main_2020_show.js 2.8 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. var routeArray = ["0","1","2","3","5","6","7","8","9","10","11","12","13","14","15","16","17","22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","39","44","45","46","47","48","49","50","51","56","57","58","59","60","65","66","75","76","101","102","103","109","115","123","134","136","138","139","141","144","149","166","168","169","176","170","187","201","211","212","227","225","228","233","234","235","245","250","265","259","264","258","283","300","299","315","324","325","326","327","336","337","338","339","340","341","342","343","344"]
  6. var arrows = []
  7. var arrowTex
  8. var createArrow = function () {
  9. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  10. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 2);
  11. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1, 1), new THREE.MeshBasicMaterial({
  12. transparent: true,
  13. map: arrowTex,
  14. side: 2,
  15. depthTest: false,
  16. }))
  17. arrow.name = 'arrow'
  18. arrow.scale.set(-0.5, 1, 0.5)
  19. arrow.oriScale = arrow.scale.clone()
  20. arrow.position.copy(player.currentPano.floorPosition)
  21. arrow.position.y += 0.01
  22. arrow.lookAt(player.currentPano.position)
  23. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  24. arrow.oriLieDownQua = arrow.quaternion.clone()
  25. arrow.visible = false
  26. player.model.add(arrow)
  27. arrows.push(arrow)
  28. }
  29. var initRoutePanos = function (model) {
  30. model.routePanos.extend(routeArray.map(e => model.panos.index[e]));
  31. model.routePanos.list.forEach((pano, i) => {
  32. if (i == model.routePanos.list.length - 1) return
  33. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  34. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i + 1])
  35. })
  36. console.log('initRoutePanos', model.routePanos)
  37. }
  38. var arrowInfo = {
  39. show: false,
  40. animateDur: 5000,
  41. showDur: 600,
  42. minOpa: 0.2,
  43. maxOpa: 1,
  44. }
  45. var updateArrowPose = function (from, to, arrow) {
  46. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  47. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  48. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  49. var minDis = 1
  50. if(diff<minDis){
  51. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  52. } */
  53. arrow.position.copy(mid)
  54. arrow.position.y += 0.02
  55. var len = mid.distanceTo(to.floorPosition)
  56. if (len - 0.2 < arrow.oriScale.y) {//0.2 is marker size
  57. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2) / arrow.oriScale.y));
  58. } else {
  59. arrow.scale.copy(arrow.oriScale)
  60. }
  61. dir.normalize();
  62. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0, 1, 0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  63. //转化为quaternion:
  64. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  65. quaternion.multiply(arrow.oriLieDownQua)
  66. arrow.quaternion.copy(quaternion)
  67. }
  68. var updateArrowOpacity = function (e) {//不停更新所有arrow的透明度
  69. var transition = function (a) {
  70. var opa = a > 0.5 ? 2 - a * 2 : 2 * a;
  71. opa = arrowInfo.maxOpa * opa + arrowInfo.minOpa * (1 - opa)
  72. arrows.filter(e => e.visible).forEach(e => {
  73. if (e.fadeIn) {
  74. e.material.opacity = opa * e.material.opacity2
  75. } else {
  76. e.material.opacity = opa
  77. }
  78. })
  79. }
  80. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  81. }
  82. var fadeInArrow = function () {
  83. transitions.cancelById('updateArrowOpacity2')
  84. var arrows_ = arrows.filter(e => e.visible && e.fadeIn)
  85. if (arrows_.length == 0) return
  86. arrows_.forEach(e => {
  87. e.material.opacity = 0
  88. })
  89. var transition = function (a) {
  90. arrows_.forEach(e => {
  91. e.material.opacity2 = a
  92. })
  93. }
  94. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  95. }
  96. var lastArrowPanos = []
  97. var updateArrow = function (currentPano) {//根据当前pano更新
  98. //console.log(currentPano)
  99. if (currentPano === false) { //飞出
  100. arrows.forEach(e => {
  101. e.visible = false
  102. })
  103. lastArrowPanos = []
  104. return;
  105. }
  106. //先获取所有需要箭头的pano
  107. var minDistance = 6;//该距离内pano可见箭头
  108. var dis = 0
  109. var curPano = currentPano;
  110. var panos = [];
  111. var search = function (pano) {//多分支搜寻
  112. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  113. if (!neighbor) return;
  114. neighbor.forEach(e => {
  115. if (panos.find(arr => arr[0] == e)) return; //不回头
  116. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  117. if (dis < minDistance || panos.length < 2) {
  118. panos.push([pano, e])
  119. search(e)
  120. }
  121. })
  122. }
  123. search(currentPano)
  124. /* while(1){
  125. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  126. if(!neighbor || neighbor.length == 0)break
  127. neighbor = neighbor[0]
  128. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  129. if(dis < minDistance || panos.length<2){
  130. panos.push([curPano, neighbor])
  131. curPano = neighbor
  132. }else{
  133. break
  134. }
  135. } */
  136. //console.log('panos',panos)
  137. //再配置arrows
  138. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  139. var addArrowCount = panos.length - arrows.length
  140. while (addArrowCount > 0) {
  141. addArrowCount--;
  142. createArrow()
  143. }
  144. panos.forEach((panoArr, i) => {
  145. arrows[i].visible = true
  146. var isNew = !lastArrowPanos.find(e => e[0] == panoArr[0] && e[1] == panoArr[1])//新出现的点 渐变出现
  147. arrows[i].fadeIn = !!isNew
  148. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  149. })
  150. fadeInArrow()
  151. if (addArrowCount < 0) {//隐藏多余的
  152. arrows.slice(addArrowCount).forEach(e => {
  153. e.visible = false
  154. })
  155. }
  156. lastArrowPanos = panos
  157. }
  158. //---------半透明白色 模型外层-----------
  159. /* var addModelBack = function(model){
  160. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  161. })
  162. let transparentModel = new THREE.Object3D;
  163. transparentModel.visible = false
  164. model.transparentModel = transparentModel
  165. model.add(transparentModel)
  166. model.chunks.forEach(chunk=>{
  167. let chunkCopy = chunk.clone()
  168. chunkCopy.material = mat
  169. chunkCopy.name = 'model透明层'
  170. transparentModel.add(chunkCopy)
  171. })
  172. //去除一部分面
  173. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  174. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  175. let newIndex = []
  176. let arr = transparentModel.children[1].geometry.index.array
  177. for(let i=0;i<arr.length;i+=3){
  178. let find = false
  179. for(let j=0;j<removeIndex.length;j++){
  180. let face = removeIndex[j];
  181. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  182. find = true;
  183. //console.log('find', j)
  184. removeIndex.splice(j,1)
  185. break
  186. }
  187. }
  188. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  189. }
  190. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  191. //注:面的index在getMouseIntersect中获取
  192. } */
  193. //=================gif sprite=========
  194. window.animations = []
  195. var floorHeight = 0.01, spriteHeight = 1.1;
  196. var spriteY = floorHeight + spriteHeight / 2;
  197. var createGuideAni = function (model) {
  198. var geo = new THREE.PlaneBufferGeometry(spriteHeight * 0.75, spriteHeight)
  199. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  200. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  201. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  202. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  203. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  204. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  205. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  206. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  207. dealMap(tex1)
  208. dealMap(tex2)
  209. dealMap(tex3)
  210. dealMap(tex4)
  211. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  212. map: tex1,
  213. side: 2,
  214. transparent: true,
  215. depthTest: false
  216. }))
  217. sprite1.renderOrder = 999
  218. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  219. map: tex2,
  220. side: 2,
  221. transparent: true,
  222. depthTest: false
  223. }))
  224. sprite2.renderOrder = 999
  225. var animateInfo1 = {
  226. /* cellXcount : 12,
  227. cellYcount : 9,
  228. loop : true,
  229. duration : 4000, */
  230. cellXcount: 8,
  231. cellYcount: 7,
  232. loop: true,
  233. duration: 4000,
  234. }
  235. var animateInfo2 = {
  236. /* cellXcount : 10,
  237. cellYcount : 7,
  238. loop : true,
  239. duration : 900,
  240. maxCount: 67 */
  241. cellXcount: 8,
  242. cellYcount: 6,
  243. loop: true,
  244. duration: 900,
  245. }
  246. var animateInfo3 = {
  247. cellXcount: 8,
  248. cellYcount: 9,
  249. loop: true,
  250. duration: 4000,
  251. }
  252. /* var animateInfo4 = {
  253. cellXcount : 8,
  254. cellYcount : 6,
  255. loop : true,
  256. duration : 900,
  257. } */
  258. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1")
  259. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2")
  260. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1")
  261. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2")
  262. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3")
  263. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4")
  264. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5")
  265. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6")
  266. model.add(sprite1)
  267. model.add(sprite2)
  268. //updatePose( sprite1, sprite2)
  269. sprite1.visible = false;
  270. sprite2.visible = false;
  271. animations.push({
  272. name: 'HH',
  273. idleAnimation: [animation1, animation5, animation7],
  274. walkAnimation: animation3,
  275. mesh: sprite1,
  276. //currentIdleAnimation:
  277. }, {
  278. name: 'ZZ',
  279. idleAnimation: [animation2, animation6, animation8],
  280. walkAnimation: animation4,
  281. mesh: sprite2,
  282. })
  283. }
  284. var getRandomItem = function (arr) {
  285. let random = Math.random()
  286. return arr[Math.round(arr.length * random) % arr.length]
  287. }
  288. var musicGroup = {
  289. 'ZZ': [
  290. "https://///super.4dage.com/data/1204/edit/20220708_103655975.mp3",
  291. "https://///super.4dage.com/data/1204/edit/20220711_092443845.mp3",
  292. "https://///super.4dage.com/data/1204/edit/20220708_114240478.mp3",
  293. "https://///super.4dage.com/data/1204/edit/20220708_114334743.mp3",
  294. "https://///super.4dage.com/data/1204/edit/20220708_114347280.mp3",
  295. "https://///super.4dage.com/data/1204/edit/20220708_114503575.mp3",
  296. "https://///super.4dage.com/data/1204/edit/20220708_114516835.mp3",
  297. "https://///super.4dage.com/data/1204/edit/20220708_114553878.mp3",
  298. "https://///super.4dage.com/data/1204/edit/20220708_114604570.mp3",
  299. "https://///super.4dage.com/data/1204/edit/20220708_114645360.mp3",
  300. "https://///super.4dage.com/data/1204/edit/20220708_114658600.mp3",
  301. "https://///super.4dage.com/data/1204/edit/20220708_114741742.mp3",
  302. "https://///super.4dage.com/data/1204/edit/20220708_114753943.mp3",
  303. "https://///super.4dage.com/data/1204/edit/20220722_111147250.mp3",
  304. ],
  305. 'HH': [
  306. "https://///super.4dage.com/data/1204/edit/20220708_114250269.mp3",
  307. "https://///super.4dage.com/data/1204/edit/20220708_114306331.mp3",
  308. "https://///super.4dage.com/data/1204/edit/20220708_114432502.mp3",
  309. "https://///super.4dage.com/data/1204/edit/20220708_114443468.mp3",
  310. "https://///super.4dage.com/data/1204/edit/20220708_114453488.mp3",
  311. "https://///super.4dage.com/data/1204/edit/20220708_114526161.mp3",
  312. "https://///super.4dage.com/data/1204/edit/20220708_114534281.mp3",
  313. "https://///super.4dage.com/data/1204/edit/20220708_114543407.mp3",
  314. "https://///super.4dage.com/data/1204/edit/20220708_114615079.mp3",
  315. "https://///super.4dage.com/data/1204/edit/20220708_114625749.mp3",
  316. "https://///super.4dage.com/data/1204/edit/20220708_114634288.mp3",
  317. "https://///super.4dage.com/data/1204/edit/20220708_114710872.mp3",
  318. "https://///super.4dage.com/data/1204/edit/20220708_114720891.mp3",
  319. "https://///super.4dage.com/data/1204/edit/20220708_114731411.mp3",
  320. ]
  321. }
  322. var startIdle = function () {
  323. var musicInfo = player.model.heroLocations[player.director.destinationItem[0]].musicInfo
  324. console.log(musicInfo)
  325. var musicSrc = musicInfo && musicInfo.music
  326. animations.forEach((e, i) => {
  327. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  328. e.mesh.visible = true;
  329. let a = getRandomItem(e.idleAnimation)
  330. e.mesh.material.map = a.animation.texture
  331. GifTexDeal.stop(e.walkAnimation)
  332. if (musicGroup[e.name].some(e => e.includes(musicSrc))) {
  333. GifTexDeal.start(a);
  334. console.log('animationIdle', e.name)
  335. }
  336. e.currentIdleAnimation = a
  337. //console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  338. })
  339. updatePose(null, null)
  340. }
  341. var startWalk = function (from, to) {
  342. animations.forEach(e => {
  343. e.mesh.material.map = e.walkAnimation.animation.texture
  344. e.mesh.visible = true;
  345. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  346. GifTexDeal.start(e.walkAnimation)
  347. updateWalkAnimation(from, to, 0)
  348. })
  349. }
  350. var stopAnimation = function () {
  351. animations.forEach(e => {
  352. e.mesh.visible = false;
  353. GifTexDeal.stop(e.idleAnimation)
  354. GifTexDeal.stop(e.walkAnimation)
  355. })
  356. }
  357. var idleGap = Math.min(1.3, window.innerWidth / window.innerHeight * 0.75);//站着时的间隔
  358. var walkGap = 0.4;
  359. const spriteDisToCamera = 2.8
  360. const disTpCameras = [
  361. /* {
  362. items: [[29,0],[30,0],[31,0],[32,0], [28,0]], //29蓝色隧道口 32隧道尾部
  363. dis: 2.3, gap: 0.55
  364. },
  365. {
  366. items: [[16,0],[25,0]], //站到黄色展板上了
  367. gap: 0.55, y: -0.47
  368. },
  369. {
  370. items: [[21,0] ], //站到大众创业杆子后方了
  371. dis: 2.1, gap: 0.45
  372. } */
  373. {
  374. items: [[1, 1], [1, 2], [1, 3], [1, 4]],
  375. dis: 4.7
  376. },
  377. {
  378. items: [[1, 5], [1, 6]],
  379. y: -0.2
  380. },
  381. {
  382. items: [[3, 0], [6, 0]],
  383. y: 0.4
  384. },
  385. {
  386. items: [[5, 0], [4, 0]],
  387. y: 0.59
  388. },
  389. {
  390. items: [[8, 0], [9, 0], [10, 0], [11, 0]],
  391. y: 0.3
  392. },
  393. //站到黄色展板上了
  394. {
  395. items: [[13, 0]],
  396. dis: 3.4, gap: 0.6, y: 0.1
  397. },
  398. {
  399. items: [[14, 0], [15, 0], [16, 0], [18, 0]],
  400. dis: 3.4, gap: 0.6, y: -0.6
  401. },
  402. {
  403. items: [[19, 0], [20, 0], [21, 0]],
  404. dis: 5, gap: 1.2, y: -0.6
  405. },
  406. {
  407. items: [[23, 0], [24, 0]],
  408. dis: 2.4, gap: 0.55, y: -0.4
  409. },
  410. {
  411. items: [[25, 0], [26, 0]],
  412. gap: 0.55, y: -0.45
  413. },
  414. ]
  415. var getDisToCamera = function () {
  416. /* if(disTpCameras[pano.id]){
  417. return disTpCameras[pano.id]
  418. }else return spriteDisToCamera */
  419. /* var currentItem = player.director.currentItem;
  420. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  421. */
  422. var destinationItem = player.director.destinationItem;
  423. var item = disTpCameras.find(e => e.items.find(u => destinationItem[0] == u[0] && destinationItem[1] == u[1]))
  424. var result
  425. if (item) {
  426. result = { dis: item.dis, gap: item.gap }
  427. if (item.gap) {
  428. var dis = item.dis || spriteDisToCamera
  429. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(destinationItem).zoom || 0, player.zoomLevel)
  430. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel / 2)) / Math.tan(THREE.Math.degToRad(player.baseFov / 2))
  431. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  432. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  433. }
  434. result.y = item.y
  435. //console.log('result',result)
  436. }
  437. return result
  438. }
  439. /* var getGap = function(pano){
  440. if(gaps[pano.id]){
  441. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  442. }else return 0
  443. } */
  444. var updateWalkAnimation = function (from, to) {
  445. //console.log('updateWalkAnimation')
  446. var addProgress = 0.8;
  447. var pos, dir
  448. var start = from, end = to;
  449. var dis = 0;
  450. dis += player.position.distanceTo(to.position);
  451. var lastStart = start;
  452. var gap = walkGap //間隔
  453. var disInfo = getDisToCamera()
  454. var disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  455. var idleGap_ = disInfo && disInfo.gap != void 0 ? disInfo.gap : idleGap
  456. var shiftY = disInfo && disInfo.y || 0
  457. while (dis < disToCamera) {
  458. lastStart = start
  459. start = end
  460. let currentIndex = player.path.nodes.indexOf(end.id);
  461. end = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  462. if (!end) break;
  463. dis += start.position.distanceTo(end.position);
  464. }
  465. if (!end) { //离开路线,走到更前方
  466. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  467. var diff = disToCamera - dis //补全距离
  468. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  469. gap += diff / disToCamera * (idleGap_ - walkGap) //越接近目标点,gap渐变为站着时的gap
  470. shiftY = diff / disToCamera * shiftY //越接近目标点,yShift渐变为站着时的yShift
  471. } else {
  472. let disBetween = start.position.distanceTo(end.position);
  473. var diff = dis - disToCamera//退回距离
  474. var ratio = diff / disBetween
  475. let currentDir = end.position.clone().sub(start.position).normalize()
  476. dir = currentDir
  477. if (ratio > 0.8) {//上个点转弯
  478. let currentIndex = player.path.nodes.indexOf(start.id);
  479. let last = player.model.panos.index[player.path.nodes[currentIndex - 1]]
  480. if (last) {
  481. var lastDir = start.position.clone().sub(last.position).normalize()
  482. var middleDir = currentDir.clone().add(lastDir).normalize()
  483. dir = currentDir.clone().multiplyScalar((1 - ratio) / 0.2).add(middleDir.clone().multiplyScalar(1 - (1 - ratio) / 0.2))
  484. //console.log("上个点转弯"+dir.toArray())
  485. }
  486. } else if (ratio < 0.1) {//下个点转弯
  487. let currentIndex = player.path.nodes.indexOf(end.id);
  488. let next = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  489. if (next) {
  490. var nextDir = next.position.clone().sub(end.position).normalize()
  491. } else {
  492. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  493. //console.log("延長转弯")
  494. }
  495. var middleDir = currentDir.clone().add(nextDir).normalize()
  496. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1 - ratio / 0.1))
  497. //console.log("下个点转弯"+dir.toArray())
  498. }
  499. //console.log(dir)
  500. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  501. }
  502. updatePose(null, null, pos, dir, gap, disToCamera, shiftY)
  503. }
  504. var updatePose = function (sprite1, sprite2, pos, dir, gap, disToCamera, shiftY = 0) {
  505. //console.log('updatePose')
  506. // sprite1 = sprite1 || animations[0].mesh
  507. // sprite2 = sprite2 || animations[1].mesh
  508. var lookAtCam
  509. let disInfo = getDisToCamera()
  510. if (!disToCamera) {
  511. disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  512. }
  513. if (!gap) {
  514. gap = disInfo && disInfo.gap || 0
  515. }
  516. if (!shiftY) {
  517. shiftY = disInfo && disInfo.y || 0
  518. }
  519. let spriteY_ = spriteY + shiftY
  520. var cameraPos = player.position.clone().setY(spriteY_);
  521. if (pos) {//walk
  522. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  523. pos.setY(spriteY_)
  524. //lookAtCam = true //不然会比较斜
  525. } else {//idle
  526. /* disInfo = getDisToCamera()
  527. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis */
  528. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  529. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  530. }
  531. //间隔
  532. /* if(disInfo && disInfo.gap!=void 0) {
  533. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  534. shift.multiplyScalar(disInfo.gap)
  535. shift = new THREE.Vector3(shift.x, 0, shift.y)
  536. sprite1.position.copy(pos.clone().sub(shift))
  537. }else{
  538. sprite1.position.copy(pos)
  539. } */
  540. var shift = convertTool.getNormal({ points: [{ x: 0, y: 0 }, { x: dir.x, y: dir.z }] })
  541. if (gap) shift.multiplyScalar(gap)
  542. else {
  543. shift.multiplyScalar(idleGap)
  544. }
  545. shift = new THREE.Vector3(shift.x, 0, shift.y)
  546. // sprite1.position.copy(pos.clone().sub(shift))
  547. // sprite2.position.copy(pos.clone().add(shift))
  548. // if(lookAtCam){
  549. // sprite1.lookAt(cameraPos)
  550. // sprite2.lookAt(cameraPos)
  551. // }else{
  552. // sprite1.lookAt(sprite1.position.clone().sub(dir))
  553. // sprite2.lookAt(sprite2.position.clone().sub(dir))
  554. // }
  555. }
  556. !function () {
  557. "use strict";
  558. function t(t, i) {
  559. return typeof t === i
  560. }
  561. function i(t, i) {
  562. return t instanceof i
  563. }
  564. function n(t) {
  565. return t && t.nodeType
  566. }
  567. function e(t) {
  568. return n(t) ? t : i(t, g) ? t[0] : void 0
  569. }
  570. function o(t, i, n) {
  571. return g.each(t, function (t, e) {
  572. n = i.call(e, n, t, e)
  573. }),
  574. n
  575. }
  576. function r(t, i, n) {
  577. var e, o, r;
  578. if (t === i)
  579. return !0;
  580. if (!t || !i || t.constructor !== i.constructor)
  581. return !1;
  582. for (e = 0,
  583. o = n.length; o > e; e += 1) {
  584. if (r = n[e],
  585. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  586. return !1;
  587. if (t[r] !== i[r])
  588. return !1
  589. }
  590. return !0
  591. }
  592. function s(t, i, n, e) {
  593. this.left = E(t),
  594. this.top = E(i),
  595. this.width = E(n),
  596. this.height = E(e),
  597. this.right = this.left + this.width,
  598. this.bottom = this.top + this.height
  599. }
  600. function h(t, i, n, e) {
  601. this.visible = t || 0,
  602. this.viewport = i || 0,
  603. this.possible = n || 0,
  604. this.rects = e && T({}, e) || null
  605. }
  606. function l(t, i) {
  607. this.els = t,
  608. this.viewport = i
  609. }
  610. function c(t, i, n) {
  611. var e;
  612. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  613. e ? e[n] : 0
  614. }
  615. function u(t, i) {
  616. return t.val - i.val
  617. }
  618. function a(t, i) {
  619. return i.val - t.val
  620. }
  621. function f(t) {
  622. var i = s.ofContent(t, !0)
  623. , n = s.ofViewport(t, !0)
  624. , e = i.width - n.width
  625. , o = i.height - n.height;
  626. this.content = i,
  627. this.viewport = n,
  628. this.width = 0 >= e ? null : n.left / e,
  629. this.height = 0 >= o ? null : n.top / o,
  630. this.left = n.left,
  631. this.top = n.top,
  632. this.right = i.right - n.right,
  633. this.bottom = i.bottom - n.bottom
  634. }
  635. function p(t) {
  636. this.el = t || window
  637. }
  638. function d(t, i) {
  639. this.context = t,
  640. this.viewport = i,
  641. this.init()
  642. }
  643. function v(t, i, n, e) {
  644. this.context = new l(t, i),
  645. this.property = n,
  646. this.descending = e,
  647. this.init()
  648. }
  649. function w(t) {
  650. t && t !== window && t !== document ? (this.context = t,
  651. this.$autoTarget = g(t)) : this.context = window,
  652. this.init()
  653. }
  654. var g = jQuery
  655. , m = g(window)
  656. , b = g(document)
  657. , T = g.extend
  658. , y = g.isFunction
  659. , k = Math.max
  660. , V = Math.min
  661. , E = Math.round
  662. , x = function () {
  663. var t = {}
  664. , i = 1;
  665. return function (n) {
  666. return n ? (t[n] || (t[n] = i,
  667. i += 1),
  668. t[n]) : 0
  669. }
  670. }();
  671. T(s.prototype, {
  672. equals: function (t) {
  673. return r(this, t, ["left", "top", "width", "height"])
  674. },
  675. area: function () {
  676. return this.width * this.height
  677. },
  678. relativeTo: function (t) {
  679. return new s(this.left - t.left, this.top - t.top, this.width, this.height)
  680. },
  681. intersection: function (t) {
  682. if (!i(t, s))
  683. return null;
  684. var n = k(this.left, t.left)
  685. , e = V(this.right, t.right)
  686. , o = k(this.top, t.top)
  687. , r = V(this.bottom, t.bottom)
  688. , h = e - n
  689. , l = r - o;
  690. return h >= 0 && l >= 0 ? new s(n, o, h, l) : null
  691. },
  692. envelope: function (t) {
  693. if (!i(t, s))
  694. return this;
  695. var n = V(this.left, t.left)
  696. , e = k(this.right, t.right)
  697. , o = V(this.top, t.top)
  698. , r = k(this.bottom, t.bottom)
  699. , h = e - n
  700. , l = r - o;
  701. return new s(n, o, h, l)
  702. }
  703. }),
  704. T(s, {
  705. ofContent: function (t, i) {
  706. return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight) : new s(0, 0, b.width(), b.height())
  707. },
  708. ofViewport: function (t, i) {
  709. return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height())
  710. },
  711. ofElement: function (t) {
  712. var i = g(t);
  713. if (!i.is(":visible"))
  714. return null;
  715. var n = i.offset();
  716. return new s(n.left, n.top, i.outerWidth(), i.outerHeight())
  717. }
  718. }),
  719. T(h.prototype, {
  720. equals: function (t) {
  721. return this.fracsEqual(t) && this.rectsEqual(t)
  722. },
  723. fracsEqual: function (t) {
  724. return r(this, t, ["visible", "viewport", "possible"])
  725. },
  726. rectsEqual: function (t) {
  727. return r(this.rects, t.rects, ["document", "element", "viewport"])
  728. }
  729. }),
  730. T(h, {
  731. of: function (t, i) {
  732. var e, o, r;
  733. return t = n(t) && s.ofElement(t) || t,
  734. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  735. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  736. r = V(t.width, i.width) * V(t.height, i.height),
  737. new h(o / t.area(), o / i.area(), o / r, {
  738. document: e,
  739. element: e.relativeTo(t),
  740. viewport: e.relativeTo(i)
  741. })) : new h
  742. }
  743. });
  744. var q = ["width", "height", "left", "right", "top", "bottom"]
  745. , S = ["possible", "visible", "viewport"];
  746. T(l.prototype, {
  747. sorted: function (t, i) {
  748. var n = this.viewport;
  749. return g.map(this.els, function (i) {
  750. return {
  751. el: i,
  752. val: c(i, n, t)
  753. }
  754. }).sort(i ? a : u)
  755. },
  756. best: function (t, i) {
  757. return this.els.length ? this.sorted(t, i)[0] : null
  758. }
  759. }),
  760. T(f.prototype, {
  761. equals: function (t) {
  762. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  763. }
  764. }),
  765. T(p.prototype, {
  766. equals: function (t) {
  767. return r(this, t, ["el"])
  768. },
  769. scrollState: function () {
  770. return new f(this.el)
  771. },
  772. scrollTo: function (t, i, n) {
  773. var e = g(this.el === window ? "html,body" : this.el);
  774. t = t || 0,
  775. i = i || 0,
  776. n = isNaN(n) ? 1e3 : n,
  777. e.stop(!0).animate({
  778. scrollLeft: t,
  779. scrollTop: i
  780. }, n)
  781. },
  782. scroll: function (t, i, n) {
  783. var e = this.el === window ? m : g(this.el);
  784. t = t || 0,
  785. i = i || 0,
  786. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  787. },
  788. scrollToRect: function (t, i, n, e) {
  789. i = i || 0,
  790. n = n || 0,
  791. this.scrollTo(t.left - i, t.top - n, e)
  792. },
  793. scrollToElement: function (t, i, n, e) {
  794. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  795. this.scrollToRect(o, i, n, e)
  796. }
  797. });
  798. var C = {
  799. init: function () {
  800. this.callbacks = g.Callbacks("memory unique"),
  801. this.currVal = null,
  802. this.prevVal = null,
  803. this.checkProxy = g.proxy(this.check, this),
  804. this.autoCheck()
  805. },
  806. bind: function (t) {
  807. this.callbacks.add(t)
  808. },
  809. unbind: function (t) {
  810. t ? this.callbacks.remove(t) : this.callbacks.empty()
  811. },
  812. trigger: function () {
  813. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  814. },
  815. check: function (t) {
  816. var i = this.updatedValue(t);
  817. return void 0 !== i && (this.prevVal = this.currVal,
  818. this.currVal = i,
  819. this.trigger(),
  820. !0)
  821. },
  822. $autoTarget: m,
  823. autoEvents: "load resize scroll",
  824. autoCheck: function (t) {
  825. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  826. }
  827. };
  828. T(d.prototype, C, {
  829. updatedValue: function () {
  830. var t = h.of(this.context, this.viewport);
  831. return this.currVal && this.currVal.equals(t) ? void 0 : t
  832. }
  833. }),
  834. T(v.prototype, C, {
  835. updatedValue: function () {
  836. var t = this.context.best(this.property, this.descending);
  837. return t && (t = t.val > 0 ? t.el : null,
  838. this.currVal !== t) ? t : void 0
  839. }
  840. }),
  841. T(w.prototype, C, {
  842. updatedValue: function () {
  843. var t = new f(this.context);
  844. return this.currVal && this.currVal.equals(t) ? void 0 : t
  845. }
  846. });
  847. var L = function (t, i) {
  848. var n = [].slice
  849. , e = jQuery
  850. , o = e.extend
  851. , r = e.isFunction
  852. , s = o({}, i)
  853. , h = function (i, n, o, s) {
  854. return o = r(o) ? o.apply(i, n) : o,
  855. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  856. }
  857. , l = function () {
  858. return h(this, n.call(arguments), s.defaultStatic, l)
  859. }
  860. , c = function (t) {
  861. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  862. }
  863. , u = function (t) {
  864. t && (o(l, t.statics),
  865. o(c, t.methods)),
  866. l.modplug = u
  867. };
  868. u.prev = {
  869. statics: e[t],
  870. methods: e.fn[t]
  871. },
  872. u(i),
  873. e[t] = l,
  874. e.fn[t] = c
  875. }
  876. , M = "fracs";
  877. L(M, {
  878. statics: {
  879. version: "0.15.0",
  880. Rect: s,
  881. Fractions: h,
  882. Group: l,
  883. ScrollState: f,
  884. Viewport: p,
  885. FracsCallbacks: d,
  886. GroupCallbacks: v,
  887. ScrollStateCallbacks: w,
  888. fracs: function (t, i) {
  889. return h.of(t, i)
  890. }
  891. },
  892. methods: {
  893. content: function (t) {
  894. return this.length ? s.ofContent(this[0], t) : null
  895. },
  896. envelope: function () {
  897. return o(this, function (t) {
  898. var i = s.ofElement(this);
  899. return t ? t.envelope(i) : i
  900. })
  901. },
  902. fracs: function (i, n, o) {
  903. t(i, "string") || (o = n,
  904. n = i,
  905. i = null),
  906. y(n) || (o = n,
  907. n = null),
  908. o = e(o);
  909. var r = M + ".fracs." + x(o);
  910. return "unbind" === i ? this.each(function () {
  911. var t = g(this).data(r);
  912. t && t.unbind(n)
  913. }) : "check" === i ? this.each(function () {
  914. var t = g(this).data(r);
  915. t && t.check()
  916. }) : y(n) ? this.each(function () {
  917. var t = g(this)
  918. , i = t.data(r);
  919. i || (i = new d(this, o),
  920. t.data(r, i)),
  921. i.bind(n)
  922. }) : this.length ? h.of(this[0], o) : null
  923. },
  924. intersection: function () {
  925. return o(this, function (t) {
  926. var i = s.ofElement(this);
  927. return t ? t.intersection(i) : i
  928. })
  929. },
  930. max: function (t, i, n) {
  931. return y(i) || (n = i,
  932. i = null),
  933. n = e(n),
  934. i ? (new v(this, n, t, !0).bind(i),
  935. this) : this.pushStack(new l(this, n).best(t, !0).el)
  936. },
  937. min: function (t, i, n) {
  938. return y(i) || (n = i,
  939. i = null),
  940. n = e(n),
  941. i ? (new v(this, n, t).bind(i),
  942. this) : this.pushStack(new l(this, n).best(t).el)
  943. },
  944. rect: function () {
  945. return this.length ? s.ofElement(this[0]) : null
  946. },
  947. scrollState: function (i, n) {
  948. var e = M + ".scrollState";
  949. return t(i, "string") || (n = i,
  950. i = null),
  951. "unbind" === i ? this.each(function () {
  952. var t = g(this).data(e);
  953. t && t.unbind(n)
  954. }) : "check" === i ? this.each(function () {
  955. var t = g(this).data(e);
  956. t && t.check()
  957. }) : y(n) ? this.each(function () {
  958. var t = g(this)
  959. , i = t.data(e);
  960. i || (i = new w(this),
  961. t.data(e, i)),
  962. i.bind(n)
  963. }) : this.length ? new f(this[0]) : null
  964. },
  965. scroll: function (t, i, n) {
  966. return this.each(function () {
  967. new p(this).scroll(t, i, n)
  968. })
  969. },
  970. scrollTo: function (t, i, n, o) {
  971. return g.isNumeric(t) && (o = n,
  972. n = i,
  973. i = t,
  974. t = null),
  975. t = e(t),
  976. this.each(function () {
  977. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  978. })
  979. },
  980. scrollToThis: function (t, i, n, o) {
  981. return o = new p(e(o)),
  982. o.scrollToElement(this[0], t, i, n),
  983. this
  984. },
  985. softLink: function (t, i, n, o) {
  986. return o = new p(e(o)),
  987. this.filter("a[href^=#]").each(function () {
  988. var e = g(this);
  989. e.on("click", function () {
  990. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  991. })
  992. })
  993. },
  994. sort: function (i, n, o) {
  995. return t(n, "boolean") || (o = n,
  996. n = null),
  997. o = e(o),
  998. this.pushStack(g.map(new l(this, o).sorted(i, !n), function (t) {
  999. return t.el
  1000. }))
  1001. },
  1002. viewport: function (t) {
  1003. return this.length ? s.ofViewport(this[0], t) : null
  1004. }
  1005. },
  1006. defaultStatic: "fracs",
  1007. defaultMethod: "fracs"
  1008. })
  1009. }();
  1010. if ("undefined" == typeof jQuery)
  1011. throw new Error("Bootstrap's JavaScript requires jQuery");
  1012. +function (t) {
  1013. "use strict";
  1014. function e(e) {
  1015. return this.each(function () {
  1016. var o = t(this)
  1017. , s = o.data("bs.tooltip")
  1018. , n = "object" == typeof e && e;
  1019. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this, n)),
  1020. "string" == typeof e && s[e]())
  1021. })
  1022. }
  1023. var i = function (t, e) {
  1024. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  1025. this.init("tooltip", t, e)
  1026. };
  1027. i.VERSION = "3.2.0",
  1028. i.DEFAULTS = {
  1029. animation: !0,
  1030. placement: "top",
  1031. selector: !1,
  1032. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  1033. trigger: "hover focus",
  1034. title: "",
  1035. delay: 0,
  1036. html: !1,
  1037. container: !1,
  1038. viewport: {
  1039. selector: "body",
  1040. padding: 0
  1041. }
  1042. },
  1043. i.prototype.init = function (e, i, o) {
  1044. this.enabled = !0,
  1045. this.type = e,
  1046. this.$element = t(i),
  1047. this.options = this.getOptions(o),
  1048. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  1049. for (var s = this.options.trigger.split(" "), n = s.length; n--;) {
  1050. var r = s[n];
  1051. if ("click" == r)
  1052. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  1053. else if ("manual" != r) {
  1054. var a = "hover" == r ? "mouseenter" : "focusin"
  1055. , l = "hover" == r ? "mouseleave" : "focusout";
  1056. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  1057. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  1058. }
  1059. }
  1060. this.options.selector ? this._options = t.extend({}, this.options, {
  1061. trigger: "manual",
  1062. selector: ""
  1063. }) : this.fixTitle()
  1064. }
  1065. ,
  1066. i.prototype.getDefaults = function () {
  1067. return i.DEFAULTS
  1068. }
  1069. ,
  1070. i.prototype.getOptions = function (e) {
  1071. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1072. e.delay && "number" == typeof e.delay && (e.delay = {
  1073. show: e.delay,
  1074. hide: e.delay
  1075. }),
  1076. e
  1077. }
  1078. ,
  1079. i.prototype.getDelegateOptions = function () {
  1080. var e = {}
  1081. , i = this.getDefaults();
  1082. return this._options && t.each(this._options, function (t, o) {
  1083. i[t] != o && (e[t] = o)
  1084. }),
  1085. e
  1086. }
  1087. ,
  1088. i.prototype.enter = function (e) {
  1089. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1090. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1091. t(e.currentTarget).data("bs." + this.type, i)),
  1092. clearTimeout(i.timeout),
  1093. i.hoverState = "in",
  1094. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () {
  1095. // "in" == i.hoverState && i.show()
  1096. }, i.options.delay.show)) : i.show()
  1097. }
  1098. ,
  1099. i.prototype.leave = function (e) {
  1100. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1101. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1102. t(e.currentTarget).data("bs." + this.type, i)),
  1103. clearTimeout(i.timeout),
  1104. i.hoverState = "out",
  1105. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () {
  1106. "out" == i.hoverState && i.hide()
  1107. }, i.options.delay.hide)) : i.hide()
  1108. }
  1109. ,
  1110. i.prototype.show = function () {
  1111. var e = t.Event("show.bs." + this.type);
  1112. if (this.hasContent() && this.enabled) {
  1113. this.$element.trigger(e);
  1114. var i = t.contains(document.documentElement, this.$element[0]);
  1115. if (e.isDefaultPrevented() || !i)
  1116. return;
  1117. var o = this
  1118. , s = this.tip()
  1119. , n = this.getUID(this.type);
  1120. this.setContent(),
  1121. s.attr("id", n),
  1122. this.$element.attr("aria-describedby", n),
  1123. this.options.animation && s.addClass("fade");
  1124. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1125. , a = /\s?auto?\s?/i
  1126. , l = a.test(r);
  1127. l && (r = r.replace(a, "") || "top"),
  1128. s.detach().css({
  1129. top: 0,
  1130. left: 0,
  1131. display: "block"
  1132. }).addClass(r).data("bs." + this.type, this),
  1133. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1134. var p = this.getPosition()
  1135. , h = s[0].offsetWidth
  1136. , f = s[0].offsetHeight;
  1137. if (l) {
  1138. var u = r
  1139. , c = this.$element.parent()
  1140. , d = this.getPosition(c);
  1141. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1142. s.removeClass(u).addClass(r)
  1143. }
  1144. var g = this.getCalculatedOffset(r, p, h, f);
  1145. this.applyPlacement(g, r);
  1146. var y = function () {
  1147. o.$element.trigger("shown.bs." + o.type),
  1148. o.hoverState = null
  1149. };
  1150. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1151. }
  1152. }
  1153. ,
  1154. i.prototype.applyPlacement = function (e, i) {
  1155. var o = this.tip()
  1156. , s = o[0].offsetWidth
  1157. , n = o[0].offsetHeight
  1158. , r = parseInt(o.css("margin-top"), 10)
  1159. , a = parseInt(o.css("margin-left"), 10);
  1160. isNaN(r) && (r = 0),
  1161. isNaN(a) && (a = 0),
  1162. e.top = e.top + r,
  1163. e.left = e.left + a,
  1164. t.offset.setOffset(o[0], t.extend({
  1165. using: function (t) {
  1166. o.css({
  1167. top: Math.round(t.top),
  1168. left: Math.round(t.left)
  1169. })
  1170. }
  1171. }, e), 0),
  1172. o.addClass("in");
  1173. var l = o[0].offsetWidth
  1174. , p = o[0].offsetHeight;
  1175. "top" == i && p != n && (e.top = e.top + n - p);
  1176. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1177. h.left ? e.left += h.left : e.top += h.top;
  1178. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1179. , u = h.left ? "left" : "top"
  1180. , c = h.left ? "offsetWidth" : "offsetHeight";
  1181. o.offset(e),
  1182. this.replaceArrow(f, o[0][c], u)
  1183. }
  1184. ,
  1185. i.prototype.replaceArrow = function (t, e, i) {
  1186. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1187. }
  1188. ,
  1189. i.prototype.setContent = function () {
  1190. var t = this.tip()
  1191. , e = this.getTitle();
  1192. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1193. t.removeClass("fade in top bottom left right")
  1194. }
  1195. ,
  1196. i.prototype.hide = function () {
  1197. function e() {
  1198. "in" != i.hoverState && o.detach(),
  1199. i.$element.trigger("hidden.bs." + i.type)
  1200. }
  1201. var i = this
  1202. , o = this.tip()
  1203. , s = t.Event("hide.bs." + this.type);
  1204. if (this.$element.removeAttr("aria-describedby"),
  1205. this.$element.trigger(s),
  1206. !s.isDefaultPrevented())
  1207. return o.removeClass("in"),
  1208. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1209. this.hoverState = null,
  1210. this
  1211. }
  1212. ,
  1213. i.prototype.fixTitle = function () {
  1214. var t = this.$element;
  1215. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1216. }
  1217. ,
  1218. i.prototype.hasContent = function () {
  1219. return this.getTitle()
  1220. }
  1221. ,
  1222. i.prototype.getPosition = function (e) {
  1223. e = e || this.$element;
  1224. var i = e[0]
  1225. , o = "BODY" == i.tagName;
  1226. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1227. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1228. width: o ? t(window).width() : e.outerWidth(),
  1229. height: o ? t(window).height() : e.outerHeight()
  1230. }, o ? {
  1231. top: 0,
  1232. left: 0
  1233. } : e.offset())
  1234. }
  1235. ,
  1236. i.prototype.getCalculatedOffset = function (t, e, i, o) {
  1237. return "bottom" == t ? {
  1238. top: e.top + e.height,
  1239. left: e.left + e.width / 2 - i / 2
  1240. } : "top" == t ? {
  1241. top: e.top - o,
  1242. left: e.left + e.width / 2 - i / 2
  1243. } : "left" == t ? {
  1244. top: e.top + e.height / 2 - o / 2,
  1245. left: e.left - i
  1246. } : {
  1247. top: e.top + e.height / 2 - o / 2,
  1248. left: e.left + e.width
  1249. }
  1250. }
  1251. ,
  1252. i.prototype.getViewportAdjustedDelta = function (t, e, i, o) {
  1253. var s = {
  1254. top: 0,
  1255. left: 0
  1256. };
  1257. if (!this.$viewport)
  1258. return s;
  1259. var n = this.options.viewport && this.options.viewport.padding || 0
  1260. , r = this.getPosition(this.$viewport);
  1261. if (/right|left/.test(t)) {
  1262. var a = e.top - n - r.scroll
  1263. , l = e.top + n - r.scroll + o;
  1264. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1265. } else {
  1266. var p = e.left - n
  1267. , h = e.left + n + i;
  1268. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1269. }
  1270. return s
  1271. }
  1272. ,
  1273. i.prototype.getTitle = function () {
  1274. var t, e = this.$element, i = this.options;
  1275. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1276. }
  1277. ,
  1278. i.prototype.getUID = function (t) {
  1279. do
  1280. t += ~~(1e6 * Math.random());
  1281. while (document.getElementById(t)); return t
  1282. }
  1283. ,
  1284. i.prototype.tip = function () {
  1285. return this.$tip = this.$tip || t(this.options.template)
  1286. }
  1287. ,
  1288. i.prototype.arrow = function () {
  1289. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1290. }
  1291. ,
  1292. i.prototype.validate = function () {
  1293. this.$element[0].parentNode || (this.hide(),
  1294. this.$element = null,
  1295. this.options = null)
  1296. }
  1297. ,
  1298. i.prototype.enable = function () {
  1299. this.enabled = !0
  1300. }
  1301. ,
  1302. i.prototype.disable = function () {
  1303. this.enabled = !1
  1304. }
  1305. ,
  1306. i.prototype.toggleEnabled = function () {
  1307. this.enabled = !this.enabled
  1308. }
  1309. ,
  1310. i.prototype.toggle = function (e) {
  1311. var i = this;
  1312. e && (i = t(e.currentTarget).data("bs." + this.type),
  1313. i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1314. t(e.currentTarget).data("bs." + this.type, i))),
  1315. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1316. }
  1317. ,
  1318. i.prototype.destroy = function () {
  1319. clearTimeout(this.timeout),
  1320. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1321. }
  1322. ;
  1323. var o = t.fn.tooltip;
  1324. t.fn.tooltip = e,
  1325. t.fn.tooltip.Constructor = i,
  1326. t.fn.tooltip.noConflict = function () {
  1327. return t.fn.tooltip = o,
  1328. this
  1329. }
  1330. }(jQuery);
  1331. !function (e, t, n) {
  1332. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1333. }("Keen", this, function () {
  1334. "use strict";
  1335. function Keen() {
  1336. return _init.apply(this, arguments)
  1337. }
  1338. function _init(e) {
  1339. if (_isUndefined(e))
  1340. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1341. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1342. throw new Error("Please provide a projectId");
  1343. this.configure(e)
  1344. }
  1345. function _extend(e) {
  1346. for (var t = 1; t < arguments.length; t++)
  1347. for (var n in arguments[t])
  1348. e[n] = arguments[t][n];
  1349. return e
  1350. }
  1351. function _isUndefined(e) {
  1352. return void 0 === e
  1353. }
  1354. function _type(e) {
  1355. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1356. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1357. }
  1358. function _each(e, t, n) {
  1359. var r;
  1360. if (!e)
  1361. return 0;
  1362. if (n = n ? n : e,
  1363. "array" === _type(e)) {
  1364. for (r = 0; r < e.length; r++)
  1365. if (t.call(n, e[r], r, e) === !1)
  1366. return 0
  1367. } else
  1368. for (r in e)
  1369. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1370. return 0;
  1371. return 1
  1372. }
  1373. function _parse_params(e) {
  1374. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) {
  1375. return decodeURIComponent(e.replace(r, " "))
  1376. }, a = e.split("?")[1]; t = i.exec(a);)
  1377. n[o(t[1])] = o(t[2]);
  1378. return n
  1379. }
  1380. function _set_protocol(e) {
  1381. switch (e) {
  1382. case "http":
  1383. return "http";
  1384. case "auto":
  1385. return location.protocol.replace(/:/g, "");
  1386. case "https":
  1387. case void 0:
  1388. default:
  1389. return "https"
  1390. }
  1391. }
  1392. function _set_request_type(e) {
  1393. var t = e || "jsonp"
  1394. , n = !1;
  1395. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials" in new XMLHttpRequest && (n = !0),
  1396. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1397. }
  1398. function _build_url(e) {
  1399. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1400. }
  1401. function _uploadEvent(e, t, n, r, i) {
  1402. var o = _build_url.apply(this, ["/events/" + e])
  1403. , a = {};
  1404. n = n !== !1,
  1405. this.client.globalProperties && (a = this.client.globalProperties(e));
  1406. for (var c in t)
  1407. t.hasOwnProperty(c) && (a[c] = t[c]);
  1408. switch (this.client.requestType) {
  1409. case "xhr":
  1410. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1411. break;
  1412. case "jsonp":
  1413. var s = JSON.stringify(a)
  1414. , l = Keen.Base64.encode(s);
  1415. o = o + "?api_key=" + this.client.writeKey,
  1416. o = o + "&data=" + l,
  1417. o = o + "&modified=" + (new Date).getTime(),
  1418. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1419. break;
  1420. case "beacon":
  1421. var s = JSON.stringify(a)
  1422. , l = Keen.Base64.encode(s);
  1423. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1424. o = o + "&data=" + encodeURIComponent(l),
  1425. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1426. o += "&c=clv1",
  1427. _request.beacon.apply(this, [o, null, r, i])
  1428. }
  1429. }
  1430. Keen.prototype.configure = function (e) {
  1431. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1432. e.protocol = _set_protocol(e.protocol),
  1433. e.requestType = _set_request_type(e.requestType),
  1434. this.client = {
  1435. projectId: e.projectId,
  1436. writeKey: e.writeKey,
  1437. readKey: e.readKey,
  1438. globalProperties: null,
  1439. endpoint: e.protocol + "://" + e.host,
  1440. requestType: e.requestType
  1441. },
  1442. Keen.trigger("client", this, e),
  1443. this.trigger("ready"),
  1444. this
  1445. }
  1446. ;
  1447. var _request = {
  1448. xhr: function (e, t, n, r, i, o, a, c) {
  1449. if (!i)
  1450. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1451. var s = new XMLHttpRequest;
  1452. if (s.onreadystatechange = function () {
  1453. if (4 == s.readyState)
  1454. if (s.status >= 200 && s.status < 300) {
  1455. var e;
  1456. try {
  1457. e = JSON.parse(s.responseText)
  1458. } catch (e) {
  1459. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1460. c && c(s, e)
  1461. }
  1462. a && e && a(e)
  1463. } else
  1464. Keen.log("HTTP request failed."),
  1465. c && c(s, null)
  1466. }
  1467. ,
  1468. s.open(e, t, o),
  1469. i && s.setRequestHeader("Authorization", i),
  1470. r && s.setRequestHeader("Content-Type", "application/json"),
  1471. n)
  1472. for (var l in n)
  1473. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1474. var u = r ? JSON.stringify(r) : null;
  1475. s.send(u)
  1476. },
  1477. jsonp: function (e, t, n, r) {
  1478. if (!t)
  1479. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1480. if (t && e.indexOf("api_key") < 0) {
  1481. var i = e.indexOf("?") > 0 ? "&" : "?";
  1482. e = e + i + "api_key=" + t
  1483. }
  1484. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window;)
  1485. o += "a";
  1486. var a = !1;
  1487. window[o] = function (e) {
  1488. a = !0,
  1489. n && e && n(e),
  1490. window[o] = void 0
  1491. }
  1492. ,
  1493. e = e + "&jsonp=" + o;
  1494. var c = document.createElement("script");
  1495. c.id = "keen-jsonp",
  1496. c.src = e,
  1497. document.getElementsByTagName("head")[0].appendChild(c),
  1498. c.onreadystatechange = function () {
  1499. a === !1 && "loaded" === this.readyState && (a = !0,
  1500. r && r())
  1501. }
  1502. ,
  1503. c.onerror = function () {
  1504. a === !1 && (a = !0,
  1505. r && r())
  1506. }
  1507. },
  1508. beacon: function (e, t, n, r) {
  1509. if (t && e.indexOf("api_key") < 0) {
  1510. var i = e.indexOf("?") > 0 ? "&" : "?";
  1511. e = e + i + "api_key=" + t
  1512. }
  1513. var o = !1
  1514. , a = document.createElement("img");
  1515. a.onload = function () {
  1516. if (o = !0,
  1517. "naturalHeight" in this) {
  1518. if (this.naturalHeight + this.naturalWidth === 0)
  1519. return void this.onerror()
  1520. } else if (this.width + this.height === 0)
  1521. return void this.onerror();
  1522. n && n({
  1523. created: !0
  1524. })
  1525. }
  1526. ,
  1527. a.onerror = function () {
  1528. o = !0,
  1529. r && r()
  1530. }
  1531. ,
  1532. a.src = e
  1533. }
  1534. }
  1535. , Events = Keen.Events = {
  1536. on: function (e, t) {
  1537. this.listeners || (this.listeners = {});
  1538. var n = this.listeners[e] || (this.listeners[e] = []);
  1539. return n.push({
  1540. callback: t
  1541. }),
  1542. this
  1543. },
  1544. off: function (e, t) {
  1545. if (!e && !t)
  1546. return this.listeners = void 0,
  1547. delete this.listeners,
  1548. this;
  1549. for (var n = this.listeners[e] || [], r = n.length; r--;)
  1550. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1551. t && 0 != n.length || (this.listeners[e] = void 0,
  1552. delete this.listeners[e]);
  1553. return this
  1554. },
  1555. trigger: function (e) {
  1556. if (!this.listeners)
  1557. return this;
  1558. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1559. n[r].callback.apply(this, t);
  1560. return this
  1561. }
  1562. };
  1563. _extend(Keen.prototype, Events),
  1564. _extend(Keen, Events),
  1565. Keen.loaded = !0,
  1566. Keen.utils = {
  1567. each: _each,
  1568. extend: _extend,
  1569. parseParams: _parse_params
  1570. },
  1571. Keen.ready = function (e) {
  1572. Keen.loaded ? e() : Keen.on("ready", e)
  1573. }
  1574. ,
  1575. Keen.log = function (e) {
  1576. "object" == typeof console && console.log("[Keen IO]", e)
  1577. }
  1578. ;
  1579. var Plugins = Keen.Plugins = {};
  1580. Keen.prototype.addEvent = function () {
  1581. _uploadEvent.apply(this, arguments)
  1582. }
  1583. ,
  1584. Keen.prototype.addEventSync = function (e, t, n, r) {
  1585. _uploadEvent.apply(this, [e, t, !1, n, r])
  1586. }
  1587. ,
  1588. Keen.prototype.trackExternalLink = function (e, t, n, r, i) {
  1589. var o = e
  1590. , a = o.metaKey
  1591. , c = o.target
  1592. , s = !1
  1593. , l = function () { };
  1594. return void 0 === r && (r = 500),
  1595. "A" === c.nodeName ? l = function () {
  1596. a || s || (s = !0,
  1597. window.location = c.href)
  1598. }
  1599. : "FORM" === c.nodeName && (l = function () {
  1600. s || (s = !0,
  1601. c.submit())
  1602. }
  1603. ),
  1604. i && (l = function () {
  1605. s || (s = !0,
  1606. i())
  1607. }
  1608. ),
  1609. _uploadEvent.call(this, t, n, l, l),
  1610. setTimeout(function () {
  1611. l()
  1612. }, r),
  1613. !!a && void 0
  1614. }
  1615. ,
  1616. Keen.prototype.setGlobalProperties = function (e) {
  1617. if (!this.client)
  1618. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1619. if (!e || "function" != typeof e)
  1620. throw new Error("Invalid value for global properties: " + e);
  1621. this.client.globalProperties = e
  1622. }
  1623. ,
  1624. Keen.Base64 = {
  1625. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1626. encode: function (e) {
  1627. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1628. for (e = this.utf8.encode(e); l < e.length;)
  1629. t = e.charCodeAt(l++),
  1630. n = e.charCodeAt(l++),
  1631. r = e.charCodeAt(l++),
  1632. i = t >> 2,
  1633. o = (3 & t) << 4 | n >> 4,
  1634. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1635. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1636. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1637. return s
  1638. },
  1639. decode: function (e) {
  1640. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1641. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length;)
  1642. t = u.indexOf(e.charAt(l++)),
  1643. n = u.indexOf(e.charAt(l++)),
  1644. r = u.indexOf(e.charAt(l++)),
  1645. i = u.indexOf(e.charAt(l++)),
  1646. o = t << 2 | n >> 4,
  1647. a = (15 & n) << 4 | r >> 2,
  1648. c = (3 & r) << 6 | i,
  1649. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1650. return this.utf8.decode(s)
  1651. },
  1652. utf8: {
  1653. encode: function (e) {
  1654. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length;)
  1655. t = e.charCodeAt(r++),
  1656. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1657. return n
  1658. },
  1659. decode: function (e) {
  1660. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length;)
  1661. n = e.charCodeAt(i),
  1662. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1663. return r
  1664. }
  1665. }
  1666. },
  1667. "object" != typeof JSON && (JSON = {}),
  1668. function () {
  1669. function f(e) {
  1670. return 10 > e ? "0" + e : e
  1671. }
  1672. function quote(e) {
  1673. return escapable.lastIndex = 0,
  1674. escapable.test(e) ? '"' + e.replace(escapable, function (e) {
  1675. var t = meta[e];
  1676. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1677. }) + '"' : '"' + e + '"'
  1678. }
  1679. function str(e, t) {
  1680. var n, r, i, o, a, c = gap, s = t[e];
  1681. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1682. "function" == typeof rep && (s = rep.call(t, e, s)),
  1683. typeof s) {
  1684. case "string":
  1685. return quote(s);
  1686. case "number":
  1687. return isFinite(s) ? String(s) : "null";
  1688. case "boolean":
  1689. case "null":
  1690. return String(s);
  1691. case "object":
  1692. if (!s)
  1693. return "null";
  1694. if (gap += indent,
  1695. a = [],
  1696. "[object Array]" === Object.prototype.toString.apply(s)) {
  1697. for (o = s.length,
  1698. n = 0; o > n; n += 1)
  1699. a[n] = str(n, s) || "null";
  1700. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1701. gap = c,
  1702. i
  1703. }
  1704. if (rep && "object" == typeof rep)
  1705. for (o = rep.length,
  1706. n = 0; o > n; n += 1)
  1707. "string" == typeof rep[n] && (r = rep[n],
  1708. i = str(r, s),
  1709. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1710. else
  1711. for (r in s)
  1712. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1713. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1714. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1715. gap = c,
  1716. i
  1717. }
  1718. }
  1719. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function () {
  1720. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1721. }
  1722. ,
  1723. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () {
  1724. return this.valueOf()
  1725. }
  1726. );
  1727. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1728. "\b": "\\b",
  1729. "\t": "\\t",
  1730. "\n": "\\n",
  1731. "\f": "\\f",
  1732. "\r": "\\r",
  1733. '"': '\\"',
  1734. "\\": "\\\\"
  1735. }, rep;
  1736. "function" != typeof JSON.stringify && (JSON.stringify = function (e, t, n) {
  1737. var r;
  1738. if (gap = "",
  1739. indent = "",
  1740. "number" == typeof n)
  1741. for (r = 0; n > r; r += 1)
  1742. indent += " ";
  1743. else
  1744. "string" == typeof n && (indent = n);
  1745. if (rep = t,
  1746. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1747. throw new Error("JSON.stringify");
  1748. return str("", {
  1749. "": e
  1750. })
  1751. }
  1752. ),
  1753. "function" != typeof JSON.parse && (JSON.parse = function (text, reviver) {
  1754. function walk(e, t) {
  1755. var n, r, i = e[t];
  1756. if (i && "object" == typeof i)
  1757. for (n in i)
  1758. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1759. void 0 !== r ? i[n] = r : delete i[n]);
  1760. return reviver.call(e, t, i)
  1761. }
  1762. var j;
  1763. if (text = String(text),
  1764. cx.lastIndex = 0,
  1765. cx.test(text) && (text = text.replace(cx, function (e) {
  1766. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1767. })),
  1768. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1769. return j = eval("(" + text + ")"),
  1770. "function" == typeof reviver ? walk({
  1771. "": j
  1772. }, "") : j;
  1773. throw new SyntaxError("JSON.parse")
  1774. }
  1775. )
  1776. }(),
  1777. !function (e, t, n) {
  1778. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1779. }("domready", Keen.utils, function (e) {
  1780. function t(e) {
  1781. for (d = 1; e = r.shift();)
  1782. e()
  1783. }
  1784. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1785. return o[l] && o[l](s, n = function () {
  1786. o.removeEventListener(s, n, i),
  1787. t()
  1788. }
  1789. , i),
  1790. c && o.attachEvent(u, n = function () {
  1791. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1792. t())
  1793. }
  1794. ),
  1795. e = c ? function (t) {
  1796. self != top ? d ? t() : r.push(t) : function () {
  1797. try {
  1798. a.doScroll("left")
  1799. } catch (n) {
  1800. return setTimeout(function () {
  1801. e(t)
  1802. }, 50)
  1803. }
  1804. t()
  1805. }()
  1806. }
  1807. : function (e) {
  1808. d ? e() : r.push(e)
  1809. }
  1810. });
  1811. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1812. if (loaded && cached) {
  1813. clients = cached.clients || {},
  1814. ready = cached.ready || [];
  1815. for (var instance in clients)
  1816. if (clients.hasOwnProperty(instance)) {
  1817. var client = clients[instance];
  1818. for (var method in Keen.prototype)
  1819. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1820. if (loaded.Query = Keen.Query ? Keen.Query : function () { }
  1821. ,
  1822. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () { }
  1823. ,
  1824. client._config && (client.configure.call(client, client._config),
  1825. delete client._config),
  1826. client._setGlobalProperties) {
  1827. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1828. client.setGlobalProperties.apply(client, globals[i]);
  1829. delete client._setGlobalProperties
  1830. }
  1831. if (client._addEvent) {
  1832. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1833. client.addEvent.apply(client, queue[i]);
  1834. delete client._addEvent
  1835. }
  1836. var callback = client._on || [];
  1837. if (client._on) {
  1838. for (var i = 0; i < callback.length; i++)
  1839. client.on.apply(client, callback[i]);
  1840. client.trigger("ready"),
  1841. delete client._on
  1842. }
  1843. }
  1844. for (var i = 0; i < ready.length; i++) {
  1845. var callback = ready[i];
  1846. Keen.on("ready", function () {
  1847. callback()
  1848. })
  1849. }
  1850. }
  1851. return Keen.loaded && setTimeout(function () {
  1852. Keen.utils.domready(function () {
  1853. Keen.trigger("ready")
  1854. })
  1855. }, 0),
  1856. Keen
  1857. });
  1858. !function () {
  1859. var t = window.analytics = window.analytics || [];
  1860. if (!t.initialize) {
  1861. if (t.invoked)
  1862. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1863. t.invoked = !0,
  1864. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1865. t.factory = function (e) {
  1866. return function () {
  1867. var n = Array.prototype.slice.call(arguments);
  1868. return n.unshift(e),
  1869. t.push(n),
  1870. t
  1871. }
  1872. }
  1873. ;
  1874. for (var e = 0; e < t.methods.length; e++) {
  1875. var n = t.methods[e];
  1876. t[n] = t.factory(n)
  1877. }
  1878. t.load = function (t) {
  1879. var e = document.createElement("script");
  1880. e.type = "text/javascript",
  1881. e.async = !0,
  1882. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1883. var n = document.getElementsByTagName("script")[0];
  1884. n.parentNode.insertBefore(e, n)
  1885. }
  1886. ,
  1887. t.SNIPPET_VERSION = "4.0.0"
  1888. }
  1889. }();
  1890. !function (i, e) {
  1891. "use strict";
  1892. var s = ""
  1893. , r = "?"
  1894. , o = "function"
  1895. , a = "undefined"
  1896. , n = "object"
  1897. , t = "major"
  1898. , d = "model"
  1899. , w = "name"
  1900. , l = "type"
  1901. , p = "vendor"
  1902. , m = "version"
  1903. , c = "architecture"
  1904. , u = "console"
  1905. , g = "mobile"
  1906. , f = "tablet"
  1907. , h = "smarttv"
  1908. , b = {
  1909. has: function (i, e) {
  1910. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1911. },
  1912. lowerize: function (i) {
  1913. return i.toLowerCase()
  1914. }
  1915. }
  1916. , y = {
  1917. rgx: function () {
  1918. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1919. var c = m[p]
  1920. , u = m[p + 1];
  1921. if (typeof i === a) {
  1922. i = {};
  1923. for (t in u)
  1924. d = u[t],
  1925. typeof d === n ? i[d[0]] = e : i[d] = e
  1926. }
  1927. for (s = r = 0; s < c.length; s++)
  1928. if (w = c[s].exec(this.getUA())) {
  1929. for (t = 0; t < u.length; t++)
  1930. l = w[++r],
  1931. d = u[t],
  1932. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1933. break
  1934. }
  1935. if (w)
  1936. break
  1937. }
  1938. return i
  1939. },
  1940. str: function (i, s) {
  1941. for (var o in s)
  1942. if (typeof s[o] === n && s[o].length > 0) {
  1943. for (var a = 0; a < s[o].length; a++)
  1944. if (b.has(s[o][a], i))
  1945. return o === r ? e : o
  1946. } else if (b.has(s[o], i))
  1947. return o === r ? e : o;
  1948. return i
  1949. }
  1950. }
  1951. , v = {
  1952. browser: {
  1953. oldsafari: {
  1954. major: {
  1955. 1: ["/8", "/1", "/3"],
  1956. 2: "/4",
  1957. "?": "/"
  1958. },
  1959. version: {
  1960. "1.0": "/8",
  1961. 1.2: "/1",
  1962. 1.3: "/3",
  1963. "2.0": "/412",
  1964. "2.0.2": "/416",
  1965. "2.0.3": "/417",
  1966. "2.0.4": "/419",
  1967. "?": "/"
  1968. }
  1969. }
  1970. },
  1971. device: {
  1972. sprint: {
  1973. model: {
  1974. "Evo Shift 4G": "7373KT"
  1975. },
  1976. vendor: {
  1977. HTC: "APA",
  1978. Sprint: "Sprint"
  1979. }
  1980. }
  1981. },
  1982. os: {
  1983. windows: {
  1984. version: {
  1985. ME: "4.90",
  1986. "NT 3.11": "NT3.51",
  1987. "NT 4.0": "NT4.0",
  1988. 2e3: "NT 5.0",
  1989. XP: ["NT 5.1", "NT 5.2"],
  1990. Vista: "NT 6.0",
  1991. 7: "NT 6.1",
  1992. 8: "NT 6.2",
  1993. 8.1: "NT 6.3",
  1994. RT: "ARM"
  1995. }
  1996. }
  1997. }
  1998. }
  1999. , k = {
  2000. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  2001. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  2002. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  2003. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  2004. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  2005. }
  2006. , x = function (e) {
  2007. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  2008. return this instanceof x ? (this.getBrowser = function () {
  2009. return y.rgx.apply(this, k.browser)
  2010. }
  2011. ,
  2012. this.getCPU = function () {
  2013. return y.rgx.apply(this, k.cpu)
  2014. }
  2015. ,
  2016. this.getDevice = function () {
  2017. return y.rgx.apply(this, k.device)
  2018. }
  2019. ,
  2020. this.getEngine = function () {
  2021. return y.rgx.apply(this, k.engine)
  2022. }
  2023. ,
  2024. this.getOS = function () {
  2025. return y.rgx.apply(this, k.os)
  2026. }
  2027. ,
  2028. this.getResult = function () {
  2029. return {
  2030. ua: this.getUA(),
  2031. browser: this.getBrowser(),
  2032. engine: this.getEngine(),
  2033. os: this.getOS(),
  2034. device: this.getDevice(),
  2035. cpu: this.getCPU()
  2036. }
  2037. }
  2038. ,
  2039. this.getUA = function () {
  2040. return r
  2041. }
  2042. ,
  2043. this.setUA = function (i) {
  2044. return r = i,
  2045. this
  2046. }
  2047. ,
  2048. void this.setUA(r)) : new x(e).getResult()
  2049. };
  2050. if (typeof exports !== a)
  2051. typeof module !== a && module.exports && (exports = module.exports = x),
  2052. exports.UAParser = x;
  2053. else if (i.UAParser = x,
  2054. typeof define === o && define.amd && define(function () {
  2055. return x
  2056. }),
  2057. typeof i.jQuery !== a) {
  2058. var A = i.jQuery
  2059. , _ = new x;
  2060. A.ua = _.getResult(),
  2061. A.ua.get = function () {
  2062. return _.getUA()
  2063. }
  2064. ,
  2065. A.ua.set = function (i) {
  2066. _.setUA(i);
  2067. var e = _.getResult();
  2068. for (var s in e)
  2069. A.ua[s] = e[s]
  2070. }
  2071. }
  2072. }(this);
  2073. window.Modernizr = function (n, e, t) {
  2074. function o(n) {
  2075. d.cssText = n
  2076. }
  2077. function r(n, e) {
  2078. return typeof n === e
  2079. }
  2080. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2081. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2082. u = r(v, "undefined") || r(v.call, "undefined") ? function (n, e) {
  2083. return e in n && r(n.constructor.prototype[e], "undefined")
  2084. }
  2085. : function (n, e) {
  2086. return v.call(n, e)
  2087. }
  2088. ,
  2089. Function.prototype.bind || (Function.prototype.bind = function (n) {
  2090. var e = this;
  2091. if ("function" != typeof e)
  2092. throw new TypeError;
  2093. var t = b.call(arguments, 1)
  2094. , o = function () {
  2095. if (this instanceof o) {
  2096. var r = function () { };
  2097. r.prototype = e.prototype;
  2098. var i = new r
  2099. , c = e.apply(i, t.concat(b.call(arguments)));
  2100. return Object(c) === c ? c : i
  2101. }
  2102. return e.apply(n, t.concat(b.call(arguments)))
  2103. };
  2104. return o
  2105. }
  2106. ),
  2107. y.webgl = function () {
  2108. return !!n.WebGLRenderingContext
  2109. }
  2110. ;
  2111. for (var h in y)
  2112. u(y, h) && (c = h.toLowerCase(),
  2113. f[c] = y[h](),
  2114. w.push((f[c] ? "" : "no-") + c));
  2115. return f.addTest = function (n, e) {
  2116. if ("object" == typeof n)
  2117. for (var o in n)
  2118. u(n, o) && f.addTest(o, n[o]);
  2119. else {
  2120. if (n = n.toLowerCase(),
  2121. f[n] !== t)
  2122. return f;
  2123. e = "function" == typeof e ? e() : e,
  2124. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2125. f[n] = e
  2126. }
  2127. return f
  2128. }
  2129. ,
  2130. o(""),
  2131. p = i = null,
  2132. f._version = a,
  2133. f
  2134. }(this, this.document);
  2135. !function (e, t, a) {
  2136. "use strict";
  2137. function n(t, h, m) {
  2138. function H(a) {
  2139. var n = 0
  2140. , i = Ee.length;
  2141. if (Ce.old = e.extend({}, Ce),
  2142. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2143. ke = Be[ge.horizontal ? "width" : "height"](),
  2144. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2145. Ee.length = 0,
  2146. Ce.start = 0,
  2147. Ce.end = q(ze - Ie, 0),
  2148. Re) {
  2149. n = Ne.length,
  2150. qe = Pe.children(ge.itemSelector),
  2151. Ne.length = 0;
  2152. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2153. ze = 0,
  2154. qe.each(function (t, a) {
  2155. var n = e(a)
  2156. , i = a.getBoundingClientRect()
  2157. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2158. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2159. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2160. , h = l + d + p
  2161. , m = !d || !p
  2162. , g = {};
  2163. g.el = a,
  2164. g.size = m ? l : h,
  2165. g.half = g.size / 2,
  2166. g.start = ze + (m ? d : 0),
  2167. g.center = g.start - E(Ie / 2 - g.size / 2),
  2168. g.end = g.start - Ie + g.size,
  2169. t || (ze += s),
  2170. ze += h,
  2171. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2172. t === v && (g.end += o,
  2173. ze += o,
  2174. f = m ? p : 0),
  2175. Ne.push(g),
  2176. r = g
  2177. }),
  2178. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2179. ze -= f,
  2180. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2181. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2182. }
  2183. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2184. Q(),
  2185. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2186. Te = d(Te, ge.minHandleSize, ke),
  2187. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2188. xe.end = ke - Te,
  2189. it || j()),
  2190. !we && Ie > 0) {
  2191. var p = Ce.start
  2192. , h = "";
  2193. if (Re)
  2194. e.each(Ne, function (e, t) {
  2195. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2196. Ee.push(p),
  2197. p += Ie,
  2198. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2199. });
  2200. else
  2201. for (; p - Ie < Ce.end;)
  2202. Ee.push(p),
  2203. p += Ie;
  2204. if (De[0] && i !== Ee.length) {
  2205. for (var m = 0; m < Ee.length; m++)
  2206. h += ge.pageBuilder.call(ye, m);
  2207. Ae = De.html(h).children(),
  2208. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2209. }
  2210. }
  2211. if (Oe.slideeSize = ze,
  2212. Oe.frameSize = Ie,
  2213. Oe.sbSize = ke,
  2214. Oe.handleSize = Te,
  2215. Re) {
  2216. a && null != ge.startAt && (W(ge.startAt),
  2217. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2218. var g = Ne[Oe.activeItem];
  2219. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2220. } else
  2221. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2222. pe("load")
  2223. }
  2224. function X(e, t, a) {
  2225. if (Re && at.released && !a) {
  2226. var n = $(e)
  2227. , i = e > Ce.start && e < Ce.end;
  2228. Le ? (i && (e = Ne[n.centerItem].center),
  2229. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2230. }
  2231. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2232. et.start = +new Date,
  2233. et.time = 0,
  2234. et.from = Ce.cur,
  2235. et.to = e,
  2236. et.delta = e - Ce.cur,
  2237. et.tweesing = at.tweese || at.init && !at.slidee,
  2238. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2239. at.tweese = 0,
  2240. e !== Ce.dest && (Ce.dest = e,
  2241. pe("change"),
  2242. it || Y()),
  2243. K(),
  2244. Q(),
  2245. Z(),
  2246. F()
  2247. }
  2248. function Y() {
  2249. if (ye.initialized) {
  2250. if (!it)
  2251. return it = w(Y),
  2252. void (at.released && pe("moveStart"));
  2253. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2254. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2255. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2256. et.to === Ce.cur ? (Ce.cur = et.to,
  2257. at.tweese = it = 0) : it = w(Y),
  2258. pe("move"),
  2259. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2260. !it && at.released && pe("moveEnd"),
  2261. j()
  2262. }
  2263. }
  2264. function j() {
  2265. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2266. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2267. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2268. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2269. }
  2270. function F() {
  2271. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2272. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2273. pe("activePage", _e.page))
  2274. }
  2275. function M() {
  2276. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2277. ot = at.init ? w(M) : 0,
  2278. tt.now = +new Date,
  2279. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2280. X(at.init ? tt.pos : E(tt.pos)),
  2281. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2282. tt.lastTime = tt.now
  2283. }
  2284. function L(e, t, n) {
  2285. if ("boolean" === i(t) && (n = t,
  2286. t = a),
  2287. t === a)
  2288. X(Ce[e], n);
  2289. else {
  2290. if (Le && "center" !== e)
  2291. return;
  2292. var r = ye.getPos(t);
  2293. r && X(r[e], n, !Le)
  2294. }
  2295. }
  2296. function R(e) {
  2297. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2298. }
  2299. function U(e) {
  2300. return R(l(e) && 0 > e ? e + Ne.length : e)
  2301. }
  2302. function W(e, t) {
  2303. var a = R(e);
  2304. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2305. qe.eq(a).addClass(ge.activeClass),
  2306. _e.active = Oe.activeItem = a,
  2307. Z(),
  2308. pe("active", a)),
  2309. a)
  2310. }
  2311. function $(e) {
  2312. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2313. var t = {}
  2314. , a = Me ? 0 : Ie / 2;
  2315. if (!we)
  2316. for (var n = 0, i = Ee.length; i > n; n++) {
  2317. if (e >= Ce.end || n === Ee.length - 1) {
  2318. t.activePage = Ee.length - 1;
  2319. break
  2320. }
  2321. if (e <= Ee[n] + a) {
  2322. t.activePage = n;
  2323. break
  2324. }
  2325. }
  2326. if (Re) {
  2327. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2328. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2329. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2330. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2331. s = c;
  2332. break
  2333. }
  2334. t.firstItem = l(r) ? r : 0,
  2335. t.centerItem = l(o) ? o : t.firstItem,
  2336. t.lastItem = l(s) ? s : t.centerItem
  2337. }
  2338. return t
  2339. }
  2340. function Q(t) {
  2341. e.extend(Oe, $(t))
  2342. }
  2343. function Z() {
  2344. var e = Ce.dest <= Ce.start
  2345. , t = Ce.dest >= Ce.end
  2346. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2347. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2348. Je.is("button,input") && Je.prop("disabled", e),
  2349. Ke.is("button,input") && Ke.prop("disabled", t),
  2350. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2351. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2352. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2353. Qe.is("button,input") && Qe.prop("disabled", e),
  2354. $e.is("button,input") && $e.prop("disabled", t)),
  2355. Re && null != Oe.activeItem) {
  2356. var n = 0 === Oe.activeItem
  2357. , i = Oe.activeItem >= Ne.length - 1
  2358. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2359. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2360. Ze.is("button,input") && Ze.prop("disabled", n),
  2361. Ge.is("button,input") && Ge.prop("disabled", i),
  2362. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2363. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2364. }
  2365. }
  2366. function G(e, t, a) {
  2367. if (e = U(e),
  2368. t = U(t),
  2369. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2370. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2371. var n = t > e ? e : a ? t : t - 1
  2372. , i = e > t ? e : a ? t + 1 : t
  2373. , r = e > t;
  2374. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2375. H()
  2376. }
  2377. }
  2378. function J(e, t) {
  2379. for (var a = 0, n = Ve[e].length; n > a; a++)
  2380. if (Ve[e][a] === t)
  2381. return a;
  2382. return -1
  2383. }
  2384. function K() {
  2385. at.released && !ye.isPaused && ye.resume()
  2386. }
  2387. function V(e) {
  2388. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2389. }
  2390. function _() {
  2391. at.history[0] = at.history[1],
  2392. at.history[1] = at.history[2],
  2393. at.history[2] = at.history[3],
  2394. at.history[3] = at.delta
  2395. }
  2396. function ee(e) {
  2397. at.released = 0,
  2398. at.source = e,
  2399. at.slidee = "slidee" === e
  2400. }
  2401. function te(t) {
  2402. var a = "touchstart" === t.type
  2403. , n = t.data.source
  2404. , i = "slidee" === n;
  2405. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2406. ee(n),
  2407. at.init = 0,
  2408. at.$source = e(t.target),
  2409. at.touch = a,
  2410. at.pointer = a ? t.originalEvent.touches[0] : t,
  2411. at.initX = at.pointer.pageX,
  2412. at.initY = at.pointer.pageY,
  2413. at.initPos = i ? Ce.cur : xe.cur,
  2414. at.start = +new Date,
  2415. at.time = 0,
  2416. at.path = 0,
  2417. at.delta = 0,
  2418. at.locked = 0,
  2419. at.history = [0, 0, 0, 0],
  2420. at.pathToLock = i ? a ? 30 : 10 : 0,
  2421. b.on(a ? z : I, ae),
  2422. ye.pause(1),
  2423. (i ? Pe : Se).addClass(ge.draggedClass),
  2424. pe("moveStart"),
  2425. i && (rt = setInterval(_, 10)))
  2426. }
  2427. function ae(e) {
  2428. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2429. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2430. at.pathX = at.pointer.pageX - at.initX,
  2431. at.pathY = at.pointer.pageY - at.initY,
  2432. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2433. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2434. at.released || !(at.path < 1)) {
  2435. if (!at.init) {
  2436. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2437. return ne();
  2438. at.init = 1
  2439. }
  2440. r(e),
  2441. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2442. at.$source.on(B, s)),
  2443. at.released && (ne(),
  2444. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2445. at.delta += at.swing,
  2446. at.tweese = x(at.swing) > 10)),
  2447. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2448. }
  2449. }
  2450. function ne() {
  2451. clearInterval(rt),
  2452. at.released = !0,
  2453. b.off(at.touch ? z : I, ae),
  2454. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2455. setTimeout(function () {
  2456. at.$source.off(B, s)
  2457. }),
  2458. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2459. ye.resume(1),
  2460. at.init = 0
  2461. }
  2462. function ie(t) {
  2463. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2464. }
  2465. function re() {
  2466. ye.stop(),
  2467. b.off("mouseup", re)
  2468. }
  2469. function se(e) {
  2470. switch (r(e),
  2471. this) {
  2472. case $e[0]:
  2473. case Qe[0]:
  2474. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2475. b.on("mouseup", re);
  2476. break;
  2477. case Ze[0]:
  2478. ye.prev();
  2479. break;
  2480. case Ge[0]:
  2481. ye.next();
  2482. break;
  2483. case Je[0]:
  2484. ye.prevPage();
  2485. break;
  2486. case Ke[0]:
  2487. ye.nextPage()
  2488. }
  2489. }
  2490. function oe(e) {
  2491. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2492. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2493. Re ? (p = +new Date,
  2494. nt.last < p - nt.resetTime && (nt.delta = 0),
  2495. nt.last = p,
  2496. nt.delta += nt.curDelta,
  2497. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2498. nt.delta %= 1),
  2499. nt.finalDelta) : nt.curDelta
  2500. }
  2501. function le(e) {
  2502. e.originalEvent[g] = ye;
  2503. var t = +new Date;
  2504. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2505. return void (O = t);
  2506. if (ge.scrollBy && Ce.start !== Ce.end) {
  2507. var a = oe(e.originalEvent);
  2508. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2509. ye.slideBy(ge.scrollBy * a)
  2510. }
  2511. }
  2512. function ce(e) {
  2513. ge.clickBar && e.target === Be[0] && (r(e),
  2514. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2515. }
  2516. function de(e) {
  2517. if (ge.keyboardNavBy)
  2518. switch (e.which) {
  2519. case ge.horizontal ? 37 : 38:
  2520. r(e),
  2521. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2522. break;
  2523. case ge.horizontal ? 39 : 40:
  2524. r(e),
  2525. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2526. }
  2527. }
  2528. function ue(e) {
  2529. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2530. }
  2531. function fe() {
  2532. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2533. }
  2534. function ve(e) {
  2535. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2536. }
  2537. function pe(e, t) {
  2538. if (Ve[e]) {
  2539. for (me = Ve[e].length,
  2540. T.length = 0,
  2541. he = 0; me > he; he++)
  2542. T.push(Ve[e][he]);
  2543. for (he = 0; me > he; he++)
  2544. T[he].call(ye, e, t)
  2545. }
  2546. }
  2547. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2548. start: 0,
  2549. center: 0,
  2550. end: 0,
  2551. cur: 0,
  2552. dest: 0
  2553. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2554. start: 0,
  2555. end: 0,
  2556. cur: 0
  2557. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2558. firstItem: 0,
  2559. lastItem: 0,
  2560. centerItem: 0,
  2561. activeItem: null,
  2562. activePage: 0
  2563. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2564. released: 1
  2565. }, nt = {
  2566. last: 0,
  2567. delta: 0,
  2568. resetTime: 200
  2569. }, it = 0, rt = 0, st = 0, ot = 0;
  2570. we || (t = be[0]),
  2571. ye.initialized = 0,
  2572. ye.frame = t,
  2573. ye.slidee = Pe[0],
  2574. ye.pos = Ce,
  2575. ye.rel = Oe,
  2576. ye.items = Ne,
  2577. ye.pages = Ee,
  2578. ye.isPaused = 0,
  2579. ye.options = ge,
  2580. ye.dragging = at,
  2581. ye.reload = function () {
  2582. H()
  2583. }
  2584. ,
  2585. ye.getPos = function (e) {
  2586. if (Re) {
  2587. var t = R(e);
  2588. return -1 !== t && Ne[t]
  2589. }
  2590. var a = Pe.find(e).eq(0);
  2591. if (a[0]) {
  2592. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2593. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2594. return {
  2595. start: n,
  2596. center: n - Ie / 2 + i / 2,
  2597. end: n - Ie + i,
  2598. size: i
  2599. }
  2600. }
  2601. return !1
  2602. }
  2603. ,
  2604. ye.moveBy = function (e) {
  2605. tt.speed = e,
  2606. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2607. tt.startPos = Ce.cur,
  2608. ee("button"),
  2609. at.init = 1,
  2610. pe("moveStart"),
  2611. y(ot),
  2612. M())
  2613. }
  2614. ,
  2615. ye.stop = function () {
  2616. "button" === at.source && (at.init = 0,
  2617. at.released = 1)
  2618. }
  2619. ,
  2620. ye.prev = function () {
  2621. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2622. }
  2623. ,
  2624. ye.next = function () {
  2625. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2626. }
  2627. ,
  2628. ye.prevPage = function () {
  2629. ye.activatePage(Oe.activePage - 1)
  2630. }
  2631. ,
  2632. ye.nextPage = function () {
  2633. ye.activatePage(Oe.activePage + 1)
  2634. }
  2635. ,
  2636. ye.slideBy = function (e, t) {
  2637. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2638. }
  2639. ,
  2640. ye.slideTo = function (e, t) {
  2641. X(e, t)
  2642. }
  2643. ,
  2644. ye.toStart = function (e, t) {
  2645. L("start", e, t)
  2646. }
  2647. ,
  2648. ye.toEnd = function (e, t) {
  2649. L("end", e, t)
  2650. }
  2651. ,
  2652. ye.toCenter = function (e, t) {
  2653. L("center", e, t)
  2654. }
  2655. ,
  2656. ye.getIndex = R,
  2657. ye.activate = function (e, t) {
  2658. var a = W(e);
  2659. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2660. }
  2661. ,
  2662. ye.activatePage = function (e, t) {
  2663. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2664. }
  2665. ,
  2666. ye.resume = function (e) {
  2667. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2668. st ? st = clearTimeout(st) : pe("resume"),
  2669. st = setTimeout(function () {
  2670. switch (pe("cycle"),
  2671. ge.cycleBy) {
  2672. case "items":
  2673. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2674. break;
  2675. case "pages":
  2676. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2677. }
  2678. }, ge.cycleInterval))
  2679. }
  2680. ,
  2681. ye.pause = function (e) {
  2682. e < ye.isPaused || (ye.isPaused = e || 100,
  2683. st && (st = clearTimeout(st),
  2684. pe("pause")))
  2685. }
  2686. ,
  2687. ye.toggle = function () {
  2688. ye[st ? "pause" : "resume"]()
  2689. }
  2690. ,
  2691. ye.set = function (t, a) {
  2692. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2693. }
  2694. ,
  2695. ye.add = function (t, a) {
  2696. var n = e(t);
  2697. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2698. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2699. H()
  2700. }
  2701. ,
  2702. ye.remove = function (t) {
  2703. if (Re) {
  2704. var a = U(t);
  2705. if (a > -1) {
  2706. qe.eq(a).remove();
  2707. var n = a === Oe.activeItem;
  2708. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2709. H(),
  2710. n && (_e.active = null,
  2711. ye.activate(Oe.activeItem))
  2712. }
  2713. } else
  2714. e(t).remove(),
  2715. H()
  2716. }
  2717. ,
  2718. ye.moveAfter = function (e, t) {
  2719. G(e, t, 1)
  2720. }
  2721. ,
  2722. ye.moveBefore = function (e, t) {
  2723. G(e, t)
  2724. }
  2725. ,
  2726. ye.on = function (e, t) {
  2727. if ("object" === i(e))
  2728. for (var a in e)
  2729. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2730. else if ("function" === i(t))
  2731. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2732. Ve[n[r]] = Ve[n[r]] || [],
  2733. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2734. else if ("array" === i(t))
  2735. for (var o = 0, l = t.length; l > o; o++)
  2736. ye.on(e, t[o])
  2737. }
  2738. ,
  2739. ye.one = function (e, t) {
  2740. function a() {
  2741. t.apply(ye, arguments),
  2742. ye.off(e, a)
  2743. }
  2744. ye.on(e, a)
  2745. }
  2746. ,
  2747. ye.off = function (e, t) {
  2748. if (t instanceof Array)
  2749. for (var a = 0, n = t.length; n > a; a++)
  2750. ye.off(e, t[a]);
  2751. else
  2752. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2753. if (Ve[i[r]] = Ve[i[r]] || [],
  2754. null == t)
  2755. Ve[i[r]].length = 0;
  2756. else {
  2757. var o = J(i[r], t);
  2758. -1 !== o && Ve[i[r]].splice(o, 1)
  2759. }
  2760. }
  2761. ,
  2762. ye.destroy = function () {
  2763. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2764. b.off("keydown", de),
  2765. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2766. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2767. De.empty(),
  2768. we || (be.off("." + g),
  2769. He.restore(),
  2770. Xe.restore(),
  2771. Ye.restore(),
  2772. je.restore(),
  2773. e.removeData(t, g)),
  2774. Ne.length = Ee.length = 0,
  2775. _e = {},
  2776. ye.initialized = 0,
  2777. ye
  2778. }
  2779. ,
  2780. ye.init = function () {
  2781. if (!ye.initialized) {
  2782. ye.on(m);
  2783. var e = ["overflow", "position"]
  2784. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2785. He.save.apply(He, e),
  2786. Ye.save.apply(Ye, e),
  2787. Xe.save.apply(Xe, t),
  2788. je.save.apply(je, t);
  2789. var a = Se;
  2790. return we || (a = a.add(Pe),
  2791. be.css("overflow", "hidden"),
  2792. f || "static" !== be.css("position") || be.css("position", "relative")),
  2793. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2794. a.css({
  2795. position: "absolute"
  2796. })),
  2797. ge.forward && $e.on(S, se),
  2798. ge.backward && Qe.on(S, se),
  2799. ge.prev && Ze.on(B, se),
  2800. ge.next && Ge.on(B, se),
  2801. ge.prevPage && Je.on(B, se),
  2802. ge.nextPage && Ke.on(B, se),
  2803. Ue.on(C, le),
  2804. Be[0] && Be.on(B, ce),
  2805. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2806. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2807. We.on(P, {
  2808. source: "slidee"
  2809. }, te),
  2810. Se && Se.on(P, {
  2811. source: "handle"
  2812. }, te),
  2813. b.on("keydown", de),
  2814. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2815. be.on("scroll." + g, o)),
  2816. ye.initialized = 1,
  2817. H(!0),
  2818. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2819. ye
  2820. }
  2821. }
  2822. }
  2823. function i(e) {
  2824. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2825. }
  2826. function r(e, t) {
  2827. e.preventDefault(),
  2828. t && e.stopPropagation()
  2829. }
  2830. function s(t) {
  2831. r(t, 1),
  2832. e(this).off(t.type, s)
  2833. }
  2834. function o() {
  2835. this.scrollLeft = 0,
  2836. this.scrollTop = 0
  2837. }
  2838. function l(e) {
  2839. return !isNaN(parseFloat(e)) && isFinite(e)
  2840. }
  2841. function c(e, t) {
  2842. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2843. }
  2844. function d(e, t, a) {
  2845. return t > e ? t : e > a ? a : e
  2846. }
  2847. function u(e) {
  2848. var t = {};
  2849. return t.style = {},
  2850. t.save = function () {
  2851. if (e && e.nodeType) {
  2852. for (var a = 0; a < arguments.length; a++)
  2853. t.style[arguments[a]] = e.style[arguments[a]];
  2854. return t
  2855. }
  2856. }
  2857. ,
  2858. t.restore = function () {
  2859. if (e && e.nodeType) {
  2860. for (var a in t.style)
  2861. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2862. return t
  2863. }
  2864. }
  2865. ,
  2866. t
  2867. }
  2868. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2869. b.on(C, function (e) {
  2870. var t = e.originalEvent[g]
  2871. , a = +new Date;
  2872. (!t || t.options.scrollHijack < a - O) && (O = a)
  2873. }),
  2874. function (e) {
  2875. function t(e) {
  2876. var t = (new Date).getTime()
  2877. , n = Math.max(0, 16 - (t - a))
  2878. , i = setTimeout(e, n);
  2879. return a = t,
  2880. i
  2881. }
  2882. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2883. var a = (new Date).getTime()
  2884. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2885. y = function (t) {
  2886. n.call(e, t)
  2887. }
  2888. }(window),
  2889. function () {
  2890. function e(e) {
  2891. for (var n = 0, i = t.length; i > n; n++) {
  2892. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2893. if (null != a.style[r])
  2894. return r
  2895. }
  2896. }
  2897. var t = ["", "webkit", "moz", "ms", "o"]
  2898. , a = document.createElement("div");
  2899. f = e("transform"),
  2900. v = e("perspective") ? "translateZ(0) " : ""
  2901. }(),
  2902. t[m] = n,
  2903. e.fn[h] = function (t, a) {
  2904. var r, s;
  2905. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2906. s = Array.prototype.slice.call(arguments, 1)),
  2907. t = {}),
  2908. this.each(function (i, o) {
  2909. var l = e.data(o, g);
  2910. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o, t, a).init())
  2911. })
  2912. }
  2913. ,
  2914. n.defaults = {
  2915. slidee: null,
  2916. horizontal: !1,
  2917. itemNav: null,
  2918. itemSelector: null,
  2919. smart: !1,
  2920. activateOn: null,
  2921. activateMiddle: !1,
  2922. scrollSource: null,
  2923. scrollBy: 0,
  2924. scrollHijack: 300,
  2925. scrollTrap: !1,
  2926. dragSource: null,
  2927. mouseDragging: !1,
  2928. touchDragging: !1,
  2929. releaseSwing: !1,
  2930. swingSpeed: .2,
  2931. elasticBounds: !1,
  2932. interactive: null,
  2933. scrollBar: null,
  2934. dragHandle: !1,
  2935. dynamicHandle: !1,
  2936. minHandleSize: 50,
  2937. clickBar: !1,
  2938. syncSpeed: .5,
  2939. pagesBar: null,
  2940. activatePageOn: null,
  2941. pageBuilder: function (e) {
  2942. return "<li>" + (e + 1) + "</li>"
  2943. },
  2944. forward: null,
  2945. backward: null,
  2946. prev: null,
  2947. next: null,
  2948. prevPage: null,
  2949. nextPage: null,
  2950. cycleBy: null,
  2951. cycleInterval: 5e3,
  2952. pauseOnHover: !1,
  2953. startPaused: !1,
  2954. moveBy: 300,
  2955. speed: 0,
  2956. easing: "swing",
  2957. startAt: null,
  2958. keyboardNavBy: null,
  2959. draggedClass: "dragged",
  2960. activeClass: "active",
  2961. disabledClass: "disabled"
  2962. }
  2963. }(jQuery, window);
  2964. !function e(t, i, n) {
  2965. function r(a, s) {
  2966. if (!i[a]) {
  2967. if (!t[a]) {
  2968. var l = "function" == typeof require && require;
  2969. if (!s && l)
  2970. return l(a, !0);
  2971. if (o)
  2972. return o(a, !0);
  2973. var c = new Error("Cannot find module '" + a + "'");
  2974. throw c.code = "MODULE_NOT_FOUND",
  2975. c
  2976. }
  2977. var h = i[a] = {
  2978. exports: {}
  2979. };
  2980. t[a][0].call(h.exports, function (e) {
  2981. var i = t[a][1][e];
  2982. return r(i ? i : e)
  2983. }, h, h.exports, e, t, i, n)
  2984. }
  2985. return i[a].exports
  2986. }
  2987. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2988. r(n[a]);
  2989. return r
  2990. }({
  2991. 1: [function (e, t, i) {
  2992. (function (i) {
  2993. "use strict";
  2994. function n(e) {
  2995. this.player = null,
  2996. this.director = null,
  2997. this.modelManager = null,
  2998. this.container = null,
  2999. this.tagManager = null,
  3000. this.fadeInSpeed = e,
  3001. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  3002. }
  3003. var r = e("three")
  3004. , o = e("./util/logger")
  3005. , a = (e("./util/common"),
  3006. e("./enum/PlayerEvents"))
  3007. , s = e("./enum/DirectorEvents")
  3008. , l = e("./settings")
  3009. , c = e("./enum/Viewmode")
  3010. , h = (e("./enum/WarpStyle"),
  3011. e("./enum/BlackoutStyle"),
  3012. e("./enum/ModelManagerEvents"))
  3013. , u = e("./enum/tagEvents")
  3014. , d = e("./util/transitions")
  3015. , p = e("./util/lerp")
  3016. , f = new o(i);
  3017. //window.THREE = r;
  3018. n.prototype.init = function (e, t, i, n, r) {
  3019. window.app = this;
  3020. this.player = t,
  3021. this.director = e,
  3022. this.modelManager = i,
  3023. this.tagManager = n,
  3024. this.container = r,
  3025. this.updateModel(),
  3026. this.bindEvents()
  3027. }
  3028. ,
  3029. n.prototype.bindEvents = function () {
  3030. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  3031. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  3032. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  3033. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  3034. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  3035. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  3036. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  3037. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  3038. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  3039. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  3040. }
  3041. ,
  3042. n.prototype.updateModel = function () {
  3043. //模型this.model
  3044. this.model = this.modelManager.getActiveModel()
  3045. }
  3046. ,
  3047. n.prototype.handleWarpStarted = function () {
  3048. this.hidePlayerReticule()
  3049. }
  3050. ,
  3051. n.prototype.ontagActivated = function () {
  3052. this.hidePlayerReticule()
  3053. }
  3054. ,
  3055. n.prototype.onNavigationTotag = function () {
  3056. this.hidePlayerReticule()
  3057. }
  3058. ,
  3059. n.prototype.handlePlayerModeChanging = function (e, t, i) {
  3060. var n = this.modelManager.getActiveModel()
  3061. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  3062. n.fadePanoMarkers(r),
  3063. n.setMode(t)
  3064. }
  3065. ,
  3066. n.prototype.handlePlayerModeChanged = function (e, t) {
  3067. var i = this.modelManager.getActiveModel()
  3068. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3069. i.setSide(n),
  3070. i.setMode(t)
  3071. }
  3072. ,
  3073. n.prototype.handleClosestPanoChanging = function (e, t, i) {
  3074. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3075. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3076. }
  3077. ,
  3078. n.prototype.handleActionInterruption = function () { }
  3079. ,
  3080. n.prototype.handleStartInside = function (e) {
  3081. var t = l[this.player.mode]
  3082. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3083. this.fadeIn(this.fadeInSpeed),
  3084. this.model.alpha = 0,
  3085. this.model.skybox.material.uniforms.opacity.value = 1,
  3086. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3087. var n = this.player.reticule;
  3088. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3089. }
  3090. ,
  3091. n.prototype.handleStartOutside = function (e) {
  3092. this.fadeIn(e)
  3093. }
  3094. ,
  3095. n.prototype.fadeIn = function (e) {
  3096. null !== e && void 0 !== e || (e = 2e3,
  3097. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3098. $(this.container).fadeIn(e)
  3099. }
  3100. ,
  3101. n.prototype.hidePlayerReticule = function () {
  3102. this.player.reticule.hide()
  3103. }
  3104. ,
  3105. t.exports = n
  3106. }
  3107. ).call(this, "/js/DisplayController.js")
  3108. }
  3109. , {
  3110. "./enum/BlackoutStyle": 18,
  3111. "./enum/DirectorEvents": 23,
  3112. "./enum/tagEvents": 32,
  3113. "./enum/ModelManagerEvents": 33,
  3114. "./enum/PlayerEvents": 40,
  3115. "./enum/Viewmode": 51,
  3116. "./enum/WarpStyle": 52,
  3117. "./settings": 166,
  3118. "./util/common": 185,
  3119. "./util/lerp": 188,
  3120. "./util/logger": 189,
  3121. "./util/transitions": 195,
  3122. three: 217
  3123. }],
  3124. 2: [function (e, t, i) {
  3125. "use strict";
  3126. function n() {
  3127. this.baseStartTime = performance.timing.navigationStart,
  3128. this.loadingStartTime = null,
  3129. this.waitingStartTime = null,
  3130. this.appReadyTime = null
  3131. }
  3132. n.prototype.setBaseStartTime = function (e) {
  3133. this.baseStartTime = e || Date.now()
  3134. }
  3135. ,
  3136. n.prototype.setWaitingStartTime = function (e) {
  3137. this.waitingStartTime = e || Date.now()
  3138. }
  3139. ,
  3140. n.prototype.setLoadingStartTime = function (e) {
  3141. this.loadingStartTime = e || Date.now()
  3142. }
  3143. ,
  3144. n.prototype.setAppReadyTime = function (e) {
  3145. this.appReadyTime = e || Date.now()
  3146. }
  3147. ,
  3148. n.prototype.calcFullLoadingTime = function () {
  3149. var e = this.appReadyTime - this.baseStartTime;
  3150. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3151. e
  3152. }
  3153. ,
  3154. t.exports = n
  3155. }
  3156. , {}],
  3157. 3: [function (e, t, i) {
  3158. (function (i) {
  3159. "use strict";
  3160. function n() {
  3161. return 100 * Math.random()
  3162. }
  3163. var r = e("./util/logger")
  3164. , o = e("./util/browser")
  3165. , a = new r(i)
  3166. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3167. initialized: !1,
  3168. init: function (e, t) {
  3169. if (t = t || {},
  3170. !this.initialized) {
  3171. this.initialized = !0,
  3172. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3173. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3174. for (var i in e) {
  3175. var r = i.match("^sc_tilegen_([0-9]+)$");
  3176. r && (s.tilegen = n() < parseInt(r[1]));
  3177. var l = i.match("^sc_imgopt_([0-9]+)$");
  3178. l && (s.imgopt = n() < parseInt(l[1]))
  3179. }
  3180. for (var c in t)
  3181. s[c] = t[c],
  3182. a.debug("A/B override:", c, s[c])
  3183. }
  3184. },
  3185. changeIfTileGenerating: function (e) {
  3186. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3187. e += ""),
  3188. e
  3189. },
  3190. changeIfImageOptimzing: function (e) {
  3191. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3192. e += ""),
  3193. e
  3194. },
  3195. tilegen: !1,
  3196. imgopt: !1
  3197. };
  3198. t.exports = s
  3199. }
  3200. ).call(this, "/js/ab.js")
  3201. }
  3202. , {
  3203. "./util/browser": 182,
  3204. "./util/logger": 189
  3205. }],
  3206. 4: [function (e, t, i) {
  3207. (function (i) {
  3208. "use strict";
  3209. function n() {
  3210. return {
  3211. addons: [{
  3212. name: "keen:ua_parser",
  3213. input: {
  3214. ua_string: "user_agent"
  3215. },
  3216. output: "parsed_user_agent"
  3217. }]
  3218. }
  3219. }
  3220. function r(e, t, i, n) {
  3221. function r(t) {
  3222. l[t.sid] = !0;
  3223. var i = t.billboard.media && t.billboard.media.type
  3224. , n = {
  3225. tag_id: t.sid,
  3226. tags_visited: Object.keys(l).length,
  3227. tag_count: Object.keys(e.tags).length,
  3228. tag_view_count: ++E,
  3229. has_media: !!i
  3230. };
  3231. i && (n.media_type = i),
  3232. u("tag_opened", n)
  3233. }
  3234. var l = {}
  3235. , h = Date.now() - N
  3236. , f = null;
  3237. n && (f = Date.now() - window.navigationStart);
  3238. var g;
  3239. try {
  3240. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3241. } catch (e) {
  3242. g = !1
  3243. }
  3244. var v, A = e.supportsVR;
  3245. A || (v = "VR disabled at the model/account level",
  3246. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3247. u("model_loaded", {
  3248. duration: h,
  3249. duration_from_navigation_start: f,
  3250. has_hlr: g,
  3251. has_vr: A,
  3252. vr_reason: v
  3253. });
  3254. var I = 0;
  3255. e.panos.forEach(function (e) {
  3256. e.on("enter", function () {
  3257. c("pano_viewed", {
  3258. pano_id: e.id,
  3259. pano_view_count: ++I,
  3260. alignment_type: e.alignmentType,
  3261. interaction_source: O,
  3262. navigation_source: p
  3263. })
  3264. })
  3265. });
  3266. var E = 0;
  3267. for (var T in e.tags)
  3268. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3269. t.on("tour_auto", function (e) {
  3270. p = "tour_" + e
  3271. }),
  3272. t.on("tour_manual", function (e) {
  3273. O = "gui-" + e,
  3274. p = "tour_manual"
  3275. }),
  3276. i.on(C.InteractionKey, function () {
  3277. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3278. }),
  3279. i.on(C.InteractionDirect, function () {
  3280. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3281. }),
  3282. o(t),
  3283. a(),
  3284. s()
  3285. }
  3286. function o(e) {
  3287. I.on(T.OPENED, function () {
  3288. c("showcase_share_intent", {
  3289. pano_id: e.currentPano && e.currentPano.id
  3290. })
  3291. }),
  3292. I.on(T.LINK_CLICKED, function (t) {
  3293. c("showcase_share_action", {
  3294. channel: t.channel,
  3295. pano_id: e.currentPano && e.currentPano.id
  3296. })
  3297. }),
  3298. E.on(x.ORIGIN_LINK_CLICKED, function () {
  3299. c("showcase_share_origin_link_clicked")
  3300. })
  3301. }
  3302. function a() { }
  3303. function s() {
  3304. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3305. gui_action: "click_vr_button"
  3306. })),
  3307. b.on(S.LAUNCH, function (e) {
  3308. c("showcase_gui", {
  3309. gui_action: "launch_vr",
  3310. vr_platform: e.vr_platform,
  3311. vr_app: e.vr_app
  3312. })
  3313. }),
  3314. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3315. gui_action: "vr_modal_prev"
  3316. })),
  3317. b.on(S.NEXT, function (e) {
  3318. c("showcase_gui", {
  3319. gui_action: e.nextAction
  3320. })
  3321. }),
  3322. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3323. gui_action: "vr_modal_close"
  3324. })),
  3325. b.on(S.falseICECHOSEN, function (e) {
  3326. c("showcase_gui", {
  3327. gui_action: e.name + " "
  3328. })
  3329. }),
  3330. b.on(S.STORE, function (e) {
  3331. c("showcase_gui", {
  3332. gui_action: "launch_store",
  3333. store: e
  3334. })
  3335. })
  3336. }
  3337. function l(e, t) {
  3338. if (f)
  3339. try {
  3340. f.addEvent(e, v.extendObject({
  3341. host: window.location.host,
  3342. keen: n(),
  3343. user_agent: "${keen.user_agent}",
  3344. referrer: {
  3345. url: v.normalizeUrl(document.referrer),
  3346. domain: v.domainFromUrl(document.referrer),
  3347. url_original: document.referrer
  3348. },
  3349. embedded: m.inIframe(),
  3350. is_mobile: m.isMobile(),
  3351. version: "2.25.6-0-gd87e5b1"
  3352. }, t))
  3353. } catch (e) {
  3354. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3355. }
  3356. }
  3357. function c(e, t) {
  3358. if (t = t || {},
  3359. L)
  3360. try {
  3361. window.analytics.track(e, v.extendObject(t, B), {
  3362. context: {
  3363. app: {
  3364. name: "showcase",
  3365. version: "2.25.6-0-gd87e5b1"
  3366. },
  3367. screen: {
  3368. width: window.screen.width,
  3369. height: window.screen.height,
  3370. density: window.devicePixelRatio
  3371. }
  3372. }
  3373. })
  3374. } catch (t) {
  3375. console.warn("Failed to send data to segment for " + e)
  3376. }
  3377. }
  3378. function h(e, t) {
  3379. if (t = t || {},
  3380. navigator.sendBeacon && L)
  3381. try {
  3382. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3383. event: e,
  3384. anonymousId: window.analytics.user().anonymousId(),
  3385. properties: v.extendObject(t, B),
  3386. writeKey: L,
  3387. sentAt: Date.now(),
  3388. type: "track",
  3389. context: {
  3390. userAgent: m.userAgent(),
  3391. library: {
  3392. name: "showcase-beacon",
  3393. version: "2.25.6-0-gd87e5b1"
  3394. },
  3395. app: {
  3396. name: "showcase",
  3397. version: "2.25.6-0-gd87e5b1"
  3398. }
  3399. }
  3400. }))
  3401. } catch (e) {
  3402. console.warn("Failed to send async segment request")
  3403. }
  3404. }
  3405. function u(e, t) {
  3406. t = t || {},
  3407. c(e, t)
  3408. }
  3409. function d(e, t) {
  3410. O = e === C.InteractionGui ? "gui-" + t : e,
  3411. p = "self_guided"
  3412. }
  3413. var p, f, g = (e("three"),
  3414. e("./util/ajax"),
  3415. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3416. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3417. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3418. t.exports = {
  3419. report: function (e, t, i, n) {
  3420. l("Session starts", {
  3421. model: e,
  3422. status: t,
  3423. loadtime: Date.now() - (N || Date.now()),
  3424. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3425. autoplay: i,
  3426. quickstart: n,
  3427. ab_tilegen: g.tilegen,
  3428. ab_imgopt: g.imgopt
  3429. })
  3430. },
  3431. impression: function (e) {
  3432. e = e || {};
  3433. var t = void 0 === e.isVisible || e.isVisible
  3434. , i = (void 0 !== e.immediate && e.immediate,
  3435. window.location.search.substr(1).split("&"));
  3436. u("impression", {
  3437. visible: t,
  3438. url_params: i
  3439. })
  3440. },
  3441. initKeen: function (e) {
  3442. return e.token && e.appId ? void (f = new Keen({
  3443. projectId: e.appId,
  3444. writeKey: e.token,
  3445. readKey: "",
  3446. requestType: "xhr"
  3447. })) : void P.warn("no keen token/appId")
  3448. },
  3449. initSegment: function (e) {
  3450. return e.token ? (L = e.token,
  3451. window.analytics.load(e.token),
  3452. B = {
  3453. model_id: e.model,
  3454. start_source: e.startSource,
  3455. autoplay: e.autoplay,
  3456. quickstart: e.quickstart,
  3457. language_tag: A.languageTag,
  3458. is_mobile: m.isMobile(),
  3459. iframe: m.inIframe(),
  3460. aspect_ratio: m.aspectRatio(),
  3461. session_id: F,
  3462. window: {
  3463. width: $("#player").width(),
  3464. height: $("#player").height()
  3465. },
  3466. platform: {
  3467. browser: {
  3468. name: $.ua.browser.name,
  3469. major: $.ua.browser.major,
  3470. version: $.ua.browser.version
  3471. },
  3472. os: {
  3473. name: $.ua.os.name,
  3474. version: $.ua.os.version
  3475. },
  3476. device: {
  3477. vendor: $.ua.device.vendor,
  3478. model: $.ua.device.model,
  3479. type: $.ua.device.type
  3480. }
  3481. }
  3482. },
  3483. D = Math.random() < A.analytics.sessionTrackingRate,
  3484. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3485. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3486. },
  3487. sessionStart: function (e) {
  3488. P.debug("analytics user_session_start"),
  3489. c("session_started"),
  3490. N = Date.now(),
  3491. window.addEventListener("unload", function () {
  3492. h("session_ended", {
  3493. duration: Date.now() - N
  3494. })
  3495. })
  3496. },
  3497. modelLoaded: function (e, t, i, n) {
  3498. r(e, t, i, n)
  3499. },
  3500. loadComplete: function (e) {
  3501. var t = {
  3502. time_to_app_start: e
  3503. };
  3504. c("load_times", t)
  3505. },
  3506. track: function (e, t) {
  3507. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3508. c(e, t))
  3509. },
  3510. trackAlways: function (e, t) {
  3511. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3512. c(e, t)
  3513. },
  3514. getSessionId: function () {
  3515. return F
  3516. },
  3517. updateInteraction: d
  3518. }
  3519. }
  3520. ).call(this, "/js/analytics.js")
  3521. }
  3522. , {
  3523. "./ab": 3,
  3524. "./enum/ControlEvents": 21,
  3525. "./enum/PlayerEvents": 40,
  3526. "./enum/VROption": 47,
  3527. "./enum/VRPlatforms": 49,
  3528. "./enum/Viewmode": 51,
  3529. "./gui/sharing/ShareEvents": 76,
  3530. "./gui/sharing/modal": 77,
  3531. "./gui/title/TitleEvents": 80,
  3532. "./gui/title/titleBar": 82,
  3533. "./gui/vr/vrEvent": 85,
  3534. "./gui/vr/vrModal": 87,
  3535. "./localization/localize": 108,
  3536. "./tag/Billboard/BillboardEvent": 120,
  3537. "./settings": 166,
  3538. "./util/ajax": 181,
  3539. "./util/browser": 182,
  3540. "./util/common": 185,
  3541. "./util/logger": 189,
  3542. three: 217
  3543. }],
  3544. 5: [function (e, t, i) {
  3545. "use strict";
  3546. function n() {
  3547. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3548. this.controls = null
  3549. }
  3550. var r = e("three")
  3551. , o = e("../constants")
  3552. , a = e("../util/cameraLight");
  3553. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3554. n.prototype.updateAspect = function (e) {
  3555. this.aspect = e,
  3556. this.updateProjectionMatrix()
  3557. }
  3558. ,
  3559. t.exports = n
  3560. }
  3561. , {
  3562. "../constants": 8,
  3563. "../util/cameraLight": 184,
  3564. three: 217
  3565. }],
  3566. 6: [function (e, t, i) {
  3567. "use strict";
  3568. function n() {
  3569. var e = $("#player").width() / $("#player").height();
  3570. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3571. this.controls = null,
  3572. this.updateAspect(e)
  3573. }
  3574. var r = e("three")
  3575. , o = e("../constants");
  3576. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3577. n.prototype.updateAspect = function (e) {
  3578. this.aspect = e,
  3579. this.top = o.orthoBase / e,
  3580. this.bottom = -o.orthoBase / e,
  3581. this.updateProjectionMatrix()
  3582. }
  3583. ,
  3584. t.exports = n
  3585. }
  3586. , {
  3587. "../constants": 8,
  3588. three: 217
  3589. }],
  3590. 7: [function (e, t, i) {
  3591. "use strict";
  3592. function n() {
  3593. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3594. this.controls = null
  3595. }
  3596. var r = e("three")
  3597. , o = e("../settings")
  3598. , a = e("../util/cameraLight");
  3599. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3600. n.prototype.updateAspect = function (e) {
  3601. this.aspect = e,
  3602. this.updateProjectionMatrix()
  3603. }
  3604. ,
  3605. t.exports = n
  3606. }
  3607. , {
  3608. "../settings": 166,
  3609. "../util/cameraLight": 184,
  3610. three: 217
  3611. }],
  3612. 8: [function (e, t, i) {
  3613. "use strict";
  3614. t.exports = {
  3615. signedUrlDefaultExpireTime: 24e4,
  3616. signedUrlCheckInterval: 1e4,
  3617. signedUrlRefreshBuffer: 15e3,
  3618. dollhouseFOV: 70,
  3619. dollhouseNear: 1,
  3620. dollhouseFar: 5e3,
  3621. insideFOV: 70,
  3622. insideFOVMax: 120,
  3623. insideNear: .1,
  3624. insideFar: 5e3,
  3625. insideLookSpeed: .12,
  3626. insideLookLimitUp: 20,
  3627. insideLookLimitDown: -20,
  3628. orthoNear: 1,
  3629. orthoFar: 5e3,
  3630. orthoBase: 10,
  3631. narrowLandscapeHeight: 290,
  3632. reallyNarrowLandscapeHeight: 250,
  3633. visionTilingStartDate: new Date("8/26/2016"),
  3634. visionTilingStartVersion: "1.1.407.13667",
  3635. windowHeightHighQualityThreshold: 900,
  3636. tourStepDelayDefault: 3500,
  3637. tourStepDelaySlideShow: 5e3,
  3638. workshopApsect: 9 / 16,
  3639. highQualityMaxZoom: 2,
  3640. ultraHighQualityMaxZoom: 3
  3641. }
  3642. }
  3643. , {}],
  3644. 9: [function (e, t, i) {
  3645. "use strict";
  3646. function n() {
  3647. this.activeControl = null,
  3648. this.controls = {},
  3649. this.cameras = {}
  3650. }
  3651. var r = e("./PanoramaControls")
  3652. , o = e("./DollhouseControls")
  3653. , a = e("./FloorplanControls")
  3654. , s = e("../cameras/PanoramaCamera")
  3655. , l = e("../cameras/DollhouseCamera")
  3656. , c = e("../cameras/FloorplanCamera")
  3657. , h = e("events").EventEmitter
  3658. , u = e("../enum/ControlEvents")
  3659. , d = e("../enum/ModelManagerEvents")
  3660. , p = e("../enum/Viewmode")
  3661. , f = e("../settings");
  3662. n.prototype = Object.create(h.prototype),
  3663. n.prototype.init = function (e, t) {
  3664. this.setUpControls(),
  3665. this.bindEvents(e, t)
  3666. }
  3667. ,
  3668. n.prototype.activateControls = function (e) {
  3669. this.activeControl && (this.activeControl.reset(),
  3670. this.activeControl.enabled = !1),
  3671. this.controls[e] && (this.controls[e].enabled = !0),
  3672. this.activeControl = this.controls[e]
  3673. }
  3674. ,
  3675. n.prototype.setUpControls = function () {
  3676. var e = {}
  3677. , t = {}
  3678. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3679. , n = [s, l, c]
  3680. , h = [r, o, a];
  3681. i.forEach(function (i, r) {
  3682. e[i] = new n[r],
  3683. t[i] = new h[r](e[i]),
  3684. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3685. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3686. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3687. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3688. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3689. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3690. }
  3691. .bind(this)),
  3692. this.controls = t,
  3693. this.cameras = e
  3694. }
  3695. ,
  3696. n.prototype.bindEvents = function (e, t) {
  3697. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3698. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3699. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3700. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3701. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: false }),
  3702. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3703. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3704. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3705. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3706. e.addEventListener("contextmenu", function (e) {
  3707. e.preventDefault()
  3708. }),
  3709. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3710. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3711. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3712. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3713. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3714. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3715. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3716. t.on(d.ActiveModelChanged, function (e) {
  3717. this.setModelForControls(e.model)
  3718. }
  3719. .bind(this))
  3720. }
  3721. ,
  3722. n.prototype.setModelForControls = function (e) {
  3723. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3724. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3725. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function (e) {
  3726. this.controls[e].setBounds(t)
  3727. }
  3728. .bind(this))
  3729. }
  3730. ,
  3731. n.prototype.onMouseDown = function (e) {
  3732. e.preventDefault(),
  3733. this.activeControl && this.activeControl.onMouseDown(e)
  3734. }
  3735. ,
  3736. n.prototype.onMouseMove = function (e) {
  3737. e.preventDefault(),
  3738. this.activeControl && this.activeControl.onMouseMove(e)
  3739. }
  3740. ,
  3741. n.prototype.onMouseUp = function (e) {
  3742. e.preventDefault(),
  3743. this.activeControl && this.activeControl.onMouseUp(e)
  3744. }
  3745. ,
  3746. n.prototype.onMouseOver = function (e) {
  3747. e.preventDefault(),
  3748. this.activeControl && this.activeControl.onMouseOver(e)
  3749. }
  3750. ,
  3751. n.prototype.onMouseWheel = function (e) {
  3752. e.preventDefault(),
  3753. this.activeControl && this.activeControl.onMouseWheel(e)
  3754. }
  3755. ,
  3756. n.prototype.onTouchStart = function (e) {
  3757. e.preventDefault(),
  3758. this.activeControl && this.activeControl.onTouchStart(e);
  3759. var hotList = $('#hotListWrap')[0];
  3760. hotList.classList.remove('hotListActive');
  3761. $('#hotListContent ul .active').removeClass('active');
  3762. $('#hotList')[0].classList.remove('active')
  3763. }
  3764. ,
  3765. n.prototype.onTouchMove = function (e) {
  3766. e.preventDefault(),
  3767. this.activeControl && this.activeControl.onTouchMove(e)
  3768. }
  3769. ,
  3770. n.prototype.onTouchEnd = function (e) {
  3771. e.preventDefault(),
  3772. this.activeControl && this.activeControl.onTouchEnd(e)
  3773. }
  3774. ,
  3775. n.prototype.onPointerDown = function (e) {
  3776. if (e.preventDefault(),
  3777. this.activeControl)
  3778. switch (e.pointerType) {
  3779. case "mouse":
  3780. this.activeControl.onMouseDown(e);
  3781. break;
  3782. default:
  3783. this.activeControl.onPointerDown(e)
  3784. }
  3785. }
  3786. ,
  3787. n.prototype.onPointerMove = function (e) {
  3788. if (e.preventDefault(),
  3789. this.activeControl)
  3790. switch (e.pointerType) {
  3791. case "mouse":
  3792. this.activeControl.onMouseMove(e);
  3793. break;
  3794. default:
  3795. this.activeControl.onPointerMove(e)
  3796. }
  3797. }
  3798. ,
  3799. n.prototype.onPointerUp = function (e) {
  3800. if (e.preventDefault(),
  3801. this.activeControl)
  3802. switch (e.pointerType) {
  3803. case "mouse":
  3804. this.activeControl.onMouseUp(e);
  3805. break;
  3806. default:
  3807. this.activeControl.onPointerUp(e)
  3808. }
  3809. }
  3810. ,
  3811. n.prototype.onPointerCancel = function (e) {
  3812. e.preventDefault(),
  3813. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3814. }
  3815. ,
  3816. n.prototype.onKeyDown = function (e) {
  3817. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3818. this.activeControl && this.activeControl.onKeyDown(e))
  3819. }
  3820. ,
  3821. n.prototype.onKeyUp = function (e) {
  3822. e.preventDefault(),
  3823. this.activeControl && this.activeControl.onKeyUp(e)
  3824. }
  3825. ,
  3826. t.exports = n
  3827. }
  3828. , {
  3829. "../cameras/DollhouseCamera": 5,
  3830. "../cameras/FloorplanCamera": 6,
  3831. "../cameras/PanoramaCamera": 7,
  3832. "../enum/ControlEvents": 21,
  3833. "../enum/ModelManagerEvents": 33,
  3834. "../enum/Viewmode": 51,
  3835. "../settings": 166,
  3836. "./DollhouseControls": 10,
  3837. "./FloorplanControls": 11,
  3838. "./PanoramaControls": 13,
  3839. events: 202
  3840. }],
  3841. 10: [function (e, t, i) {
  3842. "use strict";
  3843. function n(e) {
  3844. a.call(this, e),
  3845. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3846. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3847. this.minDistance = o.dollhouseDefault.minDistance,
  3848. this.maxDistance = o.dollhouseDefault.maxDistance,
  3849. this.adjustedMinDistance = this.minDistance,
  3850. this.adjustedMaxDistance = this.maxDistance
  3851. }
  3852. var r = e("three")
  3853. , o = e("../settings")
  3854. , a = e("./OutsideControls");
  3855. n.prototype = Object.create(a.prototype),
  3856. n.prototype.pan = function (e, t) {
  3857. this.camera.updateMatrix();
  3858. var i = this.camera.position.clone().sub(this.target).length();
  3859. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3860. this.panLeft(2 * e * i / $("#player").height()),
  3861. this.panUp(-2 * t * i / $("#player").height())
  3862. }
  3863. ,
  3864. n.prototype.updateZoom = function () {
  3865. var e = this.offset.length();
  3866. return e * this.scale
  3867. }
  3868. ,
  3869. n.prototype.setZoomBounds = function (e) {
  3870. var t = e.min.distanceTo(e.max);
  3871. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3872. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3873. this.minDistance = this.adjustedMinDistance,
  3874. this.maxDistance = this.adjustedMaxDistance
  3875. }
  3876. ,
  3877. n.prototype.resetRanges = function (e, t) {
  3878. e ? (this.minDistance = Math.min(e, this.minDistance),
  3879. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3880. this.maxDistance = this.adjustedMaxDistance),
  3881. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3882. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3883. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3884. }
  3885. ,
  3886. n.prototype.toJSON = function () {
  3887. return a.prototype.toJSON.call(this)
  3888. }
  3889. ,
  3890. t.exports = n
  3891. }
  3892. , {
  3893. "../settings": 166,
  3894. "./OutsideControls": 12,
  3895. three: 217
  3896. }],
  3897. 11: [function (e, t, i) {
  3898. "use strict";
  3899. function n(e) {
  3900. a.call(this, e),
  3901. this.minDistance = 15,
  3902. this.maxDistance = 50,
  3903. this.noRotateUpDown = !0,
  3904. this.minPolarAngle = 0,
  3905. this.maxPolarAngle = 0,
  3906. this.mouseActions[l.LEFT] = s.PAN,
  3907. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3908. this.mouseActions[l.RIGHT] = s.ROTATE,
  3909. this.touchActions[1] = s.PAN,
  3910. this.touchActions[2] = s.ROTATE_DOLLY,
  3911. this.absoluteScale = 1,
  3912. this.currentScale = 1
  3913. }
  3914. var r = e("three")
  3915. , o = e("../settings")
  3916. , a = e("./OutsideControls")
  3917. , s = e("../enum/ControlActions")
  3918. , l = e("../enum/MouseButton")
  3919. , c = e("../util/math")
  3920. , h = e("../util/browser");
  3921. n.prototype = Object.create(a.prototype),
  3922. n.prototype.zoomToContain = function (e) {
  3923. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3924. this.currentScale = this.absoluteScale
  3925. }
  3926. ,
  3927. n.prototype.getDefaultAbsoluteScale = function (modelSize, ratio) {
  3928. let defaultRatio = 1.2, absoluteScale
  3929. if (_settings.floorPlanAngle) {//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3930. var angle = parseFloat(_settings.floorPlanAngle)
  3931. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3932. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3933. var screenSize = Math.min($("#player").width(), $("#player").height())
  3934. var maxSize = 800;//模型最大占据像素
  3935. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio);
  3936. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3937. } else {
  3938. var t = Math.max(modelSize.x, modelSize.z)
  3939. , i = Math.min(modelSize.x, modelSize.z)
  3940. , n = Math.max(t, i * this.camera.aspect)
  3941. , r = Math.max(i, t * this.camera.aspect);
  3942. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3943. }
  3944. return absoluteScale
  3945. },
  3946. /* n.prototype.rotateToView = function(e, t) {
  3947. var i = 0
  3948. , n = h.aspectRatio() < 1
  3949. , r = e.x < e.z;
  3950. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3951. this.rotateLeft(i),
  3952. this.update(0)
  3953. },
  3954. */
  3955. n.prototype.rotateToView = function (modelSize, direction) {
  3956. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3957. if (_settings.floorPlanAngle) {//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3958. i = parseFloat(_settings.floorPlanAngle)
  3959. } else {
  3960. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3961. if (n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3962. {
  3963. if (direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3964. {
  3965. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3966. }
  3967. //(第二种情况) 不做处理
  3968. }
  3969. else if (direction.x > 0) {
  3970. i = Math.PI / 2;
  3971. }
  3972. else {
  3973. i = -Math.PI / 2;
  3974. }
  3975. }
  3976. this.rotateLeft(i);
  3977. this.update(0);
  3978. }
  3979. ,
  3980. n.prototype.rotateToAngle = function (angle) {//add 旋转到特定角度
  3981. this.rotateLeft(angle + this.lon);
  3982. this.update(0);
  3983. }
  3984. ,
  3985. n.prototype.pan = function (e, t) {
  3986. this.camera.updateMatrix(),
  3987. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3988. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3989. }
  3990. ,
  3991. n.prototype.updateZoom = function () {
  3992. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3993. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3994. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3995. this.camera.left = -o.orthoBase * this.currentScale,
  3996. this.camera.right = o.orthoBase * this.currentScale,
  3997. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3998. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3999. this.camera.updateProjectionMatrix(),
  4000. this.offset.length()
  4001. }
  4002. ,
  4003. n.prototype.toJSON = function () {
  4004. var e = new r.Quaternion
  4005. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  4006. , i = new r.Quaternion;
  4007. return function () {
  4008. var n = a.prototype.toJSON.call(this);
  4009. return e.copy(n.camera_quaternion),
  4010. i.copy(t),
  4011. i.multiply(e),
  4012. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  4013. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  4014. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  4015. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  4016. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  4017. n
  4018. }
  4019. }(),
  4020. t.exports = n
  4021. }
  4022. , {
  4023. "../enum/ControlActions": 20,
  4024. "../enum/MouseButton": 34,
  4025. "../settings": 166,
  4026. "../util/browser": 182,
  4027. "../util/math": 190,
  4028. "./OutsideControls": 12,
  4029. three: 217
  4030. }],
  4031. 12: [function (e, t, i) {
  4032. "use strict";
  4033. function n(e) {
  4034. this.camera = e,
  4035. this.camera.controls = this,
  4036. this.enabled = !1,
  4037. this.target = new r.Vector3,
  4038. this.targetBounds = new r.Box3,
  4039. this.zoomSpeed = 1,
  4040. this.minDistance = 0,
  4041. this.maxDistance = 1 / 0,
  4042. this.noRotateUpDown = !1,
  4043. this.rotateSpeed = 1,
  4044. this.keyboardZoomSpeed = 0,
  4045. this.keyPanSpeed = 7,
  4046. this.autoRotate = !1,
  4047. this.autoRotateSpeed = 2,
  4048. this.autoPan = !1,
  4049. this.autoPanPosition = new r.Vector3,
  4050. this.minPolarAngle = r.Math.degToRad(25),
  4051. this.maxPolarAngle = r.Math.degToRad(65),
  4052. this.rotationAcceleration = new r.Vector2,
  4053. this.rotationSpeed = new r.Vector2,
  4054. this.panAcceleration = new r.Vector2,
  4055. this.panSpeed = new r.Vector2,
  4056. this.rotateStart = new r.Vector2,
  4057. this.rotateEnd = new r.Vector2,
  4058. this.rotateDelta = new r.Vector2,
  4059. this.panStart = new r.Vector2,
  4060. this.panEnd = new r.Vector2,
  4061. this.panDelta = new r.Vector2,
  4062. this.panOffset = new r.Vector3,
  4063. this.offset = new r.Vector3,
  4064. this.dollyStart = new r.Vector2,
  4065. this.dollyEnd = new r.Vector2,
  4066. this.dollyDelta = new r.Vector2,
  4067. this.phiDelta = 0,
  4068. this.thetaDelta = 0,
  4069. this.scale = 1,
  4070. this.panVector = new r.Vector3,
  4071. this.lastPosition = new r.Vector3,
  4072. this.state = c.NONE,
  4073. this.mouseActions = {},
  4074. this.mouseActions[h.LEFT] = c.ROTATE,
  4075. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4076. this.mouseActions[h.RIGHT] = c.PAN,
  4077. this.touchActions = {},
  4078. this.touchActions[1] = c.ROTATE,
  4079. this.touchActions[2] = c.PAN_DOLLY,
  4080. this.lastMoveTime = 0,
  4081. this.pointersLimit = 2,
  4082. this.pointers = []
  4083. }
  4084. var r = e("three")
  4085. , o = e("../settings")
  4086. , a = e("../util/common")
  4087. , s = e("../util/math")
  4088. , l = e("../enum/Vectors")
  4089. , c = e("../enum/ControlActions")
  4090. , h = e("../enum/MouseButton")
  4091. , u = e("../enum/Keys")
  4092. , d = e("../enum/ControlEvents")
  4093. , p = e("events").EventEmitter
  4094. , f = 1e-6;
  4095. n.prototype = Object.create(p.prototype),
  4096. n.prototype.setBounds = function (e) {
  4097. this.targetBounds = e
  4098. }
  4099. ,
  4100. n.prototype.isEngaged = function () {
  4101. return this.state !== c.NONE
  4102. }
  4103. ,
  4104. n.prototype.rotateLeft = function (e) {
  4105. void 0 === e && (e = this.getAutoRotationAngle()),
  4106. this.thetaDelta -= e
  4107. }
  4108. ,
  4109. n.prototype.rotateUp = function (e) {
  4110. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4111. this.phiDelta -= e)
  4112. }
  4113. ,
  4114. n.prototype.panLeft = function (e) {
  4115. var t = this.camera.matrix.elements;
  4116. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4117. this.panOffset.multiplyScalar(-e),
  4118. this.panVector.add(this.panOffset)
  4119. }
  4120. ,
  4121. n.prototype.panUp = function (e) {
  4122. var t = this.camera.matrix.elements;
  4123. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4124. this.panOffset.multiplyScalar(-e),
  4125. this.panVector.add(this.panOffset)
  4126. }
  4127. ,
  4128. n.prototype.startRotating = function (e, t) {
  4129. e && this.navRotationAcc("x", e),
  4130. t && this.navRotationAcc("y", t)
  4131. }
  4132. ,
  4133. n.prototype.stopRotating = function (e) {
  4134. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4135. this.navRotationAcc("x", 0),
  4136. this.navRotationAcc("y", 0)
  4137. }
  4138. ,
  4139. n.prototype.setAutoPanPosition = function (e, t) {
  4140. var i = new r.Vector3
  4141. , n = new r.Vector3;
  4142. return function (e, t) {
  4143. i.copy(this.camera.position),
  4144. void 0 === e && null === e || i.setX(e),
  4145. void 0 === t && null === t || i.setZ(t);
  4146. var r = this.camera.position.distanceTo(this.target)
  4147. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4148. this.targetClamped = !1,
  4149. n.copy(i).addScaledVector(o, r),
  4150. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4151. i.copy(n).addScaledVector(o, -r),
  4152. this.targetClamped = !0),
  4153. this.autoPanPosition.x = i.x,
  4154. this.autoPanPosition.z = i.z,
  4155. this.autoPan && this.stopAutoPanning()
  4156. }
  4157. }(),
  4158. n.prototype.stopAutoPanning = function () {
  4159. var e = this.autoPan;
  4160. this.autoPan = !1,
  4161. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4162. }
  4163. ,
  4164. n.prototype.dollyIn = function (e) {
  4165. void 0 === e && (e = this.getZoomScale()),
  4166. this.scale /= e
  4167. }
  4168. ,
  4169. n.prototype.dollyOut = function (e) {
  4170. void 0 === e && (e = this.getZoomScale()),
  4171. this.scale *= e
  4172. }
  4173. ,
  4174. n.prototype.updatePan = function (e) {
  4175. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4176. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4177. this.autoPan) {
  4178. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4179. t.setY(0).clampLength(0, 50 * e),
  4180. this.target.add(t),
  4181. this.camera.position.add(t),
  4182. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4183. this.stopAutoPanning())
  4184. }
  4185. }
  4186. ,
  4187. n.prototype.update = function (e) {
  4188. e || (e = 1 / 60);
  4189. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4190. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e)
  4191. this.rotateLeft(-this.rotationSpeed.x),
  4192. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4193. this.updatePan(e);
  4194. var t = this.camera.position;
  4195. this.offset.copy(t).sub(this.target);
  4196. var i = Math.atan2(this.offset.x, this.offset.z)
  4197. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4198. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4199. i += this.thetaDelta,
  4200. n += this.phiDelta,
  4201. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4202. n = Math.max(f, Math.min(Math.PI - f, n));
  4203. this.lon = i, this.lat = n//add
  4204. var r = this.updateZoom();
  4205. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4206. this.target.add(this.panVector),
  4207. this.targetBounds.clampPoint(this.target, this.target),
  4208. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4209. this.offset.y = r * Math.cos(n),
  4210. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4211. t.copy(this.target).add(this.offset),
  4212. this.camera.lookAt(this.target),
  4213. this.thetaDelta = 0,
  4214. this.phiDelta = 0,
  4215. this.scale = 1,
  4216. this.panVector.set(0, 0, 0),
  4217. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4218. }
  4219. ,
  4220. n.prototype.getAutoRotationAngle = function () {
  4221. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4222. }
  4223. ,
  4224. n.prototype.getZoomScale = function () {
  4225. return Math.pow(.95, this.zoomSpeed)
  4226. }
  4227. ,
  4228. n.prototype.onMouseDown = function (e) {
  4229. if (this.enabled) {
  4230. switch (e.preventDefault(),
  4231. this.stopAutoPanning(),
  4232. this.mouseDown = !0,
  4233. this.state = this.mouseActions[e.button],
  4234. this.state) {
  4235. case c.ROTATE:
  4236. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4237. this.rotationSpeed.set(0, 0);
  4238. break;
  4239. case c.DOLLY:
  4240. this.dollyStart.set(e.clientX, e.clientY);
  4241. break;
  4242. case c.PAN:
  4243. this.panStart.set(e.clientX, e.clientY)
  4244. }
  4245. this.emit(d.InputStart, "mouse")
  4246. }
  4247. }
  4248. ,
  4249. n.prototype.onMouseMove = function (e) {
  4250. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4251. switch (e.preventDefault(),
  4252. this.state) {
  4253. case c.ROTATE:
  4254. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4255. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4256. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4257. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4258. this.rotateStart.copy(this.rotateEnd);
  4259. break;
  4260. case c.DOLLY:
  4261. this.dollyEnd.set(e.clientX, e.clientY),
  4262. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4263. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4264. t.call(this),
  4265. this.dollyStart.copy(this.dollyEnd);
  4266. break;
  4267. case c.PAN:
  4268. this.panEnd.set(e.clientX, e.clientY),
  4269. this.panDelta.subVectors(this.panEnd, this.panStart),
  4270. this.pan(this.panDelta.x, this.panDelta.y),
  4271. this.panStart.copy(this.panEnd)
  4272. }
  4273. this.emit(d.Move, "mouse"),
  4274. this.lastMoveTime = e.timeStamp,
  4275. this.update()
  4276. }
  4277. }
  4278. ,
  4279. n.prototype.onMouseUp = function (e) {
  4280. this.enabled && (this.mouseDown = !1,
  4281. this.state = c.NONE,
  4282. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4283. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4284. this.update(),
  4285. this.rotationAcceleration.set(0, 0),
  4286. this.rotateDelta.set(0, 0)))
  4287. }
  4288. ,
  4289. n.prototype.onMouseOver = function (e) {
  4290. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4291. }
  4292. ,
  4293. n.prototype.onMouseWheel = function (e) {
  4294. if (this.enabled && o.useWheel) {
  4295. this.emit(d.Move, "wheel");
  4296. var t = e.wheelDelta || -e.detail
  4297. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4298. i.call(this),
  4299. this.update()
  4300. }
  4301. }
  4302. ,
  4303. n.prototype.onKeyDown = function (e) {
  4304. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4305. this.handleKeyDown(e.which)))
  4306. }
  4307. ,
  4308. n.prototype.navRotationAcc = function (e, t) {
  4309. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4310. }
  4311. ,
  4312. n.prototype.navPanAcc = function (e, t) {
  4313. this.stopAutoPanning(),
  4314. this.panAcceleration[e] = t
  4315. }
  4316. ,
  4317. n.prototype.handleKeyDown = function (e) {
  4318. var t = !0;
  4319. switch (e) {
  4320. case u.UPARROW:
  4321. case u.I:
  4322. this.navRotationAcc("y", 1);
  4323. break;
  4324. case u.DOWNARROW:
  4325. case u.K:
  4326. this.navRotationAcc("y", -1);
  4327. break;
  4328. case u.LEFTARROW:
  4329. case u.J:
  4330. this.navRotationAcc("x", -1);
  4331. break;
  4332. case u.RIGHTARROW:
  4333. case u.L:
  4334. this.navRotationAcc("x", 1);
  4335. break;
  4336. case u.W:
  4337. this.navPanAcc("y", 1);
  4338. break;
  4339. case u.S:
  4340. this.navPanAcc("y", -1);
  4341. break;
  4342. case u.A:
  4343. this.navPanAcc("x", -1);
  4344. break;
  4345. case u.D:
  4346. this.navPanAcc("x", 1);
  4347. break;
  4348. default:
  4349. t = !1
  4350. }
  4351. t && this.emit(d.Move, "key")
  4352. }
  4353. ,
  4354. n.prototype.onKeyUp = function (e) {
  4355. this.enabled && (e.preventDefault(),
  4356. e.stopPropagation(),
  4357. this.handleKeyUp(e.which))
  4358. }
  4359. ,
  4360. n.prototype.handleKeyUp = function (e) {
  4361. switch (e) {
  4362. case u.I:
  4363. case u.K:
  4364. case u.UPARROW:
  4365. case u.DOWNARROW:
  4366. this.keyboardZoomSpeed = 0,
  4367. this.rotationAcceleration.y = 0;
  4368. break;
  4369. case u.J:
  4370. case u.L:
  4371. case u.LEFTARROW:
  4372. case u.RIGHTARROW:
  4373. this.rotationAcceleration.x = 0;
  4374. break;
  4375. case u.S:
  4376. case u.W:
  4377. this.panAcceleration.y = 0;
  4378. break;
  4379. case u.A:
  4380. case u.D:
  4381. this.panAcceleration.x = 0
  4382. }
  4383. }
  4384. ,
  4385. n.prototype.onTouchStart = function (e) {
  4386. if (this.enabled || this.state === c.NONE) {
  4387. e.preventDefault(),
  4388. e.stopPropagation(),
  4389. this.stopAutoPanning();
  4390. var t = function () {
  4391. if (2 === e.touches.length) {
  4392. var t = e.touches[0].pageX - e.touches[1].pageX
  4393. , i = e.touches[0].pageY - e.touches[1].pageY;
  4394. this.dollyStart.set(t, i)
  4395. }
  4396. }
  4397. .bind(this)
  4398. , i = function () {
  4399. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4400. }
  4401. .bind(this)
  4402. , n = function () {
  4403. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4404. }
  4405. .bind(this);
  4406. switch (this.state = this.touchActions[e.touches.length],
  4407. this.state) {
  4408. case c.PAN_DOLLY:
  4409. t();
  4410. case c.PAN:
  4411. i();
  4412. break;
  4413. case c.ROTATE_DOLLY:
  4414. t();
  4415. case c.ROTATE:
  4416. n()
  4417. }
  4418. this.rotationSpeed.set(0, 0),
  4419. this.emit(d.InputStart, "touch")
  4420. }
  4421. }
  4422. ,
  4423. n.prototype.onTouchMove = function (e) {
  4424. if (this.enabled && this.state !== c.NONE) {
  4425. e.preventDefault(),
  4426. e.stopPropagation();
  4427. var t = function () {
  4428. var t = e.touches[0].pageX - e.touches[1].pageX
  4429. , i = e.touches[0].pageY - e.touches[1].pageY;
  4430. this.dollyEnd.set(t, i);
  4431. var n = this.dollyStart.length() - this.dollyEnd.length();
  4432. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4433. this.dollyStart.copy(this.dollyEnd)
  4434. }
  4435. .bind(this)
  4436. , i = function () {
  4437. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4438. this.panDelta.subVectors(this.panEnd, this.panStart),
  4439. this.pan(this.panDelta.x, this.panDelta.y),
  4440. this.panStart.copy(this.panEnd),
  4441. this.rotateDelta.set(0, 0)
  4442. }
  4443. .bind(this)
  4444. , n = function () {
  4445. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4446. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4447. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4448. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4449. this.rotateStart.copy(this.rotateEnd)
  4450. }
  4451. .bind(this)
  4452. , r = function () {
  4453. if (2 === e.touches.length) {
  4454. var i = window.devicePixelRatio || 1
  4455. , r = e.touches[1].pageX - e.touches[0].pageX
  4456. , s = e.touches[1].pageY - e.touches[0].pageY
  4457. , l = Math.sqrt(r * r + s * s)
  4458. , h = Math.abs(this.dollyStart.length() - l);
  4459. if (h > o.input.touchMoveThreshold * i)
  4460. this.state = c.DOLLY,
  4461. t();
  4462. else {
  4463. var u = a.average(e.touches, "pageX")
  4464. , d = a.average(e.touches, "pageY")
  4465. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4466. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4467. this.rotateStart.set(u, d),
  4468. n())
  4469. }
  4470. }
  4471. }
  4472. .bind(this);
  4473. switch (this.state) {
  4474. case c.PAN_DOLLY:
  4475. t();
  4476. case c.PAN:
  4477. i();
  4478. break;
  4479. case c.ROTATE_DOLLY:
  4480. r();
  4481. break;
  4482. case c.DOLLY:
  4483. t();
  4484. break;
  4485. case c.ROTATE:
  4486. n();
  4487. break;
  4488. default:
  4489. this.state = c.NONE
  4490. }
  4491. this.lastMoveTime = e.timeStamp,
  4492. this.emit(d.Move, "touch")
  4493. }
  4494. }
  4495. ,
  4496. n.prototype.onTouchEnd = function (e) {
  4497. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4498. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4499. this.state = c.NONE,
  4500. this.update(),
  4501. this.rotationAcceleration.set(0, 0),
  4502. this.rotateDelta.set(0, 0))
  4503. }
  4504. ,
  4505. n.prototype.onPointerDown = function (e) {
  4506. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4507. id: e.pointerId,
  4508. pageX: e.pageX,
  4509. pageY: e.pageY
  4510. }),
  4511. e.touches = this.pointers,
  4512. this.onTouchStart(e)),
  4513. this.emit(d.InputStart, "pointer"))
  4514. }
  4515. ,
  4516. n.prototype.onPointerMove = function (e) {
  4517. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4518. e.pointerId === t.id && (t.pageX = e.pageX,
  4519. t.pageY = e.pageY)
  4520. }),
  4521. e.touches = this.pointers,
  4522. this.onTouchMove(e))
  4523. }
  4524. ,
  4525. n.prototype.onPointerUp = function (e) {
  4526. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4527. e.pointerId === t.id && this.pointers.splice(i, 1)
  4528. }
  4529. .bind(this)),
  4530. e.touches = this.pointers,
  4531. this.onTouchEnd(e))
  4532. }
  4533. ,
  4534. n.prototype.reset = function () {
  4535. this.state = c.NONE,
  4536. this.stopAutoPanning(),
  4537. this.rotationSpeed.set(0, 0),
  4538. this.rotationAcceleration.set(0, 0),
  4539. this.panSpeed.set(0, 0),
  4540. this.panAcceleration.set(0, 0)
  4541. }
  4542. ,
  4543. n.prototype.toJSON = function () {
  4544. var e = {
  4545. camera_position: {
  4546. x: s.toPrecision(this.camera.position.x, 4),
  4547. y: s.toPrecision(this.camera.position.y, 4),
  4548. z: s.toPrecision(this.camera.position.z, 4)
  4549. },
  4550. camera_quaternion: {
  4551. x: s.toPrecision(this.camera.quaternion.x, 4),
  4552. y: s.toPrecision(this.camera.quaternion.y, 4),
  4553. z: s.toPrecision(this.camera.quaternion.z, 4),
  4554. w: s.toPrecision(this.camera.quaternion.w, 4)
  4555. }
  4556. };
  4557. return e
  4558. }
  4559. ,
  4560. t.exports = n
  4561. }
  4562. , {
  4563. "../enum/ControlActions": 20,
  4564. "../enum/ControlEvents": 21,
  4565. "../enum/Keys": 30,
  4566. "../enum/MouseButton": 34,
  4567. "../enum/Vectors": 50,
  4568. "../settings": 166,
  4569. "../util/common": 185,
  4570. "../util/math": 190,
  4571. events: 202,
  4572. three: 217
  4573. }],
  4574. 13: [function (e, t, i) {
  4575. (function (i) {
  4576. "use strict";
  4577. function n(e) {
  4578. this.camera = e,
  4579. this.camera.controls = this,
  4580. this.target = new r.Vector3(0, 0, 0),
  4581. this.lookVector = new r.Vector3,
  4582. this.lookSpeed = .05,
  4583. this.rotationAcc = new r.Vector2,
  4584. this.rotationSpeed = new r.Vector2,
  4585. this.lat = 0,
  4586. this.lon = 0,
  4587. this.phi = 0,
  4588. this.theta = 0,
  4589. this.enabled = !1,
  4590. this.locked = !1,
  4591. this.pointer = new r.Vector2(0, 0),
  4592. this.rotationHistory = [],
  4593. this.rotationDifference = new r.Vector2,
  4594. this.pointerDragOn = !1,
  4595. this.pointerDragStart = new r.Vector2(0, 0),
  4596. this.pinchDistance = 0,
  4597. this.moveStart = new r.Vector2,
  4598. this.moveTolerance = .01,
  4599. this.pointersLimit = 2,
  4600. this.pointers = []
  4601. }
  4602. var r = e("three")
  4603. , o = e("../util/logger")
  4604. , a = e("../settings")
  4605. , s = e("../util/common")
  4606. , l = e("../util/math")
  4607. , c = (e("../enum/Vectors"),
  4608. e("../enum/MouseButton"))
  4609. , h = e("../enum/Keys")
  4610. , u = e("../enum/ControlEvents")
  4611. , d = e("events").EventEmitter;
  4612. new o(i);
  4613. n.prototype = Object.create(d.prototype),
  4614. n.prototype.usable = function () {
  4615. return this.enabled && !this.locked
  4616. }
  4617. ,
  4618. /* n.prototype.lookAt = function(e) {
  4619. var t = this.camera.position.clone().sub(e)
  4620. , i = Math.atan(t.z / t.x);
  4621. i += t.x < 0 ? Math.PI : 0,
  4622. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4623. this.lon = r.Math.radToDeg(i) + 180;
  4624. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4625. , o = Math.atan(t.y / n);
  4626. this.lat = -r.Math.radToDeg(o)
  4627. }
  4628. */
  4629. n.prototype.lookAt = function (aim, dir) {
  4630. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4631. var i = Math.atan(t.z / t.x);
  4632. i += t.x < 0 ? Math.PI : 0;
  4633. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4634. this.lon = r.Math.radToDeg(i) + 180;
  4635. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4636. o = Math.atan(t.y / n);
  4637. this.lat = -r.Math.radToDeg(o);
  4638. }
  4639. ,
  4640. n.prototype.startRotationFrom = function (e, t) {
  4641. l.convertScreenPositionToNDC(e, t, this.pointer),
  4642. this.pointerDragOn = !0,
  4643. this.pointerDragStart.copy(this.pointer),
  4644. this.moveStart.copy(this.pointer),
  4645. this.rotationHistory = [],
  4646. this.rotationSpeed.set(0, 0)
  4647. }
  4648. ,
  4649. n.prototype.onMouseOver = function (e) {
  4650. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4651. }
  4652. ,
  4653. n.prototype.onTouchStart = function (e) {
  4654. if (this.usable()) {
  4655. switch (e.preventDefault(),
  4656. e.stopPropagation(),
  4657. e.touches.length) {
  4658. case 1:
  4659. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4660. break;
  4661. case 2:
  4662. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4663. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4664. this.pinchDistance = Math.sqrt(t * t + i * i)
  4665. }
  4666. this.emit(u.InputStart, "touch")
  4667. }
  4668. }
  4669. ,
  4670. n.prototype.onPointerDown = function (e) {
  4671. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4672. id: e.pointerId,
  4673. clientX: e.clientX,
  4674. clientY: e.clientY
  4675. }),
  4676. e.touches = this.pointers,
  4677. this.onTouchStart(e),
  4678. this.emit(u.InputStart, "pointer"))
  4679. }
  4680. ,
  4681. n.prototype.onMouseDown = function (e) {
  4682. if (this.usable()) {
  4683. switch (e.preventDefault(),
  4684. e.stopPropagation(),
  4685. e.button) {
  4686. case c.LEFT:
  4687. this.startRotationFrom(e.clientX, e.clientY)
  4688. }
  4689. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4690. this.emit(u.InputStart, "mouse")
  4691. }
  4692. }
  4693. ,
  4694. n.prototype.updateRotation = function () {
  4695. if (this.usable() && this.pointerDragOn) {
  4696. var e = new r.Vector3(this.pointerDragStart.x, this.pointerDragStart.y, -1).unproject(this.camera)
  4697. , t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera)
  4698. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4699. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4700. , o = Math.atan2(e.y, i)
  4701. , a = Math.atan2(t.y, n);
  4702. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4703. e.y = 0,
  4704. t.y = 0;
  4705. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4706. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4707. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4708. this.pointerDragStart.copy(this.pointer)
  4709. }
  4710. }
  4711. ,
  4712. n.prototype.onMouseMove = function (e) {
  4713. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4714. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4715. }
  4716. ,
  4717. n.prototype.onTouchMove = function (e) {
  4718. if (this.usable())
  4719. switch (this.emit(u.Move, "touch"),
  4720. e.touches.length) {
  4721. case 1:
  4722. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4723. break;
  4724. case 2:
  4725. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4726. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4727. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4728. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4729. this.emit(u.Pinch, n),
  4730. this.pinchDistance -= n)
  4731. }
  4732. }
  4733. ,
  4734. n.prototype.onPointerMove = function (e) {
  4735. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4736. e.pointerId === t.id && (t.clientX = e.clientX,
  4737. t.clientY = e.clientY)
  4738. }),
  4739. e.touches = this.pointers,
  4740. this.onTouchMove(e))
  4741. }
  4742. ,
  4743. n.prototype.endRotation = function () {
  4744. this.pointerDragOn = !1;
  4745. var e = s.averageVectors(this.rotationHistory);
  4746. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4747. }
  4748. ,
  4749. n.prototype.onTouchEnd = function (e) {
  4750. this.usable() && (e.preventDefault(),
  4751. e.stopPropagation(),
  4752. this.endRotation())
  4753. }
  4754. ,
  4755. n.prototype.onMouseUp = function (e) {
  4756. this.usable() && (e.preventDefault(),
  4757. e.stopPropagation(),
  4758. this.endRotation())
  4759. }
  4760. ,
  4761. n.prototype.onPointerUp = function (e) {
  4762. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4763. e.pointerId === t.id && this.pointers.splice(i, 1)
  4764. }
  4765. .bind(this)),
  4766. e.touches = this.pointers,
  4767. this.onTouchEnd(e))
  4768. }
  4769. ,
  4770. n.prototype.update = function (e) {
  4771. this.lon,
  4772. this.lat;
  4773. for (this.updateRotation(),
  4774. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount;)
  4775. this.rotationHistory.shift();
  4776. this.lon += this.rotationDifference.x,
  4777. this.lat += this.rotationDifference.y,
  4778. this.rotationDifference.set(0, 0);
  4779. //改
  4780. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4781. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4782. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4783. this.lon += this.rotationSpeed.x * e,
  4784. this.lat += this.rotationSpeed.y * e
  4785. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4786. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2
  4787. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2
  4788. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4789. this.phi = r.Math.degToRad(90 - this.lat),
  4790. this.theta = r.Math.degToRad(this.lon),
  4791. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4792. this.lookVector.y = Math.cos(this.phi),
  4793. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4794. this.target.copy(this.lookVector).add(this.camera.position),
  4795. this.camera.lookAt(this.target)
  4796. }
  4797. ,
  4798. n.prototype.onMouseWheel = function (e) {
  4799. if (this.usable()) {
  4800. var t = e.wheelDelta || -e.detail;
  4801. this.emit(u.InteractionDirect),
  4802. this.emit(u.Scroll, t)
  4803. }
  4804. }
  4805. ,
  4806. n.prototype.onKeyDown = function (e) {
  4807. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4808. this.handleKeyDown(e.which)))
  4809. }
  4810. ,
  4811. n.prototype.handleKeyDown = function (e) {
  4812. var t = function (e, t) {
  4813. this.rotationAcc[e] = t
  4814. }
  4815. .bind(this);
  4816. this.emit(u.InteractionKey);
  4817. var i = !0;
  4818. switch (e) {
  4819. case h.LEFTARROW:
  4820. case h.J:
  4821. t("x", -1);
  4822. break;
  4823. case h.RIGHTARROW:
  4824. case h.L:
  4825. t("x", 1);
  4826. break;
  4827. case h.I:
  4828. t("y", 1);
  4829. break;
  4830. case h.K:
  4831. t("y", -1);
  4832. break;
  4833. default:
  4834. i = !1
  4835. }
  4836. i && this.emit(u.Move, "key")
  4837. }
  4838. ,
  4839. n.prototype.onKeyUp = function (e) {
  4840. this.usable() && (e.preventDefault(),
  4841. e.stopPropagation(),
  4842. this.handleKeyUp(e.which))
  4843. }
  4844. ,
  4845. n.prototype.handleKeyUp = function (e) {
  4846. switch (e) {
  4847. case h.LEFTARROW:
  4848. case h.J:
  4849. case h.RIGHTARROW:
  4850. case h.L:
  4851. this.rotationAcc.x = 0;
  4852. break;
  4853. case h.I:
  4854. case h.K:
  4855. this.rotationAcc.y = 0
  4856. }
  4857. }
  4858. ,
  4859. n.prototype.startRotating = function (e, t) {
  4860. e && (this.rotationAcc.x = e),
  4861. t && (this.rotationAcc.y = t)
  4862. }
  4863. ,
  4864. n.prototype.stopRotating = function (e) {
  4865. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4866. this.rotationAcc.set(0, 0)
  4867. }
  4868. ,
  4869. n.prototype.reset = function () {
  4870. this.pointerDragOn = !1,
  4871. this.rotationAcc.set(0, 0),
  4872. this.rotationSpeed.set(0, 0),
  4873. this.pointers = []
  4874. }
  4875. ,
  4876. n.prototype.toJSON = function () {
  4877. var e = {
  4878. camera_position: {
  4879. x: l.toPrecision(this.camera.position.x, 4),
  4880. y: l.toPrecision(this.camera.position.y, 4),
  4881. z: l.toPrecision(this.camera.position.z, 4)
  4882. },
  4883. camera_quaternion: {
  4884. x: l.toPrecision(this.camera.quaternion.x, 4),
  4885. y: l.toPrecision(this.camera.quaternion.y, 4),
  4886. z: l.toPrecision(this.camera.quaternion.z, 4),
  4887. w: l.toPrecision(this.camera.quaternion.w, 4)
  4888. }
  4889. };
  4890. return e
  4891. }
  4892. ,
  4893. n.prototype.setStateFromJSON = function (e) {
  4894. this.camera.position.copy(e.camera_position),
  4895. this.camera.quaternion.copy(e.camera_quaternion)
  4896. }
  4897. ,
  4898. t.exports = n
  4899. }
  4900. ).call(this, "/js/controls/PanoramaControls.js")
  4901. }
  4902. , {
  4903. "../enum/ControlEvents": 21,
  4904. "../enum/Keys": 30,
  4905. "../enum/MouseButton": 34,
  4906. "../enum/Vectors": 50,
  4907. "../settings": 166,
  4908. "../util/common": 185,
  4909. "../util/logger": 189,
  4910. "../util/math": 190,
  4911. events: 202,
  4912. three: 217
  4913. }],
  4914. 14: [function (e, t, i) {
  4915. (function (i) {
  4916. "use strict";
  4917. var n = e("three")
  4918. , r = e("../enum/Viewmode")
  4919. , o = e("../util/logger")
  4920. , a = new o(i);
  4921. t.exports = {
  4922. serialize: function (e) {
  4923. return encodeURI(JSON.stringify(e))
  4924. },
  4925. deserialize: function (e) {
  4926. function t(e) {
  4927. function t(e, t) {
  4928. return e && "number" == typeof t && !isNaN(t)
  4929. }
  4930. return e.reduce(t, !0)
  4931. }
  4932. try {
  4933. var i = JSON.parse(decodeURI(e))
  4934. , o = {
  4935. mode: r.fromInt(i.camera_mode),
  4936. panoId: i.scan_id,
  4937. position: (new n.Vector3).copy(i.camera_position),
  4938. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4939. zoom: i.ortho_zoom,
  4940. floorVisibility: i.floor_visibility
  4941. }
  4942. , s = o.position;
  4943. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4944. var l = o.quaternion;
  4945. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4946. o
  4947. } catch (i) {
  4948. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4949. try {
  4950. var c = e.split(",")
  4951. , h = {
  4952. x: parseFloat(c[2]),
  4953. y: parseFloat(c[3]),
  4954. z: parseFloat(c[4])
  4955. }
  4956. , u = {
  4957. x: parseFloat(c[5]),
  4958. y: parseFloat(c[6]),
  4959. z: parseFloat(c[7]),
  4960. w: parseFloat(c[8])
  4961. };
  4962. return t([h.x, h.y, h.z]) || (h.x = 0,
  4963. h.y = 0,
  4964. h.z = 0),
  4965. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4966. u.y = 0,
  4967. u.z = 0,
  4968. u.w = 1),
  4969. {
  4970. mode: r.fromInt(c[0]),
  4971. panoId: c[1],
  4972. position: (new n.Vector3).copy(h),
  4973. quaternion: (new n.Quaternion).copy(u)
  4974. }
  4975. } catch (t) {
  4976. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4977. }
  4978. }
  4979. return null
  4980. }
  4981. }
  4982. }
  4983. ).call(this, "/js/controls/serializer.js")
  4984. }
  4985. , {
  4986. "../enum/Viewmode": 51,
  4987. "../util/logger": 189,
  4988. three: 217
  4989. }],
  4990. 15: [function (e, t, i) {
  4991. (function (i) {
  4992. "use strict";
  4993. function n() {
  4994. this.endlessLoop = a.warp.loop,
  4995. this.clock = new r.Clock(!0),
  4996. this.model = null,
  4997. this.player = null,
  4998. this.currentItem = null,
  4999. this.destinationItem = null,
  5000. this.tourIsPlaying = !1,
  5001. this.transitionStage = y.None,
  5002. this.nextFunc = null,
  5003. this.onTheBus = !1,
  5004. this.tourInProgress = !1,
  5005. this.reachSource = null,
  5006. this.interrupted = !1,
  5007. this.nItems = 0,
  5008. this.walkingSectionPaused = !1
  5009. }
  5010. var r = e("three")
  5011. , o = e("./util/logger")
  5012. , a = e("./settings")
  5013. , s = e("./util/transitions")
  5014. , l = e("events").EventEmitter
  5015. , c = e("./enum/Viewmode")
  5016. , h = e("./analytics")
  5017. , u = e("./enum/WarpStyle")
  5018. , s = e("./util/transitions")
  5019. , d = (e("./model/ModelManager"),
  5020. e("./enum/ModelManagerEvents"))
  5021. , p = e("./enum/DirectorEvents")
  5022. , f = e("./enum/PlayerEvents")
  5023. , g = (e("./enum/ControlEvents"),
  5024. e("./enum/BlackoutStyle"))
  5025. , m = e("./enum/PathDiscardMode")
  5026. , v = e("./enum/PathDisplayMode")
  5027. , A = (e("./player"),
  5028. new o(i))
  5029. , y = Object.freeze({
  5030. None: 0,
  5031. Moving: 1,
  5032. Aiming: 2,
  5033. Interlude: 3
  5034. })
  5035. , C = Object.freeze({
  5036. Forward: 1,
  5037. NoChange: 0,
  5038. Backwards: -1
  5039. })
  5040. , I = s.getUniqueId();
  5041. n.prototype = Object.create(l.prototype),
  5042. n.prototype.init = function (e, t) {
  5043. this.player = e,
  5044. this.modelManager = t,
  5045. this.updateModel(),
  5046. this.resetAll(),
  5047. this.bindEvents()
  5048. // zeg 查询pano对应的导览片段
  5049. if (!this.panoIdMap) {
  5050. this.panoIdMap = new Map()
  5051. this.model.heroLocations.forEach((value, index) => {
  5052. // value.heroLocations.forEach( hl => {
  5053. if (!value.heroLocations) return
  5054. let hl = value.heroLocations[0]
  5055. let arr = this.panoIdMap.get(hl.panoId)
  5056. if (arr) {
  5057. this.panoIdMap.set(hl.panoId, [...arr, index])
  5058. } else {
  5059. this.panoIdMap.set(hl.panoId, [index])
  5060. }
  5061. // })
  5062. })
  5063. }
  5064. }
  5065. ,
  5066. n.prototype.resetAll = function () {
  5067. if (this.currentItem = null,
  5068. this.destinationItem = null,
  5069. this.tourIsPlaying = !1,
  5070. //this.bgmReplay(),//xzw
  5071. this.transitionStage = y.None,
  5072. this.nextFunc = null,
  5073. this.onTheBus = !1,
  5074. this.reachSource = null,
  5075. this.interrupted = !1,
  5076. this.model) {
  5077. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  5078. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  5079. } else
  5080. this.defaultWarpStyle = u.BLACK,
  5081. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5082. this.resetSpecialTransition()
  5083. }
  5084. ,
  5085. n.prototype.updateModel = function () {
  5086. this.model = this.modelManager.getActiveModel(),
  5087. this.nItems = this.model.heroLocations.length
  5088. }
  5089. ,
  5090. n.prototype.bindEvents = function () {
  5091. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5092. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5093. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5094. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5095. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5096. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5097. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5098. this.player.once(f.Move, function () {
  5099. s.cancelById(I)
  5100. })
  5101. }
  5102. ,
  5103. n.prototype.checkAndHandleWalkingtourInterruption = function (e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5104. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5105. this.pauseWalkingSection(),
  5106. this.player.fastForwardActivePanoFlight(),
  5107. !0/* ) */
  5108. }
  5109. ,
  5110. n.prototype.handlePlayerMove = function (e) {
  5111. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5112. this.emit("update.controls")
  5113. }
  5114. ,
  5115. n.prototype.handlePlayerPanoChosen = function (e, t) {
  5116. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5117. this.emit("update.controls"))
  5118. }
  5119. ,
  5120. n.prototype.handlePlayerModeChanged = function (e, t) {
  5121. this.intermediateState() || e === t || (this.onTheBus = !1,
  5122. this.emit("update.controls"))
  5123. }
  5124. ,
  5125. n.prototype.handlePlayerInputStart = function (e) {
  5126. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5127. }
  5128. ,
  5129. n.prototype.handlePlayerFlyingStarted = function () {
  5130. this.clearWalkingSectionPaused()
  5131. }
  5132. ,
  5133. n.prototype.describe = function () {
  5134. return {
  5135. nItems: this.nItems,
  5136. currentItem: this.currentItem,
  5137. destinationItem: this.destinationItem,
  5138. tourIsPlaying: this.tourIsPlaying,
  5139. onTheBus: this.onTheBus,
  5140. endlessLoop: this.endlessLoop,
  5141. viewMode: this.player.mode,
  5142. inTransition: this._inTransition(),
  5143. transitionStage: this.transitionStage,
  5144. tourInProgress: this.tourInProgress
  5145. }
  5146. }
  5147. ,
  5148. n.prototype._inTransition = function () {
  5149. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5150. }
  5151. ,
  5152. n.prototype.bounceable = function () {
  5153. var e = this.clock.getDelta();
  5154. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5155. }
  5156. ,
  5157. n.prototype.itemCompare = function (item1, item2, type) {//add
  5158. if (type == 'equal') {//==
  5159. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5160. } else if (type == 'less') {//<
  5161. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5162. }
  5163. }
  5164. n.prototype.currentMoveDirection = function () {
  5165. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5166. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards
  5167. }
  5168. ,
  5169. n.prototype.clearPath = function () {
  5170. this._inTransition() || this.player.path.discardPathObject()
  5171. }
  5172. ,
  5173. n.prototype.allFloors = function () {
  5174. this.model.toggleAllFloors()
  5175. }
  5176. ,
  5177. n.prototype.actionComplete = function (e) {
  5178. if (this.interrupted = !1,
  5179. this.transitionStage = y.None,
  5180. this.resetSpecialTransition(),
  5181. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5182. this.tourIsPlaying || (this.player.disablePreRendering(),
  5183. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5184. this.emit("update.controls"),
  5185. this.nextFunc) {
  5186. var t = this.nextFunc;
  5187. this.nextFunc = null,
  5188. t()
  5189. }
  5190. }
  5191. ,
  5192. n.prototype.awaitCompletion = function (e, t) {
  5193. this.nextFunc = t,
  5194. e()
  5195. }
  5196. ,
  5197. n.prototype.updateSuccessFunction = function (e) {
  5198. this.nextFunc = e
  5199. }
  5200. ,
  5201. n.prototype.interrupt = function (e, t) {
  5202. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5203. this.tourIsPlaying = !1,
  5204. //this.bgmReplay(),//xzw
  5205. this.interrupted = !0,
  5206. this.nextFunc = null,
  5207. this.emit(p.ActionInterrupted),
  5208. null !== e && void 0 !== e || (e = g.BEGINNING),
  5209. this.player.interruptAndFastForward(e, t),
  5210. !0)
  5211. }
  5212. ,
  5213. n.prototype.wouldInterrupt = function () {
  5214. return this.transitionStage !== y.None
  5215. }
  5216. ,
  5217. n.prototype.intermediateState = function () {
  5218. return this.transitionStage !== y.None
  5219. }
  5220. ,
  5221. n.prototype.isInterrupted = function () {
  5222. return this.interrupted
  5223. }
  5224. ,
  5225. n.prototype.pauseWalkingSection = function () {
  5226. this.walkingSectionPaused = !0
  5227. }
  5228. ,
  5229. n.prototype.clearWalkingSectionPaused = function () {
  5230. this.walkingSectionPaused = !1
  5231. }
  5232. ,
  5233. n.prototype.autoTour = function () {
  5234. var e = Date.now();
  5235. this.model.auxDataPromise.then(function () {
  5236. e = Date.now() - e;
  5237. var t = a.warp.auto
  5238. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5239. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5240. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5241. done: function () {
  5242. this.playTour()
  5243. }
  5244. .bind(this),
  5245. name: "_atr",
  5246. id: I
  5247. })
  5248. }
  5249. .bind(this))
  5250. }
  5251. ,
  5252. n.prototype.atDestinationPano = function () {
  5253. if (!this.player.currentPano || null === this.destinationItem)
  5254. return !1;
  5255. var e = this.player.currentPano.id;
  5256. if (void 0 === e)
  5257. return !1;
  5258. var t = this.model.heroLocations;
  5259. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5260. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5261. return destination && destination.panoId == e
  5262. }
  5263. ,
  5264. n.prototype.redirectToItem = function (e, t, o={}) {///
  5265. if (null === e || void 0 === e)
  5266. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5267. if (!this.wouldInterrupt())
  5268. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5269. if (this.player.mode === c.TRANSITIONING)
  5270. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5271. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5272. var i = function () {
  5273. s.setTimeout(function () {
  5274. this.setDestinationItem(e),
  5275. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5276. o.callback && o.callback()//add
  5277. }
  5278. .bind(this), 0)
  5279. }
  5280. .bind(this);
  5281. if(!o.dontInterrupt) this.interrupt(g.END, 0) ////add dontInterrupt
  5282. this.updateSuccessFunction(i)
  5283. }
  5284. ,
  5285. n.prototype.useSpecialTransition = function (e) {
  5286. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5287. this.nextWarpStyle = u.BLACK
  5288. }
  5289. ,
  5290. n.prototype.resetSpecialTransition = function () {
  5291. this.nextWarpStyle = this.defaultWarpStyle
  5292. }
  5293. ,
  5294. n.prototype.arrivedAtDestination = function (e) {
  5295. if (this.player.flying || this.player.isWarping())
  5296. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5297. else {
  5298. this.transitionStage = y.Aiming;
  5299. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5300. this.player.model.fadePanoMarkers(0),
  5301. this.awaitCompletion(function () {
  5302. this.resetSpecialTransition(),
  5303. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5304. }
  5305. .bind(this), t)
  5306. }
  5307. }
  5308. ,
  5309. n.prototype.goToDestination = function (e, t, i, n) {
  5310. //音频
  5311. console.log('goToDestination:', this.destinationItem)
  5312. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5313. // zeg 手动导览不播放音频
  5314. if (musicInfo && musicInfo.music && !e) {
  5315. let musicType = localStorage.getItem('xunirole') || 'male'
  5316. let isMale = musicType.indexOf('female') < 0
  5317. let fixMusic = isMale ? musicInfo.music : (musicInfo.fmusic || musicInfo.music)
  5318. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5319. let src = fixMusic
  5320. let audioObj = SoundManager.list.find(e => e.name == 'tour')
  5321. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5322. let audioSrc2 = common.getFileNameFromUrl(src)
  5323. if (audioSrc1 == audioSrc2) {//应该是继续播放该folder
  5324. if (this.destinationItem[1] == 0) {//从头开始播放 因为可能暂停后然后再点该缩略图播
  5325. SoundManager.play('tour', null, 0) // currentTime = 0;
  5326. } else if (audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration) {//未播完
  5327. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5328. }
  5329. } else {//很可能是该folder的起始
  5330. SoundManager.play('tour', manage.dealURL(src))
  5331. }
  5332. }
  5333. let oldPos = this.player.position.clone();
  5334. let oldPano = this.player.currentPano
  5335. if (this.onTheBus = !0,
  5336. this.emit("update.controls"),
  5337. this.player.updateLastView(),
  5338. !n && this.atDestinationPano()) {
  5339. /*
  5340. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5341. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5342. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5343. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5344. } */
  5345. return void this.arrivedAtDestination(!0);
  5346. }
  5347. if (this.player.flying || this.player.isWarping())
  5348. A.warn("Cannot go to new destination while player is flying or warping.");
  5349. else {
  5350. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5351. , o = null
  5352. , a1 = null;
  5353. if (r.isPano()) {
  5354. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5355. //var walk = window.DATA.black ? 'black' : 'walk';
  5356. //若是点击item,直接瞬间过渡。
  5357. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5358. if (this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5359. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5360. o = this.arrivedAtDestination.bind(this, !0)
  5361. if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) {//add
  5362. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5363. }
  5364. } else {
  5365. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5366. o = this.arrivedAtDestination.bind(this, !1);
  5367. }
  5368. this.transitionStage = y.Moving,
  5369. this.model.fadePanoMarkers(0),
  5370. this.awaitCompletion(function () {
  5371. a1();
  5372. }
  5373. .bind(this), o),
  5374. this.emit("update.controls")
  5375. }
  5376. }
  5377. ,
  5378. n.prototype.tourInterlude = function () {
  5379. if (h.trackAlways("reach_highlight", {
  5380. reach_source: this.reachSource
  5381. }),
  5382. this.model.fadePanoMarkers(0),
  5383. this.emit("update.controls"),
  5384. this.tourIsPlaying)
  5385. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5386. void this.awaitCompletion(function () {
  5387. this.transitionStage = y.Interlude,
  5388. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5389. }
  5390. .bind(this), function () {
  5391. this.currentItem = [0, 0],
  5392. this.stopTour(true),
  5393. this.emit(p.TourEnd)
  5394. }.bind(this)),
  5395. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function () {
  5396. this.transitionStage = y.Interlude,
  5397. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5398. }
  5399. .bind(this), this.goNext.bind(this))
  5400. }
  5401. ,
  5402. n.prototype.findNearestItem = function () {//找到离currentPano最近的导览
  5403. var result = { item: [0, 0], dis: Infinity };
  5404. var compare = (location, item) => {
  5405. if (location.panoId != void 0 && location.panoId != "outside") {
  5406. var pano = this.model.panos.index[location.panoId];
  5407. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5408. if (dis < result.dis) {
  5409. result.item = item, result.dis = dis
  5410. } else if (dis == result.dis) {//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5411. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5412. result.item = item, result.dis = dis
  5413. } */
  5414. if (this.currentItem && Math.abs(item[0] - this.currentItem[0]) < Math.abs(result.item[0] - this.currentItem[0])) {
  5415. result.item = item, result.dis = dis
  5416. }
  5417. }
  5418. }
  5419. }
  5420. this.model.heroLocations.forEach((e, i) => {
  5421. if (e.heroLocations) {
  5422. /* e.heroLocations.forEach((a,j)=>{
  5423. compare(a, [i,j])
  5424. }) */
  5425. var location = e.heroLocations.find(e => e.panoId != void 0)
  5426. location && compare(location, [i, 0])
  5427. } else {
  5428. compare(e, [i, 0])
  5429. }
  5430. })
  5431. return result.item
  5432. }
  5433. n.prototype.playTour = function () {
  5434. if (!this.bounceable()) {
  5435. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5436. this.tourInProgress = !0,
  5437. this.reachSource = "play",
  5438. this.tourIsPlaying = !0,
  5439. this.wasZoomEnabled = this.player.zoomEnabled,
  5440. this.player.zoomEnabled = !1,
  5441. this.resetSpecialTransition(),
  5442. this.emit("update.controls"),
  5443. this.emit(p.TourStart),
  5444. this.player.enablePreRendering(),
  5445. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5446. this.goToDestination()) : this.goNext())) */
  5447. this.setDestinationItem(this.findNearestItem()), this.goToDestination()))
  5448. }
  5449. }
  5450. ,
  5451. n.prototype.stopTour = function (isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5452. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5453. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5454. this.tourIsPlaying = !1,
  5455. this.interrupt(),
  5456. this.clearWalkingSectionPaused(),
  5457. this.resetSpecialTransition(),
  5458. this.emit("update.controls"))
  5459. stopAnimation()
  5460. }
  5461. ,
  5462. n.prototype.endTourProgress = function () {
  5463. this.tourInProgress = !1,
  5464. this.emit("update.controls"),
  5465. this.emit(p.TourEnd)
  5466. }
  5467. ,
  5468. n.prototype.goToHighlight = function (e) {
  5469. /*if (this.wouldInterrupt()){
  5470. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5471. }else {
  5472. if (A.debug("<tour.goto " + e + ">"),
  5473. this.isInterrupted())
  5474. return;
  5475. this.clearWalkingSectionPaused(),
  5476. this.setDestinationItem(e),
  5477. this.useSpecialTransition("Hilight")
  5478. this.goToDestination(true),//add true
  5479. h.trackAlways("reach_highlight", {
  5480. reach_source: "thumb"
  5481. })
  5482. }
  5483. setTimeout(()=>{
  5484. this.playTour()
  5485. },1800)//自动开始 */
  5486. if (this.wouldInterrupt()){//在播放的话,改为不Interrupt
  5487. if(this.itemCompare(this.destinationItem, e, 'equal') ){
  5488. //目标点与点击的相同,不做处理
  5489. console.log('目标点与点击的相同,不做处理')
  5490. }else{
  5491. this.redirectToItem(e, "goToHighlight", {callback:()=>{
  5492. this.tourIsPlaying = !0
  5493. }});
  5494. console.log('redirectToItem')
  5495. }
  5496. }else{
  5497. //没在播放
  5498. if ( this.isInterrupted()){ //??
