main_2020_show2.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var EditOverlay = {}
  5. var dom = {//许钟文add
  6. getOffset: function(type, element, parent) {
  7. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  8. if (!parent) parent = $("body")[0];
  9. while (element = element.offsetParent) {
  10. if (element == parent) break;
  11. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  12. }
  13. return left;
  14. }
  15. };
  16. var videoPosInfo = {
  17. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  18. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  19. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  20. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  21. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  22. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  23. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  24. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  25. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  26. */
  27. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  28. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  29. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  30. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  31. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  32. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  33. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  34. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  35. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  36. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  37. }
  38. var videoOffset
  39. var videoScale
  40. var loadedVideo = false
  41. var videoMat;
  42. //add 将其中一个曲面材质改成视频
  43. var loadVideo = ()=>{
  44. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  45. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  46. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  47. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  48. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  49. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  50. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  51. videoMat = new THREE.MeshBasicMaterial({
  52. map : new THREE.VideoTexture( video )
  53. })
  54. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  55. videoMat.map.minFilter = THREE.LinearFilter;
  56. videoMat.map.magFilter = THREE.LinearFilter;
  57. videoMat.map.generateMipmaps = true;
  58. video.volume = 0
  59. video.muted = true
  60. window.videoPlane = player.model.chunks[1];
  61. player.model.chunks.splice(1,1)
  62. window.videoShow = video
  63. playVideo()
  64. window.videoPlane.name = 'videoPlane'
  65. video.addEventListener('loadeddata', ()=>{
  66. console.log( "video loaded!!!")
  67. loadedVideo = true
  68. })
  69. var btn = addSoundBtn(video)
  70. window.videoPlane.add(btn)
  71. video.btn = btn; btn.video = video
  72. btn.position.set(-11.6,1.02,-8.5);
  73. btn.rotation.y = -0.4
  74. }
  75. var playVideo = (()=>{
  76. var shouldPlay = true //只和用户点击有关,不点击时都是true
  77. return (state)=>{
  78. if(state != void 0) shouldPlay = state
  79. if(shouldPlay){
  80. window.videoShow && window.videoShow.play()
  81. }else{
  82. window.videoShow && window.videoShow.pause()
  83. }
  84. loadedVideo && changeVideoMat()
  85. }
  86. })()
  87. var changeVideoMat = function(){
  88. window.videoPlane.material = videoMat;
  89. }
  90. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  91. if(!window.videoShow)return;
  92. if(o.type != "flyDone"){
  93. clearInterval(window.transformVideoTimer)
  94. }
  95. if(o.type == "beforeFlyOut"){
  96. window.videoPlane.visible = true;
  97. playVideo()
  98. changeVideoPos(new THREE.Vector3, o.dur/3)
  99. videoPlane.scale.set(1,1,1)
  100. }else{
  101. if( o.type == "beforeFlyIn"){
  102. videoPlane.scale.copy(videoScale)
  103. }
  104. if( o.type == "flyDone"){
  105. if(videoPosInfo[o.pano.id]){
  106. window.videoPlane.visible = true;
  107. playVideo()
  108. }else{
  109. window.videoPlane.visible = false
  110. window.videoShow.pause()
  111. }
  112. }else{
  113. if(videoPosInfo[o.pano.id]){
  114. window.videoPlane.visible = true;
  115. playVideo()
  116. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  117. changeVideoPos(end, o.dur)
  118. }else{
  119. }
  120. }
  121. }
  122. }
  123. var easeInOutQuad = function(e, t, i, n) {
  124. return e /= n / 2,
  125. e < 1 ? i / 2 * e * e + t : (e--,
  126. -i / 2 * (e * (e - 2) - 1) + t)
  127. }
  128. var linearTween = function(e, t, i, n) {
  129. return i * e / n + t
  130. }
  131. var changeVideoPos = function(end, dur){//开始渐变位置
  132. var start = window.videoPlane.position.clone();
  133. var startTime = new Date().getTime();
  134. window.transformVideoTimer = setInterval(()=>{
  135. var progress = (new Date().getTime() - startTime) / dur;
  136. progress = Math.min(progress, 1);
  137. progress = linearTween(progress,0,1,1)
  138. if(progress >= 1)clearInterval(window.transformVideoTimer)
  139. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  140. },20)
  141. }
  142. var getScale = function(){
  143. var s = 1.02;
  144. var center = videoPlane.geometry.boundingBox.center()
  145. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  146. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  147. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  148. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  149. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  150. var quaterion = new THREE.Quaternion;
  151. var scale = new THREE.Vector3
  152. var position = new THREE.Vector3
  153. scaleMatrix.decompose(position, quaterion, scale)
  154. console.log(scale.toArray())
  155. console.log(position.toArray())
  156. }
  157. var btnMat;
  158. var btnGeo
  159. var soundOnMat, soundOffMat;
  160. var addSoundBtn = function(video){
  161. if(!soundOffMat){
  162. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  163. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  164. soundOffMat = new THREE.MeshBasicMaterial({
  165. map : videoMusicOffMap ,
  166. transparent:true,
  167. })
  168. soundOnMat = new THREE.MeshBasicMaterial({
  169. map : videoMusicOnMap ,
  170. transparent:true,
  171. })
  172. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  173. }
  174. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  175. btn.name = 'soundBtn'
  176. btn.video = video;
  177. video.btn = btn;
  178. return btn
  179. }
  180. var SoundOnVideo;
  181. var switchSoundBtn = function(video){
  182. if(video.btn.material == soundOffMat){ //开启
  183. if(SoundOnVideo){
  184. SoundOnVideo.btn.material = soundOffMat,
  185. SoundOnVideo.volume = 0,
  186. SoundOnVideo.muted = true
  187. }else{
  188. if(g_bgAudio && !g_bgAudio.paused){
  189. manage.switchBgmState(false);
  190. g_bgAudio.pauseByVideo = true
  191. }
  192. }
  193. video.btn.material = soundOnMat
  194. video.volume = 1
  195. //从头开始放:
  196. video.currentTime = 0
  197. video.muted = false;
  198. if(g_tourAudio)g_tourAudio.pause()
  199. SoundOnVideo = video
  200. video.pauseByHot = video.pauseByTour = false
  201. }else{//关闭
  202. video.btn.material = soundOffMat
  203. video.volume = 0
  204. video.muted = true
  205. SoundOnVideo = null
  206. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  207. manage.switchBgmState(true)
  208. }
  209. }
  210. }
  211. var checkSoundBtnClick = function(intersect){
  212. if(intersect && intersect.object.name == "soundBtn"){
  213. switchSoundBtn(intersect.object.video);
  214. return true
  215. }
  216. }
  217. //////////////////////////
  218. !function() {
  219. "use strict";
  220. function t(t, i) {
  221. return typeof t === i
  222. }
  223. function i(t, i) {
  224. return t instanceof i
  225. }
  226. function n(t) {
  227. return t && t.nodeType
  228. }
  229. function e(t) {
  230. return n(t) ? t : i(t, g) ? t[0] : void 0
  231. }
  232. function o(t, i, n) {
  233. return g.each(t, function(t, e) {
  234. n = i.call(e, n, t, e)
  235. }),
  236. n
  237. }
  238. function r(t, i, n) {
  239. var e, o, r;
  240. if (t === i)
  241. return !0;
  242. if (!t || !i || t.constructor !== i.constructor)
  243. return !1;
  244. for (e = 0,
  245. o = n.length; o > e; e += 1) {
  246. if (r = n[e],
  247. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  248. return !1;
  249. if (t[r] !== i[r])
  250. return !1
  251. }
  252. return !0
  253. }
  254. function s(t, i, n, e) {
  255. this.left = E(t),
  256. this.top = E(i),
  257. this.width = E(n),
  258. this.height = E(e),
  259. this.right = this.left + this.width,
  260. this.bottom = this.top + this.height
  261. }
  262. function h(t, i, n, e) {
  263. this.visible = t || 0,
  264. this.viewport = i || 0,
  265. this.possible = n || 0,
  266. this.rects = e && T({}, e) || null
  267. }
  268. function l(t, i) {
  269. this.els = t,
  270. this.viewport = i
  271. }
  272. function c(t, i, n) {
  273. var e;
  274. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  275. e ? e[n] : 0
  276. }
  277. function u(t, i) {
  278. return t.val - i.val
  279. }
  280. function a(t, i) {
  281. return i.val - t.val
  282. }
  283. function f(t) {
  284. var i = s.ofContent(t, !0)
  285. , n = s.ofViewport(t, !0)
  286. , e = i.width - n.width
  287. , o = i.height - n.height;
  288. this.content = i,
  289. this.viewport = n,
  290. this.width = 0 >= e ? null : n.left / e,
  291. this.height = 0 >= o ? null : n.top / o,
  292. this.left = n.left,
  293. this.top = n.top,
  294. this.right = i.right - n.right,
  295. this.bottom = i.bottom - n.bottom
  296. }
  297. function p(t) {
  298. this.el = t || window
  299. }
  300. function d(t, i) {
  301. this.context = t,
  302. this.viewport = i,
  303. this.init()
  304. }
  305. function v(t, i, n, e) {
  306. this.context = new l(t,i),
  307. this.property = n,
  308. this.descending = e,
  309. this.init()
  310. }
  311. function w(t) {
  312. t && t !== window && t !== document ? (this.context = t,
  313. this.$autoTarget = g(t)) : this.context = window,
  314. this.init()
  315. }
  316. var g = jQuery
  317. , m = g(window)
  318. , b = g(document)
  319. , T = g.extend
  320. , y = g.isFunction
  321. , k = Math.max
  322. , V = Math.min
  323. , E = Math.round
  324. , x = function() {
  325. var t = {}
  326. , i = 1;
  327. return function(n) {
  328. return n ? (t[n] || (t[n] = i,
  329. i += 1),
  330. t[n]) : 0
  331. }
  332. }();
  333. T(s.prototype, {
  334. equals: function(t) {
  335. return r(this, t, ["left", "top", "width", "height"])
  336. },
  337. area: function() {
  338. return this.width * this.height
  339. },
  340. relativeTo: function(t) {
  341. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  342. },
  343. intersection: function(t) {
  344. if (!i(t, s))
  345. return null;
  346. var n = k(this.left, t.left)
  347. , e = V(this.right, t.right)
  348. , o = k(this.top, t.top)
  349. , r = V(this.bottom, t.bottom)
  350. , h = e - n
  351. , l = r - o;
  352. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  353. },
  354. envelope: function(t) {
  355. if (!i(t, s))
  356. return this;
  357. var n = V(this.left, t.left)
  358. , e = k(this.right, t.right)
  359. , o = V(this.top, t.top)
  360. , r = k(this.bottom, t.bottom)
  361. , h = e - n
  362. , l = r - o;
  363. return new s(n,o,h,l)
  364. }
  365. }),
  366. T(s, {
  367. ofContent: function(t, i) {
  368. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  369. },
  370. ofViewport: function(t, i) {
  371. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  372. },
  373. ofElement: function(t) {
  374. var i = g(t);
  375. if (!i.is(":visible"))
  376. return null;
  377. var n = i.offset();
  378. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  379. }
  380. }),
  381. T(h.prototype, {
  382. equals: function(t) {
  383. return this.fracsEqual(t) && this.rectsEqual(t)
  384. },
  385. fracsEqual: function(t) {
  386. return r(this, t, ["visible", "viewport", "possible"])
  387. },
  388. rectsEqual: function(t) {
  389. return r(this.rects, t.rects, ["document", "element", "viewport"])
  390. }
  391. }),
  392. T(h, {
  393. of: function(t, i) {
  394. var e, o, r;
  395. return t = n(t) && s.ofElement(t) || t,
  396. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  397. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  398. r = V(t.width, i.width) * V(t.height, i.height),
  399. new h(o / t.area(),o / i.area(),o / r,{
  400. document: e,
  401. element: e.relativeTo(t),
  402. viewport: e.relativeTo(i)
  403. })) : new h
  404. }
  405. });
  406. var q = ["width", "height", "left", "right", "top", "bottom"]
  407. , S = ["possible", "visible", "viewport"];
  408. T(l.prototype, {
  409. sorted: function(t, i) {
  410. var n = this.viewport;
  411. return g.map(this.els, function(i) {
  412. return {
  413. el: i,
  414. val: c(i, n, t)
  415. }
  416. }).sort(i ? a : u)
  417. },
  418. best: function(t, i) {
  419. return this.els.length ? this.sorted(t, i)[0] : null
  420. }
  421. }),
  422. T(f.prototype, {
  423. equals: function(t) {
  424. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  425. }
  426. }),
  427. T(p.prototype, {
  428. equals: function(t) {
  429. return r(this, t, ["el"])
  430. },
  431. scrollState: function() {
  432. return new f(this.el)
  433. },
  434. scrollTo: function(t, i, n) {
  435. var e = g(this.el === window ? "html,body" : this.el);
  436. t = t || 0,
  437. i = i || 0,
  438. n = isNaN(n) ? 1e3 : n,
  439. e.stop(!0).animate({
  440. scrollLeft: t,
  441. scrollTop: i
  442. }, n)
  443. },
  444. scroll: function(t, i, n) {
  445. var e = this.el === window ? m : g(this.el);
  446. t = t || 0,
  447. i = i || 0,
  448. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  449. },
  450. scrollToRect: function(t, i, n, e) {
  451. i = i || 0,
  452. n = n || 0,
  453. this.scrollTo(t.left - i, t.top - n, e)
  454. },
  455. scrollToElement: function(t, i, n, e) {
  456. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  457. this.scrollToRect(o, i, n, e)
  458. }
  459. });
  460. var C = {
  461. init: function() {
  462. this.callbacks = g.Callbacks("memory unique"),
  463. this.currVal = null,
  464. this.prevVal = null,
  465. this.checkProxy = g.proxy(this.check, this),
  466. this.autoCheck()
  467. },
  468. bind: function(t) {
  469. this.callbacks.add(t)
  470. },
  471. unbind: function(t) {
  472. t ? this.callbacks.remove(t) : this.callbacks.empty()
  473. },
  474. trigger: function() {
  475. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  476. },
  477. check: function(t) {
  478. var i = this.updatedValue(t);
  479. return void 0 !== i && (this.prevVal = this.currVal,
  480. this.currVal = i,
  481. this.trigger(),
  482. !0)
  483. },
  484. $autoTarget: m,
  485. autoEvents: "load resize scroll",
  486. autoCheck: function(t) {
  487. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  488. }
  489. };
  490. T(d.prototype, C, {
  491. updatedValue: function() {
  492. var t = h.of(this.context, this.viewport);
  493. return this.currVal && this.currVal.equals(t) ? void 0 : t
  494. }
  495. }),
  496. T(v.prototype, C, {
  497. updatedValue: function() {
  498. var t = this.context.best(this.property, this.descending);
  499. return t && (t = t.val > 0 ? t.el : null,
  500. this.currVal !== t) ? t : void 0
  501. }
  502. }),
  503. T(w.prototype, C, {
  504. updatedValue: function() {
  505. var t = new f(this.context);
  506. return this.currVal && this.currVal.equals(t) ? void 0 : t
  507. }
  508. });
  509. var L = function(t, i) {
  510. var n = [].slice
  511. , e = jQuery
  512. , o = e.extend
  513. , r = e.isFunction
  514. , s = o({}, i)
  515. , h = function(i, n, o, s) {
  516. return o = r(o) ? o.apply(i, n) : o,
  517. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  518. }
  519. , l = function() {
  520. return h(this, n.call(arguments), s.defaultStatic, l)
  521. }
  522. , c = function(t) {
  523. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  524. }
  525. , u = function(t) {
  526. t && (o(l, t.statics),
  527. o(c, t.methods)),
  528. l.modplug = u
  529. };
  530. u.prev = {
  531. statics: e[t],
  532. methods: e.fn[t]
  533. },
  534. u(i),
  535. e[t] = l,
  536. e.fn[t] = c
  537. }
  538. , M = "fracs";
  539. L(M, {
  540. statics: {
  541. version: "0.15.0",
  542. Rect: s,
  543. Fractions: h,
  544. Group: l,
  545. ScrollState: f,
  546. Viewport: p,
  547. FracsCallbacks: d,
  548. GroupCallbacks: v,
  549. ScrollStateCallbacks: w,
  550. fracs: function(t, i) {
  551. return h.of(t, i)
  552. }
  553. },
  554. methods: {
  555. content: function(t) {
  556. return this.length ? s.ofContent(this[0], t) : null
  557. },
  558. envelope: function() {
  559. return o(this, function(t) {
  560. var i = s.ofElement(this);
  561. return t ? t.envelope(i) : i
  562. })
  563. },
  564. fracs: function(i, n, o) {
  565. t(i, "string") || (o = n,
  566. n = i,
  567. i = null),
  568. y(n) || (o = n,
  569. n = null),
  570. o = e(o);
  571. var r = M + ".fracs." + x(o);
  572. return "unbind" === i ? this.each(function() {
  573. var t = g(this).data(r);
  574. t && t.unbind(n)
  575. }) : "check" === i ? this.each(function() {
  576. var t = g(this).data(r);
  577. t && t.check()
  578. }) : y(n) ? this.each(function() {
  579. var t = g(this)
  580. , i = t.data(r);
  581. i || (i = new d(this,o),
  582. t.data(r, i)),
  583. i.bind(n)
  584. }) : this.length ? h.of(this[0], o) : null
  585. },
  586. intersection: function() {
  587. return o(this, function(t) {
  588. var i = s.ofElement(this);
  589. return t ? t.intersection(i) : i
  590. })
  591. },
  592. max: function(t, i, n) {
  593. return y(i) || (n = i,
  594. i = null),
  595. n = e(n),
  596. i ? (new v(this,n,t,!0).bind(i),
  597. this) : this.pushStack(new l(this,n).best(t, !0).el)
  598. },
  599. min: function(t, i, n) {
  600. return y(i) || (n = i,
  601. i = null),
  602. n = e(n),
  603. i ? (new v(this,n,t).bind(i),
  604. this) : this.pushStack(new l(this,n).best(t).el)
  605. },
  606. rect: function() {
  607. return this.length ? s.ofElement(this[0]) : null
  608. },
  609. scrollState: function(i, n) {
  610. var e = M + ".scrollState";
  611. return t(i, "string") || (n = i,
  612. i = null),
  613. "unbind" === i ? this.each(function() {
  614. var t = g(this).data(e);
  615. t && t.unbind(n)
  616. }) : "check" === i ? this.each(function() {
  617. var t = g(this).data(e);
  618. t && t.check()
  619. }) : y(n) ? this.each(function() {
  620. var t = g(this)
  621. , i = t.data(e);
  622. i || (i = new w(this),
  623. t.data(e, i)),
  624. i.bind(n)
  625. }) : this.length ? new f(this[0]) : null
  626. },
  627. scroll: function(t, i, n) {
  628. return this.each(function() {
  629. new p(this).scroll(t, i, n)
  630. })
  631. },
  632. scrollTo: function(t, i, n, o) {
  633. return g.isNumeric(t) && (o = n,
  634. n = i,
  635. i = t,
  636. t = null),
  637. t = e(t),
  638. this.each(function() {
  639. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  640. })
  641. },
  642. scrollToThis: function(t, i, n, o) {
  643. return o = new p(e(o)),
  644. o.scrollToElement(this[0], t, i, n),
  645. this
  646. },
  647. softLink: function(t, i, n, o) {
  648. return o = new p(e(o)),
  649. this.filter("a[href^=#]").each(function() {
  650. var e = g(this);
  651. e.on("click", function() {
  652. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  653. })
  654. })
  655. },
  656. sort: function(i, n, o) {
  657. return t(n, "boolean") || (o = n,
  658. n = null),
  659. o = e(o),
  660. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  661. return t.el
  662. }))
  663. },
  664. viewport: function(t) {
  665. return this.length ? s.ofViewport(this[0], t) : null
  666. }
  667. },
  668. defaultStatic: "fracs",
  669. defaultMethod: "fracs"
  670. })
  671. }();
  672. if ("undefined" == typeof jQuery)
  673. throw new Error("Bootstrap's JavaScript requires jQuery");
  674. +function(t) {
  675. "use strict";
  676. function e(e) {
  677. return this.each(function() {
  678. var o = t(this)
  679. , s = o.data("bs.tooltip")
  680. , n = "object" == typeof e && e;
  681. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  682. "string" == typeof e && s[e]())
  683. })
  684. }
  685. var i = function(t, e) {
  686. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  687. this.init("tooltip", t, e)
  688. };
  689. i.VERSION = "3.2.0",
  690. i.DEFAULTS = {
  691. animation: !0,
  692. placement: "top",
  693. selector: !1,
  694. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  695. trigger: "hover focus",
  696. title: "",
  697. delay: 0,
  698. html: !1,
  699. container: !1,
  700. viewport: {
  701. selector: "body",
  702. padding: 0
  703. }
  704. },
  705. i.prototype.init = function(e, i, o) {
  706. this.enabled = !0,
  707. this.type = e,
  708. this.$element = t(i),
  709. this.options = this.getOptions(o),
  710. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  711. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  712. var r = s[n];
  713. if ("click" == r)
  714. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  715. else if ("manual" != r) {
  716. var a = "hover" == r ? "mouseenter" : "focusin"
  717. , l = "hover" == r ? "mouseleave" : "focusout";
  718. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  719. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  720. }
  721. }
  722. this.options.selector ? this._options = t.extend({}, this.options, {
  723. trigger: "manual",
  724. selector: ""
  725. }) : this.fixTitle()
  726. }
  727. ,
  728. i.prototype.getDefaults = function() {
  729. return i.DEFAULTS
  730. }
  731. ,
  732. i.prototype.getOptions = function(e) {
  733. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  734. e.delay && "number" == typeof e.delay && (e.delay = {
  735. show: e.delay,
  736. hide: e.delay
  737. }),
  738. e
  739. }
  740. ,
  741. i.prototype.getDelegateOptions = function() {
  742. var e = {}
  743. , i = this.getDefaults();
  744. return this._options && t.each(this._options, function(t, o) {
  745. i[t] != o && (e[t] = o)
  746. }),
  747. e
  748. }
  749. ,
  750. i.prototype.enter = function(e) {
  751. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  752. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  753. t(e.currentTarget).data("bs." + this.type, i)),
  754. clearTimeout(i.timeout),
  755. i.hoverState = "in",
  756. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  757. // "in" == i.hoverState && i.show()
  758. }, i.options.delay.show)) : i.show()
  759. }
  760. ,
  761. i.prototype.leave = function(e) {
  762. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  763. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  764. t(e.currentTarget).data("bs." + this.type, i)),
  765. clearTimeout(i.timeout),
  766. i.hoverState = "out",
  767. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  768. "out" == i.hoverState && i.hide()
  769. }, i.options.delay.hide)) : i.hide()
  770. }
  771. ,
  772. i.prototype.show = function() {
  773. var e = t.Event("show.bs." + this.type);
  774. if (this.hasContent() && this.enabled) {
  775. this.$element.trigger(e);
  776. var i = t.contains(document.documentElement, this.$element[0]);
  777. if (e.isDefaultPrevented() || !i)
  778. return;
  779. var o = this
  780. , s = this.tip()
  781. , n = this.getUID(this.type);
  782. this.setContent(),
  783. s.attr("id", n),
  784. this.$element.attr("aria-describedby", n),
  785. this.options.animation && s.addClass("fade");
  786. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  787. , a = /\s?auto?\s?/i
  788. , l = a.test(r);
  789. l && (r = r.replace(a, "") || "top"),
  790. s.detach().css({
  791. top: 0,
  792. left: 0,
  793. display: "block"
  794. }).addClass(r).data("bs." + this.type, this),
  795. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  796. var p = this.getPosition()
  797. , h = s[0].offsetWidth
  798. , f = s[0].offsetHeight;
  799. if (l) {
  800. var u = r
  801. , c = this.$element.parent()
  802. , d = this.getPosition(c);
  803. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  804. s.removeClass(u).addClass(r)
  805. }
  806. var g = this.getCalculatedOffset(r, p, h, f);
  807. this.applyPlacement(g, r);
  808. var y = function() {
  809. o.$element.trigger("shown.bs." + o.type),
  810. o.hoverState = null
  811. };
  812. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  813. }
  814. }
  815. ,
  816. i.prototype.applyPlacement = function(e, i) {
  817. var o = this.tip()
  818. , s = o[0].offsetWidth
  819. , n = o[0].offsetHeight
  820. , r = parseInt(o.css("margin-top"), 10)
  821. , a = parseInt(o.css("margin-left"), 10);
  822. isNaN(r) && (r = 0),
  823. isNaN(a) && (a = 0),
  824. e.top = e.top + r,
  825. e.left = e.left + a,
  826. t.offset.setOffset(o[0], t.extend({
  827. using: function(t) {
  828. o.css({
  829. top: Math.round(t.top),
  830. left: Math.round(t.left)
  831. })
  832. }
  833. }, e), 0),
  834. o.addClass("in");
  835. var l = o[0].offsetWidth
  836. , p = o[0].offsetHeight;
  837. "top" == i && p != n && (e.top = e.top + n - p);
  838. var h = this.getViewportAdjustedDelta(i, e, l, p);
  839. h.left ? e.left += h.left : e.top += h.top;
  840. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  841. , u = h.left ? "left" : "top"
  842. , c = h.left ? "offsetWidth" : "offsetHeight";
  843. o.offset(e),
  844. this.replaceArrow(f, o[0][c], u)
  845. }
  846. ,
  847. i.prototype.replaceArrow = function(t, e, i) {
  848. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  849. }
  850. ,
  851. i.prototype.setContent = function() {
  852. var t = this.tip()
  853. , e = this.getTitle();
  854. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  855. t.removeClass("fade in top bottom left right")
  856. }
  857. ,
  858. i.prototype.hide = function() {
  859. function e() {
  860. "in" != i.hoverState && o.detach(),
  861. i.$element.trigger("hidden.bs." + i.type)
  862. }
  863. var i = this
  864. , o = this.tip()
  865. , s = t.Event("hide.bs." + this.type);
  866. if (this.$element.removeAttr("aria-describedby"),
  867. this.$element.trigger(s),
  868. !s.isDefaultPrevented())
  869. return o.removeClass("in"),
  870. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  871. this.hoverState = null,
  872. this
  873. }
  874. ,
  875. i.prototype.fixTitle = function() {
  876. var t = this.$element;
  877. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  878. }
  879. ,
  880. i.prototype.hasContent = function() {
  881. return this.getTitle()
  882. }
  883. ,
  884. i.prototype.getPosition = function(e) {
  885. e = e || this.$element;
  886. var i = e[0]
  887. , o = "BODY" == i.tagName;
  888. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  889. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  890. width: o ? t(window).width() : e.outerWidth(),
  891. height: o ? t(window).height() : e.outerHeight()
  892. }, o ? {
  893. top: 0,
  894. left: 0
  895. } : e.offset())
  896. }
  897. ,
  898. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  899. return "bottom" == t ? {
  900. top: e.top + e.height,
  901. left: e.left + e.width / 2 - i / 2
  902. } : "top" == t ? {
  903. top: e.top - o,
  904. left: e.left + e.width / 2 - i / 2
  905. } : "left" == t ? {
  906. top: e.top + e.height / 2 - o / 2,
  907. left: e.left - i
  908. } : {
  909. top: e.top + e.height / 2 - o / 2,
  910. left: e.left + e.width
  911. }
  912. }
  913. ,
  914. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  915. var s = {
  916. top: 0,
  917. left: 0
  918. };
  919. if (!this.$viewport)
  920. return s;
  921. var n = this.options.viewport && this.options.viewport.padding || 0
  922. , r = this.getPosition(this.$viewport);
  923. if (/right|left/.test(t)) {
  924. var a = e.top - n - r.scroll
  925. , l = e.top + n - r.scroll + o;
  926. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  927. } else {
  928. var p = e.left - n
  929. , h = e.left + n + i;
  930. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  931. }
  932. return s
  933. }
  934. ,
  935. i.prototype.getTitle = function() {
  936. var t, e = this.$element, i = this.options;
  937. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  938. }
  939. ,
  940. i.prototype.getUID = function(t) {
  941. do
  942. t += ~~(1e6 * Math.random());
  943. while (document.getElementById(t));return t
  944. }
  945. ,
  946. i.prototype.tip = function() {
  947. return this.$tip = this.$tip || t(this.options.template)
  948. }
  949. ,
  950. i.prototype.arrow = function() {
  951. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  952. }
  953. ,
  954. i.prototype.validate = function() {
  955. this.$element[0].parentNode || (this.hide(),
  956. this.$element = null,
  957. this.options = null)
  958. }
  959. ,
  960. i.prototype.enable = function() {
  961. this.enabled = !0
  962. }
  963. ,
  964. i.prototype.disable = function() {
  965. this.enabled = !1
  966. }
  967. ,
  968. i.prototype.toggleEnabled = function() {
  969. this.enabled = !this.enabled
  970. }
  971. ,
  972. i.prototype.toggle = function(e) {
  973. var i = this;
  974. e && (i = t(e.currentTarget).data("bs." + this.type),
  975. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  976. t(e.currentTarget).data("bs." + this.type, i))),
  977. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  978. }
  979. ,
  980. i.prototype.destroy = function() {
  981. clearTimeout(this.timeout),
  982. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  983. }
  984. ;
  985. var o = t.fn.tooltip;
  986. t.fn.tooltip = e,
  987. t.fn.tooltip.Constructor = i,
  988. t.fn.tooltip.noConflict = function() {
  989. return t.fn.tooltip = o,
  990. this
  991. }
  992. }(jQuery);
  993. !function(e, t, n) {
  994. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  995. }("Keen", this, function() {
  996. "use strict";
  997. function Keen() {
  998. return _init.apply(this, arguments)
  999. }
  1000. function _init(e) {
  1001. if (_isUndefined(e))
  1002. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1003. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1004. throw new Error("Please provide a projectId");
  1005. this.configure(e)
  1006. }
  1007. function _extend(e) {
  1008. for (var t = 1; t < arguments.length; t++)
  1009. for (var n in arguments[t])
  1010. e[n] = arguments[t][n];
  1011. return e
  1012. }
  1013. function _isUndefined(e) {
  1014. return void 0 === e
  1015. }
  1016. function _type(e) {
  1017. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1018. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1019. }
  1020. function _each(e, t, n) {
  1021. var r;
  1022. if (!e)
  1023. return 0;
  1024. if (n = n ? n : e,
  1025. "array" === _type(e)) {
  1026. for (r = 0; r < e.length; r++)
  1027. if (t.call(n, e[r], r, e) === !1)
  1028. return 0
  1029. } else
  1030. for (r in e)
  1031. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1032. return 0;
  1033. return 1
  1034. }
  1035. function _parse_params(e) {
  1036. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1037. return decodeURIComponent(e.replace(r, " "))
  1038. }, a = e.split("?")[1]; t = i.exec(a); )
  1039. n[o(t[1])] = o(t[2]);
  1040. return n
  1041. }
  1042. function _set_protocol(e) {
  1043. switch (e) {
  1044. case "http":
  1045. return "http";
  1046. case "auto":
  1047. return location.protocol.replace(/:/g, "");
  1048. case "https":
  1049. case void 0:
  1050. default:
  1051. return "https"
  1052. }
  1053. }
  1054. function _set_request_type(e) {
  1055. var t = e || "jsonp"
  1056. , n = !1;
  1057. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1058. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1059. }
  1060. function _build_url(e) {
  1061. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1062. }
  1063. function _uploadEvent(e, t, n, r, i) {
  1064. var o = _build_url.apply(this, ["/events/" + e])
  1065. , a = {};
  1066. n = n !== !1,
  1067. this.client.globalProperties && (a = this.client.globalProperties(e));
  1068. for (var c in t)
  1069. t.hasOwnProperty(c) && (a[c] = t[c]);
  1070. switch (this.client.requestType) {
  1071. case "xhr":
  1072. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1073. break;
  1074. case "jsonp":
  1075. var s = JSON.stringify(a)
  1076. , l = Keen.Base64.encode(s);
  1077. o = o + "?api_key=" + this.client.writeKey,
  1078. o = o + "&data=" + l,
  1079. o = o + "&modified=" + (new Date).getTime(),
  1080. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1081. break;
  1082. case "beacon":
  1083. var s = JSON.stringify(a)
  1084. , l = Keen.Base64.encode(s);
  1085. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1086. o = o + "&data=" + encodeURIComponent(l),
  1087. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1088. o += "&c=clv1",
  1089. _request.beacon.apply(this, [o, null, r, i])
  1090. }
  1091. }
  1092. Keen.prototype.configure = function(e) {
  1093. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1094. e.protocol = _set_protocol(e.protocol),
  1095. e.requestType = _set_request_type(e.requestType),
  1096. this.client = {
  1097. projectId: e.projectId,
  1098. writeKey: e.writeKey,
  1099. readKey: e.readKey,
  1100. globalProperties: null,
  1101. endpoint: e.protocol + "://" + e.host,
  1102. requestType: e.requestType
  1103. },
  1104. Keen.trigger("client", this, e),
  1105. this.trigger("ready"),
  1106. this
  1107. }
  1108. ;
  1109. var _request = {
  1110. xhr: function(e, t, n, r, i, o, a, c) {
  1111. if (!i)
  1112. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1113. var s = new XMLHttpRequest;
  1114. if (s.onreadystatechange = function() {
  1115. if (4 == s.readyState)
  1116. if (s.status >= 200 && s.status < 300) {
  1117. var e;
  1118. try {
  1119. e = JSON.parse(s.responseText)
  1120. } catch (e) {
  1121. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1122. c && c(s, e)
  1123. }
  1124. a && e && a(e)
  1125. } else
  1126. Keen.log("HTTP request failed."),
  1127. c && c(s, null)
  1128. }
  1129. ,
  1130. s.open(e, t, o),
  1131. i && s.setRequestHeader("Authorization", i),
  1132. r && s.setRequestHeader("Content-Type", "application/json"),
  1133. n)
  1134. for (var l in n)
  1135. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1136. var u = r ? JSON.stringify(r) : null;
  1137. s.send(u)
  1138. },
  1139. jsonp: function(e, t, n, r) {
  1140. if (!t)
  1141. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1142. if (t && e.indexOf("api_key") < 0) {
  1143. var i = e.indexOf("?") > 0 ? "&" : "?";
  1144. e = e + i + "api_key=" + t
  1145. }
  1146. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1147. o += "a";
  1148. var a = !1;
  1149. window[o] = function(e) {
  1150. a = !0,
  1151. n && e && n(e),
  1152. window[o] = void 0
  1153. }
  1154. ,
  1155. e = e + "&jsonp=" + o;
  1156. var c = document.createElement("script");
  1157. c.id = "keen-jsonp",
  1158. c.src = e,
  1159. document.getElementsByTagName("head")[0].appendChild(c),
  1160. c.onreadystatechange = function() {
  1161. a === !1 && "loaded" === this.readyState && (a = !0,
  1162. r && r())
  1163. }
  1164. ,
  1165. c.onerror = function() {
  1166. a === !1 && (a = !0,
  1167. r && r())
  1168. }
  1169. },
  1170. beacon: function(e, t, n, r) {
  1171. if (t && e.indexOf("api_key") < 0) {
  1172. var i = e.indexOf("?") > 0 ? "&" : "?";
  1173. e = e + i + "api_key=" + t
  1174. }
  1175. var o = !1
  1176. , a = document.createElement("img");
  1177. a.onload = function() {
  1178. if (o = !0,
  1179. "naturalHeight"in this) {
  1180. if (this.naturalHeight + this.naturalWidth === 0)
  1181. return void this.onerror()
  1182. } else if (this.width + this.height === 0)
  1183. return void this.onerror();
  1184. n && n({
  1185. created: !0
  1186. })
  1187. }
  1188. ,
  1189. a.onerror = function() {
  1190. o = !0,
  1191. r && r()
  1192. }
  1193. ,
  1194. a.src = e
  1195. }
  1196. }
  1197. , Events = Keen.Events = {
  1198. on: function(e, t) {
  1199. this.listeners || (this.listeners = {});
  1200. var n = this.listeners[e] || (this.listeners[e] = []);
  1201. return n.push({
  1202. callback: t
  1203. }),
  1204. this
  1205. },
  1206. off: function(e, t) {
  1207. if (!e && !t)
  1208. return this.listeners = void 0,
  1209. delete this.listeners,
  1210. this;
  1211. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1212. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1213. t && 0 != n.length || (this.listeners[e] = void 0,
  1214. delete this.listeners[e]);
  1215. return this
  1216. },
  1217. trigger: function(e) {
  1218. if (!this.listeners)
  1219. return this;
  1220. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1221. n[r].callback.apply(this, t);
  1222. return this
  1223. }
  1224. };
  1225. _extend(Keen.prototype, Events),
  1226. _extend(Keen, Events),
  1227. Keen.loaded = !0,
  1228. Keen.utils = {
  1229. each: _each,
  1230. extend: _extend,
  1231. parseParams: _parse_params
  1232. },
  1233. Keen.ready = function(e) {
  1234. Keen.loaded ? e() : Keen.on("ready", e)
  1235. }
  1236. ,
  1237. Keen.log = function(e) {
  1238. "object" == typeof console && console.log("[Keen IO]", e)
  1239. }
  1240. ;
  1241. var Plugins = Keen.Plugins = {};
  1242. Keen.prototype.addEvent = function() {
  1243. _uploadEvent.apply(this, arguments)
  1244. }
  1245. ,
  1246. Keen.prototype.addEventSync = function(e, t, n, r) {
  1247. _uploadEvent.apply(this, [e, t, !1, n, r])
  1248. }
  1249. ,
  1250. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1251. var o = e
  1252. , a = o.metaKey
  1253. , c = o.target
  1254. , s = !1
  1255. , l = function() {};
  1256. return void 0 === r && (r = 500),
  1257. "A" === c.nodeName ? l = function() {
  1258. a || s || (s = !0,
  1259. window.location = c.href)
  1260. }
  1261. : "FORM" === c.nodeName && (l = function() {
  1262. s || (s = !0,
  1263. c.submit())
  1264. }
  1265. ),
  1266. i && (l = function() {
  1267. s || (s = !0,
  1268. i())
  1269. }
  1270. ),
  1271. _uploadEvent.call(this, t, n, l, l),
  1272. setTimeout(function() {
  1273. l()
  1274. }, r),
  1275. !!a && void 0
  1276. }
  1277. ,
  1278. Keen.prototype.setGlobalProperties = function(e) {
  1279. if (!this.client)
  1280. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1281. if (!e || "function" != typeof e)
  1282. throw new Error("Invalid value for global properties: " + e);
  1283. this.client.globalProperties = e
  1284. }
  1285. ,
  1286. Keen.Base64 = {
  1287. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1288. encode: function(e) {
  1289. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1290. for (e = this.utf8.encode(e); l < e.length; )
  1291. t = e.charCodeAt(l++),
  1292. n = e.charCodeAt(l++),
  1293. r = e.charCodeAt(l++),
  1294. i = t >> 2,
  1295. o = (3 & t) << 4 | n >> 4,
  1296. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1297. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1298. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1299. return s
  1300. },
  1301. decode: function(e) {
  1302. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1303. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1304. t = u.indexOf(e.charAt(l++)),
  1305. n = u.indexOf(e.charAt(l++)),
  1306. r = u.indexOf(e.charAt(l++)),
  1307. i = u.indexOf(e.charAt(l++)),
  1308. o = t << 2 | n >> 4,
  1309. a = (15 & n) << 4 | r >> 2,
  1310. c = (3 & r) << 6 | i,
  1311. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1312. return this.utf8.decode(s)
  1313. },
  1314. utf8: {
  1315. encode: function(e) {
  1316. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1317. t = e.charCodeAt(r++),
  1318. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1319. return n
  1320. },
  1321. decode: function(e) {
  1322. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1323. n = e.charCodeAt(i),
  1324. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1325. return r
  1326. }
  1327. }
  1328. },
  1329. "object" != typeof JSON && (JSON = {}),
  1330. function() {
  1331. function f(e) {
  1332. return 10 > e ? "0" + e : e
  1333. }
  1334. function quote(e) {
  1335. return escapable.lastIndex = 0,
  1336. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1337. var t = meta[e];
  1338. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1339. }) + '"' : '"' + e + '"'
  1340. }
  1341. function str(e, t) {
  1342. var n, r, i, o, a, c = gap, s = t[e];
  1343. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1344. "function" == typeof rep && (s = rep.call(t, e, s)),
  1345. typeof s) {
  1346. case "string":
  1347. return quote(s);
  1348. case "number":
  1349. return isFinite(s) ? String(s) : "null";
  1350. case "boolean":
  1351. case "null":
  1352. return String(s);
  1353. case "object":
  1354. if (!s)
  1355. return "null";
  1356. if (gap += indent,
  1357. a = [],
  1358. "[object Array]" === Object.prototype.toString.apply(s)) {
  1359. for (o = s.length,
  1360. n = 0; o > n; n += 1)
  1361. a[n] = str(n, s) || "null";
  1362. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1363. gap = c,
  1364. i
  1365. }
  1366. if (rep && "object" == typeof rep)
  1367. for (o = rep.length,
  1368. n = 0; o > n; n += 1)
  1369. "string" == typeof rep[n] && (r = rep[n],
  1370. i = str(r, s),
  1371. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1372. else
  1373. for (r in s)
  1374. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1375. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1376. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1377. gap = c,
  1378. i
  1379. }
  1380. }
  1381. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1382. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1383. }
  1384. ,
  1385. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1386. return this.valueOf()
  1387. }
  1388. );
  1389. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1390. "\b": "\\b",
  1391. "\t": "\\t",
  1392. "\n": "\\n",
  1393. "\f": "\\f",
  1394. "\r": "\\r",
  1395. '"': '\\"',
  1396. "\\": "\\\\"
  1397. }, rep;
  1398. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1399. var r;
  1400. if (gap = "",
  1401. indent = "",
  1402. "number" == typeof n)
  1403. for (r = 0; n > r; r += 1)
  1404. indent += " ";
  1405. else
  1406. "string" == typeof n && (indent = n);
  1407. if (rep = t,
  1408. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1409. throw new Error("JSON.stringify");
  1410. return str("", {
  1411. "": e
  1412. })
  1413. }
  1414. ),
  1415. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1416. function walk(e, t) {
  1417. var n, r, i = e[t];
  1418. if (i && "object" == typeof i)
  1419. for (n in i)
  1420. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1421. void 0 !== r ? i[n] = r : delete i[n]);
  1422. return reviver.call(e, t, i)
  1423. }
  1424. var j;
  1425. if (text = String(text),
  1426. cx.lastIndex = 0,
  1427. cx.test(text) && (text = text.replace(cx, function(e) {
  1428. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1429. })),
  1430. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1431. return j = eval("(" + text + ")"),
  1432. "function" == typeof reviver ? walk({
  1433. "": j
  1434. }, "") : j;
  1435. throw new SyntaxError("JSON.parse")
  1436. }
  1437. )
  1438. }(),
  1439. !function(e, t, n) {
  1440. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1441. }("domready", Keen.utils, function(e) {
  1442. function t(e) {
  1443. for (d = 1; e = r.shift(); )
  1444. e()
  1445. }
  1446. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1447. return o[l] && o[l](s, n = function() {
  1448. o.removeEventListener(s, n, i),
  1449. t()
  1450. }
  1451. , i),
  1452. c && o.attachEvent(u, n = function() {
  1453. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1454. t())
  1455. }
  1456. ),
  1457. e = c ? function(t) {
  1458. self != top ? d ? t() : r.push(t) : function() {
  1459. try {
  1460. a.doScroll("left")
  1461. } catch (n) {
  1462. return setTimeout(function() {
  1463. e(t)
  1464. }, 50)
  1465. }
  1466. t()
  1467. }()
  1468. }
  1469. : function(e) {
  1470. d ? e() : r.push(e)
  1471. }
  1472. });
  1473. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1474. if (loaded && cached) {
  1475. clients = cached.clients || {},
  1476. ready = cached.ready || [];
  1477. for (var instance in clients)
  1478. if (clients.hasOwnProperty(instance)) {
  1479. var client = clients[instance];
  1480. for (var method in Keen.prototype)
  1481. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1482. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1483. ,
  1484. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1485. ,
  1486. client._config && (client.configure.call(client, client._config),
  1487. delete client._config),
  1488. client._setGlobalProperties) {
  1489. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1490. client.setGlobalProperties.apply(client, globals[i]);
  1491. delete client._setGlobalProperties
  1492. }
  1493. if (client._addEvent) {
  1494. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1495. client.addEvent.apply(client, queue[i]);
  1496. delete client._addEvent
  1497. }
  1498. var callback = client._on || [];
  1499. if (client._on) {
  1500. for (var i = 0; i < callback.length; i++)
  1501. client.on.apply(client, callback[i]);
  1502. client.trigger("ready"),
  1503. delete client._on
  1504. }
  1505. }
  1506. for (var i = 0; i < ready.length; i++) {
  1507. var callback = ready[i];
  1508. Keen.on("ready", function() {
  1509. callback()
  1510. })
  1511. }
  1512. }
  1513. return Keen.loaded && setTimeout(function() {
  1514. Keen.utils.domready(function() {
  1515. Keen.trigger("ready")
  1516. })
  1517. }, 0),
  1518. Keen
  1519. });
  1520. !function() {
  1521. var t = window.analytics = window.analytics || [];
  1522. if (!t.initialize) {
  1523. if (t.invoked)
  1524. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1525. t.invoked = !0,
  1526. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1527. t.factory = function(e) {
  1528. return function() {
  1529. var n = Array.prototype.slice.call(arguments);
  1530. return n.unshift(e),
  1531. t.push(n),
  1532. t
  1533. }
  1534. }
  1535. ;
  1536. for (var e = 0; e < t.methods.length; e++) {
  1537. var n = t.methods[e];
  1538. t[n] = t.factory(n)
  1539. }
  1540. t.load = function(t) {
  1541. var e = document.createElement("script");
  1542. e.type = "text/javascript",
  1543. e.async = !0,
  1544. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1545. var n = document.getElementsByTagName("script")[0];
  1546. n.parentNode.insertBefore(e, n)
  1547. }
  1548. ,
  1549. t.SNIPPET_VERSION = "4.0.0"
  1550. }
  1551. }();
  1552. !function(i, e) {
  1553. "use strict";
  1554. var s = ""
  1555. , r = "?"
  1556. , o = "function"
  1557. , a = "undefined"
  1558. , n = "object"
  1559. , t = "major"
  1560. , d = "model"
  1561. , w = "name"
  1562. , l = "type"
  1563. , p = "vendor"
  1564. , m = "version"
  1565. , c = "architecture"
  1566. , u = "console"
  1567. , g = "mobile"
  1568. , f = "tablet"
  1569. , h = "smarttv"
  1570. , b = {
  1571. has: function(i, e) {
  1572. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1573. },
  1574. lowerize: function(i) {
  1575. return i.toLowerCase()
  1576. }
  1577. }
  1578. , y = {
  1579. rgx: function() {
  1580. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1581. var c = m[p]
  1582. , u = m[p + 1];
  1583. if (typeof i === a) {
  1584. i = {};
  1585. for (t in u)
  1586. d = u[t],
  1587. typeof d === n ? i[d[0]] = e : i[d] = e
  1588. }
  1589. for (s = r = 0; s < c.length; s++)
  1590. if (w = c[s].exec(this.getUA())) {
  1591. for (t = 0; t < u.length; t++)
  1592. l = w[++r],
  1593. d = u[t],
  1594. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1595. break
  1596. }
  1597. if (w)
  1598. break
  1599. }
  1600. return i
  1601. },
  1602. str: function(i, s) {
  1603. for (var o in s)
  1604. if (typeof s[o] === n && s[o].length > 0) {
  1605. for (var a = 0; a < s[o].length; a++)
  1606. if (b.has(s[o][a], i))
  1607. return o === r ? e : o
  1608. } else if (b.has(s[o], i))
  1609. return o === r ? e : o;
  1610. return i
  1611. }
  1612. }
  1613. , v = {
  1614. browser: {
  1615. oldsafari: {
  1616. major: {
  1617. 1: ["/8", "/1", "/3"],
  1618. 2: "/4",
  1619. "?": "/"
  1620. },
  1621. version: {
  1622. "1.0": "/8",
  1623. 1.2: "/1",
  1624. 1.3: "/3",
  1625. "2.0": "/412",
  1626. "2.0.2": "/416",
  1627. "2.0.3": "/417",
  1628. "2.0.4": "/419",
  1629. "?": "/"
  1630. }
  1631. }
  1632. },
  1633. device: {
  1634. sprint: {
  1635. model: {
  1636. "Evo Shift 4G": "7373KT"
  1637. },
  1638. vendor: {
  1639. HTC: "APA",
  1640. Sprint: "Sprint"
  1641. }
  1642. }
  1643. },
  1644. os: {
  1645. windows: {
  1646. version: {
  1647. ME: "4.90",
  1648. "NT 3.11": "NT3.51",
  1649. "NT 4.0": "NT4.0",
  1650. 2e3: "NT 5.0",
  1651. XP: ["NT 5.1", "NT 5.2"],
  1652. Vista: "NT 6.0",
  1653. 7: "NT 6.1",
  1654. 8: "NT 6.2",
  1655. 8.1: "NT 6.3",
  1656. RT: "ARM"
  1657. }
  1658. }
  1659. }
  1660. }
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  1664. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1665. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
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  1667. }
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  1672. }
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  1675. return y.rgx.apply(this, k.cpu)
  1676. }
  1677. ,
  1678. this.getDevice = function() {
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  1680. }
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  1683. return y.rgx.apply(this, k.engine)
  1684. }
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  1693. browser: this.getBrowser(),
  1694. engine: this.getEngine(),
  1695. os: this.getOS(),
  1696. device: this.getDevice(),
  1697. cpu: this.getCPU()
  1698. }
  1699. }
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  1717. return x
  1718. }),
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  1793. p = i = null,
  1794. f._version = a,
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  1877. Re) {
  1878. a && null != ge.startAt && (W(ge.startAt),
  1879. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1880. var g = Ne[Oe.activeItem];
  1881. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1882. } else
  1883. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1884. pe("load")
  1885. }
  1886. function X(e, t, a) {
  1887. if (Re && at.released && !a) {
  1888. var n = $(e)
  1889. , i = e > Ce.start && e < Ce.end;
  1890. Le ? (i && (e = Ne[n.centerItem].center),
  1891. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1892. }
  1893. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1894. et.start = +new Date,
  1895. et.time = 0,
  1896. et.from = Ce.cur,
  1897. et.to = e,
  1898. et.delta = e - Ce.cur,
  1899. et.tweesing = at.tweese || at.init && !at.slidee,
  1900. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1901. at.tweese = 0,
  1902. e !== Ce.dest && (Ce.dest = e,
  1903. pe("change"),
  1904. it || Y()),
  1905. K(),
  1906. Q(),
  1907. Z(),
  1908. F()
  1909. }
  1910. function Y() {
  1911. if (ye.initialized) {
  1912. if (!it)
  1913. return it = w(Y),
  1914. void (at.released && pe("moveStart"));
  1915. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1916. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1917. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1918. et.to === Ce.cur ? (Ce.cur = et.to,
  1919. at.tweese = it = 0) : it = w(Y),
  1920. pe("move"),
  1921. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1922. !it && at.released && pe("moveEnd"),
  1923. j()
  1924. }
  1925. }
  1926. function j() {
  1927. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1928. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1929. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1930. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1931. }
  1932. function F() {
  1933. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1934. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1935. pe("activePage", _e.page))
  1936. }
  1937. function M() {
  1938. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1939. ot = at.init ? w(M) : 0,
  1940. tt.now = +new Date,
  1941. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1942. X(at.init ? tt.pos : E(tt.pos)),
  1943. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1944. tt.lastTime = tt.now
  1945. }
  1946. function L(e, t, n) {
  1947. if ("boolean" === i(t) && (n = t,
  1948. t = a),
  1949. t === a)
  1950. X(Ce[e], n);
  1951. else {
  1952. if (Le && "center" !== e)
  1953. return;
  1954. var r = ye.getPos(t);
  1955. r && X(r[e], n, !Le)
  1956. }
  1957. }
  1958. function R(e) {
  1959. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1960. }
  1961. function U(e) {
  1962. return R(l(e) && 0 > e ? e + Ne.length : e)
  1963. }
  1964. function W(e, t) {
  1965. var a = R(e);
  1966. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1967. qe.eq(a).addClass(ge.activeClass),
  1968. _e.active = Oe.activeItem = a,
  1969. Z(),
  1970. pe("active", a)),
  1971. a)
  1972. }
  1973. function $(e) {
  1974. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1975. var t = {}
  1976. , a = Me ? 0 : Ie / 2;
  1977. if (!we)
  1978. for (var n = 0, i = Ee.length; i > n; n++) {
  1979. if (e >= Ce.end || n === Ee.length - 1) {
  1980. t.activePage = Ee.length - 1;
  1981. break
  1982. }
  1983. if (e <= Ee[n] + a) {
  1984. t.activePage = n;
  1985. break
  1986. }
  1987. }
  1988. if (Re) {
  1989. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1990. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1991. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1992. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1993. s = c;
  1994. break
  1995. }
  1996. t.firstItem = l(r) ? r : 0,
  1997. t.centerItem = l(o) ? o : t.firstItem,
  1998. t.lastItem = l(s) ? s : t.centerItem
  1999. }
  2000. return t
  2001. }
  2002. function Q(t) {
  2003. e.extend(Oe, $(t))
  2004. }
  2005. function Z() {
  2006. var e = Ce.dest <= Ce.start
  2007. , t = Ce.dest >= Ce.end
  2008. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2009. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2010. Je.is("button,input") && Je.prop("disabled", e),
  2011. Ke.is("button,input") && Ke.prop("disabled", t),
  2012. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2013. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2014. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2015. Qe.is("button,input") && Qe.prop("disabled", e),
  2016. $e.is("button,input") && $e.prop("disabled", t)),
  2017. Re && null != Oe.activeItem) {
  2018. var n = 0 === Oe.activeItem
  2019. , i = Oe.activeItem >= Ne.length - 1
  2020. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2021. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2022. Ze.is("button,input") && Ze.prop("disabled", n),
  2023. Ge.is("button,input") && Ge.prop("disabled", i),
  2024. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2025. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2026. }
  2027. }
  2028. function G(e, t, a) {
  2029. if (e = U(e),
  2030. t = U(t),
  2031. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2032. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2033. var n = t > e ? e : a ? t : t - 1
  2034. , i = e > t ? e : a ? t + 1 : t
  2035. , r = e > t;
  2036. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2037. H()
  2038. }
  2039. }
  2040. function J(e, t) {
  2041. for (var a = 0, n = Ve[e].length; n > a; a++)
  2042. if (Ve[e][a] === t)
  2043. return a;
  2044. return -1
  2045. }
  2046. function K() {
  2047. at.released && !ye.isPaused && ye.resume()
  2048. }
  2049. function V(e) {
  2050. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2051. }
  2052. function _() {
  2053. at.history[0] = at.history[1],
  2054. at.history[1] = at.history[2],
  2055. at.history[2] = at.history[3],
  2056. at.history[3] = at.delta
  2057. }
  2058. function ee(e) {
  2059. at.released = 0,
  2060. at.source = e,
  2061. at.slidee = "slidee" === e
  2062. }
  2063. function te(t) {
  2064. var a = "touchstart" === t.type
  2065. , n = t.data.source
  2066. , i = "slidee" === n;
  2067. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2068. ee(n),
  2069. at.init = 0,
  2070. at.$source = e(t.target),
  2071. at.touch = a,
  2072. at.pointer = a ? t.originalEvent.touches[0] : t,
  2073. at.initX = at.pointer.pageX,
  2074. at.initY = at.pointer.pageY,
  2075. at.initPos = i ? Ce.cur : xe.cur,
  2076. at.start = +new Date,
  2077. at.time = 0,
  2078. at.path = 0,
  2079. at.delta = 0,
  2080. at.locked = 0,
  2081. at.history = [0, 0, 0, 0],
  2082. at.pathToLock = i ? a ? 30 : 10 : 0,
  2083. b.on(a ? z : I, ae),
  2084. ye.pause(1),
  2085. (i ? Pe : Se).addClass(ge.draggedClass),
  2086. pe("moveStart"),
  2087. i && (rt = setInterval(_, 10)))
  2088. }
  2089. function ae(e) {
  2090. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2091. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2092. at.pathX = at.pointer.pageX - at.initX,
  2093. at.pathY = at.pointer.pageY - at.initY,
  2094. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2095. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2096. at.released || !(at.path < 1)) {
  2097. if (!at.init) {
  2098. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2099. return ne();
  2100. at.init = 1
  2101. }
  2102. r(e),
  2103. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2104. at.$source.on(B, s)),
  2105. at.released && (ne(),
  2106. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2107. at.delta += at.swing,
  2108. at.tweese = x(at.swing) > 10)),
  2109. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2110. }
  2111. }
  2112. function ne() {
  2113. clearInterval(rt),
  2114. at.released = !0,
  2115. b.off(at.touch ? z : I, ae),
  2116. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2117. setTimeout(function() {
  2118. at.$source.off(B, s)
  2119. }),
  2120. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2121. ye.resume(1),
  2122. at.init = 0
  2123. }
  2124. function ie(t) {
  2125. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2126. }
  2127. function re() {
  2128. ye.stop(),
  2129. b.off("mouseup", re)
  2130. }
  2131. function se(e) {
  2132. switch (r(e),
  2133. this) {
  2134. case $e[0]:
  2135. case Qe[0]:
  2136. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2137. b.on("mouseup", re);
  2138. break;
  2139. case Ze[0]:
  2140. ye.prev();
  2141. break;
  2142. case Ge[0]:
  2143. ye.next();
  2144. break;
  2145. case Je[0]:
  2146. ye.prevPage();
  2147. break;
  2148. case Ke[0]:
  2149. ye.nextPage()
  2150. }
  2151. }
  2152. function oe(e) {
  2153. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2154. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2155. Re ? (p = +new Date,
  2156. nt.last < p - nt.resetTime && (nt.delta = 0),
  2157. nt.last = p,
  2158. nt.delta += nt.curDelta,
  2159. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2160. nt.delta %= 1),
  2161. nt.finalDelta) : nt.curDelta
  2162. }
  2163. function le(e) {
  2164. e.originalEvent[g] = ye;
  2165. var t = +new Date;
  2166. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2167. return void (O = t);
  2168. if (ge.scrollBy && Ce.start !== Ce.end) {
  2169. var a = oe(e.originalEvent);
  2170. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2171. ye.slideBy(ge.scrollBy * a)
  2172. }
  2173. }
  2174. function ce(e) {
  2175. ge.clickBar && e.target === Be[0] && (r(e),
  2176. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2177. }
  2178. function de(e) {
  2179. if (ge.keyboardNavBy)
  2180. switch (e.which) {
  2181. case ge.horizontal ? 37 : 38:
  2182. r(e),
  2183. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2184. break;
  2185. case ge.horizontal ? 39 : 40:
  2186. r(e),
  2187. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2188. }
  2189. }
  2190. function ue(e) {
  2191. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2192. }
  2193. function fe() {
  2194. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2195. }
  2196. function ve(e) {
  2197. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2198. }
  2199. function pe(e, t) {
  2200. if (Ve[e]) {
  2201. for (me = Ve[e].length,
  2202. T.length = 0,
  2203. he = 0; me > he; he++)
  2204. T.push(Ve[e][he]);
  2205. for (he = 0; me > he; he++)
  2206. T[he].call(ye, e, t)
  2207. }
  2208. }
  2209. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2210. start: 0,
  2211. center: 0,
  2212. end: 0,
  2213. cur: 0,
  2214. dest: 0
  2215. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2216. start: 0,
  2217. end: 0,
  2218. cur: 0
  2219. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2220. firstItem: 0,
  2221. lastItem: 0,
  2222. centerItem: 0,
  2223. activeItem: null,
  2224. activePage: 0
  2225. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2226. released: 1
  2227. }, nt = {
  2228. last: 0,
  2229. delta: 0,
  2230. resetTime: 200
  2231. }, it = 0, rt = 0, st = 0, ot = 0;
  2232. we || (t = be[0]),
  2233. ye.initialized = 0,
  2234. ye.frame = t,
  2235. ye.slidee = Pe[0],
  2236. ye.pos = Ce,
  2237. ye.rel = Oe,
  2238. ye.items = Ne,
  2239. ye.pages = Ee,
  2240. ye.isPaused = 0,
  2241. ye.options = ge,
  2242. ye.dragging = at,
  2243. ye.reload = function() {
  2244. H()
  2245. }
  2246. ,
  2247. ye.getPos = function(e) {
  2248. if (Re) {
  2249. var t = R(e);
  2250. return -1 !== t && Ne[t]
  2251. }
  2252. var a = Pe.find(e).eq(0);
  2253. if (a[0]) {
  2254. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2255. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2256. return {
  2257. start: n,
  2258. center: n - Ie / 2 + i / 2,
  2259. end: n - Ie + i,
  2260. size: i
  2261. }
  2262. }
  2263. return !1
  2264. }
  2265. ,
  2266. ye.moveBy = function(e) {
  2267. tt.speed = e,
  2268. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2269. tt.startPos = Ce.cur,
  2270. ee("button"),
  2271. at.init = 1,
  2272. pe("moveStart"),
  2273. y(ot),
  2274. M())
  2275. }
  2276. ,
  2277. ye.stop = function() {
  2278. "button" === at.source && (at.init = 0,
  2279. at.released = 1)
  2280. }
  2281. ,
  2282. ye.prev = function() {
  2283. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2284. }
  2285. ,
  2286. ye.next = function() {
  2287. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2288. }
  2289. ,
  2290. ye.prevPage = function() {
  2291. ye.activatePage(Oe.activePage - 1)
  2292. }
  2293. ,
  2294. ye.nextPage = function() {
  2295. ye.activatePage(Oe.activePage + 1)
  2296. }
  2297. ,
  2298. ye.slideBy = function(e, t) {
  2299. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2300. }
  2301. ,
  2302. ye.slideTo = function(e, t) {
  2303. X(e, t)
  2304. }
  2305. ,
  2306. ye.toStart = function(e, t) {
  2307. L("start", e, t)
  2308. }
  2309. ,
  2310. ye.toEnd = function(e, t) {
  2311. L("end", e, t)
  2312. }
  2313. ,
  2314. ye.toCenter = function(e, t) {
  2315. L("center", e, t)
  2316. }
  2317. ,
  2318. ye.getIndex = R,
  2319. ye.activate = function(e, t) {
  2320. var a = W(e);
  2321. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2322. }
  2323. ,
  2324. ye.activatePage = function(e, t) {
  2325. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2326. }
  2327. ,
  2328. ye.resume = function(e) {
  2329. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2330. st ? st = clearTimeout(st) : pe("resume"),
  2331. st = setTimeout(function() {
  2332. switch (pe("cycle"),
  2333. ge.cycleBy) {
  2334. case "items":
  2335. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2336. break;
  2337. case "pages":
  2338. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2339. }
  2340. }, ge.cycleInterval))
  2341. }
  2342. ,
  2343. ye.pause = function(e) {
  2344. e < ye.isPaused || (ye.isPaused = e || 100,
  2345. st && (st = clearTimeout(st),
  2346. pe("pause")))
  2347. }
  2348. ,
  2349. ye.toggle = function() {
  2350. ye[st ? "pause" : "resume"]()
  2351. }
  2352. ,
  2353. ye.set = function(t, a) {
  2354. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2355. }
  2356. ,
  2357. ye.add = function(t, a) {
  2358. var n = e(t);
  2359. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2360. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2361. H()
  2362. }
  2363. ,
  2364. ye.remove = function(t) {
  2365. if (Re) {
  2366. var a = U(t);
  2367. if (a > -1) {
  2368. qe.eq(a).remove();
  2369. var n = a === Oe.activeItem;
  2370. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2371. H(),
  2372. n && (_e.active = null,
  2373. ye.activate(Oe.activeItem))
  2374. }
  2375. } else
  2376. e(t).remove(),
  2377. H()
  2378. }
  2379. ,
  2380. ye.moveAfter = function(e, t) {
  2381. G(e, t, 1)
  2382. }
  2383. ,
  2384. ye.moveBefore = function(e, t) {
  2385. G(e, t)
  2386. }
  2387. ,
  2388. ye.on = function(e, t) {
  2389. if ("object" === i(e))
  2390. for (var a in e)
  2391. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2392. else if ("function" === i(t))
  2393. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2394. Ve[n[r]] = Ve[n[r]] || [],
  2395. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2396. else if ("array" === i(t))
  2397. for (var o = 0, l = t.length; l > o; o++)
  2398. ye.on(e, t[o])
  2399. }
  2400. ,
  2401. ye.one = function(e, t) {
  2402. function a() {
  2403. t.apply(ye, arguments),
  2404. ye.off(e, a)
  2405. }
  2406. ye.on(e, a)
  2407. }
  2408. ,
  2409. ye.off = function(e, t) {
  2410. if (t instanceof Array)
  2411. for (var a = 0, n = t.length; n > a; a++)
  2412. ye.off(e, t[a]);
  2413. else
  2414. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2415. if (Ve[i[r]] = Ve[i[r]] || [],
  2416. null == t)
  2417. Ve[i[r]].length = 0;
  2418. else {
  2419. var o = J(i[r], t);
  2420. -1 !== o && Ve[i[r]].splice(o, 1)
  2421. }
  2422. }
  2423. ,
  2424. ye.destroy = function() {
  2425. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2426. b.off("keydown", de),
  2427. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2428. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2429. De.empty(),
  2430. we || (be.off("." + g),
  2431. He.restore(),
  2432. Xe.restore(),
  2433. Ye.restore(),
  2434. je.restore(),
  2435. e.removeData(t, g)),
  2436. Ne.length = Ee.length = 0,
  2437. _e = {},
  2438. ye.initialized = 0,
  2439. ye
  2440. }
  2441. ,
  2442. ye.init = function() {
  2443. if (!ye.initialized) {
  2444. ye.on(m);
  2445. var e = ["overflow", "position"]
  2446. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2447. He.save.apply(He, e),
  2448. Ye.save.apply(Ye, e),
  2449. Xe.save.apply(Xe, t),
  2450. je.save.apply(je, t);
  2451. var a = Se;
  2452. return we || (a = a.add(Pe),
  2453. be.css("overflow", "hidden"),
  2454. f || "static" !== be.css("position") || be.css("position", "relative")),
  2455. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2456. a.css({
  2457. position: "absolute"
  2458. })),
  2459. ge.forward && $e.on(S, se),
  2460. ge.backward && Qe.on(S, se),
  2461. ge.prev && Ze.on(B, se),
  2462. ge.next && Ge.on(B, se),
  2463. ge.prevPage && Je.on(B, se),
  2464. ge.nextPage && Ke.on(B, se),
  2465. Ue.on(C, le),
  2466. Be[0] && Be.on(B, ce),
  2467. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2468. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2469. We.on(P, {
  2470. source: "slidee"
  2471. }, te),
  2472. Se && Se.on(P, {
  2473. source: "handle"
  2474. }, te),
  2475. b.on("keydown", de),
  2476. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2477. be.on("scroll." + g, o)),
  2478. ye.initialized = 1,
  2479. H(!0),
  2480. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2481. ye
  2482. }
  2483. }
  2484. }
  2485. function i(e) {
  2486. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2487. }
  2488. function r(e, t) {
  2489. e.preventDefault(),
  2490. t && e.stopPropagation()
  2491. }
  2492. function s(t) {
  2493. r(t, 1),
  2494. e(this).off(t.type, s)
  2495. }
  2496. function o() {
  2497. this.scrollLeft = 0,
  2498. this.scrollTop = 0
  2499. }
  2500. function l(e) {
  2501. return !isNaN(parseFloat(e)) && isFinite(e)
  2502. }
  2503. function c(e, t) {
  2504. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2505. }
  2506. function d(e, t, a) {
  2507. return t > e ? t : e > a ? a : e
  2508. }
  2509. function u(e) {
  2510. var t = {};
  2511. return t.style = {},
  2512. t.save = function() {
  2513. if (e && e.nodeType) {
  2514. for (var a = 0; a < arguments.length; a++)
  2515. t.style[arguments[a]] = e.style[arguments[a]];
  2516. return t
  2517. }
  2518. }
  2519. ,
  2520. t.restore = function() {
  2521. if (e && e.nodeType) {
  2522. for (var a in t.style)
  2523. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2524. return t
  2525. }
  2526. }
  2527. ,
  2528. t
  2529. }
  2530. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2531. b.on(C, function(e) {
  2532. var t = e.originalEvent[g]
  2533. , a = +new Date;
  2534. (!t || t.options.scrollHijack < a - O) && (O = a)
  2535. }),
  2536. function(e) {
  2537. function t(e) {
  2538. var t = (new Date).getTime()
  2539. , n = Math.max(0, 16 - (t - a))
  2540. , i = setTimeout(e, n);
  2541. return a = t,
  2542. i
  2543. }
  2544. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2545. var a = (new Date).getTime()
  2546. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2547. y = function(t) {
  2548. n.call(e, t)
  2549. }
  2550. }(window),
  2551. function() {
  2552. function e(e) {
  2553. for (var n = 0, i = t.length; i > n; n++) {
  2554. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2555. if (null != a.style[r])
  2556. return r
  2557. }
  2558. }
  2559. var t = ["", "webkit", "moz", "ms", "o"]
  2560. , a = document.createElement("div");
  2561. f = e("transform"),
  2562. v = e("perspective") ? "translateZ(0) " : ""
  2563. }(),
  2564. t[m] = n,
  2565. e.fn[h] = function(t, a) {
  2566. var r, s;
  2567. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2568. s = Array.prototype.slice.call(arguments, 1)),
  2569. t = {}),
  2570. this.each(function(i, o) {
  2571. var l = e.data(o, g);
  2572. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2573. })
  2574. }
  2575. ,
  2576. n.defaults = {
  2577. slidee: null,
  2578. horizontal: !1,
  2579. itemNav: null,
  2580. itemSelector: null,
  2581. smart: !1,
  2582. activateOn: null,
  2583. activateMiddle: !1,
  2584. scrollSource: null,
  2585. scrollBy: 0,
  2586. scrollHijack: 300,
  2587. scrollTrap: !1,
  2588. dragSource: null,
  2589. mouseDragging: !1,
  2590. touchDragging: !1,
  2591. releaseSwing: !1,
  2592. swingSpeed: .2,
  2593. elasticBounds: !1,
  2594. interactive: null,
  2595. scrollBar: null,
  2596. dragHandle: !1,
  2597. dynamicHandle: !1,
  2598. minHandleSize: 50,
  2599. clickBar: !1,
  2600. syncSpeed: .5,
  2601. pagesBar: null,
  2602. activatePageOn: null,
  2603. pageBuilder: function(e) {
  2604. return "<li>" + (e + 1) + "</li>"
  2605. },
  2606. forward: null,
  2607. backward: null,
  2608. prev: null,
  2609. next: null,
  2610. prevPage: null,
  2611. nextPage: null,
  2612. cycleBy: null,
  2613. cycleInterval: 5e3,
  2614. pauseOnHover: !1,
  2615. startPaused: !1,
  2616. moveBy: 300,
  2617. speed: 0,
  2618. easing: "swing",
  2619. startAt: null,
  2620. keyboardNavBy: null,
  2621. draggedClass: "dragged",
  2622. activeClass: "active",
  2623. disabledClass: "disabled"
  2624. }
  2625. }(jQuery, window);
  2626. !function e(t, i, n) {
  2627. function r(a, s) {
  2628. if (!i[a]) {
  2629. if (!t[a]) {
  2630. var l = "function" == typeof require && require;
  2631. if (!s && l)
  2632. return l(a, !0);
  2633. if (o)
  2634. return o(a, !0);
  2635. var c = new Error("Cannot find module '" + a + "'");
  2636. throw c.code = "MODULE_NOT_FOUND",
  2637. c
  2638. }
  2639. var h = i[a] = {
  2640. exports: {}
  2641. };
  2642. t[a][0].call(h.exports, function(e) {
  2643. var i = t[a][1][e];
  2644. return r(i ? i : e)
  2645. }, h, h.exports, e, t, i, n)
  2646. }
  2647. return i[a].exports
  2648. }
  2649. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2650. r(n[a]);
  2651. return r
  2652. }({
  2653. 1: [function(e, t, i) {
  2654. (function(i) {
  2655. "use strict";
  2656. function n(e) {
  2657. this.player = null,
  2658. this.director = null,
  2659. this.modelManager = null,
  2660. this.container = null,
  2661. this.tagManager = null,
  2662. this.fadeInSpeed = e,
  2663. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2664. }
  2665. var r = e("three")
  2666. , o = e("./util/logger")
  2667. , a = (e("./util/common"),
  2668. e("./enum/PlayerEvents"))
  2669. , s = e("./enum/DirectorEvents")
  2670. , l = e("./settings")
  2671. , c = e("./enum/Viewmode")
  2672. , h = (e("./enum/WarpStyle"),
  2673. e("./enum/BlackoutStyle"),
  2674. e("./enum/ModelManagerEvents"))
  2675. , u = e("./enum/tagEvents")
  2676. , d = e("./util/transitions")
  2677. , p = e("./util/lerp")
  2678. , f = new o(i);
  2679. window.THREE = r;
  2680. n.prototype.init = function(e, t, i, n, r) {
  2681. window.app = this;
  2682. this.player = t,
  2683. this.director = e,
  2684. this.modelManager = i,
  2685. this.tagManager = n,
  2686. this.container = r,
  2687. this.updateModel(),
  2688. this.bindEvents()
  2689. }
  2690. ,
  2691. n.prototype.bindEvents = function() {
  2692. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2693. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2694. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2695. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2696. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2697. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2698. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2699. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2700. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2701. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2702. }
  2703. ,
  2704. n.prototype.updateModel = function() {
  2705. //模型this.model
  2706. this.model = this.modelManager.getActiveModel()
  2707. }
  2708. ,
  2709. n.prototype.handleWarpStarted = function() {
  2710. this.hidePlayerReticule()
  2711. }
  2712. ,
  2713. n.prototype.ontagActivated = function() {
  2714. this.hidePlayerReticule()
  2715. }
  2716. ,
  2717. n.prototype.onNavigationTotag = function() {
  2718. this.hidePlayerReticule()
  2719. }
  2720. ,
  2721. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2722. var n = this.modelManager.getActiveModel()
  2723. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2724. n.fadePanoMarkers(r),
  2725. n.setMode(t)
  2726. }
  2727. ,
  2728. n.prototype.handlePlayerModeChanged = function(e, t) {
  2729. var i = this.modelManager.getActiveModel()
  2730. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2731. i.setSide(n),
  2732. i.setMode(t)
  2733. }
  2734. ,
  2735. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2736. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2737. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2738. }
  2739. ,
  2740. n.prototype.handleActionInterruption = function() {}
  2741. ,
  2742. n.prototype.handleStartInside = function(e) {
  2743. var t = l[this.player.mode]
  2744. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2745. this.fadeIn(this.fadeInSpeed),
  2746. this.model.alpha = 0,
  2747. this.model.skybox.material.uniforms.opacity.value = 1,
  2748. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2749. var n = this.player.reticule;
  2750. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2751. }
  2752. ,
  2753. n.prototype.handleStartOutside = function(e) {
  2754. this.fadeIn(e)
  2755. }
  2756. ,
  2757. n.prototype.fadeIn = function(e) {
  2758. null !== e && void 0 !== e || (e = 2e3,
  2759. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2760. $(this.container).fadeIn(e)
  2761. }
  2762. ,
  2763. n.prototype.hidePlayerReticule = function() {
  2764. this.player.reticule.hide()
  2765. }
  2766. ,
  2767. t.exports = n
  2768. }
  2769. ).call(this, "/js/DisplayController.js")
  2770. }
  2771. , {
  2772. "./enum/BlackoutStyle": 18,
  2773. "./enum/DirectorEvents": 23,
  2774. "./enum/tagEvents": 32,
  2775. "./enum/ModelManagerEvents": 33,
  2776. "./enum/PlayerEvents": 40,
  2777. "./enum/Viewmode": 51,
  2778. "./enum/WarpStyle": 52,
  2779. "./settings": 166,
  2780. "./util/common": 185,
  2781. "./util/lerp": 188,
  2782. "./util/logger": 189,
  2783. "./util/transitions": 195,
  2784. three: 217
  2785. }],
  2786. 2: [function(e, t, i) {
  2787. "use strict";
  2788. function n() {
  2789. this.baseStartTime = performance.timing.navigationStart,
  2790. this.loadingStartTime = null,
  2791. this.waitingStartTime = null,
  2792. this.appReadyTime = null
  2793. }
  2794. n.prototype.setBaseStartTime = function(e) {
  2795. this.baseStartTime = e || Date.now()
  2796. }
  2797. ,
  2798. n.prototype.setWaitingStartTime = function(e) {
  2799. this.waitingStartTime = e || Date.now()
  2800. }
  2801. ,
  2802. n.prototype.setLoadingStartTime = function(e) {
  2803. this.loadingStartTime = e || Date.now()
  2804. }
  2805. ,
  2806. n.prototype.setAppReadyTime = function(e) {
  2807. this.appReadyTime = e || Date.now()
  2808. }
  2809. ,
  2810. n.prototype.calcFullLoadingTime = function() {
  2811. var e = this.appReadyTime - this.baseStartTime;
  2812. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2813. e
  2814. }
  2815. ,
  2816. t.exports = n
  2817. }
  2818. , {}],
  2819. 3: [function(e, t, i) {
  2820. (function(i) {
  2821. "use strict";
  2822. function n() {
  2823. return 100 * Math.random()
  2824. }
  2825. var r = e("./util/logger")
  2826. , o = e("./util/browser")
  2827. , a = new r(i)
  2828. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2829. initialized: !1,
  2830. init: function(e, t) {
  2831. if (t = t || {},
  2832. !this.initialized) {
  2833. this.initialized = !0,
  2834. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2835. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2836. for (var i in e) {
  2837. var r = i.match("^sc_tilegen_([0-9]+)$");
  2838. r && (s.tilegen = n() < parseInt(r[1]));
  2839. var l = i.match("^sc_imgopt_([0-9]+)$");
  2840. l && (s.imgopt = n() < parseInt(l[1]))
  2841. }
  2842. for (var c in t)
  2843. s[c] = t[c],
  2844. a.debug("A/B override:", c, s[c])
  2845. }
  2846. },
  2847. changeIfTileGenerating: function(e) {
  2848. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2849. e += ""),
  2850. e
  2851. },
  2852. changeIfImageOptimzing: function(e) {
  2853. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2854. e += ""),
  2855. e
  2856. },
  2857. tilegen: !1,
  2858. imgopt: !1
  2859. };
  2860. t.exports = s
  2861. }
  2862. ).call(this, "/js/ab.js")
  2863. }
  2864. , {
  2865. "./util/browser": 182,
  2866. "./util/logger": 189
  2867. }],
  2868. 4: [function(e, t, i) {
  2869. (function(i) {
  2870. "use strict";
  2871. function n() {
  2872. return {
  2873. addons: [{
  2874. name: "keen:ua_parser",
  2875. input: {
  2876. ua_string: "user_agent"
  2877. },
  2878. output: "parsed_user_agent"
  2879. }]
  2880. }
  2881. }
  2882. function r(e, t, i, n) {
  2883. function r(t) {
  2884. l[t.sid] = !0;
  2885. var i = t.billboard.media && t.billboard.media.type
  2886. , n = {
  2887. tag_id: t.sid,
  2888. tags_visited: Object.keys(l).length,
  2889. tag_count: Object.keys(e.tags).length,
  2890. tag_view_count: ++E,
  2891. has_media: !!i
  2892. };
  2893. i && (n.media_type = i),
  2894. u("tag_opened", n)
  2895. }
  2896. var l = {}
  2897. , h = Date.now() - N
  2898. , f = null;
  2899. n && (f = Date.now() - window.navigationStart);
  2900. var g;
  2901. try {
  2902. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2903. } catch (e) {
  2904. g = !1
  2905. }
  2906. var v, A = e.supportsVR;
  2907. A || (v = "VR disabled at the model/account level",
  2908. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2909. u("model_loaded", {
  2910. duration: h,
  2911. duration_from_navigation_start: f,
  2912. has_hlr: g,
  2913. has_vr: A,
  2914. vr_reason: v
  2915. });
  2916. var I = 0;
  2917. e.panos.forEach(function(e) {
  2918. e.on("enter", function() {
  2919. c("pano_viewed", {
  2920. pano_id: e.id,
  2921. pano_view_count: ++I,
  2922. alignment_type: e.alignmentType,
  2923. interaction_source: O,
  2924. navigation_source: p
  2925. })
  2926. })
  2927. });
  2928. var E = 0;
  2929. for (var T in e.tags)
  2930. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2931. t.on("tour_auto", function(e) {
  2932. p = "tour_" + e
  2933. }),
  2934. t.on("tour_manual", function(e) {
  2935. O = "gui-" + e,
  2936. p = "tour_manual"
  2937. }),
  2938. i.on(C.InteractionKey, function() {
  2939. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2940. }),
  2941. i.on(C.InteractionDirect, function() {
  2942. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2943. }),
  2944. o(t),
  2945. a(),
  2946. s()
  2947. }
  2948. function o(e) {
  2949. I.on(T.OPENED, function() {
  2950. c("showcase_share_intent", {
  2951. pano_id: e.currentPano && e.currentPano.id
  2952. })
  2953. }),
  2954. I.on(T.LINK_CLICKED, function(t) {
  2955. c("showcase_share_action", {
  2956. channel: t.channel,
  2957. pano_id: e.currentPano && e.currentPano.id
  2958. })
  2959. }),
  2960. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2961. c("showcase_share_origin_link_clicked")
  2962. })
  2963. }
  2964. function a() {}
  2965. function s() {
  2966. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2967. gui_action: "click_vr_button"
  2968. })),
  2969. b.on(S.LAUNCH, function(e) {
  2970. c("showcase_gui", {
  2971. gui_action: "launch_vr",
  2972. vr_platform: e.vr_platform,
  2973. vr_app: e.vr_app
  2974. })
  2975. }),
  2976. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2977. gui_action: "vr_modal_prev"
  2978. })),
  2979. b.on(S.NEXT, function(e) {
  2980. c("showcase_gui", {
  2981. gui_action: e.nextAction
  2982. })
  2983. }),
  2984. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2985. gui_action: "vr_modal_close"
  2986. })),
  2987. b.on(S.falseICECHOSEN, function(e) {
  2988. c("showcase_gui", {
  2989. gui_action: e.name + " "
  2990. })
  2991. }),
  2992. b.on(S.STORE, function(e) {
  2993. c("showcase_gui", {
  2994. gui_action: "launch_store",
  2995. store: e
  2996. })
  2997. })
  2998. }
  2999. function l(e, t) {
  3000. if (f)
  3001. try {
  3002. f.addEvent(e, v.extendObject({
  3003. host: window.location.host,
  3004. keen: n(),
  3005. user_agent: "${keen.user_agent}",
  3006. referrer: {
  3007. url: v.normalizeUrl(document.referrer),
  3008. domain: v.domainFromUrl(document.referrer),
  3009. url_original: document.referrer
  3010. },
  3011. embedded: m.inIframe(),
  3012. is_mobile: m.isMobile(),
  3013. version: "2.25.6-0-gd87e5b1"
  3014. }, t))
  3015. } catch (e) {
  3016. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3017. }
  3018. }
  3019. function c(e, t) {
  3020. if (t = t || {},
  3021. L)
  3022. try {
  3023. window.analytics.track(e, v.extendObject(t, B), {
  3024. context: {
  3025. app: {
  3026. name: "showcase",
  3027. version: "2.25.6-0-gd87e5b1"
  3028. },
  3029. screen: {
  3030. width: window.screen.width,
  3031. height: window.screen.height,
  3032. density: window.devicePixelRatio
  3033. }
  3034. }
  3035. })
  3036. } catch (t) {
  3037. console.warn("Failed to send data to segment for " + e)
  3038. }
  3039. }
  3040. function h(e, t) {
  3041. if (t = t || {},
  3042. navigator.sendBeacon && L)
  3043. try {
  3044. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3045. event: e,
  3046. anonymousId: window.analytics.user().anonymousId(),
  3047. properties: v.extendObject(t, B),
  3048. writeKey: L,
  3049. sentAt: Date.now(),
  3050. type: "track",
  3051. context: {
  3052. userAgent: m.userAgent(),
  3053. library: {
  3054. name: "showcase-beacon",
  3055. version: "2.25.6-0-gd87e5b1"
  3056. },
  3057. app: {
  3058. name: "showcase",
  3059. version: "2.25.6-0-gd87e5b1"
  3060. }
  3061. }
  3062. }))
  3063. } catch (e) {
  3064. console.warn("Failed to send async segment request")
  3065. }
  3066. }
  3067. function u(e, t) {
  3068. t = t || {},
  3069. c(e, t)
  3070. }
  3071. function d(e, t) {
  3072. O = e === C.InteractionGui ? "gui-" + t : e,
  3073. p = "self_guided"
  3074. }
  3075. var p, f, g = (e("three"),
  3076. e("./util/ajax"),
  3077. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3078. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3079. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3080. t.exports = {
  3081. report: function(e, t, i, n) {
  3082. l("Session starts", {
  3083. model: e,
  3084. status: t,
  3085. loadtime: Date.now() - (N || Date.now()),
  3086. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3087. autoplay: i,
  3088. quickstart: n,
  3089. ab_tilegen: g.tilegen,
  3090. ab_imgopt: g.imgopt
  3091. })
  3092. },
  3093. impression: function(e) {
  3094. e = e || {};
  3095. var t = void 0 === e.isVisible || e.isVisible
  3096. , i = (void 0 !== e.immediate && e.immediate,
  3097. window.location.search.substr(1).split("&"));
  3098. u("impression", {
  3099. visible: t,
  3100. url_params: i
  3101. })
  3102. },
  3103. initKeen: function(e) {
  3104. return e.token && e.appId ? void (f = new Keen({
  3105. projectId: e.appId,
  3106. writeKey: e.token,
  3107. readKey: "",
  3108. requestType: "xhr"
  3109. })) : void P.warn("no keen token/appId")
  3110. },
  3111. initSegment: function(e) {
  3112. return e.token ? (L = e.token,
  3113. window.analytics.load(e.token),
  3114. B = {
  3115. model_id: e.model,
  3116. start_source: e.startSource,
  3117. autoplay: e.autoplay,
  3118. quickstart: e.quickstart,
  3119. language_tag: A.languageTag,
  3120. is_mobile: m.isMobile(),
  3121. iframe: m.inIframe(),
  3122. aspect_ratio: m.aspectRatio(),
  3123. session_id: F,
  3124. window: {
  3125. width: $("#player").width(),
  3126. height: $("#player").height()
  3127. },
  3128. platform: {
  3129. browser: {
  3130. name: $.ua.browser.name,
  3131. major: $.ua.browser.major,
  3132. version: $.ua.browser.version
  3133. },
  3134. os: {
  3135. name: $.ua.os.name,
  3136. version: $.ua.os.version
  3137. },
  3138. device: {
  3139. vendor: $.ua.device.vendor,
  3140. model: $.ua.device.model,
  3141. type: $.ua.device.type
  3142. }
  3143. }
  3144. },
  3145. D = Math.random() < A.analytics.sessionTrackingRate,
  3146. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3147. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3148. },
  3149. sessionStart: function(e) {
  3150. P.debug("analytics user_session_start"),
  3151. c("session_started"),
  3152. N = Date.now(),
  3153. window.addEventListener("unload", function() {
  3154. h("session_ended", {
  3155. duration: Date.now() - N
  3156. })
  3157. })
  3158. },
  3159. modelLoaded: function(e, t, i, n) {
  3160. r(e, t, i, n)
  3161. },
  3162. loadComplete: function(e) {
  3163. var t = {
  3164. time_to_app_start: e
  3165. };
  3166. c("load_times", t)
  3167. },
  3168. track: function(e, t) {
  3169. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3170. c(e, t))
  3171. },
  3172. trackAlways: function(e, t) {
  3173. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3174. c(e, t)
  3175. },
  3176. getSessionId: function() {
  3177. return F
  3178. },
  3179. updateInteraction: d
  3180. }
  3181. }
  3182. ).call(this, "/js/analytics.js")
  3183. }
  3184. , {
  3185. "./ab": 3,
  3186. "./enum/ControlEvents": 21,
  3187. "./enum/PlayerEvents": 40,
  3188. "./enum/VROption": 47,
  3189. "./enum/VRPlatforms": 49,
  3190. "./enum/Viewmode": 51,
  3191. "./gui/sharing/ShareEvents": 76,
  3192. "./gui/sharing/modal": 77,
  3193. "./gui/title/TitleEvents": 80,
  3194. "./gui/title/titleBar": 82,
  3195. "./gui/vr/vrEvent": 85,
  3196. "./gui/vr/vrModal": 87,
  3197. "./localization/localize": 108,
  3198. "./tag/Billboard/BillboardEvent": 120,
  3199. "./settings": 166,
  3200. "./util/ajax": 181,
  3201. "./util/browser": 182,
  3202. "./util/common": 185,
  3203. "./util/logger": 189,
  3204. three: 217
  3205. }],
  3206. 5: [function(e, t, i) {
  3207. "use strict";
  3208. function n() {
  3209. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3210. this.controls = null
  3211. }
  3212. var r = e("three")
  3213. , o = e("../constants")
  3214. , a = e("../util/cameraLight");
  3215. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3216. n.prototype.updateAspect = function(e) {
  3217. this.aspect = e,
  3218. this.updateProjectionMatrix()
  3219. }
  3220. ,
  3221. t.exports = n
  3222. }
  3223. , {
  3224. "../constants": 8,
  3225. "../util/cameraLight": 184,
  3226. three: 217
  3227. }],
  3228. 6: [function(e, t, i) {
  3229. "use strict";
  3230. function n() {
  3231. var e = $("#player").width() / $("#player").height();
  3232. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3233. this.controls = null,
  3234. this.updateAspect(e)
  3235. }
  3236. var r = e("three")
  3237. , o = e("../constants");
  3238. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3239. n.prototype.updateAspect = function(e) {
  3240. this.aspect = e,
  3241. this.top = o.orthoBase / e,
  3242. this.bottom = -o.orthoBase / e,
  3243. this.updateProjectionMatrix()
  3244. }
  3245. ,
  3246. t.exports = n
  3247. }
  3248. , {
  3249. "../constants": 8,
  3250. three: 217
  3251. }],
  3252. 7: [function(e, t, i) {
  3253. "use strict";
  3254. function n() {
  3255. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3256. this.controls = null
  3257. }
  3258. var r = e("three")
  3259. , o = e("../settings")
  3260. , a = e("../util/cameraLight");
  3261. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3262. n.prototype.updateAspect = function(e) {
  3263. this.aspect = e,
  3264. this.updateProjectionMatrix()
  3265. }
  3266. ,
  3267. t.exports = n
  3268. }
  3269. , {
  3270. "../settings": 166,
  3271. "../util/cameraLight": 184,
  3272. three: 217
  3273. }],
  3274. 8: [function(e, t, i) {
  3275. "use strict";
  3276. t.exports = {
  3277. signedUrlDefaultExpireTime: 24e4,
  3278. signedUrlCheckInterval: 1e4,
  3279. signedUrlRefreshBuffer: 15e3,
  3280. dollhouseFOV: 70,
  3281. dollhouseNear: 1,
  3282. dollhouseFar: 5e3,
  3283. insideFOV: 70,
  3284. insideFOVMax: 120,
  3285. insideNear: .1,
  3286. insideFar: 5e3,
  3287. insideLookSpeed: .12,
  3288. insideLookLimitUp: 40,
  3289. insideLookLimitDown: -40,
  3290. orthoNear: 1,
  3291. orthoFar: 5e3,
  3292. orthoBase: 10,
  3293. narrowLandscapeHeight: 290,
  3294. reallyNarrowLandscapeHeight: 250,
  3295. visionTilingStartDate: new Date("8/26/2016"),
  3296. visionTilingStartVersion: "1.1.407.13667",
  3297. windowHeightHighQualityThreshold: 900,
  3298. tourStepDelayDefault: 3500,
  3299. tourStepDelaySlideShow: 5e3,
