main_2020_show.js 2.8 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. /* var routeArray = ["0","7","6","5","4","8","9","11","32","31","30","28","47","48","61","62","80","77","78","92","117","116","95","94","107","108", "112","111","98","120","121","122","123","124","125","131","132","133","135","136","143","144","174","175","148","161","160","184","185","183","157","180","162","163","182","165","191","199","190","217","215","214","213","212","218","230","231","222","223","224","232","233","234","235","236","237"
  6. ] */
  7. var routeArray = []
  8. var arrows = []
  9. var arrowTex
  10. var createArrow = function () {
  11. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  12. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 2);
  13. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1, 1), new THREE.MeshBasicMaterial({
  14. transparent: true,
  15. map: arrowTex,
  16. side: 2,
  17. depthTest: false,
  18. }))
  19. arrow.name = 'arrow'
  20. arrow.scale.set(-0.5, 1, 0.5)
  21. arrow.oriScale = arrow.scale.clone()
  22. arrow.position.copy(player.currentPano.floorPosition)
  23. arrow.position.y += 0.01
  24. arrow.lookAt(player.currentPano.position)
  25. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  26. arrow.oriLieDownQua = arrow.quaternion.clone()
  27. arrow.visible = false
  28. player.model.add(arrow)
  29. arrows.push(arrow)
  30. }
  31. var initRoutePanos = function (model) {
  32. model.routePanos.extend(routeArray.map(e => model.panos.index[e]));
  33. model.routePanos.list.forEach((pano, i) => {
  34. if (i == model.routePanos.list.length - 1) return
  35. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  36. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i + 1])
  37. })
  38. console.log('initRoutePanos', model.routePanos)
  39. }
  40. var arrowInfo = {
  41. show: false,
  42. animateDur: 5000,
  43. showDur: 600,
  44. minOpa: 0.2,
  45. maxOpa: 1,
  46. }
  47. var updateArrowPose = function (from, to, arrow) {
  48. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  49. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  50. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  51. var minDis = 1
  52. if(diff<minDis){
  53. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  54. } */
  55. arrow.position.copy(mid)
  56. arrow.position.y += 0.02
  57. var len = mid.distanceTo(to.floorPosition)
  58. if (len - 0.2 < arrow.oriScale.y) {//0.2 is marker size
  59. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2) / arrow.oriScale.y));
  60. } else {
  61. arrow.scale.copy(arrow.oriScale)
  62. }
  63. dir.normalize();
  64. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0, 1, 0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  65. //转化为quaternion:
  66. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  67. quaternion.multiply(arrow.oriLieDownQua)
  68. arrow.quaternion.copy(quaternion)
  69. }
  70. var updateArrowOpacity = function (e) {//不停更新所有arrow的透明度
  71. var transition = function (a) {
  72. var opa = a > 0.5 ? 2 - a * 2 : 2 * a;
  73. opa = arrowInfo.maxOpa * opa + arrowInfo.minOpa * (1 - opa)
  74. arrows.filter(e => e.visible).forEach(e => {
  75. if (e.fadeIn) {
  76. e.material.opacity = opa * e.material.opacity2
  77. } else {
  78. e.material.opacity = opa
  79. }
  80. })
  81. }
  82. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  83. }
  84. var fadeInArrow = function () {
  85. transitions.cancelById('updateArrowOpacity2')
  86. var arrows_ = arrows.filter(e => e.visible && e.fadeIn)
  87. if (arrows_.length == 0) return
  88. arrows_.forEach(e => {
  89. e.material.opacity = 0
  90. })
  91. var transition = function (a) {
  92. arrows_.forEach(e => {
  93. e.material.opacity2 = a
  94. })
  95. }
  96. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  97. }
  98. var lastArrowPanos = []
  99. var updateArrow = function (currentPano) {//根据当前pano更新
  100. //console.log(currentPano)
  101. if (currentPano === false) { //飞出
  102. arrows.forEach(e => {
  103. e.visible = false
  104. })
  105. lastArrowPanos = []
  106. return;
  107. }
  108. //先获取所有需要箭头的pano
  109. var minDistance = 6;//该距离内pano可见箭头
  110. var dis = 0
  111. var curPano = currentPano;
  112. var panos = [];
  113. var search = function (pano) {//多分支搜寻
  114. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  115. if (!neighbor) return;
  116. neighbor.forEach(e => {
  117. if (panos.find(arr => arr[0] == e)) return; //不回头
  118. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  119. if (dis < minDistance || panos.length < 2) {
  120. panos.push([pano, e])
  121. search(e)
  122. }
  123. })
  124. }
  125. search(currentPano)
  126. /* while(1){
  127. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  128. if(!neighbor || neighbor.length == 0)break
  129. neighbor = neighbor[0]
  130. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  131. if(dis < minDistance || panos.length<2){
  132. panos.push([curPano, neighbor])
  133. curPano = neighbor
  134. }else{
  135. break
  136. }
  137. } */
  138. //console.log('panos',panos)
  139. //再配置arrows
  140. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  141. var addArrowCount = panos.length - arrows.length
  142. while (addArrowCount > 0) {
  143. addArrowCount--;
  144. createArrow()
  145. }
  146. panos.forEach((panoArr, i) => {
  147. arrows[i].visible = true
  148. var isNew = !lastArrowPanos.find(e => e[0] == panoArr[0] && e[1] == panoArr[1])//新出现的点 渐变出现
  149. arrows[i].fadeIn = !!isNew
  150. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  151. })
  152. fadeInArrow()
  153. if (addArrowCount < 0) {//隐藏多余的
  154. arrows.slice(addArrowCount).forEach(e => {
  155. e.visible = false
  156. })
  157. }
  158. lastArrowPanos = panos
  159. }
  160. //---------半透明白色 模型外层-----------
  161. /* var addModelBack = function(model){
  162. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  163. })
  164. let transparentModel = new THREE.Object3D;
  165. transparentModel.visible = false
  166. model.transparentModel = transparentModel
  167. model.add(transparentModel)
  168. model.chunks.forEach(chunk=>{
  169. let chunkCopy = chunk.clone()
  170. chunkCopy.material = mat
  171. chunkCopy.name = 'model透明层'
  172. transparentModel.add(chunkCopy)
  173. })
  174. //去除一部分面
  175. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  176. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  177. let newIndex = []
  178. let arr = transparentModel.children[1].geometry.index.array
  179. for(let i=0;i<arr.length;i+=3){
  180. let find = false
  181. for(let j=0;j<removeIndex.length;j++){
  182. let face = removeIndex[j];
  183. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  184. find = true;
  185. //console.log('find', j)
  186. removeIndex.splice(j,1)
  187. break
  188. }
  189. }
  190. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  191. }
  192. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  193. //注:面的index在getMouseIntersect中获取
  194. } */
  195. //=================gif sprite=========
  196. window.animations = []
  197. var floorHeight = 0.01, spriteHeight = 1.1;
  198. var spriteY = floorHeight + spriteHeight / 2;
  199. var createGuideAni = function (model) {
  200. var geo = new THREE.PlaneBufferGeometry(spriteHeight * 0.75, spriteHeight)
  201. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  202. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  203. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  204. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  205. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  206. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  207. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  208. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  209. dealMap(tex1)
  210. dealMap(tex2)
  211. dealMap(tex3)
  212. dealMap(tex4)
  213. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  214. map: tex1,
  215. side: 2,
  216. transparent: true,
  217. depthTest: false
  218. }))
  219. sprite1.renderOrder = 999
  220. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  221. map: tex2,
  222. side: 2,
  223. transparent: true,
  224. depthTest: false
  225. }))
  226. sprite2.renderOrder = 999
  227. var animateInfo1 = {
  228. /* cellXcount : 12,
  229. cellYcount : 9,
  230. loop : true,
  231. duration : 4000, */
  232. cellXcount: 8,
  233. cellYcount: 7,
  234. loop: true,
  235. duration: 4000,
  236. }
  237. var animateInfo2 = {
  238. /* cellXcount : 10,
  239. cellYcount : 7,
  240. loop : true,
  241. duration : 900,
  242. maxCount: 67 */
  243. cellXcount: 8,
  244. cellYcount: 6,
  245. loop: true,
  246. duration: 900,
  247. }
  248. var animateInfo3 = {
  249. cellXcount: 8,
  250. cellYcount: 9,
  251. loop: true,
  252. duration: 4000,
  253. }
  254. /* var animateInfo4 = {
  255. cellXcount : 8,
  256. cellYcount : 6,
  257. loop : true,
  258. duration : 900,
  259. } */
  260. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1")
  261. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2")
  262. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1")
  263. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2")
  264. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3")
  265. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4")
  266. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5")
  267. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6")
  268. model.add(sprite1)
  269. model.add(sprite2)
  270. //updatePose( sprite1, sprite2)
  271. sprite1.visible = false;
  272. sprite2.visible = false;
  273. animations.push({
  274. name: 'HH',
  275. idleAnimation: [animation1, animation5, animation7],
  276. walkAnimation: animation3,
  277. mesh: sprite1,
  278. //currentIdleAnimation:
  279. }, {
  280. name: 'ZZ',
  281. idleAnimation: [animation2, animation6, animation8],
  282. walkAnimation: animation4,
  283. mesh: sprite2,
  284. })
  285. }
  286. var getRandomItem = function (arr) {
  287. let random = Math.random()
  288. return arr[Math.round(arr.length * random) % arr.length]
  289. }
  290. var musicGroup = {
  291. 'ZZ': [
  292. "https://///super.4dage.com/data/1204/edit/20220708_103655975.mp3",
  293. "https://///super.4dage.com/data/1204/edit/20220711_092443845.mp3",
  294. "https://///super.4dage.com/data/1204/edit/20220708_114240478.mp3",
  295. "https://///super.4dage.com/data/1204/edit/20220708_114334743.mp3",
  296. "https://///super.4dage.com/data/1204/edit/20220708_114347280.mp3",
  297. "https://///super.4dage.com/data/1204/edit/20220708_114503575.mp3",
  298. "https://///super.4dage.com/data/1204/edit/20220708_114516835.mp3",
  299. "https://///super.4dage.com/data/1204/edit/20220708_114553878.mp3",
  300. "https://///super.4dage.com/data/1204/edit/20220708_114604570.mp3",
  301. "https://///super.4dage.com/data/1204/edit/20220708_114645360.mp3",
  302. "https://///super.4dage.com/data/1204/edit/20220708_114658600.mp3",
  303. "https://///super.4dage.com/data/1204/edit/20220708_114741742.mp3",
  304. "https://///super.4dage.com/data/1204/edit/20220708_114753943.mp3",
  305. "https://///super.4dage.com/data/1204/edit/20220722_111147250.mp3",
  306. ],
  307. 'HH': [
  308. "https://///super.4dage.com/data/1204/edit/20220708_114250269.mp3",
  309. "https://///super.4dage.com/data/1204/edit/20220708_114306331.mp3",
  310. "https://///super.4dage.com/data/1204/edit/20220708_114432502.mp3",
  311. "https://///super.4dage.com/data/1204/edit/20220708_114443468.mp3",
  312. "https://///super.4dage.com/data/1204/edit/20220708_114453488.mp3",
  313. "https://///super.4dage.com/data/1204/edit/20220708_114526161.mp3",
  314. "https://///super.4dage.com/data/1204/edit/20220708_114534281.mp3",
  315. "https://///super.4dage.com/data/1204/edit/20220708_114543407.mp3",
  316. "https://///super.4dage.com/data/1204/edit/20220708_114615079.mp3",
  317. "https://///super.4dage.com/data/1204/edit/20220708_114625749.mp3",
  318. "https://///super.4dage.com/data/1204/edit/20220708_114634288.mp3",
  319. "https://///super.4dage.com/data/1204/edit/20220708_114710872.mp3",
  320. "https://///super.4dage.com/data/1204/edit/20220708_114720891.mp3",
  321. "https://///super.4dage.com/data/1204/edit/20220708_114731411.mp3",
  322. ]
  323. }
  324. var startIdle = function () {
  325. var musicInfo = player.model.heroLocations[player.director.destinationItem[0]].musicInfo
  326. console.log(musicInfo)
  327. var musicSrc = musicInfo && musicInfo.music
  328. animations.forEach((e, i) => {
  329. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  330. e.mesh.visible = true;
  331. let a = getRandomItem(e.idleAnimation)
  332. e.mesh.material.map = a.animation.texture
  333. GifTexDeal.stop(e.walkAnimation)
  334. if (musicGroup[e.name].some(e => e.includes(musicSrc))) {
  335. GifTexDeal.start(a);
  336. console.log('animationIdle', e.name)
  337. }
  338. e.currentIdleAnimation = a
  339. //console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  340. })
  341. updatePose(null, null)
  342. }
  343. var startWalk = function (from, to) {
  344. animations.forEach(e => {
  345. e.mesh.material.map = e.walkAnimation.animation.texture
  346. e.mesh.visible = true;
  347. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  348. GifTexDeal.start(e.walkAnimation)
  349. updateWalkAnimation(from, to, 0)
  350. })
  351. }
  352. var stopAnimation = function () {
  353. animations.forEach(e => {
  354. e.mesh.visible = false;
  355. GifTexDeal.stop(e.idleAnimation)
  356. GifTexDeal.stop(e.walkAnimation)
  357. })
  358. }
  359. var idleGap = Math.min(1.3, window.innerWidth / window.innerHeight * 0.75);//站着时的间隔
  360. var walkGap = 0.4;
  361. const spriteDisToCamera = 2.8
  362. const disTpCameras = [
  363. /* {
  364. items: [[29,0],[30,0],[31,0],[32,0], [28,0]], //29蓝色隧道口 32隧道尾部
  365. dis: 2.3, gap: 0.55
  366. },
  367. {
  368. items: [[16,0],[25,0]], //站到黄色展板上了
  369. gap: 0.55, y: -0.47
  370. },
  371. {
  372. items: [[21,0] ], //站到大众创业杆子后方了
  373. dis: 2.1, gap: 0.45
  374. } */
  375. {
  376. items: [[1, 1], [1, 2], [1, 3], [1, 4]],
  377. dis: 4.7
  378. },
  379. {
  380. items: [[1, 5], [1, 6]],
  381. y: -0.2
  382. },
  383. {
  384. items: [[3, 0], [6, 0]],
  385. y: 0.4
  386. },
  387. {
  388. items: [[5, 0], [4, 0]],
  389. y: 0.59
  390. },
  391. {
  392. items: [[8, 0], [9, 0], [10, 0], [11, 0]],
  393. y: 0.3
  394. },
  395. //站到黄色展板上了
  396. {
  397. items: [[13, 0]],
  398. dis: 3.4, gap: 0.6, y: 0.1
  399. },
  400. {
  401. items: [[14, 0], [15, 0], [16, 0], [18, 0]],
  402. dis: 3.4, gap: 0.6, y: -0.6
  403. },
  404. {
  405. items: [[19, 0], [20, 0], [21, 0]],
  406. dis: 5, gap: 1.2, y: -0.6
  407. },
  408. {
  409. items: [[23, 0], [24, 0]],
  410. dis: 2.4, gap: 0.55, y: -0.4
  411. },
  412. {
  413. items: [[25, 0], [26, 0]],
  414. gap: 0.55, y: -0.45
  415. },
  416. ]
  417. var getDisToCamera = function () {
  418. /* if(disTpCameras[pano.id]){
  419. return disTpCameras[pano.id]
  420. }else return spriteDisToCamera */
  421. /* var currentItem = player.director.currentItem;
  422. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  423. */
  424. var destinationItem = player.director.destinationItem;
  425. var item = disTpCameras.find(e => e.items.find(u => destinationItem[0] == u[0] && destinationItem[1] == u[1]))
  426. var result
  427. if (item) {
  428. result = { dis: item.dis, gap: item.gap }
  429. if (item.gap) {
  430. var dis = item.dis || spriteDisToCamera
  431. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(destinationItem).zoom || 0, player.zoomLevel)
  432. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel / 2)) / Math.tan(THREE.Math.degToRad(player.baseFov / 2))
  433. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  434. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  435. }
  436. result.y = item.y
  437. //console.log('result',result)
  438. }
  439. return result
  440. }
  441. /* var getGap = function(pano){
  442. if(gaps[pano.id]){
  443. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  444. }else return 0
  445. } */
  446. var updateWalkAnimation = function (from, to) {
  447. //console.log('updateWalkAnimation')
  448. var addProgress = 0.8;
  449. var pos, dir
  450. var start = from, end = to;
  451. var dis = 0;
  452. dis += player.position.distanceTo(to.position);
  453. var lastStart = start;
  454. var gap = walkGap //間隔
  455. var disInfo = getDisToCamera()
  456. var disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  457. var idleGap_ = disInfo && disInfo.gap != void 0 ? disInfo.gap : idleGap
  458. var shiftY = disInfo && disInfo.y || 0
  459. while (dis < disToCamera) {
  460. lastStart = start
  461. start = end
  462. let currentIndex = player.path.nodes.indexOf(end.id);
  463. end = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  464. if (!end) break;
  465. dis += start.position.distanceTo(end.position);
  466. }
  467. if (!end) { //离开路线,走到更前方
  468. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  469. var diff = disToCamera - dis //补全距离
  470. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  471. gap += diff / disToCamera * (idleGap_ - walkGap) //越接近目标点,gap渐变为站着时的gap
  472. shiftY = diff / disToCamera * shiftY //越接近目标点,yShift渐变为站着时的yShift
  473. } else {
  474. let disBetween = start.position.distanceTo(end.position);
  475. var diff = dis - disToCamera//退回距离
  476. var ratio = diff / disBetween
  477. let currentDir = end.position.clone().sub(start.position).normalize()
  478. dir = currentDir
  479. if (ratio > 0.8) {//上个点转弯
  480. let currentIndex = player.path.nodes.indexOf(start.id);
  481. let last = player.model.panos.index[player.path.nodes[currentIndex - 1]]
  482. if (last) {
  483. var lastDir = start.position.clone().sub(last.position).normalize()
  484. var middleDir = currentDir.clone().add(lastDir).normalize()
  485. dir = currentDir.clone().multiplyScalar((1 - ratio) / 0.2).add(middleDir.clone().multiplyScalar(1 - (1 - ratio) / 0.2))
  486. //console.log("上个点转弯"+dir.toArray())
  487. }
  488. } else if (ratio < 0.1) {//下个点转弯
  489. let currentIndex = player.path.nodes.indexOf(end.id);
  490. let next = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  491. if (next) {
  492. var nextDir = next.position.clone().sub(end.position).normalize()
  493. } else {
  494. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  495. //console.log("延長转弯")
  496. }
  497. var middleDir = currentDir.clone().add(nextDir).normalize()
  498. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1 - ratio / 0.1))
  499. //console.log("下个点转弯"+dir.toArray())
  500. }
  501. //console.log(dir)
  502. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  503. }
  504. updatePose(null, null, pos, dir, gap, disToCamera, shiftY)
  505. }
  506. var updatePose = function (sprite1, sprite2, pos, dir, gap, disToCamera, shiftY = 0) {
  507. //console.log('updatePose')
  508. // sprite1 = sprite1 || animations[0].mesh
  509. // sprite2 = sprite2 || animations[1].mesh
  510. var lookAtCam
  511. let disInfo = getDisToCamera()
  512. if (!disToCamera) {
  513. disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  514. }
  515. if (!gap) {
  516. gap = disInfo && disInfo.gap || 0
  517. }
  518. if (!shiftY) {
  519. shiftY = disInfo && disInfo.y || 0
  520. }
  521. let spriteY_ = spriteY + shiftY
  522. var cameraPos = player.position.clone().setY(spriteY_);
  523. if (pos) {//walk
  524. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  525. pos.setY(spriteY_)
  526. //lookAtCam = true //不然会比较斜
  527. } else {//idle
  528. /* disInfo = getDisToCamera()
  529. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis */
  530. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  531. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  532. }
  533. //间隔
  534. /* if(disInfo && disInfo.gap!=void 0) {
  535. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  536. shift.multiplyScalar(disInfo.gap)
  537. shift = new THREE.Vector3(shift.x, 0, shift.y)
  538. sprite1.position.copy(pos.clone().sub(shift))
  539. }else{
  540. sprite1.position.copy(pos)
  541. } */
  542. var shift = convertTool.getNormal({ points: [{ x: 0, y: 0 }, { x: dir.x, y: dir.z }] })
  543. if (gap) shift.multiplyScalar(gap)
  544. else {
  545. shift.multiplyScalar(idleGap)
  546. }
  547. shift = new THREE.Vector3(shift.x, 0, shift.y)
  548. // sprite1.position.copy(pos.clone().sub(shift))
  549. // sprite2.position.copy(pos.clone().add(shift))
  550. // if(lookAtCam){
  551. // sprite1.lookAt(cameraPos)
  552. // sprite2.lookAt(cameraPos)
  553. // }else{
  554. // sprite1.lookAt(sprite1.position.clone().sub(dir))
  555. // sprite2.lookAt(sprite2.position.clone().sub(dir))
  556. // }
  557. }
  558. !function () {
  559. "use strict";
  560. function t(t, i) {
  561. return typeof t === i
  562. }
  563. function i(t, i) {
  564. return t instanceof i
  565. }
  566. function n(t) {
  567. return t && t.nodeType
  568. }
  569. function e(t) {
  570. return n(t) ? t : i(t, g) ? t[0] : void 0
  571. }
  572. function o(t, i, n) {
  573. return g.each(t, function (t, e) {
  574. n = i.call(e, n, t, e)
  575. }),
  576. n
  577. }
  578. function r(t, i, n) {
  579. var e, o, r;
  580. if (t === i)
  581. return !0;
  582. if (!t || !i || t.constructor !== i.constructor)
  583. return !1;
  584. for (e = 0,
  585. o = n.length; o > e; e += 1) {
  586. if (r = n[e],
  587. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  588. return !1;
  589. if (t[r] !== i[r])
  590. return !1
  591. }
  592. return !0
  593. }
  594. function s(t, i, n, e) {
  595. this.left = E(t),
  596. this.top = E(i),
  597. this.width = E(n),
  598. this.height = E(e),
  599. this.right = this.left + this.width,
  600. this.bottom = this.top + this.height
  601. }
  602. function h(t, i, n, e) {
  603. this.visible = t || 0,
  604. this.viewport = i || 0,
  605. this.possible = n || 0,
  606. this.rects = e && T({}, e) || null
  607. }
  608. function l(t, i) {
  609. this.els = t,
  610. this.viewport = i
  611. }
  612. function c(t, i, n) {
  613. var e;
  614. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  615. e ? e[n] : 0
  616. }
  617. function u(t, i) {
  618. return t.val - i.val
  619. }
  620. function a(t, i) {
  621. return i.val - t.val
  622. }
  623. function f(t) {
  624. var i = s.ofContent(t, !0)
  625. , n = s.ofViewport(t, !0)
  626. , e = i.width - n.width
  627. , o = i.height - n.height;
  628. this.content = i,
  629. this.viewport = n,
  630. this.width = 0 >= e ? null : n.left / e,
  631. this.height = 0 >= o ? null : n.top / o,
  632. this.left = n.left,
  633. this.top = n.top,
  634. this.right = i.right - n.right,
  635. this.bottom = i.bottom - n.bottom
  636. }
  637. function p(t) {
  638. this.el = t || window
  639. }
  640. function d(t, i) {
  641. this.context = t,
  642. this.viewport = i,
  643. this.init()
  644. }
  645. function v(t, i, n, e) {
  646. this.context = new l(t, i),
  647. this.property = n,
  648. this.descending = e,
  649. this.init()
  650. }
  651. function w(t) {
  652. t && t !== window && t !== document ? (this.context = t,
  653. this.$autoTarget = g(t)) : this.context = window,
  654. this.init()
  655. }
  656. var g = jQuery
  657. , m = g(window)
  658. , b = g(document)
  659. , T = g.extend
  660. , y = g.isFunction
  661. , k = Math.max
  662. , V = Math.min
  663. , E = Math.round
  664. , x = function () {
  665. var t = {}
  666. , i = 1;
  667. return function (n) {
  668. return n ? (t[n] || (t[n] = i,
  669. i += 1),
  670. t[n]) : 0
  671. }
  672. }();
  673. T(s.prototype, {
  674. equals: function (t) {
  675. return r(this, t, ["left", "top", "width", "height"])
  676. },
  677. area: function () {
  678. return this.width * this.height
  679. },
  680. relativeTo: function (t) {
  681. return new s(this.left - t.left, this.top - t.top, this.width, this.height)
  682. },
  683. intersection: function (t) {
  684. if (!i(t, s))
  685. return null;
  686. var n = k(this.left, t.left)
  687. , e = V(this.right, t.right)
  688. , o = k(this.top, t.top)
  689. , r = V(this.bottom, t.bottom)
  690. , h = e - n
  691. , l = r - o;
  692. return h >= 0 && l >= 0 ? new s(n, o, h, l) : null
  693. },
  694. envelope: function (t) {
  695. if (!i(t, s))
  696. return this;
  697. var n = V(this.left, t.left)
  698. , e = k(this.right, t.right)
  699. , o = V(this.top, t.top)
  700. , r = k(this.bottom, t.bottom)
  701. , h = e - n
  702. , l = r - o;
  703. return new s(n, o, h, l)
  704. }
  705. }),
  706. T(s, {
  707. ofContent: function (t, i) {
  708. return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight) : new s(0, 0, b.width(), b.height())
  709. },
  710. ofViewport: function (t, i) {
  711. return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height())
  712. },
  713. ofElement: function (t) {
  714. var i = g(t);
  715. if (!i.is(":visible"))
  716. return null;
  717. var n = i.offset();
  718. return new s(n.left, n.top, i.outerWidth(), i.outerHeight())
  719. }
  720. }),
  721. T(h.prototype, {
  722. equals: function (t) {
  723. return this.fracsEqual(t) && this.rectsEqual(t)
  724. },
  725. fracsEqual: function (t) {
  726. return r(this, t, ["visible", "viewport", "possible"])
  727. },
  728. rectsEqual: function (t) {
  729. return r(this.rects, t.rects, ["document", "element", "viewport"])
  730. }
  731. }),
  732. T(h, {
  733. of: function (t, i) {
  734. var e, o, r;
  735. return t = n(t) && s.ofElement(t) || t,
  736. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  737. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  738. r = V(t.width, i.width) * V(t.height, i.height),
  739. new h(o / t.area(), o / i.area(), o / r, {
  740. document: e,
  741. element: e.relativeTo(t),
  742. viewport: e.relativeTo(i)
  743. })) : new h
  744. }
  745. });
  746. var q = ["width", "height", "left", "right", "top", "bottom"]
  747. , S = ["possible", "visible", "viewport"];
  748. T(l.prototype, {
  749. sorted: function (t, i) {
  750. var n = this.viewport;
  751. return g.map(this.els, function (i) {
  752. return {
  753. el: i,
  754. val: c(i, n, t)
  755. }
  756. }).sort(i ? a : u)
  757. },
  758. best: function (t, i) {
  759. return this.els.length ? this.sorted(t, i)[0] : null
  760. }
  761. }),
  762. T(f.prototype, {
  763. equals: function (t) {
  764. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  765. }
  766. }),
  767. T(p.prototype, {
  768. equals: function (t) {
  769. return r(this, t, ["el"])
  770. },
  771. scrollState: function () {
  772. return new f(this.el)
  773. },
  774. scrollTo: function (t, i, n) {
  775. var e = g(this.el === window ? "html,body" : this.el);
  776. t = t || 0,
  777. i = i || 0,
  778. n = isNaN(n) ? 1e3 : n,
  779. e.stop(!0).animate({
  780. scrollLeft: t,
  781. scrollTop: i
  782. }, n)
  783. },
  784. scroll: function (t, i, n) {
  785. var e = this.el === window ? m : g(this.el);
  786. t = t || 0,
  787. i = i || 0,
  788. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  789. },
  790. scrollToRect: function (t, i, n, e) {
  791. i = i || 0,
  792. n = n || 0,
  793. this.scrollTo(t.left - i, t.top - n, e)
  794. },
  795. scrollToElement: function (t, i, n, e) {
  796. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  797. this.scrollToRect(o, i, n, e)
  798. }
  799. });
  800. var C = {
  801. init: function () {
  802. this.callbacks = g.Callbacks("memory unique"),
  803. this.currVal = null,
  804. this.prevVal = null,
  805. this.checkProxy = g.proxy(this.check, this),
  806. this.autoCheck()
  807. },
  808. bind: function (t) {
  809. this.callbacks.add(t)
  810. },
  811. unbind: function (t) {
  812. t ? this.callbacks.remove(t) : this.callbacks.empty()
  813. },
  814. trigger: function () {
  815. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  816. },
  817. check: function (t) {
  818. var i = this.updatedValue(t);
  819. return void 0 !== i && (this.prevVal = this.currVal,
  820. this.currVal = i,
  821. this.trigger(),
  822. !0)
  823. },
  824. $autoTarget: m,
  825. autoEvents: "load resize scroll",
  826. autoCheck: function (t) {
  827. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  828. }
  829. };
  830. T(d.prototype, C, {
  831. updatedValue: function () {
  832. var t = h.of(this.context, this.viewport);
  833. return this.currVal && this.currVal.equals(t) ? void 0 : t
  834. }
  835. }),
  836. T(v.prototype, C, {
  837. updatedValue: function () {
  838. var t = this.context.best(this.property, this.descending);
  839. return t && (t = t.val > 0 ? t.el : null,
  840. this.currVal !== t) ? t : void 0
  841. }
  842. }),
  843. T(w.prototype, C, {
  844. updatedValue: function () {
  845. var t = new f(this.context);
  846. return this.currVal && this.currVal.equals(t) ? void 0 : t
  847. }
  848. });
  849. var L = function (t, i) {
  850. var n = [].slice
  851. , e = jQuery
  852. , o = e.extend
  853. , r = e.isFunction
  854. , s = o({}, i)
  855. , h = function (i, n, o, s) {
  856. return o = r(o) ? o.apply(i, n) : o,
  857. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  858. }
  859. , l = function () {
  860. return h(this, n.call(arguments), s.defaultStatic, l)
  861. }
  862. , c = function (t) {
  863. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  864. }
  865. , u = function (t) {
  866. t && (o(l, t.statics),
  867. o(c, t.methods)),
  868. l.modplug = u
  869. };
  870. u.prev = {
  871. statics: e[t],
  872. methods: e.fn[t]
  873. },
  874. u(i),
  875. e[t] = l,
  876. e.fn[t] = c
  877. }
  878. , M = "fracs";
  879. L(M, {
  880. statics: {
  881. version: "0.15.0",
  882. Rect: s,
  883. Fractions: h,
  884. Group: l,
  885. ScrollState: f,
  886. Viewport: p,
  887. FracsCallbacks: d,
  888. GroupCallbacks: v,
  889. ScrollStateCallbacks: w,
  890. fracs: function (t, i) {
  891. return h.of(t, i)
  892. }
  893. },
  894. methods: {
  895. content: function (t) {
  896. return this.length ? s.ofContent(this[0], t) : null
  897. },
  898. envelope: function () {
  899. return o(this, function (t) {
  900. var i = s.ofElement(this);
  901. return t ? t.envelope(i) : i
  902. })
  903. },
  904. fracs: function (i, n, o) {
  905. t(i, "string") || (o = n,
  906. n = i,
  907. i = null),
  908. y(n) || (o = n,
  909. n = null),
  910. o = e(o);
  911. var r = M + ".fracs." + x(o);
  912. return "unbind" === i ? this.each(function () {
  913. var t = g(this).data(r);
  914. t && t.unbind(n)
  915. }) : "check" === i ? this.each(function () {
  916. var t = g(this).data(r);
  917. t && t.check()
  918. }) : y(n) ? this.each(function () {
  919. var t = g(this)
  920. , i = t.data(r);
  921. i || (i = new d(this, o),
  922. t.data(r, i)),
  923. i.bind(n)
  924. }) : this.length ? h.of(this[0], o) : null
  925. },
  926. intersection: function () {
  927. return o(this, function (t) {
  928. var i = s.ofElement(this);
  929. return t ? t.intersection(i) : i
  930. })
  931. },
  932. max: function (t, i, n) {
  933. return y(i) || (n = i,
  934. i = null),
  935. n = e(n),
  936. i ? (new v(this, n, t, !0).bind(i),
  937. this) : this.pushStack(new l(this, n).best(t, !0).el)
  938. },
  939. min: function (t, i, n) {
  940. return y(i) || (n = i,
  941. i = null),
  942. n = e(n),
  943. i ? (new v(this, n, t).bind(i),
  944. this) : this.pushStack(new l(this, n).best(t).el)
  945. },
  946. rect: function () {
  947. return this.length ? s.ofElement(this[0]) : null
  948. },
  949. scrollState: function (i, n) {
  950. var e = M + ".scrollState";
  951. return t(i, "string") || (n = i,
  952. i = null),
  953. "unbind" === i ? this.each(function () {
  954. var t = g(this).data(e);
  955. t && t.unbind(n)
  956. }) : "check" === i ? this.each(function () {
  957. var t = g(this).data(e);
  958. t && t.check()
  959. }) : y(n) ? this.each(function () {
  960. var t = g(this)
  961. , i = t.data(e);
  962. i || (i = new w(this),
  963. t.data(e, i)),
  964. i.bind(n)
  965. }) : this.length ? new f(this[0]) : null
  966. },
  967. scroll: function (t, i, n) {
  968. return this.each(function () {
  969. new p(this).scroll(t, i, n)
  970. })
  971. },
  972. scrollTo: function (t, i, n, o) {
  973. return g.isNumeric(t) && (o = n,
  974. n = i,
  975. i = t,
  976. t = null),
  977. t = e(t),
  978. this.each(function () {
  979. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  980. })
  981. },
  982. scrollToThis: function (t, i, n, o) {
  983. return o = new p(e(o)),
  984. o.scrollToElement(this[0], t, i, n),
  985. this
  986. },
  987. softLink: function (t, i, n, o) {
  988. return o = new p(e(o)),
  989. this.filter("a[href^=#]").each(function () {
  990. var e = g(this);
  991. e.on("click", function () {
  992. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  993. })
  994. })
  995. },
  996. sort: function (i, n, o) {
  997. return t(n, "boolean") || (o = n,
  998. n = null),
  999. o = e(o),
  1000. this.pushStack(g.map(new l(this, o).sorted(i, !n), function (t) {
  1001. return t.el
  1002. }))
  1003. },
  1004. viewport: function (t) {
  1005. return this.length ? s.ofViewport(this[0], t) : null
  1006. }
  1007. },
  1008. defaultStatic: "fracs",
  1009. defaultMethod: "fracs"
  1010. })
  1011. }();
  1012. if ("undefined" == typeof jQuery)
  1013. throw new Error("Bootstrap's JavaScript requires jQuery");
  1014. +function (t) {
  1015. "use strict";
  1016. function e(e) {
  1017. return this.each(function () {
  1018. var o = t(this)
  1019. , s = o.data("bs.tooltip")
  1020. , n = "object" == typeof e && e;
  1021. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this, n)),
  1022. "string" == typeof e && s[e]())
  1023. })
  1024. }
  1025. var i = function (t, e) {
  1026. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  1027. this.init("tooltip", t, e)
  1028. };
  1029. i.VERSION = "3.2.0",
  1030. i.DEFAULTS = {
  1031. animation: !0,
  1032. placement: "top",
  1033. selector: !1,
  1034. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  1035. trigger: "hover focus",
  1036. title: "",
  1037. delay: 0,
  1038. html: !1,
  1039. container: !1,
  1040. viewport: {
  1041. selector: "body",
  1042. padding: 0
  1043. }
  1044. },
  1045. i.prototype.init = function (e, i, o) {
  1046. this.enabled = !0,
  1047. this.type = e,
  1048. this.$element = t(i),
  1049. this.options = this.getOptions(o),
  1050. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  1051. for (var s = this.options.trigger.split(" "), n = s.length; n--;) {
  1052. var r = s[n];
  1053. if ("click" == r)
  1054. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  1055. else if ("manual" != r) {
  1056. var a = "hover" == r ? "mouseenter" : "focusin"
  1057. , l = "hover" == r ? "mouseleave" : "focusout";
  1058. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  1059. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  1060. }
  1061. }
  1062. this.options.selector ? this._options = t.extend({}, this.options, {
  1063. trigger: "manual",
  1064. selector: ""
  1065. }) : this.fixTitle()
  1066. }
  1067. ,
  1068. i.prototype.getDefaults = function () {
  1069. return i.DEFAULTS
  1070. }
  1071. ,
  1072. i.prototype.getOptions = function (e) {
  1073. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1074. e.delay && "number" == typeof e.delay && (e.delay = {
  1075. show: e.delay,
  1076. hide: e.delay
  1077. }),
  1078. e
  1079. }
  1080. ,
  1081. i.prototype.getDelegateOptions = function () {
  1082. var e = {}
  1083. , i = this.getDefaults();
  1084. return this._options && t.each(this._options, function (t, o) {
  1085. i[t] != o && (e[t] = o)
  1086. }),
  1087. e
  1088. }
  1089. ,
  1090. i.prototype.enter = function (e) {
  1091. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1092. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1093. t(e.currentTarget).data("bs." + this.type, i)),
  1094. clearTimeout(i.timeout),
  1095. i.hoverState = "in",
  1096. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () {
  1097. // "in" == i.hoverState && i.show()
  1098. }, i.options.delay.show)) : i.show()
  1099. }
  1100. ,
  1101. i.prototype.leave = function (e) {
  1102. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1103. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1104. t(e.currentTarget).data("bs." + this.type, i)),
  1105. clearTimeout(i.timeout),
  1106. i.hoverState = "out",
  1107. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () {
  1108. "out" == i.hoverState && i.hide()
  1109. }, i.options.delay.hide)) : i.hide()
  1110. }
  1111. ,
  1112. i.prototype.show = function () {
  1113. var e = t.Event("show.bs." + this.type);
  1114. if (this.hasContent() && this.enabled) {
  1115. this.$element.trigger(e);
  1116. var i = t.contains(document.documentElement, this.$element[0]);
  1117. if (e.isDefaultPrevented() || !i)
  1118. return;
  1119. var o = this
  1120. , s = this.tip()
  1121. , n = this.getUID(this.type);
  1122. this.setContent(),
  1123. s.attr("id", n),
  1124. this.$element.attr("aria-describedby", n),
  1125. this.options.animation && s.addClass("fade");
  1126. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1127. , a = /\s?auto?\s?/i
  1128. , l = a.test(r);
  1129. l && (r = r.replace(a, "") || "top"),
  1130. s.detach().css({
  1131. top: 0,
  1132. left: 0,
  1133. display: "block"
  1134. }).addClass(r).data("bs." + this.type, this),
  1135. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1136. var p = this.getPosition()
  1137. , h = s[0].offsetWidth
  1138. , f = s[0].offsetHeight;
  1139. if (l) {
  1140. var u = r
  1141. , c = this.$element.parent()
  1142. , d = this.getPosition(c);
  1143. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1144. s.removeClass(u).addClass(r)
  1145. }
  1146. var g = this.getCalculatedOffset(r, p, h, f);
  1147. this.applyPlacement(g, r);
  1148. var y = function () {
  1149. o.$element.trigger("shown.bs." + o.type),
  1150. o.hoverState = null
  1151. };
  1152. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1153. }
  1154. }
  1155. ,
  1156. i.prototype.applyPlacement = function (e, i) {
  1157. var o = this.tip()
  1158. , s = o[0].offsetWidth
  1159. , n = o[0].offsetHeight
  1160. , r = parseInt(o.css("margin-top"), 10)
  1161. , a = parseInt(o.css("margin-left"), 10);
  1162. isNaN(r) && (r = 0),
  1163. isNaN(a) && (a = 0),
  1164. e.top = e.top + r,
  1165. e.left = e.left + a,
  1166. t.offset.setOffset(o[0], t.extend({
  1167. using: function (t) {
  1168. o.css({
  1169. top: Math.round(t.top),
  1170. left: Math.round(t.left)
  1171. })
  1172. }
  1173. }, e), 0),
  1174. o.addClass("in");
  1175. var l = o[0].offsetWidth
  1176. , p = o[0].offsetHeight;
  1177. "top" == i && p != n && (e.top = e.top + n - p);
  1178. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1179. h.left ? e.left += h.left : e.top += h.top;
  1180. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1181. , u = h.left ? "left" : "top"
  1182. , c = h.left ? "offsetWidth" : "offsetHeight";
  1183. o.offset(e),
  1184. this.replaceArrow(f, o[0][c], u)
  1185. }
  1186. ,
  1187. i.prototype.replaceArrow = function (t, e, i) {
  1188. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1189. }
  1190. ,
  1191. i.prototype.setContent = function () {
  1192. var t = this.tip()
  1193. , e = this.getTitle();
  1194. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1195. t.removeClass("fade in top bottom left right")
  1196. }
  1197. ,
  1198. i.prototype.hide = function () {
  1199. function e() {
  1200. "in" != i.hoverState && o.detach(),
  1201. i.$element.trigger("hidden.bs." + i.type)
  1202. }
  1203. var i = this
  1204. , o = this.tip()
  1205. , s = t.Event("hide.bs." + this.type);
  1206. if (this.$element.removeAttr("aria-describedby"),
  1207. this.$element.trigger(s),
  1208. !s.isDefaultPrevented())
  1209. return o.removeClass("in"),
  1210. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1211. this.hoverState = null,
  1212. this
  1213. }
  1214. ,
  1215. i.prototype.fixTitle = function () {
  1216. var t = this.$element;
  1217. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1218. }
  1219. ,
  1220. i.prototype.hasContent = function () {
  1221. return this.getTitle()
  1222. }
  1223. ,
  1224. i.prototype.getPosition = function (e) {
  1225. e = e || this.$element;
  1226. var i = e[0]
  1227. , o = "BODY" == i.tagName;
  1228. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1229. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1230. width: o ? t(window).width() : e.outerWidth(),
  1231. height: o ? t(window).height() : e.outerHeight()
  1232. }, o ? {
  1233. top: 0,
  1234. left: 0
  1235. } : e.offset())
  1236. }
  1237. ,
  1238. i.prototype.getCalculatedOffset = function (t, e, i, o) {
  1239. return "bottom" == t ? {
  1240. top: e.top + e.height,
  1241. left: e.left + e.width / 2 - i / 2
  1242. } : "top" == t ? {
  1243. top: e.top - o,
  1244. left: e.left + e.width / 2 - i / 2
  1245. } : "left" == t ? {
  1246. top: e.top + e.height / 2 - o / 2,
  1247. left: e.left - i
  1248. } : {
  1249. top: e.top + e.height / 2 - o / 2,
  1250. left: e.left + e.width
  1251. }
  1252. }
  1253. ,
  1254. i.prototype.getViewportAdjustedDelta = function (t, e, i, o) {
  1255. var s = {
  1256. top: 0,
  1257. left: 0
  1258. };
  1259. if (!this.$viewport)
  1260. return s;
  1261. var n = this.options.viewport && this.options.viewport.padding || 0
  1262. , r = this.getPosition(this.$viewport);
  1263. if (/right|left/.test(t)) {
  1264. var a = e.top - n - r.scroll
  1265. , l = e.top + n - r.scroll + o;
  1266. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1267. } else {
  1268. var p = e.left - n
  1269. , h = e.left + n + i;
  1270. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1271. }
  1272. return s
  1273. }
  1274. ,
  1275. i.prototype.getTitle = function () {
  1276. var t, e = this.$element, i = this.options;
  1277. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1278. }
  1279. ,
  1280. i.prototype.getUID = function (t) {
  1281. do
  1282. t += ~~(1e6 * Math.random());
  1283. while (document.getElementById(t)); return t
  1284. }
  1285. ,
  1286. i.prototype.tip = function () {
  1287. return this.$tip = this.$tip || t(this.options.template)
  1288. }
  1289. ,
  1290. i.prototype.arrow = function () {
  1291. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1292. }
  1293. ,
  1294. i.prototype.validate = function () {
  1295. this.$element[0].parentNode || (this.hide(),
  1296. this.$element = null,
  1297. this.options = null)
  1298. }
  1299. ,
  1300. i.prototype.enable = function () {
  1301. this.enabled = !0
  1302. }
  1303. ,
  1304. i.prototype.disable = function () {
  1305. this.enabled = !1
  1306. }
  1307. ,
  1308. i.prototype.toggleEnabled = function () {
  1309. this.enabled = !this.enabled
  1310. }
  1311. ,
  1312. i.prototype.toggle = function (e) {
  1313. var i = this;
  1314. e && (i = t(e.currentTarget).data("bs." + this.type),
  1315. i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1316. t(e.currentTarget).data("bs." + this.type, i))),
  1317. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1318. }
  1319. ,
  1320. i.prototype.destroy = function () {
  1321. clearTimeout(this.timeout),
  1322. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1323. }
  1324. ;
  1325. var o = t.fn.tooltip;
  1326. t.fn.tooltip = e,
  1327. t.fn.tooltip.Constructor = i,
  1328. t.fn.tooltip.noConflict = function () {
  1329. return t.fn.tooltip = o,
  1330. this
  1331. }
  1332. }(jQuery);
  1333. !function (e, t, n) {
  1334. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1335. }("Keen", this, function () {
  1336. "use strict";
  1337. function Keen() {
  1338. return _init.apply(this, arguments)
  1339. }
  1340. function _init(e) {
  1341. if (_isUndefined(e))
  1342. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1343. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1344. throw new Error("Please provide a projectId");
  1345. this.configure(e)
  1346. }
  1347. function _extend(e) {
  1348. for (var t = 1; t < arguments.length; t++)
  1349. for (var n in arguments[t])
  1350. e[n] = arguments[t][n];
  1351. return e
  1352. }
  1353. function _isUndefined(e) {
  1354. return void 0 === e
  1355. }
  1356. function _type(e) {
  1357. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1358. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1359. }
  1360. function _each(e, t, n) {
  1361. var r;
  1362. if (!e)
  1363. return 0;
  1364. if (n = n ? n : e,
  1365. "array" === _type(e)) {
  1366. for (r = 0; r < e.length; r++)
  1367. if (t.call(n, e[r], r, e) === !1)
  1368. return 0
  1369. } else
  1370. for (r in e)
  1371. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1372. return 0;
  1373. return 1
  1374. }
  1375. function _parse_params(e) {
  1376. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) {
  1377. return decodeURIComponent(e.replace(r, " "))
  1378. }, a = e.split("?")[1]; t = i.exec(a);)
  1379. n[o(t[1])] = o(t[2]);
  1380. return n
  1381. }
  1382. function _set_protocol(e) {
  1383. switch (e) {
  1384. case "http":
  1385. return "http";
  1386. case "auto":
  1387. return location.protocol.replace(/:/g, "");
  1388. case "https":
  1389. case void 0:
  1390. default:
  1391. return "https"
  1392. }
  1393. }
  1394. function _set_request_type(e) {
  1395. var t = e || "jsonp"
  1396. , n = !1;
  1397. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials" in new XMLHttpRequest && (n = !0),
  1398. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1399. }
  1400. function _build_url(e) {
  1401. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1402. }
  1403. function _uploadEvent(e, t, n, r, i) {
  1404. var o = _build_url.apply(this, ["/events/" + e])
  1405. , a = {};
  1406. n = n !== !1,
  1407. this.client.globalProperties && (a = this.client.globalProperties(e));
  1408. for (var c in t)
  1409. t.hasOwnProperty(c) && (a[c] = t[c]);
  1410. switch (this.client.requestType) {
  1411. case "xhr":
  1412. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1413. break;
  1414. case "jsonp":
  1415. var s = JSON.stringify(a)
  1416. , l = Keen.Base64.encode(s);
  1417. o = o + "?api_key=" + this.client.writeKey,
  1418. o = o + "&data=" + l,
  1419. o = o + "&modified=" + (new Date).getTime(),
  1420. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1421. break;
  1422. case "beacon":
  1423. var s = JSON.stringify(a)
  1424. , l = Keen.Base64.encode(s);
  1425. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1426. o = o + "&data=" + encodeURIComponent(l),
  1427. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1428. o += "&c=clv1",
  1429. _request.beacon.apply(this, [o, null, r, i])
  1430. }
  1431. }
  1432. Keen.prototype.configure = function (e) {
  1433. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1434. e.protocol = _set_protocol(e.protocol),
  1435. e.requestType = _set_request_type(e.requestType),
  1436. this.client = {
  1437. projectId: e.projectId,
  1438. writeKey: e.writeKey,
  1439. readKey: e.readKey,
  1440. globalProperties: null,
  1441. endpoint: e.protocol + "://" + e.host,
  1442. requestType: e.requestType
  1443. },
  1444. Keen.trigger("client", this, e),
  1445. this.trigger("ready"),
  1446. this
  1447. }
  1448. ;
  1449. var _request = {
  1450. xhr: function (e, t, n, r, i, o, a, c) {
  1451. if (!i)
  1452. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1453. var s = new XMLHttpRequest;
  1454. if (s.onreadystatechange = function () {
  1455. if (4 == s.readyState)
  1456. if (s.status >= 200 && s.status < 300) {
  1457. var e;
  1458. try {
  1459. e = JSON.parse(s.responseText)
  1460. } catch (e) {
  1461. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1462. c && c(s, e)
  1463. }
  1464. a && e && a(e)
  1465. } else
  1466. Keen.log("HTTP request failed."),
  1467. c && c(s, null)
  1468. }
  1469. ,
  1470. s.open(e, t, o),
  1471. i && s.setRequestHeader("Authorization", i),
  1472. r && s.setRequestHeader("Content-Type", "application/json"),
  1473. n)
  1474. for (var l in n)
  1475. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1476. var u = r ? JSON.stringify(r) : null;
  1477. s.send(u)
  1478. },
  1479. jsonp: function (e, t, n, r) {
  1480. if (!t)
  1481. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1482. if (t && e.indexOf("api_key") < 0) {
  1483. var i = e.indexOf("?") > 0 ? "&" : "?";
  1484. e = e + i + "api_key=" + t
  1485. }
  1486. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window;)
  1487. o += "a";
  1488. var a = !1;
  1489. window[o] = function (e) {
  1490. a = !0,
  1491. n && e && n(e),
  1492. window[o] = void 0
  1493. }
  1494. ,
  1495. e = e + "&jsonp=" + o;
  1496. var c = document.createElement("script");
  1497. c.id = "keen-jsonp",
  1498. c.src = e,
  1499. document.getElementsByTagName("head")[0].appendChild(c),
  1500. c.onreadystatechange = function () {
  1501. a === !1 && "loaded" === this.readyState && (a = !0,
  1502. r && r())
  1503. }
  1504. ,
  1505. c.onerror = function () {
  1506. a === !1 && (a = !0,
  1507. r && r())
  1508. }
  1509. },
  1510. beacon: function (e, t, n, r) {
  1511. if (t && e.indexOf("api_key") < 0) {
  1512. var i = e.indexOf("?") > 0 ? "&" : "?";
  1513. e = e + i + "api_key=" + t
  1514. }
  1515. var o = !1
  1516. , a = document.createElement("img");
  1517. a.onload = function () {
  1518. if (o = !0,
  1519. "naturalHeight" in this) {
  1520. if (this.naturalHeight + this.naturalWidth === 0)
  1521. return void this.onerror()
  1522. } else if (this.width + this.height === 0)
  1523. return void this.onerror();
  1524. n && n({
  1525. created: !0
  1526. })
  1527. }
  1528. ,
  1529. a.onerror = function () {
  1530. o = !0,
  1531. r && r()
  1532. }
  1533. ,
  1534. a.src = e
  1535. }
  1536. }
  1537. , Events = Keen.Events = {
  1538. on: function (e, t) {
  1539. this.listeners || (this.listeners = {});
  1540. var n = this.listeners[e] || (this.listeners[e] = []);
  1541. return n.push({
  1542. callback: t
  1543. }),
  1544. this
  1545. },
  1546. off: function (e, t) {
  1547. if (!e && !t)
  1548. return this.listeners = void 0,
  1549. delete this.listeners,
  1550. this;
  1551. for (var n = this.listeners[e] || [], r = n.length; r--;)
  1552. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1553. t && 0 != n.length || (this.listeners[e] = void 0,
  1554. delete this.listeners[e]);
  1555. return this
  1556. },
  1557. trigger: function (e) {
  1558. if (!this.listeners)
  1559. return this;
  1560. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1561. n[r].callback.apply(this, t);
  1562. return this
  1563. }
  1564. };
  1565. _extend(Keen.prototype, Events),
  1566. _extend(Keen, Events),
  1567. Keen.loaded = !0,
  1568. Keen.utils = {
  1569. each: _each,
  1570. extend: _extend,
  1571. parseParams: _parse_params
  1572. },
  1573. Keen.ready = function (e) {
  1574. Keen.loaded ? e() : Keen.on("ready", e)
  1575. }
  1576. ,
  1577. Keen.log = function (e) {
  1578. "object" == typeof console && console.log("[Keen IO]", e)
  1579. }
  1580. ;
  1581. var Plugins = Keen.Plugins = {};
  1582. Keen.prototype.addEvent = function () {
  1583. _uploadEvent.apply(this, arguments)
  1584. }
  1585. ,
  1586. Keen.prototype.addEventSync = function (e, t, n, r) {
  1587. _uploadEvent.apply(this, [e, t, !1, n, r])
  1588. }
  1589. ,
  1590. Keen.prototype.trackExternalLink = function (e, t, n, r, i) {
  1591. var o = e
  1592. , a = o.metaKey
  1593. , c = o.target
  1594. , s = !1
  1595. , l = function () { };
  1596. return void 0 === r && (r = 500),
  1597. "A" === c.nodeName ? l = function () {
  1598. a || s || (s = !0,
  1599. window.location = c.href)
  1600. }
  1601. : "FORM" === c.nodeName && (l = function () {
  1602. s || (s = !0,
  1603. c.submit())
  1604. }
  1605. ),
  1606. i && (l = function () {
  1607. s || (s = !0,
  1608. i())
  1609. }
  1610. ),
  1611. _uploadEvent.call(this, t, n, l, l),
  1612. setTimeout(function () {
  1613. l()
  1614. }, r),
  1615. !!a && void 0
  1616. }
  1617. ,
  1618. Keen.prototype.setGlobalProperties = function (e) {
  1619. if (!this.client)
  1620. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1621. if (!e || "function" != typeof e)
  1622. throw new Error("Invalid value for global properties: " + e);
  1623. this.client.globalProperties = e
  1624. }
  1625. ,
  1626. Keen.Base64 = {
  1627. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1628. encode: function (e) {
  1629. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1630. for (e = this.utf8.encode(e); l < e.length;)
  1631. t = e.charCodeAt(l++),
  1632. n = e.charCodeAt(l++),
  1633. r = e.charCodeAt(l++),
  1634. i = t >> 2,
  1635. o = (3 & t) << 4 | n >> 4,
  1636. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1637. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1638. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1639. return s
  1640. },
  1641. decode: function (e) {
  1642. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1643. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length;)
  1644. t = u.indexOf(e.charAt(l++)),
  1645. n = u.indexOf(e.charAt(l++)),
  1646. r = u.indexOf(e.charAt(l++)),
  1647. i = u.indexOf(e.charAt(l++)),
  1648. o = t << 2 | n >> 4,
  1649. a = (15 & n) << 4 | r >> 2,
  1650. c = (3 & r) << 6 | i,
  1651. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1652. return this.utf8.decode(s)
  1653. },
  1654. utf8: {
  1655. encode: function (e) {
  1656. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length;)
  1657. t = e.charCodeAt(r++),
  1658. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1659. return n
  1660. },
  1661. decode: function (e) {
  1662. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length;)
  1663. n = e.charCodeAt(i),
  1664. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1665. return r
  1666. }
  1667. }
  1668. },
  1669. "object" != typeof JSON && (JSON = {}),
  1670. function () {
  1671. function f(e) {
  1672. return 10 > e ? "0" + e : e
  1673. }
  1674. function quote(e) {
  1675. return escapable.lastIndex = 0,
  1676. escapable.test(e) ? '"' + e.replace(escapable, function (e) {
  1677. var t = meta[e];
  1678. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1679. }) + '"' : '"' + e + '"'
  1680. }
  1681. function str(e, t) {
  1682. var n, r, i, o, a, c = gap, s = t[e];
  1683. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1684. "function" == typeof rep && (s = rep.call(t, e, s)),
  1685. typeof s) {
  1686. case "string":
  1687. return quote(s);
  1688. case "number":
  1689. return isFinite(s) ? String(s) : "null";
  1690. case "boolean":
  1691. case "null":
  1692. return String(s);
  1693. case "object":
  1694. if (!s)
  1695. return "null";
  1696. if (gap += indent,
  1697. a = [],
  1698. "[object Array]" === Object.prototype.toString.apply(s)) {
  1699. for (o = s.length,
  1700. n = 0; o > n; n += 1)
  1701. a[n] = str(n, s) || "null";
  1702. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1703. gap = c,
  1704. i
  1705. }
  1706. if (rep && "object" == typeof rep)
  1707. for (o = rep.length,
  1708. n = 0; o > n; n += 1)
  1709. "string" == typeof rep[n] && (r = rep[n],
  1710. i = str(r, s),
  1711. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1712. else
  1713. for (r in s)
  1714. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1715. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1716. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1717. gap = c,
  1718. i
  1719. }
  1720. }
  1721. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function () {
  1722. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1723. }
  1724. ,
  1725. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () {
  1726. return this.valueOf()
  1727. }
  1728. );
  1729. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1730. "\b": "\\b",
  1731. "\t": "\\t",
  1732. "\n": "\\n",
  1733. "\f": "\\f",
  1734. "\r": "\\r",
  1735. '"': '\\"',
  1736. "\\": "\\\\"
  1737. }, rep;
  1738. "function" != typeof JSON.stringify && (JSON.stringify = function (e, t, n) {
  1739. var r;
  1740. if (gap = "",
  1741. indent = "",
  1742. "number" == typeof n)
  1743. for (r = 0; n > r; r += 1)
  1744. indent += " ";
  1745. else
  1746. "string" == typeof n && (indent = n);
  1747. if (rep = t,
  1748. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1749. throw new Error("JSON.stringify");
  1750. return str("", {
  1751. "": e
  1752. })
  1753. }
  1754. ),
  1755. "function" != typeof JSON.parse && (JSON.parse = function (text, reviver) {
  1756. function walk(e, t) {
  1757. var n, r, i = e[t];
  1758. if (i && "object" == typeof i)
  1759. for (n in i)
  1760. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1761. void 0 !== r ? i[n] = r : delete i[n]);
  1762. return reviver.call(e, t, i)
  1763. }
  1764. var j;
  1765. if (text = String(text),
  1766. cx.lastIndex = 0,
  1767. cx.test(text) && (text = text.replace(cx, function (e) {
  1768. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1769. })),
  1770. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1771. return j = eval("(" + text + ")"),
  1772. "function" == typeof reviver ? walk({
  1773. "": j
  1774. }, "") : j;
  1775. throw new SyntaxError("JSON.parse")
  1776. }
  1777. )
  1778. }(),
  1779. !function (e, t, n) {
  1780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1781. }("domready", Keen.utils, function (e) {
  1782. function t(e) {
  1783. for (d = 1; e = r.shift();)
  1784. e()
  1785. }
  1786. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1787. return o[l] && o[l](s, n = function () {
  1788. o.removeEventListener(s, n, i),
  1789. t()
  1790. }
  1791. , i),
  1792. c && o.attachEvent(u, n = function () {
  1793. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1794. t())
  1795. }
  1796. ),
  1797. e = c ? function (t) {
  1798. self != top ? d ? t() : r.push(t) : function () {
  1799. try {
  1800. a.doScroll("left")
  1801. } catch (n) {
  1802. return setTimeout(function () {
  1803. e(t)
  1804. }, 50)
  1805. }
  1806. t()
  1807. }()
  1808. }
  1809. : function (e) {
  1810. d ? e() : r.push(e)
  1811. }
  1812. });
  1813. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1814. if (loaded && cached) {
  1815. clients = cached.clients || {},
  1816. ready = cached.ready || [];
  1817. for (var instance in clients)
  1818. if (clients.hasOwnProperty(instance)) {
  1819. var client = clients[instance];
  1820. for (var method in Keen.prototype)
  1821. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1822. if (loaded.Query = Keen.Query ? Keen.Query : function () { }
  1823. ,
  1824. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () { }
  1825. ,
  1826. client._config && (client.configure.call(client, client._config),
  1827. delete client._config),
  1828. client._setGlobalProperties) {
  1829. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1830. client.setGlobalProperties.apply(client, globals[i]);
  1831. delete client._setGlobalProperties
  1832. }
  1833. if (client._addEvent) {
  1834. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1835. client.addEvent.apply(client, queue[i]);
  1836. delete client._addEvent
  1837. }
  1838. var callback = client._on || [];
  1839. if (client._on) {
  1840. for (var i = 0; i < callback.length; i++)
  1841. client.on.apply(client, callback[i]);
  1842. client.trigger("ready"),
  1843. delete client._on
  1844. }
  1845. }
  1846. for (var i = 0; i < ready.length; i++) {
  1847. var callback = ready[i];
  1848. Keen.on("ready", function () {
  1849. callback()
  1850. })
  1851. }
  1852. }
  1853. return Keen.loaded && setTimeout(function () {
  1854. Keen.utils.domready(function () {
  1855. Keen.trigger("ready")
  1856. })
  1857. }, 0),
  1858. Keen
  1859. });
  1860. !function () {
  1861. var t = window.analytics = window.analytics || [];
  1862. if (!t.initialize) {
  1863. if (t.invoked)
  1864. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1865. t.invoked = !0,
  1866. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1867. t.factory = function (e) {
  1868. return function () {
  1869. var n = Array.prototype.slice.call(arguments);
  1870. return n.unshift(e),
  1871. t.push(n),
  1872. t
  1873. }
  1874. }
  1875. ;
  1876. for (var e = 0; e < t.methods.length; e++) {
  1877. var n = t.methods[e];
  1878. t[n] = t.factory(n)
  1879. }
  1880. t.load = function (t) {
  1881. var e = document.createElement("script");
  1882. e.type = "text/javascript",
  1883. e.async = !0,
  1884. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1885. var n = document.getElementsByTagName("script")[0];
  1886. n.parentNode.insertBefore(e, n)
  1887. }
  1888. ,
  1889. t.SNIPPET_VERSION = "4.0.0"
  1890. }
  1891. }();
  1892. !function (i, e) {
  1893. "use strict";
  1894. var s = ""
  1895. , r = "?"
  1896. , o = "function"
  1897. , a = "undefined"
  1898. , n = "object"
  1899. , t = "major"
  1900. , d = "model"
  1901. , w = "name"
  1902. , l = "type"
  1903. , p = "vendor"
  1904. , m = "version"
  1905. , c = "architecture"
  1906. , u = "console"
  1907. , g = "mobile"
  1908. , f = "tablet"
  1909. , h = "smarttv"
  1910. , b = {
  1911. has: function (i, e) {
  1912. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1913. },
  1914. lowerize: function (i) {
  1915. return i.toLowerCase()
  1916. }
  1917. }
  1918. , y = {
  1919. rgx: function () {
  1920. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1921. var c = m[p]
  1922. , u = m[p + 1];
  1923. if (typeof i === a) {
  1924. i = {};
  1925. for (t in u)
  1926. d = u[t],
  1927. typeof d === n ? i[d[0]] = e : i[d] = e
  1928. }
  1929. for (s = r = 0; s < c.length; s++)
  1930. if (w = c[s].exec(this.getUA())) {
  1931. for (t = 0; t < u.length; t++)
  1932. l = w[++r],
  1933. d = u[t],
  1934. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1935. break
  1936. }
  1937. if (w)
  1938. break
  1939. }
  1940. return i
  1941. },
  1942. str: function (i, s) {
  1943. for (var o in s)
  1944. if (typeof s[o] === n && s[o].length > 0) {
  1945. for (var a = 0; a < s[o].length; a++)
  1946. if (b.has(s[o][a], i))
  1947. return o === r ? e : o
  1948. } else if (b.has(s[o], i))
  1949. return o === r ? e : o;
  1950. return i
  1951. }
  1952. }
  1953. , v = {
  1954. browser: {
  1955. oldsafari: {
  1956. major: {
  1957. 1: ["/8", "/1", "/3"],
  1958. 2: "/4",
  1959. "?": "/"
  1960. },
  1961. version: {
  1962. "1.0": "/8",
  1963. 1.2: "/1",
  1964. 1.3: "/3",
  1965. "2.0": "/412",
  1966. "2.0.2": "/416",
  1967. "2.0.3": "/417",
  1968. "2.0.4": "/419",
  1969. "?": "/"
  1970. }
  1971. }
  1972. },
  1973. device: {
  1974. sprint: {
  1975. model: {
  1976. "Evo Shift 4G": "7373KT"
  1977. },
  1978. vendor: {
  1979. HTC: "APA",
  1980. Sprint: "Sprint"
  1981. }
  1982. }
  1983. },
  1984. os: {
  1985. windows: {
  1986. version: {
  1987. ME: "4.90",
  1988. "NT 3.11": "NT3.51",
  1989. "NT 4.0": "NT4.0",
  1990. 2e3: "NT 5.0",
  1991. XP: ["NT 5.1", "NT 5.2"],
  1992. Vista: "NT 6.0",
  1993. 7: "NT 6.1",
  1994. 8: "NT 6.2",
  1995. 8.1: "NT 6.3",
  1996. RT: "ARM"
  1997. }
  1998. }
  1999. }
  2000. }
  2001. , k = {
  2002. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  2003. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  2004. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  2005. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  2006. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  2007. }
  2008. , x = function (e) {
  2009. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  2010. return this instanceof x ? (this.getBrowser = function () {
  2011. return y.rgx.apply(this, k.browser)
  2012. }
  2013. ,
  2014. this.getCPU = function () {
  2015. return y.rgx.apply(this, k.cpu)
  2016. }
  2017. ,
  2018. this.getDevice = function () {
  2019. return y.rgx.apply(this, k.device)
  2020. }
  2021. ,
  2022. this.getEngine = function () {
  2023. return y.rgx.apply(this, k.engine)
  2024. }
  2025. ,
  2026. this.getOS = function () {
  2027. return y.rgx.apply(this, k.os)
  2028. }
  2029. ,
  2030. this.getResult = function () {
  2031. return {
  2032. ua: this.getUA(),
  2033. browser: this.getBrowser(),
  2034. engine: this.getEngine(),
  2035. os: this.getOS(),
  2036. device: this.getDevice(),
  2037. cpu: this.getCPU()
  2038. }
  2039. }
  2040. ,
  2041. this.getUA = function () {
  2042. return r
  2043. }
  2044. ,
  2045. this.setUA = function (i) {
  2046. return r = i,
  2047. this
  2048. }
  2049. ,
  2050. void this.setUA(r)) : new x(e).getResult()
  2051. };
  2052. if (typeof exports !== a)
  2053. typeof module !== a && module.exports && (exports = module.exports = x),
  2054. exports.UAParser = x;
  2055. else if (i.UAParser = x,
  2056. typeof define === o && define.amd && define(function () {
  2057. return x
  2058. }),
  2059. typeof i.jQuery !== a) {
  2060. var A = i.jQuery
  2061. , _ = new x;
  2062. A.ua = _.getResult(),
  2063. A.ua.get = function () {
  2064. return _.getUA()
  2065. }
  2066. ,
  2067. A.ua.set = function (i) {
  2068. _.setUA(i);
  2069. var e = _.getResult();
  2070. for (var s in e)
  2071. A.ua[s] = e[s]
  2072. }
  2073. }
  2074. }(this);
  2075. window.Modernizr = function (n, e, t) {
  2076. function o(n) {
  2077. d.cssText = n
  2078. }
  2079. function r(n, e) {
  2080. return typeof n === e
  2081. }
  2082. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2083. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2084. u = r(v, "undefined") || r(v.call, "undefined") ? function (n, e) {
  2085. return e in n && r(n.constructor.prototype[e], "undefined")
  2086. }
  2087. : function (n, e) {
  2088. return v.call(n, e)
  2089. }
  2090. ,
  2091. Function.prototype.bind || (Function.prototype.bind = function (n) {
  2092. var e = this;
  2093. if ("function" != typeof e)
  2094. throw new TypeError;
  2095. var t = b.call(arguments, 1)
  2096. , o = function () {
  2097. if (this instanceof o) {
  2098. var r = function () { };
  2099. r.prototype = e.prototype;
  2100. var i = new r
  2101. , c = e.apply(i, t.concat(b.call(arguments)));
  2102. return Object(c) === c ? c : i
  2103. }
  2104. return e.apply(n, t.concat(b.call(arguments)))
  2105. };
  2106. return o
  2107. }
  2108. ),
  2109. y.webgl = function () {
  2110. return !!n.WebGLRenderingContext
  2111. }
  2112. ;
  2113. for (var h in y)
  2114. u(y, h) && (c = h.toLowerCase(),
  2115. f[c] = y[h](),
  2116. w.push((f[c] ? "" : "no-") + c));
  2117. return f.addTest = function (n, e) {
  2118. if ("object" == typeof n)
  2119. for (var o in n)
  2120. u(n, o) && f.addTest(o, n[o]);
  2121. else {
  2122. if (n = n.toLowerCase(),
  2123. f[n] !== t)
  2124. return f;
  2125. e = "function" == typeof e ? e() : e,
  2126. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2127. f[n] = e
  2128. }
  2129. return f
  2130. }
  2131. ,
  2132. o(""),
  2133. p = i = null,
  2134. f._version = a,
  2135. f
  2136. }(this, this.document);
  2137. !function (e, t, a) {
  2138. "use strict";
  2139. function n(t, h, m) {
  2140. function H(a) {
  2141. var n = 0
  2142. , i = Ee.length;
  2143. if (Ce.old = e.extend({}, Ce),
  2144. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2145. ke = Be[ge.horizontal ? "width" : "height"](),
  2146. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2147. Ee.length = 0,
  2148. Ce.start = 0,
  2149. Ce.end = q(ze - Ie, 0),
  2150. Re) {
  2151. n = Ne.length,
  2152. qe = Pe.children(ge.itemSelector),
  2153. Ne.length = 0;
  2154. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2155. ze = 0,
  2156. qe.each(function (t, a) {
  2157. var n = e(a)
  2158. , i = a.getBoundingClientRect()
  2159. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2160. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2161. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2162. , h = l + d + p
  2163. , m = !d || !p
  2164. , g = {};
  2165. g.el = a,
  2166. g.size = m ? l : h,
  2167. g.half = g.size / 2,
  2168. g.start = ze + (m ? d : 0),
  2169. g.center = g.start - E(Ie / 2 - g.size / 2),
  2170. g.end = g.start - Ie + g.size,
  2171. t || (ze += s),
  2172. ze += h,
  2173. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2174. t === v && (g.end += o,
  2175. ze += o,
  2176. f = m ? p : 0),
  2177. Ne.push(g),
  2178. r = g
  2179. }),
  2180. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2181. ze -= f,
  2182. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2183. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2184. }
  2185. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2186. Q(),
  2187. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2188. Te = d(Te, ge.minHandleSize, ke),
  2189. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2190. xe.end = ke - Te,
  2191. it || j()),
  2192. !we && Ie > 0) {
  2193. var p = Ce.start
  2194. , h = "";
  2195. if (Re)
  2196. e.each(Ne, function (e, t) {
  2197. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2198. Ee.push(p),
  2199. p += Ie,
  2200. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2201. });
  2202. else
  2203. for (; p - Ie < Ce.end;)
  2204. Ee.push(p),
  2205. p += Ie;
  2206. if (De[0] && i !== Ee.length) {
  2207. for (var m = 0; m < Ee.length; m++)
  2208. h += ge.pageBuilder.call(ye, m);
  2209. Ae = De.html(h).children(),
  2210. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2211. }
  2212. }
  2213. if (Oe.slideeSize = ze,
  2214. Oe.frameSize = Ie,
  2215. Oe.sbSize = ke,
  2216. Oe.handleSize = Te,
  2217. Re) {
  2218. a && null != ge.startAt && (W(ge.startAt),
  2219. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2220. var g = Ne[Oe.activeItem];
  2221. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2222. } else
  2223. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2224. pe("load")
  2225. }
  2226. function X(e, t, a) {
  2227. if (Re && at.released && !a) {
  2228. var n = $(e)
  2229. , i = e > Ce.start && e < Ce.end;
  2230. Le ? (i && (e = Ne[n.centerItem].center),
  2231. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2232. }
  2233. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2234. et.start = +new Date,
  2235. et.time = 0,
  2236. et.from = Ce.cur,
  2237. et.to = e,
  2238. et.delta = e - Ce.cur,
  2239. et.tweesing = at.tweese || at.init && !at.slidee,
  2240. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2241. at.tweese = 0,
  2242. e !== Ce.dest && (Ce.dest = e,
  2243. pe("change"),
  2244. it || Y()),
  2245. K(),
  2246. Q(),
  2247. Z(),
  2248. F()
  2249. }
  2250. function Y() {
  2251. if (ye.initialized) {
  2252. if (!it)
  2253. return it = w(Y),
  2254. void (at.released && pe("moveStart"));
  2255. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2256. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2257. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2258. et.to === Ce.cur ? (Ce.cur = et.to,
  2259. at.tweese = it = 0) : it = w(Y),
  2260. pe("move"),
  2261. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2262. !it && at.released && pe("moveEnd"),
  2263. j()
  2264. }
  2265. }
  2266. function j() {
  2267. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2268. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2269. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2270. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2271. }
  2272. function F() {
  2273. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2274. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2275. pe("activePage", _e.page))
  2276. }
  2277. function M() {
  2278. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2279. ot = at.init ? w(M) : 0,
  2280. tt.now = +new Date,
  2281. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2282. X(at.init ? tt.pos : E(tt.pos)),
  2283. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2284. tt.lastTime = tt.now
  2285. }
  2286. function L(e, t, n) {
  2287. if ("boolean" === i(t) && (n = t,
  2288. t = a),
  2289. t === a)
  2290. X(Ce[e], n);
  2291. else {
  2292. if (Le && "center" !== e)
  2293. return;
  2294. var r = ye.getPos(t);
  2295. r && X(r[e], n, !Le)
  2296. }
  2297. }
  2298. function R(e) {
  2299. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2300. }
  2301. function U(e) {
  2302. return R(l(e) && 0 > e ? e + Ne.length : e)
  2303. }
  2304. function W(e, t) {
  2305. var a = R(e);
  2306. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2307. qe.eq(a).addClass(ge.activeClass),
  2308. _e.active = Oe.activeItem = a,
  2309. Z(),
  2310. pe("active", a)),
  2311. a)
  2312. }
  2313. function $(e) {
  2314. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2315. var t = {}
  2316. , a = Me ? 0 : Ie / 2;
  2317. if (!we)
  2318. for (var n = 0, i = Ee.length; i > n; n++) {
  2319. if (e >= Ce.end || n === Ee.length - 1) {
  2320. t.activePage = Ee.length - 1;
  2321. break
  2322. }
  2323. if (e <= Ee[n] + a) {
  2324. t.activePage = n;
  2325. break
  2326. }
  2327. }
  2328. if (Re) {
  2329. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2330. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2331. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2332. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2333. s = c;
  2334. break
  2335. }
  2336. t.firstItem = l(r) ? r : 0,
  2337. t.centerItem = l(o) ? o : t.firstItem,
  2338. t.lastItem = l(s) ? s : t.centerItem
  2339. }
  2340. return t
  2341. }
  2342. function Q(t) {
  2343. e.extend(Oe, $(t))
  2344. }
  2345. function Z() {
  2346. var e = Ce.dest <= Ce.start
  2347. , t = Ce.dest >= Ce.end
  2348. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2349. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2350. Je.is("button,input") && Je.prop("disabled", e),
  2351. Ke.is("button,input") && Ke.prop("disabled", t),
  2352. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2353. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2354. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2355. Qe.is("button,input") && Qe.prop("disabled", e),
  2356. $e.is("button,input") && $e.prop("disabled", t)),
  2357. Re && null != Oe.activeItem) {
  2358. var n = 0 === Oe.activeItem
  2359. , i = Oe.activeItem >= Ne.length - 1
  2360. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2361. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2362. Ze.is("button,input") && Ze.prop("disabled", n),
  2363. Ge.is("button,input") && Ge.prop("disabled", i),
  2364. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2365. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2366. }
  2367. }
  2368. function G(e, t, a) {
  2369. if (e = U(e),
  2370. t = U(t),
  2371. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2372. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2373. var n = t > e ? e : a ? t : t - 1
  2374. , i = e > t ? e : a ? t + 1 : t
  2375. , r = e > t;
  2376. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2377. H()
  2378. }
  2379. }
  2380. function J(e, t) {
  2381. for (var a = 0, n = Ve[e].length; n > a; a++)
  2382. if (Ve[e][a] === t)
  2383. return a;
  2384. return -1
  2385. }
  2386. function K() {
  2387. at.released && !ye.isPaused && ye.resume()
  2388. }
  2389. function V(e) {
  2390. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2391. }
  2392. function _() {
  2393. at.history[0] = at.history[1],
  2394. at.history[1] = at.history[2],
  2395. at.history[2] = at.history[3],
  2396. at.history[3] = at.delta
  2397. }
  2398. function ee(e) {
  2399. at.released = 0,
  2400. at.source = e,
  2401. at.slidee = "slidee" === e
  2402. }
  2403. function te(t) {
  2404. var a = "touchstart" === t.type
  2405. , n = t.data.source
  2406. , i = "slidee" === n;
  2407. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2408. ee(n),
  2409. at.init = 0,
  2410. at.$source = e(t.target),
  2411. at.touch = a,
  2412. at.pointer = a ? t.originalEvent.touches[0] : t,
  2413. at.initX = at.pointer.pageX,
  2414. at.initY = at.pointer.pageY,
  2415. at.initPos = i ? Ce.cur : xe.cur,
  2416. at.start = +new Date,
  2417. at.time = 0,
  2418. at.path = 0,
  2419. at.delta = 0,
  2420. at.locked = 0,
  2421. at.history = [0, 0, 0, 0],
  2422. at.pathToLock = i ? a ? 30 : 10 : 0,
  2423. b.on(a ? z : I, ae),
  2424. ye.pause(1),
  2425. (i ? Pe : Se).addClass(ge.draggedClass),
  2426. pe("moveStart"),
  2427. i && (rt = setInterval(_, 10)))
  2428. }
  2429. function ae(e) {
  2430. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2431. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2432. at.pathX = at.pointer.pageX - at.initX,
  2433. at.pathY = at.pointer.pageY - at.initY,
  2434. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2435. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2436. at.released || !(at.path < 1)) {
  2437. if (!at.init) {
  2438. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2439. return ne();
  2440. at.init = 1
  2441. }
  2442. r(e),
  2443. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2444. at.$source.on(B, s)),
  2445. at.released && (ne(),
  2446. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2447. at.delta += at.swing,
  2448. at.tweese = x(at.swing) > 10)),
  2449. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2450. }
  2451. }
  2452. function ne() {
  2453. clearInterval(rt),
  2454. at.released = !0,
  2455. b.off(at.touch ? z : I, ae),
  2456. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2457. setTimeout(function () {
  2458. at.$source.off(B, s)
  2459. }),
  2460. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2461. ye.resume(1),
  2462. at.init = 0
  2463. }
  2464. function ie(t) {
  2465. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2466. }
  2467. function re() {
  2468. ye.stop(),
  2469. b.off("mouseup", re)
  2470. }
  2471. function se(e) {
  2472. switch (r(e),
  2473. this) {
  2474. case $e[0]:
  2475. case Qe[0]:
  2476. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2477. b.on("mouseup", re);
  2478. break;
  2479. case Ze[0]:
  2480. ye.prev();
  2481. break;
  2482. case Ge[0]:
  2483. ye.next();
  2484. break;
  2485. case Je[0]:
  2486. ye.prevPage();
  2487. break;
  2488. case Ke[0]:
  2489. ye.nextPage()
  2490. }
  2491. }
  2492. function oe(e) {
  2493. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2494. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2495. Re ? (p = +new Date,
  2496. nt.last < p - nt.resetTime && (nt.delta = 0),
  2497. nt.last = p,
  2498. nt.delta += nt.curDelta,
  2499. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2500. nt.delta %= 1),
  2501. nt.finalDelta) : nt.curDelta
  2502. }
  2503. function le(e) {
  2504. e.originalEvent[g] = ye;
  2505. var t = +new Date;
  2506. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2507. return void (O = t);
  2508. if (ge.scrollBy && Ce.start !== Ce.end) {
  2509. var a = oe(e.originalEvent);
  2510. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2511. ye.slideBy(ge.scrollBy * a)
  2512. }
  2513. }
  2514. function ce(e) {
  2515. ge.clickBar && e.target === Be[0] && (r(e),
  2516. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2517. }
  2518. function de(e) {
  2519. if (ge.keyboardNavBy)
  2520. switch (e.which) {
  2521. case ge.horizontal ? 37 : 38:
  2522. r(e),
  2523. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2524. break;
  2525. case ge.horizontal ? 39 : 40:
  2526. r(e),
  2527. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2528. }
  2529. }
  2530. function ue(e) {
  2531. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2532. }
  2533. function fe() {
  2534. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2535. }
  2536. function ve(e) {
  2537. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2538. }
  2539. function pe(e, t) {
  2540. if (Ve[e]) {
  2541. for (me = Ve[e].length,
  2542. T.length = 0,
  2543. he = 0; me > he; he++)
  2544. T.push(Ve[e][he]);
  2545. for (he = 0; me > he; he++)
  2546. T[he].call(ye, e, t)
  2547. }
  2548. }
  2549. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2550. start: 0,
  2551. center: 0,
  2552. end: 0,
  2553. cur: 0,
  2554. dest: 0
  2555. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2556. start: 0,
  2557. end: 0,
  2558. cur: 0
  2559. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2560. firstItem: 0,
  2561. lastItem: 0,
  2562. centerItem: 0,
  2563. activeItem: null,
  2564. activePage: 0
  2565. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2566. released: 1
  2567. }, nt = {
  2568. last: 0,
  2569. delta: 0,
  2570. resetTime: 200
  2571. }, it = 0, rt = 0, st = 0, ot = 0;
  2572. we || (t = be[0]),
  2573. ye.initialized = 0,
  2574. ye.frame = t,
  2575. ye.slidee = Pe[0],
  2576. ye.pos = Ce,
  2577. ye.rel = Oe,
  2578. ye.items = Ne,
  2579. ye.pages = Ee,
  2580. ye.isPaused = 0,
  2581. ye.options = ge,
  2582. ye.dragging = at,
  2583. ye.reload = function () {
  2584. H()
  2585. }
  2586. ,
  2587. ye.getPos = function (e) {
  2588. if (Re) {
  2589. var t = R(e);
  2590. return -1 !== t && Ne[t]
  2591. }
  2592. var a = Pe.find(e).eq(0);
  2593. if (a[0]) {
  2594. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2595. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2596. return {
  2597. start: n,
  2598. center: n - Ie / 2 + i / 2,
  2599. end: n - Ie + i,
  2600. size: i
  2601. }
  2602. }
  2603. return !1
  2604. }
  2605. ,
  2606. ye.moveBy = function (e) {
  2607. tt.speed = e,
  2608. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2609. tt.startPos = Ce.cur,
  2610. ee("button"),
  2611. at.init = 1,
  2612. pe("moveStart"),
  2613. y(ot),
  2614. M())
  2615. }
  2616. ,
  2617. ye.stop = function () {
  2618. "button" === at.source && (at.init = 0,
  2619. at.released = 1)
  2620. }
  2621. ,
  2622. ye.prev = function () {
  2623. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2624. }
  2625. ,
  2626. ye.next = function () {
  2627. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2628. }
  2629. ,
  2630. ye.prevPage = function () {
  2631. ye.activatePage(Oe.activePage - 1)
  2632. }
  2633. ,
  2634. ye.nextPage = function () {
  2635. ye.activatePage(Oe.activePage + 1)
  2636. }
  2637. ,
  2638. ye.slideBy = function (e, t) {
  2639. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2640. }
  2641. ,
  2642. ye.slideTo = function (e, t) {
  2643. X(e, t)
  2644. }
  2645. ,
  2646. ye.toStart = function (e, t) {
  2647. L("start", e, t)
  2648. }
  2649. ,
  2650. ye.toEnd = function (e, t) {
  2651. L("end", e, t)
  2652. }
  2653. ,
  2654. ye.toCenter = function (e, t) {
  2655. L("center", e, t)
  2656. }
  2657. ,
  2658. ye.getIndex = R,
  2659. ye.activate = function (e, t) {
  2660. var a = W(e);
  2661. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2662. }
  2663. ,
  2664. ye.activatePage = function (e, t) {
  2665. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2666. }
  2667. ,
  2668. ye.resume = function (e) {
  2669. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2670. st ? st = clearTimeout(st) : pe("resume"),
  2671. st = setTimeout(function () {
  2672. switch (pe("cycle"),
  2673. ge.cycleBy) {
  2674. case "items":
  2675. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2676. break;
  2677. case "pages":
  2678. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2679. }
  2680. }, ge.cycleInterval))
  2681. }
  2682. ,
  2683. ye.pause = function (e) {
  2684. e < ye.isPaused || (ye.isPaused = e || 100,
  2685. st && (st = clearTimeout(st),
  2686. pe("pause")))
  2687. }
  2688. ,
  2689. ye.toggle = function () {
  2690. ye[st ? "pause" : "resume"]()
  2691. }
  2692. ,
  2693. ye.set = function (t, a) {
  2694. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2695. }
  2696. ,
  2697. ye.add = function (t, a) {
  2698. var n = e(t);
  2699. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2700. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2701. H()
  2702. }
  2703. ,
  2704. ye.remove = function (t) {
  2705. if (Re) {
  2706. var a = U(t);
  2707. if (a > -1) {
  2708. qe.eq(a).remove();
  2709. var n = a === Oe.activeItem;
  2710. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2711. H(),
  2712. n && (_e.active = null,
  2713. ye.activate(Oe.activeItem))
  2714. }
  2715. } else
  2716. e(t).remove(),
  2717. H()
  2718. }
  2719. ,
  2720. ye.moveAfter = function (e, t) {
  2721. G(e, t, 1)
  2722. }
  2723. ,
  2724. ye.moveBefore = function (e, t) {
  2725. G(e, t)
  2726. }
  2727. ,
  2728. ye.on = function (e, t) {
  2729. if ("object" === i(e))
  2730. for (var a in e)
  2731. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2732. else if ("function" === i(t))
  2733. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2734. Ve[n[r]] = Ve[n[r]] || [],
  2735. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2736. else if ("array" === i(t))
  2737. for (var o = 0, l = t.length; l > o; o++)
  2738. ye.on(e, t[o])
  2739. }
  2740. ,
  2741. ye.one = function (e, t) {
  2742. function a() {
  2743. t.apply(ye, arguments),
  2744. ye.off(e, a)
  2745. }
  2746. ye.on(e, a)
  2747. }
  2748. ,
  2749. ye.off = function (e, t) {
  2750. if (t instanceof Array)
  2751. for (var a = 0, n = t.length; n > a; a++)
  2752. ye.off(e, t[a]);
  2753. else
  2754. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2755. if (Ve[i[r]] = Ve[i[r]] || [],
  2756. null == t)
  2757. Ve[i[r]].length = 0;
  2758. else {
  2759. var o = J(i[r], t);
  2760. -1 !== o && Ve[i[r]].splice(o, 1)
  2761. }
  2762. }
  2763. ,
  2764. ye.destroy = function () {
  2765. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2766. b.off("keydown", de),
  2767. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2768. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2769. De.empty(),
  2770. we || (be.off("." + g),
  2771. He.restore(),
  2772. Xe.restore(),
  2773. Ye.restore(),
  2774. je.restore(),
  2775. e.removeData(t, g)),
  2776. Ne.length = Ee.length = 0,
  2777. _e = {},
  2778. ye.initialized = 0,
  2779. ye
  2780. }
  2781. ,
  2782. ye.init = function () {
  2783. if (!ye.initialized) {
  2784. ye.on(m);
  2785. var e = ["overflow", "position"]
  2786. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2787. He.save.apply(He, e),
  2788. Ye.save.apply(Ye, e),
  2789. Xe.save.apply(Xe, t),
  2790. je.save.apply(je, t);
  2791. var a = Se;
  2792. return we || (a = a.add(Pe),
  2793. be.css("overflow", "hidden"),
  2794. f || "static" !== be.css("position") || be.css("position", "relative")),
  2795. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2796. a.css({
  2797. position: "absolute"
  2798. })),
  2799. ge.forward && $e.on(S, se),
  2800. ge.backward && Qe.on(S, se),
  2801. ge.prev && Ze.on(B, se),
  2802. ge.next && Ge.on(B, se),
  2803. ge.prevPage && Je.on(B, se),
  2804. ge.nextPage && Ke.on(B, se),
  2805. Ue.on(C, le),
  2806. Be[0] && Be.on(B, ce),
  2807. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2808. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2809. We.on(P, {
  2810. source: "slidee"
  2811. }, te),
  2812. Se && Se.on(P, {
  2813. source: "handle"
  2814. }, te),
  2815. b.on("keydown", de),
  2816. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2817. be.on("scroll." + g, o)),
  2818. ye.initialized = 1,
  2819. H(!0),
  2820. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2821. ye
  2822. }
  2823. }
  2824. }
  2825. function i(e) {
  2826. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2827. }
  2828. function r(e, t) {
  2829. e.preventDefault(),
  2830. t && e.stopPropagation()
  2831. }
  2832. function s(t) {
  2833. r(t, 1),
  2834. e(this).off(t.type, s)
  2835. }
  2836. function o() {
  2837. this.scrollLeft = 0,
  2838. this.scrollTop = 0
  2839. }
  2840. function l(e) {
  2841. return !isNaN(parseFloat(e)) && isFinite(e)
  2842. }
  2843. function c(e, t) {
  2844. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2845. }
  2846. function d(e, t, a) {
  2847. return t > e ? t : e > a ? a : e
  2848. }
  2849. function u(e) {
  2850. var t = {};
  2851. return t.style = {},
  2852. t.save = function () {
  2853. if (e && e.nodeType) {
  2854. for (var a = 0; a < arguments.length; a++)
  2855. t.style[arguments[a]] = e.style[arguments[a]];
  2856. return t
  2857. }
  2858. }
  2859. ,
  2860. t.restore = function () {
  2861. if (e && e.nodeType) {
  2862. for (var a in t.style)
  2863. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2864. return t
  2865. }
  2866. }
  2867. ,
  2868. t
  2869. }
  2870. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2871. b.on(C, function (e) {
  2872. var t = e.originalEvent[g]
  2873. , a = +new Date;
  2874. (!t || t.options.scrollHijack < a - O) && (O = a)
  2875. }),
  2876. function (e) {
  2877. function t(e) {
  2878. var t = (new Date).getTime()
  2879. , n = Math.max(0, 16 - (t - a))
  2880. , i = setTimeout(e, n);
  2881. return a = t,
  2882. i
  2883. }
  2884. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2885. var a = (new Date).getTime()
  2886. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2887. y = function (t) {
  2888. n.call(e, t)
  2889. }
  2890. }(window),
  2891. function () {
  2892. function e(e) {
  2893. for (var n = 0, i = t.length; i > n; n++) {
  2894. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2895. if (null != a.style[r])
  2896. return r
  2897. }
  2898. }
  2899. var t = ["", "webkit", "moz", "ms", "o"]
  2900. , a = document.createElement("div");
  2901. f = e("transform"),
  2902. v = e("perspective") ? "translateZ(0) " : ""
  2903. }(),
  2904. t[m] = n,
  2905. e.fn[h] = function (t, a) {
  2906. var r, s;
  2907. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2908. s = Array.prototype.slice.call(arguments, 1)),
  2909. t = {}),
  2910. this.each(function (i, o) {
  2911. var l = e.data(o, g);
  2912. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o, t, a).init())
  2913. })
  2914. }
  2915. ,
  2916. n.defaults = {
  2917. slidee: null,
  2918. horizontal: !1,
  2919. itemNav: null,
  2920. itemSelector: null,
  2921. smart: !1,
  2922. activateOn: null,
  2923. activateMiddle: !1,
  2924. scrollSource: null,
  2925. scrollBy: 0,
  2926. scrollHijack: 300,
  2927. scrollTrap: !1,
  2928. dragSource: null,
  2929. mouseDragging: !1,
  2930. touchDragging: !1,
  2931. releaseSwing: !1,
  2932. swingSpeed: .2,
  2933. elasticBounds: !1,
  2934. interactive: null,
  2935. scrollBar: null,
  2936. dragHandle: !1,
  2937. dynamicHandle: !1,
  2938. minHandleSize: 50,
  2939. clickBar: !1,
  2940. syncSpeed: .5,
  2941. pagesBar: null,
  2942. activatePageOn: null,
  2943. pageBuilder: function (e) {
  2944. return "<li>" + (e + 1) + "</li>"
  2945. },
  2946. forward: null,
  2947. backward: null,
  2948. prev: null,
  2949. next: null,
  2950. prevPage: null,
  2951. nextPage: null,
  2952. cycleBy: null,
  2953. cycleInterval: 5e3,
  2954. pauseOnHover: !1,
  2955. startPaused: !1,
  2956. moveBy: 300,
  2957. speed: 0,
  2958. easing: "swing",
  2959. startAt: null,
  2960. keyboardNavBy: null,
  2961. draggedClass: "dragged",
  2962. activeClass: "active",
  2963. disabledClass: "disabled"
  2964. }
  2965. }(jQuery, window);
  2966. !function e(t, i, n) {
  2967. function r(a, s) {
  2968. if (!i[a]) {
  2969. if (!t[a]) {
  2970. var l = "function" == typeof require && require;
  2971. if (!s && l)
  2972. return l(a, !0);
  2973. if (o)
  2974. return o(a, !0);
  2975. var c = new Error("Cannot find module '" + a + "'");
  2976. throw c.code = "MODULE_NOT_FOUND",
  2977. c
  2978. }
  2979. var h = i[a] = {
  2980. exports: {}
  2981. };
  2982. t[a][0].call(h.exports, function (e) {
  2983. var i = t[a][1][e];
  2984. return r(i ? i : e)
  2985. }, h, h.exports, e, t, i, n)
  2986. }
  2987. return i[a].exports
  2988. }
  2989. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2990. r(n[a]);
  2991. return r
  2992. }({
  2993. 1: [function (e, t, i) {
  2994. (function (i) {
  2995. "use strict";
  2996. function n(e) {
  2997. this.player = null,
  2998. this.director = null,
  2999. this.modelManager = null,
  3000. this.container = null,
  3001. this.tagManager = null,
  3002. this.fadeInSpeed = e,
  3003. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  3004. }
  3005. var r = e("three")
  3006. , o = e("./util/logger")
  3007. , a = (e("./util/common"),
  3008. e("./enum/PlayerEvents"))
  3009. , s = e("./enum/DirectorEvents")
  3010. , l = e("./settings")
  3011. , c = e("./enum/Viewmode")
  3012. , h = (e("./enum/WarpStyle"),
  3013. e("./enum/BlackoutStyle"),
  3014. e("./enum/ModelManagerEvents"))
  3015. , u = e("./enum/tagEvents")
  3016. , d = e("./util/transitions")
  3017. , p = e("./util/lerp")
  3018. , f = new o(i);
  3019. //window.THREE = r;
  3020. n.prototype.init = function (e, t, i, n, r) {
  3021. window.app = this;
  3022. this.player = t,
  3023. this.director = e,
  3024. this.modelManager = i,
  3025. this.tagManager = n,
  3026. this.container = r,
  3027. this.updateModel(),
  3028. this.bindEvents()
  3029. }
  3030. ,
  3031. n.prototype.bindEvents = function () {
  3032. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  3033. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  3034. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  3035. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  3036. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  3037. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  3038. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  3039. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  3040. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  3041. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  3042. }
  3043. ,
  3044. n.prototype.updateModel = function () {
  3045. //模型this.model
  3046. this.model = this.modelManager.getActiveModel()
  3047. }
  3048. ,
  3049. n.prototype.handleWarpStarted = function () {
  3050. this.hidePlayerReticule()
  3051. }
  3052. ,
  3053. n.prototype.ontagActivated = function () {
  3054. this.hidePlayerReticule()
  3055. }
  3056. ,
  3057. n.prototype.onNavigationTotag = function () {
  3058. this.hidePlayerReticule()
  3059. }
  3060. ,
  3061. n.prototype.handlePlayerModeChanging = function (e, t, i) {
  3062. var n = this.modelManager.getActiveModel()
  3063. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  3064. n.fadePanoMarkers(r),
  3065. n.setMode(t)
  3066. }
  3067. ,
  3068. n.prototype.handlePlayerModeChanged = function (e, t) {
  3069. var i = this.modelManager.getActiveModel()
  3070. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3071. i.setSide(n),
  3072. i.setMode(t)
  3073. }
  3074. ,
  3075. n.prototype.handleClosestPanoChanging = function (e, t, i) {
  3076. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3077. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3078. }
  3079. ,
  3080. n.prototype.handleActionInterruption = function () { }
  3081. ,
  3082. n.prototype.handleStartInside = function (e) {
  3083. var t = l[this.player.mode]
  3084. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3085. this.fadeIn(this.fadeInSpeed),
  3086. this.model.alpha = 0,
  3087. this.model.skybox.material.uniforms.opacity.value = 1,
  3088. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3089. var n = this.player.reticule;
  3090. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3091. }
  3092. ,
  3093. n.prototype.handleStartOutside = function (e) {
  3094. this.fadeIn(e)
  3095. }
  3096. ,
  3097. n.prototype.fadeIn = function (e) {
  3098. null !== e && void 0 !== e || (e = 2e3,
  3099. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3100. $(this.container).fadeIn(e)
  3101. }
  3102. ,
  3103. n.prototype.hidePlayerReticule = function () {
  3104. this.player.reticule.hide()
  3105. }
  3106. ,
  3107. t.exports = n
  3108. }
  3109. ).call(this, "/js/DisplayController.js")
  3110. }
  3111. , {
  3112. "./enum/BlackoutStyle": 18,
  3113. "./enum/DirectorEvents": 23,
  3114. "./enum/tagEvents": 32,
  3115. "./enum/ModelManagerEvents": 33,
  3116. "./enum/PlayerEvents": 40,
  3117. "./enum/Viewmode": 51,
  3118. "./enum/WarpStyle": 52,
  3119. "./settings": 166,
  3120. "./util/common": 185,
  3121. "./util/lerp": 188,
  3122. "./util/logger": 189,
  3123. "./util/transitions": 195,
  3124. three: 217
  3125. }],
  3126. 2: [function (e, t, i) {
  3127. "use strict";
  3128. function n() {
  3129. this.baseStartTime = performance.timing.navigationStart,
  3130. this.loadingStartTime = null,
  3131. this.waitingStartTime = null,
  3132. this.appReadyTime = null
  3133. }
  3134. n.prototype.setBaseStartTime = function (e) {
  3135. this.baseStartTime = e || Date.now()
  3136. }
  3137. ,
  3138. n.prototype.setWaitingStartTime = function (e) {
  3139. this.waitingStartTime = e || Date.now()
  3140. }
  3141. ,
  3142. n.prototype.setLoadingStartTime = function (e) {
  3143. this.loadingStartTime = e || Date.now()
  3144. }
  3145. ,
  3146. n.prototype.setAppReadyTime = function (e) {
  3147. this.appReadyTime = e || Date.now()
  3148. }
  3149. ,
  3150. n.prototype.calcFullLoadingTime = function () {
  3151. var e = this.appReadyTime - this.baseStartTime;
  3152. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3153. e
  3154. }
  3155. ,
  3156. t.exports = n
  3157. }
  3158. , {}],
  3159. 3: [function (e, t, i) {
  3160. (function (i) {
  3161. "use strict";
  3162. function n() {
  3163. return 100 * Math.random()
  3164. }
  3165. var r = e("./util/logger")
  3166. , o = e("./util/browser")
  3167. , a = new r(i)
  3168. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3169. initialized: !1,
  3170. init: function (e, t) {
  3171. if (t = t || {},
  3172. !this.initialized) {
  3173. this.initialized = !0,
  3174. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3175. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3176. for (var i in e) {
  3177. var r = i.match("^sc_tilegen_([0-9]+)$");
  3178. r && (s.tilegen = n() < parseInt(r[1]));
  3179. var l = i.match("^sc_imgopt_([0-9]+)$");
  3180. l && (s.imgopt = n() < parseInt(l[1]))
  3181. }
  3182. for (var c in t)
  3183. s[c] = t[c],
  3184. a.debug("A/B override:", c, s[c])
  3185. }
  3186. },
  3187. changeIfTileGenerating: function (e) {
  3188. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3189. e += ""),
  3190. e
  3191. },
  3192. changeIfImageOptimzing: function (e) {
  3193. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3194. e += ""),
  3195. e
  3196. },
  3197. tilegen: !1,
  3198. imgopt: !1
  3199. };
  3200. t.exports = s
  3201. }
  3202. ).call(this, "/js/ab.js")
  3203. }
  3204. , {
  3205. "./util/browser": 182,
  3206. "./util/logger": 189
  3207. }],
  3208. 4: [function (e, t, i) {
  3209. (function (i) {
  3210. "use strict";
  3211. function n() {
  3212. return {
  3213. addons: [{
  3214. name: "keen:ua_parser",
  3215. input: {
  3216. ua_string: "user_agent"
  3217. },
  3218. output: "parsed_user_agent"
  3219. }]
  3220. }
  3221. }
  3222. function r(e, t, i, n) {
  3223. function r(t) {
  3224. l[t.sid] = !0;
  3225. var i = t.billboard.media && t.billboard.media.type
  3226. , n = {
  3227. tag_id: t.sid,
  3228. tags_visited: Object.keys(l).length,
  3229. tag_count: Object.keys(e.tags).length,
  3230. tag_view_count: ++E,
  3231. has_media: !!i
  3232. };
  3233. i && (n.media_type = i),
  3234. u("tag_opened", n)
  3235. }
  3236. var l = {}
  3237. , h = Date.now() - N
  3238. , f = null;
  3239. n && (f = Date.now() - window.navigationStart);
  3240. var g;
  3241. try {
  3242. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3243. } catch (e) {
  3244. g = !1
  3245. }
  3246. var v, A = e.supportsVR;
  3247. A || (v = "VR disabled at the model/account level",
  3248. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3249. u("model_loaded", {
  3250. duration: h,
  3251. duration_from_navigation_start: f,
  3252. has_hlr: g,
  3253. has_vr: A,
  3254. vr_reason: v
  3255. });
  3256. var I = 0;
  3257. e.panos.forEach(function (e) {
  3258. e.on("enter", function () {
  3259. c("pano_viewed", {
  3260. pano_id: e.id,
  3261. pano_view_count: ++I,
  3262. alignment_type: e.alignmentType,
  3263. interaction_source: O,
  3264. navigation_source: p
  3265. })
  3266. })
  3267. });
  3268. var E = 0;
  3269. for (var T in e.tags)
  3270. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3271. t.on("tour_auto", function (e) {
  3272. p = "tour_" + e
  3273. }),
  3274. t.on("tour_manual", function (e) {
  3275. O = "gui-" + e,
  3276. p = "tour_manual"
  3277. }),
  3278. i.on(C.InteractionKey, function () {
  3279. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3280. }),
  3281. i.on(C.InteractionDirect, function () {
  3282. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3283. }),
  3284. o(t),
  3285. a(),
  3286. s()
  3287. }
  3288. function o(e) {
  3289. I.on(T.OPENED, function () {
  3290. c("showcase_share_intent", {
  3291. pano_id: e.currentPano && e.currentPano.id
  3292. })
  3293. }),
  3294. I.on(T.LINK_CLICKED, function (t) {
  3295. c("showcase_share_action", {
  3296. channel: t.channel,
  3297. pano_id: e.currentPano && e.currentPano.id
  3298. })
  3299. }),
  3300. E.on(x.ORIGIN_LINK_CLICKED, function () {
  3301. c("showcase_share_origin_link_clicked")
  3302. })
  3303. }
  3304. function a() { }
  3305. function s() {
  3306. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3307. gui_action: "click_vr_button"
  3308. })),
  3309. b.on(S.LAUNCH, function (e) {
  3310. c("showcase_gui", {
  3311. gui_action: "launch_vr",
  3312. vr_platform: e.vr_platform,
  3313. vr_app: e.vr_app
  3314. })
  3315. }),
  3316. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3317. gui_action: "vr_modal_prev"
  3318. })),
  3319. b.on(S.NEXT, function (e) {
  3320. c("showcase_gui", {
  3321. gui_action: e.nextAction
  3322. })
  3323. }),
  3324. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3325. gui_action: "vr_modal_close"
  3326. })),
  3327. b.on(S.falseICECHOSEN, function (e) {
  3328. c("showcase_gui", {
  3329. gui_action: e.name + " "
  3330. })
  3331. }),
  3332. b.on(S.STORE, function (e) {
  3333. c("showcase_gui", {
  3334. gui_action: "launch_store",
  3335. store: e
  3336. })
  3337. })
  3338. }
  3339. function l(e, t) {
  3340. if (f)
  3341. try {
  3342. f.addEvent(e, v.extendObject({
  3343. host: window.location.host,
  3344. keen: n(),
  3345. user_agent: "${keen.user_agent}",
  3346. referrer: {
  3347. url: v.normalizeUrl(document.referrer),
  3348. domain: v.domainFromUrl(document.referrer),
  3349. url_original: document.referrer
  3350. },
  3351. embedded: m.inIframe(),
  3352. is_mobile: m.isMobile(),
  3353. version: "2.25.6-0-gd87e5b1"
  3354. }, t))
  3355. } catch (e) {
  3356. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3357. }
  3358. }
  3359. function c(e, t) {
  3360. if (t = t || {},
  3361. L)
  3362. try {
  3363. window.analytics.track(e, v.extendObject(t, B), {
  3364. context: {
  3365. app: {
  3366. name: "showcase",
  3367. version: "2.25.6-0-gd87e5b1"
  3368. },
  3369. screen: {
  3370. width: window.screen.width,
  3371. height: window.screen.height,
  3372. density: window.devicePixelRatio
  3373. }
  3374. }
  3375. })
  3376. } catch (t) {
  3377. console.warn("Failed to send data to segment for " + e)
  3378. }
  3379. }
  3380. function h(e, t) {
  3381. if (t = t || {},
  3382. navigator.sendBeacon && L)
  3383. try {
  3384. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3385. event: e,
  3386. anonymousId: window.analytics.user().anonymousId(),
  3387. properties: v.extendObject(t, B),
  3388. writeKey: L,
  3389. sentAt: Date.now(),
  3390. type: "track",
  3391. context: {
  3392. userAgent: m.userAgent(),
  3393. library: {
  3394. name: "showcase-beacon",
  3395. version: "2.25.6-0-gd87e5b1"
  3396. },
  3397. app: {
  3398. name: "showcase",
  3399. version: "2.25.6-0-gd87e5b1"
  3400. }
  3401. }
  3402. }))
  3403. } catch (e) {
  3404. console.warn("Failed to send async segment request")
  3405. }
  3406. }
  3407. function u(e, t) {
  3408. t = t || {},
  3409. c(e, t)
  3410. }
  3411. function d(e, t) {
  3412. O = e === C.InteractionGui ? "gui-" + t : e,
  3413. p = "self_guided"
  3414. }
  3415. var p, f, g = (e("three"),
  3416. e("./util/ajax"),
  3417. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3418. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3419. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3420. t.exports = {
  3421. report: function (e, t, i, n) {
  3422. l("Session starts", {
  3423. model: e,
  3424. status: t,
  3425. loadtime: Date.now() - (N || Date.now()),
  3426. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3427. autoplay: i,
  3428. quickstart: n,
  3429. ab_tilegen: g.tilegen,
  3430. ab_imgopt: g.imgopt
  3431. })
  3432. },
  3433. impression: function (e) {
  3434. e = e || {};
  3435. var t = void 0 === e.isVisible || e.isVisible
  3436. , i = (void 0 !== e.immediate && e.immediate,
  3437. window.location.search.substr(1).split("&"));
  3438. u("impression", {
  3439. visible: t,
  3440. url_params: i
  3441. })
  3442. },
  3443. initKeen: function (e) {
  3444. return e.token && e.appId ? void (f = new Keen({
  3445. projectId: e.appId,
  3446. writeKey: e.token,
  3447. readKey: "",
  3448. requestType: "xhr"
  3449. })) : void P.warn("no keen token/appId")
  3450. },
  3451. initSegment: function (e) {
  3452. return e.token ? (L = e.token,
  3453. window.analytics.load(e.token),
  3454. B = {
  3455. model_id: e.model,
  3456. start_source: e.startSource,
  3457. autoplay: e.autoplay,
  3458. quickstart: e.quickstart,
  3459. language_tag: A.languageTag,
  3460. is_mobile: m.isMobile(),
  3461. iframe: m.inIframe(),
  3462. aspect_ratio: m.aspectRatio(),
  3463. session_id: F,
  3464. window: {
  3465. width: $("#player").width(),
  3466. height: $("#player").height()
  3467. },
  3468. platform: {
  3469. browser: {
  3470. name: $.ua.browser.name,
  3471. major: $.ua.browser.major,
  3472. version: $.ua.browser.version
  3473. },
  3474. os: {
  3475. name: $.ua.os.name,
  3476. version: $.ua.os.version
  3477. },
  3478. device: {
  3479. vendor: $.ua.device.vendor,
  3480. model: $.ua.device.model,
  3481. type: $.ua.device.type
  3482. }
  3483. }
  3484. },
  3485. D = Math.random() < A.analytics.sessionTrackingRate,
  3486. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3487. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3488. },
  3489. sessionStart: function (e) {
  3490. P.debug("analytics user_session_start"),
  3491. c("session_started"),
  3492. N = Date.now(),
  3493. window.addEventListener("unload", function () {
  3494. h("session_ended", {
  3495. duration: Date.now() - N
  3496. })
  3497. })
  3498. },
  3499. modelLoaded: function (e, t, i, n) {
  3500. r(e, t, i, n)
  3501. },
  3502. loadComplete: function (e) {
  3503. var t = {
  3504. time_to_app_start: e
  3505. };
  3506. c("load_times", t)
  3507. },
  3508. track: function (e, t) {
  3509. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3510. c(e, t))
  3511. },
  3512. trackAlways: function (e, t) {
  3513. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3514. c(e, t)
  3515. },
  3516. getSessionId: function () {
  3517. return F
  3518. },
  3519. updateInteraction: d
  3520. }
  3521. }
  3522. ).call(this, "/js/analytics.js")
  3523. }
  3524. , {
  3525. "./ab": 3,
  3526. "./enum/ControlEvents": 21,
  3527. "./enum/PlayerEvents": 40,
  3528. "./enum/VROption": 47,
  3529. "./enum/VRPlatforms": 49,
  3530. "./enum/Viewmode": 51,
  3531. "./gui/sharing/ShareEvents": 76,
  3532. "./gui/sharing/modal": 77,
  3533. "./gui/title/TitleEvents": 80,
  3534. "./gui/title/titleBar": 82,
  3535. "./gui/vr/vrEvent": 85,
  3536. "./gui/vr/vrModal": 87,
  3537. "./localization/localize": 108,
  3538. "./tag/Billboard/BillboardEvent": 120,
  3539. "./settings": 166,
  3540. "./util/ajax": 181,
  3541. "./util/browser": 182,
  3542. "./util/common": 185,
  3543. "./util/logger": 189,
  3544. three: 217
  3545. }],
  3546. 5: [function (e, t, i) {
  3547. "use strict";
  3548. function n() {
  3549. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3550. this.controls = null
  3551. }
  3552. var r = e("three")
  3553. , o = e("../constants")
  3554. , a = e("../util/cameraLight");
  3555. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3556. n.prototype.updateAspect = function (e) {
  3557. this.aspect = e,
  3558. this.updateProjectionMatrix()
  3559. }
  3560. ,
  3561. t.exports = n
  3562. }
  3563. , {
  3564. "../constants": 8,
  3565. "../util/cameraLight": 184,
  3566. three: 217
  3567. }],
  3568. 6: [function (e, t, i) {
  3569. "use strict";
  3570. function n() {
  3571. var e = $("#player").width() / $("#player").height();
  3572. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3573. this.controls = null,
  3574. this.updateAspect(e)
  3575. }
  3576. var r = e("three")
  3577. , o = e("../constants");
  3578. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3579. n.prototype.updateAspect = function (e) {
  3580. this.aspect = e,
  3581. this.top = o.orthoBase / e,
  3582. this.bottom = -o.orthoBase / e,
  3583. this.updateProjectionMatrix()
  3584. }
  3585. ,
  3586. t.exports = n
  3587. }
  3588. , {
  3589. "../constants": 8,
  3590. three: 217
  3591. }],
  3592. 7: [function (e, t, i) {
  3593. "use strict";
  3594. function n() {
  3595. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3596. this.controls = null
  3597. }
  3598. var r = e("three")
  3599. , o = e("../settings")
  3600. , a = e("../util/cameraLight");
  3601. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3602. n.prototype.updateAspect = function (e) {
  3603. this.aspect = e,
  3604. this.updateProjectionMatrix()
  3605. }
  3606. ,
  3607. t.exports = n
  3608. }
  3609. , {
  3610. "../settings": 166,
  3611. "../util/cameraLight": 184,
  3612. three: 217
  3613. }],
  3614. 8: [function (e, t, i) {
  3615. "use strict";
  3616. t.exports = {
  3617. signedUrlDefaultExpireTime: 24e4,
  3618. signedUrlCheckInterval: 1e4,
  3619. signedUrlRefreshBuffer: 15e3,
  3620. dollhouseFOV: 70,
  3621. dollhouseNear: 1,
  3622. dollhouseFar: 5e3,
  3623. insideFOV: 70,
  3624. insideFOVMax: 120,
  3625. insideNear: .1,
  3626. insideFar: 5e3,
  3627. insideLookSpeed: .12,
  3628. insideLookLimitUp: 20,
  3629. insideLookLimitDown: -20,
  3630. orthoNear: 1,
  3631. orthoFar: 5e3,
  3632. orthoBase: 10,
  3633. narrowLandscapeHeight: 290,
  3634. reallyNarrowLandscapeHeight: 250,
  3635. visionTilingStartDate: new Date("8/26/2016"),
  3636. visionTilingStartVersion: "1.1.407.13667",
  3637. windowHeightHighQualityThreshold: 900,
  3638. tourStepDelayDefault: 3500,
  3639. tourStepDelaySlideShow: 5e3,
  3640. workshopApsect: 9 / 16,
  3641. highQualityMaxZoom: 2,
  3642. ultraHighQualityMaxZoom: 3
  3643. }
  3644. }
  3645. , {}],
  3646. 9: [function (e, t, i) {
  3647. "use strict";
  3648. function n() {
  3649. this.activeControl = null,
  3650. this.controls = {},
  3651. this.cameras = {}
  3652. }
  3653. var r = e("./PanoramaControls")
  3654. , o = e("./DollhouseControls")
  3655. , a = e("./FloorplanControls")
  3656. , s = e("../cameras/PanoramaCamera")
  3657. , l = e("../cameras/DollhouseCamera")
  3658. , c = e("../cameras/FloorplanCamera")
  3659. , h = e("events").EventEmitter
  3660. , u = e("../enum/ControlEvents")
  3661. , d = e("../enum/ModelManagerEvents")
  3662. , p = e("../enum/Viewmode")
  3663. , f = e("../settings");
  3664. n.prototype = Object.create(h.prototype),
  3665. n.prototype.init = function (e, t) {
  3666. this.setUpControls(),
  3667. this.bindEvents(e, t)
  3668. }
  3669. ,
  3670. n.prototype.activateControls = function (e) {
  3671. this.activeControl && (this.activeControl.reset(),
  3672. this.activeControl.enabled = !1),
  3673. this.controls[e] && (this.controls[e].enabled = !0),
  3674. this.activeControl = this.controls[e]
  3675. }
  3676. ,
  3677. n.prototype.setUpControls = function () {
  3678. var e = {}
  3679. , t = {}
  3680. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3681. , n = [s, l, c]
  3682. , h = [r, o, a];
  3683. i.forEach(function (i, r) {
  3684. e[i] = new n[r],
  3685. t[i] = new h[r](e[i]),
  3686. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3687. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3688. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3689. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3690. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3691. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3692. }
  3693. .bind(this)),
  3694. this.controls = t,
  3695. this.cameras = e
  3696. }
  3697. ,
  3698. n.prototype.bindEvents = function (e, t) {
  3699. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3700. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3701. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3702. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3703. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: false }),
  3704. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3705. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3706. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3707. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3708. e.addEventListener("contextmenu", function (e) {
  3709. e.preventDefault()
  3710. }),
  3711. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3712. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3713. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3714. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3715. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3716. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3717. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3718. t.on(d.ActiveModelChanged, function (e) {
  3719. this.setModelForControls(e.model)
  3720. }
  3721. .bind(this))
  3722. }
  3723. ,
  3724. n.prototype.setModelForControls = function (e) {
  3725. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3726. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3727. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function (e) {
  3728. this.controls[e].setBounds(t)
  3729. }
  3730. .bind(this))
  3731. }
  3732. ,
  3733. n.prototype.onMouseDown = function (e) {
  3734. e.preventDefault(),
  3735. this.activeControl && this.activeControl.onMouseDown(e)
  3736. }
  3737. ,
  3738. n.prototype.onMouseMove = function (e) {
  3739. e.preventDefault(),
  3740. this.activeControl && this.activeControl.onMouseMove(e)
  3741. }
  3742. ,
  3743. n.prototype.onMouseUp = function (e) {
  3744. e.preventDefault(),
  3745. this.activeControl && this.activeControl.onMouseUp(e)
  3746. }
  3747. ,
  3748. n.prototype.onMouseOver = function (e) {
  3749. e.preventDefault(),
  3750. this.activeControl && this.activeControl.onMouseOver(e)
  3751. }
  3752. ,
  3753. n.prototype.onMouseWheel = function (e) {
  3754. e.preventDefault(),
  3755. this.activeControl && this.activeControl.onMouseWheel(e)
  3756. }
  3757. ,
  3758. n.prototype.onTouchStart = function (e) {
  3759. e.preventDefault(),
  3760. this.activeControl && this.activeControl.onTouchStart(e);
  3761. var hotList = $('#hotListWrap')[0];
  3762. hotList.classList.remove('hotListActive');
  3763. $('#hotListContent ul .active').removeClass('active');
  3764. $('#hotList')[0].classList.remove('active')
  3765. }
  3766. ,
  3767. n.prototype.onTouchMove = function (e) {
  3768. e.preventDefault(),
  3769. this.activeControl && this.activeControl.onTouchMove(e)
  3770. }
  3771. ,
  3772. n.prototype.onTouchEnd = function (e) {
  3773. e.preventDefault(),
  3774. this.activeControl && this.activeControl.onTouchEnd(e)
  3775. }
  3776. ,
  3777. n.prototype.onPointerDown = function (e) {
  3778. if (e.preventDefault(),
  3779. this.activeControl)
  3780. switch (e.pointerType) {
  3781. case "mouse":
  3782. this.activeControl.onMouseDown(e);
  3783. break;
  3784. default:
  3785. this.activeControl.onPointerDown(e)
  3786. }
  3787. }
  3788. ,
  3789. n.prototype.onPointerMove = function (e) {
  3790. if (e.preventDefault(),
  3791. this.activeControl)
  3792. switch (e.pointerType) {
  3793. case "mouse":
  3794. this.activeControl.onMouseMove(e);
  3795. break;
  3796. default:
  3797. this.activeControl.onPointerMove(e)
  3798. }
  3799. }
  3800. ,
  3801. n.prototype.onPointerUp = function (e) {
  3802. if (e.preventDefault(),
  3803. this.activeControl)
  3804. switch (e.pointerType) {
  3805. case "mouse":
  3806. this.activeControl.onMouseUp(e);
  3807. break;
  3808. default:
  3809. this.activeControl.onPointerUp(e)
  3810. }
  3811. }
  3812. ,
  3813. n.prototype.onPointerCancel = function (e) {
  3814. e.preventDefault(),
  3815. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3816. }
  3817. ,
  3818. n.prototype.onKeyDown = function (e) {
  3819. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3820. this.activeControl && this.activeControl.onKeyDown(e))
  3821. }
  3822. ,
  3823. n.prototype.onKeyUp = function (e) {
  3824. e.preventDefault(),
  3825. this.activeControl && this.activeControl.onKeyUp(e)
  3826. }
  3827. ,
  3828. t.exports = n
  3829. }
  3830. , {
  3831. "../cameras/DollhouseCamera": 5,
  3832. "../cameras/FloorplanCamera": 6,
  3833. "../cameras/PanoramaCamera": 7,
  3834. "../enum/ControlEvents": 21,
  3835. "../enum/ModelManagerEvents": 33,
  3836. "../enum/Viewmode": 51,
  3837. "../settings": 166,
  3838. "./DollhouseControls": 10,
  3839. "./FloorplanControls": 11,
  3840. "./PanoramaControls": 13,
  3841. events: 202
  3842. }],
  3843. 10: [function (e, t, i) {
  3844. "use strict";
  3845. function n(e) {
  3846. a.call(this, e),
  3847. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3848. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3849. this.minDistance = o.dollhouseDefault.minDistance,
  3850. this.maxDistance = o.dollhouseDefault.maxDistance,
  3851. this.adjustedMinDistance = this.minDistance,
  3852. this.adjustedMaxDistance = this.maxDistance
  3853. }
  3854. var r = e("three")
  3855. , o = e("../settings")
  3856. , a = e("./OutsideControls");
  3857. n.prototype = Object.create(a.prototype),
  3858. n.prototype.pan = function (e, t) {
  3859. this.camera.updateMatrix();
  3860. var i = this.camera.position.clone().sub(this.target).length();
  3861. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3862. this.panLeft(2 * e * i / $("#player").height()),
  3863. this.panUp(-2 * t * i / $("#player").height())
  3864. }
  3865. ,
  3866. n.prototype.updateZoom = function () {
  3867. var e = this.offset.length();
  3868. return e * this.scale
  3869. }
  3870. ,
  3871. n.prototype.setZoomBounds = function (e) {
  3872. var t = e.min.distanceTo(e.max);
  3873. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3874. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3875. this.minDistance = this.adjustedMinDistance,
  3876. this.maxDistance = this.adjustedMaxDistance
  3877. }
  3878. ,
  3879. n.prototype.resetRanges = function (e, t) {
  3880. e ? (this.minDistance = Math.min(e, this.minDistance),
  3881. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3882. this.maxDistance = this.adjustedMaxDistance),
  3883. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3884. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3885. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3886. }
  3887. ,
  3888. n.prototype.toJSON = function () {
  3889. return a.prototype.toJSON.call(this)
  3890. }
  3891. ,
  3892. t.exports = n
  3893. }
  3894. , {
  3895. "../settings": 166,
  3896. "./OutsideControls": 12,
  3897. three: 217
  3898. }],
  3899. 11: [function (e, t, i) {
  3900. "use strict";
  3901. function n(e) {
  3902. a.call(this, e),
  3903. this.minDistance = 15,
  3904. this.maxDistance = 50,
  3905. this.noRotateUpDown = !0,
  3906. this.minPolarAngle = 0,
  3907. this.maxPolarAngle = 0,
  3908. this.mouseActions[l.LEFT] = s.PAN,
  3909. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3910. this.mouseActions[l.RIGHT] = s.ROTATE,
  3911. this.touchActions[1] = s.PAN,
  3912. this.touchActions[2] = s.ROTATE_DOLLY,
  3913. this.absoluteScale = 1,
  3914. this.currentScale = 1
  3915. }
  3916. var r = e("three")
  3917. , o = e("../settings")
  3918. , a = e("./OutsideControls")
  3919. , s = e("../enum/ControlActions")
  3920. , l = e("../enum/MouseButton")
  3921. , c = e("../util/math")
  3922. , h = e("../util/browser");
  3923. n.prototype = Object.create(a.prototype),
  3924. n.prototype.zoomToContain = function (e) {
  3925. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3926. this.currentScale = this.absoluteScale
  3927. }
  3928. ,
  3929. n.prototype.getDefaultAbsoluteScale = function (modelSize, ratio) {
  3930. let defaultRatio = 1.2, absoluteScale
  3931. if (_settings.floorPlanAngle) {//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3932. var angle = parseFloat(_settings.floorPlanAngle)
  3933. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3934. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3935. var screenSize = Math.min($("#player").width(), $("#player").height())
  3936. var maxSize = 800;//模型最大占据像素
  3937. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio);
  3938. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3939. } else {
  3940. var t = Math.max(modelSize.x, modelSize.z)
  3941. , i = Math.min(modelSize.x, modelSize.z)
  3942. , n = Math.max(t, i * this.camera.aspect)
  3943. , r = Math.max(i, t * this.camera.aspect);
  3944. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3945. }
  3946. return absoluteScale
  3947. },
  3948. /* n.prototype.rotateToView = function(e, t) {
  3949. var i = 0
  3950. , n = h.aspectRatio() < 1
  3951. , r = e.x < e.z;
  3952. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3953. this.rotateLeft(i),
  3954. this.update(0)
  3955. },
  3956. */
  3957. n.prototype.rotateToView = function (modelSize, direction) {
  3958. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3959. if (_settings.floorPlanAngle) {//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3960. i = parseFloat(_settings.floorPlanAngle)
  3961. } else {
  3962. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3963. if (n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3964. {
  3965. if (direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3966. {
  3967. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3968. }
  3969. //(第二种情况) 不做处理
  3970. }
  3971. else if (direction.x > 0) {
  3972. i = Math.PI / 2;
  3973. }
  3974. else {
  3975. i = -Math.PI / 2;
  3976. }
  3977. }
  3978. this.rotateLeft(i);
  3979. this.update(0);
  3980. }
  3981. ,
  3982. n.prototype.rotateToAngle = function (angle) {//add 旋转到特定角度
  3983. this.rotateLeft(angle + this.lon);
  3984. this.update(0);
  3985. }
  3986. ,
  3987. n.prototype.pan = function (e, t) {
  3988. this.camera.updateMatrix(),
  3989. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3990. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3991. }
  3992. ,
  3993. n.prototype.updateZoom = function () {
  3994. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3995. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3996. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3997. this.camera.left = -o.orthoBase * this.currentScale,
  3998. this.camera.right = o.orthoBase * this.currentScale,
  3999. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  4000. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  4001. this.camera.updateProjectionMatrix(),
  4002. this.offset.length()
  4003. }
  4004. ,
  4005. n.prototype.toJSON = function () {
  4006. var e = new r.Quaternion
  4007. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  4008. , i = new r.Quaternion;
  4009. return function () {
  4010. var n = a.prototype.toJSON.call(this);
  4011. return e.copy(n.camera_quaternion),
  4012. i.copy(t),
  4013. i.multiply(e),
  4014. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  4015. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  4016. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  4017. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  4018. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  4019. n
  4020. }
  4021. }(),
  4022. t.exports = n
  4023. }
  4024. , {
  4025. "../enum/ControlActions": 20,
  4026. "../enum/MouseButton": 34,
  4027. "../settings": 166,
  4028. "../util/browser": 182,
  4029. "../util/math": 190,
  4030. "./OutsideControls": 12,
  4031. three: 217
  4032. }],
  4033. 12: [function (e, t, i) {
  4034. "use strict";
  4035. function n(e) {
  4036. this.camera = e,
  4037. this.camera.controls = this,
  4038. this.enabled = !1,
  4039. this.target = new r.Vector3,
  4040. this.targetBounds = new r.Box3,
  4041. this.zoomSpeed = 1,
  4042. this.minDistance = 0,
  4043. this.maxDistance = 1 / 0,
  4044. this.noRotateUpDown = !1,
  4045. this.rotateSpeed = 1,
  4046. this.keyboardZoomSpeed = 0,
  4047. this.keyPanSpeed = 7,
  4048. this.autoRotate = !1,
  4049. this.autoRotateSpeed = 2,
  4050. this.autoPan = !1,
  4051. this.autoPanPosition = new r.Vector3,
  4052. this.minPolarAngle = r.Math.degToRad(25),
  4053. this.maxPolarAngle = r.Math.degToRad(65),
  4054. this.rotationAcceleration = new r.Vector2,
  4055. this.rotationSpeed = new r.Vector2,
  4056. this.panAcceleration = new r.Vector2,
  4057. this.panSpeed = new r.Vector2,
  4058. this.rotateStart = new r.Vector2,
  4059. this.rotateEnd = new r.Vector2,
  4060. this.rotateDelta = new r.Vector2,
  4061. this.panStart = new r.Vector2,
  4062. this.panEnd = new r.Vector2,
  4063. this.panDelta = new r.Vector2,
  4064. this.panOffset = new r.Vector3,
  4065. this.offset = new r.Vector3,
  4066. this.dollyStart = new r.Vector2,
  4067. this.dollyEnd = new r.Vector2,
  4068. this.dollyDelta = new r.Vector2,
  4069. this.phiDelta = 0,
  4070. this.thetaDelta = 0,
  4071. this.scale = 1,
  4072. this.panVector = new r.Vector3,
  4073. this.lastPosition = new r.Vector3,
  4074. this.state = c.NONE,
  4075. this.mouseActions = {},
  4076. this.mouseActions[h.LEFT] = c.ROTATE,
  4077. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4078. this.mouseActions[h.RIGHT] = c.PAN,
  4079. this.touchActions = {},
  4080. this.touchActions[1] = c.ROTATE,
  4081. this.touchActions[2] = c.PAN_DOLLY,
  4082. this.lastMoveTime = 0,
  4083. this.pointersLimit = 2,
  4084. this.pointers = []
  4085. }
  4086. var r = e("three")
  4087. , o = e("../settings")
  4088. , a = e("../util/common")
  4089. , s = e("../util/math")
  4090. , l = e("../enum/Vectors")
  4091. , c = e("../enum/ControlActions")
  4092. , h = e("../enum/MouseButton")
  4093. , u = e("../enum/Keys")
  4094. , d = e("../enum/ControlEvents")
  4095. , p = e("events").EventEmitter
  4096. , f = 1e-6;
  4097. n.prototype = Object.create(p.prototype),
  4098. n.prototype.setBounds = function (e) {
  4099. this.targetBounds = e
  4100. }
  4101. ,
  4102. n.prototype.isEngaged = function () {
  4103. return this.state !== c.NONE
  4104. }
  4105. ,
  4106. n.prototype.rotateLeft = function (e) {
  4107. void 0 === e && (e = this.getAutoRotationAngle()),
  4108. this.thetaDelta -= e
  4109. }
  4110. ,
  4111. n.prototype.rotateUp = function (e) {
  4112. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4113. this.phiDelta -= e)
  4114. }
  4115. ,
  4116. n.prototype.panLeft = function (e) {
  4117. var t = this.camera.matrix.elements;
  4118. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4119. this.panOffset.multiplyScalar(-e),
  4120. this.panVector.add(this.panOffset)
  4121. }
  4122. ,
  4123. n.prototype.panUp = function (e) {
  4124. var t = this.camera.matrix.elements;
  4125. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4126. this.panOffset.multiplyScalar(-e),
  4127. this.panVector.add(this.panOffset)
  4128. }
  4129. ,
  4130. n.prototype.startRotating = function (e, t) {
  4131. e && this.navRotationAcc("x", e),
  4132. t && this.navRotationAcc("y", t)
  4133. }
  4134. ,
  4135. n.prototype.stopRotating = function (e) {
  4136. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4137. this.navRotationAcc("x", 0),
  4138. this.navRotationAcc("y", 0)
  4139. }
  4140. ,
  4141. n.prototype.setAutoPanPosition = function (e, t) {
  4142. var i = new r.Vector3
  4143. , n = new r.Vector3;
  4144. return function (e, t) {
  4145. i.copy(this.camera.position),
  4146. void 0 === e && null === e || i.setX(e),
  4147. void 0 === t && null === t || i.setZ(t);
  4148. var r = this.camera.position.distanceTo(this.target)
  4149. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4150. this.targetClamped = !1,
  4151. n.copy(i).addScaledVector(o, r),
  4152. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4153. i.copy(n).addScaledVector(o, -r),
  4154. this.targetClamped = !0),
  4155. this.autoPanPosition.x = i.x,
  4156. this.autoPanPosition.z = i.z,
  4157. this.autoPan && this.stopAutoPanning()
  4158. }
  4159. }(),
  4160. n.prototype.stopAutoPanning = function () {
  4161. var e = this.autoPan;
  4162. this.autoPan = !1,
  4163. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4164. }
  4165. ,
  4166. n.prototype.dollyIn = function (e) {
  4167. void 0 === e && (e = this.getZoomScale()),
  4168. this.scale /= e
  4169. }
  4170. ,
  4171. n.prototype.dollyOut = function (e) {
  4172. void 0 === e && (e = this.getZoomScale()),
  4173. this.scale *= e
  4174. }
  4175. ,
  4176. n.prototype.updatePan = function (e) {
  4177. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4178. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4179. this.autoPan) {
  4180. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4181. t.setY(0).clampLength(0, 50 * e),
  4182. this.target.add(t),
  4183. this.camera.position.add(t),
  4184. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4185. this.stopAutoPanning())
  4186. }
  4187. }
  4188. ,
  4189. n.prototype.update = function (e) {
  4190. e || (e = 1 / 60),
  4191. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4192. this.rotateLeft(-this.rotationSpeed.x),
  4193. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4194. this.updatePan(e);
  4195. var t = this.camera.position;
  4196. this.offset.copy(t).sub(this.target);
  4197. var i = Math.atan2(this.offset.x, this.offset.z)
  4198. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4199. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4200. i += this.thetaDelta,
  4201. n += this.phiDelta,
  4202. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4203. n = Math.max(f, Math.min(Math.PI - f, n));
  4204. this.lon = i, this.lat = n//add
  4205. var r = this.updateZoom();
  4206. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4207. this.target.add(this.panVector),
  4208. this.targetBounds.clampPoint(this.target, this.target),
  4209. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4210. this.offset.y = r * Math.cos(n),
  4211. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4212. t.copy(this.target).add(this.offset),
  4213. this.camera.lookAt(this.target),
  4214. this.thetaDelta = 0,
  4215. this.phiDelta = 0,
  4216. this.scale = 1,
  4217. this.panVector.set(0, 0, 0),
  4218. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4219. }
  4220. ,
  4221. n.prototype.getAutoRotationAngle = function () {
  4222. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4223. }
  4224. ,
  4225. n.prototype.getZoomScale = function () {
  4226. return Math.pow(.95, this.zoomSpeed)
  4227. }
  4228. ,
  4229. n.prototype.onMouseDown = function (e) {
  4230. if (this.enabled) {
  4231. switch (e.preventDefault(),
  4232. this.stopAutoPanning(),
  4233. this.mouseDown = !0,
  4234. this.state = this.mouseActions[e.button],
  4235. this.state) {
  4236. case c.ROTATE:
  4237. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4238. this.rotationSpeed.set(0, 0);
  4239. break;
  4240. case c.DOLLY:
  4241. this.dollyStart.set(e.clientX, e.clientY);
  4242. break;
  4243. case c.PAN:
  4244. this.panStart.set(e.clientX, e.clientY)
  4245. }
  4246. this.emit(d.InputStart, "mouse")
  4247. }
  4248. }
  4249. ,
  4250. n.prototype.onMouseMove = function (e) {
  4251. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4252. switch (e.preventDefault(),
  4253. this.state) {
  4254. case c.ROTATE:
  4255. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4256. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4257. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4258. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4259. this.rotateStart.copy(this.rotateEnd);
  4260. break;
  4261. case c.DOLLY:
  4262. this.dollyEnd.set(e.clientX, e.clientY),
  4263. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4264. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4265. t.call(this),
  4266. this.dollyStart.copy(this.dollyEnd);
  4267. break;
  4268. case c.PAN:
  4269. this.panEnd.set(e.clientX, e.clientY),
  4270. this.panDelta.subVectors(this.panEnd, this.panStart),
  4271. this.pan(this.panDelta.x, this.panDelta.y),
  4272. this.panStart.copy(this.panEnd)
  4273. }
  4274. this.emit(d.Move, "mouse"),
  4275. this.lastMoveTime = e.timeStamp,
  4276. this.update()
  4277. }
  4278. }
  4279. ,
  4280. n.prototype.onMouseUp = function (e) {
  4281. this.enabled && (this.mouseDown = !1,
  4282. this.state = c.NONE,
  4283. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4284. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4285. this.update(),
  4286. this.rotationAcceleration.set(0, 0),
  4287. this.rotateDelta.set(0, 0)))
  4288. }
  4289. ,
  4290. n.prototype.onMouseOver = function (e) {
  4291. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4292. }
  4293. ,
  4294. n.prototype.onMouseWheel = function (e) {
  4295. if (this.enabled && o.useWheel) {
  4296. this.emit(d.Move, "wheel");
  4297. var t = e.wheelDelta || -e.detail
  4298. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4299. i.call(this),
  4300. this.update()
  4301. }
  4302. }
  4303. ,
  4304. n.prototype.onKeyDown = function (e) {
  4305. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4306. this.handleKeyDown(e.which)))
  4307. }
  4308. ,
  4309. n.prototype.navRotationAcc = function (e, t) {
  4310. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4311. }
  4312. ,
  4313. n.prototype.navPanAcc = function (e, t) {
  4314. this.stopAutoPanning(),
  4315. this.panAcceleration[e] = t
  4316. }
  4317. ,
  4318. n.prototype.handleKeyDown = function (e) {
  4319. var t = !0;
  4320. switch (e) {
  4321. case u.UPARROW:
  4322. case u.I:
  4323. this.navRotationAcc("y", 1);
  4324. break;
  4325. case u.DOWNARROW:
  4326. case u.K:
  4327. this.navRotationAcc("y", -1);
  4328. break;
  4329. case u.LEFTARROW:
  4330. case u.J:
  4331. this.navRotationAcc("x", -1);
  4332. break;
  4333. case u.RIGHTARROW:
  4334. case u.L:
  4335. this.navRotationAcc("x", 1);
  4336. break;
  4337. case u.W:
  4338. this.navPanAcc("y", 1);
  4339. break;
  4340. case u.S:
  4341. this.navPanAcc("y", -1);
  4342. break;
  4343. case u.A:
  4344. this.navPanAcc("x", -1);
  4345. break;
  4346. case u.D:
  4347. this.navPanAcc("x", 1);
  4348. break;
  4349. default:
  4350. t = !1
  4351. }
  4352. t && this.emit(d.Move, "key")
  4353. }
  4354. ,
  4355. n.prototype.onKeyUp = function (e) {
  4356. this.enabled && (e.preventDefault(),
  4357. e.stopPropagation(),
  4358. this.handleKeyUp(e.which))
  4359. }
  4360. ,
  4361. n.prototype.handleKeyUp = function (e) {
  4362. switch (e) {
  4363. case u.I:
  4364. case u.K:
  4365. case u.UPARROW:
  4366. case u.DOWNARROW:
  4367. this.keyboardZoomSpeed = 0,
  4368. this.rotationAcceleration.y = 0;
  4369. break;
  4370. case u.J:
  4371. case u.L:
  4372. case u.LEFTARROW:
  4373. case u.RIGHTARROW:
  4374. this.rotationAcceleration.x = 0;
  4375. break;
  4376. case u.S:
  4377. case u.W:
  4378. this.panAcceleration.y = 0;
  4379. break;
  4380. case u.A:
  4381. case u.D:
  4382. this.panAcceleration.x = 0
  4383. }
  4384. }
  4385. ,
  4386. n.prototype.onTouchStart = function (e) {
  4387. if (this.enabled || this.state === c.NONE) {
  4388. e.preventDefault(),
  4389. e.stopPropagation(),
  4390. this.stopAutoPanning();
  4391. var t = function () {
  4392. if (2 === e.touches.length) {
  4393. var t = e.touches[0].pageX - e.touches[1].pageX
  4394. , i = e.touches[0].pageY - e.touches[1].pageY;
  4395. this.dollyStart.set(t, i)
  4396. }
  4397. }
  4398. .bind(this)
  4399. , i = function () {
  4400. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4401. }
  4402. .bind(this)
  4403. , n = function () {
  4404. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4405. }
  4406. .bind(this);
  4407. switch (this.state = this.touchActions[e.touches.length],
  4408. this.state) {
  4409. case c.PAN_DOLLY:
  4410. t();
  4411. case c.PAN:
  4412. i();
  4413. break;
  4414. case c.ROTATE_DOLLY:
  4415. t();
  4416. case c.ROTATE:
  4417. n()
  4418. }
  4419. this.rotationSpeed.set(0, 0),
  4420. this.emit(d.InputStart, "touch")
  4421. }
  4422. }
  4423. ,
  4424. n.prototype.onTouchMove = function (e) {
  4425. if (this.enabled && this.state !== c.NONE) {
  4426. e.preventDefault(),
  4427. e.stopPropagation();
  4428. var t = function () {
  4429. var t = e.touches[0].pageX - e.touches[1].pageX
  4430. , i = e.touches[0].pageY - e.touches[1].pageY;
  4431. this.dollyEnd.set(t, i);
  4432. var n = this.dollyStart.length() - this.dollyEnd.length();
  4433. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4434. this.dollyStart.copy(this.dollyEnd)
  4435. }
  4436. .bind(this)
  4437. , i = function () {
  4438. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4439. this.panDelta.subVectors(this.panEnd, this.panStart),
  4440. this.pan(this.panDelta.x, this.panDelta.y),
  4441. this.panStart.copy(this.panEnd),
  4442. this.rotateDelta.set(0, 0)
  4443. }
  4444. .bind(this)
  4445. , n = function () {
  4446. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4447. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4448. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4449. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4450. this.rotateStart.copy(this.rotateEnd)
  4451. }
  4452. .bind(this)
  4453. , r = function () {
  4454. if (2 === e.touches.length) {
  4455. var i = window.devicePixelRatio || 1
  4456. , r = e.touches[1].pageX - e.touches[0].pageX
  4457. , s = e.touches[1].pageY - e.touches[0].pageY
  4458. , l = Math.sqrt(r * r + s * s)
  4459. , h = Math.abs(this.dollyStart.length() - l);
  4460. if (h > o.input.touchMoveThreshold * i)
  4461. this.state = c.DOLLY,
  4462. t();
  4463. else {
  4464. var u = a.average(e.touches, "pageX")
  4465. , d = a.average(e.touches, "pageY")
  4466. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4467. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4468. this.rotateStart.set(u, d),
  4469. n())
  4470. }
  4471. }
  4472. }
  4473. .bind(this);
  4474. switch (this.state) {
  4475. case c.PAN_DOLLY:
  4476. t();
  4477. case c.PAN:
  4478. i();
  4479. break;
  4480. case c.ROTATE_DOLLY:
  4481. r();
  4482. break;
  4483. case c.DOLLY:
  4484. t();
  4485. break;
  4486. case c.ROTATE:
  4487. n();
  4488. break;
  4489. default:
  4490. this.state = c.NONE
  4491. }
  4492. this.lastMoveTime = e.timeStamp,
  4493. this.emit(d.Move, "touch")
  4494. }
  4495. }
  4496. ,
  4497. n.prototype.onTouchEnd = function (e) {
  4498. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4499. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4500. this.state = c.NONE,
  4501. this.update(),
  4502. this.rotationAcceleration.set(0, 0),
  4503. this.rotateDelta.set(0, 0))
  4504. }
  4505. ,
  4506. n.prototype.onPointerDown = function (e) {
  4507. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4508. id: e.pointerId,
  4509. pageX: e.pageX,
  4510. pageY: e.pageY
  4511. }),
  4512. e.touches = this.pointers,
  4513. this.onTouchStart(e)),
  4514. this.emit(d.InputStart, "pointer"))
  4515. }
  4516. ,
  4517. n.prototype.onPointerMove = function (e) {
  4518. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4519. e.pointerId === t.id && (t.pageX = e.pageX,
  4520. t.pageY = e.pageY)
  4521. }),
  4522. e.touches = this.pointers,
  4523. this.onTouchMove(e))
  4524. }
  4525. ,
  4526. n.prototype.onPointerUp = function (e) {
  4527. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4528. e.pointerId === t.id && this.pointers.splice(i, 1)
  4529. }
  4530. .bind(this)),
  4531. e.touches = this.pointers,
  4532. this.onTouchEnd(e))
  4533. }
  4534. ,
  4535. n.prototype.reset = function () {
  4536. this.state = c.NONE,
  4537. this.stopAutoPanning(),
  4538. this.rotationSpeed.set(0, 0),
  4539. this.rotationAcceleration.set(0, 0),
  4540. this.panSpeed.set(0, 0),
  4541. this.panAcceleration.set(0, 0)
  4542. }
  4543. ,
  4544. n.prototype.toJSON = function () {
  4545. var e = {
  4546. camera_position: {
  4547. x: s.toPrecision(this.camera.position.x, 4),
  4548. y: s.toPrecision(this.camera.position.y, 4),
  4549. z: s.toPrecision(this.camera.position.z, 4)
  4550. },
  4551. camera_quaternion: {
  4552. x: s.toPrecision(this.camera.quaternion.x, 4),
  4553. y: s.toPrecision(this.camera.quaternion.y, 4),
  4554. z: s.toPrecision(this.camera.quaternion.z, 4),
  4555. w: s.toPrecision(this.camera.quaternion.w, 4)
  4556. }
  4557. };
  4558. return e
  4559. }
  4560. ,
  4561. t.exports = n
  4562. }
  4563. , {
  4564. "../enum/ControlActions": 20,
  4565. "../enum/ControlEvents": 21,
  4566. "../enum/Keys": 30,
  4567. "../enum/MouseButton": 34,
  4568. "../enum/Vectors": 50,
  4569. "../settings": 166,
  4570. "../util/common": 185,
  4571. "../util/math": 190,
  4572. events: 202,
  4573. three: 217
  4574. }],
  4575. 13: [function (e, t, i) {
  4576. (function (i) {
  4577. "use strict";
  4578. function n(e) {
  4579. this.camera = e,
  4580. this.camera.controls = this,
  4581. this.target = new r.Vector3(0, 0, 0),
  4582. this.lookVector = new r.Vector3,
  4583. this.lookSpeed = .05,
  4584. this.rotationAcc = new r.Vector2,
  4585. this.rotationSpeed = new r.Vector2,
  4586. this.lat = 0,
  4587. this.lon = 0,
  4588. this.phi = 0,
  4589. this.theta = 0,
  4590. this.enabled = !1,
  4591. this.locked = !1,
  4592. this.pointer = new r.Vector2(0, 0),
  4593. this.rotationHistory = [],
  4594. this.rotationDifference = new r.Vector2,
  4595. this.pointerDragOn = !1,
  4596. this.pointerDragStart = new r.Vector2(0, 0),
  4597. this.pinchDistance = 0,
  4598. this.moveStart = new r.Vector2,
  4599. this.moveTolerance = .01,
  4600. this.pointersLimit = 2,
  4601. this.pointers = []
  4602. }
  4603. var r = e("three")
  4604. , o = e("../util/logger")
  4605. , a = e("../settings")
  4606. , s = e("../util/common")
  4607. , l = e("../util/math")
  4608. , c = (e("../enum/Vectors"),
  4609. e("../enum/MouseButton"))
  4610. , h = e("../enum/Keys")
  4611. , u = e("../enum/ControlEvents")
  4612. , d = e("events").EventEmitter;
  4613. new o(i);
  4614. n.prototype = Object.create(d.prototype),
  4615. n.prototype.usable = function () {
  4616. return this.enabled && !this.locked
  4617. }
  4618. ,
  4619. /* n.prototype.lookAt = function(e) {
  4620. var t = this.camera.position.clone().sub(e)
  4621. , i = Math.atan(t.z / t.x);
  4622. i += t.x < 0 ? Math.PI : 0,
  4623. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4624. this.lon = r.Math.radToDeg(i) + 180;
  4625. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4626. , o = Math.atan(t.y / n);
  4627. this.lat = -r.Math.radToDeg(o)
  4628. }
  4629. */
  4630. n.prototype.lookAt = function (aim, dir) {
  4631. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4632. var i = Math.atan(t.z / t.x);
  4633. i += t.x < 0 ? Math.PI : 0;
  4634. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4635. this.lon = r.Math.radToDeg(i) + 180;
  4636. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4637. o = Math.atan(t.y / n);
  4638. this.lat = -r.Math.radToDeg(o);
  4639. }
  4640. ,
  4641. n.prototype.startRotationFrom = function (e, t) {
  4642. l.convertScreenPositionToNDC(e, t, this.pointer),
  4643. this.pointerDragOn = !0,
  4644. this.pointerDragStart.copy(this.pointer),
  4645. this.moveStart.copy(this.pointer),
  4646. this.rotationHistory = [],
  4647. this.rotationSpeed.set(0, 0)
  4648. }
  4649. ,
  4650. n.prototype.onMouseOver = function (e) {
  4651. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4652. }
  4653. ,
  4654. n.prototype.onTouchStart = function (e) {
  4655. if (this.usable()) {
  4656. switch (e.preventDefault(),
  4657. e.stopPropagation(),
  4658. e.touches.length) {
  4659. case 1:
  4660. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4661. break;
  4662. case 2:
  4663. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4664. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4665. this.pinchDistance = Math.sqrt(t * t + i * i)
  4666. }
  4667. this.emit(u.InputStart, "touch")
  4668. }
  4669. }
  4670. ,
  4671. n.prototype.onPointerDown = function (e) {
  4672. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4673. id: e.pointerId,
  4674. clientX: e.clientX,
  4675. clientY: e.clientY
  4676. }),
  4677. e.touches = this.pointers,
  4678. this.onTouchStart(e),
  4679. this.emit(u.InputStart, "pointer"))
  4680. }
  4681. ,
  4682. n.prototype.onMouseDown = function (e) {
  4683. if (this.usable()) {
  4684. switch (e.preventDefault(),
  4685. e.stopPropagation(),
  4686. e.button) {
  4687. case c.LEFT:
  4688. this.startRotationFrom(e.clientX, e.clientY)
  4689. }
  4690. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4691. this.emit(u.InputStart, "mouse")
  4692. }
  4693. }
  4694. ,
  4695. n.prototype.updateRotation = function () {
  4696. if (this.usable() && this.pointerDragOn) {
  4697. var e = new r.Vector3(this.pointerDragStart.x, this.pointerDragStart.y, -1).unproject(this.camera)
  4698. , t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera)
  4699. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4700. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4701. , o = Math.atan2(e.y, i)
  4702. , a = Math.atan2(t.y, n);
  4703. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4704. e.y = 0,
  4705. t.y = 0;
  4706. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4707. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4708. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4709. this.pointerDragStart.copy(this.pointer)
  4710. }
  4711. }
  4712. ,
  4713. n.prototype.onMouseMove = function (e) {
  4714. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4715. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4716. }
  4717. ,
  4718. n.prototype.onTouchMove = function (e) {
  4719. if (this.usable())
  4720. switch (this.emit(u.Move, "touch"),
  4721. e.touches.length) {
  4722. case 1:
  4723. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4724. break;
  4725. case 2:
  4726. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4727. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4728. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4729. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4730. this.emit(u.Pinch, n),
  4731. this.pinchDistance -= n)
  4732. }
  4733. }
  4734. ,
  4735. n.prototype.onPointerMove = function (e) {
  4736. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4737. e.pointerId === t.id && (t.clientX = e.clientX,
  4738. t.clientY = e.clientY)
  4739. }),
  4740. e.touches = this.pointers,
  4741. this.onTouchMove(e))
  4742. }
  4743. ,
  4744. n.prototype.endRotation = function () {
  4745. this.pointerDragOn = !1;
  4746. var e = s.averageVectors(this.rotationHistory);
  4747. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4748. }
  4749. ,
  4750. n.prototype.onTouchEnd = function (e) {
  4751. this.usable() && (e.preventDefault(),
  4752. e.stopPropagation(),
  4753. this.endRotation())
  4754. }
  4755. ,
  4756. n.prototype.onMouseUp = function (e) {
  4757. this.usable() && (e.preventDefault(),
  4758. e.stopPropagation(),
  4759. this.endRotation())
  4760. }
  4761. ,
  4762. n.prototype.onPointerUp = function (e) {
  4763. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4764. e.pointerId === t.id && this.pointers.splice(i, 1)
  4765. }
  4766. .bind(this)),
  4767. e.touches = this.pointers,
  4768. this.onTouchEnd(e))
  4769. }
  4770. ,
  4771. n.prototype.update = function (e) {
  4772. this.lon,
  4773. this.lat;
  4774. for (this.updateRotation(),
  4775. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount;)
  4776. this.rotationHistory.shift();
  4777. this.lon += this.rotationDifference.x,
  4778. this.lat += this.rotationDifference.y,
  4779. this.rotationDifference.set(0, 0),
  4780. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4781. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4782. this.lon += this.rotationSpeed.x * e,
  4783. this.lat += this.rotationSpeed.y * e
  4784. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4785. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2
  4786. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2
  4787. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4788. this.phi = r.Math.degToRad(90 - this.lat),
  4789. this.theta = r.Math.degToRad(this.lon),
  4790. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4791. this.lookVector.y = Math.cos(this.phi),
  4792. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4793. this.target.copy(this.lookVector).add(this.camera.position),
  4794. this.camera.lookAt(this.target)
  4795. }
  4796. ,
  4797. n.prototype.onMouseWheel = function (e) {
  4798. if (this.usable()) {
  4799. var t = e.wheelDelta || -e.detail;
  4800. this.emit(u.InteractionDirect),
  4801. this.emit(u.Scroll, t)
  4802. }
  4803. }
  4804. ,
  4805. n.prototype.onKeyDown = function (e) {
  4806. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4807. this.handleKeyDown(e.which)))
  4808. }
  4809. ,
  4810. n.prototype.handleKeyDown = function (e) {
  4811. var t = function (e, t) {
  4812. this.rotationAcc[e] = t
  4813. }
  4814. .bind(this);
  4815. this.emit(u.InteractionKey);
  4816. var i = !0;
  4817. switch (e) {
  4818. case h.LEFTARROW:
  4819. case h.J:
  4820. t("x", -1);
  4821. break;
  4822. case h.RIGHTARROW:
  4823. case h.L:
  4824. t("x", 1);
  4825. break;
  4826. case h.I:
  4827. t("y", 1);
  4828. break;
  4829. case h.K:
  4830. t("y", -1);
  4831. break;
  4832. default:
  4833. i = !1
  4834. }
  4835. i && this.emit(u.Move, "key")
  4836. }
  4837. ,
  4838. n.prototype.onKeyUp = function (e) {
  4839. this.usable() && (e.preventDefault(),
  4840. e.stopPropagation(),
  4841. this.handleKeyUp(e.which))
  4842. }
  4843. ,
  4844. n.prototype.handleKeyUp = function (e) {
  4845. switch (e) {
  4846. case h.LEFTARROW:
  4847. case h.J:
  4848. case h.RIGHTARROW:
  4849. case h.L:
  4850. this.rotationAcc.x = 0;
  4851. break;
  4852. case h.I:
  4853. case h.K:
  4854. this.rotationAcc.y = 0
  4855. }
  4856. }
  4857. ,
  4858. n.prototype.startRotating = function (e, t) {
  4859. e && (this.rotationAcc.x = e),
  4860. t && (this.rotationAcc.y = t)
  4861. }
  4862. ,
  4863. n.prototype.stopRotating = function (e) {
  4864. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4865. this.rotationAcc.set(0, 0)
  4866. }
  4867. ,
  4868. n.prototype.reset = function () {
  4869. this.pointerDragOn = !1,
  4870. this.rotationAcc.set(0, 0),
  4871. this.rotationSpeed.set(0, 0),
  4872. this.pointers = []
  4873. }
  4874. ,
  4875. n.prototype.toJSON = function () {
  4876. var e = {
  4877. camera_position: {
  4878. x: l.toPrecision(this.camera.position.x, 4),
  4879. y: l.toPrecision(this.camera.position.y, 4),
  4880. z: l.toPrecision(this.camera.position.z, 4)
  4881. },
  4882. camera_quaternion: {
  4883. x: l.toPrecision(this.camera.quaternion.x, 4),
  4884. y: l.toPrecision(this.camera.quaternion.y, 4),
  4885. z: l.toPrecision(this.camera.quaternion.z, 4),
  4886. w: l.toPrecision(this.camera.quaternion.w, 4)
  4887. }
  4888. };
  4889. return e
  4890. }
  4891. ,
  4892. n.prototype.setStateFromJSON = function (e) {
  4893. this.camera.position.copy(e.camera_position),
  4894. this.camera.quaternion.copy(e.camera_quaternion)
  4895. }
  4896. ,
  4897. t.exports = n
  4898. }
  4899. ).call(this, "/js/controls/PanoramaControls.js")
  4900. }
  4901. , {
  4902. "../enum/ControlEvents": 21,
  4903. "../enum/Keys": 30,
  4904. "../enum/MouseButton": 34,
  4905. "../enum/Vectors": 50,
  4906. "../settings": 166,
  4907. "../util/common": 185,
  4908. "../util/logger": 189,
  4909. "../util/math": 190,
  4910. events: 202,
  4911. three: 217
  4912. }],
  4913. 14: [function (e, t, i) {
  4914. (function (i) {
  4915. "use strict";
  4916. var n = e("three")
  4917. , r = e("../enum/Viewmode")
  4918. , o = e("../util/logger")
  4919. , a = new o(i);
  4920. t.exports = {
  4921. serialize: function (e) {
  4922. return encodeURI(JSON.stringify(e))
  4923. },
  4924. deserialize: function (e) {
  4925. function t(e) {
  4926. function t(e, t) {
  4927. return e && "number" == typeof t && !isNaN(t)
  4928. }
  4929. return e.reduce(t, !0)
  4930. }
  4931. try {
  4932. var i = JSON.parse(decodeURI(e))
  4933. , o = {
  4934. mode: r.fromInt(i.camera_mode),
  4935. panoId: i.scan_id,
  4936. position: (new n.Vector3).copy(i.camera_position),
  4937. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4938. zoom: i.ortho_zoom,
  4939. floorVisibility: i.floor_visibility
  4940. }
  4941. , s = o.position;
  4942. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4943. var l = o.quaternion;
  4944. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4945. o
  4946. } catch (i) {
  4947. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4948. try {
  4949. var c = e.split(",")
  4950. , h = {
  4951. x: parseFloat(c[2]),
  4952. y: parseFloat(c[3]),
  4953. z: parseFloat(c[4])
  4954. }
  4955. , u = {
  4956. x: parseFloat(c[5]),
  4957. y: parseFloat(c[6]),
  4958. z: parseFloat(c[7]),
  4959. w: parseFloat(c[8])
  4960. };
  4961. return t([h.x, h.y, h.z]) || (h.x = 0,
  4962. h.y = 0,
  4963. h.z = 0),
  4964. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4965. u.y = 0,
  4966. u.z = 0,
  4967. u.w = 1),
  4968. {
  4969. mode: r.fromInt(c[0]),
  4970. panoId: c[1],
  4971. position: (new n.Vector3).copy(h),
  4972. quaternion: (new n.Quaternion).copy(u)
  4973. }
  4974. } catch (t) {
  4975. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4976. }
  4977. }
  4978. return null
  4979. }
  4980. }
  4981. }
  4982. ).call(this, "/js/controls/serializer.js")
  4983. }
  4984. , {
  4985. "../enum/Viewmode": 51,
  4986. "../util/logger": 189,
  4987. three: 217
  4988. }],
  4989. 15: [function (e, t, i) {
  4990. (function (i) {
  4991. "use strict";
  4992. function n() {
  4993. this.endlessLoop = a.warp.loop,
  4994. this.clock = new r.Clock(!0),
  4995. this.model = null,
  4996. this.player = null,
  4997. this.currentItem = null,
  4998. this.destinationItem = null,
  4999. this.tourIsPlaying = !1,
  5000. this.transitionStage = y.None,
  5001. this.nextFunc = null,
  5002. this.onTheBus = !1,
  5003. this.tourInProgress = !1,
  5004. this.reachSource = null,
  5005. this.interrupted = !1,
  5006. this.nItems = 0,
  5007. this.walkingSectionPaused = !1
  5008. }
  5009. var r = e("three")
  5010. , o = e("./util/logger")
  5011. , a = e("./settings")
  5012. , s = e("./util/transitions")
  5013. , l = e("events").EventEmitter
  5014. , c = e("./enum/Viewmode")
  5015. , h = e("./analytics")
  5016. , u = e("./enum/WarpStyle")
  5017. , s = e("./util/transitions")
  5018. , d = (e("./model/ModelManager"),
  5019. e("./enum/ModelManagerEvents"))
  5020. , p = e("./enum/DirectorEvents")
  5021. , f = e("./enum/PlayerEvents")
  5022. , g = (e("./enum/ControlEvents"),
  5023. e("./enum/BlackoutStyle"))
  5024. , m = e("./enum/PathDiscardMode")
  5025. , v = e("./enum/PathDisplayMode")
  5026. , A = (e("./player"),
  5027. new o(i))
  5028. , y = Object.freeze({
  5029. None: 0,
  5030. Moving: 1,
  5031. Aiming: 2,
  5032. Interlude: 3
  5033. })
  5034. , C = Object.freeze({
  5035. Forward: 1,
  5036. NoChange: 0,
  5037. Backwards: -1
  5038. })
  5039. , I = s.getUniqueId();
  5040. n.prototype = Object.create(l.prototype),
  5041. n.prototype.init = function (e, t) {
  5042. this.player = e,
  5043. this.modelManager = t,
  5044. this.updateModel(),
  5045. this.resetAll(),
  5046. this.bindEvents()
  5047. // zeg 查询pano对应的导览片段
  5048. if (!this.panoIdMap) {
  5049. this.panoIdMap = new Map()
  5050. this.model.heroLocations.forEach((value, index) => {
  5051. // value.heroLocations.forEach( hl => {
  5052. if (!value.heroLocations) return
  5053. let hl = value.heroLocations[0]
  5054. let arr = this.panoIdMap.get(hl.panoId)
  5055. if (arr) {
  5056. this.panoIdMap.set(hl.panoId, [...arr, index])
  5057. } else {
  5058. this.panoIdMap.set(hl.panoId, [index])
  5059. }
  5060. // })
  5061. })
  5062. }
  5063. }
  5064. ,
  5065. n.prototype.resetAll = function () {
  5066. if (this.currentItem = null,
  5067. this.destinationItem = null,
  5068. this.tourIsPlaying = !1,
  5069. //this.bgmReplay(),//xzw
  5070. this.transitionStage = y.None,
  5071. this.nextFunc = null,
  5072. this.onTheBus = !1,
  5073. this.reachSource = null,
  5074. this.interrupted = !1,
  5075. this.model) {
  5076. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  5077. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  5078. } else
  5079. this.defaultWarpStyle = u.BLACK,
  5080. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5081. this.resetSpecialTransition()
  5082. }
  5083. ,
  5084. n.prototype.updateModel = function () {
  5085. this.model = this.modelManager.getActiveModel(),
  5086. this.nItems = this.model.heroLocations.length
  5087. }
  5088. ,
  5089. n.prototype.bindEvents = function () {
  5090. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5091. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5092. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5093. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5094. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5095. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5096. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5097. this.player.once(f.Move, function () {
  5098. s.cancelById(I)
  5099. })
  5100. }
  5101. ,
  5102. n.prototype.checkAndHandleWalkingtourInterruption = function (e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5103. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5104. this.pauseWalkingSection(),
  5105. this.player.fastForwardActivePanoFlight(),
  5106. !0/* ) */
  5107. }
  5108. ,
  5109. n.prototype.handlePlayerMove = function (e) {
  5110. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5111. this.emit("update.controls")
  5112. }
  5113. ,
  5114. n.prototype.handlePlayerPanoChosen = function (e, t) {
  5115. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5116. this.emit("update.controls"))
  5117. }
  5118. ,
  5119. n.prototype.handlePlayerModeChanged = function (e, t) {
  5120. this.intermediateState() || e === t || (this.onTheBus = !1,
  5121. this.emit("update.controls"))
  5122. }
  5123. ,
  5124. n.prototype.handlePlayerInputStart = function (e) {
  5125. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5126. }
  5127. ,
  5128. n.prototype.handlePlayerFlyingStarted = function () {
  5129. this.clearWalkingSectionPaused()
  5130. }
  5131. ,
  5132. n.prototype.describe = function () {
  5133. return {
  5134. nItems: this.nItems,
  5135. currentItem: this.currentItem,
  5136. destinationItem: this.destinationItem,
  5137. tourIsPlaying: this.tourIsPlaying,
  5138. onTheBus: this.onTheBus,
  5139. endlessLoop: this.endlessLoop,
  5140. viewMode: this.player.mode,
  5141. inTransition: this._inTransition(),
  5142. transitionStage: this.transitionStage,
  5143. tourInProgress: this.tourInProgress
  5144. }
  5145. }
  5146. ,
  5147. n.prototype._inTransition = function () {
  5148. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5149. }
  5150. ,
  5151. n.prototype.bounceable = function () {
  5152. var e = this.clock.getDelta();
  5153. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5154. }
  5155. ,
  5156. n.prototype.itemCompare = function (item1, item2, type) {//add
  5157. if (type == 'equal') {//==
  5158. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5159. } else if (type == 'less') {//<
  5160. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5161. }
  5162. }
  5163. n.prototype.currentMoveDirection = function () {
  5164. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5165. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards
  5166. }
  5167. ,
  5168. n.prototype.clearPath = function () {
  5169. this._inTransition() || this.player.path.discardPathObject()
  5170. }
  5171. ,
  5172. n.prototype.allFloors = function () {
  5173. this.model.toggleAllFloors()
  5174. }
  5175. ,
  5176. n.prototype.actionComplete = function (e) {
  5177. if (this.interrupted = !1,
  5178. this.transitionStage = y.None,
  5179. this.resetSpecialTransition(),
  5180. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5181. this.tourIsPlaying || (this.player.disablePreRendering(),
  5182. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5183. this.emit("update.controls"),
  5184. this.nextFunc) {
  5185. var t = this.nextFunc;
  5186. this.nextFunc = null,
  5187. t()
  5188. }
  5189. }
  5190. ,
  5191. n.prototype.awaitCompletion = function (e, t) {
  5192. this.nextFunc = t,
  5193. e()
  5194. }
  5195. ,
  5196. n.prototype.updateSuccessFunction = function (e) {
  5197. this.nextFunc = e
  5198. }
  5199. ,
  5200. n.prototype.interrupt = function (e, t) {
  5201. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5202. this.tourIsPlaying = !1,
  5203. //this.bgmReplay(),//xzw
  5204. this.interrupted = !0,
  5205. this.nextFunc = null,
  5206. this.emit(p.ActionInterrupted),
  5207. null !== e && void 0 !== e || (e = g.BEGINNING),
  5208. this.player.interruptAndFastForward(e, t),
  5209. !0)
  5210. }
  5211. ,
  5212. n.prototype.wouldInterrupt = function () {
  5213. return this.transitionStage !== y.None
  5214. }
  5215. ,
  5216. n.prototype.intermediateState = function () {
  5217. return this.transitionStage !== y.None
  5218. }
  5219. ,
  5220. n.prototype.isInterrupted = function () {
  5221. return this.interrupted
  5222. }
  5223. ,
  5224. n.prototype.pauseWalkingSection = function () {
  5225. this.walkingSectionPaused = !0
  5226. }
  5227. ,
  5228. n.prototype.clearWalkingSectionPaused = function () {
  5229. this.walkingSectionPaused = !1
  5230. }
  5231. ,
  5232. n.prototype.autoTour = function () {
  5233. var e = Date.now();
  5234. this.model.auxDataPromise.then(function () {
  5235. e = Date.now() - e;
  5236. var t = a.warp.auto
  5237. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5238. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5239. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5240. done: function () {
  5241. this.playTour()
  5242. }
  5243. .bind(this),
  5244. name: "_atr",
  5245. id: I
  5246. })
  5247. }
  5248. .bind(this))
  5249. }
  5250. ,
  5251. n.prototype.atDestinationPano = function () {
  5252. if (!this.player.currentPano || null === this.destinationItem)
  5253. return !1;
  5254. var e = this.player.currentPano.id;
  5255. if (void 0 === e)
  5256. return !1;
  5257. var t = this.model.heroLocations;
  5258. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5259. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5260. return destination && destination.panoId == e
  5261. }
  5262. ,
  5263. n.prototype.redirectToItem = function (e, t) {
  5264. if (null === e || void 0 === e)
  5265. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5266. if (!this.wouldInterrupt())
  5267. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5268. if (this.player.mode === c.TRANSITIONING)
  5269. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5270. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5271. var i = function () {
  5272. s.setTimeout(function () {
  5273. this.setDestinationItem(e),
  5274. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5275. }
  5276. .bind(this), 0)
  5277. }
  5278. .bind(this);
  5279. this.interrupt(g.END, 0),
  5280. this.updateSuccessFunction(i)
  5281. }
  5282. ,
  5283. n.prototype.useSpecialTransition = function (e) {
  5284. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5285. this.nextWarpStyle = u.BLACK
  5286. }
  5287. ,
  5288. n.prototype.resetSpecialTransition = function () {
  5289. this.nextWarpStyle = this.defaultWarpStyle
  5290. }
  5291. ,
  5292. n.prototype.arrivedAtDestination = function (e) {
  5293. if (this.player.flying || this.player.isWarping())
  5294. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5295. else {
  5296. this.transitionStage = y.Aiming;
  5297. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5298. this.player.model.fadePanoMarkers(0),
  5299. this.awaitCompletion(function () {
  5300. this.resetSpecialTransition(),
  5301. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5302. }
  5303. .bind(this), t)
  5304. }
  5305. }
  5306. ,
  5307. n.prototype.goToDestination = function (e, t, i, n) {
  5308. //音频
  5309. console.log('goToDestination:', this.destinationItem)
  5310. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5311. // zeg 手动导览不播放音频
  5312. if (musicInfo && musicInfo.music && !e) {
  5313. let musicType = localStorage.getItem('xunirole') || 'male'
  5314. let isMale = musicType.indexOf('female') < 0
  5315. let fixMusic = isMale ? musicInfo.music : (musicInfo.fmusic || musicInfo.music)
  5316. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5317. let src = fixMusic
  5318. let audioObj = SoundManager.list.find(e => e.name == 'tour')
  5319. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5320. let audioSrc2 = common.getFileNameFromUrl(src)
  5321. if (audioSrc1 == audioSrc2) {//应该是继续播放该folder
  5322. if (this.destinationItem[1] == 0) {//从头开始播放 因为可能暂停后然后再点该缩略图播
  5323. SoundManager.play('tour', null, 0) // currentTime = 0;
  5324. } else if (audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration) {//未播完
  5325. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5326. }
  5327. } else {//很可能是该folder的起始
  5328. SoundManager.play('tour', manage.dealURL(src))
  5329. }
  5330. }
  5331. let oldPos = this.player.position.clone();
  5332. let oldPano = this.player.currentPano
  5333. if (this.onTheBus = !0,
  5334. this.emit("update.controls"),
  5335. this.player.updateLastView(),
  5336. !n && this.atDestinationPano()) {
  5337. /*
  5338. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5339. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5340. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5341. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5342. } */
  5343. return void this.arrivedAtDestination(!0);
  5344. }
  5345. if (this.player.flying || this.player.isWarping())
  5346. A.warn("Cannot go to new destination while player is flying or warping.");
  5347. else {
  5348. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5349. , o = null
  5350. , a1 = null;
  5351. if (r.isPano()) {
  5352. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5353. //var walk = window.DATA.black ? 'black' : 'walk';
  5354. //若是点击item,直接瞬间过渡。
  5355. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5356. if (this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5357. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5358. o = this.arrivedAtDestination.bind(this, !0)
  5359. if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) {//add
  5360. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5361. }
  5362. } else {
  5363. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5364. o = this.arrivedAtDestination.bind(this, !1);
  5365. }
  5366. this.transitionStage = y.Moving,
  5367. this.model.fadePanoMarkers(0),
  5368. this.awaitCompletion(function () {
  5369. a1();
  5370. }
  5371. .bind(this), o),
  5372. this.emit("update.controls")
  5373. }
  5374. }
  5375. ,
  5376. n.prototype.tourInterlude = function () {
  5377. if (h.trackAlways("reach_highlight", {
  5378. reach_source: this.reachSource
  5379. }),
  5380. this.model.fadePanoMarkers(0),
  5381. this.emit("update.controls"),
  5382. this.tourIsPlaying)
  5383. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5384. void this.awaitCompletion(function () {
  5385. this.transitionStage = y.Interlude,
  5386. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5387. }
  5388. .bind(this), function () {
  5389. this.currentItem = [0, 0],
  5390. this.stopTour(true),
  5391. this.emit(p.TourEnd)
  5392. }.bind(this)),
  5393. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function () {
  5394. this.transitionStage = y.Interlude,
  5395. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5396. }
  5397. .bind(this), this.goNext.bind(this))
  5398. }
  5399. ,
  5400. n.prototype.findNearestItem = function () {//找到离currentPano最近的导览
  5401. var result = { item: [0, 0], dis: Infinity };
  5402. var compare = (location, item) => {
  5403. if (location.panoId != void 0 && location.panoId != "outside") {
  5404. var pano = this.model.panos.index[location.panoId];
  5405. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5406. if (dis < result.dis) {
  5407. result.item = item, result.dis = dis
  5408. } else if (dis == result.dis) {//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5409. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5410. result.item = item, result.dis = dis
  5411. } */
  5412. if (this.currentItem && Math.abs(item[0] - this.currentItem[0]) < Math.abs(result.item[0] - this.currentItem[0])) {
  5413. result.item = item, result.dis = dis
  5414. }
  5415. }
  5416. }
  5417. }
  5418. this.model.heroLocations.forEach((e, i) => {
  5419. if (e.heroLocations) {
  5420. /* e.heroLocations.forEach((a,j)=>{
  5421. compare(a, [i,j])
  5422. }) */
  5423. var location = e.heroLocations.find(e => e.panoId != void 0)
  5424. location && compare(location, [i, 0])
  5425. } else {
  5426. compare(e, [i, 0])
  5427. }
  5428. })
  5429. return result.item
  5430. }
  5431. n.prototype.playTour = function () {
  5432. if (!this.bounceable()) {
  5433. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5434. this.tourInProgress = !0,
  5435. this.reachSource = "play",
  5436. this.tourIsPlaying = !0,
  5437. this.wasZoomEnabled = this.player.zoomEnabled,
  5438. this.player.zoomEnabled = !1,
  5439. this.resetSpecialTransition(),
  5440. this.emit("update.controls"),
  5441. this.emit(p.TourStart),
  5442. this.player.enablePreRendering(),
  5443. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5444. this.goToDestination()) : this.goNext())) */
  5445. this.setDestinationItem(this.findNearestItem()), this.goToDestination()))
  5446. }
  5447. }
  5448. ,
  5449. n.prototype.stopTour = function (isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5450. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5451. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5452. this.tourIsPlaying = !1,
  5453. this.interrupt(),
  5454. this.clearWalkingSectionPaused(),
  5455. this.resetSpecialTransition(),
  5456. this.emit("update.controls"))
  5457. stopAnimation()
  5458. }
  5459. ,
  5460. n.prototype.endTourProgress = function () {
  5461. this.tourInProgress = !1,
  5462. this.emit("update.controls"),
  5463. this.emit(p.TourEnd)
  5464. }
  5465. ,
  5466. n.prototype.goToHighlight = function (e) {
  5467. if (this.wouldInterrupt())
  5468. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5469. else {
  5470. if (A.debug("<tour.goto " + e + ">"),
  5471. this.isInterrupted())
  5472. return;
  5473. this.clearWalkingSectionPaused(),
  5474. this.setDestinationItem(e),
  5475. this.useSpecialTransition("Hilight")
  5476. this.goToDestination(true),//add true
  5477. h.trackAlways("reach_highlight", {
  5478. reach_source: "thumb"
  5479. })
  5480. }
  5481. }
  5482. ,
  5483. n.prototype.prevHighlight = function () {
  5484. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5485. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5486. this.reachSource = "prev",
  5487. this.goPrev()))
  5488. }
  5489. ,
  5490. n.prototype.nextHighlight = function () {
  5491. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5492. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5493. this.reachSource = "next",
  5494. this.goNext()))
  5495. }
  5496. ,
  5497. n.prototype.changeMode = function (e) {
  5498. var t = $.Deferred()
  5499. , i = t.resolve.bind(t)
  5500. , n = t.reject.bind(t);
  5501. this.emit(p.StartModeChange);
  5502. var r = function () {
  5503. return this.clearWalkingSectionPaused(),
  5504. !!this.wouldInterrupt() && (this.interrupt(),
  5505. !0)
  5506. }
  5507. .bind(this);
  5508. if (!r()) {
  5509. switch (e) {
  5510. case c.PANORAMA:
  5511. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5512. break;
  5513. case c.DOLLHOUSE:
  5514. case c.FLOORPLAN:
  5515. this.player.flyToNewMode({
  5516. mode: e
  5517. }).done(i).fail(n);
  5518. break;
  5519. case c.OUTDOOR:
  5520. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5521. }
  5522. return t.promise()
  5523. }
  5524. }
  5525. ,
  5526. n.prototype.atEndOfTour = function () {
  5527. //return this.currentItem >= this.nItems - 1
  5528. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5529. if (end) {
  5530. var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations
  5531. if (heroLocations) {
  5532. end = this.currentItem[1] >= heroLocations.length - 1
  5533. }
  5534. }
  5535. return end;
  5536. }
  5537. ,
  5538. n.prototype.firstDestination = function () {
  5539. //return 0 < this.nItems ? 0 : null
  5540. return 0 < this.nItems ? [0, 0] : null
  5541. }
  5542. ,
  5543. n.prototype.finalDestination = function () {
  5544. //return 0 < this.nItems ? this.nItems - 1 : null
  5545. return 0 < this.nItems ? [this.nItems - 1, 0] : null
  5546. }
  5547. ,
  5548. n.prototype.goPrev = function () {
  5549. this.tourAdvance(-1)
  5550. }
  5551. ,
  5552. n.prototype.goNext = function () {
  5553. this.tourAdvance(1)
  5554. }
  5555. ,
  5556. n.prototype.setDestinationItem = function (e) {
  5557. this.destinationItem = e,
  5558. this.emit("update.controls")
  5559. }
  5560. ,
  5561. n.prototype.setCurrentItem = function (e) {
  5562. this.currentItem = e,
  5563. this.emit("update.controls")
  5564. }
  5565. ,
  5566. n.prototype.nextItem = function (currentItem) {
  5567. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5568. if (currentItem == void 0) return this.firstDestination()
  5569. var currentLocation = this.model.heroLocations[currentItem[0]];
  5570. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5571. var item;
  5572. if (this.currentItem[1] >= currentChildNum - 1) {//子目录中最后一个
  5573. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5574. } else {
  5575. item = [currentItem[0], currentItem[1] + 1]
  5576. }
  5577. if (item[0] >= this.nItems) {
  5578. item = this.firstDestination()
  5579. }
  5580. return item;
  5581. //暂时不理会endlessLoop,默认为false
  5582. }
  5583. ,
  5584. n.prototype.prevItem = function (currentItem) {
  5585. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5586. if (currentItem == void 0) return this.firstDestination()
  5587. var item;
  5588. var lastLocation = this.model.heroLocations[currentItem[0] - 1];
  5589. if (!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5590. else {
  5591. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5592. if (this.currentItem[1] == 0) {//子目录中第一个
  5593. return [currentItem[0] - 1, lastChildNum - 1]
  5594. } else {
  5595. return [currentItem[0], currentItem[1] - 1]
  5596. }
  5597. }
  5598. }
  5599. ,
  5600. n.prototype.tourAdvance = function (e) {//e是1或-1
  5601. A.debug("tourAdvance(" + e + ")")
  5602. // zeg改
  5603. /* if(null === this.currentItem || void 0 === this.currentItem){
  5604. // this.setDestinationItem(this.firstDestination())
  5605. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5606. this.setDestinationItem([this.currentItem[0], 0])
  5607. }
  5608. else if(this.currentItem[1] == null) {
  5609. this.setDestinationItem([this.currentItem[0], 0])
  5610. }
  5611. else{ */
  5612. if (null === this.currentItem || void 0 === this.currentItem) {
  5613. this.setDestinationItem(this.firstDestination())
  5614. } else {
  5615. var item
  5616. if (e == 1) {
  5617. item = this.nextItem(this.currentItem)
  5618. } else if (e == -1) {
  5619. item = this.prevItem(this.currentItem)
  5620. }
  5621. this.setDestinationItem(item)
  5622. }
  5623. if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')) {
  5624. this.useSpecialTransition("reverse-looping to end")
  5625. } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) {
  5626. this.useSpecialTransition("looping back to start")
  5627. }
  5628. /* var momentTour = this.getMomentTour(this.destinationItem);
  5629. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5630. var zoomLevel = this.player.zoomLevel;
  5631. this.player.zoomEnabled = true;
  5632. var zoom = function(e, d) {
  5633. this.player.zoomTo((1-e)*zoomLevel, true)
  5634. }.bind(this)
  5635. s.start(zoom, 1500, function(){
  5636. }, 0, d.easeOutQuad, "zoom")
  5637. } */
  5638. this.goToDestination()
  5639. }
  5640. ,
  5641. n.prototype.getMomentTour = function (destinationItem) {//add
  5642. //return 'std'
  5643. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5644. if (!destinationItem) return wholeMomentTour
  5645. else {
  5646. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5647. if (currentLocation.momentTour) return currentLocation.momentTour;
  5648. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5649. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5650. }
  5651. }
  5652. ,
  5653. t.exports = n
  5654. }
  5655. ).call(this, "/js/director.js")
  5656. }
  5657. , {
  5658. "./analytics": 4,
  5659. "./enum/BlackoutStyle": 18,
  5660. "./enum/ControlEvents": 21,
  5661. "./enum/DirectorEvents": 23,
  5662. "./enum/ModelManagerEvents": 33,
  5663. "./enum/PathDiscardMode": 38,
  5664. "./enum/PathDisplayMode": 39,
  5665. "./enum/PlayerEvents": 40,
  5666. "./enum/Viewmode": 51,
  5667. "./enum/WarpStyle": 52,
  5668. "./model/ModelManager": 140,
  5669. "./player": 155,
  5670. "./settings": 166,
  5671. "./util/logger": 189,
  5672. "./util/transitions": 195,
  5673. events: 202,
  5674. three: 217
  5675. }],
  5676. 16: [function (e, t, i) {
  5677. "use strict";
  5678. var n = e("three")
  5679. , r = e("./enum/Viewmode")
  5680. , o = (e("./settings"),
  5681. e("./util/transitions"))
  5682. , a = e("./enum/PlayerEvents")
  5683. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5684. , l = new n.ShaderPass(n.VerticalBlurShader);
  5685. l.renderToScreen = !0;
  5686. var c = $("#player").width() / $("#player").height();
  5687. isNaN(c) && (c = 1);
  5688. //initTransitionPass(n)
  5689. var h = {
  5690. currentBlur: 0,
  5691. aspect: c,
  5692. blurStrength: 1,
  5693. hblurPass: s,
  5694. vblurPass: l,
  5695. transitionMaskPass: new n.TransitionPass()
  5696. ,
  5697. bindEvents: function (e) {
  5698. e.on(a.ModeChanged, function (e, t) {
  5699. e === r.PANORAMA && (o.cancel(h.blur),
  5700. o.cancel(h.addBlur),
  5701. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5702. })
  5703. },
  5704. blur: function (e) {
  5705. h.currentBlur = e;
  5706. var t = e * h.blurStrength;
  5707. l.uniforms.v.value = t / 512 * h.aspect,
  5708. s.uniforms.h.value = t / 512
  5709. },
  5710. addBlur: function (e) {
  5711. e = Math.max(e, h.currentBlur),
  5712. h.blur(e)
  5713. },
  5714. removeBlur: function (e) {
  5715. e = Math.min(1 - e, h.currentBlur),
  5716. h.blur(e)
  5717. }
  5718. };
  5719. h.blur(0),
  5720. t.exports = h
  5721. }
  5722. , {
  5723. "./enum/PlayerEvents": 40,
  5724. "./enum/Viewmode": 51,
  5725. "./settings": 166,
  5726. "./util/transitions": 195,
  5727. three: 217
  5728. }],
  5729. 17: [function (e, t, i) {
  5730. "use strict";
  5731. t.exports = {
  5732. UNKNOWN: 0,
  5733. ALIGNED: 1,
  5734. UNALIGNED: 2,
  5735. PLACED: 3
  5736. }
  5737. }
  5738. , {}],
  5739. 18: [function (e, t, i) {
  5740. "use strict";
  5741. t.exports = {
  5742. NONE: 0,
  5743. MIDDLE: 1,
  5744. END: 2,
  5745. BEGINNING: 3,
  5746. FADEIN: 4
  5747. }
  5748. }
  5749. , {}],
  5750. 19: [function (e, t, i) {
  5751. "use strict";
  5752. var n = e("three");
  5753. t.exports = {
  5754. newBlue: new n.Color(4967932),
  5755. altBlue: new n.Color(47355),
  5756. tagDefault: new n.Color(223357),
  5757. classicBlue: new n.Color(53759),
  5758. mpYellow: new n.Color(16502016),
  5759. mpOrange: new n.Color(16428055),
  5760. mpBlue: new n.Color(12096),
  5761. mpLtGrey: new n.Color(13751252),
  5762. mpDkGrey: new n.Color(10000019),
  5763. mpRed: new n.Color(12525854),
  5764. mpOrangeDesat: new n.Color(16764529),
  5765. mpBlueDesat: new n.Color(4034734),
  5766. mpRedDesat: new n.Color(14705505),
  5767. white: new n.Color(16777215),
  5768. black: new n.Color(0),
  5769. _desat: function (e, t) {
  5770. var i = t || .3
  5771. , r = (new n.Color).copy(e).getHSL();
  5772. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5773. },
  5774. _darken: function (e, t) {
  5775. var i = t || .2
  5776. , r = e.getHSL();
  5777. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5778. }
  5779. }
  5780. }
  5781. , {
  5782. three: 217
  5783. }],
  5784. 20: [function (e, t, i) {
  5785. "use strict";
  5786. t.exports = {
  5787. NONE: -1,
  5788. ROTATE: 0,
  5789. DOLLY: 1,
  5790. PAN: 2,
  5791. ROTATE_DOLLY: 3,
  5792. PAN_DOLLY: 4
  5793. }
  5794. }
  5795. , {}],
  5796. 21: [function (e, t, i) {
  5797. "use strict";
  5798. t.exports = {
  5799. Move: "move",
  5800. InteractionDirect: "interaction.direct",
  5801. InteractionKey: "interaction.key",
  5802. InteractionGui: "interaction.gui",
  5803. FlyInDirection: "fly.direction",
  5804. InputStart: "input.start",
  5805. Pinch: "input.pinch",
  5806. Scroll: "input.scroll",
  5807. AutoPanInterrupt: "autopan.interrupt",
  5808. AutoPanComplete: "autopan.complete",
  5809. AutoPanClamped: "autopan.clamped",
  5810. LongTap: "longtap"
  5811. }
  5812. }
  5813. , {}],
  5814. 22: [function (e, t, i) {
  5815. "use strict";
  5816. t.exports = Object.freeze({
  5817. FORWARD: "FORWARD",
  5818. LEFT: "LEFT",
  5819. RIGHT: "RIGHT",
  5820. BACK: "BACK",
  5821. UP: "UP",
  5822. DOWN: "DOWN"
  5823. })
  5824. }
  5825. , {}],
  5826. 23: [function (e, t, i) {
  5827. "use strict";
  5828. t.exports = {
  5829. ActionInterrupted: "action.interrupted",
  5830. TourStart: "tour.start",
  5831. TourEnd: "tour.end",
  5832. StartModeChange: "mode.startChange"
  5833. }
  5834. }
  5835. , {}],
  5836. 24: [function (e, t, i) {
  5837. "use strict";
  5838. t.exports = Object.freeze({
  5839. None: 0,
  5840. Queued: 1,
  5841. ForceQueued: 2,
  5842. Downloading: 3,
  5843. Downloaded: 4,
  5844. DownloadFailed: 5
  5845. })
  5846. }
  5847. , {}],
  5848. 25: [function (e, t, i) {
  5849. "use strict";
  5850. t.exports = {
  5851. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5852. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5853. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5854. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5855. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5856. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5857. }
  5858. }
  5859. , {}],
  5860. 26: [function (e, t, i) {
  5861. "use strict";
  5862. t.exports = {
  5863. Texture2D: 0,
  5864. TextureCube: 1
  5865. }
  5866. }
  5867. , {}],
  5868. 27: [function (e, t, i) {
  5869. "use strict";
  5870. t.exports = {
  5871. SMALL: "small",
  5872. LARGE: "large"
  5873. }
  5874. }
  5875. , {}],
  5876. 28: [function (e, t, i) {
  5877. "use strict";
  5878. var n = e("./Viewmode")
  5879. , r = {
  5880. LANDING: {},
  5881. NAVIGATION: "navigation",
  5882. MORE_HELP: "moreHelp",
  5883. TOUR_INTERACTION: {}
  5884. };
  5885. r.LANDING[n.PANORAMA] = "panorama.landing",
  5886. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5887. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5888. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5889. r.TOUR_INTERACTION.standard = "standard.tour",
  5890. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5891. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5892. t.exports = r
  5893. }
  5894. , {
  5895. "./Viewmode": 51
  5896. }],
  5897. 29: [function (e, t, i) {
  5898. "use strict";
  5899. var n = {
  5900. UP: 1,
  5901. DOWN: -1,
  5902. LEFT: "L",
  5903. RIGHT: "R",
  5904. FORWARD: "F",
  5905. BACK: "B",
  5906. reverse: {},
  5907. opposite: function (e) {
  5908. return this.reverse[e.toString()]
  5909. }
  5910. };
  5911. !function () {
  5912. n.reverse[n.UP] = n.DOWN,
  5913. n.reverse[n.DOWN] = n.UP,
  5914. n.reverse[n.LEFT] = n.RIGHT,
  5915. n.reverse[n.RIGHT] = n.LEFT,
  5916. n.reverse[n.FORWARD] = n.BACK,
  5917. n.reverse[n.BACK] = n.FORWARD
  5918. }(),
  5919. t.exports = n
  5920. }
  5921. , {}],
  5922. 30: [function (e, t, i) {
  5923. "use strict";
  5924. var n = e("../util/browser")
  5925. , r = {
  5926. ZERO: 48,
  5927. ONE: 49,
  5928. TWO: 50,
  5929. THREE: 51,
  5930. FOUR: 52,
  5931. FIVE: 53,
  5932. SIX: 54,
  5933. SEVEN: 55,
  5934. EIGHT: 56,
  5935. NINE: 57,
  5936. LEFTARROW: 37,
  5937. UPARROW: 38,
  5938. RIGHTARROW: 39,
  5939. DOWNARROW: 40,
  5940. A: 65,
  5941. B: 66,
  5942. C: 67,
  5943. D: 68,
  5944. E: 69,
  5945. F: 70,
  5946. G: 71,
  5947. H: 72,
  5948. I: 73,
  5949. J: 74,
  5950. K: 75,
  5951. L: 76,
  5952. M: 77,
  5953. N: 78,
  5954. O: 79,
  5955. P: 80,
  5956. Q: 81,
  5957. R: 82,
  5958. S: 83,
  5959. T: 84,
  5960. U: 85,
  5961. V: 86,
  5962. W: 87,
  5963. X: 88,
  5964. Y: 89,
  5965. Z: 90,
  5966. SPACE: 32,
  5967. RETURN: 13,
  5968. SEMICOLON: 186,
  5969. PLUSEQUALS: 187,
  5970. DASHUNDERSCORE: 189,
  5971. OPENBRACKET: 219
  5972. };
  5973. n.detectFirefox() && (r.SEMICOLON = 59,
  5974. r.PLUSEQUALS = 61,
  5975. r.DASHUNDERSCORE = 173),
  5976. t.exports = r
  5977. }
  5978. , {
  5979. "../util/browser": 182
  5980. }],
  5981. 31: [function (e, t, i) {
  5982. "use strict";
  5983. t.exports = {
  5984. EN_US: "en-US",
  5985. ES_MX: "es-MX",
  5986. FR_FR: "fr-FR",
  5987. DE_DE: "de-DE",
  5988. RU_RU: "ru-RU",
  5989. CN_CN: "cn-CN",
  5990. JP_JP: "jp-JP"
  5991. }
  5992. }
  5993. , {}],
  5994. 32: [function (e, t, i) {
  5995. "use strict";
  5996. t.exports = {
  5997. TagActivated: "tag.activated",
  5998. TagDismissed: "tag.dismissed",
  5999. TagNavigation: "tag.navigation"
  6000. }
  6001. }
  6002. , {}],
  6003. 33: [function (e, t, i) {
  6004. "use strict";
  6005. t.exports = {
  6006. ModelAdded: "model-added",
  6007. ActiveModelChanged: "active-model-changed"
  6008. }
  6009. }
  6010. , {}],
  6011. 34: [function (e, t, i) {
  6012. "use strict";
  6013. t.exports = {
  6014. LEFT: 0,
  6015. MIDDLE: 1,
  6016. RIGHT: 2
  6017. }
  6018. }
  6019. , {}],
  6020. 35: [function (e, t, i) {
  6021. "use strict";
  6022. t.exports = {
  6023. PanoRenderComplete: "panorama.render.complete",
  6024. TileRenderFailure: "panorama.tile.render.failed",
  6025. TileRenderSuccess: "panorama.tile.render.success",
  6026. TileUploadAttempted: "panorama.tile.upload.attempted",
  6027. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  6028. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  6029. }
  6030. }
  6031. , {}],
  6032. 36: [function (e, t, i) {
  6033. "use strict";
  6034. t.exports = {
  6035. BASE: 1,
  6036. STANDARD: 2,
  6037. HIGH: 3,
  6038. ULTRAHIGH: 4
  6039. }
  6040. }
  6041. , {}],
  6042. 37: [function (e, t, i) {
  6043. "use strict";
  6044. t.exports = {
  6045. LoadComplete: "panorama.load.complete",
  6046. LoadFailed: "panorama.load.failed",
  6047. TileLoaded: "panorama.tile.loaded"
  6048. }
  6049. }
  6050. , {}],
  6051. 38: [function (e, t, i) {
  6052. "use strict";
  6053. t.exports = Object.freeze({
  6054. Standard: 0,
  6055. Slow: 1,
  6056. Retain: 2
  6057. })
  6058. }
  6059. , {}],
  6060. 39: [function (e, t, i) {
  6061. "use strict";
  6062. t.exports = Object.freeze({
  6063. Show: 0,
  6064. Hide: 1,
  6065. Retain: 2
  6066. })
  6067. }
  6068. , {}],
  6069. 40: [function (e, t, i) {
  6070. "use strict";
  6071. t.exports = {
  6072. Move: "move",
  6073. MoveComplete: "move.complete",
  6074. ModeChanged: "mode.changed",
  6075. ModeChanging: "mode.changing",
  6076. PanoChosen: "pano.chosen",
  6077. ClosestPanoChanging: "closest.pano.changing",
  6078. WarpStarted: "warp.started",
  6079. WarpInterrupted: "warp.interrupted",
  6080. WarpEnded: "warp.ended",
  6081. FlyinFinished: "flyin.finished",
  6082. FlyingStarted: "flying.started",
  6083. FlyingInterrupted: "flying.interrupted",
  6084. FlyingEnded: "flying.ended",
  6085. Ready: "ready",
  6086. StartInside: "start.inside",
  6087. StartOutside: "start.outside",
  6088. ViewChanged: "view.changed",
  6089. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  6090. InputStart: "input.start"
  6091. }
  6092. }
  6093. , {}],
  6094. 41: [function (e, t, i) {
  6095. "use strict";
  6096. t.exports = Object.freeze({
  6097. DEFAULT: 0,
  6098. PANOMARKERS: 1,
  6099. RETICULE: 2,
  6100. TAG: 3
  6101. })
  6102. }
  6103. , {}],
  6104. 42: [function (e, t, i) {
  6105. "use strict";
  6106. t.exports = {
  6107. visibleFloor: 1,
  6108. ghostFloor: 3,
  6109. boundingSkybox: 1,
  6110. panoMarker: 2,
  6111. reticule: 3,
  6112. tagStem: 4,
  6113. tagDisc: 5,
  6114. ribbon: 100
  6115. }
  6116. }
  6117. , {}],
  6118. 43: [function (e, t, i) {
  6119. "use strict";
  6120. t.exports = {
  6121. ContextCreated: "scene-renderer-context-created",
  6122. AfterRender: "after-render",
  6123. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6124. }
  6125. }
  6126. , {}],
  6127. 44: [function (e, t, i) {
  6128. "use strict";
  6129. t.exports = {
  6130. IDLE: "idle",
  6131. BROWSE: "browse",
  6132. EXAMINE: "examine"
  6133. }
  6134. }
  6135. , {}],
  6136. 45: [function (e, t, i) {
  6137. "use strict";
  6138. t.exports = {
  6139. TileDownloadSuccess: "tiledownloader.download.success",
  6140. TileDownloadFailure: "tiledownloader.download.failure",
  6141. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6142. }
  6143. }
  6144. , {}],
  6145. 46: [function (e, t, i) {
  6146. "use strict";
  6147. t.exports = {
  6148. CardboardAndroid: "googlevr",
  6149. GearVR: "gearvr",
  6150. CardboardIOS: "googlevrios",
  6151. Cardboard: "googlevr"
  6152. }
  6153. }
  6154. , {}],
  6155. 47: [function (e, t, i) {
  6156. "use strict";
  6157. t.exports = {
  6158. NONE: 0,
  6159. CONTEXTUAL: 1,
  6160. ANDROID: 2
  6161. }
  6162. }
  6163. , {}],
  6164. 48: [function (e, t, i) {
  6165. "use strict";
  6166. var n = {
  6167. Title: 0,
  6168. Cardboard: 1
  6169. }
  6170. , r = {
  6171. Title: 0,
  6172. Cardboard: 1,
  6173. Gear: 2
  6174. };
  6175. !function () {
  6176. [n, r].forEach(function (e) {
  6177. e.pageCount = Object.keys(e).length
  6178. })
  6179. }(),
  6180. t.exports.ios = n,
  6181. t.exports.standard = r
  6182. }
  6183. , {}],
  6184. 49: [function (e, t, i) {
  6185. "use strict";
  6186. t.exports = {
  6187. Android: "android",
  6188. IOS: "ios",
  6189. Desktop: "desktop",
  6190. UnsupportedAndroid: "android-unsupported"
  6191. }
  6192. }
  6193. , {}],
  6194. 50: [function (e, t, i) {
  6195. "use strict";
  6196. var n = e("three");
  6197. t.exports = {
  6198. UP: new n.Vector3(0, 1, 0),
  6199. DOWN: new n.Vector3(0, -1, 0),
  6200. LEFT: new n.Vector3(-1, 0, 0),
  6201. RIGHT: new n.Vector3(1, 0, 0),
  6202. FORWARD: new n.Vector3(0, 0, -1),
  6203. BACK: new n.Vector3(0, 0, 1)
  6204. }
  6205. }
  6206. , {
  6207. three: 217
  6208. }],
  6209. 51: [function (e, t, i) {
  6210. "use strict";
  6211. var n = e("../exception/ViewmodeConvertException")
  6212. , r = e("./coreViewmodes")
  6213. , o = e("../util/common")
  6214. , a = {
  6215. MESH: "mesh",
  6216. OUTDOOR: "outdoor",
  6217. TRANSITIONING: "transitioning",
  6218. toInt: function (e) {
  6219. switch (e) {
  6220. case this.PANORAMA:
  6221. return 1;
  6222. case this.DOLLHOUSE:
  6223. return 2;
  6224. case this.FLOORPLAN:
  6225. return 3;
  6226. case this.OUTDOOR:
  6227. return 4;
  6228. case this.TRANSITIONING:
  6229. return -1
  6230. }
  6231. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6232. },
  6233. fromInt: function (e) {
  6234. switch (e) {
  6235. case "1":
  6236. case 1:
  6237. return this.PANORAMA;
  6238. case "2":
  6239. case 2:
  6240. return this.DOLLHOUSE;
  6241. case "3":
  6242. case 3:
  6243. return this.FLOORPLAN;
  6244. case "4":
  6245. case 4:
  6246. return this.OUTDOOR
  6247. }
  6248. throw new n("No known conversion for int to viewmode for int: " + e)
  6249. },
  6250. convertWorkshopModeInt: function (e) {
  6251. switch (e) {
  6252. case "0":
  6253. case 0:
  6254. case undefined: //xzw add
  6255. return this.PANORAMA;
  6256. case "1":
  6257. case 1:
  6258. return this.FLOORPLAN;
  6259. case "2":
  6260. case 2:
  6261. return this.DOLLHOUSE;
  6262. case "3":
  6263. case 3:
  6264. return this.MESH
  6265. }
  6266. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6267. }
  6268. };
  6269. o.extendObject(a, r),
  6270. t.exports = a
  6271. }
  6272. , {
  6273. "../exception/ViewmodeConvertException": 58,
  6274. "../util/common": 185,
  6275. "./coreViewmodes": 54
  6276. }],
  6277. 52: [function (e, t, i) {
  6278. "use strict";
  6279. t.exports = {
  6280. BLACK: "black",
  6281. STD: "std",
  6282. WALK: "walk"
  6283. }
  6284. }
  6285. , {}],
  6286. 53: [function (e, t, i) {
  6287. "use strict";
  6288. t.exports = {
  6289. ZoomIn: "zoom.in",
  6290. ZoomOut: "zoom.out",
  6291. ZoomMax: "zoom.max",
  6292. ZoomMin: "zoom.min"
  6293. }
  6294. }
  6295. , {}],
  6296. 54: [function (e, t, i) {
  6297. "use strict";
  6298. t.exports = {
  6299. PANORAMA: "panorama",
  6300. DOLLHOUSE: "dollhouse",
  6301. FLOORPLAN: "floorplan"
  6302. }
  6303. }
  6304. , {}],
  6305. 55: [function (e, t, i) {
  6306. "use strict";
  6307. function n(e) {
  6308. this.message = e
  6309. }
  6310. t.exports = n
  6311. }
  6312. , {}],
  6313. 56: [function (e, t, i) {
  6314. "use strict";
  6315. function n(e) {
  6316. r.call(this, e)
  6317. }
  6318. var r = e("./BasicException");
  6319. n.prototype = Object.create(r.prototype),
  6320. t.exports = n
  6321. }
  6322. , {
  6323. "./BasicException": 55
  6324. }],
  6325. 57: [function (e, t, i) {
  6326. "use strict";
  6327. function n(e) {
  6328. r.call(this, e)
  6329. }
  6330. var r = e("./BasicException");
  6331. n.prototype = Object.create(r.prototype),
  6332. t.exports = n
  6333. }
  6334. , {
  6335. "./BasicException": 55
  6336. }],
  6337. 58: [function (e, t, i) {
  6338. "use strict";
  6339. function n(e) {
  6340. r.call(this, e)
  6341. }
  6342. var r = e("./BasicException");
  6343. n.prototype = Object.create(r.prototype),
  6344. t.exports = n
  6345. }
  6346. , {
  6347. "./BasicException": 55
  6348. }],
  6349. 59: [function (e, t, i) {
  6350. (function (i) {
  6351. "use strict";
  6352. function n(e) {
  6353. var t = {};
  6354. if (e) {
  6355. var i = e.flags;
  6356. if (i)
  6357. for (var n in i)
  6358. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6359. return t
  6360. }
  6361. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6362. null
  6363. }
  6364. var r = e("./util/ajax")
  6365. , o = e("./util/showcase")
  6366. , a = e("./util/logger")
  6367. , s = ""
  6368. , l = new a(i)
  6369. , c = {};
  6370. t.exports = {
  6371. loadFeatureFlags: function (e) {
  6372. var t = $.Deferred();
  6373. return r.get(e.urlBase + s, {
  6374. responseType: "json",
  6375. prefetchFrom: "user",
  6376. auth: o.getAuthorizationHeader()
  6377. }).done(function (e) {
  6378. c = n(e),
  6379. c ? t.resolve(c) : t.reject("loading-failed")
  6380. }).fail(function () {
  6381. l.debug("Retrieval of feature flags failed."),
  6382. t.reject("loading-failed")
  6383. }),
  6384. t.promise()
  6385. },
  6386. getFlags: function () {
  6387. return c
  6388. },
  6389. updateDependentSettings: function (e, t) {
  6390. e = e || c,
  6391. e.labels && (t.labels.enabled = !0),
  6392. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6393. e.showcase_sdk && (t.sdkInit = !0),
  6394. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6395. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6396. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6397. e.hide_sc_sharing && (t.share.enabled = !1)
  6398. }
  6399. }
  6400. }
  6401. ).call(this, "/js/featureflags.js")
  6402. }
  6403. , {
  6404. "./util/ajax": 181,
  6405. "./util/logger": 189,
  6406. "./util/showcase": 193
  6407. }],
  6408. 60: [function (e, t, i) {
  6409. "use strict";
  6410. var n = (e("../util/common"),
  6411. {
  6412. status: 0,
  6413. set: function (e) {
  6414. if (isNaN(e))
  6415. return !1;
  6416. var t = $('.progressbar');
  6417. 0 > e && (e = 0);
  6418. e > 100 && (e = 100);
  6419. var width = parseInt(t.css('width').replace("px", "")) / 100; //获取进度条总长度除以100
  6420. var barperc = e * width;
  6421. var perc = Math.round(e);
  6422. var labelpos = (parseInt(barperc) - 15);
  6423. t.find('.bar').css('width', barperc); //已经再跑颜色的百分比
  6424. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6425. t.find('.perc').text(perc + '%'); //具体数字的百分比
  6426. this.status = e
  6427. },
  6428. done: function (e) {
  6429. return e || this.status ? (this.status = null,
  6430. this.set(100)) : this
  6431. }
  6432. });
  6433. t.exports.circleLoader = n
  6434. }
  6435. , {
  6436. "../util/common": 185
  6437. }],
  6438. 61: [function (e, t, i) {
  6439. "use strict";
  6440. t.exports = Object.freeze({
  6441. CLOSE: "modal.closer.close"
  6442. })
  6443. }
  6444. , {}],
  6445. 62: [function (e, t, i) {
  6446. "use strict";
  6447. function n(e, t) {
  6448. t && (t.stopPropagation(),
  6449. t.preventDefault()),
  6450. e && this.emit(l.CLOSE, e),
  6451. g.reset()
  6452. }
  6453. function r(e, t) {
  6454. function i() {
  6455. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6456. t !== f && (f = t,
  6457. t ? (e.classList.add("closeByFooter"),
  6458. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6459. h.classList.remove("closeByFooter")))
  6460. }
  6461. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6462. }
  6463. var o = e("../../settings")
  6464. , a = (e("../../tag/Media/MediaEvent"),
  6465. e("../../util/browser"))
  6466. , s = e("../../util/common")
  6467. , l = e("./ModalCloserEvent")
  6468. , c = e("events").EventEmitter
  6469. , h = document.getElementsByClassName("footer")[0]
  6470. , u = h.querySelectorAll(".close")[0]
  6471. , d = null
  6472. , p = null
  6473. , f = null
  6474. , g = (a.isMobile(),
  6475. {
  6476. open: function (e) {
  6477. e && (r(e),
  6478. d && u.removeEventListener("click", d, !0),
  6479. d = n.bind(this, e.id),
  6480. u.addEventListener("click", d, !0),
  6481. p && window.removeEventListener("resize", p, !0),
  6482. p = r.bind(this, e),
  6483. window.addEventListener("resize", p, !0))
  6484. },
  6485. reset: function () {
  6486. h.classList.remove("closeByFooter"),
  6487. u.removeEventListener("click", d, !0),
  6488. window.removeEventListener("resize", p, !0),
  6489. d = p = f = null
  6490. }
  6491. });
  6492. s.extendObject(g, c.prototype),
  6493. t.exports = g
  6494. }
  6495. , {
  6496. "../../tag/Media/MediaEvent": 131,
  6497. "../../settings": 166,
  6498. "../../util/browser": 182,
  6499. "../../util/common": 185,
  6500. "./ModalCloserEvent": 61,
  6501. events: 202
  6502. }],
  6503. 63: [function (e, t, i) {
  6504. "use strict";
  6505. function n(e, t, i) {
  6506. var n = new r.GUI({
  6507. width: 400
  6508. })
  6509. , u = n.addFolder("Flydown from Dollhouse");
  6510. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6511. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6512. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6513. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6514. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6515. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6516. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6517. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6518. var d = n.addFolder("Transition between panos");
  6519. d.add(h.transition, "blur", 0, 10).onFinishChange(function () { }),
  6520. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6521. h.transition.flyTime = 0,
  6522. d.__controllers.forEach(function (e) {
  6523. e.updateDisplay()
  6524. })
  6525. }),
  6526. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function () {
  6527. h.transition.flySpeed = 0,
  6528. d.__controllers.forEach(function (e) {
  6529. e.updateDisplay()
  6530. })
  6531. }),
  6532. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6533. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6534. d.add(h.transition, "movementEasing", Object.keys(a));
  6535. var p = n.addFolder("Path Display");
  6536. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function () { }),
  6537. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function () { }),
  6538. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function () { }),
  6539. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function () { }),
  6540. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6541. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function () { }),
  6542. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6543. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function () { }),
  6544. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function () { }),
  6545. p.add(h.path, "color", Object.keys(l)).onFinishChange(function () {
  6546. h.path.color = l[h.path.color],
  6547. h.path.colorUp = l._desat(h.path.color),
  6548. h.path.colorDown = l.darken(h.path.color)
  6549. }),
  6550. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function () {
  6551. h.reticuleColor = l[h.reticuleColor]
  6552. });
  6553. var f = n.addFolder("Warping")
  6554. , g = f.addFolder("Warp/Teleport");
  6555. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function () { }),
  6556. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6557. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function () { }),
  6558. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function () { }),
  6559. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6560. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function () { }),
  6561. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function () { }),
  6562. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function () { }),
  6563. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6564. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6565. g.add(h.path, "mapGuides").onFinishChange(function () { }),
  6566. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6567. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6568. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function () {
  6569. h.path.typ = c[h.path.typ]
  6570. }),
  6571. g.add(h.warp, "loop").onChange(function () { }).onFinishChange(function () {
  6572. t.endlessLoop = h.warp.loop
  6573. }),
  6574. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function () { }),
  6575. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function () { }),
  6576. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function () { });
  6577. var m = f.addFolder("Long Warp Only");
  6578. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function () {
  6579. h.warp.flySpeed = 0,
  6580. m.__controllers.forEach(function (e) {
  6581. e.updateDisplay()
  6582. })
  6583. }),
  6584. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function () { }),
  6585. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function () { }),
  6586. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function () { }),
  6587. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6588. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6589. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function () { }),
  6590. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function () { }),
  6591. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function () { }),
  6592. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function () { });
  6593. var v = n.addFolder("Warp Esoterica");
  6594. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function () { }),
  6595. v.add(h.warp, "blur", .01, 1).onFinishChange(function () { }),
  6596. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6597. h.warp.minWarpTime = 0,
  6598. v.__controllers.forEach(function (e) {
  6599. e.updateDisplay()
  6600. })
  6601. }),
  6602. v.add(h.warp, "showBunny").onFinishChange(function () { }),
  6603. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function () { }),
  6604. v.add(h.warp, "movementEasing", Object.keys(a));
  6605. var A = n.addFolder("Misc");
  6606. A.add(h, "dollhouseFOV", 10, 180).onChange(function () {
  6607. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6608. }),
  6609. A.add(h, "insideFOV", 10, 180).onChange(function () {
  6610. i.cameras[s.PANORAMA].fov = h.insideFOV
  6611. }),
  6612. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function () { }),
  6613. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function () { }),
  6614. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function () { });
  6615. var y = n.addFolder("Navigation");
  6616. y.add(h.navigation, "panoScores").onFinishChange(function () {
  6617. h.navigation.panoScores || e.panos.forEach(function (e) {
  6618. e.floor.remove(e.text3d),
  6619. e.text3d = null
  6620. })
  6621. }),
  6622. y.add(h.navigation, "mouseDirection"),
  6623. y.add(h.navigation, "filterStrictness", 0, 1),
  6624. y.add(h.navigation, "angleFactor", -60, 0),
  6625. y.add(h.navigation, "directionFactor", 1, 20),
  6626. y.add(h.navigation, "distanceFactor", -5, 5),
  6627. y.add(h.navigation, "optionalityFactor", .1, 10);
  6628. var C = n.addFolder("tags")
  6629. , I = C.addFolder("Tag Creation");
  6630. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6631. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6632. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6633. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6634. var E = C.addFolder("Visibility");
  6635. E.add(h.tags.visibility, "anyDistance"),
  6636. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6637. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6638. E.add(h.tags.visibility, "hideViaFloor"),
  6639. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6640. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6641. var b = C.addFolder("Disc Parameters");
  6642. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6643. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6644. b.add(h.tags.disc.scale, "linkFarBound").onChange(function (e) {
  6645. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6646. }),
  6647. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function (e) {
  6648. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6649. }),
  6650. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6651. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6652. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6653. var w = C.addFolder("Navigate");
  6654. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6655. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6656. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6657. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6658. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6659. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6660. var _ = n.addFolder("Debug");
  6661. _.add(h, "wireframe").onFinishChange(function () {
  6662. e.chunks.forEach(function (t) {
  6663. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6664. t.wireframeTwin.material.depthWrite = !1,
  6665. t.wireframeTwin.material.depthTest = !1,
  6666. t.wireframeTwin.material.opacity = .5,
  6667. t.wireframeTwin.material.transparent = !0),
  6668. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6669. })
  6670. }),
  6671. _.add(h, "skyboxWireframe").onFinishChange(function () {
  6672. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6673. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6674. e.skybox.wireframe = null)
  6675. }),
  6676. _.add(h, "showSweeps").onFinishChange(function () {
  6677. e.setSweepVisibility(h.showSweeps)
  6678. }),
  6679. _.add(h, "showMesh").onFinishChange(function () {
  6680. e.chunks.forEach(function (e) {
  6681. e.visible = h.showMesh
  6682. })
  6683. }),
  6684. _.add(h, "showFloors").onFinishChange(function () {
  6685. e.floors.forEach(function (e) {
  6686. e.collider.children.forEach(function (e) {
  6687. e.material.visible = h.showFloors
  6688. })
  6689. })
  6690. }),
  6691. _.add(h, "showSkyboxes").onFinishChange(function () {
  6692. e.panos.forEach(function (e) {
  6693. e.skyboxMesh.visible = h.showSkyboxes
  6694. })
  6695. }),
  6696. _.add(h, "showNeighbors").onChange(function () { }),
  6697. _.add(e, "alpha", 0, 1)
  6698. }
  6699. var r = e("../lib/dat.gui")
  6700. , o = e("three")
  6701. , a = e("../util/easing")
  6702. , s = e("../enum/Viewmode")
  6703. , l = e("../enum/Colors")
  6704. , c = e("../enum/WarpStyle")
  6705. , h = e("../settings");
  6706. e("../tag/tag");
  6707. r.GUI.prototype.removeFolder = function (e) {
  6708. var t = this.__folders[e];
  6709. t && (t.close(),
  6710. this.__ul.removeChild(t.domElement.parentNode),
  6711. delete this.__folders[e],
  6712. this.onResize())
  6713. }
  6714. ,
  6715. t.exports.toggle = n
  6716. }
  6717. , {
  6718. "../enum/Colors": 19,
  6719. "../enum/Viewmode": 51,
  6720. "../enum/WarpStyle": 52,
  6721. "../lib/dat.gui": 93,
  6722. "../tag/tag": 123,
  6723. "../settings": 166,
  6724. "../util/easing": 186,
  6725. three: 217
  6726. }],
  6727. 64: [function (e, t, i) {
  6728. (function (i) {
  6729. "use strict";
  6730. function n(e, t, i, n) {
  6731. $(".gui-error .error-problem-text").text(e),
  6732. $(".gui-error .error-solution-text").text(t),
  6733. $(".gui-error .error-explanation").text(i),
  6734. $(".gui-error .error-actions").html(n),
  6735. $(window).resize(),
  6736. $(".gui-error").fadeIn(),
  6737. $("#bottom-logo").fadeIn()
  6738. }
  6739. function r(e) {
  6740. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6741. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6742. s.isMobile() || $("[rel=tiletip]").tooltip({
  6743. placement: "bottom",
  6744. delay: {
  6745. show: 50,
  6746. hide: 0
  6747. },
  6748. trigger: "hover",
  6749. viewport: {
  6750. selector: "body",
  6751. padding: 10
  6752. }
  6753. })
  6754. }
  6755. function o() {
  6756. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6757. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6758. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6759. s.isMobile() || $(".install-browser").on("click touchstart", function (e) {
  6760. e.preventDefault(),
  6761. e.stopPropagation(),
  6762. r(" ")
  6763. })
  6764. }
  6765. function a(e) {
  6766. if ($("head title").text(c.pageTitle),
  6767. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6768. $("#gui-loading").fadeOut(250),
  6769. $("#quick-blackout").hide(),
  6770. l.track("showcase_error", {
  6771. error_key: e
  6772. }),
  6773. h.locale || h.init(),
  6774. "webgl-unsupported" === e)
  6775. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6776. else if ("webgl-ios" === e)
  6777. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6778. else if ("webgl-safari" === e)
  6779. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6780. else if ("webgl-generic" === e)
  6781. o();
  6782. else if ("missing-urls" === e)
  6783. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6784. else if ("loading-failed" === e)
  6785. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6786. else {
  6787. if ("loading-failed-maintenance" !== e)
  6788. return void d.error("Unhandled error: " + e);
  6789. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6790. }
  6791. }
  6792. var s = e("./../util/browser")
  6793. , l = e("./../analytics")
  6794. , c = e("./../settings")
  6795. , h = e("../localization/localize")
  6796. , u = e("./../util/logger")
  6797. , d = new u(i)
  6798. , p = '"https://support.port.com/hc/articles/208220058"';
  6799. t.exports.error = a
  6800. }
  6801. ).call(this, "/js/gui/error.js")
  6802. }
  6803. , {
  6804. "../localization/localize": 108,
  6805. "./../analytics": 4,
  6806. "./../settings": 166,
  6807. "./../util/browser": 182,
  6808. "./../util/logger": 189
  6809. }],
  6810. 65: [function (e, t, i) {
  6811. (function (i) {
  6812. "use strict";
  6813. function n() {
  6814. Ue = [],
  6815. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6816. Ue.push(".hideTarget", ".pinTop.right")
  6817. }
  6818. function r() {
  6819. for (var e in je)
  6820. if (je.hasOwnProperty(e)) {
  6821. var t = je[e];
  6822. if (!t.visible)
  6823. for (var i = 0; i < t.elements.length; i++)
  6824. $(t.elements[i]).hide()
  6825. }
  6826. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6827. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6828. n()
  6829. }
  6830. function o(e, t) {
  6831. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6832. $("#gui-zoomin").toggle(i),
  6833. $("#gui-zoomout").toggle(i)
  6834. }
  6835. function a() {
  6836. c(),
  6837. $(".pinBottom").toggleClass("open"),
  6838. $("#drawer").toggleClass("open"),
  6839. $(".footer").toggleClass("open"),
  6840. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6841. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6842. ie.resetDrawer()),
  6843. setTimeout(function () {
  6844. $("#pullTab").toggleClass("opened");
  6845. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6846. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6847. }
  6848. function s(e) {
  6849. var t;
  6850. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6851. t = e.position().top + e.outerHeight(),
  6852. e.attr("style", "display: none"));
  6853. var i = $("#player").outerHeight()
  6854. , n = i - 130;
  6855. return n < t + 25
  6856. }
  6857. function l(e) {
  6858. "touchstart" === e.type && e.preventDefault(),
  6859. e.stopPropagation()
  6860. }
  6861. function c() {
  6862. W && (W.reload(),
  6863. W.init())
  6864. }
  6865. function h(e) {
  6866. ne.show(e),
  6867. r()
  6868. }
  6869. function u(e) {
  6870. ne.progress(e)
  6871. }
  6872. function d(e, t, i) {
  6873. var n = t.player;
  6874. $("#gui-thumb").fadeOut(2500),
  6875. ne.hide(function () {
  6876. Ge = !1
  6877. }),
  6878. me.init(e, i),
  6879. de.finishSetup(Object.keys(e.tags).length),
  6880. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6881. var s = function () {
  6882. i.dismissExaminedTag(),
  6883. i.disableHovering()
  6884. };
  6885. Ae.on(ye.OPENED, s),
  6886. Ce.on(Me.OPENED, s),
  6887. he.on(ue.OPENED, s),
  6888. fe.on(ge.OPENED, s);
  6889. var l = i.enableHovering.bind(i);
  6890. if (Ae.on(ye.CLOSED, l),
  6891. Ce.on(Me.CLOSED, l),
  6892. he.on(ue.CLOSED, l),
  6893. fe.on(ge.CLOSED, l),
  6894. Q.labels.enabled && Object.keys(e.labels).length,
  6895. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6896. C(e.currentFloor, n.mode)),
  6897. getQueryVariable('m') === '372' && (je.floors.visible = 1, y(e, t)),
  6898. r(),
  6899. o(t, t.player),
  6900. $("#gui").fadeIn(1500),
  6901. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () {
  6902. a(),
  6903. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6904. }, 2e3),
  6905. !K.isMobile())
  6906. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6907. $(c[h]).addClass("hasHover");
  6908. O(e),
  6909. de.setupToggling();
  6910. //xzw:
  6911. window.editHotPanel && editHotPanel();
  6912. //czj
  6913. navBorderRadius(e);
  6914. //czj 编辑界面
  6915. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6916. window.EditTools && new EditTools(n.sceneRenderer);
  6917. }
  6918. function navBorderRadius(e) {
  6919. var pullTab = $("#pullTab"),
  6920. mobileRadius = {
  6921. "bottom": { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" },
  6922. "top": { "border-top-left-radius": "10px", "border-top-right-radius": "10px" }
  6923. },
  6924. topRadius = {
  6925. "bottom": { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" },
  6926. "top": { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" }
  6927. };
  6928. function BorderRadius(bottom, top) {
  6929. $("#gui-modes-map > div:visible:last").css(bottom);
  6930. if (pullTab.is(':visible')) {
  6931. $(".viewContainer > div:visible:first").css(top);
  6932. } else {
  6933. $("#gui-modes-map > div:visible:first").css(top);
  6934. }
  6935. }
  6936. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  6937. BorderRadius(mobileRadius.bottom, mobileRadius.top);
  6938. } else {
  6939. BorderRadius(topRadius.bottom, topRadius.top);
  6940. }
  6941. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6942. if (window.DATA.model.special || window.DATA.special) {
  6943. window.specialScene && specialScene.special().afterImplement();
  6944. }
  6945. }
  6946. function p(e) {
  6947. e || (e = 0),
  6948. We = !1,
  6949. window.setTimeout(function () {
  6950. We || (ze = !0,
  6951. $("#gui-spinner").stop(!0, !0).show())
  6952. }
  6953. .bind(this), e)
  6954. }
  6955. function f() {
  6956. $("#gui-spinner").stop(!0, !0),
  6957. $("#gui-spinner").fadeOut(1e3),
  6958. We = !0,
  6959. ze = !1
  6960. }
  6961. function g(e, t) {
  6962. var i = e.mode
  6963. , n = t || e.currentPano;
  6964. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6965. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6966. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6967. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6968. Q.show360Views.enabled && !n.isAligned() ? (
  6969. $(".gui-floor").addClass("hidden"),
  6970. $("#gui-modes-outside").addClass("desktop-only")) : (
  6971. $(".gui-floor").removeClass("hidden"),
  6972. $("#gui-modes-outside").removeClass("desktop-only")),
  6973. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6974. Be = i,
  6975. $("#gui-modes-outside").addClass("hidden"),
  6976. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6977. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6978. }
  6979. function m(e, t) {
  6980. var i = t.player;
  6981. $("#gui-modes-inside").on("mousedown touchstart", function (e) {
  6982. l(e),
  6983. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6984. J.track("USER", {
  6985. event_type: "showcase_gui",
  6986. gui_action: "click_inside_mode_button"
  6987. }),
  6988. t.changeMode(_e.PANORAMA);
  6989. }),
  6990. $("#gui-modes-outside").find("a").on("click", function (e) {
  6991. l(e),
  6992. J.track("showcase_gui", {
  6993. gui_action: "click_outside_mode_button"
  6994. }),
  6995. t.changeMode(Be)
  6996. }),
  6997. $("#gui-modes-floorplan").on("click", function (e) {
  6998. l(e),
  6999. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  7000. gui_action: "click_floorplan_mode_button"
  7001. }),
  7002. t.changeMode(_e.FLOORPLAN));
  7003. }),
  7004. $("#gui-modes-dollhouse").on("click", function (e) {
  7005. l(e),
  7006. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  7007. gui_action: "click_dollhouse_mode_button"
  7008. }),
  7009. t.changeMode(_e.DOLLHOUSE));
  7010. })
  7011. }
  7012. function v(e, t) {
  7013. function i() {
  7014. document.getElementById("vr").classList.remove("hidden"),
  7015. Q.vr.allowWebVR ? K.getVRDisplay().then(function (e) {
  7016. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  7017. $(".improper-embed").toggleClass("hidden", !1),
  7018. r())
  7019. }, function (e) {
  7020. r()
  7021. }) : r()
  7022. }
  7023. function n(i) {
  7024. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  7025. Ie.init(e.data, t, i, q),
  7026. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  7027. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  7028. }
  7029. function r() {
  7030. De.info("WebVR support not found, VR button activates native app VR modal"),
  7031. Ae.init(e.data, q),
  7032. Ae.on(ye.OPENED, function () {
  7033. var e = document.getElementById("vr-modal");
  7034. return function () {
  7035. Ze("vr"),
  7036. le.open(e)
  7037. }
  7038. }()),
  7039. Ae.on(ye.CLOSED, le.reset)
  7040. }
  7041. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)) {
  7042. /*********************** 方奕卓 VR功能事件监听 ********************/
  7043. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  7044. switch (Q.vr.option) {
  7045. case Pe.CONTEXTUAL:
  7046. i();
  7047. break;
  7048. case Pe.ANDROID:
  7049. K.detectAndroid() && i();
  7050. break;
  7051. case Pe.NONE:
  7052. }
  7053. }
  7054. }
  7055. function A(e, t) {
  7056. $("#play").on("mousedown touchstart", function (e) {
  7057. l(e);
  7058. Ze("tour");
  7059. ve.play();
  7060. J.trackAlways("showcase_gui", {
  7061. gui_action: "play_highlights"
  7062. })
  7063. }),
  7064. window.startAndPlay = function (e) {
  7065. // l(e);
  7066. Ze("tour");
  7067. ve.play();
  7068. J.trackAlways("showcase_gui", {
  7069. gui_action: "play_highlights"
  7070. })
  7071. };
  7072. $("#pause").on("mousedown touchstart", function (e) {
  7073. l(e),
  7074. ve.pause(),
  7075. J.trackAlways("showcase_gui", {
  7076. gui_action: "pause_highlights"
  7077. })
  7078. }),
  7079. $("#gui-zoomin").find("a").on("click", function (e) {
  7080. l(e),
  7081. t.player.zoomInIncrementally()
  7082. }),
  7083. $("#gui-zoomout").find("a").on("click", function (e) {
  7084. l(e),
  7085. t.player.zoomOutIncrementally()
  7086. })
  7087. }
  7088. function y(e, t) {
  7089. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  7090. if (getQueryVariable('m') === '372') continue;
  7091. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  7092. $(".gui-floor").find(".container").prepend(r)
  7093. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  7094. }
  7095. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  7096. i.on("click", function (e) {
  7097. l(e),
  7098. Ze("floor"),
  7099. i.toggleClass("open")
  7100. }),
  7101. $(".floorChoice").on("click", function (e) {
  7102. l(e);
  7103. var n = $(this).data("index");
  7104. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7105. t.player.gotoFloor(n),
  7106. J.track("showcase_gui", {
  7107. gui_action: "click_floor_select_button",
  7108. interaction_source: "gui"
  7109. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7110. Ze("move"),
  7111. t.allFloors(),
  7112. J.track("showcase_gui", {
  7113. gui_action: "click_toggle_all_floors_button",
  7114. interaction_source: "gui"
  7115. })),
  7116. i.removeClass("open")
  7117. })
  7118. }
  7119. function C(e, t) {
  7120. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()),
  7121. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7122. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7123. $(".floorChoice").removeClass("active"),
  7124. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7125. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7126. $(".floorChoice").removeClass("active"),
  7127. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7128. }
  7129. function I(e) {
  7130. return e.describe().inTransition
  7131. }
  7132. function b(e, t, i) {
  7133. Fe = e.heroLocations.length;
  7134. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7135. , r = 100 / Fe + "%"
  7136. , o = $("#thumb-container")
  7137. , a = $("#progressBar");
  7138. $("#status").find(".totalSteps").text(Fe);
  7139. for (var s = 0; s < Fe; s++) {
  7140. var c = e.heroLocations[s]
  7141. , h = $(n);
  7142. var thumbUrl
  7143. if (c.heroLocations) {//有子项,选第一张截图
  7144. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7145. } else {
  7146. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7147. }
  7148. h.attr("data-index", s)
  7149. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7150. if (c.name) {
  7151. var u = $('<div class="overlay"></div>').text(c.name);
  7152. h.prepend(u)
  7153. }
  7154. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7155. var d = e.panos.get(c.panoId)
  7156. , p = d && !d.isAligned()
  7157. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7158. h.prepend(f)
  7159. }
  7160. o.append(h),
  7161. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7162. }
  7163. j = 144 * Fe,
  7164. Y = 111 * Fe,
  7165. $(".thumbImg").on("mouseover", function () {
  7166. I(t) || i.showPathToHeroLocation([$(this).data("index"), 0])//改
  7167. }),
  7168. $(".thumbImg").on("mouseout", function () {
  7169. t.clearPath()
  7170. }),
  7171. $(".thumbImg").on("click", function (e) {
  7172. l(e);
  7173. var i = $(this);
  7174. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7175. J.trackAlways("showcase_gui", {
  7176. gui_action: "click_highlight"
  7177. }),
  7178. t.goToHighlight([i.data("index"), 0])//改
  7179. }),
  7180. $(".previous").find("a").on("click", function (e) {
  7181. l(e),
  7182. J.trackAlways("showcase_gui", {
  7183. gui_action: "prev_highlight"
  7184. }),
  7185. t.prevHighlight()
  7186. }),
  7187. $(".next").find("a").on("click", function (e) {
  7188. l(e),
  7189. J.trackAlways("showcase_gui", {
  7190. gui_action: "next_highlight"
  7191. }),
  7192. t.nextHighlight()
  7193. }),
  7194. $("#drawer").on("mouseleave", function (e) {
  7195. l(e);
  7196. var t;
  7197. try {
  7198. t = new MouseEvent("mouseup", {
  7199. clientX: e.clientX,
  7200. clientY: e.clientY,
  7201. screenX: e.screenX,
  7202. screenY: e.screenY
  7203. })
  7204. } catch (i) {
  7205. t = document.createEvent("MouseEvents"),
  7206. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7207. }
  7208. document.dispatchEvent(t)
  7209. }),
  7210. W = new Sly($("#scrollFrame"), {
  7211. horizontal: !0,
  7212. itemNav: "centered",
  7213. smart: !0,
  7214. scrollTrap: !0,
  7215. scrollBy: 1,
  7216. mouseDragging: !0,
  7217. touchDragging: !0,
  7218. speed: 300,
  7219. dragHandle: !0,
  7220. dynamicHandle: !0,
  7221. clickBar: !0,
  7222. scrollBar: $("#scroller"),
  7223. activateOn: null
  7224. }).init(),
  7225. W.on("active", function (e, t) {
  7226. Ve = t,
  7227. Ze("tour"),
  7228. $(".step").removeClass("active"),
  7229. $("#status").find(".curIdx").text(t + 1);
  7230. for (var i = 0; i <= t; i++)
  7231. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7232. }),
  7233. w()
  7234. }
  7235. function w() {
  7236. var e = $("#player").width() - 20
  7237. , t = $("#scroller")
  7238. , i = $("#drawer")
  7239. , n = $(".pinBottom");
  7240. if ($("#player").width() < 488 || $("#player").height() < 488)
  7241. t.addClass("hidden"),
  7242. i.addClass("noScroll"),
  7243. n.addClass("noScroll");
  7244. else {
  7245. var r = j > e
  7246. , o = !i.hasClass("noScroll")
  7247. , a = r !== o;
  7248. a && (t.toggleClass("hidden"),
  7249. i.toggleClass("noScroll"),
  7250. n.toggleClass("noScroll"))
  7251. }
  7252. }
  7253. function _(e) {
  7254. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7255. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7256. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7257. }
  7258. function T(e) {
  7259. function t(t, i) {
  7260. return !!e.player_options[t] && e[i || t]
  7261. }
  7262. $(".model-title").text(e.name);
  7263. var i = Q.pageTitle;
  7264. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7265. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7266. document.title = i,
  7267. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7268. delay: {
  7269. show: 50,
  7270. hide: 0
  7271. },
  7272. trigger: "hover",
  7273. html: !1,
  7274. viewport: {
  7275. selector: "body",
  7276. padding: 10
  7277. }
  7278. }),
  7279. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7280. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7281. de.populate({
  7282. name: t("model_name", "name"),
  7283. coBrand: t("presented_by"),
  7284. description: t("model_summary", "summary") || "暂无内容",
  7285. contactName: t("contact_name"),
  7286. address: t("address"),
  7287. phone: t("contact_phone"),
  7288. formattedPhone: e.formatted_contact_phone,
  7289. email: t("contact_email"),
  7290. url: t("external_url"),
  7291. socialSharing: e.enable_social_sharing && e.is_public
  7292. })
  7293. }
  7294. function x(e, t, i, n, r, o) {
  7295. function a() {
  7296. o.setLoadingStartTime(),
  7297. H(),
  7298. r ? (re.showMessage(t, i, je.coBrand.visible),
  7299. l()) : h(l)
  7300. }
  7301. var s = $.Deferred()
  7302. , l = s.resolve.bind(s);
  7303. return Ge = !0,
  7304. O(e),
  7305. e.data.player_options && _(e.data.player_options),
  7306. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7307. Re.localizeGUI(),
  7308. T(e.data),
  7309. r || $(".quick").addClass("hidden"),
  7310. //e.data.image && !r && E(e.data.image),
  7311. n ? (J.impression(),
  7312. a()) : (o.setWaitingStartTime(),
  7313. oe.show(r, a)),
  7314. s
  7315. }
  7316. function S(e, t, i, n, r, a, s) {
  7317. q = s,
  7318. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7319. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7320. ae.init(),
  7321. re.init(e, a),
  7322. Oe.init(e, t, n),
  7323. $(".icon").on("mouseover", function () {
  7324. t.player && t.player.reticule.hide()
  7325. }),
  7326. m(e, t),
  7327. A(e, t),
  7328. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7329. Ce.on(Me.OPENED, function () {
  7330. var e = document.getElementById("share-modal");
  7331. return function () {
  7332. Ze("share"),
  7333. le.open(e)
  7334. }
  7335. }()),
  7336. Ce.on(Me.CLOSED, le.reset)),
  7337. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7338. je.tourControls.visible = !1),
  7339. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7340. z(),
  7341. g(i),
  7342. v(e, r),
  7343. e.on("floor.changed", C),
  7344. e.on("waiting", R.bind(this, e)),
  7345. e.on("waiting-done", P.bind(this, e)),
  7346. i.on(xe.ModeChanged, function (e, n) {
  7347. g(i),
  7348. o(t, i),
  7349. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7350. he.updateMode(n)
  7351. }),
  7352. n.on(Se.Move, Ze.bind(this, "move")),
  7353. i.on(xe.Ready, function () {
  7354. ie.init(n, i, i.tagManager, t),
  7355. i.on(xe.ModeChanged, function (e, t) {
  7356. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7357. })
  7358. }),
  7359. i.on(xe.PanoChosen, function (e, t) {
  7360. g(i, t),
  7361. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7362. }),
  7363. le.on(ce.CLOSE, function (e) {
  7364. switch (e) {
  7365. case "vr-modal":
  7366. Ae.dismiss();
  7367. break;
  7368. case "share-modal":
  7369. Ce.hide();
  7370. break;
  7371. case "terms-modal":
  7372. fe.hide()
  7373. }
  7374. });
  7375. var l = $("#play").eq(0)
  7376. , c = $("#pause").eq(0)
  7377. , h = $(".pinBottom").toArray()
  7378. , u = $("#drawer").eq(0)
  7379. , d = $("#playHead").eq(0)
  7380. , p = $("#progressBar").eq(0)
  7381. , f = $("#thumb-container").eq(0)
  7382. , y = f.children()
  7383. , I = p.children();
  7384. t.on("update.controls", function () {//导览控制
  7385. var n = t.describe();
  7386. window.player.emit('onplayStatus', n),
  7387. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7388. c.show()),
  7389. n.tourInProgress && (h.forEach(function (e) {
  7390. e.classList.add("playing")
  7391. }),
  7392. u.addClass("playing"),
  7393. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7394. c.hide()),
  7395. n.tourInProgress || (ve.stopTour(),
  7396. h.forEach(function (e) {
  7397. e.classList.remove("playing")
  7398. }),
  7399. u.removeClass("playing"),
  7400. d.removeClass("playing")));
  7401. var r, a, s;
  7402. if (null !== n.currentItem) {
  7403. var p, f;
  7404. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7405. n.onTheBus ? (p = "active",
  7406. f = "recent") : (f = "active",
  7407. p = "recent");
  7408. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7409. for (r = 0; r < e.heroLocations.length; r += 1)
  7410. s = y.eq(r),
  7411. a = I.eq(r),
  7412. s.removeClass(f),
  7413. a.removeClass(f),
  7414. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7415. a.addClass(p),
  7416. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7417. a.addClass(p)) : (s.removeClass(p),
  7418. a.removeClass(p))
  7419. } else
  7420. for (r = 0; r < e.heroLocations.length; r += 1)
  7421. s = y.eq(r),
  7422. a = I.eq(r),
  7423. s.removeClass("active recent"),
  7424. a.removeClass("active recent");
  7425. o(t, i)
  7426. }),
  7427. document.addEventListener("keydown", function (n) {
  7428. switch (J.updateInteraction(Se.InteractionKey),
  7429. n.which) {
  7430. case we.ZERO:
  7431. Q.debug && e.toggleAlpha();
  7432. break;
  7433. case we.NINE:
  7434. Q.debug && se.toggle();
  7435. break;
  7436. case we.ONE:
  7437. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7438. break;
  7439. case we.TWO:
  7440. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7441. break;
  7442. case we.THREE:
  7443. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7444. break;
  7445. case we.FOUR:
  7446. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7447. break;
  7448. case we.SPACE:
  7449. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7450. break;
  7451. case we.RETURN:
  7452. Q.debug && e.toggleExplodeUp();
  7453. break;
  7454. case we.P:
  7455. k();
  7456. break;
  7457. case we.U:
  7458. B();
  7459. break;
  7460. case we.X:
  7461. Q.debug && e.toggleExplode();
  7462. break;
  7463. case we.PLUSEQUALS:
  7464. t.player.activatePersistentZooming(!0),
  7465. ie.hideUi();
  7466. break;
  7467. case we.DASHUNDERSCORE:
  7468. t.player.activatePersistentZooming(!1),
  7469. ie.hideUi();
  7470. break;
  7471. case we.SEVEN:
  7472. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7473. break;
  7474. case we.EIGHT:
  7475. t.player.decreaseZoomSpeed();
  7476. break;
  7477. case we.NINE:
  7478. t.player.increaseZoomSpeed()
  7479. }
  7480. return i && i.reticule.hide(),
  7481. !0
  7482. }
  7483. .bind(this)),
  7484. document.addEventListener("keyup", function (e) {
  7485. switch (e.which) {
  7486. case we.PLUSEQUALS:
  7487. t.player.deactivatePersistentZooming();
  7488. break;
  7489. case we.DASHUNDERSCORE:
  7490. t.player.deactivatePersistentZooming()
  7491. }
  7492. }
  7493. .bind(this)),
  7494. F(e),
  7495. L(e, t.player),
  7496. M(i),
  7497. te.setAutoPlay(e.heroCount()),
  7498. he.init(i, a.mode),
  7499. he.on(ue.OPENED, Ze.bind(this, "help")),
  7500. fe.init(),
  7501. fe.on(ge.OPENED, function () {
  7502. var e = document.getElementById("terms-modal");
  7503. return function () {
  7504. Ze("terms"),
  7505. le.open(e)
  7506. }
  7507. }()),
  7508. fe.on(ge.CLOSED, le.reset),
  7509. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7510. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7511. Q.profiling.enabled && se.show(),
  7512. ve.init(t)
  7513. }
  7514. function M(e) {
  7515. var t = function (e, t) {
  7516. $(e).find("a").each(function (e, i) {
  7517. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7518. i.style.pointerEvents = t ? "auto" : "none"
  7519. })
  7520. }
  7521. , i = function () {
  7522. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7523. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7524. };
  7525. e.on(Ne.ZoomMax, function () {
  7526. t("#gui-zoomin", !1),
  7527. t("#gui-zoomout", !0)
  7528. }),
  7529. e.on(Ne.ZoomMin, function () {
  7530. t("#gui-zoomin", !0),
  7531. t("#gui-zoomout", !1)
  7532. }),
  7533. e.on(Ne.ZoomIn, function () {
  7534. t("#gui-zoomout", !0)
  7535. }),
  7536. e.on(Ne.ZoomOut, function () {
  7537. t("#gui-zoomin", !0)
  7538. }),
  7539. i()
  7540. }
  7541. function R(e) {
  7542. O(e)
  7543. }
  7544. function P(e) {
  7545. O(e)
  7546. }
  7547. function O(e) {
  7548. var t = e.waitQueue.length;
  7549. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7550. }
  7551. function L(e, t) {
  7552. He = {
  7553. gui: null,
  7554. visible: !1,
  7555. model: e,
  7556. player: t
  7557. }
  7558. }
  7559. function D(e, t) {
  7560. // function i() {
  7561. // var i = t.toJSON();
  7562. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7563. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7564. // }
  7565. // var n = {}
  7566. // , r = new Le.GUI({
  7567. // autoPlace: !0,
  7568. // width: "60%"
  7569. // });
  7570. // i(),
  7571. // t.on(xe.ViewChanged, i),
  7572. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7573. // r.domElement.id = "datLinks";
  7574. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7575. // return o.forEach(function(e) {
  7576. // if (!K.detectSafari()) {
  7577. // var t = document.createElement("button");
  7578. // t.classList.add("btn-deep-link"),
  7579. // t.innerText = Re.MENU_COPY,
  7580. // e.nextSibling.appendChild(t);
  7581. // var i = function() {
  7582. // alert(Re.LINK_ALERT_COPY),
  7583. // t.hide()
  7584. // };
  7585. // t.addEventListener("click", function(e) {
  7586. // try {
  7587. // var t = e.target.parentNode.childNodes[0];
  7588. // t.select();
  7589. // var n = document.execCommand("copy");
  7590. // t.blur(),
  7591. // n || i()
  7592. // } catch (e) {
  7593. // i()
  7594. // }
  7595. // })
  7596. // }
  7597. // }),
  7598. // $(r.__closeButton).hide(),
  7599. // r
  7600. }
  7601. function N(e) {
  7602. He.gui || (He.gui = D(He.model, He.player)),
  7603. He.visible = e,
  7604. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7605. }
  7606. function B() {
  7607. N(!He.visible)
  7608. }
  7609. function F(e) {
  7610. ke = {
  7611. gui: null,
  7612. visible: !1,
  7613. model: e
  7614. }
  7615. }
  7616. function V(e) {
  7617. var t = new Le.GUI;
  7618. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function () {
  7619. e.setSweepVisibility(Q.showSweeps)
  7620. }),
  7621. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7622. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function () {
  7623. Q.transition.flySpeed = 0,
  7624. t.__controllers.forEach(function (e) {
  7625. e.updateDisplay()
  7626. })
  7627. }),
  7628. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7629. $(t.__closeButton).hide(),
  7630. t
  7631. }
  7632. function U(e) {
  7633. ke.gui || (ke.gui = V(ke.model)),
  7634. ke.visible = e,
  7635. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7636. }
  7637. function k() {
  7638. U(!ke.visible)
  7639. }
  7640. function H() {
  7641. function e(e) {
  7642. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7643. }
  7644. $("body").css("touch-action", "none"),
  7645. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function (e) {
  7646. // e.preventDefault()
  7647. });
  7648. var t = document.getElementById("terms-text")
  7649. , i = document.getElementById("more-help-wrapper")
  7650. , n = (document.getElementById("navigation-help-wrapper"),
  7651. document.getElementById("help-dialog"),
  7652. document.getElementById("tag-billboards"));
  7653. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7654. document.body.addEventListener("DOMMouseScroll", e)),
  7655. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function (e) {
  7656. e.stopPropagation()
  7657. })
  7658. }
  7659. function G(e, t) {
  7660. for (var i = []; e;)
  7661. i.push(e),
  7662. e = e.parentNode;
  7663. for (; t && i.indexOf(t) === -1;)
  7664. t = t.parentNode;
  7665. return t
  7666. }
  7667. function z() {
  7668. var e, t = function (t) {
  7669. e = 0 === t.button || 1 === t.which ? t.target : null
  7670. }, i = function (t) {
  7671. e !== t.target && (e = G(e, t.target));
  7672. var i = document.getElementById("gui-parent");
  7673. if (G(i, e) !== i && (e = null),
  7674. e) {
  7675. var n;
  7676. try {
  7677. n = new MouseEvent("click", t)
  7678. } catch (e) {
  7679. n = document.createEvent("MouseEvents"),
  7680. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7681. }
  7682. n.syntheticClick = !0,
  7683. e.dispatchEvent(n),
  7684. e = null
  7685. }
  7686. };
  7687. document.body.addEventListener("mousedown", t, !0),
  7688. document.body.addEventListener("mouseup", i, !0),
  7689. document.getElementById("gui-parent").addEventListener("click", function (e) {
  7690. e.syntheticClick || (e.stopPropagation(),
  7691. "A" === e.target.nodeName && e.preventDefault())
  7692. }, !0)
  7693. }
  7694. var W, j, Y, X, Z, q, K = (e("three"),
  7695. e("../util/ajax"),
  7696. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7697. e("../util/camera"),
  7698. e("../util/logger")), te = (e("../objects/Snapshot"),
  7699. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7700. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7701. e("../enum/PathDisplayMode"),
  7702. e("../enum/DirectorEvents"),
  7703. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7704. e("../enum/WarpStyle"),
  7705. e("../enum/AlignmentType"),
  7706. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7707. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7708. coBrand: {
  7709. visible: !0,
  7710. elements: [".co-brand", "#loaderCoBrand"]
  7711. },
  7712. help: {
  7713. visible: !0,
  7714. elements: [".nav-help", "#nav-help"]
  7715. },
  7716. tourControls: {
  7717. visible: !0,
  7718. elements: [".next", ".previous", "#play"]
  7719. },
  7720. highlight: {
  7721. visible: !0,
  7722. elements: ["#drawer", "#pullTab"]
  7723. },
  7724. share: {
  7725. visible: !0,
  7726. elements: [".socialButton", "#share"]
  7727. },
  7728. fullScreen: {
  7729. visible: !0,
  7730. elements: ["#gui-fullscreen"]
  7731. },
  7732. floors: {
  7733. visible: !0,
  7734. elements: [".gui-floor"]
  7735. }
  7736. }, Ye = function () {
  7737. var e = document.getElementById("drawer");
  7738. return function () {
  7739. $("#player").height() < 400 && e.classList.contains("open") && a()
  7740. }
  7741. }(), Xe = function () {
  7742. var e = document.getElementById("meta-info");
  7743. return function () {
  7744. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7745. }
  7746. }(), Ze = function (e) {
  7747. function t() {
  7748. u.classList.contains("expand") && de.toggleMeta(!0)
  7749. }
  7750. function i() {
  7751. fe.hide()
  7752. }
  7753. function n() {
  7754. he.close()
  7755. }
  7756. function r() {
  7757. Ae.dismiss()
  7758. }
  7759. function o() {
  7760. p.hasClass("open") && a(!0)
  7761. }
  7762. function l() {
  7763. Ce.hide()
  7764. }
  7765. function c() {
  7766. f.hasClass("open") && f.removeClass("open")
  7767. }
  7768. function h() {
  7769. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7770. }
  7771. var u = document.getElementById("meta-info")
  7772. , d = document.getElementById("interaction-modal")
  7773. , p = $("#drawer").eq(0)
  7774. , f = $(".gui-floor").eq(0)
  7775. , g = $(".vr-popup").eq(0);
  7776. return function (e) {
  7777. switch (e) {
  7778. case "info":
  7779. i(),
  7780. n(),
  7781. Ye(),
  7782. l(),
  7783. c(),
  7784. r(),
  7785. h();
  7786. break;
  7787. case "terms":
  7788. t(),
  7789. n(),
  7790. o(),
  7791. l(),
  7792. c(),
  7793. r(),
  7794. h();
  7795. break;
  7796. case "help":
  7797. t(),
  7798. i(),
  7799. l(),
  7800. c(),
  7801. r(),
  7802. h();
  7803. break;
  7804. case "vr":
  7805. t(),
  7806. i(),
  7807. l(),
  7808. c(),
  7809. n(),
  7810. h(),
  7811. s(g) && o();
  7812. break;
  7813. case "highlights":
  7814. Xe(),
  7815. i(),
  7816. l(),
  7817. c();
  7818. break;
  7819. case "share":
  7820. t(),
  7821. i(),
  7822. n(),
  7823. c(),
  7824. r(),
  7825. h();
  7826. break;
  7827. case "floor":
  7828. i(),
  7829. l(),
  7830. r();
  7831. break;
  7832. case "view":
  7833. c(),
  7834. l(),
  7835. i(),
  7836. r();
  7837. break;
  7838. case "tour":
  7839. i(),
  7840. l(),
  7841. c(),
  7842. r();
  7843. break;
  7844. case "move":
  7845. i(),
  7846. l(),
  7847. c(),
  7848. r();
  7849. break;
  7850. case "resize":
  7851. t(),
  7852. Ye(),
  7853. c();
  7854. break;
  7855. case "tag":
  7856. i(),
  7857. n(),
  7858. l(),
  7859. c(),
  7860. r()
  7861. }
  7862. }
  7863. }();
  7864. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function (e) {
  7865. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7866. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7867. setTimeout(function () {
  7868. $(".icon:visible").hide().show(0)
  7869. }, 100)
  7870. }),
  7871. $("#gui-fullscreen").find("a").on("click", function (e) {
  7872. l(e),
  7873. K.requestFullscreen($("body")[0]),
  7874. J.track("showcase_gui", {
  7875. gui_action: "click_enter_fullscreen",
  7876. interaction_source: "gui"
  7877. })
  7878. //czj
  7879. //W.reload()
  7880. }),
  7881. $("#gui-fullscreen-exit").find("a").on("click", function (e) {
  7882. l(e),
  7883. K.exitFullscreen(),