  5499. console.log('this.isInterrupted()')
  5500. return;
  5501. }
  5502. this.clearWalkingSectionPaused(),
  5503. this.setDestinationItem(e),
  5504. this.useSpecialTransition("Hilight")
  5505. this.goToDestination(true) //add true
  5506. }
  5507. }
  5508. ,
  5509. n.prototype.prevHighlight = function () {
  5510. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5511. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5512. this.reachSource = "prev",
  5513. this.goPrev()))
  5514. }
  5515. ,
  5516. n.prototype.nextHighlight = function () {
  5517. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5518. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5519. this.reachSource = "next",
  5520. this.goNext()))
  5521. }
  5522. ,
  5523. n.prototype.changeMode = function (e) {
  5524. var t = $.Deferred()
  5525. , i = t.resolve.bind(t)
  5526. , n = t.reject.bind(t);
  5527. this.emit(p.StartModeChange);
  5528. var r = function () {
  5529. return this.clearWalkingSectionPaused(),
  5530. !!this.wouldInterrupt() && (this.interrupt(),
  5531. !0)
  5532. }
  5533. .bind(this);
  5534. if (!r()) {
  5535. switch (e) {
  5536. case c.PANORAMA:
  5537. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5538. break;
  5539. case c.DOLLHOUSE:
  5540. case c.FLOORPLAN:
  5541. this.player.flyToNewMode({
  5542. mode: e
  5543. }).done(i).fail(n);
  5544. break;
  5545. case c.OUTDOOR:
  5546. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5547. }
  5548. return t.promise()
  5549. }
  5550. }
  5551. ,
  5552. n.prototype.atEndOfTour = function () {
  5553. //return this.currentItem >= this.nItems - 1
  5554. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5555. if (end) {
  5556. var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations
  5557. if (heroLocations) {
  5558. end = this.currentItem[1] >= heroLocations.length - 1
  5559. }
  5560. }
  5561. return end;
  5562. }
  5563. ,
  5564. n.prototype.firstDestination = function () {
  5565. //return 0 < this.nItems ? 0 : null
  5566. return 0 < this.nItems ? [0, 0] : null
  5567. }
  5568. ,
  5569. n.prototype.finalDestination = function () {
  5570. //return 0 < this.nItems ? this.nItems - 1 : null
  5571. return 0 < this.nItems ? [this.nItems - 1, 0] : null
  5572. }
  5573. ,
  5574. n.prototype.goPrev = function () {
  5575. this.tourAdvance(-1)
  5576. }
  5577. ,
  5578. n.prototype.goNext = function () {
  5579. this.tourAdvance(1)
  5580. }
  5581. ,
  5582. n.prototype.setDestinationItem = function (e) {
  5583. this.destinationItem = e,
  5584. this.emit("update.controls")
  5585. }
  5586. ,
  5587. n.prototype.setCurrentItem = function (e) {
  5588. this.currentItem = e,
  5589. this.emit("update.controls")
  5590. }
  5591. ,
  5592. n.prototype.nextItem = function (currentItem) {
  5593. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5594. if (currentItem == void 0) return this.firstDestination()
  5595. var currentLocation = this.model.heroLocations[currentItem[0]];
  5596. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5597. var item;
  5598. if (this.currentItem[1] >= currentChildNum - 1) {//子目录中最后一个
  5599. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5600. } else {
  5601. item = [currentItem[0], currentItem[1] + 1]
  5602. }
  5603. if (item[0] >= this.nItems) {
  5604. item = this.firstDestination()
  5605. }
  5606. return item;
  5607. //暂时不理会endlessLoop,默认为false
  5608. }
  5609. ,
  5610. n.prototype.prevItem = function (currentItem) {
  5611. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5612. if (currentItem == void 0) return this.firstDestination()
  5613. var item;
  5614. var lastLocation = this.model.heroLocations[currentItem[0] - 1];
  5615. if (!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5616. else {
  5617. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5618. if (this.currentItem[1] == 0) {//子目录中第一个
  5619. return [currentItem[0] - 1, lastChildNum - 1]
  5620. } else {
  5621. return [currentItem[0], currentItem[1] - 1]
  5622. }
  5623. }
  5624. }
  5625. ,
  5626. n.prototype.tourAdvance = function (e) {//e是1或-1
  5627. A.debug("tourAdvance(" + e + ")")
  5628. // zeg改
  5629. /* if(null === this.currentItem || void 0 === this.currentItem){
  5630. // this.setDestinationItem(this.firstDestination())
  5631. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5632. this.setDestinationItem([this.currentItem[0], 0])
  5633. }
  5634. else if(this.currentItem[1] == null) {
  5635. this.setDestinationItem([this.currentItem[0], 0])
  5636. }
  5637. else{ */
  5638. if (null === this.currentItem || void 0 === this.currentItem) {
  5639. this.setDestinationItem(this.firstDestination())
  5640. } else {
  5641. var item
  5642. if (e == 1) {
  5643. item = this.nextItem(this.currentItem)
  5644. } else if (e == -1) {
  5645. item = this.prevItem(this.currentItem)
  5646. }
  5647. this.setDestinationItem(item)
  5648. }
  5649. if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')) {
  5650. this.useSpecialTransition("reverse-looping to end")
  5651. } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) {
  5652. this.useSpecialTransition("looping back to start")
  5653. }
  5654. /* var momentTour = this.getMomentTour(this.destinationItem);
  5655. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5656. var zoomLevel = this.player.zoomLevel;
  5657. this.player.zoomEnabled = true;
  5658. var zoom = function(e, d) {
  5659. this.player.zoomTo((1-e)*zoomLevel, true)
  5660. }.bind(this)
  5661. s.start(zoom, 1500, function(){
  5662. }, 0, d.easeOutQuad, "zoom")
  5663. } */
  5664. this.goToDestination()
  5665. }
  5666. ,
  5667. n.prototype.getMomentTour = function (destinationItem) {//add
  5668. //return 'std'
  5669. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5670. if (!destinationItem) return wholeMomentTour
  5671. else {
  5672. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5673. if (currentLocation.momentTour) return currentLocation.momentTour;
  5674. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5675. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5676. }
  5677. }
  5678. ,
  5679. t.exports = n
  5680. }
  5681. ).call(this, "/js/director.js")
  5682. }
  5683. , {
  5684. "./analytics": 4,
  5685. "./enum/BlackoutStyle": 18,
  5686. "./enum/ControlEvents": 21,
  5687. "./enum/DirectorEvents": 23,
  5688. "./enum/ModelManagerEvents": 33,
  5689. "./enum/PathDiscardMode": 38,
  5690. "./enum/PathDisplayMode": 39,
  5691. "./enum/PlayerEvents": 40,
  5692. "./enum/Viewmode": 51,
  5693. "./enum/WarpStyle": 52,
  5694. "./model/ModelManager": 140,
  5695. "./player": 155,
  5696. "./settings": 166,
  5697. "./util/logger": 189,
  5698. "./util/transitions": 195,
  5699. events: 202,
  5700. three: 217
  5701. }],
  5702. 16: [function (e, t, i) {
  5703. "use strict";
  5704. var n = e("three")
  5705. , r = e("./enum/Viewmode")
  5706. , o = (e("./settings"),
  5707. e("./util/transitions"))
  5708. , a = e("./enum/PlayerEvents")
  5709. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5710. , l = new n.ShaderPass(n.VerticalBlurShader);
  5711. l.renderToScreen = !0;
  5712. var c = $("#player").width() / $("#player").height();
  5713. isNaN(c) && (c = 1);
  5714. //initTransitionPass(n)
  5715. var h = {
  5716. currentBlur: 0,
  5717. aspect: c,
  5718. blurStrength: 1,
  5719. hblurPass: s,
  5720. vblurPass: l,
  5721. transitionMaskPass: new n.TransitionPass()
  5722. ,
  5723. bindEvents: function (e) {
  5724. e.on(a.ModeChanged, function (e, t) {
  5725. e === r.PANORAMA && (o.cancel(h.blur),
  5726. o.cancel(h.addBlur),
  5727. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5728. })
  5729. },
  5730. blur: function (e) {
  5731. h.currentBlur = e;
  5732. var t = e * h.blurStrength;
  5733. l.uniforms.v.value = t / 512 * h.aspect,
  5734. s.uniforms.h.value = t / 512
  5735. },
  5736. addBlur: function (e) {
  5737. e = Math.max(e, h.currentBlur),
  5738. h.blur(e)
  5739. },
  5740. removeBlur: function (e) {
  5741. e = Math.min(1 - e, h.currentBlur),
  5742. h.blur(e)
  5743. }
  5744. };
  5745. h.blur(0),
  5746. t.exports = h
  5747. }
  5748. , {
  5749. "./enum/PlayerEvents": 40,
  5750. "./enum/Viewmode": 51,
  5751. "./settings": 166,
  5752. "./util/transitions": 195,
  5753. three: 217
  5754. }],
  5755. 17: [function (e, t, i) {
  5756. "use strict";
  5757. t.exports = {
  5758. UNKNOWN: 0,
  5759. ALIGNED: 1,
  5760. UNALIGNED: 2,
  5761. PLACED: 3
  5762. }
  5763. }
  5764. , {}],
  5765. 18: [function (e, t, i) {
  5766. "use strict";
  5767. t.exports = {
  5768. NONE: 0,
  5769. MIDDLE: 1,
  5770. END: 2,
  5771. BEGINNING: 3,
  5772. FADEIN: 4
  5773. }
  5774. }
  5775. , {}],
  5776. 19: [function (e, t, i) {
  5777. "use strict";
  5778. var n = e("three");
  5779. t.exports = {
  5780. newBlue: new n.Color(4967932),
  5781. altBlue: new n.Color(47355),
  5782. tagDefault: new n.Color(223357),
  5783. classicBlue: new n.Color(53759),
  5784. mpYellow: new n.Color(16502016),
  5785. mpOrange: new n.Color(16428055),
  5786. mpBlue: new n.Color(12096),
  5787. mpLtGrey: new n.Color(13751252),
  5788. mpDkGrey: new n.Color(10000019),
  5789. mpRed: new n.Color(12525854),
  5790. mpOrangeDesat: new n.Color(16764529),
  5791. mpBlueDesat: new n.Color(4034734),
  5792. mpRedDesat: new n.Color(14705505),
  5793. white: new n.Color(16777215),
  5794. black: new n.Color(0),
  5795. _desat: function (e, t) {
  5796. var i = t || .3
  5797. , r = (new n.Color).copy(e).getHSL();
  5798. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5799. },
  5800. _darken: function (e, t) {
  5801. var i = t || .2
  5802. , r = e.getHSL();
  5803. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5804. }
  5805. }
  5806. }
  5807. , {
  5808. three: 217
  5809. }],
  5810. 20: [function (e, t, i) {
  5811. "use strict";
  5812. t.exports = {
  5813. NONE: -1,
  5814. ROTATE: 0,
  5815. DOLLY: 1,
  5816. PAN: 2,
  5817. ROTATE_DOLLY: 3,
  5818. PAN_DOLLY: 4
  5819. }
  5820. }
  5821. , {}],
  5822. 21: [function (e, t, i) {
  5823. "use strict";
  5824. t.exports = {
  5825. Move: "move",
  5826. InteractionDirect: "interaction.direct",
  5827. InteractionKey: "interaction.key",
  5828. InteractionGui: "interaction.gui",
  5829. FlyInDirection: "fly.direction",
  5830. InputStart: "input.start",
  5831. Pinch: "input.pinch",
  5832. Scroll: "input.scroll",
  5833. AutoPanInterrupt: "autopan.interrupt",
  5834. AutoPanComplete: "autopan.complete",
  5835. AutoPanClamped: "autopan.clamped",
  5836. LongTap: "longtap"
  5837. }
  5838. }
  5839. , {}],
  5840. 22: [function (e, t, i) {
  5841. "use strict";
  5842. t.exports = Object.freeze({
  5843. FORWARD: "FORWARD",
  5844. LEFT: "LEFT",
  5845. RIGHT: "RIGHT",
  5846. BACK: "BACK",
  5847. UP: "UP",
  5848. DOWN: "DOWN"
  5849. })
  5850. }
  5851. , {}],
  5852. 23: [function (e, t, i) {
  5853. "use strict";
  5854. t.exports = {
  5855. ActionInterrupted: "action.interrupted",
  5856. TourStart: "tour.start",
  5857. TourEnd: "tour.end",
  5858. StartModeChange: "mode.startChange"
  5859. }
  5860. }
  5861. , {}],
  5862. 24: [function (e, t, i) {
  5863. "use strict";
  5864. t.exports = Object.freeze({
  5865. None: 0,
  5866. Queued: 1,
  5867. ForceQueued: 2,
  5868. Downloading: 3,
  5869. Downloaded: 4,
  5870. DownloadFailed: 5
  5871. })
  5872. }
  5873. , {}],
  5874. 25: [function (e, t, i) {
  5875. "use strict";
  5876. t.exports = {
  5877. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5878. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5879. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5880. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5881. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5882. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5883. }
  5884. }
  5885. , {}],
  5886. 26: [function (e, t, i) {
  5887. "use strict";
  5888. t.exports = {
  5889. Texture2D: 0,
  5890. TextureCube: 1
  5891. }
  5892. }
  5893. , {}],
  5894. 27: [function (e, t, i) {
  5895. "use strict";
  5896. t.exports = {
  5897. SMALL: "small",
  5898. LARGE: "large"
  5899. }
  5900. }
  5901. , {}],
  5902. 28: [function (e, t, i) {
  5903. "use strict";
  5904. var n = e("./Viewmode")
  5905. , r = {
  5906. LANDING: {},
  5907. NAVIGATION: "navigation",
  5908. MORE_HELP: "moreHelp",
  5909. TOUR_INTERACTION: {}
  5910. };
  5911. r.LANDING[n.PANORAMA] = "panorama.landing",
  5912. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5913. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5914. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5915. r.TOUR_INTERACTION.standard = "standard.tour",
  5916. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5917. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5918. t.exports = r
  5919. }
  5920. , {
  5921. "./Viewmode": 51
  5922. }],
  5923. 29: [function (e, t, i) {
  5924. "use strict";
  5925. var n = {
  5926. UP: 1,
  5927. DOWN: -1,
  5928. LEFT: "L",
  5929. RIGHT: "R",
  5930. FORWARD: "F",
  5931. BACK: "B",
  5932. reverse: {},
  5933. opposite: function (e) {
  5934. return this.reverse[e.toString()]
  5935. }
  5936. };
  5937. !function () {
  5938. n.reverse[n.UP] = n.DOWN,
  5939. n.reverse[n.DOWN] = n.UP,
  5940. n.reverse[n.LEFT] = n.RIGHT,
  5941. n.reverse[n.RIGHT] = n.LEFT,
  5942. n.reverse[n.FORWARD] = n.BACK,
  5943. n.reverse[n.BACK] = n.FORWARD
  5944. }(),
  5945. t.exports = n
  5946. }
  5947. , {}],
  5948. 30: [function (e, t, i) {
  5949. "use strict";
  5950. var n = e("../util/browser")
  5951. , r = {
  5952. ZERO: 48,
  5953. ONE: 49,
  5954. TWO: 50,
  5955. THREE: 51,
  5956. FOUR: 52,
  5957. FIVE: 53,
  5958. SIX: 54,
  5959. SEVEN: 55,
  5960. EIGHT: 56,
  5961. NINE: 57,
  5962. LEFTARROW: 37,
  5963. UPARROW: 38,
  5964. RIGHTARROW: 39,
  5965. DOWNARROW: 40,
  5966. A: 65,
  5967. B: 66,
  5968. C: 67,
  5969. D: 68,
  5970. E: 69,
  5971. F: 70,
  5972. G: 71,
  5973. H: 72,
  5974. I: 73,
  5975. J: 74,
  5976. K: 75,
  5977. L: 76,
  5978. M: 77,
  5979. N: 78,
  5980. O: 79,
  5981. P: 80,
  5982. Q: 81,
  5983. R: 82,
  5984. S: 83,
  5985. T: 84,
  5986. U: 85,
  5987. V: 86,
  5988. W: 87,
  5989. X: 88,
  5990. Y: 89,
  5991. Z: 90,
  5992. SPACE: 32,
  5993. RETURN: 13,
  5994. SEMICOLON: 186,
  5995. PLUSEQUALS: 187,
  5996. DASHUNDERSCORE: 189,
  5997. OPENBRACKET: 219
  5998. };
  5999. n.detectFirefox() && (r.SEMICOLON = 59,
  6000. r.PLUSEQUALS = 61,
  6001. r.DASHUNDERSCORE = 173),
  6002. t.exports = r
  6003. }
  6004. , {
  6005. "../util/browser": 182
  6006. }],
  6007. 31: [function (e, t, i) {
  6008. "use strict";
  6009. t.exports = {
  6010. EN_US: "en-US",
  6011. ES_MX: "es-MX",
  6012. FR_FR: "fr-FR",
  6013. DE_DE: "de-DE",
  6014. RU_RU: "ru-RU",
  6015. CN_CN: "cn-CN",
  6016. JP_JP: "jp-JP"
  6017. }
  6018. }
  6019. , {}],
  6020. 32: [function (e, t, i) {
  6021. "use strict";
  6022. t.exports = {
  6023. TagActivated: "tag.activated",
  6024. TagDismissed: "tag.dismissed",
  6025. TagNavigation: "tag.navigation"
  6026. }
  6027. }
  6028. , {}],
  6029. 33: [function (e, t, i) {
  6030. "use strict";
  6031. t.exports = {
  6032. ModelAdded: "model-added",
  6033. ActiveModelChanged: "active-model-changed"
  6034. }
  6035. }
  6036. , {}],
  6037. 34: [function (e, t, i) {
  6038. "use strict";
  6039. t.exports = {
  6040. LEFT: 0,
  6041. MIDDLE: 1,
  6042. RIGHT: 2
  6043. }
  6044. }
  6045. , {}],
  6046. 35: [function (e, t, i) {
  6047. "use strict";
  6048. t.exports = {
  6049. PanoRenderComplete: "panorama.render.complete",
  6050. TileRenderFailure: "panorama.tile.render.failed",
  6051. TileRenderSuccess: "panorama.tile.render.success",
  6052. TileUploadAttempted: "panorama.tile.upload.attempted",
  6053. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  6054. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  6055. }
  6056. }
  6057. , {}],
  6058. 36: [function (e, t, i) {
  6059. "use strict";
  6060. t.exports = {
  6061. BASE: 1,
  6062. STANDARD: 2,
  6063. HIGH: 3,
  6064. ULTRAHIGH: 4
  6065. }
  6066. }
  6067. , {}],
  6068. 37: [function (e, t, i) {
  6069. "use strict";
  6070. t.exports = {
  6071. LoadComplete: "panorama.load.complete",
  6072. LoadFailed: "panorama.load.failed",
  6073. TileLoaded: "panorama.tile.loaded"
  6074. }
  6075. }
  6076. , {}],
  6077. 38: [function (e, t, i) {
  6078. "use strict";
  6079. t.exports = Object.freeze({
  6080. Standard: 0,
  6081. Slow: 1,
  6082. Retain: 2
  6083. })
  6084. }
  6085. , {}],
  6086. 39: [function (e, t, i) {
  6087. "use strict";
  6088. t.exports = Object.freeze({
  6089. Show: 0,
  6090. Hide: 1,
  6091. Retain: 2
  6092. })
  6093. }
  6094. , {}],
  6095. 40: [function (e, t, i) {
  6096. "use strict";
  6097. t.exports = {
  6098. Move: "move",
  6099. MoveComplete: "move.complete",
  6100. ModeChanged: "mode.changed",
  6101. ModeChanging: "mode.changing",
  6102. PanoChosen: "pano.chosen",
  6103. ClosestPanoChanging: "closest.pano.changing",
  6104. WarpStarted: "warp.started",
  6105. WarpInterrupted: "warp.interrupted",
  6106. WarpEnded: "warp.ended",
  6107. FlyinFinished: "flyin.finished",
  6108. FlyingStarted: "flying.started",
  6109. FlyingInterrupted: "flying.interrupted",
  6110. FlyingEnded: "flying.ended",
  6111. Ready: "ready",
  6112. StartInside: "start.inside",
  6113. StartOutside: "start.outside",
  6114. ViewChanged: "view.changed",
  6115. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  6116. InputStart: "input.start"
  6117. }
  6118. }
  6119. , {}],
  6120. 41: [function (e, t, i) {
  6121. "use strict";
  6122. t.exports = Object.freeze({
  6123. DEFAULT: 0,
  6124. PANOMARKERS: 1,
  6125. RETICULE: 2,
  6126. TAG: 3
  6127. })
  6128. }
  6129. , {}],
  6130. 42: [function (e, t, i) {
  6131. "use strict";
  6132. t.exports = {
  6133. visibleFloor: 1,
  6134. ghostFloor: 3,
  6135. boundingSkybox: 1,
  6136. panoMarker: 2,
  6137. reticule: 3,
  6138. tagStem: 4,
  6139. tagDisc: 5,
  6140. ribbon: 100
  6141. }
  6142. }
  6143. , {}],
  6144. 43: [function (e, t, i) {
  6145. "use strict";
  6146. t.exports = {
  6147. ContextCreated: "scene-renderer-context-created",
  6148. AfterRender: "after-render",
  6149. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6150. }
  6151. }
  6152. , {}],
  6153. 44: [function (e, t, i) {
  6154. "use strict";
  6155. t.exports = {
  6156. IDLE: "idle",
  6157. BROWSE: "browse",
  6158. EXAMINE: "examine"
  6159. }
  6160. }
  6161. , {}],
  6162. 45: [function (e, t, i) {
  6163. "use strict";
  6164. t.exports = {
  6165. TileDownloadSuccess: "tiledownloader.download.success",
  6166. TileDownloadFailure: "tiledownloader.download.failure",
  6167. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6168. }
  6169. }
  6170. , {}],
  6171. 46: [function (e, t, i) {
  6172. "use strict";
  6173. t.exports = {
  6174. CardboardAndroid: "googlevr",
  6175. GearVR: "gearvr",
  6176. CardboardIOS: "googlevrios",
  6177. Cardboard: "googlevr"
  6178. }
  6179. }
  6180. , {}],
  6181. 47: [function (e, t, i) {
  6182. "use strict";
  6183. t.exports = {
  6184. NONE: 0,
  6185. CONTEXTUAL: 1,
  6186. ANDROID: 2
  6187. }
  6188. }
  6189. , {}],
  6190. 48: [function (e, t, i) {
  6191. "use strict";
  6192. var n = {
  6193. Title: 0,
  6194. Cardboard: 1
  6195. }
  6196. , r = {
  6197. Title: 0,
  6198. Cardboard: 1,
  6199. Gear: 2
  6200. };
  6201. !function () {
  6202. [n, r].forEach(function (e) {
  6203. e.pageCount = Object.keys(e).length
  6204. })
  6205. }(),
  6206. t.exports.ios = n,
  6207. t.exports.standard = r
  6208. }
  6209. , {}],
  6210. 49: [function (e, t, i) {
  6211. "use strict";
  6212. t.exports = {
  6213. Android: "android",
  6214. IOS: "ios",
  6215. Desktop: "desktop",
  6216. UnsupportedAndroid: "android-unsupported"
  6217. }
  6218. }
  6219. , {}],
  6220. 50: [function (e, t, i) {
  6221. "use strict";
  6222. var n = e("three");
  6223. t.exports = {
  6224. UP: new n.Vector3(0, 1, 0),
  6225. DOWN: new n.Vector3(0, -1, 0),
  6226. LEFT: new n.Vector3(-1, 0, 0),
  6227. RIGHT: new n.Vector3(1, 0, 0),
  6228. FORWARD: new n.Vector3(0, 0, -1),
  6229. BACK: new n.Vector3(0, 0, 1)
  6230. }
  6231. }
  6232. , {
  6233. three: 217
  6234. }],
  6235. 51: [function (e, t, i) {
  6236. "use strict";
  6237. var n = e("../exception/ViewmodeConvertException")
  6238. , r = e("./coreViewmodes")
  6239. , o = e("../util/common")
  6240. , a = {
  6241. MESH: "mesh",
  6242. OUTDOOR: "outdoor",
  6243. TRANSITIONING: "transitioning",
  6244. toInt: function (e) {
  6245. switch (e) {
  6246. case this.PANORAMA:
  6247. return 1;
  6248. case this.DOLLHOUSE:
  6249. return 2;
  6250. case this.FLOORPLAN:
  6251. return 3;
  6252. case this.OUTDOOR:
  6253. return 4;
  6254. case this.TRANSITIONING:
  6255. return -1
  6256. }
  6257. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6258. },
  6259. fromInt: function (e) {
  6260. switch (e) {
  6261. case "1":
  6262. case 1:
  6263. return this.PANORAMA;
  6264. case "2":
  6265. case 2:
  6266. return this.DOLLHOUSE;
  6267. case "3":
  6268. case 3:
  6269. return this.FLOORPLAN;
  6270. case "4":
  6271. case 4:
  6272. return this.OUTDOOR
  6273. }
  6274. throw new n("No known conversion for int to viewmode for int: " + e)
  6275. },
  6276. convertWorkshopModeInt: function (e) {
  6277. switch (e) {
  6278. case "0":
  6279. case 0:
  6280. case undefined: //xzw add
  6281. return this.PANORAMA;
  6282. case "1":
  6283. case 1:
  6284. return this.FLOORPLAN;
  6285. case "2":
  6286. case 2:
  6287. return this.DOLLHOUSE;
  6288. case "3":
  6289. case 3:
  6290. return this.MESH
  6291. }
  6292. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6293. }
  6294. };
  6295. o.extendObject(a, r),
  6296. t.exports = a
  6297. }
  6298. , {
  6299. "../exception/ViewmodeConvertException": 58,
  6300. "../util/common": 185,
  6301. "./coreViewmodes": 54
  6302. }],
  6303. 52: [function (e, t, i) {
  6304. "use strict";
  6305. t.exports = {
  6306. BLACK: "black",
  6307. STD: "std",
  6308. WALK: "walk"
  6309. }
  6310. }
  6311. , {}],
  6312. 53: [function (e, t, i) {
  6313. "use strict";
  6314. t.exports = {
  6315. ZoomIn: "zoom.in",
  6316. ZoomOut: "zoom.out",
  6317. ZoomMax: "zoom.max",
  6318. ZoomMin: "zoom.min"
  6319. }
  6320. }
  6321. , {}],
  6322. 54: [function (e, t, i) {
  6323. "use strict";
  6324. t.exports = {
  6325. PANORAMA: "panorama",
  6326. DOLLHOUSE: "dollhouse",
  6327. FLOORPLAN: "floorplan"
  6328. }
  6329. }
  6330. , {}],
  6331. 55: [function (e, t, i) {
  6332. "use strict";
  6333. function n(e) {
  6334. this.message = e
  6335. }
  6336. t.exports = n
  6337. }
  6338. , {}],
  6339. 56: [function (e, t, i) {
  6340. "use strict";
  6341. function n(e) {
  6342. r.call(this, e)
  6343. }
  6344. var r = e("./BasicException");
  6345. n.prototype = Object.create(r.prototype),
  6346. t.exports = n
  6347. }
  6348. , {
  6349. "./BasicException": 55
  6350. }],
  6351. 57: [function (e, t, i) {
  6352. "use strict";
  6353. function n(e) {
  6354. r.call(this, e)
  6355. }
  6356. var r = e("./BasicException");
  6357. n.prototype = Object.create(r.prototype),
  6358. t.exports = n
  6359. }
  6360. , {
  6361. "./BasicException": 55
  6362. }],
  6363. 58: [function (e, t, i) {
  6364. "use strict";
  6365. function n(e) {
  6366. r.call(this, e)
  6367. }
  6368. var r = e("./BasicException");
  6369. n.prototype = Object.create(r.prototype),
  6370. t.exports = n
  6371. }
  6372. , {
  6373. "./BasicException": 55
  6374. }],
  6375. 59: [function (e, t, i) {
  6376. (function (i) {
  6377. "use strict";
  6378. function n(e) {
  6379. var t = {};
  6380. if (e) {
  6381. var i = e.flags;
  6382. if (i)
  6383. for (var n in i)
  6384. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6385. return t
  6386. }
  6387. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6388. null
  6389. }
  6390. var r = e("./util/ajax")
  6391. , o = e("./util/showcase")
  6392. , a = e("./util/logger")
  6393. , s = ""
  6394. , l = new a(i)
  6395. , c = {};
  6396. t.exports = {
  6397. loadFeatureFlags: function (e) {
  6398. var t = $.Deferred();
  6399. return r.get(e.urlBase + s, {
  6400. responseType: "json",
  6401. prefetchFrom: "user",
  6402. auth: o.getAuthorizationHeader()
  6403. }).done(function (e) {
  6404. c = n(e),
  6405. c ? t.resolve(c) : t.reject("loading-failed")
  6406. }).fail(function () {
  6407. l.debug("Retrieval of feature flags failed."),
  6408. t.reject("loading-failed")
  6409. }),
  6410. t.promise()
  6411. },
  6412. getFlags: function () {
  6413. return c
  6414. },
  6415. updateDependentSettings: function (e, t) {
  6416. e = e || c,
  6417. e.labels && (t.labels.enabled = !0),
  6418. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6419. e.showcase_sdk && (t.sdkInit = !0),
  6420. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6421. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6422. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6423. e.hide_sc_sharing && (t.share.enabled = !1)
  6424. }
  6425. }
  6426. }
  6427. ).call(this, "/js/featureflags.js")
  6428. }
  6429. , {
  6430. "./util/ajax": 181,
  6431. "./util/logger": 189,
  6432. "./util/showcase": 193
  6433. }],
  6434. 60: [function (e, t, i) {
  6435. "use strict";
  6436. var n = (e("../util/common"),
  6437. {
  6438. status: 0,
  6439. set: function (e) {
  6440. if (isNaN(e))
  6441. return !1;
  6442. var t = $('.progressbar');
  6443. 0 > e && (e = 0);
  6444. e > 100 && (e = 100);
  6445. var width = parseInt(t.css('width').replace("px", "")) / 100; //获取进度条总长度除以100
  6446. var barperc = e * width;
  6447. var perc = Math.round(e);
  6448. var labelpos = (parseInt(barperc) - 15);
  6449. t.find('.bar').css('width', barperc); //已经再跑颜色的百分比
  6450. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6451. t.find('.perc').text(perc + '%'); //具体数字的百分比
  6452. this.status = e
  6453. },
  6454. done: function (e) {
  6455. return e || this.status ? (this.status = null,
  6456. this.set(100)) : this
  6457. }
  6458. });
  6459. t.exports.circleLoader = n
  6460. }
  6461. , {
  6462. "../util/common": 185
  6463. }],
  6464. 61: [function (e, t, i) {
  6465. "use strict";
  6466. t.exports = Object.freeze({
  6467. CLOSE: "modal.closer.close"
  6468. })
  6469. }
  6470. , {}],
  6471. 62: [function (e, t, i) {
  6472. "use strict";
  6473. function n(e, t) {
  6474. t && (t.stopPropagation(),
  6475. t.preventDefault()),
  6476. e && this.emit(l.CLOSE, e),
  6477. g.reset()
  6478. }
  6479. function r(e, t) {
  6480. function i() {
  6481. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6482. t !== f && (f = t,
  6483. t ? (e.classList.add("closeByFooter"),
  6484. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6485. h.classList.remove("closeByFooter")))
  6486. }
  6487. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6488. }
  6489. var o = e("../../settings")
  6490. , a = (e("../../tag/Media/MediaEvent"),
  6491. e("../../util/browser"))
  6492. , s = e("../../util/common")
  6493. , l = e("./ModalCloserEvent")
  6494. , c = e("events").EventEmitter
  6495. , h = document.getElementsByClassName("footer")[0]
  6496. , u = h.querySelectorAll(".close")[0]
  6497. , d = null
  6498. , p = null
  6499. , f = null
  6500. , g = (a.isMobile(),
  6501. {
  6502. open: function (e) {
  6503. e && (r(e),
  6504. d && u.removeEventListener("click", d, !0),
  6505. d = n.bind(this, e.id),
  6506. u.addEventListener("click", d, !0),
  6507. p && window.removeEventListener("resize", p, !0),
  6508. p = r.bind(this, e),
  6509. window.addEventListener("resize", p, !0))
  6510. },
  6511. reset: function () {
  6512. h.classList.remove("closeByFooter"),
  6513. u.removeEventListener("click", d, !0),
  6514. window.removeEventListener("resize", p, !0),
  6515. d = p = f = null
  6516. }
  6517. });
  6518. s.extendObject(g, c.prototype),
  6519. t.exports = g
  6520. }
  6521. , {
  6522. "../../tag/Media/MediaEvent": 131,
  6523. "../../settings": 166,
  6524. "../../util/browser": 182,
  6525. "../../util/common": 185,
  6526. "./ModalCloserEvent": 61,
  6527. events: 202
  6528. }],
  6529. 63: [function (e, t, i) {
  6530. "use strict";
  6531. function n(e, t, i) {
  6532. var n = new r.GUI({
  6533. width: 400
  6534. })
  6535. , u = n.addFolder("Flydown from Dollhouse");
  6536. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6537. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6538. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6539. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6540. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6541. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6542. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6543. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6544. var d = n.addFolder("Transition between panos");
  6545. d.add(h.transition, "blur", 0, 10).onFinishChange(function () { }),
  6546. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6547. h.transition.flyTime = 0,
  6548. d.__controllers.forEach(function (e) {
  6549. e.updateDisplay()
  6550. })
  6551. }),
  6552. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function () {
  6553. h.transition.flySpeed = 0,
  6554. d.__controllers.forEach(function (e) {
  6555. e.updateDisplay()
  6556. })
  6557. }),
  6558. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6559. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6560. d.add(h.transition, "movementEasing", Object.keys(a));
  6561. var p = n.addFolder("Path Display");
  6562. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function () { }),
  6563. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function () { }),
  6564. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function () { }),
  6565. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function () { }),
  6566. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6567. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function () { }),
  6568. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6569. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function () { }),
  6570. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function () { }),
  6571. p.add(h.path, "color", Object.keys(l)).onFinishChange(function () {
  6572. h.path.color = l[h.path.color],
  6573. h.path.colorUp = l._desat(h.path.color),
  6574. h.path.colorDown = l.darken(h.path.color)
  6575. }),
  6576. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function () {
  6577. h.reticuleColor = l[h.reticuleColor]
  6578. });
  6579. var f = n.addFolder("Warping")
  6580. , g = f.addFolder("Warp/Teleport");
  6581. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function () { }),
  6582. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6583. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function () { }),
  6584. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function () { }),
  6585. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6586. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function () { }),
  6587. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function () { }),
  6588. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function () { }),
  6589. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6590. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6591. g.add(h.path, "mapGuides").onFinishChange(function () { }),
  6592. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6593. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6594. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function () {
  6595. h.path.typ = c[h.path.typ]
  6596. }),
  6597. g.add(h.warp, "loop").onChange(function () { }).onFinishChange(function () {
  6598. t.endlessLoop = h.warp.loop
  6599. }),
  6600. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function () { }),
  6601. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function () { }),
  6602. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function () { });
  6603. var m = f.addFolder("Long Warp Only");
  6604. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function () {
  6605. h.warp.flySpeed = 0,
  6606. m.__controllers.forEach(function (e) {
  6607. e.updateDisplay()
  6608. })
  6609. }),
  6610. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function () { }),
  6611. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function () { }),
  6612. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function () { }),
  6613. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6614. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6615. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function () { }),
  6616. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function () { }),
  6617. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function () { }),
  6618. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function () { });
  6619. var v = n.addFolder("Warp Esoterica");
  6620. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function () { }),
  6621. v.add(h.warp, "blur", .01, 1).onFinishChange(function () { }),
  6622. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6623. h.warp.minWarpTime = 0,
  6624. v.__controllers.forEach(function (e) {
  6625. e.updateDisplay()
  6626. })
  6627. }),
  6628. v.add(h.warp, "showBunny").onFinishChange(function () { }),
  6629. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function () { }),
  6630. v.add(h.warp, "movementEasing", Object.keys(a));
  6631. var A = n.addFolder("Misc");
  6632. A.add(h, "dollhouseFOV", 10, 180).onChange(function () {
  6633. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6634. }),
  6635. A.add(h, "insideFOV", 10, 180).onChange(function () {
  6636. i.cameras[s.PANORAMA].fov = h.insideFOV
  6637. }),
  6638. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function () { }),
  6639. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function () { }),
  6640. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function () { });
  6641. var y = n.addFolder("Navigation");
  6642. y.add(h.navigation, "panoScores").onFinishChange(function () {
  6643. h.navigation.panoScores || e.panos.forEach(function (e) {
  6644. e.floor.remove(e.text3d),
  6645. e.text3d = null
  6646. })
  6647. }),
  6648. y.add(h.navigation, "mouseDirection"),
  6649. y.add(h.navigation, "filterStrictness", 0, 1),
  6650. y.add(h.navigation, "angleFactor", -60, 0),
  6651. y.add(h.navigation, "directionFactor", 1, 20),
  6652. y.add(h.navigation, "distanceFactor", -5, 5),
  6653. y.add(h.navigation, "optionalityFactor", .1, 10);
  6654. var C = n.addFolder("tags")
  6655. , I = C.addFolder("Tag Creation");
  6656. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6657. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6658. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6659. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6660. var E = C.addFolder("Visibility");
  6661. E.add(h.tags.visibility, "anyDistance"),
  6662. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6663. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6664. E.add(h.tags.visibility, "hideViaFloor"),
  6665. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6666. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6667. var b = C.addFolder("Disc Parameters");
  6668. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6669. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6670. b.add(h.tags.disc.scale, "linkFarBound").onChange(function (e) {
  6671. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6672. }),
  6673. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function (e) {
  6674. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6675. }),
  6676. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6677. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6678. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6679. var w = C.addFolder("Navigate");
  6680. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6681. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6682. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6683. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6684. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6685. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6686. var _ = n.addFolder("Debug");
  6687. _.add(h, "wireframe").onFinishChange(function () {
  6688. e.chunks.forEach(function (t) {
  6689. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6690. t.wireframeTwin.material.depthWrite = !1,
  6691. t.wireframeTwin.material.depthTest = !1,
  6692. t.wireframeTwin.material.opacity = .5,
  6693. t.wireframeTwin.material.transparent = !0),
  6694. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6695. })
  6696. }),
  6697. _.add(h, "skyboxWireframe").onFinishChange(function () {
  6698. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6699. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6700. e.skybox.wireframe = null)
  6701. }),
  6702. _.add(h, "showSweeps").onFinishChange(function () {
  6703. e.setSweepVisibility(h.showSweeps)
  6704. }),
  6705. _.add(h, "showMesh").onFinishChange(function () {
  6706. e.chunks.forEach(function (e) {
  6707. e.visible = h.showMesh
  6708. })
  6709. }),
  6710. _.add(h, "showFloors").onFinishChange(function () {
  6711. e.floors.forEach(function (e) {
  6712. e.collider.children.forEach(function (e) {
  6713. e.material.visible = h.showFloors
  6714. })
  6715. })
  6716. }),
  6717. _.add(h, "showSkyboxes").onFinishChange(function () {
  6718. e.panos.forEach(function (e) {
  6719. e.skyboxMesh.visible = h.showSkyboxes
  6720. })
  6721. }),
  6722. _.add(h, "showNeighbors").onChange(function () { }),
  6723. _.add(e, "alpha", 0, 1)
  6724. }
  6725. var r = e("../lib/dat.gui")
  6726. , o = e("three")
  6727. , a = e("../util/easing")
  6728. , s = e("../enum/Viewmode")
  6729. , l = e("../enum/Colors")
  6730. , c = e("../enum/WarpStyle")
  6731. , h = e("../settings");
  6732. e("../tag/tag");
  6733. r.GUI.prototype.removeFolder = function (e) {
  6734. var t = this.__folders[e];
  6735. t && (t.close(),
  6736. this.__ul.removeChild(t.domElement.parentNode),
  6737. delete this.__folders[e],
  6738. this.onResize())
  6739. }
  6740. ,
  6741. t.exports.toggle = n
  6742. }
  6743. , {
  6744. "../enum/Colors": 19,
  6745. "../enum/Viewmode": 51,
  6746. "../enum/WarpStyle": 52,
  6747. "../lib/dat.gui": 93,
  6748. "../tag/tag": 123,
  6749. "../settings": 166,
  6750. "../util/easing": 186,
  6751. three: 217
  6752. }],
  6753. 64: [function (e, t, i) {
  6754. (function (i) {
  6755. "use strict";
  6756. function n(e, t, i, n) {
  6757. $(".gui-error .error-problem-text").text(e),
  6758. $(".gui-error .error-solution-text").text(t),
  6759. $(".gui-error .error-explanation").text(i),
  6760. $(".gui-error .error-actions").html(n),
  6761. $(window).resize(),
  6762. $(".gui-error").fadeIn(),
  6763. $("#bottom-logo").fadeIn()
  6764. }
  6765. function r(e) {
  6766. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6767. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6768. s.isMobile() || $("[rel=tiletip]").tooltip({
  6769. placement: "bottom",
  6770. delay: {
  6771. show: 50,
  6772. hide: 0
  6773. },
  6774. trigger: "hover",
  6775. viewport: {
  6776. selector: "body",
  6777. padding: 10
  6778. }
  6779. })
  6780. }
  6781. function o() {
  6782. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6783. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6784. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6785. s.isMobile() || $(".install-browser").on("click touchstart", function (e) {
  6786. e.preventDefault(),
  6787. e.stopPropagation(),
  6788. r(" ")
  6789. })
  6790. }
  6791. function a(e) {
  6792. if ($("head title").text(c.pageTitle),
  6793. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6794. $("#gui-loading").fadeOut(250),
  6795. $("#quick-blackout").hide(),
  6796. l.track("showcase_error", {
  6797. error_key: e
  6798. }),
  6799. h.locale || h.init(),
  6800. "webgl-unsupported" === e)
  6801. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6802. else if ("webgl-ios" === e)
  6803. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6804. else if ("webgl-safari" === e)
  6805. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6806. else if ("webgl-generic" === e)
  6807. o();
  6808. else if ("missing-urls" === e)
  6809. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6810. else if ("loading-failed" === e)
  6811. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6812. else {
  6813. if ("loading-failed-maintenance" !== e)
  6814. return void d.error("Unhandled error: " + e);
  6815. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6816. }
  6817. }
  6818. var s = e("./../util/browser")
  6819. , l = e("./../analytics")
  6820. , c = e("./../settings")
  6821. , h = e("../localization/localize")
  6822. , u = e("./../util/logger")
  6823. , d = new u(i)
  6824. , p = '"https://support.port.com/hc/articles/208220058"';
  6825. t.exports.error = a
  6826. }
  6827. ).call(this, "/js/gui/error.js")
  6828. }
  6829. , {
  6830. "../localization/localize": 108,
  6831. "./../analytics": 4,
  6832. "./../settings": 166,
  6833. "./../util/browser": 182,
  6834. "./../util/logger": 189
  6835. }],
  6836. 65: [function (e, t, i) {
  6837. (function (i) {
  6838. "use strict";
  6839. function n() {
  6840. Ue = [],
  6841. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6842. Ue.push(".hideTarget", ".pinTop.right")
  6843. }
  6844. function r() {
  6845. for (var e in je)
  6846. if (je.hasOwnProperty(e)) {
  6847. var t = je[e];
  6848. if (!t.visible)
  6849. for (var i = 0; i < t.elements.length; i++)
  6850. $(t.elements[i]).hide()
  6851. }
  6852. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6853. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6854. n()
  6855. }
  6856. function o(e, t) {
  6857. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6858. $("#gui-zoomin").toggle(i),
  6859. $("#gui-zoomout").toggle(i)
  6860. }
  6861. function a() {
  6862. c(),
  6863. $(".pinBottom").toggleClass("open"),
  6864. $("#drawer").toggleClass("open"),
  6865. $(".footer").toggleClass("open"),
  6866. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6867. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6868. ie.resetDrawer()),
  6869. setTimeout(function () {
  6870. $("#pullTab").toggleClass("opened");
  6871. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6872. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6873. }
  6874. function s(e) {
  6875. var t;
  6876. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6877. t = e.position().top + e.outerHeight(),
  6878. e.attr("style", "display: none"));
  6879. var i = $("#player").outerHeight()
  6880. , n = i - 130;
  6881. return n < t + 25
  6882. }
  6883. function l(e) {
  6884. "touchstart" === e.type && e.preventDefault(),
  6885. e.stopPropagation()
  6886. }
  6887. function c() {
  6888. W && (W.reload(),
  6889. W.init())
  6890. }
  6891. function h(e) {
  6892. ne.show(e),
  6893. r()
  6894. }
  6895. function u(e) {
  6896. ne.progress(e)
  6897. }
  6898. function d(e, t, i) {
  6899. var n = t.player;
  6900. $("#gui-thumb").fadeOut(2500),
  6901. ne.hide(function () {
  6902. Ge = !1
  6903. }),
  6904. me.init(e, i),
  6905. de.finishSetup(Object.keys(e.tags).length),
  6906. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6907. var s = function () {
  6908. i.dismissExaminedTag(),
  6909. i.disableHovering()
  6910. };
  6911. Ae.on(ye.OPENED, s),
  6912. Ce.on(Me.OPENED, s),
  6913. he.on(ue.OPENED, s),
  6914. fe.on(ge.OPENED, s);
  6915. var l = i.enableHovering.bind(i);
  6916. if (Ae.on(ye.CLOSED, l),
  6917. Ce.on(Me.CLOSED, l),
  6918. he.on(ue.CLOSED, l),
  6919. fe.on(ge.CLOSED, l),
  6920. Q.labels.enabled && Object.keys(e.labels).length,
  6921. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6922. C(e.currentFloor, n.mode)),
  6923. getQueryVariable('m') === '372' && (je.floors.visible = 1, y(e, t)),
  6924. r(),
  6925. o(t, t.player),
  6926. $("#gui").fadeIn(1500),
  6927. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () {
  6928. a(),
  6929. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6930. }, 2e3),
  6931. !K.isMobile())
  6932. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6933. $(c[h]).addClass("hasHover");
  6934. O(e),
  6935. de.setupToggling();
  6936. //xzw:
  6937. window.editHotPanel && editHotPanel();
  6938. //czj
  6939. navBorderRadius(e);
  6940. //czj 编辑界面
  6941. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6942. window.EditTools && new EditTools(n.sceneRenderer);
  6943. }
  6944. function navBorderRadius(e) {
  6945. var pullTab = $("#pullTab"),
  6946. mobileRadius = {
  6947. "bottom": { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" },
  6948. "top": { "border-top-left-radius": "10px", "border-top-right-radius": "10px" }
  6949. },
  6950. topRadius = {
  6951. "bottom": { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" },
  6952. "top": { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" }
  6953. };
  6954. function BorderRadius(bottom, top) {
  6955. $("#gui-modes-map > div:visible:last").css(bottom);
  6956. if (pullTab.is(':visible')) {
  6957. $(".viewContainer > div:visible:first").css(top);
  6958. } else {
  6959. $("#gui-modes-map > div:visible:first").css(top);
  6960. }
  6961. }
  6962. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  6963. BorderRadius(mobileRadius.bottom, mobileRadius.top);
  6964. } else {
  6965. BorderRadius(topRadius.bottom, topRadius.top);
  6966. }
  6967. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6968. if (window.DATA.model.special || window.DATA.special) {
  6969. window.specialScene && specialScene.special().afterImplement();
  6970. }
  6971. }
  6972. function p(e) {
  6973. e || (e = 0),
  6974. We = !1,
  6975. window.setTimeout(function () {
  6976. We || (ze = !0,
  6977. $("#gui-spinner").stop(!0, !0).show())
  6978. }
  6979. .bind(this), e)
  6980. }
  6981. function f() {
  6982. $("#gui-spinner").stop(!0, !0),
  6983. $("#gui-spinner").fadeOut(1e3),
  6984. We = !0,
  6985. ze = !1
  6986. }
  6987. function g(e, t) {
  6988. var i = e.mode
  6989. , n = t || e.currentPano;
  6990. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6991. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6992. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6993. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6994. Q.show360Views.enabled && !n.isAligned() ? (
  6995. $(".gui-floor").addClass("hidden"),
  6996. $("#gui-modes-outside").addClass("desktop-only")) : (
  6997. $(".gui-floor").removeClass("hidden"),
  6998. $("#gui-modes-outside").removeClass("desktop-only")),
  6999. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  7000. Be = i,
  7001. $("#gui-modes-outside").addClass("hidden"),
  7002. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  7003. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  7004. }
  7005. function m(e, t) {
  7006. var i = t.player;
  7007. $("#gui-modes-inside").on("mousedown touchstart", function (e) {
  7008. l(e),
  7009. J.updateInteraction(Se.InteractionGui, "inside-button"),
  7010. J.track("USER", {
  7011. event_type: "showcase_gui",
  7012. gui_action: "click_inside_mode_button"
  7013. }),
  7014. t.changeMode(_e.PANORAMA);
  7015. }),
  7016. $("#gui-modes-outside").find("a").on("click", function (e) {
  7017. l(e),
  7018. J.track("showcase_gui", {
  7019. gui_action: "click_outside_mode_button"
  7020. }),
  7021. t.changeMode(Be)
  7022. }),
  7023. $("#gui-modes-floorplan").on("click", function (e) {
  7024. l(e),
  7025. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  7026. gui_action: "click_floorplan_mode_button"
  7027. }),
  7028. t.changeMode(_e.FLOORPLAN));
  7029. }),
  7030. $("#gui-modes-dollhouse").on("click", function (e) {
  7031. l(e),
  7032. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  7033. gui_action: "click_dollhouse_mode_button"
  7034. }),
  7035. t.changeMode(_e.DOLLHOUSE));
  7036. })
  7037. }
  7038. function v(e, t) {
  7039. function i() {
  7040. document.getElementById("vr").classList.remove("hidden"),
  7041. Q.vr.allowWebVR ? K.getVRDisplay().then(function (e) {
  7042. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  7043. $(".improper-embed").toggleClass("hidden", !1),
  7044. r())
  7045. }, function (e) {
  7046. r()
  7047. }) : r()
  7048. }
  7049. function n(i) {
  7050. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  7051. Ie.init(e.data, t, i, q),
  7052. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  7053. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  7054. }
  7055. function r() {
  7056. De.info("WebVR support not found, VR button activates native app VR modal"),
  7057. Ae.init(e.data, q),
  7058. Ae.on(ye.OPENED, function () {
  7059. var e = document.getElementById("vr-modal");
  7060. return function () {
  7061. Ze("vr"),
  7062. le.open(e)
  7063. }
  7064. }()),
  7065. Ae.on(ye.CLOSED, le.reset)
  7066. }
  7067. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)) {
  7068. /*********************** 方奕卓 VR功能事件监听 ********************/
  7069. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  7070. switch (Q.vr.option) {
  7071. case Pe.CONTEXTUAL:
  7072. i();
  7073. break;
  7074. case Pe.ANDROID:
  7075. K.detectAndroid() && i();
  7076. break;
  7077. case Pe.NONE:
  7078. }
  7079. }
  7080. }
  7081. function A(e, t) {
  7082. $("#play").on("mousedown touchstart", function (e) {
  7083. l(e);
  7084. Ze("tour");
  7085. ve.play();
  7086. J.trackAlways("showcase_gui", {
  7087. gui_action: "play_highlights"
  7088. })
  7089. }),
  7090. window.startAndPlay = function (e) {
  7091. // l(e);
  7092. Ze("tour");
  7093. ve.play();
  7094. J.trackAlways("showcase_gui", {
  7095. gui_action: "play_highlights"
  7096. })
  7097. };
  7098. $("#pause").on("mousedown touchstart", function (e) {
  7099. l(e),
  7100. ve.pause(),
  7101. J.trackAlways("showcase_gui", {
  7102. gui_action: "pause_highlights"
  7103. })
  7104. }),
  7105. $("#gui-zoomin").find("a").on("click", function (e) {
  7106. l(e),
  7107. t.player.zoomInIncrementally()
  7108. }),
  7109. $("#gui-zoomout").find("a").on("click", function (e) {
  7110. l(e),
  7111. t.player.zoomOutIncrementally()
  7112. })
  7113. }
  7114. function y(e, t) {
  7115. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  7116. if (getQueryVariable('m') === '372') continue;
  7117. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  7118. $(".gui-floor").find(".container").prepend(r)
  7119. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  7120. }
  7121. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  7122. i.on("click", function (e) {
  7123. l(e),
  7124. Ze("floor"),
  7125. i.toggleClass("open")
  7126. }),
  7127. $(".floorChoice").on("click", function (e) {
  7128. l(e);
  7129. var n = $(this).data("index");
  7130. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7131. t.player.gotoFloor(n),
  7132. J.track("showcase_gui", {
  7133. gui_action: "click_floor_select_button",
  7134. interaction_source: "gui"
  7135. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7136. Ze("move"),
  7137. t.allFloors(),
  7138. J.track("showcase_gui", {
  7139. gui_action: "click_toggle_all_floors_button",
  7140. interaction_source: "gui"
  7141. })),
  7142. i.removeClass("open")
  7143. })
  7144. }
  7145. function C(e, t) {
  7146. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()),
  7147. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7148. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7149. $(".floorChoice").removeClass("active"),
  7150. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7151. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7152. $(".floorChoice").removeClass("active"),
  7153. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7154. }
  7155. function I(e) {
  7156. return e.describe().inTransition
  7157. }
  7158. function b(e, t, i) {
  7159. Fe = e.heroLocations.length;
  7160. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7161. , r = 100 / Fe + "%"
  7162. , o = $("#thumb-container")
  7163. , a = $("#progressBar");
  7164. $("#status").find(".totalSteps").text(Fe);
  7165. for (var s = 0; s < Fe; s++) {
  7166. var c = e.heroLocations[s]
  7167. , h = $(n);
  7168. var thumbUrl
  7169. if (c.heroLocations) {//有子项,选第一张截图
  7170. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7171. } else {
  7172. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7173. }
  7174. h.attr("data-index", s)
  7175. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7176. if (c.name) {
  7177. var u = $('<div class="overlay"></div>').text(c.name);
  7178. h.prepend(u)
  7179. }
  7180. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7181. var d = e.panos.get(c.panoId)
  7182. , p = d && !d.isAligned()
  7183. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7184. h.prepend(f)
  7185. }
  7186. o.append(h),
  7187. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7188. }
  7189. j = 144 * Fe,
  7190. Y = 111 * Fe,
  7191. $(".thumbImg").on("mouseover", function () {
  7192. I(t) || i.showPathToHeroLocation([$(this).data("index"), 0])//改
  7193. }),
  7194. $(".thumbImg").on("mouseout", function () {
  7195. t.clearPath()
  7196. }),
  7197. $(".thumbImg").on("click", function (e) {
  7198. l(e);
  7199. var i = $(this);
  7200. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7201. J.trackAlways("showcase_gui", {
  7202. gui_action: "click_highlight"
  7203. }),
  7204. t.goToHighlight([i.data("index"), 0])//改
  7205. }),
  7206. $(".previous").find("a").on("click", function (e) {
  7207. l(e),
  7208. J.trackAlways("showcase_gui", {
  7209. gui_action: "prev_highlight"
  7210. }),
  7211. t.prevHighlight()
  7212. }),
  7213. $(".next").find("a").on("click", function (e) {
  7214. l(e),
  7215. J.trackAlways("showcase_gui", {
  7216. gui_action: "next_highlight"
  7217. }),
  7218. t.nextHighlight()
  7219. }),
  7220. $("#drawer").on("mouseleave", function (e) {
  7221. l(e);
  7222. var t;
  7223. try {
  7224. t = new MouseEvent("mouseup", {
  7225. clientX: e.clientX,
  7226. clientY: e.clientY,
  7227. screenX: e.screenX,
  7228. screenY: e.screenY
  7229. })
  7230. } catch (i) {
  7231. t = document.createEvent("MouseEvents"),
  7232. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7233. }
  7234. document.dispatchEvent(t)
  7235. }),
  7236. W = new Sly($("#scrollFrame"), {
  7237. horizontal: !0,
  7238. itemNav: "centered",
  7239. smart: !0,
  7240. scrollTrap: !0,
  7241. scrollBy: 1,
  7242. mouseDragging: !0,
  7243. touchDragging: !0,
  7244. speed: 300,
  7245. dragHandle: !0,
  7246. dynamicHandle: !0,
  7247. clickBar: !0,
  7248. scrollBar: $("#scroller"),
  7249. activateOn: null
  7250. }).init(),
  7251. W.on("active", function (e, t) {
  7252. Ve = t,
  7253. Ze("tour"),
  7254. $(".step").removeClass("active"),
  7255. $("#status").find(".curIdx").text(t + 1);
  7256. for (var i = 0; i <= t; i++)
  7257. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7258. }),
  7259. w()
  7260. }
  7261. function w() {
  7262. var e = $("#player").width() - 20
  7263. , t = $("#scroller")
  7264. , i = $("#drawer")
  7265. , n = $(".pinBottom");
  7266. if ($("#player").width() < 488 || $("#player").height() < 488)
  7267. t.addClass("hidden"),
  7268. i.addClass("noScroll"),
  7269. n.addClass("noScroll");
  7270. else {
  7271. var r = j > e
  7272. , o = !i.hasClass("noScroll")
  7273. , a = r !== o;
  7274. a && (t.toggleClass("hidden"),
  7275. i.toggleClass("noScroll"),
  7276. n.toggleClass("noScroll"))
  7277. }
  7278. }
  7279. function _(e) {
  7280. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7281. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7282. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7283. }
  7284. function T(e) {
  7285. function t(t, i) {
  7286. return !!e.player_options[t] && e[i || t]
  7287. }
  7288. $(".model-title").text(e.name);
  7289. var i = Q.pageTitle;
  7290. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7291. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7292. document.title = i,
  7293. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7294. delay: {
  7295. show: 50,
  7296. hide: 0
  7297. },
  7298. trigger: "hover",
  7299. html: !1,
  7300. viewport: {
  7301. selector: "body",
  7302. padding: 10
  7303. }
  7304. }),
  7305. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7306. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7307. de.populate({
  7308. name: t("model_name", "name"),
  7309. coBrand: t("presented_by"),
  7310. description: t("model_summary", "summary") || "暂无内容",
  7311. contactName: t("contact_name"),
  7312. address: t("address"),
  7313. phone: t("contact_phone"),
  7314. formattedPhone: e.formatted_contact_phone,
  7315. email: t("contact_email"),
  7316. url: t("external_url"),
  7317. socialSharing: e.enable_social_sharing && e.is_public
  7318. })
  7319. }
  7320. function x(e, t, i, n, r, o) {
  7321. function a() {
  7322. o.setLoadingStartTime(),
  7323. H(),
  7324. r ? (re.showMessage(t, i, je.coBrand.visible),
  7325. l()) : h(l)
  7326. }
  7327. var s = $.Deferred()
  7328. , l = s.resolve.bind(s);
  7329. return Ge = !0,
  7330. O(e),
  7331. e.data.player_options && _(e.data.player_options),
  7332. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7333. Re.localizeGUI(),
  7334. T(e.data),
  7335. r || $(".quick").addClass("hidden"),
  7336. //e.data.image && !r && E(e.data.image),
  7337. n ? (J.impression(),
  7338. a()) : (o.setWaitingStartTime(),
  7339. oe.show(r, a)),
  7340. s
  7341. }
  7342. function S(e, t, i, n, r, a, s) {
  7343. q = s,
  7344. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7345. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7346. ae.init(),
  7347. re.init(e, a),
  7348. Oe.init(e, t, n),
  7349. $(".icon").on("mouseover", function () {
  7350. t.player && t.player.reticule.hide()
  7351. }),
  7352. m(e, t),
  7353. A(e, t),
  7354. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7355. Ce.on(Me.OPENED, function () {
  7356. var e = document.getElementById("share-modal");
  7357. return function () {
  7358. Ze("share"),
  7359. le.open(e)
  7360. }
  7361. }()),
  7362. Ce.on(Me.CLOSED, le.reset)),
  7363. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7364. je.tourControls.visible = !1),
  7365. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7366. z(),
  7367. g(i),
  7368. v(e, r),
  7369. e.on("floor.changed", C),
  7370. e.on("waiting", R.bind(this, e)),
  7371. e.on("waiting-done", P.bind(this, e)),
  7372. i.on(xe.ModeChanged, function (e, n) {
  7373. g(i),
  7374. o(t, i),
  7375. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7376. he.updateMode(n)
  7377. }),
  7378. n.on(Se.Move, Ze.bind(this, "move")),
  7379. i.on(xe.Ready, function () {
  7380. ie.init(n, i, i.tagManager, t),
  7381. i.on(xe.ModeChanged, function (e, t) {
  7382. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7383. })
  7384. }),
  7385. i.on(xe.PanoChosen, function (e, t) {
  7386. g(i, t),
  7387. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7388. }),
  7389. le.on(ce.CLOSE, function (e) {
  7390. switch (e) {
  7391. case "vr-modal":
  7392. Ae.dismiss();
  7393. break;
  7394. case "share-modal":
  7395. Ce.hide();
  7396. break;
  7397. case "terms-modal":
  7398. fe.hide()
  7399. }
  7400. });
  7401. var l = $("#play").eq(0)
  7402. , c = $("#pause").eq(0)
  7403. , h = $(".pinBottom").toArray()
  7404. , u = $("#drawer").eq(0)
  7405. , d = $("#playHead").eq(0)
  7406. , p = $("#progressBar").eq(0)
  7407. , f = $("#thumb-container").eq(0)
  7408. , y = f.children()
  7409. , I = p.children();
  7410. t.on("update.controls", function () {//导览控制
  7411. var n = t.describe();
  7412. window.player.emit('onplayStatus', n),
  7413. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7414. c.show()),
  7415. n.tourInProgress && (h.forEach(function (e) {
  7416. e.classList.add("playing")
  7417. }),
  7418. u.addClass("playing"),
  7419. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7420. c.hide()),
  7421. n.tourInProgress || (ve.stopTour(),
  7422. h.forEach(function (e) {
  7423. e.classList.remove("playing")
  7424. }),
  7425. u.removeClass("playing"),
  7426. d.removeClass("playing")));
  7427. var r, a, s;
  7428. if (null !== n.currentItem) {
  7429. var p, f;
  7430. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7431. n.onTheBus ? (p = "active",
  7432. f = "recent") : (f = "active",
  7433. p = "recent");
  7434. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7435. for (r = 0; r < e.heroLocations.length; r += 1)
  7436. s = y.eq(r),
  7437. a = I.eq(r),
  7438. s.removeClass(f),
  7439. a.removeClass(f),
  7440. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7441. a.addClass(p),
  7442. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7443. a.addClass(p)) : (s.removeClass(p),
  7444. a.removeClass(p))
  7445. } else
  7446. for (r = 0; r < e.heroLocations.length; r += 1)
  7447. s = y.eq(r),
  7448. a = I.eq(r),
  7449. s.removeClass("active recent"),
  7450. a.removeClass("active recent");
  7451. o(t, i)
  7452. }),
  7453. document.addEventListener("keydown", function (n) {
  7454. switch (J.updateInteraction(Se.InteractionKey),
  7455. n.which) {
  7456. case we.ZERO:
  7457. Q.debug && e.toggleAlpha();
  7458. break;
  7459. case we.NINE:
  7460. Q.debug && se.toggle();
  7461. break;
  7462. case we.ONE:
  7463. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7464. break;
  7465. case we.TWO:
  7466. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7467. break;
  7468. case we.THREE:
  7469. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7470. break;
  7471. case we.FOUR:
  7472. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7473. break;
  7474. case we.SPACE:
  7475. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7476. break;
  7477. case we.RETURN:
  7478. Q.debug && e.toggleExplodeUp();
  7479. break;
  7480. case we.P:
  7481. k();
  7482. break;
  7483. case we.U:
  7484. B();
  7485. break;
  7486. case we.X:
  7487. Q.debug && e.toggleExplode();
  7488. break;
  7489. case we.PLUSEQUALS:
  7490. t.player.activatePersistentZooming(!0),
  7491. ie.hideUi();
  7492. break;
  7493. case we.DASHUNDERSCORE:
  7494. t.player.activatePersistentZooming(!1),
  7495. ie.hideUi();
  7496. break;
  7497. case we.SEVEN:
  7498. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7499. break;
  7500. case we.EIGHT:
  7501. t.player.decreaseZoomSpeed();
  7502. break;
  7503. case we.NINE:
  7504. t.player.increaseZoomSpeed()
  7505. }
  7506. return i && i.reticule.hide(),
  7507. !0
  7508. }
  7509. .bind(this)),
  7510. document.addEventListener("keyup", function (e) {
  7511. switch (e.which) {
  7512. case we.PLUSEQUALS:
  7513. t.player.deactivatePersistentZooming();
  7514. break;
  7515. case we.DASHUNDERSCORE:
  7516. t.player.deactivatePersistentZooming()
  7517. }
  7518. }
  7519. .bind(this)),
  7520. F(e),
  7521. L(e, t.player),
  7522. M(i),
  7523. te.setAutoPlay(e.heroCount()),
  7524. he.init(i, a.mode),
  7525. he.on(ue.OPENED, Ze.bind(this, "help")),
  7526. fe.init(),
  7527. fe.on(ge.OPENED, function () {
  7528. var e = document.getElementById("terms-modal");
  7529. return function () {
  7530. Ze("terms"),
  7531. le.open(e)
  7532. }
  7533. }()),
  7534. fe.on(ge.CLOSED, le.reset),
  7535. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7536. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7537. Q.profiling.enabled && se.show(),
  7538. ve.init(t)
  7539. }
  7540. function M(e) {
  7541. var t = function (e, t) {
  7542. $(e).find("a").each(function (e, i) {
  7543. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7544. i.style.pointerEvents = t ? "auto" : "none"
  7545. })
  7546. }
  7547. , i = function () {
  7548. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7549. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7550. };
  7551. e.on(Ne.ZoomMax, function () {
  7552. t("#gui-zoomin", !1),
  7553. t("#gui-zoomout", !0)
  7554. }),
  7555. e.on(Ne.ZoomMin, function () {
  7556. t("#gui-zoomin", !0),
  7557. t("#gui-zoomout", !1)
  7558. }),
  7559. e.on(Ne.ZoomIn, function () {
  7560. t("#gui-zoomout", !0)
  7561. }),
  7562. e.on(Ne.ZoomOut, function () {
  7563. t("#gui-zoomin", !0)
  7564. }),
  7565. i()
  7566. }
  7567. function R(e) {
  7568. O(e)
  7569. }
  7570. function P(e) {
  7571. O(e)
  7572. }
  7573. function O(e) {
  7574. var t = e.waitQueue.length;
  7575. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7576. }
  7577. function L(e, t) {
  7578. He = {
  7579. gui: null,
  7580. visible: !1,
  7581. model: e,
  7582. player: t
  7583. }
  7584. }
  7585. function D(e, t) {
  7586. // function i() {
  7587. // var i = t.toJSON();
  7588. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7589. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7590. // }
  7591. // var n = {}
  7592. // , r = new Le.GUI({
  7593. // autoPlace: !0,
  7594. // width: "60%"
  7595. // });
  7596. // i(),
  7597. // t.on(xe.ViewChanged, i),
  7598. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7599. // r.domElement.id = "datLinks";
  7600. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7601. // return o.forEach(function(e) {
  7602. // if (!K.detectSafari()) {
  7603. // var t = document.createElement("button");
  7604. // t.classList.add("btn-deep-link"),
  7605. // t.innerText = Re.MENU_COPY,
  7606. // e.nextSibling.appendChild(t);
  7607. // var i = function() {
  7608. // alert(Re.LINK_ALERT_COPY),
  7609. // t.hide()
  7610. // };
  7611. // t.addEventListener("click", function(e) {
  7612. // try {
  7613. // var t = e.target.parentNode.childNodes[0];
  7614. // t.select();
  7615. // var n = document.execCommand("copy");
  7616. // t.blur(),
  7617. // n || i()
  7618. // } catch (e) {
  7619. // i()
  7620. // }
  7621. // })
  7622. // }
  7623. // }),
  7624. // $(r.__closeButton).hide(),
  7625. // r
  7626. }
  7627. function N(e) {
  7628. He.gui || (He.gui = D(He.model, He.player)),
  7629. He.visible = e,
  7630. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7631. }
  7632. function B() {
  7633. N(!He.visible)
  7634. }
  7635. function F(e) {
  7636. ke = {
  7637. gui: null,
  7638. visible: !1,
  7639. model: e
  7640. }
  7641. }
  7642. function V(e) {
  7643. var t = new Le.GUI;
  7644. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function () {
  7645. e.setSweepVisibility(Q.showSweeps)
  7646. }),
  7647. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7648. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function () {
  7649. Q.transition.flySpeed = 0,
  7650. t.__controllers.forEach(function (e) {
  7651. e.updateDisplay()
  7652. })
  7653. }),
  7654. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7655. $(t.__closeButton).hide(),
  7656. t
  7657. }
  7658. function U(e) {
  7659. ke.gui || (ke.gui = V(ke.model)),
  7660. ke.visible = e,
  7661. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7662. }
  7663. function k() {
  7664. U(!ke.visible)
  7665. }
  7666. function H() {
  7667. function e(e) {
  7668. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7669. }
  7670. $("body").css("touch-action", "none"),
  7671. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function (e) {
  7672. // e.preventDefault()
  7673. });
  7674. var t = document.getElementById("terms-text")
  7675. , i = document.getElementById("more-help-wrapper")
  7676. , n = (document.getElementById("navigation-help-wrapper"),
  7677. document.getElementById("help-dialog"),
  7678. document.getElementById("tag-billboards"));
  7679. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7680. document.body.addEventListener("DOMMouseScroll", e)),
  7681. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function (e) {
  7682. e.stopPropagation()
  7683. })
  7684. }
  7685. function G(e, t) {
  7686. for (var i = []; e;)
  7687. i.push(e),
  7688. e = e.parentNode;
  7689. for (; t && i.indexOf(t) === -1;)
  7690. t = t.parentNode;
  7691. return t
  7692. }
  7693. function z() {
  7694. var e, t = function (t) {
  7695. e = 0 === t.button || 1 === t.which ? t.target : null
  7696. }, i = function (t) {
  7697. e !== t.target && (e = G(e, t.target));
  7698. var i = document.getElementById("gui-parent");
  7699. if (G(i, e) !== i && (e = null),
  7700. e) {
  7701. var n;
  7702. try {
  7703. n = new MouseEvent("click", t)
  7704. } catch (e) {
  7705. n = document.createEvent("MouseEvents"),
  7706. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7707. }
  7708. n.syntheticClick = !0,
  7709. e.dispatchEvent(n),
  7710. e = null
  7711. }
  7712. };
  7713. document.body.addEventListener("mousedown", t, !0),
  7714. document.body.addEventListener("mouseup", i, !0),
  7715. document.getElementById("gui-parent").addEventListener("click", function (e) {
  7716. e.syntheticClick || (e.stopPropagation(),
  7717. "A" === e.target.nodeName && e.preventDefault())
  7718. }, !0)
  7719. }
  7720. var W, j, Y, X, Z, q, K = (e("three"),
  7721. e("../util/ajax"),
  7722. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7723. e("../util/camera"),
  7724. e("../util/logger")), te = (e("../objects/Snapshot"),
  7725. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7726. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7727. e("../enum/PathDisplayMode"),
  7728. e("../enum/DirectorEvents"),
  7729. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7730. e("../enum/WarpStyle"),
  7731. e("../enum/AlignmentType"),
  7732. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7733. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7734. coBrand: {
  7735. visible: !0,
  7736. elements: [".co-brand", "#loaderCoBrand"]
  7737. },
  7738. help: {
  7739. visible: !0,
  7740. elements: [".nav-help", "#nav-help"]
  7741. },
  7742. tourControls: {
  7743. visible: !0,
  7744. elements: [".next", ".previous", "#play"]
  7745. },
  7746. highlight: {
  7747. visible: !0,
  7748. elements: ["#drawer", "#pullTab"]
  7749. },
  7750. share: {
  7751. visible: !0,
  7752. elements: [".socialButton", "#share"]
  7753. },
  7754. fullScreen: {
  7755. visible: !0,
  7756. elements: ["#gui-fullscreen"]
  7757. },
  7758. floors: {
  7759. visible: !0,
  7760. elements: [".gui-floor"]
  7761. }
  7762. }, Ye = function () {
  7763. var e = document.getElementById("drawer");
  7764. return function () {
  7765. $("#player").height() < 400 && e.classList.contains("open") && a()
  7766. }
  7767. }(), Xe = function () {
  7768. var e = document.getElementById("meta-info");
  7769. return function () {
  7770. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7771. }
  7772. }(), Ze = function (e) {
  7773. function t() {
  7774. u.classList.contains("expand") && de.toggleMeta(!0)
  7775. }
  7776. function i() {
  7777. fe.hide()
  7778. }
  7779. function n() {
  7780. he.close()
  7781. }
  7782. function r() {
  7783. Ae.dismiss()
  7784. }
  7785. function o() {
  7786. p.hasClass("open") && a(!0)
  7787. }
  7788. function l() {
  7789. Ce.hide()
  7790. }
  7791. function c() {
  7792. f.hasClass("open") && f.removeClass("open")
  7793. }
  7794. function h() {
  7795. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7796. }
  7797. var u = document.getElementById("meta-info")
  7798. , d = document.getElementById("interaction-modal")
  7799. , p = $("#drawer").eq(0)
  7800. , f = $(".gui-floor").eq(0)
  7801. , g = $(".vr-popup").eq(0);
  7802. return function (e) {
  7803. switch (e) {
  7804. case "info":
  7805. i(),
  7806. n(),
  7807. Ye(),
  7808. l(),
  7809. c(),
  7810. r(),
  7811. h();
  7812. break;
  7813. case "terms":
  7814. t(),
  7815. n(),
  7816. o(),
  7817. l(),
  7818. c(),
  7819. r(),
  7820. h();
  7821. break;
  7822. case "help":
  7823. t(),
  7824. i(),
  7825. l(),
  7826. c(),
  7827. r(),
  7828. h();
  7829. break;
  7830. case "vr":
  7831. t(),
  7832. i(),
  7833. l(),
  7834. c(),
  7835. n(),
  7836. h(),
  7837. s(g) && o();
  7838. break;
  7839. case "highlights":
  7840. Xe(),
  7841. i(),
  7842. l(),
  7843. c();
  7844. break;
  7845. case "share":
  7846. t(),
  7847. i(),
  7848. n(),
  7849. c(),
  7850. r(),
  7851. h();
  7852. break;
  7853. case "floor":
  7854. i(),
  7855. l(),
  7856. r();
  7857. break;
  7858. case "view":
  7859. c(),
  7860. l(),
  7861. i(),
  7862. r();
  7863. break;
  7864. case "tour":
  7865. i(),
  7866. l(),
  7867. c(),
  7868. r();
  7869. break;
  7870. case "move":
  7871. i(),
  7872. l(),
  7873. c(),
  7874. r();
  7875. break;
  7876. case "resize":
  7877. t(),
  7878. Ye(),
  7879. c();
  7880. break;
  7881. case "tag":
  7882. i(),
  7883. n(),
  7884. l(),
  7885. c(),
  7886. r()
  7887. }
  7888. }
  7889. }();
  7890. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function (e) {
  7891. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7892. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7893. setTimeout(function () {
  7894. $(".icon:visible").hide().show(0)
  7895. }, 100)
  7896. }),
  7897. $("#gui-fullscreen").find("a").on("click", function (e) {
  7898. l(e),
  7899. K.requestFullscreen($("body")[0]),
  7900. J.track("showcase_gui", {
  7901. gui_action: "click_enter_fullscreen",
  7902. interaction_source: "gui"
  7903. })
  7904. //czj
  7905. //W.reload()
  7906. }),
  7907. $("#gui-fullscreen-exit").find("a").on("click", function (e) {
  7908. l(e),
  7909. K.exitFullscreen(),
  7910. J.track("showcase_gui", {
  7911. gui_action: "click_exit_fullscreen",
  7912. interaction_source: "gui"
  7913. })
  7914. })
  7915. $(window).on("resize", function (e) {
  7916. var t = e.target.innerHeight
  7917. , i = e.target.innerWidth;
  7918. t === X && i === Z || (je.highlight.visible && w(),
  7919. Ze("resize"),
  7920. $(".pinTop.right").removeClass("hideUnderMeta"),
  7921. c(),
  7922. X = t,
  7923. Z = i)
  7924. }).resize(),
  7925. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7926. $("#pullTab").on("click", function (e) {
  7927. l(e),
  7928. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7929. gui_action: "hide_highlight_reel"
  7930. }),
  7931. $(this).addClass("open").children("img").attr("src", "static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7932. gui_action: "show_highlight_reel"
  7933. }),
  7934. $(this).removeClass("open").children("img").attr("src", "static/images/auto-suspend.png"));
  7935. a()
  7936. });
  7937. /***********************方奕卓 热点列表事件监听 ************************/
  7938. if (window.DATA.showHotListSta) {
  7939. $('#hotList').css('display', '');
  7940. $('#hotList').on('click', function (e) {
  7941. l(e);
  7942. var hotList = $('#hotListWrap')[0];
  7943. var isActive = hotList.classList.contains('hotListActive');
  7944. if (isActive) {
  7945. hotList.classList.remove('hotListActive');
  7946. this.classList.remove('active')
  7947. } else {
  7948. hotList.classList.add('hotListActive');
  7949. this.classList.add('active')
  7950. }
  7951. }),
  7952. $('#hotListContent ul').on('mouseover', function (e) {
  7953. l(e);
  7954. var target = e.target;
  7955. var hotList = document.getElementById('hotListWrap');
  7956. if (target.tagName === 'SPAN') {
  7957. var targetParent = target.parentElement.parentElement;
  7958. if (target.offsetWidth + 116 >= targetParent.clientWidth) {
  7959. hotList.style.width = target.offsetWidth + 116 + 'px';
  7960. } else {
  7961. hotList.style.width = '';
  7962. }
  7963. } else if (target.tagName === 'LI') {
  7964. var targetParent = target.parentElement;
  7965. if (target.children[0].offsetWidth + 116 >= targetParent.clientWidth) {
  7966. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7967. } else {
  7968. hotList.style.width = ''
  7969. }
  7970. } else {
  7971. hotList.style.width = '';
  7972. }
  7973. });
  7974. $('#hotListContent ul').on('click', function (e) {
  7975. l(e);
  7976. this.preElem && this.preElem.classList.remove('active');
  7977. if (e.target.tagName === 'SPAN') {
  7978. e.target.parentElement.classList.add('active');
  7979. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true); // 打开热点
  7980. this.preElem = e.target.parentElement;
  7981. } else {
  7982. e.target.classList.add('active');
  7983. e.target.hot && e.target.hot.examine(window.player, true); // 打开热点
  7984. this.preElem = e.target;
  7985. }
  7986. })
  7987. $('#hotListClose').on('click', function (e) {
  7988. l(e);
  7989. var hotList = $('#hotListWrap')[0];
  7990. hotList.classList.remove('hotListActive');
  7991. $('#hotListContent ul .active').removeClass('active');
  7992. $('#hotList')[0].classList.remove('active')
  7993. })
  7994. }
  7995. /*****************************************************************/
  7996. $("#more-menu-button").on("click", function (e) {
  7997. l(e);
  7998. var t = $("#more-menu");
  7999. t.toggleClass("open")
  8000. }),
  8001. t.exports.init = S,
  8002. t.exports.startLoading = x,
  8003. t.exports.endLoading = d,
  8004. t.exports.onProgress = u
  8005. }
  8006. ).call(this, "/js/gui/gui.js")
  8007. }
  8008. , {
  8009. "../analytics": 4,
  8010. "../controls/serializer": 14,
  8011. "../enum/AlignmentType": 17,
  8012. "../enum/BlackoutStyle": 18,
  8013. "../enum/ControlEvents": 21,
  8014. "../enum/DirectorEvents": 23,
  8015. "../enum/Keys": 30,
  8016. "../enum/PathDiscardMode": 38,
  8017. "../enum/PathDisplayMode": 39,
  8018. "../enum/PlayerEvents": 40,
  8019. "../enum/VROption": 47,
  8020. "../enum/Vectors": 50,
  8021. "../enum/Viewmode": 51,
  8022. "../enum/WarpStyle": 52,
  8023. "../enum/ZoomEvents": 53,
  8024. "../lib/dat.gui": 93,
  8025. "../localization/localize": 108,
  8026. "../tag/Media/MediaEvent": 131,
  8027. "../objects/Snapshot": 153,
  8028. "../settings": 166,
  8029. "../util/ajax": 181,
  8030. "../util/browser": 182,
  8031. "../util/camera": 183,
  8032. "../util/logger": 189,
  8033. "../util/showcase": 193,
  8034. "../util/transitions": 195,
  8035. "./closer/ModalCloserEvent": 61,
  8036. "./closer/modalCloser": 62,
  8037. "./help/HelpEvent": 66,
  8038. "./help/help": 67,
  8039. "./helpManager": 68,
  8040. "./immersiveMode": 69,
  8041. "./konami": 70,
  8042. "./landingScreen": 71,
  8043. "./loadingScreen": 72,
  8044. "./memoryUsage": 73,
  8045. "./playButton": 74,
  8046. "./populateModal": 75,
  8047. "./sharing/ShareEvents": 76,
  8048. "./sharing/modal": 77,
  8049. "./terms/TermsEvent": 78,
  8050. "./terms/terms": 79,
  8051. "./title/TitleEvents": 80,
  8052. "./title/tagToggle": 81,
  8053. "./title/titleBar": 82,
  8054. "./tourInteraction": 84,
  8055. "./vr/vrEvent": 85,
  8056. "./vr/vrModal": 87,
  8057. "./webvr/WebVrEvent": 88,
  8058. "./webvr/webVRgui": 89,
  8059. three: 217
  8060. }],
  8061. 66: [function (e, t, i) {
  8062. "use strict";
  8063. t.exports = Object.freeze({
  8064. OPENED: "help.opened",
  8065. CLOSED: "help.closed"
  8066. })
  8067. }
  8068. , {}],
  8069. 67: [function (e, t, i) {
  8070. "use strict";
  8071. function n() {
  8072. g.on("click", function (e) {
  8073. if (S && S !== l.TRANSITIONING) {
  8074. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  8075. t && !M ? R.close() : r()
  8076. }
  8077. }),
  8078. w.on("click", function (e) {
  8079. R.close()
  8080. }),
  8081. E.on("click", function (e) {
  8082. S && S !== l.TRANSITIONING && (s(),
  8083. o())
  8084. }),
  8085. b.on("click", function (e) {
  8086. s(),
  8087. a()
  8088. })
  8089. }
  8090. function r() {
  8091. S && S !== l.TRANSITIONING && (M = !0,
  8092. setTimeout(function () {
  8093. M = !1
  8094. }, d.help.modalStayDuration),
  8095. R.emit(h.OPENED),
  8096. m.addClass("open " + S),
  8097. g.addClass("open"),
  8098. s(),
  8099. o(),
  8100. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  8101. y.classList.add("fadeIn"))
  8102. }
  8103. function o() {
  8104. E.addClass("underline-tab"),
  8105. u.fill(_, c.NAVIGATION, S),
  8106. m.addClass(S)
  8107. }
  8108. function a() {
  8109. b.addClass("underline-tab"),
  8110. u.fill(T, c.MORE_HELP),
  8111. m.addClass("more-help")
  8112. }
  8113. function s(e, t) {
  8114. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  8115. I.forEach(function (e) {
  8116. e.classList.remove("underline-tab")
  8117. })
  8118. }
  8119. var l = e("../../enum/Viewmode")
  8120. , c = e("../../enum/HelpModalType")
  8121. , h = e("./HelpEvent")
  8122. , u = (e("../helpManager"),
  8123. e("./../populateModal"))
  8124. , d = e("../../settings")
  8125. , p = e("../../util/common")
  8126. , f = e("events").EventEmitter
  8127. , g = $(".footer-help").eq(0)
  8128. , m = $("#help-dialog").eq(0)
  8129. , v = document.querySelector("#quick-logo")
  8130. , A = document.querySelector("#loaderCoBrand")
  8131. , y = document.querySelector("#help-dialog")
  8132. , C = document.querySelector(".footer")
  8133. , I = $(".help-tabs").children().toArray()
  8134. , E = $(".navigation-tab").eq(0)
  8135. , b = $(".more-help-tab").eq(0)
  8136. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8137. m.find(".close").eq(0))
  8138. , _ = m.find(".interactions").toArray()
  8139. , T = m.find(".ui-instructions").toArray()
  8140. , x = l.PANORAMA
  8141. , S = l.PANORAMA
  8142. , M = !1
  8143. , R = {
  8144. init: function (e, t) {
  8145. S = t,
  8146. x = t,
  8147. [y, A, v, C].forEach(function (e) {
  8148. e.classList.add(u.deviceType)
  8149. }),
  8150. n()
  8151. },
  8152. close: function () {
  8153. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8154. g.removeClass("open"),
  8155. m.removeClass("open"),
  8156. y.classList.contains("fadeIn"))) {
  8157. y.classList.remove("fadeIn");
  8158. var e = S === l.TRANSITIONING ? x : S;
  8159. u.clear(_, c.NAVIGATION, e)
  8160. }
  8161. },
  8162. updateMode: function (e) {
  8163. x = S,
  8164. S = e
  8165. }
  8166. };
  8167. p.extendObject(R, f.prototype),
  8168. t.exports = R
  8169. }
  8170. , {
  8171. "../../enum/HelpModalType": 28,
  8172. "../../enum/Viewmode": 51,
  8173. "../../settings": 166,
  8174. "../../util/common": 185,
  8175. "../helpManager": 68,
  8176. "./../populateModal": 75,
  8177. "./HelpEvent": 66,
  8178. events: 202
  8179. }],
  8180. 68: [function (e, t, i) {
  8181. (function (i) {
  8182. "use strict";
  8183. var n = e("../util/browser")
  8184. , r = e("./../util/logger")
  8185. , o = e("./../settings")
  8186. , a = new r(i)
  8187. , s = function () {
  8188. var e;
  8189. try {
  8190. return e = window.localStorage.getItem("visitCount") || "0",
  8191. e = (parseFloat(e) + 1).toString(),
  8192. window.localStorage.setItem("visitCount", e),
  8193. a.debug("visitCount = " + e),
  8194. e
  8195. } catch (t) {
  8196. e = "1",
  8197. a.debug("couldn't set local storage")
  8198. }
  8199. }()
  8200. , l = !1;
  8201. t.exports = {
  8202. isHelpDisabled: function () {
  8203. return "0" === n.valueFromHash("help", null) || l
  8204. },
  8205. isLargeHelpEnabled: function () {
  8206. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8207. },
  8208. isSmallHelpEnabled: function () {
  8209. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8210. },
  8211. isHelpEnabled: function () {
  8212. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8213. },
  8214. setAutoPlay: function (e) {
  8215. l = o.warp.auto >= 0 && e > 1
  8216. }
  8217. }
  8218. }
  8219. ).call(this, "/js/gui/helpManager.js")
  8220. }
  8221. , {
  8222. "../util/browser": 182,
  8223. "./../settings": 166,
  8224. "./../util/logger": 189
  8225. }],
  8226. 69: [function (e, t, i) {
  8227. "use strict";
  8228. function n(e, t, i, n) {
  8229. F = n,
  8230. r(e, t, i, F),
  8231. o(),
  8232. N = t.mode
  8233. }
  8234. function r(e, t, i, n) {
  8235. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) {
  8236. e.controls[t].on(v.Move, a),
  8237. e.controls[t].on(v.LongTap, c)
  8238. }),
  8239. M.on("mousewheel DOMMouseScroll", a),
  8240. i.on(m.TagActivated, a),
  8241. i.on(m.TagNavigation, a),
  8242. t.on(A.FlyingEnded, s),
  8243. t.on(A.ModeChanging, function (e, t) {
  8244. B = t !== C.PANORAMA && e !== C.PANORAMA
  8245. }),
  8246. t.on(A.ModeChanged, function (e, i) {
  8247. N = t.mode,
  8248. i !== C.TRANSITIONING ? l() : a("modeChange")
  8249. }),
  8250. n.on(y.TourStart, function () {
  8251. L = !0,
  8252. a()
  8253. }),
  8254. n.on(y.TourEnd, function () {
  8255. L = !1,
  8256. l()
  8257. }),
  8258. n.on(y.ActionInterrupted, function () {
  8259. L = !1
  8260. }),
  8261. R.addEventListener("touchend", function () {
  8262. $("#pullTab").hasClass("opened") && !L && l()
  8263. }, !0)
  8264. }
  8265. function o() {
  8266. p.isMobile() ? (b.forEach(function (e) {
  8267. e.classList.add("mobile")
  8268. }),
  8269. w.click(l)) : (b.forEach(function (e) {
  8270. e.addEventListener("mouseleave", function () {
  8271. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8272. }, !0)
  8273. }),
  8274. M.mouseleave(function () {
  8275. b[0].classList.contains("detectHover") && l()
  8276. }))
  8277. }
  8278. function a(e) {
  8279. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8280. P = !0,
  8281. g.close(),
  8282. h(e),
  8283. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1),
  8284. _.hasClass("playing") || (b.forEach(function (e) {
  8285. e.classList.add("detectHover")
  8286. }),
  8287. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8288. }
  8289. function s() {
  8290. _.hasClass("playing") || (clearTimeout(O),
  8291. O = setTimeout(l, f.immersive.timeToShowAgain))
  8292. }
  8293. function l() {
  8294. clearTimeout(O),
  8295. P = !1,
  8296. I.forEach(function (e) {
  8297. e.classList.remove("drawerOpen")
  8298. }),
  8299. L || E.forEach(function (e) {
  8300. e.classList.remove("duringTour")
  8301. }),
  8302. b.forEach(function (e) {
  8303. e.classList.remove("detectHover")
  8304. })
  8305. }
  8306. function c() {
  8307. P ? l() : a(),
  8308. D = !0,
  8309. setTimeout(function () {
  8310. D = !1
  8311. }, f.immersive.uiStayDuration)
  8312. }
  8313. function h(e) {
  8314. !d(e) && L ? E.forEach(function (e) {
  8315. e.classList.remove("drawerOpen"),
  8316. e.classList.add("duringTour")
  8317. }) : _.hasClass("open") ? E.forEach(function (e) {
  8318. e.classList.remove("duringTour"),
  8319. e.classList.add("drawerOpen")
  8320. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) {
  8321. e.classList.add("fadeOut")
  8322. })
  8323. }
  8324. function u() {
  8325. T.hasClass("duringTour") || (L = !1,
  8326. a("gui"),
  8327. l())
  8328. }
  8329. function d(e) {
  8330. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8331. }
  8332. var p = e("../util/browser")
  8333. , f = e("../settings")
  8334. , g = e("./help/help")
  8335. , m = e("../enum/tagEvents")
  8336. , v = e("../enum/ControlEvents")
  8337. , A = e("../enum/PlayerEvents")
  8338. , y = e("../enum/DirectorEvents")
  8339. , A = e("../enum/PlayerEvents")
  8340. , C = e("../enum/Viewmode")
  8341. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8342. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8343. , b = $("#hover-bottom, #hover-top").toArray()
  8344. , w = ($("#pullTab").eq(0),
  8345. $("#playHead").eq(0),
  8346. $(".pinBottom-container").eq(0))
  8347. , _ = $("#drawer").eq(0)
  8348. , T = $("#drawer-container").eq(0)
  8349. , x = $("#meta-info").eq(0)
  8350. , S = $(".pinTop.left").eq(0)
  8351. , M = $("#player").eq(0)
  8352. , R = document.getElementById("pullTab")
  8353. , P = !1
  8354. , O = null
  8355. , L = !1
  8356. , D = !1
  8357. , N = null
  8358. , B = !1
  8359. , F = null;
  8360. t.exports.init = n,
  8361. t.exports.hideUi = a,
  8362. t.exports.resetDrawer = u
  8363. }
  8364. , {
  8365. "../enum/ControlEvents": 21,
  8366. "../enum/DirectorEvents": 23,
  8367. "../enum/tagEvents": 32,
  8368. "../enum/PlayerEvents": 40,
  8369. "../enum/Viewmode": 51,
  8370. "../settings": 166,
  8371. "../util/browser": 182,
  8372. "./help/help": 67
  8373. }],
  8374. 70: [function (e, t, i) {
  8375. (function (i) {
  8376. "use strict";
  8377. function n(e, t, i) {
  8378. l.debug("konami has the modelInstance");
  8379. var n = [];
  8380. $(window).on("keydown", function (e) {
  8381. n.push(e.which),
  8382. n.length > o.secretPanelWord.length && n.shift(),
  8383. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8384. o.debug = !0)
  8385. }),
  8386. $(window).on("keydown", function n(r) {
  8387. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8388. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8389. })
  8390. }
  8391. var r = e("./../util/logger")
  8392. , o = e("./../settings")
  8393. , a = e("./debug")
  8394. , s = e("./../util/common")
  8395. , l = (e("./gui"),
  8396. new r(i));
  8397. o.console && $("body").append('<div id="debug-console"></div>'),
  8398. t.exports.init = n
  8399. }
  8400. ).call(this, "/js/gui/konami.js")
  8401. }
  8402. , {
  8403. "./../settings": 166,
  8404. "./../util/common": 185,
  8405. "./../util/logger": 189,
  8406. "./debug": 63,
  8407. "./gui": 65
  8408. }],
  8409. 71: [function (e, t, i) {
  8410. "use strict";
  8411. function n(e, t) {
  8412. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8413. }
  8414. function r(e) {
  8415. var t = $.Deferred();
  8416. e || t.resolve();
  8417. var i = c.startupFlyinDelay;
  8418. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8419. setTimeout(t.resolve.bind(t), i),
  8420. t
  8421. }
  8422. function o(e, t, i) {
  8423. var n = 0;
  8424. c.quickstart.enabled && (a(i),
  8425. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8426. var r = function () {
  8427. e.once(g.Move, l),
  8428. t.once(f.TourStart, l)
  8429. };
  8430. s(n, r)
  8431. }
  8432. function a(e) {
  8433. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8434. v.before(y),
  8435. A = $(".quick-brand").toArray()),*/
  8436. m.addClass("fadeOut"),
  8437. setTimeout(function () {
  8438. A.forEach(function (e) {
  8439. e.classList.add("fadeIn")
  8440. })
  8441. }, c.quickstart.showTextDelay),
  8442. setTimeout(function () {
  8443. A.forEach(function (e) {
  8444. e.classList.add("fadeOut")
  8445. })
  8446. }, c.quickstart.fadeOutDelay),
  8447. !0
  8448. }
  8449. function s(e, t) {
  8450. setTimeout(function () {
  8451. // h.isHelpEnabled()
  8452. if (false) {
  8453. if (t(),
  8454. u.init(),
  8455. C.addClass("fadeIn landing " + u.deviceType),
  8456. h.isSmallHelpEnabled())
  8457. return void C.addClass("small");
  8458. u.fill(I, d.LANDING[E]),
  8459. C.addClass(E)
  8460. }
  8461. }, e)
  8462. //csz 用户引导界面
  8463. var helpData = {
  8464. "pc": ["static/images/pc_step1.png", "static/images/pc_step2.png", "static/images/pc_step3.png"],
  8465. "mobile": ["static/images/phone_step1.png", "static/images/phone_step2.png", "static/images/phone_step3.png"]
  8466. }
  8467. var navIcon = $(".nav-icon .icon");
  8468. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src", helpData.mobile[0]);
  8469. function paging(id) {
  8470. id.on("click", function () {
  8471. var navPage = null;
  8472. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page") + 1 : navPage = +navIcon.attr("data-page") - 1;
  8473. if (navPage > helpData.length || navPage < 1) return false
  8474. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  8475. navIcon.attr({ "data-page": navPage, "src": helpData.mobile[navPage - 1] });
  8476. } else {
  8477. navIcon.attr({ "data-page": navPage, "src": helpData.pc[navPage - 1] });
  8478. }
  8479. })
  8480. };
  8481. paging($(".next-button"));
  8482. paging($(".prev-button"));
  8483. }
  8484. function l() {
  8485. u.clear(I, d.LANDING[E]),
  8486. C.removeClass("fadeIn")
  8487. }
  8488. var c = e("../settings")
  8489. , h = (e("./help/help"),
  8490. e("./helpManager"))
  8491. , u = e("./populateModal")
  8492. , d = e("../enum/HelpModalType")
  8493. , p = e("../enum/Viewmode")
  8494. , f = e("../enum/DirectorEvents")
  8495. , g = e("../enum/PlayerEvents")
  8496. , m = $("#quick-blackout").eq(0)
  8497. , v = $("#quick-logo").eq(0)
  8498. , A = $(".quick-brand").toArray()
  8499. , y = $("#loaderCoBrand").eq(0)
  8500. , C = $("#interaction-modal").eq(0)
  8501. , I = C.find(".interaction").toArray()
  8502. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8503. "");
  8504. t.exports.delayLanding = r,
  8505. t.exports.showMessage = o,
  8506. t.exports.init = n,
  8507. t.exports.dismissModal = l
  8508. }
  8509. , {
  8510. "../enum/DirectorEvents": 23,
  8511. "../enum/HelpModalType": 28,
  8512. "../enum/PlayerEvents": 40,
  8513. "../enum/Viewmode": 51,
  8514. "../settings": 166,
  8515. "./help/help": 67,
  8516. "./helpManager": 68,
  8517. "./populateModal": 75
  8518. }],
  8519. 72: [function (e, t, i) {
  8520. "use strict";
  8521. var n = e("./circleLoader").circleLoader;
  8522. t.exports = {
  8523. element: $("#gui-loading"),
  8524. hide: function (e) {
  8525. n.done(),
  8526. this.element.fadeOut(1500, e)
  8527. },
  8528. show: function (e) {
  8529. this.element.fadeIn(500, function () {
  8530. this.element.css("display", "table"),
  8531. e && e()
  8532. }
  8533. .bind(this))
  8534. },
  8535. progress: function (e) {
  8536. n.set(e)
  8537. }
  8538. }
  8539. }
  8540. , {
  8541. "./circleLoader": 60
  8542. }],
  8543. 73: [function (e, t, i) {
  8544. "use strict";
  8545. var n = e("../settings")
  8546. , r = $("#memory-info")
  8547. , o = r.find("#memory-gpu")
  8548. , a = !1;
  8549. t.exports = {
  8550. show: function () {
  8551. n.profiling.enabled && (r.show(),
  8552. a = !0)
  8553. },
  8554. hide: function () {
  8555. r.hide(),
  8556. a = !1
  8557. },
  8558. toggle: function () {
  8559. a ? this.hide() : this.show()
  8560. },
  8561. update: function (e) {
  8562. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8563. }
  8564. }
  8565. }
  8566. , {
  8567. "../settings": 166
  8568. }],
  8569. 74: [function (e, t, i) {
  8570. "use strict";
  8571. var n = e("../util/browser")
  8572. , r = e("../analytics");
  8573. e("../settings");
  8574. t.exports = {
  8575. show: function (e, t) {
  8576. $("#gui-message").fadeOut(500, function () {
  8577. t()
  8578. })
  8579. }
  8580. }
  8581. }
  8582. , {
  8583. "../analytics": 4,
  8584. "../settings": 166,
  8585. "../util/browser": 182
  8586. }],
  8587. 75: [function (e, t, i) {
  8588. "use strict";
  8589. function n(e, t, i, n) {
  8590. function r(e) {
  8591. return e.classList.contains(a)
  8592. }
  8593. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8594. //for (var a in o) {
  8595. //var s = e.find(r);
  8596. //for (var l in o[a]) {
  8597. //var c = o[a][l];
  8598. //if ("top-info" === l || "bottom-info" === l) {
  8599. //var h = n ? c : "";
  8600. //czj 注释掉第一次打开的用户引导
  8601. //s.querySelector("." + l).textContent = h
  8602. //} else {
  8603. //var u = n ? c : "";
  8604. //, d = s.querySelector("." + l);
  8605. //d.src = u,
  8606. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8607. //}
  8608. //}
  8609. //}
  8610. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8611. // p.forEach(function(e) {
  8612. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8613. // })
  8614. }
  8615. var r = e("../util/browser")
  8616. , o = e("../localization/localize")
  8617. , a = e("../enum/HelpModalType")
  8618. , s = (e("../enum/HelpModalSize"),
  8619. e("../enum/Viewmode"));
  8620. t.exports = {
  8621. init: function () {
  8622. if (!this.hasInitialized) {
  8623. this.hasInitialized = !0,
  8624. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8625. this.assets = {},
  8626. this.assets[a.LANDING[s.PANORAMA]] = {
  8627. desktop: {
  8628. left: {
  8629. "top-info": o.ROTATE,
  8630. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8631. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8632. },
  8633. middle: {
  8634. "top-info": o.MOVE,
  8635. "big-image": "static/images/nav_help_mouse_click.png",
  8636. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8637. },
  8638. right: {
  8639. "top-info": o.ZOOM,
  8640. "big-image": "static/images/nav_help_mouse_zoom.png",
  8641. keyboard: "static/images/nav_help_zoom_keys.png"
  8642. }
  8643. },
  8644. mobile: {
  8645. left: {
  8646. "top-info": o.ROTATE,
  8647. "big-image": "static/images/nav_help_gesture_drag.png"
  8648. },
  8649. middle: {
  8650. "top-info": o.MOVE,
  8651. "big-image": "static/images/nav_help_gesture_tap.png"
  8652. },
  8653. right: {
  8654. "top-info": o.ZOOM,
  8655. "big-image": "static/images/nav_help_gesture_pinch.png"
  8656. }
  8657. }
  8658. },
  8659. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8660. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8661. desktop: {
  8662. left: {
  8663. "top-info": o.ROTATE,
  8664. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8665. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8666. },
  8667. middle: {
  8668. "top-info": o.MOVE,
  8669. "big-image": "static/images/nav_help_mouse_position_right.png"
  8670. }
  8671. },
  8672. mobile: {
  8673. left: {
  8674. "top-info": o.ROTATE,
  8675. "big-image": "static/images/nav_help_gesture_drag.png"
  8676. },
  8677. middle: {
  8678. "top-info": o.MOVE,
  8679. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8680. }
  8681. }
  8682. },
  8683. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8684. desktop: {
  8685. left: {
  8686. "top-info": o.MOVE,
  8687. "big-image": "static/images/nav_help_mouse_position_left.png"
  8688. },
  8689. middle: {
  8690. "top-info": o.ROTATE,
  8691. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8692. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8693. }
  8694. },
  8695. mobile: {
  8696. left: {
  8697. "top-info": o.MOVE,
  8698. "big-image": "static/images/nav_help_gesture_position.png"
  8699. },
  8700. middle: {
  8701. "top-info": o.ROTATE,
  8702. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8703. }
  8704. }
  8705. };
  8706. var e = {
  8707. "top-info": o.INSIDE,
  8708. "big-image": "static/images/nav_help_click_inside.png",
  8709. keyboard: "static/images/nav_help_inside_key.png"
  8710. };
  8711. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8712. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8713. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8714. var t = {
  8715. "top-info": o.INSIDE,
  8716. "big-image": "static/images/nav_help_tap_inside.png"
  8717. };
  8718. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8719. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8720. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8721. this.assets[a.NAVIGATION] = {},
  8722. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8723. desktop: {
  8724. left: {
  8725. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8726. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8727. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8728. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8729. },
  8730. middle: {
  8731. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8732. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8733. "big-image": "static/images/nav_help_mouse_click.png",
  8734. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8735. },
  8736. right: {
  8737. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8738. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8739. "big-image": "static/images/nav_help_mouse_zoom.png",
  8740. keyboard: "static/images/nav_help_zoom_keys.png"
  8741. }
  8742. },
  8743. mobile: {
  8744. left: {
  8745. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8746. "big-image": "static/images/nav_help_gesture_drag.png"
  8747. },
  8748. middle: {
  8749. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8750. "big-image": "static/images/nav_help_gesture_tap.png"
  8751. },
  8752. right: {
  8753. "top-info": o.HELP_MOBILE_3,
  8754. "big-image": "static/images/nav_help_gesture_pinch.png"
  8755. }
  8756. }
  8757. },
  8758. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8759. desktop: {
  8760. left: {
  8761. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8762. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8763. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8764. keyboard: "static/images/nav_help_keyboard_all.png"
  8765. },
  8766. middle: {
  8767. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8768. "big-image": "static/images/nav_help_mouse_position_right.png"
  8769. },
  8770. right: {
  8771. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8772. "big-image": "static/images/nav_help_mouse_zoom.png"
  8773. }
  8774. },
  8775. mobile: {
  8776. left: {
  8777. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8778. "big-image": "static/images/nav_help_gesture_drag.png"
  8779. },
  8780. middle: {
  8781. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8782. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8783. },
  8784. right: {
  8785. "top-info": o.HELP_MOBILE_3,
  8786. "big-image": "static/images/nav_help_gesture_pinch.png"
  8787. }
  8788. }
  8789. },
  8790. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8791. desktop: {
  8792. left: {
  8793. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8794. "big-image": "static/images/nav_help_mouse_position_left.png"
  8795. },
  8796. middle: {
  8797. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8798. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8799. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8800. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8801. },
  8802. right: {
  8803. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8804. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8805. "big-image": "static/images/nav_help_mouse_zoom.png",
  8806. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8807. }
  8808. },
  8809. mobile: {
  8810. left: {
  8811. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8812. "big-image": "static/images/nav_help_gesture_position.png"
  8813. },
  8814. middle: {
  8815. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8816. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8817. },
  8818. right: {
  8819. "top-info": o.HELP_MOBILE_3,
  8820. "big-image": "static/images/nav_help_gesture_pinch.png"
  8821. }
  8822. }
  8823. },
  8824. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8825. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8826. "top-info": o.HELP_DESKTOP_360_2A,
  8827. "bottom-info": o.HELP_DESKTOP_360_2B,
  8828. "big-image": "static/images/nav_help_click_inside.png",
  8829. keyboard: "static/images/nav_help_inside_key.png"
  8830. },
  8831. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8832. "top-info": o.HELP_MOBILE_360_2,
  8833. "big-image": "static/images/nav_help_tap_inside.png"
  8834. },
  8835. this.assets[a.MORE_HELP] = {
  8836. desktop: {
  8837. "more-help-hlr": {
  8838. "top-info": o.HELP_MORE_HLR_A,
  8839. "big-image": "static/images/nav_help_expand.svg",
  8840. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8841. },
  8842. "more-help-dollhouse": {
  8843. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8844. "big-image": "static/images/nav_help_dollhouse.svg",
  8845. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8846. },
  8847. "more-help-floors": {
  8848. "top-info": o.HELP_MORE_FLOORS_A,
  8849. "big-image": "static/images/nav_help_floor picker.svg",
  8850. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8851. },
  8852. "more-help-tag": {
  8853. "top-info": o.HELP_MORE_TAG_A,
  8854. "big-image": "static/images/nav_help_tag.svg",
  8855. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8856. },
  8857. "more-help-zoom": {
  8858. "top-info": o.HELP_MORE_ZOOM_A,
  8859. "big-image": "static/images/nav_help_zoom.svg",
  8860. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8861. },
  8862. "more-help-tour": {
  8863. "top-info": o.HELP_MORE_TOUR_A,
  8864. "big-image": "static/images/nav_help_play.png",
  8865. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8866. },
  8867. "more-help-inside": {
  8868. "top-info": o.HELP_MORE_INSIDE_A,
  8869. "big-image": "static/images/nav_help_inside.svg",
  8870. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8871. },
  8872. "more-help-vr": {
  8873. "top-info": o.HELP_MORE_VR_A,
  8874. "big-image": "static/images/nav_help_vr.svg",
  8875. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8876. },
  8877. "more-help-360": {
  8878. "top-info": o.HELP_MORE_360_A,
  8879. "big-image": "static/images/nav_help_360.svg",
  8880. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8881. },
  8882. "more-help-fullscreen": {
  8883. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8884. "big-image": "static/images/nav_help_fullscreen.svg",
  8885. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8886. }
  8887. },
  8888. mobile: {
  8889. "more-help-hlr": {
  8890. "top-info": o.HELP_MORE_HLR_A,
  8891. "big-image": "static/images/nav_help_expand.svg",
  8892. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8893. },
  8894. "more-help-dollhouse": {
  8895. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8896. "big-image": "static/images/nav_help_dollhouse.svg",
  8897. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8898. },
  8899. "more-help-floors": {
  8900. "top-info": o.HELP_MORE_FLOORS_A,
  8901. "big-image": "static/images/nav_help_floor picker.svg",
  8902. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8903. },
  8904. "more-help-tag": {
  8905. "top-info": o.HELP_MORE_TAG_A,
  8906. "big-image": "static/images/nav_help_tag.svg",
  8907. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8908. },
  8909. "more-help-tour": {
  8910. "top-info": o.HELP_MORE_TOUR_A,
  8911. "big-image": "static/images/nav_help_play.png",
  8912. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8913. },
  8914. "more-help-inside": {
  8915. "top-info": o.HELP_MORE_INSIDE_A,
  8916. "big-image": "static/images/nav_help_inside.svg",
  8917. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8918. },
  8919. "more-help-vr": {
  8920. "top-info": o.HELP_MORE_VR_A,
  8921. "big-image": "static/images/webvr.svg",
  8922. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8923. },
  8924. "more-help-360": {
  8925. "top-info": o.HELP_MORE_360_A,
  8926. "big-image": "static/images/nav_help_360.svg",
  8927. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8928. }
  8929. }
  8930. },
  8931. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8932. desktop: {
  8933. left: {
  8934. "top-info": o.ROTATE,
  8935. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8936. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8937. },
  8938. middle: {
  8939. "top-info": o.MOVE,
  8940. "big-image": "static/images/nav_help_mouse_click.png",
  8941. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8942. },
  8943. right: {
  8944. "top-info": o.PLAY,
  8945. "big-image": "static/images/Desktop-help-play-button.svg",
  8946. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8947. }
  8948. },
  8949. mobile: {
  8950. left: {
  8951. "top-info": o.ROTATE,
  8952. "big-image": "static/images/nav_help_gesture_drag.png"
  8953. },
  8954. middle: {
  8955. "top-info": o.MOVE,
  8956. "big-image": "static/images/nav_help_gesture_tap.png"
  8957. },
  8958. right: {
  8959. "top-info": o.PLAY,
  8960. "big-image": "static/images/mobile-help-play-button.svg"
  8961. }
  8962. }
  8963. },
  8964. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8965. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8966. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8967. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8968. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8969. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8970. }
  8971. },
  8972. fill: function (e, t, i) {
  8973. n.call(this, e, t, i, !0)
  8974. },
  8975. clear: function (e, t, i) {
  8976. n.call(this, e, t, i, !1)
  8977. }
  8978. }
  8979. }
  8980. , {
  8981. "../enum/HelpModalSize": 27,
  8982. "../enum/HelpModalType": 28,
  8983. "../enum/Viewmode": 51,
  8984. "../localization/localize": 108,
  8985. "../util/browser": 182
  8986. }],
  8987. 76: [function (e, t, i) {
  8988. "use strict";
  8989. t.exports = Object.freeze({
  8990. OPENED: "share.open",
  8991. CLOSED: "share.closed",
  8992. LINK_CLICKED: "share.linked"
  8993. })
  8994. }
  8995. , {}],
  8996. 77: [function (e, t, i) {
  8997. "use strict";
  8998. function n(e) {
  8999. function t(t, i) {
  9000. var n = window.screenY + ($("#player").height() - i) / 2
  9001. , r = window.screenX + ($("#player").width() - t) / 2
  9002. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  9003. I.emit(l.LINK_CLICKED, {
  9004. channel: e
  9005. }),
  9006. window.open(C[e], "shareWindow", o)
  9007. }
  9008. switch (e) {
  9009. case y.FACEBOOK:
  9010. t(580, 420);
  9011. break;
  9012. case y.TWITTER:
  9013. t(550, 440);
  9014. break;
  9015. case y.MAIL:
  9016. I.emit(l.LINK_CLICKED, {
  9017. channel: "email"
  9018. }),
  9019. window.open(C[e], "_blank");
  9020. break;
  9021. case y.LINKEDIN:
  9022. }
  9023. }
  9024. function r(e) {
  9025. I.emit(l.LINK_CLICKED, {
  9026. channel: "copylink"
  9027. });
  9028. var t = document.createRange();
  9029. t.selectNodeContents(v);
  9030. var i = window.getSelection();
  9031. i.removeAllRanges(),
  9032. i.addRange(t),
  9033. document.execCommand("copy"),
  9034. A.classList.remove("hidden"),
  9035. v.classList.add("highlighted")
  9036. }
  9037. function o(e) {
  9038. e && (e.stopPropagation(),
  9039. e.target === v) || (window.getSelection().removeAllRanges(),
  9040. v.classList.remove("highlighted"),
  9041. A.classList.add("hidden"))
  9042. }
  9043. var a = e("../../util/browser")
  9044. , s = e("../../localization/localize")
  9045. , l = e("./ShareEvents")
  9046. , c = e("../../util/common")
  9047. , h = e("events").EventEmitter
  9048. , u = document.getElementById("sharing")
  9049. , d = document.getElementById("share-modal")
  9050. , p = document.getElementById("share-close")
  9051. , f = document.getElementById("facebook-share")
  9052. , g = document.getElementById("twitter-share")
  9053. , m = document.getElementById("mail-share")
  9054. , v = document.getElementById("share-url-text")
  9055. , A = document.getElementById("copy-success")
  9056. , y = Object.freeze({
  9057. FACEBOOK: "facebook",
  9058. TWITTER: "twitter",
  9059. MAIL: "mail",
  9060. LINKEDIN: "linkedin"
  9061. })
  9062. , C = {};
  9063. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  9064. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  9065. C[y.MAIL] = "mailto:?subject=";
  9066. var I = {
  9067. init: function (e) {
  9068. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  9069. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  9070. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  9071. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  9072. u.addEventListener("click", this.toggle.bind(this)),
  9073. p.addEventListener("click", this.hide.bind(this)),
  9074. v.addEventListener("click", r),
  9075. d.addEventListener("click", o),
  9076. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  9077. g.addEventListener("click", n.bind(this, y.TWITTER)),
  9078. m.addEventListener("click", n.bind(this, y.MAIL)),
  9079. v.textContent = window.location.href + "&utm_source=4",
  9080. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  9081. u.classList.remove("hidden")
  9082. },
  9083. show: function () {
  9084. this.emit(l.OPENED),
  9085. d.classList.add("fadeIn")
  9086. },
  9087. hide: function () {
  9088. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  9089. document.selection && document.selection.empty(),
  9090. window.getSelection().removeAllRanges(),
  9091. o(),
  9092. d.classList.remove("fadeIn"))
  9093. },
  9094. toggle: function () {
  9095. d.classList.contains("fadeIn") ? this.hide() : this.show()
  9096. }
  9097. };
  9098. c.extendObject(I, h.prototype),
  9099. t.exports = I
  9100. }
  9101. , {
  9102. "../../localization/localize": 108,
  9103. "../../util/browser": 182,
  9104. "../../util/common": 185,
  9105. "./ShareEvents": 76,
  9106. events: 202
  9107. }],
  9108. 78: [function (e, t, i) {
  9109. "use strict";
  9110. t.exports = Object.freeze({
  9111. OPENED: "terms.opened",
  9112. CLOSED: "terms.closed"
  9113. })
  9114. }
  9115. , {}],
  9116. 79: [function (e, t, i) {
  9117. "use strict";
  9118. var n = e("./TermsEvent")
  9119. , r = e("../../localization/localize")
  9120. , o = e("../../analytics")
  9121. , a = e("../../util/ajax")
  9122. , s = e("../../util/common")
  9123. , l = e("events").EventEmitter
  9124. , c = document.getElementById("terms-modal")
  9125. , h = {
  9126. init: function () {
  9127. $(".footer-terms").on("click", function (e) {
  9128. e.preventDefault(),
  9129. this.show()
  9130. }
  9131. .bind(this)),
  9132. $("#terms-modal .close").on("click", this.hide.bind(this))
  9133. },
  9134. show: function () {
  9135. this.emit(n.OPENED),
  9136. a.get("static/" + r.TERMS_TEXT_FILE).done(function (e) {
  9137. var t = $("#terms-text").html(e);
  9138. o.track("showcase_gui", {
  9139. gui_action: "click_terms_button",
  9140. interaction_source: "gui"
  9141. }),
  9142. t.find("a").attr("target", "_blank")
  9143. }).fail(function () {
  9144. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9145. }),
  9146. c.classList.add("fadeIn")
  9147. },
  9148. hide: function (e) {
  9149. e && e.preventDefault(),
  9150. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9151. c.classList.remove("fadeIn")
  9152. }
  9153. };
  9154. s.extendObject(h, l.prototype),
  9155. t.exports = h
  9156. }
  9157. , {
  9158. "../../analytics": 4,
  9159. "../../localization/localize": 108,
  9160. "../../util/ajax": 181,
  9161. "../../util/common": 185,
  9162. "./TermsEvent": 78,
  9163. events: 202
  9164. }],
  9165. 80: [function (e, t, i) {
  9166. "use strict";
  9167. t.exports = Object.freeze({
  9168. OPEN_INFO: "title.open.info",
  9169. CLOSE_INFO: "title.close.info",
  9170. SHOW_INFO: "title.show.info",
  9171. HIDE_INFO: "title.hide.info",
  9172. LINK_CLICKED: "title.link.click",
  9173. CONTACT_LINK_CLICKED: "title.contact.click",
  9174. ORIGIN_LINK_CLICKED: "title.origin.click"
  9175. })
  9176. }
  9177. , {}],
  9178. 81: [function (e, t, i) {
  9179. "use strict";
  9180. function n(e, t) {
  9181. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9182. }
  9183. function r(e, t) {
  9184. function i(i) {
  9185. e.shouldShowtags = "show" === this.value,
  9186. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9187. }
  9188. document.getElementById("tag-toggles").classList.remove("hidden"),
  9189. document.getElementById("radio-tag-show").checked = !0;
  9190. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9191. n[r].addEventListener("change", i)
  9192. }
  9193. var o = e("../../settings");
  9194. t.exports.init = n
  9195. }
  9196. , {
  9197. "../../settings": 166
  9198. }],
  9199. 82: [function (e, t, i) {
  9200. (function (i) {
  9201. "use strict";
  9202. function n(e, t) {
  9203. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9204. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9205. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9206. document.getElementById("gui-name").classList.add("noCoBrand"),
  9207. document.getElementById("cobrandTitle").classList.add("hidden")),
  9208. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9209. !1)
  9210. }
  9211. function r(e) {
  9212. return e ? (L = !0,
  9213. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9214. }
  9215. function o(e, t, i, n) {
  9216. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9217. return void T.classList.add("hidden");
  9218. L = !0;
  9219. var r = []
  9220. , o = c(r, "<br>");
  9221. if (e && o('<span id="contactName">' + e + "</span>"),
  9222. t) {
  9223. var a = n || t
  9224. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9225. o(s)
  9226. }
  9227. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9228. r[0] = "",
  9229. x.innerHTML = r.join("")
  9230. }
  9231. function a(e) {
  9232. if ("string" == typeof e)
  9233. try {
  9234. e = JSON.parse(e)
  9235. } catch (e) {
  9236. return y.warn("Unable to parse address data"),
  9237. void S.parentElement.classList.add("hidden")
  9238. }
  9239. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9240. return void S.parentElement.classList.add("hidden");
  9241. L = !0;
  9242. var t = []
  9243. , i = c(t, " ");
  9244. e.address_1 && i(e.address_1),
  9245. e.address_2 && i(e.address_2),
  9246. e.city && i(e.city, ", "),
  9247. e.state && i(e.state, ", "),
  9248. e.zip && i(e.zip, e.state ? " " : ", "),
  9249. t[0] = "",
  9250. S.innerText = t.join("")
  9251. }
  9252. function s(e) {
  9253. var t = document.createElement("a");
  9254. return t.id = "url",
  9255. t.target = "_blank",
  9256. t.href = e,
  9257. t.innerText = e,
  9258. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9259. t
  9260. }
  9261. function l(e) {
  9262. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9263. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9264. P.appendChild(s(e)),
  9265. O.forEach(function (e) {
  9266. e.classList.add("share-link")
  9267. }),
  9268. !0)
  9269. }
  9270. function c(e, t) {
  9271. var i = e
  9272. , n = t;
  9273. return function (e, t) {
  9274. i.push(t || n, e)
  9275. }
  9276. }
  9277. function h() {
  9278. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9279. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9280. var e = [].slice.call(_.querySelectorAll("a"));
  9281. e.forEach(function (e) {
  9282. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9283. });
  9284. var t = [].slice.call(T.querySelectorAll("a"));
  9285. t.forEach(function (e) {
  9286. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9287. contact_type: e.getAttribute("id")
  9288. }))
  9289. })
  9290. }
  9291. var u = e("../../util/browser")
  9292. , d = e("../../util/common")
  9293. , p = e("../../util/logger")
  9294. , f = e("../../localization/localize")
  9295. , g = e("./titleBarSettings")
  9296. , m = e("../../settings")
  9297. , v = e("./TitleEvents")
  9298. , A = e("events").EventEmitter
  9299. , y = new p(i)
  9300. , C = document.querySelector(".pinTop.left")
  9301. , I = document.getElementsByClassName("title-container")[0]
  9302. , E = document.getElementById("title-toggle").querySelector("i")
  9303. , b = document.getElementById("meta-info-wrapper")
  9304. , w = document.getElementById("meta-info")
  9305. , _ = document.getElementById("meta-description")
  9306. , T = document.getElementsByClassName("contact-info")[0]
  9307. , x = document.getElementById("contact-data")
  9308. , S = document.getElementById("addressTxt")
  9309. , M = document.getElementById("tag-toggles")
  9310. , R = document.getElementById("share-origin")
  9311. , P = document.getElementById("share-link-wrapper")
  9312. , O = [w, b, I]
  9313. , L = !1
  9314. , D = !1
  9315. , N = {
  9316. populate: function (e) {
  9317. if (n(window.DATA.name, e.coBrand)) {
  9318. if (r(e.description),
  9319. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9320. a(e.address),
  9321. L) {
  9322. var t = document.createElement("br");
  9323. M.insertBefore(t, M.firstElementChild)
  9324. }
  9325. e.socialSharing && m.share.enabled && (D = l(e.url))
  9326. }
  9327. },
  9328. finishSetup: function (e) {
  9329. L = L || !!e,
  9330. h(),
  9331. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9332. },
  9333. toggleMeta: function (e, t) {
  9334. var title = document.getElementById("model-title");
  9335. t && t.preventDefault();
  9336. var i = w.classList.contains("expand");
  9337. e && !i || (i ? (O.forEach(function (e) {
  9338. e.classList.remove("expand")
  9339. }),
  9340. this.emit(v.CLOSE_INFO), title.classList.remove("expand")) : (O.forEach(function (e) {
  9341. e.classList.add("expand");
  9342. }),
  9343. title.classList.add("expand"),
  9344. this.emit(v.OPEN_INFO)))
  9345. },
  9346. setupToggling: function () {
  9347. b.style.height = w.offsetHeight + "px",
  9348. w.addEventListener("transitionend", function () {
  9349. b.style.height = w.offsetHeight + "px"
  9350. })
  9351. },
  9352. toggleTitle: function (e) {
  9353. e && e.preventDefault(),
  9354. C.classList.contains("closed") ? (C.classList.add("open"),
  9355. E.classList.remove("icon-dpad-right"),
  9356. E.classList.add("icon-dpad-left"),
  9357. this.emit(v.SHOW_INFO),
  9358. setTimeout(function () {
  9359. C.classList.remove("closed"),
  9360. C.classList.remove("open")
  9361. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9362. E.classList.remove("icon-dpad-left"),
  9363. E.classList.add("icon-dpad-right"),
  9364. this.emit(v.HIDE_INFO))
  9365. }
  9366. };
  9367. d.extendObject(N, A.prototype),
  9368. t.exports = N
  9369. }
  9370. ).call(this, "/js/gui/title/titleBar.js")
  9371. }
  9372. , {
  9373. "../../localization/localize": 108,
  9374. "../../settings": 166,
  9375. "../../util/browser": 182,
  9376. "../../util/common": 185,
  9377. "../../util/logger": 189,
  9378. "./TitleEvents": 80,
  9379. "./titleBarSettings": 83,
  9380. events: 202
  9381. }],
  9382. 83: [function (e, t, i) {
  9383. "use strict";
  9384. t.exports = Object.freeze({
  9385. minTooltipCharacters: 19,
  9386. removeAnimationClasses: 500
  9387. })
  9388. }
  9389. , {}],
  9390. 84: [function (e, t, i) {
  9391. "use strict";
  9392. function n(e) {
  9393. C = e,
  9394. P.forEach(function (e) {
  9395. b.addEventListener(e, u.bind(this, !1), !0),
  9396. w.addEventListener(e, u.bind(this, !0), !0),
  9397. E.addEventListener(e, o, !0)
  9398. /* S.forEach(function (t) {//会触发导览停止
  9399. t.addEventListener(e, a, !0)
  9400. }) */
  9401. //$("#drawer img").on(e, a)
  9402. })
  9403. document.addEventListener("keydown", u.bind(this, !1), !0)
  9404. C.on(v.TourStart, function () {
  9405. E.classList.add("playing")
  9406. })
  9407. }
  9408. function r() {
  9409. C.playTour(),
  9410. I && clearTimeout(I),
  9411. d(),
  9412. _.removeClass("fadeIn")
  9413. }
  9414. function o() {
  9415. E.classList.contains("playing") && (C.stopTour(),
  9416. _.addClass("fadeIn"),
  9417. setTimeout(function () {
  9418. _.removeClass("fadeIn")
  9419. }, p.tourInteraction.showPauseButton),
  9420. O || (clearTimeout(I),
  9421. I = setTimeout(h, p.tourInteraction.showModal)),
  9422. setTimeout(function () {
  9423. E.classList.remove("playing")
  9424. }, p.tourInteraction.allowNextClick))
  9425. }
  9426. function a() {
  9427. C.tourInProgress && (C.stopTour(),
  9428. C.endTourProgress(),
  9429. E.classList.remove("playing"))
  9430. }
  9431. function s() {
  9432. T.is(":visible") ? r() : o()
  9433. }
  9434. function l() {
  9435. x.hasClass("playing") && (clearTimeout(I),
  9436. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9437. }
  9438. function c() {
  9439. E.classList.remove("playing"),
  9440. h()
  9441. }
  9442. function h() {//去掉导览结束时的提示
  9443. /* if (!p.tourInteraction.disabled) {
  9444. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9445. M.addClass("fadeIn tour " + m.deviceType);
  9446. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9447. if (!p.tourInteraction.smallModal) {
  9448. var t;
  9449. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9450. m.fill(R, A.TOUR_INTERACTION[t]),
  9451. M.addClass(t)
  9452. }
  9453. M.addClass(e)
  9454. } */
  9455. }
  9456. function u(e, t) {
  9457. if (t) {
  9458. //add 点击的话,只有点击画布才能停导览
  9459. if(t.type == "pointerdown" && t.target != player.domElement && t.target.parentElement != player.domElement){
  9460. return
  9461. }
  9462. var i = "keydown" === t.type
  9463. , n = t.which === f.SPACE || C.tourIsPlaying;
  9464. i && n || e || (O = !0),
  9465. C.atEndOfTour() && d(),
  9466. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9467. d(),
  9468. t.which !== f.SPACE && a()),
  9469. i && n && s()
  9470. }
  9471. }
  9472. function d() {
  9473. M.removeClass("fadeIn")
  9474. }
  9475. var p = (e("../util/browser"),
  9476. e("../settings"))
  9477. , f = e("../enum/Keys")
  9478. , g = e("../enum/Viewmode")
  9479. , m = (e("./helpManager"),
  9480. e("./populateModal"))
  9481. , v = e("../enum/DirectorEvents")
  9482. , A = e("../enum/HelpModalType")
  9483. , y = e("../enum/HelpModalSize")
  9484. , C = null
  9485. , I = null
  9486. , E = document.getElementById("pause-overlay")
  9487. , b = document.getElementById("player")
  9488. , w = document.getElementById("gui")
  9489. , _ = $("#pause-icon").eq(0)
  9490. , T = $("#play").eq(0)
  9491. , x = $("#playHead").eq(0)
  9492. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9493. , M = $("#interaction-modal").eq(0)
  9494. , R = $("#interaction-modal .interaction").toArray()
  9495. , P = ["touchstart", "mousedown", "pointerdown"]
  9496. , O = !1;
  9497. t.exports.init = n,
  9498. t.exports.play = r,
  9499. t.exports.pause = o,
  9500. t.exports.pauseWithoutCTA = a,
  9501. t.exports.togglePlay = s,
  9502. t.exports.stopTour = l,
  9503. t.exports.dismissModal = d
  9504. }
  9505. , {
  9506. "../enum/DirectorEvents": 23,
  9507. "../enum/HelpModalSize": 27,
  9508. "../enum/HelpModalType": 28,
  9509. "../enum/Keys": 30,
  9510. "../enum/Viewmode": 51,
  9511. "../settings": 166,
  9512. "../util/browser": 182,
  9513. "./helpManager": 68,
  9514. "./populateModal": 75
  9515. }],
  9516. 85: [function (e, t, i) {
  9517. "use strict";
  9518. t.exports = Object.freeze({
  9519. OPENED: "vr.modal.opened",
  9520. LAUNCH: "vr.modal.launch",
  9521. CLOSED: "vr.modal.closed",
  9522. NEXT: "vr.modal.next",
  9523. PREV: "vr.modal.prev",
  9524. STORE: "vr.modal.store",
  9525. falseICECHOSEN: "vr.modal.device"
  9526. })
  9527. }
  9528. , {}],
  9529. 86: [function (e, t, i) {
  9530. "use strict";
  9531. function n(e, t, i) {
  9532. function n(e, t, n, r) {
  9533. function o() {
  9534. return p + "&m=" + t + "&display=" + e
  9535. }
  9536. function s() {
  9537. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9538. , t = "&utm_source=" + u
  9539. , n = "&utm_showcase_session_id=" + i;
  9540. return e + t + n
  9541. }
  9542. function l() {
  9543. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9544. }
  9545. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9546. }
  9547. function r(e, t, i, r) {
  9548. var o = "https://api.branch.io/v1/url"
  9549. , a = n(e, t, i, r)
  9550. , s = {
  9551. responseType: "json",
  9552. data: {
  9553. branch_key: h.appConfig.branch_key,
  9554. data: {
  9555. m: t,
  9556. full_url: a,
  9557. $desktop_url: m,
  9558. $og_app_id: "331853976762864119",
  9559. $og_title: i,
  9560. $og_description: r,
  9561. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9562. $canonical_url: window.location.href
  9563. }
  9564. }
  9565. };
  9566. c.post(o, s).done(function (t) {
  9567. f[e] = t.url
  9568. }).fail(function (t) {
  9569. f[e] = t
  9570. }
  9571. .bind(this, a))
  9572. }
  9573. function o(e, t, i) {
  9574. for (var r in s) {
  9575. var o = s[r]
  9576. , a = n(o, e, t, i);
  9577. f[o] = a
  9578. }
  9579. }
  9580. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9581. , d = g + "/vr/dlist/?ret=" + u
  9582. , p = g + "/vr/show/?ret=" + u
  9583. , m = "";
  9584. switch (e) {
  9585. case l.IOS:
  9586. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9587. break;
  9588. default:
  9589. o(t.sid, t.name, t.summary)
  9590. }
  9591. }
  9592. function r(e) {
  9593. var t = f[e];
  9594. window.open(t, "_blank")
  9595. }
  9596. function o(e) {
  9597. var t = u[e];
  9598. window.open(t, "_blank")
  9599. }
  9600. var a = e("../../util/browser")
  9601. , s = e("../../enum/VRApps")
  9602. , l = e("../../enum/VRPlatforms")
  9603. , c = e("../../util/ajax")
  9604. , h = e("../../settings")
  9605. , u = {};
  9606. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9607. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9608. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9609. for (var d in s) {
  9610. var p = s[d];
  9611. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9612. }
  9613. var f = {}
  9614. , g = function () {
  9615. var e = window.location.host;
  9616. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9617. "https://" + e
  9618. }();
  9619. t.exports.init = n,
  9620. t.exports.launch = r,
  9621. t.exports.launchStore = o
  9622. }
  9623. , {
  9624. "../../enum/VRApps": 46,
  9625. "../../enum/VRPlatforms": 49,
  9626. "../../settings": 166,
  9627. "../../util/ajax": 181,
  9628. "../../util/browser": 182
  9629. }],
  9630. 87: [function (e, t, i) {
  9631. "use strict";
  9632. function n(e) {
  9633. var t;
  9634. switch (e) {
  9635. case m.IOS:
  9636. return t = p.iosVersion(),
  9637. t.major > 9 || 9 === t.major && t.minor >= 1;
  9638. case m.Android:
  9639. return t = p.androidVersion(),
  9640. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9641. }
  9642. return !1
  9643. }
  9644. function r(e, t) {
  9645. function i(e) {
  9646. K.emit(A.STORE, {
  9647. type: e
  9648. }),
  9649. f.launchStore(e)
  9650. }
  9651. function r(e) {
  9652. switch (e !== _.pageCount && (a(e),
  9653. N.text(e + 1 + " / " + _.pageCount)),
  9654. e) {
  9655. case _.Title:
  9656. O.css("display", "none"),
  9657. L.text(u[e]),
  9658. o(s);
  9659. break;
  9660. case _.Cardboard:
  9661. O.css("display", "block"),
  9662. L.text(u[e]),
  9663. M.filter(".cardboard").off(),
  9664. M.filter(".gearvr").off(),
  9665. c(e, s),
  9666. h(H, X, Z);
  9667. break;
  9668. case _.Gear:
  9669. L.text(u[e]),
  9670. c(e, s),
  9671. T.addClass("lastPage"),
  9672. h(G, X, Z);
  9673. break;
  9674. case _.pageCount:
  9675. T.removeClass("fadeIn"),
  9676. K.emit(A.CLOSED)
  9677. }
  9678. B.filter("[src='']").hide()
  9679. }
  9680. var s = function () {
  9681. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9682. w = ".show-supported",
  9683. m.Android) : (T.addClass("unsupported"),
  9684. w = ".show-unsupported",
  9685. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9686. w = ".show-ios",
  9687. _ = v.ios,
  9688. m.IOS) : (T.addClass("desktop"),
  9689. w = ".show-desktop",
  9690. m.Desktop)
  9691. }();
  9692. f.init(s, e, t),
  9693. s !== m.Desktop && T.addClass("mobile");
  9694. var l = function (e) {
  9695. K.emit(A.LAUNCH, {
  9696. vr_platform: s,
  9697. vr_app: e
  9698. }),
  9699. f.launch(e)
  9700. };
  9701. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9702. q.gear = l.bind(this, g.GearVR),
  9703. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9704. d(),
  9705. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9706. $(w).show();
  9707. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9708. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9709. s === m.IOS && (u.splice(1, 1),
  9710. y.splice(1, 1)),
  9711. $("#vr").on("click", function (e) {
  9712. e.preventDefault();
  9713. player.FlyToMode("panorama", () => {
  9714. if (!window.vrEnabled) { // 开启VR
  9715. window.vrEnabled = true;
  9716. this.classList.add('active');
  9717. $('#gui div').not('#vrOff').addClass('vrHide');
  9718. $('#vrOffImg').css({ 'display': 'inline-block' });
  9719. } else {
  9720. }
  9721. })
  9722. });
  9723. $('#vrOff').on('click', function () {
  9724. window.vrEnabled = false;
  9725. $('#gui div').not('#vrOff').removeClass('vrHide');
  9726. $('#vrOffImg').css({ 'display': 'none' });
  9727. $('#player canvas').css({ width: '', 'height': '' }); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9728. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9729. })
  9730. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9731. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9732. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9733. $("span.modelLink").text(I),
  9734. O.on("click", function (e) {
  9735. K.emit(A.PREV),
  9736. b--,
  9737. r(b)
  9738. }),
  9739. L.on("click", function (e) {
  9740. L.text();
  9741. K.emit(A.NEXT, {
  9742. nextAction: y[b]
  9743. }),
  9744. b++,
  9745. r(b)
  9746. }),
  9747. T.find(".close").on("click", K.dismiss)
  9748. }
  9749. function o(e) {
  9750. switch (e) {
  9751. case m.Android:
  9752. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9753. M.filter(".gearvr").off().on("click", q.gear),
  9754. s(H, G, "logo-button", "same-line");
  9755. break;
  9756. case m.UnsupportedAndroid:
  9757. s("", z, "", "");
  9758. break;
  9759. case m.IOS:
  9760. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9761. s(H, "", "logo-button", "");
  9762. break;
  9763. case m.Desktop:
  9764. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9765. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9766. s(H, G, "logo-button", "same-line"),
  9767. Q.cardboard()
  9768. }
  9769. }
  9770. function a(e) {
  9771. $(".p1, .p2, .p3").hide(),
  9772. x.insertAfter(S),
  9773. T.removeClass("front-page"),
  9774. T.removeClass("details-page"),
  9775. T.removeClass("lastPage"),
  9776. M.removeClass("logo-button"),
  9777. M.removeClass("same-line"),
  9778. S.removeClass("headsetOptions"),
  9779. R.attr("src", ""),
  9780. R.filter(".second").removeClass("gear"),
  9781. R.css("display", "inline-block"),
  9782. R.off(),
  9783. P.filter(".second").css("display", ""),
  9784. D.css("display", "none"),
  9785. $(".p" + (e + 1) + w).show(),
  9786. R.filter(".third").insertBefore(P.filter(".third"))
  9787. }
  9788. function s(e, t, i, n) {
  9789. T.addClass("front-page"),
  9790. R.filter(".first").attr("src", e),
  9791. R.filter(".second").attr("src", t),
  9792. M.filter(".first").addClass(i),
  9793. M.filter(".second").addClass(i),
  9794. M.addClass(n),
  9795. ".show-desktop" === w && S.insertAfter(x)
  9796. }
  9797. function l(e, t, i) {
  9798. S.addClass("headsetOptions"),
  9799. M.off(),
  9800. R.filter(".second").attr("src", t),
  9801. D.css("display", "block"),
  9802. P.filter(".second").css("display", "none"),
  9803. D.on("click", function () {
  9804. a(_.Title),
  9805. o(m.Desktop)
  9806. }),
  9807. e && (K.emit(A.falseICECHOSEN, {
  9808. name: g.GearVR
  9809. }),
  9810. R.filter(".first").attr("src", e),
  9811. R.filter(".second").addClass("gear"),
  9812. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9813. Q.gearvr()),
  9814. i && (K.emit(A.falseICECHOSEN, {
  9815. name: g.Cardboard
  9816. }),
  9817. R.filter(".third").attr("src", i),
  9818. R.filter(".third").show(),
  9819. R.filter(".third").insertAfter(R.filter(".second")),
  9820. R.filter(".third").addClass("link"),
  9821. R.filter(".second").addClass("link"),
  9822. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9823. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9824. Q.cardboard())
  9825. }
  9826. function c(e, t) {
  9827. switch (t) {
  9828. case m.IOS:
  9829. X = Y,
  9830. Z = j;
  9831. break;
  9832. case m.Desktop:
  9833. e === _.Cardboard ? (X = F,
  9834. Z = U,
  9835. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9836. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9837. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9838. Z = "");
  9839. break;
  9840. default:
  9841. e === _.Cardboard ? (X = z,
  9842. Z = j) : (X = k,
  9843. Z = W)
  9844. }
  9845. }
  9846. function h(e, t, i) {
  9847. T.find(".inner").addClass("details-page"),
  9848. T.addClass("details-page"),
  9849. R.filter(".first").attr("src", e),
  9850. R.filter(".second").attr("src", t),
  9851. R.filter(".third").attr("src", i)
  9852. }
  9853. function u() {
  9854. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9855. K.emit(A.CLOSED))
  9856. }
  9857. function d() {
  9858. var e = p.aspectRatio() > 1 && p.isMobile();
  9859. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9860. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9861. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9862. }
  9863. var p = e("../../util/browser")
  9864. , f = e("./vrLink")
  9865. , g = e("../../enum/VRApps")
  9866. , m = e("../../enum/VRPlatforms")
  9867. , v = e("../../enum/VRPages")
  9868. , A = e("./vrEvent")
  9869. , y = (e("../../settings"),
  9870. e("../../constants"))
  9871. , C = e("../../localization/localize")
  9872. , I = e("../../util/common")
  9873. , E = e("events").EventEmitter
  9874. , b = 0
  9875. , w = null
  9876. , _ = v.standard
  9877. , T = $(".vr-popup")
  9878. , x = T.find(".vr-popup-body")
  9879. , S = T.find(".vr-images")
  9880. , M = T.find(".img-container")
  9881. , R = T.find(".vr-sm-image")
  9882. , P = M.find(".vr-img-caption")
  9883. , O = $(".vr-buttons").find(".prev-button")
  9884. , L = $(".vr-buttons").find(".next-button")
  9885. , D = S.find(".front-close")
  9886. , N = $(".vr-page")
  9887. , B = T.find("img")
  9888. , F = "static/images/apple-store.png"
  9889. , V = "static/images/badge-oculus.png"
  9890. , U = "static/images/badge-cardboard.png"
  9891. , k = "static/images/logo-samsung.png"
  9892. , H = "static/images/headset-cardboard.png"
  9893. , G = "static/images/headset-gearvr.png"
  9894. , z = "static/images/ico-android-robot.png"
  9895. , W = "static/images/ico-gearvr.png"
  9896. , j = "static/images/ico-vr.png"
  9897. , Y = "static/images/apple-logo-white.svg"
  9898. , X = null
  9899. , Z = null
  9900. , q = {}
  9901. , K = {
  9902. init: r,
  9903. dismiss: u,
  9904. isDeviceSupported: n
  9905. };
  9906. I.extendObject(K, E.prototype),
  9907. $(window).resize(d);
  9908. var Q = function () {
  9909. var e = P.filter(".first").find(".cardboard")
  9910. , t = P.filter(".first").find(".gearvr");
  9911. return {
  9912. cardboard: function () {
  9913. t.addClass("hidden"),
  9914. e.removeClass("hidden")
  9915. },
  9916. gearvr: function () {
  9917. e.addClass("hidden"),
  9918. t.removeClass("hidden")
  9919. }
  9920. }
  9921. }();
  9922. t.exports = K
  9923. }
  9924. , {
  9925. "../../constants": 8,
  9926. "../../enum/VRApps": 46,
  9927. "../../enum/VRPages": 48,
  9928. "../../enum/VRPlatforms": 49,
  9929. "../../localization/localize": 108,
  9930. "../../settings": 166,
  9931. "../../util/browser": 182,
  9932. "../../util/common": 185,
  9933. "./vrEvent": 85,
  9934. "./vrLink": 86,
  9935. events: 202
  9936. }],
  9937. 88: [function (e, t, i) {
  9938. "use strict";
  9939. t.exports = Object.freeze({
  9940. OPENED: "webvr.modal.opened",
  9941. SHOW_TERMS: "webvr.footer.show.terms"
  9942. })
  9943. }
  9944. , {}],
  9945. 89: [function (e, t, i) {
  9946. (function (i) {
  9947. "use strict";
  9948. function n(e, t, i, n) {
  9949. function r(e) {
  9950. e.preventDefault(),
  9951. a(e.currentTarget.id)
  9952. }
  9953. function a(e) {
  9954. ne[e](),
  9955. Object.keys(ne).map(function (t, i) {
  9956. $("#" + t).toggleClass("tabs-underlined", t === e)
  9957. })
  9958. }
  9959. y = i,
  9960. v = t,
  9961. w.init(E.Android, e, n),
  9962. m();
  9963. var l = new RegExp("daydream", "i")
  9964. , c = l.test(y.displayName);
  9965. c ? (a("tabdaydream"),
  9966. B.filter(".device-headset-side").attr("src", H),
  9967. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9968. B.filter(".device-headset-side").attr("src", Y),
  9969. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9970. $("#vr").on("click", function (e) {
  9971. e.preventDefault(),
  9972. g("click_webvr_button"),
  9973. L.is(":hidden") && (ie.emit(_.OPENED),
  9974. o())
  9975. }),
  9976. $(".webvr-popup .close").on("click", function (e) {
  9977. e.preventDefault(),
  9978. D.hasClass("hidden") ? (g("webvr_help_close"),
  9979. p()) : s()
  9980. }),
  9981. $("#tabcardboard").on("click", r),
  9982. $("#tabdaydream").on("click", r),
  9983. $("#tabnative").on("click", r),
  9984. $(".webvr-popup .open-with-app").on("click", function (e) {
  9985. e.preventDefault(),
  9986. g("webvr_learn_more"),
  9987. a("tabnative"),
  9988. p()
  9989. }),
  9990. $(".webvr-popup .help").on("click", function (e) {
  9991. e.preventDefault(),
  9992. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9993. p()
  9994. }),
  9995. $(".webvr-popup .terms").on("click", function (e) {
  9996. e.preventDefault(),
  9997. g("webvr_click_terms"),
  9998. s(),
  9999. ie.emit(_.SHOW_TERMS)
  10000. }),
  10001. F.on("click", function (e) {
  10002. e.preventDefault(),
  10003. g(ee),
  10004. window.open(J, "_blank")
  10005. }),
  10006. V.on("click", function (e) {
  10007. e.preventDefault(),
  10008. g("webvr_phone_link"),
  10009. window.open(te, "_blank")
  10010. }),
  10011. $(".webvr-popup .badge-cardboard").on("click", function (e) {
  10012. e.preventDefault(),
  10013. g("webvr_cardboard_link"),
  10014. w.launch(b.CardboardAndroid)
  10015. }),
  10016. $(".webvr-popup .badge-oculus").on("click", function (e) {
  10017. e.preventDefault(),
  10018. g("webvr_oculus_link"),
  10019. w.launch(b.GearVR)
  10020. })
  10021. }
  10022. function r() {
  10023. function e() {
  10024. y.isPresenting || (f(),
  10025. window.removeEventListener("vrdisplaypresentchange", e))
  10026. }
  10027. R.info("Headset mounted"),
  10028. v.suspend();
  10029. var t = document.createElement("canvas");
  10030. for (t.getContext("webgl"),
  10031. t.className = "webvr-canvas",
  10032. document.bgColor = "#000",
  10033. document.body.style.backgroundColor = "#000"; document.body.firstChild;)
  10034. document.body.removeChild(document.body.firstChild);
  10035. document.body.appendChild(t),
  10036. g("webvr_enter_app"),
  10037. y.requestPresent([{
  10038. source: t,
  10039. predistorted: !0
  10040. }]).catch(function (t) {
  10041. R.error("Failed to present: " + t),
  10042. g("webvr_exit_calibrate"),
  10043. e()
  10044. }),
  10045. A.then(function () {
  10046. window.dispatchEvent(new Event("vrapp-start"))
  10047. }),
  10048. window.addEventListener("vrdisplaypresentchange", e)
  10049. }
  10050. function o() {
  10051. O.fadeOut(I.guiAnimationSpeed),
  10052. L.fadeIn(I.guiAnimationSpeed),
  10053. a()
  10054. }
  10055. function a() {
  10056. if (!A) {
  10057. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  10058. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  10059. A = new Promise(function (e, i) {
  10060. var n = document.createElement("script");
  10061. n.type = "text/javascript",
  10062. n.src = t,
  10063. n.onload = e,
  10064. document.head.appendChild(n)
  10065. }
  10066. )
  10067. }
  10068. D.find(".enter-button").on("click", r)
  10069. }
  10070. function s() {
  10071. g("webvr_modal_close"),
  10072. D.find(".enter-button").off("click", r),
  10073. L.fadeOut(I.guiAnimationSpeed, function () {
  10074. D.toggleClass("hidden", !1),
  10075. N.toggleClass("hidden", !0),
  10076. C.exitFullscreen()
  10077. }),
  10078. O.fadeIn(I.guiAnimationSpeed)
  10079. }
  10080. function l() {
  10081. k.toggleClass("hidden", !1),
  10082. U.toggleClass("hidden", !0)
  10083. }
  10084. function c() {
  10085. k.toggleClass("hidden", !0),
  10086. U.toggleClass("hidden", !1)
  10087. }
  10088. function h() {
  10089. B.filter(".device-headset").attr("src", G),
  10090. B.filter(".device-phone").attr("src", z),
  10091. J = Z,
  10092. ee = K,
  10093. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  10094. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  10095. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  10096. c()
  10097. }
  10098. function u() {
  10099. B.filter(".badge-cardboard").attr("src", j),
  10100. B.filter(".badge-oculus").attr("src", X),
  10101. l()
  10102. }
  10103. function d() {
  10104. B.filter(".device-headset").attr("src", Y),
  10105. B.filter(".device-phone").attr("src", W),
  10106. J = q,
  10107. ee = Q,
  10108. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  10109. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  10110. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  10111. c()
  10112. }
  10113. function p() {
  10114. D.toggleClass("hidden"),
  10115. N.toggleClass("hidden")
  10116. }
  10117. function f() {
  10118. R.info("exiting webVR"),
  10119. g("webvr_exit_app"),
  10120. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  10121. }
  10122. function g(e) {
  10123. var t = C.isLandscape() ? "landscape" : "portrait";
  10124. T.trackAlways("showcase_gui", {
  10125. gui_action: e,
  10126. orientation: t
  10127. })
  10128. }
  10129. function m() {
  10130. var e = C.isLandscape();
  10131. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10132. }
  10133. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10134. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10135. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10136. init: n
  10137. }, ne = {
  10138. tabcardboard: d,
  10139. tabdaydream: h,
  10140. tabnative: u
  10141. };
  10142. S.extendObject(ie, P.prototype),
  10143. $(window).resize(m),
  10144. t.exports = ie
  10145. }
  10146. ).call(this, "/js/gui/webvr/webVRgui.js")
  10147. }
  10148. , {
  10149. "../../analytics": 4,
  10150. "../../constants": 8,
  10151. "../../enum/VRApps": 46,
  10152. "../../enum/VRPlatforms": 49,
  10153. "../../localization/localize": 108,
  10154. "../../settings": 166,
  10155. "../../util/browser": 182,
  10156. "../../util/common": 185,
  10157. "../../util/logger": 189,
  10158. "./../gui": 65,
  10159. "./../vr/vrLink": 86,
  10160. "./WebVrEvent": 88,
  10161. events: 202
  10162. }],
  10163. 90: [function (e, t, i) {
  10164. "use strict";
  10165. function n(e, t, i, n, o) {
  10166. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10167. this.roomId = o || "",
  10168. this.labelId = e,
  10169. this.position = (new r.Vector3).copy(t),
  10170. this.text = i
  10171. }
  10172. var r = e("three")
  10173. , o = e("../util/browser");
  10174. n.prototype.build = function () {
  10175. var e = window.document.createElement("div");
  10176. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10177. var t = window.document.createElement("div");
  10178. t.setAttribute("class", "gui-floorplan-label-text");
  10179. var i = window.document.createTextNode(this.text);
  10180. t.appendChild(i),
  10181. e.appendChild(t),
  10182. window.document.body.appendChild(e),
  10183. this.labelGui = e,
  10184. this.textBlock = t,
  10185. $(this.labelGui).hide();
  10186. var n = window.getComputedStyle(this.labelGui);
  10187. this.initialTransform = n.transform || n.webkitTransform
  10188. }
  10189. ,
  10190. t.exports = n
  10191. }
  10192. , {
  10193. "../util/browser": 182,
  10194. three: 217
  10195. }],
  10196. 91: [function (e, t, i) {
  10197. "use strict";
  10198. function n() {
  10199. this.player = null,
  10200. this.modelManager = null,
  10201. this.container = null
  10202. }
  10203. var r = e("three")
  10204. , o = (e("../util/common"),
  10205. e("../enum/PlayerEvents"))
  10206. , a = (e("../enum/DirectorEvents"),
  10207. e("../enum/ModelManagerEvents"))
  10208. , s = e("../settings")
  10209. , l = e("../enum/Viewmode")
  10210. , c = (e("../enum/WarpStyle"),
  10211. e("../util/transitions"),
  10212. e("../util/lerp"),
  10213. e("../util/browser"));
  10214. //场景初始化
  10215. n.prototype.init = function (e, t, i) {
  10216. this.player = e,
  10217. this.modelManager = t,
  10218. this.container = i,
  10219. this.updateModel(),
  10220. this.bindEvents()
  10221. }
  10222. ,
  10223. n.prototype.bindEvents = function () {
  10224. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10225. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10226. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10227. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10228. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10229. }
  10230. ,
  10231. n.prototype.updateModel = function () {
  10232. this.model = this.modelManager.getActiveModel()
  10233. }
  10234. ,
  10235. n.prototype.handlePlayerViewChanged = function () {
  10236. this.updateLabelVisibility(),
  10237. this.updateLabelDisplay()
  10238. }
  10239. ,
  10240. n.prototype.getLabelsForFloor = function (e, t) {
  10241. return t = t || [],
  10242. t.length = 0,
  10243. this.model.labels.forEach(function (i) {
  10244. this.labelVisibleForFloor(i, e) && t.push(i)
  10245. }
  10246. .bind(this)),
  10247. t
  10248. }
  10249. ,
  10250. n.prototype.getLabelsForCurrentFloor = function (e) {
  10251. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10252. }
  10253. ,
  10254. n.prototype.labelVisibleForFloor = function (e, t) {
  10255. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10256. if (!this.model.showingLabels || !e.labelGui || !i)
  10257. return !1;
  10258. var n = e.floorId === this.model.floors.size() - 1;
  10259. return this.model.allFloorsVisible ? n : e.floorId === t
  10260. }
  10261. ,
  10262. n.prototype.updateLabelVisibility = function (e) {
  10263. this.model.labels.forEach(function (e) {
  10264. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10265. }
  10266. .bind(this))
  10267. }
  10268. ,
  10269. n.prototype.showAllLabels = function (e, t) {
  10270. this.model.labels.forEach(function (i) {
  10271. this.showLabel(i, e, t)
  10272. }
  10273. .bind(this))
  10274. }
  10275. ,
  10276. n.prototype.hideAllLabels = function (e, t) {
  10277. this.model.labels.forEach(function (i) {
  10278. this.hideLabel(i, e, t)
  10279. }
  10280. .bind(this))
  10281. }
  10282. ,
  10283. n.prototype.showLabel = function (e, t, i) {
  10284. this.model.showingLabels && (e.visible || (e.visible = !0,
  10285. e.labelGui.style.display = "block",
  10286. e.labelGui.style.opacity = 0,
  10287. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10288. }
  10289. ,
  10290. n.prototype.hideLabel = function (e, t, i) {
  10291. e.visible && (e.visible = !1,
  10292. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10293. }
  10294. ,
  10295. n.prototype.supportedMode = function () {
  10296. return this.player.mode === l.FLOORPLAN
  10297. }
  10298. ,
  10299. n.prototype.updateLabelDisplay = function () {
  10300. var e = (new r.Vector3,
  10301. new r.Vector3,
  10302. []);
  10303. return function () {
  10304. var t = this.player.getLabelScaleFactor()
  10305. , i = .6
  10306. , n = 1.2
  10307. , r = (1 - t) * n + i
  10308. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10309. this.getLabelsForCurrentFloor(e);
  10310. for (var a = 0; a < e.length; a++) {
  10311. var l = e[a];
  10312. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10313. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10314. }
  10315. }
  10316. }(),
  10317. n.prototype.updateProjectedGuiElement = function () {
  10318. var e = new r.Vector3;
  10319. new r.Vector3;
  10320. return function (t, i, n, r, o) {
  10321. i.style.fontSize = 100 * o + "%";
  10322. var a = $("#player").width()
  10323. , s = $("#player").height()
  10324. , l = .5 * a
  10325. , c = .5 * s;
  10326. e.copy(n),
  10327. e.project(this.player.camera);
  10328. var h = e.x * l + l
  10329. , u = -(e.y * c) + c;
  10330. h -= t.offsetWidth / 2,
  10331. u -= t.offsetHeight / 2,
  10332. t.style.left = h + "px",
  10333. t.style.top = u + "px"
  10334. }
  10335. }(),
  10336. n.prototype.handleStartInside = function (e) {
  10337. this.updateLabelVisibility()
  10338. }
  10339. ,
  10340. n.prototype.handleStartOutside = function () {
  10341. this.updateLabelVisibility()
  10342. }
  10343. ,
  10344. t.exports = n
  10345. }
  10346. , {
  10347. "../enum/DirectorEvents": 23,
  10348. "../enum/ModelManagerEvents": 33,
  10349. "../enum/PlayerEvents": 40,
  10350. "../enum/Viewmode": 51,
  10351. "../enum/WarpStyle": 52,
  10352. "../settings": 166,
  10353. "../util/browser": 182,
  10354. "../util/common": 185,
  10355. "../util/lerp": 188,
  10356. "../util/transitions": 195,
  10357. three: 217
  10358. }],
  10359. 92: [function (e, t, i) {
  10360. "use strict";
  10361. Array.prototype.findIndex || (Array.prototype.findIndex = function (e) {
  10362. if (null == this)
  10363. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10364. if ("function" != typeof e)
  10365. throw new TypeError("predicate must be a function");
  10366. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10367. if (t = i[o],
  10368. e.call(r, t, o, i))
  10369. return o;
  10370. return -1
  10371. }
  10372. ),
  10373. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10374. value: function (e) {
  10375. if (null == this)
  10376. throw new TypeError('"this" is null or not defined');
  10377. var t = Object(this)
  10378. , i = t.length >>> 0;
  10379. if ("function" != typeof e)
  10380. throw new TypeError("predicate must be a function");
  10381. for (var n = arguments[1], r = 0; r < i;) {
  10382. var o = t[r];
  10383. if (e.call(n, o, r, t))
  10384. return o;
  10385. r++
  10386. }
  10387. }
  10388. })
  10389. }
  10390. , {}],
  10391. 93: [function (e, t, i) {
  10392. "use strict";
  10393. var n = n || {};
  10394. t.exports = n,
  10395. n.gui = n.gui || {},
  10396. n.utils = n.utils || {},
  10397. n.controllers = n.controllers || {},
  10398. n.dom = n.dom || {},
  10399. n.color = n.color || {},
  10400. n.utils.css = function () {
  10401. return {
  10402. load: function (e, t) {
  10403. t = t || document;
  10404. var i = t.createElement("link");
  10405. i.type = "text/css",
  10406. i.rel = "stylesheet",
  10407. i.href = e,
  10408. t.getElementsByTagName("head")[0].appendChild(i)
  10409. },
  10410. inject: function (e, t) {
  10411. t = t || document;
  10412. var i = document.createElement("style");
  10413. i.type = "text/css",
  10414. i.innerHTML = e,
  10415. t.getElementsByTagName("head")[0].appendChild(i)
  10416. }
  10417. }
  10418. }(),
  10419. n.utils.common = function () {
  10420. var e = Array.prototype.forEach
  10421. , t = Array.prototype.slice;
  10422. return {
  10423. BREAK: {},
  10424. extend: function (e) {
  10425. return this.each(t.call(arguments, 1), function (t) {
  10426. for (var i in t)
  10427. this.isUndefined(t[i]) || (e[i] = t[i])
  10428. }, this),
  10429. e
  10430. },
  10431. defaults: function (e) {
  10432. return this.each(t.call(arguments, 1), function (t) {
  10433. for (var i in t)
  10434. this.isUndefined(e[i]) && (e[i] = t[i])
  10435. }, this),
  10436. e
  10437. },
  10438. compose: function () {
  10439. var e = t.call(arguments);
  10440. return function () {
  10441. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10442. i = [e[n].apply(this, i)];
  10443. return i[0]
  10444. }
  10445. },
  10446. each: function (t, i, n) {
  10447. if (t)
  10448. if (e && t.forEach && t.forEach === e)
  10449. t.forEach(i, n);
  10450. else if (t.length === t.length + 0) {
  10451. for (var r = 0, o = t.length; r < o; r++)
  10452. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10453. return
  10454. } else
  10455. for (var r in t)
  10456. if (i.call(n, t[r], r) === this.BREAK)
  10457. return
  10458. },
  10459. defer: function (e) {
  10460. setTimeout(e, 0)
  10461. },
  10462. toArray: function (e) {
  10463. return e.toArray ? e.toArray() : t.call(e)
  10464. },
  10465. isUndefined: function (e) {
  10466. return void 0 === e
  10467. },
  10468. isNull: function (e) {
  10469. return null === e
  10470. },
  10471. isNaN: function (e) {
  10472. return e !== e
  10473. },
  10474. isArray: Array.isArray || function (e) {
  10475. return e.constructor === Array
  10476. }
  10477. ,
  10478. isObject: function (e) {
  10479. return e === Object(e)
  10480. },
  10481. isNumber: function (e) {
  10482. return e === e + 0
  10483. },
  10484. isString: function (e) {
  10485. return e === e + ""
  10486. },
  10487. isBoolean: function (e) {
  10488. return e === !1 || e === !0
  10489. },
  10490. isFunction: function (e) {
  10491. return "[object Function]" === Object.prototype.toString.call(e)
  10492. }
  10493. }
  10494. }(),
  10495. n.controllers.Controller = function (e) {
  10496. var t = function (e, t) {
  10497. this.initialValue = e[t],
  10498. this.domElement = document.createElement("div"),
  10499. this.object = e,
  10500. this.property = t,
  10501. this.__onChange = void 0,
  10502. this.__onFinishChange = void 0
  10503. };
  10504. return e.extend(t.prototype, {
  10505. onChange: function (e) {
  10506. return this.__onChange = e,
  10507. this
  10508. },
  10509. onFinishChange: function (e) {
  10510. return this.__onFinishChange = e,
  10511. this
  10512. },
  10513. setValue: function (e) {
  10514. return this.object[this.property] = e,
  10515. this.__onChange && this.__onChange.call(this, e),
  10516. this.updateDisplay(),
  10517. this
  10518. },
  10519. getValue: function () {
  10520. return this.object[this.property]
  10521. },
  10522. updateDisplay: function () {
  10523. return this
  10524. },
  10525. isModified: function () {
  10526. return this.initialValue !== this.getValue()
  10527. }
  10528. }),
  10529. t
  10530. }(n.utils.common),
  10531. n.dom.dom = function (e) {
  10532. function t(t) {
  10533. if ("0" === t || e.isUndefined(t))
  10534. return 0;
  10535. var i = t.match(r);
  10536. return e.isNull(i) ? 0 : parseFloat(i[1])
  10537. }
  10538. var i = {
  10539. HTMLEvents: ["change"],
  10540. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10541. KeyboardEvents: ["keydown"]
  10542. }
  10543. , n = {};
  10544. e.each(i, function (t, i) {
  10545. e.each(t, function (e) {
  10546. n[e] = i
  10547. })
  10548. });
  10549. var r = /(\d+(\.\d+)?)px/
  10550. , o = {
  10551. makeSelectable: function (e, t) {
  10552. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function () {
  10553. return !1
  10554. }
  10555. : function () { }
  10556. ,
  10557. e.style.MozUserSelect = t ? "auto" : "none",
  10558. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10559. e.unselectable = t ? "on" : "off")
  10560. },
  10561. makeFullscreen: function (t, i, n) {
  10562. e.isUndefined(i) && (i = !0),
  10563. e.isUndefined(n) && (n = !0),
  10564. t.style.position = "absolute",
  10565. i && (t.style.left = 0,
  10566. t.style.right = 0),
  10567. n && (t.style.top = 0,
  10568. t.style.bottom = 0)
  10569. },
  10570. fakeEvent: function (t, i, r, o) {
  10571. r = r || {};
  10572. var a = n[i];
  10573. if (!a)
  10574. throw new Error("Event type " + i + " not supported.");
  10575. var s = document.createEvent(a);
  10576. switch (a) {
  10577. case "MouseEvents":
  10578. var l = r.x || r.clientX || 0
  10579. , c = r.y || r.clientY || 0;
  10580. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10581. break;
  10582. case "KeyboardEvents":
  10583. var h = s.initKeyboardEvent || s.initKeyEvent;
  10584. e.defaults(r, {
  10585. cancelable: !0,
  10586. ctrlKey: !1,
  10587. altKey: !1,
  10588. shiftKey: !1,
  10589. metaKey: !1,
  10590. keyCode: void 0,
  10591. charCode: void 0
  10592. }),
  10593. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10594. break;
  10595. default:
  10596. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10597. }
  10598. e.defaults(s, o),
  10599. t.dispatchEvent(s)
  10600. },
  10601. bind: function (e, t, i, n) {
  10602. return n = n || !1,
  10603. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10604. o
  10605. },
  10606. unbind: function (e, t, i, n) {
  10607. return n = n || !1,
  10608. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10609. o
  10610. },
  10611. addClass: function (e, t) {
  10612. if (void 0 === e.className)
  10613. e.className = t;
  10614. else if (e.className !== t) {
  10615. var i = e.className.split(/ +/);
  10616. i.indexOf(t) == -1 && (i.push(t),
  10617. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10618. }
  10619. return o
  10620. },
  10621. removeClass: function (e, t) {
  10622. if (t)
  10623. if (void 0 === e.className)
  10624. ;
  10625. else if (e.className === t)
  10626. e.removeAttribute("class");
  10627. else {
  10628. var i = e.className.split(/ +/)
  10629. , n = i.indexOf(t);
  10630. n != -1 && (i.splice(n, 1),
  10631. e.className = i.join(" "))
  10632. }
  10633. else
  10634. e.className = void 0;
  10635. return o
  10636. },
  10637. hasClass: function (e, t) {
  10638. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10639. },
  10640. getWidth: function (e) {
  10641. var i = getComputedStyle(e);
  10642. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10643. },
  10644. getHeight: function (e) {
  10645. var i = getComputedStyle(e);
  10646. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10647. },
  10648. getOffset: function (e) {
  10649. var t = {
  10650. left: 0,
  10651. top: 0
  10652. };
  10653. if (e.offsetParent)
  10654. do
  10655. t.left += e.offsetLeft,
  10656. t.top += e.offsetTop;
  10657. while (e = e.offsetParent); return t
  10658. },
  10659. isActive: function (e) {
  10660. return e === document.activeElement && (e.type || e.href)
  10661. }
  10662. };
  10663. return o
  10664. }(n.utils.common),
  10665. n.controllers.OptionController = function (e, t, i) {
  10666. var n = function (e, r, o) {
  10667. n.superclass.call(this, e, r);
  10668. var a = this;
  10669. if (this.__select = document.createElement("select"),
  10670. i.isArray(o)) {
  10671. var s = {};
  10672. i.each(o, function (e) {
  10673. s[e] = e
  10674. }),
  10675. o = s
  10676. }
  10677. i.each(o, function (e, t) {
  10678. var i = document.createElement("option");
  10679. i.innerHTML = t,
  10680. i.setAttribute("value", e),
  10681. a.__select.appendChild(i)
  10682. }),
  10683. this.updateDisplay(),
  10684. t.bind(this.__select, "change", function () {
  10685. var e = this.options[this.selectedIndex].value;
  10686. a.setValue(e)
  10687. }),
  10688. this.domElement.appendChild(this.__select)
  10689. };
  10690. return n.superclass = e,
  10691. i.extend(n.prototype, e.prototype, {
  10692. setValue: function (e) {
  10693. var t = n.superclass.prototype.setValue.call(this, e);
  10694. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10695. t
  10696. },
  10697. updateDisplay: function () {
  10698. return this.__select.value = this.getValue(),
  10699. n.superclass.prototype.updateDisplay.call(this)
  10700. }
  10701. }),
  10702. n
  10703. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10704. n.controllers.NumberController = function (e, t) {
  10705. function i(e) {
  10706. return e = e.toString(),
  10707. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10708. }
  10709. var n = function (e, r, o) {
  10710. n.superclass.call(this, e, r),
  10711. o = o || {},
  10712. this.__min = o.min,
  10713. this.__max = o.max,
  10714. this.__step = o.step,
  10715. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10716. this.__precision = i(this.__impliedStep)
  10717. };
  10718. return n.superclass = e,
  10719. t.extend(n.prototype, e.prototype, {
  10720. setValue: function (e) {
  10721. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10722. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10723. n.superclass.prototype.setValue.call(this, e)
  10724. },
  10725. min: function (e) {
  10726. return this.__min = e,
  10727. this
  10728. },
  10729. max: function (e) {
  10730. return this.__max = e,
  10731. this
  10732. },
  10733. step: function (e) {
  10734. return this.__step = e,
  10735. this.__impliedStep = e,
  10736. this.__precision = i(e),
  10737. this
  10738. }
  10739. }),
  10740. n
  10741. }(n.controllers.Controller, n.utils.common),
  10742. n.controllers.NumberControllerBox = function (e, t, i) {
  10743. function n(e, t) {
  10744. var i = Math.pow(10, t);
  10745. return Math.round(e * i) / i
  10746. }
  10747. var r = function (e, n, o) {
  10748. function a() {
  10749. var e = parseFloat(d.__input.value);
  10750. i.isNaN(e) || d.setValue(e)
  10751. }
  10752. function s() {
  10753. a(),
  10754. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10755. }
  10756. function l(e) {
  10757. t.bind(window, "mousemove", c),
  10758. t.bind(window, "mouseup", h),
  10759. u = e.clientY
  10760. }
  10761. function c(e) {
  10762. var t = u - e.clientY;
  10763. d.setValue(d.getValue() + t * d.__impliedStep),
  10764. u = e.clientY
  10765. }
  10766. function h() {
  10767. t.unbind(window, "mousemove", c),
  10768. t.unbind(window, "mouseup", h)
  10769. }
  10770. this.__truncationSuspended = !1,
  10771. r.superclass.call(this, e, n, o);
  10772. var u, d = this;
  10773. this.__input = document.createElement("input"),
  10774. this.__input.setAttribute("type", "text"),
  10775. t.bind(this.__input, "change", a),
  10776. t.bind(this.__input, "blur", s),
  10777. t.bind(this.__input, "mousedown", l),
  10778. t.bind(this.__input, "keydown", function (e) {
  10779. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10780. this.blur(),
  10781. d.__truncationSuspended = !1)
  10782. }),
  10783. this.updateDisplay(),
  10784. this.domElement.appendChild(this.__input)
  10785. };
  10786. return r.superclass = e,
  10787. i.extend(r.prototype, e.prototype, {
  10788. updateDisplay: function () {
  10789. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10790. r.superclass.prototype.updateDisplay.call(this)
  10791. }
  10792. }),
  10793. r
  10794. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10795. n.controllers.NumberControllerSlider = function (e, t, i, n, r) {
  10796. function o(e, t, i, n, r) {
  10797. return n + (r - n) * ((e - t) / (i - t))
  10798. }
  10799. var a = function (e, i, n, r, s) {
  10800. function l(e) {
  10801. t.bind(window, "mousemove", c),
  10802. t.bind(window, "mouseup", h),
  10803. c(e)
  10804. }
  10805. function c(e) {
  10806. e.preventDefault();
  10807. var i = t.getOffset(u.__background)
  10808. , n = t.getWidth(u.__background);
  10809. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10810. !1
  10811. }
  10812. function h() {
  10813. t.unbind(window, "mousemove", c),
  10814. t.unbind(window, "mouseup", h),
  10815. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10816. }
  10817. a.superclass.call(this, e, i, {
  10818. min: n,
  10819. max: r,
  10820. step: s
  10821. });
  10822. var u = this;
  10823. this.__background = document.createElement("div"),
  10824. this.__foreground = document.createElement("div"),
  10825. t.bind(this.__background, "mousedown", l),
  10826. t.addClass(this.__background, "slider"),
  10827. t.addClass(this.__foreground, "slider-fg"),
  10828. this.updateDisplay(),
  10829. this.__background.appendChild(this.__foreground),
  10830. this.domElement.appendChild(this.__background)
  10831. };
  10832. return a.superclass = e,
  10833. a.useDefaultStyles = function () {
  10834. i.inject(r)
  10835. }
  10836. ,
  10837. n.extend(a.prototype, e.prototype, {
  10838. updateDisplay: function () {
  10839. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10840. return this.__foreground.style.width = 100 * e + "%",
  10841. a.superclass.prototype.updateDisplay.call(this)
  10842. }
  10843. }),
  10844. a
  10845. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10846. n.controllers.FunctionController = function (e, t, i) {
  10847. var n = function (e, i, r) {
  10848. n.superclass.call(this, e, i);
  10849. var o = this;
  10850. this.__button = document.createElement("div"),
  10851. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10852. t.bind(this.__button, "click", function (e) {
  10853. return e.preventDefault(),
  10854. o.fire(),
  10855. !1
  10856. }),
  10857. t.addClass(this.__button, "button"),
  10858. this.domElement.appendChild(this.__button)
  10859. };
  10860. return n.superclass = e,
  10861. i.extend(n.prototype, e.prototype, {
  10862. fire: function () {
  10863. this.__onChange && this.__onChange.call(this),
  10864. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10865. this.getValue().call(this.object)
  10866. }
  10867. }),
  10868. n
  10869. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10870. n.controllers.BooleanController = function (e, t, i) {
  10871. var n = function (e, i) {
  10872. function r() {
  10873. o.setValue(!o.__prev)
  10874. }
  10875. n.superclass.call(this, e, i);
  10876. var o = this;
  10877. this.__prev = this.getValue(),
  10878. this.__checkbox = document.createElement("input"),
  10879. this.__checkbox.setAttribute("type", "checkbox"),
  10880. t.bind(this.__checkbox, "change", r, !1),
  10881. this.domElement.appendChild(this.__checkbox),
  10882. this.updateDisplay()
  10883. };
  10884. return n.superclass = e,
  10885. i.extend(n.prototype, e.prototype, {
  10886. setValue: function (e) {
  10887. var t = n.superclass.prototype.setValue.call(this, e);
  10888. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10889. this.__prev = this.getValue(),
  10890. t
  10891. },
  10892. updateDisplay: function () {
  10893. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10894. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10895. n.superclass.prototype.updateDisplay.call(this)
  10896. }
  10897. }),
  10898. n
  10899. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10900. n.color.toString = function (e) {
  10901. return function (t) {
  10902. if (1 == t.a || e.isUndefined(t.a)) {
  10903. for (var i = t.hex.toString(16); i.length < 6;)
  10904. i = "0" + i;
  10905. return "#" + i
  10906. }
  10907. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10908. }
  10909. }(n.utils.common),
  10910. n.color.interpret = function (e, t) {
  10911. var i, n, r = function () {
  10912. n = !1;
  10913. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10914. return t.each(o, function (r) {
  10915. if (r.litmus(e))
  10916. return t.each(r.conversions, function (r, o) {
  10917. if (i = r.read(e),
  10918. n === !1 && i !== !1)
  10919. return n = i,
  10920. i.conversionName = o,
  10921. i.conversion = r,
  10922. t.BREAK
  10923. }),
  10924. t.BREAK
  10925. }),
  10926. n
  10927. }, o = [{
  10928. litmus: t.isString,
  10929. conversions: {
  10930. THREE_CHAR_HEX: {
  10931. read: function (e) {
  10932. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10933. return null !== t && {
  10934. space: "HEX",
  10935. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10936. }
  10937. },
  10938. write: e
  10939. },
  10940. SIX_CHAR_HEX: {
  10941. read: function (e) {
  10942. var t = e.match(/^#([A-F0-9]{6})$/i);
  10943. return null !== t && {
  10944. space: "HEX",
  10945. hex: parseInt("0x" + t[1].toString())
  10946. }
  10947. },
  10948. write: e
  10949. },
  10950. CSS_RGB: {
  10951. read: function (e) {
  10952. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10953. return null !== t && {
  10954. space: "RGB",
  10955. r: parseFloat(t[1]),
  10956. g: parseFloat(t[2]),
  10957. b: parseFloat(t[3])
  10958. }
  10959. },
  10960. write: e
  10961. },
  10962. CSS_RGBA: {
  10963. read: function (e) {
  10964. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10965. return null !== t && {
  10966. space: "RGB",
  10967. r: parseFloat(t[1]),
  10968. g: parseFloat(t[2]),
  10969. b: parseFloat(t[3]),
  10970. a: parseFloat(t[4])
  10971. }
  10972. },
  10973. write: e
  10974. }
  10975. }
  10976. }, {
  10977. litmus: t.isNumber,
  10978. conversions: {
  10979. HEX: {
  10980. read: function (e) {
  10981. return {
  10982. space: "HEX",
  10983. hex: e,
  10984. conversionName: "HEX"
  10985. }
  10986. },
  10987. write: function (e) {
  10988. return e.hex
  10989. }
  10990. }
  10991. }
  10992. }, {
  10993. litmus: t.isArray,
  10994. conversions: {
  10995. RGB_ARRAY: {
  10996. read: function (e) {
  10997. return 3 == e.length && {
  10998. space: "RGB",
  10999. r: e[0],
  11000. g: e[1],
  11001. b: e[2]
  11002. }
  11003. },
  11004. write: function (e) {
  11005. return [e.r, e.g, e.b]
  11006. }
  11007. },
  11008. RGBA_ARRAY: {
  11009. read: function (e) {
  11010. return 4 == e.length && {
  11011. space: "RGB",
  11012. r: e[0],
  11013. g: e[1],
  11014. b: e[2],
  11015. a: e[3]
  11016. }
  11017. },
  11018. write: function (e) {
  11019. return [e.r, e.g, e.b, e.a]
  11020. }
  11021. }
  11022. }
  11023. }, {
  11024. litmus: t.isObject,
  11025. conversions: {
  11026. RGBA_OBJ: {
  11027. read: function (e) {
  11028. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  11029. space: "RGB",
  11030. r: e.r,
  11031. g: e.g,
  11032. b: e.b,
  11033. a: e.a
  11034. }
  11035. },
  11036. write: function (e) {
  11037. return {
  11038. r: e.r,
  11039. g: e.g,
  11040. b: e.b,
  11041. a: e.a
  11042. }
  11043. }
  11044. },
  11045. RGB_OBJ: {
  11046. read: function (e) {
  11047. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  11048. space: "RGB",
  11049. r: e.r,
  11050. g: e.g,
  11051. b: e.b
  11052. }
  11053. },
  11054. write: function (e) {
  11055. return {
  11056. r: e.r,
  11057. g: e.g,
  11058. b: e.b
  11059. }
  11060. }
  11061. },
  11062. HSVA_OBJ: {
  11063. read: function (e) {
  11064. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  11065. space: "HSV",
  11066. h: e.h,
  11067. s: e.s,
  11068. v: e.v,
  11069. a: e.a
  11070. }
  11071. },
  11072. write: function (e) {
  11073. return {
  11074. h: e.h,
  11075. s: e.s,
  11076. v: e.v,
  11077. a: e.a
  11078. }
  11079. }
  11080. },
  11081. HSV_OBJ: {
  11082. read: function (e) {
  11083. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  11084. space: "HSV",
  11085. h: e.h,
  11086. s: e.s,
  11087. v: e.v
  11088. }
  11089. },
  11090. write: function (e) {
  11091. return {
  11092. h: e.h,
  11093. s: e.s,
  11094. v: e.v
  11095. }
  11096. }
  11097. }
  11098. }
  11099. }];
  11100. return r
  11101. }(n.color.toString, n.utils.common),
  11102. n.GUI = n.gui.GUI = function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  11103. function g(e, t, i, o) {
  11104. if (void 0 === t[i])
  11105. throw new Error("Object " + t + ' has no property "' + i + '"');
  11106. var a;
  11107. if (o.color)
  11108. a = new h(t, i);
  11109. else {
  11110. var s = [t, i].concat(o.factoryArgs);
  11111. a = n.apply(e, s)
  11112. }
  11113. o.before instanceof r && (o.before = o.before.__li),
  11114. A(e, a),
  11115. p.addClass(a.domElement, "c");
  11116. var l = document.createElement("span");
  11117. p.addClass(l, "property-name"),
  11118. l.innerHTML = a.property;
  11119. var c = document.createElement("div");
  11120. c.appendChild(l),
  11121. c.appendChild(a.domElement);
  11122. var u = m(e, c, o.before);
  11123. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  11124. p.addClass(u, typeof a.getValue()),
  11125. v(e, u, a),
  11126. e.__controllers.push(a),
  11127. a
  11128. }
  11129. function m(e, t, i) {
  11130. var n = document.createElement("li");
  11131. return t && n.appendChild(t),
  11132. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11133. e.onResize(),
  11134. n
  11135. }
  11136. function v(e, t, i) {
  11137. if (i.__li = t,
  11138. i.__gui = e,
  11139. f.extend(i, {
  11140. options: function (t) {
  11141. return arguments.length > 1 ? (i.remove(),
  11142. g(e, i.object, i.property, {
  11143. before: i.__li.nextElementSibling,
  11144. factoryArgs: [f.toArray(arguments)]
  11145. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11146. g(e, i.object, i.property, {
  11147. before: i.__li.nextElementSibling,
  11148. factoryArgs: [t]
  11149. })) : void 0
  11150. },
  11151. name: function (e) {
  11152. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11153. i
  11154. },
  11155. listen: function () {
  11156. return i.__gui.listen(i),
  11157. i
  11158. },
  11159. remove: function () {
  11160. return i.__gui.remove(i),
  11161. i
  11162. }
  11163. }),
  11164. i instanceof l) {
  11165. var n = new s(i.object, i.property, {
  11166. min: i.__min,
  11167. max: i.__max,
  11168. step: i.__step
  11169. });
  11170. f.each(["updateDisplay", "onChange", "onFinishChange"], function (e) {
  11171. var t = i[e]
  11172. , r = n[e];
  11173. i[e] = n[e] = function () {
  11174. var e = Array.prototype.slice.call(arguments);
  11175. return t.apply(i, e),
  11176. r.apply(n, e)
  11177. }
  11178. }),
  11179. p.addClass(t, "has-slider"),
  11180. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11181. } else if (i instanceof s) {
  11182. var r = function (t) {
  11183. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11184. g(e, i.object, i.property, {
  11185. before: i.__li.nextElementSibling,
  11186. factoryArgs: [i.__min, i.__max, i.__step]
  11187. })) : t
  11188. };
  11189. i.min = f.compose(r, i.min),
  11190. i.max = f.compose(r, i.max)
  11191. } else
  11192. i instanceof o ? (p.bind(t, "click", function () {
  11193. p.fakeEvent(i.__checkbox, "click")
  11194. }),
  11195. p.bind(i.__checkbox, "click", function (e) {
  11196. e.stopPropagation()
  11197. })) : i instanceof a ? (p.bind(t, "click", function () {
  11198. p.fakeEvent(i.__button, "click")
  11199. }),
  11200. p.bind(t, "mouseover", function () {
  11201. p.addClass(i.__button, "hover")
  11202. }),
  11203. p.bind(t, "mouseout", function () {
  11204. p.removeClass(i.__button, "hover")
  11205. })) : i instanceof h && (p.addClass(t, "color"),
  11206. i.updateDisplay = f.compose(function (e) {
  11207. return t.style.borderLeftColor = i.__color.toString(),
  11208. e
  11209. }, i.updateDisplay),
  11210. i.updateDisplay());
  11211. i.setValue = f.compose(function (t) {
  11212. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11213. t
  11214. }, i.setValue)
  11215. }
  11216. function A(e, t) {
  11217. var i = e.getRoot()
  11218. , n = i.__rememberedObjects.indexOf(t.object);
  11219. if (n != -1) {
  11220. var r = i.__rememberedObjectIndecesToControllers[n];
  11221. if (void 0 === r && (r = {},
  11222. i.__rememberedObjectIndecesToControllers[n] = r),
  11223. r[t.property] = t,
  11224. i.load && i.load.remembered) {
  11225. var o, a = i.load.remembered;
  11226. if (a[e.preset])
  11227. o = a[e.preset];
  11228. else {
  11229. if (!a[L])
  11230. return;
  11231. o = a[L]
  11232. }
  11233. if (o[n] && void 0 !== o[n][t.property]) {
  11234. var s = o[n][t.property];
  11235. t.initialValue = s,
  11236. t.setValue(s)
  11237. }
  11238. }
  11239. }
  11240. }
  11241. function y(e, t) {
  11242. return document.location.href + "." + t
  11243. }
  11244. function C(e) {
  11245. var t = e.__save_row = document.createElement("li");
  11246. p.addClass(e.domElement, "has-save"),
  11247. e.__ul.insertBefore(t, e.__ul.firstChild),
  11248. p.addClass(t, "save-row");
  11249. var i = document.createElement("span");
  11250. i.innerHTML = "&nbsp;",
  11251. p.addClass(i, "button gears");
  11252. var n = document.createElement("span");
  11253. n.innerHTML = "Save",
  11254. p.addClass(n, "button"),
  11255. p.addClass(n, "save");
  11256. var r = document.createElement("span");
  11257. r.innerHTML = "New",
  11258. p.addClass(r, "button"),
  11259. p.addClass(r, "save-as");
  11260. var o = document.createElement("span");
  11261. o.innerHTML = "Revert",
  11262. p.addClass(o, "button"),
  11263. p.addClass(o, "revert");
  11264. var a = e.__preset_select = document.createElement("select");
  11265. if (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) {
  11266. w(e, i, i == e.preset)
  11267. }) : w(e, L, !1),
  11268. p.bind(a, "change", function () {
  11269. for (var t = 0; t < e.__preset_select.length; t++)
  11270. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11271. e.preset = this.value
  11272. }),
  11273. t.appendChild(a),
  11274. t.appendChild(i),
  11275. t.appendChild(n),
  11276. t.appendChild(r),
  11277. t.appendChild(o),
  11278. D) {
  11279. var s = document.getElementById("dg-save-locally")
  11280. , l = document.getElementById("dg-local-explain");
  11281. s.style.display = "block";
  11282. var c = document.getElementById("dg-local-storage");
  11283. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11284. var h = function () {
  11285. l.style.display = e.useLocalStorage ? "block" : "none"
  11286. };
  11287. h(),
  11288. p.bind(c, "change", function () {
  11289. e.useLocalStorage = !e.useLocalStorage,
  11290. h()
  11291. })
  11292. }
  11293. var u = document.getElementById("dg-new-constructor");
  11294. p.bind(u, "keydown", function (e) {
  11295. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11296. }),
  11297. p.bind(i, "click", function () {
  11298. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11299. S.show(),
  11300. u.focus(),
  11301. u.select()
  11302. }),
  11303. p.bind(n, "click", function () {
  11304. e.save()
  11305. }),
  11306. p.bind(r, "click", function () {
  11307. var t = prompt("Enter a new preset name.");
  11308. t && e.saveAs(t)
  11309. }),
  11310. p.bind(o, "click", function () {
  11311. e.revert()
  11312. })
  11313. }
  11314. function I(e) {
  11315. function t(t) {
  11316. return t.preventDefault(),
  11317. r = t.clientX,
  11318. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11319. p.bind(window, "mousemove", i),
  11320. p.bind(window, "mouseup", n),
  11321. !1
  11322. }
  11323. function i(t) {
  11324. return t.preventDefault(),
  11325. e.width += r - t.clientX,
  11326. e.onResize(),
  11327. r = t.clientX,
  11328. !1
  11329. }
  11330. function n() {
  11331. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11332. p.unbind(window, "mousemove", i),
  11333. p.unbind(window, "mouseup", n)
  11334. }
  11335. e.__resize_handle = document.createElement("div"),
  11336. f.extend(e.__resize_handle.style, {
  11337. width: "6px",
  11338. marginLeft: "-3px",
  11339. height: "200px",
  11340. cursor: "ew-resize",
  11341. position: "absolute"
  11342. });
  11343. var r;
  11344. p.bind(e.__resize_handle, "mousedown", t),
  11345. p.bind(e.__closeButton, "mousedown", t),
  11346. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11347. }
  11348. function E(e, t) {
  11349. e.domElement.style.width = t + "px",
  11350. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11351. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11352. }
  11353. function b(e, t) {
  11354. var i = {};
  11355. return f.each(e.__rememberedObjects, function (n, r) {
  11356. var o = {}
  11357. , a = e.__rememberedObjectIndecesToControllers[r];
  11358. f.each(a, function (e, i) {
  11359. o[i] = t ? e.initialValue : e.getValue()
  11360. }),
  11361. i[r] = o
  11362. }),
  11363. i
  11364. }
  11365. function w(e, t, i) {
  11366. var n = document.createElement("option");
  11367. n.innerHTML = t,
  11368. n.value = t,
  11369. e.__preset_select.appendChild(n),
  11370. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11371. }
  11372. function _(e) {
  11373. for (var t = 0; t < e.__preset_select.length; t++)
  11374. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11375. }
  11376. function T(e, t) {
  11377. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11378. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11379. }
  11380. function x(e) {
  11381. 0 != e.length && u(function () {
  11382. x(e)
  11383. }),
  11384. f.each(e, function (e) {
  11385. e.updateDisplay()
  11386. })
  11387. }
  11388. e.inject(i);
  11389. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function () {
  11390. try {
  11391. return "localStorage" in window && null !== window.localStorage
  11392. } catch (e) {
  11393. return !1
  11394. }
  11395. }(), N = !0, B = !1, F = [], V = function (e) {
  11396. function t() {
  11397. var e = i.getRoot();
  11398. e.width += 1,
  11399. f.defer(function () {
  11400. e.width -= 1
  11401. })
  11402. }
  11403. var i = this;
  11404. this.domElement = document.createElement("div"),
  11405. this.__ul = document.createElement("ul"),
  11406. this.domElement.appendChild(this.__ul),
  11407. p.addClass(this.domElement, R),
  11408. this.__folders = {},
  11409. this.__controllers = [],
  11410. this.__rememberedObjects = [],
  11411. this.__rememberedObjectIndecesToControllers = [],
  11412. this.__listening = [],
  11413. e = e || {},
  11414. e = f.defaults(e, {
  11415. autoPlace: !0,
  11416. width: V.DEFAULT_WIDTH
  11417. }),
  11418. e = f.defaults(e, {
  11419. resizable: e.autoPlace,
  11420. hideable: e.autoPlace
  11421. }),
  11422. f.isUndefined(e.load) ? e.load = {
  11423. preset: L
  11424. } : e.preset && (e.load.preset = e.preset),
  11425. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11426. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11427. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11428. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11429. if (Object.defineProperties(this, {
  11430. parent: {
  11431. get: function () {
  11432. return e.parent
  11433. }
  11434. },
  11435. scrollable: {
  11436. get: function () {
  11437. return e.scrollable
  11438. }
  11439. },
  11440. autoPlace: {
  11441. get: function () {
  11442. return e.autoPlace
  11443. }
  11444. },
  11445. preset: {
  11446. get: function () {
  11447. return i.parent ? i.getRoot().preset : e.load.preset
  11448. },
  11449. set: function (t) {
  11450. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11451. _(this),
  11452. i.revert()
  11453. }
  11454. },
  11455. width: {
  11456. get: function () {
  11457. return e.width
  11458. },
  11459. set: function (t) {
  11460. e.width = t,
  11461. E(i, t)
  11462. }
  11463. },
  11464. name: {
  11465. get: function () {
  11466. return e.name
  11467. },
  11468. set: function (t) {
  11469. e.name = t,
  11470. a && (a.innerHTML = e.name)
  11471. }
  11472. },
  11473. closed: {
  11474. get: function () {
  11475. return e.closed
  11476. },
  11477. set: function (t) {
  11478. e.closed = t,
  11479. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11480. this.onResize(),
  11481. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11482. }
  11483. },
  11484. load: {
  11485. get: function () {
  11486. return e.load
  11487. }
  11488. },
  11489. useLocalStorage: {
  11490. get: function () {
  11491. return r
  11492. },
  11493. set: function (e) {
  11494. D && (r = e,
  11495. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11496. localStorage.setItem(y(i, "isLocal"), e))
  11497. }
  11498. }
  11499. }),
  11500. f.isUndefined(e.parent)) {
  11501. if (e.closed = !1,
  11502. p.addClass(this.domElement, V.CLASS_MAIN),
  11503. p.makeSelectable(this.domElement, !1),
  11504. D && r) {
  11505. i.useLocalStorage = !0;
  11506. var o = localStorage.getItem(y(this, "gui"));
  11507. o && (e.load = JSON.parse(o))
  11508. }
  11509. this.__closeButton = document.createElement("div"),
  11510. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11511. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11512. this.domElement.appendChild(this.__closeButton),
  11513. p.bind(this.__closeButton, "click", function () {
  11514. i.closed = !i.closed
  11515. })
  11516. } else {
  11517. void 0 === e.closed && (e.closed = !0);
  11518. var a = document.createTextNode(e.name);
  11519. p.addClass(a, "controller-name");
  11520. var s = m(i, a)
  11521. , l = function (e) {
  11522. return e.preventDefault(),
  11523. i.closed = !i.closed,
  11524. !1
  11525. };
  11526. p.addClass(this.__ul, V.CLASS_CLOSED),
  11527. p.addClass(s, "title"),
  11528. p.bind(s, "click", l),
  11529. e.closed || (this.closed = !1)
  11530. }
  11531. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11532. p.addClass(M, R),
  11533. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11534. document.body.appendChild(M),
  11535. N = !1),
  11536. M.appendChild(this.domElement),
  11537. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11538. this.parent || E(i, e.width)),
  11539. p.bind(window, "resize", function () {
  11540. i.onResize()
  11541. }),
  11542. p.bind(this.__ul, "webkitTransitionEnd", function () {
  11543. i.onResize()
  11544. }),
  11545. p.bind(this.__ul, "transitionend", function () {
  11546. i.onResize()
  11547. }),
  11548. p.bind(this.__ul, "oTransitionEnd", function () {
  11549. i.onResize()
  11550. }),
  11551. this.onResize(),
  11552. e.resizable && I(this),
  11553. n = function () {
  11554. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11555. }
  11556. ,
  11557. this.saveToLocalStorageIfPossible = n;
  11558. i.getRoot();
  11559. e.parent || t()
  11560. };
  11561. return V.toggleHide = function () {
  11562. B = !B,
  11563. f.each(F, function (e) {
  11564. e.domElement.style.zIndex = B ? -999 : 999,
  11565. e.domElement.style.opacity = B ? 0 : 1
  11566. })
  11567. }
  11568. ,
  11569. V.CLASS_AUTO_PLACE = "a",
  11570. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11571. V.CLASS_MAIN = "main",
  11572. V.CLASS_CONTROLLER_ROW = "cr",
  11573. V.CLASS_TOO_TALL = "taller-than-window",
  11574. V.CLASS_CLOSED = "closed",
  11575. V.CLASS_CLOSE_BUTTON = "close-button",
  11576. V.CLASS_DRAG = "drag",
  11577. V.DEFAULT_WIDTH = 245,
  11578. V.TEXT_CLOSED = "Close Controls",
  11579. V.TEXT_OPEN = "Open Controls",
  11580. p.bind(window, "keydown", function (e) {
  11581. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11582. }, !1),
  11583. f.extend(V.prototype, {
  11584. add: function (e, t) {
  11585. return g(this, e, t, {
  11586. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11587. })
  11588. },
  11589. addColor: function (e, t) {
  11590. return g(this, e, t, {
  11591. color: !0
  11592. })
  11593. },
  11594. remove: function (e) {
  11595. this.__ul.removeChild(e.__li),
  11596. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11597. var t = this;
  11598. f.defer(function () {
  11599. t.onResize()
  11600. })
  11601. },
  11602. destroy: function () {
  11603. this.autoPlace && M.removeChild(this.domElement)
  11604. },
  11605. addFolder: function (e) {
  11606. if (void 0 !== this.__folders[e])
  11607. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11608. var t = {
  11609. name: e,
  11610. parent: this
  11611. };
  11612. t.autoPlace = this.autoPlace,
  11613. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11614. t.load = this.load.folders[e]);
  11615. var i = new V(t);
  11616. this.__folders[e] = i;
  11617. var n = m(this, i.domElement);
  11618. return p.addClass(n, "folder"),
  11619. i
  11620. },
  11621. open: function () {
  11622. this.closed = !1
  11623. },
  11624. close: function () {
  11625. this.closed = !0
  11626. },
  11627. onResize: function () {
  11628. var e = this.getRoot();
  11629. if (e.scrollable) {
  11630. var t = p.getOffset(e.__ul).top
  11631. , i = 0;
  11632. f.each(e.__ul.childNodes, function (t) {
  11633. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11634. }),
  11635. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11636. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11637. e.__ul.style.height = "auto")
  11638. }
  11639. e.__resize_handle && f.defer(function () {
  11640. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11641. }),
  11642. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11643. },
  11644. remember: function () {
  11645. if (f.isUndefined(S) && (S = new d,
  11646. S.domElement.innerHTML = t),
  11647. this.parent)
  11648. throw new Error("You can only call remember on a top level GUI.");
  11649. var e = this;
  11650. f.each(Array.prototype.slice.call(arguments), function (t) {
  11651. 0 == e.__rememberedObjects.length && C(e),
  11652. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11653. }),
  11654. this.autoPlace && E(this, this.width)
  11655. },
  11656. getRoot: function () {
  11657. for (var e = this; e.parent;)
  11658. e = e.parent;
  11659. return e
  11660. },
  11661. getSaveObject: function () {
  11662. var e = this.load;
  11663. return e.closed = this.closed,
  11664. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11665. e.remembered || (e.remembered = {}),
  11666. e.remembered[this.preset] = b(this)),
  11667. e.folders = {},
  11668. f.each(this.__folders, function (t, i) {
  11669. e.folders[i] = t.getSaveObject()
  11670. }),
  11671. e
  11672. },
  11673. save: function () {
  11674. this.load.remembered || (this.load.remembered = {}),
  11675. this.load.remembered[this.preset] = b(this),
  11676. T(this, !1),
  11677. this.saveToLocalStorageIfPossible()
  11678. },
  11679. saveAs: function (e) {
  11680. this.load.remembered || (this.load.remembered = {},
  11681. this.load.remembered[L] = b(this, !0)),
  11682. this.load.remembered[e] = b(this),
  11683. this.preset = e,
  11684. w(this, e, !0),
  11685. this.saveToLocalStorageIfPossible()
  11686. },
  11687. revert: function (e) {
  11688. f.each(this.__controllers, function (t) {
  11689. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11690. }, this),
  11691. f.each(this.__folders, function (e) {
  11692. e.revert(e)
  11693. }),
  11694. e || T(this.getRoot(), !1)
  11695. },
  11696. listen: function (e) {
  11697. var t = 0 == this.__listening.length;
  11698. this.__listening.push(e),
  11699. t && x(this.__listening)
  11700. }
  11701. }),
  11702. V
  11703. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function (e, t, i, n, r, o, a) {
  11704. return function (s, l) {
  11705. var c = s[l];
  11706. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, {
  11707. min: arguments[2],
  11708. max: arguments[3]
  11709. }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, "") : a.isBoolean(c) ? new o(s, l) : void 0
  11710. }
  11711. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function (e, t, i) {
  11712. var n = function (e, i) {
  11713. function r() {
  11714. a.setValue(a.__input.value)
  11715. }
  11716. function o() {
  11717. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11718. }
  11719. n.superclass.call(this, e, i);
  11720. var a = this;
  11721. this.__input = document.createElement("input"),
  11722. this.__input.setAttribute("type", "text"),
  11723. t.bind(this.__input, "keyup", r),
  11724. t.bind(this.__input, "change", r),
  11725. t.bind(this.__input, "blur", o),
  11726. t.bind(this.__input, "keydown", function (e) {
  11727. 13 === e.keyCode && this.blur()
  11728. }),
  11729. this.updateDisplay(),
  11730. this.domElement.appendChild(this.__input)
  11731. };
  11732. return n.superclass = e,
  11733. i.extend(n.prototype, e.prototype, {
  11734. updateDisplay: function () {
  11735. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11736. n.superclass.prototype.updateDisplay.call(this)
  11737. }
  11738. }),
  11739. n
  11740. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function (e, t, i, n, r) {
  11741. function o(e, t, i, n) {
  11742. e.style.background = "",
  11743. r.each(l, function (r) {
  11744. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11745. })
  11746. }
  11747. function a(e) {
  11748. e.style.background = "",
  11749. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11750. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11751. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11752. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11753. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11754. }
  11755. var s = function (e, l) {
  11756. function c(e) {
  11757. p(e),
  11758. t.bind(window, "mousemove", p),
  11759. t.bind(window, "mouseup", h)
  11760. }
  11761. function h() {
  11762. t.unbind(window, "mousemove", p),
  11763. t.unbind(window, "mouseup", h)
  11764. }
  11765. function u() {
  11766. var e = n(this.value);
  11767. e !== !1 ? (g.__color.__state = e,
  11768. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11769. }
  11770. function d() {
  11771. t.unbind(window, "mousemove", f),
  11772. t.unbind(window, "mouseup", d)
  11773. }
  11774. function p(e) {
  11775. e.preventDefault();
  11776. var i = t.getWidth(g.__saturation_field)
  11777. , n = t.getOffset(g.__saturation_field)
  11778. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11779. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11780. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11781. r > 1 ? r = 1 : r < 0 && (r = 0),
  11782. g.__color.v = o,
  11783. g.__color.s = r,
  11784. g.setValue(g.__color.toOriginal()),
  11785. !1
  11786. }
  11787. function f(e) {
  11788. e.preventDefault();
  11789. var i = t.getHeight(g.__hue_field)
  11790. , n = t.getOffset(g.__hue_field)
  11791. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11792. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11793. g.__color.h = 360 * r,
  11794. g.setValue(g.__color.toOriginal()),
  11795. !1
  11796. }
  11797. s.superclass.call(this, e, l),
  11798. this.__color = new i(this.getValue()),
  11799. this.__temp = new i(0);
  11800. var g = this;
  11801. this.domElement = document.createElement("div"),
  11802. t.makeSelectable(this.domElement, !1),
  11803. this.__selector = document.createElement("div"),
  11804. this.__selector.className = "selector",
  11805. this.__saturation_field = document.createElement("div"),
  11806. this.__saturation_field.className = "saturation-field",
  11807. this.__field_knob = document.createElement("div"),
  11808. this.__field_knob.className = "field-knob",
  11809. this.__field_knob_border = "2px solid ",
  11810. this.__hue_knob = document.createElement("div"),
  11811. this.__hue_knob.className = "hue-knob",
  11812. this.__hue_field = document.createElement("div"),
  11813. this.__hue_field.className = "hue-field",
  11814. this.__input = document.createElement("input"),
  11815. this.__input.type = "text",
  11816. this.__input_textShadow = "0 1px 1px ",
  11817. t.bind(this.__input, "keydown", function (e) {
  11818. 13 === e.keyCode && u.call(this)
  11819. }),
  11820. t.bind(this.__input, "blur", u),
  11821. t.bind(this.__selector, "mousedown", function (e) {
  11822. t.addClass(this, "drag").bind(window, "mouseup", function (e) {
  11823. t.removeClass(g.__selector, "drag")
  11824. })
  11825. });
  11826. var m = document.createElement("div");
  11827. r.extend(this.__selector.style, {
  11828. width: "122px",
  11829. height: "102px",
  11830. padding: "3px",
  11831. backgroundColor: "#222",
  11832. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11833. }),
  11834. r.extend(this.__field_knob.style, {
  11835. position: "absolute",
  11836. width: "12px",
  11837. height: "12px",
  11838. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11839. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11840. borderRadius: "12px",
  11841. zIndex: 1
  11842. }),
  11843. r.extend(this.__hue_knob.style, {
  11844. position: "absolute",
  11845. width: "15px",
  11846. height: "2px",
  11847. borderRight: "4px solid #fff",
  11848. zIndex: 1
  11849. }),
  11850. r.extend(this.__saturation_field.style, {
  11851. width: "100px",
  11852. height: "100px",
  11853. border: "1px solid #555",
  11854. marginRight: "3px",
  11855. display: "inline-block",
  11856. cursor: "pointer"
  11857. }),
  11858. r.extend(m.style, {
  11859. width: "100%",
  11860. height: "100%",
  11861. background: "none"
  11862. }),
  11863. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11864. r.extend(this.__hue_field.style, {
  11865. width: "15px",
  11866. height: "100px",
  11867. display: "inline-block",
  11868. border: "1px solid #555",
  11869. cursor: "ns-resize"
  11870. }),
  11871. a(this.__hue_field),
  11872. r.extend(this.__input.style, {
  11873. outline: "none",
  11874. textAlign: "center",
  11875. color: "#fff",
  11876. border: 0,
  11877. fontWeight: "bold",
  11878. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11879. }),
  11880. t.bind(this.__saturation_field, "mousedown", c),
  11881. t.bind(this.__field_knob, "mousedown", c),
  11882. t.bind(this.__hue_field, "mousedown", function (e) {
  11883. f(e),
  11884. t.bind(window, "mousemove", f),
  11885. t.bind(window, "mouseup", d)
  11886. }),
  11887. this.__saturation_field.appendChild(m),
  11888. this.__selector.appendChild(this.__field_knob),
  11889. this.__selector.appendChild(this.__saturation_field),
  11890. this.__selector.appendChild(this.__hue_field),
  11891. this.__hue_field.appendChild(this.__hue_knob),
  11892. this.domElement.appendChild(this.__input),
  11893. this.domElement.appendChild(this.__selector),
  11894. this.updateDisplay()
  11895. };
  11896. s.superclass = e,
  11897. r.extend(s.prototype, e.prototype, {
  11898. updateDisplay: function () {
  11899. var e = n(this.getValue());
  11900. if (e !== !1) {
  11901. var t = !1;
  11902. r.each(i.COMPONENTS, function (i) {
  11903. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11904. return t = !0,
  11905. {}
  11906. }, this),
  11907. t && r.extend(this.__color.__state, e)
  11908. }
  11909. r.extend(this.__temp.__state, this.__color.__state),
  11910. this.__temp.a = 1;
  11911. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11912. , s = 255 - a;
  11913. r.extend(this.__field_knob.style, {
  11914. marginLeft: 100 * this.__color.s - 7 + "px",
  11915. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11916. backgroundColor: this.__temp.toString(),
  11917. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11918. }),
  11919. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11920. this.__temp.s = 1,
  11921. this.__temp.v = 1,
  11922. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11923. r.extend(this.__input.style, {
  11924. backgroundColor: this.__input.value = this.__color.toString(),
  11925. color: "rgb(" + a + "," + a + "," + a + ")",
  11926. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11927. })
  11928. }
  11929. });
  11930. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11931. return s
  11932. }(n.controllers.Controller, n.dom.dom, n.color.Color = function (e, t, i, n) {
  11933. function r(e, t, i) {
  11934. Object.defineProperty(e, t, {
  11935. get: function () {
  11936. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11937. this.__state[t])
  11938. },
  11939. set: function (e) {
  11940. "RGB" !== this.__state.space && (a(this, t, i),
  11941. this.__state.space = "RGB"),
  11942. this.__state[t] = e
  11943. }
  11944. })
  11945. }
  11946. function o(e, t) {
  11947. Object.defineProperty(e, t, {
  11948. get: function () {
  11949. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11950. this.__state[t])
  11951. },
  11952. set: function (e) {
  11953. "HSV" !== this.__state.space && (s(this),
  11954. this.__state.space = "HSV"),
  11955. this.__state[t] = e
  11956. }
  11957. })
  11958. }
  11959. function a(e, i, r) {
  11960. if ("HEX" === e.__state.space)
  11961. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11962. else {
  11963. if ("HSV" !== e.__state.space)
  11964. throw "Corrupted color state";
  11965. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11966. }
  11967. }
  11968. function s(e) {
  11969. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11970. n.extend(e.__state, {
  11971. s: i.s,
  11972. v: i.v
  11973. }),
  11974. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11975. }
  11976. var l = function () {
  11977. if (this.__state = e.apply(this, arguments),
  11978. this.__state === !1)
  11979. throw "Failed to interpret color arguments";
  11980. this.__state.a = this.__state.a || 1
  11981. };
  11982. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11983. n.extend(l.prototype, {
  11984. toString: function () {
  11985. return i(this)
  11986. },
  11987. toOriginal: function () {
  11988. return this.__state.conversion.write(this)
  11989. }
  11990. }),
  11991. r(l.prototype, "r", 2),
  11992. r(l.prototype, "g", 1),
  11993. r(l.prototype, "b", 0),
  11994. o(l.prototype, "h"),
  11995. o(l.prototype, "s"),
  11996. o(l.prototype, "v"),
  11997. Object.defineProperty(l.prototype, "a", {
  11998. get: function () {
  11999. return this.__state.a
  12000. },
  12001. set: function (e) {
  12002. this.__state.a = e
  12003. }
  12004. }),
  12005. Object.defineProperty(l.prototype, "hex", {
  12006. get: function () {
  12007. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  12008. this.__state.hex
  12009. },
  12010. set: function (e) {
  12011. this.__state.space = "HEX",
  12012. this.__state.hex = e
  12013. }
  12014. }),
  12015. l
  12016. }(n.color.interpret, n.color.math = function () {
  12017. var e;
  12018. return {
  12019. hsv_to_rgb: function (e, t, i) {
  12020. var n = Math.floor(e / 60) % 6
  12021. , r = e / 60 - Math.floor(e / 60)
  12022. , o = i * (1 - t)
  12023. , a = i * (1 - r * t)
  12024. , s = i * (1 - (1 - r) * t)
  12025. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  12026. return {
  12027. r: 255 * l[0],
  12028. g: 255 * l[1],
  12029. b: 255 * l[2]
  12030. }
  12031. },
  12032. rgb_to_hsv: function (e, t, i) {
  12033. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  12034. return 0 == a ? {
  12035. h: NaN,
  12036. s: 0,
  12037. v: 0
  12038. } : (r = s / a,
  12039. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  12040. n /= 6,
  12041. n < 0 && (n += 1),
  12042. {
  12043. h: 360 * n,
  12044. s: r,
  12045. v: a / 255
  12046. })
  12047. },
  12048. rgb_to_hex: function (e, t, i) {
  12049. var n = this.hex_with_component(0, 2, e);
  12050. return n = this.hex_with_component(n, 1, t),
  12051. n = this.hex_with_component(n, 0, i)
  12052. },
  12053. component_from_hex: function (e, t) {
  12054. return e >> 8 * t & 255
  12055. },
  12056. hex_with_component: function (t, i, n) {
  12057. return n << (e = 8 * i) | t & ~(255 << e)
  12058. }
  12059. }
  12060. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function () {
  12061. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) {
  12062. window.setTimeout(e, 1e3 / 60)
  12063. }
  12064. }(), n.dom.CenteredDiv = function (e, t) {
  12065. var i = function () {
  12066. this.backgroundElement = document.createElement("div"),
  12067. t.extend(this.backgroundElement.style, {
  12068. backgroundColor: "rgba(0,0,0,0.8)",
  12069. top: 0,
  12070. left: 0,
  12071. display: "none",
  12072. zIndex: "1000",
  12073. opacity: 0,
  12074. WebkitTransition: "opacity 0.2s linear"
  12075. }),
  12076. e.makeFullscreen(this.backgroundElement),
  12077. this.backgroundElement.style.position = "fixed",
  12078. this.domElement = document.createElement("div"),
  12079. t.extend(this.domElement.style, {
  12080. position: "fixed",
  12081. display: "none",
  12082. zIndex: "1001",
  12083. opacity: 0,
  12084. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  12085. }),
  12086. document.body.appendChild(this.backgroundElement),
  12087. document.body.appendChild(this.domElement);
  12088. var i = this;
  12089. e.bind(this.backgroundElement, "click", function () {
  12090. i.hide()
  12091. })
  12092. };
  12093. return i.prototype.show = function () {
  12094. var e = this;
  12095. this.backgroundElement.style.display = "block",
  12096. this.domElement.style.display = "block",
  12097. this.domElement.style.opacity = 0,
  12098. this.domElement.style.webkitTransform = "scale(1.1)",
  12099. this.layout(),
  12100. t.defer(function () {
  12101. e.backgroundElement.style.opacity = 1,
  12102. e.domElement.style.opacity = 1,
  12103. e.domElement.style.webkitTransform = "scale(1)"
  12104. })
  12105. }
  12106. ,
  12107. i.prototype.hide = function () {
  12108. var t = this
  12109. , i = function () {
  12110. t.domElement.style.display = "none",
  12111. t.backgroundElement.style.display = "none",
  12112. e.unbind(t.domElement, "webkitTransitionEnd", i),
  12113. e.unbind(t.domElement, "transitionend", i),
  12114. e.unbind(t.domElement, "oTransitionEnd", i)
  12115. };
  12116. e.bind(this.domElement, "webkitTransitionEnd", i),
  12117. e.bind(this.domElement, "transitionend", i),
  12118. e.bind(this.domElement, "oTransitionEnd", i),
  12119. this.backgroundElement.style.opacity = 0,
  12120. this.domElement.style.opacity = 0,
  12121. this.domElement.style.webkitTransform = "scale(1.1)"
  12122. }
  12123. ,
  12124. i.prototype.layout = function () {
  12125. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  12126. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  12127. }
  12128. ,
  12129. i
  12130. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12131. }
  12132. , {}],
  12133. 94: [function (e, t, i) {
  12134. (function (e) {
  12135. "use strict";
  12136. function i(t) {
  12137. function i(e) {
  12138. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12139. var n = _((t[i] * e + 50) / 100);
  12140. n < 1 ? n = 1 : n > 255 && (n = 255),
  12141. T[G[i]] = n
  12142. }
  12143. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12144. var a = _((r[o] * e + 50) / 100);
  12145. a < 1 ? a = 1 : a > 255 && (a = 255),
  12146. x[G[o]] = a
  12147. }
  12148. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12149. for (var h = 0; h < 8; h++)
  12150. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12151. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12152. l++
  12153. }
  12154. function n(e, t) {
  12155. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12156. for (var a = 1; a <= e[o]; a++)
  12157. r[t[n]] = [],
  12158. r[t[n]][0] = i,
  12159. r[t[n]][1] = o,
  12160. n++,
  12161. i++;
  12162. i *= 2
  12163. }
  12164. return r
  12165. }
  12166. function r() {
  12167. C = n(z, W),
  12168. I = n(X, Z),
  12169. E = n(j, Y),
  12170. b = n(q, K)
  12171. }
  12172. function o() {
  12173. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12174. for (var n = e; n < t; n++)
  12175. P[32767 + n] = i,
  12176. R[32767 + n] = [],
  12177. R[32767 + n][1] = i,
  12178. R[32767 + n][0] = n;
  12179. for (var r = -(t - 1); r <= -e; r++)
  12180. P[32767 + r] = i,
  12181. R[32767 + r] = [],
  12182. R[32767 + r][1] = i,
  12183. R[32767 + r][0] = t - 1 + r;
  12184. e <<= 1,
  12185. t <<= 1
  12186. }
  12187. }
  12188. function a() {
  12189. for (var e = 0; e < 256; e++)
  12190. H[e] = 19595 * e,
  12191. H[e + 256 >> 0] = 38470 * e,
  12192. H[e + 512 >> 0] = 7471 * e + 32768,
  12193. H[e + 768 >> 0] = -11059 * e,
  12194. H[e + 1024 >> 0] = -21709 * e,
  12195. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12196. H[e + 1536 >> 0] = -27439 * e,
  12197. H[e + 1792 >> 0] = -5329 * e
  12198. }
  12199. function s(e) {
  12200. for (var t = e[0], i = e[1] - 1; i >= 0;)
  12201. t & 1 << i && (N |= 1 << B),
  12202. i--,
  12203. B--,
  12204. B < 0 && (255 == N ? (l(255),
  12205. l(0)) : l(N),
  12206. B = 7,
  12207. N = 0)
  12208. }
  12209. function l(e) {
  12210. D.push(e)
  12211. }
  12212. function c(e) {
  12213. l(e >> 8 & 255),
  12214. l(255 & e)
  12215. }
  12216. function h(e, t) {
  12217. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12218. for (h = 0; h < d; ++h) {
  12219. i = e[u],
  12220. n = e[u + 1],
  12221. r = e[u + 2],
  12222. o = e[u + 3],
  12223. a = e[u + 4],
  12224. s = e[u + 5],
  12225. l = e[u + 6],
  12226. c = e[u + 7];
  12227. var f = i + c
  12228. , g = i - c
  12229. , m = n + l
  12230. , v = n - l
  12231. , A = r + s
  12232. , y = r - s
  12233. , C = o + a
  12234. , I = o - a
  12235. , E = f + C
  12236. , b = f - C
  12237. , w = m + A
  12238. , _ = m - A;
  12239. e[u] = E + w,
  12240. e[u + 4] = E - w;
  12241. var T = .707106781 * (_ + b);
  12242. e[u + 2] = b + T,
  12243. e[u + 6] = b - T,
  12244. E = I + y,
  12245. w = y + v,
  12246. _ = v + g;
  12247. var x = .382683433 * (E - _)
  12248. , S = .5411961 * E + x
  12249. , M = 1.306562965 * _ + x
  12250. , R = .707106781 * w
  12251. , P = g + R
  12252. , L = g - R;
  12253. e[u + 5] = L + S,
  12254. e[u + 3] = L - S,
  12255. e[u + 1] = P + M,
  12256. e[u + 7] = P - M,
  12257. u += 8
  12258. }
  12259. for (u = 0,
  12260. h = 0; h < d; ++h) {
  12261. i = e[u],
  12262. n = e[u + 8],
  12263. r = e[u + 16],
  12264. o = e[u + 24],
  12265. a = e[u + 32],
  12266. s = e[u + 40],
  12267. l = e[u + 48],
  12268. c = e[u + 56];
  12269. var D = i + c
  12270. , N = i - c
  12271. , B = n + l
  12272. , F = n - l
  12273. , V = r + s
  12274. , U = r - s
  12275. , k = o + a
  12276. , H = o - a
  12277. , G = D + k
  12278. , z = D - k
  12279. , W = B + V
  12280. , j = B - V;
  12281. e[u] = G + W,
  12282. e[u + 32] = G - W;
  12283. var Y = .707106781 * (j + z);
  12284. e[u + 16] = z + Y,
  12285. e[u + 48] = z - Y,
  12286. G = H + U,
  12287. W = U + F,
  12288. j = F + N;
  12289. var X = .382683433 * (G - j)
  12290. , Z = .5411961 * G + X
  12291. , q = 1.306562965 * j + X
  12292. , K = .707106781 * W
  12293. , Q = N + K
  12294. , J = N - K;
  12295. e[u + 40] = J + Z,
  12296. e[u + 24] = J - Z,
  12297. e[u + 8] = Q + q,
  12298. e[u + 56] = Q - q,
  12299. u++
  12300. }
  12301. var $;
  12302. for (h = 0; h < p; ++h)
  12303. $ = e[h] * t[h],
  12304. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12305. return O
  12306. }
  12307. function u() {
  12308. c(65504),
  12309. c(16),
  12310. l(74),
  12311. l(70),
  12312. l(73),
  12313. l(70),
  12314. l(0),
  12315. l(1),
  12316. l(1),
  12317. l(0),
  12318. c(1),
  12319. c(1),
  12320. l(0),
  12321. l(0)
  12322. }
  12323. function d(e, t) {
  12324. c(65472),
  12325. c(17),
  12326. l(8),
  12327. c(t),
  12328. c(e),
  12329. l(3),
  12330. l(1),
  12331. l(17),
  12332. l(0),
  12333. l(2),
  12334. l(17),
  12335. l(1),
  12336. l(3),
  12337. l(17),
  12338. l(1)
  12339. }
  12340. function p() {
  12341. c(65499),
  12342. c(132),
  12343. l(0);
  12344. for (var e = 0; e < 64; e++)
  12345. l(T[e]);
  12346. l(1);
  12347. for (var t = 0; t < 64; t++)
  12348. l(x[t])
  12349. }
  12350. function f() {
  12351. c(65476),
  12352. c(418),
  12353. l(0);
  12354. for (var e = 0; e < 16; e++)
  12355. l(z[e + 1]);
  12356. for (var t = 0; t <= 11; t++)
  12357. l(W[t]);
  12358. l(16);
  12359. for (var i = 0; i < 16; i++)
  12360. l(j[i + 1]);
  12361. for (var n = 0; n <= 161; n++)
  12362. l(Y[n]);
  12363. l(1);
  12364. for (var r = 0; r < 16; r++)
  12365. l(X[r + 1]);
  12366. for (var o = 0; o <= 11; o++)
  12367. l(Z[o]);
  12368. l(17);
  12369. for (var a = 0; a < 16; a++)
  12370. l(q[a + 1]);
  12371. for (var s = 0; s <= 161; s++)
  12372. l(K[s])
  12373. }
  12374. function g() {
  12375. c(65498),
  12376. c(12),
  12377. l(3),
  12378. l(1),
  12379. l(0),
  12380. l(2),
  12381. l(17),
  12382. l(3),
  12383. l(17),
  12384. l(0),
  12385. l(63),
  12386. l(0)
  12387. }
  12388. function m(e, t, i, n, r) {
  12389. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12390. L[G[f]] = p[f];
  12391. var g = L[0] - i;
  12392. i = L[0],
  12393. 0 == g ? s(n[0]) : (o = 32767 + g,
  12394. s(n[P[o]]),
  12395. s(R[o]));
  12396. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12397. ;
  12398. if (0 == m)
  12399. return s(a),
  12400. i;
  12401. for (var v, A = 1; A <= m;) {
  12402. for (var y = A; 0 == L[A] && A <= m; ++A)
  12403. ;
  12404. var C = A - y;
  12405. if (C >= c) {
  12406. v = C >> 4;
  12407. for (var I = 1; I <= v; ++I)
  12408. s(l);
  12409. C &= 15
  12410. }
  12411. o = 32767 + L[A],
  12412. s(r[(C << 4) + P[o]]),
  12413. s(R[o]),
  12414. A++
  12415. }
  12416. return m != u && s(a),
  12417. i
  12418. }
  12419. function v() {
  12420. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12421. k[t] = e(t)
  12422. }
  12423. function A(e) {
  12424. if (e <= 0 && (e = 1),
  12425. e > 100 && (e = 100),
  12426. w != e) {
  12427. var t = 0;
  12428. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12429. i(t),
  12430. w = e
  12431. }
  12432. }
  12433. function y() {
  12434. var e = (new Date).getTime();
  12435. t || (t = 50),
  12436. v(),
  12437. r(),
  12438. o(),
  12439. a(),
  12440. A(t);
  12441. (new Date).getTime() - e
  12442. }
  12443. var C, I, E, b, w, _ = (Math.round,
  12444. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12445. this.encode = function (t, i) {
  12446. var n = ((new Date).getTime(),
  12447. i.quality);
  12448. n && A(n),
  12449. D = new Array,
  12450. N = 0,
  12451. B = 7,
  12452. c(65496),
  12453. u(),
  12454. p(),
  12455. d(t.width, t.height),
  12456. f(),
  12457. g();
  12458. var r = 0
  12459. , o = 0
  12460. , a = 0;
  12461. N = 0,
  12462. B = 7,
  12463. this.encode.displayName = "_encode_";
  12464. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L;) {
  12465. for (l = 0; l < G;) {
  12466. for (w = G * z + l,
  12467. _ = w,
  12468. T = -1,
  12469. x = 0,
  12470. R = 0; R < 64; R++)
  12471. x = (k ? 63 - R : R) >> 3,
  12472. T = 4 * (7 & R),
  12473. _ = w + x * G + T,
  12474. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12475. l + T >= G && (_ -= l + T - G + 4),
  12476. h = P[_++],
  12477. v = P[_++],
  12478. y = P[_++],
  12479. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12480. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12481. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12482. r = m(F, S, r, C, E),
  12483. o = m(V, M, o, I, b),
  12484. a = m(U, M, a, I, b),
  12485. l += 32
  12486. }
  12487. z += W
  12488. }
  12489. if (B >= 0) {
  12490. var j = [];
  12491. j[1] = B + 1,
  12492. j[0] = (1 << B + 1) - 1,
  12493. s(j)
  12494. }
  12495. return c(65497),
  12496. new e(D)
  12497. }
  12498. ,
  12499. y()
  12500. }
  12501. function n(e, t) {
  12502. t = t || {},
  12503. t.quality = t.quality || 50;
  12504. var n = t.quality
  12505. , r = new i(n)
  12506. , o = r.encode(e, t);
  12507. return {
  12508. data: o,
  12509. width: e.width,
  12510. height: e.height
  12511. }
  12512. }
  12513. t.exports.encode = n
  12514. }
  12515. ).call(this, e("buffer").Buffer)
  12516. }
  12517. , {
  12518. buffer: 198
  12519. }],
  12520. 95: [function (e, t, i) {
  12521. "use strict";
  12522. !function () {
  12523. if ("performance" in window == !1 && (window.performance = {}),
  12524. Date.now = Date.now || function () {
  12525. return (new Date).getTime()
  12526. }
  12527. ,
  12528. "now" in window.performance == !1) {
  12529. var e = Date.now();
  12530. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12531. window.performance.now = function () {
  12532. return Date.now() - e
  12533. }
  12534. }
  12535. }()
  12536. }
  12537. , {}],
  12538. 96: [function (e, t, i) {
  12539. "use strict";
  12540. var n = e("three");
  12541. n.EffectComposer = function (e, t) {
  12542. if (this.renderer = e,
  12543. void 0 === t) {
  12544. var i = {
  12545. minFilter: n.LinearFilter,
  12546. magFilter: n.LinearFilter,
  12547. format: n.RGBAFormat,
  12548. stencilBuffer: !1
  12549. }
  12550. , r = e.getSize();
  12551. t = new n.WebGLRenderTarget(r.width, r.height, i)
  12552. }
  12553. this.renderTarget1 = t,
  12554. this.renderTarget2 = t.clone(),
  12555. this.writeBuffer = this.renderTarget1,
  12556. this.readBuffer = this.renderTarget2,
  12557. this.passes = [],
  12558. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12559. this.copyPass = new n.ShaderPass(n.CopyShader)
  12560. }
  12561. ,
  12562. n.EffectComposer.prototype = {
  12563. swapBuffers: function () {
  12564. var e = this.readBuffer;
  12565. this.readBuffer = this.writeBuffer,
  12566. this.writeBuffer = e
  12567. },
  12568. addPass: function (e) {
  12569. this.passes.push(e)
  12570. },
  12571. insertPass: function (e, t) {
  12572. this.passes.splice(t, 0, e)
  12573. },
  12574. render: function (e) {
  12575. this.writeBuffer = this.renderTarget1,
  12576. this.readBuffer = this.renderTarget2;
  12577. var t, i, r = !1, o = this.passes.length;
  12578. for (i = 0; i < o; i++)
  12579. if (t = this.passes[i],
  12580. t.enabled) {
  12581. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12582. t.needsSwap) {
  12583. if (r) {
  12584. var a = this.renderer.context;
  12585. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12586. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12587. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12588. }
  12589. this.swapBuffers()
  12590. }
  12591. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12592. }
  12593. },
  12594. reset: function (e) {
  12595. if (void 0 === e) {
  12596. var t = this.renderer.getSize();
  12597. e = this.renderTarget1.clone(),
  12598. e.setSize(t.width, t.height)
  12599. }
  12600. this.renderTarget1.dispose(),
  12601. this.renderTarget2.dispose(),
  12602. this.renderTarget1 = e,
  12603. this.renderTarget2 = e.clone(),
  12604. this.writeBuffer = this.renderTarget1,
  12605. this.readBuffer = this.renderTarget2
  12606. },
  12607. setSize: function (e, t) {
  12608. this.renderTarget1.setSize(e, t),
  12609. this.renderTarget2.setSize(e, t)
  12610. this.passes.forEach(a => {//add for TransitionPass
  12611. a.setSize && a.setSize(e, t)
  12612. })
  12613. }
  12614. }
  12615. }
  12616. , {
  12617. three: 217
  12618. }],
  12619. 97: [function (e, t, i) {
  12620. "use strict";
  12621. var n = e("three");
  12622. n.MaskPass = function (e, t) {
  12623. this.scene = e,
  12624. this.camera = t,
  12625. this.enabled = !0,
  12626. this.clear = !0,
  12627. this.needsSwap = !1,
  12628. this.inverse = !1
  12629. }
  12630. ,
  12631. n.MaskPass.prototype = {
  12632. render: function (e, t, i, n) {
  12633. var r = e.context;
  12634. r.colorMask(!1, !1, !1, !1),
  12635. r.depthMask(!1);
  12636. var o, a;
  12637. this.inverse ? (o = 0,
  12638. a = 1) : (o = 1,
  12639. a = 0),
  12640. r.enable(r.STENCIL_TEST),
  12641. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12642. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12643. r.clearStencil(a),
  12644. e.render(this.scene, this.camera, i, this.clear),
  12645. e.render(this.scene, this.camera, t, this.clear),
  12646. r.colorMask(!0, !0, !0, !0),
  12647. r.depthMask(!0),
  12648. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12649. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12650. }
  12651. },
  12652. n.ClearMaskPass = function () {
  12653. this.enabled = !0
  12654. }
  12655. ,
  12656. n.ClearMaskPass.prototype = {
  12657. render: function (e, t, i, n) {
  12658. var r = e.context;
  12659. r.disable(r.STENCIL_TEST)
  12660. }
  12661. }
  12662. }
  12663. , {
  12664. three: 217
  12665. }],
  12666. 98: [function (e, t, i) {
  12667. "use strict";
  12668. var n = e("three");
  12669. n.RenderPass = function (e, t, i, r, o) {
  12670. this.scene = e,
  12671. this.camera = t,
  12672. this.overrideMaterial = i,
  12673. this.clearColor = r,
  12674. this.clearAlpha = void 0 !== o ? o : 1,
  12675. this.oldClearColor = new n.Color,
  12676. this.oldClearAlpha = 1,
  12677. this.enabled = !0,
  12678. this.clear = !0,
  12679. this.needsSwap = !1
  12680. }
  12681. ,
  12682. n.RenderPass.prototype = {
  12683. render: function (e, t, i, n) {
  12684. this.scene.overrideMaterial = this.overrideMaterial,
  12685. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12686. this.oldClearAlpha = e.getClearAlpha(),
  12687. e.setClearColor(this.clearColor, this.clearAlpha)),
  12688. e.render(this.scene, this.camera, i, this.clear),
  12689. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12690. this.scene.overrideMaterial = null
  12691. }
  12692. }
  12693. }
  12694. , {
  12695. three: 217
  12696. }],
  12697. 99: [function (e, t, i) {
  12698. "use strict";
  12699. var n = e("three");
  12700. n.ShaderPass = function (e, t) {
  12701. this.textureID = void 0 !== t ? t : "tDiffuse",
  12702. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12703. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12704. this.material = new n.ShaderMaterial({
  12705. defines: e.defines || {},
  12706. uniforms: this.uniforms,
  12707. vertexShader: e.vertexShader,
  12708. fragmentShader: e.fragmentShader
  12709. })),
  12710. this.renderToScreen = !1,
  12711. this.enabled = !0,
  12712. this.needsSwap = !0,
  12713. this.clear = !1,
  12714. this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1),
  12715. this.scene = new n.Scene,
  12716. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null),
  12717. this.scene.add(this.quad)
  12718. }
  12719. ,
  12720. n.ShaderPass.prototype = {
  12721. render: function (e, t, i, n) {
  12722. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12723. this.quad.material = this.material,
  12724. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12725. }
  12726. }
  12727. }
  12728. , {
  12729. three: 217
  12730. }],
  12731. 100: [function (e, t, i) {
  12732. "use strict";
  12733. var n = e("three");
  12734. n.CopyShader = {
  12735. uniforms: {
  12736. tDiffuse: {
  12737. type: "t",
  12738. value: null
  12739. },
  12740. opacity: {
  12741. type: "f",
  12742. value: 1
  12743. }
  12744. },
  12745. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12746. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12747. }
  12748. }
  12749. , {
  12750. three: 217
  12751. }],
  12752. 101: [function (e, t, i) {
  12753. "use strict";
  12754. var n = e("three");
  12755. n.HorizontalBlurShader = {
  12756. uniforms: {
  12757. tDiffuse: {
  12758. type: "t",
  12759. value: null
  12760. },
  12761. h: {
  12762. type: "f",
  12763. value: 1 / 512
  12764. }
  12765. },
  12766. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12767. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12768. }
  12769. }
  12770. , {
  12771. three: 217
  12772. }],
  12773. 102: [function (e, t, i) {
  12774. "use strict";
  12775. var n = e("three");
  12776. n.VerticalBlurShader = {
  12777. uniforms: {
  12778. tDiffuse: {
  12779. type: "t",
  12780. value: null
  12781. },
  12782. v: {
  12783. type: "f",
  12784. value: 1 / 512
  12785. }
  12786. },
  12787. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12788. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12789. }
  12790. }
  12791. , {
  12792. three: 217
  12793. }],
  12794. 103: [function (e, t, i) {
  12795. "use strict";
  12796. var n = e("three");
  12797. !function () {
  12798. if ("performance" in window == 0 && (window.performance = {}),
  12799. "now" in window.performance == 0) {
  12800. var e = Date.now();
  12801. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12802. window.performance.now = function () {
  12803. return Date.now() - e
  12804. }
  12805. }
  12806. }(),
  12807. n.WebGLRenderer.prototype.paramThreeToGL = function (e) {
  12808. var t, i = this.extensions, r = this.context;
  12809. if (e === n.RepeatWrapping)
  12810. return r.REPEAT;
  12811. if (e === n.ClampToEdgeWrapping)
  12812. return r.CLAMP_TO_EDGE;
  12813. if (e === n.MirroredRepeatWrapping)
  12814. return r.MIRRORED_REPEAT;
  12815. if (e === n.NearestFilter)
  12816. return r.NEAREST;
  12817. if (e === n.NearestMipMapNearestFilter)
  12818. return r.NEAREST_MIPMAP_NEAREST;
  12819. if (e === n.NearestMipMapLinearFilter)
  12820. return r.NEAREST_MIPMAP_LINEAR;
  12821. if (e === n.LinearFilter)
  12822. return r.LINEAR;
  12823. if (e === n.LinearMipMapNearestFilter)
  12824. return r.LINEAR_MIPMAP_NEAREST;
  12825. if (e === n.LinearMipMapLinearFilter)
  12826. return r.LINEAR_MIPMAP_LINEAR;
  12827. if (e === n.UnsignedByteType)
  12828. return r.UNSIGNED_BYTE;
  12829. if (e === n.UnsignedShort4444Type)
  12830. return r.UNSIGNED_SHORT_4_4_4_4;
  12831. if (e === n.UnsignedShort5551Type)
  12832. return r.UNSIGNED_SHORT_5_5_5_1;
  12833. if (e === n.UnsignedShort565Type)
  12834. return r.UNSIGNED_SHORT_5_6_5;
  12835. if (e === n.ByteType)
  12836. return r.BYTE;
  12837. if (e === n.ShortType)
  12838. return r.SHORT;
  12839. if (e === n.UnsignedShortType)
  12840. return r.UNSIGNED_SHORT;
  12841. if (e === n.IntType)
  12842. return r.INT;
  12843. if (e === n.UnsignedIntType)
  12844. return r.UNSIGNED_INT;
  12845. if (e === n.FloatType)
  12846. return r.FLOAT;
  12847. if (t = i.get("OES_texture_half_float"),
  12848. null !== t && e === n.HalfFloatType)
  12849. return t.HALF_FLOAT_OES;
  12850. if (e === n.AlphaFormat)
  12851. return r.ALPHA;
  12852. if (e === n.RGBFormat)
  12853. return r.RGB;
  12854. if (e === n.RGBAFormat)
  12855. return r.RGBA;
  12856. if (e === n.LuminanceFormat)
  12857. return r.LUMINANCE;
  12858. if (e === n.LuminanceAlphaFormat)
  12859. return r.LUMINANCE_ALPHA;
  12860. if (e === n.AddEquation)
  12861. return r.FUNC_ADD;
  12862. if (e === n.SubtractEquation)
  12863. return r.FUNC_SUBTRACT;
  12864. if (e === n.ReverseSubtractEquation)
  12865. return r.FUNC_REVERSE_SUBTRACT;
  12866. if (e === n.ZeroFactor)
  12867. return r.ZERO;
  12868. if (e === n.OneFactor)
  12869. return r.ONE;
  12870. if (e === n.SrcColorFactor)
  12871. return r.SRC_COLOR;
  12872. if (e === n.OneMinusSrcColorFactor)
  12873. return r.ONE_MINUS_SRC_COLOR;
  12874. if (e === n.SrcAlphaFactor)
  12875. return r.SRC_ALPHA;
  12876. if (e === n.OneMinusSrcAlphaFactor)
  12877. return r.ONE_MINUS_SRC_ALPHA;
  12878. if (e === n.DstAlphaFactor)
  12879. return r.DST_ALPHA;
  12880. if (e === n.OneMinusDstAlphaFactor)
  12881. return r.ONE_MINUS_DST_ALPHA;
  12882. if (e === n.DstColorFactor)
  12883. return r.DST_COLOR;
  12884. if (e === n.OneMinusDstColorFactor)
  12885. return r.ONE_MINUS_DST_COLOR;
  12886. if (e === n.SrcAlphaSaturateFactor)
  12887. return r.SRC_ALPHA_SATURATE;
  12888. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12889. null !== t) {
  12890. if (e === n.RGB_S3TC_DXT1_Format)
  12891. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12892. if (e === n.RGBA_S3TC_DXT1_Format)
  12893. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12894. if (e === n.RGBA_S3TC_DXT3_Format)
  12895. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12896. if (e === n.RGBA_S3TC_DXT5_Format)
  12897. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12898. }
  12899. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12900. null !== t) {
  12901. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12902. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12903. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12904. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12905. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12906. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12907. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12908. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12909. }
  12910. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12911. null !== t && e === n.RGB_ETC1_Format)
  12912. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12913. if (t = i.get("EXT_blend_minmax"),
  12914. null !== t) {
  12915. if (e === n.MinEquation)
  12916. return t.MIN_EXT;
  12917. if (e === n.MaxEquation)
  12918. return t.MAX_EXT
  12919. }
  12920. return 0
  12921. }
  12922. ,
  12923. n.WebGLState = function (e, t, i) {
  12924. var r = this
  12925. , o = new n.Vector4
  12926. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12927. , s = new Uint8Array(a)
  12928. , l = new Uint8Array(a)
  12929. , c = new Uint8Array(a)
  12930. , h = {}
  12931. , u = null
  12932. , d = null
  12933. , p = null
  12934. , f = null
  12935. , g = null
  12936. , m = null
  12937. , v = null
  12938. , A = null
  12939. , y = !1
  12940. , C = null
  12941. , I = null
  12942. , E = null
  12943. , b = null
  12944. , w = null
  12945. , _ = null
  12946. , T = null
  12947. , x = null
  12948. , S = null
  12949. , M = null
  12950. , R = null
  12951. , P = null
  12952. , O = null
  12953. , L = null
  12954. , D = null
  12955. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12956. , B = void 0
  12957. , F = {}
  12958. , V = new n.Vector4
  12959. , U = null
  12960. , k = null
  12961. , H = new n.Vector4
  12962. , G = new n.Vector4;
  12963. this.init = function () {
  12964. this.clearColor(0, 0, 0, 1),
  12965. this.clearDepth(1),
  12966. this.clearStencil(0),
  12967. this.enable(e.DEPTH_TEST),
  12968. e.depthFunc(e.LEQUAL),
  12969. e.frontFace(e.CCW),
  12970. e.cullFace(e.BACK),
  12971. this.enable(e.CULL_FACE),
  12972. this.enable(e.BLEND),
  12973. e.blendEquation(e.FUNC_ADD),
  12974. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12975. }
  12976. ,
  12977. this.initAttributes = function () {
  12978. for (var e = 0, t = s.length; e < t; e++)
  12979. s[e] = 0
  12980. }
  12981. ,
  12982. this.enableAttribute = function (i) {
  12983. if (s[i] = 1,
  12984. 0 === l[i] && (e.enableVertexAttribArray(i),
  12985. l[i] = 1),
  12986. 0 !== c[i]) {
  12987. var n = t.get("ANGLE_instanced_arrays");
  12988. n.vertexAttribDivisorANGLE(i, 0),
  12989. c[i] = 0
  12990. }
  12991. }
  12992. ,
  12993. this.enableAttributeAndDivisor = function (t, i, n) {
  12994. s[t] = 1,
  12995. 0 === l[t] && (e.enableVertexAttribArray(t),
  12996. l[t] = 1),
  12997. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12998. c[t] = i)
  12999. }
  13000. ,
  13001. this.disableUnusedAttributes = function () {
  13002. for (var t = 0, i = l.length; t < i; t++)
  13003. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  13004. l[t] = 0)
  13005. }
  13006. ,
  13007. this.enable = function (t) {
  13008. h[t] !== !0 && (e.enable(t),
  13009. h[t] = !0)
  13010. }
  13011. ,
  13012. this.disable = function (t) {
  13013. h[t] !== !1 && (e.disable(t),
  13014. h[t] = !1)
  13015. }
  13016. ,
  13017. this.getCompressedTextureFormats = function () {
  13018. if (null === u && (u = [],
  13019. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  13020. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  13021. u.push(i[n]);
  13022. return u
  13023. }
  13024. ,
  13025. this.setBlending = function (t, r, o, a, s, l, c, h) {
  13026. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  13027. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13028. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  13029. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13030. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13031. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13032. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13033. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13034. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13035. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  13036. d = t,
  13037. y = h),
  13038. t === n.CustomBlending ? (s = s || r,
  13039. l = l || o,
  13040. c = c || a,
  13041. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  13042. p = r,
  13043. m = s),
  13044. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  13045. f = o,
  13046. g = a,
  13047. v = l,
  13048. A = c)) : (p = null,
  13049. f = null,
  13050. g = null,
  13051. m = null,
  13052. v = null,
  13053. A = null)
  13054. }
  13055. ,
  13056. this.setDepthFunc = function (t) {
  13057. if (C !== t) {
  13058. if (t)
  13059. switch (t) {
  13060. case n.NeverDepth:
  13061. e.depthFunc(e.NEVER);
  13062. break;
  13063. case n.AlwaysDepth:
  13064. e.depthFunc(e.ALWAYS);
  13065. break;
  13066. case n.LessDepth:
  13067. e.depthFunc(e.LESS);
  13068. break;
  13069. case n.LessEqualDepth:
  13070. e.depthFunc(e.LEQUAL);
  13071. break;
  13072. case n.EqualDepth:
  13073. e.depthFunc(e.EQUAL);
  13074. break;
  13075. case n.GreaterEqualDepth:
  13076. e.depthFunc(e.GEQUAL);
  13077. break;
  13078. case n.GreaterDepth:
  13079. e.depthFunc(e.GREATER);
  13080. break;
  13081. case n.NotEqualDepth:
  13082. e.depthFunc(e.NOTEQUAL);
  13083. break;
  13084. default:
  13085. e.depthFunc(e.LEQUAL)
  13086. }
  13087. else
  13088. e.depthFunc(e.LEQUAL);
  13089. C = t
  13090. }
  13091. }
  13092. ,
  13093. this.setDepthTest = function (t) {
  13094. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  13095. }
  13096. ,
  13097. this.setDepthWrite = function (t) {
  13098. I !== t && (e.depthMask(t),
  13099. I = t)
  13100. }
  13101. ,
  13102. this.setColorWrite = function (t) {
  13103. E !== t && (e.colorMask(t, t, t, t),
  13104. E = t)
  13105. }
  13106. ,
  13107. this.setStencilFunc = function (t, i, n) {
  13108. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  13109. w = t,
  13110. _ = i,
  13111. T = n)
  13112. }
  13113. ,
  13114. this.setStencilOp = function (t, i, n) {
  13115. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  13116. x = t,
  13117. S = i,
  13118. M = n)
  13119. }
  13120. ,
  13121. this.setStencilTest = function (t) {
  13122. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  13123. }
  13124. ,
  13125. this.setStencilWrite = function (t) {
  13126. b !== t && (e.stencilMask(t),
  13127. b = t)
  13128. }
  13129. ,
  13130. this.setFlipSided = function (t) {
  13131. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13132. R = t)
  13133. }
  13134. ,
  13135. this.setLineWidth = function (t) {
  13136. t !== P && (e.lineWidth(t),
  13137. P = t)
  13138. }
  13139. ,
  13140. this.setPolygonOffset = function (t, i, n) {
  13141. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13142. !t || O === i && L === n || (e.polygonOffset(i, n),
  13143. O = i,
  13144. L = n)
  13145. }
  13146. ,
  13147. this.getScissorTest = function () {
  13148. return D
  13149. }
  13150. ,
  13151. this.setScissorTest = function (t) {
  13152. D = t,
  13153. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13154. }
  13155. ,
  13156. this.activeTexture = function (t) {
  13157. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13158. B !== t && (e.activeTexture(t),
  13159. B = t)
  13160. }
  13161. ,
  13162. this.bindTexture = function (t, i) {
  13163. void 0 === B && r.activeTexture();
  13164. var n = F[B];
  13165. void 0 === n && (n = {
  13166. type: void 0,
  13167. texture: void 0
  13168. },
  13169. F[B] = n),
  13170. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13171. n.type = t,
  13172. n.texture = i)
  13173. }
  13174. ,
  13175. this.compressedTexImage2D = function () {
  13176. try {
  13177. e.compressedTexImage2D.apply(e, arguments)
  13178. } catch (e) {
  13179. console.error(e)
  13180. }
  13181. }
  13182. ,
  13183. this.texImage2D = function () {
  13184. try {
  13185. e.texImage2D.apply(e, arguments)
  13186. } catch (e) {
  13187. console.error(e)
  13188. }
  13189. }
  13190. ,
  13191. this.clearColor = function (t, i, n, r) {
  13192. o.set(t, i, n, r),
  13193. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13194. V.copy(o))
  13195. }
  13196. ,
  13197. this.clearDepth = function (t) {
  13198. U !== t && (e.clearDepth(t),
  13199. U = t)
  13200. }
  13201. ,
  13202. this.clearStencil = function (t) {
  13203. k !== t && (e.clearStencil(t),
  13204. k = t)
  13205. }
  13206. ,
  13207. this.scissor = function (t) {
  13208. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13209. H.copy(t))
  13210. }
  13211. ,
  13212. this.viewport = function (t) {
  13213. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13214. G.copy(t))
  13215. }
  13216. ,
  13217. this.reset = function () {
  13218. for (var t = 0; t < l.length; t++)
  13219. 1 === l[t] && (e.disableVertexAttribArray(t),
  13220. l[t] = 0);
  13221. h = {},
  13222. u = null,
  13223. B = void 0,
  13224. F = {},
  13225. d = null,
  13226. E = null,
  13227. I = null,
  13228. b = null,
  13229. R = null
  13230. }
  13231. }
  13232. }
  13233. , {
  13234. three: 217
  13235. }],
  13236. 104: [function (e, t, i) {
  13237. (function (i, n) {
  13238. "use strict";
  13239. function r(e) {
  13240. this.urls = e;
  13241. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13242. this.builder = a.loadProto(t),
  13243. this.decoder = this.builder.build("binary_mesh")
  13244. }
  13245. var o = e("three")
  13246. , a = e("protobufjs")
  13247. , s = e("../util/logger")
  13248. , l = (e("../util/common"),
  13249. e("../util/ajax"))
  13250. , c = e("../objects/Chunk")
  13251. , h = new s(n);
  13252. r.prototype = {
  13253. constructor: r,
  13254. load: function (e, t, i, n) {
  13255. return h.time("download"),
  13256. l.get(e, {
  13257. responseType: "arraybuffer"
  13258. }).done(function (r) {
  13259. h.timeEnd("download"),
  13260. this.parse(r, e, t, i, n)
  13261. }
  13262. .bind(this)).fail(n)
  13263. },
  13264. parse: function (e, t, i, n, r) {
  13265. var o = this.readProtobuf(e);
  13266. if (!o)
  13267. return r();
  13268. try {
  13269. h.time("convert to webgl"),
  13270. this.convertProtobufToSceneObject(o, t, i, n, r),
  13271. h.timeEnd("convert to webgl")
  13272. } catch (e) {
  13273. return h.error("failed parsing .dam"),
  13274. h.error(e.message),
  13275. r()
  13276. }
  13277. },
  13278. readProtobuf: function (e) {
  13279. var t;
  13280. try {
  13281. h.time("parse proto"),
  13282. t = this.decoder.decode(e),
  13283. h.timeEnd("parse proto")
  13284. } catch (e) {
  13285. return h.error("failed parsing proto for .dam"),
  13286. h.error(e.message),
  13287. null
  13288. }
  13289. return t
  13290. },
  13291. convertProtobufToSceneObject: function (e, t, i, n, r) {
  13292. function a(e) {
  13293. var i = new o.BufferGeometry;
  13294. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3)),
  13295. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2)),
  13296. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)),
  13297. i.applyMatrix(s),
  13298. i.computeBoundingBox(),
  13299. new c({
  13300. geometry: i,
  13301. textureName: e.material_name,
  13302. name: e.chunk_name,
  13303. meshUrl: t
  13304. })
  13305. }
  13306. if (0 === e.chunk.length)
  13307. return h.warn("No chunks in damfile..."),
  13308. i([]);
  13309. var s = new o.Matrix4;
  13310. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13311. var l = e.chunk.map(a);
  13312. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13313. r())
  13314. }
  13315. },
  13316. t.exports = r
  13317. }
  13318. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13319. }
  13320. , {
  13321. "../objects/Chunk": 144,
  13322. "../util/ajax": 181,
  13323. "../util/common": 185,
  13324. "../util/logger": 189,
  13325. buffer: 198,
  13326. protobufjs: 214,
  13327. three: 217
  13328. }],
  13329. 105: [function (e, t, i) {
  13330. (function (i) {
  13331. "use strict";
  13332. var n = (e("three"),
  13333. e("../settings"),
  13334. e("../util/browser"),
  13335. e("./DamLoader"))
  13336. , r = e("../util/logger")
  13337. , o = (e("../ab"),
  13338. new r(i));
  13339. t.exports = {
  13340. getLoaders: function () {
  13341. return [["_50k", ".dam", n], ["", ".dam", n]]
  13342. },
  13343. load: function (e, t, i, n, r, a) {
  13344. var s = this.getLoaders();
  13345. a = a || 0;
  13346. var l = s[a];
  13347. if (!l)
  13348. return void (r && r("No suitable model file found..."));
  13349. var c = l[0]
  13350. , h = l[1]
  13351. , u = new l[2](t)
  13352. , d = t.get(e + c + h);
  13353. d ? (o.debug("Trying " + c + h),
  13354. u.load(d, i, n, function () {
  13355. this.load(e, t, i, n, r, ++a)
  13356. }
  13357. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13358. this.load(e, t, i, n, r, ++a))
  13359. }
  13360. }
  13361. }
  13362. ).call(this, "/js/loaders/ModelLoader.js")
  13363. }
  13364. , {
  13365. "../ab": 3,
  13366. "../settings": 166,
  13367. "../util/browser": 182,
  13368. "../util/logger": 189,
  13369. "./DamLoader": 104,
  13370. three: 217
  13371. }],
  13372. 106: [function (e, t, i) {
  13373. (function (i) {
  13374. "use strict";
  13375. var n = e("../util/common")
  13376. , r = e("../util/texture")
  13377. , o = e("../util/browser")
  13378. , a = e("../util/logger")
  13379. , s = e("../settings")
  13380. , l = new a(i);
  13381. t.exports = {
  13382. load: function (e, t) {
  13383. function i(e, i) {
  13384. e || (t.push(i),
  13385. p++,
  13386. d.notify(p, a),
  13387. p === a && d.resolve())
  13388. }
  13389. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13390. return $.when();
  13391. var a = n.countUnique(e.chunks.map(function (e) {
  13392. return e.textureName
  13393. }))
  13394. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13395. , h = "_50k" === c ? "high" : "low";
  13396. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13397. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13398. h = "low"));
  13399. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13400. , d = $.Deferred()
  13401. , p = 0;
  13402. return e.chunks.forEach(function (t) {
  13403. if (!t.material.map && t.textureName) {
  13404. var n = e.urls.get(u + t.textureName);
  13405. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13406. }
  13407. }),
  13408. d.promise()
  13409. }
  13410. }
  13411. }
  13412. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13413. }
  13414. , {
  13415. "../settings": 166,
  13416. "../util/browser": 182,
  13417. "../util/common": 185,
  13418. "../util/logger": 189,
  13419. "../util/texture": 194
  13420. }],
  13421. 107: [function (e, t, i) {
  13422. (function (i, n) {
  13423. "use strict";
  13424. function r(e) {
  13425. this.model = e,
  13426. this.modelDataPath = this.model.urls.get("vision.modeldata") + "?m=" + new Date().getTime(),
  13427. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13428. var t = i("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", "base64")
  13429. , n = o.loadProto(t);
  13430. this.decoder = n.build("VisionModeldata")
  13431. }
  13432. var o = e("protobufjs")
  13433. , a = e("../util/ajax")
  13434. , s = (e("../util/common"),
  13435. e("../util/math"))
  13436. , l = e("../util/logger")
  13437. , c = new l(n);
  13438. r.prototype.load = function () {
  13439. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13440. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13441. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13442. $.when([]))
  13443. }
  13444. ,
  13445. r.prototype.loadVisionModelData = function () {
  13446. return a.get(this.modelDataPath, {
  13447. responseType: "arraybuffer"
  13448. }).then(function (e) {
  13449. var t;
  13450. try {
  13451. t = this.decoder.decode(e)
  13452. } catch (e) {
  13453. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13454. this.loadSweepLocationsCSV()
  13455. }
  13456. var i = t.sweepLocations.map(function (e) {
  13457. return {
  13458. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13459. position: {
  13460. x: e.pose.translation.x,
  13461. y: e.pose.translation.y,
  13462. z: e.pose.translation.z
  13463. },
  13464. quaternion: {
  13465. x: e.pose.rotation.x,
  13466. y: e.pose.rotation.y,
  13467. z: e.pose.rotation.z,
  13468. w: e.pose.rotation.w
  13469. },
  13470. puck: {
  13471. x: e.puck.x,
  13472. y: e.puck.y,
  13473. z: e.puck.z
  13474. },
  13475. floor: e.group,
  13476. neighbours: e.visibles,
  13477. alignmentType: e.alignment_type
  13478. }
  13479. }).map(function (e) {
  13480. return e.position = s.convertVisionVector(e.position),
  13481. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13482. e.puck = s.convertVisionVector(e.puck),
  13483. e
  13484. });
  13485. return i.forEach(function (e) {
  13486. e.neighbours = e.neighbours.map(function (e) {
  13487. return i[e].uuid
  13488. })
  13489. }),
  13490. i
  13491. }
  13492. .bind(this), function () {
  13493. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13494. this.loadSweepLocationsCSV()
  13495. }
  13496. .bind(this))
  13497. }
  13498. ,
  13499. r.prototype.loadSweepLocationsCSV = function () {
  13500. return a.get(this.sweepLocationsPath).then(function (e) {
  13501. var t = e.split("\n").map(function (e) {
  13502. return e.split(", ")
  13503. }).filter(function (e) {
  13504. return e.length > 1
  13505. }).map(function (e) {
  13506. return {
  13507. uuid: e[0],
  13508. position: {
  13509. x: parseFloat(e[1]),
  13510. y: parseFloat(e[2]),
  13511. z: parseFloat(e[3])
  13512. },
  13513. quaternion: {
  13514. x: parseFloat(e[4]),
  13515. y: parseFloat(e[5]),
  13516. z: parseFloat(e[6]),
  13517. w: parseFloat(e[7])
  13518. }
  13519. }
  13520. }).map(function (e) {
  13521. return e.position = s.convertVisionVector(e.position),
  13522. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13523. e
  13524. });
  13525. return t
  13526. }).fail(function () {
  13527. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13528. })
  13529. }
  13530. ,
  13531. t.exports = r
  13532. }
  13533. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13534. }
  13535. , {
  13536. "../util/ajax": 181,
  13537. "../util/common": 185,
  13538. "../util/logger": 189,
  13539. "../util/math": 190,
  13540. buffer: 198,
  13541. protobufjs: 214
  13542. }],
  13543. 108: [function (e, t, i) {
  13544. (function (i) {
  13545. "use strict";
  13546. function n() {
  13547. this.locale = null
  13548. }
  13549. var r = e("../settings")
  13550. , o = e("../util/common")
  13551. , a = e("../util/logger")
  13552. , s = e("../enum/Locale")
  13553. , l = new a(i);
  13554. n.prototype.init = function () {
  13555. var t;
  13556. switch (r.languageTag) {
  13557. case null:
  13558. case "en":
  13559. case s.EN_US:
  13560. this.locale = s.EN_US,
  13561. t = e("./strings-en-US");
  13562. break;
  13563. case "es":
  13564. case s.ES_MX:
  13565. this.locale = s.ES_MX,
  13566. t = e("./strings-es-MX");
  13567. break;
  13568. case "fr":
  13569. case s.FR_FR:
  13570. this.locale = s.FR_FR,
  13571. t = e("./strings-fr-FR");
  13572. break;
  13573. case "de":
  13574. case s.DE_DE:
  13575. this.locale = s.DE_DE,
  13576. t = e("./strings-de-DE");
  13577. break;
  13578. case "ru":
  13579. case s.RU_RU:
  13580. this.locale = s.RU_RU,
  13581. t = e("./strings-ru-RU");
  13582. break;
  13583. case "cn":
  13584. case s.CN_CN:
  13585. this.locale = s.CN_CN,
  13586. t = e("./strings-cn-CN");
  13587. break;
  13588. case "jp":
  13589. case s.JP_JP:
  13590. this.locale = s.JP_JP,
  13591. t = e("./strings-jp-JP");
  13592. break;
  13593. default:
  13594. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13595. this.locale = s.EN_US,
  13596. t = e("./strings-en-US")
  13597. }
  13598. l.info("Using locale '" + this.locale + "'"),
  13599. o.extendObject(this, t)
  13600. }
  13601. ,
  13602. n.prototype.localizeGUI = function () {
  13603. var e = document.querySelector("#gui-parent");
  13604. this.localizeTree(e),
  13605. this.localizeLoadingText()
  13606. }
  13607. ,
  13608. n.prototype.localizeLoadingText = function () {
  13609. // var e = document.querySelector("#loader-cont")
  13610. // , t = e.getAttribute("title");
  13611. // e.removeAttribute("title"),
  13612. // e.setAttribute("data-status", t),
  13613. // e.classList.add(this.locale),
  13614. document.querySelector("#help-dialog").classList.add(this.locale),
  13615. document.querySelector("#interaction-modal").classList.add(this.locale),
  13616. document.querySelector("#gui").classList.add(this.locale);
  13617. }
  13618. ,
  13619. n.prototype.localizeTree = function (e) {
  13620. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13621. if (e.nodeType === Node.TEXT_NODE)
  13622. t = e.data.match(n),
  13623. t && (i = t[1],
  13624. e.data = this.localizeText(i) || i);
  13625. else if (e.nodeType === Node.ELEMENT_NODE) {
  13626. var r = e.getAttribute("title");
  13627. r && (t = r.match(n),
  13628. t && (i = t[1],
  13629. e.setAttribute("title", this.localizeText(i) || i)))
  13630. }
  13631. for (e = e.firstChild; e;)
  13632. this.localizeTree(e),
  13633. e = e.nextSibling
  13634. }
  13635. ,
  13636. n.prototype.localizeText = function (t) {
  13637. var i = this[t];
  13638. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13639. i = e("./strings-en-US")[t]),
  13640. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13641. i
  13642. }
  13643. ,
  13644. t.exports = new n
  13645. }
  13646. ).call(this, "/js/localization/localize.js")
  13647. }
  13648. , {
  13649. "../enum/Locale": 31,
  13650. "../settings": 166,
  13651. "../util/common": 185,
  13652. "../util/logger": 189,
  13653. "./strings-cn-CN": 109,
  13654. "./strings-de-DE": 110,
  13655. "./strings-en-US": 111,
  13656. "./strings-es-MX": 112,
  13657. "./strings-fr-FR": 113,
  13658. "./strings-jp-JP": 114,
  13659. "./strings-ru-RU": 115
  13660. }],
  13661. 109: [function (e, t, i) {
  13662. "use strict";
  13663. t.exports = {
  13664. PAGE_TITLE: "",
  13665. LOADING: "正在加载",
  13666. PRESENTED_BY_CAPS: "呈现者:",
  13667. POWERED_BY: "技术支持:",
  13668. POWERED_BY_CAPS: "技术支持:",
  13669. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13670. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13671. PRESENTED_BY: "呈现者:",
  13672. MORE: "更多 ",
  13673. LESS: "更少 ",
  13674. TAG_CONTENT: "tag™ 内容",
  13675. SHOW: "显示",
  13676. HIDE: "隐藏",
  13677. DOLLHOUSE: "场景屋",
  13678. FLOOR_PLAN: "楼层平面图",
  13679. OPEN_HIGHLIGHTS: "打开精彩片段",
  13680. CLOSE_HIGHLIGHTS: "关闭",
  13681. PREVIOUS: "上一个",
  13682. PLAY: "播放",
  13683. PAUSE: "暂停",
  13684. NEXT: "下一个",
  13685. EXPLORE_3D_SPACE: "探索 3D 空间",
  13686. VIEW_DOLLHOUSE: "观看场景屋",
  13687. SOCIAL_SHARING: "分享这个空间",
  13688. VIEW_IN_VR: "以 VR 观看",
  13689. VIEW_FULLSCREEN: "全屏观看",
  13690. EXIT_FULLSCREEN: " 退出全屏",
  13691. ZOOM_IN: "放大",
  13692. ZOOM_OUT: "缩小",
  13693. FLOOR_NAME: "楼层",
  13694. FLOOR_ALL: "ALL",
  13695. FLOOR_Lang: ["Floor", ""],
  13696. TERMS: "条款",
  13697. PORT_TERMS: "port 条款",
  13698. TERMS_OF_USE: "使用条款",
  13699. CLOSE_TERMS: "关闭",
  13700. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13701. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13702. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13703. WEBVR_ENTER_WEBVR: "进入 VR",
  13704. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13705. WEBVR_LEARN_MORE: "了解更多",
  13706. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13707. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13708. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13709. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13710. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13711. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13712. VR_LEARN_MORE_CAPS: "了解更多",
  13713. VR_PREVIOUS_CAPS: "上一个’,",
  13714. VR_NEXT_CAPS: "下一个",
  13715. VR_GOT_IT_CAPS: "明白了",
  13716. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13717. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13718. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13719. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13720. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13721. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13722. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13723. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13724. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13725. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13726. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13727. VR_APP: "port VR 应用程序",
  13728. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13729. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13730. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13731. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13732. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13733. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13734. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13735. VR_ANDROID_DVICES: "Android 设备",
  13736. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13737. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13738. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13739. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13740. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13741. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13742. VR_DOWNLOAD_HERE: "在此下载",
  13743. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13744. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13745. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13746. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13747. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13748. SHARE_TO: "分享到",
  13749. SHARE_LINK: "直接链接",
  13750. SHARE_EXPLORE: "探索",
  13751. SHARE_AT: "在",
  13752. SHARE_WITH: "使用",
  13753. SHARE_3D: "以 3D",
  13754. SHARE_COPIED: "已复制!",
  13755. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13756. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13757. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13758. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13759. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13760. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13761. ERROR_GENERIC_ACTIONS_3: " 或",
  13762. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13763. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13764. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13765. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13766. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13767. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13768. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13769. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13770. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13771. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13772. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13773. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13774. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13775. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13776. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13777. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13778. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13779. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13780. LINK_TO_LOCATION: "地点链接",
  13781. MENU_COPY: "复制",
  13782. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13783. ROTATE: "旋转",
  13784. MOVE: "移动",
  13785. INSIDE: "内部",
  13786. ZOOM: "缩放",
  13787. HELP: "小帮手",
  13788. HELP_NAVIGATION_TAB: "导航",
  13789. HELP_MORE_HELP_TAB: "更多帮助",
  13790. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13791. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13792. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13793. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13794. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13795. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13796. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13797. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13798. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13799. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13800. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13801. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13802. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13803. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13804. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13805. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13806. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13807. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13808. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13809. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13810. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13811. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13812. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13813. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13814. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13815. HELP_MORE_HLR_A: "精彩片段集锦",
  13816. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13817. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13818. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13819. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13820. HELP_MORE_FLOORS_A: "楼层选择器",
  13821. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13822. HELP_MORE_TAG_A: "tag™ 贴文",
  13823. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13824. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13825. HELP_MORE_ZOOM_A: "缩放控件",
  13826. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13827. HELP_MORE_TOUR_A: "导览控件",
  13828. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13829. HELP_MORE_INSIDE_A: "内部视图",
  13830. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13831. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13832. HELP_MORE_VR_A: "VR 模式",
  13833. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13834. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13835. HELP_MORE_360_A: "360° 视图",
  13836. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13837. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13838. HELP_MORE_FULLSCREEN_A: "全屏",
  13839. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13840. CLOSE: "关闭"
  13841. }
  13842. }
  13843. , {}],
  13844. 110: [function (e, t, i) {
  13845. "use strict";
  13846. t.exports = {
  13847. PAGE_TITLE: "",
  13848. LOADING: "Lädt",
  13849. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13850. POWERED_BY: "Angetrieben von",
  13851. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13852. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13853. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13854. PRESENTED_BY: "Präsentiert von ",
  13855. MORE: "Mehr ",
  13856. LESS: "Weniger ",
  13857. TAG_CONTENT: "tag™ Inhalt",
  13858. SHOW: "Anzeigen",
  13859. HIDE: "Verbergen",
  13860. DOLLHOUSE: "Puppenhaus",
  13861. FLOOR_PLAN: "Grundriss",
  13862. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13863. CLOSE_HIGHLIGHTS: "Schließen",
  13864. PREVIOUS: "Vorheriges",
  13865. PLAY: "Abspielen",
  13866. PAUSE: "Pausieren",
  13867. NEXT: "Nächstes",
  13868. EXPLORE_3D_SPACE: "Innenraum betreten",
  13869. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13870. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13871. VIEW_IN_VR: "In VR ansehen",
  13872. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13873. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13874. ZOOM_IN: "Vergrößern",
  13875. ZOOM_OUT: "Verkleinern",
  13876. FLOOR_NAME: "Etage ",
  13877. FLOOR_ALL: "Alle",
  13878. TERMS: "Bedingungen",
  13879. PORT_TERMS: "port Bedingungen",
  13880. TERMS_OF_USE: "Nutzungsbedingungen",
  13881. TERMS_TEXT_FILE: "terms-de-DE.html",
  13882. CLOSE_TERMS: "Schließen",
  13883. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13884. HELP: "Hilfe",
  13885. HELP_NAVIGATION_TAB: "Navigation",
  13886. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13887. CLOSE: "Schließen",
  13888. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13889. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13890. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13891. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13892. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13893. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13894. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13895. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13896. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13897. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13898. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13899. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13900. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13901. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13902. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13903. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13904. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13905. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13906. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13907. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13908. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13909. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13910. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13911. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13912. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13913. HELP_MORE_HLR_A: "Liste das Highlight",
  13914. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13915. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13916. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13917. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13918. HELP_MORE_FLOORS_A: "Etage auswählen",
  13919. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13920. HELP_MORE_TAG_A: "tag™ Posts",
  13921. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13922. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13923. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13924. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13925. HELP_MORE_TOUR_A: "Tour Steuerung",
  13926. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13927. HELP_MORE_INSIDE_A: "Innenansicht",
  13928. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13929. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13930. HELP_MORE_VR_A: "VR Modus",
  13931. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13932. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13933. HELP_MORE_360_A: "360° Views Ansicht ",
  13934. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13935. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13936. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13937. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13938. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13939. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13940. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13941. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13942. WEBVR_LEARN_MORE: "Mehr Infos",
  13943. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13944. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13945. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13946. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13947. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13948. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13949. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13950. VR_APP: "port VR App",
  13951. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13952. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13953. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13954. VR_APP_FOR_ANDROID: "port VR app für Android",
  13955. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13956. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13957. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13958. VR_PREVIOUS_CAPS: "ZURÜCK",
  13959. VR_NEXT_CAPS: "WEITER",
  13960. VR_GOT_IT_CAPS: "VERSTANDEN",
  13961. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13962. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13963. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13964. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13965. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13966. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13967. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13968. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13969. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13970. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13971. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13972. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13973. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13974. VR_ANDROID_DVICES: "Android Geräte",
  13975. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13976. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13977. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13978. VR_DOWNLOAD_HERE: "Hier runterladen",
  13979. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13980. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13981. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13982. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13983. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13984. SHARE_TO: "Teilen auf",
  13985. SHARE_LINK: "Direkter Link",
  13986. SHARE_EXPLORE: "Umsehen",
  13987. SHARE_AT: "auf",
  13988. SHARE_WITH: "mit",
  13989. SHARE_3D: "in 3D",
  13990. SHARE_COPIED: "Kopiert!",
  13991. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13992. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13993. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13994. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13995. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13996. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13997. ERROR_GENERIC_ACTIONS_3: " oder ",
  13998. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13999. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  14000. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  14001. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  14002. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  14003. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  14004. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  14005. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  14006. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  14007. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  14008. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  14009. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  14010. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  14011. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  14012. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  14013. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  14014. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  14015. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  14016. LINK_TO_LOCATION: "Link zu",
  14017. MENU_COPY: "Kopieren",
  14018. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  14019. ROTATE: "Drehen",
  14020. INSIDE: "Drinnen",
  14021. MOVE: "Bewegen",
  14022. ZOOM: "Vergrößern"
  14023. }
  14024. }
  14025. , {}],
  14026. 111: [function (e, t, i) {
  14027. "use strict";
  14028. t.exports = {
  14029. PAGE_TITLE: "",
  14030. LOADING: "Loading",
  14031. PRESENTED_BY_CAPS: "PRESENTED BY",
  14032. POWERED_BY: "powered by ",
  14033. POWERED_BY_CAPS: "POWERED BY",
  14034. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  14035. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  14036. PRESENTED_BY: "Presented by ",
  14037. MORE: "More ",
  14038. LESS: "Less ",
  14039. TAG_CONTENT: "tag™ Content",
  14040. SHOW: "Show",
  14041. HIDE: "Hide",
  14042. DOLLHOUSE: "Dollhouse",
  14043. FLOOR_PLAN: "Floor plan",
  14044. OPEN_HIGHLIGHTS: "Open Highlights",
  14045. CLOSE_HIGHLIGHTS: "Close",
  14046. PREVIOUS: "Previous",
  14047. PLAY: "Play",
  14048. PAUSE: "Pause",
  14049. NEXT: "Next",
  14050. EXPLORE_3D_SPACE: "Explore 3D Space",
  14051. VIEW_DOLLHOUSE: "View dollhouse",
  14052. SOCIAL_SHARING: "Share this Space",
  14053. VIEW_IN_VR: "View in VR",
  14054. VIEW_FULLSCREEN: "全屏",
  14055. EXIT_FULLSCREEN: "退出全屏",
  14056. ZOOM_IN: "Zoom in",
  14057. ZOOM_OUT: "Zoom out",
  14058. FLOOR_NAME: "Floor ",
  14059. FLOOR_ALL: "全部",
  14060. TERMS: "Terms",
  14061. PORT_TERMS: "port terms",
  14062. TERMS_OF_USE: "Terms of Use",
  14063. TERMS_TEXT_FILE: "terms-en-US.html",
  14064. CLOSE_TERMS: "Close",
  14065. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  14066. HELP: "Help",
  14067. HELP_NAVIGATION_TAB: "Navigation",
  14068. HELP_MORE_HELP_TAB: "More Help",
  14069. CLOSE: "Close",
  14070. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  14071. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  14072. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  14073. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  14074. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  14075. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  14076. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  14077. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  14078. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  14079. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  14080. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  14081. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  14082. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  14083. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  14084. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  14085. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  14086. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  14087. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  14088. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  14089. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  14090. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  14091. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  14092. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  14093. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  14094. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  14095. HELP_MORE_HLR_A: "Highlight Reel",
  14096. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  14097. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  14098. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  14099. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  14100. HELP_MORE_FLOORS_A: "Floor Selector",
  14101. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  14102. HELP_MORE_TAG_A: "tag™ Posts",
  14103. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  14104. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  14105. HELP_MORE_ZOOM_A: "Zoom Controls",
  14106. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  14107. HELP_MORE_TOUR_A: "Tour Controls",
  14108. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  14109. HELP_MORE_INSIDE_A: "Inside View",
  14110. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  14111. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  14112. HELP_MORE_VR_A: "VR Mode",
  14113. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  14114. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  14115. HELP_MORE_360_A: "360° Views",
  14116. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  14117. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  14118. HELP_MORE_FULLSCREEN_A: "Full screen",
  14119. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  14120. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  14121. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  14122. WEBVR_FOR_DAYDREAM: "For Daydream View",
  14123. WEBVR_ENTER_WEBVR: "ENTER VR",
  14124. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  14125. WEBVR_LEARN_MORE: "Learn more",
  14126. WEBVR_VIEW_SPACE: "View Space in VR",
  14127. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14128. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  14129. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14130. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14131. VR_PREVIOUS_CAPS: "PREVIOUS",
  14132. VR_NEXT_CAPS: "NEXT",
  14133. VR_GOT_IT_CAPS: "GOT IT",
  14134. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14135. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14136. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14137. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14138. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14139. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14140. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14141. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14142. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14143. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14144. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14145. VR_APP: "port VR App",
  14146. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14147. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14148. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14149. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14150. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14151. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14152. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14153. VR_ANDROID_DVICES: "Android Devices",
  14154. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14155. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14156. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14157. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14158. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14159. VR_APP_OPEN: "Open with the port VR app instead",
  14160. VR_DOWNLOAD_HERE: "Download here",
  14161. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14162. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14163. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14164. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14165. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14166. SHARE_TO: "Share to",
  14167. SHARE_LINK: "Direct Link",
  14168. SHARE_EXPLORE: "Explore ",
  14169. SHARE_AT: "at",
  14170. SHARE_WITH: "with",
  14171. SHARE_3D: " in 3D",
  14172. SHARE_COPIED: "Copied!",
  14173. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14174. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14175. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14176. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14177. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14178. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14179. ERROR_GENERIC_ACTIONS_3: " or ",
  14180. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14181. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14182. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14183. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14184. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14185. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14186. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14187. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14188. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14189. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14190. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14191. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14192. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14193. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14194. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14195. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14196. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14197. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14198. LINK_TO_LOCATION: "Link to location",
  14199. MENU_COPY: "Copy",
  14200. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14201. ROTATE: "Rotate",
  14202. INSIDE: "Inside",
  14203. MOVE: "Move",
  14204. ZOOM: "Zoom"
  14205. }
  14206. }
  14207. , {}],
  14208. 112: [function (e, t, i) {
  14209. "use strict";
  14210. t.exports = {
  14211. PAGE_TITLE: "",
  14212. LOADING: "Cargando",
  14213. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14214. POWERED_BY: "potenciando por ",
  14215. POWERED_BY_CAPS: "POTENCIADO POR ",
  14216. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14217. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14218. PRESENTED_BY: "Presentado por ",
  14219. MORE: "Más ",
  14220. LESS: "Menos ",
  14221. TAG_CONTENT: "Contenido de tag™",
  14222. SHOW: "Mostrar",
  14223. HIDE: "Ocultar",
  14224. DOLLHOUSE: "Dollhouse",
  14225. FLOOR_PLAN: "Planos",
  14226. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14227. CLOSE_HIGHLIGHTS: "Cerrar",
  14228. PREVIOUS: "Anterior",
  14229. PLAY: "Play",
  14230. PAUSE: "Pausa",
  14231. NEXT: "Siguiente",
  14232. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14233. VIEW_DOLLHOUSE: "Ver dollhouse",
  14234. SOCIAL_SHARING: "Compartir este espacio",
  14235. VIEW_IN_VR: "Ver en realidad virtual",
  14236. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14237. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14238. ZOOM_IN: "Acercar",
  14239. ZOOM_OUT: "Alejar",
  14240. FLOOR_NAME: "Piso ",
  14241. FLOOR_ALL: "Todas",
  14242. TERMS: "Condiciones",
  14243. PORT_TERMS: "port términos de uso",
  14244. TERMS_OF_USE: "Términos de uso",
  14245. TERMS_TEXT_FILE: "terms-es-MX.html",
  14246. CLOSE_TERMS: "Cerrar",
  14247. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14248. HELP: "Ayuda",
  14249. HELP_NAVIGATION_TAB: "Navegación",
  14250. HELP_MORE_HELP_TAB: "Más Ayuda",
  14251. CLOSE: "Cerrar",
  14252. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14253. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14254. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14255. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14256. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14257. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14258. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14259. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14260. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14261. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14262. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14263. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14264. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14265. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14266. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14267. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14268. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14269. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14270. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14271. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14272. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14273. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14274. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14275. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14276. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14277. HELP_MORE_HLR_A: "Galería destacada",
  14278. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14279. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14280. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14281. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14282. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14283. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14284. HELP_MORE_TAG_A: "tag™ Posts",
  14285. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14286. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14287. HELP_MORE_ZOOM_A: "Controles de zoom",
  14288. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14289. HELP_MORE_TOUR_A: "Controles de recorrido",
  14290. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14291. HELP_MORE_INSIDE_A: "Vista interior",
  14292. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14293. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14294. HELP_MORE_VR_A: "Modo de realidad virtual",
  14295. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14296. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14297. HELP_MORE_360_A: "360° Views",
  14298. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14299. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14300. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14301. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14302. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14303. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14304. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14305. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14306. WEBVR_LEARN_MORE: "Más información",
  14307. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14308. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14309. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14310. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14311. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14312. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14313. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14314. VR_APP: "port VR App",
  14315. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14316. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14317. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14318. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14319. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14320. VR_PREVIOUS_CAPS: "ANTERIOR",
  14321. VR_NEXT_CAPS: "SIGUIENTE",
  14322. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14323. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14324. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14325. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14326. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14327. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14328. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14329. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14330. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14331. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14332. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14333. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14334. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14335. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14336. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14337. VR_ANDROID_DVICES: "Dispositivos Android",
  14338. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14339. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14340. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14341. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14342. VR_DOWNLOAD_HERE: "Descargar aquí",
  14343. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14344. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14345. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14346. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14347. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14348. SHARE_TO: "Compartir en",
  14349. SHARE_LINK: "Enlace directo",
  14350. SHARE_EXPLORE: "Explorar ",
  14351. SHARE_AT: "en",
  14352. SHARE_WITH: "con",
  14353. SHARE_3D: " en 3D",
  14354. SHARE_COPIED: "¡Copiado!",
  14355. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14356. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14357. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14358. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14359. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14360. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14361. ERROR_GENERIC_ACTIONS_3: " o ",
  14362. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14363. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14364. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14365. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14366. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14367. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14368. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14369. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14370. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14371. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14372. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14373. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14374. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14375. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14376. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14377. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14378. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14379. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14380. LINK_TO_LOCATION: "Enlace a la ubicación",
  14381. MENU_COPY: "Copiar",
  14382. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14383. ROTATE: "Girar",
  14384. INSIDE: "Interior",
  14385. MOVE: "Moverse",
  14386. ZOOM: "Acercar o alejar"
  14387. }
  14388. }
  14389. , {}],
  14390. 113: [function (e, t, i) {
  14391. "use strict";
  14392. t.exports = {
  14393. PAGE_TITLE: "",
  14394. LOADING: "Chargement",
  14395. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14396. POWERED_BY: "alimenté par ",
  14397. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14398. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14399. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14400. PRESENTED_BY: "Présenté par ",
  14401. MORE: "Plus ",
  14402. LESS: "Moins ",
  14403. TAG_CONTENT: "Contenu tag™",
  14404. SHOW: "Montrer",
  14405. HIDE: "Cacher",
  14406. DOLLHOUSE: "Dollhouse",
  14407. FLOOR_PLAN: "Plan de sol",
  14408. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14409. CLOSE_HIGHLIGHTS: "Fermer",
  14410. PREVIOUS: "Précédent",
  14411. PLAY: "Lecture",
  14412. PAUSE: "Pause",
  14413. NEXT: "Suivant",
  14414. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14415. VIEW_DOLLHOUSE: "Voir dollhouse",
  14416. SOCIAL_SHARING: "Partager cet espace",
  14417. VIEW_IN_VR: "Voir en VR",
  14418. VIEW_FULLSCREEN: "Plein écran",
  14419. EXIT_FULLSCREEN: "Fermer plein écran",
  14420. ZOOM_IN: "Zoom avant",
  14421. ZOOM_OUT: "Zoom arrière",
  14422. FLOOR_NAME: "Étage ",
  14423. FLOOR_ALL: "Tous",
  14424. TERMS: "Mentions légales",
  14425. PORT_TERMS: "port mentions légales",
  14426. TERMS_OF_USE: "Conditions d'utilisation",
  14427. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14428. CLOSE_TERMS: "Fermer",
  14429. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14430. HELP: "Aide",
  14431. HELP_NAVIGATION_TAB: "Navigation",
  14432. HELP_MORE_HELP_TAB: "Aide",
  14433. CLOSE: "Fermer",
  14434. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14435. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14436. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14437. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14438. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14439. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14440. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14441. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14442. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14443. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14444. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14445. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14446. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14447. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14448. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14449. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14450. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14451. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14452. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14453. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14454. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14455. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14456. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14457. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14458. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14459. HELP_MORE_HLR_A: "Carrousel",
  14460. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14461. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14462. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14463. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14464. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14465. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14466. HELP_MORE_TAG_A: "tag™ Posts",
  14467. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14468. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14469. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14470. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14471. HELP_MORE_TOUR_A: "Commandes de la visite",
  14472. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14473. HELP_MORE_INSIDE_A: "Vue intérieure",
  14474. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14475. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14476. HELP_MORE_VR_A: "Mode RV",
  14477. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14478. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14479. HELP_MORE_360_A: "Vues 360°",
  14480. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14481. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14482. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14483. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14484. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14485. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14486. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14487. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14488. WEBVR_LEARN_MORE: "En savoir plus",
  14489. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14490. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14491. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14492. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14493. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14494. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14495. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14496. VR_NEXT_CAPS: "SUIVANT",
  14497. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14498. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14499. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14500. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14501. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14502. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14503. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14504. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14505. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14506. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14507. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14508. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14509. VR_APP: "port VR App",
  14510. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14511. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14512. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14513. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14514. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14515. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14516. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14517. VR_ANDROID_DVICES: "Appareils Android",
  14518. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14519. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14520. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14521. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14522. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14523. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14524. VR_DOWNLOAD_HERE: "Télécharger ici",
  14525. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14526. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14527. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14528. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14529. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14530. SHARE_TO: "Partager sur",
  14531. SHARE_LINK: "Lien direct",
  14532. SHARE_EXPLORE: "Explorer ",
  14533. SHARE_AT: "à",
  14534. SHARE_WITH: "avec",
  14535. SHARE_3D: " en 3D",
  14536. SHARE_COPIED: "Copié!",
  14537. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14538. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14539. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14540. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14541. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14542. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14543. ERROR_GENERIC_ACTIONS_3: " ou ",
  14544. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14545. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14546. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14547. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14548. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14549. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14550. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14551. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14552. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14553. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14554. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14555. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14556. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14557. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14558. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14559. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14560. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14561. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14562. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14563. MENU_COPY: "Copie",
  14564. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14565. ROTATE: "Faire pivoter",
  14566. INSIDE: "Intérieure",
  14567. MOVE: "Se déplacer",
  14568. ZOOM: "Zoom"
  14569. }
  14570. }
  14571. , {}],
  14572. 114: [function (e, t, i) {
  14573. "use strict";
  14574. t.exports = {
  14575. PAGE_TITLE: "",
  14576. LOADING: "読み込み中",
  14577. PRESENTED_BY_CAPS: "PRESENTED BY",
  14578. POWERED_BY: "powered by",
  14579. POWERED_BY_CAPS: "POWERED BY",
  14580. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14581. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14582. PRESENTED_BY: "Presented by ",
  14583. MORE: "全て表示 ",
  14584. LESS: "閉じる ",
  14585. TAG_CONTENT: "tag™コンテンツ ",
  14586. SHOW: "表示",
  14587. HIDE: "非表示",
  14588. DOLLHOUSE: "ドールハウス",
  14589. FLOOR_PLAN: "フロアプラン",
  14590. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14591. CLOSE_HIGHLIGHTS: "閉じる",
  14592. PREVIOUS: "前へ",
  14593. PLAY: "再生",
  14594. PAUSE: "一時停止",
  14595. NEXT: "次へ",
  14596. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14597. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14598. SOCIAL_SHARING: "このSpaceを共有する",
  14599. VIEW_IN_VR: "VRで表示",
  14600. VIEW_FULLSCREEN: "フルスクリーン表示",
  14601. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14602. ZOOM_IN: "ズームイン",
  14603. ZOOM_OUT: "ズームアウト",
  14604. FLOOR_NAME: "フロア ",
  14605. FLOOR_ALL: "すべて",
  14606. TERMS: "規約",
  14607. PORT_TERMS: "port規約",
  14608. TERMS_OF_USE: "利用規約",
  14609. CLOSE_TERMS: "閉じる",
  14610. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14611. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14612. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14613. WEBVR_ENTER_WEBVR: "VRに入る",
  14614. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14615. WEBVR_LEARN_MORE: "もっと詳しく",
  14616. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14617. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14618. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14619. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14620. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14621. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14622. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14623. VR_PREVIOUS_CAPS: "前へ",
  14624. VR_NEXT_CAPS: "次へ",
  14625. VR_GOT_IT_CAPS: "了解",
  14626. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14627. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14628. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14629. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14630. VR_WHAT_YOU_NEED: "必要なもの",
  14631. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14632. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14633. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14634. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14635. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14636. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14637. VR_APP: "port VRアプリ",
  14638. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14639. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14640. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14641. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14642. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14643. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14644. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14645. VR_ANDROID_DVICES: "Androidデバイス",
  14646. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14647. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14648. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14649. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14650. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14651. VR_APP_OPEN: "port VRアプリで開く",
  14652. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14653. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14654. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14655. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14656. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14657. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14658. SHARE_TO: "共有先",
  14659. SHARE_LINK: "ダイレクトリンク",
  14660. SHARE_EXPLORE: "探索",
  14661. SHARE_AT: "場所",
  14662. SHARE_WITH: "使用アプリ",
  14663. SHARE_3D: "3Dで",
  14664. SHARE_COPIED: "コピーされました!",
  14665. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14666. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14667. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14668. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14669. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14670. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14671. ERROR_GENERIC_ACTIONS_3: "または",
  14672. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14673. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14674. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14675. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14676. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14677. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14678. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14679. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14680. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14681. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14682. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14683. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14684. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14685. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14686. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14687. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14688. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14689. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14690. LINK_TO_LOCATION: "ロケーションへのリンク",
  14691. MENU_COPY: "コピー",
  14692. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14693. ROTATE: "回転",
  14694. MOVE: "移動",
  14695. INSIDE: "内側",
  14696. ZOOM: "ズーム",
  14697. HELP: "ヘルプ",
  14698. HELP_NAVIGATION_TAB: "ナビゲーション",
  14699. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14700. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14701. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14702. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14703. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14704. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14705. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14706. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14707. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14708. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14709. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14710. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14711. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14712. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14713. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14714. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14715. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14716. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14717. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14718. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14719. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14720. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14721. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14722. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14723. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14724. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14725. HELP_MORE_HLR_A: "ハイライト",
  14726. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14727. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14728. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14729. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14730. HELP_MORE_FLOORS_A: "フロアセレクター",
  14731. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14732. HELP_MORE_TAG_A: "tag™ Posts",
  14733. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14734. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14735. HELP_MORE_ZOOM_A: "ズームコントロール",
  14736. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14737. HELP_MORE_TOUR_A: "ツアーコントロール",
  14738. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14739. HELP_MORE_INSIDE_A: "内側ビュー",
  14740. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14741. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14742. HELP_MORE_VR_A: "VRモード",
  14743. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14744. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14745. HELP_MORE_360_A: "360° Views",
  14746. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14747. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14748. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14749. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14750. CLOSE: "閉じる"
  14751. }
  14752. }
  14753. , {}],
  14754. 115: [function (e, t, i) {
  14755. "use strict";
  14756. t.exports = {
  14757. PAGE_TITLE: "",
  14758. LOADING: "Загрузка",
  14759. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14760. POWERED_BY: "разработано на платформе ",
  14761. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14762. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14763. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14764. PRESENTED_BY: "Представлено ",
  14765. MORE: "Больше ",
  14766. LESS: "Меньше ",
  14767. TAG_CONTENT: "tag™ Контент",
  14768. SHOW: "Показать",
  14769. HIDE: "Скрыть",
  14770. DOLLHOUSE: "Dollhouse",
  14771. FLOOR_PLAN: "Планировка",
  14772. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14773. CLOSE_HIGHLIGHTS: "Закрыть",
  14774. PREVIOUS: "Предыдущий",
  14775. PLAY: "Воспроизвести",
  14776. PAUSE: "Пауза",
  14777. NEXT: "Следующий",
  14778. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14779. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14780. SOCIAL_SHARING: "Поделиться этой моделью",
  14781. VIEW_IN_VR: "Посмотреть в VR",
  14782. VIEW_FULLSCREEN: "Полный экран",
  14783. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14784. ZOOM_IN: "Увеличить",
  14785. ZOOM_OUT: "Уменьшить",
  14786. FLOOR_NAME: "Этаж ",
  14787. FLOOR_ALL: "Все",
  14788. TERMS: "Условия",
  14789. PORT_TERMS: "Правила пользования",
  14790. TERMS_OF_USE: "Условия использования",
  14791. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14792. CLOSE_TERMS: "Закрыть",
  14793. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14794. HELP: "Помощь",
  14795. HELP_NAVIGATION_TAB: "Навигация",
  14796. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14797. CLOSE: "Закрыть",
  14798. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14799. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14800. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14801. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14802. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14803. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14804. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14805. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14806. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14807. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14808. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14809. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14810. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14811. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14812. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14813. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14814. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14815. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14816. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14817. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14818. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14819. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14820. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14821. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14822. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14823. HELP_MORE_HLR_A: "Фотоколлаж",
  14824. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14825. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14826. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14827. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14828. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14829. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14830. HELP_MORE_TAG_A: "tag™ Posts",
  14831. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14832. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14833. HELP_MORE_ZOOM_A: "Масштаб",
  14834. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14835. HELP_MORE_TOUR_A: "Управление Туром",
  14836. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14837. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14838. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14839. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14840. HELP_MORE_VR_A: "Режим VR",
  14841. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14842. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14843. HELP_MORE_360_A: "360° Views",
  14844. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14845. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14846. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14847. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14848. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14849. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14850. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14851. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14852. WEBVR_LEARN_MORE: "Узнать больше",
  14853. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14854. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14855. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14856. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14857. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14858. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14859. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14860. VR_APP: "port VR App",
  14861. VR_APP_OPEN: "Или открыть через приложение port VR",
  14862. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14863. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14864. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14865. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14866. VR_VIEW_SPACE: "Запустить модель в VR",
  14867. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14868. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14869. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14870. VR_GOT_IT_CAPS: "ЯСНО",
  14871. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14872. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14873. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14874. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14875. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14876. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14877. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14878. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14879. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14880. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14881. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14882. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14883. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14884. VR_ANDROID_DVICES: "Android устройства",
  14885. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14886. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14887. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14888. VR_DOWNLOAD_HERE: "Скачать здесь",
  14889. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14890. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14891. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14892. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14893. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14894. SHARE_TO: "Поделиться",
  14895. SHARE_LINK: "Прямая ссылка",
  14896. SHARE_EXPLORE: "просмотреть",
  14897. SHARE_AT: "на",
  14898. SHARE_WITH: "с",
  14899. SHARE_3D: "в 3D",
  14900. SHARE_COPIED: "Скопировано!",
  14901. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14902. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14903. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14904. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14905. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14906. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14907. ERROR_GENERIC_ACTIONS_3: " или ",
  14908. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14909. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14910. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14911. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14912. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14913. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14914. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14915. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14916. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14917. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14918. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14919. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14920. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14921. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14922. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14923. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14924. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14925. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14926. LINK_TO_LOCATION: "Ссылка на местоположение",
  14927. MENU_COPY: "Копировать",
  14928. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14929. ROTATE: "Вращать",
  14930. MOVE: "Передвигаться",
  14931. INSIDE: "Вид изнутри",
  14932. ZOOM: "Масштаб"
  14933. }
  14934. }
  14935. , {}],
  14936. 116: [function (e, t, i) {//main.js
  14937. (function (t) {
  14938. "use strict";
  14939. var modelProgressBase = 0.4;
  14940. var progressUpdate = function (e) { // 0 <= e <= 1
  14941. console.log('e1:' + e)
  14942. e = Math.round(modelProgressBase * e * 100);
  14943. console.log('e2:' + e)
  14944. var t = $('.progressbar');
  14945. t.find('.bar').css('width', e + '%');
  14946. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px'); //上面跟着的字的百分比
  14947. t.find('.perc').text(e + '%'); //具体数字的百分比
  14948. }
  14949. $('#gui-loading').fadeIn(200);
  14950. progressUpdate(0.1)
  14951. var fileName = g_version ? 'modeldata.js' : 'someData.json';
  14952. $.ajax(g_Prefix + "data/" + window.number + "/" + fileName + "?" + randomTime().getTime(), { dataType: "json" }).done(function (e) { //改
  14953. var data = matcher(e);
  14954. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number);
  14955. data.user = {
  14956. "is_authenticated": false,
  14957. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14958. }
  14959. try {//处理一下导览数据
  14960. data.model.images = data.model.images.filter(e => {
  14961. if (!e.locations && !e.thumbnail_signed_src) return; //旧的曾有导览数据是错误的,将它删除
  14962. if (e.locations && e.locations.length == 0) return;
  14963. return e
  14964. })
  14965. } catch (e) { console.log(e) }
  14966. window.DATA = data;
  14967. data.model.summary = data.summary
  14968. data.model.name = data.name
  14969. for (let i in data) {
  14970. data[i] == "false" && (data[i] = false)
  14971. }
  14972. progressUpdate(0.7);
  14973. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14974. if (data.weixinDesc) {
  14975. g_weixinObj.desc = data.weixinDesc;
  14976. }
  14977. if (data.shareImgUrl) {
  14978. g_weixinObj.imgUrl = data.shareImgUrl
  14979. }
  14980. window.wx && manage.weixinShare();
  14981. //初始画面
  14982. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14983. function E(e) {
  14984. $("<img/>").attr("src", e).on("load", function () {
  14985. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14986. $(this).remove()
  14987. })
  14988. }
  14989. //背景
  14990. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14991. settings.bgImg = settings.bgImg || data.bgImg || null
  14992. if (settings.bgImg) {
  14993. $("#player").css({
  14994. // 'background-image': "url(" + (browser.isMobile() ? settings.mobileBgImg : settings.bgImg) + ")",
  14995. "background-position": "bottom center",
  14996. "background-size": "100% 23%",
  14997. "background-repeat": "no-repeat",
  14998. "background-color": browser.isMobile() ? '#000000' : settings.bgColor ,
  14999. })
  15000. }
  15001. {//初始化导览时间
  15002. if (DATA.tourBlackSpeed == void 0) DATA.tourBlackSpeed = 100
  15003. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  15004. if (DATA.tourWalkSpeed == void 0) DATA.tourWalkSpeed = 100
  15005. if (DATA.tourRotTime == '' || DATA.tourRotTime == void 0) {
  15006. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  15007. }
  15008. }
  15009. {//其他
  15010. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  15011. }
  15012. }).fail(e => {
  15013. alert("缺少someData文件,请检查场景码是否正确。")
  15014. })
  15015. function StartLoad() {//当加载完data后
  15016. function i() {
  15017. var e = window.number//Y.getModelIDFromQueryString();
  15018. if (!e)
  15019. return b(null, "loading-failed");
  15020. var t = Y.parseSidUrl(e)
  15021. , i = l()
  15022. , a = c()
  15023. , s = o()
  15024. , u = V.quickstart.enabled
  15025. , g = null
  15026. , m = null
  15027. , v = null
  15028. , w = null
  15029. , T = null
  15030. , x = null
  15031. , S = null
  15032. , M = null
  15033. , R = null
  15034. , P = null
  15035. , O = null
  15036. , L = null
  15037. , N = new ue;
  15038. r(s);
  15039. h({ //MP开头写法
  15040. urlBase: t.urlBase
  15041. }).then(function () {
  15042. return re.init(),
  15043. d(t, e) //getModel and load
  15044. }).then(function (e) {
  15045. progressUpdate(0.9)
  15046. return P = e,
  15047. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  15048. startSource: i,
  15049. autoplay: V.autoplay,
  15050. quickstart: u
  15051. }),
  15052. P.urls.init()
  15053. }).then(function () {
  15054. return P.loadPanos()
  15055. }).then(function () {
  15056. m = X.getStartCameraOptions(P, P.panos),
  15057. S = A(P),
  15058. O = y(u, m.mode),
  15059. v = O.controls,
  15060. w = O.player,
  15061. T = O.director,
  15062. x = O.tagManager,
  15063. M = O.tileDownloader,
  15064. R = O.qualityManager,
  15065. L = O.panoRenderer,
  15066. C(P, S, O, s),
  15067. w.director = T,//xzw add
  15068. P.supportsTiles && M.start(),
  15069. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  15070. u = !1);
  15071. var e = null;
  15072. if (u) {
  15073. de.warn("Quickstart engaged. Hold on to your knickers.");
  15074. var t = v.controls[D.PANORAMA];
  15075. g = new ie(R, S.scene, S.camera, t, s),
  15076. _(S, s, P),
  15077. e = g.load(m).then(function () {
  15078. S.addComponent(g),
  15079. S.once(le.AfterRender, function () {
  15080. de.warn("First render after quickstart load finished.")