  3300. workshopApsect: 9 / 16,
  3301. highQualityMaxZoom: 2,
  3302. ultraHighQualityMaxZoom: 3
  3303. }
  3304. }
  3305. , {}],
  3306. 9: [function(e, t, i) {
  3307. "use strict";
  3308. function n() {
  3309. this.activeControl = null,
  3310. this.controls = {},
  3311. this.cameras = {}
  3312. }
  3313. var r = e("./PanoramaControls")
  3314. , o = e("./DollhouseControls")
  3315. , a = e("./FloorplanControls")
  3316. , s = e("../cameras/PanoramaCamera")
  3317. , l = e("../cameras/DollhouseCamera")
  3318. , c = e("../cameras/FloorplanCamera")
  3319. , h = e("events").EventEmitter
  3320. , u = e("../enum/ControlEvents")
  3321. , d = e("../enum/ModelManagerEvents")
  3322. , p = e("../enum/Viewmode")
  3323. , f = e("../settings");
  3324. n.prototype = Object.create(h.prototype),
  3325. n.prototype.init = function(e, t) {
  3326. this.setUpControls(),
  3327. this.bindEvents(e, t)
  3328. }
  3329. ,
  3330. n.prototype.activateControls = function(e) {
  3331. this.activeControl && (this.activeControl.reset(),
  3332. this.activeControl.enabled = !1),
  3333. this.controls[e] && (this.controls[e].enabled = !0),
  3334. this.activeControl = this.controls[e]
  3335. }
  3336. ,
  3337. n.prototype.setUpControls = function() {
  3338. var e = {}
  3339. , t = {}
  3340. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3341. , n = [s, l, c]
  3342. , h = [r, o, a];
  3343. i.forEach(function(i, r) {
  3344. e[i] = new n[r],
  3345. t[i] = new h[r](e[i]),
  3346. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3347. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3348. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3349. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3350. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3351. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3352. }
  3353. .bind(this)),
  3354. this.controls = t,
  3355. this.cameras = e
  3356. }
  3357. ,
  3358. n.prototype.bindEvents = function(e, t) {
  3359. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3360. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3361. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3362. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3363. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3364. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3365. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3366. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3367. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3368. e.addEventListener("contextmenu", function(e) {
  3369. e.preventDefault()
  3370. }),
  3371. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3372. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3373. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3374. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3375. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3376. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3377. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3378. t.on(d.ActiveModelChanged, function(e) {
  3379. this.setModelForControls(e.model)
  3380. }
  3381. .bind(this))
  3382. }
  3383. ,
  3384. n.prototype.setModelForControls = function(e) {
  3385. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3386. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3387. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3388. this.controls[e].setBounds(t)
  3389. }
  3390. .bind(this))
  3391. }
  3392. ,
  3393. n.prototype.onMouseDown = function(e) {
  3394. e.preventDefault(),
  3395. this.activeControl && this.activeControl.onMouseDown(e)
  3396. }
  3397. ,
  3398. n.prototype.onMouseMove = function(e) {
  3399. e.preventDefault(),
  3400. this.activeControl && this.activeControl.onMouseMove(e)
  3401. }
  3402. ,
  3403. n.prototype.onMouseUp = function(e) {
  3404. e.preventDefault(),
  3405. this.activeControl && this.activeControl.onMouseUp(e)
  3406. }
  3407. ,
  3408. n.prototype.onMouseOver = function(e) {
  3409. e.preventDefault(),
  3410. this.activeControl && this.activeControl.onMouseOver(e)
  3411. }
  3412. ,
  3413. n.prototype.onMouseWheel = function(e) {
  3414. e.preventDefault(),
  3415. this.activeControl && this.activeControl.onMouseWheel(e)
  3416. }
  3417. ,
  3418. n.prototype.onTouchStart = function(e) {
  3419. e.preventDefault(),
  3420. this.activeControl && this.activeControl.onTouchStart(e);
  3421. var hotList = $('#hotListWrap')[0];
  3422. hotList.classList.remove('hotListActive');
  3423. $('#hotListContent ul .active').removeClass('active');
  3424. $('#hotList')[0].classList.remove('active')
  3425. }
  3426. ,
  3427. n.prototype.onTouchMove = function(e) {
  3428. e.preventDefault(),
  3429. this.activeControl && this.activeControl.onTouchMove(e)
  3430. }
  3431. ,
  3432. n.prototype.onTouchEnd = function(e) {
  3433. e.preventDefault(),
  3434. this.activeControl && this.activeControl.onTouchEnd(e)
  3435. }
  3436. ,
  3437. n.prototype.onPointerDown = function(e) {
  3438. if (e.preventDefault(),
  3439. this.activeControl)
  3440. switch (e.pointerType) {
  3441. case "mouse":
  3442. this.activeControl.onMouseDown(e);
  3443. break;
  3444. default:
  3445. this.activeControl.onPointerDown(e)
  3446. }
  3447. }
  3448. ,
  3449. n.prototype.onPointerMove = function(e) {
  3450. if (e.preventDefault(),
  3451. this.activeControl)
  3452. switch (e.pointerType) {
  3453. case "mouse":
  3454. this.activeControl.onMouseMove(e);
  3455. break;
  3456. default:
  3457. this.activeControl.onPointerMove(e)
  3458. }
  3459. }
  3460. ,
  3461. n.prototype.onPointerUp = function(e) {
  3462. if (e.preventDefault(),
  3463. this.activeControl)
  3464. switch (e.pointerType) {
  3465. case "mouse":
  3466. this.activeControl.onMouseUp(e);
  3467. break;
  3468. default:
  3469. this.activeControl.onPointerUp(e)
  3470. }
  3471. }
  3472. ,
  3473. n.prototype.onPointerCancel = function(e) {
  3474. e.preventDefault(),
  3475. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3476. }
  3477. ,
  3478. n.prototype.onKeyDown = function(e) {
  3479. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3480. this.activeControl && this.activeControl.onKeyDown(e))
  3481. }
  3482. ,
  3483. n.prototype.onKeyUp = function(e) {
  3484. e.preventDefault(),
  3485. this.activeControl && this.activeControl.onKeyUp(e)
  3486. }
  3487. ,
  3488. t.exports = n
  3489. }
  3490. , {
  3491. "../cameras/DollhouseCamera": 5,
  3492. "../cameras/FloorplanCamera": 6,
  3493. "../cameras/PanoramaCamera": 7,
  3494. "../enum/ControlEvents": 21,
  3495. "../enum/ModelManagerEvents": 33,
  3496. "../enum/Viewmode": 51,
  3497. "../settings": 166,
  3498. "./DollhouseControls": 10,
  3499. "./FloorplanControls": 11,
  3500. "./PanoramaControls": 13,
  3501. events: 202
  3502. }],
  3503. 10: [function(e, t, i) {
  3504. "use strict";
  3505. function n(e) {
  3506. a.call(this, e),
  3507. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3508. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3509. this.minDistance = o.dollhouseDefault.minDistance,
  3510. this.maxDistance = o.dollhouseDefault.maxDistance,
  3511. this.adjustedMinDistance = this.minDistance,
  3512. this.adjustedMaxDistance = this.maxDistance
  3513. }
  3514. var r = e("three")
  3515. , o = e("../settings")
  3516. , a = e("./OutsideControls");
  3517. n.prototype = Object.create(a.prototype),
  3518. n.prototype.pan = function(e, t) {
  3519. this.camera.updateMatrix();
  3520. var i = this.camera.position.clone().sub(this.target).length();
  3521. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3522. this.panLeft(2 * e * i / $("#player").height()),
  3523. this.panUp(-2 * t * i / $("#player").height())
  3524. }
  3525. ,
  3526. n.prototype.updateZoom = function() {
  3527. var e = this.offset.length();
  3528. return e * this.scale
  3529. }
  3530. ,
  3531. n.prototype.setZoomBounds = function(e) {
  3532. var t = e.min.distanceTo(e.max);
  3533. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3534. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3535. this.minDistance = this.adjustedMinDistance,
  3536. this.maxDistance = this.adjustedMaxDistance
  3537. }
  3538. ,
  3539. n.prototype.resetRanges = function(e, t) {
  3540. e ? (this.minDistance = Math.min(e, this.minDistance),
  3541. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3542. this.maxDistance = this.adjustedMaxDistance),
  3543. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3544. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3545. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3546. }
  3547. ,
  3548. n.prototype.toJSON = function() {
  3549. return a.prototype.toJSON.call(this)
  3550. }
  3551. ,
  3552. t.exports = n
  3553. }
  3554. , {
  3555. "../settings": 166,
  3556. "./OutsideControls": 12,
  3557. three: 217
  3558. }],
  3559. 11: [function(e, t, i) {
  3560. "use strict";
  3561. function n(e) {
  3562. a.call(this, e),
  3563. this.minDistance = 15,
  3564. this.maxDistance = 50,
  3565. this.noRotateUpDown = !0,
  3566. this.minPolarAngle = 0,
  3567. this.maxPolarAngle = 0,
  3568. this.mouseActions[l.LEFT] = s.PAN,
  3569. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3570. this.mouseActions[l.RIGHT] = s.ROTATE,
  3571. this.touchActions[1] = s.PAN,
  3572. this.touchActions[2] = s.ROTATE_DOLLY,
  3573. this.absoluteScale = 1,
  3574. this.currentScale = 1
  3575. }
  3576. var r = e("three")
  3577. , o = e("../settings")
  3578. , a = e("./OutsideControls")
  3579. , s = e("../enum/ControlActions")
  3580. , l = e("../enum/MouseButton")
  3581. , c = e("../util/math")
  3582. , h = e("../util/browser");
  3583. n.prototype = Object.create(a.prototype),
  3584. n.prototype.zoomToContain = function(e) {
  3585. var t = Math.max(e.x, e.z)
  3586. , i = Math.min(e.x, e.z)
  3587. , n = Math.max(t, i * this.camera.aspect)
  3588. , r = Math.max(i, t * this.camera.aspect);
  3589. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3590. this.currentScale = this.absoluteScale
  3591. }
  3592. ,
  3593. n.prototype.rotateToView = function(e, t) {
  3594. var i = 0
  3595. , n = h.aspectRatio() < 1
  3596. , r = e.x < e.z;
  3597. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3598. this.rotateLeft(i),
  3599. this.update(0)
  3600. }
  3601. ,
  3602. n.prototype.pan = function(e, t) {
  3603. this.camera.updateMatrix(),
  3604. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3605. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3606. }
  3607. ,
  3608. n.prototype.updateZoom = function() {
  3609. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3610. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3611. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3612. this.camera.left = -o.orthoBase * this.currentScale,
  3613. this.camera.right = o.orthoBase * this.currentScale,
  3614. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3615. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3616. this.camera.updateProjectionMatrix(),
  3617. this.offset.length()
  3618. }
  3619. ,
  3620. n.prototype.toJSON = function() {
  3621. var e = new r.Quaternion
  3622. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3623. , i = new r.Quaternion;
  3624. return function() {
  3625. var n = a.prototype.toJSON.call(this);
  3626. return e.copy(n.camera_quaternion),
  3627. i.copy(t),
  3628. i.multiply(e),
  3629. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3630. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3631. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3632. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3633. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3634. n
  3635. }
  3636. }(),
  3637. t.exports = n
  3638. }
  3639. , {
  3640. "../enum/ControlActions": 20,
  3641. "../enum/MouseButton": 34,
  3642. "../settings": 166,
  3643. "../util/browser": 182,
  3644. "../util/math": 190,
  3645. "./OutsideControls": 12,
  3646. three: 217
  3647. }],
  3648. 12: [function(e, t, i) {
  3649. "use strict";
  3650. function n(e) {
  3651. this.camera = e,
  3652. this.camera.controls = this,
  3653. this.enabled = !1,
  3654. this.target = new r.Vector3,
  3655. this.targetBounds = new r.Box3,
  3656. this.zoomSpeed = 1,
  3657. this.minDistance = 0,
  3658. this.maxDistance = 1 / 0,
  3659. this.noRotateUpDown = !1,
  3660. this.rotateSpeed = 1,
  3661. this.keyboardZoomSpeed = 0,
  3662. this.keyPanSpeed = 7,
  3663. this.autoRotate = !1,
  3664. this.autoRotateSpeed = 2,
  3665. this.autoPan = !1,
  3666. this.autoPanPosition = new r.Vector3,
  3667. this.minPolarAngle = r.Math.degToRad(25),
  3668. this.maxPolarAngle = r.Math.degToRad(65),
  3669. this.rotationAcceleration = new r.Vector2,
  3670. this.rotationSpeed = new r.Vector2,
  3671. this.panAcceleration = new r.Vector2,
  3672. this.panSpeed = new r.Vector2,
  3673. this.rotateStart = new r.Vector2,
  3674. this.rotateEnd = new r.Vector2,
  3675. this.rotateDelta = new r.Vector2,
  3676. this.panStart = new r.Vector2,
  3677. this.panEnd = new r.Vector2,
  3678. this.panDelta = new r.Vector2,
  3679. this.panOffset = new r.Vector3,
  3680. this.offset = new r.Vector3,
  3681. this.dollyStart = new r.Vector2,
  3682. this.dollyEnd = new r.Vector2,
  3683. this.dollyDelta = new r.Vector2,
  3684. this.phiDelta = 0,
  3685. this.thetaDelta = 0,
  3686. this.scale = 1,
  3687. this.panVector = new r.Vector3,
  3688. this.lastPosition = new r.Vector3,
  3689. this.state = c.NONE,
  3690. this.mouseActions = {},
  3691. this.mouseActions[h.LEFT] = c.ROTATE,
  3692. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3693. this.mouseActions[h.RIGHT] = c.PAN,
  3694. this.touchActions = {},
  3695. this.touchActions[1] = c.ROTATE,
  3696. this.touchActions[2] = c.PAN_DOLLY,
  3697. this.lastMoveTime = 0,
  3698. this.pointersLimit = 2,
  3699. this.pointers = []
  3700. }
  3701. var r = e("three")
  3702. , o = e("../settings")
  3703. , a = e("../util/common")
  3704. , s = e("../util/math")
  3705. , l = e("../enum/Vectors")
  3706. , c = e("../enum/ControlActions")
  3707. , h = e("../enum/MouseButton")
  3708. , u = e("../enum/Keys")
  3709. , d = e("../enum/ControlEvents")
  3710. , p = e("events").EventEmitter
  3711. , f = 1e-6;
  3712. n.prototype = Object.create(p.prototype),
  3713. n.prototype.setBounds = function(e) {
  3714. this.targetBounds = e
  3715. }
  3716. ,
  3717. n.prototype.isEngaged = function() {
  3718. return this.state !== c.NONE
  3719. }
  3720. ,
  3721. n.prototype.rotateLeft = function(e) {
  3722. void 0 === e && (e = this.getAutoRotationAngle()),
  3723. this.thetaDelta -= e
  3724. }
  3725. ,
  3726. n.prototype.rotateUp = function(e) {
  3727. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3728. this.phiDelta -= e)
  3729. }
  3730. ,
  3731. n.prototype.panLeft = function(e) {
  3732. var t = this.camera.matrix.elements;
  3733. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3734. this.panOffset.multiplyScalar(-e),
  3735. this.panVector.add(this.panOffset)
  3736. }
  3737. ,
  3738. n.prototype.panUp = function(e) {
  3739. var t = this.camera.matrix.elements;
  3740. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3741. this.panOffset.multiplyScalar(-e),
  3742. this.panVector.add(this.panOffset)
  3743. }
  3744. ,
  3745. n.prototype.startRotating = function(e, t) {
  3746. e && this.navRotationAcc("x", e),
  3747. t && this.navRotationAcc("y", t)
  3748. }
  3749. ,
  3750. n.prototype.stopRotating = function(e) {
  3751. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3752. this.navRotationAcc("x", 0),
  3753. this.navRotationAcc("y", 0)
  3754. }
  3755. ,
  3756. n.prototype.setAutoPanPosition = function(e, t) {
  3757. var i = new r.Vector3
  3758. , n = new r.Vector3;
  3759. return function(e, t) {
  3760. i.copy(this.camera.position),
  3761. void 0 === e && null === e || i.setX(e),
  3762. void 0 === t && null === t || i.setZ(t);
  3763. var r = this.camera.position.distanceTo(this.target)
  3764. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3765. this.targetClamped = !1,
  3766. n.copy(i).addScaledVector(o, r),
  3767. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3768. i.copy(n).addScaledVector(o, -r),
  3769. this.targetClamped = !0),
  3770. this.autoPanPosition.x = i.x,
  3771. this.autoPanPosition.z = i.z,
  3772. this.autoPan && this.stopAutoPanning()
  3773. }
  3774. }(),
  3775. n.prototype.stopAutoPanning = function() {
  3776. var e = this.autoPan;
  3777. this.autoPan = !1,
  3778. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3779. }
  3780. ,
  3781. n.prototype.dollyIn = function(e) {
  3782. void 0 === e && (e = this.getZoomScale()),
  3783. this.scale /= e
  3784. }
  3785. ,
  3786. n.prototype.dollyOut = function(e) {
  3787. void 0 === e && (e = this.getZoomScale()),
  3788. this.scale *= e
  3789. }
  3790. ,
  3791. n.prototype.updatePan = function(e) {
  3792. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3793. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3794. this.autoPan) {
  3795. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3796. t.setY(0).clampLength(0, 50 * e),
  3797. this.target.add(t),
  3798. this.camera.position.add(t),
  3799. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3800. this.stopAutoPanning())
  3801. }
  3802. }
  3803. ,
  3804. n.prototype.update = function(e) {
  3805. e || (e = 1 / 60),
  3806. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3807. this.rotateLeft(-this.rotationSpeed.x),
  3808. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3809. this.updatePan(e);
  3810. var t = this.camera.position;
  3811. this.offset.copy(t).sub(this.target);
  3812. var i = Math.atan2(this.offset.x, this.offset.z)
  3813. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3814. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3815. i += this.thetaDelta,
  3816. n += this.phiDelta,
  3817. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3818. n = Math.max(f, Math.min(Math.PI - f, n));
  3819. var r = this.updateZoom();
  3820. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3821. this.target.add(this.panVector),
  3822. this.targetBounds.clampPoint(this.target, this.target),
  3823. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3824. this.offset.y = r * Math.cos(n),
  3825. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3826. t.copy(this.target).add(this.offset),
  3827. this.camera.lookAt(this.target),
  3828. this.thetaDelta = 0,
  3829. this.phiDelta = 0,
  3830. this.scale = 1,
  3831. this.panVector.set(0, 0, 0),
  3832. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3833. }
  3834. ,
  3835. n.prototype.getAutoRotationAngle = function() {
  3836. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3837. }
  3838. ,
  3839. n.prototype.getZoomScale = function() {
  3840. return Math.pow(.95, this.zoomSpeed)
  3841. }
  3842. ,
  3843. n.prototype.onMouseDown = function(e) {
  3844. if (this.enabled) {
  3845. switch (e.preventDefault(),
  3846. this.stopAutoPanning(),
  3847. this.mouseDown = !0,
  3848. this.state = this.mouseActions[e.button],
  3849. this.state) {
  3850. case c.ROTATE:
  3851. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3852. this.rotationSpeed.set(0, 0);
  3853. break;
  3854. case c.DOLLY:
  3855. this.dollyStart.set(e.clientX, e.clientY);
  3856. break;
  3857. case c.PAN:
  3858. this.panStart.set(e.clientX, e.clientY)
  3859. }
  3860. this.emit(d.InputStart, "mouse")
  3861. }
  3862. }
  3863. ,
  3864. n.prototype.onMouseMove = function(e) {
  3865. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3866. switch (e.preventDefault(),
  3867. this.state) {
  3868. case c.ROTATE:
  3869. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3870. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3871. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3872. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3873. this.rotateStart.copy(this.rotateEnd);
  3874. break;
  3875. case c.DOLLY:
  3876. this.dollyEnd.set(e.clientX, e.clientY),
  3877. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3878. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3879. t.call(this),
  3880. this.dollyStart.copy(this.dollyEnd);
  3881. break;
  3882. case c.PAN:
  3883. this.panEnd.set(e.clientX, e.clientY),
  3884. this.panDelta.subVectors(this.panEnd, this.panStart),
  3885. this.pan(this.panDelta.x, this.panDelta.y),
  3886. this.panStart.copy(this.panEnd)
  3887. }
  3888. this.emit(d.Move, "mouse"),
  3889. this.lastMoveTime = e.timeStamp,
  3890. this.update()
  3891. }
  3892. }
  3893. ,
  3894. n.prototype.onMouseUp = function(e) {
  3895. this.enabled && (this.mouseDown = !1,
  3896. this.state = c.NONE,
  3897. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3898. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3899. this.update(),
  3900. this.rotationAcceleration.set(0, 0),
  3901. this.rotateDelta.set(0, 0)))
  3902. }
  3903. ,
  3904. n.prototype.onMouseOver = function(e) {
  3905. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3906. }
  3907. ,
  3908. n.prototype.onMouseWheel = function(e) {
  3909. if (this.enabled && o.useWheel) {
  3910. this.emit(d.Move, "wheel");
  3911. var t = e.wheelDelta || -e.detail
  3912. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3913. i.call(this),
  3914. this.update()
  3915. }
  3916. }
  3917. ,
  3918. n.prototype.onKeyDown = function(e) {
  3919. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3920. this.handleKeyDown(e.which)))
  3921. }
  3922. ,
  3923. n.prototype.navRotationAcc = function(e, t) {
  3924. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3925. }
  3926. ,
  3927. n.prototype.navPanAcc = function(e, t) {
  3928. this.stopAutoPanning(),
  3929. this.panAcceleration[e] = t
  3930. }
  3931. ,
  3932. n.prototype.handleKeyDown = function(e) {
  3933. var t = !0;
  3934. switch (e) {
  3935. case u.UPARROW:
  3936. case u.I:
  3937. this.navRotationAcc("y", 1);
  3938. break;
  3939. case u.DOWNARROW:
  3940. case u.K:
  3941. this.navRotationAcc("y", -1);
  3942. break;
  3943. case u.LEFTARROW:
  3944. case u.J:
  3945. this.navRotationAcc("x", -1);
  3946. break;
  3947. case u.RIGHTARROW:
  3948. case u.L:
  3949. this.navRotationAcc("x", 1);
  3950. break;
  3951. case u.W:
  3952. this.navPanAcc("y", 1);
  3953. break;
  3954. case u.S:
  3955. this.navPanAcc("y", -1);
  3956. break;
  3957. case u.A:
  3958. this.navPanAcc("x", -1);
  3959. break;
  3960. case u.D:
  3961. this.navPanAcc("x", 1);
  3962. break;
  3963. default:
  3964. t = !1
  3965. }
  3966. t && this.emit(d.Move, "key")
  3967. }
  3968. ,
  3969. n.prototype.onKeyUp = function(e) {
  3970. this.enabled && (e.preventDefault(),
  3971. e.stopPropagation(),
  3972. this.handleKeyUp(e.which))
  3973. }
  3974. ,
  3975. n.prototype.handleKeyUp = function(e) {
  3976. switch (e) {
  3977. case u.I:
  3978. case u.K:
  3979. case u.UPARROW:
  3980. case u.DOWNARROW:
  3981. this.keyboardZoomSpeed = 0,
  3982. this.rotationAcceleration.y = 0;
  3983. break;
  3984. case u.J:
  3985. case u.L:
  3986. case u.LEFTARROW:
  3987. case u.RIGHTARROW:
  3988. this.rotationAcceleration.x = 0;
  3989. break;
  3990. case u.S:
  3991. case u.W:
  3992. this.panAcceleration.y = 0;
  3993. break;
  3994. case u.A:
  3995. case u.D:
  3996. this.panAcceleration.x = 0
  3997. }
  3998. }
  3999. ,
  4000. n.prototype.onTouchStart = function(e) {
  4001. if (this.enabled || this.state === c.NONE) {
  4002. e.preventDefault(),
  4003. e.stopPropagation(),
  4004. this.stopAutoPanning();
  4005. var t = function() {
  4006. if (2 === e.touches.length) {
  4007. var t = e.touches[0].pageX - e.touches[1].pageX
  4008. , i = e.touches[0].pageY - e.touches[1].pageY;
  4009. this.dollyStart.set(t, i)
  4010. }
  4011. }
  4012. .bind(this)
  4013. , i = function() {
  4014. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4015. }
  4016. .bind(this)
  4017. , n = function() {
  4018. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4019. }
  4020. .bind(this);
  4021. switch (this.state = this.touchActions[e.touches.length],
  4022. this.state) {
  4023. case c.PAN_DOLLY:
  4024. t();
  4025. case c.PAN:
  4026. i();
  4027. break;
  4028. case c.ROTATE_DOLLY:
  4029. t();
  4030. case c.ROTATE:
  4031. n()
  4032. }
  4033. this.rotationSpeed.set(0, 0),
  4034. this.emit(d.InputStart, "touch")
  4035. }
  4036. }
  4037. ,
  4038. n.prototype.onTouchMove = function(e) {
  4039. if (this.enabled && this.state !== c.NONE) {
  4040. e.preventDefault(),
  4041. e.stopPropagation();
  4042. var t = function() {
  4043. var t = e.touches[0].pageX - e.touches[1].pageX
  4044. , i = e.touches[0].pageY - e.touches[1].pageY;
  4045. this.dollyEnd.set(t, i);
  4046. var n = this.dollyStart.length() - this.dollyEnd.length();
  4047. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4048. this.dollyStart.copy(this.dollyEnd)
  4049. }
  4050. .bind(this)
  4051. , i = function() {
  4052. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4053. this.panDelta.subVectors(this.panEnd, this.panStart),
  4054. this.pan(this.panDelta.x, this.panDelta.y),
  4055. this.panStart.copy(this.panEnd),
  4056. this.rotateDelta.set(0, 0)
  4057. }
  4058. .bind(this)
  4059. , n = function() {
  4060. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4061. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4062. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4063. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4064. this.rotateStart.copy(this.rotateEnd)
  4065. }
  4066. .bind(this)
  4067. , r = function() {
  4068. if (2 === e.touches.length) {
  4069. var i = window.devicePixelRatio || 1
  4070. , r = e.touches[1].pageX - e.touches[0].pageX
  4071. , s = e.touches[1].pageY - e.touches[0].pageY
  4072. , l = Math.sqrt(r * r + s * s)
  4073. , h = Math.abs(this.dollyStart.length() - l);
  4074. if (h > o.input.touchMoveThreshold * i)
  4075. this.state = c.DOLLY,
  4076. t();
  4077. else {
  4078. var u = a.average(e.touches, "pageX")
  4079. , d = a.average(e.touches, "pageY")
  4080. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4081. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4082. this.rotateStart.set(u, d),
  4083. n())
  4084. }
  4085. }
  4086. }
  4087. .bind(this);
  4088. switch (this.state) {
  4089. case c.PAN_DOLLY:
  4090. t();
  4091. case c.PAN:
  4092. i();
  4093. break;
  4094. case c.ROTATE_DOLLY:
  4095. r();
  4096. break;
  4097. case c.DOLLY:
  4098. t();
  4099. break;
  4100. case c.ROTATE:
  4101. n();
  4102. break;
  4103. default:
  4104. this.state = c.NONE
  4105. }
  4106. this.lastMoveTime = e.timeStamp,
  4107. this.emit(d.Move, "touch")
  4108. }
  4109. }
  4110. ,
  4111. n.prototype.onTouchEnd = function(e) {
  4112. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4113. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4114. this.state = c.NONE,
  4115. this.update(),
  4116. this.rotationAcceleration.set(0, 0),
  4117. this.rotateDelta.set(0, 0))
  4118. }
  4119. ,
  4120. n.prototype.onPointerDown = function(e) {
  4121. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4122. id: e.pointerId,
  4123. pageX: e.pageX,
  4124. pageY: e.pageY
  4125. }),
  4126. e.touches = this.pointers,
  4127. this.onTouchStart(e)),
  4128. this.emit(d.InputStart, "pointer"))
  4129. }
  4130. ,
  4131. n.prototype.onPointerMove = function(e) {
  4132. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4133. e.pointerId === t.id && (t.pageX = e.pageX,
  4134. t.pageY = e.pageY)
  4135. }),
  4136. e.touches = this.pointers,
  4137. this.onTouchMove(e))
  4138. }
  4139. ,
  4140. n.prototype.onPointerUp = function(e) {
  4141. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4142. e.pointerId === t.id && this.pointers.splice(i, 1)
  4143. }
  4144. .bind(this)),
  4145. e.touches = this.pointers,
  4146. this.onTouchEnd(e))
  4147. }
  4148. ,
  4149. n.prototype.reset = function() {
  4150. this.state = c.NONE,
  4151. this.stopAutoPanning(),
  4152. this.rotationSpeed.set(0, 0),
  4153. this.rotationAcceleration.set(0, 0),
  4154. this.panSpeed.set(0, 0),
  4155. this.panAcceleration.set(0, 0)
  4156. }
  4157. ,
  4158. n.prototype.toJSON = function() {
  4159. var e = {
  4160. camera_position: {
  4161. x: s.toPrecision(this.camera.position.x, 4),
  4162. y: s.toPrecision(this.camera.position.y, 4),
  4163. z: s.toPrecision(this.camera.position.z, 4)
  4164. },
  4165. camera_quaternion: {
  4166. x: s.toPrecision(this.camera.quaternion.x, 4),
  4167. y: s.toPrecision(this.camera.quaternion.y, 4),
  4168. z: s.toPrecision(this.camera.quaternion.z, 4),
  4169. w: s.toPrecision(this.camera.quaternion.w, 4)
  4170. }
  4171. };
  4172. return e
  4173. }
  4174. ,
  4175. t.exports = n
  4176. }
  4177. , {
  4178. "../enum/ControlActions": 20,
  4179. "../enum/ControlEvents": 21,
  4180. "../enum/Keys": 30,
  4181. "../enum/MouseButton": 34,
  4182. "../enum/Vectors": 50,
  4183. "../settings": 166,
  4184. "../util/common": 185,
  4185. "../util/math": 190,
  4186. events: 202,
  4187. three: 217
  4188. }],
  4189. 13: [function(e, t, i) {
  4190. (function(i) {
  4191. "use strict";
  4192. function n(e) {
  4193. this.camera = e,
  4194. this.camera.controls = this,
  4195. this.target = new r.Vector3(0,0,0),
  4196. this.lookVector = new r.Vector3,
  4197. this.lookSpeed = .05,
  4198. this.rotationAcc = new r.Vector2,
  4199. this.rotationSpeed = new r.Vector2,
  4200. this.lat = 0,
  4201. this.lon = 0,
  4202. this.phi = 0,
  4203. this.theta = 0,
  4204. this.enabled = !1,
  4205. this.locked = !1,
  4206. this.pointer = new r.Vector2(0,0),
  4207. this.rotationHistory = [],
  4208. this.rotationDifference = new r.Vector2,
  4209. this.pointerDragOn = !1,
  4210. this.pointerDragStart = new r.Vector2(0,0),
  4211. this.pinchDistance = 0,
  4212. this.moveStart = new r.Vector2,
  4213. this.moveTolerance = .01,
  4214. this.pointersLimit = 2,
  4215. this.pointers = []
  4216. }
  4217. var r = e("three")
  4218. , o = e("../util/logger")
  4219. , a = e("../settings")
  4220. , s = e("../util/common")
  4221. , l = e("../util/math")
  4222. , c = (e("../enum/Vectors"),
  4223. e("../enum/MouseButton"))
  4224. , h = e("../enum/Keys")
  4225. , u = e("../enum/ControlEvents")
  4226. , d = e("events").EventEmitter;
  4227. new o(i);
  4228. n.prototype = Object.create(d.prototype),
  4229. n.prototype.usable = function() {
  4230. return this.enabled && !this.locked
  4231. }
  4232. ,
  4233. n.prototype.lookAt = function(e) {
  4234. var t = this.camera.position.clone().sub(e)
  4235. , i = Math.atan(t.z / t.x);
  4236. i += t.x < 0 ? Math.PI : 0,
  4237. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4238. this.lon = r.Math.radToDeg(i) + 180;
  4239. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4240. , o = Math.atan(t.y / n);
  4241. this.lat = -r.Math.radToDeg(o)
  4242. }
  4243. ,
  4244. n.prototype.startRotationFrom = function(e, t) {
  4245. l.convertScreenPositionToNDC(e, t, this.pointer),
  4246. this.pointerDragOn = !0,
  4247. this.pointerDragStart.copy(this.pointer),
  4248. this.moveStart.copy(this.pointer),
  4249. this.rotationHistory = [],
  4250. this.rotationSpeed.set(0, 0)
  4251. }
  4252. ,
  4253. n.prototype.onMouseOver = function(e) {
  4254. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4255. }
  4256. ,
  4257. n.prototype.onTouchStart = function(e) {
  4258. if (this.usable()) {
  4259. switch (e.preventDefault(),
  4260. e.stopPropagation(),
  4261. e.touches.length) {
  4262. case 1:
  4263. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4264. break;
  4265. case 2:
  4266. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4267. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4268. this.pinchDistance = Math.sqrt(t * t + i * i)
  4269. }
  4270. this.emit(u.InputStart, "touch")
  4271. }
  4272. }
  4273. ,
  4274. n.prototype.onPointerDown = function(e) {
  4275. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4276. id: e.pointerId,
  4277. clientX: e.clientX,
  4278. clientY: e.clientY
  4279. }),
  4280. e.touches = this.pointers,
  4281. this.onTouchStart(e),
  4282. this.emit(u.InputStart, "pointer"))
  4283. }
  4284. ,
  4285. n.prototype.onMouseDown = function(e) {
  4286. if (this.usable()) {
  4287. switch (e.preventDefault(),
  4288. e.stopPropagation(),
  4289. e.button) {
  4290. case c.LEFT:
  4291. this.startRotationFrom(e.clientX, e.clientY)
  4292. }
  4293. this.emit(u.InputStart, "mouse")
  4294. }
  4295. }
  4296. ,
  4297. n.prototype.updateRotation = function() {
  4298. if (this.usable() && this.pointerDragOn) {
  4299. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4300. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4301. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4302. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4303. , o = Math.atan2(e.y, i)
  4304. , a = Math.atan2(t.y, n);
  4305. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4306. e.y = 0,
  4307. t.y = 0;
  4308. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4309. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4310. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4311. this.pointerDragStart.copy(this.pointer)
  4312. }
  4313. }
  4314. ,
  4315. n.prototype.onMouseMove = function(e) {
  4316. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4317. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4318. }
  4319. ,
  4320. n.prototype.onTouchMove = function(e) {
  4321. if (this.usable())
  4322. switch (this.emit(u.Move, "touch"),
  4323. e.touches.length) {
  4324. case 1:
  4325. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4326. break;
  4327. case 2:
  4328. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4329. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4330. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4331. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4332. this.emit(u.Pinch, n),
  4333. this.pinchDistance -= n)
  4334. }
  4335. }
  4336. ,
  4337. n.prototype.onPointerMove = function(e) {
  4338. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4339. e.pointerId === t.id && (t.clientX = e.clientX,
  4340. t.clientY = e.clientY)
  4341. }),
  4342. e.touches = this.pointers,
  4343. this.onTouchMove(e))
  4344. }
  4345. ,
  4346. n.prototype.endRotation = function() {
  4347. this.pointerDragOn = !1;
  4348. var e = s.averageVectors(this.rotationHistory);
  4349. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4350. }
  4351. ,
  4352. n.prototype.onTouchEnd = function(e) {
  4353. this.usable() && (e.preventDefault(),
  4354. e.stopPropagation(),
  4355. this.endRotation())
  4356. }
  4357. ,
  4358. n.prototype.onMouseUp = function(e) {
  4359. this.usable() && (e.preventDefault(),
  4360. e.stopPropagation(),
  4361. this.endRotation())
  4362. }
  4363. ,
  4364. n.prototype.onPointerUp = function(e) {
  4365. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4366. e.pointerId === t.id && this.pointers.splice(i, 1)
  4367. }
  4368. .bind(this)),
  4369. e.touches = this.pointers,
  4370. this.onTouchEnd(e))
  4371. }
  4372. ,
  4373. n.prototype.update = function(e) {
  4374. this.lon,
  4375. this.lat;
  4376. for (this.updateRotation(),
  4377. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4378. this.rotationHistory.shift();
  4379. this.lon += this.rotationDifference.x,
  4380. this.lat += this.rotationDifference.y,
  4381. this.rotationDifference.set(0, 0),
  4382. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4383. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4384. this.lon += this.rotationSpeed.x * e,
  4385. this.lat += this.rotationSpeed.y * e,
  4386. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4387. this.phi = r.Math.degToRad(90 - this.lat),
  4388. this.theta = r.Math.degToRad(this.lon),
  4389. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4390. this.lookVector.y = Math.cos(this.phi),
  4391. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4392. this.target.copy(this.lookVector).add(this.camera.position),
  4393. this.camera.lookAt(this.target)
  4394. }
  4395. ,
  4396. n.prototype.onMouseWheel = function(e) {
  4397. if (this.usable()) {
  4398. var t = e.wheelDelta || -e.detail;
  4399. this.emit(u.InteractionDirect),
  4400. this.emit(u.Scroll, t)
  4401. }
  4402. }
  4403. ,
  4404. n.prototype.onKeyDown = function(e) {
  4405. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4406. this.handleKeyDown(e.which)))
  4407. }
  4408. ,
  4409. n.prototype.handleKeyDown = function(e) {
  4410. var t = function(e, t) {
  4411. this.rotationAcc[e] = t
  4412. }
  4413. .bind(this);
  4414. this.emit(u.InteractionKey);
  4415. var i = !0;
  4416. switch (e) {
  4417. case h.LEFTARROW:
  4418. case h.J:
  4419. t("x", -1);
  4420. break;
  4421. case h.RIGHTARROW:
  4422. case h.L:
  4423. t("x", 1);
  4424. break;
  4425. case h.I:
  4426. t("y", 1);
  4427. break;
  4428. case h.K:
  4429. t("y", -1);
  4430. break;
  4431. default:
  4432. i = !1
  4433. }
  4434. i && this.emit(u.Move, "key")
  4435. if(e == 27){
  4436. window.player.closePopup()
  4437. }
  4438. }
  4439. ,
  4440. n.prototype.onKeyUp = function(e) {
  4441. this.usable() && (e.preventDefault(),
  4442. e.stopPropagation(),
  4443. this.handleKeyUp(e.which))
  4444. }
  4445. ,
  4446. n.prototype.handleKeyUp = function(e) {
  4447. switch (e) {
  4448. case h.LEFTARROW:
  4449. case h.J:
  4450. case h.RIGHTARROW:
  4451. case h.L:
  4452. this.rotationAcc.x = 0;
  4453. break;
  4454. case h.I:
  4455. case h.K:
  4456. this.rotationAcc.y = 0
  4457. }
  4458. }
  4459. ,
  4460. n.prototype.startRotating = function(e, t) {
  4461. e && (this.rotationAcc.x = e),
  4462. t && (this.rotationAcc.y = t)
  4463. }
  4464. ,
  4465. n.prototype.stopRotating = function(e) {
  4466. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4467. this.rotationAcc.set(0, 0)
  4468. }
  4469. ,
  4470. n.prototype.reset = function() {
  4471. this.pointerDragOn = !1,
  4472. this.rotationAcc.set(0, 0),
  4473. this.rotationSpeed.set(0, 0),
  4474. this.pointers = []
  4475. }
  4476. ,
  4477. n.prototype.toJSON = function() {
  4478. var e = {
  4479. camera_position: {
  4480. x: l.toPrecision(this.camera.position.x, 4),
  4481. y: l.toPrecision(this.camera.position.y, 4),
  4482. z: l.toPrecision(this.camera.position.z, 4)
  4483. },
  4484. camera_quaternion: {
  4485. x: l.toPrecision(this.camera.quaternion.x, 4),
  4486. y: l.toPrecision(this.camera.quaternion.y, 4),
  4487. z: l.toPrecision(this.camera.quaternion.z, 4),
  4488. w: l.toPrecision(this.camera.quaternion.w, 4)
  4489. }
  4490. };
  4491. return e
  4492. }
  4493. ,
  4494. n.prototype.setStateFromJSON = function(e) {
  4495. this.camera.position.copy(e.camera_position),
  4496. this.camera.quaternion.copy(e.camera_quaternion)
  4497. }
  4498. ,
  4499. t.exports = n
  4500. }
  4501. ).call(this, "/js/controls/PanoramaControls.js")
  4502. }
  4503. , {
  4504. "../enum/ControlEvents": 21,
  4505. "../enum/Keys": 30,
  4506. "../enum/MouseButton": 34,
  4507. "../enum/Vectors": 50,
  4508. "../settings": 166,
  4509. "../util/common": 185,
  4510. "../util/logger": 189,
  4511. "../util/math": 190,
  4512. events: 202,
  4513. three: 217
  4514. }],
  4515. 14: [function(e, t, i) {
  4516. (function(i) {
  4517. "use strict";
  4518. var n = e("three")
  4519. , r = e("../enum/Viewmode")
  4520. , o = e("../util/logger")
  4521. , a = new o(i);
  4522. t.exports = {
  4523. serialize: function(e) {
  4524. return encodeURI(JSON.stringify(e))
  4525. },
  4526. deserialize: function(e) {
  4527. function t(e) {
  4528. function t(e, t) {
  4529. return e && "number" == typeof t && !isNaN(t)
  4530. }
  4531. return e.reduce(t, !0)
  4532. }
  4533. try {
  4534. var i = JSON.parse(decodeURI(e))
  4535. , o = {
  4536. mode: r.fromInt(i.camera_mode),
  4537. panoId: i.scan_id,
  4538. position: (new n.Vector3).copy(i.camera_position),
  4539. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4540. zoom: i.ortho_zoom,
  4541. floorVisibility: i.floor_visibility
  4542. }
  4543. , s = o.position;
  4544. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4545. var l = o.quaternion;
  4546. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4547. o
  4548. } catch (i) {
  4549. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4550. try {
  4551. var c = e.split(",")
  4552. , h = {
  4553. x: parseFloat(c[2]),
  4554. y: parseFloat(c[3]),
  4555. z: parseFloat(c[4])
  4556. }
  4557. , u = {
  4558. x: parseFloat(c[5]),
  4559. y: parseFloat(c[6]),
  4560. z: parseFloat(c[7]),
  4561. w: parseFloat(c[8])
  4562. };
  4563. return t([h.x, h.y, h.z]) || (h.x = 0,
  4564. h.y = 0,
  4565. h.z = 0),
  4566. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4567. u.y = 0,
  4568. u.z = 0,
  4569. u.w = 1),
  4570. {
  4571. mode: r.fromInt(c[0]),
  4572. panoId: c[1],
  4573. position: (new n.Vector3).copy(h),
  4574. quaternion: (new n.Quaternion).copy(u)
  4575. }
  4576. } catch (t) {
  4577. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4578. }
  4579. }
  4580. return null
  4581. }
  4582. }
  4583. }
  4584. ).call(this, "/js/controls/serializer.js")
  4585. }
  4586. , {
  4587. "../enum/Viewmode": 51,
  4588. "../util/logger": 189,
  4589. three: 217
  4590. }],
  4591. 15: [function(e, t, i) {
  4592. (function(i) {
  4593. "use strict";
  4594. function n() {
  4595. this.endlessLoop = a.warp.loop,
  4596. this.clock = new r.Clock(!0),
  4597. this.model = null,
  4598. this.player = null,
  4599. this.currentItem = null,
  4600. this.destinationItem = null,
  4601. this.tourIsPlaying = !1,
  4602. this.transitionStage = y.None,
  4603. this.nextFunc = null,
  4604. this.onTheBus = !1,
  4605. this.tourInProgress = !1,
  4606. this.reachSource = null,
  4607. this.interrupted = !1,
  4608. this.nItems = 0,
  4609. this.walkingSectionPaused = !1
  4610. }
  4611. var r = e("three")
  4612. , o = e("./util/logger")
  4613. , a = e("./settings")
  4614. , s = e("./util/transitions")
  4615. , l = e("events").EventEmitter
  4616. , c = e("./enum/Viewmode")
  4617. , h = e("./analytics")
  4618. , u = e("./enum/WarpStyle")
  4619. , s = e("./util/transitions")
  4620. , d = (e("./model/ModelManager"),
  4621. e("./enum/ModelManagerEvents"))
  4622. , p = e("./enum/DirectorEvents")
  4623. , f = e("./enum/PlayerEvents")
  4624. , g = (e("./enum/ControlEvents"),
  4625. e("./enum/BlackoutStyle"))
  4626. , m = e("./enum/PathDiscardMode")
  4627. , v = e("./enum/PathDisplayMode")
  4628. , A = (e("./player"),
  4629. new o(i))
  4630. , y = Object.freeze({
  4631. None: 0,
  4632. Moving: 1,
  4633. Aiming: 2,
  4634. Interlude: 3
  4635. })
  4636. , C = Object.freeze({
  4637. Forward: 1,
  4638. NoChange: 0,
  4639. Backwards: -1
  4640. })
  4641. , I = s.getUniqueId();
  4642. n.prototype = Object.create(l.prototype),
  4643. n.prototype.init = function(e, t) {
  4644. this.player = e,
  4645. this.modelManager = t,
  4646. this.updateModel(),
  4647. this.resetAll(),
  4648. this.bindEvents()
  4649. }
  4650. ,
  4651. n.prototype.resetAll = function() {
  4652. if (this.currentItem = null,
  4653. this.destinationItem = null,
  4654. this.tourIsPlaying = !1,
  4655. this.bgmReplay(),//xzw
  4656. this.transitionStage = y.None,
  4657. this.nextFunc = null,
  4658. this.onTheBus = !1,
  4659. this.reachSource = null,
  4660. this.interrupted = !1,
  4661. this.model) {
  4662. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4663. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4664. } else
  4665. this.defaultWarpStyle = u.BLACK,
  4666. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4667. this.resetSpecialTransition()
  4668. }
  4669. ,
  4670. n.prototype.updateModel = function() {
  4671. this.model = this.modelManager.getActiveModel(),
  4672. this.nItems = this.model.heroLocations.length
  4673. }
  4674. ,
  4675. n.prototype.bindEvents = function() {
  4676. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4677. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4678. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4679. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4680. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4681. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4682. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4683. this.player.once(f.Move, function() {
  4684. s.cancelById(I)
  4685. })
  4686. }
  4687. ,
  4688. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4689. return e === u.WALK && (this.interrupt(g.NONE),
  4690. this.pauseWalkingSection(),
  4691. this.player.fastForwardActivePanoFlight(),
  4692. !0)
  4693. }
  4694. ,
  4695. n.prototype.handlePlayerMove = function(e) {
  4696. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4697. this.emit("update.controls")
  4698. }
  4699. ,
  4700. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4701. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4702. this.emit("update.controls"))
  4703. }
  4704. ,
  4705. n.prototype.handlePlayerModeChanged = function(e, t) {
  4706. this.intermediateState() || e === t || (this.onTheBus = !1,
  4707. this.emit("update.controls"))
  4708. }
  4709. ,
  4710. n.prototype.handlePlayerInputStart = function(e) {
  4711. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4712. }
  4713. ,
  4714. n.prototype.handlePlayerFlyingStarted = function() {
  4715. this.clearWalkingSectionPaused()
  4716. }
  4717. ,
  4718. n.prototype.describe = function() {
  4719. return {
  4720. nItems: this.nItems,
  4721. currentItem: this.currentItem,
  4722. destinationItem: this.destinationItem,
  4723. tourIsPlaying: this.tourIsPlaying,
  4724. onTheBus: this.onTheBus,
  4725. endlessLoop: this.endlessLoop,
  4726. viewMode: this.player.mode,
  4727. inTransition: this._inTransition(),
  4728. transitionStage: this.transitionStage,
  4729. tourInProgress: this.tourInProgress
  4730. }
  4731. }
  4732. ,
  4733. n.prototype._inTransition = function() {
  4734. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4735. }
  4736. ,
  4737. n.prototype.bounceable = function() {
  4738. var e = this.clock.getDelta();
  4739. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4740. }
  4741. ,
  4742. n.prototype.currentMoveDirection = function() {
  4743. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4744. }
  4745. ,
  4746. n.prototype.clearPath = function() {
  4747. this._inTransition() || this.player.path.discardPathObject()
  4748. }
  4749. ,
  4750. n.prototype.allFloors = function() {
  4751. this.model.toggleAllFloors()
  4752. }
  4753. ,
  4754. n.prototype.actionComplete = function(e) {
  4755. if (this.interrupted = !1,
  4756. this.transitionStage = y.None,
  4757. this.resetSpecialTransition(),
  4758. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4759. this.tourIsPlaying || (this.player.disablePreRendering(),
  4760. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4761. this.emit("update.controls"),
  4762. this.nextFunc) {
  4763. var t = this.nextFunc;
  4764. this.nextFunc = null,
  4765. t()
  4766. }
  4767. }
  4768. ,
  4769. n.prototype.awaitCompletion = function(e, t) {
  4770. this.nextFunc = t,
  4771. e()
  4772. }
  4773. ,
  4774. n.prototype.updateSuccessFunction = function(e) {
  4775. this.nextFunc = e
  4776. }
  4777. ,
  4778. n.prototype.interrupt = function(e, t) {
  4779. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4780. this.tourIsPlaying = !1,
  4781. this.bgmReplay(),//xzw
  4782. this.interrupted = !0,
  4783. this.nextFunc = null,
  4784. this.emit(p.ActionInterrupted),
  4785. null !== e && void 0 !== e || (e = g.BEGINNING),
  4786. this.player.interruptAndFastForward(e, t),
  4787. !0)
  4788. }
  4789. ,
  4790. n.prototype.wouldInterrupt = function() {
  4791. return this.transitionStage !== y.None
  4792. }
  4793. ,
  4794. n.prototype.intermediateState = function() {
  4795. return this.transitionStage !== y.None
  4796. }
  4797. ,
  4798. n.prototype.isInterrupted = function() {
  4799. return this.interrupted
  4800. }
  4801. ,
  4802. n.prototype.pauseWalkingSection = function() {
  4803. this.walkingSectionPaused = !0
  4804. }
  4805. ,
  4806. n.prototype.clearWalkingSectionPaused = function() {
  4807. this.walkingSectionPaused = !1
  4808. }
  4809. ,
  4810. n.prototype.autoTour = function() {
  4811. var e = Date.now();
  4812. this.model.auxDataPromise.then(function() {
  4813. e = Date.now() - e;
  4814. var t = a.warp.auto
  4815. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4816. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4817. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4818. done: function() {
  4819. this.playTour()
  4820. }
  4821. .bind(this),
  4822. name: "_atr",
  4823. id: I
  4824. })
  4825. }
  4826. .bind(this))
  4827. }
  4828. ,
  4829. n.prototype.atDestinationPano = function() {
  4830. if (!this.player.currentPano || null === this.destinationItem)
  4831. return !1;
  4832. var e = this.player.currentPano.id;
  4833. if (void 0 === e)
  4834. return !1;
  4835. var t = this.model.heroLocations;
  4836. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4837. }
  4838. ,
  4839. n.prototype.redirectToItem = function(e, t) {
  4840. if (null === e || void 0 === e)
  4841. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4842. if (!this.wouldInterrupt())
  4843. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4844. if (this.player.mode === c.TRANSITIONING)
  4845. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4846. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4847. var i = function() {
  4848. s.setTimeout(function() {
  4849. this.setDestinationItem(e),
  4850. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4851. }
  4852. .bind(this), 0)
  4853. }
  4854. .bind(this);
  4855. this.interrupt(g.END, 0),
  4856. this.updateSuccessFunction(i)
  4857. }
  4858. ,
  4859. n.prototype.useSpecialTransition = function(e) {
  4860. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4861. this.nextWarpStyle = u.BLACK
  4862. }
  4863. ,
  4864. n.prototype.resetSpecialTransition = function() {
  4865. this.nextWarpStyle = this.defaultWarpStyle
  4866. }
  4867. ,
  4868. n.prototype.arrivedAtDestination = function(e) {
  4869. if (this.player.flying || this.player.isWarping())
  4870. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4871. else {
  4872. this.transitionStage = y.Aiming;
  4873. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4874. this.player.model.fadePanoMarkers(0),
  4875. this.awaitCompletion(function() {
  4876. this.resetSpecialTransition(),
  4877. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4878. }
  4879. .bind(this), t)
  4880. }
  4881. }
  4882. ,
  4883. n.prototype.goToDestination = function(e, t, i, n) {
  4884. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4885. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4886. if(tM && tM.music.length > 0){
  4887. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4888. g_tourAudio.src = manage.dealURL(s);
  4889. g_tourAudio.load();
  4890. g_tourAudio.crossOrigin = "anonymous"
  4891. g_tourAudio.oncanplaythrough = function() {
  4892. g_tourAudio.play();
  4893. //$("#volume").addClass("unable")
  4894. if(g_bgAudio && !g_bgAudio.paused){
  4895. manage.switchBgmState(false);
  4896. g_bgAudio.pauseByTour = true
  4897. }
  4898. if(SoundOnVideo){
  4899. SoundOnVideo.pauseByTour = true
  4900. switchSoundBtn(SoundOnVideo)
  4901. }
  4902. g_playAudio = g_tourAudio;
  4903. }
  4904. }
  4905. };
  4906. if (this.onTheBus = !0,
  4907. this.emit("update.controls"),
  4908. this.player.updateLastView(),
  4909. !n && this.atDestinationPano())
  4910. return void this.arrivedAtDestination(!0);
  4911. if (this.player.flying || this.player.isWarping())
  4912. A.warn("Cannot go to new destination while player is flying or warping.");
  4913. else {
  4914. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4915. , o = null
  4916. , a = null;
  4917. if (r.isPano()) {
  4918. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4919. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4920. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4921. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4922. o = this.arrivedAtDestination.bind(this, !0)
  4923. } else
  4924. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4925. o = this.arrivedAtDestination.bind(this, !1);
  4926. this.transitionStage = y.Moving,
  4927. this.model.fadePanoMarkers(0),
  4928. this.awaitCompletion(function() {
  4929. a();
  4930. }
  4931. .bind(this), o),
  4932. this.emit("update.controls")
  4933. }
  4934. }
  4935. ,
  4936. n.prototype.tourInterlude = function() {
  4937. if (h.trackAlways("reach_highlight", {
  4938. reach_source: this.reachSource
  4939. }),
  4940. this.model.fadePanoMarkers(0),
  4941. this.emit("update.controls"),
  4942. this.tourIsPlaying)
  4943. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4944. this.stopTour(true),
  4945. this.emit(p.TourEnd),
  4946. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4947. this.transitionStage = y.Interlude,
  4948. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4949. }
  4950. .bind(this), this.goNext.bind(this))
  4951. }
  4952. ,
  4953. n.prototype.playTour = function() {
  4954. if (!this.bounceable())
  4955. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4956. this.tourInProgress = !0,
  4957. this.reachSource = "play",
  4958. this.tourIsPlaying = !0,
  4959. this.wasZoomEnabled = this.player.zoomEnabled,
  4960. this.player.zoomEnabled = !1,
  4961. this.resetSpecialTransition(),
  4962. this.emit("update.controls"),
  4963. this.emit(p.TourStart),
  4964. this.player.enablePreRendering(),
  4965. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4966. this.goToDestination()) : this.goNext()))
  4967. }
  4968. ,
  4969. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4970. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4971. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4972. g_playAudio = g_bgAudio;
  4973. g_tourAudio && g_tourAudio.pause();
  4974. //window.tourAudio && window.tourAudio.pause();
  4975. manage.switchBgmState(true);
  4976. }
  4977. }
  4978. ,
  4979. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4980. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4981. this.tourIsPlaying = !1,
  4982. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4983. this.interrupt(),
  4984. this.clearWalkingSectionPaused(),
  4985. this.resetSpecialTransition(),
  4986. this.emit("update.controls"))
  4987. //window.tourAudio && window.tourAudio.pause();
  4988. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4989. {
  4990. g_tourAudio.pause();
  4991. g_tourAudio.src = ""
  4992. }
  4993. }
  4994. ,
  4995. n.prototype.endTourProgress = function() {
  4996. this.tourInProgress = !1,
  4997. this.emit("update.controls"),
  4998. this.emit(p.TourEnd)
  4999. }
  5000. ,
  5001. n.prototype.goToHighlight = function(e) {
  5002. if (this.wouldInterrupt())
  5003. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5004. else {
  5005. if (A.debug("<tour.goto " + e + ">"),
  5006. this.isInterrupted())
  5007. return;
  5008. this.clearWalkingSectionPaused(),
  5009. this.setDestinationItem(e),
  5010. this.useSpecialTransition("Hilight"),
  5011. this.goToDestination(),
  5012. h.trackAlways("reach_highlight", {
  5013. reach_source: "thumb"
  5014. })
  5015. }
  5016. }
  5017. ,
  5018. n.prototype.prevHighlight = function() {
  5019. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5020. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5021. this.reachSource = "prev",
  5022. this.goPrev()))
  5023. }
  5024. ,
  5025. n.prototype.nextHighlight = function() {
  5026. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5027. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5028. this.reachSource = "next",
  5029. this.goNext()))
  5030. }
  5031. ,
  5032. n.prototype.changeMode = function(e) {
  5033. var t = $.Deferred()
  5034. , i = t.resolve.bind(t)
  5035. , n = t.reject.bind(t);
  5036. this.emit(p.StartModeChange);
  5037. var r = function() {
  5038. return this.clearWalkingSectionPaused(),
  5039. !!this.wouldInterrupt() && (this.interrupt(),
  5040. !0)
  5041. }
  5042. .bind(this);
  5043. if (!r()) {
  5044. switch (e) {
  5045. case c.PANORAMA:
  5046. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5047. break;
  5048. case c.DOLLHOUSE:
  5049. case c.FLOORPLAN:
  5050. this.player.flyToNewMode({
  5051. mode: e
  5052. }).done(i).fail(n);
  5053. break;
  5054. case c.OUTDOOR:
  5055. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5056. }
  5057. return t.promise()
  5058. }
  5059. }
  5060. ,
  5061. n.prototype.atEndOfTour = function() {
  5062. var e = this.currentItem >= this.nItems - 1;
  5063. return e
  5064. }
  5065. ,
  5066. n.prototype.firstDestination = function() {
  5067. return this.nItems > 0 ? 0 : null
  5068. }
  5069. ,
  5070. n.prototype.finalDestination = function() {
  5071. return this.nItems > 0 ? this.nItems - 1 : null
  5072. }
  5073. ,
  5074. n.prototype.goPrev = function() {
  5075. this.tourAdvance(-1)
  5076. }
  5077. ,
  5078. n.prototype.goNext = function() {
  5079. this.tourAdvance(1)
  5080. }
  5081. ,
  5082. n.prototype.setDestinationItem = function(e) {
  5083. this.destinationItem = e,
  5084. this.emit("update.controls")
  5085. }
  5086. ,
  5087. n.prototype.setCurrentItem = function(e) {
  5088. this.currentItem = e,
  5089. this.emit("update.controls")
  5090. }
  5091. ,
  5092. n.prototype.nextItem = function(e) {
  5093. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5094. }
  5095. ,
  5096. n.prototype.prevItem = function(e) {
  5097. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5098. }
  5099. ,
  5100. n.prototype.tourAdvance = function(e) {
  5101. A.debug("tourAdvance(" + e + ")"),
  5102. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  5103. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  5104. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  5105. this.useSpecialTransition("looping back to start"));
  5106. // 方奕卓 瞬间过渡, 相机缩放至1
  5107. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  5108. var zoomLevel = this.player.zoomLevel;
  5109. this.player.zoomEnabled = true;
  5110. var zoom = function(e, d) {
  5111. this.player.zoomTo((1-e)*zoomLevel, true)
  5112. }.bind(this)
  5113. s.start(zoom, 1500, function(){
  5114. }, 0, d.easeOutQuad, "zoom")
  5115. }
  5116. this.goToDestination()
  5117. }
  5118. ,
  5119. t.exports = n
  5120. }
  5121. ).call(this, "/js/director.js")
  5122. }
  5123. , {
  5124. "./analytics": 4,
  5125. "./enum/BlackoutStyle": 18,
  5126. "./enum/ControlEvents": 21,
  5127. "./enum/DirectorEvents": 23,
  5128. "./enum/ModelManagerEvents": 33,
  5129. "./enum/PathDiscardMode": 38,
  5130. "./enum/PathDisplayMode": 39,
  5131. "./enum/PlayerEvents": 40,
  5132. "./enum/Viewmode": 51,
  5133. "./enum/WarpStyle": 52,
  5134. "./model/ModelManager": 140,
  5135. "./player": 155,
  5136. "./settings": 166,
  5137. "./util/logger": 189,
  5138. "./util/transitions": 195,
  5139. events: 202,
  5140. three: 217
  5141. }],
  5142. 16: [function(e, t, i) {
  5143. "use strict";
  5144. var n = e("three")
  5145. , r = e("./enum/Viewmode")
  5146. , o = (e("./settings"),
  5147. e("./util/transitions"))
  5148. , a = e("./enum/PlayerEvents")
  5149. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5150. , l = new n.ShaderPass(n.VerticalBlurShader);
  5151. l.renderToScreen = !0;
  5152. var c = $("#player").width() / $("#player").height();
  5153. isNaN(c) && (c = 1);
  5154. var h = {
  5155. currentBlur: 0,
  5156. aspect: c,
  5157. blurStrength: 1,
  5158. hblurPass: s,
  5159. vblurPass: l,
  5160. bindEvents: function(e) {
  5161. e.on(a.ModeChanged, function(e, t) {
  5162. e === r.PANORAMA && (o.cancel(h.blur),
  5163. o.cancel(h.addBlur),
  5164. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5165. })
  5166. },
  5167. blur: function(e) {
  5168. h.currentBlur = e;
  5169. var t = e * h.blurStrength;
  5170. l.uniforms.v.value = t / 512 * h.aspect,
  5171. s.uniforms.h.value = t / 512
  5172. },
  5173. addBlur: function(e) {
  5174. e = Math.max(e, h.currentBlur),
  5175. h.blur(e)
  5176. },
  5177. removeBlur: function(e) {
  5178. e = Math.min(1 - e, h.currentBlur),
  5179. h.blur(e)
  5180. }
  5181. };
  5182. h.blur(0),
  5183. t.exports = h
  5184. }
  5185. , {
  5186. "./enum/PlayerEvents": 40,
  5187. "./enum/Viewmode": 51,
  5188. "./settings": 166,
  5189. "./util/transitions": 195,
  5190. three: 217
  5191. }],
  5192. 17: [function(e, t, i) {
  5193. "use strict";
  5194. t.exports = {
  5195. UNKNOWN: 0,
  5196. ALIGNED: 1,
  5197. UNALIGNED: 2,
  5198. PLACED: 3
  5199. }
  5200. }
  5201. , {}],
  5202. 18: [function(e, t, i) {
  5203. "use strict";
  5204. t.exports = {
  5205. NONE: 0,
  5206. MIDDLE: 1,
  5207. END: 2,
  5208. BEGINNING: 3,
  5209. FADEIN: 4
  5210. }
  5211. }
  5212. , {}],
  5213. 19: [function(e, t, i) {
  5214. "use strict";
  5215. var n = e("three");
  5216. t.exports = {
  5217. newBlue: new n.Color(4967932),
  5218. altBlue: new n.Color(47355),
  5219. tagDefault: new n.Color(223357),
  5220. classicBlue: new n.Color(53759),
  5221. mpYellow: new n.Color(16502016),
  5222. mpOrange: new n.Color(16428055),
  5223. mpBlue: new n.Color(12096),
  5224. mpLtGrey: new n.Color(13751252),
  5225. mpDkGrey: new n.Color(10000019),
  5226. mpRed: new n.Color(12525854),
  5227. mpOrangeDesat: new n.Color(16764529),
  5228. mpBlueDesat: new n.Color(4034734),
  5229. mpRedDesat: new n.Color(14705505),
  5230. white: new n.Color(16777215),
  5231. black: new n.Color(0),
  5232. _desat: function(e, t) {
  5233. var i = t || .3
  5234. , r = (new n.Color).copy(e).getHSL();
  5235. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5236. },
  5237. _darken: function(e, t) {
  5238. var i = t || .2
  5239. , r = e.getHSL();
  5240. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5241. }
  5242. }
  5243. }
  5244. , {
  5245. three: 217
  5246. }],
  5247. 20: [function(e, t, i) {
  5248. "use strict";
  5249. t.exports = {
  5250. NONE: -1,
  5251. ROTATE: 0,
  5252. DOLLY: 1,
  5253. PAN: 2,
  5254. ROTATE_DOLLY: 3,
  5255. PAN_DOLLY: 4
  5256. }
  5257. }
  5258. , {}],
  5259. 21: [function(e, t, i) {
  5260. "use strict";
  5261. t.exports = {
  5262. Move: "move",
  5263. InteractionDirect: "interaction.direct",
  5264. InteractionKey: "interaction.key",
  5265. InteractionGui: "interaction.gui",
  5266. FlyInDirection: "fly.direction",
  5267. InputStart: "input.start",
  5268. Pinch: "input.pinch",
  5269. Scroll: "input.scroll",
  5270. AutoPanInterrupt: "autopan.interrupt",
  5271. AutoPanComplete: "autopan.complete",
  5272. AutoPanClamped: "autopan.clamped",
  5273. LongTap: "longtap"
  5274. }
  5275. }
  5276. , {}],
  5277. 22: [function(e, t, i) {
  5278. "use strict";
  5279. t.exports = Object.freeze({
  5280. FORWARD: "FORWARD",
  5281. LEFT: "LEFT",
  5282. RIGHT: "RIGHT",
  5283. BACK: "BACK",
  5284. UP: "UP",
  5285. DOWN: "DOWN"
  5286. })
  5287. }
  5288. , {}],
  5289. 23: [function(e, t, i) {
  5290. "use strict";
  5291. t.exports = {
  5292. ActionInterrupted: "action.interrupted",
  5293. TourStart: "tour.start",
  5294. TourEnd: "tour.end",
  5295. StartModeChange: "mode.startChange"
  5296. }
  5297. }
  5298. , {}],
  5299. 24: [function(e, t, i) {
  5300. "use strict";
  5301. t.exports = Object.freeze({
  5302. None: 0,
  5303. Queued: 1,
  5304. ForceQueued: 2,
  5305. Downloading: 3,
  5306. Downloaded: 4,
  5307. DownloadFailed: 5
  5308. })
  5309. }
  5310. , {}],
  5311. 25: [function(e, t, i) {
  5312. "use strict";
  5313. t.exports = {
  5314. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5315. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5316. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5317. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5318. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5319. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5320. }
  5321. }
  5322. , {}],
  5323. 26: [function(e, t, i) {
  5324. "use strict";
  5325. t.exports = {
  5326. Texture2D: 0,
  5327. TextureCube: 1
  5328. }
  5329. }
  5330. , {}],
  5331. 27: [function(e, t, i) {
  5332. "use strict";
  5333. t.exports = {
  5334. SMALL: "small",
  5335. LARGE: "large"
  5336. }
  5337. }
  5338. , {}],
  5339. 28: [function(e, t, i) {
  5340. "use strict";
  5341. var n = e("./Viewmode")
  5342. , r = {
  5343. LANDING: {},
  5344. NAVIGATION: "navigation",
  5345. MORE_HELP: "moreHelp",
  5346. TOUR_INTERACTION: {}
  5347. };
  5348. r.LANDING[n.PANORAMA] = "panorama.landing",
  5349. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5350. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5351. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5352. r.TOUR_INTERACTION.standard = "standard.tour",
  5353. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5354. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5355. t.exports = r
  5356. }
  5357. , {
  5358. "./Viewmode": 51
  5359. }],
  5360. 29: [function(e, t, i) {
  5361. "use strict";
  5362. var n = {
  5363. UP: 1,
  5364. DOWN: -1,
  5365. LEFT: "L",
  5366. RIGHT: "R",
  5367. FORWARD: "F",
  5368. BACK: "B",
  5369. reverse: {},
  5370. opposite: function(e) {
  5371. return this.reverse[e.toString()]
  5372. }
  5373. };
  5374. !function() {
  5375. n.reverse[n.UP] = n.DOWN,
  5376. n.reverse[n.DOWN] = n.UP,
  5377. n.reverse[n.LEFT] = n.RIGHT,
  5378. n.reverse[n.RIGHT] = n.LEFT,
  5379. n.reverse[n.FORWARD] = n.BACK,
  5380. n.reverse[n.BACK] = n.FORWARD
  5381. }(),
  5382. t.exports = n
  5383. }
  5384. , {}],
  5385. 30: [function(e, t, i) {
  5386. "use strict";
  5387. var n = e("../util/browser")
  5388. , r = {
  5389. ZERO: 48,
  5390. ONE: 49,
  5391. TWO: 50,
  5392. THREE: 51,
  5393. FOUR: 52,
  5394. FIVE: 53,
  5395. SIX: 54,
  5396. SEVEN: 55,
  5397. EIGHT: 56,
  5398. NINE: 57,
  5399. LEFTARROW: 37,
  5400. UPARROW: 38,
  5401. RIGHTARROW: 39,
  5402. DOWNARROW: 40,
  5403. A: 65,
  5404. B: 66,
  5405. C: 67,
  5406. D: 68,
  5407. E: 69,
  5408. F: 70,
  5409. G: 71,
  5410. H: 72,
  5411. I: 73,
  5412. J: 74,
  5413. K: 75,
  5414. L: 76,
  5415. M: 77,
  5416. N: 78,
  5417. O: 79,
  5418. P: 80,
  5419. Q: 81,
  5420. R: 82,
  5421. S: 83,
  5422. T: 84,
  5423. U: 85,
  5424. V: 86,
  5425. W: 87,
  5426. X: 88,
  5427. Y: 89,
  5428. Z: 90,
  5429. SPACE: 32,
  5430. RETURN: 13,
  5431. SEMICOLON: 186,
  5432. PLUSEQUALS: 187,
  5433. DASHUNDERSCORE: 189,
  5434. OPENBRACKET: 219
  5435. };
  5436. n.detectFirefox() && (r.SEMICOLON = 59,
  5437. r.PLUSEQUALS = 61,
  5438. r.DASHUNDERSCORE = 173),
  5439. t.exports = r
  5440. }
  5441. , {
  5442. "../util/browser": 182
  5443. }],
  5444. 31: [function(e, t, i) {
  5445. "use strict";
  5446. t.exports = {
  5447. EN_US: "en-US",
  5448. ES_MX: "es-MX",
  5449. FR_FR: "fr-FR",
  5450. DE_DE: "de-DE",
  5451. RU_RU: "ru-RU",
  5452. CN_CN: "cn-CN",
  5453. JP_JP: "jp-JP"
  5454. }
  5455. }
  5456. , {}],
  5457. 32: [function(e, t, i) {
  5458. "use strict";
  5459. t.exports = {
  5460. TagActivated: "tag.activated",
  5461. TagDismissed: "tag.dismissed",
  5462. TagNavigation: "tag.navigation"
  5463. }
  5464. }
  5465. , {}],
  5466. 33: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = {
  5469. ModelAdded: "model-added",
  5470. ActiveModelChanged: "active-model-changed"
  5471. }
  5472. }
  5473. , {}],
  5474. 34: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. LEFT: 0,
  5478. MIDDLE: 1,
  5479. RIGHT: 2
  5480. }
  5481. }
  5482. , {}],
  5483. 35: [function(e, t, i) {
  5484. "use strict";
  5485. t.exports = {
  5486. PanoRenderComplete: "panorama.render.complete",
  5487. TileRenderFailure: "panorama.tile.render.failed",
  5488. TileRenderSuccess: "panorama.tile.render.success",
  5489. TileUploadAttempted: "panorama.tile.upload.attempted",
  5490. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5491. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5492. }
  5493. }
  5494. , {}],
  5495. 36: [function(e, t, i) {
  5496. "use strict";
  5497. t.exports = {
  5498. BASE: 1,
  5499. STANDARD: 2,
  5500. HIGH: 3,
  5501. ULTRAHIGH: 4
  5502. }
  5503. }
  5504. , {}],
  5505. 37: [function(e, t, i) {
  5506. "use strict";
  5507. t.exports = {
  5508. LoadComplete: "panorama.load.complete",
  5509. LoadFailed: "panorama.load.failed",
  5510. TileLoaded: "panorama.tile.loaded"
  5511. }
  5512. }
  5513. , {}],
  5514. 38: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = Object.freeze({
  5517. Standard: 0,
  5518. Slow: 1,
  5519. Retain: 2
  5520. })
  5521. }
  5522. , {}],
  5523. 39: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = Object.freeze({
  5526. Show: 0,
  5527. Hide: 1,
  5528. Retain: 2
  5529. })
  5530. }
  5531. , {}],
  5532. 40: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = {
  5535. Move: "move",
  5536. MoveComplete: "move.complete",
  5537. ModeChanged: "mode.changed",
  5538. ModeChanging: "mode.changing",
  5539. PanoChosen: "pano.chosen",
  5540. ClosestPanoChanging: "closest.pano.changing",
  5541. WarpStarted: "warp.started",
  5542. WarpInterrupted: "warp.interrupted",
  5543. WarpEnded: "warp.ended",
  5544. FlyinFinished: "flyin.finished",
  5545. FlyingStarted: "flying.started",
  5546. FlyingInterrupted: "flying.interrupted",
  5547. FlyingEnded: "flying.ended",
  5548. Ready: "ready",
  5549. StartInside: "start.inside",
  5550. StartOutside: "start.outside",
  5551. ViewChanged: "view.changed",
  5552. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5553. InputStart: "input.start"
  5554. }
  5555. }
  5556. , {}],
  5557. 41: [function(e, t, i) {
  5558. "use strict";
  5559. t.exports = Object.freeze({
  5560. DEFAULT: 0,
  5561. PANOMARKERS: 1,
  5562. RETICULE: 2,
  5563. TAG: 3
  5564. })
  5565. }
  5566. , {}],
  5567. 42: [function(e, t, i) {
  5568. "use strict";
  5569. t.exports = {
  5570. visibleFloor: 1,
  5571. ghostFloor: 3,
  5572. boundingSkybox: 1,
  5573. panoMarker: 2,
  5574. reticule: 3,
  5575. tagStem: 4,
  5576. tagDisc: 5,
  5577. ribbon: 100
  5578. }
  5579. }
  5580. , {}],
  5581. 43: [function(e, t, i) {
  5582. "use strict";
  5583. t.exports = {
  5584. ContextCreated: "scene-renderer-context-created",
  5585. AfterRender: "after-render",
  5586. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5587. }
  5588. }
  5589. , {}],
  5590. 44: [function(e, t, i) {
  5591. "use strict";
  5592. t.exports = {
  5593. IDLE: "idle",
  5594. BROWSE: "browse",
  5595. EXAMINE: "examine"
  5596. }
  5597. }
  5598. , {}],
  5599. 45: [function(e, t, i) {
  5600. "use strict";
  5601. t.exports = {
  5602. TileDownloadSuccess: "tiledownloader.download.success",
  5603. TileDownloadFailure: "tiledownloader.download.failure",
  5604. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5605. }
  5606. }
  5607. , {}],
  5608. 46: [function(e, t, i) {
  5609. "use strict";
  5610. t.exports = {
  5611. CardboardAndroid: "googlevr",
  5612. GearVR: "gearvr",
  5613. CardboardIOS: "googlevrios",
  5614. Cardboard: "googlevr"
  5615. }
  5616. }
  5617. , {}],
  5618. 47: [function(e, t, i) {
  5619. "use strict";
  5620. t.exports = {
  5621. NONE: 0,
  5622. CONTEXTUAL: 1,
  5623. ANDROID: 2
  5624. }
  5625. }
  5626. , {}],
  5627. 48: [function(e, t, i) {
  5628. "use strict";
  5629. var n = {
  5630. Title: 0,
  5631. Cardboard: 1
  5632. }
  5633. , r = {
  5634. Title: 0,
  5635. Cardboard: 1,
  5636. Gear: 2
  5637. };
  5638. !function() {
  5639. [n, r].forEach(function(e) {
  5640. e.pageCount = Object.keys(e).length
  5641. })
  5642. }(),
  5643. t.exports.ios = n,
  5644. t.exports.standard = r
  5645. }
  5646. , {}],
  5647. 49: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = {
  5650. Android: "android",
  5651. IOS: "ios",
  5652. Desktop: "desktop",
  5653. UnsupportedAndroid: "android-unsupported"
  5654. }
  5655. }
  5656. , {}],
  5657. 50: [function(e, t, i) {
  5658. "use strict";
  5659. var n = e("three");
  5660. t.exports = {
  5661. UP: new n.Vector3(0,1,0),
  5662. DOWN: new n.Vector3(0,-1,0),
  5663. LEFT: new n.Vector3(-1,0,0),
  5664. RIGHT: new n.Vector3(1,0,0),
  5665. FORWARD: new n.Vector3(0,0,-1),
  5666. BACK: new n.Vector3(0,0,1)
  5667. }
  5668. }
  5669. , {
  5670. three: 217
  5671. }],
  5672. 51: [function(e, t, i) {
  5673. "use strict";
  5674. var n = e("../exception/ViewmodeConvertException")
  5675. , r = e("./coreViewmodes")
  5676. , o = e("../util/common")
  5677. , a = {
  5678. MESH: "mesh",
  5679. OUTDOOR: "outdoor",
  5680. TRANSITIONING: "transitioning",
  5681. toInt: function(e) {
  5682. switch (e) {
  5683. case this.PANORAMA:
  5684. return 1;
  5685. case this.DOLLHOUSE:
  5686. return 2;
  5687. case this.FLOORPLAN:
  5688. return 3;
  5689. case this.OUTDOOR:
  5690. return 4;
  5691. case this.TRANSITIONING:
  5692. return -1
  5693. }
  5694. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5695. },
  5696. fromInt: function(e) {
  5697. switch (e) {
  5698. case "1":
  5699. case 1:
  5700. return this.PANORAMA;
  5701. case "2":
  5702. case 2:
  5703. return this.DOLLHOUSE;
  5704. case "3":
  5705. case 3:
  5706. return this.FLOORPLAN;
  5707. case "4":
  5708. case 4:
  5709. return this.OUTDOOR
  5710. }
  5711. throw new n("No known conversion for int to viewmode for int: " + e)
  5712. },
  5713. convertWorkshopModeInt: function(e) {
  5714. switch (e) {
  5715. case "0":
  5716. case 0:
  5717. case undefined: //xzw add
  5718. return this.PANORAMA;
  5719. case "1":
  5720. case 1:
  5721. return this.FLOORPLAN;
  5722. case "2":
  5723. case 2:
  5724. return this.DOLLHOUSE;
  5725. case "3":
  5726. case 3:
  5727. return this.MESH
  5728. }
  5729. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5730. }
  5731. };
  5732. o.extendObject(a, r),
  5733. t.exports = a
  5734. }
  5735. , {
  5736. "../exception/ViewmodeConvertException": 58,
  5737. "../util/common": 185,
  5738. "./coreViewmodes": 54
  5739. }],
  5740. 52: [function(e, t, i) {
  5741. "use strict";
  5742. t.exports = {
  5743. BLACK: "black",
  5744. STD: "std",
  5745. WALK: "walk"
  5746. }
  5747. }
  5748. , {}],
  5749. 53: [function(e, t, i) {
  5750. "use strict";
  5751. t.exports = {
  5752. ZoomIn: "zoom.in",
  5753. ZoomOut: "zoom.out",
  5754. ZoomMax: "zoom.max",
  5755. ZoomMin: "zoom.min"
  5756. }
  5757. }
  5758. , {}],
  5759. 54: [function(e, t, i) {
  5760. "use strict";
  5761. t.exports = {
  5762. PANORAMA: "panorama",
  5763. DOLLHOUSE: "dollhouse",
  5764. FLOORPLAN: "floorplan"
  5765. }
  5766. }
  5767. , {}],
  5768. 55: [function(e, t, i) {
  5769. "use strict";
  5770. function n(e) {
  5771. this.message = e
  5772. }
  5773. t.exports = n
  5774. }
  5775. , {}],
  5776. 56: [function(e, t, i) {
  5777. "use strict";
  5778. function n(e) {
  5779. r.call(this, e)
  5780. }
  5781. var r = e("./BasicException");
  5782. n.prototype = Object.create(r.prototype),
  5783. t.exports = n
  5784. }
  5785. , {
  5786. "./BasicException": 55
  5787. }],
  5788. 57: [function(e, t, i) {
  5789. "use strict";
  5790. function n(e) {
  5791. r.call(this, e)
  5792. }
  5793. var r = e("./BasicException");
  5794. n.prototype = Object.create(r.prototype),
  5795. t.exports = n
  5796. }
  5797. , {
  5798. "./BasicException": 55
  5799. }],
  5800. 58: [function(e, t, i) {
  5801. "use strict";
  5802. function n(e) {
  5803. r.call(this, e)
  5804. }
  5805. var r = e("./BasicException");
  5806. n.prototype = Object.create(r.prototype),
  5807. t.exports = n
  5808. }
  5809. , {
  5810. "./BasicException": 55
  5811. }],
  5812. 59: [function(e, t, i) {
  5813. (function(i) {
  5814. "use strict";
  5815. function n(e) {
  5816. var t = {};
  5817. if (e) {
  5818. var i = e.flags;
  5819. if (i)
  5820. for (var n in i)
  5821. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5822. return t
  5823. }
  5824. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5825. null
  5826. }
  5827. var r = e("./util/ajax")
  5828. , o = e("./util/showcase")
  5829. , a = e("./util/logger")
  5830. , s = ""
  5831. , l = new a(i)
  5832. , c = {};
  5833. t.exports = {
  5834. loadFeatureFlags: function(e) {
  5835. var t = $.Deferred();
  5836. return r.get(e.urlBase + s, {
  5837. responseType: "json",
  5838. prefetchFrom: "user",
  5839. auth: o.getAuthorizationHeader()
  5840. }).done(function(e) {
  5841. c = n(e),
  5842. c ? t.resolve(c) : t.reject("loading-failed")
  5843. }).fail(function() {
  5844. l.debug("Retrieval of feature flags failed."),
  5845. t.reject("loading-failed")
  5846. }),
  5847. t.promise()
  5848. },
  5849. getFlags: function() {
  5850. return c
  5851. },
  5852. updateDependentSettings: function(e, t) {
  5853. e = e || c,
  5854. e.labels && (t.labels.enabled = !0),
  5855. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5856. e.showcase_sdk && (t.sdkInit = !0),
  5857. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5858. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5859. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5860. e.hide_sc_sharing && (t.share.enabled = !1)
  5861. }
  5862. }
  5863. }
  5864. ).call(this, "/js/featureflags.js")
  5865. }
  5866. , {
  5867. "./util/ajax": 181,
  5868. "./util/logger": 189,
  5869. "./util/showcase": 193
  5870. }],
  5871. 60: [function(e, t, i) {
  5872. "use strict";
  5873. var n = (e("../util/common"),
  5874. {
  5875. status: 0,
  5876. set: function(e) {
  5877. if (isNaN(e))
  5878. return !1;
  5879. var t = $('.progressbar');
  5880. 0 > e && (e = 0);
  5881. e > 100 && (e = 100);
  5882. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5883. var barperc = e*width;
  5884. var perc = Math.round(e);
  5885. var labelpos = (parseInt(barperc)-15);
  5886. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5887. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5888. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5889. this.status = e
  5890. },
  5891. done: function(e) {
  5892. return e || this.status ? (this.status = null,
  5893. this.set(100)) : this
  5894. }
  5895. });
  5896. t.exports.circleLoader = n
  5897. }
  5898. , {
  5899. "../util/common": 185
  5900. }],
  5901. 61: [function(e, t, i) {
  5902. "use strict";
  5903. t.exports = Object.freeze({
  5904. CLOSE: "modal.closer.close"
  5905. })
  5906. }
  5907. , {}],
  5908. 62: [function(e, t, i) {
  5909. "use strict";
  5910. function n(e, t) {
  5911. t && (t.stopPropagation(),
  5912. t.preventDefault()),
  5913. e && this.emit(l.CLOSE, e),
  5914. g.reset()
  5915. }
  5916. function r(e, t) {
  5917. function i() {
  5918. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5919. t !== f && (f = t,
  5920. t ? (e.classList.add("closeByFooter"),
  5921. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5922. h.classList.remove("closeByFooter")))
  5923. }
  5924. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5925. }
  5926. var o = e("../../settings")
  5927. , a = (e("../../tag/Media/MediaEvent"),
  5928. e("../../util/browser"))
  5929. , s = e("../../util/common")
  5930. , l = e("./ModalCloserEvent")
  5931. , c = e("events").EventEmitter
  5932. , h = document.getElementsByClassName("footer")[0]
  5933. , u = h.querySelectorAll(".close")[0]
  5934. , d = null
  5935. , p = null
  5936. , f = null
  5937. , g = (a.isMobile(),
  5938. {
  5939. open: function(e) {
  5940. e && (r(e),
  5941. d && u.removeEventListener("click", d, !0),
  5942. d = n.bind(this, e.id),
  5943. u.addEventListener("click", d, !0),
  5944. p && window.removeEventListener("resize", p, !0),
  5945. p = r.bind(this, e),
  5946. window.addEventListener("resize", p, !0))
  5947. },
  5948. reset: function() {
  5949. h.classList.remove("closeByFooter"),
  5950. u.removeEventListener("click", d, !0),
  5951. window.removeEventListener("resize", p, !0),
  5952. d = p = f = null
  5953. }
  5954. });
  5955. s.extendObject(g, c.prototype),
  5956. t.exports = g
  5957. }
  5958. , {
  5959. "../../tag/Media/MediaEvent": 131,
  5960. "../../settings": 166,
  5961. "../../util/browser": 182,
  5962. "../../util/common": 185,
  5963. "./ModalCloserEvent": 61,
  5964. events: 202
  5965. }],
  5966. 63: [function(e, t, i) {
  5967. "use strict";
  5968. function n(e, t, i) {
  5969. var n = new r.GUI({
  5970. width: 400
  5971. })
  5972. , u = n.addFolder("Flydown from Dollhouse");
  5973. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5974. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5975. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5976. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5977. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5978. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5979. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5980. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5981. var d = n.addFolder("Transition between panos");
  5982. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5983. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5984. h.transition.flyTime = 0,
  5985. d.__controllers.forEach(function(e) {
  5986. e.updateDisplay()
  5987. })
  5988. }),
  5989. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5990. h.transition.flySpeed = 0,
  5991. d.__controllers.forEach(function(e) {
  5992. e.updateDisplay()
  5993. })
  5994. }),
  5995. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5996. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5997. d.add(h.transition, "movementEasing", Object.keys(a));
  5998. var p = n.addFolder("Path Display");
  5999. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6000. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6001. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6002. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6003. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6004. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6005. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6006. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6007. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6008. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6009. h.path.color = l[h.path.color],
  6010. h.path.colorUp = l._desat(h.path.color),
  6011. h.path.colorDown = l.darken(h.path.color)
  6012. }),
  6013. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6014. h.reticuleColor = l[h.reticuleColor]
  6015. });
  6016. var f = n.addFolder("Warping")
  6017. , g = f.addFolder("Warp/Teleport");
  6018. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6019. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6020. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6021. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6022. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6023. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6024. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6025. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6026. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6027. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6028. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6029. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6030. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6031. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6032. h.path.typ = c[h.path.typ]
  6033. }),
  6034. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6035. t.endlessLoop = h.warp.loop
  6036. }),
  6037. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6038. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6039. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6040. var m = f.addFolder("Long Warp Only");
  6041. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6042. h.warp.flySpeed = 0,
  6043. m.__controllers.forEach(function(e) {
  6044. e.updateDisplay()
  6045. })
  6046. }),
  6047. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6048. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6049. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6050. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6051. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6052. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6053. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6054. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6055. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6056. var v = n.addFolder("Warp Esoterica");
  6057. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6058. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6059. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6060. h.warp.minWarpTime = 0,
  6061. v.__controllers.forEach(function(e) {
  6062. e.updateDisplay()
  6063. })
  6064. }),
  6065. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6066. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6067. v.add(h.warp, "movementEasing", Object.keys(a));
  6068. var A = n.addFolder("Misc");
  6069. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6070. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6071. }),
  6072. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6073. i.cameras[s.PANORAMA].fov = h.insideFOV
  6074. }),
  6075. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6076. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6077. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6078. var y = n.addFolder("Navigation");
  6079. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6080. h.navigation.panoScores || e.panos.forEach(function(e) {
  6081. e.floor.remove(e.text3d),
  6082. e.text3d = null
  6083. })
  6084. }),
  6085. y.add(h.navigation, "mouseDirection"),
  6086. y.add(h.navigation, "filterStrictness", 0, 1),
  6087. y.add(h.navigation, "angleFactor", -60, 0),
  6088. y.add(h.navigation, "directionFactor", 1, 20),
  6089. y.add(h.navigation, "distanceFactor", -5, 5),
  6090. y.add(h.navigation, "optionalityFactor", .1, 10);
  6091. var C = n.addFolder("tags")
  6092. , I = C.addFolder("Tag Creation");
  6093. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6094. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6095. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6096. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6097. var E = C.addFolder("Visibility");
  6098. E.add(h.tags.visibility, "anyDistance"),
  6099. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6100. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6101. E.add(h.tags.visibility, "hideViaFloor"),
  6102. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6103. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6104. var b = C.addFolder("Disc Parameters");
  6105. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6106. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6107. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6108. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6109. }),
  6110. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6111. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6112. }),
  6113. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6114. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6115. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6116. var w = C.addFolder("Navigate");
  6117. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6118. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6119. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6120. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6121. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6122. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6123. var _ = n.addFolder("Debug");
  6124. _.add(h, "wireframe").onFinishChange(function() {
  6125. e.chunks.forEach(function(t) {
  6126. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6127. t.wireframeTwin.material.depthWrite = !1,
  6128. t.wireframeTwin.material.depthTest = !1,
  6129. t.wireframeTwin.material.opacity = .5,
  6130. t.wireframeTwin.material.transparent = !0),
  6131. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6132. })
  6133. }),
  6134. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6135. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6136. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6137. e.skybox.wireframe = null)
  6138. }),
  6139. _.add(h, "showSweeps").onFinishChange(function() {
  6140. e.setSweepVisibility(h.showSweeps)
  6141. }),
  6142. _.add(h, "showMesh").onFinishChange(function() {
  6143. e.chunks.forEach(function(e) {
  6144. e.visible = h.showMesh
  6145. })
  6146. }),
  6147. _.add(h, "showFloors").onFinishChange(function() {
  6148. e.floors.forEach(function(e) {
  6149. e.collider.children.forEach(function(e) {
  6150. e.material.visible = h.showFloors
  6151. })
  6152. })
  6153. }),
  6154. _.add(h, "showSkyboxes").onFinishChange(function() {
  6155. e.panos.forEach(function(e) {
  6156. e.skyboxMesh.visible = h.showSkyboxes
  6157. })
  6158. }),
  6159. _.add(h, "showNeighbors").onChange(function() {}),
  6160. _.add(e, "alpha", 0, 1)
  6161. }
  6162. var r = e("../lib/dat.gui")
  6163. , o = e("three")
  6164. , a = e("../util/easing")
  6165. , s = e("../enum/Viewmode")
  6166. , l = e("../enum/Colors")
  6167. , c = e("../enum/WarpStyle")
  6168. , h = e("../settings");
  6169. e("../tag/tag");
  6170. r.GUI.prototype.removeFolder = function(e) {
  6171. var t = this.__folders[e];
  6172. t && (t.close(),
  6173. this.__ul.removeChild(t.domElement.parentNode),
  6174. delete this.__folders[e],
  6175. this.onResize())
  6176. }
  6177. ,
  6178. t.exports.toggle = n
  6179. }
  6180. , {
  6181. "../enum/Colors": 19,
  6182. "../enum/Viewmode": 51,
  6183. "../enum/WarpStyle": 52,
  6184. "../lib/dat.gui": 93,
  6185. "../tag/tag": 123,
  6186. "../settings": 166,
  6187. "../util/easing": 186,
  6188. three: 217
  6189. }],
  6190. 64: [function(e, t, i) {
  6191. (function(i) {
  6192. "use strict";
  6193. function n(e, t, i, n) {
  6194. $(".gui-error .error-problem-text").text(e),
  6195. $(".gui-error .error-solution-text").text(t),
  6196. $(".gui-error .error-explanation").text(i),
  6197. $(".gui-error .error-actions").html(n),
  6198. $(window).resize(),
  6199. $(".gui-error").fadeIn(),
  6200. $("#bottom-logo").fadeIn()
  6201. }
  6202. function r(e) {
  6203. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6204. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6205. s.isMobile() || $("[rel=tiletip]").tooltip({
  6206. placement: "bottom",
  6207. delay: {
  6208. show: 50,
  6209. hide: 0
  6210. },
  6211. trigger: "hover",
  6212. viewport: {
  6213. selector: "body",
  6214. padding: 10
  6215. }
  6216. })
  6217. }
  6218. function o() {
  6219. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6220. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6221. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6222. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6223. e.preventDefault(),
  6224. e.stopPropagation(),
  6225. r(" ")
  6226. })
  6227. }
  6228. function a(e) {
  6229. if ($("head title").text(c.pageTitle),
  6230. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6231. $("#gui-loading").fadeOut(250),
  6232. $("#quick-blackout").hide(),
  6233. l.track("showcase_error", {
  6234. error_key: e
  6235. }),
  6236. h.locale || h.init(),
