  38529. return i > a && this.resize((a *= 2) > i ? a : i),
  38530. i -= r,
  38531. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38532. e.offset += r,
  38533. n && (this.offset += r),
  38534. this
  38535. }
  38536. ,
  38537. a.appendTo = function (e, t) {
  38538. return e.append(this, t),
  38539. this
  38540. }
  38541. ,
  38542. a.assert = function (e) {
  38543. return this.noAssert = !e,
  38544. this
  38545. }
  38546. ,
  38547. a.capacity = function () {
  38548. return this.buffer.byteLength
  38549. }
  38550. ,
  38551. a.clear = function () {
  38552. return this.offset = 0,
  38553. this.limit = this.buffer.byteLength,
  38554. this.markedOffset = -1,
  38555. this
  38556. }
  38557. ,
  38558. a.clone = function (e) {
  38559. var t = new o(0, this.littleEndian, this.noAssert);
  38560. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38561. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38562. t.view = this.view),
  38563. t.offset = this.offset,
  38564. t.markedOffset = this.markedOffset,
  38565. t.limit = this.limit,
  38566. t
  38567. }
  38568. ,
  38569. a.compact = function (e, t) {
  38570. if ("undefined" == typeof e && (e = this.offset),
  38571. "undefined" == typeof t && (t = this.limit),
  38572. !this.noAssert) {
  38573. if ("number" != typeof e || e % 1 !== 0)
  38574. throw TypeError("Illegal begin: Not an integer");
  38575. if (e >>>= 0,
  38576. "number" != typeof t || t % 1 !== 0)
  38577. throw TypeError("Illegal end: Not an integer");
  38578. if (t >>>= 0,
  38579. e < 0 || e > t || t > this.buffer.byteLength)
  38580. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38581. }
  38582. if (0 === e && t === this.buffer.byteLength)
  38583. return this;
  38584. var i = t - e;
  38585. if (0 === i)
  38586. return this.buffer = s,
  38587. this.view = null,
  38588. this.markedOffset >= 0 && (this.markedOffset -= e),
  38589. this.offset = 0,
  38590. this.limit = 0,
  38591. this;
  38592. var n = new ArrayBuffer(i)
  38593. , r = new Uint8Array(n);
  38594. return r.set(this.view.subarray(e, t)),
  38595. this.buffer = n,
  38596. this.view = r,
  38597. this.markedOffset >= 0 && (this.markedOffset -= e),
  38598. this.offset = 0,
  38599. this.limit = i,
  38600. this
  38601. }
  38602. ,
  38603. a.copy = function (e, t) {
  38604. if ("undefined" == typeof e && (e = this.offset),
  38605. "undefined" == typeof t && (t = this.limit),
  38606. !this.noAssert) {
  38607. if ("number" != typeof e || e % 1 !== 0)
  38608. throw TypeError("Illegal begin: Not an integer");
  38609. if (e >>>= 0,
  38610. "number" != typeof t || t % 1 !== 0)
  38611. throw TypeError("Illegal end: Not an integer");
  38612. if (t >>>= 0,
  38613. e < 0 || e > t || t > this.buffer.byteLength)
  38614. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38615. }
  38616. if (e === t)
  38617. return new o(0, this.littleEndian, this.noAssert);
  38618. var i = t - e
  38619. , n = new o(i, this.littleEndian, this.noAssert);
  38620. return n.offset = 0,
  38621. n.limit = i,
  38622. n.markedOffset >= 0 && (n.markedOffset -= e),
  38623. this.copyTo(n, 0, e, t),
  38624. n
  38625. }
  38626. ,
  38627. a.copyTo = function (e, t, i, n) {
  38628. var r, a;
  38629. if (!this.noAssert && !o.isByteBuffer(e))
  38630. throw TypeError("Illegal target: Not a ByteBuffer");
  38631. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38632. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38633. n = "undefined" == typeof n ? this.limit : 0 | n,
  38634. t < 0 || t > e.buffer.byteLength)
  38635. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38636. if (i < 0 || n > this.buffer.byteLength)
  38637. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38638. var s = n - i;
  38639. return 0 === s ? e : (e.ensureCapacity(t + s),
  38640. e.view.set(this.view.subarray(i, n), t),
  38641. r && (this.offset += s),
  38642. a && (e.offset += s),
  38643. this)
  38644. }
  38645. ,
  38646. a.ensureCapacity = function (e) {
  38647. var t = this.buffer.byteLength;
  38648. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38649. }
  38650. ,
  38651. a.fill = function (e, t, i) {
  38652. var n = "undefined" == typeof t;
  38653. if (n && (t = this.offset),
  38654. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38655. "undefined" == typeof t && (t = this.offset),
  38656. "undefined" == typeof i && (i = this.limit),
  38657. !this.noAssert) {
  38658. if ("number" != typeof e || e % 1 !== 0)
  38659. throw TypeError("Illegal value: " + e + " (not an integer)");
  38660. if (e |= 0,
  38661. "number" != typeof t || t % 1 !== 0)
  38662. throw TypeError("Illegal begin: Not an integer");
  38663. if (t >>>= 0,
  38664. "number" != typeof i || i % 1 !== 0)
  38665. throw TypeError("Illegal end: Not an integer");
  38666. if (i >>>= 0,
  38667. t < 0 || t > i || i > this.buffer.byteLength)
  38668. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38669. }
  38670. if (t >= i)
  38671. return this;
  38672. for (; t < i;)
  38673. this.view[t++] = e;
  38674. return n && (this.offset = t),
  38675. this
  38676. }
  38677. ,
  38678. a.flip = function () {
  38679. return this.limit = this.offset,
  38680. this.offset = 0,
  38681. this
  38682. }
  38683. ,
  38684. a.mark = function (e) {
  38685. if (e = "undefined" == typeof e ? this.offset : e,
  38686. !this.noAssert) {
  38687. if ("number" != typeof e || e % 1 !== 0)
  38688. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38689. if (e >>>= 0,
  38690. e < 0 || e + 0 > this.buffer.byteLength)
  38691. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38692. }
  38693. return this.markedOffset = e,
  38694. this
  38695. }
  38696. ,
  38697. a.order = function (e) {
  38698. if (!this.noAssert && "boolean" != typeof e)
  38699. throw TypeError("Illegal littleEndian: Not a boolean");
  38700. return this.littleEndian = !!e,
  38701. this
  38702. }
  38703. ,
  38704. a.LE = function (e) {
  38705. return this.littleEndian = "undefined" == typeof e || !!e,
  38706. this
  38707. }
  38708. ,
  38709. a.BE = function (e) {
  38710. return this.littleEndian = "undefined" != typeof e && !e,
  38711. this
  38712. }
  38713. ,
  38714. a.prepend = function (e, t, i) {
  38715. "number" != typeof t && "string" == typeof t || (i = t,
  38716. t = void 0);
  38717. var n = "undefined" == typeof i;
  38718. if (n && (i = this.offset),
  38719. !this.noAssert) {
  38720. if ("number" != typeof i || i % 1 !== 0)
  38721. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38722. if (i >>>= 0,
  38723. i < 0 || i + 0 > this.buffer.byteLength)
  38724. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38725. }
  38726. e instanceof o || (e = o.wrap(e, t));
  38727. var r = e.limit - e.offset;
  38728. if (r <= 0)
  38729. return this;
  38730. var a = r - i;
  38731. if (a > 0) {
  38732. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38733. , l = new Uint8Array(s);
  38734. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38735. this.buffer = s,
  38736. this.view = l,
  38737. this.offset += a,
  38738. this.markedOffset >= 0 && (this.markedOffset += a),
  38739. this.limit += a,
  38740. i += a
  38741. } else {
  38742. new Uint8Array(this.buffer)
  38743. }
  38744. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38745. e.offset = e.limit,
  38746. n && (this.offset -= r),
  38747. this
  38748. }
  38749. ,
  38750. a.prependTo = function (e, t) {
  38751. return e.prepend(this, t),
  38752. this
  38753. }
  38754. ,
  38755. a.printDebug = function (e) {
  38756. "function" != typeof e && (e = console.log.bind(console)),
  38757. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38758. }
  38759. ,
  38760. a.remaining = function () {
  38761. return this.limit - this.offset
  38762. }
  38763. ,
  38764. a.reset = function () {
  38765. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38766. this.markedOffset = -1) : this.offset = 0,
  38767. this
  38768. }
  38769. ,
  38770. a.resize = function (e) {
  38771. if (!this.noAssert) {
  38772. if ("number" != typeof e || e % 1 !== 0)
  38773. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38774. if (e |= 0,
  38775. e < 0)
  38776. throw RangeError("Illegal capacity: 0 <= " + e)
  38777. }
  38778. if (this.buffer.byteLength < e) {
  38779. var t = new ArrayBuffer(e)
  38780. , i = new Uint8Array(t);
  38781. i.set(this.view),
  38782. this.buffer = t,
  38783. this.view = i
  38784. }
  38785. return this
  38786. }
  38787. ,
  38788. a.reverse = function (e, t) {
  38789. if ("undefined" == typeof e && (e = this.offset),
  38790. "undefined" == typeof t && (t = this.limit),
  38791. !this.noAssert) {
  38792. if ("number" != typeof e || e % 1 !== 0)
  38793. throw TypeError("Illegal begin: Not an integer");
  38794. if (e >>>= 0,
  38795. "number" != typeof t || t % 1 !== 0)
  38796. throw TypeError("Illegal end: Not an integer");
  38797. if (t >>>= 0,
  38798. e < 0 || e > t || t > this.buffer.byteLength)
  38799. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38800. }
  38801. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38802. this)
  38803. }
  38804. ,
  38805. a.skip = function (e) {
  38806. if (!this.noAssert) {
  38807. if ("number" != typeof e || e % 1 !== 0)
  38808. throw TypeError("Illegal length: " + e + " (not an integer)");
  38809. e |= 0
  38810. }
  38811. var t = this.offset + e;
  38812. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38813. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38814. return this.offset = t,
  38815. this
  38816. }
  38817. ,
  38818. a.slice = function (e, t) {
  38819. if ("undefined" == typeof e && (e = this.offset),
  38820. "undefined" == typeof t && (t = this.limit),
  38821. !this.noAssert) {
  38822. if ("number" != typeof e || e % 1 !== 0)
  38823. throw TypeError("Illegal begin: Not an integer");
  38824. if (e >>>= 0,
  38825. "number" != typeof t || t % 1 !== 0)
  38826. throw TypeError("Illegal end: Not an integer");
  38827. if (t >>>= 0,
  38828. e < 0 || e > t || t > this.buffer.byteLength)
  38829. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38830. }
  38831. var i = this.clone();
  38832. return i.offset = e,
  38833. i.limit = t,
  38834. i
  38835. }
  38836. ,
  38837. a.toBuffer = function (e) {
  38838. var t = this.offset
  38839. , i = this.limit;
  38840. if (!this.noAssert) {
  38841. if ("number" != typeof t || t % 1 !== 0)
  38842. throw TypeError("Illegal offset: Not an integer");
  38843. if (t >>>= 0,
  38844. "number" != typeof i || i % 1 !== 0)
  38845. throw TypeError("Illegal limit: Not an integer");
  38846. if (i >>>= 0,
  38847. t < 0 || t > i || i > this.buffer.byteLength)
  38848. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38849. }
  38850. if (!e && 0 === t && i === this.buffer.byteLength)
  38851. return this.buffer;
  38852. if (t === i)
  38853. return s;
  38854. var n = new ArrayBuffer(i - t);
  38855. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38856. n
  38857. }
  38858. ,
  38859. a.toArrayBuffer = a.toBuffer,
  38860. a.toString = function (e, t, i) {
  38861. if ("undefined" == typeof e)
  38862. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38863. switch ("number" == typeof e && (e = "utf8",
  38864. t = e,
  38865. i = t),
  38866. e) {
  38867. case "utf8":
  38868. return this.toUTF8(t, i);
  38869. case "base64":
  38870. return this.toBase64(t, i);
  38871. case "hex":
  38872. return this.toHex(t, i);
  38873. case "binary":
  38874. return this.toBinary(t, i);
  38875. case "debug":
  38876. return this.toDebug();
  38877. case "columns":
  38878. return this.toColumns();
  38879. default:
  38880. throw Error("Unsupported encoding: " + e)
  38881. }
  38882. }
  38883. ;
  38884. var c = function () {
  38885. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38886. i[t[n]] = n;
  38887. return e.encode = function (e, i) {
  38888. for (var n, r; null !== (n = e());)
  38889. i(t[n >> 2 & 63]),
  38890. r = (3 & n) << 4,
  38891. null !== (n = e()) ? (r |= n >> 4 & 15,
  38892. i(t[63 & (r | n >> 4 & 15)]),
  38893. r = (15 & n) << 2,
  38894. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38895. i(t[63 & n])) : (i(t[63 & r]),
  38896. i(61))) : (i(t[63 & r]),
  38897. i(61),
  38898. i(61))
  38899. }
  38900. ,
  38901. e.decode = function (e, t) {
  38902. function n(e) {
  38903. throw Error("Illegal character code: " + e)
  38904. }
  38905. for (var r, o, a; null !== (r = e());)
  38906. if (o = i[r],
  38907. "undefined" == typeof o && n(r),
  38908. null !== (r = e()) && (a = i[r],
  38909. "undefined" == typeof a && n(r),
  38910. t(o << 2 >>> 0 | (48 & a) >> 4),
  38911. null !== (r = e()))) {
  38912. if (o = i[r],
  38913. "undefined" == typeof o) {
  38914. if (61 === r)
  38915. break;
  38916. n(r)
  38917. }
  38918. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38919. null !== (r = e())) {
  38920. if (a = i[r],
  38921. "undefined" == typeof a) {
  38922. if (61 === r)
  38923. break;
  38924. n(r)
  38925. }
  38926. t((3 & o) << 6 >>> 0 | a)
  38927. }
  38928. }
  38929. }
  38930. ,
  38931. e.test = function (e) {
  38932. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38933. }
  38934. ,
  38935. e
  38936. }();
  38937. a.toBase64 = function (e, t) {
  38938. if ("undefined" == typeof e && (e = this.offset),
  38939. "undefined" == typeof t && (t = this.limit),
  38940. e |= 0,
  38941. t |= 0,
  38942. e < 0 || t > this.capacity || e > t)
  38943. throw RangeError("begin, end");
  38944. var n;
  38945. return c.encode(function () {
  38946. return e < t ? this.view[e++] : null
  38947. }
  38948. .bind(this), n = i()),
  38949. n()
  38950. }
  38951. ,
  38952. o.fromBase64 = function (e, i) {
  38953. if ("string" != typeof e)
  38954. throw TypeError("str");
  38955. var n = new o(e.length / 4 * 3, i)
  38956. , r = 0;
  38957. return c.decode(t(e), function (e) {
  38958. n.view[r++] = e
  38959. }),
  38960. n.limit = r,
  38961. n
  38962. }
  38963. ,
  38964. o.btoa = function (e) {
  38965. return o.fromBinary(e).toBase64()
  38966. }
  38967. ,
  38968. o.atob = function (e) {
  38969. return o.fromBase64(e).toBinary()
  38970. }
  38971. ,
  38972. a.toBinary = function (e, t) {
  38973. if ("undefined" == typeof e && (e = this.offset),
  38974. "undefined" == typeof t && (t = this.limit),
  38975. e |= 0,
  38976. t |= 0,
  38977. e < 0 || t > this.capacity() || e > t)
  38978. throw RangeError("begin, end");
  38979. if (e === t)
  38980. return "";
  38981. for (var i = [], n = []; e < t;)
  38982. i.push(this.view[e++]),
  38983. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38984. i = []);
  38985. return n.join("") + String.fromCharCode.apply(String, i)
  38986. }
  38987. ,
  38988. o.fromBinary = function (e, t) {
  38989. if ("string" != typeof e)
  38990. throw TypeError("str");
  38991. for (var i, n = 0, r = e.length, a = new o(r, t); n < r;) {
  38992. if (i = e.charCodeAt(n),
  38993. i > 255)
  38994. throw RangeError("illegal char code: " + i);
  38995. a.view[n++] = i
  38996. }
  38997. return a.limit = r,
  38998. a
  38999. }
  39000. ,
  39001. a.toDebug = function (e) {
  39002. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n;) {
  39003. if (i !== -1 && (t = this.view[i],
  39004. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  39005. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  39006. ++i,
  39007. e && i > 0 && i % 16 === 0 && i !== n) {
  39008. for (; r.length < 51;)
  39009. r += " ";
  39010. a += r + o + "\n",
  39011. r = o = ""
  39012. }
  39013. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  39014. }
  39015. if (e && " " !== r) {
  39016. for (; r.length < 51;)
  39017. r += " ";
  39018. a += r + o + "\n"
  39019. }
  39020. return e ? a : r
  39021. }
  39022. ,
  39023. o.fromDebug = function (e, t, i) {
  39024. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a;) {
  39025. switch (n = e.charAt(l++)) {
  39026. case "!":
  39027. if (!i) {
  39028. if (u || d || p) {
  39029. f = !0;
  39030. break
  39031. }
  39032. u = d = p = !0
  39033. }
  39034. s.offset = s.markedOffset = s.limit = c,
  39035. h = !1;
  39036. break;
  39037. case "|":
  39038. if (!i) {
  39039. if (u || p) {
  39040. f = !0;
  39041. break
  39042. }
  39043. u = p = !0
  39044. }
  39045. s.offset = s.limit = c,
  39046. h = !1;
  39047. break;
  39048. case "[":
  39049. if (!i) {
  39050. if (u || d) {
  39051. f = !0;
  39052. break
  39053. }
  39054. u = d = !0
  39055. }
  39056. s.offset = s.markedOffset = c,
  39057. h = !1;
  39058. break;
  39059. case "<":
  39060. if (!i) {
  39061. if (u) {
  39062. f = !0;
  39063. break
  39064. }
  39065. u = !0
  39066. }
  39067. s.offset = c,
  39068. h = !1;
  39069. break;
  39070. case "]":
  39071. if (!i) {
  39072. if (p || d) {
  39073. f = !0;
  39074. break
  39075. }
  39076. p = d = !0
  39077. }
  39078. s.limit = s.markedOffset = c,
  39079. h = !1;
  39080. break;
  39081. case ">":
  39082. if (!i) {
  39083. if (p) {
  39084. f = !0;
  39085. break
  39086. }
  39087. p = !0
  39088. }
  39089. s.limit = c,
  39090. h = !1;
  39091. break;
  39092. case "'":
  39093. if (!i) {
  39094. if (d) {
  39095. f = !0;
  39096. break
  39097. }
  39098. d = !0
  39099. }
  39100. s.markedOffset = c,
  39101. h = !1;
  39102. break;
  39103. case " ":
  39104. h = !1;
  39105. break;
  39106. default:
  39107. if (!i && h) {
  39108. f = !0;
  39109. break
  39110. }
  39111. if (r = parseInt(n + e.charAt(l++), 16),
  39112. !i && (isNaN(r) || r < 0 || r > 255))
  39113. throw TypeError("Illegal str: Not a debug encoded string");
  39114. s.view[c++] = r,
  39115. h = !0
  39116. }
  39117. if (f)
  39118. throw TypeError("Illegal str: Invalid symbol at " + l)
  39119. }
  39120. if (!i) {
  39121. if (!u || !p)
  39122. throw TypeError("Illegal str: Missing offset or limit");
  39123. if (c < s.buffer.byteLength)
  39124. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  39125. }
  39126. return s
  39127. }
  39128. ,
  39129. a.toHex = function (e, t) {
  39130. if (e = "undefined" == typeof e ? this.offset : e,
  39131. t = "undefined" == typeof t ? this.limit : t,
  39132. !this.noAssert) {
  39133. if ("number" != typeof e || e % 1 !== 0)
  39134. throw TypeError("Illegal begin: Not an integer");
  39135. if (e >>>= 0,
  39136. "number" != typeof t || t % 1 !== 0)
  39137. throw TypeError("Illegal end: Not an integer");
  39138. if (t >>>= 0,
  39139. e < 0 || e > t || t > this.buffer.byteLength)
  39140. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  39141. }
  39142. for (var i, n = new Array(t - e); e < t;)
  39143. i = this.view[e++],
  39144. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  39145. return n.join("")
  39146. }
  39147. ,
  39148. o.fromHex = function (e, t, i) {
  39149. if (!i) {
  39150. if ("string" != typeof e)
  39151. throw TypeError("Illegal str: Not a string");
  39152. if (e.length % 2 !== 0)
  39153. throw TypeError("Illegal str: Length not a multiple of 2")
  39154. }
  39155. for (var n, r = e.length, a = new o(r / 2 | 0, t), s = 0, l = 0; s < r; s += 2) {
  39156. if (n = parseInt(e.substring(s, s + 2), 16),
  39157. !i && (!isFinite(n) || n < 0 || n > 255))
  39158. throw TypeError("Illegal str: Contains non-hex characters");
  39159. a.view[l++] = n
  39160. }
  39161. return a.limit = l,
  39162. a
  39163. }
  39164. ;
  39165. var h = function () {
  39166. var e = {};
  39167. return e.MAX_CODEPOINT = 1114111,
  39168. e.encodeUTF8 = function (e, t) {
  39169. var i = null;
  39170. for ("number" == typeof e && (i = e,
  39171. e = function () {
  39172. return null
  39173. }
  39174. ); null !== i || null !== (i = e());)
  39175. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  39176. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  39177. t(i >> 6 & 63 | 128),
  39178. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  39179. t(i >> 12 & 63 | 128),
  39180. t(i >> 6 & 63 | 128),
  39181. t(63 & i | 128)),
  39182. i = null
  39183. }
  39184. ,
  39185. e.decodeUTF8 = function (e, t) {
  39186. for (var i, n, r, o, a = function (e) {
  39187. e = e.slice(0, e.indexOf(null));
  39188. var t = Error(e.toString());
  39189. throw t.name = "TruncatedError",
  39190. t.bytes = e,
  39191. t
  39192. }; null !== (i = e());)
  39193. if (0 === (128 & i))
  39194. t(i);
  39195. else if (192 === (224 & i))
  39196. null === (n = e()) && a([i, n]),
  39197. t((31 & i) << 6 | 63 & n);
  39198. else if (224 === (240 & i))
  39199. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  39200. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  39201. else {
  39202. if (240 !== (248 & i))
  39203. throw RangeError("Illegal starting byte: " + i);
  39204. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  39205. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  39206. }
  39207. }
  39208. ,
  39209. e.UTF16toUTF8 = function (e, t) {
  39210. for (var i, n = null; ;) {
  39211. if (null === (i = null !== n ? n : e()))
  39212. break;
  39213. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  39214. n = null) : t(i)
  39215. }
  39216. null !== n && t(n)
  39217. }
  39218. ,
  39219. e.UTF8toUTF16 = function (e, t) {
  39220. var i = null;
  39221. for ("number" == typeof e && (i = e,
  39222. e = function () {
  39223. return null
  39224. }
  39225. ); null !== i || null !== (i = e());)
  39226. i <= 65535 ? t(i) : (i -= 65536,
  39227. t((i >> 10) + 55296),
  39228. t(i % 1024 + 56320)),
  39229. i = null
  39230. }
  39231. ,
  39232. e.encodeUTF16toUTF8 = function (t, i) {
  39233. e.UTF16toUTF8(t, function (t) {
  39234. e.encodeUTF8(t, i)
  39235. })
  39236. }
  39237. ,
  39238. e.decodeUTF8toUTF16 = function (t, i) {
  39239. e.decodeUTF8(t, function (t) {
  39240. e.UTF8toUTF16(t, i)
  39241. })
  39242. }
  39243. ,
  39244. e.calculateCodePoint = function (e) {
  39245. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  39246. }
  39247. ,
  39248. e.calculateUTF8 = function (e) {
  39249. for (var t, i = 0; null !== (t = e());)
  39250. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  39251. return i
  39252. }
  39253. ,
  39254. e.calculateUTF16asUTF8 = function (t) {
  39255. var i = 0
  39256. , n = 0;
  39257. return e.UTF16toUTF8(t, function (e) {
  39258. ++i,
  39259. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  39260. }),
  39261. [i, n]
  39262. }
  39263. ,
  39264. e
  39265. }();
  39266. return a.toUTF8 = function (e, t) {
  39267. if ("undefined" == typeof e && (e = this.offset),
  39268. "undefined" == typeof t && (t = this.limit),
  39269. !this.noAssert) {
  39270. if ("number" != typeof e || e % 1 !== 0)
  39271. throw TypeError("Illegal begin: Not an integer");
  39272. if (e >>>= 0,
  39273. "number" != typeof t || t % 1 !== 0)
  39274. throw TypeError("Illegal end: Not an integer");
  39275. if (t >>>= 0,
  39276. e < 0 || e > t || t > this.buffer.byteLength)
  39277. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  39278. }
  39279. var n;
  39280. try {
  39281. h.decodeUTF8toUTF16(function () {
  39282. return e < t ? this.view[e++] : null
  39283. }
  39284. .bind(this), n = i())
  39285. } catch (i) {
  39286. if (e !== t)
  39287. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  39288. }
  39289. return n()
  39290. }
  39291. ,
  39292. o.fromUTF8 = function (e, i, n) {
  39293. if (!n && "string" != typeof e)
  39294. throw TypeError("Illegal str: Not a string");
  39295. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n)
  39296. , a = 0;
  39297. return h.encodeUTF16toUTF8(t(e), function (e) {
  39298. r.view[a++] = e
  39299. }),
  39300. r.limit = a,
  39301. r
  39302. }
  39303. ,
  39304. o
  39305. })
  39306. }
  39307. , {
  39308. long: 216
  39309. }],
  39310. 216: [function (e, t, i) {
  39311. !function (i, n) {
  39312. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  39313. }(this, function () {
  39314. "use strict";
  39315. function e(e, t, i) {
  39316. this.low = 0 | e,
  39317. this.high = 0 | t,
  39318. this.unsigned = !!i
  39319. }
  39320. function t(e) {
  39321. return (e && e.__isLong__) === !0
  39322. }
  39323. function i(e, t) {
  39324. var i, n, o;
  39325. return t ? (e >>>= 0,
  39326. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  39327. o && (l[e] = i),
  39328. i)) : (e |= 0,
  39329. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  39330. o && (s[e] = i),
  39331. i))
  39332. }
  39333. function n(e, t) {
  39334. if (isNaN(e) || !isFinite(e))
  39335. return t ? m : g;
  39336. if (t) {
  39337. if (e < 0)
  39338. return m;
  39339. if (e >= d)
  39340. return I
  39341. } else {
  39342. if (e <= -p)
  39343. return E;
  39344. if (e + 1 >= p)
  39345. return C
  39346. }
  39347. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  39348. }
  39349. function r(t, i, n) {
  39350. return new e(t, i, n)
  39351. }
  39352. function o(e, t, i) {
  39353. if (0 === e.length)
  39354. throw Error("empty string");
  39355. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  39356. return g;
  39357. if ("number" == typeof t ? (i = t,
  39358. t = !1) : t = !!t,
  39359. i = i || 10,
  39360. i < 2 || 36 < i)
  39361. throw RangeError("radix");
  39362. var r;
  39363. if ((r = e.indexOf("-")) > 0)
  39364. throw Error("interior hyphen");
  39365. if (0 === r)
  39366. return o(e.substring(1), t, i).neg();
  39367. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39368. var h = Math.min(8, e.length - l)
  39369. , u = parseInt(e.substring(l, l + h), i);
  39370. if (h < 8) {
  39371. var d = n(c(i, h));
  39372. s = s.mul(d).add(n(u))
  39373. } else
  39374. s = s.mul(a),
  39375. s = s.add(n(u))
  39376. }
  39377. return s.unsigned = t,
  39378. s
  39379. }
  39380. function a(t) {
  39381. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39382. }
  39383. e.prototype.__isLong__,
  39384. Object.defineProperty(e.prototype, "__isLong__", {
  39385. value: !0,
  39386. enumerable: !1,
  39387. configurable: !1
  39388. }),
  39389. e.isLong = t;
  39390. var s = {}
  39391. , l = {};
  39392. e.fromInt = i,
  39393. e.fromNumber = n,
  39394. e.fromBits = r;
  39395. var c = Math.pow;
  39396. e.fromString = o,
  39397. e.fromValue = a;
  39398. var h = 1 << 24
  39399. , u = 4294967296
  39400. , d = 0x10000000000000000
  39401. , p = d / 2
  39402. , f = i(h)
  39403. , g = i(0);
  39404. e.ZERO = g;
  39405. var m = i(0, !0);
  39406. e.UZERO = m;
  39407. var v = i(1);
  39408. e.ONE = v;
  39409. var A = i(1, !0);
  39410. e.UONE = A;
  39411. var y = i(-1);
  39412. e.NEG_ONE = y;
  39413. var C = r(-1, 2147483647, !1);
  39414. e.MAX_VALUE = C;
  39415. var I = r(-1, -1, !0);
  39416. e.MAX_UNSIGNED_VALUE = I;
  39417. var E = r(0, -2147483648, !1);
  39418. e.MIN_VALUE = E;
  39419. var b = e.prototype;
  39420. return b.toInt = function () {
  39421. return this.unsigned ? this.low >>> 0 : this.low
  39422. }
  39423. ,
  39424. b.toNumber = function () {
  39425. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39426. }
  39427. ,
  39428. b.toString = function (e) {
  39429. if (e = e || 10,
  39430. e < 2 || 36 < e)
  39431. throw RangeError("radix");
  39432. if (this.isZero())
  39433. return "0";
  39434. if (this.isNegative()) {
  39435. if (this.eq(E)) {
  39436. var t = n(e)
  39437. , i = this.div(t)
  39438. , r = i.mul(t).sub(this);
  39439. return i.toString(e) + r.toInt().toString(e)
  39440. }
  39441. return "-" + this.neg().toString(e)
  39442. }
  39443. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ;) {
  39444. var l = a.div(o)
  39445. , h = a.sub(l.mul(o)).toInt() >>> 0
  39446. , u = h.toString(e);
  39447. if (a = l,
  39448. a.isZero())
  39449. return u + s;
  39450. for (; u.length < 6;)
  39451. u = "0" + u;
  39452. s = "" + u + s
  39453. }
  39454. }
  39455. ,
  39456. b.getHighBits = function () {
  39457. return this.high
  39458. }
  39459. ,
  39460. b.getHighBitsUnsigned = function () {
  39461. return this.high >>> 0
  39462. }
  39463. ,
  39464. b.getLowBits = function () {
  39465. return this.low
  39466. }
  39467. ,
  39468. b.getLowBitsUnsigned = function () {
  39469. return this.low >>> 0
  39470. }
  39471. ,
  39472. b.getNumBitsAbs = function () {
  39473. if (this.isNegative())
  39474. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39475. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39476. ;
  39477. return 0 != this.high ? t + 33 : t + 1
  39478. }
  39479. ,
  39480. b.isZero = function () {
  39481. return 0 === this.high && 0 === this.low
  39482. }
  39483. ,
  39484. b.isNegative = function () {
  39485. return !this.unsigned && this.high < 0
  39486. }
  39487. ,
  39488. b.isPositive = function () {
  39489. return this.unsigned || this.high >= 0
  39490. }
  39491. ,
  39492. b.isOdd = function () {
  39493. return 1 === (1 & this.low)
  39494. }
  39495. ,
  39496. b.isEven = function () {
  39497. return 0 === (1 & this.low)
  39498. }
  39499. ,
  39500. b.equals = function (e) {
  39501. return t(e) || (e = a(e)),
  39502. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39503. }
  39504. ,
  39505. b.eq = b.equals,
  39506. b.notEquals = function (e) {
  39507. return !this.eq(e)
  39508. }
  39509. ,
  39510. b.neq = b.notEquals,
  39511. b.lessThan = function (e) {
  39512. return this.comp(e) < 0
  39513. }
  39514. ,
  39515. b.lt = b.lessThan,
  39516. b.lessThanOrEqual = function (e) {
  39517. return this.comp(e) <= 0
  39518. }
  39519. ,
  39520. b.lte = b.lessThanOrEqual,
  39521. b.greaterThan = function (e) {
  39522. return this.comp(e) > 0
  39523. }
  39524. ,
  39525. b.gt = b.greaterThan,
  39526. b.greaterThanOrEqual = function (e) {
  39527. return this.comp(e) >= 0
  39528. }
  39529. ,
  39530. b.gte = b.greaterThanOrEqual,
  39531. b.compare = function (e) {
  39532. if (t(e) || (e = a(e)),
  39533. this.eq(e))
  39534. return 0;
  39535. var i = this.isNegative()
  39536. , n = e.isNegative();
  39537. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39538. }
  39539. ,
  39540. b.comp = b.compare,
  39541. b.negate = function () {
  39542. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39543. }
  39544. ,
  39545. b.neg = b.negate,
  39546. b.add = function (e) {
  39547. t(e) || (e = a(e));
  39548. var i = this.high >>> 16
  39549. , n = 65535 & this.high
  39550. , o = this.low >>> 16
  39551. , s = 65535 & this.low
  39552. , l = e.high >>> 16
  39553. , c = 65535 & e.high
  39554. , h = e.low >>> 16
  39555. , u = 65535 & e.low
  39556. , d = 0
  39557. , p = 0
  39558. , f = 0
  39559. , g = 0;
  39560. return g += s + u,
  39561. f += g >>> 16,
  39562. g &= 65535,
  39563. f += o + h,
  39564. p += f >>> 16,
  39565. f &= 65535,
  39566. p += n + c,
  39567. d += p >>> 16,
  39568. p &= 65535,
  39569. d += i + l,
  39570. d &= 65535,
  39571. r(f << 16 | g, d << 16 | p, this.unsigned)
  39572. }
  39573. ,
  39574. b.subtract = function (e) {
  39575. return t(e) || (e = a(e)),
  39576. this.add(e.neg())
  39577. }
  39578. ,
  39579. b.sub = b.subtract,
  39580. b.multiply = function (e) {
  39581. if (this.isZero())
  39582. return g;
  39583. if (t(e) || (e = a(e)),
  39584. e.isZero())
  39585. return g;
  39586. if (this.eq(E))
  39587. return e.isOdd() ? E : g;
  39588. if (e.eq(E))
  39589. return this.isOdd() ? E : g;
  39590. if (this.isNegative())
  39591. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39592. if (e.isNegative())
  39593. return this.mul(e.neg()).neg();
  39594. if (this.lt(f) && e.lt(f))
  39595. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39596. var i = this.high >>> 16
  39597. , o = 65535 & this.high
  39598. , s = this.low >>> 16
  39599. , l = 65535 & this.low
  39600. , c = e.high >>> 16
  39601. , h = 65535 & e.high
  39602. , u = e.low >>> 16
  39603. , d = 65535 & e.low
  39604. , p = 0
  39605. , m = 0
  39606. , v = 0
  39607. , A = 0;
  39608. return A += l * d,
  39609. v += A >>> 16,
  39610. A &= 65535,
  39611. v += s * d,
  39612. m += v >>> 16,
  39613. v &= 65535,
  39614. v += l * u,
  39615. m += v >>> 16,
  39616. v &= 65535,
  39617. m += o * d,
  39618. p += m >>> 16,
  39619. m &= 65535,
  39620. m += s * u,
  39621. p += m >>> 16,
  39622. m &= 65535,
  39623. m += l * h,
  39624. p += m >>> 16,
  39625. m &= 65535,
  39626. p += i * d + o * u + s * h + l * c,
  39627. p &= 65535,
  39628. r(v << 16 | A, p << 16 | m, this.unsigned)
  39629. }
  39630. ,
  39631. b.mul = b.multiply,
  39632. b.divide = function (e) {
  39633. if (t(e) || (e = a(e)),
  39634. e.isZero())
  39635. throw Error("division by zero");
  39636. if (this.isZero())
  39637. return this.unsigned ? m : g;
  39638. var i, r, o;
  39639. if (this.unsigned) {
  39640. if (e.unsigned || (e = e.toUnsigned()),
  39641. e.gt(this))
  39642. return m;
  39643. if (e.gt(this.shru(1)))
  39644. return A;
  39645. o = m
  39646. } else {
  39647. if (this.eq(E)) {
  39648. if (e.eq(v) || e.eq(y))
  39649. return E;
  39650. if (e.eq(E))
  39651. return v;
  39652. var s = this.shr(1);
  39653. return i = s.div(e).shl(1),
  39654. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39655. o = i.add(r.div(e)))
  39656. }
  39657. if (e.eq(E))
  39658. return this.unsigned ? m : g;
  39659. if (this.isNegative())
  39660. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39661. if (e.isNegative())
  39662. return this.div(e.neg()).neg();
  39663. o = g
  39664. }
  39665. for (r = this; r.gte(e);) {
  39666. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39667. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r);)
  39668. i -= h,
  39669. u = n(i, this.unsigned),
  39670. d = u.mul(e);
  39671. u.isZero() && (u = v),
  39672. o = o.add(u),
  39673. r = r.sub(d)
  39674. }
  39675. return o
  39676. }
  39677. ,
  39678. b.div = b.divide,
  39679. b.modulo = function (e) {
  39680. return t(e) || (e = a(e)),
  39681. this.sub(this.div(e).mul(e))
  39682. }
  39683. ,
  39684. b.mod = b.modulo,
  39685. b.not = function () {
  39686. return r(~this.low, ~this.high, this.unsigned)
  39687. }
  39688. ,
  39689. b.and = function (e) {
  39690. return t(e) || (e = a(e)),
  39691. r(this.low & e.low, this.high & e.high, this.unsigned)
  39692. }
  39693. ,
  39694. b.or = function (e) {
  39695. return t(e) || (e = a(e)),
  39696. r(this.low | e.low, this.high | e.high, this.unsigned)
  39697. }
  39698. ,
  39699. b.xor = function (e) {
  39700. return t(e) || (e = a(e)),
  39701. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39702. }
  39703. ,
  39704. b.shiftLeft = function (e) {
  39705. return t(e) && (e = e.toInt()),
  39706. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39707. }
  39708. ,
  39709. b.shl = b.shiftLeft,
  39710. b.shiftRight = function (e) {
  39711. return t(e) && (e = e.toInt()),
  39712. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39713. }
  39714. ,
  39715. b.shr = b.shiftRight,
  39716. b.shiftRightUnsigned = function (e) {
  39717. if (t(e) && (e = e.toInt()),
  39718. e &= 63,
  39719. 0 === e)
  39720. return this;
  39721. var i = this.high;
  39722. if (e < 32) {
  39723. var n = this.low;
  39724. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39725. }
  39726. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39727. }
  39728. ,
  39729. b.shru = b.shiftRightUnsigned,
  39730. b.toSigned = function () {
  39731. return this.unsigned ? r(this.low, this.high, !1) : this
  39732. }
  39733. ,
  39734. b.toUnsigned = function () {
  39735. return this.unsigned ? this : r(this.low, this.high, !0)
  39736. }
  39737. ,
  39738. b.toBytes = function (e) {
  39739. return e ? this.toBytesLE() : this.toBytesBE()
  39740. }
  39741. ,
  39742. b.toBytesLE = function () {
  39743. var e = this.high
  39744. , t = this.low;
  39745. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39746. }
  39747. ,
  39748. b.toBytesBE = function () {
  39749. var e = this.high
  39750. , t = this.low;
  39751. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39752. }
  39753. ,
  39754. e
  39755. })
  39756. }
  39757. , {}],
  39758. 217: [function (e, t, i) {
  39759. var n = {
  39760. REVISION: "75"
  39761. };
  39762. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39763. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39764. void 0 === Math.sign && (Math.sign = function (e) {
  39765. return e < 0 ? -1 : e > 0 ? 1 : +e
  39766. }
  39767. ),
  39768. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39769. get: function () {
  39770. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39771. }
  39772. }),
  39773. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39774. writable: !0,
  39775. configurable: !0,
  39776. value: function (e) {
  39777. "use strict";
  39778. if (void 0 === e || null === e)
  39779. throw new TypeError("Cannot convert first argument to object");
  39780. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39781. var r = arguments[i];
  39782. if (void 0 !== r && null !== r) {
  39783. r = Object(r);
  39784. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39785. var l = o[a]
  39786. , c = Object.getOwnPropertyDescriptor(r, l);
  39787. void 0 !== c && c.enumerable && (t[l] = r[l])
  39788. }
  39789. }
  39790. }
  39791. return t
  39792. }
  39793. }),
  39794. n.MOUSE = {
  39795. LEFT: 0,
  39796. MIDDLE: 1,
  39797. RIGHT: 2
  39798. },
  39799. n.CullFaceNone = 0,
  39800. n.CullFaceBack = 1,
  39801. n.CullFaceFront = 2,
  39802. n.CullFaceFrontBack = 3,
  39803. n.FrontFaceDirectionCW = 0,
  39804. n.FrontFaceDirectionCCW = 1,
  39805. n.BasicShadowMap = 0,
  39806. n.PCFShadowMap = 1,
  39807. n.PCFSoftShadowMap = 2,
  39808. n.FrontSide = 0,
  39809. n.BackSide = 1,
  39810. n.DoubleSide = 2,
  39811. n.FlatShading = 1,
  39812. n.SmoothShading = 2,
  39813. n.NoColors = 0,
  39814. n.FaceColors = 1,
  39815. n.VertexColors = 2,
  39816. n.NoBlending = 0,
  39817. n.NormalBlending = 1,
  39818. n.AdditiveBlending = 2,
  39819. n.SubtractiveBlending = 3,
  39820. n.MultiplyBlending = 4,
  39821. n.CustomBlending = 5,
  39822. n.AddEquation = 100,
  39823. n.SubtractEquation = 101,
  39824. n.ReverseSubtractEquation = 102,
  39825. n.MinEquation = 103,
  39826. n.MaxEquation = 104,
  39827. n.ZeroFactor = 200,
  39828. n.OneFactor = 201,
  39829. n.SrcColorFactor = 202,
  39830. n.OneMinusSrcColorFactor = 203,
  39831. n.SrcAlphaFactor = 204,
  39832. n.OneMinusSrcAlphaFactor = 205,
  39833. n.DstAlphaFactor = 206,
  39834. n.OneMinusDstAlphaFactor = 207,
  39835. n.DstColorFactor = 208,
  39836. n.OneMinusDstColorFactor = 209,
  39837. n.SrcAlphaSaturateFactor = 210,
  39838. n.NeverDepth = 0,
  39839. n.AlwaysDepth = 1,
  39840. n.LessDepth = 2,
  39841. n.LessEqualDepth = 3,
  39842. n.EqualDepth = 4,
  39843. n.GreaterEqualDepth = 5,
  39844. n.GreaterDepth = 6,
  39845. n.NotEqualDepth = 7,
  39846. n.MultiplyOperation = 0,
  39847. n.MixOperation = 1,
  39848. n.AddOperation = 2,
  39849. n.NoToneMapping = 0,
  39850. n.LinearToneMapping = 1,
  39851. n.ReinhardToneMapping = 2,
  39852. n.Uncharted2ToneMapping = 3,
  39853. n.CineonToneMapping = 4,
  39854. n.UVMapping = 300,
  39855. n.CubeReflectionMapping = 301,
  39856. n.CubeRefractionMapping = 302,
  39857. n.EquirectangularReflectionMapping = 303,
  39858. n.EquirectangularRefractionMapping = 304,
  39859. n.SphericalReflectionMapping = 305,
  39860. n.CubeUVReflectionMapping = 306,
  39861. n.CubeUVRefractionMapping = 307,
  39862. n.RepeatWrapping = 1e3,
  39863. n.ClampToEdgeWrapping = 1001,
  39864. n.MirroredRepeatWrapping = 1002,
  39865. n.NearestFilter = 1003,
  39866. n.NearestMipMapNearestFilter = 1004,
  39867. n.NearestMipMapLinearFilter = 1005,
  39868. n.LinearFilter = 1006,
  39869. n.LinearMipMapNearestFilter = 1007,
  39870. n.LinearMipMapLinearFilter = 1008,
  39871. n.UnsignedByteType = 1009,
  39872. n.ByteType = 1010,
  39873. n.ShortType = 1011,
  39874. n.UnsignedShortType = 1012,
  39875. n.IntType = 1013,
  39876. n.UnsignedIntType = 1014,
  39877. n.FloatType = 1015,
  39878. n.HalfFloatType = 1025,
  39879. n.UnsignedShort4444Type = 1016,
  39880. n.UnsignedShort5551Type = 1017,
  39881. n.UnsignedShort565Type = 1018,
  39882. n.AlphaFormat = 1019,
  39883. n.RGBFormat = 1020,
  39884. n.RGBAFormat = 1021,
  39885. n.LuminanceFormat = 1022,
  39886. n.LuminanceAlphaFormat = 1023,
  39887. n.RGBEFormat = n.RGBAFormat,
  39888. n.RGB_S3TC_DXT1_Format = 2001,
  39889. n.RGBA_S3TC_DXT1_Format = 2002,
  39890. n.RGBA_S3TC_DXT3_Format = 2003,
  39891. n.RGBA_S3TC_DXT5_Format = 2004,
  39892. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39893. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39894. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39895. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39896. n.RGB_ETC1_Format = 2151,
  39897. n.LoopOnce = 2200,
  39898. n.LoopRepeat = 2201,
  39899. n.LoopPingPong = 2202,
  39900. n.InterpolateDiscrete = 2300,
  39901. n.InterpolateLinear = 2301,
  39902. n.InterpolateSmooth = 2302,
  39903. n.ZeroCurvatureEnding = 2400,
  39904. n.ZeroSlopeEnding = 2401,
  39905. n.WrapAroundEnding = 2402,
  39906. n.TrianglesDrawMode = 0,
  39907. n.TriangleStripDrawMode = 1,
  39908. n.TriangleFanDrawMode = 2,
  39909. n.LinearEncoding = 3e3,
  39910. n.sRGBEncoding = 3001,
  39911. n.GammaEncoding = 3007,
  39912. n.RGBEEncoding = 3002,
  39913. n.LogLuvEncoding = 3003,
  39914. n.RGBM7Encoding = 3004,
  39915. n.RGBM16Encoding = 3005,
  39916. n.RGBDEncoding = 3006,
  39917. n.Color = function (e) {
  39918. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39919. }
  39920. ,
  39921. n.Color.prototype = {
  39922. constructor: n.Color,
  39923. r: 1,
  39924. g: 1,
  39925. b: 1,
  39926. set: function (e) {
  39927. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39928. this
  39929. },
  39930. setScalar: function (e) {
  39931. this.r = e,
  39932. this.g = e,
  39933. this.b = e
  39934. },
  39935. setHex: function (e) {
  39936. return e = Math.floor(e),
  39937. this.r = (e >> 16 & 255) / 255,
  39938. this.g = (e >> 8 & 255) / 255,
  39939. this.b = (255 & e) / 255,
  39940. this
  39941. },
  39942. setRGB: function (e, t, i) {
  39943. return this.r = e,
  39944. this.g = t,
  39945. this.b = i,
  39946. this
  39947. },
  39948. setHSL: function () {
  39949. function e(e, t, i) {
  39950. return i < 0 && (i += 1),
  39951. i > 1 && (i -= 1),
  39952. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39953. }
  39954. return function (t, i, r) {
  39955. if (t = n.Math.euclideanModulo(t, 1),
  39956. i = n.Math.clamp(i, 0, 1),
  39957. r = n.Math.clamp(r, 0, 1),
  39958. 0 === i)
  39959. this.r = this.g = this.b = r;
  39960. else {
  39961. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39962. , a = 2 * r - o;
  39963. this.r = e(a, o, t + 1 / 3),
  39964. this.g = e(a, o, t),
  39965. this.b = e(a, o, t - 1 / 3)
  39966. }
  39967. return this
  39968. }
  39969. }(),
  39970. setStyle: function (e) {
  39971. function t(t) {
  39972. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39973. }
  39974. var i;
  39975. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39976. var r, o = i[1], a = i[2];
  39977. switch (o) {
  39978. case "rgb":
  39979. case "rgba":
  39980. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39981. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39982. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39983. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39984. t(r[5]),
  39985. this;
  39986. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39987. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39988. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39989. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39990. t(r[5]),
  39991. this;
  39992. break;
  39993. case "hsl":
  39994. case "hsla":
  39995. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39996. var s = parseFloat(r[1]) / 360
  39997. , l = parseInt(r[2], 10) / 100
  39998. , c = parseInt(r[3], 10) / 100;
  39999. return t(r[5]),
  40000. this.setHSL(s, l, c)
  40001. }
  40002. }
  40003. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  40004. var h = i[1]
  40005. , u = h.length;
  40006. if (3 === u)
  40007. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  40008. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  40009. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  40010. this;
  40011. if (6 === u)
  40012. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  40013. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  40014. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  40015. this
  40016. }
  40017. if (e && e.length > 0) {
  40018. var h = n.ColorKeywords[e];
  40019. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  40020. }
  40021. return this
  40022. },
  40023. clone: function () {
  40024. return new this.constructor(this.r, this.g, this.b)
  40025. },
  40026. copy: function (e) {
  40027. return this.r = e.r,
  40028. this.g = e.g,
  40029. this.b = e.b,
  40030. this
  40031. },
  40032. copyGammaToLinear: function (e, t) {
  40033. return void 0 === t && (t = 2),
  40034. this.r = Math.pow(e.r, t),
  40035. this.g = Math.pow(e.g, t),
  40036. this.b = Math.pow(e.b, t),
  40037. this
  40038. },
  40039. copyLinearToGamma: function (e, t) {
  40040. void 0 === t && (t = 2);
  40041. var i = t > 0 ? 1 / t : 1;
  40042. return this.r = Math.pow(e.r, i),
  40043. this.g = Math.pow(e.g, i),
  40044. this.b = Math.pow(e.b, i),
  40045. this
  40046. },
  40047. convertGammaToLinear: function () {
  40048. var e = this.r
  40049. , t = this.g
  40050. , i = this.b;
  40051. return this.r = e * e,
  40052. this.g = t * t,
  40053. this.b = i * i,
  40054. this
  40055. },
  40056. convertLinearToGamma: function () {
  40057. return this.r = Math.sqrt(this.r),
  40058. this.g = Math.sqrt(this.g),
  40059. this.b = Math.sqrt(this.b),
  40060. this
  40061. },
  40062. getHex: function () {
  40063. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  40064. },
  40065. getHexString: function () {
  40066. return ("000000" + this.getHex().toString(16)).slice(-6)
  40067. },
  40068. getHSL: function (e) {
  40069. var t, i, n = e || {
  40070. h: 0,
  40071. s: 0,
  40072. l: 0
  40073. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  40074. if (l === s)
  40075. t = 0,
  40076. i = 0;
  40077. else {
  40078. var h = s - l;
  40079. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  40080. s) {
  40081. case r:
  40082. t = (o - a) / h + (o < a ? 6 : 0);
  40083. break;
  40084. case o:
  40085. t = (a - r) / h + 2;
  40086. break;
  40087. case a:
  40088. t = (r - o) / h + 4
  40089. }
  40090. t /= 6
  40091. }
  40092. return n.h = t,
  40093. n.s = i,
  40094. n.l = c,
  40095. n
  40096. },
  40097. getStyle: function () {
  40098. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  40099. },
  40100. offsetHSL: function (e, t, i) {
  40101. var n = this.getHSL();
  40102. return n.h += e,
  40103. n.s += t,
  40104. n.l += i,
  40105. this.setHSL(n.h, n.s, n.l),
  40106. this
  40107. },
  40108. add: function (e) {
  40109. return this.r += e.r,
  40110. this.g += e.g,
  40111. this.b += e.b,
  40112. this
  40113. },
  40114. addColors: function (e, t) {
  40115. return this.r = e.r + t.r,
  40116. this.g = e.g + t.g,
  40117. this.b = e.b + t.b,
  40118. this
  40119. },
  40120. addScalar: function (e) {
  40121. return this.r += e,
  40122. this.g += e,
  40123. this.b += e,
  40124. this
  40125. },
  40126. multiply: function (e) {
  40127. return this.r *= e.r,
  40128. this.g *= e.g,
  40129. this.b *= e.b,
  40130. this
  40131. },
  40132. multiplyScalar: function (e) {
  40133. return this.r *= e,
  40134. this.g *= e,
  40135. this.b *= e,
  40136. this
  40137. },
  40138. lerp: function (e, t) {
  40139. return this.r += (e.r - this.r) * t,
  40140. this.g += (e.g - this.g) * t,
  40141. this.b += (e.b - this.b) * t,
  40142. this
  40143. },
  40144. equals: function (e) {
  40145. return e.r === this.r && e.g === this.g && e.b === this.b
  40146. },
  40147. fromArray: function (e, t) {
  40148. return void 0 === t && (t = 0),
  40149. this.r = e[t],
  40150. this.g = e[t + 1],
  40151. this.b = e[t + 2],
  40152. this
  40153. },
  40154. toArray: function (e, t) {
  40155. return void 0 === e && (e = []),
  40156. void 0 === t && (t = 0),
  40157. e[t] = this.r,
  40158. e[t + 1] = this.g,
  40159. e[t + 2] = this.b,
  40160. e
  40161. }
  40162. },
  40163. n.ColorKeywords = {
  40164. aliceblue: 15792383,
  40165. antiquewhite: 16444375,
  40166. aqua: 65535,
  40167. aquamarine: 8388564,
  40168. azure: 15794175,
  40169. beige: 16119260,
  40170. bisque: 16770244,
  40171. black: 0,
  40172. blanchedalmond: 16772045,
  40173. blue: 255,
  40174. blueviolet: 9055202,
  40175. brown: 10824234,
  40176. burlywood: 14596231,
  40177. cadetblue: 6266528,
  40178. chartreuse: 8388352,
  40179. chocolate: 13789470,
  40180. coral: 16744272,
  40181. cornflowerblue: 6591981,
  40182. cornsilk: 16775388,
  40183. crimson: 14423100,
  40184. cyan: 65535,
  40185. darkblue: 139,
  40186. darkcyan: 35723,
  40187. darkgoldenrod: 12092939,
  40188. darkgray: 11119017,
  40189. darkgreen: 25600,
  40190. darkgrey: 11119017,
  40191. darkkhaki: 12433259,
  40192. darkmagenta: 9109643,
  40193. darkolivegreen: 5597999,
  40194. darkorange: 16747520,
  40195. darkorchid: 10040012,
  40196. darkred: 9109504,
  40197. darksalmon: 15308410,
  40198. darkseagreen: 9419919,
  40199. darkslateblue: 4734347,
  40200. darkslategray: 3100495,
  40201. darkslategrey: 3100495,
  40202. darkturquoise: 52945,
  40203. darkviolet: 9699539,
  40204. deeppink: 16716947,
  40205. deepskyblue: 49151,
  40206. dimgray: 6908265,
  40207. dimgrey: 6908265,
  40208. dodgerblue: 2003199,
  40209. firebrick: 11674146,
  40210. floralwhite: 16775920,
  40211. forestgreen: 2263842,
  40212. fuchsia: 16711935,
  40213. gainsboro: 14474460,
  40214. ghostwhite: 16316671,
  40215. gold: 16766720,
  40216. goldenrod: 14329120,
  40217. gray: 8421504,
  40218. green: 32768,
  40219. greenyellow: 11403055,
  40220. grey: 8421504,
  40221. honeydew: 15794160,
  40222. hotpink: 16738740,
  40223. indianred: 13458524,
  40224. indigo: 4915330,
  40225. ivory: 16777200,
  40226. khaki: 15787660,
  40227. lavender: 15132410,
  40228. lavenderblush: 16773365,
  40229. lawngreen: 8190976,
  40230. lemonchiffon: 16775885,
  40231. lightblue: 11393254,
  40232. lightcoral: 15761536,
  40233. lightcyan: 14745599,
  40234. lightgoldenrodyellow: 16448210,
  40235. lightgray: 13882323,
  40236. lightgreen: 9498256,
  40237. lightgrey: 13882323,
  40238. lightpink: 16758465,
  40239. lightsalmon: 16752762,
  40240. lightseagreen: 2142890,
  40241. lightskyblue: 8900346,
  40242. lightslategray: 7833753,
  40243. lightslategrey: 7833753,
  40244. lightsteelblue: 11584734,
  40245. lightyellow: 16777184,
  40246. lime: 65280,
  40247. limegreen: 3329330,
  40248. linen: 16445670,
  40249. magenta: 16711935,
  40250. maroon: 8388608,
  40251. mediumaquamarine: 6737322,
  40252. mediumblue: 205,
  40253. mediumorchid: 12211667,
  40254. mediumpurple: 9662683,
  40255. mediumseagreen: 3978097,
  40256. mediumslateblue: 8087790,
  40257. mediumspringgreen: 64154,
  40258. mediumturquoise: 4772300,
  40259. mediumvioletred: 13047173,
  40260. midnightblue: 1644912,
  40261. mintcream: 16121850,
  40262. mistyrose: 16770273,
  40263. moccasin: 16770229,
  40264. navajowhite: 16768685,
  40265. navy: 128,
  40266. oldlace: 16643558,
  40267. olive: 8421376,
  40268. olivedrab: 7048739,
  40269. orange: 16753920,
  40270. orangered: 16729344,
  40271. orchid: 14315734,
  40272. palegoldenrod: 15657130,
  40273. palegreen: 10025880,
  40274. paleturquoise: 11529966,
  40275. palevioletred: 14381203,
  40276. papayawhip: 16773077,
  40277. peachpuff: 16767673,
  40278. peru: 13468991,
  40279. pink: 16761035,
  40280. plum: 14524637,
  40281. powderblue: 11591910,
  40282. purple: 8388736,
  40283. red: 16711680,
  40284. rosybrown: 12357519,
  40285. royalblue: 4286945,
  40286. saddlebrown: 9127187,
  40287. salmon: 16416882,
  40288. sandybrown: 16032864,
  40289. seagreen: 3050327,
  40290. seashell: 16774638,
  40291. sienna: 10506797,
  40292. silver: 12632256,
  40293. skyblue: 8900331,
  40294. slateblue: 6970061,
  40295. slategray: 7372944,
  40296. slategrey: 7372944,
  40297. snow: 16775930,
  40298. springgreen: 65407,
  40299. steelblue: 4620980,
  40300. tan: 13808780,
  40301. teal: 32896,
  40302. thistle: 14204888,
  40303. tomato: 16737095,
  40304. turquoise: 4251856,
  40305. violet: 15631086,
  40306. wheat: 16113331,
  40307. white: 16777215,
  40308. whitesmoke: 16119285,
  40309. yellow: 16776960,
  40310. yellowgreen: 10145074
  40311. },
  40312. n.Quaternion = function (e, t, i, n) {
  40313. this._x = e || 0,
  40314. this._y = t || 0,
  40315. this._z = i || 0,
  40316. this._w = void 0 !== n ? n : 1
  40317. }
  40318. ,
  40319. n.Quaternion.prototype = {
  40320. constructor: n.Quaternion,
  40321. get x() {
  40322. return this._x
  40323. },
  40324. set x(e) {
  40325. this._x = e,
  40326. this.onChangeCallback()
  40327. },
  40328. get y() {
  40329. return this._y
  40330. },
  40331. set y(e) {
  40332. this._y = e,
  40333. this.onChangeCallback()
  40334. },
  40335. get z() {
  40336. return this._z
  40337. },
  40338. set z(e) {
  40339. this._z = e,
  40340. this.onChangeCallback()
  40341. },
  40342. get w() {
  40343. return this._w
  40344. },
  40345. set w(e) {
  40346. this._w = e,
  40347. this.onChangeCallback()
  40348. },
  40349. set: function (e, t, i, n) {
  40350. return this._x = e,
  40351. this._y = t,
  40352. this._z = i,
  40353. this._w = n,
  40354. this.onChangeCallback(),
  40355. this
  40356. },
  40357. clone: function () {
  40358. return new this.constructor(this._x, this._y, this._z, this._w)
  40359. },
  40360. copy: function (e) {
  40361. return this._x = e.x,
  40362. this._y = e.y,
  40363. this._z = e.z,
  40364. this._w = e.w,
  40365. this.onChangeCallback(),
  40366. this
  40367. },
  40368. setFromEuler: function (e, t) {
  40369. if (e instanceof n.Euler == !1)
  40370. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40371. var i = Math.cos(e._x / 2)
  40372. , r = Math.cos(e._y / 2)
  40373. , o = Math.cos(e._z / 2)
  40374. , a = Math.sin(e._x / 2)
  40375. , s = Math.sin(e._y / 2)
  40376. , l = Math.sin(e._z / 2)
  40377. , c = e.order;
  40378. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40379. this._y = i * s * o - a * r * l,
  40380. this._z = i * r * l + a * s * o,
  40381. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40382. this._y = i * s * o - a * r * l,
  40383. this._z = i * r * l - a * s * o,
  40384. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40385. this._y = i * s * o + a * r * l,
  40386. this._z = i * r * l + a * s * o,
  40387. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40388. this._y = i * s * o + a * r * l,
  40389. this._z = i * r * l - a * s * o,
  40390. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40391. this._y = i * s * o + a * r * l,
  40392. this._z = i * r * l - a * s * o,
  40393. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40394. this._y = i * s * o - a * r * l,
  40395. this._z = i * r * l + a * s * o,
  40396. this._w = i * r * o + a * s * l),
  40397. t !== !1 && this.onChangeCallback(),
  40398. this
  40399. },
  40400. setFromAxisAngle: function (e, t) {
  40401. var i = t / 2
  40402. , n = Math.sin(i);
  40403. return this._x = e.x * n,
  40404. this._y = e.y * n,
  40405. this._z = e.z * n,
  40406. this._w = Math.cos(i),
  40407. this.onChangeCallback(),
  40408. this
  40409. },
  40410. setFromRotationMatrix: function (e) {
  40411. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40412. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40413. this._w = .25 / t,
  40414. this._x = (h - l) * t,
  40415. this._y = (o - c) * t,
  40416. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40417. this._w = (h - l) / t,
  40418. this._x = .25 * t,
  40419. this._y = (r + a) / t,
  40420. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40421. this._w = (o - c) / t,
  40422. this._x = (r + a) / t,
  40423. this._y = .25 * t,
  40424. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40425. this._w = (a - r) / t,
  40426. this._x = (o + c) / t,
  40427. this._y = (l + h) / t,
  40428. this._z = .25 * t),
  40429. this.onChangeCallback(),
  40430. this
  40431. },
  40432. setFromUnitVectors: function () {
  40433. var e, t, i = 1e-6;
  40434. return function (r, o) {
  40435. return void 0 === e && (e = new n.Vector3),
  40436. t = r.dot(o) + 1,
  40437. t < i ? (t = 0,
  40438. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40439. this._x = e.x,
  40440. this._y = e.y,
  40441. this._z = e.z,
  40442. this._w = t,
  40443. this.normalize(),
  40444. this
  40445. }
  40446. }(),
  40447. inverse: function () {
  40448. return this.conjugate().normalize(),
  40449. this
  40450. },
  40451. conjugate: function () {
  40452. return this._x *= -1,
  40453. this._y *= -1,
  40454. this._z *= -1,
  40455. this.onChangeCallback(),
  40456. this
  40457. },
  40458. dot: function (e) {
  40459. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40460. },
  40461. lengthSq: function () {
  40462. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40463. },
  40464. length: function () {
  40465. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40466. },
  40467. normalize: function () {
  40468. var e = this.length();
  40469. return 0 === e ? (this._x = 0,
  40470. this._y = 0,
  40471. this._z = 0,
  40472. this._w = 1) : (e = 1 / e,
  40473. this._x = this._x * e,
  40474. this._y = this._y * e,
  40475. this._z = this._z * e,
  40476. this._w = this._w * e),
  40477. this.onChangeCallback(),
  40478. this
  40479. },
  40480. multiply: function (e, t) {
  40481. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40482. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40483. },
  40484. multiplyQuaternions: function (e, t) {
  40485. var i = e._x
  40486. , n = e._y
  40487. , r = e._z
  40488. , o = e._w
  40489. , a = t._x
  40490. , s = t._y
  40491. , l = t._z
  40492. , c = t._w;
  40493. return this._x = i * c + o * a + n * l - r * s,
  40494. this._y = n * c + o * s + r * a - i * l,
  40495. this._z = r * c + o * l + i * s - n * a,
  40496. this._w = o * c - i * a - n * s - r * l,
  40497. this.onChangeCallback(),
  40498. this
  40499. },
  40500. slerp: function (e, t) {
  40501. if (0 === t)
  40502. return this;
  40503. if (1 === t)
  40504. return this.copy(e);
  40505. var i = this._x
  40506. , n = this._y
  40507. , r = this._z
  40508. , o = this._w
  40509. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40510. if (a < 0 ? (this._w = -e._w,
  40511. this._x = -e._x,
  40512. this._y = -e._y,
  40513. this._z = -e._z,
  40514. a = -a) : this.copy(e),
  40515. a >= 1)
  40516. return this._w = o,
  40517. this._x = i,
  40518. this._y = n,
  40519. this._z = r,
  40520. this;
  40521. var s = Math.sqrt(1 - a * a);
  40522. if (Math.abs(s) < .001)
  40523. return this._w = .5 * (o + this._w),
  40524. this._x = .5 * (i + this._x),
  40525. this._y = .5 * (n + this._y),
  40526. this._z = .5 * (r + this._z),
  40527. this;
  40528. var l = Math.atan2(s, a)
  40529. , c = Math.sin((1 - t) * l) / s
  40530. , h = Math.sin(t * l) / s;
  40531. return this._w = o * c + this._w * h,
  40532. this._x = i * c + this._x * h,
  40533. this._y = n * c + this._y * h,
  40534. this._z = r * c + this._z * h,
  40535. this.onChangeCallback(),
  40536. this
  40537. },
  40538. equals: function (e) {
  40539. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40540. },
  40541. fromArray: function (e, t) {
  40542. return void 0 === t && (t = 0),
  40543. this._x = e[t],
  40544. this._y = e[t + 1],
  40545. this._z = e[t + 2],
  40546. this._w = e[t + 3],
  40547. this.onChangeCallback(),
  40548. this
  40549. },
  40550. toArray: function (e, t) {
  40551. return void 0 === e && (e = []),
  40552. void 0 === t && (t = 0),
  40553. e[t] = this._x,
  40554. e[t + 1] = this._y,
  40555. e[t + 2] = this._z,
  40556. e[t + 3] = this._w,
  40557. e
  40558. },
  40559. onChange: function (e) {
  40560. return this.onChangeCallback = e,
  40561. this
  40562. },
  40563. onChangeCallback: function () { }
  40564. },
  40565. Object.assign(n.Quaternion, {
  40566. slerp: function (e, t, i, n) {
  40567. return i.copy(e).slerp(t, n)
  40568. },
  40569. slerpFlat: function (e, t, i, n, r, o, a) {
  40570. var s = i[n + 0]
  40571. , l = i[n + 1]
  40572. , c = i[n + 2]
  40573. , h = i[n + 3]
  40574. , u = r[o + 0]
  40575. , d = r[o + 1]
  40576. , p = r[o + 2]
  40577. , f = r[o + 3];
  40578. if (h !== f || s !== u || l !== d || c !== p) {
  40579. var g = 1 - a
  40580. , m = s * u + l * d + c * p + h * f
  40581. , v = m >= 0 ? 1 : -1
  40582. , A = 1 - m * m;
  40583. if (A > Number.EPSILON) {
  40584. var y = Math.sqrt(A)
  40585. , C = Math.atan2(y, m * v);
  40586. g = Math.sin(g * C) / y,
  40587. a = Math.sin(a * C) / y
  40588. }
  40589. var I = a * v;
  40590. if (s = s * g + u * I,
  40591. l = l * g + d * I,
  40592. c = c * g + p * I,
  40593. h = h * g + f * I,
  40594. g === 1 - a) {
  40595. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40596. s *= E,
  40597. l *= E,
  40598. c *= E,
  40599. h *= E
  40600. }
  40601. }
  40602. e[t] = s,
  40603. e[t + 1] = l,
  40604. e[t + 2] = c,
  40605. e[t + 3] = h
  40606. }
  40607. }),
  40608. n.Vector2 = function (e, t) {
  40609. this.x = e || 0,
  40610. this.y = t || 0
  40611. }
  40612. ,
  40613. n.Vector2.prototype = {
  40614. constructor: n.Vector2,
  40615. get width() {
  40616. return this.x
  40617. },
  40618. set width(e) {
  40619. this.x = e
  40620. },
  40621. get height() {
  40622. return this.y
  40623. },
  40624. set height(e) {
  40625. this.y = e
  40626. },
  40627. set: function (e, t) {
  40628. return this.x = e,
  40629. this.y = t,
  40630. this
  40631. },
  40632. setScalar: function (e) {
  40633. return this.x = e,
  40634. this.y = e,
  40635. this
  40636. },
  40637. setX: function (e) {
  40638. return this.x = e,
  40639. this
  40640. },
  40641. setY: function (e) {
  40642. return this.y = e,
  40643. this
  40644. },
  40645. setComponent: function (e, t) {
  40646. switch (e) {
  40647. case 0:
  40648. this.x = t;
  40649. break;
  40650. case 1:
  40651. this.y = t;
  40652. break;
  40653. default:
  40654. throw new Error("index is out of range: " + e)
  40655. }
  40656. },
  40657. getComponent: function (e) {
  40658. switch (e) {
  40659. case 0:
  40660. return this.x;
  40661. case 1:
  40662. return this.y;
  40663. default:
  40664. throw new Error("index is out of range: " + e)
  40665. }
  40666. },
  40667. clone: function () {
  40668. return new this.constructor(this.x, this.y)
  40669. },
  40670. copy: function (e) {
  40671. return this.x = e.x,
  40672. this.y = e.y,
  40673. this
  40674. },
  40675. add: function (e, t) {
  40676. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40677. this.addVectors(e, t)) : (this.x += e.x,
  40678. this.y += e.y,
  40679. this)
  40680. },
  40681. addScalar: function (e) {
  40682. return this.x += e,
  40683. this.y += e,
  40684. this
  40685. },
  40686. addVectors: function (e, t) {
  40687. return this.x = e.x + t.x,
  40688. this.y = e.y + t.y,
  40689. this
  40690. },
  40691. addScaledVector: function (e, t) {
  40692. return this.x += e.x * t,
  40693. this.y += e.y * t,
  40694. this
  40695. },
  40696. sub: function (e, t) {
  40697. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40698. this.subVectors(e, t)) : (this.x -= e.x,
  40699. this.y -= e.y,
  40700. this)
  40701. },
  40702. subScalar: function (e) {
  40703. return this.x -= e,
  40704. this.y -= e,
  40705. this
  40706. },
  40707. subVectors: function (e, t) {
  40708. return this.x = e.x - t.x,
  40709. this.y = e.y - t.y,
  40710. this
  40711. },
  40712. multiply: function (e) {
  40713. return this.x *= e.x,
  40714. this.y *= e.y,
  40715. this
  40716. },
  40717. multiplyScalar: function (e) {
  40718. return isFinite(e) ? (this.x *= e,
  40719. this.y *= e) : (this.x = 0,
  40720. this.y = 0),
  40721. this
  40722. },
  40723. divide: function (e) {
  40724. return this.x /= e.x,
  40725. this.y /= e.y,
  40726. this
  40727. },
  40728. divideScalar: function (e) {
  40729. return this.multiplyScalar(1 / e)
  40730. },
  40731. min: function (e) {
  40732. return this.x = Math.min(this.x, e.x),
  40733. this.y = Math.min(this.y, e.y),
  40734. this
  40735. },
  40736. max: function (e) {
  40737. return this.x = Math.max(this.x, e.x),
  40738. this.y = Math.max(this.y, e.y),
  40739. this
  40740. },
  40741. clamp: function (e, t) {
  40742. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40743. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40744. this
  40745. },
  40746. clampScalar: function () {
  40747. var e, t;
  40748. return function (i, r) {
  40749. return void 0 === e && (e = new n.Vector2,
  40750. t = new n.Vector2),
  40751. e.set(i, i),
  40752. t.set(r, r),
  40753. this.clamp(e, t)
  40754. }
  40755. }(),
  40756. clampLength: function (e, t) {
  40757. var i = this.length();
  40758. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40759. this
  40760. },
  40761. floor: function () {
  40762. return this.x = Math.floor(this.x),
  40763. this.y = Math.floor(this.y),
  40764. this
  40765. },
  40766. ceil: function () {
  40767. return this.x = Math.ceil(this.x),
  40768. this.y = Math.ceil(this.y),
  40769. this
  40770. },
  40771. round: function () {
  40772. return this.x = Math.round(this.x),
  40773. this.y = Math.round(this.y),
  40774. this
  40775. },
  40776. roundToZero: function () {
  40777. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40778. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40779. this
  40780. },
  40781. negate: function () {
  40782. return this.x = -this.x,
  40783. this.y = -this.y,
  40784. this
  40785. },
  40786. dot: function (e) {
  40787. return this.x * e.x + this.y * e.y
  40788. },
  40789. lengthSq: function () {
  40790. return this.x * this.x + this.y * this.y
  40791. },
  40792. length: function () {
  40793. return Math.sqrt(this.x * this.x + this.y * this.y)
  40794. },
  40795. lengthManhattan: function () {
  40796. return Math.abs(this.x) + Math.abs(this.y)
  40797. },
  40798. normalize: function () {
  40799. return this.divideScalar(this.length())
  40800. },
  40801. angle: function () {
  40802. var e = Math.atan2(this.y, this.x);
  40803. return e < 0 && (e += 2 * Math.PI),
  40804. e
  40805. },
  40806. distanceTo: function (e) {
  40807. return Math.sqrt(this.distanceToSquared(e))
  40808. },
  40809. distanceToSquared: function (e) {
  40810. var t = this.x - e.x
  40811. , i = this.y - e.y;
  40812. return t * t + i * i
  40813. },
  40814. setLength: function (e) {
  40815. return this.multiplyScalar(e / this.length())
  40816. },
  40817. lerp: function (e, t) {
  40818. return this.x += (e.x - this.x) * t,
  40819. this.y += (e.y - this.y) * t,
  40820. this
  40821. },
  40822. lerpVectors: function (e, t, i) {
  40823. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40824. this
  40825. },
  40826. equals: function (e) {
  40827. return e.x === this.x && e.y === this.y
  40828. },
  40829. fromArray: function (e, t) {
  40830. return void 0 === t && (t = 0),
  40831. this.x = e[t],
  40832. this.y = e[t + 1],
  40833. this
  40834. },
  40835. toArray: function (e, t) {
  40836. return void 0 === e && (e = []),
  40837. void 0 === t && (t = 0),
  40838. e[t] = this.x,
  40839. e[t + 1] = this.y,
  40840. e
  40841. },
  40842. fromAttribute: function (e, t, i) {
  40843. return void 0 === i && (i = 0),
  40844. t = t * e.itemSize + i,
  40845. this.x = e.array[t],
  40846. this.y = e.array[t + 1],
  40847. this
  40848. },
  40849. rotateAround: function (e, t) {
  40850. var i = Math.cos(t)
  40851. , n = Math.sin(t)
  40852. , r = this.x - e.x
  40853. , o = this.y - e.y;
  40854. return this.x = r * i - o * n + e.x,
  40855. this.y = r * n + o * i + e.y,
  40856. this
  40857. }
  40858. },
  40859. n.Vector3 = function (e, t, i) {
  40860. this.x = e || 0,
  40861. this.y = t || 0,
  40862. this.z = i || 0
  40863. }
  40864. ,
  40865. n.Vector3.prototype = {
  40866. constructor: n.Vector3,
  40867. set: function (e, t, i) {
  40868. return this.x = e,
  40869. this.y = t,
  40870. this.z = i,
  40871. this
  40872. },
  40873. setScalar: function (e) {
  40874. return this.x = e,
  40875. this.y = e,
  40876. this.z = e,
  40877. this
  40878. },
  40879. setX: function (e) {
  40880. return this.x = e,
  40881. this
  40882. },
  40883. setY: function (e) {
  40884. return this.y = e,
  40885. this
  40886. },
  40887. setZ: function (e) {
  40888. return this.z = e,
  40889. this
  40890. },
  40891. setComponent: function (e, t) {
  40892. switch (e) {
  40893. case 0:
  40894. this.x = t;
  40895. break;
  40896. case 1:
  40897. this.y = t;
  40898. break;
  40899. case 2:
  40900. this.z = t;
  40901. break;
  40902. default:
  40903. throw new Error("index is out of range: " + e)
  40904. }
  40905. },
  40906. getComponent: function (e) {
  40907. switch (e) {
  40908. case 0:
  40909. return this.x;
  40910. case 1:
  40911. return this.y;
  40912. case 2:
  40913. return this.z;
  40914. default:
  40915. throw new Error("index is out of range: " + e)
  40916. }
  40917. },
  40918. clone: function () {
  40919. return new this.constructor(this.x, this.y, this.z)
  40920. },
  40921. copy: function (e) {
  40922. return this.x = e.x,
  40923. this.y = e.y,
  40924. this.z = e.z,
  40925. this
  40926. },
  40927. add: function (e, t) {
  40928. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40929. this.addVectors(e, t)) : (this.x += e.x,
  40930. this.y += e.y,
  40931. this.z += e.z,
  40932. this)
  40933. },
  40934. addScalar: function (e) {
  40935. return this.x += e,
  40936. this.y += e,
  40937. this.z += e,
  40938. this
  40939. },
  40940. addVectors: function (e, t) {
  40941. return this.x = e.x + t.x,
  40942. this.y = e.y + t.y,
  40943. this.z = e.z + t.z,
  40944. this
  40945. },
  40946. addScaledVector: function (e, t) {
  40947. return this.x += e.x * t,
  40948. this.y += e.y * t,
  40949. this.z += e.z * t,
  40950. this
  40951. },
  40952. sub: function (e, t) {
  40953. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40954. this.subVectors(e, t)) : (this.x -= e.x,
  40955. this.y -= e.y,
  40956. this.z -= e.z,
  40957. this)
  40958. },
  40959. subScalar: function (e) {
  40960. return this.x -= e,
  40961. this.y -= e,
  40962. this.z -= e,
  40963. this
  40964. },
  40965. subVectors: function (e, t) {
  40966. return this.x = e.x - t.x,
  40967. this.y = e.y - t.y,
  40968. this.z = e.z - t.z,
  40969. this
  40970. },
  40971. multiply: function (e, t) {
  40972. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40973. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40974. this.y *= e.y,
  40975. this.z *= e.z,
  40976. this)
  40977. },
  40978. multiplyScalar: function (e) {
  40979. return isFinite(e) ? (this.x *= e,
  40980. this.y *= e,
  40981. this.z *= e) : (this.x = 0,
  40982. this.y = 0,
  40983. this.z = 0),
  40984. this
  40985. },
  40986. multiplyVectors: function (e, t) {
  40987. return this.x = e.x * t.x,
  40988. this.y = e.y * t.y,
  40989. this.z = e.z * t.z,
  40990. this
  40991. },
  40992. applyEuler: function () {
  40993. var e;
  40994. return function (t) {
  40995. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40996. void 0 === e && (e = new n.Quaternion),
  40997. this.applyQuaternion(e.setFromEuler(t)),
  40998. this
  40999. }
  41000. }(),
  41001. applyAxisAngle: function () {
  41002. var e;
  41003. return function (t, i) {
  41004. return void 0 === e && (e = new n.Quaternion),
  41005. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  41006. this
  41007. }
  41008. }(),
  41009. applyMatrix3: function (e) {
  41010. var t = this.x
  41011. , i = this.y
  41012. , n = this.z
  41013. , r = e.elements;
  41014. return this.x = r[0] * t + r[3] * i + r[6] * n,
  41015. this.y = r[1] * t + r[4] * i + r[7] * n,
  41016. this.z = r[2] * t + r[5] * i + r[8] * n,
  41017. this
  41018. },
  41019. applyMatrix4: function (e) {
  41020. var t = this.x
  41021. , i = this.y
  41022. , n = this.z
  41023. , r = e.elements;
  41024. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  41025. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  41026. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  41027. this
  41028. },
  41029. applyProjection: function (e) {
  41030. var t = this.x
  41031. , i = this.y
  41032. , n = this.z
  41033. , r = e.elements
  41034. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  41035. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  41036. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  41037. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  41038. this
  41039. },
  41040. applyQuaternion: function (e) {
  41041. var t = this.x
  41042. , i = this.y
  41043. , n = this.z
  41044. , r = e.x
  41045. , o = e.y
  41046. , a = e.z
  41047. , s = e.w
  41048. , l = s * t + o * n - a * i
  41049. , c = s * i + a * t - r * n
  41050. , h = s * n + r * i - o * t
  41051. , u = -r * t - o * i - a * n;
  41052. return this.x = l * s + u * -r + c * -a - h * -o,
  41053. this.y = c * s + u * -o + h * -r - l * -a,
  41054. this.z = h * s + u * -a + l * -o - c * -r,
  41055. this
  41056. },
  41057. project: function () {
  41058. var e;
  41059. return function (t) {
  41060. return void 0 === e && (e = new n.Matrix4),
  41061. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  41062. this.applyProjection(e)
  41063. }
  41064. }(),
  41065. unproject: function () {
  41066. var e;
  41067. return function (t) {
  41068. return void 0 === e && (e = new n.Matrix4),
  41069. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  41070. this.applyProjection(e)
  41071. }
  41072. }(),
  41073. transformDirection: function (e) {
  41074. var t = this.x
  41075. , i = this.y
  41076. , n = this.z
  41077. , r = e.elements;
  41078. return this.x = r[0] * t + r[4] * i + r[8] * n,
  41079. this.y = r[1] * t + r[5] * i + r[9] * n,
  41080. this.z = r[2] * t + r[6] * i + r[10] * n,
  41081. this.normalize(),
  41082. this
  41083. },
  41084. divide: function (e) {
  41085. return this.x /= e.x,
  41086. this.y /= e.y,
  41087. this.z /= e.z,
  41088. this
  41089. },
  41090. divideScalar: function (e) {
  41091. return this.multiplyScalar(1 / e)
  41092. },
  41093. min: function (e) {
  41094. return this.x = Math.min(this.x, e.x),
  41095. this.y = Math.min(this.y, e.y),
  41096. this.z = Math.min(this.z, e.z),
  41097. this
  41098. },
  41099. max: function (e) {
  41100. return this.x = Math.max(this.x, e.x),
  41101. this.y = Math.max(this.y, e.y),
  41102. this.z = Math.max(this.z, e.z),
  41103. this
  41104. },
  41105. clamp: function (e, t) {
  41106. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41107. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41108. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41109. this
  41110. },
  41111. clampScalar: function () {
  41112. var e, t;
  41113. return function (i, r) {
  41114. return void 0 === e && (e = new n.Vector3,
  41115. t = new n.Vector3),
  41116. e.set(i, i, i),
  41117. t.set(r, r, r),
  41118. this.clamp(e, t)
  41119. }
  41120. }(),
  41121. clampLength: function (e, t) {
  41122. var i = this.length();
  41123. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  41124. this
  41125. },
  41126. floor: function () {