  15081. })
  15082. })
  15083. }
  15084. window.flyToFirst = function () {//xzw add
  15085. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  15086. var q = new _x.Quaternion(0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636);
  15087. var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position);
  15088. w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint })
  15089. };
  15090. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  15091. }).then(function () {
  15092. return f(P, U.onProgress, i, !u, a)
  15093. }).then(function () {
  15094. if (m.quickstart = u,
  15095. I(P, S, O, s),
  15096. S.started || _(S, s, P),
  15097. H.modelLoaded(P, w, v, V.autoplay),
  15098. E(w, P, m, V.autoplay).done(function () {
  15099. T.autoTour()
  15100. }),
  15101. !P.supportsTiles) {
  15102. var e = new Z(P, w);
  15103. e.start()
  15104. }
  15105. u && (S.removeComponent(g),
  15106. g.destroy(),
  15107. m.pano.enter()),
  15108. U.init(P, T, w, v, S, m, H.getSessionId()),
  15109. U.endLoading(P, T, x),
  15110. S.once(le.AfterRender, function () {
  15111. N.setAppReadyTime();
  15112. var e = N.calcFullLoadingTime();
  15113. de.warn("Total load time: " + e / 1e3),
  15114. H.loadComplete(e),
  15115. de.warn("First render after model load finished.")
  15116. try {
  15117. window.evt && window.dispatchEvent(window.evt);
  15118. parent.postMessage({
  15119. cmd: "loaded",
  15120. }, "*")
  15121. } catch (err) { }
  15122. }),
  15123. S.on(le.MemoryUsageUpdated, n)
  15124. }).fail(b.bind(this, e))
  15125. }
  15126. function n(e) {
  15127. ce.update(e)
  15128. }
  15129. function r(e) {
  15130. de.info("Version", "2.25.6-0-gd87e5b1"),
  15131. q.defaultMaxListeners = 1e3,
  15132. a(e),
  15133. s()
  15134. }
  15135. function o() {
  15136. return document.getElementById("player")
  15137. }
  15138. function a(e) {
  15139. e.addEventListener("dragenter", T, !1),
  15140. e.addEventListener("dragover", T, !1)
  15141. }
  15142. function s() {
  15143. F.valueFromHash("title", !0) || $(document).ready(function () {
  15144. var e = $(".model-title");
  15145. e.hide()
  15146. })
  15147. }
  15148. function l() {
  15149. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15150. }
  15151. function c() {
  15152. return {
  15153. panoElementsToLoad: 6,
  15154. modelElementsToLoad: 0,
  15155. totalElementsLoaded: 0,
  15156. totalElementsToLoad: 0,
  15157. totalPercentageLoaded: 0,
  15158. progressCallback: null
  15159. }
  15160. }
  15161. function h(e) {
  15162. return K.loadFeatureFlags(e).done(function (e) {
  15163. K.updateDependentSettings(e, V)
  15164. })
  15165. }
  15166. // function u(e) {
  15167. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15168. // responseType: "json",
  15169. // prefetchFrom: "config"
  15170. // }).then(function(e) {
  15171. // return e ? void j.extendObject(V.appConfig, e) : {}
  15172. // }, function(e) {
  15173. // return de.warn("Failed loading runtime config, using defaults."),
  15174. // $.when({})
  15175. // })
  15176. // }
  15177. function d(e, t) {
  15178. var i = B.getModel({
  15179. url: t,
  15180. floors: F.valueFromHash("f", !0),
  15181. autoload: !1
  15182. })
  15183. ;
  15184. return $.when(i, n).then(null, function (e) {
  15185. return this
  15186. })
  15187. }
  15188. function p(e, t, i, n, r) {
  15189. de.info("Model data loaded"),
  15190. de.debug("UUID: " + e.data.job.uuid),
  15191. J.init(K.getFlags()),
  15192. i && H.initKeen({
  15193. token: i,
  15194. appId: n
  15195. }),
  15196. H.initSegment({
  15197. model: e.sid,
  15198. version: "2.25.6-0-gd87e5b1",
  15199. startSource: r.startSource,
  15200. token: t,
  15201. autoplay: r.autoplay,
  15202. quickstart: r.quickstart
  15203. })
  15204. }
  15205. function f(e, t, i, n, r) {
  15206. return r.progressCallback = t,
  15207. H.sessionStart(),
  15208. e.load(n).progress(g.bind(this, r))
  15209. }
  15210. function g(e, t) {
  15211. e.modelElementsToLoad = t[1],
  15212. v(e),
  15213. m(e)
  15214. }
  15215. function m(e) {
  15216. e.totalElementsLoaded++,
  15217. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15218. //----许钟文-----------------模型进度条向后调整
  15219. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15220. e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded;
  15221. console.log('pro:' + e.totalPercentageLoaded)
  15222. //---------------------------
  15223. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15224. }
  15225. function v(e) {
  15226. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15227. }
  15228. function A(e) {
  15229. var t = new x.PerspectiveCamera;
  15230. t.layers.enable(he.PANOMARKERS),
  15231. t.layers.enable(he.RETICULE),
  15232. t.layers.enable(he.TAG);
  15233. var i = new x.Scene
  15234. , n = new x.AmbientLight(16777215);
  15235. i.add(n),
  15236. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({
  15237. side: x.DoubleSide
  15238. })),
  15239. i.plane.position.y = 0,
  15240. i.plane.rotateX(-Math.PI / 2),
  15241. i.plane.material.visible = !1,
  15242. i.add(i.plane),
  15243. i.updateMatrixWorld(),
  15244. V.showScreenshotLocations && e.data.images.forEach(function (e) {
  15245. if (e.metadata && e.metadata.camera_position) {
  15246. var t = e.metadata.camera_position
  15247. , n = new x.Mesh(new x.BoxGeometry(.3, .3, .3));
  15248. n.position = t.clone(),
  15249. i.add(n);
  15250. var r = e.metadata.camera_quaternion
  15251. , o = new x.Vector3(0, 0, -1).applyQuaternion(r);
  15252. i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680))
  15253. }
  15254. }),
  15255. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)),
  15256. i.add(new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680)),
  15257. i.add(new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280)));
  15258. //背景
  15259. if (!settings.transparentBg && !settings.bgImg) {
  15260. i.skybox = new W
  15261. i.add(i.skybox)
  15262. }
  15263. var r = new te(i, t, z);
  15264. return r
  15265. }
  15266. function y(e, t) {
  15267. var i = e ? 1 : 1e3
  15268. , n = J.tilegen || J.imgopt ? 6 : 2;
  15269. n = F.valueFromHash("tileconc", n);
  15270. var r = new ne
  15271. , o = new ae({
  15272. concurrentDownloads: n
  15273. })
  15274. , a = new se
  15275. , s = new P
  15276. , l = new M
  15277. , c = new S(t)
  15278. , h = new R
  15279. , u = new O(i)
  15280. , d = new L
  15281. , p = new oe;
  15282. return {
  15283. qualityManager: r,
  15284. panoRenderer: a,
  15285. tileDownloader: o,
  15286. player: c,
  15287. director: l,
  15288. modelManager: s,
  15289. tagManager: p,
  15290. displayController: u,
  15291. labelDisplayController: d,
  15292. controls: h
  15293. }
  15294. }
  15295. function C(e, t, i, n) {
  15296. var r = i.controls
  15297. , o = i.qualityManager
  15298. , a = i.panoRenderer
  15299. , s = i.tileDownloader
  15300. , l = i.modelManager;
  15301. r.init(n, l),
  15302. ee.init(i.director, r, i.player, l, t),
  15303. o.init(l),
  15304. s.init(o),
  15305. a.init(t, s, o),
  15306. l.init(s, a, o),
  15307. l.addModel(e),
  15308. t.addComponent(G)
  15309. }
  15310. function I(e, t, i, n) {
  15311. var r = i.qualityManager
  15312. , o = i.panoRenderer
  15313. , a = i.tileDownloader
  15314. , s = i.modelManager
  15315. , l = i.player
  15316. , c = i.director
  15317. , h = i.tagManager
  15318. , u = i.displayController
  15319. , d = i.labelDisplayController
  15320. , p = i.controls;
  15321. t.scene.add(e),
  15322. t.qualityManager = r;
  15323. var f = {
  15324. camera: t.camera,
  15325. director: c,
  15326. modelManager: s,
  15327. tileDownloader: a,
  15328. panoRenderer: o,
  15329. qualityManager: r,
  15330. tagManager: h,
  15331. container: n,
  15332. controls: p
  15333. };
  15334. l.init(f),
  15335. l.setScene(t.scene),
  15336. h.init(s, l),
  15337. c.init(l, s),
  15338. u.init(c, l, s, h, n),
  15339. d.init(l, s, n),
  15340. z.bindEvents(l),
  15341. t.addComponent(h),
  15342. t.addComponent(l),
  15343. t.addComponent(o),
  15344. l.sceneRenderer = t; //xzw add 方便resize
  15345. }
  15346. function E(e, t, i, n) {
  15347. return de.info("Starting player in " + i.mode),
  15348. H.report(t.sid, "started-playing", n, i.quickstart),
  15349. e.start(i)
  15350. }
  15351. function b(e, t) {
  15352. de.error(t),
  15353. k.error(t),
  15354. H.report(e, "error-" + t)
  15355. }
  15356. function w(e) {
  15357. var t = F.details();
  15358. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15359. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15360. H.report(e, "error-webgl-generic"))
  15361. }
  15362. function _(e, t, i) {
  15363. try {
  15364. e.start(t)
  15365. } catch (e) {
  15366. throw de.warn(e.message),
  15367. w(i.sid),
  15368. e
  15369. }
  15370. }
  15371. function T(e) {
  15372. e.stopPropagation(),
  15373. e.preventDefault()
  15374. }
  15375. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15376. if (window.DATA.hoticon) {
  15377. g_HotImage = {
  15378. point: window.DATA.hoticon.default ? ('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15379. point2: window.DATA.hoticon.higt ? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15380. };
  15381. }
  15382. //czj 判断someData 有没有backgroundMusic 添加音乐
  15383. if (window.DATA.backgroundMusic) {
  15384. if (window.isLocal) {
  15385. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15386. } else {
  15387. SoundManager.setSrc('bgm', window.DATA.backgroundMusic)
  15388. }
  15389. $("#volume").show();
  15390. } else if (g_version === "one") {
  15391. SoundManager.setSrc('bgm', manage.dealURL(g_Prefix + "/audio/" + "audio" + window.number + "/background.mp3"))
  15392. $("#volume").show();
  15393. }
  15394. //隐藏公司logo
  15395. if (window.DATA.loadlogo) {
  15396. showLogo();
  15397. }
  15398. e("./lib/three75-shim"),
  15399. e("./lib/array-polyfill"),
  15400. e("./lib/performance-polyfill"),
  15401. e("./lib/shaders/CopyShader.js"),
  15402. e("./lib/shaders/HorizontalBlurShader.js"),
  15403. e("./lib/shaders/VerticalBlurShader.js"),
  15404. e("./lib/postprocessing/EffectComposer.js"),
  15405. e("./lib/postprocessing/RenderPass.js"),
  15406. e("./lib/postprocessing/MaskPass.js"),
  15407. e("./lib/postprocessing/ShaderPass.js"),
  15408. window.Promise || (window.Promise = e("promise-polyfill"));
  15409. var x = e("three")
  15410. , _x = e("three")
  15411. , S = (e("./util/sentry"),
  15412. e("./player"))
  15413. , M = e("./director")
  15414. , R = e("./controls/CameraControls")
  15415. , P = e("./model/ModelManager")
  15416. , O = e("./DisplayController")
  15417. , L = e("./label/LabelDisplayController")
  15418. , D = e("./enum/Viewmode")
  15419. , N = e("./util/logger")
  15420. , B = e("./showcase")
  15421. , F = e("./util/browser")
  15422. , V = e("./settings")
  15423. , U = e("./gui/gui")
  15424. , k = e("./gui/error")
  15425. , H = e("./analytics")
  15426. , G = e("./util/transitions")
  15427. , z = e("./effects")
  15428. , W = e("./objects/Skybox")
  15429. , j = e("./util/common")
  15430. , Y = (e("./util/PanoramaCollection"),
  15431. e("./util/math"),
  15432. e("./util/showcase"))
  15433. , X = e("./util/camera")
  15434. , Z = (e("./objects/Panorama"),
  15435. e("./cameras/PanoramaCamera"),
  15436. e("./preloaders"))
  15437. , q = e("events").EventEmitter
  15438. , K = e("./featureflags")
  15439. , Q = (e("./util/lerp"),
  15440. e("./util/ajax"))
  15441. , J = e("./ab")
  15442. , ee = e("./sdk/automation.js")
  15443. , te = e("./scene/SceneRenderer")
  15444. , ie = e("./scene/QuickstartManager")
  15445. , ne = e("./tile/QualityManager.js")
  15446. , re = e("./localization/localize")
  15447. , oe = e("./tag/tagManager")
  15448. , ae = e("./tile/TileDownloader")
  15449. , se = e("./tile/PanoRenderer")
  15450. , le = (e("./enum/PanoSizeClass"),
  15451. e("./enum/PanoramaEvents"),
  15452. e("./enum/SceneRendererEvents"))
  15453. , ce = e("./gui/memoryUsage")
  15454. , he = e("./enum/RenderLayers")
  15455. , ue = e("./TimingData")
  15456. , de = new N(t);
  15457. N.level = V.logLevel,
  15458. N.consoleEnabled = V.console,
  15459. i()
  15460. }
  15461. }
  15462. ).call(this, "/js/main.js")
  15463. }
  15464. , {
  15465. "./DisplayController": 1,
  15466. "./TimingData": 2,
  15467. "./ab": 3,
  15468. "./analytics": 4,
  15469. "./cameras/PanoramaCamera": 7,
  15470. "./controls/CameraControls": 9,
  15471. "./director": 15,
  15472. "./effects": 16,
  15473. "./enum/PanoSizeClass": 36,
  15474. "./enum/PanoramaEvents": 37,
  15475. "./enum/RenderLayers": 41,
  15476. "./enum/SceneRendererEvents": 43,
  15477. "./enum/Viewmode": 51,
  15478. "./featureflags": 59,
  15479. "./gui/error": 64,
  15480. "./gui/gui": 65,
  15481. "./gui/memoryUsage": 73,
  15482. "./label/LabelDisplayController": 91,
  15483. "./lib/array-polyfill": 92,
  15484. "./lib/performance-polyfill": 95,
  15485. "./lib/postprocessing/EffectComposer.js": 96,
  15486. "./lib/postprocessing/MaskPass.js": 97,
  15487. "./lib/postprocessing/RenderPass.js": 98,
  15488. "./lib/postprocessing/ShaderPass.js": 99,
  15489. "./lib/shaders/CopyShader.js": 100,
  15490. "./lib/shaders/HorizontalBlurShader.js": 101,
  15491. "./lib/shaders/VerticalBlurShader.js": 102,
  15492. "./lib/three75-shim": 103,
  15493. "./localization/localize": 108,
  15494. "./tag/tagManager": 124,
  15495. "./model/ModelManager": 140,
  15496. "./objects/Panorama": 148,
  15497. "./objects/Skybox": 152,
  15498. "./player": 155,
  15499. "./preloaders": 156,
  15500. "./scene/QuickstartManager": 157,
  15501. "./scene/SceneRenderer": 158,
  15502. "./sdk/automation.js": 164,
  15503. "./settings": 166,
  15504. "./showcase": 168,
  15505. "./tile/PanoRenderer": 169,
  15506. "./tile/QualityManager.js": 170,
  15507. "./tile/TileDownloader": 171,
  15508. "./util/PanoramaCollection": 178,
  15509. "./util/ajax": 181,
  15510. "./util/browser": 182,
  15511. "./util/camera": 183,
  15512. "./util/common": 185,
  15513. "./util/lerp": 188,
  15514. "./util/logger": 189,
  15515. "./util/math": 190,
  15516. "./util/sentry": 192,
  15517. "./util/showcase": 193,
  15518. "./util/transitions": 195,
  15519. events: 202,
  15520. "promise-polyfill": 213,
  15521. three: 217
  15522. }],
  15523. 117: [function (e, t, i) {
  15524. "use strict";
  15525. function n(e) {
  15526. e = e || {}
  15527. r.RawShaderMaterial.call(this, a.extendObject({
  15528. fragmentShader: o.cube.fragmentShader,
  15529. vertexShader: o.cube.vertexShader,
  15530. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15531. name: "CubemapMaterial",
  15532. }, e))
  15533. }
  15534. var r = e("three")
  15535. , o = e("../shaders")
  15536. , a = e("../util/common");
  15537. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15538. n.prototype.constructor = n,
  15539. t.exports = n
  15540. }
  15541. , {
  15542. "../shaders": 167,
  15543. "../util/common": 185,
  15544. three: 217
  15545. }],
  15546. 118: [function (e, t, i) {
  15547. "use strict";
  15548. function n(e) {
  15549. e = e || {}
  15550. r.RawShaderMaterial.call(this, a.extendObject({
  15551. fragmentShader: o.model.fragmentShader,
  15552. vertexShader: o.model.vertexShader,
  15553. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15554. name: "ModelTextureMaterial",
  15555. }, e))
  15556. }
  15557. var r = e("three")
  15558. , o = e("../shaders")
  15559. , a = e("../util/common");
  15560. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15561. n.prototype.constructor = n,
  15562. n.prototype.setProjectedPanos = function (e, t, i) {
  15563. i && (this.uniforms.progress.value = 0),
  15564. e.ensureSkyboxReadyForRender(),
  15565. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15566. this.uniforms.pano0Position.value.copy(e.position),
  15567. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15568. t.ensureSkyboxReadyForRender(),
  15569. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15570. this.uniforms.pano1Position.value.copy(t.position),
  15571. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15572. }
  15573. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15574. this.uniforms.eyeDir.value.copy(dir)
  15575. this.uniforms.eyePos.value.copy(pos)
  15576. }
  15577. n.prototype.setBendCameraQua = function(matrix) {//加
  15578. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15579. } */
  15580. ,
  15581. t.exports = n
  15582. }
  15583. , {
  15584. "../shaders": 167,
  15585. "../util/common": 185,
  15586. three: 217
  15587. }],
  15588. 119: [function (e, t, i) {
  15589. (function (i) {
  15590. "use strict";
  15591. function n(e, t, i, n) {
  15592. this.div = null,
  15593. this.body = null,
  15594. this.label = e,
  15595. this.description = t,
  15596. this.parsedDescription = [],
  15597. this.media = i || {
  15598. type: null
  15599. },
  15600. this.loadingSpinner = null,
  15601. this.parser = new r({
  15602. supportLinks: !u.valueFromHash("mls"),
  15603. keepLinkLabels: !0
  15604. }),
  15605. this.state = I.CLOSED,
  15606. this.orientation = "",
  15607. this.initialTransform = "",
  15608. this.hovering = !1,
  15609. this.openTransition = null,
  15610. this.closeTransition = null,
  15611. this.openPromise = null,
  15612. this.closePromise = null,
  15613. this.animationTransition = null,
  15614. this.animationScale = 0
  15615. }
  15616. var r = e("../Parser/DescriptionParser")
  15617. , o = e("../Media/Link")
  15618. , a = e("../Media/Image")
  15619. , s = e("../Media/EmbedlyPlayer")
  15620. , l = e("../Media/EmbedlyEmbed")
  15621. , c = e("../../util/transitions")
  15622. , h = e("../../util/lerp")
  15623. , u = e("../../util/browser")
  15624. , d = e("./BillboardEvent")
  15625. , p = e("../Media/MediaEvent")
  15626. , f = e("../Parser/DescriptionChunkType")
  15627. , g = e("events").EventEmitter
  15628. , m = e("./billboardSettings")
  15629. , v = e("./overlaySettings")
  15630. , A = e("../../util/logger")
  15631. , y = new A(i)
  15632. , C = document.getElementById("tag-billboards");
  15633. C.addEventListener("touchend", function (e) {
  15634. C.style.pointerEvents = "none"
  15635. }),
  15636. C.addEventListener("touchcancel", function (e) {
  15637. C.style.pointerEvents = "none"
  15638. });
  15639. var I = {
  15640. CLOSED: "closed",
  15641. OPENING: "opening",
  15642. OPEN: "open",
  15643. CLOSING: "closing",
  15644. ACTIVE: "active"
  15645. };
  15646. n.prototype = Object.create(g.prototype),
  15647. n.prototype.build = function (e) {
  15648. this.parsedDescription = this.parser.parse(this.description);
  15649. var t = document.createElement("div");
  15650. t.className = "tag-container has-hotzone",
  15651. this.div = t,
  15652. this.body = document.createElement("div"),
  15653. this.body.className = "tag-body";
  15654. var i = document.createElement("div");
  15655. i.classList.add("tag-content");
  15656. var n = document.createElement("div");
  15657. n.classList.add("tag-text-content");
  15658. var r = document.createElement("div");
  15659. r.className = "tag-label",
  15660. r.textContent = this.label,
  15661. n.appendChild(r);
  15662. var o = document.createElement("div");
  15663. o.className = "tag-desc",
  15664. n.appendChild(o),
  15665. i.appendChild(n),
  15666. this.body.appendChild(i),
  15667. this.appendDescriptionElements(this.parsedDescription, o),
  15668. this.appendMedia(),
  15669. t.appendChild(this.body),
  15670. C.appendChild(t),
  15671. this.bindEvents(t, this.body)
  15672. }
  15673. ,
  15674. n.prototype.bindEvents = function (e, t) {
  15675. var i = function (e) {
  15676. return function (t) {
  15677. if (!this.div.classList.contains("overlay")) {
  15678. var i, n = document.getElementById("player");
  15679. try {
  15680. i = new MouseEvent(e, t)
  15681. } catch (n) {
  15682. i = document.createEvent("MouseEvents"),
  15683. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15684. }
  15685. n.dispatchEvent(i)
  15686. }
  15687. }
  15688. };
  15689. t.addEventListener("mousedown", function (e) {
  15690. e.stopPropagation()
  15691. }),
  15692. t.addEventListener("mouseup", function (e) {
  15693. e.stopPropagation()
  15694. }),
  15695. e.addEventListener("touchstart", function (e) {
  15696. C.style.pointerEvents = "auto"
  15697. }),
  15698. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15699. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15700. t.addEventListener("mouseover", function (t) {
  15701. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15702. }
  15703. .bind(this)),
  15704. e.addEventListener("mouseenter", function (e) {
  15705. this.state !== I.CLOSING && (this.hovering = !0,
  15706. this.emit(d.ENTER))
  15707. }
  15708. .bind(this)),
  15709. e.addEventListener("mouseleave", function (e) {
  15710. this.hovering = !1,
  15711. this.emit(d.LEAVE)
  15712. }
  15713. .bind(this)),
  15714. e.addEventListener("gesturestart", function (e) {
  15715. e.preventDefault()
  15716. });
  15717. var n = e.querySelector(".tag-text-content")
  15718. , r = 0;
  15719. n.addEventListener("touchstart", function (e) {
  15720. r = e.changedTouches[0].clientY
  15721. }),
  15722. n.addEventListener("touchmove", function (t) {
  15723. function i(e) {
  15724. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15725. }
  15726. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15727. }),
  15728. e.addEventListener("touchmove", function (e) {
  15729. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15730. })
  15731. }
  15732. ,
  15733. n.prototype.appendDescriptionElements = function (e, t) {
  15734. e.length > 0 && this.div.classList.add("has-text"),
  15735. e.forEach(function (e, i) {
  15736. switch (e.type) {
  15737. case f.TEXT:
  15738. t.appendChild(this.createTextElement(e.text));
  15739. break;
  15740. case f.LINK:
  15741. t.appendChild(this.createLinkElement(e.link))
  15742. }
  15743. }
  15744. .bind(this))
  15745. }
  15746. ,
  15747. n.prototype.appendLoadingSpinner = function () {
  15748. this.loadingSpinner = document.createElement("div"),
  15749. this.loadingSpinner.classList.add("loading-spinner");
  15750. var e = document.createElement("div");
  15751. e.classList.add("gui-spinner-icon"),
  15752. this.loadingSpinner.appendChild(e),
  15753. this.body.appendChild(this.loadingSpinner)
  15754. }
  15755. ,
  15756. n.prototype.onMediaLoadFinished = function () {
  15757. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15758. this.applyOrientation(this.orientation),
  15759. this.loadingSpinner = null)
  15760. }
  15761. ,
  15762. n.prototype.appendMedia = function () {
  15763. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15764. this.appendLoadingSpinner();
  15765. var e = document.createElement("div");
  15766. e.classList.add("tag-media-content");
  15767. var t = document.createElement("i");
  15768. switch (["icon", "icon-close-thin", "close"].forEach(function (e) {
  15769. t.classList.add(e)
  15770. }),
  15771. this.body.appendChild(t),
  15772. this.body.appendChild(e),
  15773. this.media.type) {
  15774. case f.IMAGE:
  15775. e.appendChild(this.createImageElement(this.media, this.body));
  15776. break;
  15777. case f.VIDEO:
  15778. e.appendChild(this.createVideoElement(this.media, this.body));
  15779. break;
  15780. case f.RICH:
  15781. e.appendChild(this.createEmbedElement(this.media, this.body))
  15782. }
  15783. }
  15784. }
  15785. ,
  15786. n.prototype.createTextElement = function (e) {
  15787. var t = document.createElement("span");
  15788. return t.textContent = e,
  15789. t
  15790. }
  15791. ;
  15792. n.prototype.createLinkElement = function (e) {
  15793. var t = new o(e);
  15794. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15795. t.createDomElement()
  15796. }
  15797. ,
  15798. n.prototype.createImageElement = function (e, t) {
  15799. function i() {
  15800. function e() {
  15801. m || (r.classList.remove("view-image"),
  15802. c.classList.add("overlay"),
  15803. i(),
  15804. window.addEventListener("resize", b),
  15805. c.addEventListener("click", a),
  15806. g.addEventListener("click", l),
  15807. f.addEventListener("click", s),
  15808. m = !0,
  15809. o.emit(p.IMAGE_OPENED))
  15810. }
  15811. function i() {
  15812. t.classList.add("show-info"),
  15813. h.classList.remove("collapsible"),
  15814. h.style.height = "";
  15815. var e = parseFloat(getComputedStyle(I).lineHeight)
  15816. , i = y + e
  15817. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15818. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15819. , s = a
  15820. , l = s * n.aspect;
  15821. l > r && (l = r,
  15822. s = l / n.aspect),
  15823. s > a && (s = a,
  15824. l = s * n.aspect),
  15825. l += C,
  15826. s += C + i,
  15827. t.style.width = l + "px",
  15828. t.style.height = s + "px",
  15829. u.style.paddingTop = e + C + "px",
  15830. o.description.length > 0 && (h.classList.add("collapsible"),
  15831. h.style.height = h.clientHeight + 12 + "px",
  15832. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15833. }
  15834. function a(e) {
  15835. e.target === c && s()
  15836. }
  15837. function s() {
  15838. m && (m = !1,
  15839. r.classList.add("view-image"),
  15840. c.classList.remove("overlay"),
  15841. h.style.height = "",
  15842. u.style.paddingTop = "",
  15843. t.style.width = "",
  15844. t.style.height = "",
  15845. window.removeEventListener("resize", b),
  15846. c.removeEventListener("click", a),
  15847. g.removeEventListener("click", l),
  15848. f.removeEventListener("click", s),
  15849. o.emit(p.IMAGE_CLOSED),
  15850. o.close(!0))
  15851. }
  15852. function l(e) {
  15853. t.classList.toggle("show-info")
  15854. }
  15855. var c = o.div
  15856. , h = c.getElementsByClassName("tag-content")[0]
  15857. , u = c.getElementsByClassName("tag-media-content")[0]
  15858. , f = t.getElementsByClassName("close")[0]
  15859. , g = h.getElementsByClassName("tag-label")[0];
  15860. c.classList.add("has-image"),
  15861. r.classList.add("view-image"),
  15862. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15863. o.applyOrientation(o.orientation);
  15864. var m = !1
  15865. , A = getComputedStyle(h)
  15866. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15867. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15868. , I = h.querySelector(".tag-label")
  15869. , E = h.querySelector(".tag-desc")
  15870. , b = function () {
  15871. var e, t, n = 0;
  15872. return function () {
  15873. clearInterval(e),
  15874. clearTimeout(t),
  15875. e = setInterval(function () {
  15876. var e = c.clientHeight;
  15877. n !== e && (i(),
  15878. n = e)
  15879. }, 100),
  15880. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15881. }
  15882. }();
  15883. n.on(p.IMAGE_OPENING, e),
  15884. o.on(d.ACTIVATE, e),
  15885. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15886. o.on(d.CLOSING, s)
  15887. }
  15888. var n = new a
  15889. , r = n.createDomElement();
  15890. this.once(d.OPENED, function () {
  15891. n.load(e.src).then(i).catch(function (t) {
  15892. y.warn("Failed to load image:", e.src),
  15893. y.warn("with error:", t)
  15894. }).then(this.onMediaLoadFinished.bind(this))
  15895. });
  15896. var o = this;
  15897. return r
  15898. }
  15899. ,
  15900. n.prototype.createVideoElement = function (e, t) {
  15901. var i = new s({
  15902. autoPlay: !0,
  15903. autoResume: !0,
  15904. startMuted: !1,
  15905. loop: !1
  15906. })
  15907. , n = i.createDomElement();
  15908. return this.once(d.OPENED, function () {
  15909. i.load(e.src).then(function () {
  15910. this.div.classList.add("has-video"),
  15911. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15912. i.play()),
  15913. this.on(d.OPENING, i.show.bind(i)),
  15914. this.on(d.OPENED, i.play.bind(i)),
  15915. this.on(d.CLOSING, i.pause.bind(i)),
  15916. this.on(d.CLOSED, i.hide.bind(i))
  15917. }
  15918. .bind(this)).catch(function (t) {
  15919. y.warn("Failed to embed video:", e.src),
  15920. y.warn("with error:", t)
  15921. }).then(this.onMediaLoadFinished.bind(this))
  15922. }
  15923. .bind(this)),
  15924. n
  15925. }
  15926. ,
  15927. n.prototype.createEmbedElement = function (e, t) {
  15928. var i = new l
  15929. , n = i.createDomElement();
  15930. return this.once(d.OPENED, function () {
  15931. i.load(e.src).then(function () {
  15932. this.div.classList.add("has-embed"),
  15933. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15934. this.applyOrientation(this.orientation),
  15935. this.on(d.OPENING, i.show.bind(i)),
  15936. this.on(d.CLOSED, i.hide.bind(i))
  15937. }
  15938. .bind(this)).catch(function (t) {
  15939. y.warn("Failed to embed:", e.src),
  15940. y.warn("with error:", t)
  15941. }).then(this.onMediaLoadFinished.bind(this))
  15942. }
  15943. .bind(this)),
  15944. n
  15945. }
  15946. ,
  15947. n.prototype.open = function (e) {
  15948. return this.openPromise = $.Deferred(),
  15949. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15950. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function () {
  15951. this.state !== I.OPEN && (this.emit(d.OPENING),
  15952. e && this.emit(d.ACTIVATING),
  15953. this.state = I.OPENING,
  15954. this.animateOpen(function () {
  15955. e && this.setActiveState(),
  15956. this.openPromise.resolve()
  15957. }
  15958. .bind(this)))
  15959. }
  15960. .bind(this), m.animation.openDelay),
  15961. c.cancel(this.closeTransition),
  15962. this.closePromise && this.closePromise.reject(),
  15963. this.closeTransition = void 0,
  15964. this.openPromise.promise())
  15965. }
  15966. ,
  15967. n.prototype.close = function (e) {
  15968. return this.closePromise = $.Deferred(),
  15969. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function () {
  15970. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15971. this.state = I.CLOSING,
  15972. this.animateClose())
  15973. }
  15974. .bind(this), m.animation.closeDelay)),
  15975. c.cancel(this.openTransition),
  15976. this.openPromise && this.openPromise.reject(),
  15977. this.openTransition = void 0,
  15978. this.closePromise.resolve(),
  15979. this.closePromise.promise())
  15980. }
  15981. ,
  15982. n.prototype.setActiveState = function () {
  15983. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15984. this.emit(d.ACTIVATE),
  15985. this.div.classList.remove("has-hotzone"))
  15986. }
  15987. ,
  15988. n.prototype.animateOpen = function (e) {
  15989. if (this.state === I.OPENING) {
  15990. if (c.cancel(this.animationTransition),
  15991. u.detectSamsungNative())
  15992. return this.boardOrientation = null,
  15993. this.div.style.visibility = "visible",
  15994. this.emit(d.OPENED),
  15995. this.state = I.OPEN,
  15996. void (e && e());
  15997. this.div.style.webkitTransform = "scale(0)",
  15998. this.div.style.transform = "scale(0)",
  15999. this.div.style.visibility = "visible",
  16000. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function () {
  16001. this.emit(d.OPENED),
  16002. this.state = I.OPEN,
  16003. e && e()
  16004. }
  16005. .bind(this))
  16006. }
  16007. }
  16008. ,
  16009. n.prototype.animateClose = function (e) {
  16010. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  16011. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function () {
  16012. this.emit(d.CLOSED),
  16013. this.state = I.CLOSED,
  16014. this.div.style.visibility = "hidden",
  16015. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  16016. e && e()
  16017. }
  16018. .bind(this)))
  16019. }
  16020. ,
  16021. n.prototype.needsUpdate = function () {
  16022. return this.state !== I.CLOSED
  16023. }
  16024. ,
  16025. n.prototype.update = function (e, t) {
  16026. if (this.needsUpdate()) {
  16027. var i = (this.updateOrientation(e),
  16028. this.calcScale(t))
  16029. , n = {
  16030. x: (e.x + 1) * $("#player").width() / 2,
  16031. y: (e.y + 1) * $("#player").height() / 2
  16032. };
  16033. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  16034. this.div.style.webkitTransform = this.div.screenTransform,
  16035. this.div.style.transform = this.div.screenTransform
  16036. }
  16037. }
  16038. ,
  16039. n.prototype.getDimensions = function () {
  16040. return this.div.getBoundingClientRect()
  16041. }
  16042. ,
  16043. n.prototype.calcScale = function (e) {
  16044. return Math.sqrt(e / 40) * m.boardToDiscRatio
  16045. }
  16046. ,
  16047. n.prototype.updateOrientation = function (e) {
  16048. if (this.state !== I.ACTIVE) {
  16049. var t = 1 / 3
  16050. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  16051. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  16052. , r = "";
  16053. r += 0 === n ? "right" : 2 === n ? "left" : "",
  16054. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  16055. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  16056. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  16057. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  16058. }
  16059. }
  16060. ,
  16061. n.prototype.applyOrientation = function (e) {
  16062. this.div.style.transform = this.div.style.webkitTransform = "",
  16063. this.div.classList.remove("tag-container-" + this.orientation),
  16064. this.div.classList.add("tag-container-" + e);
  16065. var t = window.getComputedStyle(this.div);
  16066. this.initialTransform = t.transform || t.webkitTransform,
  16067. "none" === this.initialTransform && (this.initialTransform = "");
  16068. var i = t.transform.slice(7, -1).split(",")
  16069. , n = -i[4]
  16070. , r = -i[5];
  16071. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  16072. this.div.style.transformOrigin = n + "px " + r + "px",
  16073. this.orientation = e
  16074. }
  16075. ,
  16076. t.exports = n
  16077. }
  16078. ).call(this, "/js/tag/Billboard/Billboard.js")
  16079. }
  16080. , {
  16081. "../../util/browser": 182,
  16082. "../../util/lerp": 188,
  16083. "../../util/logger": 189,
  16084. "../../util/transitions": 195,
  16085. "../Media/EmbedlyEmbed": 125,
  16086. "../Media/EmbedlyPlayer": 126,
  16087. "../Media/Image": 128,
  16088. "../Media/Link": 129,
  16089. "../Media/MediaEvent": 131,
  16090. "../Parser/DescriptionChunkType": 133,
  16091. "../Parser/DescriptionParser": 134,
  16092. "./BillboardEvent": 120,
  16093. "./billboardSettings": 121,
  16094. "./overlaySettings": 122,
  16095. events: 202
  16096. }],
  16097. 120: [function (e, t, i) {
  16098. "use strict";
  16099. t.exports = Object.freeze({
  16100. ENTER: "billboard.enter",
  16101. LEAVE: "billboard.leave",
  16102. OPENING: "billboard.opening",
  16103. OPENED: "billboard.open",
  16104. CLOSING: "billboard.closing",
  16105. CLOSED: "billboard.closed",
  16106. ACTIVATING: "billboard.activating",
  16107. ACTIVATE: "billboard.activate"
  16108. })
  16109. }
  16110. , {}],
  16111. 121: [function (e, t, i) {
  16112. "use strict";
  16113. t.exports = Object.freeze({
  16114. animation: Object.freeze({
  16115. hoverOnClosing: !1,
  16116. openDelay: 100,
  16117. closeDelay: 50,
  16118. openDuration: 200,
  16119. closeDuration: 100
  16120. }),
  16121. boardToDiscRatio: 1.2
  16122. })
  16123. }
  16124. , {}],
  16125. 122: [function (e, t, i) {
  16126. "use strict";
  16127. t.exports = Object.freeze({
  16128. boundaryWidth: 30,
  16129. boundaryHeight: 0
  16130. })
  16131. }
  16132. , {}],
  16133. 123: [function (e, t, i) {//tag
  16134. (function (i) {
  16135. "use strict";
  16136. function n(e, t, i) {
  16137. var n = i.version || "0";
  16138. "0" !== n && I.info("tag defined using version " + n),
  16139. this.model = e,
  16140. this.sid = t,
  16141. this.color = (new r.Color).set(i.color || l.tagDefault),
  16142. this.hoverColor = l._darken(this.color, .2),
  16143. this.floor = null,
  16144. this.floorIndex = i.floor,
  16145. this.mode = s.PANORAMA,
  16146. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16147. this.obj3d = null,
  16148. this.disc = null,
  16149. this.materials = {
  16150. disc: null,
  16151. pole: null
  16152. },
  16153. this.position = (new r.Vector3).copy(i.position),
  16154. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16155. this.discWorldPosition = null,
  16156. this.discScale = .05,
  16157. this.poleEnabled = i.stem.enabled,
  16158. this.billboard = new o(i.label, i.description, i.media, this),
  16159. this.visibleTransition = null,
  16160. this.hoveringDisc = !1
  16161. }
  16162. var r = e("three")
  16163. , o = e("./Billboard/Billboard")
  16164. , a = e("../settings")
  16165. , s = e("../enum/Viewmode")
  16166. , l = e("../enum/Colors")
  16167. , c = e("../enum/RenderLayers")
  16168. , h = e("../enum/RenderOrder")
  16169. , u = (e("../util/common"),
  16170. e("../util/math"))
  16171. , d = e("../util/texture")
  16172. , p = e("../objects/Panorama")
  16173. , f = e("../shaders")
  16174. , g = e("../util/transitions")
  16175. , m = e("../util/lerp")
  16176. , v = e("../util/easing")
  16177. , A = e("./Billboard/BillboardEvent")
  16178. , y = e("events").EventEmitter
  16179. , C = e("../util/logger")
  16180. , I = new C(i)
  16181. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16182. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16183. , w = new r.PlaneBufferGeometry(1, 1);
  16184. n.prototype = Object.create(y.prototype),
  16185. n.raycaster = new r.Raycaster,
  16186. n.prototype.bindEvents = function () {
  16187. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16188. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16189. }
  16190. ,
  16191. n.prototype.build = function () {
  16192. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16193. this.floor && (this.billboard.build(this.model.sid),
  16194. this.obj3d = this.buildObject3D(),
  16195. this.floor.add(this.obj3d)),
  16196. this
  16197. }
  16198. ,
  16199. n.prototype.buildObject3D = function () {
  16200. var e = new r.Object3D;
  16201. e.position.copy(this.position);
  16202. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16203. t.bg.value = b,
  16204. t.mask.value = E,
  16205. t.color.value.copy(this.color),
  16206. this.materials.disc = new r.RawShaderMaterial({
  16207. transparent: !0,
  16208. vertexShader: f.tagDisc.vertexShader,
  16209. fragmentShader: f.tagDisc.fragmentShader,
  16210. uniforms: t
  16211. }),
  16212. this.disc = new r.Mesh(w, this.materials.disc),
  16213. this.disc.layers.set(c.TAG),
  16214. this.disc.position.copy(this.discPosition),
  16215. this.disc.renderOrder = h.tagDisc,
  16216. this.disc.tag = this;
  16217. var i = this.buildPole();
  16218. return i.layers.set(c.TAG),
  16219. i.renderOrder = h.tagStem,
  16220. e.add(i),
  16221. e.layers.set(c.TAG),
  16222. e.add(this.disc)
  16223. }
  16224. ,
  16225. n.prototype.buildPole = function () {
  16226. var e = new r.BufferGeometry
  16227. , t = new Float32Array(6);
  16228. return t[0] = t[1] = t[2] = 0,
  16229. t[3] = this.discPosition.x,
  16230. t[4] = this.discPosition.y,
  16231. t[5] = this.discPosition.z,
  16232. e.addAttribute("position", new r.BufferAttribute(t, 3)),
  16233. this.materials.pole = new r.LineBasicMaterial({
  16234. linewidth: a.tags.pole.width,
  16235. color: a.tags.pole.color,
  16236. opacity: 0,
  16237. visible: this.poleEnabled,
  16238. transparent: !0,
  16239. depthWrite: !1
  16240. }),
  16241. new r.Line(e, this.materials.pole)
  16242. }
  16243. ,
  16244. n.prototype.setFreeState = function (e) {
  16245. !e && this.hoveringDisc || this.billboard.close(e).then(function () {
  16246. this.materials.disc.uniforms.color.value = this.color
  16247. }
  16248. .bind(this))
  16249. }
  16250. ,
  16251. n.prototype.setHoverState = function (e) {
  16252. this.billboard.open(e),
  16253. this.materials.disc.uniforms.color.value = this.hoverColor
  16254. }
  16255. ,
  16256. n.prototype.hide = function (e, t) {
  16257. var i = $.Deferred();
  16258. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16259. return i.resolve().promise();
  16260. e = e || 0,
  16261. t = t || 0,
  16262. g.cancel(this.visibleTransition);
  16263. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16264. , r = t + e
  16265. , o = t / r;
  16266. return this.visibleTransition = g.start(function (e) {
  16267. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16268. , i = m.property(e.materials.pole, "opacity", 0);
  16269. return function (n) {
  16270. t(n),
  16271. e.materials.pole && i(n)
  16272. }
  16273. }(this), r * n, function () {
  16274. i.resolve()
  16275. }, o, v[a.warp.blendEasing]),
  16276. i.promise()
  16277. }
  16278. ,
  16279. n.prototype.show = function (e, t) {
  16280. var i = $.Deferred();
  16281. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16282. return i.resolve().promise();
  16283. e = e || 0,
  16284. t = t || 0,
  16285. g.cancel(this.visibleTransition);
  16286. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16287. , r = t + e
  16288. , o = t / r;
  16289. return this.visibleTransition = g.start(function (e) {
  16290. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16291. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16292. return function (n) {
  16293. t(n),
  16294. e.materials.pole && i(n)
  16295. }
  16296. }(this), r * n, function () {
  16297. i.resolve()
  16298. }, o, v[a.warp.blendEasing]),
  16299. i.promise()
  16300. }
  16301. ,
  16302. n.prototype.closestPanoTowardTag = function (e, t) {
  16303. var i = []
  16304. , o = []
  16305. , l = this.disc.getWorldPosition();
  16306. if (e === s.PANORAMA) {
  16307. var c = .5
  16308. , h = t.position.clone().sub(l).normalize();
  16309. i.push(p.filters.isPanoAligned()),
  16310. i.push(p.filters.inPanoDirection(l, h, c)),
  16311. i.push(p.filters.isNeighbourPanoTo(t)),
  16312. o.push(p.scoreFunctions.direction(l, h))
  16313. }
  16314. var u = new r.Vector3
  16315. , d = function (e) {
  16316. u.copy(l).sub(e.position);
  16317. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16318. , i = a.tags.navigate.tiltTolerance;
  16319. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16320. }
  16321. , f = function (e) {
  16322. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16323. };
  16324. i.push(f, d),
  16325. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16326. var g = this.model.panos.sortByScore(i, o);
  16327. if (a.tags.navigate.lineOfSight) {
  16328. for (var m = 0; m < g.length; m++) {
  16329. var v = g[m].pano
  16330. , A = v.position.distanceTo(l);
  16331. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16332. return null;
  16333. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16334. var y = n.raycaster.intersectObjects(this.model.colliders);
  16335. if (0 === y.length || y[0].distance > A)
  16336. return v
  16337. }
  16338. return null
  16339. }
  16340. return g.length > 0 && g[0].pano
  16341. }
  16342. ,
  16343. n.prototype.examine = function (e) {
  16344. var t = e.mode
  16345. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16346. , n = this.disc.getWorldPosition();
  16347. this.billboard.setActiveState();
  16348. var o = function () {
  16349. var t = this.billboard.getDimensions()
  16350. , n = new r.Vector3;
  16351. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16352. n.unproject(e.camera),
  16353. e.flyToPano({
  16354. pano: i,
  16355. lookAtPoint: n
  16356. })
  16357. }
  16358. .bind(this);
  16359. if (t === s.PANORAMA)
  16360. if (i !== e.currentPano) {
  16361. var l = {
  16362. pano: i,
  16363. lookAtPoint: n,
  16364. duration: null,
  16365. maxDistanceOverride: null,
  16366. skipWarpingCheck: !1
  16367. };
  16368. e.flyToPano(l, o)
  16369. } else
  16370. setTimeout(function () {
  16371. this.billboard.open().then(function () {
  16372. o()
  16373. })
  16374. }
  16375. .bind(this), 0);
  16376. else {
  16377. var c = {
  16378. pano: i
  16379. };
  16380. if (n) {
  16381. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0));
  16382. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16383. }
  16384. c.callback = o,
  16385. c.duration = 1500,
  16386. c.mode = s.PANORAMA,
  16387. e.flyToNewMode(c)
  16388. }
  16389. }
  16390. ,
  16391. n.prototype.update = function (e, t) {
  16392. var i = new r.Vector3;
  16393. return function (e, t) {
  16394. this.discWorldPosition = this.disc.getWorldPosition(),
  16395. this.updateDisc(e, t),
  16396. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16397. i.z < 1 && (i.y *= -1,
  16398. this.billboard.update(i, this.getDiscRadius(i, t))))
  16399. }
  16400. }(),
  16401. n.prototype.updateDisc = function (e, t) {
  16402. var i = new r.Vector3
  16403. , o = new r.Vector3
  16404. , l = new r.Vector3
  16405. , c = new r.Vector3
  16406. , h = new r.Vector3;
  16407. return function (e, t) {
  16408. var u = a.tags.visibility
  16409. , d = a.tags.disc.scale
  16410. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16411. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16412. this.obj3d.visible) {
  16413. this.disc.quaternion.copy(t.quaternion);
  16414. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16415. i.copy(this.discWorldPosition).project(t),
  16416. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16417. l.set(f / 2, 0, 0).add(o),
  16418. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16419. h.copy(c).unproject(t);
  16420. var g = h.distanceTo(this.discWorldPosition)
  16421. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16422. this.discScale = g * m,
  16423. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16424. }
  16425. }
  16426. }(),
  16427. n.prototype.getDiscRadius = function (e, t) {
  16428. var i = new r.Vector3;
  16429. return function (e, t) {
  16430. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16431. Math.abs(e.x - i.x) * $("#player").width()
  16432. }
  16433. }(),
  16434. n.prototype.tagVisibleOnCurrentFloor = function (e) {
  16435. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16436. }
  16437. ,
  16438. n.prototype.offScreen = function (e, t) {
  16439. var i = e.getWorldPosition().project(t);
  16440. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16441. }
  16442. ,
  16443. n.viewportScale = function () {
  16444. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16445. n.viewportHeight = $("#player").height(),
  16446. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16447. n.currentViewportScale
  16448. }
  16449. ,
  16450. t.exports = n
  16451. }
  16452. ).call(this, "/js/tag/tag.js")
  16453. }
  16454. , {
  16455. "../enum/Colors": 19,
  16456. "../enum/RenderLayers": 41,
  16457. "../enum/RenderOrder": 42,
  16458. "../enum/Viewmode": 51,
  16459. "../objects/Panorama": 148,
  16460. "../settings": 166,
  16461. "../shaders": 167,
  16462. "../util/common": 185,
  16463. "../util/easing": 186,
  16464. "../util/lerp": 188,
  16465. "../util/logger": 189,
  16466. "../util/math": 190,
  16467. "../util/texture": 194,
  16468. "../util/transitions": 195,
  16469. "./Billboard/Billboard": 119,
  16470. "./Billboard/BillboardEvent": 120,
  16471. events: 202,
  16472. three: 217
  16473. }],
  16474. 124: [function (e, t, i) {
  16475. (function (i) {
  16476. "use strict";
  16477. function n() {
  16478. this.tagState = y.IDLE,
  16479. this.intersectTag = null,
  16480. this.hoveredTag = null,
  16481. this.activeTag = null,
  16482. this.tagDiscs = [],
  16483. this.raycaster = new r.Raycaster,
  16484. this.modelManager = null,
  16485. this.player = null,
  16486. this.totaltags = 0,
  16487. this.navigatingViaTag = !1,
  16488. this.enabled = !1
  16489. }
  16490. var r = e("three")
  16491. , o = e("../util/logger")
  16492. , a = e("../util/common")
  16493. , s = e("../controls/serializer")
  16494. , l = e("../objects/Snapshot")
  16495. , c = e("../settings")
  16496. , h = e("./Billboard/BillboardEvent")
  16497. , u = e("./Media/MediaEvent")
  16498. , d = e("./Media/LinkType")
  16499. , p = e("../enum/Viewmode")
  16500. , f = e("../enum/WarpStyle")
  16501. , g = e("../enum/BlackoutStyle")
  16502. , m = e("../enum/ModelManagerEvents")
  16503. , v = e("../enum/tagEvents")
  16504. , A = e("../enum/PlayerEvents")
  16505. , y = (e("../util/lerp"),
  16506. e("../enum/TagStates"))
  16507. , C = e("events").EventEmitter
  16508. , I = new o(i);
  16509. a.extend(n, C),
  16510. n.prototype.init = function (e, t) {
  16511. this.modelManager = e,
  16512. this.player = t,
  16513. this.updateModel(),
  16514. this.bindEvents()
  16515. }
  16516. ,
  16517. n.prototype.update = function (e) {
  16518. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16519. }
  16520. ,
  16521. n.prototype.updateTags = function (e, t, i, n) {
  16522. for (var r in this.model.tags)
  16523. this.model.tags[r].update(e, t, i, n)
  16524. }
  16525. ,
  16526. n.prototype.updateModel = function () {
  16527. this.model = this.modelManager.getActiveModel(),
  16528. this.gettagsFromModel(),
  16529. this.totaltags = Object.keys(this.model.tags).length
  16530. }
  16531. ,
  16532. n.prototype.gettagsFromModel = function () {
  16533. this.tagDiscs = [];
  16534. for (var e in this.model.tags) {
  16535. var t = this.model.tags[e].disc;
  16536. t && this.tagDiscs.push(t)
  16537. }
  16538. }
  16539. ,
  16540. n.prototype.bindEvents = function () {
  16541. function e() {
  16542. Object.keys(this.model.tags).forEach(function (e) {
  16543. var t = this.model.tags[e];
  16544. t.bindEvents(),
  16545. t.billboard.on(u.LINK_CLICK, function (e) {
  16546. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16547. }
  16548. .bind(this)),
  16549. t.billboard.on(u.IMAGE_OPENED, function () {
  16550. this.tagState = y.EXAMINE,
  16551. this.emit(u.IMAGE_OPENED)
  16552. }
  16553. .bind(this)),
  16554. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16555. }
  16556. .bind(this))
  16557. }
  16558. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16559. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16560. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16561. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16562. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16563. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16564. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16565. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16566. e.call(this)
  16567. }
  16568. ,
  16569. n.prototype.navigateViaLink = function (e) {
  16570. var t = s.deserialize(e);
  16571. if (t)
  16572. if (t.mode === p.PANORAMA) {
  16573. try {
  16574. this.player.model.panos.get(t.panoId)
  16575. } catch (e) {
  16576. return void I.warn("Unable to find panorama location", t.panoId)
  16577. }
  16578. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16579. } else {
  16580. var i = {
  16581. cameraMode: t.mode,
  16582. position: t.position,
  16583. quaternion: t.quaternion,
  16584. scanId: t.panoId,
  16585. orthoZoom: t.zoom,
  16586. floorVisibility: t.floorVisibility,
  16587. thumbUrl: null,
  16588. name: null
  16589. };
  16590. this.player.flyToNewMode({
  16591. mode: t.mode,
  16592. duration: c.warp.outsideTime,
  16593. warpDest: new l(i),
  16594. force: !0
  16595. })
  16596. }
  16597. }
  16598. ,
  16599. n.prototype.handleWarpStart = function (e, t, i, n) {
  16600. this.dismissExaminedTag(),
  16601. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16602. e && (i = g.END),
  16603. this.hideShowTagsForBlackoutStyle(i, n))
  16604. }
  16605. ,
  16606. n.prototype.handleWarpInterruption = function (e, t, i) {
  16607. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16608. this.hideShowTagsForBlackoutStyle(t, i)
  16609. }
  16610. ,
  16611. n.prototype.hideShowTagsForBlackoutStyle = function (e, t) {
  16612. var i = 0
  16613. , n = 0
  16614. , r = t / 2;
  16615. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16616. e) {
  16617. case g.END:
  16618. this.hideAlltags(r);
  16619. break;
  16620. case g.BEGINNING:
  16621. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16622. break;
  16623. case g.NONE:
  16624. break;
  16625. case g.MIDDLE:
  16626. i = r,
  16627. n = r,
  16628. this.hideAlltags(n),
  16629. setTimeout(function () {
  16630. this.showAlltags(i)
  16631. }
  16632. .bind(this), n);
  16633. break;
  16634. case g.FADEIN:
  16635. setTimeout(function () {
  16636. this.showAlltags(r)
  16637. }
  16638. .bind(this), r)
  16639. }
  16640. }
  16641. ,
  16642. n.prototype.onPlayerModeChanging = function (e, t) {
  16643. t !== p.PANORAMA && this.dismissExaminedTag(),
  16644. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16645. var i = t !== p.OUTDOOR;
  16646. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16647. }
  16648. ,
  16649. n.prototype.onPanoChange = function (e, t) {
  16650. var i = this.navigatingViaTag;
  16651. if (this.navigatingViaTag = !1,
  16652. !i) {
  16653. this.dismissExaminedTag();
  16654. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16655. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16656. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16657. }
  16658. }
  16659. ,
  16660. n.prototype.onPlayerReady = function (e, t, i) {
  16661. this.startAlltags(e, t ? i : null)
  16662. }
  16663. ,
  16664. n.prototype.onPlayerFlyingEnded = function (e, t) {
  16665. this.updateClosestTags(e)
  16666. }
  16667. ,
  16668. n.prototype.dismissExaminedTag = function () {
  16669. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16670. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16671. this.hoveredTag = null)
  16672. }
  16673. ,
  16674. n.prototype.startAlltags = function (e, t) {
  16675. this.model.shouldShowtags = c.tags.enabled,
  16676. this.enabled = !0,
  16677. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16678. t && setTimeout(function () {
  16679. this.activateTag(this.model.getTagBySid(t))
  16680. }
  16681. .bind(this), c.tags.startup.fadeInDuration / 2))
  16682. }
  16683. ,
  16684. n.prototype.showAlltags = function (e, t, i) {
  16685. function n() {
  16686. o++,
  16687. o === this.totaltags && (this.model.tagsShown = !0,
  16688. r.resolve())
  16689. }
  16690. var r = $.Deferred();
  16691. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16692. return r.resolve().promise();
  16693. var o = 0;
  16694. for (var a in this.model.tags) {
  16695. var s = this.model.tags[a];
  16696. s.show(e, t).done(n.bind(this))
  16697. }
  16698. return r.promise()
  16699. }
  16700. ,
  16701. n.prototype.hideAlltags = function (e, t) {
  16702. function i() {
  16703. r++,
  16704. r === this.totaltags && (this.model.tagsShown = !1,
  16705. n.resolve())
  16706. }
  16707. var n = $.Deferred()
  16708. , r = 0;
  16709. for (var o in this.model.tags) {
  16710. var a = this.model.tags[o];
  16711. a.hide(e, t).done(i.bind(this)),
  16712. a === this.activeTag && this.dismissActiveTag()
  16713. }
  16714. return n.promise()
  16715. }
  16716. ,
  16717. n.prototype.enableHovering = function () {
  16718. this.enabled = !0
  16719. }
  16720. ,
  16721. n.prototype.disableHovering = function () {
  16722. this.enabled = !1
  16723. }
  16724. ,
  16725. n.prototype.activateTag = function (e, t) {
  16726. t = t || y.EXAMINE,
  16727. this.activeTag = e,
  16728. this.activeTag.hoveringDisc = !0,
  16729. this.activeTag.setHoverState(t === y.EXAMINE),
  16730. this.tagState = t,
  16731. this.emit(v.TagActivated, e)
  16732. }
  16733. ,
  16734. n.prototype.dismissActiveTag = function () {
  16735. this.activeTag.hoveringDisc = !1,
  16736. this.activeTag.setFreeState(!0);
  16737. var e = this.activeTag;
  16738. this.activeTag = null,
  16739. this.tagState = y.IDLE,
  16740. this.emit(v.TagDismissed, e)
  16741. }
  16742. ,
  16743. n.prototype.clickedOnTag = function (e) {
  16744. var t = function () {
  16745. this.navigatingViaTag = !0,
  16746. this.activeTag.examine(this.player),
  16747. this.emit(v.TagNavigation, this.activeTag)
  16748. }
  16749. .bind(this);
  16750. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16751. this.activeTag = this.intersectTag,
  16752. t(),
  16753. !0) : (this.dismissActiveTag(),
  16754. !1)
  16755. }
  16756. ,
  16757. n.prototype.intersecttag = function () {
  16758. var e = new r.Vector3
  16759. , t = new r.Vector3
  16760. , i = new r.Vector3;
  16761. return function (n, r, o) {
  16762. if (!this.enabled)
  16763. return null;
  16764. var a = null
  16765. , s = this.tagDiscs.filter(function (e) {
  16766. return e.parent.visible
  16767. });
  16768. if (s.length > 0) {
  16769. var l = this.model.floors.reduce(function (e, t) {
  16770. return t.hidden ? e : e.concat(t.collider.children)
  16771. }, s);
  16772. e.set(n.x, n.y, -1).unproject(o),
  16773. t.set(n.x, n.y, 1).unproject(o),
  16774. i.copy(t).sub(e).normalize(),
  16775. this.raycaster.set(e, i);
  16776. var c = this.raycaster.intersectObjects(l);
  16777. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16778. }
  16779. return this.intersectTag = a,
  16780. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16781. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function () {
  16782. this.hoveredTag = a
  16783. }
  16784. .bind(this)),
  16785. a.billboard.on(h.LEAVE, function () {
  16786. this.hoveredTag = null
  16787. }
  16788. .bind(this))),
  16789. this.activateTag(a, y.BROWSE))),
  16790. a
  16791. }
  16792. }(),
  16793. n.prototype.rankedtagInDirection = function () {
  16794. var e = []
  16795. , t = []
  16796. , i = new r.Vector3
  16797. , n = new r.Vector3
  16798. , o = new r.Vector3;
  16799. return function (r, a, s, l) {
  16800. var c = 0;
  16801. t.length = 0;
  16802. for (var h = 0; h < this.closesttags.length; h++) {
  16803. var u = this.closesttags[h];
  16804. n.copy(u.position),
  16805. n.add(u.discPosition),
  16806. i.copy(a),
  16807. i.sub(n).negate(),
  16808. i.normalize();
  16809. var d = i.dot(l);
  16810. if (d >= 0) {
  16811. o.copy(n),
  16812. o.project(s);
  16813. var p = this.intersecttag(o, !1, s);
  16814. if (p) {
  16815. if (c >= e.length)
  16816. for (var f = 0; f < 64; f++)
  16817. e.push({
  16818. tag: u,
  16819. dot: d
  16820. });
  16821. var g = e[c];
  16822. g.tag = u,
  16823. g.dot = d,
  16824. g.position = math.projectPositionToCanvas(n, s),
  16825. t.push(g),
  16826. c++
  16827. }
  16828. }
  16829. }
  16830. return t.sort(function (e, t) {
  16831. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16832. }),
  16833. r < t.length ? t[r].tag : null
  16834. }
  16835. }(),
  16836. n.prototype.updateClosestTags = function () {
  16837. var e = new r.Vector3
  16838. , t = 30;
  16839. return function (i) {
  16840. this.closesttags || (this.closesttags = []),
  16841. this.closesttags.length = 0;
  16842. var n = this.model.tags;
  16843. if (n)
  16844. for (var r in n)
  16845. if (n.hasOwnProperty(r)) {
  16846. var o = n[r]
  16847. , a = o.position;
  16848. e.copy(i),
  16849. e.sub(a).negate();
  16850. var s = e.lengthSq();
  16851. s < t && this.closesttags.push(o)
  16852. }
  16853. }
  16854. }(),
  16855. t.exports = n
  16856. }
  16857. ).call(this, "/js/tag/tagManager.js")
  16858. }
  16859. , {
  16860. "../controls/serializer": 14,
  16861. "../enum/BlackoutStyle": 18,
  16862. "../enum/tagEvents": 32,
  16863. "../enum/ModelManagerEvents": 33,
  16864. "../enum/PlayerEvents": 40,
  16865. "../enum/TagStates": 44,
  16866. "../enum/Viewmode": 51,
  16867. "../enum/WarpStyle": 52,
  16868. "../objects/Snapshot": 153,
  16869. "../settings": 166,
  16870. "../util/common": 185,
  16871. "../util/lerp": 188,
  16872. "../util/logger": 189,
  16873. "./Billboard/BillboardEvent": 120,
  16874. "./Media/LinkType": 130,
  16875. "./Media/MediaEvent": 131,
  16876. events: 202,
  16877. three: 217
  16878. }],
  16879. 125: [function (e, t, i) {
  16880. (function (i) {
  16881. "use strict";
  16882. function n() {
  16883. this.embedWrapper = null,
  16884. this.embedElement = null
  16885. }
  16886. var r = e("../../util/ajax")
  16887. , o = e("./mediaSettings")
  16888. , a = e("../../settings")
  16889. , s = e("../../util/logger")
  16890. , l = new s(i);
  16891. n.prototype.createDomElement = function () {
  16892. return this.embedWrapper = document.createElement("div"),
  16893. this.embedWrapper.classList.add("tag-embed"),
  16894. this.embedWrapper.classList.add("hidden"),
  16895. this.embedWrapper
  16896. }
  16897. ,
  16898. n.prototype.load = function (e) {
  16899. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16900. return new Promise(function (e, i) {
  16901. r.get(t).then(function (t) {
  16902. if (t = JSON.parse(t),
  16903. t.html && t.html.indexOf("<script") === -1) {
  16904. this.embedWrapper.innerHTML = t.html;
  16905. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16906. if (this.embedWrapper.style.width = n + "px",
  16907. t.height) {
  16908. var r = t.height / t.width;
  16909. this.embedWrapper.style.height = n * r + "px"
  16910. }
  16911. this.embedElement = this.embedWrapper.firstChild;
  16912. var a = [];
  16913. try {
  16914. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16915. } catch (e) {
  16916. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16917. }
  16918. a.forEach(function (e) {
  16919. e.setAttribute("target", "_blank")
  16920. }),
  16921. this.embedElement.classList.add("hidden"),
  16922. this.embedWrapper.classList.remove("hidden"),
  16923. e()
  16924. } else
  16925. i("Not a valid embed")
  16926. }
  16927. .bind(this), function (e) {
  16928. i(e.response)
  16929. })
  16930. }
  16931. .bind(this))
  16932. }
  16933. ,
  16934. n.prototype.show = function () {
  16935. this.embedElement && this.embedElement.classList.remove("hidden")
  16936. }
  16937. ,
  16938. n.prototype.hide = function () {
  16939. this.embedElement && this.embedElement.classList.add("hidden")
  16940. }
  16941. ,
  16942. t.exports = n
  16943. }
  16944. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16945. }
  16946. , {
  16947. "../../settings": 166,
  16948. "../../util/ajax": 181,
  16949. "../../util/logger": 189,
  16950. "./mediaSettings": 132
  16951. }],
  16952. 126: [function (e, t, i) {
  16953. (function (i) {
  16954. "use strict";
  16955. function n(e) {
  16956. o.call(this),
  16957. this.options = e,
  16958. this.playerControls = null,
  16959. this.state = s.NOT_READY
  16960. }
  16961. var r = e("../../util/browser")
  16962. , o = e("./EmbedlyEmbed")
  16963. , a = e("../../util/logger")
  16964. , s = (new a(i),
  16965. Object.freeze({
  16966. NOT_READY: "player.not.ready",
  16967. CUED: "player.cued",
  16968. PLAYING: "player.playing",
  16969. PAUSED: "player.paused"
  16970. }));
  16971. n.prototype = Object.create(o.prototype),
  16972. n.prototype.createDomElement = function () {
  16973. return this.embedWrapper = document.createElement("div"),
  16974. this.embedWrapper.classList.add("tag-video"),
  16975. this.embedWrapper.classList.add("hidden"),
  16976. this.embedWrapper
  16977. }
  16978. ,
  16979. n.prototype.load = function (e) {
  16980. var t = function () {
  16981. function e(e) {
  16982. this.playerState = s.CUED,
  16983. this.options.startMuted && this.playerControls.mute()
  16984. }
  16985. function t(e) {
  16986. this.playerState = e
  16987. }
  16988. function i(e) {
  16989. this.playerControls.setCurrentTime(0),
  16990. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16991. }
  16992. this.playerControls = new playerjs.Player(this.embedElement),
  16993. this.playerControls.on("ready", e.bind(this)),
  16994. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16995. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16996. this.playerControls.on("ended", i.bind(this))
  16997. }
  16998. .bind(this);
  16999. return o.prototype.load.call(this, e).then(t.bind(this))
  17000. }
  17001. ,
  17002. n.prototype.play = function () {
  17003. var e = r.isMobile();
  17004. return function () {
  17005. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17006. }
  17007. }(),
  17008. n.prototype.pause = function () {
  17009. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17010. }
  17011. ,
  17012. t.exports = n
  17013. }
  17014. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17015. }
  17016. , {
  17017. "../../util/browser": 182,
  17018. "../../util/logger": 189,
  17019. "./EmbedlyEmbed": 125
  17020. }],
  17021. 127: [function (e, t, i) {
  17022. (function (i) {
  17023. "use strict";
  17024. function n(e) {
  17025. function t() {
  17026. return a.debug("requesting file from embedly:", e.href),
  17027. r.get(e.href, {
  17028. responseType: e.responseType
  17029. }).then(function (t) {
  17030. return a.debug("requesting file finished:", e.href),
  17031. t
  17032. })
  17033. }
  17034. function i() { }
  17035. return s = new Promise(function (e, n) {
  17036. s.catch(i).then(function () {
  17037. t().then(e, n)
  17038. })
  17039. }
  17040. )
  17041. }
  17042. var r = e("../../util/ajax")
  17043. , o = (e("./mediaSettings"),
  17044. e("../../util/logger"))
  17045. , a = new o(i)
  17046. , s = Promise.resolve();
  17047. t.exports.enqueue = n
  17048. }
  17049. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17050. }
  17051. , {
  17052. "../../util/ajax": 181,
  17053. "../../util/logger": 189,
  17054. "./mediaSettings": 132
  17055. }],
  17056. 128: [function (e, t, i) {
  17057. (function (i) {
  17058. "use strict";
  17059. function n() {
  17060. this.imageWrapper = null,
  17061. this.width = 0,
  17062. this.height = 0,
  17063. this.aspect = 1
  17064. }
  17065. var r = e("./MediaEvent")
  17066. , o = e("./EmbedlyQueue")
  17067. , a = e("events").EventEmitter
  17068. , s = e("../../util/logger")
  17069. , l = e("../../settings");
  17070. new s(i);
  17071. n.prototype = Object.create(a.prototype),
  17072. n.prototype.createDomElement = function () {
  17073. return this.imageWrapper = document.createElement("div"),
  17074. this.imageWrapper.classList.add("tag-image"),
  17075. this.imageWrapper.classList.add("hidden"),
  17076. this.imageWrapper.addEventListener("click", function (e) {
  17077. e.stopPropagation(),
  17078. this.emit(r.IMAGE_OPENING),
  17079. this.imageWrapper.style.pointerEvents = "none"
  17080. }
  17081. .bind(this)),
  17082. this.imageWrapper
  17083. }
  17084. ,
  17085. n.prototype.onClosed = function () {
  17086. this.imageWrapper.style.pointerEvents = "auto"
  17087. }
  17088. ,
  17089. n.prototype.load = function (e) {
  17090. var t = Math.max(window.screen.height, window.screen.width)
  17091. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17092. return new Promise(function (e, t) {
  17093. function n(t) {
  17094. var i = t.target;
  17095. this.width = i.naturalWidth,
  17096. this.height = i.naturalHeight,
  17097. this.aspect = this.width / this.height;
  17098. var n = t.target.src;
  17099. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17100. this.imageWrapper.style.width = this.width + "px",
  17101. this.imageWrapper.style.height = this.height + "px",
  17102. this.imageWrapper.classList.remove("hidden"),
  17103. e()
  17104. }
  17105. o.enqueue({
  17106. href: i,
  17107. responseType: "arraybuffer"
  17108. }).then(function (e) {
  17109. var t = new Uint8Array(e)
  17110. , i = new Blob([t])
  17111. , r = new window.Image;
  17112. r.addEventListener("load", n.bind(this));
  17113. var o = URL.createObjectURL(i);
  17114. r.src = o
  17115. }
  17116. .bind(this), t)
  17117. }
  17118. .bind(this))
  17119. }
  17120. ,
  17121. t.exports = n
  17122. }
  17123. ).call(this, "/js/tag/Media/Image.js")
  17124. }
  17125. , {
  17126. "../../settings": 166,
  17127. "../../util/logger": 189,
  17128. "./EmbedlyQueue": 127,
  17129. "./MediaEvent": 131,
  17130. events: 202
  17131. }],
  17132. 129: [function (e, t, i) {
  17133. "use strict";
  17134. function n(e) {
  17135. this.label = e.label,
  17136. this.href = e.url,
  17137. this.type = this.updateLinkForType(),
  17138. this.domElement = null,
  17139. this.id = c++
  17140. }
  17141. var r = e("./LinkType")
  17142. , o = e("./MediaEvent")
  17143. , a = e("../../util/browser")
  17144. , s = e("../../analytics")
  17145. , l = e("events").EventEmitter
  17146. , c = 0;
  17147. n.prototype = Object.create(l.prototype),
  17148. n.prototype.updateLinkForType = function () {
  17149. function e(e) {
  17150. var t = new RegExp("[#&?]start=([^#&?]*)")
  17151. , i = t.exec(e);
  17152. return i[1]
  17153. }
  17154. function t(e) {
  17155. return e + "&play=1"
  17156. }
  17157. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17158. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17159. r.NAVIGATION) : (this.href = t(this.href),
  17160. r.MODEL) : r.EXT_LINK
  17161. }
  17162. ;
  17163. var h = {};
  17164. n.prototype.createDomElement = function () {
  17165. function e(e) {
  17166. switch (e.stopPropagation(),
  17167. h[this.id] = !0,
  17168. s.trackAlways("click_tag_link", {
  17169. link_type: this.type,
  17170. link_count: c,
  17171. links_clicked: Object.keys(h).length
  17172. }),
  17173. this.type) {
  17174. case r.MODEL:
  17175. window.location.replace(this.href);
  17176. break;
  17177. case r.EXT_LINK:
  17178. window.open(this.href, "_blank")
  17179. }
  17180. this.emit(o.LINK_CLICK, {
  17181. type: this.type,
  17182. url: this.href
  17183. })
  17184. }
  17185. if (this.domElement = document.createElement("a"),
  17186. this.domElement.classList.add("tag-link"),
  17187. this.domElement.textContent = this.label,
  17188. this.type === r.EXT_LINK) {
  17189. this.domElement.textContent += " ";
  17190. var t = document.createElement("i");
  17191. t.classList.add("icon-ext-link"),
  17192. t.title = "Link to external web site",
  17193. this.domElement.appendChild(t)
  17194. }
  17195. return this.domElement.addEventListener("click", e.bind(this)),
  17196. this.domElement
  17197. }
  17198. ,
  17199. t.exports = n
  17200. }
  17201. , {
  17202. "../../analytics": 4,
  17203. "../../util/browser": 182,
  17204. "./LinkType": 130,
  17205. "./MediaEvent": 131,
  17206. events: 202
  17207. }],
  17208. 130: [function (e, t, i) {
  17209. "use strict";
  17210. t.exports = {
  17211. NAVIGATION: "navigation",
  17212. MODEL: "model",
  17213. EXT_LINK: "ext-link"
  17214. }
  17215. }
  17216. , {}],
  17217. 131: [function (e, t, i) {
  17218. "use strict";
  17219. t.exports = Object.freeze({
  17220. LINK_CLICK: "mtmedia.link",
  17221. IMAGE_LOADED: "mtmedia.image.loaded",
  17222. IMAGE_OPENING: "mtmedia.image.opening",
  17223. IMAGE_OPENED: "mtmedia.image.opened",
  17224. IMAGE_CLOSING: "mtmedia.image.closing",
  17225. IMAGE_CLOSED: "mtmedia.image.closed",
  17226. VIDEO_START: "mtmedia.video.start",
  17227. VIDEO_PAUSE: "mtmedia.video.pause",
  17228. VIDEO_ENDED: "mtmedia.video.end"
  17229. })
  17230. }
  17231. , {}],
  17232. 132: [function (e, t, i) {
  17233. "use strict";
  17234. t.exports = Object.freeze({
  17235. maxEmbedWidth: 350,
  17236. defaultAspectRatio: .75
  17237. })
  17238. }
  17239. , {}],
  17240. 133: [function (e, t, i) {
  17241. "use strict";
  17242. t.exports = Object.freeze({
  17243. TEXT: "text",
  17244. LINK: "link",
  17245. IMAGE: "photo",
  17246. VIDEO: "video",
  17247. RICH: "rich"
  17248. })
  17249. }
  17250. , {}],
  17251. 134: [function (e, t, i) {
  17252. "use strict";
  17253. function n(e) {
  17254. this.capabilities = {
  17255. links: {
  17256. enable: e.supportLinks,
  17257. keepLabels: e.keepLinkLabels
  17258. }
  17259. }
  17260. }
  17261. var r = e("./DescriptionChunkType");
  17262. n.prototype.parse = function (e, t) {
  17263. var i = []
  17264. , n = e.split("[").map(function (e, t) {
  17265. return 0 === t ? e : "[" + e
  17266. });
  17267. return n.forEach(function (e) {
  17268. var n = this.findMarkdown(e);
  17269. if (n) {
  17270. if (n.url.indexOf("javascript:") !== -1)
  17271. return;
  17272. this.addLinkChunk(i, n, t),
  17273. this.addTextChunk(i, e.slice(n.markdown.length))
  17274. } else
  17275. this.addTextChunk(i, e)
  17276. }
  17277. .bind(this)),
  17278. i
  17279. }
  17280. ,
  17281. n.prototype.findMarkdown = function (e) {
  17282. var t = /\[([^\]]*)\]\((.*)\)/
  17283. , i = e.match(t);
  17284. if (i) {
  17285. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17286. 0 !== r);)
  17287. o++;
  17288. var a = n.length - o;
  17289. return {
  17290. markdown: i[0].substring(0, i[0].length - a),
  17291. label: i[1],
  17292. url: i[2].substring(0, o)
  17293. }
  17294. }
  17295. }
  17296. ,
  17297. n.prototype.addTextChunk = function (e, t) {
  17298. 0 !== t.length && e.push({
  17299. type: r.TEXT,
  17300. text: t
  17301. })
  17302. }
  17303. ,
  17304. n.prototype.addLinkChunk = function (e, t) {
  17305. if (!this.capabilities.links.enable)
  17306. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17307. var i = {
  17308. label: t.label,
  17309. url: t.url
  17310. };
  17311. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17312. e.push({
  17313. type: r.LINK,
  17314. link: i
  17315. })
  17316. }
  17317. ,
  17318. t.exports = n
  17319. }
  17320. , {
  17321. "./DescriptionChunkType": 133
  17322. }],
  17323. 135: [function (e, t, i) {
  17324. (function (i) {
  17325. "use strict";
  17326. var n = e("../util/logger")
  17327. , r = new n(i)
  17328. , o = {
  17329. parseIdsFromChunkName: function (e, t) {
  17330. t.floorId = o.parseFloor(e),
  17331. t.roomId = o.parseRoom(e)
  17332. },
  17333. parseFloor: function (e) {
  17334. var t = e.match(/_group([0-9]+)/);
  17335. if (!t)
  17336. return 0;
  17337. try {
  17338. return parseInt(t[1], 10)
  17339. } catch (e) {
  17340. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17341. 0
  17342. }
  17343. },
  17344. parseRoom: function (e) {
  17345. var t = e.match(/_sub([0-9]+)/);
  17346. if (!t)
  17347. return -1;
  17348. try {
  17349. return parseInt(t[1], 10)
  17350. } catch (e) {
  17351. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17352. 0
  17353. }
  17354. }
  17355. };
  17356. t.exports = o
  17357. }
  17358. ).call(this, "/js/model/Chunks.js")
  17359. }
  17360. , {
  17361. "../util/logger": 189
  17362. }],
  17363. 136: [function (e, t, i) {
  17364. (function (i) {
  17365. "use strict";
  17366. function n(e) {
  17367. s.call(this),
  17368. this.model = e,
  17369. this.exploded = !1
  17370. }
  17371. var r = e("../objects/Floor")
  17372. , o = (e("../settings"),
  17373. e("../util/logger"))
  17374. , a = e("../util/transitions")
  17375. , s = e("../util/IndexedCollection")
  17376. , l = e("../util/common")
  17377. , c = e("../util/easing");
  17378. new o(i);
  17379. l.inherit(n, s),
  17380. n.prototype.add = function (e) {
  17381. s.prototype.add.call(this, e),
  17382. this.model.add(e)
  17383. }
  17384. ,
  17385. n.prototype.getIndex = function (e) {
  17386. return e.floorIndex
  17387. }
  17388. ,
  17389. n.prototype.build = function () {
  17390. this.list.forEach(function (e) {
  17391. e.build()
  17392. })
  17393. }
  17394. ,
  17395. n.prototype.size = function () {
  17396. return this.length
  17397. }
  17398. ,
  17399. n.prototype.sort = function () {
  17400. s.prototype.sort.call(this, function (e, t) {
  17401. return e.floorIndex - t.floorIndex
  17402. })
  17403. }
  17404. ,
  17405. n.prototype.nextFloor = function (e, t) {
  17406. return this.index[e.floorIndex + t] || null
  17407. }
  17408. ,
  17409. n.prototype.getFloorAtPoint = function (e) {
  17410. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17411. var r = this.list[n]
  17412. , o = r.distanceToPoint(e);
  17413. (!t || i > o) && (i = o,
  17414. t = r)
  17415. }
  17416. return t
  17417. }
  17418. ,
  17419. n.prototype.getOrMakeFloor = function (e) {
  17420. var t = this.index[e];
  17421. return t || (t = new r(this.model, e),
  17422. this.add(t)),
  17423. t
  17424. }
  17425. ,
  17426. n.prototype.hide = function () {
  17427. this.list.forEach(function (e) {
  17428. e.hide()
  17429. })
  17430. }
  17431. ,
  17432. n.prototype.show = function () {
  17433. this.list.forEach(function (e) {
  17434. e.show()
  17435. })
  17436. }
  17437. ,
  17438. n.prototype.names = function () {
  17439. return this.list.reduce(function (e, t) {
  17440. return e.concat(t.name)
  17441. }, [])
  17442. }
  17443. ,
  17444. n.prototype.toggleExplodeHorizontal = function () {
  17445. function e(e, t) {
  17446. r.copy(e.position),
  17447. e.position.x = i[e.floorIndex] * t,
  17448. e.position.y = 1 * e.floorIndex * t,
  17449. r.sub(e.position).multiplyScalar(-1),
  17450. e.panos.forEach(function (e) {
  17451. e.translate(r)
  17452. })
  17453. }
  17454. var t, i = [], n = 0;
  17455. this.list.forEach(function (e, r, o) {
  17456. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17457. n += t,
  17458. i[r] = n
  17459. }),
  17460. i = i.map(function (e) {
  17461. return e - n / 2
  17462. });
  17463. var r = this.list[0].position.clone();
  17464. this.exploded ? this.list.forEach(function (t) {
  17465. a.start(function (i) {
  17466. e(t, 1 - i)
  17467. }, 1500, null, 0, c.easeOutExpo)
  17468. }) : this.list.forEach(function (t) {
  17469. a.start(function (i) {
  17470. e(t, i)
  17471. }, 1500, null, 0, c.easeOutExpo)
  17472. }),
  17473. this.exploded = !this.exploded
  17474. }
  17475. ,
  17476. n.prototype.toggleExplodeVertical = function () {
  17477. function e(e, i) {
  17478. var n = n.copy(e.position);
  17479. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17480. n.sub(e.position).multiplyScalar(-1),
  17481. e.panos.forEach(function (e) {
  17482. e.translate(n)
  17483. })
  17484. }
  17485. var t = this.model.size;
  17486. this.list[0].position.clone();
  17487. this.exploded ? this.list.forEach(function (t) {
  17488. a.start(function (i) {
  17489. e(t, 1 - i)
  17490. }, 1500, null, 0, c.easeOutExpo)
  17491. }) : this.list.forEach(function (t) {
  17492. a.start(function (i) {
  17493. e(t, i)
  17494. }, 1500, null, 0, c.easeOutExpo)
  17495. }),
  17496. this.exploded = !this.exploded
  17497. }
  17498. ,
  17499. t.exports = n
  17500. }
  17501. ).call(this, "/js/model/FloorCollection.js")
  17502. }
  17503. , {
  17504. "../objects/Floor": 146,
  17505. "../settings": 166,
  17506. "../util/IndexedCollection": 175,
  17507. "../util/common": 185,
  17508. "../util/easing": 186,
  17509. "../util/logger": 189,
  17510. "../util/transitions": 195
  17511. }],
  17512. 137: [function (e, t, i) {
  17513. (function (i) {
  17514. "use strict";
  17515. function n() {
  17516. c.call(this)
  17517. }
  17518. var r = e("../settings")
  17519. , o = e("../util/logger")
  17520. , a = e("../enum/Viewmode")
  17521. , s = e("../objects/Snapshot")
  17522. , l = (e("../util/math"),
  17523. e("../util/common"))
  17524. , c = e("../util/IndexedCollection")
  17525. , h = new o(i);
  17526. l.inherit(n, c),
  17527. n.prototype.getImage = function (e) {
  17528. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17529. }
  17530. ,
  17531. n.prototype.filterByModesAndReel = function (e, t) {
  17532. for (var i = [], n = 0; n < t.length; n += 1) {
  17533. var r = t[n]
  17534. , o = this.index[r.sid];
  17535. o && i.push(o)
  17536. }
  17537. var s = e[a.DOLLHOUSE]
  17538. , l = e[a.FLOORPLAN];
  17539. i = i.filter(function (e) {
  17540. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17541. return !0;
  17542. var t;
  17543. try {
  17544. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17545. } catch (e) {
  17546. return h.debug(e.message),
  17547. !1
  17548. }
  17549. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17550. }),
  17551. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17552. this.list = i,
  17553. this.reIndex()
  17554. }
  17555. ,
  17556. n.prototype.getHeroLocations = function (panos) {//改 增加二级location
  17557. if (0 === this.list.length)
  17558. return [];
  17559. var locations = [];
  17560. var deal = (info, container) => {
  17561. var src = info.thumbnail_signed_src,
  17562. o = info.name || "";
  17563. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17564. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17565. let a = panos.get(info.metadata.scan_id);
  17566. if (a && !a.isAligned()) return
  17567. }
  17568. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17569. if (cameraMode === a.MESH) return
  17570. if (window.isLocal) src = manage.dealURL(src)
  17571. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17572. var l = {
  17573. cameraMode: cameraMode,
  17574. position: info.metadata.camera_position,
  17575. quaternion: info.metadata.camera_quaternion,
  17576. zoom: info.metadata.zoom,
  17577. panoId: info.metadata.scan_id,
  17578. orthoZoom: info.metadata.ortho_zoom,
  17579. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17580. thumbUrl: src,
  17581. name: n.filterImageName(o),
  17582. sid: info.sid
  17583. }
  17584. var item = new s(l);
  17585. item.momentTour = info.momentTour
  17586. item.dontRot = info.dontRot
  17587. item.rotTime = info.rotTime
  17588. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17589. container.push(item)
  17590. return item
  17591. }
  17592. }
  17593. this.list.forEach(image => {
  17594. if (image.images) {
  17595. var folder = $.extend({}, image)
  17596. folder.heroLocations = [];
  17597. image.images.list.forEach(child => {
  17598. deal(child, folder.heroLocations);
  17599. })
  17600. folder.musicInfo = folder.musicInfo || {}
  17601. locations.push(folder)
  17602. delete folder.images;
  17603. delete folder.locations;
  17604. } else {
  17605. var item = deal(image, locations);
  17606. }
  17607. })
  17608. return locations
  17609. }
  17610. ,
  17611. n.prototype.getIndex = function (e) {
  17612. return e.sid
  17613. }
  17614. ,
  17615. n.filterImageName = function (e) {
  17616. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17617. }
  17618. ,
  17619. t.exports = n
  17620. }
  17621. ).call(this, "/js/model/ImageCollection.js")
  17622. }
  17623. , {
  17624. "../enum/Viewmode": 51,
  17625. "../objects/Snapshot": 153,
  17626. "../settings": 166,
  17627. "../util/IndexedCollection": 175,
  17628. "../util/common": 185,
  17629. "../util/logger": 189,
  17630. "../util/math": 190
  17631. }],
  17632. 138: [function (e, t, i) {
  17633. (function (i) {
  17634. "use strict";
  17635. function n() {
  17636. u.call(this)
  17637. }
  17638. var r = e("../label/Label")
  17639. , o = e("../settings")
  17640. , a = e("../util/logger")
  17641. , s = e("../util/math")
  17642. , l = e("../util/ajax")
  17643. , c = e("./RoomCollection")
  17644. , h = e("../util/common")
  17645. , u = e("../util/IndexedCollection");
  17646. new a(i);
  17647. h.inherit(n, u),
  17648. n.prototype.getIndex = function (e) {
  17649. return e.labelId
  17650. }
  17651. ,
  17652. n.prototype.associateWithRooms = function (e) {
  17653. this.forEach(function (t) {
  17654. e.forEach(function (e) {
  17655. e.roomId === t.roomId && (t.room = e)
  17656. })
  17657. })
  17658. }
  17659. ,
  17660. n.prototype.createFromLabelData = function (e) {
  17661. e.forEach(function (e) {
  17662. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17663. t = c.generateRoomId(e.floorId, t);
  17664. var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t);
  17665. i.position = s.convertWorkshopVector(i.position),
  17666. this.add(i),
  17667. i.build()
  17668. }
  17669. .bind(this))
  17670. }
  17671. ,
  17672. n.prototype.load = function (e, t) {
  17673. return l.get(e, {
  17674. responseType: "json",
  17675. auth: t ? o.authorizationHeader : null
  17676. }).done(function (e) {
  17677. var t = [];
  17678. for (var i in e) {
  17679. var n = e[i];
  17680. t.push(n)
  17681. }
  17682. this.createFromLabelData(t)
  17683. }
  17684. .bind(this))
  17685. }
  17686. ,
  17687. n.parseRoomIndexFromWorkshopRoomId = function (e) {
  17688. var t = -1;
  17689. if (e) {
  17690. if (typeof e == 'number') {//add
  17691. t = parseInt(e)
  17692. } else {
  17693. var i = e.split("_");
  17694. t = parseInt(i[0])
  17695. }
  17696. }
  17697. return t
  17698. },
  17699. t.exports = n
  17700. }
  17701. ).call(this, "/js/model/LabelCollection.js")
  17702. }
  17703. , {
  17704. "../label/Label": 90,
  17705. "../settings": 166,
  17706. "../util/IndexedCollection": 175,
  17707. "../util/ajax": 181,
  17708. "../util/common": 185,
  17709. "../util/logger": 189,
  17710. "../util/math": 190,
  17711. "./RoomCollection": 141
  17712. }],
  17713. 139: [function (e, t, i) {
  17714. (function (i) {
  17715. "use strict";
  17716. function n(e, t) {
  17717. o.Object3D.call(this)
  17718. this.sid = window.number;//t.sid,
  17719. this.data = t,
  17720. this.options = e,
  17721. this.urls = new s(e.urlFiles),
  17722. this.isPublic = void 0 !== t.is_public && t.is_public,
  17723. //创建heroLocations
  17724. this.images = new _(this),
  17725. this.images.extend(t.images),
  17726. this.images.forEach((info) => {
  17727. if (info.locations) {
  17728. info.images = new _(this);
  17729. info.images.extend(info.locations)
  17730. }
  17731. })
  17732. this.heroLocations = []
  17733. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17734. this.outdoorPanoLocations = [],
  17735. this.floors = new d(this),
  17736. this.floorsEnabled = void 0 === e.floors || e.floors,
  17737. this.changingFloor = !1,
  17738. this.chunks = [],
  17739. this.panos = new A,
  17740. this.colliders = [],
  17741. this.routePanos = new A, //add
  17742. this.loadPanosPromise = null,
  17743. this.loadMeshTexturesPromise = null,
  17744. this.auxDataPromise = null,
  17745. this.meshTexturesLoaded = !1,
  17746. this.meshTextures = [],
  17747. this.tags = {},
  17748. this.tagsShown = !1,
  17749. this.shouldShowtags = !1,
  17750. this.has360Views = !1,
  17751. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17752. this.supportedModes = {},
  17753. this.supportedModes[c.PANORAMA] = !0,
  17754. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17755. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17756. this.supportedModes[c.TRANSITIONING] = !0,
  17757. this.supportsTiles = this.configureTiling(),
  17758. // this.supportsVR = t.is_vr,
  17759. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17760. this.mode = c.DOLLHOUSE,
  17761. this.size = null,
  17762. this.center = null,
  17763. this.boundingBox = new o.Box3,
  17764. this.currentFloor = null,
  17765. this.allFloorsVisible = !0,
  17766. this.projectedPano0 = null,
  17767. this.projectedPano1 = null,
  17768. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function (e, t) {
  17769. this.addFloor(new u(this, t, e.trim()))
  17770. }
  17771. .bind(this)),
  17772. this.waitQueue = [],
  17773. this.on("load", function (e) {
  17774. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function (e) {
  17775. return !e.isLoadedCallback()
  17776. }),
  17777. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17778. }
  17779. .bind(this)),
  17780. this.setupCustomProperties()
  17781. this.hots = {};
  17782. }
  17783. function r() {
  17784. try {
  17785. var e = document.createElement("canvas")
  17786. , t = e.getContext("webgl");
  17787. t || (t = e.getContext("experimental-webgl"));
  17788. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17789. return i
  17790. } catch (e) {
  17791. return 0
  17792. }
  17793. }
  17794. var o = e("three")
  17795. , a = e("../util/ajax")
  17796. , s = e("../util/ModelUrls")
  17797. , l = e("../objects/BoundingTextureSkybox")
  17798. , c = e("../enum/Viewmode")
  17799. , h = e("../enum/RenderOrder")
  17800. , u = (e("../enum/AlignmentType"),
  17801. e("../objects/Floor"))
  17802. , d = e("./FloorCollection")
  17803. , p = e("../objects/Chunk")
  17804. , f = (e("../objects/Room"),
  17805. e("../objects/Snapshot"),
  17806. e("../label/Label"),
  17807. e("../util/math"),
  17808. e("../settings"))
  17809. , ss = e("../shaders")
  17810. , g = e("../util/logger")
  17811. , m = e("../tag/tag")
  17812. , v = (e("../tag/tagManager"),
  17813. e("../objects/Panorama"))
  17814. , A = e("../util/PanoramaCollection")
  17815. , y = e("../loaders/ModelLoader")
  17816. , C = e("../loaders/ModelTextureLoader")
  17817. , I = e("../loaders/SweepDataLoader")
  17818. , E = e("../util/transitions")
  17819. , b = e("../util/common")
  17820. , es = e("../util/easing")
  17821. , lerp = e("../util/lerp")
  17822. , tex = e("../util/texture")
  17823. , w = e("./../util/browser")
  17824. , _ = e("./ImageCollection")
  17825. , T = e("./RoomCollection")
  17826. , x = e("./LabelCollection")
  17827. , S = e("./Chunks")
  17828. , M = e("./../util/showcase")
  17829. , R = e("../exception/BasicException")
  17830. , P = (e("../constants")
  17831. , e("events").EventEmitter)
  17832. //,Hot = e("hot")
  17833. , O = new g(i);
  17834. n.prototype = Object.create(o.Object3D.prototype),
  17835. b.extend(n, P),
  17836. n.prototype.setupCustomProperties = function () {
  17837. var e = f.modelAlpha;
  17838. Object.defineProperty(this, "alpha", {
  17839. get: function () {
  17840. return e
  17841. },
  17842. set: function (t) {
  17843. e = t,
  17844. this.chunks.forEach(function (t) {
  17845. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17846. })
  17847. }
  17848. })
  17849. }
  17850. ,
  17851. n.prototype.configureTiling = function () {
  17852. var e = r();
  17853. if (e < 2048)
  17854. return !1;
  17855. O.warn("Max cube texture size: " + e);
  17856. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17857. var i = f.tiling.tilingFlagNames[t];
  17858. if ("1" === w.valueFromHash(i, null))
  17859. return !0;
  17860. if ("0" === w.valueFromHash(i, null))
  17861. return !1
  17862. }
  17863. //--------------------------------------------许钟文-------------------------------------------
  17864. //return true;
  17865. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17866. //--------------------------------------------e n d -------------------------------------------
  17867. }
  17868. ,
  17869. n.prototype.toggleAlpha = function () {
  17870. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17871. }
  17872. ,
  17873. n.prototype.load = function (e) {
  17874. var t = function () {
  17875. return $.when(this.loadPanos(), this.loadMesh())
  17876. }
  17877. , i = this.urls.init().then(t.bind(this));
  17878. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17879. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17880. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17881. }
  17882. ,
  17883. n.prototype.loadMesh = function () {
  17884. function e(e) {
  17885. O.error(e),
  17886. n.reject("loading-failed")
  17887. }
  17888. function t(e, t) {
  17889. n.notify(e, t)
  17890. }
  17891. function i(e, t) {
  17892. if (0 === e.length) {
  17893. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17894. r.supportedModes[c.DOLLHOUSE] = !1,
  17895. r.supportedModes[c.FLOORPLAN] = !1;
  17896. var i = new p({
  17897. geometry: new o.PlaneBufferGeometry(5, 5, 1, 1)
  17898. });
  17899. i.material.visible = !1,
  17900. i.rotateX(-Math.PI / 2),
  17901. i.geometry.computeBoundingBox(),
  17902. e = [i]
  17903. }
  17904. e.forEach(function (e) {
  17905. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17906. r.addChunk(t, e)
  17907. }),
  17908. r.floors.sort(),
  17909. n.resolve(r)
  17910. }
  17911. var n = $.Deferred()
  17912. , r = this;
  17913. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17914. n.promise()
  17915. }
  17916. ,
  17917. n.prototype.loadMeshTextures = function () {
  17918. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function () {
  17919. this.meshTexturesLoaded = !0
  17920. }
  17921. .bind(this)),
  17922. this.loadTexturesPromise)
  17923. }
  17924. ,
  17925. /* n.prototype.loadtags = function() {//xzw改
  17926. var e = $.Deferred();
  17927. if (!f.tags.enabled)
  17928. return e.resolve();
  17929. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17930. t = "data/" + this.sid + "/tags.json"
  17931. return a.get(t, {
  17932. responseType: "json",
  17933. auth: this.isPublic ? null : f.authorizationHeader
  17934. }).done(function(t) {
  17935. var i = 0
  17936. , n = 0;
  17937. for (var r in t) {
  17938. var o = t[r];
  17939. o.enabled && (n++,
  17940. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17941. i++))
  17942. }
  17943. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17944. e.resolve()
  17945. }
  17946. .bind(this)).fail(function() {
  17947. O.warn("Getting tags failed, not displaying tags."),
  17948. e.resolve()
  17949. }),
  17950. e
  17951. } */
  17952. n.prototype.shineHots = function () { //xzw
  17953. E.trigger({
  17954. func: function (e) {
  17955. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17956. for (var i in this.hots) {
  17957. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17958. }
  17959. }.bind(this),
  17960. cycling: true,
  17961. duration: 3000,
  17962. //easing: "easeInOutQuad",
  17963. name: "hotShine"
  17964. })
  17965. },
  17966. /* n.prototype.loadOverlays = function(overlays){
  17967. var overlays = window.data2 && window.data2.overlays
  17968. overlays && overlays.forEach((info)=>{
  17969. new Overlay(info)
  17970. })
  17971. Overlay.load()
  17972. }
  17973. */
  17974. n.prototype.loadhots = function () {//xzw
  17975. initHot(this)
  17976. var r = $.Deferred();
  17977. var t = g_Prefix + "data/" + this.sid + "/data2.js" + '?' + randomTime().getTime();
  17978. return a.get(t, {
  17979. responseType: "json",
  17980. auth: this.isPublic ? null : f.authorizationHeader
  17981. }).done(function (e) {
  17982. window.data2 = e;
  17983. this.roomLabels = []
  17984. if (!e) {
  17985. console.error("data2 is null")
  17986. } else {
  17987. g_data2 = hotMatcher(e);
  17988. this.hotsCount = 0;
  17989. let create = () => {
  17990. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17991. if (e.hots) {
  17992. var sids = Object.keys(e.hots).sort((a, b) => { return e.hots[a].order - e.hots[b].order });
  17993. sids.forEach((sid) => {
  17994. e.hots[sid].sid = sid
  17995. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17996. //e.hots[sid].styleImg = []
  17997. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot")
  17998. //}
  17999. })
  18000. }
  18001. if (e.overlays) {
  18002. e.overlays.forEach((info) => {
  18003. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  18004. new Hot(info, 'byOverlay')
  18005. })
  18006. }
  18007. Hot.createHotList();
  18008. Hot.startLoad()
  18009. if (DATA.roomLabels) {
  18010. DATA.roomLabels.forEach((data) => {
  18011. this.roomLabels.push(new RoomLabel(data))
  18012. })
  18013. }
  18014. }
  18015. if (player.currentPano) {
  18016. create()
  18017. } else {
  18018. let f = () => {
  18019. window.bus.removeEventListener('playerAndModelReady', f)
  18020. create()
  18021. }
  18022. window.bus.addEventListener('playerAndModelReady', f)
  18023. }
  18024. g_index = w.valueFromHash("m");
  18025. }
  18026. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18027. /* var dataJsPromise = $.Deferred();
  18028. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18029. a.get(dataJsUrl,{
  18030. responseType: "json",
  18031. auth: this.isPublic ? null : f.authorizationHeader
  18032. }).done(function(data) {
  18033. window.hotData = data;
  18034. this.createHotItem(data, this.hots);
  18035. for(let i in this.hots){//add
  18036. data[i] && this.hots[i].initStyleImg(data[i]);
  18037. }
  18038. dataJsPromise.resolve();
  18039. }.bind(this)).fail(function(){
  18040. console.log('Data.js is empty');
  18041. dataJsPromise.resolve();
  18042. }) */
  18043. r.resolve();
  18044. }.bind(this)).fail(function () {
  18045. console.log('没有热点');
  18046. r.resolve()
  18047. }),
  18048. r
  18049. }
  18050. ,
  18051. n.prototype.loadPanos = function () {
  18052. if (this.loadPanosPromise)
  18053. return this.loadPanosPromise;
  18054. var e = new I(this);
  18055. return this.loadPanosPromise = e.load().then(function (e) {
  18056. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function (e) {
  18057. if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled
  18058. else console.log(e.uuid)
  18059. }
  18060. .bind(this))),
  18061. this.panos.extend(e.map(function (e) {
  18062. return new v(this, e.uuid, e, this.supportsTiles)
  18063. }
  18064. .bind(this))),
  18065. this.panos.forEach(function (e) {
  18066. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function (t) {
  18067. var i = this.panos.get(t);
  18068. i && this.panos.setNeighbour(e, i, !0)
  18069. }
  18070. .bind(this)),
  18071. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18072. }
  18073. .bind(this)),
  18074. //add:
  18075. initRoutePanos(this);
  18076. //------
  18077. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18078. this.supportedModes[c.PANORAMA] = !1),
  18079. $.when(this)
  18080. }
  18081. .bind(this)),
  18082. this.loadPanosPromise
  18083. }
  18084. ,
  18085. n.prototype.loadHighlightReel = function () {//xzw
  18086. var e = $.Deferred()
  18087. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18088. , t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18089. return a.get(t, {
  18090. responseType: "json",
  18091. auth: this.isPublic ? null : f.authorizationHeader
  18092. }).done(function (t) {
  18093. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18094. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18095. e.resolve()
  18096. }
  18097. .bind(this)).fail(function () {
  18098. O.warn("Getting highlight reel failed, no highlights available"),
  18099. e.resolve()
  18100. }),
  18101. e
  18102. }
  18103. ,
  18104. n.prototype.waitForLoad = function (e, t) {
  18105. t() || (this.waitQueue.push({
  18106. object: e,
  18107. isLoadedCallback: t
  18108. }),
  18109. 1 === this.waitQueue.length && this.emit("waiting"))
  18110. }
  18111. ,
  18112. n.prototype.hide = function () {
  18113. this.floors.hide()
  18114. }
  18115. ,
  18116. n.prototype.show = function () {
  18117. this.floors.show()
  18118. }
  18119. ,
  18120. n.prototype.floorNames = function () {
  18121. return this.floors.names()
  18122. }
  18123. ,
  18124. n.prototype.warpDestFloors = function (e, t) {
  18125. if (!e || this.floors.length !== e.length)
  18126. return void this.toggleAllFloors(!0);
  18127. var i = e.findIndex(function (e) {
  18128. return e
  18129. }
  18130. .bind(this));
  18131. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18132. }
  18133. ,
  18134. n.prototype.setFloor = function (e, t, i) {
  18135. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18136. this.allFloorsVisible = !1,
  18137. this._setFloor(e, t, i)
  18138. }
  18139. ,
  18140. n.prototype.toggleAllFloors = function (e) {
  18141. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18142. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18143. this._setFloor(this.currentFloor)
  18144. }
  18145. ,
  18146. n.prototype._setFloor = function (e, t, i) {
  18147. t = t || this.mode,
  18148. this.emit("floor.changed", e, t, this.currentFloor),
  18149. this.currentFloor = e;
  18150. var n;
  18151. if (t === c.PANORAMA) {
  18152. if (this.show(),
  18153. this.shouldShowtags && this.tagsShown)
  18154. for (n in this.tags)
  18155. this.tags[n].show(f.showFloorDuration)
  18156. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function (e, t) {
  18157. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18158. }
  18159. .bind(this)),
  18160. this.shouldShowtags && this.tagsShown))
  18161. for (n in this.tags) {
  18162. var r = this.tags[n];
  18163. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18164. }
  18165. var o = this
  18166. , a = e;
  18167. E.start(function () { }, f.showFloorDelay, function () {
  18168. o.floors.forEach(function (e) {
  18169. e.chunks.forEach(function (t) {
  18170. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18171. })
  18172. })
  18173. }
  18174. .bind(this))
  18175. }
  18176. ,
  18177. n.prototype.toggleExplode = function () {
  18178. this.floors.toggleExplodeHorizontal()
  18179. }
  18180. ,
  18181. n.prototype.toggleExplodeUp = function () {
  18182. this.floors.toggleExplodeVertical()
  18183. }
  18184. ,
  18185. n.prototype.nextFloor = function (e) {
  18186. return this.floors.nextFloor(this.currentFloor, e)
  18187. }
  18188. ,
  18189. n.prototype.addFloor = function (e) {
  18190. this.floors.add(e)
  18191. }
  18192. ,
  18193. n.prototype.getFloorAtPoint = function (e) {
  18194. return this.floors.getFloorAtPoint(e)
  18195. }
  18196. ,
  18197. n.prototype.getTagBySid = function (e) {
  18198. return this.tags[e]
  18199. }
  18200. ,
  18201. n.prototype.addChunk = function (e, t) {
  18202. this.floors.getOrMakeFloor(e).addChunk(t),
  18203. this.chunks.push(t)
  18204. }
  18205. ,
  18206. n.prototype.setMode = function (e) {
  18207. if (!this.supportedModes[e])
  18208. throw new R("Mode not supported for this model: " + e);
  18209. this.mode = e;
  18210. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18211. this.chunks.forEach(function (t) {
  18212. t.setMode(e)
  18213. })
  18214. }
  18215. ,
  18216. n.prototype.build = function () {
  18217. this.heroLocations = this.images.getHeroLocations(this.panos);
  18218. var e = function () {
  18219. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18220. }
  18221. .bind(this)();
  18222. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function (e) {
  18223. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18224. }
  18225. .bind(this)) || e,
  18226. null === this.heroImage && O.warn("No hero image defined."),
  18227. this.currentFloor = this.floors.last(),
  18228. this.floors.build(),
  18229. this.colliders = this.floors.reduce(function (e, t) {
  18230. return e.concat(t.collider.children)
  18231. }, []),
  18232. this.panos.forEach(function (e) {
  18233. e.build1(),
  18234. e.on("enter", function () {
  18235. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18236. }
  18237. .bind(this))
  18238. }
  18239. .bind(this)),
  18240. this.panos.forEach(function (e) {
  18241. e.build2()
  18242. }),
  18243. this.floors.forEach(function (e) {
  18244. this.boundingBox.union(e.boundingBox)
  18245. }
  18246. .bind(this)),
  18247. this.size = this.boundingBox.size(),
  18248. this.center = this.boundingBox.center(),
  18249. this.floors.forEach(function (e) {
  18250. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18251. }
  18252. .bind(this)),
  18253. this.panos.populate_path_graph(),
  18254. this.skybox = new l(this.boundingBox),
  18255. this.skybox.matrixWorldNeedsUpdate = !0,
  18256. this.add(this.skybox);
  18257. setTimeout(function () {
  18258. //this.hotsCount && this.shineHots()
  18259. Hot.beginShineHot()
  18260. }
  18261. .bind(this), 1300)
  18262. //add-----
  18263. {
  18264. let maxCount = browser.isMobile() ? 200000 : 400000
  18265. let noVisiHots = this.hotGroup.children.filter(e => !e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18266. let visiHots = this.hotGroup.children.filter(e => e.info.visiblePanos)
  18267. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18268. if (c > maxCount) { //防止加载时间过长,分批计算
  18269. console.log('hot分批setVisiblePanos')
  18270. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18271. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18272. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18273. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur * noVisiHots.length))
  18274. if (noVisiHots.length) {
  18275. let i = 0
  18276. let hotVisiInterval = setInterval(() => {
  18277. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18278. i++;
  18279. if (i >= noVisiHots.length) {
  18280. clearInterval(hotVisiInterval)
  18281. }
  18282. }, dur)
  18283. }
  18284. }
  18285. }
  18286. //---------
  18287. // createGuideAni(this)
  18288. //addModelBack(this)
  18289. this.createFloorLogo()
  18290. return O.debug("Done building model"),
  18291. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18292. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18293. this.buildRooms(),
  18294. this.labels.associateWithRooms(this.rooms),
  18295. $.when(this)
  18296. }
  18297. ,
  18298. n.prototype.createFloorLogo = function () {
  18299. console.log('createFloorLogo')
  18300. if (this.floorLogos || !settings.floorlogoURL) return;
  18301. var url = settings.floorlogoURL
  18302. var map = tex.load(url);//可以追加done
  18303. this.floorLogos = [];
  18304. for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18305. var material = new o.MeshBasicMaterial({
  18306. opacity: 0,
  18307. map: map,
  18308. side: o.DoubleSide,
  18309. transparent: !0,
  18310. depthWrite: !1,
  18311. depthTest: false//改 在chunk\skybox外也可看到
  18312. });
  18313. var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material);
  18314. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18315. //logo.scale.set(s,s,s);
  18316. logo.position.set(0, -1.5, 0);
  18317. logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0)));
  18318. logo.renderOrder = 100;//cover the videoSkybox
  18319. //logo.layers.set(0)
  18320. this.add(logo);
  18321. this.floorLogos.push(logo);
  18322. }
  18323. this.floorLogos[1].visible = false;
  18324. }
  18325. n.prototype.adjustfloorLogoHeight = function (o) {
  18326. var h = player.currentPano.floorPosition.y + 0.01;
  18327. this.floorLogos[1].position.setY(h);
  18328. this.floorLogos[0].position.setY(h);
  18329. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18330. },
  18331. n.prototype.changefloorLogoOpa = function (o) {//改 i, opacity, time, delay
  18332. if (!this.floorLogos) return;
  18333. E.cancelById("flOpa_" + o.index);//先停止之前该logo的透明度变化
  18334. if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18335. if (!o.dur) {//立刻
  18336. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18337. this.floorLogos[o.index].material.opacity = o.opa;
  18338. } else {
  18339. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18340. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18341. o.delay || 0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_" + o.index)
  18342. }
  18343. },
  18344. n.prototype.updateFloorlogo = function () { //xzw add 更新地标的旋转
  18345. var lastQ, lastP;
  18346. var equals = function (v1, v2, min) {
  18347. return Math.abs(v1 - v2) < min
  18348. }
  18349. var isSame = function (now, last, k) {//如果和上次相同就不改变
  18350. if (!last) return false;
  18351. var R = k.sceneRenderer;
  18352. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18353. //暂时:
  18354. var min = 0.0008
  18355. var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min)
  18356. && (now.w != void 0 ? equals(now.w, last.w, min) : true)
  18357. return same;
  18358. }
  18359. return function (Q, k) {
  18360. if (!Q) return;
  18361. /* if(Config.ifFish && window.lowFPS){
  18362. this.fLCompute++;
  18363. if(R.AFPS < 38){
  18364. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18365. else if(k.flying && k.fLCompute%2 !=1) return;
  18366. k.fLCompute %= 4;
  18367. }else if(R.AFPS < 45){
  18368. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18369. else if(k.flying && k.fLCompute%2 !=1) return;
  18370. k.fLCompute %= 6;
  18371. }else{
  18372. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18373. //else if(k.flying && k.fLCompute%2 !=1) return;
  18374. k.fLCompute %= 2;
  18375. }
  18376. } */
  18377. var sameQ, sameP, quaternion, visible;
  18378. for (var i = 0; i < 2; i++) {
  18379. var logo = this.floorLogos[i];
  18380. if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue;
  18381. visible = true;
  18382. }
  18383. if (!visible) return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18384. var c = k.cameraControls.activeControl;
  18385. var sameQ = c ? (c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1)) : false;
  18386. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18387. for (var i = 0; i < 2; i++) {
  18388. var logo = this.floorLogos[i];
  18389. if (!sameQ) {
  18390. if (!quaternion) {
  18391. var a = new THREE.Vector3(0, 0, -1);
  18392. a.applyQuaternion(Q);
  18393. a.setY(0);
  18394. var _ = (new THREE.Matrix4).lookAt(a, new THREE.Vector3, new THREE.Vector3(0, 1, 0));
  18395. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18396. var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0)//计算得
  18397. quaternion.multiply(a);
  18398. }
  18399. logo.quaternion.copy(quaternion);
  18400. }
  18401. }
  18402. }
  18403. }()
  18404. n.prototype.loadLabels = function () {//xzw
  18405. this.labels = new x(this);
  18406. var e = $.Deferred();
  18407. //加载俯视图的标签 注释这个备注就会加载
  18408. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18409. window.DATA.showingLabels ? this.showingLabels = true : '';
  18410. if (!this.showingLabels)
  18411. return e.resolve();
  18412. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18413. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18414. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function () {
  18415. O.warn("Getting labels failed, not displaying labels."),
  18416. e.resolve()
  18417. }),
  18418. e
  18419. }
  18420. ,
  18421. n.prototype.buildRooms = function () {
  18422. this.rooms = new T(this),
  18423. this.rooms.createFromChunks(this.chunks),
  18424. this.rooms.calcRoomBoundaries()
  18425. }
  18426. ,
  18427. n.prototype.updateProjectedPanos = function () {
  18428. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18429. }
  18430. ,
  18431. n.prototype.setProjectedPanos = function (e, t, i) {
  18432. void 0 !== i && null !== i || (i = !0),
  18433. i = !!i,
  18434. this.projectedPano0 = e,
  18435. this.projectedPano1 = t,
  18436. this.skybox.material.setProjectedPanos(e, t, i),
  18437. this.chunks.forEach(function (n) {
  18438. n.materialInside.setProjectedPanos(e, t, i)
  18439. })
  18440. }
  18441. ,
  18442. n.prototype.setSide = function (e) {
  18443. this.floors.forEach(function (t) {
  18444. t.collider.material.side = e
  18445. })
  18446. }
  18447. ,
  18448. n.prototype.heroCount = function () {
  18449. return this.heroLocations ? this.heroLocations.length : 0
  18450. }
  18451. ,
  18452. n.prototype.getHeroDescriptorByIndex = function (e = []) {//改 因增加了二级目录
  18453. if (e[0] < 0)
  18454. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18455. null;
  18456. if (this.heroCount() < 1)
  18457. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18458. null;
  18459. var t = this.heroLocations[e[0]];
  18460. if (t.heroLocations && e[1] != void 0) {
  18461. t = t.heroLocations[e[1]];
  18462. }
  18463. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18464. null) : t
  18465. }
  18466. ,
  18467. n.prototype.findPanoramicHero = function () {
  18468. for (var e in this.heroLocations)
  18469. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18470. return this.heroLocations[e];
  18471. return null
  18472. }
  18473. ,
  18474. n.prototype.listImagePanos = function () {
  18475. var e = []
  18476. , t = this;
  18477. return this.images.forEach(function (i) {
  18478. if (i.metadata && i.metadata.scan_id) {
  18479. var n = t.panos.get(i.metadata.scan_id);
  18480. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18481. }
  18482. }),
  18483. e
  18484. }
  18485. ,
  18486. n.prototype.fadePanoMarkers = function (e, t) {
  18487. this.panos.fadeMarkerOpacity(e, t)
  18488. }
  18489. ,
  18490. n.prototype.setSweepVisibility = function (e) {
  18491. this.panos.forEach(function (t) {
  18492. t.marker && (t.marker.visible = e)
  18493. })
  18494. }
  18495. ,
  18496. n.prototype.outsideAllowed = function () {
  18497. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18498. }
  18499. ,
  18500. t.exports = n
  18501. }
  18502. ).call(this, "/js/model/Model.js")
  18503. }
  18504. , {
  18505. "../constants": 8,
  18506. "../enum/AlignmentType": 17,
  18507. "../enum/RenderOrder": 42,
  18508. "../enum/Viewmode": 51,
  18509. "../exception/BasicException": 55,
  18510. "../label/Label": 90,
  18511. "../loaders/ModelLoader": 105,
  18512. "../loaders/ModelTextureLoader": 106,
  18513. "../loaders/SweepDataLoader": 107,
  18514. "../tag/tag": 123,
  18515. "../tag/tagManager": 124,
  18516. "../objects/BoundingTextureSkybox": 143,
  18517. "../objects/Chunk": 144,
  18518. "../objects/Floor": 146,
  18519. "../objects/Panorama": 148,
  18520. "../objects/Room": 150,
  18521. "../objects/Snapshot": 153,
  18522. "../settings": 166,
  18523. "../shaders": 167,
  18524. "../util/ModelUrls": 177,
  18525. "../util/PanoramaCollection": 178,
  18526. "../util/ajax": 181,
  18527. "../util/common": 185,
  18528. "../util/easing": 186,
  18529. "../util/lerp": 188,
  18530. "../util/logger": 189,
  18531. "../util/math": 190,
  18532. "../util/texture": 194,
  18533. "../util/transitions": 195,
  18534. "./../util/browser": 182,
  18535. "./../util/showcase": 193,
  18536. "./Chunks": 135,
  18537. "./FloorCollection": 136,
  18538. "./ImageCollection": 137,
  18539. "./LabelCollection": 138,
  18540. "./RoomCollection": 141,
  18541. events: 202,
  18542. three: 217,
  18543. "hot": "hot"
  18544. }],
  18545. 140: [function (e, t, i) {
  18546. "use strict";
  18547. function n() {
  18548. this.modelMap = {},
  18549. this.activeModel = null,
  18550. this.modelCount = 0,
  18551. this.tileDownloader = null,
  18552. this.panoRenderer = null
  18553. }
  18554. var r = (e("three"),
  18555. e("../util/common"))
  18556. , o = e("../exception/BasicException")
  18557. , a = e("../enum/ModelManagerEvents")
  18558. , s = e("../enum/PanoRendererEvents")
  18559. , l = e("events").EventEmitter;
  18560. n.prototype.init = function (e, t, i) {
  18561. this.tileDownloader = e,
  18562. this.panoRenderer = t,
  18563. this.qualityManager = i,
  18564. this.bindEvents()
  18565. }
  18566. ,
  18567. n.prototype.bindEvents = function () {
  18568. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18569. }
  18570. ,
  18571. n.prototype.onTileRendered = function (e, t, i, n) { }
  18572. ,
  18573. n.prototype.addModel = function (e) {
  18574. this.modelMap[e.sid] = e,
  18575. 0 === this.modelCount && this.activateModel(e.sid),
  18576. this.modelCount++,
  18577. this.emit(a.ModelAdded)
  18578. }
  18579. ,
  18580. n.prototype.getModel = function (e) {
  18581. return this.modelMap[e]
  18582. }
  18583. ,
  18584. n.prototype.activateModel = function (e) {
  18585. var t = this.modelMap[e];
  18586. if (!t)
  18587. throw new o("Tried to activate invalid model!");
  18588. var i = this.activeModel;
  18589. this.activeModel = t,
  18590. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18591. this.tileDownloader.setUrls(t.urls),
  18592. t.panos.forEach(function (e) {
  18593. e.attachToPanoRenderer(this.panoRenderer),
  18594. e.tileDownloader = this.tileDownloader,
  18595. e.qualityManager = this.qualityManager
  18596. }
  18597. .bind(this)),
  18598. this.emit(a.ActiveModelChanged, {
  18599. oldModel: i,
  18600. model: t
  18601. })
  18602. }
  18603. ,
  18604. n.prototype.getActiveModel = function () {
  18605. return this.activeModel
  18606. }
  18607. ,
  18608. r.extend(n, l),
  18609. t.exports = n
  18610. }
  18611. , {
  18612. "../enum/ModelManagerEvents": 33,
  18613. "../enum/PanoRendererEvents": 35,
  18614. "../exception/BasicException": 55,
  18615. "../util/common": 185,
  18616. events: 202,
  18617. three: 217
  18618. }],
  18619. 141: [function (e, t, i) {
  18620. (function (i) {
  18621. "use strict";
  18622. function n() {
  18623. s.call(this)
  18624. }
  18625. var r = e("../objects/Room")
  18626. , o = (e("../settings"),
  18627. e("../util/logger"))
  18628. , a = (e("../util/transitions"),
  18629. e("../util/easing"),
  18630. e("../util/common"))
  18631. , s = e("../util/IndexedCollection")
  18632. , l = e("./Chunks");
  18633. new o(i);
  18634. a.inherit(n, s),
  18635. n.prototype.getIndex = function (e) {
  18636. return e.roomId
  18637. }
  18638. ,
  18639. n.prototype.calcRoomBoundaries = function () {
  18640. this.forEach(function (e) {
  18641. e.calcBoundaries()
  18642. })
  18643. }
  18644. ,
  18645. n.prototype.createFromChunks = function (e) {
  18646. var t = {
  18647. floorId: -1,
  18648. roomId: -1
  18649. }
  18650. , i = {};
  18651. e.forEach(function (e) {
  18652. l.parseIdsFromChunkName(e.name, t);
  18653. var o = i[t.roomId];
  18654. if (!o) {
  18655. var a = n.generateRoomId(t.floorId, t.roomId);
  18656. o = new r(t.floorId, a),
  18657. this.add(o),
  18658. i[t.roomId] = o
  18659. }
  18660. o.addChunk(e)
  18661. }
  18662. .bind(this)),
  18663. this.calcRoomBoundaries()
  18664. }
  18665. ,
  18666. n.generateRoomId = function (e, t) {
  18667. return e + "_" + t
  18668. }
  18669. ,
  18670. t.exports = n
  18671. }
  18672. ).call(this, "/js/model/RoomCollection.js")
  18673. }
  18674. , {
  18675. "../objects/Room": 150,
  18676. "../settings": 166,
  18677. "../util/IndexedCollection": 175,
  18678. "../util/common": 185,
  18679. "../util/easing": 186,
  18680. "../util/logger": 189,
  18681. "../util/transitions": 195,
  18682. "./Chunks": 135
  18683. }],
  18684. 142: [function (e, t, i) {
  18685. "use strict";
  18686. function n(e, t, i) {
  18687. e = e.clone().expandByScalar(0.01);//改
  18688. var n = e.size()
  18689. , o = new r.BoxGeometry(n.x, n.y, n.z);
  18690. o.boundingBox = e,
  18691. r.Mesh.call(this, o, t),
  18692. this.position.copy(e.center()),
  18693. this.frustumCulled = !1,
  18694. i && this.add(new r.WireframeHelper(this))
  18695. }
  18696. var r = e("three");
  18697. n.prototype = Object.create(r.Mesh.prototype),
  18698. n.prototype.constructor = n,
  18699. t.exports = n
  18700. }
  18701. , {
  18702. three: 217
  18703. }],
  18704. 143: [function (e, t, i) {
  18705. (function (i) {
  18706. "use strict";
  18707. function n(e) {
  18708. h.time("Computing a nice bounding cubemap");
  18709. var t = new a({
  18710. side: r.BackSide,
  18711. transparent: !0
  18712. });
  18713. t.uniforms.modelAlpha.value = 0,
  18714. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18715. this.renderOrder = l.boundingSkybox,
  18716. o.call(this, e, t),
  18717. h.timeEnd("Computing a nice bounding cubemap")
  18718. }
  18719. var r = e("three")
  18720. , o = (e("../enum/Viewmode"),
  18721. e("../shaders"),
  18722. e("./BoundingMesh"))
  18723. , a = e("../materials/ModelTextureMaterial")
  18724. , s = e("../settings")
  18725. , l = e("../enum/RenderOrder")
  18726. , c = e("../util/logger")
  18727. , h = new c(i);
  18728. n.prototype = Object.create(o.prototype),
  18729. n.prototype.constructor = n,
  18730. t.exports = n
  18731. }
  18732. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18733. }
  18734. , {
  18735. "../enum/RenderOrder": 42,
  18736. "../enum/Viewmode": 51,
  18737. "../materials/ModelTextureMaterial": 118,
  18738. "../settings": 166,
  18739. "../shaders": 167,
  18740. "../util/logger": 189,
  18741. "./BoundingMesh": 142,
  18742. three: 217
  18743. }],
  18744. 144: [function (e, t, i) {
  18745. "use strict";
  18746. function n(e) {
  18747. this.materialInside = new s({
  18748. side: r.DoubleSide
  18749. });
  18750. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18751. this.materialOutside = new r.RawShaderMaterial({
  18752. fragmentShader: o.modelOutside.fragmentShader,
  18753. vertexShader: o.modelOutside.vertexShader,
  18754. uniforms: t,
  18755. side: r.FrontSide,
  18756. name: "chunkOut"
  18757. }),
  18758. r.Mesh.call(this, e.geometry, this.materialInside),
  18759. this.name = e.name || "",
  18760. this.textureName = e.textureName,
  18761. this.meshUrl = e.meshUrl
  18762. }
  18763. var r = e("three")
  18764. , o = e("../shaders")
  18765. , a = e("../enum/Viewmode")
  18766. , s = e("../materials/ModelTextureMaterial");
  18767. n.prototype = Object.create(r.Mesh.prototype),
  18768. n.prototype.setTextureMap = function (e) {
  18769. this.materialInside.uniforms.map.value = e,
  18770. this.materialOutside.uniforms.map.value = e
  18771. }
  18772. ,
  18773. n.prototype.setMode = function (e) {
  18774. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18775. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18776. t.transparent = this.material.transparent,
  18777. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18778. this.material = t
  18779. }
  18780. ,
  18781. t.exports = n
  18782. }
  18783. , {
  18784. "../enum/Viewmode": 51,
  18785. "../materials/ModelTextureMaterial": 118,
  18786. "../shaders": 167,
  18787. three: 217
  18788. }],
  18789. 145: [function (e, t, i) {
  18790. "use strict";
  18791. function n(e) {
  18792. this.chunksize = e || 10,
  18793. this.chunks = {},
  18794. this.boundingBoxes = {},
  18795. this.children = [],
  18796. this.offset = new r.Vector3(0, .5, 0),
  18797. this.material = new r.MeshBasicMaterial({
  18798. color: 16777215 * Math.random(),
  18799. side: r.DoubleSide
  18800. })
  18801. }
  18802. var r = e("three");
  18803. e("../enum/Viewmode");
  18804. n.prototype.add = function (e) {
  18805. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18806. m ? (t = m.position.array,
  18807. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18808. n = e.faces);
  18809. var v = new r.Vector3;
  18810. if (i)
  18811. for (o = 0,
  18812. a = i.length; o < a; o += 3) {
  18813. var A = 3 * i[o]
  18814. , y = 3 * i[o + 1]
  18815. , C = 3 * i[o + 2];
  18816. s = (t[A] + t[y] + t[C]) / 3,
  18817. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18818. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18819. h = Math.floor(s / this.chunksize),
  18820. u = Math.floor(l / this.chunksize),
  18821. d = Math.floor(c / this.chunksize),
  18822. p = h + "." + u + "." + d,
  18823. p in this.chunks ? (g = this.chunks[p],
  18824. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18825. f = this.boundingBoxes[p] = new r.Box3),
  18826. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18827. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18828. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18829. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18830. }
  18831. else
  18832. for (o = 0,
  18833. a = t.length; o < a; o += 9)
  18834. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18835. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18836. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18837. h = Math.floor(s / this.chunksize),
  18838. u = Math.floor(l / this.chunksize),
  18839. d = Math.floor(c / this.chunksize),
  18840. p = h + "." + u + "." + d,
  18841. p in this.chunks ? (g = this.chunks[p],
  18842. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18843. f = this.boundingBoxes[p] = new r.Box3),
  18844. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18845. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18846. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18847. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18848. }
  18849. ,
  18850. n.prototype.build = function () {
  18851. var e = new r.Object3D;
  18852. e.material = this.material;
  18853. for (var t in this.chunks) {
  18854. var i = this.chunks[t]
  18855. , n = new r.BufferGeometry;
  18856. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i), 3)),
  18857. n.boundingBox = this.boundingBoxes[t];
  18858. var o = new r.Mesh(n, this.material);
  18859. o.material.visible = !1,
  18860. e.add(o),
  18861. this.chunks[t] = []
  18862. }
  18863. return e
  18864. }
  18865. ,
  18866. t.exports = n
  18867. }
  18868. , {
  18869. "../enum/Viewmode": 51,
  18870. three: 217
  18871. }],
  18872. 146: [function (e, t, i) {
  18873. "use strict";
  18874. var r = e("three")
  18875. , o = e("../settings")
  18876. , a = e("../util/common")
  18877. , s = e("../util/lerp")
  18878. , l = e("./ChunkedCollider")
  18879. , c = e("../util/transitions")
  18880. , h = e("../util/easing")
  18881. , u = (e("../objects/Panorama"),
  18882. e("../enum/RenderOrder"))
  18883. , d = e("../localization/localize");
  18884. function n(e, t, i) {
  18885. r.Object3D.call(this),
  18886. this.model = e,
  18887. this.floorIndex = t,
  18888. this.lang = o.languageTag,
  18889. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18890. this.panos = [],
  18891. this.chunks = [],
  18892. this.colliderBuilder = new l(3),
  18893. this.collider = null,
  18894. this.center = null,
  18895. this.boundingBox = new r.Box3,
  18896. this.size = null,
  18897. this.hidden = !1,
  18898. this.conservativeBoundingBox = new r.Box3,
  18899. this.debugColor = 16777215 * Math.random(),
  18900. this.transition = null
  18901. }
  18902. n.prototype = Object.create(r.Object3D.prototype),
  18903. n.prototype.enter = function (e) {
  18904. this.model.setFloor(this, e)
  18905. }
  18906. ,
  18907. n.prototype.hide = function (e) {
  18908. if (!this.hidden || this.transition) {
  18909. this.chunks.forEach(function (e) {
  18910. e.material.transparent = !0
  18911. }),
  18912. c.cancel(this.transition);
  18913. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18914. , i = e ? 0 : o.hideFloorDelay / t;
  18915. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function () {
  18916. this.hidden = !0
  18917. }
  18918. .bind(this), i, h.easeInOutQuad)
  18919. }
  18920. }
  18921. ,
  18922. n.prototype.show = function (e) {
  18923. if (this.hidden || this.transition) {
  18924. this.hidden = !1,
  18925. c.cancel(this.transition);
  18926. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18927. , i = e ? 0 : o.showFloorDelay / t;
  18928. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function () {
  18929. this.hidden || this.chunks.forEach(function (e) {
  18930. e.material.transparent = !1
  18931. })
  18932. }
  18933. .bind(this), i, h.easeInOutQuad)
  18934. }
  18935. }
  18936. ,
  18937. n.prototype.toggle = function (e, t) {
  18938. e = void 0 === e ? this.hidden : e,
  18939. e ? this.show(t) : this.hide(t)
  18940. }
  18941. ,
  18942. n.prototype.containsPoint = function (e) {
  18943. return this.collider.children.some(function (t) {
  18944. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18945. t.geometry.boundingBox.containsPoint(e)
  18946. })
  18947. }
  18948. ,
  18949. n.prototype.distanceToPoint = function (e) {
  18950. var t = null
  18951. , i = 1 / 0;
  18952. return this.collider.children.forEach(function (n) {
  18953. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18954. var r = n.geometry.boundingBox.distanceToPoint(e);
  18955. (!t || i > r) && (i = r,
  18956. t = n)
  18957. }),
  18958. i
  18959. }
  18960. ,
  18961. n.prototype.addChunk = function (e) {
  18962. e.renderOrder = u.ghostFloor,
  18963. this.add(e),
  18964. this.chunks.push(e),
  18965. this.boundingBox.union(e.geometry.boundingBox),
  18966. this.size = this.boundingBox.size(),
  18967. this.colliderBuilder.add(e.geometry)
  18968. }
  18969. ,
  18970. n.prototype.addPano = function (e) {
  18971. this.panos.push(e),
  18972. this.add(e.skyboxMesh),
  18973. e.marker && this.add(e.marker);
  18974. if (e.neighbourUUIDs && e.neighbourUUIDs.length) {//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18975. var t = new r.Vector3(1, 1, 1)
  18976. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18977. this.boundingBox.union(i)
  18978. }
  18979. }
  18980. ,
  18981. n.prototype.build = function () {
  18982. this.collider = this.colliderBuilder.build(!0),
  18983. this.add(this.collider),
  18984. this.center = this.boundingBox.center(),
  18985. this.conservativeBoundingBox.copy(this.boundingBox),
  18986. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function (e) {
  18987. return e.geometry.boundingBox.min.y
  18988. }), 5),
  18989. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function (e) {
  18990. return e.geometry.boundingBox.max.y
  18991. }), 5),
  18992. this.colliderBuilder = null
  18993. }
  18994. ,
  18995. n.prototype.toShortString = function () {
  18996. return a.nth(this.floorIndex + 1)
  18997. }
  18998. ,
  18999. n.prototype.toString = function () {
  19000. return this.name
  19001. }
  19002. ,
  19003. t.exports = n
  19004. }
  19005. , {
  19006. "../enum/RenderOrder": 42,
  19007. "../localization/localize": 108,
  19008. "./strings-cn-CN": 109,
  19009. "../objects/Panorama": 148,
  19010. "../settings": 166,
  19011. "../util/common": 185,
  19012. "../util/easing": 186,
  19013. "../util/lerp": 188,
  19014. "../util/transitions": 195,
  19015. "./ChunkedCollider": 145,
  19016. three: 217
  19017. }],
  19018. 147: [function (e, t, i) {
  19019. "use strict";
  19020. function n(e) {
  19021. this.player = e,
  19022. this.obj3d = null,
  19023. this.UP = new r.Vector3(0, 1, 0)
  19024. }
  19025. var r = e("three")
  19026. , o = e("../settings");
  19027. n.prototype.prefs = {
  19028. linewidth: 3,
  19029. height: .07,
  19030. opacity: .45,
  19031. endScale: .05
  19032. },
  19033. n.prototype.discard = function () {
  19034. if (this.obj3d) {
  19035. var e = this.obj3d.parent;
  19036. e && e.remove(this.obj3d)
  19037. }
  19038. this.obj3d = null
  19039. }
  19040. ,
  19041. n.prototype.draw = function () {
  19042. if (this.discard(),
  19043. o.showNeighbors) {
  19044. var e = this.player.currentPano.floor;
  19045. this.obj3d = new r.Object3D;
  19046. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19047. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19048. i.y += this.prefs.height;
  19049. var n = .1525
  19050. , a = .127
  19051. , s = .0127
  19052. , l = .1
  19053. , c = .19
  19054. , h = .2032
  19055. , u = .2286
  19056. , d = .255
  19057. , p = new r.Matrix4;
  19058. for (var f in t)
  19059. if (t[f]) {
  19060. var g = this.player.model.panos.get(f)
  19061. , m = (g.position.clone().sub(this.player.model.position),
  19062. g.position.clone().sub(g.floorPosition))
  19063. , v = g.floorPosition.clone().sub(this.player.model.position);
  19064. v.y += this.prefs.height;
  19065. var A = new r.Geometry;
  19066. A.vertices.push(new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0)),
  19067. A.vertices.push(new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0)),
  19068. p.identity().setPosition(m),
  19069. A.applyMatrix(p),
  19070. A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)),
  19071. A.vertices.push(new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0)),
  19072. p.lookAt(v, i, this.UP).setPosition(v),
  19073. A.applyMatrix(p),
  19074. A.vertices.push(v, i);
  19075. var y = new r.Line(A, new r.LineBasicMaterial({
  19076. color: g.debugColor.getHex(),
  19077. transparent: !0,
  19078. opacity: this.prefs.opacity,
  19079. depthWrite: !1,
  19080. name: "sLine" + f,
  19081. linewidth: this.prefs.linewidth
  19082. }));
  19083. this.obj3d.add(y)
  19084. }
  19085. e.add(this.obj3d)
  19086. }
  19087. }
  19088. ,
  19089. n.prototype.update = function () {
  19090. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19091. }
  19092. ,
  19093. t.exports = n
  19094. }
  19095. , {
  19096. "../settings": 166,
  19097. three: 217
  19098. }],
  19099. 148: [function (e, t, i) {
  19100. (function (i) {
  19101. "use strict";
  19102. function n(e, t, i, n) {
  19103. this.model = e,
  19104. this.id = t,
  19105. this.alignmentType = i.alignmentType || l.ALIGNED,
  19106. this.neighbourUUIDs = i.neighbours || null,
  19107. this.neighbourPanos = null,
  19108. this.floor = null,
  19109. this.floorIndex = i.floor,
  19110. this.failedLoadingAt = 0,
  19111. this.maxLoadRetries = 4,
  19112. this.origin = i.position.clone(),
  19113. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone(),
  19114. this.quaternion = i.quaternion.clone(),
  19115. this.skyboxMesh = new r.Mesh(E),
  19116. this.skyboxMesh.position.copy(this.position),
  19117. this.skyboxMesh.quaternion.copy(this.quaternion),
  19118. this.skyboxMesh.name = "skybox",
  19119. this.skyboxMesh.visible = !1,
  19120. this.skyboxMesh.updateMatrix(),
  19121. this.skyboxMesh.updateMatrixWorld(),
  19122. this.marker = null,
  19123. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19124. this.isAligned() && (this.marker = new r.Mesh(b, new r.MeshBasicMaterial({
  19125. map: w,
  19126. side: r.DoubleSide,
  19127. opacity: 0,
  19128. transparent: !0,
  19129. depthWrite: !1
  19130. })),
  19131. this.marker.visible = this.showFloorMarker,
  19132. this.marker.renderOrder = s.panoMarker,
  19133. this.marker.name = "marker",
  19134. this.marker.pano = this,
  19135. this.marker.layers.set(v.PANOMARKERS),
  19136. this.marker.updateMatrixWorld(),
  19137. a.colorMarkerOnLoad && this.on("load", function () {
  19138. this.marker.material.color.set(65280)
  19139. })),
  19140. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19141. this.floorPosition = i.puck ? i.puck.clone() : null,
  19142. this.tiled = n,
  19143. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19144. this.solidSkybox.flipY = !1,
  19145. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19146. this.solidSkybox.magFilter = r.LinearFilter,
  19147. this.solidSkybox.generateMipmaps = !1)),
  19148. this.zoomed = !1,
  19149. this.panoRenderer = null,
  19150. this.qualityManager = null,
  19151. this.tileDownloader = null,
  19152. this.tiledPanoRenderTarget = null,
  19153. this.minimumTiledPanoLoaded = !1,
  19154. this.highestPartialTileRenderOpCompleted = 0,
  19155. this.highestFullTileRenderOpCompleted = 0,
  19156. this.shouldRedrawOnBaseLoaded = !1,
  19157. this.lockUntilRenderingComplete = !1,
  19158. a.colorMarkerOnLoad && this.on("load", function () {
  19159. this.marker.material.color.set(65280)
  19160. });
  19161. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19162. var e = new r.TextureLoader;
  19163. e.setCrossOrigin(!0);
  19164. var g = e.load("static/images/texture.jpg");
  19165. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1, 0), new r.MeshLambertMaterial({
  19166. color: 16777215,
  19167. transparent: !0,
  19168. opacity: .75,
  19169. map: g
  19170. })),
  19171. this.vrMarker.boluoType = "vr",
  19172. this.vrMarker.position.z = 1,
  19173. this.vrMarker.enabled = !0,
  19174. this.vrMarker.visible = !1,
  19175. window.vrMarkers = window.vrMarkers || [],
  19176. window.vrMarkers.push(this.vrMarker),
  19177. this.marker && this.marker.add(this.vrMarker),
  19178. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255)),
  19179. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680)),
  19180. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280))),
  19181. this.adjustAngleEnable) {
  19182. var i = new r.Quaternion;
  19183. i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX),
  19184. this.skyboxMesh.quaternion.multiply(i);
  19185. var m = new r.Quaternion;
  19186. m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY),
  19187. this.skyboxMesh.quaternion.multiply(m);
  19188. var n = new r.Quaternion;
  19189. n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ),
  19190. this.skyboxMesh.quaternion.multiply(n),
  19191. this.skyboxMesh.updateMatrix(),
  19192. this.skyboxMesh.updateMatrixWorld(),
  19193. this.model.updateProjectedPanos()
  19194. }
  19195. /**************************************************************************************************************************************/
  19196. }
  19197. var r = e("three")
  19198. , o = e("../util/logger")
  19199. , a = e("../settings")
  19200. , s = (e("../enum/Viewmode"),
  19201. e("../enum/RenderOrder"))
  19202. , l = e("../enum/AlignmentType")
  19203. , c = (e("../util/common"),
  19204. e("../util/transitions"))
  19205. , h = e("../util/lerp")
  19206. , u = e("../util/ajax")
  19207. , d = e("../util/texture")
  19208. , p = e("../util/panorama")
  19209. , f = (e("../enum/TileDownloaderEvents"),
  19210. e("../enum/PanoramaEvents"))
  19211. , g = e("../enum/PanoRendererEvents")
  19212. , m = e("../enum/PanoSizeClass")
  19213. , v = e("../enum/RenderLayers")
  19214. , A = (e("../scene/SceneRenderer"),
  19215. e("../enum/GLCubeFaces"),
  19216. e("../exception/BasicException"))
  19217. , y = e("../tile/TileUtils")
  19218. , C = e("events").EventEmitter
  19219. , I = new o(i)
  19220. , E = new r.SphereBufferGeometry(.1)
  19221. , b = new r.PlaneBufferGeometry(.4, .4, 1, 1)
  19222. , w = d.load("static/images/marker-256x256.png");
  19223. n.prototype = Object.create(C.prototype),
  19224. n.prototype.enter = function () {
  19225. var e = null;
  19226. return function () {
  19227. this.setZoomed(!1),
  19228. this.emit("enter", {
  19229. oldPano: e,
  19230. newPano: this
  19231. }),
  19232. e = this
  19233. updateArrow(this)
  19234. }
  19235. }(),
  19236. n.prototype.exit = function () {
  19237. this.tiled ? (this.clearWaitDeferreds(),
  19238. this.minimumTiledPanoLoaded = !1,
  19239. this.tiledPanoRenderTarget = null,
  19240. this.setZoomed(!1),
  19241. this.panoRenderer.deactivateTiledPano(this),
  19242. this.highestPartialTileRenderOpCompleted = 0,
  19243. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19244. this.solidSkybox.loaded = !1,
  19245. this.solidSkybox.version = 0),
  19246. this.emit("exit")
  19247. }
  19248. ,
  19249. n.prototype.hoverOn = function (e) {
  19250. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19251. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19252. }
  19253. ,
  19254. n.prototype.hoverOff = function (e) {
  19255. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19256. }
  19257. ,
  19258. n.prototype.build1 = function () {
  19259. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19260. this.floor.addPano(this),
  19261. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19262. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19263. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19264. }
  19265. ,
  19266. n.prototype.build2 = function () {
  19267. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19268. this.height = this.position.distanceTo(this.floorPosition),
  19269. this.placeMarker()
  19270. }
  19271. ,
  19272. n.prototype.interpolateFloorPosition = function () {
  19273. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function (e) {
  19274. return !!e.floorPosition
  19275. }).sort(function (e, t) {
  19276. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19277. }
  19278. .bind(this))
  19279. , t = this.position.clone();
  19280. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19281. t
  19282. }
  19283. ,
  19284. n.prototype.raycastFloorPosition = function () {
  19285. I.warn("Performance warning: Raycasting to find floor position");
  19286. var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0))
  19287. , t = e.intersectObjects(this.model.colliders);
  19288. return t.length ? t[0].point : null
  19289. }
  19290. ,
  19291. n.prototype.raycastToFindFloor = function () {
  19292. var e = [new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1)];
  19293. return function () {
  19294. I.warn("Performance warning: Raycasting to find floor index");
  19295. for (var t = 0; t < e.length; t++) {
  19296. var i = new r.Raycaster(this.position.clone(), e[t].clone())
  19297. , n = i.intersectObjects(this.model.colliders);
  19298. if (n.length)
  19299. return n[0].object.parent.parent
  19300. }
  19301. return null
  19302. }
  19303. }(),
  19304. n.prototype.placeMarker = function () {
  19305. this.marker && (this.marker.position.copy(this.floorPosition),
  19306. this.marker.position.y += .05,
  19307. this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position)))
  19308. }
  19309. ,
  19310. n.prototype.translate = function (e) {
  19311. this.position.add(e),
  19312. this.floorPosition.add(e)
  19313. }
  19314. ,
  19315. n.prototype.findClosestMidtpointPanoTo = function (e) {
  19316. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19317. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19318. }
  19319. ,
  19320. n.prototype.attachToPanoRenderer = function (e) {
  19321. this.panoRenderer = e,
  19322. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19323. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19324. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19325. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19326. }
  19327. ;
  19328. var _ = {};
  19329. n.prototype.getWaitDeferred = function (e) {
  19330. var t = _[this.id];
  19331. t || (t = {},
  19332. _[this.id] = t);
  19333. var i = t[e];
  19334. return i || (i = {
  19335. deferred: $.Deferred(),
  19336. active: !1
  19337. },
  19338. t[e] = i),
  19339. i
  19340. }
  19341. ,
  19342. n.prototype.resetWaitDeferred = function (e) {
  19343. var t = this.getWaitDeferred(e);
  19344. t.active = !1,
  19345. t.deferred = $.Deferred()
  19346. }
  19347. ,
  19348. n.prototype.clearWaitDeferreds = function () {
  19349. var e = _[this.id];
  19350. e || (e = {},
  19351. _[this.id] = e);
  19352. for (var t in e)
  19353. if (e.hasOwnProperty(t)) {
  19354. var i = e[t];
  19355. i.active = !1,
  19356. i.deferred = $.Deferred()
  19357. }
  19358. }
  19359. ,
  19360. n.prototype.loadTiledPano = function () {
  19361. var e = (new r.Vector3,
  19362. [])
  19363. , t = [];
  19364. return function (i, n, r, o, a, s) {
  19365. null !== o && void 0 !== o || (o = !0),
  19366. null !== a && void 0 !== a || (a = !0);
  19367. var l = this.getWaitDeferred(i)
  19368. , c = l.deferred
  19369. , h = null
  19370. , u = null;
  19371. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19372. u = r.vFov)),
  19373. !this.isLoaded(i)) {
  19374. if (!l.active) {
  19375. if (l.active = !0,
  19376. r) {
  19377. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19378. e[this.id + ":" + i] = {
  19379. tileCount: 0,
  19380. targetTileCount: d
  19381. },
  19382. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19383. }
  19384. t[this.id] || (t[this.id] = !0,
  19385. this.on(f.LoadComplete, function (e, t) {
  19386. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19387. var i = this.getWaitDeferred(e).deferred;
  19388. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19389. this.resetWaitDeferred(e))
  19390. }
  19391. .bind(this)),
  19392. this.on(f.LoadFailed, function (e) {
  19393. var t = this.getWaitDeferred(e).deferred;
  19394. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19395. this.resetWaitDeferred(e))
  19396. }
  19397. .bind(this)),
  19398. this.on(f.TileLoaded, function (t, i, n) {
  19399. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19400. var r = this.getWaitDeferred(t).deferred;
  19401. if (r && "pending" === r.state()) {
  19402. r.notify(t, i, n);
  19403. var o = e[this.id + ":" + t];
  19404. o && (o.tileCount++,
  19405. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19406. r.resolve(t, n),
  19407. this.resetWaitDeferred(t)))
  19408. }
  19409. }
  19410. .bind(this)))
  19411. }
  19412. this.tileDownloader.clearForceQueue(),
  19413. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19414. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19415. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19416. }
  19417. return c.promise()
  19418. }
  19419. }(),
  19420. n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) {
  19421. if (e === this.id) {
  19422. var n = this.qualityManager.getPanoSize(m.BASE);
  19423. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19424. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19425. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19426. }
  19427. }
  19428. ,
  19429. n.prototype.onTileRendered = function (e, t, i, n) {
  19430. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19431. }
  19432. ,
  19433. n.prototype.onPanoRendered = function (e, t, i, n) {
  19434. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19435. this.updateSkyboxForZoomLevel(),
  19436. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19437. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19438. this.emit("load", t),
  19439. this.model.emit("load", this),
  19440. this.emit(f.LoadComplete, t, i))
  19441. }
  19442. ,
  19443. n.prototype.setZoomed = function (e) {
  19444. this.zoomed = e,
  19445. this.updateSkyboxForZoomLevel()
  19446. }
  19447. ,
  19448. n.prototype.ensureSkyboxReadyForRender = function () {
  19449. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19450. this.solidSkybox.loaded = !0)
  19451. }
  19452. ,
  19453. n.prototype.updateSkyboxForZoomLevel = function () {
  19454. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19455. }
  19456. ,
  19457. n.prototype.getSkyboxTexture = function () {
  19458. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19459. }
  19460. ,
  19461. n.prototype.onTileRenderFail = function (e, t, i) {
  19462. e === this.id && this.emit(f.LoadFailed, t)
  19463. }
  19464. ,
  19465. n.prototype.isLoaded = function (e) {
  19466. if (this.tiled) {
  19467. if (e && "string" == typeof e)
  19468. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19469. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19470. }
  19471. if (e && "number" == typeof e)
  19472. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19473. return !!this.solidSkybox.high || e in this.solidSkybox
  19474. }
  19475. ,
  19476. n.prototype.loadCube = function (e) {
  19477. if (this.isLoaded(e))
  19478. return I.info("Skipping load of pano, already loaded"),
  19479. $.when();
  19480. this.emit("loading", e),
  19481. this.model.emit("loading", this);
  19482. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19483. , i = t.filter(function (e) {
  19484. return !e
  19485. });
  19486. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19487. e = "high",
  19488. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19489. var n = 0
  19490. , r = [0, 1, 2, 3, 4, 5].map(function (e, i, n) {
  19491. return u.getImage(t[i])
  19492. }
  19493. .bind(this));
  19494. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function (t, i, n, r, o, a) {
  19495. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19496. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19497. this.solidSkybox.low = null),
  19498. this.solidSkybox.needsUpdate = !0,
  19499. this.emit("load", e),
  19500. this.model.emit("load", this),
  19501. this
  19502. }
  19503. .bind(this), function () {
  19504. I.error("Downloading cubemap for pano", this.id, "failed"),
  19505. this.failedLoadingAt = Date.now()
  19506. }
  19507. .bind(this), function () {
  19508. return $.when(++n, 6)
  19509. })
  19510. }
  19511. ,
  19512. n.raycastsSkipped = 0,
  19513. n.raycastsDone = 0,
  19514. n.prototype.findNeighourPanos = function () {
  19515. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19516. this.model.panos.forEach(function (e) {
  19517. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19518. var t = this.position.distanceTo(e.position);
  19519. if (t > a.panoramaNeighbourMaxDistance)
  19520. return this.model.panos.setNeighbour(this, e, !1),
  19521. void n.raycastsSkipped++;
  19522. var i = e.position.clone().sub(this.position).normalize()
  19523. , o = new r.Raycaster(this.position, i.clone(), 0, t)
  19524. , s = o.intersectObjects(this.model.colliders);
  19525. n.raycastsDone++,
  19526. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19527. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i, this.position, s[0].distance, 16711680)) : this.floor.model.add(new r.ArrowHelper(i, this.position, t, 16777215, 0, 0)))
  19528. }
  19529. }
  19530. .bind(this)),
  19531. this.model.panos.neighbourMap[this.id]
  19532. }
  19533. ,
  19534. n.prototype.worldPosition = function () {
  19535. return this.position
  19536. }
  19537. ,
  19538. n.prototype.addTextSprite = function (e, t) {
  19539. this.removeTextSprite();
  19540. var i = document.createElement("canvas")
  19541. , n = i.getContext("2d");
  19542. i.width = 256,
  19543. i.height = 256;
  19544. var o = "Arial"
  19545. , a = 60;
  19546. n.font = "bold " + a + "px " + o,
  19547. n.fillStyle = "white";
  19548. var s = n.measureText(e).width;
  19549. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19550. var l = new r.Texture(i);
  19551. l.needsUpdate = !0;
  19552. var c = new r.SpriteMaterial({
  19553. map: l,
  19554. color: t || 16428055
  19555. });
  19556. this.text3d = new r.Sprite(c),
  19557. this.text3d.position.copy(this.skyboxMesh.position),
  19558. this.floor.add(this.text3d)
  19559. }
  19560. ,
  19561. n.prototype.removeTextSprite = function () {
  19562. this.text3d && (this.floor.remove(this.text3d),
  19563. this.text3d = null)
  19564. }
  19565. ,
  19566. n.prototype.isAligned = function () {
  19567. return this.alignmentType === l.ALIGNED
  19568. }
  19569. ,
  19570. n.filters = {
  19571. inDirection: function (e, t, i) {
  19572. return function (n) {
  19573. var r = n.position.clone().sub(e).normalize();
  19574. return r.dot(t) > i
  19575. }
  19576. },
  19577. inFloorDirection: function (e, t, i) {
  19578. return function (n) {
  19579. var r = n.floorPosition.clone().sub(e).normalize();
  19580. return r.dot(t) > i
  19581. }
  19582. },
  19583. inPanoDirection: function (e, t, i) {
  19584. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19585. function (n) {
  19586. var r = n.floorPosition.clone().sub(e).normalize()
  19587. , o = n.position.clone().sub(e).normalize();
  19588. return r.dot(t) > i || o.dot(t) > i
  19589. }
  19590. },
  19591. atFloor: function (e) {
  19592. return function (t) {
  19593. return !e || t.floor === e
  19594. }
  19595. },
  19596. not: function (e) {
  19597. return function (t) {
  19598. return t !== e
  19599. }
  19600. },
  19601. notIn: function (e) {
  19602. return function (t) {
  19603. return e.indexOf(t) === -1
  19604. }
  19605. },
  19606. isLoaded: function () {
  19607. return function (e) {
  19608. return e.isLoaded()
  19609. }
  19610. },
  19611. isNotLoaded: function () {
  19612. return function (e) {
  19613. return !e.isLoaded()
  19614. }
  19615. },
  19616. isCloseEnoughTo: function (e, t) {
  19617. return function (i) {
  19618. return e.distanceTo(i.floorPosition) < t
  19619. }
  19620. },
  19621. hasMinimumHeightDifferenceTo: function (e, t) {
  19622. return function (i) {
  19623. return Math.abs(i.position.y - e.y) > t
  19624. }
  19625. },
  19626. isNotBehindNormal: function (e, t) {
  19627. var i = new r.Vector3;
  19628. return t = t.clone(),
  19629. function (n) {
  19630. var r = i.copy(n.position).sub(e).normalize();
  19631. return r.dot(t) > 0
  19632. }
  19633. },
  19634. isNeighbourPanoTo: function (e) {
  19635. return function (t) {
  19636. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19637. }
  19638. },
  19639. isNeighbourOfNeighbourTo: function (e) {
  19640. return function (t) {
  19641. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) {
  19642. var n = e.model.panos.get(i);
  19643. return !!n && n.neighbourPanos[t.id]
  19644. })
  19645. }
  19646. },
  19647. isNotRecentlyFailed: function (e) {
  19648. return function (t) {
  19649. return Date.now() - t.failedLoadingAt > e
  19650. }
  19651. },
  19652. isOnVisibleFloor: function () {
  19653. return function (e) {
  19654. return !e.floor.hidden
  19655. }
  19656. },
  19657. isPanoAligned: function () {
  19658. return function (e) {
  19659. return e.isAligned()
  19660. }
  19661. }
  19662. },
  19663. n.sortFunctions = {
  19664. distanceToPoint: function (e) {
  19665. return function (t, i) {
  19666. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19667. }
  19668. },
  19669. floorDistanceToPoint: function (e) {
  19670. return function (t, i) {
  19671. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19672. }
  19673. },
  19674. choose: function (e) {
  19675. return function (t, i) {
  19676. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19677. }
  19678. }
  19679. },
  19680. n.scoreFunctions = {
  19681. distance: function (e, t) {
  19682. return t = t || a.navigation.distanceFactor,
  19683. function (i) {
  19684. return e ? e.position.distanceTo(i.position) * t : 0
  19685. }
  19686. },
  19687. distanceSquared: function (e, t) {
  19688. return t = t || a.navigation.distanceFactor,
  19689. function (i) {
  19690. return e ? e.position.distanceToSquared(i.position) * t : 0
  19691. }
  19692. },
  19693. direction: function (e, t) {
  19694. return function (i) {
  19695. var n = i.position.clone().sub(e).normalize();
  19696. return n.dot(t) * a.navigation.directionFactor
  19697. }
  19698. },
  19699. angle: function (e, t) {
  19700. return function (i) {
  19701. var n = i.position.clone().sub(e).normalize();
  19702. return n.angleTo(t) * a.navigation.angleFactor
  19703. }
  19704. },
  19705. inFieldOfView: function (e, t) {
  19706. return function (i) {
  19707. var n = i.position.clone().sub(e).normalize();
  19708. return n.dot(t) > .75 ? 10 : -1
  19709. }
  19710. },
  19711. optionality: function (e) {
  19712. return function (t) {
  19713. var i = t.neighbourUUIDs.filter(function (t) {
  19714. return !(t in e.neighbourUUIDs) && t !== e.id
  19715. });
  19716. return i.length * a.navigation.optionalityFactor
  19717. }
  19718. },
  19719. penalizeHeightDifferenceUnder: function (e, t) {
  19720. return function (i) {
  19721. return e.y - i.position.y < t ? -20 : 0
  19722. }
  19723. }
  19724. },
  19725. t.exports = n
  19726. }
  19727. ).call(this, "/js/objects/Panorama.js")
  19728. }
  19729. , {
  19730. "../enum/AlignmentType": 17,
  19731. "../enum/GLCubeFaces": 25,
  19732. "../enum/PanoRendererEvents": 35,
  19733. "../enum/PanoSizeClass": 36,
  19734. "../enum/PanoramaEvents": 37,
  19735. "../enum/RenderLayers": 41,
  19736. "../enum/RenderOrder": 42,
  19737. "../enum/TileDownloaderEvents": 45,
  19738. "../enum/Viewmode": 51,
  19739. "../exception/BasicException": 55,
  19740. "../scene/SceneRenderer": 158,
  19741. "../settings": 166,
  19742. "../tile/TileUtils": 174,
  19743. "../util/ajax": 181,
  19744. "../util/common": 185,
  19745. "../util/lerp": 188,
  19746. "../util/logger": 189,
  19747. "../util/panorama": 191,
  19748. "../util/texture": 194,
  19749. "../util/transitions": 195,
  19750. events: 202,
  19751. three: 217
  19752. }],
  19753. 149: [function (e, t, i) {
  19754. "use strict";
  19755. function n(e) {
  19756. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19757. t.map.value = d,
  19758. t.opacity.value = 0,
  19759. t.color.value.set(o.reticuleColor),
  19760. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19761. r.Mesh.call(this, new r.PlaneBufferGeometry(.4, .4, 1, 1), new r.RawShaderMaterial({
  19762. side: r.DoubleSide,
  19763. depthWrite: !1,
  19764. depthTest: !1,
  19765. transparent: !0,
  19766. vertexShader: c.waypoint.vertexShader,
  19767. fragmentShader: c.waypoint.fragmentShader,
  19768. uniforms: t,
  19769. name: "waypoint",
  19770. opacity: 0,
  19771. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19772. })),
  19773. this.layers.set(h.RETICULE),
  19774. this.renderOrder = u.reticule,
  19775. this.player = e,
  19776. this.direction = new r.Vector3,
  19777. this.hidden = !0,
  19778. this.mouseLastMoveTime = Date.now()
  19779. }
  19780. var r = e("three")
  19781. , o = e("../settings")
  19782. , a = e("../util/transitions")
  19783. , s = e("../util/texture")
  19784. , l = e("../util/lerp")
  19785. , c = e("../shaders")
  19786. , h = e("../enum/RenderLayers")
  19787. , u = e("../enum/RenderOrder")
  19788. , d = s.load("static/images/reticule-256x256.png");
  19789. n.prototype = Object.create(r.Mesh.prototype),
  19790. n.prototype.move = function (e, t, i) {
  19791. this.hidden = i,
  19792. this.mouseLastMoveTime = Date.now()
  19793. }
  19794. ,
  19795. n.prototype.hide = function () {
  19796. this.hidden || (this.hidden = !0,
  19797. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19798. }
  19799. ,
  19800. n.prototype.show = function () {
  19801. this.hidden = !1,
  19802. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19803. }
  19804. ,
  19805. n.prototype.update = function () {
  19806. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19807. }
  19808. ,
  19809. n.prototype.updatePosition = function (e, t) {
  19810. if (!this.hidden) {
  19811. if (!t)
  19812. return this.hide();
  19813. var i = t.point
  19814. , n = e.distanceTo(i)
  19815. , r = 1 + .01 * n;
  19816. n < 1 && (r -= 1 - n),
  19817. this.show(),
  19818. this.scale.set(r, r, r),
  19819. this.direction = this.direction.multiplyScalar(.8),
  19820. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19821. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19822. this.lookAt(this.position.clone().add(this.direction))
  19823. }
  19824. }
  19825. ,
  19826. n.prototype.writeAstag = function () {
  19827. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19828. , t = new Date;
  19829. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19830. var i = {
  19831. enabled: !0,
  19832. version: "0",
  19833. created: t.toISOString(),
  19834. created_by: "APITest",
  19835. position: this.position.clone(),
  19836. stem: {
  19837. enabled: o.tags.pole.enabled,
  19838. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19839. },
  19840. label: "tag " + this.tagCount,
  19841. description: "Description " + e,
  19842. floor: function (e) {
  19843. if (e.currentFloor) {
  19844. var t = e.floors.indexOf(e.currentFloor);
  19845. return t > -1 ? t : void 0
  19846. }
  19847. }(this.player.model),
  19848. type: "info",
  19849. metadata: {
  19850. preferred_camera: {
  19851. mode: this.player.mode
  19852. }
  19853. }
  19854. };
  19855. console.log("--------------------------"),
  19856. console.log(JSON.stringify(i));
  19857. var n = this.player.model.addtag(e, i).build();
  19858. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19859. n.visible || n.show(o.tags.startup.fadeInDuration))
  19860. }
  19861. ,
  19862. t.exports = n
  19863. }
  19864. , {
  19865. "../enum/RenderLayers": 41,
  19866. "../enum/RenderOrder": 42,
  19867. "../settings": 166,
  19868. "../shaders": 167,
  19869. "../util/lerp": 188,
  19870. "../util/texture": 194,
  19871. "../util/transitions": 195,
  19872. three: 217
  19873. }],
  19874. 150: [function (e, t, i) {
  19875. "use strict";
  19876. function n(e, t) {
  19877. this.chunks = [],
  19878. this.floorId = e,
  19879. this.roomId = t,
  19880. this.position = new r.Vector3
  19881. }
  19882. var r = e("three");
  19883. n.prototype.addChunk = function (e) {
  19884. this.chunks.push(e)
  19885. }
  19886. ,
  19887. n.prototype.calcBoundaries = function () {
  19888. for (var e = new r.Vector3, t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++) {
  19889. var s = this.chunks[a]
  19890. , l = s.geometry.attributes.position;
  19891. if (l)
  19892. for (var c = 0; c < l.array.length; c += 3)
  19893. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19894. t.add(e),
  19895. 0 === c ? (i.copy(e),
  19896. n.copy(e)) : (i.max(e),
  19897. n.min(e)),
  19898. o++
  19899. }
  19900. o > 0 ? (t.multiplyScalar(1 / o),
  19901. this.average = t) : this.average = null,
  19902. this.boundsMax = i,
  19903. this.boundsMin = n,
  19904. this.center = new r.Vector3,
  19905. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19906. }
  19907. ,
  19908. t.exports = n
  19909. }
  19910. , {
  19911. three: 217
  19912. }],
  19913. 151: [function (e, t, i) {
  19914. (function (i) {
  19915. "use strict";
  19916. function n(e, t, i) {
  19917. this.obj3d = null,
  19918. this.nodes = [],
  19919. this.colorHull = [],
  19920. this.shortPaths = {},
  19921. this.floorHull = null,
  19922. this.cameraHull = null,
  19923. this.floorPathDistance = 0,
  19924. this.floorCurvePoints = null,
  19925. this.floorCurveColors = null,
  19926. this.camCurvePoints = null,
  19927. this.warpDestHeroLoc = null,
  19928. this.warpDestPano = null,
  19929. this.warpPathPoints = null,
  19930. this.warpPathLengths = [0],
  19931. this.warpLength = 0,
  19932. this.closeWarpDistance = 4,
  19933. this.UP = A.UP.clone(),
  19934. this.longestStep = 0,
  19935. this.upcomingTransType = null,
  19936. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19937. this.prevNextDist = 0,
  19938. this.nextI = 0,
  19939. this.activeTransType = null,
  19940. this.lastTransType = null,
  19941. this.bunnyObj = null,
  19942. this.director = e,
  19943. this.player = t,
  19944. this.playerControls = i,
  19945. this.modelManager = t.modelManager,
  19946. this.updateModel(),
  19947. this.updateDefaultsFromModelData(),
  19948. this.bindEvents(),
  19949. this.warping = !1,
  19950. this.waitingToWarp = !1,
  19951. this.warpInterrupted = !1,
  19952. this.warpInterruptionBlackoutStyle = null,
  19953. this.warpInterruptionTravelTime = null
  19954. }
  19955. var r = e("three")
  19956. , o = e("../util/logger")
  19957. , a = e("../enum/Viewmode")
  19958. , s = e("../enum/RenderOrder")
  19959. , l = e("../enum/WarpStyle")
  19960. , c = e("../settings")
  19961. , h = e("../util/math")
  19962. , u = e("../util/lerp")
  19963. , d = e("../util/easing")
  19964. , p = e("../util/transitions")
  19965. , f = e("../objects/Snapshot")
  19966. , g = e("../effects")
  19967. , m = e("../shaders")
  19968. , v = (e("../gui/gui"),
  19969. e("../util/texture"))
  19970. , A = e("../enum/Vectors")
  19971. , y = (e("../model/ModelManager"),
  19972. new o(i))
  19973. , C = e("../enum/PlayerEvents")
  19974. , I = e("../enum/BlackoutStyle")
  19975. , E = e("../enum/ModelManagerEvents")
  19976. , b = e("../constants")
  19977. , w = {
  19978. path: 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")
  19981. };
  19982. n.prototype.setScene = function (e) {
  19983. this.createCpm(e),
  19984. this.createBunnyObj(e)
  19985. }
  19986. ,
  19987. n.prototype.updateModel = function () {
  19988. this.model = this.modelManager.getActiveModel()
  19989. }
  19990. ,
  19991. n.prototype.bindEvents = function () {
  19992. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19993. }
  19994. ,
  19995. n.prototype.updateDefaultsFromModelData = function () {
  19996. this.model.data
  19997. }
  19998. ,
  19999. n.prototype.pointPathDistance = function (e) {
  20000. for (var t = 0, i = 1; i < e.length; i += 1)
  20001. t += e[i - 1].distanceTo(e[i]);
  20002. return t
  20003. }
  20004. ,
  20005. n.prototype.pointPathLengths = function (e) {
  20006. for (var t = [0], i = 1; i < e.length; i += 1)
  20007. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20008. return t
  20009. }
  20010. ,
  20011. n.prototype.interpAlongPath = function (e, t, i) {
  20012. var n, o = new r.Vector3, a = t[t.length - 1];
  20013. if (i < 1) {
  20014. n = i * a;
  20015. for (var s = 1; s < t.length; s += 1)
  20016. if (t[s] > n) {
  20017. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20018. return o.copy(e[s]),
  20019. o.sub(e[s - 1]),
  20020. o.multiplyScalar(l),
  20021. o.add(e[s - 1]),
  20022. o
  20023. }
  20024. } else
  20025. o.copy(e[e.length - 1]);
  20026. return o
  20027. }
  20028. ,
  20029. n.prototype.pathHeight = function () {
  20030. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20031. }
  20032. ,
  20033. n.prototype.createBunnyObj = function (e) {
  20034. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20035. this.bunnyObj.visible = c.warp.showBunny),
  20036. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20037. e.add(this.bunnyObj)
  20038. }
  20039. ,
  20040. n.prototype.createCpm = function (e) {
  20041. if (!this.currentPanoMarker) {
  20042. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20043. let scale = 4000/(window.innerWidth + window.innerHeight )*window.devicePixelRatio //防止移动端看起来过小
  20044. console.error('scalescalescalescalescale!!!!!!!!!!!!!!!!!!!!!',scale)
  20045. t.scale.set(scale,scale,scale)
  20046. t.material.uniforms.opacity.value = 0,
  20047. this.currentPanoMarker = {
  20048. mesh: t,
  20049. placed: !1
  20050. }
  20051. }
  20052. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20053. this.placeCpm(),
  20054. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20055. }
  20056. ,
  20057. n.prototype.placeCpm = function () {
  20058. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20059. var e = this.player.currentPano.floor;
  20060. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20061. e.add(this.currentPanoMarker.mesh)),
  20062. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20063. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20064. this.currentPanoMarker.placed = !0
  20065. } else
  20066. this.popOutCpm()
  20067. }
  20068. ,
  20069. n.prototype.fadeInCpm = function (e) {
  20070. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20071. }
  20072. ,
  20073. n.prototype.fadeOutCpm = function (e) {
  20074. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20075. }
  20076. ,
  20077. n.prototype.popInCpm = function () {
  20078. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20079. }
  20080. ,
  20081. n.prototype.popOutCpm = function () {
  20082. this.fadeOutCpm(2)
  20083. }
  20084. ,
  20085. n.prototype.brushPrefs = {
  20086. linewidth: 7,
  20087. strokeWidth: 15,
  20088. cvSegments: 48,
  20089. paveStep: .1,
  20090. paveWidth: .2,
  20091. lookBlendDist: 3,
  20092. maxTurn: r.Math.degToRad(2)
  20093. },
  20094. n.prototype.panoPathDistance = function (e) {
  20095. var t = this.model.panos;
  20096. if (!e || e.length < 2)
  20097. return 0;
  20098. for (var i = [], n = 0; n < e.length; n += 1)
  20099. i.push(t.get(e[n]).floorPosition);
  20100. return this.pointPathDistance(i)
  20101. }
  20102. ,
  20103. n.prototype.loadTileTexture = function (e) {
  20104. var t = v.load(e, function (t) {
  20105. t.wrapS = r.RepeatWrapping,
  20106. t.wrapT = r.RepeatWrapping,
  20107. t.needsUpdate = !0,
  20108. y.debug('path texture "' + e + '" is ready')
  20109. }, function () {
  20110. y.error('path texture "' + e + '" failed')
  20111. });
  20112. return t.mapping = r.UVMapping,
  20113. t
  20114. }
  20115. ,
  20116. n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) {
  20117. var a = {
  20118. cameraMode: n,
  20119. position: e,
  20120. quaternion: t,
  20121. panoId: i,
  20122. orthoZoom: o,
  20123. floorVisibility: r,
  20124. thumbUrl: null,
  20125. name: null
  20126. };
  20127. return new f(a)
  20128. }
  20129. ,
  20130. n.prototype.buildWarpDestinationDescriptorFromHero = function (e) {
  20131. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20132. }
  20133. ,
  20134. n.prototype.setWarpDestination = function (e) {
  20135. this.warpDestHeroLoc = e
  20136. }
  20137. ,
  20138. n.prototype.setWarpDestinationByHeroIndex = function (e) {
  20139. var t = this.getHeroDescriptorByHeroIndex(e);
  20140. return null !== t && (this.setWarpDestination(t),
  20141. !0)
  20142. }
  20143. ,
  20144. n.prototype.setWarpDestinationByPano = function (e, t) {
  20145. var i = this.model.panos.get(e.id);
  20146. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20147. }
  20148. ,
  20149. n.prototype.setWarpDestinationByPanoId = function (e, t) {
  20150. var i = this.model.panos.get(e);
  20151. if (i) {
  20152. t = t || new r.Quaternion;
  20153. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20154. return this.setWarpDestination(n),
  20155. !0
  20156. }
  20157. return !1
  20158. }
  20159. ,
  20160. n.prototype.getHeroDescriptorByHeroIndex = function (e) {
  20161. var t = this.model.heroCount();
  20162. /* if (null !== this.warpDestHeroLoc && t < 2)
  20163. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20164. this.model.getHeroDescriptorByIndex(0); */
  20165. var i = this.model.getHeroDescriptorByIndex(e);
  20166. if (i) {
  20167. var n = i.isPano() ? i.panoId : i.cameraMode;
  20168. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20169. }
  20170. return i
  20171. }
  20172. ,
  20173. n.prototype.getHeroDescriptorByPano = function (e) {
  20174. var t = this.model.panos.get(e.id);
  20175. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20176. }
  20177. ,
  20178. n.prototype.getHeroDescriptorByPanoId = function (e) {
  20179. var t = this.getHeroIndexFromPanoId(e);
  20180. return this.getHeroDescriptorByHeroIndex(t)
  20181. }
  20182. ,
  20183. n.prototype.getHeroIndexFromPanoId = function (e) {
  20184. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20185. var i = this.model.heroLocations[t]
  20186. , n = this.getHeroId(i);
  20187. if (n && n === e)
  20188. return t
  20189. }
  20190. return -1
  20191. }
  20192. ,
  20193. n.prototype.getHeroPano = function (e) {
  20194. if (null === e)
  20195. return y.warn("getHeroPano(): no destination"),
  20196. null;
  20197. var t = this.getHeroId(e)
  20198. , i = this.model.panos.get(t);
  20199. return void 0 === i && (i = null,
  20200. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20201. i
  20202. }
  20203. ,
  20204. n.prototype.getHeroId = function (e) {
  20205. return e.panoId
  20206. }
  20207. ,
  20208. n.prototype.setWarpDestPano = function () {
  20209. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20210. this.warpDestPano
  20211. }
  20212. ,
  20213. n.prototype.brushToWarpPano = function (e, t) {
  20214. if (this.discardPathObject(),
  20215. !this.setWarpDestPano())
  20216. return !1;
  20217. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20218. !this.warpDestPano)
  20219. return y.info("No brush"),
  20220. !1;
  20221. if (!this.player.currentPano)
  20222. return y.debug("No current pano, visibility undefined"),
  20223. !1;
  20224. if (!this.warpDestPano)
  20225. return y.info("No wPano, visibility undefined"),
  20226. !1;
  20227. if (!this.warpDestPano.isAligned())
  20228. return y.debug("Cannot brush to unaligned pano"),
  20229. !1;
  20230. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20231. , n = !0;
  20232. if (this.player.currentPano.id === this.warpDestPano.id)
  20233. y.debug("Already at destination pano");
  20234. else {
  20235. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20236. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20237. this.obj3d = new r.Object3D,
  20238. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20239. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20240. e = t) : (this.setPathHulls(this.nodes),
  20241. this.setFloorCurves(),
  20242. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20243. this.player.currentPano.floor.add(this.obj3d);
  20244. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20245. , s = e === l.STD;
  20246. if (!n && (i || s)) {
  20247. if (o) {
  20248. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20249. this.obj3d.add(h)
  20250. }
  20251. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20252. this.obj3d.add(u)
  20253. }
  20254. this.appearSlow()
  20255. }
  20256. return this.upcomingTransType = e,
  20257. !n
  20258. }
  20259. ,
  20260. n.prototype.findShortestPath = function (e, t) {
  20261. if (!e || !t)
  20262. return null;
  20263. var i = c.warp.walkExtraPanosDistance
  20264. , n = e.id + ":" + t.id + ":" + i;
  20265. if (this.shortPaths.hasOwnProperty(n))
  20266. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20267. var r = t.id + ":" + e.id + ":" + i;
  20268. if (this.shortPaths.hasOwnProperty(r))
  20269. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20270. var o = this.model.panos.aStarSearch(e, t);
  20271. return this.model.panos.includeNodesNearPath(o, i),
  20272. this.shortPaths[n] = o ? o.slice() : null,
  20273. o
  20274. }
  20275. ,
  20276. n.prototype.makePathHulls = function (e) {
  20277. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20278. t = u.get(e[0]),
  20279. r = t.floor.floorIndex;
  20280. for (var d = 0; d < e.length; d += 1)
  20281. t = u.get(e[d]),
  20282. i = t.floorPosition.clone().sub(this.model.position),
  20283. i.y += this.pathHeight(),
  20284. s.push(i),
  20285. l.push(t.position.clone()),
  20286. n = t.floor.floorIndex,
  20287. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20288. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20289. o > a && (a = o));
  20290. return a > this.longestStep && (this.longestStep = a,
  20291. y.debug("path contains " + a + " meter segment")),
  20292. {
  20293. floor: s,
  20294. camera: l,
  20295. color: h
  20296. }
  20297. }
  20298. ,
  20299. n.prototype.makeFloorCurves = function (e, t, i) {
  20300. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20301. , o = this.pointPathDistance(e) - 2 * n
  20302. , s = e.slice(0)
  20303. , l = s[1].clone().sub(s[0]);
  20304. l.y = 0,
  20305. l.normalize().multiplyScalar(n),
  20306. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20307. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20308. l.y = 0,
  20309. l.normalize().multiplyScalar(n),
  20310. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20311. var h = new r.CatmullRomCurve3(s)
  20312. , u = Math.floor(o / i);
  20313. u = 4 * Math.floor(u / 4),
  20314. u = Math.max(4, u);
  20315. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20316. f = 0,
  20317. d = g[A].distanceTo(e[0]);
  20318. for (var y = 1; y < e.length; y += 1)
  20319. v.copy(g[A]).sub(e[y]),
  20320. v.y *= 4,
  20321. p = v.length(),
  20322. p < d && (f = y);
  20323. m.push(t[f])
  20324. }
  20325. return {
  20326. distance: o,
  20327. points: g,
  20328. colors: m
  20329. }
  20330. }
  20331. ,
  20332. n.prototype.makeCameraCurvePoints = function (e, t) {
  20333. var i = this.pointPathDistance(e)
  20334. , n = new r.CatmullRomCurve3(e);
  20335. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20336. }
  20337. ,
  20338. n.prototype.makeCameraCurveTangents = function (e, t) {
  20339. var i = this.pointPathDistance(e)
  20340. , n = new r.CatmullRomCurve3(e)
  20341. , o = Math.max(2, Math.floor(i / t));
  20342. o || (o = 5);
  20343. for (var a = [], s = 0; s <= o; s++)
  20344. a.push(n.getTangentAt(s / o));
  20345. return a
  20346. }
  20347. ,
  20348. n.prototype.setPathHulls = function (e) {
  20349. var t = this.makePathHulls(e);
  20350. this.floorHull = t.floor,
  20351. this.cameraHull = t.camera,
  20352. this.colorHull = t.color
  20353. }
  20354. ,
  20355. n.prototype.setFloorCurves = function () {
  20356. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20357. this.floorPathDistance = e.distance,
  20358. this.floorCurvePoints = e.points,
  20359. this.floorCurveColors = e.colors
  20360. }
  20361. ,
  20362. n.prototype.setCameraCurvePoints = function () {
  20363. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20364. }
  20365. ,
  20366. n.prototype.chooseWarpPath = function (e) {
  20367. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20368. if (this.player.currentPano === this.warpDestPano || !e)
  20369. return this.warpPathPoints = null,
  20370. this.warpLength = 0,
  20371. !1;
  20372. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20373. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20374. t = this.warpDestPano.position.clone().sub(o.position),
  20375. i = t.clone().negate(),
  20376. t.multiplyScalar(.15).add(o.position),
  20377. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20378. t.y = o.position.y,
  20379. i.y = this.warpDestPano.position.y,
  20380. n = new r.CubicBezierCurve3(o.position.clone(), t, i, this.warpDestPano.position.clone()),
  20381. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20382. this.setCameraCurvePoints(),
  20383. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20384. this.warpLength = 0,
  20385. this.warpPathLengths = [0];
  20386. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20387. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20388. var p = s.length();
  20389. s.y *= c.warp.climbEffort;
  20390. var f = s.length() / p;
  20391. if (d > 1) {
  20392. s.setY(0).normalize(),
  20393. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20394. var g = Math.min(1, s.dot(l))
  20395. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20396. f = Math.max(m, f)
  20397. }
  20398. this.warpLength += p * f,
  20399. this.warpPathLengths[d] = this.warpLength
  20400. }
  20401. return !0
  20402. }
  20403. ,
  20404. n.prototype.drawPathRibbon = function (e, t) {
  20405. this.bunnyObj.visible = c.warp.showBunny;
  20406. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20407. h.copy(e[u]),
  20408. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20409. h.normalize(),
  20410. n.crossVectors(h, A.UP),
  20411. n.multiplyScalar(i);
  20412. var d = (new r.Vector3).copy(e[u]).add(o);
  20413. d.sub(n),
  20414. l.vertices.push(d),
  20415. d = (new r.Vector3).copy(e[u]).add(o),
  20416. d.add(n),
  20417. l.vertices.push(d)
  20418. }
  20419. var p, f = 0;
  20420. for (u = 0; u < e.length - 1; u += 1) {
  20421. var g = 2 * u
  20422. , v = f;
  20423. f += e[u + 1].distanceTo(e[u]);
  20424. var y = f
  20425. , C = t[u]
  20426. , I = t[u + 1];
  20427. p = new r.Face3(g, g + 1, g + 2),
  20428. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20429. l.faces.push(p),
  20430. l.faceVertexUvs[0].push([new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y)]),
  20431. p = new r.Face3(g + 2, g + 1, g + 3),
  20432. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20433. l.faces.push(p),
  20434. l.faceVertexUvs[0].push([new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y)])
  20435. }
  20436. l.computeFaceNormals(),
  20437. l.computeVertexNormals();
  20438. var E, b;
  20439. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20440. b.map.value = w.path,
  20441. b.opacity.value = 0,
  20442. b.color.value.set(c.path.color),
  20443. E = new r.RawShaderMaterial({
  20444. side: r.DoubleSide,
  20445. depthWrite: !1,
  20446. transparent: !0,
  20447. vertexShader: m.ribbon.vertexShader,
  20448. fragmentShader: m.ribbon.fragmentShader,
  20449. uniforms: b,
  20450. name: "ribbonT",
  20451. opacity: 0
  20452. })) : E = new r.MeshBasicMaterial({
  20453. color: 16777215,
  20454. side: r.DoubleSide,
  20455. name: "ribbonOut",
  20456. vertexColors: r.VertexColors
  20457. });
  20458. var _ = new r.Mesh(l, E);
  20459. return _.name = "ribbon",
  20460. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20461. _
  20462. }
  20463. ,
  20464. n.prototype.drawPathPavement = function (e) {
  20465. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20466. s.copy(e[l]),
  20467. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20468. s.normalize(),
  20469. n.crossVectors(s, A.UP),
  20470. n.multiplyScalar(this.brushPrefs.paveWidth),
  20471. t = (new r.Vector3).copy(e[l]),
  20472. t.sub(n),
  20473. o.vertices.push(t),
  20474. o.vertices.push((new r.Vector3).copy(e[l])),
  20475. t = (new r.Vector3).copy(e[l]),
  20476. t.add(n),
  20477. o.vertices.push(t);
  20478. var h, u, d;
  20479. for (l = 0; l < e.length - 1; l += 1)
  20480. h = 3 * l + 1,
  20481. u = l * i,
  20482. d = u + i,
  20483. o.faces.push(new r.Face3(h - 1, h, h + 3)),
  20484. o.faceVertexUvs[0].push([new r.Vector2(0, u), new r.Vector2(.5, u), new r.Vector2(.5, d)]),
  20485. o.faces.push(new r.Face3(h + 3, h + 2, h - 1)),
  20486. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(0, d), new r.Vector2(0, u)]),
  20487. o.faces.push(new r.Face3(h + 3, h, h + 1)),
  20488. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(.5, u), new r.Vector2(1, u)]),
  20489. o.faces.push(new r.Face3(h + 3, h + 1, h + 4)),
  20490. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(1, u), new r.Vector2(1, d)]);
  20491. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20492. color: c.path.color,
  20493. side: r.DoubleSide,
  20494. transparent: !0,
  20495. depthWrite: !1,
  20496. opacity: 0,
  20497. name: "paveT",
  20498. map: w.path
  20499. }) : new r.MeshBasicMaterial({
  20500. color: c.path.color,
  20501. side: r.DoubleSide,
  20502. transparent: !0,
  20503. depthWrite: !1,
  20504. opacity: 1,
  20505. name: "paveO",
  20506. map: w.path
  20507. });
  20508. return new r.Mesh(o, p)
  20509. }
  20510. ,
  20511. n.prototype.hintPrefs = {
  20512. rad: .18,
  20513. width: .0125,
  20514. depth: .0625,
  20515. setBack: -.04,
  20516. markRad: .25,
  20517. markInnerRad: .16
  20518. },
  20519. n.prototype.makeWaypointObj = function (e, t) {
  20520. var i = new r.Geometry
  20521. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20522. , o = this.pathHeight();
  20523. i.vertices.push(new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n)),
  20524. i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)),
  20525. i.faceVertexUvs[0].push([new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1)]),
  20526. i.faceVertexUvs[0].push([new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0)]);
  20527. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20528. s.map.value = e,
  20529. s.opacity.value = 0,
  20530. s.color.value.set(c.path.color);
  20531. var l = {
  20532. side: r.DoubleSide,
  20533. depthWrite: !1,
  20534. transparent: !0,
  20535. vertexShader: m.waypoint.vertexShader,
  20536. fragmentShader: m.waypoint.fragmentShader,
  20537. uniforms: s,
  20538. name: "waypoint",
  20539. opacity: 0
  20540. };
  20541. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20542. l.name = "wayPtOut");
  20543. var h = new r.RawShaderMaterial(l)
  20544. , u = new r.Mesh(i, h);
  20545. return u.name = t,
  20546. u
  20547. }
  20548. ,
  20549. n.prototype.makeStartMarker = function (e, t) {
  20550. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20551. i.y = 0,
  20552. i.normalize();
  20553. var n = Math.acos(i.x)
  20554. , o = this.makeWaypointObj(w.pathStart, "Start");
  20555. return o.rotateOnAxis(new r.Vector3(0, 1, 0), n),
  20556. o.position.copy(e),
  20557. o
  20558. }
  20559. ,
  20560. n.prototype.makeEndMarker = function (e) {
  20561. var t = this.makeWaypointObj(w.pathEnd, "End")
  20562. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20563. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20564. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20565. t.position.copy(e),
  20566. t
  20567. }
  20568. ,
  20569. n.prototype.pathClean = function (e) {
  20570. if (e) {
  20571. for (var t in e.children)
  20572. this.pathClean(e.children[t]);
  20573. e.geometry && e.geometry.dispose(),
  20574. e.material && e.material.dispose()
  20575. }
  20576. }
  20577. ,
  20578. n.prototype.discardPathObject = function () {
  20579. if (this.obj3d) {
  20580. var e = this.obj3d.parent;
  20581. e && e.remove(this.obj3d),
  20582. this.pathClean(this.obj3d)
  20583. }
  20584. this.obj3d = null,
  20585. this.popInCpm()
  20586. }
  20587. ,
  20588. n.prototype.discardSlow = function () {
  20589. if (this.obj3d) {
  20590. if (this.player.mode !== a.PANORAMA)
  20591. return void this.discardPathObject();
  20592. for (var e, t = this, i = 0, n = function () {
  20593. this.discardPathObject()
  20594. }
  20595. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20596. e = t.obj3d.children[r],
  20597. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20598. i += 1,
  20599. n = null);
  20600. 0 === i && this.discardPathObject(),
  20601. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20602. }
  20603. }
  20604. ,
  20605. n.prototype.appearSlow = function () {
  20606. var e, t = this;
  20607. this.fadeOutCpm(c.path.fadeInTime);
  20608. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20609. e = t.obj3d.children[n],
  20610. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20611. }
  20612. ,
  20613. n.prototype.update = function () {
  20614. this.obj3d && this.obj3d.updateMatrixWorld()
  20615. }
  20616. ,
  20617. n.prototype.calcBurnsAmount = function (e) {//计算导览点旋转角
  20618. var t = r.Math.degToRad(c.warp.burnsAngle);
  20619. if (this.player.mode === a.PANORAMA) {
  20620. var i = this.burnsDir * t;
  20621. if (this.upcomingTransType === l.BLACK)
  20622. return i;
  20623. var n = e;
  20624. if (null === n)
  20625. return y.warn("Transition request for non-highlight"),
  20626. i;
  20627. var o = this.getHeroDescriptorByHeroIndex(n);
  20628. if (null === o)
  20629. return i;
  20630. if (!o.isPano())
  20631. return i;
  20632. var s = this.getHeroPano(o)
  20633. , h = this.playerControls.cameras[a.PANORAMA]
  20634. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20635. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20636. , p = function (e) {
  20637. var i = Math.acos(Math.min(1, e.dot(u)))
  20638. , n = (new r.Vector3).crossVectors(u, e);
  20639. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20640. };
  20641. if (s === this.player.currentPano)
  20642. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20643. var f = this.findShortestPath(this.player.currentPano, s);
  20644. if (void 0 === f || null === f || f.length < 1)
  20645. return y.debug("Empty path ahead..."),
  20646. i;
  20647. var g = this.makePathHulls(f)
  20648. , m = new r.CatmullRomCurve3(g.camera)
  20649. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20650. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20651. }
  20652. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20653. }
  20654. ,
  20655. n.prototype.waitNextStep = function (e, t, time) {//xzw 改时间
  20656. var i = (time == void 0) ? c.warp.tourStepDelay : time;
  20657. i == void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20658. var n = new r.Euler
  20659. , o = new r.Vector3;
  20660. y.debug("Starting wait: " + (void 0 !== t));
  20661. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20662. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20663. , h = function () {
  20664. this.endWarpState(),
  20665. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20666. t && t()
  20667. }
  20668. .bind(this)
  20669. , u = function (e, t) {
  20670. if (this.warpInterrupted)
  20671. return h(),
  20672. !0;
  20673. var r = t || 1e3 / 60;
  20674. if (c.warp.doBurns && !currentLocation.dontRot)
  20675. if (this.player.mode === a.PANORAMA) {
  20676. var l = this.playerControls.cameras[a.PANORAMA];
  20677. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20678. var u = i == 0 ? s : r * s / i;
  20679. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20680. n.y += u,
  20681. o.set(0, 0, -1),
  20682. o.applyEuler(n),
  20683. o.add(l.position),
  20684. l.controls.lookAt(o),
  20685. l.controls.lookVector.copy(o)
  20686. , l.lookAt(o)
  20687. } else
  20688. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20689. }
  20690. .bind(this);
  20691. this.startWarpState(),
  20692. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20693. }
  20694. ,
  20695. n.prototype.warpToNonPano = function (e) {
  20696. if (this.discardPathObject(),
  20697. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20698. var t = function () {
  20699. e && e()
  20700. }
  20701. .bind(this);
  20702. this.player.flyToNewMode({
  20703. mode: this.warpDestHeroLoc.cameraMode,
  20704. duration: c.warp.outsideTime,
  20705. warpDest: this.warpDestHeroLoc,
  20706. callback: t,
  20707. force: !0
  20708. })
  20709. } else
  20710. y.warn("no warp destination!!!"),
  20711. e && e()
  20712. }
  20713. ,
  20714. n.prototype._resetWarpShaderParams = function (e) {//
  20715. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20716. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20717. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20718. delete e.material.defines.newBlack;
  20719. e.material.needsUpdate = true
  20720. } */
  20721. }
  20722. ,
  20723. n.prototype._clearWarpShading = function () {
  20724. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20725. this._resetWarpShaderParams(e[t]),
  20726. e[t].visible = !0;
  20727. this._resetWarpShaderParams(this.model.skybox)
  20728. }
  20729. ,
  20730. n.prototype._warpStopFlying = function () {
  20731. this.activeTransType = null,
  20732. this.placeCpm()
  20733. }
  20734. ,
  20735. n.prototype._wrapupTravelOnlyBits = function () {
  20736. this._warpStopFlying(),
  20737. this.warpPathPoints && (this.player.currentPano.exit(),
  20738. this.warpDestPano.enter(),
  20739. this.player.currentPano = this.warpDestPano),
  20740. this.player.spider.draw(),
  20741. this.placeCpm()
  20742. }
  20743. ,
  20744. n.prototype._wrapupTravel = function (e) {
  20745. this._wrapupTravelOnlyBits(),
  20746. this.warpCameraAim(e)
  20747. }
  20748. ,
  20749. n.prototype._wrapupWarpShading = function (e) {
  20750. this._clearWarpShading(),
  20751. this._wrapupTravel(e)
  20752. }
  20753. ,
  20754. n.prototype.wrapupWarpShadingOnly = function (e, t) {
  20755. t !== I.END && this._clearWarpShading(),
  20756. this._wrapupTravelOnlyBits(),
  20757. this.upcomingTransType = null,
  20758. e && e()
  20759. }
  20760. ,
  20761. n.prototype._warpCameraAim = function (e, t) {//到每个片段终点时转向终点朝向。
  20762. var i = this.warpDestHeroLoc.quaternion
  20763. , n = this.playerControls.cameras[a.PANORAMA]
  20764. , o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize()
  20765. , s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize()
  20766. , l = s.dot(o)
  20767. , u = r.Math.radToDeg(Math.acos(l))
  20768. , f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20769. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20770. , m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder);
  20771. m.y = h.constrainedTurn(m.y),
  20772. this.burnsDir = Math.sign(m.y);
  20773. var v = new r.Euler(0, 0, 0, c.warp.eOrder)
  20774. , A = new r.Vector3
  20775. , C = function (e, t) {
  20776. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20777. v.y = g.y + e * m.y,
  20778. v.z = g.z + e * m.z,
  20779. A.set(0, 0, -1),
  20780. A.applyEuler(v),
  20781. A.add(n.position),
  20782. n.controls.lookAt(A),
  20783. n.controls.lookVector.copy(A),
  20784. void n.lookAt(A))
  20785. }
  20786. .bind(this);
  20787. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20788. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20789. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20790. ):
  20791. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20792. ,void (t && t())
  20793. ) */
  20794. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20795. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e)
  20796. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20797. (/*y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20798. ,*/void (t && t())
  20799. )
  20800. }
  20801. ,
  20802. n.prototype._warpBendAim = function (e, t, i, n) {
  20803. var o = n || 0
  20804. , s = this.playerControls.cameras[a.PANORAMA]
  20805. , l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20806. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20807. , f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder);
  20808. f.y = h.constrainedTurn(f.y);
  20809. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20810. f.x = g * Math.sign(f.x),
  20811. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20812. this.burnsDir = Math.sign(f.y),
  20813. g *= Math.sign(f.y),
  20814. f.y = g;
  20815. var m = new r.Euler(0, 0, 0, c.warp.eOrder)
  20816. , v = new r.Vector3
  20817. , A = function (e, t) {
  20818. if (e < .5)
  20819. m.x = u.x + e * f.x,
  20820. m.y = u.y + e * f.y,
  20821. m.z = u.z + e * f.z;
  20822. else {
  20823. var i = (1 - e) * c.warp.softBendEnd;
  20824. m.x = l.x - i * f.x,
  20825. m.y = l.y - i * f.y,
  20826. m.z = l.z - i * f.z
  20827. }
  20828. v.set(0, 0, -1),
  20829. v.applyEuler(m),
  20830. v.add(s.position);
  20831. s.controls.lookAt(v),
  20832. s.controls.lookVector.copy(v),
  20833. s.lookAt(v);
  20834. }
  20835. .bind(this);
  20836. if (window.DATA.momentTourBlackNewType) {
  20837. A(1)
  20838. } else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20839. }
  20840. ,
  20841. n.prototype._warpStepCameraAim = function (e, t, i) {
  20842. var n = this.playerControls.cameras[a.PANORAMA]
  20843. , o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20844. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20845. , l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder);
  20846. l.y = h.constrainedTurn(l.y),
  20847. this.burnsDir = Math.sign(l.y);
  20848. var u = new r.Euler(0, 0, 0, c.warp.eOrder)
  20849. , f = new r.Vector3
  20850. , g = function (e, t) {
  20851. e < .5 ? u.copy(s) : u.copy(o),
  20852. f.set(0, 0, -1),
  20853. f.applyEuler(u),
  20854. f.add(n.position),
  20855. n.controls.lookAt(f),
  20856. n.controls.lookVector.copy(f),
  20857. n.lookAt(f)
  20858. }
  20859. .bind(this);
  20860. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20861. }
  20862. ,
  20863. n.prototype.setBurnsDir = function () {
  20864. var e = this.playerControls.cameras[a.PANORAMA]
  20865. , t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20866. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20867. , n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder);
  20868. n.y = h.constrainedTurn(n.y),
  20869. this.burnsDir = Math.sign(n.y)
  20870. }
  20871. ,
  20872. n.prototype.stepWarpPath = function (firstPos, e) {
  20873. var i = this.playerControls.cameras[a.PANORAMA];
  20874. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20875. if (!n) {
  20876. return i.position.copy(this.warpDestPano.position),
  20877. !0;
  20878. }
  20879. /* if (!this.warpPathPoints)
  20880. return i.position.copy(this.warpDestPano.position),
  20881. !0;
  20882. var n = this.warpPathPoints[0] */
  20883. var o = this.warpDestPano.position;
  20884. /* console.log(firstPos)
  20885. console.log(o) */
  20886. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20887. var s = new r.Vector3;
  20888. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20889. i.position.copy(s)
  20890. } else
  20891. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20892. }
  20893. ,
  20894. n.prototype.interruptAndFastForward = function (e, t) {
  20895. this.warping && (this.warpInterrupted = !0,
  20896. this.warpInterruptionBlackoutStyle = e,
  20897. this.warpInterruptionTravelTime = t,
  20898. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20899. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20900. }
  20901. ,
  20902. n.prototype.warpCameraAim = function (e) {
  20903. var t = c.warp.minWarpTime;
  20904. if (this.upcomingTransType === l.BLACK)
  20905. t = c.warp.teleportTime;
  20906. else {
  20907. var i = this.playerControls.cameras[a.PANORAMA]
  20908. , n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20909. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20910. , s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder);
  20911. s.y = h.constrainedTurn(s.y);
  20912. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20913. t = Math.max(t, u)
  20914. }
  20915. var d = function () {
  20916. this._warpStopFlying(),
  20917. this.discardSlow(),
  20918. e && e()
  20919. }
  20920. .bind(this);
  20921. this._warpCameraAim(t, d)
  20922. }
  20923. ,
  20924. n.prototype.warpCommonParameters = function (e, t, i, n) {
  20925. this.model.skybox.material.uniforms.blackout.value = n;
  20926. var r = u.uniform(this.model.skybox, "progress", 1)
  20927. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20928. , a = !1
  20929. , s = function () {
  20930. if (this.warpInterrupted)
  20931. return a = !0,
  20932. !0
  20933. }
  20934. .bind(this)
  20935. , l = function (e, t) {
  20936. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20937. !0) : void r(e, t)
  20938. }
  20939. .bind(this)
  20940. , h = function (e, t) {
  20941. return i && a ? (o(0),
  20942. !0) : void o(e, t)
  20943. }
  20944. .bind(this);
  20945. p.start(s, e, null, t, null, "safeHaltWatch"),
  20946. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20947. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20948. }
  20949. ,
  20950. n.prototype.warpTravel_STD = function (e) {
  20951. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20952. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20953. w += this.warpLength * c.warp.timePerMeter,
  20954. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20955. var _ = !1
  20956. , T = this.warpDestHeroLoc.quaternion
  20957. , x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize()
  20958. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20959. , M = S.dot(x)
  20960. , R = r.Math.radToDeg(Math.acos(M))
  20961. , P = function (e) {
  20962. var t = o
  20963. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20964. return i
  20965. }
  20966. , O = function () {
  20967. return E.lookAt(C, t, A.UP),
  20968. s.setFromRotationMatrix(E, c.warp.eOrder),
  20969. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20970. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20971. h.constrainedTurn(b.y)
  20972. }
  20973. .bind(this)
  20974. , L = function (e, t) {
  20975. if (this.warpInterrupted)
  20976. return _ = !0,
  20977. !0
  20978. }
  20979. .bind(this)
  20980. , D = function (e, t) {
  20981. return _ || !this.warpPathPoints ? (g.blur(0),
  20982. !0) : void g.blur(e)
  20983. }
  20984. .bind(this)
  20985. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20986. , B = function (e, t) {
  20987. return _ || !this.warpPathPoints ? (N(0),
  20988. !0) : void N(e, t)
  20989. }
  20990. .bind(this)
  20991. , F = function (e, t) {
  20992. if (!this.warpPathPoints)
  20993. return n.position.copy(this.warpDestPano.position),
  20994. !0;
  20995. if (_)
  20996. return !0;
  20997. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20998. n.position.copy(i),
  20999. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21000. }
  21001. .bind(this)
  21002. , V = function (e, n) {
  21003. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21004. !0)
  21005. }
  21006. .bind(this)
  21007. , U = function (e, o) {
  21008. if (_)
  21009. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21010. !0;
  21011. if (!this.warpPathPoints)
  21012. return !0;
  21013. var a = this.warpLength * e
  21014. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21015. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21016. c.warp.matchCam && (l *= 1 - u),
  21017. E.lookAt(C, t, A.UP),
  21018. s.setFromRotationMatrix(E, c.warp.eOrder),
  21019. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21020. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21021. b.y = h.constrainedTurn(b.y),
  21022. s.x = m.x + l * b.x,
  21023. s.y = m.y + l * b.y,
  21024. s.z = m.z + l * b.z,
  21025. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21026. b.y = h.constrainedTurn(b.y);
  21027. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21028. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21029. v.x = v.x + b.x * c.warp.turnFriction,
  21030. v.y = v.y + b.y * c.warp.turnFriction,
  21031. v.z = v.z + b.z * c.warp.turnFriction,
  21032. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21033. var p = t.clone().sub(C).normalize();
  21034. if (R < c.warp.maxAimRotation && u > 0) {
  21035. var g = 1 - u;
  21036. p.x = p.x * g + u * S.x,
  21037. p.y = p.y * g + u * S.y,
  21038. p.z = p.z * g + u * S.z,
  21039. p.normalize()
  21040. }
  21041. this.bunnyObj.position.copy(n.position).add(p),
  21042. f.set(0, 0, -1).applyEuler(v).normalize(),
  21043. f.multiplyScalar(8),
  21044. f.add(n.position),
  21045. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21046. n.controls.lookVector.copy(f),
  21047. n.lookAt(f))
  21048. }
  21049. .bind(this)
  21050. , k = function () {
  21051. _ ? (this.discardSlow(),
  21052. this.upcomingTransType = l.BLACK,
  21053. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21054. }
  21055. .bind(this);
  21056. V(0);
  21057. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21058. w += H;
  21059. var G = H / w;
  21060. this.warpCommonParameters(w, G, !0, I.NONE),
  21061. p.start(L, w, null, 0, null, "_haltWatcher"),
  21062. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21063. p.start(D, w, null, G, P, "blurring")),
  21064. p.start(B, w, null, G, P, "modelAlpha"),
  21065. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21066. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21067. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21068. }
  21069. ,
  21070. n.prototype.warpTravel_BLACK = function (e, t, i, n) {
  21071. var r = e || 0;
  21072. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21073. stopAnimation()
  21074. //add
  21075. var done = () => {
  21076. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21077. this.player.transitionPos({ type: "beforeFlytopano", pano: this.player.currentPano, dur: 100 })//add
  21078. }
  21079. if (window.DATA.momentTourBlackNewType) {
  21080. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21081. var camera = this.playerControls.cameras[a.PANORAMA];
  21082. var end = this.warpDestHeroLoc.position
  21083. camera.position.copy(end)
  21084. setTimeout(() => {
  21085. player.sceneRenderer.effects.transitionMaskPass.stop()
  21086. this.wrapupWarpShadingOnly(n, i);
  21087. done()
  21088. }, t)
  21089. } else {
  21090. var o = function () {
  21091. this.wrapupWarpShadingOnly(n, i);
  21092. done()
  21093. }
  21094. .bind(this);
  21095. var firstPos = this.player.position.clone()//add
  21096. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21097. }
  21098. this.warpCommonParameters(t, r, !1, i)
  21099. this.model.chunks.concat(this.model.skybox).forEach(function (e) {// 改
  21100. if (window.DATA.momentTourBlackNewType) {
  21101. e.material.uniforms.blackout.value = 5//i 改
  21102. //e.material.defines.newBlack = ''
  21103. //e.material.needsUpdate = true
  21104. } else {
  21105. e.material.uniforms.blackout.value = i
  21106. }
  21107. }),
  21108. this._warpBendAim(null, t, null, r);
  21109. }
  21110. ,
  21111. n.prototype.flightStepWalk = function (e, t, i) {
  21112. var n = .001
  21113. , o = 1
  21114. , a = 1.2
  21115. , s = new r.Vector3
  21116. , h = new r.Vector3
  21117. , u = function (e, t) {
  21118. //导览速度
  21119. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21120. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21121. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21122. h.copy(A.FORWARD),
  21123. this.player.getDirection(h),
  21124. s.copy(t).sub(e.position).normalize();
  21125. var l = s.dot(h)
  21126. , u = Math.acos(l)
  21127. , d = u / r;
  21128. d > n && (r *= d / n,
  21129. u < o && (r *= a))
  21130. return r / DATA.tourWalkSpeed * 100 // 改
  21131. };
  21132. return function (e, t, i) {
  21133. if (this.warpInterrupted)
  21134. i && i();
  21135. else if (this.activeTransType !== l.WALK)
  21136. this._clearWarpShading(),
  21137. this._warpStopFlying(),
  21138. this.player.spider.draw(),
  21139. this.placeCpm(),
  21140. i && i();
  21141. else if (this.player.currentPano !== e) {
  21142. var n = {
  21143. pano: e,
  21144. lookAtPoint: t,
  21145. duration: null,
  21146. maxDistanceOverride: c.warp.walkMaxDist,
  21147. skipWarpingCheck: !1,
  21148. constantMoveSpeed: !0
  21149. };
  21150. if (e == this.warpDestPano) {//到达终点前,放大到终点的zoom
  21151. n.zoomLevel = this.warpDestHeroLoc.zoom
  21152. }
  21153. n.duration = u.call(this, e, t),
  21154. this.player.nonInterruptingFlyToPano(n, i)
  21155. } else
  21156. i && i()
  21157. }
  21158. }(),
  21159. n.prototype.makeWalkFlightFunc = function (e, t, i) {
  21160. return this.flightStepWalk.bind(this, e, t, i)
  21161. }
  21162. ,
  21163. n.prototype.warpTravel_WALK = function () {
  21164. var e = [];
  21165. return function (t) {
  21166. var i = this.player.model.panos;
  21167. e.length = 0;
  21168. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21169. var s = this.nodes[a]
  21170. , l = i.get(s);
  21171. a === this.nodes.length - 1;
  21172. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21173. n && o || (e.push(s),
  21174. n = l)
  21175. }
  21176. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21177. var h = e.length
  21178. , u = i.get(e[h - 1])
  21179. , d = new Array(h + 1);
  21180. d[d.length - 1] = function () {
  21181. t && t()
  21182. }
  21183. .bind(this);
  21184. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21185. var g = e[p];
  21186. u = i.get(g);
  21187. var m = new r.Vector3;
  21188. this.getLookAtForWalkingTourNode(e, p, m),
  21189. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21190. p--
  21191. }
  21192. d[0]()
  21193. }
  21194. }(),
  21195. n.prototype.getLookAtForWalkingTourNode = function () {
  21196. var e = new r.Vector3
  21197. , t = new r.Vector3
  21198. , i = new r.Vector3
  21199. , n = new r.Vector3
  21200. , o = new r.Vector3
  21201. , a = .65
  21202. , s = .75
  21203. , l = .2
  21204. , c = .4
  21205. , h = .2
  21206. , u = 3;
  21207. return function (r, d, p) {
  21208. var f = r.length;
  21209. if (d >= f)
  21210. return !1;
  21211. var g = 1
  21212. , m = 1;
  21213. t.set(0, 0, 0),
  21214. o.set(0, 0, 0);
  21215. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21216. if (v = this.player.model.panos.get(r[A]),
  21217. this.getOrientationForWalkingTourNode(r, A, i),
  21218. A === d && e.copy(i),
  21219. n.copy(i),
  21220. A > d) {
  21221. var y = n.dot(e) < a;
  21222. g *= y ? l : s,
  21223. m *= y ? h : c
  21224. }
  21225. i.multiplyScalar(g),
  21226. t.add(i),
  21227. o.lerp(v.position, m)
  21228. }
  21229. return t.normalize(),
  21230. p.copy(o),
  21231. p.add(t),
  21232. !0
  21233. }
  21234. }(),
  21235. n.prototype.getOrientationForWalkingTourNode = function (e, t, i) {
  21236. var n = e.length;
  21237. if (t >= n)
  21238. return !1;
  21239. if (t === n - 1)
  21240. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21241. else {
  21242. var r = this.player.model.panos.get(e[t])
  21243. , o = this.player.model.panos.get(e[t + 1]);
  21244. i.copy(o.position).sub(r.position)
  21245. }
  21246. return i.normalize(),
  21247. !0
  21248. }
  21249. ,
  21250. n.prototype.warpCameraTravel = function (e, t, i, n) {
  21251. if (this.activeTransType = this.upcomingTransType,
  21252. this.lastTransType = this.activeTransType,
  21253. this.upcomingTransType = null,
  21254. !e) {
  21255. var r = function () {
  21256. this._wrapupTravel(n)
  21257. }
  21258. .bind(this)
  21259. , o = {
  21260. pano: this.warpDestPano,
  21261. lookAtPoint: null,
  21262. duration: null,
  21263. maxDistanceOverride: null,
  21264. skipWarpingCheck: !1
  21265. };
  21266. return void this.player.flyToPano(o, r)
  21267. }
  21268. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function () {
  21269. this._clearWarpShading(),
  21270. this._warpStopFlying(),
  21271. this.player.spider.draw(),
  21272. this.placeCpm(),
  21273. n && n()
  21274. }
  21275. .bind(this)) : this.warpTravel_STD(n)
  21276. }
  21277. ,
  21278. n.prototype.startWarpState = function () {
  21279. this.warping = !0,
  21280. this.warpInterrupted = !1,
  21281. this.warpInterruptionBlackoutStyle = null,
  21282. this.warpInterruptionTravelTime = null
  21283. }
  21284. ,
  21285. n.prototype.endWarpState = function () {
  21286. this.warping = !1
  21287. }
  21288. ,
  21289. n.prototype.warpToPano = function (e, t, i, n) {
  21290. if (this.warping)
  21291. return void y.warn("Cannot warp when already warping");
  21292. if (this.upcomingTransType = e,
  21293. this.activeTransType = null,
  21294. !this.setWarpDestPano())
  21295. return this.upcomingTransType = null,
  21296. void this.warpToNonPano(n);
  21297. if (this.player.mode !== a.PANORAMA)
  21298. return this.upcomingTransType = null,
  21299. this.discardSlow(),
  21300. void this.player.flyToNewMode({
  21301. mode: a.PANORAMA,
  21302. pano: this.warpDestPano,
  21303. duration: c.warp.outsideTime,
  21304. warpDest: this.warpDestHeroLoc,
  21305. callback: n,
  21306. force: !0
  21307. });
  21308. if (!this.warpDestPano)
  21309. return y.warn("no warp destination, callback dropped"),
  21310. void (this.upcomingTransType = null);
  21311. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21312. , o = this.chooseWarpPath(r);
  21313. if (o && this.upcomingTransType !== l.WALK) {
  21314. var s = function () {
  21315. this.waitingToWarp = !1,
  21316. this.warpToPano(e, t, i, n)
  21317. }
  21318. .bind(this);
  21319. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21320. return void (this.waitingToWarp = !0)
  21321. }
  21322. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21323. this.player.currentPano = this.warpDestPano,
  21324. this.placeCpm(),
  21325. this.fadeOutCpm(c.path.fadeOutTime),
  21326. this.player.spider.draw()),
  21327. y.debug("Warping to pano ", this.warpDestPano.position),
  21328. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21329. this.startWarpState();
  21330. var h = function () {
  21331. this.endWarpState(),
  21332. n && n()
  21333. }
  21334. .bind(this);
  21335. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21336. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21337. }
  21338. ,
  21339. t.exports = n
  21340. }
  21341. ).call(this, "/js/objects/ShowPath.js")
  21342. }
  21343. , {
  21344. "../constants": 8,
  21345. "../effects": 16,
  21346. "../enum/BlackoutStyle": 18,
  21347. "../enum/ModelManagerEvents": 33,
  21348. "../enum/PlayerEvents": 40,
  21349. "../enum/RenderOrder": 42,
  21350. "../enum/Vectors": 50,
  21351. "../enum/Viewmode": 51,
  21352. "../enum/WarpStyle": 52,
  21353. "../gui/gui": 65,
  21354. "../model/ModelManager": 140,
  21355. "../objects/Snapshot": 153,
  21356. "../settings": 166,
  21357. "../shaders": 167,
  21358. "../util/easing": 186,
  21359. "../util/lerp": 188,
  21360. "../util/logger": 189,
  21361. "../util/math": 190,
  21362. "../util/texture": 194,
  21363. "../util/transitions": 195,
  21364. three: 217
  21365. }],
  21366. 152: [function (e, t, i) {
  21367. "use strict";
  21368. function n() {
  21369. var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5)
  21370. , t = new r.RawShaderMaterial({
  21371. fragmentShader: o.skysphere.fragmentShader,
  21372. vertexShader: o.skysphere.vertexShader,
  21373. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21374. side: r.BackSide,
  21375. name: "skysphere"
  21376. });
  21377. t.uniforms.radius.value = e.parameters.radius,
  21378. r.Mesh.call(this, e, t)
  21379. }
  21380. var r = e("three")
  21381. , o = e("../shaders")
  21382. , a = e("../settings");
  21383. n.prototype = Object.create(r.Mesh.prototype),
  21384. n.prototype.constructor = n,
  21385. t.exports = n
  21386. }
  21387. , {
  21388. "../settings": 166,
  21389. "../shaders": 167,
  21390. three: 217
  21391. }],
  21392. 153: [function (e, t, i) {
  21393. (function (i) {
  21394. "use strict";
  21395. function n(e) {
  21396. o.call(this, e),
  21397. this.sid = e.sid,//xzw add
  21398. this.panoId = e.panoId,
  21399. this.orthoZoom = e.orthoZoom,
  21400. this.floorVisibility = e.floorVisibility,
  21401. this.thumbUrl = e.thumbUrl,
  21402. this.name = e.name,
  21403. this.zoom = e.zoom
  21404. }
  21405. var r = (e("three"),
  21406. e("../util/logger"))
  21407. , o = (e("../settings"),
  21408. e("../enum/Viewmode"),
  21409. e("../util/common"),
  21410. e("../util/transitions"),
  21411. e("../util/lerp"),
  21412. e("../util/ajax"),
  21413. e("../util/texture"),
  21414. e("./View"));
  21415. e("events").EventEmitter,
  21416. new r(i);
  21417. n.prototype = Object.create(o.prototype),
  21418. n.prototype.isPano = function () {
  21419. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21420. }
  21421. ,
  21422. t.exports = n
  21423. }
  21424. ).call(this, "/js/objects/Snapshot.js")
  21425. }
  21426. , {
  21427. "../enum/Viewmode": 51,
  21428. "../settings": 166,
  21429. "../util/ajax": 181,
  21430. "../util/common": 185,
  21431. "../util/lerp": 188,
  21432. "../util/logger": 189,
  21433. "../util/texture": 194,
  21434. "../util/transitions": 195,
  21435. "./View": 154,
  21436. events: 202,
  21437. three: 217
  21438. }],
  21439. 154: [function (e, t, i) {
  21440. (function (i) {
  21441. "use strict";
  21442. function n(e) {
  21443. e = e || {},
  21444. this.position = new r.Vector3,
  21445. this.quaternion = new r.Quaternion,
  21446. this.update(e)
  21447. }
  21448. var r = e("three")
  21449. , o = e("../util/logger")
  21450. , a = (e("../settings"),
  21451. e("../enum/Viewmode"),
  21452. e("../util/common"),
  21453. e("../util/transitions"),
  21454. e("../util/lerp"),
  21455. e("../util/ajax"),
  21456. e("../util/texture"),
  21457. e("events").EventEmitter);
  21458. new o(i);
  21459. n.prototype = Object.create(a.prototype),
  21460. n.prototype.isValid = function () {
  21461. return !!this.cameraMode
  21462. }
  21463. ,
  21464. n.prototype.update = function (e) {
  21465. return this.cameraMode = e.cameraMode || this.cameraMode,
  21466. this.pano = e.pano || this.pano,
  21467. e.position && this.position.copy(e.position),
  21468. e.quaternion && this.quaternion.copy(e.quaternion),
  21469. this
  21470. }
  21471. ,
  21472. t.exports = n
  21473. }
  21474. ).call(this, "/js/objects/View.js")
  21475. }
  21476. , {
  21477. "../enum/Viewmode": 51,
  21478. "../settings": 166,
  21479. "../util/ajax": 181,
  21480. "../util/common": 185,
  21481. "../util/lerp": 188,
  21482. "../util/logger": 189,
  21483. "../util/texture": 194,
  21484. "../util/transitions": 195,
  21485. events: 202,
  21486. three: 217
  21487. }],
  21488. 155: [function (e, t, i) {//player.js
  21489. (function (i) {
  21490. "use strict";
  21491. function n(e) {
  21492. this.currentPano = null,
  21493. this.nextPano = null,
  21494. this.camera = null,
  21495. this.paused = !1,
  21496. this.flying = !1,
  21497. this.sceneIntersectionPlane = null,
  21498. this.target = new r.Vector3,
  21499. this.mouse = new r.Vector3(1.1, 1.1, .5),
  21500. this.mouseAtMouseDown = new r.Vector2,
  21501. this.mouseCouldBeClickToMove = !1,
  21502. this.mouseLastMoveTime = Date.now(),
  21503. this.mouseDown = !1,
  21504. this.mouseDownTimer = null,
  21505. this.couldBeLongTap = !1,
  21506. this.containsMouse = !1, //
  21507. this.isTouchEvent = !1,
  21508. this.isPanoHover = !1,
  21509. this.reticule = new a(this),
  21510. this.panoMarkers = [],
  21511. this.spider = new h(this),
  21512. this.quaternion = new r.Quaternion,
  21513. this.position = new r.Vector3(15, 10, 15),
  21514. this.previousState = null,
  21515. this.lastInsideView = new c,
  21516. this.last360View = new c,
  21517. this.raycaster = new r.Raycaster,
  21518. this.intersect = null,
  21519. this.lastChangeTime = Date.now(),
  21520. this.history = new I,
  21521. this.cameraControls = null,
  21522. this.path = null,
  21523. this.model = null,
  21524. this.domElement = null,
  21525. this.cachedPanoCandidates = null,
  21526. this.basePanoSize = 0,
  21527. this.standardPanoSize = 0,
  21528. this.highPanoSize = 0,
  21529. this.ultraHighPanoSize = 0,
  21530. this.zoomLevel = 1,
  21531. this.zooming = 0,
  21532. this.zoomSpeed = .5,
  21533. this.scrollZoomSpeed = .06,
  21534. this.zoomSpeedAdjust = .05,
  21535. this.defaultZoomIncrement = .2,
  21536. this.baseFov = f.insideFOV,
  21537. this.zoomFov = this.baseFov,
  21538. this.zoomEnabled = !0,
  21539. this.preRenderingEnabled = !1,
  21540. this.setupCustomProperties(e),
  21541. this.zoomStats = new L
  21542. window.player = this
  21543. }
  21544. var r = e("three")
  21545. , o = e("./util/logger")
  21546. , a = e("./objects/Reticule")
  21547. , s = e("./objects/Panorama")
  21548. , l = e("./objects/ShowPath")
  21549. , c = e("./objects/View")
  21550. , h = (e("./objects/Snapshot"),
  21551. e("./objects/NSpider"))
  21552. , u = e("./enum/Viewmode")
  21553. , d = (e("./enum/TagStates"),
  21554. e("./enum/Vectors"))
  21555. , p = e("./enum/Keys")
  21556. , f = (e("./enum/AlignmentType"),
  21557. e("./settings"))
  21558. , g = e("./util/common")
  21559. , m = (e("./util/browser"),
  21560. e("./util/math"))
  21561. , v = e("./util/lerp")
  21562. , A = e("./util/easing")
  21563. , y = e("./util/transitions")
  21564. , C = e("events").EventEmitter
  21565. , I = (e("./shaders"),
  21566. e("./util/history"))
  21567. , E = (e("./util/camera"),
  21568. e("./model/ModelManager"),
  21569. e("./enum/PathDiscardMode"))
  21570. , b = e("./enum/PathDisplayMode")
  21571. , w = e("./enum/PlayerEvents")
  21572. , _ = e("./enum/ControlEvents")
  21573. , T = e("./enum/ModelManagerEvents")
  21574. , x = e("./enum/WarpStyle")
  21575. , S = e("./enum/BlackoutStyle")
  21576. , M = e("./exception/BasicException")
  21577. , R = e("./enum/PanoSizeClass")
  21578. , P = (e("./tile/TileDownloader"),
  21579. e("./tile/TilePrioritizer"))
  21580. , O = (e("./enum/PanoramaEvents"),
  21581. e("./enum/ZoomEvents"))
  21582. , L = e("./util/ZoomStats")
  21583. , D = e("./constants")
  21584. , N = e("./util/common")
  21585. , B = e("./util/cameraLight")
  21586. //, Hot = e('hot')
  21587. , F = new o(i)
  21588. , V = Object.freeze({
  21589. FlyToPano: y.getUniqueId(),
  21590. FlyToNewMode: y.getUniqueId(),
  21591. FlyToSameMode: y.getUniqueId(),
  21592. FlyToViewFloor: y.getUniqueId(),
  21593. LookTransition: y.getUniqueId(),
  21594. ZoomTransition: y.getUniqueId()
  21595. });
  21596. n.prototype = Object.create(C.prototype),
  21597. n.prototype.init = function (e) {
  21598. this.modelManager = e.modelManager,
  21599. this.tileDownloader = e.tileDownloader,
  21600. this.panoRenderer = e.panoRenderer,
  21601. this.qualityManager = e.qualityManager,
  21602. this.domElement = e.container,
  21603. this.camera = e.camera,
  21604. this.tagManager = e.tagManager,
  21605. this.cameraControls = e.controls,
  21606. this.path = new l(e.director, this, e.controls),
  21607. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21608. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21609. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21610. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21611. this.tileDownloader.processPriorityQueue = !1,
  21612. this.tileDownloader.tilePrioritizer = new P(this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize),
  21613. this.bindEvents(e.container),
  21614. this.updateModel()
  21615. this.modeTran = ''
  21616. }
  21617. //xzw add: 截图
  21618. function dataURLtoBlob(dataurl) {
  21619. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21620. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21621. while (n--) {
  21622. u8arr[n] = bstr.charCodeAt(n);
  21623. };
  21624. return new Blob([u8arr], { type: mime });
  21625. }
  21626. n.prototype.screenShot = function (o) {
  21627. if (this.flying || this.flyingToTag) return;
  21628. var R = this.sceneRenderer;
  21629. R.updateScreenSize(o);
  21630. for (var i in this.model.panos.index) {
  21631. if (!this.model.panos.index[i].marker) continue;
  21632. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21633. this.model.panos.index[i].marker.visible = false;
  21634. }
  21635. for (var i in this.model.hots) {
  21636. this.model.hots[i].mesh.visible = false;
  21637. }
  21638. this.reticule.visible = false;
  21639. this.reticule.forceUnvisible = true;
  21640. this.path.currentPanoMarker.mesh.visible = false;
  21641. setTimeout(function () {//因resize效用没办法立即生效(原因未知),故而延后
  21642. R.renderer.clear(true, true, true);
  21643. R.renderer.render(R.scene, R.camera);
  21644. var imgData = R.renderer.domElement.toDataURL(o.type, 0.9);
  21645. o.f && o.f(imgData)
  21646. R.updateScreenSize({ resize: true });
  21647. this.reticule.visible = true;
  21648. for (var i in this.model.hots) {
  21649. this.model.hots[i].mesh.visible = true;
  21650. }
  21651. for (var i in this.model.panos.index) {
  21652. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21653. }
  21654. this.path.currentPanoMarker.mesh.visible = true;
  21655. R.renderer.render(R.scene, R.camera);
  21656. }.bind(this), 30) //这个数字不能太小
  21657. }
  21658. var scaleImg = e("scaleImg");
  21659. var ResizeImg = function (img, option) {
  21660. var img2; //不能直接改img 否则可能触发第二次img.onload
  21661. var compress = function (ratio, type) {
  21662. var image = img2 || img;
  21663. var c = document.createElement('canvas');
  21664. c.width = image.width; c.height = image.height;
  21665. var ctx = c.getContext('2d');
  21666. ctx.drawImage(image, 0, 0, image.width, image.height);
  21667. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21668. }
  21669. var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2
  21670. var image = img2 || img;
  21671. var blob = dataURLtoBlob(image.src);
  21672. if (option.maxWeight && blob.size > option.maxWeight) {
  21673. compress(option.maxWeight / blob.size, "jpeg")
  21674. blob = dataURLtoBlob(image.src);
  21675. }
  21676. if (!img2) {
  21677. img2 = new Image();
  21678. }
  21679. img2.base64Src = image.src;
  21680. img2.src = window.URL.createObjectURL(blob);
  21681. }
  21682. var oldSize = Math.max(img.width, img.height);
  21683. if (option.toType != "png") {//不是非要png的话
  21684. if (option.oldType == "jpeg") {//jpeg先判断尺寸,然后是尺寸
  21685. if (oldSize > option.maxSize) {
  21686. compress(option.maxSize / oldSize, "jpeg");
  21687. }
  21688. reCom();
  21689. } else if (option.oldType == "png") {//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21690. if (option.maxWeight && option.weight > option.maxWeight) {//如果一开始大小不大就不压缩 还是png
  21691. compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, "jpeg");
  21692. reCom();
  21693. }
  21694. }
  21695. } else {
  21696. //?貌似png会越压缩越大?