  6237. "webgl-unsupported" === e)
  6238. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6239. else if ("webgl-ios" === e)
  6240. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6241. else if ("webgl-safari" === e)
  6242. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6243. else if ("webgl-generic" === e)
  6244. o();
  6245. else if ("missing-urls" === e)
  6246. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6247. else if ("loading-failed" === e)
  6248. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6249. else {
  6250. if ("loading-failed-maintenance" !== e)
  6251. return void d.error("Unhandled error: " + e);
  6252. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6253. }
  6254. }
  6255. var s = e("./../util/browser")
  6256. , l = e("./../analytics")
  6257. , c = e("./../settings")
  6258. , h = e("../localization/localize")
  6259. , u = e("./../util/logger")
  6260. , d = new u(i)
  6261. , p = '"https://support.port.com/hc/articles/208220058"';
  6262. t.exports.error = a
  6263. }
  6264. ).call(this, "/js/gui/error.js")
  6265. }
  6266. , {
  6267. "../localization/localize": 108,
  6268. "./../analytics": 4,
  6269. "./../settings": 166,
  6270. "./../util/browser": 182,
  6271. "./../util/logger": 189
  6272. }],
  6273. 65: [function(e, t, i) {
  6274. (function(i) {
  6275. "use strict";
  6276. function n() {
  6277. Ue = [],
  6278. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6279. Ue.push(".hideTarget", ".pinTop.right")
  6280. }
  6281. function r() {
  6282. for (var e in je)
  6283. if (je.hasOwnProperty(e)) {
  6284. var t = je[e];
  6285. if (!t.visible)
  6286. for (var i = 0; i < t.elements.length; i++)
  6287. $(t.elements[i]).hide()
  6288. }
  6289. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6290. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6291. n()
  6292. }
  6293. function o(e, t) {
  6294. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6295. $("#gui-zoomin").toggle(i),
  6296. $("#gui-zoomout").toggle(i)
  6297. }
  6298. function a() {
  6299. c(),
  6300. $(".pinBottom").toggleClass("open"),
  6301. $("#drawer").toggleClass("open"),
  6302. $(".footer").toggleClass("open"),
  6303. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6304. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6305. ie.resetDrawer()),
  6306. setTimeout(function() {
  6307. $("#pullTab").toggleClass("opened");
  6308. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6309. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6310. }
  6311. function s(e) {
  6312. var t;
  6313. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6314. t = e.position().top + e.outerHeight(),
  6315. e.attr("style", "display: none"));
  6316. var i = $("#player").outerHeight()
  6317. , n = i - 130;
  6318. return n < t + 25
  6319. }
  6320. function l(e) {
  6321. "touchstart" === e.type && e.preventDefault(),
  6322. e.stopPropagation()
  6323. }
  6324. function c() {
  6325. W && (W.reload(),
  6326. W.init())
  6327. }
  6328. function h(e) {
  6329. ne.show(e),
  6330. r()
  6331. }
  6332. function u(e) {
  6333. ne.progress(e)
  6334. }
  6335. function d(e, t, i) {
  6336. var n = t.player;
  6337. $("#gui-thumb").fadeOut(2500),
  6338. ne.hide(function() {
  6339. Ge = !1
  6340. }),
  6341. me.init(e, i),
  6342. de.finishSetup(Object.keys(e.tags).length),
  6343. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6344. var s = function() {
  6345. i.dismissExaminedTag(),
  6346. i.disableHovering()
  6347. };
  6348. Ae.on(ye.OPENED, s),
  6349. Ce.on(Me.OPENED, s),
  6350. he.on(ue.OPENED, s),
  6351. fe.on(ge.OPENED, s);
  6352. var l = i.enableHovering.bind(i);
  6353. if (Ae.on(ye.CLOSED, l),
  6354. Ce.on(Me.CLOSED, l),
  6355. he.on(ue.CLOSED, l),
  6356. fe.on(ge.CLOSED, l),
  6357. Q.labels.enabled && Object.keys(e.labels).length,
  6358. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6359. C(e.currentFloor, n.mode)),
  6360. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6361. r(),
  6362. o(t, t.player),
  6363. $("#gui").fadeIn(1500),
  6364. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6365. a(),
  6366. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6367. }, 2e3),
  6368. !K.isMobile())
  6369. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6370. $(c[h]).addClass("hasHover");
  6371. O(e),
  6372. de.setupToggling();
  6373. //xzw:
  6374. window.editHotPanel && editHotPanel();
  6375. //czj
  6376. navBorderRadius(e);
  6377. //czj 编辑界面
  6378. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6379. window.EditTools && new EditTools(n.sceneRenderer);
  6380. }
  6381. function navBorderRadius(e){
  6382. var pullTab = $("#pullTab"),
  6383. mobileRadius = {
  6384. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6385. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6386. },
  6387. topRadius = {
  6388. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6389. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6390. };
  6391. function BorderRadius(bottom,top){
  6392. $("#gui-modes-map > div:visible:last").css(bottom);
  6393. if(pullTab.is(':visible')){
  6394. $(".viewContainer > div:visible:first").css(top);
  6395. }else{
  6396. $("#gui-modes-map > div:visible:first").css(top);
  6397. }
  6398. }
  6399. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6400. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6401. }else{
  6402. BorderRadius(topRadius.bottom,topRadius.top);
  6403. }
  6404. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6405. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6406. window.specialScene && specialScene.special().afterImplement();
  6407. }
  6408. }
  6409. function p(e) {
  6410. e || (e = 0),
  6411. We = !1,
  6412. window.setTimeout(function() {
  6413. We || (ze = !0,
  6414. $("#gui-spinner").stop(!0, !0).show())
  6415. }
  6416. .bind(this), e)
  6417. }
  6418. function f() {
  6419. $("#gui-spinner").stop(!0, !0),
  6420. $("#gui-spinner").fadeOut(1e3),
  6421. We = !0,
  6422. ze = !1
  6423. }
  6424. function g(e, t) {
  6425. var i = e.mode
  6426. , n = t || e.currentPano;
  6427. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6428. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6429. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6430. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6431. Q.show360Views.enabled && !n.isAligned() ? (
  6432. $(".gui-floor").addClass("hidden"),
  6433. $("#gui-modes-outside").addClass("desktop-only")) : (
  6434. $(".gui-floor").removeClass("hidden"),
  6435. $("#gui-modes-outside").removeClass("desktop-only")),
  6436. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6437. Be = i,
  6438. $("#gui-modes-outside").addClass("hidden"),
  6439. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6440. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6441. }
  6442. function m(e, t) {
  6443. var i = t.player;
  6444. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6445. l(e),
  6446. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6447. J.track("USER", {
  6448. event_type: "showcase_gui",
  6449. gui_action: "click_inside_mode_button"
  6450. }),
  6451. t.changeMode(_e.PANORAMA);
  6452. }),
  6453. $("#gui-modes-outside").find("a").on("click", function(e) {
  6454. l(e),
  6455. J.track("showcase_gui", {
  6456. gui_action: "click_outside_mode_button"
  6457. }),
  6458. t.changeMode(Be)
  6459. }),
  6460. $("#gui-modes-floorplan").on("click", function(e) {
  6461. l(e),
  6462. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6463. gui_action: "click_floorplan_mode_button"
  6464. }),
  6465. t.changeMode(_e.FLOORPLAN));
  6466. }),
  6467. $("#gui-modes-dollhouse").on("click", function(e) {
  6468. l(e),
  6469. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6470. gui_action: "click_dollhouse_mode_button"
  6471. }),
  6472. t.changeMode(_e.DOLLHOUSE));
  6473. })
  6474. }
  6475. function v(e, t) {
  6476. function i() {
  6477. document.getElementById("vr").classList.remove("hidden"),
  6478. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6479. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6480. $(".improper-embed").toggleClass("hidden", !1),
  6481. r())
  6482. }, function(e) {
  6483. r()
  6484. }) : r()
  6485. }
  6486. function n(i) {
  6487. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6488. Ie.init(e.data, t, i, q),
  6489. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6490. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6491. }
  6492. function r() {
  6493. De.info("WebVR support not found, VR button activates native app VR modal"),
  6494. Ae.init(e.data, q),
  6495. Ae.on(ye.OPENED, function() {
  6496. var e = document.getElementById("vr-modal");
  6497. return function() {
  6498. Ze("vr"),
  6499. le.open(e)
  6500. }
  6501. }()),
  6502. Ae.on(ye.CLOSED, le.reset)
  6503. }
  6504. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6505. /*********************** 方奕卓 VR功能事件监听 ********************/
  6506. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6507. switch (Q.vr.option) {
  6508. case Pe.CONTEXTUAL:
  6509. i();
  6510. break;
  6511. case Pe.ANDROID:
  6512. K.detectAndroid() && i();
  6513. break;
  6514. case Pe.NONE:
  6515. }
  6516. }
  6517. }
  6518. function A(e, t) {
  6519. $("#play").on("mousedown touchstart", function(e) {
  6520. l(e);
  6521. Ze("tour");
  6522. ve.play();
  6523. J.trackAlways("showcase_gui", {
  6524. gui_action: "play_highlights"
  6525. })
  6526. }),
  6527. window.startAndPlay = function(e) {
  6528. // l(e);
  6529. Ze("tour");
  6530. ve.play();
  6531. J.trackAlways("showcase_gui", {
  6532. gui_action: "play_highlights"
  6533. })
  6534. };
  6535. $("#pause").on("mousedown touchstart", function(e) {
  6536. l(e),
  6537. ve.pause(),
  6538. J.trackAlways("showcase_gui", {
  6539. gui_action: "pause_highlights"
  6540. })
  6541. }),
  6542. $("#gui-zoomin").find("a").on("click", function(e) {
  6543. l(e),
  6544. t.player.zoomInIncrementally()
  6545. }),
  6546. $("#gui-zoomout").find("a").on("click", function(e) {
  6547. l(e),
  6548. t.player.zoomOutIncrementally()
  6549. })
  6550. }
  6551. function y(e, t) {
  6552. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6553. if(getQueryVariable('m') === '372') continue;
  6554. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6555. $(".gui-floor").find(".container").prepend(r)
  6556. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6557. }
  6558. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6559. i.on("click", function(e) {
  6560. l(e),
  6561. Ze("floor"),
  6562. i.toggleClass("open")
  6563. }),
  6564. $(".floorChoice").on("click", function(e) {
  6565. l(e);
  6566. var n = $(this).data("index");
  6567. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6568. t.player.gotoFloor(n),
  6569. J.track("showcase_gui", {
  6570. gui_action: "click_floor_select_button",
  6571. interaction_source: "gui"
  6572. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6573. Ze("move"),
  6574. t.allFloors(),
  6575. J.track("showcase_gui", {
  6576. gui_action: "click_toggle_all_floors_button",
  6577. interaction_source: "gui"
  6578. })),
  6579. i.removeClass("open")
  6580. })
  6581. }
  6582. function C(e, t) {
  6583. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6584. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6585. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6586. $(".floorChoice").removeClass("active"),
  6587. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6588. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6589. $(".floorChoice").removeClass("active"),
  6590. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6591. }
  6592. function I(e) {
  6593. return e.describe().inTransition
  6594. }
  6595. function b(e, t, i) {
  6596. Fe = e.heroLocations.length;
  6597. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6598. , r = 100 / Fe + "%"
  6599. , o = $("#thumb-container")
  6600. , a = $("#progressBar");
  6601. $("#status").find(".totalSteps").text(Fe);
  6602. for (var s = 0; s < Fe; s++) {
  6603. var c = e.heroLocations[s]
  6604. , h = $(n);
  6605. if (h.attr("data-index", s),
  6606. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6607. c.name) {
  6608. var u = $('<div class="overlay"></div>').text(c.name);
  6609. h.prepend(u)
  6610. }
  6611. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6612. var d = e.panos.get(c.panoId)
  6613. , p = d && !d.isAligned()
  6614. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6615. h.prepend(f)
  6616. }
  6617. o.append(h),
  6618. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6619. }
  6620. j = 144 * Fe,
  6621. Y = 111 * Fe,
  6622. $(".thumbImg").on("mouseover", function() {
  6623. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6624. }),
  6625. $(".thumbImg").on("mouseout", function() {
  6626. t.clearPath()
  6627. }),
  6628. $(".thumbImg").on("click", function(e) {
  6629. l(e);
  6630. var i = $(this);
  6631. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6632. J.trackAlways("showcase_gui", {
  6633. gui_action: "click_highlight"
  6634. }),
  6635. t.goToHighlight(i.data("index"))
  6636. }),
  6637. $(".previous").find("a").on("click", function(e) {
  6638. l(e),
  6639. J.trackAlways("showcase_gui", {
  6640. gui_action: "prev_highlight"
  6641. }),
  6642. t.prevHighlight()
  6643. }),
  6644. $(".next").find("a").on("click", function(e) {
  6645. l(e),
  6646. J.trackAlways("showcase_gui", {
  6647. gui_action: "next_highlight"
  6648. }),
  6649. t.nextHighlight()
  6650. }),
  6651. $("#drawer").on("mouseleave", function(e) {
  6652. l(e);
  6653. var t;
  6654. try {
  6655. t = new MouseEvent("mouseup",{
  6656. clientX: e.clientX,
  6657. clientY: e.clientY,
  6658. screenX: e.screenX,
  6659. screenY: e.screenY
  6660. })
  6661. } catch (i) {
  6662. t = document.createEvent("MouseEvents"),
  6663. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6664. }
  6665. document.dispatchEvent(t)
  6666. }),
  6667. W = new Sly($("#scrollFrame"),{
  6668. horizontal: !0,
  6669. itemNav: "centered",
  6670. smart: !0,
  6671. scrollTrap: !0,
  6672. scrollBy: 1,
  6673. mouseDragging: !0,
  6674. touchDragging: !0,
  6675. speed: 300,
  6676. dragHandle: !0,
  6677. dynamicHandle: !0,
  6678. clickBar: !0,
  6679. scrollBar: $("#scroller"),
  6680. activateOn: null
  6681. }).init(),
  6682. W.on("active", function(e, t) {
  6683. Ve = t,
  6684. Ze("tour"),
  6685. $(".step").removeClass("active"),
  6686. $("#status").find(".curIdx").text(t + 1);
  6687. for (var i = 0; i <= t; i++)
  6688. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6689. }),
  6690. w()
  6691. }
  6692. function w() {
  6693. var e = $("#player").width() - 20
  6694. , t = $("#scroller")
  6695. , i = $("#drawer")
  6696. , n = $(".pinBottom");
  6697. if ($("#player").width() < 488 || $("#player").height() < 488)
  6698. t.addClass("hidden"),
  6699. i.addClass("noScroll"),
  6700. n.addClass("noScroll");
  6701. else {
  6702. var r = j > e
  6703. , o = !i.hasClass("noScroll")
  6704. , a = r !== o;
  6705. a && (t.toggleClass("hidden"),
  6706. i.toggleClass("noScroll"),
  6707. n.toggleClass("noScroll"))
  6708. }
  6709. }
  6710. function _(e) {
  6711. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6712. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6713. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6714. }
  6715. function T(e) {
  6716. function t(t, i) {
  6717. return !!e.player_options[t] && e[i || t]
  6718. }
  6719. $(".model-title").text(e.name);
  6720. var i = Q.pageTitle;
  6721. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6722. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6723. document.title = i ,
  6724. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6725. delay: {
  6726. show: 50,
  6727. hide: 0
  6728. },
  6729. trigger: "hover",
  6730. html: !1,
  6731. viewport: {
  6732. selector: "body",
  6733. padding: 10
  6734. }
  6735. }),
  6736. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6737. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6738. de.populate({
  6739. name: t("model_name", "name"),
  6740. coBrand: t("presented_by"),
  6741. description: t("model_summary", "summary") || "暂无内容",
  6742. contactName: t("contact_name"),
  6743. address: t("address"),
  6744. phone: t("contact_phone"),
  6745. formattedPhone: e.formatted_contact_phone,
  6746. email: t("contact_email"),
  6747. url: t("external_url"),
  6748. socialSharing: e.enable_social_sharing && e.is_public
  6749. })
  6750. }
  6751. function x(e, t, i, n, r, o) {
  6752. function a() {
  6753. o.setLoadingStartTime(),
  6754. H(),
  6755. r ? (re.showMessage(t, i, je.coBrand.visible),
  6756. l()) : h(l)
  6757. }
  6758. var s = $.Deferred()
  6759. , l = s.resolve.bind(s);
  6760. return Ge = !0,
  6761. O(e),
  6762. e.data.player_options && _(e.data.player_options),
  6763. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6764. Re.localizeGUI(),
  6765. T(e.data),
  6766. r || $(".quick").addClass("hidden"),
  6767. //e.data.image && !r && E(e.data.image),
  6768. n ? (J.impression(),
  6769. a()) : (o.setWaitingStartTime(),
  6770. oe.show(r, a)),
  6771. s
  6772. }
  6773. function S(e, t, i, n, r, a, s) {
  6774. q = s,
  6775. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6776. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6777. ae.init(),
  6778. re.init(e, a),
  6779. Oe.init(e, t, n),
  6780. $(".icon").on("mouseover", function() {
  6781. t.player && t.player.reticule.hide()
  6782. }),
  6783. m(e, t),
  6784. A(e, t),
  6785. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6786. Ce.on(Me.OPENED, function() {
  6787. var e = document.getElementById("share-modal");
  6788. return function() {
  6789. Ze("share"),
  6790. le.open(e)
  6791. }
  6792. }()),
  6793. Ce.on(Me.CLOSED, le.reset)),
  6794. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6795. je.tourControls.visible = !1),
  6796. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6797. z(),
  6798. g(i),
  6799. v(e, r),
  6800. e.on("floor.changed", C),
  6801. e.on("waiting", R.bind(this, e)),
  6802. e.on("waiting-done", P.bind(this, e)),
  6803. i.on(xe.ModeChanged, function(e, n) {
  6804. g(i),
  6805. o(t, i),
  6806. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6807. he.updateMode(n)
  6808. }),
  6809. n.on(Se.Move, Ze.bind(this, "move")),
  6810. i.on(xe.Ready, function() {
  6811. ie.init(n, i, i.tagManager, t),
  6812. i.on(xe.ModeChanged, function(e, t) {
  6813. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6814. })
  6815. }),
  6816. i.on(xe.PanoChosen, function(e, t) {
  6817. g(i, t),
  6818. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6819. }),
  6820. le.on(ce.CLOSE, function(e) {
  6821. switch (e) {
  6822. case "vr-modal":
  6823. Ae.dismiss();
  6824. break;
  6825. case "share-modal":
  6826. Ce.hide();
  6827. break;
  6828. case "terms-modal":
  6829. fe.hide()
  6830. }
  6831. });
  6832. var l = $("#play").eq(0)
  6833. , c = $("#pause").eq(0)
  6834. , h = $(".pinBottom").toArray()
  6835. , u = $("#drawer").eq(0)
  6836. , d = $("#playHead").eq(0)
  6837. , p = $("#progressBar").eq(0)
  6838. , f = $("#thumb-container").eq(0)
  6839. , y = f.children()
  6840. , I = p.children();
  6841. t.on("update.controls", function() {
  6842. var n = t.describe();
  6843. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6844. c.show()),
  6845. n.tourInProgress && (h.forEach(function(e) {
  6846. e.classList.add("playing")
  6847. }),
  6848. u.addClass("playing"),
  6849. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6850. c.hide()),
  6851. n.tourInProgress || (ve.stopTour(),
  6852. h.forEach(function(e) {
  6853. e.classList.remove("playing")
  6854. }),
  6855. u.removeClass("playing"),
  6856. d.removeClass("playing")));
  6857. var r, a, s;
  6858. if (null !== n.currentItem) {
  6859. var p, f;
  6860. $("#status").find(".curIdx").text(n.currentItem + 1),
  6861. n.onTheBus ? (p = "active",
  6862. f = "recent") : (f = "active",
  6863. p = "recent");
  6864. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6865. for (r = 0; r < e.heroLocations.length; r += 1)
  6866. s = y.eq(r),
  6867. a = I.eq(r),
  6868. s.removeClass(f),
  6869. a.removeClass(f),
  6870. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6871. a.addClass(p),
  6872. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6873. a.addClass(p)) : (s.removeClass(p),
  6874. a.removeClass(p))
  6875. } else
  6876. for (r = 0; r < e.heroLocations.length; r += 1)
  6877. s = y.eq(r),
  6878. a = I.eq(r),
  6879. s.removeClass("active recent"),
  6880. a.removeClass("active recent");
  6881. o(t, i)
  6882. }),
  6883. document.addEventListener("keydown", function(n) {
  6884. switch (J.updateInteraction(Se.InteractionKey),
  6885. n.which) {
  6886. case we.ZERO:
  6887. Q.debug && e.toggleAlpha();
  6888. break;
  6889. case we.NINE:
  6890. Q.debug && se.toggle();
  6891. break;
  6892. case we.ONE:
  6893. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6894. break;
  6895. case we.TWO:
  6896. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6897. break;
  6898. case we.THREE:
  6899. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6900. break;
  6901. case we.FOUR:
  6902. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6903. break;
  6904. case we.SPACE:
  6905. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6906. break;
  6907. case we.RETURN:
  6908. Q.debug && e.toggleExplodeUp();
  6909. break;
  6910. case we.P:
  6911. k();
  6912. break;
  6913. case we.U:
  6914. B();
  6915. break;
  6916. case we.X:
  6917. Q.debug && e.toggleExplode();
  6918. break;
  6919. case we.PLUSEQUALS:
  6920. t.player.activatePersistentZooming(!0),
  6921. ie.hideUi();
  6922. break;
  6923. case we.DASHUNDERSCORE:
  6924. t.player.activatePersistentZooming(!1),
  6925. ie.hideUi();
  6926. break;
  6927. case we.SEVEN:
  6928. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6929. break;
  6930. case we.EIGHT:
  6931. t.player.decreaseZoomSpeed();
  6932. break;
  6933. case we.NINE:
  6934. t.player.increaseZoomSpeed()
  6935. }
  6936. return i && i.reticule.hide(),
  6937. !0
  6938. }
  6939. .bind(this)),
  6940. document.addEventListener("keyup", function(e) {
  6941. switch (e.which) {
  6942. case we.PLUSEQUALS:
  6943. t.player.deactivatePersistentZooming();
  6944. break;
  6945. case we.DASHUNDERSCORE:
  6946. t.player.deactivatePersistentZooming()
  6947. }
  6948. }
  6949. .bind(this)),
  6950. F(e),
  6951. L(e, t.player),
  6952. M(i),
  6953. te.setAutoPlay(e.heroCount()),
  6954. he.init(i, a.mode),
  6955. he.on(ue.OPENED, Ze.bind(this, "help")),
  6956. fe.init(),
  6957. fe.on(ge.OPENED, function() {
  6958. var e = document.getElementById("terms-modal");
  6959. return function() {
  6960. Ze("terms"),
  6961. le.open(e)
  6962. }
  6963. }()),
  6964. fe.on(ge.CLOSED, le.reset),
  6965. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6966. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6967. Q.profiling.enabled && se.show(),
  6968. ve.init(t)
  6969. }
  6970. function M(e) {
  6971. var t = function(e, t) {
  6972. $(e).find("a").each(function(e, i) {
  6973. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6974. i.style.pointerEvents = t ? "auto" : "none"
  6975. })
  6976. }
  6977. , i = function() {
  6978. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6979. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6980. };
  6981. e.on(Ne.ZoomMax, function() {
  6982. t("#gui-zoomin", !1),
  6983. t("#gui-zoomout", !0)
  6984. }),
  6985. e.on(Ne.ZoomMin, function() {
  6986. t("#gui-zoomin", !0),
  6987. t("#gui-zoomout", !1)
  6988. }),
  6989. e.on(Ne.ZoomIn, function() {
  6990. t("#gui-zoomout", !0)
  6991. }),
  6992. e.on(Ne.ZoomOut, function() {
  6993. t("#gui-zoomin", !0)
  6994. }),
  6995. i()
  6996. }
  6997. function R(e) {
  6998. O(e)
  6999. }
  7000. function P(e) {
  7001. O(e)
  7002. }
  7003. function O(e) {
  7004. var t = e.waitQueue.length;
  7005. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7006. }
  7007. function L(e, t) {
  7008. He = {
  7009. gui: null,
  7010. visible: !1,
  7011. model: e,
  7012. player: t
  7013. }
  7014. }
  7015. function D(e, t) {
  7016. function i() {
  7017. var i = t.toJSON();
  7018. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7019. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7020. }
  7021. var n = {}
  7022. , r = new Le.GUI({
  7023. autoPlace: !0,
  7024. width: "60%"
  7025. });
  7026. i(),
  7027. t.on(xe.ViewChanged, i),
  7028. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7029. r.domElement.id = "datLinks";
  7030. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7031. return o.forEach(function(e) {
  7032. if (!K.detectSafari()) {
  7033. var t = document.createElement("button");
  7034. t.classList.add("btn-deep-link"),
  7035. t.innerText = Re.MENU_COPY,
  7036. e.nextSibling.appendChild(t);
  7037. var i = function() {
  7038. alert(Re.LINK_ALERT_COPY),
  7039. t.hide()
  7040. };
  7041. t.addEventListener("click", function(e) {
  7042. try {
  7043. var t = e.target.parentNode.childNodes[0];
  7044. t.select();
  7045. var n = document.execCommand("copy");
  7046. t.blur(),
  7047. n || i()
  7048. } catch (e) {
  7049. i()
  7050. }
  7051. })
  7052. }
  7053. }),
  7054. $(r.__closeButton).hide(),
  7055. r
  7056. }
  7057. function N(e) {
  7058. He.gui || (He.gui = D(He.model, He.player)),
  7059. He.visible = e,
  7060. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7061. }
  7062. function B() {
  7063. N(!He.visible)
  7064. }
  7065. function F(e) {
  7066. ke = {
  7067. gui: null,
  7068. visible: !1,
  7069. model: e
  7070. }
  7071. }
  7072. function V(e) {
  7073. var t = new Le.GUI;
  7074. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7075. e.setSweepVisibility(Q.showSweeps)
  7076. }),
  7077. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7078. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7079. Q.transition.flySpeed = 0,
  7080. t.__controllers.forEach(function(e) {
  7081. e.updateDisplay()
  7082. })
  7083. }),
  7084. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7085. $(t.__closeButton).hide(),
  7086. t
  7087. }
  7088. function U(e) {
  7089. ke.gui || (ke.gui = V(ke.model)),
  7090. ke.visible = e,
  7091. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7092. }
  7093. function k() {
  7094. U(!ke.visible)
  7095. }
  7096. function H() {
  7097. function e(e) {
  7098. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7099. }
  7100. $("body").css("touch-action", "none"),
  7101. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7102. // e.preventDefault()
  7103. });
  7104. var t = document.getElementById("terms-text")
  7105. , i = document.getElementById("more-help-wrapper")
  7106. , n = (document.getElementById("navigation-help-wrapper"),
  7107. document.getElementById("help-dialog"),
  7108. document.getElementById("tag-billboards"));
  7109. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7110. document.body.addEventListener("DOMMouseScroll", e)),
  7111. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7112. e.stopPropagation()
  7113. })
  7114. }
  7115. function G(e, t) {
  7116. for (var i = []; e; )
  7117. i.push(e),
  7118. e = e.parentNode;
  7119. for (; t && i.indexOf(t) === -1; )
  7120. t = t.parentNode;
  7121. return t
  7122. }
  7123. function z() {
  7124. var e, t = function(t) {
  7125. e = 0 === t.button || 1 === t.which ? t.target : null
  7126. }, i = function(t) {
  7127. e !== t.target && (e = G(e, t.target));
  7128. var i = document.getElementById("gui-parent");
  7129. if (G(i, e) !== i && (e = null),
  7130. e) {
  7131. var n;
  7132. try {
  7133. n = new MouseEvent("click",t)
  7134. } catch (e) {
  7135. n = document.createEvent("MouseEvents"),
  7136. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7137. }
  7138. n.syntheticClick = !0,
  7139. e.dispatchEvent(n),
  7140. e = null
  7141. }
  7142. };
  7143. document.body.addEventListener("mousedown", t, !0),
  7144. document.body.addEventListener("mouseup", i, !0),
  7145. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7146. e.syntheticClick || (e.stopPropagation(),
  7147. "A" === e.target.nodeName && e.preventDefault())
  7148. }, !0)
  7149. }
  7150. var W, j, Y, X, Z, q, K = (e("three"),
  7151. e("../util/ajax"),
  7152. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7153. e("../util/camera"),
  7154. e("../util/logger")), te = (e("../objects/Snapshot"),
  7155. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7156. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7157. e("../enum/PathDisplayMode"),
  7158. e("../enum/DirectorEvents"),
  7159. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7160. e("../enum/WarpStyle"),
  7161. e("../enum/AlignmentType"),
  7162. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7163. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7164. coBrand: {
  7165. visible: !0,
  7166. elements: [".co-brand", "#loaderCoBrand"]
  7167. },
  7168. help: {
  7169. visible: !0,
  7170. elements: [".nav-help", "#nav-help"]
  7171. },
  7172. tourControls: {
  7173. visible: !0,
  7174. elements: [".next", ".previous", "#play"]
  7175. },
  7176. highlight: {
  7177. visible: !0,
  7178. elements: ["#drawer", "#pullTab"]
  7179. },
  7180. share: {
  7181. visible: !0,
  7182. elements: [".socialButton", "#share"]
  7183. },
  7184. fullScreen: {
  7185. visible: !0,
  7186. elements: ["#gui-fullscreen"]
  7187. },
  7188. floors: {
  7189. visible: !0,
  7190. elements: [".gui-floor"]
  7191. }
  7192. }, Ye = function() {
  7193. var e = document.getElementById("drawer");
  7194. return function() {
  7195. $("#player").height() < 400 && e.classList.contains("open") && a()
  7196. }
  7197. }(), Xe = function() {
  7198. var e = document.getElementById("meta-info");
  7199. return function() {
  7200. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7201. }
  7202. }(), Ze = function(e) {
  7203. function t() {
  7204. u.classList.contains("expand") && de.toggleMeta(!0)
  7205. }
  7206. function i() {
  7207. fe.hide()
  7208. }
  7209. function n() {
  7210. he.close()
  7211. }
  7212. function r() {
  7213. Ae.dismiss()
  7214. }
  7215. function o() {
  7216. p.hasClass("open") && a(!0)
  7217. }
  7218. function l() {
  7219. Ce.hide()
  7220. }
  7221. function c() {
  7222. f.hasClass("open") && f.removeClass("open")
  7223. }
  7224. function h() {
  7225. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7226. }
  7227. var u = document.getElementById("meta-info")
  7228. , d = document.getElementById("interaction-modal")
  7229. , p = $("#drawer").eq(0)
  7230. , f = $(".gui-floor").eq(0)
  7231. , g = $(".vr-popup").eq(0);
  7232. return function(e) {
  7233. switch (e) {
  7234. case "info":
  7235. i(),
  7236. n(),
  7237. Ye(),
  7238. l(),
  7239. c(),
  7240. r(),
  7241. h();
  7242. break;
  7243. case "terms":
  7244. t(),
  7245. n(),
  7246. o(),
  7247. l(),
  7248. c(),
  7249. r(),
  7250. h();
  7251. break;
  7252. case "help":
  7253. t(),
  7254. i(),
  7255. l(),
  7256. c(),
  7257. r(),
  7258. h();
  7259. break;
  7260. case "vr":
  7261. t(),
  7262. i(),
  7263. l(),
  7264. c(),
  7265. n(),
  7266. h(),
  7267. s(g) && o();
  7268. break;
  7269. case "highlights":
  7270. Xe(),
  7271. i(),
  7272. l(),
  7273. c();
  7274. break;
  7275. case "share":
  7276. t(),
  7277. i(),
  7278. n(),
  7279. c(),
  7280. r(),
  7281. h();
  7282. break;
  7283. case "floor":
  7284. i(),
  7285. l(),
  7286. r();
  7287. break;
  7288. case "view":
  7289. c(),
  7290. l(),
  7291. i(),
  7292. r();
  7293. break;
  7294. case "tour":
  7295. i(),
  7296. l(),
  7297. c(),
  7298. r();
  7299. break;
  7300. case "move":
  7301. i(),
  7302. l(),
  7303. c(),
  7304. r();
  7305. break;
  7306. case "resize":
  7307. t(),
  7308. Ye(),
  7309. c();
  7310. break;
  7311. case "tag":
  7312. i(),
  7313. n(),
  7314. l(),
  7315. c(),
  7316. r()
  7317. }
  7318. }
  7319. }();
  7320. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7321. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7322. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7323. setTimeout(function() {
  7324. $(".icon:visible").hide().show(0)
  7325. }, 100)
  7326. }),
  7327. $("#gui-fullscreen").find("a").on("click", function(e) {
  7328. l(e),
  7329. K.requestFullscreen($("body")[0]),
  7330. J.track("showcase_gui", {
  7331. gui_action: "click_enter_fullscreen",
  7332. interaction_source: "gui"
  7333. })
  7334. //czj
  7335. //W.reload()
  7336. }),
  7337. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7338. l(e),
  7339. K.exitFullscreen(),
  7340. J.track("showcase_gui", {
  7341. gui_action: "click_exit_fullscreen",
  7342. interaction_source: "gui"
  7343. })
  7344. })
  7345. $(window).on("resize", function(e) {
  7346. var t = e.target.innerHeight
  7347. , i = e.target.innerWidth;
  7348. t === X && i === Z || (je.highlight.visible && w(),
  7349. Ze("resize"),
  7350. $(".pinTop.right").removeClass("hideUnderMeta"),
  7351. c(),
  7352. X = t,
  7353. Z = i)
  7354. }).resize(),
  7355. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7356. $("#pullTab").on("click", function(e) {
  7357. l(e),
  7358. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7359. gui_action: "hide_highlight_reel"
  7360. }),
  7361. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7362. gui_action: "show_highlight_reel"
  7363. }),
  7364. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7365. a()
  7366. });
  7367. /***********************方奕卓 热点列表事件监听 ************************/
  7368. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7369. $('#hotList').css('display', '');
  7370. $('#hotList').on('click',function(e){
  7371. l(e);
  7372. var hotList = $('#hotListWrap')[0];
  7373. var isActive = hotList.classList.contains('hotListActive');
  7374. if(isActive){
  7375. hotList.classList.remove('hotListActive');
  7376. this.classList.remove('active')
  7377. }else{
  7378. hotList.classList.add('hotListActive');
  7379. this.classList.add('active')
  7380. }
  7381. }),
  7382. $('#hotListContent ul').on('mouseover', function(e){
  7383. l(e);
  7384. var target = e.target;
  7385. var hotList = document.getElementById('hotListWrap');
  7386. if(target.tagName === 'SPAN'){
  7387. var targetParent = target.parentElement.parentElement;
  7388. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7389. hotList.style.width = target.offsetWidth + 116 + 'px';
  7390. }else{
  7391. hotList.style.width = '';
  7392. }
  7393. }else if(target.tagName === 'LI'){
  7394. var targetParent = target.parentElement;
  7395. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7396. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7397. }else{
  7398. hotList.style.width = ''
  7399. }
  7400. }else {
  7401. hotList.style.width = '';
  7402. }
  7403. });
  7404. $('#hotListContent ul').on('click', function(e){
  7405. l(e);
  7406. this.preElem && this.preElem.classList.remove('active');
  7407. if(e.target.tagName === 'SPAN'){
  7408. e.target.parentElement.classList.add('active');
  7409. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7410. this.preElem = e.target.parentElement;
  7411. }else{
  7412. e.target.classList.add('active');
  7413. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7414. this.preElem = e.target;
  7415. }
  7416. })
  7417. $('#hotListClose').on('click', function(e){
  7418. l(e);
  7419. var hotList = $('#hotListWrap')[0];
  7420. hotList.classList.remove('hotListActive');
  7421. $('#hotListContent ul .active').removeClass('active');
  7422. $('#hotList')[0].classList.remove('active')
  7423. })
  7424. }
  7425. /*****************************************************************/
  7426. $("#more-menu-button").on("click", function(e) {
  7427. l(e);
  7428. var t = $("#more-menu");
  7429. t.toggleClass("open")
  7430. }),
  7431. t.exports.init = S,
  7432. t.exports.startLoading = x,
  7433. t.exports.endLoading = d,
  7434. t.exports.onProgress = u
  7435. }
  7436. ).call(this, "/js/gui/gui.js")
  7437. }
  7438. , {
  7439. "../analytics": 4,
  7440. "../controls/serializer": 14,
  7441. "../enum/AlignmentType": 17,
  7442. "../enum/BlackoutStyle": 18,
  7443. "../enum/ControlEvents": 21,
  7444. "../enum/DirectorEvents": 23,
  7445. "../enum/Keys": 30,
  7446. "../enum/PathDiscardMode": 38,
  7447. "../enum/PathDisplayMode": 39,
  7448. "../enum/PlayerEvents": 40,
  7449. "../enum/VROption": 47,
  7450. "../enum/Vectors": 50,
  7451. "../enum/Viewmode": 51,
  7452. "../enum/WarpStyle": 52,
  7453. "../enum/ZoomEvents": 53,
  7454. "../lib/dat.gui": 93,
  7455. "../localization/localize": 108,
  7456. "../tag/Media/MediaEvent": 131,
  7457. "../objects/Snapshot": 153,
  7458. "../settings": 166,
  7459. "../util/ajax": 181,
  7460. "../util/browser": 182,
  7461. "../util/camera": 183,
  7462. "../util/logger": 189,
  7463. "../util/showcase": 193,
  7464. "../util/transitions": 195,
  7465. "./closer/ModalCloserEvent": 61,
  7466. "./closer/modalCloser": 62,
  7467. "./help/HelpEvent": 66,
  7468. "./help/help": 67,
  7469. "./helpManager": 68,
  7470. "./immersiveMode": 69,
  7471. "./konami": 70,
  7472. "./landingScreen": 71,
  7473. "./loadingScreen": 72,
  7474. "./memoryUsage": 73,
  7475. "./playButton": 74,
  7476. "./populateModal": 75,
  7477. "./sharing/ShareEvents": 76,
  7478. "./sharing/modal": 77,
  7479. "./terms/TermsEvent": 78,
  7480. "./terms/terms": 79,
  7481. "./title/TitleEvents": 80,
  7482. "./title/tagToggle": 81,
  7483. "./title/titleBar": 82,
  7484. "./tourInteraction": 84,
  7485. "./vr/vrEvent": 85,
  7486. "./vr/vrModal": 87,
  7487. "./webvr/WebVrEvent": 88,
  7488. "./webvr/webVRgui": 89,
  7489. three: 217
  7490. }],
  7491. 66: [function(e, t, i) {
  7492. "use strict";
  7493. t.exports = Object.freeze({
  7494. OPENED: "help.opened",
  7495. CLOSED: "help.closed"
  7496. })
  7497. }
  7498. , {}],
  7499. 67: [function(e, t, i) {
  7500. "use strict";
  7501. function n() {
  7502. g.on("click", function(e) {
  7503. if (S && S !== l.TRANSITIONING) {
  7504. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7505. t && !M ? R.close() : r()
  7506. }
  7507. }),
  7508. w.on("click", function(e) {
  7509. R.close()
  7510. }),
  7511. E.on("click", function(e) {
  7512. S && S !== l.TRANSITIONING && (s(),
  7513. o())
  7514. }),
  7515. b.on("click", function(e) {
  7516. s(),
  7517. a()
  7518. })
  7519. }
  7520. function r() {
  7521. S && S !== l.TRANSITIONING && (M = !0,
  7522. setTimeout(function() {
  7523. M = !1
  7524. }, d.help.modalStayDuration),
  7525. R.emit(h.OPENED),
  7526. m.addClass("open " + S),
  7527. g.addClass("open"),
  7528. s(),
  7529. o(),
  7530. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7531. y.classList.add("fadeIn"))
  7532. }
  7533. function o() {
  7534. E.addClass("underline-tab"),
  7535. u.fill(_, c.NAVIGATION, S),
  7536. m.addClass(S)
  7537. }
  7538. function a() {
  7539. b.addClass("underline-tab"),
  7540. u.fill(T, c.MORE_HELP),
  7541. m.addClass("more-help")
  7542. }
  7543. function s(e, t) {
  7544. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7545. I.forEach(function(e) {
  7546. e.classList.remove("underline-tab")
  7547. })
  7548. }
  7549. var l = e("../../enum/Viewmode")
  7550. , c = e("../../enum/HelpModalType")
  7551. , h = e("./HelpEvent")
  7552. , u = (e("../helpManager"),
  7553. e("./../populateModal"))
  7554. , d = e("../../settings")
  7555. , p = e("../../util/common")
  7556. , f = e("events").EventEmitter
  7557. , g = $(".footer-help").eq(0)
  7558. , m = $("#help-dialog").eq(0)
  7559. , v = document.querySelector("#quick-logo")
  7560. , A = document.querySelector("#loaderCoBrand")
  7561. , y = document.querySelector("#help-dialog")
  7562. , C = document.querySelector(".footer")
  7563. , I = $(".help-tabs").children().toArray()
  7564. , E = $(".navigation-tab").eq(0)
  7565. , b = $(".more-help-tab").eq(0)
  7566. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7567. m.find(".close").eq(0))
  7568. , _ = m.find(".interactions").toArray()
  7569. , T = m.find(".ui-instructions").toArray()
  7570. , x = l.PANORAMA
  7571. , S = l.PANORAMA
  7572. , M = !1
  7573. , R = {
  7574. init: function(e, t) {
  7575. S = t,
  7576. x = t,
  7577. [y, A, v, C].forEach(function(e) {
  7578. e.classList.add(u.deviceType)
  7579. }),
  7580. n()
  7581. },
  7582. close: function() {
  7583. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7584. g.removeClass("open"),
  7585. m.removeClass("open"),
  7586. y.classList.contains("fadeIn"))) {
  7587. y.classList.remove("fadeIn");
  7588. var e = S === l.TRANSITIONING ? x : S;
  7589. u.clear(_, c.NAVIGATION, e)
  7590. }
  7591. },
  7592. updateMode: function(e) {
  7593. x = S,
  7594. S = e
  7595. }
  7596. };
  7597. p.extendObject(R, f.prototype),
  7598. t.exports = R
  7599. }
  7600. , {
  7601. "../../enum/HelpModalType": 28,
  7602. "../../enum/Viewmode": 51,
  7603. "../../settings": 166,
  7604. "../../util/common": 185,
  7605. "../helpManager": 68,
  7606. "./../populateModal": 75,
  7607. "./HelpEvent": 66,
  7608. events: 202
  7609. }],
  7610. 68: [function(e, t, i) {
  7611. (function(i) {
  7612. "use strict";
  7613. var n = e("../util/browser")
  7614. , r = e("./../util/logger")
  7615. , o = e("./../settings")
  7616. , a = new r(i)
  7617. , s = function() {
  7618. var e;
  7619. try {
  7620. return e = window.localStorage.getItem("visitCount") || "0",
  7621. e = (parseFloat(e) + 1).toString(),
  7622. window.localStorage.setItem("visitCount", e),
  7623. a.debug("visitCount = " + e),
  7624. e
  7625. } catch (t) {
  7626. e = "1",
  7627. a.debug("couldn't set local storage")
  7628. }
  7629. }()
  7630. , l = !1;
  7631. t.exports = {
  7632. isHelpDisabled: function() {
  7633. return "0" === n.valueFromHash("help", null) || l
  7634. },
  7635. isLargeHelpEnabled: function() {
  7636. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7637. },
  7638. isSmallHelpEnabled: function() {
  7639. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7640. },
  7641. isHelpEnabled: function() {
  7642. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7643. },
  7644. setAutoPlay: function(e) {
  7645. l = o.warp.auto >= 0 && e > 1
  7646. }
  7647. }
  7648. }
  7649. ).call(this, "/js/gui/helpManager.js")
  7650. }
  7651. , {
  7652. "../util/browser": 182,
  7653. "./../settings": 166,
  7654. "./../util/logger": 189
  7655. }],
  7656. 69: [function(e, t, i) {
  7657. "use strict";
  7658. function n(e, t, i, n) {
  7659. F = n,
  7660. r(e, t, i, F),
  7661. o(),
  7662. N = t.mode
  7663. }
  7664. function r(e, t, i, n) {
  7665. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7666. e.controls[t].on(v.Move, a),
  7667. e.controls[t].on(v.LongTap, c)
  7668. }),
  7669. M.on("mousewheel DOMMouseScroll", a),
  7670. i.on(m.TagActivated, a),
  7671. i.on(m.TagNavigation, a),
  7672. t.on(A.FlyingEnded, s),
  7673. t.on(A.ModeChanging, function(e, t) {
  7674. B = t !== C.PANORAMA && e !== C.PANORAMA
  7675. }),
  7676. t.on(A.ModeChanged, function(e, i) {
  7677. N = t.mode,
  7678. i !== C.TRANSITIONING ? l() : a("modeChange")
  7679. }),
  7680. n.on(y.TourStart, function() {
  7681. L = !0,
  7682. a()
  7683. }),
  7684. n.on(y.TourEnd, function() {
  7685. L = !1,
  7686. l()
  7687. }),
  7688. n.on(y.ActionInterrupted, function() {
  7689. L = !1
  7690. }),
  7691. R.addEventListener("touchend", function() {
  7692. $("#pullTab").hasClass("opened") && !L && l()
  7693. }, !0)
  7694. }
  7695. function o() {
  7696. p.isMobile() ? (b.forEach(function(e) {
  7697. e.classList.add("mobile")
  7698. }),
  7699. w.click(l)) : (b.forEach(function(e) {
  7700. e.addEventListener("mouseleave", function() {
  7701. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7702. }, !0)
  7703. }),
  7704. M.mouseleave(function() {
  7705. b[0].classList.contains("detectHover") && l()
  7706. }))
  7707. }
  7708. function a(e) {
  7709. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7710. P = !0,
  7711. g.close(),
  7712. h(e),
  7713. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7714. _.hasClass("playing") || (b.forEach(function(e) {
  7715. e.classList.add("detectHover")
  7716. }),
  7717. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7718. }
  7719. function s() {
  7720. _.hasClass("playing") || (clearTimeout(O),
  7721. O = setTimeout(l, f.immersive.timeToShowAgain))
  7722. }
  7723. function l() {
  7724. clearTimeout(O),
  7725. P = !1,
  7726. I.forEach(function(e) {
  7727. e.classList.remove("drawerOpen")
  7728. }),
  7729. L || E.forEach(function(e) {
  7730. e.classList.remove("duringTour")
  7731. }),
  7732. b.forEach(function(e) {
  7733. e.classList.remove("detectHover")
  7734. })
  7735. }
  7736. function c() {
  7737. P ? l() : a(),
  7738. D = !0,
  7739. setTimeout(function() {
  7740. D = !1
  7741. }, f.immersive.uiStayDuration)
  7742. }
  7743. function h(e) {
  7744. !d(e) && L ? E.forEach(function(e) {
  7745. e.classList.remove("drawerOpen"),
  7746. e.classList.add("duringTour")
  7747. }) : _.hasClass("open") ? E.forEach(function(e) {
  7748. e.classList.remove("duringTour"),
  7749. e.classList.add("drawerOpen")
  7750. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7751. e.classList.add("fadeOut")
  7752. })
  7753. }
  7754. function u() {
  7755. T.hasClass("duringTour") || (L = !1,
  7756. a("gui"),
  7757. l())
  7758. }
  7759. function d(e) {
  7760. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7761. }
  7762. var p = e("../util/browser")
  7763. , f = e("../settings")
  7764. , g = e("./help/help")
  7765. , m = e("../enum/tagEvents")
  7766. , v = e("../enum/ControlEvents")
  7767. , A = e("../enum/PlayerEvents")
  7768. , y = e("../enum/DirectorEvents")
  7769. , A = e("../enum/PlayerEvents")
  7770. , C = e("../enum/Viewmode")
  7771. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7772. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7773. , b = $("#hover-bottom, #hover-top").toArray()
  7774. , w = ($("#pullTab").eq(0),
  7775. $("#playHead").eq(0),
  7776. $(".pinBottom-container").eq(0))
  7777. , _ = $("#drawer").eq(0)
  7778. , T = $("#drawer-container").eq(0)
  7779. , x = $("#meta-info").eq(0)
  7780. , S = $(".pinTop.left").eq(0)
  7781. , M = $("#player").eq(0)
  7782. , R = document.getElementById("pullTab")
  7783. , P = !1
  7784. , O = null
  7785. , L = !1
  7786. , D = !1
  7787. , N = null
  7788. , B = !1
  7789. , F = null;
  7790. t.exports.init = n,
  7791. t.exports.hideUi = a,
  7792. t.exports.resetDrawer = u
  7793. }
  7794. , {
  7795. "../enum/ControlEvents": 21,
  7796. "../enum/DirectorEvents": 23,
  7797. "../enum/tagEvents": 32,
  7798. "../enum/PlayerEvents": 40,
  7799. "../enum/Viewmode": 51,
  7800. "../settings": 166,
  7801. "../util/browser": 182,
  7802. "./help/help": 67
  7803. }],
  7804. 70: [function(e, t, i) {
  7805. (function(i) {
  7806. "use strict";
  7807. function n(e, t, i) {
  7808. l.debug("konami has the modelInstance");
  7809. var n = [];
  7810. $(window).on("keydown", function(e) {
  7811. n.push(e.which),
  7812. n.length > o.secretPanelWord.length && n.shift(),
  7813. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7814. o.debug = !0)
  7815. }),
  7816. $(window).on("keydown", function n(r) {
  7817. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7818. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7819. })
  7820. }
  7821. var r = e("./../util/logger")
  7822. , o = e("./../settings")
  7823. , a = e("./debug")
  7824. , s = e("./../util/common")
  7825. , l = (e("./gui"),
  7826. new r(i));
  7827. o.console && $("body").append('<div id="debug-console"></div>'),
  7828. t.exports.init = n
  7829. }
  7830. ).call(this, "/js/gui/konami.js")
  7831. }
  7832. , {
  7833. "./../settings": 166,
  7834. "./../util/common": 185,
  7835. "./../util/logger": 189,
  7836. "./debug": 63,
  7837. "./gui": 65
  7838. }],
  7839. 71: [function(e, t, i) {
  7840. "use strict";
  7841. function n(e, t) {
  7842. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7843. }
  7844. function r(e) {
  7845. var t = $.Deferred();
  7846. e || t.resolve();
  7847. var i = c.startupFlyinDelay;
  7848. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7849. setTimeout(t.resolve.bind(t), i),
  7850. t
  7851. }
  7852. function o(e, t, i) {
  7853. var n = 0;
  7854. c.quickstart.enabled && (a(i),
  7855. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7856. var r = function() {
  7857. e.once(g.Move, l),
  7858. t.once(f.TourStart, l)
  7859. };
  7860. s(n, r)
  7861. }
  7862. function a(e) {
  7863. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7864. v.before(y),
  7865. A = $(".quick-brand").toArray()),*/
  7866. m.addClass("fadeOut"),
  7867. setTimeout(function() {
  7868. A.forEach(function(e) {
  7869. e.classList.add("fadeIn")
  7870. })
  7871. }, c.quickstart.showTextDelay),
  7872. setTimeout(function() {
  7873. A.forEach(function(e) {
  7874. e.classList.add("fadeOut")
  7875. })
  7876. }, c.quickstart.fadeOutDelay),
  7877. !0
  7878. }
  7879. function s(e, t) {
  7880. setTimeout(function() {
  7881. if (h.isHelpEnabled()) {
  7882. if (t(),
  7883. u.init(),
  7884. C.addClass("fadeIn landing " + u.deviceType),
  7885. h.isSmallHelpEnabled())
  7886. return void C.addClass("small");
  7887. u.fill(I, d.LANDING[E]),
  7888. C.addClass(E)
  7889. }
  7890. }, e)
  7891. //csz 用户引导界面
  7892. var helpData = {
  7893. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7894. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7895. }
  7896. var navIcon = $(".nav-icon .icon");
  7897. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7898. function paging(id){
  7899. id.on("click",function(){
  7900. var navPage = null;
  7901. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7902. if(navPage > helpData.length || navPage < 1) return false
  7903. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7904. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7905. }else{
  7906. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7907. }
  7908. })
  7909. };
  7910. paging($(".next-button"));
  7911. paging($(".prev-button"));
  7912. }
  7913. function l() {
  7914. u.clear(I, d.LANDING[E]),
  7915. C.removeClass("fadeIn")
  7916. }
  7917. var c = e("../settings")
  7918. , h = (e("./help/help"),
  7919. e("./helpManager"))
  7920. , u = e("./populateModal")
  7921. , d = e("../enum/HelpModalType")
  7922. , p = e("../enum/Viewmode")
  7923. , f = e("../enum/DirectorEvents")
  7924. , g = e("../enum/PlayerEvents")
  7925. , m = $("#quick-blackout").eq(0)
  7926. , v = $("#quick-logo").eq(0)
  7927. , A = $(".quick-brand").toArray()
  7928. , y = $("#loaderCoBrand").eq(0)
  7929. , C = $("#interaction-modal").eq(0)
  7930. , I = C.find(".interaction").toArray()
  7931. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7932. "");
  7933. t.exports.delayLanding = r,
  7934. t.exports.showMessage = o,
  7935. t.exports.init = n,
  7936. t.exports.dismissModal = l
  7937. }
  7938. , {
  7939. "../enum/DirectorEvents": 23,
  7940. "../enum/HelpModalType": 28,
  7941. "../enum/PlayerEvents": 40,
  7942. "../enum/Viewmode": 51,
  7943. "../settings": 166,
  7944. "./help/help": 67,
  7945. "./helpManager": 68,
  7946. "./populateModal": 75
  7947. }],
  7948. 72: [function(e, t, i) {
  7949. "use strict";
  7950. var n = e("./circleLoader").circleLoader;
  7951. t.exports = {
  7952. element: $("#gui-loading"),
  7953. hide: function(e) {
  7954. n.done(),
  7955. this.element.fadeOut(1500, e)
  7956. },
  7957. show: function(e) {
  7958. this.element.fadeIn(500, function() {
  7959. this.element.css("display", "table"),
  7960. e && e()
  7961. }
  7962. .bind(this))
  7963. },
  7964. progress: function(e) {
  7965. n.set(e)
  7966. }
  7967. }
  7968. }
  7969. , {
  7970. "./circleLoader": 60
  7971. }],
  7972. 73: [function(e, t, i) {
  7973. "use strict";
  7974. var n = e("../settings")
  7975. , r = $("#memory-info")
  7976. , o = r.find("#memory-gpu")
  7977. , a = !1;
  7978. t.exports = {
  7979. show: function() {
  7980. n.profiling.enabled && (r.show(),
  7981. a = !0)
  7982. },
  7983. hide: function() {
  7984. r.hide(),
  7985. a = !1
  7986. },
  7987. toggle: function() {
  7988. a ? this.hide() : this.show()
  7989. },
  7990. update: function(e) {
  7991. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7992. }
  7993. }
  7994. }
  7995. , {
  7996. "../settings": 166
  7997. }],
  7998. 74: [function(e, t, i) {
  7999. "use strict";
  8000. var n = e("../util/browser")
  8001. , r = e("../analytics");
  8002. e("../settings");
  8003. t.exports = {
  8004. show: function(e, t) {
  8005. $("#gui-message").fadeOut(500, function() {
  8006. t()
  8007. })
  8008. }
  8009. }
  8010. }
  8011. , {
  8012. "../analytics": 4,
  8013. "../settings": 166,
  8014. "../util/browser": 182
  8015. }],
  8016. 75: [function(e, t, i) {
  8017. "use strict";
  8018. function n(e, t, i, n) {
  8019. function r(e) {
  8020. return e.classList.contains(a)
  8021. }
  8022. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8023. //for (var a in o) {
  8024. //var s = e.find(r);
  8025. //for (var l in o[a]) {
  8026. //var c = o[a][l];
  8027. //if ("top-info" === l || "bottom-info" === l) {
  8028. //var h = n ? c : "";
  8029. //czj 注释掉第一次打开的用户引导
  8030. //s.querySelector("." + l).textContent = h
  8031. //} else {
  8032. //var u = n ? c : "";
  8033. //, d = s.querySelector("." + l);
  8034. //d.src = u,
  8035. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8036. //}
  8037. //}
  8038. //}
  8039. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8040. // p.forEach(function(e) {
  8041. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8042. // })
  8043. }
  8044. var r = e("../util/browser")
  8045. , o = e("../localization/localize")
  8046. , a = e("../enum/HelpModalType")
  8047. , s = (e("../enum/HelpModalSize"),
  8048. e("../enum/Viewmode"));
  8049. t.exports = {
  8050. init: function() {
  8051. if (!this.hasInitialized) {
  8052. this.hasInitialized = !0,
  8053. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8054. this.assets = {},
  8055. this.assets[a.LANDING[s.PANORAMA]] = {
  8056. desktop: {
  8057. left: {
  8058. "top-info": o.ROTATE,
  8059. "big-image": "images/nav_help_mouse_drag_left.png",
  8060. keyboard: "images/nav_help_keyboard_left_right.png"
  8061. },
  8062. middle: {
  8063. "top-info": o.MOVE,
  8064. "big-image": "images/nav_help_mouse_click.png",
  8065. keyboard: "images/nav_help_keyboard_up_down.png"
  8066. },
  8067. right: {
  8068. "top-info": o.ZOOM,
  8069. "big-image": "images/nav_help_mouse_zoom.png",
  8070. keyboard: "images/nav_help_zoom_keys.png"
  8071. }
  8072. },
  8073. mobile: {
  8074. left: {
  8075. "top-info": o.ROTATE,
  8076. "big-image": "images/nav_help_gesture_drag.png"
  8077. },
  8078. middle: {
  8079. "top-info": o.MOVE,
  8080. "big-image": "images/nav_help_gesture_tap.png"
  8081. },
  8082. right: {
  8083. "top-info": o.ZOOM,
  8084. "big-image": "images/nav_help_gesture_pinch.png"
  8085. }
  8086. }
  8087. },
  8088. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8089. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8090. desktop: {
  8091. left: {
  8092. "top-info": o.ROTATE,
  8093. "big-image": "images/nav_help_mouse_drag_left.png",
  8094. keyboard: "images/nav_help_keyboard_left_right.png"
  8095. },
  8096. middle: {
  8097. "top-info": o.MOVE,
  8098. "big-image": "images/nav_help_mouse_position_right.png"
  8099. }
  8100. },
  8101. mobile: {
  8102. left: {
  8103. "top-info": o.ROTATE,
  8104. "big-image": "images/nav_help_gesture_drag.png"
  8105. },
  8106. middle: {
  8107. "top-info": o.MOVE,
  8108. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8109. }
  8110. }
  8111. },
  8112. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8113. desktop: {
  8114. left: {
  8115. "top-info": o.MOVE,
  8116. "big-image": "images/nav_help_mouse_position_left.png"
  8117. },
  8118. middle: {
  8119. "top-info": o.ROTATE,
  8120. "big-image": "images/nav_help_mouse_drag_right.png",
  8121. keyboard: "images/nav_help_keyboard_left_right.png"
  8122. }
  8123. },
  8124. mobile: {
  8125. left: {
  8126. "top-info": o.MOVE,
  8127. "big-image": "images/nav_help_gesture_position.png"
  8128. },
  8129. middle: {
  8130. "top-info": o.ROTATE,
  8131. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8132. }
  8133. }
  8134. };
  8135. var e = {
  8136. "top-info": o.INSIDE,
  8137. "big-image": "images/nav_help_click_inside.png",
  8138. keyboard: "images/nav_help_inside_key.png"
  8139. };
  8140. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8141. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8142. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8143. var t = {
  8144. "top-info": o.INSIDE,
  8145. "big-image": "images/nav_help_tap_inside.png"
  8146. };
  8147. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8148. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8149. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8150. this.assets[a.NAVIGATION] = {},
  8151. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8152. desktop: {
  8153. left: {
  8154. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8155. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8156. "big-image": "images/nav_help_mouse_drag_left.png",
  8157. keyboard: "images/nav_help_keyboard_left_right.png"
  8158. },
  8159. middle: {
  8160. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8161. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8162. "big-image": "images/nav_help_mouse_click.png",
  8163. keyboard: "images/nav_help_keyboard_up_down.png"
  8164. },
  8165. right: {
  8166. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8167. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8168. "big-image": "images/nav_help_mouse_zoom.png",
  8169. keyboard: "images/nav_help_zoom_keys.png"
  8170. }
  8171. },
  8172. mobile: {
  8173. left: {
  8174. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8175. "big-image": "images/nav_help_gesture_drag.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8179. "big-image": "images/nav_help_gesture_tap.png"
  8180. },
  8181. right: {
  8182. "top-info": o.HELP_MOBILE_3,
  8183. "big-image": "images/nav_help_gesture_pinch.png"
  8184. }
  8185. }
  8186. },
  8187. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8188. desktop: {
  8189. left: {
  8190. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8191. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8192. "big-image": "images/nav_help_mouse_drag_left.png",
  8193. keyboard: "images/nav_help_keyboard_all.png"
  8194. },
  8195. middle: {
  8196. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8197. "big-image": "images/nav_help_mouse_position_right.png"
  8198. },
  8199. right: {
  8200. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8201. "big-image": "images/nav_help_mouse_zoom.png"
  8202. }
  8203. },
  8204. mobile: {
  8205. left: {
  8206. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8207. "big-image": "images/nav_help_gesture_drag.png"
  8208. },
  8209. middle: {
  8210. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8211. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8212. },
  8213. right: {
  8214. "top-info": o.HELP_MOBILE_3,
  8215. "big-image": "images/nav_help_gesture_pinch.png"
  8216. }
  8217. }
  8218. },
  8219. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8220. desktop: {
  8221. left: {
  8222. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8223. "big-image": "images/nav_help_mouse_position_left.png"
  8224. },
  8225. middle: {
  8226. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8227. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8228. "big-image": "images/nav_help_mouse_drag_right.png",
  8229. keyboard: "images/nav_help_keyboard_left_right.png"
  8230. },
  8231. right: {
  8232. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8233. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8234. "big-image": "images/nav_help_mouse_zoom.png",
  8235. keyboard: "images/nav_help_keyboard_up_down.png"
  8236. }
  8237. },
  8238. mobile: {
  8239. left: {
  8240. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8241. "big-image": "images/nav_help_gesture_position.png"
  8242. },
  8243. middle: {
  8244. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8245. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8246. },
  8247. right: {
  8248. "top-info": o.HELP_MOBILE_3,
  8249. "big-image": "images/nav_help_gesture_pinch.png"
  8250. }
  8251. }
  8252. },
  8253. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8254. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8255. "top-info": o.HELP_DESKTOP_360_2A,
  8256. "bottom-info": o.HELP_DESKTOP_360_2B,
  8257. "big-image": "images/nav_help_click_inside.png",
  8258. keyboard: "images/nav_help_inside_key.png"
  8259. },
  8260. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8261. "top-info": o.HELP_MOBILE_360_2,
  8262. "big-image": "images/nav_help_tap_inside.png"
  8263. },
  8264. this.assets[a.MORE_HELP] = {
  8265. desktop: {
  8266. "more-help-hlr": {
  8267. "top-info": o.HELP_MORE_HLR_A,
  8268. "big-image": "images/nav_help_expand.svg",
  8269. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8270. },
  8271. "more-help-dollhouse": {
  8272. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8273. "big-image": "images/nav_help_dollhouse.svg",
  8274. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8275. },
  8276. "more-help-floors": {
  8277. "top-info": o.HELP_MORE_FLOORS_A,
  8278. "big-image": "images/nav_help_floor picker.svg",
  8279. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8280. },
  8281. "more-help-tag": {
  8282. "top-info": o.HELP_MORE_TAG_A,
  8283. "big-image": "images/nav_help_tag.svg",
  8284. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8285. },
  8286. "more-help-zoom": {
  8287. "top-info": o.HELP_MORE_ZOOM_A,
  8288. "big-image": "images/nav_help_zoom.svg",
  8289. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8290. },
  8291. "more-help-tour": {
  8292. "top-info": o.HELP_MORE_TOUR_A,
  8293. "big-image": "images/nav_help_play.png",
  8294. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8295. },
  8296. "more-help-inside": {
  8297. "top-info": o.HELP_MORE_INSIDE_A,
  8298. "big-image": "images/nav_help_inside.svg",
  8299. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8300. },
  8301. "more-help-vr": {
  8302. "top-info": o.HELP_MORE_VR_A,
  8303. "big-image": "images/nav_help_vr.svg",
  8304. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8305. },
  8306. "more-help-360": {
  8307. "top-info": o.HELP_MORE_360_A,
  8308. "big-image": "images/nav_help_360.svg",
  8309. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8310. },
  8311. "more-help-fullscreen": {
  8312. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8313. "big-image": "images/nav_help_fullscreen.svg",
  8314. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8315. }
  8316. },
  8317. mobile: {
  8318. "more-help-hlr": {
  8319. "top-info": o.HELP_MORE_HLR_A,
  8320. "big-image": "images/nav_help_expand.svg",
  8321. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8322. },
  8323. "more-help-dollhouse": {
  8324. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8325. "big-image": "images/nav_help_dollhouse.svg",
  8326. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8327. },
  8328. "more-help-floors": {
  8329. "top-info": o.HELP_MORE_FLOORS_A,
  8330. "big-image": "images/nav_help_floor picker.svg",
  8331. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8332. },
  8333. "more-help-tag": {
  8334. "top-info": o.HELP_MORE_TAG_A,
  8335. "big-image": "images/nav_help_tag.svg",
  8336. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8337. },
  8338. "more-help-tour": {
  8339. "top-info": o.HELP_MORE_TOUR_A,
  8340. "big-image": "images/nav_help_play.png",
  8341. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8342. },
  8343. "more-help-inside": {
  8344. "top-info": o.HELP_MORE_INSIDE_A,
  8345. "big-image": "images/nav_help_inside.svg",
  8346. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8347. },
  8348. "more-help-vr": {
  8349. "top-info": o.HELP_MORE_VR_A,
  8350. "big-image": "images/webvr.svg",
  8351. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8352. },
  8353. "more-help-360": {
  8354. "top-info": o.HELP_MORE_360_A,
  8355. "big-image": "images/nav_help_360.svg",
  8356. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8357. }
  8358. }
  8359. },
  8360. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8361. desktop: {
  8362. left: {
  8363. "top-info": o.ROTATE,
  8364. "big-image": "images/nav_help_mouse_drag_left.png",
  8365. keyboard: "images/nav_help_keyboard_left_right.png"
  8366. },
  8367. middle: {
  8368. "top-info": o.MOVE,
  8369. "big-image": "images/nav_help_mouse_click.png",
  8370. keyboard: "images/nav_help_keyboard_up_down.png"
  8371. },
  8372. right: {
  8373. "top-info": o.PLAY,
  8374. "big-image": "images/Desktop-help-play-button.svg",
  8375. keyboard: "images/Desktop-help-spacebar-2.svg"
  8376. }
  8377. },
  8378. mobile: {
  8379. left: {
  8380. "top-info": o.ROTATE,
  8381. "big-image": "images/nav_help_gesture_drag.png"
  8382. },
  8383. middle: {
  8384. "top-info": o.MOVE,
  8385. "big-image": "images/nav_help_gesture_tap.png"
  8386. },
  8387. right: {
  8388. "top-info": o.PLAY,
  8389. "big-image": "images/mobile-help-play-button.svg"
  8390. }
  8391. }
  8392. },
  8393. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8394. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8395. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8396. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8397. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8398. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8399. }
  8400. },
  8401. fill: function(e, t, i) {
  8402. n.call(this, e, t, i, !0)
  8403. },
  8404. clear: function(e, t, i) {
  8405. n.call(this, e, t, i, !1)
  8406. }
  8407. }
  8408. }
  8409. , {
  8410. "../enum/HelpModalSize": 27,
  8411. "../enum/HelpModalType": 28,
  8412. "../enum/Viewmode": 51,
  8413. "../localization/localize": 108,
  8414. "../util/browser": 182
  8415. }],
  8416. 76: [function(e, t, i) {
  8417. "use strict";
  8418. t.exports = Object.freeze({
  8419. OPENED: "share.open",
  8420. CLOSED: "share.closed",
  8421. LINK_CLICKED: "share.linked"
  8422. })
  8423. }
  8424. , {}],
  8425. 77: [function(e, t, i) {
  8426. "use strict";
  8427. function n(e) {
  8428. function t(t, i) {
  8429. var n = window.screenY + ($("#player").height() - i) / 2
  8430. , r = window.screenX + ($("#player").width() - t) / 2
  8431. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8432. I.emit(l.LINK_CLICKED, {
  8433. channel: e
  8434. }),
  8435. window.open(C[e], "shareWindow", o)
  8436. }
  8437. switch (e) {
  8438. case y.FACEBOOK:
  8439. t(580, 420);
  8440. break;
  8441. case y.TWITTER:
  8442. t(550, 440);
  8443. break;
  8444. case y.MAIL:
  8445. I.emit(l.LINK_CLICKED, {
  8446. channel: "email"
  8447. }),
  8448. window.open(C[e], "_blank");
  8449. break;
  8450. case y.LINKEDIN:
  8451. }
  8452. }
  8453. function r(e) {
  8454. I.emit(l.LINK_CLICKED, {
  8455. channel: "copylink"
  8456. });
  8457. var t = document.createRange();
  8458. t.selectNodeContents(v);
  8459. var i = window.getSelection();
  8460. i.removeAllRanges(),
  8461. i.addRange(t),
  8462. document.execCommand("copy"),
  8463. A.classList.remove("hidden"),
  8464. v.classList.add("highlighted")
  8465. }
  8466. function o(e) {
  8467. e && (e.stopPropagation(),
  8468. e.target === v) || (window.getSelection().removeAllRanges(),
  8469. v.classList.remove("highlighted"),
  8470. A.classList.add("hidden"))
  8471. }
  8472. var a = e("../../util/browser")
  8473. , s = e("../../localization/localize")
  8474. , l = e("./ShareEvents")
  8475. , c = e("../../util/common")
  8476. , h = e("events").EventEmitter
  8477. , u = document.getElementById("sharing")
  8478. , d = document.getElementById("share-modal")
  8479. , p = document.getElementById("share-close")
  8480. , f = document.getElementById("facebook-share")
  8481. , g = document.getElementById("twitter-share")
  8482. , m = document.getElementById("mail-share")
  8483. , v = document.getElementById("share-url-text")
  8484. , A = document.getElementById("copy-success")
  8485. , y = Object.freeze({
  8486. FACEBOOK: "facebook",
  8487. TWITTER: "twitter",
  8488. MAIL: "mail",
  8489. LINKEDIN: "linkedin"
  8490. })
  8491. , C = {};
  8492. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8493. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8494. C[y.MAIL] = "mailto:?subject=";
  8495. var I = {
  8496. init: function(e) {
  8497. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8498. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8499. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8500. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8501. u.addEventListener("click", this.toggle.bind(this)),
  8502. p.addEventListener("click", this.hide.bind(this)),
  8503. v.addEventListener("click", r),
  8504. d.addEventListener("click", o),
  8505. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8506. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8507. m.addEventListener("click", n.bind(this, y.MAIL)),
  8508. v.textContent = window.location.href + "&utm_source=4",
  8509. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8510. u.classList.remove("hidden")
  8511. },
  8512. show: function() {
  8513. this.emit(l.OPENED),
  8514. d.classList.add("fadeIn")
  8515. },
  8516. hide: function() {
  8517. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8518. document.selection && document.selection.empty(),
  8519. window.getSelection().removeAllRanges(),
  8520. o(),
  8521. d.classList.remove("fadeIn"))
  8522. },
  8523. toggle: function() {
  8524. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8525. }
  8526. };
  8527. c.extendObject(I, h.prototype),
  8528. t.exports = I
  8529. }
  8530. , {
  8531. "../../localization/localize": 108,
  8532. "../../util/browser": 182,
  8533. "../../util/common": 185,
  8534. "./ShareEvents": 76,
  8535. events: 202
  8536. }],
  8537. 78: [function(e, t, i) {
  8538. "use strict";
  8539. t.exports = Object.freeze({
  8540. OPENED: "terms.opened",
  8541. CLOSED: "terms.closed"
  8542. })
  8543. }
  8544. , {}],
  8545. 79: [function(e, t, i) {
  8546. "use strict";
  8547. var n = e("./TermsEvent")
  8548. , r = e("../../localization/localize")
  8549. , o = e("../../analytics")
  8550. , a = e("../../util/ajax")
  8551. , s = e("../../util/common")
  8552. , l = e("events").EventEmitter
  8553. , c = document.getElementById("terms-modal")
  8554. , h = {
  8555. init: function() {
  8556. $(".footer-terms").on("click", function(e) {
  8557. e.preventDefault(),
  8558. this.show()
  8559. }
  8560. .bind(this)),
  8561. $("#terms-modal .close").on("click", this.hide.bind(this))
  8562. },
  8563. show: function() {
  8564. this.emit(n.OPENED),
  8565. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8566. var t = $("#terms-text").html(e);
  8567. o.track("showcase_gui", {
  8568. gui_action: "click_terms_button",
  8569. interaction_source: "gui"
  8570. }),
  8571. t.find("a").attr("target", "_blank")
  8572. }).fail(function() {
  8573. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8574. }),
  8575. c.classList.add("fadeIn")
  8576. },
  8577. hide: function(e) {
  8578. e && e.preventDefault(),
  8579. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8580. c.classList.remove("fadeIn")
  8581. }
  8582. };
  8583. s.extendObject(h, l.prototype),
  8584. t.exports = h
  8585. }
  8586. , {
  8587. "../../analytics": 4,
  8588. "../../localization/localize": 108,
  8589. "../../util/ajax": 181,
  8590. "../../util/common": 185,
  8591. "./TermsEvent": 78,
  8592. events: 202
  8593. }],
  8594. 80: [function(e, t, i) {
  8595. "use strict";
  8596. t.exports = Object.freeze({
  8597. OPEN_INFO: "title.open.info",
  8598. CLOSE_INFO: "title.close.info",
  8599. SHOW_INFO: "title.show.info",
  8600. HIDE_INFO: "title.hide.info",
  8601. LINK_CLICKED: "title.link.click",
  8602. CONTACT_LINK_CLICKED: "title.contact.click",
  8603. ORIGIN_LINK_CLICKED: "title.origin.click"
  8604. })
  8605. }
  8606. , {}],
  8607. 81: [function(e, t, i) {
  8608. "use strict";
  8609. function n(e, t) {
  8610. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8611. }
  8612. function r(e, t) {
  8613. function i(i) {
  8614. e.shouldShowtags = "show" === this.value,
  8615. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8616. }
  8617. document.getElementById("tag-toggles").classList.remove("hidden"),
  8618. document.getElementById("radio-tag-show").checked = !0;
  8619. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8620. n[r].addEventListener("change", i)
  8621. }
  8622. var o = e("../../settings");
  8623. t.exports.init = n
  8624. }
  8625. , {
  8626. "../../settings": 166
  8627. }],
  8628. 82: [function(e, t, i) {
  8629. (function(i) {
  8630. "use strict";
  8631. function n(e, t) {
  8632. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8633. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8634. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8635. document.getElementById("gui-name").classList.add("noCoBrand"),
  8636. document.getElementById("cobrandTitle").classList.add("hidden")),
  8637. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8638. !1)
  8639. }
  8640. function r(e) {
  8641. return e ? (L = !0,
  8642. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8643. }
  8644. function o(e, t, i, n) {
  8645. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8646. return void T.classList.add("hidden");
  8647. L = !0;
  8648. var r = []
  8649. , o = c(r, "<br>");
  8650. if (e && o('<span id="contactName">' + e + "</span>"),
  8651. t) {
  8652. var a = n || t
  8653. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8654. o(s)
  8655. }
  8656. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8657. r[0] = "",
  8658. x.innerHTML = r.join("")
  8659. }
  8660. function a(e) {
  8661. if ("string" == typeof e)
  8662. try {
  8663. e = JSON.parse(e)
  8664. } catch (e) {
  8665. return y.warn("Unable to parse address data"),
  8666. void S.parentElement.classList.add("hidden")
  8667. }
  8668. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8669. return void S.parentElement.classList.add("hidden");
  8670. L = !0;
  8671. var t = []
  8672. , i = c(t, " ");
  8673. e.address_1 && i(e.address_1),
  8674. e.address_2 && i(e.address_2),
  8675. e.city && i(e.city, ", "),
  8676. e.state && i(e.state, ", "),
  8677. e.zip && i(e.zip, e.state ? " " : ", "),
  8678. t[0] = "",
  8679. S.innerText = t.join("")
  8680. }
  8681. function s(e) {
  8682. var t = document.createElement("a");
  8683. return t.id = "url",
  8684. t.target = "_blank",
  8685. t.href = e,
  8686. t.innerText = e,
  8687. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8688. t
  8689. }
  8690. function l(e) {
  8691. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8692. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8693. P.appendChild(s(e)),
  8694. O.forEach(function(e) {
  8695. e.classList.add("share-link")
  8696. }),
  8697. !0)
  8698. }
  8699. function c(e, t) {
  8700. var i = e
  8701. , n = t;
  8702. return function(e, t) {
  8703. i.push(t || n, e)
  8704. }
  8705. }
  8706. function h() {
  8707. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8708. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8709. var e = [].slice.call(_.querySelectorAll("a"));
  8710. e.forEach(function(e) {
  8711. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8712. });
  8713. var t = [].slice.call(T.querySelectorAll("a"));
  8714. t.forEach(function(e) {
  8715. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8716. contact_type: e.getAttribute("id")
  8717. }))
  8718. })
  8719. }
  8720. var u = e("../../util/browser")
  8721. , d = e("../../util/common")
  8722. , p = e("../../util/logger")
  8723. , f = e("../../localization/localize")
  8724. , g = e("./titleBarSettings")
  8725. , m = e("../../settings")
  8726. , v = e("./TitleEvents")
  8727. , A = e("events").EventEmitter
  8728. , y = new p(i)
  8729. , C = document.querySelector(".pinTop.left")
  8730. , I = document.getElementsByClassName("title-container")[0]
  8731. , E = document.getElementById("title-toggle").querySelector("i")
  8732. , b = document.getElementById("meta-info-wrapper")
  8733. , w = document.getElementById("meta-info")
  8734. , _ = document.getElementById("meta-description")
  8735. , T = document.getElementsByClassName("contact-info")[0]
  8736. , x = document.getElementById("contact-data")
  8737. , S = document.getElementById("addressTxt")
  8738. , M = document.getElementById("tag-toggles")
  8739. , R = document.getElementById("share-origin")
  8740. , P = document.getElementById("share-link-wrapper")
  8741. , O = [w, b, I]
  8742. , L = !1
  8743. , D = !1
  8744. , N = {
  8745. populate: function(e) {
  8746. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8747. if (r(e.description),
  8748. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8749. a(e.address),
  8750. L) {
  8751. var t = document.createElement("br");
  8752. M.insertBefore(t, M.firstElementChild)
  8753. }
  8754. e.socialSharing && m.share.enabled && (D = l(e.url))
  8755. }
  8756. },
  8757. finishSetup: function(e) {
  8758. L = L || !!e,
  8759. h(),
  8760. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8761. },
  8762. toggleMeta: function(e, t) {
  8763. var title = document.getElementById("model-title");
  8764. t && t.preventDefault();
  8765. var i = w.classList.contains("expand");
  8766. e && !i || (i ? (O.forEach(function(e) {
  8767. e.classList.remove("expand")
  8768. }),
  8769. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8770. e.classList.add("expand");
  8771. }),
  8772. title.classList.add("expand"),
  8773. this.emit(v.OPEN_INFO)))
  8774. },
  8775. setupToggling: function() {
  8776. b.style.height = w.offsetHeight + "px",
  8777. w.addEventListener("transitionend", function() {
  8778. b.style.height = w.offsetHeight + "px"
  8779. })
  8780. },
  8781. toggleTitle: function(e) {
  8782. e && e.preventDefault(),
  8783. C.classList.contains("closed") ? (C.classList.add("open"),
  8784. E.classList.remove("icon-dpad-right"),
  8785. E.classList.add("icon-dpad-left"),
  8786. this.emit(v.SHOW_INFO),
  8787. setTimeout(function() {
  8788. C.classList.remove("closed"),
  8789. C.classList.remove("open")
  8790. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8791. E.classList.remove("icon-dpad-left"),
  8792. E.classList.add("icon-dpad-right"),
  8793. this.emit(v.HIDE_INFO))
  8794. }
  8795. };
  8796. d.extendObject(N, A.prototype),
  8797. t.exports = N
  8798. }
  8799. ).call(this, "/js/gui/title/titleBar.js")
  8800. }
  8801. , {
  8802. "../../localization/localize": 108,
  8803. "../../settings": 166,
  8804. "../../util/browser": 182,
  8805. "../../util/common": 185,
  8806. "../../util/logger": 189,
  8807. "./TitleEvents": 80,
  8808. "./titleBarSettings": 83,
  8809. events: 202
  8810. }],
  8811. 83: [function(e, t, i) {
  8812. "use strict";
  8813. t.exports = Object.freeze({
  8814. minTooltipCharacters: 19,
  8815. removeAnimationClasses: 500
  8816. })
  8817. }
  8818. , {}],
  8819. 84: [function(e, t, i) {
  8820. "use strict";
  8821. function n(e) {
  8822. C = e,
  8823. P.forEach(function(e) {
  8824. b.addEventListener(e, u.bind(this, !1), !0),
  8825. w.addEventListener(e, u.bind(this, !0), !0),
  8826. E.addEventListener(e, o, !0),
  8827. S.forEach(function(t) {
  8828. t.addEventListener(e, a, !0)
  8829. }),
  8830. $("#drawer img").on(e, a)
  8831. }),
  8832. document.addEventListener("keydown", u.bind(this, !1), !0),
  8833. C.on(v.TourStart, function() {
  8834. E.classList.add("playing")
  8835. })
  8836. }
  8837. function r() {
  8838. C.playTour(),
  8839. I && clearTimeout(I),
  8840. d(),
  8841. _.removeClass("fadeIn")
  8842. }
  8843. function o() {
  8844. E.classList.contains("playing") && (C.stopTour(),
  8845. _.addClass("fadeIn"),
  8846. setTimeout(function() {
  8847. _.removeClass("fadeIn")
  8848. }, p.tourInteraction.showPauseButton),
  8849. O || (clearTimeout(I),
  8850. I = setTimeout(h, p.tourInteraction.showModal)),
  8851. setTimeout(function() {
  8852. E.classList.remove("playing")
  8853. }, p.tourInteraction.allowNextClick))
  8854. }
  8855. function a() {
  8856. C.tourInProgress && (C.stopTour(),
  8857. C.endTourProgress(),
  8858. E.classList.remove("playing"))
  8859. }
  8860. function s() {
  8861. T.is(":visible") ? r() : o()
  8862. }
  8863. function l() {
  8864. x.hasClass("playing") && (clearTimeout(I),
  8865. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8866. }
  8867. function c() {
  8868. E.classList.remove("playing"),
  8869. h()
  8870. }
  8871. function h() {//去掉导览结束时的提示
  8872. /* if (!p.tourInteraction.disabled) {
  8873. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8874. M.addClass("fadeIn tour " + m.deviceType);
  8875. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8876. if (!p.tourInteraction.smallModal) {
  8877. var t;
  8878. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8879. m.fill(R, A.TOUR_INTERACTION[t]),
  8880. M.addClass(t)
  8881. }
  8882. M.addClass(e)
  8883. } */
  8884. }
  8885. function u(e, t) {
  8886. if (t) {
  8887. var i = "keydown" === t.type
  8888. , n = t.which === f.SPACE || C.tourIsPlaying;
  8889. i && n || e || (O = !0),
  8890. C.atEndOfTour() && d(),
  8891. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8892. d(),
  8893. t.which !== f.SPACE && a()),
  8894. i && n && s()
  8895. }
  8896. }
  8897. function d() {
  8898. M.removeClass("fadeIn")
  8899. }
  8900. var p = (e("../util/browser"),
  8901. e("../settings"))
  8902. , f = e("../enum/Keys")
  8903. , g = e("../enum/Viewmode")
  8904. , m = (e("./helpManager"),
  8905. e("./populateModal"))
  8906. , v = e("../enum/DirectorEvents")
  8907. , A = e("../enum/HelpModalType")
  8908. , y = e("../enum/HelpModalSize")
  8909. , C = null
  8910. , I = null
  8911. , E = document.getElementById("pause-overlay")
  8912. , b = document.getElementById("player")
  8913. , w = document.getElementById("gui")
  8914. , _ = $("#pause-icon").eq(0)
  8915. , T = $("#play").eq(0)
  8916. , x = $("#playHead").eq(0)
  8917. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8918. , M = $("#interaction-modal").eq(0)
  8919. , R = $("#interaction-modal .interaction").toArray()
  8920. , P = ["touchstart", "mousedown", "pointerdown"]
  8921. , O = !1;
  8922. t.exports.init = n,
  8923. t.exports.play = r,
  8924. t.exports.pause = o,
  8925. t.exports.pauseWithoutCTA = a,
  8926. t.exports.togglePlay = s,
  8927. t.exports.stopTour = l,
  8928. t.exports.dismissModal = d
  8929. }
  8930. , {
  8931. "../enum/DirectorEvents": 23,
  8932. "../enum/HelpModalSize": 27,
  8933. "../enum/HelpModalType": 28,
  8934. "../enum/Keys": 30,
  8935. "../enum/Viewmode": 51,
  8936. "../settings": 166,
  8937. "../util/browser": 182,
  8938. "./helpManager": 68,
  8939. "./populateModal": 75
  8940. }],
  8941. 85: [function(e, t, i) {
  8942. "use strict";
  8943. t.exports = Object.freeze({
  8944. OPENED: "vr.modal.opened",
  8945. LAUNCH: "vr.modal.launch",
  8946. CLOSED: "vr.modal.closed",
  8947. NEXT: "vr.modal.next",
  8948. PREV: "vr.modal.prev",
  8949. STORE: "vr.modal.store",
  8950. falseICECHOSEN: "vr.modal.device"
  8951. })
  8952. }
  8953. , {}],
  8954. 86: [function(e, t, i) {
  8955. "use strict";
  8956. function n(e, t, i) {
  8957. function n(e, t, n, r) {
  8958. function o() {
  8959. return p + "&m=" + t + "&display=" + e
  8960. }
  8961. function s() {
  8962. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8963. , t = "&utm_source=" + u
  8964. , n = "&utm_showcase_session_id=" + i;
  8965. return e + t + n
  8966. }
  8967. function l() {
  8968. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8969. }
  8970. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8971. }
  8972. function r(e, t, i, r) {
  8973. var o = "https://api.branch.io/v1/url"
  8974. , a = n(e, t, i, r)
  8975. , s = {
  8976. responseType: "json",
  8977. data: {
  8978. branch_key: h.appConfig.branch_key,
  8979. data: {
  8980. m: t,
  8981. full_url: a,
  8982. $desktop_url: m,
  8983. $og_app_id: "331853976762864119",
  8984. $og_title: i,
  8985. $og_description: r,
  8986. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8987. $canonical_url: window.location.href
  8988. }
  8989. }
  8990. };
  8991. c.post(o, s).done(function(t) {
  8992. f[e] = t.url
  8993. }).fail(function(t) {
  8994. f[e] = t
  8995. }
  8996. .bind(this, a))
  8997. }
  8998. function o(e, t, i) {
  8999. for (var r in s) {
  9000. var o = s[r]
  9001. , a = n(o, e, t, i);
  9002. f[o] = a
  9003. }
  9004. }
  9005. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9006. , d = g + "/vr/dlist/?ret=" + u
  9007. , p = g + "/vr/show/?ret=" + u
  9008. , m = "";
  9009. switch (e) {
  9010. case l.IOS:
  9011. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9012. break;
  9013. default:
  9014. o(t.sid, t.name, t.summary)
  9015. }
  9016. }
  9017. function r(e) {
  9018. var t = f[e];
  9019. window.open(t, "_blank")
  9020. }
  9021. function o(e) {
  9022. var t = u[e];
  9023. window.open(t, "_blank")
  9024. }
  9025. var a = e("../../util/browser")
  9026. , s = e("../../enum/VRApps")
  9027. , l = e("../../enum/VRPlatforms")
  9028. , c = e("../../util/ajax")
  9029. , h = e("../../settings")
  9030. , u = {};
  9031. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9032. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9033. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9034. for (var d in s) {
  9035. var p = s[d];
  9036. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9037. }
  9038. var f = {}
  9039. , g = function() {
  9040. var e = window.location.host;
  9041. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9042. "https://" + e
  9043. }();
  9044. t.exports.init = n,
  9045. t.exports.launch = r,
  9046. t.exports.launchStore = o
  9047. }
  9048. , {
  9049. "../../enum/VRApps": 46,
  9050. "../../enum/VRPlatforms": 49,
  9051. "../../settings": 166,
  9052. "../../util/ajax": 181,
  9053. "../../util/browser": 182
  9054. }],
  9055. 87: [function(e, t, i) {
  9056. "use strict";
  9057. function n(e) {
  9058. var t;
  9059. switch (e) {
  9060. case m.IOS:
  9061. return t = p.iosVersion(),
  9062. t.major > 9 || 9 === t.major && t.minor >= 1;
  9063. case m.Android:
  9064. return t = p.androidVersion(),
  9065. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9066. }
  9067. return !1
  9068. }
  9069. function r(e, t) {
  9070. function i(e) {
  9071. K.emit(A.STORE, {
  9072. type: e
  9073. }),
  9074. f.launchStore(e)
  9075. }
  9076. function r(e) {
  9077. switch (e !== _.pageCount && (a(e),
  9078. N.text(e + 1 + " / " + _.pageCount)),
  9079. e) {
  9080. case _.Title:
  9081. O.css("display", "none"),
  9082. L.text(u[e]),
  9083. o(s);
  9084. break;
  9085. case _.Cardboard:
  9086. O.css("display", "block"),
  9087. L.text(u[e]),
  9088. M.filter(".cardboard").off(),
  9089. M.filter(".gearvr").off(),
  9090. c(e, s),
  9091. h(H, X, Z);
  9092. break;
  9093. case _.Gear:
  9094. L.text(u[e]),
  9095. c(e, s),
  9096. T.addClass("lastPage"),
  9097. h(G, X, Z);
  9098. break;
  9099. case _.pageCount:
  9100. T.removeClass("fadeIn"),
  9101. K.emit(A.CLOSED)
  9102. }
  9103. B.filter("[src='']").hide()
  9104. }
  9105. var s = function() {
  9106. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9107. w = ".show-supported",
  9108. m.Android) : (T.addClass("unsupported"),
  9109. w = ".show-unsupported",
  9110. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9111. w = ".show-ios",
  9112. _ = v.ios,
  9113. m.IOS) : (T.addClass("desktop"),
  9114. w = ".show-desktop",
  9115. m.Desktop)
  9116. }();
  9117. f.init(s, e, t),
  9118. s !== m.Desktop && T.addClass("mobile");
  9119. var l = function(e) {
  9120. K.emit(A.LAUNCH, {
  9121. vr_platform: s,
  9122. vr_app: e
  9123. }),
  9124. f.launch(e)
  9125. };
  9126. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9127. q.gear = l.bind(this, g.GearVR),
  9128. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9129. d(),
  9130. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9131. $(w).show();
  9132. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9133. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9134. s === m.IOS && (u.splice(1, 1),
  9135. y.splice(1, 1)),
  9136. $("#vr").on("click", function(e) {
  9137. e.preventDefault();
  9138. if(!window.vrEnabled) { // 开启VR
  9139. window.vrEnabled = true;
  9140. this.classList.add('active');
  9141. $('#gui div').not('#vrOff').addClass('vrHide');
  9142. $('#vrOffImg').css({'display':'inline-block'});
  9143. }else{
  9144. }
  9145. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9146. // r(b),
  9147. // T.addClass("fadeIn"),
  9148. // K.emit(A.OPENED))
  9149. });
  9150. $('#vrOff').on('click', function(){
  9151. window.vrEnabled = false;
  9152. $('#gui div').not('#vrOff').removeClass('vrHide');
  9153. $('#vrOffImg').css({'display':'none'});
  9154. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9155. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9156. })
  9157. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9158. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9159. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9160. $("span.modelLink").text(I),
  9161. O.on("click", function(e) {
  9162. K.emit(A.PREV),
  9163. b--,
  9164. r(b)
  9165. }),
  9166. L.on("click", function(e) {
  9167. L.text();
  9168. K.emit(A.NEXT, {
  9169. nextAction: y[b]
  9170. }),
  9171. b++,
  9172. r(b)
  9173. }),
  9174. T.find(".close").on("click", K.dismiss)
  9175. }
  9176. function o(e) {
  9177. switch (e) {
  9178. case m.Android:
  9179. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9180. M.filter(".gearvr").off().on("click", q.gear),
  9181. s(H, G, "logo-button", "same-line");
  9182. break;
  9183. case m.UnsupportedAndroid:
  9184. s("", z, "", "");
  9185. break;
  9186. case m.IOS:
  9187. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9188. s(H, "", "logo-button", "");
  9189. break;
  9190. case m.Desktop:
  9191. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9192. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9193. s(H, G, "logo-button", "same-line"),
  9194. Q.cardboard()
  9195. }
  9196. }
  9197. function a(e) {
  9198. $(".p1, .p2, .p3").hide(),
  9199. x.insertAfter(S),
  9200. T.removeClass("front-page"),
  9201. T.removeClass("details-page"),
  9202. T.removeClass("lastPage"),
  9203. M.removeClass("logo-button"),
  9204. M.removeClass("same-line"),
  9205. S.removeClass("headsetOptions"),