  41127. return this.x = Math.floor(this.x),
  41128. this.y = Math.floor(this.y),
  41129. this.z = Math.floor(this.z),
  41130. this
  41131. },
  41132. ceil: function () {
  41133. return this.x = Math.ceil(this.x),
  41134. this.y = Math.ceil(this.y),
  41135. this.z = Math.ceil(this.z),
  41136. this
  41137. },
  41138. round: function () {
  41139. return this.x = Math.round(this.x),
  41140. this.y = Math.round(this.y),
  41141. this.z = Math.round(this.z),
  41142. this
  41143. },
  41144. roundToZero: function () {
  41145. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41146. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41147. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41148. this
  41149. },
  41150. negate: function () {
  41151. return this.x = -this.x,
  41152. this.y = -this.y,
  41153. this.z = -this.z,
  41154. this
  41155. },
  41156. dot: function (e) {
  41157. return this.x * e.x + this.y * e.y + this.z * e.z
  41158. },
  41159. lengthSq: function () {
  41160. return this.x * this.x + this.y * this.y + this.z * this.z
  41161. },
  41162. length: function () {
  41163. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  41164. },
  41165. lengthManhattan: function () {
  41166. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  41167. },
  41168. normalize: function () {
  41169. return this.divideScalar(this.length())
  41170. },
  41171. setLength: function (e) {
  41172. return this.multiplyScalar(e / this.length())
  41173. },
  41174. lerp: function (e, t) {
  41175. return this.x += (e.x - this.x) * t,
  41176. this.y += (e.y - this.y) * t,
  41177. this.z += (e.z - this.z) * t,
  41178. this
  41179. },
  41180. lerpVectors: function (e, t, i) {
  41181. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41182. this
  41183. },
  41184. cross: function (e, t) {
  41185. if (void 0 !== t)
  41186. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  41187. this.crossVectors(e, t);
  41188. var i = this.x
  41189. , n = this.y
  41190. , r = this.z;
  41191. return this.x = n * e.z - r * e.y,
  41192. this.y = r * e.x - i * e.z,
  41193. this.z = i * e.y - n * e.x,
  41194. this
  41195. },
  41196. crossVectors: function (e, t) {
  41197. var i = e.x
  41198. , n = e.y
  41199. , r = e.z
  41200. , o = t.x
  41201. , a = t.y
  41202. , s = t.z;
  41203. return this.x = n * s - r * a,
  41204. this.y = r * o - i * s,
  41205. this.z = i * a - n * o,
  41206. this
  41207. },
  41208. projectOnVector: function () {
  41209. var e, t;
  41210. return function (i) {
  41211. return void 0 === e && (e = new n.Vector3),
  41212. e.copy(i).normalize(),
  41213. t = this.dot(e),
  41214. this.copy(e).multiplyScalar(t)
  41215. }
  41216. }(),
  41217. projectOnPlane: function () {
  41218. var e;
  41219. return function (t) {
  41220. return void 0 === e && (e = new n.Vector3),
  41221. e.copy(this).projectOnVector(t),
  41222. this.sub(e)
  41223. }
  41224. }(),
  41225. reflect: function () {
  41226. var e;
  41227. return function (t) {
  41228. return void 0 === e && (e = new n.Vector3),
  41229. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  41230. }
  41231. }(),
  41232. angleTo: function (e) {
  41233. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  41234. return Math.acos(n.Math.clamp(t, -1, 1))
  41235. },
  41236. distanceTo: function (e) {
  41237. return Math.sqrt(this.distanceToSquared(e))
  41238. },
  41239. distanceToSquared: function (e) {
  41240. var t = this.x - e.x
  41241. , i = this.y - e.y
  41242. , n = this.z - e.z;
  41243. return t * t + i * i + n * n
  41244. },
  41245. setFromSpherical: function (e) {
  41246. var t = Math.sin(e.phi) * e.radius;
  41247. return this.x = t * Math.sin(e.theta),
  41248. this.y = Math.cos(e.phi) * e.radius,
  41249. this.z = t * Math.cos(e.theta),
  41250. this
  41251. },
  41252. setFromMatrixPosition: function (e) {
  41253. return this.setFromMatrixColumn(e, 3)
  41254. },
  41255. setFromMatrixScale: function (e) {
  41256. var t = this.setFromMatrixColumn(e, 0).length()
  41257. , i = this.setFromMatrixColumn(e, 1).length()
  41258. , n = this.setFromMatrixColumn(e, 2).length();
  41259. return this.x = t,
  41260. this.y = i,
  41261. this.z = n,
  41262. this
  41263. },
  41264. setFromMatrixColumn: function (e, t) {
  41265. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  41266. e = arguments[1],
  41267. t = arguments[0]),
  41268. this.fromArray(e.elements, 4 * t)
  41269. },
  41270. equals: function (e) {
  41271. return e.x === this.x && e.y === this.y && e.z === this.z
  41272. },
  41273. fromArray: function (e, t) {
  41274. return void 0 === t && (t = 0),
  41275. this.x = e[t],
  41276. this.y = e[t + 1],
  41277. this.z = e[t + 2],
  41278. this
  41279. },
  41280. toArray: function (e, t) {
  41281. return void 0 === e && (e = []),
  41282. void 0 === t && (t = 0),
  41283. e[t] = this.x,
  41284. e[t + 1] = this.y,
  41285. e[t + 2] = this.z,
  41286. e
  41287. },
  41288. fromAttribute: function (e, t, i) {
  41289. return void 0 === i && (i = 0),
  41290. t = t * e.itemSize + i,
  41291. this.x = e.array[t],
  41292. this.y = e.array[t + 1],
  41293. this.z = e.array[t + 2],
  41294. this
  41295. }
  41296. },
  41297. n.Vector4 = function (e, t, i, n) {
  41298. this.x = e || 0,
  41299. this.y = t || 0,
  41300. this.z = i || 0,
  41301. this.w = void 0 !== n ? n : 1
  41302. }
  41303. ,
  41304. n.Vector4.prototype = {
  41305. constructor: n.Vector4,
  41306. set: function (e, t, i, n) {
  41307. return this.x = e,
  41308. this.y = t,
  41309. this.z = i,
  41310. this.w = n,
  41311. this
  41312. },
  41313. setScalar: function (e) {
  41314. return this.x = e,
  41315. this.y = e,
  41316. this.z = e,
  41317. this.w = e,
  41318. this
  41319. },
  41320. setX: function (e) {
  41321. return this.x = e,
  41322. this
  41323. },
  41324. setY: function (e) {
  41325. return this.y = e,
  41326. this
  41327. },
  41328. setZ: function (e) {
  41329. return this.z = e,
  41330. this
  41331. },
  41332. setW: function (e) {
  41333. return this.w = e,
  41334. this
  41335. },
  41336. setComponent: function (e, t) {
  41337. switch (e) {
  41338. case 0:
  41339. this.x = t;
  41340. break;
  41341. case 1:
  41342. this.y = t;
  41343. break;
  41344. case 2:
  41345. this.z = t;
  41346. break;
  41347. case 3:
  41348. this.w = t;
  41349. break;
  41350. default:
  41351. throw new Error("index is out of range: " + e)
  41352. }
  41353. },
  41354. getComponent: function (e) {
  41355. switch (e) {
  41356. case 0:
  41357. return this.x;
  41358. case 1:
  41359. return this.y;
  41360. case 2:
  41361. return this.z;
  41362. case 3:
  41363. return this.w;
  41364. default:
  41365. throw new Error("index is out of range: " + e)
  41366. }
  41367. },
  41368. clone: function () {
  41369. return new this.constructor(this.x, this.y, this.z, this.w)
  41370. },
  41371. copy: function (e) {
  41372. return this.x = e.x,
  41373. this.y = e.y,
  41374. this.z = e.z,
  41375. this.w = void 0 !== e.w ? e.w : 1,
  41376. this
  41377. },
  41378. add: function (e, t) {
  41379. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41380. this.addVectors(e, t)) : (this.x += e.x,
  41381. this.y += e.y,
  41382. this.z += e.z,
  41383. this.w += e.w,
  41384. this)
  41385. },
  41386. addScalar: function (e) {
  41387. return this.x += e,
  41388. this.y += e,
  41389. this.z += e,
  41390. this.w += e,
  41391. this
  41392. },
  41393. addVectors: function (e, t) {
  41394. return this.x = e.x + t.x,
  41395. this.y = e.y + t.y,
  41396. this.z = e.z + t.z,
  41397. this.w = e.w + t.w,
  41398. this
  41399. },
  41400. addScaledVector: function (e, t) {
  41401. return this.x += e.x * t,
  41402. this.y += e.y * t,
  41403. this.z += e.z * t,
  41404. this.w += e.w * t,
  41405. this
  41406. },
  41407. sub: function (e, t) {
  41408. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41409. this.subVectors(e, t)) : (this.x -= e.x,
  41410. this.y -= e.y,
  41411. this.z -= e.z,
  41412. this.w -= e.w,
  41413. this)
  41414. },
  41415. subScalar: function (e) {
  41416. return this.x -= e,
  41417. this.y -= e,
  41418. this.z -= e,
  41419. this.w -= e,
  41420. this
  41421. },
  41422. subVectors: function (e, t) {
  41423. return this.x = e.x - t.x,
  41424. this.y = e.y - t.y,
  41425. this.z = e.z - t.z,
  41426. this.w = e.w - t.w,
  41427. this
  41428. },
  41429. multiplyScalar: function (e) {
  41430. return isFinite(e) ? (this.x *= e,
  41431. this.y *= e,
  41432. this.z *= e,
  41433. this.w *= e) : (this.x = 0,
  41434. this.y = 0,
  41435. this.z = 0,
  41436. this.w = 0),
  41437. this
  41438. },
  41439. applyMatrix4: function (e) {
  41440. var t = this.x
  41441. , i = this.y
  41442. , n = this.z
  41443. , r = this.w
  41444. , o = e.elements;
  41445. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41446. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41447. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41448. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41449. this
  41450. },
  41451. divideScalar: function (e) {
  41452. return this.multiplyScalar(1 / e)
  41453. },
  41454. setAxisAngleFromQuaternion: function (e) {
  41455. this.w = 2 * Math.acos(e.w);
  41456. var t = Math.sqrt(1 - e.w * e.w);
  41457. return t < 1e-4 ? (this.x = 1,
  41458. this.y = 0,
  41459. this.z = 0) : (this.x = e.x / t,
  41460. this.y = e.y / t,
  41461. this.z = e.z / t),
  41462. this
  41463. },
  41464. setAxisAngleFromRotationMatrix: function (e) {
  41465. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41466. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41467. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41468. return this.set(1, 0, 0, 0),
  41469. this;
  41470. t = Math.PI;
  41471. var v = (l + 1) / 2
  41472. , A = (d + 1) / 2
  41473. , y = (m + 1) / 2
  41474. , C = (c + u) / 4
  41475. , I = (h + f) / 4
  41476. , E = (p + g) / 4;
  41477. return v > A && v > y ? v < o ? (i = 0,
  41478. n = .707106781,
  41479. r = .707106781) : (i = Math.sqrt(v),
  41480. n = C / i,
  41481. r = I / i) : A > y ? A < o ? (i = .707106781,
  41482. n = 0,
  41483. r = .707106781) : (n = Math.sqrt(A),
  41484. i = C / n,
  41485. r = E / n) : y < o ? (i = .707106781,
  41486. n = .707106781,
  41487. r = 0) : (r = Math.sqrt(y),
  41488. i = I / r,
  41489. n = E / r),
  41490. this.set(i, n, r, t),
  41491. this
  41492. }
  41493. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41494. return Math.abs(b) < .001 && (b = 1),
  41495. this.x = (g - p) / b,
  41496. this.y = (h - f) / b,
  41497. this.z = (u - c) / b,
  41498. this.w = Math.acos((l + d + m - 1) / 2),
  41499. this
  41500. },
  41501. min: function (e) {
  41502. return this.x = Math.min(this.x, e.x),
  41503. this.y = Math.min(this.y, e.y),
  41504. this.z = Math.min(this.z, e.z),
  41505. this.w = Math.min(this.w, e.w),
  41506. this
  41507. },
  41508. max: function (e) {
  41509. return this.x = Math.max(this.x, e.x),
  41510. this.y = Math.max(this.y, e.y),
  41511. this.z = Math.max(this.z, e.z),
  41512. this.w = Math.max(this.w, e.w),
  41513. this
  41514. },
  41515. clamp: function (e, t) {
  41516. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41517. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41518. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41519. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41520. this
  41521. },
  41522. clampScalar: function () {
  41523. var e, t;
  41524. return function (i, r) {
  41525. return void 0 === e && (e = new n.Vector4,
  41526. t = new n.Vector4),
  41527. e.set(i, i, i, i),
  41528. t.set(r, r, r, r),
  41529. this.clamp(e, t)
  41530. }
  41531. }(),
  41532. floor: function () {
  41533. return this.x = Math.floor(this.x),
  41534. this.y = Math.floor(this.y),
  41535. this.z = Math.floor(this.z),
  41536. this.w = Math.floor(this.w),
  41537. this
  41538. },
  41539. ceil: function () {
  41540. return this.x = Math.ceil(this.x),
  41541. this.y = Math.ceil(this.y),
  41542. this.z = Math.ceil(this.z),
  41543. this.w = Math.ceil(this.w),
  41544. this
  41545. },
  41546. round: function () {
  41547. return this.x = Math.round(this.x),
  41548. this.y = Math.round(this.y),
  41549. this.z = Math.round(this.z),
  41550. this.w = Math.round(this.w),
  41551. this
  41552. },
  41553. roundToZero: function () {
  41554. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41555. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41556. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41557. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41558. this
  41559. },
  41560. negate: function () {
  41561. return this.x = -this.x,
  41562. this.y = -this.y,
  41563. this.z = -this.z,
  41564. this.w = -this.w,
  41565. this
  41566. },
  41567. dot: function (e) {
  41568. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41569. },
  41570. lengthSq: function () {
  41571. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41572. },
  41573. length: function () {
  41574. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41575. },
  41576. lengthManhattan: function () {
  41577. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41578. },
  41579. normalize: function () {
  41580. return this.divideScalar(this.length())
  41581. },
  41582. setLength: function (e) {
  41583. return this.multiplyScalar(e / this.length())
  41584. },
  41585. lerp: function (e, t) {
  41586. return this.x += (e.x - this.x) * t,
  41587. this.y += (e.y - this.y) * t,
  41588. this.z += (e.z - this.z) * t,
  41589. this.w += (e.w - this.w) * t,
  41590. this
  41591. },
  41592. lerpVectors: function (e, t, i) {
  41593. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41594. this
  41595. },
  41596. equals: function (e) {
  41597. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41598. },
  41599. fromArray: function (e, t) {
  41600. return void 0 === t && (t = 0),
  41601. this.x = e[t],
  41602. this.y = e[t + 1],
  41603. this.z = e[t + 2],
  41604. this.w = e[t + 3],
  41605. this
  41606. },
  41607. toArray: function (e, t) {
  41608. return void 0 === e && (e = []),
  41609. void 0 === t && (t = 0),
  41610. e[t] = this.x,
  41611. e[t + 1] = this.y,
  41612. e[t + 2] = this.z,
  41613. e[t + 3] = this.w,
  41614. e
  41615. },
  41616. fromAttribute: function (e, t, i) {
  41617. return void 0 === i && (i = 0),
  41618. t = t * e.itemSize + i,
  41619. this.x = e.array[t],
  41620. this.y = e.array[t + 1],
  41621. this.z = e.array[t + 2],
  41622. this.w = e.array[t + 3],
  41623. this
  41624. }
  41625. },
  41626. n.Euler = function (e, t, i, r) {
  41627. this._x = e || 0,
  41628. this._y = t || 0,
  41629. this._z = i || 0,
  41630. this._order = r || n.Euler.DefaultOrder
  41631. }
  41632. ,
  41633. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41634. n.Euler.DefaultOrder = "XYZ",
  41635. n.Euler.prototype = {
  41636. constructor: n.Euler,
  41637. get x() {
  41638. return this._x
  41639. },
  41640. set x(e) {
  41641. this._x = e,
  41642. this.onChangeCallback()
  41643. },
  41644. get y() {
  41645. return this._y
  41646. },
  41647. set y(e) {
  41648. this._y = e,
  41649. this.onChangeCallback()
  41650. },
  41651. get z() {
  41652. return this._z
  41653. },
  41654. set z(e) {
  41655. this._z = e,
  41656. this.onChangeCallback()
  41657. },
  41658. get order() {
  41659. return this._order
  41660. },
  41661. set order(e) {
  41662. this._order = e,
  41663. this.onChangeCallback()
  41664. },
  41665. set: function (e, t, i, n) {
  41666. return this._x = e,
  41667. this._y = t,
  41668. this._z = i,
  41669. this._order = n || this._order,
  41670. this.onChangeCallback(),
  41671. this
  41672. },
  41673. clone: function () {
  41674. return new this.constructor(this._x, this._y, this._z, this._order)
  41675. },
  41676. copy: function (e) {
  41677. return this._x = e._x,
  41678. this._y = e._y,
  41679. this._z = e._z,
  41680. this._order = e._order,
  41681. this.onChangeCallback(),
  41682. this
  41683. },
  41684. setFromRotationMatrix: function (e, t, i) {
  41685. var r = n.Math.clamp
  41686. , o = e.elements
  41687. , a = o[0]
  41688. , s = o[4]
  41689. , l = o[8]
  41690. , c = o[1]
  41691. , h = o[5]
  41692. , u = o[9]
  41693. , d = o[2]
  41694. , p = o[6]
  41695. , f = o[10];
  41696. return t = t || this._order,
  41697. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41698. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41699. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41700. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41701. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41702. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41703. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41704. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41705. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41706. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41707. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41708. this._z = Math.atan2(c, a)) : (this._x = 0,
  41709. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41710. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41711. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41712. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41713. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41714. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41715. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41716. this._order = t,
  41717. i !== !1 && this.onChangeCallback(),
  41718. this
  41719. },
  41720. setFromQuaternion: function () {
  41721. var e;
  41722. return function (t, i, r) {
  41723. return void 0 === e && (e = new n.Matrix4),
  41724. e.makeRotationFromQuaternion(t),
  41725. this.setFromRotationMatrix(e, i, r),
  41726. this
  41727. }
  41728. }(),
  41729. setFromVector3: function (e, t) {
  41730. return this.set(e.x, e.y, e.z, t || this._order)
  41731. },
  41732. reorder: function () {
  41733. var e = new n.Quaternion;
  41734. return function (t) {
  41735. e.setFromEuler(this),
  41736. this.setFromQuaternion(e, t)
  41737. }
  41738. }(),
  41739. equals: function (e) {
  41740. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41741. },
  41742. fromArray: function (e) {
  41743. return this._x = e[0],
  41744. this._y = e[1],
  41745. this._z = e[2],
  41746. void 0 !== e[3] && (this._order = e[3]),
  41747. this.onChangeCallback(),
  41748. this
  41749. },
  41750. toArray: function (e, t) {
  41751. return void 0 === e && (e = []),
  41752. void 0 === t && (t = 0),
  41753. e[t] = this._x,
  41754. e[t + 1] = this._y,
  41755. e[t + 2] = this._z,
  41756. e[t + 3] = this._order,
  41757. e
  41758. },
  41759. toVector3: function (e) {
  41760. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z)
  41761. },
  41762. onChange: function (e) {
  41763. return this.onChangeCallback = e,
  41764. this
  41765. },
  41766. onChangeCallback: function () { }
  41767. },
  41768. n.Line3 = function (e, t) {
  41769. this.start = void 0 !== e ? e : new n.Vector3,
  41770. this.end = void 0 !== t ? t : new n.Vector3
  41771. }
  41772. ,
  41773. n.Line3.prototype = {
  41774. constructor: n.Line3,
  41775. set: function (e, t) {
  41776. return this.start.copy(e),
  41777. this.end.copy(t),
  41778. this
  41779. },
  41780. clone: function () {
  41781. return (new this.constructor).copy(this)
  41782. },
  41783. copy: function (e) {
  41784. return this.start.copy(e.start),
  41785. this.end.copy(e.end),
  41786. this
  41787. },
  41788. center: function (e) {
  41789. var t = e || new n.Vector3;
  41790. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41791. },
  41792. delta: function (e) {
  41793. var t = e || new n.Vector3;
  41794. return t.subVectors(this.end, this.start)
  41795. },
  41796. distanceSq: function () {
  41797. return this.start.distanceToSquared(this.end)
  41798. },
  41799. distance: function () {
  41800. return this.start.distanceTo(this.end)
  41801. },
  41802. at: function (e, t) {
  41803. var i = t || new n.Vector3;
  41804. return this.delta(i).multiplyScalar(e).add(this.start)
  41805. },
  41806. closestPointToPointParameter: function () {
  41807. var e = new n.Vector3
  41808. , t = new n.Vector3;
  41809. return function (i, r) {
  41810. e.subVectors(i, this.start),
  41811. t.subVectors(this.end, this.start);
  41812. var o = t.dot(t)
  41813. , a = t.dot(e)
  41814. , s = a / o;
  41815. return r && (s = n.Math.clamp(s, 0, 1)),
  41816. s
  41817. }
  41818. }(),
  41819. closestPointToPoint: function (e, t, i) {
  41820. var r = this.closestPointToPointParameter(e, t)
  41821. , o = i || new n.Vector3;
  41822. return this.delta(o).multiplyScalar(r).add(this.start)
  41823. },
  41824. applyMatrix4: function (e) {
  41825. return this.start.applyMatrix4(e),
  41826. this.end.applyMatrix4(e),
  41827. this
  41828. },
  41829. equals: function (e) {
  41830. return e.start.equals(this.start) && e.end.equals(this.end)
  41831. }
  41832. },
  41833. n.Box2 = function (e, t) {
  41834. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0)),
  41835. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))
  41836. }
  41837. ,
  41838. n.Box2.prototype = {
  41839. constructor: n.Box2,
  41840. set: function (e, t) {
  41841. return this.min.copy(e),
  41842. this.max.copy(t),
  41843. this
  41844. },
  41845. setFromPoints: function (e) {
  41846. this.makeEmpty();
  41847. for (var t = 0, i = e.length; t < i; t++)
  41848. this.expandByPoint(e[t]);
  41849. return this
  41850. },
  41851. setFromCenterAndSize: function () {
  41852. var e = new n.Vector2;
  41853. return function (t, i) {
  41854. var n = e.copy(i).multiplyScalar(.5);
  41855. return this.min.copy(t).sub(n),
  41856. this.max.copy(t).add(n),
  41857. this
  41858. }
  41859. }(),
  41860. clone: function () {
  41861. return (new this.constructor).copy(this)
  41862. },
  41863. copy: function (e) {
  41864. return this.min.copy(e.min),
  41865. this.max.copy(e.max),
  41866. this
  41867. },
  41868. makeEmpty: function () {
  41869. return this.min.x = this.min.y = +(1 / 0),
  41870. this.max.x = this.max.y = -(1 / 0),
  41871. this
  41872. },
  41873. isEmpty: function () {
  41874. return this.max.x < this.min.x || this.max.y < this.min.y
  41875. },
  41876. center: function (e) {
  41877. var t = e || new n.Vector2;
  41878. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41879. },
  41880. size: function (e) {
  41881. var t = e || new n.Vector2;
  41882. return t.subVectors(this.max, this.min)
  41883. },
  41884. expandByPoint: function (e) {
  41885. return this.min.min(e),
  41886. this.max.max(e),
  41887. this
  41888. },
  41889. expandByVector: function (e) {
  41890. return this.min.sub(e),
  41891. this.max.add(e),
  41892. this
  41893. },
  41894. expandByScalar: function (e) {
  41895. return this.min.addScalar(-e),
  41896. this.max.addScalar(e),
  41897. this
  41898. },
  41899. containsPoint: function (e) {
  41900. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41901. },
  41902. containsBox: function (e) {
  41903. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41904. },
  41905. getParameter: function (e, t) {
  41906. var i = t || new n.Vector2;
  41907. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41908. },
  41909. intersectsBox: function (e) {
  41910. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41911. },
  41912. clampPoint: function (e, t) {
  41913. var i = t || new n.Vector2;
  41914. return i.copy(e).clamp(this.min, this.max)
  41915. },
  41916. distanceToPoint: function () {
  41917. var e = new n.Vector2;
  41918. return function (t) {
  41919. var i = e.copy(t).clamp(this.min, this.max);
  41920. return i.sub(t).length()
  41921. }
  41922. }(),
  41923. intersect: function (e) {
  41924. return this.min.max(e.min),
  41925. this.max.min(e.max),
  41926. this
  41927. },
  41928. union: function (e) {
  41929. return this.min.min(e.min),
  41930. this.max.max(e.max),
  41931. this
  41932. },
  41933. translate: function (e) {
  41934. return this.min.add(e),
  41935. this.max.add(e),
  41936. this
  41937. },
  41938. equals: function (e) {
  41939. return e.min.equals(this.min) && e.max.equals(this.max)
  41940. }
  41941. },
  41942. n.Box3 = function (e, t) {
  41943. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0)),
  41944. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))
  41945. }
  41946. ,
  41947. n.Box3.prototype = {
  41948. constructor: n.Box3,
  41949. set: function (e, t) {
  41950. return this.min.copy(e),
  41951. this.max.copy(t),
  41952. this
  41953. },
  41954. setFromArray: function (e) {
  41955. this.makeEmpty();
  41956. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41957. var c = e[s]
  41958. , h = e[s + 1]
  41959. , u = e[s + 2];
  41960. c < t && (t = c),
  41961. h < i && (i = h),
  41962. u < n && (n = u),
  41963. c > r && (r = c),
  41964. h > o && (o = h),
  41965. u > a && (a = u)
  41966. }
  41967. this.min.set(t, i, n),
  41968. this.max.set(r, o, a)
  41969. },
  41970. setFromPoints: function (e) {
  41971. this.makeEmpty();
  41972. for (var t = 0, i = e.length; t < i; t++)
  41973. this.expandByPoint(e[t]);
  41974. return this
  41975. },
  41976. setFromCenterAndSize: function () {
  41977. var e = new n.Vector3;
  41978. return function (t, i) {
  41979. var n = e.copy(i).multiplyScalar(.5);
  41980. return this.min.copy(t).sub(n),
  41981. this.max.copy(t).add(n),
  41982. this
  41983. }
  41984. }(),
  41985. setFromObject: function () {
  41986. var e;
  41987. return function (t) {
  41988. void 0 === e && (e = new n.Box3);
  41989. var i = this;
  41990. return this.makeEmpty(),
  41991. t.updateMatrixWorld(!0),
  41992. t.traverse(function (t) {
  41993. var n = t.geometry;
  41994. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41995. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41996. e.applyMatrix4(t.matrixWorld),
  41997. i.union(e)))
  41998. }),
  41999. this
  42000. }
  42001. }(),
  42002. clone: function () {
  42003. return (new this.constructor).copy(this)
  42004. },
  42005. copy: function (e) {
  42006. return this.min.copy(e.min),
  42007. this.max.copy(e.max),
  42008. this
  42009. },
  42010. makeEmpty: function () {
  42011. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  42012. this.max.x = this.max.y = this.max.z = -(1 / 0),
  42013. this
  42014. },
  42015. isEmpty: function () {
  42016. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  42017. },
  42018. center: function (e) {
  42019. var t = e || new n.Vector3;
  42020. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  42021. },
  42022. size: function (e) {
  42023. var t = e || new n.Vector3;
  42024. return t.subVectors(this.max, this.min)
  42025. },
  42026. expandByPoint: function (e) {
  42027. return this.min.min(e),
  42028. this.max.max(e),
  42029. this
  42030. },
  42031. expandByVector: function (e) {
  42032. return this.min.sub(e),
  42033. this.max.add(e),
  42034. this
  42035. },
  42036. expandByScalar: function (e) {
  42037. return this.min.addScalar(-e),
  42038. this.max.addScalar(e),
  42039. this
  42040. },
  42041. containsPoint: function (e) {
  42042. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  42043. },
  42044. containsBox: function (e) {
  42045. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  42046. },
  42047. getParameter: function (e, t) {
  42048. var i = t || new n.Vector3;
  42049. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  42050. },
  42051. intersectsBox: function (e) {
  42052. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  42053. },
  42054. intersectsSphere: function () {
  42055. var e;
  42056. return function (t) {
  42057. return void 0 === e && (e = new n.Vector3),
  42058. this.clampPoint(t.center, e),
  42059. e.distanceToSquared(t.center) <= t.radius * t.radius
  42060. }
  42061. }(),
  42062. intersectsPlane: function (e) {
  42063. var t, i;
  42064. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  42065. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  42066. i = e.normal.x * this.min.x),
  42067. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  42068. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  42069. i += e.normal.y * this.min.y),
  42070. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  42071. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  42072. i += e.normal.z * this.min.z),
  42073. t <= e.constant && i >= e.constant
  42074. },
  42075. clampPoint: function (e, t) {
  42076. var i = t || new n.Vector3;
  42077. return i.copy(e).clamp(this.min, this.max)
  42078. },
  42079. distanceToPoint: function () {
  42080. var e = new n.Vector3;
  42081. return function (t) {
  42082. var i = e.copy(t).clamp(this.min, this.max);
  42083. return i.sub(t).length()
  42084. }
  42085. }(),
  42086. getBoundingSphere: function () {
  42087. var e = new n.Vector3;
  42088. return function (t) {
  42089. var i = t || new n.Sphere;
  42090. return i.center = this.center(),
  42091. i.radius = .5 * this.size(e).length(),
  42092. i
  42093. }
  42094. }(),
  42095. intersect: function (e) {
  42096. return this.min.max(e.min),
  42097. this.max.min(e.max),
  42098. this
  42099. },
  42100. union: function (e) {
  42101. return this.min.min(e.min),
  42102. this.max.max(e.max),
  42103. this
  42104. },
  42105. applyMatrix4: function () {
  42106. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  42107. return function (t) {
  42108. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  42109. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  42110. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  42111. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  42112. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  42113. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  42114. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  42115. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  42116. this.makeEmpty(),
  42117. this.setFromPoints(e),
  42118. this
  42119. }
  42120. }(),
  42121. translate: function (e) {
  42122. return this.min.add(e),
  42123. this.max.add(e),
  42124. this
  42125. },
  42126. equals: function (e) {
  42127. return e.min.equals(this.min) && e.max.equals(this.max)
  42128. }
  42129. },
  42130. n.Matrix3 = function () {
  42131. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  42132. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  42133. }
  42134. ,
  42135. n.Matrix3.prototype = {
  42136. constructor: n.Matrix3,
  42137. set: function (e, t, i, n, r, o, a, s, l) {
  42138. var c = this.elements;
  42139. return c[0] = e,
  42140. c[1] = n,
  42141. c[2] = a,
  42142. c[3] = t,
  42143. c[4] = r,
  42144. c[5] = s,
  42145. c[6] = i,
  42146. c[7] = o,
  42147. c[8] = l,
  42148. this
  42149. },
  42150. identity: function () {
  42151. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  42152. this
  42153. },
  42154. clone: function () {
  42155. return (new this.constructor).fromArray(this.elements)
  42156. },
  42157. copy: function (e) {
  42158. var t = e.elements;
  42159. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  42160. this
  42161. },
  42162. setFromMatrix4: function (e) {
  42163. var t = e.elements;
  42164. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  42165. this
  42166. },
  42167. applyToVector3Array: function () {
  42168. var e;
  42169. return function (t, i, r) {
  42170. void 0 === e && (e = new n.Vector3),
  42171. void 0 === i && (i = 0),
  42172. void 0 === r && (r = t.length);
  42173. for (var o = 0, a = i; o < r; o += 3,
  42174. a += 3)
  42175. e.fromArray(t, a),
  42176. e.applyMatrix3(this),
  42177. e.toArray(t, a);
  42178. return t
  42179. }
  42180. }(),
  42181. applyToBuffer: function () {
  42182. var e;
  42183. return function (t, i, r) {
  42184. void 0 === e && (e = new n.Vector3),
  42185. void 0 === i && (i = 0),
  42186. void 0 === r && (r = t.length / t.itemSize);
  42187. for (var o = 0, a = i; o < r; o++,
  42188. a++)
  42189. e.x = t.getX(a),
  42190. e.y = t.getY(a),
  42191. e.z = t.getZ(a),
  42192. e.applyMatrix3(this),
  42193. t.setXYZ(e.x, e.y, e.z);
  42194. return t
  42195. }
  42196. }(),
  42197. multiplyScalar: function (e) {
  42198. var t = this.elements;
  42199. return t[0] *= e,
  42200. t[3] *= e,
  42201. t[6] *= e,
  42202. t[1] *= e,
  42203. t[4] *= e,
  42204. t[7] *= e,
  42205. t[2] *= e,
  42206. t[5] *= e,
  42207. t[8] *= e,
  42208. this
  42209. },
  42210. determinant: function () {
  42211. var e = this.elements
  42212. , t = e[0]
  42213. , i = e[1]
  42214. , n = e[2]
  42215. , r = e[3]
  42216. , o = e[4]
  42217. , a = e[5]
  42218. , s = e[6]
  42219. , l = e[7]
  42220. , c = e[8];
  42221. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  42222. },
  42223. getInverse: function (e, t) {
  42224. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  42225. var i = e.elements
  42226. , r = this.elements
  42227. , o = i[0]
  42228. , a = i[1]
  42229. , s = i[2]
  42230. , l = i[3]
  42231. , c = i[4]
  42232. , h = i[5]
  42233. , u = i[6]
  42234. , d = i[7]
  42235. , p = i[8]
  42236. , f = p * c - h * d
  42237. , g = h * u - p * l
  42238. , m = d * l - c * u
  42239. , v = o * f + a * g + s * m;
  42240. if (0 === v) {
  42241. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  42242. if (t)
  42243. throw new Error(A);
  42244. return console.warn(A),
  42245. this.identity()
  42246. }
  42247. return r[0] = f,
  42248. r[1] = s * d - p * a,
  42249. r[2] = h * a - s * c,
  42250. r[3] = g,
  42251. r[4] = p * o - s * u,
  42252. r[5] = s * l - h * o,
  42253. r[6] = m,
  42254. r[7] = a * u - d * o,
  42255. r[8] = c * o - a * l,
  42256. this.multiplyScalar(1 / v)
  42257. },
  42258. transpose: function () {
  42259. var e, t = this.elements;
  42260. return e = t[1],
  42261. t[1] = t[3],
  42262. t[3] = e,
  42263. e = t[2],
  42264. t[2] = t[6],
  42265. t[6] = e,
  42266. e = t[5],
  42267. t[5] = t[7],
  42268. t[7] = e,
  42269. this
  42270. },
  42271. flattenToArrayOffset: function (e, t) {
  42272. var i = this.elements;
  42273. return e[t] = i[0],
  42274. e[t + 1] = i[1],
  42275. e[t + 2] = i[2],
  42276. e[t + 3] = i[3],
  42277. e[t + 4] = i[4],
  42278. e[t + 5] = i[5],
  42279. e[t + 6] = i[6],
  42280. e[t + 7] = i[7],
  42281. e[t + 8] = i[8],
  42282. e
  42283. },
  42284. getNormalMatrix: function (e) {
  42285. return this.setFromMatrix4(e).getInverse(this).transpose()
  42286. },
  42287. transposeIntoArray: function (e) {
  42288. var t = this.elements;
  42289. return e[0] = t[0],
  42290. e[1] = t[3],
  42291. e[2] = t[6],
  42292. e[3] = t[1],
  42293. e[4] = t[4],
  42294. e[5] = t[7],
  42295. e[6] = t[2],
  42296. e[7] = t[5],
  42297. e[8] = t[8],
  42298. this
  42299. },
  42300. fromArray: function (e) {
  42301. return this.elements.set(e),
  42302. this
  42303. },
  42304. toArray: function () {
  42305. var e = this.elements;
  42306. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  42307. }
  42308. },
  42309. n.Matrix4 = function () {
  42310. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  42311. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  42312. }
  42313. ,
  42314. n.Matrix4.prototype = {
  42315. constructor: n.Matrix4,
  42316. set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  42317. var m = this.elements;
  42318. return m[0] = e,
  42319. m[4] = t,
  42320. m[8] = i,
  42321. m[12] = n,
  42322. m[1] = r,
  42323. m[5] = o,
  42324. m[9] = a,
  42325. m[13] = s,
  42326. m[2] = l,
  42327. m[6] = c,
  42328. m[10] = h,
  42329. m[14] = u,
  42330. m[3] = d,
  42331. m[7] = p,
  42332. m[11] = f,
  42333. m[15] = g,
  42334. this
  42335. },
  42336. identity: function () {
  42337. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42338. this
  42339. },
  42340. clone: function () {
  42341. return (new n.Matrix4).fromArray(this.elements)
  42342. },
  42343. copy: function (e) {
  42344. return this.elements.set(e.elements),
  42345. this
  42346. },
  42347. copyPosition: function (e) {
  42348. var t = this.elements
  42349. , i = e.elements;
  42350. return t[12] = i[12],
  42351. t[13] = i[13],
  42352. t[14] = i[14],
  42353. this
  42354. },
  42355. extractBasis: function (e, t, i) {
  42356. return e.setFromMatrixColumn(this, 0),
  42357. t.setFromMatrixColumn(this, 1),
  42358. i.setFromMatrixColumn(this, 2),
  42359. this
  42360. },
  42361. makeBasis: function (e, t, i) {
  42362. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42363. this
  42364. },
  42365. extractRotation: function () {
  42366. var e;
  42367. return function (t) {
  42368. void 0 === e && (e = new n.Vector3);
  42369. var i = this.elements
  42370. , r = t.elements
  42371. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42372. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42373. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42374. return i[0] = r[0] * o,
  42375. i[1] = r[1] * o,
  42376. i[2] = r[2] * o,
  42377. i[4] = r[4] * a,
  42378. i[5] = r[5] * a,
  42379. i[6] = r[6] * a,
  42380. i[8] = r[8] * s,
  42381. i[9] = r[9] * s,
  42382. i[10] = r[10] * s,
  42383. this
  42384. }
  42385. }(),
  42386. makeRotationFromEuler: function (e) {
  42387. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42388. var t = this.elements
  42389. , i = e.x
  42390. , r = e.y
  42391. , o = e.z
  42392. , a = Math.cos(i)
  42393. , s = Math.sin(i)
  42394. , l = Math.cos(r)
  42395. , c = Math.sin(r)
  42396. , h = Math.cos(o)
  42397. , u = Math.sin(o);
  42398. if ("XYZ" === e.order) {
  42399. var d = a * h
  42400. , p = a * u
  42401. , f = s * h
  42402. , g = s * u;
  42403. t[0] = l * h,
  42404. t[4] = -l * u,
  42405. t[8] = c,
  42406. t[1] = p + f * c,
  42407. t[5] = d - g * c,
  42408. t[9] = -s * l,
  42409. t[2] = g - d * c,
  42410. t[6] = f + p * c,
  42411. t[10] = a * l
  42412. } else if ("YXZ" === e.order) {
  42413. var m = l * h
  42414. , v = l * u
  42415. , A = c * h
  42416. , y = c * u;
  42417. t[0] = m + y * s,
  42418. t[4] = A * s - v,
  42419. t[8] = a * c,
  42420. t[1] = a * u,
  42421. t[5] = a * h,
  42422. t[9] = -s,
  42423. t[2] = v * s - A,
  42424. t[6] = y + m * s,
  42425. t[10] = a * l
  42426. } else if ("ZXY" === e.order) {
  42427. var m = l * h
  42428. , v = l * u
  42429. , A = c * h
  42430. , y = c * u;
  42431. t[0] = m - y * s,
  42432. t[4] = -a * u,
  42433. t[8] = A + v * s,
  42434. t[1] = v + A * s,
  42435. t[5] = a * h,
  42436. t[9] = y - m * s,
  42437. t[2] = -a * c,
  42438. t[6] = s,
  42439. t[10] = a * l
  42440. } else if ("ZYX" === e.order) {
  42441. var d = a * h
  42442. , p = a * u
  42443. , f = s * h
  42444. , g = s * u;
  42445. t[0] = l * h,
  42446. t[4] = f * c - p,
  42447. t[8] = d * c + g,
  42448. t[1] = l * u,
  42449. t[5] = g * c + d,
  42450. t[9] = p * c - f,
  42451. t[2] = -c,
  42452. t[6] = s * l,
  42453. t[10] = a * l
  42454. } else if ("YZX" === e.order) {
  42455. var C = a * l
  42456. , I = a * c
  42457. , E = s * l
  42458. , b = s * c;
  42459. t[0] = l * h,
  42460. t[4] = b - C * u,
  42461. t[8] = E * u + I,
  42462. t[1] = u,
  42463. t[5] = a * h,
  42464. t[9] = -s * h,
  42465. t[2] = -c * h,
  42466. t[6] = I * u + E,
  42467. t[10] = C - b * u
  42468. } else if ("XZY" === e.order) {
  42469. var C = a * l
  42470. , I = a * c
  42471. , E = s * l
  42472. , b = s * c;
  42473. t[0] = l * h,
  42474. t[4] = -u,
  42475. t[8] = c * h,
  42476. t[1] = C * u + b,
  42477. t[5] = a * h,
  42478. t[9] = I * u - E,
  42479. t[2] = E * u - I,
  42480. t[6] = s * h,
  42481. t[10] = b * u + C
  42482. }
  42483. return t[3] = 0,
  42484. t[7] = 0,
  42485. t[11] = 0,
  42486. t[12] = 0,
  42487. t[13] = 0,
  42488. t[14] = 0,
  42489. t[15] = 1,
  42490. this
  42491. },
  42492. makeRotationFromQuaternion: function (e) {
  42493. var t = this.elements
  42494. , i = e.x
  42495. , n = e.y
  42496. , r = e.z
  42497. , o = e.w
  42498. , a = i + i
  42499. , s = n + n
  42500. , l = r + r
  42501. , c = i * a
  42502. , h = i * s
  42503. , u = i * l
  42504. , d = n * s
  42505. , p = n * l
  42506. , f = r * l
  42507. , g = o * a
  42508. , m = o * s
  42509. , v = o * l;
  42510. return t[0] = 1 - (d + f),
  42511. t[4] = h - v,
  42512. t[8] = u + m,
  42513. t[1] = h + v,
  42514. t[5] = 1 - (c + f),
  42515. t[9] = p - g,
  42516. t[2] = u - m,
  42517. t[6] = p + g,
  42518. t[10] = 1 - (c + d),
  42519. t[3] = 0,
  42520. t[7] = 0,
  42521. t[11] = 0,
  42522. t[12] = 0,
  42523. t[13] = 0,
  42524. t[14] = 0,
  42525. t[15] = 1,
  42526. this
  42527. },
  42528. lookAt: function () {
  42529. var e, t, i;
  42530. return function (r, o, a) {
  42531. void 0 === e && (e = new n.Vector3),
  42532. void 0 === t && (t = new n.Vector3),
  42533. void 0 === i && (i = new n.Vector3);
  42534. var s = this.elements;
  42535. return i.subVectors(r, o).normalize(),
  42536. 0 === i.lengthSq() && (i.z = 1),
  42537. e.crossVectors(a, i).normalize(),
  42538. 0 === e.lengthSq() && (i.x += 1e-4,
  42539. e.crossVectors(a, i).normalize()),
  42540. t.crossVectors(i, e),
  42541. s[0] = e.x,
  42542. s[4] = t.x,
  42543. s[8] = i.x,
  42544. s[1] = e.y,
  42545. s[5] = t.y,
  42546. s[9] = i.y,
  42547. s[2] = e.z,
  42548. s[6] = t.z,
  42549. s[10] = i.z,
  42550. this
  42551. }
  42552. }(),
  42553. multiply: function (e, t) {
  42554. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42555. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42556. },
  42557. multiplyMatrices: function (e, t) {
  42558. var i = e.elements
  42559. , n = t.elements
  42560. , r = this.elements
  42561. , o = i[0]
  42562. , a = i[4]
  42563. , s = i[8]
  42564. , l = i[12]
  42565. , c = i[1]
  42566. , h = i[5]
  42567. , u = i[9]
  42568. , d = i[13]
  42569. , p = i[2]
  42570. , f = i[6]
  42571. , g = i[10]
  42572. , m = i[14]
  42573. , v = i[3]
  42574. , A = i[7]
  42575. , y = i[11]
  42576. , C = i[15]
  42577. , I = n[0]
  42578. , E = n[4]
  42579. , b = n[8]
  42580. , w = n[12]
  42581. , _ = n[1]
  42582. , T = n[5]
  42583. , x = n[9]
  42584. , S = n[13]
  42585. , M = n[2]
  42586. , R = n[6]
  42587. , P = n[10]
  42588. , O = n[14]
  42589. , L = n[3]
  42590. , D = n[7]
  42591. , N = n[11]
  42592. , B = n[15];
  42593. return r[0] = o * I + a * _ + s * M + l * L,
  42594. r[4] = o * E + a * T + s * R + l * D,
  42595. r[8] = o * b + a * x + s * P + l * N,
  42596. r[12] = o * w + a * S + s * O + l * B,
  42597. r[1] = c * I + h * _ + u * M + d * L,
  42598. r[5] = c * E + h * T + u * R + d * D,
  42599. r[9] = c * b + h * x + u * P + d * N,
  42600. r[13] = c * w + h * S + u * O + d * B,
  42601. r[2] = p * I + f * _ + g * M + m * L,
  42602. r[6] = p * E + f * T + g * R + m * D,
  42603. r[10] = p * b + f * x + g * P + m * N,
  42604. r[14] = p * w + f * S + g * O + m * B,
  42605. r[3] = v * I + A * _ + y * M + C * L,
  42606. r[7] = v * E + A * T + y * R + C * D,
  42607. r[11] = v * b + A * x + y * P + C * N,
  42608. r[15] = v * w + A * S + y * O + C * B,
  42609. this
  42610. },
  42611. multiplyToArray: function (e, t, i) {
  42612. var n = this.elements;
  42613. return this.multiplyMatrices(e, t),
  42614. i[0] = n[0],
  42615. i[1] = n[1],
  42616. i[2] = n[2],
  42617. i[3] = n[3],
  42618. i[4] = n[4],
  42619. i[5] = n[5],
  42620. i[6] = n[6],
  42621. i[7] = n[7],
  42622. i[8] = n[8],
  42623. i[9] = n[9],
  42624. i[10] = n[10],
  42625. i[11] = n[11],
  42626. i[12] = n[12],
  42627. i[13] = n[13],
  42628. i[14] = n[14],
  42629. i[15] = n[15],
  42630. this
  42631. },
  42632. multiplyScalar: function (e) {
  42633. var t = this.elements;
  42634. return t[0] *= e,
  42635. t[4] *= e,
  42636. t[8] *= e,
  42637. t[12] *= e,
  42638. t[1] *= e,
  42639. t[5] *= e,
  42640. t[9] *= e,
  42641. t[13] *= e,
  42642. t[2] *= e,
  42643. t[6] *= e,
  42644. t[10] *= e,
  42645. t[14] *= e,
  42646. t[3] *= e,
  42647. t[7] *= e,
  42648. t[11] *= e,
  42649. t[15] *= e,
  42650. this
  42651. },
  42652. applyToVector3Array: function () {
  42653. var e;
  42654. return function (t, i, r) {
  42655. void 0 === e && (e = new n.Vector3),
  42656. void 0 === i && (i = 0),
  42657. void 0 === r && (r = t.length);
  42658. for (var o = 0, a = i; o < r; o += 3,
  42659. a += 3)
  42660. e.fromArray(t, a),
  42661. e.applyMatrix4(this),
  42662. e.toArray(t, a);
  42663. return t
  42664. }
  42665. }(),
  42666. applyToBuffer: function () {
  42667. var e;
  42668. return function (t, i, r) {
  42669. void 0 === e && (e = new n.Vector3),
  42670. void 0 === i && (i = 0),
  42671. void 0 === r && (r = t.length / t.itemSize);
  42672. for (var o = 0, a = i; o < r; o++,
  42673. a++)
  42674. e.x = t.getX(a),
  42675. e.y = t.getY(a),
  42676. e.z = t.getZ(a),
  42677. e.applyMatrix4(this),
  42678. t.setXYZ(e.x, e.y, e.z);
  42679. return t
  42680. }
  42681. }(),
  42682. determinant: function () {
  42683. var e = this.elements
  42684. , t = e[0]
  42685. , i = e[4]
  42686. , n = e[8]
  42687. , r = e[12]
  42688. , o = e[1]
  42689. , a = e[5]
  42690. , s = e[9]
  42691. , l = e[13]
  42692. , c = e[2]
  42693. , h = e[6]
  42694. , u = e[10]
  42695. , d = e[14]
  42696. , p = e[3]
  42697. , f = e[7]
  42698. , g = e[11]
  42699. , m = e[15];
  42700. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42701. },
  42702. transpose: function () {
  42703. var e, t = this.elements;
  42704. return e = t[1],
  42705. t[1] = t[4],
  42706. t[4] = e,
  42707. e = t[2],
  42708. t[2] = t[8],
  42709. t[8] = e,
  42710. e = t[6],
  42711. t[6] = t[9],
  42712. t[9] = e,
  42713. e = t[3],
  42714. t[3] = t[12],
  42715. t[12] = e,
  42716. e = t[7],
  42717. t[7] = t[13],
  42718. t[13] = e,
  42719. e = t[11],
  42720. t[11] = t[14],
  42721. t[14] = e,
  42722. this
  42723. },
  42724. flattenToArrayOffset: function (e, t) {
  42725. var i = this.elements;
  42726. return e[t] = i[0],
  42727. e[t + 1] = i[1],
  42728. e[t + 2] = i[2],
  42729. e[t + 3] = i[3],
  42730. e[t + 4] = i[4],
  42731. e[t + 5] = i[5],
  42732. e[t + 6] = i[6],
  42733. e[t + 7] = i[7],
  42734. e[t + 8] = i[8],
  42735. e[t + 9] = i[9],
  42736. e[t + 10] = i[10],
  42737. e[t + 11] = i[11],
  42738. e[t + 12] = i[12],
  42739. e[t + 13] = i[13],
  42740. e[t + 14] = i[14],
  42741. e[t + 15] = i[15],
  42742. e
  42743. },
  42744. getPosition: function () {
  42745. var e;
  42746. return function () {
  42747. return void 0 === e && (e = new n.Vector3),
  42748. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42749. e.setFromMatrixColumn(this, 3)
  42750. }
  42751. }(),
  42752. setPosition: function (e) {
  42753. var t = this.elements;
  42754. return t[12] = e.x,
  42755. t[13] = e.y,
  42756. t[14] = e.z,
  42757. this
  42758. },
  42759. getInverse: function (e, t) {
  42760. var i = this.elements
  42761. , n = e.elements
  42762. , r = n[0]
  42763. , o = n[1]
  42764. , a = n[2]
  42765. , s = n[3]
  42766. , l = n[4]
  42767. , c = n[5]
  42768. , h = n[6]
  42769. , u = n[7]
  42770. , d = n[8]
  42771. , p = n[9]
  42772. , f = n[10]
  42773. , g = n[11]
  42774. , m = n[12]
  42775. , v = n[13]
  42776. , A = n[14]
  42777. , y = n[15]
  42778. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42779. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42780. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42781. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42782. , w = r * C + o * I + a * E + s * b;
  42783. if (0 === w) {
  42784. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42785. if (t)
  42786. throw new Error(_);
  42787. return console.warn(_),
  42788. this.identity()
  42789. }
  42790. return i[0] = C,
  42791. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42792. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42793. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42794. i[4] = I,
  42795. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42796. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42797. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42798. i[8] = E,
  42799. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42800. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42801. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42802. i[12] = b,
  42803. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42804. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42805. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42806. this.multiplyScalar(1 / w)
  42807. },
  42808. scale: function (e) {
  42809. var t = this.elements
  42810. , i = e.x
  42811. , n = e.y
  42812. , r = e.z;
  42813. return t[0] *= i,
  42814. t[4] *= n,
  42815. t[8] *= r,
  42816. t[1] *= i,
  42817. t[5] *= n,
  42818. t[9] *= r,
  42819. t[2] *= i,
  42820. t[6] *= n,
  42821. t[10] *= r,
  42822. t[3] *= i,
  42823. t[7] *= n,
  42824. t[11] *= r,
  42825. this
  42826. },
  42827. getMaxScaleOnAxis: function () {
  42828. var e = this.elements
  42829. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42830. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42831. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42832. return Math.sqrt(Math.max(t, i, n))
  42833. },
  42834. makeTranslation: function (e, t, i) {
  42835. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42836. this
  42837. },
  42838. makeRotationX: function (e) {
  42839. var t = Math.cos(e)
  42840. , i = Math.sin(e);
  42841. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42842. this
  42843. },
  42844. makeRotationY: function (e) {
  42845. var t = Math.cos(e)
  42846. , i = Math.sin(e);
  42847. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42848. this
  42849. },
  42850. makeRotationZ: function (e) {
  42851. var t = Math.cos(e)
  42852. , i = Math.sin(e);
  42853. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42854. this
  42855. },
  42856. makeRotationAxis: function (e, t) {
  42857. var i = Math.cos(t)
  42858. , n = Math.sin(t)
  42859. , r = 1 - i
  42860. , o = e.x
  42861. , a = e.y
  42862. , s = e.z
  42863. , l = r * o
  42864. , c = r * a;
  42865. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42866. this
  42867. },
  42868. makeScale: function (e, t, i) {
  42869. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42870. this
  42871. },
  42872. compose: function (e, t, i) {
  42873. return this.makeRotationFromQuaternion(t),
  42874. this.scale(i),
  42875. this.setPosition(e),
  42876. this
  42877. },
  42878. decompose: function () {
  42879. var e, t;
  42880. return function (i, r, o) {
  42881. void 0 === e && (e = new n.Vector3),
  42882. void 0 === t && (t = new n.Matrix4);
  42883. var a = this.elements
  42884. , s = e.set(a[0], a[1], a[2]).length()
  42885. , l = e.set(a[4], a[5], a[6]).length()
  42886. , c = e.set(a[8], a[9], a[10]).length()
  42887. , h = this.determinant();
  42888. h < 0 && (s = -s),
  42889. i.x = a[12],
  42890. i.y = a[13],
  42891. i.z = a[14],
  42892. t.elements.set(this.elements);
  42893. var u = 1 / s
  42894. , d = 1 / l
  42895. , p = 1 / c;
  42896. return t.elements[0] *= u,
  42897. t.elements[1] *= u,
  42898. t.elements[2] *= u,
  42899. t.elements[4] *= d,
  42900. t.elements[5] *= d,
  42901. t.elements[6] *= d,
  42902. t.elements[8] *= p,
  42903. t.elements[9] *= p,
  42904. t.elements[10] *= p,
  42905. r.setFromRotationMatrix(t),
  42906. o.x = s,
  42907. o.y = l,
  42908. o.z = c,
  42909. this
  42910. }
  42911. }(),
  42912. makeFrustum: function (e, t, i, n, r, o) {
  42913. var a = this.elements
  42914. , s = 2 * r / (t - e)
  42915. , l = 2 * r / (n - i)
  42916. , c = (t + e) / (t - e)
  42917. , h = (n + i) / (n - i)
  42918. , u = -(o + r) / (o - r)
  42919. , d = -2 * o * r / (o - r);
  42920. return a[0] = s,
  42921. a[4] = 0,
  42922. a[8] = c,
  42923. a[12] = 0,
  42924. a[1] = 0,
  42925. a[5] = l,
  42926. a[9] = h,
  42927. a[13] = 0,
  42928. a[2] = 0,
  42929. a[6] = 0,
  42930. a[10] = u,
  42931. a[14] = d,
  42932. a[3] = 0,
  42933. a[7] = 0,
  42934. a[11] = -1,
  42935. a[15] = 0,
  42936. this
  42937. },
  42938. makePerspective: function (e, t, i, r) {
  42939. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42940. , a = -o
  42941. , s = a * t
  42942. , l = o * t;
  42943. return this.makeFrustum(s, l, a, o, i, r)
  42944. },
  42945. makeOrthographic: function (e, t, i, n, r, o) {
  42946. var a = this.elements
  42947. , s = 1 / (t - e)
  42948. , l = 1 / (i - n)
  42949. , c = 1 / (o - r)
  42950. , h = (t + e) * s
  42951. , u = (i + n) * l
  42952. , d = (o + r) * c;
  42953. return a[0] = 2 * s,
  42954. a[4] = 0,
  42955. a[8] = 0,
  42956. a[12] = -h,
  42957. a[1] = 0,
  42958. a[5] = 2 * l,
  42959. a[9] = 0,
  42960. a[13] = -u,
  42961. a[2] = 0,
  42962. a[6] = 0,
  42963. a[10] = -2 * c,
  42964. a[14] = -d,
  42965. a[3] = 0,
  42966. a[7] = 0,
  42967. a[11] = 0,
  42968. a[15] = 1,
  42969. this
  42970. },
  42971. equals: function (e) {
  42972. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42973. if (t[n] !== i[n])
  42974. return !1;
  42975. return !0
  42976. },
  42977. fromArray: function (e) {
  42978. return this.elements.set(e),
  42979. this
  42980. },
  42981. toArray: function () {
  42982. var e = this.elements;
  42983. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42984. }
  42985. },
  42986. n.Ray = function (e, t) {
  42987. this.origin = void 0 !== e ? e : new n.Vector3,
  42988. this.direction = void 0 !== t ? t : new n.Vector3
  42989. }
  42990. ,
  42991. n.Ray.prototype = {
  42992. constructor: n.Ray,
  42993. set: function (e, t) {
  42994. return this.origin.copy(e),
  42995. this.direction.copy(t),
  42996. this
  42997. },
  42998. clone: function () {
  42999. return (new this.constructor).copy(this)
  43000. },
  43001. copy: function (e) {
  43002. return this.origin.copy(e.origin),
  43003. this.direction.copy(e.direction),
  43004. this
  43005. },
  43006. at: function (e, t) {
  43007. var i = t || new n.Vector3;
  43008. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  43009. },
  43010. lookAt: function (e) {
  43011. this.direction.copy(e).sub(this.origin).normalize()
  43012. },
  43013. recast: function () {
  43014. var e = new n.Vector3;
  43015. return function (t) {
  43016. return this.origin.copy(this.at(t, e)),
  43017. this
  43018. }
  43019. }(),
  43020. closestPointToPoint: function (e, t) {
  43021. var i = t || new n.Vector3;
  43022. i.subVectors(e, this.origin);
  43023. var r = i.dot(this.direction);
  43024. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  43025. },
  43026. distanceToPoint: function (e) {
  43027. return Math.sqrt(this.distanceSqToPoint(e))
  43028. },
  43029. distanceSqToPoint: function () {
  43030. var e = new n.Vector3;
  43031. return function (t) {
  43032. var i = e.subVectors(t, this.origin).dot(this.direction);
  43033. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  43034. e.distanceToSquared(t))
  43035. }
  43036. }(),
  43037. distanceSqToSegment: function () {
  43038. var e = new n.Vector3
  43039. , t = new n.Vector3
  43040. , i = new n.Vector3;
  43041. return function (n, r, o, a) {
  43042. e.copy(n).add(r).multiplyScalar(.5),
  43043. t.copy(r).sub(n).normalize(),
  43044. i.copy(this.origin).sub(e);
  43045. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  43046. if (m > 0)
  43047. if (s = d * f - p,
  43048. l = d * p - f,
  43049. h = u * m,
  43050. s >= 0)
  43051. if (l >= -h)
  43052. if (l <= h) {
  43053. var v = 1 / m;
  43054. s *= v,
  43055. l *= v,
  43056. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  43057. } else
  43058. l = u,
  43059. s = Math.max(0, -(d * l + p)),
  43060. c = -s * s + l * (l + 2 * f) + g;
  43061. else
  43062. l = -u,
  43063. s = Math.max(0, -(d * l + p)),
  43064. c = -s * s + l * (l + 2 * f) + g;
  43065. else
  43066. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  43067. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  43068. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  43069. l = Math.min(Math.max(-u, -f), u),
  43070. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  43071. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  43072. c = -s * s + l * (l + 2 * f) + g);
  43073. else
  43074. l = d > 0 ? -u : u,
  43075. s = Math.max(0, -(d * l + p)),
  43076. c = -s * s + l * (l + 2 * f) + g;
  43077. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  43078. a && a.copy(t).multiplyScalar(l).add(e),
  43079. c
  43080. }
  43081. }(),
  43082. intersectSphere: function () {
  43083. var e = new n.Vector3;
  43084. return function (t, i) {
  43085. e.subVectors(t.center, this.origin);
  43086. var n = e.dot(this.direction)
  43087. , r = e.dot(e) - n * n
  43088. , o = t.radius * t.radius;
  43089. if (r > o)
  43090. return null;
  43091. var a = Math.sqrt(o - r)
  43092. , s = n - a
  43093. , l = n + a;
  43094. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  43095. }
  43096. }(),
  43097. intersectsSphere: function (e) {
  43098. return this.distanceToPoint(e.center) <= e.radius
  43099. },
  43100. distanceToPlane: function (e) {
  43101. var t = e.normal.dot(this.direction);
  43102. if (0 === t)
  43103. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  43104. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  43105. return i >= 0 ? i : null
  43106. },
  43107. intersectPlane: function (e, t) {
  43108. var i = this.distanceToPlane(e);
  43109. return null === i ? null : this.at(i, t)
  43110. },
  43111. intersectsPlane: function (e) {
  43112. var t = e.distanceToPoint(this.origin);
  43113. if (0 === t)
  43114. return !0;
  43115. var i = e.normal.dot(this.direction);
  43116. return i * t < 0
  43117. },
  43118. intersectBox: function (e, t) {
  43119. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  43120. return l >= 0 ? (i = (e.min.x - u.x) * l,
  43121. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  43122. n = (e.min.x - u.x) * l),
  43123. c >= 0 ? (r = (e.min.y - u.y) * c,
  43124. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  43125. o = (e.min.y - u.y) * c),
  43126. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  43127. (o < n || n !== n) && (n = o),
  43128. h >= 0 ? (a = (e.min.z - u.z) * h,
  43129. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  43130. s = (e.min.z - u.z) * h),
  43131. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  43132. (s < n || n !== n) && (n = s),
  43133. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  43134. },
  43135. intersectsBox: function () {
  43136. var e = new n.Vector3;
  43137. return function (t) {
  43138. return null !== this.intersectBox(t, e)
  43139. }
  43140. }(),
  43141. intersectTriangle: function () {
  43142. var e = new n.Vector3
  43143. , t = new n.Vector3
  43144. , i = new n.Vector3
  43145. , r = new n.Vector3;
  43146. return function (n, o, a, s, l) {
  43147. t.subVectors(o, n),
  43148. i.subVectors(a, n),
  43149. r.crossVectors(t, i);
  43150. var c, h = this.direction.dot(r);
  43151. if (h > 0) {
  43152. if (s)
  43153. return null;
  43154. c = 1
  43155. } else {
  43156. if (!(h < 0))
  43157. return null;
  43158. c = -1,
  43159. h = -h
  43160. }
  43161. e.subVectors(this.origin, n);
  43162. var u = c * this.direction.dot(i.crossVectors(e, i));
  43163. if (u < 0)
  43164. return null;
  43165. var d = c * this.direction.dot(t.cross(e));
  43166. if (d < 0)
  43167. return null;
  43168. if (u + d > h)
  43169. return null;
  43170. var p = -c * e.dot(r);
  43171. return p < 0 ? null : this.at(p / h, l)
  43172. }
  43173. }(),
  43174. applyMatrix4: function (e) {
  43175. return this.direction.add(this.origin).applyMatrix4(e),
  43176. this.origin.applyMatrix4(e),
  43177. this.direction.sub(this.origin),
  43178. this.direction.normalize(),
  43179. this
  43180. },
  43181. equals: function (e) {
  43182. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  43183. }
  43184. },
  43185. n.Sphere = function (e, t) {
  43186. this.center = void 0 !== e ? e : new n.Vector3,
  43187. this.radius = void 0 !== t ? t : 0
  43188. }
  43189. ,
  43190. n.Sphere.prototype = {
  43191. constructor: n.Sphere,
  43192. set: function (e, t) {
  43193. return this.center.copy(e),
  43194. this.radius = t,
  43195. this
  43196. },
  43197. setFromPoints: function () {
  43198. var e = new n.Box3;
  43199. return function (t, i) {
  43200. var n = this.center;
  43201. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  43202. for (var r = 0, o = 0, a = t.length; o < a; o++)
  43203. r = Math.max(r, n.distanceToSquared(t[o]));
  43204. return this.radius = Math.sqrt(r),
  43205. this
  43206. }
  43207. }(),
  43208. clone: function () {
  43209. return (new this.constructor).copy(this)
  43210. },
  43211. copy: function (e) {
  43212. return this.center.copy(e.center),
  43213. this.radius = e.radius,
  43214. this
  43215. },
  43216. empty: function () {
  43217. return this.radius <= 0
  43218. },
  43219. containsPoint: function (e) {
  43220. return e.distanceToSquared(this.center) <= this.radius * this.radius
  43221. },
  43222. distanceToPoint: function (e) {
  43223. return e.distanceTo(this.center) - this.radius
  43224. },
  43225. intersectsSphere: function (e) {
  43226. var t = this.radius + e.radius;
  43227. return e.center.distanceToSquared(this.center) <= t * t
  43228. },
  43229. intersectsBox: function (e) {
  43230. return e.intersectsSphere(this)
  43231. },
  43232. intersectsPlane: function (e) {
  43233. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  43234. },
  43235. clampPoint: function (e, t) {
  43236. var i = this.center.distanceToSquared(e)
  43237. , r = t || new n.Vector3;
  43238. return r.copy(e),
  43239. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  43240. r.multiplyScalar(this.radius).add(this.center)),
  43241. r
  43242. },
  43243. getBoundingBox: function (e) {
  43244. var t = e || new n.Box3;
  43245. return t.set(this.center, this.center),
  43246. t.expandByScalar(this.radius),
  43247. t
  43248. },
  43249. applyMatrix4: function (e) {
  43250. return this.center.applyMatrix4(e),
  43251. this.radius = this.radius * e.getMaxScaleOnAxis(),
  43252. this
  43253. },
  43254. translate: function (e) {
  43255. return this.center.add(e),
  43256. this
  43257. },
  43258. equals: function (e) {
  43259. return e.center.equals(this.center) && e.radius === this.radius
  43260. }
  43261. },
  43262. n.Frustum = function (e, t, i, r, o, a) {
  43263. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  43264. }
  43265. ,
  43266. n.Frustum.prototype = {
  43267. constructor: n.Frustum,
  43268. set: function (e, t, i, n, r, o) {
  43269. var a = this.planes;
  43270. return a[0].copy(e),
  43271. a[1].copy(t),
  43272. a[2].copy(i),
  43273. a[3].copy(n),
  43274. a[4].copy(r),
  43275. a[5].copy(o),
  43276. this
  43277. },
  43278. clone: function () {
  43279. return (new this.constructor).copy(this)
  43280. },
  43281. copy: function (e) {
  43282. for (var t = this.planes, i = 0; i < 6; i++)
  43283. t[i].copy(e.planes[i]);
  43284. return this
  43285. },
  43286. setFromMatrix: function (e) {
  43287. var t = this.planes
  43288. , i = e.elements
  43289. , n = i[0]
  43290. , r = i[1]
  43291. , o = i[2]
  43292. , a = i[3]
  43293. , s = i[4]
  43294. , l = i[5]
  43295. , c = i[6]
  43296. , h = i[7]
  43297. , u = i[8]
  43298. , d = i[9]
  43299. , p = i[10]
  43300. , f = i[11]
  43301. , g = i[12]
  43302. , m = i[13]
  43303. , v = i[14]
  43304. , A = i[15];
  43305. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  43306. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  43307. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  43308. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  43309. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  43310. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  43311. this
  43312. },
  43313. intersectsObject: function () {
  43314. var e = new n.Sphere;
  43315. return function (t) {
  43316. var i = t.geometry;
  43317. return null === i.boundingSphere && i.computeBoundingSphere(),
  43318. e.copy(i.boundingSphere),
  43319. e.applyMatrix4(t.matrixWorld),
  43320. this.intersectsSphere(e)
  43321. }
  43322. }(),
  43323. intersectsSphere: function (e) {
  43324. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  43325. var o = t[r].distanceToPoint(i);
  43326. if (o < n)
  43327. return !1
  43328. }
  43329. return !0
  43330. },
  43331. intersectsBox: function () {
  43332. var e = new n.Vector3
  43333. , t = new n.Vector3;
  43334. return function (i) {
  43335. for (var n = this.planes, r = 0; r < 6; r++) {
  43336. var o = n[r];
  43337. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  43338. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  43339. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  43340. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  43341. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  43342. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  43343. var a = o.distanceToPoint(e)
  43344. , s = o.distanceToPoint(t);
  43345. if (a < 0 && s < 0)
  43346. return !1
  43347. }
  43348. return !0
  43349. }
  43350. }(),
  43351. containsPoint: function (e) {
  43352. for (var t = this.planes, i = 0; i < 6; i++)
  43353. if (t[i].distanceToPoint(e) < 0)
  43354. return !1;
  43355. return !0
  43356. }
  43357. },
  43358. n.Plane = function (e, t) {
  43359. this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0),
  43360. this.constant = void 0 !== t ? t : 0
  43361. }
  43362. ,
  43363. n.Plane.prototype = {
  43364. constructor: n.Plane,
  43365. set: function (e, t) {
  43366. return this.normal.copy(e),
  43367. this.constant = t,
  43368. this
  43369. },
  43370. setComponents: function (e, t, i, n) {
  43371. return this.normal.set(e, t, i),
  43372. this.constant = n,
  43373. this
  43374. },
  43375. setFromNormalAndCoplanarPoint: function (e, t) {
  43376. return this.normal.copy(e),
  43377. this.constant = -t.dot(this.normal),
  43378. this
  43379. },
  43380. setFromCoplanarPoints: function () {
  43381. var e = new n.Vector3
  43382. , t = new n.Vector3;
  43383. return function (i, n, r) {
  43384. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43385. return this.setFromNormalAndCoplanarPoint(o, i),
  43386. this
  43387. }
  43388. }(),
  43389. clone: function () {
  43390. return (new this.constructor).copy(this)
  43391. },
  43392. copy: function (e) {
  43393. return this.normal.copy(e.normal),
  43394. this.constant = e.constant,
  43395. this
  43396. },
  43397. normalize: function () {
  43398. var e = 1 / this.normal.length();
  43399. return this.normal.multiplyScalar(e),
  43400. this.constant *= e,
  43401. this
  43402. },
  43403. negate: function () {
  43404. return this.constant *= -1,
  43405. this.normal.negate(),
  43406. this
  43407. },
  43408. distanceToPoint: function (e) {
  43409. return this.normal.dot(e) + this.constant
  43410. },
  43411. distanceToSphere: function (e) {
  43412. return this.distanceToPoint(e.center) - e.radius
  43413. },
  43414. projectPoint: function (e, t) {
  43415. return this.orthoPoint(e, t).sub(e).negate()
  43416. },
  43417. orthoPoint: function (e, t) {
  43418. var i = this.distanceToPoint(e)
  43419. , r = t || new n.Vector3;
  43420. return r.copy(this.normal).multiplyScalar(i)
  43421. },
  43422. intersectLine: function () {
  43423. var e = new n.Vector3;
  43424. return function (t, i) {
  43425. var r = i || new n.Vector3
  43426. , o = t.delta(e)
  43427. , a = this.normal.dot(o);
  43428. if (0 !== a) {
  43429. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43430. if (!(s < 0 || s > 1))
  43431. return r.copy(o).multiplyScalar(s).add(t.start)
  43432. } else if (0 === this.distanceToPoint(t.start))
  43433. return r.copy(t.start)
  43434. }
  43435. }(),
  43436. intersectsLine: function (e) {
  43437. var t = this.distanceToPoint(e.start)
  43438. , i = this.distanceToPoint(e.end);
  43439. return t < 0 && i > 0 || i < 0 && t > 0
  43440. },
  43441. intersectsBox: function (e) {
  43442. return e.intersectsPlane(this)
  43443. },
  43444. intersectsSphere: function (e) {
  43445. return e.intersectsPlane(this)
  43446. },
  43447. coplanarPoint: function (e) {
  43448. var t = e || new n.Vector3;
  43449. return t.copy(this.normal).multiplyScalar(-this.constant)
  43450. },
  43451. applyMatrix4: function () {
  43452. var e = new n.Vector3
  43453. , t = new n.Vector3
  43454. , i = new n.Matrix3;
  43455. return function (n, r) {
  43456. var o = r || i.getNormalMatrix(n)
  43457. , a = e.copy(this.normal).applyMatrix3(o)
  43458. , s = this.coplanarPoint(t);
  43459. return s.applyMatrix4(n),
  43460. this.setFromNormalAndCoplanarPoint(a, s),
  43461. this
  43462. }
  43463. }(),
  43464. translate: function (e) {
  43465. return this.constant = this.constant - e.dot(this.normal),
  43466. this
  43467. },
  43468. equals: function (e) {
  43469. return e.normal.equals(this.normal) && e.constant === this.constant
  43470. }
  43471. },
  43472. n.Spherical = function (e, t, i) {
  43473. return this.radius = void 0 !== e ? e : 1,
  43474. this.phi = void 0 !== t ? t : 0,
  43475. this.theta = void 0 !== i ? i : 0,
  43476. this
  43477. }
  43478. ,
  43479. n.Spherical.prototype = {
  43480. constructor: n.Spherical,
  43481. set: function (e, t, i) {
  43482. this.radius = e,
  43483. this.phi = t,
  43484. this.theta = i
  43485. },
  43486. clone: function () {
  43487. return (new this.constructor).copy(this)
  43488. },
  43489. copy: function (e) {
  43490. return this.radius.copy(e.radius),
  43491. this.phi.copy(e.phi),
  43492. this.theta.copy(e.theta),
  43493. this
  43494. },
  43495. makeSafe: function () {
  43496. var e = 1e-6;
  43497. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43498. },
  43499. setFromVector3: function (e) {
  43500. return this.radius = e.length(),
  43501. 0 === this.radius ? (this.theta = 0,
  43502. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43503. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43504. this
  43505. }
  43506. },
  43507. n.Math = {
  43508. generateUUID: function () {
  43509. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43510. return function () {
  43511. for (var r = 0; r < 36; r++)
  43512. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43513. e = 15 & n,
  43514. n >>= 4,
  43515. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43516. return i.join("")
  43517. }
  43518. }(),
  43519. clamp: function (e, t, i) {
  43520. return Math.max(t, Math.min(i, e))
  43521. },
  43522. euclideanModulo: function (e, t) {
  43523. return (e % t + t) % t
  43524. },
  43525. mapLinear: function (e, t, i, n, r) {
  43526. return n + (e - t) * (r - n) / (i - t)
  43527. },
  43528. smoothstep: function (e, t, i) {
  43529. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43530. e * e * (3 - 2 * e))
  43531. },
  43532. smootherstep: function (e, t, i) {
  43533. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43534. e * e * e * (e * (6 * e - 15) + 10))
  43535. },
  43536. random16: function () {
  43537. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43538. Math.random()
  43539. },
  43540. randInt: function (e, t) {
  43541. return e + Math.floor(Math.random() * (t - e + 1))
  43542. },
  43543. randFloat: function (e, t) {
  43544. return e + Math.random() * (t - e)
  43545. },
  43546. randFloatSpread: function (e) {
  43547. return e * (.5 - Math.random())
  43548. },
  43549. degToRad: function () {
  43550. var e = Math.PI / 180;
  43551. return function (t) {
  43552. return t * e
  43553. }
  43554. }(),
  43555. radToDeg: function () {
  43556. var e = 180 / Math.PI;
  43557. return function (t) {
  43558. return t * e
  43559. }
  43560. }(),
  43561. isPowerOfTwo: function (e) {
  43562. return 0 === (e & e - 1) && 0 !== e
  43563. },
  43564. nearestPowerOfTwo: function (e) {
  43565. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43566. },
  43567. nextPowerOfTwo: function (e) {
  43568. return e--,
  43569. e |= e >> 1,
  43570. e |= e >> 2,
  43571. e |= e >> 4,
  43572. e |= e >> 8,
  43573. e |= e >> 16,
  43574. e++,
  43575. e
  43576. }
  43577. },
  43578. n.Spline = function (e) {
  43579. function t(e, t, i, n, r, o, a) {
  43580. var s = .5 * (i - e)
  43581. , l = .5 * (n - t);
  43582. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43583. }
  43584. this.points = e;
  43585. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43586. x: 0,
  43587. y: 0,
  43588. z: 0
  43589. };
  43590. this.initFromArray = function (e) {
  43591. this.points = [];
  43592. for (var t = 0; t < e.length; t++)
  43593. this.points[t] = {
  43594. x: e[t][0],
  43595. y: e[t][1],
  43596. z: e[t][2]
  43597. }
  43598. }
  43599. ,
  43600. this.getPoint = function (e) {
  43601. return i = (this.points.length - 1) * e,
  43602. r = Math.floor(i),
  43603. o = i - r,
  43604. d[0] = 0 === r ? r : r - 1,
  43605. d[1] = r,
  43606. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43607. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43608. l = this.points[d[0]],
  43609. c = this.points[d[1]],
  43610. h = this.points[d[2]],
  43611. u = this.points[d[3]],
  43612. a = o * o,
  43613. s = o * a,
  43614. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43615. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43616. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43617. p
  43618. }
  43619. ,
  43620. this.getControlPointsArray = function () {
  43621. var e, t, i = this.points.length, n = [];
  43622. for (e = 0; e < i; e++)
  43623. t = this.points[e],
  43624. n[e] = [t.x, t.y, t.z];
  43625. return n
  43626. }
  43627. ,
  43628. this.getLength = function (e) {
  43629. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43630. for (u[0] = 0,
  43631. e || (e = 100),
  43632. r = this.points.length * e,
  43633. c.copy(this.points[0]),
  43634. t = 1; t < r; t++)
  43635. i = t / r,
  43636. o = this.getPoint(i),
  43637. h.copy(o),
  43638. d += h.distanceTo(c),
  43639. c.copy(o),
  43640. a = (this.points.length - 1) * i,
  43641. s = Math.floor(a),
  43642. s !== l && (u[s] = d,
  43643. l = s);
  43644. return u[u.length] = d,
  43645. {
  43646. chunks: u,
  43647. total: d
  43648. }
  43649. }
  43650. ,
  43651. this.reparametrizeByArcLength = function (e) {
  43652. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43653. for (h.push(u.copy(this.points[0]).clone()),
  43654. t = 1; t < this.points.length; t++) {
  43655. for (s = d.chunks[t] - d.chunks[t - 1],
  43656. l = Math.ceil(e * s / d.total),
  43657. o = (t - 1) / (this.points.length - 1),
  43658. a = t / (this.points.length - 1),
  43659. i = 1; i < l - 1; i++)
  43660. r = o + i * (1 / l) * (a - o),
  43661. c = this.getPoint(r),
  43662. h.push(u.copy(c).clone());
  43663. h.push(u.copy(this.points[t]).clone())
  43664. }
  43665. this.points = h
  43666. }
  43667. }
  43668. ,
  43669. n.Triangle = function (e, t, i) {
  43670. this.a = void 0 !== e ? e : new n.Vector3,
  43671. this.b = void 0 !== t ? t : new n.Vector3,
  43672. this.c = void 0 !== i ? i : new n.Vector3
  43673. }
  43674. ,
  43675. n.Triangle.normal = function () {
  43676. var e = new n.Vector3;
  43677. return function (t, i, r, o) {
  43678. var a = o || new n.Vector3;
  43679. a.subVectors(r, i),
  43680. e.subVectors(t, i),
  43681. a.cross(e);
  43682. var s = a.lengthSq();
  43683. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43684. }
  43685. }(),
  43686. n.Triangle.barycoordFromPoint = function () {
  43687. var e = new n.Vector3