  21697. }
  21698. return img2 || img;
  21699. }
  21700. var _fixType = function (type) {
  21701. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21702. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21703. return 'image/' + r;
  21704. };
  21705. var saveFile = function (data, filename) {
  21706. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21707. save_link.href = data;
  21708. save_link.download = filename;
  21709. var event = document.createEvent('MouseEvents');
  21710. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21711. save_link.dispatchEvent(event);
  21712. };
  21713. n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息
  21714. var info = this.getSnapAngleInfo();
  21715. var str = ',{\r\t' + info;
  21716. var arg = arguments[0];
  21717. this.screenShot({
  21718. width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: "image/jpeg", f: function (imgData) {
  21719. if (arg && arg.__callback) {
  21720. return arg.__callback(imgData, info)
  21721. }
  21722. var img = new Image();
  21723. img.src = imgData;
  21724. img.onload = function () {
  21725. var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }); //暂定缩略图大小
  21726. img2.src.replace(_fixType("image/jpeg"), 'image/octet-stream');
  21727. var filename = "snap" + (new Date()).getTime();
  21728. saveFile(img2.src, filename + ".jpg");
  21729. str += (',\r\t"thumbnail_signed_src":"' + filename + '.jpg",');
  21730. str += ('\r\t"sid":"' + filename + '",');
  21731. str += ('\r\t"name":"' + filename + '"\r}');
  21732. logData(str)
  21733. }
  21734. }
  21735. });
  21736. }
  21737. ,
  21738. n.prototype.getSnapAngleInfo = function () {
  21739. var info = {};
  21740. var str = '"metadata":{';
  21741. var q = this.camera.quaternion.clone();
  21742. switch (this.mode) {
  21743. case "panorama":
  21744. info.scan_id = this.currentPano.id;
  21745. str += ('"scan_id":"' + this.currentPano.id + '",');
  21746. break;
  21747. case "floorplan":
  21748. info.camera_mode = 1;
  21749. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  21750. q.multiply(this.camera.quaternion);
  21751. str += ('"camera_mode":1,');
  21752. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21753. str += ('"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",");
  21754. break;
  21755. case "dollhouse":
  21756. info.camera_mode = 2;
  21757. str += ('"camera_mode":2,');
  21758. break;
  21759. }
  21760. info.camera_position = m.toPrecision(this.camera.position.toArray(), 4);
  21761. console.log(info.camera_position)
  21762. if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的
  21763. /**fyz 对相机截屏的角度进行校对 */
  21764. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21765. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21766. out.x *= -1;
  21767. out.w *= -1;
  21768. info.camera_quaternion = m.toPrecision(out.toArray(), 4);
  21769. } else {
  21770. info.camera_quaternion = m.toPrecision(q.toArray(), 4);;
  21771. }
  21772. info.zoom = this.zoomLevel;
  21773. console.log(info.camera_quaternion)
  21774. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21775. // fyz 扩展编辑页面, 加上导览点缩放值
  21776. str += ('"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}');
  21777. return str;
  21778. }
  21779. //------end
  21780. n.prototype.setupCustomProperties = function (e) {
  21781. var t = e || u.PANORAMA;
  21782. Object.defineProperty(this, "mode", {
  21783. get: function () {
  21784. return t
  21785. },
  21786. set: function (e) {
  21787. var i = t;
  21788. t = e,
  21789. this.onModeUpdated(i, t)
  21790. }
  21791. })
  21792. }
  21793. ,
  21794. n.prototype.isInMode = function () {
  21795. for (var e = 0; e < arguments.length; e++)
  21796. if (this.mode === arguments[e])
  21797. return !0;
  21798. return !1
  21799. }
  21800. ,
  21801. n.prototype.isOutsideMode = function (e) {
  21802. return e = e || this.mode,
  21803. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21804. }
  21805. ,
  21806. n.prototype.is360View = function (e, t) {
  21807. return e === u.PANORAMA && t && !t.isAligned()
  21808. }
  21809. ,
  21810. n.prototype.setScene = function (e) {
  21811. this.sceneIntersectionPlane = e.plane,
  21812. this.path.setScene(e),
  21813. this.moveReticuleToScene(e)
  21814. }
  21815. ,
  21816. n.prototype.moveReticuleToScene = function (e) {
  21817. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21818. e.add(this.reticule)
  21819. }
  21820. ,
  21821. n.prototype.updateModel = function () {
  21822. function e(e, t, n) {
  21823. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21824. }
  21825. function t(e, t) {
  21826. if (this.mode === u.DOLLHOUSE) {
  21827. var n = e ? this.model.center.y : n = t.center.y;
  21828. i.call(this, n)
  21829. }
  21830. }
  21831. function i(e) {
  21832. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21833. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21834. , n = t.position.y + (e - i.target.y)
  21835. , r = f.showFloorDuration + f.showFloorDelay;
  21836. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21837. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21838. }
  21839. this.model = this.modelManager.getActiveModel(),
  21840. this.model.on("floor.changed", e.bind(this)),
  21841. this.model.on("allfloors.toggled", t.bind(this)),
  21842. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21843. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21844. var e2 = this;
  21845. this.model.panos.list.forEach(function (a) {
  21846. a.vrMarker.addEventListener("click", function () {
  21847. e2.flyToPano({
  21848. pano: a
  21849. })
  21850. })
  21851. })
  21852. /********************************************************************************************************************************************/
  21853. }
  21854. ,
  21855. n.prototype.updateModelDependentData = function () {
  21856. this.cameraControls.setModelForControls(this.model),
  21857. this.getPanoMarkersFromModel(this.model)
  21858. }
  21859. ,
  21860. n.prototype.onModelChanged = function () {
  21861. this.updateModel(),
  21862. this.updateModelDependentData()
  21863. }
  21864. ,
  21865. n.prototype.getPanoMarkersFromModel = function (e) {
  21866. this.panoMarkers = e.panos.list.reduce(function (e, t) {
  21867. return t.marker ? e.concat(t.marker) : e
  21868. }, [])
  21869. }
  21870. ,
  21871. n.prototype.handleControlMove = function (e) {
  21872. this.emit(w.Move, e)
  21873. }
  21874. ,
  21875. n.prototype.handleControlInputStart = function (e) {
  21876. this.emit(w.InputStart, e)
  21877. }
  21878. ,
  21879. n.prototype.onModeUpdated = function (e, t) {
  21880. this.cameraControls.activateControls(t),
  21881. this.emit(w.ModeChanged, e, t)
  21882. }
  21883. ,
  21884. n.prototype.isWarping = function () {//是否导览缓慢走向某个点
  21885. return this.path.warping
  21886. }
  21887. ,
  21888. n.prototype.isWaitingToWarp = function () {
  21889. return this.path.waitingToWarp
  21890. }
  21891. ,
  21892. n.prototype.getLabelScaleFactor = function () {
  21893. if (this.isOutsideMode()) {
  21894. var e = 10
  21895. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21896. return t
  21897. }
  21898. return .5
  21899. }
  21900. ,
  21901. /* n.prototype.changeMusic = function() {//xzw add
  21902. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21903. } */
  21904. n.prototype.bindEvents = function (e) {
  21905. e !== document && e.setAttribute("tabindex", -1),
  21906. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21907. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21908. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21909. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21910. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21911. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21912. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21913. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21914. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21915. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21916. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21917. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21918. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21919. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21920. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21921. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21922. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21923. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21924. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21925. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21926. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21927. // lzb
  21928. window.getSeft && getSeft(this);
  21929. }
  21930. ,
  21931. n.prototype.onMouseDown = function (e) {
  21932. e.currentTarget !== document && e.currentTarget.focus(),
  21933. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21934. this.updateIntersect())
  21935. }
  21936. ,
  21937. n.prototype.onMouseMove = function (e) {
  21938. this.isTouchEvent = !1,
  21939. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21940. }
  21941. ,
  21942. n.prototype.onMouseOver = function (e) {
  21943. this.containsMouse = !0,
  21944. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21945. }
  21946. ,
  21947. n.prototype.onMouseOut = function (e) {
  21948. this.containsMouse = !1
  21949. }
  21950. ,
  21951. n.prototype.onMouseUp = function (e) {
  21952. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21953. }
  21954. ,
  21955. n.prototype.onTouchStart = function (e) {
  21956. if (e.currentTarget !== document && e.currentTarget.focus(),
  21957. !this.mouseDown) {
  21958. this.couldBeLongTap = !0;
  21959. var t = g.average(e.changedTouches, "clientX")
  21960. , i = g.average(e.changedTouches, "clientY");
  21961. this.handleInputStart.call(this, t, i, !0),
  21962. this.mouseDownTimer = setTimeout(function () {
  21963. this.updateIntersect(),
  21964. this.handleInputEnd.call(this, t, i, !0)
  21965. }
  21966. .bind(this), f.input.longTapThreshold)
  21967. }
  21968. }
  21969. ,
  21970. n.prototype.onTouchMove = function (e) {
  21971. var t = g.average(e.changedTouches, "clientX")
  21972. , i = g.average(e.changedTouches, "clientY");
  21973. this.handleInputMove.call(this, t, i, !0)
  21974. }
  21975. ,
  21976. n.prototype.onTouchEnd = function (e) {
  21977. if (clearTimeout(this.mouseDownTimer),
  21978. this.mouseDown) {
  21979. this.couldBeLongTap = !1,
  21980. this.updateIntersect();
  21981. var t = g.average(e.changedTouches, "clientX")
  21982. , i = g.average(e.changedTouches, "clientY");
  21983. this.handleInputEnd.call(this, t, i, !0)
  21984. }
  21985. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21986. this.intersectHot = null
  21987. }
  21988. ,
  21989. n.prototype.onPointerDown = function (e) {
  21990. return e.currentTarget !== document && e.currentTarget.focus(),
  21991. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21992. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21993. void (this.mouseDownTimer = setTimeout(function () {
  21994. this.updateIntersect(),
  21995. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21996. }
  21997. .bind(this), f.input.longTapThreshold)))
  21998. }
  21999. ,
  22000. n.prototype.onPointerMove = function (e) {
  22001. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22002. }
  22003. ,
  22004. n.prototype.onPointerUp = function (e) {
  22005. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22006. this.couldBeLongTap = !1,
  22007. this.updateIntersect(),
  22008. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22009. }
  22010. ,
  22011. n.prototype.onPointerOut = function (e) {
  22012. this.mouseDown = !1
  22013. }
  22014. ,
  22015. n.prototype.onPointerCancel = function (e) {
  22016. this.mouseDown = !1
  22017. }
  22018. ,
  22019. n.prototype.onKeyDown = function (e) {
  22020. var t = function () {
  22021. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22022. }
  22023. .bind(this)
  22024. , i = e.which;
  22025. switch (i) {
  22026. case p.F:
  22027. t(),
  22028. this.changeFloor(-1);
  22029. break;
  22030. case p.R:
  22031. t(),
  22032. this.changeFloor(1)
  22033. }
  22034. if (this.mode === u.PANORAMA)
  22035. switch (i) {
  22036. case p.UPARROW:
  22037. case p.W:
  22038. this.flyLocalDirection(d.FORWARD.clone());
  22039. break;
  22040. case p.DOWNARROW:
  22041. case p.S:
  22042. this.flyLocalDirection(d.BACK.clone());
  22043. break;
  22044. case p.A:
  22045. this.flyLocalDirection(d.LEFT.clone());
  22046. break;
  22047. case p.D:
  22048. this.flyLocalDirection(d.RIGHT.clone())
  22049. }
  22050. }
  22051. ,
  22052. n.prototype.handleScrollPinchZoom = function () {
  22053. return function (e) {
  22054. var t = e
  22055. , i = this.zoomLevel;
  22056. this.zoomBy(t),
  22057. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22058. }
  22059. }(),
  22060. n.prototype.handleControlPinch = function (e) {
  22061. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize())
  22062. }
  22063. ,
  22064. n.prototype.handleControlScroll = function (e) {
  22065. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22066. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize())
  22067. }
  22068. ,
  22069. n.prototype.handleInputStart = function (e, t, i) {
  22070. //许钟文加
  22071. var pad = this.handelPadding(e, t);
  22072. e = pad.x;
  22073. t = pad.y;
  22074. this.isTouchEvent = i,
  22075. m.convertScreenPositionToNDC(e, t, this.mouse),
  22076. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22077. this.mouseCouldBeClickToMove = !0,
  22078. this.mouseDown = !0;
  22079. }
  22080. ,
  22081. n.prototype.handelPadding = function (x, y) {
  22082. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22083. if (!this.pad)
  22084. this.pad = {
  22085. x: dom.getOffset("left", $("#player")[0]),
  22086. y: dom.getOffset("top", $("#player")[0])
  22087. }
  22088. return {
  22089. x: x - this.pad.x,
  22090. y: y - this.pad.y
  22091. }
  22092. }
  22093. n.prototype.handleInputMove = function (e, t, i) {
  22094. //许钟文加
  22095. var pad = this.handelPadding(e, t);
  22096. e = pad.x;
  22097. t = pad.y;
  22098. this.isTouchEvent = i,
  22099. m.convertScreenPositionToNDC(e, t, this.mouse),
  22100. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22101. this.couldBeLongTap = !1,
  22102. clearTimeout(this.mouseDownTimer)),
  22103. this.mouseLastMoveTime = Date.now(),
  22104. this.reticule.move(e, t, i)
  22105. }
  22106. ,
  22107. n.prototype.handleInputEnd = function (e, t, i) {//xzw
  22108. if (this.isTouchEvent = i,
  22109. this.mouseDown = !1,
  22110. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22111. !i && this.couldBeLongTap)
  22112. return !0;
  22113. if (this.handleLongTap())
  22114. return !0;
  22115. if (this.mouseCouldBeClickToMove) {
  22116. if (this.flying)
  22117. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22118. !0;
  22119. //add----
  22120. if (this.checkHotClick())//add
  22121. return !0;
  22122. if (this.hoveringPlane) {
  22123. this.clickOverlay(this.hoveringPlane)
  22124. return;
  22125. }
  22126. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22127. this.history.invalidate(),
  22128. this.intersect)
  22129. return this.flyToPanoClosestToMouse();
  22130. if (this.mode === u.PANORAMA) {
  22131. var n = this.closestPanoInDirection(this.getMouseDirection());
  22132. return n ? this.flyToPano({
  22133. pano: n
  22134. }) : this.bump(this.getMouseDirection())
  22135. }
  22136. }
  22137. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22138. }
  22139. ,
  22140. n.prototype.handleLongTap = function () {
  22141. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22142. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22143. !0
  22144. }
  22145. ,
  22146. n.prototype.checktagClick = function () {
  22147. if (this.tagManager.intersectTag) {
  22148. var e = this.isTouchEvent
  22149. , t = this.tagManager.clickedOnTag(e, this);
  22150. return e || t || y.cancelById(V.LookTransition),
  22151. !0
  22152. }
  22153. if (this.tagManager.activeTag)
  22154. return this.tagManager.dismissActiveTag(),
  22155. !1
  22156. }
  22157. ,
  22158. n.prototype.rankedtagInDirection = function (e, t) {
  22159. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22160. }
  22161. ,
  22162. n.prototype.start = function (e) {
  22163. //-------------------
  22164. //-------------------
  22165. var t = e.mode
  22166. , i = e.pano
  22167. , n = e.position
  22168. , rr = e.quaternion
  22169. , o = e.tag
  22170. , a = e.quickstart
  22171. , s = $.Deferred();
  22172. this.updateModelDependentData(),
  22173. this.updateFromControls(),
  22174. this.findDefaultViews();
  22175. var l = this.is360View(t, i);
  22176. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22177. s.done(function (e) {
  22178. updateArrow(player.currentPano)
  22179. updateArrowOpacity()
  22180. this.emit(w.Ready, l, e, o)
  22181. }
  22182. .bind(this)),
  22183. s.promise()
  22184. }
  22185. ,
  22186. n.prototype.startOutside = function (e, t) {
  22187. var i = e.mode
  22188. , n = e.pano
  22189. , r = e.position
  22190. , o = e.quaternion
  22191. , a = e.zoom
  22192. , s = e.floorVisibility
  22193. , l = e.tag;
  22194. this.emit(w.StartOutside, f[i].transitionTime),
  22195. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22196. y.cancelById(V.FlyToViewFloor),
  22197. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22198. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22199. }
  22200. ,
  22201. n.prototype.startInside = function (e, t, i, n, r) {
  22202. r = r || $.Deferred(),
  22203. this.currentPano = e;
  22204. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  22205. var o = e && !e.isAligned();
  22206. if (t = o ? e.position : t || e.position,
  22207. i = i || e.quaternion,
  22208. e) {
  22209. var a = this.startInside.bind(this, e, t, i, n, r);
  22210. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22211. return
  22212. }
  22213. //add
  22214. this.transitionPos({ type: "beforeFlytopano", pano: this.currentPano, dur: 0 })
  22215. //this.updateHotVisible()
  22216. Hot.updateVisibles([this.currentPano])
  22217. this.modeTran = "panorama-panorama"
  22218. return this.mode = u.PANORAMA,
  22219. e.floor.enter(this.mode),
  22220. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22221. this.switchCameraMode(this.mode, i),
  22222. this.emit(w.StartInside, o),
  22223. r.resolve(!0),
  22224. r
  22225. }
  22226. ,
  22227. n.prototype.startInsideWithFlyin = function (e, t, i, n, r) {
  22228. if (r = r || $.Deferred(),
  22229. this.dollhouseMode(),
  22230. !e)
  22231. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22232. r.resolve(!1),
  22233. r;
  22234. t = t || e.position;
  22235. var o = i || this.cameraControls.activeControl.camera.quaternion
  22236. , a = e.position;
  22237. return this.fitDollhouse(a, t, o),
  22238. setTimeout(function (t) {
  22239. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22240. var n = {
  22241. mode: u.PANORAMA,
  22242. pano: e,
  22243. quaternion: i,
  22244. callback: function () {
  22245. this.emit(w.FlyinFinished),
  22246. r.resolve(!0)
  22247. }
  22248. .bind(this)
  22249. };
  22250. this.flyToNewMode(n)
  22251. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22252. r
  22253. }
  22254. ,
  22255. n.prototype.checkAndWaitForPanoLoad = function () {
  22256. var e = {}
  22257. , t = {}
  22258. , i = 5e3
  22259. , n = function () {
  22260. for (var n in e)
  22261. if (e.hasOwnProperty(n) && e[n]) {
  22262. var r = performance.now() - t[n];
  22263. if (r < i)
  22264. return !0
  22265. }
  22266. return !1
  22267. };
  22268. return function (r, o, a, s, l, c, h, u, d, p) {
  22269. if (n())
  22270. return !0;
  22271. var f = function (t, i, n) {
  22272. N.delayOneFrame(function () {
  22273. e[t] = !1,
  22274. l && l(i, n)
  22275. }
  22276. .bind(this))
  22277. }
  22278. .bind(this, r.id)
  22279. , g = function (t, i) {
  22280. N.delayOneFrame(function () {
  22281. e[t] = !1,
  22282. c && c(i)
  22283. }
  22284. .bind(this))
  22285. }
  22286. .bind(this, r.id);
  22287. try {
  22288. return null !== u && void 0 !== u || (u = !0),
  22289. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22290. e[r.id] && (t[r.id] = performance.now()),
  22291. e[r.id]
  22292. } catch (n) {
  22293. throw e[r.id] = !1,
  22294. t[r.id] = performance.now() - i,
  22295. n
  22296. }
  22297. }
  22298. }(),
  22299. n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) {
  22300. if (!e)
  22301. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22302. return r && this.model.waitForLoad(e, function () {
  22303. return e.isLoaded(i)
  22304. }),
  22305. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22306. !0)
  22307. }
  22308. ,
  22309. n.prototype.checkAndWaitForTiledPanoLoad = function () {
  22310. var e = new r.Vector3;
  22311. return function (t, i, n, r, o, a, s, l) {
  22312. if (!t)
  22313. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22314. return e.copy(d.FORWARD),
  22315. this.getDirection(e),
  22316. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function () {
  22317. return t.isLoaded(i)
  22318. }),
  22319. t.loadTiledPano(i, e, null, s, l).done(function (e, t) {
  22320. n && n(e, t)
  22321. }
  22322. .bind(this)).fail(function (e) {
  22323. r && r(e)
  22324. }
  22325. .bind(this)).progress(function (e, t, i) {
  22326. o && o(e, t, i)
  22327. }
  22328. .bind(this)),
  22329. !0)
  22330. }
  22331. }(),
  22332. n.prototype.switchCameraMode = function (e, t) {
  22333. var i = this.cameraControls.controls[e]
  22334. , n = i.camera;
  22335. switch (e) {
  22336. case u.PANORAMA:
  22337. n.position.copy(this.currentPano.position);
  22338. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22339. i.lookAt(o.add(n.position));
  22340. break;
  22341. case u.DOLLHOUSE:
  22342. /* var a = this.position.clone();
  22343. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22344. n.position.copy(a),
  22345. i.target.copy(this.target.clone().setY(this.model.center.y));
  22346. break; */
  22347. //for多楼层 且 让模型刚好适应屏幕
  22348. var box = this.model.boundingBox.clone();
  22349. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22350. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22351. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22352. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22353. console.log(boxSize.x, distance, boxSize.length() / 2)
  22354. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22355. if (this.mode === u.PANORAMA) {
  22356. i.target.copy(this.model.center);
  22357. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22358. } else {
  22359. i.target.copy(this.target.clone().setY(this.model.center.y))
  22360. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22361. }
  22362. vec.multiplyScalar(distance)
  22363. n.position.copy(i.target.clone().add(vec))
  22364. break
  22365. case u.FLOORPLAN:
  22366. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22367. i.target.copy(this.model.center).setY(0),
  22368. i.zoomToContain(this.model.size),
  22369. i.rotateToView(this.model.size, this.getDirection())
  22370. }
  22371. i.update(0)
  22372. }
  22373. ,
  22374. n.prototype.update = function () {
  22375. var e = (new r.Vector3,
  22376. {})
  22377. , t = [];
  22378. return function (i) {
  22379. this.updatePersistentZooming(i),
  22380. this.updateFromControls(i),
  22381. this.getCurrentNodePanos(t)
  22382. if (this.hasChanged(e)) {
  22383. this.lastChangeTime = Date.now(),
  22384. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22385. this.emit(w.ViewChanged, e),
  22386. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22387. }
  22388. if (e.cameraChanged2) { //变化要更大些
  22389. for (var i in this.model.hots) {
  22390. this.model.hots[i].update(this)
  22391. }
  22392. }
  22393. if (e.cameraChanged) {
  22394. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22395. for (var i in this.model.hots) {
  22396. this.model.hots[i].updateTitle(this)
  22397. }
  22398. }
  22399. this.model.supportsTiles && (this.updateTileDownloader(t),
  22400. this.updatePanoRenderer(t)),
  22401. this.updatePreRendering(t),
  22402. this.reticule.update(),
  22403. this.path.update(),
  22404. this.spider.update(),
  22405. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22406. this.updateControlLocks(),
  22407. this.model.supportsTiles && this.updateZoomPano()
  22408. }
  22409. }(),
  22410. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22411. var lastMode, lastPano;
  22412. return function(){
  22413. var mode = this.mode;
  22414. var pano = mode == "panorama" ? this.currentPano : "";
  22415. if(mode != "panorama" || pano != lastPano){
  22416. overlay.noBlock = null
  22417. }
  22418. this.overlayGroup.children.forEach((overlay)=>{
  22419. if(overlay.overlayType == "video" ){
  22420. var matrix = overlay.plane.matrixWorld;
  22421. var inSight = false;
  22422. var cameraDir = this.getDirection();
  22423. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22424. var vertexes = []
  22425. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22426. for(let i=0; i<4; i++){
  22427. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22428. vertexes.push(vertex)
  22429. if(overlay.noBlock == null){
  22430. if(!m.ifShelter(vertex)){
  22431. overlay.noBlock = true
  22432. }
  22433. inSight = true; break;
  22434. }else{
  22435. overlay.noBlock = true
  22436. }
  22437. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22438. inSight = true; break;
  22439. }
  22440. }
  22441. }
  22442. overlay.inSight = inSight
  22443. if(!inSight)overlay.plane.material.map.image.pause()
  22444. else overlay.plane.material.map.image.play()//maybe fail
  22445. }
  22446. })
  22447. lastMode = mode, lastPano = pano
  22448. }
  22449. }() */
  22450. n.prototype.updatePersistentZooming = function (e) {
  22451. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22452. }
  22453. ,
  22454. n.prototype.updateControlLocks = function () {
  22455. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22456. }
  22457. ,
  22458. n.prototype.updatePanoRenderer = function () {
  22459. var e = new r.Vector3;
  22460. return function (t) {
  22461. var i = this.nextPano || this.currentPano;
  22462. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22463. this.getDirection(e),
  22464. this.panoRenderer.updateDirection(e))
  22465. }
  22466. }(),
  22467. n.prototype.cleanupInactivePanos = function () {
  22468. var e = []
  22469. , t = [];
  22470. return function () {
  22471. e.length = 0,
  22472. e.push(this.currentPano),
  22473. this.nextPano && e.push(this.nextPano),
  22474. t.length = 0;
  22475. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22476. t.push(this.panoRenderer.activePanos[i]);
  22477. for (var n = 0; n < t.length; n++) {
  22478. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22479. r.id === e[a].id && (o = !1);
  22480. o && r.exit()
  22481. }
  22482. }
  22483. }(),
  22484. n.prototype.updatePreRendering = function () {
  22485. var e = {};
  22486. return function (t) {
  22487. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22488. var i = this.nextPano || this.currentPano;
  22489. if (i && t && t.length > 1) {
  22490. var n = t.findIndex(function (e) {
  22491. if (e.id === i.id)
  22492. return !0
  22493. });
  22494. if (n >= 0 && n + 1 < t.length) {
  22495. var r = t[n + 1];
  22496. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function (t) {
  22497. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22498. window.setTimeout(function (t) {
  22499. e[t.id] = !1
  22500. }
  22501. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22502. }
  22503. .bind(this, r), f.tiling.panoPreRenderDelay),
  22504. e[r.id] = !0)
  22505. }
  22506. }
  22507. }
  22508. }
  22509. }(),
  22510. n.prototype.enablePreRendering = function () {
  22511. this.preRenderingEnabled = !0
  22512. }
  22513. ,
  22514. n.prototype.disablePreRendering = function () {
  22515. this.preRenderingEnabled = !1,
  22516. this.cleanupInactivePanos()
  22517. }
  22518. ,
  22519. n.prototype.updateTileDownloader = function () {
  22520. var e = new r.Vector3;
  22521. return function (t) {
  22522. var i = this.nextPano || this.currentPano;
  22523. i && (e.copy(d.FORWARD),
  22524. this.getDirection(e),
  22525. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22526. this.tileDownloader.processPriorityQueue = !0)
  22527. }
  22528. }(),
  22529. n.prototype.updateFromControls = function (e) {
  22530. null !== e && void 0 !== e || (e = 0),
  22531. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22532. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22533. this.position.copy(this.cameraControls.activeControl.camera.position),
  22534. this.target.copy(this.cameraControls.activeControl.target),
  22535. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22536. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22537. this.camera.position.copy(this.position),
  22538. this.camera.quaternion.copy(this.quaternion),
  22539. this.camera.updateMatrix(),
  22540. this.camera.updateMatrixWorld()
  22541. }
  22542. ,
  22543. n.prototype.hasChanged = function (e) {
  22544. /* if (!this.previousState)
  22545. return this.previousState = {
  22546. allFloorsVisible: this.model.allFloorsVisible,
  22547. position: this.position.clone(),
  22548. quaternion: this.quaternion.clone(),
  22549. mouse: this.mouse.clone(),
  22550. labelScaleFactor: this.getLabelScaleFactor(),
  22551. currentFloor: this.model.currentFloor,
  22552. projectionMatrix: this.camera.projectionMatrix.clone(),
  22553. worldMatrix: this.camera.matrixWorld.clone(),
  22554. mode: this.mode,
  22555. modelPosition: this.model.position.clone(),
  22556. modelCenter: this.model.center.clone(),
  22557. zoomLevel: this.zoomLevel
  22558. },
  22559. !0;
  22560. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22561. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22562. e.moved = !this.position.equals(this.previousState.position),
  22563. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22564. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22565. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22566. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22567. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22568. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22569. e.modeChanged = this.mode !== this.previousState.mode,
  22570. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22571. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22572. e.nextPanoActive = null !== this.nextPano,
  22573. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22574. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22575. this.previousState.position.copy(this.position),
  22576. this.previousState.quaternion.copy(this.quaternion),
  22577. this.previousState.mouse.copy(this.mouse),
  22578. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22579. this.previousState.currentFloor = this.model.currentFloor,
  22580. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22581. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22582. this.previousState.mode = this.mode,
  22583. this.previousState.modelPosition.copy(this.model.position),
  22584. this.previousState.modelCenter.copy(this.model.center),
  22585. this.previousState.zoomLevel = this.zoomLevel,
  22586. !t */
  22587. if (!this.previousState) {
  22588. this.previousState = {
  22589. allFloorsVisible: this.model.allFloorsVisible,
  22590. position: this.position.clone(),
  22591. quaternion: this.quaternion.clone(),
  22592. mouse: this.mouse.clone(),
  22593. //labelScaleFactor: this.getLabelScaleFactor(),
  22594. currentFloor: this.model.currentFloor,
  22595. projectionMatrix: this.camera.projectionMatrix.clone(),
  22596. worldMatrix: this.camera.matrixWorld.clone(),
  22597. mode: this.mode,
  22598. modelPosition: this.model.position.clone(),
  22599. modelCenter: this.model.center.clone(),
  22600. zoomLevel: this.zoomLevel
  22601. };
  22602. e.cameraChanged = e.cameraChanged2 = true;
  22603. return !0;
  22604. }
  22605. //许钟文改 分成相机是否改变cameraChanged 和其他
  22606. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22607. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano;
  22608. e.cameraChanged = !a;
  22609. if (e.cameraChanged) {//
  22610. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22611. } else e.cameraChanged2 = false
  22612. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22613. e.moved = !this.position.equals(this.previousState.position),
  22614. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22615. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22616. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22617. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22618. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22619. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22620. e.modeChanged = this.mode !== this.previousState.mode,
  22621. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22622. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22623. e.nextPanoActive = null !== this.nextPano,
  22624. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22625. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22626. this.previousState.position.copy(this.position),
  22627. this.previousState.quaternion.copy(this.quaternion),
  22628. this.previousState.mouse.copy(this.mouse),
  22629. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22630. this.previousState.currentFloor = this.model.currentFloor,
  22631. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22632. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22633. this.previousState.mode = this.mode,
  22634. this.previousState.modelPosition.copy(this.model.position),
  22635. this.previousState.modelCenter.copy(this.model.center),
  22636. this.previousState.zoomLevel = this.zoomLevel;
  22637. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22638. return !t
  22639. }
  22640. ,
  22641. n.prototype.updateIntersect = function () {
  22642. var e = this.flying || this.isWarping()
  22643. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22644. , i = y.getById(V.LookTransition)
  22645. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22646. {//clear:
  22647. if (this.intersectHot) this.intersectHot.setHoverState(false)
  22648. this.intersectHot = null
  22649. $("#player").css("cursor", "")
  22650. }
  22651. var deal = () => {
  22652. if (this.intersect && this.intersect.object.visible) {
  22653. if ("hotSprite" == this.intersect.object.type) {
  22654. this.intersectHot = this.intersect.object
  22655. while (!(this.intersectHot instanceof Hot)) {
  22656. this.intersectHot = this.intersectHot.parent
  22657. }
  22658. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22659. this.intersectHot.setHoverState(true)
  22660. }
  22661. }
  22662. }
  22663. if (this.model.hotGroup) {
  22664. var hots = this.model.hotGroup.children.filter(e => e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22665. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22666. if (this.intersect) {
  22667. deal()
  22668. this.intersectHot && $("#player").css("cursor", "pointer");
  22669. }
  22670. } else {
  22671. this.intersect = this.getMouseIntersect()
  22672. }
  22673. this.intersect && this.updateClosestPano(this.intersect),
  22674. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22675. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22676. }
  22677. ,
  22678. n.prototype.checkHotClick = function () {
  22679. if (this.intersectHot) {
  22680. if (this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause) {
  22681. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22682. }
  22683. this.intersectHot.examine(this)
  22684. return true;
  22685. }
  22686. },
  22687. n.prototype.getMouseDirection = function (e) {
  22688. e = e || this.mouse;
  22689. var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  22690. , i = new r.Vector3(e.x, e.y, 1).unproject(this.camera);
  22691. return i.sub(t).normalize()
  22692. }
  22693. ,
  22694. n.prototype.hoverOverlay = function (mesh) {
  22695. if (!mesh) {
  22696. this.hoveringPlane = null;
  22697. $("#player").css("cursor", this.currentCursor || "");
  22698. } else {
  22699. var overlay = mesh.parent;
  22700. $("#player").css("cursor", "pointer");
  22701. this.hoveringPlane = overlay;
  22702. return true;
  22703. }
  22704. },
  22705. n.prototype.clickOverlay = function (overlay) {
  22706. if (this.openOverlay && !overlay) return;
  22707. var plane = overlay.plane;
  22708. /* if(overlay.overlayType == "video"){
  22709. if(plane.material.map.image.paused) plane.material.map.image.play()
  22710. else plane.material.map.image.pause()
  22711. } */
  22712. if (overlay.overlayType == "video") {
  22713. overlay.switchPlay(!!overlay.pausedByUser)
  22714. }
  22715. /* if(window.EditOverlay &&EditOverlay.editing){
  22716. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22717. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22718. EditOverlay.endAddPlane();
  22719. EditOverlay.updateOverlayPanel(overlay)
  22720. EditOverlay.controlSelectOverlay(overlay)
  22721. return;
  22722. } */
  22723. },
  22724. n.prototype.getMouseIntersect = function (e, t) {//xzw change
  22725. e = e || this.mouse.clone(),
  22726. t = t || this.model.floors.reduce(function (e, t) {
  22727. return t.hidden ? e : e.concat(t.collider.children)
  22728. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22729. var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  22730. this.raycaster.set(i, this.getMouseDirection(e));
  22731. var n = this.raycaster.intersectObjects(t, true);//add true
  22732. var o = n[0];
  22733. if (o) {
  22734. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22735. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22736. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22737. o.horizontal = .8 < o.normal.y);
  22738. return o
  22739. }
  22740. }
  22741. ,
  22742. n.prototype.updateClosestPano = function (e) {
  22743. var t = [s.filters.isPanoAligned()];
  22744. if (this.mode === u.PANORAMA) {
  22745. if (!this.currentPano)
  22746. return;
  22747. t.push(s.filters.not(this.currentPano)),
  22748. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22749. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22750. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22751. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22752. } else {
  22753. t.push((pano) => { // add
  22754. return this.checkHasNeighbor(pano)
  22755. })
  22756. t.push(s.filters.isOnVisibleFloor()),
  22757. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22758. }
  22759. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22760. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22761. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22762. this.closestPano = i) : this.isPanoHover = !1
  22763. }
  22764. ,
  22765. n.prototype.dollhouseMode = function (e, t) {
  22766. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22767. this.mode = u.DOLLHOUSE,
  22768. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22769. var i = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  22770. , n = new r.Vector3(15, 10, 15);
  22771. if (e && t) {
  22772. var o = d.FORWARD.clone().applyQuaternion(t)
  22773. , a = this.model.center.clone().sub(e)
  22774. , s = a.dot(o);
  22775. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22776. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22777. }
  22778. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22779. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22780. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22781. this.updateFromControls(),
  22782. this.model.alpha = 1,
  22783. this.model.skybox.material.uniforms.opacity.value = 0
  22784. }
  22785. ,
  22786. n.prototype.insideMode = function (e, t) {
  22787. var i = $.Deferred()
  22788. , n = t || null;
  22789. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22790. var r = [s.filters.isPanoAligned()];
  22791. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22792. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22793. this.flyToNewMode({
  22794. mode: u.PANORAMA,
  22795. pano: e,
  22796. callback: n
  22797. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22798. } else {
  22799. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22800. i.reject(o)
  22801. }
  22802. return i.promise()
  22803. }
  22804. ,
  22805. n.prototype.fitDollhouse = function (e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22806. //if(urlHasValue('oldEntry')){
  22807. //搬自一代。
  22808. var maxY = this.model.boundingBox.max.y;
  22809. var n = d.FORWARD.clone().applyQuaternion(i)
  22810. , i = n.clone().add(e);
  22811. this.cameraControls.activeControl.target.copy(i),
  22812. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22813. //return;
  22814. /* //this.camera.position.copy(this.model.center);
  22815. //this.camera.updateMatrixWorld()
  22816. this.switchCameraMode("dollhouse", i) */
  22817. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22818. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22819. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22820. this.cameraControls.activeControl.target.copy(n).add(e);
  22821. var o = d.RIGHT.clone().applyQuaternion(i)
  22822. , a = d.UP.clone()
  22823. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22824. , l = this.model.boundingBox.max.clone()
  22825. , c = this.model.boundingBox.min.clone()
  22826. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22827. , u = 0
  22828. , p = 0
  22829. , g = 0;
  22830. h.forEach(function(e, t, i) {
  22831. var n = Math.abs(e.dot(o))
  22832. , r = e.dot(s);
  22833. n > u && (u = n,
  22834. p = r),
  22835. r > g && (g = r)
  22836. });
  22837. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22838. , v = s.clone().multiplyScalar(p).add(t)
  22839. , A = s.clone().multiplyScalar(g).add(t);
  22840. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22841. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22842. p = Math.max(p, 10),
  22843. g = Math.max(g, 10);
  22844. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22845. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22846. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22847. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22848. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22849. */
  22850. }
  22851. ,
  22852. n.prototype.floorplanMode = function (e, t, i) {
  22853. this.mode = u.FLOORPLAN;
  22854. var n = this.cameraControls.controls[u.FLOORPLAN];
  22855. n.reset();
  22856. var r = e ? e : this.model.center;
  22857. if (n.target.copy(r).setY(0),
  22858. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22859. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22860. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22861. t) {
  22862. var o = d.LEFT.clone().applyQuaternion(t);
  22863. n.rotateLeft(-Math.atan2(o.x, o.z))
  22864. } else
  22865. n.rotateToView(this.model.size, this.getDirection());
  22866. n.update(0)
  22867. }
  22868. ,
  22869. n.prototype.nonInterruptingFlyToPano = function (e, t) {
  22870. return e.skipWarpingCheck = !0,
  22871. this.flyToPano(e, t)
  22872. }
  22873. ,
  22874. n.prototype.updateMarkerVisi = function () {//加
  22875. if (this.mode != "panorama") return;
  22876. this.model.panos.list.forEach((pano) => {
  22877. if (!pano.marker) return;
  22878. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22879. })
  22880. }
  22881. ,
  22882. /* n.prototype.updateHotVisible = function(pano){
  22883. var hots = this.model.hots;
  22884. pano = pano || this.currentPano;
  22885. for (var index in hots){
  22886. var visible;
  22887. if(this.mode != "panorama"){
  22888. visible = true;
  22889. }else{
  22890. //hots[index].mesh.material.depthTest = false;
  22891. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22892. }
  22893. hots[index].mesh.visible = visible;
  22894. }
  22895. } */
  22896. n.prototype.flyToPano = function (e, t) {
  22897. var i = e.pano
  22898. , aim = e.lookAtPoint
  22899. , aimQua = e.quaternion //ADD
  22900. , o = e.duration
  22901. , a = e.aimDuration
  22902. , s = e.maxDistanceOverride
  22903. , l = e.skipWarpingCheck
  22904. , c = e.constantMoveSpeed
  22905. , h = null
  22906. , p = null
  22907. if (aim) {
  22908. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22909. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22910. }
  22911. else aimQua = aimQua
  22912. var zoomLevel = e.zoomLevel || 1 //add
  22913. if (this.flying) return t && t(e)
  22914. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22915. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22916. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22917. t && t(),
  22918. !1;
  22919. if (this.updateLastView(),
  22920. this.mode !== u.PANORAMA) {
  22921. var m;
  22922. void this.flyToNewMode({
  22923. mode: u.PANORAMA,
  22924. pano: i,
  22925. duration: o,
  22926. quaternion: aimQua,
  22927. callback: t
  22928. })
  22929. }
  22930. if (!i || (h = g.deepExtend(e),
  22931. p = function () {
  22932. N.delayOneFrame(function () {
  22933. this.flyToPano(h, t)
  22934. }
  22935. .bind(this))
  22936. }
  22937. .bind(this),
  22938. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22939. var C = function (e) {
  22940. t && t(e)
  22941. }
  22942. .bind(this);
  22943. this.currentPano || (this.currentPano = i,
  22944. this.path.placeCpm(),
  22945. this.path.fadeOutCpm(f.path.fadeOutTime),
  22946. this.spider.draw());
  22947. var I = o;
  22948. if ("number" != typeof o) {
  22949. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22950. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22951. }
  22952. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22953. zoomLevel !== this.zoomLevel)
  22954. switch (f.zoom.transitionStyle) {
  22955. case 1:
  22956. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22957. break;
  22958. case 2:
  22959. return h = g.deepExtend(e),
  22960. p = this.flyToPano.bind(this, h, t),
  22961. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22962. }
  22963. if (aimQua) {
  22964. y.cancelById(V.LookTransition),
  22965. I *= f.transition.aimSlowFactor;
  22966. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22967. , S = b.clone()
  22968. , M = new r.Vector3;
  22969. if (i === this.currentPano) {
  22970. var R = d.FORWARD.clone().applyQuaternion(b)
  22971. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22972. , O = R.angleTo(P);
  22973. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22974. void y.start(function (e) {
  22975. S.copy(b),
  22976. v.quaternion(S, aimQua)(e),
  22977. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22978. this.cameraControls.activeControl.lookAt(M)
  22979. }
  22980. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22981. }
  22982. }
  22983. if (i === this.currentPano)
  22984. return void C();
  22985. this.flying = !0;
  22986. var L = this.position.clone()
  22987. , D = this.currentPano;
  22988. F.debug("Flying to pano ", i.position),
  22989. this.emit(w.PanoChosen, this.currentPano, i),
  22990. this.emit(w.FlyingStarted, i.position, L, i, D)
  22991. //---------before fly--------------- add
  22992. //this.updateHotVisible(i); //更新热点显示
  22993. this.transitionPos({ type: "beforeFlytopano", pano: i, dur: I })//add
  22994. Hot.updateVisibles([this.currentPano, i])
  22995. //地标变化
  22996. if (this.model.floorLogos) {
  22997. this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 })//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22998. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22999. //this.model.adjustfloorLogoHeight();
  23000. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23001. this.model.floorLogos[1].visible = true;
  23002. this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 })//this.model.floorLogoShow(1,250);
  23003. }
  23004. if (this.director.tourIsPlaying) {
  23005. startWalk(this.currentPano, i)
  23006. }
  23007. //=======================================
  23008. aimQua && y.start(function (e) {
  23009. if (this.director.tourIsPlaying) {
  23010. updateWalkAnimation(this.currentPano, i, e)
  23011. }
  23012. S.copy(b),
  23013. v.quaternion(S, aimQua)(e),
  23014. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23015. this.cameraControls.activeControl.lookAt(M)
  23016. }
  23017. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23018. var B = c ? null : A[f.transition.movementEasing];
  23019. this.nextPano = i,
  23020. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23021. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23022. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) {
  23023. this.flying = !1,
  23024. this.currentPano !== i && this.currentPano.exit(),
  23025. i.enter(),
  23026. this.currentPano = i,
  23027. this.nextPano = null,
  23028. this.path.placeCpm(),
  23029. this.path.fadeOutCpm(f.path.fadeOutTime),
  23030. this.spider.draw(),
  23031. this.emit(w.FlyingEnded, i.position, L, i, D),
  23032. this.updateMarkerVisi(),//add
  23033. C(e)
  23034. //add:
  23035. if (this.mode == "panorama") {
  23036. if (this.model.floorLogos) {
  23037. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23038. //this.model.adjustfloorLogoHeight()
  23039. this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 });//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23040. this.model.floorLogos[1].visible = false;
  23041. }
  23042. Hot.updateVisibles([this.currentPano])//add
  23043. }
  23044. }
  23045. .bind(this), 0, B, "camFly", V.FlyToPano)
  23046. }
  23047. }
  23048. ,
  23049. n.prototype.warpToPano = function (o = {}) {
  23050. }
  23051. n.prototype.blackToPano = function (o = {}) {//add 瞬间过渡
  23052. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23053. if (this.flying || this.isWarping()) return;
  23054. let oldPos = this.position.clone();
  23055. let oldPano = this.currentPano
  23056. let pano = o.pano || this.model.panos.index[o.panoId]
  23057. this.path.warpDestPano = pano
  23058. var retry = () => {
  23059. this.waitingToWarp = !1,
  23060. this.blackToPano(o)
  23061. }
  23062. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23063. return void (this.waitingToWarp = !0)
  23064. this.emit("pano.chosen", oldPano, pano)
  23065. this.flying = true
  23066. this.nextPano = pano //提前加载高清图片
  23067. this.path.warpDestHeroLoc = {
  23068. panoId: o.panoId,
  23069. position: pano.position,
  23070. quaternion: o.quaternion || this.quaternion.clone()
  23071. }
  23072. this.path.warpTravel_BLACK(null, 1500, 1, () => {
  23073. pano != this.currentPano && this.currentPano.exit()
  23074. pano.enter()
  23075. this.currentPano = pano
  23076. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23077. this.flying = false
  23078. this.nextPano = null
  23079. this.updateMarkerVisi();//add
  23080. o.callback && o.callback()
  23081. })
  23082. }
  23083. window._transitionPosId = 9999
  23084. n.prototype.transitionPos = function (o = {}) {//渐变overlay和热点的位置
  23085. y.cancelById(_transitionPosId)
  23086. var begin = function (object, pos, qua, scale) {
  23087. if (pos) {
  23088. if (!same(object.position, pos, 0.01)) {
  23089. y.start(v.vector(object.position, pos), o.dur, (e) => {
  23090. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23091. }
  23092. if (qua && !same(object.quaternion, qua, 1e-6)) {
  23093. y.start(v.quaternion(object.quaternion, qua), o.dur, (e) => {
  23094. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23095. }
  23096. if (scale && !same(object.scale, scale, 0.001)) {
  23097. y.start(v.vector(object.scale, scale), o.dur, (e) => {
  23098. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23099. }
  23100. }
  23101. }
  23102. var same = function (vec1, vec2, diff) {
  23103. var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff
  23104. if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff
  23105. return s
  23106. }
  23107. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23108. for (let i in this.model.hots) {//是否判断visible?
  23109. var hot = this.model.hots[i];
  23110. var panoData = hot.info.transformAtPanos[sid];
  23111. var useCustom = !panoData
  23112. //if(hot.usingTransformData || !useCustom){
  23113. var pos = useCustom ? hot.info.position : panoData.pos;
  23114. begin(hot, pos/* , qua */)
  23115. //}
  23116. }
  23117. }
  23118. window._tranOutsideFocus = 4399
  23119. n.prototype.focusPoint = function (o = {}) {//当在外时,聚焦相机到这一点
  23120. console.log("focusPoint")
  23121. if (this.mode == "floorplan") {
  23122. var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8);//可视范围
  23123. var control = this.cameraControls.controls.floorplan;
  23124. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23125. var currentScale = control.absoluteScale;
  23126. var currentTarget = control.target.clone()
  23127. y.cancelById(window._tranOutsideFocus, true);
  23128. y.start(function (progress) {
  23129. control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress);
  23130. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23131. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23132. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23133. } else if (player.mode == "dollhouse") {
  23134. var control = player.cameraControls.controls.dollhouse;
  23135. var radius = o.radius || 8;
  23136. var currentTarget = control.target.clone()
  23137. var dir = control.offset.clone().normalize()
  23138. var currentRadius = control.offset.length();
  23139. y.cancelById(window._tranOutsideFocus, true);
  23140. y.start(function (progress) {
  23141. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23142. let radius_ = radius * progress + currentRadius * (1 - progress)
  23143. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23144. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23145. } else if (this.mode == 'panorama') {
  23146. this.flyToPano({
  23147. lookAtPoint: o.aim.clone(),
  23148. pano: this.currentPano,
  23149. aimDuration: o.dur || 600
  23150. })
  23151. }
  23152. }
  23153. /*
  23154. 切换到某个模式后再执行函数
  23155. */
  23156. n.prototype.FlyToMode = function (mode, f1, duration) {
  23157. var f2;
  23158. if (this.mode == mode) {
  23159. f1 && f1()
  23160. } else {
  23161. f2 = f1;
  23162. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23163. this.afterCModeFuc = function () {
  23164. /* objects.gui.modeChange[mode](null, {
  23165. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23166. }); */
  23167. this.afterCModeFuc = f2
  23168. this.flyToNewMode({
  23169. mode: mode, pano: mode == "panorama" && this.currentPano,
  23170. //callback : f2
  23171. });
  23172. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23173. }.bind(this)
  23174. } else {
  23175. if (this.afterCModeFuc) console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23176. this.afterCModeFuc = f2;//飞入后执行
  23177. try { //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23178. this.flyToNewMode({ mode: mode, pano: mode == "panorama" && this.currentPano, duration: duration });
  23179. } catch (e) {
  23180. console.log('FlyToMode遇到问题?')
  23181. }
  23182. }
  23183. }
  23184. }
  23185. n.prototype.fastForwardActivePanoFlight = function (e) {
  23186. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23187. y.adjustSpeed(V.FlyToPano, e)
  23188. y.adjustSpeed(V.LookTransition, e)
  23189. }
  23190. ,
  23191. n.prototype.flyToPanoClosestToMouse = function () {
  23192. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23193. this.intersect && this.updateClosestPano(this.intersect)),
  23194. this.closestPano)
  23195. return this.flyToPano({
  23196. pano: this.closestPano
  23197. });
  23198. var e = this.getMouseDirection();
  23199. this.flyDirection(e) || this.flyToPano({
  23200. pano: this.currentPano
  23201. })
  23202. }
  23203. ,
  23204. n.prototype.flyLocalDirection = function (e) {
  23205. var t = this.getDirection(e)
  23206. , i = 1 === e.z ? .4 : .75
  23207. , n = 1 === Math.abs(e.x);
  23208. return this.flyDirection(t, i, n)
  23209. }
  23210. ,
  23211. n.prototype.flyDirection = function (e, t, i) {
  23212. Hot.closePopup();//xzw add
  23213. var n = $.Deferred();
  23214. this.history.invalidate();
  23215. var r = this.closestPanoInDirection(e, t, i);
  23216. return r ? this.flyToPano({
  23217. pano: r
  23218. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23219. n.resolve(!1)),
  23220. n.promise()
  23221. }
  23222. ,
  23223. n.prototype.closestPanoInDirection = function (e, t, i) {
  23224. return this.rankedPanoInDirection(0, e, t, i)
  23225. }
  23226. ,
  23227. n.prototype.rankedPanoInDirection = function () {
  23228. var e = {
  23229. pano: null,
  23230. candidates: []
  23231. };
  23232. return function (t, i, n, r) {
  23233. t || (t = 0),
  23234. n = void 0 !== n ? n : .75;
  23235. var o = r ? "angle" : "direction";
  23236. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23237. this.cachedPanoCandidates = e.candidates,
  23238. e.pano
  23239. }
  23240. }(),
  23241. n.prototype.bump = function (e) {
  23242. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23243. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23244. if (s)
  23245. t = function () {
  23246. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23247. }
  23248. .bind(this),
  23249. i = function () {
  23250. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23251. }
  23252. .bind(this);
  23253. else {
  23254. var l = this.camera.position.clone()
  23255. , c = e.clone();
  23256. this.raycaster.set(l, c);
  23257. var h = this.model.floors.reduce(function (e, t) {
  23258. return e.concat(t.collider.children)
  23259. }, [])
  23260. , d = this.raycaster.intersectObjects(h)
  23261. , p = d.length > 0 ? d[0].distance / 25 : .04
  23262. , g = l.clone().add(c.multiplyScalar(p));
  23263. t = function () {
  23264. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23265. }
  23266. .bind(this),
  23267. i = function () {
  23268. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23269. }
  23270. .bind(this)
  23271. }
  23272. n = function () {
  23273. this.flying = !1
  23274. }
  23275. .bind(this),
  23276. this.flying = !0,
  23277. t()
  23278. }
  23279. }
  23280. ,
  23281. n.prototype.changeFloor = function (e) {
  23282. if (!this.is360View(this.mode, this.currentPano))
  23283. if (this.mode === u.PANORAMA) {
  23284. var t = this.history.reversePano(e);
  23285. t && t.isAligned() ? this.flyToPano({
  23286. pano: t
  23287. }) : this.changeFloorByScore(e)
  23288. } else
  23289. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23290. }
  23291. ,
  23292. n.prototype.changeFloorByScore = function () {
  23293. var e = {
  23294. pano: null,
  23295. candidates: []
  23296. };
  23297. return function (t) {
  23298. var i = this.model.nextFloor(t);
  23299. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23300. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23301. this.history.push(t, this.currentPano),
  23302. this.flyToPano({
  23303. pano: e.pano
  23304. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23305. }
  23306. }(),
  23307. n.prototype.gotoFloor = function (e) {
  23308. var t = e - this.model.currentFloor.floorIndex;
  23309. this.changeFloor(t)
  23310. }
  23311. ,
  23312. n.prototype.getDirection = function (e) {
  23313. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23314. e.applyQuaternion(this.camera.quaternion)
  23315. }
  23316. ,
  23317. n.prototype.flyToSameMode = function (e, t, i, n, o) {
  23318. if (o = o || $.Deferred(),
  23319. this.mode === u.TRANSITIONING)
  23320. return F.warn("should not be transitioning here"),
  23321. n && n(!1),
  23322. o.reject().promise();
  23323. var a = i || !1
  23324. , s = i ? i.position : this.position
  23325. , l = this.position.clone()
  23326. , c = this.currentPano;
  23327. if (F.debug("New pose in mode " + this.mode),
  23328. !e || (retryCallback = function () {
  23329. N.delayOneFrame(function () {
  23330. this.flyToSameMode(e, t, i, n, o)
  23331. }
  23332. .bind(this))
  23333. }
  23334. .bind(this),
  23335. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23336. var h = function () {
  23337. this.emit(w.FlyingEnded, s, l, e, c),
  23338. n && n(!0)
  23339. }
  23340. .bind(this)
  23341. , d = f[this.mode]
  23342. , p = void 0 !== t ? t : d.transitionTime
  23343. , g = new r.Vector3
  23344. , C = new r.Vector3;
  23345. if (this.emit(w.FlyingStarted, s, l, e, c),
  23346. this.mode === u.PANORAMA)
  23347. F.warn("we should not be here for panorama views");
  23348. else if (this.mode === u.DOLLHOUSE)
  23349. if (a) {
  23350. var I = new r.Vector3(0, 1, 0);
  23351. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23352. this.model.warpDestFloors(i.floorVisibility),
  23353. C.copy(i.position);
  23354. var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion)
  23355. , b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0)
  23356. , _ = b.intersectObjects(this.model.colliders)
  23357. , T = 3;
  23358. _.length ? (g.copy(_[0].point),
  23359. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23360. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23361. var x = (new r.Matrix4).lookAt(C, g, I)
  23362. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23363. , M = g.distanceTo(C)
  23364. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23365. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23366. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23367. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23368. var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder);
  23369. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23370. this.path.burnsDir = Math.sign(L.y);
  23371. var D = new r.Euler(0, 0, 0, f.warp.eOrder)
  23372. , B = new r.Vector3;
  23373. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23374. y.start(function (e, t) {
  23375. D.x = P.x + e * L.x,
  23376. D.y = P.y + e * L.y,
  23377. D.z = P.z + e * L.z;
  23378. var i = O + e * (M - O);
  23379. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23380. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23381. }
  23382. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23383. y.start(function (e, t) {
  23384. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23385. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23386. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23387. }
  23388. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23389. } else
  23390. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23391. else if (this.path.placeCpm(),
  23392. this.path.fadeInCpm(f.path.fadeInTime),
  23393. i) {
  23394. this.model.warpDestFloors(i.floorVisibility);
  23395. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23396. , k = this.cameraControls.controls[u.FLOORPLAN]
  23397. , H = k.target.clone()
  23398. , G = i.position.clone().sub(H)
  23399. , z = U.position.clone().sub(k.target)
  23400. , W = z.length()
  23401. , j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize()
  23402. , Y = Math.atan2(k.offset.x, k.offset.z)
  23403. , X = Math.atan2(j.x, j.z)
  23404. , Z = k.absoluteScale
  23405. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23406. y.start(function (e, t) {
  23407. k.target.copy(G).multiplyScalar(e).add(H);
  23408. var i = Y + (X - Y) * e;
  23409. k.offset.x = W * Math.sin(i),
  23410. k.offset.z = W * Math.cos(i),
  23411. U.position.copy(k.target).add(k.offset),
  23412. k.absoluteScale = Z + e * (q - Z),
  23413. k.update(),
  23414. this.quaternion.copy(U.quaternion),
  23415. this.position.copy(U.position),
  23416. this.target.copy(k.target),
  23417. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23418. }
  23419. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23420. } else
  23421. F.info("flyToSameMode() funny floorplan view? skipping");
  23422. return y.setTimeout(function (e) {
  23423. this.mode = e,
  23424. h(),
  23425. o.resolve(!0)
  23426. }
  23427. .bind(this, this.mode), p, V.FlyToSameMode),
  23428. this.mode = u.TRANSITIONING,
  23429. o.promise()
  23430. }
  23431. }
  23432. ,
  23433. n.prototype.flyToNewMode = function (e, t) {
  23434. Hot.closePopup();//xzw add
  23435. e = e || {};
  23436. var i = e.mode
  23437. , n = e.pano
  23438. , o = e.duration
  23439. , a = e.warpDest
  23440. , s = e.callback
  23441. , l = e.force
  23442. , c = e.quaternion;
  23443. if (t = t || $.Deferred(),
  23444. this.isWarping())
  23445. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23446. s && s(!1),
  23447. t.reject("Cannot change mode during tour transition").promise();
  23448. if (this.mode === u.TRANSITIONING)
  23449. return s && s(!1),
  23450. t.reject("Cannot change mode during mode transition").promise();
  23451. if (i === this.mode)
  23452. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23453. t.promise()) : (s && s(!1),
  23454. t.reject("Already in " + i + " mode").promise());
  23455. var h = a || !1;
  23456. F.debug("Switching mode to " + i);
  23457. var d = function () {
  23458. N.delayOneFrame(function () {
  23459. this.flyToNewMode(e, t)
  23460. }
  23461. .bind(this))
  23462. }
  23463. .bind(this);
  23464. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23465. return t.promise();
  23466. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23467. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23468. this.model.waitForLoad(this.model, function () {
  23469. return this.model.meshTexturesLoaded;
  23470. }
  23471. .bind(this)),
  23472. this.model.loadMeshTextures().done(d),
  23473. t.promise();
  23474. this.history.invalidate(),
  23475. this.updateLastView();
  23476. var p = this.mode
  23477. , C = this.cameraControls.cameras[i];
  23478. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23479. var I = void 0 !== o ? o : e.transitionTime;
  23480. this.emit(w.ModeChanging, p, i, n, I),
  23481. n && (this.currentPano = n),
  23482. this.switchCameraMode(i, c),
  23483. y.cancelById(V.LookTransition);
  23484. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  23485. //before fly---------------------
  23486. this.modeTran = p + "-" + i; //add
  23487. if (this.mode == "panorama") {
  23488. if (this.model.floorLogos) {
  23489. this.model.floorLogos[0].visible = false;
  23490. this.model.floorLogos[1].visible = false;
  23491. }
  23492. updateArrow(false)
  23493. }
  23494. if (i == "panorama") {
  23495. this.transitionPos({ type: "beforeFlyIn", pano: n, dur: I })//add
  23496. //this.model.transparentModel.visible = false
  23497. } else {
  23498. Hot.updateVisibles(false)
  23499. //this.model.transparentModel.visible = true
  23500. this.transitionPos({ type: "beforeFlyOut", dur: I / 2 })//add
  23501. }
  23502. //------------------------------------
  23503. var _ = (new r.Vector3).copy(this.position);
  23504. if (i === u.PANORAMA) {
  23505. this.emit(w.PanoChosen, n, n),
  23506. setTimeout(function () {
  23507. n.floor.enter(i)
  23508. }
  23509. .bind(this), I / 2),
  23510. this.path.fadeOutCpm(f.path.fadeOutTime);
  23511. if (this.model.floorLogos) {
  23512. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23513. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23514. }
  23515. } else if (i === u.DOLLHOUSE) {
  23516. if (h && (this.model.stayPut = !0),
  23517. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23518. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23519. this.path.placeCpm(),
  23520. this.path.fadeInCpm(f.path.fadeInTime),
  23521. h) {
  23522. var T = new r.Vector3(this.model.center.x, 0, this.model.center.z);
  23523. _.set(15, 10, 15);
  23524. var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion)
  23525. , R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0)
  23526. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23527. P.length ? (T.copy(P[0].point),
  23528. _.copy(a.position),
  23529. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23530. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23531. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23532. _.add(this.model.position),
  23533. C.position.copy(_),
  23534. this.cameraControls.controls[u.DOLLHOUSE].update()
  23535. }
  23536. } else if (this.path.placeCpm(),
  23537. this.path.fadeInCpm(f.path.fadeInTime),
  23538. a) {
  23539. this.model.warpDestFloors(a.floorVisibility);
  23540. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23541. , L = this.cameraControls.controls[u.FLOORPLAN]
  23542. , D = O.position.clone().sub(L.target)
  23543. , B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize()
  23544. , U = Math.atan2(B.x, B.z);
  23545. L.target.copy(a.position);
  23546. var k = D.length();
  23547. L.offset.x = k * Math.sin(U),
  23548. L.offset.y = 0,
  23549. L.offset.z = k * Math.cos(U),
  23550. O.position.copy(L.target).add(L.offset);
  23551. L.target.clone().sub(C.position);
  23552. C.quaternion.copy(a.quaternion),
  23553. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23554. L.absoluteScale = L.currentScale,
  23555. L.update()
  23556. } else
  23557. this.model.currentFloor.enter(i);
  23558. var H = this.currentPano
  23559. , G = this.position.clone();
  23560. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23561. this.flying = !0,
  23562. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23563. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23564. C.controls.update()),
  23565. e.blackoutStyle = S.FADEIN,
  23566. I = f.show360Views.transitionTime,
  23567. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23568. this.mode = i,
  23569. this.path && this.path.popOutCpm(),
  23570. e.blackoutStyle = S.END,
  23571. I = f.show360Views.transitionTime,
  23572. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23573. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23574. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23575. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23576. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23577. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23578. y.setTimeout(function () {
  23579. this.flying = !1,
  23580. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23581. this.currentPano.enter(),
  23582. this.path.placeCpm(),
  23583. this.path.fadeOutCpm(f.path.fadeOutTime),
  23584. this.spider.draw()),
  23585. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23586. this.mode = i,
  23587. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23588. //add:
  23589. this.updateMarkerVisi();
  23590. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23591. this.mode == u.PANORAMA && this.model.floorLogos && (
  23592. this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23593. this.model.floorLogos[0].visible = true
  23594. )
  23595. if (this.afterCModeFuc) {
  23596. //手动加的函数
  23597. var cf = this.afterCModeFuc;
  23598. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23599. cf();
  23600. }
  23601. if (this.mode == u.PANORAMA) {
  23602. Hot.updateVisibles([this.currentPano])
  23603. } else {
  23604. //Hot.updateVisibles(true)
  23605. this.model.hotGroup.children.forEach(overlay => {
  23606. if (overlay.animateInfo) {
  23607. GifTexDeal.start(overlay.animation)
  23608. }
  23609. })
  23610. }
  23611. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23612. t.resolve())
  23613. }
  23614. .bind(this), I, V.FlyToNewMode),
  23615. this.mode = u.TRANSITIONING,
  23616. //p == "panorama" && this.updateHotVisible(),
  23617. t.promise()
  23618. }
  23619. ,
  23620. n.prototype.fade360View = function (e, t, i) {
  23621. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23622. $(this.domElement).fadeOut(.5 * e, function () {
  23623. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23624. this.model.alpha = i.modelAlpha,
  23625. this.position.copy(t.position),
  23626. this.quaternion.copy(t.quaternion),
  23627. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23628. $(this.domElement).fadeIn(.5 * e)
  23629. }
  23630. .bind(this))
  23631. }
  23632. ,
  23633. n.prototype.findDefaultViews = function () {
  23634. this.findDefaultView(this.lastInsideView, !0),
  23635. this.findDefaultView(this.last360View, !1)
  23636. }
  23637. ,
  23638. n.prototype.findDefaultView = function (e, t) {
  23639. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) {
  23640. if (e.cameraMode !== u.PANORAMA)
  23641. return !1;
  23642. var i = r.get(e.panoId);
  23643. return i && i.isAligned() === t
  23644. });
  23645. o >= 0 ? (i = r.get(n[o].panoId),
  23646. e.update({
  23647. cameraMode: u.PANORAMA,
  23648. pano: i,
  23649. position: n[o].position,
  23650. quaternion: n[o].quaternion
  23651. })) : (o = r.list.findIndex(function (e) {
  23652. return e.isAligned() === t
  23653. }),
  23654. o >= 0 ? (i = r.list[o],
  23655. e.update({
  23656. cameraMode: u.PANORAMA,
  23657. pano: i,
  23658. position: i.position
  23659. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23660. }
  23661. ,
  23662. n.prototype.updateLastView = function () {
  23663. if (this.mode === u.PANORAMA) {
  23664. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23665. e.update({
  23666. pano: this.currentPano,
  23667. position: this.position,
  23668. quaternion: this.quaternion
  23669. })
  23670. }
  23671. }
  23672. ,
  23673. n.prototype.goToLastView = function (e, t) {
  23674. var i = $.Deferred()
  23675. , n = i.resolve.bind(i)
  23676. , r = i.reject.bind(i)
  23677. , o = e ? this.lastInsideView : this.last360View;
  23678. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23679. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23680. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23681. mode: o.cameraMode,
  23682. pano: o.pano,
  23683. quaternion: o.quaternion,
  23684. callback: t
  23685. }).done(n).fail(r),
  23686. i.promise()
  23687. }
  23688. ,
  23689. n.prototype.fadeToView = function (e, t, i, n) {
  23690. var r = $.Deferred()
  23691. , o = r.resolve.bind(r)
  23692. , a = r.reject.bind(r);
  23693. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23694. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23695. a("Cannot go to illegal view"),
  23696. r.promise();
  23697. var s = (f[t.cameraMode],
  23698. function () {
  23699. $(this.domElement).fadeIn(.5 * i),
  23700. n && n(),
  23701. o()
  23702. }
  23703. .bind(this))
  23704. , l = e ? S.FADEIN : S.END;
  23705. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23706. $(this.domElement).fadeOut(.5 * i, function () {
  23707. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23708. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23709. pano: t.pano,
  23710. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23711. duration: 0
  23712. }, s) : this.flyToNewMode({
  23713. mode: t.cameraMode,
  23714. quaternion: t.quaternion,
  23715. duration: 0,
  23716. callback: s
  23717. })
  23718. }
  23719. .bind(this)),
  23720. r.promise()
  23721. }
  23722. ,
  23723. n.prototype.startWarp = function (e, t, i, n, r, o) {
  23724. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23725. this.flying)
  23726. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23727. o && o(),
  23728. !1;
  23729. null !== e && void 0 !== e || (e = b.Show),
  23730. this.history.invalidate()
  23731. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23732. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23733. return this.emit(w.WarpStarted, a, i, n, r),
  23734. n = n || S.MIDDLE,
  23735. this.path.warpToPano(i, n, r, function () {
  23736. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23737. this.emit(w.WarpEnded, i),
  23738. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23739. o && o()
  23740. }
  23741. .bind(this)),
  23742. e === b.Hide && this.path.discardPathObject(),
  23743. !0
  23744. }
  23745. ,
  23746. n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) {
  23747. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23748. s && s(),
  23749. !1)
  23750. }
  23751. ,
  23752. n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) {
  23753. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23754. a && a(),
  23755. !1)
  23756. }
  23757. ,
  23758. n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) {
  23759. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23760. }
  23761. ,
  23762. n.prototype.warpToNonPanoByHeroIndex = function (e, t) {
  23763. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23764. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23765. t && t(),
  23766. !1)
  23767. }
  23768. ,
  23769. n.prototype.aimTourCamera = function (e, t, i, n) {
  23770. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23771. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23772. }
  23773. ,
  23774. n.prototype.showPathToHeroLocation = function (e) {
  23775. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23776. }
  23777. ,
  23778. n.prototype.tourInterlude = function (e, t) {
  23779. this.history.invalidate();
  23780. this.path.discardSlow();
  23781. //xzw:
  23782. var defaultRotTime = DATA.tourRotTime * 1000
  23783. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23784. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23785. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23786. //zeg 标注一下
  23787. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23788. var rotTime
  23789. if (currentLocation.rotTime == void 0 || currentLocation.rotTime == '') {
  23790. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length - this.director.currentItem[1] - 1) : 0
  23791. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23792. if (hasMusic) {
  23793. var audioObj = SoundManager.list.find(e => e.name == 'tour')
  23794. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23795. rotTime = currentLocation0.musicInfo.time - current
  23796. if (restChildCount) {//如果当前folder中还有剩下的item,平分一下时间
  23797. rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1);
  23798. }
  23799. } else {
  23800. rotTime = defaultRotTime
  23801. }
  23802. rotTime = Math.max(0, rotTime)
  23803. Log("rotTime " + rotTime + " at item " + this.director.currentItem + (hasMusic ? (",musicCurrentTime:" + current + '音乐总长:' + currentLocation0.musicInfo.time) : ''), "#E8E")
  23804. } else {
  23805. rotTime = currentLocation.rotTime * 1000
  23806. Log("rotTime " + rotTime + " at item " + this.director.currentItem, "#E8E")
  23807. }
  23808. //rotTime = 600
  23809. startIdle();
  23810. this.path.waitNextStep(e, function () {
  23811. t && t()
  23812. }.bind(this), rotTime)
  23813. }
  23814. ,
  23815. n.prototype.stopInterlude = function () {
  23816. this.interruptAndFastForward(null, 0)
  23817. }
  23818. ,
  23819. n.prototype.interruptAndFastForward = function (e, t) {
  23820. //Log('interruptAndFastForward' , '#f00')
  23821. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23822. this.flying && this.emit(w.FlyingInterrupted),
  23823. this.path.interruptAndFastForward(e, t)
  23824. }
  23825. ,
  23826. n.prototype.setSize = function (e, t) {
  23827. var i = e / t;
  23828. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23829. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23830. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23831. for (var r in this.cameraControls.cameras) {
  23832. var o = this.cameraControls.cameras[r];
  23833. o.fov = this.baseFov * (1 / this.zoomLevel),
  23834. o.updateAspect(i)
  23835. }
  23836. }
  23837. ,
  23838. n.prototype.toJSON = function () {
  23839. var e = {};
  23840. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23841. e.camera_mode = u.toInt(this.mode),
  23842. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function (e) {
  23843. return e.hidden ? 0 : 1
  23844. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23845. e) : e
  23846. }
  23847. ,
  23848. n.prototype.getCurrentNodePanos = function (e) {
  23849. this.model.panos.map;
  23850. if (e.length = 0, this.path.nodes.length) {
  23851. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23852. if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点
  23853. if (this.path.nodes.length) {
  23854. e.push(this.model.panos.get(this.path.nodes[0]))
  23855. }
  23856. if (this.path.nodes.length > 1) {
  23857. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1]))
  23858. }
  23859. } else {
  23860. for (var t = 0; t < this.path.nodes.length; t++) {
  23861. var i = this.path.nodes[t];
  23862. e.push(this.model.panos.get(i))
  23863. }
  23864. }
  23865. }
  23866. }
  23867. ,
  23868. n.prototype.zoomIncrementally = function (e) {
  23869. var t = this.zoomLevel;
  23870. this.zoomTo(this.zoomLevel + e),
  23871. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23872. }
  23873. ,
  23874. n.prototype.zoomInIncrementally = function (e) {
  23875. e = e || this.defaultZoomIncrement,
  23876. this.zoomIncrementally(e)
  23877. }
  23878. ,
  23879. n.prototype.zoomOutIncrementally = function (e) {
  23880. e = e || -this.defaultZoomIncrement,
  23881. this.zoomIncrementally(e)
  23882. }
  23883. ,
  23884. n.prototype.zoomBy = function (e) {
  23885. this.zoomTo(this.zoomLevel * e)
  23886. }
  23887. ,
  23888. n.prototype.zoomIn = function () {
  23889. this.zoomBy(1 + this.zoomSpeed)
  23890. }
  23891. ,
  23892. n.prototype.zoomOut = function () {
  23893. this.zoomBy(1 - this.zoomSpeed)
  23894. }
  23895. ,
  23896. n.prototype.zoomTo = function (e, t) {
  23897. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23898. if (e < f.zoom.min && (e = f.zoom.min),
  23899. e > f.zoom.max && (e = f.zoom.max),
  23900. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23901. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23902. e === f.zoom.min && this.emit(O.ZoomMin)),
  23903. this.cameraControls.activeControl) {
  23904. var i = this.cameraControls.activeControl.camera;
  23905. this.zoomLevel = e,
  23906. i.fov = this.baseFov * (1 / this.zoomLevel),
  23907. i.updateProjectionMatrix(),
  23908. this.zoomFov = i.fov
  23909. }
  23910. }
  23911. }
  23912. ,
  23913. n.prototype.increaseZoomSpeed = function () {
  23914. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23915. }
  23916. ,
  23917. n.prototype.decreaseZoomSpeed = function () {
  23918. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23919. }
  23920. ,
  23921. n.prototype.clampZoomSpeed = function (e) {
  23922. return e < 0 ? 0 : e
  23923. }
  23924. ,
  23925. n.prototype.activatePersistentZooming = function (e) {
  23926. this.zooming = e ? 1 : -1
  23927. }
  23928. ,
  23929. n.prototype.deactivatePersistentZooming = function () {
  23930. this.zooming = 0
  23931. }
  23932. ,
  23933. n.prototype.zoomDefault = function () {
  23934. this.zoomTo(1, !0)
  23935. }
  23936. ,
  23937. window.fovTranId = 333;//add
  23938. n.prototype.smoothZoomToDefault = function (e, t) {
  23939. y.cancelById(window.fovTranId)
  23940. var i, n = this.zoomLevel,
  23941. r = function (e) {
  23942. e > 1 && (e = 1),
  23943. i = n * (1 - e) + e,
  23944. this.zoomTo(i, !0)
  23945. }.bind(this),
  23946. o = function () {
  23947. this.zoomDefault(),
  23948. t && window.setTimeout(t, 50)
  23949. }.bind(this);
  23950. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23951. }
  23952. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23953. y.cancelById(window.fovTranId)
  23954. //console.log("smoothZoomFovTo "+zoomLevel)
  23955. var i,
  23956. n = this.zoomLevel,
  23957. aimLevel = zoomLevel || this.baseFov / fov
  23958. if (n == aimLevel) return
  23959. var fun = function (e) {
  23960. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23961. this.zoomTo(i, !0)
  23962. }.bind(this)
  23963. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23964. }
  23965. ,
  23966. n.prototype.updateZoomPano = function () {
  23967. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23968. var e = this.currentPano;
  23969. if (e) {
  23970. var t = this.zoomLevel > f.zoom.activationThreshold
  23971. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23972. , n = !i && !this.isWarping()
  23973. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23974. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23975. this.panoRenderer.setZoomingActive(r, e, !0);
  23976. var o = function (e, t) {
  23977. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23978. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23979. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23980. e.setZoomed(t)
  23981. }
  23982. .bind(this);
  23983. r && !e.zoomed ? (o(e, !0),
  23984. this.panoRenderer.enableUltraHighQualityMode(function () {
  23985. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23986. r && o(e, !0)
  23987. }
  23988. .bind(this))) : !t && e.zoomed && o(e, !1)
  23989. }
  23990. }
  23991. },
  23992. n.prototype.checkHasNeighbor = function (pano) {//add
  23993. for (var i in pano.neighbourPanos) {
  23994. if (i == pano.id) continue;
  23995. if (pano.neighbourPanos[i]) {
  23996. return true;
  23997. }
  23998. }
  23999. }
  24000. ,
  24001. t.exports = n
  24002. }
  24003. ).call(this, "/js/player.js")
  24004. }
  24005. , {
  24006. "./constants": 8,
  24007. "./enum/AlignmentType": 17,
  24008. "./enum/BlackoutStyle": 18,
  24009. "./enum/ControlEvents": 21,
  24010. "./enum/Keys": 30,
  24011. "./enum/ModelManagerEvents": 33,
  24012. "./enum/PanoSizeClass": 36,
  24013. "./enum/PanoramaEvents": 37,
  24014. "./enum/PathDiscardMode": 38,
  24015. "./enum/PathDisplayMode": 39,
  24016. "./enum/PlayerEvents": 40,
  24017. "./enum/TagStates": 44,
  24018. "./enum/Vectors": 50,
  24019. "./enum/Viewmode": 51,
  24020. "./enum/WarpStyle": 52,
  24021. "./enum/ZoomEvents": 53,
  24022. "./exception/BasicException": 55,
  24023. "./model/ModelManager": 140,
  24024. "./objects/NSpider": 147,
  24025. "./objects/Panorama": 148,
  24026. "./objects/Reticule": 149,
  24027. "./objects/ShowPath": 151,
  24028. "./objects/Snapshot": 153,
  24029. "./objects/View": 154,
  24030. "./settings": 166,
  24031. "./shaders": 167,
  24032. "./tile/TileDownloader": 171,
  24033. "./tile/TilePrioritizer": 172,
  24034. "./util/ZoomStats": 179,
  24035. "./util/browser": 182,
  24036. "./util/camera": 183,
  24037. "./util/cameraLight": 184,
  24038. "./util/common": 185,
  24039. "./util/easing": 186,
  24040. "./util/history": 187,
  24041. "./util/lerp": 188,
  24042. "./util/logger": 189,
  24043. "./util/math": 190,
  24044. "./util/transitions": 195,
  24045. "hot": "hot",
  24046. "scaleImg": "scaleImg",
  24047. events: 202,
  24048. three: 217
  24049. }],
  24050. "scaleImg": [function (t, e) {// xzw
  24051. var OUTPUT = e;
  24052. (function () {
  24053. function t(t, a, i, r) {
  24054. function h() { B = "object" == typeof i ? i : a.src || r ? u : document.createElement("canvas"), B.width = s, B.height = f, G = B.getContext("2d") }
  24055. function n(t) {
  24056. if (t) {
  24057. var e, a = G.getImageData(0, 0, s, f), i = a.data; for (e = 0; at > e; e += 4)
  24058. i[e] = t[e] * it | 0, i[e + 1] = t[e + 1] * it | 0, i[e + 2] = t[e + 2] * it | 0, i[e + 3] = t[e + 3] * it | 0; return delete t, a
  24059. }
  24060. return G.getImageData(0, 0, s, f)
  24061. }
  24062. function o(t, e, a, i, r) { return .5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a }
  24063. a || (a = t.input, i = t.output, r = t.inputRemovable, t.scale && (t = t.scale)); var u, d; if (a.src)
  24064. if (u = document.createElement("canvas"), null != a.naturalWidth)
  24065. u.width = a.naturalWidth, u.height = a.naturalHeight; else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height; l.width = "auto", l.height = "auto", u.width = a.width, u.height = a.height, l.width = c, l.height = g } else { var c = a.width, g = a.height; a.removeAttribute && (a.removeAttribute("width"), a.removeAttribute("height")), u.width = a.width, u.height = a.height, a.width = c, a.height = g }
  24066. else
  24067. u = a; d = u.getContext("2d"), a.src && d.drawImage(a, 0, 0); var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data; if (!m || !w)
  24068. return !1; (a.src || r) && u.clearRect(0, 0, m, w), "object" == typeof t ? t.width ? (s = t.width + .5 | 0, f = t.height + .5 | 0) : (s = m * t.scaleX + .5 | 0, f = w * t.scaleY + .5 | 0) : (s = t * m + .5 | 0, f = t * w + .5 | 0); var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht; if (rt > 1 || ht > 1)
  24069. for (h(), J = n(), K = J.data, x = 0; f > x; x++)
  24070. for (b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? (O = N + _, P = (R + 2) * _) : O = P = R > w - 2 ? N : N + _, y = 0; s > y; y++, et += 4)
  24071. v = y / rt, j = 0 | v, z = v - j, T = j << 2, Q = 1 > j ? T : T - 4, m - 2 > j ? (V = T + 4, Z = T + 8) : V = Z = j > m - 2 ? T : T + 4, H = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, X = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, Y = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, alpha = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, K[et] = H >= 0 ? 256 > H ? H : 255 : 0, K[et + 1] = X >= 0 ? 256 > X ? X : 255 : 0, K[et + 2] = Y >= 0 ? 256 > Y ? Y : 255 : 0, K[et + 3] = alpha >= 0 ? 256 > alpha ? alpha : 255 : 0; else {
  24072. if (e.Float32Array)
  24073. W = new Float32Array(at); else
  24074. for (W = [], et = 0; at > et; ++et)
  24075. W[et] = 0; for (b = 0; w > b; b++)
  24076. for (x = b * ht, A = 0 | x, D = A * $, U = !!((A - (x + ht | 0)) * (w - 1 - b)) << 1, U && (F = A + 1 - x, L = x + ht - A - 1), v = 0; m > v; v++, tt += 4)
  24077. switch (y = v * rt, I = 0 | y, et = D + (I << 2), S = !!((I - (y + rt | 0)) * (m - 1 - v)), S && (C = I + 1 - y, E = y + rt - I - 1), H = p[tt], X = p[tt + 1], Y = p[tt + 2], alpha = p[tt + 3], S + U) { case 0: W[et] += H * nt, W[et + 1] += X * nt, W[et + 2] += Y * nt, W[et + 3] += alpha * nt; break; case 1: k = C * ht, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * ht, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; break; case 2: k = rt * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = rt * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k; break; default: k = C * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * F, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k, k = C * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * L, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; }
  24078. delete p, h(), J = n(W)
  24079. }
  24080. if (G.putImageData(J, 0, 0), "string" == typeof i) {
  24081. if ("png" === i || "jpeg" === i) { var ot; return ot = r && a.src ? a : new Image, ot.width = s, ot.height = f, ot.src = B.toDataURL("image/" + i, 0.85), ot }
  24082. if ("png-src" === i || "jpeg-src" === i)
  24083. return B.toDataURL("image/" + i.split("-")[0], 0.85)
  24084. }
  24085. return B
  24086. }
  24087. var e = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = t), exports.scale = t) : c = t
  24088. }).call(this);
  24089. OUTPUT.exports = c;
  24090. }, {}
  24091. ],
  24092. 156: [function (e, t, i) {
  24093. (function (i) {
  24094. "use strict";
  24095. function n(e, t) {
  24096. this.model = e,
  24097. this.panos = e.panos,
  24098. this.player = t,
  24099. this.imagePanos = this.listImagePanos(),
  24100. this.retryMinimumTime = 1e4
  24101. }
  24102. var r = (e("three"),
  24103. e("./enum/Viewmode"))
  24104. , o = (e("./settings"),
  24105. e("./objects/Panorama"))
  24106. , a = e("./util/logger")
  24107. , s = new a(i);
  24108. n.prototype.start = function () {
  24109. this.loadNextPano(function (e) {
  24110. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24111. setTimeout(function () {
  24112. this.start()
  24113. }
  24114. .bind(this), 1e3))
  24115. }
  24116. .bind(this))
  24117. }
  24118. ,
  24119. n.prototype.validLoadTarget = function (e) {
  24120. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24121. }
  24122. ,
  24123. n.prototype.listImagePanos = function () {
  24124. var e = []
  24125. , t = this;
  24126. return this.model.images.forEach(function (i) {
  24127. if (i.metadata && i.metadata.scan_id) {
  24128. var n = t.model.panos.get(i.metadata.scan_id);
  24129. n && !n.isLoaded("high") && e.push(n)
  24130. }
  24131. }),
  24132. e
  24133. }
  24134. ,
  24135. n.prototype.nextNotLoadedImage = function () {
  24136. for (; this.imagePanos.length > 0;) {
  24137. var e = this.imagePanos[0];
  24138. if (!e.isLoaded("high"))
  24139. return e;
  24140. this.imagePanos.shift()
  24141. }
  24142. return null
  24143. }
  24144. ,
  24145. n.prototype.loadNextPano = function (e) {
  24146. var t, i, n = this.model.waitQueue.filter(function (e) {
  24147. return e.object instanceof o
  24148. });
  24149. n.length > 0 ? (t = n[0].object,
  24150. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24151. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24152. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24153. t = this.imagePanos[0],
  24154. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24155. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24156. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24157. s.debug("Preloading " + i + "-res pano " + t.id),
  24158. t.loadCube(i).done(e).fail(function () {
  24159. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24160. e()
  24161. })) : e && e(null)
  24162. }
  24163. ,
  24164. t.exports = n
  24165. }
  24166. ).call(this, "/js/preloaders.js")
  24167. }
  24168. , {
  24169. "./enum/Viewmode": 51,
  24170. "./objects/Panorama": 148,
  24171. "./settings": 166,
  24172. "./util/logger": 189,
  24173. three: 217
  24174. }],
  24175. 157: [function (e, t, i) {
  24176. (function (i) {
  24177. "use strict";
  24178. function n(e, t, i, n, r) {
  24179. this.qualityManager = e,
  24180. this.scene = t,
  24181. this.camera = i,
  24182. this.container = r,
  24183. this.controls = n,
  24184. this.controls.enabled = !0,
  24185. this.controls.locked = !0,
  24186. this.quickstartCamera = n.camera,
  24187. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24188. this.skybox = null
  24189. }
  24190. var r = e("three")
  24191. , o = e("../util/logger")
  24192. , a = e("../constants")
  24193. , s = (e("../util/transitions"),
  24194. e("../util/lerp"),
  24195. e("../util/easing"),
  24196. e("../enum/Vectors"))
  24197. , l = e("../enum/PanoSizeClass")
  24198. , c = (e("../materials/ModelTextureMaterial"),
  24199. e("../materials/CubemapMaterial"))
  24200. , h = (e("../cameras/PanoramaCamera"),
  24201. e("../controls/PanoramaControls"),
  24202. e("../tile/TileUtils"),
  24203. e("../util/camera"),
  24204. e("../util/cameraLight"))
  24205. , u = (e("../util/browser"),
  24206. e("../settings"),
  24207. e("../gui/helpManager"),
  24208. new o(i));
  24209. n.prototype.load = function (e) {
  24210. e.pano.shouldRedrawOnBaseLoaded = !0;
  24211. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24212. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24213. var a = this.qualityManager.getPanoSize(l.BASE)
  24214. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24215. if (e.pano.tiled) {
  24216. u.warn("Loading startPano, TILED", e.pano.id);
  24217. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24218. , p = this.quickstartCamera.fov;
  24219. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24220. t = e.pano.loadTiledPano(c, r, {
  24221. hFov: d,
  24222. vFov: p
  24223. }, !1, !1, !0),
  24224. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24225. } else
  24226. u.warn("Loading startPano", e.pano.id),
  24227. t = e.pano.loadCube("high");
  24228. return $.when(t).then(function () {
  24229. n.init(e.pano, e.quaternion),
  24230. e.pano.tiled ? i.done(function () {
  24231. e.pano.lockUntilRenderingComplete = !1,
  24232. this.controls.locked = !1
  24233. }
  24234. .bind(this)) : this.controls.locked = !1
  24235. }
  24236. .bind(this))
  24237. }
  24238. ,
  24239. n.prototype.init = function (e, t) {
  24240. u.info("Quickstart done loading, adding scene objects"),
  24241. e.lockUntilRenderingComplete = !0,
  24242. this.skybox = new r.Mesh(new r.CubeGeometry(1, 1, 1), new c({
  24243. side: r.BackSide
  24244. })),
  24245. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24246. this.skybox.quaternion.copy(e.quaternion),
  24247. this.scene.add(this.skybox),
  24248. $(this.container).show()
  24249. }
  24250. ,
  24251. n.prototype.update = function (e) {
  24252. this.controls.update(e),
  24253. this.camera.copy(this.quickstartCamera)
  24254. }
  24255. ,
  24256. n.prototype.setSize = function (e, t) {
  24257. this.quickstartCamera.updateAspect(e / t)
  24258. }
  24259. ,
  24260. n.prototype.destroy = function () {
  24261. this.scene.remove(this.skybox)
  24262. }
  24263. ,
  24264. t.exports = n
  24265. }
  24266. ).call(this, "/js/scene/QuickstartManager.js")
  24267. }
  24268. , {
  24269. "../cameras/PanoramaCamera": 7,
  24270. "../constants": 8,
  24271. "../controls/PanoramaControls": 13,
  24272. "../enum/PanoSizeClass": 36,
  24273. "../enum/Vectors": 50,
  24274. "../gui/helpManager": 68,
  24275. "../materials/CubemapMaterial": 117,
  24276. "../materials/ModelTextureMaterial": 118,
  24277. "../settings": 166,
  24278. "../tile/TileUtils": 174,
  24279. "../util/browser": 182,
  24280. "../util/camera": 183,
  24281. "../util/cameraLight": 184,
  24282. "../util/easing": 186,
  24283. "../util/lerp": 188,
  24284. "../util/logger": 189,
  24285. "../util/transitions": 195,
  24286. three: 217
  24287. }],
  24288. 158: [function (e, t, i) {
  24289. "use strict";
  24290. function n(e, t, i) {
  24291. this.scene = e,
  24292. this.camera = t,
  24293. this.renderer = null,
  24294. this.effects = i,
  24295. this.animateCallback = null,
  24296. this.composer = null,
  24297. this.qualityManager = null,
  24298. e.renderWidth = 0,
  24299. e.renderHeight = 0,
  24300. this.updateClock = new r.Clock,
  24301. this.components = [],
  24302. this.updateListeners = [],
  24303. this.resizeListeners = [],
  24304. this.forceUpdateSize = !1,
  24305. this.started = !1,
  24306. this.textures = {},
  24307. this.suspendedObjects = []
  24308. }
  24309. var r = e("three")
  24310. , o = e("../shaders")
  24311. , a = e("../enum/SceneRendererEvents")
  24312. , s = e("../enum/GLTextureType")
  24313. , l = e("../enum/GLCubeFaces")
  24314. , c = e("../exception/BasicException")
  24315. , h = e("../exception/RendererCreationException")
  24316. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24317. , m = e("../util/browser")
  24318. /**************************************************************************************************************************************************/
  24319. , u = e("../settings")
  24320. , d = e("events").EventEmitter;
  24321. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24322. n.prototype = Object.create(d.prototype),
  24323. n.prototype.addComponent = function (e) {
  24324. this.components.push(e),
  24325. e.update && this.updateListeners.push(e),
  24326. e.setSize && (this.resizeListeners.push(e),
  24327. this.forceUpdateSize = !0)
  24328. }
  24329. ,
  24330. n.prototype.removeComponent = function (e) {
  24331. var t = function (t) {
  24332. return t !== e
  24333. };
  24334. this.components = this.components.filter(t),
  24335. this.updateListeners = this.updateListeners.filter(t),
  24336. this.resizeListeners = this.resizeListeners.filter(t)
  24337. }
  24338. ,
  24339. n.prototype.start = function (e) {
  24340. if (this.started)
  24341. throw new c("Can't start SceneRenderer, already started");
  24342. this.createContext(e),
  24343. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24344. m.isMobile() && this.boluoVrInit(),
  24345. /*******************************************************************************************************************************/
  24346. this.initComposer(),
  24347. this.started = !0,
  24348. (p = p.bind(this))()
  24349. }
  24350. ,
  24351. n.prototype.createContext = function (e) {
  24352. var transparent = !!(settings.transparentBg || settings.bgImg)
  24353. try {
  24354. this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: transparent }),
  24355. this.renderer.autoClear = !0,
  24356. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24357. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24358. transparent && this.renderer.setClearColor(0x000000, 0); //透明
  24359. this.emit(a.ContextCreated)
  24360. } catch (e) {
  24361. throw new h("Unable to create a WebGL rendering context")
  24362. }
  24363. u.profiling.enabled && this.overrideTextures(),
  24364. e.appendChild(this.renderer.domElement)
  24365. /* window.stats = new Stats();
  24366. e.appendChild( stats.dom ); */
  24367. }
  24368. ,
  24369. n.prototype.overrideTextures = function () {
  24370. var e = this.renderer.context
  24371. , t = 0
  24372. , i = e.createTexture;
  24373. e.createTexture = function () {
  24374. var n = i.call(e);
  24375. return n.id = t++,
  24376. this.textures[n.id] = n,
  24377. n
  24378. }
  24379. .bind(this);
  24380. var n = e.texImage2D;
  24381. e.texImage2D = function (t, i, r, o, a, l, c, h, u) {
  24382. var d, p = this.getTextureTypeFromTarget(e, t);
  24383. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24384. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24385. h = a,
  24386. u = l,
  24387. o = u.naturalWidth,
  24388. a = u.naturalHeight,
  24389. n.call(e, t, i, r, c, h, u));
  24390. var f = this.textures[d.id];
  24391. f.width = p === s.TextureCube ? 6 * o : o,
  24392. f.height = a
  24393. }
  24394. .bind(this);
  24395. var r = e.deleteTexture;
  24396. e.deleteTexture = function (t) {
  24397. delete this.textures[t.id],
  24398. r.call(e, t)
  24399. }
  24400. .bind(this)
  24401. }
  24402. ,
  24403. n.prototype.updateTextureMemory = function () {
  24404. var e = null;
  24405. return function () {
  24406. var t = 0;
  24407. for (var i in this.textures) {
  24408. var n = this.textures[i];
  24409. n.width && n.height && (t += n.width * n.height * 4)
  24410. }
  24411. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24412. e = t
  24413. }
  24414. }(),
  24415. n.prototype.getTextureTypeFromTarget = function (e, t) {
  24416. switch (t) {
  24417. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24418. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24419. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24420. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24421. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24422. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24423. return s.TextureCube;
  24424. case e.TEXTURE_2D:
  24425. return s.Texture2D;
  24426. default:
  24427. return null
  24428. }
  24429. }
  24430. ,
  24431. n.prototype.initComposer = function () {
  24432. this.composer = new r.EffectComposer(this.renderer),
  24433. this.composer.addPass(new r.RenderPass(this.scene, this.camera)),
  24434. //this.composer.addPass(this.effects.hblurPass),
  24435. //this.composer.addPass(this.effects.vblurPass)
  24436. this.composer.addPass(this.effects.transitionMaskPass)//add
  24437. }
  24438. ,
  24439. n.prototype.setSize = function (e, t, devicePixelRatio) {
  24440. this.renderWidth = e,
  24441. this.renderHeight = t,
  24442. this.effects.aspect = e / t,
  24443. /* this.renderer.setSize(e, t), -----MP */
  24444. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24445. this.composer.setSize(e, t);
  24446. for (var i = 0; i < this.resizeListeners.length; i++)
  24447. this.resizeListeners[i].setSize(e, t)
  24448. }
  24449. ,
  24450. n.prototype.render = function () {
  24451. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24452. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24453. }
  24454. /******************************************************************************************************徐世廷**********************************************************************/
  24455. var vrPermission = {};
  24456. var vrPermissionCallBack = function (info1, info2) {
  24457. if (info1 == "reset") {
  24458. vrPermission = {};
  24459. } else {
  24460. vrPermission[info1] = info2
  24461. if (Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")) {
  24462. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。")
  24463. }
  24464. }
  24465. }
  24466. n.prototype.boluoVrInit = function () {
  24467. console.log("boluoVrInit")
  24468. this.isHuawei5X = m.detectHUAWEI5X(),
  24469. this.oldRenderer = this.renderer,
  24470. this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera);
  24471. window.panoCamera = this.camera;
  24472. var a = this;
  24473. window._vrEnabled = !1,
  24474. Object.defineProperty(window, "vrEnabled", {
  24475. get: function () {
  24476. return window._vrEnabled
  24477. },
  24478. set: function (b) {
  24479. b = !!b,
  24480. b ? (a.renderer = a.newRenderer,
  24481. window.vrMarkers.forEach(function (a) {
  24482. a.visible = !0
  24483. })) : (a.renderer = a.oldRenderer,
  24484. window.vrMarkers.forEach(function (a) {
  24485. a.visible = !1
  24486. })),
  24487. a.cursor.visible = b,
  24488. a.setSize(window.innerWidth, window.innerHeight),
  24489. window._vrEnabled = b
  24490. if (b) {
  24491. setTimeout(function () {
  24492. console.log("orientEnable" + window.orientEnable)
  24493. if (window.vrEnabled && !window.orientEnable) {//很可能没能触发陀螺仪事件
  24494. if (m.detectIOS()/* && m.detectSafari() */) {
  24495. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24496. console.log("开始获取权限 major" + b.major)
  24497. if (b.major == 12 && b.minor >= 2) {
  24498. if (browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24499. else {//app??
  24500. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24501. }
  24502. } else if (b.major >= 13) {
  24503. if (!window.location.href.includes("https://")) {
  24504. console.log("需要https");
  24505. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24506. return;
  24507. }
  24508. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24509. setTimeout(() => {//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24510. if (!window.vrEnabled || window.orientEnable) return;
  24511. vrPermissionCallBack("reset")
  24512. console.log(window.DeviceMotionEvent)
  24513. if (window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24514. console.log("开始获取权限1")
  24515. ///注意:需要https 本地服务器permissionState会得到denied
  24516. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24517. console.log("permissionState1: " + permissionState)
  24518. vrPermissionCallBack("deviceMotion", permissionState)
  24519. }).catch(function (e) {
  24520. vrPermissionCallBack("deviceMotion", false)
  24521. console.log(e)
  24522. })
  24523. } else {
  24524. console.log("window.DeviceMotionEvent undefined")
  24525. vrPermissionCallBack("deviceMotion", false)
  24526. }
  24527. if (window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24528. console.log("开始获取权限2")
  24529. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24530. console.log("permissionState2: " + permissionState)
  24531. vrPermissionCallBack("deviceOrientation", permissionState)
  24532. }).catch(function (e) {
  24533. vrPermissionCallBack("deviceOrientation", false)
  24534. console.log(e)
  24535. })
  24536. } else {
  24537. console.log("window.DeviceOrientationEvent undefined")
  24538. vrPermissionCallBack("deviceOrientation", false)
  24539. }
  24540. }, hasFailed ? 0 : 150)
  24541. /* /* setTimeout(function(){
  24542. if(settings.vrEnabled && !window.orientEnable){
  24543. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24544. }
  24545. },4000) */
  24546. } else console.log("陀螺仪未能启用 ios " + b.major + "." + b.minor)
  24547. } else {
  24548. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24549. }
  24550. } else {
  24551. //已经触发了
  24552. }
  24553. }, 200);
  24554. }
  24555. }
  24556. }),
  24557. this.createCursor(.5, !1, 1, 16777215, 0);
  24558. var b = {
  24559. setSize: function (b, c) {
  24560. a.camera.aspect = b / c
  24561. }
  24562. };
  24563. this.resizeListeners.push(b),
  24564. this.vrLoadingInit()
  24565. }
  24566. ,
  24567. n.prototype.vrLoadingInit = function () {
  24568. var a = function (camera) {
  24569. var a = this
  24570. , b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI)
  24571. , c = new r.MeshBasicMaterial({
  24572. color: 4967932,
  24573. side: r.DoubleSide
  24574. })
  24575. , d = new r.Mesh(b, c);
  24576. this.mesh = d,
  24577. d.position.z = -2,
  24578. d.scale.set(.08, .08, .08),
  24579. d.visible = !1,
  24580. camera.add(d),
  24581. //window.player.camera.add(d),
  24582. a.enabled = !1,
  24583. this.update = function (b) {
  24584. 1 == a.enabled && (d.rotation.z += 15 * b)
  24585. }
  24586. }
  24587. , a = new a(this.camera);
  24588. window.Loading = a,
  24589. this.updateListeners.push(a)
  24590. }
  24591. ,
  24592. n.prototype.createCursor = function (a, b, c, d, e) {
  24593. var g, h = new r.SpriteMaterial({
  24594. opacity: c,
  24595. color: d,
  24596. transparent: b,
  24597. map: this.boluoGetTexture("static/images/cursor.png"),
  24598. needsUpdate: !0,
  24599. side: r.DoubleSide
  24600. });
  24601. h.map.offset = new r.Vector2(1 / 17 * e, 0),
  24602. h.map.repeat = new r.Vector2(1 / 17, 1),
  24603. h.depthTest = !1,
  24604. h.blending = r.AdditiveBlending,
  24605. g = new r.Sprite(h),
  24606. // g.scale.set(a, a, a),
  24607. g.scale.set(.3, .3, .3)
  24608. g.position.z = -2,
  24609. g.visible = !1,
  24610. g.name = "cursor",
  24611. this.camera.add(g),
  24612. this.scene.add(this.camera),
  24613. this.cursor = g;
  24614. var i = new this.CursorAnimation(this.scene, g, this.camera);
  24615. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24616. this.updateListeners.push(i)
  24617. }
  24618. ,
  24619. window.orientEnable = 0; //是否能触发deviceorientation
  24620. n.prototype.CursorAnimation = function (a, b, c) {
  24621. function d() {
  24622. g.orient = r.Math.degToRad(window.orientation || 0)
  24623. }
  24624. function e(a) {
  24625. if (!window.vrEnabled && window.orientEnable) return;
  24626. window.orientEnable || (window.orientEnable = 1);
  24627. var b = r.Math.degToRad(a.alpha)
  24628. , c = r.Math.degToRad(a.beta)
  24629. , d = r.Math.degToRad(a.gamma);
  24630. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24631. -1e3 === g.beta && (g.beta = c),
  24632. -1e3 === g.gamma && (g.gamma = d),
  24633. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24634. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24635. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24636. g.beta = c,
  24637. g.gamma = d),
  24638. n.vrDebug) {
  24639. $("#info-device-orientation").css("display", "block");
  24640. var e = "";
  24641. e += "alpha=(" + g.alpha + ")<BR/>",
  24642. e += "beta=(" + g.beta + ")<BR/>",
  24643. e += "gamma=" + g.gamma + "<BR/>",
  24644. document.getElementById("info-device-orientation").innerHTML = e
  24645. }
  24646. }
  24647. this.cursor = b,
  24648. this.raycaster = new r.Raycaster,
  24649. this.targetEventObj = {},
  24650. this.type = 1,
  24651. this.tweenFlag = !0;
  24652. var g = this;
  24653. this.target = c,
  24654. console.log(c.uuid),
  24655. this.euler = new r.Euler,
  24656. this.q0 = new r.Quaternion,
  24657. this.q1 = new r.Quaternion(-Math.sqrt(.5), 0, 0, Math.sqrt(.5)),
  24658. this.zee = new r.Vector3(0, 0, 1),
  24659. this.alpha = -1e3,
  24660. this.beta = -1e3,
  24661. this.gamma = -1e3,
  24662. this.orient = r.Math.degToRad(window.orientation || 0),
  24663. window.addEventListener("orientationchange", d),
  24664. window.addEventListener("deviceorientation", e),
  24665. this.setObjectQuaternion = function (a, b, d, e, f) {
  24666. g.euler.set(d, b, -e, "YXZ"),
  24667. a.setFromEuler(g.euler),
  24668. a.multiply(g.q1),
  24669. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24670. c.updateMatrixWorld()
  24671. }
  24672. ,
  24673. parent !== window && window.addEventListener("message", function (a) {
  24674. var b = typeof a.data == 'string' ? JSON.parse(a.data) : a.data
  24675. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24676. b && b.alpha && b.beta && b.gamma && function (a) {
  24677. var c = r.Math.degToRad(b.alpha)
  24678. , d = r.Math.degToRad(b.beta)
  24679. , e = r.Math.degToRad(b.gamma);
  24680. a ? (-1e3 === g.alpha && (g.alpha = c),
  24681. -1e3 === g.beta && (g.beta = d),
  24682. -1e3 === g.gamma && (g.gamma = e),
  24683. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24684. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24685. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24686. g.beta = d,
  24687. g.gamma = e)
  24688. }(c)
  24689. }),
  24690. this.update = function (a) {
  24691. TWEEN.update();
  24692. if (window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24693. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  24694. this.triggerTargetEvent())
  24695. }
  24696. ,
  24697. this.triggerTargetEvent = function () {
  24698. var a = this.choseObj()
  24699. , b = a ? a.object : void 0;
  24700. this.targetEventObj.currentObj = b,
  24701. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24702. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24703. b && b.enabled && this.startAnimate(function () {
  24704. this.clickCallback(b)
  24705. }
  24706. .bind(this))) : this.type,
  24707. this.targetEventObj.lastObj = b)
  24708. }
  24709. ,
  24710. this.choseObj = function () {
  24711. this.raycaster.setFromCamera({
  24712. x: 0,
  24713. y: 0
  24714. }, c);
  24715. var a = (this.raycaster.ray,
  24716. window.vrMarkers)
  24717. , b = this.raycaster.intersectObjects(a);
  24718. if (b.length > 0)
  24719. return b[0]
  24720. }
  24721. ,
  24722. this.clickCallback = function (a) {
  24723. this.runTHREEAction(a, "onclick")
  24724. }
  24725. ,
  24726. this.runTHREEAction = function (a, b) {
  24727. switch (b) {
  24728. case "onclick":
  24729. a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) {
  24730. a()
  24731. });
  24732. break;
  24733. case "onhover":
  24734. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) {
  24735. a()
  24736. });
  24737. break;
  24738. case "onout":
  24739. a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) {
  24740. a()
  24741. })
  24742. }
  24743. }
  24744. ,
  24745. this.startAnimate = function (a) {
  24746. this.tweenFlag && this.initAnimation(a)
  24747. }
  24748. ,
  24749. this.initAnimation = function (a) {
  24750. var b = this
  24751. , c = this.cursor.material.map.offset
  24752. , d = function (a) {
  24753. return Math.floor(17 * a) / 17
  24754. };
  24755. b.tweenFlag = !1,
  24756. this.cursorAnimate = new TWEEN.Tween(c).to({
  24757. x: 1
  24758. }, 1e3).onStart(function () {
  24759. b.tweenFlag = !1
  24760. }).onStop(function () {
  24761. b.tweenFlag = !0,
  24762. this.x = 0,
  24763. c.x = 0
  24764. }).onUpdate(function () { }).onComplete(function () {
  24765. a(),
  24766. c.x = 0,
  24767. setTimeout(function () {
  24768. b.tweenFlag = !0
  24769. }, 1500)
  24770. }),
  24771. this.cursorAnimate.easing(d),
  24772. this.cursorAnimate.start()
  24773. }
  24774. ,
  24775. this.autoCursorPosition = function (a) {
  24776. // var b = Math.abs(a.distance - 10);
  24777. // this.cursor.position.z = -b,
  24778. // b /= 10;
  24779. // alert(b);
  24780. // this.cursor.scale.set(b, b, b)
  24781. this.cursor.scale.set(.3, .3, .3)
  24782. }
  24783. }
  24784. ,
  24785. n.prototype.vrRenderer = function (a, b, c) {
  24786. var d = new b.vrCamera(c);
  24787. d.bananaAspect = .8,
  24788. this.width,
  24789. this.height;
  24790. var b = this;
  24791. this.setSize = function (c, d) {
  24792. a.setSize.call(this, c, d),
  24793. b.width = c,
  24794. b.height = d
  24795. }
  24796. ,
  24797. this.render = function (b, c, e, f) {
  24798. window.cameraQua = c.quaternion.clone();
  24799. var g, h;
  24800. if (c.__RESS__SKIP__STEREO__)
  24801. return a.render(b, c, e, f);
  24802. if ("PerspectiveCamera" === c.type)
  24803. g = d.cameraL,
  24804. h = d.cameraR,
  24805. b.updateMatrixWorld(),
  24806. null === c.parent && c.updateMatrixWorld(),
  24807. d.vrCameraUpdate(c);
  24808. else {
  24809. if ("OrthographicCamera" !== c.type)
  24810. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24811. g = h = c
  24812. }
  24813. a.setScissorTest(!0),
  24814. a.setScissor(0, 0, this.width / 2, this.height),
  24815. a.setViewport(0, 0, this.width / 2, this.height),
  24816. a.render.call(this, b, g, e, f),
  24817. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24818. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24819. a.render.call(this, b, h, e, f),
  24820. a.setScissorTest(!1)
  24821. }
  24822. ,
  24823. this.__proto__ = {
  24824. __proto__: a
  24825. }
  24826. }
  24827. ,
  24828. n.prototype.vrCamera = function (a) {
  24829. this.type = "StereoCamera",
  24830. this._aspect = 1,
  24831. this._overlap = .064,
  24832. this.cameraL = new r.PerspectiveCamera,
  24833. this.cameraL.layers.enable(1),
  24834. this.cameraL.near = 0.01,//xzw add
  24835. this.cameraL.matrixAutoUpdate = !1,
  24836. this.cameraR = new r.PerspectiveCamera,
  24837. this.cameraR.layers.enable(2),
  24838. this.cameraR.near = 0.01,//xzw add
  24839. this.cameraR.matrixAutoUpdate = !1,
  24840. this.eyeRight = new r.Matrix4,
  24841. this.eyeLeft = new r.Matrix4,
  24842. this.vrCameraNeedsUpdate = !0,
  24843. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24844. Object.defineProperty(this, "bananaAspect", {
  24845. get: function () {
  24846. return this._aspect
  24847. },
  24848. set: function (a) {
  24849. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24850. this._aspect = a
  24851. }
  24852. }),
  24853. Object.defineProperty(this, "overlap", {
  24854. get: function () {
  24855. return this._overlap
  24856. },
  24857. set: function (a) {
  24858. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24859. this._overlap = a
  24860. }
  24861. }),
  24862. this.vrCameraUpdate = function (a) {
  24863. this.vrCameraNeedsUpdate = true;
  24864. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24865. this.vrCameraNeedsUpdate) {
  24866. this.vrCameraNeedsUpdate = !1,
  24867. //console.debug("vrCameraUpdate"),
  24868. this.bananaFocus = a.focus,
  24869. this.bananaFov = a.fov,
  24870. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24871. this.bananaNear = a.near,
  24872. this.bananaFar = a.far,
  24873. //console.debug(a.aspect),
  24874. this.bananaFocus = 10;
  24875. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24876. this.eyeLeft.elements[12] = -e,
  24877. this.eyeRight.elements[12] = e,
  24878. b = -g * this.bananaReal_aspect + f,
  24879. c = g * this.bananaReal_aspect + f,
  24880. d.elements[0] = 2 * this.bananaNear / (c - b),
  24881. d.elements[8] = (c + b) / (c - b),
  24882. this.cameraL.projectionMatrix.copy(d),
  24883. b = -g * this.bananaReal_aspect - f,
  24884. c = g * this.bananaReal_aspect - f,
  24885. d.elements[0] = 2 * this.bananaNear / (c - b),
  24886. d.elements[8] = (c + b) / (c - b),
  24887. this.cameraR.projectionMatrix.copy(d)
  24888. }
  24889. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24890. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24891. }
  24892. }
  24893. ,
  24894. n.prototype.boluoGetTexture = function (a) {
  24895. var b = new r.TextureLoader;
  24896. return b.crossOrigin = "anonymous",
  24897. b.load(a)
  24898. }
  24899. ,
  24900. /***********************************************************************************************************************************************************************************/
  24901. n.prototype.updateScreenSize = function () {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24902. var W, H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24903. return function (o) {
  24904. var render = false;
  24905. var ratio;
  24906. var w, h; //记录应当render的大小
  24907. if (o && !o.resize && o.width != void 0 && o.height != void 0) {
  24908. w = o.width, h = o.height, render = true, ratio = 1;
  24909. } else {
  24910. w = $('#player').width();
  24911. h = $('#player').height();
  24912. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24913. (w !== W || h !== H || this.forceUpdateSize) &&
  24914. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24915. }
  24916. if (render) {
  24917. this.setSize(w, h, ratio);
  24918. this.forceUpdateSize = !1
  24919. }
  24920. }
  24921. }()
  24922. ,
  24923. n.prototype.updateComponents = function () {
  24924. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24925. this.updateListeners[t].update(e)
  24926. }
  24927. ,
  24928. n.prototype.suspend = function () {
  24929. this.started = !1,
  24930. this.suspendedObjects = this.scene.children.map(function (e) {
  24931. return this.scene.remove(e),
  24932. e
  24933. }
  24934. .bind(this)),
  24935. this.render()
  24936. }
  24937. ,
  24938. n.prototype.resume = function () {
  24939. this.suspendedObjects.forEach(function (e) {
  24940. this.scene.add(e)
  24941. }
  24942. .bind(this)),
  24943. this.suspendedObjects = [],
  24944. this.started = !0,
  24945. p()
  24946. }
  24947. ;
  24948. var p = function () {
  24949. this.started && (window.requestAnimationFrame(p),
  24950. this.updateScreenSize(), // fyz resize
  24951. this.updateComponents(),
  24952. this.updateTextureMemory(),
  24953. this.render(),
  24954. window.stats && (window.fps = stats.update()),
  24955. this.emit(a.AfterRender))
  24956. };
  24957. n.prototype.getImageData = function () {
  24958. var e = document.createElement("canvas")
  24959. , t = e.getContext("2d");
  24960. return function (i, n, r) {
  24961. return e.width === n && e.height === r || (e.width = n,
  24962. e.height = r),
  24963. t.drawImage(i, 0, 0, n, r),
  24964. t.getImageData(0, 0, n, r)
  24965. }
  24966. }(),
  24967. n.prototype.initSizedTexture2D = function (e, t, i) {
  24968. var n = this.renderer
  24969. , o = n.context
  24970. , a = n.state
  24971. , s = new r.Texture(null);
  24972. s.flipY = !1,
  24973. i !== !0 && (i = !1),
  24974. s.generateMipmaps = i;
  24975. var l = n.paramThreeToGL(s.format)
  24976. , c = n.paramThreeToGL(s.type)
  24977. , h = n.properties.get(s)
  24978. , u = o.createTexture();
  24979. a.bindTexture(o.TEXTURE_2D, u),
  24980. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24981. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24982. s.wrapS = t,
  24983. s.wrapT = t;
  24984. var d = n.paramThreeToGL(t);
  24985. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24986. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24987. i ? (s.magFilter = r.LinearFilter,
  24988. s.minFilter = r.LinearMipMapLinearFilter,
  24989. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24990. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24991. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24992. s.minFilter = r.LinearFilter,
  24993. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24994. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24995. a.bindTexture(o.TEXTURE_2D, null),
  24996. h.__webglTexture = u,
  24997. s
  24998. }
  24999. ,
  25000. n.prototype.initSizedCubeMap = function (e, t) {
  25001. var i = this.renderer
  25002. , n = i.context
  25003. , o = i.state
  25004. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25005. a.flipY = !1,
  25006. a.generateMipmaps = t;
  25007. var s = i.paramThreeToGL(a.format)
  25008. , l = i.paramThreeToGL(a.type)
  25009. , c = i.properties.get(a)
  25010. , h = n.createTexture();
  25011. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25012. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25013. for (var u = 0; u < 6; u++)
  25014. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25015. return t ? (a.magFilter = r.LinearFilter,
  25016. a.minFilter = r.LinearMipMapLinearFilter,
  25017. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25018. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25019. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25020. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25021. a.minFilter = r.LinearFilter,
  25022. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25023. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25024. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25025. c.__image__webglTextureCube = h,
  25026. a
  25027. }
  25028. ,
  25029. n.prototype.deallocateCubeTexture = function (e) {
  25030. var t = this.renderer
  25031. , i = t.context
  25032. , n = t.properties.get(e);
  25033. i.deleteTexture(n.__image__webglTextureCube)
  25034. }
  25035. ,
  25036. n.prototype.uploadTexture2D = function (e, t, i, n, r, o) {
  25037. var a = this.renderer
  25038. , s = a.context
  25039. , l = a.state
  25040. , c = a.properties.get(t);
  25041. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25042. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25043. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25044. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25045. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25046. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25047. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25048. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25049. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25050. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25051. l.bindTexture(s.TEXTURE_2D, null)
  25052. }
  25053. ,
  25054. n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) {
  25055. var s = this.renderer
  25056. , l = s.context
  25057. , c = s.state
  25058. , h = s.properties.get(t);
  25059. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25060. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25061. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25062. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25063. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25064. }
  25065. ,
  25066. n.prototype.rebuildMipMaps2D = function (e) {
  25067. var t = this.renderer
  25068. , i = t.context
  25069. , n = t.state;
  25070. t.properties.get(e);
  25071. i.generateMipmap(i.TEXTURE_2D),
  25072. n.bindTexture(i.TEXTURE_2D, null)
  25073. }
  25074. ,
  25075. n.prototype.rebuildMipMaps3D = function (e) {
  25076. var t = this.renderer
  25077. , i = t.context
  25078. , n = t.state
  25079. , r = t.properties.get(e);
  25080. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25081. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25082. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25083. }
  25084. ,
  25085. n.prototype.renderToCubeMap = function () {
  25086. var e = !1
  25087. , t = null
  25088. , i = null
  25089. , n = null
  25090. , a = null
  25091. , s = null
  25092. , l = 1;
  25093. return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25094. var _ = this.renderer;
  25095. _.context;
  25096. e || (i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200),
  25097. i.position.z = 150,
  25098. t = new r.Scene,
  25099. t.add(i),
  25100. n = new r.ShaderMaterial({
  25101. uniforms: {
  25102. tDiffuse: {
  25103. type: "t",
  25104. value: null
  25105. },
  25106. alpha: {
  25107. type: "f",
  25108. value: 1
  25109. }
  25110. },
  25111. vertexShader: o.basicTextured.vertexShader,
  25112. fragmentShader: o.basicTextured.fragmentShader,
  25113. depthWrite: !1,
  25114. depthTest: !1,
  25115. side: r.DoubleSide
  25116. }),
  25117. a = new r.PlaneBufferGeometry(l, l),
  25118. s = new r.Mesh(a, n),
  25119. s.position.z = 0,
  25120. t.add(s),
  25121. e = !0);
  25122. var T = a.getAttribute("uv");
  25123. T.setDynamic(!0),
  25124. T.needsUpdate = !0;
  25125. var x = T.array
  25126. , S = p / u
  25127. , M = f / d
  25128. , R = g / u
  25129. , P = m / d;
  25130. x[0] = S,
  25131. x[1] = M + P,
  25132. x[2] = S + R,
  25133. x[3] = M + P,
  25134. x[4] = S,
  25135. x[5] = M,
  25136. x[6] = S + R,
  25137. x[7] = M;
  25138. var O = a.getAttribute("position");
  25139. O.setDynamic(!0),
  25140. O.needsUpdate = !0;
  25141. var L = O.array
  25142. , D = v / h.width - l / 2
  25143. , N = A / h.height - l / 2
  25144. , B = y / h.width
  25145. , F = C / h.height;
  25146. L[0] = D,
  25147. L[1] = N + F,
  25148. L[3] = D + B,
  25149. L[4] = N + F,
  25150. L[6] = D,
  25151. L[7] = N,
  25152. L[9] = D + B,
  25153. L[10] = N;
  25154. this.renderer.properties.get(c);
  25155. n.uniforms.tDiffuse.value = c,
  25156. n.blending = E || r.NoBlending,
  25157. n.transparent = !!b,
  25158. void 0 !== w && null !== w || (w = 1),
  25159. n.uniforms.alpha.value = w,
  25160. n.needUpdate = !0,
  25161. h.activeCubeFace = I,
  25162. h.viewport.set(0, 0, h.width, h.height);
  25163. var V = this.renderer.autoClear;
  25164. this.renderer.autoClear = !1,
  25165. this.renderer.render(t, i, h, !1),
  25166. this.renderer.autoClear = V
  25167. }
  25168. }(),
  25169. n.prototype.copyCubeMap = function () {
  25170. var e = !1
  25171. , t = null
  25172. , i = null
  25173. , a = null
  25174. , s = null
  25175. , l = null
  25176. , c = new r.Euler;
  25177. new r.Vector3;
  25178. return function (h, u, d, p, f, g, m, v, A) {
  25179. this.renderer;
  25180. if (!e) {
  25181. var y = 2;
  25182. i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200),
  25183. i.position.set(0, 0, 0),
  25184. t = new r.Scene,
  25185. t.add(i),
  25186. a = new r.ShaderMaterial({
  25187. uniforms: {
  25188. tDiffuse: {
  25189. type: "t",
  25190. value: null
  25191. },
  25192. alpha: {
  25193. type: "f",
  25194. value: 1
  25195. }
  25196. },
  25197. vertexShader: o.copyCubeMap.vertexShader,
  25198. fragmentShader: o.copyCubeMap.fragmentShader,
  25199. depthWrite: !1,
  25200. depthTest: !1,
  25201. side: r.DoubleSide
  25202. }),
  25203. s = new r.BoxGeometry(y, y, y),
  25204. l = new r.Mesh(s, a),
  25205. t.add(l),
  25206. e = !0
  25207. }
  25208. for (var C = 0; C < 6; C++)
  25209. n.getCubeOrientationForCubeFace(C, c),
  25210. l.rotation.copy(c),
  25211. l.matrixWorldNeedsUpdate = !0,
  25212. l.updateMatrixWorld(),
  25213. a.uniforms.tDiffuse.value = h,
  25214. a.blending = m || r.NoBlending,
  25215. a.transparent = !!v,
  25216. void 0 !== A && null !== A || (A = 1),
  25217. a.uniforms.alpha.value = A,
  25218. a.needUpdate = !0,
  25219. u.activeCubeFace = C,
  25220. u.viewport.set(0, 0, f, g),
  25221. this.renderer.render(t, i, u, !1)
  25222. }
  25223. }(),
  25224. n.getLookAtForCubeFace = function (e, t) {
  25225. switch (e) {
  25226. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25227. t.set(1, 0, 0);
  25228. break;
  25229. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25230. t.set(-1, 0, 0);
  25231. break;
  25232. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25233. t.set(0, 1, 0);
  25234. break;
  25235. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25236. t.set(0, -1, 0);
  25237. break;
  25238. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25239. t.set(0, 0, 1);
  25240. break;
  25241. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25242. t.set(0, 0, -1)
  25243. }
  25244. }
  25245. ,
  25246. n.getCubeOrientationForCubeFace = function (e, t) {
  25247. switch (e) {
  25248. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25249. t.set(0, -Math.PI / 2, 0);
  25250. break;
  25251. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25252. t.set(0, Math.PI / 2, 0);
  25253. break;
  25254. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25255. t.set(Math.PI / 2, Math.PI, 0);
  25256. break;
  25257. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25258. t.set(-Math.PI / 2, Math.PI, 0);
  25259. break;
  25260. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25261. t.set(0, -Math.PI, 0);
  25262. break;
  25263. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25264. t.set(0, 0, 0)
  25265. }
  25266. }
  25267. ,
  25268. t.exports = n
  25269. }
  25270. , {
  25271. "../enum/GLCubeFaces": 25,
  25272. "../enum/GLTextureType": 26,
  25273. "../enum/SceneRendererEvents": 43,
  25274. "../exception/BasicException": 55,
  25275. "../exception/RendererCreationException": 57,
  25276. "../settings": 166,
  25277. "../shaders": 167,
  25278. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25279. "../util/browser": 182,
  25280. /************************************************************************************************************************************************/
  25281. events: 202,
  25282. three: 217
  25283. }],
  25284. 159: [function (e, t, i) {
  25285. "use strict";
  25286. function n(e) {
  25287. this.messenger = new a(e),
  25288. this.clientKey = null
  25289. }
  25290. var r = e("../util/ajax")
  25291. , o = e("./PostMessageType")
  25292. , a = e("./postmessage")
  25293. , s = e("./VersionInfo")
  25294. , l = e("events").EventEmitter
  25295. , c = window.location.origin + "/api/v1/user/";
  25296. n.prototype = Object.create(l.prototype),
  25297. n.prototype.bindEvents = function () {
  25298. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25299. }
  25300. ,
  25301. n.prototype.waitForConnection = function () {
  25302. var e = new Promise(function (e, t) {
  25303. this.messenger.on(o.CONNECT, function (i) {
  25304. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25305. }
  25306. .bind(this))
  25307. }
  25308. .bind(this));
  25309. return e
  25310. }
  25311. ,
  25312. n.prototype.onConnectionReceived = function (e) {
  25313. return this.messenger.setTarget(e.source, e.origin),
  25314. this.verifyConnection(e).then(function (t, i) {
  25315. this.messenger.send({
  25316. type: o.ACCEPT,
  25317. toId: e.fromId,
  25318. warning: i
  25319. }),
  25320. this.clientKey = t,
  25321. this.messenger.removeAllListeners(o.CONNECT),
  25322. this.bindEvents()
  25323. }
  25324. .bind(this), function (t) {
  25325. this.messenger.send({
  25326. type: o.REJECT,
  25327. toId: e.fromId,
  25328. reason: t
  25329. }),
  25330. this.messenger.setTarget()
  25331. }
  25332. .bind(this))
  25333. }
  25334. ,
  25335. n.prototype.verifyConnection = function (e) {
  25336. return new Promise(function (t, i) {
  25337. var n;
  25338. if (s.isDeprecated(e.sdkVersion))
  25339. n = "这个版本正在被弃用";
  25340. else if (!s.isSupported(e.sdkVersion))
  25341. return i("不支持此版本的SDK");
  25342. var o = {
  25343. cache: !1,
  25344. headers: {
  25345. "X-port-Application-Key": e.applicationKey,
  25346. "X-port-Referrer": e.origin
  25347. }
  25348. };
  25349. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25350. }
  25351. )
  25352. }
  25353. ,
  25354. n.prototype.onMessageReceived = function (e) {
  25355. if (this.validateClientApplicationKey(e.applicationKey)) {
  25356. var t = this;
  25357. e.onDone = function (i) {
  25358. i.toId = e.fromId,
  25359. i.uid = e.uid,
  25360. i.type = o.RESPONSE,
  25361. t.messenger.send(i)
  25362. }
  25363. ,
  25364. this.emit(o.ACTION, e)
  25365. }
  25366. }
  25367. ,
  25368. n.prototype.validateClientApplicationKey = function (e) {
  25369. return this.clientKey === e
  25370. }
  25371. ,
  25372. n.prototype.sendEvent = function (e, t) {
  25373. this.messenger.send({
  25374. type: o.EVENT,
  25375. eventType: e,
  25376. eventData: t
  25377. })
  25378. }
  25379. ,
  25380. t.exports = n
  25381. }
  25382. , {
  25383. "../util/ajax": 181,
  25384. "./PostMessageType": 160,
  25385. "./VersionInfo": 163,
  25386. "./postmessage": 165,
  25387. events: 202
  25388. }],
  25389. 160: [function (e, t, i) {
  25390. "use strict";
  25391. t.exports = Object.freeze({
  25392. CONNECT: "postmessage.connect",
  25393. ACCEPT: "postmessage.accept",
  25394. REJECT: "postmessage.reject",
  25395. ACTION: "postmessage.action",
  25396. RESPONSE: "postmessage.response",
  25397. EVENT: "postmessage.event"
  25398. })
  25399. }
  25400. , {}],
  25401. 161: [function (e, t, i) {
  25402. "use strict";
  25403. t.exports = Object.freeze({
  25404. MOVE: "sdk.move",
  25405. ENTER_PANO: "sdk.enterpano",
  25406. MODEL_LOADED: "sdk.modelloaded"
  25407. })
  25408. }
  25409. , {}],
  25410. 162: [function (e, t, i) {
  25411. "use strict";
  25412. t.exports = Object.freeze({
  25413. FLY: "transition.fly",
  25414. FADEOUT: "transition.fade",
  25415. INSTANT: "transition.instant"
  25416. })
  25417. }
  25418. , {}],
  25419. 163: [function (e, t, i) {
  25420. "use strict";
  25421. t.exports = {
  25422. current: "1.0",
  25423. supported: ["1.0"],
  25424. deprecated: [],
  25425. isSupported: function (e) {
  25426. return this.supported.indexOf(e) !== -1
  25427. },
  25428. isDeprecated: function (e) {
  25429. return this.deprecated.indexOf(e) !== -1
  25430. },
  25431. isValid: function (e) {
  25432. return this.isSupported(e) || this.isDeprecated(e)
  25433. }
  25434. }
  25435. }
  25436. , {}],
  25437. 164: [function (e, t, i) {
  25438. (function (i) {
  25439. "use strict";
  25440. function n(e, t, i) {
  25441. e && (e = e.toLowerCase().trim());
  25442. var n = new I.UP.clone
  25443. , r = Math.PI / 3
  25444. , o = Math.PI / 2;
  25445. switch (e) {
  25446. case "left":
  25447. i.copy(t),
  25448. i.applyAxisAngle(n, o);
  25449. break;
  25450. case "right":
  25451. i.copy(t),
  25452. i.applyAxisAngle(n, -o);
  25453. break;
  25454. case "forwardleft":
  25455. i.copy(t),
  25456. i.applyAxisAngle(n, r);
  25457. break;
  25458. case "forwardright":
  25459. i.copy(t),
  25460. i.applyAxisAngle(n, -r);
  25461. break;
  25462. case "forward":
  25463. default:
  25464. i.copy(t)
  25465. }
  25466. return i
  25467. }
  25468. function r(e, t) {
  25469. if (e) {
  25470. var i = {
  25471. pano: e,
  25472. lookAtPoint: null,
  25473. duration: null,
  25474. maxDistanceOverride: null,
  25475. skipWarpingCheck: !1
  25476. };
  25477. this.player.flyToPano(i, function () {
  25478. t && t({
  25479. success: !0,
  25480. message: "Transition complete."
  25481. })
  25482. })
  25483. } else
  25484. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25485. t && t({
  25486. success: !1,
  25487. error: "Unable to find pano."
  25488. })
  25489. }
  25490. function o(e, t) {
  25491. var i = this.findRankedPano(e, t);
  25492. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25493. null)
  25494. }
  25495. function a(e, t) {
  25496. var i = this.findRankedtag(e, t);
  25497. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25498. null)
  25499. }
  25500. function s(e, t) {
  25501. t.copy(I.FORWARD),
  25502. e.getDirection(t)
  25503. }
  25504. function l(e) {
  25505. function t(e) {
  25506. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25507. return {
  25508. x: c.Math.radToDeg(t._x),
  25509. y: c.Math.radToDeg(t._y),
  25510. z: c.Math.radToDeg(t._z)
  25511. }
  25512. }
  25513. var i = function (e) {
  25514. return e.alignmentType !== m.ALIGNED ? null : {
  25515. x: e.position.x,
  25516. y: e.position.y,
  25517. z: e.position.z
  25518. }
  25519. };
  25520. return {
  25521. panos: e.panos.list.map(function (n) {
  25522. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25523. return {
  25524. uuid: n.id,
  25525. aligned: n.alignmentType === m.ALIGNED,
  25526. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25527. position: i(n),
  25528. rotation: t(n),
  25529. thumbnail: r
  25530. }
  25531. })
  25532. }
  25533. }
  25534. var c = e("three")
  25535. , h = e("./ApiHost")
  25536. , u = e("../util/logger")
  25537. , d = e("../util/common")
  25538. , p = e("../util/math")
  25539. , f = e("../enum/ModelManagerEvents")
  25540. , g = e("./PostMessageType")
  25541. , m = e("../enum/AlignmentType")
  25542. , v = e("../enum/Direction")
  25543. , A = e("./TransitionStyles")
  25544. , y = e("../util/panorama")
  25545. , C = e("../enum/GLCubeFaces")
  25546. , I = e("../enum/Vectors")
  25547. , E = e("../enum/Viewmode")
  25548. , b = e("../enum/WarpStyle")
  25549. , w = (e("../enum/Keys"),
  25550. e("../enum/PlayerEvents"))
  25551. , _ = e("../sdk/SdkEvents")
  25552. , I = e("../enum/Vectors")
  25553. , T = e("../enum/ControlEvents")
  25554. , x = e("../enum/RenderLayers")
  25555. , S = (e("../constants"),
  25556. e("../settings"))
  25557. , M = e("../lib/jpeg_encoder")
  25558. , R = new u(i)
  25559. , P = function () {
  25560. var e = function e() {
  25561. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25562. e.player.getDirection(e.playerDirection),
  25563. e.projectVectors();
  25564. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25565. if (e.angleTravelled += Math.abs(t),
  25566. e.angleTravelled >= Math.abs(e.angle)) {
  25567. if (e.active = !1,
  25568. e.onDone) {
  25569. var i = e.onDone;
  25570. i()
  25571. }
  25572. } else
  25573. e.lastFacingDirection.copy(e.playerDirection),
  25574. window.setTimeout(e, 4)
  25575. };
  25576. return e.active = !1,
  25577. e.angle = 0,
  25578. e.angleTravelled = 0,
  25579. e.playerDirection = new c.Vector3,
  25580. e.lastFacingDirection = new c.Vector3,
  25581. e.onDone = null,
  25582. e.player = null,
  25583. e.start = function (t, i, n, r) {
  25584. e.active = !0,
  25585. t && i && (i = 0),
  25586. e.angle = t || i,
  25587. e.xAngle = t,
  25588. e.yAngle = i,
  25589. e.angleTravelled = 0,
  25590. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25591. n.getDirection(e.playerDirection),
  25592. e.lastFacingDirection.copy(e.playerDirection),
  25593. e.projectVectors(),
  25594. e.onDone = r,
  25595. e.player = n,
  25596. e()
  25597. }
  25598. ,
  25599. e.projectVectors = function () {
  25600. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25601. e.lastFacingDirection.projectOnPlane(I.UP))
  25602. }
  25603. ,
  25604. e
  25605. }()
  25606. , O = function () {
  25607. var e = new c.Vector3;
  25608. return function (t) {
  25609. t ? (e.copy(t.position),
  25610. e.add(t.discPosition),
  25611. p.projectPositionToCanvas(e, this.player.camera, e),
  25612. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25613. }
  25614. }()
  25615. , L = function () {
  25616. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25617. }
  25618. , D = function () {
  25619. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25620. }
  25621. , N = function (e) {
  25622. var t = new c.Vector3;
  25623. return function (e) {
  25624. var i = this.player.getDirection();
  25625. t.copy(i);
  25626. var n = t.y;
  25627. t.y = 0,
  25628. t.normalize();
  25629. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25630. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25631. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25632. 0;
  25633. this.player.mode === E.DOLLHOUSE && (r = -r);
  25634. var o = L.call(this) - .1
  25635. , a = D.call(this) + .1
  25636. , s = r + e;
  25637. s > o ? s = o : s < a && (s = a);
  25638. var l = s - r;
  25639. return e > 0 && l < .01 && (l = 0),
  25640. e < 0 && l > -.01 && (l = 0),
  25641. l
  25642. }
  25643. }()
  25644. , B = function () {
  25645. var e = new c.Euler;
  25646. return function (t) {
  25647. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25648. {
  25649. position: {
  25650. x: t.position.x,
  25651. y: t.position.y,
  25652. z: t.position.z
  25653. },
  25654. rotation: {
  25655. x: c.Math.radToDeg(e.x),
  25656. y: c.Math.radToDeg(e.y),
  25657. z: 0
  25658. },
  25659. pano: t.currentPano ? t.currentPano.id : null,
  25660. mode: t.mode
  25661. }
  25662. }
  25663. }()
  25664. , F = null;
  25665. t.exports = {
  25666. init: function (e, t, i, n, r) {
  25667. V.init(e, t, i, r),
  25668. F = new Promise(function (e, t) {
  25669. i.on(w.Ready, function () {
  25670. e()
  25671. })
  25672. }
  25673. .bind(this));
  25674. var o = new h(window)
  25675. , a = o.waitForConnection();
  25676. a.then(function (e) {
  25677. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25678. });
  25679. var s = function () {
  25680. var e = Date.now();
  25681. return function () {
  25682. if (!(Date.now() - e < 100)) {
  25683. var t = B(i);
  25684. o.sendEvent(_.MOVE, {
  25685. state: t
  25686. }),
  25687. e = Date.now()
  25688. }
  25689. }
  25690. }();
  25691. i.on(w.Move, s),
  25692. i.on(w.ViewChanged, s),
  25693. n.on(f.ActiveModelChanged, function (e) {
  25694. function t(e) {
  25695. var t, i = e.newPano.id;
  25696. e.oldPano && (t = e.oldPano.id),
  25697. i !== t && o.sendEvent(_.ENTER_PANO, {
  25698. oldPano: t,
  25699. newPano: i
  25700. })
  25701. }
  25702. var i = e.model
  25703. , n = e.oldModel;
  25704. V.model = i,
  25705. a.then(function () {
  25706. o.sendEvent(_.MODEL_LOADED, {
  25707. metadata: l(i)
  25708. })
  25709. }),
  25710. n && n.panos.forEach(function (e) {
  25711. e.removeEventListener("enter", t)
  25712. }),
  25713. i.panos.forEach(function (e) {
  25714. e.on("enter", t)
  25715. })
  25716. })
  25717. }
  25718. };
  25719. var V = {
  25720. director: null,
  25721. player: null,
  25722. controls: null,
  25723. sceneRenderer: null,
  25724. model: null,
  25725. init: function (e, t, i, n) {
  25726. this.director = e,
  25727. this.player = i,
  25728. this.controls = t,
  25729. this.sceneRenderer = n
  25730. },
  25731. handleToObject: {},
  25732. objectToHandle: {},
  25733. handleCount: 0,
  25734. onMessageReceive: function (e) {
  25735. if (e) {
  25736. var t = e.targetFunction
  25737. , i = e.params
  25738. , n = e.onDone;
  25739. t && this[t] && this[t](i, n)
  25740. }
  25741. },
  25742. waitForInit: function (e, t) {
  25743. F.then(t.bind({
  25744. success: !0,
  25745. message: "Init complete."
  25746. }))
  25747. },
  25748. moveToPano: function (e, t) {
  25749. var i = new c.Euler(0, 0, 0, "YXZ")
  25750. , n = new c.Quaternion;
  25751. return function (e, t) {
  25752. var r = e.pano
  25753. , o = e.rotation
  25754. , a = e.transition;
  25755. if (!this.model)
  25756. return t({
  25757. success: !1,
  25758. error: "The model has not been loaded yet"
  25759. });
  25760. var s = this.model.panos.get(r);
  25761. if (!s)
  25762. return t({
  25763. success: !1,
  25764. error: r + " does not exist in this model"
  25765. });
  25766. if (!o)
  25767. return t({
  25768. sucess: !1,
  25769. erorr: o + " is not a valid rotation"
  25770. });
  25771. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25772. console.log(o.z);
  25773. var l = {
  25774. success: !0,
  25775. message: r
  25776. };
  25777. if (a === A.FADEOUT)
  25778. n.setFromEuler(i),
  25779. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25780. else {
  25781. var h, u;
  25782. a === A.INSTANT && (h = 0,
  25783. u = 0);
  25784. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25785. this.player.flyToPano({
  25786. pano: s,
  25787. lookAtPoint: d,
  25788. duration: h,
  25789. aimDuration: u
  25790. }, t.bind(this, l))
  25791. }
  25792. }
  25793. }(),
  25794. moveInDirection: function (e, t) {
  25795. var i = e.direction;
  25796. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25797. void (t && t({
  25798. success: !1,
  25799. error: "Invalid direction."
  25800. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) {
  25801. t(e ? {
  25802. success: !0,
  25803. message: "moved " + i
  25804. } : {
  25805. success: !1,
  25806. error: "Cannot move in direction: " + i
  25807. })
  25808. })
  25809. },
  25810. getPose: function (e, t) {
  25811. this.player.camera.position,
  25812. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25813. return t({
  25814. success: !0,
  25815. message: B(this.player)
  25816. })
  25817. },
  25818. takeScreenShot: function () {
  25819. var e = new c.PerspectiveCamera
  25820. , t = new c.WebGLRenderTarget;
  25821. return function (i, n) {
  25822. if (!i.resolution)
  25823. return n({
  25824. success: !1,
  25825. error: "An invalid resolution was specified"
  25826. });
  25827. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25828. var r = this.sceneRenderer.renderer.getSize();
  25829. i.resolution.width = r.width,
  25830. i.resolution.height = r.height
  25831. }
  25832. e.layers.set(x.DEFAULT),
  25833. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25834. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25835. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25836. var o = i.resolution.width
  25837. , a = i.resolution.height
  25838. , s = o / a;
  25839. e.position.copy(this.sceneRenderer.camera.position),
  25840. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25841. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25842. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25843. t.setSize(o, a),
  25844. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25845. var l = new Uint8Array(o * a * 4);
  25846. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25847. var c = M.encode({
  25848. data: l,
  25849. width: o,
  25850. height: a,
  25851. heading: 180,
  25852. pitch: 0
  25853. }, {
  25854. quality: 75,
  25855. flipY: !0
  25856. })
  25857. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25858. n({
  25859. success: !0,
  25860. message: h
  25861. })
  25862. }
  25863. }(),
  25864. findRankedPano: function (e, t) {
  25865. var i = new c.Vector3
  25866. , r = new c.Vector3;
  25867. return function (e, t) {
  25868. s(this.player, r),
  25869. n(t, r, i);
  25870. var o = this.player.rankedPanoInDirection(e, i);
  25871. if (o) {
  25872. var a = this.objectToHandle[o.id];
  25873. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25874. this.handleToObject[a] = o),
  25875. a
  25876. }
  25877. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25878. -1
  25879. }
  25880. }(),
  25881. findRankedtag: function (e, t) {
  25882. var i = new c.Vector3
  25883. , r = new c.Vector3;
  25884. return function (e, t) {
  25885. s(this.player, r),
  25886. n(t, r, i);
  25887. var o = this.player.rankedtagInDirection(e, i);
  25888. if (o) {
  25889. var a = this.objectToHandle[o.sid];
  25890. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25891. this.handleToObject[a] = o),
  25892. a
  25893. }
  25894. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25895. -1
  25896. }
  25897. }(),
  25898. clickNearesttag: function (e) {
  25899. this.clickRankedtag(0, e)
  25900. },
  25901. clickRankedtag: function (e, t) {
  25902. var i = a.call(this, e, t);
  25903. i && O.call(this, i)
  25904. },
  25905. clickNearestPano: function (e, t) {
  25906. this.clickRankedPano(0, e, t)
  25907. },
  25908. clickRankedPano: function (e, t, i) {
  25909. var n = o.call(this, e, t);
  25910. n ? r.call(this, n, i) : i(null)
  25911. },
  25912. clickPano: function (e, t) {
  25913. var i = this.handleTable[e];
  25914. i ? r.call(this, i, t) : t(null)
  25915. },
  25916. rotateDirection: function () {
  25917. return function (e, t) {
  25918. var i = e.direction
  25919. , n = e.angle;
  25920. if (!P.active) {
  25921. var r = 0
  25922. , o = 0
  25923. , a = 0
  25924. , s = 0;
  25925. if (!n || isNaN(n))
  25926. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25927. void (t && t({
  25928. success: !1,
  25929. error: "Invalid rotation angle."
  25930. }));
  25931. if (this.player.mode === E.TRANSITIONING)
  25932. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25933. void (t && t({
  25934. success: !1,
  25935. error: "Cannot rotate while transitioning"
  25936. }));
  25937. if (i === v.RIGHT || i === v.LEFT)
  25938. i === v.RIGHT && (n = -n),
  25939. r = n > 0 ? -1 : 1,
  25940. a = n;
  25941. else {
  25942. if (i !== v.UP && i !== v.DOWN)
  25943. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25944. void (t && t({
  25945. success: !1,
  25946. error: "Invalid direction for rotation."
  25947. }));
  25948. if (this.player.mode === E.FLOORPLAN)
  25949. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25950. void (t && t({
  25951. success: !1,
  25952. error: "Cannot rotate " + i + " in floorplan mode"
  25953. }));
  25954. if (i === v.DOWN && (n = -n),
  25955. n = N.call(this, n),
  25956. 0 === n)
  25957. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25958. void (t && t({
  25959. success: !1,
  25960. error: "Already at maximum rotation in direction: " + i
  25961. }));
  25962. o = n > 0 ? 1 : -1,
  25963. s = n
  25964. }
  25965. var l = n;
  25966. n = c.Math.degToRad(n),
  25967. a = c.Math.degToRad(a),
  25968. s = c.Math.degToRad(s);
  25969. var h = this.controls.activeControl
  25970. , u = function () {
  25971. h.stopRotating(!0),
  25972. t && t({
  25973. success: !0,
  25974. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25975. })
  25976. };
  25977. h.startRotating(r, o),
  25978. P.start(a, s, this.player, u)
  25979. }
  25980. }
  25981. }(),
  25982. rotate: function () {
  25983. var e = new c.Vector3
  25984. , t = new c.Vector3;
  25985. return function (i, n) {
  25986. var r = i.xAngle
  25987. , o = i.yAngle;
  25988. if (!P.active) {
  25989. if (r = r || 0,
  25990. o = o || 0,
  25991. isNaN(r) || isNaN(o))
  25992. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25993. void (n && n({
  25994. success: !1,
  25995. error: "Invalid rotation angle."
  25996. }));
  25997. if (this.player.mode === E.TRANSITIONING)
  25998. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25999. void (n && n({
  26000. success: !1,
  26001. error: "Cannot rotate while transitioning"
  26002. }));
  26003. Math.abs(r) < .01 && (r = 0),
  26004. Math.abs(o) < .01 && (o = 0);
  26005. var a = o;
  26006. o = N.call(this, o),
  26007. r = -r;
  26008. var s = a > 0 ? "UP" : "DOWN";
  26009. if (!r && a && !o)
  26010. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26011. void (n && n({
  26012. success: !1,
  26013. error: "Already at maximum rotation in direction: " + s
  26014. }));
  26015. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26016. var l = o;
  26017. o = c.Math.degToRad(o),
  26018. r = c.Math.degToRad(r),
  26019. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26020. this.player.getDirection(e),
  26021. t.copy(e).applyAxisAngle(I.UP, r),
  26022. t.applyAxisAngle(I.RIGHT, o);
  26023. var h = (e.angleTo(t),
  26024. r > 0 ? -1 : r < 0 ? 1 : 0)
  26025. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26026. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26027. var d = this.controls.activeControl
  26028. , p = function () {
  26029. d.stopRotating(!0),
  26030. n && n({
  26031. success: !0,
  26032. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26033. })
  26034. };
  26035. d.startRotating(h, u),
  26036. P.start(r, o, this.player, p)
  26037. }
  26038. }
  26039. }(),
  26040. panCamera: function (e, t) {
  26041. function i(e) {
  26042. switch (r.removeAllListeners(T.AutoPanComplete),
  26043. r.removeAllListeners(T.AutoPanInterrupt),
  26044. r.removeAllListeners(T.AutoPanClamped),
  26045. e) {
  26046. case T.AutoPanInterrupt:
  26047. t({
  26048. success: !0,
  26049. message: "Camera panning interrupted."
  26050. });
  26051. break;
  26052. case T.AutoPanClamped:
  26053. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26054. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26055. return void t({
  26056. success: !1,
  26057. error: "Already at edge of current model bounds."
  26058. });
  26059. var i = "The view point is outside the bounds for the current model. ";
  26060. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26061. console.warn(i)
  26062. }
  26063. case T.AutoPanComplete:
  26064. t({
  26065. success: !0,
  26066. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26067. })
  26068. }
  26069. }
  26070. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26071. return t({
  26072. success: !1,
  26073. error: "Camera panning is not available in the current mode: " + this.player.mode
  26074. });
  26075. var n = e.position
  26076. , r = this.player.control;
  26077. r.setAutoPanPosition(n.x, n.z),
  26078. r.autoPan = !0;
  26079. var o = function (e, t) {
  26080. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26081. };
  26082. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26083. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26084. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26085. },
  26086. click: function (e, t) {
  26087. var i = e.x
  26088. , n = e.y
  26089. , r = e.percentage;
  26090. r === !0 && (i = i / 100 * $("#player").width(),
  26091. n = n / 100 * $("#player").height()),
  26092. this.player.handleInputStart(i, n),
  26093. this.player.updateIntersect(),
  26094. this.player.handleInputEnd(i, n)
  26095. },
  26096. mouseOver: function (e, t) {
  26097. var i = e.x
  26098. , n = e.y
  26099. , r = e.percentage;
  26100. r === !0 && (i = i / 100 * $("#player").width(),
  26101. n = n / 100 * $("#player").height()),
  26102. this.player.handleInputMove(i, n),
  26103. this.player.updateIntersect()
  26104. },
  26105. moveToMode: function (e, t) {
  26106. function i(e) {
  26107. t(e ? {
  26108. success: !1,
  26109. error: "Failed to load new mode: " + e
  26110. } : {
  26111. success: !0,
  26112. message: "Moved to new mode: " + n
  26113. })
  26114. }
  26115. var n = e.mode;
  26116. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function () {
  26117. i()
  26118. }, function (e) {
  26119. i(e)
  26120. }) : t({
  26121. success: !1,
  26122. error: "Invalid mode selection"
  26123. })
  26124. }
  26125. }
  26126. }
  26127. ).call(this, "/js/sdk/automation.js")
  26128. }
  26129. , {
  26130. "../constants": 8,
  26131. "../enum/AlignmentType": 17,
  26132. "../enum/ControlEvents": 21,
  26133. "../enum/Direction": 22,
  26134. "../enum/GLCubeFaces": 25,
  26135. "../enum/Keys": 30,
  26136. "../enum/ModelManagerEvents": 33,
  26137. "../enum/PlayerEvents": 40,
  26138. "../enum/RenderLayers": 41,
  26139. "../enum/Vectors": 50,
  26140. "../enum/Viewmode": 51,
  26141. "../enum/WarpStyle": 52,
  26142. "../lib/jpeg_encoder": 94,
  26143. "../sdk/SdkEvents": 161,
  26144. "../settings": 166,
  26145. "../util/common": 185,
  26146. "../util/logger": 189,
  26147. "../util/math": 190,
  26148. "../util/panorama": 191,
  26149. "./ApiHost": 159,
  26150. "./PostMessageType": 160,
  26151. "./TransitionStyles": 162,
  26152. three: 217
  26153. }],
  26154. 165: [function (e, t, i) {
  26155. "use strict";
  26156. function n(e) {
  26157. this.sourceWindow = e,
  26158. this.targetWindow = null,
  26159. this.targetOrigin = null,
  26160. this.id = Math.floor(1e5 * Math.random()),
  26161. this.bindEvents()
  26162. }
  26163. var r = e("./PostMessageType")
  26164. , o = e("events").EventEmitter;
  26165. n.prototype = Object.create(o.prototype),
  26166. n.prototype.bindEvents = function () {
  26167. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26168. }
  26169. ,
  26170. n.prototype.setTarget = function (e, t) {
  26171. this.targetWindow = e,
  26172. this.targetOrigin = t
  26173. }
  26174. ,
  26175. n.prototype.onPostmessageReceived = function (e) {
  26176. var t = e.origin || e.originalEvent.origin
  26177. , i = e.source;
  26178. switch (e.data.type) {
  26179. case r.CONNECT:
  26180. break;
  26181. case r.RESPONSE:
  26182. if (this.id !== e.data.toId)
  26183. return;
  26184. default:
  26185. if (!this.validateMessageOrigin(t))
  26186. return
  26187. }
  26188. var n = e.data;
  26189. n.source = i,
  26190. n.origin = t,
  26191. n.timestamp = Date.now(),
  26192. this.emit(e.data.type, n)
  26193. }
  26194. ,
  26195. n.prototype.validateMessageOrigin = function (e) {
  26196. return "*" === this.targetOrigin || e === this.targetOrigin
  26197. }
  26198. ,
  26199. n.prototype.send = function (e) {
  26200. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26201. this.targetWindow.postMessage(e, this.targetOrigin))
  26202. }
  26203. ,
  26204. t.exports = n
  26205. }
  26206. , {
  26207. "./PostMessageType": 160,
  26208. events: 202
  26209. }],
  26210. 166: [function (e, t, i) {
  26211. "use strict";
  26212. var n = e("three")
  26213. , r = e("./util/browser")
  26214. , o = e("./enum/Viewmode")
  26215. , a = e("./enum/VROption")
  26216. , s = e("./enum/Colors")
  26217. , l = e("./enum/WarpStyle")
  26218. , c = e("./util/easing")
  26219. , h = e("./util/common")
  26220. , u = e("./util/showcase")
  26221. , d = e("./constants")
  26222. , p = {
  26223. debug: !1,
  26224. version: "2.25.6-0-gd87e5b1",
  26225. languageTag: r.valueFromHash("lang", null),
  26226. pageTitle: "四维虚拟漫游",
  26227. authorizationHeader: u.getAuthorizationHeader(),
  26228. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26229. logLevel: r.valueFromHash("log", 2),
  26230. skyboxRadius: 2500,
  26231. modelBoundsPadding: 5,
  26232. showNeighbors: !1,
  26233. brand: r.valueFromHash("brand", !0),
  26234. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26235. startHighlights: r.valueFromHash("hl", -1),
  26236. specialEdition: r.valueFromHash("bn", 0),
  26237. useWheel: r.valueFromHash("wh", !0),
  26238. crossOrigin: "anonymous",
  26239. fancierTransition: !1,
  26240. wireframe: !1,
  26241. skyboxWireframe: !1,
  26242. modelAlpha: 1,
  26243. highlightPanoSelection: !1,
  26244. showSweeps: !0,
  26245. showSkyboxes: !1,
  26246. showMesh: !0,
  26247. showFloors: !1,
  26248. showFloorDuration: 300,
  26249. showFloorDelay: 300,
  26250. hideFloorDuration: 300,
  26251. hideFloorDelay: 0,
  26252. reticuleOpacityTransitionTime: 250,
  26253. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26254. markerOpacityTransitionTime: 500,
  26255. guiAnimationSpeed: 250,
  26256. highlightAnimationDuration: 500,
  26257. modelComponentLoadSpinnerDelay: 150,
  26258. captureErrors: !1,
  26259. maxMobileTextures: 6,
  26260. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26261. startupFlyinDelay: 3e3,
  26262. dollhouseDefault: {
  26263. minDistance: 15,
  26264. maxDistance: 50,
  26265. minPolarAngle: n.Math.degToRad(10),
  26266. maxPolarAngle: n.Math.degToRad(90)
  26267. },
  26268. hideReticuleTimeout: 1e3,
  26269. analytics: {
  26270. inactivityThreshold: 30,
  26271. sessionTrackingRate: .15,
  26272. maxTrackedErrors: 20,
  26273. sessionDurationPingFrequency: 10,
  26274. sessionDurationTimeout: 15
  26275. },
  26276. flydown: {
  26277. movementEasing: "easeInOutQuad",
  26278. movementDelay: .001,
  26279. rotationEasing: "easeInOutQuad",
  26280. rotationDelay: .5,
  26281. modelTextureDelay: .75,
  26282. skyboxDelay: .75
  26283. },
  26284. transition: {
  26285. flySpeed: .001,
  26286. flyTime: 750,
  26287. flytimeMaxDistanceThreshold: 5,
  26288. flytimeDistanceMultiplier: 150,
  26289. aimTime: 1500,
  26290. aimSlowFactor: 1.5,
  26291. blur: 0.8,
  26292. movementEasing: "easeInOutQuad",
  26293. blendEasing: "easeInOutQuad",
  26294. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26295. },
  26296. show360Views: {
  26297. enabled: !0,
  26298. transitionTime: 1e3
  26299. },
  26300. quickstart: {
  26301. enabled: true,
  26302. animation: 1400,
  26303. showTextDelay: 500,
  26304. fadeOutDelay: 3e3,
  26305. fovChange: 10
  26306. },
  26307. appConfig: {
  26308. webvr_version: null,
  26309. segment_key: null,
  26310. embedly_key: null,
  26311. branch_key: null,
  26312. keen_write_key: null,
  26313. keen_project_id: null
  26314. },
  26315. vr: {
  26316. enabled: !0,
  26317. allowWebVR: !1,
  26318. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26319. },
  26320. share: {
  26321. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26322. },
  26323. input: {
  26324. longTapThreshold: 200,
  26325. moveToleranceNDC: .08,
  26326. touchMoveThreshold: 25
  26327. },
  26328. help: {
  26329. modalStayDuration: 600
  26330. },
  26331. immersive: {
  26332. timeToShowAgain: 1250,
  26333. uiStayDuration: 600
  26334. },
  26335. tourInteraction: {
  26336. disabled: "0" === r.valueFromHash("tourcta", null),
  26337. showPauseButton: 1e3,
  26338. showModal: 1500,
  26339. allowNextClick: 200,
  26340. largeModal: "1" === r.valueFromHash("tourcta", null),
  26341. smallModal: "2" === r.valueFromHash("tourcta", null)
  26342. },
  26343. labels: {
  26344. enabled: !1,
  26345. hideUntilStart: !0,
  26346. fadeInDuration: 250,
  26347. fadeInDelay: 250,
  26348. fadeOutDuration: 250,
  26349. fadeOutDelay: 0,
  26350. zoomHideThreshhold: {
  26351. mobile: r.isSmallScreen() ? .45 : .6,
  26352. desktop: 2
  26353. },
  26354. zoomTruncateThreshhold: {
  26355. mobile: r.isSmallScreen() ? .35 : .45,
  26356. desktop: .85
  26357. },
  26358. minLengthForTruncate: 16,
  26359. truncateLength: 12,
  26360. truncateSuffix: "..."
  26361. },
  26362. tags: {
  26363. enabled: r.valueFromHash("mt", 1),
  26364. startup: {
  26365. hideUntilStart: !0,
  26366. fadeInDuration: 500,
  26367. fadeInDelay: 100
  26368. },
  26369. visibility: {
  26370. anyDistance: !0,
  26371. visibleDistance: 8,
  26372. cameraClearance: .1,
  26373. alphaTestLevel: .05,
  26374. hideViaFloor: !0,
  26375. hideOffScreenDisc: !1,
  26376. hideOffScreenObject: !1
  26377. },
  26378. disc: {
  26379. opacity: 1,
  26380. disabledOpacity: .5,
  26381. scale: {
  26382. nearBound: 1.5,
  26383. farBound: 4.8,
  26384. linkFarBound: !1,
  26385. linkPercent: 40,
  26386. maxSize: 80,
  26387. minSize: 40,
  26388. baseViewportSize: 800,
  26389. responsiveness: 100
  26390. }
  26391. },
  26392. pole: {
  26393. enabled: !0,
  26394. height: .5,
  26395. width: 2,
  26396. opacity: .5,
  26397. color: "white"
  26398. },
  26399. navigate: {
  26400. nearestPano: !0,
  26401. lineOfSight: !0,
  26402. reactivate: !0,
  26403. aimAt: "disc",
  26404. tiltTolerance: 25,
  26405. rotateSpeedFactor: .6
  26406. }
  26407. },
  26408. path: {
  26409. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26410. colorUp: s._desat(s.newBlue, .5),
  26411. colorDown: s._darken(s.newBlue, .35),
  26412. opacity: .5,
  26413. style: "ribbon",
  26414. height: .025,
  26415. ribbonWidth: .24,
  26416. outsideHeight: .5,
  26417. waypointRadius: .5,
  26418. waypointIndoorRadius: .24,
  26419. waypointPulse: 1e3,
  26420. typ: l.BLACK,
  26421. meshFree: r.valueFromHash("mf", 1),
  26422. mapGuides: r.valueFromHash("guides", !0),
  26423. fadeInTime: 400,
  26424. fadeOutTime: 300
  26425. },
  26426. warp: {
  26427. nearPanoDist: .1,
  26428. matchCam: !1,
  26429. blur: .33,
  26430. fastTime: 1500,
  26431. teleportTime: 1500,//瞬间过渡的时间
  26432. flytimeDistanceMultiplier: 150,//add
  26433. flyTime: 750,//add
  26434. outsideTime: 2e3,
  26435. lookAheadMax: .3,
  26436. lookAheadDist: 2.5,
  26437. softPushDist: .37,
  26438. softPushEnd: .3,
  26439. softBendAngle: 8,
  26440. softBendTilt: 4,
  26441. softBendEnd: .3,
  26442. doBurns: true, //r.valueFromHash("kb", !0),
  26443. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26444. minBurnsAngle: 35,
  26445. minDownAngle: -35,
  26446. maxTurnPerSec: 280,
  26447. maxAimPerSec: 35,
  26448. minRotation: 12,
  26449. maxAimRotation: 33.2,
  26450. turnFriction: .2,
  26451. flySpeed: .01,
  26452. minWarpTime: 1200,
  26453. warpInterruptionRedirectTime: 500,
  26454. tourStepDelay: r.valueFromHash("st", 0),
  26455. walkDelay: 0,
  26456. walkMaxDist: 50,
  26457. walkMinDist: .8,
  26458. walkSlideShowThreshhold: 3000,
  26459. walkExtraPanosDistance: .4,
  26460. timePerMeter: 1200,
  26461. motionLeadTime: 5000,
  26462. movementEasing: "easeInOutQuad",
  26463. blendEasing: "easeInOutQuad",
  26464. showBunny: !1,
  26465. loop: r.valueFromHash("lp", !1),
  26466. auto: r.valueFromHash("ts", -1),
  26467. eOrder: 'YXZ', //"YXZ",
  26468. stepFactor: .25,
  26469. brakeStrength: 2,
  26470. minBrakeAngle: .1,
  26471. maxBrakeAngle: 1.8,
  26472. climbEffort: 4
  26473. },
  26474. rotationFriction: .05,
  26475. rotationAccelerationInside: 4.5,
  26476. rotationAccelerationOutside: .15,
  26477. rotationAfterMoveMultiplier: 40,
  26478. rotationAfterMoveHistoryCount: 5,
  26479. panFriction: .09,
  26480. panAccelerationOutside: 60,
  26481. onload: r.valueFromHash("onload", o.PANORAMA),
  26482. zoomNearLimit: .1,
  26483. zoomFarLimit: 50,
  26484. navigation: {
  26485. panoScores: !1,
  26486. mouseDirection: !0,
  26487. filterStrictness: .75,
  26488. angleFactor: -30,
  26489. directionFactor: 10,
  26490. distanceFactor: -1,
  26491. optionalityFactor: 3
  26492. },
  26493. sdkInit: !1,
  26494. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26495. console: r.valueFromHash("console", !1),
  26496. noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0),
  26497. panoramaNeighbourMaxDistance: 5,
  26498. panoFloorClickRadius: .35,
  26499. showScreenshotLocations: !1,
  26500. showAxis: !1,
  26501. showNeighbourRaycasts: !1,
  26502. colorMarkerOnLoad: !1,
  26503. colorMarkerByFloor: !1,
  26504. tiling: {
  26505. panoPreRenderRepeatDelay: 2500,
  26506. panoPreRenderDelay: 500,
  26507. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26508. tilingFlagNames: ["usetiles", "tiles"],
  26509. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26510. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26511. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26512. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26513. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26514. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26515. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26516. customCompression: r.valueFromHash("tilecustcomp", 0),
  26517. // mobileHighQualityOverride: !1,
  26518. mobileHighQualityOverride: 1,
  26519. allowUltraHighResolution: true
  26520. },
  26521. zoom: {
  26522. enabled: true,
  26523. forceOff: r.valueFromHash("nozoom", 0),
  26524. overridemax: r.valueFromHash("maxzoom", null),
  26525. overridemin: r.valueFromHash("minzoom", null),
  26526. max: d.highQualityMaxZoom,
  26527. min: 1,
  26528. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26529. activationThreshold: 1.1,
  26530. restoreTime: 500
  26531. },
  26532. profiling: {
  26533. enabled: r.valueFromHash("mem", !1)
  26534. }
  26535. };
  26536. p = h.deepExtend(p, d, {
  26537. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26538. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26539. panorama: {
  26540. transitionTime: 1e3,
  26541. modelAlpha: 0,
  26542. modelAlphaDelay: p.flydown.modelTextureDelay,
  26543. modelAlphaLength: 1,
  26544. skyboxOpacity: 1,
  26545. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26546. skyboxOpacityLength: .9,
  26547. fovLength: 1,
  26548. fovDelay: 0,
  26549. cameraMatrixDuration: .8,
  26550. cameraMatrixDelay: 0,
  26551. cameraMatrixEase: c.easeInCubic,
  26552. reticuleOpacity: 1,
  26553. markerOpacity: .3,
  26554. markerOpacityOnHover: 1
  26555. },
  26556. dollhouse: {
  26557. transitionTime: 1e3,
  26558. modelAlpha: 1,
  26559. modelAlphaDelay: 0,
  26560. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26561. skyboxOpacity: 0,
  26562. skyboxOpacityDelay: 0,
  26563. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26564. fovLength: 1,
  26565. fovDelay: 0,
  26566. cameraMatrixDuration: .8,
  26567. cameraMatrixDelay: .3,
  26568. cameraMatrixEase: c.easeInCubic,
  26569. reticuleOpacity: 1,
  26570. markerOpacity: 0,
  26571. markerOpacityOnHover: 0
  26572. },
  26573. floorplan: {
  26574. transitionTime: 1e3,
  26575. modelAlpha: 1,
  26576. modelAlphaDelay: 0,
  26577. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26578. skyboxOpacity: 0,
  26579. skyboxOpacityDelay: 0,
  26580. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26581. fovLength: 1,
  26582. fovDelay: 0,
  26583. cameraMatrixDuration: .5,
  26584. cameraMatrixDelay: 0,
  26585. cameraMatrixEase: c.easeOutCubic,
  26586. reticuleOpacity: 1,
  26587. markerOpacity: 0,
  26588. markerOpacityOnHover: 0,
  26589. cameraHeight: 50
  26590. },
  26591. transitioning: {
  26592. reticuleOpacity: 0,
  26593. markerOpacity: .3,
  26594. markerOpacityOnHover: 1
  26595. },
  26596. "floorplan-dollhouse": {
  26597. rotationDelay: 0,
  26598. rotationDuration: 1
  26599. },
  26600. "floorplan-panorama": {
  26601. rotationDelay: .5,
  26602. rotationDuration: 1
  26603. },
  26604. "dollhouse-panorama": {
  26605. rotationDelay: .5,
  26606. rotationDuration: 1
  26607. },
  26608. "dollhouse-floorplan": {
  26609. rotationDelay: 0,
  26610. rotationDuration: 1,
  26611. cameraMatrixDuration: 1.05,
  26612. cameraMatrixDelay: .5
  26613. },
  26614. "panorama-dollhouse": {
  26615. rotationDelay: 0,
  26616. rotationDuration: .5
  26617. },
  26618. "panorama-floorplan": {
  26619. transitionTime: 1500,
  26620. rotationDelay: 0,
  26621. rotationDuration: .5
  26622. }
  26623. }),
  26624. p.path.meshFree && (p.path.typ = l.WALK),
  26625. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26626. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26627. window._settings = t.exports = p
  26628. }
  26629. , {
  26630. "./constants": 8,
  26631. "./enum/Colors": 19,
  26632. "./enum/VROption": 47,
  26633. "./enum/Viewmode": 51,
  26634. "./enum/WarpStyle": 52,
  26635. "./util/browser": 182,
  26636. "./util/common": 185,
  26637. "./util/easing": 186,
  26638. "./util/showcase": 193,
  26639. three: 217
  26640. }],
  26641. 167: [function (e, t, i) {
  26642. "use strict";
  26643. var n = e("three")
  26644. , r = e("./settings")
  26645. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26646. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26647. t.exports = {
  26648. basicTextured: {
  26649. uniforms: {
  26650. tDiffuse: {
  26651. type: "t",
  26652. value: null
  26653. },
  26654. alpha: {
  26655. type: "f",
  26656. value: 1
  26657. }
  26658. },
  26659. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26660. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26661. },
  26662. copyCubeMap: {
  26663. uniforms: {
  26664. tDiffuse: {
  26665. type: "t",
  26666. value: null
  26667. },
  26668. alpha: {
  26669. type: "f",
  26670. value: 1
  26671. }
  26672. },
  26673. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26674. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26675. },
  26676. cube: {
  26677. uniforms: {
  26678. map: {
  26679. type: "t",
  26680. value: null
  26681. },
  26682. opacity: {
  26683. type: "f",
  26684. value: 1
  26685. }
  26686. },
  26687. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26688. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26689. },
  26690. model: {
  26691. uniforms: {
  26692. map: {
  26693. type: "t",
  26694. value: null
  26695. },
  26696. modelAlpha: {
  26697. type: "f",
  26698. value: r.modelAlpha
  26699. },
  26700. opacity: {
  26701. type: "f",
  26702. value: 1
  26703. },
  26704. progress: {
  26705. type: "f",
  26706. value: 0
  26707. },
  26708. blackout: {
  26709. type: "i",
  26710. value: 0
  26711. },
  26712. pano0Map: {
  26713. type: "t",
  26714. value: null
  26715. },
  26716. pano0Position: {
  26717. type: "v3",
  26718. value: new n.Vector3
  26719. },
  26720. pano0Matrix: {
  26721. type: "m4",
  26722. value: new n.Matrix4
  26723. },
  26724. pano1Map: {
  26725. type: "t",
  26726. value: null
  26727. },
  26728. pano1Position: {
  26729. type: "v3",
  26730. value: new n.Vector3
  26731. },
  26732. pano1Matrix: {
  26733. type: "m4",
  26734. value: new n.Matrix4
  26735. }
  26736. },
  26737. vertexShader: o + `uniform vec3 pano0Position;
  26738. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26739. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26740. varying vec3 vWorldPosition0;
  26741. varying vec3 vWorldPosition1;
  26742. uniform int blackout;
  26743. void main() {
  26744. vUv = uv;
  26745. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26746. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26747. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26748. vWorldPosition0.x *= -1.0;
  26749. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26750. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26751. vWorldPosition1.x *= -1.0;
  26752. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26753. }`,
  26754. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26755. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26756. void main() {
  26757. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26758. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26759. vec4 colorFromPanos;
  26760. if (blackout == 5){//add for TransitionPass
  26761. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26762. }else{
  26763. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26764. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26765. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26766. else if (blackout == 1) {
  26767. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26768. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26769. }
  26770. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26771. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26772. }
  26773. vec4 colorFromTexture = texture2D( map, vUv );
  26774. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26775. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26776. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26777. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26778. }`
  26779. },
  26780. hot: {
  26781. uniforms: {
  26782. color: {
  26783. type: "c",
  26784. value: new n.Color(0xff2200)
  26785. },
  26786. opac: {
  26787. type: "f",
  26788. value: 0
  26789. },
  26790. texture1: {
  26791. type: "t",
  26792. value: null
  26793. },
  26794. texture2: {
  26795. type: "t",
  26796. value: null
  26797. }
  26798. },
  26799. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26800. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26801. },
  26802. modelOutside: {
  26803. uniforms: {
  26804. map: {
  26805. type: "t",
  26806. value: null
  26807. },
  26808. opacity: {
  26809. type: "f",
  26810. value: 1
  26811. }
  26812. },
  26813. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26814. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26815. },
  26816. ribbon: {
  26817. uniforms: {
  26818. map: {
  26819. type: "t",
  26820. value: null
  26821. },
  26822. opacity: {
  26823. type: "f",
  26824. value: 1
  26825. },
  26826. color: {
  26827. type: "c",
  26828. value: new n.Color(r.path.color)
  26829. }
  26830. },
  26831. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26832. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26833. },
  26834. waypoint: {
  26835. uniforms: {
  26836. map: {
  26837. type: "t",
  26838. value: null
  26839. },
  26840. opacity: {
  26841. type: "f",
  26842. value: 1
  26843. },
  26844. pulse: {
  26845. type: "f",
  26846. value: 1
  26847. },
  26848. nearFade: {
  26849. type: "v2",
  26850. value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius)
  26851. },
  26852. color: {
  26853. type: "c",
  26854. value: new n.Color(r.reticuleColor)
  26855. }
  26856. },
  26857. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26858. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26859. },
  26860. modelDebug: {
  26861. uniforms: {
  26862. map: {
  26863. type: "t",
  26864. value: null
  26865. },
  26866. modelAlpha: {
  26867. type: "f",
  26868. value: r.modelAlpha
  26869. },
  26870. depthmapRatio: {
  26871. type: "f",
  26872. value: 0
  26873. },
  26874. opacity: {
  26875. type: "f",
  26876. value: 1
  26877. },
  26878. progress: {
  26879. type: "f",
  26880. value: 0
  26881. },
  26882. considerOcclusion: {
  26883. type: "i",
  26884. value: r.fancierTransition
  26885. },
  26886. highlightPanoSelection: {
  26887. type: "i",
  26888. value: 0
  26889. },
  26890. useThirdPano: {
  26891. type: "i",
  26892. value: r.useThirdPano
  26893. },
  26894. pano0Map: {
  26895. type: "t",
  26896. value: null
  26897. },
  26898. pano0Depth: {
  26899. type: "t",
  26900. value: null
  26901. },
  26902. pano0Position: {
  26903. type: "v3",
  26904. value: new n.Vector3
  26905. },
  26906. pano0Matrix: {
  26907. type: "m4",
  26908. value: new n.Matrix4
  26909. },
  26910. pano0Weight: {
  26911. type: "f",
  26912. value: r.transition.pano0Weight
  26913. },
  26914. pano1Map: {
  26915. type: "t",
  26916. value: null
  26917. },
  26918. pano1Depth: {
  26919. type: "t",
  26920. value: null
  26921. },
  26922. pano1Position: {
  26923. type: "v3",
  26924. value: new n.Vector3
  26925. },
  26926. pano1Matrix: {
  26927. type: "m4",
  26928. value: new n.Matrix4
  26929. },
  26930. pano1Weight: {
  26931. type: "f",
  26932. value: r.transition.pano1Weight
  26933. },
  26934. pano2Map: {
  26935. type: "t",
  26936. value: null
  26937. },
  26938. pano2Depth: {
  26939. type: "t",
  26940. value: null
  26941. },
  26942. pano2Position: {
  26943. type: "v3",
  26944. value: new n.Vector3
  26945. },
  26946. pano2Matrix: {
  26947. type: "m4",
  26948. value: new n.Matrix4
  26949. },
  26950. pano2Weight: {
  26951. type: "f",
  26952. value: r.transition.pano2Weight
  26953. }
  26954. },
  26955. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26956. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26957. },
  26958. customDepth: {
  26959. uniforms: {
  26960. panoPosition: {
  26961. type: "v3",
  26962. value: new n.Vector3
  26963. }
  26964. },
  26965. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26966. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26967. },
  26968. skysphere: {
  26969. uniforms: {
  26970. radius: {
  26971. type: "f",
  26972. value: 0
  26973. }
  26974. },
  26975. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26976. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26977. },
  26978. tagDisc: {
  26979. uniforms: {
  26980. opacity: {
  26981. type: "f",
  26982. value: 0
  26983. },
  26984. color: {
  26985. type: "c",
  26986. value: new n.Color
  26987. },
  26988. bg: {
  26989. type: "t",
  26990. value: null
  26991. },
  26992. mask: {
  26993. type: "t",
  26994. value: null
  26995. }
  26996. },
  26997. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26998. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26999. }
  27000. }
  27001. }
  27002. , {
  27003. "./settings": 166,
  27004. three: 217
  27005. }],
  27006. 168: [function (e, t, i) {
  27007. (function (i) {
  27008. "use strict";
  27009. var n = e("three")
  27010. , r = (e("url"),
  27011. e("./util/ajax"))
  27012. , o = e("./settings")
  27013. , a = e("./util/logger")
  27014. , s = e("./util/math")
  27015. , l = e("./util/showcase")
  27016. , c = e("./objects/Panorama")
  27017. , h = new a(i)
  27018. , u = e("./model/Model")
  27019. , d = e("./shaders")
  27020. , p = e("./util/transitions")
  27021. , f = e("./objects/Chunk")
  27022. , g = e("./objects/Reticule")
  27023. , m = e("./objects/Skybox")
  27024. , v = e("./objects/Floor")
  27025. , A = e("./cameras/DollhouseCamera")
  27026. , y = e("./cameras/FloorplanCamera")
  27027. , C = e("./cameras/PanoramaCamera")
  27028. , I = e("./controls/DollhouseControls")
  27029. , E = e("./controls/FloorplanControls")
  27030. , b = e("./controls/PanoramaControls");
  27031. n.ImageUtils.crossOrigin = o.crossOrigin,
  27032. t.exports = {
  27033. shaders: d,
  27034. transitions: p,
  27035. Model: u,
  27036. Chunk: f,
  27037. Floor: v,
  27038. Skybox: m,
  27039. Reticule: g,
  27040. Panorama: c,
  27041. DollhouseCamera: A,
  27042. FloorplanCamera: y,
  27043. PanoramaCamera: C,
  27044. DollhouseControls: I,
  27045. FloorplanControls: E,
  27046. PanoramaControls: b,
  27047. getModel: function (e) {
  27048. if (!e.url)
  27049. throw 'getModel(): missing parameter "url"';
  27050. e.autoload = void 0 === e.autoload || e.autoload;
  27051. var t = l.parseSidUrl(e.url);
  27052. e.urlBase = t.urlBase,
  27053. e.urlModel = t.urlModel,
  27054. e.urlFiles = t.urlFiles;
  27055. var i = this._getPlatformError();
  27056. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27057. this._loadModel().then(this._buildModel.bind(this)))
  27058. },
  27059. _getPlatformError: function () {
  27060. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27061. },
  27062. _loadModel: function () {
  27063. return r.get(this.options.urlModel, {
  27064. responseType: "json",
  27065. prefetchFrom: "model",
  27066. auth: l.getAuthorizationHeader()
  27067. }).then(null, function () {
  27068. return h.warn("Model loading failed at initial metadata load"),
  27069. "loading-failed"
  27070. })
  27071. },
  27072. _buildModel: function (e) {
  27073. e = l.normalizeModeldata(e, s);
  27074. var t = new u(this.options, e);
  27075. return this.options.autoload ? t.load(!0) : $.when(t)
  27076. }
  27077. }
  27078. }
  27079. ).call(this, "/js/showcase.js")
  27080. }
  27081. , {
  27082. "./cameras/DollhouseCamera": 5,
  27083. "./cameras/FloorplanCamera": 6,
  27084. "./cameras/PanoramaCamera": 7,
  27085. "./controls/DollhouseControls": 10,
  27086. "./controls/FloorplanControls": 11,
  27087. "./controls/PanoramaControls": 13,
  27088. "./model/Model": 139,
  27089. "./objects/Chunk": 144,
  27090. "./objects/Floor": 146,
  27091. "./objects/Panorama": 148,
  27092. "./objects/Reticule": 149,
  27093. "./objects/Skybox": 152,
  27094. "./settings": 166,
  27095. "./shaders": 167,
  27096. "./util/ajax": 181,
  27097. "./util/logger": 189,
  27098. "./util/math": 190,
  27099. "./util/showcase": 193,
  27100. "./util/transitions": 195,
  27101. three: 217,
  27102. url: 208
  27103. }],
  27104. 169: [function (e, t, i) {
  27105. "use strict";
  27106. function n() {
  27107. var e = {
  27108. renderTarget: null,
  27109. inUse: !1,
  27110. size: -1,
  27111. pano: null
  27112. };
  27113. return e
  27114. }
  27115. function r(e) {
  27116. M.push(e)
  27117. }
  27118. function o(e) {
  27119. var t = n();
  27120. return t.inUse = !0,
  27121. t.size = e,
  27122. r(t),
  27123. t
  27124. }
  27125. function a(e) {
  27126. for (var t = 0; t < M.length; t++) {
  27127. var i = M[t];
  27128. if (!i.inUse && i.size === e)
  27129. return i.inUse = !0,
  27130. i
  27131. }
  27132. return null
  27133. }
  27134. function s(e) {
  27135. for (var t = 0; t < M.length; t++) {
  27136. var i = M[t];
  27137. if (i.renderTarget === e)
  27138. return i.inUse = !1,
  27139. !0
  27140. }
  27141. return !1
  27142. }
  27143. function l() {
  27144. this.tileDirectory = {},
  27145. this.activeRenderTargetDescriptors = {},
  27146. this.activePanos = [],
  27147. this.panoLODDescriptors = {},
  27148. this.panoDescriptors = {},
  27149. this.tileTrees = {},
  27150. this.sceneRenderer = null,
  27151. this.tileDownloader = null,
  27152. this.forceQueue = [],
  27153. this.uploadQueues = {},
  27154. this.uploadInterval = null,
  27155. this.uploadIntervalCancelled = !1,
  27156. this.usingTileOverlay = !1,
  27157. this.overlayTilesLoaded = !1,
  27158. this.overlayTileBase = null,
  27159. this.overlayTilesBasic = {},
  27160. this.overlayTilesEnhanced = {},
  27161. this.zoomRenderTarget = null,
  27162. this.zoomPano = null,
  27163. this.zoomingActive = !1,
  27164. this.zoomPanoId = null,
  27165. this.zoomPanoRenderingDisabled = !1,
  27166. this.direction = new h.Vector3,
  27167. this.initTime = -1,
  27168. this.maxBaseUploadsPerFrame = x,
  27169. this.maxNonBaseUploadsPerFrame = T
  27170. }
  27171. function c() {
  27172. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27173. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27174. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27175. }
  27176. var h = e("three")
  27177. , u = e("../exception/BasicException")
  27178. , d = e("../settings")
  27179. , p = e("../enum/PanoSizeClass")
  27180. , f = (e("../objects/Panorama"),
  27181. e("../enum/PanoRendererEvents"))
  27182. , g = e("../enum/SceneRendererEvents")
  27183. , m = e("../enum/TileDownloaderEvents")
  27184. , v = e("../enum/Vectors")
  27185. , A = (e("../enum/GLCubeFaces"),
  27186. e("../objects/Panorama"),
  27187. e("./TileTree"))
  27188. , y = (e("./TileDownloader"),
  27189. e("./TilePrioritizer"))
  27190. , C = e("./TileUtils")
  27191. , p = e("../enum/PanoSizeClass")
  27192. , I = (e("../util/browser"),
  27193. e("../util/panorama"))
  27194. , E = e("events").EventEmitter
  27195. , b = !1
  27196. , w = d.tiling.uploadIntervalDelay
  27197. , _ = d.tiling.initialIntervalDelay
  27198. , T = d.tiling.maxNonBaseUploadsPerFrame
  27199. , x = d.tiling.maxBaseUploadsPerFrame
  27200. , S = {
  27201. Base: 0,
  27202. Remaining: 1
  27203. }
  27204. , M = [];
  27205. l.prototype = Object.create(E.prototype),
  27206. l.prototype.init = function (e, t, i) {
  27207. this.sceneRenderer = e,
  27208. this.tileDownloader = t,
  27209. this.qualityManager = i,
  27210. this.bindEvents(),
  27211. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27212. this.initTime = performance.now()
  27213. }
  27214. ,
  27215. l.prototype.getActivePanoTextures = function (e) {
  27216. e = e || [];
  27217. for (var t = 0; t < M.length; t++) {
  27218. var i = M[t];
  27219. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27220. }
  27221. }
  27222. ,
  27223. l.prototype.hasQueuedTiles = function () {
  27224. var e = this.peekNextFromUploadQueue();
  27225. return null !== e && void 0 !== e
  27226. }
  27227. ,
  27228. l.prototype.getActiveRenderTargetDescriptor = function (e) {
  27229. return this.activeRenderTargetDescriptors[e]
  27230. }
  27231. ,
  27232. l.prototype.setActiveRenderTargetDescriptor = function (e, t) {
  27233. this.activeRenderTargetDescriptors[e] = t
  27234. }
  27235. ,
  27236. l.prototype.loadOverlayTiles = function () {
  27237. if (0 !== d.tiling.overlayStyle) {
  27238. var e = 0
  27239. , t = function (t, n, r) {
  27240. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27241. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27242. e++,
  27243. e === i.length && (this.overlayTilesLoaded = !0)
  27244. }
  27245. .bind(this)
  27246. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27247. i.forEach(function (e) {
  27248. this.tileDownloader.loadImage(e[0], 0, e[1])
  27249. }
  27250. .bind(this)),
  27251. this.usingTileOverlay = !0
  27252. } else
  27253. this.usingTileOverlay = !1
  27254. }
  27255. ,
  27256. l.prototype.bindEvents = function () {
  27257. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27258. }
  27259. ,
  27260. l.prototype.setupZoomRenderTarget = function () {
  27261. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27262. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27263. return;
  27264. var e = this.zoomRenderTarget;
  27265. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27266. e) {
  27267. var t = e.width
  27268. , i = this.zoomRenderTarget.width;
  27269. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27270. e.texture.dispose(),
  27271. e.texture.loaded = !1,
  27272. e.texture.version = 0,
  27273. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27274. e.texture = null
  27275. }
  27276. this.zoomPanoRenderingDisabled = !1
  27277. } else
  27278. this.zoomPanoRenderingDisabled = !0
  27279. }
  27280. ,
  27281. l.prototype.enableUltraHighQualityMode = function (e) {
  27282. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27283. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27284. this.tileDownloader.testDownload(t, C.TILE_SIZE, function (t) {
  27285. t && (this.qualityManager.enableUltraHighQualityMode(),
  27286. this.setupZoomRenderTarget(),
  27287. e())
  27288. }
  27289. .bind(this))
  27290. }
  27291. }
  27292. ,
  27293. l.prototype.activateTiledPano = function (e, t, i) {
  27294. i && this.clearAllQueuedUploads();
  27295. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27296. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27297. this.linkAllTilesAndNodes(e);
  27298. var r = this.getActiveRenderTargetDescriptor(e.id)
  27299. , l = t;
  27300. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27301. !r || l !== r.size) {
  27302. if (r && s(r.renderTarget),
  27303. r = a(l),
  27304. !r) {
  27305. var c = this.initTiledPano(l, !1);
  27306. r = o(c.width),
  27307. r.renderTarget = c
  27308. }
  27309. r.pano = e,
  27310. this.resetPanoDescriptor(e.id),
  27311. this.resetPanoLODDescriptors(e.id),
  27312. this.resetRenderStatus(e.id, !0, !0)
  27313. }
  27314. this.setActiveRenderTargetDescriptor(e.id, r);
  27315. var h = i ? 0 : 1;
  27316. return this.updateActivePanos(e, h),
  27317. r.renderTarget
  27318. }
  27319. ,
  27320. l.prototype.deactivateTiledPano = function (e) {
  27321. var t = this.getActiveRenderTargetDescriptor(e.id);
  27322. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27323. this.setActiveRenderTargetDescriptor(e.id, null);
  27324. var i = this.getUploadQueueForPano(e.id);
  27325. this.clearUploadQueue(i),
  27326. this.updateActivePanos()
  27327. }
  27328. ,
  27329. l.prototype.updateActivePanos = function () {
  27330. var e = [];
  27331. return function (t, i) {
  27332. e.length = 0;
  27333. for (var n = 0; n < this.activePanos.length; n++) {
  27334. t && e.length === i && e.push(t);
  27335. var r = this.activePanos[n]
  27336. , o = this.getActiveRenderTargetDescriptor(r.id);
  27337. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27338. }
  27339. t && i >= e.length && e.push(t),
  27340. this.activePanos.length = 0,
  27341. this.activePanos.push.apply(this.activePanos, e)
  27342. }
  27343. }(),
  27344. l.prototype.getActivePanoCount = function () {
  27345. return this.activePanos.length
  27346. }
  27347. ,
  27348. l.prototype.resetRenderStatus = function (e, t, i, n) {
  27349. var r = null;
  27350. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27351. for (var o = function (e, n, r, o) {
  27352. i && (n.tile.zoomUploaded = !1),
  27353. t && (n.tile.uploaded = !1)
  27354. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27355. var s = this.getTileTree(e, a);
  27356. s.breadthFirst({
  27357. callback: o.bind(this, a),
  27358. minLevel: r
  27359. })
  27360. }
  27361. }
  27362. ,
  27363. l.prototype.copyBaseRenderStatusToZoomed = function (e) {
  27364. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) {
  27365. t.tile.zoomUploaded = t.tile.uploaded,
  27366. t.zoomCovered = t.covered
  27367. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27368. var r = this.getTileTree(e, n);
  27369. r.breadthFirst({
  27370. callback: i.bind(this, n),
  27371. maxLevel: t
  27372. })
  27373. }
  27374. }
  27375. ,
  27376. l.prototype.renderPanoTiles = function () {
  27377. var e = [];
  27378. return function (t, i, n, r) {
  27379. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27380. i = i || this.direction || v.FORWARD;
  27381. var o = this.getActiveRenderTargetDescriptor(t);
  27382. if (!this.isRenderTargetDescriptorValid(o))
  27383. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27384. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27385. var s = this.getTileTree(t, a);
  27386. e.length = 0,
  27387. s.breadthFirst({
  27388. saveVisited: e
  27389. });
  27390. for (var l = 0; l < e.length; l++) {
  27391. var c = e[l];
  27392. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27393. }
  27394. }
  27395. this.updateDirection(i)
  27396. }
  27397. }(),
  27398. l.prototype.isRenderTargetDescriptorValid = function (e) {
  27399. return e && e.renderTarget
  27400. }
  27401. ,
  27402. l.prototype.isPanoActive = function (e) {
  27403. var t = this.getActiveRenderTargetDescriptor(e);
  27404. return this.isRenderTargetDescriptorValid(t)
  27405. }
  27406. ,
  27407. l.prototype.isPanoZoomed = function (e) {
  27408. return this.zoomingActive && this.zoomPanoId === e
  27409. }
  27410. ,
  27411. l.prototype.initTileTree = function (e, t, i) {
  27412. var n = this.tileTrees[e];
  27413. n || (n = [],
  27414. this.tileTrees[e] = n);
  27415. var r = n[t];
  27416. if (!r) {
  27417. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27418. r = new A(C.TILE_SIZE, o),
  27419. n[t] = r
  27420. }
  27421. }
  27422. ,
  27423. l.prototype.getTileTree = function (e, t) {
  27424. var i = this.tileTrees[e];
  27425. if (!i)
  27426. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27427. var n = i[t];
  27428. if (!n)
  27429. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27430. return n
  27431. }
  27432. ,
  27433. l.prototype.initTiledPano = function (e, t) {
  27434. var i = this.sceneRenderer.renderer
  27435. , n = (i.context,
  27436. new h.WebGLRenderTargetCube(e, e, {
  27437. stencilBuffer: !1
  27438. }))
  27439. , r = new h.CubeTexture([]);
  27440. n.texture = r,
  27441. r.image = [null, null, null, null, null, null],
  27442. r.flipY = !0,
  27443. t ? (r.generateMipmaps = !0,
  27444. r.magFilter = h.LinearFilter,
  27445. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27446. r.magFilter = h.LinearFilter,
  27447. r.minFilter = h.LinearFilter),
  27448. r.format = h.RGBAFormat,
  27449. i.setRenderTarget(n),
  27450. i.setRenderTarget(null);
  27451. var o = i.properties.get(r);
  27452. return o.__image__webglTextureCube = o.__webglTexture,
  27453. n
  27454. }
  27455. ,
  27456. l.prototype.getUploadQueueForPano = function (e) {
  27457. var t = this.uploadQueues[e];
  27458. return t || (t = [],
  27459. this.uploadQueues[e] = t),
  27460. t
  27461. }
  27462. ,
  27463. l.prototype.isTileUploaded = function (e) {
  27464. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27465. }
  27466. ,
  27467. l.prototype.setUploaded = function (e, t) {
  27468. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27469. }
  27470. ,
  27471. l.prototype.queueTileUpload = function (e, t, i) {
  27472. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27473. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27474. var r = this.getUploadQueueForPano(e.panoId);
  27475. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27476. e.uploadQueued = !0,
  27477. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27478. }
  27479. }
  27480. ,
  27481. l.prototype.shoulPushToFrontOfQueue = function (e) {
  27482. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27483. }
  27484. ,
  27485. l.prototype.getTopUploadQueue = function () {
  27486. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27487. for (var n = 0; n < this.activePanos.length; n++)
  27488. if (e = this.activePanos[n],
  27489. t = this.getUploadQueueForPano(e.id),
  27490. t.length > 0)
  27491. switch (i) {
  27492. case S.Base:
  27493. if (0 === t[0].level)
  27494. return t;
  27495. break;
  27496. case S.Remaining:
  27497. return t
  27498. }
  27499. return null
  27500. }
  27501. ,
  27502. l.prototype.getNextFromUploadQueue = function () {
  27503. var e = function (e) {
  27504. var t = e.shift();
  27505. return t.uploadQueued = !1,
  27506. t
  27507. };
  27508. return function () {
  27509. if (this.forceQueue.length > 0)
  27510. return e(this.forceQueue);
  27511. var t = this.getTopUploadQueue();
  27512. return t && t.length > 0 ? e(t) : null
  27513. }
  27514. }(),
  27515. l.prototype.peekNextFromUploadQueue = function () {
  27516. if (this.forceQueue.length > 0)
  27517. return this.forceQueue[0];
  27518. var e = this.getTopUploadQueue();
  27519. return e && e.length > 0 ? e[0] : null
  27520. }
  27521. ,
  27522. l.prototype.clearAllQueuedUploads = function () {
  27523. this.clearAllUploadQueues(null, 0)
  27524. }
  27525. ,
  27526. l.prototype.clearAllQueuedUploadsForPano = function (e) {
  27527. this.clearAllUploadQueues(e, 0)
  27528. }
  27529. ,
  27530. l.prototype.clearAllUploadQueues = function (e, t) {
  27531. if (e)
  27532. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27533. this.clearUploadQueue(this.forceQueue, t, e);
  27534. else {
  27535. for (var i = 0; i < this.activePanos.length; i++) {
  27536. var n = this.activePanos[i];
  27537. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27538. }
  27539. this.clearUploadQueue(this.forceQueue, t)
  27540. }
  27541. }
  27542. ,
  27543. l.prototype.clearUploadQueue = function (e, t, i) {
  27544. void 0 !== t && null !== t || (t = 0);
  27545. for (var n = 0; n < e.length;) {
  27546. var r = e[n];
  27547. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27548. e.splice(n, 1)) : n++
  27549. }
  27550. }
  27551. ,
  27552. l.prototype.refreshUploadInterval = function () {
  27553. var e = null;
  27554. return function (t) {
  27555. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27556. null !== t && void 0 !== t || (t = w),
  27557. b || (t = _),
  27558. this.uploadInterval = window.setTimeout(e, t),
  27559. this.uploadIntervalDelay = t)
  27560. }
  27561. }(),
  27562. l.prototype.update = function () {
  27563. var e = performance.now()
  27564. , t = 0;
  27565. return function () {
  27566. this.uploadIntervalCancelled = !0,
  27567. window.clearTimeout(this.uploadInterval),
  27568. this.uploadInterval = null;
  27569. var i = performance.now() - e;
  27570. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27571. e = performance.now()),
  27572. t++
  27573. }
  27574. }(),
  27575. l.prototype.updateUploadQueue = function (e, t) {
  27576. e || (e = 1);
  27577. for (var i = 0, n = 0; ;) {
  27578. if (n >= t || i >= e)
  27579. break;
  27580. var r = this.getNextFromUploadQueue();
  27581. if (!r)
  27582. break;
  27583. if (0 !== r.level ? i++ : n++,
  27584. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27585. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27586. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27587. }
  27588. }
  27589. }
  27590. ,
  27591. l.prototype.updateDirection = function (e) {
  27592. if (e = e || this.direction) {
  27593. this.direction = e;
  27594. for (var t = 0; t < this.activePanos.length; t++) {
  27595. var i = this.activePanos[t]
  27596. , n = this.getUploadQueueForPano(i.id);
  27597. y.sortPanoTiles(n, i, this.direction)
  27598. }
  27599. }
  27600. }
  27601. ,
  27602. l.prototype.uploadTile = function () {
  27603. var e = {}
  27604. , t = (new h.Vector4,
  27605. d.tiling.overlayStyle);
  27606. //var failHistory = {};
  27607. return function (i, n) {
  27608. var r = i.panoId
  27609. , o = i.image
  27610. , a = i.tileSize
  27611. , s = i.panoSize
  27612. , l = i.tileIndex
  27613. , c = (i.faceTileIndex,
  27614. i.totalTiles)
  27615. , u = (i.face,
  27616. i.tileX)
  27617. , d = i.tileY
  27618. , p = !0
  27619. , g = !1
  27620. , m = (this.getPanoDescriptor(r),
  27621. this.getPanoLODDescriptor(r, s))
  27622. , v = this.getActiveRenderTargetDescriptor(r)
  27623. , A = v.renderTarget
  27624. , y = v.size;
  27625. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27626. y = this.qualityManager.getMaxZoomPanoSize()),
  27627. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27628. g = !1),
  27629. n || (this.anyUploaded(i.node) && (p = !1,
  27630. g = !0),
  27631. this.isTileUploaded(i) && (p = !1,
  27632. g = !1)),
  27633. p) {
  27634. /* if(failHistory[''+r+s+l]){
  27635. console.log('uploadTile retry', r, s, l)
  27636. }
  27637. console.log('uploadTile 成功', r, s, l)
  27638. */
  27639. var C = u * a
  27640. , I = d * a
  27641. , E = a / s * y
  27642. , b = C / s * y
  27643. , w = I / s * y;
  27644. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27645. var _ = e[a];
  27646. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27647. 1 === t || 2 === t) {
  27648. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27649. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27650. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27651. } else
  27652. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27653. m.uploadCount++,
  27654. this.emit(f.TileRenderSuccess, r, s, l, c),
  27655. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27656. this.setUploaded(i, !0),
  27657. this.addCoverageForNode(i.node)
  27658. } else {
  27659. this.setUploaded(i, !1);
  27660. //console.log('uploadTile 失败', r, s, l)
  27661. //failHistory[''+r+s+l] = true;
  27662. }
  27663. return i.uploadAttempted || (m.uploadAttempts++,
  27664. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27665. i.uploadAttempted = !0,
  27666. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27667. g
  27668. }
  27669. }(),
  27670. l.prototype.linkTileAndNode = function (e, t) {
  27671. t.tile = e,
  27672. e.node = t
  27673. }
  27674. ,
  27675. l.prototype.linkAllTilesAndNodes = function (e) {
  27676. for (var t = function (t, i, n, r, o) {
  27677. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27678. this.linkTileAndNode(a, n)
  27679. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27680. var n = this.getTileTree(e.id, i);
  27681. n.breadthFirst({
  27682. callback: t.bind(this, n, i)
  27683. })
  27684. }
  27685. }
  27686. ,
  27687. l.prototype.anyUploaded = function (e) {
  27688. if (!e)
  27689. return !1;
  27690. if (e.tile && this.isTileUploaded(e.tile))
  27691. return !0;
  27692. if (e.children)
  27693. for (var t = 0; t < e.children.length; t++) {
  27694. var i = e.children[t];
  27695. if (this.anyUploaded(i))
  27696. return !0
  27697. }
  27698. return !1
  27699. }
  27700. ,
  27701. l.prototype.setNodeCovered = function (e, t) {
  27702. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27703. }
  27704. ,
  27705. l.prototype.isNodeCovered = function (e) {
  27706. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27707. }
  27708. ,
  27709. l.prototype.addCoverageForNode = function (e) {
  27710. if (this.setNodeCovered(e, !0),
  27711. e.parent && e.covered) {
  27712. var t = e.parent;
  27713. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27714. }
  27715. }
  27716. ,
  27717. l.prototype.calcFullCoverage = function (e) {
  27718. var t = !1;
  27719. if (e.children)
  27720. for (var i = 0; i < e.children.length; i++) {
  27721. var n = e.children[i];
  27722. t = t || this.calcFullCoverage(n)
  27723. }
  27724. e.covered = e.tile.uploaded || t
  27725. }
  27726. ,
  27727. l.prototype.nodeSubcovered = function (e) {
  27728. if (!e.children)
  27729. return !1;
  27730. for (var t = 0; t < e.children.length; t++)
  27731. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27732. return !1;
  27733. return !0
  27734. }
  27735. ,
  27736. l.prototype.resetPanoDescriptor = function (e) {
  27737. this.getPanoDescriptor(e)
  27738. }
  27739. ,
  27740. l.prototype.getPanoDescriptor = function (e) {
  27741. var t = this.panoDescriptors[e];
  27742. return t || (t = {},
  27743. this.panoDescriptors[e] = t),
  27744. t
  27745. }
  27746. ,
  27747. l.prototype.resetPanoLODDescriptors = function (e) {
  27748. var t = this.getPanoLODDescriptors(e);
  27749. for (var i in t)
  27750. if (t.hasOwnProperty(i)) {
  27751. var n = t[i];
  27752. n.uploadCount = 0,
  27753. n.uploadAttempts = 0
  27754. }
  27755. }
  27756. ,
  27757. l.prototype.getPanoLODDescriptor = function (e, t) {
  27758. var i = this.getPanoLODDescriptors(e)
  27759. , n = i[t];
  27760. return n || (n = {
  27761. uploadCount: 0,
  27762. uploadAttempts: 0
  27763. },
  27764. i[t] = n),
  27765. n
  27766. }
  27767. ,
  27768. l.prototype.getPanoLODDescriptors = function (e) {
  27769. var t = this.panoLODDescriptors[e];
  27770. return t || (t = {},
  27771. this.panoLODDescriptors[e] = t),
  27772. t
  27773. }
  27774. ,
  27775. l.prototype.onTileDownloaded = function (e) {
  27776. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27777. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27778. if (i.downloaded = !0,
  27779. i.image = e.image,
  27780. i.panoSize = e.panoSize,
  27781. i.tileX = e.tileX,
  27782. i.tileY = e.tileY,
  27783. i.totalTiles = e.totalTiles,
  27784. i.tileIndex = e.tileIndex,
  27785. i.faceTileIndex = e.faceTileIndex,
  27786. i.face = e.face,
  27787. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27788. i.panoId = e.panoId,
  27789. i.tileSize = e.tileSize,
  27790. i.direction = (new h.Vector3).copy(e.direction),
  27791. i.node = null,
  27792. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27793. this.isPanoActive(i.panoId)) {
  27794. var n = this.getTileTree(i.panoId, i.face)
  27795. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27796. this.linkTileAndNode(i, r),
  27797. this.queueTileUpload(i, !0)
  27798. }
  27799. }
  27800. ,
  27801. l.prototype.getTileDirectoryEntry = function (e, t, i, n) {
  27802. var r = this.tileDirectory[e];
  27803. r || (r = {},
  27804. this.tileDirectory[e] = r);
  27805. var o = 16384 * t + 1024 * i + n
  27806. , a = r[o];
  27807. return a || (a = {
  27808. downloaded: !1,
  27809. uploaded: !1,
  27810. zoomUploaded: !1
  27811. },
  27812. r[o] = a),
  27813. a._key = e + ":" + t + ":" + i + ":" + n,
  27814. a._tileKey = o,
  27815. a
  27816. }
  27817. ,
  27818. l.prototype.setZoomingActive = function (e, t, i) {
  27819. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27820. this.zoomPanoId = t.id,
  27821. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27822. }
  27823. ,
  27824. l.prototype.updateZoomedPanoFromBase = function (e) {
  27825. if (!this.zoomPanoRenderingDisabled) {
  27826. var t = this.getActiveRenderTargetDescriptor(e.id);
  27827. if (t && t.renderTarget) {
  27828. var i = this.qualityManager.getMaxZoomPanoSize()
  27829. , n = t.renderTarget
  27830. , r = t.size;
  27831. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27832. this.copyBaseRenderStatusToZoomed(e.id)
  27833. }
  27834. }
  27835. }
  27836. ,
  27837. t.exports = l
  27838. }
  27839. , {
  27840. "../enum/GLCubeFaces": 25,
  27841. "../enum/PanoRendererEvents": 35,
  27842. "../enum/PanoSizeClass": 36,
  27843. "../enum/SceneRendererEvents": 43,
  27844. "../enum/TileDownloaderEvents": 45,
  27845. "../enum/Vectors": 50,
  27846. "../exception/BasicException": 55,
  27847. "../objects/Panorama": 148,
  27848. "../settings": 166,
  27849. "../util/browser": 182,
  27850. "../util/panorama": 191,
  27851. "./TileDownloader": 171,
  27852. "./TilePrioritizer": 172,
  27853. "./TileTree": 173,
  27854. "./TileUtils": 174,
  27855. events: 202,
  27856. three: 217
  27857. }],
  27858. 170: [function (e, t, i) {
  27859. "use strict";
  27860. function n(e, t, i) {
  27861. this.maxNavPanoSize = -1,
  27862. this.maxZoomPanoSize = -1,
  27863. this.devicePixelDensity = e,
  27864. this.deviceScreenSize = t,
  27865. this.clientBandwidth = i,
  27866. this.panoSizeClassMap = {},
  27867. this.useHighResolutionPanos = !0,
  27868. this.useUltraHighResolutionPanos = !1,
  27869. this.modelHasUltraHighPanos = !1
  27870. }
  27871. var r = e("../enum/PanoSizeClass")
  27872. , o = e("../settings")
  27873. , a = e("../util/browser")
  27874. , s = e("../constants")
  27875. , l = e("../util/showcase")
  27876. , c = e("../enum/ModelManagerEvents");
  27877. n.prototype.init = function (e) {
  27878. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27879. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27880. this.highSize = this.getPanoSize(r.HIGH),
  27881. this.standardSize = this.getPanoSize(r.STANDARD),
  27882. this.baseSize = this.getPanoSize(r.BASE),
  27883. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27884. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27885. this.updateMaximums(),
  27886. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27887. }
  27888. ,
  27889. n.prototype.updateFromModel = function (e) {
  27890. this.updateHighResolutionSettings(e),
  27891. this.updateUltraHighResolutionSettings(e)
  27892. }
  27893. ,
  27894. n.prototype.updateHighResolutionSettings = function (e) {
  27895. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27896. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27897. //this.useHighResolutionPanos = !0;
  27898. //----------------------e n d -----------------------------------------------------------------
  27899. this.updateMaximums()
  27900. }
  27901. ,
  27902. n.prototype.updateUltraHighResolutionSettings = function (e) {
  27903. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27904. this.updateMaximums()
  27905. }
  27906. ,
  27907. n.prototype.enableUltraHighQualityMode = function () {
  27908. this.modelHasUltraHighPanos = !0,
  27909. this.updateUltraHighResolutionSettings(null)
  27910. }
  27911. ,
  27912. n.prototype.ultraHighQualityModeEnabled = function () {
  27913. return this.modelHasUltraHighPanos
  27914. }
  27915. ,
  27916. n.prototype.onModelChanged = function (e) {
  27917. this.updateFromModel(e.model),
  27918. this.updateMaximums()
  27919. }
  27920. ,
  27921. n.prototype.updateMaximums = function () {
  27922. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27923. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27924. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27925. }
  27926. ,
  27927. n.prototype.buildPanoSizeClassMap = function () {
  27928. this.panoSizeClassMap[r.BASE] = 512,
  27929. this.panoSizeClassMap[r.STANDARD] = 1024,
  27930. this.panoSizeClassMap[r.HIGH] = 2048,
  27931. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27932. }
  27933. ,
  27934. n.prototype.getPanoSize = function (e) {
  27935. return this.panoSizeClassMap[e]
  27936. }
  27937. ,
  27938. n.prototype.getMaxPossiblePanoSize = function () {
  27939. return this.getPanoSize(r.ULTRAHIGH)
  27940. }
  27941. ,
  27942. n.prototype.getMaxPanoSize = function () {
  27943. return this.maxZoomPanoSize
  27944. }
  27945. ,
  27946. n.prototype.getMaxNavPanoSize = function () {
  27947. return this.maxNavPanoSize
  27948. }
  27949. ,
  27950. n.prototype.getMaxZoomPanoSize = function () {
  27951. return this.maxZoomPanoSize
  27952. }
  27953. ,
  27954. n.prototype.detectMaxNavPanoSizeClass = function () {
  27955. if (settings.mobileNavHigh) return r.HIGH //改
  27956. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27957. }
  27958. ,
  27959. n.prototype.detectMaxNavPanoSize = function () {
  27960. var e = this.detectMaxNavPanoSizeClass();
  27961. return this.getPanoSize(e)
  27962. }
  27963. ,
  27964. n.prototype.detectMaxZoomPanoSize = function () {
  27965. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27966. }
  27967. ,
  27968. t.exports = n
  27969. }
  27970. , {
  27971. "../constants": 8,
  27972. "../enum/ModelManagerEvents": 33,
  27973. "../enum/PanoSizeClass": 36,
  27974. "../settings": 166,
  27975. "../util/browser": 182,
  27976. "../util/showcase": 193
  27977. }],
  27978. 171: [function (e, t, i) {
  27979. (function (i) {
  27980. "use strict";
  27981. function n(e) {
  27982. this.panos = null,
  27983. this.retryMinimumTime = 1e4,
  27984. this.urls = null,
  27985. this.panoLoadCallbacks = {},
  27986. this.downloadDescriptors = {},
  27987. this.priorityQueue = [],
  27988. this.forceQueue = [],
  27989. this.activeDownloads = [],
  27990. this.qualityManager = null,
  27991. this.tilePrioritizer = null,
  27992. this.refreshInterval = null,
  27993. this.processPriorityQueue = !1,
  27994. this.concurrentDownloads = e.concurrentDownloads || 1,
  27995. this.downloadTestResults = {}
  27996. }
  27997. var r = e("three")
  27998. , o = (e("../enum/Viewmode"),
  27999. e("../settings"))
  28000. , a = (e("../objects/Panorama"),