  9206. R.attr("src", ""),
  9207. R.filter(".second").removeClass("gear"),
  9208. R.css("display", "inline-block"),
  9209. R.off(),
  9210. P.filter(".second").css("display", ""),
  9211. D.css("display", "none"),
  9212. $(".p" + (e + 1) + w).show(),
  9213. R.filter(".third").insertBefore(P.filter(".third"))
  9214. }
  9215. function s(e, t, i, n) {
  9216. T.addClass("front-page"),
  9217. R.filter(".first").attr("src", e),
  9218. R.filter(".second").attr("src", t),
  9219. M.filter(".first").addClass(i),
  9220. M.filter(".second").addClass(i),
  9221. M.addClass(n),
  9222. ".show-desktop" === w && S.insertAfter(x)
  9223. }
  9224. function l(e, t, i) {
  9225. S.addClass("headsetOptions"),
  9226. M.off(),
  9227. R.filter(".second").attr("src", t),
  9228. D.css("display", "block"),
  9229. P.filter(".second").css("display", "none"),
  9230. D.on("click", function() {
  9231. a(_.Title),
  9232. o(m.Desktop)
  9233. }),
  9234. e && (K.emit(A.falseICECHOSEN, {
  9235. name: g.GearVR
  9236. }),
  9237. R.filter(".first").attr("src", e),
  9238. R.filter(".second").addClass("gear"),
  9239. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9240. Q.gearvr()),
  9241. i && (K.emit(A.falseICECHOSEN, {
  9242. name: g.Cardboard
  9243. }),
  9244. R.filter(".third").attr("src", i),
  9245. R.filter(".third").show(),
  9246. R.filter(".third").insertAfter(R.filter(".second")),
  9247. R.filter(".third").addClass("link"),
  9248. R.filter(".second").addClass("link"),
  9249. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9250. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9251. Q.cardboard())
  9252. }
  9253. function c(e, t) {
  9254. switch (t) {
  9255. case m.IOS:
  9256. X = Y,
  9257. Z = j;
  9258. break;
  9259. case m.Desktop:
  9260. e === _.Cardboard ? (X = F,
  9261. Z = U,
  9262. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9263. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9264. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9265. Z = "");
  9266. break;
  9267. default:
  9268. e === _.Cardboard ? (X = z,
  9269. Z = j) : (X = k,
  9270. Z = W)
  9271. }
  9272. }
  9273. function h(e, t, i) {
  9274. T.find(".inner").addClass("details-page"),
  9275. T.addClass("details-page"),
  9276. R.filter(".first").attr("src", e),
  9277. R.filter(".second").attr("src", t),
  9278. R.filter(".third").attr("src", i)
  9279. }
  9280. function u() {
  9281. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9282. K.emit(A.CLOSED))
  9283. }
  9284. function d() {
  9285. var e = p.aspectRatio() > 1 && p.isMobile();
  9286. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9287. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9288. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9289. }
  9290. var p = e("../../util/browser")
  9291. , f = e("./vrLink")
  9292. , g = e("../../enum/VRApps")
  9293. , m = e("../../enum/VRPlatforms")
  9294. , v = e("../../enum/VRPages")
  9295. , A = e("./vrEvent")
  9296. , y = (e("../../settings"),
  9297. e("../../constants"))
  9298. , C = e("../../localization/localize")
  9299. , I = e("../../util/common")
  9300. , E = e("events").EventEmitter
  9301. , b = 0
  9302. , w = null
  9303. , _ = v.standard
  9304. , T = $(".vr-popup")
  9305. , x = T.find(".vr-popup-body")
  9306. , S = T.find(".vr-images")
  9307. , M = T.find(".img-container")
  9308. , R = T.find(".vr-sm-image")
  9309. , P = M.find(".vr-img-caption")
  9310. , O = $(".vr-buttons").find(".prev-button")
  9311. , L = $(".vr-buttons").find(".next-button")
  9312. , D = S.find(".front-close")
  9313. , N = $(".vr-page")
  9314. , B = T.find("img")
  9315. , F = "images/apple-store.png"
  9316. , V = "images/badge-oculus.png"
  9317. , U = "images/badge-cardboard.png"
  9318. , k = "images/logo-samsung.png"
  9319. , H = "images/headset-cardboard.png"
  9320. , G = "images/headset-gearvr.png"
  9321. , z = "images/ico-android-robot.png"
  9322. , W = "images/ico-gearvr.png"
  9323. , j = "images/ico-vr.png"
  9324. , Y = "images/apple-logo-white.svg"
  9325. , X = null
  9326. , Z = null
  9327. , q = {}
  9328. , K = {
  9329. init: r,
  9330. dismiss: u,
  9331. isDeviceSupported: n
  9332. };
  9333. I.extendObject(K, E.prototype),
  9334. $(window).resize(d);
  9335. var Q = function() {
  9336. var e = P.filter(".first").find(".cardboard")
  9337. , t = P.filter(".first").find(".gearvr");
  9338. return {
  9339. cardboard: function() {
  9340. t.addClass("hidden"),
  9341. e.removeClass("hidden")
  9342. },
  9343. gearvr: function() {
  9344. e.addClass("hidden"),
  9345. t.removeClass("hidden")
  9346. }
  9347. }
  9348. }();
  9349. t.exports = K
  9350. }
  9351. , {
  9352. "../../constants": 8,
  9353. "../../enum/VRApps": 46,
  9354. "../../enum/VRPages": 48,
  9355. "../../enum/VRPlatforms": 49,
  9356. "../../localization/localize": 108,
  9357. "../../settings": 166,
  9358. "../../util/browser": 182,
  9359. "../../util/common": 185,
  9360. "./vrEvent": 85,
  9361. "./vrLink": 86,
  9362. events: 202
  9363. }],
  9364. 88: [function(e, t, i) {
  9365. "use strict";
  9366. t.exports = Object.freeze({
  9367. OPENED: "webvr.modal.opened",
  9368. SHOW_TERMS: "webvr.footer.show.terms"
  9369. })
  9370. }
  9371. , {}],
  9372. 89: [function(e, t, i) {
  9373. (function(i) {
  9374. "use strict";
  9375. function n(e, t, i, n) {
  9376. function r(e) {
  9377. e.preventDefault(),
  9378. a(e.currentTarget.id)
  9379. }
  9380. function a(e) {
  9381. ne[e](),
  9382. Object.keys(ne).map(function(t, i) {
  9383. $("#" + t).toggleClass("tabs-underlined", t === e)
  9384. })
  9385. }
  9386. y = i,
  9387. v = t,
  9388. w.init(E.Android, e, n),
  9389. m();
  9390. var l = new RegExp("daydream","i")
  9391. , c = l.test(y.displayName);
  9392. c ? (a("tabdaydream"),
  9393. B.filter(".device-headset-side").attr("src", H),
  9394. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9395. B.filter(".device-headset-side").attr("src", Y),
  9396. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9397. $("#vr").on("click", function(e) {
  9398. e.preventDefault(),
  9399. g("click_webvr_button"),
  9400. L.is(":hidden") && (ie.emit(_.OPENED),
  9401. o())
  9402. }),
  9403. $(".webvr-popup .close").on("click", function(e) {
  9404. e.preventDefault(),
  9405. D.hasClass("hidden") ? (g("webvr_help_close"),
  9406. p()) : s()
  9407. }),
  9408. $("#tabcardboard").on("click", r),
  9409. $("#tabdaydream").on("click", r),
  9410. $("#tabnative").on("click", r),
  9411. $(".webvr-popup .open-with-app").on("click", function(e) {
  9412. e.preventDefault(),
  9413. g("webvr_learn_more"),
  9414. a("tabnative"),
  9415. p()
  9416. }),
  9417. $(".webvr-popup .help").on("click", function(e) {
  9418. e.preventDefault(),
  9419. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9420. p()
  9421. }),
  9422. $(".webvr-popup .terms").on("click", function(e) {
  9423. e.preventDefault(),
  9424. g("webvr_click_terms"),
  9425. s(),
  9426. ie.emit(_.SHOW_TERMS)
  9427. }),
  9428. F.on("click", function(e) {
  9429. e.preventDefault(),
  9430. g(ee),
  9431. window.open(J, "_blank")
  9432. }),
  9433. V.on("click", function(e) {
  9434. e.preventDefault(),
  9435. g("webvr_phone_link"),
  9436. window.open(te, "_blank")
  9437. }),
  9438. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9439. e.preventDefault(),
  9440. g("webvr_cardboard_link"),
  9441. w.launch(b.CardboardAndroid)
  9442. }),
  9443. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9444. e.preventDefault(),
  9445. g("webvr_oculus_link"),
  9446. w.launch(b.GearVR)
  9447. })
  9448. }
  9449. function r() {
  9450. function e() {
  9451. y.isPresenting || (f(),
  9452. window.removeEventListener("vrdisplaypresentchange", e))
  9453. }
  9454. R.info("Headset mounted"),
  9455. v.suspend();
  9456. var t = document.createElement("canvas");
  9457. for (t.getContext("webgl"),
  9458. t.className = "webvr-canvas",
  9459. document.bgColor = "#000",
  9460. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9461. document.body.removeChild(document.body.firstChild);
  9462. document.body.appendChild(t),
  9463. g("webvr_enter_app"),
  9464. y.requestPresent([{
  9465. source: t,
  9466. predistorted: !0
  9467. }]).catch(function(t) {
  9468. R.error("Failed to present: " + t),
  9469. g("webvr_exit_calibrate"),
  9470. e()
  9471. }),
  9472. A.then(function() {
  9473. window.dispatchEvent(new Event("vrapp-start"))
  9474. }),
  9475. window.addEventListener("vrdisplaypresentchange", e)
  9476. }
  9477. function o() {
  9478. O.fadeOut(I.guiAnimationSpeed),
  9479. L.fadeIn(I.guiAnimationSpeed),
  9480. a()
  9481. }
  9482. function a() {
  9483. if (!A) {
  9484. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9485. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9486. A = new Promise(function(e, i) {
  9487. var n = document.createElement("script");
  9488. n.type = "text/javascript",
  9489. n.src = t,
  9490. n.onload = e,
  9491. document.head.appendChild(n)
  9492. }
  9493. )
  9494. }
  9495. D.find(".enter-button").on("click", r)
  9496. }
  9497. function s() {
  9498. g("webvr_modal_close"),
  9499. D.find(".enter-button").off("click", r),
  9500. L.fadeOut(I.guiAnimationSpeed, function() {
  9501. D.toggleClass("hidden", !1),
  9502. N.toggleClass("hidden", !0),
  9503. C.exitFullscreen()
  9504. }),
  9505. O.fadeIn(I.guiAnimationSpeed)
  9506. }
  9507. function l() {
  9508. k.toggleClass("hidden", !1),
  9509. U.toggleClass("hidden", !0)
  9510. }
  9511. function c() {
  9512. k.toggleClass("hidden", !0),
  9513. U.toggleClass("hidden", !1)
  9514. }
  9515. function h() {
  9516. B.filter(".device-headset").attr("src", G),
  9517. B.filter(".device-phone").attr("src", z),
  9518. J = Z,
  9519. ee = K,
  9520. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9521. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9522. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9523. c()
  9524. }
  9525. function u() {
  9526. B.filter(".badge-cardboard").attr("src", j),
  9527. B.filter(".badge-oculus").attr("src", X),
  9528. l()
  9529. }
  9530. function d() {
  9531. B.filter(".device-headset").attr("src", Y),
  9532. B.filter(".device-phone").attr("src", W),
  9533. J = q,
  9534. ee = Q,
  9535. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9536. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9537. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9538. c()
  9539. }
  9540. function p() {
  9541. D.toggleClass("hidden"),
  9542. N.toggleClass("hidden")
  9543. }
  9544. function f() {
  9545. R.info("exiting webVR"),
  9546. g("webvr_exit_app"),
  9547. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9548. }
  9549. function g(e) {
  9550. var t = C.isLandscape() ? "landscape" : "portrait";
  9551. T.trackAlways("showcase_gui", {
  9552. gui_action: e,
  9553. orientation: t
  9554. })
  9555. }
  9556. function m() {
  9557. var e = C.isLandscape();
  9558. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9559. }
  9560. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9561. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9562. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9563. init: n
  9564. }, ne = {
  9565. tabcardboard: d,
  9566. tabdaydream: h,
  9567. tabnative: u
  9568. };
  9569. S.extendObject(ie, P.prototype),
  9570. $(window).resize(m),
  9571. t.exports = ie
  9572. }
  9573. ).call(this, "/js/gui/webvr/webVRgui.js")
  9574. }
  9575. , {
  9576. "../../analytics": 4,
  9577. "../../constants": 8,
  9578. "../../enum/VRApps": 46,
  9579. "../../enum/VRPlatforms": 49,
  9580. "../../localization/localize": 108,
  9581. "../../settings": 166,
  9582. "../../util/browser": 182,
  9583. "../../util/common": 185,
  9584. "../../util/logger": 189,
  9585. "./../gui": 65,
  9586. "./../vr/vrLink": 86,
  9587. "./WebVrEvent": 88,
  9588. events: 202
  9589. }],
  9590. 90: [function(e, t, i) {
  9591. "use strict";
  9592. function n(e, t, i, n, o) {
  9593. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9594. this.roomId = o || "",
  9595. this.labelId = e,
  9596. this.position = (new r.Vector3).copy(t),
  9597. this.text = i
  9598. }
  9599. var r = e("three")
  9600. , o = e("../util/browser");
  9601. n.prototype.build = function() {
  9602. var e = window.document.createElement("div");
  9603. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9604. var t = window.document.createElement("div");
  9605. t.setAttribute("class", "gui-floorplan-label-text");
  9606. var i = window.document.createTextNode(this.text);
  9607. t.appendChild(i),
  9608. e.appendChild(t),
  9609. window.document.body.appendChild(e),
  9610. this.labelGui = e,
  9611. this.textBlock = t,
  9612. $(this.labelGui).hide();
  9613. var n = window.getComputedStyle(this.labelGui);
  9614. this.initialTransform = n.transform || n.webkitTransform
  9615. }
  9616. ,
  9617. t.exports = n
  9618. }
  9619. , {
  9620. "../util/browser": 182,
  9621. three: 217
  9622. }],
  9623. 91: [function(e, t, i) {
  9624. "use strict";
  9625. function n() {
  9626. this.player = null,
  9627. this.modelManager = null,
  9628. this.container = null
  9629. }
  9630. var r = e("three")
  9631. , o = (e("../util/common"),
  9632. e("../enum/PlayerEvents"))
  9633. , a = (e("../enum/DirectorEvents"),
  9634. e("../enum/ModelManagerEvents"))
  9635. , s = e("../settings")
  9636. , l = e("../enum/Viewmode")
  9637. , c = (e("../enum/WarpStyle"),
  9638. e("../util/transitions"),
  9639. e("../util/lerp"),
  9640. e("../util/browser"));
  9641. //场景初始化
  9642. n.prototype.init = function(e, t, i) {
  9643. this.player = e,
  9644. this.modelManager = t,
  9645. this.container = i,
  9646. this.updateModel(),
  9647. this.bindEvents()
  9648. }
  9649. ,
  9650. n.prototype.bindEvents = function() {
  9651. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9652. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9653. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9654. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9655. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9656. }
  9657. ,
  9658. n.prototype.updateModel = function() {
  9659. this.model = this.modelManager.getActiveModel()
  9660. }
  9661. ,
  9662. n.prototype.handlePlayerViewChanged = function() {
  9663. this.updateLabelVisibility(),
  9664. this.updateLabelDisplay()
  9665. }
  9666. ,
  9667. n.prototype.getLabelsForFloor = function(e, t) {
  9668. return t = t || [],
  9669. t.length = 0,
  9670. this.model.labels.forEach(function(i) {
  9671. this.labelVisibleForFloor(i, e) && t.push(i)
  9672. }
  9673. .bind(this)),
  9674. t
  9675. }
  9676. ,
  9677. n.prototype.getLabelsForCurrentFloor = function(e) {
  9678. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9679. }
  9680. ,
  9681. n.prototype.labelVisibleForFloor = function(e, t) {
  9682. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9683. if (!this.model.showingLabels || !e.labelGui || !i)
  9684. return !1;
  9685. var n = e.floorId === this.model.floors.size() - 1;
  9686. return this.model.allFloorsVisible ? n : e.floorId === t
  9687. }
  9688. ,
  9689. n.prototype.updateLabelVisibility = function(e) {
  9690. this.model.labels.forEach(function(e) {
  9691. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9692. }
  9693. .bind(this))
  9694. }
  9695. ,
  9696. n.prototype.showAllLabels = function(e, t) {
  9697. this.model.labels.forEach(function(i) {
  9698. this.showLabel(i, e, t)
  9699. }
  9700. .bind(this))
  9701. }
  9702. ,
  9703. n.prototype.hideAllLabels = function(e, t) {
  9704. this.model.labels.forEach(function(i) {
  9705. this.hideLabel(i, e, t)
  9706. }
  9707. .bind(this))
  9708. }
  9709. ,
  9710. n.prototype.showLabel = function(e, t, i) {
  9711. this.model.showingLabels && (e.visible || (e.visible = !0,
  9712. e.labelGui.style.display = "block",
  9713. e.labelGui.style.opacity = 0,
  9714. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9715. }
  9716. ,
  9717. n.prototype.hideLabel = function(e, t, i) {
  9718. e.visible && (e.visible = !1,
  9719. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9720. }
  9721. ,
  9722. n.prototype.supportedMode = function() {
  9723. return this.player.mode === l.FLOORPLAN
  9724. }
  9725. ,
  9726. n.prototype.updateLabelDisplay = function() {
  9727. var e = (new r.Vector3,
  9728. new r.Vector3,
  9729. []);
  9730. return function() {
  9731. var t = this.player.getLabelScaleFactor()
  9732. , i = .6
  9733. , n = 1.2
  9734. , r = (1 - t) * n + i
  9735. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9736. this.getLabelsForCurrentFloor(e);
  9737. for (var a = 0; a < e.length; a++) {
  9738. var l = e[a];
  9739. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9740. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9741. }
  9742. }
  9743. }(),
  9744. n.prototype.updateProjectedGuiElement = function() {
  9745. var e = new r.Vector3;
  9746. new r.Vector3;
  9747. return function(t, i, n, r, o) {
  9748. i.style.fontSize = 100 * o + "%";
  9749. var a = $("#player").width()
  9750. , s = $("#player").height()
  9751. , l = .5 * a
  9752. , c = .5 * s;
  9753. e.copy(n),
  9754. e.project(this.player.camera);
  9755. var h = e.x * l + l
  9756. , u = -(e.y * c) + c;
  9757. h -= t.offsetWidth / 2,
  9758. u -= t.offsetHeight / 2,
  9759. t.style.left = h + "px",
  9760. t.style.top = u + "px"
  9761. }
  9762. }(),
  9763. n.prototype.handleStartInside = function(e) {
  9764. this.updateLabelVisibility()
  9765. }
  9766. ,
  9767. n.prototype.handleStartOutside = function() {
  9768. this.updateLabelVisibility()
  9769. }
  9770. ,
  9771. t.exports = n
  9772. }
  9773. , {
  9774. "../enum/DirectorEvents": 23,
  9775. "../enum/ModelManagerEvents": 33,
  9776. "../enum/PlayerEvents": 40,
  9777. "../enum/Viewmode": 51,
  9778. "../enum/WarpStyle": 52,
  9779. "../settings": 166,
  9780. "../util/browser": 182,
  9781. "../util/common": 185,
  9782. "../util/lerp": 188,
  9783. "../util/transitions": 195,
  9784. three: 217
  9785. }],
  9786. 92: [function(e, t, i) {
  9787. "use strict";
  9788. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9789. if (null == this)
  9790. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9791. if ("function" != typeof e)
  9792. throw new TypeError("predicate must be a function");
  9793. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9794. if (t = i[o],
  9795. e.call(r, t, o, i))
  9796. return o;
  9797. return -1
  9798. }
  9799. ),
  9800. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9801. value: function(e) {
  9802. if (null == this)
  9803. throw new TypeError('"this" is null or not defined');
  9804. var t = Object(this)
  9805. , i = t.length >>> 0;
  9806. if ("function" != typeof e)
  9807. throw new TypeError("predicate must be a function");
  9808. for (var n = arguments[1], r = 0; r < i; ) {
  9809. var o = t[r];
  9810. if (e.call(n, o, r, t))
  9811. return o;
  9812. r++
  9813. }
  9814. }
  9815. })
  9816. }
  9817. , {}],
  9818. 93: [function(e, t, i) {
  9819. "use strict";
  9820. var n = n || {};
  9821. t.exports = n,
  9822. n.gui = n.gui || {},
  9823. n.utils = n.utils || {},
  9824. n.controllers = n.controllers || {},
  9825. n.dom = n.dom || {},
  9826. n.color = n.color || {},
  9827. n.utils.css = function() {
  9828. return {
  9829. load: function(e, t) {
  9830. t = t || document;
  9831. var i = t.createElement("link");
  9832. i.type = "text/css",
  9833. i.rel = "stylesheet",
  9834. i.href = e,
  9835. t.getElementsByTagName("head")[0].appendChild(i)
  9836. },
  9837. inject: function(e, t) {
  9838. t = t || document;
  9839. var i = document.createElement("style");
  9840. i.type = "text/css",
  9841. i.innerHTML = e,
  9842. t.getElementsByTagName("head")[0].appendChild(i)
  9843. }
  9844. }
  9845. }(),
  9846. n.utils.common = function() {
  9847. var e = Array.prototype.forEach
  9848. , t = Array.prototype.slice;
  9849. return {
  9850. BREAK: {},
  9851. extend: function(e) {
  9852. return this.each(t.call(arguments, 1), function(t) {
  9853. for (var i in t)
  9854. this.isUndefined(t[i]) || (e[i] = t[i])
  9855. }, this),
  9856. e
  9857. },
  9858. defaults: function(e) {
  9859. return this.each(t.call(arguments, 1), function(t) {
  9860. for (var i in t)
  9861. this.isUndefined(e[i]) && (e[i] = t[i])
  9862. }, this),
  9863. e
  9864. },
  9865. compose: function() {
  9866. var e = t.call(arguments);
  9867. return function() {
  9868. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9869. i = [e[n].apply(this, i)];
  9870. return i[0]
  9871. }
  9872. },
  9873. each: function(t, i, n) {
  9874. if (t)
  9875. if (e && t.forEach && t.forEach === e)
  9876. t.forEach(i, n);
  9877. else if (t.length === t.length + 0) {
  9878. for (var r = 0, o = t.length; r < o; r++)
  9879. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9880. return
  9881. } else
  9882. for (var r in t)
  9883. if (i.call(n, t[r], r) === this.BREAK)
  9884. return
  9885. },
  9886. defer: function(e) {
  9887. setTimeout(e, 0)
  9888. },
  9889. toArray: function(e) {
  9890. return e.toArray ? e.toArray() : t.call(e)
  9891. },
  9892. isUndefined: function(e) {
  9893. return void 0 === e
  9894. },
  9895. isNull: function(e) {
  9896. return null === e
  9897. },
  9898. isNaN: function(e) {
  9899. return e !== e
  9900. },
  9901. isArray: Array.isArray || function(e) {
  9902. return e.constructor === Array
  9903. }
  9904. ,
  9905. isObject: function(e) {
  9906. return e === Object(e)
  9907. },
  9908. isNumber: function(e) {
  9909. return e === e + 0
  9910. },
  9911. isString: function(e) {
  9912. return e === e + ""
  9913. },
  9914. isBoolean: function(e) {
  9915. return e === !1 || e === !0
  9916. },
  9917. isFunction: function(e) {
  9918. return "[object Function]" === Object.prototype.toString.call(e)
  9919. }
  9920. }
  9921. }(),
  9922. n.controllers.Controller = function(e) {
  9923. var t = function(e, t) {
  9924. this.initialValue = e[t],
  9925. this.domElement = document.createElement("div"),
  9926. this.object = e,
  9927. this.property = t,
  9928. this.__onChange = void 0,
  9929. this.__onFinishChange = void 0
  9930. };
  9931. return e.extend(t.prototype, {
  9932. onChange: function(e) {
  9933. return this.__onChange = e,
  9934. this
  9935. },
  9936. onFinishChange: function(e) {
  9937. return this.__onFinishChange = e,
  9938. this
  9939. },
  9940. setValue: function(e) {
  9941. return this.object[this.property] = e,
  9942. this.__onChange && this.__onChange.call(this, e),
  9943. this.updateDisplay(),
  9944. this
  9945. },
  9946. getValue: function() {
  9947. return this.object[this.property]
  9948. },
  9949. updateDisplay: function() {
  9950. return this
  9951. },
  9952. isModified: function() {
  9953. return this.initialValue !== this.getValue()
  9954. }
  9955. }),
  9956. t
  9957. }(n.utils.common),
  9958. n.dom.dom = function(e) {
  9959. function t(t) {
  9960. if ("0" === t || e.isUndefined(t))
  9961. return 0;
  9962. var i = t.match(r);
  9963. return e.isNull(i) ? 0 : parseFloat(i[1])
  9964. }
  9965. var i = {
  9966. HTMLEvents: ["change"],
  9967. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9968. KeyboardEvents: ["keydown"]
  9969. }
  9970. , n = {};
  9971. e.each(i, function(t, i) {
  9972. e.each(t, function(e) {
  9973. n[e] = i
  9974. })
  9975. });
  9976. var r = /(\d+(\.\d+)?)px/
  9977. , o = {
  9978. makeSelectable: function(e, t) {
  9979. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9980. return !1
  9981. }
  9982. : function() {}
  9983. ,
  9984. e.style.MozUserSelect = t ? "auto" : "none",
  9985. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9986. e.unselectable = t ? "on" : "off")
  9987. },
  9988. makeFullscreen: function(t, i, n) {
  9989. e.isUndefined(i) && (i = !0),
  9990. e.isUndefined(n) && (n = !0),
  9991. t.style.position = "absolute",
  9992. i && (t.style.left = 0,
  9993. t.style.right = 0),
  9994. n && (t.style.top = 0,
  9995. t.style.bottom = 0)
  9996. },
  9997. fakeEvent: function(t, i, r, o) {
  9998. r = r || {};
  9999. var a = n[i];
  10000. if (!a)
  10001. throw new Error("Event type " + i + " not supported.");
  10002. var s = document.createEvent(a);
  10003. switch (a) {
  10004. case "MouseEvents":
  10005. var l = r.x || r.clientX || 0
  10006. , c = r.y || r.clientY || 0;
  10007. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10008. break;
  10009. case "KeyboardEvents":
  10010. var h = s.initKeyboardEvent || s.initKeyEvent;
  10011. e.defaults(r, {
  10012. cancelable: !0,
  10013. ctrlKey: !1,
  10014. altKey: !1,
  10015. shiftKey: !1,
  10016. metaKey: !1,
  10017. keyCode: void 0,
  10018. charCode: void 0
  10019. }),
  10020. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10021. break;
  10022. default:
  10023. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10024. }
  10025. e.defaults(s, o),
  10026. t.dispatchEvent(s)
  10027. },
  10028. bind: function(e, t, i, n) {
  10029. return n = n || !1,
  10030. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10031. o
  10032. },
  10033. unbind: function(e, t, i, n) {
  10034. return n = n || !1,
  10035. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10036. o
  10037. },
  10038. addClass: function(e, t) {
  10039. if (void 0 === e.className)
  10040. e.className = t;
  10041. else if (e.className !== t) {
  10042. var i = e.className.split(/ +/);
  10043. i.indexOf(t) == -1 && (i.push(t),
  10044. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10045. }
  10046. return o
  10047. },
  10048. removeClass: function(e, t) {
  10049. if (t)
  10050. if (void 0 === e.className)
  10051. ;
  10052. else if (e.className === t)
  10053. e.removeAttribute("class");
  10054. else {
  10055. var i = e.className.split(/ +/)
  10056. , n = i.indexOf(t);
  10057. n != -1 && (i.splice(n, 1),
  10058. e.className = i.join(" "))
  10059. }
  10060. else
  10061. e.className = void 0;
  10062. return o
  10063. },
  10064. hasClass: function(e, t) {
  10065. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10066. },
  10067. getWidth: function(e) {
  10068. var i = getComputedStyle(e);
  10069. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10070. },
  10071. getHeight: function(e) {
  10072. var i = getComputedStyle(e);
  10073. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10074. },
  10075. getOffset: function(e) {
  10076. var t = {
  10077. left: 0,
  10078. top: 0
  10079. };
  10080. if (e.offsetParent)
  10081. do
  10082. t.left += e.offsetLeft,
  10083. t.top += e.offsetTop;
  10084. while (e = e.offsetParent);return t
  10085. },
  10086. isActive: function(e) {
  10087. return e === document.activeElement && (e.type || e.href)
  10088. }
  10089. };
  10090. return o
  10091. }(n.utils.common),
  10092. n.controllers.OptionController = function(e, t, i) {
  10093. var n = function(e, r, o) {
  10094. n.superclass.call(this, e, r);
  10095. var a = this;
  10096. if (this.__select = document.createElement("select"),
  10097. i.isArray(o)) {
  10098. var s = {};
  10099. i.each(o, function(e) {
  10100. s[e] = e
  10101. }),
  10102. o = s
  10103. }
  10104. i.each(o, function(e, t) {
  10105. var i = document.createElement("option");
  10106. i.innerHTML = t,
  10107. i.setAttribute("value", e),
  10108. a.__select.appendChild(i)
  10109. }),
  10110. this.updateDisplay(),
  10111. t.bind(this.__select, "change", function() {
  10112. var e = this.options[this.selectedIndex].value;
  10113. a.setValue(e)
  10114. }),
  10115. this.domElement.appendChild(this.__select)
  10116. };
  10117. return n.superclass = e,
  10118. i.extend(n.prototype, e.prototype, {
  10119. setValue: function(e) {
  10120. var t = n.superclass.prototype.setValue.call(this, e);
  10121. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10122. t
  10123. },
  10124. updateDisplay: function() {
  10125. return this.__select.value = this.getValue(),
  10126. n.superclass.prototype.updateDisplay.call(this)
  10127. }
  10128. }),
  10129. n
  10130. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10131. n.controllers.NumberController = function(e, t) {
  10132. function i(e) {
  10133. return e = e.toString(),
  10134. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10135. }
  10136. var n = function(e, r, o) {
  10137. n.superclass.call(this, e, r),
  10138. o = o || {},
  10139. this.__min = o.min,
  10140. this.__max = o.max,
  10141. this.__step = o.step,
  10142. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10143. this.__precision = i(this.__impliedStep)
  10144. };
  10145. return n.superclass = e,
  10146. t.extend(n.prototype, e.prototype, {
  10147. setValue: function(e) {
  10148. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10149. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10150. n.superclass.prototype.setValue.call(this, e)
  10151. },
  10152. min: function(e) {
  10153. return this.__min = e,
  10154. this
  10155. },
  10156. max: function(e) {
  10157. return this.__max = e,
  10158. this
  10159. },
  10160. step: function(e) {
  10161. return this.__step = e,
  10162. this.__impliedStep = e,
  10163. this.__precision = i(e),
  10164. this
  10165. }
  10166. }),
  10167. n
  10168. }(n.controllers.Controller, n.utils.common),
  10169. n.controllers.NumberControllerBox = function(e, t, i) {
  10170. function n(e, t) {
  10171. var i = Math.pow(10, t);
  10172. return Math.round(e * i) / i
  10173. }
  10174. var r = function(e, n, o) {
  10175. function a() {
  10176. var e = parseFloat(d.__input.value);
  10177. i.isNaN(e) || d.setValue(e)
  10178. }
  10179. function s() {
  10180. a(),
  10181. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10182. }
  10183. function l(e) {
  10184. t.bind(window, "mousemove", c),
  10185. t.bind(window, "mouseup", h),
  10186. u = e.clientY
  10187. }
  10188. function c(e) {
  10189. var t = u - e.clientY;
  10190. d.setValue(d.getValue() + t * d.__impliedStep),
  10191. u = e.clientY
  10192. }
  10193. function h() {
  10194. t.unbind(window, "mousemove", c),
  10195. t.unbind(window, "mouseup", h)
  10196. }
  10197. this.__truncationSuspended = !1,
  10198. r.superclass.call(this, e, n, o);
  10199. var u, d = this;
  10200. this.__input = document.createElement("input"),
  10201. this.__input.setAttribute("type", "text"),
  10202. t.bind(this.__input, "change", a),
  10203. t.bind(this.__input, "blur", s),
  10204. t.bind(this.__input, "mousedown", l),
  10205. t.bind(this.__input, "keydown", function(e) {
  10206. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10207. this.blur(),
  10208. d.__truncationSuspended = !1)
  10209. }),
  10210. this.updateDisplay(),
  10211. this.domElement.appendChild(this.__input)
  10212. };
  10213. return r.superclass = e,
  10214. i.extend(r.prototype, e.prototype, {
  10215. updateDisplay: function() {
  10216. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10217. r.superclass.prototype.updateDisplay.call(this)
  10218. }
  10219. }),
  10220. r
  10221. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10222. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10223. function o(e, t, i, n, r) {
  10224. return n + (r - n) * ((e - t) / (i - t))
  10225. }
  10226. var a = function(e, i, n, r, s) {
  10227. function l(e) {
  10228. t.bind(window, "mousemove", c),
  10229. t.bind(window, "mouseup", h),
  10230. c(e)
  10231. }
  10232. function c(e) {
  10233. e.preventDefault();
  10234. var i = t.getOffset(u.__background)
  10235. , n = t.getWidth(u.__background);
  10236. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10237. !1
  10238. }
  10239. function h() {
  10240. t.unbind(window, "mousemove", c),
  10241. t.unbind(window, "mouseup", h),
  10242. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10243. }
  10244. a.superclass.call(this, e, i, {
  10245. min: n,
  10246. max: r,
  10247. step: s
  10248. });
  10249. var u = this;
  10250. this.__background = document.createElement("div"),
  10251. this.__foreground = document.createElement("div"),
  10252. t.bind(this.__background, "mousedown", l),
  10253. t.addClass(this.__background, "slider"),
  10254. t.addClass(this.__foreground, "slider-fg"),
  10255. this.updateDisplay(),
  10256. this.__background.appendChild(this.__foreground),
  10257. this.domElement.appendChild(this.__background)
  10258. };
  10259. return a.superclass = e,
  10260. a.useDefaultStyles = function() {
  10261. i.inject(r)
  10262. }
  10263. ,
  10264. n.extend(a.prototype, e.prototype, {
  10265. updateDisplay: function() {
  10266. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10267. return this.__foreground.style.width = 100 * e + "%",
  10268. a.superclass.prototype.updateDisplay.call(this)
  10269. }
  10270. }),
  10271. a
  10272. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10273. n.controllers.FunctionController = function(e, t, i) {
  10274. var n = function(e, i, r) {
  10275. n.superclass.call(this, e, i);
  10276. var o = this;
  10277. this.__button = document.createElement("div"),
  10278. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10279. t.bind(this.__button, "click", function(e) {
  10280. return e.preventDefault(),
  10281. o.fire(),
  10282. !1
  10283. }),
  10284. t.addClass(this.__button, "button"),
  10285. this.domElement.appendChild(this.__button)
  10286. };
  10287. return n.superclass = e,
  10288. i.extend(n.prototype, e.prototype, {
  10289. fire: function() {
  10290. this.__onChange && this.__onChange.call(this),
  10291. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10292. this.getValue().call(this.object)
  10293. }
  10294. }),
  10295. n
  10296. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10297. n.controllers.BooleanController = function(e, t, i) {
  10298. var n = function(e, i) {
  10299. function r() {
  10300. o.setValue(!o.__prev)
  10301. }
  10302. n.superclass.call(this, e, i);
  10303. var o = this;
  10304. this.__prev = this.getValue(),
  10305. this.__checkbox = document.createElement("input"),
  10306. this.__checkbox.setAttribute("type", "checkbox"),
  10307. t.bind(this.__checkbox, "change", r, !1),
  10308. this.domElement.appendChild(this.__checkbox),
  10309. this.updateDisplay()
  10310. };
  10311. return n.superclass = e,
  10312. i.extend(n.prototype, e.prototype, {
  10313. setValue: function(e) {
  10314. var t = n.superclass.prototype.setValue.call(this, e);
  10315. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10316. this.__prev = this.getValue(),
  10317. t
  10318. },
  10319. updateDisplay: function() {
  10320. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10321. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10322. n.superclass.prototype.updateDisplay.call(this)
  10323. }
  10324. }),
  10325. n
  10326. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10327. n.color.toString = function(e) {
  10328. return function(t) {
  10329. if (1 == t.a || e.isUndefined(t.a)) {
  10330. for (var i = t.hex.toString(16); i.length < 6; )
  10331. i = "0" + i;
  10332. return "#" + i
  10333. }
  10334. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10335. }
  10336. }(n.utils.common),
  10337. n.color.interpret = function(e, t) {
  10338. var i, n, r = function() {
  10339. n = !1;
  10340. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10341. return t.each(o, function(r) {
  10342. if (r.litmus(e))
  10343. return t.each(r.conversions, function(r, o) {
  10344. if (i = r.read(e),
  10345. n === !1 && i !== !1)
  10346. return n = i,
  10347. i.conversionName = o,
  10348. i.conversion = r,
  10349. t.BREAK
  10350. }),
  10351. t.BREAK
  10352. }),
  10353. n
  10354. }, o = [{
  10355. litmus: t.isString,
  10356. conversions: {
  10357. THREE_CHAR_HEX: {
  10358. read: function(e) {
  10359. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10360. return null !== t && {
  10361. space: "HEX",
  10362. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10363. }
  10364. },
  10365. write: e
  10366. },
  10367. SIX_CHAR_HEX: {
  10368. read: function(e) {
  10369. var t = e.match(/^#([A-F0-9]{6})$/i);
  10370. return null !== t && {
  10371. space: "HEX",
  10372. hex: parseInt("0x" + t[1].toString())
  10373. }
  10374. },
  10375. write: e
  10376. },
  10377. CSS_RGB: {
  10378. read: function(e) {
  10379. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10380. return null !== t && {
  10381. space: "RGB",
  10382. r: parseFloat(t[1]),
  10383. g: parseFloat(t[2]),
  10384. b: parseFloat(t[3])
  10385. }
  10386. },
  10387. write: e
  10388. },
  10389. CSS_RGBA: {
  10390. read: function(e) {
  10391. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10392. return null !== t && {
  10393. space: "RGB",
  10394. r: parseFloat(t[1]),
  10395. g: parseFloat(t[2]),
  10396. b: parseFloat(t[3]),
  10397. a: parseFloat(t[4])
  10398. }
  10399. },
  10400. write: e
  10401. }
  10402. }
  10403. }, {
  10404. litmus: t.isNumber,
  10405. conversions: {
  10406. HEX: {
  10407. read: function(e) {
  10408. return {
  10409. space: "HEX",
  10410. hex: e,
  10411. conversionName: "HEX"
  10412. }
  10413. },
  10414. write: function(e) {
  10415. return e.hex
  10416. }
  10417. }
  10418. }
  10419. }, {
  10420. litmus: t.isArray,
  10421. conversions: {
  10422. RGB_ARRAY: {
  10423. read: function(e) {
  10424. return 3 == e.length && {
  10425. space: "RGB",
  10426. r: e[0],
  10427. g: e[1],
  10428. b: e[2]
  10429. }
  10430. },
  10431. write: function(e) {
  10432. return [e.r, e.g, e.b]
  10433. }
  10434. },
  10435. RGBA_ARRAY: {
  10436. read: function(e) {
  10437. return 4 == e.length && {
  10438. space: "RGB",
  10439. r: e[0],
  10440. g: e[1],
  10441. b: e[2],
  10442. a: e[3]
  10443. }
  10444. },
  10445. write: function(e) {
  10446. return [e.r, e.g, e.b, e.a]
  10447. }
  10448. }
  10449. }
  10450. }, {
  10451. litmus: t.isObject,
  10452. conversions: {
  10453. RGBA_OBJ: {
  10454. read: function(e) {
  10455. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10456. space: "RGB",
  10457. r: e.r,
  10458. g: e.g,
  10459. b: e.b,
  10460. a: e.a
  10461. }
  10462. },
  10463. write: function(e) {
  10464. return {
  10465. r: e.r,
  10466. g: e.g,
  10467. b: e.b,
  10468. a: e.a
  10469. }
  10470. }
  10471. },
  10472. RGB_OBJ: {
  10473. read: function(e) {
  10474. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10475. space: "RGB",
  10476. r: e.r,
  10477. g: e.g,
  10478. b: e.b
  10479. }
  10480. },
  10481. write: function(e) {
  10482. return {
  10483. r: e.r,
  10484. g: e.g,
  10485. b: e.b
  10486. }
  10487. }
  10488. },
  10489. HSVA_OBJ: {
  10490. read: function(e) {
  10491. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10492. space: "HSV",
  10493. h: e.h,
  10494. s: e.s,
  10495. v: e.v,
  10496. a: e.a
  10497. }
  10498. },
  10499. write: function(e) {
  10500. return {
  10501. h: e.h,
  10502. s: e.s,
  10503. v: e.v,
  10504. a: e.a
  10505. }
  10506. }
  10507. },
  10508. HSV_OBJ: {
  10509. read: function(e) {
  10510. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10511. space: "HSV",
  10512. h: e.h,
  10513. s: e.s,
  10514. v: e.v
  10515. }
  10516. },
  10517. write: function(e) {
  10518. return {
  10519. h: e.h,
  10520. s: e.s,
  10521. v: e.v
  10522. }
  10523. }
  10524. }
  10525. }
  10526. }];
  10527. return r
  10528. }(n.color.toString, n.utils.common),
  10529. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10530. function g(e, t, i, o) {
  10531. if (void 0 === t[i])
  10532. throw new Error("Object " + t + ' has no property "' + i + '"');
  10533. var a;
  10534. if (o.color)
  10535. a = new h(t,i);
  10536. else {
  10537. var s = [t, i].concat(o.factoryArgs);
  10538. a = n.apply(e, s)
  10539. }
  10540. o.before instanceof r && (o.before = o.before.__li),
  10541. A(e, a),
  10542. p.addClass(a.domElement, "c");
  10543. var l = document.createElement("span");
  10544. p.addClass(l, "property-name"),
  10545. l.innerHTML = a.property;
  10546. var c = document.createElement("div");
  10547. c.appendChild(l),
  10548. c.appendChild(a.domElement);
  10549. var u = m(e, c, o.before);
  10550. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10551. p.addClass(u, typeof a.getValue()),
  10552. v(e, u, a),
  10553. e.__controllers.push(a),
  10554. a
  10555. }
  10556. function m(e, t, i) {
  10557. var n = document.createElement("li");
  10558. return t && n.appendChild(t),
  10559. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10560. e.onResize(),
  10561. n
  10562. }
  10563. function v(e, t, i) {
  10564. if (i.__li = t,
  10565. i.__gui = e,
  10566. f.extend(i, {
  10567. options: function(t) {
  10568. return arguments.length > 1 ? (i.remove(),
  10569. g(e, i.object, i.property, {
  10570. before: i.__li.nextElementSibling,
  10571. factoryArgs: [f.toArray(arguments)]
  10572. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10573. g(e, i.object, i.property, {
  10574. before: i.__li.nextElementSibling,
  10575. factoryArgs: [t]
  10576. })) : void 0
  10577. },
  10578. name: function(e) {
  10579. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10580. i
  10581. },
  10582. listen: function() {
  10583. return i.__gui.listen(i),
  10584. i
  10585. },
  10586. remove: function() {
  10587. return i.__gui.remove(i),
  10588. i
  10589. }
  10590. }),
  10591. i instanceof l) {
  10592. var n = new s(i.object,i.property,{
  10593. min: i.__min,
  10594. max: i.__max,
  10595. step: i.__step
  10596. });
  10597. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10598. var t = i[e]
  10599. , r = n[e];
  10600. i[e] = n[e] = function() {
  10601. var e = Array.prototype.slice.call(arguments);
  10602. return t.apply(i, e),
  10603. r.apply(n, e)
  10604. }
  10605. }),
  10606. p.addClass(t, "has-slider"),
  10607. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10608. } else if (i instanceof s) {
  10609. var r = function(t) {
  10610. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10611. g(e, i.object, i.property, {
  10612. before: i.__li.nextElementSibling,
  10613. factoryArgs: [i.__min, i.__max, i.__step]
  10614. })) : t
  10615. };
  10616. i.min = f.compose(r, i.min),
  10617. i.max = f.compose(r, i.max)
  10618. } else
  10619. i instanceof o ? (p.bind(t, "click", function() {
  10620. p.fakeEvent(i.__checkbox, "click")
  10621. }),
  10622. p.bind(i.__checkbox, "click", function(e) {
  10623. e.stopPropagation()
  10624. })) : i instanceof a ? (p.bind(t, "click", function() {
  10625. p.fakeEvent(i.__button, "click")
  10626. }),
  10627. p.bind(t, "mouseover", function() {
  10628. p.addClass(i.__button, "hover")
  10629. }),
  10630. p.bind(t, "mouseout", function() {
  10631. p.removeClass(i.__button, "hover")
  10632. })) : i instanceof h && (p.addClass(t, "color"),
  10633. i.updateDisplay = f.compose(function(e) {
  10634. return t.style.borderLeftColor = i.__color.toString(),
  10635. e
  10636. }, i.updateDisplay),
  10637. i.updateDisplay());
  10638. i.setValue = f.compose(function(t) {
  10639. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10640. t
  10641. }, i.setValue)
  10642. }
  10643. function A(e, t) {
  10644. var i = e.getRoot()
  10645. , n = i.__rememberedObjects.indexOf(t.object);
  10646. if (n != -1) {
  10647. var r = i.__rememberedObjectIndecesToControllers[n];
  10648. if (void 0 === r && (r = {},
  10649. i.__rememberedObjectIndecesToControllers[n] = r),
  10650. r[t.property] = t,
  10651. i.load && i.load.remembered) {
  10652. var o, a = i.load.remembered;
  10653. if (a[e.preset])
  10654. o = a[e.preset];
  10655. else {
  10656. if (!a[L])
  10657. return;
  10658. o = a[L]
  10659. }
  10660. if (o[n] && void 0 !== o[n][t.property]) {
  10661. var s = o[n][t.property];
  10662. t.initialValue = s,
  10663. t.setValue(s)
  10664. }
  10665. }
  10666. }
  10667. }
  10668. function y(e, t) {
  10669. return document.location.href + "." + t
  10670. }
  10671. function C(e) {
  10672. var t = e.__save_row = document.createElement("li");
  10673. p.addClass(e.domElement, "has-save"),
  10674. e.__ul.insertBefore(t, e.__ul.firstChild),
  10675. p.addClass(t, "save-row");
  10676. var i = document.createElement("span");
  10677. i.innerHTML = "&nbsp;",
  10678. p.addClass(i, "button gears");
  10679. var n = document.createElement("span");
  10680. n.innerHTML = "Save",
  10681. p.addClass(n, "button"),
  10682. p.addClass(n, "save");
  10683. var r = document.createElement("span");
  10684. r.innerHTML = "New",
  10685. p.addClass(r, "button"),
  10686. p.addClass(r, "save-as");
  10687. var o = document.createElement("span");
  10688. o.innerHTML = "Revert",
  10689. p.addClass(o, "button"),
  10690. p.addClass(o, "revert");
  10691. var a = e.__preset_select = document.createElement("select");
  10692. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10693. w(e, i, i == e.preset)
  10694. }) : w(e, L, !1),
  10695. p.bind(a, "change", function() {
  10696. for (var t = 0; t < e.__preset_select.length; t++)
  10697. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10698. e.preset = this.value
  10699. }),
  10700. t.appendChild(a),
  10701. t.appendChild(i),
  10702. t.appendChild(n),
  10703. t.appendChild(r),
  10704. t.appendChild(o),
  10705. D) {
  10706. var s = document.getElementById("dg-save-locally")
  10707. , l = document.getElementById("dg-local-explain");
  10708. s.style.display = "block";
  10709. var c = document.getElementById("dg-local-storage");
  10710. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10711. var h = function() {
  10712. l.style.display = e.useLocalStorage ? "block" : "none"
  10713. };
  10714. h(),
  10715. p.bind(c, "change", function() {
  10716. e.useLocalStorage = !e.useLocalStorage,
  10717. h()
  10718. })
  10719. }
  10720. var u = document.getElementById("dg-new-constructor");
  10721. p.bind(u, "keydown", function(e) {
  10722. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10723. }),
  10724. p.bind(i, "click", function() {
  10725. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10726. S.show(),
  10727. u.focus(),
  10728. u.select()
  10729. }),
  10730. p.bind(n, "click", function() {
  10731. e.save()
  10732. }),
  10733. p.bind(r, "click", function() {
  10734. var t = prompt("Enter a new preset name.");
  10735. t && e.saveAs(t)
  10736. }),
  10737. p.bind(o, "click", function() {
  10738. e.revert()
  10739. })
  10740. }
  10741. function I(e) {
  10742. function t(t) {
  10743. return t.preventDefault(),
  10744. r = t.clientX,
  10745. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10746. p.bind(window, "mousemove", i),
  10747. p.bind(window, "mouseup", n),
  10748. !1
  10749. }
  10750. function i(t) {
  10751. return t.preventDefault(),
  10752. e.width += r - t.clientX,
  10753. e.onResize(),
  10754. r = t.clientX,
  10755. !1
  10756. }
  10757. function n() {
  10758. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10759. p.unbind(window, "mousemove", i),
  10760. p.unbind(window, "mouseup", n)
  10761. }
  10762. e.__resize_handle = document.createElement("div"),
  10763. f.extend(e.__resize_handle.style, {
  10764. width: "6px",
  10765. marginLeft: "-3px",
  10766. height: "200px",
  10767. cursor: "ew-resize",
  10768. position: "absolute"
  10769. });
  10770. var r;
  10771. p.bind(e.__resize_handle, "mousedown", t),
  10772. p.bind(e.__closeButton, "mousedown", t),
  10773. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10774. }
  10775. function E(e, t) {
  10776. e.domElement.style.width = t + "px",
  10777. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10778. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10779. }
  10780. function b(e, t) {
  10781. var i = {};
  10782. return f.each(e.__rememberedObjects, function(n, r) {
  10783. var o = {}
  10784. , a = e.__rememberedObjectIndecesToControllers[r];
  10785. f.each(a, function(e, i) {
  10786. o[i] = t ? e.initialValue : e.getValue()
  10787. }),
  10788. i[r] = o
  10789. }),
  10790. i
  10791. }
  10792. function w(e, t, i) {
  10793. var n = document.createElement("option");
  10794. n.innerHTML = t,
  10795. n.value = t,
  10796. e.__preset_select.appendChild(n),
  10797. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10798. }
  10799. function _(e) {
  10800. for (var t = 0; t < e.__preset_select.length; t++)
  10801. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10802. }
  10803. function T(e, t) {
  10804. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10805. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10806. }
  10807. function x(e) {
  10808. 0 != e.length && u(function() {
  10809. x(e)
  10810. }),
  10811. f.each(e, function(e) {
  10812. e.updateDisplay()
  10813. })
  10814. }
  10815. e.inject(i);
  10816. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10817. try {
  10818. return "localStorage"in window && null !== window.localStorage
  10819. } catch (e) {
  10820. return !1
  10821. }
  10822. }(), N = !0, B = !1, F = [], V = function(e) {
  10823. function t() {
  10824. var e = i.getRoot();
  10825. e.width += 1,
  10826. f.defer(function() {
  10827. e.width -= 1
  10828. })
  10829. }
  10830. var i = this;
  10831. this.domElement = document.createElement("div"),
  10832. this.__ul = document.createElement("ul"),
  10833. this.domElement.appendChild(this.__ul),
  10834. p.addClass(this.domElement, R),
  10835. this.__folders = {},
  10836. this.__controllers = [],
  10837. this.__rememberedObjects = [],
  10838. this.__rememberedObjectIndecesToControllers = [],
  10839. this.__listening = [],
  10840. e = e || {},
  10841. e = f.defaults(e, {
  10842. autoPlace: !0,
  10843. width: V.DEFAULT_WIDTH
  10844. }),
  10845. e = f.defaults(e, {
  10846. resizable: e.autoPlace,
  10847. hideable: e.autoPlace
  10848. }),
  10849. f.isUndefined(e.load) ? e.load = {
  10850. preset: L
  10851. } : e.preset && (e.load.preset = e.preset),
  10852. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10853. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10854. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10855. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10856. if (Object.defineProperties(this, {
  10857. parent: {
  10858. get: function() {
  10859. return e.parent
  10860. }
  10861. },
  10862. scrollable: {
  10863. get: function() {
  10864. return e.scrollable
  10865. }
  10866. },
  10867. autoPlace: {
  10868. get: function() {
  10869. return e.autoPlace
  10870. }
  10871. },
  10872. preset: {
  10873. get: function() {
  10874. return i.parent ? i.getRoot().preset : e.load.preset
  10875. },
  10876. set: function(t) {
  10877. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10878. _(this),
  10879. i.revert()
  10880. }
  10881. },
  10882. width: {
  10883. get: function() {
  10884. return e.width
  10885. },
  10886. set: function(t) {
  10887. e.width = t,
  10888. E(i, t)
  10889. }
  10890. },
  10891. name: {
  10892. get: function() {
  10893. return e.name
  10894. },
  10895. set: function(t) {
  10896. e.name = t,
  10897. a && (a.innerHTML = e.name)
  10898. }
  10899. },
  10900. closed: {
  10901. get: function() {
  10902. return e.closed
  10903. },
  10904. set: function(t) {
  10905. e.closed = t,
  10906. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10907. this.onResize(),
  10908. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10909. }
  10910. },
  10911. load: {
  10912. get: function() {
  10913. return e.load
  10914. }
  10915. },
  10916. useLocalStorage: {
  10917. get: function() {
  10918. return r
  10919. },
  10920. set: function(e) {
  10921. D && (r = e,
  10922. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10923. localStorage.setItem(y(i, "isLocal"), e))
  10924. }
  10925. }
  10926. }),
  10927. f.isUndefined(e.parent)) {
  10928. if (e.closed = !1,
  10929. p.addClass(this.domElement, V.CLASS_MAIN),
  10930. p.makeSelectable(this.domElement, !1),
  10931. D && r) {
  10932. i.useLocalStorage = !0;
  10933. var o = localStorage.getItem(y(this, "gui"));
  10934. o && (e.load = JSON.parse(o))
  10935. }
  10936. this.__closeButton = document.createElement("div"),
  10937. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10938. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10939. this.domElement.appendChild(this.__closeButton),
  10940. p.bind(this.__closeButton, "click", function() {
  10941. i.closed = !i.closed
  10942. })
  10943. } else {
  10944. void 0 === e.closed && (e.closed = !0);
  10945. var a = document.createTextNode(e.name);
  10946. p.addClass(a, "controller-name");
  10947. var s = m(i, a)
  10948. , l = function(e) {
  10949. return e.preventDefault(),
  10950. i.closed = !i.closed,
  10951. !1
  10952. };
  10953. p.addClass(this.__ul, V.CLASS_CLOSED),
  10954. p.addClass(s, "title"),
  10955. p.bind(s, "click", l),
  10956. e.closed || (this.closed = !1)
  10957. }
  10958. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10959. p.addClass(M, R),
  10960. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10961. document.body.appendChild(M),
  10962. N = !1),
  10963. M.appendChild(this.domElement),
  10964. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10965. this.parent || E(i, e.width)),
  10966. p.bind(window, "resize", function() {
  10967. i.onResize()
  10968. }),
  10969. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10970. i.onResize()
  10971. }),
  10972. p.bind(this.__ul, "transitionend", function() {
  10973. i.onResize()
  10974. }),
  10975. p.bind(this.__ul, "oTransitionEnd", function() {
  10976. i.onResize()
  10977. }),
  10978. this.onResize(),
  10979. e.resizable && I(this),
  10980. n = function() {
  10981. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10982. }
  10983. ,
  10984. this.saveToLocalStorageIfPossible = n;
  10985. i.getRoot();
  10986. e.parent || t()
  10987. };
  10988. return V.toggleHide = function() {
  10989. B = !B,
  10990. f.each(F, function(e) {
  10991. e.domElement.style.zIndex = B ? -999 : 999,
  10992. e.domElement.style.opacity = B ? 0 : 1
  10993. })
  10994. }
  10995. ,
  10996. V.CLASS_AUTO_PLACE = "a",
  10997. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10998. V.CLASS_MAIN = "main",
  10999. V.CLASS_CONTROLLER_ROW = "cr",
  11000. V.CLASS_TOO_TALL = "taller-than-window",
  11001. V.CLASS_CLOSED = "closed",
  11002. V.CLASS_CLOSE_BUTTON = "close-button",
  11003. V.CLASS_DRAG = "drag",
  11004. V.DEFAULT_WIDTH = 245,
  11005. V.TEXT_CLOSED = "Close Controls",
  11006. V.TEXT_OPEN = "Open Controls",
  11007. p.bind(window, "keydown", function(e) {
  11008. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11009. }, !1),
  11010. f.extend(V.prototype, {
  11011. add: function(e, t) {
  11012. return g(this, e, t, {
  11013. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11014. })
  11015. },
  11016. addColor: function(e, t) {
  11017. return g(this, e, t, {
  11018. color: !0
  11019. })
  11020. },
  11021. remove: function(e) {
  11022. this.__ul.removeChild(e.__li),
  11023. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11024. var t = this;
  11025. f.defer(function() {
  11026. t.onResize()
  11027. })
  11028. },
  11029. destroy: function() {
  11030. this.autoPlace && M.removeChild(this.domElement)
  11031. },
  11032. addFolder: function(e) {
  11033. if (void 0 !== this.__folders[e])
  11034. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11035. var t = {
  11036. name: e,
  11037. parent: this
  11038. };
  11039. t.autoPlace = this.autoPlace,
  11040. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11041. t.load = this.load.folders[e]);
  11042. var i = new V(t);
  11043. this.__folders[e] = i;
  11044. var n = m(this, i.domElement);
  11045. return p.addClass(n, "folder"),
  11046. i
  11047. },
  11048. open: function() {
  11049. this.closed = !1
  11050. },
  11051. close: function() {
  11052. this.closed = !0
  11053. },
  11054. onResize: function() {
  11055. var e = this.getRoot();
  11056. if (e.scrollable) {
  11057. var t = p.getOffset(e.__ul).top
  11058. , i = 0;
  11059. f.each(e.__ul.childNodes, function(t) {
  11060. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11061. }),
  11062. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11063. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11064. e.__ul.style.height = "auto")
  11065. }
  11066. e.__resize_handle && f.defer(function() {
  11067. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11068. }),
  11069. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11070. },
  11071. remember: function() {
  11072. if (f.isUndefined(S) && (S = new d,
  11073. S.domElement.innerHTML = t),
  11074. this.parent)
  11075. throw new Error("You can only call remember on a top level GUI.");
  11076. var e = this;
  11077. f.each(Array.prototype.slice.call(arguments), function(t) {
  11078. 0 == e.__rememberedObjects.length && C(e),
  11079. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11080. }),
  11081. this.autoPlace && E(this, this.width)
  11082. },
  11083. getRoot: function() {
  11084. for (var e = this; e.parent; )
  11085. e = e.parent;
  11086. return e
  11087. },
  11088. getSaveObject: function() {
  11089. var e = this.load;
  11090. return e.closed = this.closed,
  11091. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11092. e.remembered || (e.remembered = {}),
  11093. e.remembered[this.preset] = b(this)),
  11094. e.folders = {},
  11095. f.each(this.__folders, function(t, i) {
  11096. e.folders[i] = t.getSaveObject()
  11097. }),
  11098. e
  11099. },
  11100. save: function() {
  11101. this.load.remembered || (this.load.remembered = {}),
  11102. this.load.remembered[this.preset] = b(this),
  11103. T(this, !1),
  11104. this.saveToLocalStorageIfPossible()
  11105. },
  11106. saveAs: function(e) {
  11107. this.load.remembered || (this.load.remembered = {},
  11108. this.load.remembered[L] = b(this, !0)),
  11109. this.load.remembered[e] = b(this),
  11110. this.preset = e,
  11111. w(this, e, !0),
  11112. this.saveToLocalStorageIfPossible()
  11113. },
  11114. revert: function(e) {
  11115. f.each(this.__controllers, function(t) {
  11116. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11117. }, this),
  11118. f.each(this.__folders, function(e) {
  11119. e.revert(e)
  11120. }),
  11121. e || T(this.getRoot(), !1)
  11122. },
  11123. listen: function(e) {
  11124. var t = 0 == this.__listening.length;
  11125. this.__listening.push(e),
  11126. t && x(this.__listening)
  11127. }
  11128. }),
  11129. V
  11130. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11131. return function(s, l) {
  11132. var c = s[l];
  11133. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11134. min: arguments[2],
  11135. max: arguments[3]
  11136. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11137. }
  11138. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11139. var n = function(e, i) {
  11140. function r() {
  11141. a.setValue(a.__input.value)
  11142. }
  11143. function o() {
  11144. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11145. }
  11146. n.superclass.call(this, e, i);
  11147. var a = this;
  11148. this.__input = document.createElement("input"),
  11149. this.__input.setAttribute("type", "text"),
  11150. t.bind(this.__input, "keyup", r),
  11151. t.bind(this.__input, "change", r),
  11152. t.bind(this.__input, "blur", o),
  11153. t.bind(this.__input, "keydown", function(e) {
  11154. 13 === e.keyCode && this.blur()
  11155. }),
  11156. this.updateDisplay(),
  11157. this.domElement.appendChild(this.__input)
  11158. };
  11159. return n.superclass = e,
  11160. i.extend(n.prototype, e.prototype, {
  11161. updateDisplay: function() {
  11162. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11163. n.superclass.prototype.updateDisplay.call(this)
  11164. }
  11165. }),
  11166. n
  11167. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11168. function o(e, t, i, n) {
  11169. e.style.background = "",
  11170. r.each(l, function(r) {
  11171. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11172. })
  11173. }
  11174. function a(e) {
  11175. e.style.background = "",
  11176. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11177. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11178. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11179. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11180. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11181. }
  11182. var s = function(e, l) {
  11183. function c(e) {
  11184. p(e),
  11185. t.bind(window, "mousemove", p),
  11186. t.bind(window, "mouseup", h)
  11187. }
  11188. function h() {
  11189. t.unbind(window, "mousemove", p),
  11190. t.unbind(window, "mouseup", h)
  11191. }
  11192. function u() {
  11193. var e = n(this.value);
  11194. e !== !1 ? (g.__color.__state = e,
  11195. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11196. }
  11197. function d() {
  11198. t.unbind(window, "mousemove", f),
  11199. t.unbind(window, "mouseup", d)
  11200. }
  11201. function p(e) {
  11202. e.preventDefault();
  11203. var i = t.getWidth(g.__saturation_field)
  11204. , n = t.getOffset(g.__saturation_field)
  11205. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11206. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11207. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11208. r > 1 ? r = 1 : r < 0 && (r = 0),
  11209. g.__color.v = o,
  11210. g.__color.s = r,
  11211. g.setValue(g.__color.toOriginal()),
  11212. !1
  11213. }
  11214. function f(e) {
  11215. e.preventDefault();
  11216. var i = t.getHeight(g.__hue_field)
  11217. , n = t.getOffset(g.__hue_field)
  11218. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11219. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11220. g.__color.h = 360 * r,
  11221. g.setValue(g.__color.toOriginal()),
  11222. !1
  11223. }
  11224. s.superclass.call(this, e, l),
  11225. this.__color = new i(this.getValue()),
  11226. this.__temp = new i(0);
  11227. var g = this;
  11228. this.domElement = document.createElement("div"),
  11229. t.makeSelectable(this.domElement, !1),
  11230. this.__selector = document.createElement("div"),
  11231. this.__selector.className = "selector",
  11232. this.__saturation_field = document.createElement("div"),
  11233. this.__saturation_field.className = "saturation-field",
  11234. this.__field_knob = document.createElement("div"),
  11235. this.__field_knob.className = "field-knob",
  11236. this.__field_knob_border = "2px solid ",
  11237. this.__hue_knob = document.createElement("div"),
  11238. this.__hue_knob.className = "hue-knob",
  11239. this.__hue_field = document.createElement("div"),
  11240. this.__hue_field.className = "hue-field",
  11241. this.__input = document.createElement("input"),
  11242. this.__input.type = "text",
  11243. this.__input_textShadow = "0 1px 1px ",
  11244. t.bind(this.__input, "keydown", function(e) {
  11245. 13 === e.keyCode && u.call(this)
  11246. }),
  11247. t.bind(this.__input, "blur", u),
  11248. t.bind(this.__selector, "mousedown", function(e) {
  11249. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11250. t.removeClass(g.__selector, "drag")
  11251. })
  11252. });
  11253. var m = document.createElement("div");
  11254. r.extend(this.__selector.style, {
  11255. width: "122px",
  11256. height: "102px",
  11257. padding: "3px",
  11258. backgroundColor: "#222",
  11259. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11260. }),
  11261. r.extend(this.__field_knob.style, {
  11262. position: "absolute",
  11263. width: "12px",
  11264. height: "12px",
  11265. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11266. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11267. borderRadius: "12px",
  11268. zIndex: 1
  11269. }),
  11270. r.extend(this.__hue_knob.style, {
  11271. position: "absolute",
  11272. width: "15px",
  11273. height: "2px",
  11274. borderRight: "4px solid #fff",
  11275. zIndex: 1
  11276. }),
  11277. r.extend(this.__saturation_field.style, {
  11278. width: "100px",
  11279. height: "100px",
  11280. border: "1px solid #555",
  11281. marginRight: "3px",
  11282. display: "inline-block",
  11283. cursor: "pointer"
  11284. }),
  11285. r.extend(m.style, {
  11286. width: "100%",
  11287. height: "100%",
  11288. background: "none"
  11289. }),
  11290. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11291. r.extend(this.__hue_field.style, {
  11292. width: "15px",
  11293. height: "100px",
  11294. display: "inline-block",
  11295. border: "1px solid #555",
  11296. cursor: "ns-resize"
  11297. }),
  11298. a(this.__hue_field),
  11299. r.extend(this.__input.style, {
  11300. outline: "none",
  11301. textAlign: "center",
  11302. color: "#fff",
  11303. border: 0,
  11304. fontWeight: "bold",
  11305. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11306. }),
  11307. t.bind(this.__saturation_field, "mousedown", c),
  11308. t.bind(this.__field_knob, "mousedown", c),
  11309. t.bind(this.__hue_field, "mousedown", function(e) {
  11310. f(e),
  11311. t.bind(window, "mousemove", f),
  11312. t.bind(window, "mouseup", d)
  11313. }),
  11314. this.__saturation_field.appendChild(m),
  11315. this.__selector.appendChild(this.__field_knob),
  11316. this.__selector.appendChild(this.__saturation_field),
  11317. this.__selector.appendChild(this.__hue_field),
  11318. this.__hue_field.appendChild(this.__hue_knob),
  11319. this.domElement.appendChild(this.__input),
  11320. this.domElement.appendChild(this.__selector),
  11321. this.updateDisplay()
  11322. };
  11323. s.superclass = e,
  11324. r.extend(s.prototype, e.prototype, {
  11325. updateDisplay: function() {
  11326. var e = n(this.getValue());
  11327. if (e !== !1) {
  11328. var t = !1;
  11329. r.each(i.COMPONENTS, function(i) {
  11330. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11331. return t = !0,
  11332. {}
  11333. }, this),
  11334. t && r.extend(this.__color.__state, e)
  11335. }
  11336. r.extend(this.__temp.__state, this.__color.__state),
  11337. this.__temp.a = 1;
  11338. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11339. , s = 255 - a;
  11340. r.extend(this.__field_knob.style, {
  11341. marginLeft: 100 * this.__color.s - 7 + "px",
  11342. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11343. backgroundColor: this.__temp.toString(),
  11344. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11345. }),
  11346. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11347. this.__temp.s = 1,
  11348. this.__temp.v = 1,
  11349. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11350. r.extend(this.__input.style, {
  11351. backgroundColor: this.__input.value = this.__color.toString(),
  11352. color: "rgb(" + a + "," + a + "," + a + ")",
  11353. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11354. })
  11355. }
  11356. });
  11357. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11358. return s
  11359. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11360. function r(e, t, i) {
  11361. Object.defineProperty(e, t, {
  11362. get: function() {
  11363. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11364. this.__state[t])
  11365. },
  11366. set: function(e) {
  11367. "RGB" !== this.__state.space && (a(this, t, i),
  11368. this.__state.space = "RGB"),
  11369. this.__state[t] = e
  11370. }
  11371. })
  11372. }
  11373. function o(e, t) {
  11374. Object.defineProperty(e, t, {
  11375. get: function() {
  11376. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11377. this.__state[t])
  11378. },
  11379. set: function(e) {
  11380. "HSV" !== this.__state.space && (s(this),
  11381. this.__state.space = "HSV"),
  11382. this.__state[t] = e
  11383. }
  11384. })
  11385. }
  11386. function a(e, i, r) {
  11387. if ("HEX" === e.__state.space)
  11388. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11389. else {
  11390. if ("HSV" !== e.__state.space)
  11391. throw "Corrupted color state";
  11392. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11393. }
  11394. }
  11395. function s(e) {
  11396. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11397. n.extend(e.__state, {
  11398. s: i.s,
  11399. v: i.v
  11400. }),
  11401. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11402. }
  11403. var l = function() {
  11404. if (this.__state = e.apply(this, arguments),
  11405. this.__state === !1)
  11406. throw "Failed to interpret color arguments";
  11407. this.__state.a = this.__state.a || 1
  11408. };
  11409. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11410. n.extend(l.prototype, {
  11411. toString: function() {
  11412. return i(this)
  11413. },
  11414. toOriginal: function() {
  11415. return this.__state.conversion.write(this)
  11416. }
  11417. }),
  11418. r(l.prototype, "r", 2),
  11419. r(l.prototype, "g", 1),
  11420. r(l.prototype, "b", 0),
  11421. o(l.prototype, "h"),
  11422. o(l.prototype, "s"),
  11423. o(l.prototype, "v"),
  11424. Object.defineProperty(l.prototype, "a", {
  11425. get: function() {
  11426. return this.__state.a
  11427. },
  11428. set: function(e) {
  11429. this.__state.a = e
  11430. }
  11431. }),
  11432. Object.defineProperty(l.prototype, "hex", {
  11433. get: function() {
  11434. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11435. this.__state.hex
  11436. },
  11437. set: function(e) {
  11438. this.__state.space = "HEX",
  11439. this.__state.hex = e
  11440. }
  11441. }),
  11442. l
  11443. }(n.color.interpret, n.color.math = function() {
  11444. var e;
  11445. return {
  11446. hsv_to_rgb: function(e, t, i) {
  11447. var n = Math.floor(e / 60) % 6
  11448. , r = e / 60 - Math.floor(e / 60)
  11449. , o = i * (1 - t)
  11450. , a = i * (1 - r * t)
  11451. , s = i * (1 - (1 - r) * t)
  11452. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11453. return {
  11454. r: 255 * l[0],
  11455. g: 255 * l[1],
  11456. b: 255 * l[2]
  11457. }
  11458. },
  11459. rgb_to_hsv: function(e, t, i) {
  11460. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11461. return 0 == a ? {
  11462. h: NaN,
  11463. s: 0,
  11464. v: 0
  11465. } : (r = s / a,
  11466. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11467. n /= 6,
  11468. n < 0 && (n += 1),
  11469. {
  11470. h: 360 * n,
  11471. s: r,
  11472. v: a / 255
  11473. })
  11474. },
  11475. rgb_to_hex: function(e, t, i) {
  11476. var n = this.hex_with_component(0, 2, e);
  11477. return n = this.hex_with_component(n, 1, t),
  11478. n = this.hex_with_component(n, 0, i)
  11479. },
  11480. component_from_hex: function(e, t) {
  11481. return e >> 8 * t & 255
  11482. },
  11483. hex_with_component: function(t, i, n) {
  11484. return n << (e = 8 * i) | t & ~(255 << e)
  11485. }
  11486. }
  11487. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11488. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11489. window.setTimeout(e, 1e3 / 60)
  11490. }
  11491. }(), n.dom.CenteredDiv = function(e, t) {
  11492. var i = function() {
  11493. this.backgroundElement = document.createElement("div"),
  11494. t.extend(this.backgroundElement.style, {
  11495. backgroundColor: "rgba(0,0,0,0.8)",
  11496. top: 0,
  11497. left: 0,
  11498. display: "none",
  11499. zIndex: "1000",
  11500. opacity: 0,
  11501. WebkitTransition: "opacity 0.2s linear"
  11502. }),
  11503. e.makeFullscreen(this.backgroundElement),
  11504. this.backgroundElement.style.position = "fixed",
  11505. this.domElement = document.createElement("div"),
  11506. t.extend(this.domElement.style, {
  11507. position: "fixed",
  11508. display: "none",
  11509. zIndex: "1001",
  11510. opacity: 0,
  11511. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11512. }),
  11513. document.body.appendChild(this.backgroundElement),
  11514. document.body.appendChild(this.domElement);
  11515. var i = this;
  11516. e.bind(this.backgroundElement, "click", function() {
  11517. i.hide()
  11518. })
  11519. };
  11520. return i.prototype.show = function() {
  11521. var e = this;
  11522. this.backgroundElement.style.display = "block",
  11523. this.domElement.style.display = "block",
  11524. this.domElement.style.opacity = 0,
  11525. this.domElement.style.webkitTransform = "scale(1.1)",
  11526. this.layout(),
  11527. t.defer(function() {
  11528. e.backgroundElement.style.opacity = 1,
  11529. e.domElement.style.opacity = 1,
  11530. e.domElement.style.webkitTransform = "scale(1)"
  11531. })
  11532. }
  11533. ,
  11534. i.prototype.hide = function() {
  11535. var t = this
  11536. , i = function() {
  11537. t.domElement.style.display = "none",
  11538. t.backgroundElement.style.display = "none",
  11539. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11540. e.unbind(t.domElement, "transitionend", i),
  11541. e.unbind(t.domElement, "oTransitionEnd", i)
  11542. };
  11543. e.bind(this.domElement, "webkitTransitionEnd", i),
  11544. e.bind(this.domElement, "transitionend", i),
  11545. e.bind(this.domElement, "oTransitionEnd", i),
  11546. this.backgroundElement.style.opacity = 0,
  11547. this.domElement.style.opacity = 0,
  11548. this.domElement.style.webkitTransform = "scale(1.1)"
  11549. }
  11550. ,
  11551. i.prototype.layout = function() {
  11552. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11553. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11554. }
  11555. ,
  11556. i
  11557. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11558. }
  11559. , {}],
  11560. 94: [function(e, t, i) {
  11561. (function(e) {
  11562. "use strict";
  11563. function i(t) {
  11564. function i(e) {
  11565. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11566. var n = _((t[i] * e + 50) / 100);
  11567. n < 1 ? n = 1 : n > 255 && (n = 255),
  11568. T[G[i]] = n
  11569. }
  11570. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11571. var a = _((r[o] * e + 50) / 100);
  11572. a < 1 ? a = 1 : a > 255 && (a = 255),
  11573. x[G[o]] = a
  11574. }
  11575. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11576. for (var h = 0; h < 8; h++)
  11577. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11578. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11579. l++
  11580. }
  11581. function n(e, t) {
  11582. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11583. for (var a = 1; a <= e[o]; a++)
  11584. r[t[n]] = [],
  11585. r[t[n]][0] = i,
  11586. r[t[n]][1] = o,
  11587. n++,
  11588. i++;
  11589. i *= 2
  11590. }
  11591. return r
  11592. }
  11593. function r() {
  11594. C = n(z, W),
  11595. I = n(X, Z),
  11596. E = n(j, Y),
  11597. b = n(q, K)
  11598. }
  11599. function o() {
  11600. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11601. for (var n = e; n < t; n++)
  11602. P[32767 + n] = i,
  11603. R[32767 + n] = [],
  11604. R[32767 + n][1] = i,
  11605. R[32767 + n][0] = n;
  11606. for (var r = -(t - 1); r <= -e; r++)
  11607. P[32767 + r] = i,
  11608. R[32767 + r] = [],
  11609. R[32767 + r][1] = i,
  11610. R[32767 + r][0] = t - 1 + r;
  11611. e <<= 1,
  11612. t <<= 1
  11613. }
  11614. }
  11615. function a() {
  11616. for (var e = 0; e < 256; e++)
  11617. H[e] = 19595 * e,
  11618. H[e + 256 >> 0] = 38470 * e,
  11619. H[e + 512 >> 0] = 7471 * e + 32768,
  11620. H[e + 768 >> 0] = -11059 * e,
  11621. H[e + 1024 >> 0] = -21709 * e,
  11622. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11623. H[e + 1536 >> 0] = -27439 * e,
  11624. H[e + 1792 >> 0] = -5329 * e
  11625. }
  11626. function s(e) {
  11627. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11628. t & 1 << i && (N |= 1 << B),
  11629. i--,
  11630. B--,
  11631. B < 0 && (255 == N ? (l(255),
  11632. l(0)) : l(N),
  11633. B = 7,
  11634. N = 0)
  11635. }
  11636. function l(e) {
  11637. D.push(e)
  11638. }
  11639. function c(e) {
  11640. l(e >> 8 & 255),
  11641. l(255 & e)
  11642. }
  11643. function h(e, t) {
  11644. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11645. for (h = 0; h < d; ++h) {
  11646. i = e[u],
  11647. n = e[u + 1],
  11648. r = e[u + 2],
  11649. o = e[u + 3],
  11650. a = e[u + 4],
  11651. s = e[u + 5],
  11652. l = e[u + 6],
  11653. c = e[u + 7];
  11654. var f = i + c
  11655. , g = i - c
  11656. , m = n + l
  11657. , v = n - l
  11658. , A = r + s
  11659. , y = r - s
  11660. , C = o + a
  11661. , I = o - a
  11662. , E = f + C
  11663. , b = f - C
  11664. , w = m + A
  11665. , _ = m - A;
  11666. e[u] = E + w,
  11667. e[u + 4] = E - w;
  11668. var T = .707106781 * (_ + b);
  11669. e[u + 2] = b + T,
  11670. e[u + 6] = b - T,
  11671. E = I + y,
  11672. w = y + v,
  11673. _ = v + g;
  11674. var x = .382683433 * (E - _)
  11675. , S = .5411961 * E + x
  11676. , M = 1.306562965 * _ + x
  11677. , R = .707106781 * w
  11678. , P = g + R
  11679. , L = g - R;
  11680. e[u + 5] = L + S,
  11681. e[u + 3] = L - S,
  11682. e[u + 1] = P + M,
  11683. e[u + 7] = P - M,
  11684. u += 8
  11685. }
  11686. for (u = 0,
  11687. h = 0; h < d; ++h) {
  11688. i = e[u],
  11689. n = e[u + 8],
  11690. r = e[u + 16],
  11691. o = e[u + 24],
  11692. a = e[u + 32],
  11693. s = e[u + 40],
  11694. l = e[u + 48],
  11695. c = e[u + 56];
  11696. var D = i + c
  11697. , N = i - c
  11698. , B = n + l
  11699. , F = n - l
  11700. , V = r + s
  11701. , U = r - s
  11702. , k = o + a
  11703. , H = o - a
  11704. , G = D + k
  11705. , z = D - k
  11706. , W = B + V
  11707. , j = B - V;
  11708. e[u] = G + W,
  11709. e[u + 32] = G - W;
  11710. var Y = .707106781 * (j + z);
  11711. e[u + 16] = z + Y,
  11712. e[u + 48] = z - Y,
  11713. G = H + U,
  11714. W = U + F,
  11715. j = F + N;
  11716. var X = .382683433 * (G - j)
  11717. , Z = .5411961 * G + X
  11718. , q = 1.306562965 * j + X
  11719. , K = .707106781 * W
  11720. , Q = N + K
  11721. , J = N - K;
  11722. e[u + 40] = J + Z,
  11723. e[u + 24] = J - Z,
  11724. e[u + 8] = Q + q,
  11725. e[u + 56] = Q - q,
  11726. u++
  11727. }
  11728. var $;
  11729. for (h = 0; h < p; ++h)
  11730. $ = e[h] * t[h],
  11731. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11732. return O
  11733. }
  11734. function u() {
  11735. c(65504),
  11736. c(16),
  11737. l(74),
  11738. l(70),
  11739. l(73),
  11740. l(70),
  11741. l(0),
  11742. l(1),
  11743. l(1),
  11744. l(0),
  11745. c(1),
  11746. c(1),
  11747. l(0),
  11748. l(0)
  11749. }
  11750. function d(e, t) {
  11751. c(65472),
  11752. c(17),
  11753. l(8),
  11754. c(t),
  11755. c(e),
  11756. l(3),
  11757. l(1),
  11758. l(17),
  11759. l(0),
  11760. l(2),
  11761. l(17),
  11762. l(1),
  11763. l(3),
  11764. l(17),
  11765. l(1)
  11766. }
  11767. function p() {
  11768. c(65499),
  11769. c(132),
  11770. l(0);
  11771. for (var e = 0; e < 64; e++)
  11772. l(T[e]);
  11773. l(1);
  11774. for (var t = 0; t < 64; t++)
  11775. l(x[t])
  11776. }
  11777. function f() {
  11778. c(65476),
  11779. c(418),
  11780. l(0);
  11781. for (var e = 0; e < 16; e++)
  11782. l(z[e + 1]);
  11783. for (var t = 0; t <= 11; t++)
  11784. l(W[t]);
  11785. l(16);
  11786. for (var i = 0; i < 16; i++)
  11787. l(j[i + 1]);
  11788. for (var n = 0; n <= 161; n++)
  11789. l(Y[n]);
  11790. l(1);
  11791. for (var r = 0; r < 16; r++)
  11792. l(X[r + 1]);
  11793. for (var o = 0; o <= 11; o++)
  11794. l(Z[o]);
  11795. l(17);
  11796. for (var a = 0; a < 16; a++)
  11797. l(q[a + 1]);
  11798. for (var s = 0; s <= 161; s++)
  11799. l(K[s])
  11800. }
  11801. function g() {
  11802. c(65498),
  11803. c(12),
  11804. l(3),
  11805. l(1),
  11806. l(0),
  11807. l(2),
  11808. l(17),
  11809. l(3),
  11810. l(17),
  11811. l(0),
  11812. l(63),
  11813. l(0)
  11814. }
  11815. function m(e, t, i, n, r) {
  11816. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11817. L[G[f]] = p[f];
  11818. var g = L[0] - i;
  11819. i = L[0],
  11820. 0 == g ? s(n[0]) : (o = 32767 + g,
  11821. s(n[P[o]]),
  11822. s(R[o]));
  11823. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11824. ;
  11825. if (0 == m)
  11826. return s(a),
  11827. i;
  11828. for (var v, A = 1; A <= m; ) {
  11829. for (var y = A; 0 == L[A] && A <= m; ++A)
  11830. ;
  11831. var C = A - y;
  11832. if (C >= c) {
  11833. v = C >> 4;
  11834. for (var I = 1; I <= v; ++I)
  11835. s(l);
  11836. C &= 15
  11837. }
  11838. o = 32767 + L[A],
  11839. s(r[(C << 4) + P[o]]),
  11840. s(R[o]),
  11841. A++
  11842. }
  11843. return m != u && s(a),
  11844. i
  11845. }
  11846. function v() {
  11847. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11848. k[t] = e(t)
  11849. }
  11850. function A(e) {
  11851. if (e <= 0 && (e = 1),
  11852. e > 100 && (e = 100),
  11853. w != e) {
  11854. var t = 0;
  11855. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11856. i(t),
  11857. w = e
  11858. }
  11859. }
  11860. function y() {
  11861. var e = (new Date).getTime();
  11862. t || (t = 50),
  11863. v(),
  11864. r(),
  11865. o(),
  11866. a(),
  11867. A(t);
  11868. (new Date).getTime() - e
  11869. }
  11870. var C, I, E, b, w, _ = (Math.round,
  11871. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11872. this.encode = function(t, i) {
  11873. var n = ((new Date).getTime(),
  11874. i.quality);
  11875. n && A(n),
  11876. D = new Array,
  11877. N = 0,
  11878. B = 7,
  11879. c(65496),
  11880. u(),
  11881. p(),
  11882. d(t.width, t.height),
  11883. f(),
  11884. g();
  11885. var r = 0
  11886. , o = 0
  11887. , a = 0;
  11888. N = 0,
  11889. B = 7,
  11890. this.encode.displayName = "_encode_";
  11891. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11892. for (l = 0; l < G; ) {
  11893. for (w = G * z + l,
  11894. _ = w,
  11895. T = -1,
  11896. x = 0,
  11897. R = 0; R < 64; R++)
  11898. x = (k ? 63 - R : R) >> 3,
  11899. T = 4 * (7 & R),
  11900. _ = w + x * G + T,
  11901. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11902. l + T >= G && (_ -= l + T - G + 4),
  11903. h = P[_++],
  11904. v = P[_++],
  11905. y = P[_++],
  11906. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11907. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11908. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11909. r = m(F, S, r, C, E),
  11910. o = m(V, M, o, I, b),
  11911. a = m(U, M, a, I, b),
  11912. l += 32
  11913. }
  11914. z += W
  11915. }
  11916. if (B >= 0) {
  11917. var j = [];
  11918. j[1] = B + 1,
  11919. j[0] = (1 << B + 1) - 1,
  11920. s(j)
  11921. }
  11922. return c(65497),
  11923. new e(D)
  11924. }
  11925. ,
  11926. y()
  11927. }
  11928. function n(e, t) {
  11929. t = t || {},
  11930. t.quality = t.quality || 50;
  11931. var n = t.quality
  11932. , r = new i(n)
  11933. , o = r.encode(e, t);
  11934. return {
  11935. data: o,
  11936. width: e.width,
  11937. height: e.height
  11938. }
  11939. }
  11940. t.exports.encode = n
  11941. }
  11942. ).call(this, e("buffer").Buffer)
  11943. }
  11944. , {
  11945. buffer: 198
  11946. }],
  11947. 95: [function(e, t, i) {
  11948. "use strict";
  11949. !function() {
  11950. if ("performance"in window == !1 && (window.performance = {}),
  11951. Date.now = Date.now || function() {
  11952. return (new Date).getTime()
  11953. }
  11954. ,
  11955. "now"in window.performance == !1) {
  11956. var e = Date.now();
  11957. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11958. window.performance.now = function() {
  11959. return Date.now() - e
  11960. }
  11961. }
  11962. }()
  11963. }
  11964. , {}],
  11965. 96: [function(e, t, i) {
  11966. "use strict";
  11967. var n = e("three");
  11968. n.EffectComposer = function(e, t) {
  11969. if (this.renderer = e,
  11970. void 0 === t) {
  11971. var i = {
  11972. minFilter: n.LinearFilter,
  11973. magFilter: n.LinearFilter,
  11974. format: n.RGBAFormat,
  11975. stencilBuffer: !1
  11976. }
  11977. , r = e.getSize();
  11978. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11979. }
  11980. this.renderTarget1 = t,
  11981. this.renderTarget2 = t.clone(),
  11982. this.writeBuffer = this.renderTarget1,
  11983. this.readBuffer = this.renderTarget2,
  11984. this.passes = [],
  11985. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11986. this.copyPass = new n.ShaderPass(n.CopyShader)
  11987. }
  11988. ,
  11989. n.EffectComposer.prototype = {
  11990. swapBuffers: function() {
  11991. var e = this.readBuffer;
  11992. this.readBuffer = this.writeBuffer,
  11993. this.writeBuffer = e
  11994. },
  11995. addPass: function(e) {
  11996. this.passes.push(e)
  11997. },
  11998. insertPass: function(e, t) {
  11999. this.passes.splice(t, 0, e)
  12000. },
  12001. render: function(e) {
  12002. this.writeBuffer = this.renderTarget1,
  12003. this.readBuffer = this.renderTarget2;
  12004. var t, i, r = !1, o = this.passes.length;
  12005. for (i = 0; i < o; i++)
  12006. if (t = this.passes[i],
  12007. t.enabled) {
  12008. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12009. t.needsSwap) {
  12010. if (r) {
  12011. var a = this.renderer.context;
  12012. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12013. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12014. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12015. }
  12016. this.swapBuffers()
  12017. }
  12018. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12019. }
  12020. },
  12021. reset: function(e) {
  12022. if (void 0 === e) {
  12023. var t = this.renderer.getSize();
  12024. e = this.renderTarget1.clone(),
  12025. e.setSize(t.width, t.height)
  12026. }
  12027. this.renderTarget1.dispose(),
  12028. this.renderTarget2.dispose(),
  12029. this.renderTarget1 = e,
  12030. this.renderTarget2 = e.clone(),
  12031. this.writeBuffer = this.renderTarget1,
  12032. this.readBuffer = this.renderTarget2
  12033. },
  12034. setSize: function(e, t) {
  12035. this.renderTarget1.setSize(e, t),
  12036. this.renderTarget2.setSize(e, t)
  12037. }
  12038. }
  12039. }
  12040. , {
  12041. three: 217
  12042. }],
  12043. 97: [function(e, t, i) {
  12044. "use strict";
  12045. var n = e("three");
  12046. n.MaskPass = function(e, t) {
  12047. this.scene = e,
  12048. this.camera = t,
  12049. this.enabled = !0,
  12050. this.clear = !0,
  12051. this.needsSwap = !1,
  12052. this.inverse = !1
  12053. }
  12054. ,
  12055. n.MaskPass.prototype = {
  12056. render: function(e, t, i, n) {
  12057. var r = e.context;
  12058. r.colorMask(!1, !1, !1, !1),
  12059. r.depthMask(!1);
  12060. var o, a;
  12061. this.inverse ? (o = 0,
  12062. a = 1) : (o = 1,
  12063. a = 0),
  12064. r.enable(r.STENCIL_TEST),
  12065. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12066. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12067. r.clearStencil(a),
  12068. e.render(this.scene, this.camera, i, this.clear),
  12069. e.render(this.scene, this.camera, t, this.clear),
  12070. r.colorMask(!0, !0, !0, !0),
  12071. r.depthMask(!0),
  12072. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12073. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12074. }
  12075. },
  12076. n.ClearMaskPass = function() {
  12077. this.enabled = !0
  12078. }
  12079. ,
  12080. n.ClearMaskPass.prototype = {
  12081. render: function(e, t, i, n) {
  12082. var r = e.context;
  12083. r.disable(r.STENCIL_TEST)
  12084. }
  12085. }
  12086. }
  12087. , {
  12088. three: 217
  12089. }],
  12090. 98: [function(e, t, i) {
  12091. "use strict";
  12092. var n = e("three");
  12093. n.RenderPass = function(e, t, i, r, o) {
  12094. this.scene = e,
  12095. this.camera = t,
  12096. this.overrideMaterial = i,
  12097. this.clearColor = r,
  12098. this.clearAlpha = void 0 !== o ? o : 1,
  12099. this.oldClearColor = new n.Color,
  12100. this.oldClearAlpha = 1,
  12101. this.enabled = !0,
  12102. this.clear = !0,
  12103. this.needsSwap = !1
  12104. }
  12105. ,
  12106. n.RenderPass.prototype = {
  12107. render: function(e, t, i, n) {
  12108. this.scene.overrideMaterial = this.overrideMaterial,
  12109. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12110. this.oldClearAlpha = e.getClearAlpha(),
  12111. e.setClearColor(this.clearColor, this.clearAlpha)),
  12112. e.render(this.scene, this.camera, i, this.clear),
  12113. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12114. this.scene.overrideMaterial = null
  12115. }
  12116. }
  12117. }
  12118. , {
  12119. three: 217
  12120. }],
  12121. 99: [function(e, t, i) {
  12122. "use strict";
  12123. var n = e("three");
  12124. n.ShaderPass = function(e, t) {
  12125. this.textureID = void 0 !== t ? t : "tDiffuse",
  12126. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12127. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12128. this.material = new n.ShaderMaterial({
  12129. defines: e.defines || {},
  12130. uniforms: this.uniforms,
  12131. vertexShader: e.vertexShader,
  12132. fragmentShader: e.fragmentShader
  12133. })),
  12134. this.renderToScreen = !1,
  12135. this.enabled = !0,
  12136. this.needsSwap = !0,
  12137. this.clear = !1,
  12138. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12139. this.scene = new n.Scene,
  12140. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12141. this.scene.add(this.quad)
  12142. }
  12143. ,
  12144. n.ShaderPass.prototype = {
  12145. render: function(e, t, i, n) {
  12146. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12147. this.quad.material = this.material,
  12148. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12149. }
  12150. }
  12151. }
  12152. , {
  12153. three: 217
  12154. }],
  12155. 100: [function(e, t, i) {
  12156. "use strict";
  12157. var n = e("three");
  12158. n.CopyShader = {
  12159. uniforms: {
  12160. tDiffuse: {
  12161. type: "t",
  12162. value: null
  12163. },
  12164. opacity: {
  12165. type: "f",
  12166. value: 1
  12167. }
  12168. },
  12169. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12170. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12171. }
  12172. }
  12173. , {
  12174. three: 217
  12175. }],
  12176. 101: [function(e, t, i) {
  12177. "use strict";
  12178. var n = e("three");
  12179. n.HorizontalBlurShader = {
  12180. uniforms: {
  12181. tDiffuse: {
  12182. type: "t",
  12183. value: null
  12184. },
  12185. h: {
  12186. type: "f",
  12187. value: 1 / 512
  12188. }
  12189. },
  12190. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12191. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12192. }
  12193. }
  12194. , {
  12195. three: 217
  12196. }],
  12197. 102: [function(e, t, i) {
  12198. "use strict";
  12199. var n = e("three");
  12200. n.VerticalBlurShader = {
  12201. uniforms: {
  12202. tDiffuse: {
  12203. type: "t",
  12204. value: null
  12205. },
  12206. v: {
  12207. type: "f",
  12208. value: 1 / 512
  12209. }
  12210. },
  12211. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12212. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12213. }
  12214. }
  12215. , {
  12216. three: 217
  12217. }],
  12218. 103: [function(e, t, i) {
  12219. "use strict";
  12220. var n = e("three");
  12221. !function() {
  12222. if ("performance"in window == 0 && (window.performance = {}),
  12223. "now"in window.performance == 0) {
  12224. var e = Date.now();
  12225. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12226. window.performance.now = function() {
  12227. return Date.now() - e
  12228. }
  12229. }
  12230. }(),
  12231. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12232. var t, i = this.extensions, r = this.context;
  12233. if (e === n.RepeatWrapping)
  12234. return r.REPEAT;