  7884. J.track("showcase_gui", {
  7885. gui_action: "click_exit_fullscreen",
  7886. interaction_source: "gui"
  7887. })
  7888. })
  7889. $(window).on("resize", function (e) {
  7890. var t = e.target.innerHeight
  7891. , i = e.target.innerWidth;
  7892. t === X && i === Z || (je.highlight.visible && w(),
  7893. Ze("resize"),
  7894. $(".pinTop.right").removeClass("hideUnderMeta"),
  7895. c(),
  7896. X = t,
  7897. Z = i)
  7898. }).resize(),
  7899. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7900. $("#pullTab").on("click", function (e) {
  7901. l(e),
  7902. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7903. gui_action: "hide_highlight_reel"
  7904. }),
  7905. $(this).addClass("open").children("img").attr("src", "static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7906. gui_action: "show_highlight_reel"
  7907. }),
  7908. $(this).removeClass("open").children("img").attr("src", "static/images/auto-suspend.png"));
  7909. a()
  7910. });
  7911. /***********************方奕卓 热点列表事件监听 ************************/
  7912. if (window.DATA.showHotListSta) {
  7913. $('#hotList').css('display', '');
  7914. $('#hotList').on('click', function (e) {
  7915. l(e);
  7916. var hotList = $('#hotListWrap')[0];
  7917. var isActive = hotList.classList.contains('hotListActive');
  7918. if (isActive) {
  7919. hotList.classList.remove('hotListActive');
  7920. this.classList.remove('active')
  7921. } else {
  7922. hotList.classList.add('hotListActive');
  7923. this.classList.add('active')
  7924. }
  7925. }),
  7926. $('#hotListContent ul').on('mouseover', function (e) {
  7927. l(e);
  7928. var target = e.target;
  7929. var hotList = document.getElementById('hotListWrap');
  7930. if (target.tagName === 'SPAN') {
  7931. var targetParent = target.parentElement.parentElement;
  7932. if (target.offsetWidth + 116 >= targetParent.clientWidth) {
  7933. hotList.style.width = target.offsetWidth + 116 + 'px';
  7934. } else {
  7935. hotList.style.width = '';
  7936. }
  7937. } else if (target.tagName === 'LI') {
  7938. var targetParent = target.parentElement;
  7939. if (target.children[0].offsetWidth + 116 >= targetParent.clientWidth) {
  7940. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7941. } else {
  7942. hotList.style.width = ''
  7943. }
  7944. } else {
  7945. hotList.style.width = '';
  7946. }
  7947. });
  7948. $('#hotListContent ul').on('click', function (e) {
  7949. l(e);
  7950. this.preElem && this.preElem.classList.remove('active');
  7951. if (e.target.tagName === 'SPAN') {
  7952. e.target.parentElement.classList.add('active');
  7953. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true); // 打开热点
  7954. this.preElem = e.target.parentElement;
  7955. } else {
  7956. e.target.classList.add('active');
  7957. e.target.hot && e.target.hot.examine(window.player, true); // 打开热点
  7958. this.preElem = e.target;
  7959. }
  7960. })
  7961. $('#hotListClose').on('click', function (e) {
  7962. l(e);
  7963. var hotList = $('#hotListWrap')[0];
  7964. hotList.classList.remove('hotListActive');
  7965. $('#hotListContent ul .active').removeClass('active');
  7966. $('#hotList')[0].classList.remove('active')
  7967. })
  7968. }
  7969. /*****************************************************************/
  7970. $("#more-menu-button").on("click", function (e) {
  7971. l(e);
  7972. var t = $("#more-menu");
  7973. t.toggleClass("open")
  7974. }),
  7975. t.exports.init = S,
  7976. t.exports.startLoading = x,
  7977. t.exports.endLoading = d,
  7978. t.exports.onProgress = u
  7979. }
  7980. ).call(this, "/js/gui/gui.js")
  7981. }
  7982. , {
  7983. "../analytics": 4,
  7984. "../controls/serializer": 14,
  7985. "../enum/AlignmentType": 17,
  7986. "../enum/BlackoutStyle": 18,
  7987. "../enum/ControlEvents": 21,
  7988. "../enum/DirectorEvents": 23,
  7989. "../enum/Keys": 30,
  7990. "../enum/PathDiscardMode": 38,
  7991. "../enum/PathDisplayMode": 39,
  7992. "../enum/PlayerEvents": 40,
  7993. "../enum/VROption": 47,
  7994. "../enum/Vectors": 50,
  7995. "../enum/Viewmode": 51,
  7996. "../enum/WarpStyle": 52,
  7997. "../enum/ZoomEvents": 53,
  7998. "../lib/dat.gui": 93,
  7999. "../localization/localize": 108,
  8000. "../tag/Media/MediaEvent": 131,
  8001. "../objects/Snapshot": 153,
  8002. "../settings": 166,
  8003. "../util/ajax": 181,
  8004. "../util/browser": 182,
  8005. "../util/camera": 183,
  8006. "../util/logger": 189,
  8007. "../util/showcase": 193,
  8008. "../util/transitions": 195,
  8009. "./closer/ModalCloserEvent": 61,
  8010. "./closer/modalCloser": 62,
  8011. "./help/HelpEvent": 66,
  8012. "./help/help": 67,
  8013. "./helpManager": 68,
  8014. "./immersiveMode": 69,
  8015. "./konami": 70,
  8016. "./landingScreen": 71,
  8017. "./loadingScreen": 72,
  8018. "./memoryUsage": 73,
  8019. "./playButton": 74,
  8020. "./populateModal": 75,
  8021. "./sharing/ShareEvents": 76,
  8022. "./sharing/modal": 77,
  8023. "./terms/TermsEvent": 78,
  8024. "./terms/terms": 79,
  8025. "./title/TitleEvents": 80,
  8026. "./title/tagToggle": 81,
  8027. "./title/titleBar": 82,
  8028. "./tourInteraction": 84,
  8029. "./vr/vrEvent": 85,
  8030. "./vr/vrModal": 87,
  8031. "./webvr/WebVrEvent": 88,
  8032. "./webvr/webVRgui": 89,
  8033. three: 217
  8034. }],
  8035. 66: [function (e, t, i) {
  8036. "use strict";
  8037. t.exports = Object.freeze({
  8038. OPENED: "help.opened",
  8039. CLOSED: "help.closed"
  8040. })
  8041. }
  8042. , {}],
  8043. 67: [function (e, t, i) {
  8044. "use strict";
  8045. function n() {
  8046. g.on("click", function (e) {
  8047. if (S && S !== l.TRANSITIONING) {
  8048. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  8049. t && !M ? R.close() : r()
  8050. }
  8051. }),
  8052. w.on("click", function (e) {
  8053. R.close()
  8054. }),
  8055. E.on("click", function (e) {
  8056. S && S !== l.TRANSITIONING && (s(),
  8057. o())
  8058. }),
  8059. b.on("click", function (e) {
  8060. s(),
  8061. a()
  8062. })
  8063. }
  8064. function r() {
  8065. S && S !== l.TRANSITIONING && (M = !0,
  8066. setTimeout(function () {
  8067. M = !1
  8068. }, d.help.modalStayDuration),
  8069. R.emit(h.OPENED),
  8070. m.addClass("open " + S),
  8071. g.addClass("open"),
  8072. s(),
  8073. o(),
  8074. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  8075. y.classList.add("fadeIn"))
  8076. }
  8077. function o() {
  8078. E.addClass("underline-tab"),
  8079. u.fill(_, c.NAVIGATION, S),
  8080. m.addClass(S)
  8081. }
  8082. function a() {
  8083. b.addClass("underline-tab"),
  8084. u.fill(T, c.MORE_HELP),
  8085. m.addClass("more-help")
  8086. }
  8087. function s(e, t) {
  8088. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  8089. I.forEach(function (e) {
  8090. e.classList.remove("underline-tab")
  8091. })
  8092. }
  8093. var l = e("../../enum/Viewmode")
  8094. , c = e("../../enum/HelpModalType")
  8095. , h = e("./HelpEvent")
  8096. , u = (e("../helpManager"),
  8097. e("./../populateModal"))
  8098. , d = e("../../settings")
  8099. , p = e("../../util/common")
  8100. , f = e("events").EventEmitter
  8101. , g = $(".footer-help").eq(0)
  8102. , m = $("#help-dialog").eq(0)
  8103. , v = document.querySelector("#quick-logo")
  8104. , A = document.querySelector("#loaderCoBrand")
  8105. , y = document.querySelector("#help-dialog")
  8106. , C = document.querySelector(".footer")
  8107. , I = $(".help-tabs").children().toArray()
  8108. , E = $(".navigation-tab").eq(0)
  8109. , b = $(".more-help-tab").eq(0)
  8110. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8111. m.find(".close").eq(0))
  8112. , _ = m.find(".interactions").toArray()
  8113. , T = m.find(".ui-instructions").toArray()
  8114. , x = l.PANORAMA
  8115. , S = l.PANORAMA
  8116. , M = !1
  8117. , R = {
  8118. init: function (e, t) {
  8119. S = t,
  8120. x = t,
  8121. [y, A, v, C].forEach(function (e) {
  8122. e.classList.add(u.deviceType)
  8123. }),
  8124. n()
  8125. },
  8126. close: function () {
  8127. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8128. g.removeClass("open"),
  8129. m.removeClass("open"),
  8130. y.classList.contains("fadeIn"))) {
  8131. y.classList.remove("fadeIn");
  8132. var e = S === l.TRANSITIONING ? x : S;
  8133. u.clear(_, c.NAVIGATION, e)
  8134. }
  8135. },
  8136. updateMode: function (e) {
  8137. x = S,
  8138. S = e
  8139. }
  8140. };
  8141. p.extendObject(R, f.prototype),
  8142. t.exports = R
  8143. }
  8144. , {
  8145. "../../enum/HelpModalType": 28,
  8146. "../../enum/Viewmode": 51,
  8147. "../../settings": 166,
  8148. "../../util/common": 185,
  8149. "../helpManager": 68,
  8150. "./../populateModal": 75,
  8151. "./HelpEvent": 66,
  8152. events: 202
  8153. }],
  8154. 68: [function (e, t, i) {
  8155. (function (i) {
  8156. "use strict";
  8157. var n = e("../util/browser")
  8158. , r = e("./../util/logger")
  8159. , o = e("./../settings")
  8160. , a = new r(i)
  8161. , s = function () {
  8162. var e;
  8163. try {
  8164. return e = window.localStorage.getItem("visitCount") || "0",
  8165. e = (parseFloat(e) + 1).toString(),
  8166. window.localStorage.setItem("visitCount", e),
  8167. a.debug("visitCount = " + e),
  8168. e
  8169. } catch (t) {
  8170. e = "1",
  8171. a.debug("couldn't set local storage")
  8172. }
  8173. }()
  8174. , l = !1;
  8175. t.exports = {
  8176. isHelpDisabled: function () {
  8177. return "0" === n.valueFromHash("help", null) || l
  8178. },
  8179. isLargeHelpEnabled: function () {
  8180. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8181. },
  8182. isSmallHelpEnabled: function () {
  8183. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8184. },
  8185. isHelpEnabled: function () {
  8186. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8187. },
  8188. setAutoPlay: function (e) {
  8189. l = o.warp.auto >= 0 && e > 1
  8190. }
  8191. }
  8192. }
  8193. ).call(this, "/js/gui/helpManager.js")
  8194. }
  8195. , {
  8196. "../util/browser": 182,
  8197. "./../settings": 166,
  8198. "./../util/logger": 189
  8199. }],
  8200. 69: [function (e, t, i) {
  8201. "use strict";
  8202. function n(e, t, i, n) {
  8203. F = n,
  8204. r(e, t, i, F),
  8205. o(),
  8206. N = t.mode
  8207. }
  8208. function r(e, t, i, n) {
  8209. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) {
  8210. e.controls[t].on(v.Move, a),
  8211. e.controls[t].on(v.LongTap, c)
  8212. }),
  8213. M.on("mousewheel DOMMouseScroll", a),
  8214. i.on(m.TagActivated, a),
  8215. i.on(m.TagNavigation, a),
  8216. t.on(A.FlyingEnded, s),
  8217. t.on(A.ModeChanging, function (e, t) {
  8218. B = t !== C.PANORAMA && e !== C.PANORAMA
  8219. }),
  8220. t.on(A.ModeChanged, function (e, i) {
  8221. N = t.mode,
  8222. i !== C.TRANSITIONING ? l() : a("modeChange")
  8223. }),
  8224. n.on(y.TourStart, function () {
  8225. L = !0,
  8226. a()
  8227. }),
  8228. n.on(y.TourEnd, function () {
  8229. L = !1,
  8230. l()
  8231. }),
  8232. n.on(y.ActionInterrupted, function () {
  8233. L = !1
  8234. }),
  8235. R.addEventListener("touchend", function () {
  8236. $("#pullTab").hasClass("opened") && !L && l()
  8237. }, !0)
  8238. }
  8239. function o() {
  8240. p.isMobile() ? (b.forEach(function (e) {
  8241. e.classList.add("mobile")
  8242. }),
  8243. w.click(l)) : (b.forEach(function (e) {
  8244. e.addEventListener("mouseleave", function () {
  8245. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8246. }, !0)
  8247. }),
  8248. M.mouseleave(function () {
  8249. b[0].classList.contains("detectHover") && l()
  8250. }))
  8251. }
  8252. function a(e) {
  8253. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8254. P = !0,
  8255. g.close(),
  8256. h(e),
  8257. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1),
  8258. _.hasClass("playing") || (b.forEach(function (e) {
  8259. e.classList.add("detectHover")
  8260. }),
  8261. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8262. }
  8263. function s() {
  8264. _.hasClass("playing") || (clearTimeout(O),
  8265. O = setTimeout(l, f.immersive.timeToShowAgain))
  8266. }
  8267. function l() {
  8268. clearTimeout(O),
  8269. P = !1,
  8270. I.forEach(function (e) {
  8271. e.classList.remove("drawerOpen")
  8272. }),
  8273. L || E.forEach(function (e) {
  8274. e.classList.remove("duringTour")
  8275. }),
  8276. b.forEach(function (e) {
  8277. e.classList.remove("detectHover")
  8278. })
  8279. }
  8280. function c() {
  8281. P ? l() : a(),
  8282. D = !0,
  8283. setTimeout(function () {
  8284. D = !1
  8285. }, f.immersive.uiStayDuration)
  8286. }
  8287. function h(e) {
  8288. !d(e) && L ? E.forEach(function (e) {
  8289. e.classList.remove("drawerOpen"),
  8290. e.classList.add("duringTour")
  8291. }) : _.hasClass("open") ? E.forEach(function (e) {
  8292. e.classList.remove("duringTour"),
  8293. e.classList.add("drawerOpen")
  8294. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) {
  8295. e.classList.add("fadeOut")
  8296. })
  8297. }
  8298. function u() {
  8299. T.hasClass("duringTour") || (L = !1,
  8300. a("gui"),
  8301. l())
  8302. }
  8303. function d(e) {
  8304. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8305. }
  8306. var p = e("../util/browser")
  8307. , f = e("../settings")
  8308. , g = e("./help/help")
  8309. , m = e("../enum/tagEvents")
  8310. , v = e("../enum/ControlEvents")
  8311. , A = e("../enum/PlayerEvents")
  8312. , y = e("../enum/DirectorEvents")
  8313. , A = e("../enum/PlayerEvents")
  8314. , C = e("../enum/Viewmode")
  8315. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8316. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8317. , b = $("#hover-bottom, #hover-top").toArray()
  8318. , w = ($("#pullTab").eq(0),
  8319. $("#playHead").eq(0),
  8320. $(".pinBottom-container").eq(0))
  8321. , _ = $("#drawer").eq(0)
  8322. , T = $("#drawer-container").eq(0)
  8323. , x = $("#meta-info").eq(0)
  8324. , S = $(".pinTop.left").eq(0)
  8325. , M = $("#player").eq(0)
  8326. , R = document.getElementById("pullTab")
  8327. , P = !1
  8328. , O = null
  8329. , L = !1
  8330. , D = !1
  8331. , N = null
  8332. , B = !1
  8333. , F = null;
  8334. t.exports.init = n,
  8335. t.exports.hideUi = a,
  8336. t.exports.resetDrawer = u
  8337. }
  8338. , {
  8339. "../enum/ControlEvents": 21,
  8340. "../enum/DirectorEvents": 23,
  8341. "../enum/tagEvents": 32,
  8342. "../enum/PlayerEvents": 40,
  8343. "../enum/Viewmode": 51,
  8344. "../settings": 166,
  8345. "../util/browser": 182,
  8346. "./help/help": 67
  8347. }],
  8348. 70: [function (e, t, i) {
  8349. (function (i) {
  8350. "use strict";
  8351. function n(e, t, i) {
  8352. l.debug("konami has the modelInstance");
  8353. var n = [];
  8354. $(window).on("keydown", function (e) {
  8355. n.push(e.which),
  8356. n.length > o.secretPanelWord.length && n.shift(),
  8357. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8358. o.debug = !0)
  8359. }),
  8360. $(window).on("keydown", function n(r) {
  8361. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8362. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8363. })
  8364. }
  8365. var r = e("./../util/logger")
  8366. , o = e("./../settings")
  8367. , a = e("./debug")
  8368. , s = e("./../util/common")
  8369. , l = (e("./gui"),
  8370. new r(i));
  8371. o.console && $("body").append('<div id="debug-console"></div>'),
  8372. t.exports.init = n
  8373. }
  8374. ).call(this, "/js/gui/konami.js")
  8375. }
  8376. , {
  8377. "./../settings": 166,
  8378. "./../util/common": 185,
  8379. "./../util/logger": 189,
  8380. "./debug": 63,
  8381. "./gui": 65
  8382. }],
  8383. 71: [function (e, t, i) {
  8384. "use strict";
  8385. function n(e, t) {
  8386. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8387. }
  8388. function r(e) {
  8389. var t = $.Deferred();
  8390. e || t.resolve();
  8391. var i = c.startupFlyinDelay;
  8392. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8393. setTimeout(t.resolve.bind(t), i),
  8394. t
  8395. }
  8396. function o(e, t, i) {
  8397. var n = 0;
  8398. c.quickstart.enabled && (a(i),
  8399. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8400. var r = function () {
  8401. e.once(g.Move, l),
  8402. t.once(f.TourStart, l)
  8403. };
  8404. s(n, r)
  8405. }
  8406. function a(e) {
  8407. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8408. v.before(y),
  8409. A = $(".quick-brand").toArray()),*/
  8410. m.addClass("fadeOut"),
  8411. setTimeout(function () {
  8412. A.forEach(function (e) {
  8413. e.classList.add("fadeIn")
  8414. })
  8415. }, c.quickstart.showTextDelay),
  8416. setTimeout(function () {
  8417. A.forEach(function (e) {
  8418. e.classList.add("fadeOut")
  8419. })
  8420. }, c.quickstart.fadeOutDelay),
  8421. !0
  8422. }
  8423. function s(e, t) {
  8424. setTimeout(function () {
  8425. // h.isHelpEnabled()
  8426. if (false) {
  8427. if (t(),
  8428. u.init(),
  8429. C.addClass("fadeIn landing " + u.deviceType),
  8430. h.isSmallHelpEnabled())
  8431. return void C.addClass("small");
  8432. u.fill(I, d.LANDING[E]),
  8433. C.addClass(E)
  8434. }
  8435. }, e)
  8436. //csz 用户引导界面
  8437. var helpData = {
  8438. "pc": ["static/images/pc_step1.png", "static/images/pc_step2.png", "static/images/pc_step3.png"],
  8439. "mobile": ["static/images/phone_step1.png", "static/images/phone_step2.png", "static/images/phone_step3.png"]
  8440. }
  8441. var navIcon = $(".nav-icon .icon");
  8442. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src", helpData.mobile[0]);
  8443. function paging(id) {
  8444. id.on("click", function () {
  8445. var navPage = null;
  8446. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page") + 1 : navPage = +navIcon.attr("data-page") - 1;
  8447. if (navPage > helpData.length || navPage < 1) return false
  8448. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  8449. navIcon.attr({ "data-page": navPage, "src": helpData.mobile[navPage - 1] });
  8450. } else {
  8451. navIcon.attr({ "data-page": navPage, "src": helpData.pc[navPage - 1] });
  8452. }
  8453. })
  8454. };
  8455. paging($(".next-button"));
  8456. paging($(".prev-button"));
  8457. }
  8458. function l() {
  8459. u.clear(I, d.LANDING[E]),
  8460. C.removeClass("fadeIn")
  8461. }
  8462. var c = e("../settings")
  8463. , h = (e("./help/help"),
  8464. e("./helpManager"))
  8465. , u = e("./populateModal")
  8466. , d = e("../enum/HelpModalType")
  8467. , p = e("../enum/Viewmode")
  8468. , f = e("../enum/DirectorEvents")
  8469. , g = e("../enum/PlayerEvents")
  8470. , m = $("#quick-blackout").eq(0)
  8471. , v = $("#quick-logo").eq(0)
  8472. , A = $(".quick-brand").toArray()
  8473. , y = $("#loaderCoBrand").eq(0)
  8474. , C = $("#interaction-modal").eq(0)
  8475. , I = C.find(".interaction").toArray()
  8476. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8477. "");
  8478. t.exports.delayLanding = r,
  8479. t.exports.showMessage = o,
  8480. t.exports.init = n,
  8481. t.exports.dismissModal = l
  8482. }
  8483. , {
  8484. "../enum/DirectorEvents": 23,
  8485. "../enum/HelpModalType": 28,
  8486. "../enum/PlayerEvents": 40,
  8487. "../enum/Viewmode": 51,
  8488. "../settings": 166,
  8489. "./help/help": 67,
  8490. "./helpManager": 68,
  8491. "./populateModal": 75
  8492. }],
  8493. 72: [function (e, t, i) {
  8494. "use strict";
  8495. var n = e("./circleLoader").circleLoader;
  8496. t.exports = {
  8497. element: $("#gui-loading"),
  8498. hide: function (e) {
  8499. n.done(),
  8500. this.element.fadeOut(1500, e)
  8501. },
  8502. show: function (e) {
  8503. this.element.fadeIn(500, function () {
  8504. this.element.css("display", "table"),
  8505. e && e()
  8506. }
  8507. .bind(this))
  8508. },
  8509. progress: function (e) {
  8510. n.set(e)
  8511. }
  8512. }
  8513. }
  8514. , {
  8515. "./circleLoader": 60
  8516. }],
  8517. 73: [function (e, t, i) {
  8518. "use strict";
  8519. var n = e("../settings")
  8520. , r = $("#memory-info")
  8521. , o = r.find("#memory-gpu")
  8522. , a = !1;
  8523. t.exports = {
  8524. show: function () {
  8525. n.profiling.enabled && (r.show(),
  8526. a = !0)
  8527. },
  8528. hide: function () {
  8529. r.hide(),
  8530. a = !1
  8531. },
  8532. toggle: function () {
  8533. a ? this.hide() : this.show()
  8534. },
  8535. update: function (e) {
  8536. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8537. }
  8538. }
  8539. }
  8540. , {
  8541. "../settings": 166
  8542. }],
  8543. 74: [function (e, t, i) {
  8544. "use strict";
  8545. var n = e("../util/browser")
  8546. , r = e("../analytics");
  8547. e("../settings");
  8548. t.exports = {
  8549. show: function (e, t) {
  8550. $("#gui-message").fadeOut(500, function () {
  8551. t()
  8552. })
  8553. }
  8554. }
  8555. }
  8556. , {
  8557. "../analytics": 4,
  8558. "../settings": 166,
  8559. "../util/browser": 182
  8560. }],
  8561. 75: [function (e, t, i) {
  8562. "use strict";
  8563. function n(e, t, i, n) {
  8564. function r(e) {
  8565. return e.classList.contains(a)
  8566. }
  8567. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8568. //for (var a in o) {
  8569. //var s = e.find(r);
  8570. //for (var l in o[a]) {
  8571. //var c = o[a][l];
  8572. //if ("top-info" === l || "bottom-info" === l) {
  8573. //var h = n ? c : "";
  8574. //czj 注释掉第一次打开的用户引导
  8575. //s.querySelector("." + l).textContent = h
  8576. //} else {
  8577. //var u = n ? c : "";
  8578. //, d = s.querySelector("." + l);
  8579. //d.src = u,
  8580. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8581. //}
  8582. //}
  8583. //}
  8584. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8585. // p.forEach(function(e) {
  8586. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8587. // })
  8588. }
  8589. var r = e("../util/browser")
  8590. , o = e("../localization/localize")
  8591. , a = e("../enum/HelpModalType")
  8592. , s = (e("../enum/HelpModalSize"),
  8593. e("../enum/Viewmode"));
  8594. t.exports = {
  8595. init: function () {
  8596. if (!this.hasInitialized) {
  8597. this.hasInitialized = !0,
  8598. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8599. this.assets = {},
  8600. this.assets[a.LANDING[s.PANORAMA]] = {
  8601. desktop: {
  8602. left: {
  8603. "top-info": o.ROTATE,
  8604. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8605. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8606. },
  8607. middle: {
  8608. "top-info": o.MOVE,
  8609. "big-image": "static/images/nav_help_mouse_click.png",
  8610. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8611. },
  8612. right: {
  8613. "top-info": o.ZOOM,
  8614. "big-image": "static/images/nav_help_mouse_zoom.png",
  8615. keyboard: "static/images/nav_help_zoom_keys.png"
  8616. }
  8617. },
  8618. mobile: {
  8619. left: {
  8620. "top-info": o.ROTATE,
  8621. "big-image": "static/images/nav_help_gesture_drag.png"
  8622. },
  8623. middle: {
  8624. "top-info": o.MOVE,
  8625. "big-image": "static/images/nav_help_gesture_tap.png"
  8626. },
  8627. right: {
  8628. "top-info": o.ZOOM,
  8629. "big-image": "static/images/nav_help_gesture_pinch.png"
  8630. }
  8631. }
  8632. },
  8633. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8634. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8635. desktop: {
  8636. left: {
  8637. "top-info": o.ROTATE,
  8638. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8639. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8640. },
  8641. middle: {
  8642. "top-info": o.MOVE,
  8643. "big-image": "static/images/nav_help_mouse_position_right.png"
  8644. }
  8645. },
  8646. mobile: {
  8647. left: {
  8648. "top-info": o.ROTATE,
  8649. "big-image": "static/images/nav_help_gesture_drag.png"
  8650. },
  8651. middle: {
  8652. "top-info": o.MOVE,
  8653. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8654. }
  8655. }
  8656. },
  8657. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8658. desktop: {
  8659. left: {
  8660. "top-info": o.MOVE,
  8661. "big-image": "static/images/nav_help_mouse_position_left.png"
  8662. },
  8663. middle: {
  8664. "top-info": o.ROTATE,
  8665. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8666. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8667. }
  8668. },
  8669. mobile: {
  8670. left: {
  8671. "top-info": o.MOVE,
  8672. "big-image": "static/images/nav_help_gesture_position.png"
  8673. },
  8674. middle: {
  8675. "top-info": o.ROTATE,
  8676. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8677. }
  8678. }
  8679. };
  8680. var e = {
  8681. "top-info": o.INSIDE,
  8682. "big-image": "static/images/nav_help_click_inside.png",
  8683. keyboard: "static/images/nav_help_inside_key.png"
  8684. };
  8685. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8686. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8687. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8688. var t = {
  8689. "top-info": o.INSIDE,
  8690. "big-image": "static/images/nav_help_tap_inside.png"
  8691. };
  8692. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8693. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8694. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8695. this.assets[a.NAVIGATION] = {},
  8696. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8697. desktop: {
  8698. left: {
  8699. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8700. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8701. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8702. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8703. },
  8704. middle: {
  8705. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8706. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8707. "big-image": "static/images/nav_help_mouse_click.png",
  8708. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8709. },
  8710. right: {
  8711. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8712. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8713. "big-image": "static/images/nav_help_mouse_zoom.png",
  8714. keyboard: "static/images/nav_help_zoom_keys.png"
  8715. }
  8716. },
  8717. mobile: {
  8718. left: {
  8719. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8720. "big-image": "static/images/nav_help_gesture_drag.png"
  8721. },
  8722. middle: {
  8723. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8724. "big-image": "static/images/nav_help_gesture_tap.png"
  8725. },
  8726. right: {
  8727. "top-info": o.HELP_MOBILE_3,
  8728. "big-image": "static/images/nav_help_gesture_pinch.png"
  8729. }
  8730. }
  8731. },
  8732. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8733. desktop: {
  8734. left: {
  8735. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8736. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8737. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8738. keyboard: "static/images/nav_help_keyboard_all.png"
  8739. },
  8740. middle: {
  8741. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8742. "big-image": "static/images/nav_help_mouse_position_right.png"
  8743. },
  8744. right: {
  8745. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8746. "big-image": "static/images/nav_help_mouse_zoom.png"
  8747. }
  8748. },
  8749. mobile: {
  8750. left: {
  8751. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8752. "big-image": "static/images/nav_help_gesture_drag.png"
  8753. },
  8754. middle: {
  8755. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8756. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8757. },
  8758. right: {
  8759. "top-info": o.HELP_MOBILE_3,
  8760. "big-image": "static/images/nav_help_gesture_pinch.png"
  8761. }
  8762. }
  8763. },
  8764. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8765. desktop: {
  8766. left: {
  8767. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8768. "big-image": "static/images/nav_help_mouse_position_left.png"
  8769. },
  8770. middle: {
  8771. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8772. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8773. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8774. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8775. },
  8776. right: {
  8777. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8778. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8779. "big-image": "static/images/nav_help_mouse_zoom.png",
  8780. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8781. }
  8782. },
  8783. mobile: {
  8784. left: {
  8785. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8786. "big-image": "static/images/nav_help_gesture_position.png"
  8787. },
  8788. middle: {
  8789. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8790. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8791. },
  8792. right: {
  8793. "top-info": o.HELP_MOBILE_3,
  8794. "big-image": "static/images/nav_help_gesture_pinch.png"
  8795. }
  8796. }
  8797. },
  8798. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8799. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8800. "top-info": o.HELP_DESKTOP_360_2A,
  8801. "bottom-info": o.HELP_DESKTOP_360_2B,
  8802. "big-image": "static/images/nav_help_click_inside.png",
  8803. keyboard: "static/images/nav_help_inside_key.png"
  8804. },
  8805. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8806. "top-info": o.HELP_MOBILE_360_2,
  8807. "big-image": "static/images/nav_help_tap_inside.png"
  8808. },
  8809. this.assets[a.MORE_HELP] = {
  8810. desktop: {
  8811. "more-help-hlr": {
  8812. "top-info": o.HELP_MORE_HLR_A,
  8813. "big-image": "static/images/nav_help_expand.svg",
  8814. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8815. },
  8816. "more-help-dollhouse": {
  8817. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8818. "big-image": "static/images/nav_help_dollhouse.svg",
  8819. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8820. },
  8821. "more-help-floors": {
  8822. "top-info": o.HELP_MORE_FLOORS_A,
  8823. "big-image": "static/images/nav_help_floor picker.svg",
  8824. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8825. },
  8826. "more-help-tag": {
  8827. "top-info": o.HELP_MORE_TAG_A,
  8828. "big-image": "static/images/nav_help_tag.svg",
  8829. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8830. },
  8831. "more-help-zoom": {
  8832. "top-info": o.HELP_MORE_ZOOM_A,
  8833. "big-image": "static/images/nav_help_zoom.svg",
  8834. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8835. },
  8836. "more-help-tour": {
  8837. "top-info": o.HELP_MORE_TOUR_A,
  8838. "big-image": "static/images/nav_help_play.png",
  8839. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8840. },
  8841. "more-help-inside": {
  8842. "top-info": o.HELP_MORE_INSIDE_A,
  8843. "big-image": "static/images/nav_help_inside.svg",
  8844. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8845. },
  8846. "more-help-vr": {
  8847. "top-info": o.HELP_MORE_VR_A,
  8848. "big-image": "static/images/nav_help_vr.svg",
  8849. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8850. },
  8851. "more-help-360": {
  8852. "top-info": o.HELP_MORE_360_A,
  8853. "big-image": "static/images/nav_help_360.svg",
  8854. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8855. },
  8856. "more-help-fullscreen": {
  8857. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8858. "big-image": "static/images/nav_help_fullscreen.svg",
  8859. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8860. }
  8861. },
  8862. mobile: {
  8863. "more-help-hlr": {
  8864. "top-info": o.HELP_MORE_HLR_A,
  8865. "big-image": "static/images/nav_help_expand.svg",
  8866. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8867. },
  8868. "more-help-dollhouse": {
  8869. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8870. "big-image": "static/images/nav_help_dollhouse.svg",
  8871. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8872. },
  8873. "more-help-floors": {
  8874. "top-info": o.HELP_MORE_FLOORS_A,
  8875. "big-image": "static/images/nav_help_floor picker.svg",
  8876. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8877. },
  8878. "more-help-tag": {
  8879. "top-info": o.HELP_MORE_TAG_A,
  8880. "big-image": "static/images/nav_help_tag.svg",
  8881. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8882. },
  8883. "more-help-tour": {
  8884. "top-info": o.HELP_MORE_TOUR_A,
  8885. "big-image": "static/images/nav_help_play.png",
  8886. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8887. },
  8888. "more-help-inside": {
  8889. "top-info": o.HELP_MORE_INSIDE_A,
  8890. "big-image": "static/images/nav_help_inside.svg",
  8891. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8892. },
  8893. "more-help-vr": {
  8894. "top-info": o.HELP_MORE_VR_A,
  8895. "big-image": "static/images/webvr.svg",
  8896. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8897. },
  8898. "more-help-360": {
  8899. "top-info": o.HELP_MORE_360_A,
  8900. "big-image": "static/images/nav_help_360.svg",
  8901. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8902. }
  8903. }
  8904. },
  8905. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8906. desktop: {
  8907. left: {
  8908. "top-info": o.ROTATE,
  8909. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8910. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8911. },
  8912. middle: {
  8913. "top-info": o.MOVE,
  8914. "big-image": "static/images/nav_help_mouse_click.png",
  8915. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8916. },
  8917. right: {
  8918. "top-info": o.PLAY,
  8919. "big-image": "static/images/Desktop-help-play-button.svg",
  8920. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8921. }
  8922. },
  8923. mobile: {
  8924. left: {
  8925. "top-info": o.ROTATE,
  8926. "big-image": "static/images/nav_help_gesture_drag.png"
  8927. },
  8928. middle: {
  8929. "top-info": o.MOVE,
  8930. "big-image": "static/images/nav_help_gesture_tap.png"
  8931. },
  8932. right: {
  8933. "top-info": o.PLAY,
  8934. "big-image": "static/images/mobile-help-play-button.svg"
  8935. }
  8936. }
  8937. },
  8938. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8939. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8940. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8941. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8942. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8943. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8944. }
  8945. },
  8946. fill: function (e, t, i) {
  8947. n.call(this, e, t, i, !0)
  8948. },
  8949. clear: function (e, t, i) {
  8950. n.call(this, e, t, i, !1)
  8951. }
  8952. }
  8953. }
  8954. , {
  8955. "../enum/HelpModalSize": 27,
  8956. "../enum/HelpModalType": 28,
  8957. "../enum/Viewmode": 51,
  8958. "../localization/localize": 108,
  8959. "../util/browser": 182
  8960. }],
  8961. 76: [function (e, t, i) {
  8962. "use strict";
  8963. t.exports = Object.freeze({
  8964. OPENED: "share.open",
  8965. CLOSED: "share.closed",
  8966. LINK_CLICKED: "share.linked"
  8967. })
  8968. }
  8969. , {}],
  8970. 77: [function (e, t, i) {
  8971. "use strict";
  8972. function n(e) {
  8973. function t(t, i) {
  8974. var n = window.screenY + ($("#player").height() - i) / 2
  8975. , r = window.screenX + ($("#player").width() - t) / 2
  8976. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8977. I.emit(l.LINK_CLICKED, {
  8978. channel: e
  8979. }),
  8980. window.open(C[e], "shareWindow", o)
  8981. }
  8982. switch (e) {
  8983. case y.FACEBOOK:
  8984. t(580, 420);
  8985. break;
  8986. case y.TWITTER:
  8987. t(550, 440);
  8988. break;
  8989. case y.MAIL:
  8990. I.emit(l.LINK_CLICKED, {
  8991. channel: "email"
  8992. }),
  8993. window.open(C[e], "_blank");
  8994. break;
  8995. case y.LINKEDIN:
  8996. }
  8997. }
  8998. function r(e) {
  8999. I.emit(l.LINK_CLICKED, {
  9000. channel: "copylink"
  9001. });
  9002. var t = document.createRange();
  9003. t.selectNodeContents(v);
  9004. var i = window.getSelection();
  9005. i.removeAllRanges(),
  9006. i.addRange(t),
  9007. document.execCommand("copy"),
  9008. A.classList.remove("hidden"),
  9009. v.classList.add("highlighted")
  9010. }
  9011. function o(e) {
  9012. e && (e.stopPropagation(),
  9013. e.target === v) || (window.getSelection().removeAllRanges(),
  9014. v.classList.remove("highlighted"),
  9015. A.classList.add("hidden"))
  9016. }
  9017. var a = e("../../util/browser")
  9018. , s = e("../../localization/localize")
  9019. , l = e("./ShareEvents")
  9020. , c = e("../../util/common")
  9021. , h = e("events").EventEmitter
  9022. , u = document.getElementById("sharing")
  9023. , d = document.getElementById("share-modal")
  9024. , p = document.getElementById("share-close")
  9025. , f = document.getElementById("facebook-share")
  9026. , g = document.getElementById("twitter-share")
  9027. , m = document.getElementById("mail-share")
  9028. , v = document.getElementById("share-url-text")
  9029. , A = document.getElementById("copy-success")
  9030. , y = Object.freeze({
  9031. FACEBOOK: "facebook",
  9032. TWITTER: "twitter",
  9033. MAIL: "mail",
  9034. LINKEDIN: "linkedin"
  9035. })
  9036. , C = {};
  9037. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  9038. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  9039. C[y.MAIL] = "mailto:?subject=";
  9040. var I = {
  9041. init: function (e) {
  9042. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  9043. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  9044. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  9045. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  9046. u.addEventListener("click", this.toggle.bind(this)),
  9047. p.addEventListener("click", this.hide.bind(this)),
  9048. v.addEventListener("click", r),
  9049. d.addEventListener("click", o),
  9050. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  9051. g.addEventListener("click", n.bind(this, y.TWITTER)),
  9052. m.addEventListener("click", n.bind(this, y.MAIL)),
  9053. v.textContent = window.location.href + "&utm_source=4",
  9054. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  9055. u.classList.remove("hidden")
  9056. },
  9057. show: function () {
  9058. this.emit(l.OPENED),
  9059. d.classList.add("fadeIn")
  9060. },
  9061. hide: function () {
  9062. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  9063. document.selection && document.selection.empty(),
  9064. window.getSelection().removeAllRanges(),
  9065. o(),
  9066. d.classList.remove("fadeIn"))
  9067. },
  9068. toggle: function () {
  9069. d.classList.contains("fadeIn") ? this.hide() : this.show()
  9070. }
  9071. };
  9072. c.extendObject(I, h.prototype),
  9073. t.exports = I
  9074. }
  9075. , {
  9076. "../../localization/localize": 108,
  9077. "../../util/browser": 182,
  9078. "../../util/common": 185,
  9079. "./ShareEvents": 76,
  9080. events: 202
  9081. }],
  9082. 78: [function (e, t, i) {
  9083. "use strict";
  9084. t.exports = Object.freeze({
  9085. OPENED: "terms.opened",
  9086. CLOSED: "terms.closed"
  9087. })
  9088. }
  9089. , {}],
  9090. 79: [function (e, t, i) {
  9091. "use strict";
  9092. var n = e("./TermsEvent")
  9093. , r = e("../../localization/localize")
  9094. , o = e("../../analytics")
  9095. , a = e("../../util/ajax")
  9096. , s = e("../../util/common")
  9097. , l = e("events").EventEmitter
  9098. , c = document.getElementById("terms-modal")
  9099. , h = {
  9100. init: function () {
  9101. $(".footer-terms").on("click", function (e) {
  9102. e.preventDefault(),
  9103. this.show()
  9104. }
  9105. .bind(this)),
  9106. $("#terms-modal .close").on("click", this.hide.bind(this))
  9107. },
  9108. show: function () {
  9109. this.emit(n.OPENED),
  9110. a.get("static/" + r.TERMS_TEXT_FILE).done(function (e) {
  9111. var t = $("#terms-text").html(e);
  9112. o.track("showcase_gui", {
  9113. gui_action: "click_terms_button",
  9114. interaction_source: "gui"
  9115. }),
  9116. t.find("a").attr("target", "_blank")
  9117. }).fail(function () {
  9118. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9119. }),
  9120. c.classList.add("fadeIn")
  9121. },
  9122. hide: function (e) {
  9123. e && e.preventDefault(),
  9124. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9125. c.classList.remove("fadeIn")
  9126. }
  9127. };
  9128. s.extendObject(h, l.prototype),
  9129. t.exports = h
  9130. }
  9131. , {
  9132. "../../analytics": 4,
  9133. "../../localization/localize": 108,
  9134. "../../util/ajax": 181,
  9135. "../../util/common": 185,
  9136. "./TermsEvent": 78,
  9137. events: 202
  9138. }],
  9139. 80: [function (e, t, i) {
  9140. "use strict";
  9141. t.exports = Object.freeze({
  9142. OPEN_INFO: "title.open.info",
  9143. CLOSE_INFO: "title.close.info",
  9144. SHOW_INFO: "title.show.info",
  9145. HIDE_INFO: "title.hide.info",
  9146. LINK_CLICKED: "title.link.click",
  9147. CONTACT_LINK_CLICKED: "title.contact.click",
  9148. ORIGIN_LINK_CLICKED: "title.origin.click"
  9149. })
  9150. }
  9151. , {}],
  9152. 81: [function (e, t, i) {
  9153. "use strict";
  9154. function n(e, t) {
  9155. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9156. }
  9157. function r(e, t) {
  9158. function i(i) {
  9159. e.shouldShowtags = "show" === this.value,
  9160. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9161. }
  9162. document.getElementById("tag-toggles").classList.remove("hidden"),
  9163. document.getElementById("radio-tag-show").checked = !0;
  9164. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9165. n[r].addEventListener("change", i)
  9166. }
  9167. var o = e("../../settings");
  9168. t.exports.init = n
  9169. }
  9170. , {
  9171. "../../settings": 166
  9172. }],
  9173. 82: [function (e, t, i) {
  9174. (function (i) {
  9175. "use strict";
  9176. function n(e, t) {
  9177. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9178. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9179. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9180. document.getElementById("gui-name").classList.add("noCoBrand"),
  9181. document.getElementById("cobrandTitle").classList.add("hidden")),
  9182. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9183. !1)
  9184. }
  9185. function r(e) {
  9186. return e ? (L = !0,
  9187. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9188. }
  9189. function o(e, t, i, n) {
  9190. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9191. return void T.classList.add("hidden");
  9192. L = !0;
  9193. var r = []
  9194. , o = c(r, "<br>");
  9195. if (e && o('<span id="contactName">' + e + "</span>"),
  9196. t) {
  9197. var a = n || t
  9198. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9199. o(s)
  9200. }
  9201. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9202. r[0] = "",
  9203. x.innerHTML = r.join("")
  9204. }
  9205. function a(e) {
  9206. if ("string" == typeof e)
  9207. try {
  9208. e = JSON.parse(e)
  9209. } catch (e) {
  9210. return y.warn("Unable to parse address data"),
  9211. void S.parentElement.classList.add("hidden")
  9212. }
  9213. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9214. return void S.parentElement.classList.add("hidden");
  9215. L = !0;
  9216. var t = []
  9217. , i = c(t, " ");
  9218. e.address_1 && i(e.address_1),
  9219. e.address_2 && i(e.address_2),
  9220. e.city && i(e.city, ", "),
  9221. e.state && i(e.state, ", "),
  9222. e.zip && i(e.zip, e.state ? " " : ", "),
  9223. t[0] = "",
  9224. S.innerText = t.join("")
  9225. }
  9226. function s(e) {
  9227. var t = document.createElement("a");
  9228. return t.id = "url",
  9229. t.target = "_blank",
  9230. t.href = e,
  9231. t.innerText = e,
  9232. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9233. t
  9234. }
  9235. function l(e) {
  9236. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9237. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9238. P.appendChild(s(e)),
  9239. O.forEach(function (e) {
  9240. e.classList.add("share-link")
  9241. }),
  9242. !0)
  9243. }
  9244. function c(e, t) {
  9245. var i = e
  9246. , n = t;
  9247. return function (e, t) {
  9248. i.push(t || n, e)
  9249. }
  9250. }
  9251. function h() {
  9252. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9253. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9254. var e = [].slice.call(_.querySelectorAll("a"));
  9255. e.forEach(function (e) {
  9256. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9257. });
  9258. var t = [].slice.call(T.querySelectorAll("a"));
  9259. t.forEach(function (e) {
  9260. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9261. contact_type: e.getAttribute("id")
  9262. }))
  9263. })
  9264. }
  9265. var u = e("../../util/browser")
  9266. , d = e("../../util/common")
  9267. , p = e("../../util/logger")
  9268. , f = e("../../localization/localize")
  9269. , g = e("./titleBarSettings")
  9270. , m = e("../../settings")
  9271. , v = e("./TitleEvents")
  9272. , A = e("events").EventEmitter
  9273. , y = new p(i)
  9274. , C = document.querySelector(".pinTop.left")
  9275. , I = document.getElementsByClassName("title-container")[0]
  9276. , E = document.getElementById("title-toggle").querySelector("i")
  9277. , b = document.getElementById("meta-info-wrapper")
  9278. , w = document.getElementById("meta-info")
  9279. , _ = document.getElementById("meta-description")
  9280. , T = document.getElementsByClassName("contact-info")[0]
  9281. , x = document.getElementById("contact-data")
  9282. , S = document.getElementById("addressTxt")
  9283. , M = document.getElementById("tag-toggles")
  9284. , R = document.getElementById("share-origin")
  9285. , P = document.getElementById("share-link-wrapper")
  9286. , O = [w, b, I]
  9287. , L = !1
  9288. , D = !1
  9289. , N = {
  9290. populate: function (e) {
  9291. if (n(window.DATA.name, e.coBrand)) {
  9292. if (r(e.description),
  9293. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9294. a(e.address),
  9295. L) {
  9296. var t = document.createElement("br");
  9297. M.insertBefore(t, M.firstElementChild)
  9298. }
  9299. e.socialSharing && m.share.enabled && (D = l(e.url))
  9300. }
  9301. },
  9302. finishSetup: function (e) {
  9303. L = L || !!e,
  9304. h(),
  9305. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9306. },
  9307. toggleMeta: function (e, t) {
  9308. var title = document.getElementById("model-title");
  9309. t && t.preventDefault();
  9310. var i = w.classList.contains("expand");
  9311. e && !i || (i ? (O.forEach(function (e) {
  9312. e.classList.remove("expand")
  9313. }),
  9314. this.emit(v.CLOSE_INFO), title.classList.remove("expand")) : (O.forEach(function (e) {
  9315. e.classList.add("expand");
  9316. }),
  9317. title.classList.add("expand"),
  9318. this.emit(v.OPEN_INFO)))
  9319. },
  9320. setupToggling: function () {
  9321. b.style.height = w.offsetHeight + "px",
  9322. w.addEventListener("transitionend", function () {
  9323. b.style.height = w.offsetHeight + "px"
  9324. })
  9325. },
  9326. toggleTitle: function (e) {
  9327. e && e.preventDefault(),
  9328. C.classList.contains("closed") ? (C.classList.add("open"),
  9329. E.classList.remove("icon-dpad-right"),
  9330. E.classList.add("icon-dpad-left"),
  9331. this.emit(v.SHOW_INFO),
  9332. setTimeout(function () {
  9333. C.classList.remove("closed"),
  9334. C.classList.remove("open")
  9335. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9336. E.classList.remove("icon-dpad-left"),
  9337. E.classList.add("icon-dpad-right"),
  9338. this.emit(v.HIDE_INFO))
  9339. }
  9340. };
  9341. d.extendObject(N, A.prototype),
  9342. t.exports = N
  9343. }
  9344. ).call(this, "/js/gui/title/titleBar.js")
  9345. }
  9346. , {
  9347. "../../localization/localize": 108,
  9348. "../../settings": 166,
  9349. "../../util/browser": 182,
  9350. "../../util/common": 185,
  9351. "../../util/logger": 189,
  9352. "./TitleEvents": 80,
  9353. "./titleBarSettings": 83,
  9354. events: 202
  9355. }],
  9356. 83: [function (e, t, i) {
  9357. "use strict";
  9358. t.exports = Object.freeze({
  9359. minTooltipCharacters: 19,
  9360. removeAnimationClasses: 500
  9361. })
  9362. }
  9363. , {}],
  9364. 84: [function (e, t, i) {
  9365. "use strict";
  9366. function n(e) {
  9367. C = e,
  9368. P.forEach(function (e) {
  9369. b.addEventListener(e, u.bind(this, !1), !0),
  9370. w.addEventListener(e, u.bind(this, !0), !0),
  9371. E.addEventListener(e, o, !0)
  9372. S.forEach(function (t) {//会触发导览停止
  9373. t.addEventListener(e, a, !0)
  9374. })
  9375. $("#drawer img").on(e, a)
  9376. })
  9377. document.addEventListener("keydown", u.bind(this, !1), !0)
  9378. C.on(v.TourStart, function () {
  9379. E.classList.add("playing")
  9380. })
  9381. }
  9382. function r() {
  9383. C.playTour(),
  9384. I && clearTimeout(I),
  9385. d(),
  9386. _.removeClass("fadeIn")
  9387. }
  9388. function o() {
  9389. E.classList.contains("playing") && (C.stopTour(),
  9390. _.addClass("fadeIn"),
  9391. setTimeout(function () {
  9392. _.removeClass("fadeIn")
  9393. }, p.tourInteraction.showPauseButton),
  9394. O || (clearTimeout(I),
  9395. I = setTimeout(h, p.tourInteraction.showModal)),
  9396. setTimeout(function () {
  9397. E.classList.remove("playing")
  9398. }, p.tourInteraction.allowNextClick))
  9399. }
  9400. function a() {
  9401. C.tourInProgress && (C.stopTour(),
  9402. C.endTourProgress(),
  9403. E.classList.remove("playing"))
  9404. }
  9405. function s() {
  9406. T.is(":visible") ? r() : o()
  9407. }
  9408. function l() {
  9409. x.hasClass("playing") && (clearTimeout(I),
  9410. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9411. }
  9412. function c() {
  9413. E.classList.remove("playing"),
  9414. h()
  9415. }
  9416. function h() {//去掉导览结束时的提示
  9417. /* if (!p.tourInteraction.disabled) {
  9418. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9419. M.addClass("fadeIn tour " + m.deviceType);
  9420. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9421. if (!p.tourInteraction.smallModal) {
  9422. var t;
  9423. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9424. m.fill(R, A.TOUR_INTERACTION[t]),
  9425. M.addClass(t)
  9426. }
  9427. M.addClass(e)
  9428. } */
  9429. }
  9430. function u(e, t) {
  9431. if (t) {
  9432. var i = "keydown" === t.type
  9433. , n = t.which === f.SPACE || C.tourIsPlaying;
  9434. i && n || e || (O = !0),
  9435. C.atEndOfTour() && d(),
  9436. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9437. d(),
  9438. t.which !== f.SPACE && a()),
  9439. i && n && s()
  9440. }
  9441. }
  9442. function d() {
  9443. M.removeClass("fadeIn")
  9444. }
  9445. var p = (e("../util/browser"),
  9446. e("../settings"))
  9447. , f = e("../enum/Keys")
  9448. , g = e("../enum/Viewmode")
  9449. , m = (e("./helpManager"),
  9450. e("./populateModal"))
  9451. , v = e("../enum/DirectorEvents")
  9452. , A = e("../enum/HelpModalType")
  9453. , y = e("../enum/HelpModalSize")
  9454. , C = null
  9455. , I = null
  9456. , E = document.getElementById("pause-overlay")
  9457. , b = document.getElementById("player")
  9458. , w = document.getElementById("gui")
  9459. , _ = $("#pause-icon").eq(0)
  9460. , T = $("#play").eq(0)
  9461. , x = $("#playHead").eq(0)
  9462. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9463. , M = $("#interaction-modal").eq(0)
  9464. , R = $("#interaction-modal .interaction").toArray()
  9465. , P = ["touchstart", "mousedown", "pointerdown"]
  9466. , O = !1;
  9467. t.exports.init = n,
  9468. t.exports.play = r,
  9469. t.exports.pause = o,
  9470. t.exports.pauseWithoutCTA = a,
  9471. t.exports.togglePlay = s,
  9472. t.exports.stopTour = l,
  9473. t.exports.dismissModal = d
  9474. }
  9475. , {
  9476. "../enum/DirectorEvents": 23,
  9477. "../enum/HelpModalSize": 27,
  9478. "../enum/HelpModalType": 28,
  9479. "../enum/Keys": 30,
  9480. "../enum/Viewmode": 51,
  9481. "../settings": 166,
  9482. "../util/browser": 182,
  9483. "./helpManager": 68,
  9484. "./populateModal": 75
  9485. }],
  9486. 85: [function (e, t, i) {
  9487. "use strict";
  9488. t.exports = Object.freeze({
  9489. OPENED: "vr.modal.opened",
  9490. LAUNCH: "vr.modal.launch",
  9491. CLOSED: "vr.modal.closed",
  9492. NEXT: "vr.modal.next",
  9493. PREV: "vr.modal.prev",
  9494. STORE: "vr.modal.store",
  9495. falseICECHOSEN: "vr.modal.device"
  9496. })
  9497. }
  9498. , {}],
  9499. 86: [function (e, t, i) {
  9500. "use strict";
  9501. function n(e, t, i) {
  9502. function n(e, t, n, r) {
  9503. function o() {
  9504. return p + "&m=" + t + "&display=" + e
  9505. }
  9506. function s() {
  9507. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9508. , t = "&utm_source=" + u
  9509. , n = "&utm_showcase_session_id=" + i;
  9510. return e + t + n
  9511. }
  9512. function l() {
  9513. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9514. }
  9515. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9516. }
  9517. function r(e, t, i, r) {
  9518. var o = "https://api.branch.io/v1/url"
  9519. , a = n(e, t, i, r)
  9520. , s = {
  9521. responseType: "json",
  9522. data: {
  9523. branch_key: h.appConfig.branch_key,
  9524. data: {
  9525. m: t,
  9526. full_url: a,
  9527. $desktop_url: m,
  9528. $og_app_id: "331853976762864119",
  9529. $og_title: i,
  9530. $og_description: r,
  9531. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9532. $canonical_url: window.location.href
  9533. }
  9534. }
  9535. };
  9536. c.post(o, s).done(function (t) {
  9537. f[e] = t.url
  9538. }).fail(function (t) {
  9539. f[e] = t
  9540. }
  9541. .bind(this, a))
  9542. }
  9543. function o(e, t, i) {
  9544. for (var r in s) {
  9545. var o = s[r]
  9546. , a = n(o, e, t, i);
  9547. f[o] = a
  9548. }
  9549. }
  9550. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9551. , d = g + "/vr/dlist/?ret=" + u
  9552. , p = g + "/vr/show/?ret=" + u
  9553. , m = "";
  9554. switch (e) {
  9555. case l.IOS:
  9556. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9557. break;
  9558. default:
  9559. o(t.sid, t.name, t.summary)
  9560. }
  9561. }
  9562. function r(e) {
  9563. var t = f[e];
  9564. window.open(t, "_blank")
  9565. }
  9566. function o(e) {
  9567. var t = u[e];
  9568. window.open(t, "_blank")
  9569. }
  9570. var a = e("../../util/browser")
  9571. , s = e("../../enum/VRApps")
  9572. , l = e("../../enum/VRPlatforms")
  9573. , c = e("../../util/ajax")
  9574. , h = e("../../settings")
  9575. , u = {};
  9576. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9577. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9578. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9579. for (var d in s) {
  9580. var p = s[d];
  9581. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9582. }
  9583. var f = {}
  9584. , g = function () {
  9585. var e = window.location.host;
  9586. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9587. "https://" + e
  9588. }();
  9589. t.exports.init = n,
  9590. t.exports.launch = r,
  9591. t.exports.launchStore = o
  9592. }
  9593. , {
  9594. "../../enum/VRApps": 46,
  9595. "../../enum/VRPlatforms": 49,
  9596. "../../settings": 166,
  9597. "../../util/ajax": 181,
  9598. "../../util/browser": 182
  9599. }],
  9600. 87: [function (e, t, i) {
  9601. "use strict";
  9602. function n(e) {
  9603. var t;
  9604. switch (e) {
  9605. case m.IOS:
  9606. return t = p.iosVersion(),
  9607. t.major > 9 || 9 === t.major && t.minor >= 1;
  9608. case m.Android:
  9609. return t = p.androidVersion(),
  9610. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9611. }
  9612. return !1
  9613. }
  9614. function r(e, t) {
  9615. function i(e) {
  9616. K.emit(A.STORE, {
  9617. type: e
  9618. }),
  9619. f.launchStore(e)
  9620. }
  9621. function r(e) {
  9622. switch (e !== _.pageCount && (a(e),
  9623. N.text(e + 1 + " / " + _.pageCount)),
  9624. e) {
  9625. case _.Title:
  9626. O.css("display", "none"),
  9627. L.text(u[e]),
  9628. o(s);
  9629. break;
  9630. case _.Cardboard:
  9631. O.css("display", "block"),
  9632. L.text(u[e]),
  9633. M.filter(".cardboard").off(),
  9634. M.filter(".gearvr").off(),
  9635. c(e, s),
  9636. h(H, X, Z);
  9637. break;
  9638. case _.Gear:
  9639. L.text(u[e]),
  9640. c(e, s),
  9641. T.addClass("lastPage"),
  9642. h(G, X, Z);
  9643. break;
  9644. case _.pageCount:
  9645. T.removeClass("fadeIn"),
  9646. K.emit(A.CLOSED)
  9647. }
  9648. B.filter("[src='']").hide()
  9649. }
  9650. var s = function () {
  9651. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9652. w = ".show-supported",
  9653. m.Android) : (T.addClass("unsupported"),
  9654. w = ".show-unsupported",
  9655. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9656. w = ".show-ios",
  9657. _ = v.ios,
  9658. m.IOS) : (T.addClass("desktop"),
  9659. w = ".show-desktop",
  9660. m.Desktop)
  9661. }();
  9662. f.init(s, e, t),
  9663. s !== m.Desktop && T.addClass("mobile");
  9664. var l = function (e) {
  9665. K.emit(A.LAUNCH, {
  9666. vr_platform: s,
  9667. vr_app: e
  9668. }),
  9669. f.launch(e)
  9670. };
  9671. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9672. q.gear = l.bind(this, g.GearVR),
  9673. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9674. d(),
  9675. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9676. $(w).show();
  9677. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9678. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9679. s === m.IOS && (u.splice(1, 1),
  9680. y.splice(1, 1)),
  9681. $("#vr").on("click", function (e) {
  9682. e.preventDefault();
  9683. player.FlyToMode("panorama", () => {
  9684. if (!window.vrEnabled) { // 开启VR
  9685. window.vrEnabled = true;
  9686. this.classList.add('active');
  9687. $('#gui div').not('#vrOff').addClass('vrHide');
  9688. $('#vrOffImg').css({ 'display': 'inline-block' });
  9689. } else {
  9690. }
  9691. })
  9692. });
  9693. $('#vrOff').on('click', function () {
  9694. window.vrEnabled = false;
  9695. $('#gui div').not('#vrOff').removeClass('vrHide');
  9696. $('#vrOffImg').css({ 'display': 'none' });
  9697. $('#player canvas').css({ width: '', 'height': '' }); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9698. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9699. })
  9700. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9701. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9702. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9703. $("span.modelLink").text(I),
  9704. O.on("click", function (e) {
  9705. K.emit(A.PREV),
  9706. b--,
  9707. r(b)
  9708. }),
  9709. L.on("click", function (e) {
  9710. L.text();
  9711. K.emit(A.NEXT, {
  9712. nextAction: y[b]
  9713. }),
  9714. b++,
  9715. r(b)
  9716. }),
  9717. T.find(".close").on("click", K.dismiss)
  9718. }
  9719. function o(e) {
  9720. switch (e) {
  9721. case m.Android:
  9722. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9723. M.filter(".gearvr").off().on("click", q.gear),
  9724. s(H, G, "logo-button", "same-line");
  9725. break;
  9726. case m.UnsupportedAndroid:
  9727. s("", z, "", "");
  9728. break;
  9729. case m.IOS:
  9730. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9731. s(H, "", "logo-button", "");
  9732. break;
  9733. case m.Desktop:
  9734. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9735. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9736. s(H, G, "logo-button", "same-line"),
  9737. Q.cardboard()
  9738. }
  9739. }
  9740. function a(e) {
  9741. $(".p1, .p2, .p3").hide(),
  9742. x.insertAfter(S),
  9743. T.removeClass("front-page"),
  9744. T.removeClass("details-page"),
  9745. T.removeClass("lastPage"),
  9746. M.removeClass("logo-button"),
  9747. M.removeClass("same-line"),
  9748. S.removeClass("headsetOptions"),
  9749. R.attr("src", ""),
  9750. R.filter(".second").removeClass("gear"),
  9751. R.css("display", "inline-block"),
  9752. R.off(),
  9753. P.filter(".second").css("display", ""),
  9754. D.css("display", "none"),
  9755. $(".p" + (e + 1) + w).show(),
  9756. R.filter(".third").insertBefore(P.filter(".third"))
  9757. }
  9758. function s(e, t, i, n) {
  9759. T.addClass("front-page"),
  9760. R.filter(".first").attr("src", e),
  9761. R.filter(".second").attr("src", t),
  9762. M.filter(".first").addClass(i),
  9763. M.filter(".second").addClass(i),
  9764. M.addClass(n),
  9765. ".show-desktop" === w && S.insertAfter(x)
  9766. }
  9767. function l(e, t, i) {
  9768. S.addClass("headsetOptions"),
  9769. M.off(),
  9770. R.filter(".second").attr("src", t),
  9771. D.css("display", "block"),
  9772. P.filter(".second").css("display", "none"),
  9773. D.on("click", function () {
  9774. a(_.Title),
  9775. o(m.Desktop)
  9776. }),
  9777. e && (K.emit(A.falseICECHOSEN, {
  9778. name: g.GearVR
  9779. }),
  9780. R.filter(".first").attr("src", e),
  9781. R.filter(".second").addClass("gear"),
  9782. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9783. Q.gearvr()),
  9784. i && (K.emit(A.falseICECHOSEN, {
  9785. name: g.Cardboard
  9786. }),
  9787. R.filter(".third").attr("src", i),
  9788. R.filter(".third").show(),
  9789. R.filter(".third").insertAfter(R.filter(".second")),
  9790. R.filter(".third").addClass("link"),
  9791. R.filter(".second").addClass("link"),
  9792. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9793. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9794. Q.cardboard())
  9795. }
  9796. function c(e, t) {
  9797. switch (t) {
  9798. case m.IOS:
  9799. X = Y,
  9800. Z = j;
  9801. break;
  9802. case m.Desktop:
  9803. e === _.Cardboard ? (X = F,
  9804. Z = U,
  9805. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9806. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9807. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9808. Z = "");
  9809. break;
  9810. default:
  9811. e === _.Cardboard ? (X = z,
  9812. Z = j) : (X = k,
  9813. Z = W)
  9814. }
  9815. }
  9816. function h(e, t, i) {
  9817. T.find(".inner").addClass("details-page"),
  9818. T.addClass("details-page"),
  9819. R.filter(".first").attr("src", e),
  9820. R.filter(".second").attr("src", t),
  9821. R.filter(".third").attr("src", i)
  9822. }
  9823. function u() {
  9824. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9825. K.emit(A.CLOSED))
  9826. }
  9827. function d() {
  9828. var e = p.aspectRatio() > 1 && p.isMobile();
  9829. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9830. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9831. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9832. }
  9833. var p = e("../../util/browser")
  9834. , f = e("./vrLink")
  9835. , g = e("../../enum/VRApps")
  9836. , m = e("../../enum/VRPlatforms")
  9837. , v = e("../../enum/VRPages")
  9838. , A = e("./vrEvent")
  9839. , y = (e("../../settings"),
  9840. e("../../constants"))
  9841. , C = e("../../localization/localize")
  9842. , I = e("../../util/common")
  9843. , E = e("events").EventEmitter
  9844. , b = 0
  9845. , w = null
  9846. , _ = v.standard
  9847. , T = $(".vr-popup")
  9848. , x = T.find(".vr-popup-body")
  9849. , S = T.find(".vr-images")
  9850. , M = T.find(".img-container")
  9851. , R = T.find(".vr-sm-image")
  9852. , P = M.find(".vr-img-caption")
  9853. , O = $(".vr-buttons").find(".prev-button")
  9854. , L = $(".vr-buttons").find(".next-button")
  9855. , D = S.find(".front-close")
  9856. , N = $(".vr-page")
  9857. , B = T.find("img")
  9858. , F = "static/images/apple-store.png"
  9859. , V = "static/images/badge-oculus.png"
  9860. , U = "static/images/badge-cardboard.png"
  9861. , k = "static/images/logo-samsung.png"
  9862. , H = "static/images/headset-cardboard.png"
  9863. , G = "static/images/headset-gearvr.png"
  9864. , z = "static/images/ico-android-robot.png"
  9865. , W = "static/images/ico-gearvr.png"
  9866. , j = "static/images/ico-vr.png"
  9867. , Y = "static/images/apple-logo-white.svg"
  9868. , X = null
  9869. , Z = null
  9870. , q = {}
  9871. , K = {
  9872. init: r,
  9873. dismiss: u,
  9874. isDeviceSupported: n
  9875. };
  9876. I.extendObject(K, E.prototype),
  9877. $(window).resize(d);
  9878. var Q = function () {
  9879. var e = P.filter(".first").find(".cardboard")
  9880. , t = P.filter(".first").find(".gearvr");
  9881. return {
  9882. cardboard: function () {
  9883. t.addClass("hidden"),
  9884. e.removeClass("hidden")
  9885. },
  9886. gearvr: function () {
  9887. e.addClass("hidden"),
  9888. t.removeClass("hidden")
  9889. }
  9890. }
  9891. }();
  9892. t.exports = K
  9893. }
  9894. , {
  9895. "../../constants": 8,
  9896. "../../enum/VRApps": 46,
  9897. "../../enum/VRPages": 48,
  9898. "../../enum/VRPlatforms": 49,
  9899. "../../localization/localize": 108,
  9900. "../../settings": 166,
  9901. "../../util/browser": 182,
  9902. "../../util/common": 185,
  9903. "./vrEvent": 85,
  9904. "./vrLink": 86,
  9905. events: 202
  9906. }],
  9907. 88: [function (e, t, i) {
  9908. "use strict";
  9909. t.exports = Object.freeze({
  9910. OPENED: "webvr.modal.opened",
  9911. SHOW_TERMS: "webvr.footer.show.terms"
  9912. })
  9913. }
  9914. , {}],
  9915. 89: [function (e, t, i) {
  9916. (function (i) {
  9917. "use strict";
  9918. function n(e, t, i, n) {
  9919. function r(e) {
  9920. e.preventDefault(),
  9921. a(e.currentTarget.id)
  9922. }
  9923. function a(e) {
  9924. ne[e](),
  9925. Object.keys(ne).map(function (t, i) {
  9926. $("#" + t).toggleClass("tabs-underlined", t === e)
  9927. })
  9928. }
  9929. y = i,
  9930. v = t,
  9931. w.init(E.Android, e, n),
  9932. m();
  9933. var l = new RegExp("daydream", "i")
  9934. , c = l.test(y.displayName);
  9935. c ? (a("tabdaydream"),
  9936. B.filter(".device-headset-side").attr("src", H),
  9937. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9938. B.filter(".device-headset-side").attr("src", Y),
  9939. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9940. $("#vr").on("click", function (e) {
  9941. e.preventDefault(),
  9942. g("click_webvr_button"),
  9943. L.is(":hidden") && (ie.emit(_.OPENED),
  9944. o())
  9945. }),
  9946. $(".webvr-popup .close").on("click", function (e) {
  9947. e.preventDefault(),
  9948. D.hasClass("hidden") ? (g("webvr_help_close"),
  9949. p()) : s()
  9950. }),
  9951. $("#tabcardboard").on("click", r),
  9952. $("#tabdaydream").on("click", r),
  9953. $("#tabnative").on("click", r),
  9954. $(".webvr-popup .open-with-app").on("click", function (e) {
  9955. e.preventDefault(),
  9956. g("webvr_learn_more"),
  9957. a("tabnative"),
  9958. p()
  9959. }),
  9960. $(".webvr-popup .help").on("click", function (e) {
  9961. e.preventDefault(),
  9962. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9963. p()
  9964. }),
  9965. $(".webvr-popup .terms").on("click", function (e) {
  9966. e.preventDefault(),
  9967. g("webvr_click_terms"),
  9968. s(),
  9969. ie.emit(_.SHOW_TERMS)
  9970. }),
  9971. F.on("click", function (e) {
  9972. e.preventDefault(),
  9973. g(ee),
  9974. window.open(J, "_blank")
  9975. }),
  9976. V.on("click", function (e) {
  9977. e.preventDefault(),
  9978. g("webvr_phone_link"),
  9979. window.open(te, "_blank")
  9980. }),
  9981. $(".webvr-popup .badge-cardboard").on("click", function (e) {
  9982. e.preventDefault(),
  9983. g("webvr_cardboard_link"),
  9984. w.launch(b.CardboardAndroid)
  9985. }),
  9986. $(".webvr-popup .badge-oculus").on("click", function (e) {
  9987. e.preventDefault(),
  9988. g("webvr_oculus_link"),
  9989. w.launch(b.GearVR)
  9990. })
  9991. }
  9992. function r() {
  9993. function e() {
  9994. y.isPresenting || (f(),
  9995. window.removeEventListener("vrdisplaypresentchange", e))
  9996. }
  9997. R.info("Headset mounted"),
  9998. v.suspend();
  9999. var t = document.createElement("canvas");
  10000. for (t.getContext("webgl"),
  10001. t.className = "webvr-canvas",
  10002. document.bgColor = "#000",
  10003. document.body.style.backgroundColor = "#000"; document.body.firstChild;)
  10004. document.body.removeChild(document.body.firstChild);
  10005. document.body.appendChild(t),
  10006. g("webvr_enter_app"),
  10007. y.requestPresent([{
  10008. source: t,
  10009. predistorted: !0
  10010. }]).catch(function (t) {
  10011. R.error("Failed to present: " + t),
  10012. g("webvr_exit_calibrate"),
  10013. e()
  10014. }),
  10015. A.then(function () {
  10016. window.dispatchEvent(new Event("vrapp-start"))
  10017. }),
  10018. window.addEventListener("vrdisplaypresentchange", e)
  10019. }
  10020. function o() {
  10021. O.fadeOut(I.guiAnimationSpeed),
  10022. L.fadeIn(I.guiAnimationSpeed),
  10023. a()
  10024. }
  10025. function a() {
  10026. if (!A) {
  10027. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  10028. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  10029. A = new Promise(function (e, i) {
  10030. var n = document.createElement("script");
  10031. n.type = "text/javascript",
  10032. n.src = t,
  10033. n.onload = e,
  10034. document.head.appendChild(n)
  10035. }
  10036. )
  10037. }
  10038. D.find(".enter-button").on("click", r)
  10039. }
  10040. function s() {
  10041. g("webvr_modal_close"),
  10042. D.find(".enter-button").off("click", r),
  10043. L.fadeOut(I.guiAnimationSpeed, function () {
  10044. D.toggleClass("hidden", !1),
  10045. N.toggleClass("hidden", !0),
  10046. C.exitFullscreen()
  10047. }),
  10048. O.fadeIn(I.guiAnimationSpeed)
  10049. }
  10050. function l() {
  10051. k.toggleClass("hidden", !1),
  10052. U.toggleClass("hidden", !0)
  10053. }
  10054. function c() {
  10055. k.toggleClass("hidden", !0),
  10056. U.toggleClass("hidden", !1)
  10057. }
  10058. function h() {
  10059. B.filter(".device-headset").attr("src", G),
  10060. B.filter(".device-phone").attr("src", z),
  10061. J = Z,
  10062. ee = K,
  10063. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  10064. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  10065. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  10066. c()
  10067. }
  10068. function u() {
  10069. B.filter(".badge-cardboard").attr("src", j),
  10070. B.filter(".badge-oculus").attr("src", X),
  10071. l()
  10072. }
  10073. function d() {
  10074. B.filter(".device-headset").attr("src", Y),
  10075. B.filter(".device-phone").attr("src", W),
  10076. J = q,
  10077. ee = Q,
  10078. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  10079. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  10080. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  10081. c()
  10082. }
  10083. function p() {
  10084. D.toggleClass("hidden"),
  10085. N.toggleClass("hidden")
  10086. }
  10087. function f() {
  10088. R.info("exiting webVR"),
  10089. g("webvr_exit_app"),
  10090. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  10091. }
  10092. function g(e) {
  10093. var t = C.isLandscape() ? "landscape" : "portrait";
  10094. T.trackAlways("showcase_gui", {
  10095. gui_action: e,
  10096. orientation: t
  10097. })
  10098. }
  10099. function m() {
  10100. var e = C.isLandscape();
  10101. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10102. }
  10103. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10104. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10105. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10106. init: n
  10107. }, ne = {
  10108. tabcardboard: d,
  10109. tabdaydream: h,
  10110. tabnative: u
  10111. };
  10112. S.extendObject(ie, P.prototype),
  10113. $(window).resize(m),
  10114. t.exports = ie
  10115. }
  10116. ).call(this, "/js/gui/webvr/webVRgui.js")
  10117. }
  10118. , {
  10119. "../../analytics": 4,
  10120. "../../constants": 8,
  10121. "../../enum/VRApps": 46,
  10122. "../../enum/VRPlatforms": 49,
  10123. "../../localization/localize": 108,
  10124. "../../settings": 166,
  10125. "../../util/browser": 182,
  10126. "../../util/common": 185,
  10127. "../../util/logger": 189,
  10128. "./../gui": 65,
  10129. "./../vr/vrLink": 86,
  10130. "./WebVrEvent": 88,
  10131. events: 202
  10132. }],
  10133. 90: [function (e, t, i) {
  10134. "use strict";
  10135. function n(e, t, i, n, o) {
  10136. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10137. this.roomId = o || "",
  10138. this.labelId = e,
  10139. this.position = (new r.Vector3).copy(t),
  10140. this.text = i
  10141. }
  10142. var r = e("three")
  10143. , o = e("../util/browser");
  10144. n.prototype.build = function () {
  10145. var e = window.document.createElement("div");
  10146. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10147. var t = window.document.createElement("div");
  10148. t.setAttribute("class", "gui-floorplan-label-text");
  10149. var i = window.document.createTextNode(this.text);
  10150. t.appendChild(i),
  10151. e.appendChild(t),
  10152. window.document.body.appendChild(e),
  10153. this.labelGui = e,
  10154. this.textBlock = t,
  10155. $(this.labelGui).hide();
  10156. var n = window.getComputedStyle(this.labelGui);
  10157. this.initialTransform = n.transform || n.webkitTransform
  10158. }
  10159. ,
  10160. t.exports = n
  10161. }
  10162. , {
  10163. "../util/browser": 182,
  10164. three: 217
  10165. }],
  10166. 91: [function (e, t, i) {
  10167. "use strict";
  10168. function n() {
  10169. this.player = null,
  10170. this.modelManager = null,
  10171. this.container = null
  10172. }
  10173. var r = e("three")
  10174. , o = (e("../util/common"),
  10175. e("../enum/PlayerEvents"))
  10176. , a = (e("../enum/DirectorEvents"),
  10177. e("../enum/ModelManagerEvents"))
  10178. , s = e("../settings")
  10179. , l = e("../enum/Viewmode")
  10180. , c = (e("../enum/WarpStyle"),
  10181. e("../util/transitions"),
  10182. e("../util/lerp"),
  10183. e("../util/browser"));
  10184. //场景初始化
  10185. n.prototype.init = function (e, t, i) {
  10186. this.player = e,
  10187. this.modelManager = t,
  10188. this.container = i,
  10189. this.updateModel(),
  10190. this.bindEvents()
  10191. }
  10192. ,
  10193. n.prototype.bindEvents = function () {
  10194. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10195. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10196. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10197. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10198. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10199. }
  10200. ,
  10201. n.prototype.updateModel = function () {
  10202. this.model = this.modelManager.getActiveModel()
  10203. }
  10204. ,
  10205. n.prototype.handlePlayerViewChanged = function () {
  10206. this.updateLabelVisibility(),
  10207. this.updateLabelDisplay()
  10208. }
  10209. ,
  10210. n.prototype.getLabelsForFloor = function (e, t) {
  10211. return t = t || [],
  10212. t.length = 0,
  10213. this.model.labels.forEach(function (i) {
  10214. this.labelVisibleForFloor(i, e) && t.push(i)
  10215. }
  10216. .bind(this)),
  10217. t
  10218. }
  10219. ,
  10220. n.prototype.getLabelsForCurrentFloor = function (e) {
  10221. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10222. }
  10223. ,
  10224. n.prototype.labelVisibleForFloor = function (e, t) {
  10225. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10226. if (!this.model.showingLabels || !e.labelGui || !i)
  10227. return !1;
  10228. var n = e.floorId === this.model.floors.size() - 1;
  10229. return this.model.allFloorsVisible ? n : e.floorId === t
  10230. }
  10231. ,
  10232. n.prototype.updateLabelVisibility = function (e) {
  10233. this.model.labels.forEach(function (e) {
  10234. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10235. }
  10236. .bind(this))
  10237. }
  10238. ,
  10239. n.prototype.showAllLabels = function (e, t) {
  10240. this.model.labels.forEach(function (i) {
  10241. this.showLabel(i, e, t)
  10242. }
  10243. .bind(this))
  10244. }
  10245. ,
  10246. n.prototype.hideAllLabels = function (e, t) {
  10247. this.model.labels.forEach(function (i) {
  10248. this.hideLabel(i, e, t)
  10249. }
  10250. .bind(this))
  10251. }
  10252. ,
  10253. n.prototype.showLabel = function (e, t, i) {
  10254. this.model.showingLabels && (e.visible || (e.visible = !0,
  10255. e.labelGui.style.display = "block",
  10256. e.labelGui.style.opacity = 0,
  10257. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10258. }
  10259. ,
  10260. n.prototype.hideLabel = function (e, t, i) {
  10261. e.visible && (e.visible = !1,
  10262. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10263. }
  10264. ,
  10265. n.prototype.supportedMode = function () {
  10266. return this.player.mode === l.FLOORPLAN
  10267. }
  10268. ,
  10269. n.prototype.updateLabelDisplay = function () {
  10270. var e = (new r.Vector3,
  10271. new r.Vector3,
  10272. []);
  10273. return function () {
  10274. var t = this.player.getLabelScaleFactor()
  10275. , i = .6
  10276. , n = 1.2
  10277. , r = (1 - t) * n + i
  10278. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10279. this.getLabelsForCurrentFloor(e);
  10280. for (var a = 0; a < e.length; a++) {
  10281. var l = e[a];
  10282. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10283. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10284. }
  10285. }
  10286. }(),
  10287. n.prototype.updateProjectedGuiElement = function () {
  10288. var e = new r.Vector3;
  10289. new r.Vector3;
  10290. return function (t, i, n, r, o) {
  10291. i.style.fontSize = 100 * o + "%";
  10292. var a = $("#player").width()
  10293. , s = $("#player").height()
  10294. , l = .5 * a
  10295. , c = .5 * s;
  10296. e.copy(n),
  10297. e.project(this.player.camera);
  10298. var h = e.x * l + l
  10299. , u = -(e.y * c) + c;
  10300. h -= t.offsetWidth / 2,
  10301. u -= t.offsetHeight / 2,
  10302. t.style.left = h + "px",
  10303. t.style.top = u + "px"
  10304. }
  10305. }(),
  10306. n.prototype.handleStartInside = function (e) {
  10307. this.updateLabelVisibility()
  10308. }
  10309. ,
  10310. n.prototype.handleStartOutside = function () {
  10311. this.updateLabelVisibility()
  10312. }
  10313. ,
  10314. t.exports = n
  10315. }
  10316. , {
  10317. "../enum/DirectorEvents": 23,
  10318. "../enum/ModelManagerEvents": 33,
  10319. "../enum/PlayerEvents": 40,
  10320. "../enum/Viewmode": 51,
  10321. "../enum/WarpStyle": 52,
  10322. "../settings": 166,
  10323. "../util/browser": 182,
  10324. "../util/common": 185,
  10325. "../util/lerp": 188,
  10326. "../util/transitions": 195,
  10327. three: 217
  10328. }],
  10329. 92: [function (e, t, i) {
  10330. "use strict";
  10331. Array.prototype.findIndex || (Array.prototype.findIndex = function (e) {
  10332. if (null == this)
  10333. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10334. if ("function" != typeof e)
  10335. throw new TypeError("predicate must be a function");
  10336. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10337. if (t = i[o],
  10338. e.call(r, t, o, i))
  10339. return o;
  10340. return -1
  10341. }
  10342. ),
  10343. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10344. value: function (e) {
  10345. if (null == this)
  10346. throw new TypeError('"this" is null or not defined');
  10347. var t = Object(this)
  10348. , i = t.length >>> 0;
  10349. if ("function" != typeof e)
  10350. throw new TypeError("predicate must be a function");
  10351. for (var n = arguments[1], r = 0; r < i;) {
  10352. var o = t[r];
  10353. if (e.call(n, o, r, t))
  10354. return o;
  10355. r++
  10356. }
  10357. }
  10358. })
  10359. }
  10360. , {}],
  10361. 93: [function (e, t, i) {
  10362. "use strict";
  10363. var n = n || {};
  10364. t.exports = n,
  10365. n.gui = n.gui || {},
  10366. n.utils = n.utils || {},
  10367. n.controllers = n.controllers || {},
  10368. n.dom = n.dom || {},
  10369. n.color = n.color || {},
  10370. n.utils.css = function () {
  10371. return {
  10372. load: function (e, t) {
  10373. t = t || document;
  10374. var i = t.createElement("link");
  10375. i.type = "text/css",
  10376. i.rel = "stylesheet",
  10377. i.href = e,
  10378. t.getElementsByTagName("head")[0].appendChild(i)
  10379. },
  10380. inject: function (e, t) {
  10381. t = t || document;
  10382. var i = document.createElement("style");
  10383. i.type = "text/css",
  10384. i.innerHTML = e,
  10385. t.getElementsByTagName("head")[0].appendChild(i)
  10386. }
  10387. }
  10388. }(),
  10389. n.utils.common = function () {
  10390. var e = Array.prototype.forEach
  10391. , t = Array.prototype.slice;
  10392. return {
  10393. BREAK: {},
  10394. extend: function (e) {
  10395. return this.each(t.call(arguments, 1), function (t) {
  10396. for (var i in t)
  10397. this.isUndefined(t[i]) || (e[i] = t[i])
  10398. }, this),
  10399. e
  10400. },
  10401. defaults: function (e) {
  10402. return this.each(t.call(arguments, 1), function (t) {
  10403. for (var i in t)
  10404. this.isUndefined(e[i]) && (e[i] = t[i])
  10405. }, this),
  10406. e
  10407. },
  10408. compose: function () {
  10409. var e = t.call(arguments);
  10410. return function () {
  10411. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10412. i = [e[n].apply(this, i)];
  10413. return i[0]
  10414. }
  10415. },
  10416. each: function (t, i, n) {
  10417. if (t)
  10418. if (e && t.forEach && t.forEach === e)
  10419. t.forEach(i, n);
  10420. else if (t.length === t.length + 0) {
  10421. for (var r = 0, o = t.length; r < o; r++)
  10422. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10423. return
  10424. } else
  10425. for (var r in t)
  10426. if (i.call(n, t[r], r) === this.BREAK)
  10427. return
  10428. },
  10429. defer: function (e) {
  10430. setTimeout(e, 0)
  10431. },
  10432. toArray: function (e) {
  10433. return e.toArray ? e.toArray() : t.call(e)
  10434. },
  10435. isUndefined: function (e) {
  10436. return void 0 === e
  10437. },
  10438. isNull: function (e) {
  10439. return null === e
  10440. },
  10441. isNaN: function (e) {
  10442. return e !== e
  10443. },
  10444. isArray: Array.isArray || function (e) {
  10445. return e.constructor === Array
  10446. }
  10447. ,
  10448. isObject: function (e) {
  10449. return e === Object(e)
  10450. },
  10451. isNumber: function (e) {
  10452. return e === e + 0
  10453. },
  10454. isString: function (e) {
  10455. return e === e + ""
  10456. },
  10457. isBoolean: function (e) {
  10458. return e === !1 || e === !0
  10459. },
  10460. isFunction: function (e) {
  10461. return "[object Function]" === Object.prototype.toString.call(e)
  10462. }
  10463. }
  10464. }(),
  10465. n.controllers.Controller = function (e) {
  10466. var t = function (e, t) {
  10467. this.initialValue = e[t],
  10468. this.domElement = document.createElement("div"),
  10469. this.object = e,
  10470. this.property = t,
  10471. this.__onChange = void 0,
  10472. this.__onFinishChange = void 0
  10473. };
  10474. return e.extend(t.prototype, {
  10475. onChange: function (e) {
  10476. return this.__onChange = e,
  10477. this
  10478. },
  10479. onFinishChange: function (e) {
  10480. return this.__onFinishChange = e,
  10481. this
  10482. },
  10483. setValue: function (e) {
  10484. return this.object[this.property] = e,
  10485. this.__onChange && this.__onChange.call(this, e),
  10486. this.updateDisplay(),
  10487. this
  10488. },
  10489. getValue: function () {
  10490. return this.object[this.property]
  10491. },
  10492. updateDisplay: function () {
  10493. return this
  10494. },
  10495. isModified: function () {
  10496. return this.initialValue !== this.getValue()
  10497. }
  10498. }),
  10499. t
  10500. }(n.utils.common),
  10501. n.dom.dom = function (e) {
  10502. function t(t) {
  10503. if ("0" === t || e.isUndefined(t))
  10504. return 0;
  10505. var i = t.match(r);
  10506. return e.isNull(i) ? 0 : parseFloat(i[1])
  10507. }
  10508. var i = {
  10509. HTMLEvents: ["change"],
  10510. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10511. KeyboardEvents: ["keydown"]
  10512. }
  10513. , n = {};
  10514. e.each(i, function (t, i) {
  10515. e.each(t, function (e) {
  10516. n[e] = i
  10517. })
  10518. });
  10519. var r = /(\d+(\.\d+)?)px/
  10520. , o = {
  10521. makeSelectable: function (e, t) {
  10522. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function () {
  10523. return !1
  10524. }
  10525. : function () { }
  10526. ,
  10527. e.style.MozUserSelect = t ? "auto" : "none",
  10528. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10529. e.unselectable = t ? "on" : "off")
  10530. },
  10531. makeFullscreen: function (t, i, n) {
  10532. e.isUndefined(i) && (i = !0),
  10533. e.isUndefined(n) && (n = !0),
  10534. t.style.position = "absolute",
  10535. i && (t.style.left = 0,
  10536. t.style.right = 0),
  10537. n && (t.style.top = 0,
  10538. t.style.bottom = 0)
  10539. },
  10540. fakeEvent: function (t, i, r, o) {
  10541. r = r || {};
  10542. var a = n[i];
  10543. if (!a)
  10544. throw new Error("Event type " + i + " not supported.");
  10545. var s = document.createEvent(a);
  10546. switch (a) {
  10547. case "MouseEvents":
  10548. var l = r.x || r.clientX || 0
  10549. , c = r.y || r.clientY || 0;
  10550. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10551. break;
  10552. case "KeyboardEvents":
  10553. var h = s.initKeyboardEvent || s.initKeyEvent;
  10554. e.defaults(r, {
  10555. cancelable: !0,
  10556. ctrlKey: !1,
  10557. altKey: !1,
  10558. shiftKey: !1,
  10559. metaKey: !1,
  10560. keyCode: void 0,
  10561. charCode: void 0
  10562. }),
  10563. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10564. break;
  10565. default:
  10566. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10567. }
  10568. e.defaults(s, o),
  10569. t.dispatchEvent(s)
  10570. },
  10571. bind: function (e, t, i, n) {
  10572. return n = n || !1,
  10573. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10574. o
  10575. },
  10576. unbind: function (e, t, i, n) {
  10577. return n = n || !1,
  10578. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10579. o
  10580. },
  10581. addClass: function (e, t) {
  10582. if (void 0 === e.className)
  10583. e.className = t;
  10584. else if (e.className !== t) {
  10585. var i = e.className.split(/ +/);
  10586. i.indexOf(t) == -1 && (i.push(t),
  10587. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10588. }
  10589. return o
  10590. },
  10591. removeClass: function (e, t) {
  10592. if (t)
  10593. if (void 0 === e.className)
  10594. ;
  10595. else if (e.className === t)
  10596. e.removeAttribute("class");
  10597. else {
  10598. var i = e.className.split(/ +/)
  10599. , n = i.indexOf(t);
  10600. n != -1 && (i.splice(n, 1),
  10601. e.className = i.join(" "))
  10602. }
  10603. else
  10604. e.className = void 0;
  10605. return o
  10606. },
  10607. hasClass: function (e, t) {
  10608. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10609. },
  10610. getWidth: function (e) {
  10611. var i = getComputedStyle(e);
  10612. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10613. },
  10614. getHeight: function (e) {
  10615. var i = getComputedStyle(e);
  10616. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10617. },
  10618. getOffset: function (e) {
  10619. var t = {
  10620. left: 0,
  10621. top: 0
  10622. };
  10623. if (e.offsetParent)
  10624. do
  10625. t.left += e.offsetLeft,
  10626. t.top += e.offsetTop;
  10627. while (e = e.offsetParent); return t
  10628. },
  10629. isActive: function (e) {
  10630. return e === document.activeElement && (e.type || e.href)
  10631. }
  10632. };
  10633. return o
  10634. }(n.utils.common),
  10635. n.controllers.OptionController = function (e, t, i) {
  10636. var n = function (e, r, o) {
  10637. n.superclass.call(this, e, r);
  10638. var a = this;
  10639. if (this.__select = document.createElement("select"),
  10640. i.isArray(o)) {
  10641. var s = {};
  10642. i.each(o, function (e) {
  10643. s[e] = e
  10644. }),
  10645. o = s
  10646. }
  10647. i.each(o, function (e, t) {
  10648. var i = document.createElement("option");
  10649. i.innerHTML = t,
  10650. i.setAttribute("value", e),
  10651. a.__select.appendChild(i)
  10652. }),
  10653. this.updateDisplay(),
  10654. t.bind(this.__select, "change", function () {
  10655. var e = this.options[this.selectedIndex].value;
  10656. a.setValue(e)
  10657. }),
  10658. this.domElement.appendChild(this.__select)
  10659. };
  10660. return n.superclass = e,
  10661. i.extend(n.prototype, e.prototype, {
  10662. setValue: function (e) {
  10663. var t = n.superclass.prototype.setValue.call(this, e);
  10664. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10665. t
  10666. },
  10667. updateDisplay: function () {
  10668. return this.__select.value = this.getValue(),
  10669. n.superclass.prototype.updateDisplay.call(this)
  10670. }
  10671. }),
  10672. n
  10673. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10674. n.controllers.NumberController = function (e, t) {
  10675. function i(e) {
  10676. return e = e.toString(),
  10677. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10678. }
  10679. var n = function (e, r, o) {
  10680. n.superclass.call(this, e, r),
  10681. o = o || {},
  10682. this.__min = o.min,
  10683. this.__max = o.max,
  10684. this.__step = o.step,
  10685. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10686. this.__precision = i(this.__impliedStep)
  10687. };
  10688. return n.superclass = e,
  10689. t.extend(n.prototype, e.prototype, {
  10690. setValue: function (e) {
  10691. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10692. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10693. n.superclass.prototype.setValue.call(this, e)
  10694. },
  10695. min: function (e) {
  10696. return this.__min = e,
  10697. this
  10698. },
  10699. max: function (e) {
  10700. return this.__max = e,
  10701. this
  10702. },
  10703. step: function (e) {
  10704. return this.__step = e,
  10705. this.__impliedStep = e,
  10706. this.__precision = i(e),
  10707. this
  10708. }
  10709. }),
  10710. n
  10711. }(n.controllers.Controller, n.utils.common),
  10712. n.controllers.NumberControllerBox = function (e, t, i) {
  10713. function n(e, t) {
  10714. var i = Math.pow(10, t);
  10715. return Math.round(e * i) / i
  10716. }
  10717. var r = function (e, n, o) {
  10718. function a() {
  10719. var e = parseFloat(d.__input.value);
  10720. i.isNaN(e) || d.setValue(e)
  10721. }
  10722. function s() {
  10723. a(),
  10724. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10725. }
  10726. function l(e) {
  10727. t.bind(window, "mousemove", c),
  10728. t.bind(window, "mouseup", h),
  10729. u = e.clientY
  10730. }
  10731. function c(e) {
  10732. var t = u - e.clientY;
  10733. d.setValue(d.getValue() + t * d.__impliedStep),
  10734. u = e.clientY
  10735. }
  10736. function h() {
  10737. t.unbind(window, "mousemove", c),
  10738. t.unbind(window, "mouseup", h)
  10739. }
  10740. this.__truncationSuspended = !1,
  10741. r.superclass.call(this, e, n, o);
  10742. var u, d = this;
  10743. this.__input = document.createElement("input"),
  10744. this.__input.setAttribute("type", "text"),
  10745. t.bind(this.__input, "change", a),
  10746. t.bind(this.__input, "blur", s),
  10747. t.bind(this.__input, "mousedown", l),
  10748. t.bind(this.__input, "keydown", function (e) {
  10749. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10750. this.blur(),
  10751. d.__truncationSuspended = !1)
  10752. }),
  10753. this.updateDisplay(),
  10754. this.domElement.appendChild(this.__input)
  10755. };
  10756. return r.superclass = e,
  10757. i.extend(r.prototype, e.prototype, {
  10758. updateDisplay: function () {
  10759. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10760. r.superclass.prototype.updateDisplay.call(this)
  10761. }
  10762. }),
  10763. r
  10764. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10765. n.controllers.NumberControllerSlider = function (e, t, i, n, r) {
  10766. function o(e, t, i, n, r) {
  10767. return n + (r - n) * ((e - t) / (i - t))
  10768. }
  10769. var a = function (e, i, n, r, s) {
  10770. function l(e) {
  10771. t.bind(window, "mousemove", c),
  10772. t.bind(window, "mouseup", h),
  10773. c(e)
  10774. }
  10775. function c(e) {
  10776. e.preventDefault();
  10777. var i = t.getOffset(u.__background)
  10778. , n = t.getWidth(u.__background);
  10779. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10780. !1
  10781. }
  10782. function h() {
  10783. t.unbind(window, "mousemove", c),
  10784. t.unbind(window, "mouseup", h),
  10785. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10786. }
  10787. a.superclass.call(this, e, i, {
  10788. min: n,
  10789. max: r,
  10790. step: s
  10791. });
  10792. var u = this;
  10793. this.__background = document.createElement("div"),
  10794. this.__foreground = document.createElement("div"),
  10795. t.bind(this.__background, "mousedown", l),
  10796. t.addClass(this.__background, "slider"),
  10797. t.addClass(this.__foreground, "slider-fg"),
  10798. this.updateDisplay(),
  10799. this.__background.appendChild(this.__foreground),
  10800. this.domElement.appendChild(this.__background)
  10801. };
  10802. return a.superclass = e,
  10803. a.useDefaultStyles = function () {
  10804. i.inject(r)
  10805. }
  10806. ,
  10807. n.extend(a.prototype, e.prototype, {
  10808. updateDisplay: function () {
  10809. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10810. return this.__foreground.style.width = 100 * e + "%",
  10811. a.superclass.prototype.updateDisplay.call(this)
  10812. }
  10813. }),
  10814. a
  10815. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10816. n.controllers.FunctionController = function (e, t, i) {
  10817. var n = function (e, i, r) {
  10818. n.superclass.call(this, e, i);
  10819. var o = this;
  10820. this.__button = document.createElement("div"),
  10821. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10822. t.bind(this.__button, "click", function (e) {
  10823. return e.preventDefault(),
  10824. o.fire(),
  10825. !1
  10826. }),
  10827. t.addClass(this.__button, "button"),
  10828. this.domElement.appendChild(this.__button)
  10829. };
  10830. return n.superclass = e,
  10831. i.extend(n.prototype, e.prototype, {
  10832. fire: function () {
  10833. this.__onChange && this.__onChange.call(this),
  10834. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10835. this.getValue().call(this.object)
  10836. }
  10837. }),
  10838. n
  10839. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10840. n.controllers.BooleanController = function (e, t, i) {
  10841. var n = function (e, i) {
  10842. function r() {
  10843. o.setValue(!o.__prev)
  10844. }
  10845. n.superclass.call(this, e, i);
  10846. var o = this;
  10847. this.__prev = this.getValue(),
  10848. this.__checkbox = document.createElement("input"),
  10849. this.__checkbox.setAttribute("type", "checkbox"),
  10850. t.bind(this.__checkbox, "change", r, !1),
  10851. this.domElement.appendChild(this.__checkbox),
  10852. this.updateDisplay()
  10853. };
  10854. return n.superclass = e,
  10855. i.extend(n.prototype, e.prototype, {
  10856. setValue: function (e) {
  10857. var t = n.superclass.prototype.setValue.call(this, e);
  10858. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10859. this.__prev = this.getValue(),
  10860. t
  10861. },
  10862. updateDisplay: function () {
  10863. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10864. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10865. n.superclass.prototype.updateDisplay.call(this)
  10866. }
  10867. }),
  10868. n
  10869. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10870. n.color.toString = function (e) {
  10871. return function (t) {
  10872. if (1 == t.a || e.isUndefined(t.a)) {
  10873. for (var i = t.hex.toString(16); i.length < 6;)
  10874. i = "0" + i;
  10875. return "#" + i
  10876. }
  10877. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10878. }
  10879. }(n.utils.common),
  10880. n.color.interpret = function (e, t) {
  10881. var i, n, r = function () {
  10882. n = !1;
  10883. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10884. return t.each(o, function (r) {
  10885. if (r.litmus(e))
  10886. return t.each(r.conversions, function (r, o) {
  10887. if (i = r.read(e),
  10888. n === !1 && i !== !1)
  10889. return n = i,
  10890. i.conversionName = o,
  10891. i.conversion = r,
  10892. t.BREAK
  10893. }),
  10894. t.BREAK
  10895. }),
  10896. n
  10897. }, o = [{
  10898. litmus: t.isString,
  10899. conversions: {
  10900. THREE_CHAR_HEX: {
  10901. read: function (e) {
  10902. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10903. return null !== t && {
  10904. space: "HEX",
  10905. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10906. }
  10907. },
  10908. write: e
  10909. },
  10910. SIX_CHAR_HEX: {
  10911. read: function (e) {
  10912. var t = e.match(/^#([A-F0-9]{6})$/i);
  10913. return null !== t && {
  10914. space: "HEX",
  10915. hex: parseInt("0x" + t[1].toString())
  10916. }
  10917. },
  10918. write: e
  10919. },
  10920. CSS_RGB: {
  10921. read: function (e) {
  10922. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10923. return null !== t && {
  10924. space: "RGB",
  10925. r: parseFloat(t[1]),
  10926. g: parseFloat(t[2]),
  10927. b: parseFloat(t[3])
  10928. }
  10929. },
  10930. write: e
  10931. },
  10932. CSS_RGBA: {
  10933. read: function (e) {
  10934. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10935. return null !== t && {
  10936. space: "RGB",
  10937. r: parseFloat(t[1]),
  10938. g: parseFloat(t[2]),
  10939. b: parseFloat(t[3]),
  10940. a: parseFloat(t[4])
  10941. }
  10942. },
  10943. write: e
  10944. }
  10945. }
  10946. }, {
  10947. litmus: t.isNumber,
  10948. conversions: {
  10949. HEX: {
  10950. read: function (e) {
  10951. return {
  10952. space: "HEX",
  10953. hex: e,
  10954. conversionName: "HEX"
  10955. }
  10956. },
  10957. write: function (e) {
  10958. return e.hex
  10959. }
  10960. }
  10961. }
  10962. }, {
  10963. litmus: t.isArray,
  10964. conversions: {
  10965. RGB_ARRAY: {
  10966. read: function (e) {
  10967. return 3 == e.length && {
  10968. space: "RGB",
  10969. r: e[0],
  10970. g: e[1],
  10971. b: e[2]
  10972. }
  10973. },
  10974. write: function (e) {
  10975. return [e.r, e.g, e.b]
  10976. }
  10977. },
  10978. RGBA_ARRAY: {
  10979. read: function (e) {
  10980. return 4 == e.length && {
  10981. space: "RGB",
  10982. r: e[0],
  10983. g: e[1],
  10984. b: e[2],
  10985. a: e[3]
  10986. }
  10987. },
  10988. write: function (e) {
  10989. return [e.r, e.g, e.b, e.a]
  10990. }
  10991. }
  10992. }
  10993. }, {
  10994. litmus: t.isObject,
  10995. conversions: {
  10996. RGBA_OBJ: {
  10997. read: function (e) {
  10998. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10999. space: "RGB",
  11000. r: e.r,
  11001. g: e.g,
  11002. b: e.b,
  11003. a: e.a
  11004. }
  11005. },
  11006. write: function (e) {
  11007. return {
  11008. r: e.r,
  11009. g: e.g,
  11010. b: e.b,
  11011. a: e.a
  11012. }
  11013. }
  11014. },
  11015. RGB_OBJ: {
  11016. read: function (e) {
  11017. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  11018. space: "RGB",
  11019. r: e.r,
  11020. g: e.g,
  11021. b: e.b
  11022. }
  11023. },
  11024. write: function (e) {
  11025. return {
  11026. r: e.r,
  11027. g: e.g,
  11028. b: e.b
  11029. }
  11030. }
  11031. },
  11032. HSVA_OBJ: {
  11033. read: function (e) {
  11034. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  11035. space: "HSV",
  11036. h: e.h,
  11037. s: e.s,
  11038. v: e.v,
  11039. a: e.a
  11040. }
  11041. },
  11042. write: function (e) {
  11043. return {
  11044. h: e.h,
  11045. s: e.s,
  11046. v: e.v,
  11047. a: e.a
  11048. }
  11049. }
  11050. },
  11051. HSV_OBJ: {
  11052. read: function (e) {
  11053. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  11054. space: "HSV",
  11055. h: e.h,
  11056. s: e.s,
  11057. v: e.v
  11058. }
  11059. },
  11060. write: function (e) {
  11061. return {
  11062. h: e.h,
  11063. s: e.s,
  11064. v: e.v
  11065. }
  11066. }
  11067. }
  11068. }
  11069. }];
  11070. return r
  11071. }(n.color.toString, n.utils.common),
  11072. n.GUI = n.gui.GUI = function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  11073. function g(e, t, i, o) {
  11074. if (void 0 === t[i])
  11075. throw new Error("Object " + t + ' has no property "' + i + '"');
  11076. var a;
  11077. if (o.color)
  11078. a = new h(t, i);
  11079. else {
  11080. var s = [t, i].concat(o.factoryArgs);
  11081. a = n.apply(e, s)
  11082. }
  11083. o.before instanceof r && (o.before = o.before.__li),
  11084. A(e, a),
  11085. p.addClass(a.domElement, "c");
  11086. var l = document.createElement("span");
  11087. p.addClass(l, "property-name"),
  11088. l.innerHTML = a.property;
  11089. var c = document.createElement("div");
  11090. c.appendChild(l),
  11091. c.appendChild(a.domElement);
  11092. var u = m(e, c, o.before);
  11093. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  11094. p.addClass(u, typeof a.getValue()),
  11095. v(e, u, a),
  11096. e.__controllers.push(a),
  11097. a
  11098. }
  11099. function m(e, t, i) {
  11100. var n = document.createElement("li");
  11101. return t && n.appendChild(t),
  11102. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11103. e.onResize(),
  11104. n
  11105. }
  11106. function v(e, t, i) {
  11107. if (i.__li = t,
  11108. i.__gui = e,
  11109. f.extend(i, {
  11110. options: function (t) {
  11111. return arguments.length > 1 ? (i.remove(),
  11112. g(e, i.object, i.property, {
  11113. before: i.__li.nextElementSibling,
  11114. factoryArgs: [f.toArray(arguments)]
  11115. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11116. g(e, i.object, i.property, {
  11117. before: i.__li.nextElementSibling,
  11118. factoryArgs: [t]
  11119. })) : void 0
  11120. },
  11121. name: function (e) {
  11122. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11123. i
  11124. },
  11125. listen: function () {
  11126. return i.__gui.listen(i),
  11127. i
  11128. },
  11129. remove: function () {
  11130. return i.__gui.remove(i),
  11131. i
  11132. }
  11133. }),
  11134. i instanceof l) {
  11135. var n = new s(i.object, i.property, {
  11136. min: i.__min,
  11137. max: i.__max,
  11138. step: i.__step
  11139. });
  11140. f.each(["updateDisplay", "onChange", "onFinishChange"], function (e) {
  11141. var t = i[e]
  11142. , r = n[e];
  11143. i[e] = n[e] = function () {
  11144. var e = Array.prototype.slice.call(arguments);
  11145. return t.apply(i, e),
  11146. r.apply(n, e)
  11147. }
  11148. }),
  11149. p.addClass(t, "has-slider"),
  11150. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11151. } else if (i instanceof s) {
  11152. var r = function (t) {
  11153. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11154. g(e, i.object, i.property, {
  11155. before: i.__li.nextElementSibling,
  11156. factoryArgs: [i.__min, i.__max, i.__step]
  11157. })) : t
  11158. };
  11159. i.min = f.compose(r, i.min),
  11160. i.max = f.compose(r, i.max)
  11161. } else
  11162. i instanceof o ? (p.bind(t, "click", function () {
  11163. p.fakeEvent(i.__checkbox, "click")
  11164. }),
  11165. p.bind(i.__checkbox, "click", function (e) {
  11166. e.stopPropagation()
  11167. })) : i instanceof a ? (p.bind(t, "click", function () {
  11168. p.fakeEvent(i.__button, "click")
  11169. }),
  11170. p.bind(t, "mouseover", function () {
  11171. p.addClass(i.__button, "hover")
  11172. }),
  11173. p.bind(t, "mouseout", function () {
  11174. p.removeClass(i.__button, "hover")
  11175. })) : i instanceof h && (p.addClass(t, "color"),
  11176. i.updateDisplay = f.compose(function (e) {
  11177. return t.style.borderLeftColor = i.__color.toString(),
  11178. e
  11179. }, i.updateDisplay),
  11180. i.updateDisplay());
  11181. i.setValue = f.compose(function (t) {
  11182. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11183. t
  11184. }, i.setValue)
  11185. }
  11186. function A(e, t) {
  11187. var i = e.getRoot()
  11188. , n = i.__rememberedObjects.indexOf(t.object);
  11189. if (n != -1) {
  11190. var r = i.__rememberedObjectIndecesToControllers[n];
  11191. if (void 0 === r && (r = {},
  11192. i.__rememberedObjectIndecesToControllers[n] = r),
  11193. r[t.property] = t,
  11194. i.load && i.load.remembered) {
  11195. var o, a = i.load.remembered;
  11196. if (a[e.preset])
  11197. o = a[e.preset];
  11198. else {
  11199. if (!a[L])
  11200. return;
  11201. o = a[L]
  11202. }
  11203. if (o[n] && void 0 !== o[n][t.property]) {
  11204. var s = o[n][t.property];
  11205. t.initialValue = s,
  11206. t.setValue(s)
  11207. }
  11208. }
  11209. }
  11210. }
  11211. function y(e, t) {
  11212. return document.location.href + "." + t
  11213. }
  11214. function C(e) {
  11215. var t = e.__save_row = document.createElement("li");
  11216. p.addClass(e.domElement, "has-save"),
  11217. e.__ul.insertBefore(t, e.__ul.firstChild),
  11218. p.addClass(t, "save-row");
  11219. var i = document.createElement("span");
  11220. i.innerHTML = "&nbsp;",
  11221. p.addClass(i, "button gears");
  11222. var n = document.createElement("span");
  11223. n.innerHTML = "Save",
  11224. p.addClass(n, "button"),
  11225. p.addClass(n, "save");
  11226. var r = document.createElement("span");
  11227. r.innerHTML = "New",
  11228. p.addClass(r, "button"),
  11229. p.addClass(r, "save-as");
  11230. var o = document.createElement("span");
  11231. o.innerHTML = "Revert",
  11232. p.addClass(o, "button"),
  11233. p.addClass(o, "revert");
  11234. var a = e.__preset_select = document.createElement("select");
  11235. if (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) {
  11236. w(e, i, i == e.preset)
  11237. }) : w(e, L, !1),
  11238. p.bind(a, "change", function () {
  11239. for (var t = 0; t < e.__preset_select.length; t++)
  11240. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11241. e.preset = this.value
  11242. }),
  11243. t.appendChild(a),
  11244. t.appendChild(i),
  11245. t.appendChild(n),
  11246. t.appendChild(r),
  11247. t.appendChild(o),
  11248. D) {
  11249. var s = document.getElementById("dg-save-locally")
  11250. , l = document.getElementById("dg-local-explain");
  11251. s.style.display = "block";
  11252. var c = document.getElementById("dg-local-storage");
  11253. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11254. var h = function () {
  11255. l.style.display = e.useLocalStorage ? "block" : "none"
  11256. };
  11257. h(),
  11258. p.bind(c, "change", function () {
  11259. e.useLocalStorage = !e.useLocalStorage,
  11260. h()
  11261. })
  11262. }
  11263. var u = document.getElementById("dg-new-constructor");
  11264. p.bind(u, "keydown", function (e) {
  11265. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11266. }),
  11267. p.bind(i, "click", function () {
  11268. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11269. S.show(),
  11270. u.focus(),
  11271. u.select()
  11272. }),
  11273. p.bind(n, "click", function () {
  11274. e.save()
  11275. }),
  11276. p.bind(r, "click", function () {
  11277. var t = prompt("Enter a new preset name.");
  11278. t && e.saveAs(t)
  11279. }),
  11280. p.bind(o, "click", function () {
  11281. e.revert()
  11282. })
  11283. }
  11284. function I(e) {
  11285. function t(t) {
  11286. return t.preventDefault(),
  11287. r = t.clientX,
  11288. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11289. p.bind(window, "mousemove", i),
  11290. p.bind(window, "mouseup", n),
  11291. !1
  11292. }
  11293. function i(t) {
  11294. return t.preventDefault(),
  11295. e.width += r - t.clientX,
  11296. e.onResize(),
  11297. r = t.clientX,
  11298. !1
  11299. }
  11300. function n() {
  11301. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11302. p.unbind(window, "mousemove", i),
  11303. p.unbind(window, "mouseup", n)
  11304. }
  11305. e.__resize_handle = document.createElement("div"),
  11306. f.extend(e.__resize_handle.style, {
  11307. width: "6px",
  11308. marginLeft: "-3px",
  11309. height: "200px",
  11310. cursor: "ew-resize",
  11311. position: "absolute"
  11312. });
  11313. var r;
  11314. p.bind(e.__resize_handle, "mousedown", t),
  11315. p.bind(e.__closeButton, "mousedown", t),
  11316. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11317. }
  11318. function E(e, t) {
  11319. e.domElement.style.width = t + "px",
  11320. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11321. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11322. }
  11323. function b(e, t) {
  11324. var i = {};
  11325. return f.each(e.__rememberedObjects, function (n, r) {
  11326. var o = {}
  11327. , a = e.__rememberedObjectIndecesToControllers[r];
  11328. f.each(a, function (e, i) {
  11329. o[i] = t ? e.initialValue : e.getValue()
  11330. }),
  11331. i[r] = o
  11332. }),
  11333. i
  11334. }
  11335. function w(e, t, i) {
  11336. var n = document.createElement("option");
  11337. n.innerHTML = t,
  11338. n.value = t,
  11339. e.__preset_select.appendChild(n),
  11340. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11341. }
  11342. function _(e) {
  11343. for (var t = 0; t < e.__preset_select.length; t++)
  11344. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11345. }
  11346. function T(e, t) {
  11347. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11348. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11349. }
  11350. function x(e) {
  11351. 0 != e.length && u(function () {
  11352. x(e)
  11353. }),
  11354. f.each(e, function (e) {
  11355. e.updateDisplay()
  11356. })
  11357. }
  11358. e.inject(i);
  11359. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function () {
  11360. try {
  11361. return "localStorage" in window && null !== window.localStorage
  11362. } catch (e) {
  11363. return !1
  11364. }
  11365. }(), N = !0, B = !1, F = [], V = function (e) {
  11366. function t() {
  11367. var e = i.getRoot();
  11368. e.width += 1,
  11369. f.defer(function () {
  11370. e.width -= 1
  11371. })
  11372. }
  11373. var i = this;
  11374. this.domElement = document.createElement("div"),
  11375. this.__ul = document.createElement("ul"),
  11376. this.domElement.appendChild(this.__ul),
  11377. p.addClass(this.domElement, R),
  11378. this.__folders = {},
  11379. this.__controllers = [],
  11380. this.__rememberedObjects = [],
  11381. this.__rememberedObjectIndecesToControllers = [],
  11382. this.__listening = [],
  11383. e = e || {},
  11384. e = f.defaults(e, {
  11385. autoPlace: !0,
  11386. width: V.DEFAULT_WIDTH
  11387. }),
  11388. e = f.defaults(e, {
  11389. resizable: e.autoPlace,
  11390. hideable: e.autoPlace
  11391. }),
  11392. f.isUndefined(e.load) ? e.load = {
  11393. preset: L
  11394. } : e.preset && (e.load.preset = e.preset),
  11395. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11396. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11397. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11398. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11399. if (Object.defineProperties(this, {
  11400. parent: {
  11401. get: function () {
  11402. return e.parent
  11403. }
  11404. },
  11405. scrollable: {
  11406. get: function () {
  11407. return e.scrollable
  11408. }
  11409. },
  11410. autoPlace: {
  11411. get: function () {
  11412. return e.autoPlace
  11413. }
  11414. },
  11415. preset: {
  11416. get: function () {
  11417. return i.parent ? i.getRoot().preset : e.load.preset
  11418. },
  11419. set: function (t) {
  11420. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11421. _(this),
  11422. i.revert()
  11423. }
  11424. },
  11425. width: {
  11426. get: function () {
  11427. return e.width
  11428. },
  11429. set: function (t) {
  11430. e.width = t,
  11431. E(i, t)
  11432. }
  11433. },
  11434. name: {
  11435. get: function () {
  11436. return e.name
  11437. },
  11438. set: function (t) {
  11439. e.name = t,
  11440. a && (a.innerHTML = e.name)
  11441. }
  11442. },
  11443. closed: {
  11444. get: function () {
  11445. return e.closed
  11446. },
  11447. set: function (t) {
  11448. e.closed = t,
  11449. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11450. this.onResize(),
  11451. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11452. }
  11453. },
  11454. load: {
  11455. get: function () {
  11456. return e.load
  11457. }
  11458. },
  11459. useLocalStorage: {
  11460. get: function () {
  11461. return r
  11462. },
  11463. set: function (e) {
  11464. D && (r = e,
  11465. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11466. localStorage.setItem(y(i, "isLocal"), e))
  11467. }
  11468. }
  11469. }),
  11470. f.isUndefined(e.parent)) {
  11471. if (e.closed = !1,
  11472. p.addClass(this.domElement, V.CLASS_MAIN),
  11473. p.makeSelectable(this.domElement, !1),
  11474. D && r) {
  11475. i.useLocalStorage = !0;
  11476. var o = localStorage.getItem(y(this, "gui"));
  11477. o && (e.load = JSON.parse(o))
  11478. }
  11479. this.__closeButton = document.createElement("div"),
  11480. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11481. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11482. this.domElement.appendChild(this.__closeButton),
  11483. p.bind(this.__closeButton, "click", function () {
  11484. i.closed = !i.closed
  11485. })
  11486. } else {
  11487. void 0 === e.closed && (e.closed = !0);
  11488. var a = document.createTextNode(e.name);
  11489. p.addClass(a, "controller-name");
  11490. var s = m(i, a)
  11491. , l = function (e) {
  11492. return e.preventDefault(),
  11493. i.closed = !i.closed,
  11494. !1
  11495. };
  11496. p.addClass(this.__ul, V.CLASS_CLOSED),
  11497. p.addClass(s, "title"),
  11498. p.bind(s, "click", l),
  11499. e.closed || (this.closed = !1)
  11500. }
  11501. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11502. p.addClass(M, R),
  11503. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11504. document.body.appendChild(M),
  11505. N = !1),
  11506. M.appendChild(this.domElement),
  11507. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11508. this.parent || E(i, e.width)),
  11509. p.bind(window, "resize", function () {
  11510. i.onResize()
  11511. }),
  11512. p.bind(this.__ul, "webkitTransitionEnd", function () {
  11513. i.onResize()
  11514. }),
  11515. p.bind(this.__ul, "transitionend", function () {
  11516. i.onResize()
  11517. }),
  11518. p.bind(this.__ul, "oTransitionEnd", function () {
  11519. i.onResize()
  11520. }),
  11521. this.onResize(),
  11522. e.resizable && I(this),
  11523. n = function () {
  11524. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11525. }
  11526. ,
  11527. this.saveToLocalStorageIfPossible = n;
  11528. i.getRoot();
  11529. e.parent || t()
  11530. };
  11531. return V.toggleHide = function () {
  11532. B = !B,
  11533. f.each(F, function (e) {
  11534. e.domElement.style.zIndex = B ? -999 : 999,
  11535. e.domElement.style.opacity = B ? 0 : 1
  11536. })
  11537. }
  11538. ,
  11539. V.CLASS_AUTO_PLACE = "a",
  11540. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11541. V.CLASS_MAIN = "main",
  11542. V.CLASS_CONTROLLER_ROW = "cr",
  11543. V.CLASS_TOO_TALL = "taller-than-window",
  11544. V.CLASS_CLOSED = "closed",
  11545. V.CLASS_CLOSE_BUTTON = "close-button",
  11546. V.CLASS_DRAG = "drag",
  11547. V.DEFAULT_WIDTH = 245,
  11548. V.TEXT_CLOSED = "Close Controls",
  11549. V.TEXT_OPEN = "Open Controls",
  11550. p.bind(window, "keydown", function (e) {
  11551. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11552. }, !1),
  11553. f.extend(V.prototype, {
  11554. add: function (e, t) {
  11555. return g(this, e, t, {
  11556. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11557. })
  11558. },
  11559. addColor: function (e, t) {
  11560. return g(this, e, t, {
  11561. color: !0
  11562. })
  11563. },
  11564. remove: function (e) {
  11565. this.__ul.removeChild(e.__li),
  11566. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11567. var t = this;
  11568. f.defer(function () {
  11569. t.onResize()
  11570. })
  11571. },
  11572. destroy: function () {
  11573. this.autoPlace && M.removeChild(this.domElement)
  11574. },
  11575. addFolder: function (e) {
  11576. if (void 0 !== this.__folders[e])
  11577. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11578. var t = {
  11579. name: e,
  11580. parent: this
  11581. };
  11582. t.autoPlace = this.autoPlace,
  11583. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11584. t.load = this.load.folders[e]);
  11585. var i = new V(t);
  11586. this.__folders[e] = i;
  11587. var n = m(this, i.domElement);
  11588. return p.addClass(n, "folder"),
  11589. i
  11590. },
  11591. open: function () {
  11592. this.closed = !1
  11593. },
  11594. close: function () {
  11595. this.closed = !0
  11596. },
  11597. onResize: function () {
  11598. var e = this.getRoot();
  11599. if (e.scrollable) {
  11600. var t = p.getOffset(e.__ul).top
  11601. , i = 0;
  11602. f.each(e.__ul.childNodes, function (t) {
  11603. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11604. }),
  11605. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11606. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11607. e.__ul.style.height = "auto")
  11608. }
  11609. e.__resize_handle && f.defer(function () {
  11610. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11611. }),
  11612. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11613. },
  11614. remember: function () {
  11615. if (f.isUndefined(S) && (S = new d,
  11616. S.domElement.innerHTML = t),
  11617. this.parent)
  11618. throw new Error("You can only call remember on a top level GUI.");
  11619. var e = this;
  11620. f.each(Array.prototype.slice.call(arguments), function (t) {
  11621. 0 == e.__rememberedObjects.length && C(e),
  11622. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11623. }),
  11624. this.autoPlace && E(this, this.width)
  11625. },
  11626. getRoot: function () {
  11627. for (var e = this; e.parent;)
  11628. e = e.parent;
  11629. return e
  11630. },
  11631. getSaveObject: function () {
  11632. var e = this.load;
  11633. return e.closed = this.closed,
  11634. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11635. e.remembered || (e.remembered = {}),
  11636. e.remembered[this.preset] = b(this)),
  11637. e.folders = {},
  11638. f.each(this.__folders, function (t, i) {
  11639. e.folders[i] = t.getSaveObject()
  11640. }),
  11641. e
  11642. },
  11643. save: function () {
  11644. this.load.remembered || (this.load.remembered = {}),
  11645. this.load.remembered[this.preset] = b(this),
  11646. T(this, !1),
  11647. this.saveToLocalStorageIfPossible()
  11648. },
  11649. saveAs: function (e) {
  11650. this.load.remembered || (this.load.remembered = {},
  11651. this.load.remembered[L] = b(this, !0)),
  11652. this.load.remembered[e] = b(this),
  11653. this.preset = e,
  11654. w(this, e, !0),
  11655. this.saveToLocalStorageIfPossible()
  11656. },
  11657. revert: function (e) {
  11658. f.each(this.__controllers, function (t) {
  11659. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11660. }, this),
  11661. f.each(this.__folders, function (e) {
  11662. e.revert(e)
  11663. }),
  11664. e || T(this.getRoot(), !1)
  11665. },
  11666. listen: function (e) {
  11667. var t = 0 == this.__listening.length;
  11668. this.__listening.push(e),
  11669. t && x(this.__listening)
  11670. }
  11671. }),
  11672. V
  11673. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function (e, t, i, n, r, o, a) {
  11674. return function (s, l) {
  11675. var c = s[l];
  11676. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, {
  11677. min: arguments[2],
  11678. max: arguments[3]
  11679. }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, "") : a.isBoolean(c) ? new o(s, l) : void 0
  11680. }
  11681. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function (e, t, i) {
  11682. var n = function (e, i) {
  11683. function r() {
  11684. a.setValue(a.__input.value)
  11685. }
  11686. function o() {
  11687. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11688. }
  11689. n.superclass.call(this, e, i);
  11690. var a = this;
  11691. this.__input = document.createElement("input"),
  11692. this.__input.setAttribute("type", "text"),
  11693. t.bind(this.__input, "keyup", r),
  11694. t.bind(this.__input, "change", r),
  11695. t.bind(this.__input, "blur", o),
  11696. t.bind(this.__input, "keydown", function (e) {
  11697. 13 === e.keyCode && this.blur()
  11698. }),
  11699. this.updateDisplay(),
  11700. this.domElement.appendChild(this.__input)
  11701. };
  11702. return n.superclass = e,
  11703. i.extend(n.prototype, e.prototype, {
  11704. updateDisplay: function () {
  11705. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11706. n.superclass.prototype.updateDisplay.call(this)
  11707. }
  11708. }),
  11709. n
  11710. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function (e, t, i, n, r) {
  11711. function o(e, t, i, n) {
  11712. e.style.background = "",
  11713. r.each(l, function (r) {
  11714. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11715. })
  11716. }
  11717. function a(e) {
  11718. e.style.background = "",
  11719. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11720. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11721. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11722. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11723. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11724. }
  11725. var s = function (e, l) {
  11726. function c(e) {
  11727. p(e),
  11728. t.bind(window, "mousemove", p),
  11729. t.bind(window, "mouseup", h)
  11730. }
  11731. function h() {
  11732. t.unbind(window, "mousemove", p),
  11733. t.unbind(window, "mouseup", h)
  11734. }
  11735. function u() {
  11736. var e = n(this.value);
  11737. e !== !1 ? (g.__color.__state = e,
  11738. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11739. }
  11740. function d() {
  11741. t.unbind(window, "mousemove", f),
  11742. t.unbind(window, "mouseup", d)
  11743. }
  11744. function p(e) {
  11745. e.preventDefault();
  11746. var i = t.getWidth(g.__saturation_field)
  11747. , n = t.getOffset(g.__saturation_field)
  11748. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11749. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11750. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11751. r > 1 ? r = 1 : r < 0 && (r = 0),
  11752. g.__color.v = o,
  11753. g.__color.s = r,
  11754. g.setValue(g.__color.toOriginal()),
  11755. !1
  11756. }
  11757. function f(e) {
  11758. e.preventDefault();
  11759. var i = t.getHeight(g.__hue_field)
  11760. , n = t.getOffset(g.__hue_field)
  11761. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11762. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11763. g.__color.h = 360 * r,
  11764. g.setValue(g.__color.toOriginal()),
  11765. !1
  11766. }
  11767. s.superclass.call(this, e, l),
  11768. this.__color = new i(this.getValue()),
  11769. this.__temp = new i(0);
  11770. var g = this;
  11771. this.domElement = document.createElement("div"),
  11772. t.makeSelectable(this.domElement, !1),
  11773. this.__selector = document.createElement("div"),
  11774. this.__selector.className = "selector",
  11775. this.__saturation_field = document.createElement("div"),
  11776. this.__saturation_field.className = "saturation-field",
  11777. this.__field_knob = document.createElement("div"),
  11778. this.__field_knob.className = "field-knob",
  11779. this.__field_knob_border = "2px solid ",
  11780. this.__hue_knob = document.createElement("div"),
  11781. this.__hue_knob.className = "hue-knob",
  11782. this.__hue_field = document.createElement("div"),
  11783. this.__hue_field.className = "hue-field",
  11784. this.__input = document.createElement("input"),
  11785. this.__input.type = "text",
  11786. this.__input_textShadow = "0 1px 1px ",
  11787. t.bind(this.__input, "keydown", function (e) {
  11788. 13 === e.keyCode && u.call(this)
  11789. }),
  11790. t.bind(this.__input, "blur", u),
  11791. t.bind(this.__selector, "mousedown", function (e) {
  11792. t.addClass(this, "drag").bind(window, "mouseup", function (e) {
  11793. t.removeClass(g.__selector, "drag")
  11794. })
  11795. });
  11796. var m = document.createElement("div");
  11797. r.extend(this.__selector.style, {
  11798. width: "122px",
  11799. height: "102px",
  11800. padding: "3px",
  11801. backgroundColor: "#222",
  11802. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11803. }),
  11804. r.extend(this.__field_knob.style, {
  11805. position: "absolute",
  11806. width: "12px",
  11807. height: "12px",
  11808. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11809. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11810. borderRadius: "12px",
  11811. zIndex: 1
  11812. }),
  11813. r.extend(this.__hue_knob.style, {
  11814. position: "absolute",
  11815. width: "15px",
  11816. height: "2px",
  11817. borderRight: "4px solid #fff",
  11818. zIndex: 1
  11819. }),
  11820. r.extend(this.__saturation_field.style, {
  11821. width: "100px",
  11822. height: "100px",
  11823. border: "1px solid #555",
  11824. marginRight: "3px",
  11825. display: "inline-block",
  11826. cursor: "pointer"
  11827. }),
  11828. r.extend(m.style, {
  11829. width: "100%",
  11830. height: "100%",
  11831. background: "none"
  11832. }),
  11833. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11834. r.extend(this.__hue_field.style, {
  11835. width: "15px",
  11836. height: "100px",
  11837. display: "inline-block",
  11838. border: "1px solid #555",
  11839. cursor: "ns-resize"
  11840. }),
  11841. a(this.__hue_field),
  11842. r.extend(this.__input.style, {
  11843. outline: "none",
  11844. textAlign: "center",
  11845. color: "#fff",
  11846. border: 0,
  11847. fontWeight: "bold",
  11848. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11849. }),
  11850. t.bind(this.__saturation_field, "mousedown", c),
  11851. t.bind(this.__field_knob, "mousedown", c),
  11852. t.bind(this.__hue_field, "mousedown", function (e) {
  11853. f(e),
  11854. t.bind(window, "mousemove", f),
  11855. t.bind(window, "mouseup", d)
  11856. }),
  11857. this.__saturation_field.appendChild(m),
  11858. this.__selector.appendChild(this.__field_knob),
  11859. this.__selector.appendChild(this.__saturation_field),
  11860. this.__selector.appendChild(this.__hue_field),
  11861. this.__hue_field.appendChild(this.__hue_knob),
  11862. this.domElement.appendChild(this.__input),
  11863. this.domElement.appendChild(this.__selector),
  11864. this.updateDisplay()
  11865. };
  11866. s.superclass = e,
  11867. r.extend(s.prototype, e.prototype, {
  11868. updateDisplay: function () {
  11869. var e = n(this.getValue());
  11870. if (e !== !1) {
  11871. var t = !1;
  11872. r.each(i.COMPONENTS, function (i) {
  11873. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11874. return t = !0,
  11875. {}
  11876. }, this),
  11877. t && r.extend(this.__color.__state, e)
  11878. }
  11879. r.extend(this.__temp.__state, this.__color.__state),
  11880. this.__temp.a = 1;
  11881. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11882. , s = 255 - a;
  11883. r.extend(this.__field_knob.style, {
  11884. marginLeft: 100 * this.__color.s - 7 + "px",
  11885. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11886. backgroundColor: this.__temp.toString(),
  11887. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11888. }),
  11889. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11890. this.__temp.s = 1,
  11891. this.__temp.v = 1,
  11892. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11893. r.extend(this.__input.style, {
  11894. backgroundColor: this.__input.value = this.__color.toString(),
  11895. color: "rgb(" + a + "," + a + "," + a + ")",
  11896. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11897. })
  11898. }
  11899. });
  11900. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11901. return s
  11902. }(n.controllers.Controller, n.dom.dom, n.color.Color = function (e, t, i, n) {
  11903. function r(e, t, i) {
  11904. Object.defineProperty(e, t, {
  11905. get: function () {
  11906. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11907. this.__state[t])
  11908. },
  11909. set: function (e) {
  11910. "RGB" !== this.__state.space && (a(this, t, i),
  11911. this.__state.space = "RGB"),
  11912. this.__state[t] = e
  11913. }
  11914. })
  11915. }
  11916. function o(e, t) {
  11917. Object.defineProperty(e, t, {
  11918. get: function () {
  11919. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11920. this.__state[t])
  11921. },
  11922. set: function (e) {
  11923. "HSV" !== this.__state.space && (s(this),
  11924. this.__state.space = "HSV"),
  11925. this.__state[t] = e
  11926. }
  11927. })
  11928. }
  11929. function a(e, i, r) {
  11930. if ("HEX" === e.__state.space)
  11931. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11932. else {
  11933. if ("HSV" !== e.__state.space)
  11934. throw "Corrupted color state";
  11935. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11936. }
  11937. }
  11938. function s(e) {
  11939. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11940. n.extend(e.__state, {
  11941. s: i.s,
  11942. v: i.v
  11943. }),
  11944. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11945. }
  11946. var l = function () {
  11947. if (this.__state = e.apply(this, arguments),
  11948. this.__state === !1)
  11949. throw "Failed to interpret color arguments";
  11950. this.__state.a = this.__state.a || 1
  11951. };
  11952. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11953. n.extend(l.prototype, {
  11954. toString: function () {
  11955. return i(this)
  11956. },
  11957. toOriginal: function () {
  11958. return this.__state.conversion.write(this)
  11959. }
  11960. }),
  11961. r(l.prototype, "r", 2),
  11962. r(l.prototype, "g", 1),
  11963. r(l.prototype, "b", 0),
  11964. o(l.prototype, "h"),
  11965. o(l.prototype, "s"),
  11966. o(l.prototype, "v"),
  11967. Object.defineProperty(l.prototype, "a", {
  11968. get: function () {
  11969. return this.__state.a
  11970. },
  11971. set: function (e) {
  11972. this.__state.a = e
  11973. }
  11974. }),
  11975. Object.defineProperty(l.prototype, "hex", {
  11976. get: function () {
  11977. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11978. this.__state.hex
  11979. },
  11980. set: function (e) {
  11981. this.__state.space = "HEX",
  11982. this.__state.hex = e
  11983. }
  11984. }),
  11985. l
  11986. }(n.color.interpret, n.color.math = function () {
  11987. var e;
  11988. return {
  11989. hsv_to_rgb: function (e, t, i) {
  11990. var n = Math.floor(e / 60) % 6
  11991. , r = e / 60 - Math.floor(e / 60)
  11992. , o = i * (1 - t)
  11993. , a = i * (1 - r * t)
  11994. , s = i * (1 - (1 - r) * t)
  11995. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11996. return {
  11997. r: 255 * l[0],
  11998. g: 255 * l[1],
  11999. b: 255 * l[2]
  12000. }
  12001. },
  12002. rgb_to_hsv: function (e, t, i) {
  12003. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  12004. return 0 == a ? {
  12005. h: NaN,
  12006. s: 0,
  12007. v: 0
  12008. } : (r = s / a,
  12009. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  12010. n /= 6,
  12011. n < 0 && (n += 1),
  12012. {
  12013. h: 360 * n,
  12014. s: r,
  12015. v: a / 255
  12016. })
  12017. },
  12018. rgb_to_hex: function (e, t, i) {
  12019. var n = this.hex_with_component(0, 2, e);
  12020. return n = this.hex_with_component(n, 1, t),
  12021. n = this.hex_with_component(n, 0, i)
  12022. },
  12023. component_from_hex: function (e, t) {
  12024. return e >> 8 * t & 255
  12025. },
  12026. hex_with_component: function (t, i, n) {
  12027. return n << (e = 8 * i) | t & ~(255 << e)
  12028. }
  12029. }
  12030. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function () {
  12031. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) {
  12032. window.setTimeout(e, 1e3 / 60)
  12033. }
  12034. }(), n.dom.CenteredDiv = function (e, t) {
  12035. var i = function () {
  12036. this.backgroundElement = document.createElement("div"),
  12037. t.extend(this.backgroundElement.style, {
  12038. backgroundColor: "rgba(0,0,0,0.8)",
  12039. top: 0,
  12040. left: 0,
  12041. display: "none",
  12042. zIndex: "1000",
  12043. opacity: 0,
  12044. WebkitTransition: "opacity 0.2s linear"
  12045. }),
  12046. e.makeFullscreen(this.backgroundElement),
  12047. this.backgroundElement.style.position = "fixed",
  12048. this.domElement = document.createElement("div"),
  12049. t.extend(this.domElement.style, {
  12050. position: "fixed",
  12051. display: "none",
  12052. zIndex: "1001",
  12053. opacity: 0,
  12054. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  12055. }),
  12056. document.body.appendChild(this.backgroundElement),
  12057. document.body.appendChild(this.domElement);
  12058. var i = this;
  12059. e.bind(this.backgroundElement, "click", function () {
  12060. i.hide()
  12061. })
  12062. };
  12063. return i.prototype.show = function () {
  12064. var e = this;
  12065. this.backgroundElement.style.display = "block",
  12066. this.domElement.style.display = "block",
  12067. this.domElement.style.opacity = 0,
  12068. this.domElement.style.webkitTransform = "scale(1.1)",
  12069. this.layout(),
  12070. t.defer(function () {
  12071. e.backgroundElement.style.opacity = 1,
  12072. e.domElement.style.opacity = 1,
  12073. e.domElement.style.webkitTransform = "scale(1)"
  12074. })
  12075. }
  12076. ,
  12077. i.prototype.hide = function () {
  12078. var t = this
  12079. , i = function () {
  12080. t.domElement.style.display = "none",
  12081. t.backgroundElement.style.display = "none",
  12082. e.unbind(t.domElement, "webkitTransitionEnd", i),
  12083. e.unbind(t.domElement, "transitionend", i),
  12084. e.unbind(t.domElement, "oTransitionEnd", i)
  12085. };
  12086. e.bind(this.domElement, "webkitTransitionEnd", i),
  12087. e.bind(this.domElement, "transitionend", i),
  12088. e.bind(this.domElement, "oTransitionEnd", i),
  12089. this.backgroundElement.style.opacity = 0,
  12090. this.domElement.style.opacity = 0,
  12091. this.domElement.style.webkitTransform = "scale(1.1)"
  12092. }
  12093. ,
  12094. i.prototype.layout = function () {
  12095. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  12096. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  12097. }
  12098. ,
  12099. i
  12100. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12101. }
  12102. , {}],
  12103. 94: [function (e, t, i) {
  12104. (function (e) {
  12105. "use strict";
  12106. function i(t) {
  12107. function i(e) {
  12108. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12109. var n = _((t[i] * e + 50) / 100);
  12110. n < 1 ? n = 1 : n > 255 && (n = 255),
  12111. T[G[i]] = n
  12112. }
  12113. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12114. var a = _((r[o] * e + 50) / 100);
  12115. a < 1 ? a = 1 : a > 255 && (a = 255),
  12116. x[G[o]] = a
  12117. }
  12118. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12119. for (var h = 0; h < 8; h++)
  12120. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12121. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12122. l++
  12123. }
  12124. function n(e, t) {
  12125. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12126. for (var a = 1; a <= e[o]; a++)
  12127. r[t[n]] = [],
  12128. r[t[n]][0] = i,
  12129. r[t[n]][1] = o,
  12130. n++,
  12131. i++;
  12132. i *= 2
  12133. }
  12134. return r
  12135. }
  12136. function r() {
  12137. C = n(z, W),
  12138. I = n(X, Z),
  12139. E = n(j, Y),
  12140. b = n(q, K)
  12141. }
  12142. function o() {
  12143. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12144. for (var n = e; n < t; n++)
  12145. P[32767 + n] = i,
  12146. R[32767 + n] = [],
  12147. R[32767 + n][1] = i,
  12148. R[32767 + n][0] = n;
  12149. for (var r = -(t - 1); r <= -e; r++)
  12150. P[32767 + r] = i,
  12151. R[32767 + r] = [],
  12152. R[32767 + r][1] = i,
  12153. R[32767 + r][0] = t - 1 + r;
  12154. e <<= 1,
  12155. t <<= 1
  12156. }
  12157. }
  12158. function a() {
  12159. for (var e = 0; e < 256; e++)
  12160. H[e] = 19595 * e,
  12161. H[e + 256 >> 0] = 38470 * e,
  12162. H[e + 512 >> 0] = 7471 * e + 32768,
  12163. H[e + 768 >> 0] = -11059 * e,
  12164. H[e + 1024 >> 0] = -21709 * e,
  12165. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12166. H[e + 1536 >> 0] = -27439 * e,
  12167. H[e + 1792 >> 0] = -5329 * e
  12168. }
  12169. function s(e) {
  12170. for (var t = e[0], i = e[1] - 1; i >= 0;)
  12171. t & 1 << i && (N |= 1 << B),
  12172. i--,
  12173. B--,
  12174. B < 0 && (255 == N ? (l(255),
  12175. l(0)) : l(N),
  12176. B = 7,
  12177. N = 0)
  12178. }
  12179. function l(e) {
  12180. D.push(e)
  12181. }
  12182. function c(e) {
  12183. l(e >> 8 & 255),
  12184. l(255 & e)
  12185. }
  12186. function h(e, t) {
  12187. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12188. for (h = 0; h < d; ++h) {
  12189. i = e[u],
  12190. n = e[u + 1],
  12191. r = e[u + 2],
  12192. o = e[u + 3],
  12193. a = e[u + 4],
  12194. s = e[u + 5],
  12195. l = e[u + 6],
  12196. c = e[u + 7];
  12197. var f = i + c
  12198. , g = i - c
  12199. , m = n + l
  12200. , v = n - l
  12201. , A = r + s
  12202. , y = r - s
  12203. , C = o + a
  12204. , I = o - a
  12205. , E = f + C
  12206. , b = f - C
  12207. , w = m + A
  12208. , _ = m - A;
  12209. e[u] = E + w,
  12210. e[u + 4] = E - w;
  12211. var T = .707106781 * (_ + b);
  12212. e[u + 2] = b + T,
  12213. e[u + 6] = b - T,
  12214. E = I + y,
  12215. w = y + v,
  12216. _ = v + g;
  12217. var x = .382683433 * (E - _)
  12218. , S = .5411961 * E + x
  12219. , M = 1.306562965 * _ + x
  12220. , R = .707106781 * w
  12221. , P = g + R
  12222. , L = g - R;
  12223. e[u + 5] = L + S,
  12224. e[u + 3] = L - S,
  12225. e[u + 1] = P + M,
  12226. e[u + 7] = P - M,
  12227. u += 8
  12228. }
  12229. for (u = 0,
  12230. h = 0; h < d; ++h) {
  12231. i = e[u],
  12232. n = e[u + 8],
  12233. r = e[u + 16],
  12234. o = e[u + 24],
  12235. a = e[u + 32],
  12236. s = e[u + 40],
  12237. l = e[u + 48],
  12238. c = e[u + 56];
  12239. var D = i + c
  12240. , N = i - c
  12241. , B = n + l
  12242. , F = n - l
  12243. , V = r + s
  12244. , U = r - s
  12245. , k = o + a
  12246. , H = o - a
  12247. , G = D + k
  12248. , z = D - k
  12249. , W = B + V
  12250. , j = B - V;
  12251. e[u] = G + W,
  12252. e[u + 32] = G - W;
  12253. var Y = .707106781 * (j + z);
  12254. e[u + 16] = z + Y,
  12255. e[u + 48] = z - Y,
  12256. G = H + U,
  12257. W = U + F,
  12258. j = F + N;
  12259. var X = .382683433 * (G - j)
  12260. , Z = .5411961 * G + X
  12261. , q = 1.306562965 * j + X
  12262. , K = .707106781 * W
  12263. , Q = N + K
  12264. , J = N - K;
  12265. e[u + 40] = J + Z,
  12266. e[u + 24] = J - Z,
  12267. e[u + 8] = Q + q,
  12268. e[u + 56] = Q - q,
  12269. u++
  12270. }
  12271. var $;
  12272. for (h = 0; h < p; ++h)
  12273. $ = e[h] * t[h],
  12274. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12275. return O
  12276. }
  12277. function u() {
  12278. c(65504),
  12279. c(16),
  12280. l(74),
  12281. l(70),
  12282. l(73),
  12283. l(70),
  12284. l(0),
  12285. l(1),
  12286. l(1),
  12287. l(0),
  12288. c(1),
  12289. c(1),
  12290. l(0),
  12291. l(0)
  12292. }
  12293. function d(e, t) {
  12294. c(65472),
  12295. c(17),
  12296. l(8),
  12297. c(t),
  12298. c(e),
  12299. l(3),
  12300. l(1),
  12301. l(17),
  12302. l(0),
  12303. l(2),
  12304. l(17),
  12305. l(1),
  12306. l(3),
  12307. l(17),
  12308. l(1)
  12309. }
  12310. function p() {
  12311. c(65499),
  12312. c(132),
  12313. l(0);
  12314. for (var e = 0; e < 64; e++)
  12315. l(T[e]);
  12316. l(1);
  12317. for (var t = 0; t < 64; t++)
  12318. l(x[t])
  12319. }
  12320. function f() {
  12321. c(65476),
  12322. c(418),
  12323. l(0);
  12324. for (var e = 0; e < 16; e++)
  12325. l(z[e + 1]);
  12326. for (var t = 0; t <= 11; t++)
  12327. l(W[t]);
  12328. l(16);
  12329. for (var i = 0; i < 16; i++)
  12330. l(j[i + 1]);
  12331. for (var n = 0; n <= 161; n++)
  12332. l(Y[n]);
  12333. l(1);
  12334. for (var r = 0; r < 16; r++)
  12335. l(X[r + 1]);
  12336. for (var o = 0; o <= 11; o++)
  12337. l(Z[o]);
  12338. l(17);
  12339. for (var a = 0; a < 16; a++)
  12340. l(q[a + 1]);
  12341. for (var s = 0; s <= 161; s++)
  12342. l(K[s])
  12343. }
  12344. function g() {
  12345. c(65498),
  12346. c(12),
  12347. l(3),
  12348. l(1),
  12349. l(0),
  12350. l(2),
  12351. l(17),
  12352. l(3),
  12353. l(17),
  12354. l(0),
  12355. l(63),
  12356. l(0)
  12357. }
  12358. function m(e, t, i, n, r) {
  12359. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12360. L[G[f]] = p[f];
  12361. var g = L[0] - i;
  12362. i = L[0],
  12363. 0 == g ? s(n[0]) : (o = 32767 + g,
  12364. s(n[P[o]]),
  12365. s(R[o]));
  12366. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12367. ;
  12368. if (0 == m)
  12369. return s(a),
  12370. i;
  12371. for (var v, A = 1; A <= m;) {
  12372. for (var y = A; 0 == L[A] && A <= m; ++A)
  12373. ;
  12374. var C = A - y;
  12375. if (C >= c) {
  12376. v = C >> 4;
  12377. for (var I = 1; I <= v; ++I)
  12378. s(l);
  12379. C &= 15
  12380. }
  12381. o = 32767 + L[A],
  12382. s(r[(C << 4) + P[o]]),
  12383. s(R[o]),
  12384. A++
  12385. }
  12386. return m != u && s(a),
  12387. i
  12388. }
  12389. function v() {
  12390. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12391. k[t] = e(t)
  12392. }
  12393. function A(e) {
  12394. if (e <= 0 && (e = 1),
  12395. e > 100 && (e = 100),
  12396. w != e) {
  12397. var t = 0;
  12398. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12399. i(t),
  12400. w = e
  12401. }
  12402. }
  12403. function y() {
  12404. var e = (new Date).getTime();
  12405. t || (t = 50),
  12406. v(),
  12407. r(),
  12408. o(),
  12409. a(),
  12410. A(t);
  12411. (new Date).getTime() - e
  12412. }
  12413. var C, I, E, b, w, _ = (Math.round,
  12414. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12415. this.encode = function (t, i) {
  12416. var n = ((new Date).getTime(),
  12417. i.quality);
  12418. n && A(n),
  12419. D = new Array,
  12420. N = 0,
  12421. B = 7,
  12422. c(65496),
  12423. u(),
  12424. p(),
  12425. d(t.width, t.height),
  12426. f(),
  12427. g();
  12428. var r = 0
  12429. , o = 0
  12430. , a = 0;
  12431. N = 0,
  12432. B = 7,
  12433. this.encode.displayName = "_encode_";
  12434. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L;) {
  12435. for (l = 0; l < G;) {
  12436. for (w = G * z + l,
  12437. _ = w,
  12438. T = -1,
  12439. x = 0,
  12440. R = 0; R < 64; R++)
  12441. x = (k ? 63 - R : R) >> 3,
  12442. T = 4 * (7 & R),
  12443. _ = w + x * G + T,
  12444. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12445. l + T >= G && (_ -= l + T - G + 4),
  12446. h = P[_++],
  12447. v = P[_++],
  12448. y = P[_++],
  12449. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12450. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12451. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12452. r = m(F, S, r, C, E),
  12453. o = m(V, M, o, I, b),
  12454. a = m(U, M, a, I, b),
  12455. l += 32
  12456. }
  12457. z += W
  12458. }
  12459. if (B >= 0) {
  12460. var j = [];
  12461. j[1] = B + 1,
  12462. j[0] = (1 << B + 1) - 1,
  12463. s(j)
  12464. }
  12465. return c(65497),
  12466. new e(D)
  12467. }
  12468. ,
  12469. y()
  12470. }
  12471. function n(e, t) {
  12472. t = t || {},
  12473. t.quality = t.quality || 50;
  12474. var n = t.quality
  12475. , r = new i(n)
  12476. , o = r.encode(e, t);
  12477. return {
  12478. data: o,
  12479. width: e.width,
  12480. height: e.height
  12481. }
  12482. }
  12483. t.exports.encode = n
  12484. }
  12485. ).call(this, e("buffer").Buffer)
  12486. }
  12487. , {
  12488. buffer: 198
  12489. }],
  12490. 95: [function (e, t, i) {
  12491. "use strict";
  12492. !function () {
  12493. if ("performance" in window == !1 && (window.performance = {}),
  12494. Date.now = Date.now || function () {
  12495. return (new Date).getTime()
  12496. }
  12497. ,
  12498. "now" in window.performance == !1) {
  12499. var e = Date.now();
  12500. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12501. window.performance.now = function () {
  12502. return Date.now() - e
  12503. }
  12504. }
  12505. }()
  12506. }
  12507. , {}],
  12508. 96: [function (e, t, i) {
  12509. "use strict";
  12510. var n = e("three");
  12511. n.EffectComposer = function (e, t) {
  12512. if (this.renderer = e,
  12513. void 0 === t) {
  12514. var i = {
  12515. minFilter: n.LinearFilter,
  12516. magFilter: n.LinearFilter,
  12517. format: n.RGBAFormat,
  12518. stencilBuffer: !1
  12519. }
  12520. , r = e.getSize();
  12521. t = new n.WebGLRenderTarget(r.width, r.height, i)
  12522. }
  12523. this.renderTarget1 = t,
  12524. this.renderTarget2 = t.clone(),
  12525. this.writeBuffer = this.renderTarget1,
  12526. this.readBuffer = this.renderTarget2,
  12527. this.passes = [],
  12528. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12529. this.copyPass = new n.ShaderPass(n.CopyShader)
  12530. }
  12531. ,
  12532. n.EffectComposer.prototype = {
  12533. swapBuffers: function () {
  12534. var e = this.readBuffer;
  12535. this.readBuffer = this.writeBuffer,
  12536. this.writeBuffer = e
  12537. },
  12538. addPass: function (e) {
  12539. this.passes.push(e)
  12540. },
  12541. insertPass: function (e, t) {
  12542. this.passes.splice(t, 0, e)
  12543. },
  12544. render: function (e) {
  12545. this.writeBuffer = this.renderTarget1,
  12546. this.readBuffer = this.renderTarget2;
  12547. var t, i, r = !1, o = this.passes.length;
  12548. for (i = 0; i < o; i++)
  12549. if (t = this.passes[i],
  12550. t.enabled) {
  12551. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12552. t.needsSwap) {
  12553. if (r) {
  12554. var a = this.renderer.context;
  12555. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12556. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12557. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12558. }
  12559. this.swapBuffers()
  12560. }
  12561. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12562. }
  12563. },
  12564. reset: function (e) {
  12565. if (void 0 === e) {
  12566. var t = this.renderer.getSize();
  12567. e = this.renderTarget1.clone(),
  12568. e.setSize(t.width, t.height)
  12569. }
  12570. this.renderTarget1.dispose(),
  12571. this.renderTarget2.dispose(),
  12572. this.renderTarget1 = e,
  12573. this.renderTarget2 = e.clone(),
  12574. this.writeBuffer = this.renderTarget1,
  12575. this.readBuffer = this.renderTarget2
  12576. },
  12577. setSize: function (e, t) {
  12578. this.renderTarget1.setSize(e, t),
  12579. this.renderTarget2.setSize(e, t)
  12580. this.passes.forEach(a => {//add for TransitionPass
  12581. a.setSize && a.setSize(e, t)
  12582. })
  12583. }
  12584. }
  12585. }
  12586. , {
  12587. three: 217
  12588. }],
  12589. 97: [function (e, t, i) {
  12590. "use strict";
  12591. var n = e("three");
  12592. n.MaskPass = function (e, t) {
  12593. this.scene = e,
  12594. this.camera = t,
  12595. this.enabled = !0,
  12596. this.clear = !0,
  12597. this.needsSwap = !1,
  12598. this.inverse = !1
  12599. }
  12600. ,
  12601. n.MaskPass.prototype = {
  12602. render: function (e, t, i, n) {
  12603. var r = e.context;
  12604. r.colorMask(!1, !1, !1, !1),
  12605. r.depthMask(!1);
  12606. var o, a;
  12607. this.inverse ? (o = 0,
  12608. a = 1) : (o = 1,
  12609. a = 0),
  12610. r.enable(r.STENCIL_TEST),
  12611. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12612. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12613. r.clearStencil(a),
  12614. e.render(this.scene, this.camera, i, this.clear),
  12615. e.render(this.scene, this.camera, t, this.clear),
  12616. r.colorMask(!0, !0, !0, !0),
  12617. r.depthMask(!0),
  12618. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12619. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12620. }
  12621. },
  12622. n.ClearMaskPass = function () {
  12623. this.enabled = !0
  12624. }
  12625. ,
  12626. n.ClearMaskPass.prototype = {
  12627. render: function (e, t, i, n) {
  12628. var r = e.context;
  12629. r.disable(r.STENCIL_TEST)
  12630. }
  12631. }
  12632. }
  12633. , {
  12634. three: 217
  12635. }],
  12636. 98: [function (e, t, i) {
  12637. "use strict";
  12638. var n = e("three");
  12639. n.RenderPass = function (e, t, i, r, o) {
  12640. this.scene = e,
  12641. this.camera = t,
  12642. this.overrideMaterial = i,
  12643. this.clearColor = r,
  12644. this.clearAlpha = void 0 !== o ? o : 1,
  12645. this.oldClearColor = new n.Color,
  12646. this.oldClearAlpha = 1,
  12647. this.enabled = !0,
  12648. this.clear = !0,
  12649. this.needsSwap = !1
  12650. }
  12651. ,
  12652. n.RenderPass.prototype = {
  12653. render: function (e, t, i, n) {
  12654. this.scene.overrideMaterial = this.overrideMaterial,
  12655. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12656. this.oldClearAlpha = e.getClearAlpha(),
  12657. e.setClearColor(this.clearColor, this.clearAlpha)),
  12658. e.render(this.scene, this.camera, i, this.clear),
  12659. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12660. this.scene.overrideMaterial = null
  12661. }
  12662. }
  12663. }
  12664. , {
  12665. three: 217
  12666. }],
  12667. 99: [function (e, t, i) {
  12668. "use strict";
  12669. var n = e("three");
  12670. n.ShaderPass = function (e, t) {
  12671. this.textureID = void 0 !== t ? t : "tDiffuse",
  12672. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12673. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12674. this.material = new n.ShaderMaterial({
  12675. defines: e.defines || {},
  12676. uniforms: this.uniforms,
  12677. vertexShader: e.vertexShader,
  12678. fragmentShader: e.fragmentShader
  12679. })),
  12680. this.renderToScreen = !1,
  12681. this.enabled = !0,
  12682. this.needsSwap = !0,
  12683. this.clear = !1,
  12684. this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1),
  12685. this.scene = new n.Scene,
  12686. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null),
  12687. this.scene.add(this.quad)
  12688. }
  12689. ,
  12690. n.ShaderPass.prototype = {
  12691. render: function (e, t, i, n) {
  12692. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12693. this.quad.material = this.material,
  12694. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12695. }
  12696. }
  12697. }
  12698. , {
  12699. three: 217
  12700. }],
  12701. 100: [function (e, t, i) {
  12702. "use strict";
  12703. var n = e("three");
  12704. n.CopyShader = {
  12705. uniforms: {
  12706. tDiffuse: {
  12707. type: "t",
  12708. value: null
  12709. },
  12710. opacity: {
  12711. type: "f",
  12712. value: 1
  12713. }
  12714. },
  12715. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12716. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12717. }
  12718. }
  12719. , {
  12720. three: 217
  12721. }],
  12722. 101: [function (e, t, i) {
  12723. "use strict";
  12724. var n = e("three");
  12725. n.HorizontalBlurShader = {
  12726. uniforms: {
  12727. tDiffuse: {
  12728. type: "t",
  12729. value: null
  12730. },
  12731. h: {
  12732. type: "f",
  12733. value: 1 / 512
  12734. }
  12735. },
  12736. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12737. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12738. }
  12739. }
  12740. , {
  12741. three: 217
  12742. }],
  12743. 102: [function (e, t, i) {
  12744. "use strict";
  12745. var n = e("three");
  12746. n.VerticalBlurShader = {
  12747. uniforms: {
  12748. tDiffuse: {
  12749. type: "t",
  12750. value: null
  12751. },
  12752. v: {
  12753. type: "f",
  12754. value: 1 / 512
  12755. }
  12756. },
  12757. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12758. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12759. }
  12760. }
  12761. , {
  12762. three: 217
  12763. }],
  12764. 103: [function (e, t, i) {
  12765. "use strict";
  12766. var n = e("three");
  12767. !function () {
  12768. if ("performance" in window == 0 && (window.performance = {}),
  12769. "now" in window.performance == 0) {
  12770. var e = Date.now();
  12771. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12772. window.performance.now = function () {
  12773. return Date.now() - e
  12774. }
  12775. }
  12776. }(),
  12777. n.WebGLRenderer.prototype.paramThreeToGL = function (e) {
  12778. var t, i = this.extensions, r = this.context;
  12779. if (e === n.RepeatWrapping)
  12780. return r.REPEAT;
  12781. if (e === n.ClampToEdgeWrapping)
  12782. return r.CLAMP_TO_EDGE;
  12783. if (e === n.MirroredRepeatWrapping)
  12784. return r.MIRRORED_REPEAT;
  12785. if (e === n.NearestFilter)
  12786. return r.NEAREST;
  12787. if (e === n.NearestMipMapNearestFilter)
  12788. return r.NEAREST_MIPMAP_NEAREST;
  12789. if (e === n.NearestMipMapLinearFilter)
  12790. return r.NEAREST_MIPMAP_LINEAR;
  12791. if (e === n.LinearFilter)
  12792. return r.LINEAR;
  12793. if (e === n.LinearMipMapNearestFilter)
  12794. return r.LINEAR_MIPMAP_NEAREST;
  12795. if (e === n.LinearMipMapLinearFilter)
  12796. return r.LINEAR_MIPMAP_LINEAR;
  12797. if (e === n.UnsignedByteType)
  12798. return r.UNSIGNED_BYTE;
  12799. if (e === n.UnsignedShort4444Type)
  12800. return r.UNSIGNED_SHORT_4_4_4_4;
  12801. if (e === n.UnsignedShort5551Type)
  12802. return r.UNSIGNED_SHORT_5_5_5_1;
  12803. if (e === n.UnsignedShort565Type)
  12804. return r.UNSIGNED_SHORT_5_6_5;
  12805. if (e === n.ByteType)
  12806. return r.BYTE;
  12807. if (e === n.ShortType)
  12808. return r.SHORT;
  12809. if (e === n.UnsignedShortType)
  12810. return r.UNSIGNED_SHORT;
  12811. if (e === n.IntType)
  12812. return r.INT;
  12813. if (e === n.UnsignedIntType)
  12814. return r.UNSIGNED_INT;
  12815. if (e === n.FloatType)
  12816. return r.FLOAT;
  12817. if (t = i.get("OES_texture_half_float"),
  12818. null !== t && e === n.HalfFloatType)
  12819. return t.HALF_FLOAT_OES;
  12820. if (e === n.AlphaFormat)
  12821. return r.ALPHA;
  12822. if (e === n.RGBFormat)
  12823. return r.RGB;
  12824. if (e === n.RGBAFormat)
  12825. return r.RGBA;
  12826. if (e === n.LuminanceFormat)
  12827. return r.LUMINANCE;
  12828. if (e === n.LuminanceAlphaFormat)
  12829. return r.LUMINANCE_ALPHA;
  12830. if (e === n.AddEquation)
  12831. return r.FUNC_ADD;
  12832. if (e === n.SubtractEquation)
  12833. return r.FUNC_SUBTRACT;
  12834. if (e === n.ReverseSubtractEquation)
  12835. return r.FUNC_REVERSE_SUBTRACT;
  12836. if (e === n.ZeroFactor)
  12837. return r.ZERO;
  12838. if (e === n.OneFactor)
  12839. return r.ONE;
  12840. if (e === n.SrcColorFactor)
  12841. return r.SRC_COLOR;
  12842. if (e === n.OneMinusSrcColorFactor)
  12843. return r.ONE_MINUS_SRC_COLOR;
  12844. if (e === n.SrcAlphaFactor)
  12845. return r.SRC_ALPHA;
  12846. if (e === n.OneMinusSrcAlphaFactor)
  12847. return r.ONE_MINUS_SRC_ALPHA;
  12848. if (e === n.DstAlphaFactor)
  12849. return r.DST_ALPHA;
  12850. if (e === n.OneMinusDstAlphaFactor)
  12851. return r.ONE_MINUS_DST_ALPHA;
  12852. if (e === n.DstColorFactor)
  12853. return r.DST_COLOR;
  12854. if (e === n.OneMinusDstColorFactor)
  12855. return r.ONE_MINUS_DST_COLOR;
  12856. if (e === n.SrcAlphaSaturateFactor)
  12857. return r.SRC_ALPHA_SATURATE;
  12858. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12859. null !== t) {
  12860. if (e === n.RGB_S3TC_DXT1_Format)
  12861. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12862. if (e === n.RGBA_S3TC_DXT1_Format)
  12863. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12864. if (e === n.RGBA_S3TC_DXT3_Format)
  12865. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12866. if (e === n.RGBA_S3TC_DXT5_Format)
  12867. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12868. }
  12869. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12870. null !== t) {
  12871. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12872. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12873. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12874. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12875. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12876. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12877. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12878. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12879. }
  12880. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12881. null !== t && e === n.RGB_ETC1_Format)
  12882. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12883. if (t = i.get("EXT_blend_minmax"),
  12884. null !== t) {
  12885. if (e === n.MinEquation)
  12886. return t.MIN_EXT;
  12887. if (e === n.MaxEquation)
  12888. return t.MAX_EXT
  12889. }
  12890. return 0
  12891. }
  12892. ,
  12893. n.WebGLState = function (e, t, i) {
  12894. var r = this
  12895. , o = new n.Vector4
  12896. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12897. , s = new Uint8Array(a)
  12898. , l = new Uint8Array(a)
  12899. , c = new Uint8Array(a)
  12900. , h = {}
  12901. , u = null
  12902. , d = null
  12903. , p = null
  12904. , f = null
  12905. , g = null
  12906. , m = null
  12907. , v = null
  12908. , A = null
  12909. , y = !1
  12910. , C = null
  12911. , I = null
  12912. , E = null
  12913. , b = null
  12914. , w = null
  12915. , _ = null
  12916. , T = null
  12917. , x = null
  12918. , S = null
  12919. , M = null
  12920. , R = null
  12921. , P = null
  12922. , O = null
  12923. , L = null
  12924. , D = null
  12925. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12926. , B = void 0
  12927. , F = {}
  12928. , V = new n.Vector4
  12929. , U = null
  12930. , k = null
  12931. , H = new n.Vector4
  12932. , G = new n.Vector4;
  12933. this.init = function () {
  12934. this.clearColor(0, 0, 0, 1),
  12935. this.clearDepth(1),
  12936. this.clearStencil(0),
  12937. this.enable(e.DEPTH_TEST),
  12938. e.depthFunc(e.LEQUAL),
  12939. e.frontFace(e.CCW),
  12940. e.cullFace(e.BACK),
  12941. this.enable(e.CULL_FACE),
  12942. this.enable(e.BLEND),
  12943. e.blendEquation(e.FUNC_ADD),
  12944. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12945. }
  12946. ,
  12947. this.initAttributes = function () {
  12948. for (var e = 0, t = s.length; e < t; e++)
  12949. s[e] = 0
  12950. }
  12951. ,
  12952. this.enableAttribute = function (i) {
  12953. if (s[i] = 1,
  12954. 0 === l[i] && (e.enableVertexAttribArray(i),
  12955. l[i] = 1),
  12956. 0 !== c[i]) {
  12957. var n = t.get("ANGLE_instanced_arrays");
  12958. n.vertexAttribDivisorANGLE(i, 0),
  12959. c[i] = 0
  12960. }
  12961. }
  12962. ,
  12963. this.enableAttributeAndDivisor = function (t, i, n) {
  12964. s[t] = 1,
  12965. 0 === l[t] && (e.enableVertexAttribArray(t),
  12966. l[t] = 1),
  12967. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12968. c[t] = i)
  12969. }
  12970. ,
  12971. this.disableUnusedAttributes = function () {
  12972. for (var t = 0, i = l.length; t < i; t++)
  12973. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12974. l[t] = 0)
  12975. }
  12976. ,
  12977. this.enable = function (t) {
  12978. h[t] !== !0 && (e.enable(t),
  12979. h[t] = !0)
  12980. }
  12981. ,
  12982. this.disable = function (t) {
  12983. h[t] !== !1 && (e.disable(t),
  12984. h[t] = !1)
  12985. }
  12986. ,
  12987. this.getCompressedTextureFormats = function () {
  12988. if (null === u && (u = [],
  12989. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12990. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12991. u.push(i[n]);
  12992. return u
  12993. }
  12994. ,
  12995. this.setBlending = function (t, r, o, a, s, l, c, h) {
  12996. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12997. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12998. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12999. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13000. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13001. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13002. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13003. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13004. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13005. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  13006. d = t,
  13007. y = h),
  13008. t === n.CustomBlending ? (s = s || r,
  13009. l = l || o,
  13010. c = c || a,
  13011. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  13012. p = r,
  13013. m = s),
  13014. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  13015. f = o,
  13016. g = a,
  13017. v = l,
  13018. A = c)) : (p = null,
  13019. f = null,
  13020. g = null,
  13021. m = null,
  13022. v = null,
  13023. A = null)
  13024. }
  13025. ,
  13026. this.setDepthFunc = function (t) {
  13027. if (C !== t) {
  13028. if (t)
  13029. switch (t) {
  13030. case n.NeverDepth:
  13031. e.depthFunc(e.NEVER);
  13032. break;
  13033. case n.AlwaysDepth:
  13034. e.depthFunc(e.ALWAYS);
  13035. break;
  13036. case n.LessDepth:
  13037. e.depthFunc(e.LESS);
  13038. break;
  13039. case n.LessEqualDepth:
  13040. e.depthFunc(e.LEQUAL);
  13041. break;
  13042. case n.EqualDepth:
  13043. e.depthFunc(e.EQUAL);
  13044. break;
  13045. case n.GreaterEqualDepth:
  13046. e.depthFunc(e.GEQUAL);
  13047. break;
  13048. case n.GreaterDepth:
  13049. e.depthFunc(e.GREATER);
  13050. break;
  13051. case n.NotEqualDepth:
  13052. e.depthFunc(e.NOTEQUAL);
  13053. break;
  13054. default:
  13055. e.depthFunc(e.LEQUAL)
  13056. }
  13057. else
  13058. e.depthFunc(e.LEQUAL);
  13059. C = t
  13060. }
  13061. }
  13062. ,
  13063. this.setDepthTest = function (t) {
  13064. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  13065. }
  13066. ,
  13067. this.setDepthWrite = function (t) {
  13068. I !== t && (e.depthMask(t),
  13069. I = t)
  13070. }
  13071. ,
  13072. this.setColorWrite = function (t) {
  13073. E !== t && (e.colorMask(t, t, t, t),
  13074. E = t)
  13075. }
  13076. ,
  13077. this.setStencilFunc = function (t, i, n) {
  13078. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  13079. w = t,
  13080. _ = i,
  13081. T = n)
  13082. }
  13083. ,
  13084. this.setStencilOp = function (t, i, n) {
  13085. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  13086. x = t,
  13087. S = i,
  13088. M = n)
  13089. }
  13090. ,
  13091. this.setStencilTest = function (t) {
  13092. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  13093. }
  13094. ,
  13095. this.setStencilWrite = function (t) {
  13096. b !== t && (e.stencilMask(t),
  13097. b = t)
  13098. }
  13099. ,
  13100. this.setFlipSided = function (t) {
  13101. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13102. R = t)
  13103. }
  13104. ,
  13105. this.setLineWidth = function (t) {
  13106. t !== P && (e.lineWidth(t),
  13107. P = t)
  13108. }
  13109. ,
  13110. this.setPolygonOffset = function (t, i, n) {
  13111. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13112. !t || O === i && L === n || (e.polygonOffset(i, n),
  13113. O = i,
  13114. L = n)
  13115. }
  13116. ,
  13117. this.getScissorTest = function () {
  13118. return D
  13119. }
  13120. ,
  13121. this.setScissorTest = function (t) {
  13122. D = t,
  13123. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13124. }
  13125. ,
  13126. this.activeTexture = function (t) {
  13127. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13128. B !== t && (e.activeTexture(t),
  13129. B = t)
  13130. }
  13131. ,
  13132. this.bindTexture = function (t, i) {
  13133. void 0 === B && r.activeTexture();
  13134. var n = F[B];
  13135. void 0 === n && (n = {
  13136. type: void 0,
  13137. texture: void 0
  13138. },
  13139. F[B] = n),
  13140. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13141. n.type = t,
  13142. n.texture = i)
  13143. }
  13144. ,
  13145. this.compressedTexImage2D = function () {
  13146. try {
  13147. e.compressedTexImage2D.apply(e, arguments)
  13148. } catch (e) {
  13149. console.error(e)
  13150. }
  13151. }
  13152. ,
  13153. this.texImage2D = function () {
  13154. try {
  13155. e.texImage2D.apply(e, arguments)
  13156. } catch (e) {
  13157. console.error(e)
  13158. }
  13159. }
  13160. ,
  13161. this.clearColor = function (t, i, n, r) {
  13162. o.set(t, i, n, r),
  13163. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13164. V.copy(o))
  13165. }
  13166. ,
  13167. this.clearDepth = function (t) {
  13168. U !== t && (e.clearDepth(t),
  13169. U = t)
  13170. }
  13171. ,
  13172. this.clearStencil = function (t) {
  13173. k !== t && (e.clearStencil(t),
  13174. k = t)
  13175. }
  13176. ,
  13177. this.scissor = function (t) {
  13178. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13179. H.copy(t))
  13180. }
  13181. ,
  13182. this.viewport = function (t) {
  13183. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13184. G.copy(t))
  13185. }
  13186. ,
  13187. this.reset = function () {
  13188. for (var t = 0; t < l.length; t++)
  13189. 1 === l[t] && (e.disableVertexAttribArray(t),
  13190. l[t] = 0);
  13191. h = {},
  13192. u = null,
  13193. B = void 0,
  13194. F = {},
  13195. d = null,
  13196. E = null,
  13197. I = null,
  13198. b = null,
  13199. R = null
  13200. }
  13201. }
  13202. }
  13203. , {
  13204. three: 217
  13205. }],
  13206. 104: [function (e, t, i) {
  13207. (function (i, n) {
  13208. "use strict";
  13209. function r(e) {
  13210. this.urls = e;
  13211. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13212. this.builder = a.loadProto(t),
  13213. this.decoder = this.builder.build("binary_mesh")
  13214. }
  13215. var o = e("three")
  13216. , a = e("protobufjs")
  13217. , s = e("../util/logger")
  13218. , l = (e("../util/common"),
  13219. e("../util/ajax"))
  13220. , c = e("../objects/Chunk")
  13221. , h = new s(n);
  13222. r.prototype = {
  13223. constructor: r,
  13224. load: function (e, t, i, n) {
  13225. return h.time("download"),
  13226. l.get(e, {
  13227. responseType: "arraybuffer"
  13228. }).done(function (r) {
  13229. h.timeEnd("download"),
  13230. this.parse(r, e, t, i, n)
  13231. }
  13232. .bind(this)).fail(n)
  13233. },
  13234. parse: function (e, t, i, n, r) {
  13235. var o = this.readProtobuf(e);
  13236. if (!o)
  13237. return r();
  13238. try {
  13239. h.time("convert to webgl"),
  13240. this.convertProtobufToSceneObject(o, t, i, n, r),
  13241. h.timeEnd("convert to webgl")
  13242. } catch (e) {
  13243. return h.error("failed parsing .dam"),
  13244. h.error(e.message),
  13245. r()
  13246. }
  13247. },
  13248. readProtobuf: function (e) {
  13249. var t;
  13250. try {
  13251. h.time("parse proto"),
  13252. t = this.decoder.decode(e),
  13253. h.timeEnd("parse proto")
  13254. } catch (e) {
  13255. return h.error("failed parsing proto for .dam"),
  13256. h.error(e.message),
  13257. null
  13258. }
  13259. return t
  13260. },
  13261. convertProtobufToSceneObject: function (e, t, i, n, r) {
  13262. function a(e) {
  13263. var i = new o.BufferGeometry;
  13264. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3)),
  13265. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2)),
  13266. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)),
  13267. i.applyMatrix(s),
  13268. i.computeBoundingBox(),
  13269. new c({
  13270. geometry: i,
  13271. textureName: e.material_name,
  13272. name: e.chunk_name,
  13273. meshUrl: t
  13274. })
  13275. }
  13276. if (0 === e.chunk.length)
  13277. return h.warn("No chunks in damfile..."),
  13278. i([]);
  13279. var s = new o.Matrix4;
  13280. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13281. var l = e.chunk.map(a);
  13282. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13283. r())
  13284. }
  13285. },
  13286. t.exports = r
  13287. }
  13288. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13289. }
  13290. , {
  13291. "../objects/Chunk": 144,
  13292. "../util/ajax": 181,
  13293. "../util/common": 185,
  13294. "../util/logger": 189,
  13295. buffer: 198,
  13296. protobufjs: 214,
  13297. three: 217
  13298. }],
  13299. 105: [function (e, t, i) {
  13300. (function (i) {
  13301. "use strict";
  13302. var n = (e("three"),
  13303. e("../settings"),
  13304. e("../util/browser"),
  13305. e("./DamLoader"))
  13306. , r = e("../util/logger")
  13307. , o = (e("../ab"),
  13308. new r(i));
  13309. t.exports = {
  13310. getLoaders: function () {
  13311. return [["_50k", ".dam", n], ["", ".dam", n]]
  13312. },
  13313. load: function (e, t, i, n, r, a) {
  13314. var s = this.getLoaders();
  13315. a = a || 0;
  13316. var l = s[a];
  13317. if (!l)
  13318. return void (r && r("No suitable model file found..."));
  13319. var c = l[0]
  13320. , h = l[1]
  13321. , u = new l[2](t)
  13322. , d = t.get(e + c + h);
  13323. d ? (o.debug("Trying " + c + h),
  13324. u.load(d, i, n, function () {
  13325. this.load(e, t, i, n, r, ++a)
  13326. }
  13327. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13328. this.load(e, t, i, n, r, ++a))
  13329. }
  13330. }
  13331. }
  13332. ).call(this, "/js/loaders/ModelLoader.js")
  13333. }
  13334. , {
  13335. "../ab": 3,
  13336. "../settings": 166,
  13337. "../util/browser": 182,
  13338. "../util/logger": 189,
  13339. "./DamLoader": 104,
  13340. three: 217
  13341. }],
  13342. 106: [function (e, t, i) {
  13343. (function (i) {
  13344. "use strict";
  13345. var n = e("../util/common")
  13346. , r = e("../util/texture")
  13347. , o = e("../util/browser")
  13348. , a = e("../util/logger")
  13349. , s = e("../settings")
  13350. , l = new a(i);
  13351. t.exports = {
  13352. load: function (e, t) {
  13353. function i(e, i) {
  13354. e || (t.push(i),
  13355. p++,
  13356. d.notify(p, a),
  13357. p === a && d.resolve())
  13358. }
  13359. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13360. return $.when();
  13361. var a = n.countUnique(e.chunks.map(function (e) {
  13362. return e.textureName
  13363. }))
  13364. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13365. , h = "_50k" === c ? "high" : "low";
  13366. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13367. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13368. h = "low"));
  13369. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13370. , d = $.Deferred()
  13371. , p = 0;
  13372. return e.chunks.forEach(function (t) {
  13373. if (!t.material.map && t.textureName) {
  13374. var n = e.urls.get(u + t.textureName);
  13375. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13376. }
  13377. }),
  13378. d.promise()
  13379. }
  13380. }
  13381. }
  13382. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13383. }
  13384. , {
  13385. "../settings": 166,
  13386. "../util/browser": 182,
  13387. "../util/common": 185,
  13388. "../util/logger": 189,
  13389. "../util/texture": 194
  13390. }],
  13391. 107: [function (e, t, i) {
  13392. (function (i, n) {
  13393. "use strict";
  13394. function r(e) {
  13395. this.model = e,
  13396. this.modelDataPath = this.model.urls.get("vision.modeldata") + "?m=" + new Date().getTime(),
  13397. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13398. var t = i("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", "base64")
  13399. , n = o.loadProto(t);
  13400. this.decoder = n.build("VisionModeldata")
  13401. }
  13402. var o = e("protobufjs")
  13403. , a = e("../util/ajax")
  13404. , s = (e("../util/common"),
  13405. e("../util/math"))
  13406. , l = e("../util/logger")
  13407. , c = new l(n);
  13408. r.prototype.load = function () {
  13409. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13410. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13411. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13412. $.when([]))
  13413. }
  13414. ,
  13415. r.prototype.loadVisionModelData = function () {
  13416. return a.get(this.modelDataPath, {
  13417. responseType: "arraybuffer"
  13418. }).then(function (e) {
  13419. var t;
  13420. try {
  13421. t = this.decoder.decode(e)
  13422. } catch (e) {
  13423. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13424. this.loadSweepLocationsCSV()
  13425. }
  13426. var i = t.sweepLocations.map(function (e) {
  13427. return {
  13428. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13429. position: {
  13430. x: e.pose.translation.x,
  13431. y: e.pose.translation.y,
  13432. z: e.pose.translation.z
  13433. },
  13434. quaternion: {
  13435. x: e.pose.rotation.x,
  13436. y: e.pose.rotation.y,
  13437. z: e.pose.rotation.z,
  13438. w: e.pose.rotation.w
  13439. },
  13440. puck: {
  13441. x: e.puck.x,
  13442. y: e.puck.y,
  13443. z: e.puck.z
  13444. },
  13445. floor: e.group,
  13446. neighbours: e.visibles,
  13447. alignmentType: e.alignment_type
  13448. }
  13449. }).map(function (e) {
  13450. return e.position = s.convertVisionVector(e.position),
  13451. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13452. e.puck = s.convertVisionVector(e.puck),
  13453. e
  13454. });
  13455. return i.forEach(function (e) {
  13456. e.neighbours = e.neighbours.map(function (e) {
  13457. return i[e].uuid
  13458. })
  13459. }),
  13460. i
  13461. }
  13462. .bind(this), function () {
  13463. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13464. this.loadSweepLocationsCSV()
  13465. }
  13466. .bind(this))
  13467. }
  13468. ,
  13469. r.prototype.loadSweepLocationsCSV = function () {
  13470. return a.get(this.sweepLocationsPath).then(function (e) {
  13471. var t = e.split("\n").map(function (e) {
  13472. return e.split(", ")
  13473. }).filter(function (e) {
  13474. return e.length > 1
  13475. }).map(function (e) {
  13476. return {
  13477. uuid: e[0],
  13478. position: {
  13479. x: parseFloat(e[1]),
  13480. y: parseFloat(e[2]),
  13481. z: parseFloat(e[3])
  13482. },
  13483. quaternion: {
  13484. x: parseFloat(e[4]),
  13485. y: parseFloat(e[5]),
  13486. z: parseFloat(e[6]),
  13487. w: parseFloat(e[7])
  13488. }
  13489. }
  13490. }).map(function (e) {
  13491. return e.position = s.convertVisionVector(e.position),
  13492. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13493. e
  13494. });
  13495. return t
  13496. }).fail(function () {
  13497. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13498. })
  13499. }
  13500. ,
  13501. t.exports = r
  13502. }
  13503. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13504. }
  13505. , {
  13506. "../util/ajax": 181,
  13507. "../util/common": 185,
  13508. "../util/logger": 189,
  13509. "../util/math": 190,
  13510. buffer: 198,
  13511. protobufjs: 214
  13512. }],
  13513. 108: [function (e, t, i) {
  13514. (function (i) {
  13515. "use strict";
  13516. function n() {
  13517. this.locale = null
  13518. }
  13519. var r = e("../settings")
  13520. , o = e("../util/common")
  13521. , a = e("../util/logger")
  13522. , s = e("../enum/Locale")
  13523. , l = new a(i);
  13524. n.prototype.init = function () {
  13525. var t;
  13526. switch (r.languageTag) {
  13527. case null:
  13528. case "en":
  13529. case s.EN_US:
  13530. this.locale = s.EN_US,
  13531. t = e("./strings-en-US");
  13532. break;
  13533. case "es":
  13534. case s.ES_MX:
  13535. this.locale = s.ES_MX,
  13536. t = e("./strings-es-MX");
  13537. break;
  13538. case "fr":
  13539. case s.FR_FR:
  13540. this.locale = s.FR_FR,
  13541. t = e("./strings-fr-FR");
  13542. break;
  13543. case "de":
  13544. case s.DE_DE:
  13545. this.locale = s.DE_DE,
  13546. t = e("./strings-de-DE");
  13547. break;
  13548. case "ru":
  13549. case s.RU_RU:
  13550. this.locale = s.RU_RU,
  13551. t = e("./strings-ru-RU");
  13552. break;
  13553. case "cn":
  13554. case s.CN_CN:
  13555. this.locale = s.CN_CN,
  13556. t = e("./strings-cn-CN");
  13557. break;
  13558. case "jp":
  13559. case s.JP_JP:
  13560. this.locale = s.JP_JP,
  13561. t = e("./strings-jp-JP");
  13562. break;
  13563. default:
  13564. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13565. this.locale = s.EN_US,
  13566. t = e("./strings-en-US")
  13567. }
  13568. l.info("Using locale '" + this.locale + "'"),
  13569. o.extendObject(this, t)
  13570. }
  13571. ,
  13572. n.prototype.localizeGUI = function () {
  13573. var e = document.querySelector("#gui-parent");
  13574. this.localizeTree(e),
  13575. this.localizeLoadingText()
  13576. }
  13577. ,
  13578. n.prototype.localizeLoadingText = function () {
  13579. // var e = document.querySelector("#loader-cont")
  13580. // , t = e.getAttribute("title");
  13581. // e.removeAttribute("title"),
  13582. // e.setAttribute("data-status", t),
  13583. // e.classList.add(this.locale),
  13584. document.querySelector("#help-dialog").classList.add(this.locale),
  13585. document.querySelector("#interaction-modal").classList.add(this.locale),
  13586. document.querySelector("#gui").classList.add(this.locale);
  13587. }
  13588. ,
  13589. n.prototype.localizeTree = function (e) {
  13590. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13591. if (e.nodeType === Node.TEXT_NODE)
  13592. t = e.data.match(n),
  13593. t && (i = t[1],
  13594. e.data = this.localizeText(i) || i);
  13595. else if (e.nodeType === Node.ELEMENT_NODE) {
  13596. var r = e.getAttribute("title");
  13597. r && (t = r.match(n),
  13598. t && (i = t[1],
  13599. e.setAttribute("title", this.localizeText(i) || i)))
  13600. }
  13601. for (e = e.firstChild; e;)
  13602. this.localizeTree(e),
  13603. e = e.nextSibling
  13604. }
  13605. ,
  13606. n.prototype.localizeText = function (t) {
  13607. var i = this[t];
  13608. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13609. i = e("./strings-en-US")[t]),
  13610. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13611. i
  13612. }
  13613. ,
  13614. t.exports = new n
  13615. }
  13616. ).call(this, "/js/localization/localize.js")
  13617. }
  13618. , {
  13619. "../enum/Locale": 31,
  13620. "../settings": 166,
  13621. "../util/common": 185,
  13622. "../util/logger": 189,
  13623. "./strings-cn-CN": 109,
  13624. "./strings-de-DE": 110,
  13625. "./strings-en-US": 111,
  13626. "./strings-es-MX": 112,
  13627. "./strings-fr-FR": 113,
  13628. "./strings-jp-JP": 114,
  13629. "./strings-ru-RU": 115
  13630. }],
  13631. 109: [function (e, t, i) {
  13632. "use strict";
  13633. t.exports = {
  13634. PAGE_TITLE: "",
  13635. LOADING: "正在加载",
  13636. PRESENTED_BY_CAPS: "呈现者:",
  13637. POWERED_BY: "技术支持:",
  13638. POWERED_BY_CAPS: "技术支持:",
  13639. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13640. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13641. PRESENTED_BY: "呈现者:",
  13642. MORE: "更多 ",
  13643. LESS: "更少 ",
  13644. TAG_CONTENT: "tag™ 内容",
  13645. SHOW: "显示",
  13646. HIDE: "隐藏",
  13647. DOLLHOUSE: "场景屋",
  13648. FLOOR_PLAN: "楼层平面图",
  13649. OPEN_HIGHLIGHTS: "打开精彩片段",
  13650. CLOSE_HIGHLIGHTS: "关闭",
  13651. PREVIOUS: "上一个",
  13652. PLAY: "播放",
  13653. PAUSE: "暂停",
  13654. NEXT: "下一个",
  13655. EXPLORE_3D_SPACE: "探索 3D 空间",
  13656. VIEW_DOLLHOUSE: "观看场景屋",
  13657. SOCIAL_SHARING: "分享这个空间",
  13658. VIEW_IN_VR: "以 VR 观看",
  13659. VIEW_FULLSCREEN: "全屏观看",
  13660. EXIT_FULLSCREEN: " 退出全屏",
  13661. ZOOM_IN: "放大",
  13662. ZOOM_OUT: "缩小",
  13663. FLOOR_NAME: "楼层",
  13664. FLOOR_ALL: "ALL",
  13665. FLOOR_Lang: ["Floor", ""],
  13666. TERMS: "条款",
  13667. PORT_TERMS: "port 条款",
  13668. TERMS_OF_USE: "使用条款",
  13669. CLOSE_TERMS: "关闭",
  13670. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13671. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13672. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13673. WEBVR_ENTER_WEBVR: "进入 VR",
  13674. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13675. WEBVR_LEARN_MORE: "了解更多",
  13676. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13677. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13678. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13679. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13680. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13681. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13682. VR_LEARN_MORE_CAPS: "了解更多",
  13683. VR_PREVIOUS_CAPS: "上一个’,",
  13684. VR_NEXT_CAPS: "下一个",
  13685. VR_GOT_IT_CAPS: "明白了",
  13686. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13687. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13688. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13689. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13690. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13691. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13692. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13693. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13694. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13695. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13696. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13697. VR_APP: "port VR 应用程序",
  13698. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13699. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13700. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13701. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13702. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13703. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13704. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13705. VR_ANDROID_DVICES: "Android 设备",
  13706. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13707. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13708. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13709. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13710. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13711. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13712. VR_DOWNLOAD_HERE: "在此下载",
  13713. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13714. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13715. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13716. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13717. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13718. SHARE_TO: "分享到",
  13719. SHARE_LINK: "直接链接",
  13720. SHARE_EXPLORE: "探索",
  13721. SHARE_AT: "在",
  13722. SHARE_WITH: "使用",
  13723. SHARE_3D: "以 3D",
  13724. SHARE_COPIED: "已复制!",
  13725. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13726. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13727. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13728. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13729. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13730. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13731. ERROR_GENERIC_ACTIONS_3: " 或",
  13732. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13733. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13734. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13735. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13736. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13737. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13738. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13739. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13740. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13741. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13742. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13743. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13744. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13745. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13746. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13747. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13748. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13749. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13750. LINK_TO_LOCATION: "地点链接",
  13751. MENU_COPY: "复制",
  13752. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13753. ROTATE: "旋转",
  13754. MOVE: "移动",
  13755. INSIDE: "内部",
  13756. ZOOM: "缩放",
  13757. HELP: "小帮手",
  13758. HELP_NAVIGATION_TAB: "导航",
  13759. HELP_MORE_HELP_TAB: "更多帮助",
  13760. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13761. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13762. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13763. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13764. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13765. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13766. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13767. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13768. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13769. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13770. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13771. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13772. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13773. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13774. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13775. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13776. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13777. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13778. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13779. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13780. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13781. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13782. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13783. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13784. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13785. HELP_MORE_HLR_A: "精彩片段集锦",
  13786. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13787. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13788. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13789. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13790. HELP_MORE_FLOORS_A: "楼层选择器",
  13791. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13792. HELP_MORE_TAG_A: "tag™ 贴文",
  13793. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13794. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13795. HELP_MORE_ZOOM_A: "缩放控件",
  13796. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13797. HELP_MORE_TOUR_A: "导览控件",
  13798. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13799. HELP_MORE_INSIDE_A: "内部视图",
  13800. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13801. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13802. HELP_MORE_VR_A: "VR 模式",
  13803. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13804. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13805. HELP_MORE_360_A: "360° 视图",
  13806. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13807. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13808. HELP_MORE_FULLSCREEN_A: "全屏",
  13809. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13810. CLOSE: "关闭"
  13811. }
  13812. }
  13813. , {}],
  13814. 110: [function (e, t, i) {
  13815. "use strict";
  13816. t.exports = {
  13817. PAGE_TITLE: "",
  13818. LOADING: "Lädt",
  13819. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13820. POWERED_BY: "Angetrieben von",
  13821. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13822. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13823. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13824. PRESENTED_BY: "Präsentiert von ",
  13825. MORE: "Mehr ",
  13826. LESS: "Weniger ",
  13827. TAG_CONTENT: "tag™ Inhalt",
  13828. SHOW: "Anzeigen",
  13829. HIDE: "Verbergen",
  13830. DOLLHOUSE: "Puppenhaus",
  13831. FLOOR_PLAN: "Grundriss",
  13832. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13833. CLOSE_HIGHLIGHTS: "Schließen",
  13834. PREVIOUS: "Vorheriges",
  13835. PLAY: "Abspielen",
  13836. PAUSE: "Pausieren",
  13837. NEXT: "Nächstes",
  13838. EXPLORE_3D_SPACE: "Innenraum betreten",
  13839. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13840. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13841. VIEW_IN_VR: "In VR ansehen",
  13842. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13843. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13844. ZOOM_IN: "Vergrößern",
  13845. ZOOM_OUT: "Verkleinern",
  13846. FLOOR_NAME: "Etage ",
  13847. FLOOR_ALL: "Alle",
  13848. TERMS: "Bedingungen",
  13849. PORT_TERMS: "port Bedingungen",
  13850. TERMS_OF_USE: "Nutzungsbedingungen",
  13851. TERMS_TEXT_FILE: "terms-de-DE.html",
  13852. CLOSE_TERMS: "Schließen",
  13853. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13854. HELP: "Hilfe",
  13855. HELP_NAVIGATION_TAB: "Navigation",
  13856. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13857. CLOSE: "Schließen",
  13858. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13859. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13860. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13861. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13862. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13863. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13864. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13865. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13866. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13867. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13868. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13869. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13870. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13871. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13872. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13873. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13874. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13875. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13876. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13877. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13878. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13879. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13880. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13881. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13882. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13883. HELP_MORE_HLR_A: "Liste das Highlight",
  13884. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13885. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13886. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13887. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13888. HELP_MORE_FLOORS_A: "Etage auswählen",
  13889. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13890. HELP_MORE_TAG_A: "tag™ Posts",
  13891. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13892. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13893. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13894. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13895. HELP_MORE_TOUR_A: "Tour Steuerung",
  13896. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13897. HELP_MORE_INSIDE_A: "Innenansicht",
  13898. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13899. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13900. HELP_MORE_VR_A: "VR Modus",
  13901. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13902. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13903. HELP_MORE_360_A: "360° Views Ansicht ",
  13904. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13905. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13906. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13907. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13908. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13909. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13910. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13911. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13912. WEBVR_LEARN_MORE: "Mehr Infos",
  13913. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13914. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13915. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13916. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13917. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13918. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13919. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13920. VR_APP: "port VR App",
  13921. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13922. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13923. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13924. VR_APP_FOR_ANDROID: "port VR app für Android",
  13925. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13926. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13927. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13928. VR_PREVIOUS_CAPS: "ZURÜCK",
  13929. VR_NEXT_CAPS: "WEITER",
  13930. VR_GOT_IT_CAPS: "VERSTANDEN",
  13931. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13932. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13933. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13934. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13935. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13936. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13937. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13938. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13939. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13940. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13941. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13942. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13943. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13944. VR_ANDROID_DVICES: "Android Geräte",
  13945. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13946. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13947. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13948. VR_DOWNLOAD_HERE: "Hier runterladen",
  13949. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13950. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13951. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13952. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13953. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13954. SHARE_TO: "Teilen auf",
  13955. SHARE_LINK: "Direkter Link",
  13956. SHARE_EXPLORE: "Umsehen",
  13957. SHARE_AT: "auf",
  13958. SHARE_WITH: "mit",
  13959. SHARE_3D: "in 3D",
  13960. SHARE_COPIED: "Kopiert!",
  13961. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13962. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13963. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13964. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13965. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13966. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13967. ERROR_GENERIC_ACTIONS_3: " oder ",
  13968. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13969. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13970. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13971. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13972. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13973. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13974. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13975. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13976. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13977. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13978. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13979. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13980. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13981. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13982. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13983. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13984. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13985. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13986. LINK_TO_LOCATION: "Link zu",
  13987. MENU_COPY: "Kopieren",
  13988. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13989. ROTATE: "Drehen",
  13990. INSIDE: "Drinnen",
  13991. MOVE: "Bewegen",
  13992. ZOOM: "Vergrößern"
  13993. }
  13994. }
  13995. , {}],
  13996. 111: [function (e, t, i) {
  13997. "use strict";
  13998. t.exports = {
  13999. PAGE_TITLE: "",
  14000. LOADING: "Loading",
  14001. PRESENTED_BY_CAPS: "PRESENTED BY",
  14002. POWERED_BY: "powered by ",
  14003. POWERED_BY_CAPS: "POWERED BY",
  14004. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  14005. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  14006. PRESENTED_BY: "Presented by ",
  14007. MORE: "More ",
  14008. LESS: "Less ",
  14009. TAG_CONTENT: "tag™ Content",
  14010. SHOW: "Show",
  14011. HIDE: "Hide",
  14012. DOLLHOUSE: "Dollhouse",
  14013. FLOOR_PLAN: "Floor plan",
  14014. OPEN_HIGHLIGHTS: "Open Highlights",
  14015. CLOSE_HIGHLIGHTS: "Close",
  14016. PREVIOUS: "Previous",
  14017. PLAY: "Play",
  14018. PAUSE: "Pause",
  14019. NEXT: "Next",
  14020. EXPLORE_3D_SPACE: "Explore 3D Space",
  14021. VIEW_DOLLHOUSE: "View dollhouse",
  14022. SOCIAL_SHARING: "Share this Space",
  14023. VIEW_IN_VR: "View in VR",
  14024. VIEW_FULLSCREEN: "全屏",
  14025. EXIT_FULLSCREEN: "退出全屏",
  14026. ZOOM_IN: "Zoom in",
  14027. ZOOM_OUT: "Zoom out",
  14028. FLOOR_NAME: "Floor ",
  14029. FLOOR_ALL: "全部",
  14030. TERMS: "Terms",
  14031. PORT_TERMS: "port terms",
  14032. TERMS_OF_USE: "Terms of Use",
  14033. TERMS_TEXT_FILE: "terms-en-US.html",
  14034. CLOSE_TERMS: "Close",
  14035. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  14036. HELP: "Help",
  14037. HELP_NAVIGATION_TAB: "Navigation",
  14038. HELP_MORE_HELP_TAB: "More Help",
  14039. CLOSE: "Close",
  14040. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  14041. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  14042. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  14043. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  14044. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  14045. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  14046. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  14047. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  14048. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  14049. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  14050. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  14051. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  14052. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  14053. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  14054. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  14055. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  14056. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  14057. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  14058. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  14059. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  14060. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  14061. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  14062. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  14063. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  14064. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  14065. HELP_MORE_HLR_A: "Highlight Reel",
  14066. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  14067. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  14068. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  14069. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  14070. HELP_MORE_FLOORS_A: "Floor Selector",
  14071. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  14072. HELP_MORE_TAG_A: "tag™ Posts",
  14073. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  14074. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  14075. HELP_MORE_ZOOM_A: "Zoom Controls",
  14076. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  14077. HELP_MORE_TOUR_A: "Tour Controls",
  14078. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  14079. HELP_MORE_INSIDE_A: "Inside View",
  14080. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  14081. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  14082. HELP_MORE_VR_A: "VR Mode",
  14083. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  14084. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  14085. HELP_MORE_360_A: "360° Views",
  14086. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  14087. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  14088. HELP_MORE_FULLSCREEN_A: "Full screen",
  14089. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  14090. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  14091. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  14092. WEBVR_FOR_DAYDREAM: "For Daydream View",
  14093. WEBVR_ENTER_WEBVR: "ENTER VR",
  14094. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  14095. WEBVR_LEARN_MORE: "Learn more",
  14096. WEBVR_VIEW_SPACE: "View Space in VR",
  14097. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14098. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  14099. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14100. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14101. VR_PREVIOUS_CAPS: "PREVIOUS",
  14102. VR_NEXT_CAPS: "NEXT",
  14103. VR_GOT_IT_CAPS: "GOT IT",
  14104. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14105. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14106. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14107. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14108. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14109. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14110. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14111. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14112. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14113. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14114. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14115. VR_APP: "port VR App",
  14116. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14117. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14118. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14119. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14120. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14121. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14122. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14123. VR_ANDROID_DVICES: "Android Devices",
  14124. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14125. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14126. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14127. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14128. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14129. VR_APP_OPEN: "Open with the port VR app instead",
  14130. VR_DOWNLOAD_HERE: "Download here",
  14131. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14132. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14133. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14134. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14135. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14136. SHARE_TO: "Share to",
  14137. SHARE_LINK: "Direct Link",
  14138. SHARE_EXPLORE: "Explore ",
  14139. SHARE_AT: "at",
  14140. SHARE_WITH: "with",
  14141. SHARE_3D: " in 3D",
  14142. SHARE_COPIED: "Copied!",
  14143. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14144. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14145. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14146. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14147. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14148. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14149. ERROR_GENERIC_ACTIONS_3: " or ",
  14150. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14151. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14152. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14153. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14154. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14155. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14156. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14157. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14158. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14159. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14160. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14161. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14162. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14163. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14164. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14165. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14166. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14167. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14168. LINK_TO_LOCATION: "Link to location",
  14169. MENU_COPY: "Copy",
  14170. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14171. ROTATE: "Rotate",
  14172. INSIDE: "Inside",
  14173. MOVE: "Move",
  14174. ZOOM: "Zoom"
  14175. }
  14176. }
  14177. , {}],
  14178. 112: [function (e, t, i) {
  14179. "use strict";
  14180. t.exports = {
  14181. PAGE_TITLE: "",
  14182. LOADING: "Cargando",
  14183. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14184. POWERED_BY: "potenciando por ",
  14185. POWERED_BY_CAPS: "POTENCIADO POR ",
  14186. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14187. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14188. PRESENTED_BY: "Presentado por ",
  14189. MORE: "Más ",
  14190. LESS: "Menos ",
  14191. TAG_CONTENT: "Contenido de tag™",
  14192. SHOW: "Mostrar",
  14193. HIDE: "Ocultar",
  14194. DOLLHOUSE: "Dollhouse",
  14195. FLOOR_PLAN: "Planos",
  14196. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14197. CLOSE_HIGHLIGHTS: "Cerrar",
  14198. PREVIOUS: "Anterior",
  14199. PLAY: "Play",
  14200. PAUSE: "Pausa",
  14201. NEXT: "Siguiente",
  14202. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14203. VIEW_DOLLHOUSE: "Ver dollhouse",
  14204. SOCIAL_SHARING: "Compartir este espacio",
  14205. VIEW_IN_VR: "Ver en realidad virtual",
  14206. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14207. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14208. ZOOM_IN: "Acercar",
  14209. ZOOM_OUT: "Alejar",
  14210. FLOOR_NAME: "Piso ",
  14211. FLOOR_ALL: "Todas",
  14212. TERMS: "Condiciones",
  14213. PORT_TERMS: "port términos de uso",
  14214. TERMS_OF_USE: "Términos de uso",
  14215. TERMS_TEXT_FILE: "terms-es-MX.html",
  14216. CLOSE_TERMS: "Cerrar",
  14217. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14218. HELP: "Ayuda",
  14219. HELP_NAVIGATION_TAB: "Navegación",
  14220. HELP_MORE_HELP_TAB: "Más Ayuda",
  14221. CLOSE: "Cerrar",
  14222. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14223. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14224. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14225. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14226. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14227. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14228. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14229. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14230. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14231. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14232. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14233. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14234. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14235. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14236. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14237. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14238. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14239. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14240. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14241. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14242. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14243. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14244. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14245. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14246. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14247. HELP_MORE_HLR_A: "Galería destacada",
  14248. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14249. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14250. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14251. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14252. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14253. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14254. HELP_MORE_TAG_A: "tag™ Posts",
  14255. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14256. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14257. HELP_MORE_ZOOM_A: "Controles de zoom",
  14258. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14259. HELP_MORE_TOUR_A: "Controles de recorrido",
  14260. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14261. HELP_MORE_INSIDE_A: "Vista interior",
  14262. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14263. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14264. HELP_MORE_VR_A: "Modo de realidad virtual",
  14265. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14266. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14267. HELP_MORE_360_A: "360° Views",
  14268. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14269. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14270. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14271. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14272. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14273. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14274. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14275. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14276. WEBVR_LEARN_MORE: "Más información",
  14277. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14278. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14279. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14280. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14281. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14282. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14283. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14284. VR_APP: "port VR App",
  14285. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14286. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14287. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14288. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14289. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14290. VR_PREVIOUS_CAPS: "ANTERIOR",
  14291. VR_NEXT_CAPS: "SIGUIENTE",
  14292. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14293. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14294. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14295. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14296. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14297. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14298. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14299. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14300. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14301. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14302. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14303. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14304. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14305. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14306. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14307. VR_ANDROID_DVICES: "Dispositivos Android",
  14308. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14309. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14310. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14311. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14312. VR_DOWNLOAD_HERE: "Descargar aquí",
  14313. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14314. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14315. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14316. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14317. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14318. SHARE_TO: "Compartir en",
  14319. SHARE_LINK: "Enlace directo",
  14320. SHARE_EXPLORE: "Explorar ",
  14321. SHARE_AT: "en",
  14322. SHARE_WITH: "con",
  14323. SHARE_3D: " en 3D",
  14324. SHARE_COPIED: "¡Copiado!",
  14325. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14326. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14327. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14328. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14329. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14330. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14331. ERROR_GENERIC_ACTIONS_3: " o ",
  14332. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14333. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14334. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14335. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14336. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14337. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14338. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14339. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14340. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14341. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14342. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14343. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14344. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14345. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14346. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14347. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14348. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14349. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14350. LINK_TO_LOCATION: "Enlace a la ubicación",
  14351. MENU_COPY: "Copiar",
  14352. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14353. ROTATE: "Girar",
  14354. INSIDE: "Interior",
  14355. MOVE: "Moverse",
  14356. ZOOM: "Acercar o alejar"
  14357. }
  14358. }
  14359. , {}],
  14360. 113: [function (e, t, i) {
  14361. "use strict";
  14362. t.exports = {
  14363. PAGE_TITLE: "",
  14364. LOADING: "Chargement",
  14365. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14366. POWERED_BY: "alimenté par ",
  14367. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14368. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14369. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14370. PRESENTED_BY: "Présenté par ",
  14371. MORE: "Plus ",
  14372. LESS: "Moins ",
  14373. TAG_CONTENT: "Contenu tag™",
  14374. SHOW: "Montrer",
  14375. HIDE: "Cacher",
  14376. DOLLHOUSE: "Dollhouse",
  14377. FLOOR_PLAN: "Plan de sol",
  14378. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14379. CLOSE_HIGHLIGHTS: "Fermer",
  14380. PREVIOUS: "Précédent",
  14381. PLAY: "Lecture",
  14382. PAUSE: "Pause",
  14383. NEXT: "Suivant",
  14384. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14385. VIEW_DOLLHOUSE: "Voir dollhouse",
  14386. SOCIAL_SHARING: "Partager cet espace",
  14387. VIEW_IN_VR: "Voir en VR",
  14388. VIEW_FULLSCREEN: "Plein écran",
  14389. EXIT_FULLSCREEN: "Fermer plein écran",
  14390. ZOOM_IN: "Zoom avant",
  14391. ZOOM_OUT: "Zoom arrière",
  14392. FLOOR_NAME: "Étage ",
  14393. FLOOR_ALL: "Tous",
  14394. TERMS: "Mentions légales",
  14395. PORT_TERMS: "port mentions légales",
  14396. TERMS_OF_USE: "Conditions d'utilisation",
  14397. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14398. CLOSE_TERMS: "Fermer",
  14399. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14400. HELP: "Aide",
  14401. HELP_NAVIGATION_TAB: "Navigation",
  14402. HELP_MORE_HELP_TAB: "Aide",
  14403. CLOSE: "Fermer",
  14404. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14405. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14406. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14407. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14408. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14409. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14410. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14411. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14412. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14413. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14414. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14415. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14416. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14417. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14418. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14419. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14420. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14421. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14422. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14423. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14424. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14425. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14426. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14427. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14428. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14429. HELP_MORE_HLR_A: "Carrousel",
  14430. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14431. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14432. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14433. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14434. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14435. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14436. HELP_MORE_TAG_A: "tag™ Posts",
  14437. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14438. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14439. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14440. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14441. HELP_MORE_TOUR_A: "Commandes de la visite",
  14442. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14443. HELP_MORE_INSIDE_A: "Vue intérieure",
  14444. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14445. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14446. HELP_MORE_VR_A: "Mode RV",
  14447. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14448. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14449. HELP_MORE_360_A: "Vues 360°",
  14450. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14451. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14452. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14453. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14454. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14455. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14456. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14457. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14458. WEBVR_LEARN_MORE: "En savoir plus",
  14459. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14460. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14461. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14462. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14463. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14464. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14465. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14466. VR_NEXT_CAPS: "SUIVANT",
  14467. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14468. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14469. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14470. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14471. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14472. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14473. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14474. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14475. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14476. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14477. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14478. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14479. VR_APP: "port VR App",
  14480. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14481. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14482. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14483. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14484. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14485. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14486. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14487. VR_ANDROID_DVICES: "Appareils Android",
  14488. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14489. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14490. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14491. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14492. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14493. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14494. VR_DOWNLOAD_HERE: "Télécharger ici",
  14495. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14496. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14497. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14498. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14499. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14500. SHARE_TO: "Partager sur",
  14501. SHARE_LINK: "Lien direct",
  14502. SHARE_EXPLORE: "Explorer ",
  14503. SHARE_AT: "à",
  14504. SHARE_WITH: "avec",
  14505. SHARE_3D: " en 3D",
  14506. SHARE_COPIED: "Copié!",
  14507. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14508. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14509. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14510. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14511. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14512. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14513. ERROR_GENERIC_ACTIONS_3: " ou ",
  14514. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14515. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14516. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14517. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14518. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14519. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14520. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14521. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14522. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14523. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14524. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14525. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14526. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14527. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14528. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14529. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14530. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14531. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14532. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14533. MENU_COPY: "Copie",
  14534. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14535. ROTATE: "Faire pivoter",
  14536. INSIDE: "Intérieure",
  14537. MOVE: "Se déplacer",
  14538. ZOOM: "Zoom"
  14539. }
  14540. }
  14541. , {}],
  14542. 114: [function (e, t, i) {
  14543. "use strict";
  14544. t.exports = {
  14545. PAGE_TITLE: "",
  14546. LOADING: "読み込み中",
  14547. PRESENTED_BY_CAPS: "PRESENTED BY",
  14548. POWERED_BY: "powered by",
  14549. POWERED_BY_CAPS: "POWERED BY",
  14550. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14551. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14552. PRESENTED_BY: "Presented by ",
  14553. MORE: "全て表示 ",
  14554. LESS: "閉じる ",
  14555. TAG_CONTENT: "tag™コンテンツ ",
  14556. SHOW: "表示",
  14557. HIDE: "非表示",
  14558. DOLLHOUSE: "ドールハウス",
  14559. FLOOR_PLAN: "フロアプラン",
  14560. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14561. CLOSE_HIGHLIGHTS: "閉じる",
  14562. PREVIOUS: "前へ",
  14563. PLAY: "再生",
  14564. PAUSE: "一時停止",
  14565. NEXT: "次へ",
  14566. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14567. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14568. SOCIAL_SHARING: "このSpaceを共有する",
  14569. VIEW_IN_VR: "VRで表示",
  14570. VIEW_FULLSCREEN: "フルスクリーン表示",
  14571. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14572. ZOOM_IN: "ズームイン",
  14573. ZOOM_OUT: "ズームアウト",
  14574. FLOOR_NAME: "フロア ",
  14575. FLOOR_ALL: "すべて",
  14576. TERMS: "規約",
  14577. PORT_TERMS: "port規約",
  14578. TERMS_OF_USE: "利用規約",
  14579. CLOSE_TERMS: "閉じる",
  14580. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14581. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14582. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14583. WEBVR_ENTER_WEBVR: "VRに入る",
  14584. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14585. WEBVR_LEARN_MORE: "もっと詳しく",
  14586. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14587. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14588. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14589. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14590. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14591. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14592. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14593. VR_PREVIOUS_CAPS: "前へ",
  14594. VR_NEXT_CAPS: "次へ",
  14595. VR_GOT_IT_CAPS: "了解",
  14596. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14597. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14598. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14599. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14600. VR_WHAT_YOU_NEED: "必要なもの",
  14601. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14602. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14603. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14604. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14605. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14606. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14607. VR_APP: "port VRアプリ",
  14608. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14609. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14610. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14611. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14612. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14613. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14614. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14615. VR_ANDROID_DVICES: "Androidデバイス",
  14616. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14617. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14618. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14619. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14620. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14621. VR_APP_OPEN: "port VRアプリで開く",
  14622. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14623. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14624. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14625. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14626. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14627. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14628. SHARE_TO: "共有先",
  14629. SHARE_LINK: "ダイレクトリンク",
  14630. SHARE_EXPLORE: "探索",
  14631. SHARE_AT: "場所",
  14632. SHARE_WITH: "使用アプリ",
  14633. SHARE_3D: "3Dで",
  14634. SHARE_COPIED: "コピーされました!",
  14635. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14636. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14637. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14638. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14639. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14640. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14641. ERROR_GENERIC_ACTIONS_3: "または",
  14642. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14643. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14644. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14645. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14646. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14647. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14648. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14649. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14650. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14651. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14652. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14653. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14654. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14655. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14656. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14657. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14658. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14659. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14660. LINK_TO_LOCATION: "ロケーションへのリンク",
  14661. MENU_COPY: "コピー",
  14662. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14663. ROTATE: "回転",
  14664. MOVE: "移動",
  14665. INSIDE: "内側",
  14666. ZOOM: "ズーム",
  14667. HELP: "ヘルプ",
  14668. HELP_NAVIGATION_TAB: "ナビゲーション",
  14669. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14670. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14671. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14672. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14673. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14674. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14675. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14676. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14677. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14678. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14679. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14680. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14681. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14682. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14683. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14684. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14685. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14686. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14687. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14688. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14689. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14690. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14691. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14692. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14693. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14694. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14695. HELP_MORE_HLR_A: "ハイライト",
  14696. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14697. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14698. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14699. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14700. HELP_MORE_FLOORS_A: "フロアセレクター",
  14701. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14702. HELP_MORE_TAG_A: "tag™ Posts",
  14703. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14704. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14705. HELP_MORE_ZOOM_A: "ズームコントロール",
  14706. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14707. HELP_MORE_TOUR_A: "ツアーコントロール",
  14708. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14709. HELP_MORE_INSIDE_A: "内側ビュー",
  14710. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14711. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14712. HELP_MORE_VR_A: "VRモード",
  14713. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14714. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14715. HELP_MORE_360_A: "360° Views",
  14716. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14717. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14718. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14719. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14720. CLOSE: "閉じる"
  14721. }
  14722. }
  14723. , {}],
  14724. 115: [function (e, t, i) {
  14725. "use strict";
  14726. t.exports = {
  14727. PAGE_TITLE: "",
  14728. LOADING: "Загрузка",
  14729. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14730. POWERED_BY: "разработано на платформе ",
  14731. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14732. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14733. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14734. PRESENTED_BY: "Представлено ",
  14735. MORE: "Больше ",
  14736. LESS: "Меньше ",
  14737. TAG_CONTENT: "tag™ Контент",
  14738. SHOW: "Показать",
  14739. HIDE: "Скрыть",
  14740. DOLLHOUSE: "Dollhouse",
  14741. FLOOR_PLAN: "Планировка",
  14742. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14743. CLOSE_HIGHLIGHTS: "Закрыть",
  14744. PREVIOUS: "Предыдущий",
  14745. PLAY: "Воспроизвести",
  14746. PAUSE: "Пауза",
  14747. NEXT: "Следующий",
  14748. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14749. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14750. SOCIAL_SHARING: "Поделиться этой моделью",
  14751. VIEW_IN_VR: "Посмотреть в VR",
  14752. VIEW_FULLSCREEN: "Полный экран",
  14753. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14754. ZOOM_IN: "Увеличить",
  14755. ZOOM_OUT: "Уменьшить",
  14756. FLOOR_NAME: "Этаж ",
  14757. FLOOR_ALL: "Все",
  14758. TERMS: "Условия",
  14759. PORT_TERMS: "Правила пользования",
  14760. TERMS_OF_USE: "Условия использования",
  14761. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14762. CLOSE_TERMS: "Закрыть",
  14763. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14764. HELP: "Помощь",
  14765. HELP_NAVIGATION_TAB: "Навигация",
  14766. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14767. CLOSE: "Закрыть",
  14768. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14769. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14770. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14771. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14772. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14773. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14774. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14775. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14776. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14777. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14778. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14779. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14780. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14781. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14782. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14783. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14784. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14785. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14786. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14787. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14788. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14789. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14790. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14791. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14792. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14793. HELP_MORE_HLR_A: "Фотоколлаж",
  14794. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14795. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14796. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14797. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14798. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14799. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14800. HELP_MORE_TAG_A: "tag™ Posts",
  14801. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14802. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14803. HELP_MORE_ZOOM_A: "Масштаб",
  14804. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14805. HELP_MORE_TOUR_A: "Управление Туром",
  14806. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14807. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14808. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14809. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14810. HELP_MORE_VR_A: "Режим VR",
  14811. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14812. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14813. HELP_MORE_360_A: "360° Views",
  14814. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14815. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14816. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14817. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14818. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14819. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14820. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14821. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14822. WEBVR_LEARN_MORE: "Узнать больше",
  14823. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14824. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14825. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14826. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14827. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14828. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14829. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14830. VR_APP: "port VR App",
  14831. VR_APP_OPEN: "Или открыть через приложение port VR",
  14832. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14833. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14834. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14835. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14836. VR_VIEW_SPACE: "Запустить модель в VR",
  14837. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14838. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14839. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14840. VR_GOT_IT_CAPS: "ЯСНО",
  14841. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14842. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14843. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14844. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14845. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14846. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14847. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14848. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14849. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14850. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14851. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14852. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14853. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14854. VR_ANDROID_DVICES: "Android устройства",
  14855. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14856. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14857. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14858. VR_DOWNLOAD_HERE: "Скачать здесь",
  14859. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14860. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14861. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14862. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14863. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14864. SHARE_TO: "Поделиться",
  14865. SHARE_LINK: "Прямая ссылка",
  14866. SHARE_EXPLORE: "просмотреть",
  14867. SHARE_AT: "на",
  14868. SHARE_WITH: "с",
  14869. SHARE_3D: "в 3D",
  14870. SHARE_COPIED: "Скопировано!",
  14871. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14872. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14873. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14874. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14875. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14876. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14877. ERROR_GENERIC_ACTIONS_3: " или ",
  14878. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14879. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14880. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14881. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14882. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14883. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14884. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14885. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14886. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14887. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14888. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14889. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14890. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14891. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14892. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14893. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14894. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14895. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14896. LINK_TO_LOCATION: "Ссылка на местоположение",
  14897. MENU_COPY: "Копировать",
  14898. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14899. ROTATE: "Вращать",
  14900. MOVE: "Передвигаться",
  14901. INSIDE: "Вид изнутри",
  14902. ZOOM: "Масштаб"
  14903. }
  14904. }
  14905. , {}],
  14906. 116: [function (e, t, i) {//main.js
  14907. (function (t) {
  14908. "use strict";
  14909. var modelProgressBase = 0.4;
  14910. var progressUpdate = function (e) { // 0 <= e <= 1
  14911. console.log('e1:' + e)
  14912. e = Math.round(modelProgressBase * e * 100);
  14913. console.log('e2:' + e)
  14914. var t = $('.progressbar');
  14915. t.find('.bar').css('width', e + '%');
  14916. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px'); //上面跟着的字的百分比
  14917. t.find('.perc').text(e + '%'); //具体数字的百分比
  14918. }
  14919. $('#gui-loading').fadeIn(200);
  14920. progressUpdate(0.1)
  14921. var fileName = g_version ? 'modeldata.js' : 'someData.json';
  14922. $.ajax(g_Prefix + "data/" + window.number + "/" + fileName + "?" + randomTime().getTime(), { dataType: "json" }).done(function (e) { //改
  14923. var data = matcher(e);
  14924. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number);
  14925. data.user = {
  14926. "is_authenticated": false,
  14927. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14928. }
  14929. try {//处理一下导览数据
  14930. data.model.images = data.model.images.filter(e => {
  14931. if (!e.locations && !e.thumbnail_signed_src) return; //旧的曾有导览数据是错误的,将它删除
  14932. if (e.locations && e.locations.length == 0) return;
  14933. return e
  14934. })
  14935. } catch (e) { console.log(e) }
  14936. window.DATA = data;
  14937. data.model.summary = data.summary
  14938. data.model.name = data.name
  14939. for (let i in data) {
  14940. data[i] == "false" && (data[i] = false)
  14941. }
  14942. progressUpdate(0.7);
  14943. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14944. if (data.weixinDesc) {
  14945. g_weixinObj.desc = data.weixinDesc;
  14946. }
  14947. if (data.shareImgUrl) {
  14948. g_weixinObj.imgUrl = data.shareImgUrl
  14949. }
  14950. window.wx && manage.weixinShare();
  14951. //初始画面
  14952. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14953. function E(e) {
  14954. $("<img/>").attr("src", e).on("load", function () {
  14955. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14956. $(this).remove()
  14957. })
  14958. }
  14959. //背景
  14960. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14961. settings.bgImg = settings.bgImg || data.bgImg || null
  14962. if (settings.bgImg) {
  14963. $("#player").css({
  14964. // 'background-image': "url(" + (browser.isMobile() ? settings.mobileBgImg : settings.bgImg) + ")",
  14965. "background-position": "bottom center",
  14966. "background-size": "100% 23%",
  14967. "background-repeat": "no-repeat",
  14968. "background-color": browser.isMobile() ? '#000000' : settings.bgColor ,
  14969. })
  14970. }
  14971. {//初始化导览时间
  14972. if (DATA.tourBlackSpeed == void 0) DATA.tourBlackSpeed = 100
  14973. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14974. if (DATA.tourWalkSpeed == void 0) DATA.tourWalkSpeed = 100
  14975. if (DATA.tourRotTime == '' || DATA.tourRotTime == void 0) {
  14976. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14977. }
  14978. }
  14979. {//其他
  14980. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14981. }
  14982. }).fail(e => {
  14983. alert("缺少someData文件,请检查场景码是否正确。")
  14984. })
  14985. function StartLoad() {//当加载完data后
  14986. function i() {
  14987. var e = window.number//Y.getModelIDFromQueryString();
  14988. if (!e)
  14989. return b(null, "loading-failed");
  14990. var t = Y.parseSidUrl(e)
  14991. , i = l()
  14992. , a = c()
  14993. , s = o()
  14994. , u = V.quickstart.enabled
  14995. , g = null
  14996. , m = null
  14997. , v = null
  14998. , w = null
  14999. , T = null
  15000. , x = null
  15001. , S = null
  15002. , M = null
  15003. , R = null
  15004. , P = null
  15005. , O = null
  15006. , L = null
  15007. , N = new ue;
  15008. r(s);
  15009. h({ //MP开头写法
  15010. urlBase: t.urlBase
  15011. }).then(function () {
  15012. return re.init(),
  15013. d(t, e) //getModel and load
  15014. }).then(function (e) {
  15015. progressUpdate(0.9)
  15016. return P = e,
  15017. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  15018. startSource: i,
  15019. autoplay: V.autoplay,
  15020. quickstart: u
  15021. }),
  15022. P.urls.init()
  15023. }).then(function () {
  15024. return P.loadPanos()
  15025. }).then(function () {
  15026. m = X.getStartCameraOptions(P, P.panos),
  15027. S = A(P),
  15028. O = y(u, m.mode),
  15029. v = O.controls,
  15030. w = O.player,
  15031. T = O.director,
  15032. x = O.tagManager,
  15033. M = O.tileDownloader,
  15034. R = O.qualityManager,
  15035. L = O.panoRenderer,
  15036. C(P, S, O, s),
  15037. w.director = T,//xzw add
  15038. P.supportsTiles && M.start(),
  15039. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  15040. u = !1);
  15041. var e = null;
  15042. if (u) {
  15043. de.warn("Quickstart engaged. Hold on to your knickers.");
  15044. var t = v.controls[D.PANORAMA];
  15045. g = new ie(R, S.scene, S.camera, t, s),
  15046. _(S, s, P),
  15047. e = g.load(m).then(function () {
  15048. S.addComponent(g),
  15049. S.once(le.AfterRender, function () {
  15050. de.warn("First render after quickstart load finished.")