  28001. e("../util/logger"))
  28002. , s = (e("../enum/Vectors"),
  28003. e("../enum/PanoSizeClass"),
  28004. e("../enum/TileDownloaderEvents"))
  28005. , l = e("./TilePrioritizer")
  28006. , c = e("./TileUtils")
  28007. , h = (e("../enum/GLCubeFaces"),
  28008. e("../enum/DownloadStatus"))
  28009. , u = e("../util/panorama")
  28010. , d = e("../util/ajax")
  28011. , p = e("../ab")
  28012. , f = e("events").EventEmitter
  28013. , g = (new a(i),
  28014. Object.freeze({
  28015. Testing: 1,
  28016. Success: 2,
  28017. Fail: 3
  28018. }));
  28019. n.prototype = Object.create(f.prototype),
  28020. n.IDLE_REFRESH_DELAY = 500,
  28021. n.ACTIVE_REFRESH_DELAY = 16,
  28022. n.DOWNLOAD_RETRIES = 4,
  28023. n.prototype.init = function (e) {
  28024. this.qualityManager = e
  28025. }
  28026. ,
  28027. n.prototype.setUrls = function (e) {
  28028. this.urls = e
  28029. }
  28030. ,
  28031. n.prototype.setPanoData = function (e, t, i) {
  28032. this.panos = e,
  28033. this.imagePanos = t,
  28034. this.panoGroupId = i
  28035. }
  28036. ,
  28037. n.prototype.start = function () {
  28038. this.refreshUpdateInterval(0)
  28039. }
  28040. ,
  28041. n.prototype.stop = function () {
  28042. window.cancel(this.refreshInterval)
  28043. }
  28044. ,
  28045. n.prototype.refreshUpdateInterval = function (e) {
  28046. e || (e = 0),
  28047. this.refreshInterval = window.setTimeout(function () {
  28048. var e = this.update();
  28049. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28050. }
  28051. .bind(this), e)
  28052. }
  28053. ,
  28054. n.prototype.update = function () {
  28055. var e = this.forceQueue.length > 0;
  28056. return this.processQueueForDownloading(this.forceQueue),
  28057. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28058. this.priorityQueue.length > 0 && (e = !0),
  28059. this.processQueueForDownloading(this.priorityQueue)),
  28060. e
  28061. }
  28062. ,
  28063. n.prototype.forceQueueTilesForPano = function () {
  28064. var e = []
  28065. , t = [];
  28066. return function (i, n, r, o, a, s) {
  28067. e.length = 0;
  28068. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28069. var p = u[d];
  28070. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28071. }
  28072. if (r && e.length > 0) {
  28073. l.sortPanoTiles(e, i, r),
  28074. t.length = 0,
  28075. c.matchingTilesInDirection(i, n, r, o, a, t);
  28076. for (var f = 0, g = function (e) {
  28077. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28078. }; f < e.length;) {
  28079. var m = e[f]
  28080. , v = t.findIndex(g);
  28081. v < 0 ? e.splice(f, 1) : f++
  28082. }
  28083. }
  28084. for (var A = 0; A < e.length; A++)
  28085. this.forceQueue.push(e[A]);
  28086. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28087. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28088. s && this.processQueueForDownloading(this.forceQueue, !0)
  28089. }
  28090. }(),
  28091. n.prototype.clearForceQueue = function () {
  28092. this.clearQueue(this.forceQueue)
  28093. }
  28094. ,
  28095. n.prototype.queuePrioritizedTilesForPanos = function (e) {
  28096. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28097. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28098. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28099. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28100. }
  28101. ,
  28102. n.prototype.clearQueue = function (e) {
  28103. this.setStatusForAllDescriptors(e, h.None),
  28104. e.length = 0
  28105. }
  28106. ,
  28107. n.prototype.clearFromQueue = function (e, t, i) {
  28108. for (var n = 0; n < e.length; n++) {
  28109. var r = e[n];
  28110. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28111. }
  28112. }
  28113. ,
  28114. n.prototype.setStatusForAllDescriptors = function (e, t) {
  28115. for (var i = 0; i < e.length; i++) {
  28116. var n = e[i];
  28117. n && (n.status = t)
  28118. }
  28119. }
  28120. ,
  28121. n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) {
  28122. for (var i = 0; i < e.length; i++) {
  28123. var n = e[i];
  28124. n && (n.status !== t ? n.status = t : e[i] = null)
  28125. }
  28126. }
  28127. ,
  28128. n.prototype.getTileDownloadDescriptors = function (e, t) {
  28129. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28130. , n = i[t];
  28131. return n || (n = this.buildDownloadDescriptorArray(t),
  28132. i[t] = n,
  28133. this.initTileDownloadDescriptors(n, e, t)),
  28134. n
  28135. }
  28136. ,
  28137. n.prototype.getAllTileDownloadDescriptorsForPano = function (e) {
  28138. var t = this.downloadDescriptors[e.id];
  28139. return t || (t = {},
  28140. this.downloadDescriptors[e.id] = t),
  28141. t
  28142. }
  28143. ,
  28144. n.prototype.processQueueForDownloading = function (e, t) {
  28145. if (this.cleanupActiveDownloads(),
  28146. this.activeDownloads.length < this.concurrentDownloads || t)
  28147. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28148. var o = e.shift();
  28149. o && (this.startDownload(o),
  28150. n++)
  28151. }
  28152. }
  28153. ,
  28154. n.prototype.testDownload = function (e, t, i) {
  28155. var n = this.downloadTestResults[e];
  28156. if (n)
  28157. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28158. this.downloadTestResults[e] = g.Testing;
  28159. var r = this.panos.list[0]
  28160. , o = this.getTileUrl(r.id, e, t, 0)
  28161. , a = function (t) {
  28162. this.downloadTestResults[e] = g.Success,
  28163. i(!0)
  28164. }
  28165. .bind(this)
  28166. , s = function () {
  28167. this.downloadTestResults[e] = g.Fail,
  28168. i(!1)
  28169. }
  28170. .bind(this);
  28171. this.loadImage(o, 0, a, s)
  28172. }
  28173. ,
  28174. n.prototype.startDownload = function (e) {
  28175. e.status = h.Downloading;
  28176. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28177. this.activeDownloads.push(e),
  28178. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28179. }
  28180. ,
  28181. n.prototype.downloadFailed = function (e, t) { }
  28182. ,
  28183. n.prototype.downloadComplete = function (e, t) {
  28184. if (e.panoGroupId === this.panoGroupId) {
  28185. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28186. e.status = h.Downloaded,
  28187. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28188. var n = {
  28189. panoId: e.pano.id,
  28190. image: t,
  28191. tileSize: e.tileSize,
  28192. panoSize: e.panoSize,
  28193. tileIndex: e.tileIndex,
  28194. faceTileIndex: e.faceTileIndex,
  28195. totalTiles: e.totalTiles,
  28196. face: e.face,
  28197. tileX: e.tileX,
  28198. tileY: e.tileY,
  28199. direction: e.direction
  28200. };
  28201. e.image = t,
  28202. this.emit(s.TileDownloadSuccess, n),
  28203. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28204. panoId: e.pano.id,
  28205. tileSize: e.tileSize,
  28206. panoSize: e.panoSize
  28207. },
  28208. this.emit(s.PanoDownloadComplete, n),
  28209. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28210. }
  28211. }
  28212. ,
  28213. n.prototype.cleanupActiveDownloads = function () {
  28214. var e = [];
  28215. return function () {
  28216. e.length = 0;
  28217. for (var t = 0; t < this.activeDownloads.length; t++) {
  28218. var i = this.activeDownloads[t];
  28219. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28220. }
  28221. this.activeDownloads.length = 0,
  28222. this.activeDownloads.push.apply(this.activeDownloads, e)
  28223. }
  28224. }(),
  28225. n.prototype.isPanoDownloaded = function (e, t) {
  28226. var i = this.getTileDownloadDescriptors(e, t);
  28227. if (i.length <= 0)
  28228. return !1;
  28229. for (var n = 0; n < i.length; n++) {
  28230. var r = i[n];
  28231. if (r.status !== h.Downloaded)
  28232. return !1
  28233. }
  28234. return !0
  28235. }
  28236. ,
  28237. n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) {
  28238. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28239. this.panoLoadCallbacks[o] = {
  28240. onLoad: i,
  28241. onFail: n,
  28242. onProgress: r
  28243. }
  28244. }
  28245. ,
  28246. n.prototype.getPanoLoadCallbacks = function (e, t) {
  28247. var i = e.id + ":" + t;
  28248. return this.panoLoadCallbacks[i]
  28249. }
  28250. ,
  28251. n.prototype.buildDownloadDescriptorArray = function (e) {
  28252. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28253. var r = this.buildDownloadDescriptor();
  28254. i.push(r)
  28255. }
  28256. return i
  28257. }
  28258. ,
  28259. n.prototype.buildDownloadDescriptor = function () {
  28260. var e = {
  28261. panoGroupId: null,
  28262. pano: null,
  28263. panoSize: -1,
  28264. tileSize: -1,
  28265. tileIndex: -1,
  28266. totalTiles: -1,
  28267. faceTileIndex: -1,
  28268. status: h.None,
  28269. url: null,
  28270. image: null,
  28271. direction: new r.Vector3,
  28272. face: -1,
  28273. cubeFace: -1,
  28274. tileX: -1,
  28275. tileY: -1
  28276. };
  28277. return e
  28278. }
  28279. ,
  28280. n.prototype.initTileDownloadDescriptors = function (e, t, i) {
  28281. for (var n = 0; n < e.length; n++) {
  28282. var r = e[n];
  28283. this.initTileDownloadDescriptor(r, t, i, n)
  28284. }
  28285. }
  28286. ,
  28287. n.prototype.initTileDownloadDescriptor = function (e, t, i, n) {
  28288. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28289. e.face = c.getFaceForTile(i, n),
  28290. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28291. e.panoGroupId = this.panoGroupId,
  28292. e.pano = t,
  28293. e.panoSize = i,
  28294. e.tileSize = r,
  28295. e.tileIndex = n,
  28296. e.totalTiles = c.getTileCountForSize(i),
  28297. e.status = h.None,
  28298. e.image = null,
  28299. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28300. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28301. }
  28302. ,
  28303. n.prototype.getTileUrl = function () {
  28304. var e = {
  28305. 256: "256",
  28306. 512: "512",
  28307. 1024: "1k",
  28308. 2048: "2k",
  28309. 4096: "4k"
  28310. }
  28311. , t = {
  28312. face: -1,
  28313. faceTileIndex: -1,
  28314. tileX: -1,
  28315. tileY: -1
  28316. };
  28317. return function (i, n, r, a) {
  28318. c.getTileLocation(n, a, t);
  28319. var s = Math.floor(n / r)
  28320. , l = s * s
  28321. , h = Math.floor(a / l)
  28322. , u = "";
  28323. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28324. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28325. return d = p.changeIfTileGenerating(d)
  28326. }
  28327. }(),
  28328. n.prototype.loadImage = function (e, t, i, n) {
  28329. d.getImage(e, t).then(function (e) {
  28330. i(e)
  28331. }).fail(n)
  28332. }
  28333. ,
  28334. t.exports = n
  28335. }
  28336. ).call(this, "/js/tile/TileDownloader.js")
  28337. }
  28338. , {
  28339. "../ab": 3,
  28340. "../enum/DownloadStatus": 24,
  28341. "../enum/GLCubeFaces": 25,
  28342. "../enum/PanoSizeClass": 36,
  28343. "../enum/TileDownloaderEvents": 45,
  28344. "../enum/Vectors": 50,
  28345. "../enum/Viewmode": 51,
  28346. "../objects/Panorama": 148,
  28347. "../settings": 166,
  28348. "../util/ajax": 181,
  28349. "../util/logger": 189,
  28350. "../util/panorama": 191,
  28351. "./TilePrioritizer": 172,
  28352. "./TileUtils": 174,
  28353. events: 202,
  28354. three: 217
  28355. }],
  28356. 172: [function (e, t, i) {
  28357. (function (i) {
  28358. "use strict";
  28359. function n(e, t, i, o, a) {
  28360. this.qualityManager = e,
  28361. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28362. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28363. this.baseSize = t,
  28364. this.standardSize = i,
  28365. this.highSize = o,
  28366. this.ultraHighSize = a,
  28367. this.priorityCriteria = new n.PriorityCriteria(null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1))
  28368. }
  28369. var r = e("three")
  28370. , o = (e("../enum/Viewmode"),
  28371. e("../settings"),
  28372. e("../settings"),
  28373. e("../objects/Panorama"))
  28374. , a = e("../util/logger")
  28375. , s = (e("../enum/Vectors"),
  28376. e("../enum/PanoSizeClass"),
  28377. e("../enum/ModelManagerEvents"),
  28378. e("../enum/GLCubeFaces"),
  28379. e("../enum/DownloadStatus"))
  28380. , l = (e("../util/browser"),
  28381. e("./TileUtils"))
  28382. , c = e("../util/math")
  28383. , h = (e("events").EventEmitter,
  28384. new a(i),
  28385. Object.freeze({
  28386. None: 0,
  28387. DirectionalFOV: 1
  28388. }));
  28389. n.PriorityCriteria = function (e, t, i, n, o) {
  28390. this.pano = e,
  28391. this.cameraPosition = (new r.Vector3).copy(t),
  28392. this.cameraDir = (new r.Vector3).copy(i),
  28393. this.panoSpaceDir = (new r.Vector3).copy(n),
  28394. this.upcomingPanos = o,
  28395. this.copy = function (e) {
  28396. this.pano = e.pano,
  28397. this.cameraPosition.copy(e.cameraPosition),
  28398. this.cameraDir.copy(e.cameraDir),
  28399. this.panoSpaceDir.copy(e.panoSpaceDir),
  28400. this.upcomingPanos = o
  28401. }
  28402. ,
  28403. this.zoomingActive = !1
  28404. }
  28405. ,
  28406. n.DIRECTIONAL_FOV = 180,
  28407. n.DIRECTIONAL_FOV_NARROW = 120,
  28408. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28409. n.MAX_SCORED_PANOS_TOADD = 2,
  28410. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28411. n.DIRECTION_SCORE_STRICTNESS = .75,
  28412. n.appendQueue = function (e, t) {
  28413. if (e && t)
  28414. for (var i = 0; i < t.length; i++)
  28415. e.push(t[i])
  28416. }
  28417. ,
  28418. n.prototype.updateCriteria = function (e, t, i, n) {
  28419. this.priorityCriteria.pano = e,
  28420. this.priorityCriteria.cameraPosition.copy(t),
  28421. this.priorityCriteria.cameraDir.copy(i),
  28422. this.priorityCriteria.upcomingPanos = n,
  28423. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28424. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28425. }
  28426. ,
  28427. n.prototype.filterAndPrioritize = function () {
  28428. var e = []
  28429. , t = []
  28430. , i = [];
  28431. return function (r, o, a) {
  28432. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28433. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28434. var s = this.baseSize
  28435. , l = this.standardSize
  28436. , c = this.highSize
  28437. , h = this.ultraHighSize;
  28438. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28439. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28440. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28441. i.length = 0,
  28442. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28443. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28444. n.appendQueue(r, i),
  28445. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28446. i.length = 0,
  28447. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28448. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28449. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28450. n.appendQueue(r, i),
  28451. i.length = 0,
  28452. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28453. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28454. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28455. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28456. n.appendQueue(r, i),
  28457. this.queueTilesForPanos(r, e, a, s)
  28458. }
  28459. }(),
  28460. n.prototype.canDownloadSize = function (e) {
  28461. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28462. }
  28463. ,
  28464. n.prototype.populateNeighborPanos = function (e, t, i) {
  28465. i = i || [],
  28466. i.length = 0;
  28467. var n = t.getNeighbours(e);
  28468. for (var r in n)
  28469. if (n.hasOwnProperty(r)) {
  28470. var o = t.get(r);
  28471. i.push(o)
  28472. }
  28473. return i
  28474. }
  28475. ,
  28476. n.prototype.populateScoredPanos = function (e, t, i, r, a) {
  28477. i = i || [],
  28478. i.length = 0;
  28479. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28480. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28481. , c = t.sortByScore(s, l);
  28482. if (c)
  28483. for (var h = 0; h < c.length && h < a; h++) {
  28484. var u = c[h].pano;
  28485. i.push(u)
  28486. }
  28487. return i
  28488. }
  28489. ,
  28490. n.prototype.queueTilesForPanos = function (e, t, i, n, r) {
  28491. for (var o = 0, a = 0; a < t.length; a++) {
  28492. var s = t[a]
  28493. , l = this.queueTilesForPano(e, i, s, n);
  28494. if (o += l > 0 ? 1 : 0,
  28495. r && o >= r)
  28496. break
  28497. }
  28498. return o
  28499. }
  28500. ,
  28501. n.prototype.queueTilesForPano = function () {
  28502. var e = {
  28503. filter: h.None
  28504. };
  28505. return function (t, i, n, r) {
  28506. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28507. }
  28508. }(),
  28509. n.prototype.queueTilesForPanosInDirection = function () {
  28510. var e = new r.Vector3;
  28511. return function (t, i, n, r, o, a, s, l) {
  28512. for (var h = 0, u = 0; u < n.length; u++) {
  28513. var d = n[u];
  28514. e.copy(d.position),
  28515. e.sub(o),
  28516. e.normalize();
  28517. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28518. , f = c.getFOVDotThreshold(s);
  28519. if (p >= f) {
  28520. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28521. if (h += g > 0 ? 1 : 0,
  28522. l && h >= l)
  28523. break
  28524. }
  28525. }
  28526. return h
  28527. }
  28528. }(),
  28529. n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) {
  28530. for (var l = 0, c = 0; c < i.length; c++) {
  28531. var h = i[c]
  28532. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28533. if (l += u > 0 ? 1 : 0,
  28534. s && l >= s)
  28535. break
  28536. }
  28537. return l
  28538. }
  28539. ,
  28540. n.prototype.queueTilesInDirectionForPano = function () {
  28541. var e = {
  28542. filter: h.DirectionalFOV,
  28543. direction: new r.Vector3,
  28544. fov: 60
  28545. }
  28546. , t = new r.Vector3;
  28547. return function (i, n, r, o, a, s, c) {
  28548. return t.copy(s),
  28549. l.getRelativeDirection(r.quaternion, t),
  28550. e.direction.copy(t),
  28551. e.fov = c,
  28552. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28553. }
  28554. }(),
  28555. n.prototype.filterAndQueueTileDownloadDescriptors = function () {
  28556. var e = [];
  28557. return function (t, i, n, r, o) {
  28558. var a = i.getTileDownloadDescriptors(n, r);
  28559. e.length = 0,
  28560. this.filterTileDownloadDescriptors(n, a, e, o);
  28561. for (var s = 0, l = 0; l < e.length; l++) {
  28562. var c = e[l];
  28563. c && (t.push(c),
  28564. s++)
  28565. }
  28566. return s
  28567. }
  28568. }(),
  28569. n.prototype.filterTileDownloadDescriptors = function () {
  28570. new r.Vector3;
  28571. return function (e, t, i, n) {
  28572. var r, o;
  28573. switch (n.filter) {
  28574. case h.DirectionalFOV:
  28575. for (r = 0; r < t.length; r++)
  28576. o = t[r],
  28577. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28578. break;
  28579. default:
  28580. for (r = 0; r < t.length; r++)
  28581. o = t[r],
  28582. i.push(o)
  28583. }
  28584. for (r = 0; r < i.length; r++)
  28585. o = i[r],
  28586. this.canIncludeDescriptor(o) || (i[r] = null)
  28587. }
  28588. }(),
  28589. n.prototype.canIncludeDescriptor = function (e) {
  28590. return e.status !== s.Downloading && e.status !== s.Downloaded
  28591. }
  28592. ,
  28593. n.prototype.canIncludePano = function (e, t) {
  28594. return !e.isLoaded(t)
  28595. }
  28596. ,
  28597. n.getFOVDotThreshold = function (e) {
  28598. return Math.cos(r.Math.degToRad(e / 2))
  28599. }
  28600. ;
  28601. var u = function () {
  28602. var e = function e(t, i) {
  28603. var n = e._panoSpaceDir
  28604. , r = e._fovThreshold
  28605. , o = e._fovThresholdNarrow
  28606. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28607. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28608. return t._dot = a,
  28609. i._dot = s,
  28610. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28611. };
  28612. return e._panoSpaceDir = new r.Vector3,
  28613. e._fovThreshold = -1,
  28614. e._fovThresholdNarrow = -1,
  28615. e
  28616. }();
  28617. n.sortPanoTiles = function (e, t, i) {
  28618. u._panoSpaceDir.copy(i),
  28619. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28620. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28621. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28622. e.sort(u)
  28623. }
  28624. ,
  28625. n.insertSortedPanoTile = function (e, t, i, r) {
  28626. u._panoSpaceDir.copy(r),
  28627. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28628. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28629. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28630. for (var o = -1, a = 0; a < e.length; a++) {
  28631. var s = u(t, e[a]);
  28632. if (s <= 0) {
  28633. o = a;
  28634. break
  28635. }
  28636. }
  28637. if (o === -1)
  28638. e[e.length] = t;
  28639. else {
  28640. for (var h = e.length; h > o; h--)
  28641. e[h] = e[h - 1];
  28642. e[o] = t
  28643. }
  28644. }
  28645. ,
  28646. n.prototype.setZoomingActive = function (e) {
  28647. e !== this.zoomingActive && (this.zoomingActive = e)
  28648. }
  28649. ,
  28650. t.exports = n
  28651. }
  28652. ).call(this, "/js/tile/TilePrioritizer.js")
  28653. }
  28654. , {
  28655. "../enum/DownloadStatus": 24,
  28656. "../enum/GLCubeFaces": 25,
  28657. "../enum/ModelManagerEvents": 33,
  28658. "../enum/PanoSizeClass": 36,
  28659. "../enum/Vectors": 50,
  28660. "../enum/Viewmode": 51,
  28661. "../objects/Panorama": 148,
  28662. "../settings": 166,
  28663. "../util/browser": 182,
  28664. "../util/logger": 189,
  28665. "../util/math": 190,
  28666. "./TileUtils": 174,
  28667. events: 202,
  28668. three: 217
  28669. }],
  28670. 173: [function (e, t, i) {
  28671. "use strict";
  28672. function n(e, t) {
  28673. this.levels = t,
  28674. this.tileSize = e,
  28675. this.root = null,
  28676. this.allNodes = [],
  28677. a(this)
  28678. }
  28679. function r(e, t) {
  28680. this.tree = e,
  28681. this.parent = t,
  28682. this.children = [],
  28683. this.id = ++u
  28684. }
  28685. function o(e, t, i, r, a, s, l, h) {
  28686. if (e) {
  28687. l = l || n.TraversalType.PreOrder;
  28688. var u = r * c + i;
  28689. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28690. s && s.push(e)),
  28691. e.children && 0 !== e.children.length) {
  28692. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28693. for (var g = 0; g < c; g++)
  28694. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28695. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28696. s && s.push(e))
  28697. }
  28698. }
  28699. }
  28700. function a(e) {
  28701. e.root = s(e, null, 0)
  28702. }
  28703. function s(e, t, i) {
  28704. if (i > e.levels)
  28705. return null;
  28706. var n = new r(e, t);
  28707. e.allNodes.push(n);
  28708. for (var o = 0; o < h; o++)
  28709. n.children[o] = s(e, n, i + 1);
  28710. return n
  28711. }
  28712. function l(e, t, i, n, r) {
  28713. if (!e)
  28714. return null;
  28715. if (0 === i)
  28716. return e;
  28717. if (!e.children || 0 === e.children.length)
  28718. return null;
  28719. var o = Math.pow(c, i)
  28720. , a = o / c
  28721. , s = n % a
  28722. , h = r % a
  28723. , u = Math.floor(r / a)
  28724. , d = Math.floor(n / a)
  28725. , p = u * c + d
  28726. , f = e.children[p];
  28727. return l(f, t + 1, i - 1, s, h)
  28728. }
  28729. var c = (e("three"),
  28730. e("./TileUtils"),
  28731. e("../objects/Panorama"),
  28732. e("../util/panorama"),
  28733. e("events").EventEmitter,
  28734. 2)
  28735. , h = c * c;
  28736. n.TraversalType = Object.freeze({
  28737. PreOrder: 0,
  28738. PostOrder: 1
  28739. });
  28740. var u = 0;
  28741. n.getLevelCountForSize = function (e, t) {
  28742. var i = 0;
  28743. for (t < e && (t = e); ;) {
  28744. if (t /= c,
  28745. t < e)
  28746. break;
  28747. i++
  28748. }
  28749. return i
  28750. }
  28751. ,
  28752. n.getSizeForLevel = function (e, t) {
  28753. return Math.pow(c, t) * e
  28754. }
  28755. ,
  28756. n.prototype.getSubNode = function (e, t, i) {
  28757. (!t || e < this.tileSize) && (t = 0),
  28758. (!i || e < this.tileSize) && (i = 0),
  28759. e < this.tileSize && (e = this.tileSize);
  28760. var r = n.getLevelCountForSize(this.tileSize, e)
  28761. , o = l(this.root, 0, r, t, i);
  28762. return o
  28763. }
  28764. ,
  28765. n.prototype.breadthFirst = function (e) {
  28766. e = e || {};
  28767. var t = !!e.nullLevelEnd
  28768. , i = e.maxLevel
  28769. , n = e.minLevel
  28770. , r = e.callback
  28771. , o = e.saveVisited
  28772. , a = []
  28773. , s = {}
  28774. , l = 0
  28775. , c = 0;
  28776. for (a.push(this.root),
  28777. a.push(s); a.length > 0 && !(i && l > i);) {
  28778. var h = a.shift();
  28779. if (h === s)
  28780. (!n || l >= n) && (r && t && r(null),
  28781. o && t && o.push(null)),
  28782. a.length > 0 && a.push(s),
  28783. l++,
  28784. c = 0;
  28785. else {
  28786. if (h.children)
  28787. for (var u = 0; u < h.children.length; u++) {
  28788. var d = h.children[u];
  28789. d && a.push(h.children[u])
  28790. }
  28791. var p = this.getFaceIndexFromNode(h);
  28792. (!n || l >= n) && (r && r(h, l, p),
  28793. o && o.push(h)),
  28794. c++
  28795. }
  28796. }
  28797. }
  28798. ,
  28799. n.prototype.getFaceIndexFromNode = function (e) {
  28800. if (!e)
  28801. return -1;
  28802. for (var t = 1, i = e, n = 0, r = 0; ;) {
  28803. var o = i.parent;
  28804. if (!o)
  28805. break;
  28806. for (var a = -1, s = 0; s < o.children.length; s++)
  28807. o.children[s] === i && (a = s);
  28808. var l = a % c
  28809. , h = Math.floor(a / c);
  28810. n = l * t + n,
  28811. r = h * t + r,
  28812. t *= c,
  28813. i = o
  28814. }
  28815. return r * t + n
  28816. }
  28817. ,
  28818. n.prototype.depthFirst = function (e, t, i) {
  28819. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28820. }
  28821. ,
  28822. t.exports = n
  28823. }
  28824. , {
  28825. "../objects/Panorama": 148,
  28826. "../util/panorama": 191,
  28827. "./TileUtils": 174,
  28828. events: 202,
  28829. three: 217
  28830. }],
  28831. 174: [function (e, t, i) {
  28832. "use strict";
  28833. var n = e("../enum/GLCubeFaces")
  28834. , r = e("../util/MathLight")
  28835. , o = {};
  28836. o.TILE_SIZE = 512,
  28837. o.FACES_PER_PANO = 6,
  28838. o.LocationOnTile = {
  28839. Center: 0,
  28840. UpperLeft: 1,
  28841. UpperRight: 2,
  28842. LowerRight: 3,
  28843. LowerLeft: 4
  28844. },
  28845. o.getTileVector = function () {
  28846. return function (e, t, i, a, s, l, c, h) {
  28847. l = l || o.LocationOnTile.Center;
  28848. var u = e / t
  28849. , d = a / u;
  28850. s = -s + (u - 1);
  28851. var p = s / u
  28852. , f = t / e
  28853. , g = 2 * f
  28854. , m = g / 2
  28855. , v = 2 * d - 1 + m
  28856. , A = 2 * p - 1 + m;
  28857. switch (l) {
  28858. case o.LocationOnTile.UpperLeft:
  28859. v -= m,
  28860. A += m,
  28861. v += c * g;
  28862. break;
  28863. case o.LocationOnTile.UpperRight:
  28864. v += m,
  28865. A += m,
  28866. A -= c * g;
  28867. break;
  28868. case o.LocationOnTile.LowerRight:
  28869. v += m,
  28870. A -= m,
  28871. v -= c * g;
  28872. break;
  28873. case o.LocationOnTile.LowerLeft:
  28874. v -= m,
  28875. A -= m,
  28876. A += c * g;
  28877. break;
  28878. case o.LocationOnTile.Center:
  28879. }
  28880. switch (i) {
  28881. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28882. r.setVector(h, -1, A, -v);
  28883. break;
  28884. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28885. r.setVector(h, 1, A, v);
  28886. break;
  28887. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28888. r.setVector(h, -v, 1, -A);
  28889. break;
  28890. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28891. r.setVector(h, -v, -1, A);
  28892. break;
  28893. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28894. r.setVector(h, -v, A, 1);
  28895. break;
  28896. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28897. r.setVector(h, v, A, -1)
  28898. }
  28899. r.normalize(h)
  28900. }
  28901. }(),
  28902. o.getFaceForTile = function (e, t) {
  28903. var i = o.TILE_SIZE;
  28904. e < o.TILE_SIZE && (i = e);
  28905. var n = Math.floor(e / i)
  28906. , r = n * n;
  28907. return Math.floor(t / r)
  28908. }
  28909. ,
  28910. o.getTileLocation = function (e, t, i) {
  28911. var n = o.TILE_SIZE;
  28912. e < o.TILE_SIZE && (n = e);
  28913. var r = o.getFaceForTile(e, t)
  28914. , a = Math.floor(e / n)
  28915. , s = a * a
  28916. , l = t - r * s;
  28917. i.tileX = l % a,
  28918. i.tileY = Math.floor(l / a),
  28919. i.face = r,
  28920. i.faceTileIndex = l
  28921. }
  28922. ,
  28923. o.getTileCountForSize = function (e) {
  28924. if (e <= o.TILE_SIZE)
  28925. return o.FACES_PER_PANO;
  28926. var t = Math.floor(e / o.TILE_SIZE)
  28927. , i = t * t
  28928. , n = i * o.FACES_PER_PANO;
  28929. return n
  28930. }
  28931. ,
  28932. o.getRelativeDirection = function () {
  28933. var e = new r.Matrix4
  28934. , t = new r.Quaternion;
  28935. return function (i, n) {
  28936. t.copy(i),
  28937. t.inverse(),
  28938. e.makeRotationFromQuaternion(t),
  28939. e.applyToVector3(n),
  28940. r.normalize(n)
  28941. }
  28942. }(),
  28943. o.matchingTilesInDirection = function () {
  28944. var e = new r.Vector3
  28945. , t = new r.Vector3(0, 0, -1)
  28946. , i = new r.Quaternion
  28947. , n = function (e, t) {
  28948. e.push({
  28949. face: t.face,
  28950. faceTileIndex: t.faceTileIndex,
  28951. tileX: t.tileX,
  28952. tileY: t.tileY
  28953. })
  28954. }
  28955. , a = function () {
  28956. var e = {
  28957. face: -1,
  28958. faceTileIndex: -1,
  28959. tileX: -1,
  28960. tileY: -1
  28961. };
  28962. return function (t, i, r) {
  28963. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28964. o.getTileLocation(t, l, e),
  28965. i && !i(e) || (s++,
  28966. r && n(r, e));
  28967. return s
  28968. }
  28969. }();
  28970. return function (n, s, l, c, h, u) {
  28971. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28972. o.getTileCountForSize(s);
  28973. if (!c && !h)
  28974. return a(s, null, u);
  28975. var p = !!h;
  28976. if (h = h || c,
  28977. h = Math.max(0, Math.min(h, 360)),
  28978. c = Math.max(0, Math.min(c, 360)),
  28979. r.copyVector(l, e),
  28980. o.getRelativeDirection(n.quaternion, e),
  28981. p) {
  28982. i.setFromUnitVectors(e, t);
  28983. var f = function (e) {
  28984. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28985. };
  28986. return a(s, f, u)
  28987. }
  28988. var g = function (t) {
  28989. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28990. };
  28991. return a(s, g, u)
  28992. }
  28993. }(),
  28994. o.isTileWithinFrustum = function () {
  28995. var e = new r.Vector3
  28996. , t = 1e-5;
  28997. return function (i, n, a, s, l, c, h, u) {
  28998. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28999. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29000. r.applyQuaternionToVector(c, e),
  29001. e.z >= -t)
  29002. I++;
  29003. else {
  29004. var w = -1 / e.z
  29005. , _ = e.x * w
  29006. , T = e.y * w;
  29007. T > d ? v++ : T < p && A++,
  29008. _ > f ? y++ : _ < g && C++,
  29009. E++
  29010. }
  29011. return A !== E && v !== E && y !== E && C !== E
  29012. }
  29013. }(),
  29014. o.isTileWithinFOV = function () {
  29015. var e = new r.Vector3
  29016. , t = new r.Vector3(0, 1, 0)
  29017. , i = new r.Vector3(1, 0, 0);
  29018. return function (n, a, s, l, c, h, u) {
  29019. var d = o.mapFaceToCubemapFace(s);
  29020. if (r.cross(h, t, i),
  29021. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29022. o.isWithinFOV(e, h, u, null))
  29023. return !0;
  29024. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29025. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29026. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29027. o.isWithinFOV(e, h, u, null))
  29028. return !0;
  29029. g += p
  29030. }
  29031. return !1
  29032. }
  29033. }(),
  29034. o.isWithinFOV = function () {
  29035. var e = new r.Vector3
  29036. , t = new r.Vector3;
  29037. return function (i, n, o, a) {
  29038. if (r.copyVector(i, t),
  29039. a) {
  29040. r.copyVector(a, e),
  29041. r.normalize(e);
  29042. var s = r.dot(e, i);
  29043. e.x *= s,
  29044. e.y *= s,
  29045. e.z *= s,
  29046. r.subVector(t, e)
  29047. }
  29048. var l = o / 2 * r.RADIANS_PER_DEGREE
  29049. , c = Math.cos(l)
  29050. , h = r.dot(t, n);
  29051. return h >= c
  29052. }
  29053. }(),
  29054. o.mapFaceToCubemapFace = function () {
  29055. var e = {
  29056. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29057. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29058. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29059. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29060. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29061. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29062. };
  29063. return function (t) {
  29064. return e[t]
  29065. }
  29066. }(),
  29067. t.exports = o
  29068. }
  29069. , {
  29070. "../enum/GLCubeFaces": 25,
  29071. "../util/MathLight": 176
  29072. }],
  29073. 175: [function (e, t, i) {
  29074. (function (i) {
  29075. "use strict";
  29076. function n() {
  29077. this.list = [],
  29078. this.index = {},
  29079. Object.defineProperty(this, "length", {
  29080. get: function () {
  29081. return this.list.length
  29082. }
  29083. })
  29084. }
  29085. var r = (e("./common"),
  29086. e("./logger"));
  29087. new r(i);
  29088. n.prototype.forEach = function (e) {
  29089. this.list.forEach(e)
  29090. }
  29091. ,
  29092. n.prototype.add = function (e) {
  29093. this.list.push(e),
  29094. this.index[this.getIndex(e)] = e
  29095. }
  29096. ,
  29097. n.prototype.getIndex = function (e) {
  29098. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29099. }
  29100. ,
  29101. n.prototype.extend = function (e) {
  29102. for (var t = 0; t < e.length; t++)
  29103. this.add(e[t])
  29104. }
  29105. ,
  29106. n.prototype.get = function (e) {
  29107. return this.index[e]
  29108. }
  29109. ,
  29110. n.prototype.first = function () {
  29111. return this.list[0]
  29112. }
  29113. ,
  29114. n.prototype.last = function () {
  29115. return this.list[this.list.length - 1]
  29116. }
  29117. ,
  29118. n.prototype.reIndex = function () {
  29119. this.index = {};
  29120. var e = this;
  29121. this.forEach(function (t) {
  29122. e.index[e.getIndex(t)] = t
  29123. })
  29124. }
  29125. ,
  29126. n.prototype.filter = function (e) {
  29127. var t = this.list.filter(e);
  29128. return this.reIndex(),
  29129. t
  29130. }
  29131. ,
  29132. n.prototype.reduce = function (e, t) {
  29133. return this.list.reduce(e, t)
  29134. }
  29135. ,
  29136. n.prototype.sort = function (e) {
  29137. return this.list.sort(e)
  29138. }
  29139. ,
  29140. n.prototype.indexOf = function (e) {
  29141. for (var t = 0; t < this.list.length; ++t)
  29142. if (this.list[t] === e)
  29143. return t;
  29144. return -1
  29145. }
  29146. ,
  29147. t.exports = n
  29148. }
  29149. ).call(this, "/js/util/IndexedCollection.js")
  29150. }
  29151. , {
  29152. "./common": 185,
  29153. "./logger": 189
  29154. }],
  29155. 176: [function (e, t, i) {
  29156. "use strict";
  29157. var n = e("../constants")
  29158. , r = {};
  29159. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29160. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29161. r.Vector3 = function (e, t, i) {
  29162. this.x = e || 0,
  29163. this.y = t || 0,
  29164. this.z = i || 0
  29165. }
  29166. ,
  29167. r.Matrix4 = function () {
  29168. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29169. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29170. }
  29171. ,
  29172. r.Matrix4.prototype = {
  29173. identity: function () {
  29174. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29175. this
  29176. },
  29177. copy: function (e) {
  29178. return this.elements.set(e.elements),
  29179. this
  29180. },
  29181. applyToVector3: function (e) {
  29182. var t = e.x
  29183. , i = e.y
  29184. , n = e.z
  29185. , r = this.elements;
  29186. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29187. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29188. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29189. this
  29190. },
  29191. getInverse: function (e, t) {
  29192. var i = this.elements
  29193. , n = e.elements
  29194. , r = n[0]
  29195. , o = n[1]
  29196. , a = n[2]
  29197. , s = n[3]
  29198. , l = n[4]
  29199. , c = n[5]
  29200. , h = n[6]
  29201. , u = n[7]
  29202. , d = n[8]
  29203. , p = n[9]
  29204. , f = n[10]
  29205. , g = n[11]
  29206. , m = n[12]
  29207. , v = n[13]
  29208. , A = n[14]
  29209. , y = n[15]
  29210. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29211. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29212. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29213. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29214. , w = r * C + o * I + a * E + s * b;
  29215. if (0 === w) {
  29216. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29217. if (t)
  29218. throw new Error(_);
  29219. return console.warn(_),
  29220. this.identity()
  29221. }
  29222. var T = 1 / w;
  29223. return i[0] = C * T,
  29224. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29225. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29226. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29227. i[4] = I * T,
  29228. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29229. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29230. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29231. i[8] = E * T,
  29232. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29233. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29234. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29235. i[12] = b * T,
  29236. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29237. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29238. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29239. this
  29240. },
  29241. makeRotationFromQuaternion: function (e) {
  29242. var t = this.elements
  29243. , i = e.x
  29244. , n = e.y
  29245. , r = e.z
  29246. , o = e.w
  29247. , a = i + i
  29248. , s = n + n
  29249. , l = r + r
  29250. , c = i * a
  29251. , h = i * s
  29252. , u = i * l
  29253. , d = n * s
  29254. , p = n * l
  29255. , f = r * l
  29256. , g = o * a
  29257. , m = o * s
  29258. , v = o * l;
  29259. return t[0] = 1 - (d + f),
  29260. t[4] = h - v,
  29261. t[8] = u + m,
  29262. t[1] = h + v,
  29263. t[5] = 1 - (c + f),
  29264. t[9] = p - g,
  29265. t[2] = u - m,
  29266. t[6] = p + g,
  29267. t[10] = 1 - (c + d),
  29268. t[3] = 0,
  29269. t[7] = 0,
  29270. t[11] = 0,
  29271. t[12] = 0,
  29272. t[13] = 0,
  29273. t[14] = 0,
  29274. t[15] = 1,
  29275. this
  29276. }
  29277. },
  29278. r.Quaternion = function (e, t, i, n) {
  29279. this._x = e || 0,
  29280. this._y = t || 0,
  29281. this._z = i || 0,
  29282. this._w = void 0 !== n ? n : 1
  29283. }
  29284. ,
  29285. r.Quaternion.prototype = {
  29286. get x() {
  29287. return this._x
  29288. },
  29289. set x(e) {
  29290. this._x = e
  29291. },
  29292. get y() {
  29293. return this._y
  29294. },
  29295. set y(e) {
  29296. this._y = e
  29297. },
  29298. get z() {
  29299. return this._z
  29300. },
  29301. set z(e) {
  29302. this._z = e
  29303. },
  29304. get w() {
  29305. return this._w
  29306. },
  29307. set w(e) {
  29308. this._w = e
  29309. },
  29310. copy: function (e) {
  29311. this._x = e.x,
  29312. this._y = e.y,
  29313. this._z = e.z,
  29314. this._w = e.w
  29315. },
  29316. inverse: function () {
  29317. return this.conjugate().normalize()
  29318. },
  29319. conjugate: function () {
  29320. return this._x *= -1,
  29321. this._y *= -1,
  29322. this._z *= -1,
  29323. this
  29324. },
  29325. length: function () {
  29326. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29327. },
  29328. normalize: function () {
  29329. var e = this.length();
  29330. return 0 === e ? (this._x = 0,
  29331. this._y = 0,
  29332. this._z = 0,
  29333. this._w = 1) : (e = 1 / e,
  29334. this._x = this._x * e,
  29335. this._y = this._y * e,
  29336. this._z = this._z * e,
  29337. this._w = this._w * e),
  29338. this
  29339. },
  29340. setFromAxisAngle: function (e, t) {
  29341. var i = t / 2
  29342. , n = Math.sin(i);
  29343. return this._x = e.x * n,
  29344. this._y = e.y * n,
  29345. this._z = e.z * n,
  29346. this._w = Math.cos(i),
  29347. this
  29348. },
  29349. setFromUnitVectors: function () {
  29350. var e, t, i = 1e-6;
  29351. return function (n, o) {
  29352. return void 0 === e && (e = new r.Vector3),
  29353. t = r.dot(n, o) + 1,
  29354. t < i ? (t = 0,
  29355. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29356. this._x = e.x,
  29357. this._y = e.y,
  29358. this._z = e.z,
  29359. this._w = t,
  29360. this.normalize()
  29361. }
  29362. }(),
  29363. multiply: function (e) {
  29364. return this.multiplyQuaternions(this, e)
  29365. },
  29366. premultiply: function (e) {
  29367. return this.multiplyQuaternions(e, this)
  29368. },
  29369. multiplyQuaternions: function (e, t) {
  29370. var i = e._x
  29371. , n = e._y
  29372. , r = e._z
  29373. , o = e._w
  29374. , a = t._x
  29375. , s = t._y
  29376. , l = t._z
  29377. , c = t._w;
  29378. return this._x = i * c + o * a + n * l - r * s,
  29379. this._y = n * c + o * s + r * a - i * l,
  29380. this._z = r * c + o * l + i * s - n * a,
  29381. this._w = o * c - i * a - n * s - r * l,
  29382. this
  29383. }
  29384. },
  29385. r.convertWorkshopVector = function (e) {
  29386. return new r.Vector3(-e.x, e.y, e.z)
  29387. }
  29388. ,
  29389. r.convertWorkshopQuaternion = function (e) {
  29390. return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  29391. }
  29392. ;
  29393. r.convertWorkshopOrthoZoom = function (e) {//xzw
  29394. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29395. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29396. }
  29397. ,
  29398. r.convertWorkshopPanoramaQuaternion = function (e) {
  29399. return new r.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE))
  29400. }
  29401. ,
  29402. r.normalize = function (e) {
  29403. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29404. , i = Math.sqrt(t);
  29405. e.x /= i,
  29406. e.y /= i,
  29407. e.z /= i
  29408. }
  29409. ,
  29410. r.dot = function (e, t) {
  29411. return e.x * t.x + e.y * t.y + e.z * t.z
  29412. }
  29413. ,
  29414. r.cross = function (e, t, i) {
  29415. var n = e.x
  29416. , r = e.y
  29417. , o = e.z;
  29418. i.x = r * t.z - o * t.y,
  29419. i.y = o * t.x - n * t.z,
  29420. i.z = n * t.y - r * t.x
  29421. }
  29422. ,
  29423. r.setVector = function (e, t, i, n) {
  29424. e.x = t,
  29425. e.y = i,
  29426. e.z = n
  29427. }
  29428. ,
  29429. r.copyVector = function (e, t) {
  29430. t.x = e.x,
  29431. t.y = e.y,
  29432. t.z = e.z
  29433. }
  29434. ,
  29435. r.addVector = function (e, t) {
  29436. e.x += t.x,
  29437. e.y += t.y,
  29438. e.z += t.z
  29439. }
  29440. ,
  29441. r.subVector = function (e, t) {
  29442. e.x -= t.x,
  29443. e.y -= t.y,
  29444. e.z -= t.z
  29445. }
  29446. ,
  29447. r.applyQuaternionToVector = function (e, t) {
  29448. var i = t.x
  29449. , n = t.y
  29450. , r = t.z
  29451. , o = e.x
  29452. , a = e.y
  29453. , s = e.z
  29454. , l = e.w
  29455. , c = l * i + a * r - s * n
  29456. , h = l * n + s * i - o * r
  29457. , u = l * r + o * n - a * i
  29458. , d = -o * i - a * n - s * r;
  29459. t.x = c * l + d * -o + h * -s - u * -a,
  29460. t.y = h * l + d * -a + u * -o - c * -s,
  29461. t.z = u * l + d * -s + c * -a - h * -o
  29462. }
  29463. ,
  29464. r.angleBetweenVectors = function (e, t) {
  29465. return Math.acos(r.dot(e, t))
  29466. }
  29467. ,
  29468. t.exports = r
  29469. }
  29470. , {
  29471. "../constants": 8
  29472. }],
  29473. 177: [function (e, t, i) {
  29474. (function (i) {
  29475. "use strict";
  29476. function n(e) {
  29477. this.cache = null,
  29478. this.expires = 0
  29479. }
  29480. function r() {
  29481. this.baseUrl = null,
  29482. this.cache = null,
  29483. this.expires = 0
  29484. }
  29485. function o() {
  29486. this.baseUrl = null,
  29487. this.expires = 0
  29488. }
  29489. function a(e) {
  29490. this.initialLoadingPromise = null,
  29491. this.endpoint = e + "?type=3",
  29492. this.urlContainer = null,
  29493. this.authorizationHeader = h.getAuthorizationHeader(),
  29494. this.containerClasses = [o, r, n]
  29495. }
  29496. var s = e("./ajax")
  29497. , l = e("./logger")
  29498. , c = e("../constants")
  29499. , h = e("./showcase")
  29500. , u = (e("../ab"),
  29501. new l(i));
  29502. n.prototype = {
  29503. version: 1,
  29504. validate: function (e) {
  29505. return "catalog.json" in e && Object.keys(e).length > 0
  29506. },
  29507. update: function (e) {
  29508. return this.cache = e,
  29509. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29510. $.when()
  29511. },
  29512. get: function (e) {
  29513. return this.cache[e]
  29514. }
  29515. },
  29516. r.prototype = {
  29517. version: 2,
  29518. validate: function (e) {
  29519. return "catalog.json" in e && "base.url" in e && Object.keys(e).length > 1
  29520. },
  29521. update: function (e) {
  29522. return this.baseUrl = e["base.url"],
  29523. this.cache = e,
  29524. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29525. $.when()
  29526. },
  29527. get: function (e) {
  29528. var t = this.cache[e];
  29529. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29530. }
  29531. },
  29532. o.prototype = {
  29533. version: 3,
  29534. validate: function (e) {
  29535. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29536. },
  29537. update: function (e) {
  29538. return this.baseUrl = e.templates[0],
  29539. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29540. $.when()
  29541. },
  29542. get: function (e) {
  29543. return this.baseUrl.replace("{{filename}}", e)
  29544. }
  29545. },
  29546. a.prototype = {
  29547. init: function () {
  29548. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function () {
  29549. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29550. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29551. this.refresh().done(function () {
  29552. u.debug("Refreshed")
  29553. }).fail(function () {
  29554. u.error("Failed url refresh, urls might go stale soon")
  29555. }))
  29556. }
  29557. .bind(this), c.signedUrlCheckInterval),
  29558. this.initialLoadingPromise = this.refresh(),
  29559. this.initialLoadingPromise)
  29560. },
  29561. refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧
  29562. e = e || {};
  29563. /*var t = void 0 === e.cache || e.cache;
  29564. return s.get( this.endpoint , { //file
  29565. responseType: "json",
  29566. prefetchFrom: t ? "files" : null,
  29567. cache: t,
  29568. auth: this.authorizationHeader
  29569. }).then(function(e) {
  29570. if (this.urlContainer && this.urlContainer.validate(e))
  29571. return this.urlContainer.update(e);
  29572. for (var i = 0; i < this.containerClasses.length; i++) {
  29573. var n = this.containerClasses[i]
  29574. , r = new n;
  29575. if (r.validate(e))
  29576. return u.info("Using urls version " + r.version),
  29577. this.urlContainer = r,
  29578. this.urlContainer.update(e)
  29579. }
  29580. return t ? this.refresh({
  29581. cache: !1
  29582. }) : $.Deferred().reject("missing-urls")
  29583. }
  29584. .bind(this), function(e) {
  29585. return "loading-failed"
  29586. }) */
  29587. return $.Deferred().resolve();
  29588. },
  29589. get: function (e) {
  29590. //return this.urlContainer.get(e)
  29591. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29592. }
  29593. },
  29594. t.exports = a
  29595. }
  29596. ).call(this, "/js/util/ModelUrls.js")
  29597. }
  29598. , {
  29599. "../ab": 3,
  29600. "../constants": 8,
  29601. "./ajax": 181,
  29602. "./logger": 189,
  29603. "./showcase": 193
  29604. }],
  29605. 178: [function (e, t, i) {
  29606. (function (i) {
  29607. "use strict";
  29608. function n() {
  29609. u.call(this),
  29610. this.neighbourMap = {},
  29611. this.map = null
  29612. }
  29613. var r = e("three")
  29614. , o = e("./common")
  29615. , a = e("../settings")
  29616. , s = e("../objects/Panorama")
  29617. , a = e("../settings")
  29618. , l = e("./aStar")
  29619. , c = e("./logger")
  29620. , h = new c(i)
  29621. , u = e("./IndexedCollection")
  29622. , d = e("./transitions");
  29623. o.inherit(n, u),
  29624. n.prototype.getIndex = function (e) {
  29625. return e.id
  29626. }
  29627. ,
  29628. n.prototype.find = function (e, t) {
  29629. var i = o.filterAll(this.list, e);
  29630. return 0 === i.length ? null : (t && t.forEach(function (e) {
  29631. i = o.stableSort(i, e)
  29632. }),
  29633. i[0])
  29634. }
  29635. ,
  29636. n.prototype.sortByScore = function (e, t) {
  29637. var i = o.filterAll(this.list, e);
  29638. return 0 === i.length ? null : i = i.map(function (e) {
  29639. return {
  29640. pano: e,
  29641. score: t.reduce(function (t, i) {
  29642. return t + i(e)
  29643. }, 0)
  29644. }
  29645. }).sort(function (e, t) {
  29646. return t.score - e.score;
  29647. })
  29648. }
  29649. ,
  29650. n.prototype.lowestByScore = function (e, t, i) {
  29651. return this.findRankedByScore(0, e, t, i)
  29652. }
  29653. ,
  29654. n.prototype.findRankedByScore = function (e, t, i, n) {
  29655. n && (n.candidates = null,
  29656. n.pano = null),
  29657. e || (e = 0);
  29658. var r = this.sortByScore(t, i);
  29659. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29660. n.pano = r[e].pano),
  29661. r[e].pano)
  29662. }
  29663. ,
  29664. n.prototype.showPanoScores = function (e) {
  29665. this.list.forEach(function (e) {
  29666. e.removeTextSprite()
  29667. });
  29668. var t = 6344768;
  29669. e.forEach(function (e) {
  29670. e.pano.addTextSprite(e.score.toFixed(2), t),
  29671. t = 16428055
  29672. })
  29673. }
  29674. ,
  29675. n.prototype.isNeighbour = function (e, t) {
  29676. return this.neighbourMap[e.id][t.id]
  29677. }
  29678. ,
  29679. n.prototype.getNeighbours = function (e) {
  29680. return this.neighbourMap[e.id]
  29681. }
  29682. ,
  29683. n.prototype.setNeighbour = function (e, t, i) {
  29684. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29685. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29686. this.neighbourMap[e.id][e.id] = !0,
  29687. this.neighbourMap[t.id][t.id] = !0,
  29688. this.neighbourMap[e.id][t.id] = i,
  29689. this.neighbourMap[t.id][e.id] = i,
  29690. this.neighbourMap[e.id]
  29691. }
  29692. ,
  29693. n.prototype.findClosest = function (e, t) {
  29694. var i = [s.filters.isPanoAligned()];
  29695. return t && i.push(s.filters.inDirection(e, t, .75)),
  29696. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29697. }
  29698. ,
  29699. n.prototype.dualNeighbors = function (e, t) {
  29700. var i, n = [];
  29701. for (i in this.neighbourMap[e.id])
  29702. this.neighbourMap[t.id][i] && n.push(i);
  29703. return n
  29704. }
  29705. ,
  29706. n.prototype.populate_path_graph = function () {
  29707. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0;
  29708. for (e = 0; e < this.list.length; e += 1) {
  29709. o = this.list[e],
  29710. s = {},
  29711. l = !1,
  29712. i = o.neighbourPanos || o.findNeighourPanos();
  29713. for (t in i)
  29714. if (i[t]) {
  29715. a = this.index[t],
  29716. p.copy(o.floorPosition),
  29717. p.sub(a.floorPosition);
  29718. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29719. , v = (Math.abs(p.y) / Math.max(m, .01),
  29720. Math.max(0, Math.abs(p.y) - .2));
  29721. v > 0 ? (f += 1,
  29722. v = Math.pow(4 * v, 2),
  29723. m = Math.pow(m, 2),
  29724. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29725. n = p.length()),
  29726. s[a.id] = n,
  29727. l = !0
  29728. }
  29729. l ? u[o.id] = s : d += 1
  29730. }
  29731. this.map = u,
  29732. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29733. }
  29734. ,
  29735. n.prototype.aStarSearch = function (e, t) {
  29736. var i = Date.now()
  29737. , n = new l({
  29738. start: e,
  29739. isEnd: function (e) {
  29740. return e === t
  29741. },
  29742. neighbor: function (e) {
  29743. var t = e.neighbourPanos || e.findNeighourPanos()
  29744. , i = [];
  29745. for (var n in t)
  29746. t[n] && i.push(this.index[n]); //add: t[n] &&
  29747. return i
  29748. }
  29749. .bind(this),
  29750. distance: function (e, t) {
  29751. var i = this.map[e.id]
  29752. , n = i[t.id];
  29753. return n
  29754. }
  29755. .bind(this),
  29756. heuristic: function (e, t) {
  29757. return 1
  29758. }
  29759. .bind(this),
  29760. hash: function (e) {
  29761. return e.id
  29762. },
  29763. timeout: 5e3
  29764. });
  29765. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29766. "success" !== n.status)
  29767. return h.debug("Did not find A* path from " + e + " to " + t),
  29768. null;
  29769. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29770. var r = [];
  29771. return n.path.forEach(function (e) {
  29772. r.push(e.id)
  29773. }),
  29774. r
  29775. }
  29776. ,
  29777. n.prototype.includeNodesNearPath = function () {
  29778. var e = new r.Vector3
  29779. , t = new r.Vector3
  29780. , i = new r.Vector3
  29781. , n = new r.Vector3
  29782. , o = new r.Vector3
  29783. , a = new r.Vector3
  29784. , s = new r.Vector3
  29785. , l = new r.Vector3
  29786. , c = []
  29787. , h = new r.Vector3
  29788. , u = new r.Vector3;
  29789. return function (r, d) {
  29790. if (r)
  29791. for (var p = function (e, t, i) {
  29792. return o.copy(t).sub(e),
  29793. o.dot(i)
  29794. }, f = function (e, t) {
  29795. return p(h, e.position, i) - p(h, t.position, i)
  29796. }, g = 0; g < r.length - 1;) {
  29797. var m = r[g]
  29798. , v = r[g + 1]
  29799. , A = this.index[m]
  29800. , y = this.index[v];
  29801. h.copy(A.position),
  29802. u.copy(y.position),
  29803. c.length = 0,
  29804. e.copy(u).sub(h),
  29805. i.copy(e).normalize();
  29806. for (var C = 0; C < this.list.length; C++) {
  29807. var I = this.list[C];
  29808. o.copy(I.position).sub(h);
  29809. var E = o.dot(i);
  29810. if (E > 0) {
  29811. s.copy(i),
  29812. s.multiplyScalar(E),
  29813. a.copy(o),
  29814. a.sub(s);
  29815. var b = a.length();
  29816. if (b < d) {
  29817. t.copy(e).negate(),
  29818. n.copy(t).normalize(),
  29819. l.copy(I.position).sub(u);
  29820. var w = l.dot(n);
  29821. w > 0 && c.push(I)
  29822. }
  29823. }
  29824. }
  29825. if (c.length > 0) {
  29826. c.sort(f);
  29827. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29828. r[_] = r[_ - c.length];
  29829. for (var T = 0; T < c.length; T++)
  29830. r[T + g + 1] = c[T].id
  29831. }
  29832. g += c.length + 1
  29833. }
  29834. }
  29835. }(),
  29836. n.prototype.fadeMarkerOpacity = function (e, t) {
  29837. var i = void 0 === e ? a.panorama.markerOpacity : e
  29838. , n = this.list.findIndex(function (e) {
  29839. return e.marker
  29840. });
  29841. if (!(n < 0)) {
  29842. var r = this.list[n].marker.material.opacity;
  29843. if (r !== e) {
  29844. var o = i - r;
  29845. d.trigger({
  29846. func: function (e, t) {
  29847. var i = r + e * o;
  29848. this.forEach(function (e) {
  29849. e.marker && (e.marker.material.opacity = i)
  29850. })
  29851. }
  29852. .bind(this),
  29853. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29854. name: "_fpm"
  29855. })
  29856. }
  29857. }
  29858. }
  29859. ,
  29860. t.exports = n
  29861. }
  29862. ).call(this, "/js/util/PanoramaCollection.js")
  29863. }
  29864. , {
  29865. "../objects/Panorama": 148,
  29866. "../settings": 166,
  29867. "./IndexedCollection": 175,
  29868. "./aStar": 180,
  29869. "./common": 185,
  29870. "./logger": 189,
  29871. "./transitions": 195,
  29872. three: 217
  29873. }],
  29874. 179: [function (e, t, i) {
  29875. "use strict";
  29876. function n() {
  29877. this.actionSequence = [],
  29878. this.actionSequenceInProgress = !1
  29879. }
  29880. function r(e, t, i, n) {
  29881. s.trackAlways("zoom_" + e, {
  29882. from: t,
  29883. to: i,
  29884. pano: n
  29885. })
  29886. }
  29887. function o(e, t) {
  29888. r("initial", 1, e, t)
  29889. }
  29890. function a(e, t, i) {
  29891. r("followup", e, t, i)
  29892. }
  29893. var s = e("../analytics");
  29894. n.prototype.reset = function (e) {
  29895. this.actionSequenceInProgress = !1,
  29896. this.actionSequence.length = 0
  29897. }
  29898. ,
  29899. n.prototype.addZoomAction = function () {
  29900. var e = null
  29901. , t = null
  29902. , i = !1
  29903. , n = function () {
  29904. if (e = null,
  29905. this.actionSequence.length > 0) {
  29906. var i = this.actionSequence[0].start
  29907. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29908. 1 === i ? o(n, t) : a(i, n, t)
  29909. }
  29910. this.reset()
  29911. };
  29912. return function (r, o, a) {
  29913. if (r !== o) {
  29914. i || (n = n.bind(this),
  29915. i = !0),
  29916. e && (window.clearTimeout(e),
  29917. e = null),
  29918. a === t && this.actionSequenceInProgress || (this.reset(),
  29919. t = a),
  29920. this.actionSequenceInProgress = !0;
  29921. var s = {
  29922. start: r,
  29923. end: o
  29924. };
  29925. this.actionSequence.push(s),
  29926. e = window.setTimeout(n, 150)
  29927. }
  29928. }
  29929. }(),
  29930. t.exports = n
  29931. }
  29932. , {
  29933. "../analytics": 4
  29934. }],
  29935. 180: [function (e, t, i) {
  29936. "use strict";
  29937. function n(e) {
  29938. void 0 === e.timeout && (e.timeout = 1 / 0);
  29939. var t = e.hash || o
  29940. , i = {
  29941. data: e.start,
  29942. g: 0,
  29943. h: e.heuristic(e.start)
  29944. }
  29945. , n = i;
  29946. i.f = i.h;
  29947. var h = new s
  29948. , u = new l(a)
  29949. , d = c();
  29950. u.push(i),
  29951. d.set(t(i.data), i);
  29952. for (var p = new Date; u.size();) {
  29953. if (new Date - p > e.timeout)
  29954. return {
  29955. status: "timeout",
  29956. cost: n.g,
  29957. path: r(n)
  29958. };
  29959. var f = u.pop();
  29960. if (d.delete(t(f.data)),
  29961. e.isEnd(f.data))
  29962. return {
  29963. status: "success",
  29964. cost: f.g,
  29965. path: r(f)
  29966. };
  29967. h.add(t(f.data));
  29968. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29969. var v = g[m];
  29970. if (!h.contains(t(v))) {
  29971. var A = f.g + e.distance(f.data, v)
  29972. , y = d.get(t(v))
  29973. , C = !1;
  29974. if (void 0 === y)
  29975. y = {
  29976. data: v
  29977. },
  29978. d.set(t(v), y);
  29979. else {
  29980. if (y.g < A)
  29981. continue;
  29982. C = !0
  29983. }
  29984. y.parent = f,
  29985. y.g = A,
  29986. y.h = e.heuristic(v),
  29987. y.f = A + y.h,
  29988. y.h < n.h && (n = y),
  29989. C ? u.heapify() : u.push(y)
  29990. }
  29991. }
  29992. }
  29993. return {
  29994. status: "noPath",
  29995. cost: n.g,
  29996. path: r(n)
  29997. }
  29998. }
  29999. function r(e) {
  30000. if (void 0 !== e.parent) {
  30001. var t = r(e.parent);
  30002. return t.push(e.data),
  30003. t
  30004. }
  30005. return [e.data]
  30006. }
  30007. function o(e) {
  30008. return e.toString()
  30009. }
  30010. function a(e, t) {
  30011. return e.f - t.f
  30012. }
  30013. var s = e("Set")
  30014. , l = e("heap")
  30015. , c = e("dict");
  30016. t.exports = n
  30017. }
  30018. , {
  30019. Set: 196,
  30020. dict: 210,
  30021. heap: 211
  30022. }],
  30023. 181: [function (e, t, i) {
  30024. (function (i) {
  30025. "use strict";
  30026. function n(e, t, i) {
  30027. var n = new XMLHttpRequest;
  30028. if (i && "withCredentials" in n)
  30029. n.open(e, t, i);
  30030. else if ("undefined" != typeof XDomainRequest)
  30031. n = new XDomainRequest,
  30032. n.open(e, t);
  30033. else {
  30034. if (i)
  30035. throw "Browser does not support CORS!";
  30036. n.open(e, t)
  30037. }
  30038. return n
  30039. }
  30040. function r(e, t, i) {
  30041. function o() {
  30042. u.warn("Retrying ", t),
  30043. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30044. }
  30045. function a(e, t) {
  30046. var i = e.response;
  30047. if ("json" === t && "object" != typeof i)
  30048. try {
  30049. i = JSON.parse(e.responseText)
  30050. } catch (e) {
  30051. return void c.reject({
  30052. error: "Failed parsing JSON"
  30053. })
  30054. }
  30055. else if ("image/jpeg" === t) {
  30056. var n = new Uint8Array(e.response)
  30057. , r = new Blob([n], {
  30058. type: "image/jpeg"
  30059. })
  30060. , o = URL.createObjectURL(r);
  30061. i = new Image,
  30062. i.src = o,
  30063. i.crossOrigin = "Anonymous",
  30064. i.onload = function () {
  30065. URL.revokeObjectURL(o)
  30066. }
  30067. }
  30068. return i
  30069. }
  30070. var s = n(e, t, !1);
  30071. if (i = i || {},
  30072. i.retries = void 0 !== i.retries ? i.retries : 0,
  30073. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30074. i.responseType)
  30075. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30076. s.responseType = i.responseType;
  30077. else {
  30078. if ("image/jpeg" !== i.responseType)
  30079. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30080. s.responseType = "arraybuffer"
  30081. }
  30082. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30083. i.auth && s.setRequestHeader("Authorization", i.auth),
  30084. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30085. s.setRequestHeader("Content-Type", "application/json")),
  30086. "object" == typeof i.headers)
  30087. for (var l in i.headers)
  30088. s.setRequestHeader(l, i.headers[l]);
  30089. var c = $.Deferred();
  30090. return s.onreadystatechange = function (e) {
  30091. if (4 === this.readyState)
  30092. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30093. i.retries++,
  30094. setTimeout(o, 1e3);
  30095. else if (200 === this.status) {
  30096. var t = a(this, i.responseType);
  30097. c.resolve(t)
  30098. } else
  30099. c.reject(this)
  30100. }
  30101. ,
  30102. s.onprogress = function (e) {
  30103. c.notify(e)
  30104. }
  30105. ,
  30106. s.send(i.data),
  30107. c.promise()
  30108. }
  30109. function o(e) {
  30110. return Object.keys(e).sort().map(function (t) {
  30111. return {
  30112. key: t,
  30113. value: e[t]
  30114. }
  30115. })
  30116. }
  30117. function a(e, t) {
  30118. var i = t.responseType || null
  30119. , n = t.auth || null
  30120. , r = t.prefetchFrom || null
  30121. , a = e + "__" + i + "__" + n + "__" + r;
  30122. return t.headers && o(t.headers).forEach(function (e) {
  30123. a += "__" + e.key + ":" + e.value
  30124. }),
  30125. a
  30126. }
  30127. function s(e, t) {
  30128. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30129. }
  30130. function l(e, t, i) {
  30131. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30132. }
  30133. var c = e("./logger")
  30134. , h = e("../ab")
  30135. , u = new c(i);
  30136. window.URL = window.URL || window.webkitURL,
  30137. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30138. window.DATA = window.DATA || {}
  30139. /* setTimeout(function() {//MP-- xzw delete
  30140. window.MP_REQUEST_CACHE = null,
  30141. window.DATA = {}
  30142. }, 6e4),
  30143. window.onpageshow = function(e) {
  30144. e.persisted && (window.MP_REQUEST_CACHE = null,
  30145. window.DATA = {})
  30146. } */
  30147. ,
  30148. t.exports = {
  30149. get: function (e, t) {
  30150. t = t || {};
  30151. var i = void 0 === t.cache || t.cache;
  30152. if (i) {
  30153. var n = s(e, t);
  30154. if (n)
  30155. return n
  30156. }
  30157. var o;
  30158. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30159. i && l(e, t, o),
  30160. o
  30161. },
  30162. post: function (e, t) {
  30163. return r("POST", e, t)
  30164. },
  30165. patch: function (e, t) {
  30166. return r("PATCH", e, t)
  30167. },
  30168. getImage: function (e, t) {
  30169. function i() {
  30170. u.warn("Retrying ", e),
  30171. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30172. }
  30173. var n = $.Deferred()
  30174. , r = new Image
  30175. , o = this;
  30176. return e = h.changeIfImageOptimzing(e),
  30177. null !== t && void 0 !== t || (t = 3),
  30178. r.onerror = function () {
  30179. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30180. }
  30181. ,
  30182. r.onload = function () {
  30183. n.resolve(r)
  30184. }
  30185. ,
  30186. r.crossOrigin = "anonymous",
  30187. r.src = e,
  30188. n
  30189. }
  30190. }
  30191. }
  30192. ).call(this, "/js/util/ajax.js")
  30193. }
  30194. , {
  30195. "../ab": 3,
  30196. "./logger": 189
  30197. }],
  30198. 182: [function (e, t, i) {
  30199. "use strict";
  30200. function n(e, t) {
  30201. var i = window.navigator.userAgent
  30202. , n = i.match(e);
  30203. return n = n ? n[1].split(t) : [],
  30204. {
  30205. major: parseInt(n[0]) || 0,
  30206. minor: parseInt(n[1]) || 0,
  30207. patch: parseInt(n[2]) || 0
  30208. }
  30209. }
  30210. var r = e("../exception/DeviceMismatchException");
  30211. window.browser = t.exports = {
  30212. isFullscreen: function () {
  30213. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30214. },
  30215. supportsFullscreen: function () {
  30216. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30217. },
  30218. isPointerLocked: function () {
  30219. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30220. },
  30221. requestFullscreen: function (e, t) {
  30222. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30223. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30224. },
  30225. requestPointerLock: function () {
  30226. var e;
  30227. if (document.fullscreenElement)
  30228. e = document.fullscreenElement();
  30229. else if (document.mozFullscreenElement)
  30230. e = document.mozFullscreenElement();
  30231. else if (document.mozFullScreenElement)
  30232. e = document.mozFullScreenElement();
  30233. else {
  30234. if (!document.webkitFullscreenElement)
  30235. return;
  30236. e = document.webkitFullscreenElement()
  30237. }
  30238. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30239. e.requestPointerLock(),
  30240. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30241. },
  30242. exitPointerLock: function () {
  30243. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30244. document.exitPointerLock()
  30245. },
  30246. exitFullscreen: function () {
  30247. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30248. },
  30249. details: function () {
  30250. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30251. return e ? {
  30252. name: e[1],
  30253. version: parseInt(e[2]),
  30254. platform: navigator.platform
  30255. } : {}
  30256. },
  30257. is: function (e) {
  30258. return this.details() && this.details().name === e
  30259. },
  30260. inIframe: function () {
  30261. return window.parent !== window
  30262. },
  30263. aspectRatio: function () {
  30264. var e = $("#player").width() / $("#player").height();
  30265. return isFinite(e) ? e : 0
  30266. },
  30267. userAgent: function () {
  30268. return window.navigator.userAgent
  30269. },
  30270. isMobile: function () {
  30271. var e = navigator.userAgent || navigator.vendor || window.opera;
  30272. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30273. },
  30274. isLandscape: function () {
  30275. return this.isMobile && this.aspectRatio() > 1
  30276. },
  30277. isSmallScreen: function () {
  30278. var e = screen.width / window.devicePixelRatio;
  30279. return e < 240
  30280. },
  30281. detectIE: function () {
  30282. var e = window.navigator.userAgent
  30283. , t = e.indexOf("MSIE ");
  30284. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30285. },
  30286. detectSafari: function () {
  30287. var e = window.navigator.userAgent
  30288. , t = e.indexOf("Safari");
  30289. return t !== -1 && !this.detectChrome()
  30290. },
  30291. detectFirefox: function () {
  30292. var e = window.navigator.userAgent;
  30293. return e.indexOf("Firefox") !== -1
  30294. },
  30295. detectChrome: function () {
  30296. var e = window.navigator.userAgent;
  30297. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30298. },
  30299. detectOpera: function () {
  30300. var e = window.navigator.userAgent;
  30301. return e.indexOf("OPR") !== -1
  30302. },
  30303. detectIOS: function () {
  30304. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30305. },
  30306. detectIPad: function () {
  30307. var e = window.navigator.userAgent
  30308. , t = /iPad/;
  30309. return t.test(e)
  30310. },
  30311. detectIPod: function () {
  30312. var e = window.navigator.userAgent
  30313. , t = /iPod/;
  30314. return t.test(e)
  30315. },
  30316. detectIPhone: function () {
  30317. var e = window.navigator.userAgent
  30318. , t = /iPhone/;
  30319. return t.test(e)
  30320. },
  30321. detectAndroid: function () {
  30322. var e = window.navigator.userAgent;
  30323. return e.indexOf("Android") !== -1
  30324. },
  30325. detectAndroidMobile: function () {
  30326. var e = window.navigator.userAgent;
  30327. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30328. },
  30329. detectSamsungNative: function () {
  30330. var e = window.navigator.userAgent;
  30331. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30332. },
  30333. detectSamsungS6: function () {
  30334. var e = window.navigator.userAgent;
  30335. return e.indexOf("SM-G92") !== -1
  30336. },
  30337. /************************************************************fyz改from徐世廷*************************************************************/
  30338. detectHUAWEI5X: function () {
  30339. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30340. },
  30341. /*******************************************************************************************************************************/
  30342. detectWebVR: function () {
  30343. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30344. },
  30345. getVRDisplay: function () {
  30346. var e = $.Deferred();
  30347. return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) {
  30348. t.length >= 1 && e.resolve(t[0]),
  30349. e.reject(null)
  30350. }),
  30351. e) : e.reject(null)
  30352. },
  30353. iosVersion: function () {
  30354. if (!this.detectIOS())
  30355. throw new r("Did not detect an iDevice");
  30356. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30357. , t = "_";
  30358. return n(e, t)
  30359. },
  30360. androidVersion: function () {
  30361. if (!this.detectAndroid())
  30362. throw new r("Did not detect an Android based device");
  30363. var e = /Android ((?:\d+\.?){1,3})/
  30364. , t = ".";
  30365. return n(e, t)
  30366. },
  30367. valueFromCookie: function (e, t) {
  30368. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30369. if (!i)
  30370. return t;
  30371. var n = i[1];
  30372. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30373. },
  30374. valueFromHash: function (e, t) {
  30375. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30376. , n = i.exec(window.location.href);
  30377. if (!n)
  30378. return t;
  30379. var r = n[1];
  30380. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30381. }
  30382. }
  30383. }
  30384. , {
  30385. "../exception/DeviceMismatchException": 56
  30386. }],
  30387. 183: [function (e, t, i) {
  30388. (function (i) {
  30389. "use strict";
  30390. function n(e, t) {
  30391. var i = r(t);
  30392. var replaceAll = function (str, f, e) {
  30393. //f全部替换成e
  30394. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30395. return str.replace(reg, e);
  30396. };
  30397. var urlFirstView = c.valueFromHash('firstView');
  30398. if (urlFirstView) {
  30399. try {
  30400. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30401. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30402. urlFirstView = "{" + urlFirstView + "]}"
  30403. let info = JSON.parse(urlFirstView);
  30404. i.pano = t.index[info.pano] //panos.get(info.pano)
  30405. if (!i.pano) {
  30406. urlFirstView = false
  30407. console.error('检测到firstView但是 找不到该pano')
  30408. } else {
  30409. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30410. i.zoom = -1;
  30411. i.mode = "panorama"
  30412. i.setByUrl = true
  30413. }
  30414. } catch (e) {
  30415. urlFirstView = false
  30416. console.error('检测到firstView但是解析出错' + e)
  30417. }
  30418. }
  30419. if (Object.keys(i).length > 0)
  30420. return i;
  30421. if (e.heroImage)
  30422. i = o(e, t);
  30423. else if (window.DATA.camera_start) {
  30424. var n = window.DATA.camera_start;
  30425. try {
  30426. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30427. i.position = n.camera.position,
  30428. //i.quaternion = n.camera.quaternion,
  30429. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30430. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30431. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30432. d.debug("Using camera_start"),
  30433. d.debug("Modeldata pano: ", i.pano.quaternion),
  30434. d.debug("Camera start pano: ", n.pano.quaternion)),
  30435. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30436. } catch (e) {
  30437. d.warn(e.message)
  30438. if (i.mode == "panorama" && !i.pano) i.pano = t.list[0]
  30439. }
  30440. }
  30441. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30442. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30443. i.pano = t.findClosest(i.position),
  30444. i.quaternion = i.pano.quaternion),
  30445. 0 === Object.keys(i).length) {
  30446. var a = t.list[0];
  30447. a && (i.mode = h.PANORAMA,
  30448. i.pano = a,
  30449. i.position = a.position,
  30450. i.quaternion = a.quaternion,
  30451. d.info("Starting at 1st pano " + a.id))
  30452. }
  30453. return i.mode = i.mode || h.DOLLHOUSE,
  30454. i
  30455. }
  30456. function r(e) {
  30457. var t = c.valueFromHash("start", "")
  30458. , i = {};
  30459. if ("" !== t) {
  30460. d.debug("Start override found in parameters, trying to parse..."),
  30461. i = a(t) || {};
  30462. var n = c.valueFromHash("tag", null);
  30463. n && (i.tag = n),
  30464. i.panoId && (i.pano = e.get(i.panoId))
  30465. }
  30466. return i
  30467. }
  30468. function o(e, t) {
  30469. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30470. return {};
  30471. var i = {}
  30472. , n = e.heroImage.metadata;
  30473. d.debug("Using start position from thumbnail image"),
  30474. i.position = n.camera_position,
  30475. i.quaternion = n.camera_quaternion;
  30476. try {
  30477. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30478. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30479. } catch (e) {
  30480. d.debug(e.message)
  30481. }
  30482. return i
  30483. }
  30484. function a(e) {
  30485. return s.deserialize(e)
  30486. }
  30487. var s = e("../controls/serializer")
  30488. , l = e("../util/math")
  30489. , c = e("./browser")
  30490. , h = e("../enum/Viewmode")
  30491. , u = e("../util/logger")
  30492. , th = e("three")//xzw
  30493. , d = new u(i);
  30494. t.exports = {
  30495. getStartCameraOptions: n
  30496. }
  30497. }
  30498. ).call(this, "/js/util/camera.js")
  30499. }
  30500. , {
  30501. "../controls/serializer": 14,
  30502. "../enum/Viewmode": 51,
  30503. "../util/logger": 189,
  30504. "../util/math": 190,
  30505. "./browser": 182,
  30506. "three": 217
  30507. }],
  30508. 184: [function (e, t, i) {
  30509. "use strict";
  30510. function n(e, t, i) {
  30511. return o(e.fov, t, i)
  30512. }
  30513. var r = e("./MathLight")
  30514. , o = function (e, t, i) {
  30515. var n = t
  30516. , o = i
  30517. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30518. return a
  30519. }
  30520. , a = function (e, t, i) {
  30521. var n = t
  30522. , o = i
  30523. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30524. return a
  30525. }
  30526. , s = function (e, t, i, n) {
  30527. var r = o(e, i, n);
  30528. return r > t ? a(t, i, n) : e
  30529. };
  30530. t.exports = {
  30531. clampVFOV: s,
  30532. getHFOVForCamera: n,
  30533. getHFOVFromVFOV: o,
  30534. getVFOVFromHFOV: a
  30535. }
  30536. window.MathLight = t.exports
  30537. MathLight.closeTo = function (e1, e2, precision) {//xzw add 判断e1,e2是否接近
  30538. var prec = Math.pow(10, - (precision || 4));
  30539. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30540. if (e1.w) {
  30541. return s1 && Math.abs(e1.w - e2.w) < prec
  30542. } else return s1
  30543. }
  30544. }
  30545. , {
  30546. "./MathLight": 176
  30547. }],
  30548. 185: [function (e, t, i) {
  30549. "use strict";
  30550. var n = e("three");
  30551. t.exports = {
  30552. delayOneFrame: function (e) {
  30553. window.setTimeout(e, 1)
  30554. },
  30555. normalizeUrl: function (e) {
  30556. return e.replace("https://", "http://")
  30557. },
  30558. domainFromUrl: function (e) {
  30559. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30560. return t ? t[3] : e
  30561. },
  30562. average: function (e, t) {
  30563. if (0 === e.length)
  30564. return null;
  30565. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30566. var o = t ? e[r][t] : e[r];
  30567. i += o,
  30568. n++
  30569. }
  30570. return i / n
  30571. },
  30572. countUnique: function (e) {
  30573. for (var t = {}, i = 0; i < e.length; i++)
  30574. t[e[i]] = 1 + (t[e[i]] || 0);
  30575. return Object.keys(t).length
  30576. },
  30577. averageVectors: function (e, t) {
  30578. var i = new n.Vector3;
  30579. if (0 === e.length)
  30580. return i;
  30581. for (var r = 0, o = 0; o < e.length; o++) {
  30582. var a = t ? e[o][t] : e[o];
  30583. i.add(a),
  30584. r++
  30585. }
  30586. return i.divideScalar(r)
  30587. },
  30588. equalLists: function (e, t) {
  30589. if (e.length !== t.length)
  30590. return !1;
  30591. for (var i = 0; i < e.length; i++)
  30592. if (e[i] !== t[i])
  30593. return !1;
  30594. return !0
  30595. },
  30596. lowerMedian: function (e, t) {
  30597. if (0 === e.length)
  30598. return null;
  30599. t = t || 2,
  30600. e.sort(function (e, t) {
  30601. return e - t
  30602. });
  30603. var i = Math.floor(e.length / t);
  30604. return e[i]
  30605. },
  30606. stableSort: function (e, t) {
  30607. return e.map(function (e, t) {
  30608. return {
  30609. value: e,
  30610. index: t
  30611. }
  30612. }).sort(function (e, i) {
  30613. var n = t(e.value, i.value);
  30614. return 0 !== n ? n : e.index - i.index
  30615. }).map(function (e) {
  30616. return e.value
  30617. })
  30618. },
  30619. filterAll: function (e, t) {
  30620. return e.filter(function (e) {
  30621. return t.every(function (t) {
  30622. return t(e)
  30623. })
  30624. })
  30625. },
  30626. formatDate: function (e) {
  30627. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30628. },
  30629. formatDatetime: function (e) {
  30630. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30631. },
  30632. randomString: function (e) {
  30633. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30634. t += i.charAt(Math.floor(Math.random() * i.length));
  30635. return t
  30636. },
  30637. uint8ToBase64: function (e, t) {
  30638. t && "number" == typeof t || (t = 8192);
  30639. for (var i = [], n = 0; n < e.length; n += t)
  30640. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30641. return btoa(i.join(""))
  30642. },
  30643. uuid4: function e(t) {
  30644. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30645. },
  30646. nth: function (e) {
  30647. return e %= 10,
  30648. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30649. },
  30650. extendObject: function (e, t) {
  30651. return Object.keys(t).forEach(function (i) {
  30652. e[i] = t[i]
  30653. }),
  30654. e
  30655. },
  30656. deepExtend: function e(t) {
  30657. t = t || {};
  30658. for (var i = 1; i < arguments.length; i++) {
  30659. var n = arguments[i];
  30660. if (n)
  30661. for (var r in n)
  30662. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30663. }
  30664. return t
  30665. },
  30666. inherit: function (e, t) {
  30667. e.prototype = Object.create(t.prototype),
  30668. e.prototype.constructor = e
  30669. },
  30670. extend: function (e, t) {
  30671. for (var i in t.prototype)
  30672. e.prototype[i] = t.prototype[i]
  30673. }
  30674. ,
  30675. getVisiblePano: function (positions = [], panos, options = {}) {//add
  30676. var visiblePanos = [];
  30677. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30678. panos.forEach((pano) => {
  30679. if (!pano.isAligned()) return;
  30680. var A = pano.position.clone();
  30681. var posB = options.posAtPanos[pano.id] || positions;
  30682. var posLength = posB.length
  30683. for (let i = 0; i < posLength; i++) {
  30684. var B = posB[i];
  30685. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance || 0))
  30686. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30687. if (!o || !o.length) { //只要有一点可见,就算整体可见
  30688. visiblePanos.push(pano.id);
  30689. break;
  30690. }
  30691. }
  30692. })
  30693. return visiblePanos
  30694. }
  30695. ,
  30696. sortByScore: function (list, request, rank) {
  30697. var i = this.filterAll(list, request);
  30698. return 0 === i.length ? null : i = i.map(function (e) {
  30699. return {
  30700. item: e,
  30701. score: rank.reduce(function (t, i) {
  30702. return t + i(e);
  30703. }, 0)
  30704. };
  30705. }).sort(function (e, t) {
  30706. return t.score - e.score;
  30707. });
  30708. },
  30709. getFileNameFromUrl: function (url) {
  30710. return url.split('/').pop();
  30711. }
  30712. },
  30713. Math.sign = function (e) {
  30714. return e < 0 ? -1 : 1
  30715. }
  30716. window.common = t.exports
  30717. }
  30718. , {
  30719. three: 217
  30720. }],
  30721. 186: [function (e, t, i) {
  30722. "use strict";
  30723. var n = {};
  30724. n.linearTween = function (e, t, i, n) {
  30725. return i * e / n + t
  30726. }
  30727. ,
  30728. n.easeInQuad = function (e, t, i, n) {
  30729. return e /= n,
  30730. i * e * e + t
  30731. }
  30732. ,
  30733. n.easeOutQuad = function (e, t, i, n) {
  30734. return e /= n,
  30735. -i * e * (e - 2) + t
  30736. }
  30737. ,
  30738. n.easeInOutQuad = function (e, t, i, n) {
  30739. return e /= n / 2,
  30740. e < 1 ? i / 2 * e * e + t : (e--,
  30741. -i / 2 * (e * (e - 2) - 1) + t)
  30742. }
  30743. ,
  30744. n.easeInCubic = function (e, t, i, n) {
  30745. return e /= n,
  30746. i * e * e * e + t
  30747. }
  30748. ,
  30749. n.easeOutCubic = function (e, t, i, n) {
  30750. return e /= n,
  30751. e--,
  30752. i * (e * e * e + 1) + t
  30753. }
  30754. ,
  30755. n.easeInOutCubic = function (e, t, i, n) {
  30756. return e /= n / 2,
  30757. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30758. i / 2 * (e * e * e + 2) + t)
  30759. }
  30760. ,
  30761. n.easeInQuart = function (e, t, i, n) {
  30762. return e /= n,
  30763. i * e * e * e * e + t
  30764. }
  30765. ,
  30766. n.easeOutQuart = function (e, t, i, n) {
  30767. return e /= n,
  30768. e--,
  30769. -i * (e * e * e * e - 1) + t
  30770. }
  30771. ,
  30772. n.easeInOutQuart = function (e, t, i, n) {
  30773. return e /= n / 2,
  30774. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30775. -i / 2 * (e * e * e * e - 2) + t)
  30776. }
  30777. ,
  30778. n.easeInQuint = function (e, t, i, n) {
  30779. return e /= n,
  30780. i * e * e * e * e * e + t
  30781. }
  30782. ,
  30783. n.easeOutQuint = function (e, t, i, n) {
  30784. return e /= n,
  30785. e--,
  30786. i * (e * e * e * e * e + 1) + t
  30787. }
  30788. ,
  30789. n.easeInOutQuint = function (e, t, i, n) {
  30790. return e /= n / 2,
  30791. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30792. i / 2 * (e * e * e * e * e + 2) + t)
  30793. }
  30794. ,
  30795. n.easeInSine = function (e, t, i, n) {
  30796. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30797. }
  30798. ,
  30799. n.easeOutSine = function (e, t, i, n) {
  30800. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30801. }
  30802. ,
  30803. n.easeInOutSine = function (e, t, i, n) {
  30804. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30805. }
  30806. ,
  30807. n.easeInExpo = function (e, t, i, n) {
  30808. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30809. }
  30810. ,
  30811. n.easeOutExpo = function (e, t, i, n) {
  30812. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30813. }
  30814. ,
  30815. n.easeInOutExpo = function (e, t, i, n) {
  30816. return e /= n / 2,
  30817. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30818. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30819. }
  30820. ,
  30821. n.easeInCirc = function (e, t, i, n) {
  30822. return e /= n,
  30823. -i * (Math.sqrt(1 - e * e) - 1) + t
  30824. }
  30825. ,
  30826. n.easeOutCirc = function (e, t, i, n) {
  30827. return e /= n,
  30828. e--,
  30829. i * Math.sqrt(1 - e * e) + t
  30830. }
  30831. ,
  30832. n.easeInOutCirc = function (e, t, i, n) {
  30833. return e /= n / 2,
  30834. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30835. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30836. }
  30837. ,
  30838. n.easeInElastic = function (e, t, i, n) {
  30839. var r = 1.70158
  30840. , o = 0
  30841. , a = i;
  30842. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30843. a < Math.abs(i) ? (a = i,
  30844. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30845. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30846. }
  30847. ,
  30848. n.easeOutElastic = function (e, t, i, n) {
  30849. var r = 1.70158
  30850. , o = 0
  30851. , a = i;
  30852. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30853. a < Math.abs(i) ? (a = i,
  30854. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30855. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30856. }
  30857. ,
  30858. n.easeInOutElastic = function (e, t, i, n) {
  30859. var r = 1.70158
  30860. , o = 0
  30861. , a = i;
  30862. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30863. a < Math.abs(i) ? (a = i,
  30864. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30865. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30866. }
  30867. ,
  30868. n.easeInBack = function (e, t, i, n, r) {
  30869. return void 0 === r && (r = 1.70158),
  30870. i * (e /= n) * e * ((r + 1) * e - r) + t
  30871. }
  30872. ,
  30873. n.easeOutBack = function (e, t, i, n, r) {
  30874. return void 0 === r && (r = 1.70158),
  30875. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30876. }
  30877. ,
  30878. n.easeInOutBack = function (e, t, i, n, r) {
  30879. return void 0 === r && (r = 1.70158),
  30880. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30881. }
  30882. ,
  30883. n.easeOutBounce = function (e, t, i, n) {
  30884. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30885. }
  30886. ,
  30887. n.easeInBounce = function (e, t, i, r) {
  30888. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30889. }
  30890. ,
  30891. n.easeInOutBounce = function (e, t, i, r) {
  30892. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30893. }
  30894. ,
  30895. t.exports = n
  30896. window.easing = n
  30897. }
  30898. , {}],
  30899. 187: [function (e, t, i) {
  30900. "use strict";
  30901. function n() {
  30902. this.events = [],
  30903. this.valid = !1
  30904. }
  30905. var r = e("../enum/Joystick");
  30906. n.prototype.push = function (e, t) {
  30907. this.events.push({
  30908. direction: e,
  30909. pano: t
  30910. }),
  30911. this.valid = !0
  30912. }
  30913. ,
  30914. n.prototype.pop = function (e) {
  30915. var t = this.events.pop();
  30916. return this.events.length < 1 && (this.valid = !1),
  30917. t
  30918. }
  30919. ,
  30920. n.prototype.peek = function () {
  30921. return this.events.length ? this.events[this.events.length - 1] : {
  30922. direction: null,
  30923. pano: null
  30924. }
  30925. }
  30926. ,
  30927. n.prototype.invalidate = function () {
  30928. this.events = [],
  30929. this.valid = !1
  30930. }
  30931. ,
  30932. n.prototype.reversePano = function (e) {
  30933. if (!this.valid)
  30934. return null;
  30935. var t = this.peek();
  30936. return r.opposite(e) === t.direction ? (this.pop(),
  30937. t.pano) : null
  30938. }
  30939. ,
  30940. t.exports = n
  30941. }
  30942. , {
  30943. "../enum/Joystick": 29
  30944. }],
  30945. 188: [function (e, t, i) {
  30946. "use strict";
  30947. window.lerp = t.exports = {
  30948. vector: function (e, t) {
  30949. var i = e.clone();
  30950. return t = t.clone(),
  30951. function (n) {
  30952. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30953. }
  30954. },
  30955. quaternion: function (e, t) {
  30956. var i = e.clone();
  30957. return function (n) {
  30958. e.copy(i).slerp(t, n)
  30959. }
  30960. },
  30961. property: function (e, t, i, n) {
  30962. var r = e[t];
  30963. return function (o) {
  30964. e[t] = r * (1 - o) + i * o,
  30965. n && n(e[t])
  30966. }
  30967. },
  30968. uniform: function (e, t, i) {
  30969. var n = e.material.uniforms[t].value;
  30970. return function (r) {
  30971. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30972. }
  30973. },
  30974. matrix4: function (e, t) {
  30975. var i = e.clone();
  30976. return function (n) {
  30977. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30978. r[s] = o[s] * (1 - n) + a[s] * n
  30979. }
  30980. },
  30981. allUniforms: function (e, t, i) {
  30982. var n = e.map(function (e) {
  30983. return this.uniform(e, t, i)
  30984. }
  30985. .bind(this));
  30986. return function (e) {
  30987. n.forEach(function (t) {
  30988. t(e)
  30989. })
  30990. }
  30991. }
  30992. }
  30993. }
  30994. , {}],
  30995. 189: [function (e, t, i) {
  30996. "use strict";
  30997. function n(e) {
  30998. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30999. if (n.consoleEnabled) {
  31000. var h = function (e) {
  31001. $("#debug-console").append("<p>" + e + "</p>"),
  31002. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31003. };
  31004. t = function (e) {
  31005. h(Array.prototype.slice.call(arguments).join(" "))
  31006. }
  31007. ,
  31008. i = function (e) {
  31009. h(Array.prototype.slice.call(arguments).join(" "))
  31010. }
  31011. ,
  31012. o = function (e) {
  31013. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31014. }
  31015. ,
  31016. a = function (e) {
  31017. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31018. }
  31019. } else
  31020. console.log ? (t = console.log,
  31021. i = console.info ? console.info : console.log,
  31022. o = console.warn ? console.warn : console.log,
  31023. a = console.error ? console.error : console.log) : t = i = o = a = function () { }
  31024. ;
  31025. var u = function (e) {
  31026. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31027. }
  31028. , d = function (t, i) {
  31029. if (r) {
  31030. var o = Array.prototype.slice.call(t).join(" ");
  31031. r.captureMessage(o, {
  31032. level: i,
  31033. path: e,
  31034. timestamp: n.timestamp()
  31035. })
  31036. }
  31037. }
  31038. , p = function (t, i) {
  31039. if (r) {
  31040. var o = Array.prototype.slice.call(t).join(" ");
  31041. r.captureException(new Error(o), {
  31042. level: i,
  31043. path: e,
  31044. timestamp: n.timestamp()
  31045. })
  31046. }
  31047. };
  31048. return {
  31049. debug: function () {
  31050. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31051. },
  31052. info: function () {
  31053. n.level >= n.levels.info && i.apply(console, u(arguments))
  31054. },
  31055. warn: function () {
  31056. d(arguments, "warn"),
  31057. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31058. },
  31059. error: function () {
  31060. p(arguments, "error"),
  31061. n.level >= n.levels.error && a.apply(console, u(arguments))
  31062. },
  31063. v3str: function (e, t) {
  31064. var i = void 0 === t ? 2 : t;
  31065. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31066. },
  31067. eulstr: function (e, t) {
  31068. var i = void 0 === t ? 2 : t;
  31069. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31070. },
  31071. time: function (e) {
  31072. n.level >= n.levels.debug && (c[e] = Date.now())
  31073. },
  31074. timeEnd: function (e) {
  31075. if (n.level >= n.levels.debug) {
  31076. var t = c[e];
  31077. if (!t)
  31078. return;
  31079. var i = (Date.now() - t) / 1e3;
  31080. this.debug(e, i + "s")
  31081. }
  31082. }
  31083. }
  31084. }
  31085. var r = window.Raven;
  31086. n.timestamp = function () {
  31087. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31088. }
  31089. ,
  31090. n.levels = {
  31091. debug: 3,
  31092. info: 2,
  31093. warn: 1,
  31094. error: 0
  31095. },
  31096. n.level = n.levels.info,
  31097. t.exports = n
  31098. }
  31099. , {}],
  31100. 190: [function (e, t, i) {
  31101. "use strict";
  31102. var n = e("three")
  31103. , r = e("../enum/GLCubeFaces")
  31104. , o = e("../constants");
  31105. t.exports = {
  31106. convertVisionVector: function (e) {
  31107. return new n.Vector3(e.x, e.z, -e.y)
  31108. },
  31109. convertVisionQuaternion: function (e) {
  31110. return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)))
  31111. },
  31112. convertWorkshopVector: function (e) {
  31113. return new n.Vector3(-e.x, e.y, e.z)
  31114. },
  31115. convertWorkshopQuaternion: function (e) {
  31116. return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  31117. },
  31118. convertWorkshopPanoramaQuaternion: function (e) {
  31119. return new n.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)))
  31120. },
  31121. convertWorkshopOrthoZoom: function (e) {// xzw
  31122. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31123. //return e;
  31124. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31125. },
  31126. toPrecision: function (e, t) {//xzw change
  31127. var f = function (e, t) {
  31128. var i = Math.pow(10, t);
  31129. return Math.round(e * i) / i
  31130. }
  31131. if (e instanceof Array) {
  31132. for (var s = 0; s < e.length; s++) {
  31133. e[s] = f(e[s], t);
  31134. }
  31135. return e;
  31136. }
  31137. else return f(e, t)
  31138. },
  31139. isEmptyQuaternion: function (e) {
  31140. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31141. },
  31142. projectPositionToCanvas: function (e, t, i) {
  31143. i = i || new n.Vector3,
  31144. i.copy(e);
  31145. var r = .5 * $("#player").width()
  31146. , o = .5 * $("#player").height();
  31147. return i.project(t),
  31148. i.x = i.x * r + r,
  31149. i.y = -(i.y * o) + o,
  31150. i
  31151. },
  31152. convertScreenPositionToNDC: function (e, t, i) {
  31153. return i = i || new n.Vector2,
  31154. i.x = e / $("#player").width() * 2 - 1,
  31155. i.y = 2 * -(t / $("#player").height()) + 1,
  31156. i
  31157. },
  31158. constrainedTurn: function (e) {
  31159. var t = e % (2 * Math.PI);
  31160. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31161. },
  31162. getFOVDotThreshold: function (e) {
  31163. return Math.cos(n.Math.degToRad(e / 2))
  31164. },
  31165. transform2DForwardVectorByCubeFace: function (e, t, i, n) {
  31166. switch (e) {
  31167. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31168. i.set(1, t.y, t.x);
  31169. break;
  31170. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31171. i.set(-1, t.y, -t.x);
  31172. break;
  31173. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31174. i.set(-t.x, 1, -t.y);
  31175. break;
  31176. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31177. i.set(-t.x, -1, t.y);
  31178. break;
  31179. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31180. i.set(-t.x, t.y, 1);
  31181. break;
  31182. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31183. i.set(t.x, t.y, -1)
  31184. }
  31185. n && i.normalize()
  31186. },
  31187. //add:
  31188. getPos2d: function (point, camera, dom) {
  31189. var camera = camera;
  31190. var dom = dom;
  31191. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31192. var x, y;
  31193. x = (pos.x + 1) / 2 * dom.clientWidth;
  31194. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31195. var inSight = x <= dom.clientWidth && x >= 0
  31196. && y <= dom.clientHeight && y >= 0
  31197. return {
  31198. pos: new THREE.Vector2(x, y),
  31199. vector: pos,
  31200. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31201. inSight: inSight //在屏幕范围内可见
  31202. };
  31203. },
  31204. getDirByLonLat: function (lon, lat) {
  31205. var dir = new THREE.Vector3();
  31206. var phi = THREE.Math.degToRad(90 - lat);
  31207. var theta = THREE.Math.degToRad(lon);
  31208. dir.x = Math.sin(phi) * Math.cos(theta);
  31209. dir.y = Math.cos(phi);
  31210. dir.z = Math.sin(phi) * Math.sin(theta);
  31211. return dir.negate();
  31212. }
  31213. }
  31214. window.math = t.exports
  31215. }
  31216. , {
  31217. "../constants": 8,
  31218. "../enum/GLCubeFaces": 25,
  31219. three: 217
  31220. }],
  31221. 191: [function (e, t, i) {
  31222. "use strict";
  31223. function n(e, t, i) {
  31224. return a.map(function (n, o) {
  31225. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31226. }
  31227. .bind(this))
  31228. }
  31229. function r(e) {
  31230. return s[e]
  31231. }
  31232. var o = e("../enum/GLCubeFaces")
  31233. , a = [0, 1, 2, 3, 4, 5]
  31234. , s = {
  31235. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31236. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31237. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31238. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31239. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31240. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31241. };
  31242. t.exports = {
  31243. mapFaceToCubemapFace: r,
  31244. getCubemapUrls: n
  31245. }
  31246. }
  31247. , {
  31248. "../enum/GLCubeFaces": 25
  31249. }],
  31250. 192: [function (e, t, i) {
  31251. "use strict";
  31252. t.exports = {
  31253. captureErrors: function (e, t, i) {
  31254. if ("Raven" in window) {
  31255. Raven.config(e, t).install(),
  31256. i && Raven.setTagsContext(i);
  31257. var n = console.warn
  31258. , r = console.error;
  31259. console.warn = function () {
  31260. var e = Array.prototype.slice.call(arguments);
  31261. Raven.captureMessage(e.join(" "), {
  31262. level: "warning"
  31263. }),
  31264. n.apply(console, e)
  31265. }
  31266. ,
  31267. console.error = function () {
  31268. var e = Array.prototype.slice.call(arguments);
  31269. Raven.captureException(new Error(e.join(" ")), {
  31270. level: "error"
  31271. }),
  31272. r.apply(console, e)
  31273. }
  31274. } else
  31275. console.error("Raven not found, not capturing errors.")
  31276. }
  31277. }
  31278. }
  31279. , {}],
  31280. 193: [function (e, t, i) {
  31281. (function (i) {
  31282. "use strict";
  31283. var n = e("./browser")
  31284. , r = e("../constants")
  31285. , o = e("url")
  31286. , a = e("./logger")
  31287. , ss = e('three')
  31288. , s = new a(i)
  31289. , l = {
  31290. getAuthorizationHeader: function () {
  31291. var e = n.valueFromHash("auth");
  31292. if (e)
  31293. return e.replace(",", " ");
  31294. var t = n.valueFromCookie("token");
  31295. return t ? "Token " + t : null
  31296. },
  31297. parseSidUrl: function (e) {
  31298. var t, i;
  31299. t = g_Prefix;
  31300. if (e = e || "",
  31301. e.match(/^https?/)) {
  31302. var n = o.parse(e);
  31303. t = g_Prefix,
  31304. i = e
  31305. } else {
  31306. //xzw 原先的不能用
  31307. //t = window.location.protocol + "//" + window.location.host, //MP
  31308. t = g_Prefix
  31309. //i = t + "/api/player/models/" + e; //MP
  31310. i = t + "data/" + e;
  31311. }
  31312. return {
  31313. urlBase: t,
  31314. urlModel: i,
  31315. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31316. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31317. }
  31318. },
  31319. getModelIDFromQueryString: function () {
  31320. return n.valueFromHash("model") || n.valueFromHash("m")
  31321. },
  31322. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31323. e = JSON.parse(JSON.stringify(e));
  31324. var i = null;
  31325. if (e.images.forEach(function(n) {
  31326. if(!n.metadata) return;
  31327. if ("string" == typeof n.metadata)
  31328. try {
  31329. n.metadata = JSON.parse(n.metadata)
  31330. } catch (e) {
  31331. s.warn("Unable to parse image metadata"),
  31332. n.metadata = null
  31333. }
  31334. else{
  31335. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31336. }
  31337. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31338. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31339. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31340. }else{
  31341. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31342. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31343. n.metadata.zoom = n.metadata.zoom || 1;
  31344. }
  31345. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31346. }),
  31347. //icon初始视角的:
  31348. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31349. var n = {};
  31350. n.pano = {
  31351. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31352. position: t.convertWorkshopVector(i.scan_position),
  31353. uuid: i.scan_id
  31354. },
  31355. n.camera = {
  31356. quaternion: i.camera_quaternion,
  31357. position: i.camera_position
  31358. },
  31359. e.startPano = n
  31360. }
  31361. return e
  31362. },
  31363. */
  31364. normalizeModeldata: function (e, t) {//xzw 修改导览images数据
  31365. e = JSON.parse(JSON.stringify(e));
  31366. var i = null;
  31367. var deal = function (n) {
  31368. if (!n.metadata) return;
  31369. if ("string" == typeof n.metadata)
  31370. try {
  31371. n.metadata = JSON.parse(n.metadata)
  31372. } catch (e) {
  31373. s.warn("Unable to parse image metadata"),
  31374. n.metadata = null
  31375. }
  31376. else {
  31377. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31378. }
  31379. if (n.metadata.camera_position instanceof Array) {//xzw 改的格式
  31380. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31381. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31382. } else {
  31383. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31384. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31385. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31386. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31387. }
  31388. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31389. }
  31390. //改
  31391. e.images.forEach(info => {
  31392. if (info.locations) {
  31393. info.locations.forEach(a => deal(a))
  31394. } else {
  31395. deal(info)
  31396. }
  31397. })
  31398. //icon初始视角的:
  31399. if (i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31400. var n = {};
  31401. n.pano = {
  31402. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31403. position: t.convertWorkshopVector(i.scan_position),
  31404. uuid: i.scan_id
  31405. },
  31406. n.camera = {
  31407. quaternion: i.camera_quaternion,
  31408. position: i.camera_position
  31409. },
  31410. e.startPano = n
  31411. }
  31412. return e
  31413. },
  31414. visionVersionToInt: function () {
  31415. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31416. return function (t) {
  31417. if (!t)
  31418. throw new Error("Vision version is required");
  31419. var i = e.exec(t);
  31420. if (null === i)
  31421. throw new Error("String is not a vision version: " + t);
  31422. return parseInt(i[1])
  31423. }
  31424. }(),
  31425. modelDataPromisesTiles: function (e) {
  31426. var vision_version = e.vision_version || window.DATA.vision_version
  31427. if (vision_version)
  31428. try {
  31429. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31430. } catch (t) {
  31431. s.warn("Invalid vision version: " + vision_version)
  31432. }
  31433. // var t = e.created ? new Date(e.created) : null;
  31434. // return t && t >= r.visionTilingStartDate
  31435. return false
  31436. }
  31437. };
  31438. t.exports = l
  31439. }
  31440. ).call(this, "/js/util/showcase.js")
  31441. }
  31442. , {
  31443. "../constants": 8,
  31444. "./browser": 182,
  31445. "./logger": 189,
  31446. three: 217,
  31447. url: 208
  31448. }],
  31449. 194: [function (e, t, i) {
  31450. "use strict";
  31451. var n = e("../util/ajax")
  31452. , r = e("three")
  31453. , o = e("../settings")
  31454. , a = {};
  31455. t.exports = {
  31456. load: function (e, t, i) {
  31457. var s = a[e];
  31458. return s ? (t && setTimeout(function () {
  31459. t(s)
  31460. }, 1),
  31461. s) : (s = new r.Texture,
  31462. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31463. s.magFilter = r.LinearFilter,
  31464. s.generateMipmaps = !1),
  31465. s.sourceFile = e,
  31466. a[e] = s,
  31467. n.getImage(e).then(function (e) {
  31468. s.image = e,
  31469. s.needsUpdate = !0,
  31470. t && t(s)
  31471. }).fail(i),
  31472. s)
  31473. },
  31474. loadBase64: function (e, t) {
  31475. t = t || "png";
  31476. var i = new r.Texture;
  31477. return i.image = document.createElement("img"),
  31478. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31479. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31480. i.magFilter = r.LinearFilter,
  31481. i.generateMipmaps = !1),
  31482. i.needsUpdate = !0,
  31483. i
  31484. },
  31485. isLoaded: function (e) {
  31486. return !!a[e]
  31487. }
  31488. }
  31489. window.Texture = t.exports
  31490. }
  31491. , {
  31492. "../settings": 166,
  31493. "../util/ajax": 181,
  31494. three: 217
  31495. }],
  31496. 195: [function (e, t, i) {
  31497. "use strict";
  31498. var n = e("./easing");
  31499. window.transitions = t.exports = {
  31500. globalDone: null,
  31501. funcs: [],
  31502. counter: 0,
  31503. uniqueID: 0,
  31504. start: function (e, t, i, r, o, a, s) {
  31505. return r = r || 0,
  31506. this.funcs.push({
  31507. func: e,
  31508. current: -r * Math.abs(t),
  31509. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31510. done: i,
  31511. easing: o || n.linearTween,
  31512. cycling: t < 0,
  31513. running: !0,
  31514. debug: r < 0,
  31515. name: a || "T" + this.counter,
  31516. id: void 0 === s ? this.counter : s,
  31517. paused: !1
  31518. }),
  31519. e(0, 16),
  31520. this.counter += 1,
  31521. e
  31522. },
  31523. trigger: function (e) {
  31524. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31525. , i = e.func || function () { }
  31526. , r = void 0 === e.duration ? 0 : e.duration;
  31527. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31528. var o = e.done || null
  31529. , a = e.easing || n.linearTween
  31530. , s = e.name || "R" + this.counter
  31531. , l = void 0 === e.id ? this.counter : e.id;
  31532. return this.start(i, r, o, t, a, s, l)
  31533. },
  31534. setTimeout: function (e, t, i) {
  31535. var n = void 0 === i ? this.counter : i;
  31536. return this.trigger({
  31537. done: e,
  31538. duration: void 0 === t ? 0 : t,
  31539. name: "O" + this.counter,
  31540. id: n
  31541. })
  31542. },
  31543. pause: function () {
  31544. this.paused = !0
  31545. },
  31546. resume: function () {
  31547. this.paused = !1
  31548. },
  31549. update: function (e) {
  31550. this.funcs.forEach(function (t) {
  31551. if (!(t.paused || (t.current += 1e3 * e,
  31552. t.current < 0)))
  31553. if (t.current >= t.duration && !t.cycling) {
  31554. var i = t.easing(1, 0, 1, 1);
  31555. t.func(i, 1e3 * e),
  31556. t.done && t.done(),
  31557. t.running = !1
  31558. } else {
  31559. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31560. , r = t.func(n, 1e3 * e) || !1;
  31561. r && (t.done && t.done(),
  31562. t.running = !1)
  31563. }
  31564. });
  31565. var t = this.funcs.length;
  31566. this.funcs = this.funcs.filter(function (e) {
  31567. return e.running
  31568. });
  31569. var i = this.funcs.length;
  31570. if (t > 0 && 0 === i && this.globalDone) {
  31571. var n = this.globalDone;
  31572. this.globalDone = null,
  31573. n()
  31574. }
  31575. },
  31576. adjustSpeed: function (e, t) {
  31577. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31578. var r = i[n];
  31579. r.duration /= t,
  31580. r.current /= t
  31581. }
  31582. },
  31583. getById: function (e) {
  31584. return this.funcs.filter(function (t) {
  31585. return e === t.id
  31586. })
  31587. },
  31588. get: function (e) {
  31589. for (var t = 0; t < this.funcs.length; t += 1)
  31590. if (this.funcs[t].func === e)
  31591. return this.funcs[t];
  31592. return null
  31593. },
  31594. isRunning: function (e) {
  31595. var t = this.get(e);
  31596. return null !== t && t.running
  31597. },
  31598. countActive: function () {
  31599. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31600. e += this.funcs[t].running;
  31601. return e
  31602. },
  31603. listActive: function () {
  31604. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31605. this.funcs[t].running && e.push(this.funcs[t].name);
  31606. return e
  31607. },
  31608. done: function (e) {
  31609. this.globalDone = e
  31610. },
  31611. cancelById: function (e) {
  31612. var t = void 0 === e ? 0 : e;
  31613. this.funcs = this.funcs.filter(function (e) {
  31614. return e.id !== t
  31615. })
  31616. },
  31617. cancel: function (e) {
  31618. this.funcs = this.funcs.filter(function (t) {
  31619. return t.func !== e
  31620. })
  31621. },
  31622. getUniqueId: function () {
  31623. return this.uniqueID -= 1,
  31624. this.uniqueID
  31625. }
  31626. }
  31627. }
  31628. , {
  31629. "./easing": 186
  31630. }],
  31631. 196: [function (e, t, i) {
  31632. function n(e) {
  31633. if (this.set = {},
  31634. this.infContains = function () {
  31635. return !0
  31636. }
  31637. ,
  31638. "object" == typeof e)
  31639. if (e instanceof Array)
  31640. for (var t = 0; t < e.length; t++)
  31641. this.set[e[t]] = !0;
  31642. else
  31643. this.set = e;
  31644. else if ("function" == typeof e)
  31645. this.infContains = e;
  31646. else if ("undefined" != typeof e)
  31647. throw new Error("set must be either an array or an object.")
  31648. }
  31649. t.exports = n,
  31650. n.prototype.contains = function (e) {
  31651. return !!this.set[e]
  31652. }
  31653. ,
  31654. n.prototype.has = n.prototype.contains,
  31655. n.prototype.add = function (e) {
  31656. if (1 == arguments.length)
  31657. this.set[e] = !0;
  31658. else
  31659. for (var t = 0; t < arguments.length; t++)
  31660. this.set[arguments[t]] = !0
  31661. }
  31662. ,
  31663. n.prototype.addAll = function (e) {
  31664. if ("object" != typeof e && !(e instanceof Array))
  31665. throw new Error("arr must be an array.");
  31666. for (var t = 0; t < e.length; t++)
  31667. this.add(e[t])
  31668. }
  31669. ,
  31670. n.prototype.remove = function (e) {
  31671. if (1 == arguments.length)
  31672. delete this.set[e];
  31673. else
  31674. for (var t = 0; t < arguments.length; t++)
  31675. delete this.set[arguments[t]]
  31676. }
  31677. ,
  31678. n.prototype.delete = n.prototype.remove,
  31679. n.prototype.clear = function () {
  31680. this.set = {}
  31681. }
  31682. ,
  31683. n.prototype.size = function () {
  31684. return Object.keys(this.set).length
  31685. }
  31686. ,
  31687. n.prototype.toString = function () {
  31688. return "{" + Object.keys(this.set).toString() + "}"
  31689. }
  31690. ,
  31691. n.prototype.toArray = function () {
  31692. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31693. }
  31694. ,
  31695. n.prototype["*values"] = n.prototype.toArray
  31696. }
  31697. , {}],
  31698. 197: [function (e, t, i) { }
  31699. , {}],
  31700. 198: [function (e, t, i) {
  31701. (function (t) {
  31702. "use strict";
  31703. function n() {
  31704. try {
  31705. var e = new Uint8Array(1);
  31706. return e.__proto__ = {
  31707. __proto__: Uint8Array.prototype,
  31708. foo: function () {
  31709. return 42
  31710. }
  31711. },
  31712. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31713. } catch (e) {
  31714. return !1
  31715. }
  31716. }
  31717. function r() {
  31718. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31719. }
  31720. function o(e, t) {
  31721. if (r() < t)
  31722. throw new RangeError("Invalid typed array length");
  31723. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31724. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31725. e.length = t),
  31726. e
  31727. }
  31728. function a(e, t, i) {
  31729. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31730. return new a(e, t, i);
  31731. if ("number" == typeof e) {
  31732. if ("string" == typeof t)
  31733. throw new Error("If encoding is specified then the first argument must be a string");
  31734. return h(this, e)
  31735. }
  31736. return s(this, e, t, i)
  31737. }
  31738. function s(e, t, i, n) {
  31739. if ("number" == typeof t)
  31740. throw new TypeError('"value" argument must not be a number');
  31741. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31742. }
  31743. function l(e) {
  31744. if ("number" != typeof e)
  31745. throw new TypeError('"size" argument must be a number');
  31746. if (e < 0)
  31747. throw new RangeError('"size" argument must not be negative')
  31748. }
  31749. function c(e, t, i, n) {
  31750. return l(t),
  31751. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31752. }
  31753. function h(e, t) {
  31754. if (l(t),
  31755. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31756. !a.TYPED_ARRAY_SUPPORT)
  31757. for (var i = 0; i < t; ++i)
  31758. e[i] = 0;
  31759. return e
  31760. }
  31761. function u(e, t, i) {
  31762. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31763. !a.isEncoding(i))
  31764. throw new TypeError('"encoding" must be a valid string encoding');
  31765. var n = 0 | v(t, i);
  31766. e = o(e, n);
  31767. var r = e.write(t, i);
  31768. return r !== n && (e = e.slice(0, r)),
  31769. e
  31770. }
  31771. function d(e, t) {
  31772. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31773. e = o(e, i);
  31774. for (var n = 0; n < i; n += 1)
  31775. e[n] = 255 & t[n];
  31776. return e
  31777. }
  31778. function p(e, t, i, n) {
  31779. if (t.byteLength,
  31780. i < 0 || t.byteLength < i)
  31781. throw new RangeError("'offset' is out of bounds");
  31782. if (t.byteLength < i + (n || 0))
  31783. throw new RangeError("'length' is out of bounds");
  31784. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t, i) : new Uint8Array(t, i, n),
  31785. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31786. e.__proto__ = a.prototype) : e = d(e, t),
  31787. e
  31788. }
  31789. function f(e, t) {
  31790. if (a.isBuffer(t)) {
  31791. var i = 0 | g(t.length);
  31792. return e = o(e, i),
  31793. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31794. e)
  31795. }
  31796. if (t) {
  31797. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length" in t)
  31798. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31799. if ("Buffer" === t.type && $(t.data))
  31800. return d(e, t.data)
  31801. }
  31802. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31803. }
  31804. function g(e) {
  31805. if (e >= r())
  31806. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31807. return 0 | e
  31808. }
  31809. function m(e) {
  31810. return +e != e && (e = 0),
  31811. a.alloc(+e)
  31812. }
  31813. function v(e, t) {
  31814. if (a.isBuffer(e))
  31815. return e.length;
  31816. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31817. return e.byteLength;
  31818. "string" != typeof e && (e = "" + e);
  31819. var i = e.length;
  31820. if (0 === i)
  31821. return 0;
  31822. for (var n = !1; ;)
  31823. switch (t) {
  31824. case "ascii":
  31825. case "latin1":
  31826. case "binary":
  31827. return i;
  31828. case "utf8":
  31829. case "utf-8":
  31830. case void 0:
  31831. return j(e).length;
  31832. case "ucs2":
  31833. case "ucs-2":
  31834. case "utf16le":
  31835. case "utf-16le":
  31836. return 2 * i;
  31837. case "hex":
  31838. return i >>> 1;
  31839. case "base64":
  31840. return Z(e).length;
  31841. default:
  31842. if (n)
  31843. return j(e).length;
  31844. t = ("" + t).toLowerCase(),
  31845. n = !0
  31846. }
  31847. }
  31848. function A(e, t, i) {
  31849. var n = !1;
  31850. if ((void 0 === t || t < 0) && (t = 0),
  31851. t > this.length)
  31852. return "";
  31853. if ((void 0 === i || i > this.length) && (i = this.length),
  31854. i <= 0)
  31855. return "";
  31856. if (i >>>= 0,
  31857. t >>>= 0,
  31858. i <= t)
  31859. return "";
  31860. for (e || (e = "utf8"); ;)
  31861. switch (e) {
  31862. case "hex":
  31863. return L(this, t, i);
  31864. case "utf8":
  31865. case "utf-8":
  31866. return M(this, t, i);
  31867. case "ascii":
  31868. return P(this, t, i);
  31869. case "latin1":
  31870. case "binary":
  31871. return O(this, t, i);
  31872. case "base64":
  31873. return S(this, t, i);
  31874. case "ucs2":
  31875. case "ucs-2":
  31876. case "utf16le":
  31877. case "utf-16le":
  31878. return D(this, t, i);
  31879. default:
  31880. if (n)
  31881. throw new TypeError("Unknown encoding: " + e);
  31882. e = (e + "").toLowerCase(),
  31883. n = !0
  31884. }
  31885. }
  31886. function y(e, t, i) {
  31887. var n = e[t];
  31888. e[t] = e[i],
  31889. e[i] = n
  31890. }
  31891. function C(e, t, i, n, r) {
  31892. if (0 === e.length)
  31893. return -1;
  31894. if ("string" == typeof i ? (n = i,
  31895. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31896. i = +i,
  31897. isNaN(i) && (i = r ? 0 : e.length - 1),
  31898. i < 0 && (i = e.length + i),
  31899. i >= e.length) {
  31900. if (r)
  31901. return -1;
  31902. i = e.length - 1
  31903. } else if (i < 0) {
  31904. if (!r)
  31905. return -1;
  31906. i = 0
  31907. }
  31908. if ("string" == typeof t && (t = a.from(t, n)),
  31909. a.isBuffer(t))
  31910. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31911. if ("number" == typeof t)
  31912. return t &= 255,
  31913. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31914. throw new TypeError("val must be string, number or Buffer")
  31915. }
  31916. function I(e, t, i, n, r) {
  31917. function o(e, t) {
  31918. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31919. }
  31920. var a = 1
  31921. , s = e.length
  31922. , l = t.length;
  31923. if (void 0 !== n && (n = String(n).toLowerCase(),
  31924. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31925. if (e.length < 2 || t.length < 2)
  31926. return -1;
  31927. a = 2,
  31928. s /= 2,
  31929. l /= 2,
  31930. i /= 2
  31931. }
  31932. var c;
  31933. if (r) {
  31934. var h = -1;
  31935. for (c = i; c < s; c++)
  31936. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31937. if (h === -1 && (h = c),
  31938. c - h + 1 === l)
  31939. return h * a
  31940. } else
  31941. h !== -1 && (c -= c - h),
  31942. h = -1
  31943. } else
  31944. for (i + l > s && (i = s - l),
  31945. c = i; c >= 0; c--) {
  31946. for (var u = !0, d = 0; d < l; d++)
  31947. if (o(e, c + d) !== o(t, d)) {
  31948. u = !1;
  31949. break
  31950. }
  31951. if (u)
  31952. return c
  31953. }
  31954. return -1
  31955. }
  31956. function E(e, t, i, n) {
  31957. i = Number(i) || 0;
  31958. var r = e.length - i;
  31959. n ? (n = Number(n),
  31960. n > r && (n = r)) : n = r;
  31961. var o = t.length;
  31962. if (o % 2 !== 0)
  31963. throw new TypeError("Invalid hex string");
  31964. n > o / 2 && (n = o / 2);
  31965. for (var a = 0; a < n; ++a) {
  31966. var s = parseInt(t.substr(2 * a, 2), 16);
  31967. if (isNaN(s))
  31968. return a;
  31969. e[i + a] = s
  31970. }
  31971. return a
  31972. }
  31973. function b(e, t, i, n) {
  31974. return q(j(t, e.length - i), e, i, n)
  31975. }
  31976. function w(e, t, i, n) {
  31977. return q(Y(t), e, i, n)
  31978. }
  31979. function _(e, t, i, n) {
  31980. return w(e, t, i, n)
  31981. }
  31982. function T(e, t, i, n) {
  31983. return q(Z(t), e, i, n)
  31984. }
  31985. function x(e, t, i, n) {
  31986. return q(X(t, e.length - i), e, i, n)
  31987. }
  31988. function S(e, t, i) {
  31989. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31990. }
  31991. function M(e, t, i) {
  31992. i = Math.min(e.length, i);
  31993. for (var n = [], r = t; r < i;) {
  31994. var o = e[r]
  31995. , a = null
  31996. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31997. if (r + s <= i) {
  31998. var l, c, h, u;
  31999. switch (s) {
  32000. case 1:
  32001. o < 128 && (a = o);
  32002. break;
  32003. case 2:
  32004. l = e[r + 1],
  32005. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32006. u > 127 && (a = u));
  32007. break;
  32008. case 3:
  32009. l = e[r + 1],
  32010. c = e[r + 2],
  32011. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32012. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32013. break;
  32014. case 4:
  32015. l = e[r + 1],
  32016. c = e[r + 2],
  32017. h = e[r + 3],
  32018. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32019. u > 65535 && u < 1114112 && (a = u))
  32020. }
  32021. }
  32022. null === a ? (a = 65533,
  32023. s = 1) : a > 65535 && (a -= 65536,
  32024. n.push(a >>> 10 & 1023 | 55296),
  32025. a = 56320 | 1023 & a),
  32026. n.push(a),
  32027. r += s
  32028. }
  32029. return R(n)
  32030. }
  32031. function R(e) {
  32032. var t = e.length;
  32033. if (t <= ee)
  32034. return String.fromCharCode.apply(String, e);
  32035. for (var i = "", n = 0; n < t;)
  32036. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32037. return i
  32038. }
  32039. function P(e, t, i) {
  32040. var n = "";
  32041. i = Math.min(e.length, i);
  32042. for (var r = t; r < i; ++r)
  32043. n += String.fromCharCode(127 & e[r]);
  32044. return n
  32045. }
  32046. function O(e, t, i) {
  32047. var n = "";
  32048. i = Math.min(e.length, i);
  32049. for (var r = t; r < i; ++r)
  32050. n += String.fromCharCode(e[r]);
  32051. return n
  32052. }
  32053. function L(e, t, i) {
  32054. var n = e.length;
  32055. (!t || t < 0) && (t = 0),
  32056. (!i || i < 0 || i > n) && (i = n);
  32057. for (var r = "", o = t; o < i; ++o)
  32058. r += W(e[o]);
  32059. return r
  32060. }
  32061. function D(e, t, i) {
  32062. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32063. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32064. return r
  32065. }
  32066. function N(e, t, i) {
  32067. if (e % 1 !== 0 || e < 0)
  32068. throw new RangeError("offset is not uint");
  32069. if (e + t > i)
  32070. throw new RangeError("Trying to access beyond buffer length")
  32071. }
  32072. function B(e, t, i, n, r, o) {
  32073. if (!a.isBuffer(e))
  32074. throw new TypeError('"buffer" argument must be a Buffer instance');
  32075. if (t > r || t < o)
  32076. throw new RangeError('"value" argument is out of bounds');
  32077. if (i + n > e.length)
  32078. throw new RangeError("Index out of range")
  32079. }
  32080. function F(e, t, i, n) {
  32081. t < 0 && (t = 65535 + t + 1);
  32082. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32083. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32084. }
  32085. function V(e, t, i, n) {
  32086. t < 0 && (t = 4294967295 + t + 1);
  32087. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32088. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32089. }
  32090. function U(e, t, i, n, r, o) {
  32091. if (i + n > e.length)
  32092. throw new RangeError("Index out of range");
  32093. if (i < 0)
  32094. throw new RangeError("Index out of range")
  32095. }
  32096. function k(e, t, i, n, r) {
  32097. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32098. J.write(e, t, i, n, 23, 4),
  32099. i + 4
  32100. }
  32101. function H(e, t, i, n, r) {
  32102. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32103. J.write(e, t, i, n, 52, 8),
  32104. i + 8
  32105. }
  32106. function G(e) {
  32107. if (e = z(e).replace(te, ""),
  32108. e.length < 2)
  32109. return "";
  32110. for (; e.length % 4 !== 0;)
  32111. e += "=";
  32112. return e
  32113. }
  32114. function z(e) {
  32115. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32116. }
  32117. function W(e) {
  32118. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32119. }
  32120. function j(e, t) {
  32121. t = t || 1 / 0;
  32122. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32123. if (i = e.charCodeAt(a),
  32124. i > 55295 && i < 57344) {
  32125. if (!r) {
  32126. if (i > 56319) {
  32127. (t -= 3) > -1 && o.push(239, 191, 189);
  32128. continue
  32129. }
  32130. if (a + 1 === n) {
  32131. (t -= 3) > -1 && o.push(239, 191, 189);
  32132. continue
  32133. }
  32134. r = i;
  32135. continue
  32136. }
  32137. if (i < 56320) {
  32138. (t -= 3) > -1 && o.push(239, 191, 189),
  32139. r = i;
  32140. continue
  32141. }
  32142. i = (r - 55296 << 10 | i - 56320) + 65536
  32143. } else
  32144. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32145. if (r = null,
  32146. i < 128) {
  32147. if ((t -= 1) < 0)
  32148. break;
  32149. o.push(i)
  32150. } else if (i < 2048) {
  32151. if ((t -= 2) < 0)
  32152. break;
  32153. o.push(i >> 6 | 192, 63 & i | 128)
  32154. } else if (i < 65536) {
  32155. if ((t -= 3) < 0)
  32156. break;
  32157. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32158. } else {
  32159. if (!(i < 1114112))
  32160. throw new Error("Invalid code point");
  32161. if ((t -= 4) < 0)
  32162. break;
  32163. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32164. }
  32165. }
  32166. return o
  32167. }
  32168. function Y(e) {
  32169. for (var t = [], i = 0; i < e.length; ++i)
  32170. t.push(255 & e.charCodeAt(i));
  32171. return t
  32172. }
  32173. function X(e, t) {
  32174. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32175. i = e.charCodeAt(a),
  32176. n = i >> 8,
  32177. r = i % 256,
  32178. o.push(r),
  32179. o.push(n);
  32180. return o
  32181. }
  32182. function Z(e) {
  32183. return Q.toByteArray(G(e))
  32184. }
  32185. function q(e, t, i, n) {
  32186. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32187. t[r + i] = e[r];
  32188. return r
  32189. }
  32190. function K(e) {
  32191. return e !== e
  32192. }
  32193. var Q = e("base64-js")
  32194. , J = e("ieee754")
  32195. , $ = e("isarray");
  32196. i.Buffer = a,
  32197. i.SlowBuffer = m,
  32198. i.INSPECT_MAX_BYTES = 50,
  32199. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32200. i.kMaxLength = r(),
  32201. a.poolSize = 8192,
  32202. a._augment = function (e) {
  32203. return e.__proto__ = a.prototype,
  32204. e
  32205. }
  32206. ,
  32207. a.from = function (e, t, i) {
  32208. return s(null, e, t, i)
  32209. }
  32210. ,
  32211. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32212. a.__proto__ = Uint8Array,
  32213. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32214. value: null,
  32215. configurable: !0
  32216. })),
  32217. a.alloc = function (e, t, i) {
  32218. return c(null, e, t, i)
  32219. }
  32220. ,
  32221. a.allocUnsafe = function (e) {
  32222. return h(null, e)
  32223. }
  32224. ,
  32225. a.allocUnsafeSlow = function (e) {
  32226. return h(null, e)
  32227. }
  32228. ,
  32229. a.isBuffer = function (e) {
  32230. return !(null == e || !e._isBuffer)
  32231. }
  32232. ,
  32233. a.compare = function (e, t) {
  32234. if (!a.isBuffer(e) || !a.isBuffer(t))
  32235. throw new TypeError("Arguments must be Buffers");
  32236. if (e === t)
  32237. return 0;
  32238. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32239. if (e[r] !== t[r]) {
  32240. i = e[r],
  32241. n = t[r];
  32242. break
  32243. }
  32244. return i < n ? -1 : n < i ? 1 : 0
  32245. }
  32246. ,
  32247. a.isEncoding = function (e) {
  32248. switch (String(e).toLowerCase()) {
  32249. case "hex":
  32250. case "utf8":
  32251. case "utf-8":
  32252. case "ascii":
  32253. case "latin1":
  32254. case "binary":
  32255. case "base64":
  32256. case "ucs2":
  32257. case "ucs-2":
  32258. case "utf16le":
  32259. case "utf-16le":
  32260. return !0;
  32261. default:
  32262. return !1
  32263. }
  32264. }
  32265. ,
  32266. a.concat = function (e, t) {
  32267. if (!$(e))
  32268. throw new TypeError('"list" argument must be an Array of Buffers');
  32269. if (0 === e.length)
  32270. return a.alloc(0);
  32271. var i;
  32272. if (void 0 === t)
  32273. for (t = 0,
  32274. i = 0; i < e.length; ++i)
  32275. t += e[i].length;
  32276. var n = a.allocUnsafe(t)
  32277. , r = 0;
  32278. for (i = 0; i < e.length; ++i) {
  32279. var o = e[i];
  32280. if (!a.isBuffer(o))
  32281. throw new TypeError('"list" argument must be an Array of Buffers');
  32282. o.copy(n, r),
  32283. r += o.length
  32284. }
  32285. return n
  32286. }
  32287. ,
  32288. a.byteLength = v,
  32289. a.prototype._isBuffer = !0,
  32290. a.prototype.swap16 = function () {
  32291. var e = this.length;
  32292. if (e % 2 !== 0)
  32293. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32294. for (var t = 0; t < e; t += 2)
  32295. y(this, t, t + 1);
  32296. return this
  32297. }
  32298. ,
  32299. a.prototype.swap32 = function () {
  32300. var e = this.length;
  32301. if (e % 4 !== 0)
  32302. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32303. for (var t = 0; t < e; t += 4)
  32304. y(this, t, t + 3),
  32305. y(this, t + 1, t + 2);
  32306. return this
  32307. }
  32308. ,
  32309. a.prototype.swap64 = function () {
  32310. var e = this.length;
  32311. if (e % 8 !== 0)
  32312. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32313. for (var t = 0; t < e; t += 8)
  32314. y(this, t, t + 7),
  32315. y(this, t + 1, t + 6),
  32316. y(this, t + 2, t + 5),
  32317. y(this, t + 3, t + 4);
  32318. return this
  32319. }
  32320. ,
  32321. a.prototype.toString = function () {
  32322. var e = 0 | this.length;
  32323. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32324. }
  32325. ,
  32326. a.prototype.equals = function (e) {
  32327. if (!a.isBuffer(e))
  32328. throw new TypeError("Argument must be a Buffer");
  32329. return this === e || 0 === a.compare(this, e)
  32330. }
  32331. ,
  32332. a.prototype.inspect = function () {
  32333. var e = ""
  32334. , t = i.INSPECT_MAX_BYTES;
  32335. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32336. this.length > t && (e += " ... ")),
  32337. "<Buffer " + e + ">"
  32338. }
  32339. ,
  32340. a.prototype.compare = function (e, t, i, n, r) {
  32341. if (!a.isBuffer(e))
  32342. throw new TypeError("Argument must be a Buffer");
  32343. if (void 0 === t && (t = 0),
  32344. void 0 === i && (i = e ? e.length : 0),
  32345. void 0 === n && (n = 0),
  32346. void 0 === r && (r = this.length),
  32347. t < 0 || i > e.length || n < 0 || r > this.length)
  32348. throw new RangeError("out of range index");
  32349. if (n >= r && t >= i)
  32350. return 0;
  32351. if (n >= r)
  32352. return -1;
  32353. if (t >= i)
  32354. return 1;
  32355. if (t >>>= 0,
  32356. i >>>= 0,
  32357. n >>>= 0,
  32358. r >>>= 0,
  32359. this === e)
  32360. return 0;
  32361. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32362. if (c[u] !== h[u]) {
  32363. o = c[u],
  32364. s = h[u];
  32365. break
  32366. }
  32367. return o < s ? -1 : s < o ? 1 : 0
  32368. }
  32369. ,
  32370. a.prototype.includes = function (e, t, i) {
  32371. return this.indexOf(e, t, i) !== -1
  32372. }
  32373. ,
  32374. a.prototype.indexOf = function (e, t, i) {
  32375. return C(this, e, t, i, !0)
  32376. }
  32377. ,
  32378. a.prototype.lastIndexOf = function (e, t, i) {
  32379. return C(this, e, t, i, !1)
  32380. }
  32381. ,
  32382. a.prototype.write = function (e, t, i, n) {
  32383. if (void 0 === t)
  32384. n = "utf8",
  32385. i = this.length,
  32386. t = 0;
  32387. else if (void 0 === i && "string" == typeof t)
  32388. n = t,
  32389. i = this.length,
  32390. t = 0;
  32391. else {
  32392. if (!isFinite(t))
  32393. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32394. t |= 0,
  32395. isFinite(i) ? (i |= 0,
  32396. void 0 === n && (n = "utf8")) : (n = i,
  32397. i = void 0)
  32398. }
  32399. var r = this.length - t;
  32400. if ((void 0 === i || i > r) && (i = r),
  32401. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32402. throw new RangeError("Attempt to write outside buffer bounds");
  32403. n || (n = "utf8");
  32404. for (var o = !1; ;)
  32405. switch (n) {
  32406. case "hex":
  32407. return E(this, e, t, i);
  32408. case "utf8":
  32409. case "utf-8":
  32410. return b(this, e, t, i);
  32411. case "ascii":
  32412. return w(this, e, t, i);
  32413. case "latin1":
  32414. case "binary":
  32415. return _(this, e, t, i);
  32416. case "base64":
  32417. return T(this, e, t, i);
  32418. case "ucs2":
  32419. case "ucs-2":
  32420. case "utf16le":
  32421. case "utf-16le":
  32422. return x(this, e, t, i);
  32423. default:
  32424. if (o)
  32425. throw new TypeError("Unknown encoding: " + n);
  32426. n = ("" + n).toLowerCase(),
  32427. o = !0
  32428. }
  32429. }
  32430. ,
  32431. a.prototype.toJSON = function () {
  32432. return {
  32433. type: "Buffer",
  32434. data: Array.prototype.slice.call(this._arr || this, 0)
  32435. }
  32436. }
  32437. ;
  32438. var ee = 4096;
  32439. a.prototype.slice = function (e, t) {
  32440. var i = this.length;
  32441. e = ~~e,
  32442. t = void 0 === t ? i : ~~t,
  32443. e < 0 ? (e += i,
  32444. e < 0 && (e = 0)) : e > i && (e = i),
  32445. t < 0 ? (t += i,
  32446. t < 0 && (t = 0)) : t > i && (t = i),
  32447. t < e && (t = e);
  32448. var n;
  32449. if (a.TYPED_ARRAY_SUPPORT)
  32450. n = this.subarray(e, t),
  32451. n.__proto__ = a.prototype;
  32452. else {
  32453. var r = t - e;
  32454. n = new a(r, void 0);
  32455. for (var o = 0; o < r; ++o)
  32456. n[o] = this[o + e]
  32457. }
  32458. return n
  32459. }
  32460. ,
  32461. a.prototype.readUIntLE = function (e, t, i) {
  32462. e |= 0,
  32463. t |= 0,
  32464. i || N(e, t, this.length);
  32465. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32466. n += this[e + o] * r;
  32467. return n
  32468. }
  32469. ,
  32470. a.prototype.readUIntBE = function (e, t, i) {
  32471. e |= 0,
  32472. t |= 0,
  32473. i || N(e, t, this.length);
  32474. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256);)
  32475. n += this[e + --t] * r;
  32476. return n
  32477. }
  32478. ,
  32479. a.prototype.readUInt8 = function (e, t) {
  32480. return t || N(e, 1, this.length),
  32481. this[e]
  32482. }
  32483. ,
  32484. a.prototype.readUInt16LE = function (e, t) {
  32485. return t || N(e, 2, this.length),
  32486. this[e] | this[e + 1] << 8
  32487. }
  32488. ,
  32489. a.prototype.readUInt16BE = function (e, t) {
  32490. return t || N(e, 2, this.length),
  32491. this[e] << 8 | this[e + 1]
  32492. }
  32493. ,
  32494. a.prototype.readUInt32LE = function (e, t) {
  32495. return t || N(e, 4, this.length),
  32496. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32497. }
  32498. ,
  32499. a.prototype.readUInt32BE = function (e, t) {
  32500. return t || N(e, 4, this.length),
  32501. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32502. }
  32503. ,
  32504. a.prototype.readIntLE = function (e, t, i) {
  32505. e |= 0,
  32506. t |= 0,
  32507. i || N(e, t, this.length);
  32508. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32509. n += this[e + o] * r;
  32510. return r *= 128,
  32511. n >= r && (n -= Math.pow(2, 8 * t)),
  32512. n
  32513. }
  32514. ,
  32515. a.prototype.readIntBE = function (e, t, i) {
  32516. e |= 0,
  32517. t |= 0,
  32518. i || N(e, t, this.length);
  32519. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256);)
  32520. o += this[e + --n] * r;
  32521. return r *= 128,
  32522. o >= r && (o -= Math.pow(2, 8 * t)),
  32523. o
  32524. }
  32525. ,
  32526. a.prototype.readInt8 = function (e, t) {
  32527. return t || N(e, 1, this.length),
  32528. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32529. }
  32530. ,
  32531. a.prototype.readInt16LE = function (e, t) {
  32532. t || N(e, 2, this.length);
  32533. var i = this[e] | this[e + 1] << 8;
  32534. return 32768 & i ? 4294901760 | i : i
  32535. }
  32536. ,
  32537. a.prototype.readInt16BE = function (e, t) {
  32538. t || N(e, 2, this.length);
  32539. var i = this[e + 1] | this[e] << 8;
  32540. return 32768 & i ? 4294901760 | i : i
  32541. }
  32542. ,
  32543. a.prototype.readInt32LE = function (e, t) {
  32544. return t || N(e, 4, this.length),
  32545. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32546. }
  32547. ,
  32548. a.prototype.readInt32BE = function (e, t) {
  32549. return t || N(e, 4, this.length),
  32550. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32551. }
  32552. ,
  32553. a.prototype.readFloatLE = function (e, t) {
  32554. return t || N(e, 4, this.length),
  32555. J.read(this, e, !0, 23, 4)
  32556. }
  32557. ,
  32558. a.prototype.readFloatBE = function (e, t) {
  32559. return t || N(e, 4, this.length),
  32560. J.read(this, e, !1, 23, 4)
  32561. }
  32562. ,
  32563. a.prototype.readDoubleLE = function (e, t) {
  32564. return t || N(e, 8, this.length),
  32565. J.read(this, e, !0, 52, 8)
  32566. }
  32567. ,
  32568. a.prototype.readDoubleBE = function (e, t) {
  32569. return t || N(e, 8, this.length),
  32570. J.read(this, e, !1, 52, 8)
  32571. }
  32572. ,
  32573. a.prototype.writeUIntLE = function (e, t, i, n) {
  32574. if (e = +e,
  32575. t |= 0,
  32576. i |= 0,
  32577. !n) {
  32578. var r = Math.pow(2, 8 * i) - 1;
  32579. B(this, e, t, i, r, 0)
  32580. }
  32581. var o = 1
  32582. , a = 0;
  32583. for (this[t] = 255 & e; ++a < i && (o *= 256);)
  32584. this[t + a] = e / o & 255;
  32585. return t + i
  32586. }
  32587. ,
  32588. a.prototype.writeUIntBE = function (e, t, i, n) {
  32589. if (e = +e,
  32590. t |= 0,
  32591. i |= 0,
  32592. !n) {
  32593. var r = Math.pow(2, 8 * i) - 1;
  32594. B(this, e, t, i, r, 0)
  32595. }
  32596. var o = i - 1
  32597. , a = 1;
  32598. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32599. this[t + o] = e / a & 255;
  32600. return t + i
  32601. }
  32602. ,
  32603. a.prototype.writeUInt8 = function (e, t, i) {
  32604. return e = +e,
  32605. t |= 0,
  32606. i || B(this, e, t, 1, 255, 0),
  32607. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32608. this[t] = 255 & e,
  32609. t + 1
  32610. }
  32611. ,
  32612. a.prototype.writeUInt16LE = function (e, t, i) {
  32613. return e = +e,
  32614. t |= 0,
  32615. i || B(this, e, t, 2, 65535, 0),
  32616. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32617. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32618. t + 2
  32619. }
  32620. ,
  32621. a.prototype.writeUInt16BE = function (e, t, i) {
  32622. return e = +e,
  32623. t |= 0,
  32624. i || B(this, e, t, 2, 65535, 0),
  32625. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32626. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32627. t + 2
  32628. }
  32629. ,
  32630. a.prototype.writeUInt32LE = function (e, t, i) {
  32631. return e = +e,
  32632. t |= 0,
  32633. i || B(this, e, t, 4, 4294967295, 0),
  32634. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32635. this[t + 2] = e >>> 16,
  32636. this[t + 1] = e >>> 8,
  32637. this[t] = 255 & e) : V(this, e, t, !0),
  32638. t + 4
  32639. }
  32640. ,
  32641. a.prototype.writeUInt32BE = function (e, t, i) {
  32642. return e = +e,
  32643. t |= 0,
  32644. i || B(this, e, t, 4, 4294967295, 0),
  32645. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32646. this[t + 1] = e >>> 16,
  32647. this[t + 2] = e >>> 8,
  32648. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32649. t + 4
  32650. }
  32651. ,
  32652. a.prototype.writeIntLE = function (e, t, i, n) {
  32653. if (e = +e,
  32654. t |= 0,
  32655. !n) {
  32656. var r = Math.pow(2, 8 * i - 1);
  32657. B(this, e, t, i, r - 1, -r)
  32658. }
  32659. var o = 0
  32660. , a = 1
  32661. , s = 0;
  32662. for (this[t] = 255 & e; ++o < i && (a *= 256);)
  32663. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32664. this[t + o] = (e / a >> 0) - s & 255;
  32665. return t + i
  32666. }
  32667. ,
  32668. a.prototype.writeIntBE = function (e, t, i, n) {
  32669. if (e = +e,
  32670. t |= 0,
  32671. !n) {
  32672. var r = Math.pow(2, 8 * i - 1);
  32673. B(this, e, t, i, r - 1, -r)
  32674. }
  32675. var o = i - 1
  32676. , a = 1
  32677. , s = 0;
  32678. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32679. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32680. this[t + o] = (e / a >> 0) - s & 255;
  32681. return t + i
  32682. }
  32683. ,
  32684. a.prototype.writeInt8 = function (e, t, i) {
  32685. return e = +e,
  32686. t |= 0,
  32687. i || B(this, e, t, 1, 127, -128),
  32688. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32689. e < 0 && (e = 255 + e + 1),
  32690. this[t] = 255 & e,
  32691. t + 1
  32692. }
  32693. ,
  32694. a.prototype.writeInt16LE = function (e, t, i) {
  32695. return e = +e,
  32696. t |= 0,
  32697. i || B(this, e, t, 2, 32767, -32768),
  32698. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32699. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32700. t + 2
  32701. }
  32702. ,
  32703. a.prototype.writeInt16BE = function (e, t, i) {
  32704. return e = +e,
  32705. t |= 0,
  32706. i || B(this, e, t, 2, 32767, -32768),
  32707. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32708. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32709. t + 2
  32710. }
  32711. ,
  32712. a.prototype.writeInt32LE = function (e, t, i) {
  32713. return e = +e,
  32714. t |= 0,
  32715. i || B(this, e, t, 4, 2147483647, -2147483648),
  32716. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32717. this[t + 1] = e >>> 8,
  32718. this[t + 2] = e >>> 16,
  32719. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32720. t + 4
  32721. }
  32722. ,
  32723. a.prototype.writeInt32BE = function (e, t, i) {
  32724. return e = +e,
  32725. t |= 0,
  32726. i || B(this, e, t, 4, 2147483647, -2147483648),
  32727. e < 0 && (e = 4294967295 + e + 1),
  32728. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32729. this[t + 1] = e >>> 16,
  32730. this[t + 2] = e >>> 8,
  32731. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32732. t + 4
  32733. }
  32734. ,
  32735. a.prototype.writeFloatLE = function (e, t, i) {
  32736. return k(this, e, t, !0, i)
  32737. }
  32738. ,
  32739. a.prototype.writeFloatBE = function (e, t, i) {
  32740. return k(this, e, t, !1, i)
  32741. }
  32742. ,
  32743. a.prototype.writeDoubleLE = function (e, t, i) {
  32744. return H(this, e, t, !0, i)
  32745. }
  32746. ,
  32747. a.prototype.writeDoubleBE = function (e, t, i) {
  32748. return H(this, e, t, !1, i)
  32749. }
  32750. ,
  32751. a.prototype.copy = function (e, t, i, n) {
  32752. if (i || (i = 0),
  32753. n || 0 === n || (n = this.length),
  32754. t >= e.length && (t = e.length),
  32755. t || (t = 0),
  32756. n > 0 && n < i && (n = i),
  32757. n === i)
  32758. return 0;
  32759. if (0 === e.length || 0 === this.length)
  32760. return 0;
  32761. if (t < 0)
  32762. throw new RangeError("targetStart out of bounds");
  32763. if (i < 0 || i >= this.length)
  32764. throw new RangeError("sourceStart out of bounds");
  32765. if (n < 0)
  32766. throw new RangeError("sourceEnd out of bounds");
  32767. n > this.length && (n = this.length),
  32768. e.length - t < n - i && (n = e.length - t + i);
  32769. var r, o = n - i;
  32770. if (this === e && i < t && t < n)
  32771. for (r = o - 1; r >= 0; --r)
  32772. e[r + t] = this[r + i];
  32773. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32774. for (r = 0; r < o; ++r)
  32775. e[r + t] = this[r + i];
  32776. else
  32777. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32778. return o
  32779. }
  32780. ,
  32781. a.prototype.fill = function (e, t, i, n) {
  32782. if ("string" == typeof e) {
  32783. if ("string" == typeof t ? (n = t,
  32784. t = 0,
  32785. i = this.length) : "string" == typeof i && (n = i,
  32786. i = this.length),
  32787. 1 === e.length) {
  32788. var r = e.charCodeAt(0);
  32789. r < 256 && (e = r)
  32790. }
  32791. if (void 0 !== n && "string" != typeof n)
  32792. throw new TypeError("encoding must be a string");
  32793. if ("string" == typeof n && !a.isEncoding(n))
  32794. throw new TypeError("Unknown encoding: " + n)
  32795. } else
  32796. "number" == typeof e && (e &= 255);
  32797. if (t < 0 || this.length < t || this.length < i)
  32798. throw new RangeError("Out of range index");
  32799. if (i <= t)
  32800. return this;
  32801. t >>>= 0,
  32802. i = void 0 === i ? this.length : i >>> 0,
  32803. e || (e = 0);
  32804. var o;
  32805. if ("number" == typeof e)
  32806. for (o = t; o < i; ++o)
  32807. this[o] = e;
  32808. else {
  32809. var s = a.isBuffer(e) ? e : j(new a(e, n).toString())
  32810. , l = s.length;
  32811. for (o = 0; o < i - t; ++o)
  32812. this[o + t] = s[o % l]
  32813. }
  32814. return this
  32815. }
  32816. ;
  32817. var te = /[^+\/0-9A-Za-z-_]/g
  32818. }
  32819. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32820. }
  32821. , {
  32822. "base64-js": 199,
  32823. ieee754: 200,
  32824. isarray: 201
  32825. }],
  32826. 199: [function (e, t, i) {
  32827. "use strict";
  32828. function n(e) {
  32829. var t = e.length;
  32830. if (t % 4 > 0)
  32831. throw new Error("Invalid string. Length must be a multiple of 4");
  32832. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32833. }
  32834. function r(e) {
  32835. return 3 * e.length / 4 - n(e)
  32836. }
  32837. function o(e) {
  32838. var t, i, r, o, a, s, l = e.length;
  32839. a = n(e),
  32840. s = new u(3 * l / 4 - a),
  32841. r = a > 0 ? l - 4 : l;
  32842. var c = 0;
  32843. for (t = 0,
  32844. i = 0; t < r; t += 4,
  32845. i += 3)
  32846. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32847. s[c++] = o >> 16 & 255,
  32848. s[c++] = o >> 8 & 255,
  32849. s[c++] = 255 & o;
  32850. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32851. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32852. s[c++] = o >> 8 & 255,
  32853. s[c++] = 255 & o),
  32854. s
  32855. }
  32856. function a(e) {
  32857. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32858. }
  32859. function s(e, t, i) {
  32860. for (var n, r = [], o = t; o < i; o += 3)
  32861. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32862. r.push(a(n));
  32863. return r.join("")
  32864. }
  32865. function l(e) {
  32866. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32867. o.push(s(e, l, l + a > h ? h : l + a));
  32868. return 1 === n ? (t = e[i - 1],
  32869. r += c[t >> 2],
  32870. r += c[t << 4 & 63],
  32871. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32872. r += c[t >> 10],
  32873. r += c[t >> 4 & 63],
  32874. r += c[t << 2 & 63],
  32875. r += "="),
  32876. o.push(r),
  32877. o.join("")
  32878. }
  32879. i.byteLength = r,
  32880. i.toByteArray = o,
  32881. i.fromByteArray = l;
  32882. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32883. c[p] = d[p],
  32884. h[d.charCodeAt(p)] = p;
  32885. h["-".charCodeAt(0)] = 62,
  32886. h["_".charCodeAt(0)] = 63
  32887. }
  32888. , {}],
  32889. 200: [function (e, t, i) {
  32890. i.read = function (e, t, i, n, r) {
  32891. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32892. for (u += d,
  32893. o = p & (1 << -h) - 1,
  32894. p >>= -h,
  32895. h += s; h > 0; o = 256 * o + e[t + u],
  32896. u += d,
  32897. h -= 8)
  32898. ;
  32899. for (a = o & (1 << -h) - 1,
  32900. o >>= -h,
  32901. h += n; h > 0; a = 256 * a + e[t + u],
  32902. u += d,
  32903. h -= 8)
  32904. ;
  32905. if (0 === o)
  32906. o = 1 - c;
  32907. else {
  32908. if (o === l)
  32909. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32910. a += Math.pow(2, n),
  32911. o -= c
  32912. }
  32913. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32914. }
  32915. ,
  32916. i.write = function (e, t, i, n, r, o) {
  32917. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32918. for (t = Math.abs(t),
  32919. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32920. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32921. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32922. l *= 2),
  32923. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32924. t * l >= 2 && (a++,
  32925. l /= 2),
  32926. a + u >= h ? (s = 0,
  32927. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32928. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32929. a = 0)); r >= 8; e[i + p] = 255 & s,
  32930. p += f,
  32931. s /= 256,
  32932. r -= 8)
  32933. ;
  32934. for (a = a << r | s,
  32935. c += r; c > 0; e[i + p] = 255 & a,
  32936. p += f,
  32937. a /= 256,
  32938. c -= 8)
  32939. ;
  32940. e[i + p - f] |= 128 * g
  32941. }
  32942. }
  32943. , {}],
  32944. 201: [function (e, t, i) {
  32945. var n = {}.toString;
  32946. t.exports = Array.isArray || function (e) {
  32947. return "[object Array]" == n.call(e)
  32948. }
  32949. }
  32950. , {}],
  32951. 202: [function (e, t, i) {
  32952. function n() {
  32953. this._events = this._events || {},
  32954. this._maxListeners = this._maxListeners || void 0
  32955. }
  32956. function r(e) {
  32957. return "function" == typeof e
  32958. }
  32959. function o(e) {
  32960. return "number" == typeof e
  32961. }
  32962. function a(e) {
  32963. return "object" == typeof e && null !== e
  32964. }
  32965. function s(e) {
  32966. return void 0 === e
  32967. }
  32968. t.exports = n,
  32969. n.EventEmitter = n,
  32970. n.prototype._events = void 0,
  32971. n.prototype._maxListeners = void 0,
  32972. n.defaultMaxListeners = 10,
  32973. n.prototype.setMaxListeners = function (e) {
  32974. if (!o(e) || e < 0 || isNaN(e))
  32975. throw TypeError("n must be a positive number");
  32976. return this._maxListeners = e,
  32977. this
  32978. }
  32979. ,
  32980. n.prototype.emit = function (e) {
  32981. var t, i, n, o, l, c;
  32982. if (this._events || (this._events = {}),
  32983. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32984. if (t = arguments[1],
  32985. t instanceof Error)
  32986. throw t;
  32987. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32988. throw h.context = t,
  32989. h
  32990. }
  32991. if (i = this._events[e],
  32992. s(i))
  32993. return !1;
  32994. if (r(i))
  32995. switch (arguments.length) {
  32996. case 1:
  32997. i.call(this);
  32998. break;
  32999. case 2:
  33000. i.call(this, arguments[1]);
  33001. break;
  33002. case 3:
  33003. i.call(this, arguments[1], arguments[2]);
  33004. break;
  33005. default:
  33006. o = Array.prototype.slice.call(arguments, 1),
  33007. i.apply(this, o)
  33008. }
  33009. else if (a(i))
  33010. for (o = Array.prototype.slice.call(arguments, 1),
  33011. c = i.slice(),
  33012. n = c.length,
  33013. l = 0; l < n; l++)
  33014. c[l].apply(this, o);
  33015. return !0
  33016. }
  33017. ,
  33018. n.prototype.addListener = function (e, t) {
  33019. var i;
  33020. if (!r(t))
  33021. throw TypeError("listener must be a function");
  33022. return this._events || (this._events = {}),
  33023. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33024. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33025. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33026. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33027. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33028. "function" == typeof console.trace && console.trace())),
  33029. this
  33030. }
  33031. ,
  33032. n.prototype.on = n.prototype.addListener,
  33033. n.prototype.once = function (e, t) {
  33034. function i() {
  33035. this.removeListener(e, i),
  33036. n || (n = !0,
  33037. t.apply(this, arguments))
  33038. }
  33039. if (!r(t))
  33040. throw TypeError("listener must be a function");
  33041. var n = !1;
  33042. return i.listener = t,
  33043. this.on(e, i),
  33044. this
  33045. }
  33046. ,
  33047. n.prototype.removeListener = function (e, t) {
  33048. var i, n, o, s;
  33049. if (!r(t))
  33050. throw TypeError("listener must be a function");
  33051. if (!this._events || !this._events[e])
  33052. return this;
  33053. if (i = this._events[e],
  33054. o = i.length,
  33055. n = -1,
  33056. i === t || r(i.listener) && i.listener === t)
  33057. delete this._events[e],
  33058. this._events.removeListener && this.emit("removeListener", e, t);
  33059. else if (a(i)) {
  33060. for (s = o; s-- > 0;)
  33061. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33062. n = s;
  33063. break
  33064. }
  33065. if (n < 0)
  33066. return this;
  33067. 1 === i.length ? (i.length = 0,
  33068. delete this._events[e]) : i.splice(n, 1),
  33069. this._events.removeListener && this.emit("removeListener", e, t)
  33070. }
  33071. return this
  33072. }
  33073. ,
  33074. n.prototype.removeAllListeners = function (e) {
  33075. var t, i;
  33076. if (!this._events)
  33077. return this;
  33078. if (!this._events.removeListener)
  33079. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33080. this;
  33081. if (0 === arguments.length) {
  33082. for (t in this._events)
  33083. "removeListener" !== t && this.removeAllListeners(t);
  33084. return this.removeAllListeners("removeListener"),
  33085. this._events = {},
  33086. this
  33087. }
  33088. if (i = this._events[e],
  33089. r(i))
  33090. this.removeListener(e, i);
  33091. else if (i)
  33092. for (; i.length;)
  33093. this.removeListener(e, i[i.length - 1]);
  33094. return delete this._events[e],
  33095. this
  33096. }
  33097. ,
  33098. n.prototype.listeners = function (e) {
  33099. var t;
  33100. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33101. }
  33102. ,
  33103. n.prototype.listenerCount = function (e) {
  33104. if (this._events) {
  33105. var t = this._events[e];
  33106. if (r(t))
  33107. return 1;
  33108. if (t)
  33109. return t.length
  33110. }
  33111. return 0
  33112. }
  33113. ,
  33114. n.listenerCount = function (e, t) {
  33115. return e.listenerCount(t)
  33116. }
  33117. }
  33118. , {}],
  33119. 203: [function (e, t, i) {
  33120. function n() {
  33121. throw new Error("setTimeout has not been defined")
  33122. }
  33123. function r() {
  33124. throw new Error("clearTimeout has not been defined")
  33125. }
  33126. function o(e) {
  33127. if (u === setTimeout)
  33128. return setTimeout(e, 0);
  33129. if ((u === n || !u) && setTimeout)
  33130. return u = setTimeout,
  33131. setTimeout(e, 0);
  33132. try {
  33133. return u(e, 0)
  33134. } catch (t) {
  33135. try {
  33136. return u.call(null, e, 0)
  33137. } catch (t) {
  33138. return u.call(this, e, 0)
  33139. }
  33140. }
  33141. }
  33142. function a(e) {
  33143. if (d === clearTimeout)
  33144. return clearTimeout(e);
  33145. if ((d === r || !d) && clearTimeout)
  33146. return d = clearTimeout,
  33147. clearTimeout(e);
  33148. try {
  33149. return d(e)
  33150. } catch (t) {
  33151. try {
  33152. return d.call(null, e)
  33153. } catch (t) {
  33154. return d.call(this, e)
  33155. }
  33156. }
  33157. }
  33158. function s() {
  33159. m && f && (m = !1,
  33160. f.length ? g = f.concat(g) : v = -1,
  33161. g.length && l())
  33162. }
  33163. function l() {
  33164. if (!m) {
  33165. var e = o(s);
  33166. m = !0;
  33167. for (var t = g.length; t;) {
  33168. for (f = g,
  33169. g = []; ++v < t;)
  33170. f && f[v].run();
  33171. v = -1,
  33172. t = g.length
  33173. }
  33174. f = null,
  33175. m = !1,
  33176. a(e)
  33177. }
  33178. }
  33179. function c(e, t) {
  33180. this.fun = e,
  33181. this.array = t
  33182. }
  33183. function h() { }
  33184. var u, d, p = t.exports = {};
  33185. !function () {
  33186. try {
  33187. u = "function" == typeof setTimeout ? setTimeout : n
  33188. } catch (e) {
  33189. u = n
  33190. }
  33191. try {
  33192. d = "function" == typeof clearTimeout ? clearTimeout : r
  33193. } catch (e) {
  33194. d = r
  33195. }
  33196. }();
  33197. var f, g = [], m = !1, v = -1;
  33198. p.nextTick = function (e) {
  33199. var t = new Array(arguments.length - 1);
  33200. if (arguments.length > 1)
  33201. for (var i = 1; i < arguments.length; i++)
  33202. t[i - 1] = arguments[i];
  33203. g.push(new c(e, t)),
  33204. 1 !== g.length || m || o(l)
  33205. }
  33206. ,
  33207. c.prototype.run = function () {
  33208. this.fun.apply(null, this.array)
  33209. }
  33210. ,
  33211. p.title = "browser",
  33212. p.browser = !0,
  33213. p.env = {},
  33214. p.argv = [],
  33215. p.version = "",
  33216. p.versions = {},
  33217. p.on = h,
  33218. p.addListener = h,
  33219. p.once = h,
  33220. p.off = h,
  33221. p.removeListener = h,
  33222. p.removeAllListeners = h,
  33223. p.emit = h,
  33224. p.binding = function (e) {
  33225. throw new Error("process.binding is not supported")
  33226. }
  33227. ,
  33228. p.cwd = function () {
  33229. return "/"
  33230. }
  33231. ,
  33232. p.chdir = function (e) {
  33233. throw new Error("process.chdir is not supported")
  33234. }
  33235. ,
  33236. p.umask = function () {
  33237. return 0
  33238. }
  33239. }
  33240. , {}],
  33241. 204: [function (e, t, i) {
  33242. (function (e) {
  33243. !function (n) {
  33244. function r(e) {
  33245. throw new RangeError(L[e])
  33246. }
  33247. function o(e, t) {
  33248. for (var i = e.length, n = []; i--;)
  33249. n[i] = t(e[i]);
  33250. return n
  33251. }
  33252. function a(e, t) {
  33253. var i = e.split("@")
  33254. , n = "";
  33255. i.length > 1 && (n = i[0] + "@",
  33256. e = i[1]),
  33257. e = e.replace(O, ".");
  33258. var r = e.split(".")
  33259. , a = o(r, t).join(".");
  33260. return n + a
  33261. }
  33262. function s(e) {
  33263. for (var t, i, n = [], r = 0, o = e.length; r < o;)
  33264. t = e.charCodeAt(r++),
  33265. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33266. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33267. r--)) : n.push(t);
  33268. return n
  33269. }
  33270. function l(e) {
  33271. return o(e, function (e) {
  33272. var t = "";
  33273. return e > 65535 && (e -= 65536,
  33274. t += B(e >>> 10 & 1023 | 55296),
  33275. e = 56320 | 1023 & e),
  33276. t += B(e)
  33277. }).join("")
  33278. }
  33279. function c(e) {
  33280. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33281. }
  33282. function h(e, t) {
  33283. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33284. }
  33285. function u(e, t, i) {
  33286. var n = 0;
  33287. for (e = i ? N(e / T) : e >> 1,
  33288. e += N(e / t); e > D * w >> 1; n += E)
  33289. e = N(e / D);
  33290. return N(n + (D + 1) * e / (e + _))
  33291. }
  33292. function d(e) {
  33293. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33294. for (i = e.lastIndexOf(M),
  33295. i < 0 && (i = 0),
  33296. n = 0; n < i; ++n)
  33297. e.charCodeAt(n) >= 128 && r("not-basic"),
  33298. g.push(e.charCodeAt(n));
  33299. for (o = i > 0 ? i + 1 : 0; o < m;) {
  33300. for (a = v,
  33301. s = 1,
  33302. h = E; o >= m && r("invalid-input"),
  33303. d = c(e.charCodeAt(o++)),
  33304. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33305. v += d * s,
  33306. p = h <= y ? b : h >= y + w ? w : h - y,
  33307. !(d < p); h += E)
  33308. f = E - p,
  33309. s > N(I / f) && r("overflow"),
  33310. s *= f;
  33311. t = g.length + 1,
  33312. y = u(v - a, t, 0 == a),
  33313. N(v / t) > I - A && r("overflow"),
  33314. A += N(v / t),
  33315. v %= t,
  33316. g.splice(v++, 0, A)
  33317. }
  33318. return l(g)
  33319. }
  33320. function p(e) {
  33321. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33322. for (e = s(e),
  33323. m = e.length,
  33324. t = S,
  33325. i = 0,
  33326. a = x,
  33327. l = 0; l < m; ++l)
  33328. g = e[l],
  33329. g < 128 && C.push(B(g));
  33330. for (n = o = C.length,
  33331. o && C.push(M); n < m;) {
  33332. for (c = I,
  33333. l = 0; l < m; ++l)
  33334. g = e[l],
  33335. g >= t && g < c && (c = g);
  33336. for (v = n + 1,
  33337. c - t > N((I - i) / v) && r("overflow"),
  33338. i += (c - t) * v,
  33339. t = c,
  33340. l = 0; l < m; ++l)
  33341. if (g = e[l],
  33342. g < t && ++i > I && r("overflow"),
  33343. g == t) {
  33344. for (d = i,
  33345. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33346. !(d < f); p += E)
  33347. y = d - f,
  33348. A = E - f,
  33349. C.push(B(h(f + y % A, 0))),
  33350. d = N(y / A);
  33351. C.push(B(h(d, 0))),
  33352. a = u(i, v, n == o),
  33353. i = 0,
  33354. ++n
  33355. }
  33356. ++i,
  33357. ++t
  33358. }
  33359. return C.join("")
  33360. }
  33361. function f(e) {
  33362. return a(e, function (e) {
  33363. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33364. })
  33365. }
  33366. function g(e) {
  33367. return a(e, function (e) {
  33368. return P.test(e) ? "xn--" + p(e) : e
  33369. })
  33370. }
  33371. var m = "object" == typeof i && i && !i.nodeType && i
  33372. , v = "object" == typeof t && t && !t.nodeType && t
  33373. , A = "object" == typeof e && e;
  33374. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33375. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33376. overflow: "Overflow: input needs wider integers to process",
  33377. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33378. "invalid-input": "Invalid input"
  33379. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33380. if (y = {
  33381. version: "1.4.1",
  33382. ucs2: {
  33383. decode: s,
  33384. encode: l
  33385. },
  33386. decode: d,
  33387. encode: p,
  33388. toASCII: g,
  33389. toUnicode: f
  33390. },
  33391. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33392. define("punycode", function () {
  33393. return y
  33394. });
  33395. else if (m && v)
  33396. if (t.exports == m)
  33397. v.exports = y;
  33398. else
  33399. for (C in y)
  33400. y.hasOwnProperty(C) && (m[C] = y[C]);
  33401. else
  33402. n.punycode = y
  33403. }(this)
  33404. }
  33405. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33406. }
  33407. , {}],
  33408. 205: [function (e, t, i) {
  33409. "use strict";
  33410. function n(e, t) {
  33411. return Object.prototype.hasOwnProperty.call(e, t)
  33412. }
  33413. t.exports = function (e, t, i, o) {
  33414. t = t || "&",
  33415. i = i || "=";
  33416. var a = {};
  33417. if ("string" != typeof e || 0 === e.length)
  33418. return a;
  33419. var s = /\+/g;
  33420. e = e.split(t);
  33421. var l = 1e3;
  33422. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33423. var c = e.length;
  33424. l > 0 && c > l && (c = l);
  33425. for (var h = 0; h < c; ++h) {
  33426. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33427. m >= 0 ? (u = g.substr(0, m),
  33428. d = g.substr(m + 1)) : (u = g,
  33429. d = ""),
  33430. p = decodeURIComponent(u),
  33431. f = decodeURIComponent(d),
  33432. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33433. }
  33434. return a
  33435. }
  33436. ;
  33437. var r = Array.isArray || function (e) {
  33438. return "[object Array]" === Object.prototype.toString.call(e)
  33439. }
  33440. }
  33441. , {}],
  33442. 206: [function (e, t, i) {
  33443. "use strict";
  33444. function n(e, t) {
  33445. if (e.map)
  33446. return e.map(t);
  33447. for (var i = [], n = 0; n < e.length; n++)
  33448. i.push(t(e[n], n));
  33449. return i
  33450. }
  33451. var r = function (e) {
  33452. switch (typeof e) {
  33453. case "string":
  33454. return e;
  33455. case "boolean":
  33456. return e ? "true" : "false";
  33457. case "number":
  33458. return isFinite(e) ? e : "";
  33459. default:
  33460. return ""
  33461. }
  33462. };
  33463. t.exports = function (e, t, i, s) {
  33464. return t = t || "&",
  33465. i = i || "=",
  33466. null === e && (e = void 0),
  33467. "object" == typeof e ? n(a(e), function (a) {
  33468. var s = encodeURIComponent(r(a)) + i;
  33469. return o(e[a]) ? n(e[a], function (e) {
  33470. return s + encodeURIComponent(r(e))
  33471. }).join(t) : s + encodeURIComponent(r(e[a]))
  33472. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33473. }
  33474. ;
  33475. var o = Array.isArray || function (e) {
  33476. return "[object Array]" === Object.prototype.toString.call(e)
  33477. }
  33478. , a = Object.keys || function (e) {
  33479. var t = [];
  33480. for (var i in e)
  33481. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33482. return t
  33483. }
  33484. }
  33485. , {}],
  33486. 207: [function (e, t, i) {
  33487. "use strict";
  33488. i.decode = i.parse = e("./decode"),
  33489. i.encode = i.stringify = e("./encode")
  33490. }
  33491. , {
  33492. "./decode": 205,
  33493. "./encode": 206
  33494. }],
  33495. 208: [function (e, t, i) {
  33496. "use strict";
  33497. function n() {
  33498. this.protocol = null,
  33499. this.slashes = null,
  33500. this.auth = null,
  33501. this.host = null,
  33502. this.port = null,
  33503. this.hostname = null,
  33504. this.hash = null,
  33505. this.search = null,
  33506. this.query = null,
  33507. this.pathname = null,
  33508. this.path = null,
  33509. this.href = null
  33510. }
  33511. function r(e, t, i) {
  33512. if (e && c.isObject(e) && e instanceof n)
  33513. return e;
  33514. var r = new n;
  33515. return r.parse(e, t, i),
  33516. r
  33517. }
  33518. function o(e) {
  33519. return c.isString(e) && (e = r(e)),
  33520. e instanceof n ? e.format() : n.prototype.format.call(e)
  33521. }
  33522. function a(e, t) {
  33523. return r(e, !1, !0).resolve(t)
  33524. }
  33525. function s(e, t) {
  33526. return e ? r(e, !1, !0).resolveObject(t) : t
  33527. }
  33528. var l = e("punycode")
  33529. , c = e("./util");
  33530. i.parse = r,
  33531. i.resolve = a,
  33532. i.resolveObject = s,
  33533. i.format = o,
  33534. i.Url = n;
  33535. var h = /^([a-z0-9.+-]+:)/i
  33536. , u = /:[0-9]*$/
  33537. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33538. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33539. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33540. , g = ["'"].concat(f)
  33541. , m = ["%", "/", "?", ";", "#"].concat(g)
  33542. , v = ["/", "?", "#"]
  33543. , A = 255
  33544. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33545. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33546. , I = {
  33547. javascript: !0,
  33548. "javascript:": !0
  33549. }
  33550. , E = {
  33551. javascript: !0,
  33552. "javascript:": !0
  33553. }
  33554. , b = {
  33555. http: !0,
  33556. https: !0,
  33557. ftp: !0,
  33558. gopher: !0,
  33559. file: !0,
  33560. "http:": !0,
  33561. "https:": !0,
  33562. "ftp:": !0,
  33563. "gopher:": !0,
  33564. "file:": !0
  33565. }
  33566. , w = e("querystring");
  33567. n.prototype.parse = function (e, t, i) {
  33568. if (!c.isString(e))
  33569. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33570. var n = e.indexOf("?")
  33571. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33572. , o = e.split(r)
  33573. , a = /\\/g;
  33574. o[0] = o[0].replace(a, "/"),
  33575. e = o.join(r);
  33576. var s = e;
  33577. if (s = s.trim(),
  33578. !i && 1 === e.split("#").length) {
  33579. var u = d.exec(s);
  33580. if (u)
  33581. return this.path = s,
  33582. this.href = s,
  33583. this.pathname = u[1],
  33584. u[2] ? (this.search = u[2],
  33585. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33586. this.query = {}),
  33587. this
  33588. }
  33589. var p = h.exec(s);
  33590. if (p) {
  33591. p = p[0];
  33592. var f = p.toLowerCase();
  33593. this.protocol = f,
  33594. s = s.substr(p.length)
  33595. }
  33596. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33597. var _ = "//" === s.substr(0, 2);
  33598. !_ || p && E[p] || (s = s.substr(2),
  33599. this.slashes = !0)
  33600. }
  33601. if (!E[p] && (_ || p && !b[p])) {
  33602. for (var T = -1, x = 0; x < v.length; x++) {
  33603. var S = s.indexOf(v[x]);
  33604. S !== -1 && (T === -1 || S < T) && (T = S)
  33605. }
  33606. var M, R;
  33607. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33608. R !== -1 && (M = s.slice(0, R),
  33609. s = s.slice(R + 1),
  33610. this.auth = decodeURIComponent(M)),
  33611. T = -1;
  33612. for (var x = 0; x < m.length; x++) {
  33613. var S = s.indexOf(m[x]);
  33614. S !== -1 && (T === -1 || S < T) && (T = S)
  33615. }
  33616. T === -1 && (T = s.length),
  33617. this.host = s.slice(0, T),
  33618. s = s.slice(T),
  33619. this.parseHost(),
  33620. this.hostname = this.hostname || "";
  33621. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33622. if (!P)
  33623. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33624. var D = O[x];
  33625. if (D && !D.match(y)) {
  33626. for (var N = "", B = 0, F = D.length; B < F; B++)
  33627. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33628. if (!N.match(y)) {
  33629. var V = O.slice(0, x)
  33630. , U = O.slice(x + 1)
  33631. , k = D.match(C);
  33632. k && (V.push(k[1]),
  33633. U.unshift(k[2])),
  33634. U.length && (s = "/" + U.join(".") + s),
  33635. this.hostname = V.join(".");
  33636. break
  33637. }
  33638. }
  33639. }
  33640. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33641. P || (this.hostname = l.toASCII(this.hostname));
  33642. var H = this.port ? ":" + this.port : ""
  33643. , G = this.hostname || "";
  33644. this.host = G + H,
  33645. this.href += this.host,
  33646. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33647. "/" !== s[0] && (s = "/" + s))
  33648. }
  33649. if (!I[f])
  33650. for (var x = 0, L = g.length; x < L; x++) {
  33651. var z = g[x];
  33652. if (s.indexOf(z) !== -1) {
  33653. var W = encodeURIComponent(z);
  33654. W === z && (W = escape(z)),
  33655. s = s.split(z).join(W)
  33656. }
  33657. }
  33658. var j = s.indexOf("#");
  33659. j !== -1 && (this.hash = s.substr(j),
  33660. s = s.slice(0, j));
  33661. var Y = s.indexOf("?");
  33662. if (Y !== -1 ? (this.search = s.substr(Y),
  33663. this.query = s.substr(Y + 1),
  33664. t && (this.query = w.parse(this.query)),
  33665. s = s.slice(0, Y)) : t && (this.search = "",
  33666. this.query = {}),
  33667. s && (this.pathname = s),
  33668. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33669. this.pathname || this.search) {
  33670. var H = this.pathname || ""
  33671. , X = this.search || "";
  33672. this.path = H + X
  33673. }
  33674. return this.href = this.format(),
  33675. this
  33676. }
  33677. ,
  33678. n.prototype.format = function () {
  33679. var e = this.auth || "";
  33680. e && (e = encodeURIComponent(e),
  33681. e = e.replace(/%3A/i, ":"),
  33682. e += "@");
  33683. var t = this.protocol || ""
  33684. , i = this.pathname || ""
  33685. , n = this.hash || ""
  33686. , r = !1
  33687. , o = "";
  33688. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33689. this.port && (r += ":" + this.port)),
  33690. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33691. var a = this.search || o && "?" + o || "";
  33692. return t && ":" !== t.substr(-1) && (t += ":"),
  33693. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33694. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33695. n && "#" !== n.charAt(0) && (n = "#" + n),
  33696. a && "?" !== a.charAt(0) && (a = "?" + a),
  33697. i = i.replace(/[?#]/g, function (e) {
  33698. return encodeURIComponent(e)
  33699. }),
  33700. a = a.replace("#", "%23"),
  33701. t + r + i + a + n
  33702. }
  33703. ,
  33704. n.prototype.resolve = function (e) {
  33705. return this.resolveObject(r(e, !1, !0)).format()
  33706. }
  33707. ,
  33708. n.prototype.resolveObject = function (e) {
  33709. if (c.isString(e)) {
  33710. var t = new n;
  33711. t.parse(e, !1, !0),
  33712. e = t
  33713. }
  33714. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33715. var a = r[o];
  33716. i[a] = this[a]
  33717. }
  33718. if (i.hash = e.hash,
  33719. "" === e.href)
  33720. return i.href = i.format(),
  33721. i;
  33722. if (e.slashes && !e.protocol) {
  33723. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33724. var h = s[l];
  33725. "protocol" !== h && (i[h] = e[h])
  33726. }
  33727. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33728. i.href = i.format(),
  33729. i
  33730. }
  33731. if (e.protocol && e.protocol !== i.protocol) {
  33732. if (!b[e.protocol]) {
  33733. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33734. var p = u[d];
  33735. i[p] = e[p]
  33736. }
  33737. return i.href = i.format(),
  33738. i
  33739. }
  33740. if (i.protocol = e.protocol,
  33741. e.host || E[e.protocol])
  33742. i.pathname = e.pathname;
  33743. else {
  33744. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift());)
  33745. ;
  33746. e.host || (e.host = ""),
  33747. e.hostname || (e.hostname = ""),
  33748. "" !== f[0] && f.unshift(""),
  33749. f.length < 2 && f.unshift(""),
  33750. i.pathname = f.join("/")
  33751. }
  33752. if (i.search = e.search,
  33753. i.query = e.query,
  33754. i.host = e.host || "",
  33755. i.auth = e.auth,
  33756. i.hostname = e.hostname || e.host,
  33757. i.port = e.port,
  33758. i.pathname || i.search) {
  33759. var g = i.pathname || ""
  33760. , m = i.search || "";
  33761. i.path = g + m
  33762. }
  33763. return i.slashes = i.slashes || e.slashes,
  33764. i.href = i.format(),
  33765. i
  33766. }
  33767. var v = i.pathname && "/" === i.pathname.charAt(0)
  33768. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33769. , y = A || v || i.host && e.pathname
  33770. , C = y
  33771. , I = i.pathname && i.pathname.split("/") || []
  33772. , f = e.pathname && e.pathname.split("/") || []
  33773. , w = i.protocol && !b[i.protocol];
  33774. if (w && (i.hostname = "",
  33775. i.port = null,
  33776. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33777. i.host = "",
  33778. e.protocol && (e.hostname = null,
  33779. e.port = null,
  33780. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33781. e.host = null),
  33782. y = y && ("" === f[0] || "" === I[0])),
  33783. A)
  33784. i.host = e.host || "" === e.host ? e.host : i.host,
  33785. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33786. i.search = e.search,
  33787. i.query = e.query,
  33788. I = f;
  33789. else if (f.length)
  33790. I || (I = []),
  33791. I.pop(),
  33792. I = I.concat(f),
  33793. i.search = e.search,
  33794. i.query = e.query;
  33795. else if (!c.isNullOrUndefined(e.search)) {
  33796. if (w) {
  33797. i.hostname = i.host = I.shift();
  33798. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33799. _ && (i.auth = _.shift(),
  33800. i.host = i.hostname = _.shift())
  33801. }
  33802. return i.search = e.search,
  33803. i.query = e.query,
  33804. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33805. i.href = i.format(),
  33806. i
  33807. }
  33808. if (!I.length)
  33809. return i.pathname = null,
  33810. i.search ? i.path = "/" + i.search : i.path = null,
  33811. i.href = i.format(),
  33812. i;
  33813. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33814. T = I[M],
  33815. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33816. S++) : S && (I.splice(M, 1),
  33817. S--);
  33818. if (!y && !C)
  33819. for (; S--; S)
  33820. I.unshift("..");
  33821. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33822. x && "/" !== I.join("/").substr(-1) && I.push("");
  33823. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33824. if (w) {
  33825. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33826. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33827. _ && (i.auth = _.shift(),
  33828. i.host = i.hostname = _.shift())
  33829. }
  33830. return y = y || i.host && I.length,
  33831. y && !R && I.unshift(""),
  33832. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33833. i.path = null),
  33834. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33835. i.auth = e.auth || i.auth,
  33836. i.slashes = i.slashes || e.slashes,
  33837. i.href = i.format(),
  33838. i
  33839. }
  33840. ,
  33841. n.prototype.parseHost = function () {
  33842. var e = this.host
  33843. , t = u.exec(e);
  33844. t && (t = t[0],
  33845. ":" !== t && (this.port = t.substr(1)),
  33846. e = e.substr(0, e.length - t.length)),
  33847. e && (this.hostname = e)
  33848. }
  33849. }
  33850. , {
  33851. "./util": 209,
  33852. punycode: 204,
  33853. querystring: 207
  33854. }],
  33855. 209: [function (e, t, i) {
  33856. "use strict";
  33857. t.exports = {
  33858. isString: function (e) {
  33859. return "string" == typeof e
  33860. },
  33861. isObject: function (e) {
  33862. return "object" == typeof e && null !== e
  33863. },
  33864. isNull: function (e) {
  33865. return null === e
  33866. },
  33867. isNullOrUndefined: function (e) {
  33868. return null == e
  33869. }
  33870. }
  33871. }
  33872. , {}],
  33873. 210: [function (e, t, i) {
  33874. "use strict";
  33875. function n(e) {
  33876. return l + e
  33877. }
  33878. function r(e) {
  33879. return e.substring(l.length)
  33880. }
  33881. function o(e, t) {
  33882. for (var i in t)
  33883. Object.defineProperty(e, i, {
  33884. value: t[i],
  33885. configurable: !0,
  33886. writable: !0
  33887. })
  33888. }
  33889. function a(e) {
  33890. if ("string" != typeof e)
  33891. throw new TypeError("key must be a string.")
  33892. }
  33893. var s = Object.prototype.hasOwnProperty
  33894. , l = "~";
  33895. t.exports = function (e) {
  33896. var t = Object.create(null)
  33897. , i = 0
  33898. , l = {};
  33899. return o(l, {
  33900. get: function (e, i) {
  33901. a(e);
  33902. var r = n(e);
  33903. return r in t ? t[r] : i
  33904. },
  33905. set: function (e, r) {
  33906. a(e);
  33907. var o = n(e);
  33908. return o in t || ++i,
  33909. t[o] = r
  33910. },
  33911. has: function (e) {
  33912. return a(e),
  33913. n(e) in t
  33914. },
  33915. delete: function (e) {
  33916. a(e);
  33917. var r = n(e);
  33918. return r in t && (--i,
  33919. delete t[r],
  33920. !0)
  33921. },
  33922. clear: function () {
  33923. t = Object.create(null),
  33924. i = 0
  33925. },
  33926. forEach: function (e, i) {
  33927. if ("function" != typeof e)
  33928. throw new TypeError("`callback` must be a function");
  33929. for (var n in t)
  33930. if (s.call(t, n)) {
  33931. var o = r(n)
  33932. , a = t[n];
  33933. e.call(i, a, o, l)
  33934. }
  33935. }
  33936. }),
  33937. Object.defineProperty(l, "size", {
  33938. get: function () {
  33939. return i
  33940. },
  33941. configurable: !0
  33942. }),
  33943. "object" == typeof e && null !== e && Object.keys(e).forEach(function (t) {
  33944. l.set(t, e[t])
  33945. }),
  33946. l
  33947. }
  33948. }
  33949. , {}],
  33950. 211: [function (e, t, i) {
  33951. t.exports = e("./lib/heap")
  33952. }
  33953. , {
  33954. "./lib/heap": 212
  33955. }],
  33956. 212: [function (e, t, i) {
  33957. (function () {
  33958. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33959. r = Math.floor,
  33960. u = Math.min,
  33961. n = function (e, t) {
  33962. return e < t ? -1 : e > t ? 1 : 0
  33963. }
  33964. ,
  33965. h = function (e, t, i, o, a) {
  33966. var s;
  33967. if (null == i && (i = 0),
  33968. null == a && (a = n),
  33969. i < 0)
  33970. throw new Error("lo must be non-negative");
  33971. for (null == o && (o = e.length); i < o;)
  33972. s = r((i + o) / 2),
  33973. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33974. return [].splice.apply(e, [i, i - i].concat(t)),
  33975. t
  33976. }
  33977. ,
  33978. s = function (e, t, i) {
  33979. return null == i && (i = n),
  33980. e.push(t),
  33981. g(e, 0, e.length - 1, i)
  33982. }
  33983. ,
  33984. a = function (e, t) {
  33985. var i, r;
  33986. return null == t && (t = n),
  33987. i = e.pop(),
  33988. e.length ? (r = e[0],
  33989. e[0] = i,
  33990. m(e, 0, t)) : r = i,
  33991. r
  33992. }
  33993. ,
  33994. c = function (e, t, i) {
  33995. var r;
  33996. return null == i && (i = n),
  33997. r = e[0],
  33998. e[0] = t,
  33999. m(e, 0, i),
  34000. r
  34001. }
  34002. ,
  34003. l = function (e, t, i) {
  34004. var r;
  34005. return null == i && (i = n),
  34006. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34007. t = r[0],
  34008. e[0] = r[1],
  34009. m(e, 0, i)),
  34010. t
  34011. }
  34012. ,
  34013. o = function (e, t) {
  34014. var i, o, a, s, l, c;
  34015. for (null == t && (t = n),
  34016. s = function () {
  34017. c = [];
  34018. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34019. c.push(t);
  34020. return c
  34021. }
  34022. .apply(this).reverse(),
  34023. l = [],
  34024. o = 0,
  34025. a = s.length; o < a; o++)
  34026. i = s[o],
  34027. l.push(m(e, i, t));
  34028. return l
  34029. }
  34030. ,
  34031. f = function (e, t, i) {
  34032. var r;
  34033. if (null == i && (i = n),
  34034. r = e.indexOf(t),
  34035. r !== -1)
  34036. return g(e, 0, r, i),
  34037. m(e, r, i)
  34038. }
  34039. ,
  34040. d = function (e, t, i) {
  34041. var r, a, s, c, h;
  34042. if (null == i && (i = n),
  34043. a = e.slice(0, t),
  34044. !a.length)
  34045. return a;
  34046. for (o(a, i),
  34047. h = e.slice(t),
  34048. s = 0,
  34049. c = h.length; s < c; s++)
  34050. r = h[s],
  34051. l(a, r, i);
  34052. return a.sort(i).reverse()
  34053. }
  34054. ,
  34055. p = function (e, t, i) {
  34056. var r, s, l, c, d, p, f, g, m, v;
  34057. if (null == i && (i = n),
  34058. 10 * t <= e.length) {
  34059. if (c = e.slice(0, t).sort(i),
  34060. !c.length)
  34061. return c;
  34062. for (l = c[c.length - 1],
  34063. g = e.slice(t),
  34064. d = 0,
  34065. f = g.length; d < f; d++)
  34066. r = g[d],
  34067. i(r, l) < 0 && (h(c, r, 0, null, i),
  34068. c.pop(),
  34069. l = c[c.length - 1]);
  34070. return c
  34071. }
  34072. for (o(e, i),
  34073. v = [],
  34074. s = p = 0,
  34075. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34076. v.push(a(e, i));
  34077. return v
  34078. }
  34079. ,
  34080. g = function (e, t, i, r) {
  34081. var o, a, s;
  34082. for (null == r && (r = n),
  34083. o = e[i]; i > t && (s = i - 1 >> 1,
  34084. a = e[s],
  34085. r(o, a) < 0);)
  34086. e[i] = a,
  34087. i = s;
  34088. return e[i] = o
  34089. }
  34090. ,
  34091. m = function (e, t, i) {
  34092. var r, o, a, s, l;
  34093. for (null == i && (i = n),
  34094. o = e.length,
  34095. l = t,
  34096. a = e[t],
  34097. r = 2 * t + 1; r < o;)
  34098. s = r + 1,
  34099. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34100. e[t] = e[r],
  34101. t = r,
  34102. r = 2 * t + 1;
  34103. return e[t] = a,
  34104. g(e, l, t, i)
  34105. }
  34106. ,
  34107. e = function () {
  34108. function e(e) {
  34109. this.cmp = null != e ? e : n,
  34110. this.nodes = []
  34111. }
  34112. return e.push = s,
  34113. e.pop = a,
  34114. e.replace = c,
  34115. e.pushpop = l,
  34116. e.heapify = o,
  34117. e.updateItem = f,
  34118. e.nlargest = d,
  34119. e.nsmallest = p,
  34120. e.prototype.push = function (e) {
  34121. return s(this.nodes, e, this.cmp)
  34122. }
  34123. ,
  34124. e.prototype.pop = function () {
  34125. return a(this.nodes, this.cmp)
  34126. }
  34127. ,
  34128. e.prototype.peek = function () {
  34129. return this.nodes[0]
  34130. }
  34131. ,
  34132. e.prototype.contains = function (e) {
  34133. return this.nodes.indexOf(e) !== -1
  34134. }
  34135. ,
  34136. e.prototype.replace = function (e) {
  34137. return c(this.nodes, e, this.cmp)
  34138. }
  34139. ,
  34140. e.prototype.pushpop = function (e) {
  34141. return l(this.nodes, e, this.cmp)
  34142. }
  34143. ,
  34144. e.prototype.heapify = function () {
  34145. return o(this.nodes, this.cmp)
  34146. }
  34147. ,
  34148. e.prototype.updateItem = function (e) {
  34149. return f(this.nodes, e, this.cmp)
  34150. }
  34151. ,
  34152. e.prototype.clear = function () {
  34153. return this.nodes = []
  34154. }
  34155. ,
  34156. e.prototype.empty = function () {
  34157. return 0 === this.nodes.length
  34158. }
  34159. ,
  34160. e.prototype.size = function () {
  34161. return this.nodes.length
  34162. }
  34163. ,
  34164. e.prototype.clone = function () {
  34165. var t;
  34166. return t = new e,
  34167. t.nodes = this.nodes.slice(0),
  34168. t
  34169. }
  34170. ,
  34171. e.prototype.toArray = function () {
  34172. return this.nodes.slice(0)
  34173. }
  34174. ,
  34175. e.prototype.insert = e.prototype.push,
  34176. e.prototype.top = e.prototype.peek,
  34177. e.prototype.front = e.prototype.peek,
  34178. e.prototype.has = e.prototype.contains,
  34179. e.prototype.copy = e.prototype.clone,
  34180. e
  34181. }(),
  34182. function (e, n) {
  34183. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34184. }(this, function () {
  34185. return e
  34186. })
  34187. }
  34188. ).call(this)
  34189. }
  34190. , {}],
  34191. 213: [function (e, t, i) {
  34192. !function (e) {
  34193. function i() { }
  34194. function n(e, t) {
  34195. return function () {
  34196. e.apply(t, arguments)
  34197. }
  34198. }
  34199. function r(e) {
  34200. if ("object" != typeof this)
  34201. throw new TypeError("Promises must be constructed via new");
  34202. if ("function" != typeof e)
  34203. throw new TypeError("not a function");
  34204. this._state = 0,
  34205. this._handled = !1,
  34206. this._value = void 0,
  34207. this._deferreds = [],
  34208. h(e, this)
  34209. }
  34210. function o(e, t) {
  34211. for (; 3 === e._state;)
  34212. e = e._value;
  34213. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34214. void r._immediateFn(function () {
  34215. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34216. if (null === i)
  34217. return void (1 === e._state ? a : s)(t.promise, e._value);
  34218. var n;
  34219. try {
  34220. n = i(e._value)
  34221. } catch (e) {
  34222. return void s(t.promise, e)
  34223. }
  34224. a(t.promise, n)
  34225. }))
  34226. }
  34227. function a(e, t) {
  34228. try {
  34229. if (t === e)
  34230. throw new TypeError("A promise cannot be resolved with itself.");
  34231. if (t && ("object" == typeof t || "function" == typeof t)) {
  34232. var i = t.then;
  34233. if (t instanceof r)
  34234. return e._state = 3,
  34235. e._value = t,
  34236. void l(e);
  34237. if ("function" == typeof i)
  34238. return void h(n(i, t), e)
  34239. }
  34240. e._state = 1,
  34241. e._value = t,
  34242. l(e)
  34243. } catch (t) {
  34244. s(e, t)
  34245. }
  34246. }
  34247. function s(e, t) {
  34248. e._state = 2,
  34249. e._value = t,
  34250. l(e)
  34251. }
  34252. function l(e) {
  34253. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function () {
  34254. e._handled || r._unhandledRejectionFn(e._value)
  34255. });
  34256. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34257. o(e, e._deferreds[t]);
  34258. e._deferreds = null
  34259. }
  34260. function c(e, t, i) {
  34261. this.onFulfilled = "function" == typeof e ? e : null,
  34262. this.onRejected = "function" == typeof t ? t : null,
  34263. this.promise = i
  34264. }
  34265. function h(e, t) {
  34266. var i = !1;
  34267. try {
  34268. e(function (e) {
  34269. i || (i = !0,
  34270. a(t, e))
  34271. }, function (e) {
  34272. i || (i = !0,
  34273. s(t, e))
  34274. })
  34275. } catch (e) {
  34276. if (i)
  34277. return;
  34278. i = !0,
  34279. s(t, e)
  34280. }
  34281. }
  34282. var u = setTimeout;
  34283. r.prototype.catch = function (e) {
  34284. return this.then(null, e)
  34285. }
  34286. ,
  34287. r.prototype.then = function (e, t) {
  34288. var n = new this.constructor(i);
  34289. return o(this, new c(e, t, n)),
  34290. n
  34291. }
  34292. ,
  34293. r.all = function (e) {
  34294. var t = Array.prototype.slice.call(e);
  34295. return new r(function (e, i) {
  34296. function n(o, a) {
  34297. try {
  34298. if (a && ("object" == typeof a || "function" == typeof a)) {
  34299. var s = a.then;
  34300. if ("function" == typeof s)
  34301. return void s.call(a, function (e) {
  34302. n(o, e)
  34303. }, i)
  34304. }
  34305. t[o] = a,
  34306. 0 === --r && e(t)
  34307. } catch (e) {
  34308. i(e)
  34309. }
  34310. }
  34311. if (0 === t.length)
  34312. return e([]);
  34313. for (var r = t.length, o = 0; o < t.length; o++)
  34314. n(o, t[o])
  34315. }
  34316. )
  34317. }
  34318. ,
  34319. r.resolve = function (e) {
  34320. return e && "object" == typeof e && e.constructor === r ? e : new r(function (t) {
  34321. t(e)
  34322. }
  34323. )
  34324. }
  34325. ,
  34326. r.reject = function (e) {
  34327. return new r(function (t, i) {
  34328. i(e)
  34329. }
  34330. )
  34331. }
  34332. ,
  34333. r.race = function (e) {
  34334. return new r(function (t, i) {
  34335. for (var n = 0, r = e.length; n < r; n++)
  34336. e[n].then(t, i)
  34337. }
  34338. )
  34339. }
  34340. ,
  34341. r._immediateFn = "function" == typeof setImmediate && function (e) {
  34342. setImmediate(e)
  34343. }
  34344. || function (e) {
  34345. u(e, 0)
  34346. }
  34347. ,
  34348. r._unhandledRejectionFn = function (e) {
  34349. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34350. }
  34351. ,
  34352. r._setImmediateFn = function (e) {
  34353. r._immediateFn = e
  34354. }
  34355. ,
  34356. r._setUnhandledRejectionFn = function (e) {
  34357. r._unhandledRejectionFn = e
  34358. }
  34359. ,
  34360. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34361. }(this)
  34362. }
  34363. , {}],
  34364. 214: [function (e, t, i) {
  34365. (function (i) {
  34366. !function (i, n) {
  34367. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34368. }(this, function (t, n) {
  34369. "use strict";
  34370. var r = {};
  34371. return r.ByteBuffer = t,
  34372. r.Long = t.Long || null,
  34373. r.VERSION = "5.0.1",
  34374. r.WIRE_TYPES = {},
  34375. r.WIRE_TYPES.VARINT = 0,
  34376. r.WIRE_TYPES.BITS64 = 1,
  34377. r.WIRE_TYPES.LDELIM = 2,
  34378. r.WIRE_TYPES.STARTGROUP = 3,
  34379. r.WIRE_TYPES.ENDGROUP = 4,
  34380. r.WIRE_TYPES.BITS32 = 5,
  34381. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34382. r.TYPES = {
  34383. int32: {
  34384. name: "int32",
  34385. wireType: r.WIRE_TYPES.VARINT,
  34386. defaultValue: 0
  34387. },
  34388. uint32: {
  34389. name: "uint32",
  34390. wireType: r.WIRE_TYPES.VARINT,
  34391. defaultValue: 0
  34392. },
  34393. sint32: {
  34394. name: "sint32",
  34395. wireType: r.WIRE_TYPES.VARINT,
  34396. defaultValue: 0
  34397. },
  34398. int64: {
  34399. name: "int64",
  34400. wireType: r.WIRE_TYPES.VARINT,
  34401. defaultValue: r.Long ? r.Long.ZERO : void 0
  34402. },
  34403. uint64: {
  34404. name: "uint64",
  34405. wireType: r.WIRE_TYPES.VARINT,
  34406. defaultValue: r.Long ? r.Long.UZERO : void 0
  34407. },
  34408. sint64: {
  34409. name: "sint64",
  34410. wireType: r.WIRE_TYPES.VARINT,
  34411. defaultValue: r.Long ? r.Long.ZERO : void 0
  34412. },
  34413. bool: {
  34414. name: "bool",
  34415. wireType: r.WIRE_TYPES.VARINT,
  34416. defaultValue: !1
  34417. },
  34418. double: {
  34419. name: "double",
  34420. wireType: r.WIRE_TYPES.BITS64,
  34421. defaultValue: 0
  34422. },
  34423. string: {
  34424. name: "string",
  34425. wireType: r.WIRE_TYPES.LDELIM,
  34426. defaultValue: ""
  34427. },
  34428. bytes: {
  34429. name: "bytes",
  34430. wireType: r.WIRE_TYPES.LDELIM,
  34431. defaultValue: null
  34432. },
  34433. fixed32: {
  34434. name: "fixed32",
  34435. wireType: r.WIRE_TYPES.BITS32,
  34436. defaultValue: 0
  34437. },
  34438. sfixed32: {
  34439. name: "sfixed32",
  34440. wireType: r.WIRE_TYPES.BITS32,
  34441. defaultValue: 0
  34442. },
  34443. fixed64: {
  34444. name: "fixed64",
  34445. wireType: r.WIRE_TYPES.BITS64,
  34446. defaultValue: r.Long ? r.Long.UZERO : void 0
  34447. },
  34448. sfixed64: {
  34449. name: "sfixed64",
  34450. wireType: r.WIRE_TYPES.BITS64,
  34451. defaultValue: r.Long ? r.Long.ZERO : void 0
  34452. },
  34453. float: {
  34454. name: "float",
  34455. wireType: r.WIRE_TYPES.BITS32,
  34456. defaultValue: 0
  34457. },
  34458. enum: {
  34459. name: "enum",
  34460. wireType: r.WIRE_TYPES.VARINT,
  34461. defaultValue: 0
  34462. },
  34463. message: {
  34464. name: "message",
  34465. wireType: r.WIRE_TYPES.LDELIM,
  34466. defaultValue: null
  34467. },
  34468. group: {
  34469. name: "group",
  34470. wireType: r.WIRE_TYPES.STARTGROUP,
  34471. defaultValue: null
  34472. }
  34473. },
  34474. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34475. r.ID_MIN = 1,
  34476. r.ID_MAX = 536870911,
  34477. r.convertFieldsToCamelCase = !1,
  34478. r.populateAccessors = !0,
  34479. r.populateDefaults = !0,
  34480. r.Util = function () {
  34481. var t = {};
  34482. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34483. t.XHR = function () {
  34484. for (var e = [function () {
  34485. return new XMLHttpRequest
  34486. }
  34487. , function () {
  34488. return new ActiveXObject("Msxml2.XMLHTTP")
  34489. }
  34490. , function () {
  34491. return new ActiveXObject("Msxml3.XMLHTTP")
  34492. }
  34493. , function () {
  34494. return new ActiveXObject("Microsoft.XMLHTTP")
  34495. }
  34496. ], t = null, i = 0; i < e.length; i++) {
  34497. try {
  34498. t = e[i]()
  34499. } catch (e) {
  34500. continue
  34501. }
  34502. break
  34503. }
  34504. if (!t)
  34505. throw Error("XMLHttpRequest is not supported");
  34506. return t
  34507. }
  34508. ,
  34509. t.fetch = function (i, n) {
  34510. if (n && "function" != typeof n && (n = null),
  34511. t.IS_NODE) {
  34512. var r = e("fs");
  34513. if (n)
  34514. r.readFile(i, function (e, t) {
  34515. n(e ? null : "" + t)
  34516. });
  34517. else
  34518. try {
  34519. return r.readFileSync(i)
  34520. } catch (e) {
  34521. return null
  34522. }
  34523. } else {
  34524. var o = t.XHR();
  34525. if (o.open("GET", i, !!n),
  34526. o.setRequestHeader("Accept", "text/plain"),
  34527. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34528. !n)
  34529. return o.send(null),
  34530. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34531. if (o.onreadystatechange = function () {
  34532. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34533. }
  34534. ,
  34535. 4 == o.readyState)
  34536. return;
  34537. o.send(null)
  34538. }
  34539. }
  34540. ,
  34541. t.toCamelCase = function (e) {
  34542. return e.replace(/_([a-zA-Z])/g, function (e, t) {
  34543. return t.toUpperCase()
  34544. })
  34545. }
  34546. ,
  34547. t
  34548. }(),
  34549. r.Lang = {
  34550. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34551. RULE: /^(?:required|optional|repeated|map)$/,
  34552. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34553. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34554. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34555. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34556. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34557. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34558. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34559. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34560. NUMBER_OCT: /^0[0-7]+$/,
  34561. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34562. BOOL: /^(?:true|false)$/i,
  34563. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34564. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34565. WHITESPACE: /\s/,
  34566. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34567. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34568. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34569. },
  34570. r.DotProto = function (e, t) {
  34571. function i(e, i) {
  34572. var n = -1
  34573. , r = 1;
  34574. if ("-" == e.charAt(0) && (r = -1,
  34575. e = e.substring(1)),
  34576. t.NUMBER_DEC.test(e))
  34577. n = parseInt(e);
  34578. else if (t.NUMBER_HEX.test(e))
  34579. n = parseInt(e.substring(2), 16);
  34580. else {
  34581. if (!t.NUMBER_OCT.test(e))
  34582. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34583. n = parseInt(e.substring(1), 8)
  34584. }
  34585. if (n = r * n | 0,
  34586. !i && n < 0)
  34587. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34588. return n
  34589. }
  34590. function n(e) {
  34591. var i = 1;
  34592. if ("-" == e.charAt(0) && (i = -1,
  34593. e = e.substring(1)),
  34594. t.NUMBER_DEC.test(e))
  34595. return i * parseInt(e, 10);
  34596. if (t.NUMBER_HEX.test(e))
  34597. return i * parseInt(e.substring(2), 16);
  34598. if (t.NUMBER_OCT.test(e))
  34599. return i * parseInt(e.substring(1), 8);
  34600. if ("inf" === e)
  34601. return i * (1 / 0);
  34602. if ("nan" === e)
  34603. return NaN;
  34604. if (t.NUMBER_FLT.test(e))
  34605. return i * parseFloat(e);
  34606. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34607. }
  34608. function r(e, t, i) {
  34609. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34610. e[t].push(i))
  34611. }
  34612. var o = {}
  34613. , a = function (e) {
  34614. this.source = e + "",
  34615. this.index = 0,
  34616. this.line = 1,
  34617. this.stack = [],
  34618. this._stringOpen = null
  34619. }
  34620. , s = a.prototype;
  34621. s._readString = function () {
  34622. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34623. e.lastIndex = this.index - 1;
  34624. var i = e.exec(this.source);
  34625. if (!i)
  34626. throw Error("unterminated string");
  34627. return this.index = e.lastIndex,
  34628. this.stack.push(this._stringOpen),
  34629. this._stringOpen = null,
  34630. i[1]
  34631. }
  34632. ,
  34633. s.next = function () {
  34634. if (this.stack.length > 0)
  34635. return this.stack.shift();
  34636. if (this.index >= this.source.length)
  34637. return null;
  34638. if (null !== this._stringOpen)
  34639. return this._readString();
  34640. var e, i, n;
  34641. do {
  34642. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index));)
  34643. if ("\n" === n && ++this.line,
  34644. ++this.index === this.source.length)
  34645. return null;
  34646. if ("/" === this.source.charAt(this.index))
  34647. if (++this.index,
  34648. "/" === this.source.charAt(this.index)) {
  34649. for (; "\n" !== this.source.charAt(++this.index);)
  34650. if (this.index == this.source.length)
  34651. return null;
  34652. ++this.index,
  34653. ++this.line,
  34654. e = !0
  34655. } else {
  34656. if ("*" !== (n = this.source.charAt(this.index)))
  34657. return "/";
  34658. do {
  34659. if ("\n" === n && ++this.line,
  34660. ++this.index === this.source.length)
  34661. return null;
  34662. i = n,
  34663. n = this.source.charAt(this.index)
  34664. } while ("*" !== i || "/" !== n); ++this.index,
  34665. e = !0
  34666. }
  34667. } while (e); if (this.index === this.source.length)
  34668. return null;
  34669. var r = this.index;
  34670. t.DELIM.lastIndex = 0;
  34671. var o = t.DELIM.test(this.source.charAt(r++));
  34672. if (!o)
  34673. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r));)
  34674. ++r;
  34675. var a = this.source.substring(this.index, this.index = r);
  34676. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34677. a
  34678. }
  34679. ,
  34680. s.peek = function () {
  34681. if (0 === this.stack.length) {
  34682. var e = this.next();
  34683. if (null === e)
  34684. return null;
  34685. this.stack.push(e)
  34686. }
  34687. return this.stack[0]
  34688. }
  34689. ,
  34690. s.skip = function (e) {
  34691. var t = this.next();
  34692. if (t !== e)
  34693. throw Error("illegal '" + t + "', '" + e + "' expected")
  34694. }
  34695. ,
  34696. s.omit = function (e) {
  34697. return this.peek() === e && (this.next(),
  34698. !0)
  34699. }
  34700. ,
  34701. s.toString = function () {
  34702. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34703. }
  34704. ,
  34705. o.Tokenizer = a;
  34706. var l = function (e) {
  34707. this.tn = new a(e),
  34708. this.proto3 = !1
  34709. }
  34710. , c = l.prototype;
  34711. return c.parse = function () {
  34712. var e, i, n = {
  34713. name: "[ROOT]",
  34714. package: null,
  34715. messages: [],
  34716. enums: [],
  34717. imports: [],
  34718. options: {},
  34719. services: []
  34720. }, r = !0;
  34721. try {
  34722. for (; e = this.tn.next();)
  34723. switch (e) {
  34724. case "package":
  34725. if (!r || null !== n.package)
  34726. throw Error("unexpected 'package'");
  34727. if (e = this.tn.next(),
  34728. !t.TYPEREF.test(e))
  34729. throw Error("illegal package name: " + e);
  34730. this.tn.skip(";"),
  34731. n.package = e;
  34732. break;
  34733. case "import":
  34734. if (!r)
  34735. throw Error("unexpected 'import'");
  34736. e = this.tn.peek(),
  34737. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34738. e = this._readString(),
  34739. this.tn.skip(";"),
  34740. i || n.imports.push(e);
  34741. break;
  34742. case "syntax":
  34743. if (!r)
  34744. throw Error("unexpected 'syntax'");
  34745. this.tn.skip("="),
  34746. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34747. this.tn.skip(";");
  34748. break;
  34749. case "message":
  34750. this._parseMessage(n, null),
  34751. r = !1;
  34752. break;
  34753. case "enum":
  34754. this._parseEnum(n),
  34755. r = !1;
  34756. break;
  34757. case "option":
  34758. this._parseOption(n);
  34759. break;
  34760. case "service":
  34761. this._parseService(n);
  34762. break;
  34763. case "extend":
  34764. this._parseExtend(n);
  34765. break;
  34766. default:
  34767. throw Error("unexpected '" + e + "'")
  34768. }
  34769. } catch (e) {
  34770. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34771. e
  34772. }
  34773. return delete n.name,
  34774. n
  34775. }
  34776. ,
  34777. l.parse = function (e) {
  34778. return new l(e).parse()
  34779. }
  34780. ,
  34781. c._readString = function () {
  34782. var e, t, i = "";
  34783. do {
  34784. if (t = this.tn.next(),
  34785. "'" !== t && '"' !== t)
  34786. throw Error("illegal string delimiter: " + t);
  34787. i += this.tn.next(),
  34788. this.tn.skip(t),
  34789. e = this.tn.peek()
  34790. } while ('"' === e || '"' === e); return i
  34791. }
  34792. ,
  34793. c._readValue = function (e) {
  34794. var i = this.tn.peek();
  34795. if ('"' === i || "'" === i)
  34796. return this._readString();
  34797. if (this.tn.next(),
  34798. t.NUMBER.test(i))
  34799. return n(i);
  34800. if (t.BOOL.test(i))
  34801. return "true" === i.toLowerCase();
  34802. if (e && t.TYPEREF.test(i))
  34803. return i;
  34804. throw Error("illegal value: " + i)
  34805. }
  34806. ,
  34807. c._parseOption = function (e, i) {
  34808. var n = this.tn.next()
  34809. , r = !1;
  34810. if ("(" === n && (r = !0,
  34811. n = this.tn.next()),
  34812. !t.TYPEREF.test(n))
  34813. throw Error("illegal option name: " + n);
  34814. var o = n;
  34815. r && (this.tn.skip(")"),
  34816. o = "(" + o + ")",
  34817. n = this.tn.peek(),
  34818. t.FQTYPEREF.test(n) && (o += n,
  34819. this.tn.next())),
  34820. this.tn.skip("="),
  34821. this._parseOptionValue(e, o),
  34822. i || this.tn.skip(";")
  34823. }
  34824. ,
  34825. c._parseOptionValue = function (e, i) {
  34826. var n = this.tn.peek();
  34827. if ("{" !== n)
  34828. r(e.options, i, this._readValue(!0));
  34829. else
  34830. for (this.tn.skip("{"); "}" !== (n = this.tn.next());) {
  34831. if (!t.NAME.test(n))
  34832. throw Error("illegal option name: " + i + "." + n);
  34833. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34834. }
  34835. }
  34836. ,
  34837. c._parseService = function (e) {
  34838. var i = this.tn.next();
  34839. if (!t.NAME.test(i))
  34840. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34841. var n = i
  34842. , r = {
  34843. name: n,
  34844. rpc: {},
  34845. options: {}
  34846. };
  34847. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34848. if ("option" === i)
  34849. this._parseOption(r);
  34850. else {
  34851. if ("rpc" !== i)
  34852. throw Error("illegal service token: " + i);
  34853. this._parseServiceRPC(r)
  34854. }
  34855. this.tn.omit(";"),
  34856. e.services.push(r)
  34857. }
  34858. ,
  34859. c._parseServiceRPC = function (e) {
  34860. var i = "rpc"
  34861. , n = this.tn.next();
  34862. if (!t.NAME.test(n))
  34863. throw Error("illegal rpc service method name: " + n);
  34864. var r = n
  34865. , o = {
  34866. request: null,
  34867. response: null,
  34868. request_stream: !1,
  34869. response_stream: !1,
  34870. options: {}
  34871. };
  34872. if (this.tn.skip("("),
  34873. n = this.tn.next(),
  34874. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34875. n = this.tn.next()),
  34876. !t.TYPEREF.test(n))
  34877. throw Error("illegal rpc service request type: " + n);
  34878. if (o.request = n,
  34879. this.tn.skip(")"),
  34880. n = this.tn.next(),
  34881. "returns" !== n.toLowerCase())
  34882. throw Error("illegal rpc service request type delimiter: " + n);
  34883. if (this.tn.skip("("),
  34884. n = this.tn.next(),
  34885. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34886. n = this.tn.next()),
  34887. o.response = n,
  34888. this.tn.skip(")"),
  34889. n = this.tn.peek(),
  34890. "{" === n) {
  34891. for (this.tn.next(); "}" !== (n = this.tn.next());) {
  34892. if ("option" !== n)
  34893. throw Error("illegal rpc service token: " + n);
  34894. this._parseOption(o)
  34895. }
  34896. this.tn.omit(";")
  34897. } else
  34898. this.tn.skip(";");
  34899. "undefined" == typeof e[i] && (e[i] = {}),
  34900. e[i][r] = o
  34901. }
  34902. ,
  34903. c._parseMessage = function (e, n) {
  34904. var r = !!n
  34905. , o = this.tn.next()
  34906. , a = {
  34907. name: "",
  34908. fields: [],
  34909. enums: [],
  34910. messages: [],
  34911. options: {},
  34912. services: [],
  34913. oneofs: {}
  34914. };
  34915. if (!t.NAME.test(o))
  34916. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34917. for (a.name = o,
  34918. r && (this.tn.skip("="),
  34919. n.id = i(this.tn.next()),
  34920. a.isGroup = !0),
  34921. o = this.tn.peek(),
  34922. "[" === o && n && this._parseFieldOptions(n),
  34923. this.tn.skip("{"); "}" !== (o = this.tn.next());)
  34924. if (t.RULE.test(o))
  34925. this._parseMessageField(a, o);
  34926. else if ("oneof" === o)
  34927. this._parseMessageOneOf(a);
  34928. else if ("enum" === o)
  34929. this._parseEnum(a);
  34930. else if ("message" === o)
  34931. this._parseMessage(a);
  34932. else if ("option" === o)
  34933. this._parseOption(a);
  34934. else if ("service" === o)
  34935. this._parseService(a);
  34936. else if ("extensions" === o)
  34937. a.extensions = this._parseExtensionRanges();
  34938. else if ("reserved" === o)
  34939. this._parseIgnored();
  34940. else if ("extend" === o)
  34941. this._parseExtend(a);
  34942. else {
  34943. if (!t.TYPEREF.test(o))
  34944. throw Error("illegal message token: " + o);
  34945. if (!this.proto3)
  34946. throw Error("illegal field rule: " + o);
  34947. this._parseMessageField(a, "optional", o)
  34948. }
  34949. return this.tn.omit(";"),
  34950. e.messages.push(a),
  34951. a
  34952. }
  34953. ,
  34954. c._parseIgnored = function () {
  34955. for (; ";" !== this.tn.peek();)
  34956. this.tn.next();
  34957. this.tn.skip(";")
  34958. }
  34959. ,
  34960. c._parseMessageField = function (e, n, r) {
  34961. if (!t.RULE.test(n))
  34962. throw Error("illegal message field rule: " + n);
  34963. var o, a = {
  34964. rule: n,
  34965. type: "",
  34966. name: "",
  34967. options: {},
  34968. id: 0
  34969. };
  34970. if ("map" === n) {
  34971. if (r)
  34972. throw Error("illegal type: " + r);
  34973. if (this.tn.skip("<"),
  34974. o = this.tn.next(),
  34975. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34976. throw Error("illegal message field type: " + o);
  34977. if (a.keytype = o,
  34978. this.tn.skip(","),
  34979. o = this.tn.next(),
  34980. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34981. throw Error("illegal message field: " + o);
  34982. if (a.type = o,
  34983. this.tn.skip(">"),
  34984. o = this.tn.next(),
  34985. !t.NAME.test(o))
  34986. throw Error("illegal message field name: " + o);
  34987. a.name = o,
  34988. this.tn.skip("="),
  34989. a.id = i(this.tn.next()),
  34990. o = this.tn.peek(),
  34991. "[" === o && this._parseFieldOptions(a),
  34992. this.tn.skip(";")
  34993. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34994. "group" === r) {
  34995. var s = this._parseMessage(e, a);
  34996. if (!/^[A-Z]/.test(s.name))
  34997. throw Error("illegal group name: " + s.name);
  34998. a.type = s.name,
  34999. a.name = s.name.toLowerCase(),
  35000. this.tn.omit(";")
  35001. } else {
  35002. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35003. throw Error("illegal message field type: " + r);
  35004. if (a.type = r,
  35005. o = this.tn.next(),
  35006. !t.NAME.test(o))
  35007. throw Error("illegal message field name: " + o);
  35008. a.name = o,
  35009. this.tn.skip("="),
  35010. a.id = i(this.tn.next()),
  35011. o = this.tn.peek(),
  35012. "[" === o && this._parseFieldOptions(a),
  35013. this.tn.skip(";")
  35014. }
  35015. return e.fields.push(a),
  35016. a
  35017. }
  35018. ,
  35019. c._parseMessageOneOf = function (e) {
  35020. var i = this.tn.next();
  35021. if (!t.NAME.test(i))
  35022. throw Error("illegal oneof name: " + i);
  35023. var n, r = i, o = [];
  35024. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35025. n = this._parseMessageField(e, "optional", i),
  35026. n.oneof = r,
  35027. o.push(n.id);
  35028. this.tn.omit(";"),
  35029. e.oneofs[r] = o
  35030. }
  35031. ,
  35032. c._parseFieldOptions = function (e) {
  35033. this.tn.skip("[");
  35034. for (var t, i = !0; "]" !== (t = this.tn.peek());)
  35035. i || this.tn.skip(","),
  35036. this._parseOption(e, !0),
  35037. i = !1;
  35038. this.tn.next()
  35039. }
  35040. ,
  35041. c._parseEnum = function (e) {
  35042. var n = {
  35043. name: "",
  35044. values: [],
  35045. options: {}
  35046. }
  35047. , r = this.tn.next();
  35048. if (!t.NAME.test(r))
  35049. throw Error("illegal name: " + r);
  35050. for (n.name = r,
  35051. this.tn.skip("{"); "}" !== (r = this.tn.next());)
  35052. if ("option" === r)
  35053. this._parseOption(n);
  35054. else {
  35055. if (!t.NAME.test(r))
  35056. throw Error("illegal name: " + r);
  35057. this.tn.skip("=");
  35058. var o = {
  35059. name: r,
  35060. id: i(this.tn.next(), !0)
  35061. };
  35062. r = this.tn.peek(),
  35063. "[" === r && this._parseFieldOptions({
  35064. options: {}
  35065. }),
  35066. this.tn.skip(";"),
  35067. n.values.push(o)
  35068. }
  35069. this.tn.omit(";"),
  35070. e.enums.push(n)
  35071. }
  35072. ,
  35073. c._parseExtensionRanges = function () {
  35074. var t, i, r, o = [];
  35075. do {
  35076. for (i = []; ;) {
  35077. switch (t = this.tn.next()) {
  35078. case "min":
  35079. r = e.ID_MIN;
  35080. break;
  35081. case "max":
  35082. r = e.ID_MAX;
  35083. break;
  35084. default:
  35085. r = n(t)
  35086. }
  35087. if (i.push(r),
  35088. 2 === i.length)
  35089. break;
  35090. if ("to" !== this.tn.peek()) {
  35091. i.push(r);
  35092. break
  35093. }
  35094. this.tn.next()
  35095. }
  35096. o.push(i)
  35097. } while (this.tn.omit(",")); return this.tn.skip(";"),
  35098. o
  35099. }
  35100. ,
  35101. c._parseExtend = function (e) {
  35102. var i = this.tn.next();
  35103. if (!t.TYPEREF.test(i))
  35104. throw Error("illegal extend reference: " + i);
  35105. var n = {
  35106. ref: i,
  35107. fields: []
  35108. };
  35109. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35110. if (t.RULE.test(i))
  35111. this._parseMessageField(n, i);
  35112. else {
  35113. if (!t.TYPEREF.test(i))
  35114. throw Error("illegal extend token: " + i);
  35115. if (!this.proto3)
  35116. throw Error("illegal field rule: " + i);
  35117. this._parseMessageField(n, "optional", i)
  35118. }
  35119. return this.tn.omit(";"),
  35120. e.messages.push(n),
  35121. n
  35122. }
  35123. ,
  35124. c.toString = function () {
  35125. return "Parser at line " + this.tn.line
  35126. }
  35127. ,
  35128. o.Parser = l,
  35129. o
  35130. }(r, r.Lang),
  35131. r.Reflect = function (e) {
  35132. function i(i) {
  35133. if ("string" == typeof i && (i = e.TYPES[i]),
  35134. "undefined" == typeof i.defaultValue)
  35135. throw Error("default value for type " + i.name + " is not supported");
  35136. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35137. }
  35138. function n(t, i) {
  35139. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35140. return new e.Long(t.low, t.high, "undefined" == typeof i ? t.unsigned : i);
  35141. if ("string" == typeof t)
  35142. return e.Long.fromString(t, i || !1, 10);
  35143. if ("number" == typeof t)
  35144. return e.Long.fromNumber(t, i || !1);
  35145. throw Error("not convertible to Long")
  35146. }
  35147. function r(t, i) {
  35148. var n = i.readVarint32()
  35149. , o = 7 & n
  35150. , a = n >>> 3;
  35151. switch (o) {
  35152. case e.WIRE_TYPES.VARINT:
  35153. do
  35154. n = i.readUint8();
  35155. while (128 === (128 & n)); break;
  35156. case e.WIRE_TYPES.BITS64:
  35157. i.offset += 8;
  35158. break;
  35159. case e.WIRE_TYPES.LDELIM:
  35160. n = i.readVarint32(),
  35161. i.offset += n;
  35162. break;
  35163. case e.WIRE_TYPES.STARTGROUP:
  35164. r(a, i);
  35165. break;
  35166. case e.WIRE_TYPES.ENDGROUP:
  35167. if (a === t)
  35168. return !1;
  35169. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35170. case e.WIRE_TYPES.BITS32:
  35171. i.offset += 4;
  35172. break;
  35173. default:
  35174. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35175. }
  35176. return !0
  35177. }
  35178. var o = {}
  35179. , a = function (e, t, i) {
  35180. this.builder = e,
  35181. this.parent = t,
  35182. this.name = i,
  35183. this.className
  35184. }
  35185. , s = a.prototype;
  35186. s.fqn = function () {
  35187. for (var e = this.name, t = this; ;) {
  35188. if (t = t.parent,
  35189. null == t)
  35190. break;
  35191. e = t.name + "." + e
  35192. }
  35193. return e
  35194. }
  35195. ,
  35196. s.toString = function (e) {
  35197. return (e ? this.className + " " : "") + this.fqn()
  35198. }
  35199. ,
  35200. s.build = function () {
  35201. throw Error(this.toString(!0) + " cannot be built directly")
  35202. }
  35203. ,
  35204. o.T = a;
  35205. var l = function (e, t, i, n, r) {
  35206. a.call(this, e, t, i),
  35207. this.className = "Namespace",
  35208. this.children = [],
  35209. this.options = n || {},
  35210. this.syntax = r || "proto2"
  35211. }
  35212. , c = l.prototype = Object.create(a.prototype);
  35213. c.getChildren = function (e) {
  35214. if (e = e || null,
  35215. null == e)
  35216. return this.children.slice();
  35217. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35218. this.children[i] instanceof e && t.push(this.children[i]);
  35219. return t
  35220. }
  35221. ,
  35222. c.addChild = function (e) {
  35223. var t;
  35224. if (t = this.getChild(e.name))
  35225. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35226. t.name = t.originalName;
  35227. else {
  35228. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35229. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35230. e.name = e.originalName
  35231. }
  35232. this.children.push(e)
  35233. }
  35234. ,
  35235. c.getChild = function (e) {
  35236. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35237. if (this.children[i][t] === e)
  35238. return this.children[i];
  35239. return null
  35240. }
  35241. ,
  35242. c.resolve = function (e, t) {
  35243. var i = "string" == typeof e ? e.split(".") : e
  35244. , n = this
  35245. , r = 0;
  35246. if ("" === i[r]) {
  35247. for (; null !== n.parent;)
  35248. n = n.parent;
  35249. r++
  35250. }
  35251. var a;
  35252. do {
  35253. do {
  35254. if (!(n instanceof o.Namespace)) {
  35255. n = null;
  35256. break
  35257. }
  35258. if (a = n.getChild(i[r]),
  35259. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35260. n = null;
  35261. break
  35262. }
  35263. n = a,
  35264. r++
  35265. } while (r < i.length); if (null != n)
  35266. break;
  35267. if (null !== this.parent)
  35268. return this.parent.resolve(e, t)
  35269. } while (null != n); return n
  35270. }
  35271. ,
  35272. c.qn = function (e) {
  35273. var t = []
  35274. , i = e;
  35275. do
  35276. t.unshift(i.name),
  35277. i = i.parent;
  35278. while (null !== i); for (var n = 1; n <= t.length; n++) {
  35279. var r = t.slice(t.length - n);
  35280. if (e === this.resolve(r, e instanceof o.Namespace))
  35281. return r.join(".")