  43688. , t = new n.Vector3
  43689. , i = new n.Vector3;
  43690. return function (r, o, a, s, l) {
  43691. e.subVectors(s, o),
  43692. t.subVectors(a, o),
  43693. i.subVectors(r, o);
  43694. var c = e.dot(e)
  43695. , h = e.dot(t)
  43696. , u = e.dot(i)
  43697. , d = t.dot(t)
  43698. , p = t.dot(i)
  43699. , f = c * d - h * h
  43700. , g = l || new n.Vector3;
  43701. if (0 === f)
  43702. return g.set(-2, -1, -1);
  43703. var m = 1 / f
  43704. , v = (d * u - h * p) * m
  43705. , A = (c * p - h * u) * m;
  43706. return g.set(1 - v - A, A, v)
  43707. }
  43708. }(),
  43709. n.Triangle.containsPoint = function () {
  43710. var e = new n.Vector3;
  43711. return function (t, i, r, o) {
  43712. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43713. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43714. }
  43715. }(),
  43716. n.Triangle.prototype = {
  43717. constructor: n.Triangle,
  43718. set: function (e, t, i) {
  43719. return this.a.copy(e),
  43720. this.b.copy(t),
  43721. this.c.copy(i),
  43722. this
  43723. },
  43724. setFromPointsAndIndices: function (e, t, i, n) {
  43725. return this.a.copy(e[t]),
  43726. this.b.copy(e[i]),
  43727. this.c.copy(e[n]),
  43728. this
  43729. },
  43730. clone: function () {
  43731. return (new this.constructor).copy(this)
  43732. },
  43733. copy: function (e) {
  43734. return this.a.copy(e.a),
  43735. this.b.copy(e.b),
  43736. this.c.copy(e.c),
  43737. this
  43738. },
  43739. area: function () {
  43740. var e = new n.Vector3
  43741. , t = new n.Vector3;
  43742. return function () {
  43743. return e.subVectors(this.c, this.b),
  43744. t.subVectors(this.a, this.b),
  43745. .5 * e.cross(t).length()
  43746. }
  43747. }(),
  43748. midpoint: function (e) {
  43749. var t = e || new n.Vector3;
  43750. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43751. },
  43752. normal: function (e) {
  43753. return n.Triangle.normal(this.a, this.b, this.c, e)
  43754. },
  43755. plane: function (e) {
  43756. var t = e || new n.Plane;
  43757. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43758. },
  43759. barycoordFromPoint: function (e, t) {
  43760. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43761. },
  43762. containsPoint: function (e) {
  43763. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43764. },
  43765. equals: function (e) {
  43766. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43767. }
  43768. },
  43769. n.Interpolant = function (e, t, i, n) {
  43770. this.parameterPositions = e,
  43771. this._cachedIndex = 0,
  43772. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43773. this.sampleValues = t,
  43774. this.valueSize = i
  43775. }
  43776. ,
  43777. n.Interpolant.prototype = {
  43778. constructor: n.Interpolant,
  43779. evaluate: function (e) {
  43780. var t = this.parameterPositions
  43781. , i = this._cachedIndex
  43782. , n = t[i]
  43783. , r = t[i - 1];
  43784. e: {
  43785. t: {
  43786. var o;
  43787. i: {
  43788. n: if (!(e < n)) {
  43789. for (var a = i + 2; ;) {
  43790. if (void 0 === n) {
  43791. if (e < r)
  43792. break n;
  43793. return i = t.length,
  43794. this._cachedIndex = i,
  43795. this.afterEnd_(i - 1, e, r)
  43796. }
  43797. if (i === a)
  43798. break;
  43799. if (r = n,
  43800. n = t[++i],
  43801. e < n)
  43802. break t
  43803. }
  43804. o = t.length;
  43805. break i
  43806. }
  43807. {
  43808. if (e >= r)
  43809. break e;
  43810. var s = t[1];
  43811. e < s && (i = 2,
  43812. r = s);
  43813. for (var a = i - 2; ;) {
  43814. if (void 0 === r)
  43815. return this._cachedIndex = 0,
  43816. this.beforeStart_(0, e, n);
  43817. if (i === a)
  43818. break;
  43819. if (n = r,
  43820. r = t[--i - 1],
  43821. e >= r)
  43822. break t
  43823. }
  43824. o = i,
  43825. i = 0
  43826. }
  43827. }
  43828. for (; i < o;) {
  43829. var l = i + o >>> 1;
  43830. e < t[l] ? o = l : i = l + 1
  43831. }
  43832. if (n = t[i],
  43833. r = t[i - 1],
  43834. void 0 === r)
  43835. return this._cachedIndex = 0,
  43836. this.beforeStart_(0, e, n);
  43837. if (void 0 === n)
  43838. return i = t.length,
  43839. this._cachedIndex = i,
  43840. this.afterEnd_(i - 1, r, e)
  43841. }
  43842. this._cachedIndex = i,
  43843. this.intervalChanged_(i, r, n)
  43844. }
  43845. return this.interpolate_(i, r, e, n)
  43846. },
  43847. settings: null,
  43848. DefaultSettings_: {},
  43849. getSettings_: function () {
  43850. return this.settings || this.DefaultSettings_
  43851. },
  43852. copySampleValue_: function (e) {
  43853. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43854. t[o] = i[r + o];
  43855. return t
  43856. },
  43857. interpolate_: function (e, t, i, n) {
  43858. throw new Error("call to abstract method")
  43859. },
  43860. intervalChanged_: function (e, t, i) { }
  43861. },
  43862. Object.assign(n.Interpolant.prototype, {
  43863. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43864. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43865. }),
  43866. n.CubicInterpolant = function (e, t, i, r) {
  43867. n.Interpolant.call(this, e, t, i, r),
  43868. this._weightPrev = -0,
  43869. this._offsetPrev = -0,
  43870. this._weightNext = -0,
  43871. this._offsetNext = -0
  43872. }
  43873. ,
  43874. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43875. constructor: n.CubicInterpolant,
  43876. DefaultSettings_: {
  43877. endingStart: n.ZeroCurvatureEnding,
  43878. endingEnd: n.ZeroCurvatureEnding
  43879. },
  43880. intervalChanged_: function (e, t, i) {
  43881. var r = this.parameterPositions
  43882. , o = e - 2
  43883. , a = e + 1
  43884. , s = r[o]
  43885. , l = r[a];
  43886. if (void 0 === s)
  43887. switch (this.getSettings_().endingStart) {
  43888. case n.ZeroSlopeEnding:
  43889. o = e,
  43890. s = 2 * t - i;
  43891. break;
  43892. case n.WrapAroundEnding:
  43893. o = r.length - 2,
  43894. s = t + r[o] - r[o + 1];
  43895. break;
  43896. default:
  43897. o = e,
  43898. s = i
  43899. }
  43900. if (void 0 === l)
  43901. switch (this.getSettings_().endingEnd) {
  43902. case n.ZeroSlopeEnding:
  43903. a = e,
  43904. l = 2 * i - t;
  43905. break;
  43906. case n.WrapAroundEnding:
  43907. a = 1,
  43908. l = i + r[1] - r[0];
  43909. break;
  43910. default:
  43911. a = e - 1,
  43912. l = t
  43913. }
  43914. var c = .5 * (i - t)
  43915. , h = this.valueSize;
  43916. this._weightPrev = c / (t - s),
  43917. this._weightNext = c / (l - i),
  43918. this._offsetPrev = o * h,
  43919. this._offsetNext = a * h
  43920. },
  43921. interpolate_: function (e, t, i, n) {
  43922. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43923. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43924. return r
  43925. }
  43926. }),
  43927. n.DiscreteInterpolant = function (e, t, i, r) {
  43928. n.Interpolant.call(this, e, t, i, r)
  43929. }
  43930. ,
  43931. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43932. constructor: n.DiscreteInterpolant,
  43933. interpolate_: function (e, t, i, n) {
  43934. return this.copySampleValue_(e - 1)
  43935. }
  43936. }),
  43937. n.LinearInterpolant = function (e, t, i, r) {
  43938. n.Interpolant.call(this, e, t, i, r)
  43939. }
  43940. ,
  43941. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43942. constructor: n.LinearInterpolant,
  43943. interpolate_: function (e, t, i, n) {
  43944. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43945. r[u] = o[l + u] * h + o[s + u] * c;
  43946. return r
  43947. }
  43948. }),
  43949. n.QuaternionLinearInterpolant = function (e, t, i, r) {
  43950. n.Interpolant.call(this, e, t, i, r)
  43951. }
  43952. ,
  43953. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43954. constructor: n.QuaternionLinearInterpolant,
  43955. interpolate_: function (e, t, i, r) {
  43956. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43957. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43958. return o
  43959. }
  43960. }),
  43961. n.Clock = function (e) {
  43962. this.autoStart = void 0 === e || e,
  43963. this.startTime = 0,
  43964. this.oldTime = 0,
  43965. this.elapsedTime = 0,
  43966. this.running = !1
  43967. }
  43968. ,
  43969. n.Clock.prototype = {
  43970. constructor: n.Clock,
  43971. start: function () {
  43972. this.startTime = performance.now(),
  43973. this.oldTime = this.startTime,
  43974. this.running = !0
  43975. },
  43976. stop: function () {
  43977. this.getElapsedTime(),
  43978. this.running = !1
  43979. },
  43980. getElapsedTime: function () {
  43981. return this.getDelta(),
  43982. this.elapsedTime
  43983. },
  43984. getDelta: function () {
  43985. var e = 0;
  43986. if (this.autoStart && !this.running && this.start(),
  43987. this.running) {
  43988. var t = performance.now();
  43989. e = .001 * (t - this.oldTime),
  43990. this.oldTime = t,
  43991. this.elapsedTime += e
  43992. }
  43993. return e
  43994. }
  43995. },
  43996. n.EventDispatcher = function () { }
  43997. ,
  43998. n.EventDispatcher.prototype = {
  43999. constructor: n.EventDispatcher,
  44000. apply: function (e) {
  44001. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  44002. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  44003. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  44004. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  44005. },
  44006. addEventListener: function (e, t) {
  44007. void 0 === this._listeners && (this._listeners = {});
  44008. var i = this._listeners;
  44009. void 0 === i[e] && (i[e] = []),
  44010. i[e].indexOf(t) === -1 && i[e].push(t)
  44011. },
  44012. hasEventListener: function (e, t) {
  44013. if (void 0 === this._listeners)
  44014. return !1;
  44015. var i = this._listeners;
  44016. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  44017. },
  44018. removeEventListener: function (e, t) {
  44019. if (void 0 !== this._listeners) {
  44020. var i = this._listeners
  44021. , n = i[e];
  44022. if (void 0 !== n) {
  44023. var r = n.indexOf(t);
  44024. r !== -1 && n.splice(r, 1)
  44025. }
  44026. }
  44027. },
  44028. dispatchEvent: function (e) {
  44029. if (void 0 !== this._listeners) {
  44030. var t = this._listeners
  44031. , i = t[e.type];
  44032. if (void 0 !== i) {
  44033. e.target = this;
  44034. for (var n = [], r = i.length, o = 0; o < r; o++)
  44035. n[o] = i[o];
  44036. for (var o = 0; o < r; o++)
  44037. n[o].call(this, e)
  44038. }
  44039. }
  44040. }
  44041. },
  44042. n.Layers = function () {
  44043. this.mask = 1
  44044. }
  44045. ,
  44046. n.Layers.prototype = {
  44047. constructor: n.Layers,
  44048. set: function (e) {
  44049. this.mask = 1 << e
  44050. },
  44051. enable: function (e) {
  44052. this.mask |= 1 << e
  44053. },
  44054. toggle: function (e) {
  44055. this.mask ^= 1 << e
  44056. },
  44057. disable: function (e) {
  44058. this.mask &= ~(1 << e)
  44059. },
  44060. test: function (e) {
  44061. return 0 !== (this.mask & e.mask)
  44062. }
  44063. },
  44064. function (e) {
  44065. function t(e, t) {
  44066. return e.distance - t.distance
  44067. }
  44068. function i(e, t, n, r) {
  44069. if (e.visible !== !1 && (e.raycast(t, n),
  44070. r === !0))
  44071. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  44072. i(o[a], t, n, !0)
  44073. }
  44074. e.Raycaster = function (t, i, n, r) {
  44075. this.ray = new e.Ray(t, i),
  44076. this.near = n || 0,
  44077. this.far = r || 1 / 0,
  44078. this.params = {
  44079. Mesh: {},
  44080. Line: {},
  44081. LOD: {},
  44082. Points: {
  44083. threshold: 1
  44084. },
  44085. Sprite: {}
  44086. },
  44087. Object.defineProperties(this.params, {
  44088. PointCloud: {
  44089. get: function () {
  44090. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  44091. this.Points
  44092. }
  44093. }
  44094. })
  44095. }
  44096. ,
  44097. e.Raycaster.prototype = {
  44098. constructor: e.Raycaster,
  44099. linePrecision: 1,
  44100. set: function (e, t) {
  44101. this.ray.set(e, t)
  44102. },
  44103. setFromCamera: function (t, i) {
  44104. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  44105. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  44106. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  44107. },
  44108. intersectObject: function (e, n) {
  44109. var r = [];
  44110. return i(e, this, r, n),
  44111. r.sort(t),
  44112. r
  44113. },
  44114. intersectObjects: function (e, n) {
  44115. var r = [];
  44116. if (Array.isArray(e) === !1)
  44117. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  44118. r;
  44119. for (var o = 0, a = e.length; o < a; o++)
  44120. i(e[o], this, r, n);
  44121. return r.sort(t),
  44122. r
  44123. }
  44124. }
  44125. }(n),
  44126. n.Object3D = function () {
  44127. function e() {
  44128. o.setFromEuler(r, !1)
  44129. }
  44130. function t() {
  44131. r.setFromQuaternion(o, void 0, !1)
  44132. }
  44133. Object.defineProperty(this, "id", {
  44134. value: n.Object3DIdCount++
  44135. }),
  44136. this.uuid = n.Math.generateUUID(),
  44137. this.name = "",
  44138. this.type = "Object3D",
  44139. this.parent = null,
  44140. this.children = [],
  44141. this.up = n.Object3D.DefaultUp.clone();
  44142. var i = new n.Vector3
  44143. , r = new n.Euler
  44144. , o = new n.Quaternion
  44145. , a = new n.Vector3(1, 1, 1);
  44146. r.onChange(e),
  44147. o.onChange(t),
  44148. Object.defineProperties(this, {
  44149. position: {
  44150. enumerable: !0,
  44151. value: i
  44152. },
  44153. rotation: {
  44154. enumerable: !0,
  44155. value: r
  44156. },
  44157. quaternion: {
  44158. enumerable: !0,
  44159. value: o
  44160. },
  44161. scale: {
  44162. enumerable: !0,
  44163. value: a
  44164. },
  44165. modelViewMatrix: {
  44166. value: new n.Matrix4
  44167. },
  44168. normalMatrix: {
  44169. value: new n.Matrix3
  44170. }
  44171. }),
  44172. this.rotationAutoUpdate = !0,
  44173. this.matrix = new n.Matrix4,
  44174. this.matrixWorld = new n.Matrix4,
  44175. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  44176. this.matrixWorldNeedsUpdate = !1,
  44177. this.layers = new n.Layers,
  44178. this.visible = !0,
  44179. this.castShadow = !1,
  44180. this.receiveShadow = !1,
  44181. this.frustumCulled = !0,
  44182. this.renderOrder = 0,
  44183. this.userData = {}
  44184. }
  44185. ,
  44186. n.Object3D.DefaultUp = new n.Vector3(0, 1, 0),
  44187. n.Object3D.DefaultMatrixAutoUpdate = !0,
  44188. n.Object3D.prototype = {
  44189. constructor: n.Object3D,
  44190. applyMatrix: function (e) {
  44191. this.matrix.multiplyMatrices(e, this.matrix),
  44192. this.matrix.decompose(this.position, this.quaternion, this.scale)
  44193. },
  44194. setRotationFromAxisAngle: function (e, t) {
  44195. this.quaternion.setFromAxisAngle(e, t)
  44196. },
  44197. setRotationFromEuler: function (e) {
  44198. this.quaternion.setFromEuler(e, !0)
  44199. },
  44200. setRotationFromMatrix: function (e) {
  44201. this.quaternion.setFromRotationMatrix(e)
  44202. },
  44203. setRotationFromQuaternion: function (e) {
  44204. this.quaternion.copy(e)
  44205. },
  44206. rotateOnAxis: function () {
  44207. var e = new n.Quaternion;
  44208. return function (t, i) {
  44209. return e.setFromAxisAngle(t, i),
  44210. this.quaternion.multiply(e),
  44211. this
  44212. }
  44213. }(),
  44214. rotateX: function () {
  44215. var e = new n.Vector3(1, 0, 0);
  44216. return function (t) {
  44217. return this.rotateOnAxis(e, t)
  44218. }
  44219. }(),
  44220. rotateY: function () {
  44221. var e = new n.Vector3(0, 1, 0);
  44222. return function (t) {
  44223. return this.rotateOnAxis(e, t)
  44224. }
  44225. }(),
  44226. rotateZ: function () {
  44227. var e = new n.Vector3(0, 0, 1);
  44228. return function (t) {
  44229. return this.rotateOnAxis(e, t)
  44230. }
  44231. }(),
  44232. translateOnAxis: function () {
  44233. var e = new n.Vector3;
  44234. return function (t, i) {
  44235. return e.copy(t).applyQuaternion(this.quaternion),
  44236. this.position.add(e.multiplyScalar(i)),
  44237. this
  44238. }
  44239. }(),
  44240. translateX: function () {
  44241. var e = new n.Vector3(1, 0, 0);
  44242. return function (t) {
  44243. return this.translateOnAxis(e, t)
  44244. }
  44245. }(),
  44246. translateY: function () {
  44247. var e = new n.Vector3(0, 1, 0);
  44248. return function (t) {
  44249. return this.translateOnAxis(e, t)
  44250. }
  44251. }(),
  44252. translateZ: function () {
  44253. var e = new n.Vector3(0, 0, 1);
  44254. return function (t) {
  44255. return this.translateOnAxis(e, t)
  44256. }
  44257. }(),
  44258. localToWorld: function (e) {
  44259. return e.applyMatrix4(this.matrixWorld)
  44260. },
  44261. worldToLocal: function () {
  44262. var e = new n.Matrix4;
  44263. return function (t) {
  44264. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  44265. }
  44266. }(),
  44267. lookAt: function () {
  44268. var e = new n.Matrix4;
  44269. return function (t) {
  44270. e.lookAt(t, this.position, this.up),
  44271. this.quaternion.setFromRotationMatrix(e)
  44272. }
  44273. }(),
  44274. add: function (e) {
  44275. if (arguments.length > 1) {
  44276. for (var t = 0; t < arguments.length; t++)
  44277. this.add(arguments[t]);
  44278. return this
  44279. }
  44280. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  44281. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  44282. e.parent = this,
  44283. e.dispatchEvent({
  44284. type: "added"
  44285. }),
  44286. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  44287. this)
  44288. },
  44289. remove: function (e) {
  44290. if (arguments.length > 1)
  44291. for (var t = 0; t < arguments.length; t++)
  44292. this.remove(arguments[t]);
  44293. var i = this.children.indexOf(e);
  44294. i !== -1 && (e.parent = null,
  44295. e.dispatchEvent({
  44296. type: "removed"
  44297. }),
  44298. this.children.splice(i, 1))
  44299. },
  44300. getObjectById: function (e) {
  44301. return this.getObjectByProperty("id", e)
  44302. },
  44303. getObjectByName: function (e) {
  44304. return this.getObjectByProperty("name", e)
  44305. },
  44306. getObjectByProperty: function (e, t) {
  44307. if (this[e] === t)
  44308. return this;
  44309. for (var i = 0, n = this.children.length; i < n; i++) {
  44310. var r = this.children[i]
  44311. , o = r.getObjectByProperty(e, t);
  44312. if (void 0 !== o)
  44313. return o
  44314. }
  44315. },
  44316. getWorldPosition: function (e) {
  44317. var t = e || new n.Vector3;
  44318. return this.updateMatrixWorld(!0),
  44319. t.setFromMatrixPosition(this.matrixWorld)
  44320. },
  44321. getWorldQuaternion: function () {
  44322. var e = new n.Vector3
  44323. , t = new n.Vector3;
  44324. return function (i) {
  44325. var r = i || new n.Quaternion;
  44326. return this.updateMatrixWorld(!0),
  44327. this.matrixWorld.decompose(e, r, t),
  44328. r
  44329. }
  44330. }(),
  44331. getWorldRotation: function () {
  44332. var e = new n.Quaternion;
  44333. return function (t) {
  44334. var i = t || new n.Euler;
  44335. return this.getWorldQuaternion(e),
  44336. i.setFromQuaternion(e, this.rotation.order, !1)
  44337. }
  44338. }(),
  44339. getWorldScale: function () {
  44340. var e = new n.Vector3
  44341. , t = new n.Quaternion;
  44342. return function (i) {
  44343. var r = i || new n.Vector3;
  44344. return this.updateMatrixWorld(!0),
  44345. this.matrixWorld.decompose(e, t, r),
  44346. r
  44347. }
  44348. }(),
  44349. getWorldDirection: function () {
  44350. var e = new n.Quaternion;
  44351. return function (t) {
  44352. var i = t || new n.Vector3;
  44353. return this.getWorldQuaternion(e),
  44354. i.set(0, 0, 1).applyQuaternion(e)
  44355. }
  44356. }(),
  44357. raycast: function () { },
  44358. traverse: function (e) {
  44359. e(this);
  44360. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44361. t[i].traverse(e)
  44362. },
  44363. traverseVisible: function (e) {
  44364. if (this.visible !== !1) {
  44365. e(this);
  44366. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44367. t[i].traverseVisible(e)
  44368. }
  44369. },
  44370. traverseAncestors: function (e) {
  44371. var t = this.parent;
  44372. null !== t && (e(t),
  44373. t.traverseAncestors(e))
  44374. },
  44375. updateMatrix: function () {
  44376. this.matrix.compose(this.position, this.quaternion, this.scale),
  44377. this.matrixWorldNeedsUpdate = !0
  44378. },
  44379. updateMatrixWorld: function (e) {
  44380. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44381. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44382. this.matrixWorldNeedsUpdate = !1,
  44383. e = !0);
  44384. for (var t = 0, i = this.children.length; t < i; t++)
  44385. this.children[t].updateMatrixWorld(e)
  44386. },
  44387. toJSON: function (e) {
  44388. function t(e) {
  44389. var t = [];
  44390. for (var i in e) {
  44391. var n = e[i];
  44392. delete n.metadata,
  44393. t.push(n)
  44394. }
  44395. return t
  44396. }
  44397. var i = void 0 === e
  44398. , n = {};
  44399. i && (e = {
  44400. geometries: {},
  44401. materials: {},
  44402. textures: {},
  44403. images: {}
  44404. },
  44405. n.metadata = {
  44406. version: 4.4,
  44407. type: "Object",
  44408. generator: "Object3D.toJSON"
  44409. });
  44410. var r = {};
  44411. if (r.uuid = this.uuid,
  44412. r.type = this.type,
  44413. "" !== this.name && (r.name = this.name),
  44414. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44415. this.castShadow === !0 && (r.castShadow = !0),
  44416. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44417. this.visible === !1 && (r.visible = !1),
  44418. r.matrix = this.matrix.toArray(),
  44419. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44420. r.geometry = this.geometry.uuid),
  44421. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44422. r.material = this.material.uuid),
  44423. this.children.length > 0) {
  44424. r.children = [];
  44425. for (var o = 0; o < this.children.length; o++)
  44426. r.children.push(this.children[o].toJSON(e).object)
  44427. }
  44428. if (i) {
  44429. var a = t(e.geometries)
  44430. , s = t(e.materials)
  44431. , l = t(e.textures)
  44432. , c = t(e.images);
  44433. a.length > 0 && (n.geometries = a),
  44434. s.length > 0 && (n.materials = s),
  44435. l.length > 0 && (n.textures = l),
  44436. c.length > 0 && (n.images = c)
  44437. }
  44438. return n.object = r,
  44439. n
  44440. },
  44441. clone: function (e) {
  44442. return (new this.constructor).copy(this, e)
  44443. },
  44444. copy: function (e, t) {
  44445. if (void 0 === t && (t = !0),
  44446. this.name = e.name,
  44447. this.up.copy(e.up),
  44448. this.position.copy(e.position),
  44449. this.quaternion.copy(e.quaternion),
  44450. this.scale.copy(e.scale),
  44451. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44452. this.matrix.copy(e.matrix),
  44453. this.matrixWorld.copy(e.matrixWorld),
  44454. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44455. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44456. this.visible = e.visible,
  44457. this.castShadow = e.castShadow,
  44458. this.receiveShadow = e.receiveShadow,
  44459. this.frustumCulled = e.frustumCulled,
  44460. this.renderOrder = e.renderOrder,
  44461. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44462. t === !0)
  44463. for (var i = 0; i < e.children.length; i++) {
  44464. var n = e.children[i];
  44465. this.add(n.clone())
  44466. }
  44467. return this
  44468. }
  44469. },
  44470. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44471. n.Object3DIdCount = 0,
  44472. n.Face3 = function (e, t, i, r, o, a) {
  44473. this.a = e,
  44474. this.b = t,
  44475. this.c = i,
  44476. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44477. this.vertexNormals = Array.isArray(r) ? r : [],
  44478. this.color = o instanceof n.Color ? o : new n.Color,
  44479. this.vertexColors = Array.isArray(o) ? o : [],
  44480. this.materialIndex = void 0 !== a ? a : 0
  44481. }
  44482. ,
  44483. n.Face3.prototype = {
  44484. constructor: n.Face3,
  44485. clone: function () {
  44486. return (new this.constructor).copy(this)
  44487. },
  44488. copy: function (e) {
  44489. this.a = e.a,
  44490. this.b = e.b,
  44491. this.c = e.c,
  44492. this.normal.copy(e.normal),
  44493. this.color.copy(e.color),
  44494. this.materialIndex = e.materialIndex;
  44495. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44496. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44497. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44498. this.vertexColors[t] = e.vertexColors[t].clone();
  44499. return this
  44500. }
  44501. },
  44502. n.BufferAttribute = function (e, t) {
  44503. this.uuid = n.Math.generateUUID(),
  44504. this.array = e,
  44505. this.itemSize = t,
  44506. this.dynamic = !1,
  44507. this.updateRange = {
  44508. offset: 0,
  44509. count: -1
  44510. },
  44511. this.version = 0
  44512. }
  44513. ,
  44514. n.BufferAttribute.prototype = {
  44515. constructor: n.BufferAttribute,
  44516. get count() {
  44517. return this.array.length / this.itemSize
  44518. },
  44519. set needsUpdate(e) {
  44520. e === !0 && this.version++
  44521. },
  44522. setDynamic: function (e) {
  44523. return this.dynamic = e,
  44524. this
  44525. },
  44526. copy: function (e) {
  44527. return this.array = new e.array.constructor(e.array),
  44528. this.itemSize = e.itemSize,
  44529. this.dynamic = e.dynamic,
  44530. this
  44531. },
  44532. copyAt: function (e, t, i) {
  44533. e *= this.itemSize,
  44534. i *= t.itemSize;
  44535. for (var n = 0, r = this.itemSize; n < r; n++)
  44536. this.array[e + n] = t.array[i + n];
  44537. return this
  44538. },
  44539. copyArray: function (e) {
  44540. return this.array.set(e),
  44541. this
  44542. },
  44543. copyColorsArray: function (e) {
  44544. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44545. var a = e[r];
  44546. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44547. a = new n.Color),
  44548. t[i++] = a.r,
  44549. t[i++] = a.g,
  44550. t[i++] = a.b
  44551. }
  44552. return this
  44553. },
  44554. copyIndicesArray: function (e) {
  44555. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44556. var o = e[n];
  44557. t[i++] = o.a,
  44558. t[i++] = o.b,
  44559. t[i++] = o.c
  44560. }
  44561. return this
  44562. },
  44563. copyVector2sArray: function (e) {
  44564. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44565. var a = e[r];
  44566. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44567. a = new n.Vector2),
  44568. t[i++] = a.x,
  44569. t[i++] = a.y
  44570. }
  44571. return this
  44572. },
  44573. copyVector3sArray: function (e) {
  44574. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44575. var a = e[r];
  44576. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44577. a = new n.Vector3),
  44578. t[i++] = a.x,
  44579. t[i++] = a.y,
  44580. t[i++] = a.z
  44581. }
  44582. return this
  44583. },
  44584. copyVector4sArray: function (e) {
  44585. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44586. var a = e[r];
  44587. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44588. a = new n.Vector4),
  44589. t[i++] = a.x,
  44590. t[i++] = a.y,
  44591. t[i++] = a.z,
  44592. t[i++] = a.w
  44593. }
  44594. return this
  44595. },
  44596. set: function (e, t) {
  44597. return void 0 === t && (t = 0),
  44598. this.array.set(e, t),
  44599. this
  44600. },
  44601. getX: function (e) {
  44602. return this.array[e * this.itemSize]
  44603. },
  44604. setX: function (e, t) {
  44605. return this.array[e * this.itemSize] = t,
  44606. this
  44607. },
  44608. getY: function (e) {
  44609. return this.array[e * this.itemSize + 1]
  44610. },
  44611. setY: function (e, t) {
  44612. return this.array[e * this.itemSize + 1] = t,
  44613. this
  44614. },
  44615. getZ: function (e) {
  44616. return this.array[e * this.itemSize + 2]
  44617. },
  44618. setZ: function (e, t) {
  44619. return this.array[e * this.itemSize + 2] = t,
  44620. this
  44621. },
  44622. getW: function (e) {
  44623. return this.array[e * this.itemSize + 3]
  44624. },
  44625. setW: function (e, t) {
  44626. return this.array[e * this.itemSize + 3] = t,
  44627. this
  44628. },
  44629. setXY: function (e, t, i) {
  44630. return e *= this.itemSize,
  44631. this.array[e + 0] = t,
  44632. this.array[e + 1] = i,
  44633. this
  44634. },
  44635. setXYZ: function (e, t, i, n) {
  44636. return e *= this.itemSize,
  44637. this.array[e + 0] = t,
  44638. this.array[e + 1] = i,
  44639. this.array[e + 2] = n,
  44640. this
  44641. },
  44642. setXYZW: function (e, t, i, n, r) {
  44643. return e *= this.itemSize,
  44644. this.array[e + 0] = t,
  44645. this.array[e + 1] = i,
  44646. this.array[e + 2] = n,
  44647. this.array[e + 3] = r,
  44648. this
  44649. },
  44650. clone: function () {
  44651. return (new this.constructor).copy(this)
  44652. }
  44653. },
  44654. n.Int8Attribute = function (e, t) {
  44655. return new n.BufferAttribute(new Int8Array(e), t)
  44656. }
  44657. ,
  44658. n.Uint8Attribute = function (e, t) {
  44659. return new n.BufferAttribute(new Uint8Array(e), t)
  44660. }
  44661. ,
  44662. n.Uint8ClampedAttribute = function (e, t) {
  44663. return new n.BufferAttribute(new Uint8ClampedArray(e), t)
  44664. }
  44665. ,
  44666. n.Int16Attribute = function (e, t) {
  44667. return new n.BufferAttribute(new Int16Array(e), t)
  44668. }
  44669. ,
  44670. n.Uint16Attribute = function (e, t) {
  44671. return new n.BufferAttribute(new Uint16Array(e), t)
  44672. }
  44673. ;
  44674. n.Int32Attribute = function (e, t) {
  44675. return new n.BufferAttribute(new Int32Array(e), t)
  44676. }
  44677. ;
  44678. n.Uint32Attribute = function (e, t) {
  44679. return new n.BufferAttribute(new Uint32Array(e), t)
  44680. }
  44681. ,
  44682. n.Float32Attribute = function (e, t) {
  44683. return new n.BufferAttribute(new Float32Array(e), t)
  44684. }
  44685. ,
  44686. n.Float64Attribute = function (e, t) {
  44687. return new n.BufferAttribute(new Float64Array(e), t)
  44688. }
  44689. ,
  44690. n.DynamicBufferAttribute = function (e, t) {
  44691. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44692. new n.BufferAttribute(e, t).setDynamic(!0)
  44693. }
  44694. ,
  44695. n.InstancedBufferAttribute = function (e, t, i) {
  44696. n.BufferAttribute.call(this, e, t),
  44697. this.meshPerAttribute = i || 1
  44698. }
  44699. ,
  44700. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44701. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44702. n.InstancedBufferAttribute.prototype.copy = function (e) {
  44703. return n.BufferAttribute.prototype.copy.call(this, e),
  44704. this.meshPerAttribute = e.meshPerAttribute,
  44705. this
  44706. }
  44707. ,
  44708. n.InterleavedBuffer = function (e, t) {
  44709. this.uuid = n.Math.generateUUID(),
  44710. this.array = e,
  44711. this.stride = t,
  44712. this.dynamic = !1,
  44713. this.updateRange = {
  44714. offset: 0,
  44715. count: -1
  44716. },
  44717. this.version = 0
  44718. }
  44719. ,
  44720. n.InterleavedBuffer.prototype = {
  44721. constructor: n.InterleavedBuffer,
  44722. get length() {
  44723. return this.array.length
  44724. },
  44725. get count() {
  44726. return this.array.length / this.stride
  44727. },
  44728. set needsUpdate(e) {
  44729. e === !0 && this.version++
  44730. },
  44731. setDynamic: function (e) {
  44732. return this.dynamic = e,
  44733. this
  44734. },
  44735. copy: function (e) {
  44736. return this.array = new e.array.constructor(e.array),
  44737. this.stride = e.stride,
  44738. this.dynamic = e.dynamic,
  44739. this
  44740. },
  44741. copyAt: function (e, t, i) {
  44742. e *= this.stride,
  44743. i *= t.stride;
  44744. for (var n = 0, r = this.stride; n < r; n++)
  44745. this.array[e + n] = t.array[i + n];
  44746. return this
  44747. },
  44748. set: function (e, t) {
  44749. return void 0 === t && (t = 0),
  44750. this.array.set(e, t),
  44751. this
  44752. },
  44753. clone: function () {
  44754. return (new this.constructor).copy(this)
  44755. }
  44756. },
  44757. n.InstancedInterleavedBuffer = function (e, t, i) {
  44758. n.InterleavedBuffer.call(this, e, t),
  44759. this.meshPerAttribute = i || 1
  44760. }
  44761. ,
  44762. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44763. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44764. n.InstancedInterleavedBuffer.prototype.copy = function (e) {
  44765. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44766. this.meshPerAttribute = e.meshPerAttribute,
  44767. this
  44768. }
  44769. ,
  44770. n.InterleavedBufferAttribute = function (e, t, i) {
  44771. this.uuid = n.Math.generateUUID(),
  44772. this.data = e,
  44773. this.itemSize = t,
  44774. this.offset = i
  44775. }
  44776. ,
  44777. n.InterleavedBufferAttribute.prototype = {
  44778. constructor: n.InterleavedBufferAttribute,
  44779. get length() {
  44780. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44781. this.array.length
  44782. },
  44783. get count() {
  44784. return this.data.count
  44785. },
  44786. setX: function (e, t) {
  44787. return this.data.array[e * this.data.stride + this.offset] = t,
  44788. this
  44789. },
  44790. setY: function (e, t) {
  44791. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44792. this
  44793. },
  44794. setZ: function (e, t) {
  44795. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44796. this
  44797. },
  44798. setW: function (e, t) {
  44799. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44800. this
  44801. },
  44802. getX: function (e) {
  44803. return this.data.array[e * this.data.stride + this.offset]
  44804. },
  44805. getY: function (e) {
  44806. return this.data.array[e * this.data.stride + this.offset + 1]
  44807. },
  44808. getZ: function (e) {
  44809. return this.data.array[e * this.data.stride + this.offset + 2]
  44810. },
  44811. getW: function (e) {
  44812. return this.data.array[e * this.data.stride + this.offset + 3]
  44813. },
  44814. setXY: function (e, t, i) {
  44815. return e = e * this.data.stride + this.offset,
  44816. this.data.array[e + 0] = t,
  44817. this.data.array[e + 1] = i,
  44818. this
  44819. },
  44820. setXYZ: function (e, t, i, n) {
  44821. return e = e * this.data.stride + this.offset,
  44822. this.data.array[e + 0] = t,
  44823. this.data.array[e + 1] = i,
  44824. this.data.array[e + 2] = n,
  44825. this
  44826. },
  44827. setXYZW: function (e, t, i, n, r) {
  44828. return e = e * this.data.stride + this.offset,
  44829. this.data.array[e + 0] = t,
  44830. this.data.array[e + 1] = i,
  44831. this.data.array[e + 2] = n,
  44832. this.data.array[e + 3] = r,
  44833. this
  44834. }
  44835. },
  44836. n.Geometry = function () {
  44837. Object.defineProperty(this, "id", {
  44838. value: n.GeometryIdCount++
  44839. }),
  44840. this.uuid = n.Math.generateUUID(),
  44841. this.name = "",
  44842. this.type = "Geometry",
  44843. this.vertices = [],
  44844. this.colors = [],
  44845. this.faces = [],
  44846. this.faceVertexUvs = [[]],
  44847. this.morphTargets = [],
  44848. this.morphNormals = [],
  44849. this.skinWeights = [],
  44850. this.skinIndices = [],
  44851. this.lineDistances = [],
  44852. this.boundingBox = null,
  44853. this.boundingSphere = null,
  44854. this.verticesNeedUpdate = !1,
  44855. this.elementsNeedUpdate = !1,
  44856. this.uvsNeedUpdate = !1,
  44857. this.normalsNeedUpdate = !1,
  44858. this.colorsNeedUpdate = !1,
  44859. this.lineDistancesNeedUpdate = !1,
  44860. this.groupsNeedUpdate = !1
  44861. }
  44862. ,
  44863. n.Geometry.prototype = {
  44864. constructor: n.Geometry,
  44865. applyMatrix: function (e) {
  44866. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44867. var o = this.vertices[i];
  44868. o.applyMatrix4(e)
  44869. }
  44870. for (var i = 0, r = this.faces.length; i < r; i++) {
  44871. var a = this.faces[i];
  44872. a.normal.applyMatrix3(t).normalize();
  44873. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44874. a.vertexNormals[s].applyMatrix3(t).normalize()
  44875. }
  44876. return null !== this.boundingBox && this.computeBoundingBox(),
  44877. null !== this.boundingSphere && this.computeBoundingSphere(),
  44878. this.verticesNeedUpdate = !0,
  44879. this.normalsNeedUpdate = !0,
  44880. this
  44881. },
  44882. rotateX: function () {
  44883. var e;
  44884. return function (t) {
  44885. return void 0 === e && (e = new n.Matrix4),
  44886. e.makeRotationX(t),
  44887. this.applyMatrix(e),
  44888. this
  44889. }
  44890. }(),
  44891. rotateY: function () {
  44892. var e;
  44893. return function (t) {
  44894. return void 0 === e && (e = new n.Matrix4),
  44895. e.makeRotationY(t),
  44896. this.applyMatrix(e),
  44897. this
  44898. }
  44899. }(),
  44900. rotateZ: function () {
  44901. var e;
  44902. return function (t) {
  44903. return void 0 === e && (e = new n.Matrix4),
  44904. e.makeRotationZ(t),
  44905. this.applyMatrix(e),
  44906. this
  44907. }
  44908. }(),
  44909. translate: function () {
  44910. var e;
  44911. return function (t, i, r) {
  44912. return void 0 === e && (e = new n.Matrix4),
  44913. e.makeTranslation(t, i, r),
  44914. this.applyMatrix(e),
  44915. this
  44916. }
  44917. }(),
  44918. scale: function () {
  44919. var e;
  44920. return function (t, i, r) {
  44921. return void 0 === e && (e = new n.Matrix4),
  44922. e.makeScale(t, i, r),
  44923. this.applyMatrix(e),
  44924. this
  44925. }
  44926. }(),
  44927. lookAt: function () {
  44928. var e;
  44929. return function (t) {
  44930. void 0 === e && (e = new n.Object3D),
  44931. e.lookAt(t),
  44932. e.updateMatrix(),
  44933. this.applyMatrix(e.matrix)
  44934. }
  44935. }(),
  44936. fromBufferGeometry: function (e) {
  44937. function t(e, t, r, o) {
  44938. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44939. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44940. , g = new n.Face3(e, t, r, a, f, o);
  44941. i.faces.push(g),
  44942. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44943. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44944. }
  44945. var i = this
  44946. , r = null !== e.index ? e.index.array : void 0
  44947. , o = e.attributes
  44948. , a = o.position.array
  44949. , s = void 0 !== o.normal ? o.normal.array : void 0
  44950. , l = void 0 !== o.color ? o.color.array : void 0
  44951. , c = void 0 !== o.uv ? o.uv.array : void 0
  44952. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44953. void 0 !== h && (this.faceVertexUvs[1] = []);
  44954. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44955. g += 2)
  44956. i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])),
  44957. void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])),
  44958. void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])),
  44959. void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])),
  44960. void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1]));
  44961. if (void 0 !== r) {
  44962. var m = e.groups;
  44963. if (m.length > 0)
  44964. for (var f = 0; f < m.length; f++)
  44965. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44966. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44967. else
  44968. for (var f = 0; f < r.length; f += 3)
  44969. t(r[f], r[f + 1], r[f + 2])
  44970. } else
  44971. for (var f = 0; f < a.length / 3; f += 3)
  44972. t(f, f + 1, f + 2);
  44973. return this.computeFaceNormals(),
  44974. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44975. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44976. this
  44977. },
  44978. center: function () {
  44979. this.computeBoundingBox();
  44980. var e = this.boundingBox.center().negate();
  44981. return this.translate(e.x, e.y, e.z),
  44982. e
  44983. },
  44984. normalize: function () {
  44985. this.computeBoundingSphere();
  44986. var e = this.boundingSphere.center
  44987. , t = this.boundingSphere.radius
  44988. , i = 0 === t ? 1 : 1 / t
  44989. , r = new n.Matrix4;
  44990. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44991. this.applyMatrix(r),
  44992. this
  44993. },
  44994. computeFaceNormals: function () {
  44995. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44996. var o = this.faces[i]
  44997. , a = this.vertices[o.a]
  44998. , s = this.vertices[o.b]
  44999. , l = this.vertices[o.c];
  45000. e.subVectors(l, s),
  45001. t.subVectors(a, s),
  45002. e.cross(t),
  45003. e.normalize(),
  45004. o.normal.copy(e)
  45005. }
  45006. },
  45007. computeVertexNormals: function (e) {
  45008. void 0 === e && (e = !0);
  45009. var t, i, r, o, a, s;
  45010. for (s = new Array(this.vertices.length),
  45011. t = 0,
  45012. i = this.vertices.length; t < i; t++)
  45013. s[t] = new n.Vector3;
  45014. if (e) {
  45015. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  45016. for (r = 0,
  45017. o = this.faces.length; r < o; r++)
  45018. a = this.faces[r],
  45019. l = this.vertices[a.a],
  45020. c = this.vertices[a.b],
  45021. h = this.vertices[a.c],
  45022. u.subVectors(h, c),
  45023. d.subVectors(l, c),
  45024. u.cross(d),
  45025. s[a.a].add(u),
  45026. s[a.b].add(u),
  45027. s[a.c].add(u)
  45028. } else
  45029. for (r = 0,
  45030. o = this.faces.length; r < o; r++)
  45031. a = this.faces[r],
  45032. s[a.a].add(a.normal),
  45033. s[a.b].add(a.normal),
  45034. s[a.c].add(a.normal);
  45035. for (t = 0,
  45036. i = this.vertices.length; t < i; t++)
  45037. s[t].normalize();
  45038. for (r = 0,
  45039. o = this.faces.length; r < o; r++) {
  45040. a = this.faces[r];
  45041. var p = a.vertexNormals;
  45042. 3 === p.length ? (p[0].copy(s[a.a]),
  45043. p[1].copy(s[a.b]),
  45044. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  45045. p[1] = s[a.b].clone(),
  45046. p[2] = s[a.c].clone())
  45047. }
  45048. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  45049. },
  45050. computeMorphNormals: function () {
  45051. var e, t, i, r, o;
  45052. for (i = 0,
  45053. r = this.faces.length; i < r; i++)
  45054. for (o = this.faces[i],
  45055. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  45056. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  45057. e = 0,
  45058. t = o.vertexNormals.length; e < t; e++)
  45059. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  45060. var a = new n.Geometry;
  45061. for (a.faces = this.faces,
  45062. e = 0,
  45063. t = this.morphTargets.length; e < t; e++) {
  45064. if (!this.morphNormals[e]) {
  45065. this.morphNormals[e] = {},
  45066. this.morphNormals[e].faceNormals = [],
  45067. this.morphNormals[e].vertexNormals = [];
  45068. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  45069. for (i = 0,
  45070. r = this.faces.length; i < r; i++)
  45071. s = new n.Vector3,
  45072. l = {
  45073. a: new n.Vector3,
  45074. b: new n.Vector3,
  45075. c: new n.Vector3
  45076. },
  45077. c.push(s),
  45078. h.push(l)
  45079. }
  45080. var u = this.morphNormals[e];
  45081. a.vertices = this.morphTargets[e].vertices,
  45082. a.computeFaceNormals(),
  45083. a.computeVertexNormals();
  45084. var s, l;
  45085. for (i = 0,
  45086. r = this.faces.length; i < r; i++)
  45087. o = this.faces[i],
  45088. s = u.faceNormals[i],
  45089. l = u.vertexNormals[i],
  45090. s.copy(o.normal),
  45091. l.a.copy(o.vertexNormals[0]),
  45092. l.b.copy(o.vertexNormals[1]),
  45093. l.c.copy(o.vertexNormals[2])
  45094. }
  45095. for (i = 0,
  45096. r = this.faces.length; i < r; i++)
  45097. o = this.faces[i],
  45098. o.normal = o.__originalFaceNormal,
  45099. o.vertexNormals = o.__originalVertexNormals
  45100. },
  45101. computeTangents: function () {
  45102. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  45103. },
  45104. computeLineDistances: function () {
  45105. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  45106. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  45107. this.lineDistances[i] = e
  45108. },
  45109. computeBoundingBox: function () {
  45110. null === this.boundingBox && (this.boundingBox = new n.Box3),
  45111. this.boundingBox.setFromPoints(this.vertices)
  45112. },
  45113. computeBoundingSphere: function () {
  45114. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  45115. this.boundingSphere.setFromPoints(this.vertices)
  45116. },
  45117. merge: function (e, t, i) {
  45118. if (e instanceof n.Geometry == !1)
  45119. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  45120. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  45121. void 0 === i && (i = 0),
  45122. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  45123. for (var d = 0, p = s.length; d < p; d++) {
  45124. var f = s[d]
  45125. , g = f.clone();
  45126. void 0 !== t && g.applyMatrix4(t),
  45127. a.push(g)
  45128. }
  45129. for (d = 0,
  45130. p = c.length; d < p; d++) {
  45131. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  45132. m = new n.Face3(y.a + o, y.b + o, y.c + o),
  45133. m.normal.copy(y.normal),
  45134. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  45135. for (var E = 0, b = C.length; E < b; E++)
  45136. v = C[E].clone(),
  45137. void 0 !== r && v.applyMatrix3(r).normalize(),
  45138. m.vertexNormals.push(v);
  45139. m.color.copy(y.color);
  45140. for (var E = 0, b = I.length; E < b; E++)
  45141. A = I[E],
  45142. m.vertexColors.push(A.clone());
  45143. m.materialIndex = y.materialIndex + i,
  45144. l.push(m)
  45145. }
  45146. for (d = 0,
  45147. p = u.length; d < p; d++) {
  45148. var w = u[d]
  45149. , _ = [];
  45150. if (void 0 !== w) {
  45151. for (var E = 0, b = w.length; E < b; E++)
  45152. _.push(w[E].clone());
  45153. h.push(_)
  45154. }
  45155. }
  45156. },
  45157. mergeMesh: function (e) {
  45158. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  45159. void this.merge(e.geometry, e.matrix))
  45160. },
  45161. mergeVertices: function () {
  45162. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  45163. for (i = 0,
  45164. n = this.vertices.length; i < n; i++)
  45165. e = this.vertices[i],
  45166. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  45167. void 0 === l[t] ? (l[t] = i,
  45168. c.push(this.vertices[i]),
  45169. h[i] = c.length - 1) : h[i] = h[l[t]];
  45170. var p = [];
  45171. for (i = 0,
  45172. n = this.faces.length; i < n; i++) {
  45173. r = this.faces[i],
  45174. r.a = h[r.a],
  45175. r.b = h[r.b],
  45176. r.c = h[r.c],
  45177. o = [r.a, r.b, r.c];
  45178. for (var f = -1, g = 0; g < 3; g++)
  45179. if (o[g] === o[(g + 1) % 3]) {
  45180. f = g,
  45181. p.push(i);
  45182. break
  45183. }
  45184. }
  45185. for (i = p.length - 1; i >= 0; i--) {
  45186. var m = p[i];
  45187. for (this.faces.splice(m, 1),
  45188. a = 0,
  45189. s = this.faceVertexUvs.length; a < s; a++)
  45190. this.faceVertexUvs[a].splice(m, 1)
  45191. }
  45192. var v = this.vertices.length - c.length;
  45193. return this.vertices = c,
  45194. v
  45195. },
  45196. sortFacesByMaterialIndex: function () {
  45197. function e(e, t) {
  45198. return e.materialIndex - t.materialIndex
  45199. }
  45200. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  45201. t[n]._id = n;
  45202. t.sort(e);
  45203. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  45204. a && a.length === i && (r = []),
  45205. s && s.length === i && (o = []);
  45206. for (var n = 0; n < i; n++) {
  45207. var l = t[n]._id;
  45208. r && r.push(a[l]),
  45209. o && o.push(s[l])
  45210. }
  45211. r && (this.faceVertexUvs[0] = r),
  45212. o && (this.faceVertexUvs[1] = o)
  45213. },
  45214. toJSON: function () {
  45215. function e(e, t, i) {
  45216. return i ? e | 1 << t : e & ~(1 << t)
  45217. }
  45218. function t(e) {
  45219. var t = e.x.toString() + e.y.toString() + e.z.toString();
  45220. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  45221. u.push(e.x, e.y, e.z),
  45222. d[t])
  45223. }
  45224. function i(e) {
  45225. var t = e.r.toString() + e.g.toString() + e.b.toString();
  45226. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  45227. p.push(e.getHex()),
  45228. f[t])
  45229. }
  45230. function n(e) {
  45231. var t = e.x.toString() + e.y.toString();
  45232. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  45233. g.push(e.x, e.y),
  45234. m[t])
  45235. }
  45236. var r = {
  45237. metadata: {
  45238. version: 4.4,
  45239. type: "Geometry",
  45240. generator: "Geometry.toJSON"
  45241. }
  45242. };
  45243. if (r.uuid = this.uuid,
  45244. r.type = this.type,
  45245. "" !== this.name && (r.name = this.name),
  45246. void 0 !== this.parameters) {
  45247. var o = this.parameters;
  45248. for (var a in o)
  45249. void 0 !== o[a] && (r[a] = o[a]);
  45250. return r
  45251. }
  45252. for (var s = [], l = 0; l < this.vertices.length; l++) {
  45253. var c = this.vertices[l];
  45254. s.push(c.x, c.y, c.z)
  45255. }
  45256. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  45257. var v = this.faces[l]
  45258. , A = !0
  45259. , y = !1
  45260. , C = void 0 !== this.faceVertexUvs[0][l]
  45261. , I = v.normal.length() > 0
  45262. , E = v.vertexNormals.length > 0
  45263. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  45264. , w = v.vertexColors.length > 0
  45265. , _ = 0;
  45266. if (_ = e(_, 0, 0),
  45267. _ = e(_, 1, A),
  45268. _ = e(_, 2, y),
  45269. _ = e(_, 3, C),
  45270. _ = e(_, 4, I),
  45271. _ = e(_, 5, E),
  45272. _ = e(_, 6, b),
  45273. _ = e(_, 7, w),
  45274. h.push(_),
  45275. h.push(v.a, v.b, v.c),
  45276. h.push(v.materialIndex),
  45277. C) {
  45278. var T = this.faceVertexUvs[0][l];
  45279. h.push(n(T[0]), n(T[1]), n(T[2]))
  45280. }
  45281. if (I && h.push(t(v.normal)),
  45282. E) {
  45283. var x = v.vertexNormals;
  45284. h.push(t(x[0]), t(x[1]), t(x[2]))
  45285. }
  45286. if (b && h.push(i(v.color)),
  45287. w) {
  45288. var S = v.vertexColors;
  45289. h.push(i(S[0]), i(S[1]), i(S[2]))
  45290. }
  45291. }
  45292. return r.data = {},
  45293. r.data.vertices = s,
  45294. r.data.normals = u,
  45295. p.length > 0 && (r.data.colors = p),
  45296. g.length > 0 && (r.data.uvs = [g]),
  45297. r.data.faces = h,
  45298. r
  45299. },
  45300. clone: function () {
  45301. return (new n.Geometry).copy(this)
  45302. },
  45303. copy: function (e) {
  45304. this.vertices = [],
  45305. this.faces = [],
  45306. this.faceVertexUvs = [[]];
  45307. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  45308. this.vertices.push(t[i].clone());
  45309. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  45310. this.faces.push(r[i].clone());
  45311. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  45312. var o = e.faceVertexUvs[i];
  45313. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  45314. for (var a = 0, s = o.length; a < s; a++) {
  45315. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  45316. var d = l[h];
  45317. c.push(d.clone())
  45318. }
  45319. this.faceVertexUvs[i].push(c)
  45320. }
  45321. }
  45322. return this
  45323. },
  45324. dispose: function () {
  45325. this.dispatchEvent({
  45326. type: "dispose"
  45327. })
  45328. }
  45329. },
  45330. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  45331. n.GeometryIdCount = 0,
  45332. n.DirectGeometry = function () {
  45333. Object.defineProperty(this, "id", {
  45334. value: n.GeometryIdCount++
  45335. }),
  45336. this.uuid = n.Math.generateUUID(),
  45337. this.name = "",
  45338. this.type = "DirectGeometry",
  45339. this.indices = [],
  45340. this.vertices = [],
  45341. this.normals = [],
  45342. this.colors = [],
  45343. this.uvs = [],
  45344. this.uvs2 = [],
  45345. this.groups = [],
  45346. this.morphTargets = {},
  45347. this.skinWeights = [],
  45348. this.skinIndices = [],
  45349. this.boundingBox = null,
  45350. this.boundingSphere = null,
  45351. this.verticesNeedUpdate = !1,
  45352. this.normalsNeedUpdate = !1,
  45353. this.colorsNeedUpdate = !1,
  45354. this.uvsNeedUpdate = !1,
  45355. this.groupsNeedUpdate = !1
  45356. }
  45357. ,
  45358. n.DirectGeometry.prototype = {
  45359. constructor: n.DirectGeometry,
  45360. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45361. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45362. computeFaceNormals: function () {
  45363. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45364. },
  45365. computeVertexNormals: function () {
  45366. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45367. },
  45368. computeGroups: function (e) {
  45369. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45370. var a = r[o];
  45371. a.materialIndex !== i && (i = a.materialIndex,
  45372. void 0 !== t && (t.count = 3 * o - t.start,
  45373. n.push(t)),
  45374. t = {
  45375. start: 3 * o,
  45376. materialIndex: i
  45377. })
  45378. }
  45379. void 0 !== t && (t.count = 3 * o - t.start,
  45380. n.push(t)),
  45381. this.groups = n
  45382. },
  45383. fromGeometry: function (e) {
  45384. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45385. if (c > 0) {
  45386. t = [];
  45387. for (var h = 0; h < c; h++)
  45388. t[h] = [];
  45389. this.morphTargets.position = t
  45390. }
  45391. var u, d = e.morphNormals, p = d.length;
  45392. if (p > 0) {
  45393. u = [];
  45394. for (var h = 0; h < p; h++)
  45395. u[h] = [];
  45396. this.morphTargets.normal = u
  45397. }
  45398. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45399. var A = i[h];
  45400. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45401. var y = A.vertexNormals;
  45402. if (3 === y.length)
  45403. this.normals.push(y[0], y[1], y[2]);
  45404. else {
  45405. var C = A.normal;
  45406. this.normals.push(C, C, C)
  45407. }
  45408. var I = A.vertexColors;
  45409. if (3 === I.length)
  45410. this.colors.push(I[0], I[1], I[2]);
  45411. else {
  45412. var E = A.color;
  45413. this.colors.push(E, E, E)
  45414. }
  45415. if (a === !0) {
  45416. var b = o[0][h];
  45417. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45418. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45419. }
  45420. if (s === !0) {
  45421. var b = o[1][h];
  45422. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45423. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45424. }
  45425. for (var w = 0; w < c; w++) {
  45426. var _ = l[w].vertices;
  45427. t[w].push(_[A.a], _[A.b], _[A.c])
  45428. }
  45429. for (var w = 0; w < p; w++) {
  45430. var T = d[w].vertexNormals[h];
  45431. u[w].push(T.a, T.b, T.c)
  45432. }
  45433. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45434. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45435. }
  45436. return this.computeGroups(e),
  45437. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45438. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45439. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45440. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45441. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45442. this
  45443. },
  45444. dispose: function () {
  45445. this.dispatchEvent({
  45446. type: "dispose"
  45447. })
  45448. }
  45449. },
  45450. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45451. n.BufferGeometry = function () {
  45452. Object.defineProperty(this, "id", {
  45453. value: n.GeometryIdCount++
  45454. }),
  45455. this.uuid = n.Math.generateUUID(),
  45456. this.name = "",
  45457. this.type = "BufferGeometry",
  45458. this.index = null,
  45459. this.attributes = {},
  45460. this.morphAttributes = {},
  45461. this.groups = [],
  45462. this.boundingBox = null,
  45463. this.boundingSphere = null,
  45464. this.drawRange = {
  45465. start: 0,
  45466. count: 1 / 0
  45467. }
  45468. }
  45469. ,
  45470. n.BufferGeometry.prototype = {
  45471. constructor: n.BufferGeometry,
  45472. getIndex: function () {
  45473. return this.index
  45474. },
  45475. setIndex: function (e) {
  45476. this.index = e
  45477. },
  45478. addAttribute: function (e, t) {
  45479. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45480. void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45481. void this.setIndex(t)) : (this.attributes[e] = t,
  45482. this)
  45483. },
  45484. getAttribute: function (e) {
  45485. return this.attributes[e]
  45486. },
  45487. removeAttribute: function (e) {
  45488. return delete this.attributes[e],
  45489. this
  45490. },
  45491. addGroup: function (e, t, i) {
  45492. this.groups.push({
  45493. start: e,
  45494. count: t,
  45495. materialIndex: void 0 !== i ? i : 0
  45496. })
  45497. },
  45498. clearGroups: function () {
  45499. this.groups = []
  45500. },
  45501. setDrawRange: function (e, t) {
  45502. this.drawRange.start = e,
  45503. this.drawRange.count = t
  45504. },
  45505. applyMatrix: function (e) {
  45506. var t = this.attributes.position;
  45507. void 0 !== t && (e.applyToVector3Array(t.array),
  45508. t.needsUpdate = !0);
  45509. var i = this.attributes.normal;
  45510. if (void 0 !== i) {
  45511. var r = (new n.Matrix3).getNormalMatrix(e);
  45512. r.applyToVector3Array(i.array),
  45513. i.needsUpdate = !0
  45514. }
  45515. return null !== this.boundingBox && this.computeBoundingBox(),
  45516. null !== this.boundingSphere && this.computeBoundingSphere(),
  45517. this
  45518. },
  45519. rotateX: function () {
  45520. var e;
  45521. return function (t) {
  45522. return void 0 === e && (e = new n.Matrix4),
  45523. e.makeRotationX(t),
  45524. this.applyMatrix(e),
  45525. this
  45526. }
  45527. }(),
  45528. rotateY: function () {
  45529. var e;
  45530. return function (t) {
  45531. return void 0 === e && (e = new n.Matrix4),
  45532. e.makeRotationY(t),
  45533. this.applyMatrix(e),
  45534. this
  45535. }
  45536. }(),
  45537. rotateZ: function () {
  45538. var e;
  45539. return function (t) {
  45540. return void 0 === e && (e = new n.Matrix4),
  45541. e.makeRotationZ(t),
  45542. this.applyMatrix(e),
  45543. this
  45544. }
  45545. }(),
  45546. translate: function () {
  45547. var e;
  45548. return function (t, i, r) {
  45549. return void 0 === e && (e = new n.Matrix4),
  45550. e.makeTranslation(t, i, r),
  45551. this.applyMatrix(e),
  45552. this
  45553. }
  45554. }(),
  45555. scale: function () {
  45556. var e;
  45557. return function (t, i, r) {
  45558. return void 0 === e && (e = new n.Matrix4),
  45559. e.makeScale(t, i, r),
  45560. this.applyMatrix(e),
  45561. this
  45562. }
  45563. }(),
  45564. lookAt: function () {
  45565. var e;
  45566. return function (t) {
  45567. void 0 === e && (e = new n.Object3D),
  45568. e.lookAt(t),
  45569. e.updateMatrix(),
  45570. this.applyMatrix(e.matrix)
  45571. }
  45572. }(),
  45573. center: function () {
  45574. this.computeBoundingBox();
  45575. var e = this.boundingBox.center().negate();
  45576. return this.translate(e.x, e.y, e.z),
  45577. e
  45578. },
  45579. setFromObject: function (e) {
  45580. var t = e.geometry;
  45581. if (e instanceof n.Points || e instanceof n.Line) {
  45582. var i = new n.Float32Attribute(3 * t.vertices.length, 3)
  45583. , r = new n.Float32Attribute(3 * t.colors.length, 3);
  45584. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45585. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45586. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45587. var o = new n.Float32Attribute(t.lineDistances.length, 1);
  45588. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45589. }
  45590. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45591. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45592. } else
  45593. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45594. return this
  45595. },
  45596. updateFromObject: function (e) {
  45597. var t = e.geometry;
  45598. if (e instanceof n.Mesh) {
  45599. var i = t.__directGeometry;
  45600. if (void 0 === i)
  45601. return this.fromGeometry(t);
  45602. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45603. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45604. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45605. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45606. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45607. t.verticesNeedUpdate = !1,
  45608. t.normalsNeedUpdate = !1,
  45609. t.colorsNeedUpdate = !1,
  45610. t.uvsNeedUpdate = !1,
  45611. t.groupsNeedUpdate = !1,
  45612. t = i
  45613. }
  45614. if (t.verticesNeedUpdate === !0) {
  45615. var r = this.attributes.position;
  45616. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45617. r.needsUpdate = !0),
  45618. t.verticesNeedUpdate = !1
  45619. }
  45620. if (t.normalsNeedUpdate === !0) {
  45621. var r = this.attributes.normal;
  45622. void 0 !== r && (r.copyVector3sArray(t.normals),
  45623. r.needsUpdate = !0),
  45624. t.normalsNeedUpdate = !1
  45625. }
  45626. if (t.colorsNeedUpdate === !0) {
  45627. var r = this.attributes.color;
  45628. void 0 !== r && (r.copyColorsArray(t.colors),
  45629. r.needsUpdate = !0),
  45630. t.colorsNeedUpdate = !1
  45631. }
  45632. if (t.uvsNeedUpdate) {
  45633. var r = this.attributes.uv;
  45634. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45635. r.needsUpdate = !0),
  45636. t.uvsNeedUpdate = !1
  45637. }
  45638. if (t.lineDistancesNeedUpdate) {
  45639. var r = this.attributes.lineDistance;
  45640. void 0 !== r && (r.copyArray(t.lineDistances),
  45641. r.needsUpdate = !0),
  45642. t.lineDistancesNeedUpdate = !1
  45643. }
  45644. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45645. this.groups = t.groups,
  45646. t.groupsNeedUpdate = !1),
  45647. this
  45648. },
  45649. fromGeometry: function (e) {
  45650. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45651. this.fromDirectGeometry(e.__directGeometry)
  45652. },
  45653. fromDirectGeometry: function (e) {
  45654. var t = new Float32Array(3 * e.vertices.length);
  45655. if (this.addAttribute("position", new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices)),
  45656. e.normals.length > 0) {
  45657. var i = new Float32Array(3 * e.normals.length);
  45658. this.addAttribute("normal", new n.BufferAttribute(i, 3).copyVector3sArray(e.normals))
  45659. }
  45660. if (e.colors.length > 0) {
  45661. var r = new Float32Array(3 * e.colors.length);
  45662. this.addAttribute("color", new n.BufferAttribute(r, 3).copyColorsArray(e.colors))
  45663. }
  45664. if (e.uvs.length > 0) {
  45665. var o = new Float32Array(2 * e.uvs.length);
  45666. this.addAttribute("uv", new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs))
  45667. }
  45668. if (e.uvs2.length > 0) {
  45669. var a = new Float32Array(2 * e.uvs2.length);
  45670. this.addAttribute("uv2", new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2))
  45671. }
  45672. if (e.indices.length > 0) {
  45673. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45674. , l = new s(3 * e.indices.length);
  45675. this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices))
  45676. }
  45677. this.groups = e.groups;
  45678. for (var c in e.morphTargets) {
  45679. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45680. var f = u[d]
  45681. , g = new n.Float32Attribute(3 * f.length, 3);
  45682. h.push(g.copyVector3sArray(f))
  45683. }
  45684. this.morphAttributes[c] = h
  45685. }
  45686. if (e.skinIndices.length > 0) {
  45687. var m = new n.Float32Attribute(4 * e.skinIndices.length, 4);
  45688. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45689. }
  45690. if (e.skinWeights.length > 0) {
  45691. var v = new n.Float32Attribute(4 * e.skinWeights.length, 4);
  45692. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45693. }
  45694. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45695. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45696. this
  45697. },
  45698. computeBoundingBox: function () {
  45699. new n.Vector3;
  45700. return function () {
  45701. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45702. var e = this.attributes.position.array;
  45703. e && this.boundingBox.setFromArray(e),
  45704. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45705. this.boundingBox.max.set(0, 0, 0)),
  45706. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45707. }
  45708. }(),
  45709. computeBoundingSphere: function () {
  45710. var e = new n.Box3
  45711. , t = new n.Vector3;
  45712. return function () {
  45713. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45714. var i = this.attributes.position.array;
  45715. if (i) {
  45716. var r = this.boundingSphere.center;
  45717. e.setFromArray(i),
  45718. e.center(r);
  45719. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45720. t.fromArray(i, a),
  45721. o = Math.max(o, r.distanceToSquared(t));
  45722. this.boundingSphere.radius = Math.sqrt(o),
  45723. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45724. }
  45725. }
  45726. }(),
  45727. computeFaceNormals: function () { },
  45728. computeVertexNormals: function () {
  45729. var e = this.index
  45730. , t = this.attributes
  45731. , i = this.groups;
  45732. if (t.position) {
  45733. var r = t.position.array;
  45734. if (void 0 === t.normal)
  45735. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length), 3));
  45736. else
  45737. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45738. o[a] = 0;
  45739. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45740. if (e) {
  45741. var v = e.array;
  45742. 0 === i.length && this.addGroup(0, v.length);
  45743. for (var A = 0, y = i.length; A < y; ++A)
  45744. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45745. l = 3 * v[a + 0],
  45746. c = 3 * v[a + 1],
  45747. h = 3 * v[a + 2],
  45748. d.fromArray(r, l),
  45749. p.fromArray(r, c),
  45750. f.fromArray(r, h),
  45751. g.subVectors(f, p),
  45752. m.subVectors(d, p),
  45753. g.cross(m),
  45754. u[l] += g.x,
  45755. u[l + 1] += g.y,
  45756. u[l + 2] += g.z,
  45757. u[c] += g.x,
  45758. u[c + 1] += g.y,
  45759. u[c + 2] += g.z,
  45760. u[h] += g.x,
  45761. u[h + 1] += g.y,
  45762. u[h + 2] += g.z
  45763. } else
  45764. for (var a = 0, s = r.length; a < s; a += 9)
  45765. d.fromArray(r, a),
  45766. p.fromArray(r, a + 3),
  45767. f.fromArray(r, a + 6),
  45768. g.subVectors(f, p),
  45769. m.subVectors(d, p),
  45770. g.cross(m),
  45771. u[a] = g.x,
  45772. u[a + 1] = g.y,
  45773. u[a + 2] = g.z,
  45774. u[a + 3] = g.x,
  45775. u[a + 4] = g.y,
  45776. u[a + 5] = g.z,
  45777. u[a + 6] = g.x,
  45778. u[a + 7] = g.y,
  45779. u[a + 8] = g.z;
  45780. this.normalizeNormals(),
  45781. t.normal.needsUpdate = !0
  45782. }
  45783. },
  45784. merge: function (e, t) {
  45785. if (e instanceof n.BufferGeometry == !1)
  45786. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45787. void 0 === t && (t = 0);
  45788. var i = this.attributes;
  45789. for (var r in i)
  45790. if (void 0 !== e.attributes[r])
  45791. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45792. u++)
  45793. a[u] = l[h];
  45794. return this
  45795. },
  45796. normalizeNormals: function () {
  45797. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45798. e = r[o],
  45799. t = r[o + 1],
  45800. i = r[o + 2],
  45801. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45802. r[o] *= n,
  45803. r[o + 1] *= n,
  45804. r[o + 2] *= n
  45805. },
  45806. toNonIndexed: function () {
  45807. if (null === this.index)
  45808. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45809. this;
  45810. var e = new n.BufferGeometry
  45811. , t = this.index.array
  45812. , i = this.attributes;
  45813. for (var r in i) {
  45814. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45815. c = t[u] * s;
  45816. for (var p = 0; p < s; p++)
  45817. l[h++] = a[c++]
  45818. }
  45819. e.addAttribute(r, new n.BufferAttribute(l, s))
  45820. }
  45821. return e
  45822. },
  45823. toJSON: function () {
  45824. var e = {
  45825. metadata: {
  45826. version: 4.4,
  45827. type: "BufferGeometry",
  45828. generator: "BufferGeometry.toJSON"
  45829. }
  45830. };
  45831. if (e.uuid = this.uuid,
  45832. e.type = this.type,
  45833. "" !== this.name && (e.name = this.name),
  45834. void 0 !== this.parameters) {
  45835. var t = this.parameters;
  45836. for (var i in t)
  45837. void 0 !== t[i] && (e[i] = t[i]);
  45838. return e
  45839. }
  45840. e.data = {
  45841. attributes: {}
  45842. };
  45843. var n = this.index;
  45844. if (null !== n) {
  45845. var r = Array.prototype.slice.call(n.array);
  45846. e.data.index = {
  45847. type: n.array.constructor.name,
  45848. array: r
  45849. }
  45850. }
  45851. var o = this.attributes;
  45852. for (var i in o) {
  45853. var a = o[i]
  45854. , r = Array.prototype.slice.call(a.array);
  45855. e.data.attributes[i] = {
  45856. itemSize: a.itemSize,
  45857. type: a.array.constructor.name,
  45858. array: r
  45859. }
  45860. }
  45861. var s = this.groups;
  45862. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45863. var l = this.boundingSphere;
  45864. return null !== l && (e.data.boundingSphere = {
  45865. center: l.center.toArray(),
  45866. radius: l.radius
  45867. }),
  45868. e
  45869. },
  45870. clone: function () {
  45871. return (new n.BufferGeometry).copy(this)
  45872. },
  45873. copy: function (e) {
  45874. var t = e.index;
  45875. null !== t && this.setIndex(t.clone());
  45876. var i = e.attributes;
  45877. for (var n in i) {
  45878. var r = i[n];
  45879. this.addAttribute(n, r.clone())
  45880. }
  45881. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45882. var l = o[a];
  45883. this.addGroup(l.start, l.count)
  45884. }
  45885. return this
  45886. },
  45887. dispose: function () {
  45888. this.dispatchEvent({
  45889. type: "dispose"
  45890. })
  45891. }
  45892. },
  45893. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45894. n.BufferGeometry.MaxIndex = 65535,
  45895. n.InstancedBufferGeometry = function () {
  45896. n.BufferGeometry.call(this),
  45897. this.type = "InstancedBufferGeometry",
  45898. this.maxInstancedCount = void 0
  45899. }
  45900. ,
  45901. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45902. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45903. n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) {
  45904. this.groups.push({
  45905. start: e,
  45906. count: t,
  45907. instances: i
  45908. })
  45909. }
  45910. ,
  45911. n.InstancedBufferGeometry.prototype.copy = function (e) {
  45912. var t = e.index;
  45913. null !== t && this.setIndex(t.clone());
  45914. var i = e.attributes;
  45915. for (var n in i) {
  45916. var r = i[n];
  45917. this.addAttribute(n, r.clone())
  45918. }
  45919. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45920. var l = o[a];
  45921. this.addGroup(l.start, l.count, l.instances)
  45922. }
  45923. return this
  45924. }
  45925. ,
  45926. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45927. n.Uniform = function (e, t) {
  45928. this.type = e,
  45929. this.value = t,
  45930. this.dynamic = !1
  45931. }
  45932. ,
  45933. n.Uniform.prototype = {
  45934. constructor: n.Uniform,
  45935. onUpdate: function (e) {
  45936. return this.dynamic = !0,
  45937. this.onUpdateCallback = e,
  45938. this
  45939. }
  45940. },
  45941. n.AnimationClip = function (e, t, i) {
  45942. this.name = e || n.Math.generateUUID(),
  45943. this.tracks = i,
  45944. this.duration = void 0 !== t ? t : -1,
  45945. this.duration < 0 && this.resetDuration(),
  45946. this.trim(),
  45947. this.optimize()
  45948. }
  45949. ,
  45950. n.AnimationClip.prototype = {
  45951. constructor: n.AnimationClip,
  45952. resetDuration: function () {
  45953. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45954. var r = this.tracks[i];
  45955. t = Math.max(t, r.times[r.times.length - 1])
  45956. }
  45957. this.duration = t
  45958. },
  45959. trim: function () {
  45960. for (var e = 0; e < this.tracks.length; e++)
  45961. this.tracks[e].trim(0, this.duration);
  45962. return this
  45963. },
  45964. optimize: function () {
  45965. for (var e = 0; e < this.tracks.length; e++)
  45966. this.tracks[e].optimize();
  45967. return this
  45968. }
  45969. },
  45970. Object.assign(n.AnimationClip, {
  45971. parse: function (e) {
  45972. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45973. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45974. return new n.AnimationClip(e.name, e.duration, t)
  45975. },
  45976. toJSON: function (e) {
  45977. for (var t = [], i = e.tracks, r = {
  45978. name: e.name,
  45979. duration: e.duration,
  45980. tracks: t
  45981. }, o = 0, a = i.length; o !== a; ++o)
  45982. t.push(n.KeyframeTrack.toJSON(i[o]));
  45983. return r
  45984. },
  45985. CreateFromMorphTargetSequence: function (e, t, i) {
  45986. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45987. var s = []
  45988. , l = [];
  45989. s.push((a + r - 1) % r, a, (a + 1) % r),
  45990. l.push(0, 1, 0);
  45991. var c = n.AnimationUtils.getKeyframeOrder(s);
  45992. s = n.AnimationUtils.sortedArray(s, 1, c),
  45993. l = n.AnimationUtils.sortedArray(l, 1, c),
  45994. 0 === s[0] && (s.push(r),
  45995. l.push(l[0])),
  45996. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]", s, l).scale(1 / i))
  45997. }
  45998. return new n.AnimationClip(e, -1, o)
  45999. },
  46000. findByName: function (e, t) {
  46001. for (var i = 0; i < e.length; i++)
  46002. if (e[i].name === t)
  46003. return e[i];
  46004. return null
  46005. },
  46006. CreateClipsFromMorphTargetSequences: function (e, t) {
  46007. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  46008. var s = e[o]
  46009. , l = s.name.match(r);
  46010. if (l && l.length > 1) {
  46011. var c = l[1]
  46012. , h = i[c];
  46013. h || (i[c] = h = []),
  46014. h.push(s)
  46015. }
  46016. }
  46017. var u = [];
  46018. for (var c in i)
  46019. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  46020. return u
  46021. },
  46022. parseAnimation: function (e, t, i) {
  46023. if (!e)
  46024. return console.error(" no animation in JSONLoader data"),
  46025. null;
  46026. for (var r = function (e, t, i, r, o) {
  46027. if (0 !== i.length) {
  46028. var a = []
  46029. , s = [];
  46030. n.AnimationUtils.flattenJSON(i, a, s, r),
  46031. 0 !== a.length && o.push(new e(t, a, s))
  46032. }
  46033. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  46034. var u = c[h].keys;
  46035. if (u && 0 != u.length)
  46036. if (u[0].morphTargets) {
  46037. for (var d = {}, p = 0; p < u.length; p++)
  46038. if (u[p].morphTargets)
  46039. for (var f = 0; f < u[p].morphTargets.length; f++)
  46040. d[u[p].morphTargets[f]] = -1;
  46041. for (var g in d) {
  46042. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  46043. var A = u[p];
  46044. m.push(A.time),
  46045. v.push(A.morphTarget === g ? 1 : 0)
  46046. }
  46047. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]", m, v))
  46048. }
  46049. s = d.length * (l || 1)
  46050. } else {
  46051. var y = ".bones[" + t[h].name + "]";
  46052. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  46053. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  46054. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  46055. }
  46056. }
  46057. if (0 === o.length)
  46058. return null;
  46059. var C = new n.AnimationClip(a, s, o);
  46060. return C
  46061. }
  46062. }),
  46063. n.AnimationMixer = function (e) {
  46064. this._root = e,
  46065. this._initMemoryManager(),
  46066. this._accuIndex = 0,
  46067. this.time = 0,
  46068. this.timeScale = 1
  46069. }
  46070. ,
  46071. n.AnimationMixer.prototype = {
  46072. constructor: n.AnimationMixer,
  46073. clipAction: function (e, t) {
  46074. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  46075. if (void 0 !== l) {
  46076. var c = l.actionByRoot[o];
  46077. if (void 0 !== c)
  46078. return c;
  46079. if (i = l.knownActions[0],
  46080. s = i._clip,
  46081. e !== a && e !== s)
  46082. throw new Error("Different clips with the same name detected!")