  15051. })
  15052. })
  15053. }
  15054. window.flyToFirst = function () {//xzw add
  15055. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  15056. var q = new _x.Quaternion(0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636);
  15057. var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position);
  15058. w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint })
  15059. };
  15060. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  15061. }).then(function () {
  15062. return f(P, U.onProgress, i, !u, a)
  15063. }).then(function () {
  15064. if (m.quickstart = u,
  15065. I(P, S, O, s),
  15066. S.started || _(S, s, P),
  15067. H.modelLoaded(P, w, v, V.autoplay),
  15068. E(w, P, m, V.autoplay).done(function () {
  15069. T.autoTour()
  15070. }),
  15071. !P.supportsTiles) {
  15072. var e = new Z(P, w);
  15073. e.start()
  15074. }
  15075. u && (S.removeComponent(g),
  15076. g.destroy(),
  15077. m.pano.enter()),
  15078. U.init(P, T, w, v, S, m, H.getSessionId()),
  15079. U.endLoading(P, T, x),
  15080. S.once(le.AfterRender, function () {
  15081. N.setAppReadyTime();
  15082. var e = N.calcFullLoadingTime();
  15083. de.warn("Total load time: " + e / 1e3),
  15084. H.loadComplete(e),
  15085. de.warn("First render after model load finished.")
  15086. try {
  15087. window.evt && window.dispatchEvent(window.evt);
  15088. parent.postMessage({
  15089. cmd: "loaded",
  15090. }, "*")
  15091. } catch (err) { }
  15092. }),
  15093. S.on(le.MemoryUsageUpdated, n)
  15094. }).fail(b.bind(this, e))
  15095. }
  15096. function n(e) {
  15097. ce.update(e)
  15098. }
  15099. function r(e) {
  15100. de.info("Version", "2.25.6-0-gd87e5b1"),
  15101. q.defaultMaxListeners = 1e3,
  15102. a(e),
  15103. s()
  15104. }
  15105. function o() {
  15106. return document.getElementById("player")
  15107. }
  15108. function a(e) {
  15109. e.addEventListener("dragenter", T, !1),
  15110. e.addEventListener("dragover", T, !1)
  15111. }
  15112. function s() {
  15113. F.valueFromHash("title", !0) || $(document).ready(function () {
  15114. var e = $(".model-title");
  15115. e.hide()
  15116. })
  15117. }
  15118. function l() {
  15119. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15120. }
  15121. function c() {
  15122. return {
  15123. panoElementsToLoad: 6,
  15124. modelElementsToLoad: 0,
  15125. totalElementsLoaded: 0,
  15126. totalElementsToLoad: 0,
  15127. totalPercentageLoaded: 0,
  15128. progressCallback: null
  15129. }
  15130. }
  15131. function h(e) {
  15132. return K.loadFeatureFlags(e).done(function (e) {
  15133. K.updateDependentSettings(e, V)
  15134. })
  15135. }
  15136. // function u(e) {
  15137. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15138. // responseType: "json",
  15139. // prefetchFrom: "config"
  15140. // }).then(function(e) {
  15141. // return e ? void j.extendObject(V.appConfig, e) : {}
  15142. // }, function(e) {
  15143. // return de.warn("Failed loading runtime config, using defaults."),
  15144. // $.when({})
  15145. // })
  15146. // }
  15147. function d(e, t) {
  15148. var i = B.getModel({
  15149. url: t,
  15150. floors: F.valueFromHash("f", !0),
  15151. autoload: !1
  15152. })
  15153. ;
  15154. return $.when(i, n).then(null, function (e) {
  15155. return this
  15156. })
  15157. }
  15158. function p(e, t, i, n, r) {
  15159. de.info("Model data loaded"),
  15160. de.debug("UUID: " + e.data.job.uuid),
  15161. J.init(K.getFlags()),
  15162. i && H.initKeen({
  15163. token: i,
  15164. appId: n
  15165. }),
  15166. H.initSegment({
  15167. model: e.sid,
  15168. version: "2.25.6-0-gd87e5b1",
  15169. startSource: r.startSource,
  15170. token: t,
  15171. autoplay: r.autoplay,
  15172. quickstart: r.quickstart
  15173. })
  15174. }
  15175. function f(e, t, i, n, r) {
  15176. return r.progressCallback = t,
  15177. H.sessionStart(),
  15178. e.load(n).progress(g.bind(this, r))
  15179. }
  15180. function g(e, t) {
  15181. e.modelElementsToLoad = t[1],
  15182. v(e),
  15183. m(e)
  15184. }
  15185. function m(e) {
  15186. e.totalElementsLoaded++,
  15187. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15188. //----许钟文-----------------模型进度条向后调整
  15189. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15190. e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded;
  15191. console.log('pro:' + e.totalPercentageLoaded)
  15192. //---------------------------
  15193. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15194. }
  15195. function v(e) {
  15196. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15197. }
  15198. function A(e) {
  15199. var t = new x.PerspectiveCamera;
  15200. t.layers.enable(he.PANOMARKERS),
  15201. t.layers.enable(he.RETICULE),
  15202. t.layers.enable(he.TAG);
  15203. var i = new x.Scene
  15204. , n = new x.AmbientLight(16777215);
  15205. i.add(n),
  15206. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({
  15207. side: x.DoubleSide
  15208. })),
  15209. i.plane.position.y = 0,
  15210. i.plane.rotateX(-Math.PI / 2),
  15211. i.plane.material.visible = !1,
  15212. i.add(i.plane),
  15213. i.updateMatrixWorld(),
  15214. V.showScreenshotLocations && e.data.images.forEach(function (e) {
  15215. if (e.metadata && e.metadata.camera_position) {
  15216. var t = e.metadata.camera_position
  15217. , n = new x.Mesh(new x.BoxGeometry(.3, .3, .3));
  15218. n.position = t.clone(),
  15219. i.add(n);
  15220. var r = e.metadata.camera_quaternion
  15221. , o = new x.Vector3(0, 0, -1).applyQuaternion(r);
  15222. i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680))
  15223. }
  15224. }),
  15225. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)),
  15226. i.add(new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680)),
  15227. i.add(new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280)));
  15228. //背景
  15229. if (!settings.transparentBg && !settings.bgImg) {
  15230. i.skybox = new W
  15231. i.add(i.skybox)
  15232. }
  15233. var r = new te(i, t, z);
  15234. return r
  15235. }
  15236. function y(e, t) {
  15237. var i = e ? 1 : 1e3
  15238. , n = J.tilegen || J.imgopt ? 6 : 2;
  15239. n = F.valueFromHash("tileconc", n);
  15240. var r = new ne
  15241. , o = new ae({
  15242. concurrentDownloads: n
  15243. })
  15244. , a = new se
  15245. , s = new P
  15246. , l = new M
  15247. , c = new S(t)
  15248. , h = new R
  15249. , u = new O(i)
  15250. , d = new L
  15251. , p = new oe;
  15252. return {
  15253. qualityManager: r,
  15254. panoRenderer: a,
  15255. tileDownloader: o,
  15256. player: c,
  15257. director: l,
  15258. modelManager: s,
  15259. tagManager: p,
  15260. displayController: u,
  15261. labelDisplayController: d,
  15262. controls: h
  15263. }
  15264. }
  15265. function C(e, t, i, n) {
  15266. var r = i.controls
  15267. , o = i.qualityManager
  15268. , a = i.panoRenderer
  15269. , s = i.tileDownloader
  15270. , l = i.modelManager;
  15271. r.init(n, l),
  15272. ee.init(i.director, r, i.player, l, t),
  15273. o.init(l),
  15274. s.init(o),
  15275. a.init(t, s, o),
  15276. l.init(s, a, o),
  15277. l.addModel(e),
  15278. t.addComponent(G)
  15279. }
  15280. function I(e, t, i, n) {
  15281. var r = i.qualityManager
  15282. , o = i.panoRenderer
  15283. , a = i.tileDownloader
  15284. , s = i.modelManager
  15285. , l = i.player
  15286. , c = i.director
  15287. , h = i.tagManager
  15288. , u = i.displayController
  15289. , d = i.labelDisplayController
  15290. , p = i.controls;
  15291. t.scene.add(e),
  15292. t.qualityManager = r;
  15293. var f = {
  15294. camera: t.camera,
  15295. director: c,
  15296. modelManager: s,
  15297. tileDownloader: a,
  15298. panoRenderer: o,
  15299. qualityManager: r,
  15300. tagManager: h,
  15301. container: n,
  15302. controls: p
  15303. };
  15304. l.init(f),
  15305. l.setScene(t.scene),
  15306. h.init(s, l),
  15307. c.init(l, s),
  15308. u.init(c, l, s, h, n),
  15309. d.init(l, s, n),
  15310. z.bindEvents(l),
  15311. t.addComponent(h),
  15312. t.addComponent(l),
  15313. t.addComponent(o),
  15314. l.sceneRenderer = t; //xzw add 方便resize
  15315. }
  15316. function E(e, t, i, n) {
  15317. return de.info("Starting player in " + i.mode),
  15318. H.report(t.sid, "started-playing", n, i.quickstart),
  15319. e.start(i)
  15320. }
  15321. function b(e, t) {
  15322. de.error(t),
  15323. k.error(t),
  15324. H.report(e, "error-" + t)
  15325. }
  15326. function w(e) {
  15327. var t = F.details();
  15328. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15329. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15330. H.report(e, "error-webgl-generic"))
  15331. }
  15332. function _(e, t, i) {
  15333. try {
  15334. e.start(t)
  15335. } catch (e) {
  15336. throw de.warn(e.message),
  15337. w(i.sid),
  15338. e
  15339. }
  15340. }
  15341. function T(e) {
  15342. e.stopPropagation(),
  15343. e.preventDefault()
  15344. }
  15345. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15346. if (window.DATA.hoticon) {
  15347. g_HotImage = {
  15348. point: window.DATA.hoticon.default ? ('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15349. point2: window.DATA.hoticon.higt ? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15350. };
  15351. }
  15352. //czj 判断someData 有没有backgroundMusic 添加音乐
  15353. if (window.DATA.backgroundMusic) {
  15354. if (window.isLocal) {
  15355. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15356. } else {
  15357. SoundManager.setSrc('bgm', window.DATA.backgroundMusic)
  15358. }
  15359. $("#volume").show();
  15360. } else if (g_version === "one") {
  15361. SoundManager.setSrc('bgm', manage.dealURL(g_Prefix + "/audio/" + "audio" + window.number + "/background.mp3"))
  15362. $("#volume").show();
  15363. }
  15364. //隐藏公司logo
  15365. if (window.DATA.loadlogo) {
  15366. showLogo();
  15367. }
  15368. e("./lib/three75-shim"),
  15369. e("./lib/array-polyfill"),
  15370. e("./lib/performance-polyfill"),
  15371. e("./lib/shaders/CopyShader.js"),
  15372. e("./lib/shaders/HorizontalBlurShader.js"),
  15373. e("./lib/shaders/VerticalBlurShader.js"),
  15374. e("./lib/postprocessing/EffectComposer.js"),
  15375. e("./lib/postprocessing/RenderPass.js"),
  15376. e("./lib/postprocessing/MaskPass.js"),
  15377. e("./lib/postprocessing/ShaderPass.js"),
  15378. window.Promise || (window.Promise = e("promise-polyfill"));
  15379. var x = e("three")
  15380. , _x = e("three")
  15381. , S = (e("./util/sentry"),
  15382. e("./player"))
  15383. , M = e("./director")
  15384. , R = e("./controls/CameraControls")
  15385. , P = e("./model/ModelManager")
  15386. , O = e("./DisplayController")
  15387. , L = e("./label/LabelDisplayController")
  15388. , D = e("./enum/Viewmode")
  15389. , N = e("./util/logger")
  15390. , B = e("./showcase")
  15391. , F = e("./util/browser")
  15392. , V = e("./settings")
  15393. , U = e("./gui/gui")
  15394. , k = e("./gui/error")
  15395. , H = e("./analytics")
  15396. , G = e("./util/transitions")
  15397. , z = e("./effects")
  15398. , W = e("./objects/Skybox")
  15399. , j = e("./util/common")
  15400. , Y = (e("./util/PanoramaCollection"),
  15401. e("./util/math"),
  15402. e("./util/showcase"))
  15403. , X = e("./util/camera")
  15404. , Z = (e("./objects/Panorama"),
  15405. e("./cameras/PanoramaCamera"),
  15406. e("./preloaders"))
  15407. , q = e("events").EventEmitter
  15408. , K = e("./featureflags")
  15409. , Q = (e("./util/lerp"),
  15410. e("./util/ajax"))
  15411. , J = e("./ab")
  15412. , ee = e("./sdk/automation.js")
  15413. , te = e("./scene/SceneRenderer")
  15414. , ie = e("./scene/QuickstartManager")
  15415. , ne = e("./tile/QualityManager.js")
  15416. , re = e("./localization/localize")
  15417. , oe = e("./tag/tagManager")
  15418. , ae = e("./tile/TileDownloader")
  15419. , se = e("./tile/PanoRenderer")
  15420. , le = (e("./enum/PanoSizeClass"),
  15421. e("./enum/PanoramaEvents"),
  15422. e("./enum/SceneRendererEvents"))
  15423. , ce = e("./gui/memoryUsage")
  15424. , he = e("./enum/RenderLayers")
  15425. , ue = e("./TimingData")
  15426. , de = new N(t);
  15427. N.level = V.logLevel,
  15428. N.consoleEnabled = V.console,
  15429. i()
  15430. }
  15431. }
  15432. ).call(this, "/js/main.js")
  15433. }
  15434. , {
  15435. "./DisplayController": 1,
  15436. "./TimingData": 2,
  15437. "./ab": 3,
  15438. "./analytics": 4,
  15439. "./cameras/PanoramaCamera": 7,
  15440. "./controls/CameraControls": 9,
  15441. "./director": 15,
  15442. "./effects": 16,
  15443. "./enum/PanoSizeClass": 36,
  15444. "./enum/PanoramaEvents": 37,
  15445. "./enum/RenderLayers": 41,
  15446. "./enum/SceneRendererEvents": 43,
  15447. "./enum/Viewmode": 51,
  15448. "./featureflags": 59,
  15449. "./gui/error": 64,
  15450. "./gui/gui": 65,
  15451. "./gui/memoryUsage": 73,
  15452. "./label/LabelDisplayController": 91,
  15453. "./lib/array-polyfill": 92,
  15454. "./lib/performance-polyfill": 95,
  15455. "./lib/postprocessing/EffectComposer.js": 96,
  15456. "./lib/postprocessing/MaskPass.js": 97,
  15457. "./lib/postprocessing/RenderPass.js": 98,
  15458. "./lib/postprocessing/ShaderPass.js": 99,
  15459. "./lib/shaders/CopyShader.js": 100,
  15460. "./lib/shaders/HorizontalBlurShader.js": 101,
  15461. "./lib/shaders/VerticalBlurShader.js": 102,
  15462. "./lib/three75-shim": 103,
  15463. "./localization/localize": 108,
  15464. "./tag/tagManager": 124,
  15465. "./model/ModelManager": 140,
  15466. "./objects/Panorama": 148,
  15467. "./objects/Skybox": 152,
  15468. "./player": 155,
  15469. "./preloaders": 156,
  15470. "./scene/QuickstartManager": 157,
  15471. "./scene/SceneRenderer": 158,
  15472. "./sdk/automation.js": 164,
  15473. "./settings": 166,
  15474. "./showcase": 168,
  15475. "./tile/PanoRenderer": 169,
  15476. "./tile/QualityManager.js": 170,
  15477. "./tile/TileDownloader": 171,
  15478. "./util/PanoramaCollection": 178,
  15479. "./util/ajax": 181,
  15480. "./util/browser": 182,
  15481. "./util/camera": 183,
  15482. "./util/common": 185,
  15483. "./util/lerp": 188,
  15484. "./util/logger": 189,
  15485. "./util/math": 190,
  15486. "./util/sentry": 192,
  15487. "./util/showcase": 193,
  15488. "./util/transitions": 195,
  15489. events: 202,
  15490. "promise-polyfill": 213,
  15491. three: 217
  15492. }],
  15493. 117: [function (e, t, i) {
  15494. "use strict";
  15495. function n(e) {
  15496. e = e || {}
  15497. r.RawShaderMaterial.call(this, a.extendObject({
  15498. fragmentShader: o.cube.fragmentShader,
  15499. vertexShader: o.cube.vertexShader,
  15500. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15501. name: "CubemapMaterial",
  15502. }, e))
  15503. }
  15504. var r = e("three")
  15505. , o = e("../shaders")
  15506. , a = e("../util/common");
  15507. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15508. n.prototype.constructor = n,
  15509. t.exports = n
  15510. }
  15511. , {
  15512. "../shaders": 167,
  15513. "../util/common": 185,
  15514. three: 217
  15515. }],
  15516. 118: [function (e, t, i) {
  15517. "use strict";
  15518. function n(e) {
  15519. e = e || {}
  15520. r.RawShaderMaterial.call(this, a.extendObject({
  15521. fragmentShader: o.model.fragmentShader,
  15522. vertexShader: o.model.vertexShader,
  15523. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15524. name: "ModelTextureMaterial",
  15525. }, e))
  15526. }
  15527. var r = e("three")
  15528. , o = e("../shaders")
  15529. , a = e("../util/common");
  15530. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15531. n.prototype.constructor = n,
  15532. n.prototype.setProjectedPanos = function (e, t, i) {
  15533. i && (this.uniforms.progress.value = 0),
  15534. e.ensureSkyboxReadyForRender(),
  15535. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15536. this.uniforms.pano0Position.value.copy(e.position),
  15537. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15538. t.ensureSkyboxReadyForRender(),
  15539. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15540. this.uniforms.pano1Position.value.copy(t.position),
  15541. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15542. }
  15543. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15544. this.uniforms.eyeDir.value.copy(dir)
  15545. this.uniforms.eyePos.value.copy(pos)
  15546. }
  15547. n.prototype.setBendCameraQua = function(matrix) {//加
  15548. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15549. } */
  15550. ,
  15551. t.exports = n
  15552. }
  15553. , {
  15554. "../shaders": 167,
  15555. "../util/common": 185,
  15556. three: 217
  15557. }],
  15558. 119: [function (e, t, i) {
  15559. (function (i) {
  15560. "use strict";
  15561. function n(e, t, i, n) {
  15562. this.div = null,
  15563. this.body = null,
  15564. this.label = e,
  15565. this.description = t,
  15566. this.parsedDescription = [],
  15567. this.media = i || {
  15568. type: null
  15569. },
  15570. this.loadingSpinner = null,
  15571. this.parser = new r({
  15572. supportLinks: !u.valueFromHash("mls"),
  15573. keepLinkLabels: !0
  15574. }),
  15575. this.state = I.CLOSED,
  15576. this.orientation = "",
  15577. this.initialTransform = "",
  15578. this.hovering = !1,
  15579. this.openTransition = null,
  15580. this.closeTransition = null,
  15581. this.openPromise = null,
  15582. this.closePromise = null,
  15583. this.animationTransition = null,
  15584. this.animationScale = 0
  15585. }
  15586. var r = e("../Parser/DescriptionParser")
  15587. , o = e("../Media/Link")
  15588. , a = e("../Media/Image")
  15589. , s = e("../Media/EmbedlyPlayer")
  15590. , l = e("../Media/EmbedlyEmbed")
  15591. , c = e("../../util/transitions")
  15592. , h = e("../../util/lerp")
  15593. , u = e("../../util/browser")
  15594. , d = e("./BillboardEvent")
  15595. , p = e("../Media/MediaEvent")
  15596. , f = e("../Parser/DescriptionChunkType")
  15597. , g = e("events").EventEmitter
  15598. , m = e("./billboardSettings")
  15599. , v = e("./overlaySettings")
  15600. , A = e("../../util/logger")
  15601. , y = new A(i)
  15602. , C = document.getElementById("tag-billboards");
  15603. C.addEventListener("touchend", function (e) {
  15604. C.style.pointerEvents = "none"
  15605. }),
  15606. C.addEventListener("touchcancel", function (e) {
  15607. C.style.pointerEvents = "none"
  15608. });
  15609. var I = {
  15610. CLOSED: "closed",
  15611. OPENING: "opening",
  15612. OPEN: "open",
  15613. CLOSING: "closing",
  15614. ACTIVE: "active"
  15615. };
  15616. n.prototype = Object.create(g.prototype),
  15617. n.prototype.build = function (e) {
  15618. this.parsedDescription = this.parser.parse(this.description);
  15619. var t = document.createElement("div");
  15620. t.className = "tag-container has-hotzone",
  15621. this.div = t,
  15622. this.body = document.createElement("div"),
  15623. this.body.className = "tag-body";
  15624. var i = document.createElement("div");
  15625. i.classList.add("tag-content");
  15626. var n = document.createElement("div");
  15627. n.classList.add("tag-text-content");
  15628. var r = document.createElement("div");
  15629. r.className = "tag-label",
  15630. r.textContent = this.label,
  15631. n.appendChild(r);
  15632. var o = document.createElement("div");
  15633. o.className = "tag-desc",
  15634. n.appendChild(o),
  15635. i.appendChild(n),
  15636. this.body.appendChild(i),
  15637. this.appendDescriptionElements(this.parsedDescription, o),
  15638. this.appendMedia(),
  15639. t.appendChild(this.body),
  15640. C.appendChild(t),
  15641. this.bindEvents(t, this.body)
  15642. }
  15643. ,
  15644. n.prototype.bindEvents = function (e, t) {
  15645. var i = function (e) {
  15646. return function (t) {
  15647. if (!this.div.classList.contains("overlay")) {
  15648. var i, n = document.getElementById("player");
  15649. try {
  15650. i = new MouseEvent(e, t)
  15651. } catch (n) {
  15652. i = document.createEvent("MouseEvents"),
  15653. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15654. }
  15655. n.dispatchEvent(i)
  15656. }
  15657. }
  15658. };
  15659. t.addEventListener("mousedown", function (e) {
  15660. e.stopPropagation()
  15661. }),
  15662. t.addEventListener("mouseup", function (e) {
  15663. e.stopPropagation()
  15664. }),
  15665. e.addEventListener("touchstart", function (e) {
  15666. C.style.pointerEvents = "auto"
  15667. }),
  15668. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15669. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15670. t.addEventListener("mouseover", function (t) {
  15671. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15672. }
  15673. .bind(this)),
  15674. e.addEventListener("mouseenter", function (e) {
  15675. this.state !== I.CLOSING && (this.hovering = !0,
  15676. this.emit(d.ENTER))
  15677. }
  15678. .bind(this)),
  15679. e.addEventListener("mouseleave", function (e) {
  15680. this.hovering = !1,
  15681. this.emit(d.LEAVE)
  15682. }
  15683. .bind(this)),
  15684. e.addEventListener("gesturestart", function (e) {
  15685. e.preventDefault()
  15686. });
  15687. var n = e.querySelector(".tag-text-content")
  15688. , r = 0;
  15689. n.addEventListener("touchstart", function (e) {
  15690. r = e.changedTouches[0].clientY
  15691. }),
  15692. n.addEventListener("touchmove", function (t) {
  15693. function i(e) {
  15694. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15695. }
  15696. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15697. }),
  15698. e.addEventListener("touchmove", function (e) {
  15699. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15700. })
  15701. }
  15702. ,
  15703. n.prototype.appendDescriptionElements = function (e, t) {
  15704. e.length > 0 && this.div.classList.add("has-text"),
  15705. e.forEach(function (e, i) {
  15706. switch (e.type) {
  15707. case f.TEXT:
  15708. t.appendChild(this.createTextElement(e.text));
  15709. break;
  15710. case f.LINK:
  15711. t.appendChild(this.createLinkElement(e.link))
  15712. }
  15713. }
  15714. .bind(this))
  15715. }
  15716. ,
  15717. n.prototype.appendLoadingSpinner = function () {
  15718. this.loadingSpinner = document.createElement("div"),
  15719. this.loadingSpinner.classList.add("loading-spinner");
  15720. var e = document.createElement("div");
  15721. e.classList.add("gui-spinner-icon"),
  15722. this.loadingSpinner.appendChild(e),
  15723. this.body.appendChild(this.loadingSpinner)
  15724. }
  15725. ,
  15726. n.prototype.onMediaLoadFinished = function () {
  15727. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15728. this.applyOrientation(this.orientation),
  15729. this.loadingSpinner = null)
  15730. }
  15731. ,
  15732. n.prototype.appendMedia = function () {
  15733. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15734. this.appendLoadingSpinner();
  15735. var e = document.createElement("div");
  15736. e.classList.add("tag-media-content");
  15737. var t = document.createElement("i");
  15738. switch (["icon", "icon-close-thin", "close"].forEach(function (e) {
  15739. t.classList.add(e)
  15740. }),
  15741. this.body.appendChild(t),
  15742. this.body.appendChild(e),
  15743. this.media.type) {
  15744. case f.IMAGE:
  15745. e.appendChild(this.createImageElement(this.media, this.body));
  15746. break;
  15747. case f.VIDEO:
  15748. e.appendChild(this.createVideoElement(this.media, this.body));
  15749. break;
  15750. case f.RICH:
  15751. e.appendChild(this.createEmbedElement(this.media, this.body))
  15752. }
  15753. }
  15754. }
  15755. ,
  15756. n.prototype.createTextElement = function (e) {
  15757. var t = document.createElement("span");
  15758. return t.textContent = e,
  15759. t
  15760. }
  15761. ;
  15762. n.prototype.createLinkElement = function (e) {
  15763. var t = new o(e);
  15764. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15765. t.createDomElement()
  15766. }
  15767. ,
  15768. n.prototype.createImageElement = function (e, t) {
  15769. function i() {
  15770. function e() {
  15771. m || (r.classList.remove("view-image"),
  15772. c.classList.add("overlay"),
  15773. i(),
  15774. window.addEventListener("resize", b),
  15775. c.addEventListener("click", a),
  15776. g.addEventListener("click", l),
  15777. f.addEventListener("click", s),
  15778. m = !0,
  15779. o.emit(p.IMAGE_OPENED))
  15780. }
  15781. function i() {
  15782. t.classList.add("show-info"),
  15783. h.classList.remove("collapsible"),
  15784. h.style.height = "";
  15785. var e = parseFloat(getComputedStyle(I).lineHeight)
  15786. , i = y + e
  15787. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15788. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15789. , s = a
  15790. , l = s * n.aspect;
  15791. l > r && (l = r,
  15792. s = l / n.aspect),
  15793. s > a && (s = a,
  15794. l = s * n.aspect),
  15795. l += C,
  15796. s += C + i,
  15797. t.style.width = l + "px",
  15798. t.style.height = s + "px",
  15799. u.style.paddingTop = e + C + "px",
  15800. o.description.length > 0 && (h.classList.add("collapsible"),
  15801. h.style.height = h.clientHeight + 12 + "px",
  15802. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15803. }
  15804. function a(e) {
  15805. e.target === c && s()
  15806. }
  15807. function s() {
  15808. m && (m = !1,
  15809. r.classList.add("view-image"),
  15810. c.classList.remove("overlay"),
  15811. h.style.height = "",
  15812. u.style.paddingTop = "",
  15813. t.style.width = "",
  15814. t.style.height = "",
  15815. window.removeEventListener("resize", b),
  15816. c.removeEventListener("click", a),
  15817. g.removeEventListener("click", l),
  15818. f.removeEventListener("click", s),
  15819. o.emit(p.IMAGE_CLOSED),
  15820. o.close(!0))
  15821. }
  15822. function l(e) {
  15823. t.classList.toggle("show-info")
  15824. }
  15825. var c = o.div
  15826. , h = c.getElementsByClassName("tag-content")[0]
  15827. , u = c.getElementsByClassName("tag-media-content")[0]
  15828. , f = t.getElementsByClassName("close")[0]
  15829. , g = h.getElementsByClassName("tag-label")[0];
  15830. c.classList.add("has-image"),
  15831. r.classList.add("view-image"),
  15832. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15833. o.applyOrientation(o.orientation);
  15834. var m = !1
  15835. , A = getComputedStyle(h)
  15836. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15837. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15838. , I = h.querySelector(".tag-label")
  15839. , E = h.querySelector(".tag-desc")
  15840. , b = function () {
  15841. var e, t, n = 0;
  15842. return function () {
  15843. clearInterval(e),
  15844. clearTimeout(t),
  15845. e = setInterval(function () {
  15846. var e = c.clientHeight;
  15847. n !== e && (i(),
  15848. n = e)
  15849. }, 100),
  15850. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15851. }
  15852. }();
  15853. n.on(p.IMAGE_OPENING, e),
  15854. o.on(d.ACTIVATE, e),
  15855. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15856. o.on(d.CLOSING, s)
  15857. }
  15858. var n = new a
  15859. , r = n.createDomElement();
  15860. this.once(d.OPENED, function () {
  15861. n.load(e.src).then(i).catch(function (t) {
  15862. y.warn("Failed to load image:", e.src),
  15863. y.warn("with error:", t)
  15864. }).then(this.onMediaLoadFinished.bind(this))
  15865. });
  15866. var o = this;
  15867. return r
  15868. }
  15869. ,
  15870. n.prototype.createVideoElement = function (e, t) {
  15871. var i = new s({
  15872. autoPlay: !0,
  15873. autoResume: !0,
  15874. startMuted: !1,
  15875. loop: !1
  15876. })
  15877. , n = i.createDomElement();
  15878. return this.once(d.OPENED, function () {
  15879. i.load(e.src).then(function () {
  15880. this.div.classList.add("has-video"),
  15881. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15882. i.play()),
  15883. this.on(d.OPENING, i.show.bind(i)),
  15884. this.on(d.OPENED, i.play.bind(i)),
  15885. this.on(d.CLOSING, i.pause.bind(i)),
  15886. this.on(d.CLOSED, i.hide.bind(i))
  15887. }
  15888. .bind(this)).catch(function (t) {
  15889. y.warn("Failed to embed video:", e.src),
  15890. y.warn("with error:", t)
  15891. }).then(this.onMediaLoadFinished.bind(this))
  15892. }
  15893. .bind(this)),
  15894. n
  15895. }
  15896. ,
  15897. n.prototype.createEmbedElement = function (e, t) {
  15898. var i = new l
  15899. , n = i.createDomElement();
  15900. return this.once(d.OPENED, function () {
  15901. i.load(e.src).then(function () {
  15902. this.div.classList.add("has-embed"),
  15903. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15904. this.applyOrientation(this.orientation),
  15905. this.on(d.OPENING, i.show.bind(i)),
  15906. this.on(d.CLOSED, i.hide.bind(i))
  15907. }
  15908. .bind(this)).catch(function (t) {
  15909. y.warn("Failed to embed:", e.src),
  15910. y.warn("with error:", t)
  15911. }).then(this.onMediaLoadFinished.bind(this))
  15912. }
  15913. .bind(this)),
  15914. n
  15915. }
  15916. ,
  15917. n.prototype.open = function (e) {
  15918. return this.openPromise = $.Deferred(),
  15919. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15920. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function () {
  15921. this.state !== I.OPEN && (this.emit(d.OPENING),
  15922. e && this.emit(d.ACTIVATING),
  15923. this.state = I.OPENING,
  15924. this.animateOpen(function () {
  15925. e && this.setActiveState(),
  15926. this.openPromise.resolve()
  15927. }
  15928. .bind(this)))
  15929. }
  15930. .bind(this), m.animation.openDelay),
  15931. c.cancel(this.closeTransition),
  15932. this.closePromise && this.closePromise.reject(),
  15933. this.closeTransition = void 0,
  15934. this.openPromise.promise())
  15935. }
  15936. ,
  15937. n.prototype.close = function (e) {
  15938. return this.closePromise = $.Deferred(),
  15939. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function () {
  15940. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15941. this.state = I.CLOSING,
  15942. this.animateClose())
  15943. }
  15944. .bind(this), m.animation.closeDelay)),
  15945. c.cancel(this.openTransition),
  15946. this.openPromise && this.openPromise.reject(),
  15947. this.openTransition = void 0,
  15948. this.closePromise.resolve(),
  15949. this.closePromise.promise())
  15950. }
  15951. ,
  15952. n.prototype.setActiveState = function () {
  15953. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15954. this.emit(d.ACTIVATE),
  15955. this.div.classList.remove("has-hotzone"))
  15956. }
  15957. ,
  15958. n.prototype.animateOpen = function (e) {
  15959. if (this.state === I.OPENING) {
  15960. if (c.cancel(this.animationTransition),
  15961. u.detectSamsungNative())
  15962. return this.boardOrientation = null,
  15963. this.div.style.visibility = "visible",
  15964. this.emit(d.OPENED),
  15965. this.state = I.OPEN,
  15966. void (e && e());
  15967. this.div.style.webkitTransform = "scale(0)",
  15968. this.div.style.transform = "scale(0)",
  15969. this.div.style.visibility = "visible",
  15970. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function () {
  15971. this.emit(d.OPENED),
  15972. this.state = I.OPEN,
  15973. e && e()
  15974. }
  15975. .bind(this))
  15976. }
  15977. }
  15978. ,
  15979. n.prototype.animateClose = function (e) {
  15980. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15981. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function () {
  15982. this.emit(d.CLOSED),
  15983. this.state = I.CLOSED,
  15984. this.div.style.visibility = "hidden",
  15985. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15986. e && e()
  15987. }
  15988. .bind(this)))
  15989. }
  15990. ,
  15991. n.prototype.needsUpdate = function () {
  15992. return this.state !== I.CLOSED
  15993. }
  15994. ,
  15995. n.prototype.update = function (e, t) {
  15996. if (this.needsUpdate()) {
  15997. var i = (this.updateOrientation(e),
  15998. this.calcScale(t))
  15999. , n = {
  16000. x: (e.x + 1) * $("#player").width() / 2,
  16001. y: (e.y + 1) * $("#player").height() / 2
  16002. };
  16003. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  16004. this.div.style.webkitTransform = this.div.screenTransform,
  16005. this.div.style.transform = this.div.screenTransform
  16006. }
  16007. }
  16008. ,
  16009. n.prototype.getDimensions = function () {
  16010. return this.div.getBoundingClientRect()
  16011. }
  16012. ,
  16013. n.prototype.calcScale = function (e) {
  16014. return Math.sqrt(e / 40) * m.boardToDiscRatio
  16015. }
  16016. ,
  16017. n.prototype.updateOrientation = function (e) {
  16018. if (this.state !== I.ACTIVE) {
  16019. var t = 1 / 3
  16020. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  16021. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  16022. , r = "";
  16023. r += 0 === n ? "right" : 2 === n ? "left" : "",
  16024. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  16025. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  16026. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  16027. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  16028. }
  16029. }
  16030. ,
  16031. n.prototype.applyOrientation = function (e) {
  16032. this.div.style.transform = this.div.style.webkitTransform = "",
  16033. this.div.classList.remove("tag-container-" + this.orientation),
  16034. this.div.classList.add("tag-container-" + e);
  16035. var t = window.getComputedStyle(this.div);
  16036. this.initialTransform = t.transform || t.webkitTransform,
  16037. "none" === this.initialTransform && (this.initialTransform = "");
  16038. var i = t.transform.slice(7, -1).split(",")
  16039. , n = -i[4]
  16040. , r = -i[5];
  16041. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  16042. this.div.style.transformOrigin = n + "px " + r + "px",
  16043. this.orientation = e
  16044. }
  16045. ,
  16046. t.exports = n
  16047. }
  16048. ).call(this, "/js/tag/Billboard/Billboard.js")
  16049. }
  16050. , {
  16051. "../../util/browser": 182,
  16052. "../../util/lerp": 188,
  16053. "../../util/logger": 189,
  16054. "../../util/transitions": 195,
  16055. "../Media/EmbedlyEmbed": 125,
  16056. "../Media/EmbedlyPlayer": 126,
  16057. "../Media/Image": 128,
  16058. "../Media/Link": 129,
  16059. "../Media/MediaEvent": 131,
  16060. "../Parser/DescriptionChunkType": 133,
  16061. "../Parser/DescriptionParser": 134,
  16062. "./BillboardEvent": 120,
  16063. "./billboardSettings": 121,
  16064. "./overlaySettings": 122,
  16065. events: 202
  16066. }],
  16067. 120: [function (e, t, i) {
  16068. "use strict";
  16069. t.exports = Object.freeze({
  16070. ENTER: "billboard.enter",
  16071. LEAVE: "billboard.leave",
  16072. OPENING: "billboard.opening",
  16073. OPENED: "billboard.open",
  16074. CLOSING: "billboard.closing",
  16075. CLOSED: "billboard.closed",
  16076. ACTIVATING: "billboard.activating",
  16077. ACTIVATE: "billboard.activate"
  16078. })
  16079. }
  16080. , {}],
  16081. 121: [function (e, t, i) {
  16082. "use strict";
  16083. t.exports = Object.freeze({
  16084. animation: Object.freeze({
  16085. hoverOnClosing: !1,
  16086. openDelay: 100,
  16087. closeDelay: 50,
  16088. openDuration: 200,
  16089. closeDuration: 100
  16090. }),
  16091. boardToDiscRatio: 1.2
  16092. })
  16093. }
  16094. , {}],
  16095. 122: [function (e, t, i) {
  16096. "use strict";
  16097. t.exports = Object.freeze({
  16098. boundaryWidth: 30,
  16099. boundaryHeight: 0
  16100. })
  16101. }
  16102. , {}],
  16103. 123: [function (e, t, i) {//tag
  16104. (function (i) {
  16105. "use strict";
  16106. function n(e, t, i) {
  16107. var n = i.version || "0";
  16108. "0" !== n && I.info("tag defined using version " + n),
  16109. this.model = e,
  16110. this.sid = t,
  16111. this.color = (new r.Color).set(i.color || l.tagDefault),
  16112. this.hoverColor = l._darken(this.color, .2),
  16113. this.floor = null,
  16114. this.floorIndex = i.floor,
  16115. this.mode = s.PANORAMA,
  16116. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16117. this.obj3d = null,
  16118. this.disc = null,
  16119. this.materials = {
  16120. disc: null,
  16121. pole: null
  16122. },
  16123. this.position = (new r.Vector3).copy(i.position),
  16124. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16125. this.discWorldPosition = null,
  16126. this.discScale = .05,
  16127. this.poleEnabled = i.stem.enabled,
  16128. this.billboard = new o(i.label, i.description, i.media, this),
  16129. this.visibleTransition = null,
  16130. this.hoveringDisc = !1
  16131. }
  16132. var r = e("three")
  16133. , o = e("./Billboard/Billboard")
  16134. , a = e("../settings")
  16135. , s = e("../enum/Viewmode")
  16136. , l = e("../enum/Colors")
  16137. , c = e("../enum/RenderLayers")
  16138. , h = e("../enum/RenderOrder")
  16139. , u = (e("../util/common"),
  16140. e("../util/math"))
  16141. , d = e("../util/texture")
  16142. , p = e("../objects/Panorama")
  16143. , f = e("../shaders")
  16144. , g = e("../util/transitions")
  16145. , m = e("../util/lerp")
  16146. , v = e("../util/easing")
  16147. , A = e("./Billboard/BillboardEvent")
  16148. , y = e("events").EventEmitter
  16149. , C = e("../util/logger")
  16150. , I = new C(i)
  16151. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16152. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16153. , w = new r.PlaneBufferGeometry(1, 1);
  16154. n.prototype = Object.create(y.prototype),
  16155. n.raycaster = new r.Raycaster,
  16156. n.prototype.bindEvents = function () {
  16157. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16158. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16159. }
  16160. ,
  16161. n.prototype.build = function () {
  16162. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16163. this.floor && (this.billboard.build(this.model.sid),
  16164. this.obj3d = this.buildObject3D(),
  16165. this.floor.add(this.obj3d)),
  16166. this
  16167. }
  16168. ,
  16169. n.prototype.buildObject3D = function () {
  16170. var e = new r.Object3D;
  16171. e.position.copy(this.position);
  16172. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16173. t.bg.value = b,
  16174. t.mask.value = E,
  16175. t.color.value.copy(this.color),
  16176. this.materials.disc = new r.RawShaderMaterial({
  16177. transparent: !0,
  16178. vertexShader: f.tagDisc.vertexShader,
  16179. fragmentShader: f.tagDisc.fragmentShader,
  16180. uniforms: t
  16181. }),
  16182. this.disc = new r.Mesh(w, this.materials.disc),
  16183. this.disc.layers.set(c.TAG),
  16184. this.disc.position.copy(this.discPosition),
  16185. this.disc.renderOrder = h.tagDisc,
  16186. this.disc.tag = this;
  16187. var i = this.buildPole();
  16188. return i.layers.set(c.TAG),
  16189. i.renderOrder = h.tagStem,
  16190. e.add(i),
  16191. e.layers.set(c.TAG),
  16192. e.add(this.disc)
  16193. }
  16194. ,
  16195. n.prototype.buildPole = function () {
  16196. var e = new r.BufferGeometry
  16197. , t = new Float32Array(6);
  16198. return t[0] = t[1] = t[2] = 0,
  16199. t[3] = this.discPosition.x,
  16200. t[4] = this.discPosition.y,
  16201. t[5] = this.discPosition.z,
  16202. e.addAttribute("position", new r.BufferAttribute(t, 3)),
  16203. this.materials.pole = new r.LineBasicMaterial({
  16204. linewidth: a.tags.pole.width,
  16205. color: a.tags.pole.color,
  16206. opacity: 0,
  16207. visible: this.poleEnabled,
  16208. transparent: !0,
  16209. depthWrite: !1
  16210. }),
  16211. new r.Line(e, this.materials.pole)
  16212. }
  16213. ,
  16214. n.prototype.setFreeState = function (e) {
  16215. !e && this.hoveringDisc || this.billboard.close(e).then(function () {
  16216. this.materials.disc.uniforms.color.value = this.color
  16217. }
  16218. .bind(this))
  16219. }
  16220. ,
  16221. n.prototype.setHoverState = function (e) {
  16222. this.billboard.open(e),
  16223. this.materials.disc.uniforms.color.value = this.hoverColor
  16224. }
  16225. ,
  16226. n.prototype.hide = function (e, t) {
  16227. var i = $.Deferred();
  16228. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16229. return i.resolve().promise();
  16230. e = e || 0,
  16231. t = t || 0,
  16232. g.cancel(this.visibleTransition);
  16233. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16234. , r = t + e
  16235. , o = t / r;
  16236. return this.visibleTransition = g.start(function (e) {
  16237. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16238. , i = m.property(e.materials.pole, "opacity", 0);
  16239. return function (n) {
  16240. t(n),
  16241. e.materials.pole && i(n)
  16242. }
  16243. }(this), r * n, function () {
  16244. i.resolve()
  16245. }, o, v[a.warp.blendEasing]),
  16246. i.promise()
  16247. }
  16248. ,
  16249. n.prototype.show = function (e, t) {
  16250. var i = $.Deferred();
  16251. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16252. return i.resolve().promise();
  16253. e = e || 0,
  16254. t = t || 0,
  16255. g.cancel(this.visibleTransition);
  16256. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16257. , r = t + e
  16258. , o = t / r;
  16259. return this.visibleTransition = g.start(function (e) {
  16260. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16261. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16262. return function (n) {
  16263. t(n),
  16264. e.materials.pole && i(n)
  16265. }
  16266. }(this), r * n, function () {
  16267. i.resolve()
  16268. }, o, v[a.warp.blendEasing]),
  16269. i.promise()
  16270. }
  16271. ,
  16272. n.prototype.closestPanoTowardTag = function (e, t) {
  16273. var i = []
  16274. , o = []
  16275. , l = this.disc.getWorldPosition();
  16276. if (e === s.PANORAMA) {
  16277. var c = .5
  16278. , h = t.position.clone().sub(l).normalize();
  16279. i.push(p.filters.isPanoAligned()),
  16280. i.push(p.filters.inPanoDirection(l, h, c)),
  16281. i.push(p.filters.isNeighbourPanoTo(t)),
  16282. o.push(p.scoreFunctions.direction(l, h))
  16283. }
  16284. var u = new r.Vector3
  16285. , d = function (e) {
  16286. u.copy(l).sub(e.position);
  16287. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16288. , i = a.tags.navigate.tiltTolerance;
  16289. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16290. }
  16291. , f = function (e) {
  16292. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16293. };
  16294. i.push(f, d),
  16295. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16296. var g = this.model.panos.sortByScore(i, o);
  16297. if (a.tags.navigate.lineOfSight) {
  16298. for (var m = 0; m < g.length; m++) {
  16299. var v = g[m].pano
  16300. , A = v.position.distanceTo(l);
  16301. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16302. return null;
  16303. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16304. var y = n.raycaster.intersectObjects(this.model.colliders);
  16305. if (0 === y.length || y[0].distance > A)
  16306. return v
  16307. }
  16308. return null
  16309. }
  16310. return g.length > 0 && g[0].pano
  16311. }
  16312. ,
  16313. n.prototype.examine = function (e) {
  16314. var t = e.mode
  16315. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16316. , n = this.disc.getWorldPosition();
  16317. this.billboard.setActiveState();
  16318. var o = function () {
  16319. var t = this.billboard.getDimensions()
  16320. , n = new r.Vector3;
  16321. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16322. n.unproject(e.camera),
  16323. e.flyToPano({
  16324. pano: i,
  16325. lookAtPoint: n
  16326. })
  16327. }
  16328. .bind(this);
  16329. if (t === s.PANORAMA)
  16330. if (i !== e.currentPano) {
  16331. var l = {
  16332. pano: i,
  16333. lookAtPoint: n,
  16334. duration: null,
  16335. maxDistanceOverride: null,
  16336. skipWarpingCheck: !1
  16337. };
  16338. e.flyToPano(l, o)
  16339. } else
  16340. setTimeout(function () {
  16341. this.billboard.open().then(function () {
  16342. o()
  16343. })
  16344. }
  16345. .bind(this), 0);
  16346. else {
  16347. var c = {
  16348. pano: i
  16349. };
  16350. if (n) {
  16351. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0));
  16352. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16353. }
  16354. c.callback = o,
  16355. c.duration = 1500,
  16356. c.mode = s.PANORAMA,
  16357. e.flyToNewMode(c)
  16358. }
  16359. }
  16360. ,
  16361. n.prototype.update = function (e, t) {
  16362. var i = new r.Vector3;
  16363. return function (e, t) {
  16364. this.discWorldPosition = this.disc.getWorldPosition(),
  16365. this.updateDisc(e, t),
  16366. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16367. i.z < 1 && (i.y *= -1,
  16368. this.billboard.update(i, this.getDiscRadius(i, t))))
  16369. }
  16370. }(),
  16371. n.prototype.updateDisc = function (e, t) {
  16372. var i = new r.Vector3
  16373. , o = new r.Vector3
  16374. , l = new r.Vector3
  16375. , c = new r.Vector3
  16376. , h = new r.Vector3;
  16377. return function (e, t) {
  16378. var u = a.tags.visibility
  16379. , d = a.tags.disc.scale
  16380. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16381. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16382. this.obj3d.visible) {
  16383. this.disc.quaternion.copy(t.quaternion);
  16384. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16385. i.copy(this.discWorldPosition).project(t),
  16386. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16387. l.set(f / 2, 0, 0).add(o),
  16388. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16389. h.copy(c).unproject(t);
  16390. var g = h.distanceTo(this.discWorldPosition)
  16391. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16392. this.discScale = g * m,
  16393. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16394. }
  16395. }
  16396. }(),
  16397. n.prototype.getDiscRadius = function (e, t) {
  16398. var i = new r.Vector3;
  16399. return function (e, t) {
  16400. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16401. Math.abs(e.x - i.x) * $("#player").width()
  16402. }
  16403. }(),
  16404. n.prototype.tagVisibleOnCurrentFloor = function (e) {
  16405. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16406. }
  16407. ,
  16408. n.prototype.offScreen = function (e, t) {
  16409. var i = e.getWorldPosition().project(t);
  16410. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16411. }
  16412. ,
  16413. n.viewportScale = function () {
  16414. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16415. n.viewportHeight = $("#player").height(),
  16416. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16417. n.currentViewportScale
  16418. }
  16419. ,
  16420. t.exports = n
  16421. }
  16422. ).call(this, "/js/tag/tag.js")
  16423. }
  16424. , {
  16425. "../enum/Colors": 19,
  16426. "../enum/RenderLayers": 41,
  16427. "../enum/RenderOrder": 42,
  16428. "../enum/Viewmode": 51,
  16429. "../objects/Panorama": 148,
  16430. "../settings": 166,
  16431. "../shaders": 167,
  16432. "../util/common": 185,
  16433. "../util/easing": 186,
  16434. "../util/lerp": 188,
  16435. "../util/logger": 189,
  16436. "../util/math": 190,
  16437. "../util/texture": 194,
  16438. "../util/transitions": 195,
  16439. "./Billboard/Billboard": 119,
  16440. "./Billboard/BillboardEvent": 120,
  16441. events: 202,
  16442. three: 217
  16443. }],
  16444. 124: [function (e, t, i) {
  16445. (function (i) {
  16446. "use strict";
  16447. function n() {
  16448. this.tagState = y.IDLE,
  16449. this.intersectTag = null,
  16450. this.hoveredTag = null,
  16451. this.activeTag = null,
  16452. this.tagDiscs = [],
  16453. this.raycaster = new r.Raycaster,
  16454. this.modelManager = null,
  16455. this.player = null,
  16456. this.totaltags = 0,
  16457. this.navigatingViaTag = !1,
  16458. this.enabled = !1
  16459. }
  16460. var r = e("three")
  16461. , o = e("../util/logger")
  16462. , a = e("../util/common")
  16463. , s = e("../controls/serializer")
  16464. , l = e("../objects/Snapshot")
  16465. , c = e("../settings")
  16466. , h = e("./Billboard/BillboardEvent")
  16467. , u = e("./Media/MediaEvent")
  16468. , d = e("./Media/LinkType")
  16469. , p = e("../enum/Viewmode")
  16470. , f = e("../enum/WarpStyle")
  16471. , g = e("../enum/BlackoutStyle")
  16472. , m = e("../enum/ModelManagerEvents")
  16473. , v = e("../enum/tagEvents")
  16474. , A = e("../enum/PlayerEvents")
  16475. , y = (e("../util/lerp"),
  16476. e("../enum/TagStates"))
  16477. , C = e("events").EventEmitter
  16478. , I = new o(i);
  16479. a.extend(n, C),
  16480. n.prototype.init = function (e, t) {
  16481. this.modelManager = e,
  16482. this.player = t,
  16483. this.updateModel(),
  16484. this.bindEvents()
  16485. }
  16486. ,
  16487. n.prototype.update = function (e) {
  16488. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16489. }
  16490. ,
  16491. n.prototype.updateTags = function (e, t, i, n) {
  16492. for (var r in this.model.tags)
  16493. this.model.tags[r].update(e, t, i, n)
  16494. }
  16495. ,
  16496. n.prototype.updateModel = function () {
  16497. this.model = this.modelManager.getActiveModel(),
  16498. this.gettagsFromModel(),
  16499. this.totaltags = Object.keys(this.model.tags).length
  16500. }
  16501. ,
  16502. n.prototype.gettagsFromModel = function () {
  16503. this.tagDiscs = [];
  16504. for (var e in this.model.tags) {
  16505. var t = this.model.tags[e].disc;
  16506. t && this.tagDiscs.push(t)
  16507. }
  16508. }
  16509. ,
  16510. n.prototype.bindEvents = function () {
  16511. function e() {
  16512. Object.keys(this.model.tags).forEach(function (e) {
  16513. var t = this.model.tags[e];
  16514. t.bindEvents(),
  16515. t.billboard.on(u.LINK_CLICK, function (e) {
  16516. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16517. }
  16518. .bind(this)),
  16519. t.billboard.on(u.IMAGE_OPENED, function () {
  16520. this.tagState = y.EXAMINE,
  16521. this.emit(u.IMAGE_OPENED)
  16522. }
  16523. .bind(this)),
  16524. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16525. }
  16526. .bind(this))
  16527. }
  16528. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16529. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16530. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16531. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16532. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16533. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16534. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16535. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16536. e.call(this)
  16537. }
  16538. ,
  16539. n.prototype.navigateViaLink = function (e) {
  16540. var t = s.deserialize(e);
  16541. if (t)
  16542. if (t.mode === p.PANORAMA) {
  16543. try {
  16544. this.player.model.panos.get(t.panoId)
  16545. } catch (e) {
  16546. return void I.warn("Unable to find panorama location", t.panoId)
  16547. }
  16548. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16549. } else {
  16550. var i = {
  16551. cameraMode: t.mode,
  16552. position: t.position,
  16553. quaternion: t.quaternion,
  16554. scanId: t.panoId,
  16555. orthoZoom: t.zoom,
  16556. floorVisibility: t.floorVisibility,
  16557. thumbUrl: null,
  16558. name: null
  16559. };
  16560. this.player.flyToNewMode({
  16561. mode: t.mode,
  16562. duration: c.warp.outsideTime,
  16563. warpDest: new l(i),
  16564. force: !0
  16565. })
  16566. }
  16567. }
  16568. ,
  16569. n.prototype.handleWarpStart = function (e, t, i, n) {
  16570. this.dismissExaminedTag(),
  16571. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16572. e && (i = g.END),
  16573. this.hideShowTagsForBlackoutStyle(i, n))
  16574. }
  16575. ,
  16576. n.prototype.handleWarpInterruption = function (e, t, i) {
  16577. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16578. this.hideShowTagsForBlackoutStyle(t, i)
  16579. }
  16580. ,
  16581. n.prototype.hideShowTagsForBlackoutStyle = function (e, t) {
  16582. var i = 0
  16583. , n = 0
  16584. , r = t / 2;
  16585. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16586. e) {
  16587. case g.END:
  16588. this.hideAlltags(r);
  16589. break;
  16590. case g.BEGINNING:
  16591. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16592. break;
  16593. case g.NONE:
  16594. break;
  16595. case g.MIDDLE:
  16596. i = r,
  16597. n = r,
  16598. this.hideAlltags(n),
  16599. setTimeout(function () {
  16600. this.showAlltags(i)
  16601. }
  16602. .bind(this), n);
  16603. break;
  16604. case g.FADEIN:
  16605. setTimeout(function () {
  16606. this.showAlltags(r)
  16607. }
  16608. .bind(this), r)
  16609. }
  16610. }
  16611. ,
  16612. n.prototype.onPlayerModeChanging = function (e, t) {
  16613. t !== p.PANORAMA && this.dismissExaminedTag(),
  16614. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16615. var i = t !== p.OUTDOOR;
  16616. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16617. }
  16618. ,
  16619. n.prototype.onPanoChange = function (e, t) {
  16620. var i = this.navigatingViaTag;
  16621. if (this.navigatingViaTag = !1,
  16622. !i) {
  16623. this.dismissExaminedTag();
  16624. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16625. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16626. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16627. }
  16628. }
  16629. ,
  16630. n.prototype.onPlayerReady = function (e, t, i) {
  16631. this.startAlltags(e, t ? i : null)
  16632. }
  16633. ,
  16634. n.prototype.onPlayerFlyingEnded = function (e, t) {
  16635. this.updateClosestTags(e)
  16636. }
  16637. ,
  16638. n.prototype.dismissExaminedTag = function () {
  16639. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16640. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16641. this.hoveredTag = null)
  16642. }
  16643. ,
  16644. n.prototype.startAlltags = function (e, t) {
  16645. this.model.shouldShowtags = c.tags.enabled,
  16646. this.enabled = !0,
  16647. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16648. t && setTimeout(function () {
  16649. this.activateTag(this.model.getTagBySid(t))
  16650. }
  16651. .bind(this), c.tags.startup.fadeInDuration / 2))
  16652. }
  16653. ,
  16654. n.prototype.showAlltags = function (e, t, i) {
  16655. function n() {
  16656. o++,
  16657. o === this.totaltags && (this.model.tagsShown = !0,
  16658. r.resolve())
  16659. }
  16660. var r = $.Deferred();
  16661. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16662. return r.resolve().promise();
  16663. var o = 0;
  16664. for (var a in this.model.tags) {
  16665. var s = this.model.tags[a];
  16666. s.show(e, t).done(n.bind(this))
  16667. }
  16668. return r.promise()
  16669. }
  16670. ,
  16671. n.prototype.hideAlltags = function (e, t) {
  16672. function i() {
  16673. r++,
  16674. r === this.totaltags && (this.model.tagsShown = !1,
  16675. n.resolve())
  16676. }
  16677. var n = $.Deferred()
  16678. , r = 0;
  16679. for (var o in this.model.tags) {
  16680. var a = this.model.tags[o];
  16681. a.hide(e, t).done(i.bind(this)),
  16682. a === this.activeTag && this.dismissActiveTag()
  16683. }
  16684. return n.promise()
  16685. }
  16686. ,
  16687. n.prototype.enableHovering = function () {
  16688. this.enabled = !0
  16689. }
  16690. ,
  16691. n.prototype.disableHovering = function () {
  16692. this.enabled = !1
  16693. }
  16694. ,
  16695. n.prototype.activateTag = function (e, t) {
  16696. t = t || y.EXAMINE,
  16697. this.activeTag = e,
  16698. this.activeTag.hoveringDisc = !0,
  16699. this.activeTag.setHoverState(t === y.EXAMINE),
  16700. this.tagState = t,
  16701. this.emit(v.TagActivated, e)
  16702. }
  16703. ,
  16704. n.prototype.dismissActiveTag = function () {
  16705. this.activeTag.hoveringDisc = !1,
  16706. this.activeTag.setFreeState(!0);
  16707. var e = this.activeTag;
  16708. this.activeTag = null,
  16709. this.tagState = y.IDLE,
  16710. this.emit(v.TagDismissed, e)
  16711. }
  16712. ,
  16713. n.prototype.clickedOnTag = function (e) {
  16714. var t = function () {
  16715. this.navigatingViaTag = !0,
  16716. this.activeTag.examine(this.player),
  16717. this.emit(v.TagNavigation, this.activeTag)
  16718. }
  16719. .bind(this);
  16720. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16721. this.activeTag = this.intersectTag,
  16722. t(),
  16723. !0) : (this.dismissActiveTag(),
  16724. !1)
  16725. }
  16726. ,
  16727. n.prototype.intersecttag = function () {
  16728. var e = new r.Vector3
  16729. , t = new r.Vector3
  16730. , i = new r.Vector3;
  16731. return function (n, r, o) {
  16732. if (!this.enabled)
  16733. return null;
  16734. var a = null
  16735. , s = this.tagDiscs.filter(function (e) {
  16736. return e.parent.visible
  16737. });
  16738. if (s.length > 0) {
  16739. var l = this.model.floors.reduce(function (e, t) {
  16740. return t.hidden ? e : e.concat(t.collider.children)
  16741. }, s);
  16742. e.set(n.x, n.y, -1).unproject(o),
  16743. t.set(n.x, n.y, 1).unproject(o),
  16744. i.copy(t).sub(e).normalize(),
  16745. this.raycaster.set(e, i);
  16746. var c = this.raycaster.intersectObjects(l);
  16747. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16748. }
  16749. return this.intersectTag = a,
  16750. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16751. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function () {
  16752. this.hoveredTag = a
  16753. }
  16754. .bind(this)),
  16755. a.billboard.on(h.LEAVE, function () {
  16756. this.hoveredTag = null
  16757. }
  16758. .bind(this))),
  16759. this.activateTag(a, y.BROWSE))),
  16760. a
  16761. }
  16762. }(),
  16763. n.prototype.rankedtagInDirection = function () {
  16764. var e = []
  16765. , t = []
  16766. , i = new r.Vector3
  16767. , n = new r.Vector3
  16768. , o = new r.Vector3;
  16769. return function (r, a, s, l) {
  16770. var c = 0;
  16771. t.length = 0;
  16772. for (var h = 0; h < this.closesttags.length; h++) {
  16773. var u = this.closesttags[h];
  16774. n.copy(u.position),
  16775. n.add(u.discPosition),
  16776. i.copy(a),
  16777. i.sub(n).negate(),
  16778. i.normalize();
  16779. var d = i.dot(l);
  16780. if (d >= 0) {
  16781. o.copy(n),
  16782. o.project(s);
  16783. var p = this.intersecttag(o, !1, s);
  16784. if (p) {
  16785. if (c >= e.length)
  16786. for (var f = 0; f < 64; f++)
  16787. e.push({
  16788. tag: u,
  16789. dot: d
  16790. });
  16791. var g = e[c];
  16792. g.tag = u,
  16793. g.dot = d,
  16794. g.position = math.projectPositionToCanvas(n, s),
  16795. t.push(g),
  16796. c++
  16797. }
  16798. }
  16799. }
  16800. return t.sort(function (e, t) {
  16801. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16802. }),
  16803. r < t.length ? t[r].tag : null
  16804. }
  16805. }(),
  16806. n.prototype.updateClosestTags = function () {
  16807. var e = new r.Vector3
  16808. , t = 30;
  16809. return function (i) {
  16810. this.closesttags || (this.closesttags = []),
  16811. this.closesttags.length = 0;
  16812. var n = this.model.tags;
  16813. if (n)
  16814. for (var r in n)
  16815. if (n.hasOwnProperty(r)) {
  16816. var o = n[r]
  16817. , a = o.position;
  16818. e.copy(i),
  16819. e.sub(a).negate();
  16820. var s = e.lengthSq();
  16821. s < t && this.closesttags.push(o)
  16822. }
  16823. }
  16824. }(),
  16825. t.exports = n
  16826. }
  16827. ).call(this, "/js/tag/tagManager.js")
  16828. }
  16829. , {
  16830. "../controls/serializer": 14,
  16831. "../enum/BlackoutStyle": 18,
  16832. "../enum/tagEvents": 32,
  16833. "../enum/ModelManagerEvents": 33,
  16834. "../enum/PlayerEvents": 40,
  16835. "../enum/TagStates": 44,
  16836. "../enum/Viewmode": 51,
  16837. "../enum/WarpStyle": 52,
  16838. "../objects/Snapshot": 153,
  16839. "../settings": 166,
  16840. "../util/common": 185,
  16841. "../util/lerp": 188,
  16842. "../util/logger": 189,
  16843. "./Billboard/BillboardEvent": 120,
  16844. "./Media/LinkType": 130,
  16845. "./Media/MediaEvent": 131,
  16846. events: 202,
  16847. three: 217
  16848. }],
  16849. 125: [function (e, t, i) {
  16850. (function (i) {
  16851. "use strict";
  16852. function n() {
  16853. this.embedWrapper = null,
  16854. this.embedElement = null
  16855. }
  16856. var r = e("../../util/ajax")
  16857. , o = e("./mediaSettings")
  16858. , a = e("../../settings")
  16859. , s = e("../../util/logger")
  16860. , l = new s(i);
  16861. n.prototype.createDomElement = function () {
  16862. return this.embedWrapper = document.createElement("div"),
  16863. this.embedWrapper.classList.add("tag-embed"),
  16864. this.embedWrapper.classList.add("hidden"),
  16865. this.embedWrapper
  16866. }
  16867. ,
  16868. n.prototype.load = function (e) {
  16869. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16870. return new Promise(function (e, i) {
  16871. r.get(t).then(function (t) {
  16872. if (t = JSON.parse(t),
  16873. t.html && t.html.indexOf("<script") === -1) {
  16874. this.embedWrapper.innerHTML = t.html;
  16875. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16876. if (this.embedWrapper.style.width = n + "px",
  16877. t.height) {
  16878. var r = t.height / t.width;
  16879. this.embedWrapper.style.height = n * r + "px"
  16880. }
  16881. this.embedElement = this.embedWrapper.firstChild;
  16882. var a = [];
  16883. try {
  16884. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16885. } catch (e) {
  16886. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16887. }
  16888. a.forEach(function (e) {
  16889. e.setAttribute("target", "_blank")
  16890. }),
  16891. this.embedElement.classList.add("hidden"),
  16892. this.embedWrapper.classList.remove("hidden"),
  16893. e()
  16894. } else
  16895. i("Not a valid embed")
  16896. }
  16897. .bind(this), function (e) {
  16898. i(e.response)
  16899. })
  16900. }
  16901. .bind(this))
  16902. }
  16903. ,
  16904. n.prototype.show = function () {
  16905. this.embedElement && this.embedElement.classList.remove("hidden")
  16906. }
  16907. ,
  16908. n.prototype.hide = function () {
  16909. this.embedElement && this.embedElement.classList.add("hidden")
  16910. }
  16911. ,
  16912. t.exports = n
  16913. }
  16914. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16915. }
  16916. , {
  16917. "../../settings": 166,
  16918. "../../util/ajax": 181,
  16919. "../../util/logger": 189,
  16920. "./mediaSettings": 132
  16921. }],
  16922. 126: [function (e, t, i) {
  16923. (function (i) {
  16924. "use strict";
  16925. function n(e) {
  16926. o.call(this),
  16927. this.options = e,
  16928. this.playerControls = null,
  16929. this.state = s.NOT_READY
  16930. }
  16931. var r = e("../../util/browser")
  16932. , o = e("./EmbedlyEmbed")
  16933. , a = e("../../util/logger")
  16934. , s = (new a(i),
  16935. Object.freeze({
  16936. NOT_READY: "player.not.ready",
  16937. CUED: "player.cued",
  16938. PLAYING: "player.playing",
  16939. PAUSED: "player.paused"
  16940. }));
  16941. n.prototype = Object.create(o.prototype),
  16942. n.prototype.createDomElement = function () {
  16943. return this.embedWrapper = document.createElement("div"),
  16944. this.embedWrapper.classList.add("tag-video"),
  16945. this.embedWrapper.classList.add("hidden"),
  16946. this.embedWrapper
  16947. }
  16948. ,
  16949. n.prototype.load = function (e) {
  16950. var t = function () {
  16951. function e(e) {
  16952. this.playerState = s.CUED,
  16953. this.options.startMuted && this.playerControls.mute()
  16954. }
  16955. function t(e) {
  16956. this.playerState = e
  16957. }
  16958. function i(e) {
  16959. this.playerControls.setCurrentTime(0),
  16960. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16961. }
  16962. this.playerControls = new playerjs.Player(this.embedElement),
  16963. this.playerControls.on("ready", e.bind(this)),
  16964. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16965. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16966. this.playerControls.on("ended", i.bind(this))
  16967. }
  16968. .bind(this);
  16969. return o.prototype.load.call(this, e).then(t.bind(this))
  16970. }
  16971. ,
  16972. n.prototype.play = function () {
  16973. var e = r.isMobile();
  16974. return function () {
  16975. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16976. }
  16977. }(),
  16978. n.prototype.pause = function () {
  16979. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16980. }
  16981. ,
  16982. t.exports = n
  16983. }
  16984. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16985. }
  16986. , {
  16987. "../../util/browser": 182,
  16988. "../../util/logger": 189,
  16989. "./EmbedlyEmbed": 125
  16990. }],
  16991. 127: [function (e, t, i) {
  16992. (function (i) {
  16993. "use strict";
  16994. function n(e) {
  16995. function t() {
  16996. return a.debug("requesting file from embedly:", e.href),
  16997. r.get(e.href, {
  16998. responseType: e.responseType
  16999. }).then(function (t) {
  17000. return a.debug("requesting file finished:", e.href),
  17001. t
  17002. })
  17003. }
  17004. function i() { }
  17005. return s = new Promise(function (e, n) {
  17006. s.catch(i).then(function () {
  17007. t().then(e, n)
  17008. })
  17009. }
  17010. )
  17011. }
  17012. var r = e("../../util/ajax")
  17013. , o = (e("./mediaSettings"),
  17014. e("../../util/logger"))
  17015. , a = new o(i)
  17016. , s = Promise.resolve();
  17017. t.exports.enqueue = n
  17018. }
  17019. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17020. }
  17021. , {
  17022. "../../util/ajax": 181,
  17023. "../../util/logger": 189,
  17024. "./mediaSettings": 132
  17025. }],
  17026. 128: [function (e, t, i) {
  17027. (function (i) {
  17028. "use strict";
  17029. function n() {
  17030. this.imageWrapper = null,
  17031. this.width = 0,
  17032. this.height = 0,
  17033. this.aspect = 1
  17034. }
  17035. var r = e("./MediaEvent")
  17036. , o = e("./EmbedlyQueue")
  17037. , a = e("events").EventEmitter
  17038. , s = e("../../util/logger")
  17039. , l = e("../../settings");
  17040. new s(i);
  17041. n.prototype = Object.create(a.prototype),
  17042. n.prototype.createDomElement = function () {
  17043. return this.imageWrapper = document.createElement("div"),
  17044. this.imageWrapper.classList.add("tag-image"),
  17045. this.imageWrapper.classList.add("hidden"),
  17046. this.imageWrapper.addEventListener("click", function (e) {
  17047. e.stopPropagation(),
  17048. this.emit(r.IMAGE_OPENING),
  17049. this.imageWrapper.style.pointerEvents = "none"
  17050. }
  17051. .bind(this)),
  17052. this.imageWrapper
  17053. }
  17054. ,
  17055. n.prototype.onClosed = function () {
  17056. this.imageWrapper.style.pointerEvents = "auto"
  17057. }
  17058. ,
  17059. n.prototype.load = function (e) {
  17060. var t = Math.max(window.screen.height, window.screen.width)
  17061. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17062. return new Promise(function (e, t) {
  17063. function n(t) {
  17064. var i = t.target;
  17065. this.width = i.naturalWidth,
  17066. this.height = i.naturalHeight,
  17067. this.aspect = this.width / this.height;
  17068. var n = t.target.src;
  17069. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17070. this.imageWrapper.style.width = this.width + "px",
  17071. this.imageWrapper.style.height = this.height + "px",
  17072. this.imageWrapper.classList.remove("hidden"),
  17073. e()
  17074. }
  17075. o.enqueue({
  17076. href: i,
  17077. responseType: "arraybuffer"
  17078. }).then(function (e) {
  17079. var t = new Uint8Array(e)
  17080. , i = new Blob([t])
  17081. , r = new window.Image;
  17082. r.addEventListener("load", n.bind(this));
  17083. var o = URL.createObjectURL(i);
  17084. r.src = o
  17085. }
  17086. .bind(this), t)
  17087. }
  17088. .bind(this))
  17089. }
  17090. ,
  17091. t.exports = n
  17092. }
  17093. ).call(this, "/js/tag/Media/Image.js")
  17094. }
  17095. , {
  17096. "../../settings": 166,
  17097. "../../util/logger": 189,
  17098. "./EmbedlyQueue": 127,
  17099. "./MediaEvent": 131,
  17100. events: 202
  17101. }],
  17102. 129: [function (e, t, i) {
  17103. "use strict";
  17104. function n(e) {
  17105. this.label = e.label,
  17106. this.href = e.url,
  17107. this.type = this.updateLinkForType(),
  17108. this.domElement = null,
  17109. this.id = c++
  17110. }
  17111. var r = e("./LinkType")
  17112. , o = e("./MediaEvent")
  17113. , a = e("../../util/browser")
  17114. , s = e("../../analytics")
  17115. , l = e("events").EventEmitter
  17116. , c = 0;
  17117. n.prototype = Object.create(l.prototype),
  17118. n.prototype.updateLinkForType = function () {
  17119. function e(e) {
  17120. var t = new RegExp("[#&?]start=([^#&?]*)")
  17121. , i = t.exec(e);
  17122. return i[1]
  17123. }
  17124. function t(e) {
  17125. return e + "&play=1"
  17126. }
  17127. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17128. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17129. r.NAVIGATION) : (this.href = t(this.href),
  17130. r.MODEL) : r.EXT_LINK
  17131. }
  17132. ;
  17133. var h = {};
  17134. n.prototype.createDomElement = function () {
  17135. function e(e) {
  17136. switch (e.stopPropagation(),
  17137. h[this.id] = !0,
  17138. s.trackAlways("click_tag_link", {
  17139. link_type: this.type,
  17140. link_count: c,
  17141. links_clicked: Object.keys(h).length
  17142. }),
  17143. this.type) {
  17144. case r.MODEL:
  17145. window.location.replace(this.href);
  17146. break;
  17147. case r.EXT_LINK:
  17148. window.open(this.href, "_blank")
  17149. }
  17150. this.emit(o.LINK_CLICK, {
  17151. type: this.type,
  17152. url: this.href
  17153. })
  17154. }
  17155. if (this.domElement = document.createElement("a"),
  17156. this.domElement.classList.add("tag-link"),
  17157. this.domElement.textContent = this.label,
  17158. this.type === r.EXT_LINK) {
  17159. this.domElement.textContent += " ";
  17160. var t = document.createElement("i");
  17161. t.classList.add("icon-ext-link"),
  17162. t.title = "Link to external web site",
  17163. this.domElement.appendChild(t)
  17164. }
  17165. return this.domElement.addEventListener("click", e.bind(this)),
  17166. this.domElement
  17167. }
  17168. ,
  17169. t.exports = n
  17170. }
  17171. , {
  17172. "../../analytics": 4,
  17173. "../../util/browser": 182,
  17174. "./LinkType": 130,
  17175. "./MediaEvent": 131,
  17176. events: 202
  17177. }],
  17178. 130: [function (e, t, i) {
  17179. "use strict";
  17180. t.exports = {
  17181. NAVIGATION: "navigation",
  17182. MODEL: "model",
  17183. EXT_LINK: "ext-link"
  17184. }
  17185. }
  17186. , {}],
  17187. 131: [function (e, t, i) {
  17188. "use strict";
  17189. t.exports = Object.freeze({
  17190. LINK_CLICK: "mtmedia.link",
  17191. IMAGE_LOADED: "mtmedia.image.loaded",
  17192. IMAGE_OPENING: "mtmedia.image.opening",
  17193. IMAGE_OPENED: "mtmedia.image.opened",
  17194. IMAGE_CLOSING: "mtmedia.image.closing",
  17195. IMAGE_CLOSED: "mtmedia.image.closed",
  17196. VIDEO_START: "mtmedia.video.start",
  17197. VIDEO_PAUSE: "mtmedia.video.pause",
  17198. VIDEO_ENDED: "mtmedia.video.end"
  17199. })
  17200. }
  17201. , {}],
  17202. 132: [function (e, t, i) {
  17203. "use strict";
  17204. t.exports = Object.freeze({
  17205. maxEmbedWidth: 350,
  17206. defaultAspectRatio: .75
  17207. })
  17208. }
  17209. , {}],
  17210. 133: [function (e, t, i) {
  17211. "use strict";
  17212. t.exports = Object.freeze({
  17213. TEXT: "text",
  17214. LINK: "link",
  17215. IMAGE: "photo",
  17216. VIDEO: "video",
  17217. RICH: "rich"
  17218. })
  17219. }
  17220. , {}],
  17221. 134: [function (e, t, i) {
  17222. "use strict";
  17223. function n(e) {
  17224. this.capabilities = {
  17225. links: {
  17226. enable: e.supportLinks,
  17227. keepLabels: e.keepLinkLabels
  17228. }
  17229. }
  17230. }
  17231. var r = e("./DescriptionChunkType");
  17232. n.prototype.parse = function (e, t) {
  17233. var i = []
  17234. , n = e.split("[").map(function (e, t) {
  17235. return 0 === t ? e : "[" + e
  17236. });
  17237. return n.forEach(function (e) {
  17238. var n = this.findMarkdown(e);
  17239. if (n) {
  17240. if (n.url.indexOf("javascript:") !== -1)
  17241. return;
  17242. this.addLinkChunk(i, n, t),
  17243. this.addTextChunk(i, e.slice(n.markdown.length))
  17244. } else
  17245. this.addTextChunk(i, e)
  17246. }
  17247. .bind(this)),
  17248. i
  17249. }
  17250. ,
  17251. n.prototype.findMarkdown = function (e) {
  17252. var t = /\[([^\]]*)\]\((.*)\)/
  17253. , i = e.match(t);
  17254. if (i) {
  17255. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17256. 0 !== r);)
  17257. o++;
  17258. var a = n.length - o;
  17259. return {
  17260. markdown: i[0].substring(0, i[0].length - a),
  17261. label: i[1],
  17262. url: i[2].substring(0, o)
  17263. }
  17264. }
  17265. }
  17266. ,
  17267. n.prototype.addTextChunk = function (e, t) {
  17268. 0 !== t.length && e.push({
  17269. type: r.TEXT,
  17270. text: t
  17271. })
  17272. }
  17273. ,
  17274. n.prototype.addLinkChunk = function (e, t) {
  17275. if (!this.capabilities.links.enable)
  17276. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17277. var i = {
  17278. label: t.label,
  17279. url: t.url
  17280. };
  17281. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17282. e.push({
  17283. type: r.LINK,
  17284. link: i
  17285. })
  17286. }
  17287. ,
  17288. t.exports = n
  17289. }
  17290. , {
  17291. "./DescriptionChunkType": 133
  17292. }],
  17293. 135: [function (e, t, i) {
  17294. (function (i) {
  17295. "use strict";
  17296. var n = e("../util/logger")
  17297. , r = new n(i)
  17298. , o = {
  17299. parseIdsFromChunkName: function (e, t) {
  17300. t.floorId = o.parseFloor(e),
  17301. t.roomId = o.parseRoom(e)
  17302. },
  17303. parseFloor: function (e) {
  17304. var t = e.match(/_group([0-9]+)/);
  17305. if (!t)
  17306. return 0;
  17307. try {
  17308. return parseInt(t[1], 10)
  17309. } catch (e) {
  17310. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17311. 0
  17312. }
  17313. },
  17314. parseRoom: function (e) {
  17315. var t = e.match(/_sub([0-9]+)/);
  17316. if (!t)
  17317. return -1;
  17318. try {
  17319. return parseInt(t[1], 10)
  17320. } catch (e) {
  17321. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17322. 0
  17323. }
  17324. }
  17325. };
  17326. t.exports = o
  17327. }
  17328. ).call(this, "/js/model/Chunks.js")
  17329. }
  17330. , {
  17331. "../util/logger": 189
  17332. }],
  17333. 136: [function (e, t, i) {
  17334. (function (i) {
  17335. "use strict";
  17336. function n(e) {
  17337. s.call(this),
  17338. this.model = e,
  17339. this.exploded = !1
  17340. }
  17341. var r = e("../objects/Floor")
  17342. , o = (e("../settings"),
  17343. e("../util/logger"))
  17344. , a = e("../util/transitions")
  17345. , s = e("../util/IndexedCollection")
  17346. , l = e("../util/common")
  17347. , c = e("../util/easing");
  17348. new o(i);
  17349. l.inherit(n, s),
  17350. n.prototype.add = function (e) {
  17351. s.prototype.add.call(this, e),
  17352. this.model.add(e)
  17353. }
  17354. ,
  17355. n.prototype.getIndex = function (e) {
  17356. return e.floorIndex
  17357. }
  17358. ,
  17359. n.prototype.build = function () {
  17360. this.list.forEach(function (e) {
  17361. e.build()
  17362. })
  17363. }
  17364. ,
  17365. n.prototype.size = function () {
  17366. return this.length
  17367. }
  17368. ,
  17369. n.prototype.sort = function () {
  17370. s.prototype.sort.call(this, function (e, t) {
  17371. return e.floorIndex - t.floorIndex
  17372. })
  17373. }
  17374. ,
  17375. n.prototype.nextFloor = function (e, t) {
  17376. return this.index[e.floorIndex + t] || null
  17377. }
  17378. ,
  17379. n.prototype.getFloorAtPoint = function (e) {
  17380. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17381. var r = this.list[n]
  17382. , o = r.distanceToPoint(e);
  17383. (!t || i > o) && (i = o,
  17384. t = r)
  17385. }
  17386. return t
  17387. }
  17388. ,
  17389. n.prototype.getOrMakeFloor = function (e) {
  17390. var t = this.index[e];
  17391. return t || (t = new r(this.model, e),
  17392. this.add(t)),
  17393. t
  17394. }
  17395. ,
  17396. n.prototype.hide = function () {
  17397. this.list.forEach(function (e) {
  17398. e.hide()
  17399. })
  17400. }
  17401. ,
  17402. n.prototype.show = function () {
  17403. this.list.forEach(function (e) {
  17404. e.show()
  17405. })
  17406. }
  17407. ,
  17408. n.prototype.names = function () {
  17409. return this.list.reduce(function (e, t) {
  17410. return e.concat(t.name)
  17411. }, [])
  17412. }
  17413. ,
  17414. n.prototype.toggleExplodeHorizontal = function () {
  17415. function e(e, t) {
  17416. r.copy(e.position),
  17417. e.position.x = i[e.floorIndex] * t,
  17418. e.position.y = 1 * e.floorIndex * t,
  17419. r.sub(e.position).multiplyScalar(-1),
  17420. e.panos.forEach(function (e) {
  17421. e.translate(r)
  17422. })
  17423. }
  17424. var t, i = [], n = 0;
  17425. this.list.forEach(function (e, r, o) {
  17426. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17427. n += t,
  17428. i[r] = n
  17429. }),
  17430. i = i.map(function (e) {
  17431. return e - n / 2
  17432. });
  17433. var r = this.list[0].position.clone();
  17434. this.exploded ? this.list.forEach(function (t) {
  17435. a.start(function (i) {
  17436. e(t, 1 - i)
  17437. }, 1500, null, 0, c.easeOutExpo)
  17438. }) : this.list.forEach(function (t) {
  17439. a.start(function (i) {
  17440. e(t, i)
  17441. }, 1500, null, 0, c.easeOutExpo)
  17442. }),
  17443. this.exploded = !this.exploded
  17444. }
  17445. ,
  17446. n.prototype.toggleExplodeVertical = function () {
  17447. function e(e, i) {
  17448. var n = n.copy(e.position);
  17449. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17450. n.sub(e.position).multiplyScalar(-1),
  17451. e.panos.forEach(function (e) {
  17452. e.translate(n)
  17453. })
  17454. }
  17455. var t = this.model.size;
  17456. this.list[0].position.clone();
  17457. this.exploded ? this.list.forEach(function (t) {
  17458. a.start(function (i) {
  17459. e(t, 1 - i)
  17460. }, 1500, null, 0, c.easeOutExpo)
  17461. }) : this.list.forEach(function (t) {
  17462. a.start(function (i) {
  17463. e(t, i)
  17464. }, 1500, null, 0, c.easeOutExpo)
  17465. }),
  17466. this.exploded = !this.exploded
  17467. }
  17468. ,
  17469. t.exports = n
  17470. }
  17471. ).call(this, "/js/model/FloorCollection.js")
  17472. }
  17473. , {
  17474. "../objects/Floor": 146,
  17475. "../settings": 166,
  17476. "../util/IndexedCollection": 175,
  17477. "../util/common": 185,
  17478. "../util/easing": 186,
  17479. "../util/logger": 189,
  17480. "../util/transitions": 195
  17481. }],
  17482. 137: [function (e, t, i) {
  17483. (function (i) {
  17484. "use strict";
  17485. function n() {
  17486. c.call(this)
  17487. }
  17488. var r = e("../settings")
  17489. , o = e("../util/logger")
  17490. , a = e("../enum/Viewmode")
  17491. , s = e("../objects/Snapshot")
  17492. , l = (e("../util/math"),
  17493. e("../util/common"))
  17494. , c = e("../util/IndexedCollection")
  17495. , h = new o(i);
  17496. l.inherit(n, c),
  17497. n.prototype.getImage = function (e) {
  17498. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17499. }
  17500. ,
  17501. n.prototype.filterByModesAndReel = function (e, t) {
  17502. for (var i = [], n = 0; n < t.length; n += 1) {
  17503. var r = t[n]
  17504. , o = this.index[r.sid];
  17505. o && i.push(o)
  17506. }
  17507. var s = e[a.DOLLHOUSE]
  17508. , l = e[a.FLOORPLAN];
  17509. i = i.filter(function (e) {
  17510. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17511. return !0;
  17512. var t;
  17513. try {
  17514. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17515. } catch (e) {
  17516. return h.debug(e.message),
  17517. !1
  17518. }
  17519. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17520. }),
  17521. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17522. this.list = i,
  17523. this.reIndex()
  17524. }
  17525. ,
  17526. n.prototype.getHeroLocations = function (panos) {//改 增加二级location
  17527. if (0 === this.list.length)
  17528. return [];
  17529. var locations = [];
  17530. var deal = (info, container) => {
  17531. var src = info.thumbnail_signed_src,
  17532. o = info.name || "";
  17533. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17534. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17535. let a = panos.get(info.metadata.scan_id);
  17536. if (a && !a.isAligned()) return
  17537. }
  17538. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17539. if (cameraMode === a.MESH) return
  17540. if (window.isLocal) src = manage.dealURL(src)
  17541. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17542. var l = {
  17543. cameraMode: cameraMode,
  17544. position: info.metadata.camera_position,
  17545. quaternion: info.metadata.camera_quaternion,
  17546. zoom: info.metadata.zoom,
  17547. panoId: info.metadata.scan_id,
  17548. orthoZoom: info.metadata.ortho_zoom,
  17549. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17550. thumbUrl: src,
  17551. name: n.filterImageName(o),
  17552. sid: info.sid
  17553. }
  17554. var item = new s(l);
  17555. item.momentTour = info.momentTour
  17556. item.dontRot = info.dontRot
  17557. item.rotTime = info.rotTime
  17558. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17559. container.push(item)
  17560. return item
  17561. }
  17562. }
  17563. this.list.forEach(image => {
  17564. if (image.images) {
  17565. var folder = $.extend({}, image)
  17566. folder.heroLocations = [];
  17567. image.images.list.forEach(child => {
  17568. deal(child, folder.heroLocations);
  17569. })
  17570. folder.musicInfo = folder.musicInfo || {}
  17571. locations.push(folder)
  17572. delete folder.images;
  17573. delete folder.locations;
  17574. } else {
  17575. var item = deal(image, locations);
  17576. }
  17577. })
  17578. return locations
  17579. }
  17580. ,
  17581. n.prototype.getIndex = function (e) {
  17582. return e.sid
  17583. }
  17584. ,
  17585. n.filterImageName = function (e) {
  17586. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17587. }
  17588. ,
  17589. t.exports = n
  17590. }
  17591. ).call(this, "/js/model/ImageCollection.js")
  17592. }
  17593. , {
  17594. "../enum/Viewmode": 51,
  17595. "../objects/Snapshot": 153,
  17596. "../settings": 166,
  17597. "../util/IndexedCollection": 175,
  17598. "../util/common": 185,
  17599. "../util/logger": 189,
  17600. "../util/math": 190
  17601. }],
  17602. 138: [function (e, t, i) {
  17603. (function (i) {
  17604. "use strict";
  17605. function n() {
  17606. u.call(this)
  17607. }
  17608. var r = e("../label/Label")
  17609. , o = e("../settings")
  17610. , a = e("../util/logger")
  17611. , s = e("../util/math")
  17612. , l = e("../util/ajax")
  17613. , c = e("./RoomCollection")
  17614. , h = e("../util/common")
  17615. , u = e("../util/IndexedCollection");
  17616. new a(i);
  17617. h.inherit(n, u),
  17618. n.prototype.getIndex = function (e) {
  17619. return e.labelId
  17620. }
  17621. ,
  17622. n.prototype.associateWithRooms = function (e) {
  17623. this.forEach(function (t) {
  17624. e.forEach(function (e) {
  17625. e.roomId === t.roomId && (t.room = e)
  17626. })
  17627. })
  17628. }
  17629. ,
  17630. n.prototype.createFromLabelData = function (e) {
  17631. e.forEach(function (e) {
  17632. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17633. t = c.generateRoomId(e.floorId, t);
  17634. var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t);
  17635. i.position = s.convertWorkshopVector(i.position),
  17636. this.add(i),
  17637. i.build()
  17638. }
  17639. .bind(this))
  17640. }
  17641. ,
  17642. n.prototype.load = function (e, t) {
  17643. return l.get(e, {
  17644. responseType: "json",
  17645. auth: t ? o.authorizationHeader : null
  17646. }).done(function (e) {
  17647. var t = [];
  17648. for (var i in e) {
  17649. var n = e[i];
  17650. t.push(n)
  17651. }
  17652. this.createFromLabelData(t)
  17653. }
  17654. .bind(this))
  17655. }
  17656. ,
  17657. n.parseRoomIndexFromWorkshopRoomId = function (e) {
  17658. var t = -1;
  17659. if (e) {
  17660. if (typeof e == 'number') {//add
  17661. t = parseInt(e)
  17662. } else {
  17663. var i = e.split("_");
  17664. t = parseInt(i[0])
  17665. }
  17666. }
  17667. return t
  17668. },
  17669. t.exports = n
  17670. }
  17671. ).call(this, "/js/model/LabelCollection.js")
  17672. }
  17673. , {
  17674. "../label/Label": 90,
  17675. "../settings": 166,
  17676. "../util/IndexedCollection": 175,
  17677. "../util/ajax": 181,
  17678. "../util/common": 185,
  17679. "../util/logger": 189,
  17680. "../util/math": 190,
  17681. "./RoomCollection": 141
  17682. }],
  17683. 139: [function (e, t, i) {
  17684. (function (i) {
  17685. "use strict";
  17686. function n(e, t) {
  17687. o.Object3D.call(this)
  17688. this.sid = window.number;//t.sid,
  17689. this.data = t,
  17690. this.options = e,
  17691. this.urls = new s(e.urlFiles),
  17692. this.isPublic = void 0 !== t.is_public && t.is_public,
  17693. //创建heroLocations
  17694. this.images = new _(this),
  17695. this.images.extend(t.images),
  17696. this.images.forEach((info) => {
  17697. if (info.locations) {
  17698. info.images = new _(this);
  17699. info.images.extend(info.locations)
  17700. }
  17701. })
  17702. this.heroLocations = []
  17703. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17704. this.outdoorPanoLocations = [],
  17705. this.floors = new d(this),
  17706. this.floorsEnabled = void 0 === e.floors || e.floors,
  17707. this.changingFloor = !1,
  17708. this.chunks = [],
  17709. this.panos = new A,
  17710. this.colliders = [],
  17711. this.routePanos = new A, //add
  17712. this.loadPanosPromise = null,
  17713. this.loadMeshTexturesPromise = null,
  17714. this.auxDataPromise = null,
  17715. this.meshTexturesLoaded = !1,
  17716. this.meshTextures = [],
  17717. this.tags = {},
  17718. this.tagsShown = !1,
  17719. this.shouldShowtags = !1,
  17720. this.has360Views = !1,
  17721. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17722. this.supportedModes = {},
  17723. this.supportedModes[c.PANORAMA] = !0,
  17724. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17725. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17726. this.supportedModes[c.TRANSITIONING] = !0,
  17727. this.supportsTiles = this.configureTiling(),
  17728. // this.supportsVR = t.is_vr,
  17729. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17730. this.mode = c.DOLLHOUSE,
  17731. this.size = null,
  17732. this.center = null,
  17733. this.boundingBox = new o.Box3,
  17734. this.currentFloor = null,
  17735. this.allFloorsVisible = !0,
  17736. this.projectedPano0 = null,
  17737. this.projectedPano1 = null,
  17738. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function (e, t) {
  17739. this.addFloor(new u(this, t, e.trim()))
  17740. }
  17741. .bind(this)),
  17742. this.waitQueue = [],
  17743. this.on("load", function (e) {
  17744. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function (e) {
  17745. return !e.isLoadedCallback()
  17746. }),
  17747. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17748. }
  17749. .bind(this)),
  17750. this.setupCustomProperties()
  17751. this.hots = {};
  17752. }
  17753. function r() {
  17754. try {
  17755. var e = document.createElement("canvas")
  17756. , t = e.getContext("webgl");
  17757. t || (t = e.getContext("experimental-webgl"));
  17758. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17759. return i
  17760. } catch (e) {
  17761. return 0
  17762. }
  17763. }
  17764. var o = e("three")
  17765. , a = e("../util/ajax")
  17766. , s = e("../util/ModelUrls")
  17767. , l = e("../objects/BoundingTextureSkybox")
  17768. , c = e("../enum/Viewmode")
  17769. , h = e("../enum/RenderOrder")
  17770. , u = (e("../enum/AlignmentType"),
  17771. e("../objects/Floor"))
  17772. , d = e("./FloorCollection")
  17773. , p = e("../objects/Chunk")
  17774. , f = (e("../objects/Room"),
  17775. e("../objects/Snapshot"),
  17776. e("../label/Label"),
  17777. e("../util/math"),
  17778. e("../settings"))
  17779. , ss = e("../shaders")
  17780. , g = e("../util/logger")
  17781. , m = e("../tag/tag")
  17782. , v = (e("../tag/tagManager"),
  17783. e("../objects/Panorama"))
  17784. , A = e("../util/PanoramaCollection")
  17785. , y = e("../loaders/ModelLoader")
  17786. , C = e("../loaders/ModelTextureLoader")
  17787. , I = e("../loaders/SweepDataLoader")
  17788. , E = e("../util/transitions")
  17789. , b = e("../util/common")
  17790. , es = e("../util/easing")
  17791. , lerp = e("../util/lerp")
  17792. , tex = e("../util/texture")
  17793. , w = e("./../util/browser")
  17794. , _ = e("./ImageCollection")
  17795. , T = e("./RoomCollection")
  17796. , x = e("./LabelCollection")
  17797. , S = e("./Chunks")
  17798. , M = e("./../util/showcase")
  17799. , R = e("../exception/BasicException")
  17800. , P = (e("../constants")
  17801. , e("events").EventEmitter)
  17802. //,Hot = e("hot")
  17803. , O = new g(i);
  17804. n.prototype = Object.create(o.Object3D.prototype),
  17805. b.extend(n, P),
  17806. n.prototype.setupCustomProperties = function () {
  17807. var e = f.modelAlpha;
  17808. Object.defineProperty(this, "alpha", {
  17809. get: function () {
  17810. return e
  17811. },
  17812. set: function (t) {
  17813. e = t,
  17814. this.chunks.forEach(function (t) {
  17815. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17816. })
  17817. }
  17818. })
  17819. }
  17820. ,
  17821. n.prototype.configureTiling = function () {
  17822. var e = r();
  17823. if (e < 2048)
  17824. return !1;
  17825. O.warn("Max cube texture size: " + e);
  17826. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17827. var i = f.tiling.tilingFlagNames[t];
  17828. if ("1" === w.valueFromHash(i, null))
  17829. return !0;
  17830. if ("0" === w.valueFromHash(i, null))
  17831. return !1
  17832. }
  17833. //--------------------------------------------许钟文-------------------------------------------
  17834. //return true;
  17835. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17836. //--------------------------------------------e n d -------------------------------------------
  17837. }
  17838. ,
  17839. n.prototype.toggleAlpha = function () {
  17840. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17841. }
  17842. ,
  17843. n.prototype.load = function (e) {
  17844. var t = function () {
  17845. return $.when(this.loadPanos(), this.loadMesh())
  17846. }
  17847. , i = this.urls.init().then(t.bind(this));
  17848. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17849. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17850. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17851. }
  17852. ,
  17853. n.prototype.loadMesh = function () {
  17854. function e(e) {
  17855. O.error(e),
  17856. n.reject("loading-failed")
  17857. }
  17858. function t(e, t) {
  17859. n.notify(e, t)
  17860. }
  17861. function i(e, t) {
  17862. if (0 === e.length) {
  17863. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17864. r.supportedModes[c.DOLLHOUSE] = !1,
  17865. r.supportedModes[c.FLOORPLAN] = !1;
  17866. var i = new p({
  17867. geometry: new o.PlaneBufferGeometry(5, 5, 1, 1)
  17868. });
  17869. i.material.visible = !1,
  17870. i.rotateX(-Math.PI / 2),
  17871. i.geometry.computeBoundingBox(),
  17872. e = [i]
  17873. }
  17874. e.forEach(function (e) {
  17875. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17876. r.addChunk(t, e)
  17877. }),
  17878. r.floors.sort(),
  17879. n.resolve(r)
  17880. }
  17881. var n = $.Deferred()
  17882. , r = this;
  17883. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17884. n.promise()
  17885. }
  17886. ,
  17887. n.prototype.loadMeshTextures = function () {
  17888. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function () {
  17889. this.meshTexturesLoaded = !0
  17890. }
  17891. .bind(this)),
  17892. this.loadTexturesPromise)
  17893. }
  17894. ,
  17895. /* n.prototype.loadtags = function() {//xzw改
  17896. var e = $.Deferred();
  17897. if (!f.tags.enabled)
  17898. return e.resolve();
  17899. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17900. t = "data/" + this.sid + "/tags.json"
  17901. return a.get(t, {
  17902. responseType: "json",
  17903. auth: this.isPublic ? null : f.authorizationHeader
  17904. }).done(function(t) {
  17905. var i = 0
  17906. , n = 0;
  17907. for (var r in t) {
  17908. var o = t[r];
  17909. o.enabled && (n++,
  17910. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17911. i++))
  17912. }
  17913. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17914. e.resolve()
  17915. }
  17916. .bind(this)).fail(function() {
  17917. O.warn("Getting tags failed, not displaying tags."),
  17918. e.resolve()
  17919. }),
  17920. e
  17921. } */
  17922. n.prototype.shineHots = function () { //xzw
  17923. E.trigger({
  17924. func: function (e) {
  17925. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17926. for (var i in this.hots) {
  17927. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17928. }
  17929. }.bind(this),
  17930. cycling: true,
  17931. duration: 3000,
  17932. //easing: "easeInOutQuad",
  17933. name: "hotShine"
  17934. })
  17935. },
  17936. /* n.prototype.loadOverlays = function(overlays){
  17937. var overlays = window.data2 && window.data2.overlays
  17938. overlays && overlays.forEach((info)=>{
  17939. new Overlay(info)
  17940. })
  17941. Overlay.load()
  17942. }
  17943. */
  17944. n.prototype.loadhots = function () {//xzw
  17945. initHot(this)
  17946. var r = $.Deferred();
  17947. var t = g_Prefix + "data/" + this.sid + "/data2.js" + '?' + randomTime().getTime();
  17948. return a.get(t, {
  17949. responseType: "json",
  17950. auth: this.isPublic ? null : f.authorizationHeader
  17951. }).done(function (e) {
  17952. window.data2 = e;
  17953. this.roomLabels = []
  17954. if (!e) {
  17955. console.error("data2 is null")
  17956. } else {
  17957. g_data2 = hotMatcher(e);
  17958. this.hotsCount = 0;
  17959. let create = () => {
  17960. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17961. if (e.hots) {
  17962. var sids = Object.keys(e.hots).sort((a, b) => { return e.hots[a].order - e.hots[b].order });
  17963. sids.forEach((sid) => {
  17964. e.hots[sid].sid = sid
  17965. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17966. //e.hots[sid].styleImg = []
  17967. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot")
  17968. //}
  17969. })
  17970. }
  17971. if (e.overlays) {
  17972. e.overlays.forEach((info) => {
  17973. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17974. new Hot(info, 'byOverlay')
  17975. })
  17976. }
  17977. Hot.createHotList();
  17978. Hot.startLoad()
  17979. if (DATA.roomLabels) {
  17980. DATA.roomLabels.forEach((data) => {
  17981. this.roomLabels.push(new RoomLabel(data))
  17982. })
  17983. }
  17984. }
  17985. if (player.currentPano) {
  17986. create()
  17987. } else {
  17988. let f = () => {
  17989. window.bus.removeEventListener('playerAndModelReady', f)
  17990. create()
  17991. }
  17992. window.bus.addEventListener('playerAndModelReady', f)
  17993. }
  17994. g_index = w.valueFromHash("m");
  17995. }
  17996. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17997. /* var dataJsPromise = $.Deferred();
  17998. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17999. a.get(dataJsUrl,{
  18000. responseType: "json",
  18001. auth: this.isPublic ? null : f.authorizationHeader
  18002. }).done(function(data) {
  18003. window.hotData = data;
  18004. this.createHotItem(data, this.hots);
  18005. for(let i in this.hots){//add
  18006. data[i] && this.hots[i].initStyleImg(data[i]);
  18007. }
  18008. dataJsPromise.resolve();
  18009. }.bind(this)).fail(function(){
  18010. console.log('Data.js is empty');
  18011. dataJsPromise.resolve();
  18012. }) */
  18013. r.resolve();
  18014. }.bind(this)).fail(function () {
  18015. console.log('没有热点');
  18016. r.resolve()
  18017. }),
  18018. r
  18019. }
  18020. ,
  18021. n.prototype.loadPanos = function () {
  18022. if (this.loadPanosPromise)
  18023. return this.loadPanosPromise;
  18024. var e = new I(this);
  18025. return this.loadPanosPromise = e.load().then(function (e) {
  18026. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function (e) {
  18027. if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled
  18028. else console.log(e.uuid)
  18029. }
  18030. .bind(this))),
  18031. this.panos.extend(e.map(function (e) {
  18032. return new v(this, e.uuid, e, this.supportsTiles)
  18033. }
  18034. .bind(this))),
  18035. this.panos.forEach(function (e) {
  18036. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function (t) {
  18037. var i = this.panos.get(t);
  18038. i && this.panos.setNeighbour(e, i, !0)
  18039. }
  18040. .bind(this)),
  18041. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18042. }
  18043. .bind(this)),
  18044. //add:
  18045. initRoutePanos(this);
  18046. //------
  18047. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18048. this.supportedModes[c.PANORAMA] = !1),
  18049. $.when(this)
  18050. }
  18051. .bind(this)),
  18052. this.loadPanosPromise
  18053. }
  18054. ,
  18055. n.prototype.loadHighlightReel = function () {//xzw
  18056. var e = $.Deferred()
  18057. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18058. , t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18059. return a.get(t, {
  18060. responseType: "json",
  18061. auth: this.isPublic ? null : f.authorizationHeader
  18062. }).done(function (t) {
  18063. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18064. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18065. e.resolve()
  18066. }
  18067. .bind(this)).fail(function () {
  18068. O.warn("Getting highlight reel failed, no highlights available"),
  18069. e.resolve()
  18070. }),
  18071. e
  18072. }
  18073. ,
  18074. n.prototype.waitForLoad = function (e, t) {
  18075. t() || (this.waitQueue.push({
  18076. object: e,
  18077. isLoadedCallback: t
  18078. }),
  18079. 1 === this.waitQueue.length && this.emit("waiting"))
  18080. }
  18081. ,
  18082. n.prototype.hide = function () {
  18083. this.floors.hide()
  18084. }
  18085. ,
  18086. n.prototype.show = function () {
  18087. this.floors.show()
  18088. }
  18089. ,
  18090. n.prototype.floorNames = function () {
  18091. return this.floors.names()
  18092. }
  18093. ,
  18094. n.prototype.warpDestFloors = function (e, t) {
  18095. if (!e || this.floors.length !== e.length)
  18096. return void this.toggleAllFloors(!0);
  18097. var i = e.findIndex(function (e) {
  18098. return e
  18099. }
  18100. .bind(this));
  18101. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18102. }
  18103. ,
  18104. n.prototype.setFloor = function (e, t, i) {
  18105. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18106. this.allFloorsVisible = !1,
  18107. this._setFloor(e, t, i)
  18108. }
  18109. ,
  18110. n.prototype.toggleAllFloors = function (e) {
  18111. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18112. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18113. this._setFloor(this.currentFloor)
  18114. }
  18115. ,
  18116. n.prototype._setFloor = function (e, t, i) {
  18117. t = t || this.mode,
  18118. this.emit("floor.changed", e, t, this.currentFloor),
  18119. this.currentFloor = e;
  18120. var n;
  18121. if (t === c.PANORAMA) {
  18122. if (this.show(),
  18123. this.shouldShowtags && this.tagsShown)
  18124. for (n in this.tags)
  18125. this.tags[n].show(f.showFloorDuration)
  18126. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function (e, t) {
  18127. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18128. }
  18129. .bind(this)),
  18130. this.shouldShowtags && this.tagsShown))
  18131. for (n in this.tags) {
  18132. var r = this.tags[n];
  18133. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18134. }
  18135. var o = this
  18136. , a = e;
  18137. E.start(function () { }, f.showFloorDelay, function () {
  18138. o.floors.forEach(function (e) {
  18139. e.chunks.forEach(function (t) {
  18140. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18141. })
  18142. })
  18143. }
  18144. .bind(this))
  18145. }
  18146. ,
  18147. n.prototype.toggleExplode = function () {
  18148. this.floors.toggleExplodeHorizontal()
  18149. }
  18150. ,
  18151. n.prototype.toggleExplodeUp = function () {
  18152. this.floors.toggleExplodeVertical()
  18153. }
  18154. ,
  18155. n.prototype.nextFloor = function (e) {
  18156. return this.floors.nextFloor(this.currentFloor, e)
  18157. }
  18158. ,
  18159. n.prototype.addFloor = function (e) {
  18160. this.floors.add(e)
  18161. }
  18162. ,
  18163. n.prototype.getFloorAtPoint = function (e) {
  18164. return this.floors.getFloorAtPoint(e)
  18165. }
  18166. ,
  18167. n.prototype.getTagBySid = function (e) {
  18168. return this.tags[e]
  18169. }
  18170. ,
  18171. n.prototype.addChunk = function (e, t) {
  18172. this.floors.getOrMakeFloor(e).addChunk(t),
  18173. this.chunks.push(t)
  18174. }
  18175. ,
  18176. n.prototype.setMode = function (e) {
  18177. if (!this.supportedModes[e])
  18178. throw new R("Mode not supported for this model: " + e);
  18179. this.mode = e;
  18180. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18181. this.chunks.forEach(function (t) {
  18182. t.setMode(e)
  18183. })
  18184. }
  18185. ,
  18186. n.prototype.build = function () {
  18187. this.heroLocations = this.images.getHeroLocations(this.panos);
  18188. var e = function () {
  18189. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18190. }
  18191. .bind(this)();
  18192. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function (e) {
  18193. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18194. }
  18195. .bind(this)) || e,
  18196. null === this.heroImage && O.warn("No hero image defined."),
  18197. this.currentFloor = this.floors.last(),
  18198. this.floors.build(),
  18199. this.colliders = this.floors.reduce(function (e, t) {
  18200. return e.concat(t.collider.children)
  18201. }, []),
  18202. this.panos.forEach(function (e) {
  18203. e.build1(),
  18204. e.on("enter", function () {
  18205. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18206. }
  18207. .bind(this))
  18208. }
  18209. .bind(this)),
  18210. this.panos.forEach(function (e) {
  18211. e.build2()
  18212. }),
  18213. this.floors.forEach(function (e) {
  18214. this.boundingBox.union(e.boundingBox)
  18215. }
  18216. .bind(this)),
  18217. this.size = this.boundingBox.size(),
  18218. this.center = this.boundingBox.center(),
  18219. this.floors.forEach(function (e) {
  18220. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18221. }
  18222. .bind(this)),
  18223. this.panos.populate_path_graph(),
  18224. this.skybox = new l(this.boundingBox),
  18225. this.skybox.matrixWorldNeedsUpdate = !0,
  18226. this.add(this.skybox);
  18227. setTimeout(function () {
  18228. //this.hotsCount && this.shineHots()
  18229. Hot.beginShineHot()
  18230. }
  18231. .bind(this), 1300)
  18232. //add-----
  18233. {
  18234. let maxCount = browser.isMobile() ? 200000 : 400000
  18235. let noVisiHots = this.hotGroup.children.filter(e => !e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18236. let visiHots = this.hotGroup.children.filter(e => e.info.visiblePanos)
  18237. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18238. if (c > maxCount) { //防止加载时间过长,分批计算
  18239. console.log('hot分批setVisiblePanos')
  18240. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18241. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18242. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18243. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur * noVisiHots.length))
  18244. if (noVisiHots.length) {
  18245. let i = 0
  18246. let hotVisiInterval = setInterval(() => {
  18247. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18248. i++;
  18249. if (i >= noVisiHots.length) {
  18250. clearInterval(hotVisiInterval)
  18251. }
  18252. }, dur)
  18253. }
  18254. }
  18255. }
  18256. //---------
  18257. // createGuideAni(this)
  18258. //addModelBack(this)
  18259. this.createFloorLogo()
  18260. return O.debug("Done building model"),
  18261. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18262. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18263. this.buildRooms(),
  18264. this.labels.associateWithRooms(this.rooms),
  18265. $.when(this)
  18266. }
  18267. ,
  18268. n.prototype.createFloorLogo = function () {
  18269. console.log('createFloorLogo')
  18270. if (this.floorLogos || !settings.floorlogoURL) return;
  18271. var url = settings.floorlogoURL
  18272. var map = tex.load(url);//可以追加done
  18273. this.floorLogos = [];
  18274. for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18275. var material = new o.MeshBasicMaterial({
  18276. opacity: 0,
  18277. map: map,
  18278. side: o.DoubleSide,
  18279. transparent: !0,
  18280. depthWrite: !1,
  18281. depthTest: false//改 在chunk\skybox外也可看到
  18282. });
  18283. var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material);
  18284. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18285. //logo.scale.set(s,s,s);
  18286. logo.position.set(0, -1.5, 0);
  18287. logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0)));
  18288. logo.renderOrder = 100;//cover the videoSkybox
  18289. //logo.layers.set(0)
  18290. this.add(logo);
  18291. this.floorLogos.push(logo);
  18292. }
  18293. this.floorLogos[1].visible = false;
  18294. }
  18295. n.prototype.adjustfloorLogoHeight = function (o) {
  18296. var h = player.currentPano.floorPosition.y + 0.01;
  18297. this.floorLogos[1].position.setY(h);
  18298. this.floorLogos[0].position.setY(h);
  18299. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18300. },
  18301. n.prototype.changefloorLogoOpa = function (o) {//改 i, opacity, time, delay
  18302. if (!this.floorLogos) return;
  18303. E.cancelById("flOpa_" + o.index);//先停止之前该logo的透明度变化
  18304. if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18305. if (!o.dur) {//立刻
  18306. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18307. this.floorLogos[o.index].material.opacity = o.opa;
  18308. } else {
  18309. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18310. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18311. o.delay || 0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_" + o.index)
  18312. }
  18313. },
  18314. n.prototype.updateFloorlogo = function () { //xzw add 更新地标的旋转
  18315. var lastQ, lastP;
  18316. var equals = function (v1, v2, min) {
  18317. return Math.abs(v1 - v2) < min
  18318. }
  18319. var isSame = function (now, last, k) {//如果和上次相同就不改变
  18320. if (!last) return false;
  18321. var R = k.sceneRenderer;
  18322. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18323. //暂时:
  18324. var min = 0.0008
  18325. var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min)
  18326. && (now.w != void 0 ? equals(now.w, last.w, min) : true)
  18327. return same;
  18328. }
  18329. return function (Q, k) {
  18330. if (!Q) return;
  18331. /* if(Config.ifFish && window.lowFPS){
  18332. this.fLCompute++;
  18333. if(R.AFPS < 38){
  18334. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18335. else if(k.flying && k.fLCompute%2 !=1) return;
  18336. k.fLCompute %= 4;
  18337. }else if(R.AFPS < 45){
  18338. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18339. else if(k.flying && k.fLCompute%2 !=1) return;
  18340. k.fLCompute %= 6;
  18341. }else{
  18342. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18343. //else if(k.flying && k.fLCompute%2 !=1) return;
  18344. k.fLCompute %= 2;
  18345. }
  18346. } */
  18347. var sameQ, sameP, quaternion, visible;
  18348. for (var i = 0; i < 2; i++) {
  18349. var logo = this.floorLogos[i];
  18350. if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue;
  18351. visible = true;
  18352. }
  18353. if (!visible) return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18354. var c = k.cameraControls.activeControl;
  18355. var sameQ = c ? (c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1)) : false;
  18356. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18357. for (var i = 0; i < 2; i++) {
  18358. var logo = this.floorLogos[i];
  18359. if (!sameQ) {
  18360. if (!quaternion) {
  18361. var a = new THREE.Vector3(0, 0, -1);
  18362. a.applyQuaternion(Q);
  18363. a.setY(0);
  18364. var _ = (new THREE.Matrix4).lookAt(a, new THREE.Vector3, new THREE.Vector3(0, 1, 0));
  18365. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18366. var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0)//计算得
  18367. quaternion.multiply(a);
  18368. }
  18369. logo.quaternion.copy(quaternion);
  18370. }
  18371. }
  18372. }
  18373. }()
  18374. n.prototype.loadLabels = function () {//xzw
  18375. this.labels = new x(this);
  18376. var e = $.Deferred();
  18377. //加载俯视图的标签 注释这个备注就会加载
  18378. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18379. window.DATA.showingLabels ? this.showingLabels = true : '';
  18380. if (!this.showingLabels)
  18381. return e.resolve();
  18382. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18383. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18384. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function () {
  18385. O.warn("Getting labels failed, not displaying labels."),
  18386. e.resolve()
  18387. }),
  18388. e
  18389. }
  18390. ,
  18391. n.prototype.buildRooms = function () {
  18392. this.rooms = new T(this),
  18393. this.rooms.createFromChunks(this.chunks),
  18394. this.rooms.calcRoomBoundaries()
  18395. }
  18396. ,
  18397. n.prototype.updateProjectedPanos = function () {
  18398. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18399. }
  18400. ,
  18401. n.prototype.setProjectedPanos = function (e, t, i) {
  18402. void 0 !== i && null !== i || (i = !0),
  18403. i = !!i,
  18404. this.projectedPano0 = e,
  18405. this.projectedPano1 = t,
  18406. this.skybox.material.setProjectedPanos(e, t, i),
  18407. this.chunks.forEach(function (n) {
  18408. n.materialInside.setProjectedPanos(e, t, i)
  18409. })
  18410. }
  18411. ,
  18412. n.prototype.setSide = function (e) {
  18413. this.floors.forEach(function (t) {
  18414. t.collider.material.side = e
  18415. })
  18416. }
  18417. ,
  18418. n.prototype.heroCount = function () {
  18419. return this.heroLocations ? this.heroLocations.length : 0
  18420. }
  18421. ,
  18422. n.prototype.getHeroDescriptorByIndex = function (e = []) {//改 因增加了二级目录
  18423. if (e[0] < 0)
  18424. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18425. null;
  18426. if (this.heroCount() < 1)
  18427. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18428. null;
  18429. var t = this.heroLocations[e[0]];
  18430. if (t.heroLocations && e[1] != void 0) {
  18431. t = t.heroLocations[e[1]];
  18432. }
  18433. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18434. null) : t
  18435. }
  18436. ,
  18437. n.prototype.findPanoramicHero = function () {
  18438. for (var e in this.heroLocations)
  18439. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18440. return this.heroLocations[e];
  18441. return null
  18442. }
  18443. ,
  18444. n.prototype.listImagePanos = function () {
  18445. var e = []
  18446. , t = this;
  18447. return this.images.forEach(function (i) {
  18448. if (i.metadata && i.metadata.scan_id) {
  18449. var n = t.panos.get(i.metadata.scan_id);
  18450. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18451. }
  18452. }),
  18453. e
  18454. }
  18455. ,
  18456. n.prototype.fadePanoMarkers = function (e, t) {
  18457. this.panos.fadeMarkerOpacity(e, t)
  18458. }
  18459. ,
  18460. n.prototype.setSweepVisibility = function (e) {
  18461. this.panos.forEach(function (t) {
  18462. t.marker && (t.marker.visible = e)
  18463. })
  18464. }
  18465. ,
  18466. n.prototype.outsideAllowed = function () {
  18467. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18468. }
  18469. ,
  18470. t.exports = n
  18471. }
  18472. ).call(this, "/js/model/Model.js")
  18473. }
  18474. , {
  18475. "../constants": 8,
  18476. "../enum/AlignmentType": 17,
  18477. "../enum/RenderOrder": 42,
  18478. "../enum/Viewmode": 51,
  18479. "../exception/BasicException": 55,
  18480. "../label/Label": 90,
  18481. "../loaders/ModelLoader": 105,
  18482. "../loaders/ModelTextureLoader": 106,
  18483. "../loaders/SweepDataLoader": 107,
  18484. "../tag/tag": 123,
  18485. "../tag/tagManager": 124,
  18486. "../objects/BoundingTextureSkybox": 143,
  18487. "../objects/Chunk": 144,
  18488. "../objects/Floor": 146,
  18489. "../objects/Panorama": 148,
  18490. "../objects/Room": 150,
  18491. "../objects/Snapshot": 153,
  18492. "../settings": 166,
  18493. "../shaders": 167,
  18494. "../util/ModelUrls": 177,
  18495. "../util/PanoramaCollection": 178,
  18496. "../util/ajax": 181,
  18497. "../util/common": 185,
  18498. "../util/easing": 186,
  18499. "../util/lerp": 188,
  18500. "../util/logger": 189,
  18501. "../util/math": 190,
  18502. "../util/texture": 194,
  18503. "../util/transitions": 195,
  18504. "./../util/browser": 182,
  18505. "./../util/showcase": 193,
  18506. "./Chunks": 135,
  18507. "./FloorCollection": 136,
  18508. "./ImageCollection": 137,
  18509. "./LabelCollection": 138,
  18510. "./RoomCollection": 141,
  18511. events: 202,
  18512. three: 217,
  18513. "hot": "hot"
  18514. }],
  18515. 140: [function (e, t, i) {
  18516. "use strict";
  18517. function n() {
  18518. this.modelMap = {},
  18519. this.activeModel = null,
  18520. this.modelCount = 0,
  18521. this.tileDownloader = null,
  18522. this.panoRenderer = null
  18523. }
  18524. var r = (e("three"),
  18525. e("../util/common"))
  18526. , o = e("../exception/BasicException")
  18527. , a = e("../enum/ModelManagerEvents")
  18528. , s = e("../enum/PanoRendererEvents")
  18529. , l = e("events").EventEmitter;
  18530. n.prototype.init = function (e, t, i) {
  18531. this.tileDownloader = e,
  18532. this.panoRenderer = t,
  18533. this.qualityManager = i,
  18534. this.bindEvents()
  18535. }
  18536. ,
  18537. n.prototype.bindEvents = function () {
  18538. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18539. }
  18540. ,
  18541. n.prototype.onTileRendered = function (e, t, i, n) { }
  18542. ,
  18543. n.prototype.addModel = function (e) {
  18544. this.modelMap[e.sid] = e,
  18545. 0 === this.modelCount && this.activateModel(e.sid),
  18546. this.modelCount++,
  18547. this.emit(a.ModelAdded)
  18548. }
  18549. ,
  18550. n.prototype.getModel = function (e) {
  18551. return this.modelMap[e]
  18552. }
  18553. ,
  18554. n.prototype.activateModel = function (e) {
  18555. var t = this.modelMap[e];
  18556. if (!t)
  18557. throw new o("Tried to activate invalid model!");
  18558. var i = this.activeModel;
  18559. this.activeModel = t,
  18560. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18561. this.tileDownloader.setUrls(t.urls),
  18562. t.panos.forEach(function (e) {
  18563. e.attachToPanoRenderer(this.panoRenderer),
  18564. e.tileDownloader = this.tileDownloader,
  18565. e.qualityManager = this.qualityManager
  18566. }
  18567. .bind(this)),
  18568. this.emit(a.ActiveModelChanged, {
  18569. oldModel: i,
  18570. model: t
  18571. })
  18572. }
  18573. ,
  18574. n.prototype.getActiveModel = function () {
  18575. return this.activeModel
  18576. }
  18577. ,
  18578. r.extend(n, l),
  18579. t.exports = n
  18580. }
  18581. , {
  18582. "../enum/ModelManagerEvents": 33,
  18583. "../enum/PanoRendererEvents": 35,
  18584. "../exception/BasicException": 55,
  18585. "../util/common": 185,
  18586. events: 202,
  18587. three: 217
  18588. }],
  18589. 141: [function (e, t, i) {
  18590. (function (i) {
  18591. "use strict";
  18592. function n() {
  18593. s.call(this)
  18594. }
  18595. var r = e("../objects/Room")
  18596. , o = (e("../settings"),
  18597. e("../util/logger"))
  18598. , a = (e("../util/transitions"),
  18599. e("../util/easing"),
  18600. e("../util/common"))
  18601. , s = e("../util/IndexedCollection")
  18602. , l = e("./Chunks");
  18603. new o(i);
  18604. a.inherit(n, s),
  18605. n.prototype.getIndex = function (e) {
  18606. return e.roomId
  18607. }
  18608. ,
  18609. n.prototype.calcRoomBoundaries = function () {
  18610. this.forEach(function (e) {
  18611. e.calcBoundaries()
  18612. })
  18613. }
  18614. ,
  18615. n.prototype.createFromChunks = function (e) {
  18616. var t = {
  18617. floorId: -1,
  18618. roomId: -1
  18619. }
  18620. , i = {};
  18621. e.forEach(function (e) {
  18622. l.parseIdsFromChunkName(e.name, t);
  18623. var o = i[t.roomId];
  18624. if (!o) {
  18625. var a = n.generateRoomId(t.floorId, t.roomId);
  18626. o = new r(t.floorId, a),
  18627. this.add(o),
  18628. i[t.roomId] = o
  18629. }
  18630. o.addChunk(e)
  18631. }
  18632. .bind(this)),
  18633. this.calcRoomBoundaries()
  18634. }
  18635. ,
  18636. n.generateRoomId = function (e, t) {
  18637. return e + "_" + t
  18638. }
  18639. ,
  18640. t.exports = n
  18641. }
  18642. ).call(this, "/js/model/RoomCollection.js")
  18643. }
  18644. , {
  18645. "../objects/Room": 150,
  18646. "../settings": 166,
  18647. "../util/IndexedCollection": 175,
  18648. "../util/common": 185,
  18649. "../util/easing": 186,
  18650. "../util/logger": 189,
  18651. "../util/transitions": 195,
  18652. "./Chunks": 135
  18653. }],
  18654. 142: [function (e, t, i) {
  18655. "use strict";
  18656. function n(e, t, i) {
  18657. e = e.clone().expandByScalar(0.01);//改
  18658. var n = e.size()
  18659. , o = new r.BoxGeometry(n.x, n.y, n.z);
  18660. o.boundingBox = e,
  18661. r.Mesh.call(this, o, t),
  18662. this.position.copy(e.center()),
  18663. this.frustumCulled = !1,
  18664. i && this.add(new r.WireframeHelper(this))
  18665. }
  18666. var r = e("three");
  18667. n.prototype = Object.create(r.Mesh.prototype),
  18668. n.prototype.constructor = n,
  18669. t.exports = n
  18670. }
  18671. , {
  18672. three: 217
  18673. }],
  18674. 143: [function (e, t, i) {
  18675. (function (i) {
  18676. "use strict";
  18677. function n(e) {
  18678. h.time("Computing a nice bounding cubemap");
  18679. var t = new a({
  18680. side: r.BackSide,
  18681. transparent: !0
  18682. });
  18683. t.uniforms.modelAlpha.value = 0,
  18684. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18685. this.renderOrder = l.boundingSkybox,
  18686. o.call(this, e, t),
  18687. h.timeEnd("Computing a nice bounding cubemap")
  18688. }
  18689. var r = e("three")
  18690. , o = (e("../enum/Viewmode"),
  18691. e("../shaders"),
  18692. e("./BoundingMesh"))
  18693. , a = e("../materials/ModelTextureMaterial")
  18694. , s = e("../settings")
  18695. , l = e("../enum/RenderOrder")
  18696. , c = e("../util/logger")
  18697. , h = new c(i);
  18698. n.prototype = Object.create(o.prototype),
  18699. n.prototype.constructor = n,
  18700. t.exports = n
  18701. }
  18702. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18703. }
  18704. , {
  18705. "../enum/RenderOrder": 42,
  18706. "../enum/Viewmode": 51,
  18707. "../materials/ModelTextureMaterial": 118,
  18708. "../settings": 166,
  18709. "../shaders": 167,
  18710. "../util/logger": 189,
  18711. "./BoundingMesh": 142,
  18712. three: 217
  18713. }],
  18714. 144: [function (e, t, i) {
  18715. "use strict";
  18716. function n(e) {
  18717. this.materialInside = new s({
  18718. side: r.DoubleSide
  18719. });
  18720. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18721. this.materialOutside = new r.RawShaderMaterial({
  18722. fragmentShader: o.modelOutside.fragmentShader,
  18723. vertexShader: o.modelOutside.vertexShader,
  18724. uniforms: t,
  18725. side: r.FrontSide,
  18726. name: "chunkOut"
  18727. }),
  18728. r.Mesh.call(this, e.geometry, this.materialInside),
  18729. this.name = e.name || "",
  18730. this.textureName = e.textureName,
  18731. this.meshUrl = e.meshUrl
  18732. }
  18733. var r = e("three")
  18734. , o = e("../shaders")
  18735. , a = e("../enum/Viewmode")
  18736. , s = e("../materials/ModelTextureMaterial");
  18737. n.prototype = Object.create(r.Mesh.prototype),
  18738. n.prototype.setTextureMap = function (e) {
  18739. this.materialInside.uniforms.map.value = e,
  18740. this.materialOutside.uniforms.map.value = e
  18741. }
  18742. ,
  18743. n.prototype.setMode = function (e) {
  18744. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18745. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18746. t.transparent = this.material.transparent,
  18747. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18748. this.material = t
  18749. }
  18750. ,
  18751. t.exports = n
  18752. }
  18753. , {
  18754. "../enum/Viewmode": 51,
  18755. "../materials/ModelTextureMaterial": 118,
  18756. "../shaders": 167,
  18757. three: 217
  18758. }],
  18759. 145: [function (e, t, i) {
  18760. "use strict";
  18761. function n(e) {
  18762. this.chunksize = e || 10,
  18763. this.chunks = {},
  18764. this.boundingBoxes = {},
  18765. this.children = [],
  18766. this.offset = new r.Vector3(0, .5, 0),
  18767. this.material = new r.MeshBasicMaterial({
  18768. color: 16777215 * Math.random(),
  18769. side: r.DoubleSide
  18770. })
  18771. }
  18772. var r = e("three");
  18773. e("../enum/Viewmode");
  18774. n.prototype.add = function (e) {
  18775. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18776. m ? (t = m.position.array,
  18777. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18778. n = e.faces);
  18779. var v = new r.Vector3;
  18780. if (i)
  18781. for (o = 0,
  18782. a = i.length; o < a; o += 3) {
  18783. var A = 3 * i[o]
  18784. , y = 3 * i[o + 1]
  18785. , C = 3 * i[o + 2];
  18786. s = (t[A] + t[y] + t[C]) / 3,
  18787. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18788. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18789. h = Math.floor(s / this.chunksize),
  18790. u = Math.floor(l / this.chunksize),
  18791. d = Math.floor(c / this.chunksize),
  18792. p = h + "." + u + "." + d,
  18793. p in this.chunks ? (g = this.chunks[p],
  18794. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18795. f = this.boundingBoxes[p] = new r.Box3),
  18796. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18797. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18798. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18799. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18800. }
  18801. else
  18802. for (o = 0,
  18803. a = t.length; o < a; o += 9)
  18804. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18805. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18806. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18807. h = Math.floor(s / this.chunksize),
  18808. u = Math.floor(l / this.chunksize),
  18809. d = Math.floor(c / this.chunksize),
  18810. p = h + "." + u + "." + d,
  18811. p in this.chunks ? (g = this.chunks[p],
  18812. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18813. f = this.boundingBoxes[p] = new r.Box3),
  18814. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18815. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18816. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18817. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18818. }
  18819. ,
  18820. n.prototype.build = function () {
  18821. var e = new r.Object3D;
  18822. e.material = this.material;
  18823. for (var t in this.chunks) {
  18824. var i = this.chunks[t]
  18825. , n = new r.BufferGeometry;
  18826. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i), 3)),
  18827. n.boundingBox = this.boundingBoxes[t];
  18828. var o = new r.Mesh(n, this.material);
  18829. o.material.visible = !1,
  18830. e.add(o),
  18831. this.chunks[t] = []
  18832. }
  18833. return e
  18834. }
  18835. ,
  18836. t.exports = n
  18837. }
  18838. , {
  18839. "../enum/Viewmode": 51,
  18840. three: 217
  18841. }],
  18842. 146: [function (e, t, i) {
  18843. "use strict";
  18844. var r = e("three")
  18845. , o = e("../settings")
  18846. , a = e("../util/common")
  18847. , s = e("../util/lerp")
  18848. , l = e("./ChunkedCollider")
  18849. , c = e("../util/transitions")
  18850. , h = e("../util/easing")
  18851. , u = (e("../objects/Panorama"),
  18852. e("../enum/RenderOrder"))
  18853. , d = e("../localization/localize");
  18854. function n(e, t, i) {
  18855. r.Object3D.call(this),
  18856. this.model = e,
  18857. this.floorIndex = t,
  18858. this.lang = o.languageTag,
  18859. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18860. this.panos = [],
  18861. this.chunks = [],
  18862. this.colliderBuilder = new l(3),
  18863. this.collider = null,
  18864. this.center = null,
  18865. this.boundingBox = new r.Box3,
  18866. this.size = null,
  18867. this.hidden = !1,
  18868. this.conservativeBoundingBox = new r.Box3,
  18869. this.debugColor = 16777215 * Math.random(),
  18870. this.transition = null
  18871. }
  18872. n.prototype = Object.create(r.Object3D.prototype),
  18873. n.prototype.enter = function (e) {
  18874. this.model.setFloor(this, e)
  18875. }
  18876. ,
  18877. n.prototype.hide = function (e) {
  18878. if (!this.hidden || this.transition) {
  18879. this.chunks.forEach(function (e) {
  18880. e.material.transparent = !0
  18881. }),
  18882. c.cancel(this.transition);
  18883. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18884. , i = e ? 0 : o.hideFloorDelay / t;
  18885. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function () {
  18886. this.hidden = !0
  18887. }
  18888. .bind(this), i, h.easeInOutQuad)
  18889. }
  18890. }
  18891. ,
  18892. n.prototype.show = function (e) {
  18893. if (this.hidden || this.transition) {
  18894. this.hidden = !1,
  18895. c.cancel(this.transition);
  18896. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18897. , i = e ? 0 : o.showFloorDelay / t;
  18898. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function () {
  18899. this.hidden || this.chunks.forEach(function (e) {
  18900. e.material.transparent = !1
  18901. })
  18902. }
  18903. .bind(this), i, h.easeInOutQuad)
  18904. }
  18905. }
  18906. ,
  18907. n.prototype.toggle = function (e, t) {
  18908. e = void 0 === e ? this.hidden : e,
  18909. e ? this.show(t) : this.hide(t)
  18910. }
  18911. ,
  18912. n.prototype.containsPoint = function (e) {
  18913. return this.collider.children.some(function (t) {
  18914. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18915. t.geometry.boundingBox.containsPoint(e)
  18916. })
  18917. }
  18918. ,
  18919. n.prototype.distanceToPoint = function (e) {
  18920. var t = null
  18921. , i = 1 / 0;
  18922. return this.collider.children.forEach(function (n) {
  18923. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18924. var r = n.geometry.boundingBox.distanceToPoint(e);
  18925. (!t || i > r) && (i = r,
  18926. t = n)
  18927. }),
  18928. i
  18929. }
  18930. ,
  18931. n.prototype.addChunk = function (e) {
  18932. e.renderOrder = u.ghostFloor,
  18933. this.add(e),
  18934. this.chunks.push(e),
  18935. this.boundingBox.union(e.geometry.boundingBox),
  18936. this.size = this.boundingBox.size(),
  18937. this.colliderBuilder.add(e.geometry)
  18938. }
  18939. ,
  18940. n.prototype.addPano = function (e) {
  18941. this.panos.push(e),
  18942. this.add(e.skyboxMesh),
  18943. e.marker && this.add(e.marker);
  18944. if (e.neighbourUUIDs && e.neighbourUUIDs.length) {//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18945. var t = new r.Vector3(1, 1, 1)
  18946. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18947. this.boundingBox.union(i)
  18948. }
  18949. }
  18950. ,
  18951. n.prototype.build = function () {
  18952. this.collider = this.colliderBuilder.build(!0),
  18953. this.add(this.collider),
  18954. this.center = this.boundingBox.center(),
  18955. this.conservativeBoundingBox.copy(this.boundingBox),
  18956. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function (e) {
  18957. return e.geometry.boundingBox.min.y
  18958. }), 5),
  18959. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function (e) {
  18960. return e.geometry.boundingBox.max.y
  18961. }), 5),
  18962. this.colliderBuilder = null
  18963. }
  18964. ,
  18965. n.prototype.toShortString = function () {
  18966. return a.nth(this.floorIndex + 1)
  18967. }
  18968. ,
  18969. n.prototype.toString = function () {
  18970. return this.name
  18971. }
  18972. ,
  18973. t.exports = n
  18974. }
  18975. , {
  18976. "../enum/RenderOrder": 42,
  18977. "../localization/localize": 108,
  18978. "./strings-cn-CN": 109,
  18979. "../objects/Panorama": 148,
  18980. "../settings": 166,
  18981. "../util/common": 185,
  18982. "../util/easing": 186,
  18983. "../util/lerp": 188,
  18984. "../util/transitions": 195,
  18985. "./ChunkedCollider": 145,
  18986. three: 217
  18987. }],
  18988. 147: [function (e, t, i) {
  18989. "use strict";
  18990. function n(e) {
  18991. this.player = e,
  18992. this.obj3d = null,
  18993. this.UP = new r.Vector3(0, 1, 0)
  18994. }
  18995. var r = e("three")
  18996. , o = e("../settings");
  18997. n.prototype.prefs = {
  18998. linewidth: 3,
  18999. height: .07,
  19000. opacity: .45,
  19001. endScale: .05
  19002. },
  19003. n.prototype.discard = function () {
  19004. if (this.obj3d) {
  19005. var e = this.obj3d.parent;
  19006. e && e.remove(this.obj3d)
  19007. }
  19008. this.obj3d = null
  19009. }
  19010. ,
  19011. n.prototype.draw = function () {
  19012. if (this.discard(),
  19013. o.showNeighbors) {
  19014. var e = this.player.currentPano.floor;
  19015. this.obj3d = new r.Object3D;
  19016. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19017. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19018. i.y += this.prefs.height;
  19019. var n = .1525
  19020. , a = .127
  19021. , s = .0127
  19022. , l = .1
  19023. , c = .19
  19024. , h = .2032
  19025. , u = .2286
  19026. , d = .255
  19027. , p = new r.Matrix4;
  19028. for (var f in t)
  19029. if (t[f]) {
  19030. var g = this.player.model.panos.get(f)
  19031. , m = (g.position.clone().sub(this.player.model.position),
  19032. g.position.clone().sub(g.floorPosition))
  19033. , v = g.floorPosition.clone().sub(this.player.model.position);
  19034. v.y += this.prefs.height;
  19035. var A = new r.Geometry;
  19036. A.vertices.push(new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0)),
  19037. A.vertices.push(new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0)),
  19038. p.identity().setPosition(m),
  19039. A.applyMatrix(p),
  19040. A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)),
  19041. A.vertices.push(new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0)),
  19042. p.lookAt(v, i, this.UP).setPosition(v),
  19043. A.applyMatrix(p),
  19044. A.vertices.push(v, i);
  19045. var y = new r.Line(A, new r.LineBasicMaterial({
  19046. color: g.debugColor.getHex(),
  19047. transparent: !0,
  19048. opacity: this.prefs.opacity,
  19049. depthWrite: !1,
  19050. name: "sLine" + f,
  19051. linewidth: this.prefs.linewidth
  19052. }));
  19053. this.obj3d.add(y)
  19054. }
  19055. e.add(this.obj3d)
  19056. }
  19057. }
  19058. ,
  19059. n.prototype.update = function () {
  19060. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19061. }
  19062. ,
  19063. t.exports = n
  19064. }
  19065. , {
  19066. "../settings": 166,
  19067. three: 217
  19068. }],
  19069. 148: [function (e, t, i) {
  19070. (function (i) {
  19071. "use strict";
  19072. function n(e, t, i, n) {
  19073. this.model = e,
  19074. this.id = t,
  19075. this.alignmentType = i.alignmentType || l.ALIGNED,
  19076. this.neighbourUUIDs = i.neighbours || null,
  19077. this.neighbourPanos = null,
  19078. this.floor = null,
  19079. this.floorIndex = i.floor,
  19080. this.failedLoadingAt = 0,
  19081. this.maxLoadRetries = 4,
  19082. this.origin = i.position.clone(),
  19083. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone(),
  19084. this.quaternion = i.quaternion.clone(),
  19085. this.skyboxMesh = new r.Mesh(E),
  19086. this.skyboxMesh.position.copy(this.position),
  19087. this.skyboxMesh.quaternion.copy(this.quaternion),
  19088. this.skyboxMesh.name = "skybox",
  19089. this.skyboxMesh.visible = !1,
  19090. this.skyboxMesh.updateMatrix(),
  19091. this.skyboxMesh.updateMatrixWorld(),
  19092. this.marker = null,
  19093. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19094. this.isAligned() && (this.marker = new r.Mesh(b, new r.MeshBasicMaterial({
  19095. map: w,
  19096. side: r.DoubleSide,
  19097. opacity: 0,
  19098. transparent: !0,
  19099. depthWrite: !1
  19100. })),
  19101. this.marker.visible = this.showFloorMarker,
  19102. this.marker.renderOrder = s.panoMarker,
  19103. this.marker.name = "marker",
  19104. this.marker.pano = this,
  19105. this.marker.layers.set(v.PANOMARKERS),
  19106. this.marker.updateMatrixWorld(),
  19107. a.colorMarkerOnLoad && this.on("load", function () {
  19108. this.marker.material.color.set(65280)
  19109. })),
  19110. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19111. this.floorPosition = i.puck ? i.puck.clone() : null,
  19112. this.tiled = n,
  19113. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19114. this.solidSkybox.flipY = !1,
  19115. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19116. this.solidSkybox.magFilter = r.LinearFilter,
  19117. this.solidSkybox.generateMipmaps = !1)),
  19118. this.zoomed = !1,
  19119. this.panoRenderer = null,
  19120. this.qualityManager = null,
  19121. this.tileDownloader = null,
  19122. this.tiledPanoRenderTarget = null,
  19123. this.minimumTiledPanoLoaded = !1,
  19124. this.highestPartialTileRenderOpCompleted = 0,
  19125. this.highestFullTileRenderOpCompleted = 0,
  19126. this.shouldRedrawOnBaseLoaded = !1,
  19127. this.lockUntilRenderingComplete = !1,
  19128. a.colorMarkerOnLoad && this.on("load", function () {
  19129. this.marker.material.color.set(65280)
  19130. });
  19131. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19132. var e = new r.TextureLoader;
  19133. e.setCrossOrigin(!0);
  19134. var g = e.load("static/images/texture.jpg");
  19135. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1, 0), new r.MeshLambertMaterial({
  19136. color: 16777215,
  19137. transparent: !0,
  19138. opacity: .75,
  19139. map: g
  19140. })),
  19141. this.vrMarker.boluoType = "vr",
  19142. this.vrMarker.position.z = 1,
  19143. this.vrMarker.enabled = !0,
  19144. this.vrMarker.visible = !1,
  19145. window.vrMarkers = window.vrMarkers || [],
  19146. window.vrMarkers.push(this.vrMarker),
  19147. this.marker && this.marker.add(this.vrMarker),
  19148. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255)),
  19149. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680)),
  19150. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280))),
  19151. this.adjustAngleEnable) {
  19152. var i = new r.Quaternion;
  19153. i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX),
  19154. this.skyboxMesh.quaternion.multiply(i);
  19155. var m = new r.Quaternion;
  19156. m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY),
  19157. this.skyboxMesh.quaternion.multiply(m);
  19158. var n = new r.Quaternion;
  19159. n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ),
  19160. this.skyboxMesh.quaternion.multiply(n),
  19161. this.skyboxMesh.updateMatrix(),
  19162. this.skyboxMesh.updateMatrixWorld(),
  19163. this.model.updateProjectedPanos()
  19164. }
  19165. /**************************************************************************************************************************************/
  19166. }
  19167. var r = e("three")
  19168. , o = e("../util/logger")
  19169. , a = e("../settings")
  19170. , s = (e("../enum/Viewmode"),
  19171. e("../enum/RenderOrder"))
  19172. , l = e("../enum/AlignmentType")
  19173. , c = (e("../util/common"),
  19174. e("../util/transitions"))
  19175. , h = e("../util/lerp")
  19176. , u = e("../util/ajax")
  19177. , d = e("../util/texture")
  19178. , p = e("../util/panorama")
  19179. , f = (e("../enum/TileDownloaderEvents"),
  19180. e("../enum/PanoramaEvents"))
  19181. , g = e("../enum/PanoRendererEvents")
  19182. , m = e("../enum/PanoSizeClass")
  19183. , v = e("../enum/RenderLayers")
  19184. , A = (e("../scene/SceneRenderer"),
  19185. e("../enum/GLCubeFaces"),
  19186. e("../exception/BasicException"))
  19187. , y = e("../tile/TileUtils")
  19188. , C = e("events").EventEmitter
  19189. , I = new o(i)
  19190. , E = new r.SphereBufferGeometry(.1)
  19191. , b = new r.PlaneBufferGeometry(.4, .4, 1, 1)
  19192. , w = d.load("static/images/marker-256x256.png");
  19193. n.prototype = Object.create(C.prototype),
  19194. n.prototype.enter = function () {
  19195. var e = null;
  19196. return function () {
  19197. this.setZoomed(!1),
  19198. this.emit("enter", {
  19199. oldPano: e,
  19200. newPano: this
  19201. }),
  19202. e = this
  19203. updateArrow(this)
  19204. }
  19205. }(),
  19206. n.prototype.exit = function () {
  19207. this.tiled ? (this.clearWaitDeferreds(),
  19208. this.minimumTiledPanoLoaded = !1,
  19209. this.tiledPanoRenderTarget = null,
  19210. this.setZoomed(!1),
  19211. this.panoRenderer.deactivateTiledPano(this),
  19212. this.highestPartialTileRenderOpCompleted = 0,
  19213. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19214. this.solidSkybox.loaded = !1,
  19215. this.solidSkybox.version = 0),
  19216. this.emit("exit")
  19217. }
  19218. ,
  19219. n.prototype.hoverOn = function (e) {
  19220. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19221. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19222. }
  19223. ,
  19224. n.prototype.hoverOff = function (e) {
  19225. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19226. }
  19227. ,
  19228. n.prototype.build1 = function () {
  19229. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19230. this.floor.addPano(this),
  19231. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19232. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19233. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19234. }
  19235. ,
  19236. n.prototype.build2 = function () {
  19237. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19238. this.height = this.position.distanceTo(this.floorPosition),
  19239. this.placeMarker()
  19240. }
  19241. ,
  19242. n.prototype.interpolateFloorPosition = function () {
  19243. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function (e) {
  19244. return !!e.floorPosition
  19245. }).sort(function (e, t) {
  19246. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19247. }
  19248. .bind(this))
  19249. , t = this.position.clone();
  19250. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19251. t
  19252. }
  19253. ,
  19254. n.prototype.raycastFloorPosition = function () {
  19255. I.warn("Performance warning: Raycasting to find floor position");
  19256. var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0))
  19257. , t = e.intersectObjects(this.model.colliders);
  19258. return t.length ? t[0].point : null
  19259. }
  19260. ,
  19261. n.prototype.raycastToFindFloor = function () {
  19262. var e = [new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1)];
  19263. return function () {
  19264. I.warn("Performance warning: Raycasting to find floor index");
  19265. for (var t = 0; t < e.length; t++) {
  19266. var i = new r.Raycaster(this.position.clone(), e[t].clone())
  19267. , n = i.intersectObjects(this.model.colliders);
  19268. if (n.length)
  19269. return n[0].object.parent.parent
  19270. }
  19271. return null
  19272. }
  19273. }(),
  19274. n.prototype.placeMarker = function () {
  19275. this.marker && (this.marker.position.copy(this.floorPosition),
  19276. this.marker.position.y += .05,
  19277. this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position)))
  19278. }
  19279. ,
  19280. n.prototype.translate = function (e) {
  19281. this.position.add(e),
  19282. this.floorPosition.add(e)
  19283. }
  19284. ,
  19285. n.prototype.findClosestMidtpointPanoTo = function (e) {
  19286. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19287. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19288. }
  19289. ,
  19290. n.prototype.attachToPanoRenderer = function (e) {
  19291. this.panoRenderer = e,
  19292. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19293. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19294. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19295. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19296. }
  19297. ;
  19298. var _ = {};
  19299. n.prototype.getWaitDeferred = function (e) {
  19300. var t = _[this.id];
  19301. t || (t = {},
  19302. _[this.id] = t);
  19303. var i = t[e];
  19304. return i || (i = {
  19305. deferred: $.Deferred(),
  19306. active: !1
  19307. },
  19308. t[e] = i),
  19309. i
  19310. }
  19311. ,
  19312. n.prototype.resetWaitDeferred = function (e) {
  19313. var t = this.getWaitDeferred(e);
  19314. t.active = !1,
  19315. t.deferred = $.Deferred()
  19316. }
  19317. ,
  19318. n.prototype.clearWaitDeferreds = function () {
  19319. var e = _[this.id];
  19320. e || (e = {},
  19321. _[this.id] = e);
  19322. for (var t in e)
  19323. if (e.hasOwnProperty(t)) {
  19324. var i = e[t];
  19325. i.active = !1,
  19326. i.deferred = $.Deferred()
  19327. }
  19328. }
  19329. ,
  19330. n.prototype.loadTiledPano = function () {
  19331. var e = (new r.Vector3,
  19332. [])
  19333. , t = [];
  19334. return function (i, n, r, o, a, s) {
  19335. null !== o && void 0 !== o || (o = !0),
  19336. null !== a && void 0 !== a || (a = !0);
  19337. var l = this.getWaitDeferred(i)
  19338. , c = l.deferred
  19339. , h = null
  19340. , u = null;
  19341. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19342. u = r.vFov)),
  19343. !this.isLoaded(i)) {
  19344. if (!l.active) {
  19345. if (l.active = !0,
  19346. r) {
  19347. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19348. e[this.id + ":" + i] = {
  19349. tileCount: 0,
  19350. targetTileCount: d
  19351. },
  19352. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19353. }
  19354. t[this.id] || (t[this.id] = !0,
  19355. this.on(f.LoadComplete, function (e, t) {
  19356. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19357. var i = this.getWaitDeferred(e).deferred;
  19358. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19359. this.resetWaitDeferred(e))
  19360. }
  19361. .bind(this)),
  19362. this.on(f.LoadFailed, function (e) {
  19363. var t = this.getWaitDeferred(e).deferred;
  19364. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19365. this.resetWaitDeferred(e))
  19366. }
  19367. .bind(this)),
  19368. this.on(f.TileLoaded, function (t, i, n) {
  19369. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19370. var r = this.getWaitDeferred(t).deferred;
  19371. if (r && "pending" === r.state()) {
  19372. r.notify(t, i, n);
  19373. var o = e[this.id + ":" + t];
  19374. o && (o.tileCount++,
  19375. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19376. r.resolve(t, n),
  19377. this.resetWaitDeferred(t)))
  19378. }
  19379. }
  19380. .bind(this)))
  19381. }
  19382. this.tileDownloader.clearForceQueue(),
  19383. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19384. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19385. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19386. }
  19387. return c.promise()
  19388. }
  19389. }(),
  19390. n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) {
  19391. if (e === this.id) {
  19392. var n = this.qualityManager.getPanoSize(m.BASE);
  19393. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19394. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19395. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19396. }
  19397. }
  19398. ,
  19399. n.prototype.onTileRendered = function (e, t, i, n) {
  19400. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19401. }
  19402. ,
  19403. n.prototype.onPanoRendered = function (e, t, i, n) {
  19404. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19405. this.updateSkyboxForZoomLevel(),
  19406. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19407. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19408. this.emit("load", t),
  19409. this.model.emit("load", this),
  19410. this.emit(f.LoadComplete, t, i))
  19411. }
  19412. ,
  19413. n.prototype.setZoomed = function (e) {
  19414. this.zoomed = e,
  19415. this.updateSkyboxForZoomLevel()
  19416. }
  19417. ,
  19418. n.prototype.ensureSkyboxReadyForRender = function () {
  19419. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19420. this.solidSkybox.loaded = !0)
  19421. }
  19422. ,
  19423. n.prototype.updateSkyboxForZoomLevel = function () {
  19424. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19425. }
  19426. ,
  19427. n.prototype.getSkyboxTexture = function () {
  19428. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19429. }
  19430. ,
  19431. n.prototype.onTileRenderFail = function (e, t, i) {
  19432. e === this.id && this.emit(f.LoadFailed, t)
  19433. }
  19434. ,
  19435. n.prototype.isLoaded = function (e) {
  19436. if (this.tiled) {
  19437. if (e && "string" == typeof e)
  19438. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19439. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19440. }
  19441. if (e && "number" == typeof e)
  19442. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19443. return !!this.solidSkybox.high || e in this.solidSkybox
  19444. }
  19445. ,
  19446. n.prototype.loadCube = function (e) {
  19447. if (this.isLoaded(e))
  19448. return I.info("Skipping load of pano, already loaded"),
  19449. $.when();
  19450. this.emit("loading", e),
  19451. this.model.emit("loading", this);
  19452. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19453. , i = t.filter(function (e) {
  19454. return !e
  19455. });
  19456. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19457. e = "high",
  19458. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19459. var n = 0
  19460. , r = [0, 1, 2, 3, 4, 5].map(function (e, i, n) {
  19461. return u.getImage(t[i])
  19462. }
  19463. .bind(this));
  19464. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function (t, i, n, r, o, a) {
  19465. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19466. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19467. this.solidSkybox.low = null),
  19468. this.solidSkybox.needsUpdate = !0,
  19469. this.emit("load", e),
  19470. this.model.emit("load", this),
  19471. this
  19472. }
  19473. .bind(this), function () {
  19474. I.error("Downloading cubemap for pano", this.id, "failed"),
  19475. this.failedLoadingAt = Date.now()
  19476. }
  19477. .bind(this), function () {
  19478. return $.when(++n, 6)
  19479. })
  19480. }
  19481. ,
  19482. n.raycastsSkipped = 0,
  19483. n.raycastsDone = 0,
  19484. n.prototype.findNeighourPanos = function () {
  19485. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19486. this.model.panos.forEach(function (e) {
  19487. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19488. var t = this.position.distanceTo(e.position);
  19489. if (t > a.panoramaNeighbourMaxDistance)
  19490. return this.model.panos.setNeighbour(this, e, !1),
  19491. void n.raycastsSkipped++;
  19492. var i = e.position.clone().sub(this.position).normalize()
  19493. , o = new r.Raycaster(this.position, i.clone(), 0, t)
  19494. , s = o.intersectObjects(this.model.colliders);
  19495. n.raycastsDone++,
  19496. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19497. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i, this.position, s[0].distance, 16711680)) : this.floor.model.add(new r.ArrowHelper(i, this.position, t, 16777215, 0, 0)))
  19498. }
  19499. }
  19500. .bind(this)),
  19501. this.model.panos.neighbourMap[this.id]
  19502. }
  19503. ,
  19504. n.prototype.worldPosition = function () {
  19505. return this.position
  19506. }
  19507. ,
  19508. n.prototype.addTextSprite = function (e, t) {
  19509. this.removeTextSprite();
  19510. var i = document.createElement("canvas")
  19511. , n = i.getContext("2d");
  19512. i.width = 256,
  19513. i.height = 256;
  19514. var o = "Arial"
  19515. , a = 60;
  19516. n.font = "bold " + a + "px " + o,
  19517. n.fillStyle = "white";
  19518. var s = n.measureText(e).width;
  19519. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19520. var l = new r.Texture(i);
  19521. l.needsUpdate = !0;
  19522. var c = new r.SpriteMaterial({
  19523. map: l,
  19524. color: t || 16428055
  19525. });
  19526. this.text3d = new r.Sprite(c),
  19527. this.text3d.position.copy(this.skyboxMesh.position),
  19528. this.floor.add(this.text3d)
  19529. }
  19530. ,
  19531. n.prototype.removeTextSprite = function () {
  19532. this.text3d && (this.floor.remove(this.text3d),
  19533. this.text3d = null)
  19534. }
  19535. ,
  19536. n.prototype.isAligned = function () {
  19537. return this.alignmentType === l.ALIGNED
  19538. }
  19539. ,
  19540. n.filters = {
  19541. inDirection: function (e, t, i) {
  19542. return function (n) {
  19543. var r = n.position.clone().sub(e).normalize();
  19544. return r.dot(t) > i
  19545. }
  19546. },
  19547. inFloorDirection: function (e, t, i) {
  19548. return function (n) {
  19549. var r = n.floorPosition.clone().sub(e).normalize();
  19550. return r.dot(t) > i
  19551. }
  19552. },
  19553. inPanoDirection: function (e, t, i) {
  19554. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19555. function (n) {
  19556. var r = n.floorPosition.clone().sub(e).normalize()
  19557. , o = n.position.clone().sub(e).normalize();
  19558. return r.dot(t) > i || o.dot(t) > i
  19559. }
  19560. },
  19561. atFloor: function (e) {
  19562. return function (t) {
  19563. return !e || t.floor === e
  19564. }
  19565. },
  19566. not: function (e) {
  19567. return function (t) {
  19568. return t !== e
  19569. }
  19570. },
  19571. notIn: function (e) {
  19572. return function (t) {
  19573. return e.indexOf(t) === -1
  19574. }
  19575. },
  19576. isLoaded: function () {
  19577. return function (e) {
  19578. return e.isLoaded()
  19579. }
  19580. },
  19581. isNotLoaded: function () {
  19582. return function (e) {
  19583. return !e.isLoaded()
  19584. }
  19585. },
  19586. isCloseEnoughTo: function (e, t) {
  19587. return function (i) {
  19588. return e.distanceTo(i.floorPosition) < t
  19589. }
  19590. },
  19591. hasMinimumHeightDifferenceTo: function (e, t) {
  19592. return function (i) {
  19593. return Math.abs(i.position.y - e.y) > t
  19594. }
  19595. },
  19596. isNotBehindNormal: function (e, t) {
  19597. var i = new r.Vector3;
  19598. return t = t.clone(),
  19599. function (n) {
  19600. var r = i.copy(n.position).sub(e).normalize();
  19601. return r.dot(t) > 0
  19602. }
  19603. },
  19604. isNeighbourPanoTo: function (e) {
  19605. return function (t) {
  19606. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19607. }
  19608. },
  19609. isNeighbourOfNeighbourTo: function (e) {
  19610. return function (t) {
  19611. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) {
  19612. var n = e.model.panos.get(i);
  19613. return !!n && n.neighbourPanos[t.id]
  19614. })
  19615. }
  19616. },
  19617. isNotRecentlyFailed: function (e) {
  19618. return function (t) {
  19619. return Date.now() - t.failedLoadingAt > e
  19620. }
  19621. },
  19622. isOnVisibleFloor: function () {
  19623. return function (e) {
  19624. return !e.floor.hidden
  19625. }
  19626. },
  19627. isPanoAligned: function () {
  19628. return function (e) {
  19629. return e.isAligned()
  19630. }
  19631. }
  19632. },
  19633. n.sortFunctions = {
  19634. distanceToPoint: function (e) {
  19635. return function (t, i) {
  19636. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19637. }
  19638. },
  19639. floorDistanceToPoint: function (e) {
  19640. return function (t, i) {
  19641. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19642. }
  19643. },
  19644. choose: function (e) {
  19645. return function (t, i) {
  19646. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19647. }
  19648. }
  19649. },
  19650. n.scoreFunctions = {
  19651. distance: function (e, t) {
  19652. return t = t || a.navigation.distanceFactor,
  19653. function (i) {
  19654. return e ? e.position.distanceTo(i.position) * t : 0
  19655. }
  19656. },
  19657. distanceSquared: function (e, t) {
  19658. return t = t || a.navigation.distanceFactor,
  19659. function (i) {
  19660. return e ? e.position.distanceToSquared(i.position) * t : 0
  19661. }
  19662. },
  19663. direction: function (e, t) {
  19664. return function (i) {
  19665. var n = i.position.clone().sub(e).normalize();
  19666. return n.dot(t) * a.navigation.directionFactor
  19667. }
  19668. },
  19669. angle: function (e, t) {
  19670. return function (i) {
  19671. var n = i.position.clone().sub(e).normalize();
  19672. return n.angleTo(t) * a.navigation.angleFactor
  19673. }
  19674. },
  19675. inFieldOfView: function (e, t) {
  19676. return function (i) {
  19677. var n = i.position.clone().sub(e).normalize();
  19678. return n.dot(t) > .75 ? 10 : -1
  19679. }
  19680. },
  19681. optionality: function (e) {
  19682. return function (t) {
  19683. var i = t.neighbourUUIDs.filter(function (t) {
  19684. return !(t in e.neighbourUUIDs) && t !== e.id
  19685. });
  19686. return i.length * a.navigation.optionalityFactor
  19687. }
  19688. },
  19689. penalizeHeightDifferenceUnder: function (e, t) {
  19690. return function (i) {
  19691. return e.y - i.position.y < t ? -20 : 0
  19692. }
  19693. }
  19694. },
  19695. t.exports = n
  19696. }
  19697. ).call(this, "/js/objects/Panorama.js")
  19698. }
  19699. , {
  19700. "../enum/AlignmentType": 17,
  19701. "../enum/GLCubeFaces": 25,
  19702. "../enum/PanoRendererEvents": 35,
  19703. "../enum/PanoSizeClass": 36,
  19704. "../enum/PanoramaEvents": 37,
  19705. "../enum/RenderLayers": 41,
  19706. "../enum/RenderOrder": 42,
  19707. "../enum/TileDownloaderEvents": 45,
  19708. "../enum/Viewmode": 51,
  19709. "../exception/BasicException": 55,
  19710. "../scene/SceneRenderer": 158,
  19711. "../settings": 166,
  19712. "../tile/TileUtils": 174,
  19713. "../util/ajax": 181,
  19714. "../util/common": 185,
  19715. "../util/lerp": 188,
  19716. "../util/logger": 189,
  19717. "../util/panorama": 191,
  19718. "../util/texture": 194,
  19719. "../util/transitions": 195,
  19720. events: 202,
  19721. three: 217
  19722. }],
  19723. 149: [function (e, t, i) {
  19724. "use strict";
  19725. function n(e) {
  19726. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19727. t.map.value = d,
  19728. t.opacity.value = 0,
  19729. t.color.value.set(o.reticuleColor),
  19730. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19731. r.Mesh.call(this, new r.PlaneBufferGeometry(.4, .4, 1, 1), new r.RawShaderMaterial({
  19732. side: r.DoubleSide,
  19733. depthWrite: !1,
  19734. depthTest: !1,
  19735. transparent: !0,
  19736. vertexShader: c.waypoint.vertexShader,
  19737. fragmentShader: c.waypoint.fragmentShader,
  19738. uniforms: t,
  19739. name: "waypoint",
  19740. opacity: 0,
  19741. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19742. })),
  19743. this.layers.set(h.RETICULE),
  19744. this.renderOrder = u.reticule,
  19745. this.player = e,
  19746. this.direction = new r.Vector3,
  19747. this.hidden = !0,
  19748. this.mouseLastMoveTime = Date.now()
  19749. }
  19750. var r = e("three")
  19751. , o = e("../settings")
  19752. , a = e("../util/transitions")
  19753. , s = e("../util/texture")
  19754. , l = e("../util/lerp")
  19755. , c = e("../shaders")
  19756. , h = e("../enum/RenderLayers")
  19757. , u = e("../enum/RenderOrder")
  19758. , d = s.load("static/images/reticule-256x256.png");
  19759. n.prototype = Object.create(r.Mesh.prototype),
  19760. n.prototype.move = function (e, t, i) {
  19761. this.hidden = i,
  19762. this.mouseLastMoveTime = Date.now()
  19763. }
  19764. ,
  19765. n.prototype.hide = function () {
  19766. this.hidden || (this.hidden = !0,
  19767. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19768. }
  19769. ,
  19770. n.prototype.show = function () {
  19771. this.hidden = !1,
  19772. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19773. }
  19774. ,
  19775. n.prototype.update = function () {
  19776. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19777. }
  19778. ,
  19779. n.prototype.updatePosition = function (e, t) {
  19780. if (!this.hidden) {
  19781. if (!t)
  19782. return this.hide();
  19783. var i = t.point
  19784. , n = e.distanceTo(i)
  19785. , r = 1 + .01 * n;
  19786. n < 1 && (r -= 1 - n),
  19787. this.show(),
  19788. this.scale.set(r, r, r),
  19789. this.direction = this.direction.multiplyScalar(.8),
  19790. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19791. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19792. this.lookAt(this.position.clone().add(this.direction))
  19793. }
  19794. }
  19795. ,
  19796. n.prototype.writeAstag = function () {
  19797. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19798. , t = new Date;
  19799. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19800. var i = {
  19801. enabled: !0,
  19802. version: "0",
  19803. created: t.toISOString(),
  19804. created_by: "APITest",
  19805. position: this.position.clone(),
  19806. stem: {
  19807. enabled: o.tags.pole.enabled,
  19808. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19809. },
  19810. label: "tag " + this.tagCount,
  19811. description: "Description " + e,
  19812. floor: function (e) {
  19813. if (e.currentFloor) {
  19814. var t = e.floors.indexOf(e.currentFloor);
  19815. return t > -1 ? t : void 0
  19816. }
  19817. }(this.player.model),
  19818. type: "info",
  19819. metadata: {
  19820. preferred_camera: {
  19821. mode: this.player.mode
  19822. }
  19823. }
  19824. };
  19825. console.log("--------------------------"),
  19826. console.log(JSON.stringify(i));
  19827. var n = this.player.model.addtag(e, i).build();
  19828. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19829. n.visible || n.show(o.tags.startup.fadeInDuration))
  19830. }
  19831. ,
  19832. t.exports = n
  19833. }
  19834. , {
  19835. "../enum/RenderLayers": 41,
  19836. "../enum/RenderOrder": 42,
  19837. "../settings": 166,
  19838. "../shaders": 167,
  19839. "../util/lerp": 188,
  19840. "../util/texture": 194,
  19841. "../util/transitions": 195,
  19842. three: 217
  19843. }],
  19844. 150: [function (e, t, i) {
  19845. "use strict";
  19846. function n(e, t) {
  19847. this.chunks = [],
  19848. this.floorId = e,
  19849. this.roomId = t,
  19850. this.position = new r.Vector3
  19851. }
  19852. var r = e("three");
  19853. n.prototype.addChunk = function (e) {
  19854. this.chunks.push(e)
  19855. }
  19856. ,
  19857. n.prototype.calcBoundaries = function () {
  19858. for (var e = new r.Vector3, t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++) {
  19859. var s = this.chunks[a]
  19860. , l = s.geometry.attributes.position;
  19861. if (l)
  19862. for (var c = 0; c < l.array.length; c += 3)
  19863. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19864. t.add(e),
  19865. 0 === c ? (i.copy(e),
  19866. n.copy(e)) : (i.max(e),
  19867. n.min(e)),
  19868. o++
  19869. }
  19870. o > 0 ? (t.multiplyScalar(1 / o),
  19871. this.average = t) : this.average = null,
  19872. this.boundsMax = i,
  19873. this.boundsMin = n,
  19874. this.center = new r.Vector3,
  19875. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19876. }
  19877. ,
  19878. t.exports = n
  19879. }
  19880. , {
  19881. three: 217
  19882. }],
  19883. 151: [function (e, t, i) {
  19884. (function (i) {
  19885. "use strict";
  19886. function n(e, t, i) {
  19887. this.obj3d = null,
  19888. this.nodes = [],
  19889. this.colorHull = [],
  19890. this.shortPaths = {},
  19891. this.floorHull = null,
  19892. this.cameraHull = null,
  19893. this.floorPathDistance = 0,
  19894. this.floorCurvePoints = null,
  19895. this.floorCurveColors = null,
  19896. this.camCurvePoints = null,
  19897. this.warpDestHeroLoc = null,
  19898. this.warpDestPano = null,
  19899. this.warpPathPoints = null,
  19900. this.warpPathLengths = [0],
  19901. this.warpLength = 0,
  19902. this.closeWarpDistance = 4,
  19903. this.UP = A.UP.clone(),
  19904. this.longestStep = 0,
  19905. this.upcomingTransType = null,
  19906. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19907. this.prevNextDist = 0,
  19908. this.nextI = 0,
  19909. this.activeTransType = null,
  19910. this.lastTransType = null,
  19911. this.bunnyObj = null,
  19912. this.director = e,
  19913. this.player = t,
  19914. this.playerControls = i,
  19915. this.modelManager = t.modelManager,
  19916. this.updateModel(),
  19917. this.updateDefaultsFromModelData(),
  19918. this.bindEvents(),
  19919. this.warping = !1,
  19920. this.waitingToWarp = !1,
  19921. this.warpInterrupted = !1,
  19922. this.warpInterruptionBlackoutStyle = null,
  19923. this.warpInterruptionTravelTime = null
  19924. }
  19925. var r = e("three")
  19926. , o = e("../util/logger")
  19927. , a = e("../enum/Viewmode")
  19928. , s = e("../enum/RenderOrder")
  19929. , l = e("../enum/WarpStyle")
  19930. , c = e("../settings")
  19931. , h = e("../util/math")
  19932. , u = e("../util/lerp")
  19933. , d = e("../util/easing")
  19934. , p = e("../util/transitions")
  19935. , f = e("../objects/Snapshot")
  19936. , g = e("../effects")
  19937. , m = e("../shaders")
  19938. , v = (e("../gui/gui"),
  19939. e("../util/texture"))
  19940. , A = e("../enum/Vectors")
  19941. , y = (e("../model/ModelManager"),
  19942. new o(i))
  19943. , C = e("../enum/PlayerEvents")
  19944. , I = e("../enum/BlackoutStyle")
  19945. , E = e("../enum/ModelManagerEvents")
  19946. , b = e("../constants")
  19947. , w = {
  19948. path: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19951. };
  19952. n.prototype.setScene = function (e) {
  19953. this.createCpm(e),
  19954. this.createBunnyObj(e)
  19955. }
  19956. ,
  19957. n.prototype.updateModel = function () {
  19958. this.model = this.modelManager.getActiveModel()
  19959. }
  19960. ,
  19961. n.prototype.bindEvents = function () {
  19962. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19963. }
  19964. ,
  19965. n.prototype.updateDefaultsFromModelData = function () {
  19966. this.model.data
  19967. }
  19968. ,
  19969. n.prototype.pointPathDistance = function (e) {
  19970. for (var t = 0, i = 1; i < e.length; i += 1)
  19971. t += e[i - 1].distanceTo(e[i]);
  19972. return t
  19973. }
  19974. ,
  19975. n.prototype.pointPathLengths = function (e) {
  19976. for (var t = [0], i = 1; i < e.length; i += 1)
  19977. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19978. return t
  19979. }
  19980. ,
  19981. n.prototype.interpAlongPath = function (e, t, i) {
  19982. var n, o = new r.Vector3, a = t[t.length - 1];
  19983. if (i < 1) {
  19984. n = i * a;
  19985. for (var s = 1; s < t.length; s += 1)
  19986. if (t[s] > n) {
  19987. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19988. return o.copy(e[s]),
  19989. o.sub(e[s - 1]),
  19990. o.multiplyScalar(l),
  19991. o.add(e[s - 1]),
  19992. o
  19993. }
  19994. } else
  19995. o.copy(e[e.length - 1]);
  19996. return o
  19997. }
  19998. ,
  19999. n.prototype.pathHeight = function () {
  20000. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20001. }
  20002. ,
  20003. n.prototype.createBunnyObj = function (e) {
  20004. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20005. this.bunnyObj.visible = c.warp.showBunny),
  20006. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20007. e.add(this.bunnyObj)
  20008. }
  20009. ,
  20010. n.prototype.createCpm = function (e) {
  20011. if (!this.currentPanoMarker) {
  20012. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20013. t.material.uniforms.opacity.value = 0,
  20014. this.currentPanoMarker = {
  20015. mesh: t,
  20016. placed: !1
  20017. }
  20018. }
  20019. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20020. this.placeCpm(),
  20021. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20022. }
  20023. ,
  20024. n.prototype.placeCpm = function () {
  20025. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20026. var e = this.player.currentPano.floor;
  20027. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20028. e.add(this.currentPanoMarker.mesh)),
  20029. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20030. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20031. this.currentPanoMarker.placed = !0
  20032. } else
  20033. this.popOutCpm()
  20034. }
  20035. ,
  20036. n.prototype.fadeInCpm = function (e) {
  20037. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20038. }
  20039. ,
  20040. n.prototype.fadeOutCpm = function (e) {
  20041. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20042. }
  20043. ,
  20044. n.prototype.popInCpm = function () {
  20045. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20046. }
  20047. ,
  20048. n.prototype.popOutCpm = function () {
  20049. this.fadeOutCpm(2)
  20050. }
  20051. ,
  20052. n.prototype.brushPrefs = {
  20053. linewidth: 7,
  20054. strokeWidth: 15,
  20055. cvSegments: 48,
  20056. paveStep: .1,
  20057. paveWidth: .2,
  20058. lookBlendDist: 3,
  20059. maxTurn: r.Math.degToRad(2)
  20060. },
  20061. n.prototype.panoPathDistance = function (e) {
  20062. var t = this.model.panos;
  20063. if (!e || e.length < 2)
  20064. return 0;
  20065. for (var i = [], n = 0; n < e.length; n += 1)
  20066. i.push(t.get(e[n]).floorPosition);
  20067. return this.pointPathDistance(i)
  20068. }
  20069. ,
  20070. n.prototype.loadTileTexture = function (e) {
  20071. var t = v.load(e, function (t) {
  20072. t.wrapS = r.RepeatWrapping,
  20073. t.wrapT = r.RepeatWrapping,
  20074. t.needsUpdate = !0,
  20075. y.debug('path texture "' + e + '" is ready')
  20076. }, function () {
  20077. y.error('path texture "' + e + '" failed')
  20078. });
  20079. return t.mapping = r.UVMapping,
  20080. t
  20081. }
  20082. ,
  20083. n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) {
  20084. var a = {
  20085. cameraMode: n,
  20086. position: e,
  20087. quaternion: t,
  20088. panoId: i,
  20089. orthoZoom: o,
  20090. floorVisibility: r,
  20091. thumbUrl: null,
  20092. name: null
  20093. };
  20094. return new f(a)
  20095. }
  20096. ,
  20097. n.prototype.buildWarpDestinationDescriptorFromHero = function (e) {
  20098. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20099. }
  20100. ,
  20101. n.prototype.setWarpDestination = function (e) {
  20102. this.warpDestHeroLoc = e
  20103. }
  20104. ,
  20105. n.prototype.setWarpDestinationByHeroIndex = function (e) {
  20106. var t = this.getHeroDescriptorByHeroIndex(e);
  20107. return null !== t && (this.setWarpDestination(t),
  20108. !0)
  20109. }
  20110. ,
  20111. n.prototype.setWarpDestinationByPano = function (e, t) {
  20112. var i = this.model.panos.get(e.id);
  20113. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20114. }
  20115. ,
  20116. n.prototype.setWarpDestinationByPanoId = function (e, t) {
  20117. var i = this.model.panos.get(e);
  20118. if (i) {
  20119. t = t || new r.Quaternion;
  20120. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20121. return this.setWarpDestination(n),
  20122. !0
  20123. }
  20124. return !1
  20125. }
  20126. ,
  20127. n.prototype.getHeroDescriptorByHeroIndex = function (e) {
  20128. var t = this.model.heroCount();
  20129. /* if (null !== this.warpDestHeroLoc && t < 2)
  20130. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20131. this.model.getHeroDescriptorByIndex(0); */
  20132. var i = this.model.getHeroDescriptorByIndex(e);
  20133. if (i) {
  20134. var n = i.isPano() ? i.panoId : i.cameraMode;
  20135. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20136. }
  20137. return i
  20138. }
  20139. ,
  20140. n.prototype.getHeroDescriptorByPano = function (e) {
  20141. var t = this.model.panos.get(e.id);
  20142. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20143. }
  20144. ,
  20145. n.prototype.getHeroDescriptorByPanoId = function (e) {
  20146. var t = this.getHeroIndexFromPanoId(e);
  20147. return this.getHeroDescriptorByHeroIndex(t)
  20148. }
  20149. ,
  20150. n.prototype.getHeroIndexFromPanoId = function (e) {
  20151. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20152. var i = this.model.heroLocations[t]
  20153. , n = this.getHeroId(i);
  20154. if (n && n === e)
  20155. return t
  20156. }
  20157. return -1
  20158. }
  20159. ,
  20160. n.prototype.getHeroPano = function (e) {
  20161. if (null === e)
  20162. return y.warn("getHeroPano(): no destination"),
  20163. null;
  20164. var t = this.getHeroId(e)
  20165. , i = this.model.panos.get(t);
  20166. return void 0 === i && (i = null,
  20167. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20168. i
  20169. }
  20170. ,
  20171. n.prototype.getHeroId = function (e) {
  20172. return e.panoId
  20173. }
  20174. ,
  20175. n.prototype.setWarpDestPano = function () {
  20176. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20177. this.warpDestPano
  20178. }
  20179. ,
  20180. n.prototype.brushToWarpPano = function (e, t) {
  20181. if (this.discardPathObject(),
  20182. !this.setWarpDestPano())
  20183. return !1;
  20184. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20185. !this.warpDestPano)
  20186. return y.info("No brush"),
  20187. !1;
  20188. if (!this.player.currentPano)
  20189. return y.debug("No current pano, visibility undefined"),
  20190. !1;
  20191. if (!this.warpDestPano)
  20192. return y.info("No wPano, visibility undefined"),
  20193. !1;
  20194. if (!this.warpDestPano.isAligned())
  20195. return y.debug("Cannot brush to unaligned pano"),
  20196. !1;
  20197. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20198. , n = !0;
  20199. if (this.player.currentPano.id === this.warpDestPano.id)
  20200. y.debug("Already at destination pano");
  20201. else {
  20202. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20203. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20204. this.obj3d = new r.Object3D,
  20205. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20206. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20207. e = t) : (this.setPathHulls(this.nodes),
  20208. this.setFloorCurves(),
  20209. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20210. this.player.currentPano.floor.add(this.obj3d);
  20211. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20212. , s = e === l.STD;
  20213. if (!n && (i || s)) {
  20214. if (o) {
  20215. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20216. this.obj3d.add(h)
  20217. }
  20218. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20219. this.obj3d.add(u)
  20220. }
  20221. this.appearSlow()
  20222. }
  20223. return this.upcomingTransType = e,
  20224. !n
  20225. }
  20226. ,
  20227. n.prototype.findShortestPath = function (e, t) {
  20228. if (!e || !t)
  20229. return null;
  20230. var i = c.warp.walkExtraPanosDistance
  20231. , n = e.id + ":" + t.id + ":" + i;
  20232. if (this.shortPaths.hasOwnProperty(n))
  20233. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20234. var r = t.id + ":" + e.id + ":" + i;
  20235. if (this.shortPaths.hasOwnProperty(r))
  20236. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20237. var o = this.model.panos.aStarSearch(e, t);
  20238. return this.model.panos.includeNodesNearPath(o, i),
  20239. this.shortPaths[n] = o ? o.slice() : null,
  20240. o
  20241. }
  20242. ,
  20243. n.prototype.makePathHulls = function (e) {
  20244. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20245. t = u.get(e[0]),
  20246. r = t.floor.floorIndex;
  20247. for (var d = 0; d < e.length; d += 1)
  20248. t = u.get(e[d]),
  20249. i = t.floorPosition.clone().sub(this.model.position),
  20250. i.y += this.pathHeight(),
  20251. s.push(i),
  20252. l.push(t.position.clone()),
  20253. n = t.floor.floorIndex,
  20254. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20255. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20256. o > a && (a = o));
  20257. return a > this.longestStep && (this.longestStep = a,
  20258. y.debug("path contains " + a + " meter segment")),
  20259. {
  20260. floor: s,
  20261. camera: l,
  20262. color: h
  20263. }
  20264. }
  20265. ,
  20266. n.prototype.makeFloorCurves = function (e, t, i) {
  20267. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20268. , o = this.pointPathDistance(e) - 2 * n
  20269. , s = e.slice(0)
  20270. , l = s[1].clone().sub(s[0]);
  20271. l.y = 0,
  20272. l.normalize().multiplyScalar(n),
  20273. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20274. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20275. l.y = 0,
  20276. l.normalize().multiplyScalar(n),
  20277. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20278. var h = new r.CatmullRomCurve3(s)
  20279. , u = Math.floor(o / i);
  20280. u = 4 * Math.floor(u / 4),
  20281. u = Math.max(4, u);
  20282. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20283. f = 0,
  20284. d = g[A].distanceTo(e[0]);
  20285. for (var y = 1; y < e.length; y += 1)
  20286. v.copy(g[A]).sub(e[y]),
  20287. v.y *= 4,
  20288. p = v.length(),
  20289. p < d && (f = y);
  20290. m.push(t[f])
  20291. }
  20292. return {
  20293. distance: o,
  20294. points: g,
  20295. colors: m
  20296. }
  20297. }
  20298. ,
  20299. n.prototype.makeCameraCurvePoints = function (e, t) {
  20300. var i = this.pointPathDistance(e)
  20301. , n = new r.CatmullRomCurve3(e);
  20302. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20303. }
  20304. ,
  20305. n.prototype.makeCameraCurveTangents = function (e, t) {
  20306. var i = this.pointPathDistance(e)
  20307. , n = new r.CatmullRomCurve3(e)
  20308. , o = Math.max(2, Math.floor(i / t));
  20309. o || (o = 5);
  20310. for (var a = [], s = 0; s <= o; s++)
  20311. a.push(n.getTangentAt(s / o));
  20312. return a
  20313. }
  20314. ,
  20315. n.prototype.setPathHulls = function (e) {
  20316. var t = this.makePathHulls(e);
  20317. this.floorHull = t.floor,
  20318. this.cameraHull = t.camera,
  20319. this.colorHull = t.color
  20320. }
  20321. ,
  20322. n.prototype.setFloorCurves = function () {
  20323. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20324. this.floorPathDistance = e.distance,
  20325. this.floorCurvePoints = e.points,
  20326. this.floorCurveColors = e.colors
  20327. }
  20328. ,
  20329. n.prototype.setCameraCurvePoints = function () {
  20330. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20331. }
  20332. ,
  20333. n.prototype.chooseWarpPath = function (e) {
  20334. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20335. if (this.player.currentPano === this.warpDestPano || !e)
  20336. return this.warpPathPoints = null,
  20337. this.warpLength = 0,
  20338. !1;
  20339. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20340. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20341. t = this.warpDestPano.position.clone().sub(o.position),
  20342. i = t.clone().negate(),
  20343. t.multiplyScalar(.15).add(o.position),
  20344. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20345. t.y = o.position.y,
  20346. i.y = this.warpDestPano.position.y,
  20347. n = new r.CubicBezierCurve3(o.position.clone(), t, i, this.warpDestPano.position.clone()),
  20348. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20349. this.setCameraCurvePoints(),
  20350. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20351. this.warpLength = 0,
  20352. this.warpPathLengths = [0];
  20353. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20354. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20355. var p = s.length();
  20356. s.y *= c.warp.climbEffort;
  20357. var f = s.length() / p;
  20358. if (d > 1) {
  20359. s.setY(0).normalize(),
  20360. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20361. var g = Math.min(1, s.dot(l))
  20362. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20363. f = Math.max(m, f)
  20364. }
  20365. this.warpLength += p * f,
  20366. this.warpPathLengths[d] = this.warpLength
  20367. }
  20368. return !0
  20369. }
  20370. ,
  20371. n.prototype.drawPathRibbon = function (e, t) {
  20372. this.bunnyObj.visible = c.warp.showBunny;
  20373. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20374. h.copy(e[u]),
  20375. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20376. h.normalize(),
  20377. n.crossVectors(h, A.UP),
  20378. n.multiplyScalar(i);
  20379. var d = (new r.Vector3).copy(e[u]).add(o);
  20380. d.sub(n),
  20381. l.vertices.push(d),
  20382. d = (new r.Vector3).copy(e[u]).add(o),
  20383. d.add(n),
  20384. l.vertices.push(d)
  20385. }
  20386. var p, f = 0;
  20387. for (u = 0; u < e.length - 1; u += 1) {
  20388. var g = 2 * u
  20389. , v = f;
  20390. f += e[u + 1].distanceTo(e[u]);
  20391. var y = f
  20392. , C = t[u]
  20393. , I = t[u + 1];
  20394. p = new r.Face3(g, g + 1, g + 2),
  20395. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20396. l.faces.push(p),
  20397. l.faceVertexUvs[0].push([new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y)]),
  20398. p = new r.Face3(g + 2, g + 1, g + 3),
  20399. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20400. l.faces.push(p),
  20401. l.faceVertexUvs[0].push([new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y)])
  20402. }
  20403. l.computeFaceNormals(),
  20404. l.computeVertexNormals();
  20405. var E, b;
  20406. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20407. b.map.value = w.path,
  20408. b.opacity.value = 0,
  20409. b.color.value.set(c.path.color),
  20410. E = new r.RawShaderMaterial({
  20411. side: r.DoubleSide,
  20412. depthWrite: !1,
  20413. transparent: !0,
  20414. vertexShader: m.ribbon.vertexShader,
  20415. fragmentShader: m.ribbon.fragmentShader,
  20416. uniforms: b,
  20417. name: "ribbonT",
  20418. opacity: 0
  20419. })) : E = new r.MeshBasicMaterial({
  20420. color: 16777215,
  20421. side: r.DoubleSide,
  20422. name: "ribbonOut",
  20423. vertexColors: r.VertexColors
  20424. });
  20425. var _ = new r.Mesh(l, E);
  20426. return _.name = "ribbon",
  20427. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20428. _
  20429. }
  20430. ,
  20431. n.prototype.drawPathPavement = function (e) {
  20432. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20433. s.copy(e[l]),
  20434. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20435. s.normalize(),
  20436. n.crossVectors(s, A.UP),
  20437. n.multiplyScalar(this.brushPrefs.paveWidth),
  20438. t = (new r.Vector3).copy(e[l]),
  20439. t.sub(n),
  20440. o.vertices.push(t),
  20441. o.vertices.push((new r.Vector3).copy(e[l])),
  20442. t = (new r.Vector3).copy(e[l]),
  20443. t.add(n),
  20444. o.vertices.push(t);
  20445. var h, u, d;
  20446. for (l = 0; l < e.length - 1; l += 1)
  20447. h = 3 * l + 1,
  20448. u = l * i,
  20449. d = u + i,
  20450. o.faces.push(new r.Face3(h - 1, h, h + 3)),
  20451. o.faceVertexUvs[0].push([new r.Vector2(0, u), new r.Vector2(.5, u), new r.Vector2(.5, d)]),
  20452. o.faces.push(new r.Face3(h + 3, h + 2, h - 1)),
  20453. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(0, d), new r.Vector2(0, u)]),
  20454. o.faces.push(new r.Face3(h + 3, h, h + 1)),
  20455. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(.5, u), new r.Vector2(1, u)]),
  20456. o.faces.push(new r.Face3(h + 3, h + 1, h + 4)),
  20457. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(1, u), new r.Vector2(1, d)]);
  20458. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20459. color: c.path.color,
  20460. side: r.DoubleSide,
  20461. transparent: !0,
  20462. depthWrite: !1,
  20463. opacity: 0,
  20464. name: "paveT",
  20465. map: w.path
  20466. }) : new r.MeshBasicMaterial({
  20467. color: c.path.color,
  20468. side: r.DoubleSide,
  20469. transparent: !0,
  20470. depthWrite: !1,
  20471. opacity: 1,
  20472. name: "paveO",
  20473. map: w.path
  20474. });
  20475. return new r.Mesh(o, p)
  20476. }
  20477. ,
  20478. n.prototype.hintPrefs = {
  20479. rad: .18,
  20480. width: .0125,
  20481. depth: .0625,
  20482. setBack: -.04,
  20483. markRad: .25,
  20484. markInnerRad: .16
  20485. },
  20486. n.prototype.makeWaypointObj = function (e, t) {
  20487. var i = new r.Geometry
  20488. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20489. , o = this.pathHeight();
  20490. i.vertices.push(new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n)),
  20491. i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)),
  20492. i.faceVertexUvs[0].push([new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1)]),
  20493. i.faceVertexUvs[0].push([new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0)]);
  20494. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20495. s.map.value = e,
  20496. s.opacity.value = 0,
  20497. s.color.value.set(c.path.color);
  20498. var l = {
  20499. side: r.DoubleSide,
  20500. depthWrite: !1,
  20501. transparent: !0,
  20502. vertexShader: m.waypoint.vertexShader,
  20503. fragmentShader: m.waypoint.fragmentShader,
  20504. uniforms: s,
  20505. name: "waypoint",
  20506. opacity: 0
  20507. };
  20508. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20509. l.name = "wayPtOut");
  20510. var h = new r.RawShaderMaterial(l)
  20511. , u = new r.Mesh(i, h);
  20512. return u.name = t,
  20513. u
  20514. }
  20515. ,
  20516. n.prototype.makeStartMarker = function (e, t) {
  20517. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20518. i.y = 0,
  20519. i.normalize();
  20520. var n = Math.acos(i.x)
  20521. , o = this.makeWaypointObj(w.pathStart, "Start");
  20522. return o.rotateOnAxis(new r.Vector3(0, 1, 0), n),
  20523. o.position.copy(e),
  20524. o
  20525. }
  20526. ,
  20527. n.prototype.makeEndMarker = function (e) {
  20528. var t = this.makeWaypointObj(w.pathEnd, "End")
  20529. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20530. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20531. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20532. t.position.copy(e),
  20533. t
  20534. }
  20535. ,
  20536. n.prototype.pathClean = function (e) {
  20537. if (e) {
  20538. for (var t in e.children)
  20539. this.pathClean(e.children[t]);
  20540. e.geometry && e.geometry.dispose(),
  20541. e.material && e.material.dispose()
  20542. }
  20543. }
  20544. ,
  20545. n.prototype.discardPathObject = function () {
  20546. if (this.obj3d) {
  20547. var e = this.obj3d.parent;
  20548. e && e.remove(this.obj3d),
  20549. this.pathClean(this.obj3d)
  20550. }
  20551. this.obj3d = null,
  20552. this.popInCpm()
  20553. }
  20554. ,
  20555. n.prototype.discardSlow = function () {
  20556. if (this.obj3d) {
  20557. if (this.player.mode !== a.PANORAMA)
  20558. return void this.discardPathObject();
  20559. for (var e, t = this, i = 0, n = function () {
  20560. this.discardPathObject()
  20561. }
  20562. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20563. e = t.obj3d.children[r],
  20564. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20565. i += 1,
  20566. n = null);
  20567. 0 === i && this.discardPathObject(),
  20568. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20569. }
  20570. }
  20571. ,
  20572. n.prototype.appearSlow = function () {
  20573. var e, t = this;
  20574. this.fadeOutCpm(c.path.fadeInTime);
  20575. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20576. e = t.obj3d.children[n],
  20577. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20578. }
  20579. ,
  20580. n.prototype.update = function () {
  20581. this.obj3d && this.obj3d.updateMatrixWorld()
  20582. }
  20583. ,
  20584. n.prototype.calcBurnsAmount = function (e) {//计算导览点旋转角
  20585. var t = r.Math.degToRad(c.warp.burnsAngle);
  20586. if (this.player.mode === a.PANORAMA) {
  20587. var i = this.burnsDir * t;
  20588. if (this.upcomingTransType === l.BLACK)
  20589. return i;
  20590. var n = e;
  20591. if (null === n)
  20592. return y.warn("Transition request for non-highlight"),
  20593. i;
  20594. var o = this.getHeroDescriptorByHeroIndex(n);
  20595. if (null === o)
  20596. return i;
  20597. if (!o.isPano())
  20598. return i;
  20599. var s = this.getHeroPano(o)
  20600. , h = this.playerControls.cameras[a.PANORAMA]
  20601. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20602. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20603. , p = function (e) {
  20604. var i = Math.acos(Math.min(1, e.dot(u)))
  20605. , n = (new r.Vector3).crossVectors(u, e);
  20606. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20607. };
  20608. if (s === this.player.currentPano)
  20609. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20610. var f = this.findShortestPath(this.player.currentPano, s);
  20611. if (void 0 === f || null === f || f.length < 1)
  20612. return y.debug("Empty path ahead..."),
  20613. i;
  20614. var g = this.makePathHulls(f)
  20615. , m = new r.CatmullRomCurve3(g.camera)
  20616. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20617. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20618. }
  20619. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20620. }
  20621. ,
  20622. n.prototype.waitNextStep = function (e, t, time) {//xzw 改时间
  20623. var i = (time == void 0) ? c.warp.tourStepDelay : time;
  20624. i == void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20625. var n = new r.Euler
  20626. , o = new r.Vector3;
  20627. y.debug("Starting wait: " + (void 0 !== t));
  20628. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20629. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20630. , h = function () {
  20631. this.endWarpState(),
  20632. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20633. t && t()
  20634. }
  20635. .bind(this)
  20636. , u = function (e, t) {
  20637. if (this.warpInterrupted)
  20638. return h(),
  20639. !0;
  20640. var r = t || 1e3 / 60;
  20641. if (c.warp.doBurns && !currentLocation.dontRot)
  20642. if (this.player.mode === a.PANORAMA) {
  20643. var l = this.playerControls.cameras[a.PANORAMA];
  20644. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20645. var u = i == 0 ? s : r * s / i;
  20646. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20647. n.y += u,
  20648. o.set(0, 0, -1),
  20649. o.applyEuler(n),
  20650. o.add(l.position),
  20651. l.controls.lookAt(o),
  20652. l.controls.lookVector.copy(o)
  20653. , l.lookAt(o)
  20654. } else
  20655. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20656. }
  20657. .bind(this);
  20658. this.startWarpState(),
  20659. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20660. }
  20661. ,
  20662. n.prototype.warpToNonPano = function (e) {
  20663. if (this.discardPathObject(),
  20664. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20665. var t = function () {
  20666. e && e()
  20667. }
  20668. .bind(this);
  20669. this.player.flyToNewMode({
  20670. mode: this.warpDestHeroLoc.cameraMode,
  20671. duration: c.warp.outsideTime,
  20672. warpDest: this.warpDestHeroLoc,
  20673. callback: t,
  20674. force: !0
  20675. })
  20676. } else
  20677. y.warn("no warp destination!!!"),
  20678. e && e()
  20679. }
  20680. ,
  20681. n.prototype._resetWarpShaderParams = function (e) {//
  20682. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20683. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20684. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20685. delete e.material.defines.newBlack;
  20686. e.material.needsUpdate = true
  20687. } */
  20688. }
  20689. ,
  20690. n.prototype._clearWarpShading = function () {
  20691. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20692. this._resetWarpShaderParams(e[t]),
  20693. e[t].visible = !0;
  20694. this._resetWarpShaderParams(this.model.skybox)
  20695. }
  20696. ,
  20697. n.prototype._warpStopFlying = function () {
  20698. this.activeTransType = null,
  20699. this.placeCpm()
  20700. }
  20701. ,
  20702. n.prototype._wrapupTravelOnlyBits = function () {
  20703. this._warpStopFlying(),
  20704. this.warpPathPoints && (this.player.currentPano.exit(),
  20705. this.warpDestPano.enter(),
  20706. this.player.currentPano = this.warpDestPano),
  20707. this.player.spider.draw(),
  20708. this.placeCpm()
  20709. }
  20710. ,
  20711. n.prototype._wrapupTravel = function (e) {
  20712. this._wrapupTravelOnlyBits(),
  20713. this.warpCameraAim(e)
  20714. }
  20715. ,
  20716. n.prototype._wrapupWarpShading = function (e) {
  20717. this._clearWarpShading(),
  20718. this._wrapupTravel(e)
  20719. }
  20720. ,
  20721. n.prototype.wrapupWarpShadingOnly = function (e, t) {
  20722. t !== I.END && this._clearWarpShading(),
  20723. this._wrapupTravelOnlyBits(),
  20724. this.upcomingTransType = null,
  20725. e && e()
  20726. }
  20727. ,
  20728. n.prototype._warpCameraAim = function (e, t) {//到每个片段终点时转向终点朝向。
  20729. var i = this.warpDestHeroLoc.quaternion
  20730. , n = this.playerControls.cameras[a.PANORAMA]
  20731. , o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize()
  20732. , s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize()
  20733. , l = s.dot(o)
  20734. , u = r.Math.radToDeg(Math.acos(l))
  20735. , f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20736. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20737. , m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder);
  20738. m.y = h.constrainedTurn(m.y),
  20739. this.burnsDir = Math.sign(m.y);
  20740. var v = new r.Euler(0, 0, 0, c.warp.eOrder)
  20741. , A = new r.Vector3
  20742. , C = function (e, t) {
  20743. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20744. v.y = g.y + e * m.y,
  20745. v.z = g.z + e * m.z,
  20746. A.set(0, 0, -1),
  20747. A.applyEuler(v),
  20748. A.add(n.position),
  20749. n.controls.lookAt(A),
  20750. n.controls.lookVector.copy(A),
  20751. void n.lookAt(A))
  20752. }
  20753. .bind(this);
  20754. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20755. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20756. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20757. ):
  20758. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20759. ,void (t && t())
  20760. ) */
  20761. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20762. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e)
  20763. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20764. (/*y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20765. ,*/void (t && t())
  20766. )
  20767. }
  20768. ,
  20769. n.prototype._warpBendAim = function (e, t, i, n) {
  20770. var o = n || 0
  20771. , s = this.playerControls.cameras[a.PANORAMA]
  20772. , l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20773. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20774. , f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder);
  20775. f.y = h.constrainedTurn(f.y);
  20776. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20777. f.x = g * Math.sign(f.x),
  20778. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20779. this.burnsDir = Math.sign(f.y),
  20780. g *= Math.sign(f.y),
  20781. f.y = g;
  20782. var m = new r.Euler(0, 0, 0, c.warp.eOrder)
  20783. , v = new r.Vector3
  20784. , A = function (e, t) {
  20785. if (e < .5)
  20786. m.x = u.x + e * f.x,
  20787. m.y = u.y + e * f.y,
  20788. m.z = u.z + e * f.z;
  20789. else {
  20790. var i = (1 - e) * c.warp.softBendEnd;
  20791. m.x = l.x - i * f.x,
  20792. m.y = l.y - i * f.y,
  20793. m.z = l.z - i * f.z
  20794. }
  20795. v.set(0, 0, -1),
  20796. v.applyEuler(m),
  20797. v.add(s.position);
  20798. s.controls.lookAt(v),
  20799. s.controls.lookVector.copy(v),
  20800. s.lookAt(v);
  20801. }
  20802. .bind(this);
  20803. if (window.DATA.momentTourBlackNewType) {
  20804. A(1)
  20805. } else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20806. }
  20807. ,
  20808. n.prototype._warpStepCameraAim = function (e, t, i) {
  20809. var n = this.playerControls.cameras[a.PANORAMA]
  20810. , o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20811. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20812. , l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder);
  20813. l.y = h.constrainedTurn(l.y),
  20814. this.burnsDir = Math.sign(l.y);
  20815. var u = new r.Euler(0, 0, 0, c.warp.eOrder)
  20816. , f = new r.Vector3
  20817. , g = function (e, t) {
  20818. e < .5 ? u.copy(s) : u.copy(o),
  20819. f.set(0, 0, -1),
  20820. f.applyEuler(u),
  20821. f.add(n.position),
  20822. n.controls.lookAt(f),
  20823. n.controls.lookVector.copy(f),
  20824. n.lookAt(f)
  20825. }
  20826. .bind(this);
  20827. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20828. }
  20829. ,
  20830. n.prototype.setBurnsDir = function () {
  20831. var e = this.playerControls.cameras[a.PANORAMA]
  20832. , t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20833. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20834. , n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder);
  20835. n.y = h.constrainedTurn(n.y),
  20836. this.burnsDir = Math.sign(n.y)
  20837. }
  20838. ,
  20839. n.prototype.stepWarpPath = function (firstPos, e) {
  20840. var i = this.playerControls.cameras[a.PANORAMA];
  20841. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20842. if (!n) {
  20843. return i.position.copy(this.warpDestPano.position),
  20844. !0;
  20845. }
  20846. /* if (!this.warpPathPoints)
  20847. return i.position.copy(this.warpDestPano.position),
  20848. !0;
  20849. var n = this.warpPathPoints[0] */
  20850. var o = this.warpDestPano.position;
  20851. /* console.log(firstPos)
  20852. console.log(o) */
  20853. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20854. var s = new r.Vector3;
  20855. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20856. i.position.copy(s)
  20857. } else
  20858. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20859. }
  20860. ,
  20861. n.prototype.interruptAndFastForward = function (e, t) {
  20862. this.warping && (this.warpInterrupted = !0,
  20863. this.warpInterruptionBlackoutStyle = e,
  20864. this.warpInterruptionTravelTime = t,
  20865. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20866. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20867. }
  20868. ,
  20869. n.prototype.warpCameraAim = function (e) {
  20870. var t = c.warp.minWarpTime;
  20871. if (this.upcomingTransType === l.BLACK)
  20872. t = c.warp.teleportTime;
  20873. else {
  20874. var i = this.playerControls.cameras[a.PANORAMA]
  20875. , n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20876. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20877. , s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder);
  20878. s.y = h.constrainedTurn(s.y);
  20879. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20880. t = Math.max(t, u)
  20881. }
  20882. var d = function () {
  20883. this._warpStopFlying(),
  20884. this.discardSlow(),
  20885. e && e()
  20886. }
  20887. .bind(this);
  20888. this._warpCameraAim(t, d)
  20889. }
  20890. ,
  20891. n.prototype.warpCommonParameters = function (e, t, i, n) {
  20892. this.model.skybox.material.uniforms.blackout.value = n;
  20893. var r = u.uniform(this.model.skybox, "progress", 1)
  20894. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20895. , a = !1
  20896. , s = function () {
  20897. if (this.warpInterrupted)
  20898. return a = !0,
  20899. !0
  20900. }
  20901. .bind(this)
  20902. , l = function (e, t) {
  20903. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20904. !0) : void r(e, t)
  20905. }
  20906. .bind(this)
  20907. , h = function (e, t) {
  20908. return i && a ? (o(0),
  20909. !0) : void o(e, t)
  20910. }
  20911. .bind(this);
  20912. p.start(s, e, null, t, null, "safeHaltWatch"),
  20913. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20914. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20915. }
  20916. ,
  20917. n.prototype.warpTravel_STD = function (e) {
  20918. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20919. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20920. w += this.warpLength * c.warp.timePerMeter,
  20921. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20922. var _ = !1
  20923. , T = this.warpDestHeroLoc.quaternion
  20924. , x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize()
  20925. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20926. , M = S.dot(x)
  20927. , R = r.Math.radToDeg(Math.acos(M))
  20928. , P = function (e) {
  20929. var t = o
  20930. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20931. return i
  20932. }
  20933. , O = function () {
  20934. return E.lookAt(C, t, A.UP),
  20935. s.setFromRotationMatrix(E, c.warp.eOrder),
  20936. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20937. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20938. h.constrainedTurn(b.y)
  20939. }
  20940. .bind(this)
  20941. , L = function (e, t) {
  20942. if (this.warpInterrupted)
  20943. return _ = !0,
  20944. !0
  20945. }
  20946. .bind(this)
  20947. , D = function (e, t) {
  20948. return _ || !this.warpPathPoints ? (g.blur(0),
  20949. !0) : void g.blur(e)
  20950. }
  20951. .bind(this)
  20952. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20953. , B = function (e, t) {
  20954. return _ || !this.warpPathPoints ? (N(0),
  20955. !0) : void N(e, t)
  20956. }
  20957. .bind(this)
  20958. , F = function (e, t) {
  20959. if (!this.warpPathPoints)
  20960. return n.position.copy(this.warpDestPano.position),
  20961. !0;
  20962. if (_)
  20963. return !0;
  20964. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20965. n.position.copy(i),
  20966. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20967. }
  20968. .bind(this)
  20969. , V = function (e, n) {
  20970. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20971. !0)
  20972. }
  20973. .bind(this)
  20974. , U = function (e, o) {
  20975. if (_)
  20976. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20977. !0;
  20978. if (!this.warpPathPoints)
  20979. return !0;
  20980. var a = this.warpLength * e
  20981. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20982. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20983. c.warp.matchCam && (l *= 1 - u),
  20984. E.lookAt(C, t, A.UP),
  20985. s.setFromRotationMatrix(E, c.warp.eOrder),
  20986. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20987. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20988. b.y = h.constrainedTurn(b.y),
  20989. s.x = m.x + l * b.x,
  20990. s.y = m.y + l * b.y,
  20991. s.z = m.z + l * b.z,
  20992. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20993. b.y = h.constrainedTurn(b.y);
  20994. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20995. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20996. v.x = v.x + b.x * c.warp.turnFriction,
  20997. v.y = v.y + b.y * c.warp.turnFriction,
  20998. v.z = v.z + b.z * c.warp.turnFriction,
  20999. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21000. var p = t.clone().sub(C).normalize();
  21001. if (R < c.warp.maxAimRotation && u > 0) {
  21002. var g = 1 - u;
  21003. p.x = p.x * g + u * S.x,
  21004. p.y = p.y * g + u * S.y,
  21005. p.z = p.z * g + u * S.z,
  21006. p.normalize()
  21007. }
  21008. this.bunnyObj.position.copy(n.position).add(p),
  21009. f.set(0, 0, -1).applyEuler(v).normalize(),
  21010. f.multiplyScalar(8),
  21011. f.add(n.position),
  21012. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21013. n.controls.lookVector.copy(f),
  21014. n.lookAt(f))
  21015. }
  21016. .bind(this)
  21017. , k = function () {
  21018. _ ? (this.discardSlow(),
  21019. this.upcomingTransType = l.BLACK,
  21020. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21021. }
  21022. .bind(this);
  21023. V(0);
  21024. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21025. w += H;
  21026. var G = H / w;
  21027. this.warpCommonParameters(w, G, !0, I.NONE),
  21028. p.start(L, w, null, 0, null, "_haltWatcher"),
  21029. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21030. p.start(D, w, null, G, P, "blurring")),
  21031. p.start(B, w, null, G, P, "modelAlpha"),
  21032. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21033. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21034. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21035. }
  21036. ,
  21037. n.prototype.warpTravel_BLACK = function (e, t, i, n) {
  21038. var r = e || 0;
  21039. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21040. stopAnimation()
  21041. //add
  21042. var done = () => {
  21043. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21044. this.player.transitionPos({ type: "beforeFlytopano", pano: this.player.currentPano, dur: 100 })//add
  21045. }
  21046. if (window.DATA.momentTourBlackNewType) {
  21047. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21048. var camera = this.playerControls.cameras[a.PANORAMA];
  21049. var end = this.warpDestHeroLoc.position
  21050. camera.position.copy(end)
  21051. setTimeout(() => {
  21052. player.sceneRenderer.effects.transitionMaskPass.stop()
  21053. this.wrapupWarpShadingOnly(n, i);
  21054. done()
  21055. }, t)
  21056. } else {
  21057. var o = function () {
  21058. this.wrapupWarpShadingOnly(n, i);
  21059. done()
  21060. }
  21061. .bind(this);
  21062. var firstPos = this.player.position.clone()//add
  21063. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21064. }
  21065. this.warpCommonParameters(t, r, !1, i)
  21066. this.model.chunks.concat(this.model.skybox).forEach(function (e) {// 改
  21067. if (window.DATA.momentTourBlackNewType) {
  21068. e.material.uniforms.blackout.value = 5//i 改
  21069. //e.material.defines.newBlack = ''
  21070. //e.material.needsUpdate = true
  21071. } else {
  21072. e.material.uniforms.blackout.value = i
  21073. }
  21074. }),
  21075. this._warpBendAim(null, t, null, r);
  21076. }
  21077. ,
  21078. n.prototype.flightStepWalk = function (e, t, i) {
  21079. var n = .001
  21080. , o = 1
  21081. , a = 1.2
  21082. , s = new r.Vector3
  21083. , h = new r.Vector3
  21084. , u = function (e, t) {
  21085. //导览速度
  21086. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21087. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21088. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21089. h.copy(A.FORWARD),
  21090. this.player.getDirection(h),
  21091. s.copy(t).sub(e.position).normalize();
  21092. var l = s.dot(h)
  21093. , u = Math.acos(l)
  21094. , d = u / r;
  21095. d > n && (r *= d / n,
  21096. u < o && (r *= a))
  21097. return r / DATA.tourWalkSpeed * 100 // 改
  21098. };
  21099. return function (e, t, i) {
  21100. if (this.warpInterrupted)
  21101. i && i();
  21102. else if (this.activeTransType !== l.WALK)
  21103. this._clearWarpShading(),
  21104. this._warpStopFlying(),
  21105. this.player.spider.draw(),
  21106. this.placeCpm(),
  21107. i && i();
  21108. else if (this.player.currentPano !== e) {
  21109. var n = {
  21110. pano: e,
  21111. lookAtPoint: t,
  21112. duration: null,
  21113. maxDistanceOverride: c.warp.walkMaxDist,
  21114. skipWarpingCheck: !1,
  21115. constantMoveSpeed: !0
  21116. };
  21117. if (e == this.warpDestPano) {//到达终点前,放大到终点的zoom
  21118. n.zoomLevel = this.warpDestHeroLoc.zoom
  21119. }
  21120. n.duration = u.call(this, e, t),
  21121. this.player.nonInterruptingFlyToPano(n, i)
  21122. } else
  21123. i && i()
  21124. }
  21125. }(),
  21126. n.prototype.makeWalkFlightFunc = function (e, t, i) {
  21127. return this.flightStepWalk.bind(this, e, t, i)
  21128. }
  21129. ,
  21130. n.prototype.warpTravel_WALK = function () {
  21131. var e = [];
  21132. return function (t) {
  21133. var i = this.player.model.panos;
  21134. e.length = 0;
  21135. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21136. var s = this.nodes[a]
  21137. , l = i.get(s);
  21138. a === this.nodes.length - 1;
  21139. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21140. n && o || (e.push(s),
  21141. n = l)
  21142. }
  21143. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21144. var h = e.length
  21145. , u = i.get(e[h - 1])
  21146. , d = new Array(h + 1);
  21147. d[d.length - 1] = function () {
  21148. t && t()
  21149. }
  21150. .bind(this);
  21151. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21152. var g = e[p];
  21153. u = i.get(g);
  21154. var m = new r.Vector3;
  21155. this.getLookAtForWalkingTourNode(e, p, m),
  21156. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21157. p--
  21158. }
  21159. d[0]()
  21160. }
  21161. }(),
  21162. n.prototype.getLookAtForWalkingTourNode = function () {
  21163. var e = new r.Vector3
  21164. , t = new r.Vector3
  21165. , i = new r.Vector3
  21166. , n = new r.Vector3
  21167. , o = new r.Vector3
  21168. , a = .65
  21169. , s = .75
  21170. , l = .2
  21171. , c = .4
  21172. , h = .2
  21173. , u = 3;
  21174. return function (r, d, p) {
  21175. var f = r.length;
  21176. if (d >= f)
  21177. return !1;
  21178. var g = 1
  21179. , m = 1;
  21180. t.set(0, 0, 0),
  21181. o.set(0, 0, 0);
  21182. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21183. if (v = this.player.model.panos.get(r[A]),
  21184. this.getOrientationForWalkingTourNode(r, A, i),
  21185. A === d && e.copy(i),
  21186. n.copy(i),
  21187. A > d) {
  21188. var y = n.dot(e) < a;
  21189. g *= y ? l : s,
  21190. m *= y ? h : c
  21191. }
  21192. i.multiplyScalar(g),
  21193. t.add(i),
  21194. o.lerp(v.position, m)
  21195. }
  21196. return t.normalize(),
  21197. p.copy(o),
  21198. p.add(t),
  21199. !0
  21200. }
  21201. }(),
  21202. n.prototype.getOrientationForWalkingTourNode = function (e, t, i) {
  21203. var n = e.length;
  21204. if (t >= n)
  21205. return !1;
  21206. if (t === n - 1)
  21207. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21208. else {
  21209. var r = this.player.model.panos.get(e[t])
  21210. , o = this.player.model.panos.get(e[t + 1]);
  21211. i.copy(o.position).sub(r.position)
  21212. }
  21213. return i.normalize(),
  21214. !0
  21215. }
  21216. ,
  21217. n.prototype.warpCameraTravel = function (e, t, i, n) {
  21218. if (this.activeTransType = this.upcomingTransType,
  21219. this.lastTransType = this.activeTransType,
  21220. this.upcomingTransType = null,
  21221. !e) {
  21222. var r = function () {
  21223. this._wrapupTravel(n)
  21224. }
  21225. .bind(this)
  21226. , o = {
  21227. pano: this.warpDestPano,
  21228. lookAtPoint: null,
  21229. duration: null,
  21230. maxDistanceOverride: null,
  21231. skipWarpingCheck: !1
  21232. };
  21233. return void this.player.flyToPano(o, r)
  21234. }
  21235. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function () {
  21236. this._clearWarpShading(),
  21237. this._warpStopFlying(),
  21238. this.player.spider.draw(),
  21239. this.placeCpm(),
  21240. n && n()
  21241. }
  21242. .bind(this)) : this.warpTravel_STD(n)
  21243. }
  21244. ,
  21245. n.prototype.startWarpState = function () {
  21246. this.warping = !0,
  21247. this.warpInterrupted = !1,
  21248. this.warpInterruptionBlackoutStyle = null,
  21249. this.warpInterruptionTravelTime = null
  21250. }
  21251. ,
  21252. n.prototype.endWarpState = function () {
  21253. this.warping = !1
  21254. }
  21255. ,
  21256. n.prototype.warpToPano = function (e, t, i, n) {
  21257. if (this.warping)
  21258. return void y.warn("Cannot warp when already warping");
  21259. if (this.upcomingTransType = e,
  21260. this.activeTransType = null,
  21261. !this.setWarpDestPano())
  21262. return this.upcomingTransType = null,
  21263. void this.warpToNonPano(n);
  21264. if (this.player.mode !== a.PANORAMA)
  21265. return this.upcomingTransType = null,
  21266. this.discardSlow(),
  21267. void this.player.flyToNewMode({
  21268. mode: a.PANORAMA,
  21269. pano: this.warpDestPano,
  21270. duration: c.warp.outsideTime,
  21271. warpDest: this.warpDestHeroLoc,
  21272. callback: n,
  21273. force: !0
  21274. });
  21275. if (!this.warpDestPano)
  21276. return y.warn("no warp destination, callback dropped"),
  21277. void (this.upcomingTransType = null);
  21278. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21279. , o = this.chooseWarpPath(r);
  21280. if (o && this.upcomingTransType !== l.WALK) {
  21281. var s = function () {
  21282. this.waitingToWarp = !1,
  21283. this.warpToPano(e, t, i, n)
  21284. }
  21285. .bind(this);
  21286. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21287. return void (this.waitingToWarp = !0)
  21288. }
  21289. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21290. this.player.currentPano = this.warpDestPano,
  21291. this.placeCpm(),
  21292. this.fadeOutCpm(c.path.fadeOutTime),
  21293. this.player.spider.draw()),
  21294. y.debug("Warping to pano ", this.warpDestPano.position),
  21295. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21296. this.startWarpState();
  21297. var h = function () {
  21298. this.endWarpState(),
  21299. n && n()
  21300. }
  21301. .bind(this);
  21302. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21303. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21304. }
  21305. ,
  21306. t.exports = n
  21307. }
  21308. ).call(this, "/js/objects/ShowPath.js")
  21309. }
  21310. , {
  21311. "../constants": 8,
  21312. "../effects": 16,
  21313. "../enum/BlackoutStyle": 18,
  21314. "../enum/ModelManagerEvents": 33,
  21315. "../enum/PlayerEvents": 40,
  21316. "../enum/RenderOrder": 42,
  21317. "../enum/Vectors": 50,
  21318. "../enum/Viewmode": 51,
  21319. "../enum/WarpStyle": 52,
  21320. "../gui/gui": 65,
  21321. "../model/ModelManager": 140,
  21322. "../objects/Snapshot": 153,
  21323. "../settings": 166,
  21324. "../shaders": 167,
  21325. "../util/easing": 186,
  21326. "../util/lerp": 188,
  21327. "../util/logger": 189,
  21328. "../util/math": 190,
  21329. "../util/texture": 194,
  21330. "../util/transitions": 195,
  21331. three: 217
  21332. }],
  21333. 152: [function (e, t, i) {
  21334. "use strict";
  21335. function n() {
  21336. var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5)
  21337. , t = new r.RawShaderMaterial({
  21338. fragmentShader: o.skysphere.fragmentShader,
  21339. vertexShader: o.skysphere.vertexShader,
  21340. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21341. side: r.BackSide,
  21342. name: "skysphere"
  21343. });
  21344. t.uniforms.radius.value = e.parameters.radius,
  21345. r.Mesh.call(this, e, t)
  21346. }
  21347. var r = e("three")
  21348. , o = e("../shaders")
  21349. , a = e("../settings");
  21350. n.prototype = Object.create(r.Mesh.prototype),
  21351. n.prototype.constructor = n,
  21352. t.exports = n
  21353. }
  21354. , {
  21355. "../settings": 166,
  21356. "../shaders": 167,
  21357. three: 217
  21358. }],
  21359. 153: [function (e, t, i) {
  21360. (function (i) {
  21361. "use strict";
  21362. function n(e) {
  21363. o.call(this, e),
  21364. this.sid = e.sid,//xzw add
  21365. this.panoId = e.panoId,
  21366. this.orthoZoom = e.orthoZoom,
  21367. this.floorVisibility = e.floorVisibility,
  21368. this.thumbUrl = e.thumbUrl,
  21369. this.name = e.name,
  21370. this.zoom = e.zoom
  21371. }
  21372. var r = (e("three"),
  21373. e("../util/logger"))
  21374. , o = (e("../settings"),
  21375. e("../enum/Viewmode"),
  21376. e("../util/common"),
  21377. e("../util/transitions"),
  21378. e("../util/lerp"),
  21379. e("../util/ajax"),
  21380. e("../util/texture"),
  21381. e("./View"));
  21382. e("events").EventEmitter,
  21383. new r(i);
  21384. n.prototype = Object.create(o.prototype),
  21385. n.prototype.isPano = function () {
  21386. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21387. }
  21388. ,
  21389. t.exports = n
  21390. }
  21391. ).call(this, "/js/objects/Snapshot.js")
  21392. }
  21393. , {
  21394. "../enum/Viewmode": 51,
  21395. "../settings": 166,
  21396. "../util/ajax": 181,
  21397. "../util/common": 185,
  21398. "../util/lerp": 188,
  21399. "../util/logger": 189,
  21400. "../util/texture": 194,
  21401. "../util/transitions": 195,
  21402. "./View": 154,
  21403. events: 202,
  21404. three: 217
  21405. }],
  21406. 154: [function (e, t, i) {
  21407. (function (i) {
  21408. "use strict";
  21409. function n(e) {
  21410. e = e || {},
  21411. this.position = new r.Vector3,
  21412. this.quaternion = new r.Quaternion,
  21413. this.update(e)
  21414. }
  21415. var r = e("three")
  21416. , o = e("../util/logger")
  21417. , a = (e("../settings"),
  21418. e("../enum/Viewmode"),
  21419. e("../util/common"),
  21420. e("../util/transitions"),
  21421. e("../util/lerp"),
  21422. e("../util/ajax"),
  21423. e("../util/texture"),
  21424. e("events").EventEmitter);
  21425. new o(i);
  21426. n.prototype = Object.create(a.prototype),
  21427. n.prototype.isValid = function () {
  21428. return !!this.cameraMode
  21429. }
  21430. ,
  21431. n.prototype.update = function (e) {
  21432. return this.cameraMode = e.cameraMode || this.cameraMode,
  21433. this.pano = e.pano || this.pano,
  21434. e.position && this.position.copy(e.position),
  21435. e.quaternion && this.quaternion.copy(e.quaternion),
  21436. this
  21437. }
  21438. ,
  21439. t.exports = n
  21440. }
  21441. ).call(this, "/js/objects/View.js")
  21442. }
  21443. , {
  21444. "../enum/Viewmode": 51,
  21445. "../settings": 166,
  21446. "../util/ajax": 181,
  21447. "../util/common": 185,
  21448. "../util/lerp": 188,
  21449. "../util/logger": 189,
  21450. "../util/texture": 194,
  21451. "../util/transitions": 195,
  21452. events: 202,
  21453. three: 217
  21454. }],
  21455. 155: [function (e, t, i) {//player.js
  21456. (function (i) {
  21457. "use strict";
  21458. function n(e) {
  21459. this.currentPano = null,
  21460. this.nextPano = null,
  21461. this.camera = null,
  21462. this.paused = !1,
  21463. this.flying = !1,
  21464. this.sceneIntersectionPlane = null,
  21465. this.target = new r.Vector3,
  21466. this.mouse = new r.Vector3(1.1, 1.1, .5),
  21467. this.mouseAtMouseDown = new r.Vector2,
  21468. this.mouseCouldBeClickToMove = !1,
  21469. this.mouseLastMoveTime = Date.now(),
  21470. this.mouseDown = !1,
  21471. this.mouseDownTimer = null,
  21472. this.couldBeLongTap = !1,
  21473. this.containsMouse = !1, //
  21474. this.isTouchEvent = !1,
  21475. this.isPanoHover = !1,
  21476. this.reticule = new a(this),
  21477. this.panoMarkers = [],
  21478. this.spider = new h(this),
  21479. this.quaternion = new r.Quaternion,
  21480. this.position = new r.Vector3(15, 10, 15),
  21481. this.previousState = null,
  21482. this.lastInsideView = new c,
  21483. this.last360View = new c,
  21484. this.raycaster = new r.Raycaster,
  21485. this.intersect = null,
  21486. this.lastChangeTime = Date.now(),
  21487. this.history = new I,
  21488. this.cameraControls = null,
  21489. this.path = null,
  21490. this.model = null,
  21491. this.domElement = null,
  21492. this.cachedPanoCandidates = null,
  21493. this.basePanoSize = 0,
  21494. this.standardPanoSize = 0,
  21495. this.highPanoSize = 0,
  21496. this.ultraHighPanoSize = 0,
  21497. this.zoomLevel = 1,
  21498. this.zooming = 0,
  21499. this.zoomSpeed = .5,
  21500. this.scrollZoomSpeed = .06,
  21501. this.zoomSpeedAdjust = .05,
  21502. this.defaultZoomIncrement = .2,
  21503. this.baseFov = f.insideFOV,
  21504. this.zoomFov = this.baseFov,
  21505. this.zoomEnabled = !0,
  21506. this.preRenderingEnabled = !1,
  21507. this.setupCustomProperties(e),
  21508. this.zoomStats = new L
  21509. window.player = this
  21510. }
  21511. var r = e("three")
  21512. , o = e("./util/logger")
  21513. , a = e("./objects/Reticule")
  21514. , s = e("./objects/Panorama")
  21515. , l = e("./objects/ShowPath")
  21516. , c = e("./objects/View")
  21517. , h = (e("./objects/Snapshot"),
  21518. e("./objects/NSpider"))
  21519. , u = e("./enum/Viewmode")
  21520. , d = (e("./enum/TagStates"),
  21521. e("./enum/Vectors"))
  21522. , p = e("./enum/Keys")
  21523. , f = (e("./enum/AlignmentType"),
  21524. e("./settings"))
  21525. , g = e("./util/common")
  21526. , m = (e("./util/browser"),
  21527. e("./util/math"))
  21528. , v = e("./util/lerp")
  21529. , A = e("./util/easing")
  21530. , y = e("./util/transitions")
  21531. , C = e("events").EventEmitter
  21532. , I = (e("./shaders"),
  21533. e("./util/history"))
  21534. , E = (e("./util/camera"),
  21535. e("./model/ModelManager"),
  21536. e("./enum/PathDiscardMode"))
  21537. , b = e("./enum/PathDisplayMode")
  21538. , w = e("./enum/PlayerEvents")
  21539. , _ = e("./enum/ControlEvents")
  21540. , T = e("./enum/ModelManagerEvents")
  21541. , x = e("./enum/WarpStyle")
  21542. , S = e("./enum/BlackoutStyle")
  21543. , M = e("./exception/BasicException")
  21544. , R = e("./enum/PanoSizeClass")
  21545. , P = (e("./tile/TileDownloader"),
  21546. e("./tile/TilePrioritizer"))
  21547. , O = (e("./enum/PanoramaEvents"),
  21548. e("./enum/ZoomEvents"))
  21549. , L = e("./util/ZoomStats")
  21550. , D = e("./constants")
  21551. , N = e("./util/common")
  21552. , B = e("./util/cameraLight")
  21553. //, Hot = e('hot')
  21554. , F = new o(i)
  21555. , V = Object.freeze({
  21556. FlyToPano: y.getUniqueId(),
  21557. FlyToNewMode: y.getUniqueId(),
  21558. FlyToSameMode: y.getUniqueId(),
  21559. FlyToViewFloor: y.getUniqueId(),
  21560. LookTransition: y.getUniqueId(),
  21561. ZoomTransition: y.getUniqueId()
  21562. });
  21563. n.prototype = Object.create(C.prototype),
  21564. n.prototype.init = function (e) {
  21565. this.modelManager = e.modelManager,
  21566. this.tileDownloader = e.tileDownloader,
  21567. this.panoRenderer = e.panoRenderer,
  21568. this.qualityManager = e.qualityManager,
  21569. this.domElement = e.container,
  21570. this.camera = e.camera,
  21571. this.tagManager = e.tagManager,
  21572. this.cameraControls = e.controls,
  21573. this.path = new l(e.director, this, e.controls),
  21574. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21575. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21576. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21577. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21578. this.tileDownloader.processPriorityQueue = !1,
  21579. this.tileDownloader.tilePrioritizer = new P(this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize),
  21580. this.bindEvents(e.container),
  21581. this.updateModel()
  21582. this.modeTran = ''
  21583. }
  21584. //xzw add: 截图
  21585. function dataURLtoBlob(dataurl) {
  21586. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21587. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21588. while (n--) {
  21589. u8arr[n] = bstr.charCodeAt(n);
  21590. };
  21591. return new Blob([u8arr], { type: mime });
  21592. }
  21593. n.prototype.screenShot = function (o) {
  21594. if (this.flying || this.flyingToTag) return;
  21595. var R = this.sceneRenderer;
  21596. R.updateScreenSize(o);
  21597. for (var i in this.model.panos.index) {
  21598. if (!this.model.panos.index[i].marker) continue;
  21599. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21600. this.model.panos.index[i].marker.visible = false;
  21601. }
  21602. for (var i in this.model.hots) {
  21603. this.model.hots[i].mesh.visible = false;
  21604. }
  21605. this.reticule.visible = false;
  21606. this.reticule.forceUnvisible = true;
  21607. this.path.currentPanoMarker.mesh.visible = false;
  21608. setTimeout(function () {//因resize效用没办法立即生效(原因未知),故而延后
  21609. R.renderer.clear(true, true, true);
  21610. R.renderer.render(R.scene, R.camera);
  21611. var imgData = R.renderer.domElement.toDataURL(o.type, 0.9);
  21612. o.f && o.f(imgData)
  21613. R.updateScreenSize({ resize: true });
  21614. this.reticule.visible = true;
  21615. for (var i in this.model.hots) {
  21616. this.model.hots[i].mesh.visible = true;
  21617. }
  21618. for (var i in this.model.panos.index) {
  21619. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21620. }
  21621. this.path.currentPanoMarker.mesh.visible = true;
  21622. R.renderer.render(R.scene, R.camera);
  21623. }.bind(this), 30) //这个数字不能太小
  21624. }
  21625. var scaleImg = e("scaleImg");
  21626. var ResizeImg = function (img, option) {
  21627. var img2; //不能直接改img 否则可能触发第二次img.onload
  21628. var compress = function (ratio, type) {
  21629. var image = img2 || img;
  21630. var c = document.createElement('canvas');
  21631. c.width = image.width; c.height = image.height;
  21632. var ctx = c.getContext('2d');
  21633. ctx.drawImage(image, 0, 0, image.width, image.height);
  21634. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21635. }
  21636. var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2
  21637. var image = img2 || img;
  21638. var blob = dataURLtoBlob(image.src);
  21639. if (option.maxWeight && blob.size > option.maxWeight) {
  21640. compress(option.maxWeight / blob.size, "jpeg")
  21641. blob = dataURLtoBlob(image.src);
  21642. }
  21643. if (!img2) {
  21644. img2 = new Image();
  21645. }
  21646. img2.base64Src = image.src;
  21647. img2.src = window.URL.createObjectURL(blob);
  21648. }
  21649. var oldSize = Math.max(img.width, img.height);
  21650. if (option.toType != "png") {//不是非要png的话
  21651. if (option.oldType == "jpeg") {//jpeg先判断尺寸,然后是尺寸
  21652. if (oldSize > option.maxSize) {
  21653. compress(option.maxSize / oldSize, "jpeg");
  21654. }
  21655. reCom();
  21656. } else if (option.oldType == "png") {//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21657. if (option.maxWeight && option.weight > option.maxWeight) {//如果一开始大小不大就不压缩 还是png
  21658. compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, "jpeg");
  21659. reCom();
  21660. }
  21661. }
  21662. } else {
  21663. //?貌似png会越压缩越大?