  35282. }
  35283. return e.fqn()
  35284. }
  35285. ,
  35286. c.build = function () {
  35287. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35288. e = i[n],
  35289. e instanceof l && (t[e.name] = e.build());
  35290. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35291. value: this.buildOpt()
  35292. }),
  35293. t
  35294. }
  35295. ,
  35296. c.buildOpt = function () {
  35297. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35298. var r = t[i]
  35299. , o = this.options[t[i]];
  35300. e[r] = o
  35301. }
  35302. return e
  35303. }
  35304. ,
  35305. c.getOption = function (e) {
  35306. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35307. }
  35308. ,
  35309. o.Namespace = l;
  35310. var h = function (t, i, n, r) {
  35311. if (this.type = t,
  35312. this.resolvedType = i,
  35313. this.isMapKey = n,
  35314. this.syntax = r,
  35315. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35316. throw Error("Invalid map key type: " + t.name)
  35317. }
  35318. , u = h.prototype;
  35319. h.defaultFieldValue = i,
  35320. u.verifyValue = function (i) {
  35321. function r(e, t) {
  35322. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35323. }
  35324. var o = this;
  35325. switch (this.type) {
  35326. case e.TYPES.int32:
  35327. case e.TYPES.sint32:
  35328. case e.TYPES.sfixed32:
  35329. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35330. i > 4294967295 ? 0 | i : i;
  35331. case e.TYPES.uint32:
  35332. case e.TYPES.fixed32:
  35333. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35334. i < 0 ? i >>> 0 : i;
  35335. case e.TYPES.int64:
  35336. case e.TYPES.sint64:
  35337. case e.TYPES.sfixed64:
  35338. if (e.Long)
  35339. try {
  35340. return n(i, !1)
  35341. } catch (e) {
  35342. r(typeof i, e.message)
  35343. }
  35344. else
  35345. r(typeof i, "requires Long.js");
  35346. case e.TYPES.uint64:
  35347. case e.TYPES.fixed64:
  35348. if (e.Long)
  35349. try {
  35350. return n(i, !0)
  35351. } catch (e) {
  35352. r(typeof i, e.message)
  35353. }
  35354. else
  35355. r(typeof i, "requires Long.js");
  35356. case e.TYPES.bool:
  35357. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35358. i;
  35359. case e.TYPES.float:
  35360. case e.TYPES.double:
  35361. return "number" != typeof i && r(typeof i, "not a number"),
  35362. i;
  35363. case e.TYPES.string:
  35364. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35365. "" + i;
  35366. case e.TYPES.bytes:
  35367. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35368. case e.TYPES.enum:
  35369. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35370. for (l = 0; l < a.length; l++) {
  35371. if (a[l].name == i)
  35372. return a[l].id;
  35373. if (a[l].id == i)
  35374. return a[l].id
  35375. }
  35376. if ("proto3" === this.syntax)
  35377. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35378. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35379. i;
  35380. r(i, "not a valid enum value");
  35381. case e.TYPES.group:
  35382. case e.TYPES.message:
  35383. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35384. i instanceof this.resolvedType.clazz)
  35385. return i;
  35386. if (i instanceof e.Builder.Message) {
  35387. var s = {};
  35388. for (var l in i)
  35389. i.hasOwnProperty(l) && (s[l] = i[l]);
  35390. i = s
  35391. }
  35392. return new this.resolvedType.clazz(i)
  35393. }
  35394. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35395. }
  35396. ,
  35397. u.calculateLength = function (i, n) {
  35398. if (null === n)
  35399. return 0;
  35400. var r;
  35401. switch (this.type) {
  35402. case e.TYPES.int32:
  35403. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35404. case e.TYPES.uint32:
  35405. return t.calculateVarint32(n);
  35406. case e.TYPES.sint32:
  35407. return t.calculateVarint32(t.zigZagEncode32(n));
  35408. case e.TYPES.fixed32:
  35409. case e.TYPES.sfixed32:
  35410. case e.TYPES.float:
  35411. return 4;
  35412. case e.TYPES.int64:
  35413. case e.TYPES.uint64:
  35414. return t.calculateVarint64(n);
  35415. case e.TYPES.sint64:
  35416. return t.calculateVarint64(t.zigZagEncode64(n));
  35417. case e.TYPES.fixed64:
  35418. case e.TYPES.sfixed64:
  35419. return 8;
  35420. case e.TYPES.bool:
  35421. return 1;
  35422. case e.TYPES.enum:
  35423. return t.calculateVarint32(n);
  35424. case e.TYPES.double:
  35425. return 8;
  35426. case e.TYPES.string:
  35427. return r = t.calculateUTF8Bytes(n),
  35428. t.calculateVarint32(r) + r;
  35429. case e.TYPES.bytes:
  35430. if (n.remaining() < 0)
  35431. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35432. return t.calculateVarint32(n.remaining()) + n.remaining();
  35433. case e.TYPES.message:
  35434. return r = this.resolvedType.calculate(n),
  35435. t.calculateVarint32(r) + r;
  35436. case e.TYPES.group:
  35437. return r = this.resolvedType.calculate(n),
  35438. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35439. }
  35440. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35441. }
  35442. ,
  35443. u.encodeValue = function (i, n, r) {
  35444. if (null === n)
  35445. return r;
  35446. switch (this.type) {
  35447. case e.TYPES.int32:
  35448. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35449. break;
  35450. case e.TYPES.uint32:
  35451. r.writeVarint32(n);
  35452. break;
  35453. case e.TYPES.sint32:
  35454. r.writeVarint32ZigZag(n);
  35455. break;
  35456. case e.TYPES.fixed32:
  35457. r.writeUint32(n);
  35458. break;
  35459. case e.TYPES.sfixed32:
  35460. r.writeInt32(n);
  35461. break;
  35462. case e.TYPES.int64:
  35463. case e.TYPES.uint64:
  35464. r.writeVarint64(n);
  35465. break;
  35466. case e.TYPES.sint64:
  35467. r.writeVarint64ZigZag(n);
  35468. break;
  35469. case e.TYPES.fixed64:
  35470. r.writeUint64(n);
  35471. break;
  35472. case e.TYPES.sfixed64:
  35473. r.writeInt64(n);
  35474. break;
  35475. case e.TYPES.bool:
  35476. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35477. break;
  35478. case e.TYPES.enum:
  35479. r.writeVarint32(n);
  35480. break;
  35481. case e.TYPES.float:
  35482. r.writeFloat32(n);
  35483. break;
  35484. case e.TYPES.double:
  35485. r.writeFloat64(n);
  35486. break;
  35487. case e.TYPES.string:
  35488. r.writeVString(n);
  35489. break;
  35490. case e.TYPES.bytes:
  35491. if (n.remaining() < 0)
  35492. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35493. var o = n.offset;
  35494. r.writeVarint32(n.remaining()),
  35495. r.append(n),
  35496. n.offset = o;
  35497. break;
  35498. case e.TYPES.message:
  35499. var a = (new t).LE();
  35500. this.resolvedType.encode(n, a),
  35501. r.writeVarint32(a.offset),
  35502. r.append(a.flip());
  35503. break;
  35504. case e.TYPES.group:
  35505. this.resolvedType.encode(n, r),
  35506. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35507. break;
  35508. default:
  35509. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35510. }
  35511. return r
  35512. }
  35513. ,
  35514. u.decode = function (t, i, n) {
  35515. if (i != this.type.wireType)
  35516. throw Error("Unexpected wire type for element");
  35517. var r, o;
  35518. switch (this.type) {
  35519. case e.TYPES.int32:
  35520. return 0 | t.readVarint32();
  35521. case e.TYPES.uint32:
  35522. return t.readVarint32() >>> 0;
  35523. case e.TYPES.sint32:
  35524. return 0 | t.readVarint32ZigZag();
  35525. case e.TYPES.fixed32:
  35526. return t.readUint32() >>> 0;
  35527. case e.TYPES.sfixed32:
  35528. return 0 | t.readInt32();
  35529. case e.TYPES.int64:
  35530. return t.readVarint64();
  35531. case e.TYPES.uint64:
  35532. return t.readVarint64().toUnsigned();
  35533. case e.TYPES.sint64:
  35534. return t.readVarint64ZigZag();
  35535. case e.TYPES.fixed64:
  35536. return t.readUint64();
  35537. case e.TYPES.sfixed64:
  35538. return t.readInt64();
  35539. case e.TYPES.bool:
  35540. return !!t.readVarint32();
  35541. case e.TYPES.enum:
  35542. return t.readVarint32();
  35543. case e.TYPES.float:
  35544. return t.readFloat();
  35545. case e.TYPES.double:
  35546. return t.readDouble();
  35547. case e.TYPES.string:
  35548. return t.readVString();
  35549. case e.TYPES.bytes:
  35550. if (o = t.readVarint32(),
  35551. t.remaining() < o)
  35552. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35553. return r = t.clone(),
  35554. r.limit = r.offset + o,
  35555. t.offset += o,
  35556. r;
  35557. case e.TYPES.message:
  35558. return o = t.readVarint32(),
  35559. this.resolvedType.decode(t, o);
  35560. case e.TYPES.group:
  35561. return this.resolvedType.decode(t, -1, n)
  35562. }
  35563. throw Error("[INTERNAL] Illegal decode type")
  35564. }
  35565. ,
  35566. u.valueFromString = function (i) {
  35567. if (!this.isMapKey)
  35568. throw Error("valueFromString() called on non-map-key element");
  35569. switch (this.type) {
  35570. case e.TYPES.int32:
  35571. case e.TYPES.sint32:
  35572. case e.TYPES.sfixed32:
  35573. case e.TYPES.uint32:
  35574. case e.TYPES.fixed32:
  35575. return this.verifyValue(parseInt(i));
  35576. case e.TYPES.int64:
  35577. case e.TYPES.sint64:
  35578. case e.TYPES.sfixed64:
  35579. case e.TYPES.uint64:
  35580. case e.TYPES.fixed64:
  35581. return this.verifyValue(i);
  35582. case e.TYPES.bool:
  35583. return "true" === i;
  35584. case e.TYPES.string:
  35585. return this.verifyValue(i);
  35586. case e.TYPES.bytes:
  35587. return t.fromBinary(i)
  35588. }
  35589. }
  35590. ,
  35591. u.valueToString = function (t) {
  35592. if (!this.isMapKey)
  35593. throw Error("valueToString() called on non-map-key element");
  35594. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35595. }
  35596. ,
  35597. o.Element = h;
  35598. var d = function (e, t, i, n, r, o) {
  35599. l.call(this, e, t, i, n, o),
  35600. this.className = "Message",
  35601. this.extensions = void 0,
  35602. this.clazz = null,
  35603. this.isGroup = !!r,
  35604. this._fields = null,
  35605. this._fieldsById = null,
  35606. this._fieldsByName = null
  35607. }
  35608. , p = d.prototype = Object.create(l.prototype);
  35609. p.build = function (i) {
  35610. if (this.clazz && !i)
  35611. return this.clazz;
  35612. var n = function (e, i) {
  35613. function n(i, r, o, a) {
  35614. if (null === i || "object" != typeof i) {
  35615. if (a && a instanceof e.Reflect.Enum) {
  35616. var s = e.Reflect.Enum.getName(a.object, i);
  35617. if (null !== s)
  35618. return s
  35619. }
  35620. return i
  35621. }
  35622. if (t.isByteBuffer(i))
  35623. return r ? i.toBase64() : i.toBuffer();
  35624. if (e.Long.isLong(i))
  35625. return o ? i.toString() : e.Long.fromValue(i);
  35626. var l;
  35627. if (Array.isArray(i))
  35628. return l = [],
  35629. i.forEach(function (e, t) {
  35630. l[t] = n(e, r, o, a)
  35631. }),
  35632. l;
  35633. if (l = {},
  35634. i instanceof e.Map) {
  35635. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35636. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35637. return l
  35638. }
  35639. var u = i.$type
  35640. , d = void 0;
  35641. for (var p in i)
  35642. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35643. return l
  35644. }
  35645. var r = i.getChildren(e.Reflect.Message.Field)
  35646. , o = i.getChildren(e.Reflect.Message.OneOf)
  35647. , a = function (n, s) {
  35648. e.Builder.Message.call(this);
  35649. for (var l = 0, c = o.length; l < c; ++l)
  35650. this[o[l].name] = null;
  35651. for (l = 0,
  35652. c = r.length; l < c; ++l) {
  35653. var h = r[l];
  35654. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35655. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35656. }
  35657. if (arguments.length > 0) {
  35658. var u;
  35659. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35660. for (l = 0,
  35661. c = arguments.length; l < c; ++l)
  35662. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35663. else
  35664. this.$set(n)
  35665. }
  35666. }
  35667. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35668. s.add = function (t, n, r) {
  35669. var o = i._fieldsByName[t];
  35670. if (!r) {
  35671. if (!o)
  35672. throw Error(this + "#" + t + " is undefined");
  35673. if (!(o instanceof e.Reflect.Message.Field))
  35674. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35675. if (!o.repeated)
  35676. throw Error(this + "#" + t + " is not a repeated field");
  35677. n = o.verifyValue(n, !0)
  35678. }
  35679. return null === this[t] && (this[t] = []),
  35680. this[t].push(n),
  35681. this
  35682. }
  35683. ,
  35684. s.$add = s.add,
  35685. s.set = function (t, n, r) {
  35686. if (t && "object" == typeof t) {
  35687. r = n;
  35688. for (var o in t)
  35689. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35690. return this
  35691. }
  35692. var a = i._fieldsByName[t];
  35693. if (r)
  35694. this[t] = n;
  35695. else {
  35696. if (!a)
  35697. throw Error(this + "#" + t + " is not a field: undefined");
  35698. if (!(a instanceof e.Reflect.Message.Field))
  35699. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35700. this[a.name] = n = a.verifyValue(n)
  35701. }
  35702. if (a && a.oneof) {
  35703. var s = this[a.oneof.name];
  35704. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35705. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35706. }
  35707. return this
  35708. }
  35709. ,
  35710. s.$set = s.set,
  35711. s.get = function (t, n) {
  35712. if (n)
  35713. return this[t];
  35714. var r = i._fieldsByName[t];
  35715. if (!(r && r instanceof e.Reflect.Message.Field))
  35716. throw Error(this + "#" + t + " is not a field: undefined");
  35717. if (!(r instanceof e.Reflect.Message.Field))
  35718. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35719. return this[r.name]
  35720. }
  35721. ,
  35722. s.$get = s.get;
  35723. for (var l = 0; l < r.length; l++) {
  35724. var c = r[l];
  35725. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function (e) {
  35726. var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) {
  35727. return e.toUpperCase().replace("_", "")
  35728. });
  35729. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35730. var n = e.originalName.replace(/([A-Z])/g, function (e) {
  35731. return "_" + e
  35732. })
  35733. , r = function (t, i) {
  35734. return this[e.name] = i ? t : e.verifyValue(t),
  35735. this
  35736. }
  35737. , o = function () {
  35738. return this[e.name]
  35739. };
  35740. null === i.getChild("set" + t) && (s["set" + t] = r),
  35741. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35742. null === i.getChild("get" + t) && (s["get" + t] = o),
  35743. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35744. }(c)
  35745. }
  35746. s.encode = function (e, n) {
  35747. "boolean" == typeof e && (n = e,
  35748. e = void 0);
  35749. var r = !1;
  35750. e || (e = new t,
  35751. r = !0);
  35752. var o = e.littleEndian;
  35753. try {
  35754. return i.encode(this, e.LE(), n),
  35755. (r ? e.flip() : e).LE(o)
  35756. } catch (t) {
  35757. throw e.LE(o),
  35758. t
  35759. }
  35760. }
  35761. ,
  35762. a.encode = function (e, t, i) {
  35763. return new a(e).encode(t, i)
  35764. }
  35765. ,
  35766. s.calculate = function () {
  35767. return i.calculate(this)
  35768. }
  35769. ,
  35770. s.encodeDelimited = function (e, n) {
  35771. var r = !1;
  35772. e || (e = new t,
  35773. r = !0);
  35774. var o = (new t).LE();
  35775. return i.encode(this, o, n).flip(),
  35776. e.writeVarint32(o.remaining()),
  35777. e.append(o),
  35778. r ? e.flip() : e
  35779. }
  35780. ,
  35781. s.encodeAB = function () {
  35782. try {
  35783. return this.encode().toArrayBuffer()
  35784. } catch (e) {
  35785. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35786. e
  35787. }
  35788. }
  35789. ,
  35790. s.toArrayBuffer = s.encodeAB,
  35791. s.encodeNB = function () {
  35792. try {
  35793. return this.encode().toBuffer()
  35794. } catch (e) {
  35795. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35796. e
  35797. }
  35798. }
  35799. ,
  35800. s.toBuffer = s.encodeNB,
  35801. s.encode64 = function () {
  35802. try {
  35803. return this.encode().toBase64()
  35804. } catch (e) {
  35805. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35806. e
  35807. }
  35808. }
  35809. ,
  35810. s.toBase64 = s.encode64,
  35811. s.encodeHex = function () {
  35812. try {
  35813. return this.encode().toHex()
  35814. } catch (e) {
  35815. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35816. e
  35817. }
  35818. }
  35819. ,
  35820. s.toHex = s.encodeHex,
  35821. s.toRaw = function (e, t) {
  35822. return n(this, !!e, !!t, this.$type)
  35823. }
  35824. ,
  35825. s.encodeJSON = function () {
  35826. return JSON.stringify(n(this, !0, !0, this.$type))
  35827. }
  35828. ,
  35829. a.decode = function (e, n, r) {
  35830. "string" == typeof n && (r = n,
  35831. n = -1),
  35832. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35833. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35834. var o = e.littleEndian;
  35835. try {
  35836. var a = i.decode(e.LE());
  35837. return e.LE(o),
  35838. a
  35839. } catch (t) {
  35840. throw e.LE(o),
  35841. t
  35842. }
  35843. }
  35844. ,
  35845. a.decodeDelimited = function (e, n) {
  35846. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35847. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35848. e.remaining() < 1)
  35849. return null;
  35850. var r = e.offset
  35851. , o = e.readVarint32();
  35852. if (e.remaining() < o)
  35853. return e.offset = r,
  35854. null;
  35855. try {
  35856. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35857. return e.offset += o,
  35858. a
  35859. } catch (t) {
  35860. throw e.offset += o,
  35861. t
  35862. }
  35863. }
  35864. ,
  35865. a.decode64 = function (e) {
  35866. return a.decode(e, "base64")
  35867. }
  35868. ,
  35869. a.decodeHex = function (e) {
  35870. return a.decode(e, "hex")
  35871. }
  35872. ,
  35873. a.decodeJSON = function (e) {
  35874. return new a(JSON.parse(e))
  35875. }
  35876. ,
  35877. s.toString = function () {
  35878. return i.toString()
  35879. }
  35880. ;
  35881. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35882. value: i.buildOpt()
  35883. }),
  35884. Object.defineProperty(s, "$options", {
  35885. value: a.$options
  35886. }),
  35887. Object.defineProperty(a, "$type", {
  35888. value: i
  35889. }),
  35890. Object.defineProperty(s, "$type", {
  35891. value: i
  35892. })),
  35893. a
  35894. }(e, this);
  35895. this._fields = [],
  35896. this._fieldsById = {},
  35897. this._fieldsByName = {};
  35898. for (var r, o = 0, a = this.children.length; o < a; o++)
  35899. if (r = this.children[o],
  35900. r instanceof A || r instanceof d || r instanceof E) {
  35901. if (n.hasOwnProperty(r.name))
  35902. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35903. n[r.name] = r.build()
  35904. } else if (r instanceof d.Field)
  35905. r.build(),
  35906. this._fields.push(r),
  35907. this._fieldsById[r.id] = r,
  35908. this._fieldsByName[r.name] = r;
  35909. else if (!(r instanceof d.OneOf || r instanceof I))
  35910. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35911. return this.clazz = n
  35912. }
  35913. ,
  35914. p.encode = function (e, t, i) {
  35915. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35916. n = this._fields[a],
  35917. r = e[n.name],
  35918. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35919. if (null !== o) {
  35920. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35921. throw l.encoded = t,
  35922. l
  35923. }
  35924. return t
  35925. }
  35926. ,
  35927. p.calculate = function (e) {
  35928. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35929. if (t = this._fields[r],
  35930. i = e[t.name],
  35931. t.required && null === i)
  35932. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35933. n += t.calculate(i, e)
  35934. }
  35935. return n
  35936. }
  35937. ,
  35938. p.decode = function (t, i, n) {
  35939. i = "number" == typeof i ? i : -1;
  35940. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0;) {
  35941. if (o = t.readVarint32(),
  35942. a = 7 & o,
  35943. s = o >>> 3,
  35944. a === e.WIRE_TYPES.ENDGROUP) {
  35945. if (s !== n)
  35946. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35947. break
  35948. }
  35949. if (l = this._fieldsById[s]) {
  35950. if (l.repeated && !l.options.packed)
  35951. h[l.name].push(l.decode(a, t));
  35952. else if (l.map) {
  35953. var u = l.decode(a, t);
  35954. h[l.name].set(u[0], u[1])
  35955. } else if (h[l.name] = l.decode(a, t),
  35956. l.oneof) {
  35957. var d = h[l.oneof.name];
  35958. null !== d && d !== l.name && (h[d] = null),
  35959. h[l.oneof.name] = l.name
  35960. }
  35961. } else
  35962. switch (a) {
  35963. case e.WIRE_TYPES.VARINT:
  35964. t.readVarint32();
  35965. break;
  35966. case e.WIRE_TYPES.BITS32:
  35967. t.offset += 4;
  35968. break;
  35969. case e.WIRE_TYPES.BITS64:
  35970. t.offset += 8;
  35971. break;
  35972. case e.WIRE_TYPES.LDELIM:
  35973. var p = t.readVarint32();
  35974. t.offset += p;
  35975. break;
  35976. case e.WIRE_TYPES.STARTGROUP:
  35977. for (; r(s, t);)
  35978. ;
  35979. break;
  35980. default:
  35981. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35982. }
  35983. }
  35984. for (var f = 0, g = this._fields.length; f < g; ++f)
  35985. if (l = this._fields[f],
  35986. null === h[l.name])
  35987. if ("proto3" === this.syntax)
  35988. h[l.name] = l.defaultValue;
  35989. else {
  35990. if (l.required) {
  35991. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35992. throw m.decoded = h,
  35993. m
  35994. }
  35995. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35996. }
  35997. return h
  35998. }
  35999. ,
  36000. o.Message = d;
  36001. var f = function (t, i, n, r, o, s, l, c, h, u) {
  36002. a.call(this, t, i, s),
  36003. this.className = "Message.Field",
  36004. this.required = "required" === n,
  36005. this.repeated = "repeated" === n,
  36006. this.map = "map" === n,
  36007. this.keyType = r || null,
  36008. this.type = o,
  36009. this.resolvedType = null,
  36010. this.id = l,
  36011. this.options = c || {},
  36012. this.defaultValue = null,
  36013. this.oneof = h || null,
  36014. this.syntax = u || "proto2",
  36015. this.originalName = this.name,
  36016. this.element = null,
  36017. this.keyElement = null,
  36018. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36019. }
  36020. , g = f.prototype = Object.create(a.prototype);
  36021. g.build = function () {
  36022. this.element = new h(this.type, this.resolvedType, !1, this.syntax),
  36023. this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)),
  36024. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36025. }
  36026. ,
  36027. g.verifyValue = function (t, i) {
  36028. function n(e, t) {
  36029. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36030. }
  36031. i = i || !1;
  36032. var r = this;
  36033. if (null === t)
  36034. return this.required && n(typeof t, "required"),
  36035. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36036. null;
  36037. var o;
  36038. if (this.repeated && !i) {
  36039. Array.isArray(t) || (t = [t]);
  36040. var a = [];
  36041. for (o = 0; o < t.length; o++)
  36042. a.push(this.element.verifyValue(t[o]));
  36043. return a
  36044. }
  36045. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36046. new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36047. this.element.verifyValue(t))
  36048. }
  36049. ,
  36050. g.hasWirePresence = function (t, i) {
  36051. if ("proto3" !== this.syntax)
  36052. return null !== t;
  36053. if (this.oneof && i[this.oneof.name] === this.name)
  36054. return !0;
  36055. switch (this.type) {
  36056. case e.TYPES.int32:
  36057. case e.TYPES.sint32:
  36058. case e.TYPES.sfixed32:
  36059. case e.TYPES.uint32:
  36060. case e.TYPES.fixed32:
  36061. return 0 !== t;
  36062. case e.TYPES.int64:
  36063. case e.TYPES.sint64:
  36064. case e.TYPES.sfixed64:
  36065. case e.TYPES.uint64:
  36066. case e.TYPES.fixed64:
  36067. return 0 !== t.low || 0 !== t.high;
  36068. case e.TYPES.bool:
  36069. return t;
  36070. case e.TYPES.float:
  36071. case e.TYPES.double:
  36072. return 0 !== t;
  36073. case e.TYPES.string:
  36074. return t.length > 0;
  36075. case e.TYPES.bytes:
  36076. return t.remaining() > 0;
  36077. case e.TYPES.enum:
  36078. return 0 !== t;
  36079. case e.TYPES.message:
  36080. return null !== t;
  36081. default:
  36082. return !0
  36083. }
  36084. }
  36085. ,
  36086. g.encode = function (i, n, r) {
  36087. if (null === this.type || "object" != typeof this.type)
  36088. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36089. if (null === i || this.repeated && 0 == i.length)
  36090. return n;
  36091. try {
  36092. if (this.repeated) {
  36093. var o;
  36094. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36095. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36096. n.ensureCapacity(n.offset += 1);
  36097. var a = n.offset;
  36098. for (o = 0; o < i.length; o++)
  36099. this.element.encodeValue(this.id, i[o], n);
  36100. var s = n.offset - a
  36101. , l = t.calculateVarint32(s);
  36102. if (l > 1) {
  36103. var c = n.slice(a, n.offset);
  36104. a += l - 1,
  36105. n.offset = a,
  36106. n.append(c)
  36107. }
  36108. n.writeVarint32(s, a - l)
  36109. } else
  36110. for (o = 0; o < i.length; o++)
  36111. n.writeVarint32(this.id << 3 | this.type.wireType),
  36112. this.element.encodeValue(this.id, i[o], n)
  36113. } else
  36114. this.map ? i.forEach(function (i, r, o) {
  36115. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36116. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36117. n.writeVarint32(a),
  36118. n.writeVarint32(8 | this.keyType.wireType),
  36119. this.keyElement.encodeValue(1, r, n),
  36120. n.writeVarint32(16 | this.type.wireType),
  36121. this.element.encodeValue(2, i, n)
  36122. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36123. this.element.encodeValue(this.id, i, n))
  36124. } catch (e) {
  36125. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36126. }
  36127. return n
  36128. }
  36129. ,
  36130. g.calculate = function (i, n) {
  36131. if (i = this.verifyValue(i),
  36132. null === this.type || "object" != typeof this.type)
  36133. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36134. if (null === i || this.repeated && 0 == i.length)
  36135. return 0;
  36136. var r = 0;
  36137. try {
  36138. if (this.repeated) {
  36139. var o, a;
  36140. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36141. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36142. a = 0,
  36143. o = 0; o < i.length; o++)
  36144. a += this.element.calculateLength(this.id, i[o]);
  36145. r += t.calculateVarint32(a),
  36146. r += a
  36147. } else
  36148. for (o = 0; o < i.length; o++)
  36149. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36150. r += this.element.calculateLength(this.id, i[o])
  36151. } else
  36152. this.map ? i.forEach(function (i, n, o) {
  36153. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36154. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36155. r += t.calculateVarint32(a),
  36156. r += a
  36157. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36158. r += this.element.calculateLength(this.id, i))
  36159. } catch (e) {
  36160. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36161. }
  36162. return r
  36163. }
  36164. ,
  36165. g.decode = function (t, i, n) {
  36166. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36167. if (!a)
  36168. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36169. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36170. o = i.readVarint32(),
  36171. o = i.offset + o;
  36172. for (var s = []; i.offset < o;)
  36173. s.push(this.decode(this.type.wireType, i, !0));
  36174. return s
  36175. }
  36176. if (this.map) {
  36177. var l = h.defaultFieldValue(this.keyType);
  36178. if (r = h.defaultFieldValue(this.type),
  36179. o = i.readVarint32(),
  36180. i.remaining() < o)
  36181. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36182. var c = i.clone();
  36183. for (c.limit = c.offset + o,
  36184. i.offset += o; c.remaining() > 0;) {
  36185. var u = c.readVarint32();
  36186. t = 7 & u;
  36187. var d = u >>> 3;
  36188. if (1 === d)
  36189. l = this.keyElement.decode(c, t, d);
  36190. else {
  36191. if (2 !== d)
  36192. throw Error("Unexpected tag in map field key/value submessage");
  36193. r = this.element.decode(c, t, d)
  36194. }
  36195. }
  36196. return [l, r]
  36197. }
  36198. return this.element.decode(i, t, this.id)
  36199. }
  36200. ,
  36201. o.Message.Field = f;
  36202. var m = function (e, t, i, n, r, o, a) {
  36203. f.call(this, e, t, i, null, n, r, o, a),
  36204. this.extension
  36205. };
  36206. m.prototype = Object.create(f.prototype),
  36207. o.Message.ExtensionField = m;
  36208. var v = function (e, t, i) {
  36209. a.call(this, e, t, i),
  36210. this.fields = []
  36211. };
  36212. o.Message.OneOf = v;
  36213. var A = function (e, t, i, n, r) {
  36214. l.call(this, e, t, i, n, r),
  36215. this.className = "Enum",
  36216. this.object = null
  36217. };
  36218. A.getName = function (e, t) {
  36219. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36220. if (e[i = n[r]] === t)
  36221. return i;
  36222. return null
  36223. }
  36224. ;
  36225. var y = A.prototype = Object.create(l.prototype);
  36226. y.build = function (t) {
  36227. if (this.object && !t)
  36228. return this.object;
  36229. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36230. i[n[r].name] = n[r].id;
  36231. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36232. value: this.buildOpt(),
  36233. enumerable: !1
  36234. }),
  36235. this.object = i
  36236. }
  36237. ,
  36238. o.Enum = A;
  36239. var C = function (e, t, i, n) {
  36240. a.call(this, e, t, i),
  36241. this.className = "Enum.Value",
  36242. this.id = n
  36243. };
  36244. C.prototype = Object.create(a.prototype),
  36245. o.Enum.Value = C;
  36246. var I = function (e, t, i, n) {
  36247. a.call(this, e, t, i),
  36248. this.field = n
  36249. };
  36250. I.prototype = Object.create(a.prototype),
  36251. o.Extension = I;
  36252. var E = function (e, t, i, n) {
  36253. l.call(this, e, t, i, n),
  36254. this.className = "Service",
  36255. this.clazz = null
  36256. }
  36257. , b = E.prototype = Object.create(l.prototype);
  36258. b.build = function (i) {
  36259. return this.clazz && !i ? this.clazz : this.clazz = function (e, i) {
  36260. for (var n = function (t) {
  36261. e.Builder.Service.call(this),
  36262. this.rpcImpl = t || function (e, t, i) {
  36263. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36264. }
  36265. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36266. !function (e) {
  36267. r[e.name] = function (n, r) {
  36268. try {
  36269. try {
  36270. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36271. } catch (e) {
  36272. if (!(e instanceof TypeError))
  36273. throw e
  36274. }
  36275. if (null === n || "object" != typeof n)
  36276. throw Error("Illegal arguments");
  36277. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36278. this.rpcImpl(e.fqn(), n, function (t, n) {
  36279. if (t)
  36280. return void r(t);
  36281. null === n && (n = "");
  36282. try {
  36283. n = e.resolvedResponseType.clazz.decode(n)
  36284. } catch (e) { }
  36285. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36286. })
  36287. } catch (e) {
  36288. setTimeout(r.bind(this, e), 0)
  36289. }
  36290. }
  36291. ,
  36292. n[e.name] = function (t, i, r) {
  36293. new n(t)[e.name](i, r)
  36294. }
  36295. ,
  36296. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36297. value: e.buildOpt()
  36298. }),
  36299. Object.defineProperty(r[e.name], "$options", {
  36300. value: n[e.name].$options
  36301. }))
  36302. }(o[a]);
  36303. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36304. value: i.buildOpt()
  36305. }),
  36306. Object.defineProperty(r, "$options", {
  36307. value: n.$options
  36308. }),
  36309. Object.defineProperty(n, "$type", {
  36310. value: i
  36311. }),
  36312. Object.defineProperty(r, "$type", {
  36313. value: i
  36314. })),
  36315. n
  36316. }(e, this)
  36317. }
  36318. ,
  36319. o.Service = E;
  36320. var w = function (e, t, i, n) {
  36321. a.call(this, e, t, i),
  36322. this.className = "Service.Method",
  36323. this.options = n || {}
  36324. }
  36325. , _ = w.prototype = Object.create(a.prototype);
  36326. _.buildOpt = c.buildOpt,
  36327. o.Service.Method = w;
  36328. var T = function (e, t, i, n, r, o, a, s) {
  36329. w.call(this, e, t, i, s),
  36330. this.className = "Service.RPCMethod",
  36331. this.requestName = n,
  36332. this.responseName = r,
  36333. this.requestStream = o,
  36334. this.responseStream = a,
  36335. this.resolvedRequestType = null,
  36336. this.resolvedResponseType = null
  36337. };
  36338. return T.prototype = Object.create(w.prototype),
  36339. o.Service.RPCMethod = T,
  36340. o
  36341. }(r),
  36342. r.Builder = function (t, i, n) {
  36343. function r(e) {
  36344. e.messages && e.messages.forEach(function (t) {
  36345. t.syntax = e.syntax,
  36346. r(t)
  36347. }),
  36348. e.enums && e.enums.forEach(function (t) {
  36349. t.syntax = e.syntax
  36350. })
  36351. }
  36352. var o = function (e) {
  36353. this.ns = new n.Namespace(this, null, ""),
  36354. this.ptr = this.ns,
  36355. this.resolved = !1,
  36356. this.result = null,
  36357. this.files = {},
  36358. this.importRoot = null,
  36359. this.options = e || {}
  36360. }
  36361. , a = o.prototype;
  36362. return o.isMessage = function (e) {
  36363. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36364. }
  36365. ,
  36366. o.isMessageField = function (e) {
  36367. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36368. }
  36369. ,
  36370. o.isEnum = function (e) {
  36371. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36372. }
  36373. ,
  36374. o.isService = function (e) {
  36375. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36376. }
  36377. ,
  36378. o.isExtend = function (e) {
  36379. return "string" == typeof e.ref
  36380. }
  36381. ,
  36382. a.reset = function () {
  36383. return this.ptr = this.ns,
  36384. this
  36385. }
  36386. ,
  36387. a.define = function (e) {
  36388. if ("string" != typeof e || !i.TYPEREF.test(e))
  36389. throw Error("illegal namespace: " + e);
  36390. return e.split(".").forEach(function (e) {
  36391. var t = this.ptr.getChild(e);
  36392. null === t && this.ptr.addChild(t = new n.Namespace(this, this.ptr, e)),
  36393. this.ptr = t
  36394. }, this),
  36395. this
  36396. }
  36397. ,
  36398. a.create = function (e) {
  36399. if (!e)
  36400. return this;
  36401. if (Array.isArray(e)) {
  36402. if (0 === e.length)
  36403. return this;
  36404. e = e.slice()
  36405. } else
  36406. e = [e];
  36407. for (var i = [e]; i.length > 0;) {
  36408. if (e = i.pop(),
  36409. !Array.isArray(e))
  36410. throw Error("not a valid namespace: " + JSON.stringify(e));
  36411. for (; e.length > 0;) {
  36412. var r = e.shift();
  36413. if (o.isMessage(r)) {
  36414. var a = new n.Message(this, this.ptr, r.name, r.options, r.isGroup, r.syntax)
  36415. , s = {};
  36416. r.oneofs && Object.keys(r.oneofs).forEach(function (e) {
  36417. a.addChild(s[e] = new n.Message.OneOf(this, a, e))
  36418. }, this),
  36419. r.fields && r.fields.forEach(function (e) {
  36420. if (null !== a.getChild(0 | e.id))
  36421. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36422. if (e.options && "object" != typeof e.options)
  36423. throw Error("illegal field options in " + a.name + "#" + e.name);
  36424. var t = null;
  36425. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36426. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36427. e = new n.Message.Field(this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax),
  36428. t && t.fields.push(e),
  36429. a.addChild(e)
  36430. }, this);
  36431. var l = [];
  36432. if (r.enums && r.enums.forEach(function (e) {
  36433. l.push(e)
  36434. }),
  36435. r.messages && r.messages.forEach(function (e) {
  36436. l.push(e)
  36437. }),
  36438. r.services && r.services.forEach(function (e) {
  36439. l.push(e)
  36440. }),
  36441. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36442. this.ptr.addChild(a),
  36443. l.length > 0) {
  36444. i.push(e),
  36445. e = l,
  36446. l = null,
  36447. this.ptr = a,
  36448. a = null;
  36449. continue
  36450. }
  36451. l = null
  36452. } else if (o.isEnum(r))
  36453. a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax),
  36454. r.values.forEach(function (e) {
  36455. a.addChild(new n.Enum.Value(this, a, e.name, e.id))
  36456. }, this),
  36457. this.ptr.addChild(a);
  36458. else if (o.isService(r))
  36459. a = new n.Service(this, this.ptr, r.name, r.options),
  36460. Object.keys(r.rpc).forEach(function (e) {
  36461. var t = r.rpc[e];
  36462. a.addChild(new n.Service.RPCMethod(this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options))
  36463. }, this),
  36464. this.ptr.addChild(a);
  36465. else {
  36466. if (!o.isExtend(r))
  36467. throw Error("not a valid definition: " + JSON.stringify(r));
  36468. if (a = this.ptr.resolve(r.ref, !0))
  36469. r.fields.forEach(function (e) {
  36470. if (null !== a.getChild(0 | e.id))
  36471. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36472. if (a.extensions) {
  36473. var i = !1;
  36474. if (a.extensions.forEach(function (t) {
  36475. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36476. }),
  36477. !i)
  36478. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36479. }
  36480. var r = e.name;
  36481. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36482. var o = new n.Message.ExtensionField(this, a, e.rule, e.type, this.ptr.fqn() + "." + r, e.id, e.options)
  36483. , s = new n.Extension(this, this.ptr, e.name, o);
  36484. o.extension = s,
  36485. this.ptr.addChild(s),
  36486. a.addChild(o)
  36487. }, this);
  36488. else if (!/\.?google\.protobuf\./.test(r.ref))
  36489. throw Error("extended message " + r.ref + " is not defined")
  36490. }
  36491. r = null,
  36492. a = null
  36493. }
  36494. e = null,
  36495. this.ptr = this.ptr.parent
  36496. }
  36497. return this.resolved = !1,
  36498. this.result = null,
  36499. this
  36500. }
  36501. ,
  36502. a.import = function (i, n) {
  36503. var o = "/";
  36504. if ("string" == typeof n) {
  36505. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36506. this.files[n] === !0)
  36507. return this.reset();
  36508. this.files[n] = !0
  36509. } else if ("object" == typeof n) {
  36510. var a = n.root;
  36511. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36512. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36513. var s = a + o + n.file;
  36514. if (this.files[s] === !0)
  36515. return this.reset();
  36516. this.files[s] = !0
  36517. }
  36518. if (i.imports && i.imports.length > 0) {
  36519. var l, c = !1;
  36520. "object" == typeof n ? (this.importRoot = n.root,
  36521. c = !0,
  36522. l = this.importRoot,
  36523. n = n.file,
  36524. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36525. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36526. o = "\\") : l = "." : l = null;
  36527. for (var h = 0; h < i.imports.length; h++)
  36528. if ("string" == typeof i.imports[h]) {
  36529. if (!l)
  36530. throw Error("cannot determine import root");
  36531. var u = i.imports[h];
  36532. if ("google/protobuf/descriptor.proto" === u)
  36533. continue;
  36534. if (u = l + o + u,
  36535. this.files[u] === !0)
  36536. continue;
  36537. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36538. var d = t.Util.fetch(u);
  36539. if (null === d)
  36540. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36541. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36542. } else
  36543. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) {
  36544. return t + "_import" + h + "." + i
  36545. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36546. c && (this.importRoot = null)
  36547. }
  36548. i.package && this.define(i.package),
  36549. i.syntax && r(i);
  36550. var p = this.ptr;
  36551. return i.options && Object.keys(i.options).forEach(function (e) {
  36552. p.options[e] = i.options[e]
  36553. }),
  36554. i.messages && (this.create(i.messages),
  36555. this.ptr = p),
  36556. i.enums && (this.create(i.enums),
  36557. this.ptr = p),
  36558. i.services && (this.create(i.services),
  36559. this.ptr = p),
  36560. i.extends && this.create(i.extends),
  36561. this.reset()
  36562. }
  36563. ,
  36564. a.resolveAll = function () {
  36565. var e;
  36566. if (null == this.ptr || "object" == typeof this.ptr.type)
  36567. return this;
  36568. if (this.ptr instanceof n.Namespace)
  36569. this.ptr.children.forEach(function (e) {
  36570. this.ptr = e,
  36571. this.resolveAll()
  36572. }, this);
  36573. else if (this.ptr instanceof n.Message.Field) {
  36574. if (i.TYPE.test(this.ptr.type))
  36575. this.ptr.type = t.TYPES[this.ptr.type];
  36576. else {
  36577. if (!i.TYPEREF.test(this.ptr.type))
  36578. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36579. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36580. !e)
  36581. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36582. if (this.ptr.resolvedType = e,
  36583. e instanceof n.Enum) {
  36584. if (this.ptr.type = t.TYPES.enum,
  36585. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36586. throw Error("proto3 message cannot reference proto2 enum")
  36587. } else {
  36588. if (!(e instanceof n.Message))
  36589. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36590. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36591. }
  36592. }
  36593. if (this.ptr.map) {
  36594. if (!i.TYPE.test(this.ptr.keyType))
  36595. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36596. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36597. }
  36598. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36599. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36600. throw Error("illegal service type in " + this.ptr.toString(!0));
  36601. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36602. !(e && e instanceof t.Reflect.Message))
  36603. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36604. if (this.ptr.resolvedRequestType = e,
  36605. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36606. !(e && e instanceof t.Reflect.Message))
  36607. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36608. this.ptr.resolvedResponseType = e
  36609. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36610. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36611. return this.reset()
  36612. }
  36613. ,
  36614. a.build = function (e) {
  36615. if (this.reset(),
  36616. this.resolved || (this.resolveAll(),
  36617. this.resolved = !0,
  36618. this.result = null),
  36619. null === this.result && (this.result = this.ns.build()),
  36620. !e)
  36621. return this.result;
  36622. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36623. if (!i[t[n]]) {
  36624. i = null;
  36625. break
  36626. }
  36627. i = i[t[n]]
  36628. }
  36629. return i
  36630. }
  36631. ,
  36632. a.lookup = function (e, t) {
  36633. return e ? this.ns.resolve(e, t) : this.ns
  36634. }
  36635. ,
  36636. a.toString = function () {
  36637. return "Builder"
  36638. }
  36639. ,
  36640. o.Message = function () { }
  36641. ,
  36642. o.Enum = function () { }
  36643. ,
  36644. o.Service = function () { }
  36645. ,
  36646. o
  36647. }(r, r.Lang, r.Reflect),
  36648. r.Map = function (e, t) {
  36649. function i(e) {
  36650. var t = 0;
  36651. return {
  36652. next: function () {
  36653. return t < e.length ? {
  36654. done: !1,
  36655. value: e[t++]
  36656. } : {
  36657. done: !0
  36658. }
  36659. }
  36660. }
  36661. }
  36662. var n = function (e, i) {
  36663. if (!e.map)
  36664. throw Error("field is not a map");
  36665. if (this.field = e,
  36666. this.keyElem = new t.Element(e.keyType, null, !0, e.syntax),
  36667. this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax),
  36668. this.map = {},
  36669. Object.defineProperty(this, "size", {
  36670. get: function () {
  36671. return Object.keys(this.map).length
  36672. }
  36673. }),
  36674. i)
  36675. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36676. var o = this.keyElem.valueFromString(n[r])
  36677. , a = this.valueElem.verifyValue(i[n[r]]);
  36678. this.map[this.keyElem.valueToString(o)] = {
  36679. key: o,
  36680. value: a
  36681. }
  36682. }
  36683. }
  36684. , r = n.prototype;
  36685. return r.clear = function () {
  36686. this.map = {}
  36687. }
  36688. ,
  36689. r.delete = function (e) {
  36690. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36691. , i = t in this.map;
  36692. return delete this.map[t],
  36693. i
  36694. }
  36695. ,
  36696. r.entries = function () {
  36697. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36698. t.push([(e = this.map[n[r]]).key, e.value]);
  36699. return i(t)
  36700. }
  36701. ,
  36702. r.keys = function () {
  36703. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36704. e.push(this.map[t[n]].key);
  36705. return i(e)
  36706. }
  36707. ,
  36708. r.values = function () {
  36709. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36710. e.push(this.map[t[n]].value);
  36711. return i(e)
  36712. }
  36713. ,
  36714. r.forEach = function (e, t) {
  36715. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36716. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36717. }
  36718. ,
  36719. r.set = function (e, t) {
  36720. var i = this.keyElem.verifyValue(e)
  36721. , n = this.valueElem.verifyValue(t);
  36722. return this.map[this.keyElem.valueToString(i)] = {
  36723. key: i,
  36724. value: n
  36725. },
  36726. this
  36727. }
  36728. ,
  36729. r.get = function (e) {
  36730. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36731. if (t in this.map)
  36732. return this.map[t].value
  36733. }
  36734. ,
  36735. r.has = function (e) {
  36736. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36737. return t in this.map
  36738. }
  36739. ,
  36740. n
  36741. }(r, r.Reflect),
  36742. r.loadProto = function (e, t, i) {
  36743. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36744. t = void 0),
  36745. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36746. }
  36747. ,
  36748. r.protoFromString = r.loadProto,
  36749. r.loadProtoFile = function (e, t, i) {
  36750. if (t && "object" == typeof t ? (i = t,
  36751. t = null) : t && "function" == typeof t || (t = null),
  36752. t)
  36753. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36754. if (null === n)
  36755. return void t(Error("Failed to fetch file"));
  36756. try {
  36757. t(null, r.loadProto(n, i, e))
  36758. } catch (e) {
  36759. t(e)
  36760. }
  36761. });
  36762. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36763. return null === n ? null : r.loadProto(n, i, e)
  36764. }
  36765. ,
  36766. r.protoFromFile = r.loadProtoFile,
  36767. r.newBuilder = function (e) {
  36768. return e = e || {},
  36769. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36770. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36771. new r.Builder(e)
  36772. }
  36773. ,
  36774. r.loadJson = function (e, t, i) {
  36775. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36776. t = null),
  36777. t && "object" == typeof t || (t = r.newBuilder()),
  36778. "string" == typeof e && (e = JSON.parse(e)),
  36779. t.import(e, i),
  36780. t.resolveAll(),
  36781. t
  36782. }
  36783. ,
  36784. r.loadJsonFile = function (e, t, i) {
  36785. if (t && "object" == typeof t ? (i = t,
  36786. t = null) : t && "function" == typeof t || (t = null),
  36787. t)
  36788. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36789. if (null === n)
  36790. return void t(Error("Failed to fetch file"));
  36791. try {
  36792. t(null, r.loadJson(JSON.parse(n), i, e))
  36793. } catch (e) {
  36794. t(e)
  36795. }
  36796. });
  36797. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36798. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36799. }
  36800. ,
  36801. r
  36802. })
  36803. }
  36804. ).call(this, e("_process"))
  36805. }
  36806. , {
  36807. _process: 203,
  36808. bytebuffer: 215,
  36809. fs: 197,
  36810. path: 197
  36811. }],
  36812. 215: [function (e, t, i) {
  36813. !function (i, n) {
  36814. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function () {
  36815. var t;
  36816. try {
  36817. t = e("long")
  36818. } catch (e) { }
  36819. return n(t)
  36820. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36821. }(this, function (e) {
  36822. "use strict";
  36823. function t(e) {
  36824. var t = 0;
  36825. return function () {
  36826. return t < e.length ? e.charCodeAt(t++) : null
  36827. }
  36828. }
  36829. function i() {
  36830. var e = []
  36831. , t = [];
  36832. return function () {
  36833. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36834. e.length = 0),
  36835. void Array.prototype.push.apply(e, arguments))
  36836. }
  36837. }
  36838. function n(e, t, i, n, r) {
  36839. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36840. for (u += d,
  36841. o = p & (1 << -h) - 1,
  36842. p >>= -h,
  36843. h += s; h > 0; o = 256 * o + e[t + u],
  36844. u += d,
  36845. h -= 8)
  36846. ;
  36847. for (a = o & (1 << -h) - 1,
  36848. o >>= -h,
  36849. h += n; h > 0; a = 256 * a + e[t + u],
  36850. u += d,
  36851. h -= 8)
  36852. ;
  36853. if (0 === o)
  36854. o = 1 - c;
  36855. else {
  36856. if (o === l)
  36857. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36858. a += Math.pow(2, n),
  36859. o -= c
  36860. }
  36861. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36862. }
  36863. function r(e, t, i, n, r, o) {
  36864. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36865. for (t = Math.abs(t),
  36866. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36867. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36868. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36869. l *= 2),
  36870. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36871. t * l >= 2 && (a++,
  36872. l /= 2),
  36873. a + u >= h ? (s = 0,
  36874. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36875. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36876. a = 0)); r >= 8; e[i + p] = 255 & s,
  36877. p += f,
  36878. s /= 256,
  36879. r -= 8)
  36880. ;
  36881. for (a = a << r | s,
  36882. c += r; c > 0; e[i + p] = 255 & a,
  36883. p += f,
  36884. a /= 256,
  36885. c -= 8)
  36886. ;
  36887. e[i + p - f] |= 128 * g
  36888. }
  36889. var o = function (e, t, i) {
  36890. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36891. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36892. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36893. !i) {
  36894. if (e |= 0,
  36895. e < 0)
  36896. throw RangeError("Illegal capacity");
  36897. t = !!t,
  36898. i = !!i
  36899. }
  36900. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36901. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36902. this.offset = 0,
  36903. this.markedOffset = -1,
  36904. this.limit = e,
  36905. this.littleEndian = t,
  36906. this.noAssert = i
  36907. };
  36908. o.VERSION = "5.0.1",
  36909. o.LITTLE_ENDIAN = !0,
  36910. o.BIG_ENDIAN = !1,
  36911. o.DEFAULT_CAPACITY = 16,
  36912. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36913. o.DEFAULT_NOASSERT = !1,
  36914. o.Long = e || null;
  36915. var a = o.prototype;
  36916. a.__isByteBuffer__,
  36917. Object.defineProperty(a, "__isByteBuffer__", {
  36918. value: !0,
  36919. enumerable: !1,
  36920. configurable: !1
  36921. });
  36922. var s = new ArrayBuffer(0)
  36923. , l = String.fromCharCode;
  36924. o.accessor = function () {
  36925. return Uint8Array
  36926. }
  36927. ,
  36928. o.allocate = function (e, t, i) {
  36929. return new o(e, t, i)
  36930. }
  36931. ,
  36932. o.concat = function (e, t, i, n) {
  36933. "boolean" != typeof t && "string" == typeof t || (n = i,
  36934. i = t,
  36935. t = void 0);
  36936. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36937. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36938. r = e[s].limit - e[s].offset,
  36939. r > 0 && (a += r);
  36940. if (0 === a)
  36941. return new o(0, i, n);
  36942. var c, h = new o(a, i, n);
  36943. for (s = 0; s < l;)
  36944. c = e[s++],
  36945. r = c.limit - c.offset,
  36946. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36947. h.offset += r);
  36948. return h.limit = h.offset,
  36949. h.offset = 0,
  36950. h
  36951. }
  36952. ,
  36953. o.isByteBuffer = function (e) {
  36954. return (e && e.__isByteBuffer__) === !0
  36955. }
  36956. ,
  36957. o.type = function () {
  36958. return ArrayBuffer
  36959. }
  36960. ,
  36961. o.wrap = function (e, t, i, n) {
  36962. if ("string" != typeof t && (n = i,
  36963. i = t,
  36964. t = void 0),
  36965. "string" == typeof e)
  36966. switch ("undefined" == typeof t && (t = "utf8"),
  36967. t) {
  36968. case "base64":
  36969. return o.fromBase64(e, i);
  36970. case "hex":
  36971. return o.fromHex(e, i);
  36972. case "binary":
  36973. return o.fromBinary(e, i);
  36974. case "utf8":
  36975. return o.fromUTF8(e, i);
  36976. case "debug":
  36977. return o.fromDebug(e, i);
  36978. default:
  36979. throw Error("Unsupported encoding: " + t)
  36980. }
  36981. if (null === e || "object" != typeof e)
  36982. throw TypeError("Illegal buffer");
  36983. var r;
  36984. if (o.isByteBuffer(e))
  36985. return r = a.clone.call(e),
  36986. r.markedOffset = -1,
  36987. r;
  36988. if (e instanceof Uint8Array)
  36989. r = new o(0, i, n),
  36990. e.length > 0 && (r.buffer = e.buffer,
  36991. r.offset = e.byteOffset,
  36992. r.limit = e.byteOffset + e.byteLength,
  36993. r.view = new Uint8Array(e.buffer));
  36994. else if (e instanceof ArrayBuffer)
  36995. r = new o(0, i, n),
  36996. e.byteLength > 0 && (r.buffer = e,
  36997. r.offset = 0,
  36998. r.limit = e.byteLength,
  36999. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37000. else {
  37001. if ("[object Array]" !== Object.prototype.toString.call(e))
  37002. throw TypeError("Illegal buffer");
  37003. r = new o(e.length, i, n),
  37004. r.limit = e.length;
  37005. for (var s = 0; s < e.length; ++s)
  37006. r.view[s] = e[s]
  37007. }
  37008. return r
  37009. }
  37010. ,
  37011. a.writeBitSet = function (e, t) {
  37012. var i = "undefined" == typeof t;
  37013. if (i && (t = this.offset),
  37014. !this.noAssert) {
  37015. if (!(e instanceof Array))
  37016. throw TypeError("Illegal BitSet: Not an array");
  37017. if ("number" != typeof t || t % 1 !== 0)
  37018. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37019. if (t >>>= 0,
  37020. t < 0 || t + 0 > this.buffer.byteLength)
  37021. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37022. }
  37023. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37024. for (t += this.writeVarint32(o, t); a--;)
  37025. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37026. this.writeByte(n, t++);
  37027. if (s < o) {
  37028. var l = 0;
  37029. for (n = 0; s < o;)
  37030. n |= (1 & !!e[s++]) << l++;
  37031. this.writeByte(n, t++)
  37032. }
  37033. return i ? (this.offset = t,
  37034. this) : t - r
  37035. }
  37036. ,
  37037. a.readBitSet = function (e) {
  37038. var t = "undefined" == typeof e;
  37039. t && (e = this.offset);
  37040. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37041. for (e += n.length; o--;)
  37042. i = this.readByte(e++),
  37043. s[a++] = !!(1 & i),
  37044. s[a++] = !!(2 & i),
  37045. s[a++] = !!(4 & i),
  37046. s[a++] = !!(8 & i),
  37047. s[a++] = !!(16 & i),
  37048. s[a++] = !!(32 & i),
  37049. s[a++] = !!(64 & i),
  37050. s[a++] = !!(128 & i);
  37051. if (a < r) {
  37052. var l = 0;
  37053. for (i = this.readByte(e++); a < r;)
  37054. s[a++] = !!(i >> l++ & 1)
  37055. }
  37056. return t && (this.offset = e),
  37057. s
  37058. }
  37059. ,
  37060. a.readBytes = function (e, t) {
  37061. var i = "undefined" == typeof t;
  37062. if (i && (t = this.offset),
  37063. !this.noAssert) {
  37064. if ("number" != typeof t || t % 1 !== 0)
  37065. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37066. if (t >>>= 0,
  37067. t < 0 || t + e > this.buffer.byteLength)
  37068. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37069. }
  37070. var n = this.slice(t, t + e);
  37071. return i && (this.offset += e),
  37072. n
  37073. }
  37074. ,
  37075. a.writeBytes = a.append,
  37076. a.writeInt8 = function (e, t) {
  37077. var i = "undefined" == typeof t;
  37078. if (i && (t = this.offset),
  37079. !this.noAssert) {
  37080. if ("number" != typeof e || e % 1 !== 0)
  37081. throw TypeError("Illegal value: " + e + " (not an integer)");
  37082. if (e |= 0,
  37083. "number" != typeof t || t % 1 !== 0)
  37084. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37085. if (t >>>= 0,
  37086. t < 0 || t + 0 > this.buffer.byteLength)
  37087. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37088. }
  37089. t += 1;
  37090. var n = this.buffer.byteLength;
  37091. return t > n && this.resize((n *= 2) > t ? n : t),
  37092. t -= 1,
  37093. this.view[t] = e,
  37094. i && (this.offset += 1),
  37095. this
  37096. }
  37097. ,
  37098. a.writeByte = a.writeInt8,
  37099. a.readInt8 = function (e) {
  37100. var t = "undefined" == typeof e;
  37101. if (t && (e = this.offset),
  37102. !this.noAssert) {
  37103. if ("number" != typeof e || e % 1 !== 0)
  37104. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37105. if (e >>>= 0,
  37106. e < 0 || e + 1 > this.buffer.byteLength)
  37107. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37108. }
  37109. var i = this.view[e];
  37110. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37111. t && (this.offset += 1),
  37112. i
  37113. }
  37114. ,
  37115. a.readByte = a.readInt8,
  37116. a.writeUint8 = function (e, t) {
  37117. var i = "undefined" == typeof t;
  37118. if (i && (t = this.offset),
  37119. !this.noAssert) {
  37120. if ("number" != typeof e || e % 1 !== 0)
  37121. throw TypeError("Illegal value: " + e + " (not an integer)");
  37122. if (e >>>= 0,
  37123. "number" != typeof t || t % 1 !== 0)
  37124. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37125. if (t >>>= 0,
  37126. t < 0 || t + 0 > this.buffer.byteLength)
  37127. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37128. }
  37129. t += 1;
  37130. var n = this.buffer.byteLength;
  37131. return t > n && this.resize((n *= 2) > t ? n : t),
  37132. t -= 1,
  37133. this.view[t] = e,
  37134. i && (this.offset += 1),
  37135. this
  37136. }
  37137. ,
  37138. a.writeUInt8 = a.writeUint8,
  37139. a.readUint8 = function (e) {
  37140. var t = "undefined" == typeof e;
  37141. if (t && (e = this.offset),
  37142. !this.noAssert) {
  37143. if ("number" != typeof e || e % 1 !== 0)
  37144. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37145. if (e >>>= 0,
  37146. e < 0 || e + 1 > this.buffer.byteLength)
  37147. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37148. }
  37149. var i = this.view[e];
  37150. return t && (this.offset += 1),
  37151. i
  37152. }
  37153. ,
  37154. a.readUInt8 = a.readUint8,
  37155. a.writeInt16 = function (e, t) {
  37156. var i = "undefined" == typeof t;
  37157. if (i && (t = this.offset),
  37158. !this.noAssert) {
  37159. if ("number" != typeof e || e % 1 !== 0)
  37160. throw TypeError("Illegal value: " + e + " (not an integer)");
  37161. if (e |= 0,
  37162. "number" != typeof t || t % 1 !== 0)
  37163. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37164. if (t >>>= 0,
  37165. t < 0 || t + 0 > this.buffer.byteLength)
  37166. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37167. }
  37168. t += 2;
  37169. var n = this.buffer.byteLength;
  37170. return t > n && this.resize((n *= 2) > t ? n : t),
  37171. t -= 2,
  37172. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37173. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37174. this.view[t + 1] = 255 & e),
  37175. i && (this.offset += 2),
  37176. this
  37177. }
  37178. ,
  37179. a.writeShort = a.writeInt16,
  37180. a.readInt16 = function (e) {
  37181. var t = "undefined" == typeof e;
  37182. if (t && (e = this.offset),
  37183. !this.noAssert) {
  37184. if ("number" != typeof e || e % 1 !== 0)
  37185. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37186. if (e >>>= 0,
  37187. e < 0 || e + 2 > this.buffer.byteLength)
  37188. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37189. }
  37190. var i = 0;
  37191. return this.littleEndian ? (i = this.view[e],
  37192. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37193. i |= this.view[e + 1]),
  37194. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37195. t && (this.offset += 2),
  37196. i
  37197. }
  37198. ,
  37199. a.readShort = a.readInt16,
  37200. a.writeUint16 = function (e, t) {
  37201. var i = "undefined" == typeof t;
  37202. if (i && (t = this.offset),
  37203. !this.noAssert) {
  37204. if ("number" != typeof e || e % 1 !== 0)
  37205. throw TypeError("Illegal value: " + e + " (not an integer)");
  37206. if (e >>>= 0,
  37207. "number" != typeof t || t % 1 !== 0)
  37208. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37209. if (t >>>= 0,
  37210. t < 0 || t + 0 > this.buffer.byteLength)
  37211. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37212. }
  37213. t += 2;
  37214. var n = this.buffer.byteLength;
  37215. return t > n && this.resize((n *= 2) > t ? n : t),
  37216. t -= 2,
  37217. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37218. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37219. this.view[t + 1] = 255 & e),
  37220. i && (this.offset += 2),
  37221. this
  37222. }
  37223. ,
  37224. a.writeUInt16 = a.writeUint16,
  37225. a.readUint16 = function (e) {
  37226. var t = "undefined" == typeof e;
  37227. if (t && (e = this.offset),
  37228. !this.noAssert) {
  37229. if ("number" != typeof e || e % 1 !== 0)
  37230. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37231. if (e >>>= 0,
  37232. e < 0 || e + 2 > this.buffer.byteLength)
  37233. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37234. }
  37235. var i = 0;
  37236. return this.littleEndian ? (i = this.view[e],
  37237. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37238. i |= this.view[e + 1]),
  37239. t && (this.offset += 2),
  37240. i
  37241. }
  37242. ,
  37243. a.readUInt16 = a.readUint16,
  37244. a.writeInt32 = function (e, t) {
  37245. var i = "undefined" == typeof t;
  37246. if (i && (t = this.offset),
  37247. !this.noAssert) {
  37248. if ("number" != typeof e || e % 1 !== 0)
  37249. throw TypeError("Illegal value: " + e + " (not an integer)");
  37250. if (e |= 0,
  37251. "number" != typeof t || t % 1 !== 0)
  37252. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37253. if (t >>>= 0,
  37254. t < 0 || t + 0 > this.buffer.byteLength)
  37255. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37256. }
  37257. t += 4;
  37258. var n = this.buffer.byteLength;
  37259. return t > n && this.resize((n *= 2) > t ? n : t),
  37260. t -= 4,
  37261. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37262. this.view[t + 2] = e >>> 16 & 255,
  37263. this.view[t + 1] = e >>> 8 & 255,
  37264. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37265. this.view[t + 1] = e >>> 16 & 255,
  37266. this.view[t + 2] = e >>> 8 & 255,
  37267. this.view[t + 3] = 255 & e),
  37268. i && (this.offset += 4),
  37269. this
  37270. }
  37271. ,
  37272. a.writeInt = a.writeInt32,
  37273. a.readInt32 = function (e) {
  37274. var t = "undefined" == typeof e;
  37275. if (t && (e = this.offset),
  37276. !this.noAssert) {
  37277. if ("number" != typeof e || e % 1 !== 0)
  37278. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37279. if (e >>>= 0,
  37280. e < 0 || e + 4 > this.buffer.byteLength)
  37281. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37282. }
  37283. var i = 0;
  37284. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37285. i |= this.view[e + 1] << 8,
  37286. i |= this.view[e],
  37287. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37288. i |= this.view[e + 2] << 8,
  37289. i |= this.view[e + 3],
  37290. i += this.view[e] << 24 >>> 0),
  37291. i |= 0,
  37292. t && (this.offset += 4),
  37293. i
  37294. }
  37295. ,
  37296. a.readInt = a.readInt32,
  37297. a.writeUint32 = function (e, t) {
  37298. var i = "undefined" == typeof t;
  37299. if (i && (t = this.offset),
  37300. !this.noAssert) {
  37301. if ("number" != typeof e || e % 1 !== 0)
  37302. throw TypeError("Illegal value: " + e + " (not an integer)");
  37303. if (e >>>= 0,
  37304. "number" != typeof t || t % 1 !== 0)
  37305. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37306. if (t >>>= 0,
  37307. t < 0 || t + 0 > this.buffer.byteLength)
  37308. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37309. }
  37310. t += 4;
  37311. var n = this.buffer.byteLength;
  37312. return t > n && this.resize((n *= 2) > t ? n : t),
  37313. t -= 4,
  37314. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37315. this.view[t + 2] = e >>> 16 & 255,
  37316. this.view[t + 1] = e >>> 8 & 255,
  37317. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37318. this.view[t + 1] = e >>> 16 & 255,
  37319. this.view[t + 2] = e >>> 8 & 255,
  37320. this.view[t + 3] = 255 & e),
  37321. i && (this.offset += 4),
  37322. this
  37323. }
  37324. ,
  37325. a.writeUInt32 = a.writeUint32,
  37326. a.readUint32 = function (e) {
  37327. var t = "undefined" == typeof e;
  37328. if (t && (e = this.offset),
  37329. !this.noAssert) {
  37330. if ("number" != typeof e || e % 1 !== 0)
  37331. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37332. if (e >>>= 0,
  37333. e < 0 || e + 4 > this.buffer.byteLength)
  37334. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37335. }
  37336. var i = 0;
  37337. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37338. i |= this.view[e + 1] << 8,
  37339. i |= this.view[e],
  37340. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37341. i |= this.view[e + 2] << 8,
  37342. i |= this.view[e + 3],
  37343. i += this.view[e] << 24 >>> 0),
  37344. t && (this.offset += 4),
  37345. i
  37346. }
  37347. ,
  37348. a.readUInt32 = a.readUint32,
  37349. e && (a.writeInt64 = function (t, i) {
  37350. var n = "undefined" == typeof i;
  37351. if (n && (i = this.offset),
  37352. !this.noAssert) {
  37353. if ("number" == typeof t)
  37354. t = e.fromNumber(t);
  37355. else if ("string" == typeof t)
  37356. t = e.fromString(t);
  37357. else if (!(t && t instanceof e))
  37358. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37359. if ("number" != typeof i || i % 1 !== 0)
  37360. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37361. if (i >>>= 0,
  37362. i < 0 || i + 0 > this.buffer.byteLength)
  37363. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37364. }
  37365. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37366. i += 8;
  37367. var r = this.buffer.byteLength;
  37368. i > r && this.resize((r *= 2) > i ? r : i),
  37369. i -= 8;
  37370. var o = t.low
  37371. , a = t.high;
  37372. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37373. this.view[i + 2] = o >>> 16 & 255,
  37374. this.view[i + 1] = o >>> 8 & 255,
  37375. this.view[i] = 255 & o,
  37376. i += 4,
  37377. this.view[i + 3] = a >>> 24 & 255,
  37378. this.view[i + 2] = a >>> 16 & 255,
  37379. this.view[i + 1] = a >>> 8 & 255,
  37380. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37381. this.view[i + 1] = a >>> 16 & 255,
  37382. this.view[i + 2] = a >>> 8 & 255,
  37383. this.view[i + 3] = 255 & a,
  37384. i += 4,
  37385. this.view[i] = o >>> 24 & 255,
  37386. this.view[i + 1] = o >>> 16 & 255,
  37387. this.view[i + 2] = o >>> 8 & 255,
  37388. this.view[i + 3] = 255 & o),
  37389. n && (this.offset += 8),
  37390. this
  37391. }
  37392. ,
  37393. a.writeLong = a.writeInt64,
  37394. a.readInt64 = function (t) {
  37395. var i = "undefined" == typeof t;
  37396. if (i && (t = this.offset),
  37397. !this.noAssert) {
  37398. if ("number" != typeof t || t % 1 !== 0)
  37399. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37400. if (t >>>= 0,
  37401. t < 0 || t + 8 > this.buffer.byteLength)
  37402. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37403. }
  37404. var n = 0
  37405. , r = 0;
  37406. this.littleEndian ? (n = this.view[t + 2] << 16,
  37407. n |= this.view[t + 1] << 8,
  37408. n |= this.view[t],
  37409. n += this.view[t + 3] << 24 >>> 0,
  37410. t += 4,
  37411. r = this.view[t + 2] << 16,
  37412. r |= this.view[t + 1] << 8,
  37413. r |= this.view[t],
  37414. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37415. r |= this.view[t + 2] << 8,
  37416. r |= this.view[t + 3],
  37417. r += this.view[t] << 24 >>> 0,
  37418. t += 4,
  37419. n = this.view[t + 1] << 16,
  37420. n |= this.view[t + 2] << 8,
  37421. n |= this.view[t + 3],
  37422. n += this.view[t] << 24 >>> 0);
  37423. var o = new e(n, r, !1);
  37424. return i && (this.offset += 8),
  37425. o
  37426. }
  37427. ,
  37428. a.readLong = a.readInt64,
  37429. a.writeUint64 = function (t, i) {
  37430. var n = "undefined" == typeof i;
  37431. if (n && (i = this.offset),
  37432. !this.noAssert) {
  37433. if ("number" == typeof t)
  37434. t = e.fromNumber(t);
  37435. else if ("string" == typeof t)
  37436. t = e.fromString(t);
  37437. else if (!(t && t instanceof e))
  37438. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37439. if ("number" != typeof i || i % 1 !== 0)
  37440. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37441. if (i >>>= 0,
  37442. i < 0 || i + 0 > this.buffer.byteLength)
  37443. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37444. }
  37445. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37446. i += 8;
  37447. var r = this.buffer.byteLength;
  37448. i > r && this.resize((r *= 2) > i ? r : i),
  37449. i -= 8;
  37450. var o = t.low
  37451. , a = t.high;
  37452. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37453. this.view[i + 2] = o >>> 16 & 255,
  37454. this.view[i + 1] = o >>> 8 & 255,
  37455. this.view[i] = 255 & o,
  37456. i += 4,
  37457. this.view[i + 3] = a >>> 24 & 255,
  37458. this.view[i + 2] = a >>> 16 & 255,
  37459. this.view[i + 1] = a >>> 8 & 255,
  37460. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37461. this.view[i + 1] = a >>> 16 & 255,
  37462. this.view[i + 2] = a >>> 8 & 255,
  37463. this.view[i + 3] = 255 & a,
  37464. i += 4,
  37465. this.view[i] = o >>> 24 & 255,
  37466. this.view[i + 1] = o >>> 16 & 255,
  37467. this.view[i + 2] = o >>> 8 & 255,
  37468. this.view[i + 3] = 255 & o),
  37469. n && (this.offset += 8),
  37470. this
  37471. }
  37472. ,
  37473. a.writeUInt64 = a.writeUint64,
  37474. a.readUint64 = function (t) {
  37475. var i = "undefined" == typeof t;
  37476. if (i && (t = this.offset),
  37477. !this.noAssert) {
  37478. if ("number" != typeof t || t % 1 !== 0)
  37479. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37480. if (t >>>= 0,
  37481. t < 0 || t + 8 > this.buffer.byteLength)
  37482. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37483. }
  37484. var n = 0
  37485. , r = 0;
  37486. this.littleEndian ? (n = this.view[t + 2] << 16,
  37487. n |= this.view[t + 1] << 8,
  37488. n |= this.view[t],
  37489. n += this.view[t + 3] << 24 >>> 0,
  37490. t += 4,
  37491. r = this.view[t + 2] << 16,
  37492. r |= this.view[t + 1] << 8,
  37493. r |= this.view[t],
  37494. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37495. r |= this.view[t + 2] << 8,
  37496. r |= this.view[t + 3],
  37497. r += this.view[t] << 24 >>> 0,
  37498. t += 4,
  37499. n = this.view[t + 1] << 16,
  37500. n |= this.view[t + 2] << 8,
  37501. n |= this.view[t + 3],
  37502. n += this.view[t] << 24 >>> 0);
  37503. var o = new e(n, r, !0);
  37504. return i && (this.offset += 8),
  37505. o
  37506. }
  37507. ,
  37508. a.readUInt64 = a.readUint64),
  37509. a.writeFloat32 = function (e, t) {
  37510. var i = "undefined" == typeof t;
  37511. if (i && (t = this.offset),
  37512. !this.noAssert) {
  37513. if ("number" != typeof e)
  37514. throw TypeError("Illegal value: " + e + " (not a number)");
  37515. if ("number" != typeof t || t % 1 !== 0)
  37516. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37517. if (t >>>= 0,
  37518. t < 0 || t + 0 > this.buffer.byteLength)
  37519. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37520. }
  37521. t += 4;
  37522. var n = this.buffer.byteLength;
  37523. return t > n && this.resize((n *= 2) > t ? n : t),
  37524. t -= 4,
  37525. r(this.view, e, t, this.littleEndian, 23, 4),
  37526. i && (this.offset += 4),
  37527. this
  37528. }
  37529. ,
  37530. a.writeFloat = a.writeFloat32,
  37531. a.readFloat32 = function (e) {
  37532. var t = "undefined" == typeof e;
  37533. if (t && (e = this.offset),
  37534. !this.noAssert) {
  37535. if ("number" != typeof e || e % 1 !== 0)
  37536. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37537. if (e >>>= 0,
  37538. e < 0 || e + 4 > this.buffer.byteLength)
  37539. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37540. }
  37541. var i = n(this.view, e, this.littleEndian, 23, 4);
  37542. return t && (this.offset += 4),
  37543. i
  37544. }
  37545. ,
  37546. a.readFloat = a.readFloat32,
  37547. a.writeFloat64 = function (e, t) {
  37548. var i = "undefined" == typeof t;
  37549. if (i && (t = this.offset),
  37550. !this.noAssert) {
  37551. if ("number" != typeof e)
  37552. throw TypeError("Illegal value: " + e + " (not a number)");
  37553. if ("number" != typeof t || t % 1 !== 0)
  37554. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37555. if (t >>>= 0,
  37556. t < 0 || t + 0 > this.buffer.byteLength)
  37557. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37558. }
  37559. t += 8;
  37560. var n = this.buffer.byteLength;
  37561. return t > n && this.resize((n *= 2) > t ? n : t),
  37562. t -= 8,
  37563. r(this.view, e, t, this.littleEndian, 52, 8),
  37564. i && (this.offset += 8),
  37565. this
  37566. }
  37567. ,
  37568. a.writeDouble = a.writeFloat64,
  37569. a.readFloat64 = function (e) {
  37570. var t = "undefined" == typeof e;
  37571. if (t && (e = this.offset),
  37572. !this.noAssert) {
  37573. if ("number" != typeof e || e % 1 !== 0)
  37574. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37575. if (e >>>= 0,
  37576. e < 0 || e + 8 > this.buffer.byteLength)
  37577. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37578. }
  37579. var i = n(this.view, e, this.littleEndian, 52, 8);
  37580. return t && (this.offset += 8),
  37581. i
  37582. }
  37583. ,
  37584. a.readDouble = a.readFloat64,
  37585. o.MAX_VARINT32_BYTES = 5,
  37586. o.calculateVarint32 = function (e) {
  37587. return e >>>= 0,
  37588. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37589. }
  37590. ,
  37591. o.zigZagEncode32 = function (e) {
  37592. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37593. }
  37594. ,
  37595. o.zigZagDecode32 = function (e) {
  37596. return e >>> 1 ^ -(1 & e) | 0
  37597. }
  37598. ,
  37599. a.writeVarint32 = function (e, t) {
  37600. var i = "undefined" == typeof t;
  37601. if (i && (t = this.offset),
  37602. !this.noAssert) {
  37603. if ("number" != typeof e || e % 1 !== 0)
  37604. throw TypeError("Illegal value: " + e + " (not an integer)");
  37605. if (e |= 0,
  37606. "number" != typeof t || t % 1 !== 0)
  37607. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37608. if (t >>>= 0,
  37609. t < 0 || t + 0 > this.buffer.byteLength)
  37610. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37611. }
  37612. var n, r = o.calculateVarint32(e);
  37613. t += r;
  37614. var a = this.buffer.byteLength;
  37615. for (t > a && this.resize((a *= 2) > t ? a : t),
  37616. t -= r,
  37617. e >>>= 0; e >= 128;)
  37618. n = 127 & e | 128,
  37619. this.view[t++] = n,
  37620. e >>>= 7;
  37621. return this.view[t++] = e,
  37622. i ? (this.offset = t,
  37623. this) : r
  37624. }
  37625. ,
  37626. a.writeVarint32ZigZag = function (e, t) {
  37627. return this.writeVarint32(o.zigZagEncode32(e), t)
  37628. }
  37629. ,
  37630. a.readVarint32 = function (e) {
  37631. var t = "undefined" == typeof e;
  37632. if (t && (e = this.offset),
  37633. !this.noAssert) {
  37634. if ("number" != typeof e || e % 1 !== 0)
  37635. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37636. if (e >>>= 0,
  37637. e < 0 || e + 1 > this.buffer.byteLength)
  37638. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37639. }
  37640. var i, n = 0, r = 0;
  37641. do {
  37642. if (!this.noAssert && e > this.limit) {
  37643. var o = Error("Truncated");
  37644. throw o.truncated = !0,
  37645. o
  37646. }
  37647. i = this.view[e++],
  37648. n < 5 && (r |= (127 & i) << 7 * n),
  37649. ++n
  37650. } while (0 !== (128 & i)); return r |= 0,
  37651. t ? (this.offset = e,
  37652. r) : {
  37653. value: r,
  37654. length: n
  37655. }
  37656. }
  37657. ,
  37658. a.readVarint32ZigZag = function (e) {
  37659. var t = this.readVarint32(e);
  37660. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37661. t
  37662. }
  37663. ,
  37664. e && (o.MAX_VARINT64_BYTES = 10,
  37665. o.calculateVarint64 = function (t) {
  37666. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37667. var i = t.toInt() >>> 0
  37668. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37669. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37670. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37671. }
  37672. ,
  37673. o.zigZagEncode64 = function (t) {
  37674. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37675. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37676. }
  37677. ,
  37678. o.zigZagDecode64 = function (t) {
  37679. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37680. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37681. }
  37682. ,
  37683. a.writeVarint64 = function (t, i) {
  37684. var n = "undefined" == typeof i;
  37685. if (n && (i = this.offset),
  37686. !this.noAssert) {
  37687. if ("number" == typeof t)
  37688. t = e.fromNumber(t);
  37689. else if ("string" == typeof t)
  37690. t = e.fromString(t);
  37691. else if (!(t && t instanceof e))
  37692. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37693. if ("number" != typeof i || i % 1 !== 0)
  37694. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37695. if (i >>>= 0,
  37696. i < 0 || i + 0 > this.buffer.byteLength)
  37697. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37698. }
  37699. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37700. var r = o.calculateVarint64(t)
  37701. , a = t.toInt() >>> 0
  37702. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37703. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37704. i += r;
  37705. var c = this.buffer.byteLength;
  37706. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37707. i -= r,
  37708. r) {
  37709. case 10:
  37710. this.view[i + 9] = l >>> 7 & 1;
  37711. case 9:
  37712. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37713. case 8:
  37714. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37715. case 7:
  37716. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37717. case 6:
  37718. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37719. case 5:
  37720. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37721. case 4:
  37722. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37723. case 3:
  37724. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37725. case 2:
  37726. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37727. case 1:
  37728. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37729. }
  37730. return n ? (this.offset += r,
  37731. this) : r
  37732. }
  37733. ,
  37734. a.writeVarint64ZigZag = function (e, t) {
  37735. return this.writeVarint64(o.zigZagEncode64(e), t)
  37736. }
  37737. ,
  37738. a.readVarint64 = function (t) {
  37739. var i = "undefined" == typeof t;
  37740. if (i && (t = this.offset),
  37741. !this.noAssert) {
  37742. if ("number" != typeof t || t % 1 !== 0)
  37743. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37744. if (t >>>= 0,
  37745. t < 0 || t + 1 > this.buffer.byteLength)
  37746. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37747. }
  37748. var n = t
  37749. , r = 0
  37750. , o = 0
  37751. , a = 0
  37752. , s = 0;
  37753. if (s = this.view[t++],
  37754. r = 127 & s,
  37755. 128 & s && (s = this.view[t++],
  37756. r |= (127 & s) << 7,
  37757. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37758. r |= (127 & s) << 14,
  37759. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37760. r |= (127 & s) << 21,
  37761. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37762. o = 127 & s,
  37763. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37764. o |= (127 & s) << 7,
  37765. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37766. o |= (127 & s) << 14,
  37767. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37768. o |= (127 & s) << 21,
  37769. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37770. a = 127 & s,
  37771. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37772. a |= (127 & s) << 7,
  37773. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37774. throw Error("Buffer overrun");
  37775. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37776. return i ? (this.offset = t,
  37777. l) : {
  37778. value: l,
  37779. length: t - n
  37780. }
  37781. }
  37782. ,
  37783. a.readVarint64ZigZag = function (t) {
  37784. var i = this.readVarint64(t);
  37785. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37786. i
  37787. }
  37788. ),
  37789. a.writeCString = function (e, i) {
  37790. var n = "undefined" == typeof i;
  37791. n && (i = this.offset);
  37792. var r, o = e.length;
  37793. if (!this.noAssert) {
  37794. if ("string" != typeof e)
  37795. throw TypeError("Illegal str: Not a string");
  37796. for (r = 0; r < o; ++r)
  37797. if (0 === e.charCodeAt(r))
  37798. throw RangeError("Illegal str: Contains NULL-characters");
  37799. if ("number" != typeof i || i % 1 !== 0)
  37800. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37801. if (i >>>= 0,
  37802. i < 0 || i + 0 > this.buffer.byteLength)
  37803. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37804. }
  37805. o = h.calculateUTF16asUTF8(t(e))[1],
  37806. i += o + 1;
  37807. var a = this.buffer.byteLength;
  37808. return i > a && this.resize((a *= 2) > i ? a : i),
  37809. i -= o + 1,
  37810. h.encodeUTF16toUTF8(t(e), function (e) {
  37811. this.view[i++] = e
  37812. }
  37813. .bind(this)),
  37814. this.view[i++] = 0,
  37815. n ? (this.offset = i,
  37816. this) : o
  37817. }
  37818. ,
  37819. a.readCString = function (e) {
  37820. var t = "undefined" == typeof e;
  37821. if (t && (e = this.offset),
  37822. !this.noAssert) {
  37823. if ("number" != typeof e || e % 1 !== 0)
  37824. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37825. if (e >>>= 0,
  37826. e < 0 || e + 1 > this.buffer.byteLength)
  37827. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37828. }
  37829. var n, r = e, o = -1;
  37830. return h.decodeUTF8toUTF16(function () {
  37831. if (0 === o)
  37832. return null;
  37833. if (e >= this.limit)
  37834. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37835. return o = this.view[e++],
  37836. 0 === o ? null : o
  37837. }
  37838. .bind(this), n = i(), !0),
  37839. t ? (this.offset = e,
  37840. n()) : {
  37841. string: n(),
  37842. length: e - r
  37843. }
  37844. }
  37845. ,
  37846. a.writeIString = function (e, i) {
  37847. var n = "undefined" == typeof i;
  37848. if (n && (i = this.offset),
  37849. !this.noAssert) {
  37850. if ("string" != typeof e)
  37851. throw TypeError("Illegal str: Not a string");
  37852. if ("number" != typeof i || i % 1 !== 0)
  37853. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37854. if (i >>>= 0,
  37855. i < 0 || i + 0 > this.buffer.byteLength)
  37856. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37857. }
  37858. var r, o = i;
  37859. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37860. i += 4 + r;
  37861. var a = this.buffer.byteLength;
  37862. if (i > a && this.resize((a *= 2) > i ? a : i),
  37863. i -= 4 + r,
  37864. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37865. this.view[i + 2] = r >>> 16 & 255,
  37866. this.view[i + 1] = r >>> 8 & 255,
  37867. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37868. this.view[i + 1] = r >>> 16 & 255,
  37869. this.view[i + 2] = r >>> 8 & 255,
  37870. this.view[i + 3] = 255 & r),
  37871. i += 4,
  37872. h.encodeUTF16toUTF8(t(e), function (e) {
  37873. this.view[i++] = e
  37874. }
  37875. .bind(this)),
  37876. i !== o + 4 + r)
  37877. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37878. return n ? (this.offset = i,
  37879. this) : i - o
  37880. }
  37881. ,
  37882. a.readIString = function (e) {
  37883. var t = "undefined" == typeof e;
  37884. if (t && (e = this.offset),
  37885. !this.noAssert) {
  37886. if ("number" != typeof e || e % 1 !== 0)
  37887. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37888. if (e >>>= 0,
  37889. e < 0 || e + 4 > this.buffer.byteLength)
  37890. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37891. }
  37892. var i = e
  37893. , n = this.readUint32(e)
  37894. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37895. return e += r.length,
  37896. t ? (this.offset = e,
  37897. r.string) : {
  37898. string: r.string,
  37899. length: e - i
  37900. }
  37901. }
  37902. ,
  37903. o.METRICS_CHARS = "c",
  37904. o.METRICS_BYTES = "b",
  37905. a.writeUTF8String = function (e, i) {
  37906. var n = "undefined" == typeof i;
  37907. if (n && (i = this.offset),
  37908. !this.noAssert) {
  37909. if ("number" != typeof i || i % 1 !== 0)
  37910. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37911. if (i >>>= 0,
  37912. i < 0 || i + 0 > this.buffer.byteLength)
  37913. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37914. }
  37915. var r, o = i;
  37916. r = h.calculateUTF16asUTF8(t(e))[1],
  37917. i += r;
  37918. var a = this.buffer.byteLength;
  37919. return i > a && this.resize((a *= 2) > i ? a : i),
  37920. i -= r,
  37921. h.encodeUTF16toUTF8(t(e), function (e) {
  37922. this.view[i++] = e
  37923. }
  37924. .bind(this)),
  37925. n ? (this.offset = i,
  37926. this) : i - o
  37927. }
  37928. ,
  37929. a.writeString = a.writeUTF8String,
  37930. o.calculateUTF8Chars = function (e) {
  37931. return h.calculateUTF16asUTF8(t(e))[0]
  37932. }
  37933. ,
  37934. o.calculateUTF8Bytes = function (e) {
  37935. return h.calculateUTF16asUTF8(t(e))[1]
  37936. }
  37937. ,
  37938. o.calculateString = o.calculateUTF8Bytes,
  37939. a.readUTF8String = function (e, t, n) {
  37940. "number" == typeof t && (n = t,
  37941. t = void 0);
  37942. var r = "undefined" == typeof n;
  37943. if (r && (n = this.offset),
  37944. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37945. !this.noAssert) {
  37946. if ("number" != typeof e || e % 1 !== 0)
  37947. throw TypeError("Illegal length: " + e + " (not an integer)");
  37948. if (e |= 0,
  37949. "number" != typeof n || n % 1 !== 0)
  37950. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37951. if (n >>>= 0,
  37952. n < 0 || n + 0 > this.buffer.byteLength)
  37953. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37954. }
  37955. var a, s = 0, l = n;
  37956. if (t === o.METRICS_CHARS) {
  37957. if (a = i(),
  37958. h.decodeUTF8(function () {
  37959. return s < e && n < this.limit ? this.view[n++] : null
  37960. }
  37961. .bind(this), function (e) {
  37962. ++s,
  37963. h.UTF8toUTF16(e, a)
  37964. }),
  37965. s !== e)
  37966. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37967. return r ? (this.offset = n,
  37968. a()) : {
  37969. string: a(),
  37970. length: n - l
  37971. }
  37972. }
  37973. if (t === o.METRICS_BYTES) {
  37974. if (!this.noAssert) {
  37975. if ("number" != typeof n || n % 1 !== 0)
  37976. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37977. if (n >>>= 0,
  37978. n < 0 || n + e > this.buffer.byteLength)
  37979. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37980. }
  37981. var c = n + e;
  37982. if (h.decodeUTF8toUTF16(function () {
  37983. return n < c ? this.view[n++] : null
  37984. }
  37985. .bind(this), a = i(), this.noAssert),
  37986. n !== c)
  37987. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37988. return r ? (this.offset = n,
  37989. a()) : {
  37990. string: a(),
  37991. length: n - l
  37992. }
  37993. }
  37994. throw TypeError("Unsupported metrics: " + t)
  37995. }
  37996. ,
  37997. a.readString = a.readUTF8String,
  37998. a.writeVString = function (e, i) {
  37999. var n = "undefined" == typeof i;
  38000. if (n && (i = this.offset),
  38001. !this.noAssert) {
  38002. if ("string" != typeof e)
  38003. throw TypeError("Illegal str: Not a string");
  38004. if ("number" != typeof i || i % 1 !== 0)
  38005. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38006. if (i >>>= 0,
  38007. i < 0 || i + 0 > this.buffer.byteLength)
  38008. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38009. }
  38010. var r, a, s = i;
  38011. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38012. a = o.calculateVarint32(r),
  38013. i += a + r;
  38014. var l = this.buffer.byteLength;
  38015. if (i > l && this.resize((l *= 2) > i ? l : i),
  38016. i -= a + r,
  38017. i += this.writeVarint32(r, i),
  38018. h.encodeUTF16toUTF8(t(e), function (e) {
  38019. this.view[i++] = e
  38020. }
  38021. .bind(this)),
  38022. i !== s + r + a)
  38023. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38024. return n ? (this.offset = i,
  38025. this) : i - s
  38026. }
  38027. ,
  38028. a.readVString = function (e) {
  38029. var t = "undefined" == typeof e;
  38030. if (t && (e = this.offset),
  38031. !this.noAssert) {
  38032. if ("number" != typeof e || e % 1 !== 0)
  38033. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38034. if (e >>>= 0,
  38035. e < 0 || e + 1 > this.buffer.byteLength)
  38036. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38037. }
  38038. var i = e
  38039. , n = this.readVarint32(e)
  38040. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38041. return e += r.length,
  38042. t ? (this.offset = e,
  38043. r.string) : {
  38044. string: r.string,
  38045. length: e - i
  38046. }
  38047. }
  38048. ,
  38049. a.append = function (e, t, i) {
  38050. "number" != typeof t && "string" == typeof t || (i = t,
  38051. t = void 0);
  38052. var n = "undefined" == typeof i;
  38053. if (n && (i = this.offset),
  38054. !this.noAssert) {
  38055. if ("number" != typeof i || i % 1 !== 0)
  38056. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38057. if (i >>>= 0,
  38058. i < 0 || i + 0 > this.buffer.byteLength)
  38059. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38060. }
  38061. e instanceof o || (e = o.wrap(e, t));
  38062. var r = e.limit - e.offset;
  38063. if (r <= 0)
  38064. return this;
  38065. i += r;
  38066. var a = this.buffer.byteLength;
  38067. return i > a && this.resize((a *= 2) > i ? a : i),
  38068. i -= r,
  38069. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38070. e.offset += r,
  38071. n && (this.offset += r),
  38072. this
  38073. }
  38074. ,
  38075. a.appendTo = function (e, t) {
  38076. return e.append(this, t),
  38077. this
  38078. }
  38079. ,
  38080. a.assert = function (e) {
  38081. return this.noAssert = !e,
  38082. this
  38083. }
  38084. ,
  38085. a.capacity = function () {
  38086. return this.buffer.byteLength
  38087. }
  38088. ,
  38089. a.clear = function () {
  38090. return this.offset = 0,
  38091. this.limit = this.buffer.byteLength,
  38092. this.markedOffset = -1,
  38093. this
  38094. }
  38095. ,
  38096. a.clone = function (e) {
  38097. var t = new o(0, this.littleEndian, this.noAssert);
  38098. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38099. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38100. t.view = this.view),
  38101. t.offset = this.offset,
  38102. t.markedOffset = this.markedOffset,
  38103. t.limit = this.limit,
  38104. t
  38105. }
  38106. ,
  38107. a.compact = function (e, t) {
  38108. if ("undefined" == typeof e && (e = this.offset),
  38109. "undefined" == typeof t && (t = this.limit),
  38110. !this.noAssert) {
  38111. if ("number" != typeof e || e % 1 !== 0)
  38112. throw TypeError("Illegal begin: Not an integer");
  38113. if (e >>>= 0,
  38114. "number" != typeof t || t % 1 !== 0)
  38115. throw TypeError("Illegal end: Not an integer");
  38116. if (t >>>= 0,
  38117. e < 0 || e > t || t > this.buffer.byteLength)
  38118. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38119. }
  38120. if (0 === e && t === this.buffer.byteLength)
  38121. return this;
  38122. var i = t - e;
  38123. if (0 === i)
  38124. return this.buffer = s,
  38125. this.view = null,
  38126. this.markedOffset >= 0 && (this.markedOffset -= e),
  38127. this.offset = 0,
  38128. this.limit = 0,
  38129. this;
  38130. var n = new ArrayBuffer(i)
  38131. , r = new Uint8Array(n);
  38132. return r.set(this.view.subarray(e, t)),
  38133. this.buffer = n,
  38134. this.view = r,
  38135. this.markedOffset >= 0 && (this.markedOffset -= e),
  38136. this.offset = 0,
  38137. this.limit = i,
  38138. this
  38139. }
  38140. ,
  38141. a.copy = function (e, t) {
  38142. if ("undefined" == typeof e && (e = this.offset),
  38143. "undefined" == typeof t && (t = this.limit),
  38144. !this.noAssert) {
  38145. if ("number" != typeof e || e % 1 !== 0)
  38146. throw TypeError("Illegal begin: Not an integer");
  38147. if (e >>>= 0,
  38148. "number" != typeof t || t % 1 !== 0)
  38149. throw TypeError("Illegal end: Not an integer");
  38150. if (t >>>= 0,
  38151. e < 0 || e > t || t > this.buffer.byteLength)
  38152. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38153. }
  38154. if (e === t)
  38155. return new o(0, this.littleEndian, this.noAssert);
  38156. var i = t - e
  38157. , n = new o(i, this.littleEndian, this.noAssert);
  38158. return n.offset = 0,
  38159. n.limit = i,
  38160. n.markedOffset >= 0 && (n.markedOffset -= e),
  38161. this.copyTo(n, 0, e, t),
  38162. n
  38163. }
  38164. ,
  38165. a.copyTo = function (e, t, i, n) {
  38166. var r, a;
  38167. if (!this.noAssert && !o.isByteBuffer(e))
  38168. throw TypeError("Illegal target: Not a ByteBuffer");
  38169. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38170. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38171. n = "undefined" == typeof n ? this.limit : 0 | n,
  38172. t < 0 || t > e.buffer.byteLength)
  38173. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38174. if (i < 0 || n > this.buffer.byteLength)
  38175. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38176. var s = n - i;
  38177. return 0 === s ? e : (e.ensureCapacity(t + s),
  38178. e.view.set(this.view.subarray(i, n), t),
  38179. r && (this.offset += s),
  38180. a && (e.offset += s),
  38181. this)
  38182. }
  38183. ,
  38184. a.ensureCapacity = function (e) {
  38185. var t = this.buffer.byteLength;
  38186. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38187. }
  38188. ,
  38189. a.fill = function (e, t, i) {
  38190. var n = "undefined" == typeof t;
  38191. if (n && (t = this.offset),
  38192. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38193. "undefined" == typeof t && (t = this.offset),
  38194. "undefined" == typeof i && (i = this.limit),
  38195. !this.noAssert) {
  38196. if ("number" != typeof e || e % 1 !== 0)
  38197. throw TypeError("Illegal value: " + e + " (not an integer)");
  38198. if (e |= 0,
  38199. "number" != typeof t || t % 1 !== 0)
  38200. throw TypeError("Illegal begin: Not an integer");
  38201. if (t >>>= 0,
  38202. "number" != typeof i || i % 1 !== 0)
  38203. throw TypeError("Illegal end: Not an integer");
  38204. if (i >>>= 0,
  38205. t < 0 || t > i || i > this.buffer.byteLength)
  38206. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38207. }
  38208. if (t >= i)
  38209. return this;
  38210. for (; t < i;)
  38211. this.view[t++] = e;
  38212. return n && (this.offset = t),
  38213. this
  38214. }
  38215. ,
  38216. a.flip = function () {
  38217. return this.limit = this.offset,
  38218. this.offset = 0,
  38219. this
  38220. }
  38221. ,
  38222. a.mark = function (e) {
  38223. if (e = "undefined" == typeof e ? this.offset : e,
  38224. !this.noAssert) {
  38225. if ("number" != typeof e || e % 1 !== 0)
  38226. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38227. if (e >>>= 0,
  38228. e < 0 || e + 0 > this.buffer.byteLength)
  38229. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38230. }
  38231. return this.markedOffset = e,
  38232. this
  38233. }
  38234. ,
  38235. a.order = function (e) {
  38236. if (!this.noAssert && "boolean" != typeof e)
  38237. throw TypeError("Illegal littleEndian: Not a boolean");
  38238. return this.littleEndian = !!e,
  38239. this
  38240. }
  38241. ,
  38242. a.LE = function (e) {
  38243. return this.littleEndian = "undefined" == typeof e || !!e,
  38244. this
  38245. }
  38246. ,
  38247. a.BE = function (e) {
  38248. return this.littleEndian = "undefined" != typeof e && !e,
  38249. this
  38250. }
  38251. ,
  38252. a.prepend = function (e, t, i) {
  38253. "number" != typeof t && "string" == typeof t || (i = t,
  38254. t = void 0);
  38255. var n = "undefined" == typeof i;
  38256. if (n && (i = this.offset),
  38257. !this.noAssert) {
  38258. if ("number" != typeof i || i % 1 !== 0)
  38259. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38260. if (i >>>= 0,
  38261. i < 0 || i + 0 > this.buffer.byteLength)
  38262. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38263. }
  38264. e instanceof o || (e = o.wrap(e, t));
  38265. var r = e.limit - e.offset;
  38266. if (r <= 0)
  38267. return this;
  38268. var a = r - i;
  38269. if (a > 0) {
  38270. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38271. , l = new Uint8Array(s);
  38272. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38273. this.buffer = s,
  38274. this.view = l,
  38275. this.offset += a,
  38276. this.markedOffset >= 0 && (this.markedOffset += a),
  38277. this.limit += a,
  38278. i += a
  38279. } else {
  38280. new Uint8Array(this.buffer)
  38281. }
  38282. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38283. e.offset = e.limit,
  38284. n && (this.offset -= r),
  38285. this
  38286. }
  38287. ,
  38288. a.prependTo = function (e, t) {
  38289. return e.prepend(this, t),
  38290. this
  38291. }
  38292. ,
  38293. a.printDebug = function (e) {
  38294. "function" != typeof e && (e = console.log.bind(console)),
  38295. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38296. }
  38297. ,
  38298. a.remaining = function () {
  38299. return this.limit - this.offset
  38300. }
  38301. ,
  38302. a.reset = function () {
  38303. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38304. this.markedOffset = -1) : this.offset = 0,
  38305. this
  38306. }
  38307. ,
  38308. a.resize = function (e) {
  38309. if (!this.noAssert) {
  38310. if ("number" != typeof e || e % 1 !== 0)
  38311. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38312. if (e |= 0,
  38313. e < 0)
  38314. throw RangeError("Illegal capacity: 0 <= " + e)
  38315. }
  38316. if (this.buffer.byteLength < e) {
  38317. var t = new ArrayBuffer(e)
  38318. , i = new Uint8Array(t);
  38319. i.set(this.view),
  38320. this.buffer = t,
  38321. this.view = i
  38322. }
  38323. return this
  38324. }
  38325. ,
  38326. a.reverse = function (e, t) {
  38327. if ("undefined" == typeof e && (e = this.offset),
  38328. "undefined" == typeof t && (t = this.limit),
  38329. !this.noAssert) {
  38330. if ("number" != typeof e || e % 1 !== 0)
  38331. throw TypeError("Illegal begin: Not an integer");
  38332. if (e >>>= 0,
  38333. "number" != typeof t || t % 1 !== 0)
  38334. throw TypeError("Illegal end: Not an integer");
  38335. if (t >>>= 0,
  38336. e < 0 || e > t || t > this.buffer.byteLength)
  38337. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38338. }
  38339. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38340. this)
  38341. }
  38342. ,
  38343. a.skip = function (e) {
  38344. if (!this.noAssert) {
  38345. if ("number" != typeof e || e % 1 !== 0)
  38346. throw TypeError("Illegal length: " + e + " (not an integer)");
  38347. e |= 0
  38348. }
  38349. var t = this.offset + e;
  38350. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38351. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38352. return this.offset = t,
  38353. this
  38354. }
  38355. ,
  38356. a.slice = function (e, t) {
  38357. if ("undefined" == typeof e && (e = this.offset),
  38358. "undefined" == typeof t && (t = this.limit),
  38359. !this.noAssert) {
  38360. if ("number" != typeof e || e % 1 !== 0)
  38361. throw TypeError("Illegal begin: Not an integer");
  38362. if (e >>>= 0,
  38363. "number" != typeof t || t % 1 !== 0)
  38364. throw TypeError("Illegal end: Not an integer");
  38365. if (t >>>= 0,
  38366. e < 0 || e > t || t > this.buffer.byteLength)
  38367. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38368. }
  38369. var i = this.clone();
  38370. return i.offset = e,
  38371. i.limit = t,
  38372. i
  38373. }
  38374. ,
  38375. a.toBuffer = function (e) {
  38376. var t = this.offset
  38377. , i = this.limit;
  38378. if (!this.noAssert) {
  38379. if ("number" != typeof t || t % 1 !== 0)
  38380. throw TypeError("Illegal offset: Not an integer");
  38381. if (t >>>= 0,
  38382. "number" != typeof i || i % 1 !== 0)
  38383. throw TypeError("Illegal limit: Not an integer");
  38384. if (i >>>= 0,
  38385. t < 0 || t > i || i > this.buffer.byteLength)
  38386. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38387. }
  38388. if (!e && 0 === t && i === this.buffer.byteLength)
  38389. return this.buffer;
  38390. if (t === i)
  38391. return s;
  38392. var n = new ArrayBuffer(i - t);
  38393. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38394. n
  38395. }
  38396. ,
  38397. a.toArrayBuffer = a.toBuffer,
  38398. a.toString = function (e, t, i) {
  38399. if ("undefined" == typeof e)
  38400. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38401. switch ("number" == typeof e && (e = "utf8",
  38402. t = e,
  38403. i = t),
  38404. e) {
  38405. case "utf8":
  38406. return this.toUTF8(t, i);
  38407. case "base64":
  38408. return this.toBase64(t, i);
  38409. case "hex":
  38410. return this.toHex(t, i);
  38411. case "binary":
  38412. return this.toBinary(t, i);
  38413. case "debug":
  38414. return this.toDebug();
  38415. case "columns":
  38416. return this.toColumns();
  38417. default:
  38418. throw Error("Unsupported encoding: " + e)
  38419. }
  38420. }
  38421. ;
  38422. var c = function () {
  38423. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38424. i[t[n]] = n;
  38425. return e.encode = function (e, i) {
  38426. for (var n, r; null !== (n = e());)
  38427. i(t[n >> 2 & 63]),
  38428. r = (3 & n) << 4,
  38429. null !== (n = e()) ? (r |= n >> 4 & 15,
  38430. i(t[63 & (r | n >> 4 & 15)]),
  38431. r = (15 & n) << 2,
  38432. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38433. i(t[63 & n])) : (i(t[63 & r]),
  38434. i(61))) : (i(t[63 & r]),
  38435. i(61),
  38436. i(61))
  38437. }
  38438. ,
  38439. e.decode = function (e, t) {
  38440. function n(e) {
  38441. throw Error("Illegal character code: " + e)
  38442. }
  38443. for (var r, o, a; null !== (r = e());)
  38444. if (o = i[r],
  38445. "undefined" == typeof o && n(r),
  38446. null !== (r = e()) && (a = i[r],
  38447. "undefined" == typeof a && n(r),
  38448. t(o << 2 >>> 0 | (48 & a) >> 4),
  38449. null !== (r = e()))) {
  38450. if (o = i[r],
  38451. "undefined" == typeof o) {
  38452. if (61 === r)
  38453. break;
  38454. n(r)
  38455. }
  38456. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38457. null !== (r = e())) {
  38458. if (a = i[r],
  38459. "undefined" == typeof a) {
  38460. if (61 === r)
  38461. break;
  38462. n(r)
  38463. }
  38464. t((3 & o) << 6 >>> 0 | a)
  38465. }
  38466. }
  38467. }
  38468. ,
  38469. e.test = function (e) {
  38470. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38471. }
  38472. ,
  38473. e
  38474. }();
  38475. a.toBase64 = function (e, t) {
  38476. if ("undefined" == typeof e && (e = this.offset),
  38477. "undefined" == typeof t && (t = this.limit),
  38478. e |= 0,
  38479. t |= 0,
  38480. e < 0 || t > this.capacity || e > t)
  38481. throw RangeError("begin, end");
  38482. var n;
  38483. return c.encode(function () {
  38484. return e < t ? this.view[e++] : null
  38485. }
  38486. .bind(this), n = i()),
  38487. n()
  38488. }
  38489. ,
  38490. o.fromBase64 = function (e, i) {
  38491. if ("string" != typeof e)
  38492. throw TypeError("str");
  38493. var n = new o(e.length / 4 * 3, i)
  38494. , r = 0;
  38495. return c.decode(t(e), function (e) {
  38496. n.view[r++] = e
  38497. }),
  38498. n.limit = r,
  38499. n
  38500. }
  38501. ,
  38502. o.btoa = function (e) {
  38503. return o.fromBinary(e).toBase64()
  38504. }
  38505. ,
  38506. o.atob = function (e) {
  38507. return o.fromBase64(e).toBinary()
  38508. }
  38509. ,
  38510. a.toBinary = function (e, t) {
  38511. if ("undefined" == typeof e && (e = this.offset),
  38512. "undefined" == typeof t && (t = this.limit),
  38513. e |= 0,
  38514. t |= 0,
  38515. e < 0 || t > this.capacity() || e > t)
  38516. throw RangeError("begin, end");
  38517. if (e === t)
  38518. return "";
  38519. for (var i = [], n = []; e < t;)
  38520. i.push(this.view[e++]),
  38521. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38522. i = []);
  38523. return n.join("") + String.fromCharCode.apply(String, i)
  38524. }
  38525. ,
  38526. o.fromBinary = function (e, t) {
  38527. if ("string" != typeof e)
  38528. throw TypeError("str");
  38529. for (var i, n = 0, r = e.length, a = new o(r, t); n < r;) {
  38530. if (i = e.charCodeAt(n),
  38531. i > 255)
  38532. throw RangeError("illegal char code: " + i);
  38533. a.view[n++] = i
  38534. }
  38535. return a.limit = r,
  38536. a
  38537. }
  38538. ,
  38539. a.toDebug = function (e) {
  38540. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n;) {
  38541. if (i !== -1 && (t = this.view[i],
  38542. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38543. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38544. ++i,
  38545. e && i > 0 && i % 16 === 0 && i !== n) {
  38546. for (; r.length < 51;)
  38547. r += " ";
  38548. a += r + o + "\n",
  38549. r = o = ""
  38550. }
  38551. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38552. }
  38553. if (e && " " !== r) {
  38554. for (; r.length < 51;)
  38555. r += " ";
  38556. a += r + o + "\n"
  38557. }
  38558. return e ? a : r
  38559. }
  38560. ,
  38561. o.fromDebug = function (e, t, i) {
  38562. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a;) {
  38563. switch (n = e.charAt(l++)) {
  38564. case "!":
  38565. if (!i) {
  38566. if (u || d || p) {
  38567. f = !0;
  38568. break
  38569. }
  38570. u = d = p = !0
  38571. }
  38572. s.offset = s.markedOffset = s.limit = c,
  38573. h = !1;
  38574. break;
  38575. case "|":
  38576. if (!i) {
  38577. if (u || p) {
  38578. f = !0;
  38579. break
  38580. }
  38581. u = p = !0
  38582. }
  38583. s.offset = s.limit = c,
  38584. h = !1;
  38585. break;
  38586. case "[":
  38587. if (!i) {
  38588. if (u || d) {
  38589. f = !0;
  38590. break
  38591. }
  38592. u = d = !0
  38593. }
  38594. s.offset = s.markedOffset = c,
  38595. h = !1;
  38596. break;
  38597. case "<":
  38598. if (!i) {
  38599. if (u) {
  38600. f = !0;
  38601. break
  38602. }
  38603. u = !0
  38604. }
  38605. s.offset = c,
  38606. h = !1;
  38607. break;
  38608. case "]":
  38609. if (!i) {
  38610. if (p || d) {
  38611. f = !0;
  38612. break
  38613. }
  38614. p = d = !0
  38615. }
  38616. s.limit = s.markedOffset = c,
  38617. h = !1;
  38618. break;
  38619. case ">":
  38620. if (!i) {
  38621. if (p) {
  38622. f = !0;
  38623. break
  38624. }
  38625. p = !0
  38626. }
  38627. s.limit = c,
  38628. h = !1;
  38629. break;
  38630. case "'":
  38631. if (!i) {
  38632. if (d) {
  38633. f = !0;
  38634. break
  38635. }
  38636. d = !0
  38637. }
  38638. s.markedOffset = c,
  38639. h = !1;
  38640. break;
  38641. case " ":
  38642. h = !1;
  38643. break;
  38644. default:
  38645. if (!i && h) {
  38646. f = !0;
  38647. break
  38648. }
  38649. if (r = parseInt(n + e.charAt(l++), 16),
  38650. !i && (isNaN(r) || r < 0 || r > 255))
  38651. throw TypeError("Illegal str: Not a debug encoded string");
  38652. s.view[c++] = r,
  38653. h = !0
  38654. }
  38655. if (f)
  38656. throw TypeError("Illegal str: Invalid symbol at " + l)
  38657. }
  38658. if (!i) {
  38659. if (!u || !p)
  38660. throw TypeError("Illegal str: Missing offset or limit");
  38661. if (c < s.buffer.byteLength)
  38662. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38663. }
  38664. return s
  38665. }
  38666. ,
  38667. a.toHex = function (e, t) {
  38668. if (e = "undefined" == typeof e ? this.offset : e,
  38669. t = "undefined" == typeof t ? this.limit : t,
  38670. !this.noAssert) {
  38671. if ("number" != typeof e || e % 1 !== 0)
  38672. throw TypeError("Illegal begin: Not an integer");
  38673. if (e >>>= 0,
  38674. "number" != typeof t || t % 1 !== 0)
  38675. throw TypeError("Illegal end: Not an integer");
  38676. if (t >>>= 0,
  38677. e < 0 || e > t || t > this.buffer.byteLength)
  38678. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38679. }
  38680. for (var i, n = new Array(t - e); e < t;)
  38681. i = this.view[e++],
  38682. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38683. return n.join("")
  38684. }
  38685. ,
  38686. o.fromHex = function (e, t, i) {
  38687. if (!i) {
  38688. if ("string" != typeof e)
  38689. throw TypeError("Illegal str: Not a string");
  38690. if (e.length % 2 !== 0)
  38691. throw TypeError("Illegal str: Length not a multiple of 2")
  38692. }
  38693. for (var n, r = e.length, a = new o(r / 2 | 0, t), s = 0, l = 0; s < r; s += 2) {
  38694. if (n = parseInt(e.substring(s, s + 2), 16),
  38695. !i && (!isFinite(n) || n < 0 || n > 255))
  38696. throw TypeError("Illegal str: Contains non-hex characters");
  38697. a.view[l++] = n
  38698. }
  38699. return a.limit = l,
  38700. a
  38701. }
  38702. ;
  38703. var h = function () {
  38704. var e = {};
  38705. return e.MAX_CODEPOINT = 1114111,
  38706. e.encodeUTF8 = function (e, t) {
  38707. var i = null;
  38708. for ("number" == typeof e && (i = e,
  38709. e = function () {
  38710. return null
  38711. }
  38712. ); null !== i || null !== (i = e());)
  38713. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38714. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38715. t(i >> 6 & 63 | 128),
  38716. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38717. t(i >> 12 & 63 | 128),
  38718. t(i >> 6 & 63 | 128),
  38719. t(63 & i | 128)),
  38720. i = null
  38721. }
  38722. ,
  38723. e.decodeUTF8 = function (e, t) {
  38724. for (var i, n, r, o, a = function (e) {
  38725. e = e.slice(0, e.indexOf(null));
  38726. var t = Error(e.toString());
  38727. throw t.name = "TruncatedError",
  38728. t.bytes = e,
  38729. t
  38730. }; null !== (i = e());)
  38731. if (0 === (128 & i))
  38732. t(i);
  38733. else if (192 === (224 & i))
  38734. null === (n = e()) && a([i, n]),
  38735. t((31 & i) << 6 | 63 & n);
  38736. else if (224 === (240 & i))
  38737. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38738. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38739. else {
  38740. if (240 !== (248 & i))
  38741. throw RangeError("Illegal starting byte: " + i);
  38742. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38743. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38744. }
  38745. }
  38746. ,
  38747. e.UTF16toUTF8 = function (e, t) {
  38748. for (var i, n = null; ;) {
  38749. if (null === (i = null !== n ? n : e()))
  38750. break;
  38751. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38752. n = null) : t(i)
  38753. }
  38754. null !== n && t(n)
  38755. }
  38756. ,
  38757. e.UTF8toUTF16 = function (e, t) {
  38758. var i = null;
  38759. for ("number" == typeof e && (i = e,
  38760. e = function () {
  38761. return null
  38762. }
  38763. ); null !== i || null !== (i = e());)
  38764. i <= 65535 ? t(i) : (i -= 65536,
  38765. t((i >> 10) + 55296),
  38766. t(i % 1024 + 56320)),
  38767. i = null
  38768. }
  38769. ,
  38770. e.encodeUTF16toUTF8 = function (t, i) {
  38771. e.UTF16toUTF8(t, function (t) {
  38772. e.encodeUTF8(t, i)
  38773. })
  38774. }
  38775. ,
  38776. e.decodeUTF8toUTF16 = function (t, i) {
  38777. e.decodeUTF8(t, function (t) {
  38778. e.UTF8toUTF16(t, i)
  38779. })
  38780. }
  38781. ,
  38782. e.calculateCodePoint = function (e) {
  38783. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38784. }
  38785. ,
  38786. e.calculateUTF8 = function (e) {
  38787. for (var t, i = 0; null !== (t = e());)
  38788. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38789. return i
  38790. }
  38791. ,
  38792. e.calculateUTF16asUTF8 = function (t) {
  38793. var i = 0
  38794. , n = 0;
  38795. return e.UTF16toUTF8(t, function (e) {
  38796. ++i,
  38797. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38798. }),
  38799. [i, n]
  38800. }
  38801. ,
  38802. e
  38803. }();
  38804. return a.toUTF8 = function (e, t) {
  38805. if ("undefined" == typeof e && (e = this.offset),
  38806. "undefined" == typeof t && (t = this.limit),
  38807. !this.noAssert) {
  38808. if ("number" != typeof e || e % 1 !== 0)
  38809. throw TypeError("Illegal begin: Not an integer");
  38810. if (e >>>= 0,
  38811. "number" != typeof t || t % 1 !== 0)
  38812. throw TypeError("Illegal end: Not an integer");
  38813. if (t >>>= 0,
  38814. e < 0 || e > t || t > this.buffer.byteLength)
  38815. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38816. }
  38817. var n;
  38818. try {
  38819. h.decodeUTF8toUTF16(function () {
  38820. return e < t ? this.view[e++] : null
  38821. }
  38822. .bind(this), n = i())
  38823. } catch (i) {
  38824. if (e !== t)
  38825. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38826. }
  38827. return n()
  38828. }
  38829. ,
  38830. o.fromUTF8 = function (e, i, n) {
  38831. if (!n && "string" != typeof e)
  38832. throw TypeError("Illegal str: Not a string");
  38833. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n)
  38834. , a = 0;
  38835. return h.encodeUTF16toUTF8(t(e), function (e) {
  38836. r.view[a++] = e
  38837. }),
  38838. r.limit = a,
  38839. r
  38840. }
  38841. ,
  38842. o
  38843. })
  38844. }
  38845. , {
  38846. long: 216
  38847. }],
  38848. 216: [function (e, t, i) {
  38849. !function (i, n) {
  38850. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38851. }(this, function () {
  38852. "use strict";
  38853. function e(e, t, i) {
  38854. this.low = 0 | e,
  38855. this.high = 0 | t,
  38856. this.unsigned = !!i
  38857. }
  38858. function t(e) {
  38859. return (e && e.__isLong__) === !0
  38860. }
  38861. function i(e, t) {
  38862. var i, n, o;
  38863. return t ? (e >>>= 0,
  38864. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38865. o && (l[e] = i),
  38866. i)) : (e |= 0,
  38867. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38868. o && (s[e] = i),
  38869. i))
  38870. }
  38871. function n(e, t) {
  38872. if (isNaN(e) || !isFinite(e))
  38873. return t ? m : g;
  38874. if (t) {
  38875. if (e < 0)
  38876. return m;
  38877. if (e >= d)
  38878. return I
  38879. } else {
  38880. if (e <= -p)
  38881. return E;
  38882. if (e + 1 >= p)
  38883. return C
  38884. }
  38885. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38886. }
  38887. function r(t, i, n) {
  38888. return new e(t, i, n)
  38889. }
  38890. function o(e, t, i) {
  38891. if (0 === e.length)
  38892. throw Error("empty string");
  38893. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38894. return g;
  38895. if ("number" == typeof t ? (i = t,
  38896. t = !1) : t = !!t,
  38897. i = i || 10,
  38898. i < 2 || 36 < i)
  38899. throw RangeError("radix");
  38900. var r;
  38901. if ((r = e.indexOf("-")) > 0)
  38902. throw Error("interior hyphen");
  38903. if (0 === r)
  38904. return o(e.substring(1), t, i).neg();
  38905. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38906. var h = Math.min(8, e.length - l)
  38907. , u = parseInt(e.substring(l, l + h), i);
  38908. if (h < 8) {
  38909. var d = n(c(i, h));
  38910. s = s.mul(d).add(n(u))
  38911. } else
  38912. s = s.mul(a),
  38913. s = s.add(n(u))
  38914. }
  38915. return s.unsigned = t,
  38916. s
  38917. }
  38918. function a(t) {
  38919. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38920. }
  38921. e.prototype.__isLong__,
  38922. Object.defineProperty(e.prototype, "__isLong__", {
  38923. value: !0,
  38924. enumerable: !1,
  38925. configurable: !1
  38926. }),
  38927. e.isLong = t;
  38928. var s = {}
  38929. , l = {};
  38930. e.fromInt = i,
  38931. e.fromNumber = n,
  38932. e.fromBits = r;
  38933. var c = Math.pow;
  38934. e.fromString = o,
  38935. e.fromValue = a;
  38936. var h = 1 << 24
  38937. , u = 4294967296
  38938. , d = 0x10000000000000000
  38939. , p = d / 2
  38940. , f = i(h)
  38941. , g = i(0);
  38942. e.ZERO = g;
  38943. var m = i(0, !0);
  38944. e.UZERO = m;
  38945. var v = i(1);
  38946. e.ONE = v;
  38947. var A = i(1, !0);
  38948. e.UONE = A;
  38949. var y = i(-1);
  38950. e.NEG_ONE = y;
  38951. var C = r(-1, 2147483647, !1);
  38952. e.MAX_VALUE = C;
  38953. var I = r(-1, -1, !0);
  38954. e.MAX_UNSIGNED_VALUE = I;
  38955. var E = r(0, -2147483648, !1);
  38956. e.MIN_VALUE = E;
  38957. var b = e.prototype;
  38958. return b.toInt = function () {
  38959. return this.unsigned ? this.low >>> 0 : this.low
  38960. }
  38961. ,
  38962. b.toNumber = function () {
  38963. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38964. }
  38965. ,
  38966. b.toString = function (e) {
  38967. if (e = e || 10,
  38968. e < 2 || 36 < e)
  38969. throw RangeError("radix");
  38970. if (this.isZero())
  38971. return "0";
  38972. if (this.isNegative()) {
  38973. if (this.eq(E)) {
  38974. var t = n(e)
  38975. , i = this.div(t)
  38976. , r = i.mul(t).sub(this);
  38977. return i.toString(e) + r.toInt().toString(e)
  38978. }
  38979. return "-" + this.neg().toString(e)
  38980. }
  38981. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ;) {
  38982. var l = a.div(o)
  38983. , h = a.sub(l.mul(o)).toInt() >>> 0
  38984. , u = h.toString(e);
  38985. if (a = l,
  38986. a.isZero())
  38987. return u + s;
  38988. for (; u.length < 6;)
  38989. u = "0" + u;
  38990. s = "" + u + s
  38991. }
  38992. }
  38993. ,
  38994. b.getHighBits = function () {
  38995. return this.high
  38996. }
  38997. ,
  38998. b.getHighBitsUnsigned = function () {
  38999. return this.high >>> 0
  39000. }
  39001. ,
  39002. b.getLowBits = function () {
  39003. return this.low
  39004. }
  39005. ,
  39006. b.getLowBitsUnsigned = function () {
  39007. return this.low >>> 0
  39008. }
  39009. ,
  39010. b.getNumBitsAbs = function () {
  39011. if (this.isNegative())
  39012. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39013. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39014. ;
  39015. return 0 != this.high ? t + 33 : t + 1
  39016. }
  39017. ,
  39018. b.isZero = function () {
  39019. return 0 === this.high && 0 === this.low
  39020. }
  39021. ,
  39022. b.isNegative = function () {
  39023. return !this.unsigned && this.high < 0
  39024. }
  39025. ,
  39026. b.isPositive = function () {
  39027. return this.unsigned || this.high >= 0
  39028. }
  39029. ,
  39030. b.isOdd = function () {
  39031. return 1 === (1 & this.low)
  39032. }
  39033. ,
  39034. b.isEven = function () {
  39035. return 0 === (1 & this.low)
  39036. }
  39037. ,
  39038. b.equals = function (e) {
  39039. return t(e) || (e = a(e)),
  39040. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39041. }
  39042. ,
  39043. b.eq = b.equals,
  39044. b.notEquals = function (e) {
  39045. return !this.eq(e)
  39046. }
  39047. ,
  39048. b.neq = b.notEquals,
  39049. b.lessThan = function (e) {
  39050. return this.comp(e) < 0
  39051. }
  39052. ,
  39053. b.lt = b.lessThan,
  39054. b.lessThanOrEqual = function (e) {
  39055. return this.comp(e) <= 0
  39056. }
  39057. ,
  39058. b.lte = b.lessThanOrEqual,
  39059. b.greaterThan = function (e) {
  39060. return this.comp(e) > 0
  39061. }
  39062. ,
  39063. b.gt = b.greaterThan,
  39064. b.greaterThanOrEqual = function (e) {
  39065. return this.comp(e) >= 0
  39066. }
  39067. ,
  39068. b.gte = b.greaterThanOrEqual,
  39069. b.compare = function (e) {
  39070. if (t(e) || (e = a(e)),
  39071. this.eq(e))
  39072. return 0;
  39073. var i = this.isNegative()
  39074. , n = e.isNegative();
  39075. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39076. }
  39077. ,
  39078. b.comp = b.compare,
  39079. b.negate = function () {
  39080. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39081. }
  39082. ,
  39083. b.neg = b.negate,
  39084. b.add = function (e) {
  39085. t(e) || (e = a(e));
  39086. var i = this.high >>> 16
  39087. , n = 65535 & this.high
  39088. , o = this.low >>> 16
  39089. , s = 65535 & this.low
  39090. , l = e.high >>> 16
  39091. , c = 65535 & e.high
  39092. , h = e.low >>> 16
  39093. , u = 65535 & e.low
  39094. , d = 0
  39095. , p = 0
  39096. , f = 0
  39097. , g = 0;
  39098. return g += s + u,
  39099. f += g >>> 16,
  39100. g &= 65535,
  39101. f += o + h,
  39102. p += f >>> 16,
  39103. f &= 65535,
  39104. p += n + c,
  39105. d += p >>> 16,
  39106. p &= 65535,
  39107. d += i + l,
  39108. d &= 65535,
  39109. r(f << 16 | g, d << 16 | p, this.unsigned)
  39110. }
  39111. ,
  39112. b.subtract = function (e) {
  39113. return t(e) || (e = a(e)),
  39114. this.add(e.neg())
  39115. }
  39116. ,
  39117. b.sub = b.subtract,
  39118. b.multiply = function (e) {
  39119. if (this.isZero())
  39120. return g;
  39121. if (t(e) || (e = a(e)),
  39122. e.isZero())
  39123. return g;
  39124. if (this.eq(E))
  39125. return e.isOdd() ? E : g;
  39126. if (e.eq(E))
  39127. return this.isOdd() ? E : g;
  39128. if (this.isNegative())
  39129. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39130. if (e.isNegative())
  39131. return this.mul(e.neg()).neg();
  39132. if (this.lt(f) && e.lt(f))
  39133. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39134. var i = this.high >>> 16
  39135. , o = 65535 & this.high
  39136. , s = this.low >>> 16
  39137. , l = 65535 & this.low
  39138. , c = e.high >>> 16
  39139. , h = 65535 & e.high
  39140. , u = e.low >>> 16
  39141. , d = 65535 & e.low
  39142. , p = 0
  39143. , m = 0
  39144. , v = 0
  39145. , A = 0;
  39146. return A += l * d,
  39147. v += A >>> 16,
  39148. A &= 65535,
  39149. v += s * d,
  39150. m += v >>> 16,
  39151. v &= 65535,
  39152. v += l * u,
  39153. m += v >>> 16,
  39154. v &= 65535,
  39155. m += o * d,
  39156. p += m >>> 16,
  39157. m &= 65535,
  39158. m += s * u,
  39159. p += m >>> 16,
  39160. m &= 65535,
  39161. m += l * h,
  39162. p += m >>> 16,
  39163. m &= 65535,
  39164. p += i * d + o * u + s * h + l * c,
  39165. p &= 65535,
  39166. r(v << 16 | A, p << 16 | m, this.unsigned)
  39167. }
  39168. ,
  39169. b.mul = b.multiply,
  39170. b.divide = function (e) {
  39171. if (t(e) || (e = a(e)),
  39172. e.isZero())
  39173. throw Error("division by zero");
  39174. if (this.isZero())
  39175. return this.unsigned ? m : g;
  39176. var i, r, o;
  39177. if (this.unsigned) {
  39178. if (e.unsigned || (e = e.toUnsigned()),
  39179. e.gt(this))
  39180. return m;
  39181. if (e.gt(this.shru(1)))
  39182. return A;
  39183. o = m
  39184. } else {
  39185. if (this.eq(E)) {
  39186. if (e.eq(v) || e.eq(y))
  39187. return E;
  39188. if (e.eq(E))
  39189. return v;
  39190. var s = this.shr(1);
  39191. return i = s.div(e).shl(1),
  39192. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39193. o = i.add(r.div(e)))
  39194. }
  39195. if (e.eq(E))
  39196. return this.unsigned ? m : g;
  39197. if (this.isNegative())
  39198. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39199. if (e.isNegative())
  39200. return this.div(e.neg()).neg();
  39201. o = g
  39202. }
  39203. for (r = this; r.gte(e);) {
  39204. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39205. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r);)
  39206. i -= h,
  39207. u = n(i, this.unsigned),
  39208. d = u.mul(e);
  39209. u.isZero() && (u = v),
  39210. o = o.add(u),
  39211. r = r.sub(d)
  39212. }
  39213. return o
  39214. }
  39215. ,
  39216. b.div = b.divide,
  39217. b.modulo = function (e) {
  39218. return t(e) || (e = a(e)),
  39219. this.sub(this.div(e).mul(e))
  39220. }
  39221. ,
  39222. b.mod = b.modulo,
  39223. b.not = function () {
  39224. return r(~this.low, ~this.high, this.unsigned)
  39225. }
  39226. ,
  39227. b.and = function (e) {
  39228. return t(e) || (e = a(e)),
  39229. r(this.low & e.low, this.high & e.high, this.unsigned)
  39230. }
  39231. ,
  39232. b.or = function (e) {
  39233. return t(e) || (e = a(e)),
  39234. r(this.low | e.low, this.high | e.high, this.unsigned)
  39235. }
  39236. ,
  39237. b.xor = function (e) {
  39238. return t(e) || (e = a(e)),
  39239. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39240. }
  39241. ,
  39242. b.shiftLeft = function (e) {
  39243. return t(e) && (e = e.toInt()),
  39244. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39245. }
  39246. ,
  39247. b.shl = b.shiftLeft,
  39248. b.shiftRight = function (e) {
  39249. return t(e) && (e = e.toInt()),
  39250. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39251. }
  39252. ,
  39253. b.shr = b.shiftRight,
  39254. b.shiftRightUnsigned = function (e) {
  39255. if (t(e) && (e = e.toInt()),
  39256. e &= 63,
  39257. 0 === e)
  39258. return this;
  39259. var i = this.high;
  39260. if (e < 32) {
  39261. var n = this.low;
  39262. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39263. }
  39264. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39265. }
  39266. ,
  39267. b.shru = b.shiftRightUnsigned,
  39268. b.toSigned = function () {
  39269. return this.unsigned ? r(this.low, this.high, !1) : this
  39270. }
  39271. ,
  39272. b.toUnsigned = function () {
  39273. return this.unsigned ? this : r(this.low, this.high, !0)
  39274. }
  39275. ,
  39276. b.toBytes = function (e) {
  39277. return e ? this.toBytesLE() : this.toBytesBE()
  39278. }
  39279. ,
  39280. b.toBytesLE = function () {
  39281. var e = this.high
  39282. , t = this.low;
  39283. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39284. }
  39285. ,
  39286. b.toBytesBE = function () {
  39287. var e = this.high
  39288. , t = this.low;
  39289. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39290. }
  39291. ,
  39292. e
  39293. })
  39294. }
  39295. , {}],
  39296. 217: [function (e, t, i) {
  39297. var n = {
  39298. REVISION: "75"
  39299. };
  39300. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39301. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39302. void 0 === Math.sign && (Math.sign = function (e) {
  39303. return e < 0 ? -1 : e > 0 ? 1 : +e
  39304. }
  39305. ),
  39306. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39307. get: function () {
  39308. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39309. }
  39310. }),
  39311. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39312. writable: !0,
  39313. configurable: !0,
  39314. value: function (e) {
  39315. "use strict";
  39316. if (void 0 === e || null === e)
  39317. throw new TypeError("Cannot convert first argument to object");
  39318. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39319. var r = arguments[i];
  39320. if (void 0 !== r && null !== r) {
  39321. r = Object(r);
  39322. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39323. var l = o[a]
  39324. , c = Object.getOwnPropertyDescriptor(r, l);
  39325. void 0 !== c && c.enumerable && (t[l] = r[l])
  39326. }
  39327. }
  39328. }
  39329. return t
  39330. }
  39331. }),
  39332. n.MOUSE = {
  39333. LEFT: 0,
  39334. MIDDLE: 1,
  39335. RIGHT: 2
  39336. },
  39337. n.CullFaceNone = 0,
  39338. n.CullFaceBack = 1,
  39339. n.CullFaceFront = 2,
  39340. n.CullFaceFrontBack = 3,
  39341. n.FrontFaceDirectionCW = 0,
  39342. n.FrontFaceDirectionCCW = 1,
  39343. n.BasicShadowMap = 0,
  39344. n.PCFShadowMap = 1,
  39345. n.PCFSoftShadowMap = 2,
  39346. n.FrontSide = 0,
  39347. n.BackSide = 1,
  39348. n.DoubleSide = 2,
  39349. n.FlatShading = 1,
  39350. n.SmoothShading = 2,
  39351. n.NoColors = 0,
  39352. n.FaceColors = 1,
  39353. n.VertexColors = 2,
  39354. n.NoBlending = 0,
  39355. n.NormalBlending = 1,
  39356. n.AdditiveBlending = 2,
  39357. n.SubtractiveBlending = 3,
  39358. n.MultiplyBlending = 4,
  39359. n.CustomBlending = 5,
  39360. n.AddEquation = 100,
  39361. n.SubtractEquation = 101,
  39362. n.ReverseSubtractEquation = 102,
  39363. n.MinEquation = 103,
  39364. n.MaxEquation = 104,
  39365. n.ZeroFactor = 200,
  39366. n.OneFactor = 201,
  39367. n.SrcColorFactor = 202,
  39368. n.OneMinusSrcColorFactor = 203,
  39369. n.SrcAlphaFactor = 204,
  39370. n.OneMinusSrcAlphaFactor = 205,
  39371. n.DstAlphaFactor = 206,
  39372. n.OneMinusDstAlphaFactor = 207,
  39373. n.DstColorFactor = 208,
  39374. n.OneMinusDstColorFactor = 209,
  39375. n.SrcAlphaSaturateFactor = 210,
  39376. n.NeverDepth = 0,
  39377. n.AlwaysDepth = 1,
  39378. n.LessDepth = 2,
  39379. n.LessEqualDepth = 3,
  39380. n.EqualDepth = 4,
  39381. n.GreaterEqualDepth = 5,
  39382. n.GreaterDepth = 6,
  39383. n.NotEqualDepth = 7,
  39384. n.MultiplyOperation = 0,
  39385. n.MixOperation = 1,
  39386. n.AddOperation = 2,
  39387. n.NoToneMapping = 0,
  39388. n.LinearToneMapping = 1,
  39389. n.ReinhardToneMapping = 2,
  39390. n.Uncharted2ToneMapping = 3,
  39391. n.CineonToneMapping = 4,
  39392. n.UVMapping = 300,
  39393. n.CubeReflectionMapping = 301,
  39394. n.CubeRefractionMapping = 302,
  39395. n.EquirectangularReflectionMapping = 303,
  39396. n.EquirectangularRefractionMapping = 304,
  39397. n.SphericalReflectionMapping = 305,
  39398. n.CubeUVReflectionMapping = 306,
  39399. n.CubeUVRefractionMapping = 307,
  39400. n.RepeatWrapping = 1e3,
  39401. n.ClampToEdgeWrapping = 1001,
  39402. n.MirroredRepeatWrapping = 1002,
  39403. n.NearestFilter = 1003,
  39404. n.NearestMipMapNearestFilter = 1004,
  39405. n.NearestMipMapLinearFilter = 1005,
  39406. n.LinearFilter = 1006,
  39407. n.LinearMipMapNearestFilter = 1007,
  39408. n.LinearMipMapLinearFilter = 1008,
  39409. n.UnsignedByteType = 1009,
  39410. n.ByteType = 1010,
  39411. n.ShortType = 1011,
  39412. n.UnsignedShortType = 1012,
  39413. n.IntType = 1013,
  39414. n.UnsignedIntType = 1014,
  39415. n.FloatType = 1015,
  39416. n.HalfFloatType = 1025,
  39417. n.UnsignedShort4444Type = 1016,
  39418. n.UnsignedShort5551Type = 1017,
  39419. n.UnsignedShort565Type = 1018,
  39420. n.AlphaFormat = 1019,
  39421. n.RGBFormat = 1020,
  39422. n.RGBAFormat = 1021,
  39423. n.LuminanceFormat = 1022,
  39424. n.LuminanceAlphaFormat = 1023,
  39425. n.RGBEFormat = n.RGBAFormat,
  39426. n.RGB_S3TC_DXT1_Format = 2001,
  39427. n.RGBA_S3TC_DXT1_Format = 2002,
  39428. n.RGBA_S3TC_DXT3_Format = 2003,
  39429. n.RGBA_S3TC_DXT5_Format = 2004,
  39430. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39431. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39432. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39433. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39434. n.RGB_ETC1_Format = 2151,
  39435. n.LoopOnce = 2200,
  39436. n.LoopRepeat = 2201,
  39437. n.LoopPingPong = 2202,
  39438. n.InterpolateDiscrete = 2300,
  39439. n.InterpolateLinear = 2301,
  39440. n.InterpolateSmooth = 2302,
  39441. n.ZeroCurvatureEnding = 2400,
  39442. n.ZeroSlopeEnding = 2401,
  39443. n.WrapAroundEnding = 2402,
  39444. n.TrianglesDrawMode = 0,
  39445. n.TriangleStripDrawMode = 1,
  39446. n.TriangleFanDrawMode = 2,
  39447. n.LinearEncoding = 3e3,
  39448. n.sRGBEncoding = 3001,
  39449. n.GammaEncoding = 3007,
  39450. n.RGBEEncoding = 3002,
  39451. n.LogLuvEncoding = 3003,
  39452. n.RGBM7Encoding = 3004,
  39453. n.RGBM16Encoding = 3005,
  39454. n.RGBDEncoding = 3006,
  39455. n.Color = function (e) {
  39456. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39457. }
  39458. ,
  39459. n.Color.prototype = {
  39460. constructor: n.Color,
  39461. r: 1,
  39462. g: 1,
  39463. b: 1,
  39464. set: function (e) {
  39465. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39466. this
  39467. },
  39468. setScalar: function (e) {
  39469. this.r = e,
  39470. this.g = e,
  39471. this.b = e
  39472. },
  39473. setHex: function (e) {
  39474. return e = Math.floor(e),
  39475. this.r = (e >> 16 & 255) / 255,
  39476. this.g = (e >> 8 & 255) / 255,
  39477. this.b = (255 & e) / 255,
  39478. this
  39479. },
  39480. setRGB: function (e, t, i) {
  39481. return this.r = e,
  39482. this.g = t,
  39483. this.b = i,
  39484. this
  39485. },
  39486. setHSL: function () {
  39487. function e(e, t, i) {
  39488. return i < 0 && (i += 1),
  39489. i > 1 && (i -= 1),
  39490. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39491. }
  39492. return function (t, i, r) {
  39493. if (t = n.Math.euclideanModulo(t, 1),
  39494. i = n.Math.clamp(i, 0, 1),
  39495. r = n.Math.clamp(r, 0, 1),
  39496. 0 === i)
  39497. this.r = this.g = this.b = r;
  39498. else {
  39499. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39500. , a = 2 * r - o;
  39501. this.r = e(a, o, t + 1 / 3),
  39502. this.g = e(a, o, t),
  39503. this.b = e(a, o, t - 1 / 3)
  39504. }
  39505. return this
  39506. }
  39507. }(),
  39508. setStyle: function (e) {
  39509. function t(t) {
  39510. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39511. }
  39512. var i;
  39513. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39514. var r, o = i[1], a = i[2];
  39515. switch (o) {
  39516. case "rgb":
  39517. case "rgba":
  39518. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39519. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39520. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39521. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39522. t(r[5]),
  39523. this;
  39524. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39525. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39526. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39527. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39528. t(r[5]),
  39529. this;
  39530. break;
  39531. case "hsl":
  39532. case "hsla":
  39533. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39534. var s = parseFloat(r[1]) / 360
  39535. , l = parseInt(r[2], 10) / 100
  39536. , c = parseInt(r[3], 10) / 100;
  39537. return t(r[5]),
  39538. this.setHSL(s, l, c)
  39539. }
  39540. }
  39541. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39542. var h = i[1]
  39543. , u = h.length;
  39544. if (3 === u)
  39545. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39546. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39547. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39548. this;
  39549. if (6 === u)
  39550. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39551. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39552. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39553. this
  39554. }
  39555. if (e && e.length > 0) {
  39556. var h = n.ColorKeywords[e];
  39557. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39558. }
  39559. return this
  39560. },
  39561. clone: function () {
  39562. return new this.constructor(this.r, this.g, this.b)
  39563. },
  39564. copy: function (e) {
  39565. return this.r = e.r,
  39566. this.g = e.g,
  39567. this.b = e.b,
  39568. this
  39569. },
  39570. copyGammaToLinear: function (e, t) {
  39571. return void 0 === t && (t = 2),
  39572. this.r = Math.pow(e.r, t),
  39573. this.g = Math.pow(e.g, t),
  39574. this.b = Math.pow(e.b, t),
  39575. this
  39576. },
  39577. copyLinearToGamma: function (e, t) {
  39578. void 0 === t && (t = 2);
  39579. var i = t > 0 ? 1 / t : 1;
  39580. return this.r = Math.pow(e.r, i),
  39581. this.g = Math.pow(e.g, i),
  39582. this.b = Math.pow(e.b, i),
  39583. this
  39584. },
  39585. convertGammaToLinear: function () {
  39586. var e = this.r
  39587. , t = this.g
  39588. , i = this.b;
  39589. return this.r = e * e,
  39590. this.g = t * t,
  39591. this.b = i * i,
  39592. this
  39593. },
  39594. convertLinearToGamma: function () {
  39595. return this.r = Math.sqrt(this.r),
  39596. this.g = Math.sqrt(this.g),
  39597. this.b = Math.sqrt(this.b),
  39598. this
  39599. },
  39600. getHex: function () {
  39601. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39602. },
  39603. getHexString: function () {
  39604. return ("000000" + this.getHex().toString(16)).slice(-6)
  39605. },
  39606. getHSL: function (e) {
  39607. var t, i, n = e || {
  39608. h: 0,
  39609. s: 0,
  39610. l: 0
  39611. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39612. if (l === s)
  39613. t = 0,
  39614. i = 0;
  39615. else {
  39616. var h = s - l;
  39617. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39618. s) {
  39619. case r:
  39620. t = (o - a) / h + (o < a ? 6 : 0);
  39621. break;
  39622. case o:
  39623. t = (a - r) / h + 2;
  39624. break;
  39625. case a:
  39626. t = (r - o) / h + 4
  39627. }
  39628. t /= 6
  39629. }
  39630. return n.h = t,
  39631. n.s = i,
  39632. n.l = c,
  39633. n
  39634. },
  39635. getStyle: function () {
  39636. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39637. },
  39638. offsetHSL: function (e, t, i) {
  39639. var n = this.getHSL();
  39640. return n.h += e,
  39641. n.s += t,
  39642. n.l += i,
  39643. this.setHSL(n.h, n.s, n.l),
  39644. this
  39645. },
  39646. add: function (e) {
  39647. return this.r += e.r,
  39648. this.g += e.g,
  39649. this.b += e.b,
  39650. this
  39651. },
  39652. addColors: function (e, t) {
  39653. return this.r = e.r + t.r,
  39654. this.g = e.g + t.g,
  39655. this.b = e.b + t.b,
  39656. this
  39657. },
  39658. addScalar: function (e) {
  39659. return this.r += e,
  39660. this.g += e,
  39661. this.b += e,
  39662. this
  39663. },
  39664. multiply: function (e) {
  39665. return this.r *= e.r,
  39666. this.g *= e.g,
  39667. this.b *= e.b,
  39668. this
  39669. },
  39670. multiplyScalar: function (e) {
  39671. return this.r *= e,
  39672. this.g *= e,
  39673. this.b *= e,
  39674. this
  39675. },
  39676. lerp: function (e, t) {
  39677. return this.r += (e.r - this.r) * t,
  39678. this.g += (e.g - this.g) * t,
  39679. this.b += (e.b - this.b) * t,
  39680. this
  39681. },
  39682. equals: function (e) {
  39683. return e.r === this.r && e.g === this.g && e.b === this.b
  39684. },
  39685. fromArray: function (e, t) {
  39686. return void 0 === t && (t = 0),
  39687. this.r = e[t],
  39688. this.g = e[t + 1],
  39689. this.b = e[t + 2],
  39690. this
  39691. },
  39692. toArray: function (e, t) {
  39693. return void 0 === e && (e = []),
  39694. void 0 === t && (t = 0),
  39695. e[t] = this.r,
  39696. e[t + 1] = this.g,
  39697. e[t + 2] = this.b,
  39698. e
  39699. }
  39700. },
  39701. n.ColorKeywords = {
  39702. aliceblue: 15792383,
  39703. antiquewhite: 16444375,
  39704. aqua: 65535,
  39705. aquamarine: 8388564,
  39706. azure: 15794175,
  39707. beige: 16119260,
  39708. bisque: 16770244,
  39709. black: 0,
  39710. blanchedalmond: 16772045,
  39711. blue: 255,
  39712. blueviolet: 9055202,
  39713. brown: 10824234,
  39714. burlywood: 14596231,
  39715. cadetblue: 6266528,
  39716. chartreuse: 8388352,
  39717. chocolate: 13789470,
  39718. coral: 16744272,
  39719. cornflowerblue: 6591981,
  39720. cornsilk: 16775388,
  39721. crimson: 14423100,
  39722. cyan: 65535,
  39723. darkblue: 139,
  39724. darkcyan: 35723,
  39725. darkgoldenrod: 12092939,
  39726. darkgray: 11119017,
  39727. darkgreen: 25600,
  39728. darkgrey: 11119017,
  39729. darkkhaki: 12433259,
  39730. darkmagenta: 9109643,
  39731. darkolivegreen: 5597999,
  39732. darkorange: 16747520,
  39733. darkorchid: 10040012,
  39734. darkred: 9109504,
  39735. darksalmon: 15308410,
  39736. darkseagreen: 9419919,
  39737. darkslateblue: 4734347,
  39738. darkslategray: 3100495,
  39739. darkslategrey: 3100495,
  39740. darkturquoise: 52945,
  39741. darkviolet: 9699539,
  39742. deeppink: 16716947,
  39743. deepskyblue: 49151,
  39744. dimgray: 6908265,
  39745. dimgrey: 6908265,
  39746. dodgerblue: 2003199,
  39747. firebrick: 11674146,
  39748. floralwhite: 16775920,
  39749. forestgreen: 2263842,
  39750. fuchsia: 16711935,
  39751. gainsboro: 14474460,
  39752. ghostwhite: 16316671,
  39753. gold: 16766720,
  39754. goldenrod: 14329120,
  39755. gray: 8421504,
  39756. green: 32768,
  39757. greenyellow: 11403055,
  39758. grey: 8421504,
  39759. honeydew: 15794160,
  39760. hotpink: 16738740,
  39761. indianred: 13458524,
  39762. indigo: 4915330,
  39763. ivory: 16777200,
  39764. khaki: 15787660,
  39765. lavender: 15132410,
  39766. lavenderblush: 16773365,
  39767. lawngreen: 8190976,
  39768. lemonchiffon: 16775885,
  39769. lightblue: 11393254,
  39770. lightcoral: 15761536,
  39771. lightcyan: 14745599,
  39772. lightgoldenrodyellow: 16448210,
  39773. lightgray: 13882323,
  39774. lightgreen: 9498256,
  39775. lightgrey: 13882323,
  39776. lightpink: 16758465,
  39777. lightsalmon: 16752762,
  39778. lightseagreen: 2142890,
  39779. lightskyblue: 8900346,
  39780. lightslategray: 7833753,
  39781. lightslategrey: 7833753,
  39782. lightsteelblue: 11584734,
  39783. lightyellow: 16777184,
  39784. lime: 65280,
  39785. limegreen: 3329330,
  39786. linen: 16445670,
  39787. magenta: 16711935,
  39788. maroon: 8388608,
  39789. mediumaquamarine: 6737322,
  39790. mediumblue: 205,
  39791. mediumorchid: 12211667,
  39792. mediumpurple: 9662683,
  39793. mediumseagreen: 3978097,
  39794. mediumslateblue: 8087790,
  39795. mediumspringgreen: 64154,
  39796. mediumturquoise: 4772300,
  39797. mediumvioletred: 13047173,
  39798. midnightblue: 1644912,
  39799. mintcream: 16121850,
  39800. mistyrose: 16770273,
  39801. moccasin: 16770229,
  39802. navajowhite: 16768685,
  39803. navy: 128,
  39804. oldlace: 16643558,
  39805. olive: 8421376,
  39806. olivedrab: 7048739,
  39807. orange: 16753920,
  39808. orangered: 16729344,
  39809. orchid: 14315734,
  39810. palegoldenrod: 15657130,
  39811. palegreen: 10025880,
  39812. paleturquoise: 11529966,
  39813. palevioletred: 14381203,
  39814. papayawhip: 16773077,
  39815. peachpuff: 16767673,
  39816. peru: 13468991,
  39817. pink: 16761035,
  39818. plum: 14524637,
  39819. powderblue: 11591910,
  39820. purple: 8388736,
  39821. red: 16711680,
  39822. rosybrown: 12357519,
  39823. royalblue: 4286945,
  39824. saddlebrown: 9127187,
  39825. salmon: 16416882,
  39826. sandybrown: 16032864,
  39827. seagreen: 3050327,
  39828. seashell: 16774638,
  39829. sienna: 10506797,
  39830. silver: 12632256,
  39831. skyblue: 8900331,
  39832. slateblue: 6970061,
  39833. slategray: 7372944,
  39834. slategrey: 7372944,
  39835. snow: 16775930,
  39836. springgreen: 65407,
  39837. steelblue: 4620980,
  39838. tan: 13808780,
  39839. teal: 32896,
  39840. thistle: 14204888,
  39841. tomato: 16737095,
  39842. turquoise: 4251856,
  39843. violet: 15631086,
  39844. wheat: 16113331,
  39845. white: 16777215,
  39846. whitesmoke: 16119285,
  39847. yellow: 16776960,
  39848. yellowgreen: 10145074
  39849. },
  39850. n.Quaternion = function (e, t, i, n) {
  39851. this._x = e || 0,
  39852. this._y = t || 0,
  39853. this._z = i || 0,
  39854. this._w = void 0 !== n ? n : 1
  39855. }
  39856. ,
  39857. n.Quaternion.prototype = {
  39858. constructor: n.Quaternion,
  39859. get x() {
  39860. return this._x
  39861. },
  39862. set x(e) {
  39863. this._x = e,
  39864. this.onChangeCallback()
  39865. },
  39866. get y() {
  39867. return this._y
  39868. },
  39869. set y(e) {
  39870. this._y = e,
  39871. this.onChangeCallback()
  39872. },
  39873. get z() {
  39874. return this._z
  39875. },
  39876. set z(e) {
  39877. this._z = e,
  39878. this.onChangeCallback()
  39879. },
  39880. get w() {
  39881. return this._w
  39882. },
  39883. set w(e) {
  39884. this._w = e,
  39885. this.onChangeCallback()
  39886. },
  39887. set: function (e, t, i, n) {
  39888. return this._x = e,
  39889. this._y = t,
  39890. this._z = i,
  39891. this._w = n,
  39892. this.onChangeCallback(),
  39893. this
  39894. },
  39895. clone: function () {
  39896. return new this.constructor(this._x, this._y, this._z, this._w)
  39897. },
  39898. copy: function (e) {
  39899. return this._x = e.x,
  39900. this._y = e.y,
  39901. this._z = e.z,
  39902. this._w = e.w,
  39903. this.onChangeCallback(),
  39904. this
  39905. },
  39906. setFromEuler: function (e, t) {
  39907. if (e instanceof n.Euler == !1)
  39908. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39909. var i = Math.cos(e._x / 2)
  39910. , r = Math.cos(e._y / 2)
  39911. , o = Math.cos(e._z / 2)
  39912. , a = Math.sin(e._x / 2)
  39913. , s = Math.sin(e._y / 2)
  39914. , l = Math.sin(e._z / 2)
  39915. , c = e.order;
  39916. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39917. this._y = i * s * o - a * r * l,
  39918. this._z = i * r * l + a * s * o,
  39919. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39920. this._y = i * s * o - a * r * l,
  39921. this._z = i * r * l - a * s * o,
  39922. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39923. this._y = i * s * o + a * r * l,
  39924. this._z = i * r * l + a * s * o,
  39925. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39926. this._y = i * s * o + a * r * l,
  39927. this._z = i * r * l - a * s * o,
  39928. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39929. this._y = i * s * o + a * r * l,
  39930. this._z = i * r * l - a * s * o,
  39931. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39932. this._y = i * s * o - a * r * l,
  39933. this._z = i * r * l + a * s * o,
  39934. this._w = i * r * o + a * s * l),
  39935. t !== !1 && this.onChangeCallback(),
  39936. this
  39937. },
  39938. setFromAxisAngle: function (e, t) {
  39939. var i = t / 2
  39940. , n = Math.sin(i);
  39941. return this._x = e.x * n,
  39942. this._y = e.y * n,
  39943. this._z = e.z * n,
  39944. this._w = Math.cos(i),
  39945. this.onChangeCallback(),
  39946. this
  39947. },
  39948. setFromRotationMatrix: function (e) {
  39949. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39950. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39951. this._w = .25 / t,
  39952. this._x = (h - l) * t,
  39953. this._y = (o - c) * t,
  39954. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39955. this._w = (h - l) / t,
  39956. this._x = .25 * t,
  39957. this._y = (r + a) / t,
  39958. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39959. this._w = (o - c) / t,
  39960. this._x = (r + a) / t,
  39961. this._y = .25 * t,
  39962. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39963. this._w = (a - r) / t,
  39964. this._x = (o + c) / t,
  39965. this._y = (l + h) / t,
  39966. this._z = .25 * t),
  39967. this.onChangeCallback(),
  39968. this
  39969. },
  39970. setFromUnitVectors: function () {
  39971. var e, t, i = 1e-6;
  39972. return function (r, o) {
  39973. return void 0 === e && (e = new n.Vector3),
  39974. t = r.dot(o) + 1,
  39975. t < i ? (t = 0,
  39976. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39977. this._x = e.x,
  39978. this._y = e.y,
  39979. this._z = e.z,
  39980. this._w = t,
  39981. this.normalize(),
  39982. this
  39983. }
  39984. }(),
  39985. inverse: function () {
  39986. return this.conjugate().normalize(),
  39987. this
  39988. },
  39989. conjugate: function () {
  39990. return this._x *= -1,
  39991. this._y *= -1,
  39992. this._z *= -1,
  39993. this.onChangeCallback(),
  39994. this
  39995. },
  39996. dot: function (e) {
  39997. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39998. },
  39999. lengthSq: function () {
  40000. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40001. },
  40002. length: function () {
  40003. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40004. },
  40005. normalize: function () {
  40006. var e = this.length();
  40007. return 0 === e ? (this._x = 0,
  40008. this._y = 0,
  40009. this._z = 0,
  40010. this._w = 1) : (e = 1 / e,
  40011. this._x = this._x * e,
  40012. this._y = this._y * e,
  40013. this._z = this._z * e,
  40014. this._w = this._w * e),
  40015. this.onChangeCallback(),
  40016. this
  40017. },
  40018. multiply: function (e, t) {
  40019. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40020. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40021. },
  40022. multiplyQuaternions: function (e, t) {
  40023. var i = e._x
  40024. , n = e._y
  40025. , r = e._z
  40026. , o = e._w
  40027. , a = t._x
  40028. , s = t._y
  40029. , l = t._z
  40030. , c = t._w;
  40031. return this._x = i * c + o * a + n * l - r * s,
  40032. this._y = n * c + o * s + r * a - i * l,
  40033. this._z = r * c + o * l + i * s - n * a,
  40034. this._w = o * c - i * a - n * s - r * l,
  40035. this.onChangeCallback(),
  40036. this
  40037. },
  40038. slerp: function (e, t) {
  40039. if (0 === t)
  40040. return this;
  40041. if (1 === t)
  40042. return this.copy(e);
  40043. var i = this._x
  40044. , n = this._y
  40045. , r = this._z
  40046. , o = this._w
  40047. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40048. if (a < 0 ? (this._w = -e._w,
  40049. this._x = -e._x,
  40050. this._y = -e._y,
  40051. this._z = -e._z,
  40052. a = -a) : this.copy(e),
  40053. a >= 1)
  40054. return this._w = o,
  40055. this._x = i,
  40056. this._y = n,
  40057. this._z = r,
  40058. this;
  40059. var s = Math.sqrt(1 - a * a);
  40060. if (Math.abs(s) < .001)
  40061. return this._w = .5 * (o + this._w),
  40062. this._x = .5 * (i + this._x),
  40063. this._y = .5 * (n + this._y),
  40064. this._z = .5 * (r + this._z),
  40065. this;
  40066. var l = Math.atan2(s, a)
  40067. , c = Math.sin((1 - t) * l) / s
  40068. , h = Math.sin(t * l) / s;
  40069. return this._w = o * c + this._w * h,
  40070. this._x = i * c + this._x * h,
  40071. this._y = n * c + this._y * h,
  40072. this._z = r * c + this._z * h,
  40073. this.onChangeCallback(),
  40074. this
  40075. },
  40076. equals: function (e) {
  40077. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40078. },
  40079. fromArray: function (e, t) {
  40080. return void 0 === t && (t = 0),
  40081. this._x = e[t],
  40082. this._y = e[t + 1],
  40083. this._z = e[t + 2],
  40084. this._w = e[t + 3],
  40085. this.onChangeCallback(),
  40086. this
  40087. },
  40088. toArray: function (e, t) {
  40089. return void 0 === e && (e = []),
  40090. void 0 === t && (t = 0),
  40091. e[t] = this._x,
  40092. e[t + 1] = this._y,
  40093. e[t + 2] = this._z,
  40094. e[t + 3] = this._w,
  40095. e
  40096. },
  40097. onChange: function (e) {
  40098. return this.onChangeCallback = e,
  40099. this
  40100. },
  40101. onChangeCallback: function () { }
  40102. },
  40103. Object.assign(n.Quaternion, {
  40104. slerp: function (e, t, i, n) {
  40105. return i.copy(e).slerp(t, n)
  40106. },
  40107. slerpFlat: function (e, t, i, n, r, o, a) {
  40108. var s = i[n + 0]
  40109. , l = i[n + 1]
  40110. , c = i[n + 2]
  40111. , h = i[n + 3]
  40112. , u = r[o + 0]
  40113. , d = r[o + 1]
  40114. , p = r[o + 2]
  40115. , f = r[o + 3];
  40116. if (h !== f || s !== u || l !== d || c !== p) {
  40117. var g = 1 - a
  40118. , m = s * u + l * d + c * p + h * f
  40119. , v = m >= 0 ? 1 : -1
  40120. , A = 1 - m * m;
  40121. if (A > Number.EPSILON) {
  40122. var y = Math.sqrt(A)
  40123. , C = Math.atan2(y, m * v);
  40124. g = Math.sin(g * C) / y,
  40125. a = Math.sin(a * C) / y
  40126. }
  40127. var I = a * v;
  40128. if (s = s * g + u * I,
  40129. l = l * g + d * I,
  40130. c = c * g + p * I,
  40131. h = h * g + f * I,
  40132. g === 1 - a) {
  40133. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40134. s *= E,
  40135. l *= E,
  40136. c *= E,
  40137. h *= E
  40138. }
  40139. }
  40140. e[t] = s,
  40141. e[t + 1] = l,
  40142. e[t + 2] = c,
  40143. e[t + 3] = h
  40144. }
  40145. }),
  40146. n.Vector2 = function (e, t) {
  40147. this.x = e || 0,
  40148. this.y = t || 0
  40149. }
  40150. ,
  40151. n.Vector2.prototype = {
  40152. constructor: n.Vector2,
  40153. get width() {
  40154. return this.x
  40155. },
  40156. set width(e) {
  40157. this.x = e
  40158. },
  40159. get height() {
  40160. return this.y
  40161. },
  40162. set height(e) {
  40163. this.y = e
  40164. },
  40165. set: function (e, t) {
  40166. return this.x = e,
  40167. this.y = t,
  40168. this
  40169. },
  40170. setScalar: function (e) {
  40171. return this.x = e,
  40172. this.y = e,
  40173. this
  40174. },
  40175. setX: function (e) {
  40176. return this.x = e,
  40177. this
  40178. },
  40179. setY: function (e) {
  40180. return this.y = e,
  40181. this
  40182. },
  40183. setComponent: function (e, t) {
  40184. switch (e) {
  40185. case 0:
  40186. this.x = t;
  40187. break;
  40188. case 1:
  40189. this.y = t;
  40190. break;
  40191. default:
  40192. throw new Error("index is out of range: " + e)
  40193. }
  40194. },
  40195. getComponent: function (e) {
  40196. switch (e) {
  40197. case 0:
  40198. return this.x;
  40199. case 1:
  40200. return this.y;
  40201. default:
  40202. throw new Error("index is out of range: " + e)
  40203. }
  40204. },
  40205. clone: function () {
  40206. return new this.constructor(this.x, this.y)
  40207. },
  40208. copy: function (e) {
  40209. return this.x = e.x,
  40210. this.y = e.y,
  40211. this
  40212. },
  40213. add: function (e, t) {
  40214. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40215. this.addVectors(e, t)) : (this.x += e.x,
  40216. this.y += e.y,
  40217. this)
  40218. },
  40219. addScalar: function (e) {
  40220. return this.x += e,
  40221. this.y += e,
  40222. this
  40223. },
  40224. addVectors: function (e, t) {
  40225. return this.x = e.x + t.x,
  40226. this.y = e.y + t.y,
  40227. this
  40228. },
  40229. addScaledVector: function (e, t) {
  40230. return this.x += e.x * t,
  40231. this.y += e.y * t,
  40232. this
  40233. },
  40234. sub: function (e, t) {
  40235. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40236. this.subVectors(e, t)) : (this.x -= e.x,
  40237. this.y -= e.y,
  40238. this)
  40239. },
  40240. subScalar: function (e) {
  40241. return this.x -= e,
  40242. this.y -= e,
  40243. this
  40244. },
  40245. subVectors: function (e, t) {
  40246. return this.x = e.x - t.x,
  40247. this.y = e.y - t.y,
  40248. this
  40249. },
  40250. multiply: function (e) {
  40251. return this.x *= e.x,
  40252. this.y *= e.y,
  40253. this
  40254. },
  40255. multiplyScalar: function (e) {
  40256. return isFinite(e) ? (this.x *= e,
  40257. this.y *= e) : (this.x = 0,
  40258. this.y = 0),
  40259. this
  40260. },
  40261. divide: function (e) {
  40262. return this.x /= e.x,
  40263. this.y /= e.y,
  40264. this
  40265. },
  40266. divideScalar: function (e) {
  40267. return this.multiplyScalar(1 / e)
  40268. },
  40269. min: function (e) {
  40270. return this.x = Math.min(this.x, e.x),
  40271. this.y = Math.min(this.y, e.y),
  40272. this
  40273. },
  40274. max: function (e) {
  40275. return this.x = Math.max(this.x, e.x),
  40276. this.y = Math.max(this.y, e.y),
  40277. this
  40278. },
  40279. clamp: function (e, t) {
  40280. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40281. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40282. this
  40283. },
  40284. clampScalar: function () {
  40285. var e, t;
  40286. return function (i, r) {
  40287. return void 0 === e && (e = new n.Vector2,
  40288. t = new n.Vector2),
  40289. e.set(i, i),
  40290. t.set(r, r),
  40291. this.clamp(e, t)
  40292. }
  40293. }(),
  40294. clampLength: function (e, t) {
  40295. var i = this.length();
  40296. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40297. this
  40298. },
  40299. floor: function () {
  40300. return this.x = Math.floor(this.x),
  40301. this.y = Math.floor(this.y),
  40302. this
  40303. },
  40304. ceil: function () {
  40305. return this.x = Math.ceil(this.x),
  40306. this.y = Math.ceil(this.y),
  40307. this
  40308. },
  40309. round: function () {
  40310. return this.x = Math.round(this.x),
  40311. this.y = Math.round(this.y),
  40312. this
  40313. },
  40314. roundToZero: function () {
  40315. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40316. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40317. this
  40318. },
  40319. negate: function () {
  40320. return this.x = -this.x,
  40321. this.y = -this.y,
  40322. this
  40323. },
  40324. dot: function (e) {
  40325. return this.x * e.x + this.y * e.y
  40326. },
  40327. lengthSq: function () {
  40328. return this.x * this.x + this.y * this.y
  40329. },
  40330. length: function () {
  40331. return Math.sqrt(this.x * this.x + this.y * this.y)
  40332. },
  40333. lengthManhattan: function () {
  40334. return Math.abs(this.x) + Math.abs(this.y)
  40335. },
  40336. normalize: function () {
  40337. return this.divideScalar(this.length())
  40338. },
  40339. angle: function () {
  40340. var e = Math.atan2(this.y, this.x);
  40341. return e < 0 && (e += 2 * Math.PI),
  40342. e
  40343. },
  40344. distanceTo: function (e) {
  40345. return Math.sqrt(this.distanceToSquared(e))
  40346. },
  40347. distanceToSquared: function (e) {
  40348. var t = this.x - e.x
  40349. , i = this.y - e.y;
  40350. return t * t + i * i
  40351. },
  40352. setLength: function (e) {
  40353. return this.multiplyScalar(e / this.length())
  40354. },
  40355. lerp: function (e, t) {
  40356. return this.x += (e.x - this.x) * t,
  40357. this.y += (e.y - this.y) * t,
  40358. this
  40359. },
  40360. lerpVectors: function (e, t, i) {
  40361. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40362. this
  40363. },
  40364. equals: function (e) {
  40365. return e.x === this.x && e.y === this.y
  40366. },
  40367. fromArray: function (e, t) {
  40368. return void 0 === t && (t = 0),
  40369. this.x = e[t],
  40370. this.y = e[t + 1],
  40371. this
  40372. },
  40373. toArray: function (e, t) {
  40374. return void 0 === e && (e = []),
  40375. void 0 === t && (t = 0),
  40376. e[t] = this.x,
  40377. e[t + 1] = this.y,
  40378. e
  40379. },
  40380. fromAttribute: function (e, t, i) {
  40381. return void 0 === i && (i = 0),
  40382. t = t * e.itemSize + i,
  40383. this.x = e.array[t],
  40384. this.y = e.array[t + 1],
  40385. this
  40386. },
  40387. rotateAround: function (e, t) {
  40388. var i = Math.cos(t)
  40389. , n = Math.sin(t)
  40390. , r = this.x - e.x
  40391. , o = this.y - e.y;
  40392. return this.x = r * i - o * n + e.x,
  40393. this.y = r * n + o * i + e.y,
  40394. this
  40395. }
  40396. },
  40397. n.Vector3 = function (e, t, i) {
  40398. this.x = e || 0,
  40399. this.y = t || 0,
  40400. this.z = i || 0
  40401. }
  40402. ,
  40403. n.Vector3.prototype = {
  40404. constructor: n.Vector3,
  40405. set: function (e, t, i) {
  40406. return this.x = e,
  40407. this.y = t,
  40408. this.z = i,
  40409. this
  40410. },
  40411. setScalar: function (e) {
  40412. return this.x = e,
  40413. this.y = e,
  40414. this.z = e,
  40415. this
  40416. },
  40417. setX: function (e) {
  40418. return this.x = e,
  40419. this
  40420. },
  40421. setY: function (e) {
  40422. return this.y = e,
  40423. this
  40424. },
  40425. setZ: function (e) {
  40426. return this.z = e,
  40427. this
  40428. },
  40429. setComponent: function (e, t) {
  40430. switch (e) {
  40431. case 0:
  40432. this.x = t;
  40433. break;
  40434. case 1:
  40435. this.y = t;
  40436. break;
  40437. case 2:
  40438. this.z = t;
  40439. break;
  40440. default:
  40441. throw new Error("index is out of range: " + e)
  40442. }
  40443. },
  40444. getComponent: function (e) {
  40445. switch (e) {
  40446. case 0:
  40447. return this.x;
  40448. case 1:
  40449. return this.y;
  40450. case 2:
  40451. return this.z;
  40452. default:
  40453. throw new Error("index is out of range: " + e)
  40454. }
  40455. },
  40456. clone: function () {
  40457. return new this.constructor(this.x, this.y, this.z)
  40458. },
  40459. copy: function (e) {
  40460. return this.x = e.x,
  40461. this.y = e.y,
  40462. this.z = e.z,
  40463. this
  40464. },
  40465. add: function (e, t) {
  40466. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40467. this.addVectors(e, t)) : (this.x += e.x,
  40468. this.y += e.y,
  40469. this.z += e.z,
  40470. this)
  40471. },
  40472. addScalar: function (e) {
  40473. return this.x += e,
  40474. this.y += e,
  40475. this.z += e,
  40476. this
  40477. },
  40478. addVectors: function (e, t) {
  40479. return this.x = e.x + t.x,
  40480. this.y = e.y + t.y,
  40481. this.z = e.z + t.z,
  40482. this
  40483. },
  40484. addScaledVector: function (e, t) {
  40485. return this.x += e.x * t,
  40486. this.y += e.y * t,
  40487. this.z += e.z * t,
  40488. this
  40489. },
  40490. sub: function (e, t) {
  40491. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40492. this.subVectors(e, t)) : (this.x -= e.x,
  40493. this.y -= e.y,
  40494. this.z -= e.z,
  40495. this)
  40496. },
  40497. subScalar: function (e) {
  40498. return this.x -= e,
  40499. this.y -= e,
  40500. this.z -= e,
  40501. this
  40502. },
  40503. subVectors: function (e, t) {
  40504. return this.x = e.x - t.x,
  40505. this.y = e.y - t.y,
  40506. this.z = e.z - t.z,
  40507. this
  40508. },
  40509. multiply: function (e, t) {
  40510. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40511. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40512. this.y *= e.y,
  40513. this.z *= e.z,
  40514. this)
  40515. },
  40516. multiplyScalar: function (e) {
  40517. return isFinite(e) ? (this.x *= e,
  40518. this.y *= e,
  40519. this.z *= e) : (this.x = 0,
  40520. this.y = 0,
  40521. this.z = 0),
  40522. this
  40523. },
  40524. multiplyVectors: function (e, t) {
  40525. return this.x = e.x * t.x,
  40526. this.y = e.y * t.y,
  40527. this.z = e.z * t.z,
  40528. this
  40529. },
  40530. applyEuler: function () {
  40531. var e;
  40532. return function (t) {
  40533. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40534. void 0 === e && (e = new n.Quaternion),
  40535. this.applyQuaternion(e.setFromEuler(t)),
  40536. this
  40537. }
  40538. }(),
  40539. applyAxisAngle: function () {
  40540. var e;
  40541. return function (t, i) {
  40542. return void 0 === e && (e = new n.Quaternion),
  40543. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40544. this
  40545. }
  40546. }(),
  40547. applyMatrix3: function (e) {
  40548. var t = this.x
  40549. , i = this.y
  40550. , n = this.z
  40551. , r = e.elements;
  40552. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40553. this.y = r[1] * t + r[4] * i + r[7] * n,
  40554. this.z = r[2] * t + r[5] * i + r[8] * n,
  40555. this
  40556. },
  40557. applyMatrix4: function (e) {
  40558. var t = this.x
  40559. , i = this.y
  40560. , n = this.z
  40561. , r = e.elements;
  40562. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40563. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40564. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40565. this
  40566. },
  40567. applyProjection: function (e) {
  40568. var t = this.x
  40569. , i = this.y
  40570. , n = this.z
  40571. , r = e.elements
  40572. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40573. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40574. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40575. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40576. this
  40577. },
  40578. applyQuaternion: function (e) {
  40579. var t = this.x
  40580. , i = this.y
  40581. , n = this.z
  40582. , r = e.x
  40583. , o = e.y
  40584. , a = e.z
  40585. , s = e.w
  40586. , l = s * t + o * n - a * i
  40587. , c = s * i + a * t - r * n
  40588. , h = s * n + r * i - o * t
  40589. , u = -r * t - o * i - a * n;
  40590. return this.x = l * s + u * -r + c * -a - h * -o,
  40591. this.y = c * s + u * -o + h * -r - l * -a,
  40592. this.z = h * s + u * -a + l * -o - c * -r,
  40593. this
  40594. },
  40595. project: function () {
  40596. var e;
  40597. return function (t) {
  40598. return void 0 === e && (e = new n.Matrix4),
  40599. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40600. this.applyProjection(e)
  40601. }
  40602. }(),
  40603. unproject: function () {
  40604. var e;
  40605. return function (t) {
  40606. return void 0 === e && (e = new n.Matrix4),
  40607. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40608. this.applyProjection(e)
  40609. }
  40610. }(),
  40611. transformDirection: function (e) {
  40612. var t = this.x
  40613. , i = this.y
  40614. , n = this.z
  40615. , r = e.elements;
  40616. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40617. this.y = r[1] * t + r[5] * i + r[9] * n,
  40618. this.z = r[2] * t + r[6] * i + r[10] * n,
  40619. this.normalize(),
  40620. this
  40621. },
  40622. divide: function (e) {
  40623. return this.x /= e.x,
  40624. this.y /= e.y,
  40625. this.z /= e.z,
  40626. this
  40627. },
  40628. divideScalar: function (e) {
  40629. return this.multiplyScalar(1 / e)
  40630. },
  40631. min: function (e) {
  40632. return this.x = Math.min(this.x, e.x),
  40633. this.y = Math.min(this.y, e.y),
  40634. this.z = Math.min(this.z, e.z),
  40635. this
  40636. },
  40637. max: function (e) {
  40638. return this.x = Math.max(this.x, e.x),
  40639. this.y = Math.max(this.y, e.y),
  40640. this.z = Math.max(this.z, e.z),
  40641. this
  40642. },
  40643. clamp: function (e, t) {
  40644. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40645. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40646. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40647. this
  40648. },
  40649. clampScalar: function () {
  40650. var e, t;
  40651. return function (i, r) {
  40652. return void 0 === e && (e = new n.Vector3,
  40653. t = new n.Vector3),
  40654. e.set(i, i, i),
  40655. t.set(r, r, r),
  40656. this.clamp(e, t)
  40657. }
  40658. }(),
  40659. clampLength: function (e, t) {
  40660. var i = this.length();
  40661. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40662. this
  40663. },
  40664. floor: function () {
  40665. return this.x = Math.floor(this.x),
  40666. this.y = Math.floor(this.y),
  40667. this.z = Math.floor(this.z),
  40668. this
  40669. },
  40670. ceil: function () {
  40671. return this.x = Math.ceil(this.x),
  40672. this.y = Math.ceil(this.y),
  40673. this.z = Math.ceil(this.z),
  40674. this
  40675. },
  40676. round: function () {
  40677. return this.x = Math.round(this.x),
  40678. this.y = Math.round(this.y),
  40679. this.z = Math.round(this.z),
  40680. this
  40681. },
  40682. roundToZero: function () {
  40683. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40684. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40685. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40686. this
  40687. },
  40688. negate: function () {
  40689. return this.x = -this.x,
  40690. this.y = -this.y,
  40691. this.z = -this.z,
  40692. this
  40693. },
  40694. dot: function (e) {
  40695. return this.x * e.x + this.y * e.y + this.z * e.z
  40696. },
  40697. lengthSq: function () {
  40698. return this.x * this.x + this.y * this.y + this.z * this.z
  40699. },
  40700. length: function () {
  40701. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40702. },
  40703. lengthManhattan: function () {
  40704. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40705. },
  40706. normalize: function () {
  40707. return this.divideScalar(this.length())
  40708. },
  40709. setLength: function (e) {
  40710. return this.multiplyScalar(e / this.length())
  40711. },
  40712. lerp: function (e, t) {
  40713. return this.x += (e.x - this.x) * t,
  40714. this.y += (e.y - this.y) * t,
  40715. this.z += (e.z - this.z) * t,
  40716. this
  40717. },
  40718. lerpVectors: function (e, t, i) {
  40719. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40720. this
  40721. },
  40722. cross: function (e, t) {
  40723. if (void 0 !== t)
  40724. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40725. this.crossVectors(e, t);
  40726. var i = this.x
  40727. , n = this.y
  40728. , r = this.z;
  40729. return this.x = n * e.z - r * e.y,
  40730. this.y = r * e.x - i * e.z,
  40731. this.z = i * e.y - n * e.x,
  40732. this
  40733. },
  40734. crossVectors: function (e, t) {
  40735. var i = e.x
  40736. , n = e.y
  40737. , r = e.z
  40738. , o = t.x
  40739. , a = t.y
  40740. , s = t.z;
  40741. return this.x = n * s - r * a,
  40742. this.y = r * o - i * s,
  40743. this.z = i * a - n * o,
  40744. this
  40745. },
  40746. projectOnVector: function () {
  40747. var e, t;
  40748. return function (i) {
  40749. return void 0 === e && (e = new n.Vector3),
  40750. e.copy(i).normalize(),
  40751. t = this.dot(e),
  40752. this.copy(e).multiplyScalar(t)
  40753. }
  40754. }(),
  40755. projectOnPlane: function () {
  40756. var e;
  40757. return function (t) {
  40758. return void 0 === e && (e = new n.Vector3),
  40759. e.copy(this).projectOnVector(t),
  40760. this.sub(e)
  40761. }
  40762. }(),
  40763. reflect: function () {
  40764. var e;
  40765. return function (t) {
  40766. return void 0 === e && (e = new n.Vector3),
  40767. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40768. }
  40769. }(),
  40770. angleTo: function (e) {
  40771. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40772. return Math.acos(n.Math.clamp(t, -1, 1))
  40773. },
  40774. distanceTo: function (e) {
  40775. return Math.sqrt(this.distanceToSquared(e))
  40776. },
  40777. distanceToSquared: function (e) {
  40778. var t = this.x - e.x
  40779. , i = this.y - e.y
  40780. , n = this.z - e.z;
  40781. return t * t + i * i + n * n
  40782. },
  40783. setFromSpherical: function (e) {
  40784. var t = Math.sin(e.phi) * e.radius;
  40785. return this.x = t * Math.sin(e.theta),
  40786. this.y = Math.cos(e.phi) * e.radius,
  40787. this.z = t * Math.cos(e.theta),
  40788. this
  40789. },
  40790. setFromMatrixPosition: function (e) {
  40791. return this.setFromMatrixColumn(e, 3)
  40792. },
  40793. setFromMatrixScale: function (e) {
  40794. var t = this.setFromMatrixColumn(e, 0).length()
  40795. , i = this.setFromMatrixColumn(e, 1).length()
  40796. , n = this.setFromMatrixColumn(e, 2).length();
  40797. return this.x = t,
  40798. this.y = i,
  40799. this.z = n,
  40800. this
  40801. },
  40802. setFromMatrixColumn: function (e, t) {
  40803. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40804. e = arguments[1],
  40805. t = arguments[0]),
  40806. this.fromArray(e.elements, 4 * t)
  40807. },
  40808. equals: function (e) {
  40809. return e.x === this.x && e.y === this.y && e.z === this.z
  40810. },
  40811. fromArray: function (e, t) {
  40812. return void 0 === t && (t = 0),
  40813. this.x = e[t],
  40814. this.y = e[t + 1],
  40815. this.z = e[t + 2],
  40816. this
  40817. },
  40818. toArray: function (e, t) {
  40819. return void 0 === e && (e = []),
  40820. void 0 === t && (t = 0),
  40821. e[t] = this.x,
  40822. e[t + 1] = this.y,
  40823. e[t + 2] = this.z,
  40824. e
  40825. },
  40826. fromAttribute: function (e, t, i) {
  40827. return void 0 === i && (i = 0),
  40828. t = t * e.itemSize + i,
  40829. this.x = e.array[t],
  40830. this.y = e.array[t + 1],
  40831. this.z = e.array[t + 2],
  40832. this
  40833. }
  40834. },
  40835. n.Vector4 = function (e, t, i, n) {
  40836. this.x = e || 0,
  40837. this.y = t || 0,
  40838. this.z = i || 0,
  40839. this.w = void 0 !== n ? n : 1
  40840. }
  40841. ,
  40842. n.Vector4.prototype = {
  40843. constructor: n.Vector4,
  40844. set: function (e, t, i, n) {
  40845. return this.x = e,
  40846. this.y = t,
  40847. this.z = i,
  40848. this.w = n,
  40849. this
  40850. },
  40851. setScalar: function (e) {
  40852. return this.x = e,
  40853. this.y = e,
  40854. this.z = e,
  40855. this.w = e,
  40856. this
  40857. },
  40858. setX: function (e) {
  40859. return this.x = e,
  40860. this
  40861. },
  40862. setY: function (e) {
  40863. return this.y = e,
  40864. this
  40865. },
  40866. setZ: function (e) {
  40867. return this.z = e,
  40868. this
  40869. },
  40870. setW: function (e) {
  40871. return this.w = e,
  40872. this
  40873. },
  40874. setComponent: function (e, t) {
  40875. switch (e) {
  40876. case 0:
  40877. this.x = t;
  40878. break;
  40879. case 1:
  40880. this.y = t;
  40881. break;
  40882. case 2:
  40883. this.z = t;
  40884. break;
  40885. case 3:
  40886. this.w = t;
  40887. break;
  40888. default:
  40889. throw new Error("index is out of range: " + e)
  40890. }
  40891. },
  40892. getComponent: function (e) {
  40893. switch (e) {
  40894. case 0:
  40895. return this.x;
  40896. case 1:
  40897. return this.y;
  40898. case 2:
  40899. return this.z;
  40900. case 3:
  40901. return this.w;
  40902. default:
  40903. throw new Error("index is out of range: " + e)
  40904. }
  40905. },
  40906. clone: function () {
  40907. return new this.constructor(this.x, this.y, this.z, this.w)
  40908. },
  40909. copy: function (e) {
  40910. return this.x = e.x,
  40911. this.y = e.y,
  40912. this.z = e.z,
  40913. this.w = void 0 !== e.w ? e.w : 1,
  40914. this
  40915. },
  40916. add: function (e, t) {
  40917. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40918. this.addVectors(e, t)) : (this.x += e.x,
  40919. this.y += e.y,
  40920. this.z += e.z,
  40921. this.w += e.w,
  40922. this)
  40923. },
  40924. addScalar: function (e) {
  40925. return this.x += e,
  40926. this.y += e,
  40927. this.z += e,
  40928. this.w += e,
  40929. this
  40930. },
  40931. addVectors: function (e, t) {
  40932. return this.x = e.x + t.x,
  40933. this.y = e.y + t.y,
  40934. this.z = e.z + t.z,
  40935. this.w = e.w + t.w,
  40936. this
  40937. },
  40938. addScaledVector: function (e, t) {
  40939. return this.x += e.x * t,
  40940. this.y += e.y * t,
  40941. this.z += e.z * t,
  40942. this.w += e.w * t,
  40943. this
  40944. },
  40945. sub: function (e, t) {
  40946. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40947. this.subVectors(e, t)) : (this.x -= e.x,
  40948. this.y -= e.y,
  40949. this.z -= e.z,
  40950. this.w -= e.w,
  40951. this)
  40952. },
  40953. subScalar: function (e) {
  40954. return this.x -= e,
  40955. this.y -= e,
  40956. this.z -= e,
  40957. this.w -= e,
  40958. this
  40959. },
  40960. subVectors: function (e, t) {
  40961. return this.x = e.x - t.x,
  40962. this.y = e.y - t.y,
  40963. this.z = e.z - t.z,
  40964. this.w = e.w - t.w,
  40965. this
  40966. },
  40967. multiplyScalar: function (e) {
  40968. return isFinite(e) ? (this.x *= e,
  40969. this.y *= e,
  40970. this.z *= e,
  40971. this.w *= e) : (this.x = 0,
  40972. this.y = 0,
  40973. this.z = 0,
  40974. this.w = 0),
  40975. this
  40976. },
  40977. applyMatrix4: function (e) {
  40978. var t = this.x
  40979. , i = this.y
  40980. , n = this.z
  40981. , r = this.w
  40982. , o = e.elements;
  40983. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40984. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40985. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40986. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40987. this
  40988. },
  40989. divideScalar: function (e) {
  40990. return this.multiplyScalar(1 / e)
  40991. },
  40992. setAxisAngleFromQuaternion: function (e) {
  40993. this.w = 2 * Math.acos(e.w);
  40994. var t = Math.sqrt(1 - e.w * e.w);
  40995. return t < 1e-4 ? (this.x = 1,
  40996. this.y = 0,
  40997. this.z = 0) : (this.x = e.x / t,
  40998. this.y = e.y / t,
  40999. this.z = e.z / t),
  41000. this
  41001. },
  41002. setAxisAngleFromRotationMatrix: function (e) {
  41003. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41004. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41005. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41006. return this.set(1, 0, 0, 0),
  41007. this;
  41008. t = Math.PI;
  41009. var v = (l + 1) / 2
  41010. , A = (d + 1) / 2
  41011. , y = (m + 1) / 2
  41012. , C = (c + u) / 4
  41013. , I = (h + f) / 4
  41014. , E = (p + g) / 4;
  41015. return v > A && v > y ? v < o ? (i = 0,
  41016. n = .707106781,
  41017. r = .707106781) : (i = Math.sqrt(v),
  41018. n = C / i,
  41019. r = I / i) : A > y ? A < o ? (i = .707106781,
  41020. n = 0,
  41021. r = .707106781) : (n = Math.sqrt(A),
  41022. i = C / n,
  41023. r = E / n) : y < o ? (i = .707106781,
  41024. n = .707106781,
  41025. r = 0) : (r = Math.sqrt(y),
  41026. i = I / r,
  41027. n = E / r),
  41028. this.set(i, n, r, t),
  41029. this
  41030. }
  41031. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41032. return Math.abs(b) < .001 && (b = 1),
  41033. this.x = (g - p) / b,
  41034. this.y = (h - f) / b,
  41035. this.z = (u - c) / b,
  41036. this.w = Math.acos((l + d + m - 1) / 2),
  41037. this
  41038. },
  41039. min: function (e) {
  41040. return this.x = Math.min(this.x, e.x),
  41041. this.y = Math.min(this.y, e.y),
  41042. this.z = Math.min(this.z, e.z),
  41043. this.w = Math.min(this.w, e.w),
  41044. this
  41045. },
  41046. max: function (e) {
  41047. return this.x = Math.max(this.x, e.x),
  41048. this.y = Math.max(this.y, e.y),
  41049. this.z = Math.max(this.z, e.z),
  41050. this.w = Math.max(this.w, e.w),
  41051. this
  41052. },
  41053. clamp: function (e, t) {
  41054. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41055. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41056. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41057. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41058. this
  41059. },
  41060. clampScalar: function () {
  41061. var e, t;
  41062. return function (i, r) {
  41063. return void 0 === e && (e = new n.Vector4,
  41064. t = new n.Vector4),
  41065. e.set(i, i, i, i),
  41066. t.set(r, r, r, r),
  41067. this.clamp(e, t)
  41068. }
  41069. }(),
  41070. floor: function () {
  41071. return this.x = Math.floor(this.x),
  41072. this.y = Math.floor(this.y),
  41073. this.z = Math.floor(this.z),
  41074. this.w = Math.floor(this.w),
  41075. this
  41076. },
  41077. ceil: function () {
  41078. return this.x = Math.ceil(this.x),
  41079. this.y = Math.ceil(this.y),
  41080. this.z = Math.ceil(this.z),
  41081. this.w = Math.ceil(this.w),
  41082. this
  41083. },
  41084. round: function () {
  41085. return this.x = Math.round(this.x),
  41086. this.y = Math.round(this.y),
  41087. this.z = Math.round(this.z),
  41088. this.w = Math.round(this.w),
  41089. this
  41090. },
  41091. roundToZero: function () {
  41092. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41093. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41094. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41095. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41096. this
  41097. },
  41098. negate: function () {
  41099. return this.x = -this.x,
  41100. this.y = -this.y,
  41101. this.z = -this.z,
  41102. this.w = -this.w,
  41103. this
  41104. },
  41105. dot: function (e) {
  41106. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41107. },
  41108. lengthSq: function () {
  41109. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41110. },
  41111. length: function () {
  41112. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41113. },
  41114. lengthManhattan: function () {
  41115. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41116. },
  41117. normalize: function () {
  41118. return this.divideScalar(this.length())
  41119. },
  41120. setLength: function (e) {
  41121. return this.multiplyScalar(e / this.length())
  41122. },
  41123. lerp: function (e, t) {
  41124. return this.x += (e.x - this.x) * t,
  41125. this.y += (e.y - this.y) * t,
  41126. this.z += (e.z - this.z) * t,
  41127. this.w += (e.w - this.w) * t,
  41128. this
  41129. },
  41130. lerpVectors: function (e, t, i) {
  41131. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41132. this
  41133. },
  41134. equals: function (e) {
  41135. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41136. },
  41137. fromArray: function (e, t) {
  41138. return void 0 === t && (t = 0),
  41139. this.x = e[t],
  41140. this.y = e[t + 1],
  41141. this.z = e[t + 2],
  41142. this.w = e[t + 3],
  41143. this
  41144. },
  41145. toArray: function (e, t) {
  41146. return void 0 === e && (e = []),
  41147. void 0 === t && (t = 0),
  41148. e[t] = this.x,
  41149. e[t + 1] = this.y,
  41150. e[t + 2] = this.z,
  41151. e[t + 3] = this.w,
  41152. e
  41153. },
  41154. fromAttribute: function (e, t, i) {
  41155. return void 0 === i && (i = 0),
  41156. t = t * e.itemSize + i,
  41157. this.x = e.array[t],
  41158. this.y = e.array[t + 1],
  41159. this.z = e.array[t + 2],
  41160. this.w = e.array[t + 3],
  41161. this
  41162. }
  41163. },
  41164. n.Euler = function (e, t, i, r) {
  41165. this._x = e || 0,
  41166. this._y = t || 0,
  41167. this._z = i || 0,
  41168. this._order = r || n.Euler.DefaultOrder
  41169. }
  41170. ,
  41171. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41172. n.Euler.DefaultOrder = "XYZ",
  41173. n.Euler.prototype = {
  41174. constructor: n.Euler,
  41175. get x() {
  41176. return this._x
  41177. },
  41178. set x(e) {
  41179. this._x = e,
  41180. this.onChangeCallback()
  41181. },
  41182. get y() {
  41183. return this._y
  41184. },
  41185. set y(e) {
  41186. this._y = e,
  41187. this.onChangeCallback()
  41188. },
  41189. get z() {
  41190. return this._z
  41191. },
  41192. set z(e) {
  41193. this._z = e,
  41194. this.onChangeCallback()
  41195. },
  41196. get order() {
  41197. return this._order
  41198. },
  41199. set order(e) {
  41200. this._order = e,
  41201. this.onChangeCallback()
  41202. },
  41203. set: function (e, t, i, n) {
  41204. return this._x = e,
  41205. this._y = t,
  41206. this._z = i,
  41207. this._order = n || this._order,
  41208. this.onChangeCallback(),
  41209. this
  41210. },
  41211. clone: function () {
  41212. return new this.constructor(this._x, this._y, this._z, this._order)
  41213. },
  41214. copy: function (e) {
  41215. return this._x = e._x,
  41216. this._y = e._y,
  41217. this._z = e._z,
  41218. this._order = e._order,
  41219. this.onChangeCallback(),
  41220. this
  41221. },
  41222. setFromRotationMatrix: function (e, t, i) {
  41223. var r = n.Math.clamp
  41224. , o = e.elements
  41225. , a = o[0]
  41226. , s = o[4]
  41227. , l = o[8]
  41228. , c = o[1]
  41229. , h = o[5]
  41230. , u = o[9]
  41231. , d = o[2]
  41232. , p = o[6]
  41233. , f = o[10];
  41234. return t = t || this._order,
  41235. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41236. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41237. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41238. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41239. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41240. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41241. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41242. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41243. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41244. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41245. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41246. this._z = Math.atan2(c, a)) : (this._x = 0,
  41247. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41248. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41249. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41250. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41251. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41252. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41253. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41254. this._order = t,
  41255. i !== !1 && this.onChangeCallback(),
  41256. this
  41257. },
  41258. setFromQuaternion: function () {
  41259. var e;
  41260. return function (t, i, r) {
  41261. return void 0 === e && (e = new n.Matrix4),
  41262. e.makeRotationFromQuaternion(t),
  41263. this.setFromRotationMatrix(e, i, r),
  41264. this
  41265. }
  41266. }(),
  41267. setFromVector3: function (e, t) {
  41268. return this.set(e.x, e.y, e.z, t || this._order)
  41269. },
  41270. reorder: function () {
  41271. var e = new n.Quaternion;
  41272. return function (t) {
  41273. e.setFromEuler(this),
  41274. this.setFromQuaternion(e, t)
  41275. }
  41276. }(),
  41277. equals: function (e) {
  41278. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41279. },
  41280. fromArray: function (e) {
  41281. return this._x = e[0],
  41282. this._y = e[1],
  41283. this._z = e[2],
  41284. void 0 !== e[3] && (this._order = e[3]),
  41285. this.onChangeCallback(),
  41286. this
  41287. },
  41288. toArray: function (e, t) {
  41289. return void 0 === e && (e = []),
  41290. void 0 === t && (t = 0),
  41291. e[t] = this._x,
  41292. e[t + 1] = this._y,
  41293. e[t + 2] = this._z,
  41294. e[t + 3] = this._order,
  41295. e
  41296. },
  41297. toVector3: function (e) {
  41298. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z)
  41299. },
  41300. onChange: function (e) {
  41301. return this.onChangeCallback = e,
  41302. this
  41303. },
  41304. onChangeCallback: function () { }
  41305. },
  41306. n.Line3 = function (e, t) {
  41307. this.start = void 0 !== e ? e : new n.Vector3,
  41308. this.end = void 0 !== t ? t : new n.Vector3
  41309. }
  41310. ,
  41311. n.Line3.prototype = {
  41312. constructor: n.Line3,
  41313. set: function (e, t) {
  41314. return this.start.copy(e),
  41315. this.end.copy(t),
  41316. this
  41317. },
  41318. clone: function () {
  41319. return (new this.constructor).copy(this)
  41320. },
  41321. copy: function (e) {
  41322. return this.start.copy(e.start),
  41323. this.end.copy(e.end),
  41324. this
  41325. },
  41326. center: function (e) {
  41327. var t = e || new n.Vector3;
  41328. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41329. },
  41330. delta: function (e) {
  41331. var t = e || new n.Vector3;
  41332. return t.subVectors(this.end, this.start)
  41333. },
  41334. distanceSq: function () {
  41335. return this.start.distanceToSquared(this.end)
  41336. },
  41337. distance: function () {
  41338. return this.start.distanceTo(this.end)
  41339. },
  41340. at: function (e, t) {
  41341. var i = t || new n.Vector3;
  41342. return this.delta(i).multiplyScalar(e).add(this.start)
  41343. },
  41344. closestPointToPointParameter: function () {
  41345. var e = new n.Vector3
  41346. , t = new n.Vector3;
  41347. return function (i, r) {
  41348. e.subVectors(i, this.start),
  41349. t.subVectors(this.end, this.start);
  41350. var o = t.dot(t)
  41351. , a = t.dot(e)
  41352. , s = a / o;
  41353. return r && (s = n.Math.clamp(s, 0, 1)),
  41354. s
  41355. }
  41356. }(),
  41357. closestPointToPoint: function (e, t, i) {
  41358. var r = this.closestPointToPointParameter(e, t)
  41359. , o = i || new n.Vector3;
  41360. return this.delta(o).multiplyScalar(r).add(this.start)
  41361. },
  41362. applyMatrix4: function (e) {
  41363. return this.start.applyMatrix4(e),
  41364. this.end.applyMatrix4(e),
  41365. this
  41366. },
  41367. equals: function (e) {
  41368. return e.start.equals(this.start) && e.end.equals(this.end)
  41369. }
  41370. },
  41371. n.Box2 = function (e, t) {
  41372. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0)),
  41373. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))
  41374. }
  41375. ,
  41376. n.Box2.prototype = {
  41377. constructor: n.Box2,
  41378. set: function (e, t) {
  41379. return this.min.copy(e),
  41380. this.max.copy(t),
  41381. this
  41382. },
  41383. setFromPoints: function (e) {
  41384. this.makeEmpty();
  41385. for (var t = 0, i = e.length; t < i; t++)
  41386. this.expandByPoint(e[t]);
  41387. return this
  41388. },
  41389. setFromCenterAndSize: function () {
  41390. var e = new n.Vector2;
  41391. return function (t, i) {
  41392. var n = e.copy(i).multiplyScalar(.5);
  41393. return this.min.copy(t).sub(n),
  41394. this.max.copy(t).add(n),
  41395. this
  41396. }
  41397. }(),
  41398. clone: function () {
  41399. return (new this.constructor).copy(this)
  41400. },
  41401. copy: function (e) {
  41402. return this.min.copy(e.min),
  41403. this.max.copy(e.max),
  41404. this
  41405. },
  41406. makeEmpty: function () {
  41407. return this.min.x = this.min.y = +(1 / 0),
  41408. this.max.x = this.max.y = -(1 / 0),
  41409. this
  41410. },
  41411. isEmpty: function () {
  41412. return this.max.x < this.min.x || this.max.y < this.min.y
  41413. },
  41414. center: function (e) {
  41415. var t = e || new n.Vector2;
  41416. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41417. },
  41418. size: function (e) {
  41419. var t = e || new n.Vector2;
  41420. return t.subVectors(this.max, this.min)
  41421. },
  41422. expandByPoint: function (e) {
  41423. return this.min.min(e),
  41424. this.max.max(e),
  41425. this
  41426. },
  41427. expandByVector: function (e) {
  41428. return this.min.sub(e),
  41429. this.max.add(e),
  41430. this
  41431. },
  41432. expandByScalar: function (e) {
  41433. return this.min.addScalar(-e),
  41434. this.max.addScalar(e),
  41435. this
  41436. },
  41437. containsPoint: function (e) {
  41438. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41439. },
  41440. containsBox: function (e) {
  41441. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41442. },
  41443. getParameter: function (e, t) {
  41444. var i = t || new n.Vector2;
  41445. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41446. },
  41447. intersectsBox: function (e) {
  41448. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41449. },
  41450. clampPoint: function (e, t) {
  41451. var i = t || new n.Vector2;
  41452. return i.copy(e).clamp(this.min, this.max)
  41453. },
  41454. distanceToPoint: function () {
  41455. var e = new n.Vector2;
  41456. return function (t) {
  41457. var i = e.copy(t).clamp(this.min, this.max);
  41458. return i.sub(t).length()
  41459. }
  41460. }(),
  41461. intersect: function (e) {
  41462. return this.min.max(e.min),
  41463. this.max.min(e.max),
  41464. this
  41465. },
  41466. union: function (e) {
  41467. return this.min.min(e.min),
  41468. this.max.max(e.max),
  41469. this
  41470. },
  41471. translate: function (e) {
  41472. return this.min.add(e),
  41473. this.max.add(e),
  41474. this
  41475. },
  41476. equals: function (e) {
  41477. return e.min.equals(this.min) && e.max.equals(this.max)
  41478. }
  41479. },
  41480. n.Box3 = function (e, t) {
  41481. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0)),
  41482. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))
  41483. }
  41484. ,
  41485. n.Box3.prototype = {
  41486. constructor: n.Box3,
  41487. set: function (e, t) {
  41488. return this.min.copy(e),
  41489. this.max.copy(t),
  41490. this
  41491. },
  41492. setFromArray: function (e) {
  41493. this.makeEmpty();
  41494. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41495. var c = e[s]
  41496. , h = e[s + 1]
  41497. , u = e[s + 2];
  41498. c < t && (t = c),
  41499. h < i && (i = h),
  41500. u < n && (n = u),
  41501. c > r && (r = c),
  41502. h > o && (o = h),
  41503. u > a && (a = u)
  41504. }
  41505. this.min.set(t, i, n),
  41506. this.max.set(r, o, a)
  41507. },
  41508. setFromPoints: function (e) {
  41509. this.makeEmpty();
  41510. for (var t = 0, i = e.length; t < i; t++)
  41511. this.expandByPoint(e[t]);
  41512. return this
  41513. },
  41514. setFromCenterAndSize: function () {
  41515. var e = new n.Vector3;
  41516. return function (t, i) {
  41517. var n = e.copy(i).multiplyScalar(.5);
  41518. return this.min.copy(t).sub(n),
  41519. this.max.copy(t).add(n),
  41520. this
  41521. }
  41522. }(),
  41523. setFromObject: function () {
  41524. var e;
  41525. return function (t) {
  41526. void 0 === e && (e = new n.Box3);
  41527. var i = this;
  41528. return this.makeEmpty(),
  41529. t.updateMatrixWorld(!0),
  41530. t.traverse(function (t) {
  41531. var n = t.geometry;
  41532. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41533. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41534. e.applyMatrix4(t.matrixWorld),
  41535. i.union(e)))
  41536. }),
  41537. this
  41538. }
  41539. }(),
  41540. clone: function () {
  41541. return (new this.constructor).copy(this)
  41542. },
  41543. copy: function (e) {
  41544. return this.min.copy(e.min),
  41545. this.max.copy(e.max),
  41546. this
  41547. },
  41548. makeEmpty: function () {
  41549. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41550. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41551. this
  41552. },
  41553. isEmpty: function () {
  41554. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41555. },
  41556. center: function (e) {
  41557. var t = e || new n.Vector3;
  41558. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41559. },
  41560. size: function (e) {
  41561. var t = e || new n.Vector3;
  41562. return t.subVectors(this.max, this.min)
  41563. },
  41564. expandByPoint: function (e) {
  41565. return this.min.min(e),
  41566. this.max.max(e),
  41567. this
  41568. },
  41569. expandByVector: function (e) {
  41570. return this.min.sub(e),
  41571. this.max.add(e),
  41572. this
  41573. },
  41574. expandByScalar: function (e) {
  41575. return this.min.addScalar(-e),
  41576. this.max.addScalar(e),
  41577. this
  41578. },
  41579. containsPoint: function (e) {
  41580. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41581. },
  41582. containsBox: function (e) {
  41583. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41584. },
  41585. getParameter: function (e, t) {
  41586. var i = t || new n.Vector3;
  41587. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41588. },
  41589. intersectsBox: function (e) {
  41590. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41591. },
  41592. intersectsSphere: function () {
  41593. var e;
  41594. return function (t) {
  41595. return void 0 === e && (e = new n.Vector3),
  41596. this.clampPoint(t.center, e),
  41597. e.distanceToSquared(t.center) <= t.radius * t.radius
  41598. }
  41599. }(),
  41600. intersectsPlane: function (e) {
  41601. var t, i;
  41602. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41603. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41604. i = e.normal.x * this.min.x),
  41605. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41606. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41607. i += e.normal.y * this.min.y),
  41608. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41609. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41610. i += e.normal.z * this.min.z),
  41611. t <= e.constant && i >= e.constant
  41612. },
  41613. clampPoint: function (e, t) {
  41614. var i = t || new n.Vector3;
  41615. return i.copy(e).clamp(this.min, this.max)
  41616. },
  41617. distanceToPoint: function () {
  41618. var e = new n.Vector3;
  41619. return function (t) {
  41620. var i = e.copy(t).clamp(this.min, this.max);
  41621. return i.sub(t).length()
  41622. }
  41623. }(),
  41624. getBoundingSphere: function () {
  41625. var e = new n.Vector3;
  41626. return function (t) {
  41627. var i = t || new n.Sphere;
  41628. return i.center = this.center(),
  41629. i.radius = .5 * this.size(e).length(),
  41630. i
  41631. }
  41632. }(),
  41633. intersect: function (e) {
  41634. return this.min.max(e.min),
  41635. this.max.min(e.max),
  41636. this
  41637. },
  41638. union: function (e) {
  41639. return this.min.min(e.min),
  41640. this.max.max(e.max),
  41641. this
  41642. },
  41643. applyMatrix4: function () {
  41644. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41645. return function (t) {
  41646. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41647. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41648. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41649. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41650. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41651. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41652. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41653. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41654. this.makeEmpty(),
  41655. this.setFromPoints(e),
  41656. this
  41657. }
  41658. }(),
  41659. translate: function (e) {
  41660. return this.min.add(e),
  41661. this.max.add(e),
  41662. this
  41663. },
  41664. equals: function (e) {
  41665. return e.min.equals(this.min) && e.max.equals(this.max)
  41666. }
  41667. },
  41668. n.Matrix3 = function () {
  41669. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41670. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41671. }
  41672. ,
  41673. n.Matrix3.prototype = {
  41674. constructor: n.Matrix3,
  41675. set: function (e, t, i, n, r, o, a, s, l) {
  41676. var c = this.elements;
  41677. return c[0] = e,
  41678. c[1] = n,
  41679. c[2] = a,
  41680. c[3] = t,
  41681. c[4] = r,
  41682. c[5] = s,
  41683. c[6] = i,
  41684. c[7] = o,
  41685. c[8] = l,
  41686. this
  41687. },
  41688. identity: function () {
  41689. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41690. this
  41691. },
  41692. clone: function () {
  41693. return (new this.constructor).fromArray(this.elements)
  41694. },
  41695. copy: function (e) {
  41696. var t = e.elements;
  41697. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41698. this
  41699. },
  41700. setFromMatrix4: function (e) {
  41701. var t = e.elements;
  41702. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41703. this
  41704. },
  41705. applyToVector3Array: function () {
  41706. var e;
  41707. return function (t, i, r) {
  41708. void 0 === e && (e = new n.Vector3),
  41709. void 0 === i && (i = 0),
  41710. void 0 === r && (r = t.length);
  41711. for (var o = 0, a = i; o < r; o += 3,
  41712. a += 3)
  41713. e.fromArray(t, a),
  41714. e.applyMatrix3(this),
  41715. e.toArray(t, a);
  41716. return t
  41717. }
  41718. }(),
  41719. applyToBuffer: function () {
  41720. var e;
  41721. return function (t, i, r) {
  41722. void 0 === e && (e = new n.Vector3),
  41723. void 0 === i && (i = 0),
  41724. void 0 === r && (r = t.length / t.itemSize);
  41725. for (var o = 0, a = i; o < r; o++,
  41726. a++)
  41727. e.x = t.getX(a),
  41728. e.y = t.getY(a),
  41729. e.z = t.getZ(a),
  41730. e.applyMatrix3(this),
  41731. t.setXYZ(e.x, e.y, e.z);
  41732. return t
  41733. }
  41734. }(),
  41735. multiplyScalar: function (e) {
  41736. var t = this.elements;
  41737. return t[0] *= e,
  41738. t[3] *= e,
  41739. t[6] *= e,
  41740. t[1] *= e,
  41741. t[4] *= e,
  41742. t[7] *= e,
  41743. t[2] *= e,
  41744. t[5] *= e,
  41745. t[8] *= e,
  41746. this
  41747. },
  41748. determinant: function () {
  41749. var e = this.elements
  41750. , t = e[0]
  41751. , i = e[1]
  41752. , n = e[2]
  41753. , r = e[3]
  41754. , o = e[4]
  41755. , a = e[5]
  41756. , s = e[6]
  41757. , l = e[7]
  41758. , c = e[8];
  41759. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41760. },
  41761. getInverse: function (e, t) {
  41762. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41763. var i = e.elements
  41764. , r = this.elements
  41765. , o = i[0]
  41766. , a = i[1]
  41767. , s = i[2]
  41768. , l = i[3]
  41769. , c = i[4]
  41770. , h = i[5]
  41771. , u = i[6]
  41772. , d = i[7]
  41773. , p = i[8]
  41774. , f = p * c - h * d
  41775. , g = h * u - p * l
  41776. , m = d * l - c * u
  41777. , v = o * f + a * g + s * m;
  41778. if (0 === v) {
  41779. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41780. if (t)
  41781. throw new Error(A);
  41782. return console.warn(A),
  41783. this.identity()
  41784. }
  41785. return r[0] = f,
  41786. r[1] = s * d - p * a,
  41787. r[2] = h * a - s * c,
  41788. r[3] = g,
  41789. r[4] = p * o - s * u,
  41790. r[5] = s * l - h * o,
  41791. r[6] = m,
  41792. r[7] = a * u - d * o,
  41793. r[8] = c * o - a * l,
  41794. this.multiplyScalar(1 / v)
  41795. },
  41796. transpose: function () {
  41797. var e, t = this.elements;
  41798. return e = t[1],
  41799. t[1] = t[3],
  41800. t[3] = e,
  41801. e = t[2],
  41802. t[2] = t[6],
  41803. t[6] = e,
  41804. e = t[5],
  41805. t[5] = t[7],
  41806. t[7] = e,
  41807. this
  41808. },
  41809. flattenToArrayOffset: function (e, t) {
  41810. var i = this.elements;
  41811. return e[t] = i[0],
  41812. e[t + 1] = i[1],
  41813. e[t + 2] = i[2],
  41814. e[t + 3] = i[3],
  41815. e[t + 4] = i[4],
  41816. e[t + 5] = i[5],
  41817. e[t + 6] = i[6],
  41818. e[t + 7] = i[7],
  41819. e[t + 8] = i[8],
  41820. e
  41821. },
  41822. getNormalMatrix: function (e) {
  41823. return this.setFromMatrix4(e).getInverse(this).transpose()
  41824. },
  41825. transposeIntoArray: function (e) {
  41826. var t = this.elements;
  41827. return e[0] = t[0],
  41828. e[1] = t[3],
  41829. e[2] = t[6],
  41830. e[3] = t[1],
  41831. e[4] = t[4],
  41832. e[5] = t[7],
  41833. e[6] = t[2],
  41834. e[7] = t[5],
  41835. e[8] = t[8],
  41836. this
  41837. },
  41838. fromArray: function (e) {
  41839. return this.elements.set(e),
  41840. this
  41841. },
  41842. toArray: function () {
  41843. var e = this.elements;
  41844. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41845. }
  41846. },
  41847. n.Matrix4 = function () {
  41848. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41849. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41850. }
  41851. ,
  41852. n.Matrix4.prototype = {
  41853. constructor: n.Matrix4,
  41854. set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41855. var m = this.elements;
  41856. return m[0] = e,
  41857. m[4] = t,
  41858. m[8] = i,
  41859. m[12] = n,
  41860. m[1] = r,
  41861. m[5] = o,
  41862. m[9] = a,
  41863. m[13] = s,
  41864. m[2] = l,
  41865. m[6] = c,
  41866. m[10] = h,
  41867. m[14] = u,
  41868. m[3] = d,
  41869. m[7] = p,
  41870. m[11] = f,
  41871. m[15] = g,
  41872. this
  41873. },
  41874. identity: function () {
  41875. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41876. this
  41877. },
  41878. clone: function () {
  41879. return (new n.Matrix4).fromArray(this.elements)
  41880. },
  41881. copy: function (e) {
  41882. return this.elements.set(e.elements),
  41883. this
  41884. },
  41885. copyPosition: function (e) {
  41886. var t = this.elements
  41887. , i = e.elements;
  41888. return t[12] = i[12],
  41889. t[13] = i[13],
  41890. t[14] = i[14],
  41891. this
  41892. },
  41893. extractBasis: function (e, t, i) {
  41894. return e.setFromMatrixColumn(this, 0),
  41895. t.setFromMatrixColumn(this, 1),
  41896. i.setFromMatrixColumn(this, 2),
  41897. this
  41898. },
  41899. makeBasis: function (e, t, i) {
  41900. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41901. this
  41902. },
  41903. extractRotation: function () {
  41904. var e;
  41905. return function (t) {
  41906. void 0 === e && (e = new n.Vector3);
  41907. var i = this.elements
  41908. , r = t.elements
  41909. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41910. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41911. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41912. return i[0] = r[0] * o,
  41913. i[1] = r[1] * o,
  41914. i[2] = r[2] * o,
  41915. i[4] = r[4] * a,
  41916. i[5] = r[5] * a,
  41917. i[6] = r[6] * a,
  41918. i[8] = r[8] * s,
  41919. i[9] = r[9] * s,
  41920. i[10] = r[10] * s,
  41921. this
  41922. }
  41923. }(),
  41924. makeRotationFromEuler: function (e) {
  41925. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41926. var t = this.elements
  41927. , i = e.x
  41928. , r = e.y
  41929. , o = e.z
  41930. , a = Math.cos(i)
  41931. , s = Math.sin(i)
  41932. , l = Math.cos(r)
  41933. , c = Math.sin(r)
  41934. , h = Math.cos(o)
  41935. , u = Math.sin(o);
  41936. if ("XYZ" === e.order) {
  41937. var d = a * h
  41938. , p = a * u
  41939. , f = s * h
  41940. , g = s * u;
  41941. t[0] = l * h,
  41942. t[4] = -l * u,
  41943. t[8] = c,
  41944. t[1] = p + f * c,
  41945. t[5] = d - g * c,
  41946. t[9] = -s * l,
  41947. t[2] = g - d * c,
  41948. t[6] = f + p * c,
  41949. t[10] = a * l
  41950. } else if ("YXZ" === e.order) {
  41951. var m = l * h
  41952. , v = l * u
  41953. , A = c * h
  41954. , y = c * u;
  41955. t[0] = m + y * s,
  41956. t[4] = A * s - v,
  41957. t[8] = a * c,
  41958. t[1] = a * u,
  41959. t[5] = a * h,
  41960. t[9] = -s,
  41961. t[2] = v * s - A,
  41962. t[6] = y + m * s,
  41963. t[10] = a * l
  41964. } else if ("ZXY" === e.order) {
  41965. var m = l * h
  41966. , v = l * u
  41967. , A = c * h
  41968. , y = c * u;
  41969. t[0] = m - y * s,
  41970. t[4] = -a * u,
  41971. t[8] = A + v * s,
  41972. t[1] = v + A * s,
  41973. t[5] = a * h,
  41974. t[9] = y - m * s,
  41975. t[2] = -a * c,
  41976. t[6] = s,
  41977. t[10] = a * l
  41978. } else if ("ZYX" === e.order) {
  41979. var d = a * h
  41980. , p = a * u
  41981. , f = s * h
  41982. , g = s * u;
  41983. t[0] = l * h,
  41984. t[4] = f * c - p,
  41985. t[8] = d * c + g,
  41986. t[1] = l * u,
  41987. t[5] = g * c + d,
  41988. t[9] = p * c - f,
  41989. t[2] = -c,
  41990. t[6] = s * l,
  41991. t[10] = a * l
  41992. } else if ("YZX" === e.order) {
  41993. var C = a * l
  41994. , I = a * c
  41995. , E = s * l
  41996. , b = s * c;
  41997. t[0] = l * h,
  41998. t[4] = b - C * u,
  41999. t[8] = E * u + I,
  42000. t[1] = u,
  42001. t[5] = a * h,
  42002. t[9] = -s * h,
  42003. t[2] = -c * h,
  42004. t[6] = I * u + E,
  42005. t[10] = C - b * u
  42006. } else if ("XZY" === e.order) {
  42007. var C = a * l
  42008. , I = a * c
  42009. , E = s * l
  42010. , b = s * c;
  42011. t[0] = l * h,
  42012. t[4] = -u,
  42013. t[8] = c * h,
  42014. t[1] = C * u + b,
  42015. t[5] = a * h,
  42016. t[9] = I * u - E,
  42017. t[2] = E * u - I,
  42018. t[6] = s * h,
  42019. t[10] = b * u + C
  42020. }
  42021. return t[3] = 0,
  42022. t[7] = 0,
  42023. t[11] = 0,
  42024. t[12] = 0,
  42025. t[13] = 0,
  42026. t[14] = 0,
  42027. t[15] = 1,
  42028. this
  42029. },
  42030. makeRotationFromQuaternion: function (e) {
  42031. var t = this.elements
  42032. , i = e.x
  42033. , n = e.y
  42034. , r = e.z
  42035. , o = e.w
  42036. , a = i + i
  42037. , s = n + n
  42038. , l = r + r
  42039. , c = i * a
  42040. , h = i * s
  42041. , u = i * l
  42042. , d = n * s
  42043. , p = n * l
  42044. , f = r * l
  42045. , g = o * a
  42046. , m = o * s
  42047. , v = o * l;
  42048. return t[0] = 1 - (d + f),
  42049. t[4] = h - v,
  42050. t[8] = u + m,
  42051. t[1] = h + v,
  42052. t[5] = 1 - (c + f),
  42053. t[9] = p - g,
  42054. t[2] = u - m,
  42055. t[6] = p + g,
  42056. t[10] = 1 - (c + d),
  42057. t[3] = 0,
  42058. t[7] = 0,
  42059. t[11] = 0,
  42060. t[12] = 0,
  42061. t[13] = 0,
  42062. t[14] = 0,
  42063. t[15] = 1,
  42064. this
  42065. },
  42066. lookAt: function () {
  42067. var e, t, i;
  42068. return function (r, o, a) {
  42069. void 0 === e && (e = new n.Vector3),
  42070. void 0 === t && (t = new n.Vector3),
  42071. void 0 === i && (i = new n.Vector3);
  42072. var s = this.elements;
  42073. return i.subVectors(r, o).normalize(),
  42074. 0 === i.lengthSq() && (i.z = 1),
  42075. e.crossVectors(a, i).normalize(),
  42076. 0 === e.lengthSq() && (i.x += 1e-4,
  42077. e.crossVectors(a, i).normalize()),
  42078. t.crossVectors(i, e),
  42079. s[0] = e.x,
  42080. s[4] = t.x,
  42081. s[8] = i.x,
  42082. s[1] = e.y,
  42083. s[5] = t.y,
  42084. s[9] = i.y,
  42085. s[2] = e.z,
  42086. s[6] = t.z,
  42087. s[10] = i.z,
  42088. this
  42089. }
  42090. }(),
  42091. multiply: function (e, t) {
  42092. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42093. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42094. },
  42095. multiplyMatrices: function (e, t) {
  42096. var i = e.elements
  42097. , n = t.elements
  42098. , r = this.elements
  42099. , o = i[0]
  42100. , a = i[4]
  42101. , s = i[8]
  42102. , l = i[12]
  42103. , c = i[1]
  42104. , h = i[5]
  42105. , u = i[9]
  42106. , d = i[13]
  42107. , p = i[2]
  42108. , f = i[6]
  42109. , g = i[10]
  42110. , m = i[14]
  42111. , v = i[3]
  42112. , A = i[7]
  42113. , y = i[11]
  42114. , C = i[15]
  42115. , I = n[0]
  42116. , E = n[4]
  42117. , b = n[8]
  42118. , w = n[12]
  42119. , _ = n[1]
  42120. , T = n[5]
  42121. , x = n[9]
  42122. , S = n[13]
  42123. , M = n[2]
  42124. , R = n[6]
  42125. , P = n[10]
  42126. , O = n[14]
  42127. , L = n[3]
  42128. , D = n[7]
  42129. , N = n[11]
  42130. , B = n[15];
  42131. return r[0] = o * I + a * _ + s * M + l * L,
  42132. r[4] = o * E + a * T + s * R + l * D,
  42133. r[8] = o * b + a * x + s * P + l * N,
  42134. r[12] = o * w + a * S + s * O + l * B,
  42135. r[1] = c * I + h * _ + u * M + d * L,
  42136. r[5] = c * E + h * T + u * R + d * D,
  42137. r[9] = c * b + h * x + u * P + d * N,
  42138. r[13] = c * w + h * S + u * O + d * B,
  42139. r[2] = p * I + f * _ + g * M + m * L,
  42140. r[6] = p * E + f * T + g * R + m * D,
  42141. r[10] = p * b + f * x + g * P + m * N,
  42142. r[14] = p * w + f * S + g * O + m * B,
  42143. r[3] = v * I + A * _ + y * M + C * L,
  42144. r[7] = v * E + A * T + y * R + C * D,
  42145. r[11] = v * b + A * x + y * P + C * N,
  42146. r[15] = v * w + A * S + y * O + C * B,
  42147. this
  42148. },
  42149. multiplyToArray: function (e, t, i) {
  42150. var n = this.elements;
  42151. return this.multiplyMatrices(e, t),
  42152. i[0] = n[0],
  42153. i[1] = n[1],
  42154. i[2] = n[2],
  42155. i[3] = n[3],
  42156. i[4] = n[4],
  42157. i[5] = n[5],
  42158. i[6] = n[6],
  42159. i[7] = n[7],
  42160. i[8] = n[8],
  42161. i[9] = n[9],
  42162. i[10] = n[10],
  42163. i[11] = n[11],
  42164. i[12] = n[12],
  42165. i[13] = n[13],
  42166. i[14] = n[14],
  42167. i[15] = n[15],
  42168. this
  42169. },
  42170. multiplyScalar: function (e) {
  42171. var t = this.elements;
  42172. return t[0] *= e,
  42173. t[4] *= e,
  42174. t[8] *= e,
  42175. t[12] *= e,
  42176. t[1] *= e,
  42177. t[5] *= e,
  42178. t[9] *= e,
  42179. t[13] *= e,
  42180. t[2] *= e,
  42181. t[6] *= e,
  42182. t[10] *= e,
  42183. t[14] *= e,
  42184. t[3] *= e,
  42185. t[7] *= e,
  42186. t[11] *= e,
  42187. t[15] *= e,
  42188. this
  42189. },
  42190. applyToVector3Array: function () {
  42191. var e;
  42192. return function (t, i, r) {
  42193. void 0 === e && (e = new n.Vector3),
  42194. void 0 === i && (i = 0),
  42195. void 0 === r && (r = t.length);
  42196. for (var o = 0, a = i; o < r; o += 3,
  42197. a += 3)
  42198. e.fromArray(t, a),
  42199. e.applyMatrix4(this),
  42200. e.toArray(t, a);
  42201. return t
  42202. }
  42203. }(),
  42204. applyToBuffer: function () {
  42205. var e;
  42206. return function (t, i, r) {
  42207. void 0 === e && (e = new n.Vector3),
  42208. void 0 === i && (i = 0),
  42209. void 0 === r && (r = t.length / t.itemSize);
  42210. for (var o = 0, a = i; o < r; o++,
  42211. a++)
  42212. e.x = t.getX(a),
  42213. e.y = t.getY(a),
  42214. e.z = t.getZ(a),
  42215. e.applyMatrix4(this),
  42216. t.setXYZ(e.x, e.y, e.z);
  42217. return t
  42218. }
  42219. }(),
  42220. determinant: function () {
  42221. var e = this.elements
  42222. , t = e[0]
  42223. , i = e[4]
  42224. , n = e[8]
  42225. , r = e[12]
  42226. , o = e[1]
  42227. , a = e[5]
  42228. , s = e[9]
  42229. , l = e[13]
  42230. , c = e[2]
  42231. , h = e[6]
  42232. , u = e[10]
  42233. , d = e[14]
  42234. , p = e[3]
  42235. , f = e[7]
  42236. , g = e[11]
  42237. , m = e[15];
  42238. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42239. },
  42240. transpose: function () {
  42241. var e, t = this.elements;
  42242. return e = t[1],
  42243. t[1] = t[4],
  42244. t[4] = e,
  42245. e = t[2],
  42246. t[2] = t[8],
  42247. t[8] = e,
  42248. e = t[6],
  42249. t[6] = t[9],
  42250. t[9] = e,
  42251. e = t[3],
  42252. t[3] = t[12],
  42253. t[12] = e,
  42254. e = t[7],
  42255. t[7] = t[13],
  42256. t[13] = e,
  42257. e = t[11],
  42258. t[11] = t[14],
  42259. t[14] = e,
  42260. this
  42261. },
  42262. flattenToArrayOffset: function (e, t) {
  42263. var i = this.elements;
  42264. return e[t] = i[0],
  42265. e[t + 1] = i[1],
  42266. e[t + 2] = i[2],
  42267. e[t + 3] = i[3],
  42268. e[t + 4] = i[4],
  42269. e[t + 5] = i[5],
  42270. e[t + 6] = i[6],
  42271. e[t + 7] = i[7],
  42272. e[t + 8] = i[8],
  42273. e[t + 9] = i[9],
  42274. e[t + 10] = i[10],
  42275. e[t + 11] = i[11],
  42276. e[t + 12] = i[12],
  42277. e[t + 13] = i[13],
  42278. e[t + 14] = i[14],
  42279. e[t + 15] = i[15],
  42280. e
  42281. },
  42282. getPosition: function () {
  42283. var e;
  42284. return function () {
  42285. return void 0 === e && (e = new n.Vector3),
  42286. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42287. e.setFromMatrixColumn(this, 3)
  42288. }
  42289. }(),
  42290. setPosition: function (e) {
  42291. var t = this.elements;
  42292. return t[12] = e.x,
  42293. t[13] = e.y,
  42294. t[14] = e.z,
  42295. this
  42296. },
  42297. getInverse: function (e, t) {
  42298. var i = this.elements
  42299. , n = e.elements
  42300. , r = n[0]
  42301. , o = n[1]
  42302. , a = n[2]
  42303. , s = n[3]
  42304. , l = n[4]
  42305. , c = n[5]
  42306. , h = n[6]
  42307. , u = n[7]
  42308. , d = n[8]
  42309. , p = n[9]
  42310. , f = n[10]
  42311. , g = n[11]
  42312. , m = n[12]
  42313. , v = n[13]
  42314. , A = n[14]
  42315. , y = n[15]
  42316. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42317. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42318. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42319. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42320. , w = r * C + o * I + a * E + s * b;
  42321. if (0 === w) {
  42322. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42323. if (t)
  42324. throw new Error(_);
  42325. return console.warn(_),
  42326. this.identity()
  42327. }
  42328. return i[0] = C,
  42329. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42330. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42331. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42332. i[4] = I,
  42333. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42334. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42335. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42336. i[8] = E,
  42337. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42338. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42339. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42340. i[12] = b,
  42341. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42342. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42343. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42344. this.multiplyScalar(1 / w)
  42345. },
  42346. scale: function (e) {
  42347. var t = this.elements
  42348. , i = e.x
  42349. , n = e.y
  42350. , r = e.z;
  42351. return t[0] *= i,
  42352. t[4] *= n,
  42353. t[8] *= r,
  42354. t[1] *= i,
  42355. t[5] *= n,
  42356. t[9] *= r,
  42357. t[2] *= i,
  42358. t[6] *= n,
  42359. t[10] *= r,
  42360. t[3] *= i,
  42361. t[7] *= n,
  42362. t[11] *= r,
  42363. this
  42364. },
  42365. getMaxScaleOnAxis: function () {
  42366. var e = this.elements
  42367. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42368. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42369. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42370. return Math.sqrt(Math.max(t, i, n))
  42371. },
  42372. makeTranslation: function (e, t, i) {
  42373. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42374. this
  42375. },
  42376. makeRotationX: function (e) {
  42377. var t = Math.cos(e)
  42378. , i = Math.sin(e);
  42379. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42380. this
  42381. },
  42382. makeRotationY: function (e) {
  42383. var t = Math.cos(e)
  42384. , i = Math.sin(e);
  42385. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42386. this
  42387. },
  42388. makeRotationZ: function (e) {
  42389. var t = Math.cos(e)
  42390. , i = Math.sin(e);
  42391. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42392. this
  42393. },
  42394. makeRotationAxis: function (e, t) {
  42395. var i = Math.cos(t)
  42396. , n = Math.sin(t)
  42397. , r = 1 - i
  42398. , o = e.x
  42399. , a = e.y
  42400. , s = e.z
  42401. , l = r * o
  42402. , c = r * a;
  42403. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42404. this
  42405. },
  42406. makeScale: function (e, t, i) {
  42407. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42408. this
  42409. },
  42410. compose: function (e, t, i) {
  42411. return this.makeRotationFromQuaternion(t),
  42412. this.scale(i),
  42413. this.setPosition(e),
  42414. this
  42415. },
  42416. decompose: function () {
  42417. var e, t;
  42418. return function (i, r, o) {
  42419. void 0 === e && (e = new n.Vector3),
  42420. void 0 === t && (t = new n.Matrix4);
  42421. var a = this.elements
  42422. , s = e.set(a[0], a[1], a[2]).length()
  42423. , l = e.set(a[4], a[5], a[6]).length()
  42424. , c = e.set(a[8], a[9], a[10]).length()
  42425. , h = this.determinant();
  42426. h < 0 && (s = -s),
  42427. i.x = a[12],
  42428. i.y = a[13],
  42429. i.z = a[14],
  42430. t.elements.set(this.elements);
  42431. var u = 1 / s
  42432. , d = 1 / l
  42433. , p = 1 / c;
  42434. return t.elements[0] *= u,
  42435. t.elements[1] *= u,
  42436. t.elements[2] *= u,
  42437. t.elements[4] *= d,
  42438. t.elements[5] *= d,
  42439. t.elements[6] *= d,
  42440. t.elements[8] *= p,
  42441. t.elements[9] *= p,
  42442. t.elements[10] *= p,
  42443. r.setFromRotationMatrix(t),
  42444. o.x = s,
  42445. o.y = l,
  42446. o.z = c,
  42447. this
  42448. }
  42449. }(),
  42450. makeFrustum: function (e, t, i, n, r, o) {
  42451. var a = this.elements
  42452. , s = 2 * r / (t - e)
  42453. , l = 2 * r / (n - i)
  42454. , c = (t + e) / (t - e)
  42455. , h = (n + i) / (n - i)
  42456. , u = -(o + r) / (o - r)
  42457. , d = -2 * o * r / (o - r);
  42458. return a[0] = s,
  42459. a[4] = 0,
  42460. a[8] = c,
  42461. a[12] = 0,
  42462. a[1] = 0,
  42463. a[5] = l,
  42464. a[9] = h,
  42465. a[13] = 0,
  42466. a[2] = 0,
  42467. a[6] = 0,
  42468. a[10] = u,
  42469. a[14] = d,
  42470. a[3] = 0,
  42471. a[7] = 0,
  42472. a[11] = -1,
  42473. a[15] = 0,
  42474. this
  42475. },
  42476. makePerspective: function (e, t, i, r) {
  42477. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42478. , a = -o
  42479. , s = a * t
  42480. , l = o * t;
  42481. return this.makeFrustum(s, l, a, o, i, r)
  42482. },
  42483. makeOrthographic: function (e, t, i, n, r, o) {
  42484. var a = this.elements
  42485. , s = 1 / (t - e)
  42486. , l = 1 / (i - n)
  42487. , c = 1 / (o - r)
  42488. , h = (t + e) * s
  42489. , u = (i + n) * l
  42490. , d = (o + r) * c;
  42491. return a[0] = 2 * s,
  42492. a[4] = 0,
  42493. a[8] = 0,
  42494. a[12] = -h,
  42495. a[1] = 0,
  42496. a[5] = 2 * l,
  42497. a[9] = 0,
  42498. a[13] = -u,
  42499. a[2] = 0,
  42500. a[6] = 0,
  42501. a[10] = -2 * c,
  42502. a[14] = -d,
  42503. a[3] = 0,
  42504. a[7] = 0,
  42505. a[11] = 0,
  42506. a[15] = 1,
  42507. this
  42508. },
  42509. equals: function (e) {
  42510. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42511. if (t[n] !== i[n])
  42512. return !1;
  42513. return !0
  42514. },
  42515. fromArray: function (e) {
  42516. return this.elements.set(e),
  42517. this
  42518. },
  42519. toArray: function () {
  42520. var e = this.elements;
  42521. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42522. }
  42523. },
  42524. n.Ray = function (e, t) {
  42525. this.origin = void 0 !== e ? e : new n.Vector3,
  42526. this.direction = void 0 !== t ? t : new n.Vector3
  42527. }
  42528. ,
  42529. n.Ray.prototype = {
  42530. constructor: n.Ray,
  42531. set: function (e, t) {
  42532. return this.origin.copy(e),
  42533. this.direction.copy(t),
  42534. this
  42535. },
  42536. clone: function () {
  42537. return (new this.constructor).copy(this)
  42538. },
  42539. copy: function (e) {
  42540. return this.origin.copy(e.origin),
  42541. this.direction.copy(e.direction),
  42542. this
  42543. },
  42544. at: function (e, t) {
  42545. var i = t || new n.Vector3;
  42546. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42547. },
  42548. lookAt: function (e) {
  42549. this.direction.copy(e).sub(this.origin).normalize()
  42550. },
  42551. recast: function () {
  42552. var e = new n.Vector3;
  42553. return function (t) {
  42554. return this.origin.copy(this.at(t, e)),
  42555. this
  42556. }
  42557. }(),
  42558. closestPointToPoint: function (e, t) {
  42559. var i = t || new n.Vector3;
  42560. i.subVectors(e, this.origin);
  42561. var r = i.dot(this.direction);
  42562. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42563. },
  42564. distanceToPoint: function (e) {
  42565. return Math.sqrt(this.distanceSqToPoint(e))
  42566. },
  42567. distanceSqToPoint: function () {
  42568. var e = new n.Vector3;
  42569. return function (t) {
  42570. var i = e.subVectors(t, this.origin).dot(this.direction);
  42571. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42572. e.distanceToSquared(t))
  42573. }
  42574. }(),
  42575. distanceSqToSegment: function () {
  42576. var e = new n.Vector3
  42577. , t = new n.Vector3
  42578. , i = new n.Vector3;
  42579. return function (n, r, o, a) {
  42580. e.copy(n).add(r).multiplyScalar(.5),
  42581. t.copy(r).sub(n).normalize(),
  42582. i.copy(this.origin).sub(e);
  42583. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42584. if (m > 0)
  42585. if (s = d * f - p,
  42586. l = d * p - f,
  42587. h = u * m,
  42588. s >= 0)
  42589. if (l >= -h)
  42590. if (l <= h) {
  42591. var v = 1 / m;
  42592. s *= v,
  42593. l *= v,
  42594. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42595. } else
  42596. l = u,
  42597. s = Math.max(0, -(d * l + p)),
  42598. c = -s * s + l * (l + 2 * f) + g;
  42599. else
  42600. l = -u,
  42601. s = Math.max(0, -(d * l + p)),
  42602. c = -s * s + l * (l + 2 * f) + g;
  42603. else
  42604. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42605. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42606. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42607. l = Math.min(Math.max(-u, -f), u),
  42608. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42609. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42610. c = -s * s + l * (l + 2 * f) + g);
  42611. else
  42612. l = d > 0 ? -u : u,
  42613. s = Math.max(0, -(d * l + p)),
  42614. c = -s * s + l * (l + 2 * f) + g;
  42615. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42616. a && a.copy(t).multiplyScalar(l).add(e),
  42617. c
  42618. }
  42619. }(),
  42620. intersectSphere: function () {
  42621. var e = new n.Vector3;
  42622. return function (t, i) {
  42623. e.subVectors(t.center, this.origin);
  42624. var n = e.dot(this.direction)
  42625. , r = e.dot(e) - n * n
  42626. , o = t.radius * t.radius;
  42627. if (r > o)
  42628. return null;
  42629. var a = Math.sqrt(o - r)
  42630. , s = n - a
  42631. , l = n + a;
  42632. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42633. }
  42634. }(),
  42635. intersectsSphere: function (e) {
  42636. return this.distanceToPoint(e.center) <= e.radius
  42637. },
  42638. distanceToPlane: function (e) {
  42639. var t = e.normal.dot(this.direction);
  42640. if (0 === t)
  42641. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42642. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42643. return i >= 0 ? i : null
  42644. },
  42645. intersectPlane: function (e, t) {
  42646. var i = this.distanceToPlane(e);
  42647. return null === i ? null : this.at(i, t)
  42648. },
  42649. intersectsPlane: function (e) {
  42650. var t = e.distanceToPoint(this.origin);
  42651. if (0 === t)
  42652. return !0;
  42653. var i = e.normal.dot(this.direction);
  42654. return i * t < 0
  42655. },
  42656. intersectBox: function (e, t) {
  42657. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42658. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42659. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42660. n = (e.min.x - u.x) * l),
  42661. c >= 0 ? (r = (e.min.y - u.y) * c,
  42662. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42663. o = (e.min.y - u.y) * c),
  42664. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42665. (o < n || n !== n) && (n = o),
  42666. h >= 0 ? (a = (e.min.z - u.z) * h,
  42667. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42668. s = (e.min.z - u.z) * h),
  42669. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42670. (s < n || n !== n) && (n = s),
  42671. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42672. },
  42673. intersectsBox: function () {
  42674. var e = new n.Vector3;
  42675. return function (t) {
  42676. return null !== this.intersectBox(t, e)
  42677. }
  42678. }(),
  42679. intersectTriangle: function () {
  42680. var e = new n.Vector3
  42681. , t = new n.Vector3
  42682. , i = new n.Vector3
  42683. , r = new n.Vector3;
  42684. return function (n, o, a, s, l) {
  42685. t.subVectors(o, n),
  42686. i.subVectors(a, n),
  42687. r.crossVectors(t, i);
  42688. var c, h = this.direction.dot(r);
  42689. if (h > 0) {
  42690. if (s)
  42691. return null;
  42692. c = 1
  42693. } else {
  42694. if (!(h < 0))
  42695. return null;
  42696. c = -1,
  42697. h = -h
  42698. }
  42699. e.subVectors(this.origin, n);
  42700. var u = c * this.direction.dot(i.crossVectors(e, i));
  42701. if (u < 0)
  42702. return null;
  42703. var d = c * this.direction.dot(t.cross(e));
  42704. if (d < 0)
  42705. return null;
  42706. if (u + d > h)
  42707. return null;
  42708. var p = -c * e.dot(r);
  42709. return p < 0 ? null : this.at(p / h, l)
  42710. }
  42711. }(),
  42712. applyMatrix4: function (e) {
  42713. return this.direction.add(this.origin).applyMatrix4(e),
  42714. this.origin.applyMatrix4(e),
  42715. this.direction.sub(this.origin),
  42716. this.direction.normalize(),
  42717. this
  42718. },
  42719. equals: function (e) {
  42720. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42721. }
  42722. },
  42723. n.Sphere = function (e, t) {
  42724. this.center = void 0 !== e ? e : new n.Vector3,
  42725. this.radius = void 0 !== t ? t : 0
  42726. }
  42727. ,
  42728. n.Sphere.prototype = {
  42729. constructor: n.Sphere,
  42730. set: function (e, t) {
  42731. return this.center.copy(e),
  42732. this.radius = t,
  42733. this
  42734. },
  42735. setFromPoints: function () {
  42736. var e = new n.Box3;
  42737. return function (t, i) {
  42738. var n = this.center;
  42739. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42740. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42741. r = Math.max(r, n.distanceToSquared(t[o]));
  42742. return this.radius = Math.sqrt(r),
  42743. this
  42744. }
  42745. }(),
  42746. clone: function () {
  42747. return (new this.constructor).copy(this)
  42748. },
  42749. copy: function (e) {
  42750. return this.center.copy(e.center),
  42751. this.radius = e.radius,
  42752. this
  42753. },
  42754. empty: function () {
  42755. return this.radius <= 0
  42756. },
  42757. containsPoint: function (e) {
  42758. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42759. },
  42760. distanceToPoint: function (e) {
  42761. return e.distanceTo(this.center) - this.radius
  42762. },
  42763. intersectsSphere: function (e) {
  42764. var t = this.radius + e.radius;
  42765. return e.center.distanceToSquared(this.center) <= t * t
  42766. },
  42767. intersectsBox: function (e) {
  42768. return e.intersectsSphere(this)
  42769. },
  42770. intersectsPlane: function (e) {
  42771. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42772. },
  42773. clampPoint: function (e, t) {
  42774. var i = this.center.distanceToSquared(e)
  42775. , r = t || new n.Vector3;
  42776. return r.copy(e),
  42777. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42778. r.multiplyScalar(this.radius).add(this.center)),
  42779. r
  42780. },
  42781. getBoundingBox: function (e) {
  42782. var t = e || new n.Box3;
  42783. return t.set(this.center, this.center),
  42784. t.expandByScalar(this.radius),
  42785. t
  42786. },
  42787. applyMatrix4: function (e) {
  42788. return this.center.applyMatrix4(e),
  42789. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42790. this
  42791. },
  42792. translate: function (e) {
  42793. return this.center.add(e),
  42794. this
  42795. },
  42796. equals: function (e) {
  42797. return e.center.equals(this.center) && e.radius === this.radius
  42798. }
  42799. },
  42800. n.Frustum = function (e, t, i, r, o, a) {
  42801. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42802. }
  42803. ,
  42804. n.Frustum.prototype = {
  42805. constructor: n.Frustum,
  42806. set: function (e, t, i, n, r, o) {
  42807. var a = this.planes;
  42808. return a[0].copy(e),
  42809. a[1].copy(t),
  42810. a[2].copy(i),
  42811. a[3].copy(n),
  42812. a[4].copy(r),
  42813. a[5].copy(o),
  42814. this
  42815. },
  42816. clone: function () {
  42817. return (new this.constructor).copy(this)
  42818. },
  42819. copy: function (e) {
  42820. for (var t = this.planes, i = 0; i < 6; i++)
  42821. t[i].copy(e.planes[i]);
  42822. return this
  42823. },
  42824. setFromMatrix: function (e) {
  42825. var t = this.planes
  42826. , i = e.elements
  42827. , n = i[0]
  42828. , r = i[1]
  42829. , o = i[2]
  42830. , a = i[3]
  42831. , s = i[4]
  42832. , l = i[5]
  42833. , c = i[6]
  42834. , h = i[7]
  42835. , u = i[8]
  42836. , d = i[9]
  42837. , p = i[10]
  42838. , f = i[11]
  42839. , g = i[12]
  42840. , m = i[13]
  42841. , v = i[14]
  42842. , A = i[15];
  42843. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42844. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42845. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42846. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42847. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42848. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42849. this
  42850. },
  42851. intersectsObject: function () {
  42852. var e = new n.Sphere;
  42853. return function (t) {
  42854. var i = t.geometry;
  42855. return null === i.boundingSphere && i.computeBoundingSphere(),
  42856. e.copy(i.boundingSphere),
  42857. e.applyMatrix4(t.matrixWorld),
  42858. this.intersectsSphere(e)
  42859. }
  42860. }(),
  42861. intersectsSphere: function (e) {
  42862. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42863. var o = t[r].distanceToPoint(i);
  42864. if (o < n)
  42865. return !1
  42866. }
  42867. return !0
  42868. },
  42869. intersectsBox: function () {
  42870. var e = new n.Vector3
  42871. , t = new n.Vector3;
  42872. return function (i) {
  42873. for (var n = this.planes, r = 0; r < 6; r++) {
  42874. var o = n[r];
  42875. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42876. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42877. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42878. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42879. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42880. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42881. var a = o.distanceToPoint(e)
  42882. , s = o.distanceToPoint(t);
  42883. if (a < 0 && s < 0)
  42884. return !1
  42885. }
  42886. return !0
  42887. }
  42888. }(),
  42889. containsPoint: function (e) {
  42890. for (var t = this.planes, i = 0; i < 6; i++)
  42891. if (t[i].distanceToPoint(e) < 0)
  42892. return !1;
  42893. return !0
  42894. }
  42895. },
  42896. n.Plane = function (e, t) {
  42897. this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0),
  42898. this.constant = void 0 !== t ? t : 0
  42899. }
  42900. ,
  42901. n.Plane.prototype = {
  42902. constructor: n.Plane,
  42903. set: function (e, t) {
  42904. return this.normal.copy(e),
  42905. this.constant = t,
  42906. this
  42907. },
  42908. setComponents: function (e, t, i, n) {
  42909. return this.normal.set(e, t, i),
  42910. this.constant = n,
  42911. this
  42912. },
  42913. setFromNormalAndCoplanarPoint: function (e, t) {
  42914. return this.normal.copy(e),
  42915. this.constant = -t.dot(this.normal),
  42916. this
  42917. },
  42918. setFromCoplanarPoints: function () {
  42919. var e = new n.Vector3
  42920. , t = new n.Vector3;
  42921. return function (i, n, r) {
  42922. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42923. return this.setFromNormalAndCoplanarPoint(o, i),
  42924. this
  42925. }
  42926. }(),
  42927. clone: function () {
  42928. return (new this.constructor).copy(this)
  42929. },
  42930. copy: function (e) {
  42931. return this.normal.copy(e.normal),
  42932. this.constant = e.constant,
  42933. this
  42934. },
  42935. normalize: function () {
  42936. var e = 1 / this.normal.length();
  42937. return this.normal.multiplyScalar(e),
  42938. this.constant *= e,
  42939. this
  42940. },
  42941. negate: function () {
  42942. return this.constant *= -1,
  42943. this.normal.negate(),
  42944. this
  42945. },
  42946. distanceToPoint: function (e) {
  42947. return this.normal.dot(e) + this.constant
  42948. },
  42949. distanceToSphere: function (e) {
  42950. return this.distanceToPoint(e.center) - e.radius
  42951. },
  42952. projectPoint: function (e, t) {
  42953. return this.orthoPoint(e, t).sub(e).negate()
  42954. },
  42955. orthoPoint: function (e, t) {
  42956. var i = this.distanceToPoint(e)
  42957. , r = t || new n.Vector3;
  42958. return r.copy(this.normal).multiplyScalar(i)
  42959. },
  42960. intersectLine: function () {
  42961. var e = new n.Vector3;
  42962. return function (t, i) {
  42963. var r = i || new n.Vector3
  42964. , o = t.delta(e)
  42965. , a = this.normal.dot(o);
  42966. if (0 !== a) {
  42967. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42968. if (!(s < 0 || s > 1))
  42969. return r.copy(o).multiplyScalar(s).add(t.start)
  42970. } else if (0 === this.distanceToPoint(t.start))
  42971. return r.copy(t.start)
  42972. }
  42973. }(),
  42974. intersectsLine: function (e) {
  42975. var t = this.distanceToPoint(e.start)
  42976. , i = this.distanceToPoint(e.end);
  42977. return t < 0 && i > 0 || i < 0 && t > 0
  42978. },
  42979. intersectsBox: function (e) {
  42980. return e.intersectsPlane(this)
  42981. },
  42982. intersectsSphere: function (e) {
  42983. return e.intersectsPlane(this)
  42984. },
  42985. coplanarPoint: function (e) {
  42986. var t = e || new n.Vector3;
  42987. return t.copy(this.normal).multiplyScalar(-this.constant)
  42988. },
  42989. applyMatrix4: function () {
  42990. var e = new n.Vector3
  42991. , t = new n.Vector3
  42992. , i = new n.Matrix3;
  42993. return function (n, r) {
  42994. var o = r || i.getNormalMatrix(n)
  42995. , a = e.copy(this.normal).applyMatrix3(o)
  42996. , s = this.coplanarPoint(t);
  42997. return s.applyMatrix4(n),
  42998. this.setFromNormalAndCoplanarPoint(a, s),
  42999. this
  43000. }
  43001. }(),
  43002. translate: function (e) {
  43003. return this.constant = this.constant - e.dot(this.normal),
  43004. this
  43005. },
  43006. equals: function (e) {
  43007. return e.normal.equals(this.normal) && e.constant === this.constant
  43008. }
  43009. },
  43010. n.Spherical = function (e, t, i) {
  43011. return this.radius = void 0 !== e ? e : 1,
  43012. this.phi = void 0 !== t ? t : 0,
  43013. this.theta = void 0 !== i ? i : 0,
  43014. this
  43015. }
  43016. ,
  43017. n.Spherical.prototype = {
  43018. constructor: n.Spherical,
  43019. set: function (e, t, i) {
  43020. this.radius = e,
  43021. this.phi = t,
  43022. this.theta = i
  43023. },
  43024. clone: function () {
  43025. return (new this.constructor).copy(this)
  43026. },
  43027. copy: function (e) {
  43028. return this.radius.copy(e.radius),
  43029. this.phi.copy(e.phi),
  43030. this.theta.copy(e.theta),
  43031. this
  43032. },
  43033. makeSafe: function () {
  43034. var e = 1e-6;
  43035. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43036. },
  43037. setFromVector3: function (e) {
  43038. return this.radius = e.length(),
  43039. 0 === this.radius ? (this.theta = 0,
  43040. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43041. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43042. this
  43043. }
  43044. },
  43045. n.Math = {
  43046. generateUUID: function () {
  43047. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43048. return function () {
  43049. for (var r = 0; r < 36; r++)
  43050. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43051. e = 15 & n,
  43052. n >>= 4,
  43053. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43054. return i.join("")
  43055. }
  43056. }(),
  43057. clamp: function (e, t, i) {
  43058. return Math.max(t, Math.min(i, e))
  43059. },
  43060. euclideanModulo: function (e, t) {
  43061. return (e % t + t) % t
  43062. },
  43063. mapLinear: function (e, t, i, n, r) {
  43064. return n + (e - t) * (r - n) / (i - t)
  43065. },
  43066. smoothstep: function (e, t, i) {
  43067. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43068. e * e * (3 - 2 * e))
  43069. },
  43070. smootherstep: function (e, t, i) {
  43071. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43072. e * e * e * (e * (6 * e - 15) + 10))
  43073. },
  43074. random16: function () {
  43075. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43076. Math.random()
  43077. },
  43078. randInt: function (e, t) {
  43079. return e + Math.floor(Math.random() * (t - e + 1))
  43080. },
  43081. randFloat: function (e, t) {
  43082. return e + Math.random() * (t - e)
  43083. },
  43084. randFloatSpread: function (e) {
  43085. return e * (.5 - Math.random())
  43086. },
  43087. degToRad: function () {
  43088. var e = Math.PI / 180;
  43089. return function (t) {
  43090. return t * e
  43091. }
  43092. }(),
  43093. radToDeg: function () {
  43094. var e = 180 / Math.PI;
  43095. return function (t) {
  43096. return t * e
  43097. }
  43098. }(),
  43099. isPowerOfTwo: function (e) {
  43100. return 0 === (e & e - 1) && 0 !== e
  43101. },
  43102. nearestPowerOfTwo: function (e) {
  43103. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43104. },
  43105. nextPowerOfTwo: function (e) {
  43106. return e--,
  43107. e |= e >> 1,
  43108. e |= e >> 2,
  43109. e |= e >> 4,
  43110. e |= e >> 8,
  43111. e |= e >> 16,
  43112. e++,
  43113. e
  43114. }
  43115. },
  43116. n.Spline = function (e) {
  43117. function t(e, t, i, n, r, o, a) {
  43118. var s = .5 * (i - e)
  43119. , l = .5 * (n - t);
  43120. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43121. }
  43122. this.points = e;
  43123. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43124. x: 0,
  43125. y: 0,
  43126. z: 0
  43127. };
  43128. this.initFromArray = function (e) {
  43129. this.points = [];
  43130. for (var t = 0; t < e.length; t++)
  43131. this.points[t] = {
  43132. x: e[t][0],
  43133. y: e[t][1],
  43134. z: e[t][2]
  43135. }
  43136. }
  43137. ,
  43138. this.getPoint = function (e) {
  43139. return i = (this.points.length - 1) * e,
  43140. r = Math.floor(i),
  43141. o = i - r,
  43142. d[0] = 0 === r ? r : r - 1,
  43143. d[1] = r,
  43144. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43145. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43146. l = this.points[d[0]],
  43147. c = this.points[d[1]],
  43148. h = this.points[d[2]],
  43149. u = this.points[d[3]],
  43150. a = o * o,
  43151. s = o * a,
  43152. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43153. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43154. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43155. p
  43156. }
  43157. ,
  43158. this.getControlPointsArray = function () {
  43159. var e, t, i = this.points.length, n = [];
  43160. for (e = 0; e < i; e++)
  43161. t = this.points[e],
  43162. n[e] = [t.x, t.y, t.z];
  43163. return n
  43164. }
  43165. ,
  43166. this.getLength = function (e) {
  43167. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43168. for (u[0] = 0,
  43169. e || (e = 100),
  43170. r = this.points.length * e,
  43171. c.copy(this.points[0]),
  43172. t = 1; t < r; t++)
  43173. i = t / r,
  43174. o = this.getPoint(i),
  43175. h.copy(o),
  43176. d += h.distanceTo(c),
  43177. c.copy(o),
  43178. a = (this.points.length - 1) * i,
  43179. s = Math.floor(a),
  43180. s !== l && (u[s] = d,
  43181. l = s);
  43182. return u[u.length] = d,
  43183. {
  43184. chunks: u,
  43185. total: d
  43186. }
  43187. }
  43188. ,
  43189. this.reparametrizeByArcLength = function (e) {
  43190. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43191. for (h.push(u.copy(this.points[0]).clone()),
  43192. t = 1; t < this.points.length; t++) {
  43193. for (s = d.chunks[t] - d.chunks[t - 1],
  43194. l = Math.ceil(e * s / d.total),
  43195. o = (t - 1) / (this.points.length - 1),
  43196. a = t / (this.points.length - 1),
  43197. i = 1; i < l - 1; i++)
  43198. r = o + i * (1 / l) * (a - o),
  43199. c = this.getPoint(r),
  43200. h.push(u.copy(c).clone());
  43201. h.push(u.copy(this.points[t]).clone())
  43202. }
  43203. this.points = h
  43204. }
  43205. }
  43206. ,
  43207. n.Triangle = function (e, t, i) {
  43208. this.a = void 0 !== e ? e : new n.Vector3,
  43209. this.b = void 0 !== t ? t : new n.Vector3,
  43210. this.c = void 0 !== i ? i : new n.Vector3
  43211. }
  43212. ,
  43213. n.Triangle.normal = function () {
  43214. var e = new n.Vector3;
  43215. return function (t, i, r, o) {
  43216. var a = o || new n.Vector3;
  43217. a.subVectors(r, i),
  43218. e.subVectors(t, i),
  43219. a.cross(e);
  43220. var s = a.lengthSq();
  43221. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43222. }
  43223. }(),
  43224. n.Triangle.barycoordFromPoint = function () {
  43225. var e = new n.Vector3
  43226. , t = new n.Vector3
  43227. , i = new n.Vector3;
  43228. return function (r, o, a, s, l) {
  43229. e.subVectors(s, o),
  43230. t.subVectors(a, o),
  43231. i.subVectors(r, o);
  43232. var c = e.dot(e)
  43233. , h = e.dot(t)
  43234. , u = e.dot(i)
  43235. , d = t.dot(t)
  43236. , p = t.dot(i)
  43237. , f = c * d - h * h
  43238. , g = l || new n.Vector3;
  43239. if (0 === f)
  43240. return g.set(-2, -1, -1);
  43241. var m = 1 / f
  43242. , v = (d * u - h * p) * m
  43243. , A = (c * p - h * u) * m;
  43244. return g.set(1 - v - A, A, v)
  43245. }
  43246. }(),
  43247. n.Triangle.containsPoint = function () {
  43248. var e = new n.Vector3;
  43249. return function (t, i, r, o) {
  43250. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43251. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43252. }
  43253. }(),
  43254. n.Triangle.prototype = {
  43255. constructor: n.Triangle,
  43256. set: function (e, t, i) {
  43257. return this.a.copy(e),
  43258. this.b.copy(t),
  43259. this.c.copy(i),
  43260. this
  43261. },
  43262. setFromPointsAndIndices: function (e, t, i, n) {
  43263. return this.a.copy(e[t]),
  43264. this.b.copy(e[i]),
  43265. this.c.copy(e[n]),
  43266. this
  43267. },
  43268. clone: function () {
  43269. return (new this.constructor).copy(this)
  43270. },
  43271. copy: function (e) {
  43272. return this.a.copy(e.a),
  43273. this.b.copy(e.b),
  43274. this.c.copy(e.c),
  43275. this
  43276. },
  43277. area: function () {
  43278. var e = new n.Vector3
  43279. , t = new n.Vector3;
  43280. return function () {
  43281. return e.subVectors(this.c, this.b),
  43282. t.subVectors(this.a, this.b),
  43283. .5 * e.cross(t).length()
  43284. }
  43285. }(),
  43286. midpoint: function (e) {
  43287. var t = e || new n.Vector3;
  43288. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43289. },
  43290. normal: function (e) {
  43291. return n.Triangle.normal(this.a, this.b, this.c, e)
  43292. },
  43293. plane: function (e) {
  43294. var t = e || new n.Plane;
  43295. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43296. },
  43297. barycoordFromPoint: function (e, t) {
  43298. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43299. },
  43300. containsPoint: function (e) {
  43301. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43302. },
  43303. equals: function (e) {
  43304. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43305. }
  43306. },
  43307. n.Interpolant = function (e, t, i, n) {
  43308. this.parameterPositions = e,
  43309. this._cachedIndex = 0,
  43310. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43311. this.sampleValues = t,
  43312. this.valueSize = i
  43313. }
  43314. ,
  43315. n.Interpolant.prototype = {
  43316. constructor: n.Interpolant,
  43317. evaluate: function (e) {
  43318. var t = this.parameterPositions
  43319. , i = this._cachedIndex
  43320. , n = t[i]
  43321. , r = t[i - 1];
  43322. e: {
  43323. t: {
  43324. var o;
  43325. i: {
  43326. n: if (!(e < n)) {
  43327. for (var a = i + 2; ;) {
  43328. if (void 0 === n) {
  43329. if (e < r)
  43330. break n;
  43331. return i = t.length,
  43332. this._cachedIndex = i,
  43333. this.afterEnd_(i - 1, e, r)
  43334. }
  43335. if (i === a)
  43336. break;
  43337. if (r = n,
  43338. n = t[++i],
  43339. e < n)
  43340. break t
  43341. }
  43342. o = t.length;
  43343. break i
  43344. }
  43345. {
  43346. if (e >= r)
  43347. break e;
  43348. var s = t[1];
  43349. e < s && (i = 2,
  43350. r = s);
  43351. for (var a = i - 2; ;) {
  43352. if (void 0 === r)
  43353. return this._cachedIndex = 0,
  43354. this.beforeStart_(0, e, n);
  43355. if (i === a)
  43356. break;
  43357. if (n = r,
  43358. r = t[--i - 1],
  43359. e >= r)
  43360. break t
  43361. }
  43362. o = i,
  43363. i = 0
  43364. }
  43365. }
  43366. for (; i < o;) {
  43367. var l = i + o >>> 1;
  43368. e < t[l] ? o = l : i = l + 1
  43369. }
  43370. if (n = t[i],
  43371. r = t[i - 1],
  43372. void 0 === r)
  43373. return this._cachedIndex = 0,
  43374. this.beforeStart_(0, e, n);
  43375. if (void 0 === n)
  43376. return i = t.length,
  43377. this._cachedIndex = i,
  43378. this.afterEnd_(i - 1, r, e)
  43379. }
  43380. this._cachedIndex = i,
  43381. this.intervalChanged_(i, r, n)
  43382. }
  43383. return this.interpolate_(i, r, e, n)
  43384. },
  43385. settings: null,
  43386. DefaultSettings_: {},
  43387. getSettings_: function () {
  43388. return this.settings || this.DefaultSettings_
  43389. },
  43390. copySampleValue_: function (e) {
  43391. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43392. t[o] = i[r + o];
  43393. return t
  43394. },
  43395. interpolate_: function (e, t, i, n) {
  43396. throw new Error("call to abstract method")
  43397. },
  43398. intervalChanged_: function (e, t, i) { }
  43399. },
  43400. Object.assign(n.Interpolant.prototype, {
  43401. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43402. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43403. }),
  43404. n.CubicInterpolant = function (e, t, i, r) {
  43405. n.Interpolant.call(this, e, t, i, r),
  43406. this._weightPrev = -0,
  43407. this._offsetPrev = -0,
  43408. this._weightNext = -0,
  43409. this._offsetNext = -0
  43410. }
  43411. ,
  43412. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43413. constructor: n.CubicInterpolant,
  43414. DefaultSettings_: {
  43415. endingStart: n.ZeroCurvatureEnding,
  43416. endingEnd: n.ZeroCurvatureEnding
  43417. },
  43418. intervalChanged_: function (e, t, i) {
  43419. var r = this.parameterPositions
  43420. , o = e - 2
  43421. , a = e + 1
  43422. , s = r[o]
  43423. , l = r[a];
  43424. if (void 0 === s)
  43425. switch (this.getSettings_().endingStart) {
  43426. case n.ZeroSlopeEnding:
  43427. o = e,
  43428. s = 2 * t - i;
  43429. break;
  43430. case n.WrapAroundEnding:
  43431. o = r.length - 2,
  43432. s = t + r[o] - r[o + 1];
  43433. break;
  43434. default:
  43435. o = e,
  43436. s = i
  43437. }
  43438. if (void 0 === l)
  43439. switch (this.getSettings_().endingEnd) {
  43440. case n.ZeroSlopeEnding:
  43441. a = e,
  43442. l = 2 * i - t;
  43443. break;
  43444. case n.WrapAroundEnding:
  43445. a = 1,
  43446. l = i + r[1] - r[0];
  43447. break;
  43448. default:
  43449. a = e - 1,
  43450. l = t
  43451. }
  43452. var c = .5 * (i - t)
  43453. , h = this.valueSize;
  43454. this._weightPrev = c / (t - s),
  43455. this._weightNext = c / (l - i),
  43456. this._offsetPrev = o * h,
  43457. this._offsetNext = a * h
  43458. },
  43459. interpolate_: function (e, t, i, n) {
  43460. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43461. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43462. return r
  43463. }
  43464. }),
  43465. n.DiscreteInterpolant = function (e, t, i, r) {
  43466. n.Interpolant.call(this, e, t, i, r)
  43467. }
  43468. ,
  43469. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43470. constructor: n.DiscreteInterpolant,
  43471. interpolate_: function (e, t, i, n) {
  43472. return this.copySampleValue_(e - 1)
  43473. }
  43474. }),
  43475. n.LinearInterpolant = function (e, t, i, r) {
  43476. n.Interpolant.call(this, e, t, i, r)
  43477. }
  43478. ,
  43479. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43480. constructor: n.LinearInterpolant,
  43481. interpolate_: function (e, t, i, n) {
  43482. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43483. r[u] = o[l + u] * h + o[s + u] * c;
  43484. return r
  43485. }
  43486. }),
  43487. n.QuaternionLinearInterpolant = function (e, t, i, r) {
  43488. n.Interpolant.call(this, e, t, i, r)
  43489. }
  43490. ,
  43491. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43492. constructor: n.QuaternionLinearInterpolant,
  43493. interpolate_: function (e, t, i, r) {
  43494. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43495. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43496. return o
  43497. }
  43498. }),
  43499. n.Clock = function (e) {
  43500. this.autoStart = void 0 === e || e,
  43501. this.startTime = 0,
  43502. this.oldTime = 0,
  43503. this.elapsedTime = 0,
  43504. this.running = !1
  43505. }
  43506. ,
  43507. n.Clock.prototype = {
  43508. constructor: n.Clock,
  43509. start: function () {
  43510. this.startTime = performance.now(),
  43511. this.oldTime = this.startTime,
  43512. this.running = !0
  43513. },
  43514. stop: function () {
  43515. this.getElapsedTime(),
  43516. this.running = !1
  43517. },
  43518. getElapsedTime: function () {
  43519. return this.getDelta(),
  43520. this.elapsedTime
  43521. },
  43522. getDelta: function () {
  43523. var e = 0;
  43524. if (this.autoStart && !this.running && this.start(),
  43525. this.running) {
  43526. var t = performance.now();
  43527. e = .001 * (t - this.oldTime),
  43528. this.oldTime = t,
  43529. this.elapsedTime += e
  43530. }
  43531. return e
  43532. }
  43533. },
  43534. n.EventDispatcher = function () { }
  43535. ,
  43536. n.EventDispatcher.prototype = {
  43537. constructor: n.EventDispatcher,
  43538. apply: function (e) {
  43539. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43540. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43541. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43542. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43543. },
  43544. addEventListener: function (e, t) {
  43545. void 0 === this._listeners && (this._listeners = {});
  43546. var i = this._listeners;
  43547. void 0 === i[e] && (i[e] = []),
  43548. i[e].indexOf(t) === -1 && i[e].push(t)
  43549. },
  43550. hasEventListener: function (e, t) {
  43551. if (void 0 === this._listeners)
  43552. return !1;
  43553. var i = this._listeners;
  43554. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43555. },
  43556. removeEventListener: function (e, t) {
  43557. if (void 0 !== this._listeners) {
  43558. var i = this._listeners
  43559. , n = i[e];
  43560. if (void 0 !== n) {
  43561. var r = n.indexOf(t);
  43562. r !== -1 && n.splice(r, 1)
  43563. }
  43564. }
  43565. },
  43566. dispatchEvent: function (e) {
  43567. if (void 0 !== this._listeners) {
  43568. var t = this._listeners
  43569. , i = t[e.type];
  43570. if (void 0 !== i) {
  43571. e.target = this;
  43572. for (var n = [], r = i.length, o = 0; o < r; o++)
  43573. n[o] = i[o];
  43574. for (var o = 0; o < r; o++)
  43575. n[o].call(this, e)
  43576. }
  43577. }
  43578. }
  43579. },
  43580. n.Layers = function () {
  43581. this.mask = 1
  43582. }
  43583. ,
  43584. n.Layers.prototype = {
  43585. constructor: n.Layers,
  43586. set: function (e) {
  43587. this.mask = 1 << e
  43588. },
  43589. enable: function (e) {
  43590. this.mask |= 1 << e
  43591. },
  43592. toggle: function (e) {
  43593. this.mask ^= 1 << e
  43594. },
  43595. disable: function (e) {
  43596. this.mask &= ~(1 << e)
  43597. },
  43598. test: function (e) {
  43599. return 0 !== (this.mask & e.mask)
  43600. }
  43601. },
  43602. function (e) {
  43603. function t(e, t) {
  43604. return e.distance - t.distance
  43605. }
  43606. function i(e, t, n, r) {
  43607. if (e.visible !== !1 && (e.raycast(t, n),
  43608. r === !0))
  43609. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43610. i(o[a], t, n, !0)
  43611. }
  43612. e.Raycaster = function (t, i, n, r) {
  43613. this.ray = new e.Ray(t, i),
  43614. this.near = n || 0,
  43615. this.far = r || 1 / 0,
  43616. this.params = {
  43617. Mesh: {},
  43618. Line: {},
  43619. LOD: {},
  43620. Points: {
  43621. threshold: 1
  43622. },
  43623. Sprite: {}
  43624. },
  43625. Object.defineProperties(this.params, {
  43626. PointCloud: {
  43627. get: function () {
  43628. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43629. this.Points
  43630. }
  43631. }
  43632. })
  43633. }
  43634. ,
  43635. e.Raycaster.prototype = {
  43636. constructor: e.Raycaster,
  43637. linePrecision: 1,
  43638. set: function (e, t) {
  43639. this.ray.set(e, t)
  43640. },
  43641. setFromCamera: function (t, i) {
  43642. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43643. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43644. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43645. },
  43646. intersectObject: function (e, n) {
  43647. var r = [];
  43648. return i(e, this, r, n),
  43649. r.sort(t),
  43650. r
  43651. },
  43652. intersectObjects: function (e, n) {
  43653. var r = [];
  43654. if (Array.isArray(e) === !1)
  43655. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43656. r;
  43657. for (var o = 0, a = e.length; o < a; o++)
  43658. i(e[o], this, r, n);
  43659. return r.sort(t),
  43660. r
  43661. }
  43662. }
  43663. }(n),
  43664. n.Object3D = function () {
  43665. function e() {
  43666. o.setFromEuler(r, !1)
  43667. }
  43668. function t() {
  43669. r.setFromQuaternion(o, void 0, !1)
  43670. }
  43671. Object.defineProperty(this, "id", {
  43672. value: n.Object3DIdCount++
  43673. }),
  43674. this.uuid = n.Math.generateUUID(),
  43675. this.name = "",
  43676. this.type = "Object3D",
  43677. this.parent = null,
  43678. this.children = [],
  43679. this.up = n.Object3D.DefaultUp.clone();
  43680. var i = new n.Vector3
  43681. , r = new n.Euler
  43682. , o = new n.Quaternion
  43683. , a = new n.Vector3(1, 1, 1);
  43684. r.onChange(e),
  43685. o.onChange(t),
  43686. Object.defineProperties(this, {
  43687. position: {
  43688. enumerable: !0,
  43689. value: i
  43690. },
  43691. rotation: {
  43692. enumerable: !0,
  43693. value: r
  43694. },
  43695. quaternion: {
  43696. enumerable: !0,
  43697. value: o
  43698. },
  43699. scale: {
  43700. enumerable: !0,
  43701. value: a
  43702. },
  43703. modelViewMatrix: {
  43704. value: new n.Matrix4
  43705. },
  43706. normalMatrix: {
  43707. value: new n.Matrix3
  43708. }
  43709. }),
  43710. this.rotationAutoUpdate = !0,
  43711. this.matrix = new n.Matrix4,
  43712. this.matrixWorld = new n.Matrix4,
  43713. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43714. this.matrixWorldNeedsUpdate = !1,
  43715. this.layers = new n.Layers,
  43716. this.visible = !0,
  43717. this.castShadow = !1,
  43718. this.receiveShadow = !1,
  43719. this.frustumCulled = !0,
  43720. this.renderOrder = 0,
  43721. this.userData = {}
  43722. }
  43723. ,
  43724. n.Object3D.DefaultUp = new n.Vector3(0, 1, 0),
  43725. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43726. n.Object3D.prototype = {
  43727. constructor: n.Object3D,
  43728. applyMatrix: function (e) {
  43729. this.matrix.multiplyMatrices(e, this.matrix),
  43730. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43731. },
  43732. setRotationFromAxisAngle: function (e, t) {
  43733. this.quaternion.setFromAxisAngle(e, t)
  43734. },
  43735. setRotationFromEuler: function (e) {
  43736. this.quaternion.setFromEuler(e, !0)
  43737. },
  43738. setRotationFromMatrix: function (e) {
  43739. this.quaternion.setFromRotationMatrix(e)
  43740. },
  43741. setRotationFromQuaternion: function (e) {
  43742. this.quaternion.copy(e)
  43743. },
  43744. rotateOnAxis: function () {
  43745. var e = new n.Quaternion;
  43746. return function (t, i) {
  43747. return e.setFromAxisAngle(t, i),
  43748. this.quaternion.multiply(e),
  43749. this
  43750. }
  43751. }(),
  43752. rotateX: function () {
  43753. var e = new n.Vector3(1, 0, 0);
  43754. return function (t) {
  43755. return this.rotateOnAxis(e, t)
  43756. }
  43757. }(),
  43758. rotateY: function () {
  43759. var e = new n.Vector3(0, 1, 0);
  43760. return function (t) {
  43761. return this.rotateOnAxis(e, t)
  43762. }
  43763. }(),
  43764. rotateZ: function () {
  43765. var e = new n.Vector3(0, 0, 1);
  43766. return function (t) {
  43767. return this.rotateOnAxis(e, t)
  43768. }
  43769. }(),
  43770. translateOnAxis: function () {
  43771. var e = new n.Vector3;
  43772. return function (t, i) {
  43773. return e.copy(t).applyQuaternion(this.quaternion),
  43774. this.position.add(e.multiplyScalar(i)),
  43775. this
  43776. }
  43777. }(),
  43778. translateX: function () {
  43779. var e = new n.Vector3(1, 0, 0);
  43780. return function (t) {
  43781. return this.translateOnAxis(e, t)
  43782. }
  43783. }(),
  43784. translateY: function () {
  43785. var e = new n.Vector3(0, 1, 0);
  43786. return function (t) {
  43787. return this.translateOnAxis(e, t)
  43788. }
  43789. }(),
  43790. translateZ: function () {
  43791. var e = new n.Vector3(0, 0, 1);
  43792. return function (t) {
  43793. return this.translateOnAxis(e, t)
  43794. }
  43795. }(),
  43796. localToWorld: function (e) {
  43797. return e.applyMatrix4(this.matrixWorld)
  43798. },
  43799. worldToLocal: function () {
  43800. var e = new n.Matrix4;
  43801. return function (t) {
  43802. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43803. }
  43804. }(),
  43805. lookAt: function () {
  43806. var e = new n.Matrix4;
  43807. return function (t) {
  43808. e.lookAt(t, this.position, this.up),
  43809. this.quaternion.setFromRotationMatrix(e)
  43810. }
  43811. }(),
  43812. add: function (e) {
  43813. if (arguments.length > 1) {
  43814. for (var t = 0; t < arguments.length; t++)
  43815. this.add(arguments[t]);
  43816. return this
  43817. }
  43818. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43819. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43820. e.parent = this,
  43821. e.dispatchEvent({
  43822. type: "added"
  43823. }),
  43824. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43825. this)
  43826. },
  43827. remove: function (e) {
  43828. if (arguments.length > 1)
  43829. for (var t = 0; t < arguments.length; t++)
  43830. this.remove(arguments[t]);
  43831. var i = this.children.indexOf(e);
  43832. i !== -1 && (e.parent = null,
  43833. e.dispatchEvent({
  43834. type: "removed"
  43835. }),
  43836. this.children.splice(i, 1))
  43837. },
  43838. getObjectById: function (e) {
  43839. return this.getObjectByProperty("id", e)
  43840. },
  43841. getObjectByName: function (e) {
  43842. return this.getObjectByProperty("name", e)
  43843. },
  43844. getObjectByProperty: function (e, t) {
  43845. if (this[e] === t)
  43846. return this;
  43847. for (var i = 0, n = this.children.length; i < n; i++) {
  43848. var r = this.children[i]
  43849. , o = r.getObjectByProperty(e, t);
  43850. if (void 0 !== o)
  43851. return o
  43852. }
  43853. },
  43854. getWorldPosition: function (e) {
  43855. var t = e || new n.Vector3;
  43856. return this.updateMatrixWorld(!0),
  43857. t.setFromMatrixPosition(this.matrixWorld)
  43858. },
  43859. getWorldQuaternion: function () {
  43860. var e = new n.Vector3
  43861. , t = new n.Vector3;
  43862. return function (i) {
  43863. var r = i || new n.Quaternion;
  43864. return this.updateMatrixWorld(!0),
  43865. this.matrixWorld.decompose(e, r, t),
  43866. r
  43867. }
  43868. }(),
  43869. getWorldRotation: function () {
  43870. var e = new n.Quaternion;
  43871. return function (t) {
  43872. var i = t || new n.Euler;
  43873. return this.getWorldQuaternion(e),
  43874. i.setFromQuaternion(e, this.rotation.order, !1)
  43875. }
  43876. }(),
  43877. getWorldScale: function () {
  43878. var e = new n.Vector3
  43879. , t = new n.Quaternion;
  43880. return function (i) {
  43881. var r = i || new n.Vector3;
  43882. return this.updateMatrixWorld(!0),
  43883. this.matrixWorld.decompose(e, t, r),
  43884. r
  43885. }
  43886. }(),
  43887. getWorldDirection: function () {
  43888. var e = new n.Quaternion;
  43889. return function (t) {
  43890. var i = t || new n.Vector3;
  43891. return this.getWorldQuaternion(e),
  43892. i.set(0, 0, 1).applyQuaternion(e)
  43893. }
  43894. }(),
  43895. raycast: function () { },
  43896. traverse: function (e) {
  43897. e(this);
  43898. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43899. t[i].traverse(e)
  43900. },
  43901. traverseVisible: function (e) {
  43902. if (this.visible !== !1) {
  43903. e(this);
  43904. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43905. t[i].traverseVisible(e)
  43906. }
  43907. },
  43908. traverseAncestors: function (e) {
  43909. var t = this.parent;
  43910. null !== t && (e(t),
  43911. t.traverseAncestors(e))
  43912. },
  43913. updateMatrix: function () {
  43914. this.matrix.compose(this.position, this.quaternion, this.scale),
  43915. this.matrixWorldNeedsUpdate = !0
  43916. },
  43917. updateMatrixWorld: function (e) {
  43918. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43919. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43920. this.matrixWorldNeedsUpdate = !1,
  43921. e = !0);
  43922. for (var t = 0, i = this.children.length; t < i; t++)
  43923. this.children[t].updateMatrixWorld(e)
  43924. },
  43925. toJSON: function (e) {
  43926. function t(e) {
  43927. var t = [];
  43928. for (var i in e) {
  43929. var n = e[i];
  43930. delete n.metadata,
  43931. t.push(n)
  43932. }
  43933. return t
  43934. }
  43935. var i = void 0 === e
  43936. , n = {};
  43937. i && (e = {
  43938. geometries: {},
  43939. materials: {},
  43940. textures: {},
  43941. images: {}
  43942. },
  43943. n.metadata = {
  43944. version: 4.4,
  43945. type: "Object",
  43946. generator: "Object3D.toJSON"
  43947. });
  43948. var r = {};
  43949. if (r.uuid = this.uuid,
  43950. r.type = this.type,
  43951. "" !== this.name && (r.name = this.name),
  43952. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43953. this.castShadow === !0 && (r.castShadow = !0),
  43954. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43955. this.visible === !1 && (r.visible = !1),
  43956. r.matrix = this.matrix.toArray(),
  43957. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43958. r.geometry = this.geometry.uuid),
  43959. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43960. r.material = this.material.uuid),
  43961. this.children.length > 0) {
  43962. r.children = [];
  43963. for (var o = 0; o < this.children.length; o++)
  43964. r.children.push(this.children[o].toJSON(e).object)
  43965. }
  43966. if (i) {
  43967. var a = t(e.geometries)
  43968. , s = t(e.materials)
  43969. , l = t(e.textures)
  43970. , c = t(e.images);
  43971. a.length > 0 && (n.geometries = a),
  43972. s.length > 0 && (n.materials = s),
  43973. l.length > 0 && (n.textures = l),
  43974. c.length > 0 && (n.images = c)
  43975. }
  43976. return n.object = r,
  43977. n
  43978. },
  43979. clone: function (e) {
  43980. return (new this.constructor).copy(this, e)
  43981. },
  43982. copy: function (e, t) {
  43983. if (void 0 === t && (t = !0),
  43984. this.name = e.name,
  43985. this.up.copy(e.up),
  43986. this.position.copy(e.position),
  43987. this.quaternion.copy(e.quaternion),
  43988. this.scale.copy(e.scale),
  43989. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43990. this.matrix.copy(e.matrix),
  43991. this.matrixWorld.copy(e.matrixWorld),
  43992. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43993. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43994. this.visible = e.visible,
  43995. this.castShadow = e.castShadow,
  43996. this.receiveShadow = e.receiveShadow,
  43997. this.frustumCulled = e.frustumCulled,
  43998. this.renderOrder = e.renderOrder,
  43999. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44000. t === !0)
  44001. for (var i = 0; i < e.children.length; i++) {
  44002. var n = e.children[i];
  44003. this.add(n.clone())
  44004. }
  44005. return this
  44006. }
  44007. },
  44008. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44009. n.Object3DIdCount = 0,
  44010. n.Face3 = function (e, t, i, r, o, a) {
  44011. this.a = e,
  44012. this.b = t,
  44013. this.c = i,
  44014. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44015. this.vertexNormals = Array.isArray(r) ? r : [],
  44016. this.color = o instanceof n.Color ? o : new n.Color,
  44017. this.vertexColors = Array.isArray(o) ? o : [],
  44018. this.materialIndex = void 0 !== a ? a : 0
  44019. }
  44020. ,
  44021. n.Face3.prototype = {
  44022. constructor: n.Face3,
  44023. clone: function () {
  44024. return (new this.constructor).copy(this)
  44025. },
  44026. copy: function (e) {
  44027. this.a = e.a,
  44028. this.b = e.b,
  44029. this.c = e.c,
  44030. this.normal.copy(e.normal),
  44031. this.color.copy(e.color),
  44032. this.materialIndex = e.materialIndex;
  44033. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44034. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44035. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44036. this.vertexColors[t] = e.vertexColors[t].clone();
  44037. return this
  44038. }
  44039. },
  44040. n.BufferAttribute = function (e, t) {
  44041. this.uuid = n.Math.generateUUID(),
  44042. this.array = e,
  44043. this.itemSize = t,
  44044. this.dynamic = !1,
  44045. this.updateRange = {
  44046. offset: 0,
  44047. count: -1
  44048. },
  44049. this.version = 0
  44050. }
  44051. ,
  44052. n.BufferAttribute.prototype = {
  44053. constructor: n.BufferAttribute,
  44054. get count() {
  44055. return this.array.length / this.itemSize
  44056. },
  44057. set needsUpdate(e) {
  44058. e === !0 && this.version++
  44059. },
  44060. setDynamic: function (e) {
  44061. return this.dynamic = e,
  44062. this
  44063. },
  44064. copy: function (e) {
  44065. return this.array = new e.array.constructor(e.array),
  44066. this.itemSize = e.itemSize,
  44067. this.dynamic = e.dynamic,
  44068. this
  44069. },
  44070. copyAt: function (e, t, i) {
  44071. e *= this.itemSize,
  44072. i *= t.itemSize;
  44073. for (var n = 0, r = this.itemSize; n < r; n++)
  44074. this.array[e + n] = t.array[i + n];
  44075. return this
  44076. },
  44077. copyArray: function (e) {
  44078. return this.array.set(e),
  44079. this
  44080. },
  44081. copyColorsArray: function (e) {
  44082. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44083. var a = e[r];
  44084. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44085. a = new n.Color),
  44086. t[i++] = a.r,
  44087. t[i++] = a.g,
  44088. t[i++] = a.b
  44089. }
  44090. return this
  44091. },
  44092. copyIndicesArray: function (e) {
  44093. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44094. var o = e[n];
  44095. t[i++] = o.a,
  44096. t[i++] = o.b,
  44097. t[i++] = o.c
  44098. }
  44099. return this
  44100. },
  44101. copyVector2sArray: function (e) {
  44102. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44103. var a = e[r];
  44104. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44105. a = new n.Vector2),
  44106. t[i++] = a.x,
  44107. t[i++] = a.y
  44108. }
  44109. return this
  44110. },
  44111. copyVector3sArray: function (e) {
  44112. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44113. var a = e[r];
  44114. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44115. a = new n.Vector3),
  44116. t[i++] = a.x,
  44117. t[i++] = a.y,
  44118. t[i++] = a.z
  44119. }
  44120. return this
  44121. },
  44122. copyVector4sArray: function (e) {
  44123. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44124. var a = e[r];
  44125. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44126. a = new n.Vector4),
  44127. t[i++] = a.x,
  44128. t[i++] = a.y,
  44129. t[i++] = a.z,
  44130. t[i++] = a.w
  44131. }
  44132. return this
  44133. },
  44134. set: function (e, t) {
  44135. return void 0 === t && (t = 0),
  44136. this.array.set(e, t),
  44137. this
  44138. },
  44139. getX: function (e) {
  44140. return this.array[e * this.itemSize]
  44141. },
  44142. setX: function (e, t) {
  44143. return this.array[e * this.itemSize] = t,
  44144. this
  44145. },
  44146. getY: function (e) {
  44147. return this.array[e * this.itemSize + 1]
  44148. },
  44149. setY: function (e, t) {
  44150. return this.array[e * this.itemSize + 1] = t,
  44151. this
  44152. },
  44153. getZ: function (e) {
  44154. return this.array[e * this.itemSize + 2]
  44155. },
  44156. setZ: function (e, t) {
  44157. return this.array[e * this.itemSize + 2] = t,
  44158. this
  44159. },
  44160. getW: function (e) {
  44161. return this.array[e * this.itemSize + 3]
  44162. },
  44163. setW: function (e, t) {
  44164. return this.array[e * this.itemSize + 3] = t,
  44165. this
  44166. },
  44167. setXY: function (e, t, i) {
  44168. return e *= this.itemSize,
  44169. this.array[e + 0] = t,
  44170. this.array[e + 1] = i,
  44171. this
  44172. },
  44173. setXYZ: function (e, t, i, n) {
  44174. return e *= this.itemSize,
  44175. this.array[e + 0] = t,
  44176. this.array[e + 1] = i,
  44177. this.array[e + 2] = n,
  44178. this
  44179. },
  44180. setXYZW: function (e, t, i, n, r) {
  44181. return e *= this.itemSize,
  44182. this.array[e + 0] = t,
  44183. this.array[e + 1] = i,
  44184. this.array[e + 2] = n,
  44185. this.array[e + 3] = r,
  44186. this
  44187. },
  44188. clone: function () {
  44189. return (new this.constructor).copy(this)
  44190. }
  44191. },
  44192. n.Int8Attribute = function (e, t) {
  44193. return new n.BufferAttribute(new Int8Array(e), t)
  44194. }
  44195. ,
  44196. n.Uint8Attribute = function (e, t) {
  44197. return new n.BufferAttribute(new Uint8Array(e), t)
  44198. }
  44199. ,
  44200. n.Uint8ClampedAttribute = function (e, t) {
  44201. return new n.BufferAttribute(new Uint8ClampedArray(e), t)
  44202. }
  44203. ,
  44204. n.Int16Attribute = function (e, t) {
  44205. return new n.BufferAttribute(new Int16Array(e), t)
  44206. }
  44207. ,
  44208. n.Uint16Attribute = function (e, t) {
  44209. return new n.BufferAttribute(new Uint16Array(e), t)
  44210. }
  44211. ;
  44212. n.Int32Attribute = function (e, t) {
  44213. return new n.BufferAttribute(new Int32Array(e), t)
  44214. }
  44215. ;
  44216. n.Uint32Attribute = function (e, t) {
  44217. return new n.BufferAttribute(new Uint32Array(e), t)
  44218. }
  44219. ,
  44220. n.Float32Attribute = function (e, t) {
  44221. return new n.BufferAttribute(new Float32Array(e), t)
  44222. }
  44223. ,
  44224. n.Float64Attribute = function (e, t) {
  44225. return new n.BufferAttribute(new Float64Array(e), t)
  44226. }
  44227. ,
  44228. n.DynamicBufferAttribute = function (e, t) {
  44229. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44230. new n.BufferAttribute(e, t).setDynamic(!0)
  44231. }
  44232. ,
  44233. n.InstancedBufferAttribute = function (e, t, i) {
  44234. n.BufferAttribute.call(this, e, t),
  44235. this.meshPerAttribute = i || 1
  44236. }
  44237. ,
  44238. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44239. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44240. n.InstancedBufferAttribute.prototype.copy = function (e) {
  44241. return n.BufferAttribute.prototype.copy.call(this, e),
  44242. this.meshPerAttribute = e.meshPerAttribute,
  44243. this
  44244. }
  44245. ,
  44246. n.InterleavedBuffer = function (e, t) {
  44247. this.uuid = n.Math.generateUUID(),
  44248. this.array = e,
  44249. this.stride = t,
  44250. this.dynamic = !1,
  44251. this.updateRange = {
  44252. offset: 0,
  44253. count: -1
  44254. },
  44255. this.version = 0
  44256. }
  44257. ,
  44258. n.InterleavedBuffer.prototype = {
  44259. constructor: n.InterleavedBuffer,
  44260. get length() {
  44261. return this.array.length
  44262. },
  44263. get count() {
  44264. return this.array.length / this.stride
  44265. },
  44266. set needsUpdate(e) {
  44267. e === !0 && this.version++
  44268. },
  44269. setDynamic: function (e) {
  44270. return this.dynamic = e,
  44271. this
  44272. },
  44273. copy: function (e) {
  44274. return this.array = new e.array.constructor(e.array),
  44275. this.stride = e.stride,
  44276. this.dynamic = e.dynamic,
  44277. this
  44278. },
  44279. copyAt: function (e, t, i) {
  44280. e *= this.stride,
  44281. i *= t.stride;
  44282. for (var n = 0, r = this.stride; n < r; n++)
  44283. this.array[e + n] = t.array[i + n];
  44284. return this
  44285. },
  44286. set: function (e, t) {
  44287. return void 0 === t && (t = 0),
  44288. this.array.set(e, t),
  44289. this
  44290. },
  44291. clone: function () {
  44292. return (new this.constructor).copy(this)
  44293. }
  44294. },
  44295. n.InstancedInterleavedBuffer = function (e, t, i) {
  44296. n.InterleavedBuffer.call(this, e, t),
  44297. this.meshPerAttribute = i || 1
  44298. }
  44299. ,
  44300. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44301. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44302. n.InstancedInterleavedBuffer.prototype.copy = function (e) {
  44303. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44304. this.meshPerAttribute = e.meshPerAttribute,
  44305. this
  44306. }
  44307. ,
  44308. n.InterleavedBufferAttribute = function (e, t, i) {
  44309. this.uuid = n.Math.generateUUID(),
  44310. this.data = e,
  44311. this.itemSize = t,
  44312. this.offset = i
  44313. }
  44314. ,
  44315. n.InterleavedBufferAttribute.prototype = {
  44316. constructor: n.InterleavedBufferAttribute,
  44317. get length() {
  44318. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44319. this.array.length
  44320. },
  44321. get count() {
  44322. return this.data.count
  44323. },
  44324. setX: function (e, t) {
  44325. return this.data.array[e * this.data.stride + this.offset] = t,
  44326. this
  44327. },
  44328. setY: function (e, t) {
  44329. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44330. this
  44331. },
  44332. setZ: function (e, t) {
  44333. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44334. this
  44335. },
  44336. setW: function (e, t) {
  44337. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44338. this
  44339. },
  44340. getX: function (e) {
  44341. return this.data.array[e * this.data.stride + this.offset]
  44342. },
  44343. getY: function (e) {
  44344. return this.data.array[e * this.data.stride + this.offset + 1]
  44345. },
  44346. getZ: function (e) {
  44347. return this.data.array[e * this.data.stride + this.offset + 2]
  44348. },
  44349. getW: function (e) {
  44350. return this.data.array[e * this.data.stride + this.offset + 3]
  44351. },
  44352. setXY: function (e, t, i) {
  44353. return e = e * this.data.stride + this.offset,
  44354. this.data.array[e + 0] = t,
  44355. this.data.array[e + 1] = i,
  44356. this
  44357. },
  44358. setXYZ: function (e, t, i, n) {
  44359. return e = e * this.data.stride + this.offset,
  44360. this.data.array[e + 0] = t,
  44361. this.data.array[e + 1] = i,
  44362. this.data.array[e + 2] = n,
  44363. this
  44364. },
  44365. setXYZW: function (e, t, i, n, r) {
  44366. return e = e * this.data.stride + this.offset,
  44367. this.data.array[e + 0] = t,
  44368. this.data.array[e + 1] = i,
  44369. this.data.array[e + 2] = n,
  44370. this.data.array[e + 3] = r,
  44371. this
  44372. }
  44373. },
  44374. n.Geometry = function () {
  44375. Object.defineProperty(this, "id", {
  44376. value: n.GeometryIdCount++
  44377. }),
  44378. this.uuid = n.Math.generateUUID(),
  44379. this.name = "",
  44380. this.type = "Geometry",
  44381. this.vertices = [],
  44382. this.colors = [],
  44383. this.faces = [],
  44384. this.faceVertexUvs = [[]],
  44385. this.morphTargets = [],
  44386. this.morphNormals = [],
  44387. this.skinWeights = [],
  44388. this.skinIndices = [],
  44389. this.lineDistances = [],
  44390. this.boundingBox = null,
  44391. this.boundingSphere = null,
  44392. this.verticesNeedUpdate = !1,
  44393. this.elementsNeedUpdate = !1,
  44394. this.uvsNeedUpdate = !1,
  44395. this.normalsNeedUpdate = !1,
  44396. this.colorsNeedUpdate = !1,
  44397. this.lineDistancesNeedUpdate = !1,
  44398. this.groupsNeedUpdate = !1
  44399. }
  44400. ,
  44401. n.Geometry.prototype = {
  44402. constructor: n.Geometry,
  44403. applyMatrix: function (e) {
  44404. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44405. var o = this.vertices[i];
  44406. o.applyMatrix4(e)
  44407. }
  44408. for (var i = 0, r = this.faces.length; i < r; i++) {
  44409. var a = this.faces[i];
  44410. a.normal.applyMatrix3(t).normalize();
  44411. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44412. a.vertexNormals[s].applyMatrix3(t).normalize()
  44413. }
  44414. return null !== this.boundingBox && this.computeBoundingBox(),
  44415. null !== this.boundingSphere && this.computeBoundingSphere(),
  44416. this.verticesNeedUpdate = !0,
  44417. this.normalsNeedUpdate = !0,
  44418. this
  44419. },
  44420. rotateX: function () {
  44421. var e;
  44422. return function (t) {
  44423. return void 0 === e && (e = new n.Matrix4),
  44424. e.makeRotationX(t),
  44425. this.applyMatrix(e),
  44426. this
  44427. }
  44428. }(),
  44429. rotateY: function () {
  44430. var e;
  44431. return function (t) {
  44432. return void 0 === e && (e = new n.Matrix4),
  44433. e.makeRotationY(t),
  44434. this.applyMatrix(e),
  44435. this
  44436. }
  44437. }(),
  44438. rotateZ: function () {
  44439. var e;
  44440. return function (t) {
  44441. return void 0 === e && (e = new n.Matrix4),
  44442. e.makeRotationZ(t),
  44443. this.applyMatrix(e),
  44444. this
  44445. }
  44446. }(),
  44447. translate: function () {
  44448. var e;
  44449. return function (t, i, r) {
  44450. return void 0 === e && (e = new n.Matrix4),
  44451. e.makeTranslation(t, i, r),
  44452. this.applyMatrix(e),
  44453. this
  44454. }
  44455. }(),
  44456. scale: function () {
  44457. var e;
  44458. return function (t, i, r) {
  44459. return void 0 === e && (e = new n.Matrix4),
  44460. e.makeScale(t, i, r),
  44461. this.applyMatrix(e),
  44462. this
  44463. }
  44464. }(),
  44465. lookAt: function () {
  44466. var e;
  44467. return function (t) {
  44468. void 0 === e && (e = new n.Object3D),
  44469. e.lookAt(t),
  44470. e.updateMatrix(),
  44471. this.applyMatrix(e.matrix)
  44472. }
  44473. }(),
  44474. fromBufferGeometry: function (e) {
  44475. function t(e, t, r, o) {
  44476. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44477. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44478. , g = new n.Face3(e, t, r, a, f, o);
  44479. i.faces.push(g),
  44480. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44481. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44482. }
  44483. var i = this
  44484. , r = null !== e.index ? e.index.array : void 0
  44485. , o = e.attributes
  44486. , a = o.position.array
  44487. , s = void 0 !== o.normal ? o.normal.array : void 0
  44488. , l = void 0 !== o.color ? o.color.array : void 0
  44489. , c = void 0 !== o.uv ? o.uv.array : void 0
  44490. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44491. void 0 !== h && (this.faceVertexUvs[1] = []);
  44492. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44493. g += 2)
  44494. i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])),
  44495. void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])),
  44496. void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])),
  44497. void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])),
  44498. void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1]));
  44499. if (void 0 !== r) {
  44500. var m = e.groups;
  44501. if (m.length > 0)
  44502. for (var f = 0; f < m.length; f++)
  44503. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44504. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44505. else
  44506. for (var f = 0; f < r.length; f += 3)
  44507. t(r[f], r[f + 1], r[f + 2])
  44508. } else
  44509. for (var f = 0; f < a.length / 3; f += 3)
  44510. t(f, f + 1, f + 2);
  44511. return this.computeFaceNormals(),
  44512. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44513. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44514. this
  44515. },
  44516. center: function () {
  44517. this.computeBoundingBox();
  44518. var e = this.boundingBox.center().negate();
  44519. return this.translate(e.x, e.y, e.z),
  44520. e
  44521. },
  44522. normalize: function () {
  44523. this.computeBoundingSphere();
  44524. var e = this.boundingSphere.center
  44525. , t = this.boundingSphere.radius
  44526. , i = 0 === t ? 1 : 1 / t
  44527. , r = new n.Matrix4;
  44528. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44529. this.applyMatrix(r),
  44530. this
  44531. },
  44532. computeFaceNormals: function () {
  44533. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44534. var o = this.faces[i]
  44535. , a = this.vertices[o.a]
  44536. , s = this.vertices[o.b]
  44537. , l = this.vertices[o.c];
  44538. e.subVectors(l, s),
  44539. t.subVectors(a, s),
  44540. e.cross(t),
  44541. e.normalize(),
  44542. o.normal.copy(e)
  44543. }
  44544. },
  44545. computeVertexNormals: function (e) {
  44546. void 0 === e && (e = !0);
  44547. var t, i, r, o, a, s;
  44548. for (s = new Array(this.vertices.length),
  44549. t = 0,
  44550. i = this.vertices.length; t < i; t++)
  44551. s[t] = new n.Vector3;
  44552. if (e) {
  44553. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44554. for (r = 0,
  44555. o = this.faces.length; r < o; r++)
  44556. a = this.faces[r],
  44557. l = this.vertices[a.a],
  44558. c = this.vertices[a.b],
  44559. h = this.vertices[a.c],
  44560. u.subVectors(h, c),
  44561. d.subVectors(l, c),
  44562. u.cross(d),
  44563. s[a.a].add(u),
  44564. s[a.b].add(u),
  44565. s[a.c].add(u)
  44566. } else
  44567. for (r = 0,
  44568. o = this.faces.length; r < o; r++)
  44569. a = this.faces[r],
  44570. s[a.a].add(a.normal),
  44571. s[a.b].add(a.normal),
  44572. s[a.c].add(a.normal);
  44573. for (t = 0,
  44574. i = this.vertices.length; t < i; t++)
  44575. s[t].normalize();
  44576. for (r = 0,
  44577. o = this.faces.length; r < o; r++) {
  44578. a = this.faces[r];
  44579. var p = a.vertexNormals;
  44580. 3 === p.length ? (p[0].copy(s[a.a]),
  44581. p[1].copy(s[a.b]),
  44582. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44583. p[1] = s[a.b].clone(),
  44584. p[2] = s[a.c].clone())
  44585. }
  44586. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44587. },
  44588. computeMorphNormals: function () {
  44589. var e, t, i, r, o;
  44590. for (i = 0,
  44591. r = this.faces.length; i < r; i++)
  44592. for (o = this.faces[i],
  44593. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44594. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44595. e = 0,
  44596. t = o.vertexNormals.length; e < t; e++)
  44597. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44598. var a = new n.Geometry;
  44599. for (a.faces = this.faces,
  44600. e = 0,
  44601. t = this.morphTargets.length; e < t; e++) {
  44602. if (!this.morphNormals[e]) {
  44603. this.morphNormals[e] = {},
  44604. this.morphNormals[e].faceNormals = [],
  44605. this.morphNormals[e].vertexNormals = [];
  44606. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44607. for (i = 0,
  44608. r = this.faces.length; i < r; i++)
  44609. s = new n.Vector3,
  44610. l = {
  44611. a: new n.Vector3,
  44612. b: new n.Vector3,
  44613. c: new n.Vector3
  44614. },
  44615. c.push(s),
  44616. h.push(l)
  44617. }
  44618. var u = this.morphNormals[e];
  44619. a.vertices = this.morphTargets[e].vertices,
  44620. a.computeFaceNormals(),
  44621. a.computeVertexNormals();
  44622. var s, l;
  44623. for (i = 0,
  44624. r = this.faces.length; i < r; i++)
  44625. o = this.faces[i],
  44626. s = u.faceNormals[i],
  44627. l = u.vertexNormals[i],
  44628. s.copy(o.normal),
  44629. l.a.copy(o.vertexNormals[0]),
  44630. l.b.copy(o.vertexNormals[1]),
  44631. l.c.copy(o.vertexNormals[2])
  44632. }
  44633. for (i = 0,
  44634. r = this.faces.length; i < r; i++)
  44635. o = this.faces[i],
  44636. o.normal = o.__originalFaceNormal,
  44637. o.vertexNormals = o.__originalVertexNormals
  44638. },
  44639. computeTangents: function () {
  44640. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44641. },
  44642. computeLineDistances: function () {
  44643. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44644. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44645. this.lineDistances[i] = e
  44646. },
  44647. computeBoundingBox: function () {
  44648. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44649. this.boundingBox.setFromPoints(this.vertices)
  44650. },
  44651. computeBoundingSphere: function () {
  44652. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44653. this.boundingSphere.setFromPoints(this.vertices)
  44654. },
  44655. merge: function (e, t, i) {
  44656. if (e instanceof n.Geometry == !1)
  44657. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44658. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44659. void 0 === i && (i = 0),
  44660. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44661. for (var d = 0, p = s.length; d < p; d++) {
  44662. var f = s[d]
  44663. , g = f.clone();
  44664. void 0 !== t && g.applyMatrix4(t),
  44665. a.push(g)
  44666. }
  44667. for (d = 0,
  44668. p = c.length; d < p; d++) {
  44669. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44670. m = new n.Face3(y.a + o, y.b + o, y.c + o),
  44671. m.normal.copy(y.normal),
  44672. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44673. for (var E = 0, b = C.length; E < b; E++)
  44674. v = C[E].clone(),
  44675. void 0 !== r && v.applyMatrix3(r).normalize(),
  44676. m.vertexNormals.push(v);
  44677. m.color.copy(y.color);
  44678. for (var E = 0, b = I.length; E < b; E++)
  44679. A = I[E],
  44680. m.vertexColors.push(A.clone());
  44681. m.materialIndex = y.materialIndex + i,
  44682. l.push(m)
  44683. }
  44684. for (d = 0,
  44685. p = u.length; d < p; d++) {
  44686. var w = u[d]
  44687. , _ = [];
  44688. if (void 0 !== w) {
  44689. for (var E = 0, b = w.length; E < b; E++)
  44690. _.push(w[E].clone());
  44691. h.push(_)
  44692. }
  44693. }
  44694. },
  44695. mergeMesh: function (e) {
  44696. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44697. void this.merge(e.geometry, e.matrix))
  44698. },
  44699. mergeVertices: function () {
  44700. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44701. for (i = 0,
  44702. n = this.vertices.length; i < n; i++)
  44703. e = this.vertices[i],
  44704. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44705. void 0 === l[t] ? (l[t] = i,
  44706. c.push(this.vertices[i]),
  44707. h[i] = c.length - 1) : h[i] = h[l[t]];
  44708. var p = [];
  44709. for (i = 0,
  44710. n = this.faces.length; i < n; i++) {
  44711. r = this.faces[i],
  44712. r.a = h[r.a],
  44713. r.b = h[r.b],
  44714. r.c = h[r.c],
  44715. o = [r.a, r.b, r.c];
  44716. for (var f = -1, g = 0; g < 3; g++)
  44717. if (o[g] === o[(g + 1) % 3]) {
  44718. f = g,
  44719. p.push(i);
  44720. break
  44721. }
  44722. }
  44723. for (i = p.length - 1; i >= 0; i--) {
  44724. var m = p[i];
  44725. for (this.faces.splice(m, 1),
  44726. a = 0,
  44727. s = this.faceVertexUvs.length; a < s; a++)
  44728. this.faceVertexUvs[a].splice(m, 1)
  44729. }
  44730. var v = this.vertices.length - c.length;
  44731. return this.vertices = c,
  44732. v
  44733. },
  44734. sortFacesByMaterialIndex: function () {
  44735. function e(e, t) {
  44736. return e.materialIndex - t.materialIndex
  44737. }
  44738. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44739. t[n]._id = n;
  44740. t.sort(e);
  44741. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44742. a && a.length === i && (r = []),
  44743. s && s.length === i && (o = []);
  44744. for (var n = 0; n < i; n++) {
  44745. var l = t[n]._id;
  44746. r && r.push(a[l]),
  44747. o && o.push(s[l])
  44748. }
  44749. r && (this.faceVertexUvs[0] = r),
  44750. o && (this.faceVertexUvs[1] = o)
  44751. },
  44752. toJSON: function () {
  44753. function e(e, t, i) {
  44754. return i ? e | 1 << t : e & ~(1 << t)
  44755. }
  44756. function t(e) {
  44757. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44758. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44759. u.push(e.x, e.y, e.z),
  44760. d[t])
  44761. }
  44762. function i(e) {
  44763. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44764. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44765. p.push(e.getHex()),
  44766. f[t])
  44767. }
  44768. function n(e) {
  44769. var t = e.x.toString() + e.y.toString();
  44770. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44771. g.push(e.x, e.y),
  44772. m[t])
  44773. }
  44774. var r = {
  44775. metadata: {
  44776. version: 4.4,
  44777. type: "Geometry",
  44778. generator: "Geometry.toJSON"
  44779. }
  44780. };
  44781. if (r.uuid = this.uuid,
  44782. r.type = this.type,
  44783. "" !== this.name && (r.name = this.name),
  44784. void 0 !== this.parameters) {
  44785. var o = this.parameters;
  44786. for (var a in o)
  44787. void 0 !== o[a] && (r[a] = o[a]);
  44788. return r
  44789. }
  44790. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44791. var c = this.vertices[l];
  44792. s.push(c.x, c.y, c.z)
  44793. }
  44794. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44795. var v = this.faces[l]
  44796. , A = !0
  44797. , y = !1
  44798. , C = void 0 !== this.faceVertexUvs[0][l]
  44799. , I = v.normal.length() > 0
  44800. , E = v.vertexNormals.length > 0
  44801. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44802. , w = v.vertexColors.length > 0
  44803. , _ = 0;
  44804. if (_ = e(_, 0, 0),
  44805. _ = e(_, 1, A),
  44806. _ = e(_, 2, y),
  44807. _ = e(_, 3, C),
  44808. _ = e(_, 4, I),
  44809. _ = e(_, 5, E),
  44810. _ = e(_, 6, b),
  44811. _ = e(_, 7, w),
  44812. h.push(_),
  44813. h.push(v.a, v.b, v.c),
  44814. h.push(v.materialIndex),
  44815. C) {
  44816. var T = this.faceVertexUvs[0][l];
  44817. h.push(n(T[0]), n(T[1]), n(T[2]))
  44818. }
  44819. if (I && h.push(t(v.normal)),
  44820. E) {
  44821. var x = v.vertexNormals;
  44822. h.push(t(x[0]), t(x[1]), t(x[2]))
  44823. }
  44824. if (b && h.push(i(v.color)),
  44825. w) {
  44826. var S = v.vertexColors;
  44827. h.push(i(S[0]), i(S[1]), i(S[2]))
  44828. }
  44829. }
  44830. return r.data = {},
  44831. r.data.vertices = s,
  44832. r.data.normals = u,
  44833. p.length > 0 && (r.data.colors = p),
  44834. g.length > 0 && (r.data.uvs = [g]),
  44835. r.data.faces = h,
  44836. r
  44837. },
  44838. clone: function () {
  44839. return (new n.Geometry).copy(this)
  44840. },
  44841. copy: function (e) {
  44842. this.vertices = [],
  44843. this.faces = [],
  44844. this.faceVertexUvs = [[]];
  44845. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44846. this.vertices.push(t[i].clone());
  44847. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44848. this.faces.push(r[i].clone());
  44849. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44850. var o = e.faceVertexUvs[i];
  44851. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44852. for (var a = 0, s = o.length; a < s; a++) {
  44853. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44854. var d = l[h];
  44855. c.push(d.clone())
  44856. }
  44857. this.faceVertexUvs[i].push(c)
  44858. }
  44859. }
  44860. return this
  44861. },
  44862. dispose: function () {
  44863. this.dispatchEvent({
  44864. type: "dispose"
  44865. })
  44866. }
  44867. },
  44868. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44869. n.GeometryIdCount = 0,
  44870. n.DirectGeometry = function () {
  44871. Object.defineProperty(this, "id", {
  44872. value: n.GeometryIdCount++
  44873. }),
  44874. this.uuid = n.Math.generateUUID(),
  44875. this.name = "",
  44876. this.type = "DirectGeometry",
  44877. this.indices = [],
  44878. this.vertices = [],
  44879. this.normals = [],
  44880. this.colors = [],
  44881. this.uvs = [],
  44882. this.uvs2 = [],
  44883. this.groups = [],
  44884. this.morphTargets = {},
  44885. this.skinWeights = [],
  44886. this.skinIndices = [],
  44887. this.boundingBox = null,
  44888. this.boundingSphere = null,
  44889. this.verticesNeedUpdate = !1,
  44890. this.normalsNeedUpdate = !1,
  44891. this.colorsNeedUpdate = !1,
  44892. this.uvsNeedUpdate = !1,
  44893. this.groupsNeedUpdate = !1
  44894. }
  44895. ,
  44896. n.DirectGeometry.prototype = {
  44897. constructor: n.DirectGeometry,
  44898. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44899. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44900. computeFaceNormals: function () {
  44901. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44902. },
  44903. computeVertexNormals: function () {
  44904. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44905. },
  44906. computeGroups: function (e) {
  44907. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44908. var a = r[o];
  44909. a.materialIndex !== i && (i = a.materialIndex,
  44910. void 0 !== t && (t.count = 3 * o - t.start,
  44911. n.push(t)),
  44912. t = {
  44913. start: 3 * o,
  44914. materialIndex: i
  44915. })
  44916. }
  44917. void 0 !== t && (t.count = 3 * o - t.start,
  44918. n.push(t)),
  44919. this.groups = n
  44920. },
  44921. fromGeometry: function (e) {
  44922. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44923. if (c > 0) {
  44924. t = [];
  44925. for (var h = 0; h < c; h++)
  44926. t[h] = [];
  44927. this.morphTargets.position = t
  44928. }
  44929. var u, d = e.morphNormals, p = d.length;
  44930. if (p > 0) {
  44931. u = [];
  44932. for (var h = 0; h < p; h++)
  44933. u[h] = [];
  44934. this.morphTargets.normal = u
  44935. }
  44936. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44937. var A = i[h];
  44938. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44939. var y = A.vertexNormals;
  44940. if (3 === y.length)
  44941. this.normals.push(y[0], y[1], y[2]);
  44942. else {
  44943. var C = A.normal;
  44944. this.normals.push(C, C, C)
  44945. }
  44946. var I = A.vertexColors;
  44947. if (3 === I.length)
  44948. this.colors.push(I[0], I[1], I[2]);
  44949. else {
  44950. var E = A.color;
  44951. this.colors.push(E, E, E)
  44952. }
  44953. if (a === !0) {
  44954. var b = o[0][h];
  44955. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44956. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44957. }
  44958. if (s === !0) {
  44959. var b = o[1][h];
  44960. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44961. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44962. }
  44963. for (var w = 0; w < c; w++) {
  44964. var _ = l[w].vertices;
  44965. t[w].push(_[A.a], _[A.b], _[A.c])
  44966. }
  44967. for (var w = 0; w < p; w++) {
  44968. var T = d[w].vertexNormals[h];
  44969. u[w].push(T.a, T.b, T.c)
  44970. }
  44971. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44972. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44973. }
  44974. return this.computeGroups(e),
  44975. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44976. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44977. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44978. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44979. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44980. this
  44981. },
  44982. dispose: function () {
  44983. this.dispatchEvent({
  44984. type: "dispose"
  44985. })
  44986. }
  44987. },
  44988. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44989. n.BufferGeometry = function () {
  44990. Object.defineProperty(this, "id", {
  44991. value: n.GeometryIdCount++
  44992. }),
  44993. this.uuid = n.Math.generateUUID(),
  44994. this.name = "",
  44995. this.type = "BufferGeometry",
  44996. this.index = null,
  44997. this.attributes = {},
  44998. this.morphAttributes = {},
  44999. this.groups = [],
  45000. this.boundingBox = null,
  45001. this.boundingSphere = null,
  45002. this.drawRange = {
  45003. start: 0,
  45004. count: 1 / 0
  45005. }
  45006. }
  45007. ,
  45008. n.BufferGeometry.prototype = {
  45009. constructor: n.BufferGeometry,
  45010. getIndex: function () {
  45011. return this.index
  45012. },
  45013. setIndex: function (e) {
  45014. this.index = e
  45015. },
  45016. addAttribute: function (e, t) {
  45017. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45018. void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45019. void this.setIndex(t)) : (this.attributes[e] = t,
  45020. this)
  45021. },
  45022. getAttribute: function (e) {
  45023. return this.attributes[e]
  45024. },
  45025. removeAttribute: function (e) {
  45026. return delete this.attributes[e],
  45027. this
  45028. },
  45029. addGroup: function (e, t, i) {
  45030. this.groups.push({
  45031. start: e,
  45032. count: t,
  45033. materialIndex: void 0 !== i ? i : 0
  45034. })
  45035. },
  45036. clearGroups: function () {
  45037. this.groups = []
  45038. },
  45039. setDrawRange: function (e, t) {
  45040. this.drawRange.start = e,
  45041. this.drawRange.count = t
  45042. },
  45043. applyMatrix: function (e) {
  45044. var t = this.attributes.position;
  45045. void 0 !== t && (e.applyToVector3Array(t.array),
  45046. t.needsUpdate = !0);
  45047. var i = this.attributes.normal;
  45048. if (void 0 !== i) {
  45049. var r = (new n.Matrix3).getNormalMatrix(e);
  45050. r.applyToVector3Array(i.array),
  45051. i.needsUpdate = !0
  45052. }
  45053. return null !== this.boundingBox && this.computeBoundingBox(),
  45054. null !== this.boundingSphere && this.computeBoundingSphere(),
  45055. this
  45056. },
  45057. rotateX: function () {
  45058. var e;
  45059. return function (t) {
  45060. return void 0 === e && (e = new n.Matrix4),
  45061. e.makeRotationX(t),
  45062. this.applyMatrix(e),
  45063. this
  45064. }
  45065. }(),
  45066. rotateY: function () {
  45067. var e;
  45068. return function (t) {
  45069. return void 0 === e && (e = new n.Matrix4),
  45070. e.makeRotationY(t),
  45071. this.applyMatrix(e),
  45072. this
  45073. }
  45074. }(),
  45075. rotateZ: function () {
  45076. var e;
  45077. return function (t) {
  45078. return void 0 === e && (e = new n.Matrix4),
  45079. e.makeRotationZ(t),
  45080. this.applyMatrix(e),
  45081. this
  45082. }
  45083. }(),
  45084. translate: function () {
  45085. var e;
  45086. return function (t, i, r) {
  45087. return void 0 === e && (e = new n.Matrix4),
  45088. e.makeTranslation(t, i, r),
  45089. this.applyMatrix(e),
  45090. this
  45091. }
  45092. }(),
  45093. scale: function () {
  45094. var e;
  45095. return function (t, i, r) {
  45096. return void 0 === e && (e = new n.Matrix4),
  45097. e.makeScale(t, i, r),
  45098. this.applyMatrix(e),
  45099. this
  45100. }
  45101. }(),
  45102. lookAt: function () {
  45103. var e;
  45104. return function (t) {
  45105. void 0 === e && (e = new n.Object3D),
  45106. e.lookAt(t),
  45107. e.updateMatrix(),
  45108. this.applyMatrix(e.matrix)
  45109. }
  45110. }(),
  45111. center: function () {
  45112. this.computeBoundingBox();
  45113. var e = this.boundingBox.center().negate();
  45114. return this.translate(e.x, e.y, e.z),
  45115. e
  45116. },
  45117. setFromObject: function (e) {
  45118. var t = e.geometry;
  45119. if (e instanceof n.Points || e instanceof n.Line) {
  45120. var i = new n.Float32Attribute(3 * t.vertices.length, 3)
  45121. , r = new n.Float32Attribute(3 * t.colors.length, 3);
  45122. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45123. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45124. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45125. var o = new n.Float32Attribute(t.lineDistances.length, 1);
  45126. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45127. }
  45128. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45129. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45130. } else
  45131. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45132. return this
  45133. },
  45134. updateFromObject: function (e) {
  45135. var t = e.geometry;
  45136. if (e instanceof n.Mesh) {
  45137. var i = t.__directGeometry;
  45138. if (void 0 === i)
  45139. return this.fromGeometry(t);
  45140. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45141. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45142. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45143. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45144. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45145. t.verticesNeedUpdate = !1,
  45146. t.normalsNeedUpdate = !1,
  45147. t.colorsNeedUpdate = !1,
  45148. t.uvsNeedUpdate = !1,
  45149. t.groupsNeedUpdate = !1,
  45150. t = i
  45151. }
  45152. if (t.verticesNeedUpdate === !0) {
  45153. var r = this.attributes.position;
  45154. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45155. r.needsUpdate = !0),
  45156. t.verticesNeedUpdate = !1
  45157. }
  45158. if (t.normalsNeedUpdate === !0) {
  45159. var r = this.attributes.normal;
  45160. void 0 !== r && (r.copyVector3sArray(t.normals),
  45161. r.needsUpdate = !0),
  45162. t.normalsNeedUpdate = !1
  45163. }
  45164. if (t.colorsNeedUpdate === !0) {
  45165. var r = this.attributes.color;
  45166. void 0 !== r && (r.copyColorsArray(t.colors),
  45167. r.needsUpdate = !0),
  45168. t.colorsNeedUpdate = !1
  45169. }
  45170. if (t.uvsNeedUpdate) {
  45171. var r = this.attributes.uv;
  45172. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45173. r.needsUpdate = !0),
  45174. t.uvsNeedUpdate = !1
  45175. }
  45176. if (t.lineDistancesNeedUpdate) {
  45177. var r = this.attributes.lineDistance;
  45178. void 0 !== r && (r.copyArray(t.lineDistances),
  45179. r.needsUpdate = !0),
  45180. t.lineDistancesNeedUpdate = !1
  45181. }
  45182. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45183. this.groups = t.groups,
  45184. t.groupsNeedUpdate = !1),
  45185. this
  45186. },
  45187. fromGeometry: function (e) {
  45188. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45189. this.fromDirectGeometry(e.__directGeometry)
  45190. },
  45191. fromDirectGeometry: function (e) {
  45192. var t = new Float32Array(3 * e.vertices.length);
  45193. if (this.addAttribute("position", new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices)),
  45194. e.normals.length > 0) {
  45195. var i = new Float32Array(3 * e.normals.length);
  45196. this.addAttribute("normal", new n.BufferAttribute(i, 3).copyVector3sArray(e.normals))
  45197. }
  45198. if (e.colors.length > 0) {
  45199. var r = new Float32Array(3 * e.colors.length);
  45200. this.addAttribute("color", new n.BufferAttribute(r, 3).copyColorsArray(e.colors))
  45201. }
  45202. if (e.uvs.length > 0) {
  45203. var o = new Float32Array(2 * e.uvs.length);
  45204. this.addAttribute("uv", new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs))
  45205. }
  45206. if (e.uvs2.length > 0) {
  45207. var a = new Float32Array(2 * e.uvs2.length);
  45208. this.addAttribute("uv2", new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2))
  45209. }
  45210. if (e.indices.length > 0) {
  45211. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45212. , l = new s(3 * e.indices.length);
  45213. this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices))
  45214. }
  45215. this.groups = e.groups;
  45216. for (var c in e.morphTargets) {
  45217. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45218. var f = u[d]
  45219. , g = new n.Float32Attribute(3 * f.length, 3);
  45220. h.push(g.copyVector3sArray(f))
  45221. }
  45222. this.morphAttributes[c] = h
  45223. }
  45224. if (e.skinIndices.length > 0) {
  45225. var m = new n.Float32Attribute(4 * e.skinIndices.length, 4);
  45226. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45227. }
  45228. if (e.skinWeights.length > 0) {
  45229. var v = new n.Float32Attribute(4 * e.skinWeights.length, 4);
  45230. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45231. }
  45232. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45233. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45234. this
  45235. },
  45236. computeBoundingBox: function () {
  45237. new n.Vector3;
  45238. return function () {
  45239. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45240. var e = this.attributes.position.array;
  45241. e && this.boundingBox.setFromArray(e),
  45242. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45243. this.boundingBox.max.set(0, 0, 0)),
  45244. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45245. }
  45246. }(),
  45247. computeBoundingSphere: function () {
  45248. var e = new n.Box3
  45249. , t = new n.Vector3;
  45250. return function () {
  45251. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45252. var i = this.attributes.position.array;
  45253. if (i) {
  45254. var r = this.boundingSphere.center;
  45255. e.setFromArray(i),
  45256. e.center(r);
  45257. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45258. t.fromArray(i, a),
  45259. o = Math.max(o, r.distanceToSquared(t));
  45260. this.boundingSphere.radius = Math.sqrt(o),
  45261. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45262. }
  45263. }
  45264. }(),
  45265. computeFaceNormals: function () { },
  45266. computeVertexNormals: function () {
  45267. var e = this.index
  45268. , t = this.attributes
  45269. , i = this.groups;
  45270. if (t.position) {
  45271. var r = t.position.array;
  45272. if (void 0 === t.normal)
  45273. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length), 3));
  45274. else
  45275. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45276. o[a] = 0;
  45277. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45278. if (e) {
  45279. var v = e.array;
  45280. 0 === i.length && this.addGroup(0, v.length);
  45281. for (var A = 0, y = i.length; A < y; ++A)
  45282. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45283. l = 3 * v[a + 0],
  45284. c = 3 * v[a + 1],
  45285. h = 3 * v[a + 2],
  45286. d.fromArray(r, l),
  45287. p.fromArray(r, c),
  45288. f.fromArray(r, h),
  45289. g.subVectors(f, p),
  45290. m.subVectors(d, p),
  45291. g.cross(m),
  45292. u[l] += g.x,
  45293. u[l + 1] += g.y,
  45294. u[l + 2] += g.z,
  45295. u[c] += g.x,
  45296. u[c + 1] += g.y,
  45297. u[c + 2] += g.z,
  45298. u[h] += g.x,
  45299. u[h + 1] += g.y,
  45300. u[h + 2] += g.z
  45301. } else
  45302. for (var a = 0, s = r.length; a < s; a += 9)
  45303. d.fromArray(r, a),
  45304. p.fromArray(r, a + 3),
  45305. f.fromArray(r, a + 6),
  45306. g.subVectors(f, p),
  45307. m.subVectors(d, p),
  45308. g.cross(m),
  45309. u[a] = g.x,
  45310. u[a + 1] = g.y,
  45311. u[a + 2] = g.z,
  45312. u[a + 3] = g.x,
  45313. u[a + 4] = g.y,
  45314. u[a + 5] = g.z,
  45315. u[a + 6] = g.x,
  45316. u[a + 7] = g.y,
  45317. u[a + 8] = g.z;
  45318. this.normalizeNormals(),
  45319. t.normal.needsUpdate = !0
  45320. }
  45321. },
  45322. merge: function (e, t) {
  45323. if (e instanceof n.BufferGeometry == !1)
  45324. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45325. void 0 === t && (t = 0);
  45326. var i = this.attributes;
  45327. for (var r in i)
  45328. if (void 0 !== e.attributes[r])
  45329. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45330. u++)
  45331. a[u] = l[h];
  45332. return this
  45333. },
  45334. normalizeNormals: function () {
  45335. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45336. e = r[o],
  45337. t = r[o + 1],
  45338. i = r[o + 2],
  45339. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45340. r[o] *= n,
  45341. r[o + 1] *= n,
  45342. r[o + 2] *= n
  45343. },
  45344. toNonIndexed: function () {
  45345. if (null === this.index)
  45346. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45347. this;
  45348. var e = new n.BufferGeometry
  45349. , t = this.index.array
  45350. , i = this.attributes;
  45351. for (var r in i) {
  45352. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45353. c = t[u] * s;
  45354. for (var p = 0; p < s; p++)
  45355. l[h++] = a[c++]
  45356. }
  45357. e.addAttribute(r, new n.BufferAttribute(l, s))
  45358. }
  45359. return e
  45360. },
  45361. toJSON: function () {
  45362. var e = {
  45363. metadata: {
  45364. version: 4.4,
  45365. type: "BufferGeometry",
  45366. generator: "BufferGeometry.toJSON"
  45367. }
  45368. };
  45369. if (e.uuid = this.uuid,
  45370. e.type = this.type,
  45371. "" !== this.name && (e.name = this.name),
  45372. void 0 !== this.parameters) {
  45373. var t = this.parameters;
  45374. for (var i in t)
  45375. void 0 !== t[i] && (e[i] = t[i]);
  45376. return e
  45377. }
  45378. e.data = {
  45379. attributes: {}
  45380. };
  45381. var n = this.index;
  45382. if (null !== n) {
  45383. var r = Array.prototype.slice.call(n.array);
  45384. e.data.index = {
  45385. type: n.array.constructor.name,
  45386. array: r
  45387. }
  45388. }
  45389. var o = this.attributes;
  45390. for (var i in o) {
  45391. var a = o[i]
  45392. , r = Array.prototype.slice.call(a.array);
  45393. e.data.attributes[i] = {
  45394. itemSize: a.itemSize,
  45395. type: a.array.constructor.name,
  45396. array: r
  45397. }
  45398. }
  45399. var s = this.groups;
  45400. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45401. var l = this.boundingSphere;
  45402. return null !== l && (e.data.boundingSphere = {
  45403. center: l.center.toArray(),
  45404. radius: l.radius
  45405. }),
  45406. e
  45407. },
  45408. clone: function () {
  45409. return (new n.BufferGeometry).copy(this)
  45410. },
  45411. copy: function (e) {
  45412. var t = e.index;
  45413. null !== t && this.setIndex(t.clone());
  45414. var i = e.attributes;
  45415. for (var n in i) {
  45416. var r = i[n];
  45417. this.addAttribute(n, r.clone())
  45418. }
  45419. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45420. var l = o[a];
  45421. this.addGroup(l.start, l.count)
  45422. }
  45423. return this
  45424. },
  45425. dispose: function () {
  45426. this.dispatchEvent({
  45427. type: "dispose"
  45428. })
  45429. }
  45430. },
  45431. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45432. n.BufferGeometry.MaxIndex = 65535,
  45433. n.InstancedBufferGeometry = function () {
  45434. n.BufferGeometry.call(this),
  45435. this.type = "InstancedBufferGeometry",
  45436. this.maxInstancedCount = void 0
  45437. }
  45438. ,
  45439. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45440. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45441. n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) {
  45442. this.groups.push({
  45443. start: e,
  45444. count: t,
  45445. instances: i
  45446. })
  45447. }
  45448. ,
  45449. n.InstancedBufferGeometry.prototype.copy = function (e) {
  45450. var t = e.index;
  45451. null !== t && this.setIndex(t.clone());
  45452. var i = e.attributes;
  45453. for (var n in i) {
  45454. var r = i[n];
  45455. this.addAttribute(n, r.clone())
  45456. }
  45457. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45458. var l = o[a];
  45459. this.addGroup(l.start, l.count, l.instances)
  45460. }
  45461. return this
  45462. }
  45463. ,
  45464. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45465. n.Uniform = function (e, t) {
  45466. this.type = e,
  45467. this.value = t,
  45468. this.dynamic = !1
  45469. }
  45470. ,
  45471. n.Uniform.prototype = {
  45472. constructor: n.Uniform,
  45473. onUpdate: function (e) {
  45474. return this.dynamic = !0,
  45475. this.onUpdateCallback = e,
  45476. this
  45477. }
  45478. },
  45479. n.AnimationClip = function (e, t, i) {
  45480. this.name = e || n.Math.generateUUID(),
  45481. this.tracks = i,
  45482. this.duration = void 0 !== t ? t : -1,
  45483. this.duration < 0 && this.resetDuration(),
  45484. this.trim(),
  45485. this.optimize()
  45486. }
  45487. ,
  45488. n.AnimationClip.prototype = {
  45489. constructor: n.AnimationClip,
  45490. resetDuration: function () {
  45491. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45492. var r = this.tracks[i];
  45493. t = Math.max(t, r.times[r.times.length - 1])
  45494. }
  45495. this.duration = t
  45496. },
  45497. trim: function () {
  45498. for (var e = 0; e < this.tracks.length; e++)
  45499. this.tracks[e].trim(0, this.duration);
  45500. return this
  45501. },
  45502. optimize: function () {
  45503. for (var e = 0; e < this.tracks.length; e++)
  45504. this.tracks[e].optimize();
  45505. return this
  45506. }
  45507. },
  45508. Object.assign(n.AnimationClip, {
  45509. parse: function (e) {
  45510. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45511. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45512. return new n.AnimationClip(e.name, e.duration, t)
  45513. },
  45514. toJSON: function (e) {
  45515. for (var t = [], i = e.tracks, r = {
  45516. name: e.name,
  45517. duration: e.duration,
  45518. tracks: t
  45519. }, o = 0, a = i.length; o !== a; ++o)
  45520. t.push(n.KeyframeTrack.toJSON(i[o]));
  45521. return r
  45522. },
  45523. CreateFromMorphTargetSequence: function (e, t, i) {
  45524. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45525. var s = []
  45526. , l = [];
  45527. s.push((a + r - 1) % r, a, (a + 1) % r),
  45528. l.push(0, 1, 0);
  45529. var c = n.AnimationUtils.getKeyframeOrder(s);
  45530. s = n.AnimationUtils.sortedArray(s, 1, c),
  45531. l = n.AnimationUtils.sortedArray(l, 1, c),
  45532. 0 === s[0] && (s.push(r),
  45533. l.push(l[0])),
  45534. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]", s, l).scale(1 / i))
  45535. }
  45536. return new n.AnimationClip(e, -1, o)
  45537. },
  45538. findByName: function (e, t) {
  45539. for (var i = 0; i < e.length; i++)
  45540. if (e[i].name === t)
  45541. return e[i];
  45542. return null
  45543. },
  45544. CreateClipsFromMorphTargetSequences: function (e, t) {
  45545. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45546. var s = e[o]
  45547. , l = s.name.match(r);
  45548. if (l && l.length > 1) {
  45549. var c = l[1]
  45550. , h = i[c];
  45551. h || (i[c] = h = []),
  45552. h.push(s)
  45553. }
  45554. }
  45555. var u = [];
  45556. for (var c in i)
  45557. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45558. return u
  45559. },
  45560. parseAnimation: function (e, t, i) {
  45561. if (!e)
  45562. return console.error(" no animation in JSONLoader data"),
  45563. null;
  45564. for (var r = function (e, t, i, r, o) {
  45565. if (0 !== i.length) {
  45566. var a = []
  45567. , s = [];
  45568. n.AnimationUtils.flattenJSON(i, a, s, r),
  45569. 0 !== a.length && o.push(new e(t, a, s))
  45570. }
  45571. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45572. var u = c[h].keys;
  45573. if (u && 0 != u.length)
  45574. if (u[0].morphTargets) {
  45575. for (var d = {}, p = 0; p < u.length; p++)
  45576. if (u[p].morphTargets)
  45577. for (var f = 0; f < u[p].morphTargets.length; f++)
  45578. d[u[p].morphTargets[f]] = -1;
  45579. for (var g in d) {
  45580. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45581. var A = u[p];
  45582. m.push(A.time),
  45583. v.push(A.morphTarget === g ? 1 : 0)
  45584. }
  45585. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]", m, v))
  45586. }
  45587. s = d.length * (l || 1)
  45588. } else {
  45589. var y = ".bones[" + t[h].name + "]";
  45590. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45591. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45592. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45593. }
  45594. }
  45595. if (0 === o.length)
  45596. return null;
  45597. var C = new n.AnimationClip(a, s, o);
  45598. return C
  45599. }
  45600. }),
  45601. n.AnimationMixer = function (e) {
  45602. this._root = e,
  45603. this._initMemoryManager(),
  45604. this._accuIndex = 0,
  45605. this.time = 0,
  45606. this.timeScale = 1
  45607. }
  45608. ,
  45609. n.AnimationMixer.prototype = {
  45610. constructor: n.AnimationMixer,
  45611. clipAction: function (e, t) {
  45612. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45613. if (void 0 !== l) {
  45614. var c = l.actionByRoot[o];
  45615. if (void 0 !== c)
  45616. return c;
  45617. if (i = l.knownActions[0],
  45618. s = i._clip,
  45619. e !== a && e !== s)
  45620. throw new Error("Different clips with the same name detected!")