  46083. }
  46084. if (null === s)
  46085. return null;
  46086. var h = new n.AnimationMixer._Action(this, s, t);
  46087. return this._bindAction(h, i),
  46088. this._addInactiveAction(h, a, o),
  46089. h
  46090. },
  46091. existingAction: function (e, t) {
  46092. var i = t || this._root
  46093. , n = i.uuid
  46094. , r = "string" == typeof e ? e : e.name
  46095. , o = this._actionsByClip[r];
  46096. return void 0 !== o ? o.actionByRoot[n] || null : null
  46097. },
  46098. stopAllAction: function () {
  46099. var e = this._actions
  46100. , t = this._nActiveActions
  46101. , i = this._bindings
  46102. , n = this._nActiveBindings;
  46103. this._nActiveActions = 0,
  46104. this._nActiveBindings = 0;
  46105. for (var r = 0; r !== t; ++r)
  46106. e[r].reset();
  46107. for (var r = 0; r !== n; ++r)
  46108. i[r].useCount = 0;
  46109. return this
  46110. },
  46111. update: function (e) {
  46112. e *= this.timeScale;
  46113. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  46114. var s = t[a];
  46115. s.enabled && s._update(n, e, r, o)
  46116. }
  46117. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  46118. l[a].apply(o);
  46119. return this
  46120. },
  46121. getRoot: function () {
  46122. return this._root
  46123. },
  46124. uncacheClip: function (e) {
  46125. var t = this._actions
  46126. , i = e.name
  46127. , n = this._actionsByClip
  46128. , r = n[i];
  46129. if (void 0 !== r) {
  46130. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  46131. var l = o[a];
  46132. this._deactivateAction(l);
  46133. var c = l._cacheIndex
  46134. , h = t[t.length - 1];
  46135. l._cacheIndex = null,
  46136. l._byClipCacheIndex = null,
  46137. h._cacheIndex = c,
  46138. t[c] = h,
  46139. t.pop(),
  46140. this._removeInactiveBindingsForAction(l)
  46141. }
  46142. delete n[i]
  46143. }
  46144. },
  46145. uncacheRoot: function (e) {
  46146. var t = e.uuid
  46147. , i = this._actionsByClip;
  46148. for (var n in i) {
  46149. var r = i[n].actionByRoot
  46150. , o = r[t];
  46151. void 0 !== o && (this._deactivateAction(o),
  46152. this._removeInactiveAction(o))
  46153. }
  46154. var a = this._bindingsByRootAndName
  46155. , s = a[t];
  46156. if (void 0 !== s)
  46157. for (var l in s) {
  46158. var c = s[l];
  46159. c.restoreOriginalState(),
  46160. this._removeInactiveBinding(c)
  46161. }
  46162. },
  46163. uncacheAction: function (e, t) {
  46164. var i = this.existingAction(e, t);
  46165. null !== i && (this._deactivateAction(i),
  46166. this._removeInactiveAction(i))
  46167. }
  46168. },
  46169. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  46170. n.AnimationMixer._Action = function (e, t, i) {
  46171. this._mixer = e,
  46172. this._clip = t,
  46173. this._localRoot = i || null;
  46174. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  46175. endingStart: n.ZeroCurvatureEnding,
  46176. endingEnd: n.ZeroCurvatureEnding
  46177. }, l = 0; l !== o; ++l) {
  46178. var c = r[l].createInterpolant(null);
  46179. a[l] = c,
  46180. c.settings = s
  46181. }
  46182. this._interpolantSettings = s,
  46183. this._interpolants = a,
  46184. this._propertyBindings = new Array(o),
  46185. this._cacheIndex = null,
  46186. this._byClipCacheIndex = null,
  46187. this._timeScaleInterpolant = null,
  46188. this._weightInterpolant = null,
  46189. this.loop = n.LoopRepeat,
  46190. this._loopCount = -1,
  46191. this._startTime = null,
  46192. this.time = 0,
  46193. this.timeScale = 1,
  46194. this._effectiveTimeScale = 1,
  46195. this.weight = 1,
  46196. this._effectiveWeight = 1,
  46197. this.repetitions = 1 / 0,
  46198. this.paused = !1,
  46199. this.enabled = !0,
  46200. this.clampWhenFinished = !1,
  46201. this.zeroSlopeAtStart = !0,
  46202. this.zeroSlopeAtEnd = !0
  46203. }
  46204. ,
  46205. n.AnimationMixer._Action.prototype = {
  46206. constructor: n.AnimationMixer._Action,
  46207. play: function () {
  46208. return this._mixer._activateAction(this),
  46209. this
  46210. },
  46211. stop: function () {
  46212. return this._mixer._deactivateAction(this),
  46213. this.reset()
  46214. },
  46215. reset: function () {
  46216. return this.paused = !1,
  46217. this.enabled = !0,
  46218. this.time = 0,
  46219. this._loopCount = -1,
  46220. this._startTime = null,
  46221. this.stopFading().stopWarping()
  46222. },
  46223. isRunning: function () {
  46224. this._startTime;
  46225. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  46226. },
  46227. isScheduled: function () {
  46228. return this._mixer._isActiveAction(this)
  46229. },
  46230. startAt: function (e) {
  46231. return this._startTime = e,
  46232. this
  46233. },
  46234. setLoop: function (e, t) {
  46235. return this.loop = e,
  46236. this.repetitions = t,
  46237. this
  46238. },
  46239. setEffectiveWeight: function (e) {
  46240. return this.weight = e,
  46241. this._effectiveWeight = this.enabled ? e : 0,
  46242. this.stopFading()
  46243. },
  46244. getEffectiveWeight: function () {
  46245. return this._effectiveWeight
  46246. },
  46247. fadeIn: function (e) {
  46248. return this._scheduleFading(e, 0, 1)
  46249. },
  46250. fadeOut: function (e) {
  46251. return this._scheduleFading(e, 1, 0)
  46252. },
  46253. crossFadeFrom: function (e, t, i) {
  46254. this._mixer;
  46255. if (e.fadeOut(t),
  46256. this.fadeIn(t),
  46257. i) {
  46258. var n = this._clip.duration
  46259. , r = e._clip.duration
  46260. , o = r / n
  46261. , a = n / r;
  46262. e.warp(1, o, t),
  46263. this.warp(a, 1, t)
  46264. }
  46265. return this
  46266. },
  46267. crossFadeTo: function (e, t, i) {
  46268. return e.crossFadeFrom(this, t, i)
  46269. },
  46270. stopFading: function () {
  46271. var e = this._weightInterpolant;
  46272. return null !== e && (this._weightInterpolant = null,
  46273. this._mixer._takeBackControlInterpolant(e)),
  46274. this
  46275. },
  46276. setEffectiveTimeScale: function (e) {
  46277. return this.timeScale = e,
  46278. this._effectiveTimeScale = this.paused ? 0 : e,
  46279. this.stopWarping()
  46280. },
  46281. getEffectiveTimeScale: function () {
  46282. return this._effectiveTimeScale
  46283. },
  46284. setDuration: function (e) {
  46285. return this.timeScale = this._clip.duration / e,
  46286. this.stopWarping()
  46287. },
  46288. syncWith: function (e) {
  46289. return this.time = e.time,
  46290. this.timeScale = e.timeScale,
  46291. this.stopWarping()
  46292. },
  46293. halt: function (e) {
  46294. return this.warp(this._currentTimeScale, 0, e)
  46295. },
  46296. warp: function (e, t, i) {
  46297. var n = this._mixer
  46298. , r = n.time
  46299. , o = this._timeScaleInterpolant
  46300. , a = this.timeScale;
  46301. null === o && (o = n._lendControlInterpolant(),
  46302. this._timeScaleInterpolant = o);
  46303. var s = o.parameterPositions
  46304. , l = o.sampleValues;
  46305. return s[0] = r,
  46306. s[1] = r + i,
  46307. l[0] = e / a,
  46308. l[1] = t / a,
  46309. this
  46310. },
  46311. stopWarping: function () {
  46312. var e = this._timeScaleInterpolant;
  46313. return null !== e && (this._timeScaleInterpolant = null,
  46314. this._mixer._takeBackControlInterpolant(e)),
  46315. this
  46316. },
  46317. getMixer: function () {
  46318. return this._mixer
  46319. },
  46320. getClip: function () {
  46321. return this._clip
  46322. },
  46323. getRoot: function () {
  46324. return this._localRoot || this._mixer._root
  46325. },
  46326. _update: function (e, t, i, n) {
  46327. var r = this._startTime;
  46328. if (null !== r) {
  46329. var o = (e - r) * i;
  46330. if (o < 0 || 0 === i)
  46331. return;
  46332. this._startTime = null,
  46333. t = i * o
  46334. }
  46335. t *= this._updateTimeScale(e);
  46336. var a = this._updateTime(t)
  46337. , s = this._updateWeight(e);
  46338. if (s > 0)
  46339. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  46340. l[h].evaluate(a),
  46341. c[h].accumulate(n, s)
  46342. },
  46343. _updateWeight: function (e) {
  46344. var t = 0;
  46345. if (this.enabled) {
  46346. t = this.weight;
  46347. var i = this._weightInterpolant;
  46348. if (null !== i) {
  46349. var n = i.evaluate(e)[0];
  46350. t *= n,
  46351. e > i.parameterPositions[1] && (this.stopFading(),
  46352. 0 === n && (this.enabled = !1))
  46353. }
  46354. }
  46355. return this._effectiveWeight = t,
  46356. t
  46357. },
  46358. _updateTimeScale: function (e) {
  46359. var t = 0;
  46360. if (!this.paused) {
  46361. t = this.timeScale;
  46362. var i = this._timeScaleInterpolant;
  46363. if (null !== i) {
  46364. var n = i.evaluate(e)[0];
  46365. t *= n,
  46366. e > i.parameterPositions[1] && (this.stopWarping(),
  46367. 0 === t ? this.pause = !0 : this.timeScale = t)
  46368. }
  46369. }
  46370. return this._effectiveTimeScale = t,
  46371. t
  46372. },
  46373. _updateTime: function (e) {
  46374. var t = this.time + e;
  46375. if (0 === e)
  46376. return t;
  46377. var i = this._clip.duration
  46378. , r = this.loop
  46379. , o = this._loopCount
  46380. , a = !1;
  46381. switch (r) {
  46382. case n.LoopOnce:
  46383. if (o === -1 && (this.loopCount = 0,
  46384. this._setEndings(!0, !0, !1)),
  46385. t >= i)
  46386. t = i;
  46387. else {
  46388. if (!(t < 0))
  46389. break;
  46390. t = 0
  46391. }
  46392. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46393. this._mixer.dispatchEvent({
  46394. type: "finished",
  46395. action: this,
  46396. direction: e < 0 ? -1 : 1
  46397. });
  46398. break;
  46399. case n.LoopPingPong:
  46400. a = !0;
  46401. case n.LoopRepeat:
  46402. if (o === -1 && (e > 0 ? (o = 0,
  46403. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46404. t >= i || t < 0) {
  46405. var s = Math.floor(t / i);
  46406. t -= i * s,
  46407. o += Math.abs(s);
  46408. var l = this.repetitions - o;
  46409. if (l < 0) {
  46410. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46411. t = e > 0 ? i : 0,
  46412. this._mixer.dispatchEvent({
  46413. type: "finished",
  46414. action: this,
  46415. direction: e > 0 ? 1 : -1
  46416. });
  46417. break
  46418. }
  46419. if (0 === l) {
  46420. var c = e < 0;
  46421. this._setEndings(c, !c, a)
  46422. } else
  46423. this._setEndings(!1, !1, a);
  46424. this._loopCount = o,
  46425. this._mixer.dispatchEvent({
  46426. type: "loop",
  46427. action: this,
  46428. loopDelta: s
  46429. })
  46430. }
  46431. if (r === n.LoopPingPong && 1 === (1 & o))
  46432. return this.time = t,
  46433. i - t
  46434. }
  46435. return this.time = t,
  46436. t
  46437. },
  46438. _setEndings: function (e, t, i) {
  46439. var r = this._interpolantSettings;
  46440. i ? (r.endingStart = n.ZeroSlopeEnding,
  46441. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46442. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46443. },
  46444. _scheduleFading: function (e, t, i) {
  46445. var n = this._mixer
  46446. , r = n.time
  46447. , o = this._weightInterpolant;
  46448. null === o && (o = n._lendControlInterpolant(),
  46449. this._weightInterpolant = o);
  46450. var a = o.parameterPositions
  46451. , s = o.sampleValues;
  46452. return a[0] = r,
  46453. s[0] = t,
  46454. a[1] = r + e,
  46455. s[1] = i,
  46456. this
  46457. }
  46458. },
  46459. Object.assign(n.AnimationMixer.prototype, {
  46460. _bindAction: function (e, t) {
  46461. var i = e._localRoot || this._root
  46462. , r = e._clip.tracks
  46463. , o = r.length
  46464. , a = e._propertyBindings
  46465. , s = e._interpolants
  46466. , l = i.uuid
  46467. , c = this._bindingsByRootAndName
  46468. , h = c[l];
  46469. void 0 === h && (h = {},
  46470. c[l] = h);
  46471. for (var u = 0; u !== o; ++u) {
  46472. var d = r[u]
  46473. , p = d.name
  46474. , f = h[p];
  46475. if (void 0 !== f)
  46476. a[u] = f;
  46477. else {
  46478. if (f = a[u],
  46479. void 0 !== f) {
  46480. null === f._cacheIndex && (++f.referenceCount,
  46481. this._addInactiveBinding(f, l, p));
  46482. continue
  46483. }
  46484. var g = t && t._propertyBindings[u].binding.parsedPath;
  46485. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize()),
  46486. ++f.referenceCount,
  46487. this._addInactiveBinding(f, l, p),
  46488. a[u] = f
  46489. }
  46490. s[u].resultBuffer = f.buffer
  46491. }
  46492. },
  46493. _activateAction: function (e) {
  46494. if (!this._isActiveAction(e)) {
  46495. if (null === e._cacheIndex) {
  46496. var t = (e._localRoot || this._root).uuid
  46497. , i = e._clip.name
  46498. , n = this._actionsByClip[i];
  46499. this._bindAction(e, n && n.knownActions[0]),
  46500. this._addInactiveAction(e, i, t)
  46501. }
  46502. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46503. var s = r[o];
  46504. 0 === s.useCount++ && (this._lendBinding(s),
  46505. s.saveOriginalState())
  46506. }
  46507. this._lendAction(e)
  46508. }
  46509. },
  46510. _deactivateAction: function (e) {
  46511. if (this._isActiveAction(e)) {
  46512. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46513. var r = t[i];
  46514. 0 === --r.useCount && (r.restoreOriginalState(),
  46515. this._takeBackBinding(r))
  46516. }
  46517. this._takeBackAction(e)
  46518. }
  46519. },
  46520. _initMemoryManager: function () {
  46521. this._actions = [],
  46522. this._nActiveActions = 0,
  46523. this._actionsByClip = {},
  46524. this._bindings = [],
  46525. this._nActiveBindings = 0,
  46526. this._bindingsByRootAndName = {},
  46527. this._controlInterpolants = [],
  46528. this._nActiveControlInterpolants = 0;
  46529. var e = this;
  46530. this.stats = {
  46531. actions: {
  46532. get total() {
  46533. return e._actions.length
  46534. },
  46535. get inUse() {
  46536. return e._nActiveActions
  46537. }
  46538. },
  46539. bindings: {
  46540. get total() {
  46541. return e._bindings.length
  46542. },
  46543. get inUse() {
  46544. return e._nActiveBindings
  46545. }
  46546. },
  46547. controlInterpolants: {
  46548. get total() {
  46549. return e._controlInterpolants.length
  46550. },
  46551. get inUse() {
  46552. return e._nActiveControlInterpolants
  46553. }
  46554. }
  46555. }
  46556. },
  46557. _isActiveAction: function (e) {
  46558. var t = e._cacheIndex;
  46559. return null !== t && t < this._nActiveActions
  46560. },
  46561. _addInactiveAction: function (e, t, i) {
  46562. var n = this._actions
  46563. , r = this._actionsByClip
  46564. , o = r[t];
  46565. if (void 0 === o)
  46566. o = {
  46567. knownActions: [e],
  46568. actionByRoot: {}
  46569. },
  46570. e._byClipCacheIndex = 0,
  46571. r[t] = o;
  46572. else {
  46573. var a = o.knownActions;
  46574. e._byClipCacheIndex = a.length,
  46575. a.push(e)
  46576. }
  46577. e._cacheIndex = n.length,
  46578. n.push(e),
  46579. o.actionByRoot[i] = e
  46580. },
  46581. _removeInactiveAction: function (e) {
  46582. var t = this._actions
  46583. , i = t[t.length - 1]
  46584. , n = e._cacheIndex;
  46585. i._cacheIndex = n,
  46586. t[n] = i,
  46587. t.pop(),
  46588. e._cacheIndex = null;
  46589. var r = e._clip.name
  46590. , o = this._actionsByClip
  46591. , a = o[r]
  46592. , s = a.knownActions
  46593. , l = s[s.length - 1]
  46594. , c = e._byClipCacheIndex;
  46595. l._byClipCacheIndex = c,
  46596. s[c] = l,
  46597. s.pop(),
  46598. e._byClipCacheIndex = null;
  46599. var h = a.actionByRoot
  46600. , u = (t._localRoot || this._root).uuid;
  46601. delete h[u],
  46602. 0 === s.length && delete o[r],
  46603. this._removeInactiveBindingsForAction(e)
  46604. },
  46605. _removeInactiveBindingsForAction: function (e) {
  46606. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46607. var r = t[i];
  46608. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46609. }
  46610. },
  46611. _lendAction: function (e) {
  46612. var t = this._actions
  46613. , i = e._cacheIndex
  46614. , n = this._nActiveActions++
  46615. , r = t[n];
  46616. e._cacheIndex = n,
  46617. t[n] = e,
  46618. r._cacheIndex = i,
  46619. t[i] = r
  46620. },
  46621. _takeBackAction: function (e) {
  46622. var t = this._actions
  46623. , i = e._cacheIndex
  46624. , n = --this._nActiveActions
  46625. , r = t[n];
  46626. e._cacheIndex = n,
  46627. t[n] = e,
  46628. r._cacheIndex = i,
  46629. t[i] = r
  46630. },
  46631. _addInactiveBinding: function (e, t, i) {
  46632. var n = this._bindingsByRootAndName
  46633. , r = n[t]
  46634. , o = this._bindings;
  46635. void 0 === r && (r = {},
  46636. n[t] = r),
  46637. r[i] = e,
  46638. e._cacheIndex = o.length,
  46639. o.push(e)
  46640. },
  46641. _removeInactiveBinding: function (e) {
  46642. var t = this._bindings
  46643. , i = e.binding
  46644. , n = i.rootNode.uuid
  46645. , r = i.path
  46646. , o = this._bindingsByRootAndName
  46647. , a = o[n]
  46648. , s = t[t.length - 1]
  46649. , l = e._cacheIndex;
  46650. s._cacheIndex = l,
  46651. t[l] = s,
  46652. t.pop(),
  46653. delete a[r];
  46654. e: {
  46655. for (var c in a)
  46656. break e;
  46657. delete o[n]
  46658. }
  46659. },
  46660. _lendBinding: function (e) {
  46661. var t = this._bindings
  46662. , i = e._cacheIndex
  46663. , n = this._nActiveBindings++
  46664. , r = t[n];
  46665. e._cacheIndex = n,
  46666. t[n] = e,
  46667. r._cacheIndex = i,
  46668. t[i] = r
  46669. },
  46670. _takeBackBinding: function (e) {
  46671. var t = this._bindings
  46672. , i = e._cacheIndex
  46673. , n = --this._nActiveBindings
  46674. , r = t[n];
  46675. e._cacheIndex = n,
  46676. t[n] = e,
  46677. r._cacheIndex = i,
  46678. t[i] = r
  46679. },
  46680. _lendControlInterpolant: function () {
  46681. var e = this._controlInterpolants
  46682. , t = this._nActiveControlInterpolants++
  46683. , i = e[t];
  46684. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer),
  46685. i.__cacheIndex = t,
  46686. e[t] = i),
  46687. i
  46688. },
  46689. _takeBackControlInterpolant: function (e) {
  46690. var t = this._controlInterpolants
  46691. , i = e.__cacheIndex
  46692. , n = --this._nActiveControlInterpolants
  46693. , r = t[n];
  46694. e.__cacheIndex = n,
  46695. t[n] = e,
  46696. r.__cacheIndex = i,
  46697. t[i] = r
  46698. },
  46699. _controlInterpolantsResultBuffer: new Float32Array(1)
  46700. }),
  46701. n.AnimationObjectGroup = function (e) {
  46702. this.uuid = n.Math.generateUUID(),
  46703. this._objects = Array.prototype.slice.call(arguments),
  46704. this.nCachedObjects_ = 0;
  46705. var t = {};
  46706. this._indicesByUUID = t;
  46707. for (var i = 0, r = arguments.length; i !== r; ++i)
  46708. t[arguments[i].uuid] = i;
  46709. this._paths = [],
  46710. this._parsedPaths = [],
  46711. this._bindings = [],
  46712. this._bindingsIndicesByPath = {};
  46713. var o = this;
  46714. this.stats = {
  46715. objects: {
  46716. get total() {
  46717. return o._objects.length
  46718. },
  46719. get inUse() {
  46720. return this.total - o.nCachedObjects_
  46721. }
  46722. },
  46723. get bindingsPerObject() {
  46724. return o._bindings.length
  46725. }
  46726. }
  46727. }
  46728. ,
  46729. n.AnimationObjectGroup.prototype = {
  46730. constructor: n.AnimationObjectGroup,
  46731. add: function (e) {
  46732. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46733. var d = arguments[h]
  46734. , p = d.uuid
  46735. , f = o[p];
  46736. if (void 0 === f) {
  46737. f = i++,
  46738. o[p] = f,
  46739. t.push(d);
  46740. for (var g = 0, m = c; g !== m; ++g)
  46741. l[g].push(new n.PropertyBinding(d, a[g], s[g]))
  46742. } else if (f < r) {
  46743. var v = t[f]
  46744. , A = --r
  46745. , y = t[A];
  46746. o[y.uuid] = f,
  46747. t[f] = y,
  46748. o[p] = A,
  46749. t[A] = d;
  46750. for (var g = 0, m = c; g !== m; ++g) {
  46751. var C = l[g]
  46752. , I = C[A]
  46753. , E = C[f];
  46754. C[f] = I,
  46755. void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])),
  46756. C[A] = E
  46757. }
  46758. } else
  46759. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46760. }
  46761. this.nCachedObjects_ = r
  46762. },
  46763. remove: function (e) {
  46764. for (var t = this._objects, i = (t.length,
  46765. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46766. var l = arguments[a]
  46767. , c = l.uuid
  46768. , h = n[c];
  46769. if (void 0 !== h && h >= i) {
  46770. var u = i++
  46771. , d = t[u];
  46772. n[d.uuid] = h,
  46773. t[h] = d,
  46774. n[c] = u,
  46775. t[u] = l;
  46776. for (var p = 0, f = o; p !== f; ++p) {
  46777. var g = r[p]
  46778. , m = g[u]
  46779. , v = g[h];
  46780. g[h] = m,
  46781. g[u] = v
  46782. }
  46783. }
  46784. }
  46785. this.nCachedObjects_ = i
  46786. },
  46787. uncache: function (e) {
  46788. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46789. var c = arguments[s]
  46790. , h = c.uuid
  46791. , u = r[h];
  46792. if (void 0 !== u)
  46793. if (delete r[h],
  46794. u < n) {
  46795. var d = --n
  46796. , p = t[d]
  46797. , f = --i
  46798. , g = t[f];
  46799. r[p.uuid] = u,
  46800. t[u] = p,
  46801. r[g.uuid] = d,
  46802. t[d] = g,
  46803. t.pop();
  46804. for (var m = 0, v = a; m !== v; ++m) {
  46805. var A = o[m]
  46806. , y = A[d]
  46807. , C = A[f];
  46808. A[u] = y,
  46809. A[d] = C,
  46810. A.pop()
  46811. }
  46812. } else {
  46813. var f = --i
  46814. , g = t[f];
  46815. r[g.uuid] = u,
  46816. t[u] = g,
  46817. t.pop();
  46818. for (var m = 0, v = a; m !== v; ++m) {
  46819. var A = o[m];
  46820. A[u] = A[f],
  46821. A.pop()
  46822. }
  46823. }
  46824. }
  46825. this.nCachedObjects_ = n
  46826. },
  46827. subscribe_: function (e, t) {
  46828. var i = this._bindingsIndicesByPath
  46829. , r = i[e]
  46830. , o = this._bindings;
  46831. if (void 0 !== r)
  46832. return o[r];
  46833. var a = this._paths
  46834. , s = this._parsedPaths
  46835. , l = this._objects
  46836. , c = l.length
  46837. , h = this.nCachedObjects_
  46838. , u = new Array(c);
  46839. r = o.length,
  46840. i[e] = r,
  46841. a.push(e),
  46842. s.push(t),
  46843. o.push(u);
  46844. for (var d = h, p = l.length; d !== p; ++d) {
  46845. var f = l[d];
  46846. u[d] = new n.PropertyBinding(f, e, t)
  46847. }
  46848. return u
  46849. },
  46850. unsubscribe_: function (e) {
  46851. var t = this._bindingsIndicesByPath
  46852. , i = t[e];
  46853. if (void 0 !== i) {
  46854. var n = this._paths
  46855. , r = this._parsedPaths
  46856. , o = this._bindings
  46857. , a = o.length - 1
  46858. , s = o[a]
  46859. , l = e[a];
  46860. t[l] = i,
  46861. o[i] = s,
  46862. o.pop(),
  46863. r[i] = r[a],
  46864. r.pop(),
  46865. n[i] = n[a],
  46866. n.pop()
  46867. }
  46868. }
  46869. },
  46870. n.AnimationUtils = {
  46871. arraySlice: function (e, t, i) {
  46872. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46873. },
  46874. convertArray: function (e, t, i) {
  46875. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46876. },
  46877. isTypedArray: function (e) {
  46878. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46879. },
  46880. getKeyframeOrder: function (e) {
  46881. function t(t, i) {
  46882. return e[t] - e[i]
  46883. }
  46884. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46885. n[r] = r;
  46886. return n.sort(t),
  46887. n
  46888. },
  46889. sortedArray: function (e, t, i) {
  46890. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46891. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46892. r[a++] = e[s + l];
  46893. return r
  46894. },
  46895. flattenJSON: function (e, t, i, n) {
  46896. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n];)
  46897. o = e[r++];
  46898. if (void 0 !== o) {
  46899. var a = o[n];
  46900. if (void 0 !== a)
  46901. if (Array.isArray(a)) {
  46902. do
  46903. a = o[n],
  46904. void 0 !== a && (t.push(o.time),
  46905. i.push.apply(i, a)),
  46906. o = e[r++];
  46907. while (void 0 !== o)
  46908. } else if (void 0 !== a.toArray) {
  46909. do
  46910. a = o[n],
  46911. void 0 !== a && (t.push(o.time),
  46912. a.toArray(i, i.length)),
  46913. o = e[r++];
  46914. while (void 0 !== o)
  46915. } else
  46916. do
  46917. a = o[n],
  46918. void 0 !== a && (t.push(o.time),
  46919. i.push(a)),
  46920. o = e[r++];
  46921. while (void 0 !== o)
  46922. }
  46923. }
  46924. },
  46925. n.KeyframeTrack = function (e, t, i, r) {
  46926. if (void 0 === e)
  46927. throw new Error("track name is undefined");
  46928. if (void 0 === t || 0 === t.length)
  46929. throw new Error("no keyframes in track named " + e);
  46930. this.name = e,
  46931. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46932. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46933. this.setInterpolation(r || this.DefaultInterpolation),
  46934. this.validate(),
  46935. this.optimize()
  46936. }
  46937. ,
  46938. n.KeyframeTrack.prototype = {
  46939. constructor: n.KeyframeTrack,
  46940. TimeBufferType: Float32Array,
  46941. ValueBufferType: Float32Array,
  46942. DefaultInterpolation: n.InterpolateLinear,
  46943. InterpolantFactoryMethodDiscrete: function (e) {
  46944. return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e)
  46945. },
  46946. InterpolantFactoryMethodLinear: function (e) {
  46947. return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e)
  46948. },
  46949. InterpolantFactoryMethodSmooth: function (e) {
  46950. return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e)
  46951. },
  46952. setInterpolation: function (e) {
  46953. var t = void 0;
  46954. switch (e) {
  46955. case n.InterpolateDiscrete:
  46956. t = this.InterpolantFactoryMethodDiscrete;
  46957. break;
  46958. case n.InterpolateLinear:
  46959. t = this.InterpolantFactoryMethodLinear;
  46960. break;
  46961. case n.InterpolateSmooth:
  46962. t = this.InterpolantFactoryMethodSmooth
  46963. }
  46964. if (void 0 === t) {
  46965. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46966. if (void 0 === this.createInterpolant) {
  46967. if (e === this.DefaultInterpolation)
  46968. throw new Error(i);
  46969. this.setInterpolation(this.DefaultInterpolation)
  46970. }
  46971. return void console.warn(i)
  46972. }
  46973. this.createInterpolant = t
  46974. },
  46975. getInterpolation: function () {
  46976. switch (this.createInterpolant) {
  46977. case this.InterpolantFactoryMethodDiscrete:
  46978. return n.InterpolateDiscrete;
  46979. case this.InterpolantFactoryMethodLinear:
  46980. return n.InterpolateLinear;
  46981. case this.InterpolantFactoryMethodSmooth:
  46982. return n.InterpolateSmooth
  46983. }
  46984. },
  46985. getValueSize: function () {
  46986. return this.values.length / this.times.length
  46987. },
  46988. shift: function (e) {
  46989. if (0 !== e)
  46990. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46991. t[i] += e;
  46992. return this
  46993. },
  46994. scale: function (e) {
  46995. if (1 !== e)
  46996. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46997. t[i] *= e;
  46998. return this
  46999. },
  47000. trim: function (e, t) {
  47001. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e;)
  47002. ++o;
  47003. for (; a !== -1 && i[a] > t;)
  47004. --a;
  47005. if (++a,
  47006. 0 !== o || a !== r) {
  47007. o >= a && (a = Math.max(a, 1),
  47008. o = a - 1);
  47009. var s = this.getValueSize();
  47010. this.times = n.AnimationUtils.arraySlice(i, o, a),
  47011. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  47012. }
  47013. return this
  47014. },
  47015. validate: function () {
  47016. var e = !0
  47017. , t = this.getValueSize();
  47018. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  47019. e = !1);
  47020. var i = this.times
  47021. , r = this.values
  47022. , o = i.length;
  47023. 0 === o && (console.error("track is empty", this),
  47024. e = !1);
  47025. for (var a = null, s = 0; s !== o; s++) {
  47026. var l = i[s];
  47027. if ("number" == typeof l && isNaN(l)) {
  47028. console.error("time is not a valid number", this, s, l),
  47029. e = !1;
  47030. break
  47031. }
  47032. if (null !== a && a > l) {
  47033. console.error("out of order keys", this, s, l, a),
  47034. e = !1;
  47035. break
  47036. }
  47037. a = l
  47038. }
  47039. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  47040. for (var s = 0, c = r.length; s !== c; ++s) {
  47041. var h = r[s];
  47042. if (isNaN(h)) {
  47043. console.error("value is not a valid number", this, s, h),
  47044. e = !1;
  47045. break
  47046. }
  47047. }
  47048. return e
  47049. },
  47050. optimize: function () {
  47051. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  47052. var s = !1
  47053. , l = e[o]
  47054. , c = e[o + 1];
  47055. if (l !== c && (1 !== o || l !== l[0]))
  47056. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  47057. var f = t[h + p];
  47058. if (f !== t[u + p] || f !== t[d + p]) {
  47059. s = !0;
  47060. break
  47061. }
  47062. }
  47063. if (s) {
  47064. if (o !== r) {
  47065. e[r] = e[o];
  47066. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  47067. t[m + p] = t[g + p]
  47068. }
  47069. ++r
  47070. }
  47071. }
  47072. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  47073. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  47074. this
  47075. }
  47076. },
  47077. Object.assign(n.KeyframeTrack, {
  47078. parse: function (e) {
  47079. if (void 0 === e.type)
  47080. throw new Error("track type undefined, can not parse");
  47081. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  47082. if (void 0 === e.times) {
  47083. console.warn("legacy JSON format detected, converting");
  47084. var i = []
  47085. , r = [];
  47086. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  47087. e.times = i,
  47088. e.values = r
  47089. }
  47090. return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation)
  47091. },
  47092. toJSON: function (e) {
  47093. var t, i = e.constructor;
  47094. if (void 0 !== i.toJSON)
  47095. t = i.toJSON(e);
  47096. else {
  47097. t = {
  47098. name: e.name,
  47099. times: n.AnimationUtils.convertArray(e.times, Array),
  47100. values: n.AnimationUtils.convertArray(e.values, Array)
  47101. };
  47102. var r = e.getInterpolation();
  47103. r !== e.DefaultInterpolation && (t.interpolation = r)
  47104. }
  47105. return t.type = e.ValueTypeName,
  47106. t
  47107. },
  47108. _getTrackTypeForValueTypeName: function (e) {
  47109. switch (e.toLowerCase()) {
  47110. case "scalar":
  47111. case "double":
  47112. case "float":
  47113. case "number":
  47114. case "integer":
  47115. return n.NumberKeyframeTrack;
  47116. case "vector":
  47117. case "vector2":
  47118. case "vector3":
  47119. case "vector4":
  47120. return n.VectorKeyframeTrack;
  47121. case "color":
  47122. return n.ColorKeyframeTrack;
  47123. case "quaternion":
  47124. return n.QuaternionKeyframeTrack;
  47125. case "bool":
  47126. case "boolean":
  47127. return n.BooleanKeyframeTrack;
  47128. case "string":
  47129. return n.StringKeyframeTrack
  47130. }
  47131. throw new Error("Unsupported typeName: " + e)
  47132. }
  47133. }),
  47134. n.PropertyBinding = function (e, t, i) {
  47135. this.path = t,
  47136. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  47137. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  47138. this.rootNode = e
  47139. }
  47140. ,
  47141. n.PropertyBinding.prototype = {
  47142. constructor: n.PropertyBinding,
  47143. getValue: function (e, t) {
  47144. this.bind(),
  47145. this.getValue(e, t)
  47146. },
  47147. setValue: function (e, t) {
  47148. this.bind(),
  47149. this.setValue(e, t)
  47150. },
  47151. bind: function () {
  47152. var e = this.node
  47153. , t = this.parsedPath
  47154. , i = t.objectName
  47155. , r = t.propertyName
  47156. , o = t.propertyIndex;
  47157. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  47158. this.node = e),
  47159. this.getValue = this._getValue_unavailable,
  47160. this.setValue = this._setValue_unavailable,
  47161. !e)
  47162. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  47163. if (i) {
  47164. var a = t.objectIndex;
  47165. switch (i) {
  47166. case "materials":
  47167. if (!e.material)
  47168. return void console.error(" can not bind to material as node does not have a material", this);
  47169. if (!e.material.materials)
  47170. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  47171. e = e.material.materials;
  47172. break;
  47173. case "bones":
  47174. if (!e.skeleton)
  47175. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  47176. e = e.skeleton.bones;
  47177. for (var s = 0; s < e.length; s++)
  47178. if (e[s].name === a) {
  47179. a = s;
  47180. break
  47181. }
  47182. break;
  47183. default:
  47184. if (void 0 === e[i])
  47185. return void console.error(" can not bind to objectName of node, undefined", this);
  47186. e = e[i]
  47187. }
  47188. if (void 0 !== a) {
  47189. if (void 0 === e[a])
  47190. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  47191. e = e[a]
  47192. }
  47193. }
  47194. var l = e[r];
  47195. if (!l) {
  47196. var c = t.nodeName;
  47197. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  47198. }
  47199. var h = this.Versioning.None;
  47200. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  47201. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  47202. this.targetObject = e);
  47203. var u = this.BindingType.Direct;
  47204. if (void 0 !== o) {
  47205. if ("morphTargetInfluences" === r) {
  47206. if (!e.geometry)
  47207. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  47208. if (!e.geometry.morphTargets)
  47209. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  47210. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  47211. if (e.geometry.morphTargets[s].name === o) {
  47212. o = s;
  47213. break
  47214. }
  47215. }
  47216. u = this.BindingType.ArrayElement,
  47217. this.resolvedProperty = l,
  47218. this.propertyIndex = o
  47219. } else
  47220. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  47221. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  47222. this.resolvedProperty = l) : this.propertyName = r;
  47223. this.getValue = this.GetterByBindingType[u],
  47224. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  47225. },
  47226. unbind: function () {
  47227. this.node = null,
  47228. this.getValue = this._getValue_unbound,
  47229. this.setValue = this._setValue_unbound
  47230. }
  47231. },
  47232. Object.assign(n.PropertyBinding.prototype, {
  47233. _getValue_unavailable: function () { },
  47234. _setValue_unavailable: function () { },
  47235. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  47236. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  47237. BindingType: {
  47238. Direct: 0,
  47239. EntireArray: 1,
  47240. ArrayElement: 2,
  47241. HasFromToArray: 3
  47242. },
  47243. Versioning: {
  47244. None: 0,
  47245. NeedsUpdate: 1,
  47246. MatrixWorldNeedsUpdate: 2
  47247. },
  47248. GetterByBindingType: [function (e, t) {
  47249. e[t] = this.node[this.propertyName]
  47250. }
  47251. , function (e, t) {
  47252. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47253. e[t++] = i[n]
  47254. }
  47255. , function (e, t) {
  47256. e[t] = this.resolvedProperty[this.propertyIndex]
  47257. }
  47258. , function (e, t) {
  47259. this.resolvedProperty.toArray(e, t)
  47260. }
  47261. ],
  47262. SetterByBindingTypeAndVersioning: [[function (e, t) {
  47263. this.node[this.propertyName] = e[t]
  47264. }
  47265. , function (e, t) {
  47266. this.node[this.propertyName] = e[t],
  47267. this.targetObject.needsUpdate = !0
  47268. }
  47269. , function (e, t) {
  47270. this.node[this.propertyName] = e[t],
  47271. this.targetObject.matrixWorldNeedsUpdate = !0
  47272. }
  47273. ], [function (e, t) {
  47274. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47275. i[n] = e[t++]
  47276. }
  47277. , function (e, t) {
  47278. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47279. i[n] = e[t++];
  47280. this.targetObject.needsUpdate = !0
  47281. }
  47282. , function (e, t) {
  47283. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  47284. i[n] = e[t++];
  47285. this.targetObject.matrixWorldNeedsUpdate = !0
  47286. }
  47287. ], [function (e, t) {
  47288. this.resolvedProperty[this.propertyIndex] = e[t]
  47289. }
  47290. , function (e, t) {
  47291. this.resolvedProperty[this.propertyIndex] = e[t],
  47292. this.targetObject.needsUpdate = !0
  47293. }
  47294. , function (e, t) {
  47295. this.resolvedProperty[this.propertyIndex] = e[t],
  47296. this.targetObject.matrixWorldNeedsUpdate = !0
  47297. }
  47298. ], [function (e, t) {
  47299. this.resolvedProperty.fromArray(e, t)
  47300. }
  47301. , function (e, t) {
  47302. this.resolvedProperty.fromArray(e, t),
  47303. this.targetObject.needsUpdate = !0
  47304. }
  47305. , function (e, t) {
  47306. this.resolvedProperty.fromArray(e, t),
  47307. this.targetObject.matrixWorldNeedsUpdate = !0
  47308. }
  47309. ]]
  47310. }),
  47311. n.PropertyBinding.Composite = function (e, t, i) {
  47312. var r = i || n.PropertyBinding.parseTrackName(t);
  47313. this._targetGroup = e,
  47314. this._bindings = e.subscribe_(t, r)
  47315. }
  47316. ,
  47317. n.PropertyBinding.Composite.prototype = {
  47318. constructor: n.PropertyBinding.Composite,
  47319. getValue: function (e, t) {
  47320. this.bind();
  47321. var i = this._targetGroup.nCachedObjects_
  47322. , n = this._bindings[i];
  47323. void 0 !== n && n.getValue(e, t)
  47324. },
  47325. setValue: function (e, t) {
  47326. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  47327. i[n].setValue(e, t)
  47328. },
  47329. bind: function () {
  47330. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47331. e[t].bind()
  47332. },
  47333. unbind: function () {
  47334. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47335. e[t].unbind()
  47336. }
  47337. },
  47338. n.PropertyBinding.create = function (e, t, i) {
  47339. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i)
  47340. }
  47341. ,
  47342. n.PropertyBinding.parseTrackName = function (e) {
  47343. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  47344. , i = t.exec(e);
  47345. if (!i)
  47346. throw new Error("cannot parse trackName at all: " + e);
  47347. i.index === t.lastIndex && t.lastIndex++;
  47348. var n = {
  47349. nodeName: i[3],
  47350. objectName: i[5],
  47351. objectIndex: i[7],
  47352. propertyName: i[9],
  47353. propertyIndex: i[11]
  47354. };
  47355. if (null === n.propertyName || 0 === n.propertyName.length)
  47356. throw new Error("can not parse propertyName from trackName: " + e);
  47357. return n
  47358. }
  47359. ,
  47360. n.PropertyBinding.findNode = function (e, t) {
  47361. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47362. return e;
  47363. if (e.skeleton) {
  47364. var i = function (e) {
  47365. for (var i = 0; i < e.bones.length; i++) {
  47366. var n = e.bones[i];
  47367. if (n.name === t)
  47368. return n
  47369. }
  47370. return null
  47371. }
  47372. , n = i(e.skeleton);
  47373. if (n)
  47374. return n
  47375. }
  47376. if (e.children) {
  47377. var r = function (e) {
  47378. for (var i = 0; i < e.length; i++) {
  47379. var n = e[i];
  47380. if (n.name === t || n.uuid === t)
  47381. return n;
  47382. var o = r(n.children);
  47383. if (o)
  47384. return o
  47385. }
  47386. return null
  47387. }
  47388. , o = r(e.children);
  47389. if (o)
  47390. return o
  47391. }
  47392. return null
  47393. }
  47394. ,
  47395. n.PropertyMixer = function (e, t, i) {
  47396. this.binding = e,
  47397. this.valueSize = i;
  47398. var n, r = Float64Array;
  47399. switch (t) {
  47400. case "quaternion":
  47401. n = this._slerp;
  47402. break;
  47403. case "string":
  47404. case "bool":
  47405. r = Array,
  47406. n = this._select;
  47407. break;
  47408. default:
  47409. n = this._lerp
  47410. }
  47411. this.buffer = new r(4 * i),
  47412. this._mixBufferRegion = n,
  47413. this.cumulativeWeight = 0,
  47414. this.useCount = 0,
  47415. this.referenceCount = 0
  47416. }
  47417. ,
  47418. n.PropertyMixer.prototype = {
  47419. constructor: n.PropertyMixer,
  47420. accumulate: function (e, t) {
  47421. var i = this.buffer
  47422. , n = this.valueSize
  47423. , r = e * n + n
  47424. , o = this.cumulativeWeight;
  47425. if (0 === o) {
  47426. for (var a = 0; a !== n; ++a)
  47427. i[r + a] = i[a];
  47428. o = t
  47429. } else {
  47430. o += t;
  47431. var s = t / o;
  47432. this._mixBufferRegion(i, r, 0, s, n)
  47433. }
  47434. this.cumulativeWeight = o
  47435. },
  47436. apply: function (e) {
  47437. var t = this.valueSize
  47438. , i = this.buffer
  47439. , n = e * t + t
  47440. , r = this.cumulativeWeight
  47441. , o = this.binding;
  47442. if (this.cumulativeWeight = 0,
  47443. r < 1) {
  47444. var a = 3 * t;
  47445. this._mixBufferRegion(i, n, a, 1 - r, t)
  47446. }
  47447. for (var s = t, l = t + t; s !== l; ++s)
  47448. if (i[s] !== i[s + t]) {
  47449. o.setValue(i, n);
  47450. break
  47451. }
  47452. },
  47453. saveOriginalState: function () {
  47454. var e = this.binding
  47455. , t = this.buffer
  47456. , i = this.valueSize
  47457. , n = 3 * i;
  47458. e.getValue(t, n);
  47459. for (var r = i, o = n; r !== o; ++r)
  47460. t[r] = t[n + r % i];
  47461. this.cumulativeWeight = 0
  47462. },
  47463. restoreOriginalState: function () {
  47464. var e = 3 * this.valueSize;
  47465. this.binding.setValue(this.buffer, e)
  47466. },
  47467. _select: function (e, t, i, n, r) {
  47468. if (n >= .5)
  47469. for (var o = 0; o !== r; ++o)
  47470. e[t + o] = e[i + o]
  47471. },
  47472. _slerp: function (e, t, i, r, o) {
  47473. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47474. },
  47475. _lerp: function (e, t, i, n, r) {
  47476. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47477. var s = t + a;
  47478. e[s] = e[s] * o + e[i + a] * n
  47479. }
  47480. }
  47481. },
  47482. n.BooleanKeyframeTrack = function (e, t, i) {
  47483. n.KeyframeTrack.call(this, e, t, i)
  47484. }
  47485. ,
  47486. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47487. constructor: n.BooleanKeyframeTrack,
  47488. ValueTypeName: "bool",
  47489. ValueBufferType: Array,
  47490. DefaultInterpolation: n.IntepolateDiscrete,
  47491. InterpolantFactoryMethodLinear: void 0,
  47492. InterpolantFactoryMethodSmooth: void 0
  47493. }),
  47494. n.NumberKeyframeTrack = function (e, t, i, r) {
  47495. n.KeyframeTrack.call(this, e, t, i, r)
  47496. }
  47497. ,
  47498. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47499. constructor: n.NumberKeyframeTrack,
  47500. ValueTypeName: "number"
  47501. }),
  47502. n.QuaternionKeyframeTrack = function (e, t, i, r) {
  47503. n.KeyframeTrack.call(this, e, t, i, r)
  47504. }
  47505. ,
  47506. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47507. constructor: n.QuaternionKeyframeTrack,
  47508. ValueTypeName: "quaternion",
  47509. DefaultInterpolation: n.InterpolateLinear,
  47510. InterpolantFactoryMethodLinear: function (e) {
  47511. return new n.QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), e)
  47512. },
  47513. InterpolantFactoryMethodSmooth: void 0
  47514. }),
  47515. n.StringKeyframeTrack = function (e, t, i, r) {
  47516. n.KeyframeTrack.call(this, e, t, i, r)
  47517. }
  47518. ,
  47519. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47520. constructor: n.StringKeyframeTrack,
  47521. ValueTypeName: "string",
  47522. ValueBufferType: Array,
  47523. DefaultInterpolation: n.IntepolateDiscrete,
  47524. InterpolantFactoryMethodLinear: void 0,
  47525. InterpolantFactoryMethodSmooth: void 0
  47526. }),
  47527. n.VectorKeyframeTrack = function (e, t, i, r) {
  47528. n.KeyframeTrack.call(this, e, t, i, r)
  47529. }
  47530. ,
  47531. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47532. constructor: n.VectorKeyframeTrack,
  47533. ValueTypeName: "vector"
  47534. }),
  47535. n.Audio = function (e) {
  47536. n.Object3D.call(this),
  47537. this.type = "Audio",
  47538. this.context = e.context,
  47539. this.source = this.context.createBufferSource(),
  47540. this.source.onended = this.onEnded.bind(this),
  47541. this.gain = this.context.createGain(),
  47542. this.gain.connect(e.getInput()),
  47543. this.autoplay = !1,
  47544. this.startTime = 0,
  47545. this.playbackRate = 1,
  47546. this.isPlaying = !1,
  47547. this.hasPlaybackControl = !0,
  47548. this.sourceType = "empty",
  47549. this.filter = null
  47550. }
  47551. ,
  47552. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47553. n.Audio.prototype.constructor = n.Audio,
  47554. n.Audio.prototype.getOutput = function () {
  47555. return this.gain
  47556. }
  47557. ,
  47558. n.Audio.prototype.load = function (e) {
  47559. var t = new n.AudioBuffer(this.context);
  47560. return t.load(e),
  47561. this.setBuffer(t),
  47562. this
  47563. }
  47564. ,
  47565. n.Audio.prototype.setNodeSource = function (e) {
  47566. return this.hasPlaybackControl = !1,
  47567. this.sourceType = "audioNode",
  47568. this.source = e,
  47569. this.connect(),
  47570. this
  47571. }
  47572. ,
  47573. n.Audio.prototype.setBuffer = function (e) {
  47574. var t = this;
  47575. return e.onReady(function (e) {
  47576. t.source.buffer = e,
  47577. t.sourceType = "buffer",
  47578. t.autoplay && t.play()
  47579. }),
  47580. this
  47581. }
  47582. ,
  47583. n.Audio.prototype.play = function () {
  47584. if (this.isPlaying === !0)
  47585. return void console.warn("THREE.Audio: Audio is already playing.");
  47586. if (this.hasPlaybackControl === !1)
  47587. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47588. var e = this.context.createBufferSource();
  47589. e.buffer = this.source.buffer,
  47590. e.loop = this.source.loop,
  47591. e.onended = this.source.onended,
  47592. e.start(0, this.startTime),
  47593. e.playbackRate.value = this.playbackRate,
  47594. this.isPlaying = !0,
  47595. this.source = e,
  47596. this.connect()
  47597. }
  47598. ,
  47599. n.Audio.prototype.pause = function () {
  47600. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47601. void (this.startTime = this.context.currentTime))
  47602. }
  47603. ,
  47604. n.Audio.prototype.stop = function () {
  47605. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47606. void (this.startTime = 0))
  47607. }
  47608. ,
  47609. n.Audio.prototype.connect = function () {
  47610. null !== this.filter ? (this.source.connect(this.filter),
  47611. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47612. }
  47613. ,
  47614. n.Audio.prototype.disconnect = function () {
  47615. null !== this.filter ? (this.source.disconnect(this.filter),
  47616. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47617. }
  47618. ,
  47619. n.Audio.prototype.getFilter = function () {
  47620. return this.filter
  47621. }
  47622. ,
  47623. n.Audio.prototype.setFilter = function (e) {
  47624. void 0 === e && (e = null),
  47625. this.isPlaying === !0 ? (this.disconnect(),
  47626. this.filter = e,
  47627. this.connect()) : this.filter = e
  47628. }
  47629. ,
  47630. n.Audio.prototype.setPlaybackRate = function (e) {
  47631. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47632. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47633. }
  47634. ,
  47635. n.Audio.prototype.getPlaybackRate = function () {
  47636. return this.playbackRate
  47637. }
  47638. ,
  47639. n.Audio.prototype.onEnded = function () {
  47640. this.isPlaying = !1
  47641. }
  47642. ,
  47643. n.Audio.prototype.setLoop = function (e) {
  47644. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47645. }
  47646. ,
  47647. n.Audio.prototype.getLoop = function () {
  47648. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47649. !1) : this.source.loop
  47650. }
  47651. ,
  47652. n.Audio.prototype.setVolume = function (e) {
  47653. this.gain.gain.value = e
  47654. }
  47655. ,
  47656. n.Audio.prototype.getVolume = function () {
  47657. return this.gain.gain.value
  47658. }
  47659. ,
  47660. n.AudioAnalyser = function (e, t) {
  47661. this.analyser = e.context.createAnalyser(),
  47662. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47663. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47664. e.getOutput().connect(this.analyser)
  47665. }
  47666. ,
  47667. n.AudioAnalyser.prototype = {
  47668. constructor: n.AudioAnalyser,
  47669. getData: function () {
  47670. return this.analyser.getByteFrequencyData(this.data),
  47671. this.data
  47672. }
  47673. },
  47674. n.AudioBuffer = function (e) {
  47675. this.context = e,
  47676. this.ready = !1,
  47677. this.readyCallbacks = []
  47678. }
  47679. ,
  47680. n.AudioBuffer.prototype.load = function (e) {
  47681. var t = this
  47682. , i = new XMLHttpRequest;
  47683. return i.open("GET", e, !0),
  47684. i.responseType = "arraybuffer",
  47685. i.onload = function (e) {
  47686. t.context.decodeAudioData(this.response, function (e) {
  47687. t.buffer = e,
  47688. t.ready = !0;
  47689. for (var i = 0; i < t.readyCallbacks.length; i++)
  47690. t.readyCallbacks[i](t.buffer);
  47691. t.readyCallbacks = []
  47692. })
  47693. }
  47694. ,
  47695. i.send(),
  47696. this
  47697. }
  47698. ,
  47699. n.AudioBuffer.prototype.onReady = function (e) {
  47700. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47701. }
  47702. ,
  47703. n.PositionalAudio = function (e) {
  47704. n.Audio.call(this, e),
  47705. this.panner = this.context.createPanner(),
  47706. this.panner.connect(this.gain)
  47707. }
  47708. ,
  47709. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47710. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47711. n.PositionalAudio.prototype.getOutput = function () {
  47712. return this.panner
  47713. }
  47714. ,
  47715. n.PositionalAudio.prototype.setRefDistance = function (e) {
  47716. this.panner.refDistance = e
  47717. }
  47718. ,
  47719. n.PositionalAudio.prototype.getRefDistance = function () {
  47720. return this.panner.refDistance
  47721. }
  47722. ,
  47723. n.PositionalAudio.prototype.setRolloffFactor = function (e) {
  47724. this.panner.rolloffFactor = e
  47725. }
  47726. ,
  47727. n.PositionalAudio.prototype.getRolloffFactor = function () {
  47728. return this.panner.rolloffFactor
  47729. }
  47730. ,
  47731. n.PositionalAudio.prototype.setDistanceModel = function (e) {
  47732. this.panner.distanceModel = e
  47733. }
  47734. ,
  47735. n.PositionalAudio.prototype.getDistanceModel = function () {
  47736. return this.panner.distanceModel
  47737. }
  47738. ,
  47739. n.PositionalAudio.prototype.setMaxDistance = function (e) {
  47740. this.panner.maxDistance = e
  47741. }
  47742. ,
  47743. n.PositionalAudio.prototype.getMaxDistance = function () {
  47744. return this.panner.maxDistance
  47745. }
  47746. ,
  47747. n.PositionalAudio.prototype.updateMatrixWorld = function () {
  47748. var e = new n.Vector3;
  47749. return function (t) {
  47750. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47751. e.setFromMatrixPosition(this.matrixWorld),
  47752. this.panner.setPosition(e.x, e.y, e.z)
  47753. }
  47754. }(),
  47755. n.AudioListener = function () {
  47756. n.Object3D.call(this),
  47757. this.type = "AudioListener",
  47758. this.context = new (window.AudioContext || window.webkitAudioContext),
  47759. this.gain = this.context.createGain(),
  47760. this.gain.connect(this.context.destination),
  47761. this.filter = null
  47762. }
  47763. ,
  47764. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47765. n.AudioListener.prototype.constructor = n.AudioListener,
  47766. n.AudioListener.prototype.getInput = function () {
  47767. return this.gain
  47768. }
  47769. ,
  47770. n.AudioListener.prototype.removeFilter = function () {
  47771. null !== this.filter && (this.gain.disconnect(this.filter),
  47772. this.filter.disconnect(this.context.destination),
  47773. this.gain.connect(this.context.destination),
  47774. this.filter = null)
  47775. }
  47776. ,
  47777. n.AudioListener.prototype.setFilter = function (e) {
  47778. null !== this.filter ? (this.gain.disconnect(this.filter),
  47779. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47780. this.filter = e,
  47781. this.gain.connect(this.filter),
  47782. this.filter.connect(this.context.destination)
  47783. }
  47784. ,
  47785. n.AudioListener.prototype.getFilter = function () {
  47786. return this.filter
  47787. }
  47788. ,
  47789. n.AudioListener.prototype.setMasterVolume = function (e) {
  47790. this.gain.gain.value = e
  47791. }
  47792. ,
  47793. n.AudioListener.prototype.getMasterVolume = function () {
  47794. return this.gain.gain.value
  47795. }
  47796. ,
  47797. n.AudioListener.prototype.updateMatrixWorld = function () {
  47798. var e = new n.Vector3
  47799. , t = new n.Quaternion
  47800. , i = new n.Vector3
  47801. , r = new n.Vector3;
  47802. return function (o) {
  47803. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47804. var a = this.context.listener
  47805. , s = this.up;
  47806. this.matrixWorld.decompose(e, t, i),
  47807. r.set(0, 0, -1).applyQuaternion(t),
  47808. a.setPosition(e.x, e.y, e.z),
  47809. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47810. }
  47811. }(),
  47812. n.Camera = function () {
  47813. n.Object3D.call(this),
  47814. this.type = "Camera",
  47815. this.matrixWorldInverse = new n.Matrix4,
  47816. this.projectionMatrix = new n.Matrix4
  47817. }
  47818. ,
  47819. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47820. n.Camera.prototype.constructor = n.Camera,
  47821. n.Camera.prototype.getWorldDirection = function () {
  47822. var e = new n.Quaternion;
  47823. return function (t) {
  47824. var i = t || new n.Vector3;
  47825. return this.getWorldQuaternion(e),
  47826. i.set(0, 0, -1).applyQuaternion(e)
  47827. }
  47828. }(),
  47829. n.Camera.prototype.lookAt = function () {
  47830. var e = new n.Matrix4;
  47831. return function (t) {
  47832. e.lookAt(this.position, t, this.up),
  47833. this.quaternion.setFromRotationMatrix(e)
  47834. }
  47835. }(),
  47836. n.Camera.prototype.clone = function () {
  47837. return (new this.constructor).copy(this)
  47838. }
  47839. ,
  47840. n.Camera.prototype.copy = function (e) {
  47841. return n.Object3D.prototype.copy.call(this, e),
  47842. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47843. this.projectionMatrix.copy(e.projectionMatrix),
  47844. this
  47845. }
  47846. ,
  47847. n.CubeCamera = function (e, t, i) {
  47848. n.Object3D.call(this),
  47849. this.type = "CubeCamera";
  47850. var r = 90
  47851. , o = 1
  47852. , a = new n.PerspectiveCamera(r, o, e, t);
  47853. a.up.set(0, -1, 0),
  47854. a.lookAt(new n.Vector3(1, 0, 0)),
  47855. this.add(a);
  47856. var s = new n.PerspectiveCamera(r, o, e, t);
  47857. s.up.set(0, -1, 0),
  47858. s.lookAt(new n.Vector3(-1, 0, 0)),
  47859. this.add(s);
  47860. var l = new n.PerspectiveCamera(r, o, e, t);
  47861. l.up.set(0, 0, 1),
  47862. l.lookAt(new n.Vector3(0, 1, 0)),
  47863. this.add(l);
  47864. var c = new n.PerspectiveCamera(r, o, e, t);
  47865. c.up.set(0, 0, -1),
  47866. c.lookAt(new n.Vector3(0, -1, 0)),
  47867. this.add(c);
  47868. var h = new n.PerspectiveCamera(r, o, e, t);
  47869. h.up.set(0, -1, 0),
  47870. h.lookAt(new n.Vector3(0, 0, 1)),
  47871. this.add(h);
  47872. var u = new n.PerspectiveCamera(r, o, e, t);
  47873. u.up.set(0, -1, 0),
  47874. u.lookAt(new n.Vector3(0, 0, -1)),
  47875. this.add(u);
  47876. var d = {
  47877. format: n.RGBFormat,
  47878. magFilter: n.LinearFilter,
  47879. minFilter: n.LinearFilter
  47880. };
  47881. this.renderTarget = new n.WebGLRenderTargetCube(i, i, d),
  47882. this.updateCubeMap = function (e, t) {
  47883. null === this.parent && this.updateMatrixWorld();
  47884. var i = this.renderTarget
  47885. , n = i.texture.generateMipmaps;
  47886. i.texture.generateMipmaps = !1,
  47887. i.activeCubeFace = 0,
  47888. e.render(t, a, i),
  47889. i.activeCubeFace = 1,
  47890. e.render(t, s, i),
  47891. i.activeCubeFace = 2,
  47892. e.render(t, l, i),
  47893. i.activeCubeFace = 3,
  47894. e.render(t, c, i),
  47895. i.activeCubeFace = 4,
  47896. e.render(t, h, i),
  47897. i.texture.generateMipmaps = n,
  47898. i.activeCubeFace = 5,
  47899. e.render(t, u, i),
  47900. e.setRenderTarget(null)
  47901. }
  47902. }
  47903. ,
  47904. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47905. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47906. n.OrthographicCamera = function (e, t, i, r, o, a) {
  47907. n.Camera.call(this),
  47908. this.type = "OrthographicCamera",
  47909. this.zoom = 1,
  47910. this.left = e,
  47911. this.right = t,
  47912. this.top = i,
  47913. this.bottom = r,
  47914. this.near = void 0 !== o ? o : .1,
  47915. this.far = void 0 !== a ? a : 2e3,
  47916. this.updateProjectionMatrix()
  47917. }
  47918. ,
  47919. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47920. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47921. n.OrthographicCamera.prototype.updateProjectionMatrix = function () {
  47922. var e = (this.right - this.left) / (2 * this.zoom)
  47923. , t = (this.top - this.bottom) / (2 * this.zoom)
  47924. , i = (this.right + this.left) / 2
  47925. , n = (this.top + this.bottom) / 2;
  47926. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47927. }
  47928. ,
  47929. n.OrthographicCamera.prototype.copy = function (e) {
  47930. return n.Camera.prototype.copy.call(this, e),
  47931. this.left = e.left,
  47932. this.right = e.right,
  47933. this.top = e.top,
  47934. this.bottom = e.bottom,
  47935. this.near = e.near,
  47936. this.far = e.far,
  47937. this.zoom = e.zoom,
  47938. this
  47939. }
  47940. ,
  47941. n.OrthographicCamera.prototype.toJSON = function (e) {
  47942. var t = n.Object3D.prototype.toJSON.call(this, e);
  47943. return t.object.zoom = this.zoom,
  47944. t.object.left = this.left,
  47945. t.object.right = this.right,
  47946. t.object.top = this.top,
  47947. t.object.bottom = this.bottom,
  47948. t.object.near = this.near,
  47949. t.object.far = this.far,
  47950. t
  47951. }
  47952. ,
  47953. n.PerspectiveCamera = function (e, t, i, r) {
  47954. n.Camera.call(this),
  47955. this.type = "PerspectiveCamera",
  47956. this.focalLength = 10,
  47957. this.zoom = 1,
  47958. this.fov = void 0 !== e ? e : 50,
  47959. this.aspect = void 0 !== t ? t : 1,
  47960. this.near = void 0 !== i ? i : .1,
  47961. this.far = void 0 !== r ? r : 2e3,
  47962. this.updateProjectionMatrix()
  47963. }
  47964. ,
  47965. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47966. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47967. n.PerspectiveCamera.prototype.setLens = function (e, t) {
  47968. void 0 === t && (t = 24),
  47969. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47970. this.updateProjectionMatrix()
  47971. }
  47972. ,
  47973. n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) {
  47974. this.fullWidth = e,
  47975. this.fullHeight = t,
  47976. this.x = i,
  47977. this.y = n,
  47978. this.width = r,
  47979. this.height = o,
  47980. this.updateProjectionMatrix()
  47981. }
  47982. ,
  47983. n.PerspectiveCamera.prototype.updateProjectionMatrix = function () {
  47984. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47985. if (this.fullWidth) {
  47986. var t = this.fullWidth / this.fullHeight
  47987. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47988. , r = -i
  47989. , o = t * r
  47990. , a = t * i
  47991. , s = Math.abs(a - o)
  47992. , l = Math.abs(i - r);
  47993. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47994. } else
  47995. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47996. }
  47997. ,
  47998. n.PerspectiveCamera.prototype.copy = function (e) {
  47999. return n.Camera.prototype.copy.call(this, e),
  48000. this.focalLength = e.focalLength,
  48001. this.zoom = e.zoom,
  48002. this.fov = e.fov,
  48003. this.aspect = e.aspect,
  48004. this.near = e.near,
  48005. this.far = e.far,
  48006. this
  48007. }
  48008. ,
  48009. n.PerspectiveCamera.prototype.toJSON = function (e) {
  48010. var t = n.Object3D.prototype.toJSON.call(this, e);
  48011. return t.object.focalLength = this.focalLength,
  48012. t.object.zoom = this.zoom,
  48013. t.object.fov = this.fov,
  48014. t.object.aspect = this.aspect,
  48015. t.object.near = this.near,
  48016. t.object.far = this.far,
  48017. t
  48018. }
  48019. ,
  48020. n.StereoCamera = function () {
  48021. this.type = "StereoCamera",
  48022. this.aspect = 1,
  48023. this.cameraL = new n.PerspectiveCamera,
  48024. this.cameraL.layers.enable(1),
  48025. this.cameraL.matrixAutoUpdate = !1,
  48026. this.cameraR = new n.PerspectiveCamera,
  48027. this.cameraR.layers.enable(2),
  48028. this.cameraR.matrixAutoUpdate = !1
  48029. }
  48030. ,
  48031. n.StereoCamera.prototype = {
  48032. constructor: n.StereoCamera,
  48033. update: function () {
  48034. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  48035. return function (l) {
  48036. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  48037. if (c) {
  48038. e = l.focalLength,
  48039. t = l.fov,
  48040. i = l.aspect * this.aspect,
  48041. r = l.near,
  48042. o = l.far;
  48043. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  48044. s.elements[12] = -p,
  48045. a.elements[12] = p,
  48046. h = -g * i + f,
  48047. u = g * i + f,
  48048. d.elements[0] = 2 * r / (u - h),
  48049. d.elements[8] = (u + h) / (u - h),
  48050. this.cameraL.projectionMatrix.copy(d),
  48051. h = -g * i - f,
  48052. u = g * i - f,
  48053. d.elements[0] = 2 * r / (u - h),
  48054. d.elements[8] = (u + h) / (u - h),
  48055. this.cameraR.projectionMatrix.copy(d)
  48056. }
  48057. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  48058. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  48059. }
  48060. }()
  48061. },
  48062. n.Light = function (e, t) {
  48063. n.Object3D.call(this),
  48064. this.type = "Light",
  48065. this.color = new n.Color(e),
  48066. this.intensity = void 0 !== t ? t : 1,
  48067. this.receiveShadow = void 0
  48068. }
  48069. ,
  48070. n.Light.prototype = Object.create(n.Object3D.prototype),
  48071. n.Light.prototype.constructor = n.Light,
  48072. n.Light.prototype.copy = function (e) {
  48073. return n.Object3D.prototype.copy.call(this, e),
  48074. this.color.copy(e.color),
  48075. this.intensity = e.intensity,
  48076. this
  48077. }
  48078. ,
  48079. n.Light.prototype.toJSON = function (e) {
  48080. var t = n.Object3D.prototype.toJSON.call(this, e);
  48081. return t.object.color = this.color.getHex(),
  48082. t.object.intensity = this.intensity,
  48083. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  48084. void 0 !== this.distance && (t.object.distance = this.distance),
  48085. void 0 !== this.angle && (t.object.angle = this.angle),
  48086. void 0 !== this.decay && (t.object.decay = this.decay),
  48087. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  48088. t
  48089. }
  48090. ,
  48091. n.LightShadow = function (e) {
  48092. this.camera = e,
  48093. this.bias = 0,
  48094. this.radius = 1,
  48095. this.mapSize = new n.Vector2(512, 512),
  48096. this.map = null,
  48097. this.matrix = new n.Matrix4
  48098. }
  48099. ,
  48100. n.LightShadow.prototype = {
  48101. constructor: n.LightShadow,
  48102. copy: function (e) {
  48103. return this.camera = e.camera.clone(),
  48104. this.bias = e.bias,
  48105. this.radius = e.radius,
  48106. this.mapSize.copy(e.mapSize),
  48107. this
  48108. },
  48109. clone: function () {
  48110. return (new this.constructor).copy(this)
  48111. }
  48112. },
  48113. n.AmbientLight = function (e, t) {
  48114. n.Light.call(this, e, t),
  48115. this.type = "AmbientLight",
  48116. this.castShadow = void 0
  48117. }
  48118. ,
  48119. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  48120. n.AmbientLight.prototype.constructor = n.AmbientLight,
  48121. n.DirectionalLight = function (e, t) {
  48122. n.Light.call(this, e, t),
  48123. this.type = "DirectionalLight",
  48124. this.position.set(0, 1, 0),
  48125. this.updateMatrix(),
  48126. this.target = new n.Object3D,
  48127. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, .5, 500))
  48128. }
  48129. ,
  48130. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  48131. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  48132. n.DirectionalLight.prototype.copy = function (e) {
  48133. return n.Light.prototype.copy.call(this, e),
  48134. this.target = e.target.clone(),
  48135. this.shadow = e.shadow.clone(),
  48136. this
  48137. }
  48138. ,
  48139. n.HemisphereLight = function (e, t, i) {
  48140. n.Light.call(this, e, i),
  48141. this.type = "HemisphereLight",
  48142. this.castShadow = void 0,
  48143. this.position.set(0, 1, 0),
  48144. this.updateMatrix(),
  48145. this.groundColor = new n.Color(t)
  48146. }
  48147. ,
  48148. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  48149. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  48150. n.HemisphereLight.prototype.copy = function (e) {
  48151. return n.Light.prototype.copy.call(this, e),
  48152. this.groundColor.copy(e.groundColor),
  48153. this
  48154. }
  48155. ,
  48156. n.PointLight = function (e, t, i, r) {
  48157. n.Light.call(this, e, t),
  48158. this.type = "PointLight",
  48159. this.distance = void 0 !== i ? i : 0,
  48160. this.decay = void 0 !== r ? r : 1,
  48161. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, .5, 500))
  48162. }
  48163. ,
  48164. n.PointLight.prototype = Object.create(n.Light.prototype),
  48165. n.PointLight.prototype.constructor = n.PointLight,
  48166. Object.defineProperty(n.PointLight.prototype, "power", {
  48167. get: function () {
  48168. return 4 * this.intensity * Math.PI
  48169. },
  48170. set: function (e) {
  48171. this.intensity = e / (4 * Math.PI)
  48172. }
  48173. }),
  48174. n.PointLight.prototype.copy = function (e) {
  48175. return n.Light.prototype.copy.call(this, e),
  48176. this.distance = e.distance,
  48177. this.decay = e.decay,
  48178. this.shadow = e.shadow.clone(),
  48179. this
  48180. }
  48181. ,
  48182. n.SpotLight = function (e, t, i, r, o, a) {
  48183. n.Light.call(this, e, t),
  48184. this.type = "SpotLight",
  48185. this.position.set(0, 1, 0),
  48186. this.updateMatrix(),
  48187. this.target = new n.Object3D,
  48188. this.distance = void 0 !== i ? i : 0,
  48189. this.angle = void 0 !== r ? r : Math.PI / 3,
  48190. this.penumbra = void 0 !== o ? o : 0,
  48191. this.decay = void 0 !== a ? a : 1,
  48192. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, .5, 500))
  48193. }
  48194. ,
  48195. n.SpotLight.prototype = Object.create(n.Light.prototype),
  48196. n.SpotLight.prototype.constructor = n.SpotLight,
  48197. Object.defineProperty(n.SpotLight.prototype, "power", {
  48198. get: function () {
  48199. return this.intensity * Math.PI
  48200. },
  48201. set: function (e) {
  48202. this.intensity = e / Math.PI
  48203. }
  48204. }),
  48205. n.SpotLight.prototype.copy = function (e) {
  48206. return n.Light.prototype.copy.call(this, e),
  48207. this.distance = e.distance,
  48208. this.angle = e.angle,
  48209. this.penumbra = e.penumbra,
  48210. this.decay = e.decay,
  48211. this.target = e.target.clone(),
  48212. this.shadow = e.shadow.clone(),
  48213. this
  48214. }
  48215. ,
  48216. n.Cache = {
  48217. enabled: !1,
  48218. files: {},
  48219. add: function (e, t) {
  48220. this.enabled !== !1 && (this.files[e] = t)
  48221. },
  48222. get: function (e) {
  48223. if (this.enabled !== !1)
  48224. return this.files[e]
  48225. },
  48226. remove: function (e) {
  48227. delete this.files[e]
  48228. },
  48229. clear: function () {
  48230. this.files = {}
  48231. }
  48232. },
  48233. n.Loader = function () {
  48234. this.onLoadStart = function () { }
  48235. ,
  48236. this.onLoadProgress = function () { }
  48237. ,
  48238. this.onLoadComplete = function () { }
  48239. }
  48240. ,
  48241. n.Loader.prototype = {
  48242. constructor: n.Loader,
  48243. crossOrigin: void 0,
  48244. extractUrlBase: function (e) {
  48245. var t = e.split("/");
  48246. return 1 === t.length ? "./" : (t.pop(),
  48247. t.join("/") + "/")
  48248. },
  48249. initMaterials: function (e, t, i) {
  48250. for (var n = [], r = 0; r < e.length; ++r)
  48251. n[r] = this.createMaterial(e[r], t, i);
  48252. return n
  48253. },
  48254. createMaterial: function () {
  48255. var e, t, i;
  48256. return function (r, o, a) {
  48257. function s(e, i, r, s, c) {
  48258. var h, u = o + e, d = n.Loader.Handlers.get(u);
  48259. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  48260. h = t.load(u)),
  48261. void 0 !== i && (h.repeat.fromArray(i),
  48262. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  48263. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  48264. void 0 !== r && h.offset.fromArray(r),
  48265. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  48266. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  48267. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  48268. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  48269. void 0 !== c && (h.anisotropy = c);
  48270. var p = n.Math.generateUUID();
  48271. return l[p] = h,
  48272. p
  48273. }
  48274. void 0 === e && (e = new n.Color),
  48275. void 0 === t && (t = new n.TextureLoader),
  48276. void 0 === i && (i = new n.MaterialLoader);
  48277. var l = {}
  48278. , c = {
  48279. uuid: n.Math.generateUUID(),
  48280. type: "MeshLambertMaterial"
  48281. };
  48282. for (var h in r) {
  48283. var u = r[h];
  48284. switch (h) {
  48285. case "DbgColor":
  48286. case "DbgIndex":
  48287. case "opticalDensity":
  48288. case "illumination":
  48289. break;
  48290. case "DbgName":
  48291. c.name = u;
  48292. break;
  48293. case "blending":
  48294. c.blending = n[u];
  48295. break;
  48296. case "colorAmbient":
  48297. case "mapAmbient":
  48298. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  48299. break;
  48300. case "colorDiffuse":
  48301. c.color = e.fromArray(u).getHex();
  48302. break;
  48303. case "colorSpecular":
  48304. c.specular = e.fromArray(u).getHex();
  48305. break;
  48306. case "colorEmissive":
  48307. c.emissive = e.fromArray(u).getHex();
  48308. break;
  48309. case "specularCoef":
  48310. c.shininess = u;
  48311. break;
  48312. case "shading":
  48313. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  48314. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  48315. break;
  48316. case "mapDiffuse":
  48317. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  48318. break;
  48319. case "mapDiffuseRepeat":
  48320. case "mapDiffuseOffset":
  48321. case "mapDiffuseWrap":
  48322. case "mapDiffuseAnisotropy":
  48323. break;
  48324. case "mapLight":
  48325. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  48326. break;
  48327. case "mapLightRepeat":
  48328. case "mapLightOffset":
  48329. case "mapLightWrap":
  48330. case "mapLightAnisotropy":
  48331. break;
  48332. case "mapAO":
  48333. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  48334. break;
  48335. case "mapAORepeat":
  48336. case "mapAOOffset":
  48337. case "mapAOWrap":
  48338. case "mapAOAnisotropy":
  48339. break;
  48340. case "mapBump":
  48341. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  48342. break;
  48343. case "mapBumpScale":
  48344. c.bumpScale = u;
  48345. break;
  48346. case "mapBumpRepeat":
  48347. case "mapBumpOffset":
  48348. case "mapBumpWrap":
  48349. case "mapBumpAnisotropy":
  48350. break;
  48351. case "mapNormal":
  48352. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  48353. break;
  48354. case "mapNormalFactor":
  48355. c.normalScale = [u, u];
  48356. break;
  48357. case "mapNormalRepeat":
  48358. case "mapNormalOffset":
  48359. case "mapNormalWrap":
  48360. case "mapNormalAnisotropy":
  48361. break;
  48362. case "mapSpecular":
  48363. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48364. break;
  48365. case "mapSpecularRepeat":
  48366. case "mapSpecularOffset":
  48367. case "mapSpecularWrap":
  48368. case "mapSpecularAnisotropy":
  48369. break;
  48370. case "mapAlpha":
  48371. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48372. break;
  48373. case "mapAlphaRepeat":
  48374. case "mapAlphaOffset":
  48375. case "mapAlphaWrap":
  48376. case "mapAlphaAnisotropy":
  48377. break;
  48378. case "flipSided":
  48379. c.side = n.BackSide;
  48380. break;
  48381. case "doubleSided":
  48382. c.side = n.DoubleSide;
  48383. break;
  48384. case "transparency":
  48385. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48386. c.opacity = u;
  48387. break;
  48388. case "depthTest":
  48389. case "depthWrite":
  48390. case "colorWrite":
  48391. case "opacity":
  48392. case "reflectivity":
  48393. case "transparent":
  48394. case "visible":
  48395. case "wireframe":
  48396. c[h] = u;
  48397. break;
  48398. case "vertexColors":
  48399. u === !0 && (c.vertexColors = n.VertexColors),
  48400. "face" === u && (c.vertexColors = n.FaceColors);
  48401. break;
  48402. default:
  48403. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48404. }
  48405. }
  48406. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48407. "MeshPhongMaterial" !== c.type && delete c.specular,
  48408. c.opacity < 1 && (c.transparent = !0),
  48409. i.setTextures(l),
  48410. i.parse(c)
  48411. }
  48412. }()
  48413. },
  48414. n.Loader.Handlers = {
  48415. handlers: [],
  48416. add: function (e, t) {
  48417. this.handlers.push(e, t)
  48418. },
  48419. get: function (e) {
  48420. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48421. var r = t[i]
  48422. , o = t[i + 1];
  48423. if (r.test(e))
  48424. return o
  48425. }
  48426. return null
  48427. }
  48428. },
  48429. n.XHRLoader = function (e) {
  48430. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48431. }
  48432. ,
  48433. n.XHRLoader.prototype = {
  48434. constructor: n.XHRLoader,
  48435. load: function (e, t, i, r) {
  48436. void 0 !== this.path && (e = this.path + e);
  48437. var o = this
  48438. , a = n.Cache.get(e);
  48439. if (void 0 !== a)
  48440. return t && setTimeout(function () {
  48441. t(a)
  48442. }, 0),
  48443. a;
  48444. var s = new XMLHttpRequest;
  48445. return s.overrideMimeType("text/plain"),
  48446. s.open("GET", e, !0),
  48447. s.addEventListener("load", function (i) {
  48448. var a = i.target.response;
  48449. n.Cache.add(e, a),
  48450. 200 === this.status ? (t && t(a),
  48451. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48452. t && t(a),
  48453. o.manager.itemEnd(e)) : (r && r(i),
  48454. o.manager.itemError(e))
  48455. }, !1),
  48456. void 0 !== i && s.addEventListener("progress", function (e) {
  48457. i(e)
  48458. }, !1),
  48459. s.addEventListener("error", function (t) {
  48460. r && r(t),
  48461. o.manager.itemError(e)
  48462. }, !1),
  48463. void 0 !== this.responseType && (s.responseType = this.responseType),
  48464. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48465. s.send(null),
  48466. o.manager.itemStart(e),
  48467. s
  48468. },
  48469. setPath: function (e) {
  48470. this.path = e
  48471. },
  48472. setResponseType: function (e) {
  48473. this.responseType = e
  48474. },
  48475. setWithCredentials: function (e) {
  48476. this.withCredentials = e
  48477. }
  48478. },
  48479. n.FontLoader = function (e) {
  48480. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48481. }
  48482. ,
  48483. n.FontLoader.prototype = {
  48484. constructor: n.FontLoader,
  48485. load: function (e, t, i, r) {
  48486. var o = new n.XHRLoader(this.manager);
  48487. o.load(e, function (e) {
  48488. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48489. }, i, r)
  48490. }
  48491. },
  48492. n.ImageLoader = function (e) {
  48493. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48494. }
  48495. ,
  48496. n.ImageLoader.prototype = {
  48497. constructor: n.ImageLoader,
  48498. load: function (e, t, i, r) {
  48499. void 0 !== this.path && (e = this.path + e);
  48500. var o = this
  48501. , a = n.Cache.get(e);
  48502. if (void 0 !== a)
  48503. return o.manager.itemStart(e),
  48504. t ? setTimeout(function () {
  48505. t(a),
  48506. o.manager.itemEnd(e)
  48507. }, 0) : o.manager.itemEnd(e),
  48508. a;
  48509. var s = document.createElement("img");
  48510. return s.addEventListener("load", function (i) {
  48511. n.Cache.add(e, this),
  48512. t && t(this),
  48513. o.manager.itemEnd(e)
  48514. }, !1),
  48515. void 0 !== i && s.addEventListener("progress", function (e) {
  48516. i(e)
  48517. }, !1),
  48518. s.addEventListener("error", function (t) {
  48519. r && r(t),
  48520. o.manager.itemError(e)
  48521. }, !1),
  48522. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48523. o.manager.itemStart(e),
  48524. s.src = e,
  48525. s
  48526. },
  48527. setCrossOrigin: function (e) {
  48528. this.crossOrigin = e
  48529. },
  48530. setPath: function (e) {
  48531. this.path = e
  48532. }
  48533. },
  48534. n.JSONLoader = function (e) {
  48535. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48536. e = void 0),
  48537. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48538. this.withCredentials = !1
  48539. }
  48540. ,
  48541. n.JSONLoader.prototype = {
  48542. constructor: n.JSONLoader,
  48543. get statusDomElement() {
  48544. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48545. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48546. this._statusDomElement
  48547. },
  48548. load: function (e, t, i, r) {
  48549. var o = this
  48550. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48551. , s = new n.XHRLoader(this.manager);
  48552. s.setWithCredentials(this.withCredentials),
  48553. s.load(e, function (i) {
  48554. var n = JSON.parse(i)
  48555. , r = n.metadata;
  48556. if (void 0 !== r) {
  48557. var s = r.type;
  48558. if (void 0 !== s) {
  48559. if ("object" === s.toLowerCase())
  48560. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48561. if ("scene" === s.toLowerCase())
  48562. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48563. }
  48564. }
  48565. var l = o.parse(n, a);
  48566. t(l.geometry, l.materials)
  48567. }, i, r)
  48568. },
  48569. setTexturePath: function (e) {
  48570. this.texturePath = e
  48571. },
  48572. parse: function (e, t) {
  48573. function i(t) {
  48574. function i(e, t) {
  48575. return e & 1 << t
  48576. }
  48577. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48578. if (void 0 !== e.uvs) {
  48579. for (r = 0; r < e.uvs.length; r++)
  48580. e.uvs[r].length && B++;
  48581. for (r = 0; r < B; r++)
  48582. s.faceVertexUvs[r] = []
  48583. }
  48584. for (l = 0,
  48585. c = L.length; l < c;)
  48586. E = new n.Vector3,
  48587. E.x = L[l++] * t,
  48588. E.y = L[l++] * t,
  48589. E.z = L[l++] * t,
  48590. s.vertices.push(E);
  48591. for (l = 0,
  48592. c = O.length; l < c;)
  48593. if (f = O[l++],
  48594. g = i(f, 0),
  48595. m = i(f, 1),
  48596. v = i(f, 3),
  48597. A = i(f, 4),
  48598. y = i(f, 5),
  48599. C = i(f, 6),
  48600. I = i(f, 7),
  48601. g) {
  48602. if (w = new n.Face3,
  48603. w.a = O[l],
  48604. w.b = O[l + 1],
  48605. w.c = O[l + 3],
  48606. _ = new n.Face3,
  48607. _.a = O[l + 1],
  48608. _.b = O[l + 2],
  48609. _.c = O[l + 3],
  48610. l += 4,
  48611. m && (p = O[l++],
  48612. w.materialIndex = p,
  48613. _.materialIndex = p),
  48614. a = s.faces.length,
  48615. v)
  48616. for (r = 0; r < B; r++)
  48617. for (S = e.uvs[r],
  48618. s.faceVertexUvs[r][a] = [],
  48619. s.faceVertexUvs[r][a + 1] = [],
  48620. o = 0; o < 4; o++)
  48621. d = O[l++],
  48622. R = S[2 * d],
  48623. P = S[2 * d + 1],
  48624. M = new n.Vector2(R, P),
  48625. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48626. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48627. if (A && (u = 3 * O[l++],
  48628. w.normal.set(D[u++], D[u++], D[u]),
  48629. _.normal.copy(w.normal)),
  48630. y)
  48631. for (r = 0; r < 4; r++)
  48632. u = 3 * O[l++],
  48633. x = new n.Vector3(D[u++], D[u++], D[u]),
  48634. 2 !== r && w.vertexNormals.push(x),
  48635. 0 !== r && _.vertexNormals.push(x);
  48636. if (C && (h = O[l++],
  48637. T = N[h],
  48638. w.color.setHex(T),
  48639. _.color.setHex(T)),
  48640. I)
  48641. for (r = 0; r < 4; r++)
  48642. h = O[l++],
  48643. T = N[h],
  48644. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48645. 0 !== r && _.vertexColors.push(new n.Color(T));
  48646. s.faces.push(w),
  48647. s.faces.push(_)
  48648. } else {
  48649. if (b = new n.Face3,
  48650. b.a = O[l++],
  48651. b.b = O[l++],
  48652. b.c = O[l++],
  48653. m && (p = O[l++],
  48654. b.materialIndex = p),
  48655. a = s.faces.length,
  48656. v)
  48657. for (r = 0; r < B; r++)
  48658. for (S = e.uvs[r],
  48659. s.faceVertexUvs[r][a] = [],
  48660. o = 0; o < 3; o++)
  48661. d = O[l++],
  48662. R = S[2 * d],
  48663. P = S[2 * d + 1],
  48664. M = new n.Vector2(R, P),
  48665. s.faceVertexUvs[r][a].push(M);