  12235. if (e === n.ClampToEdgeWrapping)
  12236. return r.CLAMP_TO_EDGE;
  12237. if (e === n.MirroredRepeatWrapping)
  12238. return r.MIRRORED_REPEAT;
  12239. if (e === n.NearestFilter)
  12240. return r.NEAREST;
  12241. if (e === n.NearestMipMapNearestFilter)
  12242. return r.NEAREST_MIPMAP_NEAREST;
  12243. if (e === n.NearestMipMapLinearFilter)
  12244. return r.NEAREST_MIPMAP_LINEAR;
  12245. if (e === n.LinearFilter)
  12246. return r.LINEAR;
  12247. if (e === n.LinearMipMapNearestFilter)
  12248. return r.LINEAR_MIPMAP_NEAREST;
  12249. if (e === n.LinearMipMapLinearFilter)
  12250. return r.LINEAR_MIPMAP_LINEAR;
  12251. if (e === n.UnsignedByteType)
  12252. return r.UNSIGNED_BYTE;
  12253. if (e === n.UnsignedShort4444Type)
  12254. return r.UNSIGNED_SHORT_4_4_4_4;
  12255. if (e === n.UnsignedShort5551Type)
  12256. return r.UNSIGNED_SHORT_5_5_5_1;
  12257. if (e === n.UnsignedShort565Type)
  12258. return r.UNSIGNED_SHORT_5_6_5;
  12259. if (e === n.ByteType)
  12260. return r.BYTE;
  12261. if (e === n.ShortType)
  12262. return r.SHORT;
  12263. if (e === n.UnsignedShortType)
  12264. return r.UNSIGNED_SHORT;
  12265. if (e === n.IntType)
  12266. return r.INT;
  12267. if (e === n.UnsignedIntType)
  12268. return r.UNSIGNED_INT;
  12269. if (e === n.FloatType)
  12270. return r.FLOAT;
  12271. if (t = i.get("OES_texture_half_float"),
  12272. null !== t && e === n.HalfFloatType)
  12273. return t.HALF_FLOAT_OES;
  12274. if (e === n.AlphaFormat)
  12275. return r.ALPHA;
  12276. if (e === n.RGBFormat)
  12277. return r.RGB;
  12278. if (e === n.RGBAFormat)
  12279. return r.RGBA;
  12280. if (e === n.LuminanceFormat)
  12281. return r.LUMINANCE;
  12282. if (e === n.LuminanceAlphaFormat)
  12283. return r.LUMINANCE_ALPHA;
  12284. if (e === n.AddEquation)
  12285. return r.FUNC_ADD;
  12286. if (e === n.SubtractEquation)
  12287. return r.FUNC_SUBTRACT;
  12288. if (e === n.ReverseSubtractEquation)
  12289. return r.FUNC_REVERSE_SUBTRACT;
  12290. if (e === n.ZeroFactor)
  12291. return r.ZERO;
  12292. if (e === n.OneFactor)
  12293. return r.ONE;
  12294. if (e === n.SrcColorFactor)
  12295. return r.SRC_COLOR;
  12296. if (e === n.OneMinusSrcColorFactor)
  12297. return r.ONE_MINUS_SRC_COLOR;
  12298. if (e === n.SrcAlphaFactor)
  12299. return r.SRC_ALPHA;
  12300. if (e === n.OneMinusSrcAlphaFactor)
  12301. return r.ONE_MINUS_SRC_ALPHA;
  12302. if (e === n.DstAlphaFactor)
  12303. return r.DST_ALPHA;
  12304. if (e === n.OneMinusDstAlphaFactor)
  12305. return r.ONE_MINUS_DST_ALPHA;
  12306. if (e === n.DstColorFactor)
  12307. return r.DST_COLOR;
  12308. if (e === n.OneMinusDstColorFactor)
  12309. return r.ONE_MINUS_DST_COLOR;
  12310. if (e === n.SrcAlphaSaturateFactor)
  12311. return r.SRC_ALPHA_SATURATE;
  12312. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12313. null !== t) {
  12314. if (e === n.RGB_S3TC_DXT1_Format)
  12315. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12316. if (e === n.RGBA_S3TC_DXT1_Format)
  12317. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12318. if (e === n.RGBA_S3TC_DXT3_Format)
  12319. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12320. if (e === n.RGBA_S3TC_DXT5_Format)
  12321. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12322. }
  12323. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12324. null !== t) {
  12325. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12326. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12327. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12328. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12329. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12330. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12331. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12332. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12333. }
  12334. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12335. null !== t && e === n.RGB_ETC1_Format)
  12336. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12337. if (t = i.get("EXT_blend_minmax"),
  12338. null !== t) {
  12339. if (e === n.MinEquation)
  12340. return t.MIN_EXT;
  12341. if (e === n.MaxEquation)
  12342. return t.MAX_EXT
  12343. }
  12344. return 0
  12345. }
  12346. ,
  12347. n.WebGLState = function(e, t, i) {
  12348. var r = this
  12349. , o = new n.Vector4
  12350. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12351. , s = new Uint8Array(a)
  12352. , l = new Uint8Array(a)
  12353. , c = new Uint8Array(a)
  12354. , h = {}
  12355. , u = null
  12356. , d = null
  12357. , p = null
  12358. , f = null
  12359. , g = null
  12360. , m = null
  12361. , v = null
  12362. , A = null
  12363. , y = !1
  12364. , C = null
  12365. , I = null
  12366. , E = null
  12367. , b = null
  12368. , w = null
  12369. , _ = null
  12370. , T = null
  12371. , x = null
  12372. , S = null
  12373. , M = null
  12374. , R = null
  12375. , P = null
  12376. , O = null
  12377. , L = null
  12378. , D = null
  12379. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12380. , B = void 0
  12381. , F = {}
  12382. , V = new n.Vector4
  12383. , U = null
  12384. , k = null
  12385. , H = new n.Vector4
  12386. , G = new n.Vector4;
  12387. this.init = function() {
  12388. this.clearColor(0, 0, 0, 1),
  12389. this.clearDepth(1),
  12390. this.clearStencil(0),
  12391. this.enable(e.DEPTH_TEST),
  12392. e.depthFunc(e.LEQUAL),
  12393. e.frontFace(e.CCW),
  12394. e.cullFace(e.BACK),
  12395. this.enable(e.CULL_FACE),
  12396. this.enable(e.BLEND),
  12397. e.blendEquation(e.FUNC_ADD),
  12398. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12399. }
  12400. ,
  12401. this.initAttributes = function() {
  12402. for (var e = 0, t = s.length; e < t; e++)
  12403. s[e] = 0
  12404. }
  12405. ,
  12406. this.enableAttribute = function(i) {
  12407. if (s[i] = 1,
  12408. 0 === l[i] && (e.enableVertexAttribArray(i),
  12409. l[i] = 1),
  12410. 0 !== c[i]) {
  12411. var n = t.get("ANGLE_instanced_arrays");
  12412. n.vertexAttribDivisorANGLE(i, 0),
  12413. c[i] = 0
  12414. }
  12415. }
  12416. ,
  12417. this.enableAttributeAndDivisor = function(t, i, n) {
  12418. s[t] = 1,
  12419. 0 === l[t] && (e.enableVertexAttribArray(t),
  12420. l[t] = 1),
  12421. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12422. c[t] = i)
  12423. }
  12424. ,
  12425. this.disableUnusedAttributes = function() {
  12426. for (var t = 0, i = l.length; t < i; t++)
  12427. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12428. l[t] = 0)
  12429. }
  12430. ,
  12431. this.enable = function(t) {
  12432. h[t] !== !0 && (e.enable(t),
  12433. h[t] = !0)
  12434. }
  12435. ,
  12436. this.disable = function(t) {
  12437. h[t] !== !1 && (e.disable(t),
  12438. h[t] = !1)
  12439. }
  12440. ,
  12441. this.getCompressedTextureFormats = function() {
  12442. if (null === u && (u = [],
  12443. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12444. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12445. u.push(i[n]);
  12446. return u
  12447. }
  12448. ,
  12449. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12450. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12451. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12452. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12453. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12454. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12455. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12456. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12457. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12458. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12459. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12460. d = t,
  12461. y = h),
  12462. t === n.CustomBlending ? (s = s || r,
  12463. l = l || o,
  12464. c = c || a,
  12465. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12466. p = r,
  12467. m = s),
  12468. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12469. f = o,
  12470. g = a,
  12471. v = l,
  12472. A = c)) : (p = null,
  12473. f = null,
  12474. g = null,
  12475. m = null,
  12476. v = null,
  12477. A = null)
  12478. }
  12479. ,
  12480. this.setDepthFunc = function(t) {
  12481. if (C !== t) {
  12482. if (t)
  12483. switch (t) {
  12484. case n.NeverDepth:
  12485. e.depthFunc(e.NEVER);
  12486. break;
  12487. case n.AlwaysDepth:
  12488. e.depthFunc(e.ALWAYS);
  12489. break;
  12490. case n.LessDepth:
  12491. e.depthFunc(e.LESS);
  12492. break;
  12493. case n.LessEqualDepth:
  12494. e.depthFunc(e.LEQUAL);
  12495. break;
  12496. case n.EqualDepth:
  12497. e.depthFunc(e.EQUAL);
  12498. break;
  12499. case n.GreaterEqualDepth:
  12500. e.depthFunc(e.GEQUAL);
  12501. break;
  12502. case n.GreaterDepth:
  12503. e.depthFunc(e.GREATER);
  12504. break;
  12505. case n.NotEqualDepth:
  12506. e.depthFunc(e.NOTEQUAL);
  12507. break;
  12508. default:
  12509. e.depthFunc(e.LEQUAL)
  12510. }
  12511. else
  12512. e.depthFunc(e.LEQUAL);
  12513. C = t
  12514. }
  12515. }
  12516. ,
  12517. this.setDepthTest = function(t) {
  12518. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12519. }
  12520. ,
  12521. this.setDepthWrite = function(t) {
  12522. I !== t && (e.depthMask(t),
  12523. I = t)
  12524. }
  12525. ,
  12526. this.setColorWrite = function(t) {
  12527. E !== t && (e.colorMask(t, t, t, t),
  12528. E = t)
  12529. }
  12530. ,
  12531. this.setStencilFunc = function(t, i, n) {
  12532. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12533. w = t,
  12534. _ = i,
  12535. T = n)
  12536. }
  12537. ,
  12538. this.setStencilOp = function(t, i, n) {
  12539. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12540. x = t,
  12541. S = i,
  12542. M = n)
  12543. }
  12544. ,
  12545. this.setStencilTest = function(t) {
  12546. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12547. }
  12548. ,
  12549. this.setStencilWrite = function(t) {
  12550. b !== t && (e.stencilMask(t),
  12551. b = t)
  12552. }
  12553. ,
  12554. this.setFlipSided = function(t) {
  12555. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12556. R = t)
  12557. }
  12558. ,
  12559. this.setLineWidth = function(t) {
  12560. t !== P && (e.lineWidth(t),
  12561. P = t)
  12562. }
  12563. ,
  12564. this.setPolygonOffset = function(t, i, n) {
  12565. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12566. !t || O === i && L === n || (e.polygonOffset(i, n),
  12567. O = i,
  12568. L = n)
  12569. }
  12570. ,
  12571. this.getScissorTest = function() {
  12572. return D
  12573. }
  12574. ,
  12575. this.setScissorTest = function(t) {
  12576. D = t,
  12577. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12578. }
  12579. ,
  12580. this.activeTexture = function(t) {
  12581. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12582. B !== t && (e.activeTexture(t),
  12583. B = t)
  12584. }
  12585. ,
  12586. this.bindTexture = function(t, i) {
  12587. void 0 === B && r.activeTexture();
  12588. var n = F[B];
  12589. void 0 === n && (n = {
  12590. type: void 0,
  12591. texture: void 0
  12592. },
  12593. F[B] = n),
  12594. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12595. n.type = t,
  12596. n.texture = i)
  12597. }
  12598. ,
  12599. this.compressedTexImage2D = function() {
  12600. try {
  12601. e.compressedTexImage2D.apply(e, arguments)
  12602. } catch (e) {
  12603. console.error(e)
  12604. }
  12605. }
  12606. ,
  12607. this.texImage2D = function() {
  12608. try {
  12609. e.texImage2D.apply(e, arguments)
  12610. } catch (e) {
  12611. console.error(e)
  12612. }
  12613. }
  12614. ,
  12615. this.clearColor = function(t, i, n, r) {
  12616. o.set(t, i, n, r),
  12617. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12618. V.copy(o))
  12619. }
  12620. ,
  12621. this.clearDepth = function(t) {
  12622. U !== t && (e.clearDepth(t),
  12623. U = t)
  12624. }
  12625. ,
  12626. this.clearStencil = function(t) {
  12627. k !== t && (e.clearStencil(t),
  12628. k = t)
  12629. }
  12630. ,
  12631. this.scissor = function(t) {
  12632. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12633. H.copy(t))
  12634. }
  12635. ,
  12636. this.viewport = function(t) {
  12637. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12638. G.copy(t))
  12639. }
  12640. ,
  12641. this.reset = function() {
  12642. for (var t = 0; t < l.length; t++)
  12643. 1 === l[t] && (e.disableVertexAttribArray(t),
  12644. l[t] = 0);
  12645. h = {},
  12646. u = null,
  12647. B = void 0,
  12648. F = {},
  12649. d = null,
  12650. E = null,
  12651. I = null,
  12652. b = null,
  12653. R = null
  12654. }
  12655. }
  12656. }
  12657. , {
  12658. three: 217
  12659. }],
  12660. 104: [function(e, t, i) {
  12661. (function(i, n) {
  12662. "use strict";
  12663. function r(e) {
  12664. this.urls = e;
  12665. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12666. this.builder = a.loadProto(t),
  12667. this.decoder = this.builder.build("binary_mesh")
  12668. }
  12669. var o = e("three")
  12670. , a = e("protobufjs")
  12671. , s = e("../util/logger")
  12672. , l = (e("../util/common"),
  12673. e("../util/ajax"))
  12674. , c = e("../objects/Chunk")
  12675. , h = new s(n);
  12676. r.prototype = {
  12677. constructor: r,
  12678. load: function(e, t, i, n) {
  12679. return h.time("download"),
  12680. l.get(e, {
  12681. responseType: "arraybuffer"
  12682. }).done(function(r) {
  12683. h.timeEnd("download"),
  12684. this.parse(r, e, t, i, n)
  12685. }
  12686. .bind(this)).fail(n)
  12687. },
  12688. parse: function(e, t, i, n, r) {
  12689. var o = this.readProtobuf(e);
  12690. if (!o)
  12691. return r();
  12692. try {
  12693. h.time("convert to webgl"),
  12694. this.convertProtobufToSceneObject(o, t, i, n, r),
  12695. h.timeEnd("convert to webgl")
  12696. } catch (e) {
  12697. return h.error("failed parsing .dam"),
  12698. h.error(e.message),
  12699. r()
  12700. }
  12701. },
  12702. readProtobuf: function(e) {
  12703. var t;
  12704. try {
  12705. h.time("parse proto"),
  12706. t = this.decoder.decode(e),
  12707. h.timeEnd("parse proto")
  12708. } catch (e) {
  12709. return h.error("failed parsing proto for .dam"),
  12710. h.error(e.message),
  12711. null
  12712. }
  12713. return t
  12714. },
  12715. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12716. function a(e) {
  12717. var i = new o.BufferGeometry;
  12718. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12719. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12720. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12721. i.applyMatrix(s),
  12722. i.computeBoundingBox(),
  12723. new c({
  12724. geometry: i,
  12725. textureName: e.material_name,
  12726. name: e.chunk_name,
  12727. meshUrl: t
  12728. })
  12729. }
  12730. if (0 === e.chunk.length)
  12731. return h.warn("No chunks in damfile..."),
  12732. i([]);
  12733. var s = new o.Matrix4;
  12734. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12735. var l = e.chunk.map(a);
  12736. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12737. r())
  12738. }
  12739. },
  12740. t.exports = r
  12741. }
  12742. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12743. }
  12744. , {
  12745. "../objects/Chunk": 144,
  12746. "../util/ajax": 181,
  12747. "../util/common": 185,
  12748. "../util/logger": 189,
  12749. buffer: 198,
  12750. protobufjs: 214,
  12751. three: 217
  12752. }],
  12753. 105: [function(e, t, i) {
  12754. (function(i) {
  12755. "use strict";
  12756. var n = (e("three"),
  12757. e("../settings"),
  12758. e("../util/browser"),
  12759. e("./DamLoader"))
  12760. , r = e("../util/logger")
  12761. , o = (e("../ab"),
  12762. new r(i));
  12763. t.exports = {
  12764. getLoaders: function() {
  12765. return [["_50k", ".dam", n], ["", ".dam", n]]
  12766. },
  12767. load: function(e, t, i, n, r, a) {
  12768. var s = this.getLoaders();
  12769. a = a || 0;
  12770. var l = s[a];
  12771. if (!l)
  12772. return void (r && r("No suitable model file found..."));
  12773. var c = l[0]
  12774. , h = l[1]
  12775. , u = new l[2](t)
  12776. , d = t.get(e + c + h);
  12777. d ? (o.debug("Trying " + c + h),
  12778. u.load(d, i, n, function() {
  12779. this.load(e, t, i, n, r, ++a)
  12780. }
  12781. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12782. this.load(e, t, i, n, r, ++a))
  12783. }
  12784. }
  12785. }
  12786. ).call(this, "/js/loaders/ModelLoader.js")
  12787. }
  12788. , {
  12789. "../ab": 3,
  12790. "../settings": 166,
  12791. "../util/browser": 182,
  12792. "../util/logger": 189,
  12793. "./DamLoader": 104,
  12794. three: 217
  12795. }],
  12796. 106: [function(e, t, i) {
  12797. (function(i) {
  12798. "use strict";
  12799. var n = e("../util/common")
  12800. , r = e("../util/texture")
  12801. , o = e("../util/browser")
  12802. , a = e("../util/logger")
  12803. , s = e("../settings")
  12804. , l = new a(i);
  12805. t.exports = {
  12806. load: function(e, t) {
  12807. function i(e, i) {
  12808. e || (t.push(i),
  12809. p++,
  12810. d.notify(p, a),
  12811. p === a && d.resolve())
  12812. }
  12813. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12814. return $.when();
  12815. var a = n.countUnique(e.chunks.map(function(e) {
  12816. return e.textureName
  12817. }))
  12818. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12819. , h = "_50k" === c ? "high" : "low";
  12820. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12821. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12822. h = "low"));
  12823. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12824. , d = $.Deferred()
  12825. , p = 0;
  12826. return e.chunks.forEach(function(t) {
  12827. if (!t.material.map && t.textureName) {
  12828. var n = e.urls.get(u + t.textureName);
  12829. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12830. }
  12831. }),
  12832. d.promise()
  12833. }
  12834. }
  12835. }
  12836. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12837. }
  12838. , {
  12839. "../settings": 166,
  12840. "../util/browser": 182,
  12841. "../util/common": 185,
  12842. "../util/logger": 189,
  12843. "../util/texture": 194
  12844. }],
  12845. 107: [function(e, t, i) {
  12846. (function(i, n) {
  12847. "use strict";
  12848. function r(e) {
  12849. this.model = e,
  12850. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12851. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12852. var t = i("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", "base64")
  12853. , n = o.loadProto(t);
  12854. this.decoder = n.build("VisionModeldata")
  12855. }
  12856. var o = e("protobufjs")
  12857. , a = e("../util/ajax")
  12858. , s = (e("../util/common"),
  12859. e("../util/math"))
  12860. , l = e("../util/logger")
  12861. , c = new l(n);
  12862. r.prototype.load = function() {
  12863. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12864. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12865. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12866. $.when([]))
  12867. }
  12868. ,
  12869. r.prototype.loadVisionModelData = function() {
  12870. return a.get(this.modelDataPath, {
  12871. responseType: "arraybuffer"
  12872. }).then(function(e) {
  12873. var t;
  12874. try {
  12875. t = this.decoder.decode(e)
  12876. } catch (e) {
  12877. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12878. this.loadSweepLocationsCSV()
  12879. }
  12880. var i = t.sweepLocations.map(function(e) {
  12881. return {
  12882. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12883. position: {
  12884. x: e.pose.translation.x,
  12885. y: e.pose.translation.y,
  12886. z: e.pose.translation.z
  12887. },
  12888. quaternion: {
  12889. x: e.pose.rotation.x,
  12890. y: e.pose.rotation.y,
  12891. z: e.pose.rotation.z,
  12892. w: e.pose.rotation.w
  12893. },
  12894. puck: {
  12895. x: e.puck.x,
  12896. y: e.puck.y,
  12897. z: e.puck.z
  12898. },
  12899. floor: e.group,
  12900. neighbours: e.visibles,
  12901. alignmentType: e.alignment_type
  12902. }
  12903. }).map(function(e) {
  12904. return e.position = s.convertVisionVector(e.position),
  12905. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12906. e.puck = s.convertVisionVector(e.puck),
  12907. e
  12908. });
  12909. return i.forEach(function(e) {
  12910. e.neighbours = e.neighbours.map(function(e) {
  12911. return i[e].uuid
  12912. })
  12913. }),
  12914. i
  12915. }
  12916. .bind(this), function() {
  12917. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12918. this.loadSweepLocationsCSV()
  12919. }
  12920. .bind(this))
  12921. }
  12922. ,
  12923. r.prototype.loadSweepLocationsCSV = function() {
  12924. return a.get(this.sweepLocationsPath).then(function(e) {
  12925. var t = e.split("\n").map(function(e) {
  12926. return e.split(", ")
  12927. }).filter(function(e) {
  12928. return e.length > 1
  12929. }).map(function(e) {
  12930. return {
  12931. uuid: e[0],
  12932. position: {
  12933. x: parseFloat(e[1]),
  12934. y: parseFloat(e[2]),
  12935. z: parseFloat(e[3])
  12936. },
  12937. quaternion: {
  12938. x: parseFloat(e[4]),
  12939. y: parseFloat(e[5]),
  12940. z: parseFloat(e[6]),
  12941. w: parseFloat(e[7])
  12942. }
  12943. }
  12944. }).map(function(e) {
  12945. return e.position = s.convertVisionVector(e.position),
  12946. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12947. e
  12948. });
  12949. return t
  12950. }).fail(function() {
  12951. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12952. })
  12953. }
  12954. ,
  12955. t.exports = r
  12956. }
  12957. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12958. }
  12959. , {
  12960. "../util/ajax": 181,
  12961. "../util/common": 185,
  12962. "../util/logger": 189,
  12963. "../util/math": 190,
  12964. buffer: 198,
  12965. protobufjs: 214
  12966. }],
  12967. 108: [function(e, t, i) {
  12968. (function(i) {
  12969. "use strict";
  12970. function n() {
  12971. this.locale = null
  12972. }
  12973. var r = e("../settings")
  12974. , o = e("../util/common")
  12975. , a = e("../util/logger")
  12976. , s = e("../enum/Locale")
  12977. , l = new a(i);
  12978. n.prototype.init = function() {
  12979. var t;
  12980. switch (r.languageTag) {
  12981. case null:
  12982. case "en":
  12983. case s.EN_US:
  12984. this.locale = s.EN_US,
  12985. t = e("./strings-en-US");
  12986. break;
  12987. case "es":
  12988. case s.ES_MX:
  12989. this.locale = s.ES_MX,
  12990. t = e("./strings-es-MX");
  12991. break;
  12992. case "fr":
  12993. case s.FR_FR:
  12994. this.locale = s.FR_FR,
  12995. t = e("./strings-fr-FR");
  12996. break;
  12997. case "de":
  12998. case s.DE_DE:
  12999. this.locale = s.DE_DE,
  13000. t = e("./strings-de-DE");
  13001. break;
  13002. case "ru":
  13003. case s.RU_RU:
  13004. this.locale = s.RU_RU,
  13005. t = e("./strings-ru-RU");
  13006. break;
  13007. case "cn":
  13008. case s.CN_CN:
  13009. this.locale = s.CN_CN,
  13010. t = e("./strings-cn-CN");
  13011. break;
  13012. case "jp":
  13013. case s.JP_JP:
  13014. this.locale = s.JP_JP,
  13015. t = e("./strings-jp-JP");
  13016. break;
  13017. default:
  13018. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13019. this.locale = s.EN_US,
  13020. t = e("./strings-en-US")
  13021. }
  13022. l.info("Using locale '" + this.locale + "'"),
  13023. o.extendObject(this, t)
  13024. }
  13025. ,
  13026. n.prototype.localizeGUI = function() {
  13027. var e = document.querySelector("#gui-parent");
  13028. this.localizeTree(e),
  13029. this.localizeLoadingText()
  13030. }
  13031. ,
  13032. n.prototype.localizeLoadingText = function() {
  13033. // var e = document.querySelector("#loader-cont")
  13034. // , t = e.getAttribute("title");
  13035. // e.removeAttribute("title"),
  13036. // e.setAttribute("data-status", t),
  13037. // e.classList.add(this.locale),
  13038. document.querySelector("#help-dialog").classList.add(this.locale),
  13039. document.querySelector("#interaction-modal").classList.add(this.locale),
  13040. document.querySelector("#gui").classList.add(this.locale);
  13041. }
  13042. ,
  13043. n.prototype.localizeTree = function(e) {
  13044. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13045. if (e.nodeType === Node.TEXT_NODE)
  13046. t = e.data.match(n),
  13047. t && (i = t[1],
  13048. e.data = this.localizeText(i) || i);
  13049. else if (e.nodeType === Node.ELEMENT_NODE) {
  13050. var r = e.getAttribute("title");
  13051. r && (t = r.match(n),
  13052. t && (i = t[1],
  13053. e.setAttribute("title", this.localizeText(i) || i)))
  13054. }
  13055. for (e = e.firstChild; e; )
  13056. this.localizeTree(e),
  13057. e = e.nextSibling
  13058. }
  13059. ,
  13060. n.prototype.localizeText = function(t) {
  13061. var i = this[t];
  13062. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13063. i = e("./strings-en-US")[t]),
  13064. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13065. i
  13066. }
  13067. ,
  13068. t.exports = new n
  13069. }
  13070. ).call(this, "/js/localization/localize.js")
  13071. }
  13072. , {
  13073. "../enum/Locale": 31,
  13074. "../settings": 166,
  13075. "../util/common": 185,
  13076. "../util/logger": 189,
  13077. "./strings-cn-CN": 109,
  13078. "./strings-de-DE": 110,
  13079. "./strings-en-US": 111,
  13080. "./strings-es-MX": 112,
  13081. "./strings-fr-FR": 113,
  13082. "./strings-jp-JP": 114,
  13083. "./strings-ru-RU": 115
  13084. }],
  13085. 109: [function(e, t, i) {
  13086. "use strict";
  13087. t.exports = {
  13088. PAGE_TITLE: "",
  13089. LOADING: "正在加载",
  13090. PRESENTED_BY_CAPS: "呈现者:",
  13091. POWERED_BY: "技术支持:",
  13092. POWERED_BY_CAPS: "技术支持:",
  13093. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13094. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13095. PRESENTED_BY: "呈现者:",
  13096. MORE: "更多 ",
  13097. LESS: "更少 ",
  13098. TAG_CONTENT: "tag™ 内容",
  13099. SHOW: "显示",
  13100. HIDE: "隐藏",
  13101. DOLLHOUSE: "场景屋",
  13102. FLOOR_PLAN: "楼层平面图",
  13103. OPEN_HIGHLIGHTS: "打开精彩片段",
  13104. CLOSE_HIGHLIGHTS: "关闭",
  13105. PREVIOUS: "上一个",
  13106. PLAY: "播放",
  13107. PAUSE: "暂停",
  13108. NEXT: "下一个",
  13109. EXPLORE_3D_SPACE: "探索 3D 空间",
  13110. VIEW_DOLLHOUSE: "观看场景屋",
  13111. SOCIAL_SHARING: "分享这个空间",
  13112. VIEW_IN_VR: "以 VR 观看",
  13113. VIEW_FULLSCREEN: "全屏观看",
  13114. EXIT_FULLSCREEN: " 退出全屏",
  13115. ZOOM_IN: "放大",
  13116. ZOOM_OUT: "缩小",
  13117. FLOOR_NAME: "楼层",
  13118. FLOOR_ALL: "ALL",
  13119. FLOOR_Lang: ["Floor",""],
  13120. TERMS: "条款",
  13121. PORT_TERMS: "port 条款",
  13122. TERMS_OF_USE: "使用条款",
  13123. CLOSE_TERMS: "关闭",
  13124. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13125. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13126. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13127. WEBVR_ENTER_WEBVR: "进入 VR",
  13128. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13129. WEBVR_LEARN_MORE: "了解更多",
  13130. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13131. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13132. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13133. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13134. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13135. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13136. VR_LEARN_MORE_CAPS: "了解更多",
  13137. VR_PREVIOUS_CAPS: "上一个’,",
  13138. VR_NEXT_CAPS: "下一个",
  13139. VR_GOT_IT_CAPS: "明白了",
  13140. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13141. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13142. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13143. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13144. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13145. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13146. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13147. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13148. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13149. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13150. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13151. VR_APP: "port VR 应用程序",
  13152. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13153. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13154. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13155. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13156. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13157. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13158. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13159. VR_ANDROID_DVICES: "Android 设备",
  13160. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13161. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13162. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13163. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13164. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13165. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13166. VR_DOWNLOAD_HERE: "在此下载",
  13167. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13168. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13169. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13170. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13171. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13172. SHARE_TO: "分享到",
  13173. SHARE_LINK: "直接链接",
  13174. SHARE_EXPLORE: "探索",
  13175. SHARE_AT: "在",
  13176. SHARE_WITH: "使用",
  13177. SHARE_3D: "以 3D",
  13178. SHARE_COPIED: "已复制!",
  13179. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13180. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13181. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13182. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13183. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13184. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13185. ERROR_GENERIC_ACTIONS_3: " 或",
  13186. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13187. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13188. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13189. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13190. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13191. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13192. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13193. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13194. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13195. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13196. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13197. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13198. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13199. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13200. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13201. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13202. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13203. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13204. LINK_TO_LOCATION: "地点链接",
  13205. MENU_COPY: "复制",
  13206. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13207. ROTATE: "旋转",
  13208. MOVE: "移动",
  13209. INSIDE: "内部",
  13210. ZOOM: "缩放",
  13211. HELP: "小帮手",
  13212. HELP_NAVIGATION_TAB: "导航",
  13213. HELP_MORE_HELP_TAB: "更多帮助",
  13214. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13215. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13216. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13217. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13218. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13219. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13220. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13221. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13222. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13223. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13224. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13225. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13226. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13227. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13228. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13229. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13230. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13231. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13232. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13233. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13234. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13235. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13236. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13237. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13238. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13239. HELP_MORE_HLR_A: "精彩片段集锦",
  13240. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13241. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13242. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13243. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13244. HELP_MORE_FLOORS_A: "楼层选择器",
  13245. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13246. HELP_MORE_TAG_A: "tag™ 贴文",
  13247. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13248. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13249. HELP_MORE_ZOOM_A: "缩放控件",
  13250. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13251. HELP_MORE_TOUR_A: "导览控件",
  13252. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13253. HELP_MORE_INSIDE_A: "内部视图",
  13254. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13255. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13256. HELP_MORE_VR_A: "VR 模式",
  13257. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13258. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13259. HELP_MORE_360_A: "360° 视图",
  13260. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13261. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13262. HELP_MORE_FULLSCREEN_A: "全屏",
  13263. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13264. CLOSE: "关闭"
  13265. }
  13266. }
  13267. , {}],
  13268. 110: [function(e, t, i) {
  13269. "use strict";
  13270. t.exports = {
  13271. PAGE_TITLE: "",
  13272. LOADING: "Lädt",
  13273. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13274. POWERED_BY: "Angetrieben von",
  13275. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13276. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13277. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13278. PRESENTED_BY: "Präsentiert von ",
  13279. MORE: "Mehr ",
  13280. LESS: "Weniger ",
  13281. TAG_CONTENT: "tag™ Inhalt",
  13282. SHOW: "Anzeigen",
  13283. HIDE: "Verbergen",
  13284. DOLLHOUSE: "Puppenhaus",
  13285. FLOOR_PLAN: "Grundriss",
  13286. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13287. CLOSE_HIGHLIGHTS: "Schließen",
  13288. PREVIOUS: "Vorheriges",
  13289. PLAY: "Abspielen",
  13290. PAUSE: "Pausieren",
  13291. NEXT: "Nächstes",
  13292. EXPLORE_3D_SPACE: "Innenraum betreten",
  13293. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13294. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13295. VIEW_IN_VR: "In VR ansehen",
  13296. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13297. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13298. ZOOM_IN: "Vergrößern",
  13299. ZOOM_OUT: "Verkleinern",
  13300. FLOOR_NAME: "Etage ",
  13301. FLOOR_ALL: "Alle",
  13302. TERMS: "Bedingungen",
  13303. PORT_TERMS: "port Bedingungen",
  13304. TERMS_OF_USE: "Nutzungsbedingungen",
  13305. TERMS_TEXT_FILE: "terms-de-DE.html",
  13306. CLOSE_TERMS: "Schließen",
  13307. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13308. HELP: "Hilfe",
  13309. HELP_NAVIGATION_TAB: "Navigation",
  13310. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13311. CLOSE: "Schließen",
  13312. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13313. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13314. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13315. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13316. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13317. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13318. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13319. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13320. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13321. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13322. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13323. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13324. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13325. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13326. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13327. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13328. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13329. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13330. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13331. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13332. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13333. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13334. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13335. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13336. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13337. HELP_MORE_HLR_A: "Liste das Highlight",
  13338. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13339. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13340. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13341. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13342. HELP_MORE_FLOORS_A: "Etage auswählen",
  13343. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13344. HELP_MORE_TAG_A: "tag™ Posts",
  13345. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13346. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13347. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13348. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13349. HELP_MORE_TOUR_A: "Tour Steuerung",
  13350. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13351. HELP_MORE_INSIDE_A: "Innenansicht",
  13352. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13353. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13354. HELP_MORE_VR_A: "VR Modus",
  13355. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13356. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13357. HELP_MORE_360_A: "360° Views Ansicht ",
  13358. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13359. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13360. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13361. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13362. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13363. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13364. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13365. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13366. WEBVR_LEARN_MORE: "Mehr Infos",
  13367. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13368. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13369. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13370. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13371. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13372. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13373. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13374. VR_APP: "port VR App",
  13375. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13376. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13377. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13378. VR_APP_FOR_ANDROID: "port VR app für Android",
  13379. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13380. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13381. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13382. VR_PREVIOUS_CAPS: "ZURÜCK",
  13383. VR_NEXT_CAPS: "WEITER",
  13384. VR_GOT_IT_CAPS: "VERSTANDEN",
  13385. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13386. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13387. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13388. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13389. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13390. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13391. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13392. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13393. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13394. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13395. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13396. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13397. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13398. VR_ANDROID_DVICES: "Android Geräte",
  13399. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13400. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13401. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13402. VR_DOWNLOAD_HERE: "Hier runterladen",
  13403. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13404. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13405. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13406. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13407. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13408. SHARE_TO: "Teilen auf",
  13409. SHARE_LINK: "Direkter Link",
  13410. SHARE_EXPLORE: "Umsehen",
  13411. SHARE_AT: "auf",
  13412. SHARE_WITH: "mit",
  13413. SHARE_3D: "in 3D",
  13414. SHARE_COPIED: "Kopiert!",
  13415. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13416. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13417. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13418. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13419. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13420. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13421. ERROR_GENERIC_ACTIONS_3: " oder ",
  13422. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13423. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13424. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13425. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13426. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13427. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13428. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13429. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13430. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13431. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13432. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13433. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13434. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13435. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13436. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13437. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13438. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13439. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13440. LINK_TO_LOCATION: "Link zu",
  13441. MENU_COPY: "Kopieren",
  13442. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13443. ROTATE: "Drehen",
  13444. INSIDE: "Drinnen",
  13445. MOVE: "Bewegen",
  13446. ZOOM: "Vergrößern"
  13447. }
  13448. }
  13449. , {}],
  13450. 111: [function(e, t, i) {
  13451. "use strict";
  13452. t.exports = {
  13453. PAGE_TITLE: "",
  13454. LOADING: "Loading",
  13455. PRESENTED_BY_CAPS: "PRESENTED BY",
  13456. POWERED_BY: "powered by ",
  13457. POWERED_BY_CAPS: "POWERED BY",
  13458. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13459. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13460. PRESENTED_BY: "Presented by ",
  13461. MORE: "More ",
  13462. LESS: "Less ",
  13463. TAG_CONTENT: "tag™ Content",
  13464. SHOW: "Show",
  13465. HIDE: "Hide",
  13466. DOLLHOUSE: "Dollhouse",
  13467. FLOOR_PLAN: "Floor plan",
  13468. OPEN_HIGHLIGHTS: "Open Highlights",
  13469. CLOSE_HIGHLIGHTS: "Close",
  13470. PREVIOUS: "Previous",
  13471. PLAY: "Play",
  13472. PAUSE: "Pause",
  13473. NEXT: "Next",
  13474. EXPLORE_3D_SPACE: "Explore 3D Space",
  13475. VIEW_DOLLHOUSE: "View dollhouse",
  13476. SOCIAL_SHARING: "Share this Space",
  13477. VIEW_IN_VR: "View in VR",
  13478. VIEW_FULLSCREEN: "全屏",
  13479. EXIT_FULLSCREEN: "退出全屏",
  13480. ZOOM_IN: "Zoom in",
  13481. ZOOM_OUT: "Zoom out",
  13482. FLOOR_NAME: "Floor ",
  13483. FLOOR_ALL: "全部",
  13484. TERMS: "Terms",
  13485. PORT_TERMS: "port terms",
  13486. TERMS_OF_USE: "Terms of Use",
  13487. TERMS_TEXT_FILE: "terms-en-US.html",
  13488. CLOSE_TERMS: "Close",
  13489. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13490. HELP: "Help",
  13491. HELP_NAVIGATION_TAB: "Navigation",
  13492. HELP_MORE_HELP_TAB: "More Help",
  13493. CLOSE: "Close",
  13494. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13495. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13496. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13497. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13498. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13499. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13500. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13501. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13502. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13503. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13504. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13505. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13506. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13507. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13508. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13509. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13510. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13511. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13512. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13513. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13514. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13515. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13516. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13517. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13518. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13519. HELP_MORE_HLR_A: "Highlight Reel",
  13520. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13521. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13522. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13523. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13524. HELP_MORE_FLOORS_A: "Floor Selector",
  13525. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13526. HELP_MORE_TAG_A: "tag™ Posts",
  13527. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13528. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13529. HELP_MORE_ZOOM_A: "Zoom Controls",
  13530. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13531. HELP_MORE_TOUR_A: "Tour Controls",
  13532. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13533. HELP_MORE_INSIDE_A: "Inside View",
  13534. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13535. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13536. HELP_MORE_VR_A: "VR Mode",
  13537. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13538. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13539. HELP_MORE_360_A: "360° Views",
  13540. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13541. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13542. HELP_MORE_FULLSCREEN_A: "Full screen",
  13543. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13544. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13545. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13546. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13547. WEBVR_ENTER_WEBVR: "ENTER VR",
  13548. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13549. WEBVR_LEARN_MORE: "Learn more",
  13550. WEBVR_VIEW_SPACE: "View Space in VR",
  13551. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13552. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13553. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13554. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13555. VR_PREVIOUS_CAPS: "PREVIOUS",
  13556. VR_NEXT_CAPS: "NEXT",
  13557. VR_GOT_IT_CAPS: "GOT IT",
  13558. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13559. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13560. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13561. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13562. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13563. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13564. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13565. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13566. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13567. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13568. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13569. VR_APP: "port VR App",
  13570. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13571. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13572. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13573. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13574. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13575. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13576. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13577. VR_ANDROID_DVICES: "Android Devices",
  13578. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13579. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13580. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13581. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13582. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13583. VR_APP_OPEN: "Open with the port VR app instead",
  13584. VR_DOWNLOAD_HERE: "Download here",
  13585. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13586. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13587. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13588. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13589. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13590. SHARE_TO: "Share to",
  13591. SHARE_LINK: "Direct Link",
  13592. SHARE_EXPLORE: "Explore ",
  13593. SHARE_AT: "at",
  13594. SHARE_WITH: "with",
  13595. SHARE_3D: " in 3D",
  13596. SHARE_COPIED: "Copied!",
  13597. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13598. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13599. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13600. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13601. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13602. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13603. ERROR_GENERIC_ACTIONS_3: " or ",
  13604. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13605. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13606. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13607. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13608. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13609. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13610. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13611. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13612. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13613. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13614. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13615. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13616. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13617. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13618. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13619. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13620. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13621. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13622. LINK_TO_LOCATION: "Link to location",
  13623. MENU_COPY: "Copy",
  13624. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13625. ROTATE: "Rotate",
  13626. INSIDE: "Inside",
  13627. MOVE: "Move",
  13628. ZOOM: "Zoom"
  13629. }
  13630. }
  13631. , {}],
  13632. 112: [function(e, t, i) {
  13633. "use strict";
  13634. t.exports = {
  13635. PAGE_TITLE: "",
  13636. LOADING: "Cargando",
  13637. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13638. POWERED_BY: "potenciando por ",
  13639. POWERED_BY_CAPS: "POTENCIADO POR ",
  13640. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13641. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13642. PRESENTED_BY: "Presentado por ",
  13643. MORE: "Más ",
  13644. LESS: "Menos ",
  13645. TAG_CONTENT: "Contenido de tag™",
  13646. SHOW: "Mostrar",
  13647. HIDE: "Ocultar",
  13648. DOLLHOUSE: "Dollhouse",
  13649. FLOOR_PLAN: "Planos",
  13650. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13651. CLOSE_HIGHLIGHTS: "Cerrar",
  13652. PREVIOUS: "Anterior",
  13653. PLAY: "Play",
  13654. PAUSE: "Pausa",
  13655. NEXT: "Siguiente",
  13656. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13657. VIEW_DOLLHOUSE: "Ver dollhouse",
  13658. SOCIAL_SHARING: "Compartir este espacio",
  13659. VIEW_IN_VR: "Ver en realidad virtual",
  13660. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13661. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13662. ZOOM_IN: "Acercar",
  13663. ZOOM_OUT: "Alejar",
  13664. FLOOR_NAME: "Piso ",
  13665. FLOOR_ALL: "Todas",
  13666. TERMS: "Condiciones",
  13667. PORT_TERMS: "port términos de uso",
  13668. TERMS_OF_USE: "Términos de uso",
  13669. TERMS_TEXT_FILE: "terms-es-MX.html",
  13670. CLOSE_TERMS: "Cerrar",
  13671. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13672. HELP: "Ayuda",
  13673. HELP_NAVIGATION_TAB: "Navegación",
  13674. HELP_MORE_HELP_TAB: "Más Ayuda",
  13675. CLOSE: "Cerrar",
  13676. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13677. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13678. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13679. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13680. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13681. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13682. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13683. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13684. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13685. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13686. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13687. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13688. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13689. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13690. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13691. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13692. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13693. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13694. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13695. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13696. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13697. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13698. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13699. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13700. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13701. HELP_MORE_HLR_A: "Galería destacada",
  13702. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13703. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13704. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13705. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13706. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13707. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13708. HELP_MORE_TAG_A: "tag™ Posts",
  13709. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13710. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13711. HELP_MORE_ZOOM_A: "Controles de zoom",
  13712. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13713. HELP_MORE_TOUR_A: "Controles de recorrido",
  13714. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13715. HELP_MORE_INSIDE_A: "Vista interior",
  13716. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13717. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13718. HELP_MORE_VR_A: "Modo de realidad virtual",
  13719. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13720. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13721. HELP_MORE_360_A: "360° Views",
  13722. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13723. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13724. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13725. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13726. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13727. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13728. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13729. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13730. WEBVR_LEARN_MORE: "Más información",
  13731. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13732. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13733. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13734. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13735. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13736. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13737. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13738. VR_APP: "port VR App",
  13739. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13740. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13741. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13742. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13743. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13744. VR_PREVIOUS_CAPS: "ANTERIOR",
  13745. VR_NEXT_CAPS: "SIGUIENTE",
  13746. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13747. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13748. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13749. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13750. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13751. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13752. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13753. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13754. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13755. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13756. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13757. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13758. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13759. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13760. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13761. VR_ANDROID_DVICES: "Dispositivos Android",
  13762. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13763. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13764. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13765. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13766. VR_DOWNLOAD_HERE: "Descargar aquí",
  13767. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13768. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13769. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13770. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13771. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13772. SHARE_TO: "Compartir en",
  13773. SHARE_LINK: "Enlace directo",
  13774. SHARE_EXPLORE: "Explorar ",
  13775. SHARE_AT: "en",
  13776. SHARE_WITH: "con",
  13777. SHARE_3D: " en 3D",
  13778. SHARE_COPIED: "¡Copiado!",
  13779. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13780. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13781. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13782. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13783. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13784. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13785. ERROR_GENERIC_ACTIONS_3: " o ",
  13786. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13787. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13788. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13789. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13790. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13791. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13792. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13793. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13794. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13795. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13796. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13797. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13798. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13799. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13800. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13801. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13802. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13803. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13804. LINK_TO_LOCATION: "Enlace a la ubicación",
  13805. MENU_COPY: "Copiar",
  13806. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13807. ROTATE: "Girar",
  13808. INSIDE: "Interior",
  13809. MOVE: "Moverse",
  13810. ZOOM: "Acercar o alejar"
  13811. }
  13812. }
  13813. , {}],
  13814. 113: [function(e, t, i) {
  13815. "use strict";
  13816. t.exports = {
  13817. PAGE_TITLE: "",
  13818. LOADING: "Chargement",
  13819. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13820. POWERED_BY: "alimenté par ",
  13821. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13822. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13823. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13824. PRESENTED_BY: "Présenté par ",
  13825. MORE: "Plus ",
  13826. LESS: "Moins ",
  13827. TAG_CONTENT: "Contenu tag™",
  13828. SHOW: "Montrer",
  13829. HIDE: "Cacher",
  13830. DOLLHOUSE: "Dollhouse",
  13831. FLOOR_PLAN: "Plan de sol",
  13832. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13833. CLOSE_HIGHLIGHTS: "Fermer",
  13834. PREVIOUS: "Précédent",
  13835. PLAY: "Lecture",
  13836. PAUSE: "Pause",
  13837. NEXT: "Suivant",
  13838. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13839. VIEW_DOLLHOUSE: "Voir dollhouse",
  13840. SOCIAL_SHARING: "Partager cet espace",
  13841. VIEW_IN_VR: "Voir en VR",
  13842. VIEW_FULLSCREEN: "Plein écran",
  13843. EXIT_FULLSCREEN: "Fermer plein écran",
  13844. ZOOM_IN: "Zoom avant",
  13845. ZOOM_OUT: "Zoom arrière",
  13846. FLOOR_NAME: "Étage ",
  13847. FLOOR_ALL: "Tous",
  13848. TERMS: "Mentions légales",
  13849. PORT_TERMS: "port mentions légales",
  13850. TERMS_OF_USE: "Conditions d'utilisation",
  13851. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13852. CLOSE_TERMS: "Fermer",
  13853. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13854. HELP: "Aide",
  13855. HELP_NAVIGATION_TAB: "Navigation",
  13856. HELP_MORE_HELP_TAB: "Aide",
  13857. CLOSE: "Fermer",
  13858. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13859. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13860. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13861. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13862. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13863. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13864. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13865. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13866. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13867. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13868. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13869. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13870. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13871. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13872. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13873. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13874. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13875. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13876. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13877. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13878. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13879. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13880. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13881. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13882. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13883. HELP_MORE_HLR_A: "Carrousel",
  13884. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13885. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13886. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13887. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13888. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13889. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13890. HELP_MORE_TAG_A: "tag™ Posts",
  13891. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13892. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13893. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13894. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13895. HELP_MORE_TOUR_A: "Commandes de la visite",
  13896. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13897. HELP_MORE_INSIDE_A: "Vue intérieure",
  13898. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13899. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13900. HELP_MORE_VR_A: "Mode RV",
  13901. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13902. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13903. HELP_MORE_360_A: "Vues 360°",
  13904. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13905. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13906. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13907. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13908. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13909. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13910. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13911. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13912. WEBVR_LEARN_MORE: "En savoir plus",
  13913. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13914. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13915. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13916. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13917. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13918. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13919. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13920. VR_NEXT_CAPS: "SUIVANT",
  13921. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13922. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13923. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13924. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13925. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13926. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13927. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13928. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13929. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13930. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13931. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13932. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13933. VR_APP: "port VR App",
  13934. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13935. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13936. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13937. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13938. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13939. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13940. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13941. VR_ANDROID_DVICES: "Appareils Android",
  13942. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13943. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13944. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13945. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13946. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13947. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13948. VR_DOWNLOAD_HERE: "Télécharger ici",
  13949. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13950. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13951. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13952. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13953. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13954. SHARE_TO: "Partager sur",
  13955. SHARE_LINK: "Lien direct",
  13956. SHARE_EXPLORE: "Explorer ",
  13957. SHARE_AT: "à",
  13958. SHARE_WITH: "avec",
  13959. SHARE_3D: " en 3D",
  13960. SHARE_COPIED: "Copié!",
  13961. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13962. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13963. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13964. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13965. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13966. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13967. ERROR_GENERIC_ACTIONS_3: " ou ",
  13968. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13969. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13970. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13971. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13972. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13973. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13974. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13975. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13976. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13977. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13978. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13979. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13980. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13981. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13982. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13983. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13984. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13985. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13986. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13987. MENU_COPY: "Copie",
  13988. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13989. ROTATE: "Faire pivoter",
  13990. INSIDE: "Intérieure",
  13991. MOVE: "Se déplacer",
  13992. ZOOM: "Zoom"
  13993. }
  13994. }
  13995. , {}],
  13996. 114: [function(e, t, i) {
  13997. "use strict";
  13998. t.exports = {
  13999. PAGE_TITLE: "",
  14000. LOADING: "読み込み中",
  14001. PRESENTED_BY_CAPS: "PRESENTED BY",
  14002. POWERED_BY: "powered by",
  14003. POWERED_BY_CAPS: "POWERED BY",
  14004. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14005. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14006. PRESENTED_BY: "Presented by ",
  14007. MORE: "全て表示 ",
  14008. LESS: "閉じる ",
  14009. TAG_CONTENT: "tag™コンテンツ ",
  14010. SHOW: "表示",
  14011. HIDE: "非表示",
  14012. DOLLHOUSE: "ドールハウス",
  14013. FLOOR_PLAN: "フロアプラン",
  14014. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14015. CLOSE_HIGHLIGHTS: "閉じる",
  14016. PREVIOUS: "前へ",
  14017. PLAY: "再生",
  14018. PAUSE: "一時停止",
  14019. NEXT: "次へ",
  14020. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14021. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14022. SOCIAL_SHARING: "このSpaceを共有する",
  14023. VIEW_IN_VR: "VRで表示",
  14024. VIEW_FULLSCREEN: "フルスクリーン表示",
  14025. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14026. ZOOM_IN: "ズームイン",
  14027. ZOOM_OUT: "ズームアウト",
  14028. FLOOR_NAME: "フロア ",
  14029. FLOOR_ALL: "すべて",
  14030. TERMS: "規約",
  14031. PORT_TERMS: "port規約",
  14032. TERMS_OF_USE: "利用規約",
  14033. CLOSE_TERMS: "閉じる",
  14034. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14035. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14036. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14037. WEBVR_ENTER_WEBVR: "VRに入る",
  14038. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14039. WEBVR_LEARN_MORE: "もっと詳しく",
  14040. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14041. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14042. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14043. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14044. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14045. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14046. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14047. VR_PREVIOUS_CAPS: "前へ",
  14048. VR_NEXT_CAPS: "次へ",
  14049. VR_GOT_IT_CAPS: "了解",
  14050. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14051. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14052. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14053. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14054. VR_WHAT_YOU_NEED: "必要なもの",
  14055. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14056. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14057. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14058. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14059. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14060. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14061. VR_APP: "port VRアプリ",
  14062. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14063. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14064. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14065. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14066. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14067. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14068. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14069. VR_ANDROID_DVICES: "Androidデバイス",
  14070. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14071. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14072. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14073. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14074. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14075. VR_APP_OPEN: "port VRアプリで開く",
  14076. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14077. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14078. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14079. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14080. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14081. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14082. SHARE_TO: "共有先",
  14083. SHARE_LINK: "ダイレクトリンク",
  14084. SHARE_EXPLORE: "探索",
  14085. SHARE_AT: "場所",
  14086. SHARE_WITH: "使用アプリ",
  14087. SHARE_3D: "3Dで",
  14088. SHARE_COPIED: "コピーされました!",
  14089. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14090. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14091. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14092. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14093. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14094. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14095. ERROR_GENERIC_ACTIONS_3: "または",
  14096. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14097. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14098. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14099. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14100. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14101. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14102. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14103. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14104. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14105. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14106. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14107. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14108. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14109. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14110. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14111. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14112. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14113. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14114. LINK_TO_LOCATION: "ロケーションへのリンク",
  14115. MENU_COPY: "コピー",
  14116. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14117. ROTATE: "回転",
  14118. MOVE: "移動",
  14119. INSIDE: "内側",
  14120. ZOOM: "ズーム",
  14121. HELP: "ヘルプ",
  14122. HELP_NAVIGATION_TAB: "ナビゲーション",
  14123. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14124. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14125. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14126. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14127. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14128. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14129. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14130. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14131. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14132. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14133. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14134. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14135. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14136. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14137. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14138. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14139. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14140. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14141. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14142. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14143. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14144. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14145. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14146. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14147. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14148. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14149. HELP_MORE_HLR_A: "ハイライト",
  14150. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14151. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14152. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14153. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14154. HELP_MORE_FLOORS_A: "フロアセレクター",
  14155. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14156. HELP_MORE_TAG_A: "tag™ Posts",
  14157. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14158. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14159. HELP_MORE_ZOOM_A: "ズームコントロール",
  14160. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14161. HELP_MORE_TOUR_A: "ツアーコントロール",
  14162. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14163. HELP_MORE_INSIDE_A: "内側ビュー",
  14164. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14165. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14166. HELP_MORE_VR_A: "VRモード",
  14167. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14168. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14169. HELP_MORE_360_A: "360° Views",
  14170. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14171. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14172. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14173. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14174. CLOSE: "閉じる"
  14175. }
  14176. }
  14177. , {}],
  14178. 115: [function(e, t, i) {
  14179. "use strict";
  14180. t.exports = {
  14181. PAGE_TITLE: "",
  14182. LOADING: "Загрузка",
  14183. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14184. POWERED_BY: "разработано на платформе ",
  14185. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14186. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14187. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14188. PRESENTED_BY: "Представлено ",
  14189. MORE: "Больше ",
  14190. LESS: "Меньше ",
  14191. TAG_CONTENT: "tag™ Контент",
  14192. SHOW: "Показать",
  14193. HIDE: "Скрыть",
  14194. DOLLHOUSE: "Dollhouse",
  14195. FLOOR_PLAN: "Планировка",
  14196. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14197. CLOSE_HIGHLIGHTS: "Закрыть",
  14198. PREVIOUS: "Предыдущий",
  14199. PLAY: "Воспроизвести",
  14200. PAUSE: "Пауза",
  14201. NEXT: "Следующий",
  14202. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14203. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14204. SOCIAL_SHARING: "Поделиться этой моделью",
  14205. VIEW_IN_VR: "Посмотреть в VR",
  14206. VIEW_FULLSCREEN: "Полный экран",
  14207. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14208. ZOOM_IN: "Увеличить",
  14209. ZOOM_OUT: "Уменьшить",
  14210. FLOOR_NAME: "Этаж ",
  14211. FLOOR_ALL: "Все",
  14212. TERMS: "Условия",
  14213. PORT_TERMS: "Правила пользования",
  14214. TERMS_OF_USE: "Условия использования",
  14215. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14216. CLOSE_TERMS: "Закрыть",
  14217. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14218. HELP: "Помощь",
  14219. HELP_NAVIGATION_TAB: "Навигация",
  14220. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14221. CLOSE: "Закрыть",
  14222. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14223. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14224. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14225. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14226. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14227. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14228. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14229. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14230. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14231. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14232. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14233. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14234. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14235. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14236. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14237. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14238. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14239. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14240. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14241. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14242. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14243. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14244. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14245. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14246. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14247. HELP_MORE_HLR_A: "Фотоколлаж",
  14248. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14249. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14250. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14251. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14252. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14253. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14254. HELP_MORE_TAG_A: "tag™ Posts",
  14255. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14256. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14257. HELP_MORE_ZOOM_A: "Масштаб",
  14258. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14259. HELP_MORE_TOUR_A: "Управление Туром",
  14260. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14261. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14262. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14263. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14264. HELP_MORE_VR_A: "Режим VR",
  14265. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14266. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14267. HELP_MORE_360_A: "360° Views",
  14268. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14269. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14270. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14271. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14272. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14273. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14274. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14275. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14276. WEBVR_LEARN_MORE: "Узнать больше",
  14277. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14278. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14279. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14280. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14281. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14282. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14283. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14284. VR_APP: "port VR App",
  14285. VR_APP_OPEN: "Или открыть через приложение port VR",
  14286. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14287. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14288. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14289. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14290. VR_VIEW_SPACE: "Запустить модель в VR",
  14291. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14292. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14293. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14294. VR_GOT_IT_CAPS: "ЯСНО",
  14295. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14296. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14297. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14298. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14299. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14300. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14301. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14302. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14303. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14304. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14305. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14306. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14307. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14308. VR_ANDROID_DVICES: "Android устройства",
  14309. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14310. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14311. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14312. VR_DOWNLOAD_HERE: "Скачать здесь",
  14313. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14314. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14315. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14316. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14317. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14318. SHARE_TO: "Поделиться",
  14319. SHARE_LINK: "Прямая ссылка",
  14320. SHARE_EXPLORE: "просмотреть",
  14321. SHARE_AT: "на",
  14322. SHARE_WITH: "с",
  14323. SHARE_3D: "в 3D",
  14324. SHARE_COPIED: "Скопировано!",
  14325. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14326. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14327. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14328. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14329. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14330. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14331. ERROR_GENERIC_ACTIONS_3: " или ",
  14332. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14333. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14334. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14335. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14336. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14337. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14338. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14339. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14340. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14341. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14342. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14343. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14344. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14345. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14346. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14347. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14348. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14349. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14350. LINK_TO_LOCATION: "Ссылка на местоположение",
  14351. MENU_COPY: "Копировать",
  14352. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14353. ROTATE: "Вращать",
  14354. MOVE: "Передвигаться",
  14355. INSIDE: "Вид изнутри",
  14356. ZOOM: "Масштаб"
  14357. }
  14358. }
  14359. , {}],
  14360. 116: [function(e, t, i) {//main.js
  14361. (function(t) {
  14362. "use strict";
  14363. var modelProgressBase = 0.4;
  14364. var progressUpdate = function(e){ // 0 <= e <= 1
  14365. console.log('e1:'+e)
  14366. e = Math.round(modelProgressBase * e * 100);
  14367. console.log('e2:'+e)
  14368. var t = $('.progressbar');
  14369. t.find('.bar').css('width',e+'%');
  14370. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14371. t.find('.perc').text(e +'%'); //具体数字的百分比
  14372. }
  14373. $('#gui-loading').fadeIn(200);
  14374. progressUpdate(0.1)
  14375. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14376. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14377. var data = matcher(e);
  14378. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14379. data.user = {
  14380. "is_authenticated": false,
  14381. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14382. }
  14383. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14384. var newImages = [];
  14385. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14386. data.model.images = newImages
  14387. }catch(e){console.log(e) }
  14388. window.MP_PREFETCHED_MODELDATA = data;
  14389. data.model.summary = data.summary
  14390. data.model.name = data.name
  14391. for(let i in data){
  14392. data[i] == "false" && (data[i] = false)
  14393. }
  14394. progressUpdate(0.7);
  14395. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14396. if(data.weixinDesc){
  14397. g_weixinObj.desc = data.weixinDesc;
  14398. }
  14399. if(data.shareImgUrl){
  14400. g_weixinObj.imgUrl = data.shareImgUrl
  14401. }
  14402. window.wx && manage.weixinShare();
  14403. //初始画面
  14404. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14405. function E(e) {
  14406. $("<img/>").attr("src", e).on("load", function() {
  14407. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14408. $(this).remove()
  14409. })
  14410. }
  14411. })
  14412. function StartLoad(){//当加载完data后
  14413. function i() {
  14414. var e = Y.getModelIDFromQueryString();
  14415. if (!e)
  14416. return b(null, "loading-failed");
  14417. var t = Y.parseSidUrl(e)
  14418. , i = l()
  14419. , a = c()
  14420. , s = o()
  14421. , u = V.quickstart.enabled
  14422. , g = null
  14423. , m = null
  14424. , v = null
  14425. , w = null
  14426. , T = null
  14427. , x = null
  14428. , S = null
  14429. , M = null
  14430. , R = null
  14431. , P = null
  14432. , O = null
  14433. , L = null
  14434. , N = new ue;
  14435. r(s);
  14436. h({ //MP开头写法
  14437. urlBase: t.urlBase
  14438. }).then(function() {
  14439. return re.init(),
  14440. d(t, e) //getModel and load
  14441. }).then(function(e) {
  14442. progressUpdate(0.9)
  14443. return P = e,
  14444. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14445. startSource: i,
  14446. autoplay: V.autoplay,
  14447. quickstart: u
  14448. }),
  14449. P.urls.init()
  14450. }).then(function() {
  14451. return P.loadPanos()
  14452. }).then(function() {
  14453. m = X.getStartCameraOptions(P, P.panos),
  14454. S = A(P),
  14455. O = y(u, m.mode),
  14456. v = O.controls,
  14457. w = O.player,
  14458. T = O.director,
  14459. x = O.tagManager,
  14460. M = O.tileDownloader,
  14461. R = O.qualityManager,
  14462. L = O.panoRenderer,
  14463. C(P, S, O, s),
  14464. w.director = T,//xzw add
  14465. P.supportsTiles && M.start(),
  14466. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14467. u = !1);
  14468. var e = null;
  14469. if (u) {
  14470. de.warn("Quickstart engaged. Hold on to your knickers.");
  14471. var t = v.controls[D.PANORAMA];
  14472. g = new ie(R,S.scene,S.camera,t,s),
  14473. _(S, s, P),
  14474. e = g.load(m).then(function() {
  14475. S.addComponent(g),
  14476. S.once(le.AfterRender, function() {
  14477. de.warn("First render after quickstart load finished.")