  21664. }
  21665. return img2 || img;
  21666. }
  21667. var _fixType = function (type) {
  21668. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21669. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21670. return 'image/' + r;
  21671. };
  21672. var saveFile = function (data, filename) {
  21673. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21674. save_link.href = data;
  21675. save_link.download = filename;
  21676. var event = document.createEvent('MouseEvents');
  21677. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21678. save_link.dispatchEvent(event);
  21679. };
  21680. n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息
  21681. var info = this.getSnapAngleInfo();
  21682. var str = ',{\r\t' + info;
  21683. var arg = arguments[0];
  21684. this.screenShot({
  21685. width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: "image/jpeg", f: function (imgData) {
  21686. if (arg && arg.__callback) {
  21687. return arg.__callback(imgData, info)
  21688. }
  21689. var img = new Image();
  21690. img.src = imgData;
  21691. img.onload = function () {
  21692. var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }); //暂定缩略图大小
  21693. img2.src.replace(_fixType("image/jpeg"), 'image/octet-stream');
  21694. var filename = "snap" + (new Date()).getTime();
  21695. saveFile(img2.src, filename + ".jpg");
  21696. str += (',\r\t"thumbnail_signed_src":"' + filename + '.jpg",');
  21697. str += ('\r\t"sid":"' + filename + '",');
  21698. str += ('\r\t"name":"' + filename + '"\r}');
  21699. logData(str)
  21700. }
  21701. }
  21702. });
  21703. }
  21704. ,
  21705. n.prototype.getSnapAngleInfo = function () {
  21706. var info = {};
  21707. var str = '"metadata":{';
  21708. var q = this.camera.quaternion.clone();
  21709. switch (this.mode) {
  21710. case "panorama":
  21711. info.scan_id = this.currentPano.id;
  21712. str += ('"scan_id":"' + this.currentPano.id + '",');
  21713. break;
  21714. case "floorplan":
  21715. info.camera_mode = 1;
  21716. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  21717. q.multiply(this.camera.quaternion);
  21718. str += ('"camera_mode":1,');
  21719. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21720. str += ('"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",");
  21721. break;
  21722. case "dollhouse":
  21723. info.camera_mode = 2;
  21724. str += ('"camera_mode":2,');
  21725. break;
  21726. }
  21727. info.camera_position = m.toPrecision(this.camera.position.toArray(), 4);
  21728. console.log(info.camera_position)
  21729. if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的
  21730. /**fyz 对相机截屏的角度进行校对 */
  21731. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21732. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21733. out.x *= -1;
  21734. out.w *= -1;
  21735. info.camera_quaternion = m.toPrecision(out.toArray(), 4);
  21736. } else {
  21737. info.camera_quaternion = m.toPrecision(q.toArray(), 4);;
  21738. }
  21739. info.zoom = this.zoomLevel;
  21740. console.log(info.camera_quaternion)
  21741. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21742. // fyz 扩展编辑页面, 加上导览点缩放值
  21743. str += ('"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}');
  21744. return str;
  21745. }
  21746. //------end
  21747. n.prototype.setupCustomProperties = function (e) {
  21748. var t = e || u.PANORAMA;
  21749. Object.defineProperty(this, "mode", {
  21750. get: function () {
  21751. return t
  21752. },
  21753. set: function (e) {
  21754. var i = t;
  21755. t = e,
  21756. this.onModeUpdated(i, t)
  21757. }
  21758. })
  21759. }
  21760. ,
  21761. n.prototype.isInMode = function () {
  21762. for (var e = 0; e < arguments.length; e++)
  21763. if (this.mode === arguments[e])
  21764. return !0;
  21765. return !1
  21766. }
  21767. ,
  21768. n.prototype.isOutsideMode = function (e) {
  21769. return e = e || this.mode,
  21770. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21771. }
  21772. ,
  21773. n.prototype.is360View = function (e, t) {
  21774. return e === u.PANORAMA && t && !t.isAligned()
  21775. }
  21776. ,
  21777. n.prototype.setScene = function (e) {
  21778. this.sceneIntersectionPlane = e.plane,
  21779. this.path.setScene(e),
  21780. this.moveReticuleToScene(e)
  21781. }
  21782. ,
  21783. n.prototype.moveReticuleToScene = function (e) {
  21784. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21785. e.add(this.reticule)
  21786. }
  21787. ,
  21788. n.prototype.updateModel = function () {
  21789. function e(e, t, n) {
  21790. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21791. }
  21792. function t(e, t) {
  21793. if (this.mode === u.DOLLHOUSE) {
  21794. var n = e ? this.model.center.y : n = t.center.y;
  21795. i.call(this, n)
  21796. }
  21797. }
  21798. function i(e) {
  21799. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21800. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21801. , n = t.position.y + (e - i.target.y)
  21802. , r = f.showFloorDuration + f.showFloorDelay;
  21803. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21804. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21805. }
  21806. this.model = this.modelManager.getActiveModel(),
  21807. this.model.on("floor.changed", e.bind(this)),
  21808. this.model.on("allfloors.toggled", t.bind(this)),
  21809. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21810. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21811. var e2 = this;
  21812. this.model.panos.list.forEach(function (a) {
  21813. a.vrMarker.addEventListener("click", function () {
  21814. e2.flyToPano({
  21815. pano: a
  21816. })
  21817. })
  21818. })
  21819. /********************************************************************************************************************************************/
  21820. }
  21821. ,
  21822. n.prototype.updateModelDependentData = function () {
  21823. this.cameraControls.setModelForControls(this.model),
  21824. this.getPanoMarkersFromModel(this.model)
  21825. }
  21826. ,
  21827. n.prototype.onModelChanged = function () {
  21828. this.updateModel(),
  21829. this.updateModelDependentData()
  21830. }
  21831. ,
  21832. n.prototype.getPanoMarkersFromModel = function (e) {
  21833. this.panoMarkers = e.panos.list.reduce(function (e, t) {
  21834. return t.marker ? e.concat(t.marker) : e
  21835. }, [])
  21836. }
  21837. ,
  21838. n.prototype.handleControlMove = function (e) {
  21839. this.emit(w.Move, e)
  21840. }
  21841. ,
  21842. n.prototype.handleControlInputStart = function (e) {
  21843. this.emit(w.InputStart, e)
  21844. }
  21845. ,
  21846. n.prototype.onModeUpdated = function (e, t) {
  21847. this.cameraControls.activateControls(t),
  21848. this.emit(w.ModeChanged, e, t)
  21849. }
  21850. ,
  21851. n.prototype.isWarping = function () {//是否导览缓慢走向某个点
  21852. return this.path.warping
  21853. }
  21854. ,
  21855. n.prototype.isWaitingToWarp = function () {
  21856. return this.path.waitingToWarp
  21857. }
  21858. ,
  21859. n.prototype.getLabelScaleFactor = function () {
  21860. if (this.isOutsideMode()) {
  21861. var e = 10
  21862. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21863. return t
  21864. }
  21865. return .5
  21866. }
  21867. ,
  21868. /* n.prototype.changeMusic = function() {//xzw add
  21869. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21870. } */
  21871. n.prototype.bindEvents = function (e) {
  21872. e !== document && e.setAttribute("tabindex", -1),
  21873. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21874. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21875. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21876. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21877. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21878. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21879. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21880. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21881. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21882. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21883. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21884. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21885. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21886. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21887. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21888. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21889. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21890. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21891. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21892. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21893. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21894. // lzb
  21895. window.getSeft && getSeft(this);
  21896. }
  21897. ,
  21898. n.prototype.onMouseDown = function (e) {
  21899. e.currentTarget !== document && e.currentTarget.focus(),
  21900. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21901. this.updateIntersect())
  21902. }
  21903. ,
  21904. n.prototype.onMouseMove = function (e) {
  21905. this.isTouchEvent = !1,
  21906. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21907. }
  21908. ,
  21909. n.prototype.onMouseOver = function (e) {
  21910. this.containsMouse = !0,
  21911. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21912. }
  21913. ,
  21914. n.prototype.onMouseOut = function (e) {
  21915. this.containsMouse = !1
  21916. }
  21917. ,
  21918. n.prototype.onMouseUp = function (e) {
  21919. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21920. }
  21921. ,
  21922. n.prototype.onTouchStart = function (e) {
  21923. if (e.currentTarget !== document && e.currentTarget.focus(),
  21924. !this.mouseDown) {
  21925. this.couldBeLongTap = !0;
  21926. var t = g.average(e.changedTouches, "clientX")
  21927. , i = g.average(e.changedTouches, "clientY");
  21928. this.handleInputStart.call(this, t, i, !0),
  21929. this.mouseDownTimer = setTimeout(function () {
  21930. this.updateIntersect(),
  21931. this.handleInputEnd.call(this, t, i, !0)
  21932. }
  21933. .bind(this), f.input.longTapThreshold)
  21934. }
  21935. }
  21936. ,
  21937. n.prototype.onTouchMove = function (e) {
  21938. var t = g.average(e.changedTouches, "clientX")
  21939. , i = g.average(e.changedTouches, "clientY");
  21940. this.handleInputMove.call(this, t, i, !0)
  21941. }
  21942. ,
  21943. n.prototype.onTouchEnd = function (e) {
  21944. if (clearTimeout(this.mouseDownTimer),
  21945. this.mouseDown) {
  21946. this.couldBeLongTap = !1,
  21947. this.updateIntersect();
  21948. var t = g.average(e.changedTouches, "clientX")
  21949. , i = g.average(e.changedTouches, "clientY");
  21950. this.handleInputEnd.call(this, t, i, !0)
  21951. }
  21952. }
  21953. ,
  21954. n.prototype.onPointerDown = function (e) {
  21955. return e.currentTarget !== document && e.currentTarget.focus(),
  21956. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21957. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21958. void (this.mouseDownTimer = setTimeout(function () {
  21959. this.updateIntersect(),
  21960. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21961. }
  21962. .bind(this), f.input.longTapThreshold)))
  21963. }
  21964. ,
  21965. n.prototype.onPointerMove = function (e) {
  21966. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21967. }
  21968. ,
  21969. n.prototype.onPointerUp = function (e) {
  21970. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21971. this.couldBeLongTap = !1,
  21972. this.updateIntersect(),
  21973. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21974. }
  21975. ,
  21976. n.prototype.onPointerOut = function (e) {
  21977. this.mouseDown = !1
  21978. }
  21979. ,
  21980. n.prototype.onPointerCancel = function (e) {
  21981. this.mouseDown = !1
  21982. }
  21983. ,
  21984. n.prototype.onKeyDown = function (e) {
  21985. var t = function () {
  21986. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21987. }
  21988. .bind(this)
  21989. , i = e.which;
  21990. switch (i) {
  21991. case p.F:
  21992. t(),
  21993. this.changeFloor(-1);
  21994. break;
  21995. case p.R:
  21996. t(),
  21997. this.changeFloor(1)
  21998. }
  21999. if (this.mode === u.PANORAMA)
  22000. switch (i) {
  22001. case p.UPARROW:
  22002. case p.W:
  22003. this.flyLocalDirection(d.FORWARD.clone());
  22004. break;
  22005. case p.DOWNARROW:
  22006. case p.S:
  22007. this.flyLocalDirection(d.BACK.clone());
  22008. break;
  22009. case p.A:
  22010. this.flyLocalDirection(d.LEFT.clone());
  22011. break;
  22012. case p.D:
  22013. this.flyLocalDirection(d.RIGHT.clone())
  22014. }
  22015. }
  22016. ,
  22017. n.prototype.handleScrollPinchZoom = function () {
  22018. return function (e) {
  22019. var t = e
  22020. , i = this.zoomLevel;
  22021. this.zoomBy(t),
  22022. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22023. }
  22024. }(),
  22025. n.prototype.handleControlPinch = function (e) {
  22026. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize())
  22027. }
  22028. ,
  22029. n.prototype.handleControlScroll = function (e) {
  22030. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22031. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize())
  22032. }
  22033. ,
  22034. n.prototype.handleInputStart = function (e, t, i) {
  22035. //许钟文加
  22036. var pad = this.handelPadding(e, t);
  22037. e = pad.x;
  22038. t = pad.y;
  22039. this.isTouchEvent = i,
  22040. m.convertScreenPositionToNDC(e, t, this.mouse),
  22041. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22042. this.mouseCouldBeClickToMove = !0,
  22043. this.mouseDown = !0;
  22044. }
  22045. ,
  22046. n.prototype.handelPadding = function (x, y) {
  22047. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22048. if (!this.pad)
  22049. this.pad = {
  22050. x: dom.getOffset("left", $("#player")[0]),
  22051. y: dom.getOffset("top", $("#player")[0])
  22052. }
  22053. return {
  22054. x: x - this.pad.x,
  22055. y: y - this.pad.y
  22056. }
  22057. }
  22058. n.prototype.handleInputMove = function (e, t, i) {
  22059. //许钟文加
  22060. var pad = this.handelPadding(e, t);
  22061. e = pad.x;
  22062. t = pad.y;
  22063. this.isTouchEvent = i,
  22064. m.convertScreenPositionToNDC(e, t, this.mouse),
  22065. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22066. this.couldBeLongTap = !1,
  22067. clearTimeout(this.mouseDownTimer)),
  22068. this.mouseLastMoveTime = Date.now(),
  22069. this.reticule.move(e, t, i)
  22070. }
  22071. ,
  22072. n.prototype.handleInputEnd = function (e, t, i) {//xzw
  22073. if (this.isTouchEvent = i,
  22074. this.mouseDown = !1,
  22075. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22076. !i && this.couldBeLongTap)
  22077. return !0;
  22078. if (this.handleLongTap())
  22079. return !0;
  22080. if (this.mouseCouldBeClickToMove) {
  22081. if (this.flying)
  22082. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22083. !0;
  22084. //add----
  22085. if (this.checkHotClick())//add
  22086. return !0;
  22087. if (this.hoveringPlane) {
  22088. this.clickOverlay(this.hoveringPlane)
  22089. return;
  22090. }
  22091. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22092. this.history.invalidate(),
  22093. this.intersect)
  22094. return this.flyToPanoClosestToMouse();
  22095. if (this.mode === u.PANORAMA) {
  22096. var n = this.closestPanoInDirection(this.getMouseDirection());
  22097. return n ? this.flyToPano({
  22098. pano: n
  22099. }) : this.bump(this.getMouseDirection())
  22100. }
  22101. }
  22102. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22103. }
  22104. ,
  22105. n.prototype.handleLongTap = function () {
  22106. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22107. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22108. !0
  22109. }
  22110. ,
  22111. n.prototype.checktagClick = function () {
  22112. if (this.tagManager.intersectTag) {
  22113. var e = this.isTouchEvent
  22114. , t = this.tagManager.clickedOnTag(e, this);
  22115. return e || t || y.cancelById(V.LookTransition),
  22116. !0
  22117. }
  22118. if (this.tagManager.activeTag)
  22119. return this.tagManager.dismissActiveTag(),
  22120. !1
  22121. }
  22122. ,
  22123. n.prototype.rankedtagInDirection = function (e, t) {
  22124. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22125. }
  22126. ,
  22127. n.prototype.start = function (e) {
  22128. //-------------------
  22129. //-------------------
  22130. var t = e.mode
  22131. , i = e.pano
  22132. , n = e.position
  22133. , rr = e.quaternion
  22134. , o = e.tag
  22135. , a = e.quickstart
  22136. , s = $.Deferred();
  22137. this.updateModelDependentData(),
  22138. this.updateFromControls(),
  22139. this.findDefaultViews();
  22140. var l = this.is360View(t, i);
  22141. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22142. s.done(function (e) {
  22143. updateArrow(player.currentPano)
  22144. updateArrowOpacity()
  22145. this.emit(w.Ready, l, e, o)
  22146. }
  22147. .bind(this)),
  22148. s.promise()
  22149. }
  22150. ,
  22151. n.prototype.startOutside = function (e, t) {
  22152. var i = e.mode
  22153. , n = e.pano
  22154. , r = e.position
  22155. , o = e.quaternion
  22156. , a = e.zoom
  22157. , s = e.floorVisibility
  22158. , l = e.tag;
  22159. this.emit(w.StartOutside, f[i].transitionTime),
  22160. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22161. y.cancelById(V.FlyToViewFloor),
  22162. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22163. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22164. }
  22165. ,
  22166. n.prototype.startInside = function (e, t, i, n, r) {
  22167. r = r || $.Deferred(),
  22168. this.currentPano = e;
  22169. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  22170. var o = e && !e.isAligned();
  22171. if (t = o ? e.position : t || e.position,
  22172. i = i || e.quaternion,
  22173. e) {
  22174. var a = this.startInside.bind(this, e, t, i, n, r);
  22175. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22176. return
  22177. }
  22178. //add
  22179. this.transitionPos({ type: "beforeFlytopano", pano: this.currentPano, dur: 0 })
  22180. //this.updateHotVisible()
  22181. Hot.updateVisibles([this.currentPano])
  22182. this.modeTran = "panorama-panorama"
  22183. return this.mode = u.PANORAMA,
  22184. e.floor.enter(this.mode),
  22185. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22186. this.switchCameraMode(this.mode, i),
  22187. this.emit(w.StartInside, o),
  22188. r.resolve(!0),
  22189. r
  22190. }
  22191. ,
  22192. n.prototype.startInsideWithFlyin = function (e, t, i, n, r) {
  22193. if (r = r || $.Deferred(),
  22194. this.dollhouseMode(),
  22195. !e)
  22196. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22197. r.resolve(!1),
  22198. r;
  22199. t = t || e.position;
  22200. var o = i || this.cameraControls.activeControl.camera.quaternion
  22201. , a = e.position;
  22202. return this.fitDollhouse(a, t, o),
  22203. setTimeout(function (t) {
  22204. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22205. var n = {
  22206. mode: u.PANORAMA,
  22207. pano: e,
  22208. quaternion: i,
  22209. callback: function () {
  22210. this.emit(w.FlyinFinished),
  22211. r.resolve(!0)
  22212. }
  22213. .bind(this)
  22214. };
  22215. this.flyToNewMode(n)
  22216. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22217. r
  22218. }
  22219. ,
  22220. n.prototype.checkAndWaitForPanoLoad = function () {
  22221. var e = {}
  22222. , t = {}
  22223. , i = 5e3
  22224. , n = function () {
  22225. for (var n in e)
  22226. if (e.hasOwnProperty(n) && e[n]) {
  22227. var r = performance.now() - t[n];
  22228. if (r < i)
  22229. return !0
  22230. }
  22231. return !1
  22232. };
  22233. return function (r, o, a, s, l, c, h, u, d, p) {
  22234. if (n())
  22235. return !0;
  22236. var f = function (t, i, n) {
  22237. N.delayOneFrame(function () {
  22238. e[t] = !1,
  22239. l && l(i, n)
  22240. }
  22241. .bind(this))
  22242. }
  22243. .bind(this, r.id)
  22244. , g = function (t, i) {
  22245. N.delayOneFrame(function () {
  22246. e[t] = !1,
  22247. c && c(i)
  22248. }
  22249. .bind(this))
  22250. }
  22251. .bind(this, r.id);
  22252. try {
  22253. return null !== u && void 0 !== u || (u = !0),
  22254. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22255. e[r.id] && (t[r.id] = performance.now()),
  22256. e[r.id]
  22257. } catch (n) {
  22258. throw e[r.id] = !1,
  22259. t[r.id] = performance.now() - i,
  22260. n
  22261. }
  22262. }
  22263. }(),
  22264. n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) {
  22265. if (!e)
  22266. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22267. return r && this.model.waitForLoad(e, function () {
  22268. return e.isLoaded(i)
  22269. }),
  22270. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22271. !0)
  22272. }
  22273. ,
  22274. n.prototype.checkAndWaitForTiledPanoLoad = function () {
  22275. var e = new r.Vector3;
  22276. return function (t, i, n, r, o, a, s, l) {
  22277. if (!t)
  22278. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22279. return e.copy(d.FORWARD),
  22280. this.getDirection(e),
  22281. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function () {
  22282. return t.isLoaded(i)
  22283. }),
  22284. t.loadTiledPano(i, e, null, s, l).done(function (e, t) {
  22285. n && n(e, t)
  22286. }
  22287. .bind(this)).fail(function (e) {
  22288. r && r(e)
  22289. }
  22290. .bind(this)).progress(function (e, t, i) {
  22291. o && o(e, t, i)
  22292. }
  22293. .bind(this)),
  22294. !0)
  22295. }
  22296. }(),
  22297. n.prototype.switchCameraMode = function (e, t) {
  22298. var i = this.cameraControls.controls[e]
  22299. , n = i.camera;
  22300. switch (e) {
  22301. case u.PANORAMA:
  22302. n.position.copy(this.currentPano.position);
  22303. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22304. i.lookAt(o.add(n.position));
  22305. break;
  22306. case u.DOLLHOUSE:
  22307. /* var a = this.position.clone();
  22308. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22309. n.position.copy(a),
  22310. i.target.copy(this.target.clone().setY(this.model.center.y));
  22311. break; */
  22312. //for多楼层 且 让模型刚好适应屏幕
  22313. var box = this.model.boundingBox.clone();
  22314. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22315. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22316. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22317. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22318. console.log(boxSize.x, distance, boxSize.length() / 2)
  22319. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22320. if (this.mode === u.PANORAMA) {
  22321. i.target.copy(this.model.center);
  22322. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22323. } else {
  22324. i.target.copy(this.target.clone().setY(this.model.center.y))
  22325. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22326. }
  22327. vec.multiplyScalar(distance)
  22328. n.position.copy(i.target.clone().add(vec))
  22329. break
  22330. case u.FLOORPLAN:
  22331. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22332. i.target.copy(this.model.center).setY(0),
  22333. i.zoomToContain(this.model.size),
  22334. i.rotateToView(this.model.size, this.getDirection())
  22335. }
  22336. i.update(0)
  22337. }
  22338. ,
  22339. n.prototype.update = function () {
  22340. var e = (new r.Vector3,
  22341. {})
  22342. , t = [];
  22343. return function (i) {
  22344. this.updatePersistentZooming(i),
  22345. this.updateFromControls(i),
  22346. this.getCurrentNodePanos(t)
  22347. if (this.hasChanged(e)) {
  22348. this.lastChangeTime = Date.now(),
  22349. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22350. this.emit(w.ViewChanged, e),
  22351. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22352. }
  22353. if (e.cameraChanged2) { //变化要更大些
  22354. for (var i in this.model.hots) {
  22355. this.model.hots[i].update(this)
  22356. }
  22357. }
  22358. if (e.cameraChanged) {
  22359. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22360. for (var i in this.model.hots) {
  22361. this.model.hots[i].updateTitle(this)
  22362. }
  22363. }
  22364. this.model.supportsTiles && (this.updateTileDownloader(t),
  22365. this.updatePanoRenderer(t)),
  22366. this.updatePreRendering(t),
  22367. this.reticule.update(),
  22368. this.path.update(),
  22369. this.spider.update(),
  22370. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22371. this.updateControlLocks(),
  22372. this.model.supportsTiles && this.updateZoomPano()
  22373. }
  22374. }(),
  22375. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22376. var lastMode, lastPano;
  22377. return function(){
  22378. var mode = this.mode;
  22379. var pano = mode == "panorama" ? this.currentPano : "";
  22380. if(mode != "panorama" || pano != lastPano){
  22381. overlay.noBlock = null
  22382. }
  22383. this.overlayGroup.children.forEach((overlay)=>{
  22384. if(overlay.overlayType == "video" ){
  22385. var matrix = overlay.plane.matrixWorld;
  22386. var inSight = false;
  22387. var cameraDir = this.getDirection();
  22388. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22389. var vertexes = []
  22390. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22391. for(let i=0; i<4; i++){
  22392. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22393. vertexes.push(vertex)
  22394. if(overlay.noBlock == null){
  22395. if(!m.ifShelter(vertex)){
  22396. overlay.noBlock = true
  22397. }
  22398. inSight = true; break;
  22399. }else{
  22400. overlay.noBlock = true
  22401. }
  22402. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22403. inSight = true; break;
  22404. }
  22405. }
  22406. }
  22407. overlay.inSight = inSight
  22408. if(!inSight)overlay.plane.material.map.image.pause()
  22409. else overlay.plane.material.map.image.play()//maybe fail
  22410. }
  22411. })
  22412. lastMode = mode, lastPano = pano
  22413. }
  22414. }() */
  22415. n.prototype.updatePersistentZooming = function (e) {
  22416. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22417. }
  22418. ,
  22419. n.prototype.updateControlLocks = function () {
  22420. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22421. }
  22422. ,
  22423. n.prototype.updatePanoRenderer = function () {
  22424. var e = new r.Vector3;
  22425. return function (t) {
  22426. var i = this.nextPano || this.currentPano;
  22427. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22428. this.getDirection(e),
  22429. this.panoRenderer.updateDirection(e))
  22430. }
  22431. }(),
  22432. n.prototype.cleanupInactivePanos = function () {
  22433. var e = []
  22434. , t = [];
  22435. return function () {
  22436. e.length = 0,
  22437. e.push(this.currentPano),
  22438. this.nextPano && e.push(this.nextPano),
  22439. t.length = 0;
  22440. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22441. t.push(this.panoRenderer.activePanos[i]);
  22442. for (var n = 0; n < t.length; n++) {
  22443. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22444. r.id === e[a].id && (o = !1);
  22445. o && r.exit()
  22446. }
  22447. }
  22448. }(),
  22449. n.prototype.updatePreRendering = function () {
  22450. var e = {};
  22451. return function (t) {
  22452. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22453. var i = this.nextPano || this.currentPano;
  22454. if (i && t && t.length > 1) {
  22455. var n = t.findIndex(function (e) {
  22456. if (e.id === i.id)
  22457. return !0
  22458. });
  22459. if (n >= 0 && n + 1 < t.length) {
  22460. var r = t[n + 1];
  22461. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function (t) {
  22462. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22463. window.setTimeout(function (t) {
  22464. e[t.id] = !1
  22465. }
  22466. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22467. }
  22468. .bind(this, r), f.tiling.panoPreRenderDelay),
  22469. e[r.id] = !0)
  22470. }
  22471. }
  22472. }
  22473. }
  22474. }(),
  22475. n.prototype.enablePreRendering = function () {
  22476. this.preRenderingEnabled = !0
  22477. }
  22478. ,
  22479. n.prototype.disablePreRendering = function () {
  22480. this.preRenderingEnabled = !1,
  22481. this.cleanupInactivePanos()
  22482. }
  22483. ,
  22484. n.prototype.updateTileDownloader = function () {
  22485. var e = new r.Vector3;
  22486. return function (t) {
  22487. var i = this.nextPano || this.currentPano;
  22488. i && (e.copy(d.FORWARD),
  22489. this.getDirection(e),
  22490. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22491. this.tileDownloader.processPriorityQueue = !0)
  22492. }
  22493. }(),
  22494. n.prototype.updateFromControls = function (e) {
  22495. null !== e && void 0 !== e || (e = 0),
  22496. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22497. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22498. this.position.copy(this.cameraControls.activeControl.camera.position),
  22499. this.target.copy(this.cameraControls.activeControl.target),
  22500. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22501. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22502. this.camera.position.copy(this.position),
  22503. this.camera.quaternion.copy(this.quaternion),
  22504. this.camera.updateMatrix(),
  22505. this.camera.updateMatrixWorld()
  22506. }
  22507. ,
  22508. n.prototype.hasChanged = function (e) {
  22509. /* if (!this.previousState)
  22510. return this.previousState = {
  22511. allFloorsVisible: this.model.allFloorsVisible,
  22512. position: this.position.clone(),
  22513. quaternion: this.quaternion.clone(),
  22514. mouse: this.mouse.clone(),
  22515. labelScaleFactor: this.getLabelScaleFactor(),
  22516. currentFloor: this.model.currentFloor,
  22517. projectionMatrix: this.camera.projectionMatrix.clone(),
  22518. worldMatrix: this.camera.matrixWorld.clone(),
  22519. mode: this.mode,
  22520. modelPosition: this.model.position.clone(),
  22521. modelCenter: this.model.center.clone(),
  22522. zoomLevel: this.zoomLevel
  22523. },
  22524. !0;
  22525. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22526. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22527. e.moved = !this.position.equals(this.previousState.position),
  22528. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22529. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22530. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22531. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22532. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22533. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22534. e.modeChanged = this.mode !== this.previousState.mode,
  22535. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22536. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22537. e.nextPanoActive = null !== this.nextPano,
  22538. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22539. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22540. this.previousState.position.copy(this.position),
  22541. this.previousState.quaternion.copy(this.quaternion),
  22542. this.previousState.mouse.copy(this.mouse),
  22543. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22544. this.previousState.currentFloor = this.model.currentFloor,
  22545. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22546. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22547. this.previousState.mode = this.mode,
  22548. this.previousState.modelPosition.copy(this.model.position),
  22549. this.previousState.modelCenter.copy(this.model.center),
  22550. this.previousState.zoomLevel = this.zoomLevel,
  22551. !t */
  22552. if (!this.previousState) {
  22553. this.previousState = {
  22554. allFloorsVisible: this.model.allFloorsVisible,
  22555. position: this.position.clone(),
  22556. quaternion: this.quaternion.clone(),
  22557. mouse: this.mouse.clone(),
  22558. //labelScaleFactor: this.getLabelScaleFactor(),
  22559. currentFloor: this.model.currentFloor,
  22560. projectionMatrix: this.camera.projectionMatrix.clone(),
  22561. worldMatrix: this.camera.matrixWorld.clone(),
  22562. mode: this.mode,
  22563. modelPosition: this.model.position.clone(),
  22564. modelCenter: this.model.center.clone(),
  22565. zoomLevel: this.zoomLevel
  22566. };
  22567. e.cameraChanged = e.cameraChanged2 = true;
  22568. return !0;
  22569. }
  22570. //许钟文改 分成相机是否改变cameraChanged 和其他
  22571. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22572. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano;
  22573. e.cameraChanged = !a;
  22574. if (e.cameraChanged) {//
  22575. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22576. } else e.cameraChanged2 = false
  22577. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22578. e.moved = !this.position.equals(this.previousState.position),
  22579. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22580. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22581. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22582. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22583. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22584. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22585. e.modeChanged = this.mode !== this.previousState.mode,
  22586. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22587. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22588. e.nextPanoActive = null !== this.nextPano,
  22589. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22590. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22591. this.previousState.position.copy(this.position),
  22592. this.previousState.quaternion.copy(this.quaternion),
  22593. this.previousState.mouse.copy(this.mouse),
  22594. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22595. this.previousState.currentFloor = this.model.currentFloor,
  22596. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22597. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22598. this.previousState.mode = this.mode,
  22599. this.previousState.modelPosition.copy(this.model.position),
  22600. this.previousState.modelCenter.copy(this.model.center),
  22601. this.previousState.zoomLevel = this.zoomLevel;
  22602. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22603. return !t
  22604. }
  22605. ,
  22606. n.prototype.updateIntersect = function () {
  22607. var e = this.flying || this.isWarping()
  22608. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22609. , i = y.getById(V.LookTransition)
  22610. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22611. {//clear:
  22612. if (this.intersectHot) this.intersectHot.setHoverState(false)
  22613. this.intersectHot = null
  22614. $("#player").css("cursor", "")
  22615. }
  22616. var deal = () => {
  22617. if (this.intersect && this.intersect.object.visible) {
  22618. if ("hotSprite" == this.intersect.object.type) {
  22619. this.intersectHot = this.intersect.object
  22620. while (!(this.intersectHot instanceof Hot)) {
  22621. this.intersectHot = this.intersectHot.parent
  22622. }
  22623. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22624. this.intersectHot.setHoverState(true)
  22625. }
  22626. }
  22627. }
  22628. if (this.model.hotGroup) {
  22629. var hots = this.model.hotGroup.children.filter(e => e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22630. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22631. if (this.intersect) {
  22632. deal()
  22633. this.intersectHot && $("#player").css("cursor", "pointer");
  22634. }
  22635. } else {
  22636. this.intersect = this.getMouseIntersect()
  22637. }
  22638. this.intersect && this.updateClosestPano(this.intersect),
  22639. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22640. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22641. }
  22642. ,
  22643. n.prototype.checkHotClick = function () {
  22644. if (this.intersectHot) {
  22645. if (this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause) {
  22646. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22647. }
  22648. this.intersectHot.examine(this)
  22649. return true;
  22650. }
  22651. },
  22652. n.prototype.getMouseDirection = function (e) {
  22653. e = e || this.mouse;
  22654. var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  22655. , i = new r.Vector3(e.x, e.y, 1).unproject(this.camera);
  22656. return i.sub(t).normalize()
  22657. }
  22658. ,
  22659. n.prototype.hoverOverlay = function (mesh) {
  22660. if (!mesh) {
  22661. this.hoveringPlane = null;
  22662. $("#player").css("cursor", this.currentCursor || "");
  22663. } else {
  22664. var overlay = mesh.parent;
  22665. $("#player").css("cursor", "pointer");
  22666. this.hoveringPlane = overlay;
  22667. return true;
  22668. }
  22669. },
  22670. n.prototype.clickOverlay = function (overlay) {
  22671. if (this.openOverlay && !overlay) return;
  22672. var plane = overlay.plane;
  22673. /* if(overlay.overlayType == "video"){
  22674. if(plane.material.map.image.paused) plane.material.map.image.play()
  22675. else plane.material.map.image.pause()
  22676. } */
  22677. if (overlay.overlayType == "video") {
  22678. overlay.switchPlay(!!overlay.pausedByUser)
  22679. }
  22680. /* if(window.EditOverlay &&EditOverlay.editing){
  22681. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22682. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22683. EditOverlay.endAddPlane();
  22684. EditOverlay.updateOverlayPanel(overlay)
  22685. EditOverlay.controlSelectOverlay(overlay)
  22686. return;
  22687. } */
  22688. },
  22689. n.prototype.getMouseIntersect = function (e, t) {//xzw change
  22690. e = e || this.mouse.clone(),
  22691. t = t || this.model.floors.reduce(function (e, t) {
  22692. return t.hidden ? e : e.concat(t.collider.children)
  22693. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22694. var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  22695. this.raycaster.set(i, this.getMouseDirection(e));
  22696. var n = this.raycaster.intersectObjects(t, true);//add true
  22697. var o = n[0];
  22698. if (o) {
  22699. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22700. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22701. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22702. o.horizontal = .8 < o.normal.y);
  22703. return o
  22704. }
  22705. }
  22706. ,
  22707. n.prototype.updateClosestPano = function (e) {
  22708. var t = [s.filters.isPanoAligned()];
  22709. if (this.mode === u.PANORAMA) {
  22710. if (!this.currentPano)
  22711. return;
  22712. t.push(s.filters.not(this.currentPano)),
  22713. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22714. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22715. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22716. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22717. } else {
  22718. t.push((pano) => { // add
  22719. return this.checkHasNeighbor(pano)
  22720. })
  22721. t.push(s.filters.isOnVisibleFloor()),
  22722. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22723. }
  22724. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22725. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22726. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22727. this.closestPano = i) : this.isPanoHover = !1
  22728. }
  22729. ,
  22730. n.prototype.dollhouseMode = function (e, t) {
  22731. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22732. this.mode = u.DOLLHOUSE,
  22733. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22734. var i = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  22735. , n = new r.Vector3(15, 10, 15);
  22736. if (e && t) {
  22737. var o = d.FORWARD.clone().applyQuaternion(t)
  22738. , a = this.model.center.clone().sub(e)
  22739. , s = a.dot(o);
  22740. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22741. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22742. }
  22743. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22744. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22745. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22746. this.updateFromControls(),
  22747. this.model.alpha = 1,
  22748. this.model.skybox.material.uniforms.opacity.value = 0
  22749. }
  22750. ,
  22751. n.prototype.insideMode = function (e, t) {
  22752. var i = $.Deferred()
  22753. , n = t || null;
  22754. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22755. var r = [s.filters.isPanoAligned()];
  22756. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22757. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22758. this.flyToNewMode({
  22759. mode: u.PANORAMA,
  22760. pano: e,
  22761. callback: n
  22762. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22763. } else {
  22764. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22765. i.reject(o)
  22766. }
  22767. return i.promise()
  22768. }
  22769. ,
  22770. n.prototype.fitDollhouse = function (e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22771. //if(urlHasValue('oldEntry')){
  22772. //搬自一代。
  22773. var maxY = this.model.boundingBox.max.y;
  22774. var n = d.FORWARD.clone().applyQuaternion(i)
  22775. , i = n.clone().add(e);
  22776. this.cameraControls.activeControl.target.copy(i),
  22777. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22778. //return;
  22779. /* //this.camera.position.copy(this.model.center);
  22780. //this.camera.updateMatrixWorld()
  22781. this.switchCameraMode("dollhouse", i) */
  22782. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22783. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22784. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22785. this.cameraControls.activeControl.target.copy(n).add(e);
  22786. var o = d.RIGHT.clone().applyQuaternion(i)
  22787. , a = d.UP.clone()
  22788. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22789. , l = this.model.boundingBox.max.clone()
  22790. , c = this.model.boundingBox.min.clone()
  22791. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22792. , u = 0
  22793. , p = 0
  22794. , g = 0;
  22795. h.forEach(function(e, t, i) {
  22796. var n = Math.abs(e.dot(o))
  22797. , r = e.dot(s);
  22798. n > u && (u = n,
  22799. p = r),
  22800. r > g && (g = r)
  22801. });
  22802. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22803. , v = s.clone().multiplyScalar(p).add(t)
  22804. , A = s.clone().multiplyScalar(g).add(t);
  22805. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22806. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22807. p = Math.max(p, 10),
  22808. g = Math.max(g, 10);
  22809. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22810. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22811. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22812. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22813. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22814. */
  22815. }
  22816. ,
  22817. n.prototype.floorplanMode = function (e, t, i) {
  22818. this.mode = u.FLOORPLAN;
  22819. var n = this.cameraControls.controls[u.FLOORPLAN];
  22820. n.reset();
  22821. var r = e ? e : this.model.center;
  22822. if (n.target.copy(r).setY(0),
  22823. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22824. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22825. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22826. t) {
  22827. var o = d.LEFT.clone().applyQuaternion(t);
  22828. n.rotateLeft(-Math.atan2(o.x, o.z))
  22829. } else
  22830. n.rotateToView(this.model.size, this.getDirection());
  22831. n.update(0)
  22832. }
  22833. ,
  22834. n.prototype.nonInterruptingFlyToPano = function (e, t) {
  22835. return e.skipWarpingCheck = !0,
  22836. this.flyToPano(e, t)
  22837. }
  22838. ,
  22839. n.prototype.updateMarkerVisi = function () {//加
  22840. if (this.mode != "panorama") return;
  22841. this.model.panos.list.forEach((pano) => {
  22842. if (!pano.marker) return;
  22843. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22844. })
  22845. }
  22846. ,
  22847. /* n.prototype.updateHotVisible = function(pano){
  22848. var hots = this.model.hots;
  22849. pano = pano || this.currentPano;
  22850. for (var index in hots){
  22851. var visible;
  22852. if(this.mode != "panorama"){
  22853. visible = true;
  22854. }else{
  22855. //hots[index].mesh.material.depthTest = false;
  22856. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22857. }
  22858. hots[index].mesh.visible = visible;
  22859. }
  22860. } */
  22861. n.prototype.flyToPano = function (e, t) {
  22862. var i = e.pano
  22863. , aim = e.lookAtPoint
  22864. , aimQua = e.quaternion //ADD
  22865. , o = e.duration
  22866. , a = e.aimDuration
  22867. , s = e.maxDistanceOverride
  22868. , l = e.skipWarpingCheck
  22869. , c = e.constantMoveSpeed
  22870. , h = null
  22871. , p = null
  22872. if (aim) {
  22873. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22874. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22875. }
  22876. else aimQua = aimQua
  22877. var zoomLevel = e.zoomLevel || 1 //add
  22878. if (this.flying) return t && t(e)
  22879. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22880. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22881. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22882. t && t(),
  22883. !1;
  22884. if (this.updateLastView(),
  22885. this.mode !== u.PANORAMA) {
  22886. var m;
  22887. void this.flyToNewMode({
  22888. mode: u.PANORAMA,
  22889. pano: i,
  22890. duration: o,
  22891. quaternion: aimQua,
  22892. callback: t
  22893. })
  22894. }
  22895. if (!i || (h = g.deepExtend(e),
  22896. p = function () {
  22897. N.delayOneFrame(function () {
  22898. this.flyToPano(h, t)
  22899. }
  22900. .bind(this))
  22901. }
  22902. .bind(this),
  22903. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22904. var C = function (e) {
  22905. t && t(e)
  22906. }
  22907. .bind(this);
  22908. this.currentPano || (this.currentPano = i,
  22909. this.path.placeCpm(),
  22910. this.path.fadeOutCpm(f.path.fadeOutTime),
  22911. this.spider.draw());
  22912. var I = o;
  22913. if ("number" != typeof o) {
  22914. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22915. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22916. }
  22917. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22918. zoomLevel !== this.zoomLevel)
  22919. switch (f.zoom.transitionStyle) {
  22920. case 1:
  22921. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22922. break;
  22923. case 2:
  22924. return h = g.deepExtend(e),
  22925. p = this.flyToPano.bind(this, h, t),
  22926. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22927. }
  22928. if (aimQua) {
  22929. y.cancelById(V.LookTransition),
  22930. I *= f.transition.aimSlowFactor;
  22931. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22932. , S = b.clone()
  22933. , M = new r.Vector3;
  22934. if (i === this.currentPano) {
  22935. var R = d.FORWARD.clone().applyQuaternion(b)
  22936. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22937. , O = R.angleTo(P);
  22938. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22939. void y.start(function (e) {
  22940. S.copy(b),
  22941. v.quaternion(S, aimQua)(e),
  22942. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22943. this.cameraControls.activeControl.lookAt(M)
  22944. }
  22945. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22946. }
  22947. }
  22948. if (i === this.currentPano)
  22949. return void C();
  22950. this.flying = !0;
  22951. var L = this.position.clone()
  22952. , D = this.currentPano;
  22953. F.debug("Flying to pano ", i.position),
  22954. this.emit(w.PanoChosen, this.currentPano, i),
  22955. this.emit(w.FlyingStarted, i.position, L, i, D)
  22956. //---------before fly--------------- add
  22957. //this.updateHotVisible(i); //更新热点显示
  22958. this.transitionPos({ type: "beforeFlytopano", pano: i, dur: I })//add
  22959. Hot.updateVisibles([this.currentPano, i])
  22960. //地标变化
  22961. if (this.model.floorLogos) {
  22962. this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 })//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22963. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22964. //this.model.adjustfloorLogoHeight();
  22965. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22966. this.model.floorLogos[1].visible = true;
  22967. this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 })//this.model.floorLogoShow(1,250);
  22968. }
  22969. if (this.director.tourIsPlaying) {
  22970. startWalk(this.currentPano, i)
  22971. }
  22972. //=======================================
  22973. aimQua && y.start(function (e) {
  22974. if (this.director.tourIsPlaying) {
  22975. updateWalkAnimation(this.currentPano, i, e)
  22976. }
  22977. S.copy(b),
  22978. v.quaternion(S, aimQua)(e),
  22979. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22980. this.cameraControls.activeControl.lookAt(M)
  22981. }
  22982. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22983. var B = c ? null : A[f.transition.movementEasing];
  22984. this.nextPano = i,
  22985. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22986. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22987. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) {
  22988. this.flying = !1,
  22989. this.currentPano !== i && this.currentPano.exit(),
  22990. i.enter(),
  22991. this.currentPano = i,
  22992. this.nextPano = null,
  22993. this.path.placeCpm(),
  22994. this.path.fadeOutCpm(f.path.fadeOutTime),
  22995. this.spider.draw(),
  22996. this.emit(w.FlyingEnded, i.position, L, i, D),
  22997. this.updateMarkerVisi(),//add
  22998. C(e)
  22999. //add:
  23000. if (this.mode == "panorama") {
  23001. if (this.model.floorLogos) {
  23002. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23003. //this.model.adjustfloorLogoHeight()
  23004. this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 });//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23005. this.model.floorLogos[1].visible = false;
  23006. }
  23007. Hot.updateVisibles([this.currentPano])//add
  23008. }
  23009. }
  23010. .bind(this), 0, B, "camFly", V.FlyToPano)
  23011. }
  23012. }
  23013. ,
  23014. n.prototype.warpToPano = function (o = {}) {
  23015. }
  23016. n.prototype.blackToPano = function (o = {}) {//add 瞬间过渡
  23017. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23018. if (this.flying || this.isWarping()) return;
  23019. let oldPos = this.position.clone();
  23020. let oldPano = this.currentPano
  23021. let pano = o.pano || this.model.panos.index[o.panoId]
  23022. this.path.warpDestPano = pano
  23023. var retry = () => {
  23024. this.waitingToWarp = !1,
  23025. this.blackToPano(o)
  23026. }
  23027. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23028. return void (this.waitingToWarp = !0)
  23029. this.emit("pano.chosen", oldPano, pano)
  23030. this.flying = true
  23031. this.nextPano = pano //提前加载高清图片
  23032. this.path.warpDestHeroLoc = {
  23033. panoId: o.panoId,
  23034. position: pano.position,
  23035. quaternion: o.quaternion || this.quaternion.clone()
  23036. }
  23037. this.path.warpTravel_BLACK(null, 1500, 1, () => {
  23038. pano != this.currentPano && this.currentPano.exit()
  23039. pano.enter()
  23040. this.currentPano = pano
  23041. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23042. this.flying = false
  23043. this.nextPano = null
  23044. this.updateMarkerVisi();//add
  23045. })
  23046. }
  23047. window._transitionPosId = 9999
  23048. n.prototype.transitionPos = function (o = {}) {//渐变overlay和热点的位置
  23049. y.cancelById(_transitionPosId)
  23050. var begin = function (object, pos, qua, scale) {
  23051. if (pos) {
  23052. if (!same(object.position, pos, 0.01)) {
  23053. y.start(v.vector(object.position, pos), o.dur, (e) => {
  23054. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23055. }
  23056. if (qua && !same(object.quaternion, qua, 1e-6)) {
  23057. y.start(v.quaternion(object.quaternion, qua), o.dur, (e) => {
  23058. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23059. }
  23060. if (scale && !same(object.scale, scale, 0.001)) {
  23061. y.start(v.vector(object.scale, scale), o.dur, (e) => {
  23062. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23063. }
  23064. }
  23065. }
  23066. var same = function (vec1, vec2, diff) {
  23067. var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff
  23068. if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff
  23069. return s
  23070. }
  23071. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23072. for (let i in this.model.hots) {//是否判断visible?
  23073. var hot = this.model.hots[i];
  23074. var panoData = hot.info.transformAtPanos[sid];
  23075. var useCustom = !panoData
  23076. //if(hot.usingTransformData || !useCustom){
  23077. var pos = useCustom ? hot.info.position : panoData.pos;
  23078. begin(hot, pos/* , qua */)
  23079. //}
  23080. }
  23081. }
  23082. window._tranOutsideFocus = 4399
  23083. n.prototype.focusPoint = function (o = {}) {//当在外时,聚焦相机到这一点
  23084. console.log("focusPoint")
  23085. if (this.mode == "floorplan") {
  23086. var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8);//可视范围
  23087. var control = this.cameraControls.controls.floorplan;
  23088. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23089. var currentScale = control.absoluteScale;
  23090. var currentTarget = control.target.clone()
  23091. y.cancelById(window._tranOutsideFocus, true);
  23092. y.start(function (progress) {
  23093. control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress);
  23094. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23095. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23096. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23097. } else if (player.mode == "dollhouse") {
  23098. var control = player.cameraControls.controls.dollhouse;
  23099. var radius = o.radius || 8;
  23100. var currentTarget = control.target.clone()
  23101. var dir = control.offset.clone().normalize()
  23102. var currentRadius = control.offset.length();
  23103. y.cancelById(window._tranOutsideFocus, true);
  23104. y.start(function (progress) {
  23105. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23106. let radius_ = radius * progress + currentRadius * (1 - progress)
  23107. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23108. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23109. } else if (this.mode == 'panorama') {
  23110. this.flyToPano({
  23111. lookAtPoint: o.aim.clone(),
  23112. pano: this.currentPano,
  23113. aimDuration: o.dur || 600
  23114. })
  23115. }
  23116. }
  23117. /*
  23118. 切换到某个模式后再执行函数
  23119. */
  23120. n.prototype.FlyToMode = function (mode, f1, duration) {
  23121. var f2;
  23122. if (this.mode == mode) {
  23123. f1 && f1()
  23124. } else {
  23125. f2 = f1;
  23126. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23127. this.afterCModeFuc = function () {
  23128. /* objects.gui.modeChange[mode](null, {
  23129. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23130. }); */
  23131. this.afterCModeFuc = f2
  23132. this.flyToNewMode({
  23133. mode: mode, pano: mode == "panorama" && this.currentPano,
  23134. //callback : f2
  23135. });
  23136. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23137. }.bind(this)
  23138. } else {
  23139. if (this.afterCModeFuc) console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23140. this.afterCModeFuc = f2;//飞入后执行
  23141. try { //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23142. this.flyToNewMode({ mode: mode, pano: mode == "panorama" && this.currentPano, duration: duration });
  23143. } catch (e) {
  23144. console.log('FlyToMode遇到问题?')
  23145. }
  23146. }
  23147. }
  23148. }
  23149. n.prototype.fastForwardActivePanoFlight = function (e) {
  23150. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23151. y.adjustSpeed(V.FlyToPano, e)
  23152. y.adjustSpeed(V.LookTransition, e)
  23153. }
  23154. ,
  23155. n.prototype.flyToPanoClosestToMouse = function () {
  23156. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23157. this.intersect && this.updateClosestPano(this.intersect)),
  23158. this.closestPano)
  23159. return this.flyToPano({
  23160. pano: this.closestPano
  23161. });
  23162. var e = this.getMouseDirection();
  23163. this.flyDirection(e) || this.flyToPano({
  23164. pano: this.currentPano
  23165. })
  23166. }
  23167. ,
  23168. n.prototype.flyLocalDirection = function (e) {
  23169. var t = this.getDirection(e)
  23170. , i = 1 === e.z ? .4 : .75
  23171. , n = 1 === Math.abs(e.x);
  23172. return this.flyDirection(t, i, n)
  23173. }
  23174. ,
  23175. n.prototype.flyDirection = function (e, t, i) {
  23176. Hot.closePopup();//xzw add
  23177. var n = $.Deferred();
  23178. this.history.invalidate();
  23179. var r = this.closestPanoInDirection(e, t, i);
  23180. return r ? this.flyToPano({
  23181. pano: r
  23182. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23183. n.resolve(!1)),
  23184. n.promise()
  23185. }
  23186. ,
  23187. n.prototype.closestPanoInDirection = function (e, t, i) {
  23188. return this.rankedPanoInDirection(0, e, t, i)
  23189. }
  23190. ,
  23191. n.prototype.rankedPanoInDirection = function () {
  23192. var e = {
  23193. pano: null,
  23194. candidates: []
  23195. };
  23196. return function (t, i, n, r) {
  23197. t || (t = 0),
  23198. n = void 0 !== n ? n : .75;
  23199. var o = r ? "angle" : "direction";
  23200. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23201. this.cachedPanoCandidates = e.candidates,
  23202. e.pano
  23203. }
  23204. }(),
  23205. n.prototype.bump = function (e) {
  23206. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23207. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23208. if (s)
  23209. t = function () {
  23210. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23211. }
  23212. .bind(this),
  23213. i = function () {
  23214. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23215. }
  23216. .bind(this);
  23217. else {
  23218. var l = this.camera.position.clone()
  23219. , c = e.clone();
  23220. this.raycaster.set(l, c);
  23221. var h = this.model.floors.reduce(function (e, t) {
  23222. return e.concat(t.collider.children)
  23223. }, [])
  23224. , d = this.raycaster.intersectObjects(h)
  23225. , p = d.length > 0 ? d[0].distance / 25 : .04
  23226. , g = l.clone().add(c.multiplyScalar(p));
  23227. t = function () {
  23228. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23229. }
  23230. .bind(this),
  23231. i = function () {
  23232. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23233. }
  23234. .bind(this)
  23235. }
  23236. n = function () {
  23237. this.flying = !1
  23238. }
  23239. .bind(this),
  23240. this.flying = !0,
  23241. t()
  23242. }
  23243. }
  23244. ,
  23245. n.prototype.changeFloor = function (e) {
  23246. if (!this.is360View(this.mode, this.currentPano))
  23247. if (this.mode === u.PANORAMA) {
  23248. var t = this.history.reversePano(e);
  23249. t && t.isAligned() ? this.flyToPano({
  23250. pano: t
  23251. }) : this.changeFloorByScore(e)
  23252. } else
  23253. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23254. }
  23255. ,
  23256. n.prototype.changeFloorByScore = function () {
  23257. var e = {
  23258. pano: null,
  23259. candidates: []
  23260. };
  23261. return function (t) {
  23262. var i = this.model.nextFloor(t);
  23263. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23264. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23265. this.history.push(t, this.currentPano),
  23266. this.flyToPano({
  23267. pano: e.pano
  23268. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23269. }
  23270. }(),
  23271. n.prototype.gotoFloor = function (e) {
  23272. var t = e - this.model.currentFloor.floorIndex;
  23273. this.changeFloor(t)
  23274. }
  23275. ,
  23276. n.prototype.getDirection = function (e) {
  23277. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23278. e.applyQuaternion(this.camera.quaternion)
  23279. }
  23280. ,
  23281. n.prototype.flyToSameMode = function (e, t, i, n, o) {
  23282. if (o = o || $.Deferred(),
  23283. this.mode === u.TRANSITIONING)
  23284. return F.warn("should not be transitioning here"),
  23285. n && n(!1),
  23286. o.reject().promise();
  23287. var a = i || !1
  23288. , s = i ? i.position : this.position
  23289. , l = this.position.clone()
  23290. , c = this.currentPano;
  23291. if (F.debug("New pose in mode " + this.mode),
  23292. !e || (retryCallback = function () {
  23293. N.delayOneFrame(function () {
  23294. this.flyToSameMode(e, t, i, n, o)
  23295. }
  23296. .bind(this))
  23297. }
  23298. .bind(this),
  23299. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23300. var h = function () {
  23301. this.emit(w.FlyingEnded, s, l, e, c),
  23302. n && n(!0)
  23303. }
  23304. .bind(this)
  23305. , d = f[this.mode]
  23306. , p = void 0 !== t ? t : d.transitionTime
  23307. , g = new r.Vector3
  23308. , C = new r.Vector3;
  23309. if (this.emit(w.FlyingStarted, s, l, e, c),
  23310. this.mode === u.PANORAMA)
  23311. F.warn("we should not be here for panorama views");
  23312. else if (this.mode === u.DOLLHOUSE)
  23313. if (a) {
  23314. var I = new r.Vector3(0, 1, 0);
  23315. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23316. this.model.warpDestFloors(i.floorVisibility),
  23317. C.copy(i.position);
  23318. var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion)
  23319. , b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0)
  23320. , _ = b.intersectObjects(this.model.colliders)
  23321. , T = 3;
  23322. _.length ? (g.copy(_[0].point),
  23323. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23324. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23325. var x = (new r.Matrix4).lookAt(C, g, I)
  23326. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23327. , M = g.distanceTo(C)
  23328. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23329. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23330. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23331. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23332. var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder);
  23333. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23334. this.path.burnsDir = Math.sign(L.y);
  23335. var D = new r.Euler(0, 0, 0, f.warp.eOrder)
  23336. , B = new r.Vector3;
  23337. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23338. y.start(function (e, t) {
  23339. D.x = P.x + e * L.x,
  23340. D.y = P.y + e * L.y,
  23341. D.z = P.z + e * L.z;
  23342. var i = O + e * (M - O);
  23343. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23344. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23345. }
  23346. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23347. y.start(function (e, t) {
  23348. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23349. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23350. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23351. }
  23352. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23353. } else
  23354. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23355. else if (this.path.placeCpm(),
  23356. this.path.fadeInCpm(f.path.fadeInTime),
  23357. i) {
  23358. this.model.warpDestFloors(i.floorVisibility);
  23359. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23360. , k = this.cameraControls.controls[u.FLOORPLAN]
  23361. , H = k.target.clone()
  23362. , G = i.position.clone().sub(H)
  23363. , z = U.position.clone().sub(k.target)
  23364. , W = z.length()
  23365. , j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize()
  23366. , Y = Math.atan2(k.offset.x, k.offset.z)
  23367. , X = Math.atan2(j.x, j.z)
  23368. , Z = k.absoluteScale
  23369. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23370. y.start(function (e, t) {
  23371. k.target.copy(G).multiplyScalar(e).add(H);
  23372. var i = Y + (X - Y) * e;
  23373. k.offset.x = W * Math.sin(i),
  23374. k.offset.z = W * Math.cos(i),
  23375. U.position.copy(k.target).add(k.offset),
  23376. k.absoluteScale = Z + e * (q - Z),
  23377. k.update(),
  23378. this.quaternion.copy(U.quaternion),
  23379. this.position.copy(U.position),
  23380. this.target.copy(k.target),
  23381. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23382. }
  23383. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23384. } else
  23385. F.info("flyToSameMode() funny floorplan view? skipping");
  23386. return y.setTimeout(function (e) {
  23387. this.mode = e,
  23388. h(),
  23389. o.resolve(!0)
  23390. }
  23391. .bind(this, this.mode), p, V.FlyToSameMode),
  23392. this.mode = u.TRANSITIONING,
  23393. o.promise()
  23394. }
  23395. }
  23396. ,
  23397. n.prototype.flyToNewMode = function (e, t) {
  23398. Hot.closePopup();//xzw add
  23399. e = e || {};
  23400. var i = e.mode
  23401. , n = e.pano
  23402. , o = e.duration
  23403. , a = e.warpDest
  23404. , s = e.callback
  23405. , l = e.force
  23406. , c = e.quaternion;
  23407. if (t = t || $.Deferred(),
  23408. this.isWarping())
  23409. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23410. s && s(!1),
  23411. t.reject("Cannot change mode during tour transition").promise();
  23412. if (this.mode === u.TRANSITIONING)
  23413. return s && s(!1),
  23414. t.reject("Cannot change mode during mode transition").promise();
  23415. if (i === this.mode)
  23416. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23417. t.promise()) : (s && s(!1),
  23418. t.reject("Already in " + i + " mode").promise());
  23419. var h = a || !1;
  23420. F.debug("Switching mode to " + i);
  23421. var d = function () {
  23422. N.delayOneFrame(function () {
  23423. this.flyToNewMode(e, t)
  23424. }
  23425. .bind(this))
  23426. }
  23427. .bind(this);
  23428. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23429. return t.promise();
  23430. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23431. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23432. this.model.waitForLoad(this.model, function () {
  23433. return this.model.meshTexturesLoaded;
  23434. }
  23435. .bind(this)),
  23436. this.model.loadMeshTextures().done(d),
  23437. t.promise();
  23438. this.history.invalidate(),
  23439. this.updateLastView();
  23440. var p = this.mode
  23441. , C = this.cameraControls.cameras[i];
  23442. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23443. var I = void 0 !== o ? o : e.transitionTime;
  23444. this.emit(w.ModeChanging, p, i, n, I),
  23445. n && (this.currentPano = n),
  23446. this.switchCameraMode(i, c),
  23447. y.cancelById(V.LookTransition);
  23448. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  23449. //before fly---------------------
  23450. this.modeTran = p + "-" + i; //add
  23451. if (this.mode == "panorama") {
  23452. if (this.model.floorLogos) {
  23453. this.model.floorLogos[0].visible = false;
  23454. this.model.floorLogos[1].visible = false;
  23455. }
  23456. updateArrow(false)
  23457. }
  23458. if (i == "panorama") {
  23459. this.transitionPos({ type: "beforeFlyIn", pano: n, dur: I })//add
  23460. //this.model.transparentModel.visible = false
  23461. } else {
  23462. Hot.updateVisibles(false)
  23463. //this.model.transparentModel.visible = true
  23464. this.transitionPos({ type: "beforeFlyOut", dur: I / 2 })//add
  23465. }
  23466. //------------------------------------
  23467. var _ = (new r.Vector3).copy(this.position);
  23468. if (i === u.PANORAMA) {
  23469. this.emit(w.PanoChosen, n, n),
  23470. setTimeout(function () {
  23471. n.floor.enter(i)
  23472. }
  23473. .bind(this), I / 2),
  23474. this.path.fadeOutCpm(f.path.fadeOutTime);
  23475. if (this.model.floorLogos) {
  23476. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23477. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23478. }
  23479. } else if (i === u.DOLLHOUSE) {
  23480. if (h && (this.model.stayPut = !0),
  23481. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23482. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23483. this.path.placeCpm(),
  23484. this.path.fadeInCpm(f.path.fadeInTime),
  23485. h) {
  23486. var T = new r.Vector3(this.model.center.x, 0, this.model.center.z);
  23487. _.set(15, 10, 15);
  23488. var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion)
  23489. , R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0)
  23490. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23491. P.length ? (T.copy(P[0].point),
  23492. _.copy(a.position),
  23493. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23494. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23495. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23496. _.add(this.model.position),
  23497. C.position.copy(_),
  23498. this.cameraControls.controls[u.DOLLHOUSE].update()
  23499. }
  23500. } else if (this.path.placeCpm(),
  23501. this.path.fadeInCpm(f.path.fadeInTime),
  23502. a) {
  23503. this.model.warpDestFloors(a.floorVisibility);
  23504. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23505. , L = this.cameraControls.controls[u.FLOORPLAN]
  23506. , D = O.position.clone().sub(L.target)
  23507. , B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize()
  23508. , U = Math.atan2(B.x, B.z);
  23509. L.target.copy(a.position);
  23510. var k = D.length();
  23511. L.offset.x = k * Math.sin(U),
  23512. L.offset.y = 0,
  23513. L.offset.z = k * Math.cos(U),
  23514. O.position.copy(L.target).add(L.offset);
  23515. L.target.clone().sub(C.position);
  23516. C.quaternion.copy(a.quaternion),
  23517. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23518. L.absoluteScale = L.currentScale,
  23519. L.update()
  23520. } else
  23521. this.model.currentFloor.enter(i);
  23522. var H = this.currentPano
  23523. , G = this.position.clone();
  23524. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23525. this.flying = !0,
  23526. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23527. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23528. C.controls.update()),
  23529. e.blackoutStyle = S.FADEIN,
  23530. I = f.show360Views.transitionTime,
  23531. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23532. this.mode = i,
  23533. this.path && this.path.popOutCpm(),
  23534. e.blackoutStyle = S.END,
  23535. I = f.show360Views.transitionTime,
  23536. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23537. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23538. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23539. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23540. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23541. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23542. y.setTimeout(function () {
  23543. this.flying = !1,
  23544. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23545. this.currentPano.enter(),
  23546. this.path.placeCpm(),
  23547. this.path.fadeOutCpm(f.path.fadeOutTime),
  23548. this.spider.draw()),
  23549. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23550. this.mode = i,
  23551. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23552. //add:
  23553. this.updateMarkerVisi();
  23554. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23555. this.mode == u.PANORAMA && this.model.floorLogos && (
  23556. this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23557. this.model.floorLogos[0].visible = true
  23558. )
  23559. if (this.afterCModeFuc) {
  23560. //手动加的函数
  23561. var cf = this.afterCModeFuc;
  23562. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23563. cf();
  23564. }
  23565. if (this.mode == u.PANORAMA) {
  23566. Hot.updateVisibles([this.currentPano])
  23567. } else {
  23568. //Hot.updateVisibles(true)
  23569. this.model.hotGroup.children.forEach(overlay => {
  23570. if (overlay.animateInfo) {
  23571. GifTexDeal.start(overlay.animation)
  23572. }
  23573. })
  23574. }
  23575. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23576. t.resolve())
  23577. }
  23578. .bind(this), I, V.FlyToNewMode),
  23579. this.mode = u.TRANSITIONING,
  23580. //p == "panorama" && this.updateHotVisible(),
  23581. t.promise()
  23582. }
  23583. ,
  23584. n.prototype.fade360View = function (e, t, i) {
  23585. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23586. $(this.domElement).fadeOut(.5 * e, function () {
  23587. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23588. this.model.alpha = i.modelAlpha,
  23589. this.position.copy(t.position),
  23590. this.quaternion.copy(t.quaternion),
  23591. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23592. $(this.domElement).fadeIn(.5 * e)
  23593. }
  23594. .bind(this))
  23595. }
  23596. ,
  23597. n.prototype.findDefaultViews = function () {
  23598. this.findDefaultView(this.lastInsideView, !0),
  23599. this.findDefaultView(this.last360View, !1)
  23600. }
  23601. ,
  23602. n.prototype.findDefaultView = function (e, t) {
  23603. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) {
  23604. if (e.cameraMode !== u.PANORAMA)
  23605. return !1;
  23606. var i = r.get(e.panoId);
  23607. return i && i.isAligned() === t
  23608. });
  23609. o >= 0 ? (i = r.get(n[o].panoId),
  23610. e.update({
  23611. cameraMode: u.PANORAMA,
  23612. pano: i,
  23613. position: n[o].position,
  23614. quaternion: n[o].quaternion
  23615. })) : (o = r.list.findIndex(function (e) {
  23616. return e.isAligned() === t
  23617. }),
  23618. o >= 0 ? (i = r.list[o],
  23619. e.update({
  23620. cameraMode: u.PANORAMA,
  23621. pano: i,
  23622. position: i.position
  23623. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23624. }
  23625. ,
  23626. n.prototype.updateLastView = function () {
  23627. if (this.mode === u.PANORAMA) {
  23628. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23629. e.update({
  23630. pano: this.currentPano,
  23631. position: this.position,
  23632. quaternion: this.quaternion
  23633. })
  23634. }
  23635. }
  23636. ,
  23637. n.prototype.goToLastView = function (e, t) {
  23638. var i = $.Deferred()
  23639. , n = i.resolve.bind(i)
  23640. , r = i.reject.bind(i)
  23641. , o = e ? this.lastInsideView : this.last360View;
  23642. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23643. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23644. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23645. mode: o.cameraMode,
  23646. pano: o.pano,
  23647. quaternion: o.quaternion,
  23648. callback: t
  23649. }).done(n).fail(r),
  23650. i.promise()
  23651. }
  23652. ,
  23653. n.prototype.fadeToView = function (e, t, i, n) {
  23654. var r = $.Deferred()
  23655. , o = r.resolve.bind(r)
  23656. , a = r.reject.bind(r);
  23657. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23658. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23659. a("Cannot go to illegal view"),
  23660. r.promise();
  23661. var s = (f[t.cameraMode],
  23662. function () {
  23663. $(this.domElement).fadeIn(.5 * i),
  23664. n && n(),
  23665. o()
  23666. }
  23667. .bind(this))
  23668. , l = e ? S.FADEIN : S.END;
  23669. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23670. $(this.domElement).fadeOut(.5 * i, function () {
  23671. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23672. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23673. pano: t.pano,
  23674. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23675. duration: 0
  23676. }, s) : this.flyToNewMode({
  23677. mode: t.cameraMode,
  23678. quaternion: t.quaternion,
  23679. duration: 0,
  23680. callback: s
  23681. })
  23682. }
  23683. .bind(this)),
  23684. r.promise()
  23685. }
  23686. ,
  23687. n.prototype.startWarp = function (e, t, i, n, r, o) {
  23688. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23689. this.flying)
  23690. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23691. o && o(),
  23692. !1;
  23693. null !== e && void 0 !== e || (e = b.Show),
  23694. this.history.invalidate()
  23695. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23696. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23697. return this.emit(w.WarpStarted, a, i, n, r),
  23698. n = n || S.MIDDLE,
  23699. this.path.warpToPano(i, n, r, function () {
  23700. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23701. this.emit(w.WarpEnded, i),
  23702. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23703. o && o()
  23704. }
  23705. .bind(this)),
  23706. e === b.Hide && this.path.discardPathObject(),
  23707. !0
  23708. }
  23709. ,
  23710. n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) {
  23711. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23712. s && s(),
  23713. !1)
  23714. }
  23715. ,
  23716. n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) {
  23717. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23718. a && a(),
  23719. !1)
  23720. }
  23721. ,
  23722. n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) {
  23723. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23724. }
  23725. ,
  23726. n.prototype.warpToNonPanoByHeroIndex = function (e, t) {
  23727. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23728. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23729. t && t(),
  23730. !1)
  23731. }
  23732. ,
  23733. n.prototype.aimTourCamera = function (e, t, i, n) {
  23734. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23735. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23736. }
  23737. ,
  23738. n.prototype.showPathToHeroLocation = function (e) {
  23739. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23740. }
  23741. ,
  23742. n.prototype.tourInterlude = function (e, t) {
  23743. this.history.invalidate();
  23744. this.path.discardSlow();
  23745. //xzw:
  23746. var defaultRotTime = DATA.tourRotTime * 1000
  23747. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23748. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23749. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23750. //zeg 标注一下
  23751. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23752. var rotTime
  23753. if (currentLocation.rotTime == void 0 || currentLocation.rotTime == '') {
  23754. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length - this.director.currentItem[1] - 1) : 0
  23755. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23756. if (hasMusic) {
  23757. var audioObj = SoundManager.list.find(e => e.name == 'tour')
  23758. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23759. rotTime = currentLocation0.musicInfo.time - current
  23760. if (restChildCount) {//如果当前folder中还有剩下的item,平分一下时间
  23761. rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1);
  23762. }
  23763. } else {
  23764. rotTime = defaultRotTime
  23765. }
  23766. rotTime = Math.max(0, rotTime)
  23767. Log("rotTime " + rotTime + " at item " + this.director.currentItem + (hasMusic ? (",musicCurrentTime:" + current + '音乐总长:' + currentLocation0.musicInfo.time) : ''), "#E8E")
  23768. } else {
  23769. rotTime = currentLocation.rotTime * 1000
  23770. Log("rotTime " + rotTime + " at item " + this.director.currentItem, "#E8E")
  23771. }
  23772. //rotTime = 600
  23773. startIdle();
  23774. this.path.waitNextStep(e, function () {
  23775. t && t()
  23776. }.bind(this), rotTime)
  23777. }
  23778. ,
  23779. n.prototype.stopInterlude = function () {
  23780. this.interruptAndFastForward(null, 0)
  23781. }
  23782. ,
  23783. n.prototype.interruptAndFastForward = function (e, t) {
  23784. //Log('interruptAndFastForward' , '#f00')
  23785. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23786. this.flying && this.emit(w.FlyingInterrupted),
  23787. this.path.interruptAndFastForward(e, t)
  23788. }
  23789. ,
  23790. n.prototype.setSize = function (e, t) {
  23791. var i = e / t;
  23792. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23793. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23794. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23795. for (var r in this.cameraControls.cameras) {
  23796. var o = this.cameraControls.cameras[r];
  23797. o.fov = this.baseFov * (1 / this.zoomLevel),
  23798. o.updateAspect(i)
  23799. }
  23800. }
  23801. ,
  23802. n.prototype.toJSON = function () {
  23803. var e = {};
  23804. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23805. e.camera_mode = u.toInt(this.mode),
  23806. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function (e) {
  23807. return e.hidden ? 0 : 1
  23808. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23809. e) : e
  23810. }
  23811. ,
  23812. n.prototype.getCurrentNodePanos = function (e) {
  23813. this.model.panos.map;
  23814. if (e.length = 0, this.path.nodes.length) {
  23815. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23816. if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点
  23817. if (this.path.nodes.length) {
  23818. e.push(this.model.panos.get(this.path.nodes[0]))
  23819. }
  23820. if (this.path.nodes.length > 1) {
  23821. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1]))
  23822. }
  23823. } else {
  23824. for (var t = 0; t < this.path.nodes.length; t++) {
  23825. var i = this.path.nodes[t];
  23826. e.push(this.model.panos.get(i))
  23827. }
  23828. }
  23829. }
  23830. }
  23831. ,
  23832. n.prototype.zoomIncrementally = function (e) {
  23833. var t = this.zoomLevel;
  23834. this.zoomTo(this.zoomLevel + e),
  23835. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23836. }
  23837. ,
  23838. n.prototype.zoomInIncrementally = function (e) {
  23839. e = e || this.defaultZoomIncrement,
  23840. this.zoomIncrementally(e)
  23841. }
  23842. ,
  23843. n.prototype.zoomOutIncrementally = function (e) {
  23844. e = e || -this.defaultZoomIncrement,
  23845. this.zoomIncrementally(e)
  23846. }
  23847. ,
  23848. n.prototype.zoomBy = function (e) {
  23849. this.zoomTo(this.zoomLevel * e)
  23850. }
  23851. ,
  23852. n.prototype.zoomIn = function () {
  23853. this.zoomBy(1 + this.zoomSpeed)
  23854. }
  23855. ,
  23856. n.prototype.zoomOut = function () {
  23857. this.zoomBy(1 - this.zoomSpeed)
  23858. }
  23859. ,
  23860. n.prototype.zoomTo = function (e, t) {
  23861. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23862. if (e < f.zoom.min && (e = f.zoom.min),
  23863. e > f.zoom.max && (e = f.zoom.max),
  23864. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23865. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23866. e === f.zoom.min && this.emit(O.ZoomMin)),
  23867. this.cameraControls.activeControl) {
  23868. var i = this.cameraControls.activeControl.camera;
  23869. this.zoomLevel = e,
  23870. i.fov = this.baseFov * (1 / this.zoomLevel),
  23871. i.updateProjectionMatrix(),
  23872. this.zoomFov = i.fov
  23873. }
  23874. }
  23875. }
  23876. ,
  23877. n.prototype.increaseZoomSpeed = function () {
  23878. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23879. }
  23880. ,
  23881. n.prototype.decreaseZoomSpeed = function () {
  23882. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23883. }
  23884. ,
  23885. n.prototype.clampZoomSpeed = function (e) {
  23886. return e < 0 ? 0 : e
  23887. }
  23888. ,
  23889. n.prototype.activatePersistentZooming = function (e) {
  23890. this.zooming = e ? 1 : -1
  23891. }
  23892. ,
  23893. n.prototype.deactivatePersistentZooming = function () {
  23894. this.zooming = 0
  23895. }
  23896. ,
  23897. n.prototype.zoomDefault = function () {
  23898. this.zoomTo(1, !0)
  23899. }
  23900. ,
  23901. window.fovTranId = 333;//add
  23902. n.prototype.smoothZoomToDefault = function (e, t) {
  23903. y.cancelById(window.fovTranId)
  23904. var i, n = this.zoomLevel,
  23905. r = function (e) {
  23906. e > 1 && (e = 1),
  23907. i = n * (1 - e) + e,
  23908. this.zoomTo(i, !0)
  23909. }.bind(this),
  23910. o = function () {
  23911. this.zoomDefault(),
  23912. t && window.setTimeout(t, 50)
  23913. }.bind(this);
  23914. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23915. }
  23916. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23917. y.cancelById(window.fovTranId)
  23918. //console.log("smoothZoomFovTo "+zoomLevel)
  23919. var i,
  23920. n = this.zoomLevel,
  23921. aimLevel = zoomLevel || this.baseFov / fov
  23922. if (n == aimLevel) return
  23923. var fun = function (e) {
  23924. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23925. this.zoomTo(i, !0)
  23926. }.bind(this)
  23927. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23928. }
  23929. ,
  23930. n.prototype.updateZoomPano = function () {
  23931. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23932. var e = this.currentPano;
  23933. if (e) {
  23934. var t = this.zoomLevel > f.zoom.activationThreshold
  23935. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23936. , n = !i && !this.isWarping()
  23937. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23938. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23939. this.panoRenderer.setZoomingActive(r, e, !0);
  23940. var o = function (e, t) {
  23941. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23942. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23943. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23944. e.setZoomed(t)
  23945. }
  23946. .bind(this);
  23947. r && !e.zoomed ? (o(e, !0),
  23948. this.panoRenderer.enableUltraHighQualityMode(function () {
  23949. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23950. r && o(e, !0)
  23951. }
  23952. .bind(this))) : !t && e.zoomed && o(e, !1)
  23953. }
  23954. }
  23955. },
  23956. n.prototype.checkHasNeighbor = function (pano) {//add
  23957. for (var i in pano.neighbourPanos) {
  23958. if (i == pano.id) continue;
  23959. if (pano.neighbourPanos[i]) {
  23960. return true;
  23961. }
  23962. }
  23963. }
  23964. ,
  23965. t.exports = n
  23966. }
  23967. ).call(this, "/js/player.js")
  23968. }
  23969. , {
  23970. "./constants": 8,
  23971. "./enum/AlignmentType": 17,
  23972. "./enum/BlackoutStyle": 18,
  23973. "./enum/ControlEvents": 21,
  23974. "./enum/Keys": 30,
  23975. "./enum/ModelManagerEvents": 33,
  23976. "./enum/PanoSizeClass": 36,
  23977. "./enum/PanoramaEvents": 37,
  23978. "./enum/PathDiscardMode": 38,
  23979. "./enum/PathDisplayMode": 39,
  23980. "./enum/PlayerEvents": 40,
  23981. "./enum/TagStates": 44,
  23982. "./enum/Vectors": 50,
  23983. "./enum/Viewmode": 51,
  23984. "./enum/WarpStyle": 52,
  23985. "./enum/ZoomEvents": 53,
  23986. "./exception/BasicException": 55,
  23987. "./model/ModelManager": 140,
  23988. "./objects/NSpider": 147,
  23989. "./objects/Panorama": 148,
  23990. "./objects/Reticule": 149,
  23991. "./objects/ShowPath": 151,
  23992. "./objects/Snapshot": 153,
  23993. "./objects/View": 154,
  23994. "./settings": 166,
  23995. "./shaders": 167,
  23996. "./tile/TileDownloader": 171,
  23997. "./tile/TilePrioritizer": 172,
  23998. "./util/ZoomStats": 179,
  23999. "./util/browser": 182,
  24000. "./util/camera": 183,
  24001. "./util/cameraLight": 184,
  24002. "./util/common": 185,
  24003. "./util/easing": 186,
  24004. "./util/history": 187,
  24005. "./util/lerp": 188,
  24006. "./util/logger": 189,
  24007. "./util/math": 190,
  24008. "./util/transitions": 195,
  24009. "hot": "hot",
  24010. "scaleImg": "scaleImg",
  24011. events: 202,
  24012. three: 217
  24013. }],
  24014. "scaleImg": [function (t, e) {// xzw
  24015. var OUTPUT = e;
  24016. (function () {
  24017. function t(t, a, i, r) {
  24018. function h() { B = "object" == typeof i ? i : a.src || r ? u : document.createElement("canvas"), B.width = s, B.height = f, G = B.getContext("2d") }
  24019. function n(t) {
  24020. if (t) {
  24021. var e, a = G.getImageData(0, 0, s, f), i = a.data; for (e = 0; at > e; e += 4)
  24022. i[e] = t[e] * it | 0, i[e + 1] = t[e + 1] * it | 0, i[e + 2] = t[e + 2] * it | 0, i[e + 3] = t[e + 3] * it | 0; return delete t, a
  24023. }
  24024. return G.getImageData(0, 0, s, f)
  24025. }
  24026. function o(t, e, a, i, r) { return .5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a }
  24027. a || (a = t.input, i = t.output, r = t.inputRemovable, t.scale && (t = t.scale)); var u, d; if (a.src)
  24028. if (u = document.createElement("canvas"), null != a.naturalWidth)
  24029. u.width = a.naturalWidth, u.height = a.naturalHeight; else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height; l.width = "auto", l.height = "auto", u.width = a.width, u.height = a.height, l.width = c, l.height = g } else { var c = a.width, g = a.height; a.removeAttribute && (a.removeAttribute("width"), a.removeAttribute("height")), u.width = a.width, u.height = a.height, a.width = c, a.height = g }
  24030. else
  24031. u = a; d = u.getContext("2d"), a.src && d.drawImage(a, 0, 0); var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data; if (!m || !w)
  24032. return !1; (a.src || r) && u.clearRect(0, 0, m, w), "object" == typeof t ? t.width ? (s = t.width + .5 | 0, f = t.height + .5 | 0) : (s = m * t.scaleX + .5 | 0, f = w * t.scaleY + .5 | 0) : (s = t * m + .5 | 0, f = t * w + .5 | 0); var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht; if (rt > 1 || ht > 1)
  24033. for (h(), J = n(), K = J.data, x = 0; f > x; x++)
  24034. for (b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? (O = N + _, P = (R + 2) * _) : O = P = R > w - 2 ? N : N + _, y = 0; s > y; y++, et += 4)
  24035. v = y / rt, j = 0 | v, z = v - j, T = j << 2, Q = 1 > j ? T : T - 4, m - 2 > j ? (V = T + 4, Z = T + 8) : V = Z = j > m - 2 ? T : T + 4, H = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, X = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, Y = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, alpha = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, K[et] = H >= 0 ? 256 > H ? H : 255 : 0, K[et + 1] = X >= 0 ? 256 > X ? X : 255 : 0, K[et + 2] = Y >= 0 ? 256 > Y ? Y : 255 : 0, K[et + 3] = alpha >= 0 ? 256 > alpha ? alpha : 255 : 0; else {
  24036. if (e.Float32Array)
  24037. W = new Float32Array(at); else
  24038. for (W = [], et = 0; at > et; ++et)
  24039. W[et] = 0; for (b = 0; w > b; b++)
  24040. for (x = b * ht, A = 0 | x, D = A * $, U = !!((A - (x + ht | 0)) * (w - 1 - b)) << 1, U && (F = A + 1 - x, L = x + ht - A - 1), v = 0; m > v; v++, tt += 4)
  24041. switch (y = v * rt, I = 0 | y, et = D + (I << 2), S = !!((I - (y + rt | 0)) * (m - 1 - v)), S && (C = I + 1 - y, E = y + rt - I - 1), H = p[tt], X = p[tt + 1], Y = p[tt + 2], alpha = p[tt + 3], S + U) { case 0: W[et] += H * nt, W[et + 1] += X * nt, W[et + 2] += Y * nt, W[et + 3] += alpha * nt; break; case 1: k = C * ht, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * ht, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; break; case 2: k = rt * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = rt * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k; break; default: k = C * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * F, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k, k = C * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * L, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; }
  24042. delete p, h(), J = n(W)
  24043. }
  24044. if (G.putImageData(J, 0, 0), "string" == typeof i) {
  24045. if ("png" === i || "jpeg" === i) { var ot; return ot = r && a.src ? a : new Image, ot.width = s, ot.height = f, ot.src = B.toDataURL("image/" + i, 0.85), ot }
  24046. if ("png-src" === i || "jpeg-src" === i)
  24047. return B.toDataURL("image/" + i.split("-")[0], 0.85)
  24048. }
  24049. return B
  24050. }
  24051. var e = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = t), exports.scale = t) : c = t
  24052. }).call(this);
  24053. OUTPUT.exports = c;
  24054. }, {}
  24055. ],
  24056. 156: [function (e, t, i) {
  24057. (function (i) {
  24058. "use strict";
  24059. function n(e, t) {
  24060. this.model = e,
  24061. this.panos = e.panos,
  24062. this.player = t,
  24063. this.imagePanos = this.listImagePanos(),
  24064. this.retryMinimumTime = 1e4
  24065. }
  24066. var r = (e("three"),
  24067. e("./enum/Viewmode"))
  24068. , o = (e("./settings"),
  24069. e("./objects/Panorama"))
  24070. , a = e("./util/logger")
  24071. , s = new a(i);
  24072. n.prototype.start = function () {
  24073. this.loadNextPano(function (e) {
  24074. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24075. setTimeout(function () {
  24076. this.start()
  24077. }
  24078. .bind(this), 1e3))
  24079. }
  24080. .bind(this))
  24081. }
  24082. ,
  24083. n.prototype.validLoadTarget = function (e) {
  24084. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24085. }
  24086. ,
  24087. n.prototype.listImagePanos = function () {
  24088. var e = []
  24089. , t = this;
  24090. return this.model.images.forEach(function (i) {
  24091. if (i.metadata && i.metadata.scan_id) {
  24092. var n = t.model.panos.get(i.metadata.scan_id);
  24093. n && !n.isLoaded("high") && e.push(n)
  24094. }
  24095. }),
  24096. e
  24097. }
  24098. ,
  24099. n.prototype.nextNotLoadedImage = function () {
  24100. for (; this.imagePanos.length > 0;) {
  24101. var e = this.imagePanos[0];
  24102. if (!e.isLoaded("high"))
  24103. return e;
  24104. this.imagePanos.shift()
  24105. }
  24106. return null
  24107. }
  24108. ,
  24109. n.prototype.loadNextPano = function (e) {
  24110. var t, i, n = this.model.waitQueue.filter(function (e) {
  24111. return e.object instanceof o
  24112. });
  24113. n.length > 0 ? (t = n[0].object,
  24114. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24115. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24116. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24117. t = this.imagePanos[0],
  24118. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24119. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24120. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24121. s.debug("Preloading " + i + "-res pano " + t.id),
  24122. t.loadCube(i).done(e).fail(function () {
  24123. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24124. e()
  24125. })) : e && e(null)
  24126. }
  24127. ,
  24128. t.exports = n
  24129. }
  24130. ).call(this, "/js/preloaders.js")
  24131. }
  24132. , {
  24133. "./enum/Viewmode": 51,
  24134. "./objects/Panorama": 148,
  24135. "./settings": 166,
  24136. "./util/logger": 189,
  24137. three: 217
  24138. }],
  24139. 157: [function (e, t, i) {
  24140. (function (i) {
  24141. "use strict";
  24142. function n(e, t, i, n, r) {
  24143. this.qualityManager = e,
  24144. this.scene = t,
  24145. this.camera = i,
  24146. this.container = r,
  24147. this.controls = n,
  24148. this.controls.enabled = !0,
  24149. this.controls.locked = !0,
  24150. this.quickstartCamera = n.camera,
  24151. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24152. this.skybox = null
  24153. }
  24154. var r = e("three")
  24155. , o = e("../util/logger")
  24156. , a = e("../constants")
  24157. , s = (e("../util/transitions"),
  24158. e("../util/lerp"),
  24159. e("../util/easing"),
  24160. e("../enum/Vectors"))
  24161. , l = e("../enum/PanoSizeClass")
  24162. , c = (e("../materials/ModelTextureMaterial"),
  24163. e("../materials/CubemapMaterial"))
  24164. , h = (e("../cameras/PanoramaCamera"),
  24165. e("../controls/PanoramaControls"),
  24166. e("../tile/TileUtils"),
  24167. e("../util/camera"),
  24168. e("../util/cameraLight"))
  24169. , u = (e("../util/browser"),
  24170. e("../settings"),
  24171. e("../gui/helpManager"),
  24172. new o(i));
  24173. n.prototype.load = function (e) {
  24174. e.pano.shouldRedrawOnBaseLoaded = !0;
  24175. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24176. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24177. var a = this.qualityManager.getPanoSize(l.BASE)
  24178. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24179. if (e.pano.tiled) {
  24180. u.warn("Loading startPano, TILED", e.pano.id);
  24181. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24182. , p = this.quickstartCamera.fov;
  24183. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24184. t = e.pano.loadTiledPano(c, r, {
  24185. hFov: d,
  24186. vFov: p
  24187. }, !1, !1, !0),
  24188. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24189. } else
  24190. u.warn("Loading startPano", e.pano.id),
  24191. t = e.pano.loadCube("high");
  24192. return $.when(t).then(function () {
  24193. n.init(e.pano, e.quaternion),
  24194. e.pano.tiled ? i.done(function () {
  24195. e.pano.lockUntilRenderingComplete = !1,
  24196. this.controls.locked = !1
  24197. }
  24198. .bind(this)) : this.controls.locked = !1
  24199. }
  24200. .bind(this))
  24201. }
  24202. ,
  24203. n.prototype.init = function (e, t) {
  24204. u.info("Quickstart done loading, adding scene objects"),
  24205. e.lockUntilRenderingComplete = !0,
  24206. this.skybox = new r.Mesh(new r.CubeGeometry(1, 1, 1), new c({
  24207. side: r.BackSide
  24208. })),
  24209. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24210. this.skybox.quaternion.copy(e.quaternion),
  24211. this.scene.add(this.skybox),
  24212. $(this.container).show()
  24213. }
  24214. ,
  24215. n.prototype.update = function (e) {
  24216. this.controls.update(e),
  24217. this.camera.copy(this.quickstartCamera)
  24218. }
  24219. ,
  24220. n.prototype.setSize = function (e, t) {
  24221. this.quickstartCamera.updateAspect(e / t)
  24222. }
  24223. ,
  24224. n.prototype.destroy = function () {
  24225. this.scene.remove(this.skybox)
  24226. }
  24227. ,
  24228. t.exports = n
  24229. }
  24230. ).call(this, "/js/scene/QuickstartManager.js")
  24231. }
  24232. , {
  24233. "../cameras/PanoramaCamera": 7,
  24234. "../constants": 8,
  24235. "../controls/PanoramaControls": 13,
  24236. "../enum/PanoSizeClass": 36,
  24237. "../enum/Vectors": 50,
  24238. "../gui/helpManager": 68,
  24239. "../materials/CubemapMaterial": 117,
  24240. "../materials/ModelTextureMaterial": 118,
  24241. "../settings": 166,
  24242. "../tile/TileUtils": 174,
  24243. "../util/browser": 182,
  24244. "../util/camera": 183,
  24245. "../util/cameraLight": 184,
  24246. "../util/easing": 186,
  24247. "../util/lerp": 188,
  24248. "../util/logger": 189,
  24249. "../util/transitions": 195,
  24250. three: 217
  24251. }],
  24252. 158: [function (e, t, i) {
  24253. "use strict";
  24254. function n(e, t, i) {
  24255. this.scene = e,
  24256. this.camera = t,
  24257. this.renderer = null,
  24258. this.effects = i,
  24259. this.animateCallback = null,
  24260. this.composer = null,
  24261. this.qualityManager = null,
  24262. e.renderWidth = 0,
  24263. e.renderHeight = 0,
  24264. this.updateClock = new r.Clock,
  24265. this.components = [],
  24266. this.updateListeners = [],
  24267. this.resizeListeners = [],
  24268. this.forceUpdateSize = !1,
  24269. this.started = !1,
  24270. this.textures = {},
  24271. this.suspendedObjects = []
  24272. }
  24273. var r = e("three")
  24274. , o = e("../shaders")
  24275. , a = e("../enum/SceneRendererEvents")
  24276. , s = e("../enum/GLTextureType")
  24277. , l = e("../enum/GLCubeFaces")
  24278. , c = e("../exception/BasicException")
  24279. , h = e("../exception/RendererCreationException")
  24280. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24281. , m = e("../util/browser")
  24282. /**************************************************************************************************************************************************/
  24283. , u = e("../settings")
  24284. , d = e("events").EventEmitter;
  24285. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24286. n.prototype = Object.create(d.prototype),
  24287. n.prototype.addComponent = function (e) {
  24288. this.components.push(e),
  24289. e.update && this.updateListeners.push(e),
  24290. e.setSize && (this.resizeListeners.push(e),
  24291. this.forceUpdateSize = !0)
  24292. }
  24293. ,
  24294. n.prototype.removeComponent = function (e) {
  24295. var t = function (t) {
  24296. return t !== e
  24297. };
  24298. this.components = this.components.filter(t),
  24299. this.updateListeners = this.updateListeners.filter(t),
  24300. this.resizeListeners = this.resizeListeners.filter(t)
  24301. }
  24302. ,
  24303. n.prototype.start = function (e) {
  24304. if (this.started)
  24305. throw new c("Can't start SceneRenderer, already started");
  24306. this.createContext(e),
  24307. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24308. m.isMobile() && this.boluoVrInit(),
  24309. /*******************************************************************************************************************************/
  24310. this.initComposer(),
  24311. this.started = !0,
  24312. (p = p.bind(this))()
  24313. }
  24314. ,
  24315. n.prototype.createContext = function (e) {
  24316. var transparent = !!(settings.transparentBg || settings.bgImg)
  24317. try {
  24318. this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: transparent }),
  24319. this.renderer.autoClear = !0,
  24320. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24321. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24322. transparent && this.renderer.setClearColor(0x000000, 0); //透明
  24323. this.emit(a.ContextCreated)
  24324. } catch (e) {
  24325. throw new h("Unable to create a WebGL rendering context")
  24326. }
  24327. u.profiling.enabled && this.overrideTextures(),
  24328. e.appendChild(this.renderer.domElement)
  24329. /* window.stats = new Stats();
  24330. e.appendChild( stats.dom ); */
  24331. }
  24332. ,
  24333. n.prototype.overrideTextures = function () {
  24334. var e = this.renderer.context
  24335. , t = 0
  24336. , i = e.createTexture;
  24337. e.createTexture = function () {
  24338. var n = i.call(e);
  24339. return n.id = t++,
  24340. this.textures[n.id] = n,
  24341. n
  24342. }
  24343. .bind(this);
  24344. var n = e.texImage2D;
  24345. e.texImage2D = function (t, i, r, o, a, l, c, h, u) {
  24346. var d, p = this.getTextureTypeFromTarget(e, t);
  24347. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24348. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24349. h = a,
  24350. u = l,
  24351. o = u.naturalWidth,
  24352. a = u.naturalHeight,
  24353. n.call(e, t, i, r, c, h, u));
  24354. var f = this.textures[d.id];
  24355. f.width = p === s.TextureCube ? 6 * o : o,
  24356. f.height = a
  24357. }
  24358. .bind(this);
  24359. var r = e.deleteTexture;
  24360. e.deleteTexture = function (t) {
  24361. delete this.textures[t.id],
  24362. r.call(e, t)
  24363. }
  24364. .bind(this)
  24365. }
  24366. ,
  24367. n.prototype.updateTextureMemory = function () {
  24368. var e = null;
  24369. return function () {
  24370. var t = 0;
  24371. for (var i in this.textures) {
  24372. var n = this.textures[i];
  24373. n.width && n.height && (t += n.width * n.height * 4)
  24374. }
  24375. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24376. e = t
  24377. }
  24378. }(),
  24379. n.prototype.getTextureTypeFromTarget = function (e, t) {
  24380. switch (t) {
  24381. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24382. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24383. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24384. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24385. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24386. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24387. return s.TextureCube;
  24388. case e.TEXTURE_2D:
  24389. return s.Texture2D;
  24390. default:
  24391. return null
  24392. }
  24393. }
  24394. ,
  24395. n.prototype.initComposer = function () {
  24396. this.composer = new r.EffectComposer(this.renderer),
  24397. this.composer.addPass(new r.RenderPass(this.scene, this.camera)),
  24398. //this.composer.addPass(this.effects.hblurPass),
  24399. //this.composer.addPass(this.effects.vblurPass)
  24400. this.composer.addPass(this.effects.transitionMaskPass)//add
  24401. }
  24402. ,
  24403. n.prototype.setSize = function (e, t, devicePixelRatio) {
  24404. this.renderWidth = e,
  24405. this.renderHeight = t,
  24406. this.effects.aspect = e / t,
  24407. /* this.renderer.setSize(e, t), -----MP */
  24408. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24409. this.composer.setSize(e, t);
  24410. for (var i = 0; i < this.resizeListeners.length; i++)
  24411. this.resizeListeners[i].setSize(e, t)
  24412. }
  24413. ,
  24414. n.prototype.render = function () {
  24415. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24416. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24417. }
  24418. /******************************************************************************************************徐世廷**********************************************************************/
  24419. var vrPermission = {};
  24420. var vrPermissionCallBack = function (info1, info2) {
  24421. if (info1 == "reset") {
  24422. vrPermission = {};
  24423. } else {
  24424. vrPermission[info1] = info2
  24425. if (Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")) {
  24426. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。")
  24427. }
  24428. }
  24429. }
  24430. n.prototype.boluoVrInit = function () {
  24431. console.log("boluoVrInit")
  24432. this.isHuawei5X = m.detectHUAWEI5X(),
  24433. this.oldRenderer = this.renderer,
  24434. this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera);
  24435. window.panoCamera = this.camera;
  24436. var a = this;
  24437. window._vrEnabled = !1,
  24438. Object.defineProperty(window, "vrEnabled", {
  24439. get: function () {
  24440. return window._vrEnabled
  24441. },
  24442. set: function (b) {
  24443. b = !!b,
  24444. b ? (a.renderer = a.newRenderer,
  24445. window.vrMarkers.forEach(function (a) {
  24446. a.visible = !0
  24447. })) : (a.renderer = a.oldRenderer,
  24448. window.vrMarkers.forEach(function (a) {
  24449. a.visible = !1
  24450. })),
  24451. a.cursor.visible = b,
  24452. a.setSize(window.innerWidth, window.innerHeight),
  24453. window._vrEnabled = b
  24454. if (b) {
  24455. setTimeout(function () {
  24456. console.log("orientEnable" + window.orientEnable)
  24457. if (window.vrEnabled && !window.orientEnable) {//很可能没能触发陀螺仪事件
  24458. if (m.detectIOS()/* && m.detectSafari() */) {
  24459. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24460. console.log("开始获取权限 major" + b.major)
  24461. if (b.major == 12 && b.minor >= 2) {
  24462. if (browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24463. else {//app??
  24464. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24465. }
  24466. } else if (b.major >= 13) {
  24467. if (!window.location.href.includes("https://")) {
  24468. console.log("需要https");
  24469. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24470. return;
  24471. }
  24472. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24473. setTimeout(() => {//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24474. if (!window.vrEnabled || window.orientEnable) return;
  24475. vrPermissionCallBack("reset")
  24476. console.log(window.DeviceMotionEvent)
  24477. if (window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24478. console.log("开始获取权限1")
  24479. ///注意:需要https 本地服务器permissionState会得到denied
  24480. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24481. console.log("permissionState1: " + permissionState)
  24482. vrPermissionCallBack("deviceMotion", permissionState)
  24483. }).catch(function (e) {
  24484. vrPermissionCallBack("deviceMotion", false)
  24485. console.log(e)
  24486. })
  24487. } else {
  24488. console.log("window.DeviceMotionEvent undefined")
  24489. vrPermissionCallBack("deviceMotion", false)
  24490. }
  24491. if (window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24492. console.log("开始获取权限2")
  24493. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24494. console.log("permissionState2: " + permissionState)
  24495. vrPermissionCallBack("deviceOrientation", permissionState)
  24496. }).catch(function (e) {
  24497. vrPermissionCallBack("deviceOrientation", false)
  24498. console.log(e)
  24499. })
  24500. } else {
  24501. console.log("window.DeviceOrientationEvent undefined")
  24502. vrPermissionCallBack("deviceOrientation", false)
  24503. }
  24504. }, hasFailed ? 0 : 150)
  24505. /* /* setTimeout(function(){
  24506. if(settings.vrEnabled && !window.orientEnable){
  24507. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24508. }
  24509. },4000) */
  24510. } else console.log("陀螺仪未能启用 ios " + b.major + "." + b.minor)
  24511. } else {
  24512. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24513. }
  24514. } else {
  24515. //已经触发了
  24516. }
  24517. }, 200);
  24518. }
  24519. }
  24520. }),
  24521. this.createCursor(.5, !1, 1, 16777215, 0);
  24522. var b = {
  24523. setSize: function (b, c) {
  24524. a.camera.aspect = b / c
  24525. }
  24526. };
  24527. this.resizeListeners.push(b),
  24528. this.vrLoadingInit()
  24529. }
  24530. ,
  24531. n.prototype.vrLoadingInit = function () {
  24532. var a = function (camera) {
  24533. var a = this
  24534. , b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI)
  24535. , c = new r.MeshBasicMaterial({
  24536. color: 4967932,
  24537. side: r.DoubleSide
  24538. })
  24539. , d = new r.Mesh(b, c);
  24540. this.mesh = d,
  24541. d.position.z = -2,
  24542. d.scale.set(.08, .08, .08),
  24543. d.visible = !1,
  24544. camera.add(d),
  24545. //window.player.camera.add(d),
  24546. a.enabled = !1,
  24547. this.update = function (b) {
  24548. 1 == a.enabled && (d.rotation.z += 15 * b)
  24549. }
  24550. }
  24551. , a = new a(this.camera);
  24552. window.Loading = a,
  24553. this.updateListeners.push(a)
  24554. }
  24555. ,
  24556. n.prototype.createCursor = function (a, b, c, d, e) {
  24557. var g, h = new r.SpriteMaterial({
  24558. opacity: c,
  24559. color: d,
  24560. transparent: b,
  24561. map: this.boluoGetTexture("static/images/cursor.png"),
  24562. needsUpdate: !0,
  24563. side: r.DoubleSide
  24564. });
  24565. h.map.offset = new r.Vector2(1 / 17 * e, 0),
  24566. h.map.repeat = new r.Vector2(1 / 17, 1),
  24567. h.depthTest = !1,
  24568. h.blending = r.AdditiveBlending,
  24569. g = new r.Sprite(h),
  24570. // g.scale.set(a, a, a),
  24571. g.scale.set(.3, .3, .3)
  24572. g.position.z = -2,
  24573. g.visible = !1,
  24574. g.name = "cursor",
  24575. this.camera.add(g),
  24576. this.scene.add(this.camera),
  24577. this.cursor = g;
  24578. var i = new this.CursorAnimation(this.scene, g, this.camera);
  24579. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24580. this.updateListeners.push(i)
  24581. }
  24582. ,
  24583. window.orientEnable = 0; //是否能触发deviceorientation
  24584. n.prototype.CursorAnimation = function (a, b, c) {
  24585. function d() {
  24586. g.orient = r.Math.degToRad(window.orientation || 0)
  24587. }
  24588. function e(a) {
  24589. if (!window.vrEnabled && window.orientEnable) return;
  24590. window.orientEnable || (window.orientEnable = 1);
  24591. var b = r.Math.degToRad(a.alpha)
  24592. , c = r.Math.degToRad(a.beta)
  24593. , d = r.Math.degToRad(a.gamma);
  24594. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24595. -1e3 === g.beta && (g.beta = c),
  24596. -1e3 === g.gamma && (g.gamma = d),
  24597. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24598. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24599. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24600. g.beta = c,
  24601. g.gamma = d),
  24602. n.vrDebug) {
  24603. $("#info-device-orientation").css("display", "block");
  24604. var e = "";
  24605. e += "alpha=(" + g.alpha + ")<BR/>",
  24606. e += "beta=(" + g.beta + ")<BR/>",
  24607. e += "gamma=" + g.gamma + "<BR/>",
  24608. document.getElementById("info-device-orientation").innerHTML = e
  24609. }
  24610. }
  24611. this.cursor = b,
  24612. this.raycaster = new r.Raycaster,
  24613. this.targetEventObj = {},
  24614. this.type = 1,
  24615. this.tweenFlag = !0;
  24616. var g = this;
  24617. this.target = c,
  24618. console.log(c.uuid),
  24619. this.euler = new r.Euler,
  24620. this.q0 = new r.Quaternion,
  24621. this.q1 = new r.Quaternion(-Math.sqrt(.5), 0, 0, Math.sqrt(.5)),
  24622. this.zee = new r.Vector3(0, 0, 1),
  24623. this.alpha = -1e3,
  24624. this.beta = -1e3,
  24625. this.gamma = -1e3,
  24626. this.orient = r.Math.degToRad(window.orientation || 0),
  24627. window.addEventListener("orientationchange", d),
  24628. window.addEventListener("deviceorientation", e),
  24629. this.setObjectQuaternion = function (a, b, d, e, f) {
  24630. g.euler.set(d, b, -e, "YXZ"),
  24631. a.setFromEuler(g.euler),
  24632. a.multiply(g.q1),
  24633. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24634. c.updateMatrixWorld()
  24635. }
  24636. ,
  24637. parent !== window && window.addEventListener("message", function (a) {
  24638. var b = typeof a.data == 'string' ? JSON.parse(a.data) : a.data
  24639. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24640. b && b.alpha && b.beta && b.gamma && function (a) {
  24641. var c = r.Math.degToRad(b.alpha)
  24642. , d = r.Math.degToRad(b.beta)
  24643. , e = r.Math.degToRad(b.gamma);
  24644. a ? (-1e3 === g.alpha && (g.alpha = c),
  24645. -1e3 === g.beta && (g.beta = d),
  24646. -1e3 === g.gamma && (g.gamma = e),
  24647. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24648. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24649. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24650. g.beta = d,
  24651. g.gamma = e)
  24652. }(c)
  24653. }),
  24654. this.update = function (a) {
  24655. TWEEN.update();
  24656. if (window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24657. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  24658. this.triggerTargetEvent())
  24659. }
  24660. ,
  24661. this.triggerTargetEvent = function () {
  24662. var a = this.choseObj()
  24663. , b = a ? a.object : void 0;
  24664. this.targetEventObj.currentObj = b,
  24665. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24666. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24667. b && b.enabled && this.startAnimate(function () {
  24668. this.clickCallback(b)
  24669. }
  24670. .bind(this))) : this.type,
  24671. this.targetEventObj.lastObj = b)
  24672. }
  24673. ,
  24674. this.choseObj = function () {
  24675. this.raycaster.setFromCamera({
  24676. x: 0,
  24677. y: 0
  24678. }, c);
  24679. var a = (this.raycaster.ray,
  24680. window.vrMarkers)
  24681. , b = this.raycaster.intersectObjects(a);
  24682. if (b.length > 0)
  24683. return b[0]
  24684. }
  24685. ,
  24686. this.clickCallback = function (a) {
  24687. this.runTHREEAction(a, "onclick")
  24688. }
  24689. ,
  24690. this.runTHREEAction = function (a, b) {
  24691. switch (b) {
  24692. case "onclick":
  24693. a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) {
  24694. a()
  24695. });
  24696. break;
  24697. case "onhover":
  24698. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) {
  24699. a()
  24700. });
  24701. break;
  24702. case "onout":
  24703. a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) {
  24704. a()
  24705. })
  24706. }
  24707. }
  24708. ,
  24709. this.startAnimate = function (a) {
  24710. this.tweenFlag && this.initAnimation(a)
  24711. }
  24712. ,
  24713. this.initAnimation = function (a) {
  24714. var b = this
  24715. , c = this.cursor.material.map.offset
  24716. , d = function (a) {
  24717. return Math.floor(17 * a) / 17
  24718. };
  24719. b.tweenFlag = !1,
  24720. this.cursorAnimate = new TWEEN.Tween(c).to({
  24721. x: 1
  24722. }, 1e3).onStart(function () {
  24723. b.tweenFlag = !1
  24724. }).onStop(function () {
  24725. b.tweenFlag = !0,
  24726. this.x = 0,
  24727. c.x = 0
  24728. }).onUpdate(function () { }).onComplete(function () {
  24729. a(),
  24730. c.x = 0,
  24731. setTimeout(function () {
  24732. b.tweenFlag = !0
  24733. }, 1500)
  24734. }),
  24735. this.cursorAnimate.easing(d),
  24736. this.cursorAnimate.start()
  24737. }
  24738. ,
  24739. this.autoCursorPosition = function (a) {
  24740. // var b = Math.abs(a.distance - 10);
  24741. // this.cursor.position.z = -b,
  24742. // b /= 10;
  24743. // alert(b);
  24744. // this.cursor.scale.set(b, b, b)
  24745. this.cursor.scale.set(.3, .3, .3)
  24746. }
  24747. }
  24748. ,
  24749. n.prototype.vrRenderer = function (a, b, c) {
  24750. var d = new b.vrCamera(c);
  24751. d.bananaAspect = .8,
  24752. this.width,
  24753. this.height;
  24754. var b = this;
  24755. this.setSize = function (c, d) {
  24756. a.setSize.call(this, c, d),
  24757. b.width = c,
  24758. b.height = d
  24759. }
  24760. ,
  24761. this.render = function (b, c, e, f) {
  24762. window.cameraQua = c.quaternion.clone();
  24763. var g, h;
  24764. if (c.__RESS__SKIP__STEREO__)
  24765. return a.render(b, c, e, f);
  24766. if ("PerspectiveCamera" === c.type)
  24767. g = d.cameraL,
  24768. h = d.cameraR,
  24769. b.updateMatrixWorld(),
  24770. null === c.parent && c.updateMatrixWorld(),
  24771. d.vrCameraUpdate(c);
  24772. else {
  24773. if ("OrthographicCamera" !== c.type)
  24774. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24775. g = h = c
  24776. }
  24777. a.setScissorTest(!0),
  24778. a.setScissor(0, 0, this.width / 2, this.height),
  24779. a.setViewport(0, 0, this.width / 2, this.height),
  24780. a.render.call(this, b, g, e, f),
  24781. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24782. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24783. a.render.call(this, b, h, e, f),
  24784. a.setScissorTest(!1)
  24785. }
  24786. ,
  24787. this.__proto__ = {
  24788. __proto__: a
  24789. }
  24790. }
  24791. ,
  24792. n.prototype.vrCamera = function (a) {
  24793. this.type = "StereoCamera",
  24794. this._aspect = 1,
  24795. this._overlap = .064,
  24796. this.cameraL = new r.PerspectiveCamera,
  24797. this.cameraL.layers.enable(1),
  24798. this.cameraL.near = 0.01,//xzw add
  24799. this.cameraL.matrixAutoUpdate = !1,
  24800. this.cameraR = new r.PerspectiveCamera,
  24801. this.cameraR.layers.enable(2),
  24802. this.cameraR.near = 0.01,//xzw add
  24803. this.cameraR.matrixAutoUpdate = !1,
  24804. this.eyeRight = new r.Matrix4,
  24805. this.eyeLeft = new r.Matrix4,
  24806. this.vrCameraNeedsUpdate = !0,
  24807. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24808. Object.defineProperty(this, "bananaAspect", {
  24809. get: function () {
  24810. return this._aspect
  24811. },
  24812. set: function (a) {
  24813. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24814. this._aspect = a
  24815. }
  24816. }),
  24817. Object.defineProperty(this, "overlap", {
  24818. get: function () {
  24819. return this._overlap
  24820. },
  24821. set: function (a) {
  24822. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24823. this._overlap = a
  24824. }
  24825. }),
  24826. this.vrCameraUpdate = function (a) {
  24827. this.vrCameraNeedsUpdate = true;
  24828. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24829. this.vrCameraNeedsUpdate) {
  24830. this.vrCameraNeedsUpdate = !1,
  24831. //console.debug("vrCameraUpdate"),
  24832. this.bananaFocus = a.focus,
  24833. this.bananaFov = a.fov,
  24834. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24835. this.bananaNear = a.near,
  24836. this.bananaFar = a.far,
  24837. //console.debug(a.aspect),
  24838. this.bananaFocus = 10;
  24839. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24840. this.eyeLeft.elements[12] = -e,
  24841. this.eyeRight.elements[12] = e,
  24842. b = -g * this.bananaReal_aspect + f,
  24843. c = g * this.bananaReal_aspect + f,
  24844. d.elements[0] = 2 * this.bananaNear / (c - b),
  24845. d.elements[8] = (c + b) / (c - b),
  24846. this.cameraL.projectionMatrix.copy(d),
  24847. b = -g * this.bananaReal_aspect - f,
  24848. c = g * this.bananaReal_aspect - f,
  24849. d.elements[0] = 2 * this.bananaNear / (c - b),
  24850. d.elements[8] = (c + b) / (c - b),
  24851. this.cameraR.projectionMatrix.copy(d)
  24852. }
  24853. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24854. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24855. }
  24856. }
  24857. ,
  24858. n.prototype.boluoGetTexture = function (a) {
  24859. var b = new r.TextureLoader;
  24860. return b.crossOrigin = "anonymous",
  24861. b.load(a)
  24862. }
  24863. ,
  24864. /***********************************************************************************************************************************************************************************/
  24865. n.prototype.updateScreenSize = function () {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24866. var W, H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24867. return function (o) {
  24868. var render = false;
  24869. var ratio;
  24870. var w, h; //记录应当render的大小
  24871. if (o && !o.resize && o.width != void 0 && o.height != void 0) {
  24872. w = o.width, h = o.height, render = true, ratio = 1;
  24873. } else {
  24874. w = $('#player').width();
  24875. h = $('#player').height();
  24876. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24877. (w !== W || h !== H || this.forceUpdateSize) &&
  24878. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24879. }
  24880. if (render) {
  24881. this.setSize(w, h, ratio);
  24882. this.forceUpdateSize = !1
  24883. }
  24884. }
  24885. }()
  24886. ,
  24887. n.prototype.updateComponents = function () {
  24888. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24889. this.updateListeners[t].update(e)
  24890. }
  24891. ,
  24892. n.prototype.suspend = function () {
  24893. this.started = !1,
  24894. this.suspendedObjects = this.scene.children.map(function (e) {
  24895. return this.scene.remove(e),
  24896. e
  24897. }
  24898. .bind(this)),
  24899. this.render()
  24900. }
  24901. ,
  24902. n.prototype.resume = function () {
  24903. this.suspendedObjects.forEach(function (e) {
  24904. this.scene.add(e)
  24905. }
  24906. .bind(this)),
  24907. this.suspendedObjects = [],
  24908. this.started = !0,
  24909. p()
  24910. }
  24911. ;
  24912. var p = function () {
  24913. this.started && (window.requestAnimationFrame(p),
  24914. this.updateScreenSize(), // fyz resize
  24915. this.updateComponents(),
  24916. this.updateTextureMemory(),
  24917. this.render(),
  24918. window.stats && (window.fps = stats.update()),
  24919. this.emit(a.AfterRender))
  24920. };
  24921. n.prototype.getImageData = function () {
  24922. var e = document.createElement("canvas")
  24923. , t = e.getContext("2d");
  24924. return function (i, n, r) {
  24925. return e.width === n && e.height === r || (e.width = n,
  24926. e.height = r),
  24927. t.drawImage(i, 0, 0, n, r),
  24928. t.getImageData(0, 0, n, r)
  24929. }
  24930. }(),
  24931. n.prototype.initSizedTexture2D = function (e, t, i) {
  24932. var n = this.renderer
  24933. , o = n.context
  24934. , a = n.state
  24935. , s = new r.Texture(null);
  24936. s.flipY = !1,
  24937. i !== !0 && (i = !1),
  24938. s.generateMipmaps = i;
  24939. var l = n.paramThreeToGL(s.format)
  24940. , c = n.paramThreeToGL(s.type)
  24941. , h = n.properties.get(s)
  24942. , u = o.createTexture();
  24943. a.bindTexture(o.TEXTURE_2D, u),
  24944. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24945. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24946. s.wrapS = t,
  24947. s.wrapT = t;
  24948. var d = n.paramThreeToGL(t);
  24949. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24950. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24951. i ? (s.magFilter = r.LinearFilter,
  24952. s.minFilter = r.LinearMipMapLinearFilter,
  24953. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24954. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24955. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24956. s.minFilter = r.LinearFilter,
  24957. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24958. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24959. a.bindTexture(o.TEXTURE_2D, null),
  24960. h.__webglTexture = u,
  24961. s
  24962. }
  24963. ,
  24964. n.prototype.initSizedCubeMap = function (e, t) {
  24965. var i = this.renderer
  24966. , n = i.context
  24967. , o = i.state
  24968. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24969. a.flipY = !1,
  24970. a.generateMipmaps = t;
  24971. var s = i.paramThreeToGL(a.format)
  24972. , l = i.paramThreeToGL(a.type)
  24973. , c = i.properties.get(a)
  24974. , h = n.createTexture();
  24975. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24976. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24977. for (var u = 0; u < 6; u++)
  24978. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24979. return t ? (a.magFilter = r.LinearFilter,
  24980. a.minFilter = r.LinearMipMapLinearFilter,
  24981. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24982. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24983. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24984. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24985. a.minFilter = r.LinearFilter,
  24986. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24987. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24988. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24989. c.__image__webglTextureCube = h,
  24990. a
  24991. }
  24992. ,
  24993. n.prototype.deallocateCubeTexture = function (e) {
  24994. var t = this.renderer
  24995. , i = t.context
  24996. , n = t.properties.get(e);
  24997. i.deleteTexture(n.__image__webglTextureCube)
  24998. }
  24999. ,
  25000. n.prototype.uploadTexture2D = function (e, t, i, n, r, o) {
  25001. var a = this.renderer
  25002. , s = a.context
  25003. , l = a.state
  25004. , c = a.properties.get(t);
  25005. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25006. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25007. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25008. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25009. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25010. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25011. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25012. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25013. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25014. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25015. l.bindTexture(s.TEXTURE_2D, null)
  25016. }
  25017. ,
  25018. n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) {
  25019. var s = this.renderer
  25020. , l = s.context
  25021. , c = s.state
  25022. , h = s.properties.get(t);
  25023. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25024. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25025. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25026. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25027. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25028. }
  25029. ,
  25030. n.prototype.rebuildMipMaps2D = function (e) {
  25031. var t = this.renderer
  25032. , i = t.context
  25033. , n = t.state;
  25034. t.properties.get(e);
  25035. i.generateMipmap(i.TEXTURE_2D),
  25036. n.bindTexture(i.TEXTURE_2D, null)
  25037. }
  25038. ,
  25039. n.prototype.rebuildMipMaps3D = function (e) {
  25040. var t = this.renderer
  25041. , i = t.context
  25042. , n = t.state
  25043. , r = t.properties.get(e);
  25044. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25045. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25046. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25047. }
  25048. ,
  25049. n.prototype.renderToCubeMap = function () {
  25050. var e = !1
  25051. , t = null
  25052. , i = null
  25053. , n = null
  25054. , a = null
  25055. , s = null
  25056. , l = 1;
  25057. return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25058. var _ = this.renderer;
  25059. _.context;
  25060. e || (i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200),
  25061. i.position.z = 150,
  25062. t = new r.Scene,
  25063. t.add(i),
  25064. n = new r.ShaderMaterial({
  25065. uniforms: {
  25066. tDiffuse: {
  25067. type: "t",
  25068. value: null
  25069. },
  25070. alpha: {
  25071. type: "f",
  25072. value: 1
  25073. }
  25074. },
  25075. vertexShader: o.basicTextured.vertexShader,
  25076. fragmentShader: o.basicTextured.fragmentShader,
  25077. depthWrite: !1,
  25078. depthTest: !1,
  25079. side: r.DoubleSide
  25080. }),
  25081. a = new r.PlaneBufferGeometry(l, l),
  25082. s = new r.Mesh(a, n),
  25083. s.position.z = 0,
  25084. t.add(s),
  25085. e = !0);
  25086. var T = a.getAttribute("uv");
  25087. T.setDynamic(!0),
  25088. T.needsUpdate = !0;
  25089. var x = T.array
  25090. , S = p / u
  25091. , M = f / d
  25092. , R = g / u
  25093. , P = m / d;
  25094. x[0] = S,
  25095. x[1] = M + P,
  25096. x[2] = S + R,
  25097. x[3] = M + P,
  25098. x[4] = S,
  25099. x[5] = M,
  25100. x[6] = S + R,
  25101. x[7] = M;
  25102. var O = a.getAttribute("position");
  25103. O.setDynamic(!0),
  25104. O.needsUpdate = !0;
  25105. var L = O.array
  25106. , D = v / h.width - l / 2
  25107. , N = A / h.height - l / 2
  25108. , B = y / h.width
  25109. , F = C / h.height;
  25110. L[0] = D,
  25111. L[1] = N + F,
  25112. L[3] = D + B,
  25113. L[4] = N + F,
  25114. L[6] = D,
  25115. L[7] = N,
  25116. L[9] = D + B,
  25117. L[10] = N;
  25118. this.renderer.properties.get(c);
  25119. n.uniforms.tDiffuse.value = c,
  25120. n.blending = E || r.NoBlending,
  25121. n.transparent = !!b,
  25122. void 0 !== w && null !== w || (w = 1),
  25123. n.uniforms.alpha.value = w,
  25124. n.needUpdate = !0,
  25125. h.activeCubeFace = I,
  25126. h.viewport.set(0, 0, h.width, h.height);
  25127. var V = this.renderer.autoClear;
  25128. this.renderer.autoClear = !1,
  25129. this.renderer.render(t, i, h, !1),
  25130. this.renderer.autoClear = V
  25131. }
  25132. }(),
  25133. n.prototype.copyCubeMap = function () {
  25134. var e = !1
  25135. , t = null
  25136. , i = null
  25137. , a = null
  25138. , s = null
  25139. , l = null
  25140. , c = new r.Euler;
  25141. new r.Vector3;
  25142. return function (h, u, d, p, f, g, m, v, A) {
  25143. this.renderer;
  25144. if (!e) {
  25145. var y = 2;
  25146. i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200),
  25147. i.position.set(0, 0, 0),
  25148. t = new r.Scene,
  25149. t.add(i),
  25150. a = new r.ShaderMaterial({
  25151. uniforms: {
  25152. tDiffuse: {
  25153. type: "t",
  25154. value: null
  25155. },
  25156. alpha: {
  25157. type: "f",
  25158. value: 1
  25159. }
  25160. },
  25161. vertexShader: o.copyCubeMap.vertexShader,
  25162. fragmentShader: o.copyCubeMap.fragmentShader,
  25163. depthWrite: !1,
  25164. depthTest: !1,
  25165. side: r.DoubleSide
  25166. }),
  25167. s = new r.BoxGeometry(y, y, y),
  25168. l = new r.Mesh(s, a),
  25169. t.add(l),
  25170. e = !0
  25171. }
  25172. for (var C = 0; C < 6; C++)
  25173. n.getCubeOrientationForCubeFace(C, c),
  25174. l.rotation.copy(c),
  25175. l.matrixWorldNeedsUpdate = !0,
  25176. l.updateMatrixWorld(),
  25177. a.uniforms.tDiffuse.value = h,
  25178. a.blending = m || r.NoBlending,
  25179. a.transparent = !!v,
  25180. void 0 !== A && null !== A || (A = 1),
  25181. a.uniforms.alpha.value = A,
  25182. a.needUpdate = !0,
  25183. u.activeCubeFace = C,
  25184. u.viewport.set(0, 0, f, g),
  25185. this.renderer.render(t, i, u, !1)
  25186. }
  25187. }(),
  25188. n.getLookAtForCubeFace = function (e, t) {
  25189. switch (e) {
  25190. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25191. t.set(1, 0, 0);
  25192. break;
  25193. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25194. t.set(-1, 0, 0);
  25195. break;
  25196. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25197. t.set(0, 1, 0);
  25198. break;
  25199. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25200. t.set(0, -1, 0);
  25201. break;
  25202. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25203. t.set(0, 0, 1);
  25204. break;
  25205. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25206. t.set(0, 0, -1)
  25207. }
  25208. }
  25209. ,
  25210. n.getCubeOrientationForCubeFace = function (e, t) {
  25211. switch (e) {
  25212. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25213. t.set(0, -Math.PI / 2, 0);
  25214. break;
  25215. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25216. t.set(0, Math.PI / 2, 0);
  25217. break;
  25218. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25219. t.set(Math.PI / 2, Math.PI, 0);
  25220. break;
  25221. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25222. t.set(-Math.PI / 2, Math.PI, 0);
  25223. break;
  25224. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25225. t.set(0, -Math.PI, 0);
  25226. break;
  25227. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25228. t.set(0, 0, 0)
  25229. }
  25230. }
  25231. ,
  25232. t.exports = n
  25233. }
  25234. , {
  25235. "../enum/GLCubeFaces": 25,
  25236. "../enum/GLTextureType": 26,
  25237. "../enum/SceneRendererEvents": 43,
  25238. "../exception/BasicException": 55,
  25239. "../exception/RendererCreationException": 57,
  25240. "../settings": 166,
  25241. "../shaders": 167,
  25242. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25243. "../util/browser": 182,
  25244. /************************************************************************************************************************************************/
  25245. events: 202,
  25246. three: 217
  25247. }],
  25248. 159: [function (e, t, i) {
  25249. "use strict";
  25250. function n(e) {
  25251. this.messenger = new a(e),
  25252. this.clientKey = null
  25253. }
  25254. var r = e("../util/ajax")
  25255. , o = e("./PostMessageType")
  25256. , a = e("./postmessage")
  25257. , s = e("./VersionInfo")
  25258. , l = e("events").EventEmitter
  25259. , c = window.location.origin + "/api/v1/user/";
  25260. n.prototype = Object.create(l.prototype),
  25261. n.prototype.bindEvents = function () {
  25262. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25263. }
  25264. ,
  25265. n.prototype.waitForConnection = function () {
  25266. var e = new Promise(function (e, t) {
  25267. this.messenger.on(o.CONNECT, function (i) {
  25268. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25269. }
  25270. .bind(this))
  25271. }
  25272. .bind(this));
  25273. return e
  25274. }
  25275. ,
  25276. n.prototype.onConnectionReceived = function (e) {
  25277. return this.messenger.setTarget(e.source, e.origin),
  25278. this.verifyConnection(e).then(function (t, i) {
  25279. this.messenger.send({
  25280. type: o.ACCEPT,
  25281. toId: e.fromId,
  25282. warning: i
  25283. }),
  25284. this.clientKey = t,
  25285. this.messenger.removeAllListeners(o.CONNECT),
  25286. this.bindEvents()
  25287. }
  25288. .bind(this), function (t) {
  25289. this.messenger.send({
  25290. type: o.REJECT,
  25291. toId: e.fromId,
  25292. reason: t
  25293. }),
  25294. this.messenger.setTarget()
  25295. }
  25296. .bind(this))
  25297. }
  25298. ,
  25299. n.prototype.verifyConnection = function (e) {
  25300. return new Promise(function (t, i) {
  25301. var n;
  25302. if (s.isDeprecated(e.sdkVersion))
  25303. n = "这个版本正在被弃用";
  25304. else if (!s.isSupported(e.sdkVersion))
  25305. return i("不支持此版本的SDK");
  25306. var o = {
  25307. cache: !1,
  25308. headers: {
  25309. "X-port-Application-Key": e.applicationKey,
  25310. "X-port-Referrer": e.origin
  25311. }
  25312. };
  25313. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25314. }
  25315. )
  25316. }
  25317. ,
  25318. n.prototype.onMessageReceived = function (e) {
  25319. if (this.validateClientApplicationKey(e.applicationKey)) {
  25320. var t = this;
  25321. e.onDone = function (i) {
  25322. i.toId = e.fromId,
  25323. i.uid = e.uid,
  25324. i.type = o.RESPONSE,
  25325. t.messenger.send(i)
  25326. }
  25327. ,
  25328. this.emit(o.ACTION, e)
  25329. }
  25330. }
  25331. ,
  25332. n.prototype.validateClientApplicationKey = function (e) {
  25333. return this.clientKey === e
  25334. }
  25335. ,
  25336. n.prototype.sendEvent = function (e, t) {
  25337. this.messenger.send({
  25338. type: o.EVENT,
  25339. eventType: e,
  25340. eventData: t
  25341. })
  25342. }
  25343. ,
  25344. t.exports = n
  25345. }
  25346. , {
  25347. "../util/ajax": 181,
  25348. "./PostMessageType": 160,
  25349. "./VersionInfo": 163,
  25350. "./postmessage": 165,
  25351. events: 202
  25352. }],
  25353. 160: [function (e, t, i) {
  25354. "use strict";
  25355. t.exports = Object.freeze({
  25356. CONNECT: "postmessage.connect",
  25357. ACCEPT: "postmessage.accept",
  25358. REJECT: "postmessage.reject",
  25359. ACTION: "postmessage.action",
  25360. RESPONSE: "postmessage.response",
  25361. EVENT: "postmessage.event"
  25362. })
  25363. }
  25364. , {}],
  25365. 161: [function (e, t, i) {
  25366. "use strict";
  25367. t.exports = Object.freeze({
  25368. MOVE: "sdk.move",
  25369. ENTER_PANO: "sdk.enterpano",
  25370. MODEL_LOADED: "sdk.modelloaded"
  25371. })
  25372. }
  25373. , {}],
  25374. 162: [function (e, t, i) {
  25375. "use strict";
  25376. t.exports = Object.freeze({
  25377. FLY: "transition.fly",
  25378. FADEOUT: "transition.fade",
  25379. INSTANT: "transition.instant"
  25380. })
  25381. }
  25382. , {}],
  25383. 163: [function (e, t, i) {
  25384. "use strict";
  25385. t.exports = {
  25386. current: "1.0",
  25387. supported: ["1.0"],
  25388. deprecated: [],
  25389. isSupported: function (e) {
  25390. return this.supported.indexOf(e) !== -1
  25391. },
  25392. isDeprecated: function (e) {
  25393. return this.deprecated.indexOf(e) !== -1
  25394. },
  25395. isValid: function (e) {
  25396. return this.isSupported(e) || this.isDeprecated(e)
  25397. }
  25398. }
  25399. }
  25400. , {}],
  25401. 164: [function (e, t, i) {
  25402. (function (i) {
  25403. "use strict";
  25404. function n(e, t, i) {
  25405. e && (e = e.toLowerCase().trim());
  25406. var n = new I.UP.clone
  25407. , r = Math.PI / 3
  25408. , o = Math.PI / 2;
  25409. switch (e) {
  25410. case "left":
  25411. i.copy(t),
  25412. i.applyAxisAngle(n, o);
  25413. break;
  25414. case "right":
  25415. i.copy(t),
  25416. i.applyAxisAngle(n, -o);
  25417. break;
  25418. case "forwardleft":
  25419. i.copy(t),
  25420. i.applyAxisAngle(n, r);
  25421. break;
  25422. case "forwardright":
  25423. i.copy(t),
  25424. i.applyAxisAngle(n, -r);
  25425. break;
  25426. case "forward":
  25427. default:
  25428. i.copy(t)
  25429. }
  25430. return i
  25431. }
  25432. function r(e, t) {
  25433. if (e) {
  25434. var i = {
  25435. pano: e,
  25436. lookAtPoint: null,
  25437. duration: null,
  25438. maxDistanceOverride: null,
  25439. skipWarpingCheck: !1
  25440. };
  25441. this.player.flyToPano(i, function () {
  25442. t && t({
  25443. success: !0,
  25444. message: "Transition complete."
  25445. })
  25446. })
  25447. } else
  25448. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25449. t && t({
  25450. success: !1,
  25451. error: "Unable to find pano."
  25452. })
  25453. }
  25454. function o(e, t) {
  25455. var i = this.findRankedPano(e, t);
  25456. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25457. null)
  25458. }
  25459. function a(e, t) {
  25460. var i = this.findRankedtag(e, t);
  25461. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25462. null)
  25463. }
  25464. function s(e, t) {
  25465. t.copy(I.FORWARD),
  25466. e.getDirection(t)
  25467. }
  25468. function l(e) {
  25469. function t(e) {
  25470. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25471. return {
  25472. x: c.Math.radToDeg(t._x),
  25473. y: c.Math.radToDeg(t._y),
  25474. z: c.Math.radToDeg(t._z)
  25475. }
  25476. }
  25477. var i = function (e) {
  25478. return e.alignmentType !== m.ALIGNED ? null : {
  25479. x: e.position.x,
  25480. y: e.position.y,
  25481. z: e.position.z
  25482. }
  25483. };
  25484. return {
  25485. panos: e.panos.list.map(function (n) {
  25486. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25487. return {
  25488. uuid: n.id,
  25489. aligned: n.alignmentType === m.ALIGNED,
  25490. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25491. position: i(n),
  25492. rotation: t(n),
  25493. thumbnail: r
  25494. }
  25495. })
  25496. }
  25497. }
  25498. var c = e("three")
  25499. , h = e("./ApiHost")
  25500. , u = e("../util/logger")
  25501. , d = e("../util/common")
  25502. , p = e("../util/math")
  25503. , f = e("../enum/ModelManagerEvents")
  25504. , g = e("./PostMessageType")
  25505. , m = e("../enum/AlignmentType")
  25506. , v = e("../enum/Direction")
  25507. , A = e("./TransitionStyles")
  25508. , y = e("../util/panorama")
  25509. , C = e("../enum/GLCubeFaces")
  25510. , I = e("../enum/Vectors")
  25511. , E = e("../enum/Viewmode")
  25512. , b = e("../enum/WarpStyle")
  25513. , w = (e("../enum/Keys"),
  25514. e("../enum/PlayerEvents"))
  25515. , _ = e("../sdk/SdkEvents")
  25516. , I = e("../enum/Vectors")
  25517. , T = e("../enum/ControlEvents")
  25518. , x = e("../enum/RenderLayers")
  25519. , S = (e("../constants"),
  25520. e("../settings"))
  25521. , M = e("../lib/jpeg_encoder")
  25522. , R = new u(i)
  25523. , P = function () {
  25524. var e = function e() {
  25525. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25526. e.player.getDirection(e.playerDirection),
  25527. e.projectVectors();
  25528. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25529. if (e.angleTravelled += Math.abs(t),
  25530. e.angleTravelled >= Math.abs(e.angle)) {
  25531. if (e.active = !1,
  25532. e.onDone) {
  25533. var i = e.onDone;
  25534. i()
  25535. }
  25536. } else
  25537. e.lastFacingDirection.copy(e.playerDirection),
  25538. window.setTimeout(e, 4)
  25539. };
  25540. return e.active = !1,
  25541. e.angle = 0,
  25542. e.angleTravelled = 0,
  25543. e.playerDirection = new c.Vector3,
  25544. e.lastFacingDirection = new c.Vector3,
  25545. e.onDone = null,
  25546. e.player = null,
  25547. e.start = function (t, i, n, r) {
  25548. e.active = !0,
  25549. t && i && (i = 0),
  25550. e.angle = t || i,
  25551. e.xAngle = t,
  25552. e.yAngle = i,
  25553. e.angleTravelled = 0,
  25554. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25555. n.getDirection(e.playerDirection),
  25556. e.lastFacingDirection.copy(e.playerDirection),
  25557. e.projectVectors(),
  25558. e.onDone = r,
  25559. e.player = n,
  25560. e()
  25561. }
  25562. ,
  25563. e.projectVectors = function () {
  25564. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25565. e.lastFacingDirection.projectOnPlane(I.UP))
  25566. }
  25567. ,
  25568. e
  25569. }()
  25570. , O = function () {
  25571. var e = new c.Vector3;
  25572. return function (t) {
  25573. t ? (e.copy(t.position),
  25574. e.add(t.discPosition),
  25575. p.projectPositionToCanvas(e, this.player.camera, e),
  25576. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25577. }
  25578. }()
  25579. , L = function () {
  25580. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25581. }
  25582. , D = function () {
  25583. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25584. }
  25585. , N = function (e) {
  25586. var t = new c.Vector3;
  25587. return function (e) {
  25588. var i = this.player.getDirection();
  25589. t.copy(i);
  25590. var n = t.y;
  25591. t.y = 0,
  25592. t.normalize();
  25593. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25594. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25595. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25596. 0;
  25597. this.player.mode === E.DOLLHOUSE && (r = -r);
  25598. var o = L.call(this) - .1
  25599. , a = D.call(this) + .1
  25600. , s = r + e;
  25601. s > o ? s = o : s < a && (s = a);
  25602. var l = s - r;
  25603. return e > 0 && l < .01 && (l = 0),
  25604. e < 0 && l > -.01 && (l = 0),
  25605. l
  25606. }
  25607. }()
  25608. , B = function () {
  25609. var e = new c.Euler;
  25610. return function (t) {
  25611. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25612. {
  25613. position: {
  25614. x: t.position.x,
  25615. y: t.position.y,
  25616. z: t.position.z
  25617. },
  25618. rotation: {
  25619. x: c.Math.radToDeg(e.x),
  25620. y: c.Math.radToDeg(e.y),
  25621. z: 0
  25622. },
  25623. pano: t.currentPano ? t.currentPano.id : null,
  25624. mode: t.mode
  25625. }
  25626. }
  25627. }()
  25628. , F = null;
  25629. t.exports = {
  25630. init: function (e, t, i, n, r) {
  25631. V.init(e, t, i, r),
  25632. F = new Promise(function (e, t) {
  25633. i.on(w.Ready, function () {
  25634. e()
  25635. })
  25636. }
  25637. .bind(this));
  25638. var o = new h(window)
  25639. , a = o.waitForConnection();
  25640. a.then(function (e) {
  25641. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25642. });
  25643. var s = function () {
  25644. var e = Date.now();
  25645. return function () {
  25646. if (!(Date.now() - e < 100)) {
  25647. var t = B(i);
  25648. o.sendEvent(_.MOVE, {
  25649. state: t
  25650. }),
  25651. e = Date.now()
  25652. }
  25653. }
  25654. }();
  25655. i.on(w.Move, s),
  25656. i.on(w.ViewChanged, s),
  25657. n.on(f.ActiveModelChanged, function (e) {
  25658. function t(e) {
  25659. var t, i = e.newPano.id;
  25660. e.oldPano && (t = e.oldPano.id),
  25661. i !== t && o.sendEvent(_.ENTER_PANO, {
  25662. oldPano: t,
  25663. newPano: i
  25664. })
  25665. }
  25666. var i = e.model
  25667. , n = e.oldModel;
  25668. V.model = i,
  25669. a.then(function () {
  25670. o.sendEvent(_.MODEL_LOADED, {
  25671. metadata: l(i)
  25672. })
  25673. }),
  25674. n && n.panos.forEach(function (e) {
  25675. e.removeEventListener("enter", t)
  25676. }),
  25677. i.panos.forEach(function (e) {
  25678. e.on("enter", t)
  25679. })
  25680. })
  25681. }
  25682. };
  25683. var V = {
  25684. director: null,
  25685. player: null,
  25686. controls: null,
  25687. sceneRenderer: null,
  25688. model: null,
  25689. init: function (e, t, i, n) {
  25690. this.director = e,
  25691. this.player = i,
  25692. this.controls = t,
  25693. this.sceneRenderer = n
  25694. },
  25695. handleToObject: {},
  25696. objectToHandle: {},
  25697. handleCount: 0,
  25698. onMessageReceive: function (e) {
  25699. if (e) {
  25700. var t = e.targetFunction
  25701. , i = e.params
  25702. , n = e.onDone;
  25703. t && this[t] && this[t](i, n)
  25704. }
  25705. },
  25706. waitForInit: function (e, t) {
  25707. F.then(t.bind({
  25708. success: !0,
  25709. message: "Init complete."
  25710. }))
  25711. },
  25712. moveToPano: function (e, t) {
  25713. var i = new c.Euler(0, 0, 0, "YXZ")
  25714. , n = new c.Quaternion;
  25715. return function (e, t) {
  25716. var r = e.pano
  25717. , o = e.rotation
  25718. , a = e.transition;
  25719. if (!this.model)
  25720. return t({
  25721. success: !1,
  25722. error: "The model has not been loaded yet"
  25723. });
  25724. var s = this.model.panos.get(r);
  25725. if (!s)
  25726. return t({
  25727. success: !1,
  25728. error: r + " does not exist in this model"
  25729. });
  25730. if (!o)
  25731. return t({
  25732. sucess: !1,
  25733. erorr: o + " is not a valid rotation"
  25734. });
  25735. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25736. console.log(o.z);
  25737. var l = {
  25738. success: !0,
  25739. message: r
  25740. };
  25741. if (a === A.FADEOUT)
  25742. n.setFromEuler(i),
  25743. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25744. else {
  25745. var h, u;
  25746. a === A.INSTANT && (h = 0,
  25747. u = 0);
  25748. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25749. this.player.flyToPano({
  25750. pano: s,
  25751. lookAtPoint: d,
  25752. duration: h,
  25753. aimDuration: u
  25754. }, t.bind(this, l))
  25755. }
  25756. }
  25757. }(),
  25758. moveInDirection: function (e, t) {
  25759. var i = e.direction;
  25760. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25761. void (t && t({
  25762. success: !1,
  25763. error: "Invalid direction."
  25764. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) {
  25765. t(e ? {
  25766. success: !0,
  25767. message: "moved " + i
  25768. } : {
  25769. success: !1,
  25770. error: "Cannot move in direction: " + i
  25771. })
  25772. })
  25773. },
  25774. getPose: function (e, t) {
  25775. this.player.camera.position,
  25776. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25777. return t({
  25778. success: !0,
  25779. message: B(this.player)
  25780. })
  25781. },
  25782. takeScreenShot: function () {
  25783. var e = new c.PerspectiveCamera
  25784. , t = new c.WebGLRenderTarget;
  25785. return function (i, n) {
  25786. if (!i.resolution)
  25787. return n({
  25788. success: !1,
  25789. error: "An invalid resolution was specified"
  25790. });
  25791. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25792. var r = this.sceneRenderer.renderer.getSize();
  25793. i.resolution.width = r.width,
  25794. i.resolution.height = r.height
  25795. }
  25796. e.layers.set(x.DEFAULT),
  25797. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25798. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25799. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25800. var o = i.resolution.width
  25801. , a = i.resolution.height
  25802. , s = o / a;
  25803. e.position.copy(this.sceneRenderer.camera.position),
  25804. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25805. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25806. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25807. t.setSize(o, a),
  25808. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25809. var l = new Uint8Array(o * a * 4);
  25810. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25811. var c = M.encode({
  25812. data: l,
  25813. width: o,
  25814. height: a,
  25815. heading: 180,
  25816. pitch: 0
  25817. }, {
  25818. quality: 75,
  25819. flipY: !0
  25820. })
  25821. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25822. n({
  25823. success: !0,
  25824. message: h
  25825. })
  25826. }
  25827. }(),
  25828. findRankedPano: function (e, t) {
  25829. var i = new c.Vector3
  25830. , r = new c.Vector3;
  25831. return function (e, t) {
  25832. s(this.player, r),
  25833. n(t, r, i);
  25834. var o = this.player.rankedPanoInDirection(e, i);
  25835. if (o) {
  25836. var a = this.objectToHandle[o.id];
  25837. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25838. this.handleToObject[a] = o),
  25839. a
  25840. }
  25841. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25842. -1
  25843. }
  25844. }(),
  25845. findRankedtag: function (e, t) {
  25846. var i = new c.Vector3
  25847. , r = new c.Vector3;
  25848. return function (e, t) {
  25849. s(this.player, r),
  25850. n(t, r, i);
  25851. var o = this.player.rankedtagInDirection(e, i);
  25852. if (o) {
  25853. var a = this.objectToHandle[o.sid];
  25854. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25855. this.handleToObject[a] = o),
  25856. a
  25857. }
  25858. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25859. -1
  25860. }
  25861. }(),
  25862. clickNearesttag: function (e) {
  25863. this.clickRankedtag(0, e)
  25864. },
  25865. clickRankedtag: function (e, t) {
  25866. var i = a.call(this, e, t);
  25867. i && O.call(this, i)
  25868. },
  25869. clickNearestPano: function (e, t) {
  25870. this.clickRankedPano(0, e, t)
  25871. },
  25872. clickRankedPano: function (e, t, i) {
  25873. var n = o.call(this, e, t);
  25874. n ? r.call(this, n, i) : i(null)
  25875. },
  25876. clickPano: function (e, t) {
  25877. var i = this.handleTable[e];
  25878. i ? r.call(this, i, t) : t(null)
  25879. },
  25880. rotateDirection: function () {
  25881. return function (e, t) {
  25882. var i = e.direction
  25883. , n = e.angle;
  25884. if (!P.active) {
  25885. var r = 0
  25886. , o = 0
  25887. , a = 0
  25888. , s = 0;
  25889. if (!n || isNaN(n))
  25890. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25891. void (t && t({
  25892. success: !1,
  25893. error: "Invalid rotation angle."
  25894. }));
  25895. if (this.player.mode === E.TRANSITIONING)
  25896. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25897. void (t && t({
  25898. success: !1,
  25899. error: "Cannot rotate while transitioning"
  25900. }));
  25901. if (i === v.RIGHT || i === v.LEFT)
  25902. i === v.RIGHT && (n = -n),
  25903. r = n > 0 ? -1 : 1,
  25904. a = n;
  25905. else {
  25906. if (i !== v.UP && i !== v.DOWN)
  25907. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25908. void (t && t({
  25909. success: !1,
  25910. error: "Invalid direction for rotation."
  25911. }));
  25912. if (this.player.mode === E.FLOORPLAN)
  25913. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25914. void (t && t({
  25915. success: !1,
  25916. error: "Cannot rotate " + i + " in floorplan mode"
  25917. }));
  25918. if (i === v.DOWN && (n = -n),
  25919. n = N.call(this, n),
  25920. 0 === n)
  25921. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25922. void (t && t({
  25923. success: !1,
  25924. error: "Already at maximum rotation in direction: " + i
  25925. }));
  25926. o = n > 0 ? 1 : -1,
  25927. s = n
  25928. }
  25929. var l = n;
  25930. n = c.Math.degToRad(n),
  25931. a = c.Math.degToRad(a),
  25932. s = c.Math.degToRad(s);
  25933. var h = this.controls.activeControl
  25934. , u = function () {
  25935. h.stopRotating(!0),
  25936. t && t({
  25937. success: !0,
  25938. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25939. })
  25940. };
  25941. h.startRotating(r, o),
  25942. P.start(a, s, this.player, u)
  25943. }
  25944. }
  25945. }(),
  25946. rotate: function () {
  25947. var e = new c.Vector3
  25948. , t = new c.Vector3;
  25949. return function (i, n) {
  25950. var r = i.xAngle
  25951. , o = i.yAngle;
  25952. if (!P.active) {
  25953. if (r = r || 0,
  25954. o = o || 0,
  25955. isNaN(r) || isNaN(o))
  25956. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25957. void (n && n({
  25958. success: !1,
  25959. error: "Invalid rotation angle."
  25960. }));
  25961. if (this.player.mode === E.TRANSITIONING)
  25962. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25963. void (n && n({
  25964. success: !1,
  25965. error: "Cannot rotate while transitioning"
  25966. }));
  25967. Math.abs(r) < .01 && (r = 0),
  25968. Math.abs(o) < .01 && (o = 0);
  25969. var a = o;
  25970. o = N.call(this, o),
  25971. r = -r;
  25972. var s = a > 0 ? "UP" : "DOWN";
  25973. if (!r && a && !o)
  25974. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25975. void (n && n({
  25976. success: !1,
  25977. error: "Already at maximum rotation in direction: " + s
  25978. }));
  25979. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25980. var l = o;
  25981. o = c.Math.degToRad(o),
  25982. r = c.Math.degToRad(r),
  25983. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25984. this.player.getDirection(e),
  25985. t.copy(e).applyAxisAngle(I.UP, r),
  25986. t.applyAxisAngle(I.RIGHT, o);
  25987. var h = (e.angleTo(t),
  25988. r > 0 ? -1 : r < 0 ? 1 : 0)
  25989. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25990. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25991. var d = this.controls.activeControl
  25992. , p = function () {
  25993. d.stopRotating(!0),
  25994. n && n({
  25995. success: !0,
  25996. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25997. })
  25998. };
  25999. d.startRotating(h, u),
  26000. P.start(r, o, this.player, p)
  26001. }
  26002. }
  26003. }(),
  26004. panCamera: function (e, t) {
  26005. function i(e) {
  26006. switch (r.removeAllListeners(T.AutoPanComplete),
  26007. r.removeAllListeners(T.AutoPanInterrupt),
  26008. r.removeAllListeners(T.AutoPanClamped),
  26009. e) {
  26010. case T.AutoPanInterrupt:
  26011. t({
  26012. success: !0,
  26013. message: "Camera panning interrupted."
  26014. });
  26015. break;
  26016. case T.AutoPanClamped:
  26017. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26018. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26019. return void t({
  26020. success: !1,
  26021. error: "Already at edge of current model bounds."
  26022. });
  26023. var i = "The view point is outside the bounds for the current model. ";
  26024. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26025. console.warn(i)
  26026. }
  26027. case T.AutoPanComplete:
  26028. t({
  26029. success: !0,
  26030. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26031. })
  26032. }
  26033. }
  26034. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26035. return t({
  26036. success: !1,
  26037. error: "Camera panning is not available in the current mode: " + this.player.mode
  26038. });
  26039. var n = e.position
  26040. , r = this.player.control;
  26041. r.setAutoPanPosition(n.x, n.z),
  26042. r.autoPan = !0;
  26043. var o = function (e, t) {
  26044. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26045. };
  26046. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26047. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26048. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26049. },
  26050. click: function (e, t) {
  26051. var i = e.x
  26052. , n = e.y
  26053. , r = e.percentage;
  26054. r === !0 && (i = i / 100 * $("#player").width(),
  26055. n = n / 100 * $("#player").height()),
  26056. this.player.handleInputStart(i, n),
  26057. this.player.updateIntersect(),
  26058. this.player.handleInputEnd(i, n)
  26059. },
  26060. mouseOver: function (e, t) {
  26061. var i = e.x
  26062. , n = e.y
  26063. , r = e.percentage;
  26064. r === !0 && (i = i / 100 * $("#player").width(),
  26065. n = n / 100 * $("#player").height()),
  26066. this.player.handleInputMove(i, n),
  26067. this.player.updateIntersect()
  26068. },
  26069. moveToMode: function (e, t) {
  26070. function i(e) {
  26071. t(e ? {
  26072. success: !1,
  26073. error: "Failed to load new mode: " + e
  26074. } : {
  26075. success: !0,
  26076. message: "Moved to new mode: " + n
  26077. })
  26078. }
  26079. var n = e.mode;
  26080. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function () {
  26081. i()
  26082. }, function (e) {
  26083. i(e)
  26084. }) : t({
  26085. success: !1,
  26086. error: "Invalid mode selection"
  26087. })
  26088. }
  26089. }
  26090. }
  26091. ).call(this, "/js/sdk/automation.js")
  26092. }
  26093. , {
  26094. "../constants": 8,
  26095. "../enum/AlignmentType": 17,
  26096. "../enum/ControlEvents": 21,
  26097. "../enum/Direction": 22,
  26098. "../enum/GLCubeFaces": 25,
  26099. "../enum/Keys": 30,
  26100. "../enum/ModelManagerEvents": 33,
  26101. "../enum/PlayerEvents": 40,
  26102. "../enum/RenderLayers": 41,
  26103. "../enum/Vectors": 50,
  26104. "../enum/Viewmode": 51,
  26105. "../enum/WarpStyle": 52,
  26106. "../lib/jpeg_encoder": 94,
  26107. "../sdk/SdkEvents": 161,
  26108. "../settings": 166,
  26109. "../util/common": 185,
  26110. "../util/logger": 189,
  26111. "../util/math": 190,
  26112. "../util/panorama": 191,
  26113. "./ApiHost": 159,
  26114. "./PostMessageType": 160,
  26115. "./TransitionStyles": 162,
  26116. three: 217
  26117. }],
  26118. 165: [function (e, t, i) {
  26119. "use strict";
  26120. function n(e) {
  26121. this.sourceWindow = e,
  26122. this.targetWindow = null,
  26123. this.targetOrigin = null,
  26124. this.id = Math.floor(1e5 * Math.random()),
  26125. this.bindEvents()
  26126. }
  26127. var r = e("./PostMessageType")
  26128. , o = e("events").EventEmitter;
  26129. n.prototype = Object.create(o.prototype),
  26130. n.prototype.bindEvents = function () {
  26131. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26132. }
  26133. ,
  26134. n.prototype.setTarget = function (e, t) {
  26135. this.targetWindow = e,
  26136. this.targetOrigin = t
  26137. }
  26138. ,
  26139. n.prototype.onPostmessageReceived = function (e) {
  26140. var t = e.origin || e.originalEvent.origin
  26141. , i = e.source;
  26142. switch (e.data.type) {
  26143. case r.CONNECT:
  26144. break;
  26145. case r.RESPONSE:
  26146. if (this.id !== e.data.toId)
  26147. return;
  26148. default:
  26149. if (!this.validateMessageOrigin(t))
  26150. return
  26151. }
  26152. var n = e.data;
  26153. n.source = i,
  26154. n.origin = t,
  26155. n.timestamp = Date.now(),
  26156. this.emit(e.data.type, n)
  26157. }
  26158. ,
  26159. n.prototype.validateMessageOrigin = function (e) {
  26160. return "*" === this.targetOrigin || e === this.targetOrigin
  26161. }
  26162. ,
  26163. n.prototype.send = function (e) {
  26164. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26165. this.targetWindow.postMessage(e, this.targetOrigin))
  26166. }
  26167. ,
  26168. t.exports = n
  26169. }
  26170. , {
  26171. "./PostMessageType": 160,
  26172. events: 202
  26173. }],
  26174. 166: [function (e, t, i) {
  26175. "use strict";
  26176. var n = e("three")
  26177. , r = e("./util/browser")
  26178. , o = e("./enum/Viewmode")
  26179. , a = e("./enum/VROption")
  26180. , s = e("./enum/Colors")
  26181. , l = e("./enum/WarpStyle")
  26182. , c = e("./util/easing")
  26183. , h = e("./util/common")
  26184. , u = e("./util/showcase")
  26185. , d = e("./constants")
  26186. , p = {
  26187. debug: !1,
  26188. version: "2.25.6-0-gd87e5b1",
  26189. languageTag: r.valueFromHash("lang", null),
  26190. pageTitle: "四维虚拟漫游",
  26191. authorizationHeader: u.getAuthorizationHeader(),
  26192. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26193. logLevel: r.valueFromHash("log", 2),
  26194. skyboxRadius: 2500,
  26195. modelBoundsPadding: 5,
  26196. showNeighbors: !1,
  26197. brand: r.valueFromHash("brand", !0),
  26198. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26199. startHighlights: r.valueFromHash("hl", -1),
  26200. specialEdition: r.valueFromHash("bn", 0),
  26201. useWheel: r.valueFromHash("wh", !0),
  26202. crossOrigin: "anonymous",
  26203. fancierTransition: !1,
  26204. wireframe: !1,
  26205. skyboxWireframe: !1,
  26206. modelAlpha: 1,
  26207. highlightPanoSelection: !1,
  26208. showSweeps: !0,
  26209. showSkyboxes: !1,
  26210. showMesh: !0,
  26211. showFloors: !1,
  26212. showFloorDuration: 300,
  26213. showFloorDelay: 300,
  26214. hideFloorDuration: 300,
  26215. hideFloorDelay: 0,
  26216. reticuleOpacityTransitionTime: 250,
  26217. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26218. markerOpacityTransitionTime: 500,
  26219. guiAnimationSpeed: 250,
  26220. highlightAnimationDuration: 500,
  26221. modelComponentLoadSpinnerDelay: 150,
  26222. captureErrors: !1,
  26223. maxMobileTextures: 6,
  26224. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26225. startupFlyinDelay: 3e3,
  26226. dollhouseDefault: {
  26227. minDistance: 15,
  26228. maxDistance: 50,
  26229. minPolarAngle: n.Math.degToRad(10),
  26230. maxPolarAngle: n.Math.degToRad(90)
  26231. },
  26232. hideReticuleTimeout: 1e3,
  26233. analytics: {
  26234. inactivityThreshold: 30,
  26235. sessionTrackingRate: .15,
  26236. maxTrackedErrors: 20,
  26237. sessionDurationPingFrequency: 10,
  26238. sessionDurationTimeout: 15
  26239. },
  26240. flydown: {
  26241. movementEasing: "easeInOutQuad",
  26242. movementDelay: .001,
  26243. rotationEasing: "easeInOutQuad",
  26244. rotationDelay: .5,
  26245. modelTextureDelay: .75,
  26246. skyboxDelay: .75
  26247. },
  26248. transition: {
  26249. flySpeed: .001,
  26250. flyTime: 750,
  26251. flytimeMaxDistanceThreshold: 5,
  26252. flytimeDistanceMultiplier: 150,
  26253. aimTime: 1500,
  26254. aimSlowFactor: 1.5,
  26255. blur: 0.8,
  26256. movementEasing: "easeInOutQuad",
  26257. blendEasing: "easeInOutQuad",
  26258. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26259. },
  26260. show360Views: {
  26261. enabled: !0,
  26262. transitionTime: 1e3
  26263. },
  26264. quickstart: {
  26265. enabled: true,
  26266. animation: 1400,
  26267. showTextDelay: 500,
  26268. fadeOutDelay: 3e3,
  26269. fovChange: 10
  26270. },
  26271. appConfig: {
  26272. webvr_version: null,
  26273. segment_key: null,
  26274. embedly_key: null,
  26275. branch_key: null,
  26276. keen_write_key: null,
  26277. keen_project_id: null
  26278. },
  26279. vr: {
  26280. enabled: !0,
  26281. allowWebVR: !1,
  26282. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26283. },
  26284. share: {
  26285. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26286. },
  26287. input: {
  26288. longTapThreshold: 200,
  26289. moveToleranceNDC: .08,
  26290. touchMoveThreshold: 25
  26291. },
  26292. help: {
  26293. modalStayDuration: 600
  26294. },
  26295. immersive: {
  26296. timeToShowAgain: 1250,
  26297. uiStayDuration: 600
  26298. },
  26299. tourInteraction: {
  26300. disabled: "0" === r.valueFromHash("tourcta", null),
  26301. showPauseButton: 1e3,
  26302. showModal: 1500,
  26303. allowNextClick: 200,
  26304. largeModal: "1" === r.valueFromHash("tourcta", null),
  26305. smallModal: "2" === r.valueFromHash("tourcta", null)
  26306. },
  26307. labels: {
  26308. enabled: !1,
  26309. hideUntilStart: !0,
  26310. fadeInDuration: 250,
  26311. fadeInDelay: 250,
  26312. fadeOutDuration: 250,
  26313. fadeOutDelay: 0,
  26314. zoomHideThreshhold: {
  26315. mobile: r.isSmallScreen() ? .45 : .6,
  26316. desktop: 2
  26317. },
  26318. zoomTruncateThreshhold: {
  26319. mobile: r.isSmallScreen() ? .35 : .45,
  26320. desktop: .85
  26321. },
  26322. minLengthForTruncate: 16,
  26323. truncateLength: 12,
  26324. truncateSuffix: "..."
  26325. },
  26326. tags: {
  26327. enabled: r.valueFromHash("mt", 1),
  26328. startup: {
  26329. hideUntilStart: !0,
  26330. fadeInDuration: 500,
  26331. fadeInDelay: 100
  26332. },
  26333. visibility: {
  26334. anyDistance: !0,
  26335. visibleDistance: 8,
  26336. cameraClearance: .1,
  26337. alphaTestLevel: .05,
  26338. hideViaFloor: !0,
  26339. hideOffScreenDisc: !1,
  26340. hideOffScreenObject: !1
  26341. },
  26342. disc: {
  26343. opacity: 1,
  26344. disabledOpacity: .5,
  26345. scale: {
  26346. nearBound: 1.5,
  26347. farBound: 4.8,
  26348. linkFarBound: !1,
  26349. linkPercent: 40,
  26350. maxSize: 80,
  26351. minSize: 40,
  26352. baseViewportSize: 800,
  26353. responsiveness: 100
  26354. }
  26355. },
  26356. pole: {
  26357. enabled: !0,
  26358. height: .5,
  26359. width: 2,
  26360. opacity: .5,
  26361. color: "white"
  26362. },
  26363. navigate: {
  26364. nearestPano: !0,
  26365. lineOfSight: !0,
  26366. reactivate: !0,
  26367. aimAt: "disc",
  26368. tiltTolerance: 25,
  26369. rotateSpeedFactor: .6
  26370. }
  26371. },
  26372. path: {
  26373. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26374. colorUp: s._desat(s.newBlue, .5),
  26375. colorDown: s._darken(s.newBlue, .35),
  26376. opacity: .5,
  26377. style: "ribbon",
  26378. height: .025,
  26379. ribbonWidth: .24,
  26380. outsideHeight: .5,
  26381. waypointRadius: .5,
  26382. waypointIndoorRadius: .24,
  26383. waypointPulse: 1e3,
  26384. typ: l.BLACK,
  26385. meshFree: r.valueFromHash("mf", 1),
  26386. mapGuides: r.valueFromHash("guides", !0),
  26387. fadeInTime: 400,
  26388. fadeOutTime: 300
  26389. },
  26390. warp: {
  26391. nearPanoDist: .1,
  26392. matchCam: !1,
  26393. blur: .33,
  26394. fastTime: 1500,
  26395. teleportTime: 1500,//瞬间过渡的时间
  26396. flytimeDistanceMultiplier: 150,//add
  26397. flyTime: 750,//add
  26398. outsideTime: 2e3,
  26399. lookAheadMax: .3,
  26400. lookAheadDist: 2.5,
  26401. softPushDist: .37,
  26402. softPushEnd: .3,
  26403. softBendAngle: 8,
  26404. softBendTilt: 4,
  26405. softBendEnd: .3,
  26406. doBurns: true, //r.valueFromHash("kb", !0),
  26407. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26408. minBurnsAngle: 35,
  26409. minDownAngle: -35,
  26410. maxTurnPerSec: 280,
  26411. maxAimPerSec: 35,
  26412. minRotation: 12,
  26413. maxAimRotation: 33.2,
  26414. turnFriction: .2,
  26415. flySpeed: .01,
  26416. minWarpTime: 1200,
  26417. warpInterruptionRedirectTime: 500,
  26418. tourStepDelay: r.valueFromHash("st", 0),
  26419. walkDelay: 0,
  26420. walkMaxDist: 50,
  26421. walkMinDist: .8,
  26422. walkSlideShowThreshhold: 3000,
  26423. walkExtraPanosDistance: .4,
  26424. timePerMeter: 1200,
  26425. motionLeadTime: 5000,
  26426. movementEasing: "easeInOutQuad",
  26427. blendEasing: "easeInOutQuad",
  26428. showBunny: !1,
  26429. loop: r.valueFromHash("lp", !1),
  26430. auto: r.valueFromHash("ts", -1),
  26431. eOrder: 'YXZ', //"YXZ",
  26432. stepFactor: .25,
  26433. brakeStrength: 2,
  26434. minBrakeAngle: .1,
  26435. maxBrakeAngle: 1.8,
  26436. climbEffort: 4
  26437. },
  26438. rotationFriction: .05,
  26439. rotationAccelerationInside: 4.5,
  26440. rotationAccelerationOutside: .15,
  26441. rotationAfterMoveMultiplier: 40,
  26442. rotationAfterMoveHistoryCount: 5,
  26443. panFriction: .09,
  26444. panAccelerationOutside: 60,
  26445. onload: r.valueFromHash("onload", o.PANORAMA),
  26446. zoomNearLimit: .1,
  26447. zoomFarLimit: 50,
  26448. navigation: {
  26449. panoScores: !1,
  26450. mouseDirection: !0,
  26451. filterStrictness: .75,
  26452. angleFactor: -30,
  26453. directionFactor: 10,
  26454. distanceFactor: -1,
  26455. optionalityFactor: 3
  26456. },
  26457. sdkInit: !1,
  26458. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26459. console: r.valueFromHash("console", !1),
  26460. noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0),
  26461. panoramaNeighbourMaxDistance: 5,
  26462. panoFloorClickRadius: .35,
  26463. showScreenshotLocations: !1,
  26464. showAxis: !1,
  26465. showNeighbourRaycasts: !1,
  26466. colorMarkerOnLoad: !1,
  26467. colorMarkerByFloor: !1,
  26468. tiling: {
  26469. panoPreRenderRepeatDelay: 2500,
  26470. panoPreRenderDelay: 500,
  26471. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26472. tilingFlagNames: ["usetiles", "tiles"],
  26473. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26474. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26475. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26476. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26477. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26478. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26479. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26480. customCompression: r.valueFromHash("tilecustcomp", 0),
  26481. // mobileHighQualityOverride: !1,
  26482. mobileHighQualityOverride: 1,
  26483. allowUltraHighResolution: true
  26484. },
  26485. zoom: {
  26486. enabled: true,
  26487. forceOff: r.valueFromHash("nozoom", 0),
  26488. overridemax: r.valueFromHash("maxzoom", null),
  26489. overridemin: r.valueFromHash("minzoom", null),
  26490. max: d.highQualityMaxZoom,
  26491. min: 1,
  26492. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26493. activationThreshold: 1.1,
  26494. restoreTime: 500
  26495. },
  26496. profiling: {
  26497. enabled: r.valueFromHash("mem", !1)
  26498. }
  26499. };
  26500. p = h.deepExtend(p, d, {
  26501. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26502. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26503. panorama: {
  26504. transitionTime: 1e3,
  26505. modelAlpha: 0,
  26506. modelAlphaDelay: p.flydown.modelTextureDelay,
  26507. modelAlphaLength: 1,
  26508. skyboxOpacity: 1,
  26509. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26510. skyboxOpacityLength: .9,
  26511. fovLength: 1,
  26512. fovDelay: 0,
  26513. cameraMatrixDuration: .8,
  26514. cameraMatrixDelay: 0,
  26515. cameraMatrixEase: c.easeInCubic,
  26516. reticuleOpacity: 1,
  26517. markerOpacity: .3,
  26518. markerOpacityOnHover: 1
  26519. },
  26520. dollhouse: {
  26521. transitionTime: 1e3,
  26522. modelAlpha: 1,
  26523. modelAlphaDelay: 0,
  26524. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26525. skyboxOpacity: 0,
  26526. skyboxOpacityDelay: 0,
  26527. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26528. fovLength: 1,
  26529. fovDelay: 0,
  26530. cameraMatrixDuration: .8,
  26531. cameraMatrixDelay: .3,
  26532. cameraMatrixEase: c.easeInCubic,
  26533. reticuleOpacity: 1,
  26534. markerOpacity: 0,
  26535. markerOpacityOnHover: 0
  26536. },
  26537. floorplan: {
  26538. transitionTime: 1e3,
  26539. modelAlpha: 1,
  26540. modelAlphaDelay: 0,
  26541. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26542. skyboxOpacity: 0,
  26543. skyboxOpacityDelay: 0,
  26544. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26545. fovLength: 1,
  26546. fovDelay: 0,
  26547. cameraMatrixDuration: .5,
  26548. cameraMatrixDelay: 0,
  26549. cameraMatrixEase: c.easeOutCubic,
  26550. reticuleOpacity: 1,
  26551. markerOpacity: 0,
  26552. markerOpacityOnHover: 0,
  26553. cameraHeight: 50
  26554. },
  26555. transitioning: {
  26556. reticuleOpacity: 0,
  26557. markerOpacity: .3,
  26558. markerOpacityOnHover: 1
  26559. },
  26560. "floorplan-dollhouse": {
  26561. rotationDelay: 0,
  26562. rotationDuration: 1
  26563. },
  26564. "floorplan-panorama": {
  26565. rotationDelay: .5,
  26566. rotationDuration: 1
  26567. },
  26568. "dollhouse-panorama": {
  26569. rotationDelay: .5,
  26570. rotationDuration: 1
  26571. },
  26572. "dollhouse-floorplan": {
  26573. rotationDelay: 0,
  26574. rotationDuration: 1,
  26575. cameraMatrixDuration: 1.05,
  26576. cameraMatrixDelay: .5
  26577. },
  26578. "panorama-dollhouse": {
  26579. rotationDelay: 0,
  26580. rotationDuration: .5
  26581. },
  26582. "panorama-floorplan": {
  26583. transitionTime: 1500,
  26584. rotationDelay: 0,
  26585. rotationDuration: .5
  26586. }
  26587. }),
  26588. p.path.meshFree && (p.path.typ = l.WALK),
  26589. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26590. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26591. window._settings = t.exports = p
  26592. }
  26593. , {
  26594. "./constants": 8,
  26595. "./enum/Colors": 19,
  26596. "./enum/VROption": 47,
  26597. "./enum/Viewmode": 51,
  26598. "./enum/WarpStyle": 52,
  26599. "./util/browser": 182,
  26600. "./util/common": 185,
  26601. "./util/easing": 186,
  26602. "./util/showcase": 193,
  26603. three: 217
  26604. }],
  26605. 167: [function (e, t, i) {
  26606. "use strict";
  26607. var n = e("three")
  26608. , r = e("./settings")
  26609. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26610. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26611. t.exports = {
  26612. basicTextured: {
  26613. uniforms: {
  26614. tDiffuse: {
  26615. type: "t",
  26616. value: null
  26617. },
  26618. alpha: {
  26619. type: "f",
  26620. value: 1
  26621. }
  26622. },
  26623. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26624. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26625. },
  26626. copyCubeMap: {
  26627. uniforms: {
  26628. tDiffuse: {
  26629. type: "t",
  26630. value: null
  26631. },
  26632. alpha: {
  26633. type: "f",
  26634. value: 1
  26635. }
  26636. },
  26637. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26638. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26639. },
  26640. cube: {
  26641. uniforms: {
  26642. map: {
  26643. type: "t",
  26644. value: null
  26645. },
  26646. opacity: {
  26647. type: "f",
  26648. value: 1
  26649. }
  26650. },
  26651. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26652. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26653. },
  26654. model: {
  26655. uniforms: {
  26656. map: {
  26657. type: "t",
  26658. value: null
  26659. },
  26660. modelAlpha: {
  26661. type: "f",
  26662. value: r.modelAlpha
  26663. },
  26664. opacity: {
  26665. type: "f",
  26666. value: 1
  26667. },
  26668. progress: {
  26669. type: "f",
  26670. value: 0
  26671. },
  26672. blackout: {
  26673. type: "i",
  26674. value: 0
  26675. },
  26676. pano0Map: {
  26677. type: "t",
  26678. value: null
  26679. },
  26680. pano0Position: {
  26681. type: "v3",
  26682. value: new n.Vector3
  26683. },
  26684. pano0Matrix: {
  26685. type: "m4",
  26686. value: new n.Matrix4
  26687. },
  26688. pano1Map: {
  26689. type: "t",
  26690. value: null
  26691. },
  26692. pano1Position: {
  26693. type: "v3",
  26694. value: new n.Vector3
  26695. },
  26696. pano1Matrix: {
  26697. type: "m4",
  26698. value: new n.Matrix4
  26699. }
  26700. },
  26701. vertexShader: o + `uniform vec3 pano0Position;
  26702. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26703. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26704. varying vec3 vWorldPosition0;
  26705. varying vec3 vWorldPosition1;
  26706. uniform int blackout;
  26707. void main() {
  26708. vUv = uv;
  26709. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26710. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26711. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26712. vWorldPosition0.x *= -1.0;
  26713. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26714. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26715. vWorldPosition1.x *= -1.0;
  26716. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26717. }`,
  26718. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26719. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26720. void main() {
  26721. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26722. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26723. vec4 colorFromPanos;
  26724. if (blackout == 5){//add for TransitionPass
  26725. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26726. }else{
  26727. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26728. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26729. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26730. else if (blackout == 1) {
  26731. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26732. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26733. }
  26734. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26735. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26736. }
  26737. vec4 colorFromTexture = texture2D( map, vUv );
  26738. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26739. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26740. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26741. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26742. }`
  26743. },
  26744. hot: {
  26745. uniforms: {
  26746. color: {
  26747. type: "c",
  26748. value: new n.Color(0xff2200)
  26749. },
  26750. opac: {
  26751. type: "f",
  26752. value: 0
  26753. },
  26754. texture1: {
  26755. type: "t",
  26756. value: null
  26757. },
  26758. texture2: {
  26759. type: "t",
  26760. value: null
  26761. }
  26762. },
  26763. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26764. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26765. },
  26766. modelOutside: {
  26767. uniforms: {
  26768. map: {
  26769. type: "t",
  26770. value: null
  26771. },
  26772. opacity: {
  26773. type: "f",
  26774. value: 1
  26775. }
  26776. },
  26777. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26778. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26779. },
  26780. ribbon: {
  26781. uniforms: {
  26782. map: {
  26783. type: "t",
  26784. value: null
  26785. },
  26786. opacity: {
  26787. type: "f",
  26788. value: 1
  26789. },
  26790. color: {
  26791. type: "c",
  26792. value: new n.Color(r.path.color)
  26793. }
  26794. },
  26795. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26796. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26797. },
  26798. waypoint: {
  26799. uniforms: {
  26800. map: {
  26801. type: "t",
  26802. value: null
  26803. },
  26804. opacity: {
  26805. type: "f",
  26806. value: 1
  26807. },
  26808. pulse: {
  26809. type: "f",
  26810. value: 1
  26811. },
  26812. nearFade: {
  26813. type: "v2",
  26814. value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius)
  26815. },
  26816. color: {
  26817. type: "c",
  26818. value: new n.Color(r.reticuleColor)
  26819. }
  26820. },
  26821. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26822. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26823. },
  26824. modelDebug: {
  26825. uniforms: {
  26826. map: {
  26827. type: "t",
  26828. value: null
  26829. },
  26830. modelAlpha: {
  26831. type: "f",
  26832. value: r.modelAlpha
  26833. },
  26834. depthmapRatio: {
  26835. type: "f",
  26836. value: 0
  26837. },
  26838. opacity: {
  26839. type: "f",
  26840. value: 1
  26841. },
  26842. progress: {
  26843. type: "f",
  26844. value: 0
  26845. },
  26846. considerOcclusion: {
  26847. type: "i",
  26848. value: r.fancierTransition
  26849. },
  26850. highlightPanoSelection: {
  26851. type: "i",
  26852. value: 0
  26853. },
  26854. useThirdPano: {
  26855. type: "i",
  26856. value: r.useThirdPano
  26857. },
  26858. pano0Map: {
  26859. type: "t",
  26860. value: null
  26861. },
  26862. pano0Depth: {
  26863. type: "t",
  26864. value: null
  26865. },
  26866. pano0Position: {
  26867. type: "v3",
  26868. value: new n.Vector3
  26869. },
  26870. pano0Matrix: {
  26871. type: "m4",
  26872. value: new n.Matrix4
  26873. },
  26874. pano0Weight: {
  26875. type: "f",
  26876. value: r.transition.pano0Weight
  26877. },
  26878. pano1Map: {
  26879. type: "t",
  26880. value: null
  26881. },
  26882. pano1Depth: {
  26883. type: "t",
  26884. value: null
  26885. },
  26886. pano1Position: {
  26887. type: "v3",
  26888. value: new n.Vector3
  26889. },
  26890. pano1Matrix: {
  26891. type: "m4",
  26892. value: new n.Matrix4
  26893. },
  26894. pano1Weight: {
  26895. type: "f",
  26896. value: r.transition.pano1Weight
  26897. },
  26898. pano2Map: {
  26899. type: "t",
  26900. value: null
  26901. },
  26902. pano2Depth: {
  26903. type: "t",
  26904. value: null
  26905. },
  26906. pano2Position: {
  26907. type: "v3",
  26908. value: new n.Vector3
  26909. },
  26910. pano2Matrix: {
  26911. type: "m4",
  26912. value: new n.Matrix4
  26913. },
  26914. pano2Weight: {
  26915. type: "f",
  26916. value: r.transition.pano2Weight
  26917. }
  26918. },
  26919. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26920. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26921. },
  26922. customDepth: {
  26923. uniforms: {
  26924. panoPosition: {
  26925. type: "v3",
  26926. value: new n.Vector3
  26927. }
  26928. },
  26929. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26930. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26931. },
  26932. skysphere: {
  26933. uniforms: {
  26934. radius: {
  26935. type: "f",
  26936. value: 0
  26937. }
  26938. },
  26939. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26940. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26941. },
  26942. tagDisc: {
  26943. uniforms: {
  26944. opacity: {
  26945. type: "f",
  26946. value: 0
  26947. },
  26948. color: {
  26949. type: "c",
  26950. value: new n.Color
  26951. },
  26952. bg: {
  26953. type: "t",
  26954. value: null
  26955. },
  26956. mask: {
  26957. type: "t",
  26958. value: null
  26959. }
  26960. },
  26961. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26962. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26963. }
  26964. }
  26965. }
  26966. , {
  26967. "./settings": 166,
  26968. three: 217
  26969. }],
  26970. 168: [function (e, t, i) {
  26971. (function (i) {
  26972. "use strict";
  26973. var n = e("three")
  26974. , r = (e("url"),
  26975. e("./util/ajax"))
  26976. , o = e("./settings")
  26977. , a = e("./util/logger")
  26978. , s = e("./util/math")
  26979. , l = e("./util/showcase")
  26980. , c = e("./objects/Panorama")
  26981. , h = new a(i)
  26982. , u = e("./model/Model")
  26983. , d = e("./shaders")
  26984. , p = e("./util/transitions")
  26985. , f = e("./objects/Chunk")
  26986. , g = e("./objects/Reticule")
  26987. , m = e("./objects/Skybox")
  26988. , v = e("./objects/Floor")
  26989. , A = e("./cameras/DollhouseCamera")
  26990. , y = e("./cameras/FloorplanCamera")
  26991. , C = e("./cameras/PanoramaCamera")
  26992. , I = e("./controls/DollhouseControls")
  26993. , E = e("./controls/FloorplanControls")
  26994. , b = e("./controls/PanoramaControls");
  26995. n.ImageUtils.crossOrigin = o.crossOrigin,
  26996. t.exports = {
  26997. shaders: d,
  26998. transitions: p,
  26999. Model: u,
  27000. Chunk: f,
  27001. Floor: v,
  27002. Skybox: m,
  27003. Reticule: g,
  27004. Panorama: c,
  27005. DollhouseCamera: A,
  27006. FloorplanCamera: y,
  27007. PanoramaCamera: C,
  27008. DollhouseControls: I,
  27009. FloorplanControls: E,
  27010. PanoramaControls: b,
  27011. getModel: function (e) {
  27012. if (!e.url)
  27013. throw 'getModel(): missing parameter "url"';
  27014. e.autoload = void 0 === e.autoload || e.autoload;
  27015. var t = l.parseSidUrl(e.url);
  27016. e.urlBase = t.urlBase,
  27017. e.urlModel = t.urlModel,
  27018. e.urlFiles = t.urlFiles;
  27019. var i = this._getPlatformError();
  27020. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27021. this._loadModel().then(this._buildModel.bind(this)))
  27022. },
  27023. _getPlatformError: function () {
  27024. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27025. },
  27026. _loadModel: function () {
  27027. return r.get(this.options.urlModel, {
  27028. responseType: "json",
  27029. prefetchFrom: "model",
  27030. auth: l.getAuthorizationHeader()
  27031. }).then(null, function () {
  27032. return h.warn("Model loading failed at initial metadata load"),
  27033. "loading-failed"
  27034. })
  27035. },
  27036. _buildModel: function (e) {
  27037. e = l.normalizeModeldata(e, s);
  27038. var t = new u(this.options, e);
  27039. return this.options.autoload ? t.load(!0) : $.when(t)
  27040. }
  27041. }
  27042. }
  27043. ).call(this, "/js/showcase.js")
  27044. }
  27045. , {
  27046. "./cameras/DollhouseCamera": 5,
  27047. "./cameras/FloorplanCamera": 6,
  27048. "./cameras/PanoramaCamera": 7,
  27049. "./controls/DollhouseControls": 10,
  27050. "./controls/FloorplanControls": 11,
  27051. "./controls/PanoramaControls": 13,
  27052. "./model/Model": 139,
  27053. "./objects/Chunk": 144,
  27054. "./objects/Floor": 146,
  27055. "./objects/Panorama": 148,
  27056. "./objects/Reticule": 149,
  27057. "./objects/Skybox": 152,
  27058. "./settings": 166,
  27059. "./shaders": 167,
  27060. "./util/ajax": 181,
  27061. "./util/logger": 189,
  27062. "./util/math": 190,
  27063. "./util/showcase": 193,
  27064. "./util/transitions": 195,
  27065. three: 217,
  27066. url: 208
  27067. }],
  27068. 169: [function (e, t, i) {
  27069. "use strict";
  27070. function n() {
  27071. var e = {
  27072. renderTarget: null,
  27073. inUse: !1,
  27074. size: -1,
  27075. pano: null
  27076. };
  27077. return e
  27078. }
  27079. function r(e) {
  27080. M.push(e)
  27081. }
  27082. function o(e) {
  27083. var t = n();
  27084. return t.inUse = !0,
  27085. t.size = e,
  27086. r(t),
  27087. t
  27088. }
  27089. function a(e) {
  27090. for (var t = 0; t < M.length; t++) {
  27091. var i = M[t];
  27092. if (!i.inUse && i.size === e)
  27093. return i.inUse = !0,
  27094. i
  27095. }
  27096. return null
  27097. }
  27098. function s(e) {
  27099. for (var t = 0; t < M.length; t++) {
  27100. var i = M[t];
  27101. if (i.renderTarget === e)
  27102. return i.inUse = !1,
  27103. !0
  27104. }
  27105. return !1
  27106. }
  27107. function l() {
  27108. this.tileDirectory = {},
  27109. this.activeRenderTargetDescriptors = {},
  27110. this.activePanos = [],
  27111. this.panoLODDescriptors = {},
  27112. this.panoDescriptors = {},
  27113. this.tileTrees = {},
  27114. this.sceneRenderer = null,
  27115. this.tileDownloader = null,
  27116. this.forceQueue = [],
  27117. this.uploadQueues = {},
  27118. this.uploadInterval = null,
  27119. this.uploadIntervalCancelled = !1,
  27120. this.usingTileOverlay = !1,
  27121. this.overlayTilesLoaded = !1,
  27122. this.overlayTileBase = null,
  27123. this.overlayTilesBasic = {},
  27124. this.overlayTilesEnhanced = {},
  27125. this.zoomRenderTarget = null,
  27126. this.zoomPano = null,
  27127. this.zoomingActive = !1,
  27128. this.zoomPanoId = null,
  27129. this.zoomPanoRenderingDisabled = !1,
  27130. this.direction = new h.Vector3,
  27131. this.initTime = -1,
  27132. this.maxBaseUploadsPerFrame = x,
  27133. this.maxNonBaseUploadsPerFrame = T
  27134. }
  27135. function c() {
  27136. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27137. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27138. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27139. }
  27140. var h = e("three")
  27141. , u = e("../exception/BasicException")
  27142. , d = e("../settings")
  27143. , p = e("../enum/PanoSizeClass")
  27144. , f = (e("../objects/Panorama"),
  27145. e("../enum/PanoRendererEvents"))
  27146. , g = e("../enum/SceneRendererEvents")
  27147. , m = e("../enum/TileDownloaderEvents")
  27148. , v = e("../enum/Vectors")
  27149. , A = (e("../enum/GLCubeFaces"),
  27150. e("../objects/Panorama"),
  27151. e("./TileTree"))
  27152. , y = (e("./TileDownloader"),
  27153. e("./TilePrioritizer"))
  27154. , C = e("./TileUtils")
  27155. , p = e("../enum/PanoSizeClass")
  27156. , I = (e("../util/browser"),
  27157. e("../util/panorama"))
  27158. , E = e("events").EventEmitter
  27159. , b = !1
  27160. , w = d.tiling.uploadIntervalDelay
  27161. , _ = d.tiling.initialIntervalDelay
  27162. , T = d.tiling.maxNonBaseUploadsPerFrame
  27163. , x = d.tiling.maxBaseUploadsPerFrame
  27164. , S = {
  27165. Base: 0,
  27166. Remaining: 1
  27167. }
  27168. , M = [];
  27169. l.prototype = Object.create(E.prototype),
  27170. l.prototype.init = function (e, t, i) {
  27171. this.sceneRenderer = e,
  27172. this.tileDownloader = t,
  27173. this.qualityManager = i,
  27174. this.bindEvents(),
  27175. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27176. this.initTime = performance.now()
  27177. }
  27178. ,
  27179. l.prototype.getActivePanoTextures = function (e) {
  27180. e = e || [];
  27181. for (var t = 0; t < M.length; t++) {
  27182. var i = M[t];
  27183. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27184. }
  27185. }
  27186. ,
  27187. l.prototype.hasQueuedTiles = function () {
  27188. var e = this.peekNextFromUploadQueue();
  27189. return null !== e && void 0 !== e
  27190. }
  27191. ,
  27192. l.prototype.getActiveRenderTargetDescriptor = function (e) {
  27193. return this.activeRenderTargetDescriptors[e]
  27194. }
  27195. ,
  27196. l.prototype.setActiveRenderTargetDescriptor = function (e, t) {
  27197. this.activeRenderTargetDescriptors[e] = t
  27198. }
  27199. ,
  27200. l.prototype.loadOverlayTiles = function () {
  27201. if (0 !== d.tiling.overlayStyle) {
  27202. var e = 0
  27203. , t = function (t, n, r) {
  27204. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27205. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27206. e++,
  27207. e === i.length && (this.overlayTilesLoaded = !0)
  27208. }
  27209. .bind(this)
  27210. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27211. i.forEach(function (e) {
  27212. this.tileDownloader.loadImage(e[0], 0, e[1])
  27213. }
  27214. .bind(this)),
  27215. this.usingTileOverlay = !0
  27216. } else
  27217. this.usingTileOverlay = !1
  27218. }
  27219. ,
  27220. l.prototype.bindEvents = function () {
  27221. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27222. }
  27223. ,
  27224. l.prototype.setupZoomRenderTarget = function () {
  27225. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27226. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27227. return;
  27228. var e = this.zoomRenderTarget;
  27229. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27230. e) {
  27231. var t = e.width
  27232. , i = this.zoomRenderTarget.width;
  27233. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27234. e.texture.dispose(),
  27235. e.texture.loaded = !1,
  27236. e.texture.version = 0,
  27237. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27238. e.texture = null
  27239. }
  27240. this.zoomPanoRenderingDisabled = !1
  27241. } else
  27242. this.zoomPanoRenderingDisabled = !0
  27243. }
  27244. ,
  27245. l.prototype.enableUltraHighQualityMode = function (e) {
  27246. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27247. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27248. this.tileDownloader.testDownload(t, C.TILE_SIZE, function (t) {
  27249. t && (this.qualityManager.enableUltraHighQualityMode(),
  27250. this.setupZoomRenderTarget(),
  27251. e())
  27252. }
  27253. .bind(this))
  27254. }
  27255. }
  27256. ,
  27257. l.prototype.activateTiledPano = function (e, t, i) {
  27258. i && this.clearAllQueuedUploads();
  27259. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27260. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27261. this.linkAllTilesAndNodes(e);
  27262. var r = this.getActiveRenderTargetDescriptor(e.id)
  27263. , l = t;
  27264. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27265. !r || l !== r.size) {
  27266. if (r && s(r.renderTarget),
  27267. r = a(l),
  27268. !r) {
  27269. var c = this.initTiledPano(l, !1);
  27270. r = o(c.width),
  27271. r.renderTarget = c
  27272. }
  27273. r.pano = e,
  27274. this.resetPanoDescriptor(e.id),
  27275. this.resetPanoLODDescriptors(e.id),
  27276. this.resetRenderStatus(e.id, !0, !0)
  27277. }
  27278. this.setActiveRenderTargetDescriptor(e.id, r);
  27279. var h = i ? 0 : 1;
  27280. return this.updateActivePanos(e, h),
  27281. r.renderTarget
  27282. }
  27283. ,
  27284. l.prototype.deactivateTiledPano = function (e) {
  27285. var t = this.getActiveRenderTargetDescriptor(e.id);
  27286. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27287. this.setActiveRenderTargetDescriptor(e.id, null);
  27288. var i = this.getUploadQueueForPano(e.id);
  27289. this.clearUploadQueue(i),
  27290. this.updateActivePanos()
  27291. }
  27292. ,
  27293. l.prototype.updateActivePanos = function () {
  27294. var e = [];
  27295. return function (t, i) {
  27296. e.length = 0;
  27297. for (var n = 0; n < this.activePanos.length; n++) {
  27298. t && e.length === i && e.push(t);
  27299. var r = this.activePanos[n]
  27300. , o = this.getActiveRenderTargetDescriptor(r.id);
  27301. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27302. }
  27303. t && i >= e.length && e.push(t),
  27304. this.activePanos.length = 0,
  27305. this.activePanos.push.apply(this.activePanos, e)
  27306. }
  27307. }(),
  27308. l.prototype.getActivePanoCount = function () {
  27309. return this.activePanos.length
  27310. }
  27311. ,
  27312. l.prototype.resetRenderStatus = function (e, t, i, n) {
  27313. var r = null;
  27314. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27315. for (var o = function (e, n, r, o) {
  27316. i && (n.tile.zoomUploaded = !1),
  27317. t && (n.tile.uploaded = !1)
  27318. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27319. var s = this.getTileTree(e, a);
  27320. s.breadthFirst({
  27321. callback: o.bind(this, a),
  27322. minLevel: r
  27323. })
  27324. }
  27325. }
  27326. ,
  27327. l.prototype.copyBaseRenderStatusToZoomed = function (e) {
  27328. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) {
  27329. t.tile.zoomUploaded = t.tile.uploaded,
  27330. t.zoomCovered = t.covered
  27331. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27332. var r = this.getTileTree(e, n);
  27333. r.breadthFirst({
  27334. callback: i.bind(this, n),
  27335. maxLevel: t
  27336. })
  27337. }
  27338. }
  27339. ,
  27340. l.prototype.renderPanoTiles = function () {
  27341. var e = [];
  27342. return function (t, i, n, r) {
  27343. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27344. i = i || this.direction || v.FORWARD;
  27345. var o = this.getActiveRenderTargetDescriptor(t);
  27346. if (!this.isRenderTargetDescriptorValid(o))
  27347. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27348. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27349. var s = this.getTileTree(t, a);
  27350. e.length = 0,
  27351. s.breadthFirst({
  27352. saveVisited: e
  27353. });
  27354. for (var l = 0; l < e.length; l++) {
  27355. var c = e[l];
  27356. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27357. }
  27358. }
  27359. this.updateDirection(i)
  27360. }
  27361. }(),
  27362. l.prototype.isRenderTargetDescriptorValid = function (e) {
  27363. return e && e.renderTarget
  27364. }
  27365. ,
  27366. l.prototype.isPanoActive = function (e) {
  27367. var t = this.getActiveRenderTargetDescriptor(e);
  27368. return this.isRenderTargetDescriptorValid(t)
  27369. }
  27370. ,
  27371. l.prototype.isPanoZoomed = function (e) {
  27372. return this.zoomingActive && this.zoomPanoId === e
  27373. }
  27374. ,
  27375. l.prototype.initTileTree = function (e, t, i) {
  27376. var n = this.tileTrees[e];
  27377. n || (n = [],
  27378. this.tileTrees[e] = n);
  27379. var r = n[t];
  27380. if (!r) {
  27381. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27382. r = new A(C.TILE_SIZE, o),
  27383. n[t] = r
  27384. }
  27385. }
  27386. ,
  27387. l.prototype.getTileTree = function (e, t) {
  27388. var i = this.tileTrees[e];
  27389. if (!i)
  27390. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27391. var n = i[t];
  27392. if (!n)
  27393. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27394. return n
  27395. }
  27396. ,
  27397. l.prototype.initTiledPano = function (e, t) {
  27398. var i = this.sceneRenderer.renderer
  27399. , n = (i.context,
  27400. new h.WebGLRenderTargetCube(e, e, {
  27401. stencilBuffer: !1
  27402. }))
  27403. , r = new h.CubeTexture([]);
  27404. n.texture = r,
  27405. r.image = [null, null, null, null, null, null],
  27406. r.flipY = !0,
  27407. t ? (r.generateMipmaps = !0,
  27408. r.magFilter = h.LinearFilter,
  27409. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27410. r.magFilter = h.LinearFilter,
  27411. r.minFilter = h.LinearFilter),
  27412. r.format = h.RGBAFormat,
  27413. i.setRenderTarget(n),
  27414. i.setRenderTarget(null);
  27415. var o = i.properties.get(r);
  27416. return o.__image__webglTextureCube = o.__webglTexture,
  27417. n
  27418. }
  27419. ,
  27420. l.prototype.getUploadQueueForPano = function (e) {
  27421. var t = this.uploadQueues[e];
  27422. return t || (t = [],
  27423. this.uploadQueues[e] = t),
  27424. t
  27425. }
  27426. ,
  27427. l.prototype.isTileUploaded = function (e) {
  27428. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27429. }
  27430. ,
  27431. l.prototype.setUploaded = function (e, t) {
  27432. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27433. }
  27434. ,
  27435. l.prototype.queueTileUpload = function (e, t, i) {
  27436. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27437. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27438. var r = this.getUploadQueueForPano(e.panoId);
  27439. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27440. e.uploadQueued = !0,
  27441. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27442. }
  27443. }
  27444. ,
  27445. l.prototype.shoulPushToFrontOfQueue = function (e) {
  27446. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27447. }
  27448. ,
  27449. l.prototype.getTopUploadQueue = function () {
  27450. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27451. for (var n = 0; n < this.activePanos.length; n++)
  27452. if (e = this.activePanos[n],
  27453. t = this.getUploadQueueForPano(e.id),
  27454. t.length > 0)
  27455. switch (i) {
  27456. case S.Base:
  27457. if (0 === t[0].level)
  27458. return t;
  27459. break;
  27460. case S.Remaining:
  27461. return t
  27462. }
  27463. return null
  27464. }
  27465. ,
  27466. l.prototype.getNextFromUploadQueue = function () {
  27467. var e = function (e) {
  27468. var t = e.shift();
  27469. return t.uploadQueued = !1,
  27470. t
  27471. };
  27472. return function () {
  27473. if (this.forceQueue.length > 0)
  27474. return e(this.forceQueue);
  27475. var t = this.getTopUploadQueue();
  27476. return t && t.length > 0 ? e(t) : null
  27477. }
  27478. }(),
  27479. l.prototype.peekNextFromUploadQueue = function () {
  27480. if (this.forceQueue.length > 0)
  27481. return this.forceQueue[0];
  27482. var e = this.getTopUploadQueue();
  27483. return e && e.length > 0 ? e[0] : null
  27484. }
  27485. ,
  27486. l.prototype.clearAllQueuedUploads = function () {
  27487. this.clearAllUploadQueues(null, 0)
  27488. }
  27489. ,
  27490. l.prototype.clearAllQueuedUploadsForPano = function (e) {
  27491. this.clearAllUploadQueues(e, 0)
  27492. }
  27493. ,
  27494. l.prototype.clearAllUploadQueues = function (e, t) {
  27495. if (e)
  27496. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27497. this.clearUploadQueue(this.forceQueue, t, e);
  27498. else {
  27499. for (var i = 0; i < this.activePanos.length; i++) {
  27500. var n = this.activePanos[i];
  27501. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27502. }
  27503. this.clearUploadQueue(this.forceQueue, t)
  27504. }
  27505. }
  27506. ,
  27507. l.prototype.clearUploadQueue = function (e, t, i) {
  27508. void 0 !== t && null !== t || (t = 0);
  27509. for (var n = 0; n < e.length;) {
  27510. var r = e[n];
  27511. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27512. e.splice(n, 1)) : n++
  27513. }
  27514. }
  27515. ,
  27516. l.prototype.refreshUploadInterval = function () {
  27517. var e = null;
  27518. return function (t) {
  27519. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27520. null !== t && void 0 !== t || (t = w),
  27521. b || (t = _),
  27522. this.uploadInterval = window.setTimeout(e, t),
  27523. this.uploadIntervalDelay = t)
  27524. }
  27525. }(),
  27526. l.prototype.update = function () {
  27527. var e = performance.now()
  27528. , t = 0;
  27529. return function () {
  27530. this.uploadIntervalCancelled = !0,
  27531. window.clearTimeout(this.uploadInterval),
  27532. this.uploadInterval = null;
  27533. var i = performance.now() - e;
  27534. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27535. e = performance.now()),
  27536. t++
  27537. }
  27538. }(),
  27539. l.prototype.updateUploadQueue = function (e, t) {
  27540. e || (e = 1);
  27541. for (var i = 0, n = 0; ;) {
  27542. if (n >= t || i >= e)
  27543. break;
  27544. var r = this.getNextFromUploadQueue();
  27545. if (!r)
  27546. break;
  27547. if (0 !== r.level ? i++ : n++,
  27548. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27549. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27550. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27551. }
  27552. }
  27553. }
  27554. ,
  27555. l.prototype.updateDirection = function (e) {
  27556. if (e = e || this.direction) {
  27557. this.direction = e;
  27558. for (var t = 0; t < this.activePanos.length; t++) {
  27559. var i = this.activePanos[t]
  27560. , n = this.getUploadQueueForPano(i.id);
  27561. y.sortPanoTiles(n, i, this.direction)
  27562. }
  27563. }
  27564. }
  27565. ,
  27566. l.prototype.uploadTile = function () {
  27567. var e = {}
  27568. , t = (new h.Vector4,
  27569. d.tiling.overlayStyle);
  27570. //var failHistory = {};
  27571. return function (i, n) {
  27572. var r = i.panoId
  27573. , o = i.image
  27574. , a = i.tileSize
  27575. , s = i.panoSize
  27576. , l = i.tileIndex
  27577. , c = (i.faceTileIndex,
  27578. i.totalTiles)
  27579. , u = (i.face,
  27580. i.tileX)
  27581. , d = i.tileY
  27582. , p = !0
  27583. , g = !1
  27584. , m = (this.getPanoDescriptor(r),
  27585. this.getPanoLODDescriptor(r, s))
  27586. , v = this.getActiveRenderTargetDescriptor(r)
  27587. , A = v.renderTarget
  27588. , y = v.size;
  27589. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27590. y = this.qualityManager.getMaxZoomPanoSize()),
  27591. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27592. g = !1),
  27593. n || (this.anyUploaded(i.node) && (p = !1,
  27594. g = !0),
  27595. this.isTileUploaded(i) && (p = !1,
  27596. g = !1)),
  27597. p) {
  27598. /* if(failHistory[''+r+s+l]){
  27599. console.log('uploadTile retry', r, s, l)
  27600. }
  27601. console.log('uploadTile 成功', r, s, l)
  27602. */
  27603. var C = u * a
  27604. , I = d * a
  27605. , E = a / s * y
  27606. , b = C / s * y
  27607. , w = I / s * y;
  27608. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27609. var _ = e[a];
  27610. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27611. 1 === t || 2 === t) {
  27612. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27613. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27614. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27615. } else
  27616. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27617. m.uploadCount++,
  27618. this.emit(f.TileRenderSuccess, r, s, l, c),
  27619. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27620. this.setUploaded(i, !0),
  27621. this.addCoverageForNode(i.node)
  27622. } else {
  27623. this.setUploaded(i, !1);
  27624. //console.log('uploadTile 失败', r, s, l)
  27625. //failHistory[''+r+s+l] = true;
  27626. }
  27627. return i.uploadAttempted || (m.uploadAttempts++,
  27628. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27629. i.uploadAttempted = !0,
  27630. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27631. g
  27632. }
  27633. }(),
  27634. l.prototype.linkTileAndNode = function (e, t) {
  27635. t.tile = e,
  27636. e.node = t
  27637. }
  27638. ,
  27639. l.prototype.linkAllTilesAndNodes = function (e) {
  27640. for (var t = function (t, i, n, r, o) {
  27641. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27642. this.linkTileAndNode(a, n)
  27643. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27644. var n = this.getTileTree(e.id, i);
  27645. n.breadthFirst({
  27646. callback: t.bind(this, n, i)
  27647. })
  27648. }
  27649. }
  27650. ,
  27651. l.prototype.anyUploaded = function (e) {
  27652. if (!e)
  27653. return !1;
  27654. if (e.tile && this.isTileUploaded(e.tile))
  27655. return !0;
  27656. if (e.children)
  27657. for (var t = 0; t < e.children.length; t++) {
  27658. var i = e.children[t];
  27659. if (this.anyUploaded(i))
  27660. return !0
  27661. }
  27662. return !1
  27663. }
  27664. ,
  27665. l.prototype.setNodeCovered = function (e, t) {
  27666. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27667. }
  27668. ,
  27669. l.prototype.isNodeCovered = function (e) {
  27670. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27671. }
  27672. ,
  27673. l.prototype.addCoverageForNode = function (e) {
  27674. if (this.setNodeCovered(e, !0),
  27675. e.parent && e.covered) {
  27676. var t = e.parent;
  27677. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27678. }
  27679. }
  27680. ,
  27681. l.prototype.calcFullCoverage = function (e) {
  27682. var t = !1;
  27683. if (e.children)
  27684. for (var i = 0; i < e.children.length; i++) {
  27685. var n = e.children[i];
  27686. t = t || this.calcFullCoverage(n)
  27687. }
  27688. e.covered = e.tile.uploaded || t
  27689. }
  27690. ,
  27691. l.prototype.nodeSubcovered = function (e) {
  27692. if (!e.children)
  27693. return !1;
  27694. for (var t = 0; t < e.children.length; t++)
  27695. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27696. return !1;
  27697. return !0
  27698. }
  27699. ,
  27700. l.prototype.resetPanoDescriptor = function (e) {
  27701. this.getPanoDescriptor(e)
  27702. }
  27703. ,
  27704. l.prototype.getPanoDescriptor = function (e) {
  27705. var t = this.panoDescriptors[e];
  27706. return t || (t = {},
  27707. this.panoDescriptors[e] = t),
  27708. t
  27709. }
  27710. ,
  27711. l.prototype.resetPanoLODDescriptors = function (e) {
  27712. var t = this.getPanoLODDescriptors(e);
  27713. for (var i in t)
  27714. if (t.hasOwnProperty(i)) {
  27715. var n = t[i];
  27716. n.uploadCount = 0,
  27717. n.uploadAttempts = 0
  27718. }
  27719. }
  27720. ,
  27721. l.prototype.getPanoLODDescriptor = function (e, t) {
  27722. var i = this.getPanoLODDescriptors(e)
  27723. , n = i[t];
  27724. return n || (n = {
  27725. uploadCount: 0,
  27726. uploadAttempts: 0
  27727. },
  27728. i[t] = n),
  27729. n
  27730. }
  27731. ,
  27732. l.prototype.getPanoLODDescriptors = function (e) {
  27733. var t = this.panoLODDescriptors[e];
  27734. return t || (t = {},
  27735. this.panoLODDescriptors[e] = t),
  27736. t
  27737. }
  27738. ,
  27739. l.prototype.onTileDownloaded = function (e) {
  27740. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27741. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27742. if (i.downloaded = !0,
  27743. i.image = e.image,
  27744. i.panoSize = e.panoSize,
  27745. i.tileX = e.tileX,
  27746. i.tileY = e.tileY,
  27747. i.totalTiles = e.totalTiles,
  27748. i.tileIndex = e.tileIndex,
  27749. i.faceTileIndex = e.faceTileIndex,
  27750. i.face = e.face,
  27751. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27752. i.panoId = e.panoId,
  27753. i.tileSize = e.tileSize,
  27754. i.direction = (new h.Vector3).copy(e.direction),
  27755. i.node = null,
  27756. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27757. this.isPanoActive(i.panoId)) {
  27758. var n = this.getTileTree(i.panoId, i.face)
  27759. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27760. this.linkTileAndNode(i, r),
  27761. this.queueTileUpload(i, !0)
  27762. }
  27763. }
  27764. ,
  27765. l.prototype.getTileDirectoryEntry = function (e, t, i, n) {
  27766. var r = this.tileDirectory[e];
  27767. r || (r = {},
  27768. this.tileDirectory[e] = r);
  27769. var o = 16384 * t + 1024 * i + n
  27770. , a = r[o];
  27771. return a || (a = {
  27772. downloaded: !1,
  27773. uploaded: !1,
  27774. zoomUploaded: !1
  27775. },
  27776. r[o] = a),
  27777. a._key = e + ":" + t + ":" + i + ":" + n,
  27778. a._tileKey = o,
  27779. a
  27780. }
  27781. ,
  27782. l.prototype.setZoomingActive = function (e, t, i) {
  27783. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27784. this.zoomPanoId = t.id,
  27785. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27786. }
  27787. ,
  27788. l.prototype.updateZoomedPanoFromBase = function (e) {
  27789. if (!this.zoomPanoRenderingDisabled) {
  27790. var t = this.getActiveRenderTargetDescriptor(e.id);
  27791. if (t && t.renderTarget) {
  27792. var i = this.qualityManager.getMaxZoomPanoSize()
  27793. , n = t.renderTarget
  27794. , r = t.size;
  27795. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27796. this.copyBaseRenderStatusToZoomed(e.id)
  27797. }
  27798. }
  27799. }
  27800. ,
  27801. t.exports = l
  27802. }
  27803. , {
  27804. "../enum/GLCubeFaces": 25,
  27805. "../enum/PanoRendererEvents": 35,
  27806. "../enum/PanoSizeClass": 36,
  27807. "../enum/SceneRendererEvents": 43,
  27808. "../enum/TileDownloaderEvents": 45,
  27809. "../enum/Vectors": 50,
  27810. "../exception/BasicException": 55,
  27811. "../objects/Panorama": 148,
  27812. "../settings": 166,
  27813. "../util/browser": 182,
  27814. "../util/panorama": 191,
  27815. "./TileDownloader": 171,
  27816. "./TilePrioritizer": 172,
  27817. "./TileTree": 173,
  27818. "./TileUtils": 174,
  27819. events: 202,
  27820. three: 217
  27821. }],
  27822. 170: [function (e, t, i) {
  27823. "use strict";
  27824. function n(e, t, i) {
  27825. this.maxNavPanoSize = -1,
  27826. this.maxZoomPanoSize = -1,
  27827. this.devicePixelDensity = e,
  27828. this.deviceScreenSize = t,
  27829. this.clientBandwidth = i,
  27830. this.panoSizeClassMap = {},
  27831. this.useHighResolutionPanos = !0,
  27832. this.useUltraHighResolutionPanos = !1,
  27833. this.modelHasUltraHighPanos = !1
  27834. }
  27835. var r = e("../enum/PanoSizeClass")
  27836. , o = e("../settings")
  27837. , a = e("../util/browser")
  27838. , s = e("../constants")
  27839. , l = e("../util/showcase")
  27840. , c = e("../enum/ModelManagerEvents");
  27841. n.prototype.init = function (e) {
  27842. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27843. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27844. this.highSize = this.getPanoSize(r.HIGH),
  27845. this.standardSize = this.getPanoSize(r.STANDARD),
  27846. this.baseSize = this.getPanoSize(r.BASE),
  27847. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27848. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27849. this.updateMaximums(),
  27850. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27851. }
  27852. ,
  27853. n.prototype.updateFromModel = function (e) {
  27854. this.updateHighResolutionSettings(e),
  27855. this.updateUltraHighResolutionSettings(e)
  27856. }
  27857. ,
  27858. n.prototype.updateHighResolutionSettings = function (e) {
  27859. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27860. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27861. //this.useHighResolutionPanos = !0;
  27862. //----------------------e n d -----------------------------------------------------------------
  27863. this.updateMaximums()
  27864. }
  27865. ,
  27866. n.prototype.updateUltraHighResolutionSettings = function (e) {
  27867. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27868. this.updateMaximums()
  27869. }
  27870. ,
  27871. n.prototype.enableUltraHighQualityMode = function () {
  27872. this.modelHasUltraHighPanos = !0,
  27873. this.updateUltraHighResolutionSettings(null)
  27874. }
  27875. ,
  27876. n.prototype.ultraHighQualityModeEnabled = function () {
  27877. return this.modelHasUltraHighPanos
  27878. }
  27879. ,
  27880. n.prototype.onModelChanged = function (e) {
  27881. this.updateFromModel(e.model),
  27882. this.updateMaximums()
  27883. }
  27884. ,
  27885. n.prototype.updateMaximums = function () {
  27886. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27887. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27888. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27889. }
  27890. ,
  27891. n.prototype.buildPanoSizeClassMap = function () {
  27892. this.panoSizeClassMap[r.BASE] = 512,
  27893. this.panoSizeClassMap[r.STANDARD] = 1024,
  27894. this.panoSizeClassMap[r.HIGH] = 2048,
  27895. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27896. }
  27897. ,
  27898. n.prototype.getPanoSize = function (e) {
  27899. return this.panoSizeClassMap[e]
  27900. }
  27901. ,
  27902. n.prototype.getMaxPossiblePanoSize = function () {
  27903. return this.getPanoSize(r.ULTRAHIGH)
  27904. }
  27905. ,
  27906. n.prototype.getMaxPanoSize = function () {
  27907. return this.maxZoomPanoSize
  27908. }
  27909. ,
  27910. n.prototype.getMaxNavPanoSize = function () {
  27911. return this.maxNavPanoSize
  27912. }
  27913. ,
  27914. n.prototype.getMaxZoomPanoSize = function () {
  27915. return this.maxZoomPanoSize
  27916. }
  27917. ,
  27918. n.prototype.detectMaxNavPanoSizeClass = function () {
  27919. if (settings.mobileNavHigh) return r.HIGH //改
  27920. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27921. }
  27922. ,
  27923. n.prototype.detectMaxNavPanoSize = function () {
  27924. var e = this.detectMaxNavPanoSizeClass();
  27925. return this.getPanoSize(e)
  27926. }
  27927. ,
  27928. n.prototype.detectMaxZoomPanoSize = function () {
  27929. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27930. }
  27931. ,
  27932. t.exports = n
  27933. }
  27934. , {
  27935. "../constants": 8,
  27936. "../enum/ModelManagerEvents": 33,
  27937. "../enum/PanoSizeClass": 36,
  27938. "../settings": 166,
  27939. "../util/browser": 182,
  27940. "../util/showcase": 193
  27941. }],
  27942. 171: [function (e, t, i) {
  27943. (function (i) {
  27944. "use strict";
  27945. function n(e) {
  27946. this.panos = null,
  27947. this.retryMinimumTime = 1e4,
  27948. this.urls = null,
  27949. this.panoLoadCallbacks = {},
  27950. this.downloadDescriptors = {},
  27951. this.priorityQueue = [],
  27952. this.forceQueue = [],
  27953. this.activeDownloads = [],
  27954. this.qualityManager = null,
  27955. this.tilePrioritizer = null,
  27956. this.refreshInterval = null,
  27957. this.processPriorityQueue = !1,
  27958. this.concurrentDownloads = e.concurrentDownloads || 1,
  27959. this.downloadTestResults = {}
  27960. }
  27961. var r = e("three")
  27962. , o = (e("../enum/Viewmode"),
  27963. e("../settings"))
  27964. , a = (e("../objects/Panorama"),
  27965. e("../util/logger"))
  27966. , s = (e("../enum/Vectors"),