  48666. if (A && (u = 3 * O[l++],
  48667. b.normal.set(D[u++], D[u++], D[u])),
  48668. y)
  48669. for (r = 0; r < 3; r++)
  48670. u = 3 * O[l++],
  48671. x = new n.Vector3(D[u++], D[u++], D[u]),
  48672. b.vertexNormals.push(x);
  48673. if (C && (h = O[l++],
  48674. b.color.setHex(N[h])),
  48675. I)
  48676. for (r = 0; r < 3; r++)
  48677. h = O[l++],
  48678. b.vertexColors.push(new n.Color(N[h]));
  48679. s.faces.push(b)
  48680. }
  48681. }
  48682. function r() {
  48683. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48684. if (e.skinWeights)
  48685. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48686. var o = e.skinWeights[i]
  48687. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48688. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48689. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48690. s.skinWeights.push(new n.Vector4(o, a, l, c))
  48691. }
  48692. if (e.skinIndices)
  48693. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48694. var h = e.skinIndices[i]
  48695. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48696. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48697. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48698. s.skinIndices.push(new n.Vector4(h, u, d, p))
  48699. }
  48700. s.bones = e.bones,
  48701. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48702. }
  48703. function o(t) {
  48704. if (void 0 !== e.morphTargets)
  48705. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48706. s.morphTargets[i] = {},
  48707. s.morphTargets[i].name = e.morphTargets[i].name,
  48708. s.morphTargets[i].vertices = [];
  48709. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48710. var h = new n.Vector3;
  48711. h.x = a[l] * t,
  48712. h.y = a[l + 1] * t,
  48713. h.z = a[l + 2] * t,
  48714. o.push(h)
  48715. }
  48716. }
  48717. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48718. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48719. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48720. u[i].color.fromArray(d, 3 * i)
  48721. }
  48722. }
  48723. function a() {
  48724. var t = []
  48725. , i = [];
  48726. void 0 !== e.animation && i.push(e.animation),
  48727. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48728. for (var r = 0; r < i.length; r++) {
  48729. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48730. o && t.push(o)
  48731. }
  48732. if (s.morphTargets) {
  48733. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48734. t = t.concat(a)
  48735. }
  48736. t.length > 0 && (s.animations = t)
  48737. }
  48738. var s = new n.Geometry
  48739. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48740. if (i(l),
  48741. r(),
  48742. o(l),
  48743. a(),
  48744. s.computeFaceNormals(),
  48745. s.computeBoundingSphere(),
  48746. void 0 === e.materials || 0 === e.materials.length)
  48747. return {
  48748. geometry: s
  48749. };
  48750. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48751. return {
  48752. geometry: s,
  48753. materials: c
  48754. }
  48755. }
  48756. },
  48757. n.LoadingManager = function (e, t, i) {
  48758. var n = this
  48759. , r = !1
  48760. , o = 0
  48761. , a = 0;
  48762. this.onStart = void 0,
  48763. this.onLoad = e,
  48764. this.onProgress = t,
  48765. this.onError = i,
  48766. this.itemStart = function (e) {
  48767. a++,
  48768. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48769. r = !0
  48770. }
  48771. ,
  48772. this.itemEnd = function (e) {
  48773. o++,
  48774. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48775. o === a && (r = !1,
  48776. void 0 !== n.onLoad && n.onLoad())
  48777. }
  48778. ,
  48779. this.itemError = function (e) {
  48780. void 0 !== n.onError && n.onError(e)
  48781. }
  48782. }
  48783. ,
  48784. n.DefaultLoadingManager = new n.LoadingManager,
  48785. n.BufferGeometryLoader = function (e) {
  48786. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48787. }
  48788. ,
  48789. n.BufferGeometryLoader.prototype = {
  48790. constructor: n.BufferGeometryLoader,
  48791. load: function (e, t, i, r) {
  48792. var o = this
  48793. , a = new n.XHRLoader(o.manager);
  48794. a.load(e, function (e) {
  48795. t(o.parse(JSON.parse(e)))
  48796. }, i, r)
  48797. },
  48798. parse: function (e) {
  48799. var t = new n.BufferGeometry
  48800. , i = e.data.index
  48801. , r = {
  48802. Int8Array: Int8Array,
  48803. Uint8Array: Uint8Array,
  48804. Uint8ClampedArray: Uint8ClampedArray,
  48805. Int16Array: Int16Array,
  48806. Uint16Array: Uint16Array,
  48807. Int32Array: Int32Array,
  48808. Uint32Array: Uint32Array,
  48809. Float32Array: Float32Array,
  48810. Float64Array: Float64Array
  48811. };
  48812. if (void 0 !== i) {
  48813. var o = new r[i.type](i.array);
  48814. t.setIndex(new n.BufferAttribute(o, 1))
  48815. }
  48816. var a = e.data.attributes;
  48817. for (var s in a) {
  48818. var l = a[s]
  48819. , o = new r[l.type](l.array);
  48820. t.addAttribute(s, new n.BufferAttribute(o, l.itemSize))
  48821. }
  48822. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48823. if (void 0 !== c)
  48824. for (var h = 0, u = c.length; h !== u; ++h) {
  48825. var d = c[h];
  48826. t.addGroup(d.start, d.count, d.materialIndex)
  48827. }
  48828. var p = e.data.boundingSphere;
  48829. if (void 0 !== p) {
  48830. var f = new n.Vector3;
  48831. void 0 !== p.center && f.fromArray(p.center),
  48832. t.boundingSphere = new n.Sphere(f, p.radius)
  48833. }
  48834. return t
  48835. }
  48836. },
  48837. n.MaterialLoader = function (e) {
  48838. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48839. this.textures = {}
  48840. }
  48841. ,
  48842. n.MaterialLoader.prototype = {
  48843. constructor: n.MaterialLoader,
  48844. load: function (e, t, i, r) {
  48845. var o = this
  48846. , a = new n.XHRLoader(o.manager);
  48847. a.load(e, function (e) {
  48848. t(o.parse(JSON.parse(e)))
  48849. }, i, r)
  48850. },
  48851. setTextures: function (e) {
  48852. this.textures = e
  48853. },
  48854. getTexture: function (e) {
  48855. var t = this.textures;
  48856. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48857. t[e]
  48858. },
  48859. parse: function (e) {
  48860. var t = new n[e.type];
  48861. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48862. void 0 !== e.name && (t.name = e.name),
  48863. void 0 !== e.color && t.color.setHex(e.color),
  48864. void 0 !== e.roughness && (t.roughness = e.roughness),
  48865. void 0 !== e.metalness && (t.metalness = e.metalness),
  48866. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48867. void 0 !== e.specular && t.specular.setHex(e.specular),
  48868. void 0 !== e.shininess && (t.shininess = e.shininess),
  48869. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48870. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48871. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48872. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48873. void 0 !== e.shading && (t.shading = e.shading),
  48874. void 0 !== e.blending && (t.blending = e.blending),
  48875. void 0 !== e.side && (t.side = e.side),
  48876. void 0 !== e.opacity && (t.opacity = e.opacity),
  48877. void 0 !== e.transparent && (t.transparent = e.transparent),
  48878. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48879. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48880. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48881. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48882. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48883. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48884. void 0 !== e.size && (t.size = e.size),
  48885. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48886. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48887. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48888. t.transparent = !0),
  48889. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48890. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48891. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48892. void 0 !== e.normalScale) {
  48893. var i = e.normalScale;
  48894. Array.isArray(i) === !1 && (i = [i, i]),
  48895. t.normalScale = (new n.Vector2).fromArray(i)
  48896. }
  48897. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48898. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48899. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48900. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48901. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48902. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48903. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48904. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48905. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48906. t.combine = n.MultiplyOperation),
  48907. e.reflectivity && (t.reflectivity = e.reflectivity),
  48908. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48909. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48910. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48911. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48912. void 0 !== e.materials)
  48913. for (var r = 0, o = e.materials.length; r < o; r++)
  48914. t.materials.push(this.parse(e.materials[r]));
  48915. return t
  48916. }
  48917. },
  48918. n.ObjectLoader = function (e) {
  48919. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48920. this.texturePath = ""
  48921. }
  48922. ,
  48923. n.ObjectLoader.prototype = {
  48924. constructor: n.ObjectLoader,
  48925. load: function (e, t, i, r) {
  48926. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48927. var o = this
  48928. , a = new n.XHRLoader(o.manager);
  48929. a.load(e, function (e) {
  48930. o.parse(JSON.parse(e), t)
  48931. }, i, r)
  48932. },
  48933. setTexturePath: function (e) {
  48934. this.texturePath = e
  48935. },
  48936. setCrossOrigin: function (e) {
  48937. this.crossOrigin = e
  48938. },
  48939. parse: function (e, t) {
  48940. var i = this.parseGeometries(e.geometries)
  48941. , n = this.parseImages(e.images, function () {
  48942. void 0 !== t && t(a)
  48943. })
  48944. , r = this.parseTextures(e.textures, n)
  48945. , o = this.parseMaterials(e.materials, r)
  48946. , a = this.parseObject(e.object, i, o);
  48947. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48948. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48949. a
  48950. },
  48951. parseGeometries: function (e) {
  48952. var t = {};
  48953. if (void 0 !== e)
  48954. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48955. var s, l = e[o];
  48956. switch (l.type) {
  48957. case "PlaneGeometry":
  48958. case "PlaneBufferGeometry":
  48959. s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments);
  48960. break;
  48961. case "BoxGeometry":
  48962. case "BoxBufferGeometry":
  48963. case "CubeGeometry":
  48964. s = new n[l.type](l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments);
  48965. break;
  48966. case "CircleGeometry":
  48967. case "CircleBufferGeometry":
  48968. s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength);
  48969. break;
  48970. case "CylinderGeometry":
  48971. case "CylinderBufferGeometry":
  48972. s = new n[l.type](l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength);
  48973. break;
  48974. case "SphereGeometry":
  48975. case "SphereBufferGeometry":
  48976. s = new n[l.type](l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength);
  48977. break;
  48978. case "DodecahedronGeometry":
  48979. s = new n.DodecahedronGeometry(l.radius, l.detail);
  48980. break;
  48981. case "IcosahedronGeometry":
  48982. s = new n.IcosahedronGeometry(l.radius, l.detail);
  48983. break;
  48984. case "OctahedronGeometry":
  48985. s = new n.OctahedronGeometry(l.radius, l.detail);
  48986. break;
  48987. case "TetrahedronGeometry":
  48988. s = new n.TetrahedronGeometry(l.radius, l.detail);
  48989. break;
  48990. case "RingGeometry":
  48991. case "RingBufferGeometry":
  48992. s = new n[l.type](l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength);
  48993. break;
  48994. case "TorusGeometry":
  48995. case "TorusBufferGeometry":
  48996. s = new n[l.type](l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc);
  48997. break;
  48998. case "TorusKnotGeometry":
  48999. case "TorusKnotBufferGeometry":
  49000. s = new n[l.type](l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q);
  49001. break;
  49002. case "LatheGeometry":
  49003. s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength);
  49004. break;
  49005. case "BufferGeometry":
  49006. s = r.parse(l);
  49007. break;
  49008. case "Geometry":
  49009. s = i.parse(l.data, this.texturePath).geometry;
  49010. break;
  49011. default:
  49012. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  49013. continue
  49014. }
  49015. s.uuid = l.uuid,
  49016. void 0 !== l.name && (s.name = l.name),
  49017. t[l.uuid] = s
  49018. }
  49019. return t
  49020. },
  49021. parseMaterials: function (e, t) {
  49022. var i = {};
  49023. if (void 0 !== e) {
  49024. var r = new n.MaterialLoader;
  49025. r.setTextures(t);
  49026. for (var o = 0, a = e.length; o < a; o++) {
  49027. var s = r.parse(e[o]);
  49028. i[s.uuid] = s
  49029. }
  49030. }
  49031. return i
  49032. },
  49033. parseAnimations: function (e) {
  49034. for (var t = [], i = 0; i < e.length; i++) {
  49035. var r = n.AnimationClip.parse(e[i]);
  49036. t.push(r)
  49037. }
  49038. return t
  49039. },
  49040. parseImages: function (e, t) {
  49041. function i(e) {
  49042. return r.manager.itemStart(e),
  49043. s.load(e, function () {
  49044. r.manager.itemEnd(e)
  49045. })
  49046. }
  49047. var r = this
  49048. , o = {};
  49049. if (void 0 !== e && e.length > 0) {
  49050. var a = new n.LoadingManager(t)
  49051. , s = new n.ImageLoader(a);
  49052. s.setCrossOrigin(this.crossOrigin);
  49053. for (var l = 0, c = e.length; l < c; l++) {
  49054. var h = e[l]
  49055. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  49056. o[h.uuid] = i(u)
  49057. }
  49058. }
  49059. return o
  49060. },
  49061. parseTextures: function (e, t) {
  49062. function i(e) {
  49063. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  49064. n[e])
  49065. }
  49066. var r = {};
  49067. if (void 0 !== e)
  49068. for (var o = 0, a = e.length; o < a; o++) {
  49069. var s = e[o];
  49070. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  49071. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  49072. var l = new n.Texture(t[s.image]);
  49073. l.needsUpdate = !0,
  49074. l.uuid = s.uuid,
  49075. void 0 !== s.name && (l.name = s.name),
  49076. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  49077. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])),
  49078. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])),
  49079. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  49080. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  49081. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  49082. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  49083. l.wrapT = i(s.wrap[1])),
  49084. r[s.uuid] = l
  49085. }
  49086. return r
  49087. },
  49088. parseObject: function () {
  49089. var e = new n.Matrix4;
  49090. return function (t, i, r) {
  49091. function o(e) {
  49092. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  49093. i[e]
  49094. }
  49095. function a(e) {
  49096. if (void 0 !== e)
  49097. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  49098. r[e]
  49099. }
  49100. var s;
  49101. switch (t.type) {
  49102. case "Scene":
  49103. s = new n.Scene;
  49104. break;
  49105. case "PerspectiveCamera":
  49106. s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far);
  49107. break;
  49108. case "OrthographicCamera":
  49109. s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far);
  49110. break;
  49111. case "AmbientLight":
  49112. s = new n.AmbientLight(t.color, t.intensity);
  49113. break;
  49114. case "DirectionalLight":
  49115. s = new n.DirectionalLight(t.color, t.intensity);
  49116. break;
  49117. case "PointLight":
  49118. s = new n.PointLight(t.color, t.intensity, t.distance, t.decay);
  49119. break;
  49120. case "SpotLight":
  49121. s = new n.SpotLight(t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay);
  49122. break;
  49123. case "HemisphereLight":
  49124. s = new n.HemisphereLight(t.color, t.groundColor, t.intensity);
  49125. break;
  49126. case "Mesh":
  49127. var l = o(t.geometry)
  49128. , c = a(t.material);
  49129. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c);
  49130. break;
  49131. case "LOD":
  49132. s = new n.LOD;
  49133. break;
  49134. case "Line":
  49135. s = new n.Line(o(t.geometry), a(t.material), t.mode);
  49136. break;
  49137. case "PointCloud":
  49138. case "Points":
  49139. s = new n.Points(o(t.geometry), a(t.material));
  49140. break;
  49141. case "Sprite":
  49142. s = new n.Sprite(a(t.material));
  49143. break;
  49144. case "Group":
  49145. s = new n.Group;
  49146. break;
  49147. default:
  49148. s = new n.Object3D
  49149. }
  49150. if (s.uuid = t.uuid,
  49151. void 0 !== t.name && (s.name = t.name),
  49152. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  49153. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  49154. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  49155. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  49156. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  49157. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  49158. void 0 !== t.visible && (s.visible = t.visible),
  49159. void 0 !== t.userData && (s.userData = t.userData),
  49160. void 0 !== t.children)
  49161. for (var h in t.children)
  49162. s.add(this.parseObject(t.children[h], i, r));
  49163. if ("LOD" === t.type)
  49164. for (var u = t.levels, d = 0; d < u.length; d++) {
  49165. var p = u[d]
  49166. , h = s.getObjectByProperty("uuid", p.object);
  49167. void 0 !== h && s.addLevel(h, p.distance)
  49168. }
  49169. return s
  49170. }
  49171. }()
  49172. },
  49173. n.TextureLoader = function (e) {
  49174. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  49175. }
  49176. ,
  49177. n.TextureLoader.prototype = {
  49178. constructor: n.TextureLoader,
  49179. load: function (e, t, i, r) {
  49180. var o = new n.Texture
  49181. , a = new n.ImageLoader(this.manager);
  49182. return a.setCrossOrigin(this.crossOrigin),
  49183. a.setPath(this.path),
  49184. a.load(e, function (e) {
  49185. o.image = e,
  49186. o.needsUpdate = !0,
  49187. void 0 !== t && t(o)
  49188. }, i, r),
  49189. o
  49190. },
  49191. setCrossOrigin: function (e) {
  49192. this.crossOrigin = e
  49193. },
  49194. setPath: function (e) {
  49195. this.path = e
  49196. }
  49197. },
  49198. n.CubeTextureLoader = function (e) {
  49199. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  49200. }
  49201. ,
  49202. n.CubeTextureLoader.prototype = {
  49203. constructor: n.CubeTextureLoader,
  49204. load: function (e, t, i, r) {
  49205. function o(i) {
  49206. s.load(e[i], function (e) {
  49207. a.images[i] = e,
  49208. l++,
  49209. 6 === l && (a.needsUpdate = !0,
  49210. t && t(a))
  49211. }, void 0, r)
  49212. }
  49213. var a = new n.CubeTexture
  49214. , s = new n.ImageLoader(this.manager);
  49215. s.setCrossOrigin(this.crossOrigin),
  49216. s.setPath(this.path);
  49217. for (var l = 0, c = 0; c < e.length; ++c)
  49218. o(c);
  49219. return a
  49220. },
  49221. setCrossOrigin: function (e) {
  49222. this.crossOrigin = e
  49223. },
  49224. setPath: function (e) {
  49225. this.path = e
  49226. }
  49227. },
  49228. n.DataTextureLoader = n.BinaryTextureLoader = function (e) {
  49229. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  49230. this._parser = null
  49231. }
  49232. ,
  49233. n.BinaryTextureLoader.prototype = {
  49234. constructor: n.BinaryTextureLoader,
  49235. load: function (e, t, i, r) {
  49236. var o = this
  49237. , a = new n.DataTexture
  49238. , s = new n.XHRLoader(this.manager);
  49239. return s.setResponseType("arraybuffer"),
  49240. s.load(e, function (e) {
  49241. var i = o._parser(e);
  49242. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  49243. a.image.height = i.height,
  49244. a.image.data = i.data),
  49245. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  49246. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  49247. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  49248. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  49249. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  49250. void 0 !== i.format && (a.format = i.format),
  49251. void 0 !== i.type && (a.type = i.type),
  49252. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  49253. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  49254. a.needsUpdate = !0,
  49255. t && t(a, i))
  49256. }, i, r),
  49257. a
  49258. }
  49259. },
  49260. n.CompressedTextureLoader = function (e) {
  49261. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  49262. this._parser = null
  49263. }
  49264. ;
  49265. n.CompressedTextureLoader.prototype = {
  49266. constructor: n.CompressedTextureLoader,
  49267. load: function (e, t, i, r) {
  49268. function o(o) {
  49269. c.load(e[o], function (e) {
  49270. var i = a._parser(e, !0);
  49271. s[o] = {
  49272. width: i.width,
  49273. height: i.height,
  49274. format: i.format,
  49275. mipmaps: i.mipmaps
  49276. },
  49277. h += 1,
  49278. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49279. l.format = i.format,
  49280. l.needsUpdate = !0,
  49281. t && t(l))
  49282. }, i, r)
  49283. }
  49284. var a = this
  49285. , s = []
  49286. , l = new n.CompressedTexture;
  49287. l.image = s;
  49288. var c = new n.XHRLoader(this.manager);
  49289. if (c.setPath(this.path),
  49290. c.setResponseType("arraybuffer"),
  49291. Array.isArray(e))
  49292. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  49293. o(u);
  49294. else
  49295. c.load(e, function (e) {
  49296. var i = a._parser(e, !0);
  49297. if (i.isCubemap)
  49298. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  49299. s[o] = {
  49300. mipmaps: []
  49301. };
  49302. for (var c = 0; c < i.mipmapCount; c++)
  49303. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  49304. s[o].format = i.format,
  49305. s[o].width = i.width,
  49306. s[o].height = i.height
  49307. }
  49308. else
  49309. l.image.width = i.width,
  49310. l.image.height = i.height,
  49311. l.mipmaps = i.mipmaps;
  49312. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49313. l.format = i.format,
  49314. l.needsUpdate = !0,
  49315. t && t(l)
  49316. }, i, r);
  49317. return l
  49318. },
  49319. setPath: function (e) {
  49320. this.path = e
  49321. }
  49322. };
  49323. n.Material = function () {
  49324. Object.defineProperty(this, "id", {
  49325. value: n.MaterialIdCount++
  49326. }),
  49327. this.uuid = n.Math.generateUUID(),
  49328. this.name = "",
  49329. this.type = "Material",
  49330. this.side = n.FrontSide,
  49331. this.opacity = 1,
  49332. this.transparent = !1,
  49333. this.blending = n.NormalBlending,
  49334. this.blendSrc = n.SrcAlphaFactor,
  49335. this.blendDst = n.OneMinusSrcAlphaFactor,
  49336. this.blendEquation = n.AddEquation,
  49337. this.blendSrcAlpha = null,
  49338. this.blendDstAlpha = null,
  49339. this.blendEquationAlpha = null,
  49340. this.depthFunc = n.LessEqualDepth,
  49341. this.depthTest = !0,
  49342. this.depthWrite = !0,
  49343. this.colorWrite = !0,
  49344. this.precision = null,
  49345. this.polygonOffset = !1,
  49346. this.polygonOffsetFactor = 0,
  49347. this.polygonOffsetUnits = 0,
  49348. this.alphaTest = 0,
  49349. this.premultipliedAlpha = !1,
  49350. this.overdraw = 0,
  49351. this.visible = !0,
  49352. this._needsUpdate = !0
  49353. }
  49354. ,
  49355. n.Material.prototype = {
  49356. constructor: n.Material,
  49357. get needsUpdate() {
  49358. return this._needsUpdate
  49359. },
  49360. set needsUpdate(e) {
  49361. e === !0 && this.update(),
  49362. this._needsUpdate = e
  49363. },
  49364. setValues: function (e) {
  49365. if (void 0 !== e)
  49366. for (var t in e) {
  49367. var i = e[t];
  49368. if (void 0 !== i) {
  49369. var r = this[t];
  49370. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49371. } else
  49372. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49373. }
  49374. },
  49375. toJSON: function (e) {
  49376. function t(e) {
  49377. var t = [];
  49378. for (var i in e) {
  49379. var n = e[i];
  49380. delete n.metadata,
  49381. t.push(n)
  49382. }
  49383. return t
  49384. }
  49385. var i = void 0 === e;
  49386. i && (e = {
  49387. textures: {},
  49388. images: {}
  49389. });
  49390. var r = {
  49391. metadata: {
  49392. version: 4.4,
  49393. type: "Material",
  49394. generator: "Material.toJSON"
  49395. }
  49396. };
  49397. if (r.uuid = this.uuid,
  49398. r.type = this.type,
  49399. "" !== this.name && (r.name = this.name),
  49400. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49401. .5 !== this.roughness && (r.roughness = this.roughness),
  49402. .5 !== this.metalness && (r.metalness = this.metalness),
  49403. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49404. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49405. void 0 !== this.shininess && (r.shininess = this.shininess),
  49406. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49407. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49408. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49409. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49410. r.bumpScale = this.bumpScale),
  49411. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49412. r.normalScale = this.normalScale.toArray()),
  49413. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49414. r.displacementScale = this.displacementScale,
  49415. r.displacementBias = this.displacementBias),
  49416. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49417. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49418. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49419. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49420. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49421. r.reflectivity = this.reflectivity),
  49422. void 0 !== this.size && (r.size = this.size),
  49423. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49424. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49425. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49426. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49427. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49428. this.opacity < 1 && (r.opacity = this.opacity),
  49429. this.transparent === !0 && (r.transparent = this.transparent),
  49430. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49431. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49432. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49433. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49434. i) {
  49435. var o = t(e.textures)
  49436. , a = t(e.images);
  49437. o.length > 0 && (r.textures = o),
  49438. a.length > 0 && (r.images = a)
  49439. }
  49440. return r
  49441. },
  49442. clone: function () {
  49443. return (new this.constructor).copy(this)
  49444. },
  49445. copy: function (e) {
  49446. return this.name = e.name,
  49447. this.side = e.side,
  49448. this.opacity = e.opacity,
  49449. this.transparent = e.transparent,
  49450. this.blending = e.blending,
  49451. this.blendSrc = e.blendSrc,
  49452. this.blendDst = e.blendDst,
  49453. this.blendEquation = e.blendEquation,
  49454. this.blendSrcAlpha = e.blendSrcAlpha,
  49455. this.blendDstAlpha = e.blendDstAlpha,
  49456. this.blendEquationAlpha = e.blendEquationAlpha,
  49457. this.depthFunc = e.depthFunc,
  49458. this.depthTest = e.depthTest,
  49459. this.depthWrite = e.depthWrite,
  49460. this.colorWrite = e.colorWrite,
  49461. this.precision = e.precision,
  49462. this.polygonOffset = e.polygonOffset,
  49463. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49464. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49465. this.alphaTest = e.alphaTest,
  49466. this.premultipliedAlpha = e.premultipliedAlpha,
  49467. this.overdraw = e.overdraw,
  49468. this.visible = e.visible,
  49469. this
  49470. },
  49471. update: function () {
  49472. this.dispatchEvent({
  49473. type: "update"
  49474. })
  49475. },
  49476. dispose: function () {
  49477. this.dispatchEvent({
  49478. type: "dispose"
  49479. })
  49480. }
  49481. },
  49482. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49483. n.MaterialIdCount = 0,
  49484. n.LineBasicMaterial = function (e) {
  49485. n.Material.call(this),
  49486. this.type = "LineBasicMaterial",
  49487. this.color = new n.Color(16777215),
  49488. this.linewidth = 1,
  49489. this.linecap = "round",
  49490. this.linejoin = "round",
  49491. this.blending = n.NormalBlending,
  49492. this.vertexColors = n.NoColors,
  49493. this.fog = !0,
  49494. this.setValues(e)
  49495. }
  49496. ,
  49497. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49498. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49499. n.LineBasicMaterial.prototype.copy = function (e) {
  49500. return n.Material.prototype.copy.call(this, e),
  49501. this.color.copy(e.color),
  49502. this.linewidth = e.linewidth,
  49503. this.linecap = e.linecap,
  49504. this.linejoin = e.linejoin,
  49505. this.vertexColors = e.vertexColors,
  49506. this.fog = e.fog,
  49507. this
  49508. }
  49509. ,
  49510. n.LineDashedMaterial = function (e) {
  49511. n.Material.call(this),
  49512. this.type = "LineDashedMaterial",
  49513. this.color = new n.Color(16777215),
  49514. this.linewidth = 1,
  49515. this.scale = 1,
  49516. this.dashSize = 3,
  49517. this.gapSize = 1,
  49518. this.blending = n.NormalBlending,
  49519. this.vertexColors = n.NoColors,
  49520. this.fog = !0,
  49521. this.setValues(e)
  49522. }
  49523. ,
  49524. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49525. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49526. n.LineDashedMaterial.prototype.copy = function (e) {
  49527. return n.Material.prototype.copy.call(this, e),
  49528. this.color.copy(e.color),
  49529. this.linewidth = e.linewidth,
  49530. this.scale = e.scale,
  49531. this.dashSize = e.dashSize,
  49532. this.gapSize = e.gapSize,
  49533. this.vertexColors = e.vertexColors,
  49534. this.fog = e.fog,
  49535. this
  49536. }
  49537. ,
  49538. n.MeshBasicMaterial = function (e) {
  49539. n.Material.call(this),
  49540. this.type = "MeshBasicMaterial",
  49541. this.color = new n.Color(16777215),
  49542. this.map = null,
  49543. this.aoMap = null,
  49544. this.aoMapIntensity = 1,
  49545. this.specularMap = null,
  49546. this.alphaMap = null,
  49547. this.envMap = null,
  49548. this.combine = n.MultiplyOperation,
  49549. this.reflectivity = 1,
  49550. this.refractionRatio = .98,
  49551. this.fog = !0,
  49552. this.shading = n.SmoothShading,
  49553. this.blending = n.NormalBlending,
  49554. this.wireframe = !1,
  49555. this.wireframeLinewidth = 1,
  49556. this.wireframeLinecap = "round",
  49557. this.wireframeLinejoin = "round",
  49558. this.vertexColors = n.NoColors,
  49559. this.skinning = !1,
  49560. this.morphTargets = !1,
  49561. this.setValues(e)
  49562. }
  49563. ,
  49564. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49565. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49566. n.MeshBasicMaterial.prototype.copy = function (e) {
  49567. return n.Material.prototype.copy.call(this, e),
  49568. this.color.copy(e.color),
  49569. this.map = e.map,
  49570. this.aoMap = e.aoMap,
  49571. this.aoMapIntensity = e.aoMapIntensity,
  49572. this.specularMap = e.specularMap,
  49573. this.alphaMap = e.alphaMap,
  49574. this.envMap = e.envMap,
  49575. this.combine = e.combine,
  49576. this.reflectivity = e.reflectivity,
  49577. this.refractionRatio = e.refractionRatio,
  49578. this.fog = e.fog,
  49579. this.shading = e.shading,
  49580. this.wireframe = e.wireframe,
  49581. this.wireframeLinewidth = e.wireframeLinewidth,
  49582. this.wireframeLinecap = e.wireframeLinecap,
  49583. this.wireframeLinejoin = e.wireframeLinejoin,
  49584. this.vertexColors = e.vertexColors,
  49585. this.skinning = e.skinning,
  49586. this.morphTargets = e.morphTargets,
  49587. this
  49588. }
  49589. ,
  49590. n.MeshLambertMaterial = function (e) {
  49591. n.Material.call(this),
  49592. this.type = "MeshLambertMaterial",
  49593. this.color = new n.Color(16777215),
  49594. this.map = null,
  49595. this.lightMap = null,
  49596. this.lightMapIntensity = 1,
  49597. this.aoMap = null,
  49598. this.aoMapIntensity = 1,
  49599. this.emissive = new n.Color(0),
  49600. this.emissiveIntensity = 1,
  49601. this.emissiveMap = null,
  49602. this.specularMap = null,
  49603. this.alphaMap = null,
  49604. this.envMap = null,
  49605. this.combine = n.MultiplyOperation,
  49606. this.reflectivity = 1,
  49607. this.refractionRatio = .98,
  49608. this.fog = !0,
  49609. this.blending = n.NormalBlending,
  49610. this.wireframe = !1,
  49611. this.wireframeLinewidth = 1,
  49612. this.wireframeLinecap = "round",
  49613. this.wireframeLinejoin = "round",
  49614. this.vertexColors = n.NoColors,
  49615. this.skinning = !1,
  49616. this.morphTargets = !1,
  49617. this.morphNormals = !1,
  49618. this.setValues(e)
  49619. }
  49620. ,
  49621. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49622. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49623. n.MeshLambertMaterial.prototype.copy = function (e) {
  49624. return n.Material.prototype.copy.call(this, e),
  49625. this.color.copy(e.color),
  49626. this.map = e.map,
  49627. this.lightMap = e.lightMap,
  49628. this.lightMapIntensity = e.lightMapIntensity,
  49629. this.aoMap = e.aoMap,
  49630. this.aoMapIntensity = e.aoMapIntensity,
  49631. this.emissive.copy(e.emissive),
  49632. this.emissiveMap = e.emissiveMap,
  49633. this.emissiveIntensity = e.emissiveIntensity,
  49634. this.specularMap = e.specularMap,
  49635. this.alphaMap = e.alphaMap,
  49636. this.envMap = e.envMap,
  49637. this.combine = e.combine,
  49638. this.reflectivity = e.reflectivity,
  49639. this.refractionRatio = e.refractionRatio,
  49640. this.fog = e.fog,
  49641. this.wireframe = e.wireframe,
  49642. this.wireframeLinewidth = e.wireframeLinewidth,
  49643. this.wireframeLinecap = e.wireframeLinecap,
  49644. this.wireframeLinejoin = e.wireframeLinejoin,
  49645. this.vertexColors = e.vertexColors,
  49646. this.skinning = e.skinning,
  49647. this.morphTargets = e.morphTargets,
  49648. this.morphNormals = e.morphNormals,
  49649. this
  49650. }
  49651. ,
  49652. n.MeshPhongMaterial = function (e) {
  49653. n.Material.call(this),
  49654. this.type = "MeshPhongMaterial",
  49655. this.color = new n.Color(16777215),
  49656. this.specular = new n.Color(1118481),
  49657. this.shininess = 30,
  49658. this.map = null,
  49659. this.lightMap = null,
  49660. this.lightMapIntensity = 1,
  49661. this.aoMap = null,
  49662. this.aoMapIntensity = 1,
  49663. this.emissive = new n.Color(0),
  49664. this.emissiveIntensity = 1,
  49665. this.emissiveMap = null,
  49666. this.bumpMap = null,
  49667. this.bumpScale = 1,
  49668. this.normalMap = null,
  49669. this.normalScale = new n.Vector2(1, 1),
  49670. this.displacementMap = null,
  49671. this.displacementScale = 1,
  49672. this.displacementBias = 0,
  49673. this.specularMap = null,
  49674. this.alphaMap = null,
  49675. this.envMap = null,
  49676. this.combine = n.MultiplyOperation,
  49677. this.reflectivity = 1,
  49678. this.refractionRatio = .98,
  49679. this.fog = !0,
  49680. this.shading = n.SmoothShading,
  49681. this.blending = n.NormalBlending,
  49682. this.wireframe = !1,
  49683. this.wireframeLinewidth = 1,
  49684. this.wireframeLinecap = "round",
  49685. this.wireframeLinejoin = "round",
  49686. this.vertexColors = n.NoColors,
  49687. this.skinning = !1,
  49688. this.morphTargets = !1,
  49689. this.morphNormals = !1,
  49690. this.setValues(e)
  49691. }
  49692. ,
  49693. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49694. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49695. n.MeshPhongMaterial.prototype.copy = function (e) {
  49696. return n.Material.prototype.copy.call(this, e),
  49697. this.color.copy(e.color),
  49698. this.specular.copy(e.specular),
  49699. this.shininess = e.shininess,
  49700. this.map = e.map,
  49701. this.lightMap = e.lightMap,
  49702. this.lightMapIntensity = e.lightMapIntensity,
  49703. this.aoMap = e.aoMap,
  49704. this.aoMapIntensity = e.aoMapIntensity,
  49705. this.emissive.copy(e.emissive),
  49706. this.emissiveMap = e.emissiveMap,
  49707. this.emissiveIntensity = e.emissiveIntensity,
  49708. this.bumpMap = e.bumpMap,
  49709. this.bumpScale = e.bumpScale,
  49710. this.normalMap = e.normalMap,
  49711. this.normalScale.copy(e.normalScale),
  49712. this.displacementMap = e.displacementMap,
  49713. this.displacementScale = e.displacementScale,
  49714. this.displacementBias = e.displacementBias,
  49715. this.specularMap = e.specularMap,
  49716. this.alphaMap = e.alphaMap,
  49717. this.envMap = e.envMap,
  49718. this.combine = e.combine,
  49719. this.reflectivity = e.reflectivity,
  49720. this.refractionRatio = e.refractionRatio,
  49721. this.fog = e.fog,
  49722. this.shading = e.shading,
  49723. this.wireframe = e.wireframe,
  49724. this.wireframeLinewidth = e.wireframeLinewidth,
  49725. this.wireframeLinecap = e.wireframeLinecap,
  49726. this.wireframeLinejoin = e.wireframeLinejoin,
  49727. this.vertexColors = e.vertexColors,
  49728. this.skinning = e.skinning,
  49729. this.morphTargets = e.morphTargets,
  49730. this.morphNormals = e.morphNormals,
  49731. this
  49732. }
  49733. ,
  49734. n.MeshStandardMaterial = function (e) {
  49735. n.Material.call(this),
  49736. this.type = "MeshStandardMaterial",
  49737. this.color = new n.Color(16777215),
  49738. this.roughness = .5,
  49739. this.metalness = .5,
  49740. this.map = null,
  49741. this.lightMap = null,
  49742. this.lightMapIntensity = 1,
  49743. this.aoMap = null,
  49744. this.aoMapIntensity = 1,
  49745. this.emissive = new n.Color(0),
  49746. this.emissiveIntensity = 1,
  49747. this.emissiveMap = null,
  49748. this.bumpMap = null,
  49749. this.bumpScale = 1,
  49750. this.normalMap = null,
  49751. this.normalScale = new n.Vector2(1, 1),
  49752. this.displacementMap = null,
  49753. this.displacementScale = 1,
  49754. this.displacementBias = 0,
  49755. this.roughnessMap = null,
  49756. this.metalnessMap = null,
  49757. this.alphaMap = null,
  49758. this.envMap = null,
  49759. this.envMapIntensity = 1,
  49760. this.refractionRatio = .98,
  49761. this.fog = !0,
  49762. this.shading = n.SmoothShading,
  49763. this.blending = n.NormalBlending,
  49764. this.wireframe = !1,
  49765. this.wireframeLinewidth = 1,
  49766. this.wireframeLinecap = "round",
  49767. this.wireframeLinejoin = "round",
  49768. this.vertexColors = n.NoColors,
  49769. this.skinning = !1,
  49770. this.morphTargets = !1,
  49771. this.morphNormals = !1,
  49772. this.setValues(e)
  49773. }
  49774. ,
  49775. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49776. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49777. n.MeshStandardMaterial.prototype.copy = function (e) {
  49778. return n.Material.prototype.copy.call(this, e),
  49779. this.color.copy(e.color),
  49780. this.roughness = e.roughness,
  49781. this.metalness = e.metalness,
  49782. this.map = e.map,
  49783. this.lightMap = e.lightMap,
  49784. this.lightMapIntensity = e.lightMapIntensity,
  49785. this.aoMap = e.aoMap,
  49786. this.aoMapIntensity = e.aoMapIntensity,
  49787. this.emissive.copy(e.emissive),
  49788. this.emissiveMap = e.emissiveMap,
  49789. this.emissiveIntensity = e.emissiveIntensity,
  49790. this.bumpMap = e.bumpMap,
  49791. this.bumpScale = e.bumpScale,
  49792. this.normalMap = e.normalMap,
  49793. this.normalScale.copy(e.normalScale),
  49794. this.displacementMap = e.displacementMap,
  49795. this.displacementScale = e.displacementScale,
  49796. this.displacementBias = e.displacementBias,
  49797. this.roughnessMap = e.roughnessMap,
  49798. this.metalnessMap = e.metalnessMap,
  49799. this.alphaMap = e.alphaMap,
  49800. this.envMap = e.envMap,
  49801. this.envMapIntensity = e.envMapIntensity,
  49802. this.refractionRatio = e.refractionRatio,
  49803. this.fog = e.fog,
  49804. this.shading = e.shading,
  49805. this.wireframe = e.wireframe,
  49806. this.wireframeLinewidth = e.wireframeLinewidth,
  49807. this.wireframeLinecap = e.wireframeLinecap,
  49808. this.wireframeLinejoin = e.wireframeLinejoin,
  49809. this.vertexColors = e.vertexColors,
  49810. this.skinning = e.skinning,
  49811. this.morphTargets = e.morphTargets,
  49812. this.morphNormals = e.morphNormals,
  49813. this
  49814. }
  49815. ,
  49816. n.MeshDepthMaterial = function (e) {
  49817. n.Material.call(this),
  49818. this.type = "MeshDepthMaterial",
  49819. this.morphTargets = !1,
  49820. this.wireframe = !1,
  49821. this.wireframeLinewidth = 1,
  49822. this.setValues(e)
  49823. }
  49824. ,
  49825. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49826. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49827. n.MeshDepthMaterial.prototype.copy = function (e) {
  49828. return n.Material.prototype.copy.call(this, e),
  49829. this.wireframe = e.wireframe,
  49830. this.wireframeLinewidth = e.wireframeLinewidth,
  49831. this
  49832. }
  49833. ,
  49834. n.MeshNormalMaterial = function (e) {
  49835. n.Material.call(this, e),
  49836. this.type = "MeshNormalMaterial",
  49837. this.wireframe = !1,
  49838. this.wireframeLinewidth = 1,
  49839. this.morphTargets = !1,
  49840. this.setValues(e)
  49841. }
  49842. ,
  49843. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49844. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49845. n.MeshNormalMaterial.prototype.copy = function (e) {
  49846. return n.Material.prototype.copy.call(this, e),
  49847. this.wireframe = e.wireframe,
  49848. this.wireframeLinewidth = e.wireframeLinewidth,
  49849. this
  49850. }
  49851. ,
  49852. n.MultiMaterial = function (e) {
  49853. this.uuid = n.Math.generateUUID(),
  49854. this.type = "MultiMaterial",
  49855. this.materials = e instanceof Array ? e : [],
  49856. this.visible = !0
  49857. }
  49858. ,
  49859. n.MultiMaterial.prototype = {
  49860. constructor: n.MultiMaterial,
  49861. toJSON: function (e) {
  49862. for (var t = {
  49863. metadata: {
  49864. version: 4.2,
  49865. type: "material",
  49866. generator: "MaterialExporter"
  49867. },
  49868. uuid: this.uuid,
  49869. type: this.type,
  49870. materials: []
  49871. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49872. var o = i[n].toJSON(e);
  49873. delete o.metadata,
  49874. t.materials.push(o)
  49875. }
  49876. return t.visible = this.visible,
  49877. t
  49878. },
  49879. clone: function () {
  49880. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49881. e.materials.push(this.materials[t].clone());
  49882. return e.visible = this.visible,
  49883. e
  49884. }
  49885. },
  49886. n.PointsMaterial = function (e) {
  49887. n.Material.call(this),
  49888. this.type = "PointsMaterial",
  49889. this.color = new n.Color(16777215),
  49890. this.map = null,
  49891. this.size = 1,
  49892. this.sizeAttenuation = !0,
  49893. this.blending = n.NormalBlending,
  49894. this.vertexColors = n.NoColors,
  49895. this.fog = !0,
  49896. this.setValues(e)
  49897. }
  49898. ,
  49899. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49900. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49901. n.PointsMaterial.prototype.copy = function (e) {
  49902. return n.Material.prototype.copy.call(this, e),
  49903. this.color.copy(e.color),
  49904. this.map = e.map,
  49905. this.size = e.size,
  49906. this.sizeAttenuation = e.sizeAttenuation,
  49907. this.vertexColors = e.vertexColors,
  49908. this.fog = e.fog,
  49909. this
  49910. }
  49911. ,
  49912. n.ShaderMaterial = function (e) {
  49913. n.Material.call(this),
  49914. this.type = "ShaderMaterial",
  49915. this.defines = {},
  49916. this.uniforms = {},
  49917. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49918. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49919. this.shading = n.SmoothShading,
  49920. this.linewidth = 1,
  49921. this.wireframe = !1,
  49922. this.wireframeLinewidth = 1,
  49923. this.fog = !1,
  49924. this.lights = !1,
  49925. this.vertexColors = n.NoColors,
  49926. this.skinning = !1,
  49927. this.morphTargets = !1,
  49928. this.morphNormals = !1,
  49929. this.extensions = {
  49930. derivatives: !1,
  49931. fragDepth: !1,
  49932. drawBuffers: !1,
  49933. shaderTextureLOD: !1
  49934. },
  49935. this.defaultAttributeValues = {
  49936. color: [1, 1, 1],
  49937. uv: [0, 0],
  49938. uv2: [0, 0]
  49939. },
  49940. this.index0AttributeName = void 0,
  49941. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49942. this.setValues(e))
  49943. }
  49944. ,
  49945. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49946. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49947. n.ShaderMaterial.prototype.copy = function (e) {
  49948. return n.Material.prototype.copy.call(this, e),
  49949. this.fragmentShader = e.fragmentShader,
  49950. this.vertexShader = e.vertexShader,
  49951. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49952. this.defines = e.defines,
  49953. this.shading = e.shading,
  49954. this.wireframe = e.wireframe,
  49955. this.wireframeLinewidth = e.wireframeLinewidth,
  49956. this.fog = e.fog,
  49957. this.lights = e.lights,
  49958. this.vertexColors = e.vertexColors,
  49959. this.skinning = e.skinning,
  49960. this.morphTargets = e.morphTargets,
  49961. this.morphNormals = e.morphNormals,
  49962. this.extensions = e.extensions,
  49963. this
  49964. }
  49965. ,
  49966. n.ShaderMaterial.prototype.toJSON = function (e) {
  49967. var t = n.Material.prototype.toJSON.call(this, e);
  49968. return t.uniforms = this.uniforms,
  49969. t.vertexShader = this.vertexShader,
  49970. t.fragmentShader = this.fragmentShader,
  49971. t
  49972. }
  49973. ,
  49974. n.RawShaderMaterial = function (e) {
  49975. n.ShaderMaterial.call(this, e),
  49976. this.type = "RawShaderMaterial"
  49977. }
  49978. ,
  49979. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49980. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49981. n.SpriteMaterial = function (e) {
  49982. n.Material.call(this),
  49983. this.type = "SpriteMaterial",
  49984. this.color = new n.Color(16777215),
  49985. this.map = null,
  49986. this.rotation = 0,
  49987. this.fog = !1,
  49988. this.setValues(e)
  49989. }
  49990. ,
  49991. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49992. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49993. n.SpriteMaterial.prototype.copy = function (e) {
  49994. return n.Material.prototype.copy.call(this, e),
  49995. this.color.copy(e.color),
  49996. this.map = e.map,
  49997. this.rotation = e.rotation,
  49998. this.fog = e.fog,
  49999. this
  50000. }
  50001. ,
  50002. n.Texture = function (e, t, i, r, o, a, s, l, c) {
  50003. Object.defineProperty(this, "id", {
  50004. value: n.TextureIdCount++
  50005. }),
  50006. this.uuid = n.Math.generateUUID(),
  50007. this.name = "",
  50008. this.sourceFile = "",
  50009. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  50010. this.mipmaps = [],
  50011. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  50012. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  50013. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  50014. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  50015. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  50016. this.anisotropy = void 0 !== c ? c : 1,
  50017. this.format = void 0 !== s ? s : n.RGBAFormat,
  50018. this.type = void 0 !== l ? l : n.UnsignedByteType,
  50019. this.offset = new n.Vector2(0, 0),
  50020. this.repeat = new n.Vector2(1, 1),
  50021. this.generateMipmaps = !0,
  50022. this.premultiplyAlpha = !1,
  50023. this.flipY = !0,
  50024. this.unpackAlignment = 4,
  50025. this.encoding = n.LinearEncoding,
  50026. this.version = 0,
  50027. this.onUpdate = null
  50028. }
  50029. ,
  50030. n.Texture.DEFAULT_IMAGE = void 0,
  50031. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  50032. n.Texture.prototype = {
  50033. constructor: n.Texture,
  50034. set needsUpdate(e) {
  50035. e === !0 && this.version++
  50036. },
  50037. clone: function () {
  50038. return (new this.constructor).copy(this)
  50039. },
  50040. copy: function (e) {
  50041. return this.image = e.image,
  50042. this.mipmaps = e.mipmaps.slice(0),
  50043. this.mapping = e.mapping,
  50044. this.wrapS = e.wrapS,
  50045. this.wrapT = e.wrapT,
  50046. this.magFilter = e.magFilter,
  50047. this.minFilter = e.minFilter,
  50048. this.anisotropy = e.anisotropy,
  50049. this.format = e.format,
  50050. this.type = e.type,
  50051. this.offset.copy(e.offset),
  50052. this.repeat.copy(e.repeat),
  50053. this.generateMipmaps = e.generateMipmaps,
  50054. this.premultiplyAlpha = e.premultiplyAlpha,
  50055. this.flipY = e.flipY,
  50056. this.unpackAlignment = e.unpackAlignment,
  50057. this.encoding = e.encoding,
  50058. this
  50059. },
  50060. toJSON: function (e) {
  50061. function t(e) {
  50062. var t;
  50063. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  50064. t.width = e.width,
  50065. t.height = e.height,
  50066. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  50067. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  50068. }
  50069. if (void 0 !== e.textures[this.uuid])
  50070. return e.textures[this.uuid];
  50071. var i = {
  50072. metadata: {
  50073. version: 4.4,
  50074. type: "Texture",
  50075. generator: "Texture.toJSON"
  50076. },
  50077. uuid: this.uuid,
  50078. name: this.name,
  50079. mapping: this.mapping,
  50080. repeat: [this.repeat.x, this.repeat.y],
  50081. offset: [this.offset.x, this.offset.y],
  50082. wrap: [this.wrapS, this.wrapT],
  50083. minFilter: this.minFilter,
  50084. magFilter: this.magFilter,
  50085. anisotropy: this.anisotropy
  50086. };
  50087. if (void 0 !== this.image) {
  50088. var r = this.image;
  50089. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  50090. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  50091. uuid: r.uuid,
  50092. url: t(r)
  50093. }),
  50094. i.image = r.uuid
  50095. }
  50096. return e.textures[this.uuid] = i,
  50097. i
  50098. },
  50099. dispose: function () {
  50100. this.dispatchEvent({
  50101. type: "dispose"
  50102. })
  50103. },
  50104. transformUv: function (e) {
  50105. if (this.mapping === n.UVMapping) {
  50106. if (e.multiply(this.repeat),
  50107. e.add(this.offset),
  50108. e.x < 0 || e.x > 1)
  50109. switch (this.wrapS) {
  50110. case n.RepeatWrapping:
  50111. e.x = e.x - Math.floor(e.x);
  50112. break;
  50113. case n.ClampToEdgeWrapping:
  50114. e.x = e.x < 0 ? 0 : 1;
  50115. break;
  50116. case n.MirroredRepeatWrapping:
  50117. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  50118. }
  50119. if (e.y < 0 || e.y > 1)
  50120. switch (this.wrapT) {
  50121. case n.RepeatWrapping:
  50122. e.y = e.y - Math.floor(e.y);
  50123. break;
  50124. case n.ClampToEdgeWrapping:
  50125. e.y = e.y < 0 ? 0 : 1;
  50126. break;
  50127. case n.MirroredRepeatWrapping:
  50128. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  50129. }
  50130. this.flipY && (e.y = 1 - e.y)
  50131. }
  50132. }
  50133. },
  50134. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  50135. n.TextureIdCount = 0,
  50136. n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) {
  50137. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  50138. this.needsUpdate = !0
  50139. }
  50140. ,
  50141. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  50142. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  50143. n.CubeTexture = function (e, t, i, r, o, a, s, l, c) {
  50144. e = void 0 !== e ? e : [],
  50145. t = void 0 !== t ? t : n.CubeReflectionMapping,
  50146. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  50147. this.flipY = !1
  50148. }
  50149. ,
  50150. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  50151. n.CubeTexture.prototype.constructor = n.CubeTexture,
  50152. Object.defineProperty(n.CubeTexture.prototype, "images", {
  50153. get: function () {
  50154. return this.image
  50155. },
  50156. set: function (e) {
  50157. this.image = e
  50158. }
  50159. }),
  50160. n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  50161. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  50162. this.image = {
  50163. width: t,
  50164. height: i
  50165. },
  50166. this.mipmaps = e,
  50167. this.flipY = !1,
  50168. this.generateMipmaps = !1
  50169. }
  50170. ,
  50171. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  50172. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  50173. n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  50174. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  50175. this.image = {
  50176. data: e,
  50177. width: t,
  50178. height: i
  50179. },
  50180. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  50181. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  50182. this.flipY = !1,
  50183. this.generateMipmaps = !1
  50184. }
  50185. ,
  50186. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  50187. n.DataTexture.prototype.constructor = n.DataTexture,
  50188. n.VideoTexture = function (e, t, i, r, o, a, s, l, c) {
  50189. function h() {
  50190. requestAnimationFrame(h)
  50191. if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) {//改 add !e.paused
  50192. u.needsUpdate = !0
  50193. }
  50194. }
  50195. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  50196. this.generateMipmaps = !1;
  50197. var u = this;
  50198. h()
  50199. }
  50200. ,
  50201. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  50202. n.VideoTexture.prototype.constructor = n.VideoTexture,
  50203. n.Group = function () {
  50204. n.Object3D.call(this),
  50205. this.type = "Group"
  50206. }
  50207. ,
  50208. n.Group.prototype = Object.create(n.Object3D.prototype),
  50209. n.Group.prototype.constructor = n.Group,
  50210. n.Points = function (e, t) {
  50211. n.Object3D.call(this),
  50212. this.type = "Points",
  50213. this.geometry = void 0 !== e ? e : new n.Geometry,
  50214. this.material = void 0 !== t ? t : new n.PointsMaterial({
  50215. color: 16777215 * Math.random()
  50216. })
  50217. }
  50218. ,
  50219. n.Points.prototype = Object.create(n.Object3D.prototype),
  50220. n.Points.prototype.constructor = n.Points,
  50221. n.Points.prototype.raycast = function () {
  50222. var e = new n.Matrix4
  50223. , t = new n.Ray
  50224. , i = new n.Sphere;
  50225. return function (r, o) {
  50226. function a(e, i) {
  50227. var n = t.distanceSqToPoint(e);
  50228. if (n < d) {
  50229. var a = t.closestPointToPoint(e);
  50230. a.applyMatrix4(c);
  50231. var l = r.ray.origin.distanceTo(a);
  50232. if (l < r.near || l > r.far)
  50233. return;
  50234. o.push({
  50235. distance: l,
  50236. distanceToRay: Math.sqrt(n),
  50237. point: a.clone(),
  50238. index: i,
  50239. face: null,
  50240. object: s
  50241. })
  50242. }
  50243. }
  50244. var s = this
  50245. , l = this.geometry
  50246. , c = this.matrixWorld
  50247. , h = r.params.Points.threshold;
  50248. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50249. i.copy(l.boundingSphere),
  50250. i.applyMatrix4(c),
  50251. r.ray.intersectsSphere(i) !== !1) {
  50252. e.getInverse(c),
  50253. t.copy(r.ray).applyMatrix4(e);
  50254. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  50255. , d = u * u
  50256. , p = new n.Vector3;
  50257. if (l instanceof n.BufferGeometry) {
  50258. var f = l.index
  50259. , g = l.attributes
  50260. , m = g.position.array;
  50261. if (null !== f)
  50262. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  50263. var C = v[A];
  50264. p.fromArray(m, 3 * C),
  50265. a(p, C)
  50266. }
  50267. else
  50268. for (var A = 0, I = m.length / 3; A < I; A++)
  50269. p.fromArray(m, 3 * A),
  50270. a(p, A)
  50271. } else
  50272. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  50273. a(E[A], A)
  50274. }
  50275. }
  50276. }(),
  50277. n.Points.prototype.clone = function () {
  50278. return new this.constructor(this.geometry, this.material).copy(this)
  50279. }
  50280. ,
  50281. n.Line = function (e, t, i) {
  50282. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  50283. new n.LineSegments(e, t)) : (n.Object3D.call(this),
  50284. this.type = "Line",
  50285. this.geometry = void 0 !== e ? e : new n.Geometry,
  50286. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  50287. color: 16777215 * Math.random()
  50288. })))
  50289. }
  50290. ,
  50291. n.Line.prototype = Object.create(n.Object3D.prototype),
  50292. n.Line.prototype.constructor = n.Line,
  50293. n.Line.prototype.raycast = function () {
  50294. var e = new n.Matrix4
  50295. , t = new n.Ray
  50296. , i = new n.Sphere;
  50297. return function (r, o) {
  50298. var a = r.linePrecision
  50299. , s = a * a
  50300. , l = this.geometry
  50301. , c = this.matrixWorld;
  50302. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50303. i.copy(l.boundingSphere),
  50304. i.applyMatrix4(c),
  50305. r.ray.intersectsSphere(i) !== !1) {
  50306. e.getInverse(c),
  50307. t.copy(r.ray).applyMatrix4(e);
  50308. var h = new n.Vector3
  50309. , u = new n.Vector3
  50310. , d = new n.Vector3
  50311. , p = new n.Vector3
  50312. , f = this instanceof n.LineSegments ? 2 : 1;
  50313. if (l instanceof n.BufferGeometry) {
  50314. var g = l.index
  50315. , m = l.attributes
  50316. , v = m.position.array;
  50317. if (null !== g)
  50318. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  50319. var I = A[y]
  50320. , E = A[y + 1];
  50321. h.fromArray(v, 3 * I),
  50322. u.fromArray(v, 3 * E);
  50323. var b = t.distanceSqToSegment(h, u, p, d);
  50324. if (!(b > s)) {
  50325. p.applyMatrix4(this.matrixWorld);
  50326. var w = r.ray.origin.distanceTo(p);
  50327. w < r.near || w > r.far || o.push({
  50328. distance: w,
  50329. point: d.clone().applyMatrix4(this.matrixWorld),
  50330. index: y,
  50331. face: null,
  50332. faceIndex: null,
  50333. object: this
  50334. })
  50335. }
  50336. }
  50337. else
  50338. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  50339. h.fromArray(v, 3 * y),
  50340. u.fromArray(v, 3 * y + 3);
  50341. var b = t.distanceSqToSegment(h, u, p, d);
  50342. if (!(b > s)) {
  50343. p.applyMatrix4(this.matrixWorld);
  50344. var w = r.ray.origin.distanceTo(p);
  50345. w < r.near || w > r.far || o.push({
  50346. distance: w,
  50347. point: d.clone().applyMatrix4(this.matrixWorld),
  50348. index: y,
  50349. face: null,
  50350. faceIndex: null,
  50351. object: this
  50352. })
  50353. }
  50354. }
  50355. } else if (l instanceof n.Geometry)
  50356. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  50357. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50358. if (!(b > s)) {
  50359. p.applyMatrix4(this.matrixWorld);
  50360. var w = r.ray.origin.distanceTo(p);
  50361. w < r.near || w > r.far || o.push({
  50362. distance: w,
  50363. point: d.clone().applyMatrix4(this.matrixWorld),
  50364. index: y,
  50365. face: null,
  50366. faceIndex: null,
  50367. object: this
  50368. })
  50369. }
  50370. }
  50371. }
  50372. }
  50373. }(),
  50374. n.Line.prototype.clone = function () {
  50375. return new this.constructor(this.geometry, this.material).copy(this)
  50376. }
  50377. ,
  50378. n.LineStrip = 0,
  50379. n.LinePieces = 1,
  50380. n.LineSegments = function (e, t) {
  50381. n.Line.call(this, e, t),
  50382. this.type = "LineSegments"
  50383. }
  50384. ,
  50385. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50386. n.LineSegments.prototype.constructor = n.LineSegments,
  50387. n.Mesh = function (e, t) {
  50388. n.Object3D.call(this),
  50389. this.type = "Mesh",
  50390. this.geometry = void 0 !== e ? e : new n.Geometry,
  50391. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50392. color: 16777215 * Math.random()
  50393. }),
  50394. this.drawMode = n.TrianglesDrawMode,
  50395. this.updateMorphTargets()
  50396. }
  50397. ,
  50398. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50399. n.Mesh.prototype.constructor = n.Mesh,
  50400. n.Mesh.prototype.setDrawMode = function (e) {
  50401. this.drawMode = e
  50402. }
  50403. ,
  50404. n.Mesh.prototype.updateMorphTargets = function () {
  50405. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50406. this.morphTargetBase = -1,
  50407. this.morphTargetInfluences = [],
  50408. this.morphTargetDictionary = {};
  50409. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50410. this.morphTargetInfluences.push(0),
  50411. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50412. }
  50413. }
  50414. ,
  50415. n.Mesh.prototype.getMorphTargetIndexByName = function (e) {
  50416. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50417. 0)
  50418. }
  50419. ,
  50420. n.Mesh.prototype.raycast = function () {
  50421. function e(e, t, i, r, o, a, s) {
  50422. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50423. o.multiplyScalar(m.x),
  50424. a.multiplyScalar(m.y),
  50425. s.multiplyScalar(m.z),
  50426. o.add(a).add(s),
  50427. o.clone()
  50428. }
  50429. function t(e, t, i, r, o, a, s) {
  50430. var l, c = e.material;
  50431. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50432. null === l)
  50433. return null;
  50434. A.copy(s),
  50435. A.applyMatrix4(e.matrixWorld);
  50436. var h = t.ray.origin.distanceTo(A);
  50437. return h < t.near || h > t.far ? null : {
  50438. distance: h,
  50439. point: A.clone(),
  50440. object: e
  50441. }
  50442. }
  50443. function i(i, r, o, a, h, u, d, m) {
  50444. s.fromArray(a, 3 * u),
  50445. l.fromArray(a, 3 * d),
  50446. c.fromArray(a, 3 * m);
  50447. var A = t(i, r, o, s, l, c, v);
  50448. return A && (h && (p.fromArray(h, 2 * u),
  50449. f.fromArray(h, 2 * d),
  50450. g.fromArray(h, 2 * m),
  50451. A.uv = e(v, s, l, c, p, f, g)),
  50452. A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c)),
  50453. A.faceIndex = u),
  50454. A
  50455. }
  50456. var r = new n.Matrix4
  50457. , o = new n.Ray
  50458. , a = new n.Sphere
  50459. , s = new n.Vector3
  50460. , l = new n.Vector3
  50461. , c = new n.Vector3
  50462. , h = new n.Vector3
  50463. , u = new n.Vector3
  50464. , d = new n.Vector3
  50465. , p = new n.Vector2
  50466. , f = new n.Vector2
  50467. , g = new n.Vector2
  50468. , m = new n.Vector3
  50469. , v = new n.Vector3
  50470. , A = new n.Vector3;
  50471. return function (m, A) {
  50472. var y = this.geometry
  50473. , C = this.material
  50474. , I = this.matrixWorld;
  50475. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50476. a.copy(y.boundingSphere),
  50477. a.applyMatrix4(I),
  50478. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50479. o.copy(m.ray).applyMatrix4(r),
  50480. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50481. var E, b;
  50482. if (y instanceof n.BufferGeometry) {
  50483. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50484. if (void 0 !== S.uv && (E = S.uv.array),
  50485. null !== x)
  50486. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50487. w = R[P],
  50488. _ = R[P + 1],
  50489. T = R[P + 2],
  50490. b = i(this, m, o, M, E, w, _, T),
  50491. b && (b.faceIndex = Math.floor(P / 3),
  50492. A.push(b));
  50493. else
  50494. for (var P = 0, O = M.length; P < O; P += 9)
  50495. w = P / 3,
  50496. _ = w + 1,
  50497. T = w + 2,
  50498. b = i(this, m, o, M, E, w, _, T),
  50499. b && (b.index = w,
  50500. A.push(b))
  50501. } else if (y instanceof n.Geometry) {
  50502. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50503. k.length > 0 && (E = k);
  50504. for (var H = 0, G = U.length; H < G; H++) {
  50505. var z = U[H]
  50506. , W = B === !0 ? F[z.materialIndex] : C;
  50507. if (void 0 !== W) {
  50508. if (L = V[z.a],
  50509. D = V[z.b],
  50510. N = V[z.c],
  50511. W.morphTargets === !0) {
  50512. var j = y.morphTargets
  50513. , Y = this.morphTargetInfluences;
  50514. s.set(0, 0, 0),
  50515. l.set(0, 0, 0),
  50516. c.set(0, 0, 0);
  50517. for (var X = 0, Z = j.length; X < Z; X++) {
  50518. var q = Y[X];
  50519. if (0 !== q) {
  50520. var K = j[X].vertices;
  50521. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50522. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50523. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50524. }
  50525. }
  50526. s.add(L),
  50527. l.add(D),
  50528. c.add(N),
  50529. L = s,
  50530. D = l,
  50531. N = c
  50532. }
  50533. if (b = t(this, m, o, L, D, N, v)) {
  50534. if (E) {
  50535. var Q = E[H];
  50536. p.copy(Q[0]),
  50537. f.copy(Q[1]),
  50538. g.copy(Q[2]),
  50539. b.uv = e(v, L, D, N, p, f, g)
  50540. }
  50541. b.face = z,
  50542. b.faceIndex = H,
  50543. A.push(b)
  50544. }
  50545. }
  50546. }
  50547. }
  50548. }
  50549. }
  50550. }(),
  50551. n.Mesh.prototype.clone = function () {
  50552. return new this.constructor(this.geometry, this.material).copy(this)
  50553. }
  50554. ,
  50555. n.Bone = function (e) {
  50556. n.Object3D.call(this),
  50557. this.type = "Bone",
  50558. this.skin = e
  50559. }
  50560. ,
  50561. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50562. n.Bone.prototype.constructor = n.Bone,
  50563. n.Bone.prototype.copy = function (e) {
  50564. return n.Object3D.prototype.copy.call(this, e),
  50565. this.skin = e.skin,
  50566. this
  50567. }
  50568. ,
  50569. n.Skeleton = function (e, t, i) {
  50570. if (this.useVertexTexture = void 0 === i || i,
  50571. this.identityMatrix = new n.Matrix4,
  50572. e = e || [],
  50573. this.bones = e.slice(0),
  50574. this.useVertexTexture) {
  50575. var r = Math.sqrt(4 * this.bones.length);
  50576. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50577. r = Math.max(r, 4),
  50578. this.boneTextureWidth = r,
  50579. this.boneTextureHeight = r,
  50580. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50581. this.boneTexture = new n.DataTexture(this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType)
  50582. } else
  50583. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50584. if (void 0 === t)
  50585. this.calculateInverses();
  50586. else if (this.bones.length === t.length)
  50587. this.boneInverses = t.slice(0);
  50588. else {
  50589. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50590. this.boneInverses = [];
  50591. for (var o = 0, a = this.bones.length; o < a; o++)
  50592. this.boneInverses.push(new n.Matrix4)
  50593. }
  50594. }
  50595. ,
  50596. n.Skeleton.prototype.calculateInverses = function () {
  50597. this.boneInverses = [];
  50598. for (var e = 0, t = this.bones.length; e < t; e++) {
  50599. var i = new n.Matrix4;
  50600. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50601. this.boneInverses.push(i)
  50602. }
  50603. }
  50604. ,
  50605. n.Skeleton.prototype.pose = function () {
  50606. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50607. e = this.bones[t],
  50608. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50609. for (var t = 0, i = this.bones.length; t < i; t++)
  50610. e = this.bones[t],
  50611. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50612. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50613. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50614. }
  50615. ,
  50616. n.Skeleton.prototype.update = function () {
  50617. var e = new n.Matrix4;
  50618. return function () {
  50619. for (var t = 0, i = this.bones.length; t < i; t++) {
  50620. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50621. e.multiplyMatrices(n, this.boneInverses[t]),
  50622. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50623. }
  50624. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50625. }
  50626. }(),
  50627. n.Skeleton.prototype.clone = function () {
  50628. return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture)
  50629. }
  50630. ,
  50631. n.SkinnedMesh = function (e, t, i) {
  50632. n.Mesh.call(this, e, t),
  50633. this.type = "SkinnedMesh",
  50634. this.bindMode = "attached",
  50635. this.bindMatrix = new n.Matrix4,
  50636. this.bindMatrixInverse = new n.Matrix4;
  50637. var r = [];
  50638. if (this.geometry && void 0 !== this.geometry.bones) {
  50639. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50640. a = this.geometry.bones[s],
  50641. o = new n.Bone(this),
  50642. r.push(o),
  50643. o.name = a.name,
  50644. o.position.fromArray(a.pos),
  50645. o.quaternion.fromArray(a.rotq),
  50646. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50647. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50648. a = this.geometry.bones[s],
  50649. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50650. }
  50651. this.normalizeSkinWeights(),
  50652. this.updateMatrixWorld(!0),
  50653. this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld)
  50654. }
  50655. ,
  50656. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50657. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50658. n.SkinnedMesh.prototype.bind = function (e, t) {
  50659. this.skeleton = e,
  50660. void 0 === t && (this.updateMatrixWorld(!0),
  50661. this.skeleton.calculateInverses(),
  50662. t = this.matrixWorld),
  50663. this.bindMatrix.copy(t),
  50664. this.bindMatrixInverse.getInverse(t)
  50665. }
  50666. ,
  50667. n.SkinnedMesh.prototype.pose = function () {
  50668. this.skeleton.pose()
  50669. }
  50670. ,
  50671. n.SkinnedMesh.prototype.normalizeSkinWeights = function () {
  50672. if (this.geometry instanceof n.Geometry)
  50673. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50674. var t = this.geometry.skinWeights[e]
  50675. , i = 1 / t.lengthManhattan();
  50676. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50677. }
  50678. else if (this.geometry instanceof n.BufferGeometry)
  50679. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50680. r.x = o.getX(e),
  50681. r.y = o.getY(e),
  50682. r.z = o.getZ(e),
  50683. r.w = o.getW(e);
  50684. var i = 1 / r.lengthManhattan();
  50685. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50686. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50687. }
  50688. }
  50689. ,
  50690. n.SkinnedMesh.prototype.updateMatrixWorld = function (e) {
  50691. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50692. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50693. }
  50694. ,
  50695. n.SkinnedMesh.prototype.clone = function () {
  50696. return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy(this)
  50697. }
  50698. ,
  50699. n.LOD = function () {
  50700. n.Object3D.call(this),
  50701. this.type = "LOD",
  50702. Object.defineProperties(this, {
  50703. levels: {
  50704. enumerable: !0,
  50705. value: []
  50706. },
  50707. objects: {
  50708. get: function () {
  50709. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50710. this.levels
  50711. }
  50712. }
  50713. })
  50714. }
  50715. ,
  50716. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50717. n.LOD.prototype.constructor = n.LOD,
  50718. n.LOD.prototype.addLevel = function (e, t) {
  50719. void 0 === t && (t = 0),
  50720. t = Math.abs(t);
  50721. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50722. ;
  50723. i.splice(n, 0, {
  50724. distance: t,
  50725. object: e
  50726. }),
  50727. this.add(e)
  50728. }
  50729. ,
  50730. n.LOD.prototype.getObjectForDistance = function (e) {
  50731. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50732. ;
  50733. return t[i - 1].object
  50734. }
  50735. ,
  50736. n.LOD.prototype.raycast = function () {
  50737. var e = new n.Vector3;
  50738. return function (t, i) {
  50739. e.setFromMatrixPosition(this.matrixWorld);
  50740. var n = t.ray.origin.distanceTo(e);
  50741. this.getObjectForDistance(n).raycast(t, i)
  50742. }
  50743. }(),
  50744. n.LOD.prototype.update = function () {
  50745. var e = new n.Vector3
  50746. , t = new n.Vector3;
  50747. return function (i) {
  50748. var n = this.levels;
  50749. if (n.length > 1) {
  50750. e.setFromMatrixPosition(i.matrixWorld),
  50751. t.setFromMatrixPosition(this.matrixWorld);
  50752. var r = e.distanceTo(t);
  50753. n[0].object.visible = !0;
  50754. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50755. n[o - 1].object.visible = !1,
  50756. n[o].object.visible = !0;
  50757. for (; o < a; o++)
  50758. n[o].object.visible = !1
  50759. }
  50760. }
  50761. }(),
  50762. n.LOD.prototype.copy = function (e) {
  50763. n.Object3D.prototype.copy.call(this, e, !1);
  50764. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50765. var o = t[i];
  50766. this.addLevel(o.object.clone(), o.distance)
  50767. }
  50768. return this
  50769. }
  50770. ,
  50771. n.LOD.prototype.toJSON = function (e) {
  50772. var t = n.Object3D.prototype.toJSON.call(this, e);
  50773. t.object.levels = [];
  50774. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50775. var a = i[r];
  50776. t.object.levels.push({
  50777. object: a.object.uuid,
  50778. distance: a.distance
  50779. })
  50780. }
  50781. return t
  50782. }
  50783. ,
  50784. n.Sprite = function () {
  50785. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50786. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50787. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50788. , r = new n.BufferGeometry;
  50789. return r.setIndex(new n.BufferAttribute(e, 1)),
  50790. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  50791. r.addAttribute("uv", new n.BufferAttribute(i, 2)),
  50792. function (e) {
  50793. n.Object3D.call(this),
  50794. this.type = "Sprite",
  50795. this.geometry = r,
  50796. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50797. }
  50798. }(),
  50799. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50800. n.Sprite.prototype.constructor = n.Sprite,
  50801. n.Sprite.prototype.raycast = function () {
  50802. var e = new n.Vector3;
  50803. return function (t, i) {
  50804. e.setFromMatrixPosition(this.matrixWorld);
  50805. var n = t.ray.distanceSqToPoint(e)
  50806. , r = this.scale.x * this.scale.y;
  50807. n > r || i.push({
  50808. distance: Math.sqrt(n),
  50809. point: this.position,
  50810. face: null,
  50811. object: this
  50812. })
  50813. }
  50814. }(),
  50815. n.Sprite.prototype.clone = function () {
  50816. return new this.constructor(this.material).copy(this)
  50817. }
  50818. ,
  50819. n.Particle = n.Sprite,
  50820. n.LensFlare = function (e, t, i, r, o) {
  50821. n.Object3D.call(this),
  50822. this.lensFlares = [],
  50823. this.positionScreen = new n.Vector3,
  50824. this.customUpdateCallback = void 0,
  50825. void 0 !== e && this.add(e, t, i, r, o)
  50826. }
  50827. ,
  50828. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50829. n.LensFlare.prototype.constructor = n.LensFlare,
  50830. n.LensFlare.prototype.add = function (e, t, i, r, o, a) {
  50831. void 0 === t && (t = -1),
  50832. void 0 === i && (i = 0),
  50833. void 0 === a && (a = 1),
  50834. void 0 === o && (o = new n.Color(16777215)),
  50835. void 0 === r && (r = n.NormalBlending),
  50836. i = Math.min(i, Math.max(0, i)),
  50837. this.lensFlares.push({
  50838. texture: e,
  50839. size: t,
  50840. distance: i,
  50841. x: 0,
  50842. y: 0,
  50843. z: 0,
  50844. scale: 1,
  50845. rotation: 0,
  50846. opacity: a,
  50847. color: o,
  50848. blending: r
  50849. })
  50850. }
  50851. ,
  50852. n.LensFlare.prototype.updateLensFlares = function () {
  50853. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50854. for (e = 0; e < i; e++)
  50855. t = this.lensFlares[e],
  50856. t.x = this.positionScreen.x + n * t.distance,
  50857. t.y = this.positionScreen.y + r * t.distance,
  50858. t.wantedRotation = t.x * Math.PI * .25,
  50859. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50860. }
  50861. ,
  50862. n.LensFlare.prototype.copy = function (e) {
  50863. n.Object3D.prototype.copy.call(this, e),
  50864. this.positionScreen.copy(e.positionScreen),
  50865. this.customUpdateCallback = e.customUpdateCallback;
  50866. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50867. this.lensFlares.push(e.lensFlares[t]);
  50868. return this
  50869. }
  50870. ,
  50871. n.Scene = function () {
  50872. n.Object3D.call(this),
  50873. this.type = "Scene",
  50874. this.fog = null,
  50875. this.overrideMaterial = null,
  50876. this.autoUpdate = !0
  50877. }
  50878. ,
  50879. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50880. n.Scene.prototype.constructor = n.Scene,
  50881. n.Scene.prototype.copy = function (e, t) {
  50882. return n.Object3D.prototype.copy.call(this, e, t),
  50883. null !== e.fog && (this.fog = e.fog.clone()),
  50884. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50885. this.autoUpdate = e.autoUpdate,
  50886. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50887. this
  50888. }
  50889. ,
  50890. n.Fog = function (e, t, i) {
  50891. this.name = "",
  50892. this.color = new n.Color(e),
  50893. this.near = void 0 !== t ? t : 1,
  50894. this.far = void 0 !== i ? i : 1e3
  50895. }
  50896. ,
  50897. n.Fog.prototype.clone = function () {
  50898. return new n.Fog(this.color.getHex(), this.near, this.far)
  50899. }
  50900. ,
  50901. n.FogExp2 = function (e, t) {
  50902. this.name = "",
  50903. this.color = new n.Color(e),
  50904. this.density = void 0 !== t ? t : 25e-5
  50905. }
  50906. ,
  50907. n.FogExp2.prototype.clone = function () {
  50908. return new n.FogExp2(this.color.getHex(), this.density)
  50909. }
  50910. ,
  50911. n.ShaderChunk = {},
  50912. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50913. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50914. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50915. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50916. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50917. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50918. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50919. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50920. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50921. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50922. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50923. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50924. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50925. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50926. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50927. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50928. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50929. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50930. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50931. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50932. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50933. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50934. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50935. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50936. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50937. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50938. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50939. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50940. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50941. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50942. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50943. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50944. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50945. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50946. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50947. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50948. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50949. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50950. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50951. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50952. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50953. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50954. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50955. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50956. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50957. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50958. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50959. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50960. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50961. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50962. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50963. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50964. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50965. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50966. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50967. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50968. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50969. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50970. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50971. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50972. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50973. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50974. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50975. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50976. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50977. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50978. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50979. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50980. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50981. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50982. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50983. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50984. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50985. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50986. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50987. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50988. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50989. n.UniformsUtils = {