  14478. })
  14479. })
  14480. }
  14481. window.flyToFirst = function(){//xzw add
  14482. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14483. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14484. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14485. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14486. };
  14487. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14488. }).then(function() {
  14489. return f(P, U.onProgress, i, !u, a)
  14490. }).then(function() {
  14491. if (m.quickstart = u,
  14492. I(P, S, O, s),
  14493. S.started || _(S, s, P),
  14494. H.modelLoaded(P, w, v, V.autoplay),
  14495. E(w, P, m, V.autoplay).done(function() {
  14496. T.autoTour()
  14497. }),
  14498. !P.supportsTiles) {
  14499. var e = new Z(P,w);
  14500. e.start()
  14501. }
  14502. u && (S.removeComponent(g),
  14503. g.destroy(),
  14504. m.pano.enter()),
  14505. U.init(P, T, w, v, S, m, H.getSessionId()),
  14506. U.endLoading(P, T, x),
  14507. S.once(le.AfterRender, function() {
  14508. N.setAppReadyTime();
  14509. var e = N.calcFullLoadingTime();
  14510. de.warn("Total load time: " + e / 1e3),
  14511. H.loadComplete(e),
  14512. de.warn("First render after model load finished.")
  14513. try{
  14514. window.parent.postMessage('loadComplete','*')
  14515. }catch(e){
  14516. console.log(e)
  14517. }
  14518. }),
  14519. S.on(le.MemoryUsageUpdated, n)
  14520. }).fail(b.bind(this, e))
  14521. }
  14522. function n(e) {
  14523. ce.update(e)
  14524. }
  14525. function r(e) {
  14526. de.info("Version", "2.25.6-0-gd87e5b1"),
  14527. q.defaultMaxListeners = 1e3,
  14528. a(e),
  14529. s()
  14530. }
  14531. function o() {
  14532. return document.getElementById("player")
  14533. }
  14534. function a(e) {
  14535. e.addEventListener("dragenter", T, !1),
  14536. e.addEventListener("dragover", T, !1)
  14537. }
  14538. function s() {
  14539. F.valueFromHash("title", !0) || $(document).ready(function() {
  14540. var e = $(".model-title");
  14541. e.hide()
  14542. })
  14543. }
  14544. function l() {
  14545. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14546. }
  14547. function c() {
  14548. return {
  14549. panoElementsToLoad: 6,
  14550. modelElementsToLoad: 0,
  14551. totalElementsLoaded: 0,
  14552. totalElementsToLoad: 0,
  14553. totalPercentageLoaded: 0,
  14554. progressCallback: null
  14555. }
  14556. }
  14557. function h(e) {
  14558. return K.loadFeatureFlags(e).done(function(e) {
  14559. K.updateDependentSettings(e, V)
  14560. })
  14561. }
  14562. // function u(e) {
  14563. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14564. // responseType: "json",
  14565. // prefetchFrom: "config"
  14566. // }).then(function(e) {
  14567. // return e ? void j.extendObject(V.appConfig, e) : {}
  14568. // }, function(e) {
  14569. // return de.warn("Failed loading runtime config, using defaults."),
  14570. // $.when({})
  14571. // })
  14572. // }
  14573. function d(e, t) {
  14574. var i = B.getModel({
  14575. url: t,
  14576. floors: F.valueFromHash("f", !0),
  14577. autoload: !1
  14578. })
  14579. ;
  14580. return $.when(i, n).then(null, function(e) {
  14581. return this
  14582. })
  14583. }
  14584. function p(e, t, i, n, r) {
  14585. de.info("Model data loaded"),
  14586. de.debug("UUID: " + e.data.job.uuid),
  14587. J.init(K.getFlags()),
  14588. i && H.initKeen({
  14589. token: i,
  14590. appId: n
  14591. }),
  14592. H.initSegment({
  14593. model: e.sid,
  14594. version: "2.25.6-0-gd87e5b1",
  14595. startSource: r.startSource,
  14596. token: t,
  14597. autoplay: r.autoplay,
  14598. quickstart: r.quickstart
  14599. })
  14600. }
  14601. function f(e, t, i, n, r) {
  14602. return r.progressCallback = t,
  14603. H.sessionStart(),
  14604. e.load(n).progress(g.bind(this, r))
  14605. }
  14606. function g(e, t) {
  14607. e.modelElementsToLoad = t[1],
  14608. v(e),
  14609. m(e)
  14610. }
  14611. function m(e) {
  14612. e.totalElementsLoaded++,
  14613. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14614. //----许钟文-----------------模型进度条向后调整
  14615. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14616. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14617. console.log('pro:'+e.totalPercentageLoaded)
  14618. //---------------------------
  14619. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14620. }
  14621. function v(e) {
  14622. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14623. }
  14624. function A(e) {
  14625. var t = new x.PerspectiveCamera;
  14626. t.layers.enable(he.PANOMARKERS),
  14627. t.layers.enable(he.RETICULE),
  14628. t.layers.enable(he.TAG);
  14629. var i = new x.Scene
  14630. , n = new x.AmbientLight(16777215);
  14631. i.add(n),
  14632. i.skybox = new W,
  14633. i.add(i.skybox),
  14634. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14635. side: x.DoubleSide
  14636. })),
  14637. i.plane.position.y = 0,
  14638. i.plane.rotateX(-Math.PI / 2),
  14639. i.plane.material.visible = !1,
  14640. i.add(i.plane),
  14641. i.updateMatrixWorld(),
  14642. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14643. if (e.metadata && e.metadata.camera_position) {
  14644. var t = e.metadata.camera_position
  14645. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14646. n.position = t.clone(),
  14647. i.add(n);
  14648. var r = e.metadata.camera_quaternion
  14649. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14650. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14651. }
  14652. }),
  14653. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14654. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14655. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14656. var r = new te(i,t,z);
  14657. return r
  14658. }
  14659. function y(e, t) {
  14660. var i = e ? 1 : 1e3
  14661. , n = J.tilegen || J.imgopt ? 6 : 2;
  14662. n = F.valueFromHash("tileconc", n);
  14663. var r = new ne
  14664. , o = new ae({
  14665. concurrentDownloads: n
  14666. })
  14667. , a = new se
  14668. , s = new P
  14669. , l = new M
  14670. , c = new S(t)
  14671. , h = new R
  14672. , u = new O(i)
  14673. , d = new L
  14674. , p = new oe;
  14675. return {
  14676. qualityManager: r,
  14677. panoRenderer: a,
  14678. tileDownloader: o,
  14679. player: c,
  14680. director: l,
  14681. modelManager: s,
  14682. tagManager: p,
  14683. displayController: u,
  14684. labelDisplayController: d,
  14685. controls: h
  14686. }
  14687. }
  14688. function C(e, t, i, n) {
  14689. var r = i.controls
  14690. , o = i.qualityManager
  14691. , a = i.panoRenderer
  14692. , s = i.tileDownloader
  14693. , l = i.modelManager;
  14694. r.init(n, l),
  14695. ee.init(i.director, r, i.player, l, t),
  14696. o.init(l),
  14697. s.init(o),
  14698. a.init(t, s, o),
  14699. l.init(s, a, o),
  14700. l.addModel(e),
  14701. t.addComponent(G)
  14702. }
  14703. function I(e, t, i, n) {
  14704. var r = i.qualityManager
  14705. , o = i.panoRenderer
  14706. , a = i.tileDownloader
  14707. , s = i.modelManager
  14708. , l = i.player
  14709. , c = i.director
  14710. , h = i.tagManager
  14711. , u = i.displayController
  14712. , d = i.labelDisplayController
  14713. , p = i.controls;
  14714. t.scene.add(e),
  14715. t.qualityManager = r;
  14716. var f = {
  14717. camera: t.camera,
  14718. director: c,
  14719. modelManager: s,
  14720. tileDownloader: a,
  14721. panoRenderer: o,
  14722. qualityManager: r,
  14723. tagManager: h,
  14724. container: n,
  14725. controls: p
  14726. };
  14727. l.init(f),
  14728. l.setScene(t.scene),
  14729. h.init(s, l),
  14730. c.init(l, s),
  14731. u.init(c, l, s, h, n),
  14732. d.init(l, s, n),
  14733. z.bindEvents(l),
  14734. t.addComponent(h),
  14735. t.addComponent(l),
  14736. t.addComponent(o),
  14737. l.sceneRenderer = t; //xzw add 方便resize
  14738. }
  14739. function E(e, t, i, n) {
  14740. return de.info("Starting player in " + i.mode),
  14741. H.report(t.sid, "started-playing", n, i.quickstart),
  14742. e.start(i)
  14743. }
  14744. function b(e, t) {
  14745. de.error(t),
  14746. k.error(t),
  14747. H.report(e, "error-" + t)
  14748. }
  14749. function w(e) {
  14750. var t = F.details();
  14751. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14752. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14753. H.report(e, "error-webgl-generic"))
  14754. }
  14755. function _(e, t, i) {
  14756. try {
  14757. e.start(t)
  14758. } catch (e) {
  14759. throw de.warn(e.message),
  14760. w(i.sid),
  14761. e
  14762. }
  14763. }
  14764. function T(e) {
  14765. e.stopPropagation(),
  14766. e.preventDefault()
  14767. }
  14768. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14769. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14770. g_HotImage = {
  14771. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14772. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14773. } ;
  14774. }
  14775. //czj 判断someData 有没有backgroundMusic 添加音乐
  14776. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14777. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14778. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic//.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14779. $("#volume").show();
  14780. }else if (g_version === "one"){
  14781. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14782. //g_bgAudio.src = manage.dealURL(src) ;
  14783. }
  14784. //隐藏公司logo
  14785. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14786. showLogo();
  14787. }
  14788. e("./lib/three75-shim"),
  14789. e("./lib/array-polyfill"),
  14790. e("./lib/performance-polyfill"),
  14791. e("./lib/shaders/CopyShader.js"),
  14792. e("./lib/shaders/HorizontalBlurShader.js"),
  14793. e("./lib/shaders/VerticalBlurShader.js"),
  14794. e("./lib/postprocessing/EffectComposer.js"),
  14795. e("./lib/postprocessing/RenderPass.js"),
  14796. e("./lib/postprocessing/MaskPass.js"),
  14797. e("./lib/postprocessing/ShaderPass.js"),
  14798. window.Promise || (window.Promise = e("promise-polyfill"));
  14799. var x = e("three")
  14800. , _x = e("three")
  14801. , S = (e("./util/sentry"),
  14802. e("./player"))
  14803. , M = e("./director")
  14804. , R = e("./controls/CameraControls")
  14805. , P = e("./model/ModelManager")
  14806. , O = e("./DisplayController")
  14807. , L = e("./label/LabelDisplayController")
  14808. , D = e("./enum/Viewmode")
  14809. , N = e("./util/logger")
  14810. , B = e("./showcase")
  14811. , F = e("./util/browser")
  14812. , V = e("./settings")
  14813. , U = e("./gui/gui")
  14814. , k = e("./gui/error")
  14815. , H = e("./analytics")
  14816. , G = e("./util/transitions")
  14817. , z = e("./effects")
  14818. , W = e("./objects/Skybox")
  14819. , j = e("./util/common")
  14820. , Y = (e("./util/PanoramaCollection"),
  14821. e("./util/math"),
  14822. e("./util/showcase"))
  14823. , X = e("./util/camera")
  14824. , Z = (e("./objects/Panorama"),
  14825. e("./cameras/PanoramaCamera"),
  14826. e("./preloaders"))
  14827. , q = e("events").EventEmitter
  14828. , K = e("./featureflags")
  14829. , Q = (e("./util/lerp"),
  14830. e("./util/ajax"))
  14831. , J = e("./ab")
  14832. , ee = e("./sdk/automation.js")
  14833. , te = e("./scene/SceneRenderer")
  14834. , ie = e("./scene/QuickstartManager")
  14835. , ne = e("./tile/QualityManager.js")
  14836. , re = e("./localization/localize")
  14837. , oe = e("./tag/tagManager")
  14838. , ae = e("./tile/TileDownloader")
  14839. , se = e("./tile/PanoRenderer")
  14840. , le = (e("./enum/PanoSizeClass"),
  14841. e("./enum/PanoramaEvents"),
  14842. e("./enum/SceneRendererEvents"))
  14843. , ce = e("./gui/memoryUsage")
  14844. , he = e("./enum/RenderLayers")
  14845. , ue = e("./TimingData")
  14846. , de = new N(t);
  14847. N.level = V.logLevel,
  14848. N.consoleEnabled = V.console,
  14849. i()
  14850. }
  14851. }
  14852. ).call(this, "/js/main.js")
  14853. }
  14854. , {
  14855. "./DisplayController": 1,
  14856. "./TimingData": 2,
  14857. "./ab": 3,
  14858. "./analytics": 4,
  14859. "./cameras/PanoramaCamera": 7,
  14860. "./controls/CameraControls": 9,
  14861. "./director": 15,
  14862. "./effects": 16,
  14863. "./enum/PanoSizeClass": 36,
  14864. "./enum/PanoramaEvents": 37,
  14865. "./enum/RenderLayers": 41,
  14866. "./enum/SceneRendererEvents": 43,
  14867. "./enum/Viewmode": 51,
  14868. "./featureflags": 59,
  14869. "./gui/error": 64,
  14870. "./gui/gui": 65,
  14871. "./gui/memoryUsage": 73,
  14872. "./label/LabelDisplayController": 91,
  14873. "./lib/array-polyfill": 92,
  14874. "./lib/performance-polyfill": 95,
  14875. "./lib/postprocessing/EffectComposer.js": 96,
  14876. "./lib/postprocessing/MaskPass.js": 97,
  14877. "./lib/postprocessing/RenderPass.js": 98,
  14878. "./lib/postprocessing/ShaderPass.js": 99,
  14879. "./lib/shaders/CopyShader.js": 100,
  14880. "./lib/shaders/HorizontalBlurShader.js": 101,
  14881. "./lib/shaders/VerticalBlurShader.js": 102,
  14882. "./lib/three75-shim": 103,
  14883. "./localization/localize": 108,
  14884. "./tag/tagManager": 124,
  14885. "./model/ModelManager": 140,
  14886. "./objects/Panorama": 148,
  14887. "./objects/Skybox": 152,
  14888. "./player": 155,
  14889. "./preloaders": 156,
  14890. "./scene/QuickstartManager": 157,
  14891. "./scene/SceneRenderer": 158,
  14892. "./sdk/automation.js": 164,
  14893. "./settings": 166,
  14894. "./showcase": 168,
  14895. "./tile/PanoRenderer": 169,
  14896. "./tile/QualityManager.js": 170,
  14897. "./tile/TileDownloader": 171,
  14898. "./util/PanoramaCollection": 178,
  14899. "./util/ajax": 181,
  14900. "./util/browser": 182,
  14901. "./util/camera": 183,
  14902. "./util/common": 185,
  14903. "./util/lerp": 188,
  14904. "./util/logger": 189,
  14905. "./util/math": 190,
  14906. "./util/sentry": 192,
  14907. "./util/showcase": 193,
  14908. "./util/transitions": 195,
  14909. events: 202,
  14910. "promise-polyfill": 213,
  14911. three: 217
  14912. }],
  14913. 117: [function(e, t, i) {
  14914. "use strict";
  14915. function n(e) {
  14916. e = e || {},
  14917. r.RawShaderMaterial.call(this, a.extendObject({
  14918. fragmentShader: o.cube.fragmentShader,
  14919. vertexShader: o.cube.vertexShader,
  14920. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14921. name: "CubemapMaterial"
  14922. }, e))
  14923. }
  14924. var r = e("three")
  14925. , o = e("../shaders")
  14926. , a = e("../util/common");
  14927. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14928. n.prototype.constructor = n,
  14929. t.exports = n
  14930. }
  14931. , {
  14932. "../shaders": 167,
  14933. "../util/common": 185,
  14934. three: 217
  14935. }],
  14936. 118: [function(e, t, i) {
  14937. "use strict";
  14938. function n(e) {
  14939. e = e || {},
  14940. r.RawShaderMaterial.call(this, a.extendObject({
  14941. fragmentShader: o.model.fragmentShader,
  14942. vertexShader: o.model.vertexShader,
  14943. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14944. name: "ModelTextureMaterial"
  14945. }, e))
  14946. }
  14947. var r = e("three")
  14948. , o = e("../shaders")
  14949. , a = e("../util/common");
  14950. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14951. n.prototype.constructor = n,
  14952. n.prototype.setProjectedPanos = function(e, t, i) {
  14953. i && (this.uniforms.progress.value = 0),
  14954. e.ensureSkyboxReadyForRender(),
  14955. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14956. this.uniforms.pano0Position.value.copy(e.position),
  14957. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14958. t.ensureSkyboxReadyForRender(),
  14959. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14960. this.uniforms.pano1Position.value.copy(t.position),
  14961. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14962. }
  14963. ,
  14964. t.exports = n
  14965. }
  14966. , {
  14967. "../shaders": 167,
  14968. "../util/common": 185,
  14969. three: 217
  14970. }],
  14971. 119: [function(e, t, i) {
  14972. (function(i) {
  14973. "use strict";
  14974. function n(e, t, i, n) {
  14975. this.div = null,
  14976. this.body = null,
  14977. this.label = e,
  14978. this.description = t,
  14979. this.parsedDescription = [],
  14980. this.media = i || {
  14981. type: null
  14982. },
  14983. this.loadingSpinner = null,
  14984. this.parser = new r({
  14985. supportLinks: !u.valueFromHash("mls"),
  14986. keepLinkLabels: !0
  14987. }),
  14988. this.state = I.CLOSED,
  14989. this.orientation = "",
  14990. this.initialTransform = "",
  14991. this.hovering = !1,
  14992. this.openTransition = null,
  14993. this.closeTransition = null,
  14994. this.openPromise = null,
  14995. this.closePromise = null,
  14996. this.animationTransition = null,
  14997. this.animationScale = 0
  14998. }
  14999. var r = e("../Parser/DescriptionParser")
  15000. , o = e("../Media/Link")
  15001. , a = e("../Media/Image")
  15002. , s = e("../Media/EmbedlyPlayer")
  15003. , l = e("../Media/EmbedlyEmbed")
  15004. , c = e("../../util/transitions")
  15005. , h = e("../../util/lerp")
  15006. , u = e("../../util/browser")
  15007. , d = e("./BillboardEvent")
  15008. , p = e("../Media/MediaEvent")
  15009. , f = e("../Parser/DescriptionChunkType")
  15010. , g = e("events").EventEmitter
  15011. , m = e("./billboardSettings")
  15012. , v = e("./overlaySettings")
  15013. , A = e("../../util/logger")
  15014. , y = new A(i)
  15015. , C = document.getElementById("tag-billboards");
  15016. C.addEventListener("touchend", function(e) {
  15017. C.style.pointerEvents = "none"
  15018. }),
  15019. C.addEventListener("touchcancel", function(e) {
  15020. C.style.pointerEvents = "none"
  15021. });
  15022. var I = {
  15023. CLOSED: "closed",
  15024. OPENING: "opening",
  15025. OPEN: "open",
  15026. CLOSING: "closing",
  15027. ACTIVE: "active"
  15028. };
  15029. n.prototype = Object.create(g.prototype),
  15030. n.prototype.build = function(e) {
  15031. this.parsedDescription = this.parser.parse(this.description);
  15032. var t = document.createElement("div");
  15033. t.className = "tag-container has-hotzone",
  15034. this.div = t,
  15035. this.body = document.createElement("div"),
  15036. this.body.className = "tag-body";
  15037. var i = document.createElement("div");
  15038. i.classList.add("tag-content");
  15039. var n = document.createElement("div");
  15040. n.classList.add("tag-text-content");
  15041. var r = document.createElement("div");
  15042. r.className = "tag-label",
  15043. r.textContent = this.label,
  15044. n.appendChild(r);
  15045. var o = document.createElement("div");
  15046. o.className = "tag-desc",
  15047. n.appendChild(o),
  15048. i.appendChild(n),
  15049. this.body.appendChild(i),
  15050. this.appendDescriptionElements(this.parsedDescription, o),
  15051. this.appendMedia(),
  15052. t.appendChild(this.body),
  15053. C.appendChild(t),
  15054. this.bindEvents(t, this.body)
  15055. }
  15056. ,
  15057. n.prototype.bindEvents = function(e, t) {
  15058. var i = function(e) {
  15059. return function(t) {
  15060. if (!this.div.classList.contains("overlay")) {
  15061. var i, n = document.getElementById("player");
  15062. try {
  15063. i = new MouseEvent(e,t)
  15064. } catch (n) {
  15065. i = document.createEvent("MouseEvents"),
  15066. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15067. }
  15068. n.dispatchEvent(i)
  15069. }
  15070. }
  15071. };
  15072. t.addEventListener("mousedown", function(e) {
  15073. e.stopPropagation()
  15074. }),
  15075. t.addEventListener("mouseup", function(e) {
  15076. e.stopPropagation()
  15077. }),
  15078. e.addEventListener("touchstart", function(e) {
  15079. C.style.pointerEvents = "auto"
  15080. }),
  15081. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15082. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15083. t.addEventListener("mouseover", function(t) {
  15084. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15085. }
  15086. .bind(this)),
  15087. e.addEventListener("mouseenter", function(e) {
  15088. this.state !== I.CLOSING && (this.hovering = !0,
  15089. this.emit(d.ENTER))
  15090. }
  15091. .bind(this)),
  15092. e.addEventListener("mouseleave", function(e) {
  15093. this.hovering = !1,
  15094. this.emit(d.LEAVE)
  15095. }
  15096. .bind(this)),
  15097. e.addEventListener("gesturestart", function(e) {
  15098. e.preventDefault()
  15099. });
  15100. var n = e.querySelector(".tag-text-content")
  15101. , r = 0;
  15102. n.addEventListener("touchstart", function(e) {
  15103. r = e.changedTouches[0].clientY
  15104. }),
  15105. n.addEventListener("touchmove", function(t) {
  15106. function i(e) {
  15107. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15108. }
  15109. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15110. }),
  15111. e.addEventListener("touchmove", function(e) {
  15112. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15113. })
  15114. }
  15115. ,
  15116. n.prototype.appendDescriptionElements = function(e, t) {
  15117. e.length > 0 && this.div.classList.add("has-text"),
  15118. e.forEach(function(e, i) {
  15119. switch (e.type) {
  15120. case f.TEXT:
  15121. t.appendChild(this.createTextElement(e.text));
  15122. break;
  15123. case f.LINK:
  15124. t.appendChild(this.createLinkElement(e.link))
  15125. }
  15126. }
  15127. .bind(this))
  15128. }
  15129. ,
  15130. n.prototype.appendLoadingSpinner = function() {
  15131. this.loadingSpinner = document.createElement("div"),
  15132. this.loadingSpinner.classList.add("loading-spinner");
  15133. var e = document.createElement("div");
  15134. e.classList.add("gui-spinner-icon"),
  15135. this.loadingSpinner.appendChild(e),
  15136. this.body.appendChild(this.loadingSpinner)
  15137. }
  15138. ,
  15139. n.prototype.onMediaLoadFinished = function() {
  15140. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15141. this.applyOrientation(this.orientation),
  15142. this.loadingSpinner = null)
  15143. }
  15144. ,
  15145. n.prototype.appendMedia = function() {
  15146. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15147. this.appendLoadingSpinner();
  15148. var e = document.createElement("div");
  15149. e.classList.add("tag-media-content");
  15150. var t = document.createElement("i");
  15151. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15152. t.classList.add(e)
  15153. }),
  15154. this.body.appendChild(t),
  15155. this.body.appendChild(e),
  15156. this.media.type) {
  15157. case f.IMAGE:
  15158. e.appendChild(this.createImageElement(this.media, this.body));
  15159. break;
  15160. case f.VIDEO:
  15161. e.appendChild(this.createVideoElement(this.media, this.body));
  15162. break;
  15163. case f.RICH:
  15164. e.appendChild(this.createEmbedElement(this.media, this.body))
  15165. }
  15166. }
  15167. }
  15168. ,
  15169. n.prototype.createTextElement = function(e) {
  15170. var t = document.createElement("span");
  15171. return t.textContent = e,
  15172. t
  15173. }
  15174. ;
  15175. n.prototype.createLinkElement = function(e) {
  15176. var t = new o(e);
  15177. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15178. t.createDomElement()
  15179. }
  15180. ,
  15181. n.prototype.createImageElement = function(e, t) {
  15182. function i() {
  15183. function e() {
  15184. m || (r.classList.remove("view-image"),
  15185. c.classList.add("overlay"),
  15186. i(),
  15187. window.addEventListener("resize", b),
  15188. c.addEventListener("click", a),
  15189. g.addEventListener("click", l),
  15190. f.addEventListener("click", s),
  15191. m = !0,
  15192. o.emit(p.IMAGE_OPENED))
  15193. }
  15194. function i() {
  15195. t.classList.add("show-info"),
  15196. h.classList.remove("collapsible"),
  15197. h.style.height = "";
  15198. var e = parseFloat(getComputedStyle(I).lineHeight)
  15199. , i = y + e
  15200. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15201. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15202. , s = a
  15203. , l = s * n.aspect;
  15204. l > r && (l = r,
  15205. s = l / n.aspect),
  15206. s > a && (s = a,
  15207. l = s * n.aspect),
  15208. l += C,
  15209. s += C + i,
  15210. t.style.width = l + "px",
  15211. t.style.height = s + "px",
  15212. u.style.paddingTop = e + C + "px",
  15213. o.description.length > 0 && (h.classList.add("collapsible"),
  15214. h.style.height = h.clientHeight + 12 + "px",
  15215. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15216. }
  15217. function a(e) {
  15218. e.target === c && s()
  15219. }
  15220. function s() {
  15221. m && (m = !1,
  15222. r.classList.add("view-image"),
  15223. c.classList.remove("overlay"),
  15224. h.style.height = "",
  15225. u.style.paddingTop = "",
  15226. t.style.width = "",
  15227. t.style.height = "",
  15228. window.removeEventListener("resize", b),
  15229. c.removeEventListener("click", a),
  15230. g.removeEventListener("click", l),
  15231. f.removeEventListener("click", s),
  15232. o.emit(p.IMAGE_CLOSED),
  15233. o.close(!0))
  15234. }
  15235. function l(e) {
  15236. t.classList.toggle("show-info")
  15237. }
  15238. var c = o.div
  15239. , h = c.getElementsByClassName("tag-content")[0]
  15240. , u = c.getElementsByClassName("tag-media-content")[0]
  15241. , f = t.getElementsByClassName("close")[0]
  15242. , g = h.getElementsByClassName("tag-label")[0];
  15243. c.classList.add("has-image"),
  15244. r.classList.add("view-image"),
  15245. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15246. o.applyOrientation(o.orientation);
  15247. var m = !1
  15248. , A = getComputedStyle(h)
  15249. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15250. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15251. , I = h.querySelector(".tag-label")
  15252. , E = h.querySelector(".tag-desc")
  15253. , b = function() {
  15254. var e, t, n = 0;
  15255. return function() {
  15256. clearInterval(e),
  15257. clearTimeout(t),
  15258. e = setInterval(function() {
  15259. var e = c.clientHeight;
  15260. n !== e && (i(),
  15261. n = e)
  15262. }, 100),
  15263. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15264. }
  15265. }();
  15266. n.on(p.IMAGE_OPENING, e),
  15267. o.on(d.ACTIVATE, e),
  15268. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15269. o.on(d.CLOSING, s)
  15270. }
  15271. var n = new a
  15272. , r = n.createDomElement();
  15273. this.once(d.OPENED, function() {
  15274. n.load(e.src).then(i).catch(function(t) {
  15275. y.warn("Failed to load image:", e.src),
  15276. y.warn("with error:", t)
  15277. }).then(this.onMediaLoadFinished.bind(this))
  15278. });
  15279. var o = this;
  15280. return r
  15281. }
  15282. ,
  15283. n.prototype.createVideoElement = function(e, t) {
  15284. var i = new s({
  15285. autoPlay: !0,
  15286. autoResume: !0,
  15287. startMuted: !1,
  15288. loop: !1
  15289. })
  15290. , n = i.createDomElement();
  15291. return this.once(d.OPENED, function() {
  15292. i.load(e.src).then(function() {
  15293. this.div.classList.add("has-video"),
  15294. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15295. i.play()),
  15296. this.on(d.OPENING, i.show.bind(i)),
  15297. this.on(d.OPENED, i.play.bind(i)),
  15298. this.on(d.CLOSING, i.pause.bind(i)),
  15299. this.on(d.CLOSED, i.hide.bind(i))
  15300. }
  15301. .bind(this)).catch(function(t) {
  15302. y.warn("Failed to embed video:", e.src),
  15303. y.warn("with error:", t)
  15304. }).then(this.onMediaLoadFinished.bind(this))
  15305. }
  15306. .bind(this)),
  15307. n
  15308. }
  15309. ,
  15310. n.prototype.createEmbedElement = function(e, t) {
  15311. var i = new l
  15312. , n = i.createDomElement();
  15313. return this.once(d.OPENED, function() {
  15314. i.load(e.src).then(function() {
  15315. this.div.classList.add("has-embed"),
  15316. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15317. this.applyOrientation(this.orientation),
  15318. this.on(d.OPENING, i.show.bind(i)),
  15319. this.on(d.CLOSED, i.hide.bind(i))
  15320. }
  15321. .bind(this)).catch(function(t) {
  15322. y.warn("Failed to embed:", e.src),
  15323. y.warn("with error:", t)
  15324. }).then(this.onMediaLoadFinished.bind(this))
  15325. }
  15326. .bind(this)),
  15327. n
  15328. }
  15329. ,
  15330. n.prototype.open = function(e) {
  15331. return this.openPromise = $.Deferred(),
  15332. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15333. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15334. this.state !== I.OPEN && (this.emit(d.OPENING),
  15335. e && this.emit(d.ACTIVATING),
  15336. this.state = I.OPENING,
  15337. this.animateOpen(function() {
  15338. e && this.setActiveState(),
  15339. this.openPromise.resolve()
  15340. }
  15341. .bind(this)))
  15342. }
  15343. .bind(this), m.animation.openDelay),
  15344. c.cancel(this.closeTransition),
  15345. this.closePromise && this.closePromise.reject(),
  15346. this.closeTransition = void 0,
  15347. this.openPromise.promise())
  15348. }
  15349. ,
  15350. n.prototype.close = function(e) {
  15351. return this.closePromise = $.Deferred(),
  15352. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15353. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15354. this.state = I.CLOSING,
  15355. this.animateClose())
  15356. }
  15357. .bind(this), m.animation.closeDelay)),
  15358. c.cancel(this.openTransition),
  15359. this.openPromise && this.openPromise.reject(),
  15360. this.openTransition = void 0,
  15361. this.closePromise.resolve(),
  15362. this.closePromise.promise())
  15363. }
  15364. ,
  15365. n.prototype.setActiveState = function() {
  15366. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15367. this.emit(d.ACTIVATE),
  15368. this.div.classList.remove("has-hotzone"))
  15369. }
  15370. ,
  15371. n.prototype.animateOpen = function(e) {
  15372. if (this.state === I.OPENING) {
  15373. if (c.cancel(this.animationTransition),
  15374. u.detectSamsungNative())
  15375. return this.boardOrientation = null,
  15376. this.div.style.visibility = "visible",
  15377. this.emit(d.OPENED),
  15378. this.state = I.OPEN,
  15379. void (e && e());
  15380. this.div.style.webkitTransform = "scale(0)",
  15381. this.div.style.transform = "scale(0)",
  15382. this.div.style.visibility = "visible",
  15383. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15384. this.emit(d.OPENED),
  15385. this.state = I.OPEN,
  15386. e && e()
  15387. }
  15388. .bind(this))
  15389. }
  15390. }
  15391. ,
  15392. n.prototype.animateClose = function(e) {
  15393. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15394. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15395. this.emit(d.CLOSED),
  15396. this.state = I.CLOSED,
  15397. this.div.style.visibility = "hidden",
  15398. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15399. e && e()
  15400. }
  15401. .bind(this)))
  15402. }
  15403. ,
  15404. n.prototype.needsUpdate = function() {
  15405. return this.state !== I.CLOSED
  15406. }
  15407. ,
  15408. n.prototype.update = function(e, t) {
  15409. if (this.needsUpdate()) {
  15410. var i = (this.updateOrientation(e),
  15411. this.calcScale(t))
  15412. , n = {
  15413. x: (e.x + 1) * $("#player").width() / 2,
  15414. y: (e.y + 1) * $("#player").height() / 2
  15415. };
  15416. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15417. this.div.style.webkitTransform = this.div.screenTransform,
  15418. this.div.style.transform = this.div.screenTransform
  15419. }
  15420. }
  15421. ,
  15422. n.prototype.getDimensions = function() {
  15423. return this.div.getBoundingClientRect()
  15424. }
  15425. ,
  15426. n.prototype.calcScale = function(e) {
  15427. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15428. }
  15429. ,
  15430. n.prototype.updateOrientation = function(e) {
  15431. if (this.state !== I.ACTIVE) {
  15432. var t = 1 / 3
  15433. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15434. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15435. , r = "";
  15436. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15437. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15438. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15439. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15440. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15441. }
  15442. }
  15443. ,
  15444. n.prototype.applyOrientation = function(e) {
  15445. this.div.style.transform = this.div.style.webkitTransform = "",
  15446. this.div.classList.remove("tag-container-" + this.orientation),
  15447. this.div.classList.add("tag-container-" + e);
  15448. var t = window.getComputedStyle(this.div);
  15449. this.initialTransform = t.transform || t.webkitTransform,
  15450. "none" === this.initialTransform && (this.initialTransform = "");
  15451. var i = t.transform.slice(7, -1).split(",")
  15452. , n = -i[4]
  15453. , r = -i[5];
  15454. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15455. this.div.style.transformOrigin = n + "px " + r + "px",
  15456. this.orientation = e
  15457. }
  15458. ,
  15459. t.exports = n
  15460. }
  15461. ).call(this, "/js/tag/Billboard/Billboard.js")
  15462. }
  15463. , {
  15464. "../../util/browser": 182,
  15465. "../../util/lerp": 188,
  15466. "../../util/logger": 189,
  15467. "../../util/transitions": 195,
  15468. "../Media/EmbedlyEmbed": 125,
  15469. "../Media/EmbedlyPlayer": 126,
  15470. "../Media/Image": 128,
  15471. "../Media/Link": 129,
  15472. "../Media/MediaEvent": 131,
  15473. "../Parser/DescriptionChunkType": 133,
  15474. "../Parser/DescriptionParser": 134,
  15475. "./BillboardEvent": 120,
  15476. "./billboardSettings": 121,
  15477. "./overlaySettings": 122,
  15478. events: 202
  15479. }],
  15480. 120: [function(e, t, i) {
  15481. "use strict";
  15482. t.exports = Object.freeze({
  15483. ENTER: "billboard.enter",
  15484. LEAVE: "billboard.leave",
  15485. OPENING: "billboard.opening",
  15486. OPENED: "billboard.open",
  15487. CLOSING: "billboard.closing",
  15488. CLOSED: "billboard.closed",
  15489. ACTIVATING: "billboard.activating",
  15490. ACTIVATE: "billboard.activate"
  15491. })
  15492. }
  15493. , {}],
  15494. 121: [function(e, t, i) {
  15495. "use strict";
  15496. t.exports = Object.freeze({
  15497. animation: Object.freeze({
  15498. hoverOnClosing: !1,
  15499. openDelay: 100,
  15500. closeDelay: 50,
  15501. openDuration: 200,
  15502. closeDuration: 100
  15503. }),
  15504. boardToDiscRatio: 1.2
  15505. })
  15506. }
  15507. , {}],
  15508. 122: [function(e, t, i) {
  15509. "use strict";
  15510. t.exports = Object.freeze({
  15511. boundaryWidth: 30,
  15512. boundaryHeight: 0
  15513. })
  15514. }
  15515. , {}],
  15516. /*********************************创建热点模型************************************************** */
  15517. "hot": [function(e, t, i) {//热点
  15518. "use strict";
  15519. function hot(sid,d,model){
  15520. this.sid = sid;
  15521. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15522. if(d.quaternion){
  15523. this.quaternion = d.quaternion;
  15524. }else{
  15525. this.rotation = this.conversionArray(d.rotation)
  15526. } */
  15527. this.position = this.convertValue(d.position, r.Vector3)
  15528. if(d.quaternion){
  15529. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15530. }else{
  15531. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15532. }
  15533. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15534. this.isSprite = d.isSprite
  15535. this.noAction = d.noAction
  15536. this.linkType = d.linkType || "common"
  15537. this.link = d.link;
  15538. this.model = model;
  15539. this.size = d.size;
  15540. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15541. this.build();
  15542. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15543. this.changeTex()
  15544. this.setVisiblePanos(d.visiblePanos);
  15545. this.infoAttribute = d.infoAttribute;
  15546. }
  15547. var r = e("three")
  15548. , f = e("../shaders")
  15549. , a = e("../settings")
  15550. , s = e("../enum/Viewmode")
  15551. , p = e("../objects/Panorama")
  15552. , math = e("../util/math")
  15553. , te = e("../util/texture");
  15554. var raycaster = new r.Raycaster;
  15555. //热点大小
  15556. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15557. var defaultTex1 = te.load(g_HotImage.point);
  15558. var defaultTex2 = te.load(g_HotImage.point2);
  15559. hot.prototype.changeTex = function(){
  15560. var u = this.mesh.material.uniforms
  15561. if(this.styleTex.length){
  15562. u.texture1.value = te.load(this.styleTex[0].src);
  15563. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15564. }else{
  15565. u.texture1.value = defaultTex1;
  15566. u.texture2.value = defaultTex2;
  15567. console.log(this.sid)
  15568. }
  15569. }
  15570. hot.prototype.initStyleImg = function(t){
  15571. this.styleTex = []
  15572. t.styleImg = t.styleImg || [];
  15573. t.styleImg.forEach((src)=>{
  15574. this.styleTex.push({src:manage.dealURL(src)})
  15575. })
  15576. this.changeTex()
  15577. }
  15578. hot.prototype.update = function(camera) {
  15579. if(this.isSprite){
  15580. this.mesh.quaternion.copy(camera.quaternion)
  15581. }
  15582. }
  15583. hot.prototype.setVisiblePanos = function(visibleData){
  15584. if (visibleData) {
  15585. this.visiblePanos = visibleData;
  15586. }
  15587. }
  15588. //绘制热点
  15589. hot.prototype.build = function(){
  15590. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15591. var shaderMaterial = new r.ShaderMaterial({
  15592. uniforms: t,
  15593. vertexShader: f.hot.vertexShader,
  15594. fragmentShader: f.hot.fragmentShader,
  15595. transparent: !0
  15596. })
  15597. var sprite = new r.Mesh( geometry, shaderMaterial );
  15598. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15599. sprite.dynamic = true;
  15600. sprite.position.copy(this.position);
  15601. sprite.quaternion.copy(this.quaternion)
  15602. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15603. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15604. sprite.name = this.sid;
  15605. sprite.type = "hotSprite";
  15606. sprite.belongHot = this;
  15607. if(this.link) sprite.hotLink = this.link;
  15608. this.mesh = sprite;
  15609. this.model.add(sprite);
  15610. g_HotMeshes.push(sprite);
  15611. }
  15612. hot.prototype.createTitleElem = function(title){
  15613. var root = $("#hot");
  15614. var elem = $(`<div> ${title}</div>`)
  15615. root.append(elem);
  15616. this.titleElem = elem;
  15617. }
  15618. hot.prototype.showTitle = function(){
  15619. if(!this.titleElem)return;
  15620. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15621. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15622. this.titleElem.css("display","block");
  15623. }
  15624. hot.prototype.hideTitle = function(){
  15625. if(!this.titleElem)return;
  15626. this.titleElem.css("display","none");
  15627. }
  15628. hot.prototype.closestPanoTowardTag = function(e, t) {
  15629. var i = []
  15630. , o = []
  15631. , l = this.mesh.position;
  15632. if (e === s.PANORAMA) {
  15633. var c = .5
  15634. , h = t.position.clone().sub(l).normalize();
  15635. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15636. // i.push(p.filters.isPanoAligned()),
  15637. // i.push(p.filters.inPanoDirection(l, h, c)),
  15638. // i.push(p.filters.isNeighbourPanoTo(t)),
  15639. o.push(p.scoreFunctions.direction(l, h))
  15640. }
  15641. var u = new r.Vector3
  15642. , d = function(e) {
  15643. u.copy(l).sub(e.position);
  15644. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15645. , i = a.tags.navigate.tiltTolerance;
  15646. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15647. }
  15648. , f = function(e) {
  15649. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15650. };
  15651. i.push(f, d, (pano)=>{ // add
  15652. return player.checkHasNeighbor(pano)
  15653. }),
  15654. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15655. var g = t.model.panos.sortByScore(i, o);
  15656. if (g && a.tags.navigate.lineOfSight) {
  15657. for (var m = 0; m < g.length; m++) {
  15658. var v = g[m].pano
  15659. , A = v.position.distanceTo(l);
  15660. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15661. var y = raycaster.intersectObjects(t.model.colliders);
  15662. // return g[0].pano;
  15663. if (0 === y.length || y[0].distance > A) {
  15664. console.log(m);
  15665. return v
  15666. }
  15667. }
  15668. return null
  15669. }
  15670. return g && g.length > 0 && g[0].pano
  15671. }
  15672. var getLink = function(link){
  15673. var src = '';
  15674. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15675. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15676. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15677. return src
  15678. }
  15679. var musicOff = function(){
  15680. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15681. //g_bgAudio && g_bgAudio.pause();
  15682. if(g_bgAudio && !g_bgAudio.paused){
  15683. manage.switchBgmState(false);
  15684. g_bgAudio.pauseByHot = true
  15685. }
  15686. if(SoundOnVideo){
  15687. SoundOnVideo.pauseByHot = true
  15688. switchSoundBtn(SoundOnVideo)
  15689. }
  15690. if(g_tourAudio)g_tourAudio.pause()
  15691. }
  15692. hot.prototype.examine = function(e, options) {
  15693. try{
  15694. window.parent.postMessage("clickHot",'*')
  15695. //$("#app .aside li" , parent.document)[0].click();
  15696. }catch(e){
  15697. console.log(e)
  15698. }
  15699. options = options || {}
  15700. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15701. var src = getLink(this.infoAttribute.iframe[0]);
  15702. if(this.linkType=="jumpLink"){
  15703. /* var newPage = window.open(src, "_blank" );
  15704. newPage.focus(); */
  15705. var href = window.location.href
  15706. var index = href.indexOf("&")
  15707. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15708. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15709. window.location.href = src
  15710. }else if(this.linkType=="iframeDiv"){
  15711. var div = document.createElement("div");
  15712. $("body").append(div);
  15713. div.style.position = 'fixed';
  15714. div.style.width = div.style.height = "100%";
  15715. div.style.left = div.style.top = '0';
  15716. div.style["z-index"] = "999"
  15717. var exit = document.createElement("div");
  15718. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15719. exit.style.position = 'absolute';
  15720. exit.style.width = exit.style.height = "50px";
  15721. exit.style.left = '17px'; exit.style.top = "20px"
  15722. exit.style.cursor = "pointer";
  15723. exit.style["background-repeat"] = "no-repeat";
  15724. exit.style["background-size"] = "25%";
  15725. exit.style["background-position"] = "center center";
  15726. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15727. exit.style["border-radius"] = "50%";
  15728. exit.style["z-index"] = "3"
  15729. exit.onclick = ()=>{
  15730. $(div).remove();
  15731. if(g_bgAudio && g_bgAudio.pauseByHot){
  15732. manage.switchBgmState(true)
  15733. }
  15734. try{
  15735. window.parent.postMessage("closeHot",'*')
  15736. }catch(e){
  15737. console.log(e)
  15738. }
  15739. }
  15740. var myElement = document.createElement("iframe");
  15741. myElement.style.position = 'absolute';
  15742. myElement.style.width = myElement.style.height = "100%";
  15743. myElement.style.left = myElement.style.top = '0';
  15744. myElement.src = src
  15745. div.appendChild(exit);
  15746. div.appendChild(myElement)
  15747. musicOff()
  15748. }
  15749. return;
  15750. }
  15751. if(!player.currentPano)return;
  15752. var hotPop = document.getElementById('popup');
  15753. //获取那个热点的链接
  15754. if(this.link){
  15755. g_currentHot = this;
  15756. hotPop.style.display = "block";
  15757. hotPop.classList.add("wait");
  15758. var myElement = document.createElement("iframe");
  15759. musicOff()
  15760. $("#volume").addClass("hide")//add
  15761. var src = getLink(this.link )
  15762. myElement.src = src;
  15763. myElement.id = "id1";
  15764. myElement.allowTransparency = "true";
  15765. // myElement.scrolling = "no";
  15766. var element=document.getElementById("id1"); //判断页面是否有iframe
  15767. if (typeof(element)== "undefined" || element == null){
  15768. document.querySelector(".popup-content").appendChild(myElement);
  15769. //移动端自动播放
  15770. var videoLoaddingResult = false
  15771. window.loaddingSuccess = function() {
  15772. videoLoaddingResult = true
  15773. }
  15774. setTimeout(function func() {
  15775. if (videoLoaddingResult) {
  15776. var $iframe = document.querySelector('#id1').contentWindow.document;
  15777. if($iframe.querySelector('video')){
  15778. $iframe.querySelector('video').play();
  15779. // alert($iframe.querySelector('video'));
  15780. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15781. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15782. }
  15783. }
  15784. if($iframe.querySelector('audio')){
  15785. $iframe.querySelector('audio').play();
  15786. }
  15787. } else {
  15788. setTimeout(func, 300)
  15789. }
  15790. }, 800);
  15791. }
  15792. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15793. }
  15794. // if(hotListSta) {
  15795. // hotPop.classList.remove("wait");
  15796. // return;
  15797. // }
  15798. var t = e.mode
  15799. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15800. , n = this.mesh.position;
  15801. e.flyingToTag = true;
  15802. var o = function() {
  15803. e.flyingToTag = false;
  15804. if(this.link){
  15805. hotPop.classList.remove("wait");
  15806. }
  15807. }.bind(this);
  15808. if(settings.dontExamHot){
  15809. o();
  15810. return;
  15811. }
  15812. if (t === s.PANORAMA){
  15813. var l = {
  15814. pano: i,
  15815. lookAtPoint: n,
  15816. duration: null,
  15817. maxDistanceOverride: null,
  15818. skipWarpingCheck: !1
  15819. };
  15820. e.flyToPano(l, o)
  15821. }else {
  15822. var c = {
  15823. pano: i
  15824. };
  15825. if (n) {
  15826. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15827. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15828. }
  15829. c.callback = o,
  15830. c.duration = 1500,
  15831. c.mode = s.PANORAMA,
  15832. e.flyToNewMode(c)
  15833. }
  15834. },
  15835. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15836. // if(window.MP_PREFETCHED_MODELDATA.special){
  15837. // specialScene.special().beforeImplement();
  15838. // }
  15839. //czj 判断是否是数组 如果不是将对象转换为数组
  15840. /* hot.prototype.conversionArray = function(obj){
  15841. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15842. var arr = []
  15843. for (var i in obj) {
  15844. arr.push(obj[i]); //属性
  15845. }
  15846. return arr
  15847. } */
  15848. hot.prototype.convertValue = function(v ,Type){
  15849. var value;
  15850. if(v instanceof Array){
  15851. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15852. value = new Type().fromArray(v);
  15853. }else{
  15854. for(let i in v){v[i] = parseFloat(v[i])}
  15855. value = new Type().copy(v);
  15856. }
  15857. return value
  15858. }
  15859. t.exports = hot;
  15860. }
  15861. , {
  15862. three: 217,
  15863. "../shaders":167,
  15864. "../enum/Viewmode":51,
  15865. "../objects/Panorama":148,
  15866. "../util/texture":194,
  15867. "../settings":166,
  15868. "../util/math": 190,
  15869. }],
  15870. /************************************创建热点模型************************************ */
  15871. 123: [function(e, t, i) {//tag
  15872. (function(i) {
  15873. "use strict";
  15874. function n(e, t, i) {
  15875. var n = i.version || "0";
  15876. "0" !== n && I.info("tag defined using version " + n),
  15877. this.model = e,
  15878. this.sid = t,
  15879. this.color = (new r.Color).set(i.color || l.tagDefault),
  15880. this.hoverColor = l._darken(this.color, .2),
  15881. this.floor = null,
  15882. this.floorIndex = i.floor,
  15883. this.mode = s.PANORAMA,
  15884. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15885. this.obj3d = null,
  15886. this.disc = null,
  15887. this.materials = {
  15888. disc: null,
  15889. pole: null
  15890. },
  15891. this.position = (new r.Vector3).copy(i.position),
  15892. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15893. this.discWorldPosition = null,
  15894. this.discScale = .05,
  15895. this.poleEnabled = i.stem.enabled,
  15896. this.billboard = new o(i.label,i.description,i.media,this),
  15897. this.visibleTransition = null,
  15898. this.hoveringDisc = !1
  15899. }
  15900. var r = e("three")
  15901. , o = e("./Billboard/Billboard")
  15902. , a = e("../settings")
  15903. , s = e("../enum/Viewmode")
  15904. , l = e("../enum/Colors")
  15905. , c = e("../enum/RenderLayers")
  15906. , h = e("../enum/RenderOrder")
  15907. , u = (e("../util/common"),
  15908. e("../util/math"))
  15909. , d = e("../util/texture")
  15910. , p = e("../objects/Panorama")
  15911. , f = e("../shaders")
  15912. , g = e("../util/transitions")
  15913. , m = e("../util/lerp")
  15914. , v = e("../util/easing")
  15915. , A = e("./Billboard/BillboardEvent")
  15916. , y = e("events").EventEmitter
  15917. , C = e("../util/logger")
  15918. , I = new C(i)
  15919. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15920. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15921. , w = new r.PlaneBufferGeometry(1,1);
  15922. n.prototype = Object.create(y.prototype),
  15923. n.raycaster = new r.Raycaster,
  15924. n.prototype.bindEvents = function() {
  15925. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15926. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15927. }
  15928. ,
  15929. n.prototype.build = function() {
  15930. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15931. this.floor && (this.billboard.build(this.model.sid),
  15932. this.obj3d = this.buildObject3D(),
  15933. this.floor.add(this.obj3d)),
  15934. this
  15935. }
  15936. ,
  15937. n.prototype.buildObject3D = function() {
  15938. var e = new r.Object3D;
  15939. e.position.copy(this.position);
  15940. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15941. t.bg.value = b,
  15942. t.mask.value = E,
  15943. t.color.value.copy(this.color),
  15944. this.materials.disc = new r.RawShaderMaterial({
  15945. transparent: !0,
  15946. vertexShader: f.tagDisc.vertexShader,
  15947. fragmentShader: f.tagDisc.fragmentShader,
  15948. uniforms: t
  15949. }),
  15950. this.disc = new r.Mesh(w,this.materials.disc),
  15951. this.disc.layers.set(c.TAG),
  15952. this.disc.position.copy(this.discPosition),
  15953. this.disc.renderOrder = h.tagDisc,
  15954. this.disc.tag = this;
  15955. var i = this.buildPole();
  15956. return i.layers.set(c.TAG),
  15957. i.renderOrder = h.tagStem,
  15958. e.add(i),
  15959. e.layers.set(c.TAG),
  15960. e.add(this.disc)
  15961. }
  15962. ,
  15963. n.prototype.buildPole = function() {
  15964. var e = new r.BufferGeometry
  15965. , t = new Float32Array(6);
  15966. return t[0] = t[1] = t[2] = 0,
  15967. t[3] = this.discPosition.x,
  15968. t[4] = this.discPosition.y,
  15969. t[5] = this.discPosition.z,
  15970. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15971. this.materials.pole = new r.LineBasicMaterial({
  15972. linewidth: a.tags.pole.width,
  15973. color: a.tags.pole.color,
  15974. opacity: 0,
  15975. visible: this.poleEnabled,
  15976. transparent: !0,
  15977. depthWrite: !1
  15978. }),
  15979. new r.Line(e,this.materials.pole)
  15980. }
  15981. ,
  15982. n.prototype.setFreeState = function(e) {
  15983. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15984. this.materials.disc.uniforms.color.value = this.color
  15985. }
  15986. .bind(this))
  15987. }
  15988. ,
  15989. n.prototype.setHoverState = function(e) {
  15990. this.billboard.open(e),
  15991. this.materials.disc.uniforms.color.value = this.hoverColor
  15992. }
  15993. ,
  15994. n.prototype.hide = function(e, t) {
  15995. var i = $.Deferred();
  15996. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15997. return i.resolve().promise();
  15998. e = e || 0,
  15999. t = t || 0,
  16000. g.cancel(this.visibleTransition);
  16001. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16002. , r = t + e
  16003. , o = t / r;
  16004. return this.visibleTransition = g.start(function(e) {
  16005. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16006. , i = m.property(e.materials.pole, "opacity", 0);
  16007. return function(n) {
  16008. t(n),
  16009. e.materials.pole && i(n)
  16010. }
  16011. }(this), r * n, function() {
  16012. i.resolve()
  16013. }, o, v[a.warp.blendEasing]),
  16014. i.promise()
  16015. }
  16016. ,
  16017. n.prototype.show = function(e, t) {
  16018. var i = $.Deferred();
  16019. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16020. return i.resolve().promise();
  16021. e = e || 0,
  16022. t = t || 0,
  16023. g.cancel(this.visibleTransition);
  16024. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16025. , r = t + e
  16026. , o = t / r;
  16027. return this.visibleTransition = g.start(function(e) {
  16028. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16029. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16030. return function(n) {
  16031. t(n),
  16032. e.materials.pole && i(n)
  16033. }
  16034. }(this), r * n, function() {
  16035. i.resolve()
  16036. }, o, v[a.warp.blendEasing]),
  16037. i.promise()
  16038. }
  16039. ,
  16040. n.prototype.closestPanoTowardTag = function(e, t) {
  16041. var i = []
  16042. , o = []
  16043. , l = this.disc.getWorldPosition();
  16044. if (e === s.PANORAMA) {
  16045. var c = .5
  16046. , h = t.position.clone().sub(l).normalize();
  16047. i.push(p.filters.isPanoAligned()),
  16048. i.push(p.filters.inPanoDirection(l, h, c)),
  16049. i.push(p.filters.isNeighbourPanoTo(t)),
  16050. o.push(p.scoreFunctions.direction(l, h))
  16051. }
  16052. var u = new r.Vector3
  16053. , d = function(e) {
  16054. u.copy(l).sub(e.position);
  16055. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16056. , i = a.tags.navigate.tiltTolerance;
  16057. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16058. }
  16059. , f = function(e) {
  16060. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16061. };
  16062. i.push(f, d),
  16063. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16064. var g = this.model.panos.sortByScore(i, o);
  16065. if (a.tags.navigate.lineOfSight) {
  16066. for (var m = 0; m < g.length; m++) {
  16067. var v = g[m].pano
  16068. , A = v.position.distanceTo(l);
  16069. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16070. return null;
  16071. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16072. var y = n.raycaster.intersectObjects(this.model.colliders);
  16073. if (0 === y.length || y[0].distance > A)
  16074. return v
  16075. }
  16076. return null
  16077. }
  16078. return g.length > 0 && g[0].pano
  16079. }
  16080. ,
  16081. n.prototype.examine = function(e) {
  16082. var t = e.mode
  16083. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16084. , n = this.disc.getWorldPosition();
  16085. this.billboard.setActiveState();
  16086. var o = function() {
  16087. var t = this.billboard.getDimensions()
  16088. , n = new r.Vector3;
  16089. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16090. n.unproject(e.camera),
  16091. e.flyToPano({
  16092. pano: i,
  16093. lookAtPoint: n
  16094. })
  16095. }
  16096. .bind(this);
  16097. if (t === s.PANORAMA)
  16098. if (i !== e.currentPano) {
  16099. var l = {
  16100. pano: i,
  16101. lookAtPoint: n,
  16102. duration: null,
  16103. maxDistanceOverride: null,
  16104. skipWarpingCheck: !1
  16105. };
  16106. e.flyToPano(l, o)
  16107. } else
  16108. setTimeout(function() {
  16109. this.billboard.open().then(function() {
  16110. o()
  16111. })
  16112. }
  16113. .bind(this), 0);
  16114. else {
  16115. var c = {
  16116. pano: i
  16117. };
  16118. if (n) {
  16119. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16120. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16121. }
  16122. c.callback = o,
  16123. c.duration = 1500,
  16124. c.mode = s.PANORAMA,
  16125. e.flyToNewMode(c)
  16126. }
  16127. }
  16128. ,
  16129. n.prototype.update = function(e, t) {
  16130. var i = new r.Vector3;
  16131. return function(e, t) {
  16132. this.discWorldPosition = this.disc.getWorldPosition(),
  16133. this.updateDisc(e, t),
  16134. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16135. i.z < 1 && (i.y *= -1,
  16136. this.billboard.update(i, this.getDiscRadius(i, t))))
  16137. }
  16138. }(),
  16139. n.prototype.updateDisc = function(e, t) {
  16140. var i = new r.Vector3
  16141. , o = new r.Vector3
  16142. , l = new r.Vector3
  16143. , c = new r.Vector3
  16144. , h = new r.Vector3;
  16145. return function(e, t) {
  16146. var u = a.tags.visibility
  16147. , d = a.tags.disc.scale
  16148. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16149. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16150. this.obj3d.visible) {
  16151. this.disc.quaternion.copy(t.quaternion);
  16152. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16153. i.copy(this.discWorldPosition).project(t),
  16154. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16155. l.set(f / 2, 0, 0).add(o),
  16156. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16157. h.copy(c).unproject(t);
  16158. var g = h.distanceTo(this.discWorldPosition)
  16159. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16160. this.discScale = g * m,
  16161. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16162. }
  16163. }
  16164. }(),
  16165. n.prototype.getDiscRadius = function(e, t) {
  16166. var i = new r.Vector3;
  16167. return function(e, t) {
  16168. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16169. Math.abs(e.x - i.x) * $("#player").width()
  16170. }
  16171. }(),
  16172. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16173. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16174. }
  16175. ,
  16176. n.prototype.offScreen = function(e, t) {
  16177. var i = e.getWorldPosition().project(t);
  16178. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16179. }
  16180. ,
  16181. n.viewportScale = function() {
  16182. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16183. n.viewportHeight = $("#player").height(),
  16184. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16185. n.currentViewportScale
  16186. }
  16187. ,
  16188. t.exports = n
  16189. }
  16190. ).call(this, "/js/tag/tag.js")
  16191. }
  16192. , {
  16193. "../enum/Colors": 19,
  16194. "../enum/RenderLayers": 41,
  16195. "../enum/RenderOrder": 42,
  16196. "../enum/Viewmode": 51,
  16197. "../objects/Panorama": 148,
  16198. "../settings": 166,
  16199. "../shaders": 167,
  16200. "../util/common": 185,
  16201. "../util/easing": 186,
  16202. "../util/lerp": 188,
  16203. "../util/logger": 189,
  16204. "../util/math": 190,
  16205. "../util/texture": 194,
  16206. "../util/transitions": 195,
  16207. "./Billboard/Billboard": 119,
  16208. "./Billboard/BillboardEvent": 120,
  16209. events: 202,
  16210. three: 217
  16211. }],
  16212. 124: [function(e, t, i) {
  16213. (function(i) {
  16214. "use strict";
  16215. function n() {
  16216. this.tagState = y.IDLE,
  16217. this.intersectTag = null,
  16218. this.hoveredTag = null,
  16219. this.activeTag = null,
  16220. this.tagDiscs = [],
  16221. this.raycaster = new r.Raycaster,
  16222. this.modelManager = null,
  16223. this.player = null,
  16224. this.totaltags = 0,
  16225. this.navigatingViaTag = !1,
  16226. this.enabled = !1
  16227. }
  16228. var r = e("three")
  16229. , o = e("../util/logger")
  16230. , a = e("../util/common")
  16231. , s = e("../controls/serializer")
  16232. , l = e("../objects/Snapshot")
  16233. , c = e("../settings")
  16234. , h = e("./Billboard/BillboardEvent")
  16235. , u = e("./Media/MediaEvent")
  16236. , d = e("./Media/LinkType")
  16237. , p = e("../enum/Viewmode")
  16238. , f = e("../enum/WarpStyle")
  16239. , g = e("../enum/BlackoutStyle")
  16240. , m = e("../enum/ModelManagerEvents")
  16241. , v = e("../enum/tagEvents")
  16242. , A = e("../enum/PlayerEvents")
  16243. , y = (e("../util/lerp"),
  16244. e("../enum/TagStates"))
  16245. , C = e("events").EventEmitter
  16246. , I = new o(i);
  16247. a.extend(n, C),
  16248. n.prototype.init = function(e, t) {
  16249. this.modelManager = e,
  16250. this.player = t,
  16251. this.updateModel(),
  16252. this.bindEvents()
  16253. }
  16254. ,
  16255. n.prototype.update = function(e) {
  16256. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16257. }
  16258. ,
  16259. n.prototype.updateTags = function(e, t, i, n) {
  16260. for (var r in this.model.tags)
  16261. this.model.tags[r].update(e, t, i, n)
  16262. }
  16263. ,
  16264. n.prototype.updateModel = function() {
  16265. this.model = this.modelManager.getActiveModel(),
  16266. this.gettagsFromModel(),
  16267. this.totaltags = Object.keys(this.model.tags).length
  16268. }
  16269. ,
  16270. n.prototype.gettagsFromModel = function() {
  16271. this.tagDiscs = [];
  16272. for (var e in this.model.tags) {
  16273. var t = this.model.tags[e].disc;
  16274. t && this.tagDiscs.push(t)
  16275. }
  16276. }
  16277. ,
  16278. n.prototype.bindEvents = function() {
  16279. function e() {
  16280. Object.keys(this.model.tags).forEach(function(e) {
  16281. var t = this.model.tags[e];
  16282. t.bindEvents(),
  16283. t.billboard.on(u.LINK_CLICK, function(e) {
  16284. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16285. }
  16286. .bind(this)),
  16287. t.billboard.on(u.IMAGE_OPENED, function() {
  16288. this.tagState = y.EXAMINE,
  16289. this.emit(u.IMAGE_OPENED)
  16290. }
  16291. .bind(this)),
  16292. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16293. }
  16294. .bind(this))
  16295. }
  16296. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16297. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16298. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16299. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16300. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16301. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16302. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16303. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16304. e.call(this)
  16305. }
  16306. ,
  16307. n.prototype.navigateViaLink = function(e) {
  16308. var t = s.deserialize(e);
  16309. if (t)
  16310. if (t.mode === p.PANORAMA) {
  16311. try {
  16312. this.player.model.panos.get(t.panoId)
  16313. } catch (e) {
  16314. return void I.warn("Unable to find panorama location", t.panoId)
  16315. }
  16316. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16317. } else {
  16318. var i = {
  16319. cameraMode: t.mode,
  16320. position: t.position,
  16321. quaternion: t.quaternion,
  16322. scanId: t.panoId,
  16323. orthoZoom: t.zoom,
  16324. floorVisibility: t.floorVisibility,
  16325. thumbUrl: null,
  16326. name: null
  16327. };
  16328. this.player.flyToNewMode({
  16329. mode: t.mode,
  16330. duration: c.warp.outsideTime,
  16331. warpDest: new l(i),
  16332. force: !0
  16333. })
  16334. }
  16335. }
  16336. ,
  16337. n.prototype.handleWarpStart = function(e, t, i, n) {
  16338. this.dismissExaminedTag(),
  16339. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16340. e && (i = g.END),
  16341. this.hideShowTagsForBlackoutStyle(i, n))
  16342. }
  16343. ,
  16344. n.prototype.handleWarpInterruption = function(e, t, i) {
  16345. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16346. this.hideShowTagsForBlackoutStyle(t, i)
  16347. }
  16348. ,
  16349. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16350. var i = 0
  16351. , n = 0
  16352. , r = t / 2;
  16353. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16354. e) {
  16355. case g.END:
  16356. this.hideAlltags(r);
  16357. break;
  16358. case g.BEGINNING:
  16359. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16360. break;
  16361. case g.NONE:
  16362. break;
  16363. case g.MIDDLE:
  16364. i = r,
  16365. n = r,
  16366. this.hideAlltags(n),
  16367. setTimeout(function() {
  16368. this.showAlltags(i)
  16369. }
  16370. .bind(this), n);
  16371. break;
  16372. case g.FADEIN:
  16373. setTimeout(function() {
  16374. this.showAlltags(r)
  16375. }
  16376. .bind(this), r)
  16377. }
  16378. }
  16379. ,
  16380. n.prototype.onPlayerModeChanging = function(e, t) {
  16381. t !== p.PANORAMA && this.dismissExaminedTag(),
  16382. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16383. var i = t !== p.OUTDOOR;
  16384. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16385. }
  16386. ,
  16387. n.prototype.onPanoChange = function(e, t) {
  16388. var i = this.navigatingViaTag;
  16389. if (this.navigatingViaTag = !1,
  16390. !i) {
  16391. this.dismissExaminedTag();
  16392. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16393. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16394. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16395. }
  16396. }
  16397. ,
  16398. n.prototype.onPlayerReady = function(e, t, i) {
  16399. this.startAlltags(e, t ? i : null)
  16400. }
  16401. ,
  16402. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16403. this.updateClosestTags(e)
  16404. }
  16405. ,
  16406. n.prototype.dismissExaminedTag = function() {
  16407. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16408. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16409. this.hoveredTag = null)
  16410. }
  16411. ,
  16412. n.prototype.startAlltags = function(e, t) {
  16413. this.model.shouldShowtags = c.tags.enabled,
  16414. this.enabled = !0,
  16415. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16416. t && setTimeout(function() {
  16417. this.activateTag(this.model.getTagBySid(t))
  16418. }
  16419. .bind(this), c.tags.startup.fadeInDuration / 2))
  16420. }
  16421. ,
  16422. n.prototype.showAlltags = function(e, t, i) {
  16423. function n() {
  16424. o++,
  16425. o === this.totaltags && (this.model.tagsShown = !0,
  16426. r.resolve())
  16427. }
  16428. var r = $.Deferred();
  16429. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16430. return r.resolve().promise();
  16431. var o = 0;
  16432. for (var a in this.model.tags) {
  16433. var s = this.model.tags[a];
  16434. s.show(e, t).done(n.bind(this))
  16435. }
  16436. return r.promise()
  16437. }
  16438. ,
  16439. n.prototype.hideAlltags = function(e, t) {
  16440. function i() {
  16441. r++,
  16442. r === this.totaltags && (this.model.tagsShown = !1,
  16443. n.resolve())
  16444. }
  16445. var n = $.Deferred()
  16446. , r = 0;
  16447. for (var o in this.model.tags) {
  16448. var a = this.model.tags[o];
  16449. a.hide(e, t).done(i.bind(this)),
  16450. a === this.activeTag && this.dismissActiveTag()
  16451. }
  16452. return n.promise()
  16453. }
  16454. ,
  16455. n.prototype.enableHovering = function() {
  16456. this.enabled = !0
  16457. }
  16458. ,
  16459. n.prototype.disableHovering = function() {
  16460. this.enabled = !1
  16461. }
  16462. ,
  16463. n.prototype.activateTag = function(e, t) {
  16464. t = t || y.EXAMINE,
  16465. this.activeTag = e,
  16466. this.activeTag.hoveringDisc = !0,
  16467. this.activeTag.setHoverState(t === y.EXAMINE),
  16468. this.tagState = t,
  16469. this.emit(v.TagActivated, e)
  16470. }
  16471. ,
  16472. n.prototype.dismissActiveTag = function() {
  16473. this.activeTag.hoveringDisc = !1,
  16474. this.activeTag.setFreeState(!0);
  16475. var e = this.activeTag;
  16476. this.activeTag = null,
  16477. this.tagState = y.IDLE,
  16478. this.emit(v.TagDismissed, e)
  16479. }
  16480. ,
  16481. n.prototype.clickedOnTag = function(e) {
  16482. var t = function() {
  16483. this.navigatingViaTag = !0,
  16484. this.activeTag.examine(this.player),
  16485. this.emit(v.TagNavigation, this.activeTag)
  16486. }
  16487. .bind(this);
  16488. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16489. this.activeTag = this.intersectTag,
  16490. t(),
  16491. !0) : (this.dismissActiveTag(),
  16492. !1)
  16493. }
  16494. ,
  16495. n.prototype.intersecttag = function() {
  16496. var e = new r.Vector3
  16497. , t = new r.Vector3
  16498. , i = new r.Vector3;
  16499. return function(n, r, o) {
  16500. if (!this.enabled)
  16501. return null;
  16502. var a = null
  16503. , s = this.tagDiscs.filter(function(e) {
  16504. return e.parent.visible
  16505. });
  16506. if (s.length > 0) {
  16507. var l = this.model.floors.reduce(function(e, t) {
  16508. return t.hidden ? e : e.concat(t.collider.children)
  16509. }, s);
  16510. e.set(n.x, n.y, -1).unproject(o),
  16511. t.set(n.x, n.y, 1).unproject(o),
  16512. i.copy(t).sub(e).normalize(),
  16513. this.raycaster.set(e, i);
  16514. var c = this.raycaster.intersectObjects(l);
  16515. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16516. }
  16517. return this.intersectTag = a,
  16518. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16519. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16520. this.hoveredTag = a
  16521. }
  16522. .bind(this)),
  16523. a.billboard.on(h.LEAVE, function() {
  16524. this.hoveredTag = null
  16525. }
  16526. .bind(this))),
  16527. this.activateTag(a, y.BROWSE))),
  16528. a
  16529. }
  16530. }(),
  16531. n.prototype.rankedtagInDirection = function() {
  16532. var e = []
  16533. , t = []
  16534. , i = new r.Vector3
  16535. , n = new r.Vector3
  16536. , o = new r.Vector3;
  16537. return function(r, a, s, l) {
  16538. var c = 0;
  16539. t.length = 0;
  16540. for (var h = 0; h < this.closesttags.length; h++) {
  16541. var u = this.closesttags[h];
  16542. n.copy(u.position),
  16543. n.add(u.discPosition),
  16544. i.copy(a),
  16545. i.sub(n).negate(),
  16546. i.normalize();
  16547. var d = i.dot(l);
  16548. if (d >= 0) {
  16549. o.copy(n),
  16550. o.project(s);
  16551. var p = this.intersecttag(o, !1, s);
  16552. if (p) {
  16553. if (c >= e.length)
  16554. for (var f = 0; f < 64; f++)
  16555. e.push({
  16556. tag: u,
  16557. dot: d
  16558. });
  16559. var g = e[c];
  16560. g.tag = u,
  16561. g.dot = d,
  16562. g.position = math.projectPositionToCanvas(n, s),
  16563. t.push(g),
  16564. c++
  16565. }
  16566. }
  16567. }
  16568. return t.sort(function(e, t) {
  16569. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16570. }),
  16571. r < t.length ? t[r].tag : null
  16572. }
  16573. }(),
  16574. n.prototype.updateClosestTags = function() {
  16575. var e = new r.Vector3
  16576. , t = 30;
  16577. return function(i) {
  16578. this.closesttags || (this.closesttags = []),
  16579. this.closesttags.length = 0;
  16580. var n = this.model.tags;
  16581. if (n)
  16582. for (var r in n)
  16583. if (n.hasOwnProperty(r)) {
  16584. var o = n[r]
  16585. , a = o.position;
  16586. e.copy(i),
  16587. e.sub(a).negate();
  16588. var s = e.lengthSq();
  16589. s < t && this.closesttags.push(o)
  16590. }
  16591. }
  16592. }(),
  16593. t.exports = n
  16594. }
  16595. ).call(this, "/js/tag/tagManager.js")
  16596. }
  16597. , {
  16598. "../controls/serializer": 14,
  16599. "../enum/BlackoutStyle": 18,
  16600. "../enum/tagEvents": 32,
  16601. "../enum/ModelManagerEvents": 33,
  16602. "../enum/PlayerEvents": 40,
  16603. "../enum/TagStates": 44,
  16604. "../enum/Viewmode": 51,
  16605. "../enum/WarpStyle": 52,
  16606. "../objects/Snapshot": 153,
  16607. "../settings": 166,
  16608. "../util/common": 185,
  16609. "../util/lerp": 188,
  16610. "../util/logger": 189,
  16611. "./Billboard/BillboardEvent": 120,
  16612. "./Media/LinkType": 130,
  16613. "./Media/MediaEvent": 131,
  16614. events: 202,
  16615. three: 217
  16616. }],
  16617. 125: [function(e, t, i) {
  16618. (function(i) {
  16619. "use strict";
  16620. function n() {
  16621. this.embedWrapper = null,
  16622. this.embedElement = null
  16623. }
  16624. var r = e("../../util/ajax")
  16625. , o = e("./mediaSettings")
  16626. , a = e("../../settings")
  16627. , s = e("../../util/logger")
  16628. , l = new s(i);
  16629. n.prototype.createDomElement = function() {
  16630. return this.embedWrapper = document.createElement("div"),
  16631. this.embedWrapper.classList.add("tag-embed"),
  16632. this.embedWrapper.classList.add("hidden"),
  16633. this.embedWrapper
  16634. }
  16635. ,
  16636. n.prototype.load = function(e) {
  16637. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16638. return new Promise(function(e, i) {
  16639. r.get(t).then(function(t) {
  16640. if (t = JSON.parse(t),
  16641. t.html && t.html.indexOf("<script") === -1) {
  16642. this.embedWrapper.innerHTML = t.html;
  16643. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16644. if (this.embedWrapper.style.width = n + "px",
  16645. t.height) {
  16646. var r = t.height / t.width;
  16647. this.embedWrapper.style.height = n * r + "px"
  16648. }
  16649. this.embedElement = this.embedWrapper.firstChild;
  16650. var a = [];
  16651. try {
  16652. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16653. } catch (e) {
  16654. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16655. }
  16656. a.forEach(function(e) {
  16657. e.setAttribute("target", "_blank")
  16658. }),
  16659. this.embedElement.classList.add("hidden"),
  16660. this.embedWrapper.classList.remove("hidden"),
  16661. e()
  16662. } else
  16663. i("Not a valid embed")
  16664. }
  16665. .bind(this), function(e) {
  16666. i(e.response)
  16667. })
  16668. }
  16669. .bind(this))
  16670. }
  16671. ,
  16672. n.prototype.show = function() {
  16673. this.embedElement && this.embedElement.classList.remove("hidden")
  16674. }
  16675. ,
  16676. n.prototype.hide = function() {
  16677. this.embedElement && this.embedElement.classList.add("hidden")
  16678. }
  16679. ,
  16680. t.exports = n
  16681. }
  16682. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16683. }
  16684. , {
  16685. "../../settings": 166,
  16686. "../../util/ajax": 181,
  16687. "../../util/logger": 189,
  16688. "./mediaSettings": 132
  16689. }],
  16690. 126: [function(e, t, i) {
  16691. (function(i) {
  16692. "use strict";
  16693. function n(e) {
  16694. o.call(this),
  16695. this.options = e,
  16696. this.playerControls = null,
  16697. this.state = s.NOT_READY
  16698. }
  16699. var r = e("../../util/browser")
  16700. , o = e("./EmbedlyEmbed")
  16701. , a = e("../../util/logger")
  16702. , s = (new a(i),
  16703. Object.freeze({
  16704. NOT_READY: "player.not.ready",
  16705. CUED: "player.cued",
  16706. PLAYING: "player.playing",
  16707. PAUSED: "player.paused"
  16708. }));
  16709. n.prototype = Object.create(o.prototype),
  16710. n.prototype.createDomElement = function() {
  16711. return this.embedWrapper = document.createElement("div"),
  16712. this.embedWrapper.classList.add("tag-video"),
  16713. this.embedWrapper.classList.add("hidden"),
  16714. this.embedWrapper
  16715. }
  16716. ,
  16717. n.prototype.load = function(e) {
  16718. var t = function() {
  16719. function e(e) {
  16720. this.playerState = s.CUED,
  16721. this.options.startMuted && this.playerControls.mute()
  16722. }
  16723. function t(e) {
  16724. this.playerState = e
  16725. }
  16726. function i(e) {
  16727. this.playerControls.setCurrentTime(0),
  16728. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16729. }
  16730. this.playerControls = new playerjs.Player(this.embedElement),
  16731. this.playerControls.on("ready", e.bind(this)),
  16732. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16733. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16734. this.playerControls.on("ended", i.bind(this))
  16735. }
  16736. .bind(this);
  16737. return o.prototype.load.call(this, e).then(t.bind(this))
  16738. }
  16739. ,
  16740. n.prototype.play = function() {
  16741. var e = r.isMobile();
  16742. return function() {
  16743. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16744. }
  16745. }(),
  16746. n.prototype.pause = function() {
  16747. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16748. }
  16749. ,
  16750. t.exports = n
  16751. }
  16752. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16753. }
  16754. , {
  16755. "../../util/browser": 182,
  16756. "../../util/logger": 189,
  16757. "./EmbedlyEmbed": 125
  16758. }],
  16759. 127: [function(e, t, i) {
  16760. (function(i) {
  16761. "use strict";
  16762. function n(e) {
  16763. function t() {
  16764. return a.debug("requesting file from embedly:", e.href),
  16765. r.get(e.href, {
  16766. responseType: e.responseType
  16767. }).then(function(t) {
  16768. return a.debug("requesting file finished:", e.href),
  16769. t
  16770. })
  16771. }
  16772. function i() {}
  16773. return s = new Promise(function(e, n) {
  16774. s.catch(i).then(function() {
  16775. t().then(e, n)
  16776. })
  16777. }
  16778. )
  16779. }
  16780. var r = e("../../util/ajax")
  16781. , o = (e("./mediaSettings"),
  16782. e("../../util/logger"))
  16783. , a = new o(i)
  16784. , s = Promise.resolve();
  16785. t.exports.enqueue = n
  16786. }
  16787. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16788. }
  16789. , {
  16790. "../../util/ajax": 181,
  16791. "../../util/logger": 189,
  16792. "./mediaSettings": 132
  16793. }],
  16794. 128: [function(e, t, i) {
  16795. (function(i) {
  16796. "use strict";
  16797. function n() {
  16798. this.imageWrapper = null,
  16799. this.width = 0,
  16800. this.height = 0,
  16801. this.aspect = 1
  16802. }
  16803. var r = e("./MediaEvent")
  16804. , o = e("./EmbedlyQueue")
  16805. , a = e("events").EventEmitter
  16806. , s = e("../../util/logger")
  16807. , l = e("../../settings");
  16808. new s(i);
  16809. n.prototype = Object.create(a.prototype),
  16810. n.prototype.createDomElement = function() {
  16811. return this.imageWrapper = document.createElement("div"),
  16812. this.imageWrapper.classList.add("tag-image"),
  16813. this.imageWrapper.classList.add("hidden"),
  16814. this.imageWrapper.addEventListener("click", function(e) {
  16815. e.stopPropagation(),
  16816. this.emit(r.IMAGE_OPENING),
  16817. this.imageWrapper.style.pointerEvents = "none"
  16818. }
  16819. .bind(this)),
  16820. this.imageWrapper
  16821. }
  16822. ,
  16823. n.prototype.onClosed = function() {
  16824. this.imageWrapper.style.pointerEvents = "auto"
  16825. }
  16826. ,
  16827. n.prototype.load = function(e) {
  16828. var t = Math.max(window.screen.height, window.screen.width)
  16829. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16830. return new Promise(function(e, t) {
  16831. function n(t) {
  16832. var i = t.target;
  16833. this.width = i.naturalWidth,
  16834. this.height = i.naturalHeight,
  16835. this.aspect = this.width / this.height;
  16836. var n = t.target.src;
  16837. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16838. this.imageWrapper.style.width = this.width + "px",
  16839. this.imageWrapper.style.height = this.height + "px",
  16840. this.imageWrapper.classList.remove("hidden"),
  16841. e()
  16842. }
  16843. o.enqueue({
  16844. href: i,
  16845. responseType: "arraybuffer"
  16846. }).then(function(e) {
  16847. var t = new Uint8Array(e)
  16848. , i = new Blob([t])
  16849. , r = new window.Image;
  16850. r.addEventListener("load", n.bind(this));
  16851. var o = URL.createObjectURL(i);
  16852. r.src = o
  16853. }
  16854. .bind(this), t)
  16855. }
  16856. .bind(this))
  16857. }
  16858. ,
  16859. t.exports = n
  16860. }
  16861. ).call(this, "/js/tag/Media/Image.js")
  16862. }
  16863. , {
  16864. "../../settings": 166,
  16865. "../../util/logger": 189,
  16866. "./EmbedlyQueue": 127,
  16867. "./MediaEvent": 131,
  16868. events: 202
  16869. }],
  16870. 129: [function(e, t, i) {
  16871. "use strict";
  16872. function n(e) {
  16873. this.label = e.label,
  16874. this.href = e.url,
  16875. this.type = this.updateLinkForType(),
  16876. this.domElement = null,
  16877. this.id = c++
  16878. }
  16879. var r = e("./LinkType")
  16880. , o = e("./MediaEvent")
  16881. , a = e("../../util/browser")
  16882. , s = e("../../analytics")
  16883. , l = e("events").EventEmitter
  16884. , c = 0;
  16885. n.prototype = Object.create(l.prototype),
  16886. n.prototype.updateLinkForType = function() {
  16887. function e(e) {
  16888. var t = new RegExp("[#&?]start=([^#&?]*)")
  16889. , i = t.exec(e);
  16890. return i[1]
  16891. }
  16892. function t(e) {
  16893. return e + "&play=1"
  16894. }
  16895. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16896. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16897. r.NAVIGATION) : (this.href = t(this.href),
  16898. r.MODEL) : r.EXT_LINK
  16899. }
  16900. ;
  16901. var h = {};
  16902. n.prototype.createDomElement = function() {
  16903. function e(e) {
  16904. switch (e.stopPropagation(),
  16905. h[this.id] = !0,
  16906. s.trackAlways("click_tag_link", {
  16907. link_type: this.type,
  16908. link_count: c,
  16909. links_clicked: Object.keys(h).length
  16910. }),
  16911. this.type) {
  16912. case r.MODEL:
  16913. window.location.replace(this.href);
  16914. break;
  16915. case r.EXT_LINK:
  16916. window.open(this.href, "_blank")
  16917. }
  16918. this.emit(o.LINK_CLICK, {
  16919. type: this.type,
  16920. url: this.href
  16921. })
  16922. }
  16923. if (this.domElement = document.createElement("a"),
  16924. this.domElement.classList.add("tag-link"),
  16925. this.domElement.textContent = this.label,
  16926. this.type === r.EXT_LINK) {
  16927. this.domElement.textContent += " ";
  16928. var t = document.createElement("i");
  16929. t.classList.add("icon-ext-link"),
  16930. t.title = "Link to external web site",
  16931. this.domElement.appendChild(t)
  16932. }
  16933. return this.domElement.addEventListener("click", e.bind(this)),
  16934. this.domElement
  16935. }
  16936. ,
  16937. t.exports = n
  16938. }
  16939. , {
  16940. "../../analytics": 4,
  16941. "../../util/browser": 182,
  16942. "./LinkType": 130,
  16943. "./MediaEvent": 131,
  16944. events: 202
  16945. }],
  16946. 130: [function(e, t, i) {