  27967. e("../enum/PanoSizeClass"),
  27968. e("../enum/TileDownloaderEvents"))
  27969. , l = e("./TilePrioritizer")
  27970. , c = e("./TileUtils")
  27971. , h = (e("../enum/GLCubeFaces"),
  27972. e("../enum/DownloadStatus"))
  27973. , u = e("../util/panorama")
  27974. , d = e("../util/ajax")
  27975. , p = e("../ab")
  27976. , f = e("events").EventEmitter
  27977. , g = (new a(i),
  27978. Object.freeze({
  27979. Testing: 1,
  27980. Success: 2,
  27981. Fail: 3
  27982. }));
  27983. n.prototype = Object.create(f.prototype),
  27984. n.IDLE_REFRESH_DELAY = 500,
  27985. n.ACTIVE_REFRESH_DELAY = 16,
  27986. n.DOWNLOAD_RETRIES = 4,
  27987. n.prototype.init = function (e) {
  27988. this.qualityManager = e
  27989. }
  27990. ,
  27991. n.prototype.setUrls = function (e) {
  27992. this.urls = e
  27993. }
  27994. ,
  27995. n.prototype.setPanoData = function (e, t, i) {
  27996. this.panos = e,
  27997. this.imagePanos = t,
  27998. this.panoGroupId = i
  27999. }
  28000. ,
  28001. n.prototype.start = function () {
  28002. this.refreshUpdateInterval(0)
  28003. }
  28004. ,
  28005. n.prototype.stop = function () {
  28006. window.cancel(this.refreshInterval)
  28007. }
  28008. ,
  28009. n.prototype.refreshUpdateInterval = function (e) {
  28010. e || (e = 0),
  28011. this.refreshInterval = window.setTimeout(function () {
  28012. var e = this.update();
  28013. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28014. }
  28015. .bind(this), e)
  28016. }
  28017. ,
  28018. n.prototype.update = function () {
  28019. var e = this.forceQueue.length > 0;
  28020. return this.processQueueForDownloading(this.forceQueue),
  28021. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28022. this.priorityQueue.length > 0 && (e = !0),
  28023. this.processQueueForDownloading(this.priorityQueue)),
  28024. e
  28025. }
  28026. ,
  28027. n.prototype.forceQueueTilesForPano = function () {
  28028. var e = []
  28029. , t = [];
  28030. return function (i, n, r, o, a, s) {
  28031. e.length = 0;
  28032. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28033. var p = u[d];
  28034. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28035. }
  28036. if (r && e.length > 0) {
  28037. l.sortPanoTiles(e, i, r),
  28038. t.length = 0,
  28039. c.matchingTilesInDirection(i, n, r, o, a, t);
  28040. for (var f = 0, g = function (e) {
  28041. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28042. }; f < e.length;) {
  28043. var m = e[f]
  28044. , v = t.findIndex(g);
  28045. v < 0 ? e.splice(f, 1) : f++
  28046. }
  28047. }
  28048. for (var A = 0; A < e.length; A++)
  28049. this.forceQueue.push(e[A]);
  28050. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28051. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28052. s && this.processQueueForDownloading(this.forceQueue, !0)
  28053. }
  28054. }(),
  28055. n.prototype.clearForceQueue = function () {
  28056. this.clearQueue(this.forceQueue)
  28057. }
  28058. ,
  28059. n.prototype.queuePrioritizedTilesForPanos = function (e) {
  28060. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28061. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28062. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28063. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28064. }
  28065. ,
  28066. n.prototype.clearQueue = function (e) {
  28067. this.setStatusForAllDescriptors(e, h.None),
  28068. e.length = 0
  28069. }
  28070. ,
  28071. n.prototype.clearFromQueue = function (e, t, i) {
  28072. for (var n = 0; n < e.length; n++) {
  28073. var r = e[n];
  28074. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28075. }
  28076. }
  28077. ,
  28078. n.prototype.setStatusForAllDescriptors = function (e, t) {
  28079. for (var i = 0; i < e.length; i++) {
  28080. var n = e[i];
  28081. n && (n.status = t)
  28082. }
  28083. }
  28084. ,
  28085. n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) {
  28086. for (var i = 0; i < e.length; i++) {
  28087. var n = e[i];
  28088. n && (n.status !== t ? n.status = t : e[i] = null)
  28089. }
  28090. }
  28091. ,
  28092. n.prototype.getTileDownloadDescriptors = function (e, t) {
  28093. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28094. , n = i[t];
  28095. return n || (n = this.buildDownloadDescriptorArray(t),
  28096. i[t] = n,
  28097. this.initTileDownloadDescriptors(n, e, t)),
  28098. n
  28099. }
  28100. ,
  28101. n.prototype.getAllTileDownloadDescriptorsForPano = function (e) {
  28102. var t = this.downloadDescriptors[e.id];
  28103. return t || (t = {},
  28104. this.downloadDescriptors[e.id] = t),
  28105. t
  28106. }
  28107. ,
  28108. n.prototype.processQueueForDownloading = function (e, t) {
  28109. if (this.cleanupActiveDownloads(),
  28110. this.activeDownloads.length < this.concurrentDownloads || t)
  28111. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28112. var o = e.shift();
  28113. o && (this.startDownload(o),
  28114. n++)
  28115. }
  28116. }
  28117. ,
  28118. n.prototype.testDownload = function (e, t, i) {
  28119. var n = this.downloadTestResults[e];
  28120. if (n)
  28121. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28122. this.downloadTestResults[e] = g.Testing;
  28123. var r = this.panos.list[0]
  28124. , o = this.getTileUrl(r.id, e, t, 0)
  28125. , a = function (t) {
  28126. this.downloadTestResults[e] = g.Success,
  28127. i(!0)
  28128. }
  28129. .bind(this)
  28130. , s = function () {
  28131. this.downloadTestResults[e] = g.Fail,
  28132. i(!1)
  28133. }
  28134. .bind(this);
  28135. this.loadImage(o, 0, a, s)
  28136. }
  28137. ,
  28138. n.prototype.startDownload = function (e) {
  28139. e.status = h.Downloading;
  28140. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28141. this.activeDownloads.push(e),
  28142. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28143. }
  28144. ,
  28145. n.prototype.downloadFailed = function (e, t) { }
  28146. ,
  28147. n.prototype.downloadComplete = function (e, t) {
  28148. if (e.panoGroupId === this.panoGroupId) {
  28149. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28150. e.status = h.Downloaded,
  28151. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28152. var n = {
  28153. panoId: e.pano.id,
  28154. image: t,
  28155. tileSize: e.tileSize,
  28156. panoSize: e.panoSize,
  28157. tileIndex: e.tileIndex,
  28158. faceTileIndex: e.faceTileIndex,
  28159. totalTiles: e.totalTiles,
  28160. face: e.face,
  28161. tileX: e.tileX,
  28162. tileY: e.tileY,
  28163. direction: e.direction
  28164. };
  28165. e.image = t,
  28166. this.emit(s.TileDownloadSuccess, n),
  28167. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28168. panoId: e.pano.id,
  28169. tileSize: e.tileSize,
  28170. panoSize: e.panoSize
  28171. },
  28172. this.emit(s.PanoDownloadComplete, n),
  28173. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28174. }
  28175. }
  28176. ,
  28177. n.prototype.cleanupActiveDownloads = function () {
  28178. var e = [];
  28179. return function () {
  28180. e.length = 0;
  28181. for (var t = 0; t < this.activeDownloads.length; t++) {
  28182. var i = this.activeDownloads[t];
  28183. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28184. }
  28185. this.activeDownloads.length = 0,
  28186. this.activeDownloads.push.apply(this.activeDownloads, e)
  28187. }
  28188. }(),
  28189. n.prototype.isPanoDownloaded = function (e, t) {
  28190. var i = this.getTileDownloadDescriptors(e, t);
  28191. if (i.length <= 0)
  28192. return !1;
  28193. for (var n = 0; n < i.length; n++) {
  28194. var r = i[n];
  28195. if (r.status !== h.Downloaded)
  28196. return !1
  28197. }
  28198. return !0
  28199. }
  28200. ,
  28201. n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) {
  28202. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28203. this.panoLoadCallbacks[o] = {
  28204. onLoad: i,
  28205. onFail: n,
  28206. onProgress: r
  28207. }
  28208. }
  28209. ,
  28210. n.prototype.getPanoLoadCallbacks = function (e, t) {
  28211. var i = e.id + ":" + t;
  28212. return this.panoLoadCallbacks[i]
  28213. }
  28214. ,
  28215. n.prototype.buildDownloadDescriptorArray = function (e) {
  28216. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28217. var r = this.buildDownloadDescriptor();
  28218. i.push(r)
  28219. }
  28220. return i
  28221. }
  28222. ,
  28223. n.prototype.buildDownloadDescriptor = function () {
  28224. var e = {
  28225. panoGroupId: null,
  28226. pano: null,
  28227. panoSize: -1,
  28228. tileSize: -1,
  28229. tileIndex: -1,
  28230. totalTiles: -1,
  28231. faceTileIndex: -1,
  28232. status: h.None,
  28233. url: null,
  28234. image: null,
  28235. direction: new r.Vector3,
  28236. face: -1,
  28237. cubeFace: -1,
  28238. tileX: -1,
  28239. tileY: -1
  28240. };
  28241. return e
  28242. }
  28243. ,
  28244. n.prototype.initTileDownloadDescriptors = function (e, t, i) {
  28245. for (var n = 0; n < e.length; n++) {
  28246. var r = e[n];
  28247. this.initTileDownloadDescriptor(r, t, i, n)
  28248. }
  28249. }
  28250. ,
  28251. n.prototype.initTileDownloadDescriptor = function (e, t, i, n) {
  28252. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28253. e.face = c.getFaceForTile(i, n),
  28254. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28255. e.panoGroupId = this.panoGroupId,
  28256. e.pano = t,
  28257. e.panoSize = i,
  28258. e.tileSize = r,
  28259. e.tileIndex = n,
  28260. e.totalTiles = c.getTileCountForSize(i),
  28261. e.status = h.None,
  28262. e.image = null,
  28263. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28264. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28265. }
  28266. ,
  28267. n.prototype.getTileUrl = function () {
  28268. var e = {
  28269. 256: "256",
  28270. 512: "512",
  28271. 1024: "1k",
  28272. 2048: "2k",
  28273. 4096: "4k"
  28274. }
  28275. , t = {
  28276. face: -1,
  28277. faceTileIndex: -1,
  28278. tileX: -1,
  28279. tileY: -1
  28280. };
  28281. return function (i, n, r, a) {
  28282. c.getTileLocation(n, a, t);
  28283. var s = Math.floor(n / r)
  28284. , l = s * s
  28285. , h = Math.floor(a / l)
  28286. , u = "";
  28287. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28288. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28289. return d = p.changeIfTileGenerating(d)
  28290. }
  28291. }(),
  28292. n.prototype.loadImage = function (e, t, i, n) {
  28293. d.getImage(e, t).then(function (e) {
  28294. i(e)
  28295. }).fail(n)
  28296. }
  28297. ,
  28298. t.exports = n
  28299. }
  28300. ).call(this, "/js/tile/TileDownloader.js")
  28301. }
  28302. , {
  28303. "../ab": 3,
  28304. "../enum/DownloadStatus": 24,
  28305. "../enum/GLCubeFaces": 25,
  28306. "../enum/PanoSizeClass": 36,
  28307. "../enum/TileDownloaderEvents": 45,
  28308. "../enum/Vectors": 50,
  28309. "../enum/Viewmode": 51,
  28310. "../objects/Panorama": 148,
  28311. "../settings": 166,
  28312. "../util/ajax": 181,
  28313. "../util/logger": 189,
  28314. "../util/panorama": 191,
  28315. "./TilePrioritizer": 172,
  28316. "./TileUtils": 174,
  28317. events: 202,
  28318. three: 217
  28319. }],
  28320. 172: [function (e, t, i) {
  28321. (function (i) {
  28322. "use strict";
  28323. function n(e, t, i, o, a) {
  28324. this.qualityManager = e,
  28325. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28326. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28327. this.baseSize = t,
  28328. this.standardSize = i,
  28329. this.highSize = o,
  28330. this.ultraHighSize = a,
  28331. this.priorityCriteria = new n.PriorityCriteria(null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1))
  28332. }
  28333. var r = e("three")
  28334. , o = (e("../enum/Viewmode"),
  28335. e("../settings"),
  28336. e("../settings"),
  28337. e("../objects/Panorama"))
  28338. , a = e("../util/logger")
  28339. , s = (e("../enum/Vectors"),
  28340. e("../enum/PanoSizeClass"),
  28341. e("../enum/ModelManagerEvents"),
  28342. e("../enum/GLCubeFaces"),
  28343. e("../enum/DownloadStatus"))
  28344. , l = (e("../util/browser"),
  28345. e("./TileUtils"))
  28346. , c = e("../util/math")
  28347. , h = (e("events").EventEmitter,
  28348. new a(i),
  28349. Object.freeze({
  28350. None: 0,
  28351. DirectionalFOV: 1
  28352. }));
  28353. n.PriorityCriteria = function (e, t, i, n, o) {
  28354. this.pano = e,
  28355. this.cameraPosition = (new r.Vector3).copy(t),
  28356. this.cameraDir = (new r.Vector3).copy(i),
  28357. this.panoSpaceDir = (new r.Vector3).copy(n),
  28358. this.upcomingPanos = o,
  28359. this.copy = function (e) {
  28360. this.pano = e.pano,
  28361. this.cameraPosition.copy(e.cameraPosition),
  28362. this.cameraDir.copy(e.cameraDir),
  28363. this.panoSpaceDir.copy(e.panoSpaceDir),
  28364. this.upcomingPanos = o
  28365. }
  28366. ,
  28367. this.zoomingActive = !1
  28368. }
  28369. ,
  28370. n.DIRECTIONAL_FOV = 180,
  28371. n.DIRECTIONAL_FOV_NARROW = 120,
  28372. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28373. n.MAX_SCORED_PANOS_TOADD = 2,
  28374. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28375. n.DIRECTION_SCORE_STRICTNESS = .75,
  28376. n.appendQueue = function (e, t) {
  28377. if (e && t)
  28378. for (var i = 0; i < t.length; i++)
  28379. e.push(t[i])
  28380. }
  28381. ,
  28382. n.prototype.updateCriteria = function (e, t, i, n) {
  28383. this.priorityCriteria.pano = e,
  28384. this.priorityCriteria.cameraPosition.copy(t),
  28385. this.priorityCriteria.cameraDir.copy(i),
  28386. this.priorityCriteria.upcomingPanos = n,
  28387. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28388. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28389. }
  28390. ,
  28391. n.prototype.filterAndPrioritize = function () {
  28392. var e = []
  28393. , t = []
  28394. , i = [];
  28395. return function (r, o, a) {
  28396. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28397. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28398. var s = this.baseSize
  28399. , l = this.standardSize
  28400. , c = this.highSize
  28401. , h = this.ultraHighSize;
  28402. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28403. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28404. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28405. i.length = 0,
  28406. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28407. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28408. n.appendQueue(r, i),
  28409. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28410. i.length = 0,
  28411. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28412. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28413. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28414. n.appendQueue(r, i),
  28415. i.length = 0,
  28416. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28417. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28418. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28419. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28420. n.appendQueue(r, i),
  28421. this.queueTilesForPanos(r, e, a, s)
  28422. }
  28423. }(),
  28424. n.prototype.canDownloadSize = function (e) {
  28425. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28426. }
  28427. ,
  28428. n.prototype.populateNeighborPanos = function (e, t, i) {
  28429. i = i || [],
  28430. i.length = 0;
  28431. var n = t.getNeighbours(e);
  28432. for (var r in n)
  28433. if (n.hasOwnProperty(r)) {
  28434. var o = t.get(r);
  28435. i.push(o)
  28436. }
  28437. return i
  28438. }
  28439. ,
  28440. n.prototype.populateScoredPanos = function (e, t, i, r, a) {
  28441. i = i || [],
  28442. i.length = 0;
  28443. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28444. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28445. , c = t.sortByScore(s, l);
  28446. if (c)
  28447. for (var h = 0; h < c.length && h < a; h++) {
  28448. var u = c[h].pano;
  28449. i.push(u)
  28450. }
  28451. return i
  28452. }
  28453. ,
  28454. n.prototype.queueTilesForPanos = function (e, t, i, n, r) {
  28455. for (var o = 0, a = 0; a < t.length; a++) {
  28456. var s = t[a]
  28457. , l = this.queueTilesForPano(e, i, s, n);
  28458. if (o += l > 0 ? 1 : 0,
  28459. r && o >= r)
  28460. break
  28461. }
  28462. return o
  28463. }
  28464. ,
  28465. n.prototype.queueTilesForPano = function () {
  28466. var e = {
  28467. filter: h.None
  28468. };
  28469. return function (t, i, n, r) {
  28470. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28471. }
  28472. }(),
  28473. n.prototype.queueTilesForPanosInDirection = function () {
  28474. var e = new r.Vector3;
  28475. return function (t, i, n, r, o, a, s, l) {
  28476. for (var h = 0, u = 0; u < n.length; u++) {
  28477. var d = n[u];
  28478. e.copy(d.position),
  28479. e.sub(o),
  28480. e.normalize();
  28481. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28482. , f = c.getFOVDotThreshold(s);
  28483. if (p >= f) {
  28484. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28485. if (h += g > 0 ? 1 : 0,
  28486. l && h >= l)
  28487. break
  28488. }
  28489. }
  28490. return h
  28491. }
  28492. }(),
  28493. n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) {
  28494. for (var l = 0, c = 0; c < i.length; c++) {
  28495. var h = i[c]
  28496. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28497. if (l += u > 0 ? 1 : 0,
  28498. s && l >= s)
  28499. break
  28500. }
  28501. return l
  28502. }
  28503. ,
  28504. n.prototype.queueTilesInDirectionForPano = function () {
  28505. var e = {
  28506. filter: h.DirectionalFOV,
  28507. direction: new r.Vector3,
  28508. fov: 60
  28509. }
  28510. , t = new r.Vector3;
  28511. return function (i, n, r, o, a, s, c) {
  28512. return t.copy(s),
  28513. l.getRelativeDirection(r.quaternion, t),
  28514. e.direction.copy(t),
  28515. e.fov = c,
  28516. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28517. }
  28518. }(),
  28519. n.prototype.filterAndQueueTileDownloadDescriptors = function () {
  28520. var e = [];
  28521. return function (t, i, n, r, o) {
  28522. var a = i.getTileDownloadDescriptors(n, r);
  28523. e.length = 0,
  28524. this.filterTileDownloadDescriptors(n, a, e, o);
  28525. for (var s = 0, l = 0; l < e.length; l++) {
  28526. var c = e[l];
  28527. c && (t.push(c),
  28528. s++)
  28529. }
  28530. return s
  28531. }
  28532. }(),
  28533. n.prototype.filterTileDownloadDescriptors = function () {
  28534. new r.Vector3;
  28535. return function (e, t, i, n) {
  28536. var r, o;
  28537. switch (n.filter) {
  28538. case h.DirectionalFOV:
  28539. for (r = 0; r < t.length; r++)
  28540. o = t[r],
  28541. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28542. break;
  28543. default:
  28544. for (r = 0; r < t.length; r++)
  28545. o = t[r],
  28546. i.push(o)
  28547. }
  28548. for (r = 0; r < i.length; r++)
  28549. o = i[r],
  28550. this.canIncludeDescriptor(o) || (i[r] = null)
  28551. }
  28552. }(),
  28553. n.prototype.canIncludeDescriptor = function (e) {
  28554. return e.status !== s.Downloading && e.status !== s.Downloaded
  28555. }
  28556. ,
  28557. n.prototype.canIncludePano = function (e, t) {
  28558. return !e.isLoaded(t)
  28559. }
  28560. ,
  28561. n.getFOVDotThreshold = function (e) {
  28562. return Math.cos(r.Math.degToRad(e / 2))
  28563. }
  28564. ;
  28565. var u = function () {
  28566. var e = function e(t, i) {
  28567. var n = e._panoSpaceDir
  28568. , r = e._fovThreshold
  28569. , o = e._fovThresholdNarrow
  28570. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28571. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28572. return t._dot = a,
  28573. i._dot = s,
  28574. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28575. };
  28576. return e._panoSpaceDir = new r.Vector3,
  28577. e._fovThreshold = -1,
  28578. e._fovThresholdNarrow = -1,
  28579. e
  28580. }();
  28581. n.sortPanoTiles = function (e, t, i) {
  28582. u._panoSpaceDir.copy(i),
  28583. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28584. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28585. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28586. e.sort(u)
  28587. }
  28588. ,
  28589. n.insertSortedPanoTile = function (e, t, i, r) {
  28590. u._panoSpaceDir.copy(r),
  28591. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28592. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28593. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28594. for (var o = -1, a = 0; a < e.length; a++) {
  28595. var s = u(t, e[a]);
  28596. if (s <= 0) {
  28597. o = a;
  28598. break
  28599. }
  28600. }
  28601. if (o === -1)
  28602. e[e.length] = t;
  28603. else {
  28604. for (var h = e.length; h > o; h--)
  28605. e[h] = e[h - 1];
  28606. e[o] = t
  28607. }
  28608. }
  28609. ,
  28610. n.prototype.setZoomingActive = function (e) {
  28611. e !== this.zoomingActive && (this.zoomingActive = e)
  28612. }
  28613. ,
  28614. t.exports = n
  28615. }
  28616. ).call(this, "/js/tile/TilePrioritizer.js")
  28617. }
  28618. , {
  28619. "../enum/DownloadStatus": 24,
  28620. "../enum/GLCubeFaces": 25,
  28621. "../enum/ModelManagerEvents": 33,
  28622. "../enum/PanoSizeClass": 36,
  28623. "../enum/Vectors": 50,
  28624. "../enum/Viewmode": 51,
  28625. "../objects/Panorama": 148,
  28626. "../settings": 166,
  28627. "../util/browser": 182,
  28628. "../util/logger": 189,
  28629. "../util/math": 190,
  28630. "./TileUtils": 174,
  28631. events: 202,
  28632. three: 217
  28633. }],
  28634. 173: [function (e, t, i) {
  28635. "use strict";
  28636. function n(e, t) {
  28637. this.levels = t,
  28638. this.tileSize = e,
  28639. this.root = null,
  28640. this.allNodes = [],
  28641. a(this)
  28642. }
  28643. function r(e, t) {
  28644. this.tree = e,
  28645. this.parent = t,
  28646. this.children = [],
  28647. this.id = ++u
  28648. }
  28649. function o(e, t, i, r, a, s, l, h) {
  28650. if (e) {
  28651. l = l || n.TraversalType.PreOrder;
  28652. var u = r * c + i;
  28653. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28654. s && s.push(e)),
  28655. e.children && 0 !== e.children.length) {
  28656. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28657. for (var g = 0; g < c; g++)
  28658. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28659. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28660. s && s.push(e))
  28661. }
  28662. }
  28663. }
  28664. function a(e) {
  28665. e.root = s(e, null, 0)
  28666. }
  28667. function s(e, t, i) {
  28668. if (i > e.levels)
  28669. return null;
  28670. var n = new r(e, t);
  28671. e.allNodes.push(n);
  28672. for (var o = 0; o < h; o++)
  28673. n.children[o] = s(e, n, i + 1);
  28674. return n
  28675. }
  28676. function l(e, t, i, n, r) {
  28677. if (!e)
  28678. return null;
  28679. if (0 === i)
  28680. return e;
  28681. if (!e.children || 0 === e.children.length)
  28682. return null;
  28683. var o = Math.pow(c, i)
  28684. , a = o / c
  28685. , s = n % a
  28686. , h = r % a
  28687. , u = Math.floor(r / a)
  28688. , d = Math.floor(n / a)
  28689. , p = u * c + d
  28690. , f = e.children[p];
  28691. return l(f, t + 1, i - 1, s, h)
  28692. }
  28693. var c = (e("three"),
  28694. e("./TileUtils"),
  28695. e("../objects/Panorama"),
  28696. e("../util/panorama"),
  28697. e("events").EventEmitter,
  28698. 2)
  28699. , h = c * c;
  28700. n.TraversalType = Object.freeze({
  28701. PreOrder: 0,
  28702. PostOrder: 1
  28703. });
  28704. var u = 0;
  28705. n.getLevelCountForSize = function (e, t) {
  28706. var i = 0;
  28707. for (t < e && (t = e); ;) {
  28708. if (t /= c,
  28709. t < e)
  28710. break;
  28711. i++
  28712. }
  28713. return i
  28714. }
  28715. ,
  28716. n.getSizeForLevel = function (e, t) {
  28717. return Math.pow(c, t) * e
  28718. }
  28719. ,
  28720. n.prototype.getSubNode = function (e, t, i) {
  28721. (!t || e < this.tileSize) && (t = 0),
  28722. (!i || e < this.tileSize) && (i = 0),
  28723. e < this.tileSize && (e = this.tileSize);
  28724. var r = n.getLevelCountForSize(this.tileSize, e)
  28725. , o = l(this.root, 0, r, t, i);
  28726. return o
  28727. }
  28728. ,
  28729. n.prototype.breadthFirst = function (e) {
  28730. e = e || {};
  28731. var t = !!e.nullLevelEnd
  28732. , i = e.maxLevel
  28733. , n = e.minLevel
  28734. , r = e.callback
  28735. , o = e.saveVisited
  28736. , a = []
  28737. , s = {}
  28738. , l = 0
  28739. , c = 0;
  28740. for (a.push(this.root),
  28741. a.push(s); a.length > 0 && !(i && l > i);) {
  28742. var h = a.shift();
  28743. if (h === s)
  28744. (!n || l >= n) && (r && t && r(null),
  28745. o && t && o.push(null)),
  28746. a.length > 0 && a.push(s),
  28747. l++,
  28748. c = 0;
  28749. else {
  28750. if (h.children)
  28751. for (var u = 0; u < h.children.length; u++) {
  28752. var d = h.children[u];
  28753. d && a.push(h.children[u])
  28754. }
  28755. var p = this.getFaceIndexFromNode(h);
  28756. (!n || l >= n) && (r && r(h, l, p),
  28757. o && o.push(h)),
  28758. c++
  28759. }
  28760. }
  28761. }
  28762. ,
  28763. n.prototype.getFaceIndexFromNode = function (e) {
  28764. if (!e)
  28765. return -1;
  28766. for (var t = 1, i = e, n = 0, r = 0; ;) {
  28767. var o = i.parent;
  28768. if (!o)
  28769. break;
  28770. for (var a = -1, s = 0; s < o.children.length; s++)
  28771. o.children[s] === i && (a = s);
  28772. var l = a % c
  28773. , h = Math.floor(a / c);
  28774. n = l * t + n,
  28775. r = h * t + r,
  28776. t *= c,
  28777. i = o
  28778. }
  28779. return r * t + n
  28780. }
  28781. ,
  28782. n.prototype.depthFirst = function (e, t, i) {
  28783. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28784. }
  28785. ,
  28786. t.exports = n
  28787. }
  28788. , {
  28789. "../objects/Panorama": 148,
  28790. "../util/panorama": 191,
  28791. "./TileUtils": 174,
  28792. events: 202,
  28793. three: 217
  28794. }],
  28795. 174: [function (e, t, i) {
  28796. "use strict";
  28797. var n = e("../enum/GLCubeFaces")
  28798. , r = e("../util/MathLight")
  28799. , o = {};
  28800. o.TILE_SIZE = 512,
  28801. o.FACES_PER_PANO = 6,
  28802. o.LocationOnTile = {
  28803. Center: 0,
  28804. UpperLeft: 1,
  28805. UpperRight: 2,
  28806. LowerRight: 3,
  28807. LowerLeft: 4
  28808. },
  28809. o.getTileVector = function () {
  28810. return function (e, t, i, a, s, l, c, h) {
  28811. l = l || o.LocationOnTile.Center;
  28812. var u = e / t
  28813. , d = a / u;
  28814. s = -s + (u - 1);
  28815. var p = s / u
  28816. , f = t / e
  28817. , g = 2 * f
  28818. , m = g / 2
  28819. , v = 2 * d - 1 + m
  28820. , A = 2 * p - 1 + m;
  28821. switch (l) {
  28822. case o.LocationOnTile.UpperLeft:
  28823. v -= m,
  28824. A += m,
  28825. v += c * g;
  28826. break;
  28827. case o.LocationOnTile.UpperRight:
  28828. v += m,
  28829. A += m,
  28830. A -= c * g;
  28831. break;
  28832. case o.LocationOnTile.LowerRight:
  28833. v += m,
  28834. A -= m,
  28835. v -= c * g;
  28836. break;
  28837. case o.LocationOnTile.LowerLeft:
  28838. v -= m,
  28839. A -= m,
  28840. A += c * g;
  28841. break;
  28842. case o.LocationOnTile.Center:
  28843. }
  28844. switch (i) {
  28845. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28846. r.setVector(h, -1, A, -v);
  28847. break;
  28848. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28849. r.setVector(h, 1, A, v);
  28850. break;
  28851. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28852. r.setVector(h, -v, 1, -A);
  28853. break;
  28854. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28855. r.setVector(h, -v, -1, A);
  28856. break;
  28857. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28858. r.setVector(h, -v, A, 1);
  28859. break;
  28860. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28861. r.setVector(h, v, A, -1)
  28862. }
  28863. r.normalize(h)
  28864. }
  28865. }(),
  28866. o.getFaceForTile = function (e, t) {
  28867. var i = o.TILE_SIZE;
  28868. e < o.TILE_SIZE && (i = e);
  28869. var n = Math.floor(e / i)
  28870. , r = n * n;
  28871. return Math.floor(t / r)
  28872. }
  28873. ,
  28874. o.getTileLocation = function (e, t, i) {
  28875. var n = o.TILE_SIZE;
  28876. e < o.TILE_SIZE && (n = e);
  28877. var r = o.getFaceForTile(e, t)
  28878. , a = Math.floor(e / n)
  28879. , s = a * a
  28880. , l = t - r * s;
  28881. i.tileX = l % a,
  28882. i.tileY = Math.floor(l / a),
  28883. i.face = r,
  28884. i.faceTileIndex = l
  28885. }
  28886. ,
  28887. o.getTileCountForSize = function (e) {
  28888. if (e <= o.TILE_SIZE)
  28889. return o.FACES_PER_PANO;
  28890. var t = Math.floor(e / o.TILE_SIZE)
  28891. , i = t * t
  28892. , n = i * o.FACES_PER_PANO;
  28893. return n
  28894. }
  28895. ,
  28896. o.getRelativeDirection = function () {
  28897. var e = new r.Matrix4
  28898. , t = new r.Quaternion;
  28899. return function (i, n) {
  28900. t.copy(i),
  28901. t.inverse(),
  28902. e.makeRotationFromQuaternion(t),
  28903. e.applyToVector3(n),
  28904. r.normalize(n)
  28905. }
  28906. }(),
  28907. o.matchingTilesInDirection = function () {
  28908. var e = new r.Vector3
  28909. , t = new r.Vector3(0, 0, -1)
  28910. , i = new r.Quaternion
  28911. , n = function (e, t) {
  28912. e.push({
  28913. face: t.face,
  28914. faceTileIndex: t.faceTileIndex,
  28915. tileX: t.tileX,
  28916. tileY: t.tileY
  28917. })
  28918. }
  28919. , a = function () {
  28920. var e = {
  28921. face: -1,
  28922. faceTileIndex: -1,
  28923. tileX: -1,
  28924. tileY: -1
  28925. };
  28926. return function (t, i, r) {
  28927. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28928. o.getTileLocation(t, l, e),
  28929. i && !i(e) || (s++,
  28930. r && n(r, e));
  28931. return s
  28932. }
  28933. }();
  28934. return function (n, s, l, c, h, u) {
  28935. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28936. o.getTileCountForSize(s);
  28937. if (!c && !h)
  28938. return a(s, null, u);
  28939. var p = !!h;
  28940. if (h = h || c,
  28941. h = Math.max(0, Math.min(h, 360)),
  28942. c = Math.max(0, Math.min(c, 360)),
  28943. r.copyVector(l, e),
  28944. o.getRelativeDirection(n.quaternion, e),
  28945. p) {
  28946. i.setFromUnitVectors(e, t);
  28947. var f = function (e) {
  28948. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28949. };
  28950. return a(s, f, u)
  28951. }
  28952. var g = function (t) {
  28953. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28954. };
  28955. return a(s, g, u)
  28956. }
  28957. }(),
  28958. o.isTileWithinFrustum = function () {
  28959. var e = new r.Vector3
  28960. , t = 1e-5;
  28961. return function (i, n, a, s, l, c, h, u) {
  28962. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28963. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28964. r.applyQuaternionToVector(c, e),
  28965. e.z >= -t)
  28966. I++;
  28967. else {
  28968. var w = -1 / e.z
  28969. , _ = e.x * w
  28970. , T = e.y * w;
  28971. T > d ? v++ : T < p && A++,
  28972. _ > f ? y++ : _ < g && C++,
  28973. E++
  28974. }
  28975. return A !== E && v !== E && y !== E && C !== E
  28976. }
  28977. }(),
  28978. o.isTileWithinFOV = function () {
  28979. var e = new r.Vector3
  28980. , t = new r.Vector3(0, 1, 0)
  28981. , i = new r.Vector3(1, 0, 0);
  28982. return function (n, a, s, l, c, h, u) {
  28983. var d = o.mapFaceToCubemapFace(s);
  28984. if (r.cross(h, t, i),
  28985. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28986. o.isWithinFOV(e, h, u, null))
  28987. return !0;
  28988. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28989. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28990. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28991. o.isWithinFOV(e, h, u, null))
  28992. return !0;
  28993. g += p
  28994. }
  28995. return !1
  28996. }
  28997. }(),
  28998. o.isWithinFOV = function () {
  28999. var e = new r.Vector3
  29000. , t = new r.Vector3;
  29001. return function (i, n, o, a) {
  29002. if (r.copyVector(i, t),
  29003. a) {
  29004. r.copyVector(a, e),
  29005. r.normalize(e);
  29006. var s = r.dot(e, i);
  29007. e.x *= s,
  29008. e.y *= s,
  29009. e.z *= s,
  29010. r.subVector(t, e)
  29011. }
  29012. var l = o / 2 * r.RADIANS_PER_DEGREE
  29013. , c = Math.cos(l)
  29014. , h = r.dot(t, n);
  29015. return h >= c
  29016. }
  29017. }(),
  29018. o.mapFaceToCubemapFace = function () {
  29019. var e = {
  29020. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29021. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29022. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29023. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29024. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29025. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29026. };
  29027. return function (t) {
  29028. return e[t]
  29029. }
  29030. }(),
  29031. t.exports = o
  29032. }
  29033. , {
  29034. "../enum/GLCubeFaces": 25,
  29035. "../util/MathLight": 176
  29036. }],
  29037. 175: [function (e, t, i) {
  29038. (function (i) {
  29039. "use strict";
  29040. function n() {
  29041. this.list = [],
  29042. this.index = {},
  29043. Object.defineProperty(this, "length", {
  29044. get: function () {
  29045. return this.list.length
  29046. }
  29047. })
  29048. }
  29049. var r = (e("./common"),
  29050. e("./logger"));
  29051. new r(i);
  29052. n.prototype.forEach = function (e) {
  29053. this.list.forEach(e)
  29054. }
  29055. ,
  29056. n.prototype.add = function (e) {
  29057. this.list.push(e),
  29058. this.index[this.getIndex(e)] = e
  29059. }
  29060. ,
  29061. n.prototype.getIndex = function (e) {
  29062. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29063. }
  29064. ,
  29065. n.prototype.extend = function (e) {
  29066. for (var t = 0; t < e.length; t++)
  29067. this.add(e[t])
  29068. }
  29069. ,
  29070. n.prototype.get = function (e) {
  29071. return this.index[e]
  29072. }
  29073. ,
  29074. n.prototype.first = function () {
  29075. return this.list[0]
  29076. }
  29077. ,
  29078. n.prototype.last = function () {
  29079. return this.list[this.list.length - 1]
  29080. }
  29081. ,
  29082. n.prototype.reIndex = function () {
  29083. this.index = {};
  29084. var e = this;
  29085. this.forEach(function (t) {
  29086. e.index[e.getIndex(t)] = t
  29087. })
  29088. }
  29089. ,
  29090. n.prototype.filter = function (e) {
  29091. var t = this.list.filter(e);
  29092. return this.reIndex(),
  29093. t
  29094. }
  29095. ,
  29096. n.prototype.reduce = function (e, t) {
  29097. return this.list.reduce(e, t)
  29098. }
  29099. ,
  29100. n.prototype.sort = function (e) {
  29101. return this.list.sort(e)
  29102. }
  29103. ,
  29104. n.prototype.indexOf = function (e) {
  29105. for (var t = 0; t < this.list.length; ++t)
  29106. if (this.list[t] === e)
  29107. return t;
  29108. return -1
  29109. }
  29110. ,
  29111. t.exports = n
  29112. }
  29113. ).call(this, "/js/util/IndexedCollection.js")
  29114. }
  29115. , {
  29116. "./common": 185,
  29117. "./logger": 189
  29118. }],
  29119. 176: [function (e, t, i) {
  29120. "use strict";
  29121. var n = e("../constants")
  29122. , r = {};
  29123. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29124. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29125. r.Vector3 = function (e, t, i) {
  29126. this.x = e || 0,
  29127. this.y = t || 0,
  29128. this.z = i || 0
  29129. }
  29130. ,
  29131. r.Matrix4 = function () {
  29132. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29133. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29134. }
  29135. ,
  29136. r.Matrix4.prototype = {
  29137. identity: function () {
  29138. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29139. this
  29140. },
  29141. copy: function (e) {
  29142. return this.elements.set(e.elements),
  29143. this
  29144. },
  29145. applyToVector3: function (e) {
  29146. var t = e.x
  29147. , i = e.y
  29148. , n = e.z
  29149. , r = this.elements;
  29150. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29151. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29152. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29153. this
  29154. },
  29155. getInverse: function (e, t) {
  29156. var i = this.elements
  29157. , n = e.elements
  29158. , r = n[0]
  29159. , o = n[1]
  29160. , a = n[2]
  29161. , s = n[3]
  29162. , l = n[4]
  29163. , c = n[5]
  29164. , h = n[6]
  29165. , u = n[7]
  29166. , d = n[8]
  29167. , p = n[9]
  29168. , f = n[10]
  29169. , g = n[11]
  29170. , m = n[12]
  29171. , v = n[13]
  29172. , A = n[14]
  29173. , y = n[15]
  29174. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29175. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29176. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29177. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29178. , w = r * C + o * I + a * E + s * b;
  29179. if (0 === w) {
  29180. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29181. if (t)
  29182. throw new Error(_);
  29183. return console.warn(_),
  29184. this.identity()
  29185. }
  29186. var T = 1 / w;
  29187. return i[0] = C * T,
  29188. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29189. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29190. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29191. i[4] = I * T,
  29192. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29193. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29194. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29195. i[8] = E * T,
  29196. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29197. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29198. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29199. i[12] = b * T,
  29200. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29201. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29202. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29203. this
  29204. },
  29205. makeRotationFromQuaternion: function (e) {
  29206. var t = this.elements
  29207. , i = e.x
  29208. , n = e.y
  29209. , r = e.z
  29210. , o = e.w
  29211. , a = i + i
  29212. , s = n + n
  29213. , l = r + r
  29214. , c = i * a
  29215. , h = i * s
  29216. , u = i * l
  29217. , d = n * s
  29218. , p = n * l
  29219. , f = r * l
  29220. , g = o * a
  29221. , m = o * s
  29222. , v = o * l;
  29223. return t[0] = 1 - (d + f),
  29224. t[4] = h - v,
  29225. t[8] = u + m,
  29226. t[1] = h + v,
  29227. t[5] = 1 - (c + f),
  29228. t[9] = p - g,
  29229. t[2] = u - m,
  29230. t[6] = p + g,
  29231. t[10] = 1 - (c + d),
  29232. t[3] = 0,
  29233. t[7] = 0,
  29234. t[11] = 0,
  29235. t[12] = 0,
  29236. t[13] = 0,
  29237. t[14] = 0,
  29238. t[15] = 1,
  29239. this
  29240. }
  29241. },
  29242. r.Quaternion = function (e, t, i, n) {
  29243. this._x = e || 0,
  29244. this._y = t || 0,
  29245. this._z = i || 0,
  29246. this._w = void 0 !== n ? n : 1
  29247. }
  29248. ,
  29249. r.Quaternion.prototype = {
  29250. get x() {
  29251. return this._x
  29252. },
  29253. set x(e) {
  29254. this._x = e
  29255. },
  29256. get y() {
  29257. return this._y
  29258. },
  29259. set y(e) {
  29260. this._y = e
  29261. },
  29262. get z() {
  29263. return this._z
  29264. },
  29265. set z(e) {
  29266. this._z = e
  29267. },
  29268. get w() {
  29269. return this._w
  29270. },
  29271. set w(e) {
  29272. this._w = e
  29273. },
  29274. copy: function (e) {
  29275. this._x = e.x,
  29276. this._y = e.y,
  29277. this._z = e.z,
  29278. this._w = e.w
  29279. },
  29280. inverse: function () {
  29281. return this.conjugate().normalize()
  29282. },
  29283. conjugate: function () {
  29284. return this._x *= -1,
  29285. this._y *= -1,
  29286. this._z *= -1,
  29287. this
  29288. },
  29289. length: function () {
  29290. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29291. },
  29292. normalize: function () {
  29293. var e = this.length();
  29294. return 0 === e ? (this._x = 0,
  29295. this._y = 0,
  29296. this._z = 0,
  29297. this._w = 1) : (e = 1 / e,
  29298. this._x = this._x * e,
  29299. this._y = this._y * e,
  29300. this._z = this._z * e,
  29301. this._w = this._w * e),
  29302. this
  29303. },
  29304. setFromAxisAngle: function (e, t) {
  29305. var i = t / 2
  29306. , n = Math.sin(i);
  29307. return this._x = e.x * n,
  29308. this._y = e.y * n,
  29309. this._z = e.z * n,
  29310. this._w = Math.cos(i),
  29311. this
  29312. },
  29313. setFromUnitVectors: function () {
  29314. var e, t, i = 1e-6;
  29315. return function (n, o) {
  29316. return void 0 === e && (e = new r.Vector3),
  29317. t = r.dot(n, o) + 1,
  29318. t < i ? (t = 0,
  29319. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29320. this._x = e.x,
  29321. this._y = e.y,
  29322. this._z = e.z,
  29323. this._w = t,
  29324. this.normalize()
  29325. }
  29326. }(),
  29327. multiply: function (e) {
  29328. return this.multiplyQuaternions(this, e)
  29329. },
  29330. premultiply: function (e) {
  29331. return this.multiplyQuaternions(e, this)
  29332. },
  29333. multiplyQuaternions: function (e, t) {
  29334. var i = e._x
  29335. , n = e._y
  29336. , r = e._z
  29337. , o = e._w
  29338. , a = t._x
  29339. , s = t._y
  29340. , l = t._z
  29341. , c = t._w;
  29342. return this._x = i * c + o * a + n * l - r * s,
  29343. this._y = n * c + o * s + r * a - i * l,
  29344. this._z = r * c + o * l + i * s - n * a,
  29345. this._w = o * c - i * a - n * s - r * l,
  29346. this
  29347. }
  29348. },
  29349. r.convertWorkshopVector = function (e) {
  29350. return new r.Vector3(-e.x, e.y, e.z)
  29351. }
  29352. ,
  29353. r.convertWorkshopQuaternion = function (e) {
  29354. return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  29355. }
  29356. ;
  29357. r.convertWorkshopOrthoZoom = function (e) {//xzw
  29358. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29359. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29360. }
  29361. ,
  29362. r.convertWorkshopPanoramaQuaternion = function (e) {
  29363. return new r.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE))
  29364. }
  29365. ,
  29366. r.normalize = function (e) {
  29367. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29368. , i = Math.sqrt(t);
  29369. e.x /= i,
  29370. e.y /= i,
  29371. e.z /= i
  29372. }
  29373. ,
  29374. r.dot = function (e, t) {
  29375. return e.x * t.x + e.y * t.y + e.z * t.z
  29376. }
  29377. ,
  29378. r.cross = function (e, t, i) {
  29379. var n = e.x
  29380. , r = e.y
  29381. , o = e.z;
  29382. i.x = r * t.z - o * t.y,
  29383. i.y = o * t.x - n * t.z,
  29384. i.z = n * t.y - r * t.x
  29385. }
  29386. ,
  29387. r.setVector = function (e, t, i, n) {
  29388. e.x = t,
  29389. e.y = i,
  29390. e.z = n
  29391. }
  29392. ,
  29393. r.copyVector = function (e, t) {
  29394. t.x = e.x,
  29395. t.y = e.y,
  29396. t.z = e.z
  29397. }
  29398. ,
  29399. r.addVector = function (e, t) {
  29400. e.x += t.x,
  29401. e.y += t.y,
  29402. e.z += t.z
  29403. }
  29404. ,
  29405. r.subVector = function (e, t) {
  29406. e.x -= t.x,
  29407. e.y -= t.y,
  29408. e.z -= t.z
  29409. }
  29410. ,
  29411. r.applyQuaternionToVector = function (e, t) {
  29412. var i = t.x
  29413. , n = t.y
  29414. , r = t.z
  29415. , o = e.x
  29416. , a = e.y
  29417. , s = e.z
  29418. , l = e.w
  29419. , c = l * i + a * r - s * n
  29420. , h = l * n + s * i - o * r
  29421. , u = l * r + o * n - a * i
  29422. , d = -o * i - a * n - s * r;
  29423. t.x = c * l + d * -o + h * -s - u * -a,
  29424. t.y = h * l + d * -a + u * -o - c * -s,
  29425. t.z = u * l + d * -s + c * -a - h * -o
  29426. }
  29427. ,
  29428. r.angleBetweenVectors = function (e, t) {
  29429. return Math.acos(r.dot(e, t))
  29430. }
  29431. ,
  29432. t.exports = r
  29433. }
  29434. , {
  29435. "../constants": 8
  29436. }],
  29437. 177: [function (e, t, i) {
  29438. (function (i) {
  29439. "use strict";
  29440. function n(e) {
  29441. this.cache = null,
  29442. this.expires = 0
  29443. }
  29444. function r() {
  29445. this.baseUrl = null,
  29446. this.cache = null,
  29447. this.expires = 0
  29448. }
  29449. function o() {
  29450. this.baseUrl = null,
  29451. this.expires = 0
  29452. }
  29453. function a(e) {
  29454. this.initialLoadingPromise = null,
  29455. this.endpoint = e + "?type=3",
  29456. this.urlContainer = null,
  29457. this.authorizationHeader = h.getAuthorizationHeader(),
  29458. this.containerClasses = [o, r, n]
  29459. }
  29460. var s = e("./ajax")
  29461. , l = e("./logger")
  29462. , c = e("../constants")
  29463. , h = e("./showcase")
  29464. , u = (e("../ab"),
  29465. new l(i));
  29466. n.prototype = {
  29467. version: 1,
  29468. validate: function (e) {
  29469. return "catalog.json" in e && Object.keys(e).length > 0
  29470. },
  29471. update: function (e) {
  29472. return this.cache = e,
  29473. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29474. $.when()
  29475. },
  29476. get: function (e) {
  29477. return this.cache[e]
  29478. }
  29479. },
  29480. r.prototype = {
  29481. version: 2,
  29482. validate: function (e) {
  29483. return "catalog.json" in e && "base.url" in e && Object.keys(e).length > 1
  29484. },
  29485. update: function (e) {
  29486. return this.baseUrl = e["base.url"],
  29487. this.cache = e,
  29488. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29489. $.when()
  29490. },
  29491. get: function (e) {
  29492. var t = this.cache[e];
  29493. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29494. }
  29495. },
  29496. o.prototype = {
  29497. version: 3,
  29498. validate: function (e) {
  29499. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29500. },
  29501. update: function (e) {
  29502. return this.baseUrl = e.templates[0],
  29503. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29504. $.when()
  29505. },
  29506. get: function (e) {
  29507. return this.baseUrl.replace("{{filename}}", e)
  29508. }
  29509. },
  29510. a.prototype = {
  29511. init: function () {
  29512. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function () {
  29513. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29514. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29515. this.refresh().done(function () {
  29516. u.debug("Refreshed")
  29517. }).fail(function () {
  29518. u.error("Failed url refresh, urls might go stale soon")
  29519. }))
  29520. }
  29521. .bind(this), c.signedUrlCheckInterval),
  29522. this.initialLoadingPromise = this.refresh(),
  29523. this.initialLoadingPromise)
  29524. },
  29525. refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧
  29526. e = e || {};
  29527. /*var t = void 0 === e.cache || e.cache;
  29528. return s.get( this.endpoint , { //file
  29529. responseType: "json",
  29530. prefetchFrom: t ? "files" : null,
  29531. cache: t,
  29532. auth: this.authorizationHeader
  29533. }).then(function(e) {
  29534. if (this.urlContainer && this.urlContainer.validate(e))
  29535. return this.urlContainer.update(e);
  29536. for (var i = 0; i < this.containerClasses.length; i++) {
  29537. var n = this.containerClasses[i]
  29538. , r = new n;
  29539. if (r.validate(e))
  29540. return u.info("Using urls version " + r.version),
  29541. this.urlContainer = r,
  29542. this.urlContainer.update(e)
  29543. }
  29544. return t ? this.refresh({
  29545. cache: !1
  29546. }) : $.Deferred().reject("missing-urls")
  29547. }
  29548. .bind(this), function(e) {
  29549. return "loading-failed"
  29550. }) */
  29551. return $.Deferred().resolve();
  29552. },
  29553. get: function (e) {
  29554. //return this.urlContainer.get(e)
  29555. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29556. }
  29557. },
  29558. t.exports = a
  29559. }
  29560. ).call(this, "/js/util/ModelUrls.js")
  29561. }
  29562. , {
  29563. "../ab": 3,
  29564. "../constants": 8,
  29565. "./ajax": 181,
  29566. "./logger": 189,
  29567. "./showcase": 193
  29568. }],
  29569. 178: [function (e, t, i) {
  29570. (function (i) {
  29571. "use strict";
  29572. function n() {
  29573. u.call(this),
  29574. this.neighbourMap = {},
  29575. this.map = null
  29576. }
  29577. var r = e("three")
  29578. , o = e("./common")
  29579. , a = e("../settings")
  29580. , s = e("../objects/Panorama")
  29581. , a = e("../settings")
  29582. , l = e("./aStar")
  29583. , c = e("./logger")
  29584. , h = new c(i)
  29585. , u = e("./IndexedCollection")
  29586. , d = e("./transitions");
  29587. o.inherit(n, u),
  29588. n.prototype.getIndex = function (e) {
  29589. return e.id
  29590. }
  29591. ,
  29592. n.prototype.find = function (e, t) {
  29593. var i = o.filterAll(this.list, e);
  29594. return 0 === i.length ? null : (t && t.forEach(function (e) {
  29595. i = o.stableSort(i, e)
  29596. }),
  29597. i[0])
  29598. }
  29599. ,
  29600. n.prototype.sortByScore = function (e, t) {
  29601. var i = o.filterAll(this.list, e);
  29602. return 0 === i.length ? null : i = i.map(function (e) {
  29603. return {
  29604. pano: e,
  29605. score: t.reduce(function (t, i) {
  29606. return t + i(e)
  29607. }, 0)
  29608. }
  29609. }).sort(function (e, t) {
  29610. return t.score - e.score;
  29611. })
  29612. }
  29613. ,
  29614. n.prototype.lowestByScore = function (e, t, i) {
  29615. return this.findRankedByScore(0, e, t, i)
  29616. }
  29617. ,
  29618. n.prototype.findRankedByScore = function (e, t, i, n) {
  29619. n && (n.candidates = null,
  29620. n.pano = null),
  29621. e || (e = 0);
  29622. var r = this.sortByScore(t, i);
  29623. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29624. n.pano = r[e].pano),
  29625. r[e].pano)
  29626. }
  29627. ,
  29628. n.prototype.showPanoScores = function (e) {
  29629. this.list.forEach(function (e) {
  29630. e.removeTextSprite()
  29631. });
  29632. var t = 6344768;
  29633. e.forEach(function (e) {
  29634. e.pano.addTextSprite(e.score.toFixed(2), t),
  29635. t = 16428055
  29636. })
  29637. }
  29638. ,
  29639. n.prototype.isNeighbour = function (e, t) {
  29640. return this.neighbourMap[e.id][t.id]
  29641. }
  29642. ,
  29643. n.prototype.getNeighbours = function (e) {
  29644. return this.neighbourMap[e.id]
  29645. }
  29646. ,
  29647. n.prototype.setNeighbour = function (e, t, i) {
  29648. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29649. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29650. this.neighbourMap[e.id][e.id] = !0,
  29651. this.neighbourMap[t.id][t.id] = !0,
  29652. this.neighbourMap[e.id][t.id] = i,
  29653. this.neighbourMap[t.id][e.id] = i,
  29654. this.neighbourMap[e.id]
  29655. }
  29656. ,
  29657. n.prototype.findClosest = function (e, t) {
  29658. var i = [s.filters.isPanoAligned()];
  29659. return t && i.push(s.filters.inDirection(e, t, .75)),
  29660. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29661. }
  29662. ,
  29663. n.prototype.dualNeighbors = function (e, t) {
  29664. var i, n = [];
  29665. for (i in this.neighbourMap[e.id])
  29666. this.neighbourMap[t.id][i] && n.push(i);
  29667. return n
  29668. }
  29669. ,
  29670. n.prototype.populate_path_graph = function () {
  29671. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0;
  29672. for (e = 0; e < this.list.length; e += 1) {
  29673. o = this.list[e],
  29674. s = {},
  29675. l = !1,
  29676. i = o.neighbourPanos || o.findNeighourPanos();
  29677. for (t in i)
  29678. if (i[t]) {
  29679. a = this.index[t],
  29680. p.copy(o.floorPosition),
  29681. p.sub(a.floorPosition);
  29682. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29683. , v = (Math.abs(p.y) / Math.max(m, .01),
  29684. Math.max(0, Math.abs(p.y) - .2));
  29685. v > 0 ? (f += 1,
  29686. v = Math.pow(4 * v, 2),
  29687. m = Math.pow(m, 2),
  29688. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29689. n = p.length()),
  29690. s[a.id] = n,
  29691. l = !0
  29692. }
  29693. l ? u[o.id] = s : d += 1
  29694. }
  29695. this.map = u,
  29696. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29697. }
  29698. ,
  29699. n.prototype.aStarSearch = function (e, t) {
  29700. var i = Date.now()
  29701. , n = new l({
  29702. start: e,
  29703. isEnd: function (e) {
  29704. return e === t
  29705. },
  29706. neighbor: function (e) {
  29707. var t = e.neighbourPanos || e.findNeighourPanos()
  29708. , i = [];
  29709. for (var n in t)
  29710. t[n] && i.push(this.index[n]); //add: t[n] &&
  29711. return i
  29712. }
  29713. .bind(this),
  29714. distance: function (e, t) {
  29715. var i = this.map[e.id]
  29716. , n = i[t.id];
  29717. return n
  29718. }
  29719. .bind(this),
  29720. heuristic: function (e, t) {
  29721. return 1
  29722. }
  29723. .bind(this),
  29724. hash: function (e) {
  29725. return e.id
  29726. },
  29727. timeout: 5e3
  29728. });
  29729. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29730. "success" !== n.status)
  29731. return h.debug("Did not find A* path from " + e + " to " + t),
  29732. null;
  29733. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29734. var r = [];
  29735. return n.path.forEach(function (e) {
  29736. r.push(e.id)
  29737. }),
  29738. r
  29739. }
  29740. ,
  29741. n.prototype.includeNodesNearPath = function () {
  29742. var e = new r.Vector3
  29743. , t = new r.Vector3
  29744. , i = new r.Vector3
  29745. , n = new r.Vector3
  29746. , o = new r.Vector3
  29747. , a = new r.Vector3
  29748. , s = new r.Vector3
  29749. , l = new r.Vector3
  29750. , c = []
  29751. , h = new r.Vector3
  29752. , u = new r.Vector3;
  29753. return function (r, d) {
  29754. if (r)
  29755. for (var p = function (e, t, i) {
  29756. return o.copy(t).sub(e),
  29757. o.dot(i)
  29758. }, f = function (e, t) {
  29759. return p(h, e.position, i) - p(h, t.position, i)
  29760. }, g = 0; g < r.length - 1;) {
  29761. var m = r[g]
  29762. , v = r[g + 1]
  29763. , A = this.index[m]
  29764. , y = this.index[v];
  29765. h.copy(A.position),
  29766. u.copy(y.position),
  29767. c.length = 0,
  29768. e.copy(u).sub(h),
  29769. i.copy(e).normalize();
  29770. for (var C = 0; C < this.list.length; C++) {
  29771. var I = this.list[C];
  29772. o.copy(I.position).sub(h);
  29773. var E = o.dot(i);
  29774. if (E > 0) {
  29775. s.copy(i),
  29776. s.multiplyScalar(E),
  29777. a.copy(o),
  29778. a.sub(s);
  29779. var b = a.length();
  29780. if (b < d) {
  29781. t.copy(e).negate(),
  29782. n.copy(t).normalize(),
  29783. l.copy(I.position).sub(u);
  29784. var w = l.dot(n);
  29785. w > 0 && c.push(I)
  29786. }
  29787. }
  29788. }
  29789. if (c.length > 0) {
  29790. c.sort(f);
  29791. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29792. r[_] = r[_ - c.length];
  29793. for (var T = 0; T < c.length; T++)
  29794. r[T + g + 1] = c[T].id
  29795. }
  29796. g += c.length + 1
  29797. }
  29798. }
  29799. }(),
  29800. n.prototype.fadeMarkerOpacity = function (e, t) {
  29801. var i = void 0 === e ? a.panorama.markerOpacity : e
  29802. , n = this.list.findIndex(function (e) {
  29803. return e.marker
  29804. });
  29805. if (!(n < 0)) {
  29806. var r = this.list[n].marker.material.opacity;
  29807. if (r !== e) {
  29808. var o = i - r;
  29809. d.trigger({
  29810. func: function (e, t) {
  29811. var i = r + e * o;
  29812. this.forEach(function (e) {
  29813. e.marker && (e.marker.material.opacity = i)
  29814. })
  29815. }
  29816. .bind(this),
  29817. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29818. name: "_fpm"
  29819. })
  29820. }
  29821. }
  29822. }
  29823. ,
  29824. t.exports = n
  29825. }
  29826. ).call(this, "/js/util/PanoramaCollection.js")
  29827. }
  29828. , {
  29829. "../objects/Panorama": 148,
  29830. "../settings": 166,
  29831. "./IndexedCollection": 175,
  29832. "./aStar": 180,
  29833. "./common": 185,
  29834. "./logger": 189,
  29835. "./transitions": 195,
  29836. three: 217
  29837. }],
  29838. 179: [function (e, t, i) {
  29839. "use strict";
  29840. function n() {
  29841. this.actionSequence = [],
  29842. this.actionSequenceInProgress = !1
  29843. }
  29844. function r(e, t, i, n) {
  29845. s.trackAlways("zoom_" + e, {
  29846. from: t,
  29847. to: i,
  29848. pano: n
  29849. })
  29850. }
  29851. function o(e, t) {
  29852. r("initial", 1, e, t)
  29853. }
  29854. function a(e, t, i) {
  29855. r("followup", e, t, i)
  29856. }
  29857. var s = e("../analytics");
  29858. n.prototype.reset = function (e) {
  29859. this.actionSequenceInProgress = !1,
  29860. this.actionSequence.length = 0
  29861. }
  29862. ,
  29863. n.prototype.addZoomAction = function () {
  29864. var e = null
  29865. , t = null
  29866. , i = !1
  29867. , n = function () {
  29868. if (e = null,
  29869. this.actionSequence.length > 0) {
  29870. var i = this.actionSequence[0].start
  29871. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29872. 1 === i ? o(n, t) : a(i, n, t)
  29873. }
  29874. this.reset()
  29875. };
  29876. return function (r, o, a) {
  29877. if (r !== o) {
  29878. i || (n = n.bind(this),
  29879. i = !0),
  29880. e && (window.clearTimeout(e),
  29881. e = null),
  29882. a === t && this.actionSequenceInProgress || (this.reset(),
  29883. t = a),
  29884. this.actionSequenceInProgress = !0;
  29885. var s = {
  29886. start: r,
  29887. end: o
  29888. };
  29889. this.actionSequence.push(s),
  29890. e = window.setTimeout(n, 150)
  29891. }
  29892. }
  29893. }(),
  29894. t.exports = n
  29895. }
  29896. , {
  29897. "../analytics": 4
  29898. }],
  29899. 180: [function (e, t, i) {
  29900. "use strict";
  29901. function n(e) {
  29902. void 0 === e.timeout && (e.timeout = 1 / 0);
  29903. var t = e.hash || o
  29904. , i = {
  29905. data: e.start,
  29906. g: 0,
  29907. h: e.heuristic(e.start)
  29908. }
  29909. , n = i;
  29910. i.f = i.h;
  29911. var h = new s
  29912. , u = new l(a)
  29913. , d = c();
  29914. u.push(i),
  29915. d.set(t(i.data), i);
  29916. for (var p = new Date; u.size();) {
  29917. if (new Date - p > e.timeout)
  29918. return {
  29919. status: "timeout",
  29920. cost: n.g,
  29921. path: r(n)
  29922. };
  29923. var f = u.pop();
  29924. if (d.delete(t(f.data)),
  29925. e.isEnd(f.data))
  29926. return {
  29927. status: "success",
  29928. cost: f.g,
  29929. path: r(f)
  29930. };
  29931. h.add(t(f.data));
  29932. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29933. var v = g[m];
  29934. if (!h.contains(t(v))) {
  29935. var A = f.g + e.distance(f.data, v)
  29936. , y = d.get(t(v))
  29937. , C = !1;
  29938. if (void 0 === y)
  29939. y = {
  29940. data: v
  29941. },
  29942. d.set(t(v), y);
  29943. else {
  29944. if (y.g < A)
  29945. continue;
  29946. C = !0
  29947. }
  29948. y.parent = f,
  29949. y.g = A,
  29950. y.h = e.heuristic(v),
  29951. y.f = A + y.h,
  29952. y.h < n.h && (n = y),
  29953. C ? u.heapify() : u.push(y)
  29954. }
  29955. }
  29956. }
  29957. return {
  29958. status: "noPath",
  29959. cost: n.g,
  29960. path: r(n)
  29961. }
  29962. }
  29963. function r(e) {
  29964. if (void 0 !== e.parent) {
  29965. var t = r(e.parent);
  29966. return t.push(e.data),
  29967. t
  29968. }
  29969. return [e.data]
  29970. }
  29971. function o(e) {
  29972. return e.toString()
  29973. }
  29974. function a(e, t) {
  29975. return e.f - t.f
  29976. }
  29977. var s = e("Set")
  29978. , l = e("heap")
  29979. , c = e("dict");
  29980. t.exports = n
  29981. }
  29982. , {
  29983. Set: 196,
  29984. dict: 210,
  29985. heap: 211
  29986. }],
  29987. 181: [function (e, t, i) {
  29988. (function (i) {
  29989. "use strict";
  29990. function n(e, t, i) {
  29991. var n = new XMLHttpRequest;
  29992. if (i && "withCredentials" in n)
  29993. n.open(e, t, i);
  29994. else if ("undefined" != typeof XDomainRequest)
  29995. n = new XDomainRequest,
  29996. n.open(e, t);
  29997. else {
  29998. if (i)
  29999. throw "Browser does not support CORS!";
  30000. n.open(e, t)
  30001. }
  30002. return n
  30003. }
  30004. function r(e, t, i) {
  30005. function o() {
  30006. u.warn("Retrying ", t),
  30007. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30008. }
  30009. function a(e, t) {
  30010. var i = e.response;
  30011. if ("json" === t && "object" != typeof i)
  30012. try {
  30013. i = JSON.parse(e.responseText)
  30014. } catch (e) {
  30015. return void c.reject({
  30016. error: "Failed parsing JSON"
  30017. })
  30018. }
  30019. else if ("image/jpeg" === t) {
  30020. var n = new Uint8Array(e.response)
  30021. , r = new Blob([n], {
  30022. type: "image/jpeg"
  30023. })
  30024. , o = URL.createObjectURL(r);
  30025. i = new Image,
  30026. i.src = o,
  30027. i.crossOrigin = "Anonymous",
  30028. i.onload = function () {
  30029. URL.revokeObjectURL(o)
  30030. }
  30031. }
  30032. return i
  30033. }
  30034. var s = n(e, t, !1);
  30035. if (i = i || {},
  30036. i.retries = void 0 !== i.retries ? i.retries : 0,
  30037. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30038. i.responseType)
  30039. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30040. s.responseType = i.responseType;
  30041. else {
  30042. if ("image/jpeg" !== i.responseType)
  30043. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30044. s.responseType = "arraybuffer"
  30045. }
  30046. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30047. i.auth && s.setRequestHeader("Authorization", i.auth),
  30048. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30049. s.setRequestHeader("Content-Type", "application/json")),
  30050. "object" == typeof i.headers)
  30051. for (var l in i.headers)
  30052. s.setRequestHeader(l, i.headers[l]);
  30053. var c = $.Deferred();
  30054. return s.onreadystatechange = function (e) {
  30055. if (4 === this.readyState)
  30056. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30057. i.retries++,
  30058. setTimeout(o, 1e3);
  30059. else if (200 === this.status) {
  30060. var t = a(this, i.responseType);
  30061. c.resolve(t)
  30062. } else
  30063. c.reject(this)
  30064. }
  30065. ,
  30066. s.onprogress = function (e) {
  30067. c.notify(e)
  30068. }
  30069. ,
  30070. s.send(i.data),
  30071. c.promise()
  30072. }
  30073. function o(e) {
  30074. return Object.keys(e).sort().map(function (t) {
  30075. return {
  30076. key: t,
  30077. value: e[t]
  30078. }
  30079. })
  30080. }
  30081. function a(e, t) {
  30082. var i = t.responseType || null
  30083. , n = t.auth || null
  30084. , r = t.prefetchFrom || null
  30085. , a = e + "__" + i + "__" + n + "__" + r;
  30086. return t.headers && o(t.headers).forEach(function (e) {
  30087. a += "__" + e.key + ":" + e.value
  30088. }),
  30089. a
  30090. }
  30091. function s(e, t) {
  30092. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30093. }
  30094. function l(e, t, i) {
  30095. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30096. }
  30097. var c = e("./logger")
  30098. , h = e("../ab")
  30099. , u = new c(i);
  30100. window.URL = window.URL || window.webkitURL,
  30101. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30102. window.DATA = window.DATA || {}
  30103. /* setTimeout(function() {//MP-- xzw delete
  30104. window.MP_REQUEST_CACHE = null,
  30105. window.DATA = {}
  30106. }, 6e4),
  30107. window.onpageshow = function(e) {
  30108. e.persisted && (window.MP_REQUEST_CACHE = null,
  30109. window.DATA = {})
  30110. } */
  30111. ,
  30112. t.exports = {
  30113. get: function (e, t) {
  30114. t = t || {};
  30115. var i = void 0 === t.cache || t.cache;
  30116. if (i) {
  30117. var n = s(e, t);
  30118. if (n)
  30119. return n
  30120. }
  30121. var o;
  30122. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30123. i && l(e, t, o),
  30124. o
  30125. },
  30126. post: function (e, t) {
  30127. return r("POST", e, t)
  30128. },
  30129. patch: function (e, t) {
  30130. return r("PATCH", e, t)
  30131. },
  30132. getImage: function (e, t) {
  30133. function i() {
  30134. u.warn("Retrying ", e),
  30135. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30136. }
  30137. var n = $.Deferred()
  30138. , r = new Image
  30139. , o = this;
  30140. return e = h.changeIfImageOptimzing(e),
  30141. null !== t && void 0 !== t || (t = 3),
  30142. r.onerror = function () {
  30143. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30144. }
  30145. ,
  30146. r.onload = function () {
  30147. n.resolve(r)
  30148. }
  30149. ,
  30150. r.crossOrigin = "anonymous",
  30151. r.src = e,
  30152. n
  30153. }
  30154. }
  30155. }
  30156. ).call(this, "/js/util/ajax.js")
  30157. }
  30158. , {
  30159. "../ab": 3,
  30160. "./logger": 189
  30161. }],
  30162. 182: [function (e, t, i) {
  30163. "use strict";
  30164. function n(e, t) {
  30165. var i = window.navigator.userAgent
  30166. , n = i.match(e);
  30167. return n = n ? n[1].split(t) : [],
  30168. {
  30169. major: parseInt(n[0]) || 0,
  30170. minor: parseInt(n[1]) || 0,
  30171. patch: parseInt(n[2]) || 0
  30172. }
  30173. }
  30174. var r = e("../exception/DeviceMismatchException");
  30175. window.browser = t.exports = {
  30176. isFullscreen: function () {
  30177. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30178. },
  30179. supportsFullscreen: function () {
  30180. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30181. },
  30182. isPointerLocked: function () {
  30183. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30184. },
  30185. requestFullscreen: function (e, t) {
  30186. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30187. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30188. },
  30189. requestPointerLock: function () {
  30190. var e;
  30191. if (document.fullscreenElement)
  30192. e = document.fullscreenElement();
  30193. else if (document.mozFullscreenElement)
  30194. e = document.mozFullscreenElement();
  30195. else if (document.mozFullScreenElement)
  30196. e = document.mozFullScreenElement();
  30197. else {
  30198. if (!document.webkitFullscreenElement)
  30199. return;
  30200. e = document.webkitFullscreenElement()
  30201. }
  30202. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30203. e.requestPointerLock(),
  30204. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30205. },
  30206. exitPointerLock: function () {
  30207. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30208. document.exitPointerLock()
  30209. },
  30210. exitFullscreen: function () {
  30211. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30212. },
  30213. details: function () {
  30214. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30215. return e ? {
  30216. name: e[1],
  30217. version: parseInt(e[2]),
  30218. platform: navigator.platform
  30219. } : {}
  30220. },
  30221. is: function (e) {
  30222. return this.details() && this.details().name === e
  30223. },
  30224. inIframe: function () {
  30225. return window.parent !== window
  30226. },
  30227. aspectRatio: function () {
  30228. var e = $("#player").width() / $("#player").height();
  30229. return isFinite(e) ? e : 0
  30230. },
  30231. userAgent: function () {
  30232. return window.navigator.userAgent
  30233. },
  30234. isMobile: function () {
  30235. var e = navigator.userAgent || navigator.vendor || window.opera;
  30236. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30237. },
  30238. isLandscape: function () {
  30239. return this.isMobile && this.aspectRatio() > 1
  30240. },
  30241. isSmallScreen: function () {
  30242. var e = screen.width / window.devicePixelRatio;
  30243. return e < 240
  30244. },
  30245. detectIE: function () {
  30246. var e = window.navigator.userAgent
  30247. , t = e.indexOf("MSIE ");
  30248. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30249. },
  30250. detectSafari: function () {
  30251. var e = window.navigator.userAgent
  30252. , t = e.indexOf("Safari");
  30253. return t !== -1 && !this.detectChrome()
  30254. },
  30255. detectFirefox: function () {
  30256. var e = window.navigator.userAgent;
  30257. return e.indexOf("Firefox") !== -1
  30258. },
  30259. detectChrome: function () {
  30260. var e = window.navigator.userAgent;
  30261. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30262. },
  30263. detectOpera: function () {
  30264. var e = window.navigator.userAgent;
  30265. return e.indexOf("OPR") !== -1
  30266. },
  30267. detectIOS: function () {
  30268. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30269. },
  30270. detectIPad: function () {
  30271. var e = window.navigator.userAgent
  30272. , t = /iPad/;
  30273. return t.test(e)
  30274. },
  30275. detectIPod: function () {
  30276. var e = window.navigator.userAgent
  30277. , t = /iPod/;
  30278. return t.test(e)
  30279. },
  30280. detectIPhone: function () {
  30281. var e = window.navigator.userAgent
  30282. , t = /iPhone/;
  30283. return t.test(e)
  30284. },
  30285. detectAndroid: function () {
  30286. var e = window.navigator.userAgent;
  30287. return e.indexOf("Android") !== -1
  30288. },
  30289. detectAndroidMobile: function () {
  30290. var e = window.navigator.userAgent;
  30291. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30292. },
  30293. detectSamsungNative: function () {
  30294. var e = window.navigator.userAgent;
  30295. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30296. },
  30297. detectSamsungS6: function () {
  30298. var e = window.navigator.userAgent;
  30299. return e.indexOf("SM-G92") !== -1
  30300. },
  30301. /************************************************************fyz改from徐世廷*************************************************************/
  30302. detectHUAWEI5X: function () {
  30303. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30304. },
  30305. /*******************************************************************************************************************************/
  30306. detectWebVR: function () {
  30307. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30308. },
  30309. getVRDisplay: function () {
  30310. var e = $.Deferred();
  30311. return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) {
  30312. t.length >= 1 && e.resolve(t[0]),
  30313. e.reject(null)
  30314. }),
  30315. e) : e.reject(null)
  30316. },
  30317. iosVersion: function () {
  30318. if (!this.detectIOS())
  30319. throw new r("Did not detect an iDevice");
  30320. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30321. , t = "_";
  30322. return n(e, t)
  30323. },
  30324. androidVersion: function () {
  30325. if (!this.detectAndroid())
  30326. throw new r("Did not detect an Android based device");
  30327. var e = /Android ((?:\d+\.?){1,3})/
  30328. , t = ".";
  30329. return n(e, t)
  30330. },
  30331. valueFromCookie: function (e, t) {
  30332. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30333. if (!i)
  30334. return t;
  30335. var n = i[1];
  30336. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30337. },
  30338. valueFromHash: function (e, t) {
  30339. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30340. , n = i.exec(window.location.href);
  30341. if (!n)
  30342. return t;
  30343. var r = n[1];
  30344. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30345. }
  30346. }
  30347. }
  30348. , {
  30349. "../exception/DeviceMismatchException": 56
  30350. }],
  30351. 183: [function (e, t, i) {
  30352. (function (i) {
  30353. "use strict";
  30354. function n(e, t) {
  30355. var i = r(t);
  30356. var replaceAll = function (str, f, e) {
  30357. //f全部替换成e
  30358. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30359. return str.replace(reg, e);
  30360. };
  30361. var urlFirstView = c.valueFromHash('firstView');
  30362. if (urlFirstView) {
  30363. try {
  30364. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30365. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30366. urlFirstView = "{" + urlFirstView + "]}"
  30367. let info = JSON.parse(urlFirstView);
  30368. i.pano = t.index[info.pano] //panos.get(info.pano)
  30369. if (!i.pano) {
  30370. urlFirstView = false
  30371. console.error('检测到firstView但是 找不到该pano')
  30372. } else {
  30373. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30374. i.zoom = -1;
  30375. i.mode = "panorama"
  30376. i.setByUrl = true
  30377. }
  30378. } catch (e) {
  30379. urlFirstView = false
  30380. console.error('检测到firstView但是解析出错' + e)
  30381. }
  30382. }
  30383. if (Object.keys(i).length > 0)
  30384. return i;
  30385. if (e.heroImage)
  30386. i = o(e, t);
  30387. else if (window.DATA.camera_start) {
  30388. var n = window.DATA.camera_start;
  30389. try {
  30390. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30391. i.position = n.camera.position,
  30392. //i.quaternion = n.camera.quaternion,
  30393. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30394. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30395. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30396. d.debug("Using camera_start"),
  30397. d.debug("Modeldata pano: ", i.pano.quaternion),
  30398. d.debug("Camera start pano: ", n.pano.quaternion)),
  30399. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30400. } catch (e) {
  30401. d.warn(e.message)
  30402. if (i.mode == "panorama" && !i.pano) i.pano = t.list[0]
  30403. }
  30404. }
  30405. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30406. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30407. i.pano = t.findClosest(i.position),
  30408. i.quaternion = i.pano.quaternion),
  30409. 0 === Object.keys(i).length) {
  30410. var a = t.list[0];
  30411. a && (i.mode = h.PANORAMA,
  30412. i.pano = a,
  30413. i.position = a.position,
  30414. i.quaternion = a.quaternion,
  30415. d.info("Starting at 1st pano " + a.id))
  30416. }
  30417. return i.mode = i.mode || h.DOLLHOUSE,
  30418. i
  30419. }
  30420. function r(e) {
  30421. var t = c.valueFromHash("start", "")
  30422. , i = {};
  30423. if ("" !== t) {
  30424. d.debug("Start override found in parameters, trying to parse..."),
  30425. i = a(t) || {};
  30426. var n = c.valueFromHash("tag", null);
  30427. n && (i.tag = n),
  30428. i.panoId && (i.pano = e.get(i.panoId))
  30429. }
  30430. return i
  30431. }
  30432. function o(e, t) {
  30433. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30434. return {};
  30435. var i = {}
  30436. , n = e.heroImage.metadata;
  30437. d.debug("Using start position from thumbnail image"),
  30438. i.position = n.camera_position,
  30439. i.quaternion = n.camera_quaternion;
  30440. try {
  30441. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30442. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30443. } catch (e) {
  30444. d.debug(e.message)
  30445. }
  30446. return i
  30447. }
  30448. function a(e) {
  30449. return s.deserialize(e)
  30450. }
  30451. var s = e("../controls/serializer")
  30452. , l = e("../util/math")
  30453. , c = e("./browser")
  30454. , h = e("../enum/Viewmode")
  30455. , u = e("../util/logger")
  30456. , th = e("three")//xzw
  30457. , d = new u(i);
  30458. t.exports = {
  30459. getStartCameraOptions: n
  30460. }
  30461. }
  30462. ).call(this, "/js/util/camera.js")
  30463. }
  30464. , {
  30465. "../controls/serializer": 14,
  30466. "../enum/Viewmode": 51,
  30467. "../util/logger": 189,
  30468. "../util/math": 190,
  30469. "./browser": 182,
  30470. "three": 217
  30471. }],
  30472. 184: [function (e, t, i) {
  30473. "use strict";
  30474. function n(e, t, i) {
  30475. return o(e.fov, t, i)
  30476. }
  30477. var r = e("./MathLight")
  30478. , o = function (e, t, i) {
  30479. var n = t
  30480. , o = i
  30481. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30482. return a
  30483. }
  30484. , a = function (e, t, i) {
  30485. var n = t
  30486. , o = i
  30487. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30488. return a
  30489. }
  30490. , s = function (e, t, i, n) {
  30491. var r = o(e, i, n);
  30492. return r > t ? a(t, i, n) : e
  30493. };
  30494. t.exports = {
  30495. clampVFOV: s,
  30496. getHFOVForCamera: n,
  30497. getHFOVFromVFOV: o,
  30498. getVFOVFromHFOV: a
  30499. }
  30500. window.MathLight = t.exports
  30501. MathLight.closeTo = function (e1, e2, precision) {//xzw add 判断e1,e2是否接近
  30502. var prec = Math.pow(10, - (precision || 4));
  30503. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30504. if (e1.w) {
  30505. return s1 && Math.abs(e1.w - e2.w) < prec
  30506. } else return s1
  30507. }
  30508. }
  30509. , {
  30510. "./MathLight": 176
  30511. }],
  30512. 185: [function (e, t, i) {
  30513. "use strict";
  30514. var n = e("three");
  30515. t.exports = {
  30516. delayOneFrame: function (e) {
  30517. window.setTimeout(e, 1)
  30518. },
  30519. normalizeUrl: function (e) {
  30520. return e.replace("https://", "http://")
  30521. },
  30522. domainFromUrl: function (e) {
  30523. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30524. return t ? t[3] : e
  30525. },
  30526. average: function (e, t) {
  30527. if (0 === e.length)
  30528. return null;
  30529. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30530. var o = t ? e[r][t] : e[r];
  30531. i += o,
  30532. n++
  30533. }
  30534. return i / n
  30535. },
  30536. countUnique: function (e) {
  30537. for (var t = {}, i = 0; i < e.length; i++)
  30538. t[e[i]] = 1 + (t[e[i]] || 0);
  30539. return Object.keys(t).length
  30540. },
  30541. averageVectors: function (e, t) {
  30542. var i = new n.Vector3;
  30543. if (0 === e.length)
  30544. return i;
  30545. for (var r = 0, o = 0; o < e.length; o++) {
  30546. var a = t ? e[o][t] : e[o];
  30547. i.add(a),
  30548. r++
  30549. }
  30550. return i.divideScalar(r)
  30551. },
  30552. equalLists: function (e, t) {
  30553. if (e.length !== t.length)
  30554. return !1;
  30555. for (var i = 0; i < e.length; i++)
  30556. if (e[i] !== t[i])
  30557. return !1;
  30558. return !0
  30559. },
  30560. lowerMedian: function (e, t) {
  30561. if (0 === e.length)
  30562. return null;
  30563. t = t || 2,
  30564. e.sort(function (e, t) {
  30565. return e - t
  30566. });
  30567. var i = Math.floor(e.length / t);
  30568. return e[i]
  30569. },
  30570. stableSort: function (e, t) {
  30571. return e.map(function (e, t) {
  30572. return {
  30573. value: e,
  30574. index: t
  30575. }
  30576. }).sort(function (e, i) {
  30577. var n = t(e.value, i.value);
  30578. return 0 !== n ? n : e.index - i.index
  30579. }).map(function (e) {
  30580. return e.value
  30581. })
  30582. },
  30583. filterAll: function (e, t) {
  30584. return e.filter(function (e) {
  30585. return t.every(function (t) {
  30586. return t(e)
  30587. })
  30588. })
  30589. },
  30590. formatDate: function (e) {
  30591. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30592. },
  30593. formatDatetime: function (e) {
  30594. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30595. },
  30596. randomString: function (e) {
  30597. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30598. t += i.charAt(Math.floor(Math.random() * i.length));
  30599. return t
  30600. },
  30601. uint8ToBase64: function (e, t) {
  30602. t && "number" == typeof t || (t = 8192);
  30603. for (var i = [], n = 0; n < e.length; n += t)
  30604. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30605. return btoa(i.join(""))
  30606. },
  30607. uuid4: function e(t) {
  30608. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30609. },
  30610. nth: function (e) {
  30611. return e %= 10,
  30612. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30613. },
  30614. extendObject: function (e, t) {
  30615. return Object.keys(t).forEach(function (i) {
  30616. e[i] = t[i]
  30617. }),
  30618. e
  30619. },
  30620. deepExtend: function e(t) {
  30621. t = t || {};
  30622. for (var i = 1; i < arguments.length; i++) {
  30623. var n = arguments[i];
  30624. if (n)
  30625. for (var r in n)
  30626. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30627. }
  30628. return t
  30629. },
  30630. inherit: function (e, t) {
  30631. e.prototype = Object.create(t.prototype),
  30632. e.prototype.constructor = e
  30633. },
  30634. extend: function (e, t) {
  30635. for (var i in t.prototype)
  30636. e.prototype[i] = t.prototype[i]
  30637. }
  30638. ,
  30639. getVisiblePano: function (positions = [], panos, options = {}) {//add
  30640. var visiblePanos = [];
  30641. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30642. panos.forEach((pano) => {
  30643. if (!pano.isAligned()) return;
  30644. var A = pano.position.clone();
  30645. var posB = options.posAtPanos[pano.id] || positions;
  30646. var posLength = posB.length
  30647. for (let i = 0; i < posLength; i++) {
  30648. var B = posB[i];
  30649. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance || 0))
  30650. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30651. if (!o || !o.length) { //只要有一点可见,就算整体可见
  30652. visiblePanos.push(pano.id);
  30653. break;
  30654. }
  30655. }
  30656. })
  30657. return visiblePanos
  30658. }
  30659. ,
  30660. sortByScore: function (list, request, rank) {
  30661. var i = this.filterAll(list, request);
  30662. return 0 === i.length ? null : i = i.map(function (e) {
  30663. return {
  30664. item: e,
  30665. score: rank.reduce(function (t, i) {
  30666. return t + i(e);
  30667. }, 0)
  30668. };
  30669. }).sort(function (e, t) {
  30670. return t.score - e.score;
  30671. });
  30672. },
  30673. getFileNameFromUrl: function (url) {
  30674. return url.split('/').pop();
  30675. }
  30676. },
  30677. Math.sign = function (e) {
  30678. return e < 0 ? -1 : 1
  30679. }
  30680. window.common = t.exports
  30681. }
  30682. , {
  30683. three: 217
  30684. }],
  30685. 186: [function (e, t, i) {
  30686. "use strict";
  30687. var n = {};
  30688. n.linearTween = function (e, t, i, n) {
  30689. return i * e / n + t
  30690. }
  30691. ,
  30692. n.easeInQuad = function (e, t, i, n) {
  30693. return e /= n,
  30694. i * e * e + t
  30695. }
  30696. ,
  30697. n.easeOutQuad = function (e, t, i, n) {
  30698. return e /= n,
  30699. -i * e * (e - 2) + t
  30700. }
  30701. ,
  30702. n.easeInOutQuad = function (e, t, i, n) {
  30703. return e /= n / 2,
  30704. e < 1 ? i / 2 * e * e + t : (e--,
  30705. -i / 2 * (e * (e - 2) - 1) + t)
  30706. }
  30707. ,
  30708. n.easeInCubic = function (e, t, i, n) {
  30709. return e /= n,
  30710. i * e * e * e + t
  30711. }
  30712. ,
  30713. n.easeOutCubic = function (e, t, i, n) {
  30714. return e /= n,
  30715. e--,
  30716. i * (e * e * e + 1) + t
  30717. }
  30718. ,
  30719. n.easeInOutCubic = function (e, t, i, n) {
  30720. return e /= n / 2,
  30721. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30722. i / 2 * (e * e * e + 2) + t)
  30723. }
  30724. ,
  30725. n.easeInQuart = function (e, t, i, n) {
  30726. return e /= n,
  30727. i * e * e * e * e + t
  30728. }
  30729. ,
  30730. n.easeOutQuart = function (e, t, i, n) {
  30731. return e /= n,
  30732. e--,
  30733. -i * (e * e * e * e - 1) + t
  30734. }
  30735. ,
  30736. n.easeInOutQuart = function (e, t, i, n) {
  30737. return e /= n / 2,
  30738. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30739. -i / 2 * (e * e * e * e - 2) + t)
  30740. }
  30741. ,
  30742. n.easeInQuint = function (e, t, i, n) {
  30743. return e /= n,
  30744. i * e * e * e * e * e + t
  30745. }
  30746. ,
  30747. n.easeOutQuint = function (e, t, i, n) {
  30748. return e /= n,
  30749. e--,
  30750. i * (e * e * e * e * e + 1) + t
  30751. }
  30752. ,
  30753. n.easeInOutQuint = function (e, t, i, n) {
  30754. return e /= n / 2,
  30755. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30756. i / 2 * (e * e * e * e * e + 2) + t)
  30757. }
  30758. ,
  30759. n.easeInSine = function (e, t, i, n) {
  30760. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30761. }
  30762. ,
  30763. n.easeOutSine = function (e, t, i, n) {
  30764. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30765. }
  30766. ,
  30767. n.easeInOutSine = function (e, t, i, n) {
  30768. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30769. }
  30770. ,
  30771. n.easeInExpo = function (e, t, i, n) {
  30772. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30773. }
  30774. ,
  30775. n.easeOutExpo = function (e, t, i, n) {
  30776. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30777. }
  30778. ,
  30779. n.easeInOutExpo = function (e, t, i, n) {
  30780. return e /= n / 2,
  30781. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30782. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30783. }
  30784. ,
  30785. n.easeInCirc = function (e, t, i, n) {
  30786. return e /= n,
  30787. -i * (Math.sqrt(1 - e * e) - 1) + t
  30788. }
  30789. ,
  30790. n.easeOutCirc = function (e, t, i, n) {
  30791. return e /= n,
  30792. e--,
  30793. i * Math.sqrt(1 - e * e) + t
  30794. }
  30795. ,
  30796. n.easeInOutCirc = function (e, t, i, n) {
  30797. return e /= n / 2,
  30798. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30799. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30800. }
  30801. ,
  30802. n.easeInElastic = function (e, t, i, n) {
  30803. var r = 1.70158
  30804. , o = 0
  30805. , a = i;
  30806. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30807. a < Math.abs(i) ? (a = i,
  30808. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30809. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30810. }
  30811. ,
  30812. n.easeOutElastic = function (e, t, i, n) {
  30813. var r = 1.70158
  30814. , o = 0
  30815. , a = i;
  30816. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30817. a < Math.abs(i) ? (a = i,
  30818. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30819. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30820. }
  30821. ,
  30822. n.easeInOutElastic = function (e, t, i, n) {
  30823. var r = 1.70158
  30824. , o = 0
  30825. , a = i;
  30826. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30827. a < Math.abs(i) ? (a = i,
  30828. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30829. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30830. }
  30831. ,
  30832. n.easeInBack = function (e, t, i, n, r) {
  30833. return void 0 === r && (r = 1.70158),
  30834. i * (e /= n) * e * ((r + 1) * e - r) + t
  30835. }
  30836. ,
  30837. n.easeOutBack = function (e, t, i, n, r) {
  30838. return void 0 === r && (r = 1.70158),
  30839. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30840. }
  30841. ,
  30842. n.easeInOutBack = function (e, t, i, n, r) {
  30843. return void 0 === r && (r = 1.70158),
  30844. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30845. }
  30846. ,
  30847. n.easeOutBounce = function (e, t, i, n) {
  30848. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30849. }
  30850. ,
  30851. n.easeInBounce = function (e, t, i, r) {
  30852. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30853. }
  30854. ,
  30855. n.easeInOutBounce = function (e, t, i, r) {
  30856. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30857. }
  30858. ,
  30859. t.exports = n
  30860. window.easing = n
  30861. }
  30862. , {}],
  30863. 187: [function (e, t, i) {
  30864. "use strict";
  30865. function n() {
  30866. this.events = [],
  30867. this.valid = !1
  30868. }
  30869. var r = e("../enum/Joystick");
  30870. n.prototype.push = function (e, t) {
  30871. this.events.push({
  30872. direction: e,
  30873. pano: t
  30874. }),
  30875. this.valid = !0
  30876. }
  30877. ,
  30878. n.prototype.pop = function (e) {
  30879. var t = this.events.pop();
  30880. return this.events.length < 1 && (this.valid = !1),
  30881. t
  30882. }
  30883. ,
  30884. n.prototype.peek = function () {
  30885. return this.events.length ? this.events[this.events.length - 1] : {
  30886. direction: null,
  30887. pano: null
  30888. }
  30889. }
  30890. ,
  30891. n.prototype.invalidate = function () {
  30892. this.events = [],
  30893. this.valid = !1
  30894. }
  30895. ,
  30896. n.prototype.reversePano = function (e) {
  30897. if (!this.valid)
  30898. return null;
  30899. var t = this.peek();
  30900. return r.opposite(e) === t.direction ? (this.pop(),
  30901. t.pano) : null
  30902. }
  30903. ,
  30904. t.exports = n
  30905. }
  30906. , {
  30907. "../enum/Joystick": 29
  30908. }],
  30909. 188: [function (e, t, i) {
  30910. "use strict";
  30911. window.lerp = t.exports = {
  30912. vector: function (e, t) {
  30913. var i = e.clone();
  30914. return t = t.clone(),
  30915. function (n) {
  30916. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30917. }
  30918. },
  30919. quaternion: function (e, t) {
  30920. var i = e.clone();
  30921. return function (n) {
  30922. e.copy(i).slerp(t, n)
  30923. }
  30924. },
  30925. property: function (e, t, i, n) {
  30926. var r = e[t];
  30927. return function (o) {
  30928. e[t] = r * (1 - o) + i * o,
  30929. n && n(e[t])
  30930. }
  30931. },
  30932. uniform: function (e, t, i) {
  30933. var n = e.material.uniforms[t].value;
  30934. return function (r) {
  30935. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30936. }
  30937. },
  30938. matrix4: function (e, t) {
  30939. var i = e.clone();
  30940. return function (n) {
  30941. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30942. r[s] = o[s] * (1 - n) + a[s] * n
  30943. }
  30944. },
  30945. allUniforms: function (e, t, i) {
  30946. var n = e.map(function (e) {
  30947. return this.uniform(e, t, i)
  30948. }
  30949. .bind(this));
  30950. return function (e) {
  30951. n.forEach(function (t) {
  30952. t(e)
  30953. })
  30954. }
  30955. }
  30956. }
  30957. }
  30958. , {}],
  30959. 189: [function (e, t, i) {
  30960. "use strict";
  30961. function n(e) {
  30962. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30963. if (n.consoleEnabled) {
  30964. var h = function (e) {
  30965. $("#debug-console").append("<p>" + e + "</p>"),
  30966. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30967. };
  30968. t = function (e) {
  30969. h(Array.prototype.slice.call(arguments).join(" "))
  30970. }
  30971. ,
  30972. i = function (e) {
  30973. h(Array.prototype.slice.call(arguments).join(" "))
  30974. }
  30975. ,
  30976. o = function (e) {
  30977. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30978. }
  30979. ,
  30980. a = function (e) {
  30981. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30982. }
  30983. } else
  30984. console.log ? (t = console.log,
  30985. i = console.info ? console.info : console.log,
  30986. o = console.warn ? console.warn : console.log,
  30987. a = console.error ? console.error : console.log) : t = i = o = a = function () { }
  30988. ;
  30989. var u = function (e) {
  30990. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30991. }
  30992. , d = function (t, i) {
  30993. if (r) {
  30994. var o = Array.prototype.slice.call(t).join(" ");
  30995. r.captureMessage(o, {
  30996. level: i,
  30997. path: e,
  30998. timestamp: n.timestamp()
  30999. })
  31000. }
  31001. }
  31002. , p = function (t, i) {
  31003. if (r) {
  31004. var o = Array.prototype.slice.call(t).join(" ");
  31005. r.captureException(new Error(o), {
  31006. level: i,
  31007. path: e,
  31008. timestamp: n.timestamp()
  31009. })
  31010. }
  31011. };
  31012. return {
  31013. debug: function () {
  31014. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31015. },
  31016. info: function () {
  31017. n.level >= n.levels.info && i.apply(console, u(arguments))
  31018. },
  31019. warn: function () {
  31020. d(arguments, "warn"),
  31021. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31022. },
  31023. error: function () {
  31024. p(arguments, "error"),
  31025. n.level >= n.levels.error && a.apply(console, u(arguments))
  31026. },
  31027. v3str: function (e, t) {
  31028. var i = void 0 === t ? 2 : t;
  31029. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31030. },
  31031. eulstr: function (e, t) {
  31032. var i = void 0 === t ? 2 : t;
  31033. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31034. },
  31035. time: function (e) {
  31036. n.level >= n.levels.debug && (c[e] = Date.now())
  31037. },
  31038. timeEnd: function (e) {
  31039. if (n.level >= n.levels.debug) {
  31040. var t = c[e];
  31041. if (!t)
  31042. return;
  31043. var i = (Date.now() - t) / 1e3;
  31044. this.debug(e, i + "s")
  31045. }
  31046. }
  31047. }
  31048. }
  31049. var r = window.Raven;
  31050. n.timestamp = function () {
  31051. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31052. }
  31053. ,
  31054. n.levels = {
  31055. debug: 3,
  31056. info: 2,
  31057. warn: 1,
  31058. error: 0
  31059. },
  31060. n.level = n.levels.info,
  31061. t.exports = n
  31062. }
  31063. , {}],
  31064. 190: [function (e, t, i) {
  31065. "use strict";
  31066. var n = e("three")
  31067. , r = e("../enum/GLCubeFaces")
  31068. , o = e("../constants");
  31069. t.exports = {
  31070. convertVisionVector: function (e) {
  31071. return new n.Vector3(e.x, e.z, -e.y)
  31072. },
  31073. convertVisionQuaternion: function (e) {
  31074. return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)))
  31075. },
  31076. convertWorkshopVector: function (e) {
  31077. return new n.Vector3(-e.x, e.y, e.z)
  31078. },
  31079. convertWorkshopQuaternion: function (e) {
  31080. return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  31081. },
  31082. convertWorkshopPanoramaQuaternion: function (e) {
  31083. return new n.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)))
  31084. },
  31085. convertWorkshopOrthoZoom: function (e) {// xzw
  31086. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31087. //return e;
  31088. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31089. },
  31090. toPrecision: function (e, t) {//xzw change
  31091. var f = function (e, t) {
  31092. var i = Math.pow(10, t);
  31093. return Math.round(e * i) / i
  31094. }
  31095. if (e instanceof Array) {
  31096. for (var s = 0; s < e.length; s++) {
  31097. e[s] = f(e[s], t);
  31098. }
  31099. return e;
  31100. }
  31101. else return f(e, t)
  31102. },
  31103. isEmptyQuaternion: function (e) {
  31104. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31105. },
  31106. projectPositionToCanvas: function (e, t, i) {
  31107. i = i || new n.Vector3,
  31108. i.copy(e);
  31109. var r = .5 * $("#player").width()
  31110. , o = .5 * $("#player").height();
  31111. return i.project(t),
  31112. i.x = i.x * r + r,
  31113. i.y = -(i.y * o) + o,
  31114. i
  31115. },
  31116. convertScreenPositionToNDC: function (e, t, i) {
  31117. return i = i || new n.Vector2,
  31118. i.x = e / $("#player").width() * 2 - 1,
  31119. i.y = 2 * -(t / $("#player").height()) + 1,
  31120. i
  31121. },
  31122. constrainedTurn: function (e) {
  31123. var t = e % (2 * Math.PI);
  31124. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31125. },
  31126. getFOVDotThreshold: function (e) {
  31127. return Math.cos(n.Math.degToRad(e / 2))
  31128. },
  31129. transform2DForwardVectorByCubeFace: function (e, t, i, n) {
  31130. switch (e) {
  31131. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31132. i.set(1, t.y, t.x);
  31133. break;
  31134. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31135. i.set(-1, t.y, -t.x);
  31136. break;
  31137. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31138. i.set(-t.x, 1, -t.y);
  31139. break;
  31140. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31141. i.set(-t.x, -1, t.y);
  31142. break;
  31143. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31144. i.set(-t.x, t.y, 1);
  31145. break;
  31146. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31147. i.set(t.x, t.y, -1)
  31148. }
  31149. n && i.normalize()
  31150. },
  31151. //add:
  31152. getPos2d: function (point, camera, dom) {
  31153. var camera = camera;
  31154. var dom = dom;
  31155. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31156. var x, y;
  31157. x = (pos.x + 1) / 2 * dom.clientWidth;
  31158. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31159. var inSight = x <= dom.clientWidth && x >= 0
  31160. && y <= dom.clientHeight && y >= 0
  31161. return {
  31162. pos: new THREE.Vector2(x, y),
  31163. vector: pos,
  31164. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31165. inSight: inSight //在屏幕范围内可见
  31166. };
  31167. },
  31168. getDirByLonLat: function (lon, lat) {
  31169. var dir = new THREE.Vector3();
  31170. var phi = THREE.Math.degToRad(90 - lat);
  31171. var theta = THREE.Math.degToRad(lon);
  31172. dir.x = Math.sin(phi) * Math.cos(theta);
  31173. dir.y = Math.cos(phi);
  31174. dir.z = Math.sin(phi) * Math.sin(theta);
  31175. return dir.negate();
  31176. }
  31177. }
  31178. window.math = t.exports
  31179. }
  31180. , {
  31181. "../constants": 8,
  31182. "../enum/GLCubeFaces": 25,
  31183. three: 217
  31184. }],
  31185. 191: [function (e, t, i) {
  31186. "use strict";
  31187. function n(e, t, i) {
  31188. return a.map(function (n, o) {
  31189. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31190. }
  31191. .bind(this))
  31192. }
  31193. function r(e) {
  31194. return s[e]
  31195. }
  31196. var o = e("../enum/GLCubeFaces")
  31197. , a = [0, 1, 2, 3, 4, 5]
  31198. , s = {
  31199. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31200. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31201. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31202. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31203. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31204. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31205. };
  31206. t.exports = {
  31207. mapFaceToCubemapFace: r,
  31208. getCubemapUrls: n
  31209. }
  31210. }
  31211. , {
  31212. "../enum/GLCubeFaces": 25
  31213. }],
  31214. 192: [function (e, t, i) {
  31215. "use strict";
  31216. t.exports = {
  31217. captureErrors: function (e, t, i) {
  31218. if ("Raven" in window) {
  31219. Raven.config(e, t).install(),
  31220. i && Raven.setTagsContext(i);
  31221. var n = console.warn
  31222. , r = console.error;
  31223. console.warn = function () {
  31224. var e = Array.prototype.slice.call(arguments);
  31225. Raven.captureMessage(e.join(" "), {
  31226. level: "warning"
  31227. }),
  31228. n.apply(console, e)
  31229. }
  31230. ,
  31231. console.error = function () {
  31232. var e = Array.prototype.slice.call(arguments);
  31233. Raven.captureException(new Error(e.join(" ")), {
  31234. level: "error"
  31235. }),
  31236. r.apply(console, e)
  31237. }
  31238. } else
  31239. console.error("Raven not found, not capturing errors.")
  31240. }
  31241. }
  31242. }
  31243. , {}],
  31244. 193: [function (e, t, i) {
  31245. (function (i) {
  31246. "use strict";
  31247. var n = e("./browser")
  31248. , r = e("../constants")
  31249. , o = e("url")
  31250. , a = e("./logger")
  31251. , ss = e('three')
  31252. , s = new a(i)
  31253. , l = {
  31254. getAuthorizationHeader: function () {
  31255. var e = n.valueFromHash("auth");
  31256. if (e)
  31257. return e.replace(",", " ");
  31258. var t = n.valueFromCookie("token");
  31259. return t ? "Token " + t : null
  31260. },
  31261. parseSidUrl: function (e) {
  31262. var t, i;
  31263. t = g_Prefix;
  31264. if (e = e || "",
  31265. e.match(/^https?/)) {
  31266. var n = o.parse(e);
  31267. t = g_Prefix,
  31268. i = e
  31269. } else {
  31270. //xzw 原先的不能用
  31271. //t = window.location.protocol + "//" + window.location.host, //MP
  31272. t = g_Prefix
  31273. //i = t + "/api/player/models/" + e; //MP
  31274. i = t + "data/" + e;
  31275. }
  31276. return {
  31277. urlBase: t,
  31278. urlModel: i,
  31279. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31280. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31281. }
  31282. },
  31283. getModelIDFromQueryString: function () {
  31284. return n.valueFromHash("model") || n.valueFromHash("m")
  31285. },
  31286. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31287. e = JSON.parse(JSON.stringify(e));
  31288. var i = null;
  31289. if (e.images.forEach(function(n) {
  31290. if(!n.metadata) return;
  31291. if ("string" == typeof n.metadata)
  31292. try {
  31293. n.metadata = JSON.parse(n.metadata)
  31294. } catch (e) {
  31295. s.warn("Unable to parse image metadata"),
  31296. n.metadata = null
  31297. }
  31298. else{
  31299. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31300. }
  31301. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31302. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31303. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31304. }else{
  31305. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31306. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31307. n.metadata.zoom = n.metadata.zoom || 1;
  31308. }
  31309. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31310. }),
  31311. //icon初始视角的:
  31312. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31313. var n = {};
  31314. n.pano = {
  31315. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31316. position: t.convertWorkshopVector(i.scan_position),
  31317. uuid: i.scan_id
  31318. },
  31319. n.camera = {
  31320. quaternion: i.camera_quaternion,
  31321. position: i.camera_position
  31322. },
  31323. e.startPano = n
  31324. }
  31325. return e
  31326. },
  31327. */
  31328. normalizeModeldata: function (e, t) {//xzw 修改导览images数据
  31329. e = JSON.parse(JSON.stringify(e));
  31330. var i = null;
  31331. var deal = function (n) {
  31332. if (!n.metadata) return;
  31333. if ("string" == typeof n.metadata)
  31334. try {
  31335. n.metadata = JSON.parse(n.metadata)
  31336. } catch (e) {
  31337. s.warn("Unable to parse image metadata"),
  31338. n.metadata = null
  31339. }
  31340. else {
  31341. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31342. }
  31343. if (n.metadata.camera_position instanceof Array) {//xzw 改的格式
  31344. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31345. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31346. } else {
  31347. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31348. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31349. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31350. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31351. }
  31352. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31353. }
  31354. //改
  31355. e.images.forEach(info => {
  31356. if (info.locations) {
  31357. info.locations.forEach(a => deal(a))
  31358. } else {
  31359. deal(info)
  31360. }
  31361. })
  31362. //icon初始视角的:
  31363. if (i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31364. var n = {};
  31365. n.pano = {
  31366. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31367. position: t.convertWorkshopVector(i.scan_position),
  31368. uuid: i.scan_id
  31369. },
  31370. n.camera = {
  31371. quaternion: i.camera_quaternion,
  31372. position: i.camera_position
  31373. },
  31374. e.startPano = n
  31375. }
  31376. return e
  31377. },
  31378. visionVersionToInt: function () {
  31379. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31380. return function (t) {
  31381. if (!t)
  31382. throw new Error("Vision version is required");
  31383. var i = e.exec(t);
  31384. if (null === i)
  31385. throw new Error("String is not a vision version: " + t);
  31386. return parseInt(i[1])
  31387. }
  31388. }(),
  31389. modelDataPromisesTiles: function (e) {
  31390. var vision_version = e.vision_version || window.DATA.vision_version
  31391. if (vision_version)
  31392. try {
  31393. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31394. } catch (t) {
  31395. s.warn("Invalid vision version: " + vision_version)
  31396. }
  31397. // var t = e.created ? new Date(e.created) : null;
  31398. // return t && t >= r.visionTilingStartDate
  31399. return false
  31400. }
  31401. };
  31402. t.exports = l
  31403. }
  31404. ).call(this, "/js/util/showcase.js")
  31405. }
  31406. , {
  31407. "../constants": 8,
  31408. "./browser": 182,
  31409. "./logger": 189,
  31410. three: 217,
  31411. url: 208
  31412. }],
  31413. 194: [function (e, t, i) {
  31414. "use strict";
  31415. var n = e("../util/ajax")
  31416. , r = e("three")
  31417. , o = e("../settings")
  31418. , a = {};
  31419. t.exports = {
  31420. load: function (e, t, i) {
  31421. var s = a[e];
  31422. return s ? (t && setTimeout(function () {
  31423. t(s)
  31424. }, 1),
  31425. s) : (s = new r.Texture,
  31426. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31427. s.magFilter = r.LinearFilter,
  31428. s.generateMipmaps = !1),
  31429. s.sourceFile = e,
  31430. a[e] = s,
  31431. n.getImage(e).then(function (e) {
  31432. s.image = e,
  31433. s.needsUpdate = !0,
  31434. t && t(s)
  31435. }).fail(i),
  31436. s)
  31437. },
  31438. loadBase64: function (e, t) {
  31439. t = t || "png";
  31440. var i = new r.Texture;
  31441. return i.image = document.createElement("img"),
  31442. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31443. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31444. i.magFilter = r.LinearFilter,
  31445. i.generateMipmaps = !1),
  31446. i.needsUpdate = !0,
  31447. i
  31448. },
  31449. isLoaded: function (e) {
  31450. return !!a[e]
  31451. }
  31452. }
  31453. window.Texture = t.exports
  31454. }
  31455. , {
  31456. "../settings": 166,
  31457. "../util/ajax": 181,
  31458. three: 217
  31459. }],
  31460. 195: [function (e, t, i) {
  31461. "use strict";
  31462. var n = e("./easing");
  31463. window.transitions = t.exports = {
  31464. globalDone: null,
  31465. funcs: [],
  31466. counter: 0,
  31467. uniqueID: 0,
  31468. start: function (e, t, i, r, o, a, s) {
  31469. return r = r || 0,
  31470. this.funcs.push({
  31471. func: e,
  31472. current: -r * Math.abs(t),
  31473. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31474. done: i,
  31475. easing: o || n.linearTween,
  31476. cycling: t < 0,
  31477. running: !0,
  31478. debug: r < 0,
  31479. name: a || "T" + this.counter,
  31480. id: void 0 === s ? this.counter : s,
  31481. paused: !1
  31482. }),
  31483. e(0, 16),
  31484. this.counter += 1,
  31485. e
  31486. },
  31487. trigger: function (e) {
  31488. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31489. , i = e.func || function () { }
  31490. , r = void 0 === e.duration ? 0 : e.duration;
  31491. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31492. var o = e.done || null
  31493. , a = e.easing || n.linearTween
  31494. , s = e.name || "R" + this.counter
  31495. , l = void 0 === e.id ? this.counter : e.id;
  31496. return this.start(i, r, o, t, a, s, l)
  31497. },
  31498. setTimeout: function (e, t, i) {
  31499. var n = void 0 === i ? this.counter : i;
  31500. return this.trigger({
  31501. done: e,
  31502. duration: void 0 === t ? 0 : t,
  31503. name: "O" + this.counter,
  31504. id: n
  31505. })
  31506. },
  31507. pause: function () {
  31508. this.paused = !0
  31509. },
  31510. resume: function () {
  31511. this.paused = !1
  31512. },
  31513. update: function (e) {
  31514. this.funcs.forEach(function (t) {
  31515. if (!(t.paused || (t.current += 1e3 * e,
  31516. t.current < 0)))
  31517. if (t.current >= t.duration && !t.cycling) {
  31518. var i = t.easing(1, 0, 1, 1);
  31519. t.func(i, 1e3 * e),
  31520. t.done && t.done(),
  31521. t.running = !1
  31522. } else {
  31523. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31524. , r = t.func(n, 1e3 * e) || !1;
  31525. r && (t.done && t.done(),
  31526. t.running = !1)
  31527. }
  31528. });
  31529. var t = this.funcs.length;
  31530. this.funcs = this.funcs.filter(function (e) {
  31531. return e.running
  31532. });
  31533. var i = this.funcs.length;
  31534. if (t > 0 && 0 === i && this.globalDone) {
  31535. var n = this.globalDone;
  31536. this.globalDone = null,
  31537. n()
  31538. }
  31539. },
  31540. adjustSpeed: function (e, t) {
  31541. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31542. var r = i[n];
  31543. r.duration /= t,
  31544. r.current /= t
  31545. }
  31546. },
  31547. getById: function (e) {
  31548. return this.funcs.filter(function (t) {
  31549. return e === t.id
  31550. })
  31551. },
  31552. get: function (e) {
  31553. for (var t = 0; t < this.funcs.length; t += 1)
  31554. if (this.funcs[t].func === e)
  31555. return this.funcs[t];
  31556. return null
  31557. },
  31558. isRunning: function (e) {
  31559. var t = this.get(e);
  31560. return null !== t && t.running
  31561. },
  31562. countActive: function () {
  31563. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31564. e += this.funcs[t].running;
  31565. return e
  31566. },
  31567. listActive: function () {
  31568. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31569. this.funcs[t].running && e.push(this.funcs[t].name);
  31570. return e
  31571. },
  31572. done: function (e) {
  31573. this.globalDone = e
  31574. },
  31575. cancelById: function (e) {
  31576. var t = void 0 === e ? 0 : e;
  31577. this.funcs = this.funcs.filter(function (e) {
  31578. return e.id !== t
  31579. })
  31580. },
  31581. cancel: function (e) {
  31582. this.funcs = this.funcs.filter(function (t) {
  31583. return t.func !== e
  31584. })
  31585. },
  31586. getUniqueId: function () {
  31587. return this.uniqueID -= 1,
  31588. this.uniqueID
  31589. }
  31590. }
  31591. }
  31592. , {
  31593. "./easing": 186
  31594. }],
  31595. 196: [function (e, t, i) {
  31596. function n(e) {
  31597. if (this.set = {},
  31598. this.infContains = function () {
  31599. return !0
  31600. }
  31601. ,
  31602. "object" == typeof e)
  31603. if (e instanceof Array)
  31604. for (var t = 0; t < e.length; t++)
  31605. this.set[e[t]] = !0;
  31606. else
  31607. this.set = e;
  31608. else if ("function" == typeof e)
  31609. this.infContains = e;
  31610. else if ("undefined" != typeof e)
  31611. throw new Error("set must be either an array or an object.")
  31612. }
  31613. t.exports = n,
  31614. n.prototype.contains = function (e) {
  31615. return !!this.set[e]
  31616. }
  31617. ,
  31618. n.prototype.has = n.prototype.contains,
  31619. n.prototype.add = function (e) {
  31620. if (1 == arguments.length)
  31621. this.set[e] = !0;
  31622. else
  31623. for (var t = 0; t < arguments.length; t++)
  31624. this.set[arguments[t]] = !0
  31625. }
  31626. ,
  31627. n.prototype.addAll = function (e) {
  31628. if ("object" != typeof e && !(e instanceof Array))
  31629. throw new Error("arr must be an array.");
  31630. for (var t = 0; t < e.length; t++)
  31631. this.add(e[t])
  31632. }
  31633. ,
  31634. n.prototype.remove = function (e) {
  31635. if (1 == arguments.length)
  31636. delete this.set[e];
  31637. else
  31638. for (var t = 0; t < arguments.length; t++)
  31639. delete this.set[arguments[t]]
  31640. }
  31641. ,
  31642. n.prototype.delete = n.prototype.remove,
  31643. n.prototype.clear = function () {
  31644. this.set = {}
  31645. }
  31646. ,
  31647. n.prototype.size = function () {
  31648. return Object.keys(this.set).length
  31649. }
  31650. ,
  31651. n.prototype.toString = function () {
  31652. return "{" + Object.keys(this.set).toString() + "}"
  31653. }
  31654. ,
  31655. n.prototype.toArray = function () {
  31656. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31657. }
  31658. ,
  31659. n.prototype["*values"] = n.prototype.toArray
  31660. }
  31661. , {}],
  31662. 197: [function (e, t, i) { }
  31663. , {}],
  31664. 198: [function (e, t, i) {
  31665. (function (t) {
  31666. "use strict";
  31667. function n() {
  31668. try {
  31669. var e = new Uint8Array(1);
  31670. return e.__proto__ = {
  31671. __proto__: Uint8Array.prototype,
  31672. foo: function () {
  31673. return 42
  31674. }
  31675. },
  31676. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31677. } catch (e) {
  31678. return !1
  31679. }
  31680. }
  31681. function r() {
  31682. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31683. }
  31684. function o(e, t) {
  31685. if (r() < t)
  31686. throw new RangeError("Invalid typed array length");
  31687. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31688. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31689. e.length = t),
  31690. e
  31691. }
  31692. function a(e, t, i) {
  31693. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31694. return new a(e, t, i);
  31695. if ("number" == typeof e) {
  31696. if ("string" == typeof t)
  31697. throw new Error("If encoding is specified then the first argument must be a string");
  31698. return h(this, e)
  31699. }
  31700. return s(this, e, t, i)
  31701. }
  31702. function s(e, t, i, n) {
  31703. if ("number" == typeof t)
  31704. throw new TypeError('"value" argument must not be a number');
  31705. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31706. }
  31707. function l(e) {
  31708. if ("number" != typeof e)
  31709. throw new TypeError('"size" argument must be a number');
  31710. if (e < 0)
  31711. throw new RangeError('"size" argument must not be negative')
  31712. }
  31713. function c(e, t, i, n) {
  31714. return l(t),
  31715. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31716. }
  31717. function h(e, t) {
  31718. if (l(t),
  31719. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31720. !a.TYPED_ARRAY_SUPPORT)
  31721. for (var i = 0; i < t; ++i)
  31722. e[i] = 0;
  31723. return e
  31724. }
  31725. function u(e, t, i) {
  31726. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31727. !a.isEncoding(i))
  31728. throw new TypeError('"encoding" must be a valid string encoding');
  31729. var n = 0 | v(t, i);
  31730. e = o(e, n);
  31731. var r = e.write(t, i);
  31732. return r !== n && (e = e.slice(0, r)),
  31733. e
  31734. }
  31735. function d(e, t) {
  31736. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31737. e = o(e, i);
  31738. for (var n = 0; n < i; n += 1)
  31739. e[n] = 255 & t[n];
  31740. return e
  31741. }
  31742. function p(e, t, i, n) {
  31743. if (t.byteLength,
  31744. i < 0 || t.byteLength < i)
  31745. throw new RangeError("'offset' is out of bounds");
  31746. if (t.byteLength < i + (n || 0))
  31747. throw new RangeError("'length' is out of bounds");
  31748. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t, i) : new Uint8Array(t, i, n),
  31749. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31750. e.__proto__ = a.prototype) : e = d(e, t),
  31751. e
  31752. }
  31753. function f(e, t) {
  31754. if (a.isBuffer(t)) {
  31755. var i = 0 | g(t.length);
  31756. return e = o(e, i),
  31757. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31758. e)
  31759. }
  31760. if (t) {
  31761. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length" in t)
  31762. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31763. if ("Buffer" === t.type && $(t.data))
  31764. return d(e, t.data)
  31765. }
  31766. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31767. }
  31768. function g(e) {
  31769. if (e >= r())
  31770. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31771. return 0 | e
  31772. }
  31773. function m(e) {
  31774. return +e != e && (e = 0),
  31775. a.alloc(+e)
  31776. }
  31777. function v(e, t) {
  31778. if (a.isBuffer(e))
  31779. return e.length;
  31780. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31781. return e.byteLength;
  31782. "string" != typeof e && (e = "" + e);
  31783. var i = e.length;
  31784. if (0 === i)
  31785. return 0;
  31786. for (var n = !1; ;)
  31787. switch (t) {
  31788. case "ascii":
  31789. case "latin1":
  31790. case "binary":
  31791. return i;
  31792. case "utf8":
  31793. case "utf-8":
  31794. case void 0:
  31795. return j(e).length;
  31796. case "ucs2":
  31797. case "ucs-2":
  31798. case "utf16le":
  31799. case "utf-16le":
  31800. return 2 * i;
  31801. case "hex":
  31802. return i >>> 1;
  31803. case "base64":
  31804. return Z(e).length;
  31805. default:
  31806. if (n)
  31807. return j(e).length;
  31808. t = ("" + t).toLowerCase(),
  31809. n = !0
  31810. }
  31811. }
  31812. function A(e, t, i) {
  31813. var n = !1;
  31814. if ((void 0 === t || t < 0) && (t = 0),
  31815. t > this.length)
  31816. return "";
  31817. if ((void 0 === i || i > this.length) && (i = this.length),
  31818. i <= 0)
  31819. return "";
  31820. if (i >>>= 0,
  31821. t >>>= 0,
  31822. i <= t)
  31823. return "";
  31824. for (e || (e = "utf8"); ;)
  31825. switch (e) {
  31826. case "hex":
  31827. return L(this, t, i);
  31828. case "utf8":
  31829. case "utf-8":
  31830. return M(this, t, i);
  31831. case "ascii":
  31832. return P(this, t, i);
  31833. case "latin1":
  31834. case "binary":
  31835. return O(this, t, i);
  31836. case "base64":
  31837. return S(this, t, i);
  31838. case "ucs2":
  31839. case "ucs-2":
  31840. case "utf16le":
  31841. case "utf-16le":
  31842. return D(this, t, i);
  31843. default:
  31844. if (n)
  31845. throw new TypeError("Unknown encoding: " + e);
  31846. e = (e + "").toLowerCase(),
  31847. n = !0
  31848. }
  31849. }
  31850. function y(e, t, i) {
  31851. var n = e[t];
  31852. e[t] = e[i],
  31853. e[i] = n
  31854. }
  31855. function C(e, t, i, n, r) {
  31856. if (0 === e.length)
  31857. return -1;
  31858. if ("string" == typeof i ? (n = i,
  31859. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31860. i = +i,
  31861. isNaN(i) && (i = r ? 0 : e.length - 1),
  31862. i < 0 && (i = e.length + i),
  31863. i >= e.length) {
  31864. if (r)
  31865. return -1;
  31866. i = e.length - 1
  31867. } else if (i < 0) {
  31868. if (!r)
  31869. return -1;
  31870. i = 0
  31871. }
  31872. if ("string" == typeof t && (t = a.from(t, n)),
  31873. a.isBuffer(t))
  31874. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31875. if ("number" == typeof t)
  31876. return t &= 255,
  31877. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31878. throw new TypeError("val must be string, number or Buffer")
  31879. }
  31880. function I(e, t, i, n, r) {
  31881. function o(e, t) {
  31882. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31883. }
  31884. var a = 1
  31885. , s = e.length
  31886. , l = t.length;
  31887. if (void 0 !== n && (n = String(n).toLowerCase(),
  31888. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31889. if (e.length < 2 || t.length < 2)
  31890. return -1;
  31891. a = 2,
  31892. s /= 2,
  31893. l /= 2,
  31894. i /= 2
  31895. }
  31896. var c;
  31897. if (r) {
  31898. var h = -1;
  31899. for (c = i; c < s; c++)
  31900. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31901. if (h === -1 && (h = c),
  31902. c - h + 1 === l)
  31903. return h * a
  31904. } else
  31905. h !== -1 && (c -= c - h),
  31906. h = -1
  31907. } else
  31908. for (i + l > s && (i = s - l),
  31909. c = i; c >= 0; c--) {
  31910. for (var u = !0, d = 0; d < l; d++)
  31911. if (o(e, c + d) !== o(t, d)) {
  31912. u = !1;
  31913. break
  31914. }
  31915. if (u)
  31916. return c
  31917. }
  31918. return -1
  31919. }
  31920. function E(e, t, i, n) {
  31921. i = Number(i) || 0;
  31922. var r = e.length - i;
  31923. n ? (n = Number(n),
  31924. n > r && (n = r)) : n = r;
  31925. var o = t.length;
  31926. if (o % 2 !== 0)
  31927. throw new TypeError("Invalid hex string");
  31928. n > o / 2 && (n = o / 2);
  31929. for (var a = 0; a < n; ++a) {
  31930. var s = parseInt(t.substr(2 * a, 2), 16);
  31931. if (isNaN(s))
  31932. return a;
  31933. e[i + a] = s
  31934. }
  31935. return a
  31936. }
  31937. function b(e, t, i, n) {
  31938. return q(j(t, e.length - i), e, i, n)
  31939. }
  31940. function w(e, t, i, n) {
  31941. return q(Y(t), e, i, n)
  31942. }
  31943. function _(e, t, i, n) {
  31944. return w(e, t, i, n)
  31945. }
  31946. function T(e, t, i, n) {
  31947. return q(Z(t), e, i, n)
  31948. }
  31949. function x(e, t, i, n) {
  31950. return q(X(t, e.length - i), e, i, n)
  31951. }
  31952. function S(e, t, i) {
  31953. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31954. }
  31955. function M(e, t, i) {
  31956. i = Math.min(e.length, i);
  31957. for (var n = [], r = t; r < i;) {
  31958. var o = e[r]
  31959. , a = null
  31960. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31961. if (r + s <= i) {
  31962. var l, c, h, u;
  31963. switch (s) {
  31964. case 1:
  31965. o < 128 && (a = o);
  31966. break;
  31967. case 2:
  31968. l = e[r + 1],
  31969. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31970. u > 127 && (a = u));
  31971. break;
  31972. case 3:
  31973. l = e[r + 1],
  31974. c = e[r + 2],
  31975. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31976. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31977. break;
  31978. case 4:
  31979. l = e[r + 1],
  31980. c = e[r + 2],
  31981. h = e[r + 3],
  31982. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31983. u > 65535 && u < 1114112 && (a = u))
  31984. }
  31985. }
  31986. null === a ? (a = 65533,
  31987. s = 1) : a > 65535 && (a -= 65536,
  31988. n.push(a >>> 10 & 1023 | 55296),
  31989. a = 56320 | 1023 & a),
  31990. n.push(a),
  31991. r += s
  31992. }
  31993. return R(n)
  31994. }
  31995. function R(e) {
  31996. var t = e.length;
  31997. if (t <= ee)
  31998. return String.fromCharCode.apply(String, e);
  31999. for (var i = "", n = 0; n < t;)
  32000. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32001. return i
  32002. }
  32003. function P(e, t, i) {
  32004. var n = "";
  32005. i = Math.min(e.length, i);
  32006. for (var r = t; r < i; ++r)
  32007. n += String.fromCharCode(127 & e[r]);
  32008. return n
  32009. }
  32010. function O(e, t, i) {
  32011. var n = "";
  32012. i = Math.min(e.length, i);
  32013. for (var r = t; r < i; ++r)
  32014. n += String.fromCharCode(e[r]);
  32015. return n
  32016. }
  32017. function L(e, t, i) {
  32018. var n = e.length;
  32019. (!t || t < 0) && (t = 0),
  32020. (!i || i < 0 || i > n) && (i = n);
  32021. for (var r = "", o = t; o < i; ++o)
  32022. r += W(e[o]);
  32023. return r
  32024. }
  32025. function D(e, t, i) {
  32026. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32027. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32028. return r
  32029. }
  32030. function N(e, t, i) {
  32031. if (e % 1 !== 0 || e < 0)
  32032. throw new RangeError("offset is not uint");
  32033. if (e + t > i)
  32034. throw new RangeError("Trying to access beyond buffer length")
  32035. }
  32036. function B(e, t, i, n, r, o) {
  32037. if (!a.isBuffer(e))
  32038. throw new TypeError('"buffer" argument must be a Buffer instance');
  32039. if (t > r || t < o)
  32040. throw new RangeError('"value" argument is out of bounds');
  32041. if (i + n > e.length)
  32042. throw new RangeError("Index out of range")
  32043. }
  32044. function F(e, t, i, n) {
  32045. t < 0 && (t = 65535 + t + 1);
  32046. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32047. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32048. }
  32049. function V(e, t, i, n) {
  32050. t < 0 && (t = 4294967295 + t + 1);
  32051. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32052. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32053. }
  32054. function U(e, t, i, n, r, o) {
  32055. if (i + n > e.length)
  32056. throw new RangeError("Index out of range");
  32057. if (i < 0)
  32058. throw new RangeError("Index out of range")
  32059. }
  32060. function k(e, t, i, n, r) {
  32061. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32062. J.write(e, t, i, n, 23, 4),
  32063. i + 4
  32064. }
  32065. function H(e, t, i, n, r) {
  32066. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32067. J.write(e, t, i, n, 52, 8),
  32068. i + 8
  32069. }
  32070. function G(e) {
  32071. if (e = z(e).replace(te, ""),
  32072. e.length < 2)
  32073. return "";
  32074. for (; e.length % 4 !== 0;)
  32075. e += "=";
  32076. return e
  32077. }
  32078. function z(e) {
  32079. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32080. }
  32081. function W(e) {
  32082. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32083. }
  32084. function j(e, t) {
  32085. t = t || 1 / 0;
  32086. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32087. if (i = e.charCodeAt(a),
  32088. i > 55295 && i < 57344) {
  32089. if (!r) {
  32090. if (i > 56319) {
  32091. (t -= 3) > -1 && o.push(239, 191, 189);
  32092. continue
  32093. }
  32094. if (a + 1 === n) {
  32095. (t -= 3) > -1 && o.push(239, 191, 189);
  32096. continue
  32097. }
  32098. r = i;
  32099. continue
  32100. }
  32101. if (i < 56320) {
  32102. (t -= 3) > -1 && o.push(239, 191, 189),
  32103. r = i;
  32104. continue
  32105. }
  32106. i = (r - 55296 << 10 | i - 56320) + 65536
  32107. } else
  32108. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32109. if (r = null,
  32110. i < 128) {
  32111. if ((t -= 1) < 0)
  32112. break;
  32113. o.push(i)
  32114. } else if (i < 2048) {
  32115. if ((t -= 2) < 0)
  32116. break;
  32117. o.push(i >> 6 | 192, 63 & i | 128)
  32118. } else if (i < 65536) {
  32119. if ((t -= 3) < 0)
  32120. break;
  32121. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32122. } else {
  32123. if (!(i < 1114112))
  32124. throw new Error("Invalid code point");
  32125. if ((t -= 4) < 0)
  32126. break;
  32127. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32128. }
  32129. }
  32130. return o
  32131. }
  32132. function Y(e) {
  32133. for (var t = [], i = 0; i < e.length; ++i)
  32134. t.push(255 & e.charCodeAt(i));
  32135. return t
  32136. }
  32137. function X(e, t) {
  32138. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32139. i = e.charCodeAt(a),
  32140. n = i >> 8,
  32141. r = i % 256,
  32142. o.push(r),
  32143. o.push(n);
  32144. return o
  32145. }
  32146. function Z(e) {
  32147. return Q.toByteArray(G(e))
  32148. }
  32149. function q(e, t, i, n) {
  32150. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32151. t[r + i] = e[r];
  32152. return r
  32153. }
  32154. function K(e) {
  32155. return e !== e
  32156. }
  32157. var Q = e("base64-js")
  32158. , J = e("ieee754")
  32159. , $ = e("isarray");
  32160. i.Buffer = a,
  32161. i.SlowBuffer = m,
  32162. i.INSPECT_MAX_BYTES = 50,
  32163. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32164. i.kMaxLength = r(),
  32165. a.poolSize = 8192,
  32166. a._augment = function (e) {
  32167. return e.__proto__ = a.prototype,
  32168. e
  32169. }
  32170. ,
  32171. a.from = function (e, t, i) {
  32172. return s(null, e, t, i)
  32173. }
  32174. ,
  32175. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32176. a.__proto__ = Uint8Array,
  32177. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32178. value: null,
  32179. configurable: !0
  32180. })),
  32181. a.alloc = function (e, t, i) {
  32182. return c(null, e, t, i)
  32183. }
  32184. ,
  32185. a.allocUnsafe = function (e) {
  32186. return h(null, e)
  32187. }
  32188. ,
  32189. a.allocUnsafeSlow = function (e) {
  32190. return h(null, e)
  32191. }
  32192. ,
  32193. a.isBuffer = function (e) {
  32194. return !(null == e || !e._isBuffer)
  32195. }
  32196. ,
  32197. a.compare = function (e, t) {
  32198. if (!a.isBuffer(e) || !a.isBuffer(t))
  32199. throw new TypeError("Arguments must be Buffers");
  32200. if (e === t)
  32201. return 0;
  32202. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32203. if (e[r] !== t[r]) {
  32204. i = e[r],
  32205. n = t[r];
  32206. break
  32207. }
  32208. return i < n ? -1 : n < i ? 1 : 0
  32209. }
  32210. ,
  32211. a.isEncoding = function (e) {
  32212. switch (String(e).toLowerCase()) {
  32213. case "hex":
  32214. case "utf8":
  32215. case "utf-8":
  32216. case "ascii":
  32217. case "latin1":
  32218. case "binary":
  32219. case "base64":
  32220. case "ucs2":
  32221. case "ucs-2":
  32222. case "utf16le":
  32223. case "utf-16le":
  32224. return !0;
  32225. default:
  32226. return !1
  32227. }
  32228. }
  32229. ,
  32230. a.concat = function (e, t) {
  32231. if (!$(e))
  32232. throw new TypeError('"list" argument must be an Array of Buffers');
  32233. if (0 === e.length)
  32234. return a.alloc(0);
  32235. var i;
  32236. if (void 0 === t)
  32237. for (t = 0,
  32238. i = 0; i < e.length; ++i)
  32239. t += e[i].length;
  32240. var n = a.allocUnsafe(t)
  32241. , r = 0;
  32242. for (i = 0; i < e.length; ++i) {
  32243. var o = e[i];
  32244. if (!a.isBuffer(o))
  32245. throw new TypeError('"list" argument must be an Array of Buffers');
  32246. o.copy(n, r),
  32247. r += o.length
  32248. }
  32249. return n
  32250. }
  32251. ,
  32252. a.byteLength = v,
  32253. a.prototype._isBuffer = !0,
  32254. a.prototype.swap16 = function () {
  32255. var e = this.length;
  32256. if (e % 2 !== 0)
  32257. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32258. for (var t = 0; t < e; t += 2)
  32259. y(this, t, t + 1);
  32260. return this
  32261. }
  32262. ,
  32263. a.prototype.swap32 = function () {
  32264. var e = this.length;
  32265. if (e % 4 !== 0)
  32266. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32267. for (var t = 0; t < e; t += 4)
  32268. y(this, t, t + 3),
  32269. y(this, t + 1, t + 2);
  32270. return this
  32271. }
  32272. ,
  32273. a.prototype.swap64 = function () {
  32274. var e = this.length;
  32275. if (e % 8 !== 0)
  32276. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32277. for (var t = 0; t < e; t += 8)
  32278. y(this, t, t + 7),
  32279. y(this, t + 1, t + 6),
  32280. y(this, t + 2, t + 5),
  32281. y(this, t + 3, t + 4);
  32282. return this
  32283. }
  32284. ,
  32285. a.prototype.toString = function () {
  32286. var e = 0 | this.length;
  32287. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32288. }
  32289. ,
  32290. a.prototype.equals = function (e) {
  32291. if (!a.isBuffer(e))
  32292. throw new TypeError("Argument must be a Buffer");
  32293. return this === e || 0 === a.compare(this, e)
  32294. }
  32295. ,
  32296. a.prototype.inspect = function () {
  32297. var e = ""
  32298. , t = i.INSPECT_MAX_BYTES;
  32299. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32300. this.length > t && (e += " ... ")),
  32301. "<Buffer " + e + ">"
  32302. }
  32303. ,
  32304. a.prototype.compare = function (e, t, i, n, r) {
  32305. if (!a.isBuffer(e))
  32306. throw new TypeError("Argument must be a Buffer");
  32307. if (void 0 === t && (t = 0),
  32308. void 0 === i && (i = e ? e.length : 0),
  32309. void 0 === n && (n = 0),
  32310. void 0 === r && (r = this.length),
  32311. t < 0 || i > e.length || n < 0 || r > this.length)
  32312. throw new RangeError("out of range index");
  32313. if (n >= r && t >= i)
  32314. return 0;
  32315. if (n >= r)
  32316. return -1;
  32317. if (t >= i)
  32318. return 1;
  32319. if (t >>>= 0,
  32320. i >>>= 0,
  32321. n >>>= 0,
  32322. r >>>= 0,
  32323. this === e)
  32324. return 0;
  32325. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32326. if (c[u] !== h[u]) {
  32327. o = c[u],
  32328. s = h[u];
  32329. break
  32330. }
  32331. return o < s ? -1 : s < o ? 1 : 0
  32332. }
  32333. ,
  32334. a.prototype.includes = function (e, t, i) {
  32335. return this.indexOf(e, t, i) !== -1
  32336. }
  32337. ,
  32338. a.prototype.indexOf = function (e, t, i) {
  32339. return C(this, e, t, i, !0)
  32340. }
  32341. ,
  32342. a.prototype.lastIndexOf = function (e, t, i) {
  32343. return C(this, e, t, i, !1)
  32344. }
  32345. ,
  32346. a.prototype.write = function (e, t, i, n) {
  32347. if (void 0 === t)
  32348. n = "utf8",
  32349. i = this.length,
  32350. t = 0;
  32351. else if (void 0 === i && "string" == typeof t)
  32352. n = t,
  32353. i = this.length,
  32354. t = 0;
  32355. else {
  32356. if (!isFinite(t))
  32357. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32358. t |= 0,
  32359. isFinite(i) ? (i |= 0,
  32360. void 0 === n && (n = "utf8")) : (n = i,
  32361. i = void 0)
  32362. }
  32363. var r = this.length - t;
  32364. if ((void 0 === i || i > r) && (i = r),
  32365. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32366. throw new RangeError("Attempt to write outside buffer bounds");
  32367. n || (n = "utf8");
  32368. for (var o = !1; ;)
  32369. switch (n) {
  32370. case "hex":
  32371. return E(this, e, t, i);
  32372. case "utf8":
  32373. case "utf-8":
  32374. return b(this, e, t, i);
  32375. case "ascii":
  32376. return w(this, e, t, i);
  32377. case "latin1":
  32378. case "binary":
  32379. return _(this, e, t, i);
  32380. case "base64":
  32381. return T(this, e, t, i);
  32382. case "ucs2":
  32383. case "ucs-2":
  32384. case "utf16le":
  32385. case "utf-16le":
  32386. return x(this, e, t, i);
  32387. default:
  32388. if (o)
  32389. throw new TypeError("Unknown encoding: " + n);
  32390. n = ("" + n).toLowerCase(),
  32391. o = !0
  32392. }
  32393. }
  32394. ,
  32395. a.prototype.toJSON = function () {
  32396. return {
  32397. type: "Buffer",
  32398. data: Array.prototype.slice.call(this._arr || this, 0)
  32399. }
  32400. }
  32401. ;
  32402. var ee = 4096;
  32403. a.prototype.slice = function (e, t) {
  32404. var i = this.length;
  32405. e = ~~e,
  32406. t = void 0 === t ? i : ~~t,
  32407. e < 0 ? (e += i,
  32408. e < 0 && (e = 0)) : e > i && (e = i),
  32409. t < 0 ? (t += i,
  32410. t < 0 && (t = 0)) : t > i && (t = i),
  32411. t < e && (t = e);
  32412. var n;
  32413. if (a.TYPED_ARRAY_SUPPORT)
  32414. n = this.subarray(e, t),
  32415. n.__proto__ = a.prototype;
  32416. else {
  32417. var r = t - e;
  32418. n = new a(r, void 0);
  32419. for (var o = 0; o < r; ++o)
  32420. n[o] = this[o + e]
  32421. }
  32422. return n
  32423. }
  32424. ,
  32425. a.prototype.readUIntLE = function (e, t, i) {
  32426. e |= 0,
  32427. t |= 0,
  32428. i || N(e, t, this.length);
  32429. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32430. n += this[e + o] * r;
  32431. return n
  32432. }
  32433. ,
  32434. a.prototype.readUIntBE = function (e, t, i) {
  32435. e |= 0,
  32436. t |= 0,
  32437. i || N(e, t, this.length);
  32438. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256);)
  32439. n += this[e + --t] * r;
  32440. return n
  32441. }
  32442. ,
  32443. a.prototype.readUInt8 = function (e, t) {
  32444. return t || N(e, 1, this.length),
  32445. this[e]
  32446. }
  32447. ,
  32448. a.prototype.readUInt16LE = function (e, t) {
  32449. return t || N(e, 2, this.length),
  32450. this[e] | this[e + 1] << 8
  32451. }
  32452. ,
  32453. a.prototype.readUInt16BE = function (e, t) {
  32454. return t || N(e, 2, this.length),
  32455. this[e] << 8 | this[e + 1]
  32456. }
  32457. ,
  32458. a.prototype.readUInt32LE = function (e, t) {
  32459. return t || N(e, 4, this.length),
  32460. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32461. }
  32462. ,
  32463. a.prototype.readUInt32BE = function (e, t) {
  32464. return t || N(e, 4, this.length),
  32465. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32466. }
  32467. ,
  32468. a.prototype.readIntLE = function (e, t, i) {
  32469. e |= 0,
  32470. t |= 0,
  32471. i || N(e, t, this.length);
  32472. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32473. n += this[e + o] * r;
  32474. return r *= 128,
  32475. n >= r && (n -= Math.pow(2, 8 * t)),
  32476. n
  32477. }
  32478. ,
  32479. a.prototype.readIntBE = function (e, t, i) {
  32480. e |= 0,
  32481. t |= 0,
  32482. i || N(e, t, this.length);
  32483. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256);)
  32484. o += this[e + --n] * r;
  32485. return r *= 128,
  32486. o >= r && (o -= Math.pow(2, 8 * t)),
  32487. o
  32488. }
  32489. ,
  32490. a.prototype.readInt8 = function (e, t) {
  32491. return t || N(e, 1, this.length),
  32492. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32493. }
  32494. ,
  32495. a.prototype.readInt16LE = function (e, t) {
  32496. t || N(e, 2, this.length);
  32497. var i = this[e] | this[e + 1] << 8;
  32498. return 32768 & i ? 4294901760 | i : i
  32499. }
  32500. ,
  32501. a.prototype.readInt16BE = function (e, t) {
  32502. t || N(e, 2, this.length);
  32503. var i = this[e + 1] | this[e] << 8;
  32504. return 32768 & i ? 4294901760 | i : i
  32505. }
  32506. ,
  32507. a.prototype.readInt32LE = function (e, t) {
  32508. return t || N(e, 4, this.length),
  32509. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32510. }
  32511. ,
  32512. a.prototype.readInt32BE = function (e, t) {
  32513. return t || N(e, 4, this.length),
  32514. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32515. }
  32516. ,
  32517. a.prototype.readFloatLE = function (e, t) {
  32518. return t || N(e, 4, this.length),
  32519. J.read(this, e, !0, 23, 4)
  32520. }
  32521. ,
  32522. a.prototype.readFloatBE = function (e, t) {
  32523. return t || N(e, 4, this.length),
  32524. J.read(this, e, !1, 23, 4)
  32525. }
  32526. ,
  32527. a.prototype.readDoubleLE = function (e, t) {
  32528. return t || N(e, 8, this.length),
  32529. J.read(this, e, !0, 52, 8)
  32530. }
  32531. ,
  32532. a.prototype.readDoubleBE = function (e, t) {
  32533. return t || N(e, 8, this.length),
  32534. J.read(this, e, !1, 52, 8)
  32535. }
  32536. ,
  32537. a.prototype.writeUIntLE = function (e, t, i, n) {
  32538. if (e = +e,
  32539. t |= 0,
  32540. i |= 0,
  32541. !n) {
  32542. var r = Math.pow(2, 8 * i) - 1;
  32543. B(this, e, t, i, r, 0)
  32544. }
  32545. var o = 1
  32546. , a = 0;
  32547. for (this[t] = 255 & e; ++a < i && (o *= 256);)
  32548. this[t + a] = e / o & 255;
  32549. return t + i
  32550. }
  32551. ,
  32552. a.prototype.writeUIntBE = function (e, t, i, n) {
  32553. if (e = +e,
  32554. t |= 0,
  32555. i |= 0,
  32556. !n) {
  32557. var r = Math.pow(2, 8 * i) - 1;
  32558. B(this, e, t, i, r, 0)
  32559. }
  32560. var o = i - 1
  32561. , a = 1;
  32562. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32563. this[t + o] = e / a & 255;
  32564. return t + i
  32565. }
  32566. ,
  32567. a.prototype.writeUInt8 = function (e, t, i) {
  32568. return e = +e,
  32569. t |= 0,
  32570. i || B(this, e, t, 1, 255, 0),
  32571. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32572. this[t] = 255 & e,
  32573. t + 1
  32574. }
  32575. ,
  32576. a.prototype.writeUInt16LE = function (e, t, i) {
  32577. return e = +e,
  32578. t |= 0,
  32579. i || B(this, e, t, 2, 65535, 0),
  32580. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32581. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32582. t + 2
  32583. }
  32584. ,
  32585. a.prototype.writeUInt16BE = function (e, t, i) {
  32586. return e = +e,
  32587. t |= 0,
  32588. i || B(this, e, t, 2, 65535, 0),
  32589. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32590. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32591. t + 2
  32592. }
  32593. ,
  32594. a.prototype.writeUInt32LE = function (e, t, i) {
  32595. return e = +e,
  32596. t |= 0,
  32597. i || B(this, e, t, 4, 4294967295, 0),
  32598. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32599. this[t + 2] = e >>> 16,
  32600. this[t + 1] = e >>> 8,
  32601. this[t] = 255 & e) : V(this, e, t, !0),
  32602. t + 4
  32603. }
  32604. ,
  32605. a.prototype.writeUInt32BE = function (e, t, i) {
  32606. return e = +e,
  32607. t |= 0,
  32608. i || B(this, e, t, 4, 4294967295, 0),
  32609. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32610. this[t + 1] = e >>> 16,
  32611. this[t + 2] = e >>> 8,
  32612. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32613. t + 4
  32614. }
  32615. ,
  32616. a.prototype.writeIntLE = function (e, t, i, n) {
  32617. if (e = +e,
  32618. t |= 0,
  32619. !n) {
  32620. var r = Math.pow(2, 8 * i - 1);
  32621. B(this, e, t, i, r - 1, -r)
  32622. }
  32623. var o = 0
  32624. , a = 1
  32625. , s = 0;
  32626. for (this[t] = 255 & e; ++o < i && (a *= 256);)
  32627. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32628. this[t + o] = (e / a >> 0) - s & 255;
  32629. return t + i
  32630. }
  32631. ,
  32632. a.prototype.writeIntBE = function (e, t, i, n) {
  32633. if (e = +e,
  32634. t |= 0,
  32635. !n) {
  32636. var r = Math.pow(2, 8 * i - 1);
  32637. B(this, e, t, i, r - 1, -r)
  32638. }
  32639. var o = i - 1
  32640. , a = 1
  32641. , s = 0;
  32642. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32643. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32644. this[t + o] = (e / a >> 0) - s & 255;
  32645. return t + i
  32646. }
  32647. ,
  32648. a.prototype.writeInt8 = function (e, t, i) {
  32649. return e = +e,
  32650. t |= 0,
  32651. i || B(this, e, t, 1, 127, -128),
  32652. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32653. e < 0 && (e = 255 + e + 1),
  32654. this[t] = 255 & e,
  32655. t + 1
  32656. }
  32657. ,
  32658. a.prototype.writeInt16LE = function (e, t, i) {
  32659. return e = +e,
  32660. t |= 0,
  32661. i || B(this, e, t, 2, 32767, -32768),
  32662. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32663. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32664. t + 2
  32665. }
  32666. ,
  32667. a.prototype.writeInt16BE = function (e, t, i) {
  32668. return e = +e,
  32669. t |= 0,
  32670. i || B(this, e, t, 2, 32767, -32768),
  32671. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32672. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32673. t + 2
  32674. }
  32675. ,
  32676. a.prototype.writeInt32LE = function (e, t, i) {
  32677. return e = +e,
  32678. t |= 0,
  32679. i || B(this, e, t, 4, 2147483647, -2147483648),
  32680. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32681. this[t + 1] = e >>> 8,
  32682. this[t + 2] = e >>> 16,
  32683. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32684. t + 4
  32685. }
  32686. ,
  32687. a.prototype.writeInt32BE = function (e, t, i) {
  32688. return e = +e,
  32689. t |= 0,
  32690. i || B(this, e, t, 4, 2147483647, -2147483648),
  32691. e < 0 && (e = 4294967295 + e + 1),
  32692. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32693. this[t + 1] = e >>> 16,
  32694. this[t + 2] = e >>> 8,
  32695. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32696. t + 4
  32697. }
  32698. ,
  32699. a.prototype.writeFloatLE = function (e, t, i) {
  32700. return k(this, e, t, !0, i)
  32701. }
  32702. ,
  32703. a.prototype.writeFloatBE = function (e, t, i) {
  32704. return k(this, e, t, !1, i)
  32705. }
  32706. ,
  32707. a.prototype.writeDoubleLE = function (e, t, i) {
  32708. return H(this, e, t, !0, i)
  32709. }
  32710. ,
  32711. a.prototype.writeDoubleBE = function (e, t, i) {
  32712. return H(this, e, t, !1, i)
  32713. }
  32714. ,
  32715. a.prototype.copy = function (e, t, i, n) {
  32716. if (i || (i = 0),
  32717. n || 0 === n || (n = this.length),
  32718. t >= e.length && (t = e.length),
  32719. t || (t = 0),
  32720. n > 0 && n < i && (n = i),
  32721. n === i)
  32722. return 0;
  32723. if (0 === e.length || 0 === this.length)
  32724. return 0;
  32725. if (t < 0)
  32726. throw new RangeError("targetStart out of bounds");
  32727. if (i < 0 || i >= this.length)
  32728. throw new RangeError("sourceStart out of bounds");
  32729. if (n < 0)
  32730. throw new RangeError("sourceEnd out of bounds");
  32731. n > this.length && (n = this.length),
  32732. e.length - t < n - i && (n = e.length - t + i);
  32733. var r, o = n - i;
  32734. if (this === e && i < t && t < n)
  32735. for (r = o - 1; r >= 0; --r)
  32736. e[r + t] = this[r + i];
  32737. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32738. for (r = 0; r < o; ++r)
  32739. e[r + t] = this[r + i];
  32740. else
  32741. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32742. return o
  32743. }
  32744. ,
  32745. a.prototype.fill = function (e, t, i, n) {
  32746. if ("string" == typeof e) {
  32747. if ("string" == typeof t ? (n = t,
  32748. t = 0,
  32749. i = this.length) : "string" == typeof i && (n = i,
  32750. i = this.length),
  32751. 1 === e.length) {
  32752. var r = e.charCodeAt(0);
  32753. r < 256 && (e = r)
  32754. }
  32755. if (void 0 !== n && "string" != typeof n)
  32756. throw new TypeError("encoding must be a string");
  32757. if ("string" == typeof n && !a.isEncoding(n))
  32758. throw new TypeError("Unknown encoding: " + n)
  32759. } else
  32760. "number" == typeof e && (e &= 255);
  32761. if (t < 0 || this.length < t || this.length < i)
  32762. throw new RangeError("Out of range index");
  32763. if (i <= t)
  32764. return this;
  32765. t >>>= 0,
  32766. i = void 0 === i ? this.length : i >>> 0,
  32767. e || (e = 0);
  32768. var o;
  32769. if ("number" == typeof e)
  32770. for (o = t; o < i; ++o)
  32771. this[o] = e;
  32772. else {
  32773. var s = a.isBuffer(e) ? e : j(new a(e, n).toString())
  32774. , l = s.length;
  32775. for (o = 0; o < i - t; ++o)
  32776. this[o + t] = s[o % l]
  32777. }
  32778. return this
  32779. }
  32780. ;
  32781. var te = /[^+\/0-9A-Za-z-_]/g
  32782. }
  32783. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32784. }
  32785. , {
  32786. "base64-js": 199,
  32787. ieee754: 200,
  32788. isarray: 201
  32789. }],
  32790. 199: [function (e, t, i) {
  32791. "use strict";
  32792. function n(e) {
  32793. var t = e.length;
  32794. if (t % 4 > 0)
  32795. throw new Error("Invalid string. Length must be a multiple of 4");
  32796. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32797. }
  32798. function r(e) {
  32799. return 3 * e.length / 4 - n(e)
  32800. }
  32801. function o(e) {
  32802. var t, i, r, o, a, s, l = e.length;
  32803. a = n(e),
  32804. s = new u(3 * l / 4 - a),
  32805. r = a > 0 ? l - 4 : l;
  32806. var c = 0;
  32807. for (t = 0,
  32808. i = 0; t < r; t += 4,
  32809. i += 3)
  32810. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32811. s[c++] = o >> 16 & 255,
  32812. s[c++] = o >> 8 & 255,
  32813. s[c++] = 255 & o;
  32814. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32815. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32816. s[c++] = o >> 8 & 255,
  32817. s[c++] = 255 & o),
  32818. s
  32819. }
  32820. function a(e) {
  32821. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32822. }
  32823. function s(e, t, i) {
  32824. for (var n, r = [], o = t; o < i; o += 3)
  32825. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32826. r.push(a(n));
  32827. return r.join("")
  32828. }
  32829. function l(e) {
  32830. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32831. o.push(s(e, l, l + a > h ? h : l + a));
  32832. return 1 === n ? (t = e[i - 1],
  32833. r += c[t >> 2],
  32834. r += c[t << 4 & 63],
  32835. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32836. r += c[t >> 10],
  32837. r += c[t >> 4 & 63],
  32838. r += c[t << 2 & 63],
  32839. r += "="),
  32840. o.push(r),
  32841. o.join("")
  32842. }
  32843. i.byteLength = r,
  32844. i.toByteArray = o,
  32845. i.fromByteArray = l;
  32846. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32847. c[p] = d[p],
  32848. h[d.charCodeAt(p)] = p;
  32849. h["-".charCodeAt(0)] = 62,
  32850. h["_".charCodeAt(0)] = 63
  32851. }
  32852. , {}],
  32853. 200: [function (e, t, i) {
  32854. i.read = function (e, t, i, n, r) {
  32855. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32856. for (u += d,
  32857. o = p & (1 << -h) - 1,
  32858. p >>= -h,
  32859. h += s; h > 0; o = 256 * o + e[t + u],
  32860. u += d,
  32861. h -= 8)
  32862. ;
  32863. for (a = o & (1 << -h) - 1,
  32864. o >>= -h,
  32865. h += n; h > 0; a = 256 * a + e[t + u],
  32866. u += d,
  32867. h -= 8)
  32868. ;
  32869. if (0 === o)
  32870. o = 1 - c;
  32871. else {
  32872. if (o === l)
  32873. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32874. a += Math.pow(2, n),
  32875. o -= c
  32876. }
  32877. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32878. }
  32879. ,
  32880. i.write = function (e, t, i, n, r, o) {
  32881. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32882. for (t = Math.abs(t),
  32883. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32884. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32885. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32886. l *= 2),
  32887. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32888. t * l >= 2 && (a++,
  32889. l /= 2),
  32890. a + u >= h ? (s = 0,
  32891. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32892. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32893. a = 0)); r >= 8; e[i + p] = 255 & s,
  32894. p += f,
  32895. s /= 256,
  32896. r -= 8)
  32897. ;
  32898. for (a = a << r | s,
  32899. c += r; c > 0; e[i + p] = 255 & a,
  32900. p += f,
  32901. a /= 256,
  32902. c -= 8)
  32903. ;
  32904. e[i + p - f] |= 128 * g
  32905. }
  32906. }
  32907. , {}],
  32908. 201: [function (e, t, i) {
  32909. var n = {}.toString;
  32910. t.exports = Array.isArray || function (e) {
  32911. return "[object Array]" == n.call(e)
  32912. }
  32913. }
  32914. , {}],
  32915. 202: [function (e, t, i) {
  32916. function n() {
  32917. this._events = this._events || {},
  32918. this._maxListeners = this._maxListeners || void 0
  32919. }
  32920. function r(e) {
  32921. return "function" == typeof e
  32922. }
  32923. function o(e) {
  32924. return "number" == typeof e
  32925. }
  32926. function a(e) {
  32927. return "object" == typeof e && null !== e
  32928. }
  32929. function s(e) {
  32930. return void 0 === e
  32931. }
  32932. t.exports = n,
  32933. n.EventEmitter = n,
  32934. n.prototype._events = void 0,
  32935. n.prototype._maxListeners = void 0,
  32936. n.defaultMaxListeners = 10,
  32937. n.prototype.setMaxListeners = function (e) {
  32938. if (!o(e) || e < 0 || isNaN(e))
  32939. throw TypeError("n must be a positive number");
  32940. return this._maxListeners = e,
  32941. this
  32942. }
  32943. ,
  32944. n.prototype.emit = function (e) {
  32945. var t, i, n, o, l, c;
  32946. if (this._events || (this._events = {}),
  32947. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32948. if (t = arguments[1],
  32949. t instanceof Error)
  32950. throw t;
  32951. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32952. throw h.context = t,
  32953. h
  32954. }
  32955. if (i = this._events[e],
  32956. s(i))
  32957. return !1;
  32958. if (r(i))
  32959. switch (arguments.length) {
  32960. case 1:
  32961. i.call(this);
  32962. break;
  32963. case 2:
  32964. i.call(this, arguments[1]);
  32965. break;
  32966. case 3:
  32967. i.call(this, arguments[1], arguments[2]);
  32968. break;
  32969. default:
  32970. o = Array.prototype.slice.call(arguments, 1),
  32971. i.apply(this, o)
  32972. }
  32973. else if (a(i))
  32974. for (o = Array.prototype.slice.call(arguments, 1),
  32975. c = i.slice(),
  32976. n = c.length,
  32977. l = 0; l < n; l++)
  32978. c[l].apply(this, o);
  32979. return !0
  32980. }
  32981. ,
  32982. n.prototype.addListener = function (e, t) {
  32983. var i;
  32984. if (!r(t))
  32985. throw TypeError("listener must be a function");
  32986. return this._events || (this._events = {}),
  32987. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32988. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32989. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32990. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32991. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32992. "function" == typeof console.trace && console.trace())),
  32993. this
  32994. }
  32995. ,
  32996. n.prototype.on = n.prototype.addListener,
  32997. n.prototype.once = function (e, t) {
  32998. function i() {
  32999. this.removeListener(e, i),
  33000. n || (n = !0,
  33001. t.apply(this, arguments))
  33002. }
  33003. if (!r(t))
  33004. throw TypeError("listener must be a function");
  33005. var n = !1;
  33006. return i.listener = t,
  33007. this.on(e, i),
  33008. this
  33009. }
  33010. ,
  33011. n.prototype.removeListener = function (e, t) {
  33012. var i, n, o, s;
  33013. if (!r(t))
  33014. throw TypeError("listener must be a function");
  33015. if (!this._events || !this._events[e])
  33016. return this;
  33017. if (i = this._events[e],
  33018. o = i.length,
  33019. n = -1,
  33020. i === t || r(i.listener) && i.listener === t)
  33021. delete this._events[e],
  33022. this._events.removeListener && this.emit("removeListener", e, t);
  33023. else if (a(i)) {
  33024. for (s = o; s-- > 0;)
  33025. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33026. n = s;
  33027. break
  33028. }
  33029. if (n < 0)
  33030. return this;
  33031. 1 === i.length ? (i.length = 0,
  33032. delete this._events[e]) : i.splice(n, 1),
  33033. this._events.removeListener && this.emit("removeListener", e, t)
  33034. }
  33035. return this
  33036. }
  33037. ,
  33038. n.prototype.removeAllListeners = function (e) {
  33039. var t, i;
  33040. if (!this._events)
  33041. return this;
  33042. if (!this._events.removeListener)
  33043. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33044. this;
  33045. if (0 === arguments.length) {
  33046. for (t in this._events)
  33047. "removeListener" !== t && this.removeAllListeners(t);
  33048. return this.removeAllListeners("removeListener"),
  33049. this._events = {},
  33050. this
  33051. }
  33052. if (i = this._events[e],
  33053. r(i))
  33054. this.removeListener(e, i);
  33055. else if (i)
  33056. for (; i.length;)
  33057. this.removeListener(e, i[i.length - 1]);
  33058. return delete this._events[e],
  33059. this
  33060. }
  33061. ,
  33062. n.prototype.listeners = function (e) {
  33063. var t;
  33064. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33065. }
  33066. ,
  33067. n.prototype.listenerCount = function (e) {
  33068. if (this._events) {
  33069. var t = this._events[e];
  33070. if (r(t))
  33071. return 1;
  33072. if (t)
  33073. return t.length
  33074. }
  33075. return 0
  33076. }
  33077. ,
  33078. n.listenerCount = function (e, t) {
  33079. return e.listenerCount(t)
  33080. }
  33081. }
  33082. , {}],
  33083. 203: [function (e, t, i) {
  33084. function n() {
  33085. throw new Error("setTimeout has not been defined")
  33086. }
  33087. function r() {
  33088. throw new Error("clearTimeout has not been defined")
  33089. }
  33090. function o(e) {
  33091. if (u === setTimeout)
  33092. return setTimeout(e, 0);
  33093. if ((u === n || !u) && setTimeout)
  33094. return u = setTimeout,
  33095. setTimeout(e, 0);
  33096. try {
  33097. return u(e, 0)
  33098. } catch (t) {
  33099. try {
  33100. return u.call(null, e, 0)
  33101. } catch (t) {
  33102. return u.call(this, e, 0)
  33103. }
  33104. }
  33105. }
  33106. function a(e) {
  33107. if (d === clearTimeout)
  33108. return clearTimeout(e);
  33109. if ((d === r || !d) && clearTimeout)
  33110. return d = clearTimeout,
  33111. clearTimeout(e);
  33112. try {
  33113. return d(e)
  33114. } catch (t) {
  33115. try {
  33116. return d.call(null, e)
  33117. } catch (t) {
  33118. return d.call(this, e)
  33119. }
  33120. }
  33121. }
  33122. function s() {
  33123. m && f && (m = !1,
  33124. f.length ? g = f.concat(g) : v = -1,
  33125. g.length && l())
  33126. }
  33127. function l() {
  33128. if (!m) {
  33129. var e = o(s);
  33130. m = !0;
  33131. for (var t = g.length; t;) {
  33132. for (f = g,
  33133. g = []; ++v < t;)
  33134. f && f[v].run();
  33135. v = -1,
  33136. t = g.length
  33137. }
  33138. f = null,
  33139. m = !1,
  33140. a(e)
  33141. }
  33142. }
  33143. function c(e, t) {
  33144. this.fun = e,
  33145. this.array = t
  33146. }
  33147. function h() { }
  33148. var u, d, p = t.exports = {};
  33149. !function () {
  33150. try {
  33151. u = "function" == typeof setTimeout ? setTimeout : n
  33152. } catch (e) {
  33153. u = n
  33154. }
  33155. try {
  33156. d = "function" == typeof clearTimeout ? clearTimeout : r
  33157. } catch (e) {
  33158. d = r
  33159. }
  33160. }();
  33161. var f, g = [], m = !1, v = -1;
  33162. p.nextTick = function (e) {
  33163. var t = new Array(arguments.length - 1);
  33164. if (arguments.length > 1)
  33165. for (var i = 1; i < arguments.length; i++)
  33166. t[i - 1] = arguments[i];
  33167. g.push(new c(e, t)),
  33168. 1 !== g.length || m || o(l)
  33169. }
  33170. ,
  33171. c.prototype.run = function () {
  33172. this.fun.apply(null, this.array)
  33173. }
  33174. ,
  33175. p.title = "browser",
  33176. p.browser = !0,
  33177. p.env = {},
  33178. p.argv = [],
  33179. p.version = "",
  33180. p.versions = {},
  33181. p.on = h,
  33182. p.addListener = h,
  33183. p.once = h,
  33184. p.off = h,
  33185. p.removeListener = h,
  33186. p.removeAllListeners = h,
  33187. p.emit = h,
  33188. p.binding = function (e) {
  33189. throw new Error("process.binding is not supported")
  33190. }
  33191. ,
  33192. p.cwd = function () {
  33193. return "/"
  33194. }
  33195. ,
  33196. p.chdir = function (e) {
  33197. throw new Error("process.chdir is not supported")
  33198. }
  33199. ,
  33200. p.umask = function () {
  33201. return 0
  33202. }
  33203. }
  33204. , {}],
  33205. 204: [function (e, t, i) {
  33206. (function (e) {
  33207. !function (n) {
  33208. function r(e) {
  33209. throw new RangeError(L[e])
  33210. }
  33211. function o(e, t) {
  33212. for (var i = e.length, n = []; i--;)
  33213. n[i] = t(e[i]);
  33214. return n
  33215. }
  33216. function a(e, t) {
  33217. var i = e.split("@")
  33218. , n = "";
  33219. i.length > 1 && (n = i[0] + "@",
  33220. e = i[1]),
  33221. e = e.replace(O, ".");
  33222. var r = e.split(".")
  33223. , a = o(r, t).join(".");
  33224. return n + a
  33225. }
  33226. function s(e) {
  33227. for (var t, i, n = [], r = 0, o = e.length; r < o;)
  33228. t = e.charCodeAt(r++),
  33229. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33230. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33231. r--)) : n.push(t);
  33232. return n
  33233. }
  33234. function l(e) {
  33235. return o(e, function (e) {
  33236. var t = "";
  33237. return e > 65535 && (e -= 65536,
  33238. t += B(e >>> 10 & 1023 | 55296),
  33239. e = 56320 | 1023 & e),
  33240. t += B(e)
  33241. }).join("")
  33242. }
  33243. function c(e) {
  33244. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33245. }
  33246. function h(e, t) {
  33247. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33248. }
  33249. function u(e, t, i) {
  33250. var n = 0;
  33251. for (e = i ? N(e / T) : e >> 1,
  33252. e += N(e / t); e > D * w >> 1; n += E)
  33253. e = N(e / D);
  33254. return N(n + (D + 1) * e / (e + _))
  33255. }
  33256. function d(e) {
  33257. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33258. for (i = e.lastIndexOf(M),
  33259. i < 0 && (i = 0),
  33260. n = 0; n < i; ++n)
  33261. e.charCodeAt(n) >= 128 && r("not-basic"),
  33262. g.push(e.charCodeAt(n));
  33263. for (o = i > 0 ? i + 1 : 0; o < m;) {
  33264. for (a = v,
  33265. s = 1,
  33266. h = E; o >= m && r("invalid-input"),
  33267. d = c(e.charCodeAt(o++)),
  33268. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33269. v += d * s,
  33270. p = h <= y ? b : h >= y + w ? w : h - y,
  33271. !(d < p); h += E)
  33272. f = E - p,
  33273. s > N(I / f) && r("overflow"),
  33274. s *= f;
  33275. t = g.length + 1,
  33276. y = u(v - a, t, 0 == a),
  33277. N(v / t) > I - A && r("overflow"),
  33278. A += N(v / t),
  33279. v %= t,
  33280. g.splice(v++, 0, A)
  33281. }
  33282. return l(g)
  33283. }
  33284. function p(e) {
  33285. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33286. for (e = s(e),
  33287. m = e.length,
  33288. t = S,
  33289. i = 0,
  33290. a = x,
  33291. l = 0; l < m; ++l)
  33292. g = e[l],
  33293. g < 128 && C.push(B(g));
  33294. for (n = o = C.length,
  33295. o && C.push(M); n < m;) {
  33296. for (c = I,
  33297. l = 0; l < m; ++l)
  33298. g = e[l],
  33299. g >= t && g < c && (c = g);
  33300. for (v = n + 1,
  33301. c - t > N((I - i) / v) && r("overflow"),
  33302. i += (c - t) * v,
  33303. t = c,
  33304. l = 0; l < m; ++l)
  33305. if (g = e[l],
  33306. g < t && ++i > I && r("overflow"),
  33307. g == t) {
  33308. for (d = i,
  33309. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33310. !(d < f); p += E)
  33311. y = d - f,
  33312. A = E - f,
  33313. C.push(B(h(f + y % A, 0))),
  33314. d = N(y / A);
  33315. C.push(B(h(d, 0))),
  33316. a = u(i, v, n == o),
  33317. i = 0,
  33318. ++n
  33319. }
  33320. ++i,
  33321. ++t
  33322. }
  33323. return C.join("")
  33324. }
  33325. function f(e) {
  33326. return a(e, function (e) {
  33327. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33328. })
  33329. }
  33330. function g(e) {
  33331. return a(e, function (e) {
  33332. return P.test(e) ? "xn--" + p(e) : e
  33333. })
  33334. }
  33335. var m = "object" == typeof i && i && !i.nodeType && i
  33336. , v = "object" == typeof t && t && !t.nodeType && t
  33337. , A = "object" == typeof e && e;
  33338. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33339. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33340. overflow: "Overflow: input needs wider integers to process",
  33341. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33342. "invalid-input": "Invalid input"
  33343. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33344. if (y = {
  33345. version: "1.4.1",
  33346. ucs2: {
  33347. decode: s,
  33348. encode: l
  33349. },
  33350. decode: d,
  33351. encode: p,
  33352. toASCII: g,
  33353. toUnicode: f
  33354. },
  33355. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33356. define("punycode", function () {
  33357. return y
  33358. });
  33359. else if (m && v)
  33360. if (t.exports == m)
  33361. v.exports = y;
  33362. else
  33363. for (C in y)
  33364. y.hasOwnProperty(C) && (m[C] = y[C]);
  33365. else
  33366. n.punycode = y
  33367. }(this)
  33368. }
  33369. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33370. }
  33371. , {}],
  33372. 205: [function (e, t, i) {
  33373. "use strict";
  33374. function n(e, t) {
  33375. return Object.prototype.hasOwnProperty.call(e, t)
  33376. }
  33377. t.exports = function (e, t, i, o) {
  33378. t = t || "&",
  33379. i = i || "=";
  33380. var a = {};
  33381. if ("string" != typeof e || 0 === e.length)
  33382. return a;
  33383. var s = /\+/g;
  33384. e = e.split(t);
  33385. var l = 1e3;
  33386. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33387. var c = e.length;
  33388. l > 0 && c > l && (c = l);
  33389. for (var h = 0; h < c; ++h) {
  33390. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33391. m >= 0 ? (u = g.substr(0, m),
  33392. d = g.substr(m + 1)) : (u = g,
  33393. d = ""),
  33394. p = decodeURIComponent(u),
  33395. f = decodeURIComponent(d),
  33396. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33397. }
  33398. return a
  33399. }
  33400. ;
  33401. var r = Array.isArray || function (e) {
  33402. return "[object Array]" === Object.prototype.toString.call(e)
  33403. }
  33404. }
  33405. , {}],
  33406. 206: [function (e, t, i) {
  33407. "use strict";
  33408. function n(e, t) {
  33409. if (e.map)
  33410. return e.map(t);
  33411. for (var i = [], n = 0; n < e.length; n++)
  33412. i.push(t(e[n], n));
  33413. return i
  33414. }
  33415. var r = function (e) {
  33416. switch (typeof e) {
  33417. case "string":
  33418. return e;
  33419. case "boolean":
  33420. return e ? "true" : "false";
  33421. case "number":
  33422. return isFinite(e) ? e : "";
  33423. default:
  33424. return ""
  33425. }
  33426. };
  33427. t.exports = function (e, t, i, s) {
  33428. return t = t || "&",
  33429. i = i || "=",
  33430. null === e && (e = void 0),
  33431. "object" == typeof e ? n(a(e), function (a) {
  33432. var s = encodeURIComponent(r(a)) + i;
  33433. return o(e[a]) ? n(e[a], function (e) {
  33434. return s + encodeURIComponent(r(e))
  33435. }).join(t) : s + encodeURIComponent(r(e[a]))
  33436. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33437. }
  33438. ;
  33439. var o = Array.isArray || function (e) {
  33440. return "[object Array]" === Object.prototype.toString.call(e)
  33441. }
  33442. , a = Object.keys || function (e) {
  33443. var t = [];
  33444. for (var i in e)
  33445. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33446. return t
  33447. }
  33448. }
  33449. , {}],
  33450. 207: [function (e, t, i) {
  33451. "use strict";
  33452. i.decode = i.parse = e("./decode"),
  33453. i.encode = i.stringify = e("./encode")
  33454. }
  33455. , {
  33456. "./decode": 205,
  33457. "./encode": 206
  33458. }],
  33459. 208: [function (e, t, i) {
  33460. "use strict";
  33461. function n() {
  33462. this.protocol = null,
  33463. this.slashes = null,
  33464. this.auth = null,
  33465. this.host = null,
  33466. this.port = null,
  33467. this.hostname = null,
  33468. this.hash = null,
  33469. this.search = null,
  33470. this.query = null,
  33471. this.pathname = null,
  33472. this.path = null,
  33473. this.href = null
  33474. }
  33475. function r(e, t, i) {
  33476. if (e && c.isObject(e) && e instanceof n)
  33477. return e;
  33478. var r = new n;
  33479. return r.parse(e, t, i),
  33480. r
  33481. }
  33482. function o(e) {
  33483. return c.isString(e) && (e = r(e)),
  33484. e instanceof n ? e.format() : n.prototype.format.call(e)
  33485. }
  33486. function a(e, t) {
  33487. return r(e, !1, !0).resolve(t)
  33488. }
  33489. function s(e, t) {
  33490. return e ? r(e, !1, !0).resolveObject(t) : t
  33491. }
  33492. var l = e("punycode")
  33493. , c = e("./util");
  33494. i.parse = r,
  33495. i.resolve = a,
  33496. i.resolveObject = s,
  33497. i.format = o,
  33498. i.Url = n;
  33499. var h = /^([a-z0-9.+-]+:)/i
  33500. , u = /:[0-9]*$/
  33501. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33502. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33503. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33504. , g = ["'"].concat(f)
  33505. , m = ["%", "/", "?", ";", "#"].concat(g)
  33506. , v = ["/", "?", "#"]
  33507. , A = 255
  33508. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33509. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33510. , I = {
  33511. javascript: !0,
  33512. "javascript:": !0
  33513. }
  33514. , E = {
  33515. javascript: !0,
  33516. "javascript:": !0
  33517. }
  33518. , b = {
  33519. http: !0,
  33520. https: !0,
  33521. ftp: !0,
  33522. gopher: !0,
  33523. file: !0,
  33524. "http:": !0,
  33525. "https:": !0,
  33526. "ftp:": !0,
  33527. "gopher:": !0,
  33528. "file:": !0
  33529. }
  33530. , w = e("querystring");
  33531. n.prototype.parse = function (e, t, i) {
  33532. if (!c.isString(e))
  33533. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33534. var n = e.indexOf("?")
  33535. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33536. , o = e.split(r)
  33537. , a = /\\/g;
  33538. o[0] = o[0].replace(a, "/"),
  33539. e = o.join(r);
  33540. var s = e;
  33541. if (s = s.trim(),
  33542. !i && 1 === e.split("#").length) {
  33543. var u = d.exec(s);
  33544. if (u)
  33545. return this.path = s,
  33546. this.href = s,
  33547. this.pathname = u[1],
  33548. u[2] ? (this.search = u[2],
  33549. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33550. this.query = {}),
  33551. this
  33552. }
  33553. var p = h.exec(s);
  33554. if (p) {
  33555. p = p[0];
  33556. var f = p.toLowerCase();
  33557. this.protocol = f,
  33558. s = s.substr(p.length)
  33559. }
  33560. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33561. var _ = "//" === s.substr(0, 2);
  33562. !_ || p && E[p] || (s = s.substr(2),
  33563. this.slashes = !0)
  33564. }
  33565. if (!E[p] && (_ || p && !b[p])) {
  33566. for (var T = -1, x = 0; x < v.length; x++) {
  33567. var S = s.indexOf(v[x]);
  33568. S !== -1 && (T === -1 || S < T) && (T = S)
  33569. }
  33570. var M, R;
  33571. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33572. R !== -1 && (M = s.slice(0, R),
  33573. s = s.slice(R + 1),
  33574. this.auth = decodeURIComponent(M)),
  33575. T = -1;
  33576. for (var x = 0; x < m.length; x++) {
  33577. var S = s.indexOf(m[x]);
  33578. S !== -1 && (T === -1 || S < T) && (T = S)
  33579. }
  33580. T === -1 && (T = s.length),
  33581. this.host = s.slice(0, T),
  33582. s = s.slice(T),
  33583. this.parseHost(),
  33584. this.hostname = this.hostname || "";
  33585. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33586. if (!P)
  33587. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33588. var D = O[x];
  33589. if (D && !D.match(y)) {
  33590. for (var N = "", B = 0, F = D.length; B < F; B++)
  33591. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33592. if (!N.match(y)) {
  33593. var V = O.slice(0, x)
  33594. , U = O.slice(x + 1)
  33595. , k = D.match(C);
  33596. k && (V.push(k[1]),
  33597. U.unshift(k[2])),
  33598. U.length && (s = "/" + U.join(".") + s),
  33599. this.hostname = V.join(".");
  33600. break
  33601. }
  33602. }
  33603. }
  33604. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33605. P || (this.hostname = l.toASCII(this.hostname));
  33606. var H = this.port ? ":" + this.port : ""
  33607. , G = this.hostname || "";
  33608. this.host = G + H,
  33609. this.href += this.host,
  33610. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33611. "/" !== s[0] && (s = "/" + s))
  33612. }
  33613. if (!I[f])
  33614. for (var x = 0, L = g.length; x < L; x++) {
  33615. var z = g[x];
  33616. if (s.indexOf(z) !== -1) {
  33617. var W = encodeURIComponent(z);
  33618. W === z && (W = escape(z)),
  33619. s = s.split(z).join(W)
  33620. }
  33621. }
  33622. var j = s.indexOf("#");
  33623. j !== -1 && (this.hash = s.substr(j),
  33624. s = s.slice(0, j));
  33625. var Y = s.indexOf("?");
  33626. if (Y !== -1 ? (this.search = s.substr(Y),
  33627. this.query = s.substr(Y + 1),
  33628. t && (this.query = w.parse(this.query)),
  33629. s = s.slice(0, Y)) : t && (this.search = "",
  33630. this.query = {}),
  33631. s && (this.pathname = s),
  33632. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33633. this.pathname || this.search) {
  33634. var H = this.pathname || ""
  33635. , X = this.search || "";
  33636. this.path = H + X
  33637. }
  33638. return this.href = this.format(),
  33639. this
  33640. }
  33641. ,
  33642. n.prototype.format = function () {
  33643. var e = this.auth || "";
  33644. e && (e = encodeURIComponent(e),
  33645. e = e.replace(/%3A/i, ":"),
  33646. e += "@");
  33647. var t = this.protocol || ""
  33648. , i = this.pathname || ""
  33649. , n = this.hash || ""
  33650. , r = !1
  33651. , o = "";
  33652. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33653. this.port && (r += ":" + this.port)),
  33654. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33655. var a = this.search || o && "?" + o || "";
  33656. return t && ":" !== t.substr(-1) && (t += ":"),
  33657. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33658. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33659. n && "#" !== n.charAt(0) && (n = "#" + n),
  33660. a && "?" !== a.charAt(0) && (a = "?" + a),
  33661. i = i.replace(/[?#]/g, function (e) {
  33662. return encodeURIComponent(e)
  33663. }),
  33664. a = a.replace("#", "%23"),
  33665. t + r + i + a + n
  33666. }
  33667. ,
  33668. n.prototype.resolve = function (e) {
  33669. return this.resolveObject(r(e, !1, !0)).format()
  33670. }
  33671. ,
  33672. n.prototype.resolveObject = function (e) {
  33673. if (c.isString(e)) {
  33674. var t = new n;
  33675. t.parse(e, !1, !0),
  33676. e = t
  33677. }
  33678. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33679. var a = r[o];
  33680. i[a] = this[a]
  33681. }
  33682. if (i.hash = e.hash,
  33683. "" === e.href)
  33684. return i.href = i.format(),
  33685. i;
  33686. if (e.slashes && !e.protocol) {
  33687. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33688. var h = s[l];
  33689. "protocol" !== h && (i[h] = e[h])
  33690. }
  33691. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33692. i.href = i.format(),
  33693. i
  33694. }
  33695. if (e.protocol && e.protocol !== i.protocol) {
  33696. if (!b[e.protocol]) {
  33697. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33698. var p = u[d];
  33699. i[p] = e[p]
  33700. }
  33701. return i.href = i.format(),
  33702. i
  33703. }
  33704. if (i.protocol = e.protocol,
  33705. e.host || E[e.protocol])
  33706. i.pathname = e.pathname;
  33707. else {
  33708. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift());)
  33709. ;
  33710. e.host || (e.host = ""),
  33711. e.hostname || (e.hostname = ""),
  33712. "" !== f[0] && f.unshift(""),
  33713. f.length < 2 && f.unshift(""),
  33714. i.pathname = f.join("/")
  33715. }
  33716. if (i.search = e.search,
  33717. i.query = e.query,
  33718. i.host = e.host || "",
  33719. i.auth = e.auth,
  33720. i.hostname = e.hostname || e.host,
  33721. i.port = e.port,
  33722. i.pathname || i.search) {
  33723. var g = i.pathname || ""
  33724. , m = i.search || "";
  33725. i.path = g + m
  33726. }
  33727. return i.slashes = i.slashes || e.slashes,
  33728. i.href = i.format(),
  33729. i
  33730. }
  33731. var v = i.pathname && "/" === i.pathname.charAt(0)
  33732. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33733. , y = A || v || i.host && e.pathname
  33734. , C = y
  33735. , I = i.pathname && i.pathname.split("/") || []
  33736. , f = e.pathname && e.pathname.split("/") || []
  33737. , w = i.protocol && !b[i.protocol];
  33738. if (w && (i.hostname = "",
  33739. i.port = null,
  33740. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33741. i.host = "",
  33742. e.protocol && (e.hostname = null,
  33743. e.port = null,
  33744. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33745. e.host = null),
  33746. y = y && ("" === f[0] || "" === I[0])),
  33747. A)
  33748. i.host = e.host || "" === e.host ? e.host : i.host,
  33749. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33750. i.search = e.search,
  33751. i.query = e.query,
  33752. I = f;
  33753. else if (f.length)
  33754. I || (I = []),
  33755. I.pop(),
  33756. I = I.concat(f),
  33757. i.search = e.search,
  33758. i.query = e.query;
  33759. else if (!c.isNullOrUndefined(e.search)) {
  33760. if (w) {
  33761. i.hostname = i.host = I.shift();
  33762. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33763. _ && (i.auth = _.shift(),
  33764. i.host = i.hostname = _.shift())
  33765. }
  33766. return i.search = e.search,
  33767. i.query = e.query,
  33768. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33769. i.href = i.format(),
  33770. i
  33771. }
  33772. if (!I.length)
  33773. return i.pathname = null,
  33774. i.search ? i.path = "/" + i.search : i.path = null,
  33775. i.href = i.format(),
  33776. i;
  33777. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33778. T = I[M],
  33779. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33780. S++) : S && (I.splice(M, 1),
  33781. S--);
  33782. if (!y && !C)
  33783. for (; S--; S)
  33784. I.unshift("..");
  33785. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33786. x && "/" !== I.join("/").substr(-1) && I.push("");
  33787. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33788. if (w) {
  33789. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33790. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33791. _ && (i.auth = _.shift(),
  33792. i.host = i.hostname = _.shift())
  33793. }
  33794. return y = y || i.host && I.length,
  33795. y && !R && I.unshift(""),
  33796. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33797. i.path = null),
  33798. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33799. i.auth = e.auth || i.auth,
  33800. i.slashes = i.slashes || e.slashes,
  33801. i.href = i.format(),
  33802. i
  33803. }
  33804. ,
  33805. n.prototype.parseHost = function () {
  33806. var e = this.host
  33807. , t = u.exec(e);
  33808. t && (t = t[0],
  33809. ":" !== t && (this.port = t.substr(1)),
  33810. e = e.substr(0, e.length - t.length)),
  33811. e && (this.hostname = e)
  33812. }
  33813. }
  33814. , {
  33815. "./util": 209,
  33816. punycode: 204,
  33817. querystring: 207
  33818. }],
  33819. 209: [function (e, t, i) {
  33820. "use strict";
  33821. t.exports = {
  33822. isString: function (e) {
  33823. return "string" == typeof e
  33824. },
  33825. isObject: function (e) {
  33826. return "object" == typeof e && null !== e
  33827. },
  33828. isNull: function (e) {
  33829. return null === e
  33830. },
  33831. isNullOrUndefined: function (e) {
  33832. return null == e
  33833. }
  33834. }
  33835. }
  33836. , {}],
  33837. 210: [function (e, t, i) {
  33838. "use strict";
  33839. function n(e) {
  33840. return l + e
  33841. }
  33842. function r(e) {
  33843. return e.substring(l.length)
  33844. }
  33845. function o(e, t) {
  33846. for (var i in t)
  33847. Object.defineProperty(e, i, {
  33848. value: t[i],
  33849. configurable: !0,
  33850. writable: !0
  33851. })
  33852. }
  33853. function a(e) {
  33854. if ("string" != typeof e)
  33855. throw new TypeError("key must be a string.")
  33856. }
  33857. var s = Object.prototype.hasOwnProperty
  33858. , l = "~";
  33859. t.exports = function (e) {
  33860. var t = Object.create(null)
  33861. , i = 0
  33862. , l = {};
  33863. return o(l, {
  33864. get: function (e, i) {
  33865. a(e);
  33866. var r = n(e);
  33867. return r in t ? t[r] : i
  33868. },
  33869. set: function (e, r) {
  33870. a(e);
  33871. var o = n(e);
  33872. return o in t || ++i,
  33873. t[o] = r
  33874. },
  33875. has: function (e) {
  33876. return a(e),
  33877. n(e) in t
  33878. },
  33879. delete: function (e) {
  33880. a(e);
  33881. var r = n(e);
  33882. return r in t && (--i,
  33883. delete t[r],
  33884. !0)
  33885. },
  33886. clear: function () {
  33887. t = Object.create(null),
  33888. i = 0
  33889. },
  33890. forEach: function (e, i) {
  33891. if ("function" != typeof e)
  33892. throw new TypeError("`callback` must be a function");
  33893. for (var n in t)
  33894. if (s.call(t, n)) {
  33895. var o = r(n)
  33896. , a = t[n];
  33897. e.call(i, a, o, l)
  33898. }
  33899. }
  33900. }),
  33901. Object.defineProperty(l, "size", {
  33902. get: function () {
  33903. return i
  33904. },
  33905. configurable: !0
  33906. }),
  33907. "object" == typeof e && null !== e && Object.keys(e).forEach(function (t) {
  33908. l.set(t, e[t])
  33909. }),
  33910. l
  33911. }
  33912. }
  33913. , {}],
  33914. 211: [function (e, t, i) {
  33915. t.exports = e("./lib/heap")
  33916. }
  33917. , {
  33918. "./lib/heap": 212
  33919. }],
  33920. 212: [function (e, t, i) {
  33921. (function () {
  33922. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33923. r = Math.floor,
  33924. u = Math.min,
  33925. n = function (e, t) {
  33926. return e < t ? -1 : e > t ? 1 : 0
  33927. }
  33928. ,
  33929. h = function (e, t, i, o, a) {
  33930. var s;
  33931. if (null == i && (i = 0),
  33932. null == a && (a = n),
  33933. i < 0)
  33934. throw new Error("lo must be non-negative");
  33935. for (null == o && (o = e.length); i < o;)
  33936. s = r((i + o) / 2),
  33937. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33938. return [].splice.apply(e, [i, i - i].concat(t)),
  33939. t
  33940. }
  33941. ,
  33942. s = function (e, t, i) {
  33943. return null == i && (i = n),
  33944. e.push(t),
  33945. g(e, 0, e.length - 1, i)
  33946. }
  33947. ,
  33948. a = function (e, t) {
  33949. var i, r;
  33950. return null == t && (t = n),
  33951. i = e.pop(),
  33952. e.length ? (r = e[0],
  33953. e[0] = i,
  33954. m(e, 0, t)) : r = i,
  33955. r
  33956. }
  33957. ,
  33958. c = function (e, t, i) {
  33959. var r;
  33960. return null == i && (i = n),
  33961. r = e[0],
  33962. e[0] = t,
  33963. m(e, 0, i),
  33964. r
  33965. }
  33966. ,
  33967. l = function (e, t, i) {
  33968. var r;
  33969. return null == i && (i = n),
  33970. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33971. t = r[0],
  33972. e[0] = r[1],
  33973. m(e, 0, i)),
  33974. t
  33975. }
  33976. ,
  33977. o = function (e, t) {
  33978. var i, o, a, s, l, c;
  33979. for (null == t && (t = n),
  33980. s = function () {
  33981. c = [];
  33982. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33983. c.push(t);
  33984. return c
  33985. }
  33986. .apply(this).reverse(),
  33987. l = [],
  33988. o = 0,
  33989. a = s.length; o < a; o++)
  33990. i = s[o],
  33991. l.push(m(e, i, t));
  33992. return l
  33993. }
  33994. ,
  33995. f = function (e, t, i) {
  33996. var r;
  33997. if (null == i && (i = n),
  33998. r = e.indexOf(t),
  33999. r !== -1)
  34000. return g(e, 0, r, i),
  34001. m(e, r, i)
  34002. }
  34003. ,
  34004. d = function (e, t, i) {
  34005. var r, a, s, c, h;
  34006. if (null == i && (i = n),
  34007. a = e.slice(0, t),
  34008. !a.length)
  34009. return a;
  34010. for (o(a, i),
  34011. h = e.slice(t),
  34012. s = 0,
  34013. c = h.length; s < c; s++)
  34014. r = h[s],
  34015. l(a, r, i);
  34016. return a.sort(i).reverse()
  34017. }
  34018. ,
  34019. p = function (e, t, i) {
  34020. var r, s, l, c, d, p, f, g, m, v;
  34021. if (null == i && (i = n),
  34022. 10 * t <= e.length) {
  34023. if (c = e.slice(0, t).sort(i),
  34024. !c.length)
  34025. return c;
  34026. for (l = c[c.length - 1],
  34027. g = e.slice(t),
  34028. d = 0,
  34029. f = g.length; d < f; d++)
  34030. r = g[d],
  34031. i(r, l) < 0 && (h(c, r, 0, null, i),
  34032. c.pop(),
  34033. l = c[c.length - 1]);
  34034. return c
  34035. }
  34036. for (o(e, i),
  34037. v = [],
  34038. s = p = 0,
  34039. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34040. v.push(a(e, i));
  34041. return v
  34042. }
  34043. ,
  34044. g = function (e, t, i, r) {
  34045. var o, a, s;
  34046. for (null == r && (r = n),
  34047. o = e[i]; i > t && (s = i - 1 >> 1,
  34048. a = e[s],
  34049. r(o, a) < 0);)
  34050. e[i] = a,
  34051. i = s;
  34052. return e[i] = o
  34053. }
  34054. ,
  34055. m = function (e, t, i) {
  34056. var r, o, a, s, l;
  34057. for (null == i && (i = n),
  34058. o = e.length,
  34059. l = t,
  34060. a = e[t],
  34061. r = 2 * t + 1; r < o;)
  34062. s = r + 1,
  34063. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34064. e[t] = e[r],
  34065. t = r,
  34066. r = 2 * t + 1;
  34067. return e[t] = a,
  34068. g(e, l, t, i)
  34069. }
  34070. ,
  34071. e = function () {
  34072. function e(e) {
  34073. this.cmp = null != e ? e : n,
  34074. this.nodes = []
  34075. }
  34076. return e.push = s,
  34077. e.pop = a,
  34078. e.replace = c,
  34079. e.pushpop = l,
  34080. e.heapify = o,
  34081. e.updateItem = f,
  34082. e.nlargest = d,
  34083. e.nsmallest = p,
  34084. e.prototype.push = function (e) {
  34085. return s(this.nodes, e, this.cmp)
  34086. }
  34087. ,
  34088. e.prototype.pop = function () {
  34089. return a(this.nodes, this.cmp)
  34090. }
  34091. ,
  34092. e.prototype.peek = function () {
  34093. return this.nodes[0]
  34094. }
  34095. ,
  34096. e.prototype.contains = function (e) {
  34097. return this.nodes.indexOf(e) !== -1
  34098. }
  34099. ,
  34100. e.prototype.replace = function (e) {
  34101. return c(this.nodes, e, this.cmp)
  34102. }
  34103. ,
  34104. e.prototype.pushpop = function (e) {
  34105. return l(this.nodes, e, this.cmp)
  34106. }
  34107. ,
  34108. e.prototype.heapify = function () {
  34109. return o(this.nodes, this.cmp)
  34110. }
  34111. ,
  34112. e.prototype.updateItem = function (e) {
  34113. return f(this.nodes, e, this.cmp)
  34114. }
  34115. ,
  34116. e.prototype.clear = function () {
  34117. return this.nodes = []
  34118. }
  34119. ,
  34120. e.prototype.empty = function () {
  34121. return 0 === this.nodes.length
  34122. }
  34123. ,
  34124. e.prototype.size = function () {
  34125. return this.nodes.length
  34126. }
  34127. ,
  34128. e.prototype.clone = function () {
  34129. var t;
  34130. return t = new e,
  34131. t.nodes = this.nodes.slice(0),
  34132. t
  34133. }
  34134. ,
  34135. e.prototype.toArray = function () {
  34136. return this.nodes.slice(0)
  34137. }
  34138. ,
  34139. e.prototype.insert = e.prototype.push,
  34140. e.prototype.top = e.prototype.peek,
  34141. e.prototype.front = e.prototype.peek,
  34142. e.prototype.has = e.prototype.contains,
  34143. e.prototype.copy = e.prototype.clone,
  34144. e
  34145. }(),
  34146. function (e, n) {
  34147. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34148. }(this, function () {
  34149. return e
  34150. })
  34151. }
  34152. ).call(this)
  34153. }
  34154. , {}],
  34155. 213: [function (e, t, i) {
  34156. !function (e) {
  34157. function i() { }
  34158. function n(e, t) {
  34159. return function () {
  34160. e.apply(t, arguments)
  34161. }
  34162. }
  34163. function r(e) {
  34164. if ("object" != typeof this)
  34165. throw new TypeError("Promises must be constructed via new");
  34166. if ("function" != typeof e)
  34167. throw new TypeError("not a function");
  34168. this._state = 0,
  34169. this._handled = !1,
  34170. this._value = void 0,
  34171. this._deferreds = [],
  34172. h(e, this)
  34173. }
  34174. function o(e, t) {
  34175. for (; 3 === e._state;)
  34176. e = e._value;
  34177. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34178. void r._immediateFn(function () {
  34179. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34180. if (null === i)
  34181. return void (1 === e._state ? a : s)(t.promise, e._value);
  34182. var n;
  34183. try {
  34184. n = i(e._value)
  34185. } catch (e) {
  34186. return void s(t.promise, e)
  34187. }
  34188. a(t.promise, n)
  34189. }))
  34190. }
  34191. function a(e, t) {
  34192. try {
  34193. if (t === e)
  34194. throw new TypeError("A promise cannot be resolved with itself.");
  34195. if (t && ("object" == typeof t || "function" == typeof t)) {
  34196. var i = t.then;
  34197. if (t instanceof r)
  34198. return e._state = 3,
  34199. e._value = t,
  34200. void l(e);
  34201. if ("function" == typeof i)
  34202. return void h(n(i, t), e)
  34203. }
  34204. e._state = 1,
  34205. e._value = t,
  34206. l(e)
  34207. } catch (t) {
  34208. s(e, t)
  34209. }
  34210. }
  34211. function s(e, t) {
  34212. e._state = 2,
  34213. e._value = t,
  34214. l(e)
  34215. }
  34216. function l(e) {
  34217. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function () {
  34218. e._handled || r._unhandledRejectionFn(e._value)
  34219. });
  34220. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34221. o(e, e._deferreds[t]);
  34222. e._deferreds = null
  34223. }
  34224. function c(e, t, i) {
  34225. this.onFulfilled = "function" == typeof e ? e : null,
  34226. this.onRejected = "function" == typeof t ? t : null,
  34227. this.promise = i
  34228. }
  34229. function h(e, t) {
  34230. var i = !1;
  34231. try {
  34232. e(function (e) {
  34233. i || (i = !0,
  34234. a(t, e))
  34235. }, function (e) {
  34236. i || (i = !0,
  34237. s(t, e))
  34238. })
  34239. } catch (e) {
  34240. if (i)
  34241. return;
  34242. i = !0,
  34243. s(t, e)
  34244. }
  34245. }
  34246. var u = setTimeout;
  34247. r.prototype.catch = function (e) {
  34248. return this.then(null, e)
  34249. }
  34250. ,
  34251. r.prototype.then = function (e, t) {
  34252. var n = new this.constructor(i);
  34253. return o(this, new c(e, t, n)),
  34254. n
  34255. }
  34256. ,
  34257. r.all = function (e) {
  34258. var t = Array.prototype.slice.call(e);
  34259. return new r(function (e, i) {
  34260. function n(o, a) {
  34261. try {
  34262. if (a && ("object" == typeof a || "function" == typeof a)) {
  34263. var s = a.then;
  34264. if ("function" == typeof s)
  34265. return void s.call(a, function (e) {
  34266. n(o, e)
  34267. }, i)
  34268. }
  34269. t[o] = a,
  34270. 0 === --r && e(t)
  34271. } catch (e) {
  34272. i(e)
  34273. }
  34274. }
  34275. if (0 === t.length)
  34276. return e([]);
  34277. for (var r = t.length, o = 0; o < t.length; o++)
  34278. n(o, t[o])
  34279. }
  34280. )
  34281. }
  34282. ,
  34283. r.resolve = function (e) {
  34284. return e && "object" == typeof e && e.constructor === r ? e : new r(function (t) {
  34285. t(e)
  34286. }
  34287. )
  34288. }
  34289. ,
  34290. r.reject = function (e) {
  34291. return new r(function (t, i) {
  34292. i(e)
  34293. }
  34294. )
  34295. }
  34296. ,
  34297. r.race = function (e) {
  34298. return new r(function (t, i) {
  34299. for (var n = 0, r = e.length; n < r; n++)
  34300. e[n].then(t, i)
  34301. }
  34302. )
  34303. }
  34304. ,
  34305. r._immediateFn = "function" == typeof setImmediate && function (e) {
  34306. setImmediate(e)
  34307. }
  34308. || function (e) {
  34309. u(e, 0)
  34310. }
  34311. ,
  34312. r._unhandledRejectionFn = function (e) {
  34313. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34314. }
  34315. ,
  34316. r._setImmediateFn = function (e) {
  34317. r._immediateFn = e
  34318. }
  34319. ,
  34320. r._setUnhandledRejectionFn = function (e) {
  34321. r._unhandledRejectionFn = e
  34322. }
  34323. ,
  34324. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34325. }(this)
  34326. }
  34327. , {}],
  34328. 214: [function (e, t, i) {
  34329. (function (i) {
  34330. !function (i, n) {
  34331. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34332. }(this, function (t, n) {
  34333. "use strict";
  34334. var r = {};
  34335. return r.ByteBuffer = t,
  34336. r.Long = t.Long || null,
  34337. r.VERSION = "5.0.1",
  34338. r.WIRE_TYPES = {},
  34339. r.WIRE_TYPES.VARINT = 0,
  34340. r.WIRE_TYPES.BITS64 = 1,
  34341. r.WIRE_TYPES.LDELIM = 2,
  34342. r.WIRE_TYPES.STARTGROUP = 3,
  34343. r.WIRE_TYPES.ENDGROUP = 4,
  34344. r.WIRE_TYPES.BITS32 = 5,
  34345. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34346. r.TYPES = {
  34347. int32: {
  34348. name: "int32",
  34349. wireType: r.WIRE_TYPES.VARINT,
  34350. defaultValue: 0
  34351. },
  34352. uint32: {
  34353. name: "uint32",
  34354. wireType: r.WIRE_TYPES.VARINT,
  34355. defaultValue: 0
  34356. },
  34357. sint32: {
  34358. name: "sint32",
  34359. wireType: r.WIRE_TYPES.VARINT,
  34360. defaultValue: 0
  34361. },
  34362. int64: {
  34363. name: "int64",
  34364. wireType: r.WIRE_TYPES.VARINT,
  34365. defaultValue: r.Long ? r.Long.ZERO : void 0
  34366. },
  34367. uint64: {
  34368. name: "uint64",
  34369. wireType: r.WIRE_TYPES.VARINT,
  34370. defaultValue: r.Long ? r.Long.UZERO : void 0
  34371. },
  34372. sint64: {
  34373. name: "sint64",
  34374. wireType: r.WIRE_TYPES.VARINT,
  34375. defaultValue: r.Long ? r.Long.ZERO : void 0
  34376. },
  34377. bool: {
  34378. name: "bool",
  34379. wireType: r.WIRE_TYPES.VARINT,
  34380. defaultValue: !1
  34381. },
  34382. double: {
  34383. name: "double",
  34384. wireType: r.WIRE_TYPES.BITS64,
  34385. defaultValue: 0
  34386. },
  34387. string: {
  34388. name: "string",
  34389. wireType: r.WIRE_TYPES.LDELIM,
  34390. defaultValue: ""
  34391. },
  34392. bytes: {
  34393. name: "bytes",
  34394. wireType: r.WIRE_TYPES.LDELIM,
  34395. defaultValue: null
  34396. },
  34397. fixed32: {
  34398. name: "fixed32",
  34399. wireType: r.WIRE_TYPES.BITS32,
  34400. defaultValue: 0
  34401. },
  34402. sfixed32: {
  34403. name: "sfixed32",
  34404. wireType: r.WIRE_TYPES.BITS32,
  34405. defaultValue: 0
  34406. },
  34407. fixed64: {
  34408. name: "fixed64",
  34409. wireType: r.WIRE_TYPES.BITS64,
  34410. defaultValue: r.Long ? r.Long.UZERO : void 0
  34411. },
  34412. sfixed64: {
  34413. name: "sfixed64",
  34414. wireType: r.WIRE_TYPES.BITS64,
  34415. defaultValue: r.Long ? r.Long.ZERO : void 0
  34416. },
  34417. float: {
  34418. name: "float",
  34419. wireType: r.WIRE_TYPES.BITS32,
  34420. defaultValue: 0
  34421. },
  34422. enum: {
  34423. name: "enum",
  34424. wireType: r.WIRE_TYPES.VARINT,
  34425. defaultValue: 0
  34426. },
  34427. message: {
  34428. name: "message",
  34429. wireType: r.WIRE_TYPES.LDELIM,
  34430. defaultValue: null
  34431. },
  34432. group: {
  34433. name: "group",
  34434. wireType: r.WIRE_TYPES.STARTGROUP,
  34435. defaultValue: null
  34436. }
  34437. },
  34438. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34439. r.ID_MIN = 1,
  34440. r.ID_MAX = 536870911,
  34441. r.convertFieldsToCamelCase = !1,
  34442. r.populateAccessors = !0,
  34443. r.populateDefaults = !0,
  34444. r.Util = function () {
  34445. var t = {};
  34446. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34447. t.XHR = function () {
  34448. for (var e = [function () {
  34449. return new XMLHttpRequest
  34450. }
  34451. , function () {
  34452. return new ActiveXObject("Msxml2.XMLHTTP")
  34453. }
  34454. , function () {
  34455. return new ActiveXObject("Msxml3.XMLHTTP")
  34456. }
  34457. , function () {
  34458. return new ActiveXObject("Microsoft.XMLHTTP")
  34459. }
  34460. ], t = null, i = 0; i < e.length; i++) {
  34461. try {
  34462. t = e[i]()
  34463. } catch (e) {
  34464. continue
  34465. }
  34466. break
  34467. }
  34468. if (!t)
  34469. throw Error("XMLHttpRequest is not supported");
  34470. return t
  34471. }
  34472. ,
  34473. t.fetch = function (i, n) {
  34474. if (n && "function" != typeof n && (n = null),
  34475. t.IS_NODE) {
  34476. var r = e("fs");
  34477. if (n)
  34478. r.readFile(i, function (e, t) {
  34479. n(e ? null : "" + t)
  34480. });
  34481. else
  34482. try {
  34483. return r.readFileSync(i)
  34484. } catch (e) {
  34485. return null
  34486. }
  34487. } else {
  34488. var o = t.XHR();
  34489. if (o.open("GET", i, !!n),
  34490. o.setRequestHeader("Accept", "text/plain"),
  34491. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34492. !n)
  34493. return o.send(null),
  34494. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34495. if (o.onreadystatechange = function () {
  34496. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34497. }
  34498. ,
  34499. 4 == o.readyState)
  34500. return;
  34501. o.send(null)
  34502. }
  34503. }
  34504. ,
  34505. t.toCamelCase = function (e) {
  34506. return e.replace(/_([a-zA-Z])/g, function (e, t) {
  34507. return t.toUpperCase()
  34508. })
  34509. }
  34510. ,
  34511. t
  34512. }(),
  34513. r.Lang = {
  34514. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34515. RULE: /^(?:required|optional|repeated|map)$/,
  34516. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34517. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34518. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34519. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34520. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34521. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34522. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34523. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34524. NUMBER_OCT: /^0[0-7]+$/,
  34525. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34526. BOOL: /^(?:true|false)$/i,
  34527. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34528. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34529. WHITESPACE: /\s/,
  34530. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34531. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34532. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34533. },
  34534. r.DotProto = function (e, t) {
  34535. function i(e, i) {
  34536. var n = -1
  34537. , r = 1;
  34538. if ("-" == e.charAt(0) && (r = -1,
  34539. e = e.substring(1)),
  34540. t.NUMBER_DEC.test(e))
  34541. n = parseInt(e);
  34542. else if (t.NUMBER_HEX.test(e))
  34543. n = parseInt(e.substring(2), 16);
  34544. else {
  34545. if (!t.NUMBER_OCT.test(e))
  34546. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34547. n = parseInt(e.substring(1), 8)
  34548. }
  34549. if (n = r * n | 0,
  34550. !i && n < 0)
  34551. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34552. return n
  34553. }
  34554. function n(e) {
  34555. var i = 1;
  34556. if ("-" == e.charAt(0) && (i = -1,
  34557. e = e.substring(1)),
  34558. t.NUMBER_DEC.test(e))
  34559. return i * parseInt(e, 10);
  34560. if (t.NUMBER_HEX.test(e))
  34561. return i * parseInt(e.substring(2), 16);
  34562. if (t.NUMBER_OCT.test(e))
  34563. return i * parseInt(e.substring(1), 8);
  34564. if ("inf" === e)
  34565. return i * (1 / 0);
  34566. if ("nan" === e)
  34567. return NaN;
  34568. if (t.NUMBER_FLT.test(e))
  34569. return i * parseFloat(e);
  34570. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34571. }
  34572. function r(e, t, i) {
  34573. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34574. e[t].push(i))
  34575. }
  34576. var o = {}
  34577. , a = function (e) {
  34578. this.source = e + "",
  34579. this.index = 0,
  34580. this.line = 1,
  34581. this.stack = [],
  34582. this._stringOpen = null
  34583. }
  34584. , s = a.prototype;
  34585. s._readString = function () {
  34586. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34587. e.lastIndex = this.index - 1;
  34588. var i = e.exec(this.source);
  34589. if (!i)
  34590. throw Error("unterminated string");
  34591. return this.index = e.lastIndex,
  34592. this.stack.push(this._stringOpen),
  34593. this._stringOpen = null,
  34594. i[1]
  34595. }
  34596. ,
  34597. s.next = function () {
  34598. if (this.stack.length > 0)
  34599. return this.stack.shift();
  34600. if (this.index >= this.source.length)
  34601. return null;
  34602. if (null !== this._stringOpen)
  34603. return this._readString();
  34604. var e, i, n;
  34605. do {
  34606. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index));)
  34607. if ("\n" === n && ++this.line,
  34608. ++this.index === this.source.length)
  34609. return null;
  34610. if ("/" === this.source.charAt(this.index))
  34611. if (++this.index,
  34612. "/" === this.source.charAt(this.index)) {
  34613. for (; "\n" !== this.source.charAt(++this.index);)
  34614. if (this.index == this.source.length)
  34615. return null;
  34616. ++this.index,
  34617. ++this.line,
  34618. e = !0
  34619. } else {
  34620. if ("*" !== (n = this.source.charAt(this.index)))
  34621. return "/";
  34622. do {
  34623. if ("\n" === n && ++this.line,
  34624. ++this.index === this.source.length)
  34625. return null;
  34626. i = n,
  34627. n = this.source.charAt(this.index)
  34628. } while ("*" !== i || "/" !== n); ++this.index,
  34629. e = !0
  34630. }
  34631. } while (e); if (this.index === this.source.length)
  34632. return null;
  34633. var r = this.index;
  34634. t.DELIM.lastIndex = 0;
  34635. var o = t.DELIM.test(this.source.charAt(r++));
  34636. if (!o)
  34637. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r));)
  34638. ++r;
  34639. var a = this.source.substring(this.index, this.index = r);
  34640. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34641. a
  34642. }
  34643. ,
  34644. s.peek = function () {
  34645. if (0 === this.stack.length) {
  34646. var e = this.next();
  34647. if (null === e)
  34648. return null;
  34649. this.stack.push(e)
  34650. }
  34651. return this.stack[0]
  34652. }
  34653. ,
  34654. s.skip = function (e) {
  34655. var t = this.next();
  34656. if (t !== e)
  34657. throw Error("illegal '" + t + "', '" + e + "' expected")
  34658. }
  34659. ,
  34660. s.omit = function (e) {
  34661. return this.peek() === e && (this.next(),
  34662. !0)
  34663. }
  34664. ,
  34665. s.toString = function () {
  34666. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34667. }
  34668. ,
  34669. o.Tokenizer = a;
  34670. var l = function (e) {
  34671. this.tn = new a(e),
  34672. this.proto3 = !1
  34673. }
  34674. , c = l.prototype;
  34675. return c.parse = function () {
  34676. var e, i, n = {
  34677. name: "[ROOT]",
  34678. package: null,
  34679. messages: [],
  34680. enums: [],
  34681. imports: [],
  34682. options: {},
  34683. services: []
  34684. }, r = !0;
  34685. try {
  34686. for (; e = this.tn.next();)
  34687. switch (e) {
  34688. case "package":
  34689. if (!r || null !== n.package)
  34690. throw Error("unexpected 'package'");
  34691. if (e = this.tn.next(),
  34692. !t.TYPEREF.test(e))
  34693. throw Error("illegal package name: " + e);
  34694. this.tn.skip(";"),
  34695. n.package = e;
  34696. break;
  34697. case "import":
  34698. if (!r)
  34699. throw Error("unexpected 'import'");
  34700. e = this.tn.peek(),
  34701. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34702. e = this._readString(),
  34703. this.tn.skip(";"),
  34704. i || n.imports.push(e);
  34705. break;
  34706. case "syntax":
  34707. if (!r)
  34708. throw Error("unexpected 'syntax'");
  34709. this.tn.skip("="),
  34710. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34711. this.tn.skip(";");
  34712. break;
  34713. case "message":
  34714. this._parseMessage(n, null),
  34715. r = !1;
  34716. break;
  34717. case "enum":
  34718. this._parseEnum(n),
  34719. r = !1;
  34720. break;
  34721. case "option":
  34722. this._parseOption(n);
  34723. break;
  34724. case "service":
  34725. this._parseService(n);
  34726. break;
  34727. case "extend":
  34728. this._parseExtend(n);
  34729. break;
  34730. default:
  34731. throw Error("unexpected '" + e + "'")
  34732. }
  34733. } catch (e) {
  34734. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34735. e
  34736. }
  34737. return delete n.name,
  34738. n
  34739. }
  34740. ,
  34741. l.parse = function (e) {
  34742. return new l(e).parse()
  34743. }
  34744. ,
  34745. c._readString = function () {
  34746. var e, t, i = "";
  34747. do {
  34748. if (t = this.tn.next(),
  34749. "'" !== t && '"' !== t)
  34750. throw Error("illegal string delimiter: " + t);
  34751. i += this.tn.next(),
  34752. this.tn.skip(t),
  34753. e = this.tn.peek()
  34754. } while ('"' === e || '"' === e); return i
  34755. }
  34756. ,
  34757. c._readValue = function (e) {
  34758. var i = this.tn.peek();
  34759. if ('"' === i || "'" === i)
  34760. return this._readString();
  34761. if (this.tn.next(),
  34762. t.NUMBER.test(i))
  34763. return n(i);
  34764. if (t.BOOL.test(i))
  34765. return "true" === i.toLowerCase();
  34766. if (e && t.TYPEREF.test(i))
  34767. return i;
  34768. throw Error("illegal value: " + i)
  34769. }
  34770. ,
  34771. c._parseOption = function (e, i) {
  34772. var n = this.tn.next()
  34773. , r = !1;
  34774. if ("(" === n && (r = !0,
  34775. n = this.tn.next()),
  34776. !t.TYPEREF.test(n))
  34777. throw Error("illegal option name: " + n);
  34778. var o = n;
  34779. r && (this.tn.skip(")"),
  34780. o = "(" + o + ")",
  34781. n = this.tn.peek(),
  34782. t.FQTYPEREF.test(n) && (o += n,
  34783. this.tn.next())),
  34784. this.tn.skip("="),
  34785. this._parseOptionValue(e, o),
  34786. i || this.tn.skip(";")
  34787. }
  34788. ,
  34789. c._parseOptionValue = function (e, i) {
  34790. var n = this.tn.peek();
  34791. if ("{" !== n)
  34792. r(e.options, i, this._readValue(!0));
  34793. else
  34794. for (this.tn.skip("{"); "}" !== (n = this.tn.next());) {
  34795. if (!t.NAME.test(n))
  34796. throw Error("illegal option name: " + i + "." + n);
  34797. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34798. }
  34799. }
  34800. ,
  34801. c._parseService = function (e) {
  34802. var i = this.tn.next();
  34803. if (!t.NAME.test(i))
  34804. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34805. var n = i
  34806. , r = {
  34807. name: n,
  34808. rpc: {},
  34809. options: {}
  34810. };
  34811. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34812. if ("option" === i)
  34813. this._parseOption(r);
  34814. else {
  34815. if ("rpc" !== i)
  34816. throw Error("illegal service token: " + i);
  34817. this._parseServiceRPC(r)
  34818. }
  34819. this.tn.omit(";"),
  34820. e.services.push(r)
  34821. }
  34822. ,
  34823. c._parseServiceRPC = function (e) {
  34824. var i = "rpc"
  34825. , n = this.tn.next();
  34826. if (!t.NAME.test(n))
  34827. throw Error("illegal rpc service method name: " + n);
  34828. var r = n
  34829. , o = {
  34830. request: null,
  34831. response: null,
  34832. request_stream: !1,
  34833. response_stream: !1,
  34834. options: {}
  34835. };
  34836. if (this.tn.skip("("),
  34837. n = this.tn.next(),
  34838. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34839. n = this.tn.next()),
  34840. !t.TYPEREF.test(n))
  34841. throw Error("illegal rpc service request type: " + n);
  34842. if (o.request = n,
  34843. this.tn.skip(")"),
  34844. n = this.tn.next(),
  34845. "returns" !== n.toLowerCase())
  34846. throw Error("illegal rpc service request type delimiter: " + n);
  34847. if (this.tn.skip("("),
  34848. n = this.tn.next(),
  34849. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34850. n = this.tn.next()),
  34851. o.response = n,
  34852. this.tn.skip(")"),
  34853. n = this.tn.peek(),
  34854. "{" === n) {
  34855. for (this.tn.next(); "}" !== (n = this.tn.next());) {
  34856. if ("option" !== n)
  34857. throw Error("illegal rpc service token: " + n);
  34858. this._parseOption(o)
  34859. }
  34860. this.tn.omit(";")
  34861. } else
  34862. this.tn.skip(";");
  34863. "undefined" == typeof e[i] && (e[i] = {}),
  34864. e[i][r] = o
  34865. }
  34866. ,
  34867. c._parseMessage = function (e, n) {
  34868. var r = !!n
  34869. , o = this.tn.next()
  34870. , a = {
  34871. name: "",
  34872. fields: [],
  34873. enums: [],
  34874. messages: [],
  34875. options: {},
  34876. services: [],
  34877. oneofs: {}
  34878. };
  34879. if (!t.NAME.test(o))
  34880. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34881. for (a.name = o,
  34882. r && (this.tn.skip("="),
  34883. n.id = i(this.tn.next()),
  34884. a.isGroup = !0),
  34885. o = this.tn.peek(),
  34886. "[" === o && n && this._parseFieldOptions(n),
  34887. this.tn.skip("{"); "}" !== (o = this.tn.next());)
  34888. if (t.RULE.test(o))
  34889. this._parseMessageField(a, o);
  34890. else if ("oneof" === o)
  34891. this._parseMessageOneOf(a);
  34892. else if ("enum" === o)
  34893. this._parseEnum(a);
  34894. else if ("message" === o)
  34895. this._parseMessage(a);
  34896. else if ("option" === o)
  34897. this._parseOption(a);
  34898. else if ("service" === o)
  34899. this._parseService(a);
  34900. else if ("extensions" === o)
  34901. a.extensions = this._parseExtensionRanges();
  34902. else if ("reserved" === o)
  34903. this._parseIgnored();
  34904. else if ("extend" === o)
  34905. this._parseExtend(a);
  34906. else {
  34907. if (!t.TYPEREF.test(o))
  34908. throw Error("illegal message token: " + o);
  34909. if (!this.proto3)
  34910. throw Error("illegal field rule: " + o);
  34911. this._parseMessageField(a, "optional", o)
  34912. }
  34913. return this.tn.omit(";"),
  34914. e.messages.push(a),
  34915. a
  34916. }
  34917. ,
  34918. c._parseIgnored = function () {
  34919. for (; ";" !== this.tn.peek();)
  34920. this.tn.next();
  34921. this.tn.skip(";")
  34922. }
  34923. ,
  34924. c._parseMessageField = function (e, n, r) {
  34925. if (!t.RULE.test(n))
  34926. throw Error("illegal message field rule: " + n);
  34927. var o, a = {
  34928. rule: n,
  34929. type: "",
  34930. name: "",
  34931. options: {},
  34932. id: 0
  34933. };
  34934. if ("map" === n) {
  34935. if (r)
  34936. throw Error("illegal type: " + r);
  34937. if (this.tn.skip("<"),
  34938. o = this.tn.next(),
  34939. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34940. throw Error("illegal message field type: " + o);
  34941. if (a.keytype = o,
  34942. this.tn.skip(","),
  34943. o = this.tn.next(),
  34944. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34945. throw Error("illegal message field: " + o);
  34946. if (a.type = o,
  34947. this.tn.skip(">"),
  34948. o = this.tn.next(),
  34949. !t.NAME.test(o))
  34950. throw Error("illegal message field name: " + o);
  34951. a.name = o,
  34952. this.tn.skip("="),
  34953. a.id = i(this.tn.next()),
  34954. o = this.tn.peek(),
  34955. "[" === o && this._parseFieldOptions(a),
  34956. this.tn.skip(";")
  34957. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34958. "group" === r) {
  34959. var s = this._parseMessage(e, a);
  34960. if (!/^[A-Z]/.test(s.name))
  34961. throw Error("illegal group name: " + s.name);
  34962. a.type = s.name,
  34963. a.name = s.name.toLowerCase(),
  34964. this.tn.omit(";")
  34965. } else {
  34966. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34967. throw Error("illegal message field type: " + r);
  34968. if (a.type = r,
  34969. o = this.tn.next(),
  34970. !t.NAME.test(o))
  34971. throw Error("illegal message field name: " + o);
  34972. a.name = o,
  34973. this.tn.skip("="),
  34974. a.id = i(this.tn.next()),
  34975. o = this.tn.peek(),
  34976. "[" === o && this._parseFieldOptions(a),
  34977. this.tn.skip(";")
  34978. }
  34979. return e.fields.push(a),
  34980. a
  34981. }
  34982. ,
  34983. c._parseMessageOneOf = function (e) {
  34984. var i = this.tn.next();
  34985. if (!t.NAME.test(i))
  34986. throw Error("illegal oneof name: " + i);
  34987. var n, r = i, o = [];
  34988. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34989. n = this._parseMessageField(e, "optional", i),
  34990. n.oneof = r,
  34991. o.push(n.id);
  34992. this.tn.omit(";"),
  34993. e.oneofs[r] = o
  34994. }
  34995. ,
  34996. c._parseFieldOptions = function (e) {
  34997. this.tn.skip("[");
  34998. for (var t, i = !0; "]" !== (t = this.tn.peek());)
  34999. i || this.tn.skip(","),
  35000. this._parseOption(e, !0),
  35001. i = !1;
  35002. this.tn.next()
  35003. }
  35004. ,
  35005. c._parseEnum = function (e) {
  35006. var n = {
  35007. name: "",
  35008. values: [],
  35009. options: {}
  35010. }
  35011. , r = this.tn.next();
  35012. if (!t.NAME.test(r))
  35013. throw Error("illegal name: " + r);
  35014. for (n.name = r,
  35015. this.tn.skip("{"); "}" !== (r = this.tn.next());)
  35016. if ("option" === r)
  35017. this._parseOption(n);
  35018. else {
  35019. if (!t.NAME.test(r))
  35020. throw Error("illegal name: " + r);
  35021. this.tn.skip("=");
  35022. var o = {
  35023. name: r,
  35024. id: i(this.tn.next(), !0)
  35025. };
  35026. r = this.tn.peek(),
  35027. "[" === r && this._parseFieldOptions({
  35028. options: {}
  35029. }),
  35030. this.tn.skip(";"),
  35031. n.values.push(o)
  35032. }
  35033. this.tn.omit(";"),
  35034. e.enums.push(n)
  35035. }
  35036. ,
  35037. c._parseExtensionRanges = function () {
  35038. var t, i, r, o = [];
  35039. do {
  35040. for (i = []; ;) {
  35041. switch (t = this.tn.next()) {
  35042. case "min":
  35043. r = e.ID_MIN;
  35044. break;
  35045. case "max":
  35046. r = e.ID_MAX;
  35047. break;
  35048. default:
  35049. r = n(t)
  35050. }
  35051. if (i.push(r),
  35052. 2 === i.length)
  35053. break;
  35054. if ("to" !== this.tn.peek()) {
  35055. i.push(r);
  35056. break
  35057. }
  35058. this.tn.next()
  35059. }
  35060. o.push(i)
  35061. } while (this.tn.omit(",")); return this.tn.skip(";"),
  35062. o
  35063. }
  35064. ,
  35065. c._parseExtend = function (e) {
  35066. var i = this.tn.next();
  35067. if (!t.TYPEREF.test(i))
  35068. throw Error("illegal extend reference: " + i);
  35069. var n = {
  35070. ref: i,
  35071. fields: []
  35072. };
  35073. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35074. if (t.RULE.test(i))
  35075. this._parseMessageField(n, i);
  35076. else {
  35077. if (!t.TYPEREF.test(i))
  35078. throw Error("illegal extend token: " + i);
  35079. if (!this.proto3)
  35080. throw Error("illegal field rule: " + i);
  35081. this._parseMessageField(n, "optional", i)
  35082. }
  35083. return this.tn.omit(";"),
  35084. e.messages.push(n),
  35085. n
  35086. }
  35087. ,
  35088. c.toString = function () {
  35089. return "Parser at line " + this.tn.line
  35090. }
  35091. ,
  35092. o.Parser = l,
  35093. o
  35094. }(r, r.Lang),
  35095. r.Reflect = function (e) {
  35096. function i(i) {
  35097. if ("string" == typeof i && (i = e.TYPES[i]),
  35098. "undefined" == typeof i.defaultValue)
  35099. throw Error("default value for type " + i.name + " is not supported");
  35100. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35101. }
  35102. function n(t, i) {
  35103. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35104. return new e.Long(t.low, t.high, "undefined" == typeof i ? t.unsigned : i);
  35105. if ("string" == typeof t)
  35106. return e.Long.fromString(t, i || !1, 10);
  35107. if ("number" == typeof t)
  35108. return e.Long.fromNumber(t, i || !1);
  35109. throw Error("not convertible to Long")
  35110. }
  35111. function r(t, i) {
  35112. var n = i.readVarint32()
  35113. , o = 7 & n
  35114. , a = n >>> 3;
  35115. switch (o) {
  35116. case e.WIRE_TYPES.VARINT:
  35117. do
  35118. n = i.readUint8();
  35119. while (128 === (128 & n)); break;
  35120. case e.WIRE_TYPES.BITS64:
  35121. i.offset += 8;
  35122. break;
  35123. case e.WIRE_TYPES.LDELIM:
  35124. n = i.readVarint32(),
  35125. i.offset += n;
  35126. break;
  35127. case e.WIRE_TYPES.STARTGROUP:
  35128. r(a, i);
  35129. break;
  35130. case e.WIRE_TYPES.ENDGROUP:
  35131. if (a === t)
  35132. return !1;
  35133. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35134. case e.WIRE_TYPES.BITS32:
  35135. i.offset += 4;
  35136. break;
  35137. default:
  35138. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35139. }
  35140. return !0
  35141. }
  35142. var o = {}
  35143. , a = function (e, t, i) {
  35144. this.builder = e,
  35145. this.parent = t,
  35146. this.name = i,
  35147. this.className
  35148. }
  35149. , s = a.prototype;
  35150. s.fqn = function () {
  35151. for (var e = this.name, t = this; ;) {
  35152. if (t = t.parent,
  35153. null == t)
  35154. break;
  35155. e = t.name + "." + e
  35156. }
  35157. return e
  35158. }
  35159. ,
  35160. s.toString = function (e) {
  35161. return (e ? this.className + " " : "") + this.fqn()
  35162. }
  35163. ,
  35164. s.build = function () {
  35165. throw Error(this.toString(!0) + " cannot be built directly")
  35166. }
  35167. ,
  35168. o.T = a;
  35169. var l = function (e, t, i, n, r) {
  35170. a.call(this, e, t, i),
  35171. this.className = "Namespace",
  35172. this.children = [],
  35173. this.options = n || {},
  35174. this.syntax = r || "proto2"
  35175. }
  35176. , c = l.prototype = Object.create(a.prototype);
  35177. c.getChildren = function (e) {
  35178. if (e = e || null,
  35179. null == e)
  35180. return this.children.slice();
  35181. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35182. this.children[i] instanceof e && t.push(this.children[i]);
  35183. return t
  35184. }
  35185. ,
  35186. c.addChild = function (e) {
  35187. var t;
  35188. if (t = this.getChild(e.name))
  35189. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35190. t.name = t.originalName;
  35191. else {
  35192. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35193. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35194. e.name = e.originalName
  35195. }
  35196. this.children.push(e)
  35197. }
  35198. ,
  35199. c.getChild = function (e) {
  35200. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35201. if (this.children[i][t] === e)
  35202. return this.children[i];
  35203. return null
  35204. }
  35205. ,
  35206. c.resolve = function (e, t) {
  35207. var i = "string" == typeof e ? e.split(".") : e
  35208. , n = this
  35209. , r = 0;
  35210. if ("" === i[r]) {
  35211. for (; null !== n.parent;)
  35212. n = n.parent;
  35213. r++
  35214. }
  35215. var a;
  35216. do {
  35217. do {
  35218. if (!(n instanceof o.Namespace)) {
  35219. n = null;
  35220. break
  35221. }
  35222. if (a = n.getChild(i[r]),
  35223. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35224. n = null;
  35225. break
  35226. }
  35227. n = a,
  35228. r++
  35229. } while (r < i.length); if (null != n)
  35230. break;
  35231. if (null !== this.parent)
  35232. return this.parent.resolve(e, t)
  35233. } while (null != n); return n
  35234. }
  35235. ,
  35236. c.qn = function (e) {
  35237. var t = []
  35238. , i = e;
  35239. do
  35240. t.unshift(i.name),
  35241. i = i.parent;
  35242. while (null !== i); for (var n = 1; n <= t.length; n++) {
  35243. var r = t.slice(t.length - n);
  35244. if (e === this.resolve(r, e instanceof o.Namespace))
  35245. return r.join(".")