  45621. }
  45622. if (null === s)
  45623. return null;
  45624. var h = new n.AnimationMixer._Action(this, s, t);
  45625. return this._bindAction(h, i),
  45626. this._addInactiveAction(h, a, o),
  45627. h
  45628. },
  45629. existingAction: function (e, t) {
  45630. var i = t || this._root
  45631. , n = i.uuid
  45632. , r = "string" == typeof e ? e : e.name
  45633. , o = this._actionsByClip[r];
  45634. return void 0 !== o ? o.actionByRoot[n] || null : null
  45635. },
  45636. stopAllAction: function () {
  45637. var e = this._actions
  45638. , t = this._nActiveActions
  45639. , i = this._bindings
  45640. , n = this._nActiveBindings;
  45641. this._nActiveActions = 0,
  45642. this._nActiveBindings = 0;
  45643. for (var r = 0; r !== t; ++r)
  45644. e[r].reset();
  45645. for (var r = 0; r !== n; ++r)
  45646. i[r].useCount = 0;
  45647. return this
  45648. },
  45649. update: function (e) {
  45650. e *= this.timeScale;
  45651. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45652. var s = t[a];
  45653. s.enabled && s._update(n, e, r, o)
  45654. }
  45655. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45656. l[a].apply(o);
  45657. return this
  45658. },
  45659. getRoot: function () {
  45660. return this._root
  45661. },
  45662. uncacheClip: function (e) {
  45663. var t = this._actions
  45664. , i = e.name
  45665. , n = this._actionsByClip
  45666. , r = n[i];
  45667. if (void 0 !== r) {
  45668. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45669. var l = o[a];
  45670. this._deactivateAction(l);
  45671. var c = l._cacheIndex
  45672. , h = t[t.length - 1];
  45673. l._cacheIndex = null,
  45674. l._byClipCacheIndex = null,
  45675. h._cacheIndex = c,
  45676. t[c] = h,
  45677. t.pop(),
  45678. this._removeInactiveBindingsForAction(l)
  45679. }
  45680. delete n[i]
  45681. }
  45682. },
  45683. uncacheRoot: function (e) {
  45684. var t = e.uuid
  45685. , i = this._actionsByClip;
  45686. for (var n in i) {
  45687. var r = i[n].actionByRoot
  45688. , o = r[t];
  45689. void 0 !== o && (this._deactivateAction(o),
  45690. this._removeInactiveAction(o))
  45691. }
  45692. var a = this._bindingsByRootAndName
  45693. , s = a[t];
  45694. if (void 0 !== s)
  45695. for (var l in s) {
  45696. var c = s[l];
  45697. c.restoreOriginalState(),
  45698. this._removeInactiveBinding(c)
  45699. }
  45700. },
  45701. uncacheAction: function (e, t) {
  45702. var i = this.existingAction(e, t);
  45703. null !== i && (this._deactivateAction(i),
  45704. this._removeInactiveAction(i))
  45705. }
  45706. },
  45707. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45708. n.AnimationMixer._Action = function (e, t, i) {
  45709. this._mixer = e,
  45710. this._clip = t,
  45711. this._localRoot = i || null;
  45712. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45713. endingStart: n.ZeroCurvatureEnding,
  45714. endingEnd: n.ZeroCurvatureEnding
  45715. }, l = 0; l !== o; ++l) {
  45716. var c = r[l].createInterpolant(null);
  45717. a[l] = c,
  45718. c.settings = s
  45719. }
  45720. this._interpolantSettings = s,
  45721. this._interpolants = a,
  45722. this._propertyBindings = new Array(o),
  45723. this._cacheIndex = null,
  45724. this._byClipCacheIndex = null,
  45725. this._timeScaleInterpolant = null,
  45726. this._weightInterpolant = null,
  45727. this.loop = n.LoopRepeat,
  45728. this._loopCount = -1,
  45729. this._startTime = null,
  45730. this.time = 0,
  45731. this.timeScale = 1,
  45732. this._effectiveTimeScale = 1,
  45733. this.weight = 1,
  45734. this._effectiveWeight = 1,
  45735. this.repetitions = 1 / 0,
  45736. this.paused = !1,
  45737. this.enabled = !0,
  45738. this.clampWhenFinished = !1,
  45739. this.zeroSlopeAtStart = !0,
  45740. this.zeroSlopeAtEnd = !0
  45741. }
  45742. ,
  45743. n.AnimationMixer._Action.prototype = {
  45744. constructor: n.AnimationMixer._Action,
  45745. play: function () {
  45746. return this._mixer._activateAction(this),
  45747. this
  45748. },
  45749. stop: function () {
  45750. return this._mixer._deactivateAction(this),
  45751. this.reset()
  45752. },
  45753. reset: function () {
  45754. return this.paused = !1,
  45755. this.enabled = !0,
  45756. this.time = 0,
  45757. this._loopCount = -1,
  45758. this._startTime = null,
  45759. this.stopFading().stopWarping()
  45760. },
  45761. isRunning: function () {
  45762. this._startTime;
  45763. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45764. },
  45765. isScheduled: function () {
  45766. return this._mixer._isActiveAction(this)
  45767. },
  45768. startAt: function (e) {
  45769. return this._startTime = e,
  45770. this
  45771. },
  45772. setLoop: function (e, t) {
  45773. return this.loop = e,
  45774. this.repetitions = t,
  45775. this
  45776. },
  45777. setEffectiveWeight: function (e) {
  45778. return this.weight = e,
  45779. this._effectiveWeight = this.enabled ? e : 0,
  45780. this.stopFading()
  45781. },
  45782. getEffectiveWeight: function () {
  45783. return this._effectiveWeight
  45784. },
  45785. fadeIn: function (e) {
  45786. return this._scheduleFading(e, 0, 1)
  45787. },
  45788. fadeOut: function (e) {
  45789. return this._scheduleFading(e, 1, 0)
  45790. },
  45791. crossFadeFrom: function (e, t, i) {
  45792. this._mixer;
  45793. if (e.fadeOut(t),
  45794. this.fadeIn(t),
  45795. i) {
  45796. var n = this._clip.duration
  45797. , r = e._clip.duration
  45798. , o = r / n
  45799. , a = n / r;
  45800. e.warp(1, o, t),
  45801. this.warp(a, 1, t)
  45802. }
  45803. return this
  45804. },
  45805. crossFadeTo: function (e, t, i) {
  45806. return e.crossFadeFrom(this, t, i)
  45807. },
  45808. stopFading: function () {
  45809. var e = this._weightInterpolant;
  45810. return null !== e && (this._weightInterpolant = null,
  45811. this._mixer._takeBackControlInterpolant(e)),
  45812. this
  45813. },
  45814. setEffectiveTimeScale: function (e) {
  45815. return this.timeScale = e,
  45816. this._effectiveTimeScale = this.paused ? 0 : e,
  45817. this.stopWarping()
  45818. },
  45819. getEffectiveTimeScale: function () {
  45820. return this._effectiveTimeScale
  45821. },
  45822. setDuration: function (e) {
  45823. return this.timeScale = this._clip.duration / e,
  45824. this.stopWarping()
  45825. },
  45826. syncWith: function (e) {
  45827. return this.time = e.time,
  45828. this.timeScale = e.timeScale,
  45829. this.stopWarping()
  45830. },
  45831. halt: function (e) {
  45832. return this.warp(this._currentTimeScale, 0, e)
  45833. },
  45834. warp: function (e, t, i) {
  45835. var n = this._mixer
  45836. , r = n.time
  45837. , o = this._timeScaleInterpolant
  45838. , a = this.timeScale;
  45839. null === o && (o = n._lendControlInterpolant(),
  45840. this._timeScaleInterpolant = o);
  45841. var s = o.parameterPositions
  45842. , l = o.sampleValues;
  45843. return s[0] = r,
  45844. s[1] = r + i,
  45845. l[0] = e / a,
  45846. l[1] = t / a,
  45847. this
  45848. },
  45849. stopWarping: function () {
  45850. var e = this._timeScaleInterpolant;
  45851. return null !== e && (this._timeScaleInterpolant = null,
  45852. this._mixer._takeBackControlInterpolant(e)),
  45853. this
  45854. },
  45855. getMixer: function () {
  45856. return this._mixer
  45857. },
  45858. getClip: function () {
  45859. return this._clip
  45860. },
  45861. getRoot: function () {
  45862. return this._localRoot || this._mixer._root
  45863. },
  45864. _update: function (e, t, i, n) {
  45865. var r = this._startTime;
  45866. if (null !== r) {
  45867. var o = (e - r) * i;
  45868. if (o < 0 || 0 === i)
  45869. return;
  45870. this._startTime = null,
  45871. t = i * o
  45872. }
  45873. t *= this._updateTimeScale(e);
  45874. var a = this._updateTime(t)
  45875. , s = this._updateWeight(e);
  45876. if (s > 0)
  45877. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45878. l[h].evaluate(a),
  45879. c[h].accumulate(n, s)
  45880. },
  45881. _updateWeight: function (e) {
  45882. var t = 0;
  45883. if (this.enabled) {
  45884. t = this.weight;
  45885. var i = this._weightInterpolant;
  45886. if (null !== i) {
  45887. var n = i.evaluate(e)[0];
  45888. t *= n,
  45889. e > i.parameterPositions[1] && (this.stopFading(),
  45890. 0 === n && (this.enabled = !1))
  45891. }
  45892. }
  45893. return this._effectiveWeight = t,
  45894. t
  45895. },
  45896. _updateTimeScale: function (e) {
  45897. var t = 0;
  45898. if (!this.paused) {
  45899. t = this.timeScale;
  45900. var i = this._timeScaleInterpolant;
  45901. if (null !== i) {
  45902. var n = i.evaluate(e)[0];
  45903. t *= n,
  45904. e > i.parameterPositions[1] && (this.stopWarping(),
  45905. 0 === t ? this.pause = !0 : this.timeScale = t)
  45906. }
  45907. }
  45908. return this._effectiveTimeScale = t,
  45909. t
  45910. },
  45911. _updateTime: function (e) {
  45912. var t = this.time + e;
  45913. if (0 === e)
  45914. return t;
  45915. var i = this._clip.duration
  45916. , r = this.loop
  45917. , o = this._loopCount
  45918. , a = !1;
  45919. switch (r) {
  45920. case n.LoopOnce:
  45921. if (o === -1 && (this.loopCount = 0,
  45922. this._setEndings(!0, !0, !1)),
  45923. t >= i)
  45924. t = i;
  45925. else {
  45926. if (!(t < 0))
  45927. break;
  45928. t = 0
  45929. }
  45930. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45931. this._mixer.dispatchEvent({
  45932. type: "finished",
  45933. action: this,
  45934. direction: e < 0 ? -1 : 1
  45935. });
  45936. break;
  45937. case n.LoopPingPong:
  45938. a = !0;
  45939. case n.LoopRepeat:
  45940. if (o === -1 && (e > 0 ? (o = 0,
  45941. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45942. t >= i || t < 0) {
  45943. var s = Math.floor(t / i);
  45944. t -= i * s,
  45945. o += Math.abs(s);
  45946. var l = this.repetitions - o;
  45947. if (l < 0) {
  45948. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45949. t = e > 0 ? i : 0,
  45950. this._mixer.dispatchEvent({
  45951. type: "finished",
  45952. action: this,
  45953. direction: e > 0 ? 1 : -1
  45954. });
  45955. break
  45956. }
  45957. if (0 === l) {
  45958. var c = e < 0;
  45959. this._setEndings(c, !c, a)
  45960. } else
  45961. this._setEndings(!1, !1, a);
  45962. this._loopCount = o,
  45963. this._mixer.dispatchEvent({
  45964. type: "loop",
  45965. action: this,
  45966. loopDelta: s
  45967. })
  45968. }
  45969. if (r === n.LoopPingPong && 1 === (1 & o))
  45970. return this.time = t,
  45971. i - t
  45972. }
  45973. return this.time = t,
  45974. t
  45975. },
  45976. _setEndings: function (e, t, i) {
  45977. var r = this._interpolantSettings;
  45978. i ? (r.endingStart = n.ZeroSlopeEnding,
  45979. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45980. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45981. },
  45982. _scheduleFading: function (e, t, i) {
  45983. var n = this._mixer
  45984. , r = n.time
  45985. , o = this._weightInterpolant;
  45986. null === o && (o = n._lendControlInterpolant(),
  45987. this._weightInterpolant = o);
  45988. var a = o.parameterPositions
  45989. , s = o.sampleValues;
  45990. return a[0] = r,
  45991. s[0] = t,
  45992. a[1] = r + e,
  45993. s[1] = i,
  45994. this
  45995. }
  45996. },
  45997. Object.assign(n.AnimationMixer.prototype, {
  45998. _bindAction: function (e, t) {
  45999. var i = e._localRoot || this._root
  46000. , r = e._clip.tracks
  46001. , o = r.length
  46002. , a = e._propertyBindings
  46003. , s = e._interpolants
  46004. , l = i.uuid
  46005. , c = this._bindingsByRootAndName
  46006. , h = c[l];
  46007. void 0 === h && (h = {},
  46008. c[l] = h);
  46009. for (var u = 0; u !== o; ++u) {
  46010. var d = r[u]
  46011. , p = d.name
  46012. , f = h[p];
  46013. if (void 0 !== f)
  46014. a[u] = f;
  46015. else {
  46016. if (f = a[u],
  46017. void 0 !== f) {
  46018. null === f._cacheIndex && (++f.referenceCount,
  46019. this._addInactiveBinding(f, l, p));
  46020. continue
  46021. }
  46022. var g = t && t._propertyBindings[u].binding.parsedPath;
  46023. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize()),
  46024. ++f.referenceCount,
  46025. this._addInactiveBinding(f, l, p),
  46026. a[u] = f
  46027. }
  46028. s[u].resultBuffer = f.buffer
  46029. }
  46030. },
  46031. _activateAction: function (e) {
  46032. if (!this._isActiveAction(e)) {
  46033. if (null === e._cacheIndex) {
  46034. var t = (e._localRoot || this._root).uuid
  46035. , i = e._clip.name
  46036. , n = this._actionsByClip[i];
  46037. this._bindAction(e, n && n.knownActions[0]),
  46038. this._addInactiveAction(e, i, t)
  46039. }
  46040. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46041. var s = r[o];
  46042. 0 === s.useCount++ && (this._lendBinding(s),
  46043. s.saveOriginalState())
  46044. }
  46045. this._lendAction(e)
  46046. }
  46047. },
  46048. _deactivateAction: function (e) {
  46049. if (this._isActiveAction(e)) {
  46050. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46051. var r = t[i];
  46052. 0 === --r.useCount && (r.restoreOriginalState(),
  46053. this._takeBackBinding(r))
  46054. }
  46055. this._takeBackAction(e)
  46056. }
  46057. },
  46058. _initMemoryManager: function () {
  46059. this._actions = [],
  46060. this._nActiveActions = 0,
  46061. this._actionsByClip = {},
  46062. this._bindings = [],
  46063. this._nActiveBindings = 0,
  46064. this._bindingsByRootAndName = {},
  46065. this._controlInterpolants = [],
  46066. this._nActiveControlInterpolants = 0;
  46067. var e = this;
  46068. this.stats = {
  46069. actions: {
  46070. get total() {
  46071. return e._actions.length
  46072. },
  46073. get inUse() {
  46074. return e._nActiveActions
  46075. }
  46076. },
  46077. bindings: {
  46078. get total() {
  46079. return e._bindings.length
  46080. },
  46081. get inUse() {
  46082. return e._nActiveBindings
  46083. }
  46084. },
  46085. controlInterpolants: {
  46086. get total() {
  46087. return e._controlInterpolants.length
  46088. },
  46089. get inUse() {
  46090. return e._nActiveControlInterpolants
  46091. }
  46092. }
  46093. }
  46094. },
  46095. _isActiveAction: function (e) {
  46096. var t = e._cacheIndex;
  46097. return null !== t && t < this._nActiveActions
  46098. },
  46099. _addInactiveAction: function (e, t, i) {
  46100. var n = this._actions
  46101. , r = this._actionsByClip
  46102. , o = r[t];
  46103. if (void 0 === o)
  46104. o = {
  46105. knownActions: [e],
  46106. actionByRoot: {}
  46107. },
  46108. e._byClipCacheIndex = 0,
  46109. r[t] = o;
  46110. else {
  46111. var a = o.knownActions;
  46112. e._byClipCacheIndex = a.length,
  46113. a.push(e)
  46114. }
  46115. e._cacheIndex = n.length,
  46116. n.push(e),
  46117. o.actionByRoot[i] = e
  46118. },
  46119. _removeInactiveAction: function (e) {
  46120. var t = this._actions
  46121. , i = t[t.length - 1]
  46122. , n = e._cacheIndex;
  46123. i._cacheIndex = n,
  46124. t[n] = i,
  46125. t.pop(),
  46126. e._cacheIndex = null;
  46127. var r = e._clip.name
  46128. , o = this._actionsByClip
  46129. , a = o[r]
  46130. , s = a.knownActions
  46131. , l = s[s.length - 1]
  46132. , c = e._byClipCacheIndex;
  46133. l._byClipCacheIndex = c,
  46134. s[c] = l,
  46135. s.pop(),
  46136. e._byClipCacheIndex = null;
  46137. var h = a.actionByRoot
  46138. , u = (t._localRoot || this._root).uuid;
  46139. delete h[u],
  46140. 0 === s.length && delete o[r],
  46141. this._removeInactiveBindingsForAction(e)
  46142. },
  46143. _removeInactiveBindingsForAction: function (e) {
  46144. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46145. var r = t[i];
  46146. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46147. }
  46148. },
  46149. _lendAction: function (e) {
  46150. var t = this._actions
  46151. , i = e._cacheIndex
  46152. , n = this._nActiveActions++
  46153. , r = t[n];
  46154. e._cacheIndex = n,
  46155. t[n] = e,
  46156. r._cacheIndex = i,
  46157. t[i] = r
  46158. },
  46159. _takeBackAction: function (e) {
  46160. var t = this._actions
  46161. , i = e._cacheIndex
  46162. , n = --this._nActiveActions
  46163. , r = t[n];
  46164. e._cacheIndex = n,
  46165. t[n] = e,
  46166. r._cacheIndex = i,
  46167. t[i] = r
  46168. },
  46169. _addInactiveBinding: function (e, t, i) {
  46170. var n = this._bindingsByRootAndName
  46171. , r = n[t]
  46172. , o = this._bindings;
  46173. void 0 === r && (r = {},
  46174. n[t] = r),
  46175. r[i] = e,
  46176. e._cacheIndex = o.length,
  46177. o.push(e)
  46178. },
  46179. _removeInactiveBinding: function (e) {
  46180. var t = this._bindings
  46181. , i = e.binding
  46182. , n = i.rootNode.uuid
  46183. , r = i.path
  46184. , o = this._bindingsByRootAndName
  46185. , a = o[n]
  46186. , s = t[t.length - 1]
  46187. , l = e._cacheIndex;
  46188. s._cacheIndex = l,
  46189. t[l] = s,
  46190. t.pop(),
  46191. delete a[r];
  46192. e: {
  46193. for (var c in a)
  46194. break e;
  46195. delete o[n]
  46196. }
  46197. },
  46198. _lendBinding: function (e) {
  46199. var t = this._bindings
  46200. , i = e._cacheIndex
  46201. , n = this._nActiveBindings++
  46202. , r = t[n];
  46203. e._cacheIndex = n,
  46204. t[n] = e,
  46205. r._cacheIndex = i,
  46206. t[i] = r
  46207. },
  46208. _takeBackBinding: function (e) {
  46209. var t = this._bindings
  46210. , i = e._cacheIndex
  46211. , n = --this._nActiveBindings
  46212. , r = t[n];
  46213. e._cacheIndex = n,
  46214. t[n] = e,
  46215. r._cacheIndex = i,
  46216. t[i] = r
  46217. },
  46218. _lendControlInterpolant: function () {
  46219. var e = this._controlInterpolants
  46220. , t = this._nActiveControlInterpolants++
  46221. , i = e[t];
  46222. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer),
  46223. i.__cacheIndex = t,
  46224. e[t] = i),
  46225. i
  46226. },
  46227. _takeBackControlInterpolant: function (e) {
  46228. var t = this._controlInterpolants
  46229. , i = e.__cacheIndex
  46230. , n = --this._nActiveControlInterpolants
  46231. , r = t[n];
  46232. e.__cacheIndex = n,
  46233. t[n] = e,
  46234. r.__cacheIndex = i,
  46235. t[i] = r
  46236. },
  46237. _controlInterpolantsResultBuffer: new Float32Array(1)
  46238. }),
  46239. n.AnimationObjectGroup = function (e) {
  46240. this.uuid = n.Math.generateUUID(),
  46241. this._objects = Array.prototype.slice.call(arguments),
  46242. this.nCachedObjects_ = 0;
  46243. var t = {};
  46244. this._indicesByUUID = t;
  46245. for (var i = 0, r = arguments.length; i !== r; ++i)
  46246. t[arguments[i].uuid] = i;
  46247. this._paths = [],
  46248. this._parsedPaths = [],
  46249. this._bindings = [],
  46250. this._bindingsIndicesByPath = {};
  46251. var o = this;
  46252. this.stats = {
  46253. objects: {
  46254. get total() {
  46255. return o._objects.length
  46256. },
  46257. get inUse() {
  46258. return this.total - o.nCachedObjects_
  46259. }
  46260. },
  46261. get bindingsPerObject() {
  46262. return o._bindings.length
  46263. }
  46264. }
  46265. }
  46266. ,
  46267. n.AnimationObjectGroup.prototype = {
  46268. constructor: n.AnimationObjectGroup,
  46269. add: function (e) {
  46270. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46271. var d = arguments[h]
  46272. , p = d.uuid
  46273. , f = o[p];
  46274. if (void 0 === f) {
  46275. f = i++,
  46276. o[p] = f,
  46277. t.push(d);
  46278. for (var g = 0, m = c; g !== m; ++g)
  46279. l[g].push(new n.PropertyBinding(d, a[g], s[g]))
  46280. } else if (f < r) {
  46281. var v = t[f]
  46282. , A = --r
  46283. , y = t[A];
  46284. o[y.uuid] = f,
  46285. t[f] = y,
  46286. o[p] = A,
  46287. t[A] = d;
  46288. for (var g = 0, m = c; g !== m; ++g) {
  46289. var C = l[g]
  46290. , I = C[A]
  46291. , E = C[f];
  46292. C[f] = I,
  46293. void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])),
  46294. C[A] = E
  46295. }
  46296. } else
  46297. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46298. }
  46299. this.nCachedObjects_ = r
  46300. },
  46301. remove: function (e) {
  46302. for (var t = this._objects, i = (t.length,
  46303. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46304. var l = arguments[a]
  46305. , c = l.uuid
  46306. , h = n[c];
  46307. if (void 0 !== h && h >= i) {
  46308. var u = i++
  46309. , d = t[u];
  46310. n[d.uuid] = h,
  46311. t[h] = d,
  46312. n[c] = u,
  46313. t[u] = l;
  46314. for (var p = 0, f = o; p !== f; ++p) {
  46315. var g = r[p]
  46316. , m = g[u]
  46317. , v = g[h];
  46318. g[h] = m,
  46319. g[u] = v
  46320. }
  46321. }
  46322. }
  46323. this.nCachedObjects_ = i
  46324. },
  46325. uncache: function (e) {
  46326. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46327. var c = arguments[s]
  46328. , h = c.uuid
  46329. , u = r[h];
  46330. if (void 0 !== u)
  46331. if (delete r[h],
  46332. u < n) {
  46333. var d = --n
  46334. , p = t[d]
  46335. , f = --i
  46336. , g = t[f];
  46337. r[p.uuid] = u,
  46338. t[u] = p,
  46339. r[g.uuid] = d,
  46340. t[d] = g,
  46341. t.pop();
  46342. for (var m = 0, v = a; m !== v; ++m) {
  46343. var A = o[m]
  46344. , y = A[d]
  46345. , C = A[f];
  46346. A[u] = y,
  46347. A[d] = C,
  46348. A.pop()
  46349. }
  46350. } else {
  46351. var f = --i
  46352. , g = t[f];
  46353. r[g.uuid] = u,
  46354. t[u] = g,
  46355. t.pop();
  46356. for (var m = 0, v = a; m !== v; ++m) {
  46357. var A = o[m];
  46358. A[u] = A[f],
  46359. A.pop()
  46360. }
  46361. }
  46362. }
  46363. this.nCachedObjects_ = n
  46364. },
  46365. subscribe_: function (e, t) {
  46366. var i = this._bindingsIndicesByPath
  46367. , r = i[e]
  46368. , o = this._bindings;
  46369. if (void 0 !== r)
  46370. return o[r];
  46371. var a = this._paths
  46372. , s = this._parsedPaths
  46373. , l = this._objects
  46374. , c = l.length
  46375. , h = this.nCachedObjects_
  46376. , u = new Array(c);
  46377. r = o.length,
  46378. i[e] = r,
  46379. a.push(e),
  46380. s.push(t),
  46381. o.push(u);
  46382. for (var d = h, p = l.length; d !== p; ++d) {
  46383. var f = l[d];
  46384. u[d] = new n.PropertyBinding(f, e, t)
  46385. }
  46386. return u
  46387. },
  46388. unsubscribe_: function (e) {
  46389. var t = this._bindingsIndicesByPath
  46390. , i = t[e];
  46391. if (void 0 !== i) {
  46392. var n = this._paths
  46393. , r = this._parsedPaths
  46394. , o = this._bindings
  46395. , a = o.length - 1
  46396. , s = o[a]
  46397. , l = e[a];
  46398. t[l] = i,
  46399. o[i] = s,
  46400. o.pop(),
  46401. r[i] = r[a],
  46402. r.pop(),
  46403. n[i] = n[a],
  46404. n.pop()
  46405. }
  46406. }
  46407. },
  46408. n.AnimationUtils = {
  46409. arraySlice: function (e, t, i) {
  46410. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46411. },
  46412. convertArray: function (e, t, i) {
  46413. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46414. },
  46415. isTypedArray: function (e) {
  46416. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46417. },
  46418. getKeyframeOrder: function (e) {
  46419. function t(t, i) {
  46420. return e[t] - e[i]
  46421. }
  46422. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46423. n[r] = r;
  46424. return n.sort(t),
  46425. n
  46426. },
  46427. sortedArray: function (e, t, i) {
  46428. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46429. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46430. r[a++] = e[s + l];
  46431. return r
  46432. },
  46433. flattenJSON: function (e, t, i, n) {
  46434. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n];)
  46435. o = e[r++];
  46436. if (void 0 !== o) {
  46437. var a = o[n];
  46438. if (void 0 !== a)
  46439. if (Array.isArray(a)) {
  46440. do
  46441. a = o[n],
  46442. void 0 !== a && (t.push(o.time),
  46443. i.push.apply(i, a)),
  46444. o = e[r++];
  46445. while (void 0 !== o)
  46446. } else if (void 0 !== a.toArray) {
  46447. do
  46448. a = o[n],
  46449. void 0 !== a && (t.push(o.time),
  46450. a.toArray(i, i.length)),
  46451. o = e[r++];
  46452. while (void 0 !== o)
  46453. } else
  46454. do
  46455. a = o[n],
  46456. void 0 !== a && (t.push(o.time),
  46457. i.push(a)),
  46458. o = e[r++];
  46459. while (void 0 !== o)
  46460. }
  46461. }
  46462. },
  46463. n.KeyframeTrack = function (e, t, i, r) {
  46464. if (void 0 === e)
  46465. throw new Error("track name is undefined");
  46466. if (void 0 === t || 0 === t.length)
  46467. throw new Error("no keyframes in track named " + e);
  46468. this.name = e,
  46469. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46470. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46471. this.setInterpolation(r || this.DefaultInterpolation),
  46472. this.validate(),
  46473. this.optimize()
  46474. }
  46475. ,
  46476. n.KeyframeTrack.prototype = {
  46477. constructor: n.KeyframeTrack,
  46478. TimeBufferType: Float32Array,
  46479. ValueBufferType: Float32Array,
  46480. DefaultInterpolation: n.InterpolateLinear,
  46481. InterpolantFactoryMethodDiscrete: function (e) {
  46482. return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e)
  46483. },
  46484. InterpolantFactoryMethodLinear: function (e) {
  46485. return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e)
  46486. },
  46487. InterpolantFactoryMethodSmooth: function (e) {
  46488. return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e)
  46489. },
  46490. setInterpolation: function (e) {
  46491. var t = void 0;
  46492. switch (e) {
  46493. case n.InterpolateDiscrete:
  46494. t = this.InterpolantFactoryMethodDiscrete;
  46495. break;
  46496. case n.InterpolateLinear:
  46497. t = this.InterpolantFactoryMethodLinear;
  46498. break;
  46499. case n.InterpolateSmooth:
  46500. t = this.InterpolantFactoryMethodSmooth
  46501. }
  46502. if (void 0 === t) {
  46503. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46504. if (void 0 === this.createInterpolant) {
  46505. if (e === this.DefaultInterpolation)
  46506. throw new Error(i);
  46507. this.setInterpolation(this.DefaultInterpolation)
  46508. }
  46509. return void console.warn(i)
  46510. }
  46511. this.createInterpolant = t
  46512. },
  46513. getInterpolation: function () {
  46514. switch (this.createInterpolant) {
  46515. case this.InterpolantFactoryMethodDiscrete:
  46516. return n.InterpolateDiscrete;
  46517. case this.InterpolantFactoryMethodLinear:
  46518. return n.InterpolateLinear;
  46519. case this.InterpolantFactoryMethodSmooth:
  46520. return n.InterpolateSmooth
  46521. }
  46522. },
  46523. getValueSize: function () {
  46524. return this.values.length / this.times.length
  46525. },
  46526. shift: function (e) {
  46527. if (0 !== e)
  46528. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46529. t[i] += e;
  46530. return this
  46531. },
  46532. scale: function (e) {
  46533. if (1 !== e)
  46534. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46535. t[i] *= e;
  46536. return this
  46537. },
  46538. trim: function (e, t) {
  46539. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e;)
  46540. ++o;
  46541. for (; a !== -1 && i[a] > t;)
  46542. --a;
  46543. if (++a,
  46544. 0 !== o || a !== r) {
  46545. o >= a && (a = Math.max(a, 1),
  46546. o = a - 1);
  46547. var s = this.getValueSize();
  46548. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46549. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46550. }
  46551. return this
  46552. },
  46553. validate: function () {
  46554. var e = !0
  46555. , t = this.getValueSize();
  46556. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46557. e = !1);
  46558. var i = this.times
  46559. , r = this.values
  46560. , o = i.length;
  46561. 0 === o && (console.error("track is empty", this),
  46562. e = !1);
  46563. for (var a = null, s = 0; s !== o; s++) {
  46564. var l = i[s];
  46565. if ("number" == typeof l && isNaN(l)) {
  46566. console.error("time is not a valid number", this, s, l),
  46567. e = !1;
  46568. break
  46569. }
  46570. if (null !== a && a > l) {
  46571. console.error("out of order keys", this, s, l, a),
  46572. e = !1;
  46573. break
  46574. }
  46575. a = l
  46576. }
  46577. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46578. for (var s = 0, c = r.length; s !== c; ++s) {
  46579. var h = r[s];
  46580. if (isNaN(h)) {
  46581. console.error("value is not a valid number", this, s, h),
  46582. e = !1;
  46583. break
  46584. }
  46585. }
  46586. return e
  46587. },
  46588. optimize: function () {
  46589. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46590. var s = !1
  46591. , l = e[o]
  46592. , c = e[o + 1];
  46593. if (l !== c && (1 !== o || l !== l[0]))
  46594. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46595. var f = t[h + p];
  46596. if (f !== t[u + p] || f !== t[d + p]) {
  46597. s = !0;
  46598. break
  46599. }
  46600. }
  46601. if (s) {
  46602. if (o !== r) {
  46603. e[r] = e[o];
  46604. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46605. t[m + p] = t[g + p]
  46606. }
  46607. ++r
  46608. }
  46609. }
  46610. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46611. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46612. this
  46613. }
  46614. },
  46615. Object.assign(n.KeyframeTrack, {
  46616. parse: function (e) {
  46617. if (void 0 === e.type)
  46618. throw new Error("track type undefined, can not parse");
  46619. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46620. if (void 0 === e.times) {
  46621. console.warn("legacy JSON format detected, converting");
  46622. var i = []
  46623. , r = [];
  46624. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46625. e.times = i,
  46626. e.values = r
  46627. }
  46628. return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation)
  46629. },
  46630. toJSON: function (e) {
  46631. var t, i = e.constructor;
  46632. if (void 0 !== i.toJSON)
  46633. t = i.toJSON(e);
  46634. else {
  46635. t = {
  46636. name: e.name,
  46637. times: n.AnimationUtils.convertArray(e.times, Array),
  46638. values: n.AnimationUtils.convertArray(e.values, Array)
  46639. };
  46640. var r = e.getInterpolation();
  46641. r !== e.DefaultInterpolation && (t.interpolation = r)
  46642. }
  46643. return t.type = e.ValueTypeName,
  46644. t
  46645. },
  46646. _getTrackTypeForValueTypeName: function (e) {
  46647. switch (e.toLowerCase()) {
  46648. case "scalar":
  46649. case "double":
  46650. case "float":
  46651. case "number":
  46652. case "integer":
  46653. return n.NumberKeyframeTrack;
  46654. case "vector":
  46655. case "vector2":
  46656. case "vector3":
  46657. case "vector4":
  46658. return n.VectorKeyframeTrack;
  46659. case "color":
  46660. return n.ColorKeyframeTrack;
  46661. case "quaternion":
  46662. return n.QuaternionKeyframeTrack;
  46663. case "bool":
  46664. case "boolean":
  46665. return n.BooleanKeyframeTrack;
  46666. case "string":
  46667. return n.StringKeyframeTrack
  46668. }
  46669. throw new Error("Unsupported typeName: " + e)
  46670. }
  46671. }),
  46672. n.PropertyBinding = function (e, t, i) {
  46673. this.path = t,
  46674. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46675. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46676. this.rootNode = e
  46677. }
  46678. ,
  46679. n.PropertyBinding.prototype = {
  46680. constructor: n.PropertyBinding,
  46681. getValue: function (e, t) {
  46682. this.bind(),
  46683. this.getValue(e, t)
  46684. },
  46685. setValue: function (e, t) {
  46686. this.bind(),
  46687. this.setValue(e, t)
  46688. },
  46689. bind: function () {
  46690. var e = this.node
  46691. , t = this.parsedPath
  46692. , i = t.objectName
  46693. , r = t.propertyName
  46694. , o = t.propertyIndex;
  46695. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46696. this.node = e),
  46697. this.getValue = this._getValue_unavailable,
  46698. this.setValue = this._setValue_unavailable,
  46699. !e)
  46700. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46701. if (i) {
  46702. var a = t.objectIndex;
  46703. switch (i) {
  46704. case "materials":
  46705. if (!e.material)
  46706. return void console.error(" can not bind to material as node does not have a material", this);
  46707. if (!e.material.materials)
  46708. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46709. e = e.material.materials;
  46710. break;
  46711. case "bones":
  46712. if (!e.skeleton)
  46713. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46714. e = e.skeleton.bones;
  46715. for (var s = 0; s < e.length; s++)
  46716. if (e[s].name === a) {
  46717. a = s;
  46718. break
  46719. }
  46720. break;
  46721. default:
  46722. if (void 0 === e[i])
  46723. return void console.error(" can not bind to objectName of node, undefined", this);
  46724. e = e[i]
  46725. }
  46726. if (void 0 !== a) {
  46727. if (void 0 === e[a])
  46728. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46729. e = e[a]
  46730. }
  46731. }
  46732. var l = e[r];
  46733. if (!l) {
  46734. var c = t.nodeName;
  46735. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46736. }
  46737. var h = this.Versioning.None;
  46738. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46739. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46740. this.targetObject = e);
  46741. var u = this.BindingType.Direct;
  46742. if (void 0 !== o) {
  46743. if ("morphTargetInfluences" === r) {
  46744. if (!e.geometry)
  46745. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46746. if (!e.geometry.morphTargets)
  46747. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46748. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46749. if (e.geometry.morphTargets[s].name === o) {
  46750. o = s;
  46751. break
  46752. }
  46753. }
  46754. u = this.BindingType.ArrayElement,
  46755. this.resolvedProperty = l,
  46756. this.propertyIndex = o
  46757. } else
  46758. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46759. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46760. this.resolvedProperty = l) : this.propertyName = r;
  46761. this.getValue = this.GetterByBindingType[u],
  46762. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46763. },
  46764. unbind: function () {
  46765. this.node = null,
  46766. this.getValue = this._getValue_unbound,
  46767. this.setValue = this._setValue_unbound
  46768. }
  46769. },
  46770. Object.assign(n.PropertyBinding.prototype, {
  46771. _getValue_unavailable: function () { },
  46772. _setValue_unavailable: function () { },
  46773. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46774. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46775. BindingType: {
  46776. Direct: 0,
  46777. EntireArray: 1,
  46778. ArrayElement: 2,
  46779. HasFromToArray: 3
  46780. },
  46781. Versioning: {
  46782. None: 0,
  46783. NeedsUpdate: 1,
  46784. MatrixWorldNeedsUpdate: 2
  46785. },
  46786. GetterByBindingType: [function (e, t) {
  46787. e[t] = this.node[this.propertyName]
  46788. }
  46789. , function (e, t) {
  46790. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46791. e[t++] = i[n]
  46792. }
  46793. , function (e, t) {
  46794. e[t] = this.resolvedProperty[this.propertyIndex]
  46795. }
  46796. , function (e, t) {
  46797. this.resolvedProperty.toArray(e, t)
  46798. }
  46799. ],
  46800. SetterByBindingTypeAndVersioning: [[function (e, t) {
  46801. this.node[this.propertyName] = e[t]
  46802. }
  46803. , function (e, t) {
  46804. this.node[this.propertyName] = e[t],
  46805. this.targetObject.needsUpdate = !0
  46806. }
  46807. , function (e, t) {
  46808. this.node[this.propertyName] = e[t],
  46809. this.targetObject.matrixWorldNeedsUpdate = !0
  46810. }
  46811. ], [function (e, t) {
  46812. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46813. i[n] = e[t++]
  46814. }
  46815. , function (e, t) {
  46816. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46817. i[n] = e[t++];
  46818. this.targetObject.needsUpdate = !0
  46819. }
  46820. , function (e, t) {
  46821. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46822. i[n] = e[t++];
  46823. this.targetObject.matrixWorldNeedsUpdate = !0
  46824. }
  46825. ], [function (e, t) {
  46826. this.resolvedProperty[this.propertyIndex] = e[t]
  46827. }
  46828. , function (e, t) {
  46829. this.resolvedProperty[this.propertyIndex] = e[t],
  46830. this.targetObject.needsUpdate = !0
  46831. }
  46832. , function (e, t) {
  46833. this.resolvedProperty[this.propertyIndex] = e[t],
  46834. this.targetObject.matrixWorldNeedsUpdate = !0
  46835. }
  46836. ], [function (e, t) {
  46837. this.resolvedProperty.fromArray(e, t)
  46838. }
  46839. , function (e, t) {
  46840. this.resolvedProperty.fromArray(e, t),
  46841. this.targetObject.needsUpdate = !0
  46842. }
  46843. , function (e, t) {
  46844. this.resolvedProperty.fromArray(e, t),
  46845. this.targetObject.matrixWorldNeedsUpdate = !0
  46846. }
  46847. ]]
  46848. }),
  46849. n.PropertyBinding.Composite = function (e, t, i) {
  46850. var r = i || n.PropertyBinding.parseTrackName(t);
  46851. this._targetGroup = e,
  46852. this._bindings = e.subscribe_(t, r)
  46853. }
  46854. ,
  46855. n.PropertyBinding.Composite.prototype = {
  46856. constructor: n.PropertyBinding.Composite,
  46857. getValue: function (e, t) {
  46858. this.bind();
  46859. var i = this._targetGroup.nCachedObjects_
  46860. , n = this._bindings[i];
  46861. void 0 !== n && n.getValue(e, t)
  46862. },
  46863. setValue: function (e, t) {
  46864. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46865. i[n].setValue(e, t)
  46866. },
  46867. bind: function () {
  46868. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46869. e[t].bind()
  46870. },
  46871. unbind: function () {
  46872. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46873. e[t].unbind()
  46874. }
  46875. },
  46876. n.PropertyBinding.create = function (e, t, i) {
  46877. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i)
  46878. }
  46879. ,
  46880. n.PropertyBinding.parseTrackName = function (e) {
  46881. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46882. , i = t.exec(e);
  46883. if (!i)
  46884. throw new Error("cannot parse trackName at all: " + e);
  46885. i.index === t.lastIndex && t.lastIndex++;
  46886. var n = {
  46887. nodeName: i[3],
  46888. objectName: i[5],
  46889. objectIndex: i[7],
  46890. propertyName: i[9],
  46891. propertyIndex: i[11]
  46892. };
  46893. if (null === n.propertyName || 0 === n.propertyName.length)
  46894. throw new Error("can not parse propertyName from trackName: " + e);
  46895. return n
  46896. }
  46897. ,
  46898. n.PropertyBinding.findNode = function (e, t) {
  46899. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46900. return e;
  46901. if (e.skeleton) {
  46902. var i = function (e) {
  46903. for (var i = 0; i < e.bones.length; i++) {
  46904. var n = e.bones[i];
  46905. if (n.name === t)
  46906. return n
  46907. }
  46908. return null
  46909. }
  46910. , n = i(e.skeleton);
  46911. if (n)
  46912. return n
  46913. }
  46914. if (e.children) {
  46915. var r = function (e) {
  46916. for (var i = 0; i < e.length; i++) {
  46917. var n = e[i];
  46918. if (n.name === t || n.uuid === t)
  46919. return n;
  46920. var o = r(n.children);
  46921. if (o)
  46922. return o
  46923. }
  46924. return null
  46925. }
  46926. , o = r(e.children);
  46927. if (o)
  46928. return o
  46929. }
  46930. return null
  46931. }
  46932. ,
  46933. n.PropertyMixer = function (e, t, i) {
  46934. this.binding = e,
  46935. this.valueSize = i;
  46936. var n, r = Float64Array;
  46937. switch (t) {
  46938. case "quaternion":
  46939. n = this._slerp;
  46940. break;
  46941. case "string":
  46942. case "bool":
  46943. r = Array,
  46944. n = this._select;
  46945. break;
  46946. default:
  46947. n = this._lerp
  46948. }
  46949. this.buffer = new r(4 * i),
  46950. this._mixBufferRegion = n,
  46951. this.cumulativeWeight = 0,
  46952. this.useCount = 0,
  46953. this.referenceCount = 0
  46954. }
  46955. ,
  46956. n.PropertyMixer.prototype = {
  46957. constructor: n.PropertyMixer,
  46958. accumulate: function (e, t) {
  46959. var i = this.buffer
  46960. , n = this.valueSize
  46961. , r = e * n + n
  46962. , o = this.cumulativeWeight;
  46963. if (0 === o) {
  46964. for (var a = 0; a !== n; ++a)
  46965. i[r + a] = i[a];
  46966. o = t
  46967. } else {
  46968. o += t;
  46969. var s = t / o;
  46970. this._mixBufferRegion(i, r, 0, s, n)
  46971. }
  46972. this.cumulativeWeight = o
  46973. },
  46974. apply: function (e) {
  46975. var t = this.valueSize
  46976. , i = this.buffer
  46977. , n = e * t + t
  46978. , r = this.cumulativeWeight
  46979. , o = this.binding;
  46980. if (this.cumulativeWeight = 0,
  46981. r < 1) {
  46982. var a = 3 * t;
  46983. this._mixBufferRegion(i, n, a, 1 - r, t)
  46984. }
  46985. for (var s = t, l = t + t; s !== l; ++s)
  46986. if (i[s] !== i[s + t]) {
  46987. o.setValue(i, n);
  46988. break
  46989. }
  46990. },
  46991. saveOriginalState: function () {
  46992. var e = this.binding
  46993. , t = this.buffer
  46994. , i = this.valueSize
  46995. , n = 3 * i;
  46996. e.getValue(t, n);
  46997. for (var r = i, o = n; r !== o; ++r)
  46998. t[r] = t[n + r % i];
  46999. this.cumulativeWeight = 0
  47000. },
  47001. restoreOriginalState: function () {
  47002. var e = 3 * this.valueSize;
  47003. this.binding.setValue(this.buffer, e)
  47004. },
  47005. _select: function (e, t, i, n, r) {
  47006. if (n >= .5)
  47007. for (var o = 0; o !== r; ++o)
  47008. e[t + o] = e[i + o]
  47009. },
  47010. _slerp: function (e, t, i, r, o) {
  47011. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47012. },
  47013. _lerp: function (e, t, i, n, r) {
  47014. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47015. var s = t + a;
  47016. e[s] = e[s] * o + e[i + a] * n
  47017. }
  47018. }
  47019. },
  47020. n.BooleanKeyframeTrack = function (e, t, i) {
  47021. n.KeyframeTrack.call(this, e, t, i)
  47022. }
  47023. ,
  47024. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47025. constructor: n.BooleanKeyframeTrack,
  47026. ValueTypeName: "bool",
  47027. ValueBufferType: Array,
  47028. DefaultInterpolation: n.IntepolateDiscrete,
  47029. InterpolantFactoryMethodLinear: void 0,
  47030. InterpolantFactoryMethodSmooth: void 0
  47031. }),
  47032. n.NumberKeyframeTrack = function (e, t, i, r) {
  47033. n.KeyframeTrack.call(this, e, t, i, r)
  47034. }
  47035. ,
  47036. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47037. constructor: n.NumberKeyframeTrack,
  47038. ValueTypeName: "number"
  47039. }),
  47040. n.QuaternionKeyframeTrack = function (e, t, i, r) {
  47041. n.KeyframeTrack.call(this, e, t, i, r)
  47042. }
  47043. ,
  47044. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47045. constructor: n.QuaternionKeyframeTrack,
  47046. ValueTypeName: "quaternion",
  47047. DefaultInterpolation: n.InterpolateLinear,
  47048. InterpolantFactoryMethodLinear: function (e) {
  47049. return new n.QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), e)
  47050. },
  47051. InterpolantFactoryMethodSmooth: void 0
  47052. }),
  47053. n.StringKeyframeTrack = function (e, t, i, r) {
  47054. n.KeyframeTrack.call(this, e, t, i, r)
  47055. }
  47056. ,
  47057. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47058. constructor: n.StringKeyframeTrack,
  47059. ValueTypeName: "string",
  47060. ValueBufferType: Array,
  47061. DefaultInterpolation: n.IntepolateDiscrete,
  47062. InterpolantFactoryMethodLinear: void 0,
  47063. InterpolantFactoryMethodSmooth: void 0
  47064. }),
  47065. n.VectorKeyframeTrack = function (e, t, i, r) {
  47066. n.KeyframeTrack.call(this, e, t, i, r)
  47067. }
  47068. ,
  47069. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47070. constructor: n.VectorKeyframeTrack,
  47071. ValueTypeName: "vector"
  47072. }),
  47073. n.Audio = function (e) {
  47074. n.Object3D.call(this),
  47075. this.type = "Audio",
  47076. this.context = e.context,
  47077. this.source = this.context.createBufferSource(),
  47078. this.source.onended = this.onEnded.bind(this),
  47079. this.gain = this.context.createGain(),
  47080. this.gain.connect(e.getInput()),
  47081. this.autoplay = !1,
  47082. this.startTime = 0,
  47083. this.playbackRate = 1,
  47084. this.isPlaying = !1,
  47085. this.hasPlaybackControl = !0,
  47086. this.sourceType = "empty",
  47087. this.filter = null
  47088. }
  47089. ,
  47090. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47091. n.Audio.prototype.constructor = n.Audio,
  47092. n.Audio.prototype.getOutput = function () {
  47093. return this.gain
  47094. }
  47095. ,
  47096. n.Audio.prototype.load = function (e) {
  47097. var t = new n.AudioBuffer(this.context);
  47098. return t.load(e),
  47099. this.setBuffer(t),
  47100. this
  47101. }
  47102. ,
  47103. n.Audio.prototype.setNodeSource = function (e) {
  47104. return this.hasPlaybackControl = !1,
  47105. this.sourceType = "audioNode",
  47106. this.source = e,
  47107. this.connect(),
  47108. this
  47109. }
  47110. ,
  47111. n.Audio.prototype.setBuffer = function (e) {
  47112. var t = this;
  47113. return e.onReady(function (e) {
  47114. t.source.buffer = e,
  47115. t.sourceType = "buffer",
  47116. t.autoplay && t.play()
  47117. }),
  47118. this
  47119. }
  47120. ,
  47121. n.Audio.prototype.play = function () {
  47122. if (this.isPlaying === !0)
  47123. return void console.warn("THREE.Audio: Audio is already playing.");
  47124. if (this.hasPlaybackControl === !1)
  47125. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47126. var e = this.context.createBufferSource();
  47127. e.buffer = this.source.buffer,
  47128. e.loop = this.source.loop,
  47129. e.onended = this.source.onended,
  47130. e.start(0, this.startTime),
  47131. e.playbackRate.value = this.playbackRate,
  47132. this.isPlaying = !0,
  47133. this.source = e,
  47134. this.connect()
  47135. }
  47136. ,
  47137. n.Audio.prototype.pause = function () {
  47138. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47139. void (this.startTime = this.context.currentTime))
  47140. }
  47141. ,
  47142. n.Audio.prototype.stop = function () {
  47143. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47144. void (this.startTime = 0))
  47145. }
  47146. ,
  47147. n.Audio.prototype.connect = function () {
  47148. null !== this.filter ? (this.source.connect(this.filter),
  47149. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47150. }
  47151. ,
  47152. n.Audio.prototype.disconnect = function () {
  47153. null !== this.filter ? (this.source.disconnect(this.filter),
  47154. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47155. }
  47156. ,
  47157. n.Audio.prototype.getFilter = function () {
  47158. return this.filter
  47159. }
  47160. ,
  47161. n.Audio.prototype.setFilter = function (e) {
  47162. void 0 === e && (e = null),
  47163. this.isPlaying === !0 ? (this.disconnect(),
  47164. this.filter = e,
  47165. this.connect()) : this.filter = e
  47166. }
  47167. ,
  47168. n.Audio.prototype.setPlaybackRate = function (e) {
  47169. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47170. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47171. }
  47172. ,
  47173. n.Audio.prototype.getPlaybackRate = function () {
  47174. return this.playbackRate
  47175. }
  47176. ,
  47177. n.Audio.prototype.onEnded = function () {
  47178. this.isPlaying = !1
  47179. }
  47180. ,
  47181. n.Audio.prototype.setLoop = function (e) {
  47182. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47183. }
  47184. ,
  47185. n.Audio.prototype.getLoop = function () {
  47186. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47187. !1) : this.source.loop
  47188. }
  47189. ,
  47190. n.Audio.prototype.setVolume = function (e) {
  47191. this.gain.gain.value = e
  47192. }
  47193. ,
  47194. n.Audio.prototype.getVolume = function () {
  47195. return this.gain.gain.value
  47196. }
  47197. ,
  47198. n.AudioAnalyser = function (e, t) {
  47199. this.analyser = e.context.createAnalyser(),
  47200. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47201. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47202. e.getOutput().connect(this.analyser)
  47203. }
  47204. ,
  47205. n.AudioAnalyser.prototype = {
  47206. constructor: n.AudioAnalyser,
  47207. getData: function () {
  47208. return this.analyser.getByteFrequencyData(this.data),
  47209. this.data
  47210. }
  47211. },
  47212. n.AudioBuffer = function (e) {
  47213. this.context = e,
  47214. this.ready = !1,
  47215. this.readyCallbacks = []
  47216. }
  47217. ,
  47218. n.AudioBuffer.prototype.load = function (e) {
  47219. var t = this
  47220. , i = new XMLHttpRequest;
  47221. return i.open("GET", e, !0),
  47222. i.responseType = "arraybuffer",
  47223. i.onload = function (e) {
  47224. t.context.decodeAudioData(this.response, function (e) {
  47225. t.buffer = e,
  47226. t.ready = !0;
  47227. for (var i = 0; i < t.readyCallbacks.length; i++)
  47228. t.readyCallbacks[i](t.buffer);
  47229. t.readyCallbacks = []
  47230. })
  47231. }
  47232. ,
  47233. i.send(),
  47234. this
  47235. }
  47236. ,
  47237. n.AudioBuffer.prototype.onReady = function (e) {
  47238. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47239. }
  47240. ,
  47241. n.PositionalAudio = function (e) {
  47242. n.Audio.call(this, e),
  47243. this.panner = this.context.createPanner(),
  47244. this.panner.connect(this.gain)
  47245. }
  47246. ,
  47247. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47248. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47249. n.PositionalAudio.prototype.getOutput = function () {
  47250. return this.panner
  47251. }
  47252. ,
  47253. n.PositionalAudio.prototype.setRefDistance = function (e) {
  47254. this.panner.refDistance = e
  47255. }
  47256. ,
  47257. n.PositionalAudio.prototype.getRefDistance = function () {
  47258. return this.panner.refDistance
  47259. }
  47260. ,
  47261. n.PositionalAudio.prototype.setRolloffFactor = function (e) {
  47262. this.panner.rolloffFactor = e
  47263. }
  47264. ,
  47265. n.PositionalAudio.prototype.getRolloffFactor = function () {
  47266. return this.panner.rolloffFactor
  47267. }
  47268. ,
  47269. n.PositionalAudio.prototype.setDistanceModel = function (e) {
  47270. this.panner.distanceModel = e
  47271. }
  47272. ,
  47273. n.PositionalAudio.prototype.getDistanceModel = function () {
  47274. return this.panner.distanceModel
  47275. }
  47276. ,
  47277. n.PositionalAudio.prototype.setMaxDistance = function (e) {
  47278. this.panner.maxDistance = e
  47279. }
  47280. ,
  47281. n.PositionalAudio.prototype.getMaxDistance = function () {
  47282. return this.panner.maxDistance
  47283. }
  47284. ,
  47285. n.PositionalAudio.prototype.updateMatrixWorld = function () {
  47286. var e = new n.Vector3;
  47287. return function (t) {
  47288. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47289. e.setFromMatrixPosition(this.matrixWorld),
  47290. this.panner.setPosition(e.x, e.y, e.z)
  47291. }
  47292. }(),
  47293. n.AudioListener = function () {
  47294. n.Object3D.call(this),
  47295. this.type = "AudioListener",
  47296. this.context = new (window.AudioContext || window.webkitAudioContext),
  47297. this.gain = this.context.createGain(),
  47298. this.gain.connect(this.context.destination),
  47299. this.filter = null
  47300. }
  47301. ,
  47302. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47303. n.AudioListener.prototype.constructor = n.AudioListener,
  47304. n.AudioListener.prototype.getInput = function () {
  47305. return this.gain
  47306. }
  47307. ,
  47308. n.AudioListener.prototype.removeFilter = function () {
  47309. null !== this.filter && (this.gain.disconnect(this.filter),
  47310. this.filter.disconnect(this.context.destination),
  47311. this.gain.connect(this.context.destination),
  47312. this.filter = null)
  47313. }
  47314. ,
  47315. n.AudioListener.prototype.setFilter = function (e) {
  47316. null !== this.filter ? (this.gain.disconnect(this.filter),
  47317. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47318. this.filter = e,
  47319. this.gain.connect(this.filter),
  47320. this.filter.connect(this.context.destination)
  47321. }
  47322. ,
  47323. n.AudioListener.prototype.getFilter = function () {
  47324. return this.filter
  47325. }
  47326. ,
  47327. n.AudioListener.prototype.setMasterVolume = function (e) {
  47328. this.gain.gain.value = e
  47329. }
  47330. ,
  47331. n.AudioListener.prototype.getMasterVolume = function () {
  47332. return this.gain.gain.value
  47333. }
  47334. ,
  47335. n.AudioListener.prototype.updateMatrixWorld = function () {
  47336. var e = new n.Vector3
  47337. , t = new n.Quaternion
  47338. , i = new n.Vector3
  47339. , r = new n.Vector3;
  47340. return function (o) {
  47341. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47342. var a = this.context.listener
  47343. , s = this.up;
  47344. this.matrixWorld.decompose(e, t, i),
  47345. r.set(0, 0, -1).applyQuaternion(t),
  47346. a.setPosition(e.x, e.y, e.z),
  47347. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47348. }
  47349. }(),
  47350. n.Camera = function () {
  47351. n.Object3D.call(this),
  47352. this.type = "Camera",
  47353. this.matrixWorldInverse = new n.Matrix4,
  47354. this.projectionMatrix = new n.Matrix4
  47355. }
  47356. ,
  47357. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47358. n.Camera.prototype.constructor = n.Camera,
  47359. n.Camera.prototype.getWorldDirection = function () {
  47360. var e = new n.Quaternion;
  47361. return function (t) {
  47362. var i = t || new n.Vector3;
  47363. return this.getWorldQuaternion(e),
  47364. i.set(0, 0, -1).applyQuaternion(e)
  47365. }
  47366. }(),
  47367. n.Camera.prototype.lookAt = function () {
  47368. var e = new n.Matrix4;
  47369. return function (t) {
  47370. e.lookAt(this.position, t, this.up),
  47371. this.quaternion.setFromRotationMatrix(e)
  47372. }
  47373. }(),
  47374. n.Camera.prototype.clone = function () {
  47375. return (new this.constructor).copy(this)
  47376. }
  47377. ,
  47378. n.Camera.prototype.copy = function (e) {
  47379. return n.Object3D.prototype.copy.call(this, e),
  47380. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47381. this.projectionMatrix.copy(e.projectionMatrix),
  47382. this
  47383. }
  47384. ,
  47385. n.CubeCamera = function (e, t, i) {
  47386. n.Object3D.call(this),
  47387. this.type = "CubeCamera";
  47388. var r = 90
  47389. , o = 1
  47390. , a = new n.PerspectiveCamera(r, o, e, t);
  47391. a.up.set(0, -1, 0),
  47392. a.lookAt(new n.Vector3(1, 0, 0)),
  47393. this.add(a);
  47394. var s = new n.PerspectiveCamera(r, o, e, t);
  47395. s.up.set(0, -1, 0),
  47396. s.lookAt(new n.Vector3(-1, 0, 0)),
  47397. this.add(s);
  47398. var l = new n.PerspectiveCamera(r, o, e, t);
  47399. l.up.set(0, 0, 1),
  47400. l.lookAt(new n.Vector3(0, 1, 0)),
  47401. this.add(l);
  47402. var c = new n.PerspectiveCamera(r, o, e, t);
  47403. c.up.set(0, 0, -1),
  47404. c.lookAt(new n.Vector3(0, -1, 0)),
  47405. this.add(c);
  47406. var h = new n.PerspectiveCamera(r, o, e, t);
  47407. h.up.set(0, -1, 0),
  47408. h.lookAt(new n.Vector3(0, 0, 1)),
  47409. this.add(h);
  47410. var u = new n.PerspectiveCamera(r, o, e, t);
  47411. u.up.set(0, -1, 0),
  47412. u.lookAt(new n.Vector3(0, 0, -1)),
  47413. this.add(u);
  47414. var d = {
  47415. format: n.RGBFormat,
  47416. magFilter: n.LinearFilter,
  47417. minFilter: n.LinearFilter
  47418. };
  47419. this.renderTarget = new n.WebGLRenderTargetCube(i, i, d),
  47420. this.updateCubeMap = function (e, t) {
  47421. null === this.parent && this.updateMatrixWorld();
  47422. var i = this.renderTarget
  47423. , n = i.texture.generateMipmaps;
  47424. i.texture.generateMipmaps = !1,
  47425. i.activeCubeFace = 0,
  47426. e.render(t, a, i),
  47427. i.activeCubeFace = 1,
  47428. e.render(t, s, i),
  47429. i.activeCubeFace = 2,
  47430. e.render(t, l, i),
  47431. i.activeCubeFace = 3,
  47432. e.render(t, c, i),
  47433. i.activeCubeFace = 4,
  47434. e.render(t, h, i),
  47435. i.texture.generateMipmaps = n,
  47436. i.activeCubeFace = 5,
  47437. e.render(t, u, i),
  47438. e.setRenderTarget(null)
  47439. }
  47440. }
  47441. ,
  47442. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47443. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47444. n.OrthographicCamera = function (e, t, i, r, o, a) {
  47445. n.Camera.call(this),
  47446. this.type = "OrthographicCamera",
  47447. this.zoom = 1,
  47448. this.left = e,
  47449. this.right = t,
  47450. this.top = i,
  47451. this.bottom = r,
  47452. this.near = void 0 !== o ? o : .1,
  47453. this.far = void 0 !== a ? a : 2e3,
  47454. this.updateProjectionMatrix()
  47455. }
  47456. ,
  47457. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47458. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47459. n.OrthographicCamera.prototype.updateProjectionMatrix = function () {
  47460. var e = (this.right - this.left) / (2 * this.zoom)
  47461. , t = (this.top - this.bottom) / (2 * this.zoom)
  47462. , i = (this.right + this.left) / 2
  47463. , n = (this.top + this.bottom) / 2;
  47464. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47465. }
  47466. ,
  47467. n.OrthographicCamera.prototype.copy = function (e) {
  47468. return n.Camera.prototype.copy.call(this, e),
  47469. this.left = e.left,
  47470. this.right = e.right,
  47471. this.top = e.top,
  47472. this.bottom = e.bottom,
  47473. this.near = e.near,
  47474. this.far = e.far,
  47475. this.zoom = e.zoom,
  47476. this
  47477. }
  47478. ,
  47479. n.OrthographicCamera.prototype.toJSON = function (e) {
  47480. var t = n.Object3D.prototype.toJSON.call(this, e);
  47481. return t.object.zoom = this.zoom,
  47482. t.object.left = this.left,
  47483. t.object.right = this.right,
  47484. t.object.top = this.top,
  47485. t.object.bottom = this.bottom,
  47486. t.object.near = this.near,
  47487. t.object.far = this.far,
  47488. t
  47489. }
  47490. ,
  47491. n.PerspectiveCamera = function (e, t, i, r) {
  47492. n.Camera.call(this),
  47493. this.type = "PerspectiveCamera",
  47494. this.focalLength = 10,
  47495. this.zoom = 1,
  47496. this.fov = void 0 !== e ? e : 50,
  47497. this.aspect = void 0 !== t ? t : 1,
  47498. this.near = void 0 !== i ? i : .1,
  47499. this.far = void 0 !== r ? r : 2e3,
  47500. this.updateProjectionMatrix()
  47501. }
  47502. ,
  47503. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47504. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47505. n.PerspectiveCamera.prototype.setLens = function (e, t) {
  47506. void 0 === t && (t = 24),
  47507. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47508. this.updateProjectionMatrix()
  47509. }
  47510. ,
  47511. n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) {
  47512. this.fullWidth = e,
  47513. this.fullHeight = t,
  47514. this.x = i,
  47515. this.y = n,
  47516. this.width = r,
  47517. this.height = o,
  47518. this.updateProjectionMatrix()
  47519. }
  47520. ,
  47521. n.PerspectiveCamera.prototype.updateProjectionMatrix = function () {
  47522. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47523. if (this.fullWidth) {
  47524. var t = this.fullWidth / this.fullHeight
  47525. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47526. , r = -i
  47527. , o = t * r
  47528. , a = t * i
  47529. , s = Math.abs(a - o)
  47530. , l = Math.abs(i - r);
  47531. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47532. } else
  47533. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47534. }
  47535. ,
  47536. n.PerspectiveCamera.prototype.copy = function (e) {
  47537. return n.Camera.prototype.copy.call(this, e),
  47538. this.focalLength = e.focalLength,
  47539. this.zoom = e.zoom,
  47540. this.fov = e.fov,
  47541. this.aspect = e.aspect,
  47542. this.near = e.near,
  47543. this.far = e.far,
  47544. this
  47545. }
  47546. ,
  47547. n.PerspectiveCamera.prototype.toJSON = function (e) {
  47548. var t = n.Object3D.prototype.toJSON.call(this, e);
  47549. return t.object.focalLength = this.focalLength,
  47550. t.object.zoom = this.zoom,
  47551. t.object.fov = this.fov,
  47552. t.object.aspect = this.aspect,
  47553. t.object.near = this.near,
  47554. t.object.far = this.far,
  47555. t
  47556. }
  47557. ,
  47558. n.StereoCamera = function () {
  47559. this.type = "StereoCamera",
  47560. this.aspect = 1,
  47561. this.cameraL = new n.PerspectiveCamera,
  47562. this.cameraL.layers.enable(1),
  47563. this.cameraL.matrixAutoUpdate = !1,
  47564. this.cameraR = new n.PerspectiveCamera,
  47565. this.cameraR.layers.enable(2),
  47566. this.cameraR.matrixAutoUpdate = !1
  47567. }
  47568. ,
  47569. n.StereoCamera.prototype = {
  47570. constructor: n.StereoCamera,
  47571. update: function () {
  47572. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47573. return function (l) {
  47574. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47575. if (c) {
  47576. e = l.focalLength,
  47577. t = l.fov,
  47578. i = l.aspect * this.aspect,
  47579. r = l.near,
  47580. o = l.far;
  47581. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47582. s.elements[12] = -p,
  47583. a.elements[12] = p,
  47584. h = -g * i + f,
  47585. u = g * i + f,
  47586. d.elements[0] = 2 * r / (u - h),
  47587. d.elements[8] = (u + h) / (u - h),
  47588. this.cameraL.projectionMatrix.copy(d),
  47589. h = -g * i - f,
  47590. u = g * i - f,
  47591. d.elements[0] = 2 * r / (u - h),
  47592. d.elements[8] = (u + h) / (u - h),
  47593. this.cameraR.projectionMatrix.copy(d)
  47594. }
  47595. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47596. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47597. }
  47598. }()
  47599. },
  47600. n.Light = function (e, t) {
  47601. n.Object3D.call(this),
  47602. this.type = "Light",
  47603. this.color = new n.Color(e),
  47604. this.intensity = void 0 !== t ? t : 1,
  47605. this.receiveShadow = void 0
  47606. }
  47607. ,
  47608. n.Light.prototype = Object.create(n.Object3D.prototype),
  47609. n.Light.prototype.constructor = n.Light,
  47610. n.Light.prototype.copy = function (e) {
  47611. return n.Object3D.prototype.copy.call(this, e),
  47612. this.color.copy(e.color),
  47613. this.intensity = e.intensity,
  47614. this
  47615. }
  47616. ,
  47617. n.Light.prototype.toJSON = function (e) {
  47618. var t = n.Object3D.prototype.toJSON.call(this, e);
  47619. return t.object.color = this.color.getHex(),
  47620. t.object.intensity = this.intensity,
  47621. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47622. void 0 !== this.distance && (t.object.distance = this.distance),
  47623. void 0 !== this.angle && (t.object.angle = this.angle),
  47624. void 0 !== this.decay && (t.object.decay = this.decay),
  47625. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47626. t
  47627. }
  47628. ,
  47629. n.LightShadow = function (e) {
  47630. this.camera = e,
  47631. this.bias = 0,
  47632. this.radius = 1,
  47633. this.mapSize = new n.Vector2(512, 512),
  47634. this.map = null,
  47635. this.matrix = new n.Matrix4
  47636. }
  47637. ,
  47638. n.LightShadow.prototype = {
  47639. constructor: n.LightShadow,
  47640. copy: function (e) {
  47641. return this.camera = e.camera.clone(),
  47642. this.bias = e.bias,
  47643. this.radius = e.radius,
  47644. this.mapSize.copy(e.mapSize),
  47645. this
  47646. },
  47647. clone: function () {
  47648. return (new this.constructor).copy(this)
  47649. }
  47650. },
  47651. n.AmbientLight = function (e, t) {
  47652. n.Light.call(this, e, t),
  47653. this.type = "AmbientLight",
  47654. this.castShadow = void 0
  47655. }
  47656. ,
  47657. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47658. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47659. n.DirectionalLight = function (e, t) {
  47660. n.Light.call(this, e, t),
  47661. this.type = "DirectionalLight",
  47662. this.position.set(0, 1, 0),
  47663. this.updateMatrix(),
  47664. this.target = new n.Object3D,
  47665. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, .5, 500))
  47666. }
  47667. ,
  47668. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47669. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47670. n.DirectionalLight.prototype.copy = function (e) {
  47671. return n.Light.prototype.copy.call(this, e),
  47672. this.target = e.target.clone(),
  47673. this.shadow = e.shadow.clone(),
  47674. this
  47675. }
  47676. ,
  47677. n.HemisphereLight = function (e, t, i) {
  47678. n.Light.call(this, e, i),
  47679. this.type = "HemisphereLight",
  47680. this.castShadow = void 0,
  47681. this.position.set(0, 1, 0),
  47682. this.updateMatrix(),
  47683. this.groundColor = new n.Color(t)
  47684. }
  47685. ,
  47686. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47687. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47688. n.HemisphereLight.prototype.copy = function (e) {
  47689. return n.Light.prototype.copy.call(this, e),
  47690. this.groundColor.copy(e.groundColor),
  47691. this
  47692. }
  47693. ,
  47694. n.PointLight = function (e, t, i, r) {
  47695. n.Light.call(this, e, t),
  47696. this.type = "PointLight",
  47697. this.distance = void 0 !== i ? i : 0,
  47698. this.decay = void 0 !== r ? r : 1,
  47699. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, .5, 500))
  47700. }
  47701. ,
  47702. n.PointLight.prototype = Object.create(n.Light.prototype),
  47703. n.PointLight.prototype.constructor = n.PointLight,
  47704. Object.defineProperty(n.PointLight.prototype, "power", {
  47705. get: function () {
  47706. return 4 * this.intensity * Math.PI
  47707. },
  47708. set: function (e) {
  47709. this.intensity = e / (4 * Math.PI)
  47710. }
  47711. }),
  47712. n.PointLight.prototype.copy = function (e) {
  47713. return n.Light.prototype.copy.call(this, e),
  47714. this.distance = e.distance,
  47715. this.decay = e.decay,
  47716. this.shadow = e.shadow.clone(),
  47717. this
  47718. }
  47719. ,
  47720. n.SpotLight = function (e, t, i, r, o, a) {
  47721. n.Light.call(this, e, t),
  47722. this.type = "SpotLight",
  47723. this.position.set(0, 1, 0),
  47724. this.updateMatrix(),
  47725. this.target = new n.Object3D,
  47726. this.distance = void 0 !== i ? i : 0,
  47727. this.angle = void 0 !== r ? r : Math.PI / 3,
  47728. this.penumbra = void 0 !== o ? o : 0,
  47729. this.decay = void 0 !== a ? a : 1,
  47730. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, .5, 500))
  47731. }
  47732. ,
  47733. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47734. n.SpotLight.prototype.constructor = n.SpotLight,
  47735. Object.defineProperty(n.SpotLight.prototype, "power", {
  47736. get: function () {
  47737. return this.intensity * Math.PI
  47738. },
  47739. set: function (e) {
  47740. this.intensity = e / Math.PI
  47741. }
  47742. }),
  47743. n.SpotLight.prototype.copy = function (e) {
  47744. return n.Light.prototype.copy.call(this, e),
  47745. this.distance = e.distance,
  47746. this.angle = e.angle,
  47747. this.penumbra = e.penumbra,
  47748. this.decay = e.decay,
  47749. this.target = e.target.clone(),
  47750. this.shadow = e.shadow.clone(),
  47751. this
  47752. }
  47753. ,
  47754. n.Cache = {
  47755. enabled: !1,
  47756. files: {},
  47757. add: function (e, t) {
  47758. this.enabled !== !1 && (this.files[e] = t)
  47759. },
  47760. get: function (e) {
  47761. if (this.enabled !== !1)
  47762. return this.files[e]
  47763. },
  47764. remove: function (e) {
  47765. delete this.files[e]
  47766. },
  47767. clear: function () {
  47768. this.files = {}
  47769. }
  47770. },
  47771. n.Loader = function () {
  47772. this.onLoadStart = function () { }
  47773. ,
  47774. this.onLoadProgress = function () { }
  47775. ,
  47776. this.onLoadComplete = function () { }
  47777. }
  47778. ,
  47779. n.Loader.prototype = {
  47780. constructor: n.Loader,
  47781. crossOrigin: void 0,
  47782. extractUrlBase: function (e) {
  47783. var t = e.split("/");
  47784. return 1 === t.length ? "./" : (t.pop(),
  47785. t.join("/") + "/")
  47786. },
  47787. initMaterials: function (e, t, i) {
  47788. for (var n = [], r = 0; r < e.length; ++r)
  47789. n[r] = this.createMaterial(e[r], t, i);
  47790. return n
  47791. },
  47792. createMaterial: function () {
  47793. var e, t, i;
  47794. return function (r, o, a) {
  47795. function s(e, i, r, s, c) {
  47796. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47797. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47798. h = t.load(u)),
  47799. void 0 !== i && (h.repeat.fromArray(i),
  47800. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47801. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47802. void 0 !== r && h.offset.fromArray(r),
  47803. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47804. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47805. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47806. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47807. void 0 !== c && (h.anisotropy = c);
  47808. var p = n.Math.generateUUID();
  47809. return l[p] = h,
  47810. p
  47811. }
  47812. void 0 === e && (e = new n.Color),
  47813. void 0 === t && (t = new n.TextureLoader),
  47814. void 0 === i && (i = new n.MaterialLoader);
  47815. var l = {}
  47816. , c = {
  47817. uuid: n.Math.generateUUID(),
  47818. type: "MeshLambertMaterial"
  47819. };
  47820. for (var h in r) {
  47821. var u = r[h];
  47822. switch (h) {
  47823. case "DbgColor":
  47824. case "DbgIndex":
  47825. case "opticalDensity":
  47826. case "illumination":
  47827. break;
  47828. case "DbgName":
  47829. c.name = u;
  47830. break;
  47831. case "blending":
  47832. c.blending = n[u];
  47833. break;
  47834. case "colorAmbient":
  47835. case "mapAmbient":
  47836. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47837. break;
  47838. case "colorDiffuse":
  47839. c.color = e.fromArray(u).getHex();
  47840. break;
  47841. case "colorSpecular":
  47842. c.specular = e.fromArray(u).getHex();
  47843. break;
  47844. case "colorEmissive":
  47845. c.emissive = e.fromArray(u).getHex();
  47846. break;
  47847. case "specularCoef":
  47848. c.shininess = u;
  47849. break;
  47850. case "shading":
  47851. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47852. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47853. break;
  47854. case "mapDiffuse":
  47855. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47856. break;
  47857. case "mapDiffuseRepeat":
  47858. case "mapDiffuseOffset":
  47859. case "mapDiffuseWrap":
  47860. case "mapDiffuseAnisotropy":
  47861. break;
  47862. case "mapLight":
  47863. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47864. break;
  47865. case "mapLightRepeat":
  47866. case "mapLightOffset":
  47867. case "mapLightWrap":
  47868. case "mapLightAnisotropy":
  47869. break;
  47870. case "mapAO":
  47871. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47872. break;
  47873. case "mapAORepeat":
  47874. case "mapAOOffset":
  47875. case "mapAOWrap":
  47876. case "mapAOAnisotropy":
  47877. break;
  47878. case "mapBump":
  47879. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47880. break;
  47881. case "mapBumpScale":
  47882. c.bumpScale = u;
  47883. break;
  47884. case "mapBumpRepeat":
  47885. case "mapBumpOffset":
  47886. case "mapBumpWrap":
  47887. case "mapBumpAnisotropy":
  47888. break;
  47889. case "mapNormal":
  47890. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47891. break;
  47892. case "mapNormalFactor":
  47893. c.normalScale = [u, u];
  47894. break;
  47895. case "mapNormalRepeat":
  47896. case "mapNormalOffset":
  47897. case "mapNormalWrap":
  47898. case "mapNormalAnisotropy":
  47899. break;
  47900. case "mapSpecular":
  47901. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47902. break;
  47903. case "mapSpecularRepeat":
  47904. case "mapSpecularOffset":
  47905. case "mapSpecularWrap":
  47906. case "mapSpecularAnisotropy":
  47907. break;
  47908. case "mapAlpha":
  47909. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47910. break;
  47911. case "mapAlphaRepeat":
  47912. case "mapAlphaOffset":
  47913. case "mapAlphaWrap":
  47914. case "mapAlphaAnisotropy":
  47915. break;
  47916. case "flipSided":
  47917. c.side = n.BackSide;
  47918. break;
  47919. case "doubleSided":
  47920. c.side = n.DoubleSide;
  47921. break;
  47922. case "transparency":
  47923. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47924. c.opacity = u;
  47925. break;
  47926. case "depthTest":
  47927. case "depthWrite":
  47928. case "colorWrite":
  47929. case "opacity":
  47930. case "reflectivity":
  47931. case "transparent":
  47932. case "visible":
  47933. case "wireframe":
  47934. c[h] = u;
  47935. break;
  47936. case "vertexColors":
  47937. u === !0 && (c.vertexColors = n.VertexColors),
  47938. "face" === u && (c.vertexColors = n.FaceColors);
  47939. break;
  47940. default:
  47941. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47942. }
  47943. }
  47944. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47945. "MeshPhongMaterial" !== c.type && delete c.specular,
  47946. c.opacity < 1 && (c.transparent = !0),
  47947. i.setTextures(l),
  47948. i.parse(c)
  47949. }
  47950. }()
  47951. },
  47952. n.Loader.Handlers = {
  47953. handlers: [],
  47954. add: function (e, t) {
  47955. this.handlers.push(e, t)
  47956. },
  47957. get: function (e) {
  47958. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47959. var r = t[i]
  47960. , o = t[i + 1];
  47961. if (r.test(e))
  47962. return o
  47963. }
  47964. return null
  47965. }
  47966. },
  47967. n.XHRLoader = function (e) {
  47968. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47969. }
  47970. ,
  47971. n.XHRLoader.prototype = {
  47972. constructor: n.XHRLoader,
  47973. load: function (e, t, i, r) {
  47974. void 0 !== this.path && (e = this.path + e);
  47975. var o = this
  47976. , a = n.Cache.get(e);
  47977. if (void 0 !== a)
  47978. return t && setTimeout(function () {
  47979. t(a)
  47980. }, 0),
  47981. a;
  47982. var s = new XMLHttpRequest;
  47983. return s.overrideMimeType("text/plain"),
  47984. s.open("GET", e, !0),
  47985. s.addEventListener("load", function (i) {
  47986. var a = i.target.response;
  47987. n.Cache.add(e, a),
  47988. 200 === this.status ? (t && t(a),
  47989. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47990. t && t(a),
  47991. o.manager.itemEnd(e)) : (r && r(i),
  47992. o.manager.itemError(e))
  47993. }, !1),
  47994. void 0 !== i && s.addEventListener("progress", function (e) {
  47995. i(e)
  47996. }, !1),
  47997. s.addEventListener("error", function (t) {
  47998. r && r(t),
  47999. o.manager.itemError(e)
  48000. }, !1),
  48001. void 0 !== this.responseType && (s.responseType = this.responseType),
  48002. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48003. s.send(null),
  48004. o.manager.itemStart(e),
  48005. s
  48006. },
  48007. setPath: function (e) {
  48008. this.path = e
  48009. },
  48010. setResponseType: function (e) {
  48011. this.responseType = e
  48012. },
  48013. setWithCredentials: function (e) {
  48014. this.withCredentials = e
  48015. }
  48016. },
  48017. n.FontLoader = function (e) {
  48018. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48019. }
  48020. ,
  48021. n.FontLoader.prototype = {
  48022. constructor: n.FontLoader,
  48023. load: function (e, t, i, r) {
  48024. var o = new n.XHRLoader(this.manager);
  48025. o.load(e, function (e) {
  48026. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48027. }, i, r)
  48028. }
  48029. },
  48030. n.ImageLoader = function (e) {
  48031. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48032. }
  48033. ,
  48034. n.ImageLoader.prototype = {
  48035. constructor: n.ImageLoader,
  48036. load: function (e, t, i, r) {
  48037. void 0 !== this.path && (e = this.path + e);
  48038. var o = this
  48039. , a = n.Cache.get(e);
  48040. if (void 0 !== a)
  48041. return o.manager.itemStart(e),
  48042. t ? setTimeout(function () {
  48043. t(a),
  48044. o.manager.itemEnd(e)
  48045. }, 0) : o.manager.itemEnd(e),
  48046. a;
  48047. var s = document.createElement("img");
  48048. return s.addEventListener("load", function (i) {
  48049. n.Cache.add(e, this),
  48050. t && t(this),
  48051. o.manager.itemEnd(e)
  48052. }, !1),
  48053. void 0 !== i && s.addEventListener("progress", function (e) {
  48054. i(e)
  48055. }, !1),
  48056. s.addEventListener("error", function (t) {
  48057. r && r(t),
  48058. o.manager.itemError(e)
  48059. }, !1),
  48060. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48061. o.manager.itemStart(e),
  48062. s.src = e,
  48063. s
  48064. },
  48065. setCrossOrigin: function (e) {
  48066. this.crossOrigin = e
  48067. },
  48068. setPath: function (e) {
  48069. this.path = e
  48070. }
  48071. },
  48072. n.JSONLoader = function (e) {
  48073. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48074. e = void 0),
  48075. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48076. this.withCredentials = !1
  48077. }
  48078. ,
  48079. n.JSONLoader.prototype = {
  48080. constructor: n.JSONLoader,
  48081. get statusDomElement() {
  48082. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48083. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48084. this._statusDomElement
  48085. },
  48086. load: function (e, t, i, r) {
  48087. var o = this
  48088. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48089. , s = new n.XHRLoader(this.manager);
  48090. s.setWithCredentials(this.withCredentials),
  48091. s.load(e, function (i) {
  48092. var n = JSON.parse(i)
  48093. , r = n.metadata;
  48094. if (void 0 !== r) {
  48095. var s = r.type;
  48096. if (void 0 !== s) {
  48097. if ("object" === s.toLowerCase())
  48098. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48099. if ("scene" === s.toLowerCase())
  48100. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48101. }
  48102. }
  48103. var l = o.parse(n, a);
  48104. t(l.geometry, l.materials)
  48105. }, i, r)
  48106. },
  48107. setTexturePath: function (e) {
  48108. this.texturePath = e
  48109. },
  48110. parse: function (e, t) {
  48111. function i(t) {
  48112. function i(e, t) {
  48113. return e & 1 << t
  48114. }
  48115. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48116. if (void 0 !== e.uvs) {
  48117. for (r = 0; r < e.uvs.length; r++)
  48118. e.uvs[r].length && B++;
  48119. for (r = 0; r < B; r++)
  48120. s.faceVertexUvs[r] = []
  48121. }
  48122. for (l = 0,
  48123. c = L.length; l < c;)
  48124. E = new n.Vector3,
  48125. E.x = L[l++] * t,
  48126. E.y = L[l++] * t,
  48127. E.z = L[l++] * t,
  48128. s.vertices.push(E);
  48129. for (l = 0,
  48130. c = O.length; l < c;)
  48131. if (f = O[l++],
  48132. g = i(f, 0),
  48133. m = i(f, 1),
  48134. v = i(f, 3),
  48135. A = i(f, 4),
  48136. y = i(f, 5),
  48137. C = i(f, 6),
  48138. I = i(f, 7),
  48139. g) {
  48140. if (w = new n.Face3,
  48141. w.a = O[l],
  48142. w.b = O[l + 1],
  48143. w.c = O[l + 3],
  48144. _ = new n.Face3,
  48145. _.a = O[l + 1],
  48146. _.b = O[l + 2],
  48147. _.c = O[l + 3],
  48148. l += 4,
  48149. m && (p = O[l++],
  48150. w.materialIndex = p,
  48151. _.materialIndex = p),
  48152. a = s.faces.length,
  48153. v)
  48154. for (r = 0; r < B; r++)
  48155. for (S = e.uvs[r],
  48156. s.faceVertexUvs[r][a] = [],
  48157. s.faceVertexUvs[r][a + 1] = [],
  48158. o = 0; o < 4; o++)
  48159. d = O[l++],
  48160. R = S[2 * d],
  48161. P = S[2 * d + 1],
  48162. M = new n.Vector2(R, P),
  48163. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48164. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48165. if (A && (u = 3 * O[l++],
  48166. w.normal.set(D[u++], D[u++], D[u]),
  48167. _.normal.copy(w.normal)),
  48168. y)
  48169. for (r = 0; r < 4; r++)
  48170. u = 3 * O[l++],
  48171. x = new n.Vector3(D[u++], D[u++], D[u]),
  48172. 2 !== r && w.vertexNormals.push(x),
  48173. 0 !== r && _.vertexNormals.push(x);
  48174. if (C && (h = O[l++],
  48175. T = N[h],
  48176. w.color.setHex(T),
  48177. _.color.setHex(T)),
  48178. I)
  48179. for (r = 0; r < 4; r++)
  48180. h = O[l++],
  48181. T = N[h],
  48182. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48183. 0 !== r && _.vertexColors.push(new n.Color(T));
  48184. s.faces.push(w),
  48185. s.faces.push(_)
  48186. } else {
  48187. if (b = new n.Face3,
  48188. b.a = O[l++],
  48189. b.b = O[l++],
  48190. b.c = O[l++],
  48191. m && (p = O[l++],
  48192. b.materialIndex = p),
  48193. a = s.faces.length,
  48194. v)
  48195. for (r = 0; r < B; r++)
  48196. for (S = e.uvs[r],
  48197. s.faceVertexUvs[r][a] = [],
  48198. o = 0; o < 3; o++)
  48199. d = O[l++],
  48200. R = S[2 * d],
  48201. P = S[2 * d + 1],
  48202. M = new n.Vector2(R, P),
  48203. s.faceVertexUvs[r][a].push(M);
  48204. if (A && (u = 3 * O[l++],
  48205. b.normal.set(D[u++], D[u++], D[u])),
  48206. y)
  48207. for (r = 0; r < 3; r++)
  48208. u = 3 * O[l++],
  48209. x = new n.Vector3(D[u++], D[u++], D[u]),
  48210. b.vertexNormals.push(x);
  48211. if (C && (h = O[l++],
  48212. b.color.setHex(N[h])),
  48213. I)
  48214. for (r = 0; r < 3; r++)
  48215. h = O[l++],
  48216. b.vertexColors.push(new n.Color(N[h]));
  48217. s.faces.push(b)
  48218. }
  48219. }
  48220. function r() {
  48221. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48222. if (e.skinWeights)
  48223. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48224. var o = e.skinWeights[i]
  48225. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48226. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48227. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48228. s.skinWeights.push(new n.Vector4(o, a, l, c))
  48229. }
  48230. if (e.skinIndices)
  48231. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48232. var h = e.skinIndices[i]
  48233. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48234. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48235. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48236. s.skinIndices.push(new n.Vector4(h, u, d, p))
  48237. }
  48238. s.bones = e.bones,
  48239. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48240. }
  48241. function o(t) {
  48242. if (void 0 !== e.morphTargets)
  48243. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48244. s.morphTargets[i] = {},
  48245. s.morphTargets[i].name = e.morphTargets[i].name,
  48246. s.morphTargets[i].vertices = [];
  48247. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48248. var h = new n.Vector3;
  48249. h.x = a[l] * t,
  48250. h.y = a[l + 1] * t,
  48251. h.z = a[l + 2] * t,
  48252. o.push(h)
  48253. }
  48254. }
  48255. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48256. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48257. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48258. u[i].color.fromArray(d, 3 * i)
  48259. }
  48260. }
  48261. function a() {
  48262. var t = []
  48263. , i = [];
  48264. void 0 !== e.animation && i.push(e.animation),
  48265. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48266. for (var r = 0; r < i.length; r++) {
  48267. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48268. o && t.push(o)
  48269. }
  48270. if (s.morphTargets) {
  48271. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48272. t = t.concat(a)
  48273. }
  48274. t.length > 0 && (s.animations = t)
  48275. }
  48276. var s = new n.Geometry
  48277. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48278. if (i(l),
  48279. r(),
  48280. o(l),
  48281. a(),
  48282. s.computeFaceNormals(),
  48283. s.computeBoundingSphere(),
  48284. void 0 === e.materials || 0 === e.materials.length)
  48285. return {
  48286. geometry: s
  48287. };
  48288. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48289. return {
  48290. geometry: s,
  48291. materials: c
  48292. }
  48293. }
  48294. },
  48295. n.LoadingManager = function (e, t, i) {
  48296. var n = this
  48297. , r = !1
  48298. , o = 0
  48299. , a = 0;
  48300. this.onStart = void 0,
  48301. this.onLoad = e,
  48302. this.onProgress = t,
  48303. this.onError = i,
  48304. this.itemStart = function (e) {
  48305. a++,
  48306. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48307. r = !0
  48308. }
  48309. ,
  48310. this.itemEnd = function (e) {
  48311. o++,
  48312. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48313. o === a && (r = !1,
  48314. void 0 !== n.onLoad && n.onLoad())
  48315. }
  48316. ,
  48317. this.itemError = function (e) {
  48318. void 0 !== n.onError && n.onError(e)
  48319. }
  48320. }
  48321. ,
  48322. n.DefaultLoadingManager = new n.LoadingManager,
  48323. n.BufferGeometryLoader = function (e) {
  48324. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48325. }
  48326. ,
  48327. n.BufferGeometryLoader.prototype = {
  48328. constructor: n.BufferGeometryLoader,
  48329. load: function (e, t, i, r) {
  48330. var o = this
  48331. , a = new n.XHRLoader(o.manager);
  48332. a.load(e, function (e) {
  48333. t(o.parse(JSON.parse(e)))
  48334. }, i, r)
  48335. },
  48336. parse: function (e) {
  48337. var t = new n.BufferGeometry
  48338. , i = e.data.index
  48339. , r = {
  48340. Int8Array: Int8Array,
  48341. Uint8Array: Uint8Array,
  48342. Uint8ClampedArray: Uint8ClampedArray,
  48343. Int16Array: Int16Array,
  48344. Uint16Array: Uint16Array,
  48345. Int32Array: Int32Array,
  48346. Uint32Array: Uint32Array,
  48347. Float32Array: Float32Array,
  48348. Float64Array: Float64Array
  48349. };
  48350. if (void 0 !== i) {
  48351. var o = new r[i.type](i.array);
  48352. t.setIndex(new n.BufferAttribute(o, 1))
  48353. }
  48354. var a = e.data.attributes;
  48355. for (var s in a) {
  48356. var l = a[s]
  48357. , o = new r[l.type](l.array);
  48358. t.addAttribute(s, new n.BufferAttribute(o, l.itemSize))
  48359. }
  48360. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48361. if (void 0 !== c)
  48362. for (var h = 0, u = c.length; h !== u; ++h) {
  48363. var d = c[h];
  48364. t.addGroup(d.start, d.count, d.materialIndex)
  48365. }
  48366. var p = e.data.boundingSphere;
  48367. if (void 0 !== p) {
  48368. var f = new n.Vector3;
  48369. void 0 !== p.center && f.fromArray(p.center),
  48370. t.boundingSphere = new n.Sphere(f, p.radius)
  48371. }
  48372. return t
  48373. }
  48374. },
  48375. n.MaterialLoader = function (e) {
  48376. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48377. this.textures = {}
  48378. }
  48379. ,
  48380. n.MaterialLoader.prototype = {
  48381. constructor: n.MaterialLoader,
  48382. load: function (e, t, i, r) {
  48383. var o = this
  48384. , a = new n.XHRLoader(o.manager);
  48385. a.load(e, function (e) {
  48386. t(o.parse(JSON.parse(e)))
  48387. }, i, r)
  48388. },
  48389. setTextures: function (e) {
  48390. this.textures = e
  48391. },
  48392. getTexture: function (e) {
  48393. var t = this.textures;
  48394. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48395. t[e]
  48396. },
  48397. parse: function (e) {
  48398. var t = new n[e.type];
  48399. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48400. void 0 !== e.name && (t.name = e.name),
  48401. void 0 !== e.color && t.color.setHex(e.color),
  48402. void 0 !== e.roughness && (t.roughness = e.roughness),
  48403. void 0 !== e.metalness && (t.metalness = e.metalness),
  48404. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48405. void 0 !== e.specular && t.specular.setHex(e.specular),
  48406. void 0 !== e.shininess && (t.shininess = e.shininess),
  48407. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48408. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48409. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48410. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48411. void 0 !== e.shading && (t.shading = e.shading),
  48412. void 0 !== e.blending && (t.blending = e.blending),
  48413. void 0 !== e.side && (t.side = e.side),
  48414. void 0 !== e.opacity && (t.opacity = e.opacity),
  48415. void 0 !== e.transparent && (t.transparent = e.transparent),
  48416. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48417. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48418. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48419. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48420. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48421. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48422. void 0 !== e.size && (t.size = e.size),
  48423. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48424. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48425. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48426. t.transparent = !0),
  48427. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48428. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48429. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48430. void 0 !== e.normalScale) {
  48431. var i = e.normalScale;
  48432. Array.isArray(i) === !1 && (i = [i, i]),
  48433. t.normalScale = (new n.Vector2).fromArray(i)
  48434. }
  48435. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48436. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48437. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48438. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48439. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48440. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48441. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48442. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48443. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48444. t.combine = n.MultiplyOperation),
  48445. e.reflectivity && (t.reflectivity = e.reflectivity),
  48446. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48447. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48448. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48449. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48450. void 0 !== e.materials)
  48451. for (var r = 0, o = e.materials.length; r < o; r++)
  48452. t.materials.push(this.parse(e.materials[r]));
  48453. return t
  48454. }
  48455. },
  48456. n.ObjectLoader = function (e) {
  48457. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48458. this.texturePath = ""
  48459. }
  48460. ,
  48461. n.ObjectLoader.prototype = {
  48462. constructor: n.ObjectLoader,
  48463. load: function (e, t, i, r) {
  48464. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48465. var o = this
  48466. , a = new n.XHRLoader(o.manager);
  48467. a.load(e, function (e) {
  48468. o.parse(JSON.parse(e), t)
  48469. }, i, r)
  48470. },
  48471. setTexturePath: function (e) {
  48472. this.texturePath = e
  48473. },
  48474. setCrossOrigin: function (e) {
  48475. this.crossOrigin = e
  48476. },
  48477. parse: function (e, t) {
  48478. var i = this.parseGeometries(e.geometries)
  48479. , n = this.parseImages(e.images, function () {
  48480. void 0 !== t && t(a)
  48481. })
  48482. , r = this.parseTextures(e.textures, n)
  48483. , o = this.parseMaterials(e.materials, r)
  48484. , a = this.parseObject(e.object, i, o);
  48485. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48486. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48487. a
  48488. },
  48489. parseGeometries: function (e) {
  48490. var t = {};
  48491. if (void 0 !== e)
  48492. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48493. var s, l = e[o];
  48494. switch (l.type) {
  48495. case "PlaneGeometry":
  48496. case "PlaneBufferGeometry":
  48497. s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments);
  48498. break;
  48499. case "BoxGeometry":
  48500. case "BoxBufferGeometry":
  48501. case "CubeGeometry":
  48502. s = new n[l.type](l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments);
  48503. break;
  48504. case "CircleGeometry":
  48505. case "CircleBufferGeometry":
  48506. s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength);
  48507. break;
  48508. case "CylinderGeometry":
  48509. case "CylinderBufferGeometry":
  48510. s = new n[l.type](l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength);
  48511. break;
  48512. case "SphereGeometry":
  48513. case "SphereBufferGeometry":
  48514. s = new n[l.type](l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength);
  48515. break;
  48516. case "DodecahedronGeometry":
  48517. s = new n.DodecahedronGeometry(l.radius, l.detail);
  48518. break;
  48519. case "IcosahedronGeometry":
  48520. s = new n.IcosahedronGeometry(l.radius, l.detail);
  48521. break;
  48522. case "OctahedronGeometry":
  48523. s = new n.OctahedronGeometry(l.radius, l.detail);
  48524. break;
  48525. case "TetrahedronGeometry":
  48526. s = new n.TetrahedronGeometry(l.radius, l.detail);
  48527. break;
  48528. case "RingGeometry":
  48529. case "RingBufferGeometry":
  48530. s = new n[l.type](l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength);
  48531. break;
  48532. case "TorusGeometry":
  48533. case "TorusBufferGeometry":
  48534. s = new n[l.type](l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc);
  48535. break;
  48536. case "TorusKnotGeometry":
  48537. case "TorusKnotBufferGeometry":
  48538. s = new n[l.type](l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q);
  48539. break;
  48540. case "LatheGeometry":
  48541. s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength);
  48542. break;
  48543. case "BufferGeometry":
  48544. s = r.parse(l);
  48545. break;
  48546. case "Geometry":
  48547. s = i.parse(l.data, this.texturePath).geometry;
  48548. break;
  48549. default:
  48550. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48551. continue
  48552. }
  48553. s.uuid = l.uuid,
  48554. void 0 !== l.name && (s.name = l.name),
  48555. t[l.uuid] = s
  48556. }
  48557. return t
  48558. },
  48559. parseMaterials: function (e, t) {
  48560. var i = {};
  48561. if (void 0 !== e) {
  48562. var r = new n.MaterialLoader;
  48563. r.setTextures(t);
  48564. for (var o = 0, a = e.length; o < a; o++) {
  48565. var s = r.parse(e[o]);
  48566. i[s.uuid] = s
  48567. }
  48568. }
  48569. return i
  48570. },
  48571. parseAnimations: function (e) {
  48572. for (var t = [], i = 0; i < e.length; i++) {
  48573. var r = n.AnimationClip.parse(e[i]);
  48574. t.push(r)
  48575. }
  48576. return t
  48577. },
  48578. parseImages: function (e, t) {
  48579. function i(e) {
  48580. return r.manager.itemStart(e),
  48581. s.load(e, function () {
  48582. r.manager.itemEnd(e)
  48583. })
  48584. }
  48585. var r = this
  48586. , o = {};
  48587. if (void 0 !== e && e.length > 0) {
  48588. var a = new n.LoadingManager(t)
  48589. , s = new n.ImageLoader(a);
  48590. s.setCrossOrigin(this.crossOrigin);
  48591. for (var l = 0, c = e.length; l < c; l++) {
  48592. var h = e[l]
  48593. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48594. o[h.uuid] = i(u)
  48595. }
  48596. }
  48597. return o
  48598. },
  48599. parseTextures: function (e, t) {
  48600. function i(e) {
  48601. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48602. n[e])
  48603. }
  48604. var r = {};
  48605. if (void 0 !== e)
  48606. for (var o = 0, a = e.length; o < a; o++) {
  48607. var s = e[o];
  48608. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48609. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48610. var l = new n.Texture(t[s.image]);
  48611. l.needsUpdate = !0,
  48612. l.uuid = s.uuid,
  48613. void 0 !== s.name && (l.name = s.name),
  48614. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48615. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])),
  48616. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])),
  48617. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48618. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48619. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48620. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48621. l.wrapT = i(s.wrap[1])),
  48622. r[s.uuid] = l
  48623. }
  48624. return r
  48625. },
  48626. parseObject: function () {
  48627. var e = new n.Matrix4;
  48628. return function (t, i, r) {
  48629. function o(e) {
  48630. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48631. i[e]
  48632. }
  48633. function a(e) {
  48634. if (void 0 !== e)
  48635. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48636. r[e]
  48637. }
  48638. var s;
  48639. switch (t.type) {
  48640. case "Scene":
  48641. s = new n.Scene;
  48642. break;
  48643. case "PerspectiveCamera":
  48644. s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far);
  48645. break;
  48646. case "OrthographicCamera":
  48647. s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far);
  48648. break;
  48649. case "AmbientLight":
  48650. s = new n.AmbientLight(t.color, t.intensity);
  48651. break;
  48652. case "DirectionalLight":
  48653. s = new n.DirectionalLight(t.color, t.intensity);
  48654. break;
  48655. case "PointLight":
  48656. s = new n.PointLight(t.color, t.intensity, t.distance, t.decay);
  48657. break;
  48658. case "SpotLight":
  48659. s = new n.SpotLight(t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay);
  48660. break;
  48661. case "HemisphereLight":
  48662. s = new n.HemisphereLight(t.color, t.groundColor, t.intensity);
  48663. break;
  48664. case "Mesh":
  48665. var l = o(t.geometry)
  48666. , c = a(t.material);
  48667. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c);
  48668. break;
  48669. case "LOD":
  48670. s = new n.LOD;
  48671. break;
  48672. case "Line":
  48673. s = new n.Line(o(t.geometry), a(t.material), t.mode);
  48674. break;
  48675. case "PointCloud":
  48676. case "Points":
  48677. s = new n.Points(o(t.geometry), a(t.material));
  48678. break;
  48679. case "Sprite":
  48680. s = new n.Sprite(a(t.material));
  48681. break;
  48682. case "Group":
  48683. s = new n.Group;
  48684. break;
  48685. default:
  48686. s = new n.Object3D
  48687. }
  48688. if (s.uuid = t.uuid,
  48689. void 0 !== t.name && (s.name = t.name),
  48690. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48691. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48692. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48693. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48694. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48695. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48696. void 0 !== t.visible && (s.visible = t.visible),
  48697. void 0 !== t.userData && (s.userData = t.userData),
  48698. void 0 !== t.children)
  48699. for (var h in t.children)
  48700. s.add(this.parseObject(t.children[h], i, r));
  48701. if ("LOD" === t.type)
  48702. for (var u = t.levels, d = 0; d < u.length; d++) {
  48703. var p = u[d]
  48704. , h = s.getObjectByProperty("uuid", p.object);
  48705. void 0 !== h && s.addLevel(h, p.distance)
  48706. }
  48707. return s
  48708. }
  48709. }()
  48710. },
  48711. n.TextureLoader = function (e) {
  48712. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48713. }
  48714. ,
  48715. n.TextureLoader.prototype = {
  48716. constructor: n.TextureLoader,
  48717. load: function (e, t, i, r) {
  48718. var o = new n.Texture
  48719. , a = new n.ImageLoader(this.manager);
  48720. return a.setCrossOrigin(this.crossOrigin),
  48721. a.setPath(this.path),
  48722. a.load(e, function (e) {
  48723. o.image = e,
  48724. o.needsUpdate = !0,
  48725. void 0 !== t && t(o)
  48726. }, i, r),
  48727. o
  48728. },
  48729. setCrossOrigin: function (e) {
  48730. this.crossOrigin = e
  48731. },
  48732. setPath: function (e) {
  48733. this.path = e
  48734. }
  48735. },
  48736. n.CubeTextureLoader = function (e) {
  48737. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48738. }
  48739. ,
  48740. n.CubeTextureLoader.prototype = {
  48741. constructor: n.CubeTextureLoader,
  48742. load: function (e, t, i, r) {
  48743. function o(i) {
  48744. s.load(e[i], function (e) {
  48745. a.images[i] = e,
  48746. l++,
  48747. 6 === l && (a.needsUpdate = !0,
  48748. t && t(a))
  48749. }, void 0, r)
  48750. }
  48751. var a = new n.CubeTexture
  48752. , s = new n.ImageLoader(this.manager);
  48753. s.setCrossOrigin(this.crossOrigin),
  48754. s.setPath(this.path);
  48755. for (var l = 0, c = 0; c < e.length; ++c)
  48756. o(c);
  48757. return a
  48758. },
  48759. setCrossOrigin: function (e) {
  48760. this.crossOrigin = e
  48761. },
  48762. setPath: function (e) {
  48763. this.path = e
  48764. }
  48765. },
  48766. n.DataTextureLoader = n.BinaryTextureLoader = function (e) {
  48767. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48768. this._parser = null
  48769. }
  48770. ,
  48771. n.BinaryTextureLoader.prototype = {
  48772. constructor: n.BinaryTextureLoader,
  48773. load: function (e, t, i, r) {
  48774. var o = this
  48775. , a = new n.DataTexture
  48776. , s = new n.XHRLoader(this.manager);
  48777. return s.setResponseType("arraybuffer"),
  48778. s.load(e, function (e) {
  48779. var i = o._parser(e);
  48780. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48781. a.image.height = i.height,
  48782. a.image.data = i.data),
  48783. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48784. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48785. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48786. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48787. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48788. void 0 !== i.format && (a.format = i.format),
  48789. void 0 !== i.type && (a.type = i.type),
  48790. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48791. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48792. a.needsUpdate = !0,
  48793. t && t(a, i))
  48794. }, i, r),
  48795. a
  48796. }
  48797. },
  48798. n.CompressedTextureLoader = function (e) {
  48799. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48800. this._parser = null
  48801. }
  48802. ;
  48803. n.CompressedTextureLoader.prototype = {
  48804. constructor: n.CompressedTextureLoader,
  48805. load: function (e, t, i, r) {
  48806. function o(o) {
  48807. c.load(e[o], function (e) {
  48808. var i = a._parser(e, !0);
  48809. s[o] = {
  48810. width: i.width,
  48811. height: i.height,
  48812. format: i.format,
  48813. mipmaps: i.mipmaps
  48814. },
  48815. h += 1,
  48816. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48817. l.format = i.format,
  48818. l.needsUpdate = !0,
  48819. t && t(l))
  48820. }, i, r)
  48821. }
  48822. var a = this
  48823. , s = []
  48824. , l = new n.CompressedTexture;
  48825. l.image = s;
  48826. var c = new n.XHRLoader(this.manager);
  48827. if (c.setPath(this.path),
  48828. c.setResponseType("arraybuffer"),
  48829. Array.isArray(e))
  48830. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48831. o(u);
  48832. else
  48833. c.load(e, function (e) {
  48834. var i = a._parser(e, !0);
  48835. if (i.isCubemap)
  48836. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48837. s[o] = {
  48838. mipmaps: []
  48839. };
  48840. for (var c = 0; c < i.mipmapCount; c++)
  48841. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48842. s[o].format = i.format,
  48843. s[o].width = i.width,
  48844. s[o].height = i.height
  48845. }
  48846. else
  48847. l.image.width = i.width,
  48848. l.image.height = i.height,
  48849. l.mipmaps = i.mipmaps;
  48850. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48851. l.format = i.format,
  48852. l.needsUpdate = !0,
  48853. t && t(l)
  48854. }, i, r);
  48855. return l
  48856. },
  48857. setPath: function (e) {
  48858. this.path = e
  48859. }
  48860. };
  48861. n.Material = function () {
  48862. Object.defineProperty(this, "id", {
  48863. value: n.MaterialIdCount++
  48864. }),
  48865. this.uuid = n.Math.generateUUID(),
  48866. this.name = "",
  48867. this.type = "Material",
  48868. this.side = n.FrontSide,
  48869. this.opacity = 1,
  48870. this.transparent = !1,
  48871. this.blending = n.NormalBlending,
  48872. this.blendSrc = n.SrcAlphaFactor,
  48873. this.blendDst = n.OneMinusSrcAlphaFactor,
  48874. this.blendEquation = n.AddEquation,
  48875. this.blendSrcAlpha = null,
  48876. this.blendDstAlpha = null,
  48877. this.blendEquationAlpha = null,
  48878. this.depthFunc = n.LessEqualDepth,
  48879. this.depthTest = !0,
  48880. this.depthWrite = !0,
  48881. this.colorWrite = !0,
  48882. this.precision = null,
  48883. this.polygonOffset = !1,
  48884. this.polygonOffsetFactor = 0,
  48885. this.polygonOffsetUnits = 0,
  48886. this.alphaTest = 0,
  48887. this.premultipliedAlpha = !1,
  48888. this.overdraw = 0,
  48889. this.visible = !0,
  48890. this._needsUpdate = !0
  48891. }
  48892. ,
  48893. n.Material.prototype = {
  48894. constructor: n.Material,
  48895. get needsUpdate() {
  48896. return this._needsUpdate
  48897. },
  48898. set needsUpdate(e) {
  48899. e === !0 && this.update(),
  48900. this._needsUpdate = e
  48901. },
  48902. setValues: function (e) {
  48903. if (void 0 !== e)
  48904. for (var t in e) {
  48905. var i = e[t];
  48906. if (void 0 !== i) {
  48907. var r = this[t];
  48908. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48909. } else
  48910. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48911. }
  48912. },
  48913. toJSON: function (e) {
  48914. function t(e) {
  48915. var t = [];
  48916. for (var i in e) {
  48917. var n = e[i];
  48918. delete n.metadata,
  48919. t.push(n)
  48920. }
  48921. return t
  48922. }
  48923. var i = void 0 === e;
  48924. i && (e = {
  48925. textures: {},
  48926. images: {}
  48927. });
  48928. var r = {
  48929. metadata: {
  48930. version: 4.4,
  48931. type: "Material",
  48932. generator: "Material.toJSON"
  48933. }
  48934. };
  48935. if (r.uuid = this.uuid,
  48936. r.type = this.type,
  48937. "" !== this.name && (r.name = this.name),
  48938. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48939. .5 !== this.roughness && (r.roughness = this.roughness),
  48940. .5 !== this.metalness && (r.metalness = this.metalness),
  48941. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48942. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48943. void 0 !== this.shininess && (r.shininess = this.shininess),
  48944. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48945. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48946. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48947. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48948. r.bumpScale = this.bumpScale),
  48949. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48950. r.normalScale = this.normalScale.toArray()),
  48951. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48952. r.displacementScale = this.displacementScale,
  48953. r.displacementBias = this.displacementBias),
  48954. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48955. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48956. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48957. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48958. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48959. r.reflectivity = this.reflectivity),
  48960. void 0 !== this.size && (r.size = this.size),
  48961. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48962. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48963. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48964. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48965. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48966. this.opacity < 1 && (r.opacity = this.opacity),
  48967. this.transparent === !0 && (r.transparent = this.transparent),
  48968. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48969. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48970. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48971. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48972. i) {
  48973. var o = t(e.textures)
  48974. , a = t(e.images);
  48975. o.length > 0 && (r.textures = o),
  48976. a.length > 0 && (r.images = a)
  48977. }
  48978. return r
  48979. },
  48980. clone: function () {
  48981. return (new this.constructor).copy(this)
  48982. },
  48983. copy: function (e) {
  48984. return this.name = e.name,
  48985. this.side = e.side,
  48986. this.opacity = e.opacity,
  48987. this.transparent = e.transparent,
  48988. this.blending = e.blending,
  48989. this.blendSrc = e.blendSrc,
  48990. this.blendDst = e.blendDst,
  48991. this.blendEquation = e.blendEquation,
  48992. this.blendSrcAlpha = e.blendSrcAlpha,
  48993. this.blendDstAlpha = e.blendDstAlpha,
  48994. this.blendEquationAlpha = e.blendEquationAlpha,
  48995. this.depthFunc = e.depthFunc,
  48996. this.depthTest = e.depthTest,
  48997. this.depthWrite = e.depthWrite,
  48998. this.colorWrite = e.colorWrite,
  48999. this.precision = e.precision,
  49000. this.polygonOffset = e.polygonOffset,
  49001. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49002. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49003. this.alphaTest = e.alphaTest,
  49004. this.premultipliedAlpha = e.premultipliedAlpha,
  49005. this.overdraw = e.overdraw,
  49006. this.visible = e.visible,
  49007. this
  49008. },
  49009. update: function () {
  49010. this.dispatchEvent({
  49011. type: "update"
  49012. })
  49013. },
  49014. dispose: function () {
  49015. this.dispatchEvent({
  49016. type: "dispose"
  49017. })
  49018. }
  49019. },
  49020. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49021. n.MaterialIdCount = 0,
  49022. n.LineBasicMaterial = function (e) {
  49023. n.Material.call(this),
  49024. this.type = "LineBasicMaterial",
  49025. this.color = new n.Color(16777215),
  49026. this.linewidth = 1,
  49027. this.linecap = "round",
  49028. this.linejoin = "round",
  49029. this.blending = n.NormalBlending,
  49030. this.vertexColors = n.NoColors,
  49031. this.fog = !0,
  49032. this.setValues(e)
  49033. }
  49034. ,
  49035. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49036. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49037. n.LineBasicMaterial.prototype.copy = function (e) {
  49038. return n.Material.prototype.copy.call(this, e),
  49039. this.color.copy(e.color),
  49040. this.linewidth = e.linewidth,
  49041. this.linecap = e.linecap,
  49042. this.linejoin = e.linejoin,
  49043. this.vertexColors = e.vertexColors,
  49044. this.fog = e.fog,
  49045. this
  49046. }
  49047. ,
  49048. n.LineDashedMaterial = function (e) {
  49049. n.Material.call(this),
  49050. this.type = "LineDashedMaterial",
  49051. this.color = new n.Color(16777215),
  49052. this.linewidth = 1,
  49053. this.scale = 1,
  49054. this.dashSize = 3,
  49055. this.gapSize = 1,
  49056. this.blending = n.NormalBlending,
  49057. this.vertexColors = n.NoColors,
  49058. this.fog = !0,
  49059. this.setValues(e)
  49060. }
  49061. ,
  49062. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49063. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49064. n.LineDashedMaterial.prototype.copy = function (e) {
  49065. return n.Material.prototype.copy.call(this, e),
  49066. this.color.copy(e.color),
  49067. this.linewidth = e.linewidth,
  49068. this.scale = e.scale,
  49069. this.dashSize = e.dashSize,
  49070. this.gapSize = e.gapSize,
  49071. this.vertexColors = e.vertexColors,
  49072. this.fog = e.fog,
  49073. this
  49074. }
  49075. ,
  49076. n.MeshBasicMaterial = function (e) {
  49077. n.Material.call(this),
  49078. this.type = "MeshBasicMaterial",
  49079. this.color = new n.Color(16777215),
  49080. this.map = null,
  49081. this.aoMap = null,
  49082. this.aoMapIntensity = 1,
  49083. this.specularMap = null,
  49084. this.alphaMap = null,
  49085. this.envMap = null,
  49086. this.combine = n.MultiplyOperation,
  49087. this.reflectivity = 1,
  49088. this.refractionRatio = .98,
  49089. this.fog = !0,
  49090. this.shading = n.SmoothShading,
  49091. this.blending = n.NormalBlending,
  49092. this.wireframe = !1,
  49093. this.wireframeLinewidth = 1,
  49094. this.wireframeLinecap = "round",
  49095. this.wireframeLinejoin = "round",
  49096. this.vertexColors = n.NoColors,
  49097. this.skinning = !1,
  49098. this.morphTargets = !1,
  49099. this.setValues(e)
  49100. }
  49101. ,
  49102. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49103. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49104. n.MeshBasicMaterial.prototype.copy = function (e) {
  49105. return n.Material.prototype.copy.call(this, e),
  49106. this.color.copy(e.color),
  49107. this.map = e.map,
  49108. this.aoMap = e.aoMap,
  49109. this.aoMapIntensity = e.aoMapIntensity,
  49110. this.specularMap = e.specularMap,
  49111. this.alphaMap = e.alphaMap,
  49112. this.envMap = e.envMap,
  49113. this.combine = e.combine,
  49114. this.reflectivity = e.reflectivity,
  49115. this.refractionRatio = e.refractionRatio,
  49116. this.fog = e.fog,
  49117. this.shading = e.shading,
  49118. this.wireframe = e.wireframe,
  49119. this.wireframeLinewidth = e.wireframeLinewidth,
  49120. this.wireframeLinecap = e.wireframeLinecap,
  49121. this.wireframeLinejoin = e.wireframeLinejoin,
  49122. this.vertexColors = e.vertexColors,
  49123. this.skinning = e.skinning,
  49124. this.morphTargets = e.morphTargets,
  49125. this
  49126. }
  49127. ,
  49128. n.MeshLambertMaterial = function (e) {
  49129. n.Material.call(this),
  49130. this.type = "MeshLambertMaterial",
  49131. this.color = new n.Color(16777215),
  49132. this.map = null,
  49133. this.lightMap = null,
  49134. this.lightMapIntensity = 1,
  49135. this.aoMap = null,
  49136. this.aoMapIntensity = 1,
  49137. this.emissive = new n.Color(0),
  49138. this.emissiveIntensity = 1,
  49139. this.emissiveMap = null,
  49140. this.specularMap = null,
  49141. this.alphaMap = null,
  49142. this.envMap = null,
  49143. this.combine = n.MultiplyOperation,
  49144. this.reflectivity = 1,
  49145. this.refractionRatio = .98,
  49146. this.fog = !0,
  49147. this.blending = n.NormalBlending,
  49148. this.wireframe = !1,
  49149. this.wireframeLinewidth = 1,
  49150. this.wireframeLinecap = "round",
  49151. this.wireframeLinejoin = "round",
  49152. this.vertexColors = n.NoColors,
  49153. this.skinning = !1,
  49154. this.morphTargets = !1,
  49155. this.morphNormals = !1,
  49156. this.setValues(e)
  49157. }
  49158. ,
  49159. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49160. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49161. n.MeshLambertMaterial.prototype.copy = function (e) {
  49162. return n.Material.prototype.copy.call(this, e),
  49163. this.color.copy(e.color),
  49164. this.map = e.map,
  49165. this.lightMap = e.lightMap,
  49166. this.lightMapIntensity = e.lightMapIntensity,
  49167. this.aoMap = e.aoMap,
  49168. this.aoMapIntensity = e.aoMapIntensity,
  49169. this.emissive.copy(e.emissive),
  49170. this.emissiveMap = e.emissiveMap,
  49171. this.emissiveIntensity = e.emissiveIntensity,
  49172. this.specularMap = e.specularMap,
  49173. this.alphaMap = e.alphaMap,
  49174. this.envMap = e.envMap,
  49175. this.combine = e.combine,
  49176. this.reflectivity = e.reflectivity,
  49177. this.refractionRatio = e.refractionRatio,
  49178. this.fog = e.fog,
  49179. this.wireframe = e.wireframe,
  49180. this.wireframeLinewidth = e.wireframeLinewidth,
  49181. this.wireframeLinecap = e.wireframeLinecap,
  49182. this.wireframeLinejoin = e.wireframeLinejoin,
  49183. this.vertexColors = e.vertexColors,
  49184. this.skinning = e.skinning,
  49185. this.morphTargets = e.morphTargets,
  49186. this.morphNormals = e.morphNormals,
  49187. this
  49188. }
  49189. ,
  49190. n.MeshPhongMaterial = function (e) {
  49191. n.Material.call(this),
  49192. this.type = "MeshPhongMaterial",
  49193. this.color = new n.Color(16777215),
  49194. this.specular = new n.Color(1118481),
  49195. this.shininess = 30,
  49196. this.map = null,
  49197. this.lightMap = null,
  49198. this.lightMapIntensity = 1,
  49199. this.aoMap = null,
  49200. this.aoMapIntensity = 1,
  49201. this.emissive = new n.Color(0),
  49202. this.emissiveIntensity = 1,
  49203. this.emissiveMap = null,
  49204. this.bumpMap = null,
  49205. this.bumpScale = 1,
  49206. this.normalMap = null,
  49207. this.normalScale = new n.Vector2(1, 1),
  49208. this.displacementMap = null,
  49209. this.displacementScale = 1,
  49210. this.displacementBias = 0,
  49211. this.specularMap = null,
  49212. this.alphaMap = null,
  49213. this.envMap = null,
  49214. this.combine = n.MultiplyOperation,
  49215. this.reflectivity = 1,
  49216. this.refractionRatio = .98,
  49217. this.fog = !0,
  49218. this.shading = n.SmoothShading,
  49219. this.blending = n.NormalBlending,
  49220. this.wireframe = !1,
  49221. this.wireframeLinewidth = 1,
  49222. this.wireframeLinecap = "round",
  49223. this.wireframeLinejoin = "round",
  49224. this.vertexColors = n.NoColors,
  49225. this.skinning = !1,
  49226. this.morphTargets = !1,
  49227. this.morphNormals = !1,
  49228. this.setValues(e)
  49229. }
  49230. ,
  49231. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49232. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49233. n.MeshPhongMaterial.prototype.copy = function (e) {
  49234. return n.Material.prototype.copy.call(this, e),
  49235. this.color.copy(e.color),
  49236. this.specular.copy(e.specular),
  49237. this.shininess = e.shininess,
  49238. this.map = e.map,
  49239. this.lightMap = e.lightMap,
  49240. this.lightMapIntensity = e.lightMapIntensity,
  49241. this.aoMap = e.aoMap,
  49242. this.aoMapIntensity = e.aoMapIntensity,
  49243. this.emissive.copy(e.emissive),
  49244. this.emissiveMap = e.emissiveMap,
  49245. this.emissiveIntensity = e.emissiveIntensity,
  49246. this.bumpMap = e.bumpMap,
  49247. this.bumpScale = e.bumpScale,
  49248. this.normalMap = e.normalMap,
  49249. this.normalScale.copy(e.normalScale),
  49250. this.displacementMap = e.displacementMap,
  49251. this.displacementScale = e.displacementScale,
  49252. this.displacementBias = e.displacementBias,
  49253. this.specularMap = e.specularMap,
  49254. this.alphaMap = e.alphaMap,
  49255. this.envMap = e.envMap,
  49256. this.combine = e.combine,
  49257. this.reflectivity = e.reflectivity,
  49258. this.refractionRatio = e.refractionRatio,
  49259. this.fog = e.fog,
  49260. this.shading = e.shading,
  49261. this.wireframe = e.wireframe,
  49262. this.wireframeLinewidth = e.wireframeLinewidth,
  49263. this.wireframeLinecap = e.wireframeLinecap,
  49264. this.wireframeLinejoin = e.wireframeLinejoin,
  49265. this.vertexColors = e.vertexColors,
  49266. this.skinning = e.skinning,
  49267. this.morphTargets = e.morphTargets,
  49268. this.morphNormals = e.morphNormals,
  49269. this
  49270. }
  49271. ,
  49272. n.MeshStandardMaterial = function (e) {
  49273. n.Material.call(this),
  49274. this.type = "MeshStandardMaterial",
  49275. this.color = new n.Color(16777215),
  49276. this.roughness = .5,
  49277. this.metalness = .5,
  49278. this.map = null,
  49279. this.lightMap = null,
  49280. this.lightMapIntensity = 1,
  49281. this.aoMap = null,
  49282. this.aoMapIntensity = 1,
  49283. this.emissive = new n.Color(0),
  49284. this.emissiveIntensity = 1,
  49285. this.emissiveMap = null,
  49286. this.bumpMap = null,
  49287. this.bumpScale = 1,
  49288. this.normalMap = null,
  49289. this.normalScale = new n.Vector2(1, 1),
  49290. this.displacementMap = null,
  49291. this.displacementScale = 1,
  49292. this.displacementBias = 0,
  49293. this.roughnessMap = null,
  49294. this.metalnessMap = null,
  49295. this.alphaMap = null,
  49296. this.envMap = null,
  49297. this.envMapIntensity = 1,
  49298. this.refractionRatio = .98,
  49299. this.fog = !0,
  49300. this.shading = n.SmoothShading,
  49301. this.blending = n.NormalBlending,
  49302. this.wireframe = !1,
  49303. this.wireframeLinewidth = 1,
  49304. this.wireframeLinecap = "round",
  49305. this.wireframeLinejoin = "round",
  49306. this.vertexColors = n.NoColors,
  49307. this.skinning = !1,
  49308. this.morphTargets = !1,
  49309. this.morphNormals = !1,
  49310. this.setValues(e)
  49311. }
  49312. ,
  49313. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49314. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49315. n.MeshStandardMaterial.prototype.copy = function (e) {
  49316. return n.Material.prototype.copy.call(this, e),
  49317. this.color.copy(e.color),
  49318. this.roughness = e.roughness,
  49319. this.metalness = e.metalness,
  49320. this.map = e.map,
  49321. this.lightMap = e.lightMap,
  49322. this.lightMapIntensity = e.lightMapIntensity,
  49323. this.aoMap = e.aoMap,
  49324. this.aoMapIntensity = e.aoMapIntensity,
  49325. this.emissive.copy(e.emissive),
  49326. this.emissiveMap = e.emissiveMap,
  49327. this.emissiveIntensity = e.emissiveIntensity,
  49328. this.bumpMap = e.bumpMap,
  49329. this.bumpScale = e.bumpScale,
  49330. this.normalMap = e.normalMap,
  49331. this.normalScale.copy(e.normalScale),
  49332. this.displacementMap = e.displacementMap,
  49333. this.displacementScale = e.displacementScale,
  49334. this.displacementBias = e.displacementBias,
  49335. this.roughnessMap = e.roughnessMap,
  49336. this.metalnessMap = e.metalnessMap,
  49337. this.alphaMap = e.alphaMap,
  49338. this.envMap = e.envMap,
  49339. this.envMapIntensity = e.envMapIntensity,
  49340. this.refractionRatio = e.refractionRatio,
  49341. this.fog = e.fog,
  49342. this.shading = e.shading,
  49343. this.wireframe = e.wireframe,
  49344. this.wireframeLinewidth = e.wireframeLinewidth,
  49345. this.wireframeLinecap = e.wireframeLinecap,
  49346. this.wireframeLinejoin = e.wireframeLinejoin,
  49347. this.vertexColors = e.vertexColors,
  49348. this.skinning = e.skinning,
  49349. this.morphTargets = e.morphTargets,
  49350. this.morphNormals = e.morphNormals,
  49351. this
  49352. }
  49353. ,
  49354. n.MeshDepthMaterial = function (e) {
  49355. n.Material.call(this),
  49356. this.type = "MeshDepthMaterial",
  49357. this.morphTargets = !1,
  49358. this.wireframe = !1,
  49359. this.wireframeLinewidth = 1,
  49360. this.setValues(e)
  49361. }
  49362. ,
  49363. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49364. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49365. n.MeshDepthMaterial.prototype.copy = function (e) {
  49366. return n.Material.prototype.copy.call(this, e),
  49367. this.wireframe = e.wireframe,
  49368. this.wireframeLinewidth = e.wireframeLinewidth,
  49369. this
  49370. }
  49371. ,
  49372. n.MeshNormalMaterial = function (e) {
  49373. n.Material.call(this, e),
  49374. this.type = "MeshNormalMaterial",
  49375. this.wireframe = !1,
  49376. this.wireframeLinewidth = 1,
  49377. this.morphTargets = !1,
  49378. this.setValues(e)
  49379. }
  49380. ,
  49381. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49382. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49383. n.MeshNormalMaterial.prototype.copy = function (e) {
  49384. return n.Material.prototype.copy.call(this, e),
  49385. this.wireframe = e.wireframe,
  49386. this.wireframeLinewidth = e.wireframeLinewidth,
  49387. this
  49388. }
  49389. ,
  49390. n.MultiMaterial = function (e) {
  49391. this.uuid = n.Math.generateUUID(),
  49392. this.type = "MultiMaterial",
  49393. this.materials = e instanceof Array ? e : [],
  49394. this.visible = !0
  49395. }
  49396. ,
  49397. n.MultiMaterial.prototype = {
  49398. constructor: n.MultiMaterial,
  49399. toJSON: function (e) {
  49400. for (var t = {
  49401. metadata: {
  49402. version: 4.2,
  49403. type: "material",
  49404. generator: "MaterialExporter"
  49405. },
  49406. uuid: this.uuid,
  49407. type: this.type,
  49408. materials: []
  49409. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49410. var o = i[n].toJSON(e);
  49411. delete o.metadata,
  49412. t.materials.push(o)
  49413. }
  49414. return t.visible = this.visible,
  49415. t
  49416. },
  49417. clone: function () {
  49418. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49419. e.materials.push(this.materials[t].clone());
  49420. return e.visible = this.visible,
  49421. e
  49422. }
  49423. },
  49424. n.PointsMaterial = function (e) {
  49425. n.Material.call(this),
  49426. this.type = "PointsMaterial",
  49427. this.color = new n.Color(16777215),
  49428. this.map = null,
  49429. this.size = 1,
  49430. this.sizeAttenuation = !0,
  49431. this.blending = n.NormalBlending,
  49432. this.vertexColors = n.NoColors,
  49433. this.fog = !0,
  49434. this.setValues(e)
  49435. }
  49436. ,
  49437. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49438. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49439. n.PointsMaterial.prototype.copy = function (e) {
  49440. return n.Material.prototype.copy.call(this, e),
  49441. this.color.copy(e.color),
  49442. this.map = e.map,
  49443. this.size = e.size,
  49444. this.sizeAttenuation = e.sizeAttenuation,
  49445. this.vertexColors = e.vertexColors,
  49446. this.fog = e.fog,
  49447. this
  49448. }
  49449. ,
  49450. n.ShaderMaterial = function (e) {
  49451. n.Material.call(this),
  49452. this.type = "ShaderMaterial",
  49453. this.defines = {},
  49454. this.uniforms = {},
  49455. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49456. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49457. this.shading = n.SmoothShading,
  49458. this.linewidth = 1,
  49459. this.wireframe = !1,
  49460. this.wireframeLinewidth = 1,
  49461. this.fog = !1,
  49462. this.lights = !1,
  49463. this.vertexColors = n.NoColors,
  49464. this.skinning = !1,
  49465. this.morphTargets = !1,
  49466. this.morphNormals = !1,
  49467. this.extensions = {
  49468. derivatives: !1,
  49469. fragDepth: !1,
  49470. drawBuffers: !1,
  49471. shaderTextureLOD: !1
  49472. },
  49473. this.defaultAttributeValues = {
  49474. color: [1, 1, 1],
  49475. uv: [0, 0],
  49476. uv2: [0, 0]
  49477. },
  49478. this.index0AttributeName = void 0,
  49479. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49480. this.setValues(e))
  49481. }
  49482. ,
  49483. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49484. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49485. n.ShaderMaterial.prototype.copy = function (e) {
  49486. return n.Material.prototype.copy.call(this, e),
  49487. this.fragmentShader = e.fragmentShader,
  49488. this.vertexShader = e.vertexShader,
  49489. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49490. this.defines = e.defines,
  49491. this.shading = e.shading,
  49492. this.wireframe = e.wireframe,
  49493. this.wireframeLinewidth = e.wireframeLinewidth,
  49494. this.fog = e.fog,
  49495. this.lights = e.lights,
  49496. this.vertexColors = e.vertexColors,
  49497. this.skinning = e.skinning,
  49498. this.morphTargets = e.morphTargets,
  49499. this.morphNormals = e.morphNormals,
  49500. this.extensions = e.extensions,
  49501. this
  49502. }
  49503. ,
  49504. n.ShaderMaterial.prototype.toJSON = function (e) {
  49505. var t = n.Material.prototype.toJSON.call(this, e);
  49506. return t.uniforms = this.uniforms,
  49507. t.vertexShader = this.vertexShader,
  49508. t.fragmentShader = this.fragmentShader,
  49509. t
  49510. }
  49511. ,
  49512. n.RawShaderMaterial = function (e) {
  49513. n.ShaderMaterial.call(this, e),
  49514. this.type = "RawShaderMaterial"
  49515. }
  49516. ,
  49517. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49518. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49519. n.SpriteMaterial = function (e) {
  49520. n.Material.call(this),
  49521. this.type = "SpriteMaterial",
  49522. this.color = new n.Color(16777215),
  49523. this.map = null,
  49524. this.rotation = 0,
  49525. this.fog = !1,
  49526. this.setValues(e)
  49527. }
  49528. ,
  49529. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49530. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49531. n.SpriteMaterial.prototype.copy = function (e) {
  49532. return n.Material.prototype.copy.call(this, e),
  49533. this.color.copy(e.color),
  49534. this.map = e.map,
  49535. this.rotation = e.rotation,
  49536. this.fog = e.fog,
  49537. this
  49538. }
  49539. ,
  49540. n.Texture = function (e, t, i, r, o, a, s, l, c) {
  49541. Object.defineProperty(this, "id", {
  49542. value: n.TextureIdCount++
  49543. }),
  49544. this.uuid = n.Math.generateUUID(),
  49545. this.name = "",
  49546. this.sourceFile = "",
  49547. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49548. this.mipmaps = [],
  49549. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49550. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49551. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49552. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49553. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49554. this.anisotropy = void 0 !== c ? c : 1,
  49555. this.format = void 0 !== s ? s : n.RGBAFormat,
  49556. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49557. this.offset = new n.Vector2(0, 0),
  49558. this.repeat = new n.Vector2(1, 1),
  49559. this.generateMipmaps = !0,
  49560. this.premultiplyAlpha = !1,
  49561. this.flipY = !0,
  49562. this.unpackAlignment = 4,
  49563. this.encoding = n.LinearEncoding,
  49564. this.version = 0,
  49565. this.onUpdate = null
  49566. }
  49567. ,
  49568. n.Texture.DEFAULT_IMAGE = void 0,
  49569. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49570. n.Texture.prototype = {
  49571. constructor: n.Texture,
  49572. set needsUpdate(e) {
  49573. e === !0 && this.version++
  49574. },
  49575. clone: function () {
  49576. return (new this.constructor).copy(this)
  49577. },
  49578. copy: function (e) {
  49579. return this.image = e.image,
  49580. this.mipmaps = e.mipmaps.slice(0),
  49581. this.mapping = e.mapping,
  49582. this.wrapS = e.wrapS,
  49583. this.wrapT = e.wrapT,
  49584. this.magFilter = e.magFilter,
  49585. this.minFilter = e.minFilter,
  49586. this.anisotropy = e.anisotropy,
  49587. this.format = e.format,
  49588. this.type = e.type,
  49589. this.offset.copy(e.offset),
  49590. this.repeat.copy(e.repeat),
  49591. this.generateMipmaps = e.generateMipmaps,
  49592. this.premultiplyAlpha = e.premultiplyAlpha,
  49593. this.flipY = e.flipY,
  49594. this.unpackAlignment = e.unpackAlignment,
  49595. this.encoding = e.encoding,
  49596. this
  49597. },
  49598. toJSON: function (e) {
  49599. function t(e) {
  49600. var t;
  49601. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49602. t.width = e.width,
  49603. t.height = e.height,
  49604. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49605. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49606. }
  49607. if (void 0 !== e.textures[this.uuid])
  49608. return e.textures[this.uuid];
  49609. var i = {
  49610. metadata: {
  49611. version: 4.4,
  49612. type: "Texture",
  49613. generator: "Texture.toJSON"
  49614. },
  49615. uuid: this.uuid,
  49616. name: this.name,
  49617. mapping: this.mapping,
  49618. repeat: [this.repeat.x, this.repeat.y],
  49619. offset: [this.offset.x, this.offset.y],
  49620. wrap: [this.wrapS, this.wrapT],
  49621. minFilter: this.minFilter,
  49622. magFilter: this.magFilter,
  49623. anisotropy: this.anisotropy
  49624. };
  49625. if (void 0 !== this.image) {
  49626. var r = this.image;
  49627. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49628. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49629. uuid: r.uuid,
  49630. url: t(r)
  49631. }),
  49632. i.image = r.uuid
  49633. }
  49634. return e.textures[this.uuid] = i,
  49635. i
  49636. },
  49637. dispose: function () {
  49638. this.dispatchEvent({
  49639. type: "dispose"
  49640. })
  49641. },
  49642. transformUv: function (e) {
  49643. if (this.mapping === n.UVMapping) {
  49644. if (e.multiply(this.repeat),
  49645. e.add(this.offset),
  49646. e.x < 0 || e.x > 1)
  49647. switch (this.wrapS) {
  49648. case n.RepeatWrapping:
  49649. e.x = e.x - Math.floor(e.x);
  49650. break;
  49651. case n.ClampToEdgeWrapping:
  49652. e.x = e.x < 0 ? 0 : 1;
  49653. break;
  49654. case n.MirroredRepeatWrapping:
  49655. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49656. }
  49657. if (e.y < 0 || e.y > 1)
  49658. switch (this.wrapT) {
  49659. case n.RepeatWrapping:
  49660. e.y = e.y - Math.floor(e.y);
  49661. break;
  49662. case n.ClampToEdgeWrapping:
  49663. e.y = e.y < 0 ? 0 : 1;
  49664. break;
  49665. case n.MirroredRepeatWrapping:
  49666. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49667. }
  49668. this.flipY && (e.y = 1 - e.y)
  49669. }
  49670. }
  49671. },
  49672. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49673. n.TextureIdCount = 0,
  49674. n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) {
  49675. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49676. this.needsUpdate = !0
  49677. }
  49678. ,
  49679. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49680. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49681. n.CubeTexture = function (e, t, i, r, o, a, s, l, c) {
  49682. e = void 0 !== e ? e : [],
  49683. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49684. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49685. this.flipY = !1
  49686. }
  49687. ,
  49688. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49689. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49690. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49691. get: function () {
  49692. return this.image
  49693. },
  49694. set: function (e) {
  49695. this.image = e
  49696. }
  49697. }),
  49698. n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49699. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49700. this.image = {
  49701. width: t,
  49702. height: i
  49703. },
  49704. this.mipmaps = e,
  49705. this.flipY = !1,
  49706. this.generateMipmaps = !1
  49707. }
  49708. ,
  49709. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49710. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49711. n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49712. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49713. this.image = {
  49714. data: e,
  49715. width: t,
  49716. height: i
  49717. },
  49718. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49719. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49720. this.flipY = !1,
  49721. this.generateMipmaps = !1
  49722. }
  49723. ,
  49724. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49725. n.DataTexture.prototype.constructor = n.DataTexture,
  49726. n.VideoTexture = function (e, t, i, r, o, a, s, l, c) {
  49727. function h() {
  49728. requestAnimationFrame(h)
  49729. if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) {//改 add !e.paused
  49730. u.needsUpdate = !0
  49731. }
  49732. }
  49733. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49734. this.generateMipmaps = !1;
  49735. var u = this;
  49736. h()
  49737. }
  49738. ,
  49739. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49740. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49741. n.Group = function () {
  49742. n.Object3D.call(this),
  49743. this.type = "Group"
  49744. }
  49745. ,
  49746. n.Group.prototype = Object.create(n.Object3D.prototype),
  49747. n.Group.prototype.constructor = n.Group,
  49748. n.Points = function (e, t) {
  49749. n.Object3D.call(this),
  49750. this.type = "Points",
  49751. this.geometry = void 0 !== e ? e : new n.Geometry,
  49752. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49753. color: 16777215 * Math.random()
  49754. })
  49755. }
  49756. ,
  49757. n.Points.prototype = Object.create(n.Object3D.prototype),
  49758. n.Points.prototype.constructor = n.Points,
  49759. n.Points.prototype.raycast = function () {
  49760. var e = new n.Matrix4
  49761. , t = new n.Ray
  49762. , i = new n.Sphere;
  49763. return function (r, o) {
  49764. function a(e, i) {
  49765. var n = t.distanceSqToPoint(e);
  49766. if (n < d) {
  49767. var a = t.closestPointToPoint(e);
  49768. a.applyMatrix4(c);
  49769. var l = r.ray.origin.distanceTo(a);
  49770. if (l < r.near || l > r.far)
  49771. return;
  49772. o.push({
  49773. distance: l,
  49774. distanceToRay: Math.sqrt(n),
  49775. point: a.clone(),
  49776. index: i,
  49777. face: null,
  49778. object: s
  49779. })
  49780. }
  49781. }
  49782. var s = this
  49783. , l = this.geometry
  49784. , c = this.matrixWorld
  49785. , h = r.params.Points.threshold;
  49786. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49787. i.copy(l.boundingSphere),
  49788. i.applyMatrix4(c),
  49789. r.ray.intersectsSphere(i) !== !1) {
  49790. e.getInverse(c),
  49791. t.copy(r.ray).applyMatrix4(e);
  49792. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49793. , d = u * u
  49794. , p = new n.Vector3;
  49795. if (l instanceof n.BufferGeometry) {
  49796. var f = l.index
  49797. , g = l.attributes
  49798. , m = g.position.array;
  49799. if (null !== f)
  49800. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49801. var C = v[A];
  49802. p.fromArray(m, 3 * C),
  49803. a(p, C)
  49804. }
  49805. else
  49806. for (var A = 0, I = m.length / 3; A < I; A++)
  49807. p.fromArray(m, 3 * A),
  49808. a(p, A)
  49809. } else
  49810. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49811. a(E[A], A)
  49812. }
  49813. }
  49814. }(),
  49815. n.Points.prototype.clone = function () {
  49816. return new this.constructor(this.geometry, this.material).copy(this)
  49817. }
  49818. ,
  49819. n.Line = function (e, t, i) {
  49820. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49821. new n.LineSegments(e, t)) : (n.Object3D.call(this),
  49822. this.type = "Line",
  49823. this.geometry = void 0 !== e ? e : new n.Geometry,
  49824. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49825. color: 16777215 * Math.random()
  49826. })))
  49827. }
  49828. ,
  49829. n.Line.prototype = Object.create(n.Object3D.prototype),
  49830. n.Line.prototype.constructor = n.Line,
  49831. n.Line.prototype.raycast = function () {
  49832. var e = new n.Matrix4
  49833. , t = new n.Ray
  49834. , i = new n.Sphere;
  49835. return function (r, o) {
  49836. var a = r.linePrecision
  49837. , s = a * a
  49838. , l = this.geometry
  49839. , c = this.matrixWorld;
  49840. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49841. i.copy(l.boundingSphere),
  49842. i.applyMatrix4(c),
  49843. r.ray.intersectsSphere(i) !== !1) {
  49844. e.getInverse(c),
  49845. t.copy(r.ray).applyMatrix4(e);
  49846. var h = new n.Vector3
  49847. , u = new n.Vector3
  49848. , d = new n.Vector3
  49849. , p = new n.Vector3
  49850. , f = this instanceof n.LineSegments ? 2 : 1;
  49851. if (l instanceof n.BufferGeometry) {
  49852. var g = l.index
  49853. , m = l.attributes
  49854. , v = m.position.array;
  49855. if (null !== g)
  49856. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49857. var I = A[y]
  49858. , E = A[y + 1];
  49859. h.fromArray(v, 3 * I),
  49860. u.fromArray(v, 3 * E);
  49861. var b = t.distanceSqToSegment(h, u, p, d);
  49862. if (!(b > s)) {
  49863. p.applyMatrix4(this.matrixWorld);
  49864. var w = r.ray.origin.distanceTo(p);
  49865. w < r.near || w > r.far || o.push({
  49866. distance: w,
  49867. point: d.clone().applyMatrix4(this.matrixWorld),
  49868. index: y,
  49869. face: null,
  49870. faceIndex: null,
  49871. object: this
  49872. })
  49873. }
  49874. }
  49875. else
  49876. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49877. h.fromArray(v, 3 * y),
  49878. u.fromArray(v, 3 * y + 3);
  49879. var b = t.distanceSqToSegment(h, u, p, d);
  49880. if (!(b > s)) {
  49881. p.applyMatrix4(this.matrixWorld);
  49882. var w = r.ray.origin.distanceTo(p);
  49883. w < r.near || w > r.far || o.push({
  49884. distance: w,
  49885. point: d.clone().applyMatrix4(this.matrixWorld),
  49886. index: y,
  49887. face: null,
  49888. faceIndex: null,
  49889. object: this
  49890. })
  49891. }
  49892. }
  49893. } else if (l instanceof n.Geometry)
  49894. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49895. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49896. if (!(b > s)) {
  49897. p.applyMatrix4(this.matrixWorld);
  49898. var w = r.ray.origin.distanceTo(p);
  49899. w < r.near || w > r.far || o.push({
  49900. distance: w,
  49901. point: d.clone().applyMatrix4(this.matrixWorld),
  49902. index: y,
  49903. face: null,
  49904. faceIndex: null,
  49905. object: this
  49906. })
  49907. }
  49908. }
  49909. }
  49910. }
  49911. }(),
  49912. n.Line.prototype.clone = function () {
  49913. return new this.constructor(this.geometry, this.material).copy(this)
  49914. }
  49915. ,
  49916. n.LineStrip = 0,
  49917. n.LinePieces = 1,
  49918. n.LineSegments = function (e, t) {
  49919. n.Line.call(this, e, t),
  49920. this.type = "LineSegments"
  49921. }
  49922. ,
  49923. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49924. n.LineSegments.prototype.constructor = n.LineSegments,
  49925. n.Mesh = function (e, t) {
  49926. n.Object3D.call(this),
  49927. this.type = "Mesh",
  49928. this.geometry = void 0 !== e ? e : new n.Geometry,
  49929. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49930. color: 16777215 * Math.random()
  49931. }),
  49932. this.drawMode = n.TrianglesDrawMode,
  49933. this.updateMorphTargets()
  49934. }
  49935. ,
  49936. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49937. n.Mesh.prototype.constructor = n.Mesh,
  49938. n.Mesh.prototype.setDrawMode = function (e) {
  49939. this.drawMode = e
  49940. }
  49941. ,
  49942. n.Mesh.prototype.updateMorphTargets = function () {
  49943. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49944. this.morphTargetBase = -1,
  49945. this.morphTargetInfluences = [],
  49946. this.morphTargetDictionary = {};
  49947. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49948. this.morphTargetInfluences.push(0),
  49949. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49950. }
  49951. }
  49952. ,
  49953. n.Mesh.prototype.getMorphTargetIndexByName = function (e) {
  49954. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49955. 0)
  49956. }
  49957. ,
  49958. n.Mesh.prototype.raycast = function () {
  49959. function e(e, t, i, r, o, a, s) {
  49960. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49961. o.multiplyScalar(m.x),
  49962. a.multiplyScalar(m.y),
  49963. s.multiplyScalar(m.z),
  49964. o.add(a).add(s),
  49965. o.clone()
  49966. }
  49967. function t(e, t, i, r, o, a, s) {
  49968. var l, c = e.material;
  49969. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49970. null === l)
  49971. return null;
  49972. A.copy(s),
  49973. A.applyMatrix4(e.matrixWorld);
  49974. var h = t.ray.origin.distanceTo(A);
  49975. return h < t.near || h > t.far ? null : {
  49976. distance: h,
  49977. point: A.clone(),
  49978. object: e
  49979. }
  49980. }
  49981. function i(i, r, o, a, h, u, d, m) {
  49982. s.fromArray(a, 3 * u),
  49983. l.fromArray(a, 3 * d),
  49984. c.fromArray(a, 3 * m);
  49985. var A = t(i, r, o, s, l, c, v);
  49986. return A && (h && (p.fromArray(h, 2 * u),
  49987. f.fromArray(h, 2 * d),
  49988. g.fromArray(h, 2 * m),
  49989. A.uv = e(v, s, l, c, p, f, g)),
  49990. A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c)),
  49991. A.faceIndex = u),
  49992. A
  49993. }
  49994. var r = new n.Matrix4
  49995. , o = new n.Ray
  49996. , a = new n.Sphere
  49997. , s = new n.Vector3
  49998. , l = new n.Vector3
  49999. , c = new n.Vector3
  50000. , h = new n.Vector3
  50001. , u = new n.Vector3
  50002. , d = new n.Vector3
  50003. , p = new n.Vector2
  50004. , f = new n.Vector2
  50005. , g = new n.Vector2
  50006. , m = new n.Vector3
  50007. , v = new n.Vector3
  50008. , A = new n.Vector3;
  50009. return function (m, A) {
  50010. var y = this.geometry
  50011. , C = this.material
  50012. , I = this.matrixWorld;
  50013. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50014. a.copy(y.boundingSphere),
  50015. a.applyMatrix4(I),
  50016. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50017. o.copy(m.ray).applyMatrix4(r),
  50018. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50019. var E, b;
  50020. if (y instanceof n.BufferGeometry) {
  50021. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50022. if (void 0 !== S.uv && (E = S.uv.array),
  50023. null !== x)
  50024. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50025. w = R[P],
  50026. _ = R[P + 1],
  50027. T = R[P + 2],
  50028. b = i(this, m, o, M, E, w, _, T),
  50029. b && (b.faceIndex = Math.floor(P / 3),
  50030. A.push(b));
  50031. else
  50032. for (var P = 0, O = M.length; P < O; P += 9)
  50033. w = P / 3,
  50034. _ = w + 1,
  50035. T = w + 2,
  50036. b = i(this, m, o, M, E, w, _, T),
  50037. b && (b.index = w,
  50038. A.push(b))
  50039. } else if (y instanceof n.Geometry) {
  50040. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50041. k.length > 0 && (E = k);
  50042. for (var H = 0, G = U.length; H < G; H++) {
  50043. var z = U[H]
  50044. , W = B === !0 ? F[z.materialIndex] : C;
  50045. if (void 0 !== W) {
  50046. if (L = V[z.a],
  50047. D = V[z.b],
  50048. N = V[z.c],
  50049. W.morphTargets === !0) {
  50050. var j = y.morphTargets
  50051. , Y = this.morphTargetInfluences;
  50052. s.set(0, 0, 0),
  50053. l.set(0, 0, 0),
  50054. c.set(0, 0, 0);
  50055. for (var X = 0, Z = j.length; X < Z; X++) {
  50056. var q = Y[X];
  50057. if (0 !== q) {
  50058. var K = j[X].vertices;
  50059. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50060. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50061. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50062. }
  50063. }
  50064. s.add(L),
  50065. l.add(D),
  50066. c.add(N),
  50067. L = s,
  50068. D = l,
  50069. N = c
  50070. }
  50071. if (b = t(this, m, o, L, D, N, v)) {
  50072. if (E) {
  50073. var Q = E[H];
  50074. p.copy(Q[0]),
  50075. f.copy(Q[1]),
  50076. g.copy(Q[2]),
  50077. b.uv = e(v, L, D, N, p, f, g)
  50078. }
  50079. b.face = z,
  50080. b.faceIndex = H,
  50081. A.push(b)
  50082. }
  50083. }
  50084. }
  50085. }
  50086. }
  50087. }
  50088. }(),
  50089. n.Mesh.prototype.clone = function () {
  50090. return new this.constructor(this.geometry, this.material).copy(this)
  50091. }
  50092. ,
  50093. n.Bone = function (e) {
  50094. n.Object3D.call(this),
  50095. this.type = "Bone",
  50096. this.skin = e
  50097. }
  50098. ,
  50099. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50100. n.Bone.prototype.constructor = n.Bone,
  50101. n.Bone.prototype.copy = function (e) {
  50102. return n.Object3D.prototype.copy.call(this, e),
  50103. this.skin = e.skin,
  50104. this
  50105. }
  50106. ,
  50107. n.Skeleton = function (e, t, i) {
  50108. if (this.useVertexTexture = void 0 === i || i,
  50109. this.identityMatrix = new n.Matrix4,
  50110. e = e || [],
  50111. this.bones = e.slice(0),
  50112. this.useVertexTexture) {
  50113. var r = Math.sqrt(4 * this.bones.length);
  50114. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50115. r = Math.max(r, 4),
  50116. this.boneTextureWidth = r,
  50117. this.boneTextureHeight = r,
  50118. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50119. this.boneTexture = new n.DataTexture(this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType)
  50120. } else
  50121. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50122. if (void 0 === t)
  50123. this.calculateInverses();
  50124. else if (this.bones.length === t.length)
  50125. this.boneInverses = t.slice(0);
  50126. else {
  50127. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50128. this.boneInverses = [];
  50129. for (var o = 0, a = this.bones.length; o < a; o++)
  50130. this.boneInverses.push(new n.Matrix4)
  50131. }
  50132. }
  50133. ,
  50134. n.Skeleton.prototype.calculateInverses = function () {
  50135. this.boneInverses = [];
  50136. for (var e = 0, t = this.bones.length; e < t; e++) {
  50137. var i = new n.Matrix4;
  50138. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50139. this.boneInverses.push(i)
  50140. }
  50141. }
  50142. ,
  50143. n.Skeleton.prototype.pose = function () {
  50144. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50145. e = this.bones[t],
  50146. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50147. for (var t = 0, i = this.bones.length; t < i; t++)
  50148. e = this.bones[t],
  50149. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50150. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50151. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50152. }
  50153. ,
  50154. n.Skeleton.prototype.update = function () {
  50155. var e = new n.Matrix4;
  50156. return function () {
  50157. for (var t = 0, i = this.bones.length; t < i; t++) {
  50158. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50159. e.multiplyMatrices(n, this.boneInverses[t]),
  50160. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50161. }
  50162. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50163. }
  50164. }(),
  50165. n.Skeleton.prototype.clone = function () {
  50166. return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture)
  50167. }
  50168. ,
  50169. n.SkinnedMesh = function (e, t, i) {
  50170. n.Mesh.call(this, e, t),
  50171. this.type = "SkinnedMesh",
  50172. this.bindMode = "attached",
  50173. this.bindMatrix = new n.Matrix4,
  50174. this.bindMatrixInverse = new n.Matrix4;
  50175. var r = [];
  50176. if (this.geometry && void 0 !== this.geometry.bones) {
  50177. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50178. a = this.geometry.bones[s],
  50179. o = new n.Bone(this),
  50180. r.push(o),
  50181. o.name = a.name,
  50182. o.position.fromArray(a.pos),
  50183. o.quaternion.fromArray(a.rotq),
  50184. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50185. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50186. a = this.geometry.bones[s],
  50187. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50188. }
  50189. this.normalizeSkinWeights(),
  50190. this.updateMatrixWorld(!0),
  50191. this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld)
  50192. }
  50193. ,
  50194. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50195. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50196. n.SkinnedMesh.prototype.bind = function (e, t) {
  50197. this.skeleton = e,
  50198. void 0 === t && (this.updateMatrixWorld(!0),
  50199. this.skeleton.calculateInverses(),
  50200. t = this.matrixWorld),
  50201. this.bindMatrix.copy(t),
  50202. this.bindMatrixInverse.getInverse(t)
  50203. }
  50204. ,
  50205. n.SkinnedMesh.prototype.pose = function () {
  50206. this.skeleton.pose()
  50207. }
  50208. ,
  50209. n.SkinnedMesh.prototype.normalizeSkinWeights = function () {
  50210. if (this.geometry instanceof n.Geometry)
  50211. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50212. var t = this.geometry.skinWeights[e]
  50213. , i = 1 / t.lengthManhattan();
  50214. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50215. }
  50216. else if (this.geometry instanceof n.BufferGeometry)
  50217. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50218. r.x = o.getX(e),
  50219. r.y = o.getY(e),
  50220. r.z = o.getZ(e),
  50221. r.w = o.getW(e);
  50222. var i = 1 / r.lengthManhattan();
  50223. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50224. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50225. }
  50226. }
  50227. ,
  50228. n.SkinnedMesh.prototype.updateMatrixWorld = function (e) {
  50229. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50230. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50231. }
  50232. ,
  50233. n.SkinnedMesh.prototype.clone = function () {
  50234. return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy(this)
  50235. }
  50236. ,
  50237. n.LOD = function () {
  50238. n.Object3D.call(this),
  50239. this.type = "LOD",
  50240. Object.defineProperties(this, {
  50241. levels: {
  50242. enumerable: !0,
  50243. value: []
  50244. },
  50245. objects: {
  50246. get: function () {
  50247. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50248. this.levels
  50249. }
  50250. }
  50251. })
  50252. }
  50253. ,
  50254. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50255. n.LOD.prototype.constructor = n.LOD,
  50256. n.LOD.prototype.addLevel = function (e, t) {
  50257. void 0 === t && (t = 0),
  50258. t = Math.abs(t);
  50259. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50260. ;
  50261. i.splice(n, 0, {
  50262. distance: t,
  50263. object: e
  50264. }),
  50265. this.add(e)
  50266. }
  50267. ,
  50268. n.LOD.prototype.getObjectForDistance = function (e) {
  50269. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50270. ;
  50271. return t[i - 1].object
  50272. }
  50273. ,
  50274. n.LOD.prototype.raycast = function () {
  50275. var e = new n.Vector3;
  50276. return function (t, i) {
  50277. e.setFromMatrixPosition(this.matrixWorld);
  50278. var n = t.ray.origin.distanceTo(e);
  50279. this.getObjectForDistance(n).raycast(t, i)
  50280. }
  50281. }(),
  50282. n.LOD.prototype.update = function () {
  50283. var e = new n.Vector3
  50284. , t = new n.Vector3;
  50285. return function (i) {
  50286. var n = this.levels;
  50287. if (n.length > 1) {
  50288. e.setFromMatrixPosition(i.matrixWorld),
  50289. t.setFromMatrixPosition(this.matrixWorld);
  50290. var r = e.distanceTo(t);
  50291. n[0].object.visible = !0;
  50292. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50293. n[o - 1].object.visible = !1,
  50294. n[o].object.visible = !0;
  50295. for (; o < a; o++)
  50296. n[o].object.visible = !1
  50297. }
  50298. }
  50299. }(),
  50300. n.LOD.prototype.copy = function (e) {
  50301. n.Object3D.prototype.copy.call(this, e, !1);
  50302. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50303. var o = t[i];
  50304. this.addLevel(o.object.clone(), o.distance)
  50305. }
  50306. return this
  50307. }
  50308. ,
  50309. n.LOD.prototype.toJSON = function (e) {
  50310. var t = n.Object3D.prototype.toJSON.call(this, e);
  50311. t.object.levels = [];
  50312. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50313. var a = i[r];
  50314. t.object.levels.push({
  50315. object: a.object.uuid,
  50316. distance: a.distance
  50317. })
  50318. }
  50319. return t
  50320. }
  50321. ,
  50322. n.Sprite = function () {
  50323. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50324. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50325. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50326. , r = new n.BufferGeometry;
  50327. return r.setIndex(new n.BufferAttribute(e, 1)),
  50328. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  50329. r.addAttribute("uv", new n.BufferAttribute(i, 2)),
  50330. function (e) {
  50331. n.Object3D.call(this),
  50332. this.type = "Sprite",
  50333. this.geometry = r,
  50334. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50335. }
  50336. }(),
  50337. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50338. n.Sprite.prototype.constructor = n.Sprite,
  50339. n.Sprite.prototype.raycast = function () {
  50340. var e = new n.Vector3;
  50341. return function (t, i) {
  50342. e.setFromMatrixPosition(this.matrixWorld);
  50343. var n = t.ray.distanceSqToPoint(e)
  50344. , r = this.scale.x * this.scale.y;
  50345. n > r || i.push({
  50346. distance: Math.sqrt(n),
  50347. point: this.position,
  50348. face: null,
  50349. object: this
  50350. })
  50351. }
  50352. }(),
  50353. n.Sprite.prototype.clone = function () {
  50354. return new this.constructor(this.material).copy(this)
  50355. }
  50356. ,
  50357. n.Particle = n.Sprite,
  50358. n.LensFlare = function (e, t, i, r, o) {
  50359. n.Object3D.call(this),
  50360. this.lensFlares = [],
  50361. this.positionScreen = new n.Vector3,
  50362. this.customUpdateCallback = void 0,
  50363. void 0 !== e && this.add(e, t, i, r, o)
  50364. }
  50365. ,
  50366. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50367. n.LensFlare.prototype.constructor = n.LensFlare,
  50368. n.LensFlare.prototype.add = function (e, t, i, r, o, a) {
  50369. void 0 === t && (t = -1),
  50370. void 0 === i && (i = 0),
  50371. void 0 === a && (a = 1),
  50372. void 0 === o && (o = new n.Color(16777215)),
  50373. void 0 === r && (r = n.NormalBlending),
  50374. i = Math.min(i, Math.max(0, i)),
  50375. this.lensFlares.push({
  50376. texture: e,
  50377. size: t,
  50378. distance: i,
  50379. x: 0,
  50380. y: 0,
  50381. z: 0,
  50382. scale: 1,
  50383. rotation: 0,
  50384. opacity: a,
  50385. color: o,
  50386. blending: r
  50387. })
  50388. }
  50389. ,
  50390. n.LensFlare.prototype.updateLensFlares = function () {
  50391. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50392. for (e = 0; e < i; e++)
  50393. t = this.lensFlares[e],
  50394. t.x = this.positionScreen.x + n * t.distance,
  50395. t.y = this.positionScreen.y + r * t.distance,
  50396. t.wantedRotation = t.x * Math.PI * .25,
  50397. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50398. }
  50399. ,
  50400. n.LensFlare.prototype.copy = function (e) {
  50401. n.Object3D.prototype.copy.call(this, e),
  50402. this.positionScreen.copy(e.positionScreen),
  50403. this.customUpdateCallback = e.customUpdateCallback;
  50404. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50405. this.lensFlares.push(e.lensFlares[t]);
  50406. return this
  50407. }
  50408. ,
  50409. n.Scene = function () {
  50410. n.Object3D.call(this),
  50411. this.type = "Scene",
  50412. this.fog = null,
  50413. this.overrideMaterial = null,
  50414. this.autoUpdate = !0
  50415. }
  50416. ,
  50417. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50418. n.Scene.prototype.constructor = n.Scene,
  50419. n.Scene.prototype.copy = function (e, t) {
  50420. return n.Object3D.prototype.copy.call(this, e, t),
  50421. null !== e.fog && (this.fog = e.fog.clone()),
  50422. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50423. this.autoUpdate = e.autoUpdate,
  50424. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50425. this
  50426. }
  50427. ,
  50428. n.Fog = function (e, t, i) {
  50429. this.name = "",
  50430. this.color = new n.Color(e),
  50431. this.near = void 0 !== t ? t : 1,
  50432. this.far = void 0 !== i ? i : 1e3
  50433. }
  50434. ,
  50435. n.Fog.prototype.clone = function () {
  50436. return new n.Fog(this.color.getHex(), this.near, this.far)
  50437. }
  50438. ,
  50439. n.FogExp2 = function (e, t) {
  50440. this.name = "",
  50441. this.color = new n.Color(e),
  50442. this.density = void 0 !== t ? t : 25e-5
  50443. }
  50444. ,
  50445. n.FogExp2.prototype.clone = function () {
  50446. return new n.FogExp2(this.color.getHex(), this.density)
  50447. }
  50448. ,
  50449. n.ShaderChunk = {},
  50450. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50451. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50452. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50453. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50454. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50455. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50456. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50457. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50458. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50459. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50460. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50461. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50462. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50463. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50464. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50465. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50466. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50467. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50468. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50469. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50470. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50471. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50472. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50473. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50474. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50475. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50476. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50477. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50478. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50479. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50480. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50481. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50482. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50483. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50484. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50485. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50486. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50487. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50488. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50489. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50490. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50491. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50492. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50493. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50494. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50495. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50496. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50497. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50498. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50499. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50500. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50501. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50502. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50503. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50504. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50505. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50506. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50507. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50508. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50509. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50510. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50511. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50512. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50513. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50514. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50515. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50516. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50517. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50518. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50519. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50520. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50521. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50522. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50523. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50524. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50525. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50526. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50527. n.UniformsUtils = {
  50528. merge: function (e) {
  50529. for (var t = {}, i = 0; i < e.length; i++) {
  50530. var n = this.clone(e[i]);
  50531. for (var r in n)
  50532. t[r] = n[r]
  50533. }
  50534. return t
  50535. },
  50536. clone: function (e) {
  50537. var t = {};
  50538. for (var i in e) {
  50539. t[i] = {};
  50540. for (var r in e[i]) {
  50541. var o = e[i][r];
  50542. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50543. }
  50544. }
  50545. return t
  50546. }
  50547. },
  50548. n.UniformsLib = {
  50549. common: {
  50550. diffuse: {
  50551. type: "c",
  50552. value: new n.Color(15658734)
  50553. },
  50554. opacity: {
  50555. type: "f",
  50556. value: 1
  50557. },
  50558. map: {
  50559. type: "t",
  50560. value: null
  50561. },
  50562. offsetRepeat: {
  50563. type: "v4",
  50564. value: new n.Vector4(0, 0, 1, 1)
  50565. },
  50566. specularMap: {
  50567. type: "t",
  50568. value: null
  50569. },
  50570. alphaMap: {
  50571. type: "t",
  50572. value: null
  50573. },
  50574. envMap: {
  50575. type: "t",
  50576. value: null
  50577. },
  50578. flipEnvMap: {
  50579. type: "f",
  50580. value: -1
  50581. },
  50582. reflectivity: {
  50583. type: "f",
  50584. value: 1
  50585. },
  50586. refractionRatio: {
  50587. type: "f",
  50588. value: .98
  50589. }
  50590. },
  50591. aomap: {
  50592. aoMap: {
  50593. type: "t",
  50594. value: null
  50595. },
  50596. aoMapIntensity: {
  50597. type: "f",
  50598. value: 1
  50599. }
  50600. },
  50601. lightmap: {
  50602. lightMap: {
  50603. type: "t",
  50604. value: null
  50605. },
  50606. lightMapIntensity: {
  50607. type: "f",
  50608. value: 1
  50609. }
  50610. },
  50611. emissivemap: {
  50612. emissiveMap: {
  50613. type: "t",
  50614. value: null
  50615. }
  50616. },
  50617. bumpmap: {
  50618. bumpMap: {
  50619. type: "t",
  50620. value: null
  50621. },
  50622. bumpScale: {
  50623. type: "f",
  50624. value: 1
  50625. }
  50626. },
  50627. normalmap: {
  50628. normalMap: {
  50629. type: "t",
  50630. value: null
  50631. },
  50632. normalScale: {
  50633. type: "v2",
  50634. value: new n.Vector2(1, 1)
  50635. }
  50636. },
  50637. displacementmap: {
  50638. displacementMap: {
  50639. type: "t",
  50640. value: null
  50641. },
  50642. displacementScale: {
  50643. type: "f",
  50644. value: 1
  50645. },
  50646. displacementBias: {
  50647. type: "f",
  50648. value: 0
  50649. }
  50650. },
  50651. roughnessmap: {
  50652. roughnessMap: {
  50653. type: "t",
  50654. value: null
  50655. }
  50656. },
  50657. metalnessmap: {
  50658. metalnessMap: {
  50659. type: "t",
  50660. value: null
  50661. }
  50662. },
  50663. fog: {
  50664. fogDensity: {
  50665. type: "f",
  50666. value: 25e-5
  50667. },
  50668. fogNear: {
  50669. type: "f",
  50670. value: 1
  50671. },
  50672. fogFar: {
  50673. type: "f",
  50674. value: 2e3
  50675. },
  50676. fogColor: {
  50677. type: "c",
  50678. value: new n.Color(16777215)
  50679. }
  50680. },
  50681. lights: {
  50682. ambientLightColor: {
  50683. type: "fv",
  50684. value: []
  50685. },
  50686. directionalLights: {
  50687. type: "sa",
  50688. value: [],
  50689. properties: {
  50690. direction: {
  50691. type: "v3"
  50692. },
  50693. color: {
  50694. type: "c"
  50695. },
  50696. shadow: {
  50697. type: "i"
  50698. },
  50699. shadowBias: {
  50700. type: "f"
  50701. },
  50702. shadowRadius: {
  50703. type: "f"
  50704. },
  50705. shadowMapSize: {
  50706. type: "v2"
  50707. }
  50708. }
  50709. },
  50710. directionalShadowMap: {
  50711. type: "tv",
  50712. value: []
  50713. },
  50714. directionalShadowMatrix: {
  50715. type: "m4v",
  50716. value: []
  50717. },
  50718. spotLights: {
  50719. type: "sa",
  50720. value: [],
  50721. properties: {
  50722. color: {
  50723. type: "c"
  50724. },
  50725. position: {
  50726. type: "v3"
  50727. },
  50728. direction: {
  50729. type: "v3"
  50730. },
  50731. distance: {
  50732. type: "f"
  50733. },
  50734. coneCos: {
  50735. type: "f"
  50736. },
  50737. penumbraCos: {
  50738. type: "f"
  50739. },
  50740. decay: {
  50741. type: "f"
  50742. },
  50743. shadow: {
  50744. type: "i"
  50745. },
  50746. shadowBias: {
  50747. type: "f"
  50748. },
  50749. shadowRadius: {
  50750. type: "f"
  50751. },
  50752. shadowMapSize: {
  50753. type: "v2"
  50754. }
  50755. }
  50756. },
  50757. spotShadowMap: {
  50758. type: "tv",
  50759. value: []
  50760. },
  50761. spotShadowMatrix: {
  50762. type: "m4v",
  50763. value: []
  50764. },
  50765. pointLights: {
  50766. type: "sa",
  50767. value: [],
  50768. properties: {
  50769. color: {
  50770. type: "c"
  50771. },
  50772. position: {
  50773. type: "v3"
  50774. },
  50775. decay: {
  50776. type: "f"
  50777. },
  50778. distance: {
  50779. type: "f"
  50780. },
  50781. shadow: {
  50782. type: "i"
  50783. },
  50784. shadowBias: {
  50785. type: "f"
  50786. },
  50787. shadowRadius: {
  50788. type: "f"
  50789. },
  50790. shadowMapSize: {
  50791. type: "v2"
  50792. }
  50793. }
  50794. },
  50795. pointShadowMap: {
  50796. type: "tv",
  50797. value: []
  50798. },
  50799. pointShadowMatrix: {
  50800. type: "m4v",
  50801. value: []
  50802. },
  50803. hemisphereLights: {
  50804. type: "sa",
  50805. value: [],
  50806. properties: {
  50807. direction: {
  50808. type: "v3"
  50809. },
  50810. skyColor: {
  50811. type: "c"
  50812. },
  50813. groundColor: {
  50814. type: "c"
  50815. }
  50816. }
  50817. }
  50818. },
  50819. points: {
  50820. diffuse: {
  50821. type: "c",
  50822. value: new n.Color(15658734)
  50823. },
  50824. opacity: {
  50825. type: "f",
  50826. value: 1
  50827. },
  50828. size: {
  50829. type: "f",
  50830. value: 1
  50831. },
  50832. scale: {
  50833. type: "f",
  50834. value: 1
  50835. },
  50836. map: {
  50837. type: "t",
  50838. value: null
  50839. },
  50840. offsetRepeat: {
  50841. type: "v4",
  50842. value: new n.Vector4(0, 0, 1, 1)
  50843. }
  50844. }
  50845. },
  50846. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50847. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50848. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50849. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50850. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50851. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50852. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50853. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50854. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50855. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50856. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50857. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50858. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50859. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50860. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50861. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50862. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50863. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50864. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50865. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50866. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50867. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50868. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50869. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50870. n.ShaderLib = {
  50871. basic: {
  50872. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50873. vertexShader: n.ShaderChunk.meshbasic_vert,
  50874. fragmentShader: n.ShaderChunk.meshbasic_frag
  50875. },
  50876. lambert: {
  50877. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50878. emissive: {
  50879. type: "c",
  50880. value: new n.Color(0)
  50881. }
  50882. }]),
  50883. vertexShader: n.ShaderChunk.meshlambert_vert,
  50884. fragmentShader: n.ShaderChunk.meshlambert_frag
  50885. },
  50886. phong: {
  50887. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50888. emissive: {
  50889. type: "c",
  50890. value: new n.Color(0)
  50891. },
  50892. specular: {
  50893. type: "c",
  50894. value: new n.Color(1118481)
  50895. },
  50896. shininess: {
  50897. type: "f",
  50898. value: 30
  50899. }
  50900. }]),
  50901. vertexShader: n.ShaderChunk.meshphong_vert,
  50902. fragmentShader: n.ShaderChunk.meshphong_frag
  50903. },
  50904. standard: {
  50905. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50906. emissive: {
  50907. type: "c",
  50908. value: new n.Color(0)
  50909. },
  50910. roughness: {
  50911. type: "f",
  50912. value: .5
  50913. },
  50914. metalness: {
  50915. type: "f",
  50916. value: 0
  50917. },
  50918. envMapIntensity: {
  50919. type: "f",
  50920. value: 1
  50921. }
  50922. }]),
  50923. vertexShader: n.ShaderChunk.meshstandard_vert,
  50924. fragmentShader: n.ShaderChunk.meshstandard_frag
  50925. },
  50926. points: {
  50927. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50928. vertexShader: n.ShaderChunk.points_vert,
  50929. fragmentShader: n.ShaderChunk.points_frag
  50930. },
  50931. dashed: {
  50932. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50933. scale: {
  50934. type: "f",
  50935. value: 1
  50936. },
  50937. dashSize: {
  50938. type: "f",
  50939. value: 1
  50940. },
  50941. totalSize: {
  50942. type: "f",
  50943. value: 2
  50944. }
  50945. }]),
  50946. vertexShader: n.ShaderChunk.linedashed_vert,
  50947. fragmentShader: n.ShaderChunk.linedashed_frag
  50948. },
  50949. depth: {
  50950. uniforms: {
  50951. mNear: {
  50952. type: "f",
  50953. value: 1
  50954. },
  50955. mFar: {
  50956. type: "f",
  50957. value: 2e3
  50958. },
  50959. opacity: {
  50960. type: "f",
  50961. value: 1
  50962. }
  50963. },
  50964. vertexShader: n.ShaderChunk.depth_vert,
  50965. fragmentShader: n.ShaderChunk.depth_frag
  50966. },
  50967. normal: {
  50968. uniforms: {
  50969. opacity: {
  50970. type: "f",
  50971. value: 1
  50972. }
  50973. },
  50974. vertexShader: n.ShaderChunk.normal_vert,
  50975. fragmentShader: n.ShaderChunk.normal_frag
  50976. },
  50977. cube: {
  50978. uniforms: {
  50979. tCube: {
  50980. type: "t",
  50981. value: null
  50982. },
  50983. tFlip: {
  50984. type: "f",
  50985. value: -1
  50986. }
  50987. },
  50988. vertexShader: n.ShaderChunk.cube_vert,
  50989. fragmentShader: n.ShaderChunk.cube_frag
  50990. },
  50991. equirect: {
  50992. uniforms: {
  50993. tEquirect: {
  50994. type: "t",
  50995. value: null
  50996. },
  50997. tFlip: {
  50998. type: "f",
  50999. value: -1
  51000. }
  51001. },
  51002. vertexShader: n.ShaderChunk.equirect_vert,
  51003. fragmentShader: n.ShaderChunk.equirect_frag
  51004. },
  51005. depthRGBA: {
  51006. uniforms: {},
  51007. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51008. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51009. },
  51010. distanceRGBA: {
  51011. uniforms: {
  51012. lightPos: {
  51013. type: "v3",
  51014. value: new n.Vector3(0, 0, 0)
  51015. }
  51016. },
  51017. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51018. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51019. }
  51020. },
  51021. n.WebGLRenderer = function (e) {
  51022. function t() {
  51023. return null === ye ? Oe : 1
  51024. }
  51025. function i(e, t, i, n) {
  51026. se === !0 && (e *= n,
  51027. t *= n,
  51028. i *= n),
  51029. Ye.clearColor(e, t, i, n)
  51030. }
  51031. function r() {
  51032. Ye.init(),
  51033. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51034. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51035. i(Se.r, Se.g, Se.b, Me)
  51036. }
  51037. function o() {
  51038. Ae = null,
  51039. be = null,
  51040. Ee = "",
  51041. Ie = -1,
  51042. Ye.reset()
  51043. }
  51044. function a(e) {
  51045. e.preventDefault(),
  51046. o(),
  51047. r(),
  51048. Xe.clear()
  51049. }
  51050. function s(e) {
  51051. var t = e.target;
  51052. t.removeEventListener("dispose", s),
  51053. h(t),
  51054. ke.textures--
  51055. }
  51056. function l(e) {
  51057. var t = e.target;
  51058. t.removeEventListener("dispose", l),
  51059. u(t),
  51060. ke.textures--
  51061. }
  51062. function c(e) {
  51063. var t = e.target;
  51064. t.removeEventListener("dispose", c),
  51065. d(t)
  51066. }
  51067. function h(e) {
  51068. var t = Xe.get(e);
  51069. if (e.image && t.__image__webglTextureCube)
  51070. Ge.deleteTexture(t.__image__webglTextureCube);
  51071. else {
  51072. if (void 0 === t.__webglInit)
  51073. return;
  51074. Ge.deleteTexture(t.__webglTexture)
  51075. }
  51076. Xe.delete(e)
  51077. }
  51078. function u(e) {
  51079. var t = Xe.get(e)
  51080. , i = Xe.get(e.texture);
  51081. if (e && void 0 !== i.__webglTexture) {
  51082. if (Ge.deleteTexture(i.__webglTexture),
  51083. e instanceof n.WebGLRenderTargetCube)
  51084. for (var r = 0; r < 6; r++)
  51085. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51086. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51087. else
  51088. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51089. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51090. Xe.delete(e.texture),
  51091. Xe.delete(e)
  51092. }
  51093. }
  51094. function d(e) {
  51095. p(e),
  51096. Xe.delete(e)
  51097. }
  51098. function p(e) {
  51099. var t = Xe.get(e).program;
  51100. e.program = void 0,
  51101. void 0 !== t && qe.releaseProgram(t)
  51102. }
  51103. function f(e, t, i, r) {
  51104. var o;
  51105. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51106. null === o))
  51107. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51108. void 0 === r && (r = 0),
  51109. Ye.initAttributes();
  51110. var a = i.attributes
  51111. , s = t.getAttributes()
  51112. , l = e.defaultAttributeValues;
  51113. for (var c in s) {
  51114. var h = s[c];
  51115. if (h >= 0) {
  51116. var u = a[c];
  51117. if (void 0 !== u) {
  51118. var d = u.itemSize
  51119. , p = Ze.getAttributeBuffer(u);
  51120. if (u instanceof n.InterleavedBufferAttribute) {
  51121. var f = u.data
  51122. , g = f.stride
  51123. , m = u.offset;
  51124. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51125. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51126. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51127. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51128. } else
  51129. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51130. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51131. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51132. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51133. } else if (void 0 !== l) {
  51134. var v = l[c];
  51135. if (void 0 !== v)
  51136. switch (v.length) {
  51137. case 2:
  51138. Ge.vertexAttrib2fv(h, v);
  51139. break;
  51140. case 3:
  51141. Ge.vertexAttrib3fv(h, v);
  51142. break;
  51143. case 4:
  51144. Ge.vertexAttrib4fv(h, v);
  51145. break;
  51146. default:
  51147. Ge.vertexAttrib1fv(h, v)
  51148. }
  51149. }
  51150. }
  51151. }
  51152. Ye.disableUnusedAttributes()
  51153. }
  51154. function g(e, t) {
  51155. return Math.abs(t[0]) - Math.abs(e[0])
  51156. }
  51157. function m(e, t) {
  51158. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51159. }
  51160. function v(e, t) {
  51161. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51162. }
  51163. function A(e, t, i, n, r) {
  51164. var o, a;
  51165. i.transparent ? (o = de,
  51166. a = ++pe) : (o = he,
  51167. a = ++ue);
  51168. var s = o[a];
  51169. void 0 !== s ? (s.id = e.id,
  51170. s.object = e,
  51171. s.geometry = t,
  51172. s.material = i,
  51173. s.z = Ve.z,
  51174. s.group = r) : (s = {
  51175. id: e.id,
  51176. object: e,
  51177. geometry: t,
  51178. material: i,
  51179. z: Ve.z,
  51180. group: r
  51181. },
  51182. o.push(s))
  51183. }
  51184. function y(e, t) {
  51185. if (e.visible !== !1) {
  51186. if (e.layers.test(t.layers))
  51187. if (e instanceof n.Light)
  51188. ce.push(e);
  51189. else if (e instanceof n.Sprite)
  51190. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51191. else if (e instanceof n.LensFlare)
  51192. me.push(e);
  51193. else if (e instanceof n.ImmediateRenderObject)
  51194. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51195. Ve.applyProjection(Fe)),
  51196. A(e, null, e.material, Ve.z, null);
  51197. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51198. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51199. var i = e.material;
  51200. if (i.visible === !0) {
  51201. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51202. Ve.applyProjection(Fe));
  51203. var r = Ze.update(e);
  51204. if (i instanceof n.MultiMaterial)
  51205. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51206. var c = o[s]
  51207. , h = a[c.materialIndex];
  51208. h.visible === !0 && A(e, r, h, Ve.z, c)
  51209. }
  51210. else
  51211. A(e, r, i, Ve.z, null)
  51212. }
  51213. }
  51214. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51215. y(u[s], t)
  51216. }
  51217. }
  51218. function C(e, t, i, r) {
  51219. for (var o = 0, a = e.length; o < a; o++) {
  51220. var s = e[o]
  51221. , l = s.object
  51222. , c = s.geometry
  51223. , h = void 0 === r ? s.material : r
  51224. , u = s.group;
  51225. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51226. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51227. l instanceof n.ImmediateRenderObject) {
  51228. E(h);
  51229. var d = w(t, i, h, l);
  51230. Ee = "",
  51231. l.render(function (e) {
  51232. ve.renderBufferImmediate(e, d, h)
  51233. })
  51234. } else
  51235. ve.renderBufferDirect(t, i, c, h, l, u)
  51236. }
  51237. }
  51238. function I(e, t, i) {
  51239. var r = Xe.get(e)
  51240. , o = qe.getParameters(e, Ue, t, i)
  51241. , a = qe.getProgramCode(e, o)
  51242. , s = r.program
  51243. , l = !0;
  51244. if (void 0 === s)
  51245. e.addEventListener("dispose", c);
  51246. else if (s.code !== a)
  51247. p(e);
  51248. else {
  51249. if (void 0 !== o.shaderID)
  51250. return;
  51251. l = !1
  51252. }
  51253. if (l) {
  51254. if (o.shaderID) {
  51255. var h = n.ShaderLib[o.shaderID];
  51256. r.__webglShader = {
  51257. name: e.type,
  51258. uniforms: n.UniformsUtils.clone(h.uniforms),
  51259. vertexShader: h.vertexShader,
  51260. fragmentShader: h.fragmentShader
  51261. }
  51262. } else
  51263. r.__webglShader = {
  51264. name: e.type,
  51265. uniforms: e.uniforms,
  51266. vertexShader: e.vertexShader,
  51267. fragmentShader: e.fragmentShader
  51268. };
  51269. e.__webglShader = r.__webglShader,
  51270. s = qe.acquireProgram(e, o, a),
  51271. r.program = s,
  51272. e.program = s
  51273. }
  51274. var u = s.getAttributes();
  51275. if (e.morphTargets) {
  51276. e.numSupportedMorphTargets = 0;
  51277. for (var d = 0; d < ve.maxMorphTargets; d++)
  51278. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51279. }
  51280. if (e.morphNormals) {
  51281. e.numSupportedMorphNormals = 0;
  51282. for (var d = 0; d < ve.maxMorphNormals; d++)
  51283. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51284. }
  51285. r.uniformsList = [];
  51286. var f = r.__webglShader.uniforms
  51287. , g = r.program.getUniforms();
  51288. for (var m in f) {
  51289. var v = g[m];
  51290. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51291. }
  51292. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51293. f.ambientLightColor.value = Ue.ambient,
  51294. f.directionalLights.value = Ue.directional,
  51295. f.spotLights.value = Ue.spot,
  51296. f.pointLights.value = Ue.point,
  51297. f.hemisphereLights.value = Ue.hemi,
  51298. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51299. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51300. f.spotShadowMap.value = Ue.spotShadowMap,
  51301. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51302. f.pointShadowMap.value = Ue.pointShadowMap,
  51303. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51304. r.hasDynamicUniforms = !1;
  51305. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51306. var C = r.uniformsList[A][0];
  51307. if (C.dynamic === !0) {
  51308. r.hasDynamicUniforms = !0;
  51309. break
  51310. }
  51311. }
  51312. }
  51313. function E(e) {
  51314. b(e),
  51315. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51316. Ye.setDepthFunc(e.depthFunc),
  51317. Ye.setDepthTest(e.depthTest),
  51318. Ye.setDepthWrite(e.depthWrite),
  51319. Ye.setColorWrite(e.colorWrite),
  51320. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51321. }
  51322. function b(e) {
  51323. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51324. Ye.setFlipSided(e.side === n.BackSide)
  51325. }
  51326. function w(e, t, i, r) {
  51327. xe = 0;
  51328. var o = Xe.get(i);
  51329. void 0 === o.program && (i.needsUpdate = !0),
  51330. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51331. i.needsUpdate && (I(i, t, r),
  51332. i.needsUpdate = !1);
  51333. var a = !1
  51334. , s = !1
  51335. , l = !1
  51336. , c = o.program
  51337. , h = c.getUniforms()
  51338. , u = o.__webglShader.uniforms;
  51339. if (c.id !== Ae && (Ge.useProgram(c.program),
  51340. Ae = c.id,
  51341. a = !0,
  51342. s = !0,
  51343. l = !0),
  51344. i.id !== Ie && (Ie = i.id,
  51345. s = !0),
  51346. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51347. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51348. e !== be && (be = e,
  51349. s = !0,
  51350. l = !0),
  51351. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51352. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51353. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51354. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51355. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51356. i.skinning)
  51357. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51358. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51359. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51360. if (void 0 !== h.boneTexture) {
  51361. var d = B();
  51362. Ge.uniform1i(h.boneTexture, d),
  51363. ve.setTexture(r.skeleton.boneTexture, d)
  51364. }
  51365. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51366. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51367. } else
  51368. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51369. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51370. t && i.fog && R(u, t),
  51371. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51372. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51373. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51374. u.mFar.value = e.far,
  51375. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51376. V(o.uniformsList)),
  51377. N(h, r),
  51378. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51379. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51380. c
  51381. }
  51382. function _(e, t, i) {
  51383. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51384. var a = e[r][0]
  51385. , s = a.onUpdateCallback;
  51386. void 0 !== s && (s.bind(a)(t, i),
  51387. n.push(e[r]))
  51388. }
  51389. V(n)
  51390. }
  51391. function T(e, t) {
  51392. e.opacity.value = t.opacity,
  51393. e.diffuse.value = t.color,
  51394. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51395. e.map.value = t.map,
  51396. e.specularMap.value = t.specularMap,
  51397. e.alphaMap.value = t.alphaMap,
  51398. t.aoMap && (e.aoMap.value = t.aoMap,
  51399. e.aoMapIntensity.value = t.aoMapIntensity);
  51400. var i;
  51401. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51402. void 0 !== i) {
  51403. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51404. var r = i.offset
  51405. , o = i.repeat;
  51406. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51407. }
  51408. e.envMap.value = t.envMap,
  51409. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51410. e.reflectivity.value = t.reflectivity,
  51411. e.refractionRatio.value = t.refractionRatio
  51412. }
  51413. function x(e, t) {
  51414. e.diffuse.value = t.color,
  51415. e.opacity.value = t.opacity
  51416. }
  51417. function S(e, t) {
  51418. e.dashSize.value = t.dashSize,
  51419. e.totalSize.value = t.dashSize + t.gapSize,
  51420. e.scale.value = t.scale
  51421. }
  51422. function M(e, t) {
  51423. if (e.diffuse.value = t.color,
  51424. e.opacity.value = t.opacity,
  51425. e.size.value = t.size * Oe,
  51426. e.scale.value = te.clientHeight / 2,
  51427. e.map.value = t.map,
  51428. null !== t.map) {
  51429. var i = t.map.offset
  51430. , n = t.map.repeat;
  51431. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51432. }
  51433. }
  51434. function R(e, t) {
  51435. e.fogColor.value = t.color,
  51436. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51437. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51438. }
  51439. function P(e, t) {
  51440. t.lightMap && (e.lightMap.value = t.lightMap,
  51441. e.lightMapIntensity.value = t.lightMapIntensity),
  51442. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51443. }
  51444. function O(e, t) {
  51445. e.specular.value = t.specular,
  51446. e.shininess.value = Math.max(t.shininess, 1e-4),
  51447. t.lightMap && (e.lightMap.value = t.lightMap,
  51448. e.lightMapIntensity.value = t.lightMapIntensity),
  51449. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51450. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51451. e.bumpScale.value = t.bumpScale),
  51452. t.normalMap && (e.normalMap.value = t.normalMap,
  51453. e.normalScale.value.copy(t.normalScale)),
  51454. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51455. e.displacementScale.value = t.displacementScale,
  51456. e.displacementBias.value = t.displacementBias)
  51457. }
  51458. function L(e, t) {
  51459. e.roughness.value = t.roughness,
  51460. e.metalness.value = t.metalness,
  51461. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51462. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51463. t.lightMap && (e.lightMap.value = t.lightMap,
  51464. e.lightMapIntensity.value = t.lightMapIntensity),
  51465. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51466. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51467. e.bumpScale.value = t.bumpScale),
  51468. t.normalMap && (e.normalMap.value = t.normalMap,
  51469. e.normalScale.value.copy(t.normalScale)),
  51470. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51471. e.displacementScale.value = t.displacementScale,
  51472. e.displacementBias.value = t.displacementBias),
  51473. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51474. }
  51475. function D(e, t) {
  51476. e.ambientLightColor.needsUpdate = t,
  51477. e.directionalLights.needsUpdate = t,
  51478. e.pointLights.needsUpdate = t,
  51479. e.spotLights.needsUpdate = t,
  51480. e.hemisphereLights.needsUpdate = t
  51481. }
  51482. function N(e, t) {
  51483. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51484. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51485. }
  51486. function B() {
  51487. var e = xe;
  51488. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51489. xe += 1,
  51490. e
  51491. }
  51492. function F(e, t, i, r) {
  51493. var o, a;
  51494. if ("1i" === t)
  51495. Ge.uniform1i(i, r);
  51496. else if ("1f" === t)
  51497. Ge.uniform1f(i, r);
  51498. else if ("2f" === t)
  51499. Ge.uniform2f(i, r[0], r[1]);
  51500. else if ("3f" === t)
  51501. Ge.uniform3f(i, r[0], r[1], r[2]);
  51502. else if ("4f" === t)
  51503. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51504. else if ("1iv" === t)
  51505. Ge.uniform1iv(i, r);
  51506. else if ("3iv" === t)
  51507. Ge.uniform3iv(i, r);
  51508. else if ("1fv" === t)
  51509. Ge.uniform1fv(i, r);
  51510. else if ("2fv" === t)
  51511. Ge.uniform2fv(i, r);
  51512. else if ("3fv" === t)
  51513. Ge.uniform3fv(i, r);
  51514. else if ("4fv" === t)
  51515. Ge.uniform4fv(i, r);
  51516. else if ("Matrix2fv" === t)
  51517. Ge.uniformMatrix2fv(i, !1, r);
  51518. else if ("Matrix3fv" === t)
  51519. Ge.uniformMatrix3fv(i, !1, r);
  51520. else if ("Matrix4fv" === t)
  51521. Ge.uniformMatrix4fv(i, !1, r);
  51522. else if ("i" === t)
  51523. Ge.uniform1i(i, r);
  51524. else if ("f" === t)
  51525. Ge.uniform1f(i, r);
  51526. else if ("v2" === t)
  51527. Ge.uniform2f(i, r.x, r.y);
  51528. else if ("v3" === t)
  51529. Ge.uniform3f(i, r.x, r.y, r.z);
  51530. else if ("v4" === t)
  51531. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51532. else if ("c" === t)
  51533. Ge.uniform3f(i, r.r, r.g, r.b);
  51534. else if ("s" === t) {
  51535. var s = e.properties;
  51536. for (var l in s) {
  51537. var c = s[l]
  51538. , h = i[l]
  51539. , u = r[l];
  51540. F(c, c.type, h, u)
  51541. }
  51542. } else if ("sa" === t)
  51543. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51544. for (var l in s) {
  51545. var c = s[l]
  51546. , h = i[d][l]
  51547. , u = r[d][l];
  51548. F(c, c.type, h, u)
  51549. }
  51550. else if ("iv1" === t)
  51551. Ge.uniform1iv(i, r);
  51552. else if ("iv" === t)
  51553. Ge.uniform3iv(i, r);
  51554. else if ("fv1" === t)
  51555. Ge.uniform1fv(i, r);
  51556. else if ("fv" === t)
  51557. Ge.uniform3fv(i, r);
  51558. else if ("v2v" === t) {
  51559. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51560. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51561. f += 2)
  51562. e._array[f + 0] = r[d].x,
  51563. e._array[f + 1] = r[d].y;
  51564. Ge.uniform2fv(i, e._array)
  51565. } else if ("v3v" === t) {
  51566. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51567. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51568. m += 3)
  51569. e._array[m + 0] = r[d].x,
  51570. e._array[m + 1] = r[d].y,
  51571. e._array[m + 2] = r[d].z;
  51572. Ge.uniform3fv(i, e._array)
  51573. } else if ("v4v" === t) {
  51574. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51575. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51576. v += 4)
  51577. e._array[v + 0] = r[d].x,
  51578. e._array[v + 1] = r[d].y,
  51579. e._array[v + 2] = r[d].z,
  51580. e._array[v + 3] = r[d].w;
  51581. Ge.uniform4fv(i, e._array)
  51582. } else if ("m2" === t)
  51583. Ge.uniformMatrix2fv(i, !1, r.elements);
  51584. else if ("m3" === t)
  51585. Ge.uniformMatrix3fv(i, !1, r.elements);
  51586. else if ("m3v" === t) {
  51587. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51588. for (var d = 0, g = r.length; d < g; d++)
  51589. r[d].flattenToArrayOffset(e._array, 9 * d);
  51590. Ge.uniformMatrix3fv(i, !1, e._array)
  51591. } else if ("m4" === t)
  51592. Ge.uniformMatrix4fv(i, !1, r.elements);
  51593. else if ("m4v" === t) {
  51594. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51595. for (var d = 0, g = r.length; d < g; d++)
  51596. r[d].flattenToArrayOffset(e._array, 16 * d);
  51597. Ge.uniformMatrix4fv(i, !1, e._array)
  51598. } else if ("t" === t) {
  51599. if (o = r,
  51600. a = B(),
  51601. Ge.uniform1i(i, a),
  51602. !o)
  51603. return;
  51604. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51605. } else if ("tv" === t) {
  51606. void 0 === e._array && (e._array = []);
  51607. for (var d = 0, g = e.value.length; d < g; d++)
  51608. e._array[d] = B();
  51609. Ge.uniform1iv(i, e._array);
  51610. for (var d = 0, g = e.value.length; d < g; d++)
  51611. o = e.value[d],
  51612. a = e._array[d],
  51613. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51614. } else
  51615. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51616. }
  51617. function V(e) {
  51618. for (var t = 0, i = e.length; t < i; t++) {
  51619. var n = e[t][0];
  51620. if (n.needsUpdate !== !1) {
  51621. var r = n.type
  51622. , o = e[t][1]
  51623. , a = n.value;
  51624. F(n, r, o, a)
  51625. }
  51626. }
  51627. }
  51628. function U(e, t) {
  51629. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51630. for (Ue.shadowsPointLight = 0,
  51631. i = 0,
  51632. r = e.length; i < r; i++)
  51633. if (o = e[i],
  51634. a = o.color,
  51635. s = o.intensity,
  51636. l = o.distance,
  51637. o instanceof n.AmbientLight)
  51638. c += a.r * s,
  51639. h += a.g * s,
  51640. u += a.b * s;
  51641. else if (o instanceof n.DirectionalLight) {
  51642. var A = Ke.get(o);
  51643. A.color.copy(o.color).multiplyScalar(o.intensity),
  51644. A.direction.setFromMatrixPosition(o.matrixWorld),
  51645. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51646. A.direction.sub(Ve),
  51647. A.direction.transformDirection(d),
  51648. A.shadow = o.castShadow,
  51649. o.castShadow && (A.shadowBias = o.shadow.bias,
  51650. A.shadowRadius = o.shadow.radius,
  51651. A.shadowMapSize = o.shadow.mapSize,
  51652. Ue.shadows[v++] = o),
  51653. Ue.directionalShadowMap[p] = o.shadow.map,
  51654. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51655. Ue.directional[p++] = A
  51656. } else if (o instanceof n.SpotLight) {
  51657. var A = Ke.get(o);
  51658. A.position.setFromMatrixPosition(o.matrixWorld),
  51659. A.position.applyMatrix4(d),
  51660. A.color.copy(a).multiplyScalar(s),
  51661. A.distance = l,
  51662. A.direction.setFromMatrixPosition(o.matrixWorld),
  51663. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51664. A.direction.sub(Ve),
  51665. A.direction.transformDirection(d),
  51666. A.coneCos = Math.cos(o.angle),
  51667. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51668. A.decay = 0 === o.distance ? 0 : o.decay,
  51669. A.shadow = o.castShadow,
  51670. o.castShadow && (A.shadowBias = o.shadow.bias,
  51671. A.shadowRadius = o.shadow.radius,
  51672. A.shadowMapSize = o.shadow.mapSize,
  51673. Ue.shadows[v++] = o),
  51674. Ue.spotShadowMap[g] = o.shadow.map,
  51675. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51676. Ue.spot[g++] = A
  51677. } else if (o instanceof n.PointLight) {
  51678. var A = Ke.get(o);
  51679. A.position.setFromMatrixPosition(o.matrixWorld),
  51680. A.position.applyMatrix4(d),
  51681. A.color.copy(o.color).multiplyScalar(o.intensity),
  51682. A.distance = o.distance,
  51683. A.decay = 0 === o.distance ? 0 : o.decay,
  51684. A.shadow = o.castShadow,
  51685. o.castShadow && (A.shadowBias = o.shadow.bias,
  51686. A.shadowRadius = o.shadow.radius,
  51687. A.shadowMapSize = o.shadow.mapSize,
  51688. Ue.shadows[v++] = o),
  51689. Ue.pointShadowMap[f] = o.shadow.map,
  51690. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51691. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51692. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51693. Ue.point[f++] = A
  51694. } else if (o instanceof n.HemisphereLight) {
  51695. var A = Ke.get(o);
  51696. A.direction.setFromMatrixPosition(o.matrixWorld),
  51697. A.direction.transformDirection(d),
  51698. A.direction.normalize(),
  51699. A.skyColor.copy(o.color).multiplyScalar(s),
  51700. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51701. Ue.hemi[m++] = A
  51702. }
  51703. Ue.ambient[0] = c,
  51704. Ue.ambient[1] = h,
  51705. Ue.ambient[2] = u,
  51706. Ue.directional.length = p,
  51707. Ue.spot.length = g,
  51708. Ue.point.length = f,
  51709. Ue.hemi.length = m,
  51710. Ue.shadows.length = v,
  51711. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51712. }
  51713. function k(e, t, i) {
  51714. var r;
  51715. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51716. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51717. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51718. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51719. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51720. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51721. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51722. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51723. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51724. r = We.get("EXT_texture_filter_anisotropic")) {
  51725. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51726. return;
  51727. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51728. return;
  51729. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51730. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51731. }
  51732. }
  51733. function H(e, t, i) {
  51734. void 0 === e.__webglInit && (e.__webglInit = !0,
  51735. t.addEventListener("dispose", s),
  51736. e.__webglTexture = Ge.createTexture(),
  51737. ke.textures++),
  51738. Ye.activeTexture(Ge.TEXTURE0 + i),
  51739. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51740. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51741. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51742. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51743. var r = G(t.image, je.maxTextureSize);
  51744. W(t) && z(r) === !1 && (r = j(r));
  51745. var o = z(r)
  51746. , a = ee(t.format)
  51747. , l = ee(t.type);
  51748. k(Ge.TEXTURE_2D, t, o);
  51749. var c, h = t.mipmaps;
  51750. if (t instanceof n.DataTexture)
  51751. if (h.length > 0 && o) {
  51752. for (var u = 0, d = h.length; u < d; u++)
  51753. c = h[u],
  51754. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51755. t.generateMipmaps = !1
  51756. } else
  51757. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51758. else if (t instanceof n.CompressedTexture)
  51759. for (var u = 0, d = h.length; u < d; u++)
  51760. c = h[u],
  51761. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51762. else if (h.length > 0 && o) {
  51763. for (var u = 0, d = h.length; u < d; u++)
  51764. c = h[u],
  51765. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51766. t.generateMipmaps = !1
  51767. } else
  51768. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51769. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51770. e.__version = t.version,
  51771. t.onUpdate && t.onUpdate(t)
  51772. }
  51773. function G(e, t) {
  51774. if (e.width > t || e.height > t) {
  51775. var i = t / Math.max(e.width, e.height)
  51776. , n = document.createElement("canvas");
  51777. n.width = Math.floor(e.width * i),
  51778. n.height = Math.floor(e.height * i);
  51779. var r = n.getContext("2d");
  51780. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51781. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51782. n
  51783. }
  51784. return e
  51785. }
  51786. function z(e) {
  51787. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51788. }
  51789. function W(e) {
  51790. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51791. }
  51792. function j(e) {
  51793. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51794. var t = document.createElement("canvas");
  51795. t.width = n.Math.nearestPowerOfTwo(e.width),
  51796. t.height = n.Math.nearestPowerOfTwo(e.height);
  51797. var i = t.getContext("2d");
  51798. return i.drawImage(e, 0, 0, t.width, t.height),
  51799. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51800. t
  51801. }
  51802. return e
  51803. }
  51804. function Y(e, t) {
  51805. var i = Xe.get(e);
  51806. if (6 === e.image.length)
  51807. if (e.version > 0 && i.__version !== e.version) {
  51808. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51809. i.__image__webglTextureCube = Ge.createTexture(),
  51810. ke.textures++),
  51811. Ye.activeTexture(Ge.TEXTURE0 + t),