  16947. "use strict";
  16948. t.exports = {
  16949. NAVIGATION: "navigation",
  16950. MODEL: "model",
  16951. EXT_LINK: "ext-link"
  16952. }
  16953. }
  16954. , {}],
  16955. 131: [function(e, t, i) {
  16956. "use strict";
  16957. t.exports = Object.freeze({
  16958. LINK_CLICK: "mtmedia.link",
  16959. IMAGE_LOADED: "mtmedia.image.loaded",
  16960. IMAGE_OPENING: "mtmedia.image.opening",
  16961. IMAGE_OPENED: "mtmedia.image.opened",
  16962. IMAGE_CLOSING: "mtmedia.image.closing",
  16963. IMAGE_CLOSED: "mtmedia.image.closed",
  16964. VIDEO_START: "mtmedia.video.start",
  16965. VIDEO_PAUSE: "mtmedia.video.pause",
  16966. VIDEO_ENDED: "mtmedia.video.end"
  16967. })
  16968. }
  16969. , {}],
  16970. 132: [function(e, t, i) {
  16971. "use strict";
  16972. t.exports = Object.freeze({
  16973. maxEmbedWidth: 350,
  16974. defaultAspectRatio: .75
  16975. })
  16976. }
  16977. , {}],
  16978. 133: [function(e, t, i) {
  16979. "use strict";
  16980. t.exports = Object.freeze({
  16981. TEXT: "text",
  16982. LINK: "link",
  16983. IMAGE: "photo",
  16984. VIDEO: "video",
  16985. RICH: "rich"
  16986. })
  16987. }
  16988. , {}],
  16989. 134: [function(e, t, i) {
  16990. "use strict";
  16991. function n(e) {
  16992. this.capabilities = {
  16993. links: {
  16994. enable: e.supportLinks,
  16995. keepLabels: e.keepLinkLabels
  16996. }
  16997. }
  16998. }
  16999. var r = e("./DescriptionChunkType");
  17000. n.prototype.parse = function(e, t) {
  17001. var i = []
  17002. , n = e.split("[").map(function(e, t) {
  17003. return 0 === t ? e : "[" + e
  17004. });
  17005. return n.forEach(function(e) {
  17006. var n = this.findMarkdown(e);
  17007. if (n) {
  17008. if (n.url.indexOf("javascript:") !== -1)
  17009. return;
  17010. this.addLinkChunk(i, n, t),
  17011. this.addTextChunk(i, e.slice(n.markdown.length))
  17012. } else
  17013. this.addTextChunk(i, e)
  17014. }
  17015. .bind(this)),
  17016. i
  17017. }
  17018. ,
  17019. n.prototype.findMarkdown = function(e) {
  17020. var t = /\[([^\]]*)\]\((.*)\)/
  17021. , i = e.match(t);
  17022. if (i) {
  17023. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17024. 0 !== r); )
  17025. o++;
  17026. var a = n.length - o;
  17027. return {
  17028. markdown: i[0].substring(0, i[0].length - a),
  17029. label: i[1],
  17030. url: i[2].substring(0, o)
  17031. }
  17032. }
  17033. }
  17034. ,
  17035. n.prototype.addTextChunk = function(e, t) {
  17036. 0 !== t.length && e.push({
  17037. type: r.TEXT,
  17038. text: t
  17039. })
  17040. }
  17041. ,
  17042. n.prototype.addLinkChunk = function(e, t) {
  17043. if (!this.capabilities.links.enable)
  17044. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17045. var i = {
  17046. label: t.label,
  17047. url: t.url
  17048. };
  17049. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17050. e.push({
  17051. type: r.LINK,
  17052. link: i
  17053. })
  17054. }
  17055. ,
  17056. t.exports = n
  17057. }
  17058. , {
  17059. "./DescriptionChunkType": 133
  17060. }],
  17061. 135: [function(e, t, i) {
  17062. (function(i) {
  17063. "use strict";
  17064. var n = e("../util/logger")
  17065. , r = new n(i)
  17066. , o = {
  17067. parseIdsFromChunkName: function(e, t) {
  17068. t.floorId = o.parseFloor(e),
  17069. t.roomId = o.parseRoom(e)
  17070. },
  17071. parseFloor: function(e) {
  17072. var t = e.match(/_group([0-9]+)/);
  17073. if (!t)
  17074. return 0;
  17075. try {
  17076. return parseInt(t[1], 10)
  17077. } catch (e) {
  17078. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17079. 0
  17080. }
  17081. },
  17082. parseRoom: function(e) {
  17083. var t = e.match(/_sub([0-9]+)/);
  17084. if (!t)
  17085. return -1;
  17086. try {
  17087. return parseInt(t[1], 10)
  17088. } catch (e) {
  17089. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17090. 0
  17091. }
  17092. }
  17093. };
  17094. t.exports = o
  17095. }
  17096. ).call(this, "/js/model/Chunks.js")
  17097. }
  17098. , {
  17099. "../util/logger": 189
  17100. }],
  17101. 136: [function(e, t, i) {
  17102. (function(i) {
  17103. "use strict";
  17104. function n(e) {
  17105. s.call(this),
  17106. this.model = e,
  17107. this.exploded = !1
  17108. }
  17109. var r = e("../objects/Floor")
  17110. , o = (e("../settings"),
  17111. e("../util/logger"))
  17112. , a = e("../util/transitions")
  17113. , s = e("../util/IndexedCollection")
  17114. , l = e("../util/common")
  17115. , c = e("../util/easing");
  17116. new o(i);
  17117. l.inherit(n, s),
  17118. n.prototype.add = function(e) {
  17119. s.prototype.add.call(this, e),
  17120. this.model.add(e)
  17121. }
  17122. ,
  17123. n.prototype.getIndex = function(e) {
  17124. return e.floorIndex
  17125. }
  17126. ,
  17127. n.prototype.build = function() {
  17128. this.list.forEach(function(e) {
  17129. e.build()
  17130. })
  17131. }
  17132. ,
  17133. n.prototype.size = function() {
  17134. return this.length
  17135. }
  17136. ,
  17137. n.prototype.sort = function() {
  17138. s.prototype.sort.call(this, function(e, t) {
  17139. return e.floorIndex - t.floorIndex
  17140. })
  17141. }
  17142. ,
  17143. n.prototype.nextFloor = function(e, t) {
  17144. return this.index[e.floorIndex + t] || null
  17145. }
  17146. ,
  17147. n.prototype.getFloorAtPoint = function(e) {
  17148. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17149. var r = this.list[n]
  17150. , o = r.distanceToPoint(e);
  17151. (!t || i > o) && (i = o,
  17152. t = r)
  17153. }
  17154. return t
  17155. }
  17156. ,
  17157. n.prototype.getOrMakeFloor = function(e) {
  17158. var t = this.index[e];
  17159. return t || (t = new r(this.model,e),
  17160. this.add(t)),
  17161. t
  17162. }
  17163. ,
  17164. n.prototype.hide = function() {
  17165. this.list.forEach(function(e) {
  17166. e.hide()
  17167. })
  17168. }
  17169. ,
  17170. n.prototype.show = function() {
  17171. this.list.forEach(function(e) {
  17172. e.show()
  17173. })
  17174. }
  17175. ,
  17176. n.prototype.names = function() {
  17177. return this.list.reduce(function(e, t) {
  17178. return e.concat(t.name)
  17179. }, [])
  17180. }
  17181. ,
  17182. n.prototype.toggleExplodeHorizontal = function() {
  17183. function e(e, t) {
  17184. r.copy(e.position),
  17185. e.position.x = i[e.floorIndex] * t,
  17186. e.position.y = 1 * e.floorIndex * t,
  17187. r.sub(e.position).multiplyScalar(-1),
  17188. e.panos.forEach(function(e) {
  17189. e.translate(r)
  17190. })
  17191. }
  17192. var t, i = [], n = 0;
  17193. this.list.forEach(function(e, r, o) {
  17194. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17195. n += t,
  17196. i[r] = n
  17197. }),
  17198. i = i.map(function(e) {
  17199. return e - n / 2
  17200. });
  17201. var r = this.list[0].position.clone();
  17202. this.exploded ? this.list.forEach(function(t) {
  17203. a.start(function(i) {
  17204. e(t, 1 - i)
  17205. }, 1500, null, 0, c.easeOutExpo)
  17206. }) : this.list.forEach(function(t) {
  17207. a.start(function(i) {
  17208. e(t, i)
  17209. }, 1500, null, 0, c.easeOutExpo)
  17210. }),
  17211. this.exploded = !this.exploded
  17212. }
  17213. ,
  17214. n.prototype.toggleExplodeVertical = function() {
  17215. function e(e, i) {
  17216. var n = n.copy(e.position);
  17217. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17218. n.sub(e.position).multiplyScalar(-1),
  17219. e.panos.forEach(function(e) {
  17220. e.translate(n)
  17221. })
  17222. }
  17223. var t = this.model.size;
  17224. this.list[0].position.clone();
  17225. this.exploded ? this.list.forEach(function(t) {
  17226. a.start(function(i) {
  17227. e(t, 1 - i)
  17228. }, 1500, null, 0, c.easeOutExpo)
  17229. }) : this.list.forEach(function(t) {
  17230. a.start(function(i) {
  17231. e(t, i)
  17232. }, 1500, null, 0, c.easeOutExpo)
  17233. }),
  17234. this.exploded = !this.exploded
  17235. }
  17236. ,
  17237. t.exports = n
  17238. }
  17239. ).call(this, "/js/model/FloorCollection.js")
  17240. }
  17241. , {
  17242. "../objects/Floor": 146,
  17243. "../settings": 166,
  17244. "../util/IndexedCollection": 175,
  17245. "../util/common": 185,
  17246. "../util/easing": 186,
  17247. "../util/logger": 189,
  17248. "../util/transitions": 195
  17249. }],
  17250. 137: [function(e, t, i) {
  17251. (function(i) {
  17252. "use strict";
  17253. function n() {
  17254. c.call(this)
  17255. }
  17256. var r = e("../settings")
  17257. , o = e("../util/logger")
  17258. , a = e("../enum/Viewmode")
  17259. , s = e("../objects/Snapshot")
  17260. , l = (e("../util/math"),
  17261. e("../util/common"))
  17262. , c = e("../util/IndexedCollection")
  17263. , h = new o(i);
  17264. l.inherit(n, c),
  17265. n.prototype.getImage = function(e) {
  17266. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17267. }
  17268. ,
  17269. n.prototype.filterByModesAndReel = function(e, t) {
  17270. for (var i = [], n = 0; n < t.length; n += 1) {
  17271. var r = t[n]
  17272. , o = this.index[r.sid];
  17273. o && i.push(o)
  17274. }
  17275. var s = e[a.DOLLHOUSE]
  17276. , l = e[a.FLOORPLAN];
  17277. i = i.filter(function(e) {
  17278. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17279. return !0;
  17280. var t;
  17281. try {
  17282. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17283. } catch (e) {
  17284. return h.debug(e.message),
  17285. !1
  17286. }
  17287. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17288. }),
  17289. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17290. this.list = i,
  17291. this.reIndex()
  17292. }
  17293. ,
  17294. n.prototype.getHeroLocations = function(e) {
  17295. if (0 === this.list.length)
  17296. return [];
  17297. for (var t = [], i = 0; i < this.list.length; ++i) {
  17298. var o = this.list[i]
  17299. , l = o.thumbnail_signed_src
  17300. , c = o.name || '';
  17301. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17302. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17303. var h = e.get(o.metadata.scan_id);
  17304. if (h && !h.isAligned())
  17305. continue
  17306. }
  17307. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17308. if (u === a.MESH)
  17309. continue;
  17310. if(window.isLocal)var src = manage.dealURL(l)
  17311. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : l + "?"+ randomTime().getTime())
  17312. var d = {
  17313. cameraMode: u,
  17314. position: o.metadata.camera_position,
  17315. quaternion: o.metadata.camera_quaternion,
  17316. zoom: o.metadata.zoom,
  17317. panoId: o.metadata.scan_id,
  17318. orthoZoom: o.metadata.ortho_zoom,
  17319. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17320. thumbUrl: src,
  17321. name: n.filterImageName(c),
  17322. sid: o.sid //xzw add g_tourAudio要用,
  17323. }
  17324. , p = new s(d);
  17325. t.push(p)
  17326. }
  17327. }
  17328. return t
  17329. }
  17330. ,
  17331. n.prototype.getIndex = function(e) {
  17332. return e.sid
  17333. }
  17334. ,
  17335. n.filterImageName = function(e) {
  17336. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17337. }
  17338. ,
  17339. t.exports = n
  17340. }
  17341. ).call(this, "/js/model/ImageCollection.js")
  17342. }
  17343. , {
  17344. "../enum/Viewmode": 51,
  17345. "../objects/Snapshot": 153,
  17346. "../settings": 166,
  17347. "../util/IndexedCollection": 175,
  17348. "../util/common": 185,
  17349. "../util/logger": 189,
  17350. "../util/math": 190
  17351. }],
  17352. 138: [function(e, t, i) {
  17353. (function(i) {
  17354. "use strict";
  17355. function n() {
  17356. u.call(this)
  17357. }
  17358. var r = e("../label/Label")
  17359. , o = e("../settings")
  17360. , a = e("../util/logger")
  17361. , s = e("../util/math")
  17362. , l = e("../util/ajax")
  17363. , c = e("./RoomCollection")
  17364. , h = e("../util/common")
  17365. , u = e("../util/IndexedCollection");
  17366. new a(i);
  17367. h.inherit(n, u),
  17368. n.prototype.getIndex = function(e) {
  17369. return e.labelId
  17370. }
  17371. ,
  17372. n.prototype.associateWithRooms = function(e) {
  17373. this.forEach(function(t) {
  17374. e.forEach(function(e) {
  17375. e.roomId === t.roomId && (t.room = e)
  17376. })
  17377. })
  17378. }
  17379. ,
  17380. n.prototype.createFromLabelData = function(e) {
  17381. e.forEach(function(e) {
  17382. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17383. t = c.generateRoomId(e.floorId, t);
  17384. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17385. i.position = s.convertWorkshopVector(i.position),
  17386. this.add(i),
  17387. i.build()
  17388. }
  17389. .bind(this))
  17390. }
  17391. ,
  17392. n.prototype.load = function(e, t) {
  17393. return l.get(e, {
  17394. responseType: "json",
  17395. auth: t ? o.authorizationHeader : null
  17396. }).done(function(e) {
  17397. var t = [];
  17398. for (var i in e) {
  17399. var n = e[i];
  17400. t.push(n)
  17401. }
  17402. this.createFromLabelData(t)
  17403. }
  17404. .bind(this))
  17405. }
  17406. ,
  17407. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17408. var t = -1;
  17409. if (e) {
  17410. var i = e.split("_");
  17411. t = parseInt(i[0])
  17412. }
  17413. return t
  17414. }
  17415. ,
  17416. t.exports = n
  17417. }
  17418. ).call(this, "/js/model/LabelCollection.js")
  17419. }
  17420. , {
  17421. "../label/Label": 90,
  17422. "../settings": 166,
  17423. "../util/IndexedCollection": 175,
  17424. "../util/ajax": 181,
  17425. "../util/common": 185,
  17426. "../util/logger": 189,
  17427. "../util/math": 190,
  17428. "./RoomCollection": 141
  17429. }],
  17430. 139: [function(e, t, i) {
  17431. (function(i) {
  17432. "use strict";
  17433. function n(e, t) {
  17434. o.Object3D.call(this)
  17435. this.sid = window.number;//t.sid,
  17436. this.data = t,
  17437. this.options = e,
  17438. this.urls = new s(e.urlFiles),
  17439. this.isPublic = void 0 !== t.is_public && t.is_public,
  17440. this.images = new _(this),
  17441. this.images.extend(t.images),
  17442. this.heroImage = this.images.getImage(t.icon),
  17443. this.heroLocations = [],
  17444. this.outdoorPanoLocations = [],
  17445. this.floors = new d(this),
  17446. this.floorsEnabled = void 0 === e.floors || e.floors,
  17447. this.changingFloor = !1,
  17448. this.chunks = [],
  17449. this.panos = new A,
  17450. this.colliders = [],
  17451. this.loadPanosPromise = null,
  17452. this.loadMeshTexturesPromise = null,
  17453. this.auxDataPromise = null,
  17454. this.meshTexturesLoaded = !1,
  17455. this.meshTextures = [],
  17456. this.tags = {},
  17457. this.tagsShown = !1,
  17458. this.shouldShowtags = !1,
  17459. this.has360Views = !1,
  17460. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17461. this.supportedModes = {},
  17462. this.supportedModes[c.PANORAMA] = !0,
  17463. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17464. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17465. this.supportedModes[c.TRANSITIONING] = !0,
  17466. this.supportsTiles = this.configureTiling(),
  17467. // this.supportsVR = t.is_vr,
  17468. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17469. this.mode = c.DOLLHOUSE,
  17470. this.size = null,
  17471. this.center = null,
  17472. this.boundingBox = new o.Box3,
  17473. this.currentFloor = null,
  17474. this.allFloorsVisible = !0,
  17475. this.projectedPano0 = null,
  17476. this.projectedPano1 = null,
  17477. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17478. this.addFloor(new u(this,t,e.trim()))
  17479. }
  17480. .bind(this)),
  17481. this.waitQueue = [],
  17482. this.on("load", function(e) {
  17483. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17484. return !e.isLoadedCallback()
  17485. }),
  17486. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17487. }
  17488. .bind(this)),
  17489. this.setupCustomProperties()
  17490. this.hots = {};
  17491. }
  17492. function r() {
  17493. try {
  17494. var e = document.createElement("canvas")
  17495. , t = e.getContext("webgl");
  17496. t || (t = e.getContext("experimental-webgl"));
  17497. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17498. return i
  17499. } catch (e) {
  17500. return 0
  17501. }
  17502. }
  17503. var o = e("three")
  17504. , a = e("../util/ajax")
  17505. , s = e("../util/ModelUrls")
  17506. , l = e("../objects/BoundingTextureSkybox")
  17507. , c = e("../enum/Viewmode")
  17508. , h = e("../enum/RenderOrder")
  17509. , u = (e("../enum/AlignmentType"),
  17510. e("../objects/Floor"))
  17511. , d = e("./FloorCollection")
  17512. , p = e("../objects/Chunk")
  17513. , f = (e("../objects/Room"),
  17514. e("../objects/Snapshot"),
  17515. e("../label/Label"),
  17516. e("../util/math"),
  17517. e("../settings"))
  17518. ,ss = e("../shaders")
  17519. , g = e("../util/logger")
  17520. , m = e("../tag/tag")
  17521. , v = (e("../tag/tagManager"),
  17522. e("../objects/Panorama"))
  17523. , A = e("../util/PanoramaCollection")
  17524. , y = e("../loaders/ModelLoader")
  17525. , C = e("../loaders/ModelTextureLoader")
  17526. , I = e("../loaders/SweepDataLoader")
  17527. , E = e("../util/transitions")
  17528. , b = e("../util/common")
  17529. , es = e("../util/easing")
  17530. ,lerp = e("../util/lerp")
  17531. ,tex = e("../util/texture")
  17532. , w = e("./../util/browser")
  17533. , _ = e("./ImageCollection")
  17534. , T = e("./RoomCollection")
  17535. , x = e("./LabelCollection")
  17536. , S = e("./Chunks")
  17537. , M = e("./../util/showcase")
  17538. , R = e("../exception/BasicException")
  17539. , P = (e("../constants")
  17540. ,e("events").EventEmitter)
  17541. ,Hot = e("hot")
  17542. , O = new g(i);
  17543. n.prototype = Object.create(o.Object3D.prototype),
  17544. b.extend(n, P),
  17545. n.prototype.setupCustomProperties = function() {
  17546. var e = f.modelAlpha;
  17547. Object.defineProperty(this, "alpha", {
  17548. get: function() {
  17549. return e
  17550. },
  17551. set: function(t) {
  17552. e = t,
  17553. this.chunks.forEach(function(t) {
  17554. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17555. })
  17556. }
  17557. })
  17558. }
  17559. ,
  17560. n.prototype.configureTiling = function() {
  17561. var e = r();
  17562. if (e < 2048)
  17563. return !1;
  17564. O.warn("Max cube texture size: " + e);
  17565. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17566. var i = f.tiling.tilingFlagNames[t];
  17567. if ("1" === w.valueFromHash(i, null))
  17568. return !0;
  17569. if ("0" === w.valueFromHash(i, null))
  17570. return !1
  17571. }
  17572. //--------------------------------------------许钟文-------------------------------------------
  17573. //return true;
  17574. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17575. //--------------------------------------------e n d -------------------------------------------
  17576. }
  17577. ,
  17578. n.prototype.toggleAlpha = function() {
  17579. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17580. }
  17581. ,
  17582. n.prototype.load = function(e) {
  17583. var t = function() {
  17584. return $.when(this.loadPanos(), this.loadMesh())
  17585. }
  17586. , i = this.urls.init().then(t.bind(this));
  17587. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17588. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17589. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17590. }
  17591. ,
  17592. n.prototype.loadMesh = function() {
  17593. function e(e) {
  17594. O.error(e),
  17595. n.reject("loading-failed")
  17596. }
  17597. function t(e, t) {
  17598. n.notify(e, t)
  17599. }
  17600. function i(e, t) {
  17601. if (0 === e.length) {
  17602. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17603. r.supportedModes[c.DOLLHOUSE] = !1,
  17604. r.supportedModes[c.FLOORPLAN] = !1;
  17605. var i = new p({
  17606. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17607. });
  17608. i.material.visible = !1,
  17609. i.rotateX(-Math.PI / 2),
  17610. i.geometry.computeBoundingBox(),
  17611. e = [i]
  17612. }
  17613. e.forEach(function(e) {
  17614. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17615. r.addChunk(t, e)
  17616. }),
  17617. r.floors.sort(),
  17618. n.resolve(r)
  17619. }
  17620. var n = $.Deferred()
  17621. , r = this;
  17622. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17623. n.promise()
  17624. }
  17625. ,
  17626. n.prototype.loadMeshTextures = function() {
  17627. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17628. this.meshTexturesLoaded = !0
  17629. }
  17630. .bind(this)),
  17631. this.loadTexturesPromise)
  17632. }
  17633. ,
  17634. /* n.prototype.loadtags = function() {//xzw改
  17635. var e = $.Deferred();
  17636. if (!f.tags.enabled)
  17637. return e.resolve();
  17638. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17639. t = "data/" + this.sid + "/tags.json"
  17640. return a.get(t, {
  17641. responseType: "json",
  17642. auth: this.isPublic ? null : f.authorizationHeader
  17643. }).done(function(t) {
  17644. var i = 0
  17645. , n = 0;
  17646. for (var r in t) {
  17647. var o = t[r];
  17648. o.enabled && (n++,
  17649. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17650. i++))
  17651. }
  17652. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17653. e.resolve()
  17654. }
  17655. .bind(this)).fail(function() {
  17656. O.warn("Getting tags failed, not displaying tags."),
  17657. e.resolve()
  17658. }),
  17659. e
  17660. } */
  17661. n.prototype.shineHots = function(){ //xzw
  17662. E.trigger({
  17663. func: function(e) {
  17664. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17665. for(var i in this.hots){
  17666. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17667. }
  17668. }.bind(this),
  17669. cycling: true,
  17670. duration: 3000,
  17671. //easing: "easeInOutQuad",
  17672. name: "hotShine"
  17673. })
  17674. },
  17675. n.prototype.createHotItem = function(data, hots) {
  17676. var docFragment = document.createDocumentFragment();
  17677. var keyAry = Object.keys(data);
  17678. for(var i = 0; i < keyAry.length; i++){
  17679. var li = document.createElement('li');
  17680. var span = document.createElement('span');
  17681. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17682. // console.log(span.innerHTML);
  17683. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17684. li.appendChild(span);
  17685. docFragment.appendChild(li);
  17686. }
  17687. var ul = document.querySelector('#hotListContent ul');
  17688. ul.appendChild(docFragment);
  17689. console.log(docFragment);
  17690. }
  17691. n.prototype.loadOverlays = function(overlays){
  17692. var overlays = window.data2 && window.data2.overlays
  17693. overlays && overlays.forEach((info)=>{
  17694. new Overlay(info)
  17695. })
  17696. }
  17697. n.prototype.loadhots = function() {//xzw
  17698. var e = $.Deferred();
  17699. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17700. return a.get(t, {
  17701. responseType: "json",
  17702. auth: this.isPublic ? null : f.authorizationHeader
  17703. }).done(function(t) {
  17704. window.data2 = t;
  17705. if(!t){
  17706. console.error("data2 is null")
  17707. }else{
  17708. g_data2 = hotMatcher(t);
  17709. this.hotsCount = 0;
  17710. /* for(var i in t.hots){
  17711. this.hotsCount ++;
  17712. this.hots[i] = new Hot(i, t.hots[i], this);
  17713. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17714. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17715. };
  17716. window.hotData = t.hots
  17717. t.hots && this.createHotItem(t.hots, this.hots); */
  17718. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17719. window.hotData = {}
  17720. if(t.hots){
  17721. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17722. sids.forEach((sid)=>{
  17723. this.hotsCount++,
  17724. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17725. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17726. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17727. window.hotData[sid] = t.hots[sid];
  17728. })
  17729. }
  17730. this.createHotItem(window.hotData, this.hots);
  17731. g_index = w.valueFromHash("m");
  17732. if(t.tourAudio){
  17733. g_tourAudio = new Audio;
  17734. g_tourAudio.loop = false;
  17735. g_tourAudio.addEventListener('ended', function () {
  17736. var ev = document.createEvent("MouseEvent");
  17737. ev.initEvent("tourAudioEnded",true,true);
  17738. window.dispatchEvent(ev);
  17739. });
  17740. };
  17741. }
  17742. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17743. /* var dataJsPromise = $.Deferred();
  17744. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17745. a.get(dataJsUrl,{
  17746. responseType: "json",
  17747. auth: this.isPublic ? null : f.authorizationHeader
  17748. }).done(function(data) {
  17749. window.hotData = data;
  17750. this.createHotItem(data, this.hots);
  17751. for(let i in this.hots){//add
  17752. data[i] && this.hots[i].initStyleImg(data[i]);
  17753. }
  17754. dataJsPromise.resolve();
  17755. }.bind(this)).fail(function(){
  17756. console.log('Data.js is empty');
  17757. dataJsPromise.resolve();
  17758. }) */
  17759. e.resolve();
  17760. }.bind(this)).fail(function() {
  17761. console.log('没有热点');
  17762. e.resolve()
  17763. }),
  17764. e
  17765. }
  17766. ,
  17767. n.prototype.loadPanos = function() {
  17768. if (this.loadPanosPromise)
  17769. return this.loadPanosPromise;
  17770. var e = new I(this);
  17771. return this.loadPanosPromise = e.load().then(function(e) {
  17772. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17773. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17774. else console.log(e.uuid)
  17775. }
  17776. .bind(this))),
  17777. this.panos.extend(e.map(function(e) {
  17778. return new v(this,e.uuid,e,this.supportsTiles)
  17779. }
  17780. .bind(this))),
  17781. this.panos.forEach(function(e) {
  17782. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17783. var i = this.panos.get(t);
  17784. i && this.panos.setNeighbour(e, i, !0)
  17785. }
  17786. .bind(this)),
  17787. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17788. }
  17789. .bind(this)),
  17790. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17791. this.supportedModes[c.PANORAMA] = !1),
  17792. $.when(this)
  17793. }
  17794. .bind(this)),
  17795. this.loadPanosPromise
  17796. }
  17797. ,
  17798. n.prototype.loadHighlightReel = function() {//xzw
  17799. var e = $.Deferred()
  17800. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17801. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17802. return a.get(t, {
  17803. responseType: "json",
  17804. auth: this.isPublic ? null : f.authorizationHeader
  17805. }).done(function(t) {
  17806. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17807. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17808. e.resolve()
  17809. }
  17810. .bind(this)).fail(function() {
  17811. O.warn("Getting highlight reel failed, no highlights available"),
  17812. e.resolve()
  17813. }),
  17814. e
  17815. }
  17816. ,
  17817. n.prototype.waitForLoad = function(e, t) {
  17818. t() || (this.waitQueue.push({
  17819. object: e,
  17820. isLoadedCallback: t
  17821. }),
  17822. 1 === this.waitQueue.length && this.emit("waiting"))
  17823. }
  17824. ,
  17825. n.prototype.hide = function() {
  17826. this.floors.hide()
  17827. }
  17828. ,
  17829. n.prototype.show = function() {
  17830. this.floors.show()
  17831. }
  17832. ,
  17833. n.prototype.floorNames = function() {
  17834. return this.floors.names()
  17835. }
  17836. ,
  17837. n.prototype.warpDestFloors = function(e, t) {
  17838. if (!e || this.floors.length !== e.length)
  17839. return void this.toggleAllFloors(!0);
  17840. var i = e.findIndex(function(e) {
  17841. return e
  17842. }
  17843. .bind(this));
  17844. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17845. }
  17846. ,
  17847. n.prototype.setFloor = function(e, t, i) {
  17848. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17849. this.allFloorsVisible = !1,
  17850. this._setFloor(e, t, i)
  17851. }
  17852. ,
  17853. n.prototype.toggleAllFloors = function(e) {
  17854. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17855. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17856. this._setFloor(this.currentFloor)
  17857. }
  17858. ,
  17859. n.prototype._setFloor = function(e, t, i) {
  17860. t = t || this.mode,
  17861. this.emit("floor.changed", e, t, this.currentFloor),
  17862. this.currentFloor = e;
  17863. var n;
  17864. if (t === c.PANORAMA) {
  17865. if (this.show(),
  17866. this.shouldShowtags && this.tagsShown)
  17867. for (n in this.tags)
  17868. this.tags[n].show(f.showFloorDuration)
  17869. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17870. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17871. }
  17872. .bind(this)),
  17873. this.shouldShowtags && this.tagsShown))
  17874. for (n in this.tags) {
  17875. var r = this.tags[n];
  17876. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17877. }
  17878. var o = this
  17879. , a = e;
  17880. E.start(function() {}, f.showFloorDelay, function() {
  17881. o.floors.forEach(function(e) {
  17882. e.chunks.forEach(function(t) {
  17883. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17884. })
  17885. })
  17886. }
  17887. .bind(this))
  17888. }
  17889. ,
  17890. n.prototype.toggleExplode = function() {
  17891. this.floors.toggleExplodeHorizontal()
  17892. }
  17893. ,
  17894. n.prototype.toggleExplodeUp = function() {
  17895. this.floors.toggleExplodeVertical()
  17896. }
  17897. ,
  17898. n.prototype.nextFloor = function(e) {
  17899. return this.floors.nextFloor(this.currentFloor, e)
  17900. }
  17901. ,
  17902. n.prototype.addFloor = function(e) {
  17903. this.floors.add(e)
  17904. }
  17905. ,
  17906. n.prototype.getFloorAtPoint = function(e) {
  17907. return this.floors.getFloorAtPoint(e)
  17908. }
  17909. ,
  17910. n.prototype.getTagBySid = function(e) {
  17911. return this.tags[e]
  17912. }
  17913. ,
  17914. n.prototype.addChunk = function(e, t) {
  17915. this.floors.getOrMakeFloor(e).addChunk(t),
  17916. this.chunks.push(t)
  17917. }
  17918. ,
  17919. n.prototype.setMode = function(e) {
  17920. if (!this.supportedModes[e])
  17921. throw new R("Mode not supported for this model: " + e);
  17922. this.mode = e;
  17923. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17924. this.chunks.forEach(function(t) {
  17925. t.setMode(e)
  17926. })
  17927. }
  17928. ,
  17929. n.prototype.build = function() {
  17930. this.heroLocations = this.images.getHeroLocations(this.panos);
  17931. var e = function() {
  17932. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17933. }
  17934. .bind(this)();
  17935. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17936. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17937. }
  17938. .bind(this)) || e,
  17939. null === this.heroImage && O.warn("No hero image defined."),
  17940. this.currentFloor = this.floors.last(),
  17941. this.floors.build(),
  17942. this.colliders = this.floors.reduce(function(e, t) {
  17943. return e.concat(t.collider.children)
  17944. }, []),
  17945. this.panos.forEach(function(e) {
  17946. e.build1(),
  17947. e.on("enter", function() {
  17948. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17949. }
  17950. .bind(this))
  17951. }
  17952. .bind(this)),
  17953. this.panos.forEach(function(e) {
  17954. e.build2()
  17955. }),
  17956. this.floors.forEach(function(e) {
  17957. this.boundingBox.union(e.boundingBox)
  17958. }
  17959. .bind(this)),
  17960. this.size = this.boundingBox.size(),
  17961. this.center = this.boundingBox.center(),
  17962. this.floors.forEach(function(e) {
  17963. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17964. }
  17965. .bind(this)),
  17966. this.panos.populate_path_graph(),
  17967. this.skybox = new l(this.boundingBox),
  17968. this.skybox.matrixWorldNeedsUpdate = !0,
  17969. this.add(this.skybox);
  17970. setTimeout(function(){
  17971. this.hotsCount && this.shineHots();
  17972. }.bind(this),1300);//xzw 热点开始闪烁
  17973. for (var t in this.tags)
  17974. this.tags[t].build();
  17975. this.createFloorLogo()
  17976. return O.debug("Done building model"),
  17977. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17978. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17979. this.buildRooms(),
  17980. this.labels.associateWithRooms(this.rooms),
  17981. $.when(this)
  17982. }
  17983. ,
  17984. n.prototype.createFloorLogo = function(){
  17985. console.log('createFloorLogo')
  17986. if(this.floorLogos || !settings.floorlogoURL)return;
  17987. var url = settings.floorlogoURL
  17988. var map = tex.load(url);//可以追加done
  17989. this.floorLogos = [];
  17990. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17991. var material = new o.MeshBasicMaterial({
  17992. opacity:0,
  17993. map:map,
  17994. side: o.DoubleSide,
  17995. transparent: !0,
  17996. depthWrite: !1,
  17997. depthTest:false//改 在chunk\skybox外也可看到
  17998. });
  17999. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18000. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18001. //logo.scale.set(s,s,s);
  18002. logo.position.set(0,-1.5,0);
  18003. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18004. logo.renderOrder = 100;//cover the videoSkybox
  18005. //logo.layers.set(0)
  18006. this.add(logo);
  18007. this.floorLogos.push(logo);
  18008. }
  18009. this.floorLogos[1].visible = false;
  18010. }
  18011. n.prototype.adjustfloorLogoHeight = function(o){
  18012. var h = player.currentPano.floorPosition.y + 0.01;
  18013. this.floorLogos[1].position.setY(h);
  18014. this.floorLogos[0].position.setY(h);
  18015. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18016. },
  18017. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18018. if(!this.floorLogos) return;
  18019. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18020. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18021. if(!o.dur){//立刻
  18022. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18023. this.floorLogos[o.index].material.opacity = o.opa;
  18024. }else{
  18025. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18026. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18027. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18028. }
  18029. },
  18030. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18031. var lastQ, lastP;
  18032. var equals = function(v1, v2, min){
  18033. return Math.abs(v1-v2) < min
  18034. }
  18035. var isSame = function(now, last, k){//如果和上次相同就不改变
  18036. if(!last)return false;
  18037. var R = k.sceneRenderer;
  18038. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18039. //暂时:
  18040. var min = 0.0008
  18041. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18042. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18043. return same;
  18044. }
  18045. return function(Q, k){
  18046. if(!Q)return;
  18047. /* if(Config.ifFish && window.lowFPS){
  18048. this.fLCompute++;
  18049. if(R.AFPS < 38){
  18050. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18051. else if(k.flying && k.fLCompute%2 !=1) return;
  18052. k.fLCompute %= 4;
  18053. }else if(R.AFPS < 45){
  18054. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18055. else if(k.flying && k.fLCompute%2 !=1) return;
  18056. k.fLCompute %= 6;
  18057. }else{
  18058. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18059. //else if(k.flying && k.fLCompute%2 !=1) return;
  18060. k.fLCompute %= 2;
  18061. }
  18062. } */
  18063. var sameQ, sameP, quaternion, visible;
  18064. for(var i=0;i<2;i++){
  18065. var logo = this.floorLogos[i];
  18066. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18067. visible = true;
  18068. }
  18069. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18070. var c = k.cameraControls.activeControl;
  18071. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18072. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18073. for(var i=0;i<2;i++){
  18074. var logo = this.floorLogos[i];
  18075. if(!sameQ){
  18076. if(!quaternion){
  18077. var a = new THREE.Vector3(0,0,-1);
  18078. a.applyQuaternion(Q);
  18079. a.setY(0);
  18080. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18081. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18082. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18083. quaternion.multiply(a);
  18084. }
  18085. logo.quaternion.copy(quaternion);
  18086. }
  18087. }
  18088. }
  18089. }()
  18090. n.prototype.loadLabels = function() {//xzw
  18091. this.labels = new x(this);
  18092. var e = $.Deferred();
  18093. //加载俯视图的标签 注释这个备注就会加载
  18094. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18095. if (!this.showingLabels) */
  18096. return e.resolve();
  18097. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18098. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18099. console.log(t);
  18100. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18101. O.warn("Getting labels failed, not displaying labels."),
  18102. e.resolve()
  18103. }),
  18104. e
  18105. }
  18106. ,
  18107. n.prototype.buildRooms = function() {
  18108. this.rooms = new T(this),
  18109. this.rooms.createFromChunks(this.chunks),
  18110. this.rooms.calcRoomBoundaries()
  18111. }
  18112. ,
  18113. n.prototype.updateProjectedPanos = function() {
  18114. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18115. }
  18116. ,
  18117. n.prototype.setProjectedPanos = function(e, t, i) {
  18118. void 0 !== i && null !== i || (i = !0),
  18119. i = !!i,
  18120. this.projectedPano0 = e,
  18121. this.projectedPano1 = t,
  18122. this.skybox.material.setProjectedPanos(e, t, i),
  18123. this.chunks.forEach(function(n) {
  18124. n.materialInside.setProjectedPanos(e, t, i)
  18125. })
  18126. }
  18127. ,
  18128. n.prototype.setSide = function(e) {
  18129. this.floors.forEach(function(t) {
  18130. t.collider.material.side = e
  18131. })
  18132. }
  18133. ,
  18134. n.prototype.heroCount = function() {
  18135. return this.heroLocations ? this.heroLocations.length : 0
  18136. }
  18137. ,
  18138. n.prototype.getHeroDescriptorByIndex = function(e) {
  18139. if (e < 0)
  18140. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18141. null;
  18142. var t = this.heroCount();
  18143. if (t < 1)
  18144. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18145. null;
  18146. var i = this.heroLocations[e];
  18147. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18148. null) : i
  18149. }
  18150. ,
  18151. n.prototype.findPanoramicHero = function() {
  18152. for (var e in this.heroLocations)
  18153. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18154. return this.heroLocations[e];
  18155. return null
  18156. }
  18157. ,
  18158. n.prototype.listImagePanos = function() {
  18159. var e = []
  18160. , t = this;
  18161. return this.images.forEach(function(i) {
  18162. if (i.metadata && i.metadata.scan_id) {
  18163. var n = t.panos.get(i.metadata.scan_id);
  18164. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18165. }
  18166. }),
  18167. e
  18168. }
  18169. ,
  18170. n.prototype.fadePanoMarkers = function(e, t) {
  18171. this.panos.fadeMarkerOpacity(e, t)
  18172. }
  18173. ,
  18174. n.prototype.setSweepVisibility = function(e) {
  18175. this.panos.forEach(function(t) {
  18176. t.marker && (t.marker.visible = e)
  18177. })
  18178. }
  18179. ,
  18180. n.prototype.outsideAllowed = function() {
  18181. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18182. }
  18183. ,
  18184. t.exports = n
  18185. }
  18186. ).call(this, "/js/model/Model.js")
  18187. }
  18188. , {
  18189. "../constants": 8,
  18190. "../enum/AlignmentType": 17,
  18191. "../enum/RenderOrder": 42,
  18192. "../enum/Viewmode": 51,
  18193. "../exception/BasicException": 55,
  18194. "../label/Label": 90,
  18195. "../loaders/ModelLoader": 105,
  18196. "../loaders/ModelTextureLoader": 106,
  18197. "../loaders/SweepDataLoader": 107,
  18198. "../tag/tag": 123,
  18199. "../tag/tagManager": 124,
  18200. "../objects/BoundingTextureSkybox": 143,
  18201. "../objects/Chunk": 144,
  18202. "../objects/Floor": 146,
  18203. "../objects/Panorama": 148,
  18204. "../objects/Room": 150,
  18205. "../objects/Snapshot": 153,
  18206. "../settings": 166,
  18207. "../shaders": 167,
  18208. "../util/ModelUrls": 177,
  18209. "../util/PanoramaCollection": 178,
  18210. "../util/ajax": 181,
  18211. "../util/common": 185,
  18212. "../util/easing": 186,
  18213. "../util/lerp": 188,
  18214. "../util/logger": 189,
  18215. "../util/math": 190,
  18216. "../util/texture": 194,
  18217. "../util/transitions": 195,
  18218. "./../util/browser": 182,
  18219. "./../util/showcase": 193,
  18220. "./Chunks": 135,
  18221. "./FloorCollection": 136,
  18222. "./ImageCollection": 137,
  18223. "./LabelCollection": 138,
  18224. "./RoomCollection": 141,
  18225. events: 202,
  18226. three: 217,
  18227. "hot": "hot"
  18228. }],
  18229. 140: [function(e, t, i) {
  18230. "use strict";
  18231. function n() {
  18232. this.modelMap = {},
  18233. this.activeModel = null,
  18234. this.modelCount = 0,
  18235. this.tileDownloader = null,
  18236. this.panoRenderer = null
  18237. }
  18238. var r = (e("three"),
  18239. e("../util/common"))
  18240. , o = e("../exception/BasicException")
  18241. , a = e("../enum/ModelManagerEvents")
  18242. , s = e("../enum/PanoRendererEvents")
  18243. , l = e("events").EventEmitter;
  18244. n.prototype.init = function(e, t, i) {
  18245. this.tileDownloader = e,
  18246. this.panoRenderer = t,
  18247. this.qualityManager = i,
  18248. this.bindEvents()
  18249. }
  18250. ,
  18251. n.prototype.bindEvents = function() {
  18252. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18253. }
  18254. ,
  18255. n.prototype.onTileRendered = function(e, t, i, n) {}
  18256. ,
  18257. n.prototype.addModel = function(e) {
  18258. this.modelMap[e.sid] = e,
  18259. 0 === this.modelCount && this.activateModel(e.sid),
  18260. this.modelCount++,
  18261. this.emit(a.ModelAdded)
  18262. }
  18263. ,
  18264. n.prototype.getModel = function(e) {
  18265. return this.modelMap[e]
  18266. }
  18267. ,
  18268. n.prototype.activateModel = function(e) {
  18269. var t = this.modelMap[e];
  18270. if (!t)
  18271. throw new o("Tried to activate invalid model!");
  18272. var i = this.activeModel;
  18273. this.activeModel = t,
  18274. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18275. this.tileDownloader.setUrls(t.urls),
  18276. t.panos.forEach(function(e) {
  18277. e.attachToPanoRenderer(this.panoRenderer),
  18278. e.tileDownloader = this.tileDownloader,
  18279. e.qualityManager = this.qualityManager
  18280. }
  18281. .bind(this)),
  18282. this.emit(a.ActiveModelChanged, {
  18283. oldModel: i,
  18284. model: t
  18285. })
  18286. }
  18287. ,
  18288. n.prototype.getActiveModel = function() {
  18289. return this.activeModel
  18290. }
  18291. ,
  18292. r.extend(n, l),
  18293. t.exports = n
  18294. }
  18295. , {
  18296. "../enum/ModelManagerEvents": 33,
  18297. "../enum/PanoRendererEvents": 35,
  18298. "../exception/BasicException": 55,
  18299. "../util/common": 185,
  18300. events: 202,
  18301. three: 217
  18302. }],
  18303. 141: [function(e, t, i) {
  18304. (function(i) {
  18305. "use strict";
  18306. function n() {
  18307. s.call(this)
  18308. }
  18309. var r = e("../objects/Room")
  18310. , o = (e("../settings"),
  18311. e("../util/logger"))
  18312. , a = (e("../util/transitions"),
  18313. e("../util/easing"),
  18314. e("../util/common"))
  18315. , s = e("../util/IndexedCollection")
  18316. , l = e("./Chunks");
  18317. new o(i);
  18318. a.inherit(n, s),
  18319. n.prototype.getIndex = function(e) {
  18320. return e.roomId
  18321. }
  18322. ,
  18323. n.prototype.calcRoomBoundaries = function() {
  18324. this.forEach(function(e) {
  18325. e.calcBoundaries()
  18326. })
  18327. }
  18328. ,
  18329. n.prototype.createFromChunks = function(e) {
  18330. var t = {
  18331. floorId: -1,
  18332. roomId: -1
  18333. }
  18334. , i = {};
  18335. e.forEach(function(e) {
  18336. l.parseIdsFromChunkName(e.name, t);
  18337. var o = i[t.roomId];
  18338. if (!o) {
  18339. var a = n.generateRoomId(t.floorId, t.roomId);
  18340. o = new r(t.floorId,a),
  18341. this.add(o),
  18342. i[t.roomId] = o
  18343. }
  18344. o.addChunk(e)
  18345. }
  18346. .bind(this)),
  18347. this.calcRoomBoundaries()
  18348. }
  18349. ,
  18350. n.generateRoomId = function(e, t) {
  18351. return e + "_" + t
  18352. }
  18353. ,
  18354. t.exports = n
  18355. }
  18356. ).call(this, "/js/model/RoomCollection.js")
  18357. }
  18358. , {
  18359. "../objects/Room": 150,
  18360. "../settings": 166,
  18361. "../util/IndexedCollection": 175,
  18362. "../util/common": 185,
  18363. "../util/easing": 186,
  18364. "../util/logger": 189,
  18365. "../util/transitions": 195,
  18366. "./Chunks": 135
  18367. }],
  18368. 142: [function(e, t, i) {
  18369. "use strict";
  18370. function n(e, t, i) {
  18371. e = e.clone().expandByScalar(0.01);//改
  18372. var n = e.size()
  18373. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18374. o.boundingBox = e,
  18375. r.Mesh.call(this, o, t),
  18376. this.position.copy(e.center()),
  18377. this.frustumCulled = !1,
  18378. i && this.add(new r.WireframeHelper(this))
  18379. }
  18380. var r = e("three");
  18381. n.prototype = Object.create(r.Mesh.prototype),
  18382. n.prototype.constructor = n,
  18383. t.exports = n
  18384. }
  18385. , {
  18386. three: 217
  18387. }],
  18388. 143: [function(e, t, i) {
  18389. (function(i) {
  18390. "use strict";
  18391. function n(e) {
  18392. h.time("Computing a nice bounding cubemap");
  18393. var t = new a({
  18394. side: r.BackSide,
  18395. transparent: !0
  18396. });
  18397. t.uniforms.modelAlpha.value = 0,
  18398. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18399. this.renderOrder = l.boundingSkybox,
  18400. o.call(this, e, t),
  18401. h.timeEnd("Computing a nice bounding cubemap")
  18402. }
  18403. var r = e("three")
  18404. , o = (e("../enum/Viewmode"),
  18405. e("../shaders"),
  18406. e("./BoundingMesh"))
  18407. , a = e("../materials/ModelTextureMaterial")
  18408. , s = e("../settings")
  18409. , l = e("../enum/RenderOrder")
  18410. , c = e("../util/logger")
  18411. , h = new c(i);
  18412. n.prototype = Object.create(o.prototype),
  18413. n.prototype.constructor = n,
  18414. t.exports = n
  18415. }
  18416. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18417. }
  18418. , {
  18419. "../enum/RenderOrder": 42,
  18420. "../enum/Viewmode": 51,
  18421. "../materials/ModelTextureMaterial": 118,
  18422. "../settings": 166,
  18423. "../shaders": 167,
  18424. "../util/logger": 189,
  18425. "./BoundingMesh": 142,
  18426. three: 217
  18427. }],
  18428. 144: [function(e, t, i) {
  18429. "use strict";
  18430. function n(e) {
  18431. this.materialInside = new s({
  18432. side: r.DoubleSide
  18433. });
  18434. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18435. this.materialOutside = new r.RawShaderMaterial({
  18436. fragmentShader: o.modelOutside.fragmentShader,
  18437. vertexShader: o.modelOutside.vertexShader,
  18438. uniforms: t,
  18439. side: r.FrontSide,
  18440. name: "chunkOut"
  18441. }),
  18442. r.Mesh.call(this, e.geometry, this.materialInside),
  18443. this.name = e.name || "",
  18444. this.textureName = e.textureName,
  18445. this.meshUrl = e.meshUrl
  18446. }
  18447. var r = e("three")
  18448. , o = e("../shaders")
  18449. , a = e("../enum/Viewmode")
  18450. , s = e("../materials/ModelTextureMaterial");
  18451. n.prototype = Object.create(r.Mesh.prototype),
  18452. n.prototype.setTextureMap = function(e) {
  18453. this.materialInside.uniforms.map.value = e,
  18454. this.materialOutside.uniforms.map.value = e
  18455. }
  18456. ,
  18457. n.prototype.setMode = function(e) {
  18458. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18459. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18460. t.transparent = this.material.transparent,
  18461. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18462. this.material = t
  18463. }
  18464. ,
  18465. t.exports = n
  18466. }
  18467. , {
  18468. "../enum/Viewmode": 51,
  18469. "../materials/ModelTextureMaterial": 118,
  18470. "../shaders": 167,
  18471. three: 217
  18472. }],
  18473. 145: [function(e, t, i) {
  18474. "use strict";
  18475. function n(e) {
  18476. this.chunksize = e || 10,
  18477. this.chunks = {},
  18478. this.boundingBoxes = {},
  18479. this.children = [],
  18480. this.offset = new r.Vector3(0,.5,0),
  18481. this.material = new r.MeshBasicMaterial({
  18482. color: 16777215 * Math.random(),
  18483. side: r.DoubleSide
  18484. })
  18485. }
  18486. var r = e("three");
  18487. e("../enum/Viewmode");
  18488. n.prototype.add = function(e) {
  18489. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18490. m ? (t = m.position.array,
  18491. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18492. n = e.faces);
  18493. var v = new r.Vector3;
  18494. if (i)
  18495. for (o = 0,
  18496. a = i.length; o < a; o += 3) {
  18497. var A = 3 * i[o]
  18498. , y = 3 * i[o + 1]
  18499. , C = 3 * i[o + 2];
  18500. s = (t[A] + t[y] + t[C]) / 3,
  18501. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18502. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18503. h = Math.floor(s / this.chunksize),
  18504. u = Math.floor(l / this.chunksize),
  18505. d = Math.floor(c / this.chunksize),
  18506. p = h + "." + u + "." + d,
  18507. p in this.chunks ? (g = this.chunks[p],
  18508. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18509. f = this.boundingBoxes[p] = new r.Box3),
  18510. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18511. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18512. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18513. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18514. }
  18515. else
  18516. for (o = 0,
  18517. a = t.length; o < a; o += 9)
  18518. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18519. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18520. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18521. h = Math.floor(s / this.chunksize),
  18522. u = Math.floor(l / this.chunksize),
  18523. d = Math.floor(c / this.chunksize),
  18524. p = h + "." + u + "." + d,
  18525. p in this.chunks ? (g = this.chunks[p],
  18526. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18527. f = this.boundingBoxes[p] = new r.Box3),
  18528. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18529. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18530. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18531. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18532. }
  18533. ,
  18534. n.prototype.build = function() {
  18535. var e = new r.Object3D;
  18536. e.material = this.material;
  18537. for (var t in this.chunks) {
  18538. var i = this.chunks[t]
  18539. , n = new r.BufferGeometry;
  18540. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18541. n.boundingBox = this.boundingBoxes[t];
  18542. var o = new r.Mesh(n,this.material);
  18543. o.material.visible = !1,
  18544. e.add(o),
  18545. this.chunks[t] = []
  18546. }
  18547. return e
  18548. }
  18549. ,
  18550. t.exports = n
  18551. }
  18552. , {
  18553. "../enum/Viewmode": 51,
  18554. three: 217
  18555. }],
  18556. 146: [function(e, t, i) {
  18557. "use strict";
  18558. var r = e("three")
  18559. , o = e("../settings")
  18560. , a = e("../util/common")
  18561. , s = e("../util/lerp")
  18562. , l = e("./ChunkedCollider")
  18563. , c = e("../util/transitions")
  18564. , h = e("../util/easing")
  18565. , u = (e("../objects/Panorama"),
  18566. e("../enum/RenderOrder"))
  18567. , d = e("../localization/localize");
  18568. function n(e, t, i) {
  18569. r.Object3D.call(this),
  18570. this.model = e,
  18571. this.floorIndex = t,
  18572. this.lang = o.languageTag,
  18573. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18574. this.panos = [],
  18575. this.chunks = [],
  18576. this.colliderBuilder = new l(3),
  18577. this.collider = null,
  18578. this.center = null,
  18579. this.boundingBox = new r.Box3,
  18580. this.size = null,
  18581. this.hidden = !1,
  18582. this.conservativeBoundingBox = new r.Box3,
  18583. this.debugColor = 16777215 * Math.random(),
  18584. this.transition = null
  18585. }
  18586. n.prototype = Object.create(r.Object3D.prototype),
  18587. n.prototype.enter = function(e) {
  18588. this.model.setFloor(this, e)
  18589. }
  18590. ,
  18591. n.prototype.hide = function(e) {
  18592. if (!this.hidden || this.transition) {
  18593. this.chunks.forEach(function(e) {
  18594. e.material.transparent = !0
  18595. }),
  18596. c.cancel(this.transition);
  18597. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18598. , i = e ? 0 : o.hideFloorDelay / t;
  18599. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18600. this.hidden = !0
  18601. }
  18602. .bind(this), i, h.easeInOutQuad)
  18603. }
  18604. }
  18605. ,
  18606. n.prototype.show = function(e) {
  18607. if (this.hidden || this.transition) {
  18608. this.hidden = !1,
  18609. c.cancel(this.transition);
  18610. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18611. , i = e ? 0 : o.showFloorDelay / t;
  18612. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18613. this.hidden || this.chunks.forEach(function(e) {
  18614. e.material.transparent = !1
  18615. })
  18616. }
  18617. .bind(this), i, h.easeInOutQuad)
  18618. }
  18619. }
  18620. ,
  18621. n.prototype.toggle = function(e, t) {
  18622. e = void 0 === e ? this.hidden : e,
  18623. e ? this.show(t) : this.hide(t)
  18624. }
  18625. ,
  18626. n.prototype.containsPoint = function(e) {
  18627. return this.collider.children.some(function(t) {
  18628. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18629. t.geometry.boundingBox.containsPoint(e)
  18630. })
  18631. }
  18632. ,
  18633. n.prototype.distanceToPoint = function(e) {
  18634. var t = null
  18635. , i = 1 / 0;
  18636. return this.collider.children.forEach(function(n) {
  18637. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18638. var r = n.geometry.boundingBox.distanceToPoint(e);
  18639. (!t || i > r) && (i = r,
  18640. t = n)
  18641. }),
  18642. i
  18643. }
  18644. ,
  18645. n.prototype.addChunk = function(e) {
  18646. e.renderOrder = u.ghostFloor,
  18647. this.add(e),
  18648. this.chunks.push(e),
  18649. this.boundingBox.union(e.geometry.boundingBox),
  18650. this.size = this.boundingBox.size(),
  18651. this.colliderBuilder.add(e.geometry)
  18652. }
  18653. ,
  18654. n.prototype.addPano = function(e) {
  18655. this.panos.push(e),
  18656. this.add(e.skyboxMesh),
  18657. e.marker && this.add(e.marker);
  18658. var t = new r.Vector3(1,1,1)
  18659. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18660. this.boundingBox.union(i)
  18661. }
  18662. ,
  18663. n.prototype.build = function() {
  18664. this.collider = this.colliderBuilder.build(!0),
  18665. this.add(this.collider),
  18666. this.center = this.boundingBox.center(),
  18667. this.conservativeBoundingBox.copy(this.boundingBox),
  18668. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18669. return e.geometry.boundingBox.min.y
  18670. }), 5),
  18671. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18672. return e.geometry.boundingBox.max.y
  18673. }), 5),
  18674. this.colliderBuilder = null
  18675. }
  18676. ,
  18677. n.prototype.toShortString = function() {
  18678. return a.nth(this.floorIndex + 1)
  18679. }
  18680. ,
  18681. n.prototype.toString = function() {
  18682. return this.name
  18683. }
  18684. ,
  18685. t.exports = n
  18686. }
  18687. , {
  18688. "../enum/RenderOrder": 42,
  18689. "../localization/localize": 108,
  18690. "./strings-cn-CN": 109,
  18691. "../objects/Panorama": 148,
  18692. "../settings": 166,
  18693. "../util/common": 185,
  18694. "../util/easing": 186,
  18695. "../util/lerp": 188,
  18696. "../util/transitions": 195,
  18697. "./ChunkedCollider": 145,
  18698. three: 217
  18699. }],
  18700. 147: [function(e, t, i) {
  18701. "use strict";
  18702. function n(e) {
  18703. this.player = e,
  18704. this.obj3d = null,
  18705. this.UP = new r.Vector3(0,1,0)
  18706. }
  18707. var r = e("three")
  18708. , o = e("../settings");
  18709. n.prototype.prefs = {
  18710. linewidth: 3,
  18711. height: .07,
  18712. opacity: .45,
  18713. endScale: .05
  18714. },
  18715. n.prototype.discard = function() {
  18716. if (this.obj3d) {
  18717. var e = this.obj3d.parent;
  18718. e && e.remove(this.obj3d)
  18719. }
  18720. this.obj3d = null
  18721. }
  18722. ,
  18723. n.prototype.draw = function() {
  18724. if (this.discard(),
  18725. o.showNeighbors) {
  18726. var e = this.player.currentPano.floor;
  18727. this.obj3d = new r.Object3D;
  18728. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18729. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18730. i.y += this.prefs.height;
  18731. var n = .1525
  18732. , a = .127
  18733. , s = .0127
  18734. , l = .1
  18735. , c = .19
  18736. , h = .2032
  18737. , u = .2286
  18738. , d = .255
  18739. , p = new r.Matrix4;
  18740. for (var f in t)
  18741. if (t[f]) {
  18742. var g = this.player.model.panos.get(f)
  18743. , m = (g.position.clone().sub(this.player.model.position),
  18744. g.position.clone().sub(g.floorPosition))
  18745. , v = g.floorPosition.clone().sub(this.player.model.position);
  18746. v.y += this.prefs.height;
  18747. var A = new r.Geometry;
  18748. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18749. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18750. p.identity().setPosition(m),
  18751. A.applyMatrix(p),
  18752. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18753. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18754. p.lookAt(v, i, this.UP).setPosition(v),
  18755. A.applyMatrix(p),
  18756. A.vertices.push(v, i);
  18757. var y = new r.Line(A,new r.LineBasicMaterial({
  18758. color: g.debugColor.getHex(),
  18759. transparent: !0,
  18760. opacity: this.prefs.opacity,
  18761. depthWrite: !1,
  18762. name: "sLine" + f,
  18763. linewidth: this.prefs.linewidth
  18764. }));
  18765. this.obj3d.add(y)
  18766. }
  18767. e.add(this.obj3d)
  18768. }
  18769. }
  18770. ,
  18771. n.prototype.update = function() {
  18772. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18773. }
  18774. ,
  18775. t.exports = n
  18776. }
  18777. , {
  18778. "../settings": 166,
  18779. three: 217
  18780. }],
  18781. 148: [function(e, t, i) {
  18782. (function(i) {
  18783. "use strict";
  18784. function n(e, t, i, n) {
  18785. this.model = e,
  18786. this.id = t,
  18787. this.alignmentType = i.alignmentType || l.ALIGNED,
  18788. this.neighbourUUIDs = i.neighbours || null,
  18789. this.neighbourPanos = null,
  18790. this.floor = null,
  18791. this.floorIndex = i.floor,
  18792. this.failedLoadingAt = 0,
  18793. this.maxLoadRetries = 4,
  18794. this.origin = i.position.clone(),
  18795. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18796. this.quaternion = i.quaternion.clone(),
  18797. this.skyboxMesh = new r.Mesh(E),
  18798. this.skyboxMesh.position.copy(this.position),
  18799. this.skyboxMesh.quaternion.copy(this.quaternion),
  18800. this.skyboxMesh.name = "skybox",
  18801. this.skyboxMesh.visible = !1,
  18802. this.skyboxMesh.updateMatrix(),
  18803. this.skyboxMesh.updateMatrixWorld(),
  18804. this.marker = null,
  18805. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18806. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18807. map: w,
  18808. side: r.DoubleSide,
  18809. opacity: 0,
  18810. transparent: !0,
  18811. depthWrite: !1
  18812. })),
  18813. this.marker.visible = this.showFloorMarker,
  18814. this.marker.renderOrder = s.panoMarker,
  18815. this.marker.name = "marker",
  18816. this.marker.pano = this,
  18817. this.marker.layers.set(v.PANOMARKERS),
  18818. this.marker.updateMatrixWorld(),
  18819. a.colorMarkerOnLoad && this.on("load", function() {
  18820. this.marker.material.color.set(65280)
  18821. })),
  18822. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18823. this.floorPosition = i.puck ? i.puck.clone() : null,
  18824. this.tiled = n,
  18825. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18826. this.solidSkybox.flipY = !1,
  18827. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18828. this.solidSkybox.magFilter = r.LinearFilter,
  18829. this.solidSkybox.generateMipmaps = !1)),
  18830. this.zoomed = !1,
  18831. this.panoRenderer = null,
  18832. this.qualityManager = null,
  18833. this.tileDownloader = null,
  18834. this.tiledPanoRenderTarget = null,
  18835. this.minimumTiledPanoLoaded = !1,
  18836. this.highestPartialTileRenderOpCompleted = 0,
  18837. this.highestFullTileRenderOpCompleted = 0,
  18838. this.shouldRedrawOnBaseLoaded = !1,
  18839. this.lockUntilRenderingComplete = !1,
  18840. a.colorMarkerOnLoad && this.on("load", function() {
  18841. this.marker.material.color.set(65280)
  18842. });
  18843. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18844. var e = new r.TextureLoader;
  18845. e.setCrossOrigin(!0);
  18846. var g = e.load("images/texture.jpg");
  18847. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18848. color: 16777215,
  18849. transparent: !0,
  18850. opacity: .75,
  18851. map: g
  18852. })),
  18853. this.vrMarker.boluoType = "vr",
  18854. this.vrMarker.position.z = 1,
  18855. this.vrMarker.enabled = !0,
  18856. this.vrMarker.visible = !1,
  18857. window.vrMarkers = window.vrMarkers || [],
  18858. window.vrMarkers.push(this.vrMarker),
  18859. this.marker && this.marker.add(this.vrMarker),
  18860. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18861. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18862. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18863. this.adjustAngleEnable) {
  18864. var i = new r.Quaternion;
  18865. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18866. this.skyboxMesh.quaternion.multiply(i);
  18867. var m = new r.Quaternion;
  18868. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18869. this.skyboxMesh.quaternion.multiply(m);
  18870. var n = new r.Quaternion;
  18871. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18872. this.skyboxMesh.quaternion.multiply(n),
  18873. this.skyboxMesh.updateMatrix(),
  18874. this.skyboxMesh.updateMatrixWorld(),
  18875. this.model.updateProjectedPanos()
  18876. }
  18877. /**************************************************************************************************************************************/
  18878. }
  18879. var r = e("three")
  18880. , o = e("../util/logger")
  18881. , a = e("../settings")
  18882. , s = (e("../enum/Viewmode"),
  18883. e("../enum/RenderOrder"))
  18884. , l = e("../enum/AlignmentType")
  18885. , c = (e("../util/common"),
  18886. e("../util/transitions"))
  18887. , h = e("../util/lerp")
  18888. , u = e("../util/ajax")
  18889. , d = e("../util/texture")
  18890. , p = e("../util/panorama")
  18891. , f = (e("../enum/TileDownloaderEvents"),
  18892. e("../enum/PanoramaEvents"))
  18893. , g = e("../enum/PanoRendererEvents")
  18894. , m = e("../enum/PanoSizeClass")
  18895. , v = e("../enum/RenderLayers")
  18896. , A = (e("../scene/SceneRenderer"),
  18897. e("../enum/GLCubeFaces"),
  18898. e("../exception/BasicException"))
  18899. , y = e("../tile/TileUtils")
  18900. , C = e("events").EventEmitter
  18901. , I = new o(i)
  18902. , E = new r.SphereBufferGeometry(.1)
  18903. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18904. , w = d.load("images/marker-256x256.png");
  18905. n.prototype = Object.create(C.prototype),
  18906. n.prototype.enter = function() {
  18907. var e = null;
  18908. return function() {
  18909. this.setZoomed(!1),
  18910. this.emit("enter", {
  18911. oldPano: e,
  18912. newPano: this
  18913. }),
  18914. e = this
  18915. }
  18916. }(),
  18917. n.prototype.exit = function() {
  18918. this.tiled ? (this.clearWaitDeferreds(),
  18919. this.minimumTiledPanoLoaded = !1,
  18920. this.tiledPanoRenderTarget = null,
  18921. this.setZoomed(!1),
  18922. this.panoRenderer.deactivateTiledPano(this),
  18923. this.highestPartialTileRenderOpCompleted = 0,
  18924. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18925. this.solidSkybox.loaded = !1,
  18926. this.solidSkybox.version = 0),
  18927. this.emit("exit")
  18928. }
  18929. ,
  18930. n.prototype.hoverOn = function(e) {
  18931. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18932. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18933. }
  18934. ,
  18935. n.prototype.hoverOff = function(e) {
  18936. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18937. }
  18938. ,
  18939. n.prototype.build1 = function() {
  18940. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18941. this.floor.addPano(this),
  18942. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18943. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18944. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18945. }
  18946. ,
  18947. n.prototype.build2 = function() {
  18948. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18949. this.height = this.position.distanceTo(this.floorPosition),
  18950. this.placeMarker()
  18951. }
  18952. ,
  18953. n.prototype.interpolateFloorPosition = function() {
  18954. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18955. return !!e.floorPosition
  18956. }).sort(function(e, t) {
  18957. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18958. }
  18959. .bind(this))
  18960. , t = this.position.clone();
  18961. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18962. t
  18963. }
  18964. ,
  18965. n.prototype.raycastFloorPosition = function() {
  18966. I.warn("Performance warning: Raycasting to find floor position");
  18967. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18968. , t = e.intersectObjects(this.model.colliders);
  18969. return t.length ? t[0].point : null
  18970. }
  18971. ,
  18972. n.prototype.raycastToFindFloor = function() {
  18973. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18974. return function() {
  18975. I.warn("Performance warning: Raycasting to find floor index");
  18976. for (var t = 0; t < e.length; t++) {
  18977. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18978. , n = i.intersectObjects(this.model.colliders);
  18979. if (n.length)
  18980. return n[0].object.parent.parent
  18981. }
  18982. return null
  18983. }
  18984. }(),
  18985. n.prototype.placeMarker = function() {
  18986. this.marker && (this.marker.position.copy(this.floorPosition),
  18987. this.marker.position.y += .05,
  18988. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18989. }
  18990. ,
  18991. n.prototype.translate = function(e) {
  18992. this.position.add(e),
  18993. this.floorPosition.add(e)
  18994. }
  18995. ,
  18996. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18997. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18998. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18999. }
  19000. ,
  19001. n.prototype.attachToPanoRenderer = function(e) {
  19002. this.panoRenderer = e,
  19003. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19004. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19005. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19006. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19007. }
  19008. ;
  19009. var _ = {};
  19010. n.prototype.getWaitDeferred = function(e) {
  19011. var t = _[this.id];
  19012. t || (t = {},
  19013. _[this.id] = t);
  19014. var i = t[e];
  19015. return i || (i = {
  19016. deferred: $.Deferred(),
  19017. active: !1
  19018. },
  19019. t[e] = i),
  19020. i
  19021. }
  19022. ,
  19023. n.prototype.resetWaitDeferred = function(e) {
  19024. var t = this.getWaitDeferred(e);
  19025. t.active = !1,
  19026. t.deferred = $.Deferred()
  19027. }
  19028. ,
  19029. n.prototype.clearWaitDeferreds = function() {
  19030. var e = _[this.id];
  19031. e || (e = {},
  19032. _[this.id] = e);
  19033. for (var t in e)
  19034. if (e.hasOwnProperty(t)) {
  19035. var i = e[t];
  19036. i.active = !1,
  19037. i.deferred = $.Deferred()
  19038. }
  19039. }
  19040. ,
  19041. n.prototype.loadTiledPano = function() {
  19042. var e = (new r.Vector3,
  19043. [])
  19044. , t = [];
  19045. return function(i, n, r, o, a, s) {
  19046. null !== o && void 0 !== o || (o = !0),
  19047. null !== a && void 0 !== a || (a = !0);
  19048. var l = this.getWaitDeferred(i)
  19049. , c = l.deferred
  19050. , h = null
  19051. , u = null;
  19052. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19053. u = r.vFov)),
  19054. !this.isLoaded(i)) {
  19055. if (!l.active) {
  19056. if (l.active = !0,
  19057. r) {
  19058. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19059. e[this.id + ":" + i] = {
  19060. tileCount: 0,
  19061. targetTileCount: d
  19062. },
  19063. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19064. }
  19065. t[this.id] || (t[this.id] = !0,
  19066. this.on(f.LoadComplete, function(e, t) {
  19067. var i = this.getWaitDeferred(e).deferred;
  19068. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19069. this.resetWaitDeferred(e))
  19070. }
  19071. .bind(this)),
  19072. this.on(f.LoadFailed, function(e) {
  19073. var t = this.getWaitDeferred(e).deferred;
  19074. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19075. this.resetWaitDeferred(e))
  19076. }
  19077. .bind(this)),
  19078. this.on(f.TileLoaded, function(t, i, n) {
  19079. var r = this.getWaitDeferred(t).deferred;
  19080. if (r && "pending" === r.state()) {
  19081. r.notify(t, i, n);
  19082. var o = e[this.id + ":" + t];
  19083. o && (o.tileCount++,
  19084. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19085. r.resolve(t, n),
  19086. this.resetWaitDeferred(t)))
  19087. }
  19088. }
  19089. .bind(this)))
  19090. }
  19091. this.tileDownloader.clearForceQueue(),
  19092. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19093. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19094. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19095. }
  19096. return c.promise()
  19097. }
  19098. }(),
  19099. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19100. if (e === this.id) {
  19101. var n = this.qualityManager.getPanoSize(m.BASE);
  19102. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19103. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19104. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19105. }
  19106. }
  19107. ,
  19108. n.prototype.onTileRendered = function(e, t, i, n) {
  19109. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19110. }
  19111. ,
  19112. n.prototype.onPanoRendered = function(e, t, i, n) {
  19113. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19114. this.updateSkyboxForZoomLevel(),
  19115. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19116. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19117. this.emit("load", t),
  19118. this.model.emit("load", this),
  19119. this.emit(f.LoadComplete, t, i))
  19120. }
  19121. ,
  19122. n.prototype.setZoomed = function(e) {
  19123. this.zoomed = e,
  19124. this.updateSkyboxForZoomLevel()
  19125. }
  19126. ,
  19127. n.prototype.ensureSkyboxReadyForRender = function() {
  19128. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19129. this.solidSkybox.loaded = !0)
  19130. }
  19131. ,
  19132. n.prototype.updateSkyboxForZoomLevel = function() {
  19133. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19134. }
  19135. ,
  19136. n.prototype.getSkyboxTexture = function() {
  19137. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19138. }
  19139. ,
  19140. n.prototype.onTileRenderFail = function(e, t, i) {
  19141. e === this.id && this.emit(f.LoadFailed, t)
  19142. }
  19143. ,
  19144. n.prototype.isLoaded = function(e) {
  19145. if (this.tiled) {
  19146. if (e && "string" == typeof e)
  19147. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19148. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19149. }
  19150. if (e && "number" == typeof e)
  19151. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19152. return !!this.solidSkybox.high || e in this.solidSkybox
  19153. }
  19154. ,
  19155. n.prototype.loadCube = function(e) {
  19156. if (this.isLoaded(e))
  19157. return I.info("Skipping load of pano, already loaded"),
  19158. $.when();
  19159. this.emit("loading", e),
  19160. this.model.emit("loading", this);
  19161. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19162. , i = t.filter(function(e) {
  19163. return !e
  19164. });
  19165. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19166. e = "high",
  19167. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19168. var n = 0
  19169. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19170. return u.getImage(t[i])
  19171. }
  19172. .bind(this));
  19173. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19174. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19175. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19176. this.solidSkybox.low = null),
  19177. this.solidSkybox.needsUpdate = !0,
  19178. this.emit("load", e),
  19179. this.model.emit("load", this),
  19180. this
  19181. }
  19182. .bind(this), function() {
  19183. I.error("Downloading cubemap for pano", this.id, "failed"),
  19184. this.failedLoadingAt = Date.now()
  19185. }
  19186. .bind(this), function() {
  19187. return $.when(++n, 6)
  19188. })
  19189. }
  19190. ,
  19191. n.raycastsSkipped = 0,
  19192. n.raycastsDone = 0,
  19193. n.prototype.findNeighourPanos = function() {
  19194. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19195. this.model.panos.forEach(function(e) {
  19196. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19197. var t = this.position.distanceTo(e.position);
  19198. if (t > a.panoramaNeighbourMaxDistance)
  19199. return this.model.panos.setNeighbour(this, e, !1),
  19200. void n.raycastsSkipped++;
  19201. var i = e.position.clone().sub(this.position).normalize()
  19202. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19203. , s = o.intersectObjects(this.model.colliders);
  19204. n.raycastsDone++,
  19205. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19206. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19207. }
  19208. }
  19209. .bind(this)),
  19210. this.model.panos.neighbourMap[this.id]
  19211. }
  19212. ,
  19213. n.prototype.worldPosition = function() {
  19214. return this.position
  19215. }
  19216. ,
  19217. n.prototype.addTextSprite = function(e, t) {
  19218. this.removeTextSprite();
  19219. var i = document.createElement("canvas")
  19220. , n = i.getContext("2d");
  19221. i.width = 256,
  19222. i.height = 256;
  19223. var o = "Arial"
  19224. , a = 60;
  19225. n.font = "bold " + a + "px " + o,
  19226. n.fillStyle = "white";
  19227. var s = n.measureText(e).width;
  19228. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19229. var l = new r.Texture(i);
  19230. l.needsUpdate = !0;
  19231. var c = new r.SpriteMaterial({
  19232. map: l,
  19233. color: t || 16428055
  19234. });
  19235. this.text3d = new r.Sprite(c),
  19236. this.text3d.position.copy(this.skyboxMesh.position),
  19237. this.floor.add(this.text3d)
  19238. }
  19239. ,
  19240. n.prototype.removeTextSprite = function() {
  19241. this.text3d && (this.floor.remove(this.text3d),
  19242. this.text3d = null)
  19243. }
  19244. ,
  19245. n.prototype.isAligned = function() {
  19246. return this.alignmentType === l.ALIGNED
  19247. }
  19248. ,
  19249. n.filters = {
  19250. inDirection: function(e, t, i) {
  19251. return function(n) {
  19252. var r = n.position.clone().sub(e).normalize();
  19253. return r.dot(t) > i
  19254. }
  19255. },
  19256. inFloorDirection: function(e, t, i) {
  19257. return function(n) {
  19258. var r = n.floorPosition.clone().sub(e).normalize();
  19259. return r.dot(t) > i
  19260. }
  19261. },
  19262. inPanoDirection: function(e, t, i) {
  19263. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19264. function(n) {
  19265. var r = n.floorPosition.clone().sub(e).normalize()
  19266. , o = n.position.clone().sub(e).normalize();
  19267. return r.dot(t) > i || o.dot(t) > i
  19268. }
  19269. },
  19270. atFloor: function(e) {
  19271. return function(t) {
  19272. return !e || t.floor === e
  19273. }
  19274. },
  19275. not: function(e) {
  19276. return function(t) {
  19277. return t !== e
  19278. }
  19279. },
  19280. notIn: function(e) {
  19281. return function(t) {
  19282. return e.indexOf(t) === -1
  19283. }
  19284. },
  19285. isLoaded: function() {
  19286. return function(e) {
  19287. return e.isLoaded()
  19288. }
  19289. },
  19290. isNotLoaded: function() {
  19291. return function(e) {
  19292. return !e.isLoaded()
  19293. }
  19294. },
  19295. isCloseEnoughTo: function(e, t) {
  19296. return function(i) {
  19297. return e.distanceTo(i.floorPosition) < t
  19298. }
  19299. },
  19300. hasMinimumHeightDifferenceTo: function(e, t) {
  19301. return function(i) {
  19302. return Math.abs(i.position.y - e.y) > t
  19303. }
  19304. },
  19305. isNotBehindNormal: function(e, t) {
  19306. var i = new r.Vector3;
  19307. return t = t.clone(),
  19308. function(n) {
  19309. var r = i.copy(n.position).sub(e).normalize();
  19310. return r.dot(t) > 0
  19311. }
  19312. },
  19313. isNeighbourPanoTo: function(e) {
  19314. return function(t) {
  19315. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19316. }
  19317. },
  19318. isNeighbourOfNeighbourTo: function(e) {
  19319. return function(t) {
  19320. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19321. var n = e.model.panos.get(i);
  19322. return !!n && n.neighbourPanos[t.id]
  19323. })
  19324. }
  19325. },
  19326. isNotRecentlyFailed: function(e) {
  19327. return function(t) {
  19328. return Date.now() - t.failedLoadingAt > e
  19329. }
  19330. },
  19331. isOnVisibleFloor: function() {
  19332. return function(e) {
  19333. return !e.floor.hidden
  19334. }
  19335. },
  19336. isPanoAligned: function() {
  19337. return function(e) {
  19338. return e.isAligned()
  19339. }
  19340. }
  19341. },
  19342. n.sortFunctions = {
  19343. distanceToPoint: function(e) {
  19344. return function(t, i) {
  19345. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19346. }
  19347. },
  19348. floorDistanceToPoint: function(e) {
  19349. return function(t, i) {
  19350. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19351. }
  19352. },
  19353. choose: function(e) {
  19354. return function(t, i) {
  19355. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19356. }
  19357. }
  19358. },
  19359. n.scoreFunctions = {
  19360. distance: function(e, t) {
  19361. return t = t || a.navigation.distanceFactor,
  19362. function(i) {
  19363. return e ? e.position.distanceTo(i.position) * t : 0
  19364. }
  19365. },
  19366. distanceSquared: function(e, t) {
  19367. return t = t || a.navigation.distanceFactor,
  19368. function(i) {
  19369. return e ? e.position.distanceToSquared(i.position) * t : 0
  19370. }
  19371. },
  19372. direction: function(e, t) {
  19373. return function(i) {
  19374. var n = i.position.clone().sub(e).normalize();
  19375. return n.dot(t) * a.navigation.directionFactor
  19376. }
  19377. },
  19378. angle: function(e, t) {
  19379. return function(i) {
  19380. var n = i.position.clone().sub(e).normalize();
  19381. return n.angleTo(t) * a.navigation.angleFactor
  19382. }
  19383. },
  19384. inFieldOfView: function(e, t) {
  19385. return function(i) {
  19386. var n = i.position.clone().sub(e).normalize();
  19387. return n.dot(t) > .75 ? 10 : -1
  19388. }
  19389. },
  19390. optionality: function(e) {
  19391. return function(t) {
  19392. var i = t.neighbourUUIDs.filter(function(t) {
  19393. return !(t in e.neighbourUUIDs) && t !== e.id
  19394. });
  19395. return i.length * a.navigation.optionalityFactor
  19396. }
  19397. },
  19398. penalizeHeightDifferenceUnder: function(e, t) {
  19399. return function(i) {
  19400. return e.y - i.position.y < t ? -20 : 0
  19401. }
  19402. }
  19403. },
  19404. t.exports = n
  19405. }
  19406. ).call(this, "/js/objects/Panorama.js")
  19407. }
  19408. , {
  19409. "../enum/AlignmentType": 17,
  19410. "../enum/GLCubeFaces": 25,
  19411. "../enum/PanoRendererEvents": 35,
  19412. "../enum/PanoSizeClass": 36,
  19413. "../enum/PanoramaEvents": 37,
  19414. "../enum/RenderLayers": 41,
  19415. "../enum/RenderOrder": 42,
  19416. "../enum/TileDownloaderEvents": 45,
  19417. "../enum/Viewmode": 51,
  19418. "../exception/BasicException": 55,
  19419. "../scene/SceneRenderer": 158,
  19420. "../settings": 166,
  19421. "../tile/TileUtils": 174,
  19422. "../util/ajax": 181,
  19423. "../util/common": 185,
  19424. "../util/lerp": 188,
  19425. "../util/logger": 189,
  19426. "../util/panorama": 191,
  19427. "../util/texture": 194,
  19428. "../util/transitions": 195,
  19429. events: 202,
  19430. three: 217
  19431. }],
  19432. 149: [function(e, t, i) {
  19433. "use strict";
  19434. function n(e) {
  19435. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19436. t.map.value = d,
  19437. t.opacity.value = 0,
  19438. t.color.value.set(o.reticuleColor),
  19439. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19440. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19441. side: r.DoubleSide,
  19442. depthWrite: !1,
  19443. depthTest: !1,
  19444. transparent: !0,
  19445. vertexShader: c.waypoint.vertexShader,
  19446. fragmentShader: c.waypoint.fragmentShader,
  19447. uniforms: t,
  19448. name: "waypoint",
  19449. opacity: 0,
  19450. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19451. })),
  19452. this.layers.set(h.RETICULE),