  50990. merge: function (e) {
  50991. for (var t = {}, i = 0; i < e.length; i++) {
  50992. var n = this.clone(e[i]);
  50993. for (var r in n)
  50994. t[r] = n[r]
  50995. }
  50996. return t
  50997. },
  50998. clone: function (e) {
  50999. var t = {};
  51000. for (var i in e) {
  51001. t[i] = {};
  51002. for (var r in e[i]) {
  51003. var o = e[i][r];
  51004. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  51005. }
  51006. }
  51007. return t
  51008. }
  51009. },
  51010. n.UniformsLib = {
  51011. common: {
  51012. diffuse: {
  51013. type: "c",
  51014. value: new n.Color(15658734)
  51015. },
  51016. opacity: {
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  51019. },
  51020. map: {
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  51023. },
  51024. offsetRepeat: {
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  51027. },
  51028. specularMap: {
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  51030. value: null
  51031. },
  51032. alphaMap: {
  51033. type: "t",
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  51035. },
  51036. envMap: {
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  51038. value: null
  51039. },
  51040. flipEnvMap: {
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  51043. },
  51044. reflectivity: {
  51045. type: "f",
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  51047. },
  51048. refractionRatio: {
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  51051. }
  51052. },
  51053. aomap: {
  51054. aoMap: {
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  51057. },
  51058. aoMapIntensity: {
  51059. type: "f",
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  51061. }
  51062. },
  51063. lightmap: {
  51064. lightMap: {
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  51067. },
  51068. lightMapIntensity: {
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  51072. },
  51073. emissivemap: {
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  51077. }
  51078. },
  51079. bumpmap: {
  51080. bumpMap: {
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  51083. },
  51084. bumpScale: {
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  51089. normalmap: {
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  51093. },
  51094. normalScale: {
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  51097. }
  51098. },
  51099. displacementmap: {
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  51103. },
  51104. displacementScale: {
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  51108. displacementBias: {
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  51113. roughnessmap: {
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  51119. metalnessmap: {
  51120. metalnessMap: {
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  51123. }
  51124. },
  51125. fog: {
  51126. fogDensity: {
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  51129. },
  51130. fogNear: {
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  51134. fogFar: {
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  51137. },
  51138. fogColor: {
  51139. type: "c",
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  51141. }
  51142. },
  51143. lights: {
  51144. ambientLightColor: {
  51145. type: "fv",
  51146. value: []
  51147. },
  51148. directionalLights: {
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  51172. directionalShadowMap: {
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  51174. value: []
  51175. },
  51176. directionalShadowMatrix: {
  51177. type: "m4v",
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  51180. spotLights: {
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  51186. },
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  51193. distance: {
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  51195. },
  51196. coneCos: {
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  51198. },
  51199. penumbraCos: {
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  51201. },
  51202. decay: {
  51203. type: "f"
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  51205. shadow: {
  51206. type: "i"
  51207. },
  51208. shadowBias: {
  51209. type: "f"
  51210. },
  51211. shadowRadius: {
  51212. type: "f"
  51213. },
  51214. shadowMapSize: {
  51215. type: "v2"
  51216. }
  51217. }
  51218. },
  51219. spotShadowMap: {
  51220. type: "tv",
  51221. value: []
  51222. },
  51223. spotShadowMatrix: {
  51224. type: "m4v",
  51225. value: []
  51226. },
  51227. pointLights: {
  51228. type: "sa",
  51229. value: [],
  51230. properties: {
  51231. color: {
  51232. type: "c"
  51233. },
  51234. position: {
  51235. type: "v3"
  51236. },
  51237. decay: {
  51238. type: "f"
  51239. },
  51240. distance: {
  51241. type: "f"
  51242. },
  51243. shadow: {
  51244. type: "i"
  51245. },
  51246. shadowBias: {
  51247. type: "f"
  51248. },
  51249. shadowRadius: {
  51250. type: "f"
  51251. },
  51252. shadowMapSize: {
  51253. type: "v2"
  51254. }
  51255. }
  51256. },
  51257. pointShadowMap: {
  51258. type: "tv",
  51259. value: []
  51260. },
  51261. pointShadowMatrix: {
  51262. type: "m4v",
  51263. value: []
  51264. },
  51265. hemisphereLights: {
  51266. type: "sa",
  51267. value: [],
  51268. properties: {
  51269. direction: {
  51270. type: "v3"
  51271. },
  51272. skyColor: {
  51273. type: "c"
  51274. },
  51275. groundColor: {
  51276. type: "c"
  51277. }
  51278. }
  51279. }
  51280. },
  51281. points: {
  51282. diffuse: {
  51283. type: "c",
  51284. value: new n.Color(15658734)
  51285. },
  51286. opacity: {
  51287. type: "f",
  51288. value: 1
  51289. },
  51290. size: {
  51291. type: "f",
  51292. value: 1
  51293. },
  51294. scale: {
  51295. type: "f",
  51296. value: 1
  51297. },
  51298. map: {
  51299. type: "t",
  51300. value: null
  51301. },
  51302. offsetRepeat: {
  51303. type: "v4",
  51304. value: new n.Vector4(0, 0, 1, 1)
  51305. }
  51306. }
  51307. },
  51308. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  51309. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51310. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  51311. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51312. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  51313. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51314. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  51315. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  51316. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  51317. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51318. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51319. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  51320. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51321. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  51322. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51323. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51324. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51325. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51326. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51327. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51328. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  51329. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51330. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51331. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51332. n.ShaderLib = {
  51333. basic: {
  51334. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  51335. vertexShader: n.ShaderChunk.meshbasic_vert,
  51336. fragmentShader: n.ShaderChunk.meshbasic_frag
  51337. },
  51338. lambert: {
  51339. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51340. emissive: {
  51341. type: "c",
  51342. value: new n.Color(0)
  51343. }
  51344. }]),
  51345. vertexShader: n.ShaderChunk.meshlambert_vert,
  51346. fragmentShader: n.ShaderChunk.meshlambert_frag
  51347. },
  51348. phong: {
  51349. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51350. emissive: {
  51351. type: "c",
  51352. value: new n.Color(0)
  51353. },
  51354. specular: {
  51355. type: "c",
  51356. value: new n.Color(1118481)
  51357. },
  51358. shininess: {
  51359. type: "f",
  51360. value: 30
  51361. }
  51362. }]),
  51363. vertexShader: n.ShaderChunk.meshphong_vert,
  51364. fragmentShader: n.ShaderChunk.meshphong_frag
  51365. },
  51366. standard: {
  51367. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51368. emissive: {
  51369. type: "c",
  51370. value: new n.Color(0)
  51371. },
  51372. roughness: {
  51373. type: "f",
  51374. value: .5
  51375. },
  51376. metalness: {
  51377. type: "f",
  51378. value: 0
  51379. },
  51380. envMapIntensity: {
  51381. type: "f",
  51382. value: 1
  51383. }
  51384. }]),
  51385. vertexShader: n.ShaderChunk.meshstandard_vert,
  51386. fragmentShader: n.ShaderChunk.meshstandard_frag
  51387. },
  51388. points: {
  51389. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51390. vertexShader: n.ShaderChunk.points_vert,
  51391. fragmentShader: n.ShaderChunk.points_frag
  51392. },
  51393. dashed: {
  51394. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51395. scale: {
  51396. type: "f",
  51397. value: 1
  51398. },
  51399. dashSize: {
  51400. type: "f",
  51401. value: 1
  51402. },
  51403. totalSize: {
  51404. type: "f",
  51405. value: 2
  51406. }
  51407. }]),
  51408. vertexShader: n.ShaderChunk.linedashed_vert,
  51409. fragmentShader: n.ShaderChunk.linedashed_frag
  51410. },
  51411. depth: {
  51412. uniforms: {
  51413. mNear: {
  51414. type: "f",
  51415. value: 1
  51416. },
  51417. mFar: {
  51418. type: "f",
  51419. value: 2e3
  51420. },
  51421. opacity: {
  51422. type: "f",
  51423. value: 1
  51424. }
  51425. },
  51426. vertexShader: n.ShaderChunk.depth_vert,
  51427. fragmentShader: n.ShaderChunk.depth_frag
  51428. },
  51429. normal: {
  51430. uniforms: {
  51431. opacity: {
  51432. type: "f",
  51433. value: 1
  51434. }
  51435. },
  51436. vertexShader: n.ShaderChunk.normal_vert,
  51437. fragmentShader: n.ShaderChunk.normal_frag
  51438. },
  51439. cube: {
  51440. uniforms: {
  51441. tCube: {
  51442. type: "t",
  51443. value: null
  51444. },
  51445. tFlip: {
  51446. type: "f",
  51447. value: -1
  51448. }
  51449. },
  51450. vertexShader: n.ShaderChunk.cube_vert,
  51451. fragmentShader: n.ShaderChunk.cube_frag
  51452. },
  51453. equirect: {
  51454. uniforms: {
  51455. tEquirect: {
  51456. type: "t",
  51457. value: null
  51458. },
  51459. tFlip: {
  51460. type: "f",
  51461. value: -1
  51462. }
  51463. },
  51464. vertexShader: n.ShaderChunk.equirect_vert,
  51465. fragmentShader: n.ShaderChunk.equirect_frag
  51466. },
  51467. depthRGBA: {
  51468. uniforms: {},
  51469. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51470. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51471. },
  51472. distanceRGBA: {
  51473. uniforms: {
  51474. lightPos: {
  51475. type: "v3",
  51476. value: new n.Vector3(0, 0, 0)
  51477. }
  51478. },
  51479. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51480. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51481. }
  51482. },
  51483. n.WebGLRenderer = function (e) {
  51484. function t() {
  51485. return null === ye ? Oe : 1
  51486. }
  51487. function i(e, t, i, n) {
  51488. se === !0 && (e *= n,
  51489. t *= n,
  51490. i *= n),
  51491. Ye.clearColor(e, t, i, n)
  51492. }
  51493. function r() {
  51494. Ye.init(),
  51495. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51496. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51497. i(Se.r, Se.g, Se.b, Me)
  51498. }
  51499. function o() {
  51500. Ae = null,
  51501. be = null,
  51502. Ee = "",
  51503. Ie = -1,
  51504. Ye.reset()
  51505. }
  51506. function a(e) {
  51507. e.preventDefault(),
  51508. o(),
  51509. r(),
  51510. Xe.clear()
  51511. }
  51512. function s(e) {
  51513. var t = e.target;
  51514. t.removeEventListener("dispose", s),
  51515. h(t),
  51516. ke.textures--
  51517. }
  51518. function l(e) {
  51519. var t = e.target;
  51520. t.removeEventListener("dispose", l),
  51521. u(t),
  51522. ke.textures--
  51523. }
  51524. function c(e) {
  51525. var t = e.target;
  51526. t.removeEventListener("dispose", c),
  51527. d(t)
  51528. }
  51529. function h(e) {
  51530. var t = Xe.get(e);
  51531. if (e.image && t.__image__webglTextureCube)
  51532. Ge.deleteTexture(t.__image__webglTextureCube);
  51533. else {
  51534. if (void 0 === t.__webglInit)
  51535. return;
  51536. Ge.deleteTexture(t.__webglTexture)
  51537. }
  51538. Xe.delete(e)
  51539. }
  51540. function u(e) {
  51541. var t = Xe.get(e)
  51542. , i = Xe.get(e.texture);
  51543. if (e && void 0 !== i.__webglTexture) {
  51544. if (Ge.deleteTexture(i.__webglTexture),
  51545. e instanceof n.WebGLRenderTargetCube)
  51546. for (var r = 0; r < 6; r++)
  51547. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51548. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51549. else
  51550. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51551. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51552. Xe.delete(e.texture),
  51553. Xe.delete(e)
  51554. }
  51555. }
  51556. function d(e) {
  51557. p(e),
  51558. Xe.delete(e)
  51559. }
  51560. function p(e) {
  51561. var t = Xe.get(e).program;
  51562. e.program = void 0,
  51563. void 0 !== t && qe.releaseProgram(t)
  51564. }
  51565. function f(e, t, i, r) {
  51566. var o;
  51567. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51568. null === o))
  51569. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51570. void 0 === r && (r = 0),
  51571. Ye.initAttributes();
  51572. var a = i.attributes
  51573. , s = t.getAttributes()
  51574. , l = e.defaultAttributeValues;
  51575. for (var c in s) {
  51576. var h = s[c];
  51577. if (h >= 0) {
  51578. var u = a[c];
  51579. if (void 0 !== u) {
  51580. var d = u.itemSize
  51581. , p = Ze.getAttributeBuffer(u);
  51582. if (u instanceof n.InterleavedBufferAttribute) {
  51583. var f = u.data
  51584. , g = f.stride
  51585. , m = u.offset;
  51586. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51587. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51588. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51589. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51590. } else
  51591. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51592. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51593. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51594. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51595. } else if (void 0 !== l) {
  51596. var v = l[c];
  51597. if (void 0 !== v)
  51598. switch (v.length) {
  51599. case 2:
  51600. Ge.vertexAttrib2fv(h, v);
  51601. break;
  51602. case 3:
  51603. Ge.vertexAttrib3fv(h, v);
  51604. break;
  51605. case 4:
  51606. Ge.vertexAttrib4fv(h, v);
  51607. break;
  51608. default:
  51609. Ge.vertexAttrib1fv(h, v)
  51610. }
  51611. }
  51612. }
  51613. }
  51614. Ye.disableUnusedAttributes()
  51615. }
  51616. function g(e, t) {
  51617. return Math.abs(t[0]) - Math.abs(e[0])
  51618. }
  51619. function m(e, t) {
  51620. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51621. }
  51622. function v(e, t) {
  51623. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51624. }
  51625. function A(e, t, i, n, r) {
  51626. var o, a;
  51627. i.transparent ? (o = de,
  51628. a = ++pe) : (o = he,
  51629. a = ++ue);
  51630. var s = o[a];
  51631. void 0 !== s ? (s.id = e.id,
  51632. s.object = e,
  51633. s.geometry = t,
  51634. s.material = i,
  51635. s.z = Ve.z,
  51636. s.group = r) : (s = {
  51637. id: e.id,
  51638. object: e,
  51639. geometry: t,
  51640. material: i,
  51641. z: Ve.z,
  51642. group: r
  51643. },
  51644. o.push(s))
  51645. }
  51646. function y(e, t) {
  51647. if (e.visible !== !1) {
  51648. if (e.layers.test(t.layers))
  51649. if (e instanceof n.Light)
  51650. ce.push(e);
  51651. else if (e instanceof n.Sprite)
  51652. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51653. else if (e instanceof n.LensFlare)
  51654. me.push(e);
  51655. else if (e instanceof n.ImmediateRenderObject)
  51656. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51657. Ve.applyProjection(Fe)),
  51658. A(e, null, e.material, Ve.z, null);
  51659. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51660. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51661. var i = e.material;
  51662. if (i.visible === !0) {
  51663. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51664. Ve.applyProjection(Fe));
  51665. var r = Ze.update(e);
  51666. if (i instanceof n.MultiMaterial)
  51667. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51668. var c = o[s]
  51669. , h = a[c.materialIndex];
  51670. h.visible === !0 && A(e, r, h, Ve.z, c)
  51671. }
  51672. else
  51673. A(e, r, i, Ve.z, null)
  51674. }
  51675. }
  51676. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51677. y(u[s], t)
  51678. }
  51679. }
  51680. function C(e, t, i, r) {
  51681. for (var o = 0, a = e.length; o < a; o++) {
  51682. var s = e[o]
  51683. , l = s.object
  51684. , c = s.geometry
  51685. , h = void 0 === r ? s.material : r
  51686. , u = s.group;
  51687. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51688. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51689. l instanceof n.ImmediateRenderObject) {
  51690. E(h);
  51691. var d = w(t, i, h, l);
  51692. Ee = "",
  51693. l.render(function (e) {
  51694. ve.renderBufferImmediate(e, d, h)
  51695. })
  51696. } else
  51697. ve.renderBufferDirect(t, i, c, h, l, u)
  51698. }
  51699. }
  51700. function I(e, t, i) {
  51701. var r = Xe.get(e)
  51702. , o = qe.getParameters(e, Ue, t, i)
  51703. , a = qe.getProgramCode(e, o)
  51704. , s = r.program
  51705. , l = !0;
  51706. if (void 0 === s)
  51707. e.addEventListener("dispose", c);
  51708. else if (s.code !== a)
  51709. p(e);
  51710. else {
  51711. if (void 0 !== o.shaderID)
  51712. return;
  51713. l = !1
  51714. }
  51715. if (l) {
  51716. if (o.shaderID) {
  51717. var h = n.ShaderLib[o.shaderID];
  51718. r.__webglShader = {
  51719. name: e.type,
  51720. uniforms: n.UniformsUtils.clone(h.uniforms),
  51721. vertexShader: h.vertexShader,
  51722. fragmentShader: h.fragmentShader
  51723. }
  51724. } else
  51725. r.__webglShader = {
  51726. name: e.type,
  51727. uniforms: e.uniforms,
  51728. vertexShader: e.vertexShader,
  51729. fragmentShader: e.fragmentShader
  51730. };
  51731. e.__webglShader = r.__webglShader,
  51732. s = qe.acquireProgram(e, o, a),
  51733. r.program = s,
  51734. e.program = s
  51735. }
  51736. var u = s.getAttributes();
  51737. if (e.morphTargets) {
  51738. e.numSupportedMorphTargets = 0;
  51739. for (var d = 0; d < ve.maxMorphTargets; d++)
  51740. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51741. }
  51742. if (e.morphNormals) {
  51743. e.numSupportedMorphNormals = 0;
  51744. for (var d = 0; d < ve.maxMorphNormals; d++)
  51745. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51746. }
  51747. r.uniformsList = [];
  51748. var f = r.__webglShader.uniforms
  51749. , g = r.program.getUniforms();
  51750. for (var m in f) {
  51751. var v = g[m];
  51752. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51753. }
  51754. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51755. f.ambientLightColor.value = Ue.ambient,
  51756. f.directionalLights.value = Ue.directional,
  51757. f.spotLights.value = Ue.spot,
  51758. f.pointLights.value = Ue.point,
  51759. f.hemisphereLights.value = Ue.hemi,
  51760. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51761. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51762. f.spotShadowMap.value = Ue.spotShadowMap,
  51763. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51764. f.pointShadowMap.value = Ue.pointShadowMap,
  51765. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51766. r.hasDynamicUniforms = !1;
  51767. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51768. var C = r.uniformsList[A][0];
  51769. if (C.dynamic === !0) {
  51770. r.hasDynamicUniforms = !0;
  51771. break
  51772. }
  51773. }
  51774. }
  51775. function E(e) {
  51776. b(e),
  51777. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51778. Ye.setDepthFunc(e.depthFunc),
  51779. Ye.setDepthTest(e.depthTest),
  51780. Ye.setDepthWrite(e.depthWrite),
  51781. Ye.setColorWrite(e.colorWrite),
  51782. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51783. }
  51784. function b(e) {
  51785. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51786. Ye.setFlipSided(e.side === n.BackSide)
  51787. }
  51788. function w(e, t, i, r) {
  51789. xe = 0;
  51790. var o = Xe.get(i);
  51791. void 0 === o.program && (i.needsUpdate = !0),
  51792. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51793. i.needsUpdate && (I(i, t, r),
  51794. i.needsUpdate = !1);
  51795. var a = !1
  51796. , s = !1
  51797. , l = !1
  51798. , c = o.program
  51799. , h = c.getUniforms()
  51800. , u = o.__webglShader.uniforms;
  51801. if (c.id !== Ae && (Ge.useProgram(c.program),
  51802. Ae = c.id,
  51803. a = !0,
  51804. s = !0,
  51805. l = !0),
  51806. i.id !== Ie && (Ie = i.id,
  51807. s = !0),
  51808. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51809. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51810. e !== be && (be = e,
  51811. s = !0,
  51812. l = !0),
  51813. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51814. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51815. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51816. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51817. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51818. i.skinning)
  51819. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51820. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51821. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51822. if (void 0 !== h.boneTexture) {
  51823. var d = B();
  51824. Ge.uniform1i(h.boneTexture, d),
  51825. ve.setTexture(r.skeleton.boneTexture, d)
  51826. }
  51827. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51828. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51829. } else
  51830. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51831. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51832. t && i.fog && R(u, t),
  51833. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51834. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51835. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51836. u.mFar.value = e.far,
  51837. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51838. V(o.uniformsList)),
  51839. N(h, r),
  51840. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51841. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51842. c
  51843. }
  51844. function _(e, t, i) {
  51845. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51846. var a = e[r][0]
  51847. , s = a.onUpdateCallback;
  51848. void 0 !== s && (s.bind(a)(t, i),
  51849. n.push(e[r]))
  51850. }
  51851. V(n)
  51852. }
  51853. function T(e, t) {
  51854. e.opacity.value = t.opacity,
  51855. e.diffuse.value = t.color,
  51856. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51857. e.map.value = t.map,
  51858. e.specularMap.value = t.specularMap,
  51859. e.alphaMap.value = t.alphaMap,
  51860. t.aoMap && (e.aoMap.value = t.aoMap,
  51861. e.aoMapIntensity.value = t.aoMapIntensity);
  51862. var i;
  51863. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51864. void 0 !== i) {
  51865. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51866. var r = i.offset
  51867. , o = i.repeat;
  51868. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51869. }
  51870. e.envMap.value = t.envMap,
  51871. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51872. e.reflectivity.value = t.reflectivity,
  51873. e.refractionRatio.value = t.refractionRatio
  51874. }
  51875. function x(e, t) {
  51876. e.diffuse.value = t.color,
  51877. e.opacity.value = t.opacity
  51878. }
  51879. function S(e, t) {
  51880. e.dashSize.value = t.dashSize,
  51881. e.totalSize.value = t.dashSize + t.gapSize,
  51882. e.scale.value = t.scale
  51883. }
  51884. function M(e, t) {
  51885. if (e.diffuse.value = t.color,
  51886. e.opacity.value = t.opacity,
  51887. e.size.value = t.size * Oe,
  51888. e.scale.value = te.clientHeight / 2,
  51889. e.map.value = t.map,
  51890. null !== t.map) {
  51891. var i = t.map.offset
  51892. , n = t.map.repeat;
  51893. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51894. }
  51895. }
  51896. function R(e, t) {
  51897. e.fogColor.value = t.color,
  51898. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51899. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51900. }
  51901. function P(e, t) {
  51902. t.lightMap && (e.lightMap.value = t.lightMap,
  51903. e.lightMapIntensity.value = t.lightMapIntensity),
  51904. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51905. }
  51906. function O(e, t) {
  51907. e.specular.value = t.specular,
  51908. e.shininess.value = Math.max(t.shininess, 1e-4),
  51909. t.lightMap && (e.lightMap.value = t.lightMap,
  51910. e.lightMapIntensity.value = t.lightMapIntensity),
  51911. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51912. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51913. e.bumpScale.value = t.bumpScale),
  51914. t.normalMap && (e.normalMap.value = t.normalMap,
  51915. e.normalScale.value.copy(t.normalScale)),
  51916. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51917. e.displacementScale.value = t.displacementScale,
  51918. e.displacementBias.value = t.displacementBias)
  51919. }
  51920. function L(e, t) {
  51921. e.roughness.value = t.roughness,
  51922. e.metalness.value = t.metalness,
  51923. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51924. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51925. t.lightMap && (e.lightMap.value = t.lightMap,
  51926. e.lightMapIntensity.value = t.lightMapIntensity),
  51927. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51928. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51929. e.bumpScale.value = t.bumpScale),
  51930. t.normalMap && (e.normalMap.value = t.normalMap,
  51931. e.normalScale.value.copy(t.normalScale)),
  51932. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51933. e.displacementScale.value = t.displacementScale,
  51934. e.displacementBias.value = t.displacementBias),
  51935. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51936. }
  51937. function D(e, t) {
  51938. e.ambientLightColor.needsUpdate = t,
  51939. e.directionalLights.needsUpdate = t,
  51940. e.pointLights.needsUpdate = t,
  51941. e.spotLights.needsUpdate = t,
  51942. e.hemisphereLights.needsUpdate = t
  51943. }
  51944. function N(e, t) {
  51945. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51946. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51947. }
  51948. function B() {
  51949. var e = xe;
  51950. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51951. xe += 1,
  51952. e
  51953. }
  51954. function F(e, t, i, r) {
  51955. var o, a;
  51956. if ("1i" === t)
  51957. Ge.uniform1i(i, r);
  51958. else if ("1f" === t)
  51959. Ge.uniform1f(i, r);
  51960. else if ("2f" === t)
  51961. Ge.uniform2f(i, r[0], r[1]);
  51962. else if ("3f" === t)
  51963. Ge.uniform3f(i, r[0], r[1], r[2]);
  51964. else if ("4f" === t)
  51965. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51966. else if ("1iv" === t)
  51967. Ge.uniform1iv(i, r);
  51968. else if ("3iv" === t)
  51969. Ge.uniform3iv(i, r);
  51970. else if ("1fv" === t)
  51971. Ge.uniform1fv(i, r);
  51972. else if ("2fv" === t)
  51973. Ge.uniform2fv(i, r);
  51974. else if ("3fv" === t)
  51975. Ge.uniform3fv(i, r);
  51976. else if ("4fv" === t)
  51977. Ge.uniform4fv(i, r);
  51978. else if ("Matrix2fv" === t)
  51979. Ge.uniformMatrix2fv(i, !1, r);
  51980. else if ("Matrix3fv" === t)
  51981. Ge.uniformMatrix3fv(i, !1, r);
  51982. else if ("Matrix4fv" === t)
  51983. Ge.uniformMatrix4fv(i, !1, r);
  51984. else if ("i" === t)
  51985. Ge.uniform1i(i, r);
  51986. else if ("f" === t)
  51987. Ge.uniform1f(i, r);
  51988. else if ("v2" === t)
  51989. Ge.uniform2f(i, r.x, r.y);
  51990. else if ("v3" === t)
  51991. Ge.uniform3f(i, r.x, r.y, r.z);
  51992. else if ("v4" === t)
  51993. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51994. else if ("c" === t)
  51995. Ge.uniform3f(i, r.r, r.g, r.b);
  51996. else if ("s" === t) {
  51997. var s = e.properties;
  51998. for (var l in s) {
  51999. var c = s[l]
  52000. , h = i[l]
  52001. , u = r[l];
  52002. F(c, c.type, h, u)
  52003. }
  52004. } else if ("sa" === t)
  52005. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  52006. for (var l in s) {
  52007. var c = s[l]
  52008. , h = i[d][l]
  52009. , u = r[d][l];
  52010. F(c, c.type, h, u)
  52011. }
  52012. else if ("iv1" === t)
  52013. Ge.uniform1iv(i, r);
  52014. else if ("iv" === t)
  52015. Ge.uniform3iv(i, r);
  52016. else if ("fv1" === t)
  52017. Ge.uniform1fv(i, r);
  52018. else if ("fv" === t)
  52019. Ge.uniform3fv(i, r);
  52020. else if ("v2v" === t) {
  52021. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  52022. for (var d = 0, f = 0, g = r.length; d < g; d++,
  52023. f += 2)
  52024. e._array[f + 0] = r[d].x,
  52025. e._array[f + 1] = r[d].y;
  52026. Ge.uniform2fv(i, e._array)
  52027. } else if ("v3v" === t) {
  52028. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  52029. for (var d = 0, m = 0, g = r.length; d < g; d++,
  52030. m += 3)
  52031. e._array[m + 0] = r[d].x,
  52032. e._array[m + 1] = r[d].y,
  52033. e._array[m + 2] = r[d].z;
  52034. Ge.uniform3fv(i, e._array)
  52035. } else if ("v4v" === t) {
  52036. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  52037. for (var d = 0, v = 0, g = r.length; d < g; d++,
  52038. v += 4)
  52039. e._array[v + 0] = r[d].x,
  52040. e._array[v + 1] = r[d].y,
  52041. e._array[v + 2] = r[d].z,
  52042. e._array[v + 3] = r[d].w;
  52043. Ge.uniform4fv(i, e._array)
  52044. } else if ("m2" === t)
  52045. Ge.uniformMatrix2fv(i, !1, r.elements);
  52046. else if ("m3" === t)
  52047. Ge.uniformMatrix3fv(i, !1, r.elements);
  52048. else if ("m3v" === t) {
  52049. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  52050. for (var d = 0, g = r.length; d < g; d++)
  52051. r[d].flattenToArrayOffset(e._array, 9 * d);
  52052. Ge.uniformMatrix3fv(i, !1, e._array)
  52053. } else if ("m4" === t)
  52054. Ge.uniformMatrix4fv(i, !1, r.elements);
  52055. else if ("m4v" === t) {
  52056. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  52057. for (var d = 0, g = r.length; d < g; d++)
  52058. r[d].flattenToArrayOffset(e._array, 16 * d);
  52059. Ge.uniformMatrix4fv(i, !1, e._array)
  52060. } else if ("t" === t) {
  52061. if (o = r,
  52062. a = B(),
  52063. Ge.uniform1i(i, a),
  52064. !o)
  52065. return;
  52066. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  52067. } else if ("tv" === t) {
  52068. void 0 === e._array && (e._array = []);
  52069. for (var d = 0, g = e.value.length; d < g; d++)
  52070. e._array[d] = B();
  52071. Ge.uniform1iv(i, e._array);
  52072. for (var d = 0, g = e.value.length; d < g; d++)
  52073. o = e.value[d],
  52074. a = e._array[d],
  52075. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  52076. } else
  52077. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  52078. }
  52079. function V(e) {
  52080. for (var t = 0, i = e.length; t < i; t++) {
  52081. var n = e[t][0];
  52082. if (n.needsUpdate !== !1) {
  52083. var r = n.type
  52084. , o = e[t][1]
  52085. , a = n.value;
  52086. F(n, r, o, a)
  52087. }
  52088. }
  52089. }
  52090. function U(e, t) {
  52091. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  52092. for (Ue.shadowsPointLight = 0,
  52093. i = 0,
  52094. r = e.length; i < r; i++)
  52095. if (o = e[i],
  52096. a = o.color,
  52097. s = o.intensity,
  52098. l = o.distance,
  52099. o instanceof n.AmbientLight)
  52100. c += a.r * s,
  52101. h += a.g * s,
  52102. u += a.b * s;
  52103. else if (o instanceof n.DirectionalLight) {
  52104. var A = Ke.get(o);
  52105. A.color.copy(o.color).multiplyScalar(o.intensity),
  52106. A.direction.setFromMatrixPosition(o.matrixWorld),
  52107. Ve.setFromMatrixPosition(o.target.matrixWorld),
  52108. A.direction.sub(Ve),
  52109. A.direction.transformDirection(d),
  52110. A.shadow = o.castShadow,
  52111. o.castShadow && (A.shadowBias = o.shadow.bias,
  52112. A.shadowRadius = o.shadow.radius,
  52113. A.shadowMapSize = o.shadow.mapSize,
  52114. Ue.shadows[v++] = o),
  52115. Ue.directionalShadowMap[p] = o.shadow.map,
  52116. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  52117. Ue.directional[p++] = A
  52118. } else if (o instanceof n.SpotLight) {
  52119. var A = Ke.get(o);
  52120. A.position.setFromMatrixPosition(o.matrixWorld),
  52121. A.position.applyMatrix4(d),
  52122. A.color.copy(a).multiplyScalar(s),
  52123. A.distance = l,
  52124. A.direction.setFromMatrixPosition(o.matrixWorld),
  52125. Ve.setFromMatrixPosition(o.target.matrixWorld),
  52126. A.direction.sub(Ve),
  52127. A.direction.transformDirection(d),
  52128. A.coneCos = Math.cos(o.angle),
  52129. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  52130. A.decay = 0 === o.distance ? 0 : o.decay,
  52131. A.shadow = o.castShadow,
  52132. o.castShadow && (A.shadowBias = o.shadow.bias,
  52133. A.shadowRadius = o.shadow.radius,
  52134. A.shadowMapSize = o.shadow.mapSize,
  52135. Ue.shadows[v++] = o),
  52136. Ue.spotShadowMap[g] = o.shadow.map,
  52137. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  52138. Ue.spot[g++] = A
  52139. } else if (o instanceof n.PointLight) {
  52140. var A = Ke.get(o);
  52141. A.position.setFromMatrixPosition(o.matrixWorld),
  52142. A.position.applyMatrix4(d),
  52143. A.color.copy(o.color).multiplyScalar(o.intensity),
  52144. A.distance = o.distance,
  52145. A.decay = 0 === o.distance ? 0 : o.decay,
  52146. A.shadow = o.castShadow,
  52147. o.castShadow && (A.shadowBias = o.shadow.bias,
  52148. A.shadowRadius = o.shadow.radius,
  52149. A.shadowMapSize = o.shadow.mapSize,
  52150. Ue.shadows[v++] = o),
  52151. Ue.pointShadowMap[f] = o.shadow.map,
  52152. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  52153. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  52154. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  52155. Ue.point[f++] = A
  52156. } else if (o instanceof n.HemisphereLight) {
  52157. var A = Ke.get(o);
  52158. A.direction.setFromMatrixPosition(o.matrixWorld),
  52159. A.direction.transformDirection(d),
  52160. A.direction.normalize(),
  52161. A.skyColor.copy(o.color).multiplyScalar(s),
  52162. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  52163. Ue.hemi[m++] = A
  52164. }
  52165. Ue.ambient[0] = c,
  52166. Ue.ambient[1] = h,
  52167. Ue.ambient[2] = u,
  52168. Ue.directional.length = p,
  52169. Ue.spot.length = g,
  52170. Ue.point.length = f,
  52171. Ue.hemi.length = m,
  52172. Ue.shadows.length = v,
  52173. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  52174. }
  52175. function k(e, t, i) {
  52176. var r;
  52177. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  52178. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  52179. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  52180. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  52181. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  52182. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  52183. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  52184. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  52185. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  52186. r = We.get("EXT_texture_filter_anisotropic")) {
  52187. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  52188. return;
  52189. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  52190. return;
  52191. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  52192. Xe.get(t).__currentAnisotropy = t.anisotropy)
  52193. }
  52194. }
  52195. function H(e, t, i) {
  52196. void 0 === e.__webglInit && (e.__webglInit = !0,
  52197. t.addEventListener("dispose", s),
  52198. e.__webglTexture = Ge.createTexture(),
  52199. ke.textures++),
  52200. Ye.activeTexture(Ge.TEXTURE0 + i),
  52201. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  52202. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  52203. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  52204. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  52205. var r = G(t.image, je.maxTextureSize);
  52206. W(t) && z(r) === !1 && (r = j(r));
  52207. var o = z(r)
  52208. , a = ee(t.format)
  52209. , l = ee(t.type);
  52210. k(Ge.TEXTURE_2D, t, o);
  52211. var c, h = t.mipmaps;
  52212. if (t instanceof n.DataTexture)
  52213. if (h.length > 0 && o) {
  52214. for (var u = 0, d = h.length; u < d; u++)
  52215. c = h[u],
  52216. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  52217. t.generateMipmaps = !1
  52218. } else
  52219. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  52220. else if (t instanceof n.CompressedTexture)
  52221. for (var u = 0, d = h.length; u < d; u++)
  52222. c = h[u],
  52223. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  52224. else if (h.length > 0 && o) {
  52225. for (var u = 0, d = h.length; u < d; u++)
  52226. c = h[u],
  52227. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  52228. t.generateMipmaps = !1
  52229. } else
  52230. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  52231. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52232. e.__version = t.version,
  52233. t.onUpdate && t.onUpdate(t)
  52234. }
  52235. function G(e, t) {
  52236. if (e.width > t || e.height > t) {
  52237. var i = t / Math.max(e.width, e.height)
  52238. , n = document.createElement("canvas");
  52239. n.width = Math.floor(e.width * i),
  52240. n.height = Math.floor(e.height * i);
  52241. var r = n.getContext("2d");
  52242. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  52243. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  52244. n
  52245. }
  52246. return e
  52247. }
  52248. function z(e) {
  52249. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  52250. }
  52251. function W(e) {
  52252. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  52253. }
  52254. function j(e) {
  52255. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  52256. var t = document.createElement("canvas");
  52257. t.width = n.Math.nearestPowerOfTwo(e.width),
  52258. t.height = n.Math.nearestPowerOfTwo(e.height);
  52259. var i = t.getContext("2d");
  52260. return i.drawImage(e, 0, 0, t.width, t.height),
  52261. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  52262. t
  52263. }
  52264. return e
  52265. }
  52266. function Y(e, t) {
  52267. var i = Xe.get(e);
  52268. if (6 === e.image.length)
  52269. if (e.version > 0 && i.__version !== e.version) {
  52270. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  52271. i.__image__webglTextureCube = Ge.createTexture(),
  52272. ke.textures++),
  52273. Ye.activeTexture(Ge.TEXTURE0 + t),
  52274. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  52275. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  52276. for (var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  52277. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  52278. var c = a[0]
  52279. , h = z(c)
  52280. , u = ee(e.format)
  52281. , d = ee(e.type);
  52282. k(Ge.TEXTURE_CUBE_MAP, e, h);
  52283. for (var l = 0; l < 6; l++)
  52284. if (r)
  52285. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  52286. p = f[g],
  52287. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  52288. else
  52289. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  52290. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52291. i.__version = e.version,
  52292. e.onUpdate && e.onUpdate(e)
  52293. } else
  52294. Ye.activeTexture(Ge.TEXTURE0 + t),
  52295. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  52296. }
  52297. function X(e, t) {
  52298. Ye.activeTexture(Ge.TEXTURE0 + t),
  52299. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  52300. }
  52301. function Z(e, t, i, n) {
  52302. var r = ee(t.texture.format)
  52303. , o = ee(t.texture.type);
  52304. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  52305. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  52306. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  52307. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52308. }
  52309. function q(e, t) {
  52310. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  52311. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  52312. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  52313. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  52314. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  52315. }
  52316. function K(e) {
  52317. var t = Xe.get(e)
  52318. , i = e instanceof n.WebGLRenderTargetCube;
  52319. if (i) {
  52320. t.__webglDepthbuffer = [];
  52321. for (var r = 0; r < 6; r++)
  52322. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  52323. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  52324. q(t.__webglDepthbuffer[r], e)
  52325. } else
  52326. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  52327. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  52328. q(t.__webglDepthbuffer, e);
  52329. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52330. }
  52331. function Q(e) {
  52332. var t = Xe.get(e)
  52333. , i = Xe.get(e.texture);
  52334. e.addEventListener("dispose", l),
  52335. i.__webglTexture = Ge.createTexture(),
  52336. ke.textures++;
  52337. var r = e instanceof n.WebGLRenderTargetCube
  52338. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  52339. if (r) {
  52340. t.__webglFramebuffer = [];
  52341. for (var a = 0; a < 6; a++)
  52342. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  52343. } else
  52344. t.__webglFramebuffer = Ge.createFramebuffer();
  52345. if (r) {
  52346. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  52347. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  52348. for (var a = 0; a < 6; a++)
  52349. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  52350. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52351. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  52352. } else
  52353. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  52354. k(Ge.TEXTURE_2D, e.texture, o),
  52355. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  52356. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52357. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52358. e.depthBuffer && K(e)
  52359. }
  52360. function J(e) {
  52361. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52362. , i = Xe.get(e.texture).__webglTexture;
  52363. Ye.bindTexture(t, i),
  52364. Ge.generateMipmap(t),
  52365. Ye.bindTexture(t, null)
  52366. }
  52367. function $(e) {
  52368. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52369. }
  52370. function ee(e) {
  52371. var t;
  52372. if (e === n.RepeatWrapping)
  52373. return Ge.REPEAT;
  52374. if (e === n.ClampToEdgeWrapping)
  52375. return Ge.CLAMP_TO_EDGE;
  52376. if (e === n.MirroredRepeatWrapping)
  52377. return Ge.MIRRORED_REPEAT;
  52378. if (e === n.NearestFilter)
  52379. return Ge.NEAREST;
  52380. if (e === n.NearestMipMapNearestFilter)
  52381. return Ge.NEAREST_MIPMAP_NEAREST;
  52382. if (e === n.NearestMipMapLinearFilter)
  52383. return Ge.NEAREST_MIPMAP_LINEAR;
  52384. if (e === n.LinearFilter)
  52385. return Ge.LINEAR;
  52386. if (e === n.LinearMipMapNearestFilter)
  52387. return Ge.LINEAR_MIPMAP_NEAREST;
  52388. if (e === n.LinearMipMapLinearFilter)
  52389. return Ge.LINEAR_MIPMAP_LINEAR;
  52390. if (e === n.UnsignedByteType)
  52391. return Ge.UNSIGNED_BYTE;
  52392. if (e === n.UnsignedShort4444Type)
  52393. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52394. if (e === n.UnsignedShort5551Type)
  52395. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52396. if (e === n.UnsignedShort565Type)
  52397. return Ge.UNSIGNED_SHORT_5_6_5;
  52398. if (e === n.ByteType)
  52399. return Ge.BYTE;
  52400. if (e === n.ShortType)
  52401. return Ge.SHORT;
  52402. if (e === n.UnsignedShortType)
  52403. return Ge.UNSIGNED_SHORT;
  52404. if (e === n.IntType)
  52405. return Ge.INT;
  52406. if (e === n.UnsignedIntType)
  52407. return Ge.UNSIGNED_INT;
  52408. if (e === n.FloatType)
  52409. return Ge.FLOAT;
  52410. if (t = We.get("OES_texture_half_float"),
  52411. null !== t && e === n.HalfFloatType)
  52412. return t.HALF_FLOAT_OES;
  52413. if (e === n.AlphaFormat)
  52414. return Ge.ALPHA;
  52415. if (e === n.RGBFormat)
  52416. return Ge.RGB;
  52417. if (e === n.RGBAFormat)
  52418. return Ge.RGBA;
  52419. if (e === n.LuminanceFormat)
  52420. return Ge.LUMINANCE;
  52421. if (e === n.LuminanceAlphaFormat)
  52422. return Ge.LUMINANCE_ALPHA;
  52423. if (e === n.AddEquation)
  52424. return Ge.FUNC_ADD;
  52425. if (e === n.SubtractEquation)
  52426. return Ge.FUNC_SUBTRACT;
  52427. if (e === n.ReverseSubtractEquation)
  52428. return Ge.FUNC_REVERSE_SUBTRACT;
  52429. if (e === n.ZeroFactor)
  52430. return Ge.ZERO;
  52431. if (e === n.OneFactor)
  52432. return Ge.ONE;
  52433. if (e === n.SrcColorFactor)
  52434. return Ge.SRC_COLOR;
  52435. if (e === n.OneMinusSrcColorFactor)
  52436. return Ge.ONE_MINUS_SRC_COLOR;
  52437. if (e === n.SrcAlphaFactor)
  52438. return Ge.SRC_ALPHA;
  52439. if (e === n.OneMinusSrcAlphaFactor)
  52440. return Ge.ONE_MINUS_SRC_ALPHA;
  52441. if (e === n.DstAlphaFactor)
  52442. return Ge.DST_ALPHA;
  52443. if (e === n.OneMinusDstAlphaFactor)
  52444. return Ge.ONE_MINUS_DST_ALPHA;
  52445. if (e === n.DstColorFactor)
  52446. return Ge.DST_COLOR;
  52447. if (e === n.OneMinusDstColorFactor)
  52448. return Ge.ONE_MINUS_DST_COLOR;
  52449. if (e === n.SrcAlphaSaturateFactor)
  52450. return Ge.SRC_ALPHA_SATURATE;
  52451. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52452. null !== t) {
  52453. if (e === n.RGB_S3TC_DXT1_Format)
  52454. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52455. if (e === n.RGBA_S3TC_DXT1_Format)
  52456. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52457. if (e === n.RGBA_S3TC_DXT3_Format)
  52458. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52459. if (e === n.RGBA_S3TC_DXT5_Format)
  52460. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52461. }
  52462. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52463. null !== t) {
  52464. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52465. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52466. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52467. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52468. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52469. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52470. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52471. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52472. }
  52473. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52474. null !== t && e === n.RGB_ETC1_Format)
  52475. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52476. if (t = We.get("EXT_blend_minmax"),
  52477. null !== t) {
  52478. if (e === n.MinEquation)
  52479. return t.MIN_EXT;
  52480. if (e === n.MaxEquation)
  52481. return t.MAX_EXT
  52482. }
  52483. return 0
  52484. }
  52485. console.log("THREE.WebGLRenderer", n.REVISION),
  52486. e = e || {};
  52487. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52488. , ie = void 0 !== e.context ? e.context : null
  52489. , ne = void 0 !== e.alpha && e.alpha
  52490. , re = void 0 === e.depth || e.depth
  52491. , oe = void 0 === e.stencil || e.stencil
  52492. , ae = void 0 !== e.antialias && e.antialias
  52493. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52494. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52495. , ce = []
  52496. , he = []
  52497. , ue = -1
  52498. , de = []
  52499. , pe = -1
  52500. , fe = new Float32Array(8)
  52501. , ge = []
  52502. , me = [];
  52503. this.domElement = te,
  52504. this.context = null,
  52505. this.autoClear = !0,
  52506. this.autoClearColor = !0,
  52507. this.autoClearDepth = !0,
  52508. this.autoClearStencil = !0,
  52509. this.sortObjects = !0,
  52510. this.gammaFactor = 2,
  52511. this.gammaInput = !1,
  52512. this.gammaOutput = !1,
  52513. this.physicallyCorrectLights = !1,
  52514. this.toneMapping = n.LinearToneMapping,
  52515. this.toneMappingExposure = 1,
  52516. this.toneMappingWhitePoint = 1,
  52517. this.maxMorphTargets = 8,
  52518. this.maxMorphNormals = 4,
  52519. this.autoScaleCubemaps = !0;
  52520. var ve = this
  52521. , Ae = null
  52522. , ye = null
  52523. , Ce = null
  52524. , Ie = -1
  52525. , Ee = ""
  52526. , be = null
  52527. , we = new n.Vector4
  52528. , _e = null
  52529. , Te = new n.Vector4
  52530. , xe = 0
  52531. , Se = new n.Color(0)
  52532. , Me = 0
  52533. , Re = te.width
  52534. , Pe = te.height
  52535. , Oe = 1
  52536. , Le = new n.Vector4(0, 0, Re, Pe)
  52537. , De = !1
  52538. , Ne = new n.Vector4(0, 0, Re, Pe)
  52539. , Be = new n.Frustum
  52540. , Fe = new n.Matrix4
  52541. , Ve = new n.Vector3
  52542. , Ue = {
  52543. hash: "",
  52544. ambient: [0, 0, 0],
  52545. directional: [],
  52546. directionalShadowMap: [],
  52547. directionalShadowMatrix: [],
  52548. spot: [],
  52549. spotShadowMap: [],
  52550. spotShadowMatrix: [],
  52551. point: [],
  52552. pointShadowMap: [],
  52553. pointShadowMatrix: [],
  52554. hemi: [],
  52555. shadows: [],
  52556. shadowsPointLight: 0
  52557. }
  52558. , ke = {
  52559. geometries: 0,
  52560. textures: 0
  52561. }
  52562. , He = {
  52563. calls: 0,
  52564. vertices: 0,
  52565. faces: 0,
  52566. points: 0
  52567. };
  52568. this.info = {
  52569. render: He,
  52570. memory: ke,
  52571. programs: null
  52572. };
  52573. var Ge;
  52574. try {
  52575. var ze = {
  52576. alpha: ne,
  52577. depth: re,
  52578. stencil: oe,
  52579. antialias: ae,
  52580. premultipliedAlpha: se,
  52581. preserveDrawingBuffer: le
  52582. };
  52583. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52584. null === Ge)
  52585. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52586. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () {
  52587. return {
  52588. rangeMin: 1,
  52589. rangeMax: 1,
  52590. precision: 1
  52591. }
  52592. }
  52593. ),
  52594. te.addEventListener("webglcontextlost", a, !1)
  52595. } catch (e) {
  52596. console.error("THREE.WebGLRenderer: " + e)
  52597. }
  52598. var We = new n.WebGLExtensions(Ge);
  52599. We.get("OES_texture_float"),
  52600. We.get("OES_texture_float_linear"),
  52601. We.get("OES_texture_half_float"),
  52602. We.get("OES_texture_half_float_linear"),
  52603. We.get("OES_standard_derivatives"),
  52604. We.get("ANGLE_instanced_arrays"),
  52605. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52606. var je = new n.WebGLCapabilities(Ge, We, e)
  52607. , Ye = new n.WebGLState(Ge, We, ee)
  52608. , Xe = new n.WebGLProperties
  52609. , Ze = new n.WebGLObjects(Ge, Xe, this.info)
  52610. , qe = new n.WebGLPrograms(this, je)
  52611. , Ke = new n.WebGLLights;
  52612. this.info.programs = qe.programs;
  52613. var Qe = new n.WebGLBufferRenderer(Ge, We, He)
  52614. , Je = new n.WebGLIndexedBufferRenderer(Ge, We, He);
  52615. r(),
  52616. this.context = Ge,
  52617. this.capabilities = je,
  52618. this.extensions = We,
  52619. this.properties = Xe,
  52620. this.state = Ye;
  52621. var $e = new n.WebGLShadowMap(this, Ue, Ze);
  52622. this.shadowMap = $e;
  52623. var et = new n.SpritePlugin(this, ge)
  52624. , tt = new n.LensFlarePlugin(this, me);
  52625. this.getContext = function () {
  52626. return Ge
  52627. }
  52628. ,
  52629. this.getContextAttributes = function () {
  52630. return Ge.getContextAttributes()
  52631. }
  52632. ,
  52633. this.forceContextLoss = function () {
  52634. We.get("WEBGL_lose_context").loseContext()
  52635. }
  52636. ,
  52637. this.getMaxAnisotropy = function () {
  52638. var e;
  52639. return function () {
  52640. if (void 0 !== e)
  52641. return e;
  52642. var t = We.get("EXT_texture_filter_anisotropic");
  52643. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52644. }
  52645. }(),
  52646. this.getPrecision = function () {
  52647. return je.precision
  52648. }
  52649. ,
  52650. this.getPixelRatio = function () {
  52651. return Oe
  52652. }
  52653. ,
  52654. this.setPixelRatio = function (e) {
  52655. void 0 !== e && (Oe = e,
  52656. this.setSize(Ne.z, Ne.w, !1))
  52657. }
  52658. ,
  52659. this.getSize = function () {
  52660. return {
  52661. width: Re,
  52662. height: Pe
  52663. }
  52664. }
  52665. ,
  52666. this.setSize = function (e, t, i, devicePixelRatio) {
  52667. if (devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52668. Re = e,
  52669. Pe = t,
  52670. te.width = e * Oe,
  52671. te.height = t * Oe,
  52672. i !== !1 && (te.style.width = e + "px",
  52673. te.style.height = t + "px"),
  52674. this.setViewport(0, 0, e, t)
  52675. }
  52676. ,
  52677. this.setViewport = function (e, t, i, n) {
  52678. Ye.viewport(Ne.set(e, t, i, n))
  52679. }
  52680. ,
  52681. this.setScissor = function (e, t, i, n) {
  52682. Ye.scissor(Le.set(e, t, i, n))
  52683. }
  52684. ,
  52685. this.setScissorTest = function (e) {
  52686. Ye.setScissorTest(De = e)
  52687. }
  52688. ,
  52689. this.getClearColor = function () {
  52690. return Se
  52691. }
  52692. ,
  52693. this.setClearColor = function (e, t) {
  52694. Se.set(e),
  52695. Me = void 0 !== t ? t : 1,
  52696. i(Se.r, Se.g, Se.b, Me)
  52697. }
  52698. ,
  52699. this.getClearAlpha = function () {
  52700. return Me
  52701. }
  52702. ,
  52703. this.setClearAlpha = function (e) {
  52704. Me = e,
  52705. i(Se.r, Se.g, Se.b, Me)
  52706. }
  52707. ,
  52708. this.clear = function (e, t, i) {
  52709. var n = 0;
  52710. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52711. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52712. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52713. Ge.clear(n)
  52714. }
  52715. ,
  52716. this.clearColor = function () {
  52717. this.clear(!0, !1, !1)
  52718. }
  52719. ,
  52720. this.clearDepth = function () {
  52721. this.clear(!1, !0, !1)
  52722. }
  52723. ,
  52724. this.clearStencil = function () {
  52725. this.clear(!1, !1, !0)
  52726. }
  52727. ,
  52728. this.clearTarget = function (e, t, i, n) {
  52729. this.setRenderTarget(e),
  52730. this.clear(t, i, n)
  52731. }
  52732. ,
  52733. this.resetGLState = o,
  52734. this.dispose = function () {
  52735. te.removeEventListener("webglcontextlost", a, !1)
  52736. }
  52737. ,
  52738. this.renderBufferImmediate = function (e, t, i) {
  52739. Ye.initAttributes();
  52740. var r = Xe.get(e);
  52741. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52742. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52743. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52744. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52745. var o = t.getAttributes();
  52746. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52747. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52748. Ye.enableAttribute(o.position),
  52749. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52750. e.hasNormals) {
  52751. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52752. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52753. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52754. var l = e.normalArray
  52755. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52756. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52757. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52758. l[a + 0] = c,
  52759. l[a + 1] = h,
  52760. l[a + 2] = u,
  52761. l[a + 3] = c,
  52762. l[a + 4] = h,
  52763. l[a + 5] = u,
  52764. l[a + 6] = c,
  52765. l[a + 7] = h,
  52766. l[a + 8] = u
  52767. }
  52768. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52769. Ye.enableAttribute(o.normal),
  52770. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52771. }
  52772. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52773. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52774. Ye.enableAttribute(o.uv),
  52775. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52776. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52777. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52778. Ye.enableAttribute(o.color),
  52779. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52780. Ye.disableUnusedAttributes(),
  52781. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52782. e.count = 0
  52783. }
  52784. ,
  52785. this.renderBufferDirect = function (e, i, r, o, a, s) {
  52786. E(o);
  52787. var l = w(e, i, o, a)
  52788. , c = !1
  52789. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52790. h !== Ee && (Ee = h,
  52791. c = !0);
  52792. var u = a.morphTargetInfluences;
  52793. if (void 0 !== u) {
  52794. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52795. var v = u[p];
  52796. d.push([v, p])
  52797. }
  52798. d.sort(g),
  52799. d.length > 8 && (d.length = 8);
  52800. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52801. var v = d[p];
  52802. if (fe[p] = v[0],
  52803. 0 !== v[0]) {
  52804. var y = v[1];
  52805. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52806. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52807. } else
  52808. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52809. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52810. }
  52811. var C = l.getUniforms();
  52812. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52813. c = !0
  52814. }
  52815. var y = r.index
  52816. , I = r.attributes.position;
  52817. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52818. var b;
  52819. null !== y ? (b = Je,
  52820. b.setIndex(y)) : b = Qe,
  52821. c && (f(o, l, r),
  52822. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52823. var _ = 0
  52824. , T = 1 / 0;
  52825. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52826. var x = r.drawRange.start
  52827. , S = r.drawRange.count
  52828. , M = null !== s ? s.start : 0
  52829. , R = null !== s ? s.count : 1 / 0
  52830. , P = Math.max(_, x, M)
  52831. , O = Math.min(_ + T, x + S, M + R) - 1
  52832. , L = Math.max(0, O - P + 1);
  52833. if (a instanceof n.Mesh)
  52834. if (o.wireframe === !0)
  52835. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52836. b.setMode(Ge.LINES);
  52837. else
  52838. switch (a.drawMode) {
  52839. case n.TrianglesDrawMode:
  52840. b.setMode(Ge.TRIANGLES);
  52841. break;
  52842. case n.TriangleStripDrawMode:
  52843. b.setMode(Ge.TRIANGLE_STRIP);
  52844. break;
  52845. case n.TriangleFanDrawMode:
  52846. b.setMode(Ge.TRIANGLE_FAN)
  52847. }
  52848. else if (a instanceof n.Line) {
  52849. var D = o.linewidth;
  52850. void 0 === D && (D = 1),
  52851. Ye.setLineWidth(D * t()),
  52852. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52853. } else
  52854. a instanceof n.Points && b.setMode(Ge.POINTS);
  52855. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52856. }
  52857. ,
  52858. this.render = function (e, t, i, r) {
  52859. if (t instanceof n.Camera == !1)
  52860. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52861. var o = e.fog;
  52862. if (Ee = "",
  52863. Ie = -1,
  52864. be = null,
  52865. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52866. null === t.parent && t.updateMatrixWorld(),
  52867. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52868. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52869. Be.setFromMatrix(Fe),
  52870. ce.length = 0,
  52871. ue = -1,
  52872. pe = -1,
  52873. ge.length = 0,
  52874. me.length = 0,
  52875. y(e, t),
  52876. he.length = ue + 1,
  52877. de.length = pe + 1,
  52878. ve.sortObjects === !0 && (he.sort(m),
  52879. de.sort(v)),
  52880. U(ce, t),
  52881. $e.render(e, t),
  52882. He.calls = 0,
  52883. He.vertices = 0,
  52884. He.faces = 0,
  52885. He.points = 0,
  52886. void 0 === i && (i = null),
  52887. this.setRenderTarget(i),
  52888. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52889. e.overrideMaterial) {
  52890. var a = e.overrideMaterial;
  52891. C(he, t, o, a),
  52892. C(de, t, o, a)
  52893. } else
  52894. Ye.setBlending(n.NoBlending),
  52895. C(he, t, o),
  52896. C(de, t, o);
  52897. if (et.render(e, t),
  52898. tt.render(e, t, Te),
  52899. i) {
  52900. var s = i.texture;
  52901. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52902. }
  52903. Ye.setDepthTest(!0),
  52904. Ye.setDepthWrite(!0),
  52905. Ye.setColorWrite(!0)
  52906. }
  52907. ,
  52908. this.setFaceCulling = function (e, t) {
  52909. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52910. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52911. Ye.enable(Ge.CULL_FACE))
  52912. }
  52913. ,
  52914. this.setTexture = function (e, t) {
  52915. var i = Xe.get(e);
  52916. if (e.version > 0 && i.__version !== e.version) {
  52917. var n = e.image;
  52918. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52919. }
  52920. Ye.activeTexture(Ge.TEXTURE0 + t),
  52921. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52922. }
  52923. ,
  52924. this.getCurrentRenderTarget = function () {
  52925. return ye
  52926. }
  52927. ,
  52928. this.setRenderTarget = function (e) {
  52929. ye = e,
  52930. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52931. var t, i = e instanceof n.WebGLRenderTargetCube;
  52932. if (e) {
  52933. var r = Xe.get(e);
  52934. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52935. we.copy(e.scissor),
  52936. _e = e.scissorTest,
  52937. Te.copy(e.viewport)
  52938. } else
  52939. t = null,
  52940. we.copy(Le).multiplyScalar(Oe),
  52941. _e = De,
  52942. Te.copy(Ne).multiplyScalar(Oe);
  52943. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52944. Ce = t),
  52945. Ye.scissor(we),
  52946. Ye.setScissorTest(_e),
  52947. Ye.viewport(Te),
  52948. i) {
  52949. var o = Xe.get(e.texture);
  52950. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52951. }
  52952. }
  52953. ,
  52954. this.readRenderTargetPixels = function (e, t, i, r, o, a) {
  52955. if (e instanceof n.WebGLRenderTarget == !1)
  52956. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52957. var s = Xe.get(e).__webglFramebuffer;
  52958. if (s) {
  52959. var l = !1;
  52960. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52961. l = !0);
  52962. try {
  52963. var c = e.texture;
  52964. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52965. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52966. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52967. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52968. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52969. } finally {
  52970. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52971. }
  52972. }
  52973. }
  52974. }
  52975. ,
  52976. n.WebGLRenderTarget = function (e, t, i) {
  52977. this.uuid = n.Math.generateUUID(),
  52978. this.width = e,
  52979. this.height = t,
  52980. this.scissor = new n.Vector4(0, 0, e, t),
  52981. this.scissorTest = !1,
  52982. this.viewport = new n.Vector4(0, 0, e, t),
  52983. i = i || {},
  52984. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52985. this.texture = new n.Texture(void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy),
  52986. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52987. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52988. }
  52989. ,
  52990. n.WebGLRenderTarget.prototype = {
  52991. constructor: n.WebGLRenderTarget,
  52992. setSize: function (e, t) {
  52993. this.width === e && this.height === t || (this.width = e,
  52994. this.height = t,
  52995. this.dispose()),
  52996. this.viewport.set(0, 0, e, t),
  52997. this.scissor.set(0, 0, e, t)
  52998. },
  52999. clone: function () {
  53000. return (new this.constructor).copy(this)
  53001. },
  53002. copy: function (e) {
  53003. return this.width = e.width,
  53004. this.height = e.height,
  53005. this.viewport.copy(e.viewport),
  53006. this.texture = e.texture.clone(),
  53007. this.depthBuffer = e.depthBuffer,
  53008. this.stencilBuffer = e.stencilBuffer,
  53009. this
  53010. },
  53011. dispose: function () {
  53012. this.dispatchEvent({
  53013. type: "dispose"
  53014. })
  53015. }
  53016. },
  53017. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  53018. n.WebGLRenderTargetCube = function (e, t, i) {
  53019. n.WebGLRenderTarget.call(this, e, t, i),
  53020. this.activeCubeFace = 0,
  53021. this.activeMipMapLevel = 0
  53022. }
  53023. ,
  53024. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  53025. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  53026. n.WebGLBufferRenderer = function (e, t, i) {
  53027. function r(e) {
  53028. s = e
  53029. }
  53030. function o(t, n) {
  53031. e.drawArrays(s, t, n),
  53032. i.calls++,
  53033. i.vertices += n,
  53034. s === e.TRIANGLES && (i.faces += n / 3)
  53035. }
  53036. function a(r) {
  53037. var o = t.get("ANGLE_instanced_arrays");
  53038. if (null === o)
  53039. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  53040. var a = r.attributes.position
  53041. , l = 0;
  53042. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  53043. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  53044. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  53045. i.calls++,
  53046. i.vertices += l * r.maxInstancedCount,
  53047. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  53048. }
  53049. var s;
  53050. this.setMode = r,
  53051. this.render = o,
  53052. this.renderInstances = a
  53053. }
  53054. ,
  53055. n.WebGLIndexedBufferRenderer = function (e, t, i) {
  53056. function n(e) {
  53057. s = e
  53058. }
  53059. function r(i) {
  53060. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  53061. c = 4) : (l = e.UNSIGNED_SHORT,
  53062. c = 2)
  53063. }
  53064. function o(t, n) {
  53065. e.drawElements(s, n, l, t * c),
  53066. i.calls++,
  53067. i.vertices += n,
  53068. s === e.TRIANGLES && (i.faces += n / 3)
  53069. }
  53070. function a(n, r, o) {
  53071. var a = t.get("ANGLE_instanced_arrays");
  53072. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  53073. i.calls++,
  53074. i.vertices += o * n.maxInstancedCount,
  53075. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  53076. }
  53077. var s, l, c;
  53078. this.setMode = n,
  53079. this.setIndex = r,
  53080. this.render = o,
  53081. this.renderInstances = a
  53082. }
  53083. ,
  53084. n.WebGLExtensions = function (e) {
  53085. var t = {};
  53086. this.get = function (i) {
  53087. if (void 0 !== t[i])
  53088. return t[i];
  53089. var n;
  53090. switch (i) {
  53091. case "EXT_texture_filter_anisotropic":
  53092. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  53093. break;
  53094. case "WEBGL_compressed_texture_s3tc":
  53095. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  53096. break;
  53097. case "WEBGL_compressed_texture_pvrtc":
  53098. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  53099. break;
  53100. case "WEBGL_compressed_texture_etc1":
  53101. n = e.getExtension("WEBGL_compressed_texture_etc1");
  53102. break;
  53103. default:
  53104. n = e.getExtension(i)
  53105. }
  53106. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  53107. t[i] = n,
  53108. n
  53109. }
  53110. }
  53111. ,
  53112. n.WebGLCapabilities = function (e, t, i) {
  53113. function n(t) {
  53114. if ("highp" === t) {
  53115. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  53116. return "highp";
  53117. t = "mediump"
  53118. }
  53119. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  53120. }
  53121. this.getMaxPrecision = n,
  53122. this.precision = void 0 !== i.precision ? i.precision : "highp",
  53123. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  53124. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  53125. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  53126. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  53127. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  53128. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  53129. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  53130. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  53131. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  53132. this.vertexTextures = this.maxVertexTextures > 0,
  53133. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  53134. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  53135. var r = n(this.precision);
  53136. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  53137. this.precision = r),
  53138. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  53139. }
  53140. ,
  53141. n.WebGLGeometries = function (e, t, i) {
  53142. function r(e) {
  53143. var t = e.geometry;
  53144. if (void 0 !== h[t.id])
  53145. return h[t.id];
  53146. t.addEventListener("dispose", o);
  53147. var r;
  53148. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  53149. r = t._bufferGeometry),
  53150. h[t.id] = r,
  53151. i.memory.geometries++,
  53152. r
  53153. }
  53154. function o(e) {
  53155. var n = e.target
  53156. , r = h[n.id];
  53157. null !== r.index && s(r.index),
  53158. l(r.attributes),
  53159. n.removeEventListener("dispose", o),
  53160. delete h[n.id];
  53161. var a = t.get(n);
  53162. a.wireframe && s(a.wireframe),
  53163. t.delete(n);
  53164. var c = t.get(r);
  53165. c.wireframe && s(c.wireframe),
  53166. t.delete(r),
  53167. i.memory.geometries--
  53168. }
  53169. function a(e) {
  53170. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  53171. }
  53172. function s(t) {
  53173. var i = a(t);
  53174. void 0 !== i && (e.deleteBuffer(i),
  53175. c(t))
  53176. }
  53177. function l(e) {
  53178. for (var t in e)
  53179. s(e[t])
  53180. }
  53181. function c(e) {
  53182. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  53183. }
  53184. var h = {};
  53185. this.get = r
  53186. }
  53187. ,
  53188. n.WebGLLights = function () {
  53189. var e = {};
  53190. this.get = function (t) {
  53191. if (void 0 !== e[t.id])
  53192. return e[t.id];
  53193. var i;
  53194. switch (t.type) {
  53195. case "DirectionalLight":
  53196. i = {
  53197. direction: new n.Vector3,
  53198. color: new n.Color,
  53199. shadow: !1,
  53200. shadowBias: 0,
  53201. shadowRadius: 1,
  53202. shadowMapSize: new n.Vector2
  53203. };
  53204. break;
  53205. case "SpotLight":
  53206. i = {
  53207. position: new n.Vector3,
  53208. direction: new n.Vector3,
  53209. color: new n.Color,
  53210. distance: 0,
  53211. coneCos: 0,
  53212. penumbraCos: 0,
  53213. decay: 0,
  53214. shadow: !1,
  53215. shadowBias: 0,
  53216. shadowRadius: 1,
  53217. shadowMapSize: new n.Vector2
  53218. };
  53219. break;
  53220. case "PointLight":
  53221. i = {
  53222. position: new n.Vector3,
  53223. color: new n.Color,
  53224. distance: 0,
  53225. decay: 0,
  53226. shadow: !1,
  53227. shadowBias: 0,
  53228. shadowRadius: 1,
  53229. shadowMapSize: new n.Vector2
  53230. };
  53231. break;
  53232. case "HemisphereLight":
  53233. i = {
  53234. direction: new n.Vector3,
  53235. skyColor: new n.Color,
  53236. groundColor: new n.Color
  53237. }
  53238. }
  53239. return e[t.id] = i,
  53240. i
  53241. }
  53242. }
  53243. ,
  53244. n.WebGLObjects = function (e, t, i) {
  53245. function r(t) {
  53246. var i = u.get(t);
  53247. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  53248. var r = i.index
  53249. , a = i.attributes;
  53250. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  53251. for (var s in a)
  53252. o(a[s], e.ARRAY_BUFFER);
  53253. var l = i.morphAttributes;
  53254. for (var s in l)
  53255. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  53256. o(c[h], e.ARRAY_BUFFER);
  53257. return i
  53258. }
  53259. function o(e, i) {
  53260. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  53261. , o = t.get(r);
  53262. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  53263. }
  53264. function a(t, i, n) {
  53265. t.__webglBuffer = e.createBuffer(),
  53266. e.bindBuffer(n, t.__webglBuffer);
  53267. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  53268. e.bufferData(n, i.array, r),
  53269. t.version = i.version
  53270. }
  53271. function s(t, i, n) {
  53272. e.bindBuffer(n, t.__webglBuffer),
  53273. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  53274. i.updateRange.count = 0),
  53275. t.version = i.version
  53276. }
  53277. function l(e) {
  53278. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  53279. }
  53280. function c(i) {
  53281. var r = t.get(i);
  53282. if (void 0 !== r.wireframe)
  53283. return r.wireframe;
  53284. var a = []
  53285. , s = i.index
  53286. , l = i.attributes
  53287. , c = l.position;
  53288. if (null !== s)
  53289. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  53290. var g = d[p + 0]
  53291. , m = d[p + 1]
  53292. , v = d[p + 2];
  53293. h(u, g, m) && a.push(g, m),
  53294. h(u, m, v) && a.push(m, v),
  53295. h(u, v, g) && a.push(v, g)
  53296. }
  53297. else
  53298. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  53299. var g = p + 0
  53300. , m = p + 1
  53301. , v = p + 2;
  53302. a.push(g, m, m, v, v, g)
  53303. }
  53304. var A = c.count > 65535 ? Uint32Array : Uint16Array
  53305. , y = new n.BufferAttribute(new A(a), 1);
  53306. return o(y, e.ELEMENT_ARRAY_BUFFER),
  53307. r.wireframe = y,
  53308. y
  53309. }
  53310. function h(e, t, i) {
  53311. if (t > i) {
  53312. var n = t;
  53313. t = i,
  53314. i = n
  53315. }
  53316. var r = e[t];
  53317. return void 0 === r ? (e[t] = [i],
  53318. !0) : r.indexOf(i) === -1 && (r.push(i),
  53319. !0)
  53320. }
  53321. var u = new n.WebGLGeometries(e, t, i);
  53322. this.getAttributeBuffer = l,
  53323. this.getWireframeAttribute = c,
  53324. this.update = r
  53325. }
  53326. ,
  53327. n.WebGLProgram = function () {
  53328. function e(e) {
  53329. switch (e) {
  53330. case n.LinearEncoding:
  53331. return ["Linear", "( value )"];
  53332. case n.sRGBEncoding:
  53333. return ["sRGB", "( value )"];
  53334. case n.RGBEEncoding:
  53335. return ["RGBE", "( value )"];
  53336. case n.RGBM7Encoding:
  53337. return ["RGBM", "( value, 7.0 )"];
  53338. case n.RGBM16Encoding:
  53339. return ["RGBM", "( value, 16.0 )"];
  53340. case n.RGBDEncoding:
  53341. return ["RGBD", "( value, 256.0 )"];
  53342. case n.GammaEncoding:
  53343. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  53344. default:
  53345. throw new Error("unsupported encoding: " + e)
  53346. }
  53347. }
  53348. function t(t, i) {
  53349. var n = e(i);
  53350. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  53351. }
  53352. function i(t, i) {
  53353. var n = e(i);
  53354. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53355. }
  53356. function r(e, t) {
  53357. var i;
  53358. switch (t) {
  53359. case n.LinearToneMapping:
  53360. i = "Linear";
  53361. break;
  53362. case n.ReinhardToneMapping:
  53363. i = "Reinhard";
  53364. break;
  53365. case n.Uncharted2ToneMapping:
  53366. i = "Uncharted2";
  53367. break;
  53368. case n.CineonToneMapping:
  53369. i = "OptimizedCineon";
  53370. break;
  53371. default:
  53372. throw new Error("unsupported toneMapping: " + t)
  53373. }
  53374. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53375. }
  53376. function o(e, t, i) {
  53377. e = e || {};
  53378. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53379. return n.filter(c).join("\n")
  53380. }
  53381. function a(e) {
  53382. var t = [];
  53383. for (var i in e) {
  53384. var n = e[i];
  53385. n !== !1 && t.push("#define " + i + " " + n)
  53386. }
  53387. return t.join("\n")
  53388. }
  53389. function s(e, t, i) {
  53390. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53391. var a = e.getActiveUniform(t, o)
  53392. , s = a.name
  53393. , l = e.getUniformLocation(t, s)
  53394. , c = f.exec(s);
  53395. if (c) {
  53396. var h = c[1]
  53397. , u = c[2]
  53398. , d = n[h];
  53399. d || (d = n[h] = {}),
  53400. d[u] = l
  53401. } else if (c = g.exec(s)) {
  53402. var p = c[1]
  53403. , v = c[2]
  53404. , A = c[3]
  53405. , y = n[p];
  53406. y || (y = n[p] = []);
  53407. var C = y[v];
  53408. C || (C = y[v] = {}),
  53409. C[A] = l
  53410. } else if (c = m.exec(s)) {
  53411. var p = c[1];
  53412. n[p] = l
  53413. } else
  53414. n[s] = l
  53415. }
  53416. return n
  53417. }
  53418. function l(e, t, i) {
  53419. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53420. var a = e.getActiveAttrib(t, o)
  53421. , s = a.name;
  53422. n[s] = e.getAttribLocation(t, s)
  53423. }
  53424. return n
  53425. }
  53426. function c(e) {
  53427. return "" !== e
  53428. }
  53429. function h(e, t) {
  53430. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53431. }
  53432. function u(e) {
  53433. function t(e, t) {
  53434. var i = n.ShaderChunk[t];
  53435. if (void 0 === i)
  53436. throw new Error("Can not resolve #include <" + t + ">");
  53437. return u(i)
  53438. }
  53439. var i = /#include +<([\w\d.]+)>/g;
  53440. return e.replace(i, t)
  53441. }
  53442. function d(e) {
  53443. function t(e, t, i, n) {
  53444. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53445. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53446. return r
  53447. }
  53448. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53449. return e.replace(i, t)
  53450. }
  53451. var p = 0
  53452. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53453. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53454. , m = /^([\w\d_]+)\[0\]$/;
  53455. return function (e, f, g, m) {
  53456. var v = e.context
  53457. , A = g.extensions
  53458. , y = g.defines
  53459. , C = g.__webglShader.vertexShader
  53460. , I = g.__webglShader.fragmentShader
  53461. , E = "SHADOWMAP_TYPE_BASIC";
  53462. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53463. var b = "ENVMAP_TYPE_CUBE"
  53464. , w = "ENVMAP_MODE_REFLECTION"
  53465. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53466. if (m.envMap) {
  53467. switch (g.envMap.mapping) {
  53468. case n.CubeReflectionMapping:
  53469. case n.CubeRefractionMapping:
  53470. b = "ENVMAP_TYPE_CUBE";
  53471. break;
  53472. case n.CubeUVReflectionMapping:
  53473. case n.CubeUVRefractionMapping:
  53474. b = "ENVMAP_TYPE_CUBE_UV";
  53475. break;
  53476. case n.EquirectangularReflectionMapping:
  53477. case n.EquirectangularRefractionMapping:
  53478. b = "ENVMAP_TYPE_EQUIREC";
  53479. break;
  53480. case n.SphericalReflectionMapping:
  53481. b = "ENVMAP_TYPE_SPHERE"
  53482. }
  53483. switch (g.envMap.mapping) {
  53484. case n.CubeRefractionMapping:
  53485. case n.EquirectangularRefractionMapping:
  53486. w = "ENVMAP_MODE_REFRACTION"
  53487. }
  53488. switch (g.combine) {
  53489. case n.MultiplyOperation:
  53490. _ = "ENVMAP_BLENDING_MULTIPLY";
  53491. break;
  53492. case n.MixOperation:
  53493. _ = "ENVMAP_BLENDING_MIX";
  53494. break;
  53495. case n.AddOperation:
  53496. _ = "ENVMAP_BLENDING_ADD"
  53497. }
  53498. }
  53499. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53500. g instanceof n.RawShaderMaterial ? (T = "",
  53501. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53502. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53503. C = u(C, m),
  53504. C = h(C, m),
  53505. I = u(I, m),
  53506. I = h(I, m),
  53507. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53508. I = d(I));
  53509. var O = T + C
  53510. , L = x + I