  35246. }
  35247. return e.fqn()
  35248. }
  35249. ,
  35250. c.build = function () {
  35251. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35252. e = i[n],
  35253. e instanceof l && (t[e.name] = e.build());
  35254. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35255. value: this.buildOpt()
  35256. }),
  35257. t
  35258. }
  35259. ,
  35260. c.buildOpt = function () {
  35261. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35262. var r = t[i]
  35263. , o = this.options[t[i]];
  35264. e[r] = o
  35265. }
  35266. return e
  35267. }
  35268. ,
  35269. c.getOption = function (e) {
  35270. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35271. }
  35272. ,
  35273. o.Namespace = l;
  35274. var h = function (t, i, n, r) {
  35275. if (this.type = t,
  35276. this.resolvedType = i,
  35277. this.isMapKey = n,
  35278. this.syntax = r,
  35279. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35280. throw Error("Invalid map key type: " + t.name)
  35281. }
  35282. , u = h.prototype;
  35283. h.defaultFieldValue = i,
  35284. u.verifyValue = function (i) {
  35285. function r(e, t) {
  35286. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35287. }
  35288. var o = this;
  35289. switch (this.type) {
  35290. case e.TYPES.int32:
  35291. case e.TYPES.sint32:
  35292. case e.TYPES.sfixed32:
  35293. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35294. i > 4294967295 ? 0 | i : i;
  35295. case e.TYPES.uint32:
  35296. case e.TYPES.fixed32:
  35297. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35298. i < 0 ? i >>> 0 : i;
  35299. case e.TYPES.int64:
  35300. case e.TYPES.sint64:
  35301. case e.TYPES.sfixed64:
  35302. if (e.Long)
  35303. try {
  35304. return n(i, !1)
  35305. } catch (e) {
  35306. r(typeof i, e.message)
  35307. }
  35308. else
  35309. r(typeof i, "requires Long.js");
  35310. case e.TYPES.uint64:
  35311. case e.TYPES.fixed64:
  35312. if (e.Long)
  35313. try {
  35314. return n(i, !0)
  35315. } catch (e) {
  35316. r(typeof i, e.message)
  35317. }
  35318. else
  35319. r(typeof i, "requires Long.js");
  35320. case e.TYPES.bool:
  35321. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35322. i;
  35323. case e.TYPES.float:
  35324. case e.TYPES.double:
  35325. return "number" != typeof i && r(typeof i, "not a number"),
  35326. i;
  35327. case e.TYPES.string:
  35328. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35329. "" + i;
  35330. case e.TYPES.bytes:
  35331. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35332. case e.TYPES.enum:
  35333. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35334. for (l = 0; l < a.length; l++) {
  35335. if (a[l].name == i)
  35336. return a[l].id;
  35337. if (a[l].id == i)
  35338. return a[l].id
  35339. }
  35340. if ("proto3" === this.syntax)
  35341. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35342. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35343. i;
  35344. r(i, "not a valid enum value");
  35345. case e.TYPES.group:
  35346. case e.TYPES.message:
  35347. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35348. i instanceof this.resolvedType.clazz)
  35349. return i;
  35350. if (i instanceof e.Builder.Message) {
  35351. var s = {};
  35352. for (var l in i)
  35353. i.hasOwnProperty(l) && (s[l] = i[l]);
  35354. i = s
  35355. }
  35356. return new this.resolvedType.clazz(i)
  35357. }
  35358. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35359. }
  35360. ,
  35361. u.calculateLength = function (i, n) {
  35362. if (null === n)
  35363. return 0;
  35364. var r;
  35365. switch (this.type) {
  35366. case e.TYPES.int32:
  35367. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35368. case e.TYPES.uint32:
  35369. return t.calculateVarint32(n);
  35370. case e.TYPES.sint32:
  35371. return t.calculateVarint32(t.zigZagEncode32(n));
  35372. case e.TYPES.fixed32:
  35373. case e.TYPES.sfixed32:
  35374. case e.TYPES.float:
  35375. return 4;
  35376. case e.TYPES.int64:
  35377. case e.TYPES.uint64:
  35378. return t.calculateVarint64(n);
  35379. case e.TYPES.sint64:
  35380. return t.calculateVarint64(t.zigZagEncode64(n));
  35381. case e.TYPES.fixed64:
  35382. case e.TYPES.sfixed64:
  35383. return 8;
  35384. case e.TYPES.bool:
  35385. return 1;
  35386. case e.TYPES.enum:
  35387. return t.calculateVarint32(n);
  35388. case e.TYPES.double:
  35389. return 8;
  35390. case e.TYPES.string:
  35391. return r = t.calculateUTF8Bytes(n),
  35392. t.calculateVarint32(r) + r;
  35393. case e.TYPES.bytes:
  35394. if (n.remaining() < 0)
  35395. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35396. return t.calculateVarint32(n.remaining()) + n.remaining();
  35397. case e.TYPES.message:
  35398. return r = this.resolvedType.calculate(n),
  35399. t.calculateVarint32(r) + r;
  35400. case e.TYPES.group:
  35401. return r = this.resolvedType.calculate(n),
  35402. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35403. }
  35404. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35405. }
  35406. ,
  35407. u.encodeValue = function (i, n, r) {
  35408. if (null === n)
  35409. return r;
  35410. switch (this.type) {
  35411. case e.TYPES.int32:
  35412. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35413. break;
  35414. case e.TYPES.uint32:
  35415. r.writeVarint32(n);
  35416. break;
  35417. case e.TYPES.sint32:
  35418. r.writeVarint32ZigZag(n);
  35419. break;
  35420. case e.TYPES.fixed32:
  35421. r.writeUint32(n);
  35422. break;
  35423. case e.TYPES.sfixed32:
  35424. r.writeInt32(n);
  35425. break;
  35426. case e.TYPES.int64:
  35427. case e.TYPES.uint64:
  35428. r.writeVarint64(n);
  35429. break;
  35430. case e.TYPES.sint64:
  35431. r.writeVarint64ZigZag(n);
  35432. break;
  35433. case e.TYPES.fixed64:
  35434. r.writeUint64(n);
  35435. break;
  35436. case e.TYPES.sfixed64:
  35437. r.writeInt64(n);
  35438. break;
  35439. case e.TYPES.bool:
  35440. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35441. break;
  35442. case e.TYPES.enum:
  35443. r.writeVarint32(n);
  35444. break;
  35445. case e.TYPES.float:
  35446. r.writeFloat32(n);
  35447. break;
  35448. case e.TYPES.double:
  35449. r.writeFloat64(n);
  35450. break;
  35451. case e.TYPES.string:
  35452. r.writeVString(n);
  35453. break;
  35454. case e.TYPES.bytes:
  35455. if (n.remaining() < 0)
  35456. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35457. var o = n.offset;
  35458. r.writeVarint32(n.remaining()),
  35459. r.append(n),
  35460. n.offset = o;
  35461. break;
  35462. case e.TYPES.message:
  35463. var a = (new t).LE();
  35464. this.resolvedType.encode(n, a),
  35465. r.writeVarint32(a.offset),
  35466. r.append(a.flip());
  35467. break;
  35468. case e.TYPES.group:
  35469. this.resolvedType.encode(n, r),
  35470. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35471. break;
  35472. default:
  35473. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35474. }
  35475. return r
  35476. }
  35477. ,
  35478. u.decode = function (t, i, n) {
  35479. if (i != this.type.wireType)
  35480. throw Error("Unexpected wire type for element");
  35481. var r, o;
  35482. switch (this.type) {
  35483. case e.TYPES.int32:
  35484. return 0 | t.readVarint32();
  35485. case e.TYPES.uint32:
  35486. return t.readVarint32() >>> 0;
  35487. case e.TYPES.sint32:
  35488. return 0 | t.readVarint32ZigZag();
  35489. case e.TYPES.fixed32:
  35490. return t.readUint32() >>> 0;
  35491. case e.TYPES.sfixed32:
  35492. return 0 | t.readInt32();
  35493. case e.TYPES.int64:
  35494. return t.readVarint64();
  35495. case e.TYPES.uint64:
  35496. return t.readVarint64().toUnsigned();
  35497. case e.TYPES.sint64:
  35498. return t.readVarint64ZigZag();
  35499. case e.TYPES.fixed64:
  35500. return t.readUint64();
  35501. case e.TYPES.sfixed64:
  35502. return t.readInt64();
  35503. case e.TYPES.bool:
  35504. return !!t.readVarint32();
  35505. case e.TYPES.enum:
  35506. return t.readVarint32();
  35507. case e.TYPES.float:
  35508. return t.readFloat();
  35509. case e.TYPES.double:
  35510. return t.readDouble();
  35511. case e.TYPES.string:
  35512. return t.readVString();
  35513. case e.TYPES.bytes:
  35514. if (o = t.readVarint32(),
  35515. t.remaining() < o)
  35516. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35517. return r = t.clone(),
  35518. r.limit = r.offset + o,
  35519. t.offset += o,
  35520. r;
  35521. case e.TYPES.message:
  35522. return o = t.readVarint32(),
  35523. this.resolvedType.decode(t, o);
  35524. case e.TYPES.group:
  35525. return this.resolvedType.decode(t, -1, n)
  35526. }
  35527. throw Error("[INTERNAL] Illegal decode type")
  35528. }
  35529. ,
  35530. u.valueFromString = function (i) {
  35531. if (!this.isMapKey)
  35532. throw Error("valueFromString() called on non-map-key element");
  35533. switch (this.type) {
  35534. case e.TYPES.int32:
  35535. case e.TYPES.sint32:
  35536. case e.TYPES.sfixed32:
  35537. case e.TYPES.uint32:
  35538. case e.TYPES.fixed32:
  35539. return this.verifyValue(parseInt(i));
  35540. case e.TYPES.int64:
  35541. case e.TYPES.sint64:
  35542. case e.TYPES.sfixed64:
  35543. case e.TYPES.uint64:
  35544. case e.TYPES.fixed64:
  35545. return this.verifyValue(i);
  35546. case e.TYPES.bool:
  35547. return "true" === i;
  35548. case e.TYPES.string:
  35549. return this.verifyValue(i);
  35550. case e.TYPES.bytes:
  35551. return t.fromBinary(i)
  35552. }
  35553. }
  35554. ,
  35555. u.valueToString = function (t) {
  35556. if (!this.isMapKey)
  35557. throw Error("valueToString() called on non-map-key element");
  35558. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35559. }
  35560. ,
  35561. o.Element = h;
  35562. var d = function (e, t, i, n, r, o) {
  35563. l.call(this, e, t, i, n, o),
  35564. this.className = "Message",
  35565. this.extensions = void 0,
  35566. this.clazz = null,
  35567. this.isGroup = !!r,
  35568. this._fields = null,
  35569. this._fieldsById = null,
  35570. this._fieldsByName = null
  35571. }
  35572. , p = d.prototype = Object.create(l.prototype);
  35573. p.build = function (i) {
  35574. if (this.clazz && !i)
  35575. return this.clazz;
  35576. var n = function (e, i) {
  35577. function n(i, r, o, a) {
  35578. if (null === i || "object" != typeof i) {
  35579. if (a && a instanceof e.Reflect.Enum) {
  35580. var s = e.Reflect.Enum.getName(a.object, i);
  35581. if (null !== s)
  35582. return s
  35583. }
  35584. return i
  35585. }
  35586. if (t.isByteBuffer(i))
  35587. return r ? i.toBase64() : i.toBuffer();
  35588. if (e.Long.isLong(i))
  35589. return o ? i.toString() : e.Long.fromValue(i);
  35590. var l;
  35591. if (Array.isArray(i))
  35592. return l = [],
  35593. i.forEach(function (e, t) {
  35594. l[t] = n(e, r, o, a)
  35595. }),
  35596. l;
  35597. if (l = {},
  35598. i instanceof e.Map) {
  35599. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35600. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35601. return l
  35602. }
  35603. var u = i.$type
  35604. , d = void 0;
  35605. for (var p in i)
  35606. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35607. return l
  35608. }
  35609. var r = i.getChildren(e.Reflect.Message.Field)
  35610. , o = i.getChildren(e.Reflect.Message.OneOf)
  35611. , a = function (n, s) {
  35612. e.Builder.Message.call(this);
  35613. for (var l = 0, c = o.length; l < c; ++l)
  35614. this[o[l].name] = null;
  35615. for (l = 0,
  35616. c = r.length; l < c; ++l) {
  35617. var h = r[l];
  35618. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35619. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35620. }
  35621. if (arguments.length > 0) {
  35622. var u;
  35623. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35624. for (l = 0,
  35625. c = arguments.length; l < c; ++l)
  35626. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35627. else
  35628. this.$set(n)
  35629. }
  35630. }
  35631. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35632. s.add = function (t, n, r) {
  35633. var o = i._fieldsByName[t];
  35634. if (!r) {
  35635. if (!o)
  35636. throw Error(this + "#" + t + " is undefined");
  35637. if (!(o instanceof e.Reflect.Message.Field))
  35638. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35639. if (!o.repeated)
  35640. throw Error(this + "#" + t + " is not a repeated field");
  35641. n = o.verifyValue(n, !0)
  35642. }
  35643. return null === this[t] && (this[t] = []),
  35644. this[t].push(n),
  35645. this
  35646. }
  35647. ,
  35648. s.$add = s.add,
  35649. s.set = function (t, n, r) {
  35650. if (t && "object" == typeof t) {
  35651. r = n;
  35652. for (var o in t)
  35653. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35654. return this
  35655. }
  35656. var a = i._fieldsByName[t];
  35657. if (r)
  35658. this[t] = n;
  35659. else {
  35660. if (!a)
  35661. throw Error(this + "#" + t + " is not a field: undefined");
  35662. if (!(a instanceof e.Reflect.Message.Field))
  35663. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35664. this[a.name] = n = a.verifyValue(n)
  35665. }
  35666. if (a && a.oneof) {
  35667. var s = this[a.oneof.name];
  35668. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35669. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35670. }
  35671. return this
  35672. }
  35673. ,
  35674. s.$set = s.set,
  35675. s.get = function (t, n) {
  35676. if (n)
  35677. return this[t];
  35678. var r = i._fieldsByName[t];
  35679. if (!(r && r instanceof e.Reflect.Message.Field))
  35680. throw Error(this + "#" + t + " is not a field: undefined");
  35681. if (!(r instanceof e.Reflect.Message.Field))
  35682. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35683. return this[r.name]
  35684. }
  35685. ,
  35686. s.$get = s.get;
  35687. for (var l = 0; l < r.length; l++) {
  35688. var c = r[l];
  35689. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function (e) {
  35690. var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) {
  35691. return e.toUpperCase().replace("_", "")
  35692. });
  35693. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35694. var n = e.originalName.replace(/([A-Z])/g, function (e) {
  35695. return "_" + e
  35696. })
  35697. , r = function (t, i) {
  35698. return this[e.name] = i ? t : e.verifyValue(t),
  35699. this
  35700. }
  35701. , o = function () {
  35702. return this[e.name]
  35703. };
  35704. null === i.getChild("set" + t) && (s["set" + t] = r),
  35705. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35706. null === i.getChild("get" + t) && (s["get" + t] = o),
  35707. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35708. }(c)
  35709. }
  35710. s.encode = function (e, n) {
  35711. "boolean" == typeof e && (n = e,
  35712. e = void 0);
  35713. var r = !1;
  35714. e || (e = new t,
  35715. r = !0);
  35716. var o = e.littleEndian;
  35717. try {
  35718. return i.encode(this, e.LE(), n),
  35719. (r ? e.flip() : e).LE(o)
  35720. } catch (t) {
  35721. throw e.LE(o),
  35722. t
  35723. }
  35724. }
  35725. ,
  35726. a.encode = function (e, t, i) {
  35727. return new a(e).encode(t, i)
  35728. }
  35729. ,
  35730. s.calculate = function () {
  35731. return i.calculate(this)
  35732. }
  35733. ,
  35734. s.encodeDelimited = function (e, n) {
  35735. var r = !1;
  35736. e || (e = new t,
  35737. r = !0);
  35738. var o = (new t).LE();
  35739. return i.encode(this, o, n).flip(),
  35740. e.writeVarint32(o.remaining()),
  35741. e.append(o),
  35742. r ? e.flip() : e
  35743. }
  35744. ,
  35745. s.encodeAB = function () {
  35746. try {
  35747. return this.encode().toArrayBuffer()
  35748. } catch (e) {
  35749. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35750. e
  35751. }
  35752. }
  35753. ,
  35754. s.toArrayBuffer = s.encodeAB,
  35755. s.encodeNB = function () {
  35756. try {
  35757. return this.encode().toBuffer()
  35758. } catch (e) {
  35759. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35760. e
  35761. }
  35762. }
  35763. ,
  35764. s.toBuffer = s.encodeNB,
  35765. s.encode64 = function () {
  35766. try {
  35767. return this.encode().toBase64()
  35768. } catch (e) {
  35769. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35770. e
  35771. }
  35772. }
  35773. ,
  35774. s.toBase64 = s.encode64,
  35775. s.encodeHex = function () {
  35776. try {
  35777. return this.encode().toHex()
  35778. } catch (e) {
  35779. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35780. e
  35781. }
  35782. }
  35783. ,
  35784. s.toHex = s.encodeHex,
  35785. s.toRaw = function (e, t) {
  35786. return n(this, !!e, !!t, this.$type)
  35787. }
  35788. ,
  35789. s.encodeJSON = function () {
  35790. return JSON.stringify(n(this, !0, !0, this.$type))
  35791. }
  35792. ,
  35793. a.decode = function (e, n, r) {
  35794. "string" == typeof n && (r = n,
  35795. n = -1),
  35796. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35797. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35798. var o = e.littleEndian;
  35799. try {
  35800. var a = i.decode(e.LE());
  35801. return e.LE(o),
  35802. a
  35803. } catch (t) {
  35804. throw e.LE(o),
  35805. t
  35806. }
  35807. }
  35808. ,
  35809. a.decodeDelimited = function (e, n) {
  35810. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35811. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35812. e.remaining() < 1)
  35813. return null;
  35814. var r = e.offset
  35815. , o = e.readVarint32();
  35816. if (e.remaining() < o)
  35817. return e.offset = r,
  35818. null;
  35819. try {
  35820. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35821. return e.offset += o,
  35822. a
  35823. } catch (t) {
  35824. throw e.offset += o,
  35825. t
  35826. }
  35827. }
  35828. ,
  35829. a.decode64 = function (e) {
  35830. return a.decode(e, "base64")
  35831. }
  35832. ,
  35833. a.decodeHex = function (e) {
  35834. return a.decode(e, "hex")
  35835. }
  35836. ,
  35837. a.decodeJSON = function (e) {
  35838. return new a(JSON.parse(e))
  35839. }
  35840. ,
  35841. s.toString = function () {
  35842. return i.toString()
  35843. }
  35844. ;
  35845. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35846. value: i.buildOpt()
  35847. }),
  35848. Object.defineProperty(s, "$options", {
  35849. value: a.$options
  35850. }),
  35851. Object.defineProperty(a, "$type", {
  35852. value: i
  35853. }),
  35854. Object.defineProperty(s, "$type", {
  35855. value: i
  35856. })),
  35857. a
  35858. }(e, this);
  35859. this._fields = [],
  35860. this._fieldsById = {},
  35861. this._fieldsByName = {};
  35862. for (var r, o = 0, a = this.children.length; o < a; o++)
  35863. if (r = this.children[o],
  35864. r instanceof A || r instanceof d || r instanceof E) {
  35865. if (n.hasOwnProperty(r.name))
  35866. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35867. n[r.name] = r.build()
  35868. } else if (r instanceof d.Field)
  35869. r.build(),
  35870. this._fields.push(r),
  35871. this._fieldsById[r.id] = r,
  35872. this._fieldsByName[r.name] = r;
  35873. else if (!(r instanceof d.OneOf || r instanceof I))
  35874. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35875. return this.clazz = n
  35876. }
  35877. ,
  35878. p.encode = function (e, t, i) {
  35879. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35880. n = this._fields[a],
  35881. r = e[n.name],
  35882. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35883. if (null !== o) {
  35884. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35885. throw l.encoded = t,
  35886. l
  35887. }
  35888. return t
  35889. }
  35890. ,
  35891. p.calculate = function (e) {
  35892. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35893. if (t = this._fields[r],
  35894. i = e[t.name],
  35895. t.required && null === i)
  35896. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35897. n += t.calculate(i, e)
  35898. }
  35899. return n
  35900. }
  35901. ,
  35902. p.decode = function (t, i, n) {
  35903. i = "number" == typeof i ? i : -1;
  35904. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0;) {
  35905. if (o = t.readVarint32(),
  35906. a = 7 & o,
  35907. s = o >>> 3,
  35908. a === e.WIRE_TYPES.ENDGROUP) {
  35909. if (s !== n)
  35910. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35911. break
  35912. }
  35913. if (l = this._fieldsById[s]) {
  35914. if (l.repeated && !l.options.packed)
  35915. h[l.name].push(l.decode(a, t));
  35916. else if (l.map) {
  35917. var u = l.decode(a, t);
  35918. h[l.name].set(u[0], u[1])
  35919. } else if (h[l.name] = l.decode(a, t),
  35920. l.oneof) {
  35921. var d = h[l.oneof.name];
  35922. null !== d && d !== l.name && (h[d] = null),
  35923. h[l.oneof.name] = l.name
  35924. }
  35925. } else
  35926. switch (a) {
  35927. case e.WIRE_TYPES.VARINT:
  35928. t.readVarint32();
  35929. break;
  35930. case e.WIRE_TYPES.BITS32:
  35931. t.offset += 4;
  35932. break;
  35933. case e.WIRE_TYPES.BITS64:
  35934. t.offset += 8;
  35935. break;
  35936. case e.WIRE_TYPES.LDELIM:
  35937. var p = t.readVarint32();
  35938. t.offset += p;
  35939. break;
  35940. case e.WIRE_TYPES.STARTGROUP:
  35941. for (; r(s, t);)
  35942. ;
  35943. break;
  35944. default:
  35945. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35946. }
  35947. }
  35948. for (var f = 0, g = this._fields.length; f < g; ++f)
  35949. if (l = this._fields[f],
  35950. null === h[l.name])
  35951. if ("proto3" === this.syntax)
  35952. h[l.name] = l.defaultValue;
  35953. else {
  35954. if (l.required) {
  35955. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35956. throw m.decoded = h,
  35957. m
  35958. }
  35959. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35960. }
  35961. return h
  35962. }
  35963. ,
  35964. o.Message = d;
  35965. var f = function (t, i, n, r, o, s, l, c, h, u) {
  35966. a.call(this, t, i, s),
  35967. this.className = "Message.Field",
  35968. this.required = "required" === n,
  35969. this.repeated = "repeated" === n,
  35970. this.map = "map" === n,
  35971. this.keyType = r || null,
  35972. this.type = o,
  35973. this.resolvedType = null,
  35974. this.id = l,
  35975. this.options = c || {},
  35976. this.defaultValue = null,
  35977. this.oneof = h || null,
  35978. this.syntax = u || "proto2",
  35979. this.originalName = this.name,
  35980. this.element = null,
  35981. this.keyElement = null,
  35982. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35983. }
  35984. , g = f.prototype = Object.create(a.prototype);
  35985. g.build = function () {
  35986. this.element = new h(this.type, this.resolvedType, !1, this.syntax),
  35987. this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)),
  35988. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35989. }
  35990. ,
  35991. g.verifyValue = function (t, i) {
  35992. function n(e, t) {
  35993. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35994. }
  35995. i = i || !1;
  35996. var r = this;
  35997. if (null === t)
  35998. return this.required && n(typeof t, "required"),
  35999. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36000. null;
  36001. var o;
  36002. if (this.repeated && !i) {
  36003. Array.isArray(t) || (t = [t]);
  36004. var a = [];
  36005. for (o = 0; o < t.length; o++)
  36006. a.push(this.element.verifyValue(t[o]));
  36007. return a
  36008. }
  36009. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36010. new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36011. this.element.verifyValue(t))
  36012. }
  36013. ,
  36014. g.hasWirePresence = function (t, i) {
  36015. if ("proto3" !== this.syntax)
  36016. return null !== t;
  36017. if (this.oneof && i[this.oneof.name] === this.name)
  36018. return !0;
  36019. switch (this.type) {
  36020. case e.TYPES.int32:
  36021. case e.TYPES.sint32:
  36022. case e.TYPES.sfixed32:
  36023. case e.TYPES.uint32:
  36024. case e.TYPES.fixed32:
  36025. return 0 !== t;
  36026. case e.TYPES.int64:
  36027. case e.TYPES.sint64:
  36028. case e.TYPES.sfixed64:
  36029. case e.TYPES.uint64:
  36030. case e.TYPES.fixed64:
  36031. return 0 !== t.low || 0 !== t.high;
  36032. case e.TYPES.bool:
  36033. return t;
  36034. case e.TYPES.float:
  36035. case e.TYPES.double:
  36036. return 0 !== t;
  36037. case e.TYPES.string:
  36038. return t.length > 0;
  36039. case e.TYPES.bytes:
  36040. return t.remaining() > 0;
  36041. case e.TYPES.enum:
  36042. return 0 !== t;
  36043. case e.TYPES.message:
  36044. return null !== t;
  36045. default:
  36046. return !0
  36047. }
  36048. }
  36049. ,
  36050. g.encode = function (i, n, r) {
  36051. if (null === this.type || "object" != typeof this.type)
  36052. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36053. if (null === i || this.repeated && 0 == i.length)
  36054. return n;
  36055. try {
  36056. if (this.repeated) {
  36057. var o;
  36058. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36059. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36060. n.ensureCapacity(n.offset += 1);
  36061. var a = n.offset;
  36062. for (o = 0; o < i.length; o++)
  36063. this.element.encodeValue(this.id, i[o], n);
  36064. var s = n.offset - a
  36065. , l = t.calculateVarint32(s);
  36066. if (l > 1) {
  36067. var c = n.slice(a, n.offset);
  36068. a += l - 1,
  36069. n.offset = a,
  36070. n.append(c)
  36071. }
  36072. n.writeVarint32(s, a - l)
  36073. } else
  36074. for (o = 0; o < i.length; o++)
  36075. n.writeVarint32(this.id << 3 | this.type.wireType),
  36076. this.element.encodeValue(this.id, i[o], n)
  36077. } else
  36078. this.map ? i.forEach(function (i, r, o) {
  36079. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36080. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36081. n.writeVarint32(a),
  36082. n.writeVarint32(8 | this.keyType.wireType),
  36083. this.keyElement.encodeValue(1, r, n),
  36084. n.writeVarint32(16 | this.type.wireType),
  36085. this.element.encodeValue(2, i, n)
  36086. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36087. this.element.encodeValue(this.id, i, n))
  36088. } catch (e) {
  36089. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36090. }
  36091. return n
  36092. }
  36093. ,
  36094. g.calculate = function (i, n) {
  36095. if (i = this.verifyValue(i),
  36096. null === this.type || "object" != typeof this.type)
  36097. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36098. if (null === i || this.repeated && 0 == i.length)
  36099. return 0;
  36100. var r = 0;
  36101. try {
  36102. if (this.repeated) {
  36103. var o, a;
  36104. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36105. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36106. a = 0,
  36107. o = 0; o < i.length; o++)
  36108. a += this.element.calculateLength(this.id, i[o]);
  36109. r += t.calculateVarint32(a),
  36110. r += a
  36111. } else
  36112. for (o = 0; o < i.length; o++)
  36113. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36114. r += this.element.calculateLength(this.id, i[o])
  36115. } else
  36116. this.map ? i.forEach(function (i, n, o) {
  36117. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36118. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36119. r += t.calculateVarint32(a),
  36120. r += a
  36121. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36122. r += this.element.calculateLength(this.id, i))
  36123. } catch (e) {
  36124. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36125. }
  36126. return r
  36127. }
  36128. ,
  36129. g.decode = function (t, i, n) {
  36130. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36131. if (!a)
  36132. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36133. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36134. o = i.readVarint32(),
  36135. o = i.offset + o;
  36136. for (var s = []; i.offset < o;)
  36137. s.push(this.decode(this.type.wireType, i, !0));
  36138. return s
  36139. }
  36140. if (this.map) {
  36141. var l = h.defaultFieldValue(this.keyType);
  36142. if (r = h.defaultFieldValue(this.type),
  36143. o = i.readVarint32(),
  36144. i.remaining() < o)
  36145. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36146. var c = i.clone();
  36147. for (c.limit = c.offset + o,
  36148. i.offset += o; c.remaining() > 0;) {
  36149. var u = c.readVarint32();
  36150. t = 7 & u;
  36151. var d = u >>> 3;
  36152. if (1 === d)
  36153. l = this.keyElement.decode(c, t, d);
  36154. else {
  36155. if (2 !== d)
  36156. throw Error("Unexpected tag in map field key/value submessage");
  36157. r = this.element.decode(c, t, d)
  36158. }
  36159. }
  36160. return [l, r]
  36161. }
  36162. return this.element.decode(i, t, this.id)
  36163. }
  36164. ,
  36165. o.Message.Field = f;
  36166. var m = function (e, t, i, n, r, o, a) {
  36167. f.call(this, e, t, i, null, n, r, o, a),
  36168. this.extension
  36169. };
  36170. m.prototype = Object.create(f.prototype),
  36171. o.Message.ExtensionField = m;
  36172. var v = function (e, t, i) {
  36173. a.call(this, e, t, i),
  36174. this.fields = []
  36175. };
  36176. o.Message.OneOf = v;
  36177. var A = function (e, t, i, n, r) {
  36178. l.call(this, e, t, i, n, r),
  36179. this.className = "Enum",
  36180. this.object = null
  36181. };
  36182. A.getName = function (e, t) {
  36183. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36184. if (e[i = n[r]] === t)
  36185. return i;
  36186. return null
  36187. }
  36188. ;
  36189. var y = A.prototype = Object.create(l.prototype);
  36190. y.build = function (t) {
  36191. if (this.object && !t)
  36192. return this.object;
  36193. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36194. i[n[r].name] = n[r].id;
  36195. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36196. value: this.buildOpt(),
  36197. enumerable: !1
  36198. }),
  36199. this.object = i
  36200. }
  36201. ,
  36202. o.Enum = A;
  36203. var C = function (e, t, i, n) {
  36204. a.call(this, e, t, i),
  36205. this.className = "Enum.Value",
  36206. this.id = n
  36207. };
  36208. C.prototype = Object.create(a.prototype),
  36209. o.Enum.Value = C;
  36210. var I = function (e, t, i, n) {
  36211. a.call(this, e, t, i),
  36212. this.field = n
  36213. };
  36214. I.prototype = Object.create(a.prototype),
  36215. o.Extension = I;
  36216. var E = function (e, t, i, n) {
  36217. l.call(this, e, t, i, n),
  36218. this.className = "Service",
  36219. this.clazz = null
  36220. }
  36221. , b = E.prototype = Object.create(l.prototype);
  36222. b.build = function (i) {
  36223. return this.clazz && !i ? this.clazz : this.clazz = function (e, i) {
  36224. for (var n = function (t) {
  36225. e.Builder.Service.call(this),
  36226. this.rpcImpl = t || function (e, t, i) {
  36227. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36228. }
  36229. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36230. !function (e) {
  36231. r[e.name] = function (n, r) {
  36232. try {
  36233. try {
  36234. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36235. } catch (e) {
  36236. if (!(e instanceof TypeError))
  36237. throw e
  36238. }
  36239. if (null === n || "object" != typeof n)
  36240. throw Error("Illegal arguments");
  36241. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36242. this.rpcImpl(e.fqn(), n, function (t, n) {
  36243. if (t)
  36244. return void r(t);
  36245. null === n && (n = "");
  36246. try {
  36247. n = e.resolvedResponseType.clazz.decode(n)
  36248. } catch (e) { }
  36249. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36250. })
  36251. } catch (e) {
  36252. setTimeout(r.bind(this, e), 0)
  36253. }
  36254. }
  36255. ,
  36256. n[e.name] = function (t, i, r) {
  36257. new n(t)[e.name](i, r)
  36258. }
  36259. ,
  36260. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36261. value: e.buildOpt()
  36262. }),
  36263. Object.defineProperty(r[e.name], "$options", {
  36264. value: n[e.name].$options
  36265. }))
  36266. }(o[a]);
  36267. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36268. value: i.buildOpt()
  36269. }),
  36270. Object.defineProperty(r, "$options", {
  36271. value: n.$options
  36272. }),
  36273. Object.defineProperty(n, "$type", {
  36274. value: i
  36275. }),
  36276. Object.defineProperty(r, "$type", {
  36277. value: i
  36278. })),
  36279. n
  36280. }(e, this)
  36281. }
  36282. ,
  36283. o.Service = E;
  36284. var w = function (e, t, i, n) {
  36285. a.call(this, e, t, i),
  36286. this.className = "Service.Method",
  36287. this.options = n || {}
  36288. }
  36289. , _ = w.prototype = Object.create(a.prototype);
  36290. _.buildOpt = c.buildOpt,
  36291. o.Service.Method = w;
  36292. var T = function (e, t, i, n, r, o, a, s) {
  36293. w.call(this, e, t, i, s),
  36294. this.className = "Service.RPCMethod",
  36295. this.requestName = n,
  36296. this.responseName = r,
  36297. this.requestStream = o,
  36298. this.responseStream = a,
  36299. this.resolvedRequestType = null,
  36300. this.resolvedResponseType = null
  36301. };
  36302. return T.prototype = Object.create(w.prototype),
  36303. o.Service.RPCMethod = T,
  36304. o
  36305. }(r),
  36306. r.Builder = function (t, i, n) {
  36307. function r(e) {
  36308. e.messages && e.messages.forEach(function (t) {
  36309. t.syntax = e.syntax,
  36310. r(t)
  36311. }),
  36312. e.enums && e.enums.forEach(function (t) {
  36313. t.syntax = e.syntax
  36314. })
  36315. }
  36316. var o = function (e) {
  36317. this.ns = new n.Namespace(this, null, ""),
  36318. this.ptr = this.ns,
  36319. this.resolved = !1,
  36320. this.result = null,
  36321. this.files = {},
  36322. this.importRoot = null,
  36323. this.options = e || {}
  36324. }
  36325. , a = o.prototype;
  36326. return o.isMessage = function (e) {
  36327. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36328. }
  36329. ,
  36330. o.isMessageField = function (e) {
  36331. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36332. }
  36333. ,
  36334. o.isEnum = function (e) {
  36335. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36336. }
  36337. ,
  36338. o.isService = function (e) {
  36339. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36340. }
  36341. ,
  36342. o.isExtend = function (e) {
  36343. return "string" == typeof e.ref
  36344. }
  36345. ,
  36346. a.reset = function () {
  36347. return this.ptr = this.ns,
  36348. this
  36349. }
  36350. ,
  36351. a.define = function (e) {
  36352. if ("string" != typeof e || !i.TYPEREF.test(e))
  36353. throw Error("illegal namespace: " + e);
  36354. return e.split(".").forEach(function (e) {
  36355. var t = this.ptr.getChild(e);
  36356. null === t && this.ptr.addChild(t = new n.Namespace(this, this.ptr, e)),
  36357. this.ptr = t
  36358. }, this),
  36359. this
  36360. }
  36361. ,
  36362. a.create = function (e) {
  36363. if (!e)
  36364. return this;
  36365. if (Array.isArray(e)) {
  36366. if (0 === e.length)
  36367. return this;
  36368. e = e.slice()
  36369. } else
  36370. e = [e];
  36371. for (var i = [e]; i.length > 0;) {
  36372. if (e = i.pop(),
  36373. !Array.isArray(e))
  36374. throw Error("not a valid namespace: " + JSON.stringify(e));
  36375. for (; e.length > 0;) {
  36376. var r = e.shift();
  36377. if (o.isMessage(r)) {
  36378. var a = new n.Message(this, this.ptr, r.name, r.options, r.isGroup, r.syntax)
  36379. , s = {};
  36380. r.oneofs && Object.keys(r.oneofs).forEach(function (e) {
  36381. a.addChild(s[e] = new n.Message.OneOf(this, a, e))
  36382. }, this),
  36383. r.fields && r.fields.forEach(function (e) {
  36384. if (null !== a.getChild(0 | e.id))
  36385. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36386. if (e.options && "object" != typeof e.options)
  36387. throw Error("illegal field options in " + a.name + "#" + e.name);
  36388. var t = null;
  36389. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36390. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36391. e = new n.Message.Field(this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax),
  36392. t && t.fields.push(e),
  36393. a.addChild(e)
  36394. }, this);
  36395. var l = [];
  36396. if (r.enums && r.enums.forEach(function (e) {
  36397. l.push(e)
  36398. }),
  36399. r.messages && r.messages.forEach(function (e) {
  36400. l.push(e)
  36401. }),
  36402. r.services && r.services.forEach(function (e) {
  36403. l.push(e)
  36404. }),
  36405. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36406. this.ptr.addChild(a),
  36407. l.length > 0) {
  36408. i.push(e),
  36409. e = l,
  36410. l = null,
  36411. this.ptr = a,
  36412. a = null;
  36413. continue
  36414. }
  36415. l = null
  36416. } else if (o.isEnum(r))
  36417. a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax),
  36418. r.values.forEach(function (e) {
  36419. a.addChild(new n.Enum.Value(this, a, e.name, e.id))
  36420. }, this),
  36421. this.ptr.addChild(a);
  36422. else if (o.isService(r))
  36423. a = new n.Service(this, this.ptr, r.name, r.options),
  36424. Object.keys(r.rpc).forEach(function (e) {
  36425. var t = r.rpc[e];
  36426. a.addChild(new n.Service.RPCMethod(this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options))
  36427. }, this),
  36428. this.ptr.addChild(a);
  36429. else {
  36430. if (!o.isExtend(r))
  36431. throw Error("not a valid definition: " + JSON.stringify(r));
  36432. if (a = this.ptr.resolve(r.ref, !0))
  36433. r.fields.forEach(function (e) {
  36434. if (null !== a.getChild(0 | e.id))
  36435. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36436. if (a.extensions) {
  36437. var i = !1;
  36438. if (a.extensions.forEach(function (t) {
  36439. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36440. }),
  36441. !i)
  36442. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36443. }
  36444. var r = e.name;
  36445. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36446. var o = new n.Message.ExtensionField(this, a, e.rule, e.type, this.ptr.fqn() + "." + r, e.id, e.options)
  36447. , s = new n.Extension(this, this.ptr, e.name, o);
  36448. o.extension = s,
  36449. this.ptr.addChild(s),
  36450. a.addChild(o)
  36451. }, this);
  36452. else if (!/\.?google\.protobuf\./.test(r.ref))
  36453. throw Error("extended message " + r.ref + " is not defined")
  36454. }
  36455. r = null,
  36456. a = null
  36457. }
  36458. e = null,
  36459. this.ptr = this.ptr.parent
  36460. }
  36461. return this.resolved = !1,
  36462. this.result = null,
  36463. this
  36464. }
  36465. ,
  36466. a.import = function (i, n) {
  36467. var o = "/";
  36468. if ("string" == typeof n) {
  36469. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36470. this.files[n] === !0)
  36471. return this.reset();
  36472. this.files[n] = !0
  36473. } else if ("object" == typeof n) {
  36474. var a = n.root;
  36475. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36476. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36477. var s = a + o + n.file;
  36478. if (this.files[s] === !0)
  36479. return this.reset();
  36480. this.files[s] = !0
  36481. }
  36482. if (i.imports && i.imports.length > 0) {
  36483. var l, c = !1;
  36484. "object" == typeof n ? (this.importRoot = n.root,
  36485. c = !0,
  36486. l = this.importRoot,
  36487. n = n.file,
  36488. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36489. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36490. o = "\\") : l = "." : l = null;
  36491. for (var h = 0; h < i.imports.length; h++)
  36492. if ("string" == typeof i.imports[h]) {
  36493. if (!l)
  36494. throw Error("cannot determine import root");
  36495. var u = i.imports[h];
  36496. if ("google/protobuf/descriptor.proto" === u)
  36497. continue;
  36498. if (u = l + o + u,
  36499. this.files[u] === !0)
  36500. continue;
  36501. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36502. var d = t.Util.fetch(u);
  36503. if (null === d)
  36504. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36505. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36506. } else
  36507. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) {
  36508. return t + "_import" + h + "." + i
  36509. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36510. c && (this.importRoot = null)
  36511. }
  36512. i.package && this.define(i.package),
  36513. i.syntax && r(i);
  36514. var p = this.ptr;
  36515. return i.options && Object.keys(i.options).forEach(function (e) {
  36516. p.options[e] = i.options[e]
  36517. }),
  36518. i.messages && (this.create(i.messages),
  36519. this.ptr = p),
  36520. i.enums && (this.create(i.enums),
  36521. this.ptr = p),
  36522. i.services && (this.create(i.services),
  36523. this.ptr = p),
  36524. i.extends && this.create(i.extends),
  36525. this.reset()
  36526. }
  36527. ,
  36528. a.resolveAll = function () {
  36529. var e;
  36530. if (null == this.ptr || "object" == typeof this.ptr.type)
  36531. return this;
  36532. if (this.ptr instanceof n.Namespace)
  36533. this.ptr.children.forEach(function (e) {
  36534. this.ptr = e,
  36535. this.resolveAll()
  36536. }, this);
  36537. else if (this.ptr instanceof n.Message.Field) {
  36538. if (i.TYPE.test(this.ptr.type))
  36539. this.ptr.type = t.TYPES[this.ptr.type];
  36540. else {
  36541. if (!i.TYPEREF.test(this.ptr.type))
  36542. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36543. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36544. !e)
  36545. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36546. if (this.ptr.resolvedType = e,
  36547. e instanceof n.Enum) {
  36548. if (this.ptr.type = t.TYPES.enum,
  36549. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36550. throw Error("proto3 message cannot reference proto2 enum")
  36551. } else {
  36552. if (!(e instanceof n.Message))
  36553. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36554. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36555. }
  36556. }
  36557. if (this.ptr.map) {
  36558. if (!i.TYPE.test(this.ptr.keyType))
  36559. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36560. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36561. }
  36562. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36563. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36564. throw Error("illegal service type in " + this.ptr.toString(!0));
  36565. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36566. !(e && e instanceof t.Reflect.Message))
  36567. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36568. if (this.ptr.resolvedRequestType = e,
  36569. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36570. !(e && e instanceof t.Reflect.Message))
  36571. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36572. this.ptr.resolvedResponseType = e
  36573. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36574. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36575. return this.reset()
  36576. }
  36577. ,
  36578. a.build = function (e) {
  36579. if (this.reset(),
  36580. this.resolved || (this.resolveAll(),
  36581. this.resolved = !0,
  36582. this.result = null),
  36583. null === this.result && (this.result = this.ns.build()),
  36584. !e)
  36585. return this.result;
  36586. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36587. if (!i[t[n]]) {
  36588. i = null;
  36589. break
  36590. }
  36591. i = i[t[n]]
  36592. }
  36593. return i
  36594. }
  36595. ,
  36596. a.lookup = function (e, t) {
  36597. return e ? this.ns.resolve(e, t) : this.ns
  36598. }
  36599. ,
  36600. a.toString = function () {
  36601. return "Builder"
  36602. }
  36603. ,
  36604. o.Message = function () { }
  36605. ,
  36606. o.Enum = function () { }
  36607. ,
  36608. o.Service = function () { }
  36609. ,
  36610. o
  36611. }(r, r.Lang, r.Reflect),
  36612. r.Map = function (e, t) {
  36613. function i(e) {
  36614. var t = 0;
  36615. return {
  36616. next: function () {
  36617. return t < e.length ? {
  36618. done: !1,
  36619. value: e[t++]
  36620. } : {
  36621. done: !0
  36622. }
  36623. }
  36624. }
  36625. }
  36626. var n = function (e, i) {
  36627. if (!e.map)
  36628. throw Error("field is not a map");
  36629. if (this.field = e,
  36630. this.keyElem = new t.Element(e.keyType, null, !0, e.syntax),
  36631. this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax),
  36632. this.map = {},
  36633. Object.defineProperty(this, "size", {
  36634. get: function () {
  36635. return Object.keys(this.map).length
  36636. }
  36637. }),
  36638. i)
  36639. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36640. var o = this.keyElem.valueFromString(n[r])
  36641. , a = this.valueElem.verifyValue(i[n[r]]);
  36642. this.map[this.keyElem.valueToString(o)] = {
  36643. key: o,
  36644. value: a
  36645. }
  36646. }
  36647. }
  36648. , r = n.prototype;
  36649. return r.clear = function () {
  36650. this.map = {}
  36651. }
  36652. ,
  36653. r.delete = function (e) {
  36654. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36655. , i = t in this.map;
  36656. return delete this.map[t],
  36657. i
  36658. }
  36659. ,
  36660. r.entries = function () {
  36661. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36662. t.push([(e = this.map[n[r]]).key, e.value]);
  36663. return i(t)
  36664. }
  36665. ,
  36666. r.keys = function () {
  36667. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36668. e.push(this.map[t[n]].key);
  36669. return i(e)
  36670. }
  36671. ,
  36672. r.values = function () {
  36673. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36674. e.push(this.map[t[n]].value);
  36675. return i(e)
  36676. }
  36677. ,
  36678. r.forEach = function (e, t) {
  36679. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36680. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36681. }
  36682. ,
  36683. r.set = function (e, t) {
  36684. var i = this.keyElem.verifyValue(e)
  36685. , n = this.valueElem.verifyValue(t);
  36686. return this.map[this.keyElem.valueToString(i)] = {
  36687. key: i,
  36688. value: n
  36689. },
  36690. this
  36691. }
  36692. ,
  36693. r.get = function (e) {
  36694. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36695. if (t in this.map)
  36696. return this.map[t].value
  36697. }
  36698. ,
  36699. r.has = function (e) {
  36700. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36701. return t in this.map
  36702. }
  36703. ,
  36704. n
  36705. }(r, r.Reflect),
  36706. r.loadProto = function (e, t, i) {
  36707. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36708. t = void 0),
  36709. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36710. }
  36711. ,
  36712. r.protoFromString = r.loadProto,
  36713. r.loadProtoFile = function (e, t, i) {
  36714. if (t && "object" == typeof t ? (i = t,
  36715. t = null) : t && "function" == typeof t || (t = null),
  36716. t)
  36717. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36718. if (null === n)
  36719. return void t(Error("Failed to fetch file"));
  36720. try {
  36721. t(null, r.loadProto(n, i, e))
  36722. } catch (e) {
  36723. t(e)
  36724. }
  36725. });
  36726. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36727. return null === n ? null : r.loadProto(n, i, e)
  36728. }
  36729. ,
  36730. r.protoFromFile = r.loadProtoFile,
  36731. r.newBuilder = function (e) {
  36732. return e = e || {},
  36733. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36734. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36735. new r.Builder(e)
  36736. }
  36737. ,
  36738. r.loadJson = function (e, t, i) {
  36739. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36740. t = null),
  36741. t && "object" == typeof t || (t = r.newBuilder()),
  36742. "string" == typeof e && (e = JSON.parse(e)),
  36743. t.import(e, i),
  36744. t.resolveAll(),
  36745. t
  36746. }
  36747. ,
  36748. r.loadJsonFile = function (e, t, i) {
  36749. if (t && "object" == typeof t ? (i = t,
  36750. t = null) : t && "function" == typeof t || (t = null),
  36751. t)
  36752. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36753. if (null === n)
  36754. return void t(Error("Failed to fetch file"));
  36755. try {
  36756. t(null, r.loadJson(JSON.parse(n), i, e))
  36757. } catch (e) {
  36758. t(e)
  36759. }
  36760. });
  36761. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36762. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36763. }
  36764. ,
  36765. r
  36766. })
  36767. }
  36768. ).call(this, e("_process"))
  36769. }
  36770. , {
  36771. _process: 203,
  36772. bytebuffer: 215,
  36773. fs: 197,
  36774. path: 197
  36775. }],
  36776. 215: [function (e, t, i) {
  36777. !function (i, n) {
  36778. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function () {
  36779. var t;
  36780. try {
  36781. t = e("long")
  36782. } catch (e) { }
  36783. return n(t)
  36784. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36785. }(this, function (e) {
  36786. "use strict";
  36787. function t(e) {
  36788. var t = 0;
  36789. return function () {
  36790. return t < e.length ? e.charCodeAt(t++) : null
  36791. }
  36792. }
  36793. function i() {
  36794. var e = []
  36795. , t = [];
  36796. return function () {
  36797. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36798. e.length = 0),
  36799. void Array.prototype.push.apply(e, arguments))
  36800. }
  36801. }
  36802. function n(e, t, i, n, r) {
  36803. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36804. for (u += d,
  36805. o = p & (1 << -h) - 1,
  36806. p >>= -h,
  36807. h += s; h > 0; o = 256 * o + e[t + u],
  36808. u += d,
  36809. h -= 8)
  36810. ;
  36811. for (a = o & (1 << -h) - 1,
  36812. o >>= -h,
  36813. h += n; h > 0; a = 256 * a + e[t + u],
  36814. u += d,
  36815. h -= 8)
  36816. ;
  36817. if (0 === o)
  36818. o = 1 - c;
  36819. else {
  36820. if (o === l)
  36821. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36822. a += Math.pow(2, n),
  36823. o -= c
  36824. }
  36825. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36826. }
  36827. function r(e, t, i, n, r, o) {
  36828. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36829. for (t = Math.abs(t),
  36830. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36831. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36832. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36833. l *= 2),
  36834. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36835. t * l >= 2 && (a++,
  36836. l /= 2),
  36837. a + u >= h ? (s = 0,
  36838. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36839. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36840. a = 0)); r >= 8; e[i + p] = 255 & s,
  36841. p += f,
  36842. s /= 256,
  36843. r -= 8)
  36844. ;
  36845. for (a = a << r | s,
  36846. c += r; c > 0; e[i + p] = 255 & a,
  36847. p += f,
  36848. a /= 256,
  36849. c -= 8)
  36850. ;
  36851. e[i + p - f] |= 128 * g
  36852. }
  36853. var o = function (e, t, i) {
  36854. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36855. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36856. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36857. !i) {
  36858. if (e |= 0,
  36859. e < 0)
  36860. throw RangeError("Illegal capacity");
  36861. t = !!t,
  36862. i = !!i
  36863. }
  36864. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36865. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36866. this.offset = 0,
  36867. this.markedOffset = -1,
  36868. this.limit = e,
  36869. this.littleEndian = t,
  36870. this.noAssert = i
  36871. };
  36872. o.VERSION = "5.0.1",
  36873. o.LITTLE_ENDIAN = !0,
  36874. o.BIG_ENDIAN = !1,
  36875. o.DEFAULT_CAPACITY = 16,
  36876. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36877. o.DEFAULT_NOASSERT = !1,
  36878. o.Long = e || null;
  36879. var a = o.prototype;
  36880. a.__isByteBuffer__,
  36881. Object.defineProperty(a, "__isByteBuffer__", {
  36882. value: !0,
  36883. enumerable: !1,
  36884. configurable: !1
  36885. });
  36886. var s = new ArrayBuffer(0)
  36887. , l = String.fromCharCode;
  36888. o.accessor = function () {
  36889. return Uint8Array
  36890. }
  36891. ,
  36892. o.allocate = function (e, t, i) {
  36893. return new o(e, t, i)
  36894. }
  36895. ,
  36896. o.concat = function (e, t, i, n) {
  36897. "boolean" != typeof t && "string" == typeof t || (n = i,
  36898. i = t,
  36899. t = void 0);
  36900. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36901. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36902. r = e[s].limit - e[s].offset,
  36903. r > 0 && (a += r);
  36904. if (0 === a)
  36905. return new o(0, i, n);
  36906. var c, h = new o(a, i, n);
  36907. for (s = 0; s < l;)
  36908. c = e[s++],
  36909. r = c.limit - c.offset,
  36910. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36911. h.offset += r);
  36912. return h.limit = h.offset,
  36913. h.offset = 0,
  36914. h
  36915. }
  36916. ,
  36917. o.isByteBuffer = function (e) {
  36918. return (e && e.__isByteBuffer__) === !0
  36919. }
  36920. ,
  36921. o.type = function () {
  36922. return ArrayBuffer
  36923. }
  36924. ,
  36925. o.wrap = function (e, t, i, n) {
  36926. if ("string" != typeof t && (n = i,
  36927. i = t,
  36928. t = void 0),
  36929. "string" == typeof e)
  36930. switch ("undefined" == typeof t && (t = "utf8"),
  36931. t) {
  36932. case "base64":
  36933. return o.fromBase64(e, i);
  36934. case "hex":
  36935. return o.fromHex(e, i);
  36936. case "binary":
  36937. return o.fromBinary(e, i);
  36938. case "utf8":
  36939. return o.fromUTF8(e, i);
  36940. case "debug":
  36941. return o.fromDebug(e, i);
  36942. default:
  36943. throw Error("Unsupported encoding: " + t)
  36944. }
  36945. if (null === e || "object" != typeof e)
  36946. throw TypeError("Illegal buffer");
  36947. var r;
  36948. if (o.isByteBuffer(e))
  36949. return r = a.clone.call(e),
  36950. r.markedOffset = -1,
  36951. r;
  36952. if (e instanceof Uint8Array)
  36953. r = new o(0, i, n),
  36954. e.length > 0 && (r.buffer = e.buffer,
  36955. r.offset = e.byteOffset,
  36956. r.limit = e.byteOffset + e.byteLength,
  36957. r.view = new Uint8Array(e.buffer));
  36958. else if (e instanceof ArrayBuffer)
  36959. r = new o(0, i, n),
  36960. e.byteLength > 0 && (r.buffer = e,
  36961. r.offset = 0,
  36962. r.limit = e.byteLength,
  36963. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36964. else {
  36965. if ("[object Array]" !== Object.prototype.toString.call(e))
  36966. throw TypeError("Illegal buffer");
  36967. r = new o(e.length, i, n),
  36968. r.limit = e.length;
  36969. for (var s = 0; s < e.length; ++s)
  36970. r.view[s] = e[s]
  36971. }
  36972. return r
  36973. }
  36974. ,
  36975. a.writeBitSet = function (e, t) {
  36976. var i = "undefined" == typeof t;
  36977. if (i && (t = this.offset),
  36978. !this.noAssert) {
  36979. if (!(e instanceof Array))
  36980. throw TypeError("Illegal BitSet: Not an array");
  36981. if ("number" != typeof t || t % 1 !== 0)
  36982. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36983. if (t >>>= 0,
  36984. t < 0 || t + 0 > this.buffer.byteLength)
  36985. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36986. }
  36987. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36988. for (t += this.writeVarint32(o, t); a--;)
  36989. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36990. this.writeByte(n, t++);
  36991. if (s < o) {
  36992. var l = 0;
  36993. for (n = 0; s < o;)
  36994. n |= (1 & !!e[s++]) << l++;
  36995. this.writeByte(n, t++)
  36996. }
  36997. return i ? (this.offset = t,
  36998. this) : t - r
  36999. }
  37000. ,
  37001. a.readBitSet = function (e) {
  37002. var t = "undefined" == typeof e;
  37003. t && (e = this.offset);
  37004. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37005. for (e += n.length; o--;)
  37006. i = this.readByte(e++),
  37007. s[a++] = !!(1 & i),
  37008. s[a++] = !!(2 & i),
  37009. s[a++] = !!(4 & i),
  37010. s[a++] = !!(8 & i),
  37011. s[a++] = !!(16 & i),
  37012. s[a++] = !!(32 & i),
  37013. s[a++] = !!(64 & i),
  37014. s[a++] = !!(128 & i);
  37015. if (a < r) {
  37016. var l = 0;
  37017. for (i = this.readByte(e++); a < r;)
  37018. s[a++] = !!(i >> l++ & 1)
  37019. }
  37020. return t && (this.offset = e),
  37021. s
  37022. }
  37023. ,
  37024. a.readBytes = function (e, t) {
  37025. var i = "undefined" == typeof t;
  37026. if (i && (t = this.offset),
  37027. !this.noAssert) {
  37028. if ("number" != typeof t || t % 1 !== 0)
  37029. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37030. if (t >>>= 0,
  37031. t < 0 || t + e > this.buffer.byteLength)
  37032. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37033. }
  37034. var n = this.slice(t, t + e);
  37035. return i && (this.offset += e),
  37036. n
  37037. }
  37038. ,
  37039. a.writeBytes = a.append,
  37040. a.writeInt8 = function (e, t) {
  37041. var i = "undefined" == typeof t;
  37042. if (i && (t = this.offset),
  37043. !this.noAssert) {
  37044. if ("number" != typeof e || e % 1 !== 0)
  37045. throw TypeError("Illegal value: " + e + " (not an integer)");
  37046. if (e |= 0,
  37047. "number" != typeof t || t % 1 !== 0)
  37048. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37049. if (t >>>= 0,
  37050. t < 0 || t + 0 > this.buffer.byteLength)
  37051. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37052. }
  37053. t += 1;
  37054. var n = this.buffer.byteLength;
  37055. return t > n && this.resize((n *= 2) > t ? n : t),
  37056. t -= 1,
  37057. this.view[t] = e,
  37058. i && (this.offset += 1),
  37059. this
  37060. }
  37061. ,
  37062. a.writeByte = a.writeInt8,
  37063. a.readInt8 = function (e) {
  37064. var t = "undefined" == typeof e;
  37065. if (t && (e = this.offset),
  37066. !this.noAssert) {
  37067. if ("number" != typeof e || e % 1 !== 0)
  37068. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37069. if (e >>>= 0,
  37070. e < 0 || e + 1 > this.buffer.byteLength)
  37071. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37072. }
  37073. var i = this.view[e];
  37074. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37075. t && (this.offset += 1),
  37076. i
  37077. }
  37078. ,
  37079. a.readByte = a.readInt8,
  37080. a.writeUint8 = function (e, t) {
  37081. var i = "undefined" == typeof t;
  37082. if (i && (t = this.offset),
  37083. !this.noAssert) {
  37084. if ("number" != typeof e || e % 1 !== 0)
  37085. throw TypeError("Illegal value: " + e + " (not an integer)");
  37086. if (e >>>= 0,
  37087. "number" != typeof t || t % 1 !== 0)
  37088. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37089. if (t >>>= 0,
  37090. t < 0 || t + 0 > this.buffer.byteLength)
  37091. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37092. }
  37093. t += 1;
  37094. var n = this.buffer.byteLength;
  37095. return t > n && this.resize((n *= 2) > t ? n : t),
  37096. t -= 1,
  37097. this.view[t] = e,
  37098. i && (this.offset += 1),
  37099. this
  37100. }
  37101. ,
  37102. a.writeUInt8 = a.writeUint8,
  37103. a.readUint8 = function (e) {
  37104. var t = "undefined" == typeof e;
  37105. if (t && (e = this.offset),
  37106. !this.noAssert) {
  37107. if ("number" != typeof e || e % 1 !== 0)
  37108. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37109. if (e >>>= 0,
  37110. e < 0 || e + 1 > this.buffer.byteLength)
  37111. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37112. }
  37113. var i = this.view[e];
  37114. return t && (this.offset += 1),
  37115. i
  37116. }
  37117. ,
  37118. a.readUInt8 = a.readUint8,
  37119. a.writeInt16 = function (e, t) {
  37120. var i = "undefined" == typeof t;
  37121. if (i && (t = this.offset),
  37122. !this.noAssert) {
  37123. if ("number" != typeof e || e % 1 !== 0)
  37124. throw TypeError("Illegal value: " + e + " (not an integer)");
  37125. if (e |= 0,
  37126. "number" != typeof t || t % 1 !== 0)
  37127. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37128. if (t >>>= 0,
  37129. t < 0 || t + 0 > this.buffer.byteLength)
  37130. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37131. }
  37132. t += 2;
  37133. var n = this.buffer.byteLength;
  37134. return t > n && this.resize((n *= 2) > t ? n : t),
  37135. t -= 2,
  37136. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37137. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37138. this.view[t + 1] = 255 & e),
  37139. i && (this.offset += 2),
  37140. this
  37141. }
  37142. ,
  37143. a.writeShort = a.writeInt16,
  37144. a.readInt16 = function (e) {
  37145. var t = "undefined" == typeof e;
  37146. if (t && (e = this.offset),
  37147. !this.noAssert) {
  37148. if ("number" != typeof e || e % 1 !== 0)
  37149. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37150. if (e >>>= 0,
  37151. e < 0 || e + 2 > this.buffer.byteLength)
  37152. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37153. }
  37154. var i = 0;
  37155. return this.littleEndian ? (i = this.view[e],
  37156. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37157. i |= this.view[e + 1]),
  37158. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37159. t && (this.offset += 2),
  37160. i
  37161. }
  37162. ,
  37163. a.readShort = a.readInt16,
  37164. a.writeUint16 = function (e, t) {
  37165. var i = "undefined" == typeof t;
  37166. if (i && (t = this.offset),
  37167. !this.noAssert) {
  37168. if ("number" != typeof e || e % 1 !== 0)
  37169. throw TypeError("Illegal value: " + e + " (not an integer)");
  37170. if (e >>>= 0,
  37171. "number" != typeof t || t % 1 !== 0)
  37172. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37173. if (t >>>= 0,
  37174. t < 0 || t + 0 > this.buffer.byteLength)
  37175. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37176. }
  37177. t += 2;
  37178. var n = this.buffer.byteLength;
  37179. return t > n && this.resize((n *= 2) > t ? n : t),
  37180. t -= 2,
  37181. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37182. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37183. this.view[t + 1] = 255 & e),
  37184. i && (this.offset += 2),
  37185. this
  37186. }
  37187. ,
  37188. a.writeUInt16 = a.writeUint16,
  37189. a.readUint16 = function (e) {
  37190. var t = "undefined" == typeof e;
  37191. if (t && (e = this.offset),
  37192. !this.noAssert) {
  37193. if ("number" != typeof e || e % 1 !== 0)
  37194. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37195. if (e >>>= 0,
  37196. e < 0 || e + 2 > this.buffer.byteLength)
  37197. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37198. }
  37199. var i = 0;
  37200. return this.littleEndian ? (i = this.view[e],
  37201. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37202. i |= this.view[e + 1]),
  37203. t && (this.offset += 2),
  37204. i
  37205. }
  37206. ,
  37207. a.readUInt16 = a.readUint16,
  37208. a.writeInt32 = function (e, t) {
  37209. var i = "undefined" == typeof t;
  37210. if (i && (t = this.offset),
  37211. !this.noAssert) {
  37212. if ("number" != typeof e || e % 1 !== 0)
  37213. throw TypeError("Illegal value: " + e + " (not an integer)");
  37214. if (e |= 0,
  37215. "number" != typeof t || t % 1 !== 0)
  37216. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37217. if (t >>>= 0,
  37218. t < 0 || t + 0 > this.buffer.byteLength)
  37219. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37220. }
  37221. t += 4;
  37222. var n = this.buffer.byteLength;
  37223. return t > n && this.resize((n *= 2) > t ? n : t),
  37224. t -= 4,
  37225. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37226. this.view[t + 2] = e >>> 16 & 255,
  37227. this.view[t + 1] = e >>> 8 & 255,
  37228. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37229. this.view[t + 1] = e >>> 16 & 255,
  37230. this.view[t + 2] = e >>> 8 & 255,
  37231. this.view[t + 3] = 255 & e),
  37232. i && (this.offset += 4),
  37233. this
  37234. }
  37235. ,
  37236. a.writeInt = a.writeInt32,
  37237. a.readInt32 = function (e) {
  37238. var t = "undefined" == typeof e;
  37239. if (t && (e = this.offset),
  37240. !this.noAssert) {
  37241. if ("number" != typeof e || e % 1 !== 0)
  37242. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37243. if (e >>>= 0,
  37244. e < 0 || e + 4 > this.buffer.byteLength)
  37245. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37246. }
  37247. var i = 0;
  37248. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37249. i |= this.view[e + 1] << 8,
  37250. i |= this.view[e],
  37251. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37252. i |= this.view[e + 2] << 8,
  37253. i |= this.view[e + 3],
  37254. i += this.view[e] << 24 >>> 0),
  37255. i |= 0,
  37256. t && (this.offset += 4),
  37257. i
  37258. }
  37259. ,
  37260. a.readInt = a.readInt32,
  37261. a.writeUint32 = function (e, t) {
  37262. var i = "undefined" == typeof t;
  37263. if (i && (t = this.offset),
  37264. !this.noAssert) {
  37265. if ("number" != typeof e || e % 1 !== 0)
  37266. throw TypeError("Illegal value: " + e + " (not an integer)");
  37267. if (e >>>= 0,
  37268. "number" != typeof t || t % 1 !== 0)
  37269. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37270. if (t >>>= 0,
  37271. t < 0 || t + 0 > this.buffer.byteLength)
  37272. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37273. }
  37274. t += 4;
  37275. var n = this.buffer.byteLength;
  37276. return t > n && this.resize((n *= 2) > t ? n : t),
  37277. t -= 4,
  37278. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37279. this.view[t + 2] = e >>> 16 & 255,
  37280. this.view[t + 1] = e >>> 8 & 255,
  37281. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37282. this.view[t + 1] = e >>> 16 & 255,
  37283. this.view[t + 2] = e >>> 8 & 255,
  37284. this.view[t + 3] = 255 & e),
  37285. i && (this.offset += 4),
  37286. this
  37287. }
  37288. ,
  37289. a.writeUInt32 = a.writeUint32,
  37290. a.readUint32 = function (e) {
  37291. var t = "undefined" == typeof e;
  37292. if (t && (e = this.offset),
  37293. !this.noAssert) {
  37294. if ("number" != typeof e || e % 1 !== 0)
  37295. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37296. if (e >>>= 0,
  37297. e < 0 || e + 4 > this.buffer.byteLength)
  37298. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37299. }
  37300. var i = 0;
  37301. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37302. i |= this.view[e + 1] << 8,
  37303. i |= this.view[e],
  37304. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37305. i |= this.view[e + 2] << 8,
  37306. i |= this.view[e + 3],
  37307. i += this.view[e] << 24 >>> 0),
  37308. t && (this.offset += 4),
  37309. i
  37310. }
  37311. ,
  37312. a.readUInt32 = a.readUint32,
  37313. e && (a.writeInt64 = function (t, i) {
  37314. var n = "undefined" == typeof i;
  37315. if (n && (i = this.offset),
  37316. !this.noAssert) {
  37317. if ("number" == typeof t)
  37318. t = e.fromNumber(t);
  37319. else if ("string" == typeof t)
  37320. t = e.fromString(t);
  37321. else if (!(t && t instanceof e))
  37322. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37323. if ("number" != typeof i || i % 1 !== 0)
  37324. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37325. if (i >>>= 0,
  37326. i < 0 || i + 0 > this.buffer.byteLength)
  37327. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37328. }
  37329. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37330. i += 8;
  37331. var r = this.buffer.byteLength;
  37332. i > r && this.resize((r *= 2) > i ? r : i),
  37333. i -= 8;
  37334. var o = t.low
  37335. , a = t.high;
  37336. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37337. this.view[i + 2] = o >>> 16 & 255,
  37338. this.view[i + 1] = o >>> 8 & 255,
  37339. this.view[i] = 255 & o,
  37340. i += 4,
  37341. this.view[i + 3] = a >>> 24 & 255,
  37342. this.view[i + 2] = a >>> 16 & 255,
  37343. this.view[i + 1] = a >>> 8 & 255,
  37344. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37345. this.view[i + 1] = a >>> 16 & 255,
  37346. this.view[i + 2] = a >>> 8 & 255,
  37347. this.view[i + 3] = 255 & a,
  37348. i += 4,
  37349. this.view[i] = o >>> 24 & 255,
  37350. this.view[i + 1] = o >>> 16 & 255,
  37351. this.view[i + 2] = o >>> 8 & 255,
  37352. this.view[i + 3] = 255 & o),
  37353. n && (this.offset += 8),
  37354. this
  37355. }
  37356. ,
  37357. a.writeLong = a.writeInt64,
  37358. a.readInt64 = function (t) {
  37359. var i = "undefined" == typeof t;
  37360. if (i && (t = this.offset),
  37361. !this.noAssert) {
  37362. if ("number" != typeof t || t % 1 !== 0)
  37363. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37364. if (t >>>= 0,
  37365. t < 0 || t + 8 > this.buffer.byteLength)
  37366. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37367. }
  37368. var n = 0
  37369. , r = 0;
  37370. this.littleEndian ? (n = this.view[t + 2] << 16,
  37371. n |= this.view[t + 1] << 8,
  37372. n |= this.view[t],
  37373. n += this.view[t + 3] << 24 >>> 0,
  37374. t += 4,
  37375. r = this.view[t + 2] << 16,
  37376. r |= this.view[t + 1] << 8,
  37377. r |= this.view[t],
  37378. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37379. r |= this.view[t + 2] << 8,
  37380. r |= this.view[t + 3],
  37381. r += this.view[t] << 24 >>> 0,
  37382. t += 4,
  37383. n = this.view[t + 1] << 16,
  37384. n |= this.view[t + 2] << 8,
  37385. n |= this.view[t + 3],
  37386. n += this.view[t] << 24 >>> 0);
  37387. var o = new e(n, r, !1);
  37388. return i && (this.offset += 8),
  37389. o
  37390. }
  37391. ,
  37392. a.readLong = a.readInt64,
  37393. a.writeUint64 = function (t, i) {
  37394. var n = "undefined" == typeof i;
  37395. if (n && (i = this.offset),
  37396. !this.noAssert) {
  37397. if ("number" == typeof t)
  37398. t = e.fromNumber(t);
  37399. else if ("string" == typeof t)
  37400. t = e.fromString(t);
  37401. else if (!(t && t instanceof e))
  37402. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37403. if ("number" != typeof i || i % 1 !== 0)
  37404. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37405. if (i >>>= 0,
  37406. i < 0 || i + 0 > this.buffer.byteLength)
  37407. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37408. }
  37409. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37410. i += 8;
  37411. var r = this.buffer.byteLength;
  37412. i > r && this.resize((r *= 2) > i ? r : i),
  37413. i -= 8;
  37414. var o = t.low
  37415. , a = t.high;
  37416. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37417. this.view[i + 2] = o >>> 16 & 255,
  37418. this.view[i + 1] = o >>> 8 & 255,
  37419. this.view[i] = 255 & o,
  37420. i += 4,
  37421. this.view[i + 3] = a >>> 24 & 255,
  37422. this.view[i + 2] = a >>> 16 & 255,
  37423. this.view[i + 1] = a >>> 8 & 255,
  37424. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37425. this.view[i + 1] = a >>> 16 & 255,
  37426. this.view[i + 2] = a >>> 8 & 255,
  37427. this.view[i + 3] = 255 & a,
  37428. i += 4,
  37429. this.view[i] = o >>> 24 & 255,
  37430. this.view[i + 1] = o >>> 16 & 255,
  37431. this.view[i + 2] = o >>> 8 & 255,
  37432. this.view[i + 3] = 255 & o),
  37433. n && (this.offset += 8),
  37434. this
  37435. }
  37436. ,
  37437. a.writeUInt64 = a.writeUint64,
  37438. a.readUint64 = function (t) {
  37439. var i = "undefined" == typeof t;
  37440. if (i && (t = this.offset),
  37441. !this.noAssert) {
  37442. if ("number" != typeof t || t % 1 !== 0)
  37443. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37444. if (t >>>= 0,
  37445. t < 0 || t + 8 > this.buffer.byteLength)
  37446. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37447. }
  37448. var n = 0
  37449. , r = 0;
  37450. this.littleEndian ? (n = this.view[t + 2] << 16,
  37451. n |= this.view[t + 1] << 8,
  37452. n |= this.view[t],
  37453. n += this.view[t + 3] << 24 >>> 0,
  37454. t += 4,
  37455. r = this.view[t + 2] << 16,
  37456. r |= this.view[t + 1] << 8,
  37457. r |= this.view[t],
  37458. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37459. r |= this.view[t + 2] << 8,
  37460. r |= this.view[t + 3],
  37461. r += this.view[t] << 24 >>> 0,
  37462. t += 4,
  37463. n = this.view[t + 1] << 16,
  37464. n |= this.view[t + 2] << 8,
  37465. n |= this.view[t + 3],
  37466. n += this.view[t] << 24 >>> 0);
  37467. var o = new e(n, r, !0);
  37468. return i && (this.offset += 8),
  37469. o
  37470. }
  37471. ,
  37472. a.readUInt64 = a.readUint64),
  37473. a.writeFloat32 = function (e, t) {
  37474. var i = "undefined" == typeof t;
  37475. if (i && (t = this.offset),
  37476. !this.noAssert) {
  37477. if ("number" != typeof e)
  37478. throw TypeError("Illegal value: " + e + " (not a number)");
  37479. if ("number" != typeof t || t % 1 !== 0)
  37480. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37481. if (t >>>= 0,
  37482. t < 0 || t + 0 > this.buffer.byteLength)
  37483. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37484. }
  37485. t += 4;
  37486. var n = this.buffer.byteLength;
  37487. return t > n && this.resize((n *= 2) > t ? n : t),
  37488. t -= 4,
  37489. r(this.view, e, t, this.littleEndian, 23, 4),
  37490. i && (this.offset += 4),
  37491. this
  37492. }
  37493. ,
  37494. a.writeFloat = a.writeFloat32,
  37495. a.readFloat32 = function (e) {
  37496. var t = "undefined" == typeof e;
  37497. if (t && (e = this.offset),
  37498. !this.noAssert) {
  37499. if ("number" != typeof e || e % 1 !== 0)
  37500. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37501. if (e >>>= 0,
  37502. e < 0 || e + 4 > this.buffer.byteLength)
  37503. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37504. }
  37505. var i = n(this.view, e, this.littleEndian, 23, 4);
  37506. return t && (this.offset += 4),
  37507. i
  37508. }
  37509. ,
  37510. a.readFloat = a.readFloat32,
  37511. a.writeFloat64 = function (e, t) {
  37512. var i = "undefined" == typeof t;
  37513. if (i && (t = this.offset),
  37514. !this.noAssert) {
  37515. if ("number" != typeof e)
  37516. throw TypeError("Illegal value: " + e + " (not a number)");
  37517. if ("number" != typeof t || t % 1 !== 0)
  37518. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37519. if (t >>>= 0,
  37520. t < 0 || t + 0 > this.buffer.byteLength)
  37521. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37522. }
  37523. t += 8;
  37524. var n = this.buffer.byteLength;
  37525. return t > n && this.resize((n *= 2) > t ? n : t),
  37526. t -= 8,
  37527. r(this.view, e, t, this.littleEndian, 52, 8),
  37528. i && (this.offset += 8),
  37529. this
  37530. }
  37531. ,
  37532. a.writeDouble = a.writeFloat64,
  37533. a.readFloat64 = function (e) {
  37534. var t = "undefined" == typeof e;
  37535. if (t && (e = this.offset),
  37536. !this.noAssert) {
  37537. if ("number" != typeof e || e % 1 !== 0)
  37538. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37539. if (e >>>= 0,
  37540. e < 0 || e + 8 > this.buffer.byteLength)
  37541. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37542. }
  37543. var i = n(this.view, e, this.littleEndian, 52, 8);
  37544. return t && (this.offset += 8),
  37545. i
  37546. }
  37547. ,
  37548. a.readDouble = a.readFloat64,
  37549. o.MAX_VARINT32_BYTES = 5,
  37550. o.calculateVarint32 = function (e) {
  37551. return e >>>= 0,
  37552. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37553. }
  37554. ,
  37555. o.zigZagEncode32 = function (e) {
  37556. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37557. }
  37558. ,
  37559. o.zigZagDecode32 = function (e) {
  37560. return e >>> 1 ^ -(1 & e) | 0
  37561. }
  37562. ,
  37563. a.writeVarint32 = function (e, t) {
  37564. var i = "undefined" == typeof t;
  37565. if (i && (t = this.offset),
  37566. !this.noAssert) {
  37567. if ("number" != typeof e || e % 1 !== 0)
  37568. throw TypeError("Illegal value: " + e + " (not an integer)");
  37569. if (e |= 0,
  37570. "number" != typeof t || t % 1 !== 0)
  37571. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37572. if (t >>>= 0,
  37573. t < 0 || t + 0 > this.buffer.byteLength)
  37574. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37575. }
  37576. var n, r = o.calculateVarint32(e);
  37577. t += r;
  37578. var a = this.buffer.byteLength;
  37579. for (t > a && this.resize((a *= 2) > t ? a : t),
  37580. t -= r,
  37581. e >>>= 0; e >= 128;)
  37582. n = 127 & e | 128,
  37583. this.view[t++] = n,
  37584. e >>>= 7;
  37585. return this.view[t++] = e,
  37586. i ? (this.offset = t,
  37587. this) : r
  37588. }
  37589. ,
  37590. a.writeVarint32ZigZag = function (e, t) {
  37591. return this.writeVarint32(o.zigZagEncode32(e), t)
  37592. }
  37593. ,
  37594. a.readVarint32 = function (e) {
  37595. var t = "undefined" == typeof e;
  37596. if (t && (e = this.offset),
  37597. !this.noAssert) {
  37598. if ("number" != typeof e || e % 1 !== 0)
  37599. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37600. if (e >>>= 0,
  37601. e < 0 || e + 1 > this.buffer.byteLength)
  37602. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37603. }
  37604. var i, n = 0, r = 0;
  37605. do {
  37606. if (!this.noAssert && e > this.limit) {
  37607. var o = Error("Truncated");
  37608. throw o.truncated = !0,
  37609. o
  37610. }
  37611. i = this.view[e++],
  37612. n < 5 && (r |= (127 & i) << 7 * n),
  37613. ++n
  37614. } while (0 !== (128 & i)); return r |= 0,
  37615. t ? (this.offset = e,
  37616. r) : {
  37617. value: r,
  37618. length: n
  37619. }
  37620. }
  37621. ,
  37622. a.readVarint32ZigZag = function (e) {
  37623. var t = this.readVarint32(e);
  37624. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37625. t
  37626. }
  37627. ,
  37628. e && (o.MAX_VARINT64_BYTES = 10,
  37629. o.calculateVarint64 = function (t) {
  37630. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37631. var i = t.toInt() >>> 0
  37632. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37633. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37634. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37635. }
  37636. ,
  37637. o.zigZagEncode64 = function (t) {
  37638. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37639. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37640. }
  37641. ,
  37642. o.zigZagDecode64 = function (t) {
  37643. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37644. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37645. }
  37646. ,
  37647. a.writeVarint64 = function (t, i) {
  37648. var n = "undefined" == typeof i;
  37649. if (n && (i = this.offset),
  37650. !this.noAssert) {
  37651. if ("number" == typeof t)
  37652. t = e.fromNumber(t);
  37653. else if ("string" == typeof t)
  37654. t = e.fromString(t);
  37655. else if (!(t && t instanceof e))
  37656. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37657. if ("number" != typeof i || i % 1 !== 0)
  37658. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37659. if (i >>>= 0,
  37660. i < 0 || i + 0 > this.buffer.byteLength)
  37661. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37662. }
  37663. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37664. var r = o.calculateVarint64(t)
  37665. , a = t.toInt() >>> 0
  37666. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37667. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37668. i += r;
  37669. var c = this.buffer.byteLength;
  37670. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37671. i -= r,
  37672. r) {
  37673. case 10:
  37674. this.view[i + 9] = l >>> 7 & 1;
  37675. case 9:
  37676. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37677. case 8:
  37678. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37679. case 7:
  37680. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37681. case 6:
  37682. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37683. case 5:
  37684. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37685. case 4:
  37686. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37687. case 3:
  37688. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37689. case 2:
  37690. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37691. case 1:
  37692. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37693. }
  37694. return n ? (this.offset += r,
  37695. this) : r
  37696. }
  37697. ,
  37698. a.writeVarint64ZigZag = function (e, t) {
  37699. return this.writeVarint64(o.zigZagEncode64(e), t)
  37700. }
  37701. ,
  37702. a.readVarint64 = function (t) {
  37703. var i = "undefined" == typeof t;
  37704. if (i && (t = this.offset),
  37705. !this.noAssert) {
  37706. if ("number" != typeof t || t % 1 !== 0)
  37707. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37708. if (t >>>= 0,
  37709. t < 0 || t + 1 > this.buffer.byteLength)
  37710. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37711. }
  37712. var n = t
  37713. , r = 0
  37714. , o = 0
  37715. , a = 0
  37716. , s = 0;
  37717. if (s = this.view[t++],
  37718. r = 127 & s,
  37719. 128 & s && (s = this.view[t++],
  37720. r |= (127 & s) << 7,
  37721. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37722. r |= (127 & s) << 14,
  37723. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37724. r |= (127 & s) << 21,
  37725. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37726. o = 127 & s,
  37727. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37728. o |= (127 & s) << 7,
  37729. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37730. o |= (127 & s) << 14,
  37731. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37732. o |= (127 & s) << 21,
  37733. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37734. a = 127 & s,
  37735. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37736. a |= (127 & s) << 7,
  37737. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37738. throw Error("Buffer overrun");
  37739. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37740. return i ? (this.offset = t,
  37741. l) : {
  37742. value: l,
  37743. length: t - n
  37744. }
  37745. }
  37746. ,
  37747. a.readVarint64ZigZag = function (t) {
  37748. var i = this.readVarint64(t);
  37749. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37750. i
  37751. }
  37752. ),
  37753. a.writeCString = function (e, i) {
  37754. var n = "undefined" == typeof i;
  37755. n && (i = this.offset);
  37756. var r, o = e.length;
  37757. if (!this.noAssert) {
  37758. if ("string" != typeof e)
  37759. throw TypeError("Illegal str: Not a string");
  37760. for (r = 0; r < o; ++r)
  37761. if (0 === e.charCodeAt(r))
  37762. throw RangeError("Illegal str: Contains NULL-characters");
  37763. if ("number" != typeof i || i % 1 !== 0)
  37764. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37765. if (i >>>= 0,
  37766. i < 0 || i + 0 > this.buffer.byteLength)
  37767. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37768. }
  37769. o = h.calculateUTF16asUTF8(t(e))[1],
  37770. i += o + 1;
  37771. var a = this.buffer.byteLength;
  37772. return i > a && this.resize((a *= 2) > i ? a : i),
  37773. i -= o + 1,
  37774. h.encodeUTF16toUTF8(t(e), function (e) {
  37775. this.view[i++] = e
  37776. }
  37777. .bind(this)),
  37778. this.view[i++] = 0,
  37779. n ? (this.offset = i,
  37780. this) : o
  37781. }
  37782. ,
  37783. a.readCString = function (e) {
  37784. var t = "undefined" == typeof e;
  37785. if (t && (e = this.offset),
  37786. !this.noAssert) {
  37787. if ("number" != typeof e || e % 1 !== 0)
  37788. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37789. if (e >>>= 0,
  37790. e < 0 || e + 1 > this.buffer.byteLength)
  37791. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37792. }
  37793. var n, r = e, o = -1;
  37794. return h.decodeUTF8toUTF16(function () {
  37795. if (0 === o)
  37796. return null;
  37797. if (e >= this.limit)
  37798. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37799. return o = this.view[e++],
  37800. 0 === o ? null : o
  37801. }
  37802. .bind(this), n = i(), !0),
  37803. t ? (this.offset = e,
  37804. n()) : {
  37805. string: n(),
  37806. length: e - r
  37807. }
  37808. }
  37809. ,
  37810. a.writeIString = function (e, i) {
  37811. var n = "undefined" == typeof i;
  37812. if (n && (i = this.offset),
  37813. !this.noAssert) {
  37814. if ("string" != typeof e)
  37815. throw TypeError("Illegal str: Not a string");
  37816. if ("number" != typeof i || i % 1 !== 0)
  37817. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37818. if (i >>>= 0,
  37819. i < 0 || i + 0 > this.buffer.byteLength)
  37820. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37821. }
  37822. var r, o = i;
  37823. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37824. i += 4 + r;
  37825. var a = this.buffer.byteLength;
  37826. if (i > a && this.resize((a *= 2) > i ? a : i),
  37827. i -= 4 + r,
  37828. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37829. this.view[i + 2] = r >>> 16 & 255,
  37830. this.view[i + 1] = r >>> 8 & 255,
  37831. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37832. this.view[i + 1] = r >>> 16 & 255,
  37833. this.view[i + 2] = r >>> 8 & 255,
  37834. this.view[i + 3] = 255 & r),
  37835. i += 4,
  37836. h.encodeUTF16toUTF8(t(e), function (e) {
  37837. this.view[i++] = e
  37838. }
  37839. .bind(this)),
  37840. i !== o + 4 + r)
  37841. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37842. return n ? (this.offset = i,
  37843. this) : i - o
  37844. }
  37845. ,
  37846. a.readIString = function (e) {
  37847. var t = "undefined" == typeof e;
  37848. if (t && (e = this.offset),
  37849. !this.noAssert) {
  37850. if ("number" != typeof e || e % 1 !== 0)
  37851. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37852. if (e >>>= 0,
  37853. e < 0 || e + 4 > this.buffer.byteLength)
  37854. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37855. }
  37856. var i = e
  37857. , n = this.readUint32(e)
  37858. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37859. return e += r.length,
  37860. t ? (this.offset = e,
  37861. r.string) : {
  37862. string: r.string,
  37863. length: e - i
  37864. }
  37865. }
  37866. ,
  37867. o.METRICS_CHARS = "c",
  37868. o.METRICS_BYTES = "b",
  37869. a.writeUTF8String = function (e, i) {
  37870. var n = "undefined" == typeof i;
  37871. if (n && (i = this.offset),
  37872. !this.noAssert) {
  37873. if ("number" != typeof i || i % 1 !== 0)
  37874. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37875. if (i >>>= 0,
  37876. i < 0 || i + 0 > this.buffer.byteLength)
  37877. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37878. }
  37879. var r, o = i;
  37880. r = h.calculateUTF16asUTF8(t(e))[1],
  37881. i += r;
  37882. var a = this.buffer.byteLength;
  37883. return i > a && this.resize((a *= 2) > i ? a : i),
  37884. i -= r,
  37885. h.encodeUTF16toUTF8(t(e), function (e) {
  37886. this.view[i++] = e
  37887. }
  37888. .bind(this)),
  37889. n ? (this.offset = i,
  37890. this) : i - o
  37891. }
  37892. ,
  37893. a.writeString = a.writeUTF8String,
  37894. o.calculateUTF8Chars = function (e) {
  37895. return h.calculateUTF16asUTF8(t(e))[0]
  37896. }
  37897. ,
  37898. o.calculateUTF8Bytes = function (e) {
  37899. return h.calculateUTF16asUTF8(t(e))[1]
  37900. }
  37901. ,
  37902. o.calculateString = o.calculateUTF8Bytes,
  37903. a.readUTF8String = function (e, t, n) {
  37904. "number" == typeof t && (n = t,
  37905. t = void 0);
  37906. var r = "undefined" == typeof n;
  37907. if (r && (n = this.offset),
  37908. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37909. !this.noAssert) {
  37910. if ("number" != typeof e || e % 1 !== 0)
  37911. throw TypeError("Illegal length: " + e + " (not an integer)");
  37912. if (e |= 0,
  37913. "number" != typeof n || n % 1 !== 0)
  37914. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37915. if (n >>>= 0,
  37916. n < 0 || n + 0 > this.buffer.byteLength)
  37917. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37918. }
  37919. var a, s = 0, l = n;
  37920. if (t === o.METRICS_CHARS) {
  37921. if (a = i(),
  37922. h.decodeUTF8(function () {
  37923. return s < e && n < this.limit ? this.view[n++] : null
  37924. }
  37925. .bind(this), function (e) {
  37926. ++s,
  37927. h.UTF8toUTF16(e, a)
  37928. }),
  37929. s !== e)
  37930. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37931. return r ? (this.offset = n,
  37932. a()) : {
  37933. string: a(),
  37934. length: n - l
  37935. }
  37936. }
  37937. if (t === o.METRICS_BYTES) {
  37938. if (!this.noAssert) {
  37939. if ("number" != typeof n || n % 1 !== 0)
  37940. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37941. if (n >>>= 0,
  37942. n < 0 || n + e > this.buffer.byteLength)
  37943. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37944. }
  37945. var c = n + e;
  37946. if (h.decodeUTF8toUTF16(function () {
  37947. return n < c ? this.view[n++] : null
  37948. }
  37949. .bind(this), a = i(), this.noAssert),
  37950. n !== c)
  37951. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37952. return r ? (this.offset = n,
  37953. a()) : {
  37954. string: a(),
  37955. length: n - l
  37956. }
  37957. }
  37958. throw TypeError("Unsupported metrics: " + t)
  37959. }
  37960. ,
  37961. a.readString = a.readUTF8String,
  37962. a.writeVString = function (e, i) {
  37963. var n = "undefined" == typeof i;
  37964. if (n && (i = this.offset),
  37965. !this.noAssert) {
  37966. if ("string" != typeof e)
  37967. throw TypeError("Illegal str: Not a string");
  37968. if ("number" != typeof i || i % 1 !== 0)
  37969. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37970. if (i >>>= 0,
  37971. i < 0 || i + 0 > this.buffer.byteLength)
  37972. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37973. }
  37974. var r, a, s = i;
  37975. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37976. a = o.calculateVarint32(r),
  37977. i += a + r;
  37978. var l = this.buffer.byteLength;
  37979. if (i > l && this.resize((l *= 2) > i ? l : i),
  37980. i -= a + r,
  37981. i += this.writeVarint32(r, i),
  37982. h.encodeUTF16toUTF8(t(e), function (e) {
  37983. this.view[i++] = e
  37984. }
  37985. .bind(this)),
  37986. i !== s + r + a)
  37987. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37988. return n ? (this.offset = i,
  37989. this) : i - s
  37990. }
  37991. ,
  37992. a.readVString = function (e) {
  37993. var t = "undefined" == typeof e;
  37994. if (t && (e = this.offset),
  37995. !this.noAssert) {
  37996. if ("number" != typeof e || e % 1 !== 0)
  37997. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37998. if (e >>>= 0,
  37999. e < 0 || e + 1 > this.buffer.byteLength)
  38000. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38001. }
  38002. var i = e
  38003. , n = this.readVarint32(e)
  38004. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38005. return e += r.length,
  38006. t ? (this.offset = e,
  38007. r.string) : {
  38008. string: r.string,
  38009. length: e - i
  38010. }
  38011. }
  38012. ,
  38013. a.append = function (e, t, i) {
  38014. "number" != typeof t && "string" == typeof t || (i = t,
  38015. t = void 0);
  38016. var n = "undefined" == typeof i;
  38017. if (n && (i = this.offset),
  38018. !this.noAssert) {
  38019. if ("number" != typeof i || i % 1 !== 0)
  38020. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38021. if (i >>>= 0,
  38022. i < 0 || i + 0 > this.buffer.byteLength)
  38023. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38024. }
  38025. e instanceof o || (e = o.wrap(e, t));
  38026. var r = e.limit - e.offset;
  38027. if (r <= 0)
  38028. return this;
  38029. i += r;
  38030. var a = this.buffer.byteLength;
  38031. return i > a && this.resize((a *= 2) > i ? a : i),
  38032. i -= r,
  38033. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38034. e.offset += r,
  38035. n && (this.offset += r),
  38036. this
  38037. }
  38038. ,
  38039. a.appendTo = function (e, t) {
  38040. return e.append(this, t),
  38041. this
  38042. }
  38043. ,
  38044. a.assert = function (e) {
  38045. return this.noAssert = !e,
  38046. this
  38047. }
  38048. ,
  38049. a.capacity = function () {
  38050. return this.buffer.byteLength
  38051. }
  38052. ,
  38053. a.clear = function () {
  38054. return this.offset = 0,
  38055. this.limit = this.buffer.byteLength,
  38056. this.markedOffset = -1,
  38057. this
  38058. }
  38059. ,
  38060. a.clone = function (e) {
  38061. var t = new o(0, this.littleEndian, this.noAssert);
  38062. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38063. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38064. t.view = this.view),
  38065. t.offset = this.offset,
  38066. t.markedOffset = this.markedOffset,
  38067. t.limit = this.limit,
  38068. t
  38069. }
  38070. ,
  38071. a.compact = function (e, t) {
  38072. if ("undefined" == typeof e && (e = this.offset),
  38073. "undefined" == typeof t && (t = this.limit),
  38074. !this.noAssert) {
  38075. if ("number" != typeof e || e % 1 !== 0)
  38076. throw TypeError("Illegal begin: Not an integer");
  38077. if (e >>>= 0,
  38078. "number" != typeof t || t % 1 !== 0)
  38079. throw TypeError("Illegal end: Not an integer");
  38080. if (t >>>= 0,
  38081. e < 0 || e > t || t > this.buffer.byteLength)
  38082. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38083. }
  38084. if (0 === e && t === this.buffer.byteLength)
  38085. return this;
  38086. var i = t - e;
  38087. if (0 === i)
  38088. return this.buffer = s,
  38089. this.view = null,
  38090. this.markedOffset >= 0 && (this.markedOffset -= e),
  38091. this.offset = 0,
  38092. this.limit = 0,
  38093. this;
  38094. var n = new ArrayBuffer(i)
  38095. , r = new Uint8Array(n);
  38096. return r.set(this.view.subarray(e, t)),
  38097. this.buffer = n,
  38098. this.view = r,
  38099. this.markedOffset >= 0 && (this.markedOffset -= e),
  38100. this.offset = 0,
  38101. this.limit = i,
  38102. this
  38103. }
  38104. ,
  38105. a.copy = function (e, t) {
  38106. if ("undefined" == typeof e && (e = this.offset),
  38107. "undefined" == typeof t && (t = this.limit),
  38108. !this.noAssert) {
  38109. if ("number" != typeof e || e % 1 !== 0)
  38110. throw TypeError("Illegal begin: Not an integer");
  38111. if (e >>>= 0,
  38112. "number" != typeof t || t % 1 !== 0)
  38113. throw TypeError("Illegal end: Not an integer");
  38114. if (t >>>= 0,
  38115. e < 0 || e > t || t > this.buffer.byteLength)
  38116. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38117. }
  38118. if (e === t)
  38119. return new o(0, this.littleEndian, this.noAssert);
  38120. var i = t - e
  38121. , n = new o(i, this.littleEndian, this.noAssert);
  38122. return n.offset = 0,
  38123. n.limit = i,
  38124. n.markedOffset >= 0 && (n.markedOffset -= e),
  38125. this.copyTo(n, 0, e, t),
  38126. n
  38127. }
  38128. ,
  38129. a.copyTo = function (e, t, i, n) {
  38130. var r, a;
  38131. if (!this.noAssert && !o.isByteBuffer(e))
  38132. throw TypeError("Illegal target: Not a ByteBuffer");
  38133. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38134. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38135. n = "undefined" == typeof n ? this.limit : 0 | n,
  38136. t < 0 || t > e.buffer.byteLength)
  38137. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38138. if (i < 0 || n > this.buffer.byteLength)
  38139. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38140. var s = n - i;
  38141. return 0 === s ? e : (e.ensureCapacity(t + s),
  38142. e.view.set(this.view.subarray(i, n), t),
  38143. r && (this.offset += s),
  38144. a && (e.offset += s),
  38145. this)
  38146. }
  38147. ,
  38148. a.ensureCapacity = function (e) {
  38149. var t = this.buffer.byteLength;
  38150. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38151. }
  38152. ,
  38153. a.fill = function (e, t, i) {
  38154. var n = "undefined" == typeof t;
  38155. if (n && (t = this.offset),
  38156. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38157. "undefined" == typeof t && (t = this.offset),
  38158. "undefined" == typeof i && (i = this.limit),
  38159. !this.noAssert) {
  38160. if ("number" != typeof e || e % 1 !== 0)
  38161. throw TypeError("Illegal value: " + e + " (not an integer)");
  38162. if (e |= 0,
  38163. "number" != typeof t || t % 1 !== 0)
  38164. throw TypeError("Illegal begin: Not an integer");
  38165. if (t >>>= 0,
  38166. "number" != typeof i || i % 1 !== 0)
  38167. throw TypeError("Illegal end: Not an integer");
  38168. if (i >>>= 0,
  38169. t < 0 || t > i || i > this.buffer.byteLength)
  38170. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38171. }
  38172. if (t >= i)
  38173. return this;
  38174. for (; t < i;)
  38175. this.view[t++] = e;
  38176. return n && (this.offset = t),
  38177. this
  38178. }
  38179. ,
  38180. a.flip = function () {
  38181. return this.limit = this.offset,
  38182. this.offset = 0,
  38183. this
  38184. }
  38185. ,
  38186. a.mark = function (e) {
  38187. if (e = "undefined" == typeof e ? this.offset : e,
  38188. !this.noAssert) {
  38189. if ("number" != typeof e || e % 1 !== 0)
  38190. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38191. if (e >>>= 0,
  38192. e < 0 || e + 0 > this.buffer.byteLength)
  38193. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38194. }
  38195. return this.markedOffset = e,
  38196. this
  38197. }
  38198. ,
  38199. a.order = function (e) {
  38200. if (!this.noAssert && "boolean" != typeof e)
  38201. throw TypeError("Illegal littleEndian: Not a boolean");
  38202. return this.littleEndian = !!e,
  38203. this
  38204. }
  38205. ,
  38206. a.LE = function (e) {
  38207. return this.littleEndian = "undefined" == typeof e || !!e,
  38208. this
  38209. }
  38210. ,
  38211. a.BE = function (e) {
  38212. return this.littleEndian = "undefined" != typeof e && !e,
  38213. this
  38214. }
  38215. ,
  38216. a.prepend = function (e, t, i) {
  38217. "number" != typeof t && "string" == typeof t || (i = t,
  38218. t = void 0);
  38219. var n = "undefined" == typeof i;
  38220. if (n && (i = this.offset),
  38221. !this.noAssert) {
  38222. if ("number" != typeof i || i % 1 !== 0)
  38223. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38224. if (i >>>= 0,
  38225. i < 0 || i + 0 > this.buffer.byteLength)
  38226. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38227. }
  38228. e instanceof o || (e = o.wrap(e, t));
  38229. var r = e.limit - e.offset;
  38230. if (r <= 0)
  38231. return this;
  38232. var a = r - i;
  38233. if (a > 0) {
  38234. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38235. , l = new Uint8Array(s);
  38236. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38237. this.buffer = s,
  38238. this.view = l,
  38239. this.offset += a,
  38240. this.markedOffset >= 0 && (this.markedOffset += a),
  38241. this.limit += a,
  38242. i += a
  38243. } else {
  38244. new Uint8Array(this.buffer)
  38245. }
  38246. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38247. e.offset = e.limit,
  38248. n && (this.offset -= r),
  38249. this
  38250. }
  38251. ,
  38252. a.prependTo = function (e, t) {
  38253. return e.prepend(this, t),
  38254. this
  38255. }
  38256. ,
  38257. a.printDebug = function (e) {
  38258. "function" != typeof e && (e = console.log.bind(console)),
  38259. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38260. }
  38261. ,
  38262. a.remaining = function () {
  38263. return this.limit - this.offset
  38264. }
  38265. ,
  38266. a.reset = function () {
  38267. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38268. this.markedOffset = -1) : this.offset = 0,
  38269. this
  38270. }
  38271. ,
  38272. a.resize = function (e) {
  38273. if (!this.noAssert) {
  38274. if ("number" != typeof e || e % 1 !== 0)
  38275. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38276. if (e |= 0,
  38277. e < 0)
  38278. throw RangeError("Illegal capacity: 0 <= " + e)
  38279. }
  38280. if (this.buffer.byteLength < e) {
  38281. var t = new ArrayBuffer(e)
  38282. , i = new Uint8Array(t);
  38283. i.set(this.view),
  38284. this.buffer = t,
  38285. this.view = i
  38286. }
  38287. return this
  38288. }
  38289. ,
  38290. a.reverse = function (e, t) {
  38291. if ("undefined" == typeof e && (e = this.offset),
  38292. "undefined" == typeof t && (t = this.limit),
  38293. !this.noAssert) {
  38294. if ("number" != typeof e || e % 1 !== 0)
  38295. throw TypeError("Illegal begin: Not an integer");
  38296. if (e >>>= 0,
  38297. "number" != typeof t || t % 1 !== 0)
  38298. throw TypeError("Illegal end: Not an integer");
  38299. if (t >>>= 0,
  38300. e < 0 || e > t || t > this.buffer.byteLength)
  38301. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38302. }
  38303. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38304. this)
  38305. }
  38306. ,
  38307. a.skip = function (e) {
  38308. if (!this.noAssert) {
  38309. if ("number" != typeof e || e % 1 !== 0)
  38310. throw TypeError("Illegal length: " + e + " (not an integer)");
  38311. e |= 0
  38312. }
  38313. var t = this.offset + e;
  38314. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38315. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38316. return this.offset = t,
  38317. this
  38318. }
  38319. ,
  38320. a.slice = function (e, t) {
  38321. if ("undefined" == typeof e && (e = this.offset),
  38322. "undefined" == typeof t && (t = this.limit),
  38323. !this.noAssert) {
  38324. if ("number" != typeof e || e % 1 !== 0)
  38325. throw TypeError("Illegal begin: Not an integer");
  38326. if (e >>>= 0,
  38327. "number" != typeof t || t % 1 !== 0)
  38328. throw TypeError("Illegal end: Not an integer");
  38329. if (t >>>= 0,
  38330. e < 0 || e > t || t > this.buffer.byteLength)
  38331. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38332. }
  38333. var i = this.clone();
  38334. return i.offset = e,
  38335. i.limit = t,
  38336. i
  38337. }
  38338. ,
  38339. a.toBuffer = function (e) {
  38340. var t = this.offset
  38341. , i = this.limit;
  38342. if (!this.noAssert) {
  38343. if ("number" != typeof t || t % 1 !== 0)
  38344. throw TypeError("Illegal offset: Not an integer");
  38345. if (t >>>= 0,
  38346. "number" != typeof i || i % 1 !== 0)
  38347. throw TypeError("Illegal limit: Not an integer");
  38348. if (i >>>= 0,
  38349. t < 0 || t > i || i > this.buffer.byteLength)
  38350. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38351. }
  38352. if (!e && 0 === t && i === this.buffer.byteLength)
  38353. return this.buffer;
  38354. if (t === i)
  38355. return s;
  38356. var n = new ArrayBuffer(i - t);
  38357. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38358. n
  38359. }
  38360. ,
  38361. a.toArrayBuffer = a.toBuffer,
  38362. a.toString = function (e, t, i) {
  38363. if ("undefined" == typeof e)
  38364. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38365. switch ("number" == typeof e && (e = "utf8",
  38366. t = e,
  38367. i = t),
  38368. e) {
  38369. case "utf8":
  38370. return this.toUTF8(t, i);
  38371. case "base64":
  38372. return this.toBase64(t, i);
  38373. case "hex":
  38374. return this.toHex(t, i);
  38375. case "binary":
  38376. return this.toBinary(t, i);
  38377. case "debug":
  38378. return this.toDebug();
  38379. case "columns":
  38380. return this.toColumns();
  38381. default:
  38382. throw Error("Unsupported encoding: " + e)
  38383. }
  38384. }
  38385. ;
  38386. var c = function () {
  38387. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38388. i[t[n]] = n;
  38389. return e.encode = function (e, i) {
  38390. for (var n, r; null !== (n = e());)
  38391. i(t[n >> 2 & 63]),
  38392. r = (3 & n) << 4,
  38393. null !== (n = e()) ? (r |= n >> 4 & 15,
  38394. i(t[63 & (r | n >> 4 & 15)]),
  38395. r = (15 & n) << 2,
  38396. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38397. i(t[63 & n])) : (i(t[63 & r]),
  38398. i(61))) : (i(t[63 & r]),
  38399. i(61),
  38400. i(61))
  38401. }
  38402. ,
  38403. e.decode = function (e, t) {
  38404. function n(e) {
  38405. throw Error("Illegal character code: " + e)
  38406. }
  38407. for (var r, o, a; null !== (r = e());)
  38408. if (o = i[r],
  38409. "undefined" == typeof o && n(r),
  38410. null !== (r = e()) && (a = i[r],
  38411. "undefined" == typeof a && n(r),
  38412. t(o << 2 >>> 0 | (48 & a) >> 4),
  38413. null !== (r = e()))) {
  38414. if (o = i[r],
  38415. "undefined" == typeof o) {
  38416. if (61 === r)
  38417. break;
  38418. n(r)
  38419. }
  38420. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38421. null !== (r = e())) {
  38422. if (a = i[r],
  38423. "undefined" == typeof a) {
  38424. if (61 === r)
  38425. break;
  38426. n(r)
  38427. }
  38428. t((3 & o) << 6 >>> 0 | a)
  38429. }
  38430. }
  38431. }
  38432. ,
  38433. e.test = function (e) {
  38434. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38435. }
  38436. ,
  38437. e
  38438. }();
  38439. a.toBase64 = function (e, t) {
  38440. if ("undefined" == typeof e && (e = this.offset),
  38441. "undefined" == typeof t && (t = this.limit),
  38442. e |= 0,
  38443. t |= 0,
  38444. e < 0 || t > this.capacity || e > t)
  38445. throw RangeError("begin, end");
  38446. var n;
  38447. return c.encode(function () {
  38448. return e < t ? this.view[e++] : null
  38449. }
  38450. .bind(this), n = i()),
  38451. n()
  38452. }
  38453. ,
  38454. o.fromBase64 = function (e, i) {
  38455. if ("string" != typeof e)
  38456. throw TypeError("str");
  38457. var n = new o(e.length / 4 * 3, i)
  38458. , r = 0;
  38459. return c.decode(t(e), function (e) {
  38460. n.view[r++] = e
  38461. }),
  38462. n.limit = r,
  38463. n
  38464. }
  38465. ,
  38466. o.btoa = function (e) {
  38467. return o.fromBinary(e).toBase64()
  38468. }
  38469. ,
  38470. o.atob = function (e) {
  38471. return o.fromBase64(e).toBinary()
  38472. }
  38473. ,
  38474. a.toBinary = function (e, t) {
  38475. if ("undefined" == typeof e && (e = this.offset),
  38476. "undefined" == typeof t && (t = this.limit),
  38477. e |= 0,
  38478. t |= 0,
  38479. e < 0 || t > this.capacity() || e > t)
  38480. throw RangeError("begin, end");
  38481. if (e === t)
  38482. return "";
  38483. for (var i = [], n = []; e < t;)
  38484. i.push(this.view[e++]),
  38485. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38486. i = []);
  38487. return n.join("") + String.fromCharCode.apply(String, i)
  38488. }
  38489. ,
  38490. o.fromBinary = function (e, t) {
  38491. if ("string" != typeof e)
  38492. throw TypeError("str");
  38493. for (var i, n = 0, r = e.length, a = new o(r, t); n < r;) {
  38494. if (i = e.charCodeAt(n),
  38495. i > 255)
  38496. throw RangeError("illegal char code: " + i);
  38497. a.view[n++] = i
  38498. }
  38499. return a.limit = r,
  38500. a
  38501. }
  38502. ,
  38503. a.toDebug = function (e) {
  38504. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n;) {
  38505. if (i !== -1 && (t = this.view[i],
  38506. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38507. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38508. ++i,
  38509. e && i > 0 && i % 16 === 0 && i !== n) {
  38510. for (; r.length < 51;)
  38511. r += " ";
  38512. a += r + o + "\n",
  38513. r = o = ""
  38514. }
  38515. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38516. }
  38517. if (e && " " !== r) {
  38518. for (; r.length < 51;)
  38519. r += " ";
  38520. a += r + o + "\n"
  38521. }
  38522. return e ? a : r
  38523. }
  38524. ,
  38525. o.fromDebug = function (e, t, i) {
  38526. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a;) {
  38527. switch (n = e.charAt(l++)) {
  38528. case "!":
  38529. if (!i) {
  38530. if (u || d || p) {
  38531. f = !0;
  38532. break
  38533. }
  38534. u = d = p = !0
  38535. }
  38536. s.offset = s.markedOffset = s.limit = c,
  38537. h = !1;
  38538. break;
  38539. case "|":
  38540. if (!i) {
  38541. if (u || p) {
  38542. f = !0;
  38543. break
  38544. }
  38545. u = p = !0
  38546. }
  38547. s.offset = s.limit = c,
  38548. h = !1;
  38549. break;
  38550. case "[":
  38551. if (!i) {
  38552. if (u || d) {
  38553. f = !0;
  38554. break
  38555. }
  38556. u = d = !0
  38557. }
  38558. s.offset = s.markedOffset = c,
  38559. h = !1;
  38560. break;
  38561. case "<":
  38562. if (!i) {
  38563. if (u) {
  38564. f = !0;
  38565. break
  38566. }
  38567. u = !0
  38568. }
  38569. s.offset = c,
  38570. h = !1;
  38571. break;
  38572. case "]":
  38573. if (!i) {
  38574. if (p || d) {
  38575. f = !0;
  38576. break
  38577. }
  38578. p = d = !0
  38579. }
  38580. s.limit = s.markedOffset = c,
  38581. h = !1;
  38582. break;
  38583. case ">":
  38584. if (!i) {
  38585. if (p) {
  38586. f = !0;
  38587. break
  38588. }
  38589. p = !0
  38590. }
  38591. s.limit = c,
  38592. h = !1;
  38593. break;
  38594. case "'":
  38595. if (!i) {
  38596. if (d) {
  38597. f = !0;
  38598. break
  38599. }
  38600. d = !0
  38601. }
  38602. s.markedOffset = c,
  38603. h = !1;
  38604. break;
  38605. case " ":
  38606. h = !1;
  38607. break;
  38608. default:
  38609. if (!i && h) {
  38610. f = !0;
  38611. break
  38612. }
  38613. if (r = parseInt(n + e.charAt(l++), 16),
  38614. !i && (isNaN(r) || r < 0 || r > 255))
  38615. throw TypeError("Illegal str: Not a debug encoded string");
  38616. s.view[c++] = r,
  38617. h = !0
  38618. }
  38619. if (f)
  38620. throw TypeError("Illegal str: Invalid symbol at " + l)
  38621. }
  38622. if (!i) {
  38623. if (!u || !p)
  38624. throw TypeError("Illegal str: Missing offset or limit");
  38625. if (c < s.buffer.byteLength)
  38626. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38627. }
  38628. return s
  38629. }
  38630. ,
  38631. a.toHex = function (e, t) {
  38632. if (e = "undefined" == typeof e ? this.offset : e,
  38633. t = "undefined" == typeof t ? this.limit : t,
  38634. !this.noAssert) {
  38635. if ("number" != typeof e || e % 1 !== 0)
  38636. throw TypeError("Illegal begin: Not an integer");
  38637. if (e >>>= 0,
  38638. "number" != typeof t || t % 1 !== 0)
  38639. throw TypeError("Illegal end: Not an integer");
  38640. if (t >>>= 0,
  38641. e < 0 || e > t || t > this.buffer.byteLength)
  38642. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38643. }
  38644. for (var i, n = new Array(t - e); e < t;)
  38645. i = this.view[e++],
  38646. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38647. return n.join("")
  38648. }
  38649. ,
  38650. o.fromHex = function (e, t, i) {
  38651. if (!i) {
  38652. if ("string" != typeof e)
  38653. throw TypeError("Illegal str: Not a string");
  38654. if (e.length % 2 !== 0)
  38655. throw TypeError("Illegal str: Length not a multiple of 2")
  38656. }
  38657. for (var n, r = e.length, a = new o(r / 2 | 0, t), s = 0, l = 0; s < r; s += 2) {
  38658. if (n = parseInt(e.substring(s, s + 2), 16),
  38659. !i && (!isFinite(n) || n < 0 || n > 255))
  38660. throw TypeError("Illegal str: Contains non-hex characters");
  38661. a.view[l++] = n
  38662. }
  38663. return a.limit = l,
  38664. a
  38665. }
  38666. ;
  38667. var h = function () {
  38668. var e = {};
  38669. return e.MAX_CODEPOINT = 1114111,
  38670. e.encodeUTF8 = function (e, t) {
  38671. var i = null;
  38672. for ("number" == typeof e && (i = e,
  38673. e = function () {
  38674. return null
  38675. }
  38676. ); null !== i || null !== (i = e());)
  38677. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38678. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38679. t(i >> 6 & 63 | 128),
  38680. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38681. t(i >> 12 & 63 | 128),
  38682. t(i >> 6 & 63 | 128),
  38683. t(63 & i | 128)),
  38684. i = null
  38685. }
  38686. ,
  38687. e.decodeUTF8 = function (e, t) {
  38688. for (var i, n, r, o, a = function (e) {
  38689. e = e.slice(0, e.indexOf(null));
  38690. var t = Error(e.toString());
  38691. throw t.name = "TruncatedError",
  38692. t.bytes = e,
  38693. t
  38694. }; null !== (i = e());)
  38695. if (0 === (128 & i))
  38696. t(i);
  38697. else if (192 === (224 & i))
  38698. null === (n = e()) && a([i, n]),
  38699. t((31 & i) << 6 | 63 & n);
  38700. else if (224 === (240 & i))
  38701. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38702. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38703. else {
  38704. if (240 !== (248 & i))
  38705. throw RangeError("Illegal starting byte: " + i);
  38706. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38707. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38708. }
  38709. }
  38710. ,
  38711. e.UTF16toUTF8 = function (e, t) {
  38712. for (var i, n = null; ;) {
  38713. if (null === (i = null !== n ? n : e()))
  38714. break;
  38715. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38716. n = null) : t(i)
  38717. }
  38718. null !== n && t(n)
  38719. }
  38720. ,
  38721. e.UTF8toUTF16 = function (e, t) {
  38722. var i = null;
  38723. for ("number" == typeof e && (i = e,
  38724. e = function () {
  38725. return null
  38726. }
  38727. ); null !== i || null !== (i = e());)
  38728. i <= 65535 ? t(i) : (i -= 65536,
  38729. t((i >> 10) + 55296),
  38730. t(i % 1024 + 56320)),
  38731. i = null
  38732. }
  38733. ,
  38734. e.encodeUTF16toUTF8 = function (t, i) {
  38735. e.UTF16toUTF8(t, function (t) {
  38736. e.encodeUTF8(t, i)
  38737. })
  38738. }
  38739. ,
  38740. e.decodeUTF8toUTF16 = function (t, i) {
  38741. e.decodeUTF8(t, function (t) {
  38742. e.UTF8toUTF16(t, i)
  38743. })
  38744. }
  38745. ,
  38746. e.calculateCodePoint = function (e) {
  38747. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38748. }
  38749. ,
  38750. e.calculateUTF8 = function (e) {
  38751. for (var t, i = 0; null !== (t = e());)
  38752. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38753. return i
  38754. }
  38755. ,
  38756. e.calculateUTF16asUTF8 = function (t) {
  38757. var i = 0
  38758. , n = 0;
  38759. return e.UTF16toUTF8(t, function (e) {
  38760. ++i,
  38761. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38762. }),
  38763. [i, n]
  38764. }
  38765. ,
  38766. e
  38767. }();
  38768. return a.toUTF8 = function (e, t) {
  38769. if ("undefined" == typeof e && (e = this.offset),
  38770. "undefined" == typeof t && (t = this.limit),
  38771. !this.noAssert) {
  38772. if ("number" != typeof e || e % 1 !== 0)
  38773. throw TypeError("Illegal begin: Not an integer");
  38774. if (e >>>= 0,
  38775. "number" != typeof t || t % 1 !== 0)
  38776. throw TypeError("Illegal end: Not an integer");
  38777. if (t >>>= 0,
  38778. e < 0 || e > t || t > this.buffer.byteLength)
  38779. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38780. }
  38781. var n;
  38782. try {
  38783. h.decodeUTF8toUTF16(function () {
  38784. return e < t ? this.view[e++] : null
  38785. }
  38786. .bind(this), n = i())
  38787. } catch (i) {
  38788. if (e !== t)
  38789. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38790. }
  38791. return n()
  38792. }
  38793. ,
  38794. o.fromUTF8 = function (e, i, n) {
  38795. if (!n && "string" != typeof e)
  38796. throw TypeError("Illegal str: Not a string");
  38797. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n)
  38798. , a = 0;
  38799. return h.encodeUTF16toUTF8(t(e), function (e) {
  38800. r.view[a++] = e
  38801. }),
  38802. r.limit = a,
  38803. r
  38804. }
  38805. ,
  38806. o
  38807. })
  38808. }
  38809. , {
  38810. long: 216
  38811. }],
  38812. 216: [function (e, t, i) {
  38813. !function (i, n) {
  38814. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38815. }(this, function () {
  38816. "use strict";
  38817. function e(e, t, i) {
  38818. this.low = 0 | e,
  38819. this.high = 0 | t,
  38820. this.unsigned = !!i
  38821. }
  38822. function t(e) {
  38823. return (e && e.__isLong__) === !0
  38824. }
  38825. function i(e, t) {
  38826. var i, n, o;
  38827. return t ? (e >>>= 0,
  38828. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38829. o && (l[e] = i),
  38830. i)) : (e |= 0,
  38831. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38832. o && (s[e] = i),
  38833. i))
  38834. }
  38835. function n(e, t) {
  38836. if (isNaN(e) || !isFinite(e))
  38837. return t ? m : g;
  38838. if (t) {
  38839. if (e < 0)
  38840. return m;
  38841. if (e >= d)
  38842. return I
  38843. } else {
  38844. if (e <= -p)
  38845. return E;
  38846. if (e + 1 >= p)
  38847. return C
  38848. }
  38849. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38850. }
  38851. function r(t, i, n) {
  38852. return new e(t, i, n)
  38853. }
  38854. function o(e, t, i) {
  38855. if (0 === e.length)
  38856. throw Error("empty string");
  38857. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38858. return g;
  38859. if ("number" == typeof t ? (i = t,
  38860. t = !1) : t = !!t,
  38861. i = i || 10,
  38862. i < 2 || 36 < i)
  38863. throw RangeError("radix");
  38864. var r;
  38865. if ((r = e.indexOf("-")) > 0)
  38866. throw Error("interior hyphen");
  38867. if (0 === r)
  38868. return o(e.substring(1), t, i).neg();
  38869. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38870. var h = Math.min(8, e.length - l)
  38871. , u = parseInt(e.substring(l, l + h), i);
  38872. if (h < 8) {
  38873. var d = n(c(i, h));
  38874. s = s.mul(d).add(n(u))
  38875. } else
  38876. s = s.mul(a),
  38877. s = s.add(n(u))
  38878. }
  38879. return s.unsigned = t,
  38880. s
  38881. }
  38882. function a(t) {
  38883. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38884. }
  38885. e.prototype.__isLong__,
  38886. Object.defineProperty(e.prototype, "__isLong__", {
  38887. value: !0,
  38888. enumerable: !1,
  38889. configurable: !1
  38890. }),
  38891. e.isLong = t;
  38892. var s = {}
  38893. , l = {};
  38894. e.fromInt = i,
  38895. e.fromNumber = n,
  38896. e.fromBits = r;
  38897. var c = Math.pow;
  38898. e.fromString = o,
  38899. e.fromValue = a;
  38900. var h = 1 << 24
  38901. , u = 4294967296
  38902. , d = 0x10000000000000000
  38903. , p = d / 2
  38904. , f = i(h)
  38905. , g = i(0);
  38906. e.ZERO = g;
  38907. var m = i(0, !0);
  38908. e.UZERO = m;
  38909. var v = i(1);
  38910. e.ONE = v;
  38911. var A = i(1, !0);
  38912. e.UONE = A;
  38913. var y = i(-1);
  38914. e.NEG_ONE = y;
  38915. var C = r(-1, 2147483647, !1);
  38916. e.MAX_VALUE = C;
  38917. var I = r(-1, -1, !0);
  38918. e.MAX_UNSIGNED_VALUE = I;
  38919. var E = r(0, -2147483648, !1);
  38920. e.MIN_VALUE = E;
  38921. var b = e.prototype;
  38922. return b.toInt = function () {
  38923. return this.unsigned ? this.low >>> 0 : this.low
  38924. }
  38925. ,
  38926. b.toNumber = function () {
  38927. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38928. }
  38929. ,
  38930. b.toString = function (e) {
  38931. if (e = e || 10,
  38932. e < 2 || 36 < e)
  38933. throw RangeError("radix");
  38934. if (this.isZero())
  38935. return "0";
  38936. if (this.isNegative()) {
  38937. if (this.eq(E)) {
  38938. var t = n(e)
  38939. , i = this.div(t)
  38940. , r = i.mul(t).sub(this);
  38941. return i.toString(e) + r.toInt().toString(e)
  38942. }
  38943. return "-" + this.neg().toString(e)
  38944. }
  38945. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ;) {
  38946. var l = a.div(o)
  38947. , h = a.sub(l.mul(o)).toInt() >>> 0
  38948. , u = h.toString(e);
  38949. if (a = l,
  38950. a.isZero())
  38951. return u + s;
  38952. for (; u.length < 6;)
  38953. u = "0" + u;
  38954. s = "" + u + s
  38955. }
  38956. }
  38957. ,
  38958. b.getHighBits = function () {
  38959. return this.high
  38960. }
  38961. ,
  38962. b.getHighBitsUnsigned = function () {
  38963. return this.high >>> 0
  38964. }
  38965. ,
  38966. b.getLowBits = function () {
  38967. return this.low
  38968. }
  38969. ,
  38970. b.getLowBitsUnsigned = function () {
  38971. return this.low >>> 0
  38972. }
  38973. ,
  38974. b.getNumBitsAbs = function () {
  38975. if (this.isNegative())
  38976. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38977. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38978. ;
  38979. return 0 != this.high ? t + 33 : t + 1
  38980. }
  38981. ,
  38982. b.isZero = function () {
  38983. return 0 === this.high && 0 === this.low
  38984. }
  38985. ,
  38986. b.isNegative = function () {
  38987. return !this.unsigned && this.high < 0
  38988. }
  38989. ,
  38990. b.isPositive = function () {
  38991. return this.unsigned || this.high >= 0
  38992. }
  38993. ,
  38994. b.isOdd = function () {
  38995. return 1 === (1 & this.low)
  38996. }
  38997. ,
  38998. b.isEven = function () {
  38999. return 0 === (1 & this.low)
  39000. }
  39001. ,
  39002. b.equals = function (e) {
  39003. return t(e) || (e = a(e)),
  39004. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39005. }
  39006. ,
  39007. b.eq = b.equals,
  39008. b.notEquals = function (e) {
  39009. return !this.eq(e)
  39010. }
  39011. ,
  39012. b.neq = b.notEquals,
  39013. b.lessThan = function (e) {
  39014. return this.comp(e) < 0
  39015. }
  39016. ,
  39017. b.lt = b.lessThan,
  39018. b.lessThanOrEqual = function (e) {
  39019. return this.comp(e) <= 0
  39020. }
  39021. ,
  39022. b.lte = b.lessThanOrEqual,
  39023. b.greaterThan = function (e) {
  39024. return this.comp(e) > 0
  39025. }
  39026. ,
  39027. b.gt = b.greaterThan,
  39028. b.greaterThanOrEqual = function (e) {
  39029. return this.comp(e) >= 0
  39030. }
  39031. ,
  39032. b.gte = b.greaterThanOrEqual,
  39033. b.compare = function (e) {
  39034. if (t(e) || (e = a(e)),
  39035. this.eq(e))
  39036. return 0;
  39037. var i = this.isNegative()
  39038. , n = e.isNegative();
  39039. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39040. }
  39041. ,
  39042. b.comp = b.compare,
  39043. b.negate = function () {
  39044. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39045. }
  39046. ,
  39047. b.neg = b.negate,
  39048. b.add = function (e) {
  39049. t(e) || (e = a(e));
  39050. var i = this.high >>> 16
  39051. , n = 65535 & this.high
  39052. , o = this.low >>> 16
  39053. , s = 65535 & this.low
  39054. , l = e.high >>> 16
  39055. , c = 65535 & e.high
  39056. , h = e.low >>> 16
  39057. , u = 65535 & e.low
  39058. , d = 0
  39059. , p = 0
  39060. , f = 0
  39061. , g = 0;
  39062. return g += s + u,
  39063. f += g >>> 16,
  39064. g &= 65535,
  39065. f += o + h,
  39066. p += f >>> 16,
  39067. f &= 65535,
  39068. p += n + c,
  39069. d += p >>> 16,
  39070. p &= 65535,
  39071. d += i + l,
  39072. d &= 65535,
  39073. r(f << 16 | g, d << 16 | p, this.unsigned)
  39074. }
  39075. ,
  39076. b.subtract = function (e) {
  39077. return t(e) || (e = a(e)),
  39078. this.add(e.neg())
  39079. }
  39080. ,
  39081. b.sub = b.subtract,
  39082. b.multiply = function (e) {
  39083. if (this.isZero())
  39084. return g;
  39085. if (t(e) || (e = a(e)),
  39086. e.isZero())
  39087. return g;
  39088. if (this.eq(E))
  39089. return e.isOdd() ? E : g;
  39090. if (e.eq(E))
  39091. return this.isOdd() ? E : g;
  39092. if (this.isNegative())
  39093. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39094. if (e.isNegative())
  39095. return this.mul(e.neg()).neg();
  39096. if (this.lt(f) && e.lt(f))
  39097. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39098. var i = this.high >>> 16
  39099. , o = 65535 & this.high
  39100. , s = this.low >>> 16
  39101. , l = 65535 & this.low
  39102. , c = e.high >>> 16
  39103. , h = 65535 & e.high
  39104. , u = e.low >>> 16
  39105. , d = 65535 & e.low
  39106. , p = 0
  39107. , m = 0
  39108. , v = 0
  39109. , A = 0;
  39110. return A += l * d,
  39111. v += A >>> 16,
  39112. A &= 65535,
  39113. v += s * d,
  39114. m += v >>> 16,
  39115. v &= 65535,
  39116. v += l * u,
  39117. m += v >>> 16,
  39118. v &= 65535,
  39119. m += o * d,
  39120. p += m >>> 16,
  39121. m &= 65535,
  39122. m += s * u,
  39123. p += m >>> 16,
  39124. m &= 65535,
  39125. m += l * h,
  39126. p += m >>> 16,
  39127. m &= 65535,
  39128. p += i * d + o * u + s * h + l * c,
  39129. p &= 65535,
  39130. r(v << 16 | A, p << 16 | m, this.unsigned)
  39131. }
  39132. ,
  39133. b.mul = b.multiply,
  39134. b.divide = function (e) {
  39135. if (t(e) || (e = a(e)),
  39136. e.isZero())
  39137. throw Error("division by zero");
  39138. if (this.isZero())
  39139. return this.unsigned ? m : g;
  39140. var i, r, o;
  39141. if (this.unsigned) {
  39142. if (e.unsigned || (e = e.toUnsigned()),
  39143. e.gt(this))
  39144. return m;
  39145. if (e.gt(this.shru(1)))
  39146. return A;
  39147. o = m
  39148. } else {
  39149. if (this.eq(E)) {
  39150. if (e.eq(v) || e.eq(y))
  39151. return E;
  39152. if (e.eq(E))
  39153. return v;
  39154. var s = this.shr(1);
  39155. return i = s.div(e).shl(1),
  39156. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39157. o = i.add(r.div(e)))
  39158. }
  39159. if (e.eq(E))
  39160. return this.unsigned ? m : g;
  39161. if (this.isNegative())
  39162. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39163. if (e.isNegative())
  39164. return this.div(e.neg()).neg();
  39165. o = g
  39166. }
  39167. for (r = this; r.gte(e);) {
  39168. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39169. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r);)
  39170. i -= h,
  39171. u = n(i, this.unsigned),
  39172. d = u.mul(e);
  39173. u.isZero() && (u = v),
  39174. o = o.add(u),
  39175. r = r.sub(d)
  39176. }
  39177. return o
  39178. }
  39179. ,
  39180. b.div = b.divide,
  39181. b.modulo = function (e) {
  39182. return t(e) || (e = a(e)),
  39183. this.sub(this.div(e).mul(e))
  39184. }
  39185. ,
  39186. b.mod = b.modulo,
  39187. b.not = function () {
  39188. return r(~this.low, ~this.high, this.unsigned)
  39189. }
  39190. ,
  39191. b.and = function (e) {
  39192. return t(e) || (e = a(e)),
  39193. r(this.low & e.low, this.high & e.high, this.unsigned)
  39194. }
  39195. ,
  39196. b.or = function (e) {
  39197. return t(e) || (e = a(e)),
  39198. r(this.low | e.low, this.high | e.high, this.unsigned)
  39199. }
  39200. ,
  39201. b.xor = function (e) {
  39202. return t(e) || (e = a(e)),
  39203. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39204. }
  39205. ,
  39206. b.shiftLeft = function (e) {
  39207. return t(e) && (e = e.toInt()),
  39208. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39209. }
  39210. ,
  39211. b.shl = b.shiftLeft,
  39212. b.shiftRight = function (e) {
  39213. return t(e) && (e = e.toInt()),
  39214. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39215. }
  39216. ,
  39217. b.shr = b.shiftRight,
  39218. b.shiftRightUnsigned = function (e) {
  39219. if (t(e) && (e = e.toInt()),
  39220. e &= 63,
  39221. 0 === e)
  39222. return this;
  39223. var i = this.high;
  39224. if (e < 32) {
  39225. var n = this.low;
  39226. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39227. }
  39228. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39229. }
  39230. ,
  39231. b.shru = b.shiftRightUnsigned,
  39232. b.toSigned = function () {
  39233. return this.unsigned ? r(this.low, this.high, !1) : this
  39234. }
  39235. ,
  39236. b.toUnsigned = function () {
  39237. return this.unsigned ? this : r(this.low, this.high, !0)
  39238. }
  39239. ,
  39240. b.toBytes = function (e) {
  39241. return e ? this.toBytesLE() : this.toBytesBE()
  39242. }
  39243. ,
  39244. b.toBytesLE = function () {
  39245. var e = this.high
  39246. , t = this.low;
  39247. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39248. }
  39249. ,
  39250. b.toBytesBE = function () {
  39251. var e = this.high
  39252. , t = this.low;
  39253. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39254. }
  39255. ,
  39256. e
  39257. })
  39258. }
  39259. , {}],
  39260. 217: [function (e, t, i) {
  39261. var n = {
  39262. REVISION: "75"
  39263. };
  39264. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39265. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39266. void 0 === Math.sign && (Math.sign = function (e) {
  39267. return e < 0 ? -1 : e > 0 ? 1 : +e
  39268. }
  39269. ),
  39270. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39271. get: function () {
  39272. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39273. }
  39274. }),
  39275. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39276. writable: !0,
  39277. configurable: !0,
  39278. value: function (e) {
  39279. "use strict";
  39280. if (void 0 === e || null === e)
  39281. throw new TypeError("Cannot convert first argument to object");
  39282. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39283. var r = arguments[i];
  39284. if (void 0 !== r && null !== r) {
  39285. r = Object(r);
  39286. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39287. var l = o[a]
  39288. , c = Object.getOwnPropertyDescriptor(r, l);
  39289. void 0 !== c && c.enumerable && (t[l] = r[l])
  39290. }
  39291. }
  39292. }
  39293. return t
  39294. }
  39295. }),
  39296. n.MOUSE = {
  39297. LEFT: 0,
  39298. MIDDLE: 1,
  39299. RIGHT: 2
  39300. },
  39301. n.CullFaceNone = 0,
  39302. n.CullFaceBack = 1,
  39303. n.CullFaceFront = 2,
  39304. n.CullFaceFrontBack = 3,
  39305. n.FrontFaceDirectionCW = 0,
  39306. n.FrontFaceDirectionCCW = 1,
  39307. n.BasicShadowMap = 0,
  39308. n.PCFShadowMap = 1,
  39309. n.PCFSoftShadowMap = 2,
  39310. n.FrontSide = 0,
  39311. n.BackSide = 1,
  39312. n.DoubleSide = 2,
  39313. n.FlatShading = 1,
  39314. n.SmoothShading = 2,
  39315. n.NoColors = 0,
  39316. n.FaceColors = 1,
  39317. n.VertexColors = 2,
  39318. n.NoBlending = 0,
  39319. n.NormalBlending = 1,
  39320. n.AdditiveBlending = 2,
  39321. n.SubtractiveBlending = 3,
  39322. n.MultiplyBlending = 4,
  39323. n.CustomBlending = 5,
  39324. n.AddEquation = 100,
  39325. n.SubtractEquation = 101,
  39326. n.ReverseSubtractEquation = 102,
  39327. n.MinEquation = 103,
  39328. n.MaxEquation = 104,
  39329. n.ZeroFactor = 200,
  39330. n.OneFactor = 201,
  39331. n.SrcColorFactor = 202,
  39332. n.OneMinusSrcColorFactor = 203,
  39333. n.SrcAlphaFactor = 204,
  39334. n.OneMinusSrcAlphaFactor = 205,
  39335. n.DstAlphaFactor = 206,
  39336. n.OneMinusDstAlphaFactor = 207,
  39337. n.DstColorFactor = 208,
  39338. n.OneMinusDstColorFactor = 209,
  39339. n.SrcAlphaSaturateFactor = 210,
  39340. n.NeverDepth = 0,
  39341. n.AlwaysDepth = 1,
  39342. n.LessDepth = 2,
  39343. n.LessEqualDepth = 3,
  39344. n.EqualDepth = 4,
  39345. n.GreaterEqualDepth = 5,
  39346. n.GreaterDepth = 6,
  39347. n.NotEqualDepth = 7,
  39348. n.MultiplyOperation = 0,
  39349. n.MixOperation = 1,
  39350. n.AddOperation = 2,
  39351. n.NoToneMapping = 0,
  39352. n.LinearToneMapping = 1,
  39353. n.ReinhardToneMapping = 2,
  39354. n.Uncharted2ToneMapping = 3,
  39355. n.CineonToneMapping = 4,
  39356. n.UVMapping = 300,
  39357. n.CubeReflectionMapping = 301,
  39358. n.CubeRefractionMapping = 302,
  39359. n.EquirectangularReflectionMapping = 303,
  39360. n.EquirectangularRefractionMapping = 304,
  39361. n.SphericalReflectionMapping = 305,
  39362. n.CubeUVReflectionMapping = 306,
  39363. n.CubeUVRefractionMapping = 307,
  39364. n.RepeatWrapping = 1e3,
  39365. n.ClampToEdgeWrapping = 1001,
  39366. n.MirroredRepeatWrapping = 1002,
  39367. n.NearestFilter = 1003,
  39368. n.NearestMipMapNearestFilter = 1004,
  39369. n.NearestMipMapLinearFilter = 1005,
  39370. n.LinearFilter = 1006,
  39371. n.LinearMipMapNearestFilter = 1007,
  39372. n.LinearMipMapLinearFilter = 1008,
  39373. n.UnsignedByteType = 1009,
  39374. n.ByteType = 1010,
  39375. n.ShortType = 1011,
  39376. n.UnsignedShortType = 1012,
  39377. n.IntType = 1013,
  39378. n.UnsignedIntType = 1014,
  39379. n.FloatType = 1015,
  39380. n.HalfFloatType = 1025,
  39381. n.UnsignedShort4444Type = 1016,
  39382. n.UnsignedShort5551Type = 1017,
  39383. n.UnsignedShort565Type = 1018,
  39384. n.AlphaFormat = 1019,
  39385. n.RGBFormat = 1020,
  39386. n.RGBAFormat = 1021,
  39387. n.LuminanceFormat = 1022,
  39388. n.LuminanceAlphaFormat = 1023,
  39389. n.RGBEFormat = n.RGBAFormat,
  39390. n.RGB_S3TC_DXT1_Format = 2001,
  39391. n.RGBA_S3TC_DXT1_Format = 2002,
  39392. n.RGBA_S3TC_DXT3_Format = 2003,
  39393. n.RGBA_S3TC_DXT5_Format = 2004,
  39394. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39395. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39396. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39397. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39398. n.RGB_ETC1_Format = 2151,
  39399. n.LoopOnce = 2200,
  39400. n.LoopRepeat = 2201,
  39401. n.LoopPingPong = 2202,
  39402. n.InterpolateDiscrete = 2300,
  39403. n.InterpolateLinear = 2301,
  39404. n.InterpolateSmooth = 2302,
  39405. n.ZeroCurvatureEnding = 2400,
  39406. n.ZeroSlopeEnding = 2401,
  39407. n.WrapAroundEnding = 2402,
  39408. n.TrianglesDrawMode = 0,
  39409. n.TriangleStripDrawMode = 1,
  39410. n.TriangleFanDrawMode = 2,
  39411. n.LinearEncoding = 3e3,
  39412. n.sRGBEncoding = 3001,
  39413. n.GammaEncoding = 3007,
  39414. n.RGBEEncoding = 3002,
  39415. n.LogLuvEncoding = 3003,
  39416. n.RGBM7Encoding = 3004,
  39417. n.RGBM16Encoding = 3005,
  39418. n.RGBDEncoding = 3006,
  39419. n.Color = function (e) {
  39420. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39421. }
  39422. ,
  39423. n.Color.prototype = {
  39424. constructor: n.Color,
  39425. r: 1,
  39426. g: 1,
  39427. b: 1,
  39428. set: function (e) {
  39429. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39430. this
  39431. },
  39432. setScalar: function (e) {
  39433. this.r = e,
  39434. this.g = e,
  39435. this.b = e
  39436. },
  39437. setHex: function (e) {
  39438. return e = Math.floor(e),
  39439. this.r = (e >> 16 & 255) / 255,
  39440. this.g = (e >> 8 & 255) / 255,
  39441. this.b = (255 & e) / 255,
  39442. this
  39443. },
  39444. setRGB: function (e, t, i) {
  39445. return this.r = e,
  39446. this.g = t,
  39447. this.b = i,
  39448. this
  39449. },
  39450. setHSL: function () {
  39451. function e(e, t, i) {
  39452. return i < 0 && (i += 1),
  39453. i > 1 && (i -= 1),
  39454. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39455. }
  39456. return function (t, i, r) {
  39457. if (t = n.Math.euclideanModulo(t, 1),
  39458. i = n.Math.clamp(i, 0, 1),
  39459. r = n.Math.clamp(r, 0, 1),
  39460. 0 === i)
  39461. this.r = this.g = this.b = r;
  39462. else {
  39463. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39464. , a = 2 * r - o;
  39465. this.r = e(a, o, t + 1 / 3),
  39466. this.g = e(a, o, t),
  39467. this.b = e(a, o, t - 1 / 3)
  39468. }
  39469. return this
  39470. }
  39471. }(),
  39472. setStyle: function (e) {
  39473. function t(t) {
  39474. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39475. }
  39476. var i;
  39477. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39478. var r, o = i[1], a = i[2];
  39479. switch (o) {
  39480. case "rgb":
  39481. case "rgba":
  39482. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39483. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39484. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39485. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39486. t(r[5]),
  39487. this;
  39488. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39489. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39490. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39491. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39492. t(r[5]),
  39493. this;
  39494. break;
  39495. case "hsl":
  39496. case "hsla":
  39497. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39498. var s = parseFloat(r[1]) / 360
  39499. , l = parseInt(r[2], 10) / 100
  39500. , c = parseInt(r[3], 10) / 100;
  39501. return t(r[5]),
  39502. this.setHSL(s, l, c)
  39503. }
  39504. }
  39505. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39506. var h = i[1]
  39507. , u = h.length;
  39508. if (3 === u)
  39509. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39510. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39511. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39512. this;
  39513. if (6 === u)
  39514. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39515. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39516. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39517. this
  39518. }
  39519. if (e && e.length > 0) {
  39520. var h = n.ColorKeywords[e];
  39521. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39522. }
  39523. return this
  39524. },
  39525. clone: function () {
  39526. return new this.constructor(this.r, this.g, this.b)
  39527. },
  39528. copy: function (e) {
  39529. return this.r = e.r,
  39530. this.g = e.g,
  39531. this.b = e.b,
  39532. this
  39533. },
  39534. copyGammaToLinear: function (e, t) {
  39535. return void 0 === t && (t = 2),
  39536. this.r = Math.pow(e.r, t),
  39537. this.g = Math.pow(e.g, t),
  39538. this.b = Math.pow(e.b, t),
  39539. this
  39540. },
  39541. copyLinearToGamma: function (e, t) {
  39542. void 0 === t && (t = 2);
  39543. var i = t > 0 ? 1 / t : 1;
  39544. return this.r = Math.pow(e.r, i),
  39545. this.g = Math.pow(e.g, i),
  39546. this.b = Math.pow(e.b, i),
  39547. this
  39548. },
  39549. convertGammaToLinear: function () {
  39550. var e = this.r
  39551. , t = this.g
  39552. , i = this.b;
  39553. return this.r = e * e,
  39554. this.g = t * t,
  39555. this.b = i * i,
  39556. this
  39557. },
  39558. convertLinearToGamma: function () {
  39559. return this.r = Math.sqrt(this.r),
  39560. this.g = Math.sqrt(this.g),
  39561. this.b = Math.sqrt(this.b),
  39562. this
  39563. },
  39564. getHex: function () {
  39565. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39566. },
  39567. getHexString: function () {
  39568. return ("000000" + this.getHex().toString(16)).slice(-6)
  39569. },
  39570. getHSL: function (e) {
  39571. var t, i, n = e || {
  39572. h: 0,
  39573. s: 0,
  39574. l: 0
  39575. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39576. if (l === s)
  39577. t = 0,
  39578. i = 0;
  39579. else {
  39580. var h = s - l;
  39581. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39582. s) {
  39583. case r:
  39584. t = (o - a) / h + (o < a ? 6 : 0);
  39585. break;
  39586. case o:
  39587. t = (a - r) / h + 2;
  39588. break;
  39589. case a:
  39590. t = (r - o) / h + 4
  39591. }
  39592. t /= 6
  39593. }
  39594. return n.h = t,
  39595. n.s = i,
  39596. n.l = c,
  39597. n
  39598. },
  39599. getStyle: function () {
  39600. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39601. },
  39602. offsetHSL: function (e, t, i) {
  39603. var n = this.getHSL();
  39604. return n.h += e,
  39605. n.s += t,
  39606. n.l += i,
  39607. this.setHSL(n.h, n.s, n.l),
  39608. this
  39609. },
  39610. add: function (e) {
  39611. return this.r += e.r,
  39612. this.g += e.g,
  39613. this.b += e.b,
  39614. this
  39615. },
  39616. addColors: function (e, t) {
  39617. return this.r = e.r + t.r,
  39618. this.g = e.g + t.g,
  39619. this.b = e.b + t.b,
  39620. this
  39621. },
  39622. addScalar: function (e) {
  39623. return this.r += e,
  39624. this.g += e,
  39625. this.b += e,
  39626. this
  39627. },
  39628. multiply: function (e) {
  39629. return this.r *= e.r,
  39630. this.g *= e.g,
  39631. this.b *= e.b,
  39632. this
  39633. },
  39634. multiplyScalar: function (e) {
  39635. return this.r *= e,
  39636. this.g *= e,
  39637. this.b *= e,
  39638. this
  39639. },
  39640. lerp: function (e, t) {
  39641. return this.r += (e.r - this.r) * t,
  39642. this.g += (e.g - this.g) * t,
  39643. this.b += (e.b - this.b) * t,
  39644. this
  39645. },
  39646. equals: function (e) {
  39647. return e.r === this.r && e.g === this.g && e.b === this.b
  39648. },
  39649. fromArray: function (e, t) {
  39650. return void 0 === t && (t = 0),
  39651. this.r = e[t],
  39652. this.g = e[t + 1],
  39653. this.b = e[t + 2],
  39654. this
  39655. },
  39656. toArray: function (e, t) {
  39657. return void 0 === e && (e = []),
  39658. void 0 === t && (t = 0),
  39659. e[t] = this.r,
  39660. e[t + 1] = this.g,
  39661. e[t + 2] = this.b,
  39662. e
  39663. }
  39664. },
  39665. n.ColorKeywords = {
  39666. aliceblue: 15792383,
  39667. antiquewhite: 16444375,
  39668. aqua: 65535,
  39669. aquamarine: 8388564,
  39670. azure: 15794175,
  39671. beige: 16119260,
  39672. bisque: 16770244,
  39673. black: 0,
  39674. blanchedalmond: 16772045,
  39675. blue: 255,
  39676. blueviolet: 9055202,
  39677. brown: 10824234,
  39678. burlywood: 14596231,
  39679. cadetblue: 6266528,
  39680. chartreuse: 8388352,
  39681. chocolate: 13789470,
  39682. coral: 16744272,
  39683. cornflowerblue: 6591981,
  39684. cornsilk: 16775388,
  39685. crimson: 14423100,
  39686. cyan: 65535,
  39687. darkblue: 139,
  39688. darkcyan: 35723,
  39689. darkgoldenrod: 12092939,
  39690. darkgray: 11119017,
  39691. darkgreen: 25600,
  39692. darkgrey: 11119017,
  39693. darkkhaki: 12433259,
  39694. darkmagenta: 9109643,
  39695. darkolivegreen: 5597999,
  39696. darkorange: 16747520,
  39697. darkorchid: 10040012,
  39698. darkred: 9109504,
  39699. darksalmon: 15308410,
  39700. darkseagreen: 9419919,
  39701. darkslateblue: 4734347,
  39702. darkslategray: 3100495,
  39703. darkslategrey: 3100495,
  39704. darkturquoise: 52945,
  39705. darkviolet: 9699539,
  39706. deeppink: 16716947,
  39707. deepskyblue: 49151,
  39708. dimgray: 6908265,
  39709. dimgrey: 6908265,
  39710. dodgerblue: 2003199,
  39711. firebrick: 11674146,
  39712. floralwhite: 16775920,
  39713. forestgreen: 2263842,
  39714. fuchsia: 16711935,
  39715. gainsboro: 14474460,
  39716. ghostwhite: 16316671,
  39717. gold: 16766720,
  39718. goldenrod: 14329120,
  39719. gray: 8421504,
  39720. green: 32768,
  39721. greenyellow: 11403055,
  39722. grey: 8421504,
  39723. honeydew: 15794160,
  39724. hotpink: 16738740,
  39725. indianred: 13458524,
  39726. indigo: 4915330,
  39727. ivory: 16777200,
  39728. khaki: 15787660,
  39729. lavender: 15132410,
  39730. lavenderblush: 16773365,
  39731. lawngreen: 8190976,
  39732. lemonchiffon: 16775885,
  39733. lightblue: 11393254,
  39734. lightcoral: 15761536,
  39735. lightcyan: 14745599,
  39736. lightgoldenrodyellow: 16448210,
  39737. lightgray: 13882323,
  39738. lightgreen: 9498256,
  39739. lightgrey: 13882323,
  39740. lightpink: 16758465,
  39741. lightsalmon: 16752762,
  39742. lightseagreen: 2142890,
  39743. lightskyblue: 8900346,
  39744. lightslategray: 7833753,
  39745. lightslategrey: 7833753,
  39746. lightsteelblue: 11584734,
  39747. lightyellow: 16777184,
  39748. lime: 65280,
  39749. limegreen: 3329330,
  39750. linen: 16445670,
  39751. magenta: 16711935,
  39752. maroon: 8388608,
  39753. mediumaquamarine: 6737322,
  39754. mediumblue: 205,
  39755. mediumorchid: 12211667,
  39756. mediumpurple: 9662683,
  39757. mediumseagreen: 3978097,
  39758. mediumslateblue: 8087790,
  39759. mediumspringgreen: 64154,
  39760. mediumturquoise: 4772300,
  39761. mediumvioletred: 13047173,
  39762. midnightblue: 1644912,
  39763. mintcream: 16121850,
  39764. mistyrose: 16770273,
  39765. moccasin: 16770229,
  39766. navajowhite: 16768685,
  39767. navy: 128,
  39768. oldlace: 16643558,
  39769. olive: 8421376,
  39770. olivedrab: 7048739,
  39771. orange: 16753920,
  39772. orangered: 16729344,
  39773. orchid: 14315734,
  39774. palegoldenrod: 15657130,
  39775. palegreen: 10025880,
  39776. paleturquoise: 11529966,
  39777. palevioletred: 14381203,
  39778. papayawhip: 16773077,
  39779. peachpuff: 16767673,
  39780. peru: 13468991,
  39781. pink: 16761035,
  39782. plum: 14524637,
  39783. powderblue: 11591910,
  39784. purple: 8388736,
  39785. red: 16711680,
  39786. rosybrown: 12357519,
  39787. royalblue: 4286945,
  39788. saddlebrown: 9127187,
  39789. salmon: 16416882,
  39790. sandybrown: 16032864,
  39791. seagreen: 3050327,
  39792. seashell: 16774638,
  39793. sienna: 10506797,
  39794. silver: 12632256,
  39795. skyblue: 8900331,
  39796. slateblue: 6970061,
  39797. slategray: 7372944,
  39798. slategrey: 7372944,
  39799. snow: 16775930,
  39800. springgreen: 65407,
  39801. steelblue: 4620980,
  39802. tan: 13808780,
  39803. teal: 32896,
  39804. thistle: 14204888,
  39805. tomato: 16737095,
  39806. turquoise: 4251856,
  39807. violet: 15631086,
  39808. wheat: 16113331,
  39809. white: 16777215,
  39810. whitesmoke: 16119285,
  39811. yellow: 16776960,
  39812. yellowgreen: 10145074
  39813. },
  39814. n.Quaternion = function (e, t, i, n) {
  39815. this._x = e || 0,
  39816. this._y = t || 0,
  39817. this._z = i || 0,
  39818. this._w = void 0 !== n ? n : 1
  39819. }
  39820. ,
  39821. n.Quaternion.prototype = {
  39822. constructor: n.Quaternion,
  39823. get x() {
  39824. return this._x
  39825. },
  39826. set x(e) {
  39827. this._x = e,
  39828. this.onChangeCallback()
  39829. },
  39830. get y() {
  39831. return this._y
  39832. },
  39833. set y(e) {
  39834. this._y = e,
  39835. this.onChangeCallback()
  39836. },
  39837. get z() {
  39838. return this._z
  39839. },
  39840. set z(e) {
  39841. this._z = e,
  39842. this.onChangeCallback()
  39843. },
  39844. get w() {
  39845. return this._w
  39846. },
  39847. set w(e) {
  39848. this._w = e,
  39849. this.onChangeCallback()
  39850. },
  39851. set: function (e, t, i, n) {
  39852. return this._x = e,
  39853. this._y = t,
  39854. this._z = i,
  39855. this._w = n,
  39856. this.onChangeCallback(),
  39857. this
  39858. },
  39859. clone: function () {
  39860. return new this.constructor(this._x, this._y, this._z, this._w)
  39861. },
  39862. copy: function (e) {
  39863. return this._x = e.x,
  39864. this._y = e.y,
  39865. this._z = e.z,
  39866. this._w = e.w,
  39867. this.onChangeCallback(),
  39868. this
  39869. },
  39870. setFromEuler: function (e, t) {
  39871. if (e instanceof n.Euler == !1)
  39872. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39873. var i = Math.cos(e._x / 2)
  39874. , r = Math.cos(e._y / 2)
  39875. , o = Math.cos(e._z / 2)
  39876. , a = Math.sin(e._x / 2)
  39877. , s = Math.sin(e._y / 2)
  39878. , l = Math.sin(e._z / 2)
  39879. , c = e.order;
  39880. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39881. this._y = i * s * o - a * r * l,
  39882. this._z = i * r * l + a * s * o,
  39883. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39884. this._y = i * s * o - a * r * l,
  39885. this._z = i * r * l - a * s * o,
  39886. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39887. this._y = i * s * o + a * r * l,
  39888. this._z = i * r * l + a * s * o,
  39889. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39890. this._y = i * s * o + a * r * l,
  39891. this._z = i * r * l - a * s * o,
  39892. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39893. this._y = i * s * o + a * r * l,
  39894. this._z = i * r * l - a * s * o,
  39895. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39896. this._y = i * s * o - a * r * l,
  39897. this._z = i * r * l + a * s * o,
  39898. this._w = i * r * o + a * s * l),
  39899. t !== !1 && this.onChangeCallback(),
  39900. this
  39901. },
  39902. setFromAxisAngle: function (e, t) {
  39903. var i = t / 2
  39904. , n = Math.sin(i);
  39905. return this._x = e.x * n,
  39906. this._y = e.y * n,
  39907. this._z = e.z * n,
  39908. this._w = Math.cos(i),
  39909. this.onChangeCallback(),
  39910. this
  39911. },
  39912. setFromRotationMatrix: function (e) {
  39913. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39914. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39915. this._w = .25 / t,
  39916. this._x = (h - l) * t,
  39917. this._y = (o - c) * t,
  39918. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39919. this._w = (h - l) / t,
  39920. this._x = .25 * t,
  39921. this._y = (r + a) / t,
  39922. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39923. this._w = (o - c) / t,
  39924. this._x = (r + a) / t,
  39925. this._y = .25 * t,
  39926. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39927. this._w = (a - r) / t,
  39928. this._x = (o + c) / t,
  39929. this._y = (l + h) / t,
  39930. this._z = .25 * t),
  39931. this.onChangeCallback(),
  39932. this
  39933. },
  39934. setFromUnitVectors: function () {
  39935. var e, t, i = 1e-6;
  39936. return function (r, o) {
  39937. return void 0 === e && (e = new n.Vector3),
  39938. t = r.dot(o) + 1,
  39939. t < i ? (t = 0,
  39940. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39941. this._x = e.x,
  39942. this._y = e.y,
  39943. this._z = e.z,
  39944. this._w = t,
  39945. this.normalize(),
  39946. this
  39947. }
  39948. }(),
  39949. inverse: function () {
  39950. return this.conjugate().normalize(),
  39951. this
  39952. },
  39953. conjugate: function () {
  39954. return this._x *= -1,
  39955. this._y *= -1,
  39956. this._z *= -1,
  39957. this.onChangeCallback(),
  39958. this
  39959. },
  39960. dot: function (e) {
  39961. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39962. },
  39963. lengthSq: function () {
  39964. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39965. },
  39966. length: function () {
  39967. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39968. },
  39969. normalize: function () {
  39970. var e = this.length();
  39971. return 0 === e ? (this._x = 0,
  39972. this._y = 0,
  39973. this._z = 0,
  39974. this._w = 1) : (e = 1 / e,
  39975. this._x = this._x * e,
  39976. this._y = this._y * e,
  39977. this._z = this._z * e,
  39978. this._w = this._w * e),
  39979. this.onChangeCallback(),
  39980. this
  39981. },
  39982. multiply: function (e, t) {
  39983. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39984. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39985. },
  39986. multiplyQuaternions: function (e, t) {
  39987. var i = e._x
  39988. , n = e._y
  39989. , r = e._z
  39990. , o = e._w
  39991. , a = t._x
  39992. , s = t._y
  39993. , l = t._z
  39994. , c = t._w;
  39995. return this._x = i * c + o * a + n * l - r * s,
  39996. this._y = n * c + o * s + r * a - i * l,
  39997. this._z = r * c + o * l + i * s - n * a,
  39998. this._w = o * c - i * a - n * s - r * l,
  39999. this.onChangeCallback(),
  40000. this
  40001. },
  40002. slerp: function (e, t) {
  40003. if (0 === t)
  40004. return this;
  40005. if (1 === t)
  40006. return this.copy(e);
  40007. var i = this._x
  40008. , n = this._y
  40009. , r = this._z
  40010. , o = this._w
  40011. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40012. if (a < 0 ? (this._w = -e._w,
  40013. this._x = -e._x,
  40014. this._y = -e._y,
  40015. this._z = -e._z,
  40016. a = -a) : this.copy(e),
  40017. a >= 1)
  40018. return this._w = o,
  40019. this._x = i,
  40020. this._y = n,
  40021. this._z = r,
  40022. this;
  40023. var s = Math.sqrt(1 - a * a);
  40024. if (Math.abs(s) < .001)
  40025. return this._w = .5 * (o + this._w),
  40026. this._x = .5 * (i + this._x),
  40027. this._y = .5 * (n + this._y),
  40028. this._z = .5 * (r + this._z),
  40029. this;
  40030. var l = Math.atan2(s, a)
  40031. , c = Math.sin((1 - t) * l) / s
  40032. , h = Math.sin(t * l) / s;
  40033. return this._w = o * c + this._w * h,
  40034. this._x = i * c + this._x * h,
  40035. this._y = n * c + this._y * h,
  40036. this._z = r * c + this._z * h,
  40037. this.onChangeCallback(),
  40038. this
  40039. },
  40040. equals: function (e) {
  40041. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40042. },
  40043. fromArray: function (e, t) {
  40044. return void 0 === t && (t = 0),
  40045. this._x = e[t],
  40046. this._y = e[t + 1],
  40047. this._z = e[t + 2],
  40048. this._w = e[t + 3],
  40049. this.onChangeCallback(),
  40050. this
  40051. },
  40052. toArray: function (e, t) {
  40053. return void 0 === e && (e = []),
  40054. void 0 === t && (t = 0),
  40055. e[t] = this._x,
  40056. e[t + 1] = this._y,
  40057. e[t + 2] = this._z,
  40058. e[t + 3] = this._w,
  40059. e
  40060. },
  40061. onChange: function (e) {
  40062. return this.onChangeCallback = e,
  40063. this
  40064. },
  40065. onChangeCallback: function () { }
  40066. },
  40067. Object.assign(n.Quaternion, {
  40068. slerp: function (e, t, i, n) {
  40069. return i.copy(e).slerp(t, n)
  40070. },
  40071. slerpFlat: function (e, t, i, n, r, o, a) {
  40072. var s = i[n + 0]
  40073. , l = i[n + 1]
  40074. , c = i[n + 2]
  40075. , h = i[n + 3]
  40076. , u = r[o + 0]
  40077. , d = r[o + 1]
  40078. , p = r[o + 2]
  40079. , f = r[o + 3];
  40080. if (h !== f || s !== u || l !== d || c !== p) {
  40081. var g = 1 - a
  40082. , m = s * u + l * d + c * p + h * f
  40083. , v = m >= 0 ? 1 : -1
  40084. , A = 1 - m * m;
  40085. if (A > Number.EPSILON) {
  40086. var y = Math.sqrt(A)
  40087. , C = Math.atan2(y, m * v);
  40088. g = Math.sin(g * C) / y,
  40089. a = Math.sin(a * C) / y
  40090. }
  40091. var I = a * v;
  40092. if (s = s * g + u * I,
  40093. l = l * g + d * I,
  40094. c = c * g + p * I,
  40095. h = h * g + f * I,
  40096. g === 1 - a) {
  40097. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40098. s *= E,
  40099. l *= E,
  40100. c *= E,
  40101. h *= E
  40102. }
  40103. }
  40104. e[t] = s,
  40105. e[t + 1] = l,
  40106. e[t + 2] = c,
  40107. e[t + 3] = h
  40108. }
  40109. }),
  40110. n.Vector2 = function (e, t) {
  40111. this.x = e || 0,
  40112. this.y = t || 0
  40113. }
  40114. ,
  40115. n.Vector2.prototype = {
  40116. constructor: n.Vector2,
  40117. get width() {
  40118. return this.x
  40119. },
  40120. set width(e) {
  40121. this.x = e
  40122. },
  40123. get height() {
  40124. return this.y
  40125. },
  40126. set height(e) {
  40127. this.y = e
  40128. },
  40129. set: function (e, t) {
  40130. return this.x = e,
  40131. this.y = t,
  40132. this
  40133. },
  40134. setScalar: function (e) {
  40135. return this.x = e,
  40136. this.y = e,
  40137. this
  40138. },
  40139. setX: function (e) {
  40140. return this.x = e,
  40141. this
  40142. },
  40143. setY: function (e) {
  40144. return this.y = e,
  40145. this
  40146. },
  40147. setComponent: function (e, t) {
  40148. switch (e) {
  40149. case 0:
  40150. this.x = t;
  40151. break;
  40152. case 1:
  40153. this.y = t;
  40154. break;
  40155. default:
  40156. throw new Error("index is out of range: " + e)
  40157. }
  40158. },
  40159. getComponent: function (e) {
  40160. switch (e) {
  40161. case 0:
  40162. return this.x;
  40163. case 1:
  40164. return this.y;
  40165. default:
  40166. throw new Error("index is out of range: " + e)
  40167. }
  40168. },
  40169. clone: function () {
  40170. return new this.constructor(this.x, this.y)
  40171. },
  40172. copy: function (e) {
  40173. return this.x = e.x,
  40174. this.y = e.y,
  40175. this
  40176. },
  40177. add: function (e, t) {
  40178. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40179. this.addVectors(e, t)) : (this.x += e.x,
  40180. this.y += e.y,
  40181. this)
  40182. },
  40183. addScalar: function (e) {
  40184. return this.x += e,
  40185. this.y += e,
  40186. this
  40187. },
  40188. addVectors: function (e, t) {
  40189. return this.x = e.x + t.x,
  40190. this.y = e.y + t.y,
  40191. this
  40192. },
  40193. addScaledVector: function (e, t) {
  40194. return this.x += e.x * t,
  40195. this.y += e.y * t,
  40196. this
  40197. },
  40198. sub: function (e, t) {
  40199. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40200. this.subVectors(e, t)) : (this.x -= e.x,
  40201. this.y -= e.y,
  40202. this)
  40203. },
  40204. subScalar: function (e) {
  40205. return this.x -= e,
  40206. this.y -= e,
  40207. this
  40208. },
  40209. subVectors: function (e, t) {
  40210. return this.x = e.x - t.x,
  40211. this.y = e.y - t.y,
  40212. this
  40213. },
  40214. multiply: function (e) {
  40215. return this.x *= e.x,
  40216. this.y *= e.y,
  40217. this
  40218. },
  40219. multiplyScalar: function (e) {
  40220. return isFinite(e) ? (this.x *= e,
  40221. this.y *= e) : (this.x = 0,
  40222. this.y = 0),
  40223. this
  40224. },
  40225. divide: function (e) {
  40226. return this.x /= e.x,
  40227. this.y /= e.y,
  40228. this
  40229. },
  40230. divideScalar: function (e) {
  40231. return this.multiplyScalar(1 / e)
  40232. },
  40233. min: function (e) {
  40234. return this.x = Math.min(this.x, e.x),
  40235. this.y = Math.min(this.y, e.y),
  40236. this
  40237. },
  40238. max: function (e) {
  40239. return this.x = Math.max(this.x, e.x),
  40240. this.y = Math.max(this.y, e.y),
  40241. this
  40242. },
  40243. clamp: function (e, t) {
  40244. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40245. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40246. this
  40247. },
  40248. clampScalar: function () {
  40249. var e, t;
  40250. return function (i, r) {
  40251. return void 0 === e && (e = new n.Vector2,
  40252. t = new n.Vector2),
  40253. e.set(i, i),
  40254. t.set(r, r),
  40255. this.clamp(e, t)
  40256. }
  40257. }(),
  40258. clampLength: function (e, t) {
  40259. var i = this.length();
  40260. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40261. this
  40262. },
  40263. floor: function () {
  40264. return this.x = Math.floor(this.x),
  40265. this.y = Math.floor(this.y),
  40266. this
  40267. },
  40268. ceil: function () {
  40269. return this.x = Math.ceil(this.x),
  40270. this.y = Math.ceil(this.y),
  40271. this
  40272. },
  40273. round: function () {
  40274. return this.x = Math.round(this.x),
  40275. this.y = Math.round(this.y),
  40276. this
  40277. },
  40278. roundToZero: function () {
  40279. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40280. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40281. this
  40282. },
  40283. negate: function () {
  40284. return this.x = -this.x,
  40285. this.y = -this.y,
  40286. this
  40287. },
  40288. dot: function (e) {
  40289. return this.x * e.x + this.y * e.y
  40290. },
  40291. lengthSq: function () {
  40292. return this.x * this.x + this.y * this.y
  40293. },
  40294. length: function () {
  40295. return Math.sqrt(this.x * this.x + this.y * this.y)
  40296. },
  40297. lengthManhattan: function () {
  40298. return Math.abs(this.x) + Math.abs(this.y)
  40299. },
  40300. normalize: function () {
  40301. return this.divideScalar(this.length())
  40302. },
  40303. angle: function () {
  40304. var e = Math.atan2(this.y, this.x);
  40305. return e < 0 && (e += 2 * Math.PI),
  40306. e
  40307. },
  40308. distanceTo: function (e) {
  40309. return Math.sqrt(this.distanceToSquared(e))
  40310. },
  40311. distanceToSquared: function (e) {
  40312. var t = this.x - e.x
  40313. , i = this.y - e.y;
  40314. return t * t + i * i
  40315. },
  40316. setLength: function (e) {
  40317. return this.multiplyScalar(e / this.length())
  40318. },
  40319. lerp: function (e, t) {
  40320. return this.x += (e.x - this.x) * t,
  40321. this.y += (e.y - this.y) * t,
  40322. this
  40323. },
  40324. lerpVectors: function (e, t, i) {
  40325. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40326. this
  40327. },
  40328. equals: function (e) {
  40329. return e.x === this.x && e.y === this.y
  40330. },
  40331. fromArray: function (e, t) {
  40332. return void 0 === t && (t = 0),
  40333. this.x = e[t],
  40334. this.y = e[t + 1],
  40335. this
  40336. },
  40337. toArray: function (e, t) {
  40338. return void 0 === e && (e = []),
  40339. void 0 === t && (t = 0),
  40340. e[t] = this.x,
  40341. e[t + 1] = this.y,
  40342. e
  40343. },
  40344. fromAttribute: function (e, t, i) {
  40345. return void 0 === i && (i = 0),
  40346. t = t * e.itemSize + i,
  40347. this.x = e.array[t],
  40348. this.y = e.array[t + 1],
  40349. this
  40350. },
  40351. rotateAround: function (e, t) {
  40352. var i = Math.cos(t)
  40353. , n = Math.sin(t)
  40354. , r = this.x - e.x
  40355. , o = this.y - e.y;
  40356. return this.x = r * i - o * n + e.x,
  40357. this.y = r * n + o * i + e.y,
  40358. this
  40359. }
  40360. },
  40361. n.Vector3 = function (e, t, i) {
  40362. this.x = e || 0,
  40363. this.y = t || 0,
  40364. this.z = i || 0
  40365. }
  40366. ,
  40367. n.Vector3.prototype = {
  40368. constructor: n.Vector3,
  40369. set: function (e, t, i) {
  40370. return this.x = e,
  40371. this.y = t,
  40372. this.z = i,
  40373. this
  40374. },
  40375. setScalar: function (e) {
  40376. return this.x = e,
  40377. this.y = e,
  40378. this.z = e,
  40379. this
  40380. },
  40381. setX: function (e) {
  40382. return this.x = e,
  40383. this
  40384. },
  40385. setY: function (e) {
  40386. return this.y = e,
  40387. this
  40388. },
  40389. setZ: function (e) {
  40390. return this.z = e,
  40391. this
  40392. },
  40393. setComponent: function (e, t) {
  40394. switch (e) {
  40395. case 0:
  40396. this.x = t;
  40397. break;
  40398. case 1:
  40399. this.y = t;
  40400. break;
  40401. case 2:
  40402. this.z = t;
  40403. break;
  40404. default:
  40405. throw new Error("index is out of range: " + e)
  40406. }
  40407. },
  40408. getComponent: function (e) {
  40409. switch (e) {
  40410. case 0:
  40411. return this.x;
  40412. case 1:
  40413. return this.y;
  40414. case 2:
  40415. return this.z;
  40416. default:
  40417. throw new Error("index is out of range: " + e)
  40418. }
  40419. },
  40420. clone: function () {
  40421. return new this.constructor(this.x, this.y, this.z)
  40422. },
  40423. copy: function (e) {
  40424. return this.x = e.x,
  40425. this.y = e.y,
  40426. this.z = e.z,
  40427. this
  40428. },
  40429. add: function (e, t) {
  40430. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40431. this.addVectors(e, t)) : (this.x += e.x,
  40432. this.y += e.y,
  40433. this.z += e.z,
  40434. this)
  40435. },
  40436. addScalar: function (e) {
  40437. return this.x += e,
  40438. this.y += e,
  40439. this.z += e,
  40440. this
  40441. },
  40442. addVectors: function (e, t) {
  40443. return this.x = e.x + t.x,
  40444. this.y = e.y + t.y,
  40445. this.z = e.z + t.z,
  40446. this
  40447. },
  40448. addScaledVector: function (e, t) {
  40449. return this.x += e.x * t,
  40450. this.y += e.y * t,
  40451. this.z += e.z * t,
  40452. this
  40453. },
  40454. sub: function (e, t) {
  40455. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40456. this.subVectors(e, t)) : (this.x -= e.x,
  40457. this.y -= e.y,
  40458. this.z -= e.z,
  40459. this)
  40460. },
  40461. subScalar: function (e) {
  40462. return this.x -= e,
  40463. this.y -= e,
  40464. this.z -= e,
  40465. this
  40466. },
  40467. subVectors: function (e, t) {
  40468. return this.x = e.x - t.x,
  40469. this.y = e.y - t.y,
  40470. this.z = e.z - t.z,
  40471. this
  40472. },
  40473. multiply: function (e, t) {
  40474. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40475. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40476. this.y *= e.y,
  40477. this.z *= e.z,
  40478. this)
  40479. },
  40480. multiplyScalar: function (e) {
  40481. return isFinite(e) ? (this.x *= e,
  40482. this.y *= e,
  40483. this.z *= e) : (this.x = 0,
  40484. this.y = 0,
  40485. this.z = 0),
  40486. this
  40487. },
  40488. multiplyVectors: function (e, t) {
  40489. return this.x = e.x * t.x,
  40490. this.y = e.y * t.y,
  40491. this.z = e.z * t.z,
  40492. this
  40493. },
  40494. applyEuler: function () {
  40495. var e;
  40496. return function (t) {
  40497. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40498. void 0 === e && (e = new n.Quaternion),
  40499. this.applyQuaternion(e.setFromEuler(t)),
  40500. this
  40501. }
  40502. }(),
  40503. applyAxisAngle: function () {
  40504. var e;
  40505. return function (t, i) {
  40506. return void 0 === e && (e = new n.Quaternion),
  40507. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40508. this
  40509. }
  40510. }(),
  40511. applyMatrix3: function (e) {
  40512. var t = this.x
  40513. , i = this.y
  40514. , n = this.z
  40515. , r = e.elements;
  40516. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40517. this.y = r[1] * t + r[4] * i + r[7] * n,
  40518. this.z = r[2] * t + r[5] * i + r[8] * n,
  40519. this
  40520. },
  40521. applyMatrix4: function (e) {
  40522. var t = this.x
  40523. , i = this.y
  40524. , n = this.z
  40525. , r = e.elements;
  40526. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40527. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40528. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40529. this
  40530. },
  40531. applyProjection: function (e) {
  40532. var t = this.x
  40533. , i = this.y
  40534. , n = this.z
  40535. , r = e.elements
  40536. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40537. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40538. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40539. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40540. this
  40541. },
  40542. applyQuaternion: function (e) {
  40543. var t = this.x
  40544. , i = this.y
  40545. , n = this.z
  40546. , r = e.x
  40547. , o = e.y
  40548. , a = e.z
  40549. , s = e.w
  40550. , l = s * t + o * n - a * i
  40551. , c = s * i + a * t - r * n
  40552. , h = s * n + r * i - o * t
  40553. , u = -r * t - o * i - a * n;
  40554. return this.x = l * s + u * -r + c * -a - h * -o,
  40555. this.y = c * s + u * -o + h * -r - l * -a,
  40556. this.z = h * s + u * -a + l * -o - c * -r,
  40557. this
  40558. },
  40559. project: function () {
  40560. var e;
  40561. return function (t) {
  40562. return void 0 === e && (e = new n.Matrix4),
  40563. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40564. this.applyProjection(e)
  40565. }
  40566. }(),
  40567. unproject: function () {
  40568. var e;
  40569. return function (t) {
  40570. return void 0 === e && (e = new n.Matrix4),
  40571. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40572. this.applyProjection(e)
  40573. }
  40574. }(),
  40575. transformDirection: function (e) {
  40576. var t = this.x
  40577. , i = this.y
  40578. , n = this.z
  40579. , r = e.elements;
  40580. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40581. this.y = r[1] * t + r[5] * i + r[9] * n,
  40582. this.z = r[2] * t + r[6] * i + r[10] * n,
  40583. this.normalize(),
  40584. this
  40585. },
  40586. divide: function (e) {
  40587. return this.x /= e.x,
  40588. this.y /= e.y,
  40589. this.z /= e.z,
  40590. this
  40591. },
  40592. divideScalar: function (e) {
  40593. return this.multiplyScalar(1 / e)
  40594. },
  40595. min: function (e) {
  40596. return this.x = Math.min(this.x, e.x),
  40597. this.y = Math.min(this.y, e.y),
  40598. this.z = Math.min(this.z, e.z),
  40599. this
  40600. },
  40601. max: function (e) {
  40602. return this.x = Math.max(this.x, e.x),
  40603. this.y = Math.max(this.y, e.y),
  40604. this.z = Math.max(this.z, e.z),
  40605. this
  40606. },
  40607. clamp: function (e, t) {
  40608. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40609. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40610. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40611. this
  40612. },
  40613. clampScalar: function () {
  40614. var e, t;
  40615. return function (i, r) {
  40616. return void 0 === e && (e = new n.Vector3,
  40617. t = new n.Vector3),
  40618. e.set(i, i, i),
  40619. t.set(r, r, r),
  40620. this.clamp(e, t)
  40621. }
  40622. }(),
  40623. clampLength: function (e, t) {
  40624. var i = this.length();
  40625. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40626. this
  40627. },
  40628. floor: function () {
  40629. return this.x = Math.floor(this.x),
  40630. this.y = Math.floor(this.y),
  40631. this.z = Math.floor(this.z),
  40632. this
  40633. },
  40634. ceil: function () {
  40635. return this.x = Math.ceil(this.x),
  40636. this.y = Math.ceil(this.y),
  40637. this.z = Math.ceil(this.z),
  40638. this
  40639. },
  40640. round: function () {
  40641. return this.x = Math.round(this.x),
  40642. this.y = Math.round(this.y),
  40643. this.z = Math.round(this.z),
  40644. this
  40645. },
  40646. roundToZero: function () {
  40647. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40648. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40649. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40650. this
  40651. },
  40652. negate: function () {
  40653. return this.x = -this.x,
  40654. this.y = -this.y,
  40655. this.z = -this.z,
  40656. this
  40657. },
  40658. dot: function (e) {
  40659. return this.x * e.x + this.y * e.y + this.z * e.z
  40660. },
  40661. lengthSq: function () {
  40662. return this.x * this.x + this.y * this.y + this.z * this.z
  40663. },
  40664. length: function () {
  40665. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40666. },
  40667. lengthManhattan: function () {
  40668. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40669. },
  40670. normalize: function () {
  40671. return this.divideScalar(this.length())
  40672. },
  40673. setLength: function (e) {
  40674. return this.multiplyScalar(e / this.length())
  40675. },
  40676. lerp: function (e, t) {
  40677. return this.x += (e.x - this.x) * t,
  40678. this.y += (e.y - this.y) * t,
  40679. this.z += (e.z - this.z) * t,
  40680. this
  40681. },
  40682. lerpVectors: function (e, t, i) {
  40683. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40684. this
  40685. },
  40686. cross: function (e, t) {
  40687. if (void 0 !== t)
  40688. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40689. this.crossVectors(e, t);
  40690. var i = this.x
  40691. , n = this.y
  40692. , r = this.z;
  40693. return this.x = n * e.z - r * e.y,
  40694. this.y = r * e.x - i * e.z,
  40695. this.z = i * e.y - n * e.x,
  40696. this
  40697. },
  40698. crossVectors: function (e, t) {
  40699. var i = e.x
  40700. , n = e.y
  40701. , r = e.z
  40702. , o = t.x
  40703. , a = t.y
  40704. , s = t.z;
  40705. return this.x = n * s - r * a,
  40706. this.y = r * o - i * s,
  40707. this.z = i * a - n * o,
  40708. this
  40709. },
  40710. projectOnVector: function () {
  40711. var e, t;
  40712. return function (i) {
  40713. return void 0 === e && (e = new n.Vector3),
  40714. e.copy(i).normalize(),
  40715. t = this.dot(e),
  40716. this.copy(e).multiplyScalar(t)
  40717. }
  40718. }(),
  40719. projectOnPlane: function () {
  40720. var e;
  40721. return function (t) {
  40722. return void 0 === e && (e = new n.Vector3),
  40723. e.copy(this).projectOnVector(t),
  40724. this.sub(e)
  40725. }
  40726. }(),
  40727. reflect: function () {
  40728. var e;
  40729. return function (t) {
  40730. return void 0 === e && (e = new n.Vector3),
  40731. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40732. }
  40733. }(),
  40734. angleTo: function (e) {
  40735. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40736. return Math.acos(n.Math.clamp(t, -1, 1))
  40737. },
  40738. distanceTo: function (e) {
  40739. return Math.sqrt(this.distanceToSquared(e))
  40740. },
  40741. distanceToSquared: function (e) {
  40742. var t = this.x - e.x
  40743. , i = this.y - e.y
  40744. , n = this.z - e.z;
  40745. return t * t + i * i + n * n
  40746. },
  40747. setFromSpherical: function (e) {
  40748. var t = Math.sin(e.phi) * e.radius;
  40749. return this.x = t * Math.sin(e.theta),
  40750. this.y = Math.cos(e.phi) * e.radius,
  40751. this.z = t * Math.cos(e.theta),
  40752. this
  40753. },
  40754. setFromMatrixPosition: function (e) {
  40755. return this.setFromMatrixColumn(e, 3)
  40756. },
  40757. setFromMatrixScale: function (e) {
  40758. var t = this.setFromMatrixColumn(e, 0).length()
  40759. , i = this.setFromMatrixColumn(e, 1).length()
  40760. , n = this.setFromMatrixColumn(e, 2).length();
  40761. return this.x = t,
  40762. this.y = i,
  40763. this.z = n,
  40764. this
  40765. },
  40766. setFromMatrixColumn: function (e, t) {
  40767. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40768. e = arguments[1],
  40769. t = arguments[0]),
  40770. this.fromArray(e.elements, 4 * t)
  40771. },
  40772. equals: function (e) {
  40773. return e.x === this.x && e.y === this.y && e.z === this.z
  40774. },
  40775. fromArray: function (e, t) {
  40776. return void 0 === t && (t = 0),
  40777. this.x = e[t],
  40778. this.y = e[t + 1],
  40779. this.z = e[t + 2],
  40780. this
  40781. },
  40782. toArray: function (e, t) {
  40783. return void 0 === e && (e = []),
  40784. void 0 === t && (t = 0),
  40785. e[t] = this.x,
  40786. e[t + 1] = this.y,
  40787. e[t + 2] = this.z,
  40788. e
  40789. },
  40790. fromAttribute: function (e, t, i) {
  40791. return void 0 === i && (i = 0),
  40792. t = t * e.itemSize + i,
  40793. this.x = e.array[t],
  40794. this.y = e.array[t + 1],
  40795. this.z = e.array[t + 2],
  40796. this
  40797. }
  40798. },
  40799. n.Vector4 = function (e, t, i, n) {
  40800. this.x = e || 0,
  40801. this.y = t || 0,
  40802. this.z = i || 0,
  40803. this.w = void 0 !== n ? n : 1
  40804. }
  40805. ,
  40806. n.Vector4.prototype = {
  40807. constructor: n.Vector4,
  40808. set: function (e, t, i, n) {
  40809. return this.x = e,
  40810. this.y = t,
  40811. this.z = i,
  40812. this.w = n,
  40813. this
  40814. },
  40815. setScalar: function (e) {
  40816. return this.x = e,
  40817. this.y = e,
  40818. this.z = e,
  40819. this.w = e,
  40820. this
  40821. },
  40822. setX: function (e) {
  40823. return this.x = e,
  40824. this
  40825. },
  40826. setY: function (e) {
  40827. return this.y = e,
  40828. this
  40829. },
  40830. setZ: function (e) {
  40831. return this.z = e,
  40832. this
  40833. },
  40834. setW: function (e) {
  40835. return this.w = e,
  40836. this
  40837. },
  40838. setComponent: function (e, t) {
  40839. switch (e) {
  40840. case 0:
  40841. this.x = t;
  40842. break;
  40843. case 1:
  40844. this.y = t;
  40845. break;
  40846. case 2:
  40847. this.z = t;
  40848. break;
  40849. case 3:
  40850. this.w = t;
  40851. break;
  40852. default:
  40853. throw new Error("index is out of range: " + e)
  40854. }
  40855. },
  40856. getComponent: function (e) {
  40857. switch (e) {
  40858. case 0:
  40859. return this.x;
  40860. case 1:
  40861. return this.y;
  40862. case 2:
  40863. return this.z;
  40864. case 3:
  40865. return this.w;
  40866. default:
  40867. throw new Error("index is out of range: " + e)
  40868. }
  40869. },
  40870. clone: function () {
  40871. return new this.constructor(this.x, this.y, this.z, this.w)
  40872. },
  40873. copy: function (e) {
  40874. return this.x = e.x,
  40875. this.y = e.y,
  40876. this.z = e.z,
  40877. this.w = void 0 !== e.w ? e.w : 1,
  40878. this
  40879. },
  40880. add: function (e, t) {
  40881. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40882. this.addVectors(e, t)) : (this.x += e.x,
  40883. this.y += e.y,
  40884. this.z += e.z,
  40885. this.w += e.w,
  40886. this)
  40887. },
  40888. addScalar: function (e) {
  40889. return this.x += e,
  40890. this.y += e,
  40891. this.z += e,
  40892. this.w += e,
  40893. this
  40894. },
  40895. addVectors: function (e, t) {
  40896. return this.x = e.x + t.x,
  40897. this.y = e.y + t.y,
  40898. this.z = e.z + t.z,
  40899. this.w = e.w + t.w,
  40900. this
  40901. },
  40902. addScaledVector: function (e, t) {
  40903. return this.x += e.x * t,
  40904. this.y += e.y * t,
  40905. this.z += e.z * t,
  40906. this.w += e.w * t,
  40907. this
  40908. },
  40909. sub: function (e, t) {
  40910. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40911. this.subVectors(e, t)) : (this.x -= e.x,
  40912. this.y -= e.y,
  40913. this.z -= e.z,
  40914. this.w -= e.w,
  40915. this)
  40916. },
  40917. subScalar: function (e) {
  40918. return this.x -= e,
  40919. this.y -= e,
  40920. this.z -= e,
  40921. this.w -= e,
  40922. this
  40923. },
  40924. subVectors: function (e, t) {
  40925. return this.x = e.x - t.x,
  40926. this.y = e.y - t.y,
  40927. this.z = e.z - t.z,
  40928. this.w = e.w - t.w,
  40929. this
  40930. },
  40931. multiplyScalar: function (e) {
  40932. return isFinite(e) ? (this.x *= e,
  40933. this.y *= e,
  40934. this.z *= e,
  40935. this.w *= e) : (this.x = 0,
  40936. this.y = 0,
  40937. this.z = 0,
  40938. this.w = 0),
  40939. this
  40940. },
  40941. applyMatrix4: function (e) {
  40942. var t = this.x
  40943. , i = this.y
  40944. , n = this.z
  40945. , r = this.w
  40946. , o = e.elements;
  40947. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40948. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40949. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40950. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40951. this
  40952. },
  40953. divideScalar: function (e) {
  40954. return this.multiplyScalar(1 / e)
  40955. },
  40956. setAxisAngleFromQuaternion: function (e) {
  40957. this.w = 2 * Math.acos(e.w);
  40958. var t = Math.sqrt(1 - e.w * e.w);
  40959. return t < 1e-4 ? (this.x = 1,
  40960. this.y = 0,
  40961. this.z = 0) : (this.x = e.x / t,
  40962. this.y = e.y / t,
  40963. this.z = e.z / t),
  40964. this
  40965. },
  40966. setAxisAngleFromRotationMatrix: function (e) {
  40967. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40968. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40969. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40970. return this.set(1, 0, 0, 0),
  40971. this;
  40972. t = Math.PI;
  40973. var v = (l + 1) / 2
  40974. , A = (d + 1) / 2
  40975. , y = (m + 1) / 2
  40976. , C = (c + u) / 4
  40977. , I = (h + f) / 4
  40978. , E = (p + g) / 4;
  40979. return v > A && v > y ? v < o ? (i = 0,
  40980. n = .707106781,
  40981. r = .707106781) : (i = Math.sqrt(v),
  40982. n = C / i,
  40983. r = I / i) : A > y ? A < o ? (i = .707106781,
  40984. n = 0,
  40985. r = .707106781) : (n = Math.sqrt(A),
  40986. i = C / n,
  40987. r = E / n) : y < o ? (i = .707106781,
  40988. n = .707106781,
  40989. r = 0) : (r = Math.sqrt(y),
  40990. i = I / r,
  40991. n = E / r),
  40992. this.set(i, n, r, t),
  40993. this
  40994. }
  40995. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40996. return Math.abs(b) < .001 && (b = 1),
  40997. this.x = (g - p) / b,
  40998. this.y = (h - f) / b,
  40999. this.z = (u - c) / b,
  41000. this.w = Math.acos((l + d + m - 1) / 2),
  41001. this
  41002. },
  41003. min: function (e) {
  41004. return this.x = Math.min(this.x, e.x),
  41005. this.y = Math.min(this.y, e.y),
  41006. this.z = Math.min(this.z, e.z),
  41007. this.w = Math.min(this.w, e.w),
  41008. this
  41009. },
  41010. max: function (e) {
  41011. return this.x = Math.max(this.x, e.x),
  41012. this.y = Math.max(this.y, e.y),
  41013. this.z = Math.max(this.z, e.z),
  41014. this.w = Math.max(this.w, e.w),
  41015. this
  41016. },
  41017. clamp: function (e, t) {
  41018. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41019. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41020. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41021. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41022. this
  41023. },
  41024. clampScalar: function () {
  41025. var e, t;
  41026. return function (i, r) {
  41027. return void 0 === e && (e = new n.Vector4,
  41028. t = new n.Vector4),
  41029. e.set(i, i, i, i),
  41030. t.set(r, r, r, r),
  41031. this.clamp(e, t)
  41032. }
  41033. }(),
  41034. floor: function () {
  41035. return this.x = Math.floor(this.x),
  41036. this.y = Math.floor(this.y),
  41037. this.z = Math.floor(this.z),
  41038. this.w = Math.floor(this.w),
  41039. this
  41040. },
  41041. ceil: function () {
  41042. return this.x = Math.ceil(this.x),
  41043. this.y = Math.ceil(this.y),
  41044. this.z = Math.ceil(this.z),
  41045. this.w = Math.ceil(this.w),
  41046. this
  41047. },
  41048. round: function () {
  41049. return this.x = Math.round(this.x),
  41050. this.y = Math.round(this.y),
  41051. this.z = Math.round(this.z),
  41052. this.w = Math.round(this.w),
  41053. this
  41054. },
  41055. roundToZero: function () {
  41056. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41057. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41058. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41059. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41060. this
  41061. },
  41062. negate: function () {
  41063. return this.x = -this.x,
  41064. this.y = -this.y,
  41065. this.z = -this.z,
  41066. this.w = -this.w,
  41067. this
  41068. },
  41069. dot: function (e) {
  41070. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41071. },
  41072. lengthSq: function () {
  41073. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41074. },
  41075. length: function () {
  41076. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41077. },
  41078. lengthManhattan: function () {
  41079. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41080. },
  41081. normalize: function () {
  41082. return this.divideScalar(this.length())
  41083. },
  41084. setLength: function (e) {
  41085. return this.multiplyScalar(e / this.length())
  41086. },
  41087. lerp: function (e, t) {
  41088. return this.x += (e.x - this.x) * t,
  41089. this.y += (e.y - this.y) * t,
  41090. this.z += (e.z - this.z) * t,
  41091. this.w += (e.w - this.w) * t,
  41092. this
  41093. },
  41094. lerpVectors: function (e, t, i) {
  41095. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41096. this
  41097. },
  41098. equals: function (e) {
  41099. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41100. },
  41101. fromArray: function (e, t) {
  41102. return void 0 === t && (t = 0),
  41103. this.x = e[t],
  41104. this.y = e[t + 1],
  41105. this.z = e[t + 2],
  41106. this.w = e[t + 3],
  41107. this
  41108. },
  41109. toArray: function (e, t) {
  41110. return void 0 === e && (e = []),
  41111. void 0 === t && (t = 0),
  41112. e[t] = this.x,
  41113. e[t + 1] = this.y,
  41114. e[t + 2] = this.z,
  41115. e[t + 3] = this.w,
  41116. e
  41117. },
  41118. fromAttribute: function (e, t, i) {
  41119. return void 0 === i && (i = 0),
  41120. t = t * e.itemSize + i,
  41121. this.x = e.array[t],
  41122. this.y = e.array[t + 1],
  41123. this.z = e.array[t + 2],
  41124. this.w = e.array[t + 3],
  41125. this
  41126. }
  41127. },
  41128. n.Euler = function (e, t, i, r) {
  41129. this._x = e || 0,
  41130. this._y = t || 0,
  41131. this._z = i || 0,
  41132. this._order = r || n.Euler.DefaultOrder
  41133. }
  41134. ,
  41135. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41136. n.Euler.DefaultOrder = "XYZ",
  41137. n.Euler.prototype = {
  41138. constructor: n.Euler,
  41139. get x() {
  41140. return this._x
  41141. },
  41142. set x(e) {
  41143. this._x = e,
  41144. this.onChangeCallback()
  41145. },
  41146. get y() {
  41147. return this._y
  41148. },
  41149. set y(e) {
  41150. this._y = e,
  41151. this.onChangeCallback()
  41152. },
  41153. get z() {
  41154. return this._z
  41155. },
  41156. set z(e) {
  41157. this._z = e,
  41158. this.onChangeCallback()
  41159. },
  41160. get order() {
  41161. return this._order
  41162. },
  41163. set order(e) {
  41164. this._order = e,
  41165. this.onChangeCallback()
  41166. },
  41167. set: function (e, t, i, n) {
  41168. return this._x = e,
  41169. this._y = t,
  41170. this._z = i,
  41171. this._order = n || this._order,
  41172. this.onChangeCallback(),
  41173. this
  41174. },
  41175. clone: function () {
  41176. return new this.constructor(this._x, this._y, this._z, this._order)
  41177. },
  41178. copy: function (e) {
  41179. return this._x = e._x,
  41180. this._y = e._y,
  41181. this._z = e._z,
  41182. this._order = e._order,
  41183. this.onChangeCallback(),
  41184. this
  41185. },
  41186. setFromRotationMatrix: function (e, t, i) {
  41187. var r = n.Math.clamp
  41188. , o = e.elements
  41189. , a = o[0]
  41190. , s = o[4]
  41191. , l = o[8]
  41192. , c = o[1]
  41193. , h = o[5]
  41194. , u = o[9]
  41195. , d = o[2]
  41196. , p = o[6]
  41197. , f = o[10];
  41198. return t = t || this._order,
  41199. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41200. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41201. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41202. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41203. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41204. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41205. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41206. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41207. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41208. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41209. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41210. this._z = Math.atan2(c, a)) : (this._x = 0,
  41211. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41212. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41213. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41214. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41215. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41216. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41217. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41218. this._order = t,
  41219. i !== !1 && this.onChangeCallback(),
  41220. this
  41221. },
  41222. setFromQuaternion: function () {
  41223. var e;
  41224. return function (t, i, r) {
  41225. return void 0 === e && (e = new n.Matrix4),
  41226. e.makeRotationFromQuaternion(t),
  41227. this.setFromRotationMatrix(e, i, r),
  41228. this
  41229. }
  41230. }(),
  41231. setFromVector3: function (e, t) {
  41232. return this.set(e.x, e.y, e.z, t || this._order)
  41233. },
  41234. reorder: function () {
  41235. var e = new n.Quaternion;
  41236. return function (t) {
  41237. e.setFromEuler(this),
  41238. this.setFromQuaternion(e, t)
  41239. }
  41240. }(),
  41241. equals: function (e) {
  41242. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41243. },
  41244. fromArray: function (e) {
  41245. return this._x = e[0],
  41246. this._y = e[1],
  41247. this._z = e[2],
  41248. void 0 !== e[3] && (this._order = e[3]),
  41249. this.onChangeCallback(),
  41250. this
  41251. },
  41252. toArray: function (e, t) {
  41253. return void 0 === e && (e = []),
  41254. void 0 === t && (t = 0),
  41255. e[t] = this._x,
  41256. e[t + 1] = this._y,
  41257. e[t + 2] = this._z,
  41258. e[t + 3] = this._order,
  41259. e
  41260. },
  41261. toVector3: function (e) {
  41262. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z)
  41263. },
  41264. onChange: function (e) {
  41265. return this.onChangeCallback = e,
  41266. this
  41267. },
  41268. onChangeCallback: function () { }
  41269. },
  41270. n.Line3 = function (e, t) {
  41271. this.start = void 0 !== e ? e : new n.Vector3,
  41272. this.end = void 0 !== t ? t : new n.Vector3
  41273. }
  41274. ,
  41275. n.Line3.prototype = {
  41276. constructor: n.Line3,
  41277. set: function (e, t) {
  41278. return this.start.copy(e),
  41279. this.end.copy(t),
  41280. this
  41281. },
  41282. clone: function () {
  41283. return (new this.constructor).copy(this)
  41284. },
  41285. copy: function (e) {
  41286. return this.start.copy(e.start),
  41287. this.end.copy(e.end),
  41288. this
  41289. },
  41290. center: function (e) {
  41291. var t = e || new n.Vector3;
  41292. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41293. },
  41294. delta: function (e) {
  41295. var t = e || new n.Vector3;
  41296. return t.subVectors(this.end, this.start)
  41297. },
  41298. distanceSq: function () {
  41299. return this.start.distanceToSquared(this.end)
  41300. },
  41301. distance: function () {
  41302. return this.start.distanceTo(this.end)
  41303. },
  41304. at: function (e, t) {
  41305. var i = t || new n.Vector3;
  41306. return this.delta(i).multiplyScalar(e).add(this.start)
  41307. },
  41308. closestPointToPointParameter: function () {
  41309. var e = new n.Vector3
  41310. , t = new n.Vector3;
  41311. return function (i, r) {
  41312. e.subVectors(i, this.start),
  41313. t.subVectors(this.end, this.start);
  41314. var o = t.dot(t)
  41315. , a = t.dot(e)
  41316. , s = a / o;
  41317. return r && (s = n.Math.clamp(s, 0, 1)),
  41318. s
  41319. }
  41320. }(),
  41321. closestPointToPoint: function (e, t, i) {
  41322. var r = this.closestPointToPointParameter(e, t)
  41323. , o = i || new n.Vector3;
  41324. return this.delta(o).multiplyScalar(r).add(this.start)
  41325. },
  41326. applyMatrix4: function (e) {
  41327. return this.start.applyMatrix4(e),
  41328. this.end.applyMatrix4(e),
  41329. this
  41330. },
  41331. equals: function (e) {
  41332. return e.start.equals(this.start) && e.end.equals(this.end)
  41333. }
  41334. },
  41335. n.Box2 = function (e, t) {
  41336. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0)),
  41337. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))
  41338. }
  41339. ,
  41340. n.Box2.prototype = {
  41341. constructor: n.Box2,
  41342. set: function (e, t) {
  41343. return this.min.copy(e),
  41344. this.max.copy(t),
  41345. this
  41346. },
  41347. setFromPoints: function (e) {
  41348. this.makeEmpty();
  41349. for (var t = 0, i = e.length; t < i; t++)
  41350. this.expandByPoint(e[t]);
  41351. return this
  41352. },
  41353. setFromCenterAndSize: function () {
  41354. var e = new n.Vector2;
  41355. return function (t, i) {
  41356. var n = e.copy(i).multiplyScalar(.5);
  41357. return this.min.copy(t).sub(n),
  41358. this.max.copy(t).add(n),
  41359. this
  41360. }
  41361. }(),
  41362. clone: function () {
  41363. return (new this.constructor).copy(this)
  41364. },
  41365. copy: function (e) {
  41366. return this.min.copy(e.min),
  41367. this.max.copy(e.max),
  41368. this
  41369. },
  41370. makeEmpty: function () {
  41371. return this.min.x = this.min.y = +(1 / 0),
  41372. this.max.x = this.max.y = -(1 / 0),
  41373. this
  41374. },
  41375. isEmpty: function () {
  41376. return this.max.x < this.min.x || this.max.y < this.min.y
  41377. },
  41378. center: function (e) {
  41379. var t = e || new n.Vector2;
  41380. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41381. },
  41382. size: function (e) {
  41383. var t = e || new n.Vector2;
  41384. return t.subVectors(this.max, this.min)
  41385. },
  41386. expandByPoint: function (e) {
  41387. return this.min.min(e),
  41388. this.max.max(e),
  41389. this
  41390. },
  41391. expandByVector: function (e) {
  41392. return this.min.sub(e),
  41393. this.max.add(e),
  41394. this
  41395. },
  41396. expandByScalar: function (e) {
  41397. return this.min.addScalar(-e),
  41398. this.max.addScalar(e),
  41399. this
  41400. },
  41401. containsPoint: function (e) {
  41402. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41403. },
  41404. containsBox: function (e) {
  41405. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41406. },
  41407. getParameter: function (e, t) {
  41408. var i = t || new n.Vector2;
  41409. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41410. },
  41411. intersectsBox: function (e) {
  41412. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41413. },
  41414. clampPoint: function (e, t) {
  41415. var i = t || new n.Vector2;
  41416. return i.copy(e).clamp(this.min, this.max)
  41417. },
  41418. distanceToPoint: function () {
  41419. var e = new n.Vector2;
  41420. return function (t) {
  41421. var i = e.copy(t).clamp(this.min, this.max);
  41422. return i.sub(t).length()
  41423. }
  41424. }(),
  41425. intersect: function (e) {
  41426. return this.min.max(e.min),
  41427. this.max.min(e.max),
  41428. this
  41429. },
  41430. union: function (e) {
  41431. return this.min.min(e.min),
  41432. this.max.max(e.max),
  41433. this
  41434. },
  41435. translate: function (e) {
  41436. return this.min.add(e),
  41437. this.max.add(e),
  41438. this
  41439. },
  41440. equals: function (e) {
  41441. return e.min.equals(this.min) && e.max.equals(this.max)
  41442. }
  41443. },
  41444. n.Box3 = function (e, t) {
  41445. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0)),
  41446. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))
  41447. }
  41448. ,
  41449. n.Box3.prototype = {
  41450. constructor: n.Box3,
  41451. set: function (e, t) {
  41452. return this.min.copy(e),
  41453. this.max.copy(t),
  41454. this
  41455. },
  41456. setFromArray: function (e) {
  41457. this.makeEmpty();
  41458. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41459. var c = e[s]
  41460. , h = e[s + 1]
  41461. , u = e[s + 2];
  41462. c < t && (t = c),
  41463. h < i && (i = h),
  41464. u < n && (n = u),
  41465. c > r && (r = c),
  41466. h > o && (o = h),
  41467. u > a && (a = u)
  41468. }
  41469. this.min.set(t, i, n),
  41470. this.max.set(r, o, a)
  41471. },
  41472. setFromPoints: function (e) {
  41473. this.makeEmpty();
  41474. for (var t = 0, i = e.length; t < i; t++)
  41475. this.expandByPoint(e[t]);
  41476. return this
  41477. },
  41478. setFromCenterAndSize: function () {
  41479. var e = new n.Vector3;
  41480. return function (t, i) {
  41481. var n = e.copy(i).multiplyScalar(.5);
  41482. return this.min.copy(t).sub(n),
  41483. this.max.copy(t).add(n),
  41484. this
  41485. }
  41486. }(),
  41487. setFromObject: function () {
  41488. var e;
  41489. return function (t) {
  41490. void 0 === e && (e = new n.Box3);
  41491. var i = this;
  41492. return this.makeEmpty(),
  41493. t.updateMatrixWorld(!0),
  41494. t.traverse(function (t) {
  41495. var n = t.geometry;
  41496. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41497. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41498. e.applyMatrix4(t.matrixWorld),
  41499. i.union(e)))
  41500. }),
  41501. this
  41502. }
  41503. }(),
  41504. clone: function () {
  41505. return (new this.constructor).copy(this)
  41506. },
  41507. copy: function (e) {
  41508. return this.min.copy(e.min),
  41509. this.max.copy(e.max),
  41510. this
  41511. },
  41512. makeEmpty: function () {
  41513. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41514. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41515. this
  41516. },
  41517. isEmpty: function () {
  41518. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41519. },
  41520. center: function (e) {
  41521. var t = e || new n.Vector3;
  41522. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41523. },
  41524. size: function (e) {
  41525. var t = e || new n.Vector3;
  41526. return t.subVectors(this.max, this.min)
  41527. },
  41528. expandByPoint: function (e) {
  41529. return this.min.min(e),
  41530. this.max.max(e),
  41531. this
  41532. },
  41533. expandByVector: function (e) {
  41534. return this.min.sub(e),
  41535. this.max.add(e),
  41536. this
  41537. },
  41538. expandByScalar: function (e) {
  41539. return this.min.addScalar(-e),
  41540. this.max.addScalar(e),
  41541. this
  41542. },
  41543. containsPoint: function (e) {
  41544. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41545. },
  41546. containsBox: function (e) {
  41547. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41548. },
  41549. getParameter: function (e, t) {
  41550. var i = t || new n.Vector3;
  41551. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41552. },
  41553. intersectsBox: function (e) {
  41554. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41555. },
  41556. intersectsSphere: function () {
  41557. var e;
  41558. return function (t) {
  41559. return void 0 === e && (e = new n.Vector3),
  41560. this.clampPoint(t.center, e),
  41561. e.distanceToSquared(t.center) <= t.radius * t.radius
  41562. }
  41563. }(),
  41564. intersectsPlane: function (e) {
  41565. var t, i;
  41566. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41567. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41568. i = e.normal.x * this.min.x),
  41569. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41570. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41571. i += e.normal.y * this.min.y),
  41572. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41573. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41574. i += e.normal.z * this.min.z),
  41575. t <= e.constant && i >= e.constant
  41576. },
  41577. clampPoint: function (e, t) {
  41578. var i = t || new n.Vector3;
  41579. return i.copy(e).clamp(this.min, this.max)
  41580. },
  41581. distanceToPoint: function () {
  41582. var e = new n.Vector3;
  41583. return function (t) {
  41584. var i = e.copy(t).clamp(this.min, this.max);
  41585. return i.sub(t).length()
  41586. }
  41587. }(),
  41588. getBoundingSphere: function () {
  41589. var e = new n.Vector3;
  41590. return function (t) {
  41591. var i = t || new n.Sphere;
  41592. return i.center = this.center(),
  41593. i.radius = .5 * this.size(e).length(),
  41594. i
  41595. }
  41596. }(),
  41597. intersect: function (e) {
  41598. return this.min.max(e.min),
  41599. this.max.min(e.max),
  41600. this
  41601. },
  41602. union: function (e) {
  41603. return this.min.min(e.min),
  41604. this.max.max(e.max),
  41605. this
  41606. },
  41607. applyMatrix4: function () {
  41608. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41609. return function (t) {
  41610. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41611. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41612. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41613. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41614. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41615. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41616. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41617. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41618. this.makeEmpty(),
  41619. this.setFromPoints(e),
  41620. this
  41621. }
  41622. }(),
  41623. translate: function (e) {
  41624. return this.min.add(e),
  41625. this.max.add(e),
  41626. this
  41627. },
  41628. equals: function (e) {
  41629. return e.min.equals(this.min) && e.max.equals(this.max)
  41630. }
  41631. },
  41632. n.Matrix3 = function () {
  41633. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41634. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41635. }
  41636. ,
  41637. n.Matrix3.prototype = {
  41638. constructor: n.Matrix3,
  41639. set: function (e, t, i, n, r, o, a, s, l) {
  41640. var c = this.elements;
  41641. return c[0] = e,
  41642. c[1] = n,
  41643. c[2] = a,
  41644. c[3] = t,
  41645. c[4] = r,
  41646. c[5] = s,
  41647. c[6] = i,
  41648. c[7] = o,
  41649. c[8] = l,
  41650. this
  41651. },
  41652. identity: function () {
  41653. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41654. this
  41655. },
  41656. clone: function () {
  41657. return (new this.constructor).fromArray(this.elements)
  41658. },
  41659. copy: function (e) {
  41660. var t = e.elements;
  41661. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41662. this
  41663. },
  41664. setFromMatrix4: function (e) {
  41665. var t = e.elements;
  41666. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41667. this
  41668. },
  41669. applyToVector3Array: function () {
  41670. var e;
  41671. return function (t, i, r) {
  41672. void 0 === e && (e = new n.Vector3),
  41673. void 0 === i && (i = 0),
  41674. void 0 === r && (r = t.length);
  41675. for (var o = 0, a = i; o < r; o += 3,
  41676. a += 3)
  41677. e.fromArray(t, a),
  41678. e.applyMatrix3(this),
  41679. e.toArray(t, a);
  41680. return t
  41681. }
  41682. }(),
  41683. applyToBuffer: function () {
  41684. var e;
  41685. return function (t, i, r) {
  41686. void 0 === e && (e = new n.Vector3),
  41687. void 0 === i && (i = 0),
  41688. void 0 === r && (r = t.length / t.itemSize);
  41689. for (var o = 0, a = i; o < r; o++,
  41690. a++)
  41691. e.x = t.getX(a),
  41692. e.y = t.getY(a),
  41693. e.z = t.getZ(a),
  41694. e.applyMatrix3(this),
  41695. t.setXYZ(e.x, e.y, e.z);
  41696. return t
  41697. }
  41698. }(),
  41699. multiplyScalar: function (e) {
  41700. var t = this.elements;
  41701. return t[0] *= e,
  41702. t[3] *= e,
  41703. t[6] *= e,
  41704. t[1] *= e,
  41705. t[4] *= e,
  41706. t[7] *= e,
  41707. t[2] *= e,
  41708. t[5] *= e,
  41709. t[8] *= e,
  41710. this
  41711. },
  41712. determinant: function () {
  41713. var e = this.elements
  41714. , t = e[0]
  41715. , i = e[1]
  41716. , n = e[2]
  41717. , r = e[3]
  41718. , o = e[4]
  41719. , a = e[5]
  41720. , s = e[6]
  41721. , l = e[7]
  41722. , c = e[8];
  41723. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41724. },
  41725. getInverse: function (e, t) {
  41726. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41727. var i = e.elements
  41728. , r = this.elements
  41729. , o = i[0]
  41730. , a = i[1]
  41731. , s = i[2]
  41732. , l = i[3]
  41733. , c = i[4]
  41734. , h = i[5]
  41735. , u = i[6]
  41736. , d = i[7]
  41737. , p = i[8]
  41738. , f = p * c - h * d
  41739. , g = h * u - p * l
  41740. , m = d * l - c * u
  41741. , v = o * f + a * g + s * m;
  41742. if (0 === v) {
  41743. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41744. if (t)
  41745. throw new Error(A);
  41746. return console.warn(A),
  41747. this.identity()
  41748. }
  41749. return r[0] = f,
  41750. r[1] = s * d - p * a,
  41751. r[2] = h * a - s * c,
  41752. r[3] = g,
  41753. r[4] = p * o - s * u,
  41754. r[5] = s * l - h * o,
  41755. r[6] = m,
  41756. r[7] = a * u - d * o,
  41757. r[8] = c * o - a * l,
  41758. this.multiplyScalar(1 / v)
  41759. },
  41760. transpose: function () {
  41761. var e, t = this.elements;
  41762. return e = t[1],
  41763. t[1] = t[3],
  41764. t[3] = e,
  41765. e = t[2],
  41766. t[2] = t[6],
  41767. t[6] = e,
  41768. e = t[5],
  41769. t[5] = t[7],
  41770. t[7] = e,
  41771. this
  41772. },
  41773. flattenToArrayOffset: function (e, t) {
  41774. var i = this.elements;
  41775. return e[t] = i[0],
  41776. e[t + 1] = i[1],
  41777. e[t + 2] = i[2],
  41778. e[t + 3] = i[3],
  41779. e[t + 4] = i[4],
  41780. e[t + 5] = i[5],
  41781. e[t + 6] = i[6],
  41782. e[t + 7] = i[7],
  41783. e[t + 8] = i[8],
  41784. e
  41785. },
  41786. getNormalMatrix: function (e) {
  41787. return this.setFromMatrix4(e).getInverse(this).transpose()
  41788. },
  41789. transposeIntoArray: function (e) {
  41790. var t = this.elements;
  41791. return e[0] = t[0],
  41792. e[1] = t[3],
  41793. e[2] = t[6],
  41794. e[3] = t[1],
  41795. e[4] = t[4],
  41796. e[5] = t[7],
  41797. e[6] = t[2],
  41798. e[7] = t[5],
  41799. e[8] = t[8],
  41800. this
  41801. },
  41802. fromArray: function (e) {
  41803. return this.elements.set(e),
  41804. this
  41805. },
  41806. toArray: function () {
  41807. var e = this.elements;
  41808. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41809. }
  41810. },
  41811. n.Matrix4 = function () {
  41812. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41813. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41814. }
  41815. ,
  41816. n.Matrix4.prototype = {
  41817. constructor: n.Matrix4,
  41818. set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41819. var m = this.elements;
  41820. return m[0] = e,
  41821. m[4] = t,
  41822. m[8] = i,
  41823. m[12] = n,
  41824. m[1] = r,
  41825. m[5] = o,
  41826. m[9] = a,
  41827. m[13] = s,
  41828. m[2] = l,
  41829. m[6] = c,
  41830. m[10] = h,
  41831. m[14] = u,
  41832. m[3] = d,
  41833. m[7] = p,
  41834. m[11] = f,
  41835. m[15] = g,
  41836. this
  41837. },
  41838. identity: function () {
  41839. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41840. this
  41841. },
  41842. clone: function () {
  41843. return (new n.Matrix4).fromArray(this.elements)
  41844. },
  41845. copy: function (e) {
  41846. return this.elements.set(e.elements),
  41847. this
  41848. },
  41849. copyPosition: function (e) {
  41850. var t = this.elements
  41851. , i = e.elements;
  41852. return t[12] = i[12],
  41853. t[13] = i[13],
  41854. t[14] = i[14],
  41855. this
  41856. },
  41857. extractBasis: function (e, t, i) {
  41858. return e.setFromMatrixColumn(this, 0),
  41859. t.setFromMatrixColumn(this, 1),
  41860. i.setFromMatrixColumn(this, 2),
  41861. this
  41862. },
  41863. makeBasis: function (e, t, i) {
  41864. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41865. this
  41866. },
  41867. extractRotation: function () {
  41868. var e;
  41869. return function (t) {
  41870. void 0 === e && (e = new n.Vector3);
  41871. var i = this.elements
  41872. , r = t.elements
  41873. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41874. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41875. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41876. return i[0] = r[0] * o,
  41877. i[1] = r[1] * o,
  41878. i[2] = r[2] * o,
  41879. i[4] = r[4] * a,
  41880. i[5] = r[5] * a,
  41881. i[6] = r[6] * a,
  41882. i[8] = r[8] * s,
  41883. i[9] = r[9] * s,
  41884. i[10] = r[10] * s,
  41885. this
  41886. }
  41887. }(),
  41888. makeRotationFromEuler: function (e) {
  41889. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41890. var t = this.elements
  41891. , i = e.x
  41892. , r = e.y
  41893. , o = e.z
  41894. , a = Math.cos(i)
  41895. , s = Math.sin(i)
  41896. , l = Math.cos(r)
  41897. , c = Math.sin(r)
  41898. , h = Math.cos(o)
  41899. , u = Math.sin(o);
  41900. if ("XYZ" === e.order) {
  41901. var d = a * h
  41902. , p = a * u
  41903. , f = s * h
  41904. , g = s * u;
  41905. t[0] = l * h,
  41906. t[4] = -l * u,
  41907. t[8] = c,
  41908. t[1] = p + f * c,
  41909. t[5] = d - g * c,
  41910. t[9] = -s * l,
  41911. t[2] = g - d * c,
  41912. t[6] = f + p * c,
  41913. t[10] = a * l
  41914. } else if ("YXZ" === e.order) {
  41915. var m = l * h
  41916. , v = l * u
  41917. , A = c * h
  41918. , y = c * u;
  41919. t[0] = m + y * s,
  41920. t[4] = A * s - v,
  41921. t[8] = a * c,
  41922. t[1] = a * u,
  41923. t[5] = a * h,
  41924. t[9] = -s,
  41925. t[2] = v * s - A,
  41926. t[6] = y + m * s,
  41927. t[10] = a * l
  41928. } else if ("ZXY" === e.order) {
  41929. var m = l * h
  41930. , v = l * u
  41931. , A = c * h
  41932. , y = c * u;
  41933. t[0] = m - y * s,
  41934. t[4] = -a * u,
  41935. t[8] = A + v * s,
  41936. t[1] = v + A * s,
  41937. t[5] = a * h,
  41938. t[9] = y - m * s,
  41939. t[2] = -a * c,
  41940. t[6] = s,
  41941. t[10] = a * l
  41942. } else if ("ZYX" === e.order) {
  41943. var d = a * h
  41944. , p = a * u
  41945. , f = s * h
  41946. , g = s * u;
  41947. t[0] = l * h,
  41948. t[4] = f * c - p,
  41949. t[8] = d * c + g,
  41950. t[1] = l * u,
  41951. t[5] = g * c + d,
  41952. t[9] = p * c - f,
  41953. t[2] = -c,
  41954. t[6] = s * l,
  41955. t[10] = a * l
  41956. } else if ("YZX" === e.order) {
  41957. var C = a * l
  41958. , I = a * c
  41959. , E = s * l
  41960. , b = s * c;
  41961. t[0] = l * h,
  41962. t[4] = b - C * u,
  41963. t[8] = E * u + I,
  41964. t[1] = u,
  41965. t[5] = a * h,
  41966. t[9] = -s * h,
  41967. t[2] = -c * h,
  41968. t[6] = I * u + E,
  41969. t[10] = C - b * u
  41970. } else if ("XZY" === e.order) {
  41971. var C = a * l
  41972. , I = a * c
  41973. , E = s * l
  41974. , b = s * c;
  41975. t[0] = l * h,
  41976. t[4] = -u,
  41977. t[8] = c * h,
  41978. t[1] = C * u + b,
  41979. t[5] = a * h,
  41980. t[9] = I * u - E,
  41981. t[2] = E * u - I,
  41982. t[6] = s * h,
  41983. t[10] = b * u + C
  41984. }
  41985. return t[3] = 0,
  41986. t[7] = 0,
  41987. t[11] = 0,
  41988. t[12] = 0,
  41989. t[13] = 0,
  41990. t[14] = 0,
  41991. t[15] = 1,
  41992. this
  41993. },
  41994. makeRotationFromQuaternion: function (e) {
  41995. var t = this.elements
  41996. , i = e.x
  41997. , n = e.y
  41998. , r = e.z
  41999. , o = e.w
  42000. , a = i + i
  42001. , s = n + n
  42002. , l = r + r
  42003. , c = i * a
  42004. , h = i * s
  42005. , u = i * l
  42006. , d = n * s
  42007. , p = n * l
  42008. , f = r * l
  42009. , g = o * a
  42010. , m = o * s
  42011. , v = o * l;
  42012. return t[0] = 1 - (d + f),
  42013. t[4] = h - v,
  42014. t[8] = u + m,
  42015. t[1] = h + v,
  42016. t[5] = 1 - (c + f),
  42017. t[9] = p - g,
  42018. t[2] = u - m,
  42019. t[6] = p + g,
  42020. t[10] = 1 - (c + d),
  42021. t[3] = 0,
  42022. t[7] = 0,
  42023. t[11] = 0,
  42024. t[12] = 0,
  42025. t[13] = 0,
  42026. t[14] = 0,
  42027. t[15] = 1,
  42028. this
  42029. },
  42030. lookAt: function () {
  42031. var e, t, i;
  42032. return function (r, o, a) {
  42033. void 0 === e && (e = new n.Vector3),
  42034. void 0 === t && (t = new n.Vector3),
  42035. void 0 === i && (i = new n.Vector3);
  42036. var s = this.elements;
  42037. return i.subVectors(r, o).normalize(),
  42038. 0 === i.lengthSq() && (i.z = 1),
  42039. e.crossVectors(a, i).normalize(),
  42040. 0 === e.lengthSq() && (i.x += 1e-4,
  42041. e.crossVectors(a, i).normalize()),
  42042. t.crossVectors(i, e),
  42043. s[0] = e.x,
  42044. s[4] = t.x,
  42045. s[8] = i.x,
  42046. s[1] = e.y,
  42047. s[5] = t.y,
  42048. s[9] = i.y,
  42049. s[2] = e.z,
  42050. s[6] = t.z,
  42051. s[10] = i.z,
  42052. this
  42053. }
  42054. }(),
  42055. multiply: function (e, t) {
  42056. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42057. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42058. },
  42059. multiplyMatrices: function (e, t) {
  42060. var i = e.elements
  42061. , n = t.elements
  42062. , r = this.elements
  42063. , o = i[0]
  42064. , a = i[4]
  42065. , s = i[8]
  42066. , l = i[12]
  42067. , c = i[1]
  42068. , h = i[5]
  42069. , u = i[9]
  42070. , d = i[13]
  42071. , p = i[2]
  42072. , f = i[6]
  42073. , g = i[10]
  42074. , m = i[14]
  42075. , v = i[3]
  42076. , A = i[7]
  42077. , y = i[11]
  42078. , C = i[15]
  42079. , I = n[0]
  42080. , E = n[4]
  42081. , b = n[8]
  42082. , w = n[12]
  42083. , _ = n[1]
  42084. , T = n[5]
  42085. , x = n[9]
  42086. , S = n[13]
  42087. , M = n[2]
  42088. , R = n[6]
  42089. , P = n[10]
  42090. , O = n[14]
  42091. , L = n[3]
  42092. , D = n[7]
  42093. , N = n[11]
  42094. , B = n[15];
  42095. return r[0] = o * I + a * _ + s * M + l * L,
  42096. r[4] = o * E + a * T + s * R + l * D,
  42097. r[8] = o * b + a * x + s * P + l * N,
  42098. r[12] = o * w + a * S + s * O + l * B,
  42099. r[1] = c * I + h * _ + u * M + d * L,
  42100. r[5] = c * E + h * T + u * R + d * D,
  42101. r[9] = c * b + h * x + u * P + d * N,
  42102. r[13] = c * w + h * S + u * O + d * B,
  42103. r[2] = p * I + f * _ + g * M + m * L,
  42104. r[6] = p * E + f * T + g * R + m * D,
  42105. r[10] = p * b + f * x + g * P + m * N,
  42106. r[14] = p * w + f * S + g * O + m * B,
  42107. r[3] = v * I + A * _ + y * M + C * L,
  42108. r[7] = v * E + A * T + y * R + C * D,
  42109. r[11] = v * b + A * x + y * P + C * N,
  42110. r[15] = v * w + A * S + y * O + C * B,
  42111. this
  42112. },
  42113. multiplyToArray: function (e, t, i) {
  42114. var n = this.elements;
  42115. return this.multiplyMatrices(e, t),
  42116. i[0] = n[0],
  42117. i[1] = n[1],
  42118. i[2] = n[2],
  42119. i[3] = n[3],
  42120. i[4] = n[4],
  42121. i[5] = n[5],
  42122. i[6] = n[6],
  42123. i[7] = n[7],
  42124. i[8] = n[8],
  42125. i[9] = n[9],
  42126. i[10] = n[10],
  42127. i[11] = n[11],
  42128. i[12] = n[12],
  42129. i[13] = n[13],
  42130. i[14] = n[14],
  42131. i[15] = n[15],
  42132. this
  42133. },
  42134. multiplyScalar: function (e) {
  42135. var t = this.elements;
  42136. return t[0] *= e,
  42137. t[4] *= e,
  42138. t[8] *= e,
  42139. t[12] *= e,
  42140. t[1] *= e,
  42141. t[5] *= e,
  42142. t[9] *= e,
  42143. t[13] *= e,
  42144. t[2] *= e,
  42145. t[6] *= e,
  42146. t[10] *= e,
  42147. t[14] *= e,
  42148. t[3] *= e,
  42149. t[7] *= e,
  42150. t[11] *= e,
  42151. t[15] *= e,
  42152. this
  42153. },
  42154. applyToVector3Array: function () {
  42155. var e;
  42156. return function (t, i, r) {
  42157. void 0 === e && (e = new n.Vector3),
  42158. void 0 === i && (i = 0),
  42159. void 0 === r && (r = t.length);
  42160. for (var o = 0, a = i; o < r; o += 3,
  42161. a += 3)
  42162. e.fromArray(t, a),
  42163. e.applyMatrix4(this),
  42164. e.toArray(t, a);
  42165. return t
  42166. }
  42167. }(),
  42168. applyToBuffer: function () {
  42169. var e;
  42170. return function (t, i, r) {
  42171. void 0 === e && (e = new n.Vector3),
  42172. void 0 === i && (i = 0),
  42173. void 0 === r && (r = t.length / t.itemSize);
  42174. for (var o = 0, a = i; o < r; o++,
  42175. a++)
  42176. e.x = t.getX(a),
  42177. e.y = t.getY(a),
  42178. e.z = t.getZ(a),
  42179. e.applyMatrix4(this),
  42180. t.setXYZ(e.x, e.y, e.z);
  42181. return t
  42182. }
  42183. }(),
  42184. determinant: function () {
  42185. var e = this.elements
  42186. , t = e[0]
  42187. , i = e[4]
  42188. , n = e[8]
  42189. , r = e[12]
  42190. , o = e[1]
  42191. , a = e[5]
  42192. , s = e[9]
  42193. , l = e[13]
  42194. , c = e[2]
  42195. , h = e[6]
  42196. , u = e[10]
  42197. , d = e[14]
  42198. , p = e[3]
  42199. , f = e[7]
  42200. , g = e[11]
  42201. , m = e[15];
  42202. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42203. },
  42204. transpose: function () {
  42205. var e, t = this.elements;
  42206. return e = t[1],
  42207. t[1] = t[4],
  42208. t[4] = e,
  42209. e = t[2],
  42210. t[2] = t[8],
  42211. t[8] = e,
  42212. e = t[6],
  42213. t[6] = t[9],
  42214. t[9] = e,
  42215. e = t[3],
  42216. t[3] = t[12],
  42217. t[12] = e,
  42218. e = t[7],
  42219. t[7] = t[13],
  42220. t[13] = e,
  42221. e = t[11],
  42222. t[11] = t[14],
  42223. t[14] = e,
  42224. this
  42225. },
  42226. flattenToArrayOffset: function (e, t) {
  42227. var i = this.elements;
  42228. return e[t] = i[0],
  42229. e[t + 1] = i[1],
  42230. e[t + 2] = i[2],
  42231. e[t + 3] = i[3],
  42232. e[t + 4] = i[4],
  42233. e[t + 5] = i[5],
  42234. e[t + 6] = i[6],
  42235. e[t + 7] = i[7],
  42236. e[t + 8] = i[8],
  42237. e[t + 9] = i[9],
  42238. e[t + 10] = i[10],
  42239. e[t + 11] = i[11],
  42240. e[t + 12] = i[12],
  42241. e[t + 13] = i[13],
  42242. e[t + 14] = i[14],
  42243. e[t + 15] = i[15],
  42244. e
  42245. },
  42246. getPosition: function () {
  42247. var e;
  42248. return function () {
  42249. return void 0 === e && (e = new n.Vector3),
  42250. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42251. e.setFromMatrixColumn(this, 3)
  42252. }
  42253. }(),
  42254. setPosition: function (e) {
  42255. var t = this.elements;
  42256. return t[12] = e.x,
  42257. t[13] = e.y,
  42258. t[14] = e.z,
  42259. this
  42260. },
  42261. getInverse: function (e, t) {
  42262. var i = this.elements
  42263. , n = e.elements
  42264. , r = n[0]
  42265. , o = n[1]
  42266. , a = n[2]
  42267. , s = n[3]
  42268. , l = n[4]
  42269. , c = n[5]
  42270. , h = n[6]
  42271. , u = n[7]
  42272. , d = n[8]
  42273. , p = n[9]
  42274. , f = n[10]
  42275. , g = n[11]
  42276. , m = n[12]
  42277. , v = n[13]
  42278. , A = n[14]
  42279. , y = n[15]
  42280. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42281. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42282. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42283. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42284. , w = r * C + o * I + a * E + s * b;
  42285. if (0 === w) {
  42286. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42287. if (t)
  42288. throw new Error(_);
  42289. return console.warn(_),
  42290. this.identity()
  42291. }
  42292. return i[0] = C,
  42293. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42294. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42295. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42296. i[4] = I,
  42297. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42298. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42299. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42300. i[8] = E,
  42301. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42302. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42303. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42304. i[12] = b,
  42305. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42306. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42307. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42308. this.multiplyScalar(1 / w)
  42309. },
  42310. scale: function (e) {
  42311. var t = this.elements
  42312. , i = e.x
  42313. , n = e.y
  42314. , r = e.z;
  42315. return t[0] *= i,
  42316. t[4] *= n,
  42317. t[8] *= r,
  42318. t[1] *= i,
  42319. t[5] *= n,
  42320. t[9] *= r,
  42321. t[2] *= i,
  42322. t[6] *= n,
  42323. t[10] *= r,
  42324. t[3] *= i,
  42325. t[7] *= n,
  42326. t[11] *= r,
  42327. this
  42328. },
  42329. getMaxScaleOnAxis: function () {
  42330. var e = this.elements
  42331. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42332. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42333. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42334. return Math.sqrt(Math.max(t, i, n))
  42335. },
  42336. makeTranslation: function (e, t, i) {
  42337. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42338. this
  42339. },
  42340. makeRotationX: function (e) {
  42341. var t = Math.cos(e)
  42342. , i = Math.sin(e);
  42343. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42344. this
  42345. },
  42346. makeRotationY: function (e) {
  42347. var t = Math.cos(e)
  42348. , i = Math.sin(e);
  42349. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42350. this
  42351. },
  42352. makeRotationZ: function (e) {
  42353. var t = Math.cos(e)
  42354. , i = Math.sin(e);
  42355. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42356. this
  42357. },
  42358. makeRotationAxis: function (e, t) {
  42359. var i = Math.cos(t)
  42360. , n = Math.sin(t)
  42361. , r = 1 - i
  42362. , o = e.x
  42363. , a = e.y
  42364. , s = e.z
  42365. , l = r * o
  42366. , c = r * a;
  42367. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42368. this
  42369. },
  42370. makeScale: function (e, t, i) {
  42371. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42372. this
  42373. },
  42374. compose: function (e, t, i) {
  42375. return this.makeRotationFromQuaternion(t),
  42376. this.scale(i),
  42377. this.setPosition(e),
  42378. this
  42379. },
  42380. decompose: function () {
  42381. var e, t;
  42382. return function (i, r, o) {
  42383. void 0 === e && (e = new n.Vector3),
  42384. void 0 === t && (t = new n.Matrix4);
  42385. var a = this.elements
  42386. , s = e.set(a[0], a[1], a[2]).length()
  42387. , l = e.set(a[4], a[5], a[6]).length()
  42388. , c = e.set(a[8], a[9], a[10]).length()
  42389. , h = this.determinant();
  42390. h < 0 && (s = -s),
  42391. i.x = a[12],
  42392. i.y = a[13],
  42393. i.z = a[14],
  42394. t.elements.set(this.elements);
  42395. var u = 1 / s
  42396. , d = 1 / l
  42397. , p = 1 / c;
  42398. return t.elements[0] *= u,
  42399. t.elements[1] *= u,
  42400. t.elements[2] *= u,
  42401. t.elements[4] *= d,
  42402. t.elements[5] *= d,
  42403. t.elements[6] *= d,
  42404. t.elements[8] *= p,
  42405. t.elements[9] *= p,
  42406. t.elements[10] *= p,
  42407. r.setFromRotationMatrix(t),
  42408. o.x = s,
  42409. o.y = l,
  42410. o.z = c,
  42411. this
  42412. }
  42413. }(),
  42414. makeFrustum: function (e, t, i, n, r, o) {
  42415. var a = this.elements
  42416. , s = 2 * r / (t - e)
  42417. , l = 2 * r / (n - i)
  42418. , c = (t + e) / (t - e)
  42419. , h = (n + i) / (n - i)
  42420. , u = -(o + r) / (o - r)
  42421. , d = -2 * o * r / (o - r);
  42422. return a[0] = s,
  42423. a[4] = 0,
  42424. a[8] = c,
  42425. a[12] = 0,
  42426. a[1] = 0,
  42427. a[5] = l,
  42428. a[9] = h,
  42429. a[13] = 0,
  42430. a[2] = 0,
  42431. a[6] = 0,
  42432. a[10] = u,
  42433. a[14] = d,
  42434. a[3] = 0,
  42435. a[7] = 0,
  42436. a[11] = -1,
  42437. a[15] = 0,
  42438. this
  42439. },
  42440. makePerspective: function (e, t, i, r) {
  42441. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42442. , a = -o
  42443. , s = a * t
  42444. , l = o * t;
  42445. return this.makeFrustum(s, l, a, o, i, r)
  42446. },
  42447. makeOrthographic: function (e, t, i, n, r, o) {
  42448. var a = this.elements
  42449. , s = 1 / (t - e)
  42450. , l = 1 / (i - n)
  42451. , c = 1 / (o - r)
  42452. , h = (t + e) * s
  42453. , u = (i + n) * l
  42454. , d = (o + r) * c;
  42455. return a[0] = 2 * s,
  42456. a[4] = 0,
  42457. a[8] = 0,
  42458. a[12] = -h,
  42459. a[1] = 0,
  42460. a[5] = 2 * l,
  42461. a[9] = 0,
  42462. a[13] = -u,
  42463. a[2] = 0,
  42464. a[6] = 0,
  42465. a[10] = -2 * c,
  42466. a[14] = -d,
  42467. a[3] = 0,
  42468. a[7] = 0,
  42469. a[11] = 0,
  42470. a[15] = 1,
  42471. this
  42472. },
  42473. equals: function (e) {
  42474. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42475. if (t[n] !== i[n])
  42476. return !1;
  42477. return !0
  42478. },
  42479. fromArray: function (e) {
  42480. return this.elements.set(e),
  42481. this
  42482. },
  42483. toArray: function () {
  42484. var e = this.elements;
  42485. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42486. }
  42487. },
  42488. n.Ray = function (e, t) {
  42489. this.origin = void 0 !== e ? e : new n.Vector3,
  42490. this.direction = void 0 !== t ? t : new n.Vector3
  42491. }
  42492. ,
  42493. n.Ray.prototype = {
  42494. constructor: n.Ray,
  42495. set: function (e, t) {
  42496. return this.origin.copy(e),
  42497. this.direction.copy(t),
  42498. this
  42499. },
  42500. clone: function () {
  42501. return (new this.constructor).copy(this)
  42502. },
  42503. copy: function (e) {
  42504. return this.origin.copy(e.origin),
  42505. this.direction.copy(e.direction),
  42506. this
  42507. },
  42508. at: function (e, t) {
  42509. var i = t || new n.Vector3;
  42510. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42511. },
  42512. lookAt: function (e) {
  42513. this.direction.copy(e).sub(this.origin).normalize()
  42514. },
  42515. recast: function () {
  42516. var e = new n.Vector3;
  42517. return function (t) {
  42518. return this.origin.copy(this.at(t, e)),
  42519. this
  42520. }
  42521. }(),
  42522. closestPointToPoint: function (e, t) {
  42523. var i = t || new n.Vector3;
  42524. i.subVectors(e, this.origin);
  42525. var r = i.dot(this.direction);
  42526. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42527. },
  42528. distanceToPoint: function (e) {
  42529. return Math.sqrt(this.distanceSqToPoint(e))
  42530. },
  42531. distanceSqToPoint: function () {
  42532. var e = new n.Vector3;
  42533. return function (t) {
  42534. var i = e.subVectors(t, this.origin).dot(this.direction);
  42535. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42536. e.distanceToSquared(t))
  42537. }
  42538. }(),
  42539. distanceSqToSegment: function () {
  42540. var e = new n.Vector3
  42541. , t = new n.Vector3
  42542. , i = new n.Vector3;
  42543. return function (n, r, o, a) {
  42544. e.copy(n).add(r).multiplyScalar(.5),
  42545. t.copy(r).sub(n).normalize(),
  42546. i.copy(this.origin).sub(e);
  42547. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42548. if (m > 0)
  42549. if (s = d * f - p,
  42550. l = d * p - f,
  42551. h = u * m,
  42552. s >= 0)
  42553. if (l >= -h)
  42554. if (l <= h) {
  42555. var v = 1 / m;
  42556. s *= v,
  42557. l *= v,
  42558. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42559. } else
  42560. l = u,
  42561. s = Math.max(0, -(d * l + p)),
  42562. c = -s * s + l * (l + 2 * f) + g;
  42563. else
  42564. l = -u,
  42565. s = Math.max(0, -(d * l + p)),
  42566. c = -s * s + l * (l + 2 * f) + g;
  42567. else
  42568. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42569. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42570. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42571. l = Math.min(Math.max(-u, -f), u),
  42572. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42573. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42574. c = -s * s + l * (l + 2 * f) + g);
  42575. else
  42576. l = d > 0 ? -u : u,
  42577. s = Math.max(0, -(d * l + p)),
  42578. c = -s * s + l * (l + 2 * f) + g;
  42579. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42580. a && a.copy(t).multiplyScalar(l).add(e),
  42581. c
  42582. }
  42583. }(),
  42584. intersectSphere: function () {
  42585. var e = new n.Vector3;
  42586. return function (t, i) {
  42587. e.subVectors(t.center, this.origin);
  42588. var n = e.dot(this.direction)
  42589. , r = e.dot(e) - n * n
  42590. , o = t.radius * t.radius;
  42591. if (r > o)
  42592. return null;
  42593. var a = Math.sqrt(o - r)
  42594. , s = n - a
  42595. , l = n + a;
  42596. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42597. }
  42598. }(),
  42599. intersectsSphere: function (e) {
  42600. return this.distanceToPoint(e.center) <= e.radius
  42601. },
  42602. distanceToPlane: function (e) {
  42603. var t = e.normal.dot(this.direction);
  42604. if (0 === t)
  42605. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42606. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42607. return i >= 0 ? i : null
  42608. },
  42609. intersectPlane: function (e, t) {
  42610. var i = this.distanceToPlane(e);
  42611. return null === i ? null : this.at(i, t)
  42612. },
  42613. intersectsPlane: function (e) {
  42614. var t = e.distanceToPoint(this.origin);
  42615. if (0 === t)
  42616. return !0;
  42617. var i = e.normal.dot(this.direction);
  42618. return i * t < 0
  42619. },
  42620. intersectBox: function (e, t) {
  42621. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42622. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42623. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42624. n = (e.min.x - u.x) * l),
  42625. c >= 0 ? (r = (e.min.y - u.y) * c,
  42626. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42627. o = (e.min.y - u.y) * c),
  42628. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42629. (o < n || n !== n) && (n = o),
  42630. h >= 0 ? (a = (e.min.z - u.z) * h,
  42631. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42632. s = (e.min.z - u.z) * h),
  42633. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42634. (s < n || n !== n) && (n = s),
  42635. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42636. },
  42637. intersectsBox: function () {
  42638. var e = new n.Vector3;
  42639. return function (t) {
  42640. return null !== this.intersectBox(t, e)
  42641. }
  42642. }(),
  42643. intersectTriangle: function () {
  42644. var e = new n.Vector3
  42645. , t = new n.Vector3
  42646. , i = new n.Vector3
  42647. , r = new n.Vector3;
  42648. return function (n, o, a, s, l) {
  42649. t.subVectors(o, n),
  42650. i.subVectors(a, n),
  42651. r.crossVectors(t, i);
  42652. var c, h = this.direction.dot(r);
  42653. if (h > 0) {
  42654. if (s)
  42655. return null;
  42656. c = 1
  42657. } else {
  42658. if (!(h < 0))
  42659. return null;
  42660. c = -1,
  42661. h = -h
  42662. }
  42663. e.subVectors(this.origin, n);
  42664. var u = c * this.direction.dot(i.crossVectors(e, i));
  42665. if (u < 0)
  42666. return null;
  42667. var d = c * this.direction.dot(t.cross(e));
  42668. if (d < 0)
  42669. return null;
  42670. if (u + d > h)
  42671. return null;
  42672. var p = -c * e.dot(r);
  42673. return p < 0 ? null : this.at(p / h, l)
  42674. }
  42675. }(),
  42676. applyMatrix4: function (e) {
  42677. return this.direction.add(this.origin).applyMatrix4(e),
  42678. this.origin.applyMatrix4(e),
  42679. this.direction.sub(this.origin),
  42680. this.direction.normalize(),
  42681. this
  42682. },
  42683. equals: function (e) {
  42684. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42685. }
  42686. },
  42687. n.Sphere = function (e, t) {
  42688. this.center = void 0 !== e ? e : new n.Vector3,
  42689. this.radius = void 0 !== t ? t : 0
  42690. }
  42691. ,
  42692. n.Sphere.prototype = {
  42693. constructor: n.Sphere,
  42694. set: function (e, t) {
  42695. return this.center.copy(e),
  42696. this.radius = t,
  42697. this
  42698. },
  42699. setFromPoints: function () {
  42700. var e = new n.Box3;
  42701. return function (t, i) {
  42702. var n = this.center;
  42703. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42704. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42705. r = Math.max(r, n.distanceToSquared(t[o]));
  42706. return this.radius = Math.sqrt(r),
  42707. this
  42708. }
  42709. }(),
  42710. clone: function () {
  42711. return (new this.constructor).copy(this)
  42712. },
  42713. copy: function (e) {
  42714. return this.center.copy(e.center),
  42715. this.radius = e.radius,
  42716. this
  42717. },
  42718. empty: function () {
  42719. return this.radius <= 0
  42720. },
  42721. containsPoint: function (e) {
  42722. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42723. },
  42724. distanceToPoint: function (e) {
  42725. return e.distanceTo(this.center) - this.radius
  42726. },
  42727. intersectsSphere: function (e) {
  42728. var t = this.radius + e.radius;
  42729. return e.center.distanceToSquared(this.center) <= t * t
  42730. },
  42731. intersectsBox: function (e) {
  42732. return e.intersectsSphere(this)
  42733. },
  42734. intersectsPlane: function (e) {
  42735. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42736. },
  42737. clampPoint: function (e, t) {
  42738. var i = this.center.distanceToSquared(e)
  42739. , r = t || new n.Vector3;
  42740. return r.copy(e),
  42741. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42742. r.multiplyScalar(this.radius).add(this.center)),
  42743. r
  42744. },
  42745. getBoundingBox: function (e) {
  42746. var t = e || new n.Box3;
  42747. return t.set(this.center, this.center),
  42748. t.expandByScalar(this.radius),
  42749. t
  42750. },
  42751. applyMatrix4: function (e) {
  42752. return this.center.applyMatrix4(e),
  42753. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42754. this
  42755. },
  42756. translate: function (e) {
  42757. return this.center.add(e),
  42758. this
  42759. },
  42760. equals: function (e) {
  42761. return e.center.equals(this.center) && e.radius === this.radius
  42762. }
  42763. },
  42764. n.Frustum = function (e, t, i, r, o, a) {
  42765. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42766. }
  42767. ,
  42768. n.Frustum.prototype = {
  42769. constructor: n.Frustum,
  42770. set: function (e, t, i, n, r, o) {
  42771. var a = this.planes;
  42772. return a[0].copy(e),
  42773. a[1].copy(t),
  42774. a[2].copy(i),
  42775. a[3].copy(n),
  42776. a[4].copy(r),
  42777. a[5].copy(o),
  42778. this
  42779. },
  42780. clone: function () {
  42781. return (new this.constructor).copy(this)
  42782. },
  42783. copy: function (e) {
  42784. for (var t = this.planes, i = 0; i < 6; i++)
  42785. t[i].copy(e.planes[i]);
  42786. return this
  42787. },
  42788. setFromMatrix: function (e) {
  42789. var t = this.planes
  42790. , i = e.elements
  42791. , n = i[0]
  42792. , r = i[1]
  42793. , o = i[2]
  42794. , a = i[3]
  42795. , s = i[4]
  42796. , l = i[5]
  42797. , c = i[6]
  42798. , h = i[7]
  42799. , u = i[8]
  42800. , d = i[9]
  42801. , p = i[10]
  42802. , f = i[11]
  42803. , g = i[12]
  42804. , m = i[13]
  42805. , v = i[14]
  42806. , A = i[15];
  42807. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42808. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42809. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42810. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42811. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42812. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42813. this
  42814. },
  42815. intersectsObject: function () {
  42816. var e = new n.Sphere;
  42817. return function (t) {
  42818. var i = t.geometry;
  42819. return null === i.boundingSphere && i.computeBoundingSphere(),
  42820. e.copy(i.boundingSphere),
  42821. e.applyMatrix4(t.matrixWorld),
  42822. this.intersectsSphere(e)
  42823. }
  42824. }(),
  42825. intersectsSphere: function (e) {
  42826. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42827. var o = t[r].distanceToPoint(i);
  42828. if (o < n)
  42829. return !1
  42830. }
  42831. return !0
  42832. },
  42833. intersectsBox: function () {
  42834. var e = new n.Vector3
  42835. , t = new n.Vector3;
  42836. return function (i) {
  42837. for (var n = this.planes, r = 0; r < 6; r++) {
  42838. var o = n[r];
  42839. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42840. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42841. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42842. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42843. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42844. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42845. var a = o.distanceToPoint(e)
  42846. , s = o.distanceToPoint(t);
  42847. if (a < 0 && s < 0)
  42848. return !1
  42849. }
  42850. return !0
  42851. }
  42852. }(),
  42853. containsPoint: function (e) {
  42854. for (var t = this.planes, i = 0; i < 6; i++)
  42855. if (t[i].distanceToPoint(e) < 0)
  42856. return !1;
  42857. return !0
  42858. }
  42859. },
  42860. n.Plane = function (e, t) {
  42861. this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0),
  42862. this.constant = void 0 !== t ? t : 0
  42863. }
  42864. ,
  42865. n.Plane.prototype = {
  42866. constructor: n.Plane,
  42867. set: function (e, t) {
  42868. return this.normal.copy(e),
  42869. this.constant = t,
  42870. this
  42871. },
  42872. setComponents: function (e, t, i, n) {
  42873. return this.normal.set(e, t, i),
  42874. this.constant = n,
  42875. this
  42876. },
  42877. setFromNormalAndCoplanarPoint: function (e, t) {
  42878. return this.normal.copy(e),
  42879. this.constant = -t.dot(this.normal),
  42880. this
  42881. },
  42882. setFromCoplanarPoints: function () {
  42883. var e = new n.Vector3
  42884. , t = new n.Vector3;
  42885. return function (i, n, r) {
  42886. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42887. return this.setFromNormalAndCoplanarPoint(o, i),
  42888. this
  42889. }
  42890. }(),
  42891. clone: function () {
  42892. return (new this.constructor).copy(this)
  42893. },
  42894. copy: function (e) {
  42895. return this.normal.copy(e.normal),
  42896. this.constant = e.constant,
  42897. this
  42898. },
  42899. normalize: function () {
  42900. var e = 1 / this.normal.length();
  42901. return this.normal.multiplyScalar(e),
  42902. this.constant *= e,
  42903. this
  42904. },
  42905. negate: function () {
  42906. return this.constant *= -1,
  42907. this.normal.negate(),
  42908. this
  42909. },
  42910. distanceToPoint: function (e) {
  42911. return this.normal.dot(e) + this.constant
  42912. },
  42913. distanceToSphere: function (e) {
  42914. return this.distanceToPoint(e.center) - e.radius
  42915. },
  42916. projectPoint: function (e, t) {
  42917. return this.orthoPoint(e, t).sub(e).negate()
  42918. },
  42919. orthoPoint: function (e, t) {
  42920. var i = this.distanceToPoint(e)
  42921. , r = t || new n.Vector3;
  42922. return r.copy(this.normal).multiplyScalar(i)
  42923. },
  42924. intersectLine: function () {
  42925. var e = new n.Vector3;
  42926. return function (t, i) {
  42927. var r = i || new n.Vector3
  42928. , o = t.delta(e)
  42929. , a = this.normal.dot(o);
  42930. if (0 !== a) {
  42931. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42932. if (!(s < 0 || s > 1))
  42933. return r.copy(o).multiplyScalar(s).add(t.start)
  42934. } else if (0 === this.distanceToPoint(t.start))
  42935. return r.copy(t.start)
  42936. }
  42937. }(),
  42938. intersectsLine: function (e) {
  42939. var t = this.distanceToPoint(e.start)
  42940. , i = this.distanceToPoint(e.end);
  42941. return t < 0 && i > 0 || i < 0 && t > 0
  42942. },
  42943. intersectsBox: function (e) {
  42944. return e.intersectsPlane(this)
  42945. },
  42946. intersectsSphere: function (e) {
  42947. return e.intersectsPlane(this)
  42948. },
  42949. coplanarPoint: function (e) {
  42950. var t = e || new n.Vector3;
  42951. return t.copy(this.normal).multiplyScalar(-this.constant)
  42952. },
  42953. applyMatrix4: function () {
  42954. var e = new n.Vector3
  42955. , t = new n.Vector3
  42956. , i = new n.Matrix3;
  42957. return function (n, r) {
  42958. var o = r || i.getNormalMatrix(n)
  42959. , a = e.copy(this.normal).applyMatrix3(o)
  42960. , s = this.coplanarPoint(t);
  42961. return s.applyMatrix4(n),
  42962. this.setFromNormalAndCoplanarPoint(a, s),
  42963. this
  42964. }
  42965. }(),
  42966. translate: function (e) {
  42967. return this.constant = this.constant - e.dot(this.normal),
  42968. this
  42969. },
  42970. equals: function (e) {
  42971. return e.normal.equals(this.normal) && e.constant === this.constant
  42972. }
  42973. },
  42974. n.Spherical = function (e, t, i) {
  42975. return this.radius = void 0 !== e ? e : 1,
  42976. this.phi = void 0 !== t ? t : 0,
  42977. this.theta = void 0 !== i ? i : 0,
  42978. this
  42979. }
  42980. ,
  42981. n.Spherical.prototype = {
  42982. constructor: n.Spherical,
  42983. set: function (e, t, i) {
  42984. this.radius = e,
  42985. this.phi = t,
  42986. this.theta = i
  42987. },
  42988. clone: function () {
  42989. return (new this.constructor).copy(this)
  42990. },
  42991. copy: function (e) {
  42992. return this.radius.copy(e.radius),
  42993. this.phi.copy(e.phi),
  42994. this.theta.copy(e.theta),
  42995. this
  42996. },
  42997. makeSafe: function () {
  42998. var e = 1e-6;
  42999. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43000. },
  43001. setFromVector3: function (e) {
  43002. return this.radius = e.length(),
  43003. 0 === this.radius ? (this.theta = 0,
  43004. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43005. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43006. this
  43007. }
  43008. },
  43009. n.Math = {
  43010. generateUUID: function () {
  43011. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43012. return function () {
  43013. for (var r = 0; r < 36; r++)
  43014. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43015. e = 15 & n,
  43016. n >>= 4,
  43017. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43018. return i.join("")
  43019. }
  43020. }(),
  43021. clamp: function (e, t, i) {
  43022. return Math.max(t, Math.min(i, e))
  43023. },
  43024. euclideanModulo: function (e, t) {
  43025. return (e % t + t) % t
  43026. },
  43027. mapLinear: function (e, t, i, n, r) {
  43028. return n + (e - t) * (r - n) / (i - t)
  43029. },
  43030. smoothstep: function (e, t, i) {
  43031. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43032. e * e * (3 - 2 * e))
  43033. },
  43034. smootherstep: function (e, t, i) {
  43035. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43036. e * e * e * (e * (6 * e - 15) + 10))
  43037. },
  43038. random16: function () {
  43039. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43040. Math.random()
  43041. },
  43042. randInt: function (e, t) {
  43043. return e + Math.floor(Math.random() * (t - e + 1))
  43044. },
  43045. randFloat: function (e, t) {
  43046. return e + Math.random() * (t - e)
  43047. },
  43048. randFloatSpread: function (e) {
  43049. return e * (.5 - Math.random())
  43050. },
  43051. degToRad: function () {
  43052. var e = Math.PI / 180;
  43053. return function (t) {
  43054. return t * e
  43055. }
  43056. }(),
  43057. radToDeg: function () {
  43058. var e = 180 / Math.PI;
  43059. return function (t) {
  43060. return t * e
  43061. }
  43062. }(),
  43063. isPowerOfTwo: function (e) {
  43064. return 0 === (e & e - 1) && 0 !== e
  43065. },
  43066. nearestPowerOfTwo: function (e) {
  43067. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43068. },
  43069. nextPowerOfTwo: function (e) {
  43070. return e--,
  43071. e |= e >> 1,
  43072. e |= e >> 2,
  43073. e |= e >> 4,
  43074. e |= e >> 8,
  43075. e |= e >> 16,
  43076. e++,
  43077. e
  43078. }
  43079. },
  43080. n.Spline = function (e) {
  43081. function t(e, t, i, n, r, o, a) {
  43082. var s = .5 * (i - e)
  43083. , l = .5 * (n - t);
  43084. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43085. }
  43086. this.points = e;
  43087. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43088. x: 0,
  43089. y: 0,
  43090. z: 0
  43091. };
  43092. this.initFromArray = function (e) {
  43093. this.points = [];
  43094. for (var t = 0; t < e.length; t++)
  43095. this.points[t] = {
  43096. x: e[t][0],
  43097. y: e[t][1],
  43098. z: e[t][2]
  43099. }
  43100. }
  43101. ,
  43102. this.getPoint = function (e) {
  43103. return i = (this.points.length - 1) * e,
  43104. r = Math.floor(i),
  43105. o = i - r,
  43106. d[0] = 0 === r ? r : r - 1,
  43107. d[1] = r,
  43108. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43109. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43110. l = this.points[d[0]],
  43111. c = this.points[d[1]],
  43112. h = this.points[d[2]],
  43113. u = this.points[d[3]],
  43114. a = o * o,
  43115. s = o * a,
  43116. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43117. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43118. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43119. p
  43120. }
  43121. ,
  43122. this.getControlPointsArray = function () {
  43123. var e, t, i = this.points.length, n = [];
  43124. for (e = 0; e < i; e++)
  43125. t = this.points[e],
  43126. n[e] = [t.x, t.y, t.z];
  43127. return n
  43128. }
  43129. ,
  43130. this.getLength = function (e) {
  43131. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43132. for (u[0] = 0,
  43133. e || (e = 100),
  43134. r = this.points.length * e,
  43135. c.copy(this.points[0]),
  43136. t = 1; t < r; t++)
  43137. i = t / r,
  43138. o = this.getPoint(i),
  43139. h.copy(o),
  43140. d += h.distanceTo(c),
  43141. c.copy(o),
  43142. a = (this.points.length - 1) * i,
  43143. s = Math.floor(a),
  43144. s !== l && (u[s] = d,
  43145. l = s);
  43146. return u[u.length] = d,
  43147. {
  43148. chunks: u,
  43149. total: d
  43150. }
  43151. }
  43152. ,
  43153. this.reparametrizeByArcLength = function (e) {
  43154. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43155. for (h.push(u.copy(this.points[0]).clone()),
  43156. t = 1; t < this.points.length; t++) {
  43157. for (s = d.chunks[t] - d.chunks[t - 1],
  43158. l = Math.ceil(e * s / d.total),
  43159. o = (t - 1) / (this.points.length - 1),
  43160. a = t / (this.points.length - 1),
  43161. i = 1; i < l - 1; i++)
  43162. r = o + i * (1 / l) * (a - o),
  43163. c = this.getPoint(r),
  43164. h.push(u.copy(c).clone());
  43165. h.push(u.copy(this.points[t]).clone())
  43166. }
  43167. this.points = h
  43168. }
  43169. }
  43170. ,
  43171. n.Triangle = function (e, t, i) {
  43172. this.a = void 0 !== e ? e : new n.Vector3,
  43173. this.b = void 0 !== t ? t : new n.Vector3,
  43174. this.c = void 0 !== i ? i : new n.Vector3
  43175. }
  43176. ,
  43177. n.Triangle.normal = function () {
  43178. var e = new n.Vector3;
  43179. return function (t, i, r, o) {
  43180. var a = o || new n.Vector3;
  43181. a.subVectors(r, i),
  43182. e.subVectors(t, i),
  43183. a.cross(e);
  43184. var s = a.lengthSq();
  43185. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43186. }
  43187. }(),
  43188. n.Triangle.barycoordFromPoint = function () {
  43189. var e = new n.Vector3
  43190. , t = new n.Vector3
  43191. , i = new n.Vector3;
  43192. return function (r, o, a, s, l) {
  43193. e.subVectors(s, o),
  43194. t.subVectors(a, o),
  43195. i.subVectors(r, o);
  43196. var c = e.dot(e)
  43197. , h = e.dot(t)
  43198. , u = e.dot(i)
  43199. , d = t.dot(t)
  43200. , p = t.dot(i)
  43201. , f = c * d - h * h
  43202. , g = l || new n.Vector3;
  43203. if (0 === f)
  43204. return g.set(-2, -1, -1);
  43205. var m = 1 / f
  43206. , v = (d * u - h * p) * m
  43207. , A = (c * p - h * u) * m;
  43208. return g.set(1 - v - A, A, v)
  43209. }
  43210. }(),
  43211. n.Triangle.containsPoint = function () {
  43212. var e = new n.Vector3;
  43213. return function (t, i, r, o) {
  43214. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43215. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43216. }
  43217. }(),
  43218. n.Triangle.prototype = {
  43219. constructor: n.Triangle,
  43220. set: function (e, t, i) {
  43221. return this.a.copy(e),
  43222. this.b.copy(t),
  43223. this.c.copy(i),
  43224. this
  43225. },
  43226. setFromPointsAndIndices: function (e, t, i, n) {
  43227. return this.a.copy(e[t]),
  43228. this.b.copy(e[i]),
  43229. this.c.copy(e[n]),
  43230. this
  43231. },
  43232. clone: function () {
  43233. return (new this.constructor).copy(this)
  43234. },
  43235. copy: function (e) {
  43236. return this.a.copy(e.a),
  43237. this.b.copy(e.b),
  43238. this.c.copy(e.c),
  43239. this
  43240. },
  43241. area: function () {
  43242. var e = new n.Vector3
  43243. , t = new n.Vector3;
  43244. return function () {
  43245. return e.subVectors(this.c, this.b),
  43246. t.subVectors(this.a, this.b),
  43247. .5 * e.cross(t).length()
  43248. }
  43249. }(),
  43250. midpoint: function (e) {
  43251. var t = e || new n.Vector3;
  43252. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43253. },
  43254. normal: function (e) {
  43255. return n.Triangle.normal(this.a, this.b, this.c, e)
  43256. },
  43257. plane: function (e) {
  43258. var t = e || new n.Plane;
  43259. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43260. },
  43261. barycoordFromPoint: function (e, t) {
  43262. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43263. },
  43264. containsPoint: function (e) {
  43265. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43266. },
  43267. equals: function (e) {
  43268. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43269. }
  43270. },
  43271. n.Interpolant = function (e, t, i, n) {
  43272. this.parameterPositions = e,
  43273. this._cachedIndex = 0,
  43274. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43275. this.sampleValues = t,
  43276. this.valueSize = i
  43277. }
  43278. ,
  43279. n.Interpolant.prototype = {
  43280. constructor: n.Interpolant,
  43281. evaluate: function (e) {
  43282. var t = this.parameterPositions
  43283. , i = this._cachedIndex
  43284. , n = t[i]
  43285. , r = t[i - 1];
  43286. e: {
  43287. t: {
  43288. var o;
  43289. i: {
  43290. n: if (!(e < n)) {
  43291. for (var a = i + 2; ;) {
  43292. if (void 0 === n) {
  43293. if (e < r)
  43294. break n;
  43295. return i = t.length,
  43296. this._cachedIndex = i,
  43297. this.afterEnd_(i - 1, e, r)
  43298. }
  43299. if (i === a)
  43300. break;
  43301. if (r = n,
  43302. n = t[++i],
  43303. e < n)
  43304. break t
  43305. }
  43306. o = t.length;
  43307. break i
  43308. }
  43309. {
  43310. if (e >= r)
  43311. break e;
  43312. var s = t[1];
  43313. e < s && (i = 2,
  43314. r = s);
  43315. for (var a = i - 2; ;) {
  43316. if (void 0 === r)
  43317. return this._cachedIndex = 0,
  43318. this.beforeStart_(0, e, n);
  43319. if (i === a)
  43320. break;
  43321. if (n = r,
  43322. r = t[--i - 1],
  43323. e >= r)
  43324. break t
  43325. }
  43326. o = i,
  43327. i = 0
  43328. }
  43329. }
  43330. for (; i < o;) {
  43331. var l = i + o >>> 1;
  43332. e < t[l] ? o = l : i = l + 1
  43333. }
  43334. if (n = t[i],
  43335. r = t[i - 1],
  43336. void 0 === r)
  43337. return this._cachedIndex = 0,
  43338. this.beforeStart_(0, e, n);
  43339. if (void 0 === n)
  43340. return i = t.length,
  43341. this._cachedIndex = i,
  43342. this.afterEnd_(i - 1, r, e)
  43343. }
  43344. this._cachedIndex = i,
  43345. this.intervalChanged_(i, r, n)
  43346. }
  43347. return this.interpolate_(i, r, e, n)
  43348. },
  43349. settings: null,
  43350. DefaultSettings_: {},
  43351. getSettings_: function () {
  43352. return this.settings || this.DefaultSettings_
  43353. },
  43354. copySampleValue_: function (e) {
  43355. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43356. t[o] = i[r + o];
  43357. return t
  43358. },
  43359. interpolate_: function (e, t, i, n) {
  43360. throw new Error("call to abstract method")
  43361. },
  43362. intervalChanged_: function (e, t, i) { }
  43363. },
  43364. Object.assign(n.Interpolant.prototype, {
  43365. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43366. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43367. }),
  43368. n.CubicInterpolant = function (e, t, i, r) {
  43369. n.Interpolant.call(this, e, t, i, r),
  43370. this._weightPrev = -0,
  43371. this._offsetPrev = -0,
  43372. this._weightNext = -0,
  43373. this._offsetNext = -0
  43374. }
  43375. ,
  43376. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43377. constructor: n.CubicInterpolant,
  43378. DefaultSettings_: {
  43379. endingStart: n.ZeroCurvatureEnding,
  43380. endingEnd: n.ZeroCurvatureEnding
  43381. },
  43382. intervalChanged_: function (e, t, i) {
  43383. var r = this.parameterPositions
  43384. , o = e - 2
  43385. , a = e + 1
  43386. , s = r[o]
  43387. , l = r[a];
  43388. if (void 0 === s)
  43389. switch (this.getSettings_().endingStart) {
  43390. case n.ZeroSlopeEnding:
  43391. o = e,
  43392. s = 2 * t - i;
  43393. break;
  43394. case n.WrapAroundEnding:
  43395. o = r.length - 2,
  43396. s = t + r[o] - r[o + 1];
  43397. break;
  43398. default:
  43399. o = e,
  43400. s = i
  43401. }
  43402. if (void 0 === l)
  43403. switch (this.getSettings_().endingEnd) {
  43404. case n.ZeroSlopeEnding:
  43405. a = e,
  43406. l = 2 * i - t;
  43407. break;
  43408. case n.WrapAroundEnding:
  43409. a = 1,
  43410. l = i + r[1] - r[0];
  43411. break;
  43412. default:
  43413. a = e - 1,
  43414. l = t
  43415. }
  43416. var c = .5 * (i - t)
  43417. , h = this.valueSize;
  43418. this._weightPrev = c / (t - s),
  43419. this._weightNext = c / (l - i),
  43420. this._offsetPrev = o * h,
  43421. this._offsetNext = a * h
  43422. },
  43423. interpolate_: function (e, t, i, n) {
  43424. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43425. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43426. return r
  43427. }
  43428. }),
  43429. n.DiscreteInterpolant = function (e, t, i, r) {
  43430. n.Interpolant.call(this, e, t, i, r)
  43431. }
  43432. ,
  43433. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43434. constructor: n.DiscreteInterpolant,
  43435. interpolate_: function (e, t, i, n) {
  43436. return this.copySampleValue_(e - 1)
  43437. }
  43438. }),
  43439. n.LinearInterpolant = function (e, t, i, r) {
  43440. n.Interpolant.call(this, e, t, i, r)
  43441. }
  43442. ,
  43443. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43444. constructor: n.LinearInterpolant,
  43445. interpolate_: function (e, t, i, n) {
  43446. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43447. r[u] = o[l + u] * h + o[s + u] * c;
  43448. return r
  43449. }
  43450. }),
  43451. n.QuaternionLinearInterpolant = function (e, t, i, r) {
  43452. n.Interpolant.call(this, e, t, i, r)
  43453. }
  43454. ,
  43455. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43456. constructor: n.QuaternionLinearInterpolant,
  43457. interpolate_: function (e, t, i, r) {
  43458. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43459. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43460. return o
  43461. }
  43462. }),
  43463. n.Clock = function (e) {
  43464. this.autoStart = void 0 === e || e,
  43465. this.startTime = 0,
  43466. this.oldTime = 0,
  43467. this.elapsedTime = 0,
  43468. this.running = !1
  43469. }
  43470. ,
  43471. n.Clock.prototype = {
  43472. constructor: n.Clock,
  43473. start: function () {
  43474. this.startTime = performance.now(),
  43475. this.oldTime = this.startTime,
  43476. this.running = !0
  43477. },
  43478. stop: function () {
  43479. this.getElapsedTime(),
  43480. this.running = !1
  43481. },
  43482. getElapsedTime: function () {
  43483. return this.getDelta(),
  43484. this.elapsedTime
  43485. },
  43486. getDelta: function () {
  43487. var e = 0;
  43488. if (this.autoStart && !this.running && this.start(),
  43489. this.running) {
  43490. var t = performance.now();
  43491. e = .001 * (t - this.oldTime),
  43492. this.oldTime = t,
  43493. this.elapsedTime += e
  43494. }
  43495. return e
  43496. }
  43497. },
  43498. n.EventDispatcher = function () { }
  43499. ,
  43500. n.EventDispatcher.prototype = {
  43501. constructor: n.EventDispatcher,
  43502. apply: function (e) {
  43503. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43504. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43505. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43506. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43507. },
  43508. addEventListener: function (e, t) {
  43509. void 0 === this._listeners && (this._listeners = {});
  43510. var i = this._listeners;
  43511. void 0 === i[e] && (i[e] = []),
  43512. i[e].indexOf(t) === -1 && i[e].push(t)
  43513. },
  43514. hasEventListener: function (e, t) {
  43515. if (void 0 === this._listeners)
  43516. return !1;
  43517. var i = this._listeners;
  43518. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43519. },
  43520. removeEventListener: function (e, t) {
  43521. if (void 0 !== this._listeners) {
  43522. var i = this._listeners
  43523. , n = i[e];
  43524. if (void 0 !== n) {
  43525. var r = n.indexOf(t);
  43526. r !== -1 && n.splice(r, 1)
  43527. }
  43528. }
  43529. },
  43530. dispatchEvent: function (e) {
  43531. if (void 0 !== this._listeners) {
  43532. var t = this._listeners
  43533. , i = t[e.type];
  43534. if (void 0 !== i) {
  43535. e.target = this;
  43536. for (var n = [], r = i.length, o = 0; o < r; o++)
  43537. n[o] = i[o];
  43538. for (var o = 0; o < r; o++)
  43539. n[o].call(this, e)
  43540. }
  43541. }
  43542. }
  43543. },
  43544. n.Layers = function () {
  43545. this.mask = 1
  43546. }
  43547. ,
  43548. n.Layers.prototype = {
  43549. constructor: n.Layers,
  43550. set: function (e) {
  43551. this.mask = 1 << e
  43552. },
  43553. enable: function (e) {
  43554. this.mask |= 1 << e
  43555. },
  43556. toggle: function (e) {
  43557. this.mask ^= 1 << e
  43558. },
  43559. disable: function (e) {
  43560. this.mask &= ~(1 << e)
  43561. },
  43562. test: function (e) {
  43563. return 0 !== (this.mask & e.mask)
  43564. }
  43565. },
  43566. function (e) {
  43567. function t(e, t) {
  43568. return e.distance - t.distance
  43569. }
  43570. function i(e, t, n, r) {
  43571. if (e.visible !== !1 && (e.raycast(t, n),
  43572. r === !0))
  43573. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43574. i(o[a], t, n, !0)
  43575. }
  43576. e.Raycaster = function (t, i, n, r) {
  43577. this.ray = new e.Ray(t, i),
  43578. this.near = n || 0,
  43579. this.far = r || 1 / 0,
  43580. this.params = {
  43581. Mesh: {},
  43582. Line: {},
  43583. LOD: {},
  43584. Points: {
  43585. threshold: 1
  43586. },
  43587. Sprite: {}
  43588. },
  43589. Object.defineProperties(this.params, {
  43590. PointCloud: {
  43591. get: function () {
  43592. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43593. this.Points
  43594. }
  43595. }
  43596. })
  43597. }
  43598. ,
  43599. e.Raycaster.prototype = {
  43600. constructor: e.Raycaster,
  43601. linePrecision: 1,
  43602. set: function (e, t) {
  43603. this.ray.set(e, t)
  43604. },
  43605. setFromCamera: function (t, i) {
  43606. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43607. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43608. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43609. },
  43610. intersectObject: function (e, n) {
  43611. var r = [];
  43612. return i(e, this, r, n),
  43613. r.sort(t),
  43614. r
  43615. },
  43616. intersectObjects: function (e, n) {
  43617. var r = [];
  43618. if (Array.isArray(e) === !1)
  43619. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43620. r;
  43621. for (var o = 0, a = e.length; o < a; o++)
  43622. i(e[o], this, r, n);
  43623. return r.sort(t),
  43624. r
  43625. }
  43626. }
  43627. }(n),
  43628. n.Object3D = function () {
  43629. function e() {
  43630. o.setFromEuler(r, !1)
  43631. }
  43632. function t() {
  43633. r.setFromQuaternion(o, void 0, !1)
  43634. }
  43635. Object.defineProperty(this, "id", {
  43636. value: n.Object3DIdCount++
  43637. }),
  43638. this.uuid = n.Math.generateUUID(),
  43639. this.name = "",
  43640. this.type = "Object3D",
  43641. this.parent = null,
  43642. this.children = [],
  43643. this.up = n.Object3D.DefaultUp.clone();
  43644. var i = new n.Vector3
  43645. , r = new n.Euler
  43646. , o = new n.Quaternion
  43647. , a = new n.Vector3(1, 1, 1);
  43648. r.onChange(e),
  43649. o.onChange(t),
  43650. Object.defineProperties(this, {
  43651. position: {
  43652. enumerable: !0,
  43653. value: i
  43654. },
  43655. rotation: {
  43656. enumerable: !0,
  43657. value: r
  43658. },
  43659. quaternion: {
  43660. enumerable: !0,
  43661. value: o
  43662. },
  43663. scale: {
  43664. enumerable: !0,
  43665. value: a
  43666. },
  43667. modelViewMatrix: {
  43668. value: new n.Matrix4
  43669. },
  43670. normalMatrix: {
  43671. value: new n.Matrix3
  43672. }
  43673. }),
  43674. this.rotationAutoUpdate = !0,
  43675. this.matrix = new n.Matrix4,
  43676. this.matrixWorld = new n.Matrix4,
  43677. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43678. this.matrixWorldNeedsUpdate = !1,
  43679. this.layers = new n.Layers,
  43680. this.visible = !0,
  43681. this.castShadow = !1,
  43682. this.receiveShadow = !1,
  43683. this.frustumCulled = !0,
  43684. this.renderOrder = 0,
  43685. this.userData = {}
  43686. }
  43687. ,
  43688. n.Object3D.DefaultUp = new n.Vector3(0, 1, 0),
  43689. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43690. n.Object3D.prototype = {
  43691. constructor: n.Object3D,
  43692. applyMatrix: function (e) {
  43693. this.matrix.multiplyMatrices(e, this.matrix),
  43694. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43695. },
  43696. setRotationFromAxisAngle: function (e, t) {
  43697. this.quaternion.setFromAxisAngle(e, t)
  43698. },
  43699. setRotationFromEuler: function (e) {
  43700. this.quaternion.setFromEuler(e, !0)
  43701. },
  43702. setRotationFromMatrix: function (e) {
  43703. this.quaternion.setFromRotationMatrix(e)
  43704. },
  43705. setRotationFromQuaternion: function (e) {
  43706. this.quaternion.copy(e)
  43707. },
  43708. rotateOnAxis: function () {
  43709. var e = new n.Quaternion;
  43710. return function (t, i) {
  43711. return e.setFromAxisAngle(t, i),
  43712. this.quaternion.multiply(e),
  43713. this
  43714. }
  43715. }(),
  43716. rotateX: function () {
  43717. var e = new n.Vector3(1, 0, 0);
  43718. return function (t) {
  43719. return this.rotateOnAxis(e, t)
  43720. }
  43721. }(),
  43722. rotateY: function () {
  43723. var e = new n.Vector3(0, 1, 0);
  43724. return function (t) {
  43725. return this.rotateOnAxis(e, t)
  43726. }
  43727. }(),
  43728. rotateZ: function () {
  43729. var e = new n.Vector3(0, 0, 1);
  43730. return function (t) {
  43731. return this.rotateOnAxis(e, t)
  43732. }
  43733. }(),
  43734. translateOnAxis: function () {
  43735. var e = new n.Vector3;
  43736. return function (t, i) {
  43737. return e.copy(t).applyQuaternion(this.quaternion),
  43738. this.position.add(e.multiplyScalar(i)),
  43739. this
  43740. }
  43741. }(),
  43742. translateX: function () {
  43743. var e = new n.Vector3(1, 0, 0);
  43744. return function (t) {
  43745. return this.translateOnAxis(e, t)
  43746. }
  43747. }(),
  43748. translateY: function () {
  43749. var e = new n.Vector3(0, 1, 0);
  43750. return function (t) {
  43751. return this.translateOnAxis(e, t)
  43752. }
  43753. }(),
  43754. translateZ: function () {
  43755. var e = new n.Vector3(0, 0, 1);
  43756. return function (t) {
  43757. return this.translateOnAxis(e, t)
  43758. }
  43759. }(),
  43760. localToWorld: function (e) {
  43761. return e.applyMatrix4(this.matrixWorld)
  43762. },
  43763. worldToLocal: function () {
  43764. var e = new n.Matrix4;
  43765. return function (t) {
  43766. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43767. }
  43768. }(),
  43769. lookAt: function () {
  43770. var e = new n.Matrix4;
  43771. return function (t) {
  43772. e.lookAt(t, this.position, this.up),
  43773. this.quaternion.setFromRotationMatrix(e)
  43774. }
  43775. }(),
  43776. add: function (e) {
  43777. if (arguments.length > 1) {
  43778. for (var t = 0; t < arguments.length; t++)
  43779. this.add(arguments[t]);
  43780. return this
  43781. }
  43782. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43783. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43784. e.parent = this,
  43785. e.dispatchEvent({
  43786. type: "added"
  43787. }),
  43788. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43789. this)
  43790. },
  43791. remove: function (e) {
  43792. if (arguments.length > 1)
  43793. for (var t = 0; t < arguments.length; t++)
  43794. this.remove(arguments[t]);
  43795. var i = this.children.indexOf(e);
  43796. i !== -1 && (e.parent = null,
  43797. e.dispatchEvent({
  43798. type: "removed"
  43799. }),
  43800. this.children.splice(i, 1))
  43801. },
  43802. getObjectById: function (e) {
  43803. return this.getObjectByProperty("id", e)
  43804. },
  43805. getObjectByName: function (e) {
  43806. return this.getObjectByProperty("name", e)
  43807. },
  43808. getObjectByProperty: function (e, t) {
  43809. if (this[e] === t)
  43810. return this;
  43811. for (var i = 0, n = this.children.length; i < n; i++) {
  43812. var r = this.children[i]
  43813. , o = r.getObjectByProperty(e, t);
  43814. if (void 0 !== o)
  43815. return o
  43816. }
  43817. },
  43818. getWorldPosition: function (e) {
  43819. var t = e || new n.Vector3;
  43820. return this.updateMatrixWorld(!0),
  43821. t.setFromMatrixPosition(this.matrixWorld)
  43822. },
  43823. getWorldQuaternion: function () {
  43824. var e = new n.Vector3
  43825. , t = new n.Vector3;
  43826. return function (i) {
  43827. var r = i || new n.Quaternion;
  43828. return this.updateMatrixWorld(!0),
  43829. this.matrixWorld.decompose(e, r, t),
  43830. r
  43831. }
  43832. }(),
  43833. getWorldRotation: function () {
  43834. var e = new n.Quaternion;
  43835. return function (t) {
  43836. var i = t || new n.Euler;
  43837. return this.getWorldQuaternion(e),
  43838. i.setFromQuaternion(e, this.rotation.order, !1)
  43839. }
  43840. }(),
  43841. getWorldScale: function () {
  43842. var e = new n.Vector3
  43843. , t = new n.Quaternion;
  43844. return function (i) {
  43845. var r = i || new n.Vector3;
  43846. return this.updateMatrixWorld(!0),
  43847. this.matrixWorld.decompose(e, t, r),
  43848. r
  43849. }
  43850. }(),
  43851. getWorldDirection: function () {
  43852. var e = new n.Quaternion;
  43853. return function (t) {
  43854. var i = t || new n.Vector3;
  43855. return this.getWorldQuaternion(e),
  43856. i.set(0, 0, 1).applyQuaternion(e)
  43857. }
  43858. }(),
  43859. raycast: function () { },
  43860. traverse: function (e) {
  43861. e(this);
  43862. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43863. t[i].traverse(e)
  43864. },
  43865. traverseVisible: function (e) {
  43866. if (this.visible !== !1) {
  43867. e(this);
  43868. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43869. t[i].traverseVisible(e)
  43870. }
  43871. },
  43872. traverseAncestors: function (e) {
  43873. var t = this.parent;
  43874. null !== t && (e(t),
  43875. t.traverseAncestors(e))
  43876. },
  43877. updateMatrix: function () {
  43878. this.matrix.compose(this.position, this.quaternion, this.scale),
  43879. this.matrixWorldNeedsUpdate = !0
  43880. },
  43881. updateMatrixWorld: function (e) {
  43882. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43883. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43884. this.matrixWorldNeedsUpdate = !1,
  43885. e = !0);
  43886. for (var t = 0, i = this.children.length; t < i; t++)
  43887. this.children[t].updateMatrixWorld(e)
  43888. },
  43889. toJSON: function (e) {
  43890. function t(e) {
  43891. var t = [];
  43892. for (var i in e) {
  43893. var n = e[i];
  43894. delete n.metadata,
  43895. t.push(n)
  43896. }
  43897. return t
  43898. }
  43899. var i = void 0 === e
  43900. , n = {};
  43901. i && (e = {
  43902. geometries: {},
  43903. materials: {},
  43904. textures: {},
  43905. images: {}
  43906. },
  43907. n.metadata = {
  43908. version: 4.4,
  43909. type: "Object",
  43910. generator: "Object3D.toJSON"
  43911. });
  43912. var r = {};
  43913. if (r.uuid = this.uuid,
  43914. r.type = this.type,
  43915. "" !== this.name && (r.name = this.name),
  43916. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43917. this.castShadow === !0 && (r.castShadow = !0),
  43918. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43919. this.visible === !1 && (r.visible = !1),
  43920. r.matrix = this.matrix.toArray(),
  43921. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43922. r.geometry = this.geometry.uuid),
  43923. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43924. r.material = this.material.uuid),
  43925. this.children.length > 0) {
  43926. r.children = [];
  43927. for (var o = 0; o < this.children.length; o++)
  43928. r.children.push(this.children[o].toJSON(e).object)
  43929. }
  43930. if (i) {
  43931. var a = t(e.geometries)
  43932. , s = t(e.materials)
  43933. , l = t(e.textures)
  43934. , c = t(e.images);
  43935. a.length > 0 && (n.geometries = a),
  43936. s.length > 0 && (n.materials = s),
  43937. l.length > 0 && (n.textures = l),
  43938. c.length > 0 && (n.images = c)
  43939. }
  43940. return n.object = r,
  43941. n
  43942. },
  43943. clone: function (e) {
  43944. return (new this.constructor).copy(this, e)
  43945. },
  43946. copy: function (e, t) {
  43947. if (void 0 === t && (t = !0),
  43948. this.name = e.name,
  43949. this.up.copy(e.up),
  43950. this.position.copy(e.position),
  43951. this.quaternion.copy(e.quaternion),
  43952. this.scale.copy(e.scale),
  43953. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43954. this.matrix.copy(e.matrix),
  43955. this.matrixWorld.copy(e.matrixWorld),
  43956. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43957. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43958. this.visible = e.visible,
  43959. this.castShadow = e.castShadow,
  43960. this.receiveShadow = e.receiveShadow,
  43961. this.frustumCulled = e.frustumCulled,
  43962. this.renderOrder = e.renderOrder,
  43963. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43964. t === !0)
  43965. for (var i = 0; i < e.children.length; i++) {
  43966. var n = e.children[i];
  43967. this.add(n.clone())
  43968. }
  43969. return this
  43970. }
  43971. },
  43972. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43973. n.Object3DIdCount = 0,
  43974. n.Face3 = function (e, t, i, r, o, a) {
  43975. this.a = e,
  43976. this.b = t,
  43977. this.c = i,
  43978. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43979. this.vertexNormals = Array.isArray(r) ? r : [],
  43980. this.color = o instanceof n.Color ? o : new n.Color,
  43981. this.vertexColors = Array.isArray(o) ? o : [],
  43982. this.materialIndex = void 0 !== a ? a : 0
  43983. }
  43984. ,
  43985. n.Face3.prototype = {
  43986. constructor: n.Face3,
  43987. clone: function () {
  43988. return (new this.constructor).copy(this)
  43989. },
  43990. copy: function (e) {
  43991. this.a = e.a,
  43992. this.b = e.b,
  43993. this.c = e.c,
  43994. this.normal.copy(e.normal),
  43995. this.color.copy(e.color),
  43996. this.materialIndex = e.materialIndex;
  43997. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43998. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43999. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44000. this.vertexColors[t] = e.vertexColors[t].clone();
  44001. return this
  44002. }
  44003. },
  44004. n.BufferAttribute = function (e, t) {
  44005. this.uuid = n.Math.generateUUID(),
  44006. this.array = e,
  44007. this.itemSize = t,
  44008. this.dynamic = !1,
  44009. this.updateRange = {
  44010. offset: 0,
  44011. count: -1
  44012. },
  44013. this.version = 0
  44014. }
  44015. ,
  44016. n.BufferAttribute.prototype = {
  44017. constructor: n.BufferAttribute,
  44018. get count() {
  44019. return this.array.length / this.itemSize
  44020. },
  44021. set needsUpdate(e) {
  44022. e === !0 && this.version++
  44023. },
  44024. setDynamic: function (e) {
  44025. return this.dynamic = e,
  44026. this
  44027. },
  44028. copy: function (e) {
  44029. return this.array = new e.array.constructor(e.array),
  44030. this.itemSize = e.itemSize,
  44031. this.dynamic = e.dynamic,
  44032. this
  44033. },
  44034. copyAt: function (e, t, i) {
  44035. e *= this.itemSize,
  44036. i *= t.itemSize;
  44037. for (var n = 0, r = this.itemSize; n < r; n++)
  44038. this.array[e + n] = t.array[i + n];
  44039. return this
  44040. },
  44041. copyArray: function (e) {
  44042. return this.array.set(e),
  44043. this
  44044. },
  44045. copyColorsArray: function (e) {
  44046. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44047. var a = e[r];
  44048. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44049. a = new n.Color),
  44050. t[i++] = a.r,
  44051. t[i++] = a.g,
  44052. t[i++] = a.b
  44053. }
  44054. return this
  44055. },
  44056. copyIndicesArray: function (e) {
  44057. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44058. var o = e[n];
  44059. t[i++] = o.a,
  44060. t[i++] = o.b,
  44061. t[i++] = o.c
  44062. }
  44063. return this
  44064. },
  44065. copyVector2sArray: function (e) {
  44066. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44067. var a = e[r];
  44068. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44069. a = new n.Vector2),
  44070. t[i++] = a.x,
  44071. t[i++] = a.y
  44072. }
  44073. return this
  44074. },
  44075. copyVector3sArray: function (e) {
  44076. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44077. var a = e[r];
  44078. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44079. a = new n.Vector3),
  44080. t[i++] = a.x,
  44081. t[i++] = a.y,
  44082. t[i++] = a.z
  44083. }
  44084. return this
  44085. },
  44086. copyVector4sArray: function (e) {
  44087. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44088. var a = e[r];
  44089. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44090. a = new n.Vector4),
  44091. t[i++] = a.x,
  44092. t[i++] = a.y,
  44093. t[i++] = a.z,
  44094. t[i++] = a.w
  44095. }
  44096. return this
  44097. },
  44098. set: function (e, t) {
  44099. return void 0 === t && (t = 0),
  44100. this.array.set(e, t),
  44101. this
  44102. },
  44103. getX: function (e) {
  44104. return this.array[e * this.itemSize]
  44105. },
  44106. setX: function (e, t) {
  44107. return this.array[e * this.itemSize] = t,
  44108. this
  44109. },
  44110. getY: function (e) {
  44111. return this.array[e * this.itemSize + 1]
  44112. },
  44113. setY: function (e, t) {
  44114. return this.array[e * this.itemSize + 1] = t,
  44115. this
  44116. },
  44117. getZ: function (e) {
  44118. return this.array[e * this.itemSize + 2]
  44119. },
  44120. setZ: function (e, t) {
  44121. return this.array[e * this.itemSize + 2] = t,
  44122. this
  44123. },
  44124. getW: function (e) {
  44125. return this.array[e * this.itemSize + 3]
  44126. },
  44127. setW: function (e, t) {
  44128. return this.array[e * this.itemSize + 3] = t,
  44129. this
  44130. },
  44131. setXY: function (e, t, i) {
  44132. return e *= this.itemSize,
  44133. this.array[e + 0] = t,
  44134. this.array[e + 1] = i,
  44135. this
  44136. },
  44137. setXYZ: function (e, t, i, n) {
  44138. return e *= this.itemSize,
  44139. this.array[e + 0] = t,
  44140. this.array[e + 1] = i,
  44141. this.array[e + 2] = n,
  44142. this
  44143. },
  44144. setXYZW: function (e, t, i, n, r) {
  44145. return e *= this.itemSize,
  44146. this.array[e + 0] = t,
  44147. this.array[e + 1] = i,
  44148. this.array[e + 2] = n,
  44149. this.array[e + 3] = r,
  44150. this
  44151. },
  44152. clone: function () {
  44153. return (new this.constructor).copy(this)
  44154. }
  44155. },
  44156. n.Int8Attribute = function (e, t) {
  44157. return new n.BufferAttribute(new Int8Array(e), t)
  44158. }
  44159. ,
  44160. n.Uint8Attribute = function (e, t) {
  44161. return new n.BufferAttribute(new Uint8Array(e), t)
  44162. }
  44163. ,
  44164. n.Uint8ClampedAttribute = function (e, t) {
  44165. return new n.BufferAttribute(new Uint8ClampedArray(e), t)
  44166. }
  44167. ,
  44168. n.Int16Attribute = function (e, t) {
  44169. return new n.BufferAttribute(new Int16Array(e), t)
  44170. }
  44171. ,
  44172. n.Uint16Attribute = function (e, t) {
  44173. return new n.BufferAttribute(new Uint16Array(e), t)
  44174. }
  44175. ;
  44176. n.Int32Attribute = function (e, t) {
  44177. return new n.BufferAttribute(new Int32Array(e), t)
  44178. }
  44179. ;
  44180. n.Uint32Attribute = function (e, t) {
  44181. return new n.BufferAttribute(new Uint32Array(e), t)
  44182. }
  44183. ,
  44184. n.Float32Attribute = function (e, t) {
  44185. return new n.BufferAttribute(new Float32Array(e), t)
  44186. }
  44187. ,
  44188. n.Float64Attribute = function (e, t) {
  44189. return new n.BufferAttribute(new Float64Array(e), t)
  44190. }
  44191. ,
  44192. n.DynamicBufferAttribute = function (e, t) {
  44193. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44194. new n.BufferAttribute(e, t).setDynamic(!0)
  44195. }
  44196. ,
  44197. n.InstancedBufferAttribute = function (e, t, i) {
  44198. n.BufferAttribute.call(this, e, t),
  44199. this.meshPerAttribute = i || 1
  44200. }
  44201. ,
  44202. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44203. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44204. n.InstancedBufferAttribute.prototype.copy = function (e) {
  44205. return n.BufferAttribute.prototype.copy.call(this, e),
  44206. this.meshPerAttribute = e.meshPerAttribute,
  44207. this
  44208. }
  44209. ,
  44210. n.InterleavedBuffer = function (e, t) {
  44211. this.uuid = n.Math.generateUUID(),
  44212. this.array = e,
  44213. this.stride = t,
  44214. this.dynamic = !1,
  44215. this.updateRange = {
  44216. offset: 0,
  44217. count: -1
  44218. },
  44219. this.version = 0
  44220. }
  44221. ,
  44222. n.InterleavedBuffer.prototype = {
  44223. constructor: n.InterleavedBuffer,
  44224. get length() {
  44225. return this.array.length
  44226. },
  44227. get count() {
  44228. return this.array.length / this.stride
  44229. },
  44230. set needsUpdate(e) {
  44231. e === !0 && this.version++
  44232. },
  44233. setDynamic: function (e) {
  44234. return this.dynamic = e,
  44235. this
  44236. },
  44237. copy: function (e) {
  44238. return this.array = new e.array.constructor(e.array),
  44239. this.stride = e.stride,
  44240. this.dynamic = e.dynamic,
  44241. this
  44242. },
  44243. copyAt: function (e, t, i) {
  44244. e *= this.stride,
  44245. i *= t.stride;
  44246. for (var n = 0, r = this.stride; n < r; n++)
  44247. this.array[e + n] = t.array[i + n];
  44248. return this
  44249. },
  44250. set: function (e, t) {
  44251. return void 0 === t && (t = 0),
  44252. this.array.set(e, t),
  44253. this
  44254. },
  44255. clone: function () {
  44256. return (new this.constructor).copy(this)
  44257. }
  44258. },
  44259. n.InstancedInterleavedBuffer = function (e, t, i) {
  44260. n.InterleavedBuffer.call(this, e, t),
  44261. this.meshPerAttribute = i || 1
  44262. }
  44263. ,
  44264. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44265. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44266. n.InstancedInterleavedBuffer.prototype.copy = function (e) {
  44267. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44268. this.meshPerAttribute = e.meshPerAttribute,
  44269. this
  44270. }
  44271. ,
  44272. n.InterleavedBufferAttribute = function (e, t, i) {
  44273. this.uuid = n.Math.generateUUID(),
  44274. this.data = e,
  44275. this.itemSize = t,
  44276. this.offset = i
  44277. }
  44278. ,
  44279. n.InterleavedBufferAttribute.prototype = {
  44280. constructor: n.InterleavedBufferAttribute,
  44281. get length() {
  44282. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44283. this.array.length
  44284. },
  44285. get count() {
  44286. return this.data.count
  44287. },
  44288. setX: function (e, t) {
  44289. return this.data.array[e * this.data.stride + this.offset] = t,
  44290. this
  44291. },
  44292. setY: function (e, t) {
  44293. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44294. this
  44295. },
  44296. setZ: function (e, t) {
  44297. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44298. this
  44299. },
  44300. setW: function (e, t) {
  44301. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44302. this
  44303. },
  44304. getX: function (e) {
  44305. return this.data.array[e * this.data.stride + this.offset]
  44306. },
  44307. getY: function (e) {
  44308. return this.data.array[e * this.data.stride + this.offset + 1]
  44309. },
  44310. getZ: function (e) {
  44311. return this.data.array[e * this.data.stride + this.offset + 2]
  44312. },
  44313. getW: function (e) {
  44314. return this.data.array[e * this.data.stride + this.offset + 3]
  44315. },
  44316. setXY: function (e, t, i) {
  44317. return e = e * this.data.stride + this.offset,
  44318. this.data.array[e + 0] = t,
  44319. this.data.array[e + 1] = i,
  44320. this
  44321. },
  44322. setXYZ: function (e, t, i, n) {
  44323. return e = e * this.data.stride + this.offset,
  44324. this.data.array[e + 0] = t,
  44325. this.data.array[e + 1] = i,
  44326. this.data.array[e + 2] = n,
  44327. this
  44328. },
  44329. setXYZW: function (e, t, i, n, r) {
  44330. return e = e * this.data.stride + this.offset,
  44331. this.data.array[e + 0] = t,
  44332. this.data.array[e + 1] = i,
  44333. this.data.array[e + 2] = n,
  44334. this.data.array[e + 3] = r,
  44335. this
  44336. }
  44337. },
  44338. n.Geometry = function () {
  44339. Object.defineProperty(this, "id", {
  44340. value: n.GeometryIdCount++
  44341. }),
  44342. this.uuid = n.Math.generateUUID(),
  44343. this.name = "",
  44344. this.type = "Geometry",
  44345. this.vertices = [],
  44346. this.colors = [],
  44347. this.faces = [],
  44348. this.faceVertexUvs = [[]],
  44349. this.morphTargets = [],
  44350. this.morphNormals = [],
  44351. this.skinWeights = [],
  44352. this.skinIndices = [],
  44353. this.lineDistances = [],
  44354. this.boundingBox = null,
  44355. this.boundingSphere = null,
  44356. this.verticesNeedUpdate = !1,
  44357. this.elementsNeedUpdate = !1,
  44358. this.uvsNeedUpdate = !1,
  44359. this.normalsNeedUpdate = !1,
  44360. this.colorsNeedUpdate = !1,
  44361. this.lineDistancesNeedUpdate = !1,
  44362. this.groupsNeedUpdate = !1
  44363. }
  44364. ,
  44365. n.Geometry.prototype = {
  44366. constructor: n.Geometry,
  44367. applyMatrix: function (e) {
  44368. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44369. var o = this.vertices[i];
  44370. o.applyMatrix4(e)
  44371. }
  44372. for (var i = 0, r = this.faces.length; i < r; i++) {
  44373. var a = this.faces[i];
  44374. a.normal.applyMatrix3(t).normalize();
  44375. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44376. a.vertexNormals[s].applyMatrix3(t).normalize()
  44377. }
  44378. return null !== this.boundingBox && this.computeBoundingBox(),
  44379. null !== this.boundingSphere && this.computeBoundingSphere(),
  44380. this.verticesNeedUpdate = !0,
  44381. this.normalsNeedUpdate = !0,
  44382. this
  44383. },
  44384. rotateX: function () {
  44385. var e;
  44386. return function (t) {
  44387. return void 0 === e && (e = new n.Matrix4),
  44388. e.makeRotationX(t),
  44389. this.applyMatrix(e),
  44390. this
  44391. }
  44392. }(),
  44393. rotateY: function () {
  44394. var e;
  44395. return function (t) {
  44396. return void 0 === e && (e = new n.Matrix4),
  44397. e.makeRotationY(t),
  44398. this.applyMatrix(e),
  44399. this
  44400. }
  44401. }(),
  44402. rotateZ: function () {
  44403. var e;
  44404. return function (t) {
  44405. return void 0 === e && (e = new n.Matrix4),
  44406. e.makeRotationZ(t),
  44407. this.applyMatrix(e),
  44408. this
  44409. }
  44410. }(),
  44411. translate: function () {
  44412. var e;
  44413. return function (t, i, r) {
  44414. return void 0 === e && (e = new n.Matrix4),
  44415. e.makeTranslation(t, i, r),
  44416. this.applyMatrix(e),
  44417. this
  44418. }
  44419. }(),
  44420. scale: function () {
  44421. var e;
  44422. return function (t, i, r) {
  44423. return void 0 === e && (e = new n.Matrix4),
  44424. e.makeScale(t, i, r),
  44425. this.applyMatrix(e),
  44426. this
  44427. }
  44428. }(),
  44429. lookAt: function () {
  44430. var e;
  44431. return function (t) {
  44432. void 0 === e && (e = new n.Object3D),
  44433. e.lookAt(t),
  44434. e.updateMatrix(),
  44435. this.applyMatrix(e.matrix)
  44436. }
  44437. }(),
  44438. fromBufferGeometry: function (e) {
  44439. function t(e, t, r, o) {
  44440. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44441. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44442. , g = new n.Face3(e, t, r, a, f, o);
  44443. i.faces.push(g),
  44444. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44445. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44446. }
  44447. var i = this
  44448. , r = null !== e.index ? e.index.array : void 0
  44449. , o = e.attributes
  44450. , a = o.position.array
  44451. , s = void 0 !== o.normal ? o.normal.array : void 0
  44452. , l = void 0 !== o.color ? o.color.array : void 0
  44453. , c = void 0 !== o.uv ? o.uv.array : void 0
  44454. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44455. void 0 !== h && (this.faceVertexUvs[1] = []);
  44456. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44457. g += 2)
  44458. i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])),
  44459. void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])),
  44460. void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])),
  44461. void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])),
  44462. void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1]));
  44463. if (void 0 !== r) {
  44464. var m = e.groups;
  44465. if (m.length > 0)
  44466. for (var f = 0; f < m.length; f++)
  44467. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44468. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44469. else
  44470. for (var f = 0; f < r.length; f += 3)
  44471. t(r[f], r[f + 1], r[f + 2])
  44472. } else
  44473. for (var f = 0; f < a.length / 3; f += 3)
  44474. t(f, f + 1, f + 2);
  44475. return this.computeFaceNormals(),
  44476. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44477. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44478. this
  44479. },
  44480. center: function () {
  44481. this.computeBoundingBox();
  44482. var e = this.boundingBox.center().negate();
  44483. return this.translate(e.x, e.y, e.z),
  44484. e
  44485. },
  44486. normalize: function () {
  44487. this.computeBoundingSphere();
  44488. var e = this.boundingSphere.center
  44489. , t = this.boundingSphere.radius
  44490. , i = 0 === t ? 1 : 1 / t
  44491. , r = new n.Matrix4;
  44492. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44493. this.applyMatrix(r),
  44494. this
  44495. },
  44496. computeFaceNormals: function () {
  44497. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44498. var o = this.faces[i]
  44499. , a = this.vertices[o.a]
  44500. , s = this.vertices[o.b]
  44501. , l = this.vertices[o.c];
  44502. e.subVectors(l, s),
  44503. t.subVectors(a, s),
  44504. e.cross(t),
  44505. e.normalize(),
  44506. o.normal.copy(e)
  44507. }
  44508. },
  44509. computeVertexNormals: function (e) {
  44510. void 0 === e && (e = !0);
  44511. var t, i, r, o, a, s;
  44512. for (s = new Array(this.vertices.length),
  44513. t = 0,
  44514. i = this.vertices.length; t < i; t++)
  44515. s[t] = new n.Vector3;
  44516. if (e) {
  44517. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44518. for (r = 0,
  44519. o = this.faces.length; r < o; r++)
  44520. a = this.faces[r],
  44521. l = this.vertices[a.a],
  44522. c = this.vertices[a.b],
  44523. h = this.vertices[a.c],
  44524. u.subVectors(h, c),
  44525. d.subVectors(l, c),
  44526. u.cross(d),
  44527. s[a.a].add(u),
  44528. s[a.b].add(u),
  44529. s[a.c].add(u)
  44530. } else
  44531. for (r = 0,
  44532. o = this.faces.length; r < o; r++)
  44533. a = this.faces[r],
  44534. s[a.a].add(a.normal),
  44535. s[a.b].add(a.normal),
  44536. s[a.c].add(a.normal);
  44537. for (t = 0,
  44538. i = this.vertices.length; t < i; t++)
  44539. s[t].normalize();
  44540. for (r = 0,
  44541. o = this.faces.length; r < o; r++) {
  44542. a = this.faces[r];
  44543. var p = a.vertexNormals;
  44544. 3 === p.length ? (p[0].copy(s[a.a]),
  44545. p[1].copy(s[a.b]),
  44546. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44547. p[1] = s[a.b].clone(),
  44548. p[2] = s[a.c].clone())
  44549. }
  44550. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44551. },
  44552. computeMorphNormals: function () {
  44553. var e, t, i, r, o;
  44554. for (i = 0,
  44555. r = this.faces.length; i < r; i++)
  44556. for (o = this.faces[i],
  44557. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44558. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44559. e = 0,
  44560. t = o.vertexNormals.length; e < t; e++)
  44561. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44562. var a = new n.Geometry;
  44563. for (a.faces = this.faces,
  44564. e = 0,
  44565. t = this.morphTargets.length; e < t; e++) {
  44566. if (!this.morphNormals[e]) {
  44567. this.morphNormals[e] = {},
  44568. this.morphNormals[e].faceNormals = [],
  44569. this.morphNormals[e].vertexNormals = [];
  44570. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44571. for (i = 0,
  44572. r = this.faces.length; i < r; i++)
  44573. s = new n.Vector3,
  44574. l = {
  44575. a: new n.Vector3,
  44576. b: new n.Vector3,
  44577. c: new n.Vector3
  44578. },
  44579. c.push(s),
  44580. h.push(l)
  44581. }
  44582. var u = this.morphNormals[e];
  44583. a.vertices = this.morphTargets[e].vertices,
  44584. a.computeFaceNormals(),
  44585. a.computeVertexNormals();
  44586. var s, l;
  44587. for (i = 0,
  44588. r = this.faces.length; i < r; i++)
  44589. o = this.faces[i],
  44590. s = u.faceNormals[i],
  44591. l = u.vertexNormals[i],
  44592. s.copy(o.normal),
  44593. l.a.copy(o.vertexNormals[0]),
  44594. l.b.copy(o.vertexNormals[1]),
  44595. l.c.copy(o.vertexNormals[2])
  44596. }
  44597. for (i = 0,
  44598. r = this.faces.length; i < r; i++)
  44599. o = this.faces[i],
  44600. o.normal = o.__originalFaceNormal,
  44601. o.vertexNormals = o.__originalVertexNormals
  44602. },
  44603. computeTangents: function () {
  44604. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44605. },
  44606. computeLineDistances: function () {
  44607. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44608. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44609. this.lineDistances[i] = e
  44610. },
  44611. computeBoundingBox: function () {
  44612. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44613. this.boundingBox.setFromPoints(this.vertices)
  44614. },
  44615. computeBoundingSphere: function () {
  44616. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44617. this.boundingSphere.setFromPoints(this.vertices)
  44618. },
  44619. merge: function (e, t, i) {
  44620. if (e instanceof n.Geometry == !1)
  44621. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44622. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44623. void 0 === i && (i = 0),
  44624. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44625. for (var d = 0, p = s.length; d < p; d++) {
  44626. var f = s[d]
  44627. , g = f.clone();
  44628. void 0 !== t && g.applyMatrix4(t),
  44629. a.push(g)
  44630. }
  44631. for (d = 0,
  44632. p = c.length; d < p; d++) {
  44633. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44634. m = new n.Face3(y.a + o, y.b + o, y.c + o),
  44635. m.normal.copy(y.normal),
  44636. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44637. for (var E = 0, b = C.length; E < b; E++)
  44638. v = C[E].clone(),
  44639. void 0 !== r && v.applyMatrix3(r).normalize(),
  44640. m.vertexNormals.push(v);
  44641. m.color.copy(y.color);
  44642. for (var E = 0, b = I.length; E < b; E++)
  44643. A = I[E],
  44644. m.vertexColors.push(A.clone());
  44645. m.materialIndex = y.materialIndex + i,
  44646. l.push(m)
  44647. }
  44648. for (d = 0,
  44649. p = u.length; d < p; d++) {
  44650. var w = u[d]
  44651. , _ = [];
  44652. if (void 0 !== w) {
  44653. for (var E = 0, b = w.length; E < b; E++)
  44654. _.push(w[E].clone());
  44655. h.push(_)
  44656. }
  44657. }
  44658. },
  44659. mergeMesh: function (e) {
  44660. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44661. void this.merge(e.geometry, e.matrix))
  44662. },
  44663. mergeVertices: function () {
  44664. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44665. for (i = 0,
  44666. n = this.vertices.length; i < n; i++)
  44667. e = this.vertices[i],
  44668. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44669. void 0 === l[t] ? (l[t] = i,
  44670. c.push(this.vertices[i]),
  44671. h[i] = c.length - 1) : h[i] = h[l[t]];
  44672. var p = [];
  44673. for (i = 0,
  44674. n = this.faces.length; i < n; i++) {
  44675. r = this.faces[i],
  44676. r.a = h[r.a],
  44677. r.b = h[r.b],
  44678. r.c = h[r.c],
  44679. o = [r.a, r.b, r.c];
  44680. for (var f = -1, g = 0; g < 3; g++)
  44681. if (o[g] === o[(g + 1) % 3]) {
  44682. f = g,
  44683. p.push(i);
  44684. break
  44685. }
  44686. }
  44687. for (i = p.length - 1; i >= 0; i--) {
  44688. var m = p[i];
  44689. for (this.faces.splice(m, 1),
  44690. a = 0,
  44691. s = this.faceVertexUvs.length; a < s; a++)
  44692. this.faceVertexUvs[a].splice(m, 1)
  44693. }
  44694. var v = this.vertices.length - c.length;
  44695. return this.vertices = c,
  44696. v
  44697. },
  44698. sortFacesByMaterialIndex: function () {
  44699. function e(e, t) {
  44700. return e.materialIndex - t.materialIndex
  44701. }
  44702. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44703. t[n]._id = n;
  44704. t.sort(e);
  44705. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44706. a && a.length === i && (r = []),
  44707. s && s.length === i && (o = []);
  44708. for (var n = 0; n < i; n++) {
  44709. var l = t[n]._id;
  44710. r && r.push(a[l]),
  44711. o && o.push(s[l])
  44712. }
  44713. r && (this.faceVertexUvs[0] = r),
  44714. o && (this.faceVertexUvs[1] = o)
  44715. },
  44716. toJSON: function () {
  44717. function e(e, t, i) {
  44718. return i ? e | 1 << t : e & ~(1 << t)
  44719. }
  44720. function t(e) {
  44721. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44722. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44723. u.push(e.x, e.y, e.z),
  44724. d[t])
  44725. }
  44726. function i(e) {
  44727. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44728. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44729. p.push(e.getHex()),
  44730. f[t])
  44731. }
  44732. function n(e) {
  44733. var t = e.x.toString() + e.y.toString();
  44734. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44735. g.push(e.x, e.y),
  44736. m[t])
  44737. }
  44738. var r = {
  44739. metadata: {
  44740. version: 4.4,
  44741. type: "Geometry",
  44742. generator: "Geometry.toJSON"
  44743. }
  44744. };
  44745. if (r.uuid = this.uuid,
  44746. r.type = this.type,
  44747. "" !== this.name && (r.name = this.name),
  44748. void 0 !== this.parameters) {
  44749. var o = this.parameters;
  44750. for (var a in o)
  44751. void 0 !== o[a] && (r[a] = o[a]);
  44752. return r
  44753. }
  44754. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44755. var c = this.vertices[l];
  44756. s.push(c.x, c.y, c.z)
  44757. }
  44758. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44759. var v = this.faces[l]
  44760. , A = !0
  44761. , y = !1
  44762. , C = void 0 !== this.faceVertexUvs[0][l]
  44763. , I = v.normal.length() > 0
  44764. , E = v.vertexNormals.length > 0
  44765. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44766. , w = v.vertexColors.length > 0
  44767. , _ = 0;
  44768. if (_ = e(_, 0, 0),
  44769. _ = e(_, 1, A),
  44770. _ = e(_, 2, y),
  44771. _ = e(_, 3, C),
  44772. _ = e(_, 4, I),
  44773. _ = e(_, 5, E),
  44774. _ = e(_, 6, b),
  44775. _ = e(_, 7, w),
  44776. h.push(_),
  44777. h.push(v.a, v.b, v.c),
  44778. h.push(v.materialIndex),
  44779. C) {
  44780. var T = this.faceVertexUvs[0][l];
  44781. h.push(n(T[0]), n(T[1]), n(T[2]))
  44782. }
  44783. if (I && h.push(t(v.normal)),
  44784. E) {
  44785. var x = v.vertexNormals;
  44786. h.push(t(x[0]), t(x[1]), t(x[2]))
  44787. }
  44788. if (b && h.push(i(v.color)),
  44789. w) {
  44790. var S = v.vertexColors;
  44791. h.push(i(S[0]), i(S[1]), i(S[2]))
  44792. }
  44793. }
  44794. return r.data = {},
  44795. r.data.vertices = s,
  44796. r.data.normals = u,
  44797. p.length > 0 && (r.data.colors = p),
  44798. g.length > 0 && (r.data.uvs = [g]),
  44799. r.data.faces = h,
  44800. r
  44801. },
  44802. clone: function () {
  44803. return (new n.Geometry).copy(this)
  44804. },
  44805. copy: function (e) {
  44806. this.vertices = [],
  44807. this.faces = [],
  44808. this.faceVertexUvs = [[]];
  44809. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44810. this.vertices.push(t[i].clone());
  44811. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44812. this.faces.push(r[i].clone());
  44813. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44814. var o = e.faceVertexUvs[i];
  44815. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44816. for (var a = 0, s = o.length; a < s; a++) {
  44817. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44818. var d = l[h];
  44819. c.push(d.clone())
  44820. }
  44821. this.faceVertexUvs[i].push(c)
  44822. }
  44823. }
  44824. return this
  44825. },
  44826. dispose: function () {
  44827. this.dispatchEvent({
  44828. type: "dispose"
  44829. })
  44830. }
  44831. },
  44832. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44833. n.GeometryIdCount = 0,
  44834. n.DirectGeometry = function () {
  44835. Object.defineProperty(this, "id", {
  44836. value: n.GeometryIdCount++
  44837. }),
  44838. this.uuid = n.Math.generateUUID(),
  44839. this.name = "",
  44840. this.type = "DirectGeometry",
  44841. this.indices = [],
  44842. this.vertices = [],
  44843. this.normals = [],
  44844. this.colors = [],
  44845. this.uvs = [],
  44846. this.uvs2 = [],
  44847. this.groups = [],
  44848. this.morphTargets = {},
  44849. this.skinWeights = [],
  44850. this.skinIndices = [],
  44851. this.boundingBox = null,
  44852. this.boundingSphere = null,
  44853. this.verticesNeedUpdate = !1,
  44854. this.normalsNeedUpdate = !1,
  44855. this.colorsNeedUpdate = !1,
  44856. this.uvsNeedUpdate = !1,
  44857. this.groupsNeedUpdate = !1
  44858. }
  44859. ,
  44860. n.DirectGeometry.prototype = {
  44861. constructor: n.DirectGeometry,
  44862. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44863. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44864. computeFaceNormals: function () {
  44865. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44866. },
  44867. computeVertexNormals: function () {
  44868. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44869. },
  44870. computeGroups: function (e) {
  44871. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44872. var a = r[o];
  44873. a.materialIndex !== i && (i = a.materialIndex,
  44874. void 0 !== t && (t.count = 3 * o - t.start,
  44875. n.push(t)),
  44876. t = {
  44877. start: 3 * o,
  44878. materialIndex: i
  44879. })
  44880. }
  44881. void 0 !== t && (t.count = 3 * o - t.start,
  44882. n.push(t)),
  44883. this.groups = n
  44884. },
  44885. fromGeometry: function (e) {
  44886. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44887. if (c > 0) {
  44888. t = [];
  44889. for (var h = 0; h < c; h++)
  44890. t[h] = [];
  44891. this.morphTargets.position = t
  44892. }
  44893. var u, d = e.morphNormals, p = d.length;
  44894. if (p > 0) {
  44895. u = [];
  44896. for (var h = 0; h < p; h++)
  44897. u[h] = [];
  44898. this.morphTargets.normal = u
  44899. }
  44900. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44901. var A = i[h];
  44902. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44903. var y = A.vertexNormals;
  44904. if (3 === y.length)
  44905. this.normals.push(y[0], y[1], y[2]);
  44906. else {
  44907. var C = A.normal;
  44908. this.normals.push(C, C, C)
  44909. }
  44910. var I = A.vertexColors;
  44911. if (3 === I.length)
  44912. this.colors.push(I[0], I[1], I[2]);
  44913. else {
  44914. var E = A.color;
  44915. this.colors.push(E, E, E)
  44916. }
  44917. if (a === !0) {
  44918. var b = o[0][h];
  44919. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44920. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44921. }
  44922. if (s === !0) {
  44923. var b = o[1][h];
  44924. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44925. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44926. }
  44927. for (var w = 0; w < c; w++) {
  44928. var _ = l[w].vertices;
  44929. t[w].push(_[A.a], _[A.b], _[A.c])
  44930. }
  44931. for (var w = 0; w < p; w++) {
  44932. var T = d[w].vertexNormals[h];
  44933. u[w].push(T.a, T.b, T.c)
  44934. }
  44935. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44936. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44937. }
  44938. return this.computeGroups(e),
  44939. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44940. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44941. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44942. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44943. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44944. this
  44945. },
  44946. dispose: function () {
  44947. this.dispatchEvent({
  44948. type: "dispose"
  44949. })
  44950. }
  44951. },
  44952. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44953. n.BufferGeometry = function () {
  44954. Object.defineProperty(this, "id", {
  44955. value: n.GeometryIdCount++
  44956. }),
  44957. this.uuid = n.Math.generateUUID(),
  44958. this.name = "",
  44959. this.type = "BufferGeometry",
  44960. this.index = null,
  44961. this.attributes = {},
  44962. this.morphAttributes = {},
  44963. this.groups = [],
  44964. this.boundingBox = null,
  44965. this.boundingSphere = null,
  44966. this.drawRange = {
  44967. start: 0,
  44968. count: 1 / 0
  44969. }
  44970. }
  44971. ,
  44972. n.BufferGeometry.prototype = {
  44973. constructor: n.BufferGeometry,
  44974. getIndex: function () {
  44975. return this.index
  44976. },
  44977. setIndex: function (e) {
  44978. this.index = e
  44979. },
  44980. addAttribute: function (e, t) {
  44981. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44982. void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44983. void this.setIndex(t)) : (this.attributes[e] = t,
  44984. this)
  44985. },
  44986. getAttribute: function (e) {
  44987. return this.attributes[e]
  44988. },
  44989. removeAttribute: function (e) {
  44990. return delete this.attributes[e],
  44991. this
  44992. },
  44993. addGroup: function (e, t, i) {
  44994. this.groups.push({
  44995. start: e,
  44996. count: t,
  44997. materialIndex: void 0 !== i ? i : 0
  44998. })
  44999. },
  45000. clearGroups: function () {
  45001. this.groups = []
  45002. },
  45003. setDrawRange: function (e, t) {
  45004. this.drawRange.start = e,
  45005. this.drawRange.count = t
  45006. },
  45007. applyMatrix: function (e) {
  45008. var t = this.attributes.position;
  45009. void 0 !== t && (e.applyToVector3Array(t.array),
  45010. t.needsUpdate = !0);
  45011. var i = this.attributes.normal;
  45012. if (void 0 !== i) {
  45013. var r = (new n.Matrix3).getNormalMatrix(e);
  45014. r.applyToVector3Array(i.array),
  45015. i.needsUpdate = !0
  45016. }
  45017. return null !== this.boundingBox && this.computeBoundingBox(),
  45018. null !== this.boundingSphere && this.computeBoundingSphere(),
  45019. this
  45020. },
  45021. rotateX: function () {
  45022. var e;
  45023. return function (t) {
  45024. return void 0 === e && (e = new n.Matrix4),
  45025. e.makeRotationX(t),
  45026. this.applyMatrix(e),
  45027. this
  45028. }
  45029. }(),
  45030. rotateY: function () {
  45031. var e;
  45032. return function (t) {
  45033. return void 0 === e && (e = new n.Matrix4),
  45034. e.makeRotationY(t),
  45035. this.applyMatrix(e),
  45036. this
  45037. }
  45038. }(),
  45039. rotateZ: function () {
  45040. var e;
  45041. return function (t) {
  45042. return void 0 === e && (e = new n.Matrix4),
  45043. e.makeRotationZ(t),
  45044. this.applyMatrix(e),
  45045. this
  45046. }
  45047. }(),
  45048. translate: function () {
  45049. var e;
  45050. return function (t, i, r) {
  45051. return void 0 === e && (e = new n.Matrix4),
  45052. e.makeTranslation(t, i, r),
  45053. this.applyMatrix(e),
  45054. this
  45055. }
  45056. }(),
  45057. scale: function () {
  45058. var e;
  45059. return function (t, i, r) {
  45060. return void 0 === e && (e = new n.Matrix4),
  45061. e.makeScale(t, i, r),
  45062. this.applyMatrix(e),
  45063. this
  45064. }
  45065. }(),
  45066. lookAt: function () {
  45067. var e;
  45068. return function (t) {
  45069. void 0 === e && (e = new n.Object3D),
  45070. e.lookAt(t),
  45071. e.updateMatrix(),
  45072. this.applyMatrix(e.matrix)
  45073. }
  45074. }(),
  45075. center: function () {
  45076. this.computeBoundingBox();
  45077. var e = this.boundingBox.center().negate();
  45078. return this.translate(e.x, e.y, e.z),
  45079. e
  45080. },
  45081. setFromObject: function (e) {
  45082. var t = e.geometry;
  45083. if (e instanceof n.Points || e instanceof n.Line) {
  45084. var i = new n.Float32Attribute(3 * t.vertices.length, 3)
  45085. , r = new n.Float32Attribute(3 * t.colors.length, 3);
  45086. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45087. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45088. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45089. var o = new n.Float32Attribute(t.lineDistances.length, 1);
  45090. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45091. }
  45092. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45093. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45094. } else
  45095. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45096. return this
  45097. },
  45098. updateFromObject: function (e) {
  45099. var t = e.geometry;
  45100. if (e instanceof n.Mesh) {
  45101. var i = t.__directGeometry;
  45102. if (void 0 === i)
  45103. return this.fromGeometry(t);
  45104. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45105. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45106. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45107. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45108. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45109. t.verticesNeedUpdate = !1,
  45110. t.normalsNeedUpdate = !1,
  45111. t.colorsNeedUpdate = !1,
  45112. t.uvsNeedUpdate = !1,
  45113. t.groupsNeedUpdate = !1,
  45114. t = i
  45115. }
  45116. if (t.verticesNeedUpdate === !0) {
  45117. var r = this.attributes.position;
  45118. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45119. r.needsUpdate = !0),
  45120. t.verticesNeedUpdate = !1
  45121. }
  45122. if (t.normalsNeedUpdate === !0) {
  45123. var r = this.attributes.normal;
  45124. void 0 !== r && (r.copyVector3sArray(t.normals),
  45125. r.needsUpdate = !0),
  45126. t.normalsNeedUpdate = !1
  45127. }
  45128. if (t.colorsNeedUpdate === !0) {
  45129. var r = this.attributes.color;
  45130. void 0 !== r && (r.copyColorsArray(t.colors),
  45131. r.needsUpdate = !0),
  45132. t.colorsNeedUpdate = !1
  45133. }
  45134. if (t.uvsNeedUpdate) {
  45135. var r = this.attributes.uv;
  45136. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45137. r.needsUpdate = !0),
  45138. t.uvsNeedUpdate = !1
  45139. }
  45140. if (t.lineDistancesNeedUpdate) {
  45141. var r = this.attributes.lineDistance;
  45142. void 0 !== r && (r.copyArray(t.lineDistances),
  45143. r.needsUpdate = !0),
  45144. t.lineDistancesNeedUpdate = !1
  45145. }
  45146. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45147. this.groups = t.groups,
  45148. t.groupsNeedUpdate = !1),
  45149. this
  45150. },
  45151. fromGeometry: function (e) {
  45152. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45153. this.fromDirectGeometry(e.__directGeometry)
  45154. },
  45155. fromDirectGeometry: function (e) {
  45156. var t = new Float32Array(3 * e.vertices.length);
  45157. if (this.addAttribute("position", new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices)),
  45158. e.normals.length > 0) {
  45159. var i = new Float32Array(3 * e.normals.length);
  45160. this.addAttribute("normal", new n.BufferAttribute(i, 3).copyVector3sArray(e.normals))
  45161. }
  45162. if (e.colors.length > 0) {
  45163. var r = new Float32Array(3 * e.colors.length);
  45164. this.addAttribute("color", new n.BufferAttribute(r, 3).copyColorsArray(e.colors))
  45165. }
  45166. if (e.uvs.length > 0) {
  45167. var o = new Float32Array(2 * e.uvs.length);
  45168. this.addAttribute("uv", new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs))
  45169. }
  45170. if (e.uvs2.length > 0) {
  45171. var a = new Float32Array(2 * e.uvs2.length);
  45172. this.addAttribute("uv2", new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2))
  45173. }
  45174. if (e.indices.length > 0) {
  45175. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45176. , l = new s(3 * e.indices.length);
  45177. this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices))
  45178. }
  45179. this.groups = e.groups;
  45180. for (var c in e.morphTargets) {
  45181. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45182. var f = u[d]
  45183. , g = new n.Float32Attribute(3 * f.length, 3);
  45184. h.push(g.copyVector3sArray(f))
  45185. }
  45186. this.morphAttributes[c] = h
  45187. }
  45188. if (e.skinIndices.length > 0) {
  45189. var m = new n.Float32Attribute(4 * e.skinIndices.length, 4);
  45190. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45191. }
  45192. if (e.skinWeights.length > 0) {
  45193. var v = new n.Float32Attribute(4 * e.skinWeights.length, 4);
  45194. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45195. }
  45196. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45197. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45198. this
  45199. },
  45200. computeBoundingBox: function () {
  45201. new n.Vector3;
  45202. return function () {
  45203. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45204. var e = this.attributes.position.array;
  45205. e && this.boundingBox.setFromArray(e),
  45206. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45207. this.boundingBox.max.set(0, 0, 0)),
  45208. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45209. }
  45210. }(),
  45211. computeBoundingSphere: function () {
  45212. var e = new n.Box3
  45213. , t = new n.Vector3;
  45214. return function () {
  45215. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45216. var i = this.attributes.position.array;
  45217. if (i) {
  45218. var r = this.boundingSphere.center;
  45219. e.setFromArray(i),
  45220. e.center(r);
  45221. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45222. t.fromArray(i, a),
  45223. o = Math.max(o, r.distanceToSquared(t));
  45224. this.boundingSphere.radius = Math.sqrt(o),
  45225. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45226. }
  45227. }
  45228. }(),
  45229. computeFaceNormals: function () { },
  45230. computeVertexNormals: function () {
  45231. var e = this.index
  45232. , t = this.attributes
  45233. , i = this.groups;
  45234. if (t.position) {
  45235. var r = t.position.array;
  45236. if (void 0 === t.normal)
  45237. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length), 3));
  45238. else
  45239. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45240. o[a] = 0;
  45241. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45242. if (e) {
  45243. var v = e.array;
  45244. 0 === i.length && this.addGroup(0, v.length);
  45245. for (var A = 0, y = i.length; A < y; ++A)
  45246. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45247. l = 3 * v[a + 0],
  45248. c = 3 * v[a + 1],
  45249. h = 3 * v[a + 2],
  45250. d.fromArray(r, l),
  45251. p.fromArray(r, c),
  45252. f.fromArray(r, h),
  45253. g.subVectors(f, p),
  45254. m.subVectors(d, p),
  45255. g.cross(m),
  45256. u[l] += g.x,
  45257. u[l + 1] += g.y,
  45258. u[l + 2] += g.z,
  45259. u[c] += g.x,
  45260. u[c + 1] += g.y,
  45261. u[c + 2] += g.z,
  45262. u[h] += g.x,
  45263. u[h + 1] += g.y,
  45264. u[h + 2] += g.z
  45265. } else
  45266. for (var a = 0, s = r.length; a < s; a += 9)
  45267. d.fromArray(r, a),
  45268. p.fromArray(r, a + 3),
  45269. f.fromArray(r, a + 6),
  45270. g.subVectors(f, p),
  45271. m.subVectors(d, p),
  45272. g.cross(m),
  45273. u[a] = g.x,
  45274. u[a + 1] = g.y,
  45275. u[a + 2] = g.z,
  45276. u[a + 3] = g.x,
  45277. u[a + 4] = g.y,
  45278. u[a + 5] = g.z,
  45279. u[a + 6] = g.x,
  45280. u[a + 7] = g.y,
  45281. u[a + 8] = g.z;
  45282. this.normalizeNormals(),
  45283. t.normal.needsUpdate = !0
  45284. }
  45285. },
  45286. merge: function (e, t) {
  45287. if (e instanceof n.BufferGeometry == !1)
  45288. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45289. void 0 === t && (t = 0);
  45290. var i = this.attributes;
  45291. for (var r in i)
  45292. if (void 0 !== e.attributes[r])
  45293. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45294. u++)
  45295. a[u] = l[h];
  45296. return this
  45297. },
  45298. normalizeNormals: function () {
  45299. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45300. e = r[o],
  45301. t = r[o + 1],
  45302. i = r[o + 2],
  45303. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45304. r[o] *= n,
  45305. r[o + 1] *= n,
  45306. r[o + 2] *= n
  45307. },
  45308. toNonIndexed: function () {
  45309. if (null === this.index)
  45310. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45311. this;
  45312. var e = new n.BufferGeometry
  45313. , t = this.index.array
  45314. , i = this.attributes;
  45315. for (var r in i) {
  45316. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45317. c = t[u] * s;
  45318. for (var p = 0; p < s; p++)
  45319. l[h++] = a[c++]
  45320. }
  45321. e.addAttribute(r, new n.BufferAttribute(l, s))
  45322. }
  45323. return e
  45324. },
  45325. toJSON: function () {
  45326. var e = {
  45327. metadata: {
  45328. version: 4.4,
  45329. type: "BufferGeometry",
  45330. generator: "BufferGeometry.toJSON"
  45331. }
  45332. };
  45333. if (e.uuid = this.uuid,
  45334. e.type = this.type,
  45335. "" !== this.name && (e.name = this.name),
  45336. void 0 !== this.parameters) {
  45337. var t = this.parameters;
  45338. for (var i in t)
  45339. void 0 !== t[i] && (e[i] = t[i]);
  45340. return e
  45341. }
  45342. e.data = {
  45343. attributes: {}
  45344. };
  45345. var n = this.index;
  45346. if (null !== n) {
  45347. var r = Array.prototype.slice.call(n.array);
  45348. e.data.index = {
  45349. type: n.array.constructor.name,
  45350. array: r
  45351. }
  45352. }
  45353. var o = this.attributes;
  45354. for (var i in o) {
  45355. var a = o[i]
  45356. , r = Array.prototype.slice.call(a.array);
  45357. e.data.attributes[i] = {
  45358. itemSize: a.itemSize,
  45359. type: a.array.constructor.name,
  45360. array: r
  45361. }
  45362. }
  45363. var s = this.groups;
  45364. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45365. var l = this.boundingSphere;
  45366. return null !== l && (e.data.boundingSphere = {
  45367. center: l.center.toArray(),
  45368. radius: l.radius
  45369. }),
  45370. e
  45371. },
  45372. clone: function () {
  45373. return (new n.BufferGeometry).copy(this)
  45374. },
  45375. copy: function (e) {
  45376. var t = e.index;
  45377. null !== t && this.setIndex(t.clone());
  45378. var i = e.attributes;
  45379. for (var n in i) {
  45380. var r = i[n];
  45381. this.addAttribute(n, r.clone())
  45382. }
  45383. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45384. var l = o[a];
  45385. this.addGroup(l.start, l.count)
  45386. }
  45387. return this
  45388. },
  45389. dispose: function () {
  45390. this.dispatchEvent({
  45391. type: "dispose"
  45392. })
  45393. }
  45394. },
  45395. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45396. n.BufferGeometry.MaxIndex = 65535,
  45397. n.InstancedBufferGeometry = function () {
  45398. n.BufferGeometry.call(this),
  45399. this.type = "InstancedBufferGeometry",
  45400. this.maxInstancedCount = void 0
  45401. }
  45402. ,
  45403. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45404. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45405. n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) {
  45406. this.groups.push({
  45407. start: e,
  45408. count: t,
  45409. instances: i
  45410. })
  45411. }
  45412. ,
  45413. n.InstancedBufferGeometry.prototype.copy = function (e) {
  45414. var t = e.index;
  45415. null !== t && this.setIndex(t.clone());
  45416. var i = e.attributes;
  45417. for (var n in i) {
  45418. var r = i[n];
  45419. this.addAttribute(n, r.clone())
  45420. }
  45421. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45422. var l = o[a];
  45423. this.addGroup(l.start, l.count, l.instances)
  45424. }
  45425. return this
  45426. }
  45427. ,
  45428. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45429. n.Uniform = function (e, t) {
  45430. this.type = e,
  45431. this.value = t,
  45432. this.dynamic = !1
  45433. }
  45434. ,
  45435. n.Uniform.prototype = {
  45436. constructor: n.Uniform,
  45437. onUpdate: function (e) {
  45438. return this.dynamic = !0,
  45439. this.onUpdateCallback = e,
  45440. this
  45441. }
  45442. },
  45443. n.AnimationClip = function (e, t, i) {
  45444. this.name = e || n.Math.generateUUID(),
  45445. this.tracks = i,
  45446. this.duration = void 0 !== t ? t : -1,
  45447. this.duration < 0 && this.resetDuration(),
  45448. this.trim(),
  45449. this.optimize()
  45450. }
  45451. ,
  45452. n.AnimationClip.prototype = {
  45453. constructor: n.AnimationClip,
  45454. resetDuration: function () {
  45455. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45456. var r = this.tracks[i];
  45457. t = Math.max(t, r.times[r.times.length - 1])
  45458. }
  45459. this.duration = t
  45460. },
  45461. trim: function () {
  45462. for (var e = 0; e < this.tracks.length; e++)
  45463. this.tracks[e].trim(0, this.duration);
  45464. return this
  45465. },
  45466. optimize: function () {
  45467. for (var e = 0; e < this.tracks.length; e++)
  45468. this.tracks[e].optimize();
  45469. return this
  45470. }
  45471. },
  45472. Object.assign(n.AnimationClip, {
  45473. parse: function (e) {
  45474. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45475. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45476. return new n.AnimationClip(e.name, e.duration, t)
  45477. },
  45478. toJSON: function (e) {
  45479. for (var t = [], i = e.tracks, r = {
  45480. name: e.name,
  45481. duration: e.duration,
  45482. tracks: t
  45483. }, o = 0, a = i.length; o !== a; ++o)
  45484. t.push(n.KeyframeTrack.toJSON(i[o]));
  45485. return r
  45486. },
  45487. CreateFromMorphTargetSequence: function (e, t, i) {
  45488. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45489. var s = []
  45490. , l = [];
  45491. s.push((a + r - 1) % r, a, (a + 1) % r),
  45492. l.push(0, 1, 0);
  45493. var c = n.AnimationUtils.getKeyframeOrder(s);
  45494. s = n.AnimationUtils.sortedArray(s, 1, c),
  45495. l = n.AnimationUtils.sortedArray(l, 1, c),
  45496. 0 === s[0] && (s.push(r),
  45497. l.push(l[0])),
  45498. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]", s, l).scale(1 / i))
  45499. }
  45500. return new n.AnimationClip(e, -1, o)
  45501. },
  45502. findByName: function (e, t) {
  45503. for (var i = 0; i < e.length; i++)
  45504. if (e[i].name === t)
  45505. return e[i];
  45506. return null
  45507. },
  45508. CreateClipsFromMorphTargetSequences: function (e, t) {
  45509. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45510. var s = e[o]
  45511. , l = s.name.match(r);
  45512. if (l && l.length > 1) {
  45513. var c = l[1]
  45514. , h = i[c];
  45515. h || (i[c] = h = []),
  45516. h.push(s)
  45517. }
  45518. }
  45519. var u = [];
  45520. for (var c in i)
  45521. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45522. return u
  45523. },
  45524. parseAnimation: function (e, t, i) {
  45525. if (!e)
  45526. return console.error(" no animation in JSONLoader data"),
  45527. null;
  45528. for (var r = function (e, t, i, r, o) {
  45529. if (0 !== i.length) {
  45530. var a = []
  45531. , s = [];
  45532. n.AnimationUtils.flattenJSON(i, a, s, r),
  45533. 0 !== a.length && o.push(new e(t, a, s))
  45534. }
  45535. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45536. var u = c[h].keys;
  45537. if (u && 0 != u.length)
  45538. if (u[0].morphTargets) {
  45539. for (var d = {}, p = 0; p < u.length; p++)
  45540. if (u[p].morphTargets)
  45541. for (var f = 0; f < u[p].morphTargets.length; f++)
  45542. d[u[p].morphTargets[f]] = -1;
  45543. for (var g in d) {
  45544. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45545. var A = u[p];
  45546. m.push(A.time),
  45547. v.push(A.morphTarget === g ? 1 : 0)
  45548. }
  45549. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]", m, v))
  45550. }
  45551. s = d.length * (l || 1)
  45552. } else {
  45553. var y = ".bones[" + t[h].name + "]";
  45554. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45555. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45556. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45557. }
  45558. }
  45559. if (0 === o.length)
  45560. return null;
  45561. var C = new n.AnimationClip(a, s, o);
  45562. return C
  45563. }
  45564. }),
  45565. n.AnimationMixer = function (e) {
  45566. this._root = e,
  45567. this._initMemoryManager(),
  45568. this._accuIndex = 0,
  45569. this.time = 0,
  45570. this.timeScale = 1
  45571. }
  45572. ,
  45573. n.AnimationMixer.prototype = {
  45574. constructor: n.AnimationMixer,
  45575. clipAction: function (e, t) {
  45576. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45577. if (void 0 !== l) {
  45578. var c = l.actionByRoot[o];
  45579. if (void 0 !== c)
  45580. return c;
  45581. if (i = l.knownActions[0],
  45582. s = i._clip,
  45583. e !== a && e !== s)
  45584. throw new Error("Different clips with the same name detected!")