  51812. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51813. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51814. for (var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51815. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51816. var c = a[0]
  51817. , h = z(c)
  51818. , u = ee(e.format)
  51819. , d = ee(e.type);
  51820. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51821. for (var l = 0; l < 6; l++)
  51822. if (r)
  51823. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51824. p = f[g],
  51825. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51826. else
  51827. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51828. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51829. i.__version = e.version,
  51830. e.onUpdate && e.onUpdate(e)
  51831. } else
  51832. Ye.activeTexture(Ge.TEXTURE0 + t),
  51833. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51834. }
  51835. function X(e, t) {
  51836. Ye.activeTexture(Ge.TEXTURE0 + t),
  51837. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51838. }
  51839. function Z(e, t, i, n) {
  51840. var r = ee(t.texture.format)
  51841. , o = ee(t.texture.type);
  51842. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51843. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51844. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51845. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51846. }
  51847. function q(e, t) {
  51848. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51849. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51850. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51851. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51852. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51853. }
  51854. function K(e) {
  51855. var t = Xe.get(e)
  51856. , i = e instanceof n.WebGLRenderTargetCube;
  51857. if (i) {
  51858. t.__webglDepthbuffer = [];
  51859. for (var r = 0; r < 6; r++)
  51860. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51861. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51862. q(t.__webglDepthbuffer[r], e)
  51863. } else
  51864. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51865. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51866. q(t.__webglDepthbuffer, e);
  51867. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51868. }
  51869. function Q(e) {
  51870. var t = Xe.get(e)
  51871. , i = Xe.get(e.texture);
  51872. e.addEventListener("dispose", l),
  51873. i.__webglTexture = Ge.createTexture(),
  51874. ke.textures++;
  51875. var r = e instanceof n.WebGLRenderTargetCube
  51876. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51877. if (r) {
  51878. t.__webglFramebuffer = [];
  51879. for (var a = 0; a < 6; a++)
  51880. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51881. } else
  51882. t.__webglFramebuffer = Ge.createFramebuffer();
  51883. if (r) {
  51884. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51885. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51886. for (var a = 0; a < 6; a++)
  51887. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51888. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51889. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51890. } else
  51891. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51892. k(Ge.TEXTURE_2D, e.texture, o),
  51893. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51894. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51895. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51896. e.depthBuffer && K(e)
  51897. }
  51898. function J(e) {
  51899. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51900. , i = Xe.get(e.texture).__webglTexture;
  51901. Ye.bindTexture(t, i),
  51902. Ge.generateMipmap(t),
  51903. Ye.bindTexture(t, null)
  51904. }
  51905. function $(e) {
  51906. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51907. }
  51908. function ee(e) {
  51909. var t;
  51910. if (e === n.RepeatWrapping)
  51911. return Ge.REPEAT;
  51912. if (e === n.ClampToEdgeWrapping)
  51913. return Ge.CLAMP_TO_EDGE;
  51914. if (e === n.MirroredRepeatWrapping)
  51915. return Ge.MIRRORED_REPEAT;
  51916. if (e === n.NearestFilter)
  51917. return Ge.NEAREST;
  51918. if (e === n.NearestMipMapNearestFilter)
  51919. return Ge.NEAREST_MIPMAP_NEAREST;
  51920. if (e === n.NearestMipMapLinearFilter)
  51921. return Ge.NEAREST_MIPMAP_LINEAR;
  51922. if (e === n.LinearFilter)
  51923. return Ge.LINEAR;
  51924. if (e === n.LinearMipMapNearestFilter)
  51925. return Ge.LINEAR_MIPMAP_NEAREST;
  51926. if (e === n.LinearMipMapLinearFilter)
  51927. return Ge.LINEAR_MIPMAP_LINEAR;
  51928. if (e === n.UnsignedByteType)
  51929. return Ge.UNSIGNED_BYTE;
  51930. if (e === n.UnsignedShort4444Type)
  51931. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51932. if (e === n.UnsignedShort5551Type)
  51933. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51934. if (e === n.UnsignedShort565Type)
  51935. return Ge.UNSIGNED_SHORT_5_6_5;
  51936. if (e === n.ByteType)
  51937. return Ge.BYTE;
  51938. if (e === n.ShortType)
  51939. return Ge.SHORT;
  51940. if (e === n.UnsignedShortType)
  51941. return Ge.UNSIGNED_SHORT;
  51942. if (e === n.IntType)
  51943. return Ge.INT;
  51944. if (e === n.UnsignedIntType)
  51945. return Ge.UNSIGNED_INT;
  51946. if (e === n.FloatType)
  51947. return Ge.FLOAT;
  51948. if (t = We.get("OES_texture_half_float"),
  51949. null !== t && e === n.HalfFloatType)
  51950. return t.HALF_FLOAT_OES;
  51951. if (e === n.AlphaFormat)
  51952. return Ge.ALPHA;
  51953. if (e === n.RGBFormat)
  51954. return Ge.RGB;
  51955. if (e === n.RGBAFormat)
  51956. return Ge.RGBA;
  51957. if (e === n.LuminanceFormat)
  51958. return Ge.LUMINANCE;
  51959. if (e === n.LuminanceAlphaFormat)
  51960. return Ge.LUMINANCE_ALPHA;
  51961. if (e === n.AddEquation)
  51962. return Ge.FUNC_ADD;
  51963. if (e === n.SubtractEquation)
  51964. return Ge.FUNC_SUBTRACT;
  51965. if (e === n.ReverseSubtractEquation)
  51966. return Ge.FUNC_REVERSE_SUBTRACT;
  51967. if (e === n.ZeroFactor)
  51968. return Ge.ZERO;
  51969. if (e === n.OneFactor)
  51970. return Ge.ONE;
  51971. if (e === n.SrcColorFactor)
  51972. return Ge.SRC_COLOR;
  51973. if (e === n.OneMinusSrcColorFactor)
  51974. return Ge.ONE_MINUS_SRC_COLOR;
  51975. if (e === n.SrcAlphaFactor)
  51976. return Ge.SRC_ALPHA;
  51977. if (e === n.OneMinusSrcAlphaFactor)
  51978. return Ge.ONE_MINUS_SRC_ALPHA;
  51979. if (e === n.DstAlphaFactor)
  51980. return Ge.DST_ALPHA;
  51981. if (e === n.OneMinusDstAlphaFactor)
  51982. return Ge.ONE_MINUS_DST_ALPHA;
  51983. if (e === n.DstColorFactor)
  51984. return Ge.DST_COLOR;
  51985. if (e === n.OneMinusDstColorFactor)
  51986. return Ge.ONE_MINUS_DST_COLOR;
  51987. if (e === n.SrcAlphaSaturateFactor)
  51988. return Ge.SRC_ALPHA_SATURATE;
  51989. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51990. null !== t) {
  51991. if (e === n.RGB_S3TC_DXT1_Format)
  51992. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51993. if (e === n.RGBA_S3TC_DXT1_Format)
  51994. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51995. if (e === n.RGBA_S3TC_DXT3_Format)
  51996. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51997. if (e === n.RGBA_S3TC_DXT5_Format)
  51998. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51999. }
  52000. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52001. null !== t) {
  52002. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52003. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52004. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52005. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52006. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52007. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52008. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52009. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52010. }
  52011. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52012. null !== t && e === n.RGB_ETC1_Format)
  52013. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52014. if (t = We.get("EXT_blend_minmax"),
  52015. null !== t) {
  52016. if (e === n.MinEquation)
  52017. return t.MIN_EXT;
  52018. if (e === n.MaxEquation)
  52019. return t.MAX_EXT
  52020. }
  52021. return 0
  52022. }
  52023. console.log("THREE.WebGLRenderer", n.REVISION),
  52024. e = e || {};
  52025. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52026. , ie = void 0 !== e.context ? e.context : null
  52027. , ne = void 0 !== e.alpha && e.alpha
  52028. , re = void 0 === e.depth || e.depth
  52029. , oe = void 0 === e.stencil || e.stencil
  52030. , ae = void 0 !== e.antialias && e.antialias
  52031. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52032. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52033. , ce = []
  52034. , he = []
  52035. , ue = -1
  52036. , de = []
  52037. , pe = -1
  52038. , fe = new Float32Array(8)
  52039. , ge = []
  52040. , me = [];
  52041. this.domElement = te,
  52042. this.context = null,
  52043. this.autoClear = !0,
  52044. this.autoClearColor = !0,
  52045. this.autoClearDepth = !0,
  52046. this.autoClearStencil = !0,
  52047. this.sortObjects = !0,
  52048. this.gammaFactor = 2,
  52049. this.gammaInput = !1,
  52050. this.gammaOutput = !1,
  52051. this.physicallyCorrectLights = !1,
  52052. this.toneMapping = n.LinearToneMapping,
  52053. this.toneMappingExposure = 1,
  52054. this.toneMappingWhitePoint = 1,
  52055. this.maxMorphTargets = 8,
  52056. this.maxMorphNormals = 4,
  52057. this.autoScaleCubemaps = !0;
  52058. var ve = this
  52059. , Ae = null
  52060. , ye = null
  52061. , Ce = null
  52062. , Ie = -1
  52063. , Ee = ""
  52064. , be = null
  52065. , we = new n.Vector4
  52066. , _e = null
  52067. , Te = new n.Vector4
  52068. , xe = 0
  52069. , Se = new n.Color(0)
  52070. , Me = 0
  52071. , Re = te.width
  52072. , Pe = te.height
  52073. , Oe = 1
  52074. , Le = new n.Vector4(0, 0, Re, Pe)
  52075. , De = !1
  52076. , Ne = new n.Vector4(0, 0, Re, Pe)
  52077. , Be = new n.Frustum
  52078. , Fe = new n.Matrix4
  52079. , Ve = new n.Vector3
  52080. , Ue = {
  52081. hash: "",
  52082. ambient: [0, 0, 0],
  52083. directional: [],
  52084. directionalShadowMap: [],
  52085. directionalShadowMatrix: [],
  52086. spot: [],
  52087. spotShadowMap: [],
  52088. spotShadowMatrix: [],
  52089. point: [],
  52090. pointShadowMap: [],
  52091. pointShadowMatrix: [],
  52092. hemi: [],
  52093. shadows: [],
  52094. shadowsPointLight: 0
  52095. }
  52096. , ke = {
  52097. geometries: 0,
  52098. textures: 0
  52099. }
  52100. , He = {
  52101. calls: 0,
  52102. vertices: 0,
  52103. faces: 0,
  52104. points: 0
  52105. };
  52106. this.info = {
  52107. render: He,
  52108. memory: ke,
  52109. programs: null
  52110. };
  52111. var Ge;
  52112. try {
  52113. var ze = {
  52114. alpha: ne,
  52115. depth: re,
  52116. stencil: oe,
  52117. antialias: ae,
  52118. premultipliedAlpha: se,
  52119. preserveDrawingBuffer: le
  52120. };
  52121. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52122. null === Ge)
  52123. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52124. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () {
  52125. return {
  52126. rangeMin: 1,
  52127. rangeMax: 1,
  52128. precision: 1
  52129. }
  52130. }
  52131. ),
  52132. te.addEventListener("webglcontextlost", a, !1)
  52133. } catch (e) {
  52134. console.error("THREE.WebGLRenderer: " + e)
  52135. }
  52136. var We = new n.WebGLExtensions(Ge);
  52137. We.get("OES_texture_float"),
  52138. We.get("OES_texture_float_linear"),
  52139. We.get("OES_texture_half_float"),
  52140. We.get("OES_texture_half_float_linear"),
  52141. We.get("OES_standard_derivatives"),
  52142. We.get("ANGLE_instanced_arrays"),
  52143. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52144. var je = new n.WebGLCapabilities(Ge, We, e)
  52145. , Ye = new n.WebGLState(Ge, We, ee)
  52146. , Xe = new n.WebGLProperties
  52147. , Ze = new n.WebGLObjects(Ge, Xe, this.info)
  52148. , qe = new n.WebGLPrograms(this, je)
  52149. , Ke = new n.WebGLLights;
  52150. this.info.programs = qe.programs;
  52151. var Qe = new n.WebGLBufferRenderer(Ge, We, He)
  52152. , Je = new n.WebGLIndexedBufferRenderer(Ge, We, He);
  52153. r(),
  52154. this.context = Ge,
  52155. this.capabilities = je,
  52156. this.extensions = We,
  52157. this.properties = Xe,
  52158. this.state = Ye;
  52159. var $e = new n.WebGLShadowMap(this, Ue, Ze);
  52160. this.shadowMap = $e;
  52161. var et = new n.SpritePlugin(this, ge)
  52162. , tt = new n.LensFlarePlugin(this, me);
  52163. this.getContext = function () {
  52164. return Ge
  52165. }
  52166. ,
  52167. this.getContextAttributes = function () {
  52168. return Ge.getContextAttributes()
  52169. }
  52170. ,
  52171. this.forceContextLoss = function () {
  52172. We.get("WEBGL_lose_context").loseContext()
  52173. }
  52174. ,
  52175. this.getMaxAnisotropy = function () {
  52176. var e;
  52177. return function () {
  52178. if (void 0 !== e)
  52179. return e;
  52180. var t = We.get("EXT_texture_filter_anisotropic");
  52181. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52182. }
  52183. }(),
  52184. this.getPrecision = function () {
  52185. return je.precision
  52186. }
  52187. ,
  52188. this.getPixelRatio = function () {
  52189. return Oe
  52190. }
  52191. ,
  52192. this.setPixelRatio = function (e) {
  52193. void 0 !== e && (Oe = e,
  52194. this.setSize(Ne.z, Ne.w, !1))
  52195. }
  52196. ,
  52197. this.getSize = function () {
  52198. return {
  52199. width: Re,
  52200. height: Pe
  52201. }
  52202. }
  52203. ,
  52204. this.setSize = function (e, t, i, devicePixelRatio) {
  52205. if (devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52206. Re = e,
  52207. Pe = t,
  52208. te.width = e * Oe,
  52209. te.height = t * Oe,
  52210. i !== !1 && (te.style.width = e + "px",
  52211. te.style.height = t + "px"),
  52212. this.setViewport(0, 0, e, t)
  52213. }
  52214. ,
  52215. this.setViewport = function (e, t, i, n) {
  52216. Ye.viewport(Ne.set(e, t, i, n))
  52217. }
  52218. ,
  52219. this.setScissor = function (e, t, i, n) {
  52220. Ye.scissor(Le.set(e, t, i, n))
  52221. }
  52222. ,
  52223. this.setScissorTest = function (e) {
  52224. Ye.setScissorTest(De = e)
  52225. }
  52226. ,
  52227. this.getClearColor = function () {
  52228. return Se
  52229. }
  52230. ,
  52231. this.setClearColor = function (e, t) {
  52232. Se.set(e),
  52233. Me = void 0 !== t ? t : 1,
  52234. i(Se.r, Se.g, Se.b, Me)
  52235. }
  52236. ,
  52237. this.getClearAlpha = function () {
  52238. return Me
  52239. }
  52240. ,
  52241. this.setClearAlpha = function (e) {
  52242. Me = e,
  52243. i(Se.r, Se.g, Se.b, Me)
  52244. }
  52245. ,
  52246. this.clear = function (e, t, i) {
  52247. var n = 0;
  52248. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52249. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52250. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52251. Ge.clear(n)
  52252. }
  52253. ,
  52254. this.clearColor = function () {
  52255. this.clear(!0, !1, !1)
  52256. }
  52257. ,
  52258. this.clearDepth = function () {
  52259. this.clear(!1, !0, !1)
  52260. }
  52261. ,
  52262. this.clearStencil = function () {
  52263. this.clear(!1, !1, !0)
  52264. }
  52265. ,
  52266. this.clearTarget = function (e, t, i, n) {
  52267. this.setRenderTarget(e),
  52268. this.clear(t, i, n)
  52269. }
  52270. ,
  52271. this.resetGLState = o,
  52272. this.dispose = function () {
  52273. te.removeEventListener("webglcontextlost", a, !1)
  52274. }
  52275. ,
  52276. this.renderBufferImmediate = function (e, t, i) {
  52277. Ye.initAttributes();
  52278. var r = Xe.get(e);
  52279. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52280. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52281. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52282. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52283. var o = t.getAttributes();
  52284. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52285. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52286. Ye.enableAttribute(o.position),
  52287. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52288. e.hasNormals) {
  52289. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52290. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52291. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52292. var l = e.normalArray
  52293. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52294. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52295. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52296. l[a + 0] = c,
  52297. l[a + 1] = h,
  52298. l[a + 2] = u,
  52299. l[a + 3] = c,
  52300. l[a + 4] = h,
  52301. l[a + 5] = u,
  52302. l[a + 6] = c,
  52303. l[a + 7] = h,
  52304. l[a + 8] = u
  52305. }
  52306. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52307. Ye.enableAttribute(o.normal),
  52308. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52309. }
  52310. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52311. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52312. Ye.enableAttribute(o.uv),
  52313. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52314. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52315. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52316. Ye.enableAttribute(o.color),
  52317. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52318. Ye.disableUnusedAttributes(),
  52319. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52320. e.count = 0
  52321. }
  52322. ,
  52323. this.renderBufferDirect = function (e, i, r, o, a, s) {
  52324. E(o);
  52325. var l = w(e, i, o, a)
  52326. , c = !1
  52327. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52328. h !== Ee && (Ee = h,
  52329. c = !0);
  52330. var u = a.morphTargetInfluences;
  52331. if (void 0 !== u) {
  52332. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52333. var v = u[p];
  52334. d.push([v, p])
  52335. }
  52336. d.sort(g),
  52337. d.length > 8 && (d.length = 8);
  52338. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52339. var v = d[p];
  52340. if (fe[p] = v[0],
  52341. 0 !== v[0]) {
  52342. var y = v[1];
  52343. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52344. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52345. } else
  52346. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52347. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52348. }
  52349. var C = l.getUniforms();
  52350. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52351. c = !0
  52352. }
  52353. var y = r.index
  52354. , I = r.attributes.position;
  52355. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52356. var b;
  52357. null !== y ? (b = Je,
  52358. b.setIndex(y)) : b = Qe,
  52359. c && (f(o, l, r),
  52360. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52361. var _ = 0
  52362. , T = 1 / 0;
  52363. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52364. var x = r.drawRange.start
  52365. , S = r.drawRange.count
  52366. , M = null !== s ? s.start : 0
  52367. , R = null !== s ? s.count : 1 / 0
  52368. , P = Math.max(_, x, M)
  52369. , O = Math.min(_ + T, x + S, M + R) - 1
  52370. , L = Math.max(0, O - P + 1);
  52371. if (a instanceof n.Mesh)
  52372. if (o.wireframe === !0)
  52373. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52374. b.setMode(Ge.LINES);
  52375. else
  52376. switch (a.drawMode) {
  52377. case n.TrianglesDrawMode:
  52378. b.setMode(Ge.TRIANGLES);
  52379. break;
  52380. case n.TriangleStripDrawMode:
  52381. b.setMode(Ge.TRIANGLE_STRIP);
  52382. break;
  52383. case n.TriangleFanDrawMode:
  52384. b.setMode(Ge.TRIANGLE_FAN)
  52385. }
  52386. else if (a instanceof n.Line) {
  52387. var D = o.linewidth;
  52388. void 0 === D && (D = 1),
  52389. Ye.setLineWidth(D * t()),
  52390. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52391. } else
  52392. a instanceof n.Points && b.setMode(Ge.POINTS);
  52393. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52394. }
  52395. ,
  52396. this.render = function (e, t, i, r) {
  52397. if (t instanceof n.Camera == !1)
  52398. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52399. var o = e.fog;
  52400. if (Ee = "",
  52401. Ie = -1,
  52402. be = null,
  52403. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52404. null === t.parent && t.updateMatrixWorld(),
  52405. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52406. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52407. Be.setFromMatrix(Fe),
  52408. ce.length = 0,
  52409. ue = -1,
  52410. pe = -1,
  52411. ge.length = 0,
  52412. me.length = 0,
  52413. y(e, t),
  52414. he.length = ue + 1,
  52415. de.length = pe + 1,
  52416. ve.sortObjects === !0 && (he.sort(m),
  52417. de.sort(v)),
  52418. U(ce, t),
  52419. $e.render(e, t),
  52420. He.calls = 0,
  52421. He.vertices = 0,
  52422. He.faces = 0,
  52423. He.points = 0,
  52424. void 0 === i && (i = null),
  52425. this.setRenderTarget(i),
  52426. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52427. e.overrideMaterial) {
  52428. var a = e.overrideMaterial;
  52429. C(he, t, o, a),
  52430. C(de, t, o, a)
  52431. } else
  52432. Ye.setBlending(n.NoBlending),
  52433. C(he, t, o),
  52434. C(de, t, o);
  52435. if (et.render(e, t),
  52436. tt.render(e, t, Te),
  52437. i) {
  52438. var s = i.texture;
  52439. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52440. }
  52441. Ye.setDepthTest(!0),
  52442. Ye.setDepthWrite(!0),
  52443. Ye.setColorWrite(!0)
  52444. }
  52445. ,
  52446. this.setFaceCulling = function (e, t) {
  52447. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52448. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52449. Ye.enable(Ge.CULL_FACE))
  52450. }
  52451. ,
  52452. this.setTexture = function (e, t) {
  52453. var i = Xe.get(e);
  52454. if (e.version > 0 && i.__version !== e.version) {
  52455. var n = e.image;
  52456. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52457. }
  52458. Ye.activeTexture(Ge.TEXTURE0 + t),
  52459. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52460. }
  52461. ,
  52462. this.getCurrentRenderTarget = function () {
  52463. return ye
  52464. }
  52465. ,
  52466. this.setRenderTarget = function (e) {
  52467. ye = e,
  52468. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52469. var t, i = e instanceof n.WebGLRenderTargetCube;
  52470. if (e) {
  52471. var r = Xe.get(e);
  52472. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52473. we.copy(e.scissor),
  52474. _e = e.scissorTest,
  52475. Te.copy(e.viewport)
  52476. } else
  52477. t = null,
  52478. we.copy(Le).multiplyScalar(Oe),
  52479. _e = De,
  52480. Te.copy(Ne).multiplyScalar(Oe);
  52481. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52482. Ce = t),
  52483. Ye.scissor(we),
  52484. Ye.setScissorTest(_e),
  52485. Ye.viewport(Te),
  52486. i) {
  52487. var o = Xe.get(e.texture);
  52488. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52489. }
  52490. }
  52491. ,
  52492. this.readRenderTargetPixels = function (e, t, i, r, o, a) {
  52493. if (e instanceof n.WebGLRenderTarget == !1)
  52494. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52495. var s = Xe.get(e).__webglFramebuffer;
  52496. if (s) {
  52497. var l = !1;
  52498. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52499. l = !0);
  52500. try {
  52501. var c = e.texture;
  52502. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52503. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52504. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52505. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52506. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52507. } finally {
  52508. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52509. }
  52510. }
  52511. }
  52512. }
  52513. ,
  52514. n.WebGLRenderTarget = function (e, t, i) {
  52515. this.uuid = n.Math.generateUUID(),
  52516. this.width = e,
  52517. this.height = t,
  52518. this.scissor = new n.Vector4(0, 0, e, t),
  52519. this.scissorTest = !1,
  52520. this.viewport = new n.Vector4(0, 0, e, t),
  52521. i = i || {},
  52522. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52523. this.texture = new n.Texture(void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy),
  52524. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52525. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52526. }
  52527. ,
  52528. n.WebGLRenderTarget.prototype = {
  52529. constructor: n.WebGLRenderTarget,
  52530. setSize: function (e, t) {
  52531. this.width === e && this.height === t || (this.width = e,
  52532. this.height = t,
  52533. this.dispose()),
  52534. this.viewport.set(0, 0, e, t),
  52535. this.scissor.set(0, 0, e, t)
  52536. },
  52537. clone: function () {
  52538. return (new this.constructor).copy(this)
  52539. },
  52540. copy: function (e) {
  52541. return this.width = e.width,
  52542. this.height = e.height,
  52543. this.viewport.copy(e.viewport),
  52544. this.texture = e.texture.clone(),
  52545. this.depthBuffer = e.depthBuffer,
  52546. this.stencilBuffer = e.stencilBuffer,
  52547. this
  52548. },
  52549. dispose: function () {
  52550. this.dispatchEvent({
  52551. type: "dispose"
  52552. })
  52553. }
  52554. },
  52555. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52556. n.WebGLRenderTargetCube = function (e, t, i) {
  52557. n.WebGLRenderTarget.call(this, e, t, i),
  52558. this.activeCubeFace = 0,
  52559. this.activeMipMapLevel = 0
  52560. }
  52561. ,
  52562. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52563. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52564. n.WebGLBufferRenderer = function (e, t, i) {
  52565. function r(e) {
  52566. s = e
  52567. }
  52568. function o(t, n) {
  52569. e.drawArrays(s, t, n),
  52570. i.calls++,
  52571. i.vertices += n,
  52572. s === e.TRIANGLES && (i.faces += n / 3)
  52573. }
  52574. function a(r) {
  52575. var o = t.get("ANGLE_instanced_arrays");
  52576. if (null === o)
  52577. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52578. var a = r.attributes.position
  52579. , l = 0;
  52580. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52581. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52582. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52583. i.calls++,
  52584. i.vertices += l * r.maxInstancedCount,
  52585. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52586. }
  52587. var s;
  52588. this.setMode = r,
  52589. this.render = o,
  52590. this.renderInstances = a
  52591. }
  52592. ,
  52593. n.WebGLIndexedBufferRenderer = function (e, t, i) {
  52594. function n(e) {
  52595. s = e
  52596. }
  52597. function r(i) {
  52598. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52599. c = 4) : (l = e.UNSIGNED_SHORT,
  52600. c = 2)
  52601. }
  52602. function o(t, n) {
  52603. e.drawElements(s, n, l, t * c),
  52604. i.calls++,
  52605. i.vertices += n,
  52606. s === e.TRIANGLES && (i.faces += n / 3)
  52607. }
  52608. function a(n, r, o) {
  52609. var a = t.get("ANGLE_instanced_arrays");
  52610. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52611. i.calls++,
  52612. i.vertices += o * n.maxInstancedCount,
  52613. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52614. }
  52615. var s, l, c;
  52616. this.setMode = n,
  52617. this.setIndex = r,
  52618. this.render = o,
  52619. this.renderInstances = a
  52620. }
  52621. ,
  52622. n.WebGLExtensions = function (e) {
  52623. var t = {};
  52624. this.get = function (i) {
  52625. if (void 0 !== t[i])
  52626. return t[i];
  52627. var n;
  52628. switch (i) {
  52629. case "EXT_texture_filter_anisotropic":
  52630. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52631. break;
  52632. case "WEBGL_compressed_texture_s3tc":
  52633. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52634. break;
  52635. case "WEBGL_compressed_texture_pvrtc":
  52636. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52637. break;
  52638. case "WEBGL_compressed_texture_etc1":
  52639. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52640. break;
  52641. default:
  52642. n = e.getExtension(i)
  52643. }
  52644. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52645. t[i] = n,
  52646. n
  52647. }
  52648. }
  52649. ,
  52650. n.WebGLCapabilities = function (e, t, i) {
  52651. function n(t) {
  52652. if ("highp" === t) {
  52653. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52654. return "highp";
  52655. t = "mediump"
  52656. }
  52657. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52658. }
  52659. this.getMaxPrecision = n,
  52660. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52661. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52662. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52663. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52664. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52665. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52666. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52667. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52668. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52669. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52670. this.vertexTextures = this.maxVertexTextures > 0,
  52671. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52672. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52673. var r = n(this.precision);
  52674. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52675. this.precision = r),
  52676. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52677. }
  52678. ,
  52679. n.WebGLGeometries = function (e, t, i) {
  52680. function r(e) {
  52681. var t = e.geometry;
  52682. if (void 0 !== h[t.id])
  52683. return h[t.id];
  52684. t.addEventListener("dispose", o);
  52685. var r;
  52686. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52687. r = t._bufferGeometry),
  52688. h[t.id] = r,
  52689. i.memory.geometries++,
  52690. r
  52691. }
  52692. function o(e) {
  52693. var n = e.target
  52694. , r = h[n.id];
  52695. null !== r.index && s(r.index),
  52696. l(r.attributes),
  52697. n.removeEventListener("dispose", o),
  52698. delete h[n.id];
  52699. var a = t.get(n);
  52700. a.wireframe && s(a.wireframe),
  52701. t.delete(n);
  52702. var c = t.get(r);
  52703. c.wireframe && s(c.wireframe),
  52704. t.delete(r),
  52705. i.memory.geometries--
  52706. }
  52707. function a(e) {
  52708. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52709. }
  52710. function s(t) {
  52711. var i = a(t);
  52712. void 0 !== i && (e.deleteBuffer(i),
  52713. c(t))
  52714. }
  52715. function l(e) {
  52716. for (var t in e)
  52717. s(e[t])
  52718. }
  52719. function c(e) {
  52720. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52721. }
  52722. var h = {};
  52723. this.get = r
  52724. }
  52725. ,
  52726. n.WebGLLights = function () {
  52727. var e = {};
  52728. this.get = function (t) {
  52729. if (void 0 !== e[t.id])
  52730. return e[t.id];
  52731. var i;
  52732. switch (t.type) {
  52733. case "DirectionalLight":
  52734. i = {
  52735. direction: new n.Vector3,
  52736. color: new n.Color,
  52737. shadow: !1,
  52738. shadowBias: 0,
  52739. shadowRadius: 1,
  52740. shadowMapSize: new n.Vector2
  52741. };
  52742. break;
  52743. case "SpotLight":
  52744. i = {
  52745. position: new n.Vector3,
  52746. direction: new n.Vector3,
  52747. color: new n.Color,
  52748. distance: 0,
  52749. coneCos: 0,
  52750. penumbraCos: 0,
  52751. decay: 0,
  52752. shadow: !1,
  52753. shadowBias: 0,
  52754. shadowRadius: 1,
  52755. shadowMapSize: new n.Vector2
  52756. };
  52757. break;
  52758. case "PointLight":
  52759. i = {
  52760. position: new n.Vector3,
  52761. color: new n.Color,
  52762. distance: 0,
  52763. decay: 0,
  52764. shadow: !1,
  52765. shadowBias: 0,
  52766. shadowRadius: 1,
  52767. shadowMapSize: new n.Vector2
  52768. };
  52769. break;
  52770. case "HemisphereLight":
  52771. i = {
  52772. direction: new n.Vector3,
  52773. skyColor: new n.Color,
  52774. groundColor: new n.Color
  52775. }
  52776. }
  52777. return e[t.id] = i,
  52778. i
  52779. }
  52780. }
  52781. ,
  52782. n.WebGLObjects = function (e, t, i) {
  52783. function r(t) {
  52784. var i = u.get(t);
  52785. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52786. var r = i.index
  52787. , a = i.attributes;
  52788. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52789. for (var s in a)
  52790. o(a[s], e.ARRAY_BUFFER);
  52791. var l = i.morphAttributes;
  52792. for (var s in l)
  52793. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52794. o(c[h], e.ARRAY_BUFFER);
  52795. return i
  52796. }
  52797. function o(e, i) {
  52798. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52799. , o = t.get(r);
  52800. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52801. }
  52802. function a(t, i, n) {
  52803. t.__webglBuffer = e.createBuffer(),
  52804. e.bindBuffer(n, t.__webglBuffer);
  52805. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52806. e.bufferData(n, i.array, r),
  52807. t.version = i.version
  52808. }
  52809. function s(t, i, n) {
  52810. e.bindBuffer(n, t.__webglBuffer),
  52811. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52812. i.updateRange.count = 0),
  52813. t.version = i.version
  52814. }
  52815. function l(e) {
  52816. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52817. }
  52818. function c(i) {
  52819. var r = t.get(i);
  52820. if (void 0 !== r.wireframe)
  52821. return r.wireframe;
  52822. var a = []
  52823. , s = i.index
  52824. , l = i.attributes
  52825. , c = l.position;
  52826. if (null !== s)
  52827. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52828. var g = d[p + 0]
  52829. , m = d[p + 1]
  52830. , v = d[p + 2];
  52831. h(u, g, m) && a.push(g, m),
  52832. h(u, m, v) && a.push(m, v),
  52833. h(u, v, g) && a.push(v, g)
  52834. }
  52835. else
  52836. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52837. var g = p + 0
  52838. , m = p + 1
  52839. , v = p + 2;
  52840. a.push(g, m, m, v, v, g)
  52841. }
  52842. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52843. , y = new n.BufferAttribute(new A(a), 1);
  52844. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52845. r.wireframe = y,
  52846. y
  52847. }
  52848. function h(e, t, i) {
  52849. if (t > i) {
  52850. var n = t;
  52851. t = i,
  52852. i = n
  52853. }
  52854. var r = e[t];
  52855. return void 0 === r ? (e[t] = [i],
  52856. !0) : r.indexOf(i) === -1 && (r.push(i),
  52857. !0)
  52858. }
  52859. var u = new n.WebGLGeometries(e, t, i);
  52860. this.getAttributeBuffer = l,
  52861. this.getWireframeAttribute = c,
  52862. this.update = r
  52863. }
  52864. ,
  52865. n.WebGLProgram = function () {
  52866. function e(e) {
  52867. switch (e) {
  52868. case n.LinearEncoding:
  52869. return ["Linear", "( value )"];
  52870. case n.sRGBEncoding:
  52871. return ["sRGB", "( value )"];
  52872. case n.RGBEEncoding:
  52873. return ["RGBE", "( value )"];
  52874. case n.RGBM7Encoding:
  52875. return ["RGBM", "( value, 7.0 )"];
  52876. case n.RGBM16Encoding:
  52877. return ["RGBM", "( value, 16.0 )"];
  52878. case n.RGBDEncoding:
  52879. return ["RGBD", "( value, 256.0 )"];
  52880. case n.GammaEncoding:
  52881. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52882. default:
  52883. throw new Error("unsupported encoding: " + e)
  52884. }
  52885. }
  52886. function t(t, i) {
  52887. var n = e(i);
  52888. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52889. }
  52890. function i(t, i) {
  52891. var n = e(i);
  52892. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52893. }
  52894. function r(e, t) {
  52895. var i;
  52896. switch (t) {
  52897. case n.LinearToneMapping:
  52898. i = "Linear";
  52899. break;
  52900. case n.ReinhardToneMapping:
  52901. i = "Reinhard";
  52902. break;
  52903. case n.Uncharted2ToneMapping:
  52904. i = "Uncharted2";
  52905. break;
  52906. case n.CineonToneMapping:
  52907. i = "OptimizedCineon";
  52908. break;
  52909. default:
  52910. throw new Error("unsupported toneMapping: " + t)
  52911. }
  52912. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52913. }
  52914. function o(e, t, i) {
  52915. e = e || {};
  52916. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52917. return n.filter(c).join("\n")
  52918. }
  52919. function a(e) {
  52920. var t = [];
  52921. for (var i in e) {
  52922. var n = e[i];
  52923. n !== !1 && t.push("#define " + i + " " + n)
  52924. }
  52925. return t.join("\n")
  52926. }
  52927. function s(e, t, i) {
  52928. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52929. var a = e.getActiveUniform(t, o)
  52930. , s = a.name
  52931. , l = e.getUniformLocation(t, s)
  52932. , c = f.exec(s);
  52933. if (c) {
  52934. var h = c[1]
  52935. , u = c[2]
  52936. , d = n[h];
  52937. d || (d = n[h] = {}),
  52938. d[u] = l
  52939. } else if (c = g.exec(s)) {
  52940. var p = c[1]
  52941. , v = c[2]
  52942. , A = c[3]
  52943. , y = n[p];
  52944. y || (y = n[p] = []);
  52945. var C = y[v];
  52946. C || (C = y[v] = {}),
  52947. C[A] = l
  52948. } else if (c = m.exec(s)) {
  52949. var p = c[1];
  52950. n[p] = l
  52951. } else
  52952. n[s] = l
  52953. }
  52954. return n
  52955. }
  52956. function l(e, t, i) {
  52957. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52958. var a = e.getActiveAttrib(t, o)
  52959. , s = a.name;
  52960. n[s] = e.getAttribLocation(t, s)
  52961. }
  52962. return n
  52963. }
  52964. function c(e) {
  52965. return "" !== e
  52966. }
  52967. function h(e, t) {
  52968. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52969. }
  52970. function u(e) {
  52971. function t(e, t) {
  52972. var i = n.ShaderChunk[t];
  52973. if (void 0 === i)
  52974. throw new Error("Can not resolve #include <" + t + ">");
  52975. return u(i)
  52976. }
  52977. var i = /#include +<([\w\d.]+)>/g;
  52978. return e.replace(i, t)
  52979. }
  52980. function d(e) {
  52981. function t(e, t, i, n) {
  52982. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52983. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52984. return r
  52985. }
  52986. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52987. return e.replace(i, t)
  52988. }
  52989. var p = 0
  52990. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52991. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52992. , m = /^([\w\d_]+)\[0\]$/;
  52993. return function (e, f, g, m) {
  52994. var v = e.context
  52995. , A = g.extensions
  52996. , y = g.defines
  52997. , C = g.__webglShader.vertexShader
  52998. , I = g.__webglShader.fragmentShader
  52999. , E = "SHADOWMAP_TYPE_BASIC";
  53000. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53001. var b = "ENVMAP_TYPE_CUBE"
  53002. , w = "ENVMAP_MODE_REFLECTION"
  53003. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53004. if (m.envMap) {
  53005. switch (g.envMap.mapping) {
  53006. case n.CubeReflectionMapping:
  53007. case n.CubeRefractionMapping:
  53008. b = "ENVMAP_TYPE_CUBE";
  53009. break;
  53010. case n.CubeUVReflectionMapping:
  53011. case n.CubeUVRefractionMapping:
  53012. b = "ENVMAP_TYPE_CUBE_UV";
  53013. break;
  53014. case n.EquirectangularReflectionMapping:
  53015. case n.EquirectangularRefractionMapping:
  53016. b = "ENVMAP_TYPE_EQUIREC";
  53017. break;
  53018. case n.SphericalReflectionMapping:
  53019. b = "ENVMAP_TYPE_SPHERE"
  53020. }
  53021. switch (g.envMap.mapping) {
  53022. case n.CubeRefractionMapping:
  53023. case n.EquirectangularRefractionMapping:
  53024. w = "ENVMAP_MODE_REFRACTION"
  53025. }
  53026. switch (g.combine) {
  53027. case n.MultiplyOperation:
  53028. _ = "ENVMAP_BLENDING_MULTIPLY";
  53029. break;
  53030. case n.MixOperation:
  53031. _ = "ENVMAP_BLENDING_MIX";
  53032. break;
  53033. case n.AddOperation:
  53034. _ = "ENVMAP_BLENDING_ADD"
  53035. }
  53036. }
  53037. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53038. g instanceof n.RawShaderMaterial ? (T = "",
  53039. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53040. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53041. C = u(C, m),
  53042. C = h(C, m),
  53043. I = u(I, m),
  53044. I = h(I, m),
  53045. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53046. I = d(I));
  53047. var O = T + C
  53048. , L = x + I
  53049. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53050. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53051. v.attachShader(P, D),
  53052. v.attachShader(P, N),
  53053. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53054. v.linkProgram(P);
  53055. var B = v.getProgramInfoLog(P)
  53056. , F = v.getShaderInfoLog(D)
  53057. , V = v.getShaderInfoLog(N)
  53058. , U = !0
  53059. , k = !0;
  53060. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53061. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53062. k && (this.diagnostics = {
  53063. runnable: U,
  53064. material: g,
  53065. programLog: B,
  53066. vertexShader: {
  53067. log: F,
  53068. prefix: T
  53069. },
  53070. fragmentShader: {
  53071. log: V,
  53072. prefix: x
  53073. }
  53074. }),
  53075. v.deleteShader(D),
  53076. v.deleteShader(N);
  53077. var H;
  53078. this.getUniforms = function () {
  53079. return void 0 === H && (H = s(v, P)),
  53080. H
  53081. }
  53082. ;
  53083. var G;
  53084. return this.getAttributes = function () {
  53085. return void 0 === G && (G = l(v, P)),
  53086. G
  53087. }
  53088. ,
  53089. this.destroy = function () {
  53090. v.deleteProgram(P),
  53091. this.program = void 0
  53092. }
  53093. ,
  53094. Object.defineProperties(this, {
  53095. uniforms: {
  53096. get: function () {
  53097. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53098. this.getUniforms()
  53099. }
  53100. },
  53101. attributes: {
  53102. get: function () {
  53103. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53104. this.getAttributes()
  53105. }
  53106. }
  53107. }),
  53108. this.id = p++,
  53109. this.code = f,
  53110. this.usedTimes = 1,
  53111. this.program = P,
  53112. this.vertexShader = D,
  53113. this.fragmentShader = N,
  53114. this
  53115. }
  53116. }(),
  53117. n.WebGLPrograms = function (e, t) {
  53118. function i(e) {
  53119. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53120. return 1024;
  53121. var i = t.maxVertexUniforms
  53122. , r = Math.floor((i - 20) / 4)
  53123. , o = r;
  53124. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53125. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53126. o
  53127. }
  53128. function r(e, t) {
  53129. var i;
  53130. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53131. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53132. i
  53133. }
  53134. var o = []
  53135. , a = {
  53136. MeshDepthMaterial: "depth",
  53137. MeshNormalMaterial: "normal",
  53138. MeshBasicMaterial: "basic",
  53139. MeshLambertMaterial: "lambert",
  53140. MeshPhongMaterial: "phong",
  53141. MeshStandardMaterial: "standard",
  53142. LineBasicMaterial: "basic",
  53143. LineDashedMaterial: "dashed",
  53144. PointsMaterial: "points"
  53145. }
  53146. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53147. this.getParameters = function (o, s, l, c) {
  53148. var h = a[o.type]
  53149. , u = i(c)
  53150. , d = e.getPrecision();
  53151. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53152. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53153. var p = {
  53154. shaderID: h,
  53155. precision: d,
  53156. supportsVertexTextures: t.vertexTextures,
  53157. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53158. map: !!o.map,
  53159. mapEncoding: r(o.map, e.gammaInput),
  53160. envMap: !!o.envMap,
  53161. envMapMode: o.envMap && o.envMap.mapping,
  53162. envMapEncoding: r(o.envMap, e.gammaInput),
  53163. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53164. lightMap: !!o.lightMap,
  53165. aoMap: !!o.aoMap,
  53166. emissiveMap: !!o.emissiveMap,
  53167. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53168. bumpMap: !!o.bumpMap,
  53169. normalMap: !!o.normalMap,
  53170. displacementMap: !!o.displacementMap,
  53171. roughnessMap: !!o.roughnessMap,
  53172. metalnessMap: !!o.metalnessMap,
  53173. specularMap: !!o.specularMap,
  53174. alphaMap: !!o.alphaMap,
  53175. combine: o.combine,
  53176. vertexColors: o.vertexColors,
  53177. fog: l,
  53178. useFog: o.fog,
  53179. fogExp: l instanceof n.FogExp2,
  53180. flatShading: o.shading === n.FlatShading,
  53181. sizeAttenuation: o.sizeAttenuation,
  53182. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53183. skinning: o.skinning,
  53184. maxBones: u,
  53185. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53186. morphTargets: o.morphTargets,
  53187. morphNormals: o.morphNormals,
  53188. maxMorphTargets: e.maxMorphTargets,
  53189. maxMorphNormals: e.maxMorphNormals,
  53190. numDirLights: s.directional.length,
  53191. numPointLights: s.point.length,
  53192. numSpotLights: s.spot.length,
  53193. numHemiLights: s.hemi.length,
  53194. pointLightShadows: s.shadowsPointLight,
  53195. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53196. shadowMapType: e.shadowMap.type,
  53197. toneMapping: e.toneMapping,
  53198. physicallyCorrectLights: e.physicallyCorrectLights,
  53199. premultipliedAlpha: o.premultipliedAlpha,
  53200. alphaTest: o.alphaTest,
  53201. doubleSided: o.side === n.DoubleSide,
  53202. flipSided: o.side === n.BackSide
  53203. };
  53204. return p
  53205. }
  53206. ,
  53207. this.getProgramCode = function (e, t) {
  53208. var i = [];
  53209. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53210. i.push(e.vertexShader)),
  53211. void 0 !== e.defines)
  53212. for (var n in e.defines)
  53213. i.push(n),
  53214. i.push(e.defines[n]);
  53215. for (var r = 0; r < s.length; r++) {
  53216. var o = s[r];
  53217. i.push(o),
  53218. i.push(t[o])
  53219. }
  53220. return i.join()
  53221. }
  53222. ,
  53223. this.acquireProgram = function (t, i, r) {
  53224. for (var a, s = 0, l = o.length; s < l; s++) {
  53225. var c = o[s];
  53226. if (c.code === r) {
  53227. a = c,
  53228. ++a.usedTimes;
  53229. break
  53230. }
  53231. }
  53232. return void 0 === a && (a = new n.WebGLProgram(e, r, t, i),
  53233. o.push(a)),
  53234. a
  53235. }
  53236. ,
  53237. this.releaseProgram = function (e) {
  53238. if (0 === --e.usedTimes) {
  53239. var t = o.indexOf(e);
  53240. o[t] = o[o.length - 1],
  53241. o.pop(),
  53242. e.destroy()
  53243. }
  53244. }
  53245. ,
  53246. this.programs = o
  53247. }
  53248. ,
  53249. n.WebGLProperties = function () {
  53250. var e = {};
  53251. this.get = function (t) {
  53252. var i = t.uuid
  53253. , n = e[i];
  53254. return void 0 === n && (n = {},
  53255. e[i] = n),
  53256. n
  53257. }
  53258. ,
  53259. this.delete = function (t) {
  53260. delete e[t.uuid]
  53261. }
  53262. ,
  53263. this.clear = function () {
  53264. e = {}
  53265. }
  53266. }
  53267. ,
  53268. n.WebGLShader = function () {
  53269. function e(e) {
  53270. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53271. t[i] = i + 1 + ": " + t[i];
  53272. return t.join("\n")
  53273. }
  53274. return function (t, i, n) {
  53275. var r = t.createShader(i);
  53276. return t.shaderSource(r, n),
  53277. t.compileShader(r),
  53278. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53279. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53280. r
  53281. }
  53282. }(),
  53283. n.WebGLShadowMap = function (e, t, i) {
  53284. function r(e, t, i, r) {
  53285. var o = e.geometry
  53286. , a = null
  53287. , s = v
  53288. , l = e.customDepthMaterial;
  53289. if (i && (s = A,
  53290. l = e.customDistanceMaterial),
  53291. l)
  53292. a = l;
  53293. else {
  53294. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53295. , h = e instanceof n.SkinnedMesh && t.skinning
  53296. , u = 0;
  53297. c && (u |= f),
  53298. h && (u |= g),
  53299. a = s[u]
  53300. }
  53301. return a.visible = t.visible,
  53302. a.wireframe = t.wireframe,
  53303. a.wireframeLinewidth = t.wireframeLinewidth,
  53304. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53305. a
  53306. }
  53307. function o(e, t, i) {
  53308. if (e.visible !== !1) {
  53309. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53310. var r = e.material;
  53311. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53312. p.push(e))
  53313. }
  53314. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53315. o(a[s], t, i)
  53316. }
  53317. }
  53318. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0)], C = [new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53319. var x = 0 !== (T & f)
  53320. , S = 0 !== (T & g)
  53321. , M = new n.ShaderMaterial({
  53322. uniforms: b,
  53323. vertexShader: E.vertexShader,
  53324. fragmentShader: E.fragmentShader,
  53325. morphTargets: x,
  53326. skinning: S
  53327. });
  53328. v[T] = M;
  53329. var R = new n.ShaderMaterial({
  53330. defines: {
  53331. USE_SHADOWMAP: ""
  53332. },
  53333. uniforms: _,
  53334. vertexShader: w.vertexShader,
  53335. fragmentShader: w.fragmentShader,
  53336. morphTargets: x,
  53337. skinning: S
  53338. });
  53339. A[T] = R
  53340. }
  53341. var P = this;
  53342. this.enabled = !1,
  53343. this.autoUpdate = !0,
  53344. this.needsUpdate = !1,
  53345. this.type = n.PCFShadowMap,
  53346. this.cullFace = n.CullFaceFront,
  53347. this.render = function (f, g) {
  53348. var m, v, A = t.shadows;
  53349. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53350. s.clearColor(1, 1, 1, 1),
  53351. s.disable(a.BLEND),
  53352. s.enable(a.CULL_FACE),
  53353. a.frontFace(a.CCW),
  53354. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53355. s.setDepthTest(!0),
  53356. s.setScissorTest(!1);
  53357. for (var E = 0, b = A.length; E < b; E++) {
  53358. var w = A[E]
  53359. , _ = w.shadow
  53360. , T = _.camera;
  53361. if (h.copy(_.mapSize),
  53362. w instanceof n.PointLight) {
  53363. m = 6,
  53364. v = !0;
  53365. var x = h.x
  53366. , S = h.y;
  53367. I[0].set(2 * x, S, x, S),
  53368. I[1].set(0, S, x, S),
  53369. I[2].set(3 * x, S, x, S),
  53370. I[3].set(x, S, x, S),
  53371. I[4].set(3 * x, 0, x, S),
  53372. I[5].set(x, 0, x, S),
  53373. h.x *= 4,
  53374. h.y *= 2
  53375. } else
  53376. m = 1,
  53377. v = !1;
  53378. if (null === _.map) {
  53379. var M = {
  53380. minFilter: n.NearestFilter,
  53381. magFilter: n.NearestFilter,
  53382. format: n.RGBAFormat
  53383. };
  53384. _.map = new n.WebGLRenderTarget(h.x, h.y, M),
  53385. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53386. T.updateProjectionMatrix()
  53387. }
  53388. var R = _.map
  53389. , O = _.matrix;
  53390. d.setFromMatrixPosition(w.matrixWorld),
  53391. T.position.copy(d),
  53392. e.setRenderTarget(R),
  53393. e.clear();
  53394. for (var L = 0; L < m; L++) {
  53395. if (v) {
  53396. u.copy(T.position),
  53397. u.add(y[L]),
  53398. T.up.copy(C[L]),
  53399. T.lookAt(u);
  53400. var D = I[L];
  53401. s.viewport(D)
  53402. } else
  53403. u.setFromMatrixPosition(w.target.matrixWorld),
  53404. T.lookAt(u);
  53405. T.updateMatrixWorld(),
  53406. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53407. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53408. O.multiply(T.projectionMatrix),
  53409. O.multiply(T.matrixWorldInverse),
  53410. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53411. l.setFromMatrix(c),
  53412. p.length = 0,
  53413. o(f, g, T);
  53414. for (var N = 0, B = p.length; N < B; N++) {
  53415. var F = p[N]
  53416. , V = i.update(F)
  53417. , U = F.material;
  53418. if (U instanceof n.MultiMaterial)
  53419. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53420. var W = k[G]
  53421. , j = H[W.materialIndex];
  53422. if (j.visible === !0) {
  53423. var Y = r(F, j, v, d);
  53424. e.renderBufferDirect(T, null, V, Y, F, W)
  53425. }
  53426. }
  53427. else {
  53428. var Y = r(F, U, v, d);
  53429. e.renderBufferDirect(T, null, V, Y, F, null)
  53430. }
  53431. }
  53432. }
  53433. }
  53434. var X = e.getClearColor()
  53435. , Z = e.getClearAlpha();
  53436. e.setClearColor(X, Z),
  53437. s.enable(a.BLEND),
  53438. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53439. P.needsUpdate = !1
  53440. }
  53441. }
  53442. }
  53443. ,
  53444. n.WebGLState = function (e, t, i) {
  53445. var r = this
  53446. , o = new n.Vector4
  53447. , a = new Uint8Array(16)
  53448. , s = new Uint8Array(16)
  53449. , l = new Uint8Array(16)
  53450. , c = {}
  53451. , h = null
  53452. , u = null
  53453. , d = null
  53454. , p = null
  53455. , f = null
  53456. , g = null
  53457. , m = null
  53458. , v = null
  53459. , A = !1
  53460. , y = null
  53461. , C = null
  53462. , I = null
  53463. , E = null
  53464. , b = null
  53465. , w = null
  53466. , _ = null
  53467. , T = null
  53468. , x = null
  53469. , S = null
  53470. , M = null
  53471. , R = null
  53472. , P = null
  53473. , O = null
  53474. , L = null
  53475. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53476. , N = void 0
  53477. , B = {}
  53478. , F = new n.Vector4
  53479. , V = null
  53480. , U = null
  53481. , k = new n.Vector4
  53482. , H = new n.Vector4
  53483. , G = e.createTexture();
  53484. e.bindTexture(e.TEXTURE_2D, G),
  53485. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53486. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53487. this.init = function () {
  53488. this.clearColor(0, 0, 0, 1),
  53489. this.clearDepth(1),
  53490. this.clearStencil(0),
  53491. this.enable(e.DEPTH_TEST),
  53492. e.depthFunc(e.LEQUAL),
  53493. e.frontFace(e.CCW),
  53494. e.cullFace(e.BACK),
  53495. this.enable(e.CULL_FACE),
  53496. this.enable(e.BLEND),
  53497. e.blendEquation(e.FUNC_ADD),
  53498. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53499. }
  53500. ,
  53501. this.initAttributes = function () {
  53502. for (var e = 0, t = a.length; e < t; e++)
  53503. a[e] = 0
  53504. }
  53505. ,
  53506. this.enableAttribute = function (i) {
  53507. if (a[i] = 1,
  53508. 0 === s[i] && (e.enableVertexAttribArray(i),
  53509. s[i] = 1),
  53510. 0 !== l[i]) {
  53511. var n = t.get("ANGLE_instanced_arrays");
  53512. n.vertexAttribDivisorANGLE(i, 0),
  53513. l[i] = 0
  53514. }
  53515. }
  53516. ,
  53517. this.enableAttributeAndDivisor = function (t, i, n) {
  53518. a[t] = 1,
  53519. 0 === s[t] && (e.enableVertexAttribArray(t),
  53520. s[t] = 1),
  53521. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53522. l[t] = i)
  53523. }
  53524. ,
  53525. this.disableUnusedAttributes = function () {
  53526. for (var t = 0, i = s.length; t < i; t++)
  53527. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53528. s[t] = 0)
  53529. }
  53530. ,
  53531. this.enable = function (t) {
  53532. c[t] !== !0 && (e.enable(t),
  53533. c[t] = !0)
  53534. }
  53535. ,
  53536. this.disable = function (t) {
  53537. c[t] !== !1 && (e.disable(t),
  53538. c[t] = !1)
  53539. }
  53540. ,
  53541. this.getCompressedTextureFormats = function () {
  53542. if (null === h && (h = [],
  53543. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53544. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53545. h.push(i[n]);
  53546. return h
  53547. }
  53548. ,
  53549. this.setBlending = function (t, r, o, a, s, l, c, h) {
  53550. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53551. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53552. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53553. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53554. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53555. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53556. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53557. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53558. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53559. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53560. u = t,
  53561. A = h),
  53562. t === n.CustomBlending ? (s = s || r,
  53563. l = l || o,
  53564. c = c || a,
  53565. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53566. d = r,
  53567. g = s),
  53568. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53569. p = o,
  53570. f = a,
  53571. m = l,
  53572. v = c)) : (d = null,
  53573. p = null,
  53574. f = null,
  53575. g = null,
  53576. m = null,
  53577. v = null)
  53578. }
  53579. ,
  53580. this.setDepthFunc = function (t) {
  53581. if (y !== t) {
  53582. if (t)
  53583. switch (t) {
  53584. case n.NeverDepth:
  53585. e.depthFunc(e.NEVER);
  53586. break;
  53587. case n.AlwaysDepth:
  53588. e.depthFunc(e.ALWAYS);
  53589. break;
  53590. case n.LessDepth:
  53591. e.depthFunc(e.LESS);
  53592. break;
  53593. case n.LessEqualDepth:
  53594. e.depthFunc(e.LEQUAL);
  53595. break;
  53596. case n.EqualDepth:
  53597. e.depthFunc(e.EQUAL);
  53598. break;
  53599. case n.GreaterEqualDepth:
  53600. e.depthFunc(e.GEQUAL);
  53601. break;
  53602. case n.GreaterDepth:
  53603. e.depthFunc(e.GREATER);
  53604. break;
  53605. case n.NotEqualDepth:
  53606. e.depthFunc(e.NOTEQUAL);
  53607. break;
  53608. default:
  53609. e.depthFunc(e.LEQUAL)
  53610. }
  53611. else
  53612. e.depthFunc(e.LEQUAL);
  53613. y = t
  53614. }
  53615. }
  53616. ,
  53617. this.setDepthTest = function (t) {
  53618. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53619. }
  53620. ,
  53621. this.setDepthWrite = function (t) {
  53622. C !== t && (e.depthMask(t),
  53623. C = t)
  53624. }
  53625. ,
  53626. this.setColorWrite = function (t) {
  53627. I !== t && (e.colorMask(t, t, t, t),
  53628. I = t)
  53629. }
  53630. ,
  53631. this.setStencilFunc = function (t, i, n) {
  53632. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53633. b = t,
  53634. w = i,
  53635. _ = n)
  53636. }
  53637. ,
  53638. this.setStencilOp = function (t, i, n) {
  53639. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53640. T = t,
  53641. x = i,
  53642. S = n)
  53643. }
  53644. ,
  53645. this.setStencilTest = function (t) {
  53646. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53647. }
  53648. ,
  53649. this.setStencilWrite = function (t) {
  53650. E !== t && (e.stencilMask(t),
  53651. E = t)
  53652. }
  53653. ,
  53654. this.setFlipSided = function (t) {
  53655. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53656. M = t)
  53657. }
  53658. ,
  53659. this.setLineWidth = function (t) {
  53660. t !== R && (e.lineWidth(t),
  53661. R = t)
  53662. }
  53663. ,
  53664. this.setPolygonOffset = function (t, i, n) {
  53665. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53666. !t || P === i && O === n || (e.polygonOffset(i, n),
  53667. P = i,
  53668. O = n)
  53669. }
  53670. ,
  53671. this.getScissorTest = function () {
  53672. return L
  53673. }
  53674. ,
  53675. this.setScissorTest = function (t) {
  53676. L = t,
  53677. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53678. }
  53679. ,
  53680. this.activeTexture = function (t) {
  53681. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53682. N !== t && (e.activeTexture(t),
  53683. N = t)
  53684. }
  53685. ,
  53686. this.bindTexture = function (t, i) {
  53687. void 0 === N && r.activeTexture();
  53688. var n = B[N];
  53689. void 0 === n && (n = {
  53690. type: void 0,
  53691. texture: void 0
  53692. },
  53693. B[N] = n),
  53694. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53695. n.type = t,
  53696. n.texture = i)
  53697. }
  53698. ,
  53699. this.compressedTexImage2D = function () {
  53700. try {
  53701. e.compressedTexImage2D.apply(e, arguments)
  53702. } catch (e) {
  53703. console.error(e)
  53704. }
  53705. }
  53706. ,
  53707. this.texImage2D = function () {
  53708. try {
  53709. e.texImage2D.apply(e, arguments)
  53710. } catch (e) {
  53711. console.error(e)
  53712. }
  53713. }
  53714. ,
  53715. this.clearColor = function (t, i, n, r) {
  53716. o.set(t, i, n, r),
  53717. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53718. F.copy(o))
  53719. }
  53720. ,
  53721. this.clearDepth = function (t) {
  53722. V !== t && (e.clearDepth(t),
  53723. V = t)
  53724. }
  53725. ,
  53726. this.clearStencil = function (t) {
  53727. U !== t && (e.clearStencil(t),
  53728. U = t)
  53729. }
  53730. ,
  53731. this.scissor = function (t) {
  53732. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53733. k.copy(t))
  53734. }
  53735. ,
  53736. this.viewport = function (t) {
  53737. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53738. H.copy(t))
  53739. }
  53740. ,
  53741. this.reset = function () {
  53742. for (var t = 0; t < s.length; t++)
  53743. 1 === s[t] && (e.disableVertexAttribArray(t),
  53744. s[t] = 0);
  53745. c = {},
  53746. h = null,
  53747. N = void 0,
  53748. B = {},
  53749. u = null,
  53750. I = null,
  53751. C = null,
  53752. E = null,
  53753. M = null
  53754. }
  53755. }
  53756. ,
  53757. n.LensFlarePlugin = function (e, t) {
  53758. function i() {
  53759. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53760. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53761. o = p.createBuffer(),
  53762. a = p.createBuffer(),
  53763. p.bindBuffer(p.ARRAY_BUFFER, o),
  53764. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53765. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53766. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53767. u = p.createTexture(),
  53768. d = p.createTexture(),
  53769. f.bindTexture(p.TEXTURE_2D, u),
  53770. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53771. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53772. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53773. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53774. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53775. f.bindTexture(p.TEXTURE_2D, d),
  53776. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53777. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53778. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53779. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53780. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53781. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53782. var i;
  53783. i = h ? {
  53784. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53785. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53786. } : {
  53787. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53788. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53789. },
  53790. s = r(i),
  53791. l = {
  53792. vertex: p.getAttribLocation(s, "position"),
  53793. uv: p.getAttribLocation(s, "uv")
  53794. },
  53795. c = {
  53796. renderType: p.getUniformLocation(s, "renderType"),
  53797. map: p.getUniformLocation(s, "map"),
  53798. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53799. opacity: p.getUniformLocation(s, "opacity"),
  53800. color: p.getUniformLocation(s, "color"),
  53801. scale: p.getUniformLocation(s, "scale"),
  53802. rotation: p.getUniformLocation(s, "rotation"),
  53803. screenPosition: p.getUniformLocation(s, "screenPosition")
  53804. }
  53805. }
  53806. function r(t) {
  53807. var i = p.createProgram()
  53808. , n = p.createShader(p.FRAGMENT_SHADER)
  53809. , r = p.createShader(p.VERTEX_SHADER)
  53810. , o = "precision " + e.getPrecision() + " float;\n";
  53811. return p.shaderSource(n, o + t.fragmentShader),
  53812. p.shaderSource(r, o + t.vertexShader),
  53813. p.compileShader(n),
  53814. p.compileShader(r),
  53815. p.attachShader(i, n),
  53816. p.attachShader(i, r),
  53817. p.linkProgram(i),
  53818. i
  53819. }
  53820. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53821. this.render = function (r, g, m) {
  53822. if (0 !== t.length) {
  53823. var v = new n.Vector3
  53824. , A = m.w / m.z
  53825. , y = .5 * m.z
  53826. , C = .5 * m.w
  53827. , I = 16 / m.w
  53828. , E = new n.Vector2(I * A, I)
  53829. , b = new n.Vector3(1, 1, 0)
  53830. , w = new n.Vector2(1, 1);
  53831. void 0 === s && i(),
  53832. p.useProgram(s),
  53833. f.initAttributes(),
  53834. f.enableAttribute(l.vertex),
  53835. f.enableAttribute(l.uv),
  53836. f.disableUnusedAttributes(),
  53837. p.uniform1i(c.occlusionMap, 0),
  53838. p.uniform1i(c.map, 1),
  53839. p.bindBuffer(p.ARRAY_BUFFER, o),
  53840. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53841. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53842. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53843. f.disable(p.CULL_FACE),
  53844. f.setDepthWrite(!1);
  53845. for (var _ = 0, T = t.length; _ < T; _++) {
  53846. I = 16 / m.w,
  53847. E.set(I * A, I);
  53848. var x = t[_];
  53849. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53850. v.applyMatrix4(g.matrixWorldInverse),
  53851. v.applyProjection(g.projectionMatrix),
  53852. b.copy(v),
  53853. w.x = b.x * y + y,
  53854. w.y = b.y * C + C,
  53855. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53856. f.activeTexture(p.TEXTURE0),
  53857. f.bindTexture(p.TEXTURE_2D, null),
  53858. f.activeTexture(p.TEXTURE1),
  53859. f.bindTexture(p.TEXTURE_2D, u),
  53860. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53861. p.uniform1i(c.renderType, 0),
  53862. p.uniform2f(c.scale, E.x, E.y),
  53863. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53864. f.disable(p.BLEND),
  53865. f.enable(p.DEPTH_TEST),
  53866. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53867. f.activeTexture(p.TEXTURE0),
  53868. f.bindTexture(p.TEXTURE_2D, d),
  53869. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53870. p.uniform1i(c.renderType, 1),
  53871. f.disable(p.DEPTH_TEST),
  53872. f.activeTexture(p.TEXTURE1),
  53873. f.bindTexture(p.TEXTURE_2D, u),
  53874. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53875. x.positionScreen.copy(b),
  53876. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53877. p.uniform1i(c.renderType, 2),
  53878. f.enable(p.BLEND);
  53879. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53880. var R = x.lensFlares[S];
  53881. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53882. b.y = R.y,
  53883. b.z = R.z,
  53884. I = R.size * R.scale / m.w,
  53885. E.x = I * A,
  53886. E.y = I,
  53887. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53888. p.uniform2f(c.scale, E.x, E.y),
  53889. p.uniform1f(c.rotation, R.rotation),
  53890. p.uniform1f(c.opacity, R.opacity),
  53891. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53892. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53893. e.setTexture(R.texture, 1),
  53894. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53895. }
  53896. }
  53897. }
  53898. f.enable(p.CULL_FACE),
  53899. f.enable(p.DEPTH_TEST),
  53900. f.setDepthWrite(!0),
  53901. e.resetGLState()
  53902. }
  53903. }
  53904. }
  53905. ,
  53906. n.SpritePlugin = function (e, t) {
  53907. function i() {
  53908. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53909. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53910. a = d.createBuffer(),
  53911. s = d.createBuffer(),
  53912. d.bindBuffer(d.ARRAY_BUFFER, a),
  53913. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53914. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53915. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53916. l = r(),
  53917. c = {
  53918. position: d.getAttribLocation(l, "position"),
  53919. uv: d.getAttribLocation(l, "uv")
  53920. },
  53921. h = {
  53922. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53923. uvScale: d.getUniformLocation(l, "uvScale"),
  53924. rotation: d.getUniformLocation(l, "rotation"),
  53925. scale: d.getUniformLocation(l, "scale"),
  53926. color: d.getUniformLocation(l, "color"),
  53927. map: d.getUniformLocation(l, "map"),
  53928. opacity: d.getUniformLocation(l, "opacity"),
  53929. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53930. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53931. fogType: d.getUniformLocation(l, "fogType"),
  53932. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53933. fogNear: d.getUniformLocation(l, "fogNear"),
  53934. fogFar: d.getUniformLocation(l, "fogFar"),
  53935. fogColor: d.getUniformLocation(l, "fogColor"),
  53936. alphaTest: d.getUniformLocation(l, "alphaTest")
  53937. };
  53938. var i = document.createElement("canvas");
  53939. i.width = 8,
  53940. i.height = 8;
  53941. var o = i.getContext("2d");
  53942. o.fillStyle = "white",
  53943. o.fillRect(0, 0, 8, 8),
  53944. u = new n.Texture(i),
  53945. u.needsUpdate = !0
  53946. }
  53947. function r() {
  53948. var t = d.createProgram()
  53949. , i = d.createShader(d.VERTEX_SHADER)
  53950. , n = d.createShader(d.FRAGMENT_SHADER);
  53951. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53952. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53953. d.compileShader(i),
  53954. d.compileShader(n),
  53955. d.attachShader(t, i),
  53956. d.attachShader(t, n),
  53957. d.linkProgram(t),
  53958. t
  53959. }
  53960. function o(e, t) {
  53961. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53962. }
  53963. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53964. this.render = function (r, v) {
  53965. if (0 !== t.length) {
  53966. void 0 === l && i(),
  53967. d.useProgram(l),
  53968. p.initAttributes(),
  53969. p.enableAttribute(c.position),
  53970. p.enableAttribute(c.uv),
  53971. p.disableUnusedAttributes(),
  53972. p.disable(d.CULL_FACE),
  53973. p.enable(d.BLEND),
  53974. d.bindBuffer(d.ARRAY_BUFFER, a),
  53975. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53976. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53977. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53978. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53979. p.activeTexture(d.TEXTURE0),
  53980. d.uniform1i(h.map, 0);
  53981. var A = 0
  53982. , y = 0
  53983. , C = r.fog;
  53984. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53985. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53986. d.uniform1f(h.fogFar, C.far),
  53987. d.uniform1i(h.fogType, 1),
  53988. A = 1,
  53989. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53990. d.uniform1i(h.fogType, 2),
  53991. A = 2,
  53992. y = 2)) : (d.uniform1i(h.fogType, 0),
  53993. A = 0,
  53994. y = 0);
  53995. for (var I = 0, E = t.length; I < E; I++) {
  53996. var b = t[I];
  53997. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53998. b.z = -b.modelViewMatrix.elements[14]
  53999. }
  54000. t.sort(o);
  54001. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54002. var b = t[I]
  54003. , _ = b.material;
  54004. d.uniform1f(h.alphaTest, _.alphaTest),
  54005. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54006. b.matrixWorld.decompose(f, g, m),
  54007. w[0] = m.x,
  54008. w[1] = m.y;
  54009. var T = 0;
  54010. r.fog && _.fog && (T = y),
  54011. A !== T && (d.uniform1i(h.fogType, T),
  54012. A = T),
  54013. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54014. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54015. d.uniform2f(h.uvScale, 1, 1)),
  54016. d.uniform1f(h.opacity, _.opacity),
  54017. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54018. d.uniform1f(h.rotation, _.rotation),
  54019. d.uniform2fv(h.scale, w),
  54020. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54021. p.setDepthTest(_.depthTest),
  54022. p.setDepthWrite(_.depthWrite),
  54023. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54024. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54025. }
  54026. p.enable(d.CULL_FACE),
  54027. e.resetGLState()
  54028. }
  54029. }
  54030. }
  54031. ,
  54032. Object.defineProperties(n.Box2.prototype, {
  54033. empty: {
  54034. value: function () {
  54035. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54036. this.isEmpty()
  54037. }
  54038. },
  54039. isIntersectionBox: {
  54040. value: function (e) {
  54041. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54042. this.intersectsBox(e)
  54043. }
  54044. }
  54045. }),
  54046. Object.defineProperties(n.Box3.prototype, {
  54047. empty: {
  54048. value: function () {
  54049. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54050. this.isEmpty()
  54051. }
  54052. },
  54053. isIntersectionBox: {
  54054. value: function (e) {
  54055. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54056. this.intersectsBox(e)
  54057. }
  54058. },
  54059. isIntersectionSphere: {
  54060. value: function (e) {
  54061. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54062. this.intersectsSphere(e)
  54063. }
  54064. }
  54065. }),
  54066. Object.defineProperties(n.Matrix3.prototype, {
  54067. multiplyVector3: {
  54068. value: function (e) {
  54069. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54070. e.applyMatrix3(this)
  54071. }
  54072. },
  54073. multiplyVector3Array: {
  54074. value: function (e) {
  54075. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54076. this.applyToVector3Array(e)
  54077. }
  54078. }
  54079. }),
  54080. Object.defineProperties(n.Matrix4.prototype, {
  54081. extractPosition: {
  54082. value: function (e) {
  54083. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54084. this.copyPosition(e)
  54085. }
  54086. },
  54087. setRotationFromQuaternion: {
  54088. value: function (e) {
  54089. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54090. this.makeRotationFromQuaternion(e)
  54091. }
  54092. },
  54093. multiplyVector3: {
  54094. value: function (e) {
  54095. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54096. e.applyProjection(this)
  54097. }
  54098. },
  54099. multiplyVector4: {
  54100. value: function (e) {
  54101. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54102. e.applyMatrix4(this)
  54103. }
  54104. },
  54105. multiplyVector3Array: {
  54106. value: function (e) {
  54107. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54108. this.applyToVector3Array(e)
  54109. }
  54110. },
  54111. rotateAxis: {
  54112. value: function (e) {
  54113. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54114. e.transformDirection(this)
  54115. }
  54116. },
  54117. crossVector: {
  54118. value: function (e) {
  54119. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54120. e.applyMatrix4(this)
  54121. }
  54122. },
  54123. translate: {
  54124. value: function (e) {
  54125. console.error("THREE.Matrix4: .translate() has been removed.")
  54126. }
  54127. },
  54128. rotateX: {
  54129. value: function (e) {
  54130. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54131. }
  54132. },
  54133. rotateY: {
  54134. value: function (e) {
  54135. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54136. }
  54137. },
  54138. rotateZ: {
  54139. value: function (e) {
  54140. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54141. }
  54142. },
  54143. rotateByAxis: {
  54144. value: function (e, t) {
  54145. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54146. }
  54147. }
  54148. }),
  54149. Object.defineProperties(n.Plane.prototype, {
  54150. isIntersectionLine: {
  54151. value: function (e) {
  54152. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54153. this.intersectsLine(e)
  54154. }
  54155. }
  54156. }),
  54157. Object.defineProperties(n.Quaternion.prototype, {
  54158. multiplyVector3: {
  54159. value: function (e) {
  54160. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54161. e.applyQuaternion(this)
  54162. }
  54163. }
  54164. }),
  54165. Object.defineProperties(n.Ray.prototype, {
  54166. isIntersectionBox: {
  54167. value: function (e) {
  54168. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54169. this.intersectsBox(e)
  54170. }
  54171. },
  54172. isIntersectionPlane: {
  54173. value: function (e) {
  54174. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54175. this.intersectsPlane(e)
  54176. }
  54177. },
  54178. isIntersectionSphere: {
  54179. value: function (e) {
  54180. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54181. this.intersectsSphere(e)
  54182. }
  54183. }
  54184. }),
  54185. Object.defineProperties(n.Vector3.prototype, {
  54186. setEulerFromRotationMatrix: {
  54187. value: function () {
  54188. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54189. }
  54190. },
  54191. setEulerFromQuaternion: {
  54192. value: function () {
  54193. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54194. }
  54195. },
  54196. getPositionFromMatrix: {
  54197. value: function (e) {
  54198. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54199. this.setFromMatrixPosition(e)
  54200. }
  54201. },
  54202. getScaleFromMatrix: {
  54203. value: function (e) {
  54204. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54205. this.setFromMatrixScale(e)
  54206. }
  54207. },
  54208. getColumnFromMatrix: {
  54209. value: function (e, t) {
  54210. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54211. this.setFromMatrixColumn(e, t)
  54212. }
  54213. }
  54214. }),
  54215. n.Face4 = function (e, t, i, r, o, a, s) {
  54216. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54217. new n.Face3(e, t, i, o, a, s)
  54218. }
  54219. ,
  54220. n.Vertex = function (e, t, i) {
  54221. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54222. new n.Vector3(e, t, i)
  54223. }
  54224. ,
  54225. Object.defineProperties(n.Object3D.prototype, {
  54226. eulerOrder: {
  54227. get: function () {
  54228. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54229. this.rotation.order
  54230. },
  54231. set: function (e) {
  54232. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54233. this.rotation.order = e
  54234. }
  54235. },
  54236. getChildByName: {
  54237. value: function (e) {
  54238. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54239. this.getObjectByName(e)
  54240. }
  54241. },
  54242. renderDepth: {
  54243. set: function (e) {
  54244. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54245. }
  54246. },
  54247. translate: {
  54248. value: function (e, t) {
  54249. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54250. this.translateOnAxis(t, e)
  54251. }
  54252. },
  54253. useQuaternion: {
  54254. get: function () {
  54255. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54256. },
  54257. set: function (e) {
  54258. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54259. }
  54260. }
  54261. }),
  54262. Object.defineProperties(n, {
  54263. PointCloud: {
  54264. value: function (e, t) {
  54265. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54266. new n.Points(e, t)
  54267. }
  54268. },
  54269. ParticleSystem: {
  54270. value: function (e, t) {
  54271. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54272. new n.Points(e, t)
  54273. }
  54274. }
  54275. }),
  54276. Object.defineProperties(n.Light.prototype, {
  54277. onlyShadow: {
  54278. set: function (e) {
  54279. console.warn("THREE.Light: .onlyShadow has been removed.")
  54280. }
  54281. },
  54282. shadowCameraFov: {
  54283. set: function (e) {
  54284. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54285. this.shadow.camera.fov = e
  54286. }
  54287. },
  54288. shadowCameraLeft: {
  54289. set: function (e) {
  54290. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54291. this.shadow.camera.left = e
  54292. }
  54293. },
  54294. shadowCameraRight: {
  54295. set: function (e) {
  54296. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54297. this.shadow.camera.right = e
  54298. }
  54299. },
  54300. shadowCameraTop: {
  54301. set: function (e) {
  54302. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54303. this.shadow.camera.top = e
  54304. }
  54305. },
  54306. shadowCameraBottom: {
  54307. set: function (e) {
  54308. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54309. this.shadow.camera.bottom = e
  54310. }
  54311. },
  54312. shadowCameraNear: {
  54313. set: function (e) {
  54314. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54315. this.shadow.camera.near = e
  54316. }
  54317. },
  54318. shadowCameraFar: {
  54319. set: function (e) {
  54320. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54321. this.shadow.camera.far = e
  54322. }
  54323. },
  54324. shadowCameraVisible: {
  54325. set: function (e) {
  54326. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54327. }
  54328. },
  54329. shadowBias: {
  54330. set: function (e) {
  54331. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54332. this.shadow.bias = e
  54333. }
  54334. },
  54335. shadowDarkness: {
  54336. set: function (e) {
  54337. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54338. }
  54339. },
  54340. shadowMapWidth: {
  54341. set: function (e) {
  54342. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54343. this.shadow.mapSize.width = e
  54344. }
  54345. },
  54346. shadowMapHeight: {
  54347. set: function (e) {
  54348. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54349. this.shadow.mapSize.height = e
  54350. }
  54351. }
  54352. }),
  54353. Object.defineProperties(n.BufferAttribute.prototype, {
  54354. length: {
  54355. get: function () {
  54356. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54357. this.array.length
  54358. }
  54359. }
  54360. }),
  54361. Object.defineProperties(n.BufferGeometry.prototype, {
  54362. drawcalls: {
  54363. get: function () {
  54364. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54365. this.groups
  54366. }
  54367. },
  54368. offsets: {
  54369. get: function () {
  54370. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54371. this.groups
  54372. }
  54373. },
  54374. addIndex: {
  54375. value: function (e) {
  54376. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54377. this.setIndex(e)
  54378. }
  54379. },
  54380. addDrawCall: {
  54381. value: function (e, t, i) {
  54382. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54383. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54384. this.addGroup(e, t)
  54385. }
  54386. },
  54387. clearDrawCalls: {
  54388. value: function () {
  54389. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54390. this.clearGroups()
  54391. }
  54392. },
  54393. computeTangents: {
  54394. value: function () {
  54395. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54396. }
  54397. },
  54398. computeOffsets: {
  54399. value: function () {
  54400. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54401. }
  54402. }
  54403. }),
  54404. Object.defineProperties(n.Material.prototype, {
  54405. wrapAround: {
  54406. get: function () {
  54407. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54408. },
  54409. set: function (e) {
  54410. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54411. }
  54412. },
  54413. wrapRGB: {
  54414. get: function () {
  54415. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54416. new n.Color
  54417. }
  54418. }
  54419. }),
  54420. Object.defineProperties(n, {
  54421. PointCloudMaterial: {
  54422. value: function (e) {
  54423. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54424. new n.PointsMaterial(e)
  54425. }
  54426. },
  54427. ParticleBasicMaterial: {
  54428. value: function (e) {
  54429. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54430. new n.PointsMaterial(e)
  54431. }
  54432. },
  54433. ParticleSystemMaterial: {
  54434. value: function (e) {
  54435. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54436. new n.PointsMaterial(e)
  54437. }
  54438. }
  54439. }),
  54440. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54441. metal: {
  54442. get: function () {
  54443. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54444. !1
  54445. },
  54446. set: function (e) {
  54447. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54448. }
  54449. }
  54450. }),
  54451. Object.defineProperties(n.ShaderMaterial.prototype, {
  54452. derivatives: {
  54453. get: function () {
  54454. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54455. this.extensions.derivatives
  54456. },
  54457. set: function (e) {
  54458. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54459. this.extensions.derivatives = e
  54460. }
  54461. }
  54462. }),
  54463. Object.defineProperties(n.WebGLRenderer.prototype, {
  54464. supportsFloatTextures: {
  54465. value: function () {
  54466. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54467. this.extensions.get("OES_texture_float")
  54468. }
  54469. },
  54470. supportsHalfFloatTextures: {
  54471. value: function () {
  54472. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54473. this.extensions.get("OES_texture_half_float")
  54474. }
  54475. },
  54476. supportsStandardDerivatives: {
  54477. value: function () {
  54478. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54479. this.extensions.get("OES_standard_derivatives")
  54480. }
  54481. },
  54482. supportsCompressedTextureS3TC: {
  54483. value: function () {
  54484. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54485. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54486. }
  54487. },
  54488. supportsCompressedTexturePVRTC: {
  54489. value: function () {
  54490. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54491. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54492. }
  54493. },
  54494. supportsBlendMinMax: {
  54495. value: function () {
  54496. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54497. this.extensions.get("EXT_blend_minmax")
  54498. }
  54499. },
  54500. supportsVertexTextures: {
  54501. value: function () {
  54502. return this.capabilities.vertexTextures
  54503. }
  54504. },
  54505. supportsInstancedArrays: {
  54506. value: function () {
  54507. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54508. this.extensions.get("ANGLE_instanced_arrays")
  54509. }
  54510. },
  54511. enableScissorTest: {
  54512. value: function (e) {
  54513. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54514. this.setScissorTest(e)
  54515. }
  54516. },
  54517. initMaterial: {
  54518. value: function () {
  54519. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54520. }
  54521. },
  54522. addPrePlugin: {
  54523. value: function () {
  54524. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54525. }
  54526. },
  54527. addPostPlugin: {
  54528. value: function () {
  54529. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54530. }
  54531. },
  54532. updateShadowMap: {
  54533. value: function () {
  54534. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54535. }
  54536. },
  54537. shadowMapEnabled: {
  54538. get: function () {
  54539. return this.shadowMap.enabled
  54540. },
  54541. set: function (e) {
  54542. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54543. this.shadowMap.enabled = e
  54544. }
  54545. },
  54546. shadowMapType: {
  54547. get: function () {
  54548. return this.shadowMap.type
  54549. },
  54550. set: function (e) {
  54551. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54552. this.shadowMap.type = e
  54553. }
  54554. },
  54555. shadowMapCullFace: {
  54556. get: function () {
  54557. return this.shadowMap.cullFace
  54558. },
  54559. set: function (e) {
  54560. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54561. this.shadowMap.cullFace = e
  54562. }
  54563. }
  54564. }),
  54565. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54566. wrapS: {
  54567. get: function () {
  54568. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54569. this.texture.wrapS
  54570. },
  54571. set: function (e) {
  54572. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54573. this.texture.wrapS = e
  54574. }
  54575. },
  54576. wrapT: {
  54577. get: function () {
  54578. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54579. this.texture.wrapT
  54580. },
  54581. set: function (e) {
  54582. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54583. this.texture.wrapT = e
  54584. }
  54585. },
  54586. magFilter: {
  54587. get: function () {
  54588. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54589. this.texture.magFilter
  54590. },
  54591. set: function (e) {
  54592. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54593. this.texture.magFilter = e
  54594. }
  54595. },
  54596. minFilter: {
  54597. get: function () {
  54598. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54599. this.texture.minFilter
  54600. },
  54601. set: function (e) {
  54602. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54603. this.texture.minFilter = e
  54604. }
  54605. },
  54606. anisotropy: {
  54607. get: function () {
  54608. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54609. this.texture.anisotropy
  54610. },
  54611. set: function (e) {
  54612. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54613. this.texture.anisotropy = e
  54614. }
  54615. },
  54616. offset: {
  54617. get: function () {
  54618. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54619. this.texture.offset
  54620. },
  54621. set: function (e) {
  54622. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54623. this.texture.offset = e
  54624. }
  54625. },
  54626. repeat: {
  54627. get: function () {
  54628. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54629. this.texture.repeat
  54630. },
  54631. set: function (e) {
  54632. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54633. this.texture.repeat = e
  54634. }
  54635. },
  54636. format: {
  54637. get: function () {
  54638. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54639. this.texture.format
  54640. },
  54641. set: function (e) {
  54642. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54643. this.texture.format = e
  54644. }
  54645. },
  54646. type: {
  54647. get: function () {
  54648. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54649. this.texture.type
  54650. },
  54651. set: function (e) {
  54652. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54653. this.texture.type = e
  54654. }
  54655. },
  54656. generateMipmaps: {
  54657. get: function () {
  54658. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54659. this.texture.generateMipmaps
  54660. },
  54661. set: function (e) {
  54662. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54663. this.texture.generateMipmaps = e
  54664. }
  54665. }
  54666. }),
  54667. n.GeometryUtils = {
  54668. merge: function (e, t, i) {
  54669. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54670. var r;
  54671. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54672. r = t.matrix,
  54673. t = t.geometry),
  54674. e.merge(t, r, i)
  54675. },
  54676. center: function (e) {
  54677. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54678. e.center()
  54679. }
  54680. },
  54681. n.ImageUtils = {
  54682. crossOrigin: void 0,
  54683. loadTexture: function (e, t, i, r) {
  54684. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54685. var o = new n.TextureLoader;
  54686. o.setCrossOrigin(this.crossOrigin);
  54687. var a = o.load(e, i, void 0, r);
  54688. return t && (a.mapping = t),
  54689. a
  54690. },
  54691. loadTextureCube: function (e, t, i, r) {
  54692. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54693. var o = new n.CubeTextureLoader;
  54694. o.setCrossOrigin(this.crossOrigin);
  54695. var a = o.load(e, i, void 0, r);
  54696. return t && (a.mapping = t),
  54697. a
  54698. },
  54699. loadCompressedTexture: function () {
  54700. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54701. },
  54702. loadCompressedTextureCube: function () {
  54703. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54704. }
  54705. },
  54706. n.Projector = function () {
  54707. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54708. this.projectVector = function (e, t) {
  54709. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54710. e.project(t)
  54711. }
  54712. ,
  54713. this.unprojectVector = function (e, t) {
  54714. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54715. e.unproject(t)
  54716. }
  54717. ,
  54718. this.pickingRay = function (e, t) {
  54719. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54720. }
  54721. }
  54722. ,
  54723. n.CanvasRenderer = function () {
  54724. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54725. this.domElement = document.createElement("canvas"),
  54726. this.clear = function () { }
  54727. ,
  54728. this.render = function () { }
  54729. ,
  54730. this.setClearColor = function () { }
  54731. ,
  54732. this.setSize = function () { }
  54733. }
  54734. ,
  54735. n.MeshFaceMaterial = n.MultiMaterial,
  54736. n.CurveUtils = {
  54737. tangentQuadraticBezier: function (e, t, i, n) {
  54738. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54739. },
  54740. tangentCubicBezier: function (e, t, i, n, r) {
  54741. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54742. },
  54743. tangentSpline: function (e, t, i, n, r) {
  54744. var o = 6 * e * e - 6 * e
  54745. , a = 3 * e * e - 4 * e + 1
  54746. , s = -6 * e * e + 6 * e
  54747. , l = 3 * e * e - 2 * e;
  54748. return o + a + s + l
  54749. },
  54750. interpolate: function (e, t, i, n, r) {
  54751. var o = .5 * (i - e)
  54752. , a = .5 * (n - t)
  54753. , s = r * r
  54754. , l = r * s;
  54755. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54756. }
  54757. },
  54758. n.SceneUtils = {
  54759. createMultiMaterialObject: function (e, t) {
  54760. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54761. i.add(new n.Mesh(e, t[r]));
  54762. return i
  54763. },
  54764. detach: function (e, t, i) {
  54765. e.applyMatrix(t.matrixWorld),
  54766. t.remove(e),
  54767. i.add(e)
  54768. },
  54769. attach: function (e, t, i) {
  54770. var r = new n.Matrix4;
  54771. r.getInverse(i.matrixWorld),
  54772. e.applyMatrix(r),
  54773. t.remove(e),
  54774. i.add(e)
  54775. }
  54776. },
  54777. n.ShapeUtils = {
  54778. area: function (e) {
  54779. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54780. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54781. return .5 * i
  54782. },
  54783. triangulate: function () {
  54784. function e(e, t, i, n, r, o) {
  54785. var a, s, l, c, h, u, d, p, f;
  54786. if (s = e[o[t]].x,
  54787. l = e[o[t]].y,
  54788. c = e[o[i]].x,
  54789. h = e[o[i]].y,
  54790. u = e[o[n]].x,
  54791. d = e[o[n]].y,
  54792. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54793. return !1;
  54794. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54795. for (g = u - c,
  54796. m = d - h,
  54797. v = s - u,
  54798. A = l - d,
  54799. y = c - s,
  54800. C = h - l,
  54801. a = 0; a < r; a++)
  54802. if (p = e[o[a]].x,
  54803. f = e[o[a]].y,
  54804. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54805. E = f - l,
  54806. b = p - c,
  54807. w = f - h,
  54808. _ = p - u,
  54809. T = f - d,
  54810. M = g * w - m * b,
  54811. x = y * E - C * I,
  54812. S = v * T - A * _,
  54813. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54814. return !1;
  54815. return !0
  54816. }
  54817. return function (t, i) {
  54818. var r = t.length;
  54819. if (r < 3)
  54820. return null;
  54821. var o, a, s, l = [], c = [], h = [];
  54822. if (n.ShapeUtils.area(t) > 0)
  54823. for (a = 0; a < r; a++)
  54824. c[a] = a;
  54825. else
  54826. for (a = 0; a < r; a++)
  54827. c[a] = r - 1 - a;
  54828. var u = r
  54829. , d = 2 * u;
  54830. for (a = u - 1; u > 2;) {
  54831. if (d-- <= 0)
  54832. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54833. i ? h : l;
  54834. if (o = a,
  54835. u <= o && (o = 0),
  54836. a = o + 1,
  54837. u <= a && (a = 0),
  54838. s = a + 1,
  54839. u <= s && (s = 0),
  54840. e(t, o, a, s, u, c)) {
  54841. var p, f, g, m, v;
  54842. for (p = c[o],
  54843. f = c[a],
  54844. g = c[s],
  54845. l.push([t[p], t[f], t[g]]),
  54846. h.push([c[o], c[a], c[s]]),
  54847. m = a,
  54848. v = a + 1; v < u; m++,
  54849. v++)
  54850. c[m] = c[v];
  54851. u--,
  54852. d = 2 * u
  54853. }
  54854. }
  54855. return i ? h : l
  54856. }
  54857. }(),
  54858. triangulateShape: function (e, t) {
  54859. function i(e, t, i) {
  54860. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54861. }
  54862. function r(e, t, n, r, o) {
  54863. var a = t.x - e.x
  54864. , s = t.y - e.y
  54865. , l = r.x - n.x
  54866. , c = r.y - n.y
  54867. , h = e.x - n.x
  54868. , u = e.y - n.y
  54869. , d = s * l - a * c
  54870. , p = s * h - a * u;
  54871. if (Math.abs(d) > Number.EPSILON) {
  54872. var f;
  54873. if (d > 0) {
  54874. if (p < 0 || p > d)
  54875. return [];
  54876. if (f = c * h - l * u,
  54877. f < 0 || f > d)
  54878. return []
  54879. } else {
  54880. if (p > 0 || p < d)
  54881. return [];
  54882. if (f = c * h - l * u,
  54883. f > 0 || f < d)
  54884. return []
  54885. }
  54886. if (0 === f)
  54887. return !o || 0 !== p && p !== d ? [e] : [];
  54888. if (f === d)
  54889. return !o || 0 !== p && p !== d ? [t] : [];
  54890. if (0 === p)
  54891. return [n];
  54892. if (p === d)
  54893. return [r];
  54894. var g = f / d;
  54895. return [{
  54896. x: e.x + g * a,
  54897. y: e.y + g * s
  54898. }]
  54899. }
  54900. if (0 !== p || c * h !== l * u)
  54901. return [];
  54902. var m = 0 === a && 0 === s
  54903. , v = 0 === l && 0 === c;
  54904. if (m && v)
  54905. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54906. if (m)
  54907. return i(n, r, e) ? [e] : [];
  54908. if (v)
  54909. return i(e, t, n) ? [n] : [];
  54910. var A, y, C, I, E, b, w, _;
  54911. return 0 !== a ? (e.x < t.x ? (A = e,
  54912. C = e.x,
  54913. y = t,
  54914. I = t.x) : (A = t,
  54915. C = t.x,
  54916. y = e,
  54917. I = e.x),
  54918. n.x < r.x ? (E = n,
  54919. w = n.x,
  54920. b = r,
  54921. _ = r.x) : (E = r,
  54922. w = r.x,
  54923. b = n,
  54924. _ = n.x)) : (e.y < t.y ? (A = e,
  54925. C = e.y,
  54926. y = t,
  54927. I = t.y) : (A = t,
  54928. C = t.y,
  54929. y = e,
  54930. I = e.y),
  54931. n.y < r.y ? (E = n,
  54932. w = n.y,
  54933. b = r,
  54934. _ = r.y) : (E = r,
  54935. w = r.y,
  54936. b = n,
  54937. _ = n.y)),
  54938. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54939. }
  54940. function o(e, t, i, n) {
  54941. var r = t.x - e.x
  54942. , o = t.y - e.y
  54943. , a = i.x - e.x
  54944. , s = i.y - e.y
  54945. , l = n.x - e.x
  54946. , c = n.y - e.y
  54947. , h = r * s - o * a
  54948. , u = r * c - o * l;
  54949. if (Math.abs(h) > Number.EPSILON) {
  54950. var d = l * s - c * a;
  54951. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54952. }
  54953. return u > 0
  54954. }
  54955. function a(e, t) {
  54956. function i(e, t) {
  54957. var i = A.length - 1
  54958. , n = e - 1;
  54959. n < 0 && (n = i);
  54960. var r = e + 1;
  54961. r > i && (r = 0);
  54962. var a = o(A[e], A[n], A[r], s[t]);
  54963. if (!a)
  54964. return !1;
  54965. var l = s.length - 1
  54966. , c = t - 1;
  54967. c < 0 && (c = l);
  54968. var h = t + 1;
  54969. return h > l && (h = 0),
  54970. a = o(s[t], s[c], s[h], A[e]),
  54971. !!a
  54972. }
  54973. function n(e, t) {
  54974. var i, n, o;
  54975. for (i = 0; i < A.length; i++)
  54976. if (n = i + 1,
  54977. n %= A.length,
  54978. o = r(e, t, A[i], A[n], !0),
  54979. o.length > 0)
  54980. return !0;
  54981. return !1
  54982. }
  54983. function a(e, i) {
  54984. var n, o, a, s, l;
  54985. for (n = 0; n < y.length; n++)
  54986. for (o = t[y[n]],
  54987. a = 0; a < o.length; a++)
  54988. if (s = a + 1,
  54989. s %= o.length,
  54990. l = r(e, i, o[a], o[s], !0),
  54991. l.length > 0)
  54992. return !0;
  54993. return !1
  54994. }
  54995. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54996. y.push(I);
  54997. for (var b = 0, w = 2 * y.length; y.length > 0;) {
  54998. if (w--,
  54999. w < 0) {
  55000. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55001. break
  55002. }
  55003. for (c = b; c < A.length; c++) {
  55004. h = A[c],
  55005. l = -1;
  55006. for (var I = 0; I < y.length; I++)
  55007. if (d = y[I],
  55008. p = h.x + ":" + h.y + ":" + d,
  55009. void 0 === C[p]) {
  55010. s = t[d];
  55011. for (var _ = 0; _ < s.length; _++)
  55012. if (u = s[_],
  55013. i(c, _) && !n(h, u) && !a(h, u)) {
  55014. l = _,
  55015. y.splice(I, 1),
  55016. f = A.slice(0, c + 1),
  55017. g = A.slice(c),
  55018. m = s.slice(l),
  55019. v = s.slice(0, l + 1),
  55020. A = f.concat(m).concat(v).concat(g),
  55021. b = c;
  55022. break
  55023. }
  55024. if (l >= 0)
  55025. break;
  55026. C[p] = !0
  55027. }
  55028. if (l >= 0)
  55029. break
  55030. }
  55031. }
  55032. return A
  55033. }
  55034. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55035. Array.prototype.push.apply(f, t[g]);
  55036. for (s = 0,
  55037. l = f.length; s < l; s++)
  55038. u = f[s].x + ":" + f[s].y,
  55039. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55040. p[u] = s;
  55041. var v = a(e, t)
  55042. , A = n.ShapeUtils.triangulate(v, !1);
  55043. for (s = 0,
  55044. l = A.length; s < l; s++)
  55045. for (h = A[s],
  55046. c = 0; c < 3; c++)
  55047. u = h[c].x + ":" + h[c].y,
  55048. d = p[u],
  55049. void 0 !== d && (h[c] = d);
  55050. return A.concat()
  55051. },
  55052. isClockWise: function (e) {
  55053. return n.ShapeUtils.area(e) < 0
  55054. },
  55055. b2: function () {
  55056. function e(e, t) {
  55057. var i = 1 - e;
  55058. return i * i * t
  55059. }
  55060. function t(e, t) {
  55061. return 2 * (1 - e) * e * t
  55062. }
  55063. function i(e, t) {
  55064. return e * e * t
  55065. }
  55066. return function (n, r, o, a) {
  55067. return e(n, r) + t(n, o) + i(n, a)
  55068. }
  55069. }(),
  55070. b3: function () {
  55071. function e(e, t) {
  55072. var i = 1 - e;
  55073. return i * i * i * t
  55074. }
  55075. function t(e, t) {
  55076. var i = 1 - e;
  55077. return 3 * i * i * e * t
  55078. }
  55079. function i(e, t) {
  55080. var i = 1 - e;
  55081. return 3 * i * e * e * t
  55082. }
  55083. function n(e, t) {
  55084. return e * e * e * t
  55085. }
  55086. return function (r, o, a, s, l) {
  55087. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55088. }
  55089. }()
  55090. },
  55091. n.Curve = function () { }
  55092. ,
  55093. n.Curve.prototype = {
  55094. constructor: n.Curve,
  55095. getPoint: function (e) {
  55096. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55097. null
  55098. },
  55099. getPointAt: function (e) {
  55100. var t = this.getUtoTmapping(e);
  55101. return this.getPoint(t)
  55102. },
  55103. getPoints: function (e) {
  55104. e || (e = 5);
  55105. var t, i = [];
  55106. for (t = 0; t <= e; t++)
  55107. i.push(this.getPoint(t / e));
  55108. return i
  55109. },
  55110. getSpacedPoints: function (e) {
  55111. e || (e = 5);
  55112. var t, i = [];
  55113. for (t = 0; t <= e; t++)
  55114. i.push(this.getPointAt(t / e));
  55115. return i
  55116. },
  55117. getLength: function () {
  55118. var e = this.getLengths();
  55119. return e[e.length - 1]
  55120. },
  55121. getLengths: function (e) {
  55122. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55123. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55124. return this.cacheArcLengths;
  55125. this.needsUpdate = !1;
  55126. var t, i, n = [], r = this.getPoint(0), o = 0;
  55127. for (n.push(0),
  55128. i = 1; i <= e; i++)
  55129. t = this.getPoint(i / e),
  55130. o += t.distanceTo(r),
  55131. n.push(o),
  55132. r = t;
  55133. return this.cacheArcLengths = n,
  55134. n
  55135. },
  55136. updateArcLengths: function () {
  55137. this.needsUpdate = !0,
  55138. this.getLengths()
  55139. },
  55140. getUtoTmapping: function (e, t) {
  55141. var i, n = this.getLengths(), r = 0, o = n.length;
  55142. i = t ? t : e * n[o - 1];
  55143. for (var a, s = 0, l = o - 1; s <= l;)
  55144. if (r = Math.floor(s + (l - s) / 2),
  55145. a = n[r] - i,
  55146. a < 0)
  55147. s = r + 1;
  55148. else {
  55149. if (!(a > 0)) {
  55150. l = r;
  55151. break
  55152. }
  55153. l = r - 1
  55154. }
  55155. if (r = l,
  55156. n[r] === i) {
  55157. var c = r / (o - 1);
  55158. return c
  55159. }
  55160. var h = n[r]
  55161. , u = n[r + 1]
  55162. , d = u - h
  55163. , p = (i - h) / d
  55164. , c = (r + p) / (o - 1);
  55165. return c
  55166. },
  55167. getTangent: function (e) {
  55168. var t = 1e-4
  55169. , i = e - t
  55170. , n = e + t;
  55171. i < 0 && (i = 0),
  55172. n > 1 && (n = 1);
  55173. var r = this.getPoint(i)
  55174. , o = this.getPoint(n)
  55175. , a = o.clone().sub(r);
  55176. return a.normalize()
  55177. },
  55178. getTangentAt: function (e) {
  55179. var t = this.getUtoTmapping(e);
  55180. return this.getTangent(t)
  55181. }
  55182. },
  55183. n.Curve.create = function (e, t) {
  55184. return e.prototype = Object.create(n.Curve.prototype),
  55185. e.prototype.constructor = e,
  55186. e.prototype.getPoint = t,
  55187. e
  55188. }
  55189. ,
  55190. n.CurvePath = function () {
  55191. this.curves = [],
  55192. this.autoClose = !1
  55193. }
  55194. ,
  55195. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55196. n.CurvePath.prototype.constructor = n.CurvePath,
  55197. n.CurvePath.prototype.add = function (e) {
  55198. this.curves.push(e)
  55199. }
  55200. ,
  55201. n.CurvePath.prototype.closePath = function () {
  55202. var e = this.curves[0].getPoint(0)
  55203. , t = this.curves[this.curves.length - 1].getPoint(1);
  55204. e.equals(t) || this.curves.push(new n.LineCurve(t, e))
  55205. }
  55206. ,
  55207. n.CurvePath.prototype.getPoint = function (e) {
  55208. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length;) {
  55209. if (i[n] >= t) {
  55210. var r = i[n] - t
  55211. , o = this.curves[n]
  55212. , a = 1 - r / o.getLength();
  55213. return o.getPointAt(a)
  55214. }
  55215. n++
  55216. }
  55217. return null
  55218. }
  55219. ,
  55220. n.CurvePath.prototype.getLength = function () {
  55221. var e = this.getCurveLengths();
  55222. return e[e.length - 1]
  55223. }
  55224. ,
  55225. n.CurvePath.prototype.getCurveLengths = function () {
  55226. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55227. return this.cacheLengths;
  55228. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55229. t += this.curves[i].getLength(),
  55230. e.push(t);
  55231. return this.cacheLengths = e,
  55232. e
  55233. }
  55234. ,
  55235. n.CurvePath.prototype.createPointsGeometry = function (e) {
  55236. var t = this.getPoints(e);
  55237. return this.createGeometry(t)
  55238. }
  55239. ,
  55240. n.CurvePath.prototype.createSpacedPointsGeometry = function (e) {
  55241. var t = this.getSpacedPoints(e);
  55242. return this.createGeometry(t)
  55243. }
  55244. ,
  55245. n.CurvePath.prototype.createGeometry = function (e) {
  55246. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55247. var o = e[i];
  55248. t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0))
  55249. }
  55250. return t
  55251. }
  55252. ,
  55253. n.Font = function (e) {
  55254. this.data = e
  55255. }
  55256. ,
  55257. n.Font.prototype = {
  55258. constructor: n.Font,
  55259. generateShapes: function (e, t, i) {
  55260. function r(e) {
  55261. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55262. var c = o(i[l], n, r);
  55263. r += c.offset,
  55264. s.push(c.path)
  55265. }
  55266. return s
  55267. }
  55268. function o(e, t, r) {
  55269. var o = a.glyphs[e] || a.glyphs["?"];
  55270. if (o) {
  55271. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55272. if (o.o)
  55273. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w;) {
  55274. var _ = E[b++];
  55275. switch (_) {
  55276. case "m":
  55277. s = E[b++] * t + r,
  55278. l = E[b++] * t,
  55279. A.moveTo(s, l);
  55280. break;
  55281. case "l":
  55282. s = E[b++] * t + r,
  55283. l = E[b++] * t,
  55284. A.lineTo(s, l);
  55285. break;
  55286. case "q":
  55287. if (c = E[b++] * t + r,
  55288. h = E[b++] * t,
  55289. p = E[b++] * t + r,
  55290. f = E[b++] * t,
  55291. A.quadraticCurveTo(p, f, c, h),
  55292. v = y[y.length - 1]) {
  55293. u = v.x,
  55294. d = v.y;
  55295. for (var T = 1; T <= i; T++) {
  55296. var x = T / i;
  55297. C(x, u, p, c),
  55298. C(x, d, f, h)
  55299. }
  55300. }
  55301. break;
  55302. case "b":
  55303. if (c = E[b++] * t + r,
  55304. h = E[b++] * t,
  55305. p = E[b++] * t + r,
  55306. f = E[b++] * t,
  55307. g = E[b++] * t + r,
  55308. m = E[b++] * t,
  55309. A.bezierCurveTo(p, f, g, m, c, h),
  55310. v = y[y.length - 1]) {
  55311. u = v.x,
  55312. d = v.y;
  55313. for (var T = 1; T <= i; T++) {
  55314. var x = T / i;
  55315. I(x, u, p, g, c),
  55316. I(x, d, f, m, h)
  55317. }
  55318. }
  55319. }
  55320. }
  55321. return {
  55322. offset: o.ha * t,
  55323. path: A
  55324. }
  55325. }
  55326. }
  55327. void 0 === t && (t = 100),
  55328. void 0 === i && (i = 4);
  55329. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55330. Array.prototype.push.apply(l, s[c].toShapes());
  55331. return l
  55332. }
  55333. },
  55334. n.Path = function (e) {
  55335. n.CurvePath.call(this),
  55336. this.actions = [],
  55337. e && this.fromPoints(e)
  55338. }
  55339. ,
  55340. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55341. n.Path.prototype.constructor = n.Path,
  55342. n.Path.prototype.fromPoints = function (e) {
  55343. this.moveTo(e[0].x, e[0].y);
  55344. for (var t = 1, i = e.length; t < i; t++)
  55345. this.lineTo(e[t].x, e[t].y)
  55346. }
  55347. ,
  55348. n.Path.prototype.moveTo = function (e, t) {
  55349. this.actions.push({
  55350. action: "moveTo",
  55351. args: [e, t]
  55352. })
  55353. }
  55354. ,
  55355. n.Path.prototype.lineTo = function (e, t) {
  55356. var i = this.actions[this.actions.length - 1].args
  55357. , r = i[i.length - 2]
  55358. , o = i[i.length - 1]
  55359. , a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t));
  55360. this.curves.push(a),
  55361. this.actions.push({
  55362. action: "lineTo",
  55363. args: [e, t]
  55364. })
  55365. }
  55366. ,
  55367. n.Path.prototype.quadraticCurveTo = function (e, t, i, r) {
  55368. var o = this.actions[this.actions.length - 1].args
  55369. , a = o[o.length - 2]
  55370. , s = o[o.length - 1]
  55371. , l = new n.QuadraticBezierCurve(new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r));
  55372. this.curves.push(l),
  55373. this.actions.push({
  55374. action: "quadraticCurveTo",
  55375. args: [e, t, i, r]
  55376. })
  55377. }
  55378. ,
  55379. n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) {
  55380. var s = this.actions[this.actions.length - 1].args
  55381. , l = s[s.length - 2]
  55382. , c = s[s.length - 1]
  55383. , h = new n.CubicBezierCurve(new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a));
  55384. this.curves.push(h),
  55385. this.actions.push({
  55386. action: "bezierCurveTo",
  55387. args: [e, t, i, r, o, a]
  55388. })
  55389. }
  55390. ,
  55391. n.Path.prototype.splineThru = function (e) {
  55392. var t = Array.prototype.slice.call(arguments)
  55393. , i = this.actions[this.actions.length - 1].args
  55394. , r = i[i.length - 2]
  55395. , o = i[i.length - 1]
  55396. , a = [new n.Vector2(r, o)];
  55397. Array.prototype.push.apply(a, e);
  55398. var s = new n.SplineCurve(a);
  55399. this.curves.push(s),
  55400. this.actions.push({
  55401. action: "splineThru",
  55402. args: t
  55403. })
  55404. }
  55405. ,
  55406. n.Path.prototype.arc = function (e, t, i, n, r, o) {
  55407. var a = this.actions[this.actions.length - 1].args
  55408. , s = a[a.length - 2]
  55409. , l = a[a.length - 1];
  55410. this.absarc(e + s, t + l, i, n, r, o)
  55411. }
  55412. ,
  55413. n.Path.prototype.absarc = function (e, t, i, n, r, o) {
  55414. this.absellipse(e, t, i, i, n, r, o)
  55415. }
  55416. ,
  55417. n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) {
  55418. var l = this.actions[this.actions.length - 1].args
  55419. , c = l[l.length - 2]
  55420. , h = l[l.length - 1];
  55421. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55422. }
  55423. ,
  55424. n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) {
  55425. var c = [e, t, i, r, o, a, s, l || 0]
  55426. , h = new n.EllipseCurve(e, t, i, r, o, a, s, l);
  55427. this.curves.push(h);
  55428. var u = h.getPoint(1);
  55429. c.push(u.x),
  55430. c.push(u.y),
  55431. this.actions.push({
  55432. action: "ellipse",
  55433. args: c
  55434. })
  55435. }
  55436. ,
  55437. n.Path.prototype.getSpacedPoints = function (e) {
  55438. e || (e = 40);
  55439. for (var t = [], i = 0; i < e; i++)
  55440. t.push(this.getPoint(i / e));
  55441. return this.autoClose && t.push(t[0]),
  55442. t
  55443. }
  55444. ,
  55445. n.Path.prototype.getPoints = function (e) {
  55446. e = e || 12;
  55447. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55448. var A = this.actions[m]
  55449. , y = A.action
  55450. , C = A.args;
  55451. switch (y) {
  55452. case "moveTo":
  55453. g.push(new n.Vector2(C[0], C[1]));
  55454. break;
  55455. case "lineTo":
  55456. g.push(new n.Vector2(C[0], C[1]));
  55457. break;
  55458. case "quadraticCurveTo":
  55459. t = C[2],
  55460. i = C[3],
  55461. a = C[0],
  55462. s = C[1],
  55463. g.length > 0 ? (h = g[g.length - 1],
  55464. l = h.x,
  55465. c = h.y) : (h = this.actions[m - 1].args,
  55466. l = h[h.length - 2],
  55467. c = h[h.length - 1]);
  55468. for (var I = 1; I <= e; I++) {
  55469. var E = I / e;
  55470. u = p(E, l, a, t),
  55471. d = p(E, c, s, i),
  55472. g.push(new n.Vector2(u, d))
  55473. }
  55474. break;
  55475. case "bezierCurveTo":
  55476. t = C[4],
  55477. i = C[5],
  55478. a = C[0],
  55479. s = C[1],
  55480. r = C[2],
  55481. o = C[3],
  55482. g.length > 0 ? (h = g[g.length - 1],
  55483. l = h.x,
  55484. c = h.y) : (h = this.actions[m - 1].args,
  55485. l = h[h.length - 2],
  55486. c = h[h.length - 1]);
  55487. for (var I = 1; I <= e; I++) {
  55488. var E = I / e;
  55489. u = f(E, l, a, r, t),
  55490. d = f(E, c, s, o, i),
  55491. g.push(new n.Vector2(u, d))
  55492. }
  55493. break;
  55494. case "splineThru":
  55495. h = this.actions[m - 1].args;
  55496. var b = new n.Vector2(h[h.length - 2], h[h.length - 1])
  55497. , w = [b]
  55498. , _ = e * C[0].length;
  55499. w = w.concat(C[0]);
  55500. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55501. g.push(T.getPointAt(I / _));
  55502. break;
  55503. case "arc":
  55504. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55505. var E = I / N;
  55506. L || (E = 1 - E),
  55507. x = P + E * D,
  55508. u = S + R * Math.cos(x),
  55509. d = M + R * Math.sin(x),
  55510. g.push(new n.Vector2(u, d))
  55511. }
  55512. break;
  55513. case "ellipse":
  55514. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55515. 0 !== k && (B = Math.cos(k),
  55516. F = Math.sin(k));
  55517. for (var I = 1; I <= N; I++) {
  55518. var E = I / N;
  55519. if (L || (E = 1 - E),
  55520. x = P + E * D,
  55521. u = S + V * Math.cos(x),
  55522. d = M + U * Math.sin(x),
  55523. 0 !== k) {
  55524. var H = u
  55525. , G = d;
  55526. u = (H - S) * B - (G - M) * F + S,
  55527. d = (H - S) * F + (G - M) * B + M
  55528. }
  55529. g.push(new n.Vector2(u, d))
  55530. }
  55531. }
  55532. }
  55533. var z = g[g.length - 1];
  55534. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55535. this.autoClose && g.push(g[0]),
  55536. g
  55537. }
  55538. ,
  55539. n.Path.prototype.toShapes = function (e, t) {
  55540. function i(e) {
  55541. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55542. var a = e[r]
  55543. , s = a.args
  55544. , l = a.action;
  55545. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55546. i = new n.Path),
  55547. i[l].apply(i, s)
  55548. }
  55549. return 0 !== i.actions.length && t.push(i),
  55550. t
  55551. }
  55552. function r(e) {
  55553. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55554. var o = e[i]
  55555. , a = new n.Shape;
  55556. a.actions = o.actions,
  55557. a.curves = o.curves,
  55558. t.push(a)
  55559. }
  55560. return t
  55561. }
  55562. function o(e, t) {
  55563. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55564. var a = t[r]
  55565. , s = t[o]
  55566. , l = s.x - a.x
  55567. , c = s.y - a.y;
  55568. if (Math.abs(c) > Number.EPSILON) {
  55569. if (c < 0 && (a = t[o],
  55570. l = -l,
  55571. s = t[r],
  55572. c = -c),
  55573. e.y < a.y || e.y > s.y)
  55574. continue;
  55575. if (e.y === a.y) {
  55576. if (e.x === a.x)
  55577. return !0
  55578. } else {
  55579. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55580. if (0 === h)
  55581. return !0;
  55582. if (h < 0)
  55583. continue;
  55584. n = !n
  55585. }
  55586. } else {
  55587. if (e.y !== a.y)
  55588. continue;
  55589. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55590. return !0
  55591. }
  55592. }
  55593. return n
  55594. }
  55595. var a = n.ShapeUtils.isClockWise
  55596. , s = i(this.actions);
  55597. if (0 === s.length)
  55598. return [];
  55599. if (t === !0)
  55600. return r(s);
  55601. var l, c, h, u = [];
  55602. if (1 === s.length)
  55603. return c = s[0],
  55604. h = new n.Shape,
  55605. h.actions = c.actions,
  55606. h.curves = c.curves,
  55607. u.push(h),
  55608. u;
  55609. var d = !a(s[0].getPoints());
  55610. d = e ? !d : d;
  55611. var p, f = [], g = [], m = [], v = 0;
  55612. g[v] = void 0,
  55613. m[v] = [];
  55614. for (var A = 0, y = s.length; A < y; A++)
  55615. c = s[A],
  55616. p = c.getPoints(),
  55617. l = a(p),
  55618. l = e ? !l : l,
  55619. l ? (!d && g[v] && v++,
  55620. g[v] = {
  55621. s: new n.Shape,
  55622. p: p
  55623. },
  55624. g[v].s.actions = c.actions,
  55625. g[v].s.curves = c.curves,
  55626. d && v++,
  55627. m[v] = []) : m[v].push({
  55628. h: c,
  55629. p: p[0]
  55630. });
  55631. if (!g[0])
  55632. return r(s);
  55633. if (g.length > 1) {
  55634. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55635. f[E] = [];
  55636. for (var E = 0, b = g.length; E < b; E++)
  55637. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55638. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55639. o(T.p, g[S].p) && (E !== S && I.push({
  55640. froms: E,
  55641. tos: S,
  55642. hole: _
  55643. }),
  55644. x ? (x = !1,
  55645. f[S].push(T)) : C = !0);
  55646. x && f[E].push(T)
  55647. }
  55648. I.length > 0 && (C || (m = f))
  55649. }
  55650. for (var M, A = 0, R = g.length; A < R; A++) {
  55651. h = g[A].s,
  55652. u.push(h),
  55653. M = m[A];
  55654. for (var P = 0, O = M.length; P < O; P++)
  55655. h.holes.push(M[P].h)
  55656. }
  55657. return u
  55658. }
  55659. ,
  55660. n.Shape = function () {
  55661. n.Path.apply(this, arguments),
  55662. this.holes = []
  55663. }
  55664. ,
  55665. n.Shape.prototype = Object.create(n.Path.prototype),
  55666. n.Shape.prototype.constructor = n.Shape,
  55667. n.Shape.prototype.extrude = function (e) {
  55668. return new n.ExtrudeGeometry(this, e)
  55669. }
  55670. ,
  55671. n.Shape.prototype.makeGeometry = function (e) {
  55672. return new n.ShapeGeometry(this, e)
  55673. }
  55674. ,
  55675. n.Shape.prototype.getPointsHoles = function (e) {
  55676. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55677. t[i] = this.holes[i].getPoints(e);
  55678. return t
  55679. }
  55680. ,
  55681. n.Shape.prototype.extractAllPoints = function (e) {
  55682. return {
  55683. shape: this.getPoints(e),
  55684. holes: this.getPointsHoles(e)
  55685. }
  55686. }
  55687. ,
  55688. n.Shape.prototype.extractPoints = function (e) {
  55689. return this.extractAllPoints(e)
  55690. }
  55691. ,
  55692. n.LineCurve = function (e, t) {
  55693. this.v1 = e,
  55694. this.v2 = t
  55695. }
  55696. ,
  55697. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55698. n.LineCurve.prototype.constructor = n.LineCurve,
  55699. n.LineCurve.prototype.getPoint = function (e) {
  55700. var t = this.v2.clone().sub(this.v1);
  55701. return t.multiplyScalar(e).add(this.v1),
  55702. t
  55703. }
  55704. ,
  55705. n.LineCurve.prototype.getPointAt = function (e) {
  55706. return this.getPoint(e)
  55707. }
  55708. ,
  55709. n.LineCurve.prototype.getTangent = function (e) {
  55710. var t = this.v2.clone().sub(this.v1);
  55711. return t.normalize()
  55712. }
  55713. ,
  55714. n.QuadraticBezierCurve = function (e, t, i) {
  55715. this.v0 = e,
  55716. this.v1 = t,
  55717. this.v2 = i
  55718. }
  55719. ,
  55720. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55721. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55722. n.QuadraticBezierCurve.prototype.getPoint = function (e) {
  55723. var t = n.ShapeUtils.b2;
  55724. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y))
  55725. }
  55726. ,
  55727. n.QuadraticBezierCurve.prototype.getTangent = function (e) {
  55728. var t = n.CurveUtils.tangentQuadraticBezier;
  55729. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55730. }
  55731. ,
  55732. n.CubicBezierCurve = function (e, t, i, n) {
  55733. this.v0 = e,
  55734. this.v1 = t,
  55735. this.v2 = i,
  55736. this.v3 = n
  55737. }
  55738. ,
  55739. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55740. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55741. n.CubicBezierCurve.prototype.getPoint = function (e) {
  55742. var t = n.ShapeUtils.b3;
  55743. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55744. }
  55745. ,
  55746. n.CubicBezierCurve.prototype.getTangent = function (e) {
  55747. var t = n.CurveUtils.tangentCubicBezier;
  55748. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55749. }
  55750. ,
  55751. n.SplineCurve = function (e) {
  55752. this.points = void 0 == e ? [] : e
  55753. }
  55754. ,
  55755. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55756. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55757. n.SplineCurve.prototype.getPoint = function (e) {
  55758. var t = this.points
  55759. , i = (t.length - 1) * e
  55760. , r = Math.floor(i)
  55761. , o = i - r
  55762. , a = t[0 === r ? r : r - 1]
  55763. , s = t[r]
  55764. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55765. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55766. , h = n.CurveUtils.interpolate;
  55767. return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o))
  55768. }
  55769. ,
  55770. n.EllipseCurve = function (e, t, i, n, r, o, a, s) {
  55771. this.aX = e,
  55772. this.aY = t,
  55773. this.xRadius = i,
  55774. this.yRadius = n,
  55775. this.aStartAngle = r,
  55776. this.aEndAngle = o,
  55777. this.aClockwise = a,
  55778. this.aRotation = s || 0
  55779. }
  55780. ,
  55781. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55782. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55783. n.EllipseCurve.prototype.getPoint = function (e) {
  55784. var t = this.aEndAngle - this.aStartAngle;
  55785. t < 0 && (t += 2 * Math.PI),
  55786. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55787. var i;
  55788. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55789. var r = this.aX + this.xRadius * Math.cos(i)
  55790. , o = this.aY + this.yRadius * Math.sin(i);
  55791. if (0 !== this.aRotation) {
  55792. var a = Math.cos(this.aRotation)
  55793. , s = Math.sin(this.aRotation)
  55794. , l = r
  55795. , c = o;
  55796. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55797. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55798. }
  55799. return new n.Vector2(r, o)
  55800. }
  55801. ,
  55802. n.ArcCurve = function (e, t, i, r, o, a) {
  55803. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55804. }
  55805. ,
  55806. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55807. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55808. n.LineCurve3 = n.Curve.create(function (e, t) {
  55809. this.v1 = e,
  55810. this.v2 = t
  55811. }, function (e) {
  55812. var t = new n.Vector3;
  55813. return t.subVectors(this.v2, this.v1),
  55814. t.multiplyScalar(e),
  55815. t.add(this.v1),
  55816. t
  55817. }),
  55818. n.QuadraticBezierCurve3 = n.Curve.create(function (e, t, i) {
  55819. this.v0 = e,
  55820. this.v1 = t,
  55821. this.v2 = i
  55822. }, function (e) {
  55823. var t = n.ShapeUtils.b2;
  55824. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z))
  55825. }),
  55826. n.CubicBezierCurve3 = n.Curve.create(function (e, t, i, n) {
  55827. this.v0 = e,
  55828. this.v1 = t,
  55829. this.v2 = i,
  55830. this.v3 = n
  55831. }, function (e) {
  55832. var t = n.ShapeUtils.b3;
  55833. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55834. }),
  55835. n.SplineCurve3 = n.Curve.create(function (e) {
  55836. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55837. this.points = void 0 == e ? [] : e
  55838. }, function (e) {
  55839. var t = this.points
  55840. , i = (t.length - 1) * e
  55841. , r = Math.floor(i)
  55842. , o = i - r
  55843. , a = t[0 == r ? r : r - 1]
  55844. , s = t[r]
  55845. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55846. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55847. , h = n.CurveUtils.interpolate;
  55848. return new n.Vector3(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o))
  55849. }),
  55850. n.CatmullRomCurve3 = function () {
  55851. function e() { }
  55852. var t = new n.Vector3
  55853. , i = new e
  55854. , r = new e
  55855. , o = new e;
  55856. return e.prototype.init = function (e, t, i, n) {
  55857. this.c0 = e,
  55858. this.c1 = i,
  55859. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55860. this.c3 = 2 * e - 2 * t + i + n
  55861. }
  55862. ,
  55863. e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) {
  55864. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55865. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55866. s *= o,
  55867. l *= o,
  55868. this.init(t, i, s, l)
  55869. }
  55870. ,
  55871. e.prototype.initCatmullRom = function (e, t, i, n, r) {
  55872. this.init(t, i, r * (i - e), r * (n - t))
  55873. }
  55874. ,
  55875. e.prototype.calc = function (e) {
  55876. var t = e * e
  55877. , i = t * e;
  55878. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55879. }
  55880. ,
  55881. n.Curve.create(function (e) {
  55882. this.points = e || [],
  55883. this.closed = !1
  55884. }, function (e) {
  55885. var a, s, l, c, h = this.points;
  55886. c = h.length,
  55887. c < 2 && console.log("duh, you need at least 2 points"),
  55888. a = (c - (this.closed ? 0 : 1)) * e,
  55889. s = Math.floor(a),
  55890. l = a - s,
  55891. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55892. l = 1);
  55893. var u, d, p, f;
  55894. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55895. u = t),
  55896. d = h[s % c],
  55897. p = h[(s + 1) % c],
  55898. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55899. f = t),
  55900. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55901. var g = "chordal" === this.type ? .5 : .25
  55902. , m = Math.pow(u.distanceToSquared(d), g)
  55903. , v = Math.pow(d.distanceToSquared(p), g)
  55904. , A = Math.pow(p.distanceToSquared(f), g);
  55905. v < 1e-4 && (v = 1),
  55906. m < 1e-4 && (m = v),
  55907. A < 1e-4 && (A = v),
  55908. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55909. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55910. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55911. } else if ("catmullrom" === this.type) {
  55912. var y = void 0 !== this.tension ? this.tension : .5;
  55913. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55914. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55915. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55916. }
  55917. var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l));
  55918. return C
  55919. })
  55920. }(),
  55921. n.ClosedSplineCurve3 = function (e) {
  55922. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55923. n.CatmullRomCurve3.call(this, e),
  55924. this.type = "catmullrom",
  55925. this.closed = !0
  55926. }
  55927. ,
  55928. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55929. n.BoxGeometry = function (e, t, i, r, o, a) {
  55930. n.Geometry.call(this),
  55931. this.type = "BoxGeometry",
  55932. this.parameters = {
  55933. width: e,
  55934. height: t,
  55935. depth: i,
  55936. widthSegments: r,
  55937. heightSegments: o,
  55938. depthSegments: a
  55939. },
  55940. this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)),
  55941. this.mergeVertices()
  55942. }
  55943. ,
  55944. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55945. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55946. n.CubeGeometry = n.BoxGeometry,
  55947. n.BoxBufferGeometry = function (e, t, i, r, o, a) {
  55948. function s(e, t, i) {
  55949. var n = 0;
  55950. return n += e * t * 2,
  55951. n += e * i * 2,
  55952. n += i * t * 2,
  55953. 4 * n
  55954. }
  55955. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55956. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55957. for (var L = O * b - _, D = 0; D < x; D++) {
  55958. var N = D * E - w;
  55959. P[e] = N * r,
  55960. P[t] = L * o,
  55961. P[i] = T,
  55962. p[m] = P.x,
  55963. p[m + 1] = P.y,
  55964. p[m + 2] = P.z,
  55965. P[e] = 0,
  55966. P[t] = 0,
  55967. P[i] = l > 0 ? 1 : -1,
  55968. f[m] = P.x,
  55969. f[m + 1] = P.y,
  55970. f[m + 2] = P.z,
  55971. g[v] = D / h,
  55972. g[v + 1] = 1 - O / u,
  55973. m += 3,
  55974. v += 2,
  55975. M += 1
  55976. }
  55977. for (O = 0; O < u; O++)
  55978. for (D = 0; D < h; D++) {
  55979. var B = y + D + x * O
  55980. , F = y + D + x * (O + 1)
  55981. , V = y + (D + 1) + x * (O + 1)
  55982. , U = y + (D + 1) + x * O;
  55983. d[A] = B,
  55984. d[A + 1] = F,
  55985. d[A + 2] = U,
  55986. d[A + 3] = F,
  55987. d[A + 4] = V,
  55988. d[A + 5] = U,
  55989. A += 6,
  55990. R += 6
  55991. }
  55992. c.addGroup(C, R, I),
  55993. C += R,
  55994. y += M
  55995. }
  55996. n.BufferGeometry.call(this),
  55997. this.type = "BoxBufferGeometry",
  55998. this.parameters = {
  55999. width: e,
  56000. height: t,
  56001. depth: i,
  56002. widthSegments: r,
  56003. heightSegments: o,
  56004. depthSegments: a
  56005. };
  56006. var c = this;
  56007. r = Math.floor(r) || 1,
  56008. o = Math.floor(o) || 1,
  56009. a = Math.floor(a) || 1;
  56010. var h = s(r, o, a)
  56011. , u = h / 4 * 6
  56012. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56013. , p = new Float32Array(3 * h)
  56014. , f = new Float32Array(3 * h)
  56015. , g = new Float32Array(2 * h)
  56016. , m = 0
  56017. , v = 0
  56018. , A = 0
  56019. , y = 0
  56020. , C = 0;
  56021. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56022. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56023. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56024. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56025. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56026. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56027. this.setIndex(new n.BufferAttribute(d, 1)),
  56028. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56029. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56030. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56031. }
  56032. ,
  56033. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56034. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56035. n.CircleGeometry = function (e, t, i, r) {
  56036. n.Geometry.call(this),
  56037. this.type = "CircleGeometry",
  56038. this.parameters = {
  56039. radius: e,
  56040. segments: t,
  56041. thetaStart: i,
  56042. thetaLength: r
  56043. },
  56044. this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r))
  56045. }
  56046. ,
  56047. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56048. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56049. n.CircleBufferGeometry = function (e, t, i, r) {
  56050. n.BufferGeometry.call(this),
  56051. this.type = "CircleBufferGeometry",
  56052. this.parameters = {
  56053. radius: e,
  56054. segments: t,
  56055. thetaStart: i,
  56056. thetaLength: r
  56057. },
  56058. e = e || 50,
  56059. t = void 0 !== t ? Math.max(3, t) : 8,
  56060. i = void 0 !== i ? i : 0,
  56061. r = void 0 !== r ? r : 2 * Math.PI;
  56062. var o = t + 2
  56063. , a = new Float32Array(3 * o)
  56064. , s = new Float32Array(3 * o)
  56065. , l = new Float32Array(2 * o);
  56066. s[2] = 1,
  56067. l[0] = .5,
  56068. l[1] = .5;
  56069. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56070. h += 3,
  56071. u += 2) {
  56072. var d = i + c / t * r;
  56073. a[h] = e * Math.cos(d),
  56074. a[h + 1] = e * Math.sin(d),
  56075. s[h + 2] = 1,
  56076. l[u] = (a[h] / e + 1) / 2,
  56077. l[u + 1] = (a[h + 1] / e + 1) / 2
  56078. }
  56079. for (var p = [], h = 1; h <= t; h++)
  56080. p.push(h, h + 1, 0);
  56081. this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)),
  56082. this.addAttribute("position", new n.BufferAttribute(a, 3)),
  56083. this.addAttribute("normal", new n.BufferAttribute(s, 3)),
  56084. this.addAttribute("uv", new n.BufferAttribute(l, 2)),
  56085. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56086. }
  56087. ,
  56088. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56089. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56090. n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) {
  56091. function c() {
  56092. var e = (r + 1) * (o + 1);
  56093. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56094. e
  56095. }
  56096. function h() {
  56097. var e = r * o * 2 * 3;
  56098. return a === !1 && (e += 2 * r * 3),
  56099. e
  56100. }
  56101. function u() {
  56102. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56103. for (c = 0; c <= o; c++) {
  56104. var p = []
  56105. , f = c / o
  56106. , b = f * (t - e) + e;
  56107. for (a = 0; a <= r; a++) {
  56108. var w = a / r;
  56109. u.x = b * Math.sin(w * l + s),
  56110. u.y = -f * i + E,
  56111. u.z = b * Math.cos(w * l + s),
  56112. m.setXYZ(y, u.x, u.y, u.z),
  56113. h.copy(u),
  56114. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56115. h.z = Math.cos(w * l + s)),
  56116. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56117. v.setXYZ(y, h.x, h.y, h.z),
  56118. A.setXY(y, w, 1 - f),
  56119. p.push(y),
  56120. y++
  56121. }
  56122. I.push(p)
  56123. }
  56124. for (a = 0; a < r; a++)
  56125. for (c = 0; c < o; c++) {
  56126. var _ = I[c][a]
  56127. , T = I[c + 1][a]
  56128. , x = I[c + 1][a + 1]
  56129. , S = I[c][a + 1];
  56130. g.setX(C, _),
  56131. C++,
  56132. g.setX(C, T),
  56133. C++,
  56134. g.setX(C, S),
  56135. C++,
  56136. g.setX(C, T),
  56137. C++,
  56138. g.setX(C, x),
  56139. C++,
  56140. g.setX(C, S),
  56141. C++
  56142. }
  56143. }
  56144. function d(i) {
  56145. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56146. for (a = y,
  56147. o = 1; o <= r; o++)
  56148. m.setXYZ(y, 0, E * p, 0),
  56149. v.setXYZ(y, 0, p, 0),
  56150. i === !0 ? (h.x = o / r,
  56151. h.y = 0) : (h.x = (o - 1) / r,
  56152. h.y = 1),
  56153. A.setXY(y, h.x, h.y),
  56154. y++;
  56155. for (c = y,
  56156. o = 0; o <= r; o++) {
  56157. var f = o / r;
  56158. u.x = d * Math.sin(f * l + s),
  56159. u.y = E * p,
  56160. u.z = d * Math.cos(f * l + s),
  56161. m.setXYZ(y, u.x, u.y, u.z),
  56162. v.setXYZ(y, 0, p, 0),
  56163. A.setXY(y, f, i === !0 ? 1 : 0),
  56164. y++
  56165. }
  56166. for (o = 0; o < r; o++) {
  56167. var I = a + o
  56168. , b = c + o;
  56169. i === !0 ? (g.setX(C, b),
  56170. C++,
  56171. g.setX(C, b + 1),
  56172. C++,
  56173. g.setX(C, I),
  56174. C++) : (g.setX(C, b + 1),
  56175. C++,
  56176. g.setX(C, b),
  56177. C++,
  56178. g.setX(C, I),
  56179. C++)
  56180. }
  56181. }
  56182. n.BufferGeometry.call(this),
  56183. this.type = "CylinderBufferGeometry",
  56184. this.parameters = {
  56185. radiusTop: e,
  56186. radiusBottom: t,
  56187. height: i,
  56188. radialSegments: r,
  56189. heightSegments: o,
  56190. openEnded: a,
  56191. thetaStart: s,
  56192. thetaLength: l
  56193. },
  56194. e = void 0 !== e ? e : 20,
  56195. t = void 0 !== t ? t : 20,
  56196. i = void 0 !== i ? i : 100,
  56197. r = Math.floor(r) || 8,
  56198. o = Math.floor(o) || 1,
  56199. a = void 0 !== a && a,
  56200. s = void 0 !== s ? s : 0,
  56201. l = void 0 !== l ? l : 2 * Math.PI;
  56202. var p = c()
  56203. , f = h()
  56204. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1)
  56205. , m = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56206. , v = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56207. , A = new n.BufferAttribute(new Float32Array(2 * p), 2)
  56208. , y = 0
  56209. , C = 0
  56210. , I = []
  56211. , E = i / 2;
  56212. u(),
  56213. a === !1 && (e > 0 && d(!0),
  56214. t > 0 && d(!1)),
  56215. this.setIndex(g),
  56216. this.addAttribute("position", m),
  56217. this.addAttribute("normal", v),
  56218. this.addAttribute("uv", A)
  56219. }
  56220. ,
  56221. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56222. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56223. n.CylinderGeometry = function (e, t, i, r, o, a, s, l) {
  56224. n.Geometry.call(this),
  56225. this.type = "CylinderGeometry",
  56226. this.parameters = {
  56227. radiusTop: e,
  56228. radiusBottom: t,
  56229. height: i,
  56230. radialSegments: r,
  56231. heightSegments: o,
  56232. openEnded: a,
  56233. thetaStart: s,
  56234. thetaLength: l
  56235. },
  56236. this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)),
  56237. this.mergeVertices()
  56238. }
  56239. ,
  56240. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56241. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56242. n.EdgesGeometry = function (e, t) {
  56243. function i(e, t) {
  56244. return e - t
  56245. }
  56246. n.BufferGeometry.call(this),
  56247. t = void 0 !== t ? t : 1;
  56248. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56249. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56250. r.fromBufferGeometry(e)) : r = e.clone(),
  56251. r.mergeVertices(),
  56252. r.computeFaceNormals();
  56253. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56254. for (var p = h[u], f = 0; f < 3; f++) {
  56255. a[0] = p[l[f]],
  56256. a[1] = p[l[(f + 1) % 3]],
  56257. a.sort(i);
  56258. var g = a.toString();
  56259. void 0 === s[g] ? s[g] = {
  56260. vert1: a[0],
  56261. vert2: a[1],
  56262. face1: u,
  56263. face2: void 0
  56264. } : s[g].face2 = u
  56265. }
  56266. var m = [];
  56267. for (var g in s) {
  56268. var v = s[g];
  56269. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56270. var A = c[v.vert1];
  56271. m.push(A.x),
  56272. m.push(A.y),
  56273. m.push(A.z),
  56274. A = c[v.vert2],
  56275. m.push(A.x),
  56276. m.push(A.y),
  56277. m.push(A.z)
  56278. }
  56279. }
  56280. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m), 3))
  56281. }
  56282. ,
  56283. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56284. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56285. n.ExtrudeGeometry = function (e, t) {
  56286. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56287. this.type = "ExtrudeGeometry",
  56288. e = Array.isArray(e) ? e : [e],
  56289. this.addShapeList(e, t),
  56290. void this.computeFaceNormals())
  56291. }
  56292. ;
  56293. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56294. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56295. n.ExtrudeGeometry.prototype.addShapeList = function (e, t) {
  56296. for (var i = e.length, n = 0; n < i; n++) {
  56297. var r = e[n];
  56298. this.addShape(r, t)
  56299. }
  56300. }
  56301. ,
  56302. n.ExtrudeGeometry.prototype.addShape = function (e, t) {
  56303. function i(e, t, i) {
  56304. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56305. t.clone().multiplyScalar(i).add(e)
  56306. }
  56307. function r(e, t, i) {
  56308. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56309. if (Math.abs(d) > Number.EPSILON) {
  56310. var p = Math.sqrt(u)
  56311. , f = Math.sqrt(c * c + h * h)
  56312. , g = t.x - l / p
  56313. , m = t.y + s / p
  56314. , v = i.x - h / f
  56315. , A = i.y + c / f
  56316. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56317. r = g + s * y - e.x,
  56318. o = m + l * y - e.y;
  56319. var C = r * r + o * o;
  56320. if (C <= 2)
  56321. return new n.Vector2(r, o);
  56322. a = Math.sqrt(C / 2)
  56323. } else {
  56324. var I = !1;
  56325. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56326. I ? (r = -l,
  56327. o = s,
  56328. a = Math.sqrt(u)) : (r = s,
  56329. o = l,
  56330. a = Math.sqrt(u / 2))
  56331. }
  56332. return new n.Vector2(r / a, o / a)
  56333. }
  56334. function o() {
  56335. if (C) {
  56336. var e = 0
  56337. , t = z * e;
  56338. for (Y = 0; Y < W; Y++)
  56339. G = N[Y],
  56340. c(G[2] + t, G[1] + t, G[0] + t);
  56341. for (e = E + 2 * y,
  56342. t = z * e,
  56343. Y = 0; Y < W; Y++)
  56344. G = N[Y],
  56345. c(G[0] + t, G[1] + t, G[2] + t)
  56346. } else {
  56347. for (Y = 0; Y < W; Y++)
  56348. G = N[Y],
  56349. c(G[2], G[1], G[0]);
  56350. for (Y = 0; Y < W; Y++)
  56351. G = N[Y],
  56352. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56353. }
  56354. }
  56355. function a() {
  56356. var e = 0;
  56357. for (s(B, e),
  56358. e += B.length,
  56359. x = 0,
  56360. S = L.length; x < S; x++)
  56361. T = L[x],
  56362. s(T, e),
  56363. e += T.length
  56364. }
  56365. function s(e, t) {
  56366. var i, n;
  56367. for (Y = e.length; --Y >= 0;) {
  56368. i = Y,
  56369. n = Y - 1,
  56370. n < 0 && (n = e.length - 1);
  56371. var r = 0
  56372. , o = E + 2 * y;
  56373. for (r = 0; r < o; r++) {
  56374. var a = z * r
  56375. , s = z * (r + 1)
  56376. , l = t + i + a
  56377. , c = t + n + a
  56378. , u = t + n + s
  56379. , d = t + i + s;
  56380. h(l, c, u, d, e, r, o, i, n)
  56381. }
  56382. }
  56383. }
  56384. function l(e, t, i) {
  56385. M.vertices.push(new n.Vector3(e, t, i))
  56386. }
  56387. function c(e, t, i) {
  56388. e += R,
  56389. t += R,
  56390. i += R,
  56391. M.faces.push(new n.Face3(e, t, i, null, null, 0));
  56392. var r = _.generateTopUV(M, e, t, i);
  56393. M.faceVertexUvs[0].push(r)
  56394. }
  56395. function h(e, t, i, r, o, a, s, l, c) {
  56396. e += R,
  56397. t += R,
  56398. i += R,
  56399. r += R,
  56400. M.faces.push(new n.Face3(e, t, r, null, null, 1)),
  56401. M.faces.push(new n.Face3(t, i, r, null, null, 1));
  56402. var h = _.generateSideWallUV(M, e, t, i, r);
  56403. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56404. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56405. }
  56406. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56407. b && (u = b.getSpacedPoints(E),
  56408. w = !0,
  56409. C = !1,
  56410. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1),
  56411. p = new n.Vector3,
  56412. f = new n.Vector3,
  56413. g = new n.Vector3),
  56414. C || (y = 0,
  56415. v = 0,
  56416. A = 0);
  56417. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56418. if (D) {
  56419. for (O = O.reverse(),
  56420. x = 0,
  56421. S = L.length; x < S; x++)
  56422. T = L[x],
  56423. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56424. D = !1
  56425. }
  56426. var N = n.ShapeUtils.triangulateShape(O, L)
  56427. , B = O;
  56428. for (x = 0,
  56429. S = L.length; x < S; x++)
  56430. T = L[x],
  56431. O = O.concat(T);
  56432. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56433. Z++,
  56434. q++)
  56435. Z === X && (Z = 0),
  56436. q === X && (q = 0),
  56437. j[Y] = r(B[Y], B[Z], B[q]);
  56438. var K, Q = [], J = j.concat();
  56439. for (x = 0,
  56440. S = L.length; x < S; x++) {
  56441. for (T = L[x],
  56442. K = [],
  56443. Y = 0,
  56444. X = T.length,
  56445. Z = X - 1,
  56446. q = Y + 1; Y < X; Y++,
  56447. Z++,
  56448. q++)
  56449. Z === X && (Z = 0),
  56450. q === X && (q = 0),
  56451. K[Y] = r(T[Y], T[Z], T[q]);
  56452. Q.push(K),
  56453. J = J.concat(K)
  56454. }
  56455. for (F = 0; F < y; F++) {
  56456. for (U = F / y,
  56457. k = v * (1 - U),
  56458. V = A * Math.sin(U * Math.PI / 2),
  56459. Y = 0,
  56460. X = B.length; Y < X; Y++)
  56461. H = i(B[Y], j[Y], V),
  56462. l(H.x, H.y, -k);
  56463. for (x = 0,
  56464. S = L.length; x < S; x++)
  56465. for (T = L[x],
  56466. K = Q[x],
  56467. Y = 0,
  56468. X = T.length; Y < X; Y++)
  56469. H = i(T[Y], K[Y], V),
  56470. l(H.x, H.y, -k)
  56471. }
  56472. for (V = A,
  56473. Y = 0; Y < z; Y++)
  56474. H = C ? i(O[Y], J[Y], V) : O[Y],
  56475. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56476. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56477. g.copy(u[0]).add(f).add(p),
  56478. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56479. var $;
  56480. for ($ = 1; $ <= E; $++)
  56481. for (Y = 0; Y < z; Y++)
  56482. H = C ? i(O[Y], J[Y], V) : O[Y],
  56483. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56484. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56485. g.copy(u[$]).add(f).add(p),
  56486. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56487. for (F = y - 1; F >= 0; F--) {
  56488. for (U = F / y,
  56489. k = v * (1 - U),
  56490. V = A * Math.sin(U * Math.PI / 2),
  56491. Y = 0,
  56492. X = B.length; Y < X; Y++)
  56493. H = i(B[Y], j[Y], V),
  56494. l(H.x, H.y, m + k);
  56495. for (x = 0,
  56496. S = L.length; x < S; x++)
  56497. for (T = L[x],
  56498. K = Q[x],
  56499. Y = 0,
  56500. X = T.length; Y < X; Y++)
  56501. H = i(T[Y], K[Y], V),
  56502. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56503. }
  56504. o(),
  56505. a()
  56506. }
  56507. ,
  56508. n.ExtrudeGeometry.WorldUVGenerator = {
  56509. generateTopUV: function (e, t, i, r) {
  56510. var o = e.vertices
  56511. , a = o[t]
  56512. , s = o[i]
  56513. , l = o[r];
  56514. return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)]
  56515. },
  56516. generateSideWallUV: function (e, t, i, r, o) {
  56517. var a = e.vertices
  56518. , s = a[t]
  56519. , l = a[i]
  56520. , c = a[r]
  56521. , h = a[o];
  56522. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z)] : [new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z)]
  56523. }
  56524. },
  56525. n.ShapeGeometry = function (e, t) {
  56526. n.Geometry.call(this),
  56527. this.type = "ShapeGeometry",
  56528. Array.isArray(e) === !1 && (e = [e]),
  56529. this.addShapeList(e, t),
  56530. this.computeFaceNormals()
  56531. }
  56532. ,
  56533. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56534. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56535. n.ShapeGeometry.prototype.addShapeList = function (e, t) {
  56536. for (var i = 0, n = e.length; i < n; i++)
  56537. this.addShape(e[i], t);
  56538. return this
  56539. }
  56540. ,
  56541. n.ShapeGeometry.prototype.addShape = function (e, t) {
  56542. void 0 === t && (t = {});
  56543. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56544. if (p) {
  56545. for (u = u.reverse(),
  56546. i = 0,
  56547. r = d.length; i < r; i++)
  56548. o = d[i],
  56549. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56550. p = !1
  56551. }
  56552. var f = n.ShapeUtils.triangulateShape(u, d);
  56553. for (i = 0,
  56554. r = d.length; i < r; i++)
  56555. o = d[i],
  56556. u = u.concat(o);
  56557. var g, m, v = u.length, A = f.length;
  56558. for (i = 0; i < v; i++)
  56559. g = u[i],
  56560. this.vertices.push(new n.Vector3(g.x, g.y, 0));
  56561. for (i = 0; i < A; i++) {
  56562. m = f[i];
  56563. var y = m[0] + c
  56564. , C = m[1] + c
  56565. , I = m[2] + c;
  56566. this.faces.push(new n.Face3(y, C, I, null, null, s)),
  56567. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56568. }
  56569. }
  56570. ,
  56571. n.LatheBufferGeometry = function (e, t, i, r) {
  56572. n.BufferGeometry.call(this),
  56573. this.type = "LatheBufferGeometry",
  56574. this.parameters = {
  56575. points: e,
  56576. segments: t,
  56577. phiStart: i,
  56578. phiLength: r
  56579. },
  56580. t = Math.floor(t) || 12,
  56581. i = i || 0,
  56582. r = r || 2 * Math.PI,
  56583. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56584. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1),
  56585. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56586. for (a = 0; a <= t; a++) {
  56587. var A = i + a * g * r
  56588. , y = Math.sin(A)
  56589. , C = Math.cos(A);
  56590. for (s = 0; s <= e.length - 1; s++)
  56591. m.x = e[s].x * y,
  56592. m.y = e[s].y,
  56593. m.z = e[s].x * C,
  56594. u.setXYZ(p, m.x, m.y, m.z),
  56595. v.x = a / t,
  56596. v.y = s / (e.length - 1),
  56597. d.setXY(p, v.x, v.y),
  56598. p++
  56599. }
  56600. for (a = 0; a < t; a++)
  56601. for (s = 0; s < e.length - 1; s++) {
  56602. o = s + a * e.length;
  56603. var I = o
  56604. , E = o + e.length
  56605. , b = o + e.length + 1
  56606. , w = o + 1;
  56607. h.setX(f, I),
  56608. f++,
  56609. h.setX(f, E),
  56610. f++,
  56611. h.setX(f, w),
  56612. f++,
  56613. h.setX(f, E),
  56614. f++,
  56615. h.setX(f, b),
  56616. f++,
  56617. h.setX(f, w),
  56618. f++
  56619. }
  56620. if (this.setIndex(h),
  56621. this.addAttribute("position", u),
  56622. this.addAttribute("uv", d),
  56623. this.computeVertexNormals(),
  56624. r === 2 * Math.PI) {
  56625. var _ = this.attributes.normal.array
  56626. , T = new n.Vector3
  56627. , x = new n.Vector3
  56628. , S = new n.Vector3;
  56629. for (o = t * e.length * 3,
  56630. a = 0,
  56631. s = 0; a < e.length; a++,
  56632. s += 3)
  56633. T.x = _[s + 0],
  56634. T.y = _[s + 1],
  56635. T.z = _[s + 2],
  56636. x.x = _[o + s + 0],
  56637. x.y = _[o + s + 1],
  56638. x.z = _[o + s + 2],
  56639. S.addVectors(T, x).normalize(),
  56640. _[s + 0] = _[o + s + 0] = S.x,
  56641. _[s + 1] = _[o + s + 1] = S.y,
  56642. _[s + 2] = _[o + s + 2] = S.z
  56643. }
  56644. }
  56645. ,
  56646. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56647. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56648. n.LatheGeometry = function (e, t, i, r) {
  56649. n.Geometry.call(this),
  56650. this.type = "LatheGeometry",
  56651. this.parameters = {
  56652. points: e,
  56653. segments: t,
  56654. phiStart: i,
  56655. phiLength: r
  56656. },
  56657. this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)),
  56658. this.mergeVertices()
  56659. }
  56660. ,
  56661. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56662. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56663. n.PlaneGeometry = function (e, t, i, r) {
  56664. n.Geometry.call(this),
  56665. this.type = "PlaneGeometry",
  56666. this.parameters = {
  56667. width: e,
  56668. height: t,
  56669. widthSegments: i,
  56670. heightSegments: r
  56671. },
  56672. this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r))
  56673. }
  56674. ,
  56675. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56676. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56677. n.PlaneBufferGeometry = function (e, t, i, r) {
  56678. n.BufferGeometry.call(this),
  56679. this.type = "PlaneBufferGeometry",
  56680. this.parameters = {
  56681. width: e,
  56682. height: t,
  56683. widthSegments: i,
  56684. heightSegments: r
  56685. };
  56686. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56687. for (var y = A * d - a, C = 0; C < c; C++) {
  56688. var I = C * u - o;
  56689. p[m] = I,
  56690. p[m + 1] = -y,
  56691. f[m + 2] = 1,
  56692. g[v] = C / s,
  56693. g[v + 1] = 1 - A / l,
  56694. m += 3,
  56695. v += 2
  56696. }
  56697. m = 0;
  56698. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56699. for (var C = 0; C < s; C++) {
  56700. var b = C + c * A
  56701. , w = C + c * (A + 1)
  56702. , _ = C + 1 + c * (A + 1)
  56703. , T = C + 1 + c * A;
  56704. E[m] = b,
  56705. E[m + 1] = w,
  56706. E[m + 2] = T,
  56707. E[m + 3] = w,
  56708. E[m + 4] = _,
  56709. E[m + 5] = T,
  56710. m += 6
  56711. }
  56712. this.setIndex(new n.BufferAttribute(E, 1)),
  56713. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56714. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56715. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56716. }
  56717. ,
  56718. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56719. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56720. n.RingBufferGeometry = function (e, t, i, r, o, a) {
  56721. n.BufferGeometry.call(this),
  56722. this.type = "RingBufferGeometry",
  56723. this.parameters = {
  56724. innerRadius: e,
  56725. outerRadius: t,
  56726. thetaSegments: i,
  56727. phiSegments: r,
  56728. thetaStart: o,
  56729. thetaLength: a
  56730. },
  56731. e = e || 20,
  56732. t = t || 50,
  56733. o = void 0 !== o ? o : 0,
  56734. a = void 0 !== a ? a : 2 * Math.PI,
  56735. i = void 0 !== i ? Math.max(3, i) : 8,
  56736. r = void 0 !== r ? Math.max(1, r) : 1;
  56737. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56738. for (l = 0; l <= r; l++) {
  56739. for (c = 0; c <= i; c++)
  56740. s = o + c / i * a,
  56741. C.x = A * Math.cos(s),
  56742. C.y = A * Math.sin(s),
  56743. p.setXYZ(m, C.x, C.y, C.z),
  56744. f.setXYZ(m, 0, 0, 1),
  56745. I.x = (C.x / t + 1) / 2,
  56746. I.y = (C.y / t + 1) / 2,
  56747. g.setXY(m, I.x, I.y),
  56748. m++;
  56749. A += y
  56750. }
  56751. for (l = 0; l < r; l++) {
  56752. var E = l * (i + 1);
  56753. for (c = 0; c < i; c++) {
  56754. s = c + E;
  56755. var b = s
  56756. , w = s + i + 1
  56757. , _ = s + i + 2
  56758. , T = s + 1;
  56759. d.setX(v, b),
  56760. v++,
  56761. d.setX(v, w),
  56762. v++,
  56763. d.setX(v, _),
  56764. v++,
  56765. d.setX(v, b),
  56766. v++,
  56767. d.setX(v, _),
  56768. v++,
  56769. d.setX(v, T),
  56770. v++
  56771. }
  56772. }
  56773. this.setIndex(d),
  56774. this.addAttribute("position", p),
  56775. this.addAttribute("normal", f),
  56776. this.addAttribute("uv", g)
  56777. }
  56778. ,
  56779. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56780. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56781. n.RingGeometry = function (e, t, i, r, o, a) {
  56782. n.Geometry.call(this),
  56783. this.type = "RingGeometry",
  56784. this.parameters = {
  56785. innerRadius: e,
  56786. outerRadius: t,
  56787. thetaSegments: i,
  56788. phiSegments: r,
  56789. thetaStart: o,
  56790. thetaLength: a
  56791. },
  56792. this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a))
  56793. }
  56794. ,
  56795. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56796. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56797. n.SphereGeometry = function (e, t, i, r, o, a, s) {
  56798. n.Geometry.call(this),
  56799. this.type = "SphereGeometry",
  56800. this.parameters = {
  56801. radius: e,
  56802. widthSegments: t,
  56803. heightSegments: i,
  56804. phiStart: r,
  56805. phiLength: o,
  56806. thetaStart: a,
  56807. thetaLength: s
  56808. },
  56809. this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s))
  56810. }
  56811. ,
  56812. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56813. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56814. n.SphereBufferGeometry = function (e, t, i, r, o, a, s) {
  56815. n.BufferGeometry.call(this),
  56816. this.type = "SphereBufferGeometry",
  56817. this.parameters = {
  56818. radius: e,
  56819. widthSegments: t,
  56820. heightSegments: i,
  56821. phiStart: r,
  56822. phiLength: o,
  56823. thetaStart: a,
  56824. thetaLength: s
  56825. },
  56826. e = e || 50,
  56827. t = Math.max(3, Math.floor(t) || 8),
  56828. i = Math.max(2, Math.floor(i) || 6),
  56829. r = void 0 !== r ? r : 0,
  56830. o = void 0 !== o ? o : 2 * Math.PI,
  56831. a = void 0 !== a ? a : 0,
  56832. s = void 0 !== s ? s : Math.PI;
  56833. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56834. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56835. var C = y / t
  56836. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56837. , E = e * Math.cos(a + A * s)
  56838. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56839. g.set(I, E, b).normalize(),
  56840. h.setXYZ(p, I, E, b),
  56841. u.setXYZ(p, g.x, g.y, g.z),
  56842. d.setXY(p, C, 1 - A),
  56843. v.push(p),
  56844. p++
  56845. }
  56846. f.push(v)
  56847. }
  56848. for (var w = [], m = 0; m < i; m++)
  56849. for (var y = 0; y < t; y++) {
  56850. var _ = f[m][y + 1]
  56851. , T = f[m][y]
  56852. , x = f[m + 1][y]
  56853. , S = f[m + 1][y + 1];
  56854. (0 !== m || a > 0) && w.push(_, T, S),
  56855. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56856. }
  56857. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)),
  56858. this.addAttribute("position", h),
  56859. this.addAttribute("normal", u),
  56860. this.addAttribute("uv", d),
  56861. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56862. }
  56863. ,
  56864. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56865. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56866. n.TextGeometry = function (e, t) {
  56867. t = t || {};
  56868. var i = t.font;
  56869. if (i instanceof n.Font == !1)
  56870. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56871. new n.Geometry;
  56872. var r = i.generateShapes(e, t.size, t.curveSegments);
  56873. t.amount = void 0 !== t.height ? t.height : 50,
  56874. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56875. void 0 === t.bevelSize && (t.bevelSize = 8),
  56876. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56877. n.ExtrudeGeometry.call(this, r, t),
  56878. this.type = "TextGeometry"
  56879. }
  56880. ,
  56881. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56882. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56883. n.TorusBufferGeometry = function (e, t, i, r, o) {
  56884. n.BufferGeometry.call(this),
  56885. this.type = "TorusBufferGeometry",
  56886. this.parameters = {
  56887. radius: e,
  56888. tube: t,
  56889. radialSegments: i,
  56890. tubularSegments: r,
  56891. arc: o
  56892. },
  56893. e = e || 100,
  56894. t = t || 40,
  56895. i = Math.floor(i) || 8,
  56896. r = Math.floor(r) || 6,
  56897. o = o || 2 * Math.PI;
  56898. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56899. for (a = 0; a <= i; a++)
  56900. for (s = 0; s <= r; s++) {
  56901. var C = s / r * o
  56902. , I = a / i * Math.PI * 2;
  56903. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56904. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56905. A.z = t * Math.sin(I),
  56906. u[f] = A.x,
  56907. u[f + 1] = A.y,
  56908. u[f + 2] = A.z,
  56909. v.x = e * Math.cos(C),
  56910. v.y = e * Math.sin(C),
  56911. y.subVectors(A, v).normalize(),
  56912. d[f] = y.x,
  56913. d[f + 1] = y.y,
  56914. d[f + 2] = y.z,
  56915. p[g] = s / r,
  56916. p[g + 1] = a / i,
  56917. f += 3,
  56918. g += 2
  56919. }
  56920. for (a = 1; a <= i; a++)
  56921. for (s = 1; s <= r; s++) {
  56922. var E = (r + 1) * a + s - 1
  56923. , b = (r + 1) * (a - 1) + s - 1
  56924. , w = (r + 1) * (a - 1) + s
  56925. , _ = (r + 1) * a + s;
  56926. h[m] = E,
  56927. h[m + 1] = b,
  56928. h[m + 2] = _,
  56929. h[m + 3] = b,
  56930. h[m + 4] = w,
  56931. h[m + 5] = _,
  56932. m += 6
  56933. }
  56934. this.setIndex(new n.BufferAttribute(h, 1)),
  56935. this.addAttribute("position", new n.BufferAttribute(u, 3)),
  56936. this.addAttribute("normal", new n.BufferAttribute(d, 3)),
  56937. this.addAttribute("uv", new n.BufferAttribute(p, 2))
  56938. }
  56939. ,
  56940. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56941. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56942. n.TorusGeometry = function (e, t, i, r, o) {
  56943. n.Geometry.call(this),
  56944. this.type = "TorusGeometry",
  56945. this.parameters = {
  56946. radius: e,
  56947. tube: t,
  56948. radialSegments: i,
  56949. tubularSegments: r,
  56950. arc: o
  56951. },
  56952. this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o))
  56953. }
  56954. ,
  56955. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56956. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56957. n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) {
  56958. function s(e, t, i, n, r) {
  56959. var o = Math.cos(e)
  56960. , a = Math.sin(e)
  56961. , s = i / t * e
  56962. , l = Math.cos(s);
  56963. r.x = n * (2 + l) * .5 * o,
  56964. r.y = n * (2 + l) * a * .5,
  56965. r.z = n * Math.sin(s) * .5
  56966. }
  56967. n.BufferGeometry.call(this),
  56968. this.type = "TorusKnotBufferGeometry",
  56969. this.parameters = {
  56970. radius: e,
  56971. tube: t,
  56972. tubularSegments: i,
  56973. radialSegments: r,
  56974. p: o,
  56975. q: a
  56976. },
  56977. e = e || 100,
  56978. t = t || 40,
  56979. i = Math.floor(i) || 64,
  56980. r = Math.floor(r) || 8,
  56981. o = o || 2,
  56982. a = a || 3;
  56983. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56984. for (l = 0; l <= i; ++l) {
  56985. var T = l / i * o * Math.PI * 2;
  56986. for (s(T, o, a, e, I),
  56987. s(T + .01, o, a, e, E),
  56988. w.subVectors(E, I),
  56989. _.addVectors(E, I),
  56990. b.crossVectors(w, _),
  56991. _.crossVectors(b, w),
  56992. b.normalize(),
  56993. _.normalize(),
  56994. c = 0; c <= r; ++c) {
  56995. var x = c / r * Math.PI * 2
  56996. , S = -t * Math.cos(x)
  56997. , M = t * Math.sin(x);
  56998. A.x = I.x + (S * _.x + M * b.x),
  56999. A.y = I.y + (S * _.y + M * b.y),
  57000. A.z = I.z + (S * _.z + M * b.z),
  57001. p.setXYZ(m, A.x, A.y, A.z),
  57002. y.subVectors(A, I).normalize(),
  57003. f.setXYZ(m, y.x, y.y, y.z),
  57004. C.x = l / i,
  57005. C.y = c / r,
  57006. g.setXY(m, C.x, C.y),
  57007. m++
  57008. }
  57009. }
  57010. for (c = 1; c <= i; c++)
  57011. for (l = 1; l <= r; l++) {
  57012. var R = (r + 1) * (c - 1) + (l - 1)
  57013. , P = (r + 1) * c + (l - 1)
  57014. , O = (r + 1) * c + l
  57015. , L = (r + 1) * (c - 1) + l;
  57016. d.setX(v, R),
  57017. v++,
  57018. d.setX(v, P),
  57019. v++,
  57020. d.setX(v, L),
  57021. v++,
  57022. d.setX(v, P),
  57023. v++,
  57024. d.setX(v, O),
  57025. v++,
  57026. d.setX(v, L),
  57027. v++
  57028. }
  57029. this.setIndex(d),
  57030. this.addAttribute("position", p),
  57031. this.addAttribute("normal", f),
  57032. this.addAttribute("uv", g)
  57033. }
  57034. ,
  57035. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57036. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57037. n.TorusKnotGeometry = function (e, t, i, r, o, a, s) {
  57038. n.Geometry.call(this),
  57039. this.type = "TorusKnotGeometry",
  57040. this.parameters = {
  57041. radius: e,
  57042. tube: t,
  57043. tubularSegments: i,
  57044. radialSegments: r,
  57045. p: o,
  57046. q: a
  57047. },
  57048. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57049. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)),
  57050. this.mergeVertices()
  57051. }
  57052. ,
  57053. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57054. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57055. n.TubeGeometry = function (e, t, i, r, o, a) {
  57056. function s(e, t, i) {
  57057. return R.vertices.push(new n.Vector3(e, t, i)) - 1
  57058. }
  57059. n.Geometry.call(this),
  57060. this.type = "TubeGeometry",
  57061. this.parameters = {
  57062. path: e,
  57063. segments: t,
  57064. radius: i,
  57065. radialSegments: r,
  57066. closed: o,
  57067. taper: a
  57068. },
  57069. t = t || 64,
  57070. i = i || 1,
  57071. r = r || 8,
  57072. o = o || !1,
  57073. a = a || n.TubeGeometry.NoTaper;
  57074. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals;
  57075. for (this.tangents = D,
  57076. this.normals = N,
  57077. this.binormals = B,
  57078. v = 0; v < P; v++)
  57079. for (M[v] = [],
  57080. u = v / (P - 1),
  57081. m = e.getPointAt(u),
  57082. l = D[v],
  57083. c = N[v],
  57084. h = B[v],
  57085. p = i * a(u),
  57086. A = 0; A < r; A++)
  57087. d = A / r * 2 * Math.PI,
  57088. f = -p * Math.cos(d),
  57089. g = p * Math.sin(d),
  57090. O.copy(m),
  57091. O.x += f * c.x + g * h.x,
  57092. O.y += f * c.y + g * h.y,
  57093. O.z += f * c.z + g * h.z,
  57094. M[v][A] = s(O.x, O.y, O.z);
  57095. for (v = 0; v < t; v++)
  57096. for (A = 0; A < r; A++)
  57097. y = o ? (v + 1) % t : v + 1,
  57098. C = (A + 1) % r,
  57099. I = M[v][A],
  57100. E = M[y][A],
  57101. b = M[y][C],
  57102. w = M[v][C],
  57103. _ = new n.Vector2(v / t, A / r),
  57104. T = new n.Vector2((v + 1) / t, A / r),
  57105. x = new n.Vector2((v + 1) / t, (A + 1) / r),
  57106. S = new n.Vector2(v / t, (A + 1) / r),
  57107. this.faces.push(new n.Face3(I, E, w)),
  57108. this.faceVertexUvs[0].push([_, T, S]),
  57109. this.faces.push(new n.Face3(E, b, w)),
  57110. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57111. this.computeFaceNormals(),
  57112. this.computeVertexNormals()
  57113. }
  57114. ,
  57115. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57116. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57117. n.TubeGeometry.NoTaper = function (e) {
  57118. return 1
  57119. }
  57120. ,
  57121. n.TubeGeometry.SinusoidalTaper = function (e) {
  57122. return Math.sin(Math.PI * e)
  57123. }
  57124. ,
  57125. n.TubeGeometry.FrenetFrames = function (e, t, i) {
  57126. function r() {
  57127. f[0] = new n.Vector3,
  57128. g[0] = new n.Vector3,
  57129. a = Number.MAX_VALUE,
  57130. s = Math.abs(p[0].x),
  57131. l = Math.abs(p[0].y),
  57132. c = Math.abs(p[0].z),
  57133. s <= a && (a = s,
  57134. d.set(1, 0, 0)),
  57135. l <= a && (a = l,
  57136. d.set(0, 1, 0)),
  57137. c <= a && d.set(0, 0, 1),
  57138. m.crossVectors(p[0], d).normalize(),
  57139. f[0].crossVectors(p[0], m),
  57140. g[0].crossVectors(p[0], f[0])
  57141. }
  57142. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57143. for (this.tangents = p,
  57144. this.normals = f,
  57145. this.binormals = g,
  57146. h = 0; h < A; h++)
  57147. u = h / (A - 1),
  57148. p[h] = e.getTangentAt(u),
  57149. p[h].normalize();
  57150. for (r(),
  57151. h = 1; h < A; h++)
  57152. f[h] = f[h - 1].clone(),
  57153. g[h] = g[h - 1].clone(),
  57154. m.crossVectors(p[h - 1], p[h]),
  57155. m.length() > Number.EPSILON && (m.normalize(),
  57156. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57157. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57158. g[h].crossVectors(p[h], f[h]);
  57159. if (i)
  57160. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57161. o /= A - 1,
  57162. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57163. h = 1; h < A; h++)
  57164. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57165. g[h].crossVectors(p[h], f[h])
  57166. }
  57167. ,
  57168. n.PolyhedronGeometry = function (e, t, i, r) {
  57169. function o(e) {
  57170. var t = e.normalize().clone();
  57171. t.index = u.vertices.push(t) - 1;
  57172. var i = l(e) / 2 / Math.PI + .5
  57173. , r = c(e) / Math.PI + .5;
  57174. return t.uv = new n.Vector2(i, 1 - r),
  57175. t
  57176. }
  57177. function a(e, t, i, r) {
  57178. var o = new n.Face3(e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r);
  57179. u.faces.push(o),
  57180. C.copy(e).add(t).add(i).divideScalar(3);
  57181. var a = l(C);
  57182. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57183. }
  57184. function s(e, t) {
  57185. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57186. l[h] = [];
  57187. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57188. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57189. }
  57190. for (var h = 0; h < i; h++)
  57191. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57192. var m = Math.floor(g / 2);
  57193. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57194. }
  57195. }
  57196. function l(e) {
  57197. return Math.atan2(e.z, -e.x)
  57198. }
  57199. function c(e) {
  57200. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57201. }
  57202. function h(e, t, i) {
  57203. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)),
  57204. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5, e.y)),
  57205. e.clone()
  57206. }
  57207. n.Geometry.call(this),
  57208. this.type = "PolyhedronGeometry",
  57209. this.parameters = {
  57210. vertices: e,
  57211. indices: t,
  57212. radius: i,
  57213. detail: r
  57214. },
  57215. i = i || 1,
  57216. r = r || 0;
  57217. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57218. o(new n.Vector3(e[d], e[d + 1], e[d + 2]));
  57219. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57220. m++) {
  57221. var v = f[t[d]]
  57222. , A = f[t[d + 1]]
  57223. , y = f[t[d + 2]];
  57224. g[m] = new n.Face3(v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m)
  57225. }
  57226. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57227. s(g[d], r);
  57228. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57229. var I = this.faceVertexUvs[0][d]
  57230. , E = I[0].x
  57231. , b = I[1].x
  57232. , w = I[2].x
  57233. , _ = Math.max(E, b, w)
  57234. , T = Math.min(E, b, w);
  57235. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57236. b < .2 && (I[1].x += 1),
  57237. w < .2 && (I[2].x += 1))
  57238. }
  57239. for (var d = 0, p = this.vertices.length; d < p; d++)
  57240. this.vertices[d].multiplyScalar(i);
  57241. this.mergeVertices(),
  57242. this.computeFaceNormals(),
  57243. this.boundingSphere = new n.Sphere(new n.Vector3, i)
  57244. }
  57245. ,
  57246. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57247. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57248. n.DodecahedronGeometry = function (e, t) {
  57249. var i = (1 + Math.sqrt(5)) / 2
  57250. , r = 1 / i
  57251. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57252. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57253. n.PolyhedronGeometry.call(this, o, a, e, t),
  57254. this.type = "DodecahedronGeometry",
  57255. this.parameters = {
  57256. radius: e,
  57257. detail: t
  57258. }
  57259. }
  57260. ,
  57261. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57262. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57263. n.IcosahedronGeometry = function (e, t) {
  57264. var i = (1 + Math.sqrt(5)) / 2
  57265. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57266. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57267. n.PolyhedronGeometry.call(this, r, o, e, t),
  57268. this.type = "IcosahedronGeometry",
  57269. this.parameters = {
  57270. radius: e,
  57271. detail: t
  57272. }
  57273. }
  57274. ,
  57275. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57276. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57277. n.OctahedronGeometry = function (e, t) {
  57278. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57279. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57280. n.PolyhedronGeometry.call(this, i, r, e, t),
  57281. this.type = "OctahedronGeometry",
  57282. this.parameters = {
  57283. radius: e,
  57284. detail: t
  57285. }
  57286. }
  57287. ,
  57288. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57289. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57290. n.TetrahedronGeometry = function (e, t) {
  57291. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57292. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57293. n.PolyhedronGeometry.call(this, i, r, e, t),
  57294. this.type = "TetrahedronGeometry",
  57295. this.parameters = {
  57296. radius: e,
  57297. detail: t
  57298. }
  57299. }
  57300. ,
  57301. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57302. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57303. n.ParametricGeometry = function (e, t, i) {
  57304. n.Geometry.call(this),
  57305. this.type = "ParametricGeometry",
  57306. this.parameters = {
  57307. func: e,
  57308. slices: t,
  57309. stacks: i
  57310. };
  57311. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57312. for (r = 0; r <= i; r++)
  57313. for (l = r / i,
  57314. o = 0; o <= t; o++)
  57315. s = o / t,
  57316. a = e(s, l),
  57317. c.push(a);
  57318. var p, f, g, m, v, A, y, C;
  57319. for (r = 0; r < i; r++)
  57320. for (o = 0; o < t; o++)
  57321. p = r * d + o,
  57322. f = r * d + o + 1,
  57323. g = (r + 1) * d + o + 1,
  57324. m = (r + 1) * d + o,
  57325. v = new n.Vector2(o / t, r / i),
  57326. A = new n.Vector2((o + 1) / t, r / i),
  57327. y = new n.Vector2((o + 1) / t, (r + 1) / i),
  57328. C = new n.Vector2(o / t, (r + 1) / i),
  57329. h.push(new n.Face3(p, f, m)),
  57330. u.push([v, A, C]),
  57331. h.push(new n.Face3(f, g, m)),
  57332. u.push([A.clone(), y, C.clone()]);
  57333. this.computeFaceNormals(),
  57334. this.computeVertexNormals()
  57335. }
  57336. ,
  57337. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57338. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57339. n.WireframeGeometry = function (e) {
  57340. function t(e, t) {
  57341. return e - t
  57342. }
  57343. n.BufferGeometry.call(this);
  57344. var i = [0, 0]
  57345. , r = {}
  57346. , o = ["a", "b", "c"];
  57347. if (e instanceof n.Geometry) {
  57348. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57349. for (var d = s[h], p = 0; p < 3; p++) {
  57350. i[0] = d[o[p]],
  57351. i[1] = d[o[(p + 1) % 3]],
  57352. i.sort(t);
  57353. var f = i.toString();
  57354. void 0 === r[f] && (c[2 * l] = i[0],
  57355. c[2 * l + 1] = i[1],
  57356. r[f] = !0,
  57357. l++)
  57358. }
  57359. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57360. for (var p = 0; p < 2; p++) {
  57361. var m = a[c[2 * h + p]]
  57362. , v = 6 * h + 3 * p;
  57363. g[v + 0] = m.x,
  57364. g[v + 1] = m.y,
  57365. g[v + 2] = m.z
  57366. }
  57367. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57368. } else if (e instanceof n.BufferGeometry)
  57369. if (null !== e.index) {
  57370. var A = e.index.array
  57371. , a = e.attributes.position
  57372. , y = e.groups
  57373. , l = 0;
  57374. 0 === y.length && e.addGroup(0, A.length);
  57375. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57376. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57377. for (var p = 0; p < 3; p++) {
  57378. i[0] = A[h + p],
  57379. i[1] = A[h + (p + 1) % 3],
  57380. i.sort(t);
  57381. var f = i.toString();
  57382. void 0 === r[f] && (c[2 * l] = i[0],
  57383. c[2 * l + 1] = i[1],
  57384. r[f] = !0,
  57385. l++)
  57386. }
  57387. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57388. for (var p = 0; p < 2; p++) {
  57389. var v = 6 * h + 3 * p
  57390. , T = c[2 * h + p];
  57391. g[v + 0] = a.getX(T),
  57392. g[v + 1] = a.getY(T),
  57393. g[v + 2] = a.getZ(T)
  57394. }
  57395. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57396. } else {
  57397. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57398. for (var p = 0; p < 3; p++) {
  57399. var v = 18 * h + 6 * p
  57400. , S = 9 * h + 3 * p;
  57401. g[v + 0] = a[S],
  57402. g[v + 1] = a[S + 1],
  57403. g[v + 2] = a[S + 2];
  57404. var T = 9 * h + 3 * ((p + 1) % 3);
  57405. g[v + 3] = a[T],
  57406. g[v + 4] = a[T + 1],
  57407. g[v + 5] = a[T + 2]
  57408. }
  57409. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57410. }
  57411. }
  57412. ,
  57413. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57414. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57415. n.AxisHelper = function (e) {
  57416. e = e || 1;
  57417. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57418. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57419. , r = new n.BufferGeometry;
  57420. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  57421. r.addAttribute("color", new n.BufferAttribute(i, 3));
  57422. var o = new n.LineBasicMaterial({
  57423. vertexColors: n.VertexColors
  57424. });
  57425. n.LineSegments.call(this, r, o)
  57426. }
  57427. ,
  57428. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57429. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57430. n.ArrowHelper = function () {
  57431. var e = new n.Geometry;
  57432. e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0));
  57433. var t = new n.CylinderGeometry(0, .5, 1, 5, 1);
  57434. return t.translate(0, -.5, 0),
  57435. function (i, r, o, a, s, l) {
  57436. n.Object3D.call(this),
  57437. void 0 === a && (a = 16776960),
  57438. void 0 === o && (o = 1),
  57439. void 0 === s && (s = .2 * o),
  57440. void 0 === l && (l = .2 * s),
  57441. this.position.copy(r),
  57442. this.line = new n.Line(e, new n.LineBasicMaterial({
  57443. color: a
  57444. })),
  57445. this.line.matrixAutoUpdate = !1,
  57446. this.add(this.line),
  57447. this.cone = new n.Mesh(t, new n.MeshBasicMaterial({
  57448. color: a
  57449. })),
  57450. this.cone.matrixAutoUpdate = !1,
  57451. this.add(this.cone),
  57452. this.setDirection(i),
  57453. this.setLength(o, s, l)
  57454. }
  57455. }(),
  57456. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57457. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57458. n.ArrowHelper.prototype.setDirection = function () {
  57459. var e, t = new n.Vector3;
  57460. return function (i) {
  57461. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57462. e = Math.acos(i.y),
  57463. this.quaternion.setFromAxisAngle(t, e))
  57464. }
  57465. }(),
  57466. n.ArrowHelper.prototype.setLength = function (e, t, i) {
  57467. void 0 === t && (t = .2 * e),
  57468. void 0 === i && (i = .2 * t),
  57469. this.line.scale.set(1, Math.max(0, e - t), 1),
  57470. this.line.updateMatrix(),
  57471. this.cone.scale.set(i, t, i),
  57472. this.cone.position.y = e,
  57473. this.cone.updateMatrix()
  57474. }
  57475. ,
  57476. n.ArrowHelper.prototype.setColor = function (e) {
  57477. this.line.material.color.set(e),
  57478. this.cone.material.color.set(e)
  57479. }
  57480. ,
  57481. n.BoxHelper = function (e) {
  57482. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57483. , i = new Float32Array(24)
  57484. , r = new n.BufferGeometry;
  57485. r.setIndex(new n.BufferAttribute(t, 1)),
  57486. r.addAttribute("position", new n.BufferAttribute(i, 3)),
  57487. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57488. color: 16776960
  57489. })),
  57490. void 0 !== e && this.update(e)
  57491. }
  57492. ,
  57493. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57494. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57495. n.BoxHelper.prototype.update = function () {
  57496. var e = new n.Box3;
  57497. return function (t) {
  57498. if (e.setFromObject(t),
  57499. !e.isEmpty()) {
  57500. var i = e.min
  57501. , n = e.max
  57502. , r = this.geometry.attributes.position
  57503. , o = r.array;
  57504. o[0] = n.x,
  57505. o[1] = n.y,
  57506. o[2] = n.z,
  57507. o[3] = i.x,
  57508. o[4] = n.y,
  57509. o[5] = n.z,
  57510. o[6] = i.x,
  57511. o[7] = i.y,
  57512. o[8] = n.z,
  57513. o[9] = n.x,
  57514. o[10] = i.y,
  57515. o[11] = n.z,
  57516. o[12] = n.x,
  57517. o[13] = n.y,
  57518. o[14] = i.z,
  57519. o[15] = i.x,
  57520. o[16] = n.y,
  57521. o[17] = i.z,
  57522. o[18] = i.x,
  57523. o[19] = i.y,
  57524. o[20] = i.z,
  57525. o[21] = n.x,
  57526. o[22] = i.y,
  57527. o[23] = i.z,
  57528. r.needsUpdate = !0,
  57529. this.geometry.computeBoundingSphere()
  57530. }
  57531. }
  57532. }(),
  57533. n.BoundingBoxHelper = function (e, t) {
  57534. var i = void 0 !== t ? t : 8947848;
  57535. this.object = e,
  57536. this.box = new n.Box3,
  57537. n.Mesh.call(this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({
  57538. color: i,
  57539. wireframe: !0
  57540. }))
  57541. }
  57542. ,
  57543. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57544. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57545. n.BoundingBoxHelper.prototype.update = function () {
  57546. this.box.setFromObject(this.object),
  57547. this.box.size(this.scale),
  57548. this.box.center(this.position)
  57549. }
  57550. ,
  57551. n.CameraHelper = function (e) {
  57552. function t(e, t, n) {
  57553. i(e, n),
  57554. i(t, n)
  57555. }
  57556. function i(e, t) {
  57557. r.vertices.push(new n.Vector3),
  57558. r.colors.push(new n.Color(t)),
  57559. void 0 === a[e] && (a[e] = []),
  57560. a[e].push(r.vertices.length - 1)
  57561. }
  57562. var r = new n.Geometry
  57563. , o = new n.LineBasicMaterial({
  57564. color: 16777215,
  57565. vertexColors: n.FaceColors
  57566. })
  57567. , a = {}
  57568. , s = 16755200
  57569. , l = 16711680
  57570. , c = 43775
  57571. , h = 16777215
  57572. , u = 3355443;
  57573. t("n1", "n2", s),
  57574. t("n2", "n4", s),
  57575. t("n4", "n3", s),
  57576. t("n3", "n1", s),
  57577. t("f1", "f2", s),
  57578. t("f2", "f4", s),
  57579. t("f4", "f3", s),
  57580. t("f3", "f1", s),
  57581. t("n1", "f1", s),
  57582. t("n2", "f2", s),
  57583. t("n3", "f3", s),
  57584. t("n4", "f4", s),
  57585. t("p", "n1", l),
  57586. t("p", "n2", l),
  57587. t("p", "n3", l),
  57588. t("p", "n4", l),
  57589. t("u1", "u2", c),
  57590. t("u2", "u3", c),
  57591. t("u3", "u1", c),
  57592. t("c", "t", h),
  57593. t("p", "c", u),
  57594. t("cn1", "cn2", u),
  57595. t("cn3", "cn4", u),
  57596. t("cf1", "cf2", u),
  57597. t("cf3", "cf4", u),
  57598. n.LineSegments.call(this, r, o),
  57599. this.camera = e,
  57600. this.camera.updateProjectionMatrix(),
  57601. this.matrix = e.matrixWorld,
  57602. this.matrixAutoUpdate = !1,
  57603. this.pointMap = a,
  57604. this.update()
  57605. }
  57606. ,
  57607. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57608. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57609. n.CameraHelper.prototype.update = function () {
  57610. function e(e, n, a, s) {
  57611. r.set(n, a, s).unproject(o);
  57612. var l = i[e];
  57613. if (void 0 !== l)
  57614. for (var c = 0, h = l.length; c < h; c++)
  57615. t.vertices[l[c]].copy(r)
  57616. }
  57617. var t, i, r = new n.Vector3, o = new n.Camera;
  57618. return function () {
  57619. t = this.geometry,
  57620. i = this.pointMap;
  57621. var n = 1
  57622. , r = 1;
  57623. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57624. e("c", 0, 0, -1),
  57625. e("t", 0, 0, 1),
  57626. e("n1", -n, -r, -1),
  57627. e("n2", n, -r, -1),
  57628. e("n3", -n, r, -1),
  57629. e("n4", n, r, -1),
  57630. e("f1", -n, -r, 1),
  57631. e("f2", n, -r, 1),
  57632. e("f3", -n, r, 1),
  57633. e("f4", n, r, 1),
  57634. e("u1", .7 * n, 1.1 * r, -1),
  57635. e("u2", .7 * -n, 1.1 * r, -1),
  57636. e("u3", 0, 2 * r, -1),
  57637. e("cf1", -n, 0, 1),
  57638. e("cf2", n, 0, 1),
  57639. e("cf3", 0, -r, 1),
  57640. e("cf4", 0, r, 1),
  57641. e("cn1", -n, 0, -1),
  57642. e("cn2", n, 0, -1),
  57643. e("cn3", 0, -r, -1),
  57644. e("cn4", 0, r, -1),
  57645. t.verticesNeedUpdate = !0
  57646. }
  57647. }(),
  57648. n.DirectionalLightHelper = function (e, t) {
  57649. n.Object3D.call(this),
  57650. this.light = e,
  57651. this.light.updateMatrixWorld(),
  57652. this.matrix = e.matrixWorld,
  57653. this.matrixAutoUpdate = !1,
  57654. t = t || 1;
  57655. var i = new n.Geometry;
  57656. i.vertices.push(new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0));
  57657. var r = new n.LineBasicMaterial({
  57658. fog: !1
  57659. });
  57660. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57661. this.lightPlane = new n.Line(i, r),
  57662. this.add(this.lightPlane),
  57663. i = new n.Geometry,
  57664. i.vertices.push(new n.Vector3, new n.Vector3),
  57665. r = new n.LineBasicMaterial({
  57666. fog: !1
  57667. }),
  57668. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57669. this.targetLine = new n.Line(i, r),
  57670. this.add(this.targetLine),
  57671. this.update()
  57672. }
  57673. ,
  57674. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57675. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57676. n.DirectionalLightHelper.prototype.dispose = function () {
  57677. this.lightPlane.geometry.dispose(),
  57678. this.lightPlane.material.dispose(),
  57679. this.targetLine.geometry.dispose(),
  57680. this.targetLine.material.dispose()
  57681. }
  57682. ,
  57683. n.DirectionalLightHelper.prototype.update = function () {
  57684. var e = new n.Vector3
  57685. , t = new n.Vector3
  57686. , i = new n.Vector3;
  57687. return function () {
  57688. e.setFromMatrixPosition(this.light.matrixWorld),
  57689. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57690. i.subVectors(t, e),
  57691. this.lightPlane.lookAt(i),
  57692. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57693. this.targetLine.geometry.vertices[1].copy(i),
  57694. this.targetLine.geometry.verticesNeedUpdate = !0,
  57695. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57696. }
  57697. }(),
  57698. n.EdgesHelper = function (e, t, i) {
  57699. var r = void 0 !== t ? t : 16777215;
  57700. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({
  57701. color: r
  57702. })),
  57703. this.matrix = e.matrixWorld,
  57704. this.matrixAutoUpdate = !1
  57705. }
  57706. ,
  57707. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57708. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57709. n.FaceNormalsHelper = function (e, t, i, r) {
  57710. this.object = e,
  57711. this.size = void 0 !== t ? t : 1;
  57712. var o = void 0 !== i ? i : 16776960
  57713. , a = void 0 !== r ? r : 1
  57714. , s = 0
  57715. , l = this.object.geometry;
  57716. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57717. var c = new n.BufferGeometry
  57718. , h = new n.Float32Attribute(2 * s * 3, 3);
  57719. c.addAttribute("position", h),
  57720. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57721. color: o,
  57722. linewidth: a
  57723. })),
  57724. this.matrixAutoUpdate = !1,
  57725. this.update()
  57726. }
  57727. ,
  57728. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57729. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57730. n.FaceNormalsHelper.prototype.update = function () {
  57731. var e = new n.Vector3
  57732. , t = new n.Vector3
  57733. , i = new n.Matrix3;
  57734. return function () {
  57735. this.object.updateMatrixWorld(!0),
  57736. i.getNormalMatrix(this.object.matrixWorld);
  57737. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57738. var u = s[c]
  57739. , d = u.normal;
  57740. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57741. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57742. r.setXYZ(l, e.x, e.y, e.z),
  57743. l += 1,
  57744. r.setXYZ(l, t.x, t.y, t.z),
  57745. l += 1
  57746. }
  57747. return r.needsUpdate = !0,
  57748. this
  57749. }
  57750. }(),
  57751. n.GridHelper = function (e, t) {
  57752. var i = new n.Geometry
  57753. , r = new n.LineBasicMaterial({
  57754. vertexColors: n.VertexColors
  57755. });
  57756. this.color1 = new n.Color(4473924),
  57757. this.color2 = new n.Color(8947848);
  57758. for (var o = -e; o <= e; o += t) {
  57759. i.vertices.push(new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e));
  57760. var a = 0 === o ? this.color1 : this.color2;
  57761. i.colors.push(a, a, a, a)
  57762. }
  57763. n.LineSegments.call(this, i, r)
  57764. }
  57765. ,
  57766. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57767. n.GridHelper.prototype.constructor = n.GridHelper,
  57768. n.GridHelper.prototype.setColors = function (e, t) {
  57769. this.color1.set(e),
  57770. this.color2.set(t),
  57771. this.geometry.colorsNeedUpdate = !0
  57772. }
  57773. ,
  57774. n.HemisphereLightHelper = function (e, t) {
  57775. n.Object3D.call(this),
  57776. this.light = e,
  57777. this.light.updateMatrixWorld(),
  57778. this.matrix = e.matrixWorld,
  57779. this.matrixAutoUpdate = !1,
  57780. this.colors = [new n.Color, new n.Color];
  57781. var i = new n.SphereGeometry(t, 4, 2);
  57782. i.rotateX(-Math.PI / 2);
  57783. for (var r = 0, o = 8; r < o; r++)
  57784. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57785. var a = new n.MeshBasicMaterial({
  57786. vertexColors: n.FaceColors,
  57787. wireframe: !0
  57788. });
  57789. this.lightSphere = new n.Mesh(i, a),
  57790. this.add(this.lightSphere),
  57791. this.update()
  57792. }
  57793. ,
  57794. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57795. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57796. n.HemisphereLightHelper.prototype.dispose = function () {
  57797. this.lightSphere.geometry.dispose(),
  57798. this.lightSphere.material.dispose()
  57799. }
  57800. ,
  57801. n.HemisphereLightHelper.prototype.update = function () {
  57802. var e = new n.Vector3;
  57803. return function () {
  57804. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57805. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57806. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57807. this.lightSphere.geometry.colorsNeedUpdate = !0
  57808. }
  57809. }(),
  57810. n.PointLightHelper = function (e, t) {
  57811. this.light = e,
  57812. this.light.updateMatrixWorld();
  57813. var i = new n.SphereGeometry(t, 4, 2)
  57814. , r = new n.MeshBasicMaterial({
  57815. wireframe: !0,
  57816. fog: !1
  57817. });
  57818. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57819. n.Mesh.call(this, i, r),
  57820. this.matrix = this.light.matrixWorld,
  57821. this.matrixAutoUpdate = !1
  57822. }
  57823. ,
  57824. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57825. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57826. n.PointLightHelper.prototype.dispose = function () {
  57827. this.geometry.dispose(),
  57828. this.material.dispose()
  57829. }
  57830. ,
  57831. n.PointLightHelper.prototype.update = function () {
  57832. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57833. }
  57834. ,
  57835. n.SkeletonHelper = function (e) {
  57836. this.bones = this.getBoneList(e);
  57837. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57838. var r = this.bones[i];
  57839. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57840. t.vertices.push(new n.Vector3),
  57841. t.colors.push(new n.Color(0, 0, 1)),
  57842. t.colors.push(new n.Color(0, 1, 0)))
  57843. }
  57844. t.dynamic = !0;
  57845. var o = new n.LineBasicMaterial({
  57846. vertexColors: n.VertexColors,
  57847. depthTest: !1,
  57848. depthWrite: !1,
  57849. transparent: !0
  57850. });
  57851. n.LineSegments.call(this, t, o),
  57852. this.root = e,
  57853. this.matrix = e.matrixWorld,
  57854. this.matrixAutoUpdate = !1,
  57855. this.update()
  57856. }
  57857. ,
  57858. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57859. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57860. n.SkeletonHelper.prototype.getBoneList = function (e) {
  57861. var t = [];
  57862. e instanceof n.Bone && t.push(e);
  57863. for (var i = 0; i < e.children.length; i++)
  57864. t.push.apply(t, this.getBoneList(e.children[i]));
  57865. return t
  57866. }
  57867. ,
  57868. n.SkeletonHelper.prototype.update = function () {
  57869. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57870. var a = this.bones[o];
  57871. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57872. e.vertices[r].setFromMatrixPosition(i),
  57873. i.multiplyMatrices(t, a.parent.matrixWorld),
  57874. e.vertices[r + 1].setFromMatrixPosition(i),
  57875. r += 2)
  57876. }
  57877. e.verticesNeedUpdate = !0,
  57878. e.computeBoundingSphere()
  57879. }
  57880. ,
  57881. n.SpotLightHelper = function (e) {
  57882. n.Object3D.call(this),
  57883. this.light = e,
  57884. this.light.updateMatrixWorld(),
  57885. this.matrix = e.matrixWorld,
  57886. this.matrixAutoUpdate = !1;
  57887. var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0);
  57888. t.translate(0, -.5, 0),
  57889. t.rotateX(-Math.PI / 2);
  57890. var i = new n.MeshBasicMaterial({
  57891. wireframe: !0,
  57892. fog: !1
  57893. });
  57894. this.cone = new n.Mesh(t, i),
  57895. this.add(this.cone),
  57896. this.update()
  57897. }
  57898. ,
  57899. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57900. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57901. n.SpotLightHelper.prototype.dispose = function () {
  57902. this.cone.geometry.dispose(),
  57903. this.cone.material.dispose()
  57904. }
  57905. ,
  57906. n.SpotLightHelper.prototype.update = function () {
  57907. var e = new n.Vector3
  57908. , t = new n.Vector3;
  57909. return function () {
  57910. var i = this.light.distance ? this.light.distance : 1e4
  57911. , n = i * Math.tan(this.light.angle);
  57912. this.cone.scale.set(n, n, i),
  57913. e.setFromMatrixPosition(this.light.matrixWorld),
  57914. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57915. this.cone.lookAt(t.sub(e)),
  57916. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57917. }
  57918. }(),
  57919. n.VertexNormalsHelper = function (e, t, i, r) {
  57920. this.object = e,
  57921. this.size = void 0 !== t ? t : 1;
  57922. var o = void 0 !== i ? i : 16711680
  57923. , a = void 0 !== r ? r : 1
  57924. , s = 0
  57925. , l = this.object.geometry;
  57926. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57927. var c = new n.BufferGeometry
  57928. , h = new n.Float32Attribute(2 * s * 3, 3);
  57929. c.addAttribute("position", h),
  57930. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57931. color: o,
  57932. linewidth: a
  57933. })),
  57934. this.matrixAutoUpdate = !1,
  57935. this.update()
  57936. }
  57937. ,
  57938. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57939. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57940. n.VertexNormalsHelper.prototype.update = function () {
  57941. var e = new n.Vector3
  57942. , t = new n.Vector3
  57943. , i = new n.Matrix3;
  57944. return function () {
  57945. var r = ["a", "b", "c"];
  57946. this.object.updateMatrixWorld(!0),
  57947. i.getNormalMatrix(this.object.matrixWorld);
  57948. var o = this.object.matrixWorld
  57949. , a = this.geometry.attributes.position
  57950. , s = this.object.geometry;
  57951. if (s instanceof n.Geometry)
  57952. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57953. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57954. var m = l[p[r[f]]]
  57955. , v = p.vertexNormals[f];
  57956. e.copy(m).applyMatrix4(o),
  57957. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57958. a.setXYZ(h, e.x, e.y, e.z),
  57959. h += 1,
  57960. a.setXYZ(h, t.x, t.y, t.z),
  57961. h += 1
  57962. }
  57963. else if (s instanceof n.BufferGeometry)
  57964. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57965. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57966. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57967. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57968. a.setXYZ(h, e.x, e.y, e.z),
  57969. h += 1,
  57970. a.setXYZ(h, t.x, t.y, t.z),
  57971. h += 1;
  57972. return a.needsUpdate = !0,
  57973. this
  57974. }
  57975. }(),
  57976. n.WireframeHelper = function (e, t) {
  57977. var i = void 0 !== t ? t : 16777215;
  57978. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57979. color: i
  57980. })),
  57981. this.matrix = e.matrixWorld,
  57982. this.matrixAutoUpdate = !1
  57983. }
  57984. ,
  57985. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57986. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57987. n.ImmediateRenderObject = function (e) {
  57988. n.Object3D.call(this),
  57989. this.material = e,
  57990. this.render = function (e) { }
  57991. }
  57992. ,
  57993. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57994. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57995. n.MorphBlendMesh = function (e, t) {
  57996. n.Mesh.call(this, e, t),
  57997. this.animationsMap = {},
  57998. this.animationsList = [];
  57999. var i = this.geometry.morphTargets.length
  58000. , r = "__default"
  58001. , o = 0
  58002. , a = i - 1
  58003. , s = i / 1;
  58004. this.createAnimation(r, o, a, s),
  58005. this.setAnimationWeight(r, 1)
  58006. }
  58007. ,
  58008. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58009. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58010. n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) {
  58011. var r = {
  58012. start: t,
  58013. end: i,
  58014. length: i - t + 1,
  58015. fps: n,
  58016. duration: (i - t) / n,
  58017. lastFrame: 0,
  58018. currentFrame: 0,
  58019. active: !1,
  58020. time: 0,
  58021. direction: 1,
  58022. weight: 1,
  58023. directionBackwards: !1,
  58024. mirroredLoop: !1
  58025. };
  58026. this.animationsMap[e] = r,
  58027. this.animationsList.push(r)
  58028. }
  58029. ,
  58030. n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) {
  58031. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58032. var s = r.morphTargets[o]
  58033. , l = s.name.match(i);
  58034. if (l && l.length > 1) {
  58035. var c = l[1];
  58036. n[c] || (n[c] = {
  58037. start: 1 / 0,
  58038. end: -(1 / 0)
  58039. });
  58040. var h = n[c];
  58041. o < h.start && (h.start = o),
  58042. o > h.end && (h.end = o),
  58043. t || (t = c)
  58044. }
  58045. }
  58046. for (var c in n) {
  58047. var h = n[c];
  58048. this.createAnimation(c, h.start, h.end, e)
  58049. }
  58050. this.firstAnimation = t
  58051. }
  58052. ,
  58053. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) {
  58054. var t = this.animationsMap[e];
  58055. t && (t.direction = 1,
  58056. t.directionBackwards = !1)
  58057. }
  58058. ,
  58059. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) {
  58060. var t = this.animationsMap[e];
  58061. t && (t.direction = -1,
  58062. t.directionBackwards = !0)
  58063. }
  58064. ,
  58065. n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) {
  58066. var i = this.animationsMap[e];
  58067. i && (i.fps = t,
  58068. i.duration = (i.end - i.start) / i.fps)
  58069. }
  58070. ,
  58071. n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) {
  58072. var i = this.animationsMap[e];
  58073. i && (i.duration = t,
  58074. i.fps = (i.end - i.start) / i.duration)
  58075. }
  58076. ,
  58077. n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) {
  58078. var i = this.animationsMap[e];
  58079. i && (i.weight = t)
  58080. }
  58081. ,
  58082. n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) {
  58083. var i = this.animationsMap[e];
  58084. i && (i.time = t)
  58085. }
  58086. ,
  58087. n.MorphBlendMesh.prototype.getAnimationTime = function (e) {
  58088. var t = 0
  58089. , i = this.animationsMap[e];
  58090. return i && (t = i.time),
  58091. t
  58092. }
  58093. ,
  58094. n.MorphBlendMesh.prototype.getAnimationDuration = function (e) {
  58095. var t = -1
  58096. , i = this.animationsMap[e];
  58097. return i && (t = i.duration),
  58098. t
  58099. }
  58100. ,
  58101. n.MorphBlendMesh.prototype.playAnimation = function (e) {
  58102. var t = this.animationsMap[e];
  58103. t ? (t.time = 0,
  58104. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58105. }
  58106. ,
  58107. n.MorphBlendMesh.prototype.stopAnimation = function (e) {
  58108. var t = this.animationsMap[e];
  58109. t && (t.active = !1)
  58110. }
  58111. ,
  58112. n.MorphBlendMesh.prototype.update = function (e) {
  58113. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58114. var r = this.animationsList[t];
  58115. if (r.active) {
  58116. var o = r.duration / r.length;
  58117. r.time += r.direction * e,
  58118. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58119. r.time > r.duration && (r.time = r.duration,
  58120. r.directionBackwards = !0),
  58121. r.time < 0 && (r.time = 0,
  58122. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58123. r.time < 0 && (r.time += r.duration));
  58124. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58125. , s = r.weight;
  58126. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58127. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58128. this.morphTargetInfluences[a] = 0,
  58129. r.lastFrame = r.currentFrame,
  58130. r.currentFrame = a);
  58131. var l = r.time % o / o;
  58132. r.directionBackwards && (l = 1 - l),
  58133. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58134. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58135. }
  58136. }
  58137. }
  58138. ,
  58139. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58140. i.THREE = n) : this.THREE = n
  58141. window.THREE = n
  58142. getObjLoader()
  58143. initByTHREE(THREE)
  58144. }
  58145. , {}]
  58146. }, {}, [116]);
  58147. /*
  58148. var addMagnifier = function(){
  58149. class Magnifier extends THREE.Object3D {
  58150. constructor () {
  58151. super()
  58152. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58153. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58154. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58155. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58156. format: THREE.RGBAFormat ,
  58157. //type: THREE.FloatType,
  58158. //minFilter: THREE.NearestFilter,
  58159. //magFilter: THREE.NearestFilter,
  58160. } )
  58161. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58162. side: THREE.DoubleSide ,
  58163. map: this.renderTarget.texture ,
  58164. transparent:true,
  58165. depthTest: !1,
  58166. depthWrite: !1,
  58167. }))
  58168. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58169. side: THREE.DoubleSide ,
  58170. map: Texture.load('static/images/crosshair.png') ,
  58171. transparent:true,
  58172. depthTest: !1,
  58173. depthWrite: !1,
  58174. }))
  58175. this.add(this.mesh)
  58176. this.add(this.overlayMesh)
  58177. player.model.add(this);
  58178. player.magnifier = this;
  58179. }
  58180. update(aimPos){
  58181. const magDistance_ = 0.3;
  58182. var playerPos = player.position
  58183. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58184. this.camera.position.copy(aimPos.clone().add(vec))
  58185. this.camera.lookAt(aimPos)
  58186. var playerCamera = player.camera
  58187. this.quaternion.copy(playerCamera.quaternion);
  58188. var pos2d = player.mouse.clone();
  58189. var shift = 400;
  58190. var clientHeight = player.domElement.clientHeight
  58191. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58192. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58193. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58194. this.position.copy(newPos)
  58195. var renderer = player.sceneRenderer.renderer
  58196. var oldAutoClear = renderer.autoClear
  58197. renderer.autoClear = false
  58198. //renderer.clear( true, true, true );
  58199. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58200. renderer.autoClear = oldAutoClear
  58201. }
  58202. }
  58203. new Magnifier()
  58204. }
  58205. */
  58206. /*
  58207. 笔记:
  58208. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58209. {
  58210. //到导览中某个点位(假设点位不重复)
  58211. var id = 73
  58212. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58213. var i = player.model.heroLocations.indexOf(p)
  58214. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58215. var j = p.heroLocations.indexOf(p1)
  58216. player.director.goToHighlight([i,j])
  58217. }
  58218. */