  53511. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53512. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53513. v.attachShader(P, D),
  53514. v.attachShader(P, N),
  53515. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53516. v.linkProgram(P);
  53517. var B = v.getProgramInfoLog(P)
  53518. , F = v.getShaderInfoLog(D)
  53519. , V = v.getShaderInfoLog(N)
  53520. , U = !0
  53521. , k = !0;
  53522. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53523. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53524. k && (this.diagnostics = {
  53525. runnable: U,
  53526. material: g,
  53527. programLog: B,
  53528. vertexShader: {
  53529. log: F,
  53530. prefix: T
  53531. },
  53532. fragmentShader: {
  53533. log: V,
  53534. prefix: x
  53535. }
  53536. }),
  53537. v.deleteShader(D),
  53538. v.deleteShader(N);
  53539. var H;
  53540. this.getUniforms = function () {
  53541. return void 0 === H && (H = s(v, P)),
  53542. H
  53543. }
  53544. ;
  53545. var G;
  53546. return this.getAttributes = function () {
  53547. return void 0 === G && (G = l(v, P)),
  53548. G
  53549. }
  53550. ,
  53551. this.destroy = function () {
  53552. v.deleteProgram(P),
  53553. this.program = void 0
  53554. }
  53555. ,
  53556. Object.defineProperties(this, {
  53557. uniforms: {
  53558. get: function () {
  53559. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53560. this.getUniforms()
  53561. }
  53562. },
  53563. attributes: {
  53564. get: function () {
  53565. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53566. this.getAttributes()
  53567. }
  53568. }
  53569. }),
  53570. this.id = p++,
  53571. this.code = f,
  53572. this.usedTimes = 1,
  53573. this.program = P,
  53574. this.vertexShader = D,
  53575. this.fragmentShader = N,
  53576. this
  53577. }
  53578. }(),
  53579. n.WebGLPrograms = function (e, t) {
  53580. function i(e) {
  53581. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53582. return 1024;
  53583. var i = t.maxVertexUniforms
  53584. , r = Math.floor((i - 20) / 4)
  53585. , o = r;
  53586. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53587. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53588. o
  53589. }
  53590. function r(e, t) {
  53591. var i;
  53592. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53593. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53594. i
  53595. }
  53596. var o = []
  53597. , a = {
  53598. MeshDepthMaterial: "depth",
  53599. MeshNormalMaterial: "normal",
  53600. MeshBasicMaterial: "basic",
  53601. MeshLambertMaterial: "lambert",
  53602. MeshPhongMaterial: "phong",
  53603. MeshStandardMaterial: "standard",
  53604. LineBasicMaterial: "basic",
  53605. LineDashedMaterial: "dashed",
  53606. PointsMaterial: "points"
  53607. }
  53608. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53609. this.getParameters = function (o, s, l, c) {
  53610. var h = a[o.type]
  53611. , u = i(c)
  53612. , d = e.getPrecision();
  53613. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53614. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53615. var p = {
  53616. shaderID: h,
  53617. precision: d,
  53618. supportsVertexTextures: t.vertexTextures,
  53619. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53620. map: !!o.map,
  53621. mapEncoding: r(o.map, e.gammaInput),
  53622. envMap: !!o.envMap,
  53623. envMapMode: o.envMap && o.envMap.mapping,
  53624. envMapEncoding: r(o.envMap, e.gammaInput),
  53625. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53626. lightMap: !!o.lightMap,
  53627. aoMap: !!o.aoMap,
  53628. emissiveMap: !!o.emissiveMap,
  53629. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53630. bumpMap: !!o.bumpMap,
  53631. normalMap: !!o.normalMap,
  53632. displacementMap: !!o.displacementMap,
  53633. roughnessMap: !!o.roughnessMap,
  53634. metalnessMap: !!o.metalnessMap,
  53635. specularMap: !!o.specularMap,
  53636. alphaMap: !!o.alphaMap,
  53637. combine: o.combine,
  53638. vertexColors: o.vertexColors,
  53639. fog: l,
  53640. useFog: o.fog,
  53641. fogExp: l instanceof n.FogExp2,
  53642. flatShading: o.shading === n.FlatShading,
  53643. sizeAttenuation: o.sizeAttenuation,
  53644. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53645. skinning: o.skinning,
  53646. maxBones: u,
  53647. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53648. morphTargets: o.morphTargets,
  53649. morphNormals: o.morphNormals,
  53650. maxMorphTargets: e.maxMorphTargets,
  53651. maxMorphNormals: e.maxMorphNormals,
  53652. numDirLights: s.directional.length,
  53653. numPointLights: s.point.length,
  53654. numSpotLights: s.spot.length,
  53655. numHemiLights: s.hemi.length,
  53656. pointLightShadows: s.shadowsPointLight,
  53657. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53658. shadowMapType: e.shadowMap.type,
  53659. toneMapping: e.toneMapping,
  53660. physicallyCorrectLights: e.physicallyCorrectLights,
  53661. premultipliedAlpha: o.premultipliedAlpha,
  53662. alphaTest: o.alphaTest,
  53663. doubleSided: o.side === n.DoubleSide,
  53664. flipSided: o.side === n.BackSide
  53665. };
  53666. return p
  53667. }
  53668. ,
  53669. this.getProgramCode = function (e, t) {
  53670. var i = [];
  53671. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53672. i.push(e.vertexShader)),
  53673. void 0 !== e.defines)
  53674. for (var n in e.defines)
  53675. i.push(n),
  53676. i.push(e.defines[n]);
  53677. for (var r = 0; r < s.length; r++) {
  53678. var o = s[r];
  53679. i.push(o),
  53680. i.push(t[o])
  53681. }
  53682. return i.join()
  53683. }
  53684. ,
  53685. this.acquireProgram = function (t, i, r) {
  53686. for (var a, s = 0, l = o.length; s < l; s++) {
  53687. var c = o[s];
  53688. if (c.code === r) {
  53689. a = c,
  53690. ++a.usedTimes;
  53691. break
  53692. }
  53693. }
  53694. return void 0 === a && (a = new n.WebGLProgram(e, r, t, i),
  53695. o.push(a)),
  53696. a
  53697. }
  53698. ,
  53699. this.releaseProgram = function (e) {
  53700. if (0 === --e.usedTimes) {
  53701. var t = o.indexOf(e);
  53702. o[t] = o[o.length - 1],
  53703. o.pop(),
  53704. e.destroy()
  53705. }
  53706. }
  53707. ,
  53708. this.programs = o
  53709. }
  53710. ,
  53711. n.WebGLProperties = function () {
  53712. var e = {};
  53713. this.get = function (t) {
  53714. var i = t.uuid
  53715. , n = e[i];
  53716. return void 0 === n && (n = {},
  53717. e[i] = n),
  53718. n
  53719. }
  53720. ,
  53721. this.delete = function (t) {
  53722. delete e[t.uuid]
  53723. }
  53724. ,
  53725. this.clear = function () {
  53726. e = {}
  53727. }
  53728. }
  53729. ,
  53730. n.WebGLShader = function () {
  53731. function e(e) {
  53732. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53733. t[i] = i + 1 + ": " + t[i];
  53734. return t.join("\n")
  53735. }
  53736. return function (t, i, n) {
  53737. var r = t.createShader(i);
  53738. return t.shaderSource(r, n),
  53739. t.compileShader(r),
  53740. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53741. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53742. r
  53743. }
  53744. }(),
  53745. n.WebGLShadowMap = function (e, t, i) {
  53746. function r(e, t, i, r) {
  53747. var o = e.geometry
  53748. , a = null
  53749. , s = v
  53750. , l = e.customDepthMaterial;
  53751. if (i && (s = A,
  53752. l = e.customDistanceMaterial),
  53753. l)
  53754. a = l;
  53755. else {
  53756. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53757. , h = e instanceof n.SkinnedMesh && t.skinning
  53758. , u = 0;
  53759. c && (u |= f),
  53760. h && (u |= g),
  53761. a = s[u]
  53762. }
  53763. return a.visible = t.visible,
  53764. a.wireframe = t.wireframe,
  53765. a.wireframeLinewidth = t.wireframeLinewidth,
  53766. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53767. a
  53768. }
  53769. function o(e, t, i) {
  53770. if (e.visible !== !1) {
  53771. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53772. var r = e.material;
  53773. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53774. p.push(e))
  53775. }
  53776. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53777. o(a[s], t, i)
  53778. }
  53779. }
  53780. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0)], C = [new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53781. var x = 0 !== (T & f)
  53782. , S = 0 !== (T & g)
  53783. , M = new n.ShaderMaterial({
  53784. uniforms: b,
  53785. vertexShader: E.vertexShader,
  53786. fragmentShader: E.fragmentShader,
  53787. morphTargets: x,
  53788. skinning: S
  53789. });
  53790. v[T] = M;
  53791. var R = new n.ShaderMaterial({
  53792. defines: {
  53793. USE_SHADOWMAP: ""
  53794. },
  53795. uniforms: _,
  53796. vertexShader: w.vertexShader,
  53797. fragmentShader: w.fragmentShader,
  53798. morphTargets: x,
  53799. skinning: S
  53800. });
  53801. A[T] = R
  53802. }
  53803. var P = this;
  53804. this.enabled = !1,
  53805. this.autoUpdate = !0,
  53806. this.needsUpdate = !1,
  53807. this.type = n.PCFShadowMap,
  53808. this.cullFace = n.CullFaceFront,
  53809. this.render = function (f, g) {
  53810. var m, v, A = t.shadows;
  53811. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53812. s.clearColor(1, 1, 1, 1),
  53813. s.disable(a.BLEND),
  53814. s.enable(a.CULL_FACE),
  53815. a.frontFace(a.CCW),
  53816. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53817. s.setDepthTest(!0),
  53818. s.setScissorTest(!1);
  53819. for (var E = 0, b = A.length; E < b; E++) {
  53820. var w = A[E]
  53821. , _ = w.shadow
  53822. , T = _.camera;
  53823. if (h.copy(_.mapSize),
  53824. w instanceof n.PointLight) {
  53825. m = 6,
  53826. v = !0;
  53827. var x = h.x
  53828. , S = h.y;
  53829. I[0].set(2 * x, S, x, S),
  53830. I[1].set(0, S, x, S),
  53831. I[2].set(3 * x, S, x, S),
  53832. I[3].set(x, S, x, S),
  53833. I[4].set(3 * x, 0, x, S),
  53834. I[5].set(x, 0, x, S),
  53835. h.x *= 4,
  53836. h.y *= 2
  53837. } else
  53838. m = 1,
  53839. v = !1;
  53840. if (null === _.map) {
  53841. var M = {
  53842. minFilter: n.NearestFilter,
  53843. magFilter: n.NearestFilter,
  53844. format: n.RGBAFormat
  53845. };
  53846. _.map = new n.WebGLRenderTarget(h.x, h.y, M),
  53847. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53848. T.updateProjectionMatrix()
  53849. }
  53850. var R = _.map
  53851. , O = _.matrix;
  53852. d.setFromMatrixPosition(w.matrixWorld),
  53853. T.position.copy(d),
  53854. e.setRenderTarget(R),
  53855. e.clear();
  53856. for (var L = 0; L < m; L++) {
  53857. if (v) {
  53858. u.copy(T.position),
  53859. u.add(y[L]),
  53860. T.up.copy(C[L]),
  53861. T.lookAt(u);
  53862. var D = I[L];
  53863. s.viewport(D)
  53864. } else
  53865. u.setFromMatrixPosition(w.target.matrixWorld),
  53866. T.lookAt(u);
  53867. T.updateMatrixWorld(),
  53868. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53869. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53870. O.multiply(T.projectionMatrix),
  53871. O.multiply(T.matrixWorldInverse),
  53872. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53873. l.setFromMatrix(c),
  53874. p.length = 0,
  53875. o(f, g, T);
  53876. for (var N = 0, B = p.length; N < B; N++) {
  53877. var F = p[N]
  53878. , V = i.update(F)
  53879. , U = F.material;
  53880. if (U instanceof n.MultiMaterial)
  53881. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53882. var W = k[G]
  53883. , j = H[W.materialIndex];
  53884. if (j.visible === !0) {
  53885. var Y = r(F, j, v, d);
  53886. e.renderBufferDirect(T, null, V, Y, F, W)
  53887. }
  53888. }
  53889. else {
  53890. var Y = r(F, U, v, d);
  53891. e.renderBufferDirect(T, null, V, Y, F, null)
  53892. }
  53893. }
  53894. }
  53895. }
  53896. var X = e.getClearColor()
  53897. , Z = e.getClearAlpha();
  53898. e.setClearColor(X, Z),
  53899. s.enable(a.BLEND),
  53900. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53901. P.needsUpdate = !1
  53902. }
  53903. }
  53904. }
  53905. ,
  53906. n.WebGLState = function (e, t, i) {
  53907. var r = this
  53908. , o = new n.Vector4
  53909. , a = new Uint8Array(16)
  53910. , s = new Uint8Array(16)
  53911. , l = new Uint8Array(16)
  53912. , c = {}
  53913. , h = null
  53914. , u = null
  53915. , d = null
  53916. , p = null
  53917. , f = null
  53918. , g = null
  53919. , m = null
  53920. , v = null
  53921. , A = !1
  53922. , y = null
  53923. , C = null
  53924. , I = null
  53925. , E = null
  53926. , b = null
  53927. , w = null
  53928. , _ = null
  53929. , T = null
  53930. , x = null
  53931. , S = null
  53932. , M = null
  53933. , R = null
  53934. , P = null
  53935. , O = null
  53936. , L = null
  53937. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53938. , N = void 0
  53939. , B = {}
  53940. , F = new n.Vector4
  53941. , V = null
  53942. , U = null
  53943. , k = new n.Vector4
  53944. , H = new n.Vector4
  53945. , G = e.createTexture();
  53946. e.bindTexture(e.TEXTURE_2D, G),
  53947. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53948. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53949. this.init = function () {
  53950. this.clearColor(0, 0, 0, 1),
  53951. this.clearDepth(1),
  53952. this.clearStencil(0),
  53953. this.enable(e.DEPTH_TEST),
  53954. e.depthFunc(e.LEQUAL),
  53955. e.frontFace(e.CCW),
  53956. e.cullFace(e.BACK),
  53957. this.enable(e.CULL_FACE),
  53958. this.enable(e.BLEND),
  53959. e.blendEquation(e.FUNC_ADD),
  53960. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53961. }
  53962. ,
  53963. this.initAttributes = function () {
  53964. for (var e = 0, t = a.length; e < t; e++)
  53965. a[e] = 0
  53966. }
  53967. ,
  53968. this.enableAttribute = function (i) {
  53969. if (a[i] = 1,
  53970. 0 === s[i] && (e.enableVertexAttribArray(i),
  53971. s[i] = 1),
  53972. 0 !== l[i]) {
  53973. var n = t.get("ANGLE_instanced_arrays");
  53974. n.vertexAttribDivisorANGLE(i, 0),
  53975. l[i] = 0
  53976. }
  53977. }
  53978. ,
  53979. this.enableAttributeAndDivisor = function (t, i, n) {
  53980. a[t] = 1,
  53981. 0 === s[t] && (e.enableVertexAttribArray(t),
  53982. s[t] = 1),
  53983. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53984. l[t] = i)
  53985. }
  53986. ,
  53987. this.disableUnusedAttributes = function () {
  53988. for (var t = 0, i = s.length; t < i; t++)
  53989. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53990. s[t] = 0)
  53991. }
  53992. ,
  53993. this.enable = function (t) {
  53994. c[t] !== !0 && (e.enable(t),
  53995. c[t] = !0)
  53996. }
  53997. ,
  53998. this.disable = function (t) {
  53999. c[t] !== !1 && (e.disable(t),
  54000. c[t] = !1)
  54001. }
  54002. ,
  54003. this.getCompressedTextureFormats = function () {
  54004. if (null === h && (h = [],
  54005. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  54006. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  54007. h.push(i[n]);
  54008. return h
  54009. }
  54010. ,
  54011. this.setBlending = function (t, r, o, a, s, l, c, h) {
  54012. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  54013. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  54014. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  54015. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  54016. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  54017. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  54018. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  54019. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  54020. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  54021. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  54022. u = t,
  54023. A = h),
  54024. t === n.CustomBlending ? (s = s || r,
  54025. l = l || o,
  54026. c = c || a,
  54027. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  54028. d = r,
  54029. g = s),
  54030. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  54031. p = o,
  54032. f = a,
  54033. m = l,
  54034. v = c)) : (d = null,
  54035. p = null,
  54036. f = null,
  54037. g = null,
  54038. m = null,
  54039. v = null)
  54040. }
  54041. ,
  54042. this.setDepthFunc = function (t) {
  54043. if (y !== t) {
  54044. if (t)
  54045. switch (t) {
  54046. case n.NeverDepth:
  54047. e.depthFunc(e.NEVER);
  54048. break;
  54049. case n.AlwaysDepth:
  54050. e.depthFunc(e.ALWAYS);
  54051. break;
  54052. case n.LessDepth:
  54053. e.depthFunc(e.LESS);
  54054. break;
  54055. case n.LessEqualDepth:
  54056. e.depthFunc(e.LEQUAL);
  54057. break;
  54058. case n.EqualDepth:
  54059. e.depthFunc(e.EQUAL);
  54060. break;
  54061. case n.GreaterEqualDepth:
  54062. e.depthFunc(e.GEQUAL);
  54063. break;
  54064. case n.GreaterDepth:
  54065. e.depthFunc(e.GREATER);
  54066. break;
  54067. case n.NotEqualDepth:
  54068. e.depthFunc(e.NOTEQUAL);
  54069. break;
  54070. default:
  54071. e.depthFunc(e.LEQUAL)
  54072. }
  54073. else
  54074. e.depthFunc(e.LEQUAL);
  54075. y = t
  54076. }
  54077. }
  54078. ,
  54079. this.setDepthTest = function (t) {
  54080. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  54081. }
  54082. ,
  54083. this.setDepthWrite = function (t) {
  54084. C !== t && (e.depthMask(t),
  54085. C = t)
  54086. }
  54087. ,
  54088. this.setColorWrite = function (t) {
  54089. I !== t && (e.colorMask(t, t, t, t),
  54090. I = t)
  54091. }
  54092. ,
  54093. this.setStencilFunc = function (t, i, n) {
  54094. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  54095. b = t,
  54096. w = i,
  54097. _ = n)
  54098. }
  54099. ,
  54100. this.setStencilOp = function (t, i, n) {
  54101. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  54102. T = t,
  54103. x = i,
  54104. S = n)
  54105. }
  54106. ,
  54107. this.setStencilTest = function (t) {
  54108. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  54109. }
  54110. ,
  54111. this.setStencilWrite = function (t) {
  54112. E !== t && (e.stencilMask(t),
  54113. E = t)
  54114. }
  54115. ,
  54116. this.setFlipSided = function (t) {
  54117. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  54118. M = t)
  54119. }
  54120. ,
  54121. this.setLineWidth = function (t) {
  54122. t !== R && (e.lineWidth(t),
  54123. R = t)
  54124. }
  54125. ,
  54126. this.setPolygonOffset = function (t, i, n) {
  54127. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  54128. !t || P === i && O === n || (e.polygonOffset(i, n),
  54129. P = i,
  54130. O = n)
  54131. }
  54132. ,
  54133. this.getScissorTest = function () {
  54134. return L
  54135. }
  54136. ,
  54137. this.setScissorTest = function (t) {
  54138. L = t,
  54139. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  54140. }
  54141. ,
  54142. this.activeTexture = function (t) {
  54143. void 0 === t && (t = e.TEXTURE0 + D - 1),
  54144. N !== t && (e.activeTexture(t),
  54145. N = t)
  54146. }
  54147. ,
  54148. this.bindTexture = function (t, i) {
  54149. void 0 === N && r.activeTexture();
  54150. var n = B[N];
  54151. void 0 === n && (n = {
  54152. type: void 0,
  54153. texture: void 0
  54154. },
  54155. B[N] = n),
  54156. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  54157. n.type = t,
  54158. n.texture = i)
  54159. }
  54160. ,
  54161. this.compressedTexImage2D = function () {
  54162. try {
  54163. e.compressedTexImage2D.apply(e, arguments)
  54164. } catch (e) {
  54165. console.error(e)
  54166. }
  54167. }
  54168. ,
  54169. this.texImage2D = function () {
  54170. try {
  54171. e.texImage2D.apply(e, arguments)
  54172. } catch (e) {
  54173. console.error(e)
  54174. }
  54175. }
  54176. ,
  54177. this.clearColor = function (t, i, n, r) {
  54178. o.set(t, i, n, r),
  54179. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  54180. F.copy(o))
  54181. }
  54182. ,
  54183. this.clearDepth = function (t) {
  54184. V !== t && (e.clearDepth(t),
  54185. V = t)
  54186. }
  54187. ,
  54188. this.clearStencil = function (t) {
  54189. U !== t && (e.clearStencil(t),
  54190. U = t)
  54191. }
  54192. ,
  54193. this.scissor = function (t) {
  54194. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  54195. k.copy(t))
  54196. }
  54197. ,
  54198. this.viewport = function (t) {
  54199. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  54200. H.copy(t))
  54201. }
  54202. ,
  54203. this.reset = function () {
  54204. for (var t = 0; t < s.length; t++)
  54205. 1 === s[t] && (e.disableVertexAttribArray(t),
  54206. s[t] = 0);
  54207. c = {},
  54208. h = null,
  54209. N = void 0,
  54210. B = {},
  54211. u = null,
  54212. I = null,
  54213. C = null,
  54214. E = null,
  54215. M = null
  54216. }
  54217. }
  54218. ,
  54219. n.LensFlarePlugin = function (e, t) {
  54220. function i() {
  54221. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  54222. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54223. o = p.createBuffer(),
  54224. a = p.createBuffer(),
  54225. p.bindBuffer(p.ARRAY_BUFFER, o),
  54226. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  54227. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54228. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  54229. u = p.createTexture(),
  54230. d = p.createTexture(),
  54231. f.bindTexture(p.TEXTURE_2D, u),
  54232. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  54233. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  54234. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  54235. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  54236. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  54237. f.bindTexture(p.TEXTURE_2D, d),
  54238. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  54239. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  54240. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  54241. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  54242. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  54243. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  54244. var i;
  54245. i = h ? {
  54246. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  54247. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  54248. } : {
  54249. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  54250. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  54251. },
  54252. s = r(i),
  54253. l = {
  54254. vertex: p.getAttribLocation(s, "position"),
  54255. uv: p.getAttribLocation(s, "uv")
  54256. },
  54257. c = {
  54258. renderType: p.getUniformLocation(s, "renderType"),
  54259. map: p.getUniformLocation(s, "map"),
  54260. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  54261. opacity: p.getUniformLocation(s, "opacity"),
  54262. color: p.getUniformLocation(s, "color"),
  54263. scale: p.getUniformLocation(s, "scale"),
  54264. rotation: p.getUniformLocation(s, "rotation"),
  54265. screenPosition: p.getUniformLocation(s, "screenPosition")
  54266. }
  54267. }
  54268. function r(t) {
  54269. var i = p.createProgram()
  54270. , n = p.createShader(p.FRAGMENT_SHADER)
  54271. , r = p.createShader(p.VERTEX_SHADER)
  54272. , o = "precision " + e.getPrecision() + " float;\n";
  54273. return p.shaderSource(n, o + t.fragmentShader),
  54274. p.shaderSource(r, o + t.vertexShader),
  54275. p.compileShader(n),
  54276. p.compileShader(r),
  54277. p.attachShader(i, n),
  54278. p.attachShader(i, r),
  54279. p.linkProgram(i),
  54280. i
  54281. }
  54282. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  54283. this.render = function (r, g, m) {
  54284. if (0 !== t.length) {
  54285. var v = new n.Vector3
  54286. , A = m.w / m.z
  54287. , y = .5 * m.z
  54288. , C = .5 * m.w
  54289. , I = 16 / m.w
  54290. , E = new n.Vector2(I * A, I)
  54291. , b = new n.Vector3(1, 1, 0)
  54292. , w = new n.Vector2(1, 1);
  54293. void 0 === s && i(),
  54294. p.useProgram(s),
  54295. f.initAttributes(),
  54296. f.enableAttribute(l.vertex),
  54297. f.enableAttribute(l.uv),
  54298. f.disableUnusedAttributes(),
  54299. p.uniform1i(c.occlusionMap, 0),
  54300. p.uniform1i(c.map, 1),
  54301. p.bindBuffer(p.ARRAY_BUFFER, o),
  54302. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  54303. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  54304. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54305. f.disable(p.CULL_FACE),
  54306. f.setDepthWrite(!1);
  54307. for (var _ = 0, T = t.length; _ < T; _++) {
  54308. I = 16 / m.w,
  54309. E.set(I * A, I);
  54310. var x = t[_];
  54311. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  54312. v.applyMatrix4(g.matrixWorldInverse),
  54313. v.applyProjection(g.projectionMatrix),
  54314. b.copy(v),
  54315. w.x = b.x * y + y,
  54316. w.y = b.y * C + C,
  54317. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  54318. f.activeTexture(p.TEXTURE0),
  54319. f.bindTexture(p.TEXTURE_2D, null),
  54320. f.activeTexture(p.TEXTURE1),
  54321. f.bindTexture(p.TEXTURE_2D, u),
  54322. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54323. p.uniform1i(c.renderType, 0),
  54324. p.uniform2f(c.scale, E.x, E.y),
  54325. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54326. f.disable(p.BLEND),
  54327. f.enable(p.DEPTH_TEST),
  54328. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54329. f.activeTexture(p.TEXTURE0),
  54330. f.bindTexture(p.TEXTURE_2D, d),
  54331. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54332. p.uniform1i(c.renderType, 1),
  54333. f.disable(p.DEPTH_TEST),
  54334. f.activeTexture(p.TEXTURE1),
  54335. f.bindTexture(p.TEXTURE_2D, u),
  54336. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54337. x.positionScreen.copy(b),
  54338. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  54339. p.uniform1i(c.renderType, 2),
  54340. f.enable(p.BLEND);
  54341. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  54342. var R = x.lensFlares[S];
  54343. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  54344. b.y = R.y,
  54345. b.z = R.z,
  54346. I = R.size * R.scale / m.w,
  54347. E.x = I * A,
  54348. E.y = I,
  54349. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54350. p.uniform2f(c.scale, E.x, E.y),
  54351. p.uniform1f(c.rotation, R.rotation),
  54352. p.uniform1f(c.opacity, R.opacity),
  54353. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  54354. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54355. e.setTexture(R.texture, 1),
  54356. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54357. }
  54358. }
  54359. }
  54360. f.enable(p.CULL_FACE),
  54361. f.enable(p.DEPTH_TEST),
  54362. f.setDepthWrite(!0),
  54363. e.resetGLState()
  54364. }
  54365. }
  54366. }
  54367. ,
  54368. n.SpritePlugin = function (e, t) {
  54369. function i() {
  54370. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54371. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54372. a = d.createBuffer(),
  54373. s = d.createBuffer(),
  54374. d.bindBuffer(d.ARRAY_BUFFER, a),
  54375. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54376. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54377. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54378. l = r(),
  54379. c = {
  54380. position: d.getAttribLocation(l, "position"),
  54381. uv: d.getAttribLocation(l, "uv")
  54382. },
  54383. h = {
  54384. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54385. uvScale: d.getUniformLocation(l, "uvScale"),
  54386. rotation: d.getUniformLocation(l, "rotation"),
  54387. scale: d.getUniformLocation(l, "scale"),
  54388. color: d.getUniformLocation(l, "color"),
  54389. map: d.getUniformLocation(l, "map"),
  54390. opacity: d.getUniformLocation(l, "opacity"),
  54391. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54392. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54393. fogType: d.getUniformLocation(l, "fogType"),
  54394. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54395. fogNear: d.getUniformLocation(l, "fogNear"),
  54396. fogFar: d.getUniformLocation(l, "fogFar"),
  54397. fogColor: d.getUniformLocation(l, "fogColor"),
  54398. alphaTest: d.getUniformLocation(l, "alphaTest")
  54399. };
  54400. var i = document.createElement("canvas");
  54401. i.width = 8,
  54402. i.height = 8;
  54403. var o = i.getContext("2d");
  54404. o.fillStyle = "white",
  54405. o.fillRect(0, 0, 8, 8),
  54406. u = new n.Texture(i),
  54407. u.needsUpdate = !0
  54408. }
  54409. function r() {
  54410. var t = d.createProgram()
  54411. , i = d.createShader(d.VERTEX_SHADER)
  54412. , n = d.createShader(d.FRAGMENT_SHADER);
  54413. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54414. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54415. d.compileShader(i),
  54416. d.compileShader(n),
  54417. d.attachShader(t, i),
  54418. d.attachShader(t, n),
  54419. d.linkProgram(t),
  54420. t
  54421. }
  54422. function o(e, t) {
  54423. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54424. }
  54425. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54426. this.render = function (r, v) {
  54427. if (0 !== t.length) {
  54428. void 0 === l && i(),
  54429. d.useProgram(l),
  54430. p.initAttributes(),
  54431. p.enableAttribute(c.position),
  54432. p.enableAttribute(c.uv),
  54433. p.disableUnusedAttributes(),
  54434. p.disable(d.CULL_FACE),
  54435. p.enable(d.BLEND),
  54436. d.bindBuffer(d.ARRAY_BUFFER, a),
  54437. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54438. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54439. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54440. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54441. p.activeTexture(d.TEXTURE0),
  54442. d.uniform1i(h.map, 0);
  54443. var A = 0
  54444. , y = 0
  54445. , C = r.fog;
  54446. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54447. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54448. d.uniform1f(h.fogFar, C.far),
  54449. d.uniform1i(h.fogType, 1),
  54450. A = 1,
  54451. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54452. d.uniform1i(h.fogType, 2),
  54453. A = 2,
  54454. y = 2)) : (d.uniform1i(h.fogType, 0),
  54455. A = 0,
  54456. y = 0);
  54457. for (var I = 0, E = t.length; I < E; I++) {
  54458. var b = t[I];
  54459. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54460. b.z = -b.modelViewMatrix.elements[14]
  54461. }
  54462. t.sort(o);
  54463. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54464. var b = t[I]
  54465. , _ = b.material;
  54466. d.uniform1f(h.alphaTest, _.alphaTest),
  54467. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54468. b.matrixWorld.decompose(f, g, m),
  54469. w[0] = m.x,
  54470. w[1] = m.y;
  54471. var T = 0;
  54472. r.fog && _.fog && (T = y),
  54473. A !== T && (d.uniform1i(h.fogType, T),
  54474. A = T),
  54475. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54476. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54477. d.uniform2f(h.uvScale, 1, 1)),
  54478. d.uniform1f(h.opacity, _.opacity),
  54479. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54480. d.uniform1f(h.rotation, _.rotation),
  54481. d.uniform2fv(h.scale, w),
  54482. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54483. p.setDepthTest(_.depthTest),
  54484. p.setDepthWrite(_.depthWrite),
  54485. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54486. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54487. }
  54488. p.enable(d.CULL_FACE),
  54489. e.resetGLState()
  54490. }
  54491. }
  54492. }
  54493. ,
  54494. Object.defineProperties(n.Box2.prototype, {
  54495. empty: {
  54496. value: function () {
  54497. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54498. this.isEmpty()
  54499. }
  54500. },
  54501. isIntersectionBox: {
  54502. value: function (e) {
  54503. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54504. this.intersectsBox(e)
  54505. }
  54506. }
  54507. }),
  54508. Object.defineProperties(n.Box3.prototype, {
  54509. empty: {
  54510. value: function () {
  54511. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54512. this.isEmpty()
  54513. }
  54514. },
  54515. isIntersectionBox: {
  54516. value: function (e) {
  54517. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54518. this.intersectsBox(e)
  54519. }
  54520. },
  54521. isIntersectionSphere: {
  54522. value: function (e) {
  54523. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54524. this.intersectsSphere(e)
  54525. }
  54526. }
  54527. }),
  54528. Object.defineProperties(n.Matrix3.prototype, {
  54529. multiplyVector3: {
  54530. value: function (e) {
  54531. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54532. e.applyMatrix3(this)
  54533. }
  54534. },
  54535. multiplyVector3Array: {
  54536. value: function (e) {
  54537. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54538. this.applyToVector3Array(e)
  54539. }
  54540. }
  54541. }),
  54542. Object.defineProperties(n.Matrix4.prototype, {
  54543. extractPosition: {
  54544. value: function (e) {
  54545. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54546. this.copyPosition(e)
  54547. }
  54548. },
  54549. setRotationFromQuaternion: {
  54550. value: function (e) {
  54551. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54552. this.makeRotationFromQuaternion(e)
  54553. }
  54554. },
  54555. multiplyVector3: {
  54556. value: function (e) {
  54557. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54558. e.applyProjection(this)
  54559. }
  54560. },
  54561. multiplyVector4: {
  54562. value: function (e) {
  54563. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54564. e.applyMatrix4(this)
  54565. }
  54566. },
  54567. multiplyVector3Array: {
  54568. value: function (e) {
  54569. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54570. this.applyToVector3Array(e)
  54571. }
  54572. },
  54573. rotateAxis: {
  54574. value: function (e) {
  54575. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54576. e.transformDirection(this)
  54577. }
  54578. },
  54579. crossVector: {
  54580. value: function (e) {
  54581. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54582. e.applyMatrix4(this)
  54583. }
  54584. },
  54585. translate: {
  54586. value: function (e) {
  54587. console.error("THREE.Matrix4: .translate() has been removed.")
  54588. }
  54589. },
  54590. rotateX: {
  54591. value: function (e) {
  54592. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54593. }
  54594. },
  54595. rotateY: {
  54596. value: function (e) {
  54597. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54598. }
  54599. },
  54600. rotateZ: {
  54601. value: function (e) {
  54602. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54603. }
  54604. },
  54605. rotateByAxis: {
  54606. value: function (e, t) {
  54607. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54608. }
  54609. }
  54610. }),
  54611. Object.defineProperties(n.Plane.prototype, {
  54612. isIntersectionLine: {
  54613. value: function (e) {
  54614. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54615. this.intersectsLine(e)
  54616. }
  54617. }
  54618. }),
  54619. Object.defineProperties(n.Quaternion.prototype, {
  54620. multiplyVector3: {
  54621. value: function (e) {
  54622. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54623. e.applyQuaternion(this)
  54624. }
  54625. }
  54626. }),
  54627. Object.defineProperties(n.Ray.prototype, {
  54628. isIntersectionBox: {
  54629. value: function (e) {
  54630. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54631. this.intersectsBox(e)
  54632. }
  54633. },
  54634. isIntersectionPlane: {
  54635. value: function (e) {
  54636. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54637. this.intersectsPlane(e)
  54638. }
  54639. },
  54640. isIntersectionSphere: {
  54641. value: function (e) {
  54642. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54643. this.intersectsSphere(e)
  54644. }
  54645. }
  54646. }),
  54647. Object.defineProperties(n.Vector3.prototype, {
  54648. setEulerFromRotationMatrix: {
  54649. value: function () {
  54650. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54651. }
  54652. },
  54653. setEulerFromQuaternion: {
  54654. value: function () {
  54655. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54656. }
  54657. },
  54658. getPositionFromMatrix: {
  54659. value: function (e) {
  54660. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54661. this.setFromMatrixPosition(e)
  54662. }
  54663. },
  54664. getScaleFromMatrix: {
  54665. value: function (e) {
  54666. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54667. this.setFromMatrixScale(e)
  54668. }
  54669. },
  54670. getColumnFromMatrix: {
  54671. value: function (e, t) {
  54672. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54673. this.setFromMatrixColumn(e, t)
  54674. }
  54675. }
  54676. }),
  54677. n.Face4 = function (e, t, i, r, o, a, s) {
  54678. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54679. new n.Face3(e, t, i, o, a, s)
  54680. }
  54681. ,
  54682. n.Vertex = function (e, t, i) {
  54683. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54684. new n.Vector3(e, t, i)
  54685. }
  54686. ,
  54687. Object.defineProperties(n.Object3D.prototype, {
  54688. eulerOrder: {
  54689. get: function () {
  54690. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54691. this.rotation.order
  54692. },
  54693. set: function (e) {
  54694. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54695. this.rotation.order = e
  54696. }
  54697. },
  54698. getChildByName: {
  54699. value: function (e) {
  54700. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54701. this.getObjectByName(e)
  54702. }
  54703. },
  54704. renderDepth: {
  54705. set: function (e) {
  54706. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54707. }
  54708. },
  54709. translate: {
  54710. value: function (e, t) {
  54711. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54712. this.translateOnAxis(t, e)
  54713. }
  54714. },
  54715. useQuaternion: {
  54716. get: function () {
  54717. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54718. },
  54719. set: function (e) {
  54720. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54721. }
  54722. }
  54723. }),
  54724. Object.defineProperties(n, {
  54725. PointCloud: {
  54726. value: function (e, t) {
  54727. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54728. new n.Points(e, t)
  54729. }
  54730. },
  54731. ParticleSystem: {
  54732. value: function (e, t) {
  54733. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54734. new n.Points(e, t)
  54735. }
  54736. }
  54737. }),
  54738. Object.defineProperties(n.Light.prototype, {
  54739. onlyShadow: {
  54740. set: function (e) {
  54741. console.warn("THREE.Light: .onlyShadow has been removed.")
  54742. }
  54743. },
  54744. shadowCameraFov: {
  54745. set: function (e) {
  54746. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54747. this.shadow.camera.fov = e
  54748. }
  54749. },
  54750. shadowCameraLeft: {
  54751. set: function (e) {
  54752. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54753. this.shadow.camera.left = e
  54754. }
  54755. },
  54756. shadowCameraRight: {
  54757. set: function (e) {
  54758. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54759. this.shadow.camera.right = e
  54760. }
  54761. },
  54762. shadowCameraTop: {
  54763. set: function (e) {
  54764. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54765. this.shadow.camera.top = e
  54766. }
  54767. },
  54768. shadowCameraBottom: {
  54769. set: function (e) {
  54770. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54771. this.shadow.camera.bottom = e
  54772. }
  54773. },
  54774. shadowCameraNear: {
  54775. set: function (e) {
  54776. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54777. this.shadow.camera.near = e
  54778. }
  54779. },
  54780. shadowCameraFar: {
  54781. set: function (e) {
  54782. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54783. this.shadow.camera.far = e
  54784. }
  54785. },
  54786. shadowCameraVisible: {
  54787. set: function (e) {
  54788. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54789. }
  54790. },
  54791. shadowBias: {
  54792. set: function (e) {
  54793. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54794. this.shadow.bias = e
  54795. }
  54796. },
  54797. shadowDarkness: {
  54798. set: function (e) {
  54799. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54800. }
  54801. },
  54802. shadowMapWidth: {
  54803. set: function (e) {
  54804. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54805. this.shadow.mapSize.width = e
  54806. }
  54807. },
  54808. shadowMapHeight: {
  54809. set: function (e) {
  54810. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54811. this.shadow.mapSize.height = e
  54812. }
  54813. }
  54814. }),
  54815. Object.defineProperties(n.BufferAttribute.prototype, {
  54816. length: {
  54817. get: function () {
  54818. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54819. this.array.length
  54820. }
  54821. }
  54822. }),
  54823. Object.defineProperties(n.BufferGeometry.prototype, {
  54824. drawcalls: {
  54825. get: function () {
  54826. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54827. this.groups
  54828. }
  54829. },
  54830. offsets: {
  54831. get: function () {
  54832. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54833. this.groups
  54834. }
  54835. },
  54836. addIndex: {
  54837. value: function (e) {
  54838. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54839. this.setIndex(e)
  54840. }
  54841. },
  54842. addDrawCall: {
  54843. value: function (e, t, i) {
  54844. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54845. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54846. this.addGroup(e, t)
  54847. }
  54848. },
  54849. clearDrawCalls: {
  54850. value: function () {
  54851. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54852. this.clearGroups()
  54853. }
  54854. },
  54855. computeTangents: {
  54856. value: function () {
  54857. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54858. }
  54859. },
  54860. computeOffsets: {
  54861. value: function () {
  54862. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54863. }
  54864. }
  54865. }),
  54866. Object.defineProperties(n.Material.prototype, {
  54867. wrapAround: {
  54868. get: function () {
  54869. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54870. },
  54871. set: function (e) {
  54872. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54873. }
  54874. },
  54875. wrapRGB: {
  54876. get: function () {
  54877. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54878. new n.Color
  54879. }
  54880. }
  54881. }),
  54882. Object.defineProperties(n, {
  54883. PointCloudMaterial: {
  54884. value: function (e) {
  54885. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54886. new n.PointsMaterial(e)
  54887. }
  54888. },
  54889. ParticleBasicMaterial: {
  54890. value: function (e) {
  54891. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54892. new n.PointsMaterial(e)
  54893. }
  54894. },
  54895. ParticleSystemMaterial: {
  54896. value: function (e) {
  54897. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54898. new n.PointsMaterial(e)
  54899. }
  54900. }
  54901. }),
  54902. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54903. metal: {
  54904. get: function () {
  54905. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54906. !1
  54907. },
  54908. set: function (e) {
  54909. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54910. }
  54911. }
  54912. }),
  54913. Object.defineProperties(n.ShaderMaterial.prototype, {
  54914. derivatives: {
  54915. get: function () {
  54916. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54917. this.extensions.derivatives
  54918. },
  54919. set: function (e) {
  54920. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54921. this.extensions.derivatives = e
  54922. }
  54923. }
  54924. }),
  54925. Object.defineProperties(n.WebGLRenderer.prototype, {
  54926. supportsFloatTextures: {
  54927. value: function () {
  54928. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54929. this.extensions.get("OES_texture_float")
  54930. }
  54931. },
  54932. supportsHalfFloatTextures: {
  54933. value: function () {
  54934. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54935. this.extensions.get("OES_texture_half_float")
  54936. }
  54937. },
  54938. supportsStandardDerivatives: {
  54939. value: function () {
  54940. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54941. this.extensions.get("OES_standard_derivatives")
  54942. }
  54943. },
  54944. supportsCompressedTextureS3TC: {
  54945. value: function () {
  54946. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54947. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54948. }
  54949. },
  54950. supportsCompressedTexturePVRTC: {
  54951. value: function () {
  54952. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54953. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54954. }
  54955. },
  54956. supportsBlendMinMax: {
  54957. value: function () {
  54958. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54959. this.extensions.get("EXT_blend_minmax")
  54960. }
  54961. },
  54962. supportsVertexTextures: {
  54963. value: function () {
  54964. return this.capabilities.vertexTextures
  54965. }
  54966. },
  54967. supportsInstancedArrays: {
  54968. value: function () {
  54969. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54970. this.extensions.get("ANGLE_instanced_arrays")
  54971. }
  54972. },
  54973. enableScissorTest: {
  54974. value: function (e) {
  54975. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54976. this.setScissorTest(e)
  54977. }
  54978. },
  54979. initMaterial: {
  54980. value: function () {
  54981. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54982. }
  54983. },
  54984. addPrePlugin: {
  54985. value: function () {
  54986. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54987. }
  54988. },
  54989. addPostPlugin: {
  54990. value: function () {
  54991. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54992. }
  54993. },
  54994. updateShadowMap: {
  54995. value: function () {
  54996. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54997. }
  54998. },
  54999. shadowMapEnabled: {
  55000. get: function () {
  55001. return this.shadowMap.enabled
  55002. },
  55003. set: function (e) {
  55004. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  55005. this.shadowMap.enabled = e
  55006. }
  55007. },
  55008. shadowMapType: {
  55009. get: function () {
  55010. return this.shadowMap.type
  55011. },
  55012. set: function (e) {
  55013. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  55014. this.shadowMap.type = e
  55015. }
  55016. },
  55017. shadowMapCullFace: {
  55018. get: function () {
  55019. return this.shadowMap.cullFace
  55020. },
  55021. set: function (e) {
  55022. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  55023. this.shadowMap.cullFace = e
  55024. }
  55025. }
  55026. }),
  55027. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  55028. wrapS: {
  55029. get: function () {
  55030. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  55031. this.texture.wrapS
  55032. },
  55033. set: function (e) {
  55034. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  55035. this.texture.wrapS = e
  55036. }
  55037. },
  55038. wrapT: {
  55039. get: function () {
  55040. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  55041. this.texture.wrapT
  55042. },
  55043. set: function (e) {
  55044. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  55045. this.texture.wrapT = e
  55046. }
  55047. },
  55048. magFilter: {
  55049. get: function () {
  55050. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  55051. this.texture.magFilter
  55052. },
  55053. set: function (e) {
  55054. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  55055. this.texture.magFilter = e
  55056. }
  55057. },
  55058. minFilter: {
  55059. get: function () {
  55060. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  55061. this.texture.minFilter
  55062. },
  55063. set: function (e) {
  55064. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  55065. this.texture.minFilter = e
  55066. }
  55067. },
  55068. anisotropy: {
  55069. get: function () {
  55070. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  55071. this.texture.anisotropy
  55072. },
  55073. set: function (e) {
  55074. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  55075. this.texture.anisotropy = e
  55076. }
  55077. },
  55078. offset: {
  55079. get: function () {
  55080. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  55081. this.texture.offset
  55082. },
  55083. set: function (e) {
  55084. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  55085. this.texture.offset = e
  55086. }
  55087. },
  55088. repeat: {
  55089. get: function () {
  55090. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  55091. this.texture.repeat
  55092. },
  55093. set: function (e) {
  55094. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  55095. this.texture.repeat = e
  55096. }
  55097. },
  55098. format: {
  55099. get: function () {
  55100. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  55101. this.texture.format
  55102. },
  55103. set: function (e) {
  55104. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  55105. this.texture.format = e
  55106. }
  55107. },
  55108. type: {
  55109. get: function () {
  55110. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  55111. this.texture.type
  55112. },
  55113. set: function (e) {
  55114. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  55115. this.texture.type = e
  55116. }
  55117. },
  55118. generateMipmaps: {
  55119. get: function () {
  55120. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  55121. this.texture.generateMipmaps
  55122. },
  55123. set: function (e) {
  55124. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  55125. this.texture.generateMipmaps = e
  55126. }
  55127. }
  55128. }),
  55129. n.GeometryUtils = {
  55130. merge: function (e, t, i) {
  55131. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  55132. var r;
  55133. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  55134. r = t.matrix,
  55135. t = t.geometry),
  55136. e.merge(t, r, i)
  55137. },
  55138. center: function (e) {
  55139. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  55140. e.center()
  55141. }
  55142. },
  55143. n.ImageUtils = {
  55144. crossOrigin: void 0,
  55145. loadTexture: function (e, t, i, r) {
  55146. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  55147. var o = new n.TextureLoader;
  55148. o.setCrossOrigin(this.crossOrigin);
  55149. var a = o.load(e, i, void 0, r);
  55150. return t && (a.mapping = t),
  55151. a
  55152. },
  55153. loadTextureCube: function (e, t, i, r) {
  55154. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  55155. var o = new n.CubeTextureLoader;
  55156. o.setCrossOrigin(this.crossOrigin);
  55157. var a = o.load(e, i, void 0, r);
  55158. return t && (a.mapping = t),
  55159. a
  55160. },
  55161. loadCompressedTexture: function () {
  55162. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  55163. },
  55164. loadCompressedTextureCube: function () {
  55165. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  55166. }
  55167. },
  55168. n.Projector = function () {
  55169. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  55170. this.projectVector = function (e, t) {
  55171. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  55172. e.project(t)
  55173. }
  55174. ,
  55175. this.unprojectVector = function (e, t) {
  55176. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  55177. e.unproject(t)
  55178. }
  55179. ,
  55180. this.pickingRay = function (e, t) {
  55181. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  55182. }
  55183. }
  55184. ,
  55185. n.CanvasRenderer = function () {
  55186. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  55187. this.domElement = document.createElement("canvas"),
  55188. this.clear = function () { }
  55189. ,
  55190. this.render = function () { }
  55191. ,
  55192. this.setClearColor = function () { }
  55193. ,
  55194. this.setSize = function () { }
  55195. }
  55196. ,
  55197. n.MeshFaceMaterial = n.MultiMaterial,
  55198. n.CurveUtils = {
  55199. tangentQuadraticBezier: function (e, t, i, n) {
  55200. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  55201. },
  55202. tangentCubicBezier: function (e, t, i, n, r) {
  55203. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  55204. },
  55205. tangentSpline: function (e, t, i, n, r) {
  55206. var o = 6 * e * e - 6 * e
  55207. , a = 3 * e * e - 4 * e + 1
  55208. , s = -6 * e * e + 6 * e
  55209. , l = 3 * e * e - 2 * e;
  55210. return o + a + s + l
  55211. },
  55212. interpolate: function (e, t, i, n, r) {
  55213. var o = .5 * (i - e)
  55214. , a = .5 * (n - t)
  55215. , s = r * r
  55216. , l = r * s;
  55217. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  55218. }
  55219. },
  55220. n.SceneUtils = {
  55221. createMultiMaterialObject: function (e, t) {
  55222. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  55223. i.add(new n.Mesh(e, t[r]));
  55224. return i
  55225. },
  55226. detach: function (e, t, i) {
  55227. e.applyMatrix(t.matrixWorld),
  55228. t.remove(e),
  55229. i.add(e)
  55230. },
  55231. attach: function (e, t, i) {
  55232. var r = new n.Matrix4;
  55233. r.getInverse(i.matrixWorld),
  55234. e.applyMatrix(r),
  55235. t.remove(e),
  55236. i.add(e)
  55237. }
  55238. },
  55239. n.ShapeUtils = {
  55240. area: function (e) {
  55241. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  55242. i += e[n].x * e[r].y - e[r].x * e[n].y;
  55243. return .5 * i
  55244. },
  55245. triangulate: function () {
  55246. function e(e, t, i, n, r, o) {
  55247. var a, s, l, c, h, u, d, p, f;
  55248. if (s = e[o[t]].x,
  55249. l = e[o[t]].y,
  55250. c = e[o[i]].x,
  55251. h = e[o[i]].y,
  55252. u = e[o[n]].x,
  55253. d = e[o[n]].y,
  55254. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  55255. return !1;
  55256. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  55257. for (g = u - c,
  55258. m = d - h,
  55259. v = s - u,
  55260. A = l - d,
  55261. y = c - s,
  55262. C = h - l,
  55263. a = 0; a < r; a++)
  55264. if (p = e[o[a]].x,
  55265. f = e[o[a]].y,
  55266. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  55267. E = f - l,
  55268. b = p - c,
  55269. w = f - h,
  55270. _ = p - u,
  55271. T = f - d,
  55272. M = g * w - m * b,
  55273. x = y * E - C * I,
  55274. S = v * T - A * _,
  55275. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  55276. return !1;
  55277. return !0
  55278. }
  55279. return function (t, i) {
  55280. var r = t.length;
  55281. if (r < 3)
  55282. return null;
  55283. var o, a, s, l = [], c = [], h = [];
  55284. if (n.ShapeUtils.area(t) > 0)
  55285. for (a = 0; a < r; a++)
  55286. c[a] = a;
  55287. else
  55288. for (a = 0; a < r; a++)
  55289. c[a] = r - 1 - a;
  55290. var u = r
  55291. , d = 2 * u;
  55292. for (a = u - 1; u > 2;) {
  55293. if (d-- <= 0)
  55294. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  55295. i ? h : l;
  55296. if (o = a,
  55297. u <= o && (o = 0),
  55298. a = o + 1,
  55299. u <= a && (a = 0),
  55300. s = a + 1,
  55301. u <= s && (s = 0),
  55302. e(t, o, a, s, u, c)) {
  55303. var p, f, g, m, v;
  55304. for (p = c[o],
  55305. f = c[a],
  55306. g = c[s],
  55307. l.push([t[p], t[f], t[g]]),
  55308. h.push([c[o], c[a], c[s]]),
  55309. m = a,
  55310. v = a + 1; v < u; m++,
  55311. v++)
  55312. c[m] = c[v];
  55313. u--,
  55314. d = 2 * u
  55315. }
  55316. }
  55317. return i ? h : l
  55318. }
  55319. }(),
  55320. triangulateShape: function (e, t) {
  55321. function i(e, t, i) {
  55322. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  55323. }
  55324. function r(e, t, n, r, o) {
  55325. var a = t.x - e.x
  55326. , s = t.y - e.y
  55327. , l = r.x - n.x
  55328. , c = r.y - n.y
  55329. , h = e.x - n.x
  55330. , u = e.y - n.y
  55331. , d = s * l - a * c
  55332. , p = s * h - a * u;
  55333. if (Math.abs(d) > Number.EPSILON) {
  55334. var f;
  55335. if (d > 0) {
  55336. if (p < 0 || p > d)
  55337. return [];
  55338. if (f = c * h - l * u,
  55339. f < 0 || f > d)
  55340. return []
  55341. } else {
  55342. if (p > 0 || p < d)
  55343. return [];
  55344. if (f = c * h - l * u,
  55345. f > 0 || f < d)
  55346. return []
  55347. }
  55348. if (0 === f)
  55349. return !o || 0 !== p && p !== d ? [e] : [];
  55350. if (f === d)
  55351. return !o || 0 !== p && p !== d ? [t] : [];
  55352. if (0 === p)
  55353. return [n];
  55354. if (p === d)
  55355. return [r];
  55356. var g = f / d;
  55357. return [{
  55358. x: e.x + g * a,
  55359. y: e.y + g * s
  55360. }]
  55361. }
  55362. if (0 !== p || c * h !== l * u)
  55363. return [];
  55364. var m = 0 === a && 0 === s
  55365. , v = 0 === l && 0 === c;
  55366. if (m && v)
  55367. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55368. if (m)
  55369. return i(n, r, e) ? [e] : [];
  55370. if (v)
  55371. return i(e, t, n) ? [n] : [];
  55372. var A, y, C, I, E, b, w, _;
  55373. return 0 !== a ? (e.x < t.x ? (A = e,
  55374. C = e.x,
  55375. y = t,
  55376. I = t.x) : (A = t,
  55377. C = t.x,
  55378. y = e,
  55379. I = e.x),
  55380. n.x < r.x ? (E = n,
  55381. w = n.x,
  55382. b = r,
  55383. _ = r.x) : (E = r,
  55384. w = r.x,
  55385. b = n,
  55386. _ = n.x)) : (e.y < t.y ? (A = e,
  55387. C = e.y,
  55388. y = t,
  55389. I = t.y) : (A = t,
  55390. C = t.y,
  55391. y = e,
  55392. I = e.y),
  55393. n.y < r.y ? (E = n,
  55394. w = n.y,
  55395. b = r,
  55396. _ = r.y) : (E = r,
  55397. w = r.y,
  55398. b = n,
  55399. _ = n.y)),
  55400. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55401. }
  55402. function o(e, t, i, n) {
  55403. var r = t.x - e.x
  55404. , o = t.y - e.y
  55405. , a = i.x - e.x
  55406. , s = i.y - e.y
  55407. , l = n.x - e.x
  55408. , c = n.y - e.y
  55409. , h = r * s - o * a
  55410. , u = r * c - o * l;
  55411. if (Math.abs(h) > Number.EPSILON) {
  55412. var d = l * s - c * a;
  55413. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55414. }
  55415. return u > 0
  55416. }
  55417. function a(e, t) {
  55418. function i(e, t) {
  55419. var i = A.length - 1
  55420. , n = e - 1;
  55421. n < 0 && (n = i);
  55422. var r = e + 1;
  55423. r > i && (r = 0);
  55424. var a = o(A[e], A[n], A[r], s[t]);
  55425. if (!a)
  55426. return !1;
  55427. var l = s.length - 1
  55428. , c = t - 1;
  55429. c < 0 && (c = l);
  55430. var h = t + 1;
  55431. return h > l && (h = 0),
  55432. a = o(s[t], s[c], s[h], A[e]),
  55433. !!a
  55434. }
  55435. function n(e, t) {
  55436. var i, n, o;
  55437. for (i = 0; i < A.length; i++)
  55438. if (n = i + 1,
  55439. n %= A.length,
  55440. o = r(e, t, A[i], A[n], !0),
  55441. o.length > 0)
  55442. return !0;
  55443. return !1
  55444. }
  55445. function a(e, i) {
  55446. var n, o, a, s, l;
  55447. for (n = 0; n < y.length; n++)
  55448. for (o = t[y[n]],
  55449. a = 0; a < o.length; a++)
  55450. if (s = a + 1,
  55451. s %= o.length,
  55452. l = r(e, i, o[a], o[s], !0),
  55453. l.length > 0)
  55454. return !0;
  55455. return !1
  55456. }
  55457. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55458. y.push(I);
  55459. for (var b = 0, w = 2 * y.length; y.length > 0;) {
  55460. if (w--,
  55461. w < 0) {
  55462. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55463. break
  55464. }
  55465. for (c = b; c < A.length; c++) {
  55466. h = A[c],
  55467. l = -1;
  55468. for (var I = 0; I < y.length; I++)
  55469. if (d = y[I],
  55470. p = h.x + ":" + h.y + ":" + d,
  55471. void 0 === C[p]) {
  55472. s = t[d];
  55473. for (var _ = 0; _ < s.length; _++)
  55474. if (u = s[_],
  55475. i(c, _) && !n(h, u) && !a(h, u)) {
  55476. l = _,
  55477. y.splice(I, 1),
  55478. f = A.slice(0, c + 1),
  55479. g = A.slice(c),
  55480. m = s.slice(l),
  55481. v = s.slice(0, l + 1),
  55482. A = f.concat(m).concat(v).concat(g),
  55483. b = c;
  55484. break
  55485. }
  55486. if (l >= 0)
  55487. break;
  55488. C[p] = !0
  55489. }
  55490. if (l >= 0)
  55491. break
  55492. }
  55493. }
  55494. return A
  55495. }
  55496. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55497. Array.prototype.push.apply(f, t[g]);
  55498. for (s = 0,
  55499. l = f.length; s < l; s++)
  55500. u = f[s].x + ":" + f[s].y,
  55501. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55502. p[u] = s;
  55503. var v = a(e, t)
  55504. , A = n.ShapeUtils.triangulate(v, !1);
  55505. for (s = 0,
  55506. l = A.length; s < l; s++)
  55507. for (h = A[s],
  55508. c = 0; c < 3; c++)
  55509. u = h[c].x + ":" + h[c].y,
  55510. d = p[u],
  55511. void 0 !== d && (h[c] = d);
  55512. return A.concat()
  55513. },
  55514. isClockWise: function (e) {
  55515. return n.ShapeUtils.area(e) < 0
  55516. },
  55517. b2: function () {
  55518. function e(e, t) {
  55519. var i = 1 - e;
  55520. return i * i * t
  55521. }
  55522. function t(e, t) {
  55523. return 2 * (1 - e) * e * t
  55524. }
  55525. function i(e, t) {
  55526. return e * e * t
  55527. }
  55528. return function (n, r, o, a) {
  55529. return e(n, r) + t(n, o) + i(n, a)
  55530. }
  55531. }(),
  55532. b3: function () {
  55533. function e(e, t) {
  55534. var i = 1 - e;
  55535. return i * i * i * t
  55536. }
  55537. function t(e, t) {
  55538. var i = 1 - e;
  55539. return 3 * i * i * e * t
  55540. }
  55541. function i(e, t) {
  55542. var i = 1 - e;
  55543. return 3 * i * e * e * t
  55544. }
  55545. function n(e, t) {
  55546. return e * e * e * t
  55547. }
  55548. return function (r, o, a, s, l) {
  55549. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55550. }
  55551. }()
  55552. },
  55553. n.Curve = function () { }
  55554. ,
  55555. n.Curve.prototype = {
  55556. constructor: n.Curve,
  55557. getPoint: function (e) {
  55558. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55559. null
  55560. },
  55561. getPointAt: function (e) {
  55562. var t = this.getUtoTmapping(e);
  55563. return this.getPoint(t)
  55564. },
  55565. getPoints: function (e) {
  55566. e || (e = 5);
  55567. var t, i = [];
  55568. for (t = 0; t <= e; t++)
  55569. i.push(this.getPoint(t / e));
  55570. return i
  55571. },
  55572. getSpacedPoints: function (e) {
  55573. e || (e = 5);
  55574. var t, i = [];
  55575. for (t = 0; t <= e; t++)
  55576. i.push(this.getPointAt(t / e));
  55577. return i
  55578. },
  55579. getLength: function () {
  55580. var e = this.getLengths();
  55581. return e[e.length - 1]
  55582. },
  55583. getLengths: function (e) {
  55584. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55585. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55586. return this.cacheArcLengths;
  55587. this.needsUpdate = !1;
  55588. var t, i, n = [], r = this.getPoint(0), o = 0;
  55589. for (n.push(0),
  55590. i = 1; i <= e; i++)
  55591. t = this.getPoint(i / e),
  55592. o += t.distanceTo(r),
  55593. n.push(o),
  55594. r = t;
  55595. return this.cacheArcLengths = n,
  55596. n
  55597. },
  55598. updateArcLengths: function () {
  55599. this.needsUpdate = !0,
  55600. this.getLengths()
  55601. },
  55602. getUtoTmapping: function (e, t) {
  55603. var i, n = this.getLengths(), r = 0, o = n.length;
  55604. i = t ? t : e * n[o - 1];
  55605. for (var a, s = 0, l = o - 1; s <= l;)
  55606. if (r = Math.floor(s + (l - s) / 2),
  55607. a = n[r] - i,
  55608. a < 0)
  55609. s = r + 1;
  55610. else {
  55611. if (!(a > 0)) {
  55612. l = r;
  55613. break
  55614. }
  55615. l = r - 1
  55616. }
  55617. if (r = l,
  55618. n[r] === i) {
  55619. var c = r / (o - 1);
  55620. return c
  55621. }
  55622. var h = n[r]
  55623. , u = n[r + 1]
  55624. , d = u - h
  55625. , p = (i - h) / d
  55626. , c = (r + p) / (o - 1);
  55627. return c
  55628. },
  55629. getTangent: function (e) {
  55630. var t = 1e-4
  55631. , i = e - t
  55632. , n = e + t;
  55633. i < 0 && (i = 0),
  55634. n > 1 && (n = 1);
  55635. var r = this.getPoint(i)
  55636. , o = this.getPoint(n)
  55637. , a = o.clone().sub(r);
  55638. return a.normalize()
  55639. },
  55640. getTangentAt: function (e) {
  55641. var t = this.getUtoTmapping(e);
  55642. return this.getTangent(t)
  55643. }
  55644. },
  55645. n.Curve.create = function (e, t) {
  55646. return e.prototype = Object.create(n.Curve.prototype),
  55647. e.prototype.constructor = e,
  55648. e.prototype.getPoint = t,
  55649. e
  55650. }
  55651. ,
  55652. n.CurvePath = function () {
  55653. this.curves = [],
  55654. this.autoClose = !1
  55655. }
  55656. ,
  55657. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55658. n.CurvePath.prototype.constructor = n.CurvePath,
  55659. n.CurvePath.prototype.add = function (e) {
  55660. this.curves.push(e)
  55661. }
  55662. ,
  55663. n.CurvePath.prototype.closePath = function () {
  55664. var e = this.curves[0].getPoint(0)
  55665. , t = this.curves[this.curves.length - 1].getPoint(1);
  55666. e.equals(t) || this.curves.push(new n.LineCurve(t, e))
  55667. }
  55668. ,
  55669. n.CurvePath.prototype.getPoint = function (e) {
  55670. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length;) {
  55671. if (i[n] >= t) {
  55672. var r = i[n] - t
  55673. , o = this.curves[n]
  55674. , a = 1 - r / o.getLength();
  55675. return o.getPointAt(a)
  55676. }
  55677. n++
  55678. }
  55679. return null
  55680. }
  55681. ,
  55682. n.CurvePath.prototype.getLength = function () {
  55683. var e = this.getCurveLengths();
  55684. return e[e.length - 1]
  55685. }
  55686. ,
  55687. n.CurvePath.prototype.getCurveLengths = function () {
  55688. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55689. return this.cacheLengths;
  55690. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55691. t += this.curves[i].getLength(),
  55692. e.push(t);
  55693. return this.cacheLengths = e,
  55694. e
  55695. }
  55696. ,
  55697. n.CurvePath.prototype.createPointsGeometry = function (e) {
  55698. var t = this.getPoints(e);
  55699. return this.createGeometry(t)
  55700. }
  55701. ,
  55702. n.CurvePath.prototype.createSpacedPointsGeometry = function (e) {
  55703. var t = this.getSpacedPoints(e);
  55704. return this.createGeometry(t)
  55705. }
  55706. ,
  55707. n.CurvePath.prototype.createGeometry = function (e) {
  55708. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55709. var o = e[i];
  55710. t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0))
  55711. }
  55712. return t
  55713. }
  55714. ,
  55715. n.Font = function (e) {
  55716. this.data = e
  55717. }
  55718. ,
  55719. n.Font.prototype = {
  55720. constructor: n.Font,
  55721. generateShapes: function (e, t, i) {
  55722. function r(e) {
  55723. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55724. var c = o(i[l], n, r);
  55725. r += c.offset,
  55726. s.push(c.path)
  55727. }
  55728. return s
  55729. }
  55730. function o(e, t, r) {
  55731. var o = a.glyphs[e] || a.glyphs["?"];
  55732. if (o) {
  55733. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55734. if (o.o)
  55735. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w;) {
  55736. var _ = E[b++];
  55737. switch (_) {
  55738. case "m":
  55739. s = E[b++] * t + r,
  55740. l = E[b++] * t,
  55741. A.moveTo(s, l);
  55742. break;
  55743. case "l":
  55744. s = E[b++] * t + r,
  55745. l = E[b++] * t,
  55746. A.lineTo(s, l);
  55747. break;
  55748. case "q":
  55749. if (c = E[b++] * t + r,
  55750. h = E[b++] * t,
  55751. p = E[b++] * t + r,
  55752. f = E[b++] * t,
  55753. A.quadraticCurveTo(p, f, c, h),
  55754. v = y[y.length - 1]) {
  55755. u = v.x,
  55756. d = v.y;
  55757. for (var T = 1; T <= i; T++) {
  55758. var x = T / i;
  55759. C(x, u, p, c),
  55760. C(x, d, f, h)
  55761. }
  55762. }
  55763. break;
  55764. case "b":
  55765. if (c = E[b++] * t + r,
  55766. h = E[b++] * t,
  55767. p = E[b++] * t + r,
  55768. f = E[b++] * t,
  55769. g = E[b++] * t + r,
  55770. m = E[b++] * t,
  55771. A.bezierCurveTo(p, f, g, m, c, h),
  55772. v = y[y.length - 1]) {
  55773. u = v.x,
  55774. d = v.y;
  55775. for (var T = 1; T <= i; T++) {
  55776. var x = T / i;
  55777. I(x, u, p, g, c),
  55778. I(x, d, f, m, h)
  55779. }
  55780. }
  55781. }
  55782. }
  55783. return {
  55784. offset: o.ha * t,
  55785. path: A
  55786. }
  55787. }
  55788. }
  55789. void 0 === t && (t = 100),
  55790. void 0 === i && (i = 4);
  55791. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55792. Array.prototype.push.apply(l, s[c].toShapes());
  55793. return l
  55794. }
  55795. },
  55796. n.Path = function (e) {
  55797. n.CurvePath.call(this),
  55798. this.actions = [],
  55799. e && this.fromPoints(e)
  55800. }
  55801. ,
  55802. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55803. n.Path.prototype.constructor = n.Path,
  55804. n.Path.prototype.fromPoints = function (e) {
  55805. this.moveTo(e[0].x, e[0].y);
  55806. for (var t = 1, i = e.length; t < i; t++)
  55807. this.lineTo(e[t].x, e[t].y)
  55808. }
  55809. ,
  55810. n.Path.prototype.moveTo = function (e, t) {
  55811. this.actions.push({
  55812. action: "moveTo",
  55813. args: [e, t]
  55814. })
  55815. }
  55816. ,
  55817. n.Path.prototype.lineTo = function (e, t) {
  55818. var i = this.actions[this.actions.length - 1].args
  55819. , r = i[i.length - 2]
  55820. , o = i[i.length - 1]
  55821. , a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t));
  55822. this.curves.push(a),
  55823. this.actions.push({
  55824. action: "lineTo",
  55825. args: [e, t]
  55826. })
  55827. }
  55828. ,
  55829. n.Path.prototype.quadraticCurveTo = function (e, t, i, r) {
  55830. var o = this.actions[this.actions.length - 1].args
  55831. , a = o[o.length - 2]
  55832. , s = o[o.length - 1]
  55833. , l = new n.QuadraticBezierCurve(new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r));
  55834. this.curves.push(l),
  55835. this.actions.push({
  55836. action: "quadraticCurveTo",
  55837. args: [e, t, i, r]
  55838. })
  55839. }
  55840. ,
  55841. n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) {
  55842. var s = this.actions[this.actions.length - 1].args
  55843. , l = s[s.length - 2]
  55844. , c = s[s.length - 1]
  55845. , h = new n.CubicBezierCurve(new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a));
  55846. this.curves.push(h),
  55847. this.actions.push({
  55848. action: "bezierCurveTo",
  55849. args: [e, t, i, r, o, a]
  55850. })
  55851. }
  55852. ,
  55853. n.Path.prototype.splineThru = function (e) {
  55854. var t = Array.prototype.slice.call(arguments)
  55855. , i = this.actions[this.actions.length - 1].args
  55856. , r = i[i.length - 2]
  55857. , o = i[i.length - 1]
  55858. , a = [new n.Vector2(r, o)];
  55859. Array.prototype.push.apply(a, e);
  55860. var s = new n.SplineCurve(a);
  55861. this.curves.push(s),
  55862. this.actions.push({
  55863. action: "splineThru",
  55864. args: t
  55865. })
  55866. }
  55867. ,
  55868. n.Path.prototype.arc = function (e, t, i, n, r, o) {
  55869. var a = this.actions[this.actions.length - 1].args
  55870. , s = a[a.length - 2]
  55871. , l = a[a.length - 1];
  55872. this.absarc(e + s, t + l, i, n, r, o)
  55873. }
  55874. ,
  55875. n.Path.prototype.absarc = function (e, t, i, n, r, o) {
  55876. this.absellipse(e, t, i, i, n, r, o)
  55877. }
  55878. ,
  55879. n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) {
  55880. var l = this.actions[this.actions.length - 1].args
  55881. , c = l[l.length - 2]
  55882. , h = l[l.length - 1];
  55883. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55884. }
  55885. ,
  55886. n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) {
  55887. var c = [e, t, i, r, o, a, s, l || 0]
  55888. , h = new n.EllipseCurve(e, t, i, r, o, a, s, l);
  55889. this.curves.push(h);
  55890. var u = h.getPoint(1);
  55891. c.push(u.x),
  55892. c.push(u.y),
  55893. this.actions.push({
  55894. action: "ellipse",
  55895. args: c
  55896. })
  55897. }
  55898. ,
  55899. n.Path.prototype.getSpacedPoints = function (e) {
  55900. e || (e = 40);
  55901. for (var t = [], i = 0; i < e; i++)
  55902. t.push(this.getPoint(i / e));
  55903. return this.autoClose && t.push(t[0]),
  55904. t
  55905. }
  55906. ,
  55907. n.Path.prototype.getPoints = function (e) {
  55908. e = e || 12;
  55909. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55910. var A = this.actions[m]
  55911. , y = A.action
  55912. , C = A.args;
  55913. switch (y) {
  55914. case "moveTo":
  55915. g.push(new n.Vector2(C[0], C[1]));
  55916. break;
  55917. case "lineTo":
  55918. g.push(new n.Vector2(C[0], C[1]));
  55919. break;
  55920. case "quadraticCurveTo":
  55921. t = C[2],
  55922. i = C[3],
  55923. a = C[0],
  55924. s = C[1],
  55925. g.length > 0 ? (h = g[g.length - 1],
  55926. l = h.x,
  55927. c = h.y) : (h = this.actions[m - 1].args,
  55928. l = h[h.length - 2],
  55929. c = h[h.length - 1]);
  55930. for (var I = 1; I <= e; I++) {
  55931. var E = I / e;
  55932. u = p(E, l, a, t),
  55933. d = p(E, c, s, i),
  55934. g.push(new n.Vector2(u, d))
  55935. }
  55936. break;
  55937. case "bezierCurveTo":
  55938. t = C[4],
  55939. i = C[5],
  55940. a = C[0],
  55941. s = C[1],
  55942. r = C[2],
  55943. o = C[3],
  55944. g.length > 0 ? (h = g[g.length - 1],
  55945. l = h.x,
  55946. c = h.y) : (h = this.actions[m - 1].args,
  55947. l = h[h.length - 2],
  55948. c = h[h.length - 1]);
  55949. for (var I = 1; I <= e; I++) {
  55950. var E = I / e;
  55951. u = f(E, l, a, r, t),
  55952. d = f(E, c, s, o, i),
  55953. g.push(new n.Vector2(u, d))
  55954. }
  55955. break;
  55956. case "splineThru":
  55957. h = this.actions[m - 1].args;
  55958. var b = new n.Vector2(h[h.length - 2], h[h.length - 1])
  55959. , w = [b]
  55960. , _ = e * C[0].length;
  55961. w = w.concat(C[0]);
  55962. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55963. g.push(T.getPointAt(I / _));
  55964. break;
  55965. case "arc":
  55966. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55967. var E = I / N;
  55968. L || (E = 1 - E),
  55969. x = P + E * D,
  55970. u = S + R * Math.cos(x),
  55971. d = M + R * Math.sin(x),
  55972. g.push(new n.Vector2(u, d))
  55973. }
  55974. break;
  55975. case "ellipse":
  55976. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55977. 0 !== k && (B = Math.cos(k),
  55978. F = Math.sin(k));
  55979. for (var I = 1; I <= N; I++) {
  55980. var E = I / N;
  55981. if (L || (E = 1 - E),
  55982. x = P + E * D,
  55983. u = S + V * Math.cos(x),
  55984. d = M + U * Math.sin(x),
  55985. 0 !== k) {
  55986. var H = u
  55987. , G = d;
  55988. u = (H - S) * B - (G - M) * F + S,
  55989. d = (H - S) * F + (G - M) * B + M
  55990. }
  55991. g.push(new n.Vector2(u, d))
  55992. }
  55993. }
  55994. }
  55995. var z = g[g.length - 1];
  55996. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55997. this.autoClose && g.push(g[0]),
  55998. g
  55999. }
  56000. ,
  56001. n.Path.prototype.toShapes = function (e, t) {
  56002. function i(e) {
  56003. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  56004. var a = e[r]
  56005. , s = a.args
  56006. , l = a.action;
  56007. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  56008. i = new n.Path),
  56009. i[l].apply(i, s)
  56010. }
  56011. return 0 !== i.actions.length && t.push(i),
  56012. t
  56013. }
  56014. function r(e) {
  56015. for (var t = [], i = 0, r = e.length; i < r; i++) {
  56016. var o = e[i]
  56017. , a = new n.Shape;
  56018. a.actions = o.actions,
  56019. a.curves = o.curves,
  56020. t.push(a)
  56021. }
  56022. return t
  56023. }
  56024. function o(e, t) {
  56025. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  56026. var a = t[r]
  56027. , s = t[o]
  56028. , l = s.x - a.x
  56029. , c = s.y - a.y;
  56030. if (Math.abs(c) > Number.EPSILON) {
  56031. if (c < 0 && (a = t[o],
  56032. l = -l,
  56033. s = t[r],
  56034. c = -c),
  56035. e.y < a.y || e.y > s.y)
  56036. continue;
  56037. if (e.y === a.y) {
  56038. if (e.x === a.x)
  56039. return !0
  56040. } else {
  56041. var h = c * (e.x - a.x) - l * (e.y - a.y);
  56042. if (0 === h)
  56043. return !0;
  56044. if (h < 0)
  56045. continue;
  56046. n = !n
  56047. }
  56048. } else {
  56049. if (e.y !== a.y)
  56050. continue;
  56051. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  56052. return !0
  56053. }
  56054. }
  56055. return n
  56056. }
  56057. var a = n.ShapeUtils.isClockWise
  56058. , s = i(this.actions);
  56059. if (0 === s.length)
  56060. return [];
  56061. if (t === !0)
  56062. return r(s);
  56063. var l, c, h, u = [];
  56064. if (1 === s.length)
  56065. return c = s[0],
  56066. h = new n.Shape,
  56067. h.actions = c.actions,
  56068. h.curves = c.curves,
  56069. u.push(h),
  56070. u;
  56071. var d = !a(s[0].getPoints());
  56072. d = e ? !d : d;
  56073. var p, f = [], g = [], m = [], v = 0;
  56074. g[v] = void 0,
  56075. m[v] = [];
  56076. for (var A = 0, y = s.length; A < y; A++)
  56077. c = s[A],
  56078. p = c.getPoints(),
  56079. l = a(p),
  56080. l = e ? !l : l,
  56081. l ? (!d && g[v] && v++,
  56082. g[v] = {
  56083. s: new n.Shape,
  56084. p: p
  56085. },
  56086. g[v].s.actions = c.actions,
  56087. g[v].s.curves = c.curves,
  56088. d && v++,
  56089. m[v] = []) : m[v].push({
  56090. h: c,
  56091. p: p[0]
  56092. });
  56093. if (!g[0])
  56094. return r(s);
  56095. if (g.length > 1) {
  56096. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  56097. f[E] = [];
  56098. for (var E = 0, b = g.length; E < b; E++)
  56099. for (var w = m[E], _ = 0; _ < w.length; _++) {
  56100. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  56101. o(T.p, g[S].p) && (E !== S && I.push({
  56102. froms: E,
  56103. tos: S,
  56104. hole: _
  56105. }),
  56106. x ? (x = !1,
  56107. f[S].push(T)) : C = !0);
  56108. x && f[E].push(T)
  56109. }
  56110. I.length > 0 && (C || (m = f))
  56111. }
  56112. for (var M, A = 0, R = g.length; A < R; A++) {
  56113. h = g[A].s,
  56114. u.push(h),
  56115. M = m[A];
  56116. for (var P = 0, O = M.length; P < O; P++)
  56117. h.holes.push(M[P].h)
  56118. }
  56119. return u
  56120. }
  56121. ,
  56122. n.Shape = function () {
  56123. n.Path.apply(this, arguments),
  56124. this.holes = []
  56125. }
  56126. ,
  56127. n.Shape.prototype = Object.create(n.Path.prototype),
  56128. n.Shape.prototype.constructor = n.Shape,
  56129. n.Shape.prototype.extrude = function (e) {
  56130. return new n.ExtrudeGeometry(this, e)
  56131. }
  56132. ,
  56133. n.Shape.prototype.makeGeometry = function (e) {
  56134. return new n.ShapeGeometry(this, e)
  56135. }
  56136. ,
  56137. n.Shape.prototype.getPointsHoles = function (e) {
  56138. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  56139. t[i] = this.holes[i].getPoints(e);
  56140. return t
  56141. }
  56142. ,
  56143. n.Shape.prototype.extractAllPoints = function (e) {
  56144. return {
  56145. shape: this.getPoints(e),
  56146. holes: this.getPointsHoles(e)
  56147. }
  56148. }
  56149. ,
  56150. n.Shape.prototype.extractPoints = function (e) {
  56151. return this.extractAllPoints(e)
  56152. }
  56153. ,
  56154. n.LineCurve = function (e, t) {
  56155. this.v1 = e,
  56156. this.v2 = t
  56157. }
  56158. ,
  56159. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  56160. n.LineCurve.prototype.constructor = n.LineCurve,
  56161. n.LineCurve.prototype.getPoint = function (e) {
  56162. var t = this.v2.clone().sub(this.v1);
  56163. return t.multiplyScalar(e).add(this.v1),
  56164. t
  56165. }
  56166. ,
  56167. n.LineCurve.prototype.getPointAt = function (e) {
  56168. return this.getPoint(e)
  56169. }
  56170. ,
  56171. n.LineCurve.prototype.getTangent = function (e) {
  56172. var t = this.v2.clone().sub(this.v1);
  56173. return t.normalize()
  56174. }
  56175. ,
  56176. n.QuadraticBezierCurve = function (e, t, i) {
  56177. this.v0 = e,
  56178. this.v1 = t,
  56179. this.v2 = i
  56180. }
  56181. ,
  56182. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  56183. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  56184. n.QuadraticBezierCurve.prototype.getPoint = function (e) {
  56185. var t = n.ShapeUtils.b2;
  56186. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y))
  56187. }
  56188. ,
  56189. n.QuadraticBezierCurve.prototype.getTangent = function (e) {
  56190. var t = n.CurveUtils.tangentQuadraticBezier;
  56191. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  56192. }
  56193. ,
  56194. n.CubicBezierCurve = function (e, t, i, n) {
  56195. this.v0 = e,
  56196. this.v1 = t,
  56197. this.v2 = i,
  56198. this.v3 = n
  56199. }
  56200. ,
  56201. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  56202. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  56203. n.CubicBezierCurve.prototype.getPoint = function (e) {
  56204. var t = n.ShapeUtils.b3;
  56205. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  56206. }
  56207. ,
  56208. n.CubicBezierCurve.prototype.getTangent = function (e) {