  45585. }
  45586. if (null === s)
  45587. return null;
  45588. var h = new n.AnimationMixer._Action(this, s, t);
  45589. return this._bindAction(h, i),
  45590. this._addInactiveAction(h, a, o),
  45591. h
  45592. },
  45593. existingAction: function (e, t) {
  45594. var i = t || this._root
  45595. , n = i.uuid
  45596. , r = "string" == typeof e ? e : e.name
  45597. , o = this._actionsByClip[r];
  45598. return void 0 !== o ? o.actionByRoot[n] || null : null
  45599. },
  45600. stopAllAction: function () {
  45601. var e = this._actions
  45602. , t = this._nActiveActions
  45603. , i = this._bindings
  45604. , n = this._nActiveBindings;
  45605. this._nActiveActions = 0,
  45606. this._nActiveBindings = 0;
  45607. for (var r = 0; r !== t; ++r)
  45608. e[r].reset();
  45609. for (var r = 0; r !== n; ++r)
  45610. i[r].useCount = 0;
  45611. return this
  45612. },
  45613. update: function (e) {
  45614. e *= this.timeScale;
  45615. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45616. var s = t[a];
  45617. s.enabled && s._update(n, e, r, o)
  45618. }
  45619. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45620. l[a].apply(o);
  45621. return this
  45622. },
  45623. getRoot: function () {
  45624. return this._root
  45625. },
  45626. uncacheClip: function (e) {
  45627. var t = this._actions
  45628. , i = e.name
  45629. , n = this._actionsByClip
  45630. , r = n[i];
  45631. if (void 0 !== r) {
  45632. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45633. var l = o[a];
  45634. this._deactivateAction(l);
  45635. var c = l._cacheIndex
  45636. , h = t[t.length - 1];
  45637. l._cacheIndex = null,
  45638. l._byClipCacheIndex = null,
  45639. h._cacheIndex = c,
  45640. t[c] = h,
  45641. t.pop(),
  45642. this._removeInactiveBindingsForAction(l)
  45643. }
  45644. delete n[i]
  45645. }
  45646. },
  45647. uncacheRoot: function (e) {
  45648. var t = e.uuid
  45649. , i = this._actionsByClip;
  45650. for (var n in i) {
  45651. var r = i[n].actionByRoot
  45652. , o = r[t];
  45653. void 0 !== o && (this._deactivateAction(o),
  45654. this._removeInactiveAction(o))
  45655. }
  45656. var a = this._bindingsByRootAndName
  45657. , s = a[t];
  45658. if (void 0 !== s)
  45659. for (var l in s) {
  45660. var c = s[l];
  45661. c.restoreOriginalState(),
  45662. this._removeInactiveBinding(c)
  45663. }
  45664. },
  45665. uncacheAction: function (e, t) {
  45666. var i = this.existingAction(e, t);
  45667. null !== i && (this._deactivateAction(i),
  45668. this._removeInactiveAction(i))
  45669. }
  45670. },
  45671. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45672. n.AnimationMixer._Action = function (e, t, i) {
  45673. this._mixer = e,
  45674. this._clip = t,
  45675. this._localRoot = i || null;
  45676. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45677. endingStart: n.ZeroCurvatureEnding,
  45678. endingEnd: n.ZeroCurvatureEnding
  45679. }, l = 0; l !== o; ++l) {
  45680. var c = r[l].createInterpolant(null);
  45681. a[l] = c,
  45682. c.settings = s
  45683. }
  45684. this._interpolantSettings = s,
  45685. this._interpolants = a,
  45686. this._propertyBindings = new Array(o),
  45687. this._cacheIndex = null,
  45688. this._byClipCacheIndex = null,
  45689. this._timeScaleInterpolant = null,
  45690. this._weightInterpolant = null,
  45691. this.loop = n.LoopRepeat,
  45692. this._loopCount = -1,
  45693. this._startTime = null,
  45694. this.time = 0,
  45695. this.timeScale = 1,
  45696. this._effectiveTimeScale = 1,
  45697. this.weight = 1,
  45698. this._effectiveWeight = 1,
  45699. this.repetitions = 1 / 0,
  45700. this.paused = !1,
  45701. this.enabled = !0,
  45702. this.clampWhenFinished = !1,
  45703. this.zeroSlopeAtStart = !0,
  45704. this.zeroSlopeAtEnd = !0
  45705. }
  45706. ,
  45707. n.AnimationMixer._Action.prototype = {
  45708. constructor: n.AnimationMixer._Action,
  45709. play: function () {
  45710. return this._mixer._activateAction(this),
  45711. this
  45712. },
  45713. stop: function () {
  45714. return this._mixer._deactivateAction(this),
  45715. this.reset()
  45716. },
  45717. reset: function () {
  45718. return this.paused = !1,
  45719. this.enabled = !0,
  45720. this.time = 0,
  45721. this._loopCount = -1,
  45722. this._startTime = null,
  45723. this.stopFading().stopWarping()
  45724. },
  45725. isRunning: function () {
  45726. this._startTime;
  45727. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45728. },
  45729. isScheduled: function () {
  45730. return this._mixer._isActiveAction(this)
  45731. },
  45732. startAt: function (e) {
  45733. return this._startTime = e,
  45734. this
  45735. },
  45736. setLoop: function (e, t) {
  45737. return this.loop = e,
  45738. this.repetitions = t,
  45739. this
  45740. },
  45741. setEffectiveWeight: function (e) {
  45742. return this.weight = e,
  45743. this._effectiveWeight = this.enabled ? e : 0,
  45744. this.stopFading()
  45745. },
  45746. getEffectiveWeight: function () {
  45747. return this._effectiveWeight
  45748. },
  45749. fadeIn: function (e) {
  45750. return this._scheduleFading(e, 0, 1)
  45751. },
  45752. fadeOut: function (e) {
  45753. return this._scheduleFading(e, 1, 0)
  45754. },
  45755. crossFadeFrom: function (e, t, i) {
  45756. this._mixer;
  45757. if (e.fadeOut(t),
  45758. this.fadeIn(t),
  45759. i) {
  45760. var n = this._clip.duration
  45761. , r = e._clip.duration
  45762. , o = r / n
  45763. , a = n / r;
  45764. e.warp(1, o, t),
  45765. this.warp(a, 1, t)
  45766. }
  45767. return this
  45768. },
  45769. crossFadeTo: function (e, t, i) {
  45770. return e.crossFadeFrom(this, t, i)
  45771. },
  45772. stopFading: function () {
  45773. var e = this._weightInterpolant;
  45774. return null !== e && (this._weightInterpolant = null,
  45775. this._mixer._takeBackControlInterpolant(e)),
  45776. this
  45777. },
  45778. setEffectiveTimeScale: function (e) {
  45779. return this.timeScale = e,
  45780. this._effectiveTimeScale = this.paused ? 0 : e,
  45781. this.stopWarping()
  45782. },
  45783. getEffectiveTimeScale: function () {
  45784. return this._effectiveTimeScale
  45785. },
  45786. setDuration: function (e) {
  45787. return this.timeScale = this._clip.duration / e,
  45788. this.stopWarping()
  45789. },
  45790. syncWith: function (e) {
  45791. return this.time = e.time,
  45792. this.timeScale = e.timeScale,
  45793. this.stopWarping()
  45794. },
  45795. halt: function (e) {
  45796. return this.warp(this._currentTimeScale, 0, e)
  45797. },
  45798. warp: function (e, t, i) {
  45799. var n = this._mixer
  45800. , r = n.time
  45801. , o = this._timeScaleInterpolant
  45802. , a = this.timeScale;
  45803. null === o && (o = n._lendControlInterpolant(),
  45804. this._timeScaleInterpolant = o);
  45805. var s = o.parameterPositions
  45806. , l = o.sampleValues;
  45807. return s[0] = r,
  45808. s[1] = r + i,
  45809. l[0] = e / a,
  45810. l[1] = t / a,
  45811. this
  45812. },
  45813. stopWarping: function () {
  45814. var e = this._timeScaleInterpolant;
  45815. return null !== e && (this._timeScaleInterpolant = null,
  45816. this._mixer._takeBackControlInterpolant(e)),
  45817. this
  45818. },
  45819. getMixer: function () {
  45820. return this._mixer
  45821. },
  45822. getClip: function () {
  45823. return this._clip
  45824. },
  45825. getRoot: function () {
  45826. return this._localRoot || this._mixer._root
  45827. },
  45828. _update: function (e, t, i, n) {
  45829. var r = this._startTime;
  45830. if (null !== r) {
  45831. var o = (e - r) * i;
  45832. if (o < 0 || 0 === i)
  45833. return;
  45834. this._startTime = null,
  45835. t = i * o
  45836. }
  45837. t *= this._updateTimeScale(e);
  45838. var a = this._updateTime(t)
  45839. , s = this._updateWeight(e);
  45840. if (s > 0)
  45841. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45842. l[h].evaluate(a),
  45843. c[h].accumulate(n, s)
  45844. },
  45845. _updateWeight: function (e) {
  45846. var t = 0;
  45847. if (this.enabled) {
  45848. t = this.weight;
  45849. var i = this._weightInterpolant;
  45850. if (null !== i) {
  45851. var n = i.evaluate(e)[0];
  45852. t *= n,
  45853. e > i.parameterPositions[1] && (this.stopFading(),
  45854. 0 === n && (this.enabled = !1))
  45855. }
  45856. }
  45857. return this._effectiveWeight = t,
  45858. t
  45859. },
  45860. _updateTimeScale: function (e) {
  45861. var t = 0;
  45862. if (!this.paused) {
  45863. t = this.timeScale;
  45864. var i = this._timeScaleInterpolant;
  45865. if (null !== i) {
  45866. var n = i.evaluate(e)[0];
  45867. t *= n,
  45868. e > i.parameterPositions[1] && (this.stopWarping(),
  45869. 0 === t ? this.pause = !0 : this.timeScale = t)
  45870. }
  45871. }
  45872. return this._effectiveTimeScale = t,
  45873. t
  45874. },
  45875. _updateTime: function (e) {
  45876. var t = this.time + e;
  45877. if (0 === e)
  45878. return t;
  45879. var i = this._clip.duration
  45880. , r = this.loop
  45881. , o = this._loopCount
  45882. , a = !1;
  45883. switch (r) {
  45884. case n.LoopOnce:
  45885. if (o === -1 && (this.loopCount = 0,
  45886. this._setEndings(!0, !0, !1)),
  45887. t >= i)
  45888. t = i;
  45889. else {
  45890. if (!(t < 0))
  45891. break;
  45892. t = 0
  45893. }
  45894. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45895. this._mixer.dispatchEvent({
  45896. type: "finished",
  45897. action: this,
  45898. direction: e < 0 ? -1 : 1
  45899. });
  45900. break;
  45901. case n.LoopPingPong:
  45902. a = !0;
  45903. case n.LoopRepeat:
  45904. if (o === -1 && (e > 0 ? (o = 0,
  45905. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45906. t >= i || t < 0) {
  45907. var s = Math.floor(t / i);
  45908. t -= i * s,
  45909. o += Math.abs(s);
  45910. var l = this.repetitions - o;
  45911. if (l < 0) {
  45912. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45913. t = e > 0 ? i : 0,
  45914. this._mixer.dispatchEvent({
  45915. type: "finished",
  45916. action: this,
  45917. direction: e > 0 ? 1 : -1
  45918. });
  45919. break
  45920. }
  45921. if (0 === l) {
  45922. var c = e < 0;
  45923. this._setEndings(c, !c, a)
  45924. } else
  45925. this._setEndings(!1, !1, a);
  45926. this._loopCount = o,
  45927. this._mixer.dispatchEvent({
  45928. type: "loop",
  45929. action: this,
  45930. loopDelta: s
  45931. })
  45932. }
  45933. if (r === n.LoopPingPong && 1 === (1 & o))
  45934. return this.time = t,
  45935. i - t
  45936. }
  45937. return this.time = t,
  45938. t
  45939. },
  45940. _setEndings: function (e, t, i) {
  45941. var r = this._interpolantSettings;
  45942. i ? (r.endingStart = n.ZeroSlopeEnding,
  45943. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45944. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45945. },
  45946. _scheduleFading: function (e, t, i) {
  45947. var n = this._mixer
  45948. , r = n.time
  45949. , o = this._weightInterpolant;
  45950. null === o && (o = n._lendControlInterpolant(),
  45951. this._weightInterpolant = o);
  45952. var a = o.parameterPositions
  45953. , s = o.sampleValues;
  45954. return a[0] = r,
  45955. s[0] = t,
  45956. a[1] = r + e,
  45957. s[1] = i,
  45958. this
  45959. }
  45960. },
  45961. Object.assign(n.AnimationMixer.prototype, {
  45962. _bindAction: function (e, t) {
  45963. var i = e._localRoot || this._root
  45964. , r = e._clip.tracks
  45965. , o = r.length
  45966. , a = e._propertyBindings
  45967. , s = e._interpolants
  45968. , l = i.uuid
  45969. , c = this._bindingsByRootAndName
  45970. , h = c[l];
  45971. void 0 === h && (h = {},
  45972. c[l] = h);
  45973. for (var u = 0; u !== o; ++u) {
  45974. var d = r[u]
  45975. , p = d.name
  45976. , f = h[p];
  45977. if (void 0 !== f)
  45978. a[u] = f;
  45979. else {
  45980. if (f = a[u],
  45981. void 0 !== f) {
  45982. null === f._cacheIndex && (++f.referenceCount,
  45983. this._addInactiveBinding(f, l, p));
  45984. continue
  45985. }
  45986. var g = t && t._propertyBindings[u].binding.parsedPath;
  45987. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize()),
  45988. ++f.referenceCount,
  45989. this._addInactiveBinding(f, l, p),
  45990. a[u] = f
  45991. }
  45992. s[u].resultBuffer = f.buffer
  45993. }
  45994. },
  45995. _activateAction: function (e) {
  45996. if (!this._isActiveAction(e)) {
  45997. if (null === e._cacheIndex) {
  45998. var t = (e._localRoot || this._root).uuid
  45999. , i = e._clip.name
  46000. , n = this._actionsByClip[i];
  46001. this._bindAction(e, n && n.knownActions[0]),
  46002. this._addInactiveAction(e, i, t)
  46003. }
  46004. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46005. var s = r[o];
  46006. 0 === s.useCount++ && (this._lendBinding(s),
  46007. s.saveOriginalState())
  46008. }
  46009. this._lendAction(e)
  46010. }
  46011. },
  46012. _deactivateAction: function (e) {
  46013. if (this._isActiveAction(e)) {
  46014. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46015. var r = t[i];
  46016. 0 === --r.useCount && (r.restoreOriginalState(),
  46017. this._takeBackBinding(r))
  46018. }
  46019. this._takeBackAction(e)
  46020. }
  46021. },
  46022. _initMemoryManager: function () {
  46023. this._actions = [],
  46024. this._nActiveActions = 0,
  46025. this._actionsByClip = {},
  46026. this._bindings = [],
  46027. this._nActiveBindings = 0,
  46028. this._bindingsByRootAndName = {},
  46029. this._controlInterpolants = [],
  46030. this._nActiveControlInterpolants = 0;
  46031. var e = this;
  46032. this.stats = {
  46033. actions: {
  46034. get total() {
  46035. return e._actions.length
  46036. },
  46037. get inUse() {
  46038. return e._nActiveActions
  46039. }
  46040. },
  46041. bindings: {
  46042. get total() {
  46043. return e._bindings.length
  46044. },
  46045. get inUse() {
  46046. return e._nActiveBindings
  46047. }
  46048. },
  46049. controlInterpolants: {
  46050. get total() {
  46051. return e._controlInterpolants.length
  46052. },
  46053. get inUse() {
  46054. return e._nActiveControlInterpolants
  46055. }
  46056. }
  46057. }
  46058. },
  46059. _isActiveAction: function (e) {
  46060. var t = e._cacheIndex;
  46061. return null !== t && t < this._nActiveActions
  46062. },
  46063. _addInactiveAction: function (e, t, i) {
  46064. var n = this._actions
  46065. , r = this._actionsByClip
  46066. , o = r[t];
  46067. if (void 0 === o)
  46068. o = {
  46069. knownActions: [e],
  46070. actionByRoot: {}
  46071. },
  46072. e._byClipCacheIndex = 0,
  46073. r[t] = o;
  46074. else {
  46075. var a = o.knownActions;
  46076. e._byClipCacheIndex = a.length,
  46077. a.push(e)
  46078. }
  46079. e._cacheIndex = n.length,
  46080. n.push(e),
  46081. o.actionByRoot[i] = e
  46082. },
  46083. _removeInactiveAction: function (e) {
  46084. var t = this._actions
  46085. , i = t[t.length - 1]
  46086. , n = e._cacheIndex;
  46087. i._cacheIndex = n,
  46088. t[n] = i,
  46089. t.pop(),
  46090. e._cacheIndex = null;
  46091. var r = e._clip.name
  46092. , o = this._actionsByClip
  46093. , a = o[r]
  46094. , s = a.knownActions
  46095. , l = s[s.length - 1]
  46096. , c = e._byClipCacheIndex;
  46097. l._byClipCacheIndex = c,
  46098. s[c] = l,
  46099. s.pop(),
  46100. e._byClipCacheIndex = null;
  46101. var h = a.actionByRoot
  46102. , u = (t._localRoot || this._root).uuid;
  46103. delete h[u],
  46104. 0 === s.length && delete o[r],
  46105. this._removeInactiveBindingsForAction(e)
  46106. },
  46107. _removeInactiveBindingsForAction: function (e) {
  46108. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46109. var r = t[i];
  46110. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46111. }
  46112. },
  46113. _lendAction: function (e) {
  46114. var t = this._actions
  46115. , i = e._cacheIndex
  46116. , n = this._nActiveActions++
  46117. , r = t[n];
  46118. e._cacheIndex = n,
  46119. t[n] = e,
  46120. r._cacheIndex = i,
  46121. t[i] = r
  46122. },
  46123. _takeBackAction: function (e) {
  46124. var t = this._actions
  46125. , i = e._cacheIndex
  46126. , n = --this._nActiveActions
  46127. , r = t[n];
  46128. e._cacheIndex = n,
  46129. t[n] = e,
  46130. r._cacheIndex = i,
  46131. t[i] = r
  46132. },
  46133. _addInactiveBinding: function (e, t, i) {
  46134. var n = this._bindingsByRootAndName
  46135. , r = n[t]
  46136. , o = this._bindings;
  46137. void 0 === r && (r = {},
  46138. n[t] = r),
  46139. r[i] = e,
  46140. e._cacheIndex = o.length,
  46141. o.push(e)
  46142. },
  46143. _removeInactiveBinding: function (e) {
  46144. var t = this._bindings
  46145. , i = e.binding
  46146. , n = i.rootNode.uuid
  46147. , r = i.path
  46148. , o = this._bindingsByRootAndName
  46149. , a = o[n]
  46150. , s = t[t.length - 1]
  46151. , l = e._cacheIndex;
  46152. s._cacheIndex = l,
  46153. t[l] = s,
  46154. t.pop(),
  46155. delete a[r];
  46156. e: {
  46157. for (var c in a)
  46158. break e;
  46159. delete o[n]
  46160. }
  46161. },
  46162. _lendBinding: function (e) {
  46163. var t = this._bindings
  46164. , i = e._cacheIndex
  46165. , n = this._nActiveBindings++
  46166. , r = t[n];
  46167. e._cacheIndex = n,
  46168. t[n] = e,
  46169. r._cacheIndex = i,
  46170. t[i] = r
  46171. },
  46172. _takeBackBinding: function (e) {
  46173. var t = this._bindings
  46174. , i = e._cacheIndex
  46175. , n = --this._nActiveBindings
  46176. , r = t[n];
  46177. e._cacheIndex = n,
  46178. t[n] = e,
  46179. r._cacheIndex = i,
  46180. t[i] = r
  46181. },
  46182. _lendControlInterpolant: function () {
  46183. var e = this._controlInterpolants
  46184. , t = this._nActiveControlInterpolants++
  46185. , i = e[t];
  46186. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer),
  46187. i.__cacheIndex = t,
  46188. e[t] = i),
  46189. i
  46190. },
  46191. _takeBackControlInterpolant: function (e) {
  46192. var t = this._controlInterpolants
  46193. , i = e.__cacheIndex
  46194. , n = --this._nActiveControlInterpolants
  46195. , r = t[n];
  46196. e.__cacheIndex = n,
  46197. t[n] = e,
  46198. r.__cacheIndex = i,
  46199. t[i] = r
  46200. },
  46201. _controlInterpolantsResultBuffer: new Float32Array(1)
  46202. }),
  46203. n.AnimationObjectGroup = function (e) {
  46204. this.uuid = n.Math.generateUUID(),
  46205. this._objects = Array.prototype.slice.call(arguments),
  46206. this.nCachedObjects_ = 0;
  46207. var t = {};
  46208. this._indicesByUUID = t;
  46209. for (var i = 0, r = arguments.length; i !== r; ++i)
  46210. t[arguments[i].uuid] = i;
  46211. this._paths = [],
  46212. this._parsedPaths = [],
  46213. this._bindings = [],
  46214. this._bindingsIndicesByPath = {};
  46215. var o = this;
  46216. this.stats = {
  46217. objects: {
  46218. get total() {
  46219. return o._objects.length
  46220. },
  46221. get inUse() {
  46222. return this.total - o.nCachedObjects_
  46223. }
  46224. },
  46225. get bindingsPerObject() {
  46226. return o._bindings.length
  46227. }
  46228. }
  46229. }
  46230. ,
  46231. n.AnimationObjectGroup.prototype = {
  46232. constructor: n.AnimationObjectGroup,
  46233. add: function (e) {
  46234. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46235. var d = arguments[h]
  46236. , p = d.uuid
  46237. , f = o[p];
  46238. if (void 0 === f) {
  46239. f = i++,
  46240. o[p] = f,
  46241. t.push(d);
  46242. for (var g = 0, m = c; g !== m; ++g)
  46243. l[g].push(new n.PropertyBinding(d, a[g], s[g]))
  46244. } else if (f < r) {
  46245. var v = t[f]
  46246. , A = --r
  46247. , y = t[A];
  46248. o[y.uuid] = f,
  46249. t[f] = y,
  46250. o[p] = A,
  46251. t[A] = d;
  46252. for (var g = 0, m = c; g !== m; ++g) {
  46253. var C = l[g]
  46254. , I = C[A]
  46255. , E = C[f];
  46256. C[f] = I,
  46257. void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])),
  46258. C[A] = E
  46259. }
  46260. } else
  46261. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46262. }
  46263. this.nCachedObjects_ = r
  46264. },
  46265. remove: function (e) {
  46266. for (var t = this._objects, i = (t.length,
  46267. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46268. var l = arguments[a]
  46269. , c = l.uuid
  46270. , h = n[c];
  46271. if (void 0 !== h && h >= i) {
  46272. var u = i++
  46273. , d = t[u];
  46274. n[d.uuid] = h,
  46275. t[h] = d,
  46276. n[c] = u,
  46277. t[u] = l;
  46278. for (var p = 0, f = o; p !== f; ++p) {
  46279. var g = r[p]
  46280. , m = g[u]
  46281. , v = g[h];
  46282. g[h] = m,
  46283. g[u] = v
  46284. }
  46285. }
  46286. }
  46287. this.nCachedObjects_ = i
  46288. },
  46289. uncache: function (e) {
  46290. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46291. var c = arguments[s]
  46292. , h = c.uuid
  46293. , u = r[h];
  46294. if (void 0 !== u)
  46295. if (delete r[h],
  46296. u < n) {
  46297. var d = --n
  46298. , p = t[d]
  46299. , f = --i
  46300. , g = t[f];
  46301. r[p.uuid] = u,
  46302. t[u] = p,
  46303. r[g.uuid] = d,
  46304. t[d] = g,
  46305. t.pop();
  46306. for (var m = 0, v = a; m !== v; ++m) {
  46307. var A = o[m]
  46308. , y = A[d]
  46309. , C = A[f];
  46310. A[u] = y,
  46311. A[d] = C,
  46312. A.pop()
  46313. }
  46314. } else {
  46315. var f = --i
  46316. , g = t[f];
  46317. r[g.uuid] = u,
  46318. t[u] = g,
  46319. t.pop();
  46320. for (var m = 0, v = a; m !== v; ++m) {
  46321. var A = o[m];
  46322. A[u] = A[f],
  46323. A.pop()
  46324. }
  46325. }
  46326. }
  46327. this.nCachedObjects_ = n
  46328. },
  46329. subscribe_: function (e, t) {
  46330. var i = this._bindingsIndicesByPath
  46331. , r = i[e]
  46332. , o = this._bindings;
  46333. if (void 0 !== r)
  46334. return o[r];
  46335. var a = this._paths
  46336. , s = this._parsedPaths
  46337. , l = this._objects
  46338. , c = l.length
  46339. , h = this.nCachedObjects_
  46340. , u = new Array(c);
  46341. r = o.length,
  46342. i[e] = r,
  46343. a.push(e),
  46344. s.push(t),
  46345. o.push(u);
  46346. for (var d = h, p = l.length; d !== p; ++d) {
  46347. var f = l[d];
  46348. u[d] = new n.PropertyBinding(f, e, t)
  46349. }
  46350. return u
  46351. },
  46352. unsubscribe_: function (e) {
  46353. var t = this._bindingsIndicesByPath
  46354. , i = t[e];
  46355. if (void 0 !== i) {
  46356. var n = this._paths
  46357. , r = this._parsedPaths
  46358. , o = this._bindings
  46359. , a = o.length - 1
  46360. , s = o[a]
  46361. , l = e[a];
  46362. t[l] = i,
  46363. o[i] = s,
  46364. o.pop(),
  46365. r[i] = r[a],
  46366. r.pop(),
  46367. n[i] = n[a],
  46368. n.pop()
  46369. }
  46370. }
  46371. },
  46372. n.AnimationUtils = {
  46373. arraySlice: function (e, t, i) {
  46374. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46375. },
  46376. convertArray: function (e, t, i) {
  46377. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46378. },
  46379. isTypedArray: function (e) {
  46380. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46381. },
  46382. getKeyframeOrder: function (e) {
  46383. function t(t, i) {
  46384. return e[t] - e[i]
  46385. }
  46386. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46387. n[r] = r;
  46388. return n.sort(t),
  46389. n
  46390. },
  46391. sortedArray: function (e, t, i) {
  46392. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46393. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46394. r[a++] = e[s + l];
  46395. return r
  46396. },
  46397. flattenJSON: function (e, t, i, n) {
  46398. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n];)
  46399. o = e[r++];
  46400. if (void 0 !== o) {
  46401. var a = o[n];
  46402. if (void 0 !== a)
  46403. if (Array.isArray(a)) {
  46404. do
  46405. a = o[n],
  46406. void 0 !== a && (t.push(o.time),
  46407. i.push.apply(i, a)),
  46408. o = e[r++];
  46409. while (void 0 !== o)
  46410. } else if (void 0 !== a.toArray) {
  46411. do
  46412. a = o[n],
  46413. void 0 !== a && (t.push(o.time),
  46414. a.toArray(i, i.length)),
  46415. o = e[r++];
  46416. while (void 0 !== o)
  46417. } else
  46418. do
  46419. a = o[n],
  46420. void 0 !== a && (t.push(o.time),
  46421. i.push(a)),
  46422. o = e[r++];
  46423. while (void 0 !== o)
  46424. }
  46425. }
  46426. },
  46427. n.KeyframeTrack = function (e, t, i, r) {
  46428. if (void 0 === e)
  46429. throw new Error("track name is undefined");
  46430. if (void 0 === t || 0 === t.length)
  46431. throw new Error("no keyframes in track named " + e);
  46432. this.name = e,
  46433. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46434. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46435. this.setInterpolation(r || this.DefaultInterpolation),
  46436. this.validate(),
  46437. this.optimize()
  46438. }
  46439. ,
  46440. n.KeyframeTrack.prototype = {
  46441. constructor: n.KeyframeTrack,
  46442. TimeBufferType: Float32Array,
  46443. ValueBufferType: Float32Array,
  46444. DefaultInterpolation: n.InterpolateLinear,
  46445. InterpolantFactoryMethodDiscrete: function (e) {
  46446. return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e)
  46447. },
  46448. InterpolantFactoryMethodLinear: function (e) {
  46449. return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e)
  46450. },
  46451. InterpolantFactoryMethodSmooth: function (e) {
  46452. return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e)
  46453. },
  46454. setInterpolation: function (e) {
  46455. var t = void 0;
  46456. switch (e) {
  46457. case n.InterpolateDiscrete:
  46458. t = this.InterpolantFactoryMethodDiscrete;
  46459. break;
  46460. case n.InterpolateLinear:
  46461. t = this.InterpolantFactoryMethodLinear;
  46462. break;
  46463. case n.InterpolateSmooth:
  46464. t = this.InterpolantFactoryMethodSmooth
  46465. }
  46466. if (void 0 === t) {
  46467. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46468. if (void 0 === this.createInterpolant) {
  46469. if (e === this.DefaultInterpolation)
  46470. throw new Error(i);
  46471. this.setInterpolation(this.DefaultInterpolation)
  46472. }
  46473. return void console.warn(i)
  46474. }
  46475. this.createInterpolant = t
  46476. },
  46477. getInterpolation: function () {
  46478. switch (this.createInterpolant) {
  46479. case this.InterpolantFactoryMethodDiscrete:
  46480. return n.InterpolateDiscrete;
  46481. case this.InterpolantFactoryMethodLinear:
  46482. return n.InterpolateLinear;
  46483. case this.InterpolantFactoryMethodSmooth:
  46484. return n.InterpolateSmooth
  46485. }
  46486. },
  46487. getValueSize: function () {
  46488. return this.values.length / this.times.length
  46489. },
  46490. shift: function (e) {
  46491. if (0 !== e)
  46492. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46493. t[i] += e;
  46494. return this
  46495. },
  46496. scale: function (e) {
  46497. if (1 !== e)
  46498. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46499. t[i] *= e;
  46500. return this
  46501. },
  46502. trim: function (e, t) {
  46503. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e;)
  46504. ++o;
  46505. for (; a !== -1 && i[a] > t;)
  46506. --a;
  46507. if (++a,
  46508. 0 !== o || a !== r) {
  46509. o >= a && (a = Math.max(a, 1),
  46510. o = a - 1);
  46511. var s = this.getValueSize();
  46512. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46513. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46514. }
  46515. return this
  46516. },
  46517. validate: function () {
  46518. var e = !0
  46519. , t = this.getValueSize();
  46520. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46521. e = !1);
  46522. var i = this.times
  46523. , r = this.values
  46524. , o = i.length;
  46525. 0 === o && (console.error("track is empty", this),
  46526. e = !1);
  46527. for (var a = null, s = 0; s !== o; s++) {
  46528. var l = i[s];
  46529. if ("number" == typeof l && isNaN(l)) {
  46530. console.error("time is not a valid number", this, s, l),
  46531. e = !1;
  46532. break
  46533. }
  46534. if (null !== a && a > l) {
  46535. console.error("out of order keys", this, s, l, a),
  46536. e = !1;
  46537. break
  46538. }
  46539. a = l
  46540. }
  46541. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46542. for (var s = 0, c = r.length; s !== c; ++s) {
  46543. var h = r[s];
  46544. if (isNaN(h)) {
  46545. console.error("value is not a valid number", this, s, h),
  46546. e = !1;
  46547. break
  46548. }
  46549. }
  46550. return e
  46551. },
  46552. optimize: function () {
  46553. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46554. var s = !1
  46555. , l = e[o]
  46556. , c = e[o + 1];
  46557. if (l !== c && (1 !== o || l !== l[0]))
  46558. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46559. var f = t[h + p];
  46560. if (f !== t[u + p] || f !== t[d + p]) {
  46561. s = !0;
  46562. break
  46563. }
  46564. }
  46565. if (s) {
  46566. if (o !== r) {
  46567. e[r] = e[o];
  46568. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46569. t[m + p] = t[g + p]
  46570. }
  46571. ++r
  46572. }
  46573. }
  46574. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46575. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46576. this
  46577. }
  46578. },
  46579. Object.assign(n.KeyframeTrack, {
  46580. parse: function (e) {
  46581. if (void 0 === e.type)
  46582. throw new Error("track type undefined, can not parse");
  46583. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46584. if (void 0 === e.times) {
  46585. console.warn("legacy JSON format detected, converting");
  46586. var i = []
  46587. , r = [];
  46588. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46589. e.times = i,
  46590. e.values = r
  46591. }
  46592. return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation)
  46593. },
  46594. toJSON: function (e) {
  46595. var t, i = e.constructor;
  46596. if (void 0 !== i.toJSON)
  46597. t = i.toJSON(e);
  46598. else {
  46599. t = {
  46600. name: e.name,
  46601. times: n.AnimationUtils.convertArray(e.times, Array),
  46602. values: n.AnimationUtils.convertArray(e.values, Array)
  46603. };
  46604. var r = e.getInterpolation();
  46605. r !== e.DefaultInterpolation && (t.interpolation = r)
  46606. }
  46607. return t.type = e.ValueTypeName,
  46608. t
  46609. },
  46610. _getTrackTypeForValueTypeName: function (e) {
  46611. switch (e.toLowerCase()) {
  46612. case "scalar":
  46613. case "double":
  46614. case "float":
  46615. case "number":
  46616. case "integer":
  46617. return n.NumberKeyframeTrack;
  46618. case "vector":
  46619. case "vector2":
  46620. case "vector3":
  46621. case "vector4":
  46622. return n.VectorKeyframeTrack;
  46623. case "color":
  46624. return n.ColorKeyframeTrack;
  46625. case "quaternion":
  46626. return n.QuaternionKeyframeTrack;
  46627. case "bool":
  46628. case "boolean":
  46629. return n.BooleanKeyframeTrack;
  46630. case "string":
  46631. return n.StringKeyframeTrack
  46632. }
  46633. throw new Error("Unsupported typeName: " + e)
  46634. }
  46635. }),
  46636. n.PropertyBinding = function (e, t, i) {
  46637. this.path = t,
  46638. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46639. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46640. this.rootNode = e
  46641. }
  46642. ,
  46643. n.PropertyBinding.prototype = {
  46644. constructor: n.PropertyBinding,
  46645. getValue: function (e, t) {
  46646. this.bind(),
  46647. this.getValue(e, t)
  46648. },
  46649. setValue: function (e, t) {
  46650. this.bind(),
  46651. this.setValue(e, t)
  46652. },
  46653. bind: function () {
  46654. var e = this.node
  46655. , t = this.parsedPath
  46656. , i = t.objectName
  46657. , r = t.propertyName
  46658. , o = t.propertyIndex;
  46659. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46660. this.node = e),
  46661. this.getValue = this._getValue_unavailable,
  46662. this.setValue = this._setValue_unavailable,
  46663. !e)
  46664. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46665. if (i) {
  46666. var a = t.objectIndex;
  46667. switch (i) {
  46668. case "materials":
  46669. if (!e.material)
  46670. return void console.error(" can not bind to material as node does not have a material", this);
  46671. if (!e.material.materials)
  46672. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46673. e = e.material.materials;
  46674. break;
  46675. case "bones":
  46676. if (!e.skeleton)
  46677. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46678. e = e.skeleton.bones;
  46679. for (var s = 0; s < e.length; s++)
  46680. if (e[s].name === a) {
  46681. a = s;
  46682. break
  46683. }
  46684. break;
  46685. default:
  46686. if (void 0 === e[i])
  46687. return void console.error(" can not bind to objectName of node, undefined", this);
  46688. e = e[i]
  46689. }
  46690. if (void 0 !== a) {
  46691. if (void 0 === e[a])
  46692. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46693. e = e[a]
  46694. }
  46695. }
  46696. var l = e[r];
  46697. if (!l) {
  46698. var c = t.nodeName;
  46699. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46700. }
  46701. var h = this.Versioning.None;
  46702. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46703. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46704. this.targetObject = e);
  46705. var u = this.BindingType.Direct;
  46706. if (void 0 !== o) {
  46707. if ("morphTargetInfluences" === r) {
  46708. if (!e.geometry)
  46709. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46710. if (!e.geometry.morphTargets)
  46711. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46712. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46713. if (e.geometry.morphTargets[s].name === o) {
  46714. o = s;
  46715. break
  46716. }
  46717. }
  46718. u = this.BindingType.ArrayElement,
  46719. this.resolvedProperty = l,
  46720. this.propertyIndex = o
  46721. } else
  46722. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46723. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46724. this.resolvedProperty = l) : this.propertyName = r;
  46725. this.getValue = this.GetterByBindingType[u],
  46726. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46727. },
  46728. unbind: function () {
  46729. this.node = null,
  46730. this.getValue = this._getValue_unbound,
  46731. this.setValue = this._setValue_unbound
  46732. }
  46733. },
  46734. Object.assign(n.PropertyBinding.prototype, {
  46735. _getValue_unavailable: function () { },
  46736. _setValue_unavailable: function () { },
  46737. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46738. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46739. BindingType: {
  46740. Direct: 0,
  46741. EntireArray: 1,
  46742. ArrayElement: 2,
  46743. HasFromToArray: 3
  46744. },
  46745. Versioning: {
  46746. None: 0,
  46747. NeedsUpdate: 1,
  46748. MatrixWorldNeedsUpdate: 2
  46749. },
  46750. GetterByBindingType: [function (e, t) {
  46751. e[t] = this.node[this.propertyName]
  46752. }
  46753. , function (e, t) {
  46754. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46755. e[t++] = i[n]
  46756. }
  46757. , function (e, t) {
  46758. e[t] = this.resolvedProperty[this.propertyIndex]
  46759. }
  46760. , function (e, t) {
  46761. this.resolvedProperty.toArray(e, t)
  46762. }
  46763. ],
  46764. SetterByBindingTypeAndVersioning: [[function (e, t) {
  46765. this.node[this.propertyName] = e[t]
  46766. }
  46767. , function (e, t) {
  46768. this.node[this.propertyName] = e[t],
  46769. this.targetObject.needsUpdate = !0
  46770. }
  46771. , function (e, t) {
  46772. this.node[this.propertyName] = e[t],
  46773. this.targetObject.matrixWorldNeedsUpdate = !0
  46774. }
  46775. ], [function (e, t) {
  46776. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46777. i[n] = e[t++]
  46778. }
  46779. , function (e, t) {
  46780. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46781. i[n] = e[t++];
  46782. this.targetObject.needsUpdate = !0
  46783. }
  46784. , function (e, t) {
  46785. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46786. i[n] = e[t++];
  46787. this.targetObject.matrixWorldNeedsUpdate = !0
  46788. }
  46789. ], [function (e, t) {
  46790. this.resolvedProperty[this.propertyIndex] = e[t]
  46791. }
  46792. , function (e, t) {
  46793. this.resolvedProperty[this.propertyIndex] = e[t],
  46794. this.targetObject.needsUpdate = !0
  46795. }
  46796. , function (e, t) {
  46797. this.resolvedProperty[this.propertyIndex] = e[t],
  46798. this.targetObject.matrixWorldNeedsUpdate = !0
  46799. }
  46800. ], [function (e, t) {
  46801. this.resolvedProperty.fromArray(e, t)
  46802. }
  46803. , function (e, t) {
  46804. this.resolvedProperty.fromArray(e, t),
  46805. this.targetObject.needsUpdate = !0
  46806. }
  46807. , function (e, t) {
  46808. this.resolvedProperty.fromArray(e, t),
  46809. this.targetObject.matrixWorldNeedsUpdate = !0
  46810. }
  46811. ]]
  46812. }),
  46813. n.PropertyBinding.Composite = function (e, t, i) {
  46814. var r = i || n.PropertyBinding.parseTrackName(t);
  46815. this._targetGroup = e,
  46816. this._bindings = e.subscribe_(t, r)
  46817. }
  46818. ,
  46819. n.PropertyBinding.Composite.prototype = {
  46820. constructor: n.PropertyBinding.Composite,
  46821. getValue: function (e, t) {
  46822. this.bind();
  46823. var i = this._targetGroup.nCachedObjects_
  46824. , n = this._bindings[i];
  46825. void 0 !== n && n.getValue(e, t)
  46826. },
  46827. setValue: function (e, t) {
  46828. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46829. i[n].setValue(e, t)
  46830. },
  46831. bind: function () {
  46832. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46833. e[t].bind()
  46834. },
  46835. unbind: function () {
  46836. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46837. e[t].unbind()
  46838. }
  46839. },
  46840. n.PropertyBinding.create = function (e, t, i) {
  46841. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i)
  46842. }
  46843. ,
  46844. n.PropertyBinding.parseTrackName = function (e) {
  46845. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46846. , i = t.exec(e);
  46847. if (!i)
  46848. throw new Error("cannot parse trackName at all: " + e);
  46849. i.index === t.lastIndex && t.lastIndex++;
  46850. var n = {
  46851. nodeName: i[3],
  46852. objectName: i[5],
  46853. objectIndex: i[7],
  46854. propertyName: i[9],
  46855. propertyIndex: i[11]
  46856. };
  46857. if (null === n.propertyName || 0 === n.propertyName.length)
  46858. throw new Error("can not parse propertyName from trackName: " + e);
  46859. return n
  46860. }
  46861. ,
  46862. n.PropertyBinding.findNode = function (e, t) {
  46863. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46864. return e;
  46865. if (e.skeleton) {
  46866. var i = function (e) {
  46867. for (var i = 0; i < e.bones.length; i++) {
  46868. var n = e.bones[i];
  46869. if (n.name === t)
  46870. return n
  46871. }
  46872. return null
  46873. }
  46874. , n = i(e.skeleton);
  46875. if (n)
  46876. return n
  46877. }
  46878. if (e.children) {
  46879. var r = function (e) {
  46880. for (var i = 0; i < e.length; i++) {
  46881. var n = e[i];
  46882. if (n.name === t || n.uuid === t)
  46883. return n;
  46884. var o = r(n.children);
  46885. if (o)
  46886. return o
  46887. }
  46888. return null
  46889. }
  46890. , o = r(e.children);
  46891. if (o)
  46892. return o
  46893. }
  46894. return null
  46895. }
  46896. ,
  46897. n.PropertyMixer = function (e, t, i) {
  46898. this.binding = e,
  46899. this.valueSize = i;
  46900. var n, r = Float64Array;
  46901. switch (t) {
  46902. case "quaternion":
  46903. n = this._slerp;
  46904. break;
  46905. case "string":
  46906. case "bool":
  46907. r = Array,
  46908. n = this._select;
  46909. break;
  46910. default:
  46911. n = this._lerp
  46912. }
  46913. this.buffer = new r(4 * i),
  46914. this._mixBufferRegion = n,
  46915. this.cumulativeWeight = 0,
  46916. this.useCount = 0,
  46917. this.referenceCount = 0
  46918. }
  46919. ,
  46920. n.PropertyMixer.prototype = {
  46921. constructor: n.PropertyMixer,
  46922. accumulate: function (e, t) {
  46923. var i = this.buffer
  46924. , n = this.valueSize
  46925. , r = e * n + n
  46926. , o = this.cumulativeWeight;
  46927. if (0 === o) {
  46928. for (var a = 0; a !== n; ++a)
  46929. i[r + a] = i[a];
  46930. o = t
  46931. } else {
  46932. o += t;
  46933. var s = t / o;
  46934. this._mixBufferRegion(i, r, 0, s, n)
  46935. }
  46936. this.cumulativeWeight = o
  46937. },
  46938. apply: function (e) {
  46939. var t = this.valueSize
  46940. , i = this.buffer
  46941. , n = e * t + t
  46942. , r = this.cumulativeWeight
  46943. , o = this.binding;
  46944. if (this.cumulativeWeight = 0,
  46945. r < 1) {
  46946. var a = 3 * t;
  46947. this._mixBufferRegion(i, n, a, 1 - r, t)
  46948. }
  46949. for (var s = t, l = t + t; s !== l; ++s)
  46950. if (i[s] !== i[s + t]) {
  46951. o.setValue(i, n);
  46952. break
  46953. }
  46954. },
  46955. saveOriginalState: function () {
  46956. var e = this.binding
  46957. , t = this.buffer
  46958. , i = this.valueSize
  46959. , n = 3 * i;
  46960. e.getValue(t, n);
  46961. for (var r = i, o = n; r !== o; ++r)
  46962. t[r] = t[n + r % i];
  46963. this.cumulativeWeight = 0
  46964. },
  46965. restoreOriginalState: function () {
  46966. var e = 3 * this.valueSize;
  46967. this.binding.setValue(this.buffer, e)
  46968. },
  46969. _select: function (e, t, i, n, r) {
  46970. if (n >= .5)
  46971. for (var o = 0; o !== r; ++o)
  46972. e[t + o] = e[i + o]
  46973. },
  46974. _slerp: function (e, t, i, r, o) {
  46975. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46976. },
  46977. _lerp: function (e, t, i, n, r) {
  46978. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46979. var s = t + a;
  46980. e[s] = e[s] * o + e[i + a] * n
  46981. }
  46982. }
  46983. },
  46984. n.BooleanKeyframeTrack = function (e, t, i) {
  46985. n.KeyframeTrack.call(this, e, t, i)
  46986. }
  46987. ,
  46988. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46989. constructor: n.BooleanKeyframeTrack,
  46990. ValueTypeName: "bool",
  46991. ValueBufferType: Array,
  46992. DefaultInterpolation: n.IntepolateDiscrete,
  46993. InterpolantFactoryMethodLinear: void 0,
  46994. InterpolantFactoryMethodSmooth: void 0
  46995. }),
  46996. n.NumberKeyframeTrack = function (e, t, i, r) {
  46997. n.KeyframeTrack.call(this, e, t, i, r)
  46998. }
  46999. ,
  47000. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47001. constructor: n.NumberKeyframeTrack,
  47002. ValueTypeName: "number"
  47003. }),
  47004. n.QuaternionKeyframeTrack = function (e, t, i, r) {
  47005. n.KeyframeTrack.call(this, e, t, i, r)
  47006. }
  47007. ,
  47008. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47009. constructor: n.QuaternionKeyframeTrack,
  47010. ValueTypeName: "quaternion",
  47011. DefaultInterpolation: n.InterpolateLinear,
  47012. InterpolantFactoryMethodLinear: function (e) {
  47013. return new n.QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), e)
  47014. },
  47015. InterpolantFactoryMethodSmooth: void 0
  47016. }),
  47017. n.StringKeyframeTrack = function (e, t, i, r) {
  47018. n.KeyframeTrack.call(this, e, t, i, r)
  47019. }
  47020. ,
  47021. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47022. constructor: n.StringKeyframeTrack,
  47023. ValueTypeName: "string",
  47024. ValueBufferType: Array,
  47025. DefaultInterpolation: n.IntepolateDiscrete,
  47026. InterpolantFactoryMethodLinear: void 0,
  47027. InterpolantFactoryMethodSmooth: void 0
  47028. }),
  47029. n.VectorKeyframeTrack = function (e, t, i, r) {
  47030. n.KeyframeTrack.call(this, e, t, i, r)
  47031. }
  47032. ,
  47033. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47034. constructor: n.VectorKeyframeTrack,
  47035. ValueTypeName: "vector"
  47036. }),
  47037. n.Audio = function (e) {
  47038. n.Object3D.call(this),
  47039. this.type = "Audio",
  47040. this.context = e.context,
  47041. this.source = this.context.createBufferSource(),
  47042. this.source.onended = this.onEnded.bind(this),
  47043. this.gain = this.context.createGain(),
  47044. this.gain.connect(e.getInput()),
  47045. this.autoplay = !1,
  47046. this.startTime = 0,
  47047. this.playbackRate = 1,
  47048. this.isPlaying = !1,
  47049. this.hasPlaybackControl = !0,
  47050. this.sourceType = "empty",
  47051. this.filter = null
  47052. }
  47053. ,
  47054. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47055. n.Audio.prototype.constructor = n.Audio,
  47056. n.Audio.prototype.getOutput = function () {
  47057. return this.gain
  47058. }
  47059. ,
  47060. n.Audio.prototype.load = function (e) {
  47061. var t = new n.AudioBuffer(this.context);
  47062. return t.load(e),
  47063. this.setBuffer(t),
  47064. this
  47065. }
  47066. ,
  47067. n.Audio.prototype.setNodeSource = function (e) {
  47068. return this.hasPlaybackControl = !1,
  47069. this.sourceType = "audioNode",
  47070. this.source = e,
  47071. this.connect(),
  47072. this
  47073. }
  47074. ,
  47075. n.Audio.prototype.setBuffer = function (e) {
  47076. var t = this;
  47077. return e.onReady(function (e) {
  47078. t.source.buffer = e,
  47079. t.sourceType = "buffer",
  47080. t.autoplay && t.play()
  47081. }),
  47082. this
  47083. }
  47084. ,
  47085. n.Audio.prototype.play = function () {
  47086. if (this.isPlaying === !0)
  47087. return void console.warn("THREE.Audio: Audio is already playing.");
  47088. if (this.hasPlaybackControl === !1)
  47089. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47090. var e = this.context.createBufferSource();
  47091. e.buffer = this.source.buffer,
  47092. e.loop = this.source.loop,
  47093. e.onended = this.source.onended,
  47094. e.start(0, this.startTime),
  47095. e.playbackRate.value = this.playbackRate,
  47096. this.isPlaying = !0,
  47097. this.source = e,
  47098. this.connect()
  47099. }
  47100. ,
  47101. n.Audio.prototype.pause = function () {
  47102. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47103. void (this.startTime = this.context.currentTime))
  47104. }
  47105. ,
  47106. n.Audio.prototype.stop = function () {
  47107. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47108. void (this.startTime = 0))
  47109. }
  47110. ,
  47111. n.Audio.prototype.connect = function () {
  47112. null !== this.filter ? (this.source.connect(this.filter),
  47113. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47114. }
  47115. ,
  47116. n.Audio.prototype.disconnect = function () {
  47117. null !== this.filter ? (this.source.disconnect(this.filter),
  47118. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47119. }
  47120. ,
  47121. n.Audio.prototype.getFilter = function () {
  47122. return this.filter
  47123. }
  47124. ,
  47125. n.Audio.prototype.setFilter = function (e) {
  47126. void 0 === e && (e = null),
  47127. this.isPlaying === !0 ? (this.disconnect(),
  47128. this.filter = e,
  47129. this.connect()) : this.filter = e
  47130. }
  47131. ,
  47132. n.Audio.prototype.setPlaybackRate = function (e) {
  47133. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47134. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47135. }
  47136. ,
  47137. n.Audio.prototype.getPlaybackRate = function () {
  47138. return this.playbackRate
  47139. }
  47140. ,
  47141. n.Audio.prototype.onEnded = function () {
  47142. this.isPlaying = !1
  47143. }
  47144. ,
  47145. n.Audio.prototype.setLoop = function (e) {
  47146. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47147. }
  47148. ,
  47149. n.Audio.prototype.getLoop = function () {
  47150. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47151. !1) : this.source.loop
  47152. }
  47153. ,
  47154. n.Audio.prototype.setVolume = function (e) {
  47155. this.gain.gain.value = e
  47156. }
  47157. ,
  47158. n.Audio.prototype.getVolume = function () {
  47159. return this.gain.gain.value
  47160. }
  47161. ,
  47162. n.AudioAnalyser = function (e, t) {
  47163. this.analyser = e.context.createAnalyser(),
  47164. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47165. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47166. e.getOutput().connect(this.analyser)
  47167. }
  47168. ,
  47169. n.AudioAnalyser.prototype = {
  47170. constructor: n.AudioAnalyser,
  47171. getData: function () {
  47172. return this.analyser.getByteFrequencyData(this.data),
  47173. this.data
  47174. }
  47175. },
  47176. n.AudioBuffer = function (e) {
  47177. this.context = e,
  47178. this.ready = !1,
  47179. this.readyCallbacks = []
  47180. }
  47181. ,
  47182. n.AudioBuffer.prototype.load = function (e) {
  47183. var t = this
  47184. , i = new XMLHttpRequest;
  47185. return i.open("GET", e, !0),
  47186. i.responseType = "arraybuffer",
  47187. i.onload = function (e) {
  47188. t.context.decodeAudioData(this.response, function (e) {
  47189. t.buffer = e,
  47190. t.ready = !0;
  47191. for (var i = 0; i < t.readyCallbacks.length; i++)
  47192. t.readyCallbacks[i](t.buffer);
  47193. t.readyCallbacks = []
  47194. })
  47195. }
  47196. ,
  47197. i.send(),
  47198. this
  47199. }
  47200. ,
  47201. n.AudioBuffer.prototype.onReady = function (e) {
  47202. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47203. }
  47204. ,
  47205. n.PositionalAudio = function (e) {
  47206. n.Audio.call(this, e),
  47207. this.panner = this.context.createPanner(),
  47208. this.panner.connect(this.gain)
  47209. }
  47210. ,
  47211. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47212. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47213. n.PositionalAudio.prototype.getOutput = function () {
  47214. return this.panner
  47215. }
  47216. ,
  47217. n.PositionalAudio.prototype.setRefDistance = function (e) {
  47218. this.panner.refDistance = e
  47219. }
  47220. ,
  47221. n.PositionalAudio.prototype.getRefDistance = function () {
  47222. return this.panner.refDistance
  47223. }
  47224. ,
  47225. n.PositionalAudio.prototype.setRolloffFactor = function (e) {
  47226. this.panner.rolloffFactor = e
  47227. }
  47228. ,
  47229. n.PositionalAudio.prototype.getRolloffFactor = function () {
  47230. return this.panner.rolloffFactor
  47231. }
  47232. ,
  47233. n.PositionalAudio.prototype.setDistanceModel = function (e) {
  47234. this.panner.distanceModel = e
  47235. }
  47236. ,
  47237. n.PositionalAudio.prototype.getDistanceModel = function () {
  47238. return this.panner.distanceModel
  47239. }
  47240. ,
  47241. n.PositionalAudio.prototype.setMaxDistance = function (e) {
  47242. this.panner.maxDistance = e
  47243. }
  47244. ,
  47245. n.PositionalAudio.prototype.getMaxDistance = function () {
  47246. return this.panner.maxDistance
  47247. }
  47248. ,
  47249. n.PositionalAudio.prototype.updateMatrixWorld = function () {
  47250. var e = new n.Vector3;
  47251. return function (t) {
  47252. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47253. e.setFromMatrixPosition(this.matrixWorld),
  47254. this.panner.setPosition(e.x, e.y, e.z)
  47255. }
  47256. }(),
  47257. n.AudioListener = function () {
  47258. n.Object3D.call(this),
  47259. this.type = "AudioListener",
  47260. this.context = new (window.AudioContext || window.webkitAudioContext),
  47261. this.gain = this.context.createGain(),
  47262. this.gain.connect(this.context.destination),
  47263. this.filter = null
  47264. }
  47265. ,
  47266. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47267. n.AudioListener.prototype.constructor = n.AudioListener,
  47268. n.AudioListener.prototype.getInput = function () {
  47269. return this.gain
  47270. }
  47271. ,
  47272. n.AudioListener.prototype.removeFilter = function () {
  47273. null !== this.filter && (this.gain.disconnect(this.filter),
  47274. this.filter.disconnect(this.context.destination),
  47275. this.gain.connect(this.context.destination),
  47276. this.filter = null)
  47277. }
  47278. ,
  47279. n.AudioListener.prototype.setFilter = function (e) {
  47280. null !== this.filter ? (this.gain.disconnect(this.filter),
  47281. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47282. this.filter = e,
  47283. this.gain.connect(this.filter),
  47284. this.filter.connect(this.context.destination)
  47285. }
  47286. ,
  47287. n.AudioListener.prototype.getFilter = function () {
  47288. return this.filter
  47289. }
  47290. ,
  47291. n.AudioListener.prototype.setMasterVolume = function (e) {
  47292. this.gain.gain.value = e
  47293. }
  47294. ,
  47295. n.AudioListener.prototype.getMasterVolume = function () {
  47296. return this.gain.gain.value
  47297. }
  47298. ,
  47299. n.AudioListener.prototype.updateMatrixWorld = function () {
  47300. var e = new n.Vector3
  47301. , t = new n.Quaternion
  47302. , i = new n.Vector3
  47303. , r = new n.Vector3;
  47304. return function (o) {
  47305. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47306. var a = this.context.listener
  47307. , s = this.up;
  47308. this.matrixWorld.decompose(e, t, i),
  47309. r.set(0, 0, -1).applyQuaternion(t),
  47310. a.setPosition(e.x, e.y, e.z),
  47311. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47312. }
  47313. }(),
  47314. n.Camera = function () {
  47315. n.Object3D.call(this),
  47316. this.type = "Camera",
  47317. this.matrixWorldInverse = new n.Matrix4,
  47318. this.projectionMatrix = new n.Matrix4
  47319. }
  47320. ,
  47321. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47322. n.Camera.prototype.constructor = n.Camera,
  47323. n.Camera.prototype.getWorldDirection = function () {
  47324. var e = new n.Quaternion;
  47325. return function (t) {
  47326. var i = t || new n.Vector3;
  47327. return this.getWorldQuaternion(e),
  47328. i.set(0, 0, -1).applyQuaternion(e)
  47329. }
  47330. }(),
  47331. n.Camera.prototype.lookAt = function () {
  47332. var e = new n.Matrix4;
  47333. return function (t) {
  47334. e.lookAt(this.position, t, this.up),
  47335. this.quaternion.setFromRotationMatrix(e)
  47336. }
  47337. }(),
  47338. n.Camera.prototype.clone = function () {
  47339. return (new this.constructor).copy(this)
  47340. }
  47341. ,
  47342. n.Camera.prototype.copy = function (e) {
  47343. return n.Object3D.prototype.copy.call(this, e),
  47344. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47345. this.projectionMatrix.copy(e.projectionMatrix),
  47346. this
  47347. }
  47348. ,
  47349. n.CubeCamera = function (e, t, i) {
  47350. n.Object3D.call(this),
  47351. this.type = "CubeCamera";
  47352. var r = 90
  47353. , o = 1
  47354. , a = new n.PerspectiveCamera(r, o, e, t);
  47355. a.up.set(0, -1, 0),
  47356. a.lookAt(new n.Vector3(1, 0, 0)),
  47357. this.add(a);
  47358. var s = new n.PerspectiveCamera(r, o, e, t);
  47359. s.up.set(0, -1, 0),
  47360. s.lookAt(new n.Vector3(-1, 0, 0)),
  47361. this.add(s);
  47362. var l = new n.PerspectiveCamera(r, o, e, t);
  47363. l.up.set(0, 0, 1),
  47364. l.lookAt(new n.Vector3(0, 1, 0)),
  47365. this.add(l);
  47366. var c = new n.PerspectiveCamera(r, o, e, t);
  47367. c.up.set(0, 0, -1),
  47368. c.lookAt(new n.Vector3(0, -1, 0)),
  47369. this.add(c);
  47370. var h = new n.PerspectiveCamera(r, o, e, t);
  47371. h.up.set(0, -1, 0),
  47372. h.lookAt(new n.Vector3(0, 0, 1)),
  47373. this.add(h);
  47374. var u = new n.PerspectiveCamera(r, o, e, t);
  47375. u.up.set(0, -1, 0),
  47376. u.lookAt(new n.Vector3(0, 0, -1)),
  47377. this.add(u);
  47378. var d = {
  47379. format: n.RGBFormat,
  47380. magFilter: n.LinearFilter,
  47381. minFilter: n.LinearFilter
  47382. };
  47383. this.renderTarget = new n.WebGLRenderTargetCube(i, i, d),
  47384. this.updateCubeMap = function (e, t) {
  47385. null === this.parent && this.updateMatrixWorld();
  47386. var i = this.renderTarget
  47387. , n = i.texture.generateMipmaps;
  47388. i.texture.generateMipmaps = !1,
  47389. i.activeCubeFace = 0,
  47390. e.render(t, a, i),
  47391. i.activeCubeFace = 1,
  47392. e.render(t, s, i),
  47393. i.activeCubeFace = 2,
  47394. e.render(t, l, i),
  47395. i.activeCubeFace = 3,
  47396. e.render(t, c, i),
  47397. i.activeCubeFace = 4,
  47398. e.render(t, h, i),
  47399. i.texture.generateMipmaps = n,
  47400. i.activeCubeFace = 5,
  47401. e.render(t, u, i),
  47402. e.setRenderTarget(null)
  47403. }
  47404. }
  47405. ,
  47406. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47407. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47408. n.OrthographicCamera = function (e, t, i, r, o, a) {
  47409. n.Camera.call(this),
  47410. this.type = "OrthographicCamera",
  47411. this.zoom = 1,
  47412. this.left = e,
  47413. this.right = t,
  47414. this.top = i,
  47415. this.bottom = r,
  47416. this.near = void 0 !== o ? o : .1,
  47417. this.far = void 0 !== a ? a : 2e3,
  47418. this.updateProjectionMatrix()
  47419. }
  47420. ,
  47421. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47422. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47423. n.OrthographicCamera.prototype.updateProjectionMatrix = function () {
  47424. var e = (this.right - this.left) / (2 * this.zoom)
  47425. , t = (this.top - this.bottom) / (2 * this.zoom)
  47426. , i = (this.right + this.left) / 2
  47427. , n = (this.top + this.bottom) / 2;
  47428. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47429. }
  47430. ,
  47431. n.OrthographicCamera.prototype.copy = function (e) {
  47432. return n.Camera.prototype.copy.call(this, e),
  47433. this.left = e.left,
  47434. this.right = e.right,
  47435. this.top = e.top,
  47436. this.bottom = e.bottom,
  47437. this.near = e.near,
  47438. this.far = e.far,
  47439. this.zoom = e.zoom,
  47440. this
  47441. }
  47442. ,
  47443. n.OrthographicCamera.prototype.toJSON = function (e) {
  47444. var t = n.Object3D.prototype.toJSON.call(this, e);
  47445. return t.object.zoom = this.zoom,
  47446. t.object.left = this.left,
  47447. t.object.right = this.right,
  47448. t.object.top = this.top,
  47449. t.object.bottom = this.bottom,
  47450. t.object.near = this.near,
  47451. t.object.far = this.far,
  47452. t
  47453. }
  47454. ,
  47455. n.PerspectiveCamera = function (e, t, i, r) {
  47456. n.Camera.call(this),
  47457. this.type = "PerspectiveCamera",
  47458. this.focalLength = 10,
  47459. this.zoom = 1,
  47460. this.fov = void 0 !== e ? e : 50,
  47461. this.aspect = void 0 !== t ? t : 1,
  47462. this.near = void 0 !== i ? i : .1,
  47463. this.far = void 0 !== r ? r : 2e3,
  47464. this.updateProjectionMatrix()
  47465. }
  47466. ,
  47467. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47468. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47469. n.PerspectiveCamera.prototype.setLens = function (e, t) {
  47470. void 0 === t && (t = 24),
  47471. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47472. this.updateProjectionMatrix()
  47473. }
  47474. ,
  47475. n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) {
  47476. this.fullWidth = e,
  47477. this.fullHeight = t,
  47478. this.x = i,
  47479. this.y = n,
  47480. this.width = r,
  47481. this.height = o,
  47482. this.updateProjectionMatrix()
  47483. }
  47484. ,
  47485. n.PerspectiveCamera.prototype.updateProjectionMatrix = function () {
  47486. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47487. if (this.fullWidth) {
  47488. var t = this.fullWidth / this.fullHeight
  47489. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47490. , r = -i
  47491. , o = t * r
  47492. , a = t * i
  47493. , s = Math.abs(a - o)
  47494. , l = Math.abs(i - r);
  47495. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47496. } else
  47497. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47498. }
  47499. ,
  47500. n.PerspectiveCamera.prototype.copy = function (e) {
  47501. return n.Camera.prototype.copy.call(this, e),
  47502. this.focalLength = e.focalLength,
  47503. this.zoom = e.zoom,
  47504. this.fov = e.fov,
  47505. this.aspect = e.aspect,
  47506. this.near = e.near,
  47507. this.far = e.far,
  47508. this
  47509. }
  47510. ,
  47511. n.PerspectiveCamera.prototype.toJSON = function (e) {
  47512. var t = n.Object3D.prototype.toJSON.call(this, e);
  47513. return t.object.focalLength = this.focalLength,
  47514. t.object.zoom = this.zoom,
  47515. t.object.fov = this.fov,
  47516. t.object.aspect = this.aspect,
  47517. t.object.near = this.near,
  47518. t.object.far = this.far,
  47519. t
  47520. }
  47521. ,
  47522. n.StereoCamera = function () {
  47523. this.type = "StereoCamera",
  47524. this.aspect = 1,
  47525. this.cameraL = new n.PerspectiveCamera,
  47526. this.cameraL.layers.enable(1),
  47527. this.cameraL.matrixAutoUpdate = !1,
  47528. this.cameraR = new n.PerspectiveCamera,
  47529. this.cameraR.layers.enable(2),
  47530. this.cameraR.matrixAutoUpdate = !1
  47531. }
  47532. ,
  47533. n.StereoCamera.prototype = {
  47534. constructor: n.StereoCamera,
  47535. update: function () {
  47536. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47537. return function (l) {
  47538. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47539. if (c) {
  47540. e = l.focalLength,
  47541. t = l.fov,
  47542. i = l.aspect * this.aspect,
  47543. r = l.near,
  47544. o = l.far;
  47545. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47546. s.elements[12] = -p,
  47547. a.elements[12] = p,
  47548. h = -g * i + f,
  47549. u = g * i + f,
  47550. d.elements[0] = 2 * r / (u - h),
  47551. d.elements[8] = (u + h) / (u - h),
  47552. this.cameraL.projectionMatrix.copy(d),
  47553. h = -g * i - f,
  47554. u = g * i - f,
  47555. d.elements[0] = 2 * r / (u - h),
  47556. d.elements[8] = (u + h) / (u - h),
  47557. this.cameraR.projectionMatrix.copy(d)
  47558. }
  47559. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47560. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47561. }
  47562. }()
  47563. },
  47564. n.Light = function (e, t) {
  47565. n.Object3D.call(this),
  47566. this.type = "Light",
  47567. this.color = new n.Color(e),
  47568. this.intensity = void 0 !== t ? t : 1,
  47569. this.receiveShadow = void 0
  47570. }
  47571. ,
  47572. n.Light.prototype = Object.create(n.Object3D.prototype),
  47573. n.Light.prototype.constructor = n.Light,
  47574. n.Light.prototype.copy = function (e) {
  47575. return n.Object3D.prototype.copy.call(this, e),
  47576. this.color.copy(e.color),
  47577. this.intensity = e.intensity,
  47578. this
  47579. }
  47580. ,
  47581. n.Light.prototype.toJSON = function (e) {
  47582. var t = n.Object3D.prototype.toJSON.call(this, e);
  47583. return t.object.color = this.color.getHex(),
  47584. t.object.intensity = this.intensity,
  47585. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47586. void 0 !== this.distance && (t.object.distance = this.distance),
  47587. void 0 !== this.angle && (t.object.angle = this.angle),
  47588. void 0 !== this.decay && (t.object.decay = this.decay),
  47589. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47590. t
  47591. }
  47592. ,
  47593. n.LightShadow = function (e) {
  47594. this.camera = e,
  47595. this.bias = 0,
  47596. this.radius = 1,
  47597. this.mapSize = new n.Vector2(512, 512),
  47598. this.map = null,
  47599. this.matrix = new n.Matrix4
  47600. }
  47601. ,
  47602. n.LightShadow.prototype = {
  47603. constructor: n.LightShadow,
  47604. copy: function (e) {
  47605. return this.camera = e.camera.clone(),
  47606. this.bias = e.bias,
  47607. this.radius = e.radius,
  47608. this.mapSize.copy(e.mapSize),
  47609. this
  47610. },
  47611. clone: function () {
  47612. return (new this.constructor).copy(this)
  47613. }
  47614. },
  47615. n.AmbientLight = function (e, t) {
  47616. n.Light.call(this, e, t),
  47617. this.type = "AmbientLight",
  47618. this.castShadow = void 0
  47619. }
  47620. ,
  47621. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47622. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47623. n.DirectionalLight = function (e, t) {
  47624. n.Light.call(this, e, t),
  47625. this.type = "DirectionalLight",
  47626. this.position.set(0, 1, 0),
  47627. this.updateMatrix(),
  47628. this.target = new n.Object3D,
  47629. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, .5, 500))
  47630. }
  47631. ,
  47632. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47633. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47634. n.DirectionalLight.prototype.copy = function (e) {
  47635. return n.Light.prototype.copy.call(this, e),
  47636. this.target = e.target.clone(),
  47637. this.shadow = e.shadow.clone(),
  47638. this
  47639. }
  47640. ,
  47641. n.HemisphereLight = function (e, t, i) {
  47642. n.Light.call(this, e, i),
  47643. this.type = "HemisphereLight",
  47644. this.castShadow = void 0,
  47645. this.position.set(0, 1, 0),
  47646. this.updateMatrix(),
  47647. this.groundColor = new n.Color(t)
  47648. }
  47649. ,
  47650. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47651. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47652. n.HemisphereLight.prototype.copy = function (e) {
  47653. return n.Light.prototype.copy.call(this, e),
  47654. this.groundColor.copy(e.groundColor),
  47655. this
  47656. }
  47657. ,
  47658. n.PointLight = function (e, t, i, r) {
  47659. n.Light.call(this, e, t),
  47660. this.type = "PointLight",
  47661. this.distance = void 0 !== i ? i : 0,
  47662. this.decay = void 0 !== r ? r : 1,
  47663. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, .5, 500))
  47664. }
  47665. ,
  47666. n.PointLight.prototype = Object.create(n.Light.prototype),
  47667. n.PointLight.prototype.constructor = n.PointLight,
  47668. Object.defineProperty(n.PointLight.prototype, "power", {
  47669. get: function () {
  47670. return 4 * this.intensity * Math.PI
  47671. },
  47672. set: function (e) {
  47673. this.intensity = e / (4 * Math.PI)
  47674. }
  47675. }),
  47676. n.PointLight.prototype.copy = function (e) {
  47677. return n.Light.prototype.copy.call(this, e),
  47678. this.distance = e.distance,
  47679. this.decay = e.decay,
  47680. this.shadow = e.shadow.clone(),
  47681. this
  47682. }
  47683. ,
  47684. n.SpotLight = function (e, t, i, r, o, a) {
  47685. n.Light.call(this, e, t),
  47686. this.type = "SpotLight",
  47687. this.position.set(0, 1, 0),
  47688. this.updateMatrix(),
  47689. this.target = new n.Object3D,
  47690. this.distance = void 0 !== i ? i : 0,
  47691. this.angle = void 0 !== r ? r : Math.PI / 3,
  47692. this.penumbra = void 0 !== o ? o : 0,
  47693. this.decay = void 0 !== a ? a : 1,
  47694. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, .5, 500))
  47695. }
  47696. ,
  47697. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47698. n.SpotLight.prototype.constructor = n.SpotLight,
  47699. Object.defineProperty(n.SpotLight.prototype, "power", {
  47700. get: function () {
  47701. return this.intensity * Math.PI
  47702. },
  47703. set: function (e) {
  47704. this.intensity = e / Math.PI
  47705. }
  47706. }),
  47707. n.SpotLight.prototype.copy = function (e) {
  47708. return n.Light.prototype.copy.call(this, e),
  47709. this.distance = e.distance,
  47710. this.angle = e.angle,
  47711. this.penumbra = e.penumbra,
  47712. this.decay = e.decay,
  47713. this.target = e.target.clone(),
  47714. this.shadow = e.shadow.clone(),
  47715. this
  47716. }
  47717. ,
  47718. n.Cache = {
  47719. enabled: !1,
  47720. files: {},
  47721. add: function (e, t) {
  47722. this.enabled !== !1 && (this.files[e] = t)
  47723. },
  47724. get: function (e) {
  47725. if (this.enabled !== !1)
  47726. return this.files[e]
  47727. },
  47728. remove: function (e) {
  47729. delete this.files[e]
  47730. },
  47731. clear: function () {
  47732. this.files = {}
  47733. }
  47734. },
  47735. n.Loader = function () {
  47736. this.onLoadStart = function () { }
  47737. ,
  47738. this.onLoadProgress = function () { }
  47739. ,
  47740. this.onLoadComplete = function () { }
  47741. }
  47742. ,
  47743. n.Loader.prototype = {
  47744. constructor: n.Loader,
  47745. crossOrigin: void 0,
  47746. extractUrlBase: function (e) {
  47747. var t = e.split("/");
  47748. return 1 === t.length ? "./" : (t.pop(),
  47749. t.join("/") + "/")
  47750. },
  47751. initMaterials: function (e, t, i) {
  47752. for (var n = [], r = 0; r < e.length; ++r)
  47753. n[r] = this.createMaterial(e[r], t, i);
  47754. return n
  47755. },
  47756. createMaterial: function () {
  47757. var e, t, i;
  47758. return function (r, o, a) {
  47759. function s(e, i, r, s, c) {
  47760. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47761. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47762. h = t.load(u)),
  47763. void 0 !== i && (h.repeat.fromArray(i),
  47764. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47765. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47766. void 0 !== r && h.offset.fromArray(r),
  47767. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47768. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47769. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47770. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47771. void 0 !== c && (h.anisotropy = c);
  47772. var p = n.Math.generateUUID();
  47773. return l[p] = h,
  47774. p
  47775. }
  47776. void 0 === e && (e = new n.Color),
  47777. void 0 === t && (t = new n.TextureLoader),
  47778. void 0 === i && (i = new n.MaterialLoader);
  47779. var l = {}
  47780. , c = {
  47781. uuid: n.Math.generateUUID(),
  47782. type: "MeshLambertMaterial"
  47783. };
  47784. for (var h in r) {
  47785. var u = r[h];
  47786. switch (h) {
  47787. case "DbgColor":
  47788. case "DbgIndex":
  47789. case "opticalDensity":
  47790. case "illumination":
  47791. break;
  47792. case "DbgName":
  47793. c.name = u;
  47794. break;
  47795. case "blending":
  47796. c.blending = n[u];
  47797. break;
  47798. case "colorAmbient":
  47799. case "mapAmbient":
  47800. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47801. break;
  47802. case "colorDiffuse":
  47803. c.color = e.fromArray(u).getHex();
  47804. break;
  47805. case "colorSpecular":
  47806. c.specular = e.fromArray(u).getHex();
  47807. break;
  47808. case "colorEmissive":
  47809. c.emissive = e.fromArray(u).getHex();
  47810. break;
  47811. case "specularCoef":
  47812. c.shininess = u;
  47813. break;
  47814. case "shading":
  47815. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47816. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47817. break;
  47818. case "mapDiffuse":
  47819. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47820. break;
  47821. case "mapDiffuseRepeat":
  47822. case "mapDiffuseOffset":
  47823. case "mapDiffuseWrap":
  47824. case "mapDiffuseAnisotropy":
  47825. break;
  47826. case "mapLight":
  47827. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47828. break;
  47829. case "mapLightRepeat":
  47830. case "mapLightOffset":
  47831. case "mapLightWrap":
  47832. case "mapLightAnisotropy":
  47833. break;
  47834. case "mapAO":
  47835. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47836. break;
  47837. case "mapAORepeat":
  47838. case "mapAOOffset":
  47839. case "mapAOWrap":
  47840. case "mapAOAnisotropy":
  47841. break;
  47842. case "mapBump":
  47843. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47844. break;
  47845. case "mapBumpScale":
  47846. c.bumpScale = u;
  47847. break;
  47848. case "mapBumpRepeat":
  47849. case "mapBumpOffset":
  47850. case "mapBumpWrap":
  47851. case "mapBumpAnisotropy":
  47852. break;
  47853. case "mapNormal":
  47854. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47855. break;
  47856. case "mapNormalFactor":
  47857. c.normalScale = [u, u];
  47858. break;
  47859. case "mapNormalRepeat":
  47860. case "mapNormalOffset":
  47861. case "mapNormalWrap":
  47862. case "mapNormalAnisotropy":
  47863. break;
  47864. case "mapSpecular":
  47865. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47866. break;
  47867. case "mapSpecularRepeat":
  47868. case "mapSpecularOffset":
  47869. case "mapSpecularWrap":
  47870. case "mapSpecularAnisotropy":
  47871. break;
  47872. case "mapAlpha":
  47873. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47874. break;
  47875. case "mapAlphaRepeat":
  47876. case "mapAlphaOffset":
  47877. case "mapAlphaWrap":
  47878. case "mapAlphaAnisotropy":
  47879. break;
  47880. case "flipSided":
  47881. c.side = n.BackSide;
  47882. break;
  47883. case "doubleSided":
  47884. c.side = n.DoubleSide;
  47885. break;
  47886. case "transparency":
  47887. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47888. c.opacity = u;
  47889. break;
  47890. case "depthTest":
  47891. case "depthWrite":
  47892. case "colorWrite":
  47893. case "opacity":
  47894. case "reflectivity":
  47895. case "transparent":
  47896. case "visible":
  47897. case "wireframe":
  47898. c[h] = u;
  47899. break;
  47900. case "vertexColors":
  47901. u === !0 && (c.vertexColors = n.VertexColors),
  47902. "face" === u && (c.vertexColors = n.FaceColors);
  47903. break;
  47904. default:
  47905. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47906. }
  47907. }
  47908. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47909. "MeshPhongMaterial" !== c.type && delete c.specular,
  47910. c.opacity < 1 && (c.transparent = !0),
  47911. i.setTextures(l),
  47912. i.parse(c)
  47913. }
  47914. }()
  47915. },
  47916. n.Loader.Handlers = {
  47917. handlers: [],
  47918. add: function (e, t) {
  47919. this.handlers.push(e, t)
  47920. },
  47921. get: function (e) {
  47922. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47923. var r = t[i]
  47924. , o = t[i + 1];
  47925. if (r.test(e))
  47926. return o
  47927. }
  47928. return null
  47929. }
  47930. },
  47931. n.XHRLoader = function (e) {
  47932. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47933. }
  47934. ,
  47935. n.XHRLoader.prototype = {
  47936. constructor: n.XHRLoader,
  47937. load: function (e, t, i, r) {
  47938. void 0 !== this.path && (e = this.path + e);
  47939. var o = this
  47940. , a = n.Cache.get(e);
  47941. if (void 0 !== a)
  47942. return t && setTimeout(function () {
  47943. t(a)
  47944. }, 0),
  47945. a;
  47946. var s = new XMLHttpRequest;
  47947. return s.overrideMimeType("text/plain"),
  47948. s.open("GET", e, !0),
  47949. s.addEventListener("load", function (i) {
  47950. var a = i.target.response;
  47951. n.Cache.add(e, a),
  47952. 200 === this.status ? (t && t(a),
  47953. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47954. t && t(a),
  47955. o.manager.itemEnd(e)) : (r && r(i),
  47956. o.manager.itemError(e))
  47957. }, !1),
  47958. void 0 !== i && s.addEventListener("progress", function (e) {
  47959. i(e)
  47960. }, !1),
  47961. s.addEventListener("error", function (t) {
  47962. r && r(t),
  47963. o.manager.itemError(e)
  47964. }, !1),
  47965. void 0 !== this.responseType && (s.responseType = this.responseType),
  47966. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47967. s.send(null),
  47968. o.manager.itemStart(e),
  47969. s
  47970. },
  47971. setPath: function (e) {
  47972. this.path = e
  47973. },
  47974. setResponseType: function (e) {
  47975. this.responseType = e
  47976. },
  47977. setWithCredentials: function (e) {
  47978. this.withCredentials = e
  47979. }
  47980. },
  47981. n.FontLoader = function (e) {
  47982. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47983. }
  47984. ,
  47985. n.FontLoader.prototype = {
  47986. constructor: n.FontLoader,
  47987. load: function (e, t, i, r) {
  47988. var o = new n.XHRLoader(this.manager);
  47989. o.load(e, function (e) {
  47990. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47991. }, i, r)
  47992. }
  47993. },
  47994. n.ImageLoader = function (e) {
  47995. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47996. }
  47997. ,
  47998. n.ImageLoader.prototype = {
  47999. constructor: n.ImageLoader,
  48000. load: function (e, t, i, r) {
  48001. void 0 !== this.path && (e = this.path + e);
  48002. var o = this
  48003. , a = n.Cache.get(e);
  48004. if (void 0 !== a)
  48005. return o.manager.itemStart(e),
  48006. t ? setTimeout(function () {
  48007. t(a),
  48008. o.manager.itemEnd(e)
  48009. }, 0) : o.manager.itemEnd(e),
  48010. a;
  48011. var s = document.createElement("img");
  48012. return s.addEventListener("load", function (i) {
  48013. n.Cache.add(e, this),
  48014. t && t(this),
  48015. o.manager.itemEnd(e)
  48016. }, !1),
  48017. void 0 !== i && s.addEventListener("progress", function (e) {
  48018. i(e)
  48019. }, !1),
  48020. s.addEventListener("error", function (t) {
  48021. r && r(t),
  48022. o.manager.itemError(e)
  48023. }, !1),
  48024. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48025. o.manager.itemStart(e),
  48026. s.src = e,
  48027. s
  48028. },
  48029. setCrossOrigin: function (e) {
  48030. this.crossOrigin = e
  48031. },
  48032. setPath: function (e) {
  48033. this.path = e
  48034. }
  48035. },
  48036. n.JSONLoader = function (e) {
  48037. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48038. e = void 0),
  48039. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48040. this.withCredentials = !1
  48041. }
  48042. ,
  48043. n.JSONLoader.prototype = {
  48044. constructor: n.JSONLoader,
  48045. get statusDomElement() {
  48046. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48047. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48048. this._statusDomElement
  48049. },
  48050. load: function (e, t, i, r) {
  48051. var o = this
  48052. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48053. , s = new n.XHRLoader(this.manager);
  48054. s.setWithCredentials(this.withCredentials),
  48055. s.load(e, function (i) {
  48056. var n = JSON.parse(i)
  48057. , r = n.metadata;
  48058. if (void 0 !== r) {
  48059. var s = r.type;
  48060. if (void 0 !== s) {
  48061. if ("object" === s.toLowerCase())
  48062. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48063. if ("scene" === s.toLowerCase())
  48064. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48065. }
  48066. }
  48067. var l = o.parse(n, a);
  48068. t(l.geometry, l.materials)
  48069. }, i, r)
  48070. },
  48071. setTexturePath: function (e) {
  48072. this.texturePath = e
  48073. },
  48074. parse: function (e, t) {
  48075. function i(t) {
  48076. function i(e, t) {
  48077. return e & 1 << t
  48078. }
  48079. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48080. if (void 0 !== e.uvs) {
  48081. for (r = 0; r < e.uvs.length; r++)
  48082. e.uvs[r].length && B++;
  48083. for (r = 0; r < B; r++)
  48084. s.faceVertexUvs[r] = []
  48085. }
  48086. for (l = 0,
  48087. c = L.length; l < c;)
  48088. E = new n.Vector3,
  48089. E.x = L[l++] * t,
  48090. E.y = L[l++] * t,
  48091. E.z = L[l++] * t,
  48092. s.vertices.push(E);
  48093. for (l = 0,
  48094. c = O.length; l < c;)
  48095. if (f = O[l++],
  48096. g = i(f, 0),
  48097. m = i(f, 1),
  48098. v = i(f, 3),
  48099. A = i(f, 4),
  48100. y = i(f, 5),
  48101. C = i(f, 6),
  48102. I = i(f, 7),
  48103. g) {
  48104. if (w = new n.Face3,
  48105. w.a = O[l],
  48106. w.b = O[l + 1],
  48107. w.c = O[l + 3],
  48108. _ = new n.Face3,
  48109. _.a = O[l + 1],
  48110. _.b = O[l + 2],
  48111. _.c = O[l + 3],
  48112. l += 4,
  48113. m && (p = O[l++],
  48114. w.materialIndex = p,
  48115. _.materialIndex = p),
  48116. a = s.faces.length,
  48117. v)
  48118. for (r = 0; r < B; r++)
  48119. for (S = e.uvs[r],
  48120. s.faceVertexUvs[r][a] = [],
  48121. s.faceVertexUvs[r][a + 1] = [],
  48122. o = 0; o < 4; o++)
  48123. d = O[l++],
  48124. R = S[2 * d],
  48125. P = S[2 * d + 1],
  48126. M = new n.Vector2(R, P),
  48127. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48128. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48129. if (A && (u = 3 * O[l++],
  48130. w.normal.set(D[u++], D[u++], D[u]),
  48131. _.normal.copy(w.normal)),
  48132. y)
  48133. for (r = 0; r < 4; r++)
  48134. u = 3 * O[l++],
  48135. x = new n.Vector3(D[u++], D[u++], D[u]),
  48136. 2 !== r && w.vertexNormals.push(x),
  48137. 0 !== r && _.vertexNormals.push(x);
  48138. if (C && (h = O[l++],
  48139. T = N[h],
  48140. w.color.setHex(T),
  48141. _.color.setHex(T)),
  48142. I)
  48143. for (r = 0; r < 4; r++)
  48144. h = O[l++],
  48145. T = N[h],
  48146. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48147. 0 !== r && _.vertexColors.push(new n.Color(T));
  48148. s.faces.push(w),
  48149. s.faces.push(_)
  48150. } else {
  48151. if (b = new n.Face3,
  48152. b.a = O[l++],
  48153. b.b = O[l++],
  48154. b.c = O[l++],
  48155. m && (p = O[l++],
  48156. b.materialIndex = p),
  48157. a = s.faces.length,
  48158. v)
  48159. for (r = 0; r < B; r++)
  48160. for (S = e.uvs[r],
  48161. s.faceVertexUvs[r][a] = [],
  48162. o = 0; o < 3; o++)
  48163. d = O[l++],
  48164. R = S[2 * d],
  48165. P = S[2 * d + 1],
  48166. M = new n.Vector2(R, P),
  48167. s.faceVertexUvs[r][a].push(M);
  48168. if (A && (u = 3 * O[l++],
  48169. b.normal.set(D[u++], D[u++], D[u])),
  48170. y)
  48171. for (r = 0; r < 3; r++)
  48172. u = 3 * O[l++],
  48173. x = new n.Vector3(D[u++], D[u++], D[u]),
  48174. b.vertexNormals.push(x);
  48175. if (C && (h = O[l++],
  48176. b.color.setHex(N[h])),
  48177. I)
  48178. for (r = 0; r < 3; r++)
  48179. h = O[l++],
  48180. b.vertexColors.push(new n.Color(N[h]));
  48181. s.faces.push(b)
  48182. }
  48183. }
  48184. function r() {
  48185. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48186. if (e.skinWeights)
  48187. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48188. var o = e.skinWeights[i]
  48189. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48190. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48191. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48192. s.skinWeights.push(new n.Vector4(o, a, l, c))
  48193. }
  48194. if (e.skinIndices)
  48195. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48196. var h = e.skinIndices[i]
  48197. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48198. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48199. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48200. s.skinIndices.push(new n.Vector4(h, u, d, p))
  48201. }
  48202. s.bones = e.bones,
  48203. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48204. }
  48205. function o(t) {
  48206. if (void 0 !== e.morphTargets)
  48207. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48208. s.morphTargets[i] = {},
  48209. s.morphTargets[i].name = e.morphTargets[i].name,
  48210. s.morphTargets[i].vertices = [];
  48211. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48212. var h = new n.Vector3;
  48213. h.x = a[l] * t,
  48214. h.y = a[l + 1] * t,
  48215. h.z = a[l + 2] * t,
  48216. o.push(h)
  48217. }
  48218. }
  48219. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48220. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48221. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48222. u[i].color.fromArray(d, 3 * i)
  48223. }
  48224. }
  48225. function a() {
  48226. var t = []
  48227. , i = [];
  48228. void 0 !== e.animation && i.push(e.animation),
  48229. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48230. for (var r = 0; r < i.length; r++) {
  48231. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48232. o && t.push(o)
  48233. }
  48234. if (s.morphTargets) {
  48235. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48236. t = t.concat(a)
  48237. }
  48238. t.length > 0 && (s.animations = t)
  48239. }
  48240. var s = new n.Geometry
  48241. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48242. if (i(l),
  48243. r(),
  48244. o(l),
  48245. a(),
  48246. s.computeFaceNormals(),
  48247. s.computeBoundingSphere(),
  48248. void 0 === e.materials || 0 === e.materials.length)
  48249. return {
  48250. geometry: s
  48251. };
  48252. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48253. return {
  48254. geometry: s,
  48255. materials: c
  48256. }
  48257. }
  48258. },
  48259. n.LoadingManager = function (e, t, i) {
  48260. var n = this
  48261. , r = !1
  48262. , o = 0
  48263. , a = 0;
  48264. this.onStart = void 0,
  48265. this.onLoad = e,
  48266. this.onProgress = t,
  48267. this.onError = i,
  48268. this.itemStart = function (e) {
  48269. a++,
  48270. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48271. r = !0
  48272. }
  48273. ,
  48274. this.itemEnd = function (e) {
  48275. o++,
  48276. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48277. o === a && (r = !1,
  48278. void 0 !== n.onLoad && n.onLoad())
  48279. }
  48280. ,
  48281. this.itemError = function (e) {
  48282. void 0 !== n.onError && n.onError(e)
  48283. }
  48284. }
  48285. ,
  48286. n.DefaultLoadingManager = new n.LoadingManager,
  48287. n.BufferGeometryLoader = function (e) {
  48288. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48289. }
  48290. ,
  48291. n.BufferGeometryLoader.prototype = {
  48292. constructor: n.BufferGeometryLoader,
  48293. load: function (e, t, i, r) {
  48294. var o = this
  48295. , a = new n.XHRLoader(o.manager);
  48296. a.load(e, function (e) {
  48297. t(o.parse(JSON.parse(e)))
  48298. }, i, r)
  48299. },
  48300. parse: function (e) {
  48301. var t = new n.BufferGeometry
  48302. , i = e.data.index
  48303. , r = {
  48304. Int8Array: Int8Array,
  48305. Uint8Array: Uint8Array,
  48306. Uint8ClampedArray: Uint8ClampedArray,
  48307. Int16Array: Int16Array,
  48308. Uint16Array: Uint16Array,
  48309. Int32Array: Int32Array,
  48310. Uint32Array: Uint32Array,
  48311. Float32Array: Float32Array,
  48312. Float64Array: Float64Array
  48313. };
  48314. if (void 0 !== i) {
  48315. var o = new r[i.type](i.array);
  48316. t.setIndex(new n.BufferAttribute(o, 1))
  48317. }
  48318. var a = e.data.attributes;
  48319. for (var s in a) {
  48320. var l = a[s]
  48321. , o = new r[l.type](l.array);
  48322. t.addAttribute(s, new n.BufferAttribute(o, l.itemSize))
  48323. }
  48324. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48325. if (void 0 !== c)
  48326. for (var h = 0, u = c.length; h !== u; ++h) {
  48327. var d = c[h];
  48328. t.addGroup(d.start, d.count, d.materialIndex)
  48329. }
  48330. var p = e.data.boundingSphere;
  48331. if (void 0 !== p) {
  48332. var f = new n.Vector3;
  48333. void 0 !== p.center && f.fromArray(p.center),
  48334. t.boundingSphere = new n.Sphere(f, p.radius)
  48335. }
  48336. return t
  48337. }
  48338. },
  48339. n.MaterialLoader = function (e) {
  48340. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48341. this.textures = {}
  48342. }
  48343. ,
  48344. n.MaterialLoader.prototype = {
  48345. constructor: n.MaterialLoader,
  48346. load: function (e, t, i, r) {
  48347. var o = this
  48348. , a = new n.XHRLoader(o.manager);
  48349. a.load(e, function (e) {
  48350. t(o.parse(JSON.parse(e)))
  48351. }, i, r)
  48352. },
  48353. setTextures: function (e) {
  48354. this.textures = e
  48355. },
  48356. getTexture: function (e) {
  48357. var t = this.textures;
  48358. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48359. t[e]
  48360. },
  48361. parse: function (e) {
  48362. var t = new n[e.type];
  48363. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48364. void 0 !== e.name && (t.name = e.name),
  48365. void 0 !== e.color && t.color.setHex(e.color),
  48366. void 0 !== e.roughness && (t.roughness = e.roughness),
  48367. void 0 !== e.metalness && (t.metalness = e.metalness),
  48368. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48369. void 0 !== e.specular && t.specular.setHex(e.specular),
  48370. void 0 !== e.shininess && (t.shininess = e.shininess),
  48371. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48372. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48373. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48374. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48375. void 0 !== e.shading && (t.shading = e.shading),
  48376. void 0 !== e.blending && (t.blending = e.blending),
  48377. void 0 !== e.side && (t.side = e.side),
  48378. void 0 !== e.opacity && (t.opacity = e.opacity),
  48379. void 0 !== e.transparent && (t.transparent = e.transparent),
  48380. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48381. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48382. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48383. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48384. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48385. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48386. void 0 !== e.size && (t.size = e.size),
  48387. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48388. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48389. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48390. t.transparent = !0),
  48391. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48392. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48393. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48394. void 0 !== e.normalScale) {
  48395. var i = e.normalScale;
  48396. Array.isArray(i) === !1 && (i = [i, i]),
  48397. t.normalScale = (new n.Vector2).fromArray(i)
  48398. }
  48399. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48400. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48401. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48402. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48403. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48404. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48405. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48406. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48407. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48408. t.combine = n.MultiplyOperation),
  48409. e.reflectivity && (t.reflectivity = e.reflectivity),
  48410. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48411. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48412. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48413. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48414. void 0 !== e.materials)
  48415. for (var r = 0, o = e.materials.length; r < o; r++)
  48416. t.materials.push(this.parse(e.materials[r]));
  48417. return t
  48418. }
  48419. },
  48420. n.ObjectLoader = function (e) {
  48421. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48422. this.texturePath = ""
  48423. }
  48424. ,
  48425. n.ObjectLoader.prototype = {
  48426. constructor: n.ObjectLoader,
  48427. load: function (e, t, i, r) {
  48428. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48429. var o = this
  48430. , a = new n.XHRLoader(o.manager);
  48431. a.load(e, function (e) {
  48432. o.parse(JSON.parse(e), t)
  48433. }, i, r)
  48434. },
  48435. setTexturePath: function (e) {
  48436. this.texturePath = e
  48437. },
  48438. setCrossOrigin: function (e) {
  48439. this.crossOrigin = e
  48440. },
  48441. parse: function (e, t) {
  48442. var i = this.parseGeometries(e.geometries)
  48443. , n = this.parseImages(e.images, function () {
  48444. void 0 !== t && t(a)
  48445. })
  48446. , r = this.parseTextures(e.textures, n)
  48447. , o = this.parseMaterials(e.materials, r)
  48448. , a = this.parseObject(e.object, i, o);
  48449. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48450. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48451. a
  48452. },
  48453. parseGeometries: function (e) {
  48454. var t = {};
  48455. if (void 0 !== e)
  48456. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48457. var s, l = e[o];
  48458. switch (l.type) {
  48459. case "PlaneGeometry":
  48460. case "PlaneBufferGeometry":
  48461. s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments);
  48462. break;
  48463. case "BoxGeometry":
  48464. case "BoxBufferGeometry":
  48465. case "CubeGeometry":
  48466. s = new n[l.type](l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments);
  48467. break;
  48468. case "CircleGeometry":
  48469. case "CircleBufferGeometry":
  48470. s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength);
  48471. break;
  48472. case "CylinderGeometry":
  48473. case "CylinderBufferGeometry":
  48474. s = new n[l.type](l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength);
  48475. break;
  48476. case "SphereGeometry":
  48477. case "SphereBufferGeometry":
  48478. s = new n[l.type](l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength);
  48479. break;
  48480. case "DodecahedronGeometry":
  48481. s = new n.DodecahedronGeometry(l.radius, l.detail);
  48482. break;
  48483. case "IcosahedronGeometry":
  48484. s = new n.IcosahedronGeometry(l.radius, l.detail);
  48485. break;
  48486. case "OctahedronGeometry":
  48487. s = new n.OctahedronGeometry(l.radius, l.detail);
  48488. break;
  48489. case "TetrahedronGeometry":
  48490. s = new n.TetrahedronGeometry(l.radius, l.detail);
  48491. break;
  48492. case "RingGeometry":
  48493. case "RingBufferGeometry":
  48494. s = new n[l.type](l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength);
  48495. break;
  48496. case "TorusGeometry":
  48497. case "TorusBufferGeometry":
  48498. s = new n[l.type](l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc);
  48499. break;
  48500. case "TorusKnotGeometry":
  48501. case "TorusKnotBufferGeometry":
  48502. s = new n[l.type](l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q);
  48503. break;
  48504. case "LatheGeometry":
  48505. s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength);
  48506. break;
  48507. case "BufferGeometry":
  48508. s = r.parse(l);
  48509. break;
  48510. case "Geometry":
  48511. s = i.parse(l.data, this.texturePath).geometry;
  48512. break;
  48513. default:
  48514. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48515. continue
  48516. }
  48517. s.uuid = l.uuid,
  48518. void 0 !== l.name && (s.name = l.name),
  48519. t[l.uuid] = s
  48520. }
  48521. return t
  48522. },
  48523. parseMaterials: function (e, t) {
  48524. var i = {};
  48525. if (void 0 !== e) {
  48526. var r = new n.MaterialLoader;
  48527. r.setTextures(t);
  48528. for (var o = 0, a = e.length; o < a; o++) {
  48529. var s = r.parse(e[o]);
  48530. i[s.uuid] = s
  48531. }
  48532. }
  48533. return i
  48534. },
  48535. parseAnimations: function (e) {
  48536. for (var t = [], i = 0; i < e.length; i++) {
  48537. var r = n.AnimationClip.parse(e[i]);
  48538. t.push(r)
  48539. }
  48540. return t
  48541. },
  48542. parseImages: function (e, t) {
  48543. function i(e) {
  48544. return r.manager.itemStart(e),
  48545. s.load(e, function () {
  48546. r.manager.itemEnd(e)
  48547. })
  48548. }
  48549. var r = this
  48550. , o = {};
  48551. if (void 0 !== e && e.length > 0) {
  48552. var a = new n.LoadingManager(t)
  48553. , s = new n.ImageLoader(a);
  48554. s.setCrossOrigin(this.crossOrigin);
  48555. for (var l = 0, c = e.length; l < c; l++) {
  48556. var h = e[l]
  48557. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48558. o[h.uuid] = i(u)
  48559. }
  48560. }
  48561. return o
  48562. },
  48563. parseTextures: function (e, t) {
  48564. function i(e) {
  48565. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48566. n[e])
  48567. }
  48568. var r = {};
  48569. if (void 0 !== e)
  48570. for (var o = 0, a = e.length; o < a; o++) {
  48571. var s = e[o];
  48572. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48573. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48574. var l = new n.Texture(t[s.image]);
  48575. l.needsUpdate = !0,
  48576. l.uuid = s.uuid,
  48577. void 0 !== s.name && (l.name = s.name),
  48578. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48579. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])),
  48580. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])),
  48581. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48582. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48583. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48584. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48585. l.wrapT = i(s.wrap[1])),
  48586. r[s.uuid] = l
  48587. }
  48588. return r
  48589. },
  48590. parseObject: function () {
  48591. var e = new n.Matrix4;
  48592. return function (t, i, r) {
  48593. function o(e) {
  48594. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48595. i[e]
  48596. }
  48597. function a(e) {
  48598. if (void 0 !== e)
  48599. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48600. r[e]
  48601. }
  48602. var s;
  48603. switch (t.type) {
  48604. case "Scene":
  48605. s = new n.Scene;
  48606. break;
  48607. case "PerspectiveCamera":
  48608. s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far);
  48609. break;
  48610. case "OrthographicCamera":
  48611. s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far);
  48612. break;
  48613. case "AmbientLight":
  48614. s = new n.AmbientLight(t.color, t.intensity);
  48615. break;
  48616. case "DirectionalLight":
  48617. s = new n.DirectionalLight(t.color, t.intensity);
  48618. break;
  48619. case "PointLight":
  48620. s = new n.PointLight(t.color, t.intensity, t.distance, t.decay);
  48621. break;
  48622. case "SpotLight":
  48623. s = new n.SpotLight(t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay);
  48624. break;
  48625. case "HemisphereLight":
  48626. s = new n.HemisphereLight(t.color, t.groundColor, t.intensity);
  48627. break;
  48628. case "Mesh":
  48629. var l = o(t.geometry)
  48630. , c = a(t.material);
  48631. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c);
  48632. break;
  48633. case "LOD":
  48634. s = new n.LOD;
  48635. break;
  48636. case "Line":
  48637. s = new n.Line(o(t.geometry), a(t.material), t.mode);
  48638. break;
  48639. case "PointCloud":
  48640. case "Points":
  48641. s = new n.Points(o(t.geometry), a(t.material));
  48642. break;
  48643. case "Sprite":
  48644. s = new n.Sprite(a(t.material));
  48645. break;
  48646. case "Group":
  48647. s = new n.Group;
  48648. break;
  48649. default:
  48650. s = new n.Object3D
  48651. }
  48652. if (s.uuid = t.uuid,
  48653. void 0 !== t.name && (s.name = t.name),
  48654. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48655. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48656. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48657. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48658. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48659. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48660. void 0 !== t.visible && (s.visible = t.visible),
  48661. void 0 !== t.userData && (s.userData = t.userData),
  48662. void 0 !== t.children)
  48663. for (var h in t.children)
  48664. s.add(this.parseObject(t.children[h], i, r));
  48665. if ("LOD" === t.type)
  48666. for (var u = t.levels, d = 0; d < u.length; d++) {
  48667. var p = u[d]
  48668. , h = s.getObjectByProperty("uuid", p.object);
  48669. void 0 !== h && s.addLevel(h, p.distance)
  48670. }
  48671. return s
  48672. }
  48673. }()
  48674. },
  48675. n.TextureLoader = function (e) {
  48676. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48677. }
  48678. ,
  48679. n.TextureLoader.prototype = {
  48680. constructor: n.TextureLoader,
  48681. load: function (e, t, i, r) {
  48682. var o = new n.Texture
  48683. , a = new n.ImageLoader(this.manager);
  48684. return a.setCrossOrigin(this.crossOrigin),
  48685. a.setPath(this.path),
  48686. a.load(e, function (e) {
  48687. o.image = e,
  48688. o.needsUpdate = !0,
  48689. void 0 !== t && t(o)
  48690. }, i, r),
  48691. o
  48692. },
  48693. setCrossOrigin: function (e) {
  48694. this.crossOrigin = e
  48695. },
  48696. setPath: function (e) {
  48697. this.path = e
  48698. }
  48699. },
  48700. n.CubeTextureLoader = function (e) {
  48701. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48702. }
  48703. ,
  48704. n.CubeTextureLoader.prototype = {
  48705. constructor: n.CubeTextureLoader,
  48706. load: function (e, t, i, r) {
  48707. function o(i) {
  48708. s.load(e[i], function (e) {
  48709. a.images[i] = e,
  48710. l++,
  48711. 6 === l && (a.needsUpdate = !0,
  48712. t && t(a))
  48713. }, void 0, r)
  48714. }
  48715. var a = new n.CubeTexture
  48716. , s = new n.ImageLoader(this.manager);
  48717. s.setCrossOrigin(this.crossOrigin),
  48718. s.setPath(this.path);
  48719. for (var l = 0, c = 0; c < e.length; ++c)
  48720. o(c);
  48721. return a
  48722. },
  48723. setCrossOrigin: function (e) {
  48724. this.crossOrigin = e
  48725. },
  48726. setPath: function (e) {
  48727. this.path = e
  48728. }
  48729. },
  48730. n.DataTextureLoader = n.BinaryTextureLoader = function (e) {
  48731. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48732. this._parser = null
  48733. }
  48734. ,
  48735. n.BinaryTextureLoader.prototype = {
  48736. constructor: n.BinaryTextureLoader,
  48737. load: function (e, t, i, r) {
  48738. var o = this
  48739. , a = new n.DataTexture
  48740. , s = new n.XHRLoader(this.manager);
  48741. return s.setResponseType("arraybuffer"),
  48742. s.load(e, function (e) {
  48743. var i = o._parser(e);
  48744. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48745. a.image.height = i.height,
  48746. a.image.data = i.data),
  48747. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48748. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48749. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48750. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48751. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48752. void 0 !== i.format && (a.format = i.format),
  48753. void 0 !== i.type && (a.type = i.type),
  48754. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48755. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48756. a.needsUpdate = !0,
  48757. t && t(a, i))
  48758. }, i, r),
  48759. a
  48760. }
  48761. },
  48762. n.CompressedTextureLoader = function (e) {
  48763. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48764. this._parser = null
  48765. }
  48766. ;
  48767. n.CompressedTextureLoader.prototype = {
  48768. constructor: n.CompressedTextureLoader,
  48769. load: function (e, t, i, r) {
  48770. function o(o) {
  48771. c.load(e[o], function (e) {
  48772. var i = a._parser(e, !0);
  48773. s[o] = {
  48774. width: i.width,
  48775. height: i.height,
  48776. format: i.format,
  48777. mipmaps: i.mipmaps
  48778. },
  48779. h += 1,
  48780. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48781. l.format = i.format,
  48782. l.needsUpdate = !0,
  48783. t && t(l))
  48784. }, i, r)
  48785. }
  48786. var a = this
  48787. , s = []
  48788. , l = new n.CompressedTexture;
  48789. l.image = s;
  48790. var c = new n.XHRLoader(this.manager);
  48791. if (c.setPath(this.path),
  48792. c.setResponseType("arraybuffer"),
  48793. Array.isArray(e))
  48794. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48795. o(u);
  48796. else
  48797. c.load(e, function (e) {
  48798. var i = a._parser(e, !0);
  48799. if (i.isCubemap)
  48800. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48801. s[o] = {
  48802. mipmaps: []
  48803. };
  48804. for (var c = 0; c < i.mipmapCount; c++)
  48805. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48806. s[o].format = i.format,
  48807. s[o].width = i.width,
  48808. s[o].height = i.height
  48809. }
  48810. else
  48811. l.image.width = i.width,
  48812. l.image.height = i.height,
  48813. l.mipmaps = i.mipmaps;
  48814. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48815. l.format = i.format,
  48816. l.needsUpdate = !0,
  48817. t && t(l)
  48818. }, i, r);
  48819. return l
  48820. },
  48821. setPath: function (e) {
  48822. this.path = e
  48823. }
  48824. };
  48825. n.Material = function () {
  48826. Object.defineProperty(this, "id", {
  48827. value: n.MaterialIdCount++
  48828. }),
  48829. this.uuid = n.Math.generateUUID(),
  48830. this.name = "",
  48831. this.type = "Material",
  48832. this.side = n.FrontSide,
  48833. this.opacity = 1,
  48834. this.transparent = !1,
  48835. this.blending = n.NormalBlending,
  48836. this.blendSrc = n.SrcAlphaFactor,
  48837. this.blendDst = n.OneMinusSrcAlphaFactor,
  48838. this.blendEquation = n.AddEquation,
  48839. this.blendSrcAlpha = null,
  48840. this.blendDstAlpha = null,
  48841. this.blendEquationAlpha = null,
  48842. this.depthFunc = n.LessEqualDepth,
  48843. this.depthTest = !0,
  48844. this.depthWrite = !0,
  48845. this.colorWrite = !0,
  48846. this.precision = null,
  48847. this.polygonOffset = !1,
  48848. this.polygonOffsetFactor = 0,
  48849. this.polygonOffsetUnits = 0,
  48850. this.alphaTest = 0,
  48851. this.premultipliedAlpha = !1,
  48852. this.overdraw = 0,
  48853. this.visible = !0,
  48854. this._needsUpdate = !0
  48855. }
  48856. ,
  48857. n.Material.prototype = {
  48858. constructor: n.Material,
  48859. get needsUpdate() {
  48860. return this._needsUpdate
  48861. },
  48862. set needsUpdate(e) {
  48863. e === !0 && this.update(),
  48864. this._needsUpdate = e
  48865. },
  48866. setValues: function (e) {
  48867. if (void 0 !== e)
  48868. for (var t in e) {
  48869. var i = e[t];
  48870. if (void 0 !== i) {
  48871. var r = this[t];
  48872. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48873. } else
  48874. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48875. }
  48876. },
  48877. toJSON: function (e) {
  48878. function t(e) {
  48879. var t = [];
  48880. for (var i in e) {
  48881. var n = e[i];
  48882. delete n.metadata,
  48883. t.push(n)
  48884. }
  48885. return t
  48886. }
  48887. var i = void 0 === e;
  48888. i && (e = {
  48889. textures: {},
  48890. images: {}
  48891. });
  48892. var r = {
  48893. metadata: {
  48894. version: 4.4,
  48895. type: "Material",
  48896. generator: "Material.toJSON"
  48897. }
  48898. };
  48899. if (r.uuid = this.uuid,
  48900. r.type = this.type,
  48901. "" !== this.name && (r.name = this.name),
  48902. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48903. .5 !== this.roughness && (r.roughness = this.roughness),
  48904. .5 !== this.metalness && (r.metalness = this.metalness),
  48905. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48906. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48907. void 0 !== this.shininess && (r.shininess = this.shininess),
  48908. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48909. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48910. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48911. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48912. r.bumpScale = this.bumpScale),
  48913. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48914. r.normalScale = this.normalScale.toArray()),
  48915. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48916. r.displacementScale = this.displacementScale,
  48917. r.displacementBias = this.displacementBias),
  48918. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48919. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48920. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48921. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48922. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48923. r.reflectivity = this.reflectivity),
  48924. void 0 !== this.size && (r.size = this.size),
  48925. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48926. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48927. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48928. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48929. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48930. this.opacity < 1 && (r.opacity = this.opacity),
  48931. this.transparent === !0 && (r.transparent = this.transparent),
  48932. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48933. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48934. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48935. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48936. i) {
  48937. var o = t(e.textures)
  48938. , a = t(e.images);
  48939. o.length > 0 && (r.textures = o),
  48940. a.length > 0 && (r.images = a)
  48941. }
  48942. return r
  48943. },
  48944. clone: function () {
  48945. return (new this.constructor).copy(this)
  48946. },
  48947. copy: function (e) {
  48948. return this.name = e.name,
  48949. this.side = e.side,
  48950. this.opacity = e.opacity,
  48951. this.transparent = e.transparent,
  48952. this.blending = e.blending,
  48953. this.blendSrc = e.blendSrc,
  48954. this.blendDst = e.blendDst,
  48955. this.blendEquation = e.blendEquation,
  48956. this.blendSrcAlpha = e.blendSrcAlpha,
  48957. this.blendDstAlpha = e.blendDstAlpha,
  48958. this.blendEquationAlpha = e.blendEquationAlpha,
  48959. this.depthFunc = e.depthFunc,
  48960. this.depthTest = e.depthTest,
  48961. this.depthWrite = e.depthWrite,
  48962. this.colorWrite = e.colorWrite,
  48963. this.precision = e.precision,
  48964. this.polygonOffset = e.polygonOffset,
  48965. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48966. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48967. this.alphaTest = e.alphaTest,
  48968. this.premultipliedAlpha = e.premultipliedAlpha,
  48969. this.overdraw = e.overdraw,
  48970. this.visible = e.visible,
  48971. this
  48972. },
  48973. update: function () {
  48974. this.dispatchEvent({
  48975. type: "update"
  48976. })
  48977. },
  48978. dispose: function () {
  48979. this.dispatchEvent({
  48980. type: "dispose"
  48981. })
  48982. }
  48983. },
  48984. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48985. n.MaterialIdCount = 0,
  48986. n.LineBasicMaterial = function (e) {
  48987. n.Material.call(this),
  48988. this.type = "LineBasicMaterial",
  48989. this.color = new n.Color(16777215),
  48990. this.linewidth = 1,
  48991. this.linecap = "round",
  48992. this.linejoin = "round",
  48993. this.blending = n.NormalBlending,
  48994. this.vertexColors = n.NoColors,
  48995. this.fog = !0,
  48996. this.setValues(e)
  48997. }
  48998. ,
  48999. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49000. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49001. n.LineBasicMaterial.prototype.copy = function (e) {
  49002. return n.Material.prototype.copy.call(this, e),
  49003. this.color.copy(e.color),
  49004. this.linewidth = e.linewidth,
  49005. this.linecap = e.linecap,
  49006. this.linejoin = e.linejoin,
  49007. this.vertexColors = e.vertexColors,
  49008. this.fog = e.fog,
  49009. this
  49010. }
  49011. ,
  49012. n.LineDashedMaterial = function (e) {
  49013. n.Material.call(this),
  49014. this.type = "LineDashedMaterial",
  49015. this.color = new n.Color(16777215),
  49016. this.linewidth = 1,
  49017. this.scale = 1,
  49018. this.dashSize = 3,
  49019. this.gapSize = 1,
  49020. this.blending = n.NormalBlending,
  49021. this.vertexColors = n.NoColors,
  49022. this.fog = !0,
  49023. this.setValues(e)
  49024. }
  49025. ,
  49026. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49027. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49028. n.LineDashedMaterial.prototype.copy = function (e) {
  49029. return n.Material.prototype.copy.call(this, e),
  49030. this.color.copy(e.color),
  49031. this.linewidth = e.linewidth,
  49032. this.scale = e.scale,
  49033. this.dashSize = e.dashSize,
  49034. this.gapSize = e.gapSize,
  49035. this.vertexColors = e.vertexColors,
  49036. this.fog = e.fog,
  49037. this
  49038. }
  49039. ,
  49040. n.MeshBasicMaterial = function (e) {
  49041. n.Material.call(this),
  49042. this.type = "MeshBasicMaterial",
  49043. this.color = new n.Color(16777215),
  49044. this.map = null,
  49045. this.aoMap = null,
  49046. this.aoMapIntensity = 1,
  49047. this.specularMap = null,
  49048. this.alphaMap = null,
  49049. this.envMap = null,
  49050. this.combine = n.MultiplyOperation,
  49051. this.reflectivity = 1,
  49052. this.refractionRatio = .98,
  49053. this.fog = !0,
  49054. this.shading = n.SmoothShading,
  49055. this.blending = n.NormalBlending,
  49056. this.wireframe = !1,
  49057. this.wireframeLinewidth = 1,
  49058. this.wireframeLinecap = "round",
  49059. this.wireframeLinejoin = "round",
  49060. this.vertexColors = n.NoColors,
  49061. this.skinning = !1,
  49062. this.morphTargets = !1,
  49063. this.setValues(e)
  49064. }
  49065. ,
  49066. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49067. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49068. n.MeshBasicMaterial.prototype.copy = function (e) {
  49069. return n.Material.prototype.copy.call(this, e),
  49070. this.color.copy(e.color),
  49071. this.map = e.map,
  49072. this.aoMap = e.aoMap,
  49073. this.aoMapIntensity = e.aoMapIntensity,
  49074. this.specularMap = e.specularMap,
  49075. this.alphaMap = e.alphaMap,
  49076. this.envMap = e.envMap,
  49077. this.combine = e.combine,
  49078. this.reflectivity = e.reflectivity,
  49079. this.refractionRatio = e.refractionRatio,
  49080. this.fog = e.fog,
  49081. this.shading = e.shading,
  49082. this.wireframe = e.wireframe,
  49083. this.wireframeLinewidth = e.wireframeLinewidth,
  49084. this.wireframeLinecap = e.wireframeLinecap,
  49085. this.wireframeLinejoin = e.wireframeLinejoin,
  49086. this.vertexColors = e.vertexColors,
  49087. this.skinning = e.skinning,
  49088. this.morphTargets = e.morphTargets,
  49089. this
  49090. }
  49091. ,
  49092. n.MeshLambertMaterial = function (e) {
  49093. n.Material.call(this),
  49094. this.type = "MeshLambertMaterial",
  49095. this.color = new n.Color(16777215),
  49096. this.map = null,
  49097. this.lightMap = null,
  49098. this.lightMapIntensity = 1,
  49099. this.aoMap = null,
  49100. this.aoMapIntensity = 1,
  49101. this.emissive = new n.Color(0),
  49102. this.emissiveIntensity = 1,
  49103. this.emissiveMap = null,
  49104. this.specularMap = null,
  49105. this.alphaMap = null,
  49106. this.envMap = null,
  49107. this.combine = n.MultiplyOperation,
  49108. this.reflectivity = 1,
  49109. this.refractionRatio = .98,
  49110. this.fog = !0,
  49111. this.blending = n.NormalBlending,
  49112. this.wireframe = !1,
  49113. this.wireframeLinewidth = 1,
  49114. this.wireframeLinecap = "round",
  49115. this.wireframeLinejoin = "round",
  49116. this.vertexColors = n.NoColors,
  49117. this.skinning = !1,
  49118. this.morphTargets = !1,
  49119. this.morphNormals = !1,
  49120. this.setValues(e)
  49121. }
  49122. ,
  49123. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49124. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49125. n.MeshLambertMaterial.prototype.copy = function (e) {
  49126. return n.Material.prototype.copy.call(this, e),
  49127. this.color.copy(e.color),
  49128. this.map = e.map,
  49129. this.lightMap = e.lightMap,
  49130. this.lightMapIntensity = e.lightMapIntensity,
  49131. this.aoMap = e.aoMap,
  49132. this.aoMapIntensity = e.aoMapIntensity,
  49133. this.emissive.copy(e.emissive),
  49134. this.emissiveMap = e.emissiveMap,
  49135. this.emissiveIntensity = e.emissiveIntensity,
  49136. this.specularMap = e.specularMap,
  49137. this.alphaMap = e.alphaMap,
  49138. this.envMap = e.envMap,
  49139. this.combine = e.combine,
  49140. this.reflectivity = e.reflectivity,
  49141. this.refractionRatio = e.refractionRatio,
  49142. this.fog = e.fog,
  49143. this.wireframe = e.wireframe,
  49144. this.wireframeLinewidth = e.wireframeLinewidth,
  49145. this.wireframeLinecap = e.wireframeLinecap,
  49146. this.wireframeLinejoin = e.wireframeLinejoin,
  49147. this.vertexColors = e.vertexColors,
  49148. this.skinning = e.skinning,
  49149. this.morphTargets = e.morphTargets,
  49150. this.morphNormals = e.morphNormals,
  49151. this
  49152. }
  49153. ,
  49154. n.MeshPhongMaterial = function (e) {
  49155. n.Material.call(this),
  49156. this.type = "MeshPhongMaterial",
  49157. this.color = new n.Color(16777215),
  49158. this.specular = new n.Color(1118481),
  49159. this.shininess = 30,
  49160. this.map = null,
  49161. this.lightMap = null,
  49162. this.lightMapIntensity = 1,
  49163. this.aoMap = null,
  49164. this.aoMapIntensity = 1,
  49165. this.emissive = new n.Color(0),
  49166. this.emissiveIntensity = 1,
  49167. this.emissiveMap = null,
  49168. this.bumpMap = null,
  49169. this.bumpScale = 1,
  49170. this.normalMap = null,
  49171. this.normalScale = new n.Vector2(1, 1),
  49172. this.displacementMap = null,
  49173. this.displacementScale = 1,
  49174. this.displacementBias = 0,
  49175. this.specularMap = null,
  49176. this.alphaMap = null,
  49177. this.envMap = null,
  49178. this.combine = n.MultiplyOperation,
  49179. this.reflectivity = 1,
  49180. this.refractionRatio = .98,
  49181. this.fog = !0,
  49182. this.shading = n.SmoothShading,
  49183. this.blending = n.NormalBlending,
  49184. this.wireframe = !1,
  49185. this.wireframeLinewidth = 1,
  49186. this.wireframeLinecap = "round",
  49187. this.wireframeLinejoin = "round",
  49188. this.vertexColors = n.NoColors,
  49189. this.skinning = !1,
  49190. this.morphTargets = !1,
  49191. this.morphNormals = !1,
  49192. this.setValues(e)
  49193. }
  49194. ,
  49195. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49196. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49197. n.MeshPhongMaterial.prototype.copy = function (e) {
  49198. return n.Material.prototype.copy.call(this, e),
  49199. this.color.copy(e.color),
  49200. this.specular.copy(e.specular),
  49201. this.shininess = e.shininess,
  49202. this.map = e.map,
  49203. this.lightMap = e.lightMap,
  49204. this.lightMapIntensity = e.lightMapIntensity,
  49205. this.aoMap = e.aoMap,
  49206. this.aoMapIntensity = e.aoMapIntensity,
  49207. this.emissive.copy(e.emissive),
  49208. this.emissiveMap = e.emissiveMap,
  49209. this.emissiveIntensity = e.emissiveIntensity,
  49210. this.bumpMap = e.bumpMap,
  49211. this.bumpScale = e.bumpScale,
  49212. this.normalMap = e.normalMap,
  49213. this.normalScale.copy(e.normalScale),
  49214. this.displacementMap = e.displacementMap,
  49215. this.displacementScale = e.displacementScale,
  49216. this.displacementBias = e.displacementBias,
  49217. this.specularMap = e.specularMap,
  49218. this.alphaMap = e.alphaMap,
  49219. this.envMap = e.envMap,
  49220. this.combine = e.combine,
  49221. this.reflectivity = e.reflectivity,
  49222. this.refractionRatio = e.refractionRatio,
  49223. this.fog = e.fog,
  49224. this.shading = e.shading,
  49225. this.wireframe = e.wireframe,
  49226. this.wireframeLinewidth = e.wireframeLinewidth,
  49227. this.wireframeLinecap = e.wireframeLinecap,
  49228. this.wireframeLinejoin = e.wireframeLinejoin,
  49229. this.vertexColors = e.vertexColors,
  49230. this.skinning = e.skinning,
  49231. this.morphTargets = e.morphTargets,
  49232. this.morphNormals = e.morphNormals,
  49233. this
  49234. }
  49235. ,
  49236. n.MeshStandardMaterial = function (e) {
  49237. n.Material.call(this),
  49238. this.type = "MeshStandardMaterial",
  49239. this.color = new n.Color(16777215),
  49240. this.roughness = .5,
  49241. this.metalness = .5,
  49242. this.map = null,
  49243. this.lightMap = null,
  49244. this.lightMapIntensity = 1,
  49245. this.aoMap = null,
  49246. this.aoMapIntensity = 1,
  49247. this.emissive = new n.Color(0),
  49248. this.emissiveIntensity = 1,
  49249. this.emissiveMap = null,
  49250. this.bumpMap = null,
  49251. this.bumpScale = 1,
  49252. this.normalMap = null,
  49253. this.normalScale = new n.Vector2(1, 1),
  49254. this.displacementMap = null,
  49255. this.displacementScale = 1,
  49256. this.displacementBias = 0,
  49257. this.roughnessMap = null,
  49258. this.metalnessMap = null,
  49259. this.alphaMap = null,
  49260. this.envMap = null,
  49261. this.envMapIntensity = 1,
  49262. this.refractionRatio = .98,
  49263. this.fog = !0,
  49264. this.shading = n.SmoothShading,
  49265. this.blending = n.NormalBlending,
  49266. this.wireframe = !1,
  49267. this.wireframeLinewidth = 1,
  49268. this.wireframeLinecap = "round",
  49269. this.wireframeLinejoin = "round",
  49270. this.vertexColors = n.NoColors,
  49271. this.skinning = !1,
  49272. this.morphTargets = !1,
  49273. this.morphNormals = !1,
  49274. this.setValues(e)
  49275. }
  49276. ,
  49277. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49278. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49279. n.MeshStandardMaterial.prototype.copy = function (e) {
  49280. return n.Material.prototype.copy.call(this, e),
  49281. this.color.copy(e.color),
  49282. this.roughness = e.roughness,
  49283. this.metalness = e.metalness,
  49284. this.map = e.map,
  49285. this.lightMap = e.lightMap,
  49286. this.lightMapIntensity = e.lightMapIntensity,
  49287. this.aoMap = e.aoMap,
  49288. this.aoMapIntensity = e.aoMapIntensity,
  49289. this.emissive.copy(e.emissive),
  49290. this.emissiveMap = e.emissiveMap,
  49291. this.emissiveIntensity = e.emissiveIntensity,
  49292. this.bumpMap = e.bumpMap,
  49293. this.bumpScale = e.bumpScale,
  49294. this.normalMap = e.normalMap,
  49295. this.normalScale.copy(e.normalScale),
  49296. this.displacementMap = e.displacementMap,
  49297. this.displacementScale = e.displacementScale,
  49298. this.displacementBias = e.displacementBias,
  49299. this.roughnessMap = e.roughnessMap,
  49300. this.metalnessMap = e.metalnessMap,
  49301. this.alphaMap = e.alphaMap,
  49302. this.envMap = e.envMap,
  49303. this.envMapIntensity = e.envMapIntensity,
  49304. this.refractionRatio = e.refractionRatio,
  49305. this.fog = e.fog,
  49306. this.shading = e.shading,
  49307. this.wireframe = e.wireframe,
  49308. this.wireframeLinewidth = e.wireframeLinewidth,
  49309. this.wireframeLinecap = e.wireframeLinecap,
  49310. this.wireframeLinejoin = e.wireframeLinejoin,
  49311. this.vertexColors = e.vertexColors,
  49312. this.skinning = e.skinning,
  49313. this.morphTargets = e.morphTargets,
  49314. this.morphNormals = e.morphNormals,
  49315. this
  49316. }
  49317. ,
  49318. n.MeshDepthMaterial = function (e) {
  49319. n.Material.call(this),
  49320. this.type = "MeshDepthMaterial",
  49321. this.morphTargets = !1,
  49322. this.wireframe = !1,
  49323. this.wireframeLinewidth = 1,
  49324. this.setValues(e)
  49325. }
  49326. ,
  49327. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49328. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49329. n.MeshDepthMaterial.prototype.copy = function (e) {
  49330. return n.Material.prototype.copy.call(this, e),
  49331. this.wireframe = e.wireframe,
  49332. this.wireframeLinewidth = e.wireframeLinewidth,
  49333. this
  49334. }
  49335. ,
  49336. n.MeshNormalMaterial = function (e) {
  49337. n.Material.call(this, e),
  49338. this.type = "MeshNormalMaterial",
  49339. this.wireframe = !1,
  49340. this.wireframeLinewidth = 1,
  49341. this.morphTargets = !1,
  49342. this.setValues(e)
  49343. }
  49344. ,
  49345. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49346. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49347. n.MeshNormalMaterial.prototype.copy = function (e) {
  49348. return n.Material.prototype.copy.call(this, e),
  49349. this.wireframe = e.wireframe,
  49350. this.wireframeLinewidth = e.wireframeLinewidth,
  49351. this
  49352. }
  49353. ,
  49354. n.MultiMaterial = function (e) {
  49355. this.uuid = n.Math.generateUUID(),
  49356. this.type = "MultiMaterial",
  49357. this.materials = e instanceof Array ? e : [],
  49358. this.visible = !0
  49359. }
  49360. ,
  49361. n.MultiMaterial.prototype = {
  49362. constructor: n.MultiMaterial,
  49363. toJSON: function (e) {
  49364. for (var t = {
  49365. metadata: {
  49366. version: 4.2,
  49367. type: "material",
  49368. generator: "MaterialExporter"
  49369. },
  49370. uuid: this.uuid,
  49371. type: this.type,
  49372. materials: []
  49373. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49374. var o = i[n].toJSON(e);
  49375. delete o.metadata,
  49376. t.materials.push(o)
  49377. }
  49378. return t.visible = this.visible,
  49379. t
  49380. },
  49381. clone: function () {
  49382. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49383. e.materials.push(this.materials[t].clone());
  49384. return e.visible = this.visible,
  49385. e
  49386. }
  49387. },
  49388. n.PointsMaterial = function (e) {
  49389. n.Material.call(this),
  49390. this.type = "PointsMaterial",
  49391. this.color = new n.Color(16777215),
  49392. this.map = null,
  49393. this.size = 1,
  49394. this.sizeAttenuation = !0,
  49395. this.blending = n.NormalBlending,
  49396. this.vertexColors = n.NoColors,
  49397. this.fog = !0,
  49398. this.setValues(e)
  49399. }
  49400. ,
  49401. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49402. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49403. n.PointsMaterial.prototype.copy = function (e) {
  49404. return n.Material.prototype.copy.call(this, e),
  49405. this.color.copy(e.color),
  49406. this.map = e.map,
  49407. this.size = e.size,
  49408. this.sizeAttenuation = e.sizeAttenuation,
  49409. this.vertexColors = e.vertexColors,
  49410. this.fog = e.fog,
  49411. this
  49412. }
  49413. ,
  49414. n.ShaderMaterial = function (e) {
  49415. n.Material.call(this),
  49416. this.type = "ShaderMaterial",
  49417. this.defines = {},
  49418. this.uniforms = {},
  49419. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49420. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49421. this.shading = n.SmoothShading,
  49422. this.linewidth = 1,
  49423. this.wireframe = !1,
  49424. this.wireframeLinewidth = 1,
  49425. this.fog = !1,
  49426. this.lights = !1,
  49427. this.vertexColors = n.NoColors,
  49428. this.skinning = !1,
  49429. this.morphTargets = !1,
  49430. this.morphNormals = !1,
  49431. this.extensions = {
  49432. derivatives: !1,
  49433. fragDepth: !1,
  49434. drawBuffers: !1,
  49435. shaderTextureLOD: !1
  49436. },
  49437. this.defaultAttributeValues = {
  49438. color: [1, 1, 1],
  49439. uv: [0, 0],
  49440. uv2: [0, 0]
  49441. },
  49442. this.index0AttributeName = void 0,
  49443. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49444. this.setValues(e))
  49445. }
  49446. ,
  49447. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49448. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49449. n.ShaderMaterial.prototype.copy = function (e) {
  49450. return n.Material.prototype.copy.call(this, e),
  49451. this.fragmentShader = e.fragmentShader,
  49452. this.vertexShader = e.vertexShader,
  49453. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49454. this.defines = e.defines,
  49455. this.shading = e.shading,
  49456. this.wireframe = e.wireframe,
  49457. this.wireframeLinewidth = e.wireframeLinewidth,
  49458. this.fog = e.fog,
  49459. this.lights = e.lights,
  49460. this.vertexColors = e.vertexColors,
  49461. this.skinning = e.skinning,
  49462. this.morphTargets = e.morphTargets,
  49463. this.morphNormals = e.morphNormals,
  49464. this.extensions = e.extensions,
  49465. this
  49466. }
  49467. ,
  49468. n.ShaderMaterial.prototype.toJSON = function (e) {
  49469. var t = n.Material.prototype.toJSON.call(this, e);
  49470. return t.uniforms = this.uniforms,
  49471. t.vertexShader = this.vertexShader,
  49472. t.fragmentShader = this.fragmentShader,
  49473. t
  49474. }
  49475. ,
  49476. n.RawShaderMaterial = function (e) {
  49477. n.ShaderMaterial.call(this, e),
  49478. this.type = "RawShaderMaterial"
  49479. }
  49480. ,
  49481. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49482. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49483. n.SpriteMaterial = function (e) {
  49484. n.Material.call(this),
  49485. this.type = "SpriteMaterial",
  49486. this.color = new n.Color(16777215),
  49487. this.map = null,
  49488. this.rotation = 0,
  49489. this.fog = !1,
  49490. this.setValues(e)
  49491. }
  49492. ,
  49493. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49494. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49495. n.SpriteMaterial.prototype.copy = function (e) {
  49496. return n.Material.prototype.copy.call(this, e),
  49497. this.color.copy(e.color),
  49498. this.map = e.map,
  49499. this.rotation = e.rotation,
  49500. this.fog = e.fog,
  49501. this
  49502. }
  49503. ,
  49504. n.Texture = function (e, t, i, r, o, a, s, l, c) {
  49505. Object.defineProperty(this, "id", {
  49506. value: n.TextureIdCount++
  49507. }),
  49508. this.uuid = n.Math.generateUUID(),
  49509. this.name = "",
  49510. this.sourceFile = "",
  49511. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49512. this.mipmaps = [],
  49513. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49514. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49515. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49516. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49517. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49518. this.anisotropy = void 0 !== c ? c : 1,
  49519. this.format = void 0 !== s ? s : n.RGBAFormat,
  49520. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49521. this.offset = new n.Vector2(0, 0),
  49522. this.repeat = new n.Vector2(1, 1),
  49523. this.generateMipmaps = !0,
  49524. this.premultiplyAlpha = !1,
  49525. this.flipY = !0,
  49526. this.unpackAlignment = 4,
  49527. this.encoding = n.LinearEncoding,
  49528. this.version = 0,
  49529. this.onUpdate = null
  49530. }
  49531. ,
  49532. n.Texture.DEFAULT_IMAGE = void 0,
  49533. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49534. n.Texture.prototype = {
  49535. constructor: n.Texture,
  49536. set needsUpdate(e) {
  49537. e === !0 && this.version++
  49538. },
  49539. clone: function () {
  49540. return (new this.constructor).copy(this)
  49541. },
  49542. copy: function (e) {
  49543. return this.image = e.image,
  49544. this.mipmaps = e.mipmaps.slice(0),
  49545. this.mapping = e.mapping,
  49546. this.wrapS = e.wrapS,
  49547. this.wrapT = e.wrapT,
  49548. this.magFilter = e.magFilter,
  49549. this.minFilter = e.minFilter,
  49550. this.anisotropy = e.anisotropy,
  49551. this.format = e.format,
  49552. this.type = e.type,
  49553. this.offset.copy(e.offset),
  49554. this.repeat.copy(e.repeat),
  49555. this.generateMipmaps = e.generateMipmaps,
  49556. this.premultiplyAlpha = e.premultiplyAlpha,
  49557. this.flipY = e.flipY,
  49558. this.unpackAlignment = e.unpackAlignment,
  49559. this.encoding = e.encoding,
  49560. this
  49561. },
  49562. toJSON: function (e) {
  49563. function t(e) {
  49564. var t;
  49565. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49566. t.width = e.width,
  49567. t.height = e.height,
  49568. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49569. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49570. }
  49571. if (void 0 !== e.textures[this.uuid])
  49572. return e.textures[this.uuid];
  49573. var i = {
  49574. metadata: {
  49575. version: 4.4,
  49576. type: "Texture",
  49577. generator: "Texture.toJSON"
  49578. },
  49579. uuid: this.uuid,
  49580. name: this.name,
  49581. mapping: this.mapping,
  49582. repeat: [this.repeat.x, this.repeat.y],
  49583. offset: [this.offset.x, this.offset.y],
  49584. wrap: [this.wrapS, this.wrapT],
  49585. minFilter: this.minFilter,
  49586. magFilter: this.magFilter,
  49587. anisotropy: this.anisotropy
  49588. };
  49589. if (void 0 !== this.image) {
  49590. var r = this.image;
  49591. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49592. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49593. uuid: r.uuid,
  49594. url: t(r)
  49595. }),
  49596. i.image = r.uuid
  49597. }
  49598. return e.textures[this.uuid] = i,
  49599. i
  49600. },
  49601. dispose: function () {
  49602. this.dispatchEvent({
  49603. type: "dispose"
  49604. })
  49605. },
  49606. transformUv: function (e) {
  49607. if (this.mapping === n.UVMapping) {
  49608. if (e.multiply(this.repeat),
  49609. e.add(this.offset),
  49610. e.x < 0 || e.x > 1)
  49611. switch (this.wrapS) {
  49612. case n.RepeatWrapping:
  49613. e.x = e.x - Math.floor(e.x);
  49614. break;
  49615. case n.ClampToEdgeWrapping:
  49616. e.x = e.x < 0 ? 0 : 1;
  49617. break;
  49618. case n.MirroredRepeatWrapping:
  49619. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49620. }
  49621. if (e.y < 0 || e.y > 1)
  49622. switch (this.wrapT) {
  49623. case n.RepeatWrapping:
  49624. e.y = e.y - Math.floor(e.y);
  49625. break;
  49626. case n.ClampToEdgeWrapping:
  49627. e.y = e.y < 0 ? 0 : 1;
  49628. break;
  49629. case n.MirroredRepeatWrapping:
  49630. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49631. }
  49632. this.flipY && (e.y = 1 - e.y)
  49633. }
  49634. }
  49635. },
  49636. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49637. n.TextureIdCount = 0,
  49638. n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) {
  49639. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49640. this.needsUpdate = !0
  49641. }
  49642. ,
  49643. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49644. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49645. n.CubeTexture = function (e, t, i, r, o, a, s, l, c) {
  49646. e = void 0 !== e ? e : [],
  49647. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49648. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49649. this.flipY = !1
  49650. }
  49651. ,
  49652. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49653. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49654. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49655. get: function () {
  49656. return this.image
  49657. },
  49658. set: function (e) {
  49659. this.image = e
  49660. }
  49661. }),
  49662. n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49663. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49664. this.image = {
  49665. width: t,
  49666. height: i
  49667. },
  49668. this.mipmaps = e,
  49669. this.flipY = !1,
  49670. this.generateMipmaps = !1
  49671. }
  49672. ,
  49673. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49674. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49675. n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49676. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49677. this.image = {
  49678. data: e,
  49679. width: t,
  49680. height: i
  49681. },
  49682. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49683. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49684. this.flipY = !1,
  49685. this.generateMipmaps = !1
  49686. }
  49687. ,
  49688. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49689. n.DataTexture.prototype.constructor = n.DataTexture,
  49690. n.VideoTexture = function (e, t, i, r, o, a, s, l, c) {
  49691. function h() {
  49692. requestAnimationFrame(h)
  49693. if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) {//改 add !e.paused
  49694. u.needsUpdate = !0
  49695. }
  49696. }
  49697. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49698. this.generateMipmaps = !1;
  49699. var u = this;
  49700. h()
  49701. }
  49702. ,
  49703. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49704. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49705. n.Group = function () {
  49706. n.Object3D.call(this),
  49707. this.type = "Group"
  49708. }
  49709. ,
  49710. n.Group.prototype = Object.create(n.Object3D.prototype),
  49711. n.Group.prototype.constructor = n.Group,
  49712. n.Points = function (e, t) {
  49713. n.Object3D.call(this),
  49714. this.type = "Points",
  49715. this.geometry = void 0 !== e ? e : new n.Geometry,
  49716. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49717. color: 16777215 * Math.random()
  49718. })
  49719. }
  49720. ,
  49721. n.Points.prototype = Object.create(n.Object3D.prototype),
  49722. n.Points.prototype.constructor = n.Points,
  49723. n.Points.prototype.raycast = function () {
  49724. var e = new n.Matrix4
  49725. , t = new n.Ray
  49726. , i = new n.Sphere;
  49727. return function (r, o) {
  49728. function a(e, i) {
  49729. var n = t.distanceSqToPoint(e);
  49730. if (n < d) {
  49731. var a = t.closestPointToPoint(e);
  49732. a.applyMatrix4(c);
  49733. var l = r.ray.origin.distanceTo(a);
  49734. if (l < r.near || l > r.far)
  49735. return;
  49736. o.push({
  49737. distance: l,
  49738. distanceToRay: Math.sqrt(n),
  49739. point: a.clone(),
  49740. index: i,
  49741. face: null,
  49742. object: s
  49743. })
  49744. }
  49745. }
  49746. var s = this
  49747. , l = this.geometry
  49748. , c = this.matrixWorld
  49749. , h = r.params.Points.threshold;
  49750. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49751. i.copy(l.boundingSphere),
  49752. i.applyMatrix4(c),
  49753. r.ray.intersectsSphere(i) !== !1) {
  49754. e.getInverse(c),
  49755. t.copy(r.ray).applyMatrix4(e);
  49756. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49757. , d = u * u
  49758. , p = new n.Vector3;
  49759. if (l instanceof n.BufferGeometry) {
  49760. var f = l.index
  49761. , g = l.attributes
  49762. , m = g.position.array;
  49763. if (null !== f)
  49764. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49765. var C = v[A];
  49766. p.fromArray(m, 3 * C),
  49767. a(p, C)
  49768. }
  49769. else
  49770. for (var A = 0, I = m.length / 3; A < I; A++)
  49771. p.fromArray(m, 3 * A),
  49772. a(p, A)
  49773. } else
  49774. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49775. a(E[A], A)
  49776. }
  49777. }
  49778. }(),
  49779. n.Points.prototype.clone = function () {
  49780. return new this.constructor(this.geometry, this.material).copy(this)
  49781. }
  49782. ,
  49783. n.Line = function (e, t, i) {
  49784. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49785. new n.LineSegments(e, t)) : (n.Object3D.call(this),
  49786. this.type = "Line",
  49787. this.geometry = void 0 !== e ? e : new n.Geometry,
  49788. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49789. color: 16777215 * Math.random()
  49790. })))
  49791. }
  49792. ,
  49793. n.Line.prototype = Object.create(n.Object3D.prototype),
  49794. n.Line.prototype.constructor = n.Line,
  49795. n.Line.prototype.raycast = function () {
  49796. var e = new n.Matrix4
  49797. , t = new n.Ray
  49798. , i = new n.Sphere;
  49799. return function (r, o) {
  49800. var a = r.linePrecision
  49801. , s = a * a
  49802. , l = this.geometry
  49803. , c = this.matrixWorld;
  49804. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49805. i.copy(l.boundingSphere),
  49806. i.applyMatrix4(c),
  49807. r.ray.intersectsSphere(i) !== !1) {
  49808. e.getInverse(c),
  49809. t.copy(r.ray).applyMatrix4(e);
  49810. var h = new n.Vector3
  49811. , u = new n.Vector3
  49812. , d = new n.Vector3
  49813. , p = new n.Vector3
  49814. , f = this instanceof n.LineSegments ? 2 : 1;
  49815. if (l instanceof n.BufferGeometry) {
  49816. var g = l.index
  49817. , m = l.attributes
  49818. , v = m.position.array;
  49819. if (null !== g)
  49820. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49821. var I = A[y]
  49822. , E = A[y + 1];
  49823. h.fromArray(v, 3 * I),
  49824. u.fromArray(v, 3 * E);
  49825. var b = t.distanceSqToSegment(h, u, p, d);
  49826. if (!(b > s)) {
  49827. p.applyMatrix4(this.matrixWorld);
  49828. var w = r.ray.origin.distanceTo(p);
  49829. w < r.near || w > r.far || o.push({
  49830. distance: w,
  49831. point: d.clone().applyMatrix4(this.matrixWorld),
  49832. index: y,
  49833. face: null,
  49834. faceIndex: null,
  49835. object: this
  49836. })
  49837. }
  49838. }
  49839. else
  49840. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49841. h.fromArray(v, 3 * y),
  49842. u.fromArray(v, 3 * y + 3);
  49843. var b = t.distanceSqToSegment(h, u, p, d);
  49844. if (!(b > s)) {
  49845. p.applyMatrix4(this.matrixWorld);
  49846. var w = r.ray.origin.distanceTo(p);
  49847. w < r.near || w > r.far || o.push({
  49848. distance: w,
  49849. point: d.clone().applyMatrix4(this.matrixWorld),
  49850. index: y,
  49851. face: null,
  49852. faceIndex: null,
  49853. object: this
  49854. })
  49855. }
  49856. }
  49857. } else if (l instanceof n.Geometry)
  49858. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49859. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49860. if (!(b > s)) {
  49861. p.applyMatrix4(this.matrixWorld);
  49862. var w = r.ray.origin.distanceTo(p);
  49863. w < r.near || w > r.far || o.push({
  49864. distance: w,
  49865. point: d.clone().applyMatrix4(this.matrixWorld),
  49866. index: y,
  49867. face: null,
  49868. faceIndex: null,
  49869. object: this
  49870. })
  49871. }
  49872. }
  49873. }
  49874. }
  49875. }(),
  49876. n.Line.prototype.clone = function () {
  49877. return new this.constructor(this.geometry, this.material).copy(this)
  49878. }
  49879. ,
  49880. n.LineStrip = 0,
  49881. n.LinePieces = 1,
  49882. n.LineSegments = function (e, t) {
  49883. n.Line.call(this, e, t),
  49884. this.type = "LineSegments"
  49885. }
  49886. ,
  49887. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49888. n.LineSegments.prototype.constructor = n.LineSegments,
  49889. n.Mesh = function (e, t) {
  49890. n.Object3D.call(this),
  49891. this.type = "Mesh",
  49892. this.geometry = void 0 !== e ? e : new n.Geometry,
  49893. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49894. color: 16777215 * Math.random()
  49895. }),
  49896. this.drawMode = n.TrianglesDrawMode,
  49897. this.updateMorphTargets()
  49898. }
  49899. ,
  49900. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49901. n.Mesh.prototype.constructor = n.Mesh,
  49902. n.Mesh.prototype.setDrawMode = function (e) {
  49903. this.drawMode = e
  49904. }
  49905. ,
  49906. n.Mesh.prototype.updateMorphTargets = function () {
  49907. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49908. this.morphTargetBase = -1,
  49909. this.morphTargetInfluences = [],
  49910. this.morphTargetDictionary = {};
  49911. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49912. this.morphTargetInfluences.push(0),
  49913. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49914. }
  49915. }
  49916. ,
  49917. n.Mesh.prototype.getMorphTargetIndexByName = function (e) {
  49918. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49919. 0)
  49920. }
  49921. ,
  49922. n.Mesh.prototype.raycast = function () {
  49923. function e(e, t, i, r, o, a, s) {
  49924. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49925. o.multiplyScalar(m.x),
  49926. a.multiplyScalar(m.y),
  49927. s.multiplyScalar(m.z),
  49928. o.add(a).add(s),
  49929. o.clone()
  49930. }
  49931. function t(e, t, i, r, o, a, s) {
  49932. var l, c = e.material;
  49933. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49934. null === l)
  49935. return null;
  49936. A.copy(s),
  49937. A.applyMatrix4(e.matrixWorld);
  49938. var h = t.ray.origin.distanceTo(A);
  49939. return h < t.near || h > t.far ? null : {
  49940. distance: h,
  49941. point: A.clone(),
  49942. object: e
  49943. }
  49944. }
  49945. function i(i, r, o, a, h, u, d, m) {
  49946. s.fromArray(a, 3 * u),
  49947. l.fromArray(a, 3 * d),
  49948. c.fromArray(a, 3 * m);
  49949. var A = t(i, r, o, s, l, c, v);
  49950. return A && (h && (p.fromArray(h, 2 * u),
  49951. f.fromArray(h, 2 * d),
  49952. g.fromArray(h, 2 * m),
  49953. A.uv = e(v, s, l, c, p, f, g)),
  49954. A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c)),
  49955. A.faceIndex = u),
  49956. A
  49957. }
  49958. var r = new n.Matrix4
  49959. , o = new n.Ray
  49960. , a = new n.Sphere
  49961. , s = new n.Vector3
  49962. , l = new n.Vector3
  49963. , c = new n.Vector3
  49964. , h = new n.Vector3
  49965. , u = new n.Vector3
  49966. , d = new n.Vector3
  49967. , p = new n.Vector2
  49968. , f = new n.Vector2
  49969. , g = new n.Vector2
  49970. , m = new n.Vector3
  49971. , v = new n.Vector3
  49972. , A = new n.Vector3;
  49973. return function (m, A) {
  49974. var y = this.geometry
  49975. , C = this.material
  49976. , I = this.matrixWorld;
  49977. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49978. a.copy(y.boundingSphere),
  49979. a.applyMatrix4(I),
  49980. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49981. o.copy(m.ray).applyMatrix4(r),
  49982. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49983. var E, b;
  49984. if (y instanceof n.BufferGeometry) {
  49985. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49986. if (void 0 !== S.uv && (E = S.uv.array),
  49987. null !== x)
  49988. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49989. w = R[P],
  49990. _ = R[P + 1],
  49991. T = R[P + 2],
  49992. b = i(this, m, o, M, E, w, _, T),
  49993. b && (b.faceIndex = Math.floor(P / 3),
  49994. A.push(b));
  49995. else
  49996. for (var P = 0, O = M.length; P < O; P += 9)
  49997. w = P / 3,
  49998. _ = w + 1,
  49999. T = w + 2,
  50000. b = i(this, m, o, M, E, w, _, T),
  50001. b && (b.index = w,
  50002. A.push(b))
  50003. } else if (y instanceof n.Geometry) {
  50004. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50005. k.length > 0 && (E = k);
  50006. for (var H = 0, G = U.length; H < G; H++) {
  50007. var z = U[H]
  50008. , W = B === !0 ? F[z.materialIndex] : C;
  50009. if (void 0 !== W) {
  50010. if (L = V[z.a],
  50011. D = V[z.b],
  50012. N = V[z.c],
  50013. W.morphTargets === !0) {
  50014. var j = y.morphTargets
  50015. , Y = this.morphTargetInfluences;
  50016. s.set(0, 0, 0),
  50017. l.set(0, 0, 0),
  50018. c.set(0, 0, 0);
  50019. for (var X = 0, Z = j.length; X < Z; X++) {
  50020. var q = Y[X];
  50021. if (0 !== q) {
  50022. var K = j[X].vertices;
  50023. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50024. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50025. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50026. }
  50027. }
  50028. s.add(L),
  50029. l.add(D),
  50030. c.add(N),
  50031. L = s,
  50032. D = l,
  50033. N = c
  50034. }
  50035. if (b = t(this, m, o, L, D, N, v)) {
  50036. if (E) {
  50037. var Q = E[H];
  50038. p.copy(Q[0]),
  50039. f.copy(Q[1]),
  50040. g.copy(Q[2]),
  50041. b.uv = e(v, L, D, N, p, f, g)
  50042. }
  50043. b.face = z,
  50044. b.faceIndex = H,
  50045. A.push(b)
  50046. }
  50047. }
  50048. }
  50049. }
  50050. }
  50051. }
  50052. }(),
  50053. n.Mesh.prototype.clone = function () {
  50054. return new this.constructor(this.geometry, this.material).copy(this)
  50055. }
  50056. ,
  50057. n.Bone = function (e) {
  50058. n.Object3D.call(this),
  50059. this.type = "Bone",
  50060. this.skin = e
  50061. }
  50062. ,
  50063. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50064. n.Bone.prototype.constructor = n.Bone,
  50065. n.Bone.prototype.copy = function (e) {
  50066. return n.Object3D.prototype.copy.call(this, e),
  50067. this.skin = e.skin,
  50068. this
  50069. }
  50070. ,
  50071. n.Skeleton = function (e, t, i) {
  50072. if (this.useVertexTexture = void 0 === i || i,
  50073. this.identityMatrix = new n.Matrix4,
  50074. e = e || [],
  50075. this.bones = e.slice(0),
  50076. this.useVertexTexture) {
  50077. var r = Math.sqrt(4 * this.bones.length);
  50078. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50079. r = Math.max(r, 4),
  50080. this.boneTextureWidth = r,
  50081. this.boneTextureHeight = r,
  50082. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50083. this.boneTexture = new n.DataTexture(this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType)
  50084. } else
  50085. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50086. if (void 0 === t)
  50087. this.calculateInverses();
  50088. else if (this.bones.length === t.length)
  50089. this.boneInverses = t.slice(0);
  50090. else {
  50091. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50092. this.boneInverses = [];
  50093. for (var o = 0, a = this.bones.length; o < a; o++)
  50094. this.boneInverses.push(new n.Matrix4)
  50095. }
  50096. }
  50097. ,
  50098. n.Skeleton.prototype.calculateInverses = function () {
  50099. this.boneInverses = [];
  50100. for (var e = 0, t = this.bones.length; e < t; e++) {
  50101. var i = new n.Matrix4;
  50102. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50103. this.boneInverses.push(i)
  50104. }
  50105. }
  50106. ,
  50107. n.Skeleton.prototype.pose = function () {
  50108. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50109. e = this.bones[t],
  50110. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50111. for (var t = 0, i = this.bones.length; t < i; t++)
  50112. e = this.bones[t],
  50113. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50114. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50115. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50116. }
  50117. ,
  50118. n.Skeleton.prototype.update = function () {
  50119. var e = new n.Matrix4;
  50120. return function () {
  50121. for (var t = 0, i = this.bones.length; t < i; t++) {
  50122. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50123. e.multiplyMatrices(n, this.boneInverses[t]),
  50124. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50125. }
  50126. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50127. }
  50128. }(),
  50129. n.Skeleton.prototype.clone = function () {
  50130. return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture)
  50131. }
  50132. ,
  50133. n.SkinnedMesh = function (e, t, i) {
  50134. n.Mesh.call(this, e, t),
  50135. this.type = "SkinnedMesh",
  50136. this.bindMode = "attached",
  50137. this.bindMatrix = new n.Matrix4,
  50138. this.bindMatrixInverse = new n.Matrix4;
  50139. var r = [];
  50140. if (this.geometry && void 0 !== this.geometry.bones) {
  50141. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50142. a = this.geometry.bones[s],
  50143. o = new n.Bone(this),
  50144. r.push(o),
  50145. o.name = a.name,
  50146. o.position.fromArray(a.pos),
  50147. o.quaternion.fromArray(a.rotq),
  50148. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50149. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50150. a = this.geometry.bones[s],
  50151. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50152. }
  50153. this.normalizeSkinWeights(),
  50154. this.updateMatrixWorld(!0),
  50155. this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld)
  50156. }
  50157. ,
  50158. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50159. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50160. n.SkinnedMesh.prototype.bind = function (e, t) {
  50161. this.skeleton = e,
  50162. void 0 === t && (this.updateMatrixWorld(!0),
  50163. this.skeleton.calculateInverses(),
  50164. t = this.matrixWorld),
  50165. this.bindMatrix.copy(t),
  50166. this.bindMatrixInverse.getInverse(t)
  50167. }
  50168. ,
  50169. n.SkinnedMesh.prototype.pose = function () {
  50170. this.skeleton.pose()
  50171. }
  50172. ,
  50173. n.SkinnedMesh.prototype.normalizeSkinWeights = function () {
  50174. if (this.geometry instanceof n.Geometry)
  50175. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50176. var t = this.geometry.skinWeights[e]
  50177. , i = 1 / t.lengthManhattan();
  50178. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50179. }
  50180. else if (this.geometry instanceof n.BufferGeometry)
  50181. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50182. r.x = o.getX(e),
  50183. r.y = o.getY(e),
  50184. r.z = o.getZ(e),
  50185. r.w = o.getW(e);
  50186. var i = 1 / r.lengthManhattan();
  50187. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50188. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50189. }
  50190. }
  50191. ,
  50192. n.SkinnedMesh.prototype.updateMatrixWorld = function (e) {
  50193. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50194. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50195. }
  50196. ,
  50197. n.SkinnedMesh.prototype.clone = function () {
  50198. return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy(this)
  50199. }
  50200. ,
  50201. n.LOD = function () {
  50202. n.Object3D.call(this),
  50203. this.type = "LOD",
  50204. Object.defineProperties(this, {
  50205. levels: {
  50206. enumerable: !0,
  50207. value: []
  50208. },
  50209. objects: {
  50210. get: function () {
  50211. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50212. this.levels
  50213. }
  50214. }
  50215. })
  50216. }
  50217. ,
  50218. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50219. n.LOD.prototype.constructor = n.LOD,
  50220. n.LOD.prototype.addLevel = function (e, t) {
  50221. void 0 === t && (t = 0),
  50222. t = Math.abs(t);
  50223. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50224. ;
  50225. i.splice(n, 0, {
  50226. distance: t,
  50227. object: e
  50228. }),
  50229. this.add(e)
  50230. }
  50231. ,
  50232. n.LOD.prototype.getObjectForDistance = function (e) {
  50233. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50234. ;
  50235. return t[i - 1].object
  50236. }
  50237. ,
  50238. n.LOD.prototype.raycast = function () {
  50239. var e = new n.Vector3;
  50240. return function (t, i) {
  50241. e.setFromMatrixPosition(this.matrixWorld);
  50242. var n = t.ray.origin.distanceTo(e);
  50243. this.getObjectForDistance(n).raycast(t, i)
  50244. }
  50245. }(),
  50246. n.LOD.prototype.update = function () {
  50247. var e = new n.Vector3
  50248. , t = new n.Vector3;
  50249. return function (i) {
  50250. var n = this.levels;
  50251. if (n.length > 1) {
  50252. e.setFromMatrixPosition(i.matrixWorld),
  50253. t.setFromMatrixPosition(this.matrixWorld);
  50254. var r = e.distanceTo(t);
  50255. n[0].object.visible = !0;
  50256. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50257. n[o - 1].object.visible = !1,
  50258. n[o].object.visible = !0;
  50259. for (; o < a; o++)
  50260. n[o].object.visible = !1
  50261. }
  50262. }
  50263. }(),
  50264. n.LOD.prototype.copy = function (e) {
  50265. n.Object3D.prototype.copy.call(this, e, !1);
  50266. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50267. var o = t[i];
  50268. this.addLevel(o.object.clone(), o.distance)
  50269. }
  50270. return this
  50271. }
  50272. ,
  50273. n.LOD.prototype.toJSON = function (e) {
  50274. var t = n.Object3D.prototype.toJSON.call(this, e);
  50275. t.object.levels = [];
  50276. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50277. var a = i[r];
  50278. t.object.levels.push({
  50279. object: a.object.uuid,
  50280. distance: a.distance
  50281. })
  50282. }
  50283. return t
  50284. }
  50285. ,
  50286. n.Sprite = function () {
  50287. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50288. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50289. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50290. , r = new n.BufferGeometry;
  50291. return r.setIndex(new n.BufferAttribute(e, 1)),
  50292. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  50293. r.addAttribute("uv", new n.BufferAttribute(i, 2)),
  50294. function (e) {
  50295. n.Object3D.call(this),
  50296. this.type = "Sprite",
  50297. this.geometry = r,
  50298. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50299. }
  50300. }(),
  50301. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50302. n.Sprite.prototype.constructor = n.Sprite,
  50303. n.Sprite.prototype.raycast = function () {
  50304. var e = new n.Vector3;
  50305. return function (t, i) {
  50306. e.setFromMatrixPosition(this.matrixWorld);
  50307. var n = t.ray.distanceSqToPoint(e)
  50308. , r = this.scale.x * this.scale.y;
  50309. n > r || i.push({
  50310. distance: Math.sqrt(n),
  50311. point: this.position,
  50312. face: null,
  50313. object: this
  50314. })
  50315. }
  50316. }(),
  50317. n.Sprite.prototype.clone = function () {
  50318. return new this.constructor(this.material).copy(this)
  50319. }
  50320. ,
  50321. n.Particle = n.Sprite,
  50322. n.LensFlare = function (e, t, i, r, o) {
  50323. n.Object3D.call(this),
  50324. this.lensFlares = [],
  50325. this.positionScreen = new n.Vector3,
  50326. this.customUpdateCallback = void 0,
  50327. void 0 !== e && this.add(e, t, i, r, o)
  50328. }
  50329. ,
  50330. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50331. n.LensFlare.prototype.constructor = n.LensFlare,
  50332. n.LensFlare.prototype.add = function (e, t, i, r, o, a) {
  50333. void 0 === t && (t = -1),
  50334. void 0 === i && (i = 0),
  50335. void 0 === a && (a = 1),
  50336. void 0 === o && (o = new n.Color(16777215)),
  50337. void 0 === r && (r = n.NormalBlending),
  50338. i = Math.min(i, Math.max(0, i)),
  50339. this.lensFlares.push({
  50340. texture: e,
  50341. size: t,
  50342. distance: i,
  50343. x: 0,
  50344. y: 0,
  50345. z: 0,
  50346. scale: 1,
  50347. rotation: 0,
  50348. opacity: a,
  50349. color: o,
  50350. blending: r
  50351. })
  50352. }
  50353. ,
  50354. n.LensFlare.prototype.updateLensFlares = function () {
  50355. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50356. for (e = 0; e < i; e++)
  50357. t = this.lensFlares[e],
  50358. t.x = this.positionScreen.x + n * t.distance,
  50359. t.y = this.positionScreen.y + r * t.distance,
  50360. t.wantedRotation = t.x * Math.PI * .25,
  50361. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50362. }
  50363. ,
  50364. n.LensFlare.prototype.copy = function (e) {
  50365. n.Object3D.prototype.copy.call(this, e),
  50366. this.positionScreen.copy(e.positionScreen),
  50367. this.customUpdateCallback = e.customUpdateCallback;
  50368. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50369. this.lensFlares.push(e.lensFlares[t]);
  50370. return this
  50371. }
  50372. ,
  50373. n.Scene = function () {
  50374. n.Object3D.call(this),
  50375. this.type = "Scene",
  50376. this.fog = null,
  50377. this.overrideMaterial = null,
  50378. this.autoUpdate = !0
  50379. }
  50380. ,
  50381. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50382. n.Scene.prototype.constructor = n.Scene,
  50383. n.Scene.prototype.copy = function (e, t) {
  50384. return n.Object3D.prototype.copy.call(this, e, t),
  50385. null !== e.fog && (this.fog = e.fog.clone()),
  50386. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50387. this.autoUpdate = e.autoUpdate,
  50388. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50389. this
  50390. }
  50391. ,
  50392. n.Fog = function (e, t, i) {
  50393. this.name = "",
  50394. this.color = new n.Color(e),
  50395. this.near = void 0 !== t ? t : 1,
  50396. this.far = void 0 !== i ? i : 1e3
  50397. }
  50398. ,
  50399. n.Fog.prototype.clone = function () {
  50400. return new n.Fog(this.color.getHex(), this.near, this.far)
  50401. }
  50402. ,
  50403. n.FogExp2 = function (e, t) {
  50404. this.name = "",
  50405. this.color = new n.Color(e),
  50406. this.density = void 0 !== t ? t : 25e-5
  50407. }
  50408. ,
  50409. n.FogExp2.prototype.clone = function () {
  50410. return new n.FogExp2(this.color.getHex(), this.density)
  50411. }
  50412. ,
  50413. n.ShaderChunk = {},
  50414. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50415. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50416. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50417. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50418. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50419. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50420. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50421. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50422. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50423. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50424. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50425. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50426. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50427. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50428. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50429. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50430. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50431. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50432. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50433. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50434. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50435. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50436. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50437. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50438. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50439. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50440. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50441. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50442. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50443. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50444. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50445. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50446. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50447. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50448. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50449. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50450. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50451. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50452. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50453. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50454. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50455. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50456. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50457. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50458. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50459. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50460. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50461. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50462. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50463. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50464. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50465. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50466. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50467. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50468. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50469. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50470. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50471. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50472. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50473. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50474. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50475. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50476. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50477. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50478. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50479. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50480. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50481. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50482. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50483. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50484. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50485. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50486. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50487. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50488. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50489. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50490. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50491. n.UniformsUtils = {
  50492. merge: function (e) {
  50493. for (var t = {}, i = 0; i < e.length; i++) {
  50494. var n = this.clone(e[i]);
  50495. for (var r in n)
  50496. t[r] = n[r]
  50497. }
  50498. return t
  50499. },
  50500. clone: function (e) {
  50501. var t = {};
  50502. for (var i in e) {
  50503. t[i] = {};
  50504. for (var r in e[i]) {
  50505. var o = e[i][r];
  50506. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50507. }
  50508. }
  50509. return t
  50510. }
  50511. },
  50512. n.UniformsLib = {
  50513. common: {
  50514. diffuse: {
  50515. type: "c",
  50516. value: new n.Color(15658734)
  50517. },
  50518. opacity: {
  50519. type: "f",
  50520. value: 1
  50521. },
  50522. map: {
  50523. type: "t",
  50524. value: null
  50525. },
  50526. offsetRepeat: {
  50527. type: "v4",
  50528. value: new n.Vector4(0, 0, 1, 1)
  50529. },
  50530. specularMap: {
  50531. type: "t",
  50532. value: null
  50533. },
  50534. alphaMap: {
  50535. type: "t",
  50536. value: null
  50537. },
  50538. envMap: {
  50539. type: "t",
  50540. value: null
  50541. },
  50542. flipEnvMap: {
  50543. type: "f",
  50544. value: -1
  50545. },
  50546. reflectivity: {
  50547. type: "f",
  50548. value: 1
  50549. },
  50550. refractionRatio: {
  50551. type: "f",
  50552. value: .98
  50553. }
  50554. },
  50555. aomap: {
  50556. aoMap: {
  50557. type: "t",
  50558. value: null
  50559. },
  50560. aoMapIntensity: {
  50561. type: "f",
  50562. value: 1
  50563. }
  50564. },
  50565. lightmap: {
  50566. lightMap: {
  50567. type: "t",
  50568. value: null
  50569. },
  50570. lightMapIntensity: {
  50571. type: "f",
  50572. value: 1
  50573. }
  50574. },
  50575. emissivemap: {
  50576. emissiveMap: {
  50577. type: "t",
  50578. value: null
  50579. }
  50580. },
  50581. bumpmap: {
  50582. bumpMap: {
  50583. type: "t",
  50584. value: null
  50585. },
  50586. bumpScale: {
  50587. type: "f",
  50588. value: 1
  50589. }
  50590. },
  50591. normalmap: {
  50592. normalMap: {
  50593. type: "t",
  50594. value: null
  50595. },
  50596. normalScale: {
  50597. type: "v2",
  50598. value: new n.Vector2(1, 1)
  50599. }
  50600. },
  50601. displacementmap: {
  50602. displacementMap: {
  50603. type: "t",
  50604. value: null
  50605. },
  50606. displacementScale: {
  50607. type: "f",
  50608. value: 1
  50609. },
  50610. displacementBias: {
  50611. type: "f",
  50612. value: 0
  50613. }
  50614. },
  50615. roughnessmap: {
  50616. roughnessMap: {
  50617. type: "t",
  50618. value: null
  50619. }
  50620. },
  50621. metalnessmap: {
  50622. metalnessMap: {
  50623. type: "t",
  50624. value: null
  50625. }
  50626. },
  50627. fog: {
  50628. fogDensity: {
  50629. type: "f",
  50630. value: 25e-5
  50631. },
  50632. fogNear: {
  50633. type: "f",
  50634. value: 1
  50635. },
  50636. fogFar: {
  50637. type: "f",
  50638. value: 2e3
  50639. },
  50640. fogColor: {
  50641. type: "c",
  50642. value: new n.Color(16777215)
  50643. }
  50644. },
  50645. lights: {
  50646. ambientLightColor: {
  50647. type: "fv",
  50648. value: []
  50649. },
  50650. directionalLights: {
  50651. type: "sa",
  50652. value: [],
  50653. properties: {
  50654. direction: {
  50655. type: "v3"
  50656. },
  50657. color: {
  50658. type: "c"
  50659. },
  50660. shadow: {
  50661. type: "i"
  50662. },
  50663. shadowBias: {
  50664. type: "f"
  50665. },
  50666. shadowRadius: {
  50667. type: "f"
  50668. },
  50669. shadowMapSize: {
  50670. type: "v2"
  50671. }
  50672. }
  50673. },
  50674. directionalShadowMap: {
  50675. type: "tv",
  50676. value: []
  50677. },
  50678. directionalShadowMatrix: {
  50679. type: "m4v",
  50680. value: []
  50681. },
  50682. spotLights: {
  50683. type: "sa",
  50684. value: [],
  50685. properties: {
  50686. color: {
  50687. type: "c"
  50688. },
  50689. position: {
  50690. type: "v3"
  50691. },
  50692. direction: {
  50693. type: "v3"
  50694. },
  50695. distance: {
  50696. type: "f"
  50697. },
  50698. coneCos: {
  50699. type: "f"
  50700. },
  50701. penumbraCos: {
  50702. type: "f"
  50703. },
  50704. decay: {
  50705. type: "f"
  50706. },
  50707. shadow: {
  50708. type: "i"
  50709. },
  50710. shadowBias: {
  50711. type: "f"
  50712. },
  50713. shadowRadius: {
  50714. type: "f"
  50715. },
  50716. shadowMapSize: {
  50717. type: "v2"
  50718. }
  50719. }
  50720. },
  50721. spotShadowMap: {
  50722. type: "tv",
  50723. value: []
  50724. },
  50725. spotShadowMatrix: {
  50726. type: "m4v",
  50727. value: []
  50728. },
  50729. pointLights: {
  50730. type: "sa",
  50731. value: [],
  50732. properties: {
  50733. color: {
  50734. type: "c"
  50735. },
  50736. position: {
  50737. type: "v3"
  50738. },
  50739. decay: {
  50740. type: "f"
  50741. },
  50742. distance: {
  50743. type: "f"
  50744. },
  50745. shadow: {
  50746. type: "i"
  50747. },
  50748. shadowBias: {
  50749. type: "f"
  50750. },
  50751. shadowRadius: {
  50752. type: "f"
  50753. },
  50754. shadowMapSize: {
  50755. type: "v2"
  50756. }
  50757. }
  50758. },
  50759. pointShadowMap: {
  50760. type: "tv",
  50761. value: []
  50762. },
  50763. pointShadowMatrix: {
  50764. type: "m4v",
  50765. value: []
  50766. },
  50767. hemisphereLights: {
  50768. type: "sa",
  50769. value: [],
  50770. properties: {
  50771. direction: {
  50772. type: "v3"
  50773. },
  50774. skyColor: {
  50775. type: "c"
  50776. },
  50777. groundColor: {
  50778. type: "c"
  50779. }
  50780. }
  50781. }
  50782. },
  50783. points: {
  50784. diffuse: {
  50785. type: "c",
  50786. value: new n.Color(15658734)
  50787. },
  50788. opacity: {
  50789. type: "f",
  50790. value: 1
  50791. },
  50792. size: {
  50793. type: "f",
  50794. value: 1
  50795. },
  50796. scale: {
  50797. type: "f",
  50798. value: 1
  50799. },
  50800. map: {
  50801. type: "t",
  50802. value: null
  50803. },
  50804. offsetRepeat: {
  50805. type: "v4",
  50806. value: new n.Vector4(0, 0, 1, 1)
  50807. }
  50808. }
  50809. },
  50810. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50811. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50812. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50813. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50814. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50815. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50816. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50817. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50818. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50819. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50820. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50821. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50822. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50823. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50824. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50825. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50826. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50827. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50828. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50829. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50830. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50831. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50832. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50833. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50834. n.ShaderLib = {
  50835. basic: {
  50836. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50837. vertexShader: n.ShaderChunk.meshbasic_vert,
  50838. fragmentShader: n.ShaderChunk.meshbasic_frag
  50839. },
  50840. lambert: {
  50841. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50842. emissive: {
  50843. type: "c",
  50844. value: new n.Color(0)
  50845. }
  50846. }]),
  50847. vertexShader: n.ShaderChunk.meshlambert_vert,
  50848. fragmentShader: n.ShaderChunk.meshlambert_frag
  50849. },
  50850. phong: {
  50851. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50852. emissive: {
  50853. type: "c",
  50854. value: new n.Color(0)
  50855. },
  50856. specular: {
  50857. type: "c",
  50858. value: new n.Color(1118481)
  50859. },
  50860. shininess: {
  50861. type: "f",
  50862. value: 30
  50863. }
  50864. }]),
  50865. vertexShader: n.ShaderChunk.meshphong_vert,
  50866. fragmentShader: n.ShaderChunk.meshphong_frag
  50867. },
  50868. standard: {
  50869. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50870. emissive: {
  50871. type: "c",
  50872. value: new n.Color(0)
  50873. },
  50874. roughness: {
  50875. type: "f",
  50876. value: .5
  50877. },
  50878. metalness: {
  50879. type: "f",
  50880. value: 0
  50881. },
  50882. envMapIntensity: {
  50883. type: "f",
  50884. value: 1
  50885. }
  50886. }]),
  50887. vertexShader: n.ShaderChunk.meshstandard_vert,
  50888. fragmentShader: n.ShaderChunk.meshstandard_frag
  50889. },
  50890. points: {
  50891. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50892. vertexShader: n.ShaderChunk.points_vert,
  50893. fragmentShader: n.ShaderChunk.points_frag
  50894. },
  50895. dashed: {
  50896. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50897. scale: {
  50898. type: "f",
  50899. value: 1
  50900. },
  50901. dashSize: {
  50902. type: "f",
  50903. value: 1
  50904. },
  50905. totalSize: {
  50906. type: "f",
  50907. value: 2
  50908. }
  50909. }]),
  50910. vertexShader: n.ShaderChunk.linedashed_vert,
  50911. fragmentShader: n.ShaderChunk.linedashed_frag
  50912. },
  50913. depth: {
  50914. uniforms: {
  50915. mNear: {
  50916. type: "f",
  50917. value: 1
  50918. },
  50919. mFar: {
  50920. type: "f",
  50921. value: 2e3
  50922. },
  50923. opacity: {
  50924. type: "f",
  50925. value: 1
  50926. }
  50927. },
  50928. vertexShader: n.ShaderChunk.depth_vert,
  50929. fragmentShader: n.ShaderChunk.depth_frag
  50930. },
  50931. normal: {
  50932. uniforms: {
  50933. opacity: {
  50934. type: "f",
  50935. value: 1
  50936. }
  50937. },
  50938. vertexShader: n.ShaderChunk.normal_vert,
  50939. fragmentShader: n.ShaderChunk.normal_frag
  50940. },
  50941. cube: {
  50942. uniforms: {
  50943. tCube: {
  50944. type: "t",
  50945. value: null
  50946. },
  50947. tFlip: {
  50948. type: "f",
  50949. value: -1
  50950. }
  50951. },
  50952. vertexShader: n.ShaderChunk.cube_vert,
  50953. fragmentShader: n.ShaderChunk.cube_frag
  50954. },
  50955. equirect: {
  50956. uniforms: {
  50957. tEquirect: {
  50958. type: "t",
  50959. value: null
  50960. },
  50961. tFlip: {
  50962. type: "f",
  50963. value: -1
  50964. }
  50965. },
  50966. vertexShader: n.ShaderChunk.equirect_vert,
  50967. fragmentShader: n.ShaderChunk.equirect_frag
  50968. },
  50969. depthRGBA: {
  50970. uniforms: {},
  50971. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50972. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50973. },
  50974. distanceRGBA: {
  50975. uniforms: {
  50976. lightPos: {
  50977. type: "v3",
  50978. value: new n.Vector3(0, 0, 0)
  50979. }
  50980. },
  50981. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50982. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50983. }
  50984. },
  50985. n.WebGLRenderer = function (e) {
  50986. function t() {
  50987. return null === ye ? Oe : 1
  50988. }
  50989. function i(e, t, i, n) {
  50990. se === !0 && (e *= n,
  50991. t *= n,
  50992. i *= n),
  50993. Ye.clearColor(e, t, i, n)
  50994. }
  50995. function r() {
  50996. Ye.init(),
  50997. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50998. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50999. i(Se.r, Se.g, Se.b, Me)
  51000. }
  51001. function o() {
  51002. Ae = null,
  51003. be = null,
  51004. Ee = "",
  51005. Ie = -1,
  51006. Ye.reset()
  51007. }
  51008. function a(e) {
  51009. e.preventDefault(),
  51010. o(),
  51011. r(),
  51012. Xe.clear()
  51013. }
  51014. function s(e) {
  51015. var t = e.target;
  51016. t.removeEventListener("dispose", s),
  51017. h(t),
  51018. ke.textures--
  51019. }
  51020. function l(e) {
  51021. var t = e.target;
  51022. t.removeEventListener("dispose", l),
  51023. u(t),
  51024. ke.textures--
  51025. }
  51026. function c(e) {
  51027. var t = e.target;
  51028. t.removeEventListener("dispose", c),
  51029. d(t)
  51030. }
  51031. function h(e) {
  51032. var t = Xe.get(e);
  51033. if (e.image && t.__image__webglTextureCube)
  51034. Ge.deleteTexture(t.__image__webglTextureCube);
  51035. else {
  51036. if (void 0 === t.__webglInit)
  51037. return;
  51038. Ge.deleteTexture(t.__webglTexture)
  51039. }
  51040. Xe.delete(e)
  51041. }
  51042. function u(e) {
  51043. var t = Xe.get(e)
  51044. , i = Xe.get(e.texture);
  51045. if (e && void 0 !== i.__webglTexture) {
  51046. if (Ge.deleteTexture(i.__webglTexture),
  51047. e instanceof n.WebGLRenderTargetCube)
  51048. for (var r = 0; r < 6; r++)
  51049. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51050. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51051. else
  51052. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51053. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51054. Xe.delete(e.texture),
  51055. Xe.delete(e)
  51056. }
  51057. }
  51058. function d(e) {
  51059. p(e),
  51060. Xe.delete(e)
  51061. }
  51062. function p(e) {
  51063. var t = Xe.get(e).program;
  51064. e.program = void 0,
  51065. void 0 !== t && qe.releaseProgram(t)
  51066. }
  51067. function f(e, t, i, r) {
  51068. var o;
  51069. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51070. null === o))
  51071. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51072. void 0 === r && (r = 0),
  51073. Ye.initAttributes();
  51074. var a = i.attributes
  51075. , s = t.getAttributes()
  51076. , l = e.defaultAttributeValues;
  51077. for (var c in s) {
  51078. var h = s[c];
  51079. if (h >= 0) {
  51080. var u = a[c];
  51081. if (void 0 !== u) {
  51082. var d = u.itemSize
  51083. , p = Ze.getAttributeBuffer(u);
  51084. if (u instanceof n.InterleavedBufferAttribute) {
  51085. var f = u.data
  51086. , g = f.stride
  51087. , m = u.offset;
  51088. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51089. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51090. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51091. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51092. } else
  51093. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51094. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51095. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51096. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51097. } else if (void 0 !== l) {
  51098. var v = l[c];
  51099. if (void 0 !== v)
  51100. switch (v.length) {
  51101. case 2:
  51102. Ge.vertexAttrib2fv(h, v);
  51103. break;
  51104. case 3:
  51105. Ge.vertexAttrib3fv(h, v);
  51106. break;
  51107. case 4:
  51108. Ge.vertexAttrib4fv(h, v);
  51109. break;
  51110. default:
  51111. Ge.vertexAttrib1fv(h, v)
  51112. }
  51113. }
  51114. }
  51115. }
  51116. Ye.disableUnusedAttributes()
  51117. }
  51118. function g(e, t) {
  51119. return Math.abs(t[0]) - Math.abs(e[0])
  51120. }
  51121. function m(e, t) {
  51122. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51123. }
  51124. function v(e, t) {
  51125. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51126. }
  51127. function A(e, t, i, n, r) {
  51128. var o, a;
  51129. i.transparent ? (o = de,
  51130. a = ++pe) : (o = he,
  51131. a = ++ue);
  51132. var s = o[a];
  51133. void 0 !== s ? (s.id = e.id,
  51134. s.object = e,
  51135. s.geometry = t,
  51136. s.material = i,
  51137. s.z = Ve.z,
  51138. s.group = r) : (s = {
  51139. id: e.id,
  51140. object: e,
  51141. geometry: t,
  51142. material: i,
  51143. z: Ve.z,
  51144. group: r
  51145. },
  51146. o.push(s))
  51147. }
  51148. function y(e, t) {
  51149. if (e.visible !== !1) {
  51150. if (e.layers.test(t.layers))
  51151. if (e instanceof n.Light)
  51152. ce.push(e);
  51153. else if (e instanceof n.Sprite)
  51154. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51155. else if (e instanceof n.LensFlare)
  51156. me.push(e);
  51157. else if (e instanceof n.ImmediateRenderObject)
  51158. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51159. Ve.applyProjection(Fe)),
  51160. A(e, null, e.material, Ve.z, null);
  51161. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51162. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51163. var i = e.material;
  51164. if (i.visible === !0) {
  51165. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51166. Ve.applyProjection(Fe));
  51167. var r = Ze.update(e);
  51168. if (i instanceof n.MultiMaterial)
  51169. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51170. var c = o[s]
  51171. , h = a[c.materialIndex];
  51172. h.visible === !0 && A(e, r, h, Ve.z, c)
  51173. }
  51174. else
  51175. A(e, r, i, Ve.z, null)
  51176. }
  51177. }
  51178. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51179. y(u[s], t)
  51180. }
  51181. }
  51182. function C(e, t, i, r) {
  51183. for (var o = 0, a = e.length; o < a; o++) {
  51184. var s = e[o]
  51185. , l = s.object
  51186. , c = s.geometry
  51187. , h = void 0 === r ? s.material : r
  51188. , u = s.group;
  51189. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51190. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51191. l instanceof n.ImmediateRenderObject) {
  51192. E(h);
  51193. var d = w(t, i, h, l);
  51194. Ee = "",
  51195. l.render(function (e) {
  51196. ve.renderBufferImmediate(e, d, h)
  51197. })
  51198. } else
  51199. ve.renderBufferDirect(t, i, c, h, l, u)
  51200. }
  51201. }
  51202. function I(e, t, i) {
  51203. var r = Xe.get(e)
  51204. , o = qe.getParameters(e, Ue, t, i)
  51205. , a = qe.getProgramCode(e, o)
  51206. , s = r.program
  51207. , l = !0;
  51208. if (void 0 === s)
  51209. e.addEventListener("dispose", c);
  51210. else if (s.code !== a)
  51211. p(e);
  51212. else {
  51213. if (void 0 !== o.shaderID)
  51214. return;
  51215. l = !1
  51216. }
  51217. if (l) {
  51218. if (o.shaderID) {
  51219. var h = n.ShaderLib[o.shaderID];
  51220. r.__webglShader = {
  51221. name: e.type,
  51222. uniforms: n.UniformsUtils.clone(h.uniforms),
  51223. vertexShader: h.vertexShader,
  51224. fragmentShader: h.fragmentShader
  51225. }
  51226. } else
  51227. r.__webglShader = {
  51228. name: e.type,
  51229. uniforms: e.uniforms,
  51230. vertexShader: e.vertexShader,
  51231. fragmentShader: e.fragmentShader
  51232. };
  51233. e.__webglShader = r.__webglShader,
  51234. s = qe.acquireProgram(e, o, a),
  51235. r.program = s,
  51236. e.program = s
  51237. }
  51238. var u = s.getAttributes();
  51239. if (e.morphTargets) {
  51240. e.numSupportedMorphTargets = 0;
  51241. for (var d = 0; d < ve.maxMorphTargets; d++)
  51242. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51243. }
  51244. if (e.morphNormals) {
  51245. e.numSupportedMorphNormals = 0;
  51246. for (var d = 0; d < ve.maxMorphNormals; d++)
  51247. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51248. }
  51249. r.uniformsList = [];
  51250. var f = r.__webglShader.uniforms
  51251. , g = r.program.getUniforms();
  51252. for (var m in f) {
  51253. var v = g[m];
  51254. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51255. }
  51256. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51257. f.ambientLightColor.value = Ue.ambient,
  51258. f.directionalLights.value = Ue.directional,
  51259. f.spotLights.value = Ue.spot,
  51260. f.pointLights.value = Ue.point,
  51261. f.hemisphereLights.value = Ue.hemi,
  51262. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51263. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51264. f.spotShadowMap.value = Ue.spotShadowMap,
  51265. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51266. f.pointShadowMap.value = Ue.pointShadowMap,
  51267. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51268. r.hasDynamicUniforms = !1;
  51269. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51270. var C = r.uniformsList[A][0];
  51271. if (C.dynamic === !0) {
  51272. r.hasDynamicUniforms = !0;
  51273. break
  51274. }
  51275. }
  51276. }
  51277. function E(e) {
  51278. b(e),
  51279. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51280. Ye.setDepthFunc(e.depthFunc),
  51281. Ye.setDepthTest(e.depthTest),
  51282. Ye.setDepthWrite(e.depthWrite),
  51283. Ye.setColorWrite(e.colorWrite),
  51284. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51285. }
  51286. function b(e) {
  51287. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51288. Ye.setFlipSided(e.side === n.BackSide)
  51289. }
  51290. function w(e, t, i, r) {
  51291. xe = 0;
  51292. var o = Xe.get(i);
  51293. void 0 === o.program && (i.needsUpdate = !0),
  51294. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51295. i.needsUpdate && (I(i, t, r),
  51296. i.needsUpdate = !1);
  51297. var a = !1
  51298. , s = !1
  51299. , l = !1
  51300. , c = o.program
  51301. , h = c.getUniforms()
  51302. , u = o.__webglShader.uniforms;
  51303. if (c.id !== Ae && (Ge.useProgram(c.program),
  51304. Ae = c.id,
  51305. a = !0,
  51306. s = !0,
  51307. l = !0),
  51308. i.id !== Ie && (Ie = i.id,
  51309. s = !0),
  51310. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51311. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51312. e !== be && (be = e,
  51313. s = !0,
  51314. l = !0),
  51315. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51316. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51317. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51318. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51319. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51320. i.skinning)
  51321. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51322. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51323. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51324. if (void 0 !== h.boneTexture) {
  51325. var d = B();
  51326. Ge.uniform1i(h.boneTexture, d),
  51327. ve.setTexture(r.skeleton.boneTexture, d)
  51328. }
  51329. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51330. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51331. } else
  51332. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51333. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51334. t && i.fog && R(u, t),
  51335. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51336. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51337. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51338. u.mFar.value = e.far,
  51339. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51340. V(o.uniformsList)),
  51341. N(h, r),
  51342. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51343. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51344. c
  51345. }
  51346. function _(e, t, i) {
  51347. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51348. var a = e[r][0]
  51349. , s = a.onUpdateCallback;
  51350. void 0 !== s && (s.bind(a)(t, i),
  51351. n.push(e[r]))
  51352. }
  51353. V(n)
  51354. }
  51355. function T(e, t) {
  51356. e.opacity.value = t.opacity,
  51357. e.diffuse.value = t.color,
  51358. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51359. e.map.value = t.map,
  51360. e.specularMap.value = t.specularMap,
  51361. e.alphaMap.value = t.alphaMap,
  51362. t.aoMap && (e.aoMap.value = t.aoMap,
  51363. e.aoMapIntensity.value = t.aoMapIntensity);
  51364. var i;
  51365. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51366. void 0 !== i) {
  51367. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51368. var r = i.offset
  51369. , o = i.repeat;
  51370. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51371. }
  51372. e.envMap.value = t.envMap,
  51373. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51374. e.reflectivity.value = t.reflectivity,
  51375. e.refractionRatio.value = t.refractionRatio
  51376. }
  51377. function x(e, t) {
  51378. e.diffuse.value = t.color,
  51379. e.opacity.value = t.opacity
  51380. }
  51381. function S(e, t) {
  51382. e.dashSize.value = t.dashSize,
  51383. e.totalSize.value = t.dashSize + t.gapSize,
  51384. e.scale.value = t.scale
  51385. }
  51386. function M(e, t) {
  51387. if (e.diffuse.value = t.color,
  51388. e.opacity.value = t.opacity,
  51389. e.size.value = t.size * Oe,
  51390. e.scale.value = te.clientHeight / 2,
  51391. e.map.value = t.map,
  51392. null !== t.map) {
  51393. var i = t.map.offset
  51394. , n = t.map.repeat;
  51395. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51396. }
  51397. }
  51398. function R(e, t) {
  51399. e.fogColor.value = t.color,
  51400. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51401. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51402. }
  51403. function P(e, t) {
  51404. t.lightMap && (e.lightMap.value = t.lightMap,
  51405. e.lightMapIntensity.value = t.lightMapIntensity),
  51406. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51407. }
  51408. function O(e, t) {
  51409. e.specular.value = t.specular,
  51410. e.shininess.value = Math.max(t.shininess, 1e-4),
  51411. t.lightMap && (e.lightMap.value = t.lightMap,
  51412. e.lightMapIntensity.value = t.lightMapIntensity),
  51413. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51414. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51415. e.bumpScale.value = t.bumpScale),
  51416. t.normalMap && (e.normalMap.value = t.normalMap,
  51417. e.normalScale.value.copy(t.normalScale)),
  51418. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51419. e.displacementScale.value = t.displacementScale,
  51420. e.displacementBias.value = t.displacementBias)
  51421. }
  51422. function L(e, t) {
  51423. e.roughness.value = t.roughness,
  51424. e.metalness.value = t.metalness,
  51425. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51426. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51427. t.lightMap && (e.lightMap.value = t.lightMap,
  51428. e.lightMapIntensity.value = t.lightMapIntensity),
  51429. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51430. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51431. e.bumpScale.value = t.bumpScale),
  51432. t.normalMap && (e.normalMap.value = t.normalMap,
  51433. e.normalScale.value.copy(t.normalScale)),
  51434. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51435. e.displacementScale.value = t.displacementScale,
  51436. e.displacementBias.value = t.displacementBias),
  51437. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51438. }
  51439. function D(e, t) {
  51440. e.ambientLightColor.needsUpdate = t,
  51441. e.directionalLights.needsUpdate = t,
  51442. e.pointLights.needsUpdate = t,
  51443. e.spotLights.needsUpdate = t,
  51444. e.hemisphereLights.needsUpdate = t
  51445. }
  51446. function N(e, t) {
  51447. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51448. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51449. }
  51450. function B() {
  51451. var e = xe;
  51452. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51453. xe += 1,
  51454. e
  51455. }
  51456. function F(e, t, i, r) {
  51457. var o, a;
  51458. if ("1i" === t)
  51459. Ge.uniform1i(i, r);
  51460. else if ("1f" === t)
  51461. Ge.uniform1f(i, r);
  51462. else if ("2f" === t)
  51463. Ge.uniform2f(i, r[0], r[1]);
  51464. else if ("3f" === t)
  51465. Ge.uniform3f(i, r[0], r[1], r[2]);
  51466. else if ("4f" === t)
  51467. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51468. else if ("1iv" === t)
  51469. Ge.uniform1iv(i, r);
  51470. else if ("3iv" === t)
  51471. Ge.uniform3iv(i, r);
  51472. else if ("1fv" === t)
  51473. Ge.uniform1fv(i, r);
  51474. else if ("2fv" === t)
  51475. Ge.uniform2fv(i, r);
  51476. else if ("3fv" === t)
  51477. Ge.uniform3fv(i, r);
  51478. else if ("4fv" === t)
  51479. Ge.uniform4fv(i, r);
  51480. else if ("Matrix2fv" === t)
  51481. Ge.uniformMatrix2fv(i, !1, r);
  51482. else if ("Matrix3fv" === t)
  51483. Ge.uniformMatrix3fv(i, !1, r);
  51484. else if ("Matrix4fv" === t)
  51485. Ge.uniformMatrix4fv(i, !1, r);
  51486. else if ("i" === t)
  51487. Ge.uniform1i(i, r);
  51488. else if ("f" === t)
  51489. Ge.uniform1f(i, r);
  51490. else if ("v2" === t)
  51491. Ge.uniform2f(i, r.x, r.y);
  51492. else if ("v3" === t)
  51493. Ge.uniform3f(i, r.x, r.y, r.z);
  51494. else if ("v4" === t)
  51495. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51496. else if ("c" === t)
  51497. Ge.uniform3f(i, r.r, r.g, r.b);
  51498. else if ("s" === t) {
  51499. var s = e.properties;
  51500. for (var l in s) {
  51501. var c = s[l]
  51502. , h = i[l]
  51503. , u = r[l];
  51504. F(c, c.type, h, u)
  51505. }
  51506. } else if ("sa" === t)
  51507. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51508. for (var l in s) {
  51509. var c = s[l]
  51510. , h = i[d][l]
  51511. , u = r[d][l];
  51512. F(c, c.type, h, u)
  51513. }
  51514. else if ("iv1" === t)
  51515. Ge.uniform1iv(i, r);
  51516. else if ("iv" === t)
  51517. Ge.uniform3iv(i, r);
  51518. else if ("fv1" === t)
  51519. Ge.uniform1fv(i, r);
  51520. else if ("fv" === t)
  51521. Ge.uniform3fv(i, r);
  51522. else if ("v2v" === t) {
  51523. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51524. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51525. f += 2)
  51526. e._array[f + 0] = r[d].x,
  51527. e._array[f + 1] = r[d].y;
  51528. Ge.uniform2fv(i, e._array)
  51529. } else if ("v3v" === t) {
  51530. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51531. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51532. m += 3)
  51533. e._array[m + 0] = r[d].x,
  51534. e._array[m + 1] = r[d].y,
  51535. e._array[m + 2] = r[d].z;
  51536. Ge.uniform3fv(i, e._array)
  51537. } else if ("v4v" === t) {
  51538. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51539. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51540. v += 4)
  51541. e._array[v + 0] = r[d].x,
  51542. e._array[v + 1] = r[d].y,
  51543. e._array[v + 2] = r[d].z,
  51544. e._array[v + 3] = r[d].w;
  51545. Ge.uniform4fv(i, e._array)
  51546. } else if ("m2" === t)
  51547. Ge.uniformMatrix2fv(i, !1, r.elements);
  51548. else if ("m3" === t)
  51549. Ge.uniformMatrix3fv(i, !1, r.elements);
  51550. else if ("m3v" === t) {
  51551. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51552. for (var d = 0, g = r.length; d < g; d++)
  51553. r[d].flattenToArrayOffset(e._array, 9 * d);
  51554. Ge.uniformMatrix3fv(i, !1, e._array)
  51555. } else if ("m4" === t)
  51556. Ge.uniformMatrix4fv(i, !1, r.elements);
  51557. else if ("m4v" === t) {
  51558. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51559. for (var d = 0, g = r.length; d < g; d++)
  51560. r[d].flattenToArrayOffset(e._array, 16 * d);
  51561. Ge.uniformMatrix4fv(i, !1, e._array)
  51562. } else if ("t" === t) {
  51563. if (o = r,
  51564. a = B(),
  51565. Ge.uniform1i(i, a),
  51566. !o)
  51567. return;
  51568. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51569. } else if ("tv" === t) {
  51570. void 0 === e._array && (e._array = []);
  51571. for (var d = 0, g = e.value.length; d < g; d++)
  51572. e._array[d] = B();
  51573. Ge.uniform1iv(i, e._array);
  51574. for (var d = 0, g = e.value.length; d < g; d++)
  51575. o = e.value[d],
  51576. a = e._array[d],
  51577. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51578. } else
  51579. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51580. }
  51581. function V(e) {
  51582. for (var t = 0, i = e.length; t < i; t++) {
  51583. var n = e[t][0];
  51584. if (n.needsUpdate !== !1) {
  51585. var r = n.type
  51586. , o = e[t][1]
  51587. , a = n.value;
  51588. F(n, r, o, a)
  51589. }
  51590. }
  51591. }
  51592. function U(e, t) {
  51593. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51594. for (Ue.shadowsPointLight = 0,
  51595. i = 0,
  51596. r = e.length; i < r; i++)
  51597. if (o = e[i],
  51598. a = o.color,
  51599. s = o.intensity,
  51600. l = o.distance,
  51601. o instanceof n.AmbientLight)
  51602. c += a.r * s,
  51603. h += a.g * s,
  51604. u += a.b * s;
  51605. else if (o instanceof n.DirectionalLight) {
  51606. var A = Ke.get(o);
  51607. A.color.copy(o.color).multiplyScalar(o.intensity),
  51608. A.direction.setFromMatrixPosition(o.matrixWorld),
  51609. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51610. A.direction.sub(Ve),
  51611. A.direction.transformDirection(d),
  51612. A.shadow = o.castShadow,
  51613. o.castShadow && (A.shadowBias = o.shadow.bias,
  51614. A.shadowRadius = o.shadow.radius,
  51615. A.shadowMapSize = o.shadow.mapSize,
  51616. Ue.shadows[v++] = o),
  51617. Ue.directionalShadowMap[p] = o.shadow.map,
  51618. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51619. Ue.directional[p++] = A
  51620. } else if (o instanceof n.SpotLight) {
  51621. var A = Ke.get(o);
  51622. A.position.setFromMatrixPosition(o.matrixWorld),
  51623. A.position.applyMatrix4(d),
  51624. A.color.copy(a).multiplyScalar(s),
  51625. A.distance = l,
  51626. A.direction.setFromMatrixPosition(o.matrixWorld),
  51627. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51628. A.direction.sub(Ve),
  51629. A.direction.transformDirection(d),
  51630. A.coneCos = Math.cos(o.angle),
  51631. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51632. A.decay = 0 === o.distance ? 0 : o.decay,
  51633. A.shadow = o.castShadow,
  51634. o.castShadow && (A.shadowBias = o.shadow.bias,
  51635. A.shadowRadius = o.shadow.radius,
  51636. A.shadowMapSize = o.shadow.mapSize,
  51637. Ue.shadows[v++] = o),
  51638. Ue.spotShadowMap[g] = o.shadow.map,
  51639. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51640. Ue.spot[g++] = A
  51641. } else if (o instanceof n.PointLight) {
  51642. var A = Ke.get(o);
  51643. A.position.setFromMatrixPosition(o.matrixWorld),
  51644. A.position.applyMatrix4(d),
  51645. A.color.copy(o.color).multiplyScalar(o.intensity),
  51646. A.distance = o.distance,
  51647. A.decay = 0 === o.distance ? 0 : o.decay,
  51648. A.shadow = o.castShadow,
  51649. o.castShadow && (A.shadowBias = o.shadow.bias,
  51650. A.shadowRadius = o.shadow.radius,
  51651. A.shadowMapSize = o.shadow.mapSize,
  51652. Ue.shadows[v++] = o),
  51653. Ue.pointShadowMap[f] = o.shadow.map,
  51654. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51655. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51656. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51657. Ue.point[f++] = A
  51658. } else if (o instanceof n.HemisphereLight) {
  51659. var A = Ke.get(o);
  51660. A.direction.setFromMatrixPosition(o.matrixWorld),
  51661. A.direction.transformDirection(d),
  51662. A.direction.normalize(),
  51663. A.skyColor.copy(o.color).multiplyScalar(s),
  51664. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51665. Ue.hemi[m++] = A
  51666. }
  51667. Ue.ambient[0] = c,
  51668. Ue.ambient[1] = h,
  51669. Ue.ambient[2] = u,
  51670. Ue.directional.length = p,
  51671. Ue.spot.length = g,
  51672. Ue.point.length = f,
  51673. Ue.hemi.length = m,
  51674. Ue.shadows.length = v,
  51675. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51676. }
  51677. function k(e, t, i) {
  51678. var r;
  51679. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51680. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51681. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51682. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51683. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51684. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51685. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51686. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51687. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51688. r = We.get("EXT_texture_filter_anisotropic")) {
  51689. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51690. return;
  51691. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51692. return;
  51693. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51694. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51695. }
  51696. }
  51697. function H(e, t, i) {
  51698. void 0 === e.__webglInit && (e.__webglInit = !0,
  51699. t.addEventListener("dispose", s),
  51700. e.__webglTexture = Ge.createTexture(),
  51701. ke.textures++),
  51702. Ye.activeTexture(Ge.TEXTURE0 + i),
  51703. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51704. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51705. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51706. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51707. var r = G(t.image, je.maxTextureSize);
  51708. W(t) && z(r) === !1 && (r = j(r));
  51709. var o = z(r)
  51710. , a = ee(t.format)
  51711. , l = ee(t.type);
  51712. k(Ge.TEXTURE_2D, t, o);
  51713. var c, h = t.mipmaps;
  51714. if (t instanceof n.DataTexture)
  51715. if (h.length > 0 && o) {
  51716. for (var u = 0, d = h.length; u < d; u++)
  51717. c = h[u],
  51718. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51719. t.generateMipmaps = !1
  51720. } else
  51721. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51722. else if (t instanceof n.CompressedTexture)
  51723. for (var u = 0, d = h.length; u < d; u++)
  51724. c = h[u],
  51725. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51726. else if (h.length > 0 && o) {
  51727. for (var u = 0, d = h.length; u < d; u++)
  51728. c = h[u],
  51729. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51730. t.generateMipmaps = !1
  51731. } else
  51732. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51733. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51734. e.__version = t.version,
  51735. t.onUpdate && t.onUpdate(t)
  51736. }
  51737. function G(e, t) {
  51738. if (e.width > t || e.height > t) {
  51739. var i = t / Math.max(e.width, e.height)
  51740. , n = document.createElement("canvas");
  51741. n.width = Math.floor(e.width * i),
  51742. n.height = Math.floor(e.height * i);
  51743. var r = n.getContext("2d");
  51744. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51745. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51746. n
  51747. }
  51748. return e
  51749. }
  51750. function z(e) {
  51751. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51752. }
  51753. function W(e) {
  51754. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51755. }
  51756. function j(e) {
  51757. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51758. var t = document.createElement("canvas");
  51759. t.width = n.Math.nearestPowerOfTwo(e.width),
  51760. t.height = n.Math.nearestPowerOfTwo(e.height);
  51761. var i = t.getContext("2d");
  51762. return i.drawImage(e, 0, 0, t.width, t.height),
  51763. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51764. t
  51765. }
  51766. return e
  51767. }
  51768. function Y(e, t) {
  51769. var i = Xe.get(e);
  51770. if (6 === e.image.length)
  51771. if (e.version > 0 && i.__version !== e.version) {
  51772. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51773. i.__image__webglTextureCube = Ge.createTexture(),
  51774. ke.textures++),
  51775. Ye.activeTexture(Ge.TEXTURE0 + t),
  51776. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51777. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51778. for (var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51779. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51780. var c = a[0]
  51781. , h = z(c)
  51782. , u = ee(e.format)
  51783. , d = ee(e.type);
  51784. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51785. for (var l = 0; l < 6; l++)
  51786. if (r)
  51787. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51788. p = f[g],
  51789. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51790. else
  51791. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51792. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51793. i.__version = e.version,
  51794. e.onUpdate && e.onUpdate(e)
  51795. } else
  51796. Ye.activeTexture(Ge.TEXTURE0 + t),
  51797. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51798. }
  51799. function X(e, t) {
  51800. Ye.activeTexture(Ge.TEXTURE0 + t),
  51801. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51802. }
  51803. function Z(e, t, i, n) {
  51804. var r = ee(t.texture.format)
  51805. , o = ee(t.texture.type);
  51806. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51807. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51808. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51809. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51810. }
  51811. function q(e, t) {
  51812. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51813. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51814. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51815. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51816. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51817. }
  51818. function K(e) {
  51819. var t = Xe.get(e)
  51820. , i = e instanceof n.WebGLRenderTargetCube;
  51821. if (i) {
  51822. t.__webglDepthbuffer = [];
  51823. for (var r = 0; r < 6; r++)
  51824. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51825. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51826. q(t.__webglDepthbuffer[r], e)
  51827. } else
  51828. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51829. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51830. q(t.__webglDepthbuffer, e);
  51831. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51832. }
  51833. function Q(e) {
  51834. var t = Xe.get(e)
  51835. , i = Xe.get(e.texture);
  51836. e.addEventListener("dispose", l),
  51837. i.__webglTexture = Ge.createTexture(),
  51838. ke.textures++;
  51839. var r = e instanceof n.WebGLRenderTargetCube
  51840. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51841. if (r) {
  51842. t.__webglFramebuffer = [];
  51843. for (var a = 0; a < 6; a++)
  51844. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51845. } else
  51846. t.__webglFramebuffer = Ge.createFramebuffer();
  51847. if (r) {
  51848. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51849. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51850. for (var a = 0; a < 6; a++)
  51851. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51852. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51853. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51854. } else
  51855. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51856. k(Ge.TEXTURE_2D, e.texture, o),
  51857. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51858. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51859. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51860. e.depthBuffer && K(e)
  51861. }
  51862. function J(e) {
  51863. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51864. , i = Xe.get(e.texture).__webglTexture;
  51865. Ye.bindTexture(t, i),
  51866. Ge.generateMipmap(t),
  51867. Ye.bindTexture(t, null)
  51868. }
  51869. function $(e) {
  51870. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51871. }
  51872. function ee(e) {
  51873. var t;
  51874. if (e === n.RepeatWrapping)
  51875. return Ge.REPEAT;
  51876. if (e === n.ClampToEdgeWrapping)
  51877. return Ge.CLAMP_TO_EDGE;
  51878. if (e === n.MirroredRepeatWrapping)
  51879. return Ge.MIRRORED_REPEAT;
  51880. if (e === n.NearestFilter)
  51881. return Ge.NEAREST;
  51882. if (e === n.NearestMipMapNearestFilter)
  51883. return Ge.NEAREST_MIPMAP_NEAREST;
  51884. if (e === n.NearestMipMapLinearFilter)
  51885. return Ge.NEAREST_MIPMAP_LINEAR;
  51886. if (e === n.LinearFilter)
  51887. return Ge.LINEAR;
  51888. if (e === n.LinearMipMapNearestFilter)
  51889. return Ge.LINEAR_MIPMAP_NEAREST;
  51890. if (e === n.LinearMipMapLinearFilter)
  51891. return Ge.LINEAR_MIPMAP_LINEAR;
  51892. if (e === n.UnsignedByteType)
  51893. return Ge.UNSIGNED_BYTE;
  51894. if (e === n.UnsignedShort4444Type)
  51895. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51896. if (e === n.UnsignedShort5551Type)
  51897. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51898. if (e === n.UnsignedShort565Type)
  51899. return Ge.UNSIGNED_SHORT_5_6_5;
  51900. if (e === n.ByteType)
  51901. return Ge.BYTE;
  51902. if (e === n.ShortType)
  51903. return Ge.SHORT;
  51904. if (e === n.UnsignedShortType)
  51905. return Ge.UNSIGNED_SHORT;
  51906. if (e === n.IntType)
  51907. return Ge.INT;
  51908. if (e === n.UnsignedIntType)
  51909. return Ge.UNSIGNED_INT;
  51910. if (e === n.FloatType)
  51911. return Ge.FLOAT;
  51912. if (t = We.get("OES_texture_half_float"),
  51913. null !== t && e === n.HalfFloatType)
  51914. return t.HALF_FLOAT_OES;
  51915. if (e === n.AlphaFormat)
  51916. return Ge.ALPHA;
  51917. if (e === n.RGBFormat)
  51918. return Ge.RGB;
  51919. if (e === n.RGBAFormat)
  51920. return Ge.RGBA;
  51921. if (e === n.LuminanceFormat)
  51922. return Ge.LUMINANCE;
  51923. if (e === n.LuminanceAlphaFormat)
  51924. return Ge.LUMINANCE_ALPHA;
  51925. if (e === n.AddEquation)
  51926. return Ge.FUNC_ADD;
  51927. if (e === n.SubtractEquation)
  51928. return Ge.FUNC_SUBTRACT;
  51929. if (e === n.ReverseSubtractEquation)
  51930. return Ge.FUNC_REVERSE_SUBTRACT;
  51931. if (e === n.ZeroFactor)
  51932. return Ge.ZERO;
  51933. if (e === n.OneFactor)
  51934. return Ge.ONE;
  51935. if (e === n.SrcColorFactor)
  51936. return Ge.SRC_COLOR;
  51937. if (e === n.OneMinusSrcColorFactor)
  51938. return Ge.ONE_MINUS_SRC_COLOR;
  51939. if (e === n.SrcAlphaFactor)
  51940. return Ge.SRC_ALPHA;
  51941. if (e === n.OneMinusSrcAlphaFactor)
  51942. return Ge.ONE_MINUS_SRC_ALPHA;
  51943. if (e === n.DstAlphaFactor)
  51944. return Ge.DST_ALPHA;
  51945. if (e === n.OneMinusDstAlphaFactor)
  51946. return Ge.ONE_MINUS_DST_ALPHA;
  51947. if (e === n.DstColorFactor)
  51948. return Ge.DST_COLOR;
  51949. if (e === n.OneMinusDstColorFactor)
  51950. return Ge.ONE_MINUS_DST_COLOR;
  51951. if (e === n.SrcAlphaSaturateFactor)
  51952. return Ge.SRC_ALPHA_SATURATE;
  51953. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51954. null !== t) {
  51955. if (e === n.RGB_S3TC_DXT1_Format)
  51956. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51957. if (e === n.RGBA_S3TC_DXT1_Format)
  51958. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51959. if (e === n.RGBA_S3TC_DXT3_Format)
  51960. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51961. if (e === n.RGBA_S3TC_DXT5_Format)
  51962. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51963. }
  51964. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51965. null !== t) {
  51966. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51967. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51968. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51969. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51970. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51971. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51972. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51973. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51974. }
  51975. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51976. null !== t && e === n.RGB_ETC1_Format)
  51977. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51978. if (t = We.get("EXT_blend_minmax"),
  51979. null !== t) {
  51980. if (e === n.MinEquation)
  51981. return t.MIN_EXT;
  51982. if (e === n.MaxEquation)
  51983. return t.MAX_EXT
  51984. }
  51985. return 0
  51986. }
  51987. console.log("THREE.WebGLRenderer", n.REVISION),
  51988. e = e || {};
  51989. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51990. , ie = void 0 !== e.context ? e.context : null
  51991. , ne = void 0 !== e.alpha && e.alpha
  51992. , re = void 0 === e.depth || e.depth
  51993. , oe = void 0 === e.stencil || e.stencil
  51994. , ae = void 0 !== e.antialias && e.antialias
  51995. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51996. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51997. , ce = []
  51998. , he = []
  51999. , ue = -1
  52000. , de = []
  52001. , pe = -1
  52002. , fe = new Float32Array(8)
  52003. , ge = []
  52004. , me = [];
  52005. this.domElement = te,
  52006. this.context = null,
  52007. this.autoClear = !0,
  52008. this.autoClearColor = !0,
  52009. this.autoClearDepth = !0,
  52010. this.autoClearStencil = !0,
  52011. this.sortObjects = !0,
  52012. this.gammaFactor = 2,
  52013. this.gammaInput = !1,
  52014. this.gammaOutput = !1,
  52015. this.physicallyCorrectLights = !1,
  52016. this.toneMapping = n.LinearToneMapping,
  52017. this.toneMappingExposure = 1,
  52018. this.toneMappingWhitePoint = 1,
  52019. this.maxMorphTargets = 8,
  52020. this.maxMorphNormals = 4,
  52021. this.autoScaleCubemaps = !0;
  52022. var ve = this
  52023. , Ae = null
  52024. , ye = null
  52025. , Ce = null
  52026. , Ie = -1
  52027. , Ee = ""
  52028. , be = null
  52029. , we = new n.Vector4
  52030. , _e = null
  52031. , Te = new n.Vector4
  52032. , xe = 0
  52033. , Se = new n.Color(0)
  52034. , Me = 0
  52035. , Re = te.width
  52036. , Pe = te.height
  52037. , Oe = 1
  52038. , Le = new n.Vector4(0, 0, Re, Pe)
  52039. , De = !1
  52040. , Ne = new n.Vector4(0, 0, Re, Pe)
  52041. , Be = new n.Frustum
  52042. , Fe = new n.Matrix4
  52043. , Ve = new n.Vector3
  52044. , Ue = {
  52045. hash: "",
  52046. ambient: [0, 0, 0],
  52047. directional: [],
  52048. directionalShadowMap: [],
  52049. directionalShadowMatrix: [],
  52050. spot: [],
  52051. spotShadowMap: [],
  52052. spotShadowMatrix: [],
  52053. point: [],
  52054. pointShadowMap: [],
  52055. pointShadowMatrix: [],
  52056. hemi: [],
  52057. shadows: [],
  52058. shadowsPointLight: 0
  52059. }
  52060. , ke = {
  52061. geometries: 0,
  52062. textures: 0
  52063. }
  52064. , He = {
  52065. calls: 0,
  52066. vertices: 0,
  52067. faces: 0,
  52068. points: 0
  52069. };
  52070. this.info = {
  52071. render: He,
  52072. memory: ke,
  52073. programs: null
  52074. };
  52075. var Ge;
  52076. try {
  52077. var ze = {
  52078. alpha: ne,
  52079. depth: re,
  52080. stencil: oe,
  52081. antialias: ae,
  52082. premultipliedAlpha: se,
  52083. preserveDrawingBuffer: le
  52084. };
  52085. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52086. null === Ge)
  52087. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52088. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () {
  52089. return {
  52090. rangeMin: 1,
  52091. rangeMax: 1,
  52092. precision: 1
  52093. }
  52094. }
  52095. ),
  52096. te.addEventListener("webglcontextlost", a, !1)
  52097. } catch (e) {
  52098. console.error("THREE.WebGLRenderer: " + e)
  52099. }
  52100. var We = new n.WebGLExtensions(Ge);
  52101. We.get("OES_texture_float"),
  52102. We.get("OES_texture_float_linear"),
  52103. We.get("OES_texture_half_float"),
  52104. We.get("OES_texture_half_float_linear"),
  52105. We.get("OES_standard_derivatives"),
  52106. We.get("ANGLE_instanced_arrays"),
  52107. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52108. var je = new n.WebGLCapabilities(Ge, We, e)
  52109. , Ye = new n.WebGLState(Ge, We, ee)
  52110. , Xe = new n.WebGLProperties
  52111. , Ze = new n.WebGLObjects(Ge, Xe, this.info)
  52112. , qe = new n.WebGLPrograms(this, je)
  52113. , Ke = new n.WebGLLights;
  52114. this.info.programs = qe.programs;
  52115. var Qe = new n.WebGLBufferRenderer(Ge, We, He)
  52116. , Je = new n.WebGLIndexedBufferRenderer(Ge, We, He);
  52117. r(),
  52118. this.context = Ge,
  52119. this.capabilities = je,
  52120. this.extensions = We,
  52121. this.properties = Xe,
  52122. this.state = Ye;
  52123. var $e = new n.WebGLShadowMap(this, Ue, Ze);
  52124. this.shadowMap = $e;
  52125. var et = new n.SpritePlugin(this, ge)
  52126. , tt = new n.LensFlarePlugin(this, me);
  52127. this.getContext = function () {
  52128. return Ge
  52129. }
  52130. ,
  52131. this.getContextAttributes = function () {
  52132. return Ge.getContextAttributes()
  52133. }
  52134. ,
  52135. this.forceContextLoss = function () {
  52136. We.get("WEBGL_lose_context").loseContext()
  52137. }
  52138. ,
  52139. this.getMaxAnisotropy = function () {
  52140. var e;
  52141. return function () {
  52142. if (void 0 !== e)
  52143. return e;
  52144. var t = We.get("EXT_texture_filter_anisotropic");
  52145. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52146. }
  52147. }(),
  52148. this.getPrecision = function () {
  52149. return je.precision
  52150. }
  52151. ,
  52152. this.getPixelRatio = function () {
  52153. return Oe
  52154. }
  52155. ,
  52156. this.setPixelRatio = function (e) {
  52157. void 0 !== e && (Oe = e,
  52158. this.setSize(Ne.z, Ne.w, !1))
  52159. }
  52160. ,
  52161. this.getSize = function () {
  52162. return {
  52163. width: Re,
  52164. height: Pe
  52165. }
  52166. }
  52167. ,
  52168. this.setSize = function (e, t, i, devicePixelRatio) {
  52169. if (devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52170. Re = e,
  52171. Pe = t,
  52172. te.width = e * Oe,
  52173. te.height = t * Oe,
  52174. i !== !1 && (te.style.width = e + "px",
  52175. te.style.height = t + "px"),
  52176. this.setViewport(0, 0, e, t)
  52177. }
  52178. ,
  52179. this.setViewport = function (e, t, i, n) {
  52180. Ye.viewport(Ne.set(e, t, i, n))
  52181. }
  52182. ,
  52183. this.setScissor = function (e, t, i, n) {
  52184. Ye.scissor(Le.set(e, t, i, n))
  52185. }
  52186. ,
  52187. this.setScissorTest = function (e) {
  52188. Ye.setScissorTest(De = e)
  52189. }
  52190. ,
  52191. this.getClearColor = function () {
  52192. return Se
  52193. }
  52194. ,
  52195. this.setClearColor = function (e, t) {
  52196. Se.set(e),
  52197. Me = void 0 !== t ? t : 1,
  52198. i(Se.r, Se.g, Se.b, Me)
  52199. }
  52200. ,
  52201. this.getClearAlpha = function () {
  52202. return Me
  52203. }
  52204. ,
  52205. this.setClearAlpha = function (e) {
  52206. Me = e,
  52207. i(Se.r, Se.g, Se.b, Me)
  52208. }
  52209. ,
  52210. this.clear = function (e, t, i) {
  52211. var n = 0;
  52212. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52213. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52214. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52215. Ge.clear(n)
  52216. }
  52217. ,
  52218. this.clearColor = function () {
  52219. this.clear(!0, !1, !1)
  52220. }
  52221. ,
  52222. this.clearDepth = function () {
  52223. this.clear(!1, !0, !1)
  52224. }
  52225. ,
  52226. this.clearStencil = function () {
  52227. this.clear(!1, !1, !0)
  52228. }
  52229. ,
  52230. this.clearTarget = function (e, t, i, n) {
  52231. this.setRenderTarget(e),
  52232. this.clear(t, i, n)
  52233. }
  52234. ,
  52235. this.resetGLState = o,
  52236. this.dispose = function () {
  52237. te.removeEventListener("webglcontextlost", a, !1)
  52238. }
  52239. ,
  52240. this.renderBufferImmediate = function (e, t, i) {
  52241. Ye.initAttributes();
  52242. var r = Xe.get(e);
  52243. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52244. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52245. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52246. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52247. var o = t.getAttributes();
  52248. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52249. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52250. Ye.enableAttribute(o.position),
  52251. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52252. e.hasNormals) {
  52253. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52254. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52255. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52256. var l = e.normalArray
  52257. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52258. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52259. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52260. l[a + 0] = c,
  52261. l[a + 1] = h,
  52262. l[a + 2] = u,
  52263. l[a + 3] = c,
  52264. l[a + 4] = h,
  52265. l[a + 5] = u,
  52266. l[a + 6] = c,
  52267. l[a + 7] = h,
  52268. l[a + 8] = u
  52269. }
  52270. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52271. Ye.enableAttribute(o.normal),
  52272. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52273. }
  52274. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52275. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52276. Ye.enableAttribute(o.uv),
  52277. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52278. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52279. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52280. Ye.enableAttribute(o.color),
  52281. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52282. Ye.disableUnusedAttributes(),
  52283. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52284. e.count = 0
  52285. }
  52286. ,
  52287. this.renderBufferDirect = function (e, i, r, o, a, s) {
  52288. E(o);
  52289. var l = w(e, i, o, a)
  52290. , c = !1
  52291. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52292. h !== Ee && (Ee = h,
  52293. c = !0);
  52294. var u = a.morphTargetInfluences;
  52295. if (void 0 !== u) {
  52296. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52297. var v = u[p];
  52298. d.push([v, p])
  52299. }
  52300. d.sort(g),
  52301. d.length > 8 && (d.length = 8);
  52302. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52303. var v = d[p];
  52304. if (fe[p] = v[0],
  52305. 0 !== v[0]) {
  52306. var y = v[1];
  52307. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52308. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52309. } else
  52310. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52311. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52312. }
  52313. var C = l.getUniforms();
  52314. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52315. c = !0
  52316. }
  52317. var y = r.index
  52318. , I = r.attributes.position;
  52319. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52320. var b;
  52321. null !== y ? (b = Je,
  52322. b.setIndex(y)) : b = Qe,
  52323. c && (f(o, l, r),
  52324. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52325. var _ = 0
  52326. , T = 1 / 0;
  52327. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52328. var x = r.drawRange.start
  52329. , S = r.drawRange.count
  52330. , M = null !== s ? s.start : 0
  52331. , R = null !== s ? s.count : 1 / 0
  52332. , P = Math.max(_, x, M)
  52333. , O = Math.min(_ + T, x + S, M + R) - 1
  52334. , L = Math.max(0, O - P + 1);
  52335. if (a instanceof n.Mesh)
  52336. if (o.wireframe === !0)
  52337. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52338. b.setMode(Ge.LINES);
  52339. else
  52340. switch (a.drawMode) {
  52341. case n.TrianglesDrawMode:
  52342. b.setMode(Ge.TRIANGLES);
  52343. break;
  52344. case n.TriangleStripDrawMode:
  52345. b.setMode(Ge.TRIANGLE_STRIP);
  52346. break;
  52347. case n.TriangleFanDrawMode:
  52348. b.setMode(Ge.TRIANGLE_FAN)
  52349. }
  52350. else if (a instanceof n.Line) {
  52351. var D = o.linewidth;
  52352. void 0 === D && (D = 1),
  52353. Ye.setLineWidth(D * t()),
  52354. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52355. } else
  52356. a instanceof n.Points && b.setMode(Ge.POINTS);
  52357. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52358. }
  52359. ,
  52360. this.render = function (e, t, i, r) {
  52361. if (t instanceof n.Camera == !1)
  52362. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52363. var o = e.fog;
  52364. if (Ee = "",
  52365. Ie = -1,
  52366. be = null,
  52367. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52368. null === t.parent && t.updateMatrixWorld(),
  52369. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52370. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52371. Be.setFromMatrix(Fe),
  52372. ce.length = 0,
  52373. ue = -1,
  52374. pe = -1,
  52375. ge.length = 0,
  52376. me.length = 0,
  52377. y(e, t),
  52378. he.length = ue + 1,
  52379. de.length = pe + 1,
  52380. ve.sortObjects === !0 && (he.sort(m),
  52381. de.sort(v)),
  52382. U(ce, t),
  52383. $e.render(e, t),
  52384. He.calls = 0,
  52385. He.vertices = 0,
  52386. He.faces = 0,
  52387. He.points = 0,
  52388. void 0 === i && (i = null),
  52389. this.setRenderTarget(i),
  52390. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52391. e.overrideMaterial) {
  52392. var a = e.overrideMaterial;
  52393. C(he, t, o, a),
  52394. C(de, t, o, a)
  52395. } else
  52396. Ye.setBlending(n.NoBlending),
  52397. C(he, t, o),
  52398. C(de, t, o);
  52399. if (et.render(e, t),
  52400. tt.render(e, t, Te),
  52401. i) {
  52402. var s = i.texture;
  52403. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52404. }
  52405. Ye.setDepthTest(!0),
  52406. Ye.setDepthWrite(!0),
  52407. Ye.setColorWrite(!0)
  52408. }
  52409. ,
  52410. this.setFaceCulling = function (e, t) {
  52411. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52412. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52413. Ye.enable(Ge.CULL_FACE))
  52414. }
  52415. ,
  52416. this.setTexture = function (e, t) {
  52417. var i = Xe.get(e);
  52418. if (e.version > 0 && i.__version !== e.version) {
  52419. var n = e.image;
  52420. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52421. }
  52422. Ye.activeTexture(Ge.TEXTURE0 + t),
  52423. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52424. }
  52425. ,
  52426. this.getCurrentRenderTarget = function () {
  52427. return ye
  52428. }
  52429. ,
  52430. this.setRenderTarget = function (e) {
  52431. ye = e,
  52432. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52433. var t, i = e instanceof n.WebGLRenderTargetCube;
  52434. if (e) {
  52435. var r = Xe.get(e);
  52436. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52437. we.copy(e.scissor),
  52438. _e = e.scissorTest,
  52439. Te.copy(e.viewport)
  52440. } else
  52441. t = null,
  52442. we.copy(Le).multiplyScalar(Oe),
  52443. _e = De,
  52444. Te.copy(Ne).multiplyScalar(Oe);
  52445. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52446. Ce = t),
  52447. Ye.scissor(we),
  52448. Ye.setScissorTest(_e),
  52449. Ye.viewport(Te),
  52450. i) {
  52451. var o = Xe.get(e.texture);
  52452. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52453. }
  52454. }
  52455. ,
  52456. this.readRenderTargetPixels = function (e, t, i, r, o, a) {
  52457. if (e instanceof n.WebGLRenderTarget == !1)
  52458. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52459. var s = Xe.get(e).__webglFramebuffer;
  52460. if (s) {
  52461. var l = !1;
  52462. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52463. l = !0);
  52464. try {
  52465. var c = e.texture;
  52466. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52467. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52468. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52469. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52470. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52471. } finally {
  52472. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52473. }
  52474. }
  52475. }
  52476. }
  52477. ,
  52478. n.WebGLRenderTarget = function (e, t, i) {
  52479. this.uuid = n.Math.generateUUID(),
  52480. this.width = e,
  52481. this.height = t,
  52482. this.scissor = new n.Vector4(0, 0, e, t),
  52483. this.scissorTest = !1,
  52484. this.viewport = new n.Vector4(0, 0, e, t),
  52485. i = i || {},
  52486. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52487. this.texture = new n.Texture(void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy),
  52488. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52489. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52490. }
  52491. ,
  52492. n.WebGLRenderTarget.prototype = {
  52493. constructor: n.WebGLRenderTarget,
  52494. setSize: function (e, t) {
  52495. this.width === e && this.height === t || (this.width = e,
  52496. this.height = t,
  52497. this.dispose()),
  52498. this.viewport.set(0, 0, e, t),
  52499. this.scissor.set(0, 0, e, t)
  52500. },
  52501. clone: function () {
  52502. return (new this.constructor).copy(this)
  52503. },
  52504. copy: function (e) {
  52505. return this.width = e.width,
  52506. this.height = e.height,
  52507. this.viewport.copy(e.viewport),
  52508. this.texture = e.texture.clone(),
  52509. this.depthBuffer = e.depthBuffer,
  52510. this.stencilBuffer = e.stencilBuffer,
  52511. this
  52512. },
  52513. dispose: function () {
  52514. this.dispatchEvent({
  52515. type: "dispose"
  52516. })
  52517. }
  52518. },
  52519. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52520. n.WebGLRenderTargetCube = function (e, t, i) {
  52521. n.WebGLRenderTarget.call(this, e, t, i),
  52522. this.activeCubeFace = 0,
  52523. this.activeMipMapLevel = 0
  52524. }
  52525. ,
  52526. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52527. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52528. n.WebGLBufferRenderer = function (e, t, i) {
  52529. function r(e) {
  52530. s = e
  52531. }
  52532. function o(t, n) {
  52533. e.drawArrays(s, t, n),
  52534. i.calls++,
  52535. i.vertices += n,
  52536. s === e.TRIANGLES && (i.faces += n / 3)
  52537. }
  52538. function a(r) {
  52539. var o = t.get("ANGLE_instanced_arrays");
  52540. if (null === o)
  52541. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52542. var a = r.attributes.position
  52543. , l = 0;
  52544. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52545. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52546. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52547. i.calls++,
  52548. i.vertices += l * r.maxInstancedCount,
  52549. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52550. }
  52551. var s;
  52552. this.setMode = r,
  52553. this.render = o,
  52554. this.renderInstances = a
  52555. }
  52556. ,
  52557. n.WebGLIndexedBufferRenderer = function (e, t, i) {
  52558. function n(e) {
  52559. s = e
  52560. }
  52561. function r(i) {
  52562. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52563. c = 4) : (l = e.UNSIGNED_SHORT,
  52564. c = 2)
  52565. }
  52566. function o(t, n) {
  52567. e.drawElements(s, n, l, t * c),
  52568. i.calls++,
  52569. i.vertices += n,
  52570. s === e.TRIANGLES && (i.faces += n / 3)
  52571. }
  52572. function a(n, r, o) {
  52573. var a = t.get("ANGLE_instanced_arrays");
  52574. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52575. i.calls++,
  52576. i.vertices += o * n.maxInstancedCount,
  52577. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52578. }
  52579. var s, l, c;
  52580. this.setMode = n,
  52581. this.setIndex = r,
  52582. this.render = o,
  52583. this.renderInstances = a
  52584. }
  52585. ,
  52586. n.WebGLExtensions = function (e) {
  52587. var t = {};
  52588. this.get = function (i) {
  52589. if (void 0 !== t[i])
  52590. return t[i];
  52591. var n;
  52592. switch (i) {
  52593. case "EXT_texture_filter_anisotropic":
  52594. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52595. break;
  52596. case "WEBGL_compressed_texture_s3tc":
  52597. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52598. break;
  52599. case "WEBGL_compressed_texture_pvrtc":
  52600. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52601. break;
  52602. case "WEBGL_compressed_texture_etc1":
  52603. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52604. break;
  52605. default:
  52606. n = e.getExtension(i)
  52607. }
  52608. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52609. t[i] = n,
  52610. n
  52611. }
  52612. }
  52613. ,
  52614. n.WebGLCapabilities = function (e, t, i) {
  52615. function n(t) {
  52616. if ("highp" === t) {
  52617. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52618. return "highp";
  52619. t = "mediump"
  52620. }
  52621. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52622. }
  52623. this.getMaxPrecision = n,
  52624. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52625. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52626. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52627. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52628. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52629. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52630. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52631. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52632. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52633. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52634. this.vertexTextures = this.maxVertexTextures > 0,
  52635. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52636. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52637. var r = n(this.precision);
  52638. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52639. this.precision = r),
  52640. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52641. }
  52642. ,
  52643. n.WebGLGeometries = function (e, t, i) {
  52644. function r(e) {
  52645. var t = e.geometry;
  52646. if (void 0 !== h[t.id])
  52647. return h[t.id];
  52648. t.addEventListener("dispose", o);
  52649. var r;
  52650. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52651. r = t._bufferGeometry),
  52652. h[t.id] = r,
  52653. i.memory.geometries++,
  52654. r
  52655. }
  52656. function o(e) {
  52657. var n = e.target
  52658. , r = h[n.id];
  52659. null !== r.index && s(r.index),
  52660. l(r.attributes),
  52661. n.removeEventListener("dispose", o),
  52662. delete h[n.id];
  52663. var a = t.get(n);
  52664. a.wireframe && s(a.wireframe),
  52665. t.delete(n);
  52666. var c = t.get(r);
  52667. c.wireframe && s(c.wireframe),
  52668. t.delete(r),
  52669. i.memory.geometries--
  52670. }
  52671. function a(e) {
  52672. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52673. }
  52674. function s(t) {
  52675. var i = a(t);
  52676. void 0 !== i && (e.deleteBuffer(i),
  52677. c(t))
  52678. }
  52679. function l(e) {
  52680. for (var t in e)
  52681. s(e[t])
  52682. }
  52683. function c(e) {
  52684. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52685. }
  52686. var h = {};
  52687. this.get = r
  52688. }
  52689. ,
  52690. n.WebGLLights = function () {
  52691. var e = {};
  52692. this.get = function (t) {
  52693. if (void 0 !== e[t.id])
  52694. return e[t.id];
  52695. var i;
  52696. switch (t.type) {
  52697. case "DirectionalLight":
  52698. i = {
  52699. direction: new n.Vector3,
  52700. color: new n.Color,
  52701. shadow: !1,
  52702. shadowBias: 0,
  52703. shadowRadius: 1,
  52704. shadowMapSize: new n.Vector2
  52705. };
  52706. break;
  52707. case "SpotLight":
  52708. i = {
  52709. position: new n.Vector3,
  52710. direction: new n.Vector3,
  52711. color: new n.Color,
  52712. distance: 0,
  52713. coneCos: 0,
  52714. penumbraCos: 0,
  52715. decay: 0,
  52716. shadow: !1,
  52717. shadowBias: 0,
  52718. shadowRadius: 1,
  52719. shadowMapSize: new n.Vector2
  52720. };
  52721. break;
  52722. case "PointLight":
  52723. i = {
  52724. position: new n.Vector3,
  52725. color: new n.Color,
  52726. distance: 0,
  52727. decay: 0,
  52728. shadow: !1,
  52729. shadowBias: 0,
  52730. shadowRadius: 1,
  52731. shadowMapSize: new n.Vector2
  52732. };
  52733. break;
  52734. case "HemisphereLight":
  52735. i = {
  52736. direction: new n.Vector3,
  52737. skyColor: new n.Color,
  52738. groundColor: new n.Color
  52739. }
  52740. }
  52741. return e[t.id] = i,
  52742. i
  52743. }
  52744. }
  52745. ,
  52746. n.WebGLObjects = function (e, t, i) {
  52747. function r(t) {
  52748. var i = u.get(t);
  52749. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52750. var r = i.index
  52751. , a = i.attributes;
  52752. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52753. for (var s in a)
  52754. o(a[s], e.ARRAY_BUFFER);
  52755. var l = i.morphAttributes;
  52756. for (var s in l)
  52757. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52758. o(c[h], e.ARRAY_BUFFER);
  52759. return i
  52760. }
  52761. function o(e, i) {
  52762. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52763. , o = t.get(r);
  52764. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52765. }
  52766. function a(t, i, n) {
  52767. t.__webglBuffer = e.createBuffer(),
  52768. e.bindBuffer(n, t.__webglBuffer);
  52769. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52770. e.bufferData(n, i.array, r),
  52771. t.version = i.version
  52772. }
  52773. function s(t, i, n) {
  52774. e.bindBuffer(n, t.__webglBuffer),
  52775. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52776. i.updateRange.count = 0),
  52777. t.version = i.version
  52778. }
  52779. function l(e) {
  52780. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52781. }
  52782. function c(i) {
  52783. var r = t.get(i);
  52784. if (void 0 !== r.wireframe)
  52785. return r.wireframe;
  52786. var a = []
  52787. , s = i.index
  52788. , l = i.attributes
  52789. , c = l.position;
  52790. if (null !== s)
  52791. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52792. var g = d[p + 0]
  52793. , m = d[p + 1]
  52794. , v = d[p + 2];
  52795. h(u, g, m) && a.push(g, m),
  52796. h(u, m, v) && a.push(m, v),
  52797. h(u, v, g) && a.push(v, g)
  52798. }
  52799. else
  52800. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52801. var g = p + 0
  52802. , m = p + 1
  52803. , v = p + 2;
  52804. a.push(g, m, m, v, v, g)
  52805. }
  52806. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52807. , y = new n.BufferAttribute(new A(a), 1);
  52808. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52809. r.wireframe = y,
  52810. y
  52811. }
  52812. function h(e, t, i) {
  52813. if (t > i) {
  52814. var n = t;
  52815. t = i,
  52816. i = n
  52817. }
  52818. var r = e[t];
  52819. return void 0 === r ? (e[t] = [i],
  52820. !0) : r.indexOf(i) === -1 && (r.push(i),
  52821. !0)
  52822. }
  52823. var u = new n.WebGLGeometries(e, t, i);
  52824. this.getAttributeBuffer = l,
  52825. this.getWireframeAttribute = c,
  52826. this.update = r
  52827. }
  52828. ,
  52829. n.WebGLProgram = function () {
  52830. function e(e) {
  52831. switch (e) {
  52832. case n.LinearEncoding:
  52833. return ["Linear", "( value )"];
  52834. case n.sRGBEncoding:
  52835. return ["sRGB", "( value )"];
  52836. case n.RGBEEncoding:
  52837. return ["RGBE", "( value )"];
  52838. case n.RGBM7Encoding:
  52839. return ["RGBM", "( value, 7.0 )"];
  52840. case n.RGBM16Encoding:
  52841. return ["RGBM", "( value, 16.0 )"];
  52842. case n.RGBDEncoding:
  52843. return ["RGBD", "( value, 256.0 )"];
  52844. case n.GammaEncoding:
  52845. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52846. default:
  52847. throw new Error("unsupported encoding: " + e)
  52848. }
  52849. }
  52850. function t(t, i) {
  52851. var n = e(i);
  52852. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52853. }
  52854. function i(t, i) {
  52855. var n = e(i);
  52856. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52857. }
  52858. function r(e, t) {
  52859. var i;
  52860. switch (t) {
  52861. case n.LinearToneMapping:
  52862. i = "Linear";
  52863. break;
  52864. case n.ReinhardToneMapping:
  52865. i = "Reinhard";
  52866. break;
  52867. case n.Uncharted2ToneMapping:
  52868. i = "Uncharted2";
  52869. break;
  52870. case n.CineonToneMapping:
  52871. i = "OptimizedCineon";
  52872. break;
  52873. default:
  52874. throw new Error("unsupported toneMapping: " + t)
  52875. }
  52876. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52877. }
  52878. function o(e, t, i) {
  52879. e = e || {};
  52880. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52881. return n.filter(c).join("\n")
  52882. }
  52883. function a(e) {
  52884. var t = [];
  52885. for (var i in e) {
  52886. var n = e[i];
  52887. n !== !1 && t.push("#define " + i + " " + n)
  52888. }
  52889. return t.join("\n")
  52890. }
  52891. function s(e, t, i) {
  52892. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52893. var a = e.getActiveUniform(t, o)
  52894. , s = a.name
  52895. , l = e.getUniformLocation(t, s)
  52896. , c = f.exec(s);
  52897. if (c) {
  52898. var h = c[1]
  52899. , u = c[2]
  52900. , d = n[h];
  52901. d || (d = n[h] = {}),
  52902. d[u] = l
  52903. } else if (c = g.exec(s)) {
  52904. var p = c[1]
  52905. , v = c[2]
  52906. , A = c[3]
  52907. , y = n[p];
  52908. y || (y = n[p] = []);
  52909. var C = y[v];
  52910. C || (C = y[v] = {}),
  52911. C[A] = l
  52912. } else if (c = m.exec(s)) {
  52913. var p = c[1];
  52914. n[p] = l
  52915. } else
  52916. n[s] = l
  52917. }
  52918. return n
  52919. }
  52920. function l(e, t, i) {
  52921. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52922. var a = e.getActiveAttrib(t, o)
  52923. , s = a.name;
  52924. n[s] = e.getAttribLocation(t, s)
  52925. }
  52926. return n
  52927. }
  52928. function c(e) {
  52929. return "" !== e
  52930. }
  52931. function h(e, t) {
  52932. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52933. }
  52934. function u(e) {
  52935. function t(e, t) {
  52936. var i = n.ShaderChunk[t];
  52937. if (void 0 === i)
  52938. throw new Error("Can not resolve #include <" + t + ">");
  52939. return u(i)
  52940. }
  52941. var i = /#include +<([\w\d.]+)>/g;
  52942. return e.replace(i, t)
  52943. }
  52944. function d(e) {
  52945. function t(e, t, i, n) {
  52946. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52947. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52948. return r
  52949. }
  52950. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52951. return e.replace(i, t)
  52952. }
  52953. var p = 0
  52954. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52955. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52956. , m = /^([\w\d_]+)\[0\]$/;
  52957. return function (e, f, g, m) {
  52958. var v = e.context
  52959. , A = g.extensions
  52960. , y = g.defines
  52961. , C = g.__webglShader.vertexShader
  52962. , I = g.__webglShader.fragmentShader
  52963. , E = "SHADOWMAP_TYPE_BASIC";
  52964. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52965. var b = "ENVMAP_TYPE_CUBE"
  52966. , w = "ENVMAP_MODE_REFLECTION"
  52967. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52968. if (m.envMap) {
  52969. switch (g.envMap.mapping) {
  52970. case n.CubeReflectionMapping:
  52971. case n.CubeRefractionMapping:
  52972. b = "ENVMAP_TYPE_CUBE";
  52973. break;
  52974. case n.CubeUVReflectionMapping:
  52975. case n.CubeUVRefractionMapping:
  52976. b = "ENVMAP_TYPE_CUBE_UV";
  52977. break;
  52978. case n.EquirectangularReflectionMapping:
  52979. case n.EquirectangularRefractionMapping:
  52980. b = "ENVMAP_TYPE_EQUIREC";
  52981. break;
  52982. case n.SphericalReflectionMapping:
  52983. b = "ENVMAP_TYPE_SPHERE"
  52984. }
  52985. switch (g.envMap.mapping) {
  52986. case n.CubeRefractionMapping:
  52987. case n.EquirectangularRefractionMapping:
  52988. w = "ENVMAP_MODE_REFRACTION"
  52989. }
  52990. switch (g.combine) {
  52991. case n.MultiplyOperation:
  52992. _ = "ENVMAP_BLENDING_MULTIPLY";
  52993. break;
  52994. case n.MixOperation:
  52995. _ = "ENVMAP_BLENDING_MIX";
  52996. break;
  52997. case n.AddOperation:
  52998. _ = "ENVMAP_BLENDING_ADD"
  52999. }
  53000. }
  53001. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53002. g instanceof n.RawShaderMaterial ? (T = "",
  53003. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53004. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53005. C = u(C, m),
  53006. C = h(C, m),
  53007. I = u(I, m),
  53008. I = h(I, m),
  53009. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53010. I = d(I));
  53011. var O = T + C
  53012. , L = x + I
  53013. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53014. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53015. v.attachShader(P, D),
  53016. v.attachShader(P, N),
  53017. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53018. v.linkProgram(P);
  53019. var B = v.getProgramInfoLog(P)
  53020. , F = v.getShaderInfoLog(D)
  53021. , V = v.getShaderInfoLog(N)
  53022. , U = !0
  53023. , k = !0;
  53024. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53025. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53026. k && (this.diagnostics = {
  53027. runnable: U,
  53028. material: g,
  53029. programLog: B,
  53030. vertexShader: {
  53031. log: F,
  53032. prefix: T
  53033. },
  53034. fragmentShader: {
  53035. log: V,
  53036. prefix: x
  53037. }
  53038. }),
  53039. v.deleteShader(D),
  53040. v.deleteShader(N);
  53041. var H;
  53042. this.getUniforms = function () {
  53043. return void 0 === H && (H = s(v, P)),
  53044. H
  53045. }
  53046. ;
  53047. var G;
  53048. return this.getAttributes = function () {
  53049. return void 0 === G && (G = l(v, P)),
  53050. G
  53051. }
  53052. ,
  53053. this.destroy = function () {
  53054. v.deleteProgram(P),
  53055. this.program = void 0
  53056. }
  53057. ,
  53058. Object.defineProperties(this, {
  53059. uniforms: {
  53060. get: function () {
  53061. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53062. this.getUniforms()
  53063. }
  53064. },
  53065. attributes: {
  53066. get: function () {
  53067. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53068. this.getAttributes()
  53069. }
  53070. }
  53071. }),
  53072. this.id = p++,
  53073. this.code = f,
  53074. this.usedTimes = 1,
  53075. this.program = P,
  53076. this.vertexShader = D,
  53077. this.fragmentShader = N,
  53078. this
  53079. }
  53080. }(),
  53081. n.WebGLPrograms = function (e, t) {
  53082. function i(e) {
  53083. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53084. return 1024;
  53085. var i = t.maxVertexUniforms
  53086. , r = Math.floor((i - 20) / 4)
  53087. , o = r;
  53088. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53089. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53090. o
  53091. }
  53092. function r(e, t) {
  53093. var i;
  53094. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53095. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53096. i
  53097. }
  53098. var o = []
  53099. , a = {
  53100. MeshDepthMaterial: "depth",
  53101. MeshNormalMaterial: "normal",
  53102. MeshBasicMaterial: "basic",
  53103. MeshLambertMaterial: "lambert",
  53104. MeshPhongMaterial: "phong",
  53105. MeshStandardMaterial: "standard",
  53106. LineBasicMaterial: "basic",
  53107. LineDashedMaterial: "dashed",
  53108. PointsMaterial: "points"
  53109. }
  53110. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53111. this.getParameters = function (o, s, l, c) {
  53112. var h = a[o.type]
  53113. , u = i(c)
  53114. , d = e.getPrecision();
  53115. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53116. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53117. var p = {
  53118. shaderID: h,
  53119. precision: d,
  53120. supportsVertexTextures: t.vertexTextures,
  53121. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53122. map: !!o.map,
  53123. mapEncoding: r(o.map, e.gammaInput),
  53124. envMap: !!o.envMap,
  53125. envMapMode: o.envMap && o.envMap.mapping,
  53126. envMapEncoding: r(o.envMap, e.gammaInput),
  53127. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53128. lightMap: !!o.lightMap,
  53129. aoMap: !!o.aoMap,
  53130. emissiveMap: !!o.emissiveMap,
  53131. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53132. bumpMap: !!o.bumpMap,
  53133. normalMap: !!o.normalMap,
  53134. displacementMap: !!o.displacementMap,
  53135. roughnessMap: !!o.roughnessMap,
  53136. metalnessMap: !!o.metalnessMap,
  53137. specularMap: !!o.specularMap,
  53138. alphaMap: !!o.alphaMap,
  53139. combine: o.combine,
  53140. vertexColors: o.vertexColors,
  53141. fog: l,
  53142. useFog: o.fog,
  53143. fogExp: l instanceof n.FogExp2,
  53144. flatShading: o.shading === n.FlatShading,
  53145. sizeAttenuation: o.sizeAttenuation,
  53146. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53147. skinning: o.skinning,
  53148. maxBones: u,
  53149. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53150. morphTargets: o.morphTargets,
  53151. morphNormals: o.morphNormals,
  53152. maxMorphTargets: e.maxMorphTargets,
  53153. maxMorphNormals: e.maxMorphNormals,
  53154. numDirLights: s.directional.length,
  53155. numPointLights: s.point.length,
  53156. numSpotLights: s.spot.length,
  53157. numHemiLights: s.hemi.length,
  53158. pointLightShadows: s.shadowsPointLight,
  53159. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53160. shadowMapType: e.shadowMap.type,
  53161. toneMapping: e.toneMapping,
  53162. physicallyCorrectLights: e.physicallyCorrectLights,
  53163. premultipliedAlpha: o.premultipliedAlpha,
  53164. alphaTest: o.alphaTest,
  53165. doubleSided: o.side === n.DoubleSide,
  53166. flipSided: o.side === n.BackSide
  53167. };
  53168. return p
  53169. }
  53170. ,
  53171. this.getProgramCode = function (e, t) {
  53172. var i = [];
  53173. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53174. i.push(e.vertexShader)),
  53175. void 0 !== e.defines)
  53176. for (var n in e.defines)
  53177. i.push(n),
  53178. i.push(e.defines[n]);
  53179. for (var r = 0; r < s.length; r++) {
  53180. var o = s[r];
  53181. i.push(o),
  53182. i.push(t[o])
  53183. }
  53184. return i.join()
  53185. }
  53186. ,
  53187. this.acquireProgram = function (t, i, r) {
  53188. for (var a, s = 0, l = o.length; s < l; s++) {
  53189. var c = o[s];
  53190. if (c.code === r) {
  53191. a = c,
  53192. ++a.usedTimes;
  53193. break
  53194. }
  53195. }
  53196. return void 0 === a && (a = new n.WebGLProgram(e, r, t, i),
  53197. o.push(a)),
  53198. a
  53199. }
  53200. ,
  53201. this.releaseProgram = function (e) {
  53202. if (0 === --e.usedTimes) {
  53203. var t = o.indexOf(e);
  53204. o[t] = o[o.length - 1],
  53205. o.pop(),
  53206. e.destroy()
  53207. }
  53208. }
  53209. ,
  53210. this.programs = o
  53211. }
  53212. ,
  53213. n.WebGLProperties = function () {
  53214. var e = {};
  53215. this.get = function (t) {
  53216. var i = t.uuid
  53217. , n = e[i];
  53218. return void 0 === n && (n = {},
  53219. e[i] = n),
  53220. n
  53221. }
  53222. ,
  53223. this.delete = function (t) {
  53224. delete e[t.uuid]
  53225. }
  53226. ,
  53227. this.clear = function () {
  53228. e = {}
  53229. }
  53230. }
  53231. ,
  53232. n.WebGLShader = function () {
  53233. function e(e) {
  53234. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53235. t[i] = i + 1 + ": " + t[i];
  53236. return t.join("\n")
  53237. }
  53238. return function (t, i, n) {
  53239. var r = t.createShader(i);
  53240. return t.shaderSource(r, n),
  53241. t.compileShader(r),
  53242. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53243. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53244. r
  53245. }
  53246. }(),
  53247. n.WebGLShadowMap = function (e, t, i) {
  53248. function r(e, t, i, r) {
  53249. var o = e.geometry
  53250. , a = null
  53251. , s = v
  53252. , l = e.customDepthMaterial;
  53253. if (i && (s = A,
  53254. l = e.customDistanceMaterial),
  53255. l)
  53256. a = l;
  53257. else {
  53258. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53259. , h = e instanceof n.SkinnedMesh && t.skinning
  53260. , u = 0;
  53261. c && (u |= f),
  53262. h && (u |= g),
  53263. a = s[u]
  53264. }
  53265. return a.visible = t.visible,
  53266. a.wireframe = t.wireframe,
  53267. a.wireframeLinewidth = t.wireframeLinewidth,
  53268. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53269. a
  53270. }
  53271. function o(e, t, i) {
  53272. if (e.visible !== !1) {
  53273. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53274. var r = e.material;
  53275. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53276. p.push(e))
  53277. }
  53278. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53279. o(a[s], t, i)
  53280. }
  53281. }
  53282. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0)], C = [new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53283. var x = 0 !== (T & f)
  53284. , S = 0 !== (T & g)
  53285. , M = new n.ShaderMaterial({
  53286. uniforms: b,
  53287. vertexShader: E.vertexShader,
  53288. fragmentShader: E.fragmentShader,
  53289. morphTargets: x,
  53290. skinning: S
  53291. });
  53292. v[T] = M;
  53293. var R = new n.ShaderMaterial({
  53294. defines: {
  53295. USE_SHADOWMAP: ""
  53296. },
  53297. uniforms: _,
  53298. vertexShader: w.vertexShader,
  53299. fragmentShader: w.fragmentShader,
  53300. morphTargets: x,
  53301. skinning: S
  53302. });
  53303. A[T] = R
  53304. }
  53305. var P = this;
  53306. this.enabled = !1,
  53307. this.autoUpdate = !0,
  53308. this.needsUpdate = !1,
  53309. this.type = n.PCFShadowMap,
  53310. this.cullFace = n.CullFaceFront,
  53311. this.render = function (f, g) {
  53312. var m, v, A = t.shadows;
  53313. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53314. s.clearColor(1, 1, 1, 1),
  53315. s.disable(a.BLEND),
  53316. s.enable(a.CULL_FACE),
  53317. a.frontFace(a.CCW),
  53318. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53319. s.setDepthTest(!0),
  53320. s.setScissorTest(!1);
  53321. for (var E = 0, b = A.length; E < b; E++) {
  53322. var w = A[E]
  53323. , _ = w.shadow
  53324. , T = _.camera;
  53325. if (h.copy(_.mapSize),
  53326. w instanceof n.PointLight) {
  53327. m = 6,
  53328. v = !0;
  53329. var x = h.x
  53330. , S = h.y;
  53331. I[0].set(2 * x, S, x, S),
  53332. I[1].set(0, S, x, S),
  53333. I[2].set(3 * x, S, x, S),
  53334. I[3].set(x, S, x, S),
  53335. I[4].set(3 * x, 0, x, S),
  53336. I[5].set(x, 0, x, S),
  53337. h.x *= 4,
  53338. h.y *= 2
  53339. } else
  53340. m = 1,
  53341. v = !1;
  53342. if (null === _.map) {
  53343. var M = {
  53344. minFilter: n.NearestFilter,
  53345. magFilter: n.NearestFilter,
  53346. format: n.RGBAFormat
  53347. };
  53348. _.map = new n.WebGLRenderTarget(h.x, h.y, M),
  53349. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53350. T.updateProjectionMatrix()
  53351. }
  53352. var R = _.map
  53353. , O = _.matrix;
  53354. d.setFromMatrixPosition(w.matrixWorld),
  53355. T.position.copy(d),
  53356. e.setRenderTarget(R),
  53357. e.clear();
  53358. for (var L = 0; L < m; L++) {
  53359. if (v) {
  53360. u.copy(T.position),
  53361. u.add(y[L]),
  53362. T.up.copy(C[L]),
  53363. T.lookAt(u);
  53364. var D = I[L];
  53365. s.viewport(D)
  53366. } else
  53367. u.setFromMatrixPosition(w.target.matrixWorld),
  53368. T.lookAt(u);
  53369. T.updateMatrixWorld(),
  53370. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53371. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53372. O.multiply(T.projectionMatrix),
  53373. O.multiply(T.matrixWorldInverse),
  53374. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53375. l.setFromMatrix(c),
  53376. p.length = 0,
  53377. o(f, g, T);
  53378. for (var N = 0, B = p.length; N < B; N++) {
  53379. var F = p[N]
  53380. , V = i.update(F)
  53381. , U = F.material;
  53382. if (U instanceof n.MultiMaterial)
  53383. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53384. var W = k[G]
  53385. , j = H[W.materialIndex];
  53386. if (j.visible === !0) {
  53387. var Y = r(F, j, v, d);
  53388. e.renderBufferDirect(T, null, V, Y, F, W)
  53389. }
  53390. }
  53391. else {
  53392. var Y = r(F, U, v, d);
  53393. e.renderBufferDirect(T, null, V, Y, F, null)
  53394. }
  53395. }
  53396. }
  53397. }
  53398. var X = e.getClearColor()
  53399. , Z = e.getClearAlpha();
  53400. e.setClearColor(X, Z),
  53401. s.enable(a.BLEND),
  53402. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53403. P.needsUpdate = !1
  53404. }
  53405. }
  53406. }
  53407. ,
  53408. n.WebGLState = function (e, t, i) {
  53409. var r = this
  53410. , o = new n.Vector4
  53411. , a = new Uint8Array(16)
  53412. , s = new Uint8Array(16)
  53413. , l = new Uint8Array(16)
  53414. , c = {}
  53415. , h = null
  53416. , u = null
  53417. , d = null
  53418. , p = null
  53419. , f = null
  53420. , g = null
  53421. , m = null
  53422. , v = null
  53423. , A = !1
  53424. , y = null
  53425. , C = null
  53426. , I = null
  53427. , E = null
  53428. , b = null
  53429. , w = null
  53430. , _ = null
  53431. , T = null
  53432. , x = null
  53433. , S = null
  53434. , M = null
  53435. , R = null
  53436. , P = null
  53437. , O = null
  53438. , L = null
  53439. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53440. , N = void 0
  53441. , B = {}
  53442. , F = new n.Vector4
  53443. , V = null
  53444. , U = null
  53445. , k = new n.Vector4
  53446. , H = new n.Vector4
  53447. , G = e.createTexture();
  53448. e.bindTexture(e.TEXTURE_2D, G),
  53449. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53450. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53451. this.init = function () {
  53452. this.clearColor(0, 0, 0, 1),
  53453. this.clearDepth(1),
  53454. this.clearStencil(0),
  53455. this.enable(e.DEPTH_TEST),
  53456. e.depthFunc(e.LEQUAL),
  53457. e.frontFace(e.CCW),
  53458. e.cullFace(e.BACK),
  53459. this.enable(e.CULL_FACE),
  53460. this.enable(e.BLEND),
  53461. e.blendEquation(e.FUNC_ADD),
  53462. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53463. }
  53464. ,
  53465. this.initAttributes = function () {
  53466. for (var e = 0, t = a.length; e < t; e++)
  53467. a[e] = 0
  53468. }
  53469. ,
  53470. this.enableAttribute = function (i) {
  53471. if (a[i] = 1,
  53472. 0 === s[i] && (e.enableVertexAttribArray(i),
  53473. s[i] = 1),
  53474. 0 !== l[i]) {
  53475. var n = t.get("ANGLE_instanced_arrays");
  53476. n.vertexAttribDivisorANGLE(i, 0),
  53477. l[i] = 0
  53478. }
  53479. }
  53480. ,
  53481. this.enableAttributeAndDivisor = function (t, i, n) {
  53482. a[t] = 1,
  53483. 0 === s[t] && (e.enableVertexAttribArray(t),
  53484. s[t] = 1),
  53485. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53486. l[t] = i)
  53487. }
  53488. ,
  53489. this.disableUnusedAttributes = function () {
  53490. for (var t = 0, i = s.length; t < i; t++)
  53491. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53492. s[t] = 0)
  53493. }
  53494. ,
  53495. this.enable = function (t) {
  53496. c[t] !== !0 && (e.enable(t),
  53497. c[t] = !0)
  53498. }
  53499. ,
  53500. this.disable = function (t) {
  53501. c[t] !== !1 && (e.disable(t),
  53502. c[t] = !1)
  53503. }
  53504. ,
  53505. this.getCompressedTextureFormats = function () {
  53506. if (null === h && (h = [],
  53507. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53508. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53509. h.push(i[n]);
  53510. return h
  53511. }
  53512. ,
  53513. this.setBlending = function (t, r, o, a, s, l, c, h) {
  53514. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53515. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53516. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53517. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53518. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53519. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53520. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53521. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53522. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53523. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53524. u = t,
  53525. A = h),
  53526. t === n.CustomBlending ? (s = s || r,
  53527. l = l || o,
  53528. c = c || a,
  53529. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53530. d = r,
  53531. g = s),
  53532. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53533. p = o,
  53534. f = a,
  53535. m = l,
  53536. v = c)) : (d = null,
  53537. p = null,
  53538. f = null,
  53539. g = null,
  53540. m = null,
  53541. v = null)
  53542. }
  53543. ,
  53544. this.setDepthFunc = function (t) {
  53545. if (y !== t) {
  53546. if (t)
  53547. switch (t) {
  53548. case n.NeverDepth:
  53549. e.depthFunc(e.NEVER);
  53550. break;
  53551. case n.AlwaysDepth:
  53552. e.depthFunc(e.ALWAYS);
  53553. break;
  53554. case n.LessDepth:
  53555. e.depthFunc(e.LESS);
  53556. break;
  53557. case n.LessEqualDepth:
  53558. e.depthFunc(e.LEQUAL);
  53559. break;
  53560. case n.EqualDepth:
  53561. e.depthFunc(e.EQUAL);
  53562. break;
  53563. case n.GreaterEqualDepth:
  53564. e.depthFunc(e.GEQUAL);
  53565. break;
  53566. case n.GreaterDepth:
  53567. e.depthFunc(e.GREATER);
  53568. break;
  53569. case n.NotEqualDepth:
  53570. e.depthFunc(e.NOTEQUAL);
  53571. break;
  53572. default:
  53573. e.depthFunc(e.LEQUAL)
  53574. }
  53575. else
  53576. e.depthFunc(e.LEQUAL);
  53577. y = t
  53578. }
  53579. }
  53580. ,
  53581. this.setDepthTest = function (t) {
  53582. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53583. }
  53584. ,
  53585. this.setDepthWrite = function (t) {
  53586. C !== t && (e.depthMask(t),
  53587. C = t)
  53588. }
  53589. ,
  53590. this.setColorWrite = function (t) {
  53591. I !== t && (e.colorMask(t, t, t, t),
  53592. I = t)
  53593. }
  53594. ,
  53595. this.setStencilFunc = function (t, i, n) {
  53596. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53597. b = t,
  53598. w = i,
  53599. _ = n)
  53600. }
  53601. ,
  53602. this.setStencilOp = function (t, i, n) {
  53603. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53604. T = t,
  53605. x = i,
  53606. S = n)
  53607. }
  53608. ,
  53609. this.setStencilTest = function (t) {
  53610. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53611. }
  53612. ,
  53613. this.setStencilWrite = function (t) {
  53614. E !== t && (e.stencilMask(t),
  53615. E = t)
  53616. }
  53617. ,
  53618. this.setFlipSided = function (t) {
  53619. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53620. M = t)
  53621. }
  53622. ,
  53623. this.setLineWidth = function (t) {
  53624. t !== R && (e.lineWidth(t),
  53625. R = t)
  53626. }
  53627. ,
  53628. this.setPolygonOffset = function (t, i, n) {
  53629. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53630. !t || P === i && O === n || (e.polygonOffset(i, n),
  53631. P = i,
  53632. O = n)
  53633. }
  53634. ,
  53635. this.getScissorTest = function () {
  53636. return L
  53637. }
  53638. ,
  53639. this.setScissorTest = function (t) {
  53640. L = t,
  53641. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53642. }
  53643. ,
  53644. this.activeTexture = function (t) {
  53645. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53646. N !== t && (e.activeTexture(t),
  53647. N = t)
  53648. }
  53649. ,
  53650. this.bindTexture = function (t, i) {
  53651. void 0 === N && r.activeTexture();
  53652. var n = B[N];
  53653. void 0 === n && (n = {
  53654. type: void 0,
  53655. texture: void 0
  53656. },
  53657. B[N] = n),
  53658. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53659. n.type = t,
  53660. n.texture = i)
  53661. }
  53662. ,
  53663. this.compressedTexImage2D = function () {
  53664. try {
  53665. e.compressedTexImage2D.apply(e, arguments)
  53666. } catch (e) {
  53667. console.error(e)
  53668. }
  53669. }
  53670. ,
  53671. this.texImage2D = function () {
  53672. try {
  53673. e.texImage2D.apply(e, arguments)
  53674. } catch (e) {
  53675. console.error(e)
  53676. }
  53677. }
  53678. ,
  53679. this.clearColor = function (t, i, n, r) {
  53680. o.set(t, i, n, r),
  53681. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53682. F.copy(o))
  53683. }
  53684. ,
  53685. this.clearDepth = function (t) {
  53686. V !== t && (e.clearDepth(t),
  53687. V = t)
  53688. }
  53689. ,
  53690. this.clearStencil = function (t) {
  53691. U !== t && (e.clearStencil(t),
  53692. U = t)
  53693. }
  53694. ,
  53695. this.scissor = function (t) {
  53696. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53697. k.copy(t))
  53698. }
  53699. ,
  53700. this.viewport = function (t) {
  53701. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53702. H.copy(t))
  53703. }
  53704. ,
  53705. this.reset = function () {
  53706. for (var t = 0; t < s.length; t++)
  53707. 1 === s[t] && (e.disableVertexAttribArray(t),
  53708. s[t] = 0);
  53709. c = {},
  53710. h = null,
  53711. N = void 0,
  53712. B = {},
  53713. u = null,
  53714. I = null,
  53715. C = null,
  53716. E = null,
  53717. M = null
  53718. }
  53719. }
  53720. ,
  53721. n.LensFlarePlugin = function (e, t) {
  53722. function i() {
  53723. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53724. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53725. o = p.createBuffer(),
  53726. a = p.createBuffer(),
  53727. p.bindBuffer(p.ARRAY_BUFFER, o),
  53728. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53729. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53730. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53731. u = p.createTexture(),
  53732. d = p.createTexture(),
  53733. f.bindTexture(p.TEXTURE_2D, u),
  53734. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53735. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53736. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53737. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53738. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53739. f.bindTexture(p.TEXTURE_2D, d),
  53740. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53741. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53742. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53743. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53744. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53745. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53746. var i;
  53747. i = h ? {
  53748. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53749. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53750. } : {
  53751. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53752. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53753. },
  53754. s = r(i),
  53755. l = {
  53756. vertex: p.getAttribLocation(s, "position"),
  53757. uv: p.getAttribLocation(s, "uv")
  53758. },
  53759. c = {
  53760. renderType: p.getUniformLocation(s, "renderType"),
  53761. map: p.getUniformLocation(s, "map"),
  53762. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53763. opacity: p.getUniformLocation(s, "opacity"),
  53764. color: p.getUniformLocation(s, "color"),
  53765. scale: p.getUniformLocation(s, "scale"),
  53766. rotation: p.getUniformLocation(s, "rotation"),
  53767. screenPosition: p.getUniformLocation(s, "screenPosition")
  53768. }
  53769. }
  53770. function r(t) {
  53771. var i = p.createProgram()
  53772. , n = p.createShader(p.FRAGMENT_SHADER)
  53773. , r = p.createShader(p.VERTEX_SHADER)
  53774. , o = "precision " + e.getPrecision() + " float;\n";
  53775. return p.shaderSource(n, o + t.fragmentShader),
  53776. p.shaderSource(r, o + t.vertexShader),
  53777. p.compileShader(n),
  53778. p.compileShader(r),
  53779. p.attachShader(i, n),
  53780. p.attachShader(i, r),
  53781. p.linkProgram(i),
  53782. i
  53783. }
  53784. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53785. this.render = function (r, g, m) {
  53786. if (0 !== t.length) {
  53787. var v = new n.Vector3
  53788. , A = m.w / m.z
  53789. , y = .5 * m.z
  53790. , C = .5 * m.w
  53791. , I = 16 / m.w
  53792. , E = new n.Vector2(I * A, I)
  53793. , b = new n.Vector3(1, 1, 0)
  53794. , w = new n.Vector2(1, 1);
  53795. void 0 === s && i(),
  53796. p.useProgram(s),
  53797. f.initAttributes(),
  53798. f.enableAttribute(l.vertex),
  53799. f.enableAttribute(l.uv),
  53800. f.disableUnusedAttributes(),
  53801. p.uniform1i(c.occlusionMap, 0),
  53802. p.uniform1i(c.map, 1),
  53803. p.bindBuffer(p.ARRAY_BUFFER, o),
  53804. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53805. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53806. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53807. f.disable(p.CULL_FACE),
  53808. f.setDepthWrite(!1);
  53809. for (var _ = 0, T = t.length; _ < T; _++) {
  53810. I = 16 / m.w,
  53811. E.set(I * A, I);
  53812. var x = t[_];
  53813. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53814. v.applyMatrix4(g.matrixWorldInverse),
  53815. v.applyProjection(g.projectionMatrix),
  53816. b.copy(v),
  53817. w.x = b.x * y + y,
  53818. w.y = b.y * C + C,
  53819. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53820. f.activeTexture(p.TEXTURE0),
  53821. f.bindTexture(p.TEXTURE_2D, null),
  53822. f.activeTexture(p.TEXTURE1),
  53823. f.bindTexture(p.TEXTURE_2D, u),
  53824. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53825. p.uniform1i(c.renderType, 0),
  53826. p.uniform2f(c.scale, E.x, E.y),
  53827. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53828. f.disable(p.BLEND),
  53829. f.enable(p.DEPTH_TEST),
  53830. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53831. f.activeTexture(p.TEXTURE0),
  53832. f.bindTexture(p.TEXTURE_2D, d),
  53833. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53834. p.uniform1i(c.renderType, 1),
  53835. f.disable(p.DEPTH_TEST),
  53836. f.activeTexture(p.TEXTURE1),
  53837. f.bindTexture(p.TEXTURE_2D, u),
  53838. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53839. x.positionScreen.copy(b),
  53840. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53841. p.uniform1i(c.renderType, 2),
  53842. f.enable(p.BLEND);
  53843. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53844. var R = x.lensFlares[S];
  53845. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53846. b.y = R.y,
  53847. b.z = R.z,
  53848. I = R.size * R.scale / m.w,
  53849. E.x = I * A,
  53850. E.y = I,
  53851. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53852. p.uniform2f(c.scale, E.x, E.y),
  53853. p.uniform1f(c.rotation, R.rotation),
  53854. p.uniform1f(c.opacity, R.opacity),
  53855. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53856. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53857. e.setTexture(R.texture, 1),
  53858. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53859. }
  53860. }
  53861. }
  53862. f.enable(p.CULL_FACE),
  53863. f.enable(p.DEPTH_TEST),
  53864. f.setDepthWrite(!0),
  53865. e.resetGLState()
  53866. }
  53867. }
  53868. }
  53869. ,
  53870. n.SpritePlugin = function (e, t) {
  53871. function i() {
  53872. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53873. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53874. a = d.createBuffer(),
  53875. s = d.createBuffer(),
  53876. d.bindBuffer(d.ARRAY_BUFFER, a),
  53877. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53878. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53879. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53880. l = r(),
  53881. c = {
  53882. position: d.getAttribLocation(l, "position"),
  53883. uv: d.getAttribLocation(l, "uv")
  53884. },
  53885. h = {
  53886. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53887. uvScale: d.getUniformLocation(l, "uvScale"),
  53888. rotation: d.getUniformLocation(l, "rotation"),
  53889. scale: d.getUniformLocation(l, "scale"),
  53890. color: d.getUniformLocation(l, "color"),
  53891. map: d.getUniformLocation(l, "map"),
  53892. opacity: d.getUniformLocation(l, "opacity"),
  53893. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53894. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53895. fogType: d.getUniformLocation(l, "fogType"),
  53896. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53897. fogNear: d.getUniformLocation(l, "fogNear"),
  53898. fogFar: d.getUniformLocation(l, "fogFar"),
  53899. fogColor: d.getUniformLocation(l, "fogColor"),
  53900. alphaTest: d.getUniformLocation(l, "alphaTest")
  53901. };
  53902. var i = document.createElement("canvas");
  53903. i.width = 8,
  53904. i.height = 8;
  53905. var o = i.getContext("2d");
  53906. o.fillStyle = "white",
  53907. o.fillRect(0, 0, 8, 8),
  53908. u = new n.Texture(i),
  53909. u.needsUpdate = !0
  53910. }
  53911. function r() {
  53912. var t = d.createProgram()
  53913. , i = d.createShader(d.VERTEX_SHADER)
  53914. , n = d.createShader(d.FRAGMENT_SHADER);
  53915. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53916. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53917. d.compileShader(i),
  53918. d.compileShader(n),
  53919. d.attachShader(t, i),
  53920. d.attachShader(t, n),
  53921. d.linkProgram(t),
  53922. t
  53923. }
  53924. function o(e, t) {
  53925. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53926. }
  53927. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53928. this.render = function (r, v) {
  53929. if (0 !== t.length) {
  53930. void 0 === l && i(),
  53931. d.useProgram(l),
  53932. p.initAttributes(),
  53933. p.enableAttribute(c.position),
  53934. p.enableAttribute(c.uv),
  53935. p.disableUnusedAttributes(),
  53936. p.disable(d.CULL_FACE),
  53937. p.enable(d.BLEND),
  53938. d.bindBuffer(d.ARRAY_BUFFER, a),
  53939. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53940. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53941. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53942. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53943. p.activeTexture(d.TEXTURE0),
  53944. d.uniform1i(h.map, 0);
  53945. var A = 0
  53946. , y = 0
  53947. , C = r.fog;
  53948. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53949. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53950. d.uniform1f(h.fogFar, C.far),
  53951. d.uniform1i(h.fogType, 1),
  53952. A = 1,
  53953. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53954. d.uniform1i(h.fogType, 2),
  53955. A = 2,
  53956. y = 2)) : (d.uniform1i(h.fogType, 0),
  53957. A = 0,
  53958. y = 0);
  53959. for (var I = 0, E = t.length; I < E; I++) {
  53960. var b = t[I];
  53961. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53962. b.z = -b.modelViewMatrix.elements[14]
  53963. }
  53964. t.sort(o);
  53965. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53966. var b = t[I]
  53967. , _ = b.material;
  53968. d.uniform1f(h.alphaTest, _.alphaTest),
  53969. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53970. b.matrixWorld.decompose(f, g, m),
  53971. w[0] = m.x,
  53972. w[1] = m.y;
  53973. var T = 0;
  53974. r.fog && _.fog && (T = y),
  53975. A !== T && (d.uniform1i(h.fogType, T),
  53976. A = T),
  53977. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53978. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53979. d.uniform2f(h.uvScale, 1, 1)),
  53980. d.uniform1f(h.opacity, _.opacity),
  53981. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53982. d.uniform1f(h.rotation, _.rotation),
  53983. d.uniform2fv(h.scale, w),
  53984. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53985. p.setDepthTest(_.depthTest),
  53986. p.setDepthWrite(_.depthWrite),
  53987. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53988. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53989. }
  53990. p.enable(d.CULL_FACE),
  53991. e.resetGLState()
  53992. }
  53993. }
  53994. }
  53995. ,
  53996. Object.defineProperties(n.Box2.prototype, {
  53997. empty: {
  53998. value: function () {
  53999. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54000. this.isEmpty()
  54001. }
  54002. },
  54003. isIntersectionBox: {
  54004. value: function (e) {
  54005. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54006. this.intersectsBox(e)
  54007. }
  54008. }
  54009. }),
  54010. Object.defineProperties(n.Box3.prototype, {
  54011. empty: {
  54012. value: function () {
  54013. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54014. this.isEmpty()
  54015. }
  54016. },
  54017. isIntersectionBox: {
  54018. value: function (e) {
  54019. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54020. this.intersectsBox(e)
  54021. }
  54022. },
  54023. isIntersectionSphere: {
  54024. value: function (e) {
  54025. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54026. this.intersectsSphere(e)
  54027. }
  54028. }
  54029. }),
  54030. Object.defineProperties(n.Matrix3.prototype, {
  54031. multiplyVector3: {
  54032. value: function (e) {
  54033. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54034. e.applyMatrix3(this)
  54035. }
  54036. },
  54037. multiplyVector3Array: {
  54038. value: function (e) {
  54039. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54040. this.applyToVector3Array(e)
  54041. }
  54042. }
  54043. }),
  54044. Object.defineProperties(n.Matrix4.prototype, {
  54045. extractPosition: {
  54046. value: function (e) {
  54047. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54048. this.copyPosition(e)
  54049. }
  54050. },
  54051. setRotationFromQuaternion: {
  54052. value: function (e) {
  54053. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54054. this.makeRotationFromQuaternion(e)
  54055. }
  54056. },
  54057. multiplyVector3: {
  54058. value: function (e) {
  54059. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54060. e.applyProjection(this)
  54061. }
  54062. },
  54063. multiplyVector4: {
  54064. value: function (e) {
  54065. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54066. e.applyMatrix4(this)
  54067. }
  54068. },
  54069. multiplyVector3Array: {
  54070. value: function (e) {
  54071. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54072. this.applyToVector3Array(e)
  54073. }
  54074. },
  54075. rotateAxis: {
  54076. value: function (e) {
  54077. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54078. e.transformDirection(this)
  54079. }
  54080. },
  54081. crossVector: {
  54082. value: function (e) {
  54083. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54084. e.applyMatrix4(this)
  54085. }
  54086. },
  54087. translate: {
  54088. value: function (e) {
  54089. console.error("THREE.Matrix4: .translate() has been removed.")
  54090. }
  54091. },
  54092. rotateX: {
  54093. value: function (e) {
  54094. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54095. }
  54096. },
  54097. rotateY: {
  54098. value: function (e) {
  54099. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54100. }
  54101. },
  54102. rotateZ: {
  54103. value: function (e) {
  54104. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54105. }
  54106. },
  54107. rotateByAxis: {
  54108. value: function (e, t) {
  54109. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54110. }
  54111. }
  54112. }),
  54113. Object.defineProperties(n.Plane.prototype, {
  54114. isIntersectionLine: {
  54115. value: function (e) {
  54116. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54117. this.intersectsLine(e)
  54118. }
  54119. }
  54120. }),
  54121. Object.defineProperties(n.Quaternion.prototype, {
  54122. multiplyVector3: {
  54123. value: function (e) {
  54124. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54125. e.applyQuaternion(this)
  54126. }
  54127. }
  54128. }),
  54129. Object.defineProperties(n.Ray.prototype, {
  54130. isIntersectionBox: {
  54131. value: function (e) {
  54132. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54133. this.intersectsBox(e)
  54134. }
  54135. },
  54136. isIntersectionPlane: {
  54137. value: function (e) {
  54138. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54139. this.intersectsPlane(e)
  54140. }
  54141. },
  54142. isIntersectionSphere: {
  54143. value: function (e) {
  54144. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54145. this.intersectsSphere(e)
  54146. }
  54147. }
  54148. }),
  54149. Object.defineProperties(n.Vector3.prototype, {
  54150. setEulerFromRotationMatrix: {
  54151. value: function () {
  54152. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54153. }
  54154. },
  54155. setEulerFromQuaternion: {
  54156. value: function () {
  54157. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54158. }
  54159. },
  54160. getPositionFromMatrix: {
  54161. value: function (e) {
  54162. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54163. this.setFromMatrixPosition(e)
  54164. }
  54165. },
  54166. getScaleFromMatrix: {
  54167. value: function (e) {
  54168. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54169. this.setFromMatrixScale(e)
  54170. }
  54171. },
  54172. getColumnFromMatrix: {
  54173. value: function (e, t) {
  54174. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54175. this.setFromMatrixColumn(e, t)
  54176. }
  54177. }
  54178. }),
  54179. n.Face4 = function (e, t, i, r, o, a, s) {
  54180. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54181. new n.Face3(e, t, i, o, a, s)
  54182. }
  54183. ,
  54184. n.Vertex = function (e, t, i) {
  54185. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54186. new n.Vector3(e, t, i)
  54187. }
  54188. ,
  54189. Object.defineProperties(n.Object3D.prototype, {
  54190. eulerOrder: {
  54191. get: function () {
  54192. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54193. this.rotation.order
  54194. },
  54195. set: function (e) {
  54196. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54197. this.rotation.order = e
  54198. }
  54199. },
  54200. getChildByName: {
  54201. value: function (e) {
  54202. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54203. this.getObjectByName(e)
  54204. }
  54205. },
  54206. renderDepth: {
  54207. set: function (e) {
  54208. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54209. }
  54210. },
  54211. translate: {
  54212. value: function (e, t) {
  54213. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54214. this.translateOnAxis(t, e)
  54215. }
  54216. },
  54217. useQuaternion: {
  54218. get: function () {
  54219. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54220. },
  54221. set: function (e) {
  54222. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54223. }
  54224. }
  54225. }),
  54226. Object.defineProperties(n, {
  54227. PointCloud: {
  54228. value: function (e, t) {
  54229. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54230. new n.Points(e, t)
  54231. }
  54232. },
  54233. ParticleSystem: {
  54234. value: function (e, t) {
  54235. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54236. new n.Points(e, t)
  54237. }
  54238. }
  54239. }),
  54240. Object.defineProperties(n.Light.prototype, {
  54241. onlyShadow: {
  54242. set: function (e) {
  54243. console.warn("THREE.Light: .onlyShadow has been removed.")
  54244. }
  54245. },
  54246. shadowCameraFov: {
  54247. set: function (e) {
  54248. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54249. this.shadow.camera.fov = e
  54250. }
  54251. },
  54252. shadowCameraLeft: {
  54253. set: function (e) {
  54254. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54255. this.shadow.camera.left = e
  54256. }
  54257. },
  54258. shadowCameraRight: {
  54259. set: function (e) {
  54260. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54261. this.shadow.camera.right = e
  54262. }
  54263. },
  54264. shadowCameraTop: {
  54265. set: function (e) {
  54266. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54267. this.shadow.camera.top = e
  54268. }
  54269. },
  54270. shadowCameraBottom: {
  54271. set: function (e) {
  54272. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54273. this.shadow.camera.bottom = e
  54274. }
  54275. },
  54276. shadowCameraNear: {
  54277. set: function (e) {
  54278. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54279. this.shadow.camera.near = e
  54280. }
  54281. },
  54282. shadowCameraFar: {
  54283. set: function (e) {
  54284. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54285. this.shadow.camera.far = e
  54286. }
  54287. },
  54288. shadowCameraVisible: {
  54289. set: function (e) {
  54290. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54291. }
  54292. },
  54293. shadowBias: {
  54294. set: function (e) {
  54295. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54296. this.shadow.bias = e
  54297. }
  54298. },
  54299. shadowDarkness: {
  54300. set: function (e) {
  54301. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54302. }
  54303. },
  54304. shadowMapWidth: {
  54305. set: function (e) {
  54306. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54307. this.shadow.mapSize.width = e
  54308. }
  54309. },
  54310. shadowMapHeight: {
  54311. set: function (e) {
  54312. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54313. this.shadow.mapSize.height = e
  54314. }
  54315. }
  54316. }),
  54317. Object.defineProperties(n.BufferAttribute.prototype, {
  54318. length: {
  54319. get: function () {
  54320. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54321. this.array.length
  54322. }
  54323. }
  54324. }),
  54325. Object.defineProperties(n.BufferGeometry.prototype, {
  54326. drawcalls: {
  54327. get: function () {
  54328. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54329. this.groups
  54330. }
  54331. },
  54332. offsets: {
  54333. get: function () {
  54334. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54335. this.groups
  54336. }
  54337. },
  54338. addIndex: {
  54339. value: function (e) {
  54340. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54341. this.setIndex(e)
  54342. }
  54343. },
  54344. addDrawCall: {
  54345. value: function (e, t, i) {
  54346. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54347. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54348. this.addGroup(e, t)
  54349. }
  54350. },
  54351. clearDrawCalls: {
  54352. value: function () {
  54353. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54354. this.clearGroups()
  54355. }
  54356. },
  54357. computeTangents: {
  54358. value: function () {
  54359. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54360. }
  54361. },
  54362. computeOffsets: {
  54363. value: function () {
  54364. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54365. }
  54366. }
  54367. }),
  54368. Object.defineProperties(n.Material.prototype, {
  54369. wrapAround: {
  54370. get: function () {
  54371. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54372. },
  54373. set: function (e) {
  54374. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54375. }
  54376. },
  54377. wrapRGB: {
  54378. get: function () {
  54379. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54380. new n.Color
  54381. }
  54382. }
  54383. }),
  54384. Object.defineProperties(n, {
  54385. PointCloudMaterial: {
  54386. value: function (e) {
  54387. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54388. new n.PointsMaterial(e)
  54389. }
  54390. },
  54391. ParticleBasicMaterial: {
  54392. value: function (e) {
  54393. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54394. new n.PointsMaterial(e)
  54395. }
  54396. },
  54397. ParticleSystemMaterial: {
  54398. value: function (e) {
  54399. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54400. new n.PointsMaterial(e)
  54401. }
  54402. }
  54403. }),
  54404. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54405. metal: {
  54406. get: function () {
  54407. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54408. !1
  54409. },
  54410. set: function (e) {
  54411. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54412. }
  54413. }
  54414. }),
  54415. Object.defineProperties(n.ShaderMaterial.prototype, {
  54416. derivatives: {
  54417. get: function () {
  54418. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54419. this.extensions.derivatives
  54420. },
  54421. set: function (e) {
  54422. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54423. this.extensions.derivatives = e
  54424. }
  54425. }
  54426. }),
  54427. Object.defineProperties(n.WebGLRenderer.prototype, {
  54428. supportsFloatTextures: {
  54429. value: function () {
  54430. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54431. this.extensions.get("OES_texture_float")
  54432. }
  54433. },
  54434. supportsHalfFloatTextures: {
  54435. value: function () {
  54436. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54437. this.extensions.get("OES_texture_half_float")
  54438. }
  54439. },
  54440. supportsStandardDerivatives: {
  54441. value: function () {
  54442. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54443. this.extensions.get("OES_standard_derivatives")
  54444. }
  54445. },
  54446. supportsCompressedTextureS3TC: {
  54447. value: function () {
  54448. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54449. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54450. }
  54451. },
  54452. supportsCompressedTexturePVRTC: {
  54453. value: function () {
  54454. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54455. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54456. }
  54457. },
  54458. supportsBlendMinMax: {
  54459. value: function () {
  54460. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54461. this.extensions.get("EXT_blend_minmax")
  54462. }
  54463. },
  54464. supportsVertexTextures: {
  54465. value: function () {
  54466. return this.capabilities.vertexTextures
  54467. }
  54468. },
  54469. supportsInstancedArrays: {
  54470. value: function () {
  54471. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54472. this.extensions.get("ANGLE_instanced_arrays")
  54473. }
  54474. },
  54475. enableScissorTest: {
  54476. value: function (e) {
  54477. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54478. this.setScissorTest(e)
  54479. }
  54480. },
  54481. initMaterial: {
  54482. value: function () {
  54483. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54484. }
  54485. },
  54486. addPrePlugin: {
  54487. value: function () {
  54488. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54489. }
  54490. },
  54491. addPostPlugin: {
  54492. value: function () {
  54493. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54494. }
  54495. },
  54496. updateShadowMap: {
  54497. value: function () {
  54498. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54499. }
  54500. },
  54501. shadowMapEnabled: {
  54502. get: function () {
  54503. return this.shadowMap.enabled
  54504. },
  54505. set: function (e) {
  54506. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54507. this.shadowMap.enabled = e
  54508. }
  54509. },
  54510. shadowMapType: {
  54511. get: function () {
  54512. return this.shadowMap.type
  54513. },
  54514. set: function (e) {
  54515. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54516. this.shadowMap.type = e
  54517. }
  54518. },
  54519. shadowMapCullFace: {
  54520. get: function () {
  54521. return this.shadowMap.cullFace
  54522. },
  54523. set: function (e) {
  54524. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54525. this.shadowMap.cullFace = e
  54526. }
  54527. }
  54528. }),
  54529. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54530. wrapS: {
  54531. get: function () {
  54532. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54533. this.texture.wrapS
  54534. },
  54535. set: function (e) {
  54536. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54537. this.texture.wrapS = e
  54538. }
  54539. },
  54540. wrapT: {
  54541. get: function () {
  54542. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54543. this.texture.wrapT
  54544. },
  54545. set: function (e) {
  54546. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54547. this.texture.wrapT = e
  54548. }
  54549. },
  54550. magFilter: {
  54551. get: function () {
  54552. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54553. this.texture.magFilter
  54554. },
  54555. set: function (e) {
  54556. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54557. this.texture.magFilter = e
  54558. }
  54559. },
  54560. minFilter: {
  54561. get: function () {
  54562. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54563. this.texture.minFilter
  54564. },
  54565. set: function (e) {
  54566. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54567. this.texture.minFilter = e
  54568. }
  54569. },
  54570. anisotropy: {
  54571. get: function () {
  54572. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54573. this.texture.anisotropy
  54574. },
  54575. set: function (e) {
  54576. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54577. this.texture.anisotropy = e
  54578. }
  54579. },
  54580. offset: {
  54581. get: function () {
  54582. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54583. this.texture.offset
  54584. },
  54585. set: function (e) {
  54586. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54587. this.texture.offset = e
  54588. }
  54589. },
  54590. repeat: {
  54591. get: function () {
  54592. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54593. this.texture.repeat
  54594. },
  54595. set: function (e) {
  54596. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54597. this.texture.repeat = e
  54598. }
  54599. },
  54600. format: {
  54601. get: function () {
  54602. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54603. this.texture.format
  54604. },
  54605. set: function (e) {
  54606. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54607. this.texture.format = e
  54608. }
  54609. },
  54610. type: {
  54611. get: function () {
  54612. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54613. this.texture.type
  54614. },
  54615. set: function (e) {
  54616. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54617. this.texture.type = e
  54618. }
  54619. },
  54620. generateMipmaps: {
  54621. get: function () {
  54622. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54623. this.texture.generateMipmaps
  54624. },
  54625. set: function (e) {
  54626. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54627. this.texture.generateMipmaps = e
  54628. }
  54629. }
  54630. }),
  54631. n.GeometryUtils = {
  54632. merge: function (e, t, i) {
  54633. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54634. var r;
  54635. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54636. r = t.matrix,
  54637. t = t.geometry),
  54638. e.merge(t, r, i)
  54639. },
  54640. center: function (e) {
  54641. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54642. e.center()
  54643. }
  54644. },
  54645. n.ImageUtils = {
  54646. crossOrigin: void 0,
  54647. loadTexture: function (e, t, i, r) {
  54648. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54649. var o = new n.TextureLoader;
  54650. o.setCrossOrigin(this.crossOrigin);
  54651. var a = o.load(e, i, void 0, r);
  54652. return t && (a.mapping = t),
  54653. a
  54654. },
  54655. loadTextureCube: function (e, t, i, r) {
  54656. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54657. var o = new n.CubeTextureLoader;
  54658. o.setCrossOrigin(this.crossOrigin);
  54659. var a = o.load(e, i, void 0, r);
  54660. return t && (a.mapping = t),
  54661. a
  54662. },
  54663. loadCompressedTexture: function () {
  54664. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54665. },
  54666. loadCompressedTextureCube: function () {
  54667. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54668. }
  54669. },
  54670. n.Projector = function () {
  54671. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54672. this.projectVector = function (e, t) {
  54673. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54674. e.project(t)
  54675. }
  54676. ,
  54677. this.unprojectVector = function (e, t) {
  54678. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54679. e.unproject(t)
  54680. }
  54681. ,
  54682. this.pickingRay = function (e, t) {
  54683. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54684. }
  54685. }
  54686. ,
  54687. n.CanvasRenderer = function () {
  54688. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54689. this.domElement = document.createElement("canvas"),
  54690. this.clear = function () { }
  54691. ,
  54692. this.render = function () { }
  54693. ,
  54694. this.setClearColor = function () { }
  54695. ,
  54696. this.setSize = function () { }
  54697. }
  54698. ,
  54699. n.MeshFaceMaterial = n.MultiMaterial,
  54700. n.CurveUtils = {
  54701. tangentQuadraticBezier: function (e, t, i, n) {
  54702. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54703. },
  54704. tangentCubicBezier: function (e, t, i, n, r) {
  54705. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54706. },
  54707. tangentSpline: function (e, t, i, n, r) {
  54708. var o = 6 * e * e - 6 * e
  54709. , a = 3 * e * e - 4 * e + 1
  54710. , s = -6 * e * e + 6 * e
  54711. , l = 3 * e * e - 2 * e;
  54712. return o + a + s + l
  54713. },
  54714. interpolate: function (e, t, i, n, r) {
  54715. var o = .5 * (i - e)
  54716. , a = .5 * (n - t)
  54717. , s = r * r
  54718. , l = r * s;
  54719. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54720. }
  54721. },
  54722. n.SceneUtils = {
  54723. createMultiMaterialObject: function (e, t) {
  54724. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54725. i.add(new n.Mesh(e, t[r]));
  54726. return i
  54727. },
  54728. detach: function (e, t, i) {
  54729. e.applyMatrix(t.matrixWorld),
  54730. t.remove(e),
  54731. i.add(e)
  54732. },
  54733. attach: function (e, t, i) {
  54734. var r = new n.Matrix4;
  54735. r.getInverse(i.matrixWorld),
  54736. e.applyMatrix(r),
  54737. t.remove(e),
  54738. i.add(e)
  54739. }
  54740. },
  54741. n.ShapeUtils = {
  54742. area: function (e) {
  54743. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54744. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54745. return .5 * i
  54746. },
  54747. triangulate: function () {
  54748. function e(e, t, i, n, r, o) {
  54749. var a, s, l, c, h, u, d, p, f;
  54750. if (s = e[o[t]].x,
  54751. l = e[o[t]].y,
  54752. c = e[o[i]].x,
  54753. h = e[o[i]].y,
  54754. u = e[o[n]].x,
  54755. d = e[o[n]].y,
  54756. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54757. return !1;
  54758. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54759. for (g = u - c,
  54760. m = d - h,
  54761. v = s - u,
  54762. A = l - d,
  54763. y = c - s,
  54764. C = h - l,
  54765. a = 0; a < r; a++)
  54766. if (p = e[o[a]].x,
  54767. f = e[o[a]].y,
  54768. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54769. E = f - l,
  54770. b = p - c,
  54771. w = f - h,
  54772. _ = p - u,
  54773. T = f - d,
  54774. M = g * w - m * b,
  54775. x = y * E - C * I,
  54776. S = v * T - A * _,
  54777. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54778. return !1;
  54779. return !0
  54780. }
  54781. return function (t, i) {
  54782. var r = t.length;
  54783. if (r < 3)
  54784. return null;
  54785. var o, a, s, l = [], c = [], h = [];
  54786. if (n.ShapeUtils.area(t) > 0)
  54787. for (a = 0; a < r; a++)
  54788. c[a] = a;
  54789. else
  54790. for (a = 0; a < r; a++)
  54791. c[a] = r - 1 - a;
  54792. var u = r
  54793. , d = 2 * u;
  54794. for (a = u - 1; u > 2;) {
  54795. if (d-- <= 0)
  54796. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54797. i ? h : l;
  54798. if (o = a,
  54799. u <= o && (o = 0),
  54800. a = o + 1,
  54801. u <= a && (a = 0),
  54802. s = a + 1,
  54803. u <= s && (s = 0),
  54804. e(t, o, a, s, u, c)) {
  54805. var p, f, g, m, v;
  54806. for (p = c[o],
  54807. f = c[a],
  54808. g = c[s],
  54809. l.push([t[p], t[f], t[g]]),
  54810. h.push([c[o], c[a], c[s]]),
  54811. m = a,
  54812. v = a + 1; v < u; m++,
  54813. v++)
  54814. c[m] = c[v];
  54815. u--,
  54816. d = 2 * u
  54817. }
  54818. }
  54819. return i ? h : l
  54820. }
  54821. }(),
  54822. triangulateShape: function (e, t) {
  54823. function i(e, t, i) {
  54824. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54825. }
  54826. function r(e, t, n, r, o) {
  54827. var a = t.x - e.x
  54828. , s = t.y - e.y
  54829. , l = r.x - n.x
  54830. , c = r.y - n.y
  54831. , h = e.x - n.x
  54832. , u = e.y - n.y
  54833. , d = s * l - a * c
  54834. , p = s * h - a * u;
  54835. if (Math.abs(d) > Number.EPSILON) {
  54836. var f;
  54837. if (d > 0) {
  54838. if (p < 0 || p > d)
  54839. return [];
  54840. if (f = c * h - l * u,
  54841. f < 0 || f > d)
  54842. return []
  54843. } else {
  54844. if (p > 0 || p < d)
  54845. return [];
  54846. if (f = c * h - l * u,
  54847. f > 0 || f < d)
  54848. return []
  54849. }
  54850. if (0 === f)
  54851. return !o || 0 !== p && p !== d ? [e] : [];
  54852. if (f === d)
  54853. return !o || 0 !== p && p !== d ? [t] : [];
  54854. if (0 === p)
  54855. return [n];
  54856. if (p === d)
  54857. return [r];
  54858. var g = f / d;
  54859. return [{
  54860. x: e.x + g * a,
  54861. y: e.y + g * s
  54862. }]
  54863. }
  54864. if (0 !== p || c * h !== l * u)
  54865. return [];
  54866. var m = 0 === a && 0 === s
  54867. , v = 0 === l && 0 === c;
  54868. if (m && v)
  54869. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54870. if (m)
  54871. return i(n, r, e) ? [e] : [];
  54872. if (v)
  54873. return i(e, t, n) ? [n] : [];
  54874. var A, y, C, I, E, b, w, _;
  54875. return 0 !== a ? (e.x < t.x ? (A = e,
  54876. C = e.x,
  54877. y = t,
  54878. I = t.x) : (A = t,
  54879. C = t.x,
  54880. y = e,
  54881. I = e.x),
  54882. n.x < r.x ? (E = n,
  54883. w = n.x,
  54884. b = r,
  54885. _ = r.x) : (E = r,
  54886. w = r.x,
  54887. b = n,
  54888. _ = n.x)) : (e.y < t.y ? (A = e,
  54889. C = e.y,
  54890. y = t,
  54891. I = t.y) : (A = t,
  54892. C = t.y,
  54893. y = e,
  54894. I = e.y),
  54895. n.y < r.y ? (E = n,
  54896. w = n.y,
  54897. b = r,
  54898. _ = r.y) : (E = r,
  54899. w = r.y,
  54900. b = n,
  54901. _ = n.y)),
  54902. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54903. }
  54904. function o(e, t, i, n) {
  54905. var r = t.x - e.x
  54906. , o = t.y - e.y
  54907. , a = i.x - e.x
  54908. , s = i.y - e.y
  54909. , l = n.x - e.x
  54910. , c = n.y - e.y
  54911. , h = r * s - o * a
  54912. , u = r * c - o * l;
  54913. if (Math.abs(h) > Number.EPSILON) {
  54914. var d = l * s - c * a;
  54915. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54916. }
  54917. return u > 0
  54918. }
  54919. function a(e, t) {
  54920. function i(e, t) {
  54921. var i = A.length - 1
  54922. , n = e - 1;
  54923. n < 0 && (n = i);
  54924. var r = e + 1;
  54925. r > i && (r = 0);
  54926. var a = o(A[e], A[n], A[r], s[t]);
  54927. if (!a)
  54928. return !1;
  54929. var l = s.length - 1
  54930. , c = t - 1;
  54931. c < 0 && (c = l);
  54932. var h = t + 1;
  54933. return h > l && (h = 0),
  54934. a = o(s[t], s[c], s[h], A[e]),
  54935. !!a
  54936. }
  54937. function n(e, t) {
  54938. var i, n, o;
  54939. for (i = 0; i < A.length; i++)
  54940. if (n = i + 1,
  54941. n %= A.length,
  54942. o = r(e, t, A[i], A[n], !0),
  54943. o.length > 0)
  54944. return !0;
  54945. return !1
  54946. }
  54947. function a(e, i) {
  54948. var n, o, a, s, l;
  54949. for (n = 0; n < y.length; n++)
  54950. for (o = t[y[n]],
  54951. a = 0; a < o.length; a++)
  54952. if (s = a + 1,
  54953. s %= o.length,
  54954. l = r(e, i, o[a], o[s], !0),
  54955. l.length > 0)
  54956. return !0;
  54957. return !1
  54958. }
  54959. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54960. y.push(I);
  54961. for (var b = 0, w = 2 * y.length; y.length > 0;) {
  54962. if (w--,
  54963. w < 0) {
  54964. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54965. break
  54966. }
  54967. for (c = b; c < A.length; c++) {
  54968. h = A[c],
  54969. l = -1;
  54970. for (var I = 0; I < y.length; I++)
  54971. if (d = y[I],
  54972. p = h.x + ":" + h.y + ":" + d,
  54973. void 0 === C[p]) {
  54974. s = t[d];
  54975. for (var _ = 0; _ < s.length; _++)
  54976. if (u = s[_],
  54977. i(c, _) && !n(h, u) && !a(h, u)) {
  54978. l = _,
  54979. y.splice(I, 1),
  54980. f = A.slice(0, c + 1),
  54981. g = A.slice(c),
  54982. m = s.slice(l),
  54983. v = s.slice(0, l + 1),
  54984. A = f.concat(m).concat(v).concat(g),
  54985. b = c;
  54986. break
  54987. }
  54988. if (l >= 0)
  54989. break;
  54990. C[p] = !0
  54991. }
  54992. if (l >= 0)
  54993. break
  54994. }
  54995. }
  54996. return A
  54997. }
  54998. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54999. Array.prototype.push.apply(f, t[g]);
  55000. for (s = 0,
  55001. l = f.length; s < l; s++)
  55002. u = f[s].x + ":" + f[s].y,
  55003. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55004. p[u] = s;
  55005. var v = a(e, t)
  55006. , A = n.ShapeUtils.triangulate(v, !1);
  55007. for (s = 0,
  55008. l = A.length; s < l; s++)
  55009. for (h = A[s],
  55010. c = 0; c < 3; c++)
  55011. u = h[c].x + ":" + h[c].y,
  55012. d = p[u],
  55013. void 0 !== d && (h[c] = d);
  55014. return A.concat()
  55015. },
  55016. isClockWise: function (e) {
  55017. return n.ShapeUtils.area(e) < 0
  55018. },
  55019. b2: function () {
  55020. function e(e, t) {
  55021. var i = 1 - e;
  55022. return i * i * t
  55023. }
  55024. function t(e, t) {
  55025. return 2 * (1 - e) * e * t
  55026. }
  55027. function i(e, t) {
  55028. return e * e * t
  55029. }
  55030. return function (n, r, o, a) {
  55031. return e(n, r) + t(n, o) + i(n, a)
  55032. }
  55033. }(),
  55034. b3: function () {
  55035. function e(e, t) {
  55036. var i = 1 - e;
  55037. return i * i * i * t
  55038. }
  55039. function t(e, t) {
  55040. var i = 1 - e;
  55041. return 3 * i * i * e * t
  55042. }
  55043. function i(e, t) {
  55044. var i = 1 - e;
  55045. return 3 * i * e * e * t
  55046. }
  55047. function n(e, t) {
  55048. return e * e * e * t
  55049. }
  55050. return function (r, o, a, s, l) {
  55051. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55052. }
  55053. }()
  55054. },
  55055. n.Curve = function () { }
  55056. ,
  55057. n.Curve.prototype = {
  55058. constructor: n.Curve,
  55059. getPoint: function (e) {
  55060. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55061. null
  55062. },
  55063. getPointAt: function (e) {
  55064. var t = this.getUtoTmapping(e);
  55065. return this.getPoint(t)
  55066. },
  55067. getPoints: function (e) {
  55068. e || (e = 5);
  55069. var t, i = [];
  55070. for (t = 0; t <= e; t++)
  55071. i.push(this.getPoint(t / e));
  55072. return i
  55073. },
  55074. getSpacedPoints: function (e) {
  55075. e || (e = 5);
  55076. var t, i = [];
  55077. for (t = 0; t <= e; t++)
  55078. i.push(this.getPointAt(t / e));
  55079. return i
  55080. },
  55081. getLength: function () {
  55082. var e = this.getLengths();
  55083. return e[e.length - 1]
  55084. },
  55085. getLengths: function (e) {
  55086. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55087. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55088. return this.cacheArcLengths;
  55089. this.needsUpdate = !1;
  55090. var t, i, n = [], r = this.getPoint(0), o = 0;
  55091. for (n.push(0),
  55092. i = 1; i <= e; i++)
  55093. t = this.getPoint(i / e),
  55094. o += t.distanceTo(r),
  55095. n.push(o),
  55096. r = t;
  55097. return this.cacheArcLengths = n,
  55098. n
  55099. },
  55100. updateArcLengths: function () {
  55101. this.needsUpdate = !0,
  55102. this.getLengths()
  55103. },
  55104. getUtoTmapping: function (e, t) {
  55105. var i, n = this.getLengths(), r = 0, o = n.length;
  55106. i = t ? t : e * n[o - 1];
  55107. for (var a, s = 0, l = o - 1; s <= l;)
  55108. if (r = Math.floor(s + (l - s) / 2),
  55109. a = n[r] - i,
  55110. a < 0)
  55111. s = r + 1;
  55112. else {
  55113. if (!(a > 0)) {
  55114. l = r;
  55115. break
  55116. }
  55117. l = r - 1
  55118. }
  55119. if (r = l,
  55120. n[r] === i) {
  55121. var c = r / (o - 1);
  55122. return c
  55123. }
  55124. var h = n[r]
  55125. , u = n[r + 1]
  55126. , d = u - h
  55127. , p = (i - h) / d
  55128. , c = (r + p) / (o - 1);
  55129. return c
  55130. },
  55131. getTangent: function (e) {
  55132. var t = 1e-4
  55133. , i = e - t
  55134. , n = e + t;
  55135. i < 0 && (i = 0),
  55136. n > 1 && (n = 1);
  55137. var r = this.getPoint(i)
  55138. , o = this.getPoint(n)
  55139. , a = o.clone().sub(r);
  55140. return a.normalize()
  55141. },
  55142. getTangentAt: function (e) {
  55143. var t = this.getUtoTmapping(e);
  55144. return this.getTangent(t)
  55145. }
  55146. },
  55147. n.Curve.create = function (e, t) {
  55148. return e.prototype = Object.create(n.Curve.prototype),
  55149. e.prototype.constructor = e,
  55150. e.prototype.getPoint = t,
  55151. e
  55152. }
  55153. ,
  55154. n.CurvePath = function () {
  55155. this.curves = [],
  55156. this.autoClose = !1
  55157. }
  55158. ,
  55159. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55160. n.CurvePath.prototype.constructor = n.CurvePath,
  55161. n.CurvePath.prototype.add = function (e) {
  55162. this.curves.push(e)
  55163. }
  55164. ,
  55165. n.CurvePath.prototype.closePath = function () {
  55166. var e = this.curves[0].getPoint(0)
  55167. , t = this.curves[this.curves.length - 1].getPoint(1);
  55168. e.equals(t) || this.curves.push(new n.LineCurve(t, e))
  55169. }
  55170. ,
  55171. n.CurvePath.prototype.getPoint = function (e) {
  55172. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length;) {
  55173. if (i[n] >= t) {
  55174. var r = i[n] - t
  55175. , o = this.curves[n]
  55176. , a = 1 - r / o.getLength();
  55177. return o.getPointAt(a)
  55178. }
  55179. n++
  55180. }
  55181. return null
  55182. }
  55183. ,
  55184. n.CurvePath.prototype.getLength = function () {
  55185. var e = this.getCurveLengths();
  55186. return e[e.length - 1]
  55187. }
  55188. ,
  55189. n.CurvePath.prototype.getCurveLengths = function () {
  55190. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55191. return this.cacheLengths;
  55192. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55193. t += this.curves[i].getLength(),
  55194. e.push(t);
  55195. return this.cacheLengths = e,
  55196. e
  55197. }
  55198. ,
  55199. n.CurvePath.prototype.createPointsGeometry = function (e) {
  55200. var t = this.getPoints(e);
  55201. return this.createGeometry(t)
  55202. }
  55203. ,
  55204. n.CurvePath.prototype.createSpacedPointsGeometry = function (e) {
  55205. var t = this.getSpacedPoints(e);
  55206. return this.createGeometry(t)
  55207. }
  55208. ,
  55209. n.CurvePath.prototype.createGeometry = function (e) {
  55210. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55211. var o = e[i];
  55212. t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0))
  55213. }
  55214. return t
  55215. }
  55216. ,
  55217. n.Font = function (e) {
  55218. this.data = e
  55219. }
  55220. ,
  55221. n.Font.prototype = {
  55222. constructor: n.Font,
  55223. generateShapes: function (e, t, i) {
  55224. function r(e) {
  55225. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55226. var c = o(i[l], n, r);
  55227. r += c.offset,
  55228. s.push(c.path)
  55229. }
  55230. return s
  55231. }
  55232. function o(e, t, r) {
  55233. var o = a.glyphs[e] || a.glyphs["?"];
  55234. if (o) {
  55235. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55236. if (o.o)
  55237. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w;) {
  55238. var _ = E[b++];
  55239. switch (_) {
  55240. case "m":
  55241. s = E[b++] * t + r,
  55242. l = E[b++] * t,
  55243. A.moveTo(s, l);
  55244. break;
  55245. case "l":
  55246. s = E[b++] * t + r,
  55247. l = E[b++] * t,
  55248. A.lineTo(s, l);
  55249. break;
  55250. case "q":
  55251. if (c = E[b++] * t + r,
  55252. h = E[b++] * t,
  55253. p = E[b++] * t + r,
  55254. f = E[b++] * t,
  55255. A.quadraticCurveTo(p, f, c, h),
  55256. v = y[y.length - 1]) {
  55257. u = v.x,
  55258. d = v.y;
  55259. for (var T = 1; T <= i; T++) {
  55260. var x = T / i;
  55261. C(x, u, p, c),
  55262. C(x, d, f, h)
  55263. }
  55264. }
  55265. break;
  55266. case "b":
  55267. if (c = E[b++] * t + r,
  55268. h = E[b++] * t,
  55269. p = E[b++] * t + r,
  55270. f = E[b++] * t,
  55271. g = E[b++] * t + r,
  55272. m = E[b++] * t,
  55273. A.bezierCurveTo(p, f, g, m, c, h),
  55274. v = y[y.length - 1]) {
  55275. u = v.x,
  55276. d = v.y;
  55277. for (var T = 1; T <= i; T++) {
  55278. var x = T / i;
  55279. I(x, u, p, g, c),
  55280. I(x, d, f, m, h)
  55281. }
  55282. }
  55283. }
  55284. }
  55285. return {
  55286. offset: o.ha * t,
  55287. path: A
  55288. }
  55289. }
  55290. }
  55291. void 0 === t && (t = 100),
  55292. void 0 === i && (i = 4);
  55293. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55294. Array.prototype.push.apply(l, s[c].toShapes());
  55295. return l
  55296. }
  55297. },
  55298. n.Path = function (e) {
  55299. n.CurvePath.call(this),
  55300. this.actions = [],
  55301. e && this.fromPoints(e)
  55302. }
  55303. ,
  55304. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55305. n.Path.prototype.constructor = n.Path,
  55306. n.Path.prototype.fromPoints = function (e) {
  55307. this.moveTo(e[0].x, e[0].y);
  55308. for (var t = 1, i = e.length; t < i; t++)
  55309. this.lineTo(e[t].x, e[t].y)
  55310. }
  55311. ,
  55312. n.Path.prototype.moveTo = function (e, t) {
  55313. this.actions.push({
  55314. action: "moveTo",
  55315. args: [e, t]
  55316. })
  55317. }
  55318. ,
  55319. n.Path.prototype.lineTo = function (e, t) {
  55320. var i = this.actions[this.actions.length - 1].args
  55321. , r = i[i.length - 2]
  55322. , o = i[i.length - 1]
  55323. , a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t));
  55324. this.curves.push(a),
  55325. this.actions.push({
  55326. action: "lineTo",
  55327. args: [e, t]
  55328. })
  55329. }
  55330. ,
  55331. n.Path.prototype.quadraticCurveTo = function (e, t, i, r) {
  55332. var o = this.actions[this.actions.length - 1].args
  55333. , a = o[o.length - 2]
  55334. , s = o[o.length - 1]
  55335. , l = new n.QuadraticBezierCurve(new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r));
  55336. this.curves.push(l),
  55337. this.actions.push({
  55338. action: "quadraticCurveTo",
  55339. args: [e, t, i, r]
  55340. })
  55341. }
  55342. ,
  55343. n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) {
  55344. var s = this.actions[this.actions.length - 1].args
  55345. , l = s[s.length - 2]
  55346. , c = s[s.length - 1]
  55347. , h = new n.CubicBezierCurve(new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a));
  55348. this.curves.push(h),
  55349. this.actions.push({
  55350. action: "bezierCurveTo",
  55351. args: [e, t, i, r, o, a]
  55352. })
  55353. }
  55354. ,
  55355. n.Path.prototype.splineThru = function (e) {
  55356. var t = Array.prototype.slice.call(arguments)
  55357. , i = this.actions[this.actions.length - 1].args
  55358. , r = i[i.length - 2]
  55359. , o = i[i.length - 1]
  55360. , a = [new n.Vector2(r, o)];
  55361. Array.prototype.push.apply(a, e);
  55362. var s = new n.SplineCurve(a);
  55363. this.curves.push(s),
  55364. this.actions.push({
  55365. action: "splineThru",
  55366. args: t
  55367. })
  55368. }
  55369. ,
  55370. n.Path.prototype.arc = function (e, t, i, n, r, o) {
  55371. var a = this.actions[this.actions.length - 1].args
  55372. , s = a[a.length - 2]
  55373. , l = a[a.length - 1];
  55374. this.absarc(e + s, t + l, i, n, r, o)
  55375. }
  55376. ,
  55377. n.Path.prototype.absarc = function (e, t, i, n, r, o) {
  55378. this.absellipse(e, t, i, i, n, r, o)
  55379. }
  55380. ,
  55381. n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) {
  55382. var l = this.actions[this.actions.length - 1].args
  55383. , c = l[l.length - 2]
  55384. , h = l[l.length - 1];
  55385. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55386. }
  55387. ,
  55388. n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) {
  55389. var c = [e, t, i, r, o, a, s, l || 0]
  55390. , h = new n.EllipseCurve(e, t, i, r, o, a, s, l);
  55391. this.curves.push(h);
  55392. var u = h.getPoint(1);
  55393. c.push(u.x),
  55394. c.push(u.y),
  55395. this.actions.push({
  55396. action: "ellipse",
  55397. args: c
  55398. })
  55399. }
  55400. ,
  55401. n.Path.prototype.getSpacedPoints = function (e) {
  55402. e || (e = 40);
  55403. for (var t = [], i = 0; i < e; i++)
  55404. t.push(this.getPoint(i / e));
  55405. return this.autoClose && t.push(t[0]),
  55406. t
  55407. }
  55408. ,
  55409. n.Path.prototype.getPoints = function (e) {
  55410. e = e || 12;
  55411. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55412. var A = this.actions[m]
  55413. , y = A.action
  55414. , C = A.args;
  55415. switch (y) {
  55416. case "moveTo":
  55417. g.push(new n.Vector2(C[0], C[1]));
  55418. break;
  55419. case "lineTo":
  55420. g.push(new n.Vector2(C[0], C[1]));
  55421. break;
  55422. case "quadraticCurveTo":
  55423. t = C[2],
  55424. i = C[3],
  55425. a = C[0],
  55426. s = C[1],
  55427. g.length > 0 ? (h = g[g.length - 1],
  55428. l = h.x,
  55429. c = h.y) : (h = this.actions[m - 1].args,
  55430. l = h[h.length - 2],
  55431. c = h[h.length - 1]);
  55432. for (var I = 1; I <= e; I++) {
  55433. var E = I / e;
  55434. u = p(E, l, a, t),
  55435. d = p(E, c, s, i),
  55436. g.push(new n.Vector2(u, d))
  55437. }
  55438. break;
  55439. case "bezierCurveTo":
  55440. t = C[4],
  55441. i = C[5],
  55442. a = C[0],
  55443. s = C[1],
  55444. r = C[2],
  55445. o = C[3],
  55446. g.length > 0 ? (h = g[g.length - 1],
  55447. l = h.x,
  55448. c = h.y) : (h = this.actions[m - 1].args,
  55449. l = h[h.length - 2],
  55450. c = h[h.length - 1]);
  55451. for (var I = 1; I <= e; I++) {
  55452. var E = I / e;
  55453. u = f(E, l, a, r, t),
  55454. d = f(E, c, s, o, i),
  55455. g.push(new n.Vector2(u, d))
  55456. }
  55457. break;
  55458. case "splineThru":
  55459. h = this.actions[m - 1].args;
  55460. var b = new n.Vector2(h[h.length - 2], h[h.length - 1])
  55461. , w = [b]
  55462. , _ = e * C[0].length;
  55463. w = w.concat(C[0]);
  55464. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55465. g.push(T.getPointAt(I / _));
  55466. break;
  55467. case "arc":
  55468. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55469. var E = I / N;
  55470. L || (E = 1 - E),
  55471. x = P + E * D,
  55472. u = S + R * Math.cos(x),
  55473. d = M + R * Math.sin(x),
  55474. g.push(new n.Vector2(u, d))
  55475. }
  55476. break;
  55477. case "ellipse":
  55478. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55479. 0 !== k && (B = Math.cos(k),
  55480. F = Math.sin(k));
  55481. for (var I = 1; I <= N; I++) {
  55482. var E = I / N;
  55483. if (L || (E = 1 - E),
  55484. x = P + E * D,
  55485. u = S + V * Math.cos(x),
  55486. d = M + U * Math.sin(x),
  55487. 0 !== k) {
  55488. var H = u
  55489. , G = d;
  55490. u = (H - S) * B - (G - M) * F + S,
  55491. d = (H - S) * F + (G - M) * B + M
  55492. }
  55493. g.push(new n.Vector2(u, d))
  55494. }
  55495. }
  55496. }
  55497. var z = g[g.length - 1];
  55498. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55499. this.autoClose && g.push(g[0]),
  55500. g
  55501. }
  55502. ,
  55503. n.Path.prototype.toShapes = function (e, t) {
  55504. function i(e) {
  55505. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55506. var a = e[r]
  55507. , s = a.args
  55508. , l = a.action;
  55509. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55510. i = new n.Path),
  55511. i[l].apply(i, s)
  55512. }
  55513. return 0 !== i.actions.length && t.push(i),
  55514. t
  55515. }
  55516. function r(e) {
  55517. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55518. var o = e[i]
  55519. , a = new n.Shape;
  55520. a.actions = o.actions,
  55521. a.curves = o.curves,
  55522. t.push(a)
  55523. }
  55524. return t
  55525. }
  55526. function o(e, t) {
  55527. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55528. var a = t[r]
  55529. , s = t[o]
  55530. , l = s.x - a.x
  55531. , c = s.y - a.y;
  55532. if (Math.abs(c) > Number.EPSILON) {
  55533. if (c < 0 && (a = t[o],
  55534. l = -l,
  55535. s = t[r],
  55536. c = -c),
  55537. e.y < a.y || e.y > s.y)
  55538. continue;
  55539. if (e.y === a.y) {
  55540. if (e.x === a.x)
  55541. return !0
  55542. } else {
  55543. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55544. if (0 === h)
  55545. return !0;
  55546. if (h < 0)
  55547. continue;
  55548. n = !n
  55549. }
  55550. } else {
  55551. if (e.y !== a.y)
  55552. continue;
  55553. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55554. return !0
  55555. }
  55556. }
  55557. return n
  55558. }
  55559. var a = n.ShapeUtils.isClockWise
  55560. , s = i(this.actions);
  55561. if (0 === s.length)
  55562. return [];
  55563. if (t === !0)
  55564. return r(s);
  55565. var l, c, h, u = [];
  55566. if (1 === s.length)
  55567. return c = s[0],
  55568. h = new n.Shape,
  55569. h.actions = c.actions,
  55570. h.curves = c.curves,
  55571. u.push(h),
  55572. u;
  55573. var d = !a(s[0].getPoints());
  55574. d = e ? !d : d;
  55575. var p, f = [], g = [], m = [], v = 0;
  55576. g[v] = void 0,
  55577. m[v] = [];
  55578. for (var A = 0, y = s.length; A < y; A++)
  55579. c = s[A],
  55580. p = c.getPoints(),
  55581. l = a(p),
  55582. l = e ? !l : l,
  55583. l ? (!d && g[v] && v++,
  55584. g[v] = {
  55585. s: new n.Shape,
  55586. p: p
  55587. },
  55588. g[v].s.actions = c.actions,
  55589. g[v].s.curves = c.curves,
  55590. d && v++,
  55591. m[v] = []) : m[v].push({
  55592. h: c,
  55593. p: p[0]
  55594. });
  55595. if (!g[0])
  55596. return r(s);
  55597. if (g.length > 1) {
  55598. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55599. f[E] = [];
  55600. for (var E = 0, b = g.length; E < b; E++)
  55601. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55602. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55603. o(T.p, g[S].p) && (E !== S && I.push({
  55604. froms: E,
  55605. tos: S,
  55606. hole: _
  55607. }),
  55608. x ? (x = !1,
  55609. f[S].push(T)) : C = !0);
  55610. x && f[E].push(T)
  55611. }
  55612. I.length > 0 && (C || (m = f))
  55613. }
  55614. for (var M, A = 0, R = g.length; A < R; A++) {
  55615. h = g[A].s,
  55616. u.push(h),
  55617. M = m[A];
  55618. for (var P = 0, O = M.length; P < O; P++)
  55619. h.holes.push(M[P].h)
  55620. }
  55621. return u
  55622. }
  55623. ,
  55624. n.Shape = function () {
  55625. n.Path.apply(this, arguments),
  55626. this.holes = []
  55627. }
  55628. ,
  55629. n.Shape.prototype = Object.create(n.Path.prototype),
  55630. n.Shape.prototype.constructor = n.Shape,
  55631. n.Shape.prototype.extrude = function (e) {
  55632. return new n.ExtrudeGeometry(this, e)
  55633. }
  55634. ,
  55635. n.Shape.prototype.makeGeometry = function (e) {
  55636. return new n.ShapeGeometry(this, e)
  55637. }
  55638. ,
  55639. n.Shape.prototype.getPointsHoles = function (e) {
  55640. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55641. t[i] = this.holes[i].getPoints(e);
  55642. return t
  55643. }
  55644. ,
  55645. n.Shape.prototype.extractAllPoints = function (e) {
  55646. return {
  55647. shape: this.getPoints(e),
  55648. holes: this.getPointsHoles(e)
  55649. }
  55650. }
  55651. ,
  55652. n.Shape.prototype.extractPoints = function (e) {
  55653. return this.extractAllPoints(e)
  55654. }
  55655. ,
  55656. n.LineCurve = function (e, t) {
  55657. this.v1 = e,
  55658. this.v2 = t
  55659. }
  55660. ,
  55661. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55662. n.LineCurve.prototype.constructor = n.LineCurve,
  55663. n.LineCurve.prototype.getPoint = function (e) {
  55664. var t = this.v2.clone().sub(this.v1);
  55665. return t.multiplyScalar(e).add(this.v1),
  55666. t
  55667. }
  55668. ,
  55669. n.LineCurve.prototype.getPointAt = function (e) {
  55670. return this.getPoint(e)
  55671. }
  55672. ,
  55673. n.LineCurve.prototype.getTangent = function (e) {
  55674. var t = this.v2.clone().sub(this.v1);
  55675. return t.normalize()
  55676. }
  55677. ,
  55678. n.QuadraticBezierCurve = function (e, t, i) {
  55679. this.v0 = e,
  55680. this.v1 = t,
  55681. this.v2 = i
  55682. }
  55683. ,
  55684. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55685. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55686. n.QuadraticBezierCurve.prototype.getPoint = function (e) {
  55687. var t = n.ShapeUtils.b2;
  55688. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y))
  55689. }
  55690. ,
  55691. n.QuadraticBezierCurve.prototype.getTangent = function (e) {
  55692. var t = n.CurveUtils.tangentQuadraticBezier;
  55693. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55694. }
  55695. ,
  55696. n.CubicBezierCurve = function (e, t, i, n) {
  55697. this.v0 = e,
  55698. this.v1 = t,
  55699. this.v2 = i,
  55700. this.v3 = n
  55701. }
  55702. ,
  55703. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55704. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55705. n.CubicBezierCurve.prototype.getPoint = function (e) {
  55706. var t = n.ShapeUtils.b3;
  55707. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55708. }
  55709. ,
  55710. n.CubicBezierCurve.prototype.getTangent = function (e) {
  55711. var t = n.CurveUtils.tangentCubicBezier;
  55712. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55713. }
  55714. ,
  55715. n.SplineCurve = function (e) {
  55716. this.points = void 0 == e ? [] : e
  55717. }
  55718. ,
  55719. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55720. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55721. n.SplineCurve.prototype.getPoint = function (e) {
  55722. var t = this.points
  55723. , i = (t.length - 1) * e
  55724. , r = Math.floor(i)
  55725. , o = i - r
  55726. , a = t[0 === r ? r : r - 1]
  55727. , s = t[r]
  55728. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55729. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55730. , h = n.CurveUtils.interpolate;
  55731. return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o))
  55732. }
  55733. ,
  55734. n.EllipseCurve = function (e, t, i, n, r, o, a, s) {
  55735. this.aX = e,
  55736. this.aY = t,
  55737. this.xRadius = i,
  55738. this.yRadius = n,
  55739. this.aStartAngle = r,
  55740. this.aEndAngle = o,
  55741. this.aClockwise = a,
  55742. this.aRotation = s || 0
  55743. }
  55744. ,
  55745. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55746. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55747. n.EllipseCurve.prototype.getPoint = function (e) {
  55748. var t = this.aEndAngle - this.aStartAngle;
  55749. t < 0 && (t += 2 * Math.PI),
  55750. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55751. var i;
  55752. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55753. var r = this.aX + this.xRadius * Math.cos(i)
  55754. , o = this.aY + this.yRadius * Math.sin(i);
  55755. if (0 !== this.aRotation) {
  55756. var a = Math.cos(this.aRotation)
  55757. , s = Math.sin(this.aRotation)
  55758. , l = r
  55759. , c = o;
  55760. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55761. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55762. }
  55763. return new n.Vector2(r, o)
  55764. }
  55765. ,
  55766. n.ArcCurve = function (e, t, i, r, o, a) {
  55767. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55768. }
  55769. ,
  55770. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55771. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55772. n.LineCurve3 = n.Curve.create(function (e, t) {
  55773. this.v1 = e,
  55774. this.v2 = t
  55775. }, function (e) {
  55776. var t = new n.Vector3;
  55777. return t.subVectors(this.v2, this.v1),
  55778. t.multiplyScalar(e),
  55779. t.add(this.v1),
  55780. t
  55781. }),
  55782. n.QuadraticBezierCurve3 = n.Curve.create(function (e, t, i) {
  55783. this.v0 = e,
  55784. this.v1 = t,
  55785. this.v2 = i
  55786. }, function (e) {
  55787. var t = n.ShapeUtils.b2;
  55788. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z))
  55789. }),
  55790. n.CubicBezierCurve3 = n.Curve.create(function (e, t, i, n) {
  55791. this.v0 = e,
  55792. this.v1 = t,
  55793. this.v2 = i,
  55794. this.v3 = n
  55795. }, function (e) {
  55796. var t = n.ShapeUtils.b3;
  55797. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55798. }),
  55799. n.SplineCurve3 = n.Curve.create(function (e) {
  55800. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55801. this.points = void 0 == e ? [] : e
  55802. }, function (e) {
  55803. var t = this.points
  55804. , i = (t.length - 1) * e
  55805. , r = Math.floor(i)
  55806. , o = i - r
  55807. , a = t[0 == r ? r : r - 1]
  55808. , s = t[r]
  55809. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55810. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55811. , h = n.CurveUtils.interpolate;
  55812. return new n.Vector3(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o))
  55813. }),
  55814. n.CatmullRomCurve3 = function () {
  55815. function e() { }
  55816. var t = new n.Vector3
  55817. , i = new e
  55818. , r = new e
  55819. , o = new e;
  55820. return e.prototype.init = function (e, t, i, n) {
  55821. this.c0 = e,
  55822. this.c1 = i,
  55823. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55824. this.c3 = 2 * e - 2 * t + i + n
  55825. }
  55826. ,
  55827. e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) {
  55828. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55829. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55830. s *= o,
  55831. l *= o,
  55832. this.init(t, i, s, l)
  55833. }
  55834. ,
  55835. e.prototype.initCatmullRom = function (e, t, i, n, r) {
  55836. this.init(t, i, r * (i - e), r * (n - t))
  55837. }
  55838. ,
  55839. e.prototype.calc = function (e) {
  55840. var t = e * e
  55841. , i = t * e;
  55842. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55843. }
  55844. ,
  55845. n.Curve.create(function (e) {
  55846. this.points = e || [],
  55847. this.closed = !1
  55848. }, function (e) {
  55849. var a, s, l, c, h = this.points;
  55850. c = h.length,
  55851. c < 2 && console.log("duh, you need at least 2 points"),
  55852. a = (c - (this.closed ? 0 : 1)) * e,
  55853. s = Math.floor(a),
  55854. l = a - s,
  55855. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55856. l = 1);
  55857. var u, d, p, f;
  55858. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55859. u = t),
  55860. d = h[s % c],
  55861. p = h[(s + 1) % c],
  55862. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55863. f = t),
  55864. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55865. var g = "chordal" === this.type ? .5 : .25
  55866. , m = Math.pow(u.distanceToSquared(d), g)
  55867. , v = Math.pow(d.distanceToSquared(p), g)
  55868. , A = Math.pow(p.distanceToSquared(f), g);
  55869. v < 1e-4 && (v = 1),
  55870. m < 1e-4 && (m = v),
  55871. A < 1e-4 && (A = v),
  55872. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55873. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55874. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55875. } else if ("catmullrom" === this.type) {
  55876. var y = void 0 !== this.tension ? this.tension : .5;
  55877. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55878. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55879. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55880. }
  55881. var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l));
  55882. return C
  55883. })
  55884. }(),
  55885. n.ClosedSplineCurve3 = function (e) {
  55886. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55887. n.CatmullRomCurve3.call(this, e),
  55888. this.type = "catmullrom",
  55889. this.closed = !0
  55890. }
  55891. ,
  55892. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55893. n.BoxGeometry = function (e, t, i, r, o, a) {
  55894. n.Geometry.call(this),
  55895. this.type = "BoxGeometry",
  55896. this.parameters = {
  55897. width: e,
  55898. height: t,
  55899. depth: i,
  55900. widthSegments: r,
  55901. heightSegments: o,
  55902. depthSegments: a
  55903. },
  55904. this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)),
  55905. this.mergeVertices()
  55906. }
  55907. ,
  55908. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55909. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55910. n.CubeGeometry = n.BoxGeometry,
  55911. n.BoxBufferGeometry = function (e, t, i, r, o, a) {
  55912. function s(e, t, i) {
  55913. var n = 0;
  55914. return n += e * t * 2,
  55915. n += e * i * 2,
  55916. n += i * t * 2,
  55917. 4 * n
  55918. }
  55919. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55920. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55921. for (var L = O * b - _, D = 0; D < x; D++) {
  55922. var N = D * E - w;
  55923. P[e] = N * r,
  55924. P[t] = L * o,
  55925. P[i] = T,
  55926. p[m] = P.x,
  55927. p[m + 1] = P.y,
  55928. p[m + 2] = P.z,
  55929. P[e] = 0,
  55930. P[t] = 0,
  55931. P[i] = l > 0 ? 1 : -1,
  55932. f[m] = P.x,
  55933. f[m + 1] = P.y,
  55934. f[m + 2] = P.z,
  55935. g[v] = D / h,
  55936. g[v + 1] = 1 - O / u,
  55937. m += 3,
  55938. v += 2,
  55939. M += 1
  55940. }
  55941. for (O = 0; O < u; O++)
  55942. for (D = 0; D < h; D++) {
  55943. var B = y + D + x * O
  55944. , F = y + D + x * (O + 1)
  55945. , V = y + (D + 1) + x * (O + 1)
  55946. , U = y + (D + 1) + x * O;
  55947. d[A] = B,
  55948. d[A + 1] = F,
  55949. d[A + 2] = U,
  55950. d[A + 3] = F,
  55951. d[A + 4] = V,
  55952. d[A + 5] = U,
  55953. A += 6,
  55954. R += 6
  55955. }
  55956. c.addGroup(C, R, I),
  55957. C += R,
  55958. y += M
  55959. }
  55960. n.BufferGeometry.call(this),
  55961. this.type = "BoxBufferGeometry",
  55962. this.parameters = {
  55963. width: e,
  55964. height: t,
  55965. depth: i,
  55966. widthSegments: r,
  55967. heightSegments: o,
  55968. depthSegments: a
  55969. };
  55970. var c = this;
  55971. r = Math.floor(r) || 1,
  55972. o = Math.floor(o) || 1,
  55973. a = Math.floor(a) || 1;
  55974. var h = s(r, o, a)
  55975. , u = h / 4 * 6
  55976. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55977. , p = new Float32Array(3 * h)
  55978. , f = new Float32Array(3 * h)
  55979. , g = new Float32Array(2 * h)
  55980. , m = 0
  55981. , v = 0
  55982. , A = 0
  55983. , y = 0
  55984. , C = 0;
  55985. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55986. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55987. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55988. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55989. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55990. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55991. this.setIndex(new n.BufferAttribute(d, 1)),
  55992. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  55993. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  55994. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  55995. }
  55996. ,
  55997. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55998. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55999. n.CircleGeometry = function (e, t, i, r) {
  56000. n.Geometry.call(this),
  56001. this.type = "CircleGeometry",
  56002. this.parameters = {
  56003. radius: e,
  56004. segments: t,
  56005. thetaStart: i,
  56006. thetaLength: r
  56007. },
  56008. this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r))
  56009. }
  56010. ,
  56011. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56012. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56013. n.CircleBufferGeometry = function (e, t, i, r) {
  56014. n.BufferGeometry.call(this),
  56015. this.type = "CircleBufferGeometry",
  56016. this.parameters = {
  56017. radius: e,
  56018. segments: t,
  56019. thetaStart: i,
  56020. thetaLength: r
  56021. },
  56022. e = e || 50,
  56023. t = void 0 !== t ? Math.max(3, t) : 8,
  56024. i = void 0 !== i ? i : 0,
  56025. r = void 0 !== r ? r : 2 * Math.PI;
  56026. var o = t + 2
  56027. , a = new Float32Array(3 * o)
  56028. , s = new Float32Array(3 * o)
  56029. , l = new Float32Array(2 * o);
  56030. s[2] = 1,
  56031. l[0] = .5,
  56032. l[1] = .5;
  56033. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56034. h += 3,
  56035. u += 2) {
  56036. var d = i + c / t * r;
  56037. a[h] = e * Math.cos(d),
  56038. a[h + 1] = e * Math.sin(d),
  56039. s[h + 2] = 1,
  56040. l[u] = (a[h] / e + 1) / 2,
  56041. l[u + 1] = (a[h + 1] / e + 1) / 2
  56042. }
  56043. for (var p = [], h = 1; h <= t; h++)
  56044. p.push(h, h + 1, 0);
  56045. this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)),
  56046. this.addAttribute("position", new n.BufferAttribute(a, 3)),
  56047. this.addAttribute("normal", new n.BufferAttribute(s, 3)),
  56048. this.addAttribute("uv", new n.BufferAttribute(l, 2)),
  56049. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56050. }
  56051. ,
  56052. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56053. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56054. n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) {
  56055. function c() {
  56056. var e = (r + 1) * (o + 1);
  56057. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56058. e
  56059. }
  56060. function h() {
  56061. var e = r * o * 2 * 3;
  56062. return a === !1 && (e += 2 * r * 3),
  56063. e
  56064. }
  56065. function u() {
  56066. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56067. for (c = 0; c <= o; c++) {
  56068. var p = []
  56069. , f = c / o
  56070. , b = f * (t - e) + e;
  56071. for (a = 0; a <= r; a++) {
  56072. var w = a / r;
  56073. u.x = b * Math.sin(w * l + s),
  56074. u.y = -f * i + E,
  56075. u.z = b * Math.cos(w * l + s),
  56076. m.setXYZ(y, u.x, u.y, u.z),
  56077. h.copy(u),
  56078. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56079. h.z = Math.cos(w * l + s)),
  56080. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56081. v.setXYZ(y, h.x, h.y, h.z),
  56082. A.setXY(y, w, 1 - f),
  56083. p.push(y),
  56084. y++
  56085. }
  56086. I.push(p)
  56087. }
  56088. for (a = 0; a < r; a++)
  56089. for (c = 0; c < o; c++) {
  56090. var _ = I[c][a]
  56091. , T = I[c + 1][a]
  56092. , x = I[c + 1][a + 1]
  56093. , S = I[c][a + 1];
  56094. g.setX(C, _),
  56095. C++,
  56096. g.setX(C, T),
  56097. C++,
  56098. g.setX(C, S),
  56099. C++,
  56100. g.setX(C, T),
  56101. C++,
  56102. g.setX(C, x),
  56103. C++,
  56104. g.setX(C, S),
  56105. C++
  56106. }
  56107. }
  56108. function d(i) {
  56109. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56110. for (a = y,
  56111. o = 1; o <= r; o++)
  56112. m.setXYZ(y, 0, E * p, 0),
  56113. v.setXYZ(y, 0, p, 0),
  56114. i === !0 ? (h.x = o / r,
  56115. h.y = 0) : (h.x = (o - 1) / r,
  56116. h.y = 1),
  56117. A.setXY(y, h.x, h.y),
  56118. y++;
  56119. for (c = y,
  56120. o = 0; o <= r; o++) {
  56121. var f = o / r;
  56122. u.x = d * Math.sin(f * l + s),
  56123. u.y = E * p,
  56124. u.z = d * Math.cos(f * l + s),
  56125. m.setXYZ(y, u.x, u.y, u.z),
  56126. v.setXYZ(y, 0, p, 0),
  56127. A.setXY(y, f, i === !0 ? 1 : 0),
  56128. y++
  56129. }
  56130. for (o = 0; o < r; o++) {
  56131. var I = a + o
  56132. , b = c + o;
  56133. i === !0 ? (g.setX(C, b),
  56134. C++,
  56135. g.setX(C, b + 1),
  56136. C++,
  56137. g.setX(C, I),
  56138. C++) : (g.setX(C, b + 1),
  56139. C++,
  56140. g.setX(C, b),
  56141. C++,
  56142. g.setX(C, I),
  56143. C++)
  56144. }
  56145. }
  56146. n.BufferGeometry.call(this),
  56147. this.type = "CylinderBufferGeometry",
  56148. this.parameters = {
  56149. radiusTop: e,
  56150. radiusBottom: t,
  56151. height: i,
  56152. radialSegments: r,
  56153. heightSegments: o,
  56154. openEnded: a,
  56155. thetaStart: s,
  56156. thetaLength: l
  56157. },
  56158. e = void 0 !== e ? e : 20,
  56159. t = void 0 !== t ? t : 20,
  56160. i = void 0 !== i ? i : 100,
  56161. r = Math.floor(r) || 8,
  56162. o = Math.floor(o) || 1,
  56163. a = void 0 !== a && a,
  56164. s = void 0 !== s ? s : 0,
  56165. l = void 0 !== l ? l : 2 * Math.PI;
  56166. var p = c()
  56167. , f = h()
  56168. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1)
  56169. , m = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56170. , v = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56171. , A = new n.BufferAttribute(new Float32Array(2 * p), 2)
  56172. , y = 0
  56173. , C = 0
  56174. , I = []
  56175. , E = i / 2;
  56176. u(),
  56177. a === !1 && (e > 0 && d(!0),
  56178. t > 0 && d(!1)),
  56179. this.setIndex(g),
  56180. this.addAttribute("position", m),
  56181. this.addAttribute("normal", v),
  56182. this.addAttribute("uv", A)
  56183. }
  56184. ,
  56185. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56186. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56187. n.CylinderGeometry = function (e, t, i, r, o, a, s, l) {
  56188. n.Geometry.call(this),
  56189. this.type = "CylinderGeometry",
  56190. this.parameters = {
  56191. radiusTop: e,
  56192. radiusBottom: t,
  56193. height: i,
  56194. radialSegments: r,
  56195. heightSegments: o,
  56196. openEnded: a,
  56197. thetaStart: s,
  56198. thetaLength: l
  56199. },
  56200. this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)),
  56201. this.mergeVertices()
  56202. }
  56203. ,
  56204. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56205. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56206. n.EdgesGeometry = function (e, t) {
  56207. function i(e, t) {
  56208. return e - t
  56209. }
  56210. n.BufferGeometry.call(this),
  56211. t = void 0 !== t ? t : 1;
  56212. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56213. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56214. r.fromBufferGeometry(e)) : r = e.clone(),
  56215. r.mergeVertices(),
  56216. r.computeFaceNormals();
  56217. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56218. for (var p = h[u], f = 0; f < 3; f++) {
  56219. a[0] = p[l[f]],
  56220. a[1] = p[l[(f + 1) % 3]],
  56221. a.sort(i);
  56222. var g = a.toString();
  56223. void 0 === s[g] ? s[g] = {
  56224. vert1: a[0],
  56225. vert2: a[1],
  56226. face1: u,
  56227. face2: void 0
  56228. } : s[g].face2 = u
  56229. }
  56230. var m = [];
  56231. for (var g in s) {
  56232. var v = s[g];
  56233. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56234. var A = c[v.vert1];
  56235. m.push(A.x),
  56236. m.push(A.y),
  56237. m.push(A.z),
  56238. A = c[v.vert2],
  56239. m.push(A.x),
  56240. m.push(A.y),
  56241. m.push(A.z)
  56242. }
  56243. }
  56244. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m), 3))
  56245. }
  56246. ,
  56247. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56248. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56249. n.ExtrudeGeometry = function (e, t) {
  56250. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56251. this.type = "ExtrudeGeometry",
  56252. e = Array.isArray(e) ? e : [e],
  56253. this.addShapeList(e, t),
  56254. void this.computeFaceNormals())
  56255. }
  56256. ;
  56257. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56258. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56259. n.ExtrudeGeometry.prototype.addShapeList = function (e, t) {
  56260. for (var i = e.length, n = 0; n < i; n++) {
  56261. var r = e[n];
  56262. this.addShape(r, t)
  56263. }
  56264. }
  56265. ,
  56266. n.ExtrudeGeometry.prototype.addShape = function (e, t) {
  56267. function i(e, t, i) {
  56268. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56269. t.clone().multiplyScalar(i).add(e)
  56270. }
  56271. function r(e, t, i) {
  56272. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56273. if (Math.abs(d) > Number.EPSILON) {
  56274. var p = Math.sqrt(u)
  56275. , f = Math.sqrt(c * c + h * h)
  56276. , g = t.x - l / p
  56277. , m = t.y + s / p
  56278. , v = i.x - h / f
  56279. , A = i.y + c / f
  56280. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56281. r = g + s * y - e.x,
  56282. o = m + l * y - e.y;
  56283. var C = r * r + o * o;
  56284. if (C <= 2)
  56285. return new n.Vector2(r, o);
  56286. a = Math.sqrt(C / 2)
  56287. } else {
  56288. var I = !1;
  56289. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56290. I ? (r = -l,
  56291. o = s,
  56292. a = Math.sqrt(u)) : (r = s,
  56293. o = l,
  56294. a = Math.sqrt(u / 2))
  56295. }
  56296. return new n.Vector2(r / a, o / a)
  56297. }
  56298. function o() {
  56299. if (C) {
  56300. var e = 0
  56301. , t = z * e;
  56302. for (Y = 0; Y < W; Y++)
  56303. G = N[Y],
  56304. c(G[2] + t, G[1] + t, G[0] + t);
  56305. for (e = E + 2 * y,
  56306. t = z * e,
  56307. Y = 0; Y < W; Y++)
  56308. G = N[Y],
  56309. c(G[0] + t, G[1] + t, G[2] + t)
  56310. } else {
  56311. for (Y = 0; Y < W; Y++)
  56312. G = N[Y],
  56313. c(G[2], G[1], G[0]);
  56314. for (Y = 0; Y < W; Y++)
  56315. G = N[Y],
  56316. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56317. }
  56318. }
  56319. function a() {
  56320. var e = 0;
  56321. for (s(B, e),
  56322. e += B.length,
  56323. x = 0,
  56324. S = L.length; x < S; x++)
  56325. T = L[x],
  56326. s(T, e),
  56327. e += T.length
  56328. }
  56329. function s(e, t) {
  56330. var i, n;
  56331. for (Y = e.length; --Y >= 0;) {
  56332. i = Y,
  56333. n = Y - 1,
  56334. n < 0 && (n = e.length - 1);
  56335. var r = 0
  56336. , o = E + 2 * y;
  56337. for (r = 0; r < o; r++) {
  56338. var a = z * r
  56339. , s = z * (r + 1)
  56340. , l = t + i + a
  56341. , c = t + n + a
  56342. , u = t + n + s
  56343. , d = t + i + s;
  56344. h(l, c, u, d, e, r, o, i, n)
  56345. }
  56346. }
  56347. }
  56348. function l(e, t, i) {
  56349. M.vertices.push(new n.Vector3(e, t, i))
  56350. }
  56351. function c(e, t, i) {
  56352. e += R,
  56353. t += R,
  56354. i += R,
  56355. M.faces.push(new n.Face3(e, t, i, null, null, 0));
  56356. var r = _.generateTopUV(M, e, t, i);
  56357. M.faceVertexUvs[0].push(r)
  56358. }
  56359. function h(e, t, i, r, o, a, s, l, c) {
  56360. e += R,
  56361. t += R,
  56362. i += R,
  56363. r += R,
  56364. M.faces.push(new n.Face3(e, t, r, null, null, 1)),
  56365. M.faces.push(new n.Face3(t, i, r, null, null, 1));
  56366. var h = _.generateSideWallUV(M, e, t, i, r);
  56367. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56368. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56369. }
  56370. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56371. b && (u = b.getSpacedPoints(E),
  56372. w = !0,
  56373. C = !1,
  56374. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1),
  56375. p = new n.Vector3,
  56376. f = new n.Vector3,
  56377. g = new n.Vector3),
  56378. C || (y = 0,
  56379. v = 0,
  56380. A = 0);
  56381. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56382. if (D) {
  56383. for (O = O.reverse(),
  56384. x = 0,
  56385. S = L.length; x < S; x++)
  56386. T = L[x],
  56387. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56388. D = !1
  56389. }
  56390. var N = n.ShapeUtils.triangulateShape(O, L)
  56391. , B = O;
  56392. for (x = 0,
  56393. S = L.length; x < S; x++)
  56394. T = L[x],
  56395. O = O.concat(T);
  56396. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56397. Z++,
  56398. q++)
  56399. Z === X && (Z = 0),
  56400. q === X && (q = 0),
  56401. j[Y] = r(B[Y], B[Z], B[q]);
  56402. var K, Q = [], J = j.concat();
  56403. for (x = 0,
  56404. S = L.length; x < S; x++) {
  56405. for (T = L[x],
  56406. K = [],
  56407. Y = 0,
  56408. X = T.length,
  56409. Z = X - 1,
  56410. q = Y + 1; Y < X; Y++,
  56411. Z++,
  56412. q++)
  56413. Z === X && (Z = 0),
  56414. q === X && (q = 0),
  56415. K[Y] = r(T[Y], T[Z], T[q]);
  56416. Q.push(K),
  56417. J = J.concat(K)
  56418. }
  56419. for (F = 0; F < y; F++) {
  56420. for (U = F / y,
  56421. k = v * (1 - U),
  56422. V = A * Math.sin(U * Math.PI / 2),
  56423. Y = 0,
  56424. X = B.length; Y < X; Y++)
  56425. H = i(B[Y], j[Y], V),
  56426. l(H.x, H.y, -k);
  56427. for (x = 0,
  56428. S = L.length; x < S; x++)
  56429. for (T = L[x],
  56430. K = Q[x],
  56431. Y = 0,
  56432. X = T.length; Y < X; Y++)
  56433. H = i(T[Y], K[Y], V),
  56434. l(H.x, H.y, -k)
  56435. }
  56436. for (V = A,
  56437. Y = 0; Y < z; Y++)
  56438. H = C ? i(O[Y], J[Y], V) : O[Y],
  56439. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56440. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56441. g.copy(u[0]).add(f).add(p),
  56442. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56443. var $;
  56444. for ($ = 1; $ <= E; $++)
  56445. for (Y = 0; Y < z; Y++)
  56446. H = C ? i(O[Y], J[Y], V) : O[Y],
  56447. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56448. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56449. g.copy(u[$]).add(f).add(p),
  56450. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56451. for (F = y - 1; F >= 0; F--) {
  56452. for (U = F / y,
  56453. k = v * (1 - U),
  56454. V = A * Math.sin(U * Math.PI / 2),
  56455. Y = 0,
  56456. X = B.length; Y < X; Y++)
  56457. H = i(B[Y], j[Y], V),
  56458. l(H.x, H.y, m + k);
  56459. for (x = 0,
  56460. S = L.length; x < S; x++)
  56461. for (T = L[x],
  56462. K = Q[x],
  56463. Y = 0,
  56464. X = T.length; Y < X; Y++)
  56465. H = i(T[Y], K[Y], V),
  56466. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56467. }
  56468. o(),
  56469. a()
  56470. }
  56471. ,
  56472. n.ExtrudeGeometry.WorldUVGenerator = {
  56473. generateTopUV: function (e, t, i, r) {
  56474. var o = e.vertices
  56475. , a = o[t]
  56476. , s = o[i]
  56477. , l = o[r];
  56478. return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)]
  56479. },
  56480. generateSideWallUV: function (e, t, i, r, o) {
  56481. var a = e.vertices
  56482. , s = a[t]
  56483. , l = a[i]
  56484. , c = a[r]
  56485. , h = a[o];
  56486. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z)] : [new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z)]
  56487. }
  56488. },
  56489. n.ShapeGeometry = function (e, t) {
  56490. n.Geometry.call(this),
  56491. this.type = "ShapeGeometry",
  56492. Array.isArray(e) === !1 && (e = [e]),
  56493. this.addShapeList(e, t),
  56494. this.computeFaceNormals()
  56495. }
  56496. ,
  56497. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56498. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56499. n.ShapeGeometry.prototype.addShapeList = function (e, t) {
  56500. for (var i = 0, n = e.length; i < n; i++)
  56501. this.addShape(e[i], t);
  56502. return this
  56503. }
  56504. ,
  56505. n.ShapeGeometry.prototype.addShape = function (e, t) {
  56506. void 0 === t && (t = {});
  56507. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56508. if (p) {
  56509. for (u = u.reverse(),
  56510. i = 0,
  56511. r = d.length; i < r; i++)
  56512. o = d[i],
  56513. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56514. p = !1
  56515. }
  56516. var f = n.ShapeUtils.triangulateShape(u, d);
  56517. for (i = 0,
  56518. r = d.length; i < r; i++)
  56519. o = d[i],
  56520. u = u.concat(o);
  56521. var g, m, v = u.length, A = f.length;
  56522. for (i = 0; i < v; i++)
  56523. g = u[i],
  56524. this.vertices.push(new n.Vector3(g.x, g.y, 0));
  56525. for (i = 0; i < A; i++) {
  56526. m = f[i];
  56527. var y = m[0] + c
  56528. , C = m[1] + c
  56529. , I = m[2] + c;
  56530. this.faces.push(new n.Face3(y, C, I, null, null, s)),
  56531. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56532. }
  56533. }
  56534. ,
  56535. n.LatheBufferGeometry = function (e, t, i, r) {
  56536. n.BufferGeometry.call(this),
  56537. this.type = "LatheBufferGeometry",
  56538. this.parameters = {
  56539. points: e,
  56540. segments: t,
  56541. phiStart: i,
  56542. phiLength: r
  56543. },
  56544. t = Math.floor(t) || 12,
  56545. i = i || 0,
  56546. r = r || 2 * Math.PI,
  56547. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56548. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1),
  56549. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56550. for (a = 0; a <= t; a++) {
  56551. var A = i + a * g * r
  56552. , y = Math.sin(A)
  56553. , C = Math.cos(A);
  56554. for (s = 0; s <= e.length - 1; s++)
  56555. m.x = e[s].x * y,
  56556. m.y = e[s].y,
  56557. m.z = e[s].x * C,
  56558. u.setXYZ(p, m.x, m.y, m.z),
  56559. v.x = a / t,
  56560. v.y = s / (e.length - 1),
  56561. d.setXY(p, v.x, v.y),
  56562. p++
  56563. }
  56564. for (a = 0; a < t; a++)
  56565. for (s = 0; s < e.length - 1; s++) {
  56566. o = s + a * e.length;
  56567. var I = o
  56568. , E = o + e.length
  56569. , b = o + e.length + 1
  56570. , w = o + 1;
  56571. h.setX(f, I),
  56572. f++,
  56573. h.setX(f, E),
  56574. f++,
  56575. h.setX(f, w),
  56576. f++,
  56577. h.setX(f, E),
  56578. f++,
  56579. h.setX(f, b),
  56580. f++,
  56581. h.setX(f, w),
  56582. f++
  56583. }
  56584. if (this.setIndex(h),
  56585. this.addAttribute("position", u),
  56586. this.addAttribute("uv", d),
  56587. this.computeVertexNormals(),
  56588. r === 2 * Math.PI) {
  56589. var _ = this.attributes.normal.array
  56590. , T = new n.Vector3
  56591. , x = new n.Vector3
  56592. , S = new n.Vector3;
  56593. for (o = t * e.length * 3,
  56594. a = 0,
  56595. s = 0; a < e.length; a++,
  56596. s += 3)
  56597. T.x = _[s + 0],
  56598. T.y = _[s + 1],
  56599. T.z = _[s + 2],
  56600. x.x = _[o + s + 0],
  56601. x.y = _[o + s + 1],
  56602. x.z = _[o + s + 2],
  56603. S.addVectors(T, x).normalize(),
  56604. _[s + 0] = _[o + s + 0] = S.x,
  56605. _[s + 1] = _[o + s + 1] = S.y,
  56606. _[s + 2] = _[o + s + 2] = S.z
  56607. }
  56608. }
  56609. ,
  56610. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56611. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56612. n.LatheGeometry = function (e, t, i, r) {
  56613. n.Geometry.call(this),
  56614. this.type = "LatheGeometry",
  56615. this.parameters = {
  56616. points: e,
  56617. segments: t,
  56618. phiStart: i,
  56619. phiLength: r
  56620. },
  56621. this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)),
  56622. this.mergeVertices()
  56623. }
  56624. ,
  56625. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56626. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56627. n.PlaneGeometry = function (e, t, i, r) {
  56628. n.Geometry.call(this),
  56629. this.type = "PlaneGeometry",
  56630. this.parameters = {
  56631. width: e,
  56632. height: t,
  56633. widthSegments: i,
  56634. heightSegments: r
  56635. },
  56636. this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r))
  56637. }
  56638. ,
  56639. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56640. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56641. n.PlaneBufferGeometry = function (e, t, i, r) {
  56642. n.BufferGeometry.call(this),
  56643. this.type = "PlaneBufferGeometry",
  56644. this.parameters = {
  56645. width: e,
  56646. height: t,
  56647. widthSegments: i,
  56648. heightSegments: r
  56649. };
  56650. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56651. for (var y = A * d - a, C = 0; C < c; C++) {
  56652. var I = C * u - o;
  56653. p[m] = I,
  56654. p[m + 1] = -y,
  56655. f[m + 2] = 1,
  56656. g[v] = C / s,
  56657. g[v + 1] = 1 - A / l,
  56658. m += 3,
  56659. v += 2
  56660. }
  56661. m = 0;
  56662. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56663. for (var C = 0; C < s; C++) {
  56664. var b = C + c * A
  56665. , w = C + c * (A + 1)
  56666. , _ = C + 1 + c * (A + 1)
  56667. , T = C + 1 + c * A;
  56668. E[m] = b,
  56669. E[m + 1] = w,
  56670. E[m + 2] = T,
  56671. E[m + 3] = w,
  56672. E[m + 4] = _,
  56673. E[m + 5] = T,
  56674. m += 6
  56675. }
  56676. this.setIndex(new n.BufferAttribute(E, 1)),
  56677. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56678. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56679. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56680. }
  56681. ,
  56682. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56683. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56684. n.RingBufferGeometry = function (e, t, i, r, o, a) {
  56685. n.BufferGeometry.call(this),
  56686. this.type = "RingBufferGeometry",
  56687. this.parameters = {
  56688. innerRadius: e,
  56689. outerRadius: t,
  56690. thetaSegments: i,
  56691. phiSegments: r,
  56692. thetaStart: o,
  56693. thetaLength: a
  56694. },
  56695. e = e || 20,
  56696. t = t || 50,
  56697. o = void 0 !== o ? o : 0,
  56698. a = void 0 !== a ? a : 2 * Math.PI,
  56699. i = void 0 !== i ? Math.max(3, i) : 8,
  56700. r = void 0 !== r ? Math.max(1, r) : 1;
  56701. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56702. for (l = 0; l <= r; l++) {
  56703. for (c = 0; c <= i; c++)
  56704. s = o + c / i * a,
  56705. C.x = A * Math.cos(s),
  56706. C.y = A * Math.sin(s),
  56707. p.setXYZ(m, C.x, C.y, C.z),
  56708. f.setXYZ(m, 0, 0, 1),
  56709. I.x = (C.x / t + 1) / 2,
  56710. I.y = (C.y / t + 1) / 2,
  56711. g.setXY(m, I.x, I.y),
  56712. m++;
  56713. A += y
  56714. }
  56715. for (l = 0; l < r; l++) {
  56716. var E = l * (i + 1);
  56717. for (c = 0; c < i; c++) {
  56718. s = c + E;
  56719. var b = s
  56720. , w = s + i + 1
  56721. , _ = s + i + 2
  56722. , T = s + 1;
  56723. d.setX(v, b),
  56724. v++,
  56725. d.setX(v, w),
  56726. v++,
  56727. d.setX(v, _),
  56728. v++,
  56729. d.setX(v, b),
  56730. v++,
  56731. d.setX(v, _),
  56732. v++,
  56733. d.setX(v, T),
  56734. v++
  56735. }
  56736. }
  56737. this.setIndex(d),
  56738. this.addAttribute("position", p),
  56739. this.addAttribute("normal", f),
  56740. this.addAttribute("uv", g)
  56741. }
  56742. ,
  56743. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56744. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56745. n.RingGeometry = function (e, t, i, r, o, a) {
  56746. n.Geometry.call(this),
  56747. this.type = "RingGeometry",
  56748. this.parameters = {
  56749. innerRadius: e,
  56750. outerRadius: t,
  56751. thetaSegments: i,
  56752. phiSegments: r,
  56753. thetaStart: o,
  56754. thetaLength: a
  56755. },
  56756. this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a))
  56757. }
  56758. ,
  56759. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56760. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56761. n.SphereGeometry = function (e, t, i, r, o, a, s) {
  56762. n.Geometry.call(this),
  56763. this.type = "SphereGeometry",
  56764. this.parameters = {
  56765. radius: e,
  56766. widthSegments: t,
  56767. heightSegments: i,
  56768. phiStart: r,
  56769. phiLength: o,
  56770. thetaStart: a,
  56771. thetaLength: s
  56772. },
  56773. this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s))
  56774. }
  56775. ,
  56776. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56777. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56778. n.SphereBufferGeometry = function (e, t, i, r, o, a, s) {
  56779. n.BufferGeometry.call(this),
  56780. this.type = "SphereBufferGeometry",
  56781. this.parameters = {
  56782. radius: e,
  56783. widthSegments: t,
  56784. heightSegments: i,
  56785. phiStart: r,
  56786. phiLength: o,
  56787. thetaStart: a,
  56788. thetaLength: s
  56789. },
  56790. e = e || 50,
  56791. t = Math.max(3, Math.floor(t) || 8),
  56792. i = Math.max(2, Math.floor(i) || 6),
  56793. r = void 0 !== r ? r : 0,
  56794. o = void 0 !== o ? o : 2 * Math.PI,
  56795. a = void 0 !== a ? a : 0,
  56796. s = void 0 !== s ? s : Math.PI;
  56797. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56798. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56799. var C = y / t
  56800. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56801. , E = e * Math.cos(a + A * s)
  56802. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56803. g.set(I, E, b).normalize(),
  56804. h.setXYZ(p, I, E, b),
  56805. u.setXYZ(p, g.x, g.y, g.z),
  56806. d.setXY(p, C, 1 - A),
  56807. v.push(p),
  56808. p++
  56809. }
  56810. f.push(v)
  56811. }
  56812. for (var w = [], m = 0; m < i; m++)
  56813. for (var y = 0; y < t; y++) {
  56814. var _ = f[m][y + 1]
  56815. , T = f[m][y]
  56816. , x = f[m + 1][y]
  56817. , S = f[m + 1][y + 1];
  56818. (0 !== m || a > 0) && w.push(_, T, S),
  56819. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56820. }
  56821. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)),
  56822. this.addAttribute("position", h),
  56823. this.addAttribute("normal", u),
  56824. this.addAttribute("uv", d),
  56825. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56826. }
  56827. ,
  56828. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56829. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56830. n.TextGeometry = function (e, t) {
  56831. t = t || {};
  56832. var i = t.font;
  56833. if (i instanceof n.Font == !1)
  56834. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56835. new n.Geometry;
  56836. var r = i.generateShapes(e, t.size, t.curveSegments);
  56837. t.amount = void 0 !== t.height ? t.height : 50,
  56838. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56839. void 0 === t.bevelSize && (t.bevelSize = 8),
  56840. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56841. n.ExtrudeGeometry.call(this, r, t),
  56842. this.type = "TextGeometry"
  56843. }
  56844. ,
  56845. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56846. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56847. n.TorusBufferGeometry = function (e, t, i, r, o) {
  56848. n.BufferGeometry.call(this),
  56849. this.type = "TorusBufferGeometry",
  56850. this.parameters = {
  56851. radius: e,
  56852. tube: t,
  56853. radialSegments: i,
  56854. tubularSegments: r,
  56855. arc: o
  56856. },
  56857. e = e || 100,
  56858. t = t || 40,
  56859. i = Math.floor(i) || 8,
  56860. r = Math.floor(r) || 6,
  56861. o = o || 2 * Math.PI;
  56862. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56863. for (a = 0; a <= i; a++)
  56864. for (s = 0; s <= r; s++) {
  56865. var C = s / r * o
  56866. , I = a / i * Math.PI * 2;
  56867. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56868. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56869. A.z = t * Math.sin(I),
  56870. u[f] = A.x,
  56871. u[f + 1] = A.y,
  56872. u[f + 2] = A.z,
  56873. v.x = e * Math.cos(C),
  56874. v.y = e * Math.sin(C),
  56875. y.subVectors(A, v).normalize(),
  56876. d[f] = y.x,
  56877. d[f + 1] = y.y,
  56878. d[f + 2] = y.z,
  56879. p[g] = s / r,
  56880. p[g + 1] = a / i,
  56881. f += 3,
  56882. g += 2
  56883. }
  56884. for (a = 1; a <= i; a++)
  56885. for (s = 1; s <= r; s++) {
  56886. var E = (r + 1) * a + s - 1
  56887. , b = (r + 1) * (a - 1) + s - 1
  56888. , w = (r + 1) * (a - 1) + s
  56889. , _ = (r + 1) * a + s;
  56890. h[m] = E,
  56891. h[m + 1] = b,
  56892. h[m + 2] = _,
  56893. h[m + 3] = b,
  56894. h[m + 4] = w,
  56895. h[m + 5] = _,
  56896. m += 6
  56897. }
  56898. this.setIndex(new n.BufferAttribute(h, 1)),
  56899. this.addAttribute("position", new n.BufferAttribute(u, 3)),
  56900. this.addAttribute("normal", new n.BufferAttribute(d, 3)),
  56901. this.addAttribute("uv", new n.BufferAttribute(p, 2))
  56902. }
  56903. ,
  56904. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56905. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56906. n.TorusGeometry = function (e, t, i, r, o) {
  56907. n.Geometry.call(this),
  56908. this.type = "TorusGeometry",
  56909. this.parameters = {
  56910. radius: e,
  56911. tube: t,
  56912. radialSegments: i,
  56913. tubularSegments: r,
  56914. arc: o
  56915. },
  56916. this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o))
  56917. }
  56918. ,
  56919. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56920. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56921. n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) {
  56922. function s(e, t, i, n, r) {
  56923. var o = Math.cos(e)
  56924. , a = Math.sin(e)
  56925. , s = i / t * e
  56926. , l = Math.cos(s);
  56927. r.x = n * (2 + l) * .5 * o,
  56928. r.y = n * (2 + l) * a * .5,
  56929. r.z = n * Math.sin(s) * .5
  56930. }
  56931. n.BufferGeometry.call(this),
  56932. this.type = "TorusKnotBufferGeometry",
  56933. this.parameters = {
  56934. radius: e,
  56935. tube: t,
  56936. tubularSegments: i,
  56937. radialSegments: r,
  56938. p: o,
  56939. q: a
  56940. },
  56941. e = e || 100,
  56942. t = t || 40,
  56943. i = Math.floor(i) || 64,
  56944. r = Math.floor(r) || 8,
  56945. o = o || 2,
  56946. a = a || 3;
  56947. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56948. for (l = 0; l <= i; ++l) {
  56949. var T = l / i * o * Math.PI * 2;
  56950. for (s(T, o, a, e, I),
  56951. s(T + .01, o, a, e, E),
  56952. w.subVectors(E, I),
  56953. _.addVectors(E, I),
  56954. b.crossVectors(w, _),
  56955. _.crossVectors(b, w),
  56956. b.normalize(),
  56957. _.normalize(),
  56958. c = 0; c <= r; ++c) {
  56959. var x = c / r * Math.PI * 2
  56960. , S = -t * Math.cos(x)
  56961. , M = t * Math.sin(x);
  56962. A.x = I.x + (S * _.x + M * b.x),
  56963. A.y = I.y + (S * _.y + M * b.y),
  56964. A.z = I.z + (S * _.z + M * b.z),
  56965. p.setXYZ(m, A.x, A.y, A.z),
  56966. y.subVectors(A, I).normalize(),
  56967. f.setXYZ(m, y.x, y.y, y.z),
  56968. C.x = l / i,
  56969. C.y = c / r,
  56970. g.setXY(m, C.x, C.y),
  56971. m++
  56972. }
  56973. }
  56974. for (c = 1; c <= i; c++)
  56975. for (l = 1; l <= r; l++) {
  56976. var R = (r + 1) * (c - 1) + (l - 1)
  56977. , P = (r + 1) * c + (l - 1)
  56978. , O = (r + 1) * c + l
  56979. , L = (r + 1) * (c - 1) + l;
  56980. d.setX(v, R),
  56981. v++,
  56982. d.setX(v, P),
  56983. v++,
  56984. d.setX(v, L),
  56985. v++,
  56986. d.setX(v, P),
  56987. v++,
  56988. d.setX(v, O),
  56989. v++,
  56990. d.setX(v, L),
  56991. v++
  56992. }
  56993. this.setIndex(d),
  56994. this.addAttribute("position", p),
  56995. this.addAttribute("normal", f),
  56996. this.addAttribute("uv", g)
  56997. }
  56998. ,
  56999. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57000. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57001. n.TorusKnotGeometry = function (e, t, i, r, o, a, s) {
  57002. n.Geometry.call(this),
  57003. this.type = "TorusKnotGeometry",
  57004. this.parameters = {
  57005. radius: e,
  57006. tube: t,
  57007. tubularSegments: i,
  57008. radialSegments: r,
  57009. p: o,
  57010. q: a
  57011. },
  57012. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57013. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)),
  57014. this.mergeVertices()
  57015. }
  57016. ,
  57017. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57018. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57019. n.TubeGeometry = function (e, t, i, r, o, a) {
  57020. function s(e, t, i) {
  57021. return R.vertices.push(new n.Vector3(e, t, i)) - 1
  57022. }
  57023. n.Geometry.call(this),
  57024. this.type = "TubeGeometry",
  57025. this.parameters = {
  57026. path: e,
  57027. segments: t,
  57028. radius: i,
  57029. radialSegments: r,
  57030. closed: o,
  57031. taper: a
  57032. },
  57033. t = t || 64,
  57034. i = i || 1,
  57035. r = r || 8,
  57036. o = o || !1,
  57037. a = a || n.TubeGeometry.NoTaper;
  57038. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals;
  57039. for (this.tangents = D,
  57040. this.normals = N,
  57041. this.binormals = B,
  57042. v = 0; v < P; v++)
  57043. for (M[v] = [],
  57044. u = v / (P - 1),
  57045. m = e.getPointAt(u),
  57046. l = D[v],
  57047. c = N[v],
  57048. h = B[v],
  57049. p = i * a(u),
  57050. A = 0; A < r; A++)
  57051. d = A / r * 2 * Math.PI,
  57052. f = -p * Math.cos(d),
  57053. g = p * Math.sin(d),
  57054. O.copy(m),
  57055. O.x += f * c.x + g * h.x,
  57056. O.y += f * c.y + g * h.y,
  57057. O.z += f * c.z + g * h.z,
  57058. M[v][A] = s(O.x, O.y, O.z);
  57059. for (v = 0; v < t; v++)
  57060. for (A = 0; A < r; A++)
  57061. y = o ? (v + 1) % t : v + 1,
  57062. C = (A + 1) % r,
  57063. I = M[v][A],
  57064. E = M[y][A],
  57065. b = M[y][C],
  57066. w = M[v][C],
  57067. _ = new n.Vector2(v / t, A / r),
  57068. T = new n.Vector2((v + 1) / t, A / r),
  57069. x = new n.Vector2((v + 1) / t, (A + 1) / r),
  57070. S = new n.Vector2(v / t, (A + 1) / r),
  57071. this.faces.push(new n.Face3(I, E, w)),
  57072. this.faceVertexUvs[0].push([_, T, S]),
  57073. this.faces.push(new n.Face3(E, b, w)),
  57074. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57075. this.computeFaceNormals(),
  57076. this.computeVertexNormals()
  57077. }
  57078. ,
  57079. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57080. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57081. n.TubeGeometry.NoTaper = function (e) {
  57082. return 1
  57083. }
  57084. ,
  57085. n.TubeGeometry.SinusoidalTaper = function (e) {
  57086. return Math.sin(Math.PI * e)
  57087. }
  57088. ,
  57089. n.TubeGeometry.FrenetFrames = function (e, t, i) {
  57090. function r() {
  57091. f[0] = new n.Vector3,
  57092. g[0] = new n.Vector3,
  57093. a = Number.MAX_VALUE,
  57094. s = Math.abs(p[0].x),
  57095. l = Math.abs(p[0].y),
  57096. c = Math.abs(p[0].z),
  57097. s <= a && (a = s,
  57098. d.set(1, 0, 0)),
  57099. l <= a && (a = l,
  57100. d.set(0, 1, 0)),
  57101. c <= a && d.set(0, 0, 1),
  57102. m.crossVectors(p[0], d).normalize(),
  57103. f[0].crossVectors(p[0], m),
  57104. g[0].crossVectors(p[0], f[0])
  57105. }
  57106. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57107. for (this.tangents = p,
  57108. this.normals = f,
  57109. this.binormals = g,
  57110. h = 0; h < A; h++)
  57111. u = h / (A - 1),
  57112. p[h] = e.getTangentAt(u),
  57113. p[h].normalize();
  57114. for (r(),
  57115. h = 1; h < A; h++)
  57116. f[h] = f[h - 1].clone(),
  57117. g[h] = g[h - 1].clone(),
  57118. m.crossVectors(p[h - 1], p[h]),
  57119. m.length() > Number.EPSILON && (m.normalize(),
  57120. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57121. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57122. g[h].crossVectors(p[h], f[h]);
  57123. if (i)
  57124. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57125. o /= A - 1,
  57126. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57127. h = 1; h < A; h++)
  57128. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57129. g[h].crossVectors(p[h], f[h])
  57130. }
  57131. ,
  57132. n.PolyhedronGeometry = function (e, t, i, r) {
  57133. function o(e) {
  57134. var t = e.normalize().clone();
  57135. t.index = u.vertices.push(t) - 1;
  57136. var i = l(e) / 2 / Math.PI + .5
  57137. , r = c(e) / Math.PI + .5;
  57138. return t.uv = new n.Vector2(i, 1 - r),
  57139. t
  57140. }
  57141. function a(e, t, i, r) {
  57142. var o = new n.Face3(e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r);
  57143. u.faces.push(o),
  57144. C.copy(e).add(t).add(i).divideScalar(3);
  57145. var a = l(C);
  57146. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57147. }
  57148. function s(e, t) {
  57149. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57150. l[h] = [];
  57151. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57152. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57153. }
  57154. for (var h = 0; h < i; h++)
  57155. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57156. var m = Math.floor(g / 2);
  57157. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57158. }
  57159. }
  57160. function l(e) {
  57161. return Math.atan2(e.z, -e.x)
  57162. }
  57163. function c(e) {
  57164. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57165. }
  57166. function h(e, t, i) {
  57167. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)),
  57168. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5, e.y)),
  57169. e.clone()
  57170. }
  57171. n.Geometry.call(this),
  57172. this.type = "PolyhedronGeometry",
  57173. this.parameters = {
  57174. vertices: e,
  57175. indices: t,
  57176. radius: i,
  57177. detail: r
  57178. },
  57179. i = i || 1,
  57180. r = r || 0;
  57181. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57182. o(new n.Vector3(e[d], e[d + 1], e[d + 2]));
  57183. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57184. m++) {
  57185. var v = f[t[d]]
  57186. , A = f[t[d + 1]]
  57187. , y = f[t[d + 2]];
  57188. g[m] = new n.Face3(v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m)
  57189. }
  57190. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57191. s(g[d], r);
  57192. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57193. var I = this.faceVertexUvs[0][d]
  57194. , E = I[0].x
  57195. , b = I[1].x
  57196. , w = I[2].x
  57197. , _ = Math.max(E, b, w)
  57198. , T = Math.min(E, b, w);
  57199. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57200. b < .2 && (I[1].x += 1),
  57201. w < .2 && (I[2].x += 1))
  57202. }
  57203. for (var d = 0, p = this.vertices.length; d < p; d++)
  57204. this.vertices[d].multiplyScalar(i);
  57205. this.mergeVertices(),
  57206. this.computeFaceNormals(),
  57207. this.boundingSphere = new n.Sphere(new n.Vector3, i)
  57208. }
  57209. ,
  57210. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57211. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57212. n.DodecahedronGeometry = function (e, t) {
  57213. var i = (1 + Math.sqrt(5)) / 2
  57214. , r = 1 / i
  57215. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57216. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57217. n.PolyhedronGeometry.call(this, o, a, e, t),
  57218. this.type = "DodecahedronGeometry",
  57219. this.parameters = {
  57220. radius: e,
  57221. detail: t
  57222. }
  57223. }
  57224. ,
  57225. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57226. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57227. n.IcosahedronGeometry = function (e, t) {
  57228. var i = (1 + Math.sqrt(5)) / 2
  57229. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57230. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57231. n.PolyhedronGeometry.call(this, r, o, e, t),
  57232. this.type = "IcosahedronGeometry",
  57233. this.parameters = {
  57234. radius: e,
  57235. detail: t
  57236. }
  57237. }
  57238. ,
  57239. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57240. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57241. n.OctahedronGeometry = function (e, t) {
  57242. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57243. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57244. n.PolyhedronGeometry.call(this, i, r, e, t),
  57245. this.type = "OctahedronGeometry",
  57246. this.parameters = {
  57247. radius: e,
  57248. detail: t
  57249. }
  57250. }
  57251. ,
  57252. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57253. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57254. n.TetrahedronGeometry = function (e, t) {
  57255. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57256. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57257. n.PolyhedronGeometry.call(this, i, r, e, t),
  57258. this.type = "TetrahedronGeometry",
  57259. this.parameters = {
  57260. radius: e,
  57261. detail: t
  57262. }
  57263. }
  57264. ,
  57265. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57266. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57267. n.ParametricGeometry = function (e, t, i) {
  57268. n.Geometry.call(this),
  57269. this.type = "ParametricGeometry",
  57270. this.parameters = {
  57271. func: e,
  57272. slices: t,
  57273. stacks: i
  57274. };
  57275. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57276. for (r = 0; r <= i; r++)
  57277. for (l = r / i,
  57278. o = 0; o <= t; o++)
  57279. s = o / t,
  57280. a = e(s, l),
  57281. c.push(a);
  57282. var p, f, g, m, v, A, y, C;
  57283. for (r = 0; r < i; r++)
  57284. for (o = 0; o < t; o++)
  57285. p = r * d + o,
  57286. f = r * d + o + 1,
  57287. g = (r + 1) * d + o + 1,
  57288. m = (r + 1) * d + o,
  57289. v = new n.Vector2(o / t, r / i),
  57290. A = new n.Vector2((o + 1) / t, r / i),
  57291. y = new n.Vector2((o + 1) / t, (r + 1) / i),
  57292. C = new n.Vector2(o / t, (r + 1) / i),
  57293. h.push(new n.Face3(p, f, m)),
  57294. u.push([v, A, C]),
  57295. h.push(new n.Face3(f, g, m)),
  57296. u.push([A.clone(), y, C.clone()]);
  57297. this.computeFaceNormals(),
  57298. this.computeVertexNormals()
  57299. }
  57300. ,
  57301. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57302. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57303. n.WireframeGeometry = function (e) {
  57304. function t(e, t) {
  57305. return e - t
  57306. }
  57307. n.BufferGeometry.call(this);
  57308. var i = [0, 0]
  57309. , r = {}
  57310. , o = ["a", "b", "c"];
  57311. if (e instanceof n.Geometry) {
  57312. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57313. for (var d = s[h], p = 0; p < 3; p++) {
  57314. i[0] = d[o[p]],
  57315. i[1] = d[o[(p + 1) % 3]],
  57316. i.sort(t);
  57317. var f = i.toString();
  57318. void 0 === r[f] && (c[2 * l] = i[0],
  57319. c[2 * l + 1] = i[1],
  57320. r[f] = !0,
  57321. l++)
  57322. }
  57323. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57324. for (var p = 0; p < 2; p++) {
  57325. var m = a[c[2 * h + p]]
  57326. , v = 6 * h + 3 * p;
  57327. g[v + 0] = m.x,
  57328. g[v + 1] = m.y,
  57329. g[v + 2] = m.z
  57330. }
  57331. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57332. } else if (e instanceof n.BufferGeometry)
  57333. if (null !== e.index) {
  57334. var A = e.index.array
  57335. , a = e.attributes.position
  57336. , y = e.groups
  57337. , l = 0;
  57338. 0 === y.length && e.addGroup(0, A.length);
  57339. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57340. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57341. for (var p = 0; p < 3; p++) {
  57342. i[0] = A[h + p],
  57343. i[1] = A[h + (p + 1) % 3],
  57344. i.sort(t);
  57345. var f = i.toString();
  57346. void 0 === r[f] && (c[2 * l] = i[0],
  57347. c[2 * l + 1] = i[1],
  57348. r[f] = !0,
  57349. l++)
  57350. }
  57351. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57352. for (var p = 0; p < 2; p++) {
  57353. var v = 6 * h + 3 * p
  57354. , T = c[2 * h + p];
  57355. g[v + 0] = a.getX(T),
  57356. g[v + 1] = a.getY(T),
  57357. g[v + 2] = a.getZ(T)
  57358. }
  57359. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57360. } else {
  57361. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57362. for (var p = 0; p < 3; p++) {
  57363. var v = 18 * h + 6 * p
  57364. , S = 9 * h + 3 * p;
  57365. g[v + 0] = a[S],
  57366. g[v + 1] = a[S + 1],
  57367. g[v + 2] = a[S + 2];
  57368. var T = 9 * h + 3 * ((p + 1) % 3);
  57369. g[v + 3] = a[T],
  57370. g[v + 4] = a[T + 1],
  57371. g[v + 5] = a[T + 2]
  57372. }
  57373. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57374. }
  57375. }
  57376. ,
  57377. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57378. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57379. n.AxisHelper = function (e) {
  57380. e = e || 1;
  57381. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57382. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57383. , r = new n.BufferGeometry;
  57384. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  57385. r.addAttribute("color", new n.BufferAttribute(i, 3));
  57386. var o = new n.LineBasicMaterial({
  57387. vertexColors: n.VertexColors
  57388. });
  57389. n.LineSegments.call(this, r, o)
  57390. }
  57391. ,
  57392. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57393. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57394. n.ArrowHelper = function () {
  57395. var e = new n.Geometry;
  57396. e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0));
  57397. var t = new n.CylinderGeometry(0, .5, 1, 5, 1);
  57398. return t.translate(0, -.5, 0),
  57399. function (i, r, o, a, s, l) {
  57400. n.Object3D.call(this),
  57401. void 0 === a && (a = 16776960),
  57402. void 0 === o && (o = 1),
  57403. void 0 === s && (s = .2 * o),
  57404. void 0 === l && (l = .2 * s),
  57405. this.position.copy(r),
  57406. this.line = new n.Line(e, new n.LineBasicMaterial({
  57407. color: a
  57408. })),
  57409. this.line.matrixAutoUpdate = !1,
  57410. this.add(this.line),
  57411. this.cone = new n.Mesh(t, new n.MeshBasicMaterial({
  57412. color: a
  57413. })),
  57414. this.cone.matrixAutoUpdate = !1,
  57415. this.add(this.cone),
  57416. this.setDirection(i),
  57417. this.setLength(o, s, l)
  57418. }
  57419. }(),
  57420. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57421. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57422. n.ArrowHelper.prototype.setDirection = function () {
  57423. var e, t = new n.Vector3;
  57424. return function (i) {
  57425. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57426. e = Math.acos(i.y),
  57427. this.quaternion.setFromAxisAngle(t, e))
  57428. }
  57429. }(),
  57430. n.ArrowHelper.prototype.setLength = function (e, t, i) {
  57431. void 0 === t && (t = .2 * e),
  57432. void 0 === i && (i = .2 * t),
  57433. this.line.scale.set(1, Math.max(0, e - t), 1),
  57434. this.line.updateMatrix(),
  57435. this.cone.scale.set(i, t, i),
  57436. this.cone.position.y = e,
  57437. this.cone.updateMatrix()
  57438. }
  57439. ,
  57440. n.ArrowHelper.prototype.setColor = function (e) {
  57441. this.line.material.color.set(e),
  57442. this.cone.material.color.set(e)
  57443. }
  57444. ,
  57445. n.BoxHelper = function (e) {
  57446. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57447. , i = new Float32Array(24)
  57448. , r = new n.BufferGeometry;
  57449. r.setIndex(new n.BufferAttribute(t, 1)),
  57450. r.addAttribute("position", new n.BufferAttribute(i, 3)),
  57451. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57452. color: 16776960
  57453. })),
  57454. void 0 !== e && this.update(e)
  57455. }
  57456. ,
  57457. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57458. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57459. n.BoxHelper.prototype.update = function () {
  57460. var e = new n.Box3;
  57461. return function (t) {
  57462. if (e.setFromObject(t),
  57463. !e.isEmpty()) {
  57464. var i = e.min
  57465. , n = e.max
  57466. , r = this.geometry.attributes.position
  57467. , o = r.array;
  57468. o[0] = n.x,
  57469. o[1] = n.y,
  57470. o[2] = n.z,
  57471. o[3] = i.x,
  57472. o[4] = n.y,
  57473. o[5] = n.z,
  57474. o[6] = i.x,
  57475. o[7] = i.y,
  57476. o[8] = n.z,
  57477. o[9] = n.x,
  57478. o[10] = i.y,
  57479. o[11] = n.z,
  57480. o[12] = n.x,
  57481. o[13] = n.y,
  57482. o[14] = i.z,
  57483. o[15] = i.x,
  57484. o[16] = n.y,
  57485. o[17] = i.z,
  57486. o[18] = i.x,
  57487. o[19] = i.y,
  57488. o[20] = i.z,
  57489. o[21] = n.x,
  57490. o[22] = i.y,
  57491. o[23] = i.z,
  57492. r.needsUpdate = !0,
  57493. this.geometry.computeBoundingSphere()
  57494. }
  57495. }
  57496. }(),
  57497. n.BoundingBoxHelper = function (e, t) {
  57498. var i = void 0 !== t ? t : 8947848;
  57499. this.object = e,
  57500. this.box = new n.Box3,
  57501. n.Mesh.call(this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({
  57502. color: i,
  57503. wireframe: !0
  57504. }))
  57505. }
  57506. ,
  57507. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57508. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57509. n.BoundingBoxHelper.prototype.update = function () {
  57510. this.box.setFromObject(this.object),
  57511. this.box.size(this.scale),
  57512. this.box.center(this.position)
  57513. }
  57514. ,
  57515. n.CameraHelper = function (e) {
  57516. function t(e, t, n) {
  57517. i(e, n),
  57518. i(t, n)
  57519. }
  57520. function i(e, t) {
  57521. r.vertices.push(new n.Vector3),
  57522. r.colors.push(new n.Color(t)),
  57523. void 0 === a[e] && (a[e] = []),
  57524. a[e].push(r.vertices.length - 1)
  57525. }
  57526. var r = new n.Geometry
  57527. , o = new n.LineBasicMaterial({
  57528. color: 16777215,
  57529. vertexColors: n.FaceColors
  57530. })
  57531. , a = {}
  57532. , s = 16755200
  57533. , l = 16711680
  57534. , c = 43775
  57535. , h = 16777215
  57536. , u = 3355443;
  57537. t("n1", "n2", s),
  57538. t("n2", "n4", s),
  57539. t("n4", "n3", s),
  57540. t("n3", "n1", s),
  57541. t("f1", "f2", s),
  57542. t("f2", "f4", s),
  57543. t("f4", "f3", s),
  57544. t("f3", "f1", s),
  57545. t("n1", "f1", s),
  57546. t("n2", "f2", s),
  57547. t("n3", "f3", s),
  57548. t("n4", "f4", s),
  57549. t("p", "n1", l),
  57550. t("p", "n2", l),
  57551. t("p", "n3", l),
  57552. t("p", "n4", l),
  57553. t("u1", "u2", c),
  57554. t("u2", "u3", c),
  57555. t("u3", "u1", c),
  57556. t("c", "t", h),
  57557. t("p", "c", u),
  57558. t("cn1", "cn2", u),
  57559. t("cn3", "cn4", u),
  57560. t("cf1", "cf2", u),
  57561. t("cf3", "cf4", u),
  57562. n.LineSegments.call(this, r, o),
  57563. this.camera = e,
  57564. this.camera.updateProjectionMatrix(),
  57565. this.matrix = e.matrixWorld,
  57566. this.matrixAutoUpdate = !1,
  57567. this.pointMap = a,
  57568. this.update()
  57569. }
  57570. ,
  57571. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57572. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57573. n.CameraHelper.prototype.update = function () {
  57574. function e(e, n, a, s) {
  57575. r.set(n, a, s).unproject(o);
  57576. var l = i[e];
  57577. if (void 0 !== l)
  57578. for (var c = 0, h = l.length; c < h; c++)
  57579. t.vertices[l[c]].copy(r)
  57580. }
  57581. var t, i, r = new n.Vector3, o = new n.Camera;
  57582. return function () {
  57583. t = this.geometry,
  57584. i = this.pointMap;
  57585. var n = 1
  57586. , r = 1;
  57587. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57588. e("c", 0, 0, -1),
  57589. e("t", 0, 0, 1),
  57590. e("n1", -n, -r, -1),
  57591. e("n2", n, -r, -1),
  57592. e("n3", -n, r, -1),
  57593. e("n4", n, r, -1),
  57594. e("f1", -n, -r, 1),
  57595. e("f2", n, -r, 1),
  57596. e("f3", -n, r, 1),
  57597. e("f4", n, r, 1),
  57598. e("u1", .7 * n, 1.1 * r, -1),
  57599. e("u2", .7 * -n, 1.1 * r, -1),
  57600. e("u3", 0, 2 * r, -1),
  57601. e("cf1", -n, 0, 1),
  57602. e("cf2", n, 0, 1),
  57603. e("cf3", 0, -r, 1),
  57604. e("cf4", 0, r, 1),
  57605. e("cn1", -n, 0, -1),
  57606. e("cn2", n, 0, -1),
  57607. e("cn3", 0, -r, -1),
  57608. e("cn4", 0, r, -1),
  57609. t.verticesNeedUpdate = !0
  57610. }
  57611. }(),
  57612. n.DirectionalLightHelper = function (e, t) {
  57613. n.Object3D.call(this),
  57614. this.light = e,
  57615. this.light.updateMatrixWorld(),
  57616. this.matrix = e.matrixWorld,
  57617. this.matrixAutoUpdate = !1,
  57618. t = t || 1;
  57619. var i = new n.Geometry;
  57620. i.vertices.push(new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0));
  57621. var r = new n.LineBasicMaterial({
  57622. fog: !1
  57623. });
  57624. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57625. this.lightPlane = new n.Line(i, r),
  57626. this.add(this.lightPlane),
  57627. i = new n.Geometry,
  57628. i.vertices.push(new n.Vector3, new n.Vector3),
  57629. r = new n.LineBasicMaterial({
  57630. fog: !1
  57631. }),
  57632. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57633. this.targetLine = new n.Line(i, r),
  57634. this.add(this.targetLine),
  57635. this.update()
  57636. }
  57637. ,
  57638. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57639. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57640. n.DirectionalLightHelper.prototype.dispose = function () {
  57641. this.lightPlane.geometry.dispose(),
  57642. this.lightPlane.material.dispose(),
  57643. this.targetLine.geometry.dispose(),
  57644. this.targetLine.material.dispose()
  57645. }
  57646. ,
  57647. n.DirectionalLightHelper.prototype.update = function () {
  57648. var e = new n.Vector3
  57649. , t = new n.Vector3
  57650. , i = new n.Vector3;
  57651. return function () {
  57652. e.setFromMatrixPosition(this.light.matrixWorld),
  57653. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57654. i.subVectors(t, e),
  57655. this.lightPlane.lookAt(i),
  57656. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57657. this.targetLine.geometry.vertices[1].copy(i),
  57658. this.targetLine.geometry.verticesNeedUpdate = !0,
  57659. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57660. }
  57661. }(),
  57662. n.EdgesHelper = function (e, t, i) {
  57663. var r = void 0 !== t ? t : 16777215;
  57664. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({
  57665. color: r
  57666. })),
  57667. this.matrix = e.matrixWorld,
  57668. this.matrixAutoUpdate = !1
  57669. }
  57670. ,
  57671. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57672. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57673. n.FaceNormalsHelper = function (e, t, i, r) {
  57674. this.object = e,
  57675. this.size = void 0 !== t ? t : 1;
  57676. var o = void 0 !== i ? i : 16776960
  57677. , a = void 0 !== r ? r : 1
  57678. , s = 0
  57679. , l = this.object.geometry;
  57680. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57681. var c = new n.BufferGeometry
  57682. , h = new n.Float32Attribute(2 * s * 3, 3);
  57683. c.addAttribute("position", h),
  57684. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57685. color: o,
  57686. linewidth: a
  57687. })),
  57688. this.matrixAutoUpdate = !1,
  57689. this.update()
  57690. }
  57691. ,
  57692. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57693. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57694. n.FaceNormalsHelper.prototype.update = function () {
  57695. var e = new n.Vector3
  57696. , t = new n.Vector3
  57697. , i = new n.Matrix3;
  57698. return function () {
  57699. this.object.updateMatrixWorld(!0),
  57700. i.getNormalMatrix(this.object.matrixWorld);
  57701. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57702. var u = s[c]
  57703. , d = u.normal;
  57704. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57705. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57706. r.setXYZ(l, e.x, e.y, e.z),
  57707. l += 1,
  57708. r.setXYZ(l, t.x, t.y, t.z),
  57709. l += 1
  57710. }
  57711. return r.needsUpdate = !0,
  57712. this
  57713. }
  57714. }(),
  57715. n.GridHelper = function (e, t) {
  57716. var i = new n.Geometry
  57717. , r = new n.LineBasicMaterial({
  57718. vertexColors: n.VertexColors
  57719. });
  57720. this.color1 = new n.Color(4473924),
  57721. this.color2 = new n.Color(8947848);
  57722. for (var o = -e; o <= e; o += t) {
  57723. i.vertices.push(new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e));
  57724. var a = 0 === o ? this.color1 : this.color2;
  57725. i.colors.push(a, a, a, a)
  57726. }
  57727. n.LineSegments.call(this, i, r)
  57728. }
  57729. ,
  57730. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57731. n.GridHelper.prototype.constructor = n.GridHelper,
  57732. n.GridHelper.prototype.setColors = function (e, t) {
  57733. this.color1.set(e),
  57734. this.color2.set(t),
  57735. this.geometry.colorsNeedUpdate = !0
  57736. }
  57737. ,
  57738. n.HemisphereLightHelper = function (e, t) {
  57739. n.Object3D.call(this),
  57740. this.light = e,
  57741. this.light.updateMatrixWorld(),
  57742. this.matrix = e.matrixWorld,
  57743. this.matrixAutoUpdate = !1,
  57744. this.colors = [new n.Color, new n.Color];
  57745. var i = new n.SphereGeometry(t, 4, 2);
  57746. i.rotateX(-Math.PI / 2);
  57747. for (var r = 0, o = 8; r < o; r++)
  57748. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57749. var a = new n.MeshBasicMaterial({
  57750. vertexColors: n.FaceColors,
  57751. wireframe: !0
  57752. });
  57753. this.lightSphere = new n.Mesh(i, a),
  57754. this.add(this.lightSphere),
  57755. this.update()
  57756. }
  57757. ,
  57758. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57759. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57760. n.HemisphereLightHelper.prototype.dispose = function () {
  57761. this.lightSphere.geometry.dispose(),
  57762. this.lightSphere.material.dispose()
  57763. }
  57764. ,
  57765. n.HemisphereLightHelper.prototype.update = function () {
  57766. var e = new n.Vector3;
  57767. return function () {
  57768. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57769. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57770. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57771. this.lightSphere.geometry.colorsNeedUpdate = !0
  57772. }
  57773. }(),
  57774. n.PointLightHelper = function (e, t) {
  57775. this.light = e,
  57776. this.light.updateMatrixWorld();
  57777. var i = new n.SphereGeometry(t, 4, 2)
  57778. , r = new n.MeshBasicMaterial({
  57779. wireframe: !0,
  57780. fog: !1
  57781. });
  57782. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57783. n.Mesh.call(this, i, r),
  57784. this.matrix = this.light.matrixWorld,
  57785. this.matrixAutoUpdate = !1
  57786. }
  57787. ,
  57788. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57789. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57790. n.PointLightHelper.prototype.dispose = function () {
  57791. this.geometry.dispose(),
  57792. this.material.dispose()
  57793. }
  57794. ,
  57795. n.PointLightHelper.prototype.update = function () {
  57796. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57797. }
  57798. ,
  57799. n.SkeletonHelper = function (e) {
  57800. this.bones = this.getBoneList(e);
  57801. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57802. var r = this.bones[i];
  57803. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57804. t.vertices.push(new n.Vector3),
  57805. t.colors.push(new n.Color(0, 0, 1)),
  57806. t.colors.push(new n.Color(0, 1, 0)))
  57807. }
  57808. t.dynamic = !0;
  57809. var o = new n.LineBasicMaterial({
  57810. vertexColors: n.VertexColors,
  57811. depthTest: !1,
  57812. depthWrite: !1,
  57813. transparent: !0
  57814. });
  57815. n.LineSegments.call(this, t, o),
  57816. this.root = e,
  57817. this.matrix = e.matrixWorld,
  57818. this.matrixAutoUpdate = !1,
  57819. this.update()
  57820. }
  57821. ,
  57822. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57823. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57824. n.SkeletonHelper.prototype.getBoneList = function (e) {
  57825. var t = [];
  57826. e instanceof n.Bone && t.push(e);
  57827. for (var i = 0; i < e.children.length; i++)
  57828. t.push.apply(t, this.getBoneList(e.children[i]));
  57829. return t
  57830. }
  57831. ,
  57832. n.SkeletonHelper.prototype.update = function () {
  57833. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57834. var a = this.bones[o];
  57835. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57836. e.vertices[r].setFromMatrixPosition(i),
  57837. i.multiplyMatrices(t, a.parent.matrixWorld),
  57838. e.vertices[r + 1].setFromMatrixPosition(i),
  57839. r += 2)
  57840. }
  57841. e.verticesNeedUpdate = !0,
  57842. e.computeBoundingSphere()
  57843. }
  57844. ,
  57845. n.SpotLightHelper = function (e) {
  57846. n.Object3D.call(this),
  57847. this.light = e,
  57848. this.light.updateMatrixWorld(),
  57849. this.matrix = e.matrixWorld,
  57850. this.matrixAutoUpdate = !1;
  57851. var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0);
  57852. t.translate(0, -.5, 0),
  57853. t.rotateX(-Math.PI / 2);
  57854. var i = new n.MeshBasicMaterial({
  57855. wireframe: !0,
  57856. fog: !1
  57857. });
  57858. this.cone = new n.Mesh(t, i),
  57859. this.add(this.cone),
  57860. this.update()
  57861. }
  57862. ,
  57863. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57864. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57865. n.SpotLightHelper.prototype.dispose = function () {
  57866. this.cone.geometry.dispose(),
  57867. this.cone.material.dispose()
  57868. }
  57869. ,
  57870. n.SpotLightHelper.prototype.update = function () {
  57871. var e = new n.Vector3
  57872. , t = new n.Vector3;
  57873. return function () {
  57874. var i = this.light.distance ? this.light.distance : 1e4
  57875. , n = i * Math.tan(this.light.angle);
  57876. this.cone.scale.set(n, n, i),
  57877. e.setFromMatrixPosition(this.light.matrixWorld),
  57878. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57879. this.cone.lookAt(t.sub(e)),
  57880. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57881. }
  57882. }(),
  57883. n.VertexNormalsHelper = function (e, t, i, r) {
  57884. this.object = e,
  57885. this.size = void 0 !== t ? t : 1;
  57886. var o = void 0 !== i ? i : 16711680
  57887. , a = void 0 !== r ? r : 1
  57888. , s = 0
  57889. , l = this.object.geometry;
  57890. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57891. var c = new n.BufferGeometry
  57892. , h = new n.Float32Attribute(2 * s * 3, 3);
  57893. c.addAttribute("position", h),
  57894. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57895. color: o,
  57896. linewidth: a
  57897. })),
  57898. this.matrixAutoUpdate = !1,
  57899. this.update()
  57900. }
  57901. ,
  57902. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57903. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57904. n.VertexNormalsHelper.prototype.update = function () {
  57905. var e = new n.Vector3
  57906. , t = new n.Vector3
  57907. , i = new n.Matrix3;
  57908. return function () {
  57909. var r = ["a", "b", "c"];
  57910. this.object.updateMatrixWorld(!0),
  57911. i.getNormalMatrix(this.object.matrixWorld);
  57912. var o = this.object.matrixWorld
  57913. , a = this.geometry.attributes.position
  57914. , s = this.object.geometry;
  57915. if (s instanceof n.Geometry)
  57916. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57917. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57918. var m = l[p[r[f]]]
  57919. , v = p.vertexNormals[f];
  57920. e.copy(m).applyMatrix4(o),
  57921. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57922. a.setXYZ(h, e.x, e.y, e.z),
  57923. h += 1,
  57924. a.setXYZ(h, t.x, t.y, t.z),
  57925. h += 1
  57926. }
  57927. else if (s instanceof n.BufferGeometry)
  57928. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57929. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57930. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57931. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57932. a.setXYZ(h, e.x, e.y, e.z),
  57933. h += 1,
  57934. a.setXYZ(h, t.x, t.y, t.z),
  57935. h += 1;
  57936. return a.needsUpdate = !0,
  57937. this
  57938. }
  57939. }(),
  57940. n.WireframeHelper = function (e, t) {
  57941. var i = void 0 !== t ? t : 16777215;
  57942. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57943. color: i
  57944. })),
  57945. this.matrix = e.matrixWorld,
  57946. this.matrixAutoUpdate = !1
  57947. }
  57948. ,
  57949. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57950. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57951. n.ImmediateRenderObject = function (e) {
  57952. n.Object3D.call(this),
  57953. this.material = e,
  57954. this.render = function (e) { }
  57955. }
  57956. ,
  57957. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57958. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57959. n.MorphBlendMesh = function (e, t) {
  57960. n.Mesh.call(this, e, t),
  57961. this.animationsMap = {},
  57962. this.animationsList = [];
  57963. var i = this.geometry.morphTargets.length
  57964. , r = "__default"
  57965. , o = 0
  57966. , a = i - 1
  57967. , s = i / 1;
  57968. this.createAnimation(r, o, a, s),
  57969. this.setAnimationWeight(r, 1)
  57970. }
  57971. ,
  57972. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57973. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57974. n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) {
  57975. var r = {
  57976. start: t,
  57977. end: i,
  57978. length: i - t + 1,
  57979. fps: n,
  57980. duration: (i - t) / n,
  57981. lastFrame: 0,
  57982. currentFrame: 0,
  57983. active: !1,
  57984. time: 0,
  57985. direction: 1,
  57986. weight: 1,
  57987. directionBackwards: !1,
  57988. mirroredLoop: !1
  57989. };
  57990. this.animationsMap[e] = r,
  57991. this.animationsList.push(r)
  57992. }
  57993. ,
  57994. n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) {
  57995. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57996. var s = r.morphTargets[o]
  57997. , l = s.name.match(i);
  57998. if (l && l.length > 1) {
  57999. var c = l[1];
  58000. n[c] || (n[c] = {
  58001. start: 1 / 0,
  58002. end: -(1 / 0)
  58003. });
  58004. var h = n[c];
  58005. o < h.start && (h.start = o),
  58006. o > h.end && (h.end = o),
  58007. t || (t = c)
  58008. }
  58009. }
  58010. for (var c in n) {
  58011. var h = n[c];
  58012. this.createAnimation(c, h.start, h.end, e)
  58013. }
  58014. this.firstAnimation = t
  58015. }
  58016. ,
  58017. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) {
  58018. var t = this.animationsMap[e];
  58019. t && (t.direction = 1,
  58020. t.directionBackwards = !1)
  58021. }
  58022. ,
  58023. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) {
  58024. var t = this.animationsMap[e];
  58025. t && (t.direction = -1,
  58026. t.directionBackwards = !0)
  58027. }
  58028. ,
  58029. n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) {
  58030. var i = this.animationsMap[e];
  58031. i && (i.fps = t,
  58032. i.duration = (i.end - i.start) / i.fps)
  58033. }
  58034. ,
  58035. n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) {
  58036. var i = this.animationsMap[e];
  58037. i && (i.duration = t,
  58038. i.fps = (i.end - i.start) / i.duration)
  58039. }
  58040. ,
  58041. n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) {
  58042. var i = this.animationsMap[e];
  58043. i && (i.weight = t)
  58044. }
  58045. ,
  58046. n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) {
  58047. var i = this.animationsMap[e];
  58048. i && (i.time = t)
  58049. }
  58050. ,
  58051. n.MorphBlendMesh.prototype.getAnimationTime = function (e) {
  58052. var t = 0
  58053. , i = this.animationsMap[e];
  58054. return i && (t = i.time),
  58055. t
  58056. }
  58057. ,
  58058. n.MorphBlendMesh.prototype.getAnimationDuration = function (e) {
  58059. var t = -1
  58060. , i = this.animationsMap[e];
  58061. return i && (t = i.duration),
  58062. t
  58063. }
  58064. ,
  58065. n.MorphBlendMesh.prototype.playAnimation = function (e) {
  58066. var t = this.animationsMap[e];
  58067. t ? (t.time = 0,
  58068. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58069. }
  58070. ,
  58071. n.MorphBlendMesh.prototype.stopAnimation = function (e) {
  58072. var t = this.animationsMap[e];
  58073. t && (t.active = !1)
  58074. }
  58075. ,
  58076. n.MorphBlendMesh.prototype.update = function (e) {
  58077. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58078. var r = this.animationsList[t];
  58079. if (r.active) {
  58080. var o = r.duration / r.length;
  58081. r.time += r.direction * e,
  58082. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58083. r.time > r.duration && (r.time = r.duration,
  58084. r.directionBackwards = !0),
  58085. r.time < 0 && (r.time = 0,
  58086. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58087. r.time < 0 && (r.time += r.duration));
  58088. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58089. , s = r.weight;
  58090. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58091. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58092. this.morphTargetInfluences[a] = 0,
  58093. r.lastFrame = r.currentFrame,
  58094. r.currentFrame = a);
  58095. var l = r.time % o / o;
  58096. r.directionBackwards && (l = 1 - l),
  58097. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58098. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58099. }
  58100. }
  58101. }
  58102. ,
  58103. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58104. i.THREE = n) : this.THREE = n
  58105. window.THREE = n
  58106. getObjLoader()
  58107. initByTHREE(THREE)
  58108. }
  58109. , {}]
  58110. }, {}, [116]);
  58111. /*
  58112. var addMagnifier = function(){
  58113. class Magnifier extends THREE.Object3D {
  58114. constructor () {
  58115. super()
  58116. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58117. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58118. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58119. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58120. format: THREE.RGBAFormat ,
  58121. //type: THREE.FloatType,
  58122. //minFilter: THREE.NearestFilter,
  58123. //magFilter: THREE.NearestFilter,
  58124. } )
  58125. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58126. side: THREE.DoubleSide ,
  58127. map: this.renderTarget.texture ,
  58128. transparent:true,
  58129. depthTest: !1,
  58130. depthWrite: !1,
  58131. }))
  58132. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58133. side: THREE.DoubleSide ,
  58134. map: Texture.load('static/images/crosshair.png') ,
  58135. transparent:true,
  58136. depthTest: !1,
  58137. depthWrite: !1,
  58138. }))
  58139. this.add(this.mesh)
  58140. this.add(this.overlayMesh)
  58141. player.model.add(this);
  58142. player.magnifier = this;
  58143. }
  58144. update(aimPos){
  58145. const magDistance_ = 0.3;
  58146. var playerPos = player.position
  58147. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58148. this.camera.position.copy(aimPos.clone().add(vec))
  58149. this.camera.lookAt(aimPos)
  58150. var playerCamera = player.camera
  58151. this.quaternion.copy(playerCamera.quaternion);
  58152. var pos2d = player.mouse.clone();
  58153. var shift = 400;
  58154. var clientHeight = player.domElement.clientHeight
  58155. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58156. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58157. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58158. this.position.copy(newPos)
  58159. var renderer = player.sceneRenderer.renderer
  58160. var oldAutoClear = renderer.autoClear
  58161. renderer.autoClear = false
  58162. //renderer.clear( true, true, true );
  58163. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58164. renderer.autoClear = oldAutoClear
  58165. }
  58166. }
  58167. new Magnifier()
  58168. }
  58169. */
  58170. /*
  58171. 笔记:
  58172. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58173. {
  58174. //到导览中某个点位(假设点位不重复)
  58175. var id = 73
  58176. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58177. var i = player.model.heroLocations.indexOf(p)
  58178. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58179. var j = p.heroLocations.indexOf(p1)
  58180. player.director.goToHighlight([i,j])
  58181. }
  58182. */