  56209. var t = n.CurveUtils.tangentCubicBezier;
  56210. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  56211. }
  56212. ,
  56213. n.SplineCurve = function (e) {
  56214. this.points = void 0 == e ? [] : e
  56215. }
  56216. ,
  56217. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  56218. n.SplineCurve.prototype.constructor = n.SplineCurve,
  56219. n.SplineCurve.prototype.getPoint = function (e) {
  56220. var t = this.points
  56221. , i = (t.length - 1) * e
  56222. , r = Math.floor(i)
  56223. , o = i - r
  56224. , a = t[0 === r ? r : r - 1]
  56225. , s = t[r]
  56226. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56227. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56228. , h = n.CurveUtils.interpolate;
  56229. return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o))
  56230. }
  56231. ,
  56232. n.EllipseCurve = function (e, t, i, n, r, o, a, s) {
  56233. this.aX = e,
  56234. this.aY = t,
  56235. this.xRadius = i,
  56236. this.yRadius = n,
  56237. this.aStartAngle = r,
  56238. this.aEndAngle = o,
  56239. this.aClockwise = a,
  56240. this.aRotation = s || 0
  56241. }
  56242. ,
  56243. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  56244. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  56245. n.EllipseCurve.prototype.getPoint = function (e) {
  56246. var t = this.aEndAngle - this.aStartAngle;
  56247. t < 0 && (t += 2 * Math.PI),
  56248. t > 2 * Math.PI && (t -= 2 * Math.PI);
  56249. var i;
  56250. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  56251. var r = this.aX + this.xRadius * Math.cos(i)
  56252. , o = this.aY + this.yRadius * Math.sin(i);
  56253. if (0 !== this.aRotation) {
  56254. var a = Math.cos(this.aRotation)
  56255. , s = Math.sin(this.aRotation)
  56256. , l = r
  56257. , c = o;
  56258. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  56259. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  56260. }
  56261. return new n.Vector2(r, o)
  56262. }
  56263. ,
  56264. n.ArcCurve = function (e, t, i, r, o, a) {
  56265. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  56266. }
  56267. ,
  56268. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  56269. n.ArcCurve.prototype.constructor = n.ArcCurve,
  56270. n.LineCurve3 = n.Curve.create(function (e, t) {
  56271. this.v1 = e,
  56272. this.v2 = t
  56273. }, function (e) {
  56274. var t = new n.Vector3;
  56275. return t.subVectors(this.v2, this.v1),
  56276. t.multiplyScalar(e),
  56277. t.add(this.v1),
  56278. t
  56279. }),
  56280. n.QuadraticBezierCurve3 = n.Curve.create(function (e, t, i) {
  56281. this.v0 = e,
  56282. this.v1 = t,
  56283. this.v2 = i
  56284. }, function (e) {
  56285. var t = n.ShapeUtils.b2;
  56286. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z))
  56287. }),
  56288. n.CubicBezierCurve3 = n.Curve.create(function (e, t, i, n) {
  56289. this.v0 = e,
  56290. this.v1 = t,
  56291. this.v2 = i,
  56292. this.v3 = n
  56293. }, function (e) {
  56294. var t = n.ShapeUtils.b3;
  56295. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  56296. }),
  56297. n.SplineCurve3 = n.Curve.create(function (e) {
  56298. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  56299. this.points = void 0 == e ? [] : e
  56300. }, function (e) {
  56301. var t = this.points
  56302. , i = (t.length - 1) * e
  56303. , r = Math.floor(i)
  56304. , o = i - r
  56305. , a = t[0 == r ? r : r - 1]
  56306. , s = t[r]
  56307. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56308. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56309. , h = n.CurveUtils.interpolate;
  56310. return new n.Vector3(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o))
  56311. }),
  56312. n.CatmullRomCurve3 = function () {
  56313. function e() { }
  56314. var t = new n.Vector3
  56315. , i = new e
  56316. , r = new e
  56317. , o = new e;
  56318. return e.prototype.init = function (e, t, i, n) {
  56319. this.c0 = e,
  56320. this.c1 = i,
  56321. this.c2 = -3 * e + 3 * t - 2 * i - n,
  56322. this.c3 = 2 * e - 2 * t + i + n
  56323. }
  56324. ,
  56325. e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) {
  56326. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  56327. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  56328. s *= o,
  56329. l *= o,
  56330. this.init(t, i, s, l)
  56331. }
  56332. ,
  56333. e.prototype.initCatmullRom = function (e, t, i, n, r) {
  56334. this.init(t, i, r * (i - e), r * (n - t))
  56335. }
  56336. ,
  56337. e.prototype.calc = function (e) {
  56338. var t = e * e
  56339. , i = t * e;
  56340. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  56341. }
  56342. ,
  56343. n.Curve.create(function (e) {
  56344. this.points = e || [],
  56345. this.closed = !1
  56346. }, function (e) {
  56347. var a, s, l, c, h = this.points;
  56348. c = h.length,
  56349. c < 2 && console.log("duh, you need at least 2 points"),
  56350. a = (c - (this.closed ? 0 : 1)) * e,
  56351. s = Math.floor(a),
  56352. l = a - s,
  56353. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  56354. l = 1);
  56355. var u, d, p, f;
  56356. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56357. u = t),
  56358. d = h[s % c],
  56359. p = h[(s + 1) % c],
  56360. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56361. f = t),
  56362. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56363. var g = "chordal" === this.type ? .5 : .25
  56364. , m = Math.pow(u.distanceToSquared(d), g)
  56365. , v = Math.pow(d.distanceToSquared(p), g)
  56366. , A = Math.pow(p.distanceToSquared(f), g);
  56367. v < 1e-4 && (v = 1),
  56368. m < 1e-4 && (m = v),
  56369. A < 1e-4 && (A = v),
  56370. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56371. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56372. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56373. } else if ("catmullrom" === this.type) {
  56374. var y = void 0 !== this.tension ? this.tension : .5;
  56375. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56376. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56377. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56378. }
  56379. var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l));
  56380. return C
  56381. })
  56382. }(),
  56383. n.ClosedSplineCurve3 = function (e) {
  56384. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56385. n.CatmullRomCurve3.call(this, e),
  56386. this.type = "catmullrom",
  56387. this.closed = !0
  56388. }
  56389. ,
  56390. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56391. n.BoxGeometry = function (e, t, i, r, o, a) {
  56392. n.Geometry.call(this),
  56393. this.type = "BoxGeometry",
  56394. this.parameters = {
  56395. width: e,
  56396. height: t,
  56397. depth: i,
  56398. widthSegments: r,
  56399. heightSegments: o,
  56400. depthSegments: a
  56401. },
  56402. this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)),
  56403. this.mergeVertices()
  56404. }
  56405. ,
  56406. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56407. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56408. n.CubeGeometry = n.BoxGeometry,
  56409. n.BoxBufferGeometry = function (e, t, i, r, o, a) {
  56410. function s(e, t, i) {
  56411. var n = 0;
  56412. return n += e * t * 2,
  56413. n += e * i * 2,
  56414. n += i * t * 2,
  56415. 4 * n
  56416. }
  56417. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56418. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56419. for (var L = O * b - _, D = 0; D < x; D++) {
  56420. var N = D * E - w;
  56421. P[e] = N * r,
  56422. P[t] = L * o,
  56423. P[i] = T,
  56424. p[m] = P.x,
  56425. p[m + 1] = P.y,
  56426. p[m + 2] = P.z,
  56427. P[e] = 0,
  56428. P[t] = 0,
  56429. P[i] = l > 0 ? 1 : -1,
  56430. f[m] = P.x,
  56431. f[m + 1] = P.y,
  56432. f[m + 2] = P.z,
  56433. g[v] = D / h,
  56434. g[v + 1] = 1 - O / u,
  56435. m += 3,
  56436. v += 2,
  56437. M += 1
  56438. }
  56439. for (O = 0; O < u; O++)
  56440. for (D = 0; D < h; D++) {
  56441. var B = y + D + x * O
  56442. , F = y + D + x * (O + 1)
  56443. , V = y + (D + 1) + x * (O + 1)
  56444. , U = y + (D + 1) + x * O;
  56445. d[A] = B,
  56446. d[A + 1] = F,
  56447. d[A + 2] = U,
  56448. d[A + 3] = F,
  56449. d[A + 4] = V,
  56450. d[A + 5] = U,
  56451. A += 6,
  56452. R += 6
  56453. }
  56454. c.addGroup(C, R, I),
  56455. C += R,
  56456. y += M
  56457. }
  56458. n.BufferGeometry.call(this),
  56459. this.type = "BoxBufferGeometry",
  56460. this.parameters = {
  56461. width: e,
  56462. height: t,
  56463. depth: i,
  56464. widthSegments: r,
  56465. heightSegments: o,
  56466. depthSegments: a
  56467. };
  56468. var c = this;
  56469. r = Math.floor(r) || 1,
  56470. o = Math.floor(o) || 1,
  56471. a = Math.floor(a) || 1;
  56472. var h = s(r, o, a)
  56473. , u = h / 4 * 6
  56474. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56475. , p = new Float32Array(3 * h)
  56476. , f = new Float32Array(3 * h)
  56477. , g = new Float32Array(2 * h)
  56478. , m = 0
  56479. , v = 0
  56480. , A = 0
  56481. , y = 0
  56482. , C = 0;
  56483. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56484. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56485. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56486. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56487. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56488. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56489. this.setIndex(new n.BufferAttribute(d, 1)),
  56490. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56491. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56492. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56493. }
  56494. ,
  56495. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56496. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56497. n.CircleGeometry = function (e, t, i, r) {
  56498. n.Geometry.call(this),
  56499. this.type = "CircleGeometry",
  56500. this.parameters = {
  56501. radius: e,
  56502. segments: t,
  56503. thetaStart: i,
  56504. thetaLength: r
  56505. },
  56506. this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r))
  56507. }
  56508. ,
  56509. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56510. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56511. n.CircleBufferGeometry = function (e, t, i, r) {
  56512. n.BufferGeometry.call(this),
  56513. this.type = "CircleBufferGeometry",
  56514. this.parameters = {
  56515. radius: e,
  56516. segments: t,
  56517. thetaStart: i,
  56518. thetaLength: r
  56519. },
  56520. e = e || 50,
  56521. t = void 0 !== t ? Math.max(3, t) : 8,
  56522. i = void 0 !== i ? i : 0,
  56523. r = void 0 !== r ? r : 2 * Math.PI;
  56524. var o = t + 2
  56525. , a = new Float32Array(3 * o)
  56526. , s = new Float32Array(3 * o)
  56527. , l = new Float32Array(2 * o);
  56528. s[2] = 1,
  56529. l[0] = .5,
  56530. l[1] = .5;
  56531. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56532. h += 3,
  56533. u += 2) {
  56534. var d = i + c / t * r;
  56535. a[h] = e * Math.cos(d),
  56536. a[h + 1] = e * Math.sin(d),
  56537. s[h + 2] = 1,
  56538. l[u] = (a[h] / e + 1) / 2,
  56539. l[u + 1] = (a[h + 1] / e + 1) / 2
  56540. }
  56541. for (var p = [], h = 1; h <= t; h++)
  56542. p.push(h, h + 1, 0);
  56543. this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)),
  56544. this.addAttribute("position", new n.BufferAttribute(a, 3)),
  56545. this.addAttribute("normal", new n.BufferAttribute(s, 3)),
  56546. this.addAttribute("uv", new n.BufferAttribute(l, 2)),
  56547. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56548. }
  56549. ,
  56550. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56551. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56552. n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) {
  56553. function c() {
  56554. var e = (r + 1) * (o + 1);
  56555. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56556. e
  56557. }
  56558. function h() {
  56559. var e = r * o * 2 * 3;
  56560. return a === !1 && (e += 2 * r * 3),
  56561. e
  56562. }
  56563. function u() {
  56564. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56565. for (c = 0; c <= o; c++) {
  56566. var p = []
  56567. , f = c / o
  56568. , b = f * (t - e) + e;
  56569. for (a = 0; a <= r; a++) {
  56570. var w = a / r;
  56571. u.x = b * Math.sin(w * l + s),
  56572. u.y = -f * i + E,
  56573. u.z = b * Math.cos(w * l + s),
  56574. m.setXYZ(y, u.x, u.y, u.z),
  56575. h.copy(u),
  56576. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56577. h.z = Math.cos(w * l + s)),
  56578. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56579. v.setXYZ(y, h.x, h.y, h.z),
  56580. A.setXY(y, w, 1 - f),
  56581. p.push(y),
  56582. y++
  56583. }
  56584. I.push(p)
  56585. }
  56586. for (a = 0; a < r; a++)
  56587. for (c = 0; c < o; c++) {
  56588. var _ = I[c][a]
  56589. , T = I[c + 1][a]
  56590. , x = I[c + 1][a + 1]
  56591. , S = I[c][a + 1];
  56592. g.setX(C, _),
  56593. C++,
  56594. g.setX(C, T),
  56595. C++,
  56596. g.setX(C, S),
  56597. C++,
  56598. g.setX(C, T),
  56599. C++,
  56600. g.setX(C, x),
  56601. C++,
  56602. g.setX(C, S),
  56603. C++
  56604. }
  56605. }
  56606. function d(i) {
  56607. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56608. for (a = y,
  56609. o = 1; o <= r; o++)
  56610. m.setXYZ(y, 0, E * p, 0),
  56611. v.setXYZ(y, 0, p, 0),
  56612. i === !0 ? (h.x = o / r,
  56613. h.y = 0) : (h.x = (o - 1) / r,
  56614. h.y = 1),
  56615. A.setXY(y, h.x, h.y),
  56616. y++;
  56617. for (c = y,
  56618. o = 0; o <= r; o++) {
  56619. var f = o / r;
  56620. u.x = d * Math.sin(f * l + s),
  56621. u.y = E * p,
  56622. u.z = d * Math.cos(f * l + s),
  56623. m.setXYZ(y, u.x, u.y, u.z),
  56624. v.setXYZ(y, 0, p, 0),
  56625. A.setXY(y, f, i === !0 ? 1 : 0),
  56626. y++
  56627. }
  56628. for (o = 0; o < r; o++) {
  56629. var I = a + o
  56630. , b = c + o;
  56631. i === !0 ? (g.setX(C, b),
  56632. C++,
  56633. g.setX(C, b + 1),
  56634. C++,
  56635. g.setX(C, I),
  56636. C++) : (g.setX(C, b + 1),
  56637. C++,
  56638. g.setX(C, b),
  56639. C++,
  56640. g.setX(C, I),
  56641. C++)
  56642. }
  56643. }
  56644. n.BufferGeometry.call(this),
  56645. this.type = "CylinderBufferGeometry",
  56646. this.parameters = {
  56647. radiusTop: e,
  56648. radiusBottom: t,
  56649. height: i,
  56650. radialSegments: r,
  56651. heightSegments: o,
  56652. openEnded: a,
  56653. thetaStart: s,
  56654. thetaLength: l
  56655. },
  56656. e = void 0 !== e ? e : 20,
  56657. t = void 0 !== t ? t : 20,
  56658. i = void 0 !== i ? i : 100,
  56659. r = Math.floor(r) || 8,
  56660. o = Math.floor(o) || 1,
  56661. a = void 0 !== a && a,
  56662. s = void 0 !== s ? s : 0,
  56663. l = void 0 !== l ? l : 2 * Math.PI;
  56664. var p = c()
  56665. , f = h()
  56666. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1)
  56667. , m = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56668. , v = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56669. , A = new n.BufferAttribute(new Float32Array(2 * p), 2)
  56670. , y = 0
  56671. , C = 0
  56672. , I = []
  56673. , E = i / 2;
  56674. u(),
  56675. a === !1 && (e > 0 && d(!0),
  56676. t > 0 && d(!1)),
  56677. this.setIndex(g),
  56678. this.addAttribute("position", m),
  56679. this.addAttribute("normal", v),
  56680. this.addAttribute("uv", A)
  56681. }
  56682. ,
  56683. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56684. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56685. n.CylinderGeometry = function (e, t, i, r, o, a, s, l) {
  56686. n.Geometry.call(this),
  56687. this.type = "CylinderGeometry",
  56688. this.parameters = {
  56689. radiusTop: e,
  56690. radiusBottom: t,
  56691. height: i,
  56692. radialSegments: r,
  56693. heightSegments: o,
  56694. openEnded: a,
  56695. thetaStart: s,
  56696. thetaLength: l
  56697. },
  56698. this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)),
  56699. this.mergeVertices()
  56700. }
  56701. ,
  56702. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56703. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56704. n.EdgesGeometry = function (e, t) {
  56705. function i(e, t) {
  56706. return e - t
  56707. }
  56708. n.BufferGeometry.call(this),
  56709. t = void 0 !== t ? t : 1;
  56710. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56711. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56712. r.fromBufferGeometry(e)) : r = e.clone(),
  56713. r.mergeVertices(),
  56714. r.computeFaceNormals();
  56715. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56716. for (var p = h[u], f = 0; f < 3; f++) {
  56717. a[0] = p[l[f]],
  56718. a[1] = p[l[(f + 1) % 3]],
  56719. a.sort(i);
  56720. var g = a.toString();
  56721. void 0 === s[g] ? s[g] = {
  56722. vert1: a[0],
  56723. vert2: a[1],
  56724. face1: u,
  56725. face2: void 0
  56726. } : s[g].face2 = u
  56727. }
  56728. var m = [];
  56729. for (var g in s) {
  56730. var v = s[g];
  56731. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56732. var A = c[v.vert1];
  56733. m.push(A.x),
  56734. m.push(A.y),
  56735. m.push(A.z),
  56736. A = c[v.vert2],
  56737. m.push(A.x),
  56738. m.push(A.y),
  56739. m.push(A.z)
  56740. }
  56741. }
  56742. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m), 3))
  56743. }
  56744. ,
  56745. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56746. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56747. n.ExtrudeGeometry = function (e, t) {
  56748. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56749. this.type = "ExtrudeGeometry",
  56750. e = Array.isArray(e) ? e : [e],
  56751. this.addShapeList(e, t),
  56752. void this.computeFaceNormals())
  56753. }
  56754. ;
  56755. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56756. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56757. n.ExtrudeGeometry.prototype.addShapeList = function (e, t) {
  56758. for (var i = e.length, n = 0; n < i; n++) {
  56759. var r = e[n];
  56760. this.addShape(r, t)
  56761. }
  56762. }
  56763. ,
  56764. n.ExtrudeGeometry.prototype.addShape = function (e, t) {
  56765. function i(e, t, i) {
  56766. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56767. t.clone().multiplyScalar(i).add(e)
  56768. }
  56769. function r(e, t, i) {
  56770. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56771. if (Math.abs(d) > Number.EPSILON) {
  56772. var p = Math.sqrt(u)
  56773. , f = Math.sqrt(c * c + h * h)
  56774. , g = t.x - l / p
  56775. , m = t.y + s / p
  56776. , v = i.x - h / f
  56777. , A = i.y + c / f
  56778. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56779. r = g + s * y - e.x,
  56780. o = m + l * y - e.y;
  56781. var C = r * r + o * o;
  56782. if (C <= 2)
  56783. return new n.Vector2(r, o);
  56784. a = Math.sqrt(C / 2)
  56785. } else {
  56786. var I = !1;
  56787. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56788. I ? (r = -l,
  56789. o = s,
  56790. a = Math.sqrt(u)) : (r = s,
  56791. o = l,
  56792. a = Math.sqrt(u / 2))
  56793. }
  56794. return new n.Vector2(r / a, o / a)
  56795. }
  56796. function o() {
  56797. if (C) {
  56798. var e = 0
  56799. , t = z * e;
  56800. for (Y = 0; Y < W; Y++)
  56801. G = N[Y],
  56802. c(G[2] + t, G[1] + t, G[0] + t);
  56803. for (e = E + 2 * y,
  56804. t = z * e,
  56805. Y = 0; Y < W; Y++)
  56806. G = N[Y],
  56807. c(G[0] + t, G[1] + t, G[2] + t)
  56808. } else {
  56809. for (Y = 0; Y < W; Y++)
  56810. G = N[Y],
  56811. c(G[2], G[1], G[0]);
  56812. for (Y = 0; Y < W; Y++)
  56813. G = N[Y],
  56814. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56815. }
  56816. }
  56817. function a() {
  56818. var e = 0;
  56819. for (s(B, e),
  56820. e += B.length,
  56821. x = 0,
  56822. S = L.length; x < S; x++)
  56823. T = L[x],
  56824. s(T, e),
  56825. e += T.length
  56826. }
  56827. function s(e, t) {
  56828. var i, n;
  56829. for (Y = e.length; --Y >= 0;) {
  56830. i = Y,
  56831. n = Y - 1,
  56832. n < 0 && (n = e.length - 1);
  56833. var r = 0
  56834. , o = E + 2 * y;
  56835. for (r = 0; r < o; r++) {
  56836. var a = z * r
  56837. , s = z * (r + 1)
  56838. , l = t + i + a
  56839. , c = t + n + a
  56840. , u = t + n + s
  56841. , d = t + i + s;
  56842. h(l, c, u, d, e, r, o, i, n)
  56843. }
  56844. }
  56845. }
  56846. function l(e, t, i) {
  56847. M.vertices.push(new n.Vector3(e, t, i))
  56848. }
  56849. function c(e, t, i) {
  56850. e += R,
  56851. t += R,
  56852. i += R,
  56853. M.faces.push(new n.Face3(e, t, i, null, null, 0));
  56854. var r = _.generateTopUV(M, e, t, i);
  56855. M.faceVertexUvs[0].push(r)
  56856. }
  56857. function h(e, t, i, r, o, a, s, l, c) {
  56858. e += R,
  56859. t += R,
  56860. i += R,
  56861. r += R,
  56862. M.faces.push(new n.Face3(e, t, r, null, null, 1)),
  56863. M.faces.push(new n.Face3(t, i, r, null, null, 1));
  56864. var h = _.generateSideWallUV(M, e, t, i, r);
  56865. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56866. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56867. }
  56868. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56869. b && (u = b.getSpacedPoints(E),
  56870. w = !0,
  56871. C = !1,
  56872. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1),
  56873. p = new n.Vector3,
  56874. f = new n.Vector3,
  56875. g = new n.Vector3),
  56876. C || (y = 0,
  56877. v = 0,
  56878. A = 0);
  56879. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56880. if (D) {
  56881. for (O = O.reverse(),
  56882. x = 0,
  56883. S = L.length; x < S; x++)
  56884. T = L[x],
  56885. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56886. D = !1
  56887. }
  56888. var N = n.ShapeUtils.triangulateShape(O, L)
  56889. , B = O;
  56890. for (x = 0,
  56891. S = L.length; x < S; x++)
  56892. T = L[x],
  56893. O = O.concat(T);
  56894. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56895. Z++,
  56896. q++)
  56897. Z === X && (Z = 0),
  56898. q === X && (q = 0),
  56899. j[Y] = r(B[Y], B[Z], B[q]);
  56900. var K, Q = [], J = j.concat();
  56901. for (x = 0,
  56902. S = L.length; x < S; x++) {
  56903. for (T = L[x],
  56904. K = [],
  56905. Y = 0,
  56906. X = T.length,
  56907. Z = X - 1,
  56908. q = Y + 1; Y < X; Y++,
  56909. Z++,
  56910. q++)
  56911. Z === X && (Z = 0),
  56912. q === X && (q = 0),
  56913. K[Y] = r(T[Y], T[Z], T[q]);
  56914. Q.push(K),
  56915. J = J.concat(K)
  56916. }
  56917. for (F = 0; F < y; F++) {
  56918. for (U = F / y,
  56919. k = v * (1 - U),
  56920. V = A * Math.sin(U * Math.PI / 2),
  56921. Y = 0,
  56922. X = B.length; Y < X; Y++)
  56923. H = i(B[Y], j[Y], V),
  56924. l(H.x, H.y, -k);
  56925. for (x = 0,
  56926. S = L.length; x < S; x++)
  56927. for (T = L[x],
  56928. K = Q[x],
  56929. Y = 0,
  56930. X = T.length; Y < X; Y++)
  56931. H = i(T[Y], K[Y], V),
  56932. l(H.x, H.y, -k)
  56933. }
  56934. for (V = A,
  56935. Y = 0; Y < z; Y++)
  56936. H = C ? i(O[Y], J[Y], V) : O[Y],
  56937. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56938. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56939. g.copy(u[0]).add(f).add(p),
  56940. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56941. var $;
  56942. for ($ = 1; $ <= E; $++)
  56943. for (Y = 0; Y < z; Y++)
  56944. H = C ? i(O[Y], J[Y], V) : O[Y],
  56945. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56946. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56947. g.copy(u[$]).add(f).add(p),
  56948. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56949. for (F = y - 1; F >= 0; F--) {
  56950. for (U = F / y,
  56951. k = v * (1 - U),
  56952. V = A * Math.sin(U * Math.PI / 2),
  56953. Y = 0,
  56954. X = B.length; Y < X; Y++)
  56955. H = i(B[Y], j[Y], V),
  56956. l(H.x, H.y, m + k);
  56957. for (x = 0,
  56958. S = L.length; x < S; x++)
  56959. for (T = L[x],
  56960. K = Q[x],
  56961. Y = 0,
  56962. X = T.length; Y < X; Y++)
  56963. H = i(T[Y], K[Y], V),
  56964. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56965. }
  56966. o(),
  56967. a()
  56968. }
  56969. ,
  56970. n.ExtrudeGeometry.WorldUVGenerator = {
  56971. generateTopUV: function (e, t, i, r) {
  56972. var o = e.vertices
  56973. , a = o[t]
  56974. , s = o[i]
  56975. , l = o[r];
  56976. return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)]
  56977. },
  56978. generateSideWallUV: function (e, t, i, r, o) {
  56979. var a = e.vertices
  56980. , s = a[t]
  56981. , l = a[i]
  56982. , c = a[r]
  56983. , h = a[o];
  56984. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z)] : [new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z)]
  56985. }
  56986. },
  56987. n.ShapeGeometry = function (e, t) {
  56988. n.Geometry.call(this),
  56989. this.type = "ShapeGeometry",
  56990. Array.isArray(e) === !1 && (e = [e]),
  56991. this.addShapeList(e, t),
  56992. this.computeFaceNormals()
  56993. }
  56994. ,
  56995. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56996. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56997. n.ShapeGeometry.prototype.addShapeList = function (e, t) {
  56998. for (var i = 0, n = e.length; i < n; i++)
  56999. this.addShape(e[i], t);
  57000. return this
  57001. }
  57002. ,
  57003. n.ShapeGeometry.prototype.addShape = function (e, t) {
  57004. void 0 === t && (t = {});
  57005. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  57006. if (p) {
  57007. for (u = u.reverse(),
  57008. i = 0,
  57009. r = d.length; i < r; i++)
  57010. o = d[i],
  57011. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  57012. p = !1
  57013. }
  57014. var f = n.ShapeUtils.triangulateShape(u, d);
  57015. for (i = 0,
  57016. r = d.length; i < r; i++)
  57017. o = d[i],
  57018. u = u.concat(o);
  57019. var g, m, v = u.length, A = f.length;
  57020. for (i = 0; i < v; i++)
  57021. g = u[i],
  57022. this.vertices.push(new n.Vector3(g.x, g.y, 0));
  57023. for (i = 0; i < A; i++) {
  57024. m = f[i];
  57025. var y = m[0] + c
  57026. , C = m[1] + c
  57027. , I = m[2] + c;
  57028. this.faces.push(new n.Face3(y, C, I, null, null, s)),
  57029. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  57030. }
  57031. }
  57032. ,
  57033. n.LatheBufferGeometry = function (e, t, i, r) {
  57034. n.BufferGeometry.call(this),
  57035. this.type = "LatheBufferGeometry",
  57036. this.parameters = {
  57037. points: e,
  57038. segments: t,
  57039. phiStart: i,
  57040. phiLength: r
  57041. },
  57042. t = Math.floor(t) || 12,
  57043. i = i || 0,
  57044. r = r || 2 * Math.PI,
  57045. r = n.Math.clamp(r, 0, 2 * Math.PI);
  57046. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1),
  57047. 1 / t), m = new n.Vector3, v = new n.Vector2;
  57048. for (a = 0; a <= t; a++) {
  57049. var A = i + a * g * r
  57050. , y = Math.sin(A)
  57051. , C = Math.cos(A);
  57052. for (s = 0; s <= e.length - 1; s++)
  57053. m.x = e[s].x * y,
  57054. m.y = e[s].y,
  57055. m.z = e[s].x * C,
  57056. u.setXYZ(p, m.x, m.y, m.z),
  57057. v.x = a / t,
  57058. v.y = s / (e.length - 1),
  57059. d.setXY(p, v.x, v.y),
  57060. p++
  57061. }
  57062. for (a = 0; a < t; a++)
  57063. for (s = 0; s < e.length - 1; s++) {
  57064. o = s + a * e.length;
  57065. var I = o
  57066. , E = o + e.length
  57067. , b = o + e.length + 1
  57068. , w = o + 1;
  57069. h.setX(f, I),
  57070. f++,
  57071. h.setX(f, E),
  57072. f++,
  57073. h.setX(f, w),
  57074. f++,
  57075. h.setX(f, E),
  57076. f++,
  57077. h.setX(f, b),
  57078. f++,
  57079. h.setX(f, w),
  57080. f++
  57081. }
  57082. if (this.setIndex(h),
  57083. this.addAttribute("position", u),
  57084. this.addAttribute("uv", d),
  57085. this.computeVertexNormals(),
  57086. r === 2 * Math.PI) {
  57087. var _ = this.attributes.normal.array
  57088. , T = new n.Vector3
  57089. , x = new n.Vector3
  57090. , S = new n.Vector3;
  57091. for (o = t * e.length * 3,
  57092. a = 0,
  57093. s = 0; a < e.length; a++,
  57094. s += 3)
  57095. T.x = _[s + 0],
  57096. T.y = _[s + 1],
  57097. T.z = _[s + 2],
  57098. x.x = _[o + s + 0],
  57099. x.y = _[o + s + 1],
  57100. x.z = _[o + s + 2],
  57101. S.addVectors(T, x).normalize(),
  57102. _[s + 0] = _[o + s + 0] = S.x,
  57103. _[s + 1] = _[o + s + 1] = S.y,
  57104. _[s + 2] = _[o + s + 2] = S.z
  57105. }
  57106. }
  57107. ,
  57108. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57109. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  57110. n.LatheGeometry = function (e, t, i, r) {
  57111. n.Geometry.call(this),
  57112. this.type = "LatheGeometry",
  57113. this.parameters = {
  57114. points: e,
  57115. segments: t,
  57116. phiStart: i,
  57117. phiLength: r
  57118. },
  57119. this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)),
  57120. this.mergeVertices()
  57121. }
  57122. ,
  57123. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  57124. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  57125. n.PlaneGeometry = function (e, t, i, r) {
  57126. n.Geometry.call(this),
  57127. this.type = "PlaneGeometry",
  57128. this.parameters = {
  57129. width: e,
  57130. height: t,
  57131. widthSegments: i,
  57132. heightSegments: r
  57133. },
  57134. this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r))
  57135. }
  57136. ,
  57137. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  57138. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  57139. n.PlaneBufferGeometry = function (e, t, i, r) {
  57140. n.BufferGeometry.call(this),
  57141. this.type = "PlaneBufferGeometry",
  57142. this.parameters = {
  57143. width: e,
  57144. height: t,
  57145. widthSegments: i,
  57146. heightSegments: r
  57147. };
  57148. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  57149. for (var y = A * d - a, C = 0; C < c; C++) {
  57150. var I = C * u - o;
  57151. p[m] = I,
  57152. p[m + 1] = -y,
  57153. f[m + 2] = 1,
  57154. g[v] = C / s,
  57155. g[v + 1] = 1 - A / l,
  57156. m += 3,
  57157. v += 2
  57158. }
  57159. m = 0;
  57160. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  57161. for (var C = 0; C < s; C++) {
  57162. var b = C + c * A
  57163. , w = C + c * (A + 1)
  57164. , _ = C + 1 + c * (A + 1)
  57165. , T = C + 1 + c * A;
  57166. E[m] = b,
  57167. E[m + 1] = w,
  57168. E[m + 2] = T,
  57169. E[m + 3] = w,
  57170. E[m + 4] = _,
  57171. E[m + 5] = T,
  57172. m += 6
  57173. }
  57174. this.setIndex(new n.BufferAttribute(E, 1)),
  57175. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  57176. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  57177. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  57178. }
  57179. ,
  57180. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57181. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  57182. n.RingBufferGeometry = function (e, t, i, r, o, a) {
  57183. n.BufferGeometry.call(this),
  57184. this.type = "RingBufferGeometry",
  57185. this.parameters = {
  57186. innerRadius: e,
  57187. outerRadius: t,
  57188. thetaSegments: i,
  57189. phiSegments: r,
  57190. thetaStart: o,
  57191. thetaLength: a
  57192. },
  57193. e = e || 20,
  57194. t = t || 50,
  57195. o = void 0 !== o ? o : 0,
  57196. a = void 0 !== a ? a : 2 * Math.PI,
  57197. i = void 0 !== i ? Math.max(3, i) : 8,
  57198. r = void 0 !== r ? Math.max(1, r) : 1;
  57199. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  57200. for (l = 0; l <= r; l++) {
  57201. for (c = 0; c <= i; c++)
  57202. s = o + c / i * a,
  57203. C.x = A * Math.cos(s),
  57204. C.y = A * Math.sin(s),
  57205. p.setXYZ(m, C.x, C.y, C.z),
  57206. f.setXYZ(m, 0, 0, 1),
  57207. I.x = (C.x / t + 1) / 2,
  57208. I.y = (C.y / t + 1) / 2,
  57209. g.setXY(m, I.x, I.y),
  57210. m++;
  57211. A += y
  57212. }
  57213. for (l = 0; l < r; l++) {
  57214. var E = l * (i + 1);
  57215. for (c = 0; c < i; c++) {
  57216. s = c + E;
  57217. var b = s
  57218. , w = s + i + 1
  57219. , _ = s + i + 2
  57220. , T = s + 1;
  57221. d.setX(v, b),
  57222. v++,
  57223. d.setX(v, w),
  57224. v++,
  57225. d.setX(v, _),
  57226. v++,
  57227. d.setX(v, b),
  57228. v++,
  57229. d.setX(v, _),
  57230. v++,
  57231. d.setX(v, T),
  57232. v++
  57233. }
  57234. }
  57235. this.setIndex(d),
  57236. this.addAttribute("position", p),
  57237. this.addAttribute("normal", f),
  57238. this.addAttribute("uv", g)
  57239. }
  57240. ,
  57241. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57242. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  57243. n.RingGeometry = function (e, t, i, r, o, a) {
  57244. n.Geometry.call(this),
  57245. this.type = "RingGeometry",
  57246. this.parameters = {
  57247. innerRadius: e,
  57248. outerRadius: t,
  57249. thetaSegments: i,
  57250. phiSegments: r,
  57251. thetaStart: o,
  57252. thetaLength: a
  57253. },
  57254. this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a))
  57255. }
  57256. ,
  57257. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  57258. n.RingGeometry.prototype.constructor = n.RingGeometry,
  57259. n.SphereGeometry = function (e, t, i, r, o, a, s) {
  57260. n.Geometry.call(this),
  57261. this.type = "SphereGeometry",
  57262. this.parameters = {
  57263. radius: e,
  57264. widthSegments: t,
  57265. heightSegments: i,
  57266. phiStart: r,
  57267. phiLength: o,
  57268. thetaStart: a,
  57269. thetaLength: s
  57270. },
  57271. this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s))
  57272. }
  57273. ,
  57274. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  57275. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  57276. n.SphereBufferGeometry = function (e, t, i, r, o, a, s) {
  57277. n.BufferGeometry.call(this),
  57278. this.type = "SphereBufferGeometry",
  57279. this.parameters = {
  57280. radius: e,
  57281. widthSegments: t,
  57282. heightSegments: i,
  57283. phiStart: r,
  57284. phiLength: o,
  57285. thetaStart: a,
  57286. thetaLength: s
  57287. },
  57288. e = e || 50,
  57289. t = Math.max(3, Math.floor(t) || 8),
  57290. i = Math.max(2, Math.floor(i) || 6),
  57291. r = void 0 !== r ? r : 0,
  57292. o = void 0 !== o ? o : 2 * Math.PI,
  57293. a = void 0 !== a ? a : 0,
  57294. s = void 0 !== s ? s : Math.PI;
  57295. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  57296. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  57297. var C = y / t
  57298. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  57299. , E = e * Math.cos(a + A * s)
  57300. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  57301. g.set(I, E, b).normalize(),
  57302. h.setXYZ(p, I, E, b),
  57303. u.setXYZ(p, g.x, g.y, g.z),
  57304. d.setXY(p, C, 1 - A),
  57305. v.push(p),
  57306. p++
  57307. }
  57308. f.push(v)
  57309. }
  57310. for (var w = [], m = 0; m < i; m++)
  57311. for (var y = 0; y < t; y++) {
  57312. var _ = f[m][y + 1]
  57313. , T = f[m][y]
  57314. , x = f[m + 1][y]
  57315. , S = f[m + 1][y + 1];
  57316. (0 !== m || a > 0) && w.push(_, T, S),
  57317. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  57318. }
  57319. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)),
  57320. this.addAttribute("position", h),
  57321. this.addAttribute("normal", u),
  57322. this.addAttribute("uv", d),
  57323. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  57324. }
  57325. ,
  57326. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57327. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  57328. n.TextGeometry = function (e, t) {
  57329. t = t || {};
  57330. var i = t.font;
  57331. if (i instanceof n.Font == !1)
  57332. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  57333. new n.Geometry;
  57334. var r = i.generateShapes(e, t.size, t.curveSegments);
  57335. t.amount = void 0 !== t.height ? t.height : 50,
  57336. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  57337. void 0 === t.bevelSize && (t.bevelSize = 8),
  57338. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  57339. n.ExtrudeGeometry.call(this, r, t),
  57340. this.type = "TextGeometry"
  57341. }
  57342. ,
  57343. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  57344. n.TextGeometry.prototype.constructor = n.TextGeometry,
  57345. n.TorusBufferGeometry = function (e, t, i, r, o) {
  57346. n.BufferGeometry.call(this),
  57347. this.type = "TorusBufferGeometry",
  57348. this.parameters = {
  57349. radius: e,
  57350. tube: t,
  57351. radialSegments: i,
  57352. tubularSegments: r,
  57353. arc: o
  57354. },
  57355. e = e || 100,
  57356. t = t || 40,
  57357. i = Math.floor(i) || 8,
  57358. r = Math.floor(r) || 6,
  57359. o = o || 2 * Math.PI;
  57360. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57361. for (a = 0; a <= i; a++)
  57362. for (s = 0; s <= r; s++) {
  57363. var C = s / r * o
  57364. , I = a / i * Math.PI * 2;
  57365. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57366. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57367. A.z = t * Math.sin(I),
  57368. u[f] = A.x,
  57369. u[f + 1] = A.y,
  57370. u[f + 2] = A.z,
  57371. v.x = e * Math.cos(C),
  57372. v.y = e * Math.sin(C),
  57373. y.subVectors(A, v).normalize(),
  57374. d[f] = y.x,
  57375. d[f + 1] = y.y,
  57376. d[f + 2] = y.z,
  57377. p[g] = s / r,
  57378. p[g + 1] = a / i,
  57379. f += 3,
  57380. g += 2
  57381. }
  57382. for (a = 1; a <= i; a++)
  57383. for (s = 1; s <= r; s++) {
  57384. var E = (r + 1) * a + s - 1
  57385. , b = (r + 1) * (a - 1) + s - 1
  57386. , w = (r + 1) * (a - 1) + s
  57387. , _ = (r + 1) * a + s;
  57388. h[m] = E,
  57389. h[m + 1] = b,
  57390. h[m + 2] = _,
  57391. h[m + 3] = b,
  57392. h[m + 4] = w,
  57393. h[m + 5] = _,
  57394. m += 6
  57395. }
  57396. this.setIndex(new n.BufferAttribute(h, 1)),
  57397. this.addAttribute("position", new n.BufferAttribute(u, 3)),
  57398. this.addAttribute("normal", new n.BufferAttribute(d, 3)),
  57399. this.addAttribute("uv", new n.BufferAttribute(p, 2))
  57400. }
  57401. ,
  57402. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57403. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57404. n.TorusGeometry = function (e, t, i, r, o) {
  57405. n.Geometry.call(this),
  57406. this.type = "TorusGeometry",
  57407. this.parameters = {
  57408. radius: e,
  57409. tube: t,
  57410. radialSegments: i,
  57411. tubularSegments: r,
  57412. arc: o
  57413. },
  57414. this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o))
  57415. }
  57416. ,
  57417. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57418. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57419. n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) {
  57420. function s(e, t, i, n, r) {
  57421. var o = Math.cos(e)
  57422. , a = Math.sin(e)
  57423. , s = i / t * e
  57424. , l = Math.cos(s);
  57425. r.x = n * (2 + l) * .5 * o,
  57426. r.y = n * (2 + l) * a * .5,
  57427. r.z = n * Math.sin(s) * .5
  57428. }
  57429. n.BufferGeometry.call(this),
  57430. this.type = "TorusKnotBufferGeometry",
  57431. this.parameters = {
  57432. radius: e,
  57433. tube: t,
  57434. tubularSegments: i,
  57435. radialSegments: r,
  57436. p: o,
  57437. q: a
  57438. },
  57439. e = e || 100,
  57440. t = t || 40,
  57441. i = Math.floor(i) || 64,
  57442. r = Math.floor(r) || 8,
  57443. o = o || 2,
  57444. a = a || 3;
  57445. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57446. for (l = 0; l <= i; ++l) {
  57447. var T = l / i * o * Math.PI * 2;
  57448. for (s(T, o, a, e, I),
  57449. s(T + .01, o, a, e, E),
  57450. w.subVectors(E, I),
  57451. _.addVectors(E, I),
  57452. b.crossVectors(w, _),
  57453. _.crossVectors(b, w),
  57454. b.normalize(),
  57455. _.normalize(),
  57456. c = 0; c <= r; ++c) {
  57457. var x = c / r * Math.PI * 2
  57458. , S = -t * Math.cos(x)
  57459. , M = t * Math.sin(x);
  57460. A.x = I.x + (S * _.x + M * b.x),
  57461. A.y = I.y + (S * _.y + M * b.y),
  57462. A.z = I.z + (S * _.z + M * b.z),
  57463. p.setXYZ(m, A.x, A.y, A.z),
  57464. y.subVectors(A, I).normalize(),
  57465. f.setXYZ(m, y.x, y.y, y.z),
  57466. C.x = l / i,
  57467. C.y = c / r,
  57468. g.setXY(m, C.x, C.y),
  57469. m++
  57470. }
  57471. }
  57472. for (c = 1; c <= i; c++)
  57473. for (l = 1; l <= r; l++) {
  57474. var R = (r + 1) * (c - 1) + (l - 1)
  57475. , P = (r + 1) * c + (l - 1)
  57476. , O = (r + 1) * c + l
  57477. , L = (r + 1) * (c - 1) + l;
  57478. d.setX(v, R),
  57479. v++,
  57480. d.setX(v, P),
  57481. v++,
  57482. d.setX(v, L),
  57483. v++,
  57484. d.setX(v, P),
  57485. v++,
  57486. d.setX(v, O),
  57487. v++,
  57488. d.setX(v, L),
  57489. v++
  57490. }
  57491. this.setIndex(d),
  57492. this.addAttribute("position", p),
  57493. this.addAttribute("normal", f),
  57494. this.addAttribute("uv", g)
  57495. }
  57496. ,
  57497. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57498. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57499. n.TorusKnotGeometry = function (e, t, i, r, o, a, s) {
  57500. n.Geometry.call(this),
  57501. this.type = "TorusKnotGeometry",
  57502. this.parameters = {
  57503. radius: e,
  57504. tube: t,
  57505. tubularSegments: i,
  57506. radialSegments: r,
  57507. p: o,
  57508. q: a
  57509. },
  57510. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57511. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)),
  57512. this.mergeVertices()
  57513. }
  57514. ,
  57515. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57516. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57517. n.TubeGeometry = function (e, t, i, r, o, a) {
  57518. function s(e, t, i) {
  57519. return R.vertices.push(new n.Vector3(e, t, i)) - 1
  57520. }
  57521. n.Geometry.call(this),
  57522. this.type = "TubeGeometry",
  57523. this.parameters = {
  57524. path: e,
  57525. segments: t,
  57526. radius: i,
  57527. radialSegments: r,
  57528. closed: o,
  57529. taper: a
  57530. },
  57531. t = t || 64,
  57532. i = i || 1,
  57533. r = r || 8,
  57534. o = o || !1,
  57535. a = a || n.TubeGeometry.NoTaper;
  57536. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals;
  57537. for (this.tangents = D,
  57538. this.normals = N,
  57539. this.binormals = B,
  57540. v = 0; v < P; v++)
  57541. for (M[v] = [],
  57542. u = v / (P - 1),
  57543. m = e.getPointAt(u),
  57544. l = D[v],
  57545. c = N[v],
  57546. h = B[v],
  57547. p = i * a(u),
  57548. A = 0; A < r; A++)
  57549. d = A / r * 2 * Math.PI,
  57550. f = -p * Math.cos(d),
  57551. g = p * Math.sin(d),
  57552. O.copy(m),
  57553. O.x += f * c.x + g * h.x,
  57554. O.y += f * c.y + g * h.y,
  57555. O.z += f * c.z + g * h.z,
  57556. M[v][A] = s(O.x, O.y, O.z);
  57557. for (v = 0; v < t; v++)
  57558. for (A = 0; A < r; A++)
  57559. y = o ? (v + 1) % t : v + 1,
  57560. C = (A + 1) % r,
  57561. I = M[v][A],
  57562. E = M[y][A],
  57563. b = M[y][C],
  57564. w = M[v][C],
  57565. _ = new n.Vector2(v / t, A / r),
  57566. T = new n.Vector2((v + 1) / t, A / r),
  57567. x = new n.Vector2((v + 1) / t, (A + 1) / r),
  57568. S = new n.Vector2(v / t, (A + 1) / r),
  57569. this.faces.push(new n.Face3(I, E, w)),
  57570. this.faceVertexUvs[0].push([_, T, S]),
  57571. this.faces.push(new n.Face3(E, b, w)),
  57572. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57573. this.computeFaceNormals(),
  57574. this.computeVertexNormals()
  57575. }
  57576. ,
  57577. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57578. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57579. n.TubeGeometry.NoTaper = function (e) {
  57580. return 1
  57581. }
  57582. ,
  57583. n.TubeGeometry.SinusoidalTaper = function (e) {
  57584. return Math.sin(Math.PI * e)
  57585. }
  57586. ,
  57587. n.TubeGeometry.FrenetFrames = function (e, t, i) {
  57588. function r() {
  57589. f[0] = new n.Vector3,
  57590. g[0] = new n.Vector3,
  57591. a = Number.MAX_VALUE,
  57592. s = Math.abs(p[0].x),
  57593. l = Math.abs(p[0].y),
  57594. c = Math.abs(p[0].z),
  57595. s <= a && (a = s,
  57596. d.set(1, 0, 0)),
  57597. l <= a && (a = l,
  57598. d.set(0, 1, 0)),
  57599. c <= a && d.set(0, 0, 1),
  57600. m.crossVectors(p[0], d).normalize(),
  57601. f[0].crossVectors(p[0], m),
  57602. g[0].crossVectors(p[0], f[0])
  57603. }
  57604. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57605. for (this.tangents = p,
  57606. this.normals = f,
  57607. this.binormals = g,
  57608. h = 0; h < A; h++)
  57609. u = h / (A - 1),
  57610. p[h] = e.getTangentAt(u),
  57611. p[h].normalize();
  57612. for (r(),
  57613. h = 1; h < A; h++)
  57614. f[h] = f[h - 1].clone(),
  57615. g[h] = g[h - 1].clone(),
  57616. m.crossVectors(p[h - 1], p[h]),
  57617. m.length() > Number.EPSILON && (m.normalize(),
  57618. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57619. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57620. g[h].crossVectors(p[h], f[h]);
  57621. if (i)
  57622. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57623. o /= A - 1,
  57624. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57625. h = 1; h < A; h++)
  57626. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57627. g[h].crossVectors(p[h], f[h])
  57628. }
  57629. ,
  57630. n.PolyhedronGeometry = function (e, t, i, r) {
  57631. function o(e) {
  57632. var t = e.normalize().clone();
  57633. t.index = u.vertices.push(t) - 1;
  57634. var i = l(e) / 2 / Math.PI + .5
  57635. , r = c(e) / Math.PI + .5;
  57636. return t.uv = new n.Vector2(i, 1 - r),
  57637. t
  57638. }
  57639. function a(e, t, i, r) {
  57640. var o = new n.Face3(e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r);
  57641. u.faces.push(o),
  57642. C.copy(e).add(t).add(i).divideScalar(3);
  57643. var a = l(C);
  57644. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57645. }
  57646. function s(e, t) {
  57647. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57648. l[h] = [];
  57649. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57650. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57651. }
  57652. for (var h = 0; h < i; h++)
  57653. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57654. var m = Math.floor(g / 2);
  57655. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57656. }
  57657. }
  57658. function l(e) {
  57659. return Math.atan2(e.z, -e.x)
  57660. }
  57661. function c(e) {
  57662. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57663. }
  57664. function h(e, t, i) {
  57665. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)),
  57666. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5, e.y)),
  57667. e.clone()
  57668. }
  57669. n.Geometry.call(this),
  57670. this.type = "PolyhedronGeometry",
  57671. this.parameters = {
  57672. vertices: e,
  57673. indices: t,
  57674. radius: i,
  57675. detail: r
  57676. },
  57677. i = i || 1,
  57678. r = r || 0;
  57679. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57680. o(new n.Vector3(e[d], e[d + 1], e[d + 2]));
  57681. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57682. m++) {
  57683. var v = f[t[d]]
  57684. , A = f[t[d + 1]]
  57685. , y = f[t[d + 2]];
  57686. g[m] = new n.Face3(v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m)
  57687. }
  57688. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57689. s(g[d], r);
  57690. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57691. var I = this.faceVertexUvs[0][d]
  57692. , E = I[0].x
  57693. , b = I[1].x
  57694. , w = I[2].x
  57695. , _ = Math.max(E, b, w)
  57696. , T = Math.min(E, b, w);
  57697. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57698. b < .2 && (I[1].x += 1),
  57699. w < .2 && (I[2].x += 1))
  57700. }
  57701. for (var d = 0, p = this.vertices.length; d < p; d++)
  57702. this.vertices[d].multiplyScalar(i);
  57703. this.mergeVertices(),
  57704. this.computeFaceNormals(),
  57705. this.boundingSphere = new n.Sphere(new n.Vector3, i)
  57706. }
  57707. ,
  57708. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57709. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57710. n.DodecahedronGeometry = function (e, t) {
  57711. var i = (1 + Math.sqrt(5)) / 2
  57712. , r = 1 / i
  57713. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57714. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57715. n.PolyhedronGeometry.call(this, o, a, e, t),
  57716. this.type = "DodecahedronGeometry",
  57717. this.parameters = {
  57718. radius: e,
  57719. detail: t
  57720. }
  57721. }
  57722. ,
  57723. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57724. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57725. n.IcosahedronGeometry = function (e, t) {
  57726. var i = (1 + Math.sqrt(5)) / 2
  57727. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57728. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57729. n.PolyhedronGeometry.call(this, r, o, e, t),
  57730. this.type = "IcosahedronGeometry",
  57731. this.parameters = {
  57732. radius: e,
  57733. detail: t
  57734. }
  57735. }
  57736. ,
  57737. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57738. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57739. n.OctahedronGeometry = function (e, t) {
  57740. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57741. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57742. n.PolyhedronGeometry.call(this, i, r, e, t),
  57743. this.type = "OctahedronGeometry",
  57744. this.parameters = {
  57745. radius: e,
  57746. detail: t
  57747. }
  57748. }
  57749. ,
  57750. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57751. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57752. n.TetrahedronGeometry = function (e, t) {
  57753. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57754. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57755. n.PolyhedronGeometry.call(this, i, r, e, t),
  57756. this.type = "TetrahedronGeometry",
  57757. this.parameters = {
  57758. radius: e,
  57759. detail: t
  57760. }
  57761. }
  57762. ,
  57763. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57764. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57765. n.ParametricGeometry = function (e, t, i) {
  57766. n.Geometry.call(this),
  57767. this.type = "ParametricGeometry",
  57768. this.parameters = {
  57769. func: e,
  57770. slices: t,
  57771. stacks: i
  57772. };
  57773. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57774. for (r = 0; r <= i; r++)
  57775. for (l = r / i,
  57776. o = 0; o <= t; o++)
  57777. s = o / t,
  57778. a = e(s, l),
  57779. c.push(a);
  57780. var p, f, g, m, v, A, y, C;
  57781. for (r = 0; r < i; r++)
  57782. for (o = 0; o < t; o++)
  57783. p = r * d + o,
  57784. f = r * d + o + 1,
  57785. g = (r + 1) * d + o + 1,
  57786. m = (r + 1) * d + o,
  57787. v = new n.Vector2(o / t, r / i),
  57788. A = new n.Vector2((o + 1) / t, r / i),
  57789. y = new n.Vector2((o + 1) / t, (r + 1) / i),
  57790. C = new n.Vector2(o / t, (r + 1) / i),
  57791. h.push(new n.Face3(p, f, m)),
  57792. u.push([v, A, C]),
  57793. h.push(new n.Face3(f, g, m)),
  57794. u.push([A.clone(), y, C.clone()]);
  57795. this.computeFaceNormals(),
  57796. this.computeVertexNormals()
  57797. }
  57798. ,
  57799. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57800. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57801. n.WireframeGeometry = function (e) {
  57802. function t(e, t) {
  57803. return e - t
  57804. }
  57805. n.BufferGeometry.call(this);
  57806. var i = [0, 0]
  57807. , r = {}
  57808. , o = ["a", "b", "c"];
  57809. if (e instanceof n.Geometry) {
  57810. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57811. for (var d = s[h], p = 0; p < 3; p++) {
  57812. i[0] = d[o[p]],
  57813. i[1] = d[o[(p + 1) % 3]],
  57814. i.sort(t);
  57815. var f = i.toString();
  57816. void 0 === r[f] && (c[2 * l] = i[0],
  57817. c[2 * l + 1] = i[1],
  57818. r[f] = !0,
  57819. l++)
  57820. }
  57821. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57822. for (var p = 0; p < 2; p++) {
  57823. var m = a[c[2 * h + p]]
  57824. , v = 6 * h + 3 * p;
  57825. g[v + 0] = m.x,
  57826. g[v + 1] = m.y,
  57827. g[v + 2] = m.z
  57828. }
  57829. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57830. } else if (e instanceof n.BufferGeometry)
  57831. if (null !== e.index) {
  57832. var A = e.index.array
  57833. , a = e.attributes.position
  57834. , y = e.groups
  57835. , l = 0;
  57836. 0 === y.length && e.addGroup(0, A.length);
  57837. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57838. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57839. for (var p = 0; p < 3; p++) {
  57840. i[0] = A[h + p],
  57841. i[1] = A[h + (p + 1) % 3],
  57842. i.sort(t);
  57843. var f = i.toString();
  57844. void 0 === r[f] && (c[2 * l] = i[0],
  57845. c[2 * l + 1] = i[1],
  57846. r[f] = !0,
  57847. l++)
  57848. }
  57849. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57850. for (var p = 0; p < 2; p++) {
  57851. var v = 6 * h + 3 * p
  57852. , T = c[2 * h + p];
  57853. g[v + 0] = a.getX(T),
  57854. g[v + 1] = a.getY(T),
  57855. g[v + 2] = a.getZ(T)
  57856. }
  57857. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57858. } else {
  57859. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57860. for (var p = 0; p < 3; p++) {
  57861. var v = 18 * h + 6 * p
  57862. , S = 9 * h + 3 * p;
  57863. g[v + 0] = a[S],
  57864. g[v + 1] = a[S + 1],
  57865. g[v + 2] = a[S + 2];
  57866. var T = 9 * h + 3 * ((p + 1) % 3);
  57867. g[v + 3] = a[T],
  57868. g[v + 4] = a[T + 1],
  57869. g[v + 5] = a[T + 2]
  57870. }
  57871. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57872. }
  57873. }
  57874. ,
  57875. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57876. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57877. n.AxisHelper = function (e) {
  57878. e = e || 1;
  57879. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57880. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57881. , r = new n.BufferGeometry;
  57882. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  57883. r.addAttribute("color", new n.BufferAttribute(i, 3));
  57884. var o = new n.LineBasicMaterial({
  57885. vertexColors: n.VertexColors
  57886. });
  57887. n.LineSegments.call(this, r, o)
  57888. }
  57889. ,
  57890. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57891. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57892. n.ArrowHelper = function () {
  57893. var e = new n.Geometry;
  57894. e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0));
  57895. var t = new n.CylinderGeometry(0, .5, 1, 5, 1);
  57896. return t.translate(0, -.5, 0),
  57897. function (i, r, o, a, s, l) {
  57898. n.Object3D.call(this),
  57899. void 0 === a && (a = 16776960),
  57900. void 0 === o && (o = 1),
  57901. void 0 === s && (s = .2 * o),
  57902. void 0 === l && (l = .2 * s),
  57903. this.position.copy(r),
  57904. this.line = new n.Line(e, new n.LineBasicMaterial({
  57905. color: a
  57906. })),
  57907. this.line.matrixAutoUpdate = !1,
  57908. this.add(this.line),
  57909. this.cone = new n.Mesh(t, new n.MeshBasicMaterial({
  57910. color: a
  57911. })),
  57912. this.cone.matrixAutoUpdate = !1,
  57913. this.add(this.cone),
  57914. this.setDirection(i),
  57915. this.setLength(o, s, l)
  57916. }
  57917. }(),
  57918. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57919. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57920. n.ArrowHelper.prototype.setDirection = function () {
  57921. var e, t = new n.Vector3;
  57922. return function (i) {
  57923. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57924. e = Math.acos(i.y),
  57925. this.quaternion.setFromAxisAngle(t, e))
  57926. }
  57927. }(),
  57928. n.ArrowHelper.prototype.setLength = function (e, t, i) {
  57929. void 0 === t && (t = .2 * e),
  57930. void 0 === i && (i = .2 * t),
  57931. this.line.scale.set(1, Math.max(0, e - t), 1),
  57932. this.line.updateMatrix(),
  57933. this.cone.scale.set(i, t, i),
  57934. this.cone.position.y = e,
  57935. this.cone.updateMatrix()
  57936. }
  57937. ,
  57938. n.ArrowHelper.prototype.setColor = function (e) {
  57939. this.line.material.color.set(e),
  57940. this.cone.material.color.set(e)
  57941. }
  57942. ,
  57943. n.BoxHelper = function (e) {
  57944. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57945. , i = new Float32Array(24)
  57946. , r = new n.BufferGeometry;
  57947. r.setIndex(new n.BufferAttribute(t, 1)),
  57948. r.addAttribute("position", new n.BufferAttribute(i, 3)),
  57949. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57950. color: 16776960
  57951. })),
  57952. void 0 !== e && this.update(e)
  57953. }
  57954. ,
  57955. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57956. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57957. n.BoxHelper.prototype.update = function () {
  57958. var e = new n.Box3;
  57959. return function (t) {
  57960. if (e.setFromObject(t),
  57961. !e.isEmpty()) {
  57962. var i = e.min
  57963. , n = e.max
  57964. , r = this.geometry.attributes.position
  57965. , o = r.array;
  57966. o[0] = n.x,
  57967. o[1] = n.y,
  57968. o[2] = n.z,
  57969. o[3] = i.x,
  57970. o[4] = n.y,
  57971. o[5] = n.z,
  57972. o[6] = i.x,
  57973. o[7] = i.y,
  57974. o[8] = n.z,
  57975. o[9] = n.x,
  57976. o[10] = i.y,
  57977. o[11] = n.z,
  57978. o[12] = n.x,
  57979. o[13] = n.y,
  57980. o[14] = i.z,
  57981. o[15] = i.x,
  57982. o[16] = n.y,
  57983. o[17] = i.z,
  57984. o[18] = i.x,
  57985. o[19] = i.y,
  57986. o[20] = i.z,
  57987. o[21] = n.x,
  57988. o[22] = i.y,
  57989. o[23] = i.z,
  57990. r.needsUpdate = !0,
  57991. this.geometry.computeBoundingSphere()
  57992. }
  57993. }
  57994. }(),
  57995. n.BoundingBoxHelper = function (e, t) {
  57996. var i = void 0 !== t ? t : 8947848;
  57997. this.object = e,
  57998. this.box = new n.Box3,
  57999. n.Mesh.call(this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({
  58000. color: i,
  58001. wireframe: !0
  58002. }))
  58003. }
  58004. ,
  58005. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  58006. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  58007. n.BoundingBoxHelper.prototype.update = function () {
  58008. this.box.setFromObject(this.object),
  58009. this.box.size(this.scale),
  58010. this.box.center(this.position)
  58011. }
  58012. ,
  58013. n.CameraHelper = function (e) {
  58014. function t(e, t, n) {
  58015. i(e, n),
  58016. i(t, n)
  58017. }
  58018. function i(e, t) {
  58019. r.vertices.push(new n.Vector3),
  58020. r.colors.push(new n.Color(t)),
  58021. void 0 === a[e] && (a[e] = []),
  58022. a[e].push(r.vertices.length - 1)
  58023. }
  58024. var r = new n.Geometry
  58025. , o = new n.LineBasicMaterial({
  58026. color: 16777215,
  58027. vertexColors: n.FaceColors
  58028. })
  58029. , a = {}
  58030. , s = 16755200
  58031. , l = 16711680
  58032. , c = 43775
  58033. , h = 16777215
  58034. , u = 3355443;
  58035. t("n1", "n2", s),
  58036. t("n2", "n4", s),
  58037. t("n4", "n3", s),
  58038. t("n3", "n1", s),
  58039. t("f1", "f2", s),
  58040. t("f2", "f4", s),
  58041. t("f4", "f3", s),
  58042. t("f3", "f1", s),
  58043. t("n1", "f1", s),
  58044. t("n2", "f2", s),
  58045. t("n3", "f3", s),
  58046. t("n4", "f4", s),
  58047. t("p", "n1", l),
  58048. t("p", "n2", l),
  58049. t("p", "n3", l),
  58050. t("p", "n4", l),
  58051. t("u1", "u2", c),
  58052. t("u2", "u3", c),
  58053. t("u3", "u1", c),
  58054. t("c", "t", h),
  58055. t("p", "c", u),
  58056. t("cn1", "cn2", u),
  58057. t("cn3", "cn4", u),
  58058. t("cf1", "cf2", u),
  58059. t("cf3", "cf4", u),
  58060. n.LineSegments.call(this, r, o),
  58061. this.camera = e,
  58062. this.camera.updateProjectionMatrix(),
  58063. this.matrix = e.matrixWorld,
  58064. this.matrixAutoUpdate = !1,
  58065. this.pointMap = a,
  58066. this.update()
  58067. }
  58068. ,
  58069. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  58070. n.CameraHelper.prototype.constructor = n.CameraHelper,
  58071. n.CameraHelper.prototype.update = function () {
  58072. function e(e, n, a, s) {
  58073. r.set(n, a, s).unproject(o);
  58074. var l = i[e];
  58075. if (void 0 !== l)
  58076. for (var c = 0, h = l.length; c < h; c++)
  58077. t.vertices[l[c]].copy(r)
  58078. }
  58079. var t, i, r = new n.Vector3, o = new n.Camera;
  58080. return function () {
  58081. t = this.geometry,
  58082. i = this.pointMap;
  58083. var n = 1
  58084. , r = 1;
  58085. o.projectionMatrix.copy(this.camera.projectionMatrix),
  58086. e("c", 0, 0, -1),
  58087. e("t", 0, 0, 1),
  58088. e("n1", -n, -r, -1),
  58089. e("n2", n, -r, -1),
  58090. e("n3", -n, r, -1),
  58091. e("n4", n, r, -1),
  58092. e("f1", -n, -r, 1),
  58093. e("f2", n, -r, 1),
  58094. e("f3", -n, r, 1),
  58095. e("f4", n, r, 1),
  58096. e("u1", .7 * n, 1.1 * r, -1),
  58097. e("u2", .7 * -n, 1.1 * r, -1),
  58098. e("u3", 0, 2 * r, -1),
  58099. e("cf1", -n, 0, 1),
  58100. e("cf2", n, 0, 1),
  58101. e("cf3", 0, -r, 1),
  58102. e("cf4", 0, r, 1),
  58103. e("cn1", -n, 0, -1),
  58104. e("cn2", n, 0, -1),
  58105. e("cn3", 0, -r, -1),
  58106. e("cn4", 0, r, -1),
  58107. t.verticesNeedUpdate = !0
  58108. }
  58109. }(),
  58110. n.DirectionalLightHelper = function (e, t) {
  58111. n.Object3D.call(this),
  58112. this.light = e,
  58113. this.light.updateMatrixWorld(),
  58114. this.matrix = e.matrixWorld,
  58115. this.matrixAutoUpdate = !1,
  58116. t = t || 1;
  58117. var i = new n.Geometry;
  58118. i.vertices.push(new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0));
  58119. var r = new n.LineBasicMaterial({
  58120. fog: !1
  58121. });
  58122. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58123. this.lightPlane = new n.Line(i, r),
  58124. this.add(this.lightPlane),
  58125. i = new n.Geometry,
  58126. i.vertices.push(new n.Vector3, new n.Vector3),
  58127. r = new n.LineBasicMaterial({
  58128. fog: !1
  58129. }),
  58130. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58131. this.targetLine = new n.Line(i, r),
  58132. this.add(this.targetLine),
  58133. this.update()
  58134. }
  58135. ,
  58136. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  58137. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  58138. n.DirectionalLightHelper.prototype.dispose = function () {
  58139. this.lightPlane.geometry.dispose(),
  58140. this.lightPlane.material.dispose(),
  58141. this.targetLine.geometry.dispose(),
  58142. this.targetLine.material.dispose()
  58143. }
  58144. ,
  58145. n.DirectionalLightHelper.prototype.update = function () {
  58146. var e = new n.Vector3
  58147. , t = new n.Vector3
  58148. , i = new n.Vector3;
  58149. return function () {
  58150. e.setFromMatrixPosition(this.light.matrixWorld),
  58151. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58152. i.subVectors(t, e),
  58153. this.lightPlane.lookAt(i),
  58154. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58155. this.targetLine.geometry.vertices[1].copy(i),
  58156. this.targetLine.geometry.verticesNeedUpdate = !0,
  58157. this.targetLine.material.color.copy(this.lightPlane.material.color)
  58158. }
  58159. }(),
  58160. n.EdgesHelper = function (e, t, i) {
  58161. var r = void 0 !== t ? t : 16777215;
  58162. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({
  58163. color: r
  58164. })),
  58165. this.matrix = e.matrixWorld,
  58166. this.matrixAutoUpdate = !1
  58167. }
  58168. ,
  58169. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  58170. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  58171. n.FaceNormalsHelper = function (e, t, i, r) {
  58172. this.object = e,
  58173. this.size = void 0 !== t ? t : 1;
  58174. var o = void 0 !== i ? i : 16776960
  58175. , a = void 0 !== r ? r : 1
  58176. , s = 0
  58177. , l = this.object.geometry;
  58178. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  58179. var c = new n.BufferGeometry
  58180. , h = new n.Float32Attribute(2 * s * 3, 3);
  58181. c.addAttribute("position", h),
  58182. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58183. color: o,
  58184. linewidth: a
  58185. })),
  58186. this.matrixAutoUpdate = !1,
  58187. this.update()
  58188. }
  58189. ,
  58190. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58191. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  58192. n.FaceNormalsHelper.prototype.update = function () {
  58193. var e = new n.Vector3
  58194. , t = new n.Vector3
  58195. , i = new n.Matrix3;
  58196. return function () {
  58197. this.object.updateMatrixWorld(!0),
  58198. i.getNormalMatrix(this.object.matrixWorld);
  58199. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  58200. var u = s[c]
  58201. , d = u.normal;
  58202. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  58203. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58204. r.setXYZ(l, e.x, e.y, e.z),
  58205. l += 1,
  58206. r.setXYZ(l, t.x, t.y, t.z),
  58207. l += 1
  58208. }
  58209. return r.needsUpdate = !0,
  58210. this
  58211. }
  58212. }(),
  58213. n.GridHelper = function (e, t) {
  58214. var i = new n.Geometry
  58215. , r = new n.LineBasicMaterial({
  58216. vertexColors: n.VertexColors
  58217. });
  58218. this.color1 = new n.Color(4473924),
  58219. this.color2 = new n.Color(8947848);
  58220. for (var o = -e; o <= e; o += t) {
  58221. i.vertices.push(new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e));
  58222. var a = 0 === o ? this.color1 : this.color2;
  58223. i.colors.push(a, a, a, a)
  58224. }
  58225. n.LineSegments.call(this, i, r)
  58226. }
  58227. ,
  58228. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  58229. n.GridHelper.prototype.constructor = n.GridHelper,
  58230. n.GridHelper.prototype.setColors = function (e, t) {
  58231. this.color1.set(e),
  58232. this.color2.set(t),
  58233. this.geometry.colorsNeedUpdate = !0
  58234. }
  58235. ,
  58236. n.HemisphereLightHelper = function (e, t) {
  58237. n.Object3D.call(this),
  58238. this.light = e,
  58239. this.light.updateMatrixWorld(),
  58240. this.matrix = e.matrixWorld,
  58241. this.matrixAutoUpdate = !1,
  58242. this.colors = [new n.Color, new n.Color];
  58243. var i = new n.SphereGeometry(t, 4, 2);
  58244. i.rotateX(-Math.PI / 2);
  58245. for (var r = 0, o = 8; r < o; r++)
  58246. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  58247. var a = new n.MeshBasicMaterial({
  58248. vertexColors: n.FaceColors,
  58249. wireframe: !0
  58250. });
  58251. this.lightSphere = new n.Mesh(i, a),
  58252. this.add(this.lightSphere),
  58253. this.update()
  58254. }
  58255. ,
  58256. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  58257. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  58258. n.HemisphereLightHelper.prototype.dispose = function () {
  58259. this.lightSphere.geometry.dispose(),
  58260. this.lightSphere.material.dispose()
  58261. }
  58262. ,
  58263. n.HemisphereLightHelper.prototype.update = function () {
  58264. var e = new n.Vector3;
  58265. return function () {
  58266. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  58267. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  58268. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  58269. this.lightSphere.geometry.colorsNeedUpdate = !0
  58270. }
  58271. }(),
  58272. n.PointLightHelper = function (e, t) {
  58273. this.light = e,
  58274. this.light.updateMatrixWorld();
  58275. var i = new n.SphereGeometry(t, 4, 2)
  58276. , r = new n.MeshBasicMaterial({
  58277. wireframe: !0,
  58278. fog: !1
  58279. });
  58280. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  58281. n.Mesh.call(this, i, r),
  58282. this.matrix = this.light.matrixWorld,
  58283. this.matrixAutoUpdate = !1
  58284. }
  58285. ,
  58286. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  58287. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  58288. n.PointLightHelper.prototype.dispose = function () {
  58289. this.geometry.dispose(),
  58290. this.material.dispose()
  58291. }
  58292. ,
  58293. n.PointLightHelper.prototype.update = function () {
  58294. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58295. }
  58296. ,
  58297. n.SkeletonHelper = function (e) {
  58298. this.bones = this.getBoneList(e);
  58299. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  58300. var r = this.bones[i];
  58301. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  58302. t.vertices.push(new n.Vector3),
  58303. t.colors.push(new n.Color(0, 0, 1)),
  58304. t.colors.push(new n.Color(0, 1, 0)))
  58305. }
  58306. t.dynamic = !0;
  58307. var o = new n.LineBasicMaterial({
  58308. vertexColors: n.VertexColors,
  58309. depthTest: !1,
  58310. depthWrite: !1,
  58311. transparent: !0
  58312. });
  58313. n.LineSegments.call(this, t, o),
  58314. this.root = e,
  58315. this.matrix = e.matrixWorld,
  58316. this.matrixAutoUpdate = !1,
  58317. this.update()
  58318. }
  58319. ,
  58320. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  58321. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  58322. n.SkeletonHelper.prototype.getBoneList = function (e) {
  58323. var t = [];
  58324. e instanceof n.Bone && t.push(e);
  58325. for (var i = 0; i < e.children.length; i++)
  58326. t.push.apply(t, this.getBoneList(e.children[i]));
  58327. return t
  58328. }
  58329. ,
  58330. n.SkeletonHelper.prototype.update = function () {
  58331. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  58332. var a = this.bones[o];
  58333. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  58334. e.vertices[r].setFromMatrixPosition(i),
  58335. i.multiplyMatrices(t, a.parent.matrixWorld),
  58336. e.vertices[r + 1].setFromMatrixPosition(i),
  58337. r += 2)
  58338. }
  58339. e.verticesNeedUpdate = !0,
  58340. e.computeBoundingSphere()
  58341. }
  58342. ,
  58343. n.SpotLightHelper = function (e) {
  58344. n.Object3D.call(this),
  58345. this.light = e,
  58346. this.light.updateMatrixWorld(),
  58347. this.matrix = e.matrixWorld,
  58348. this.matrixAutoUpdate = !1;
  58349. var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0);
  58350. t.translate(0, -.5, 0),
  58351. t.rotateX(-Math.PI / 2);
  58352. var i = new n.MeshBasicMaterial({
  58353. wireframe: !0,
  58354. fog: !1
  58355. });
  58356. this.cone = new n.Mesh(t, i),
  58357. this.add(this.cone),
  58358. this.update()
  58359. }
  58360. ,
  58361. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58362. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58363. n.SpotLightHelper.prototype.dispose = function () {
  58364. this.cone.geometry.dispose(),
  58365. this.cone.material.dispose()
  58366. }
  58367. ,
  58368. n.SpotLightHelper.prototype.update = function () {
  58369. var e = new n.Vector3
  58370. , t = new n.Vector3;
  58371. return function () {
  58372. var i = this.light.distance ? this.light.distance : 1e4
  58373. , n = i * Math.tan(this.light.angle);
  58374. this.cone.scale.set(n, n, i),
  58375. e.setFromMatrixPosition(this.light.matrixWorld),
  58376. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58377. this.cone.lookAt(t.sub(e)),
  58378. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58379. }
  58380. }(),
  58381. n.VertexNormalsHelper = function (e, t, i, r) {
  58382. this.object = e,
  58383. this.size = void 0 !== t ? t : 1;
  58384. var o = void 0 !== i ? i : 16711680
  58385. , a = void 0 !== r ? r : 1
  58386. , s = 0
  58387. , l = this.object.geometry;
  58388. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58389. var c = new n.BufferGeometry
  58390. , h = new n.Float32Attribute(2 * s * 3, 3);
  58391. c.addAttribute("position", h),
  58392. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58393. color: o,
  58394. linewidth: a
  58395. })),
  58396. this.matrixAutoUpdate = !1,
  58397. this.update()
  58398. }
  58399. ,
  58400. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58401. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58402. n.VertexNormalsHelper.prototype.update = function () {
  58403. var e = new n.Vector3
  58404. , t = new n.Vector3
  58405. , i = new n.Matrix3;
  58406. return function () {
  58407. var r = ["a", "b", "c"];
  58408. this.object.updateMatrixWorld(!0),
  58409. i.getNormalMatrix(this.object.matrixWorld);
  58410. var o = this.object.matrixWorld
  58411. , a = this.geometry.attributes.position
  58412. , s = this.object.geometry;
  58413. if (s instanceof n.Geometry)
  58414. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58415. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58416. var m = l[p[r[f]]]
  58417. , v = p.vertexNormals[f];
  58418. e.copy(m).applyMatrix4(o),
  58419. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58420. a.setXYZ(h, e.x, e.y, e.z),
  58421. h += 1,
  58422. a.setXYZ(h, t.x, t.y, t.z),
  58423. h += 1
  58424. }
  58425. else if (s instanceof n.BufferGeometry)
  58426. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58427. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58428. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58429. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58430. a.setXYZ(h, e.x, e.y, e.z),
  58431. h += 1,
  58432. a.setXYZ(h, t.x, t.y, t.z),
  58433. h += 1;
  58434. return a.needsUpdate = !0,
  58435. this
  58436. }
  58437. }(),
  58438. n.WireframeHelper = function (e, t) {
  58439. var i = void 0 !== t ? t : 16777215;
  58440. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58441. color: i
  58442. })),
  58443. this.matrix = e.matrixWorld,
  58444. this.matrixAutoUpdate = !1
  58445. }
  58446. ,
  58447. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58448. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58449. n.ImmediateRenderObject = function (e) {
  58450. n.Object3D.call(this),
  58451. this.material = e,
  58452. this.render = function (e) { }
  58453. }
  58454. ,
  58455. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58456. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58457. n.MorphBlendMesh = function (e, t) {
  58458. n.Mesh.call(this, e, t),
  58459. this.animationsMap = {},
  58460. this.animationsList = [];
  58461. var i = this.geometry.morphTargets.length
  58462. , r = "__default"
  58463. , o = 0
  58464. , a = i - 1
  58465. , s = i / 1;
  58466. this.createAnimation(r, o, a, s),
  58467. this.setAnimationWeight(r, 1)
  58468. }
  58469. ,
  58470. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58471. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58472. n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) {
  58473. var r = {
  58474. start: t,
  58475. end: i,
  58476. length: i - t + 1,
  58477. fps: n,
  58478. duration: (i - t) / n,
  58479. lastFrame: 0,
  58480. currentFrame: 0,
  58481. active: !1,
  58482. time: 0,
  58483. direction: 1,
  58484. weight: 1,
  58485. directionBackwards: !1,
  58486. mirroredLoop: !1
  58487. };
  58488. this.animationsMap[e] = r,
  58489. this.animationsList.push(r)
  58490. }
  58491. ,
  58492. n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) {
  58493. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58494. var s = r.morphTargets[o]
  58495. , l = s.name.match(i);
  58496. if (l && l.length > 1) {
  58497. var c = l[1];
  58498. n[c] || (n[c] = {
  58499. start: 1 / 0,
  58500. end: -(1 / 0)
  58501. });
  58502. var h = n[c];
  58503. o < h.start && (h.start = o),
  58504. o > h.end && (h.end = o),
  58505. t || (t = c)
  58506. }
  58507. }
  58508. for (var c in n) {
  58509. var h = n[c];
  58510. this.createAnimation(c, h.start, h.end, e)
  58511. }
  58512. this.firstAnimation = t
  58513. }
  58514. ,
  58515. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) {
  58516. var t = this.animationsMap[e];
  58517. t && (t.direction = 1,
  58518. t.directionBackwards = !1)
  58519. }
  58520. ,
  58521. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) {
  58522. var t = this.animationsMap[e];
  58523. t && (t.direction = -1,
  58524. t.directionBackwards = !0)
  58525. }
  58526. ,
  58527. n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) {
  58528. var i = this.animationsMap[e];
  58529. i && (i.fps = t,
  58530. i.duration = (i.end - i.start) / i.fps)
  58531. }
  58532. ,
  58533. n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) {
  58534. var i = this.animationsMap[e];
  58535. i && (i.duration = t,
  58536. i.fps = (i.end - i.start) / i.duration)
  58537. }
  58538. ,
  58539. n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) {
  58540. var i = this.animationsMap[e];
  58541. i && (i.weight = t)
  58542. }
  58543. ,
  58544. n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) {
  58545. var i = this.animationsMap[e];
  58546. i && (i.time = t)
  58547. }
  58548. ,
  58549. n.MorphBlendMesh.prototype.getAnimationTime = function (e) {
  58550. var t = 0
  58551. , i = this.animationsMap[e];
  58552. return i && (t = i.time),
  58553. t
  58554. }
  58555. ,
  58556. n.MorphBlendMesh.prototype.getAnimationDuration = function (e) {
  58557. var t = -1
  58558. , i = this.animationsMap[e];
  58559. return i && (t = i.duration),
  58560. t
  58561. }
  58562. ,
  58563. n.MorphBlendMesh.prototype.playAnimation = function (e) {
  58564. var t = this.animationsMap[e];
  58565. t ? (t.time = 0,
  58566. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58567. }
  58568. ,
  58569. n.MorphBlendMesh.prototype.stopAnimation = function (e) {
  58570. var t = this.animationsMap[e];
  58571. t && (t.active = !1)
  58572. }
  58573. ,
  58574. n.MorphBlendMesh.prototype.update = function (e) {
  58575. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58576. var r = this.animationsList[t];
  58577. if (r.active) {
  58578. var o = r.duration / r.length;
  58579. r.time += r.direction * e,
  58580. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58581. r.time > r.duration && (r.time = r.duration,
  58582. r.directionBackwards = !0),
  58583. r.time < 0 && (r.time = 0,
  58584. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58585. r.time < 0 && (r.time += r.duration));
  58586. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58587. , s = r.weight;
  58588. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58589. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58590. this.morphTargetInfluences[a] = 0,
  58591. r.lastFrame = r.currentFrame,
  58592. r.currentFrame = a);
  58593. var l = r.time % o / o;
  58594. r.directionBackwards && (l = 1 - l),
  58595. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58596. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58597. }
  58598. }
  58599. }
  58600. ,
  58601. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58602. i.THREE = n) : this.THREE = n
  58603. window.THREE = n
  58604. getObjLoader()
  58605. initByTHREE(THREE)
  58606. }
  58607. , {}]
  58608. }, {}, [116]);
  58609. /*
  58610. var addMagnifier = function(){
  58611. class Magnifier extends THREE.Object3D {
  58612. constructor () {
  58613. super()
  58614. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58615. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58616. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58617. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58618. format: THREE.RGBAFormat ,
  58619. //type: THREE.FloatType,
  58620. //minFilter: THREE.NearestFilter,
  58621. //magFilter: THREE.NearestFilter,
  58622. } )
  58623. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58624. side: THREE.DoubleSide ,
  58625. map: this.renderTarget.texture ,
  58626. transparent:true,
  58627. depthTest: !1,
  58628. depthWrite: !1,
  58629. }))
  58630. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58631. side: THREE.DoubleSide ,
  58632. map: Texture.load('static/images/crosshair.png') ,
  58633. transparent:true,
  58634. depthTest: !1,
  58635. depthWrite: !1,
  58636. }))
  58637. this.add(this.mesh)
  58638. this.add(this.overlayMesh)
  58639. player.model.add(this);
  58640. player.magnifier = this;
  58641. }
  58642. update(aimPos){
  58643. const magDistance_ = 0.3;
  58644. var playerPos = player.position
  58645. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58646. this.camera.position.copy(aimPos.clone().add(vec))
  58647. this.camera.lookAt(aimPos)
  58648. var playerCamera = player.camera
  58649. this.quaternion.copy(playerCamera.quaternion);
  58650. var pos2d = player.mouse.clone();
  58651. var shift = 400;
  58652. var clientHeight = player.domElement.clientHeight
  58653. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58654. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58655. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58656. this.position.copy(newPos)
  58657. var renderer = player.sceneRenderer.renderer
  58658. var oldAutoClear = renderer.autoClear
  58659. renderer.autoClear = false
  58660. //renderer.clear( true, true, true );
  58661. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58662. renderer.autoClear = oldAutoClear
  58663. }
  58664. }
  58665. new Magnifier()
  58666. }
  58667. */
  58668. /*
  58669. 笔记:
  58670. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58671. {
  58672. //到导览中某个点位(假设点位不重复)
  58673. var id = 73
  58674. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58675. var i = player.model.heroLocations.indexOf(p)
  58676. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58677. var j = p.heroLocations.indexOf(p1)
  58678. player.director.goToHighlight([i,j])
  58679. }
  58680. */