  19453. this.renderOrder = u.reticule,
  19454. this.player = e,
  19455. this.direction = new r.Vector3,
  19456. this.hidden = !0,
  19457. this.mouseLastMoveTime = Date.now()
  19458. }
  19459. var r = e("three")
  19460. , o = e("../settings")
  19461. , a = e("../util/transitions")
  19462. , s = e("../util/texture")
  19463. , l = e("../util/lerp")
  19464. , c = e("../shaders")
  19465. , h = e("../enum/RenderLayers")
  19466. , u = e("../enum/RenderOrder")
  19467. , d = s.load("images/reticule-256x256.png");
  19468. n.prototype = Object.create(r.Mesh.prototype),
  19469. n.prototype.move = function(e, t, i) {
  19470. this.hidden = i,
  19471. this.mouseLastMoveTime = Date.now()
  19472. }
  19473. ,
  19474. n.prototype.hide = function() {
  19475. this.hidden || (this.hidden = !0,
  19476. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19477. }
  19478. ,
  19479. n.prototype.show = function() {
  19480. this.hidden = !1,
  19481. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19482. }
  19483. ,
  19484. n.prototype.update = function() {
  19485. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19486. }
  19487. ,
  19488. n.prototype.updatePosition = function(e, t) {
  19489. if (!this.hidden) {
  19490. if (!t)
  19491. return this.hide();
  19492. var i = t.point
  19493. , n = e.distanceTo(i)
  19494. , r = 1 + .01 * n;
  19495. n < 1 && (r -= 1 - n),
  19496. this.show(),
  19497. this.scale.set(r, r, r),
  19498. this.direction = this.direction.multiplyScalar(.8),
  19499. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19500. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19501. this.lookAt(this.position.clone().add(this.direction))
  19502. }
  19503. }
  19504. ,
  19505. n.prototype.writeAstag = function() {
  19506. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19507. , t = new Date;
  19508. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19509. var i = {
  19510. enabled: !0,
  19511. version: "0",
  19512. created: t.toISOString(),
  19513. created_by: "APITest",
  19514. position: this.position.clone(),
  19515. stem: {
  19516. enabled: o.tags.pole.enabled,
  19517. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19518. },
  19519. label: "tag " + this.tagCount,
  19520. description: "Description " + e,
  19521. floor: function(e) {
  19522. if (e.currentFloor) {
  19523. var t = e.floors.indexOf(e.currentFloor);
  19524. return t > -1 ? t : void 0
  19525. }
  19526. }(this.player.model),
  19527. type: "info",
  19528. metadata: {
  19529. preferred_camera: {
  19530. mode: this.player.mode
  19531. }
  19532. }
  19533. };
  19534. console.log("--------------------------"),
  19535. console.log(JSON.stringify(i));
  19536. var n = this.player.model.addtag(e, i).build();
  19537. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19538. n.visible || n.show(o.tags.startup.fadeInDuration))
  19539. }
  19540. ,
  19541. t.exports = n
  19542. }
  19543. , {
  19544. "../enum/RenderLayers": 41,
  19545. "../enum/RenderOrder": 42,
  19546. "../settings": 166,
  19547. "../shaders": 167,
  19548. "../util/lerp": 188,
  19549. "../util/texture": 194,
  19550. "../util/transitions": 195,
  19551. three: 217
  19552. }],
  19553. 150: [function(e, t, i) {
  19554. "use strict";
  19555. function n(e, t) {
  19556. this.chunks = [],
  19557. this.floorId = e,
  19558. this.roomId = t,
  19559. this.position = new r.Vector3
  19560. }
  19561. var r = e("three");
  19562. n.prototype.addChunk = function(e) {
  19563. this.chunks.push(e)
  19564. }
  19565. ,
  19566. n.prototype.calcBoundaries = function() {
  19567. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19568. var s = this.chunks[a]
  19569. , l = s.geometry.attributes.position;
  19570. if (l)
  19571. for (var c = 0; c < l.array.length; c += 3)
  19572. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19573. t.add(e),
  19574. 0 === c ? (i.copy(e),
  19575. n.copy(e)) : (i.max(e),
  19576. n.min(e)),
  19577. o++
  19578. }
  19579. o > 0 ? (t.multiplyScalar(1 / o),
  19580. this.average = t) : this.average = null,
  19581. this.boundsMax = i,
  19582. this.boundsMin = n,
  19583. this.center = new r.Vector3,
  19584. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19585. }
  19586. ,
  19587. t.exports = n
  19588. }
  19589. , {
  19590. three: 217
  19591. }],
  19592. 151: [function(e, t, i) {
  19593. (function(i) {
  19594. "use strict";
  19595. function n(e, t, i) {
  19596. this.obj3d = null,
  19597. this.nodes = [],
  19598. this.colorHull = [],
  19599. this.shortPaths = {},
  19600. this.floorHull = null,
  19601. this.cameraHull = null,
  19602. this.floorPathDistance = 0,
  19603. this.floorCurvePoints = null,
  19604. this.floorCurveColors = null,
  19605. this.camCurvePoints = null,
  19606. this.warpDestHeroLoc = null,
  19607. this.warpDestPano = null,
  19608. this.warpPathPoints = null,
  19609. this.warpPathLengths = [0],
  19610. this.warpLength = 0,
  19611. this.closeWarpDistance = 4,
  19612. this.UP = A.UP.clone(),
  19613. this.longestStep = 0,
  19614. this.upcomingTransType = null,
  19615. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19616. this.prevNextDist = 0,
  19617. this.nextI = 0,
  19618. this.activeTransType = null,
  19619. this.lastTransType = null,
  19620. this.bunnyObj = null,
  19621. this.director = e,
  19622. this.player = t,
  19623. this.playerControls = i,
  19624. this.modelManager = t.modelManager,
  19625. this.updateModel(),
  19626. this.updateDefaultsFromModelData(),
  19627. this.bindEvents(),
  19628. this.warping = !1,
  19629. this.waitingToWarp = !1,
  19630. this.warpInterrupted = !1,
  19631. this.warpInterruptionBlackoutStyle = null,
  19632. this.warpInterruptionTravelTime = null
  19633. }
  19634. var r = e("three")
  19635. , o = e("../util/logger")
  19636. , a = e("../enum/Viewmode")
  19637. , s = e("../enum/RenderOrder")
  19638. , l = e("../enum/WarpStyle")
  19639. , c = e("../settings")
  19640. , h = e("../util/math")
  19641. , u = e("../util/lerp")
  19642. , d = e("../util/easing")
  19643. , p = e("../util/transitions")
  19644. , f = e("../objects/Snapshot")
  19645. , g = e("../effects")
  19646. , m = e("../shaders")
  19647. , v = (e("../gui/gui"),
  19648. e("../util/texture"))
  19649. , A = e("../enum/Vectors")
  19650. , y = (e("../model/ModelManager"),
  19651. new o(i))
  19652. , C = e("../enum/PlayerEvents")
  19653. , I = e("../enum/BlackoutStyle")
  19654. , E = e("../enum/ModelManagerEvents")
  19655. , b = e("../constants")
  19656. , w = {
  19657. path: 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  19659. pathStart: 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")
  19660. };
  19661. n.prototype.setScene = function(e) {
  19662. this.createCpm(e),
  19663. this.createBunnyObj(e)
  19664. }
  19665. ,
  19666. n.prototype.updateModel = function() {
  19667. this.model = this.modelManager.getActiveModel()
  19668. }
  19669. ,
  19670. n.prototype.bindEvents = function() {
  19671. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19672. }
  19673. ,
  19674. n.prototype.updateDefaultsFromModelData = function() {
  19675. this.model.data
  19676. }
  19677. ,
  19678. n.prototype.pointPathDistance = function(e) {
  19679. for (var t = 0, i = 1; i < e.length; i += 1)
  19680. t += e[i - 1].distanceTo(e[i]);
  19681. return t
  19682. }
  19683. ,
  19684. n.prototype.pointPathLengths = function(e) {
  19685. for (var t = [0], i = 1; i < e.length; i += 1)
  19686. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19687. return t
  19688. }
  19689. ,
  19690. n.prototype.interpAlongPath = function(e, t, i) {
  19691. var n, o = new r.Vector3, a = t[t.length - 1];
  19692. if (i < 1) {
  19693. n = i * a;
  19694. for (var s = 1; s < t.length; s += 1)
  19695. if (t[s] > n) {
  19696. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19697. return o.copy(e[s]),
  19698. o.sub(e[s - 1]),
  19699. o.multiplyScalar(l),
  19700. o.add(e[s - 1]),
  19701. o
  19702. }
  19703. } else
  19704. o.copy(e[e.length - 1]);
  19705. return o
  19706. }
  19707. ,
  19708. n.prototype.pathHeight = function() {
  19709. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19710. }
  19711. ,
  19712. n.prototype.createBunnyObj = function(e) {
  19713. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19714. this.bunnyObj.visible = c.warp.showBunny),
  19715. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19716. e.add(this.bunnyObj)
  19717. }
  19718. ,
  19719. n.prototype.createCpm = function(e) {
  19720. if (!this.currentPanoMarker) {
  19721. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19722. t.material.uniforms.opacity.value = 0,
  19723. this.currentPanoMarker = {
  19724. mesh: t,
  19725. placed: !1
  19726. }
  19727. }
  19728. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19729. this.placeCpm(),
  19730. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19731. }
  19732. ,
  19733. n.prototype.placeCpm = function() {
  19734. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19735. var e = this.player.currentPano.floor;
  19736. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19737. e.add(this.currentPanoMarker.mesh)),
  19738. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19739. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19740. this.currentPanoMarker.placed = !0
  19741. } else
  19742. this.popOutCpm()
  19743. }
  19744. ,
  19745. n.prototype.fadeInCpm = function(e) {
  19746. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19747. }
  19748. ,
  19749. n.prototype.fadeOutCpm = function(e) {
  19750. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19751. }
  19752. ,
  19753. n.prototype.popInCpm = function() {
  19754. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19755. }
  19756. ,
  19757. n.prototype.popOutCpm = function() {
  19758. this.fadeOutCpm(2)
  19759. }
  19760. ,
  19761. n.prototype.brushPrefs = {
  19762. linewidth: 7,
  19763. strokeWidth: 15,
  19764. cvSegments: 48,
  19765. paveStep: .1,
  19766. paveWidth: .2,
  19767. lookBlendDist: 3,
  19768. maxTurn: r.Math.degToRad(2)
  19769. },
  19770. n.prototype.panoPathDistance = function(e) {
  19771. var t = this.model.panos;
  19772. if (!e || e.length < 2)
  19773. return 0;
  19774. for (var i = [], n = 0; n < e.length; n += 1)
  19775. i.push(t.get(e[n]).floorPosition);
  19776. return this.pointPathDistance(i)
  19777. }
  19778. ,
  19779. n.prototype.loadTileTexture = function(e) {
  19780. var t = v.load(e, function(t) {
  19781. t.wrapS = r.RepeatWrapping,
  19782. t.wrapT = r.RepeatWrapping,
  19783. t.needsUpdate = !0,
  19784. y.debug('path texture "' + e + '" is ready')
  19785. }, function() {
  19786. y.error('path texture "' + e + '" failed')
  19787. });
  19788. return t.mapping = r.UVMapping,
  19789. t
  19790. }
  19791. ,
  19792. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19793. var a = {
  19794. cameraMode: n,
  19795. position: e,
  19796. quaternion: t,
  19797. panoId: i,
  19798. orthoZoom: o,
  19799. floorVisibility: r,
  19800. thumbUrl: null,
  19801. name: null
  19802. };
  19803. return new f(a)
  19804. }
  19805. ,
  19806. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19807. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19808. }
  19809. ,
  19810. n.prototype.setWarpDestination = function(e) {
  19811. this.warpDestHeroLoc = e
  19812. }
  19813. ,
  19814. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19815. var t = this.getHeroDescriptorByHeroIndex(e);
  19816. return null !== t && (this.setWarpDestination(t),
  19817. !0)
  19818. }
  19819. ,
  19820. n.prototype.setWarpDestinationByPano = function(e, t) {
  19821. var i = this.model.panos.get(e.id);
  19822. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19823. }
  19824. ,
  19825. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19826. var i = this.model.panos.get(e);
  19827. if (i) {
  19828. t = t || new r.Quaternion;
  19829. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19830. return this.setWarpDestination(n),
  19831. !0
  19832. }
  19833. return !1
  19834. }
  19835. ,
  19836. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19837. var t = this.model.heroCount();
  19838. if (null !== this.warpDestHeroLoc && t < 2)
  19839. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19840. this.model.getHeroDescriptorByIndex(0);
  19841. var i = this.model.getHeroDescriptorByIndex(e);
  19842. if (i) {
  19843. var n = i.isPano() ? i.panoId : i.cameraMode;
  19844. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19845. }
  19846. return i
  19847. }
  19848. ,
  19849. n.prototype.getHeroDescriptorByPano = function(e) {
  19850. var t = this.model.panos.get(e.id);
  19851. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19852. }
  19853. ,
  19854. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19855. var t = this.getHeroIndexFromPanoId(e);
  19856. return this.getHeroDescriptorByHeroIndex(t)
  19857. }
  19858. ,
  19859. n.prototype.getHeroIndexFromPanoId = function(e) {
  19860. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19861. var i = this.model.heroLocations[t]
  19862. , n = this.getHeroId(i);
  19863. if (n && n === e)
  19864. return t
  19865. }
  19866. return -1
  19867. }
  19868. ,
  19869. n.prototype.getHeroPano = function(e) {
  19870. if (null === e)
  19871. return y.warn("getHeroPano(): no destination"),
  19872. null;
  19873. var t = this.getHeroId(e)
  19874. , i = this.model.panos.get(t);
  19875. return void 0 === i && (i = null,
  19876. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19877. i
  19878. }
  19879. ,
  19880. n.prototype.getHeroId = function(e) {
  19881. return e.panoId
  19882. }
  19883. ,
  19884. n.prototype.setWarpDestPano = function() {
  19885. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19886. this.warpDestPano
  19887. }
  19888. ,
  19889. n.prototype.brushToWarpPano = function(e, t) {
  19890. if (this.discardPathObject(),
  19891. !this.setWarpDestPano())
  19892. return !1;
  19893. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19894. !this.warpDestPano)
  19895. return y.info("No brush"),
  19896. !1;
  19897. if (!this.player.currentPano)
  19898. return y.debug("No current pano, visibility undefined"),
  19899. !1;
  19900. if (!this.warpDestPano)
  19901. return y.info("No wPano, visibility undefined"),
  19902. !1;
  19903. if (!this.warpDestPano.isAligned())
  19904. return y.debug("Cannot brush to unaligned pano"),
  19905. !1;
  19906. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19907. , n = !0;
  19908. if (this.player.currentPano.id === this.warpDestPano.id)
  19909. y.debug("Already at destination pano");
  19910. else {
  19911. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19912. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19913. this.obj3d = new r.Object3D,
  19914. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19915. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19916. e = t) : (this.setPathHulls(this.nodes),
  19917. this.setFloorCurves(),
  19918. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19919. this.player.currentPano.floor.add(this.obj3d);
  19920. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19921. , s = e === l.STD;
  19922. if (!n && (i || s)) {
  19923. if (o) {
  19924. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19925. this.obj3d.add(h)
  19926. }
  19927. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19928. this.obj3d.add(u)
  19929. }
  19930. this.appearSlow()
  19931. }
  19932. return this.upcomingTransType = e,
  19933. !n
  19934. }
  19935. ,
  19936. n.prototype.findShortestPath = function(e, t) {
  19937. if (!e || !t)
  19938. return null;
  19939. var i = c.warp.walkExtraPanosDistance
  19940. , n = e.id + ":" + t.id + ":" + i;
  19941. if (this.shortPaths.hasOwnProperty(n))
  19942. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19943. var r = t.id + ":" + e.id + ":" + i;
  19944. if (this.shortPaths.hasOwnProperty(r))
  19945. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19946. var o = this.model.panos.aStarSearch(e, t);
  19947. return this.model.panos.includeNodesNearPath(o, i),
  19948. this.shortPaths[n] = o ? o.slice() : null,
  19949. o
  19950. }
  19951. ,
  19952. n.prototype.makePathHulls = function(e) {
  19953. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19954. t = u.get(e[0]),
  19955. r = t.floor.floorIndex;
  19956. for (var d = 0; d < e.length; d += 1)
  19957. t = u.get(e[d]),
  19958. i = t.floorPosition.clone().sub(this.model.position),
  19959. i.y += this.pathHeight(),
  19960. s.push(i),
  19961. l.push(t.position.clone()),
  19962. n = t.floor.floorIndex,
  19963. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19964. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19965. o > a && (a = o));
  19966. return a > this.longestStep && (this.longestStep = a,
  19967. y.debug("path contains " + a + " meter segment")),
  19968. {
  19969. floor: s,
  19970. camera: l,
  19971. color: h
  19972. }
  19973. }
  19974. ,
  19975. n.prototype.makeFloorCurves = function(e, t, i) {
  19976. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19977. , o = this.pointPathDistance(e) - 2 * n
  19978. , s = e.slice(0)
  19979. , l = s[1].clone().sub(s[0]);
  19980. l.y = 0,
  19981. l.normalize().multiplyScalar(n),
  19982. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19983. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19984. l.y = 0,
  19985. l.normalize().multiplyScalar(n),
  19986. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19987. var h = new r.CatmullRomCurve3(s)
  19988. , u = Math.floor(o / i);
  19989. u = 4 * Math.floor(u / 4),
  19990. u = Math.max(4, u);
  19991. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19992. f = 0,
  19993. d = g[A].distanceTo(e[0]);
  19994. for (var y = 1; y < e.length; y += 1)
  19995. v.copy(g[A]).sub(e[y]),
  19996. v.y *= 4,
  19997. p = v.length(),
  19998. p < d && (f = y);
  19999. m.push(t[f])
  20000. }
  20001. return {
  20002. distance: o,
  20003. points: g,
  20004. colors: m
  20005. }
  20006. }
  20007. ,
  20008. n.prototype.makeCameraCurvePoints = function(e, t) {
  20009. var i = this.pointPathDistance(e)
  20010. , n = new r.CatmullRomCurve3(e);
  20011. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20012. }
  20013. ,
  20014. n.prototype.makeCameraCurveTangents = function(e, t) {
  20015. var i = this.pointPathDistance(e)
  20016. , n = new r.CatmullRomCurve3(e)
  20017. , o = Math.max(2, Math.floor(i / t));
  20018. o || (o = 5);
  20019. for (var a = [], s = 0; s <= o; s++)
  20020. a.push(n.getTangentAt(s / o));
  20021. return a
  20022. }
  20023. ,
  20024. n.prototype.setPathHulls = function(e) {
  20025. var t = this.makePathHulls(e);
  20026. this.floorHull = t.floor,
  20027. this.cameraHull = t.camera,
  20028. this.colorHull = t.color
  20029. }
  20030. ,
  20031. n.prototype.setFloorCurves = function() {
  20032. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20033. this.floorPathDistance = e.distance,
  20034. this.floorCurvePoints = e.points,
  20035. this.floorCurveColors = e.colors
  20036. }
  20037. ,
  20038. n.prototype.setCameraCurvePoints = function() {
  20039. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20040. }
  20041. ,
  20042. n.prototype.chooseWarpPath = function(e) {
  20043. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20044. if (this.player.currentPano === this.warpDestPano || !e)
  20045. return this.warpPathPoints = null,
  20046. this.warpLength = 0,
  20047. !1;
  20048. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20049. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20050. t = this.warpDestPano.position.clone().sub(o.position),
  20051. i = t.clone().negate(),
  20052. t.multiplyScalar(.15).add(o.position),
  20053. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20054. t.y = o.position.y,
  20055. i.y = this.warpDestPano.position.y,
  20056. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20057. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20058. this.setCameraCurvePoints(),
  20059. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20060. this.warpLength = 0,
  20061. this.warpPathLengths = [0];
  20062. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20063. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20064. var p = s.length();
  20065. s.y *= c.warp.climbEffort;
  20066. var f = s.length() / p;
  20067. if (d > 1) {
  20068. s.setY(0).normalize(),
  20069. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20070. var g = Math.min(1, s.dot(l))
  20071. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20072. f = Math.max(m, f)
  20073. }
  20074. this.warpLength += p * f,
  20075. this.warpPathLengths[d] = this.warpLength
  20076. }
  20077. return !0
  20078. }
  20079. ,
  20080. n.prototype.drawPathRibbon = function(e, t) {
  20081. this.bunnyObj.visible = c.warp.showBunny;
  20082. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20083. h.copy(e[u]),
  20084. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20085. h.normalize(),
  20086. n.crossVectors(h, A.UP),
  20087. n.multiplyScalar(i);
  20088. var d = (new r.Vector3).copy(e[u]).add(o);
  20089. d.sub(n),
  20090. l.vertices.push(d),
  20091. d = (new r.Vector3).copy(e[u]).add(o),
  20092. d.add(n),
  20093. l.vertices.push(d)
  20094. }
  20095. var p, f = 0;
  20096. for (u = 0; u < e.length - 1; u += 1) {
  20097. var g = 2 * u
  20098. , v = f;
  20099. f += e[u + 1].distanceTo(e[u]);
  20100. var y = f
  20101. , C = t[u]
  20102. , I = t[u + 1];
  20103. p = new r.Face3(g,g + 1,g + 2),
  20104. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20105. l.faces.push(p),
  20106. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20107. p = new r.Face3(g + 2,g + 1,g + 3),
  20108. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20109. l.faces.push(p),
  20110. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20111. }
  20112. l.computeFaceNormals(),
  20113. l.computeVertexNormals();
  20114. var E, b;
  20115. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20116. b.map.value = w.path,
  20117. b.opacity.value = 0,
  20118. b.color.value.set(c.path.color),
  20119. E = new r.RawShaderMaterial({
  20120. side: r.DoubleSide,
  20121. depthWrite: !1,
  20122. transparent: !0,
  20123. vertexShader: m.ribbon.vertexShader,
  20124. fragmentShader: m.ribbon.fragmentShader,
  20125. uniforms: b,
  20126. name: "ribbonT",
  20127. opacity: 0
  20128. })) : E = new r.MeshBasicMaterial({
  20129. color: 16777215,
  20130. side: r.DoubleSide,
  20131. name: "ribbonOut",
  20132. vertexColors: r.VertexColors
  20133. });
  20134. var _ = new r.Mesh(l,E);
  20135. return _.name = "ribbon",
  20136. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20137. _
  20138. }
  20139. ,
  20140. n.prototype.drawPathPavement = function(e) {
  20141. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20142. s.copy(e[l]),
  20143. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20144. s.normalize(),
  20145. n.crossVectors(s, A.UP),
  20146. n.multiplyScalar(this.brushPrefs.paveWidth),
  20147. t = (new r.Vector3).copy(e[l]),
  20148. t.sub(n),
  20149. o.vertices.push(t),
  20150. o.vertices.push((new r.Vector3).copy(e[l])),
  20151. t = (new r.Vector3).copy(e[l]),
  20152. t.add(n),
  20153. o.vertices.push(t);
  20154. var h, u, d;
  20155. for (l = 0; l < e.length - 1; l += 1)
  20156. h = 3 * l + 1,
  20157. u = l * i,
  20158. d = u + i,
  20159. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20160. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20161. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20162. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20163. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20164. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20165. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20166. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20167. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20168. color: c.path.color,
  20169. side: r.DoubleSide,
  20170. transparent: !0,
  20171. depthWrite: !1,
  20172. opacity: 0,
  20173. name: "paveT",
  20174. map: w.path
  20175. }) : new r.MeshBasicMaterial({
  20176. color: c.path.color,
  20177. side: r.DoubleSide,
  20178. transparent: !0,
  20179. depthWrite: !1,
  20180. opacity: 1,
  20181. name: "paveO",
  20182. map: w.path
  20183. });
  20184. return new r.Mesh(o,p)
  20185. }
  20186. ,
  20187. n.prototype.hintPrefs = {
  20188. rad: .18,
  20189. width: .0125,
  20190. depth: .0625,
  20191. setBack: -.04,
  20192. markRad: .25,
  20193. markInnerRad: .16
  20194. },
  20195. n.prototype.makeWaypointObj = function(e, t) {
  20196. var i = new r.Geometry
  20197. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20198. , o = this.pathHeight();
  20199. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20200. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20201. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20202. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20203. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20204. s.map.value = e,
  20205. s.opacity.value = 0,
  20206. s.color.value.set(c.path.color);
  20207. var l = {
  20208. side: r.DoubleSide,
  20209. depthWrite: !1,
  20210. transparent: !0,
  20211. vertexShader: m.waypoint.vertexShader,
  20212. fragmentShader: m.waypoint.fragmentShader,
  20213. uniforms: s,
  20214. name: "waypoint",
  20215. opacity: 0
  20216. };
  20217. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20218. l.name = "wayPtOut");
  20219. var h = new r.RawShaderMaterial(l)
  20220. , u = new r.Mesh(i,h);
  20221. return u.name = t,
  20222. u
  20223. }
  20224. ,
  20225. n.prototype.makeStartMarker = function(e, t) {
  20226. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20227. i.y = 0,
  20228. i.normalize();
  20229. var n = Math.acos(i.x)
  20230. , o = this.makeWaypointObj(w.pathStart, "Start");
  20231. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20232. o.position.copy(e),
  20233. o
  20234. }
  20235. ,
  20236. n.prototype.makeEndMarker = function(e) {
  20237. var t = this.makeWaypointObj(w.pathEnd, "End")
  20238. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20239. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20240. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20241. t.position.copy(e),
  20242. t
  20243. }
  20244. ,
  20245. n.prototype.pathClean = function(e) {
  20246. if (e) {
  20247. for (var t in e.children)
  20248. this.pathClean(e.children[t]);
  20249. e.geometry && e.geometry.dispose(),
  20250. e.material && e.material.dispose()
  20251. }
  20252. }
  20253. ,
  20254. n.prototype.discardPathObject = function() {
  20255. if (this.obj3d) {
  20256. var e = this.obj3d.parent;
  20257. e && e.remove(this.obj3d),
  20258. this.pathClean(this.obj3d)
  20259. }
  20260. this.obj3d = null,
  20261. this.popInCpm()
  20262. }
  20263. ,
  20264. n.prototype.discardSlow = function() {
  20265. if (this.obj3d) {
  20266. if (this.player.mode !== a.PANORAMA)
  20267. return void this.discardPathObject();
  20268. for (var e, t = this, i = 0, n = function() {
  20269. this.discardPathObject()
  20270. }
  20271. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20272. e = t.obj3d.children[r],
  20273. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20274. i += 1,
  20275. n = null);
  20276. 0 === i && this.discardPathObject(),
  20277. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20278. }
  20279. }
  20280. ,
  20281. n.prototype.appearSlow = function() {
  20282. var e, t = this;
  20283. this.fadeOutCpm(c.path.fadeInTime);
  20284. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20285. e = t.obj3d.children[n],
  20286. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20287. }
  20288. ,
  20289. n.prototype.update = function() {
  20290. this.obj3d && this.obj3d.updateMatrixWorld()
  20291. }
  20292. ,
  20293. n.prototype.calcBurnsAmount = function(e) {
  20294. var t = r.Math.degToRad(c.warp.burnsAngle);
  20295. if (this.player.mode === a.PANORAMA) {
  20296. var i = this.burnsDir * t;
  20297. if (this.upcomingTransType === l.BLACK)
  20298. return i;
  20299. var n = e;
  20300. if (null === n)
  20301. return y.warn("Transition request for non-highlight"),
  20302. i;
  20303. var o = this.getHeroDescriptorByHeroIndex(n);
  20304. if (null === o)
  20305. return i;
  20306. if (!o.isPano())
  20307. return i;
  20308. var s = this.getHeroPano(o)
  20309. , h = this.playerControls.cameras[a.PANORAMA]
  20310. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20311. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20312. , p = function(e) {
  20313. var i = Math.acos(Math.min(1, e.dot(u)))
  20314. , n = (new r.Vector3).crossVectors(u, e);
  20315. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20316. };
  20317. if (s === this.player.currentPano)
  20318. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20319. var f = this.findShortestPath(this.player.currentPano, s);
  20320. if (void 0 === f || null === f || f.length < 1)
  20321. return y.debug("Empty path ahead..."),
  20322. i;
  20323. var g = this.makePathHulls(f)
  20324. , m = new r.CatmullRomCurve3(g.camera)
  20325. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20326. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20327. }
  20328. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20329. }
  20330. ,
  20331. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20332. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20333. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20334. var n = new r.Euler
  20335. , o = new r.Vector3;
  20336. y.debug("Starting wait: " + (void 0 !== t));
  20337. var s = this.calcBurnsAmount(e)
  20338. , h = function() {
  20339. this.endWarpState(),
  20340. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20341. t && t()
  20342. }
  20343. .bind(this)
  20344. , u = function(e, t) {
  20345. if (this.warpInterrupted)
  20346. return h(),
  20347. !0;
  20348. var r = t || 1e3 / 60;
  20349. if (c.warp.doBurns)
  20350. if (this.player.mode === a.PANORAMA) {
  20351. var l = this.playerControls.cameras[a.PANORAMA];
  20352. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20353. var u = r * s / i;
  20354. n.y += u,
  20355. o.set(0, 0, -1),
  20356. o.applyEuler(n),
  20357. o.add(l.position),
  20358. l.controls.lookAt(o),
  20359. l.controls.lookVector.copy(o)
  20360. ,l.lookAt(o)
  20361. } else
  20362. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20363. }
  20364. .bind(this);
  20365. this.startWarpState(),
  20366. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20367. //zoom动画
  20368. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20369. this.player.zoomEnabled = true;
  20370. var zoom = function(e, d) {
  20371. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20372. }.bind(this)
  20373. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20374. }
  20375. ,
  20376. n.prototype.warpToNonPano = function(e) {
  20377. if (this.discardPathObject(),
  20378. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20379. var t = function() {
  20380. e && e()
  20381. }
  20382. .bind(this);
  20383. this.player.flyToNewMode({
  20384. mode: this.warpDestHeroLoc.cameraMode,
  20385. duration: c.warp.outsideTime,
  20386. warpDest: this.warpDestHeroLoc,
  20387. callback: t,
  20388. force: !0
  20389. })
  20390. } else
  20391. y.warn("no warp destination!!!"),
  20392. e && e()
  20393. }
  20394. ,
  20395. n.prototype._resetWarpShaderParams = function(e) {
  20396. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20397. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20398. }
  20399. ,
  20400. n.prototype._clearWarpShading = function() {
  20401. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20402. this._resetWarpShaderParams(e[t]),
  20403. e[t].visible = !0;
  20404. this._resetWarpShaderParams(this.model.skybox)
  20405. }
  20406. ,
  20407. n.prototype._warpStopFlying = function() {
  20408. this.activeTransType = null,
  20409. this.placeCpm()
  20410. }
  20411. ,
  20412. n.prototype._wrapupTravelOnlyBits = function() {
  20413. this._warpStopFlying(),
  20414. this.warpPathPoints && (this.player.currentPano.exit(),
  20415. this.warpDestPano.enter(),
  20416. this.player.currentPano = this.warpDestPano),
  20417. this.player.spider.draw(),
  20418. this.placeCpm()
  20419. }
  20420. ,
  20421. n.prototype._wrapupTravel = function(e) {
  20422. this._wrapupTravelOnlyBits(),
  20423. this.warpCameraAim(e)
  20424. }
  20425. ,
  20426. n.prototype._wrapupWarpShading = function(e) {
  20427. this._clearWarpShading(),
  20428. this._wrapupTravel(e)
  20429. }
  20430. ,
  20431. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20432. t !== I.END && this._clearWarpShading(),
  20433. this._wrapupTravelOnlyBits(),
  20434. this.upcomingTransType = null,
  20435. e && e()
  20436. }
  20437. ,
  20438. n.prototype._warpCameraAim = function(e, t) {
  20439. var i = this.warpDestHeroLoc.quaternion
  20440. , n = this.playerControls.cameras[a.PANORAMA]
  20441. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20442. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20443. , l = s.dot(o)
  20444. , u = r.Math.radToDeg(Math.acos(l))
  20445. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20446. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20447. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20448. m.y = h.constrainedTurn(m.y),
  20449. this.burnsDir = Math.sign(m.y);
  20450. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20451. , A = new r.Vector3
  20452. , C = function(e, t) {
  20453. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20454. v.y = g.y + e * m.y,
  20455. v.z = g.z + e * m.z,
  20456. A.set(0, 0, -1),
  20457. A.applyEuler(v),
  20458. A.add(n.position),
  20459. n.controls.lookAt(A),
  20460. n.controls.lookVector.copy(A),
  20461. void n.lookAt(A))
  20462. }
  20463. .bind(this);
  20464. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20465. ,void (t && t())
  20466. )
  20467. }
  20468. ,
  20469. n.prototype._warpBendAim = function(e, t, i, n) {
  20470. var o = n || 0
  20471. , s = this.playerControls.cameras[a.PANORAMA]
  20472. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20473. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20474. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20475. f.y = h.constrainedTurn(f.y);
  20476. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20477. f.x = g * Math.sign(f.x),
  20478. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20479. this.burnsDir = Math.sign(f.y),
  20480. g *= Math.sign(f.y),
  20481. f.y = g;
  20482. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20483. , v = new r.Vector3
  20484. , A = function(e, t) {
  20485. if (e < .5)
  20486. m.x = u.x + e * f.x,
  20487. m.y = u.y + e * f.y,
  20488. m.z = u.z + e * f.z;
  20489. else {
  20490. var i = (1 - e) * c.warp.softBendEnd;
  20491. m.x = l.x - i * f.x,
  20492. m.y = l.y - i * f.y,
  20493. m.z = l.z - i * f.z
  20494. }
  20495. v.set(0, 0, -1),
  20496. v.applyEuler(m),
  20497. v.add(s.position);
  20498. s.controls.lookAt(v),
  20499. s.controls.lookVector.copy(v),
  20500. s.lookAt(v);
  20501. }
  20502. .bind(this);
  20503. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20504. }
  20505. ,
  20506. n.prototype._warpStepCameraAim = function(e, t, i) {
  20507. var n = this.playerControls.cameras[a.PANORAMA]
  20508. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20509. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20510. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20511. l.y = h.constrainedTurn(l.y),
  20512. this.burnsDir = Math.sign(l.y);
  20513. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20514. , f = new r.Vector3
  20515. , g = function(e, t) {
  20516. e < .5 ? u.copy(s) : u.copy(o),
  20517. f.set(0, 0, -1),
  20518. f.applyEuler(u),
  20519. f.add(n.position),
  20520. n.controls.lookAt(f),
  20521. n.controls.lookVector.copy(f),
  20522. n.lookAt(f)
  20523. }
  20524. .bind(this);
  20525. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20526. }
  20527. ,
  20528. n.prototype.setBurnsDir = function() {
  20529. var e = this.playerControls.cameras[a.PANORAMA]
  20530. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20531. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20532. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20533. n.y = h.constrainedTurn(n.y),
  20534. this.burnsDir = Math.sign(n.y)
  20535. }
  20536. ,
  20537. n.prototype.stepWarpPath = function(e, t) {
  20538. var i = this.playerControls.cameras[a.PANORAMA];
  20539. if (!this.warpPathPoints)
  20540. return i.position.copy(this.warpDestPano.position),
  20541. !0;
  20542. var n = this.warpPathPoints[0]
  20543. , o = this.warpDestPano.position;
  20544. if (null !== this.nodes && this.cameraHull.length > 1) {
  20545. var s = new r.Vector3;
  20546. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20547. i.position.copy(s)
  20548. } else
  20549. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20550. }
  20551. ,
  20552. n.prototype.interruptAndFastForward = function(e, t) {
  20553. this.warping && (this.warpInterrupted = !0,
  20554. this.warpInterruptionBlackoutStyle = e,
  20555. this.warpInterruptionTravelTime = t,
  20556. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20557. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20558. }
  20559. ,
  20560. n.prototype.warpCameraAim = function(e) {
  20561. var t = c.warp.minWarpTime;
  20562. if (this.upcomingTransType === l.BLACK)
  20563. t = c.warp.teleportTime;
  20564. else {
  20565. var i = this.playerControls.cameras[a.PANORAMA]
  20566. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20567. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20568. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20569. s.y = h.constrainedTurn(s.y);
  20570. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20571. t = Math.max(t, u)
  20572. }
  20573. var d = function() {
  20574. this._warpStopFlying(),
  20575. this.discardSlow(),
  20576. e && e()
  20577. }
  20578. .bind(this);
  20579. this._warpCameraAim(t, d)
  20580. }
  20581. ,
  20582. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20583. this.model.skybox.material.uniforms.blackout.value = n;
  20584. var r = u.uniform(this.model.skybox, "progress", 1)
  20585. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20586. , a = !1
  20587. , s = function() {
  20588. if (this.warpInterrupted)
  20589. return a = !0,
  20590. !0
  20591. }
  20592. .bind(this)
  20593. , l = function(e, t) {
  20594. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20595. !0) : void r(e, t)
  20596. }
  20597. .bind(this)
  20598. , h = function(e, t) {
  20599. return i && a ? (o(0),
  20600. !0) : void o(e, t)
  20601. }
  20602. .bind(this);
  20603. p.start(s, e, null, t, null, "safeHaltWatch"),
  20604. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20605. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20606. }
  20607. ,
  20608. n.prototype.warpTravel_STD = function(e) {
  20609. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20610. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20611. w += this.warpLength * c.warp.timePerMeter,
  20612. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20613. var _ = !1
  20614. , T = this.warpDestHeroLoc.quaternion
  20615. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20616. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20617. , M = S.dot(x)
  20618. , R = r.Math.radToDeg(Math.acos(M))
  20619. , P = function(e) {
  20620. var t = o
  20621. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20622. return i
  20623. }
  20624. , O = function() {
  20625. return E.lookAt(C, t, A.UP),
  20626. s.setFromRotationMatrix(E, c.warp.eOrder),
  20627. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20628. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20629. h.constrainedTurn(b.y)
  20630. }
  20631. .bind(this)
  20632. , L = function(e, t) {
  20633. if (this.warpInterrupted)
  20634. return _ = !0,
  20635. !0
  20636. }
  20637. .bind(this)
  20638. , D = function(e, t) {
  20639. return _ || !this.warpPathPoints ? (g.blur(0),
  20640. !0) : void g.blur(e)
  20641. }
  20642. .bind(this)
  20643. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20644. , B = function(e, t) {
  20645. return _ || !this.warpPathPoints ? (N(0),
  20646. !0) : void N(e, t)
  20647. }
  20648. .bind(this)
  20649. , F = function(e, t) {
  20650. if (!this.warpPathPoints)
  20651. return n.position.copy(this.warpDestPano.position),
  20652. !0;
  20653. if (_)
  20654. return !0;
  20655. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20656. n.position.copy(i),
  20657. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20658. }
  20659. .bind(this)
  20660. , V = function(e, n) {
  20661. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20662. !0)
  20663. }
  20664. .bind(this)
  20665. , U = function(e, o) {
  20666. if (_)
  20667. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20668. !0;
  20669. if (!this.warpPathPoints)
  20670. return !0;
  20671. var a = this.warpLength * e
  20672. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20673. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20674. c.warp.matchCam && (l *= 1 - u),
  20675. E.lookAt(C, t, A.UP),
  20676. s.setFromRotationMatrix(E, c.warp.eOrder),
  20677. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20678. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20679. b.y = h.constrainedTurn(b.y),
  20680. s.x = m.x + l * b.x,
  20681. s.y = m.y + l * b.y,
  20682. s.z = m.z + l * b.z,
  20683. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20684. b.y = h.constrainedTurn(b.y);
  20685. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20686. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20687. v.x = v.x + b.x * c.warp.turnFriction,
  20688. v.y = v.y + b.y * c.warp.turnFriction,
  20689. v.z = v.z + b.z * c.warp.turnFriction,
  20690. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20691. var p = t.clone().sub(C).normalize();
  20692. if (R < c.warp.maxAimRotation && u > 0) {
  20693. var g = 1 - u;
  20694. p.x = p.x * g + u * S.x,
  20695. p.y = p.y * g + u * S.y,
  20696. p.z = p.z * g + u * S.z,
  20697. p.normalize()
  20698. }
  20699. this.bunnyObj.position.copy(n.position).add(p),
  20700. f.set(0, 0, -1).applyEuler(v).normalize(),
  20701. f.multiplyScalar(8),
  20702. f.add(n.position),
  20703. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20704. n.controls.lookVector.copy(f),
  20705. n.lookAt(f))
  20706. }
  20707. .bind(this)
  20708. , k = function() {
  20709. _ ? (this.discardSlow(),
  20710. this.upcomingTransType = l.BLACK,
  20711. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20712. }
  20713. .bind(this);
  20714. V(0);
  20715. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20716. w += H;
  20717. var G = H / w;
  20718. this.warpCommonParameters(w, G, !0, I.NONE),
  20719. p.start(L, w, null, 0, null, "_haltWatcher"),
  20720. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20721. p.start(D, w, null, G, P, "blurring")),
  20722. p.start(B, w, null, G, P, "modelAlpha"),
  20723. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20724. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20725. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20726. }
  20727. ,
  20728. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20729. var r = e || 0;
  20730. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20731. this.warpCommonParameters(t, r, !1, i),
  20732. this.model.chunks.forEach(function(e) {
  20733. e.material.uniforms.blackout.value = i
  20734. }),
  20735. this._warpBendAim(null, t, null, r);
  20736. var o = function() {
  20737. this.wrapupWarpShadingOnly(n, i);
  20738. }
  20739. .bind(this);
  20740. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20741. }
  20742. ,
  20743. n.prototype.flightStepWalk = function(e, t, i) {
  20744. var n = .001
  20745. , o = 1
  20746. , a = 1.2
  20747. , s = new r.Vector3
  20748. , h = new r.Vector3
  20749. , u = function(e, t) {
  20750. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20751. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20752. h.copy(A.FORWARD),
  20753. this.player.getDirection(h),
  20754. s.copy(t).sub(e.position).normalize();
  20755. var l = s.dot(h)
  20756. , u = Math.acos(l)
  20757. , d = u / r;
  20758. return d > n && (r *= d / n,
  20759. u < o && (r *= a)),
  20760. r
  20761. };
  20762. return function(e, t, i) {
  20763. if (this.warpInterrupted)
  20764. i && i();
  20765. else if (this.activeTransType !== l.WALK)
  20766. this._clearWarpShading(),
  20767. this._warpStopFlying(),
  20768. this.player.spider.draw(),
  20769. this.placeCpm(),
  20770. i && i();
  20771. else if (this.player.currentPano !== e) {
  20772. var n = {
  20773. pano: e,
  20774. lookAtPoint: t,
  20775. duration: null,
  20776. maxDistanceOverride: c.warp.walkMaxDist,
  20777. skipWarpingCheck: !1,
  20778. constantMoveSpeed: !0
  20779. };
  20780. n.duration = u.call(this, e, t),
  20781. this.player.nonInterruptingFlyToPano(n, i)
  20782. } else
  20783. i && i()
  20784. }
  20785. }(),
  20786. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20787. return this.flightStepWalk.bind(this, e, t, i)
  20788. }
  20789. ,
  20790. n.prototype.warpTravel_WALK = function() {
  20791. var e = [];
  20792. return function(t) {
  20793. var i = this.player.model.panos;
  20794. e.length = 0;
  20795. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20796. var s = this.nodes[a]
  20797. , l = i.get(s);
  20798. a === this.nodes.length - 1;
  20799. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20800. n && o || (e.push(s),
  20801. n = l)
  20802. }
  20803. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20804. var h = e.length
  20805. , u = i.get(e[h - 1])
  20806. , d = new Array(h + 1);
  20807. d[d.length - 1] = function() {
  20808. t && t()
  20809. }
  20810. .bind(this);
  20811. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20812. var g = e[p];
  20813. u = i.get(g);
  20814. var m = new r.Vector3;
  20815. this.getLookAtForWalkingTourNode(e, p, m),
  20816. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20817. p--
  20818. }
  20819. d[0]()
  20820. }
  20821. }(),
  20822. n.prototype.getLookAtForWalkingTourNode = function() {
  20823. var e = new r.Vector3
  20824. , t = new r.Vector3
  20825. , i = new r.Vector3
  20826. , n = new r.Vector3
  20827. , o = new r.Vector3
  20828. , a = .65
  20829. , s = .75
  20830. , l = .2
  20831. , c = .4
  20832. , h = .2
  20833. , u = 3;
  20834. return function(r, d, p) {
  20835. var f = r.length;
  20836. if (d >= f)
  20837. return !1;
  20838. var g = 1
  20839. , m = 1;
  20840. t.set(0, 0, 0),
  20841. o.set(0, 0, 0);
  20842. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20843. if (v = this.player.model.panos.get(r[A]),
  20844. this.getOrientationForWalkingTourNode(r, A, i),
  20845. A === d && e.copy(i),
  20846. n.copy(i),
  20847. A > d) {
  20848. var y = n.dot(e) < a;
  20849. g *= y ? l : s,
  20850. m *= y ? h : c
  20851. }
  20852. i.multiplyScalar(g),
  20853. t.add(i),
  20854. o.lerp(v.position, m)
  20855. }
  20856. return t.normalize(),
  20857. p.copy(o),
  20858. p.add(t),
  20859. !0
  20860. }
  20861. }(),
  20862. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20863. var n = e.length;
  20864. if (t >= n)
  20865. return !1;
  20866. if (t === n - 1)
  20867. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20868. else {
  20869. var r = this.player.model.panos.get(e[t])
  20870. , o = this.player.model.panos.get(e[t + 1]);
  20871. i.copy(o.position).sub(r.position)
  20872. }
  20873. return i.normalize(),
  20874. !0
  20875. }
  20876. ,
  20877. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20878. if (this.activeTransType = this.upcomingTransType,
  20879. this.lastTransType = this.activeTransType,
  20880. this.upcomingTransType = null,
  20881. !e) {
  20882. var r = function() {
  20883. this._wrapupTravel(n)
  20884. }
  20885. .bind(this)
  20886. , o = {
  20887. pano: this.warpDestPano,
  20888. lookAtPoint: null,
  20889. duration: null,
  20890. maxDistanceOverride: null,
  20891. skipWarpingCheck: !1
  20892. };
  20893. return void this.player.flyToPano(o, r)
  20894. }
  20895. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20896. this._clearWarpShading(),
  20897. this._warpStopFlying(),
  20898. this.player.spider.draw(),
  20899. this.placeCpm(),
  20900. n && n()
  20901. }
  20902. .bind(this)) : this.warpTravel_STD(n)
  20903. }
  20904. ,
  20905. n.prototype.startWarpState = function() {
  20906. this.warping = !0,
  20907. this.warpInterrupted = !1,
  20908. this.warpInterruptionBlackoutStyle = null,
  20909. this.warpInterruptionTravelTime = null
  20910. }
  20911. ,
  20912. n.prototype.endWarpState = function() {
  20913. this.warping = !1
  20914. }
  20915. ,
  20916. n.prototype.warpToPano = function(e, t, i, n) {
  20917. if (this.warping)
  20918. return void y.warn("Cannot warp when already warping");
  20919. if (this.upcomingTransType = e,
  20920. this.activeTransType = null,
  20921. !this.setWarpDestPano())
  20922. return this.upcomingTransType = null,
  20923. void this.warpToNonPano(n);
  20924. if (this.player.mode !== a.PANORAMA)
  20925. return this.upcomingTransType = null,
  20926. this.discardSlow(),
  20927. void this.player.flyToNewMode({
  20928. mode: a.PANORAMA,
  20929. pano: this.warpDestPano,
  20930. duration: c.warp.outsideTime,
  20931. warpDest: this.warpDestHeroLoc,
  20932. callback: n,
  20933. force: !0
  20934. });
  20935. if (!this.warpDestPano)
  20936. return y.warn("no warp destination, callback dropped"),
  20937. void (this.upcomingTransType = null);
  20938. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20939. , o = this.chooseWarpPath(r);
  20940. if (o && this.upcomingTransType !== l.WALK) {
  20941. var s = function() {
  20942. this.waitingToWarp = !1,
  20943. this.warpToPano(e, t, i, n)
  20944. }
  20945. .bind(this);
  20946. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20947. return void (this.waitingToWarp = !0)
  20948. }
  20949. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20950. this.player.currentPano = this.warpDestPano,
  20951. this.placeCpm(),
  20952. this.fadeOutCpm(c.path.fadeOutTime),
  20953. this.player.spider.draw()),
  20954. y.debug("Warping to pano ", this.warpDestPano.position),
  20955. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20956. this.startWarpState();
  20957. var h = function() {
  20958. this.endWarpState(),
  20959. n && n()
  20960. }
  20961. .bind(this);
  20962. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20963. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20964. }
  20965. ,
  20966. t.exports = n
  20967. }
  20968. ).call(this, "/js/objects/ShowPath.js")
  20969. }
  20970. , {
  20971. "../constants": 8,
  20972. "../effects": 16,
  20973. "../enum/BlackoutStyle": 18,
  20974. "../enum/ModelManagerEvents": 33,
  20975. "../enum/PlayerEvents": 40,
  20976. "../enum/RenderOrder": 42,
  20977. "../enum/Vectors": 50,
  20978. "../enum/Viewmode": 51,
  20979. "../enum/WarpStyle": 52,
  20980. "../gui/gui": 65,
  20981. "../model/ModelManager": 140,
  20982. "../objects/Snapshot": 153,
  20983. "../settings": 166,
  20984. "../shaders": 167,
  20985. "../util/easing": 186,
  20986. "../util/lerp": 188,
  20987. "../util/logger": 189,
  20988. "../util/math": 190,
  20989. "../util/texture": 194,
  20990. "../util/transitions": 195,
  20991. three: 217
  20992. }],
  20993. 152: [function(e, t, i) {
  20994. "use strict";
  20995. function n() {
  20996. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20997. , t = new r.RawShaderMaterial({
  20998. fragmentShader: o.skysphere.fragmentShader,
  20999. vertexShader: o.skysphere.vertexShader,
  21000. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21001. side: r.BackSide,
  21002. name: "skysphere"
  21003. });
  21004. t.uniforms.radius.value = e.parameters.radius,
  21005. r.Mesh.call(this, e, t)
  21006. }
  21007. var r = e("three")
  21008. , o = e("../shaders")
  21009. , a = e("../settings");
  21010. n.prototype = Object.create(r.Mesh.prototype),
  21011. n.prototype.constructor = n,
  21012. t.exports = n
  21013. }
  21014. , {
  21015. "../settings": 166,
  21016. "../shaders": 167,
  21017. three: 217
  21018. }],
  21019. 153: [function(e, t, i) {
  21020. (function(i) {
  21021. "use strict";
  21022. function n(e) {
  21023. o.call(this, e),
  21024. this.sid = e.sid,//xzw add
  21025. this.panoId = e.panoId,
  21026. this.orthoZoom = e.orthoZoom,
  21027. this.floorVisibility = e.floorVisibility,
  21028. this.thumbUrl = e.thumbUrl,
  21029. this.name = e.name,
  21030. this.zoom = e.zoom
  21031. }
  21032. var r = (e("three"),
  21033. e("../util/logger"))
  21034. , o = (e("../settings"),
  21035. e("../enum/Viewmode"),
  21036. e("../util/common"),
  21037. e("../util/transitions"),
  21038. e("../util/lerp"),
  21039. e("../util/ajax"),
  21040. e("../util/texture"),
  21041. e("./View"));
  21042. e("events").EventEmitter,
  21043. new r(i);
  21044. n.prototype = Object.create(o.prototype),
  21045. n.prototype.isPano = function() {
  21046. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21047. }
  21048. ,
  21049. t.exports = n
  21050. }
  21051. ).call(this, "/js/objects/Snapshot.js")
  21052. }
  21053. , {
  21054. "../enum/Viewmode": 51,
  21055. "../settings": 166,
  21056. "../util/ajax": 181,
  21057. "../util/common": 185,
  21058. "../util/lerp": 188,
  21059. "../util/logger": 189,
  21060. "../util/texture": 194,
  21061. "../util/transitions": 195,
  21062. "./View": 154,
  21063. events: 202,
  21064. three: 217
  21065. }],
  21066. 154: [function(e, t, i) {
  21067. (function(i) {
  21068. "use strict";
  21069. function n(e) {
  21070. e = e || {},
  21071. this.position = new r.Vector3,
  21072. this.quaternion = new r.Quaternion,
  21073. this.update(e)
  21074. }
  21075. var r = e("three")
  21076. , o = e("../util/logger")
  21077. , a = (e("../settings"),
  21078. e("../enum/Viewmode"),
  21079. e("../util/common"),
  21080. e("../util/transitions"),
  21081. e("../util/lerp"),
  21082. e("../util/ajax"),
  21083. e("../util/texture"),
  21084. e("events").EventEmitter);
  21085. new o(i);
  21086. n.prototype = Object.create(a.prototype),
  21087. n.prototype.isValid = function() {
  21088. return !!this.cameraMode
  21089. }
  21090. ,
  21091. n.prototype.update = function(e) {
  21092. return this.cameraMode = e.cameraMode || this.cameraMode,
  21093. this.pano = e.pano || this.pano,
  21094. e.position && this.position.copy(e.position),
  21095. e.quaternion && this.quaternion.copy(e.quaternion),
  21096. this
  21097. }
  21098. ,
  21099. t.exports = n
  21100. }
  21101. ).call(this, "/js/objects/View.js")
  21102. }
  21103. , {
  21104. "../enum/Viewmode": 51,
  21105. "../settings": 166,
  21106. "../util/ajax": 181,
  21107. "../util/common": 185,
  21108. "../util/lerp": 188,
  21109. "../util/logger": 189,
  21110. "../util/texture": 194,
  21111. "../util/transitions": 195,
  21112. events: 202,
  21113. three: 217
  21114. }],
  21115. 155: [function(e, t, i) {//player.js
  21116. (function(i) {
  21117. "use strict";
  21118. function n(e) {
  21119. this.currentPano = null,
  21120. this.nextPano = null,
  21121. this.camera = null,
  21122. this.paused = !1,
  21123. this.flying = !1,
  21124. this.sceneIntersectionPlane = null,
  21125. this.target = new r.Vector3,
  21126. this.mouse = new r.Vector3(1.1,1.1,.5),
  21127. this.mouseAtMouseDown = new r.Vector2,
  21128. this.mouseCouldBeClickToMove = !1,
  21129. this.mouseLastMoveTime = Date.now(),
  21130. this.mouseDown = !1,
  21131. this.mouseDownTimer = null,
  21132. this.couldBeLongTap = !1,
  21133. this.containsMouse = !0,
  21134. this.isTouchEvent = !1,
  21135. this.isPanoHover = !1,
  21136. this.reticule = new a(this),
  21137. this.panoMarkers = [],
  21138. this.spider = new h(this),
  21139. this.quaternion = new r.Quaternion,
  21140. this.position = new r.Vector3(15,10,15),
  21141. this.previousState = null,
  21142. this.lastInsideView = new c,
  21143. this.last360View = new c,
  21144. this.raycaster = new r.Raycaster,
  21145. this.intersect = null,
  21146. this.lastChangeTime = Date.now(),
  21147. this.history = new I,
  21148. this.cameraControls = null,
  21149. this.path = null,
  21150. this.model = null,
  21151. this.domElement = null,
  21152. this.cachedPanoCandidates = null,
  21153. this.basePanoSize = 0,
  21154. this.standardPanoSize = 0,
  21155. this.highPanoSize = 0,
  21156. this.ultraHighPanoSize = 0,
  21157. this.zoomLevel = 1,
  21158. this.zooming = 0,
  21159. this.zoomSpeed = .5,
  21160. this.scrollZoomSpeed = .06,
  21161. this.zoomSpeedAdjust = .05,
  21162. this.defaultZoomIncrement = .2,
  21163. this.baseFov = f.insideFOV,
  21164. this.zoomFov = this.baseFov,
  21165. this.zoomEnabled = !0,
  21166. this.preRenderingEnabled = !1,
  21167. this.setupCustomProperties(e),
  21168. this.zoomStats = new L
  21169. }
  21170. var r = e("three")
  21171. , o = e("./util/logger")
  21172. , a = e("./objects/Reticule")
  21173. , s = e("./objects/Panorama")
  21174. , l = e("./objects/ShowPath")
  21175. , c = e("./objects/View")
  21176. , h = (e("./objects/Snapshot"),
  21177. e("./objects/NSpider"))
  21178. , u = e("./enum/Viewmode")
  21179. , d = (e("./enum/TagStates"),
  21180. e("./enum/Vectors"))
  21181. , p = e("./enum/Keys")
  21182. , f = (e("./enum/AlignmentType"),
  21183. e("./settings"))
  21184. , g = e("./util/common")
  21185. , m = (e("./util/browser"),
  21186. e("./util/math"))
  21187. , v = e("./util/lerp")
  21188. , A = e("./util/easing")
  21189. , y = e("./util/transitions")
  21190. , C = e("events").EventEmitter
  21191. , I = (e("./shaders"),
  21192. e("./util/history"))
  21193. , E = (e("./util/camera"),
  21194. e("./model/ModelManager"),
  21195. e("./enum/PathDiscardMode"))
  21196. , b = e("./enum/PathDisplayMode")
  21197. , w = e("./enum/PlayerEvents")
  21198. , _ = e("./enum/ControlEvents")
  21199. , T = e("./enum/ModelManagerEvents")
  21200. , x = e("./enum/WarpStyle")
  21201. , S = e("./enum/BlackoutStyle")
  21202. , M = e("./exception/BasicException")
  21203. , R = e("./enum/PanoSizeClass")
  21204. , P = (e("./tile/TileDownloader"),
  21205. e("./tile/TilePrioritizer"))
  21206. , O = (e("./enum/PanoramaEvents"),
  21207. e("./enum/ZoomEvents"))
  21208. , L = e("./util/ZoomStats")
  21209. , D = e("./constants")
  21210. , N = e("./util/common")
  21211. , B = e("./util/cameraLight")
  21212. , Hot = e('hot')
  21213. , F = new o(i)
  21214. , V = Object.freeze({
  21215. FlyToPano: y.getUniqueId(),
  21216. FlyToNewMode: y.getUniqueId(),
  21217. FlyToSameMode: y.getUniqueId(),
  21218. FlyToViewFloor: y.getUniqueId(),
  21219. LookTransition: y.getUniqueId(),
  21220. ZoomTransition: y.getUniqueId()
  21221. });
  21222. n.prototype = Object.create(C.prototype),
  21223. n.prototype.init = function(e) {
  21224. window.player = this
  21225. this.modelManager = e.modelManager,
  21226. this.tileDownloader = e.tileDownloader,
  21227. this.panoRenderer = e.panoRenderer,
  21228. this.qualityManager = e.qualityManager,
  21229. this.domElement = e.container,
  21230. this.camera = e.camera,
  21231. this.tagManager = e.tagManager,
  21232. this.cameraControls = e.controls,
  21233. this.path = new l(e.director,this,e.controls),
  21234. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21235. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21236. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21237. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21238. this.tileDownloader.processPriorityQueue = !1,
  21239. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21240. this.bindEvents(e.container),
  21241. this.updateModel()
  21242. }
  21243. //xzw add: 截图
  21244. function dataURLtoBlob(dataurl) {
  21245. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21246. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21247. while(n--){
  21248. u8arr[n] = bstr.charCodeAt(n);
  21249. };
  21250. return new Blob([u8arr], {type:mime});
  21251. }
  21252. n.prototype.screenShot = function(o){
  21253. if(this.flying || this.flyingToTag) return;
  21254. var R = this.sceneRenderer;
  21255. R.updateScreenSize(o);
  21256. for(var i in this.model.panos.index){
  21257. if(!this.model.panos.index[i].marker) continue;
  21258. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21259. this.model.panos.index[i].marker.visible = false;
  21260. }
  21261. for(var i in this.model.hots){
  21262. this.model.hots[i].mesh.visible = false;
  21263. }
  21264. this.reticule.visible = false;
  21265. this.reticule.forceUnvisible = true;
  21266. this.path.currentPanoMarker.mesh.visible = false;
  21267. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21268. R.renderer.clear(true,true,true);
  21269. R.renderer.render(R.scene, R.camera);
  21270. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21271. o.f && o.f(imgData)
  21272. R.updateScreenSize({resize:true});
  21273. this.reticule.visible = true;
  21274. for(var i in this.model.hots){
  21275. this.model.hots[i].mesh.visible = true;
  21276. }
  21277. for(var i in this.model.panos.index){
  21278. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21279. }
  21280. this.path.currentPanoMarker.mesh.visible = true;
  21281. R.renderer.render(R.scene, R.camera);
  21282. }.bind(this),30) //这个数字不能太小
  21283. }
  21284. var scaleImg = e("scaleImg");
  21285. var ResizeImg = function(img, option){
  21286. var img2; //不能直接改img 否则可能触发第二次img.onload
  21287. var compress = function(ratio,type){
  21288. var image = img2 || img;
  21289. var c = document.createElement('canvas');
  21290. c.width = image.width; c.height = image.height;
  21291. var ctx = c.getContext('2d');
  21292. ctx.drawImage(image,0,0,image.width,image.height);
  21293. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21294. }
  21295. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21296. var image = img2 || img;
  21297. var blob = dataURLtoBlob(image.src);
  21298. if(option.maxWeight && blob.size > option.maxWeight){
  21299. compress(option.maxWeight/blob.size, "jpeg")
  21300. blob = dataURLtoBlob(image.src);
  21301. }
  21302. if(!img2){
  21303. img2 = new Image();
  21304. }
  21305. img2.base64Src = image.src;
  21306. img2.src = window.URL.createObjectURL(blob);
  21307. }
  21308. var oldSize = Math.max(img.width, img.height);
  21309. if(option.toType != "png"){//不是非要png的话
  21310. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21311. if(oldSize > option.maxSize){
  21312. compress(option.maxSize/oldSize, "jpeg");
  21313. }
  21314. reCom();
  21315. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21316. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21317. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21318. reCom();
  21319. }
  21320. }
  21321. }else{
  21322. //?貌似png会越压缩越大?
  21323. }
  21324. return img2 || img;
  21325. }
  21326. var _fixType=function(type) {
  21327. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21328. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21329. return 'image/' + r;
  21330. };
  21331. var saveFile=function(data, filename){
  21332. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21333. save_link.href = data;
  21334. save_link.download = filename;
  21335. var event = document.createEvent('MouseEvents');
  21336. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21337. save_link.dispatchEvent(event);
  21338. };
  21339. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21340. var info = this.getSnapAngleInfo();
  21341. var str = ',{\r\t' + info;
  21342. var arg = arguments[0];
  21343. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21344. if (arg && arg.__callback) {
  21345. return arg.__callback(imgData, info)
  21346. }
  21347. var img = new Image();
  21348. img.src = imgData;
  21349. img.onload = function(){
  21350. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21351. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21352. var filename = "snap" + (new Date()).getTime();
  21353. saveFile(img2.src,filename + ".jpg");
  21354. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21355. str +=('\r\t"sid":"'+filename+'",');
  21356. str +=('\r\t"name":"'+filename+'"\r}');
  21357. logData(str)
  21358. }
  21359. }});
  21360. }
  21361. ,
  21362. n.prototype.getSnapAngleInfo = function(){
  21363. var info = {};
  21364. var str = '"metadata":{';
  21365. var q = this.camera.quaternion.clone();
  21366. switch (this.mode) {
  21367. case "panorama":
  21368. info.scan_id = this.currentPano.id;
  21369. str += ('"scan_id":"'+this.currentPano.id+'",');
  21370. break;
  21371. case "floorplan":
  21372. info.camera_mode = 1;
  21373. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21374. q.multiply(this.camera.quaternion);
  21375. str += ('"camera_mode":1,');
  21376. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21377. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21378. break;
  21379. case "dollhouse":
  21380. info.camera_mode = 2;
  21381. str += ('"camera_mode":2,');
  21382. break;
  21383. }
  21384. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21385. console.log(info.camera_position)
  21386. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21387. /**fyz 对相机截屏的角度进行校对 */
  21388. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21389. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21390. out.x *= -1;
  21391. out.w *= -1;
  21392. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21393. }else{
  21394. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21395. }
  21396. info.zoom = this.zoomLevel;
  21397. console.log(info.camera_quaternion)
  21398. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21399. // fyz 扩展编辑页面, 加上导览点缩放值
  21400. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21401. return str;
  21402. }
  21403. //------end
  21404. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21405. if(!g_currentHot) return;
  21406. g_currentHot = null;
  21407. var hotPop = document.getElementById('popup');
  21408. hotPop.style.display = "none";
  21409. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21410. $("#popup iframe:last").remove();
  21411. var _bgaudio = document.getElementById("bgaudio");
  21412. //判断音乐是否暂停或者是否存在
  21413. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21414. {
  21415. //g_bgAudio.play();
  21416. manage.switchBgmState(true)
  21417. }; */
  21418. if(g_bgAudio && g_bgAudio.pauseByHot){
  21419. manage.switchBgmState(true)
  21420. }
  21421. try{
  21422. window.parent.postMessage("closeHot",'*')
  21423. }catch(e){
  21424. console.log(e)
  21425. }
  21426. $("#volume").removeClass("hide")
  21427. //$('#player').off("click",this.closePopup);
  21428. return false
  21429. }
  21430. n.prototype.setupCustomProperties = function(e) {
  21431. var t = e || u.PANORAMA;
  21432. Object.defineProperty(this, "mode", {
  21433. get: function() {
  21434. return t
  21435. },
  21436. set: function(e) {
  21437. var i = t;
  21438. t = e,
  21439. this.onModeUpdated(i, t)
  21440. }
  21441. })
  21442. }
  21443. ,
  21444. n.prototype.isInMode = function() {
  21445. for (var e = 0; e < arguments.length; e++)
  21446. if (this.mode === arguments[e])
  21447. return !0;
  21448. return !1
  21449. }
  21450. ,
  21451. n.prototype.isOutsideMode = function(e) {
  21452. return e = e || this.mode,
  21453. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21454. }
  21455. ,
  21456. n.prototype.is360View = function(e, t) {
  21457. return e === u.PANORAMA && t && !t.isAligned()
  21458. }
  21459. ,
  21460. n.prototype.setScene = function(e) {
  21461. this.sceneIntersectionPlane = e.plane,
  21462. this.path.setScene(e),
  21463. this.moveReticuleToScene(e)
  21464. }
  21465. ,
  21466. n.prototype.moveReticuleToScene = function(e) {
  21467. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21468. e.add(this.reticule)
  21469. }
  21470. ,
  21471. n.prototype.updateModel = function() {
  21472. function e(e, t, n) {
  21473. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21474. }
  21475. function t(e, t) {
  21476. if (this.mode === u.DOLLHOUSE) {
  21477. var n = e ? this.model.center.y : n = t.center.y;
  21478. i.call(this, n)
  21479. }
  21480. }
  21481. function i(e) {
  21482. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21483. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21484. , n = t.position.y + (e - i.target.y)
  21485. , r = f.showFloorDuration + f.showFloorDelay;
  21486. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21487. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21488. }
  21489. this.model = this.modelManager.getActiveModel(),
  21490. this.model.on("floor.changed", e.bind(this)),
  21491. this.model.on("allfloors.toggled", t.bind(this)),
  21492. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21493. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21494. var e2 = this;
  21495. this.model.panos.list.forEach(function(a) {
  21496. a.vrMarker.addEventListener("click", function() {
  21497. e2.flyToPano({
  21498. pano: a
  21499. })
  21500. })
  21501. })
  21502. /********************************************************************************************************************************************/
  21503. }
  21504. ,
  21505. n.prototype.updateModelDependentData = function() {
  21506. this.cameraControls.setModelForControls(this.model),
  21507. this.getPanoMarkersFromModel(this.model)
  21508. }
  21509. ,
  21510. n.prototype.onModelChanged = function() {
  21511. this.updateModel(),
  21512. this.updateModelDependentData()
  21513. }
  21514. ,
  21515. n.prototype.getPanoMarkersFromModel = function(e) {
  21516. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21517. return t.marker ? e.concat(t.marker) : e
  21518. }, [])
  21519. }
  21520. ,
  21521. n.prototype.handleControlMove = function(e) {
  21522. this.emit(w.Move, e)
  21523. }
  21524. ,
  21525. n.prototype.handleControlInputStart = function(e) {
  21526. this.emit(w.InputStart, e)
  21527. }
  21528. ,
  21529. n.prototype.onModeUpdated = function(e, t) {
  21530. this.cameraControls.activateControls(t),
  21531. this.emit(w.ModeChanged, e, t)
  21532. }
  21533. ,
  21534. n.prototype.isWarping = function() {
  21535. return this.path.warping
  21536. }
  21537. ,
  21538. n.prototype.isWaitingToWarp = function() {
  21539. return this.path.waitingToWarp
  21540. }
  21541. ,
  21542. n.prototype.getLabelScaleFactor = function() {
  21543. if (this.isOutsideMode()) {
  21544. var e = 10
  21545. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21546. return t
  21547. }
  21548. return .5
  21549. }
  21550. ,
  21551. n.prototype.changeMusic = function() {//xzw add
  21552. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21553. g_playAudio = g_bgAudio;
  21554. //g_bgAudio.play();
  21555. manage.switchBgmState(true)
  21556. }else{
  21557. if(!g_play){
  21558. g_playAudio = g_bgAudio;
  21559. }else{//防止再次播放时重播一遍
  21560. g_playAudio = null;
  21561. }
  21562. } */
  21563. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21564. manage.switchBgmState(true)
  21565. } */
  21566. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21567. }
  21568. ,
  21569. n.prototype.bindEvents = function(e) {
  21570. e !== document && e.setAttribute("tabindex", -1),
  21571. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21572. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21573. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21574. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21575. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21576. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21577. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21578. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21579. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21580. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21581. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21582. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21583. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21584. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21585. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21586. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21587. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21588. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21589. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21590. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21591. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21592. // lzb
  21593. window.getSeft && getSeft(this);
  21594. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21595. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21596. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21597. }else{
  21598. $('#closepop').on("click",this.closePopup.bind(this));
  21599. }
  21600. }
  21601. ,
  21602. n.prototype.onMouseDown = function(e) {
  21603. e.currentTarget !== document && e.currentTarget.focus(),
  21604. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21605. this.updateIntersect())
  21606. }
  21607. ,
  21608. n.prototype.onMouseMove = function(e) {
  21609. this.isTouchEvent = !1,
  21610. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21611. }
  21612. ,
  21613. n.prototype.onMouseOver = function(e) {
  21614. this.containsMouse = !0,
  21615. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21616. }
  21617. ,
  21618. n.prototype.onMouseOut = function(e) {
  21619. this.containsMouse = !1
  21620. }
  21621. ,
  21622. n.prototype.onMouseUp = function(e) {
  21623. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21624. }
  21625. ,
  21626. n.prototype.onTouchStart = function(e) {
  21627. if (e.currentTarget !== document && e.currentTarget.focus(),
  21628. !this.mouseDown) {
  21629. this.couldBeLongTap = !0;
  21630. var t = g.average(e.changedTouches, "clientX")
  21631. , i = g.average(e.changedTouches, "clientY");
  21632. this.handleInputStart.call(this, t, i, !0),
  21633. this.mouseDownTimer = setTimeout(function() {
  21634. this.updateIntersect(),
  21635. this.handleInputEnd.call(this, t, i, !0)
  21636. }
  21637. .bind(this), f.input.longTapThreshold)
  21638. }
  21639. }
  21640. ,
  21641. n.prototype.onTouchMove = function(e) {
  21642. var t = g.average(e.changedTouches, "clientX")
  21643. , i = g.average(e.changedTouches, "clientY");
  21644. this.handleInputMove.call(this, t, i, !0)
  21645. }
  21646. ,
  21647. n.prototype.onTouchEnd = function(e) {
  21648. if (clearTimeout(this.mouseDownTimer),
  21649. this.mouseDown) {
  21650. this.couldBeLongTap = !1,
  21651. this.updateIntersect();
  21652. var t = g.average(e.changedTouches, "clientX")
  21653. , i = g.average(e.changedTouches, "clientY");
  21654. this.handleInputEnd.call(this, t, i, !0)
  21655. }
  21656. }
  21657. ,
  21658. n.prototype.onPointerDown = function(e) {
  21659. return e.currentTarget !== document && e.currentTarget.focus(),
  21660. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21661. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21662. void (this.mouseDownTimer = setTimeout(function() {
  21663. this.updateIntersect(),
  21664. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21665. }
  21666. .bind(this), f.input.longTapThreshold)))
  21667. }
  21668. ,
  21669. n.prototype.onPointerMove = function(e) {
  21670. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21671. }
  21672. ,
  21673. n.prototype.onPointerUp = function(e) {
  21674. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21675. this.couldBeLongTap = !1,
  21676. this.updateIntersect(),
  21677. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21678. }
  21679. ,
  21680. n.prototype.onPointerOut = function(e) {
  21681. this.mouseDown = !1
  21682. }
  21683. ,
  21684. n.prototype.onPointerCancel = function(e) {
  21685. this.mouseDown = !1
  21686. }
  21687. ,
  21688. n.prototype.onKeyDown = function(e) {
  21689. var t = function() {
  21690. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21691. }
  21692. .bind(this)
  21693. , i = e.which;
  21694. switch (i) {
  21695. case p.F:
  21696. t(),
  21697. this.changeFloor(-1);
  21698. break;
  21699. case p.R:
  21700. t(),
  21701. this.changeFloor(1)
  21702. }
  21703. if (this.mode === u.PANORAMA)
  21704. switch (i) {
  21705. case p.UPARROW:
  21706. case p.W:
  21707. //videoPlane.position.z+=0.01
  21708. this.flyLocalDirection(d.FORWARD.clone());
  21709. break;
  21710. case p.DOWNARROW:
  21711. case p.S:
  21712. //videoPlane.position.z-=0.01
  21713. this.flyLocalDirection(d.BACK.clone());
  21714. break;
  21715. case p.A:
  21716. //videoPlane.position.x-=0.01
  21717. this.flyLocalDirection(d.LEFT.clone());
  21718. break;
  21719. case p.D:
  21720. //videoPlane.position.x+=0.01
  21721. this.flyLocalDirection(d.RIGHT.clone())
  21722. }
  21723. }
  21724. ,
  21725. n.prototype.handleScrollPinchZoom = function() {
  21726. return function(e) {
  21727. var t = e
  21728. , i = this.zoomLevel;
  21729. this.zoomBy(t),
  21730. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21731. }
  21732. }(),
  21733. n.prototype.handleControlPinch = function(e) {
  21734. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21735. }
  21736. ,
  21737. n.prototype.handleControlScroll = function(e) {
  21738. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21739. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21740. }
  21741. ,
  21742. n.prototype.handleInputStart = function(e, t, i) {
  21743. //许钟文加
  21744. var pad = this.handelPadding(e, t);
  21745. e = pad.x;
  21746. t = pad.y;
  21747. this.isTouchEvent = i,
  21748. m.convertScreenPositionToNDC(e, t, this.mouse),
  21749. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21750. this.mouseCouldBeClickToMove = !0,
  21751. this.mouseDown = !0;
  21752. if (this.mouseCouldBeClickToMove) {
  21753. //window.DownInterface && new DownInterface().state(this,Hot);
  21754. window.Hotpoint && new Hotpoint().state(this,Hot);
  21755. }
  21756. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  21757. this.overlayGroup.children.forEach((overlay)=>{
  21758. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  21759. })
  21760. this.overlayInitedPlay = true
  21761. playVideo()//add
  21762. }
  21763. }
  21764. ,
  21765. n.prototype.handelPadding = function(x, y) {
  21766. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21767. if (!this.pad)
  21768. this.pad = {
  21769. x: dom.getOffset("left", $("#player")[0]),
  21770. y: dom.getOffset("top", $("#player")[0])
  21771. }
  21772. return {
  21773. x: x - this.pad.x,
  21774. y: y - this.pad.y
  21775. }
  21776. }
  21777. n.prototype.handleInputMove = function(e, t, i) {
  21778. //许钟文加
  21779. var pad = this.handelPadding(e, t);
  21780. e = pad.x;
  21781. t = pad.y;
  21782. this.isTouchEvent = i,
  21783. m.convertScreenPositionToNDC(e, t, this.mouse),
  21784. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21785. this.couldBeLongTap = !1,
  21786. clearTimeout(this.mouseDownTimer)),
  21787. this.mouseLastMoveTime = Date.now(),
  21788. this.reticule.move(e, t, i)
  21789. }
  21790. ,
  21791. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21792. if (this.isTouchEvent = i,
  21793. this.mouseDown = !1,
  21794. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21795. !i && this.couldBeLongTap)
  21796. return !0;
  21797. if (this.handleLongTap())
  21798. return !0;
  21799. if (this.mouseCouldBeClickToMove) {
  21800. if (this.flying)
  21801. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21802. !0;
  21803. //add----
  21804. if(this.checkHotClick())//add
  21805. return !0;
  21806. if(checkSoundBtnClick(this.intersect))//add
  21807. return !0;
  21808. if(this.hoveringPlane){
  21809. this.clickOverlay(this.hoveringPlane)
  21810. return;
  21811. }
  21812. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21813. this.history.invalidate(),
  21814. this.intersect)
  21815. return this.flyToPanoClosestToMouse();
  21816. if (this.mode === u.PANORAMA) {
  21817. var n = this.closestPanoInDirection(this.getMouseDirection());
  21818. return n ? this.flyToPano({
  21819. pano: n
  21820. }) : this.bump(this.getMouseDirection())
  21821. }
  21822. }
  21823. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21824. }
  21825. ,
  21826. n.prototype.handleLongTap = function() {
  21827. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21828. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21829. !0
  21830. }
  21831. ,
  21832. n.prototype.checktagClick = function() {
  21833. if (this.tagManager.intersectTag) {
  21834. var e = this.isTouchEvent
  21835. , t = this.tagManager.clickedOnTag(e, this);
  21836. return e || t || y.cancelById(V.LookTransition),
  21837. !0
  21838. }
  21839. if (this.tagManager.activeTag)
  21840. return this.tagManager.dismissActiveTag(),
  21841. !1
  21842. }
  21843. ,
  21844. n.prototype.rankedtagInDirection = function(e, t) {
  21845. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21846. }
  21847. ,
  21848. n.prototype.start = function(e) {
  21849. //-------------------
  21850. window.initOverlay(r)
  21851. this.model.loadOverlays()
  21852. loadVideo();//add
  21853. //-------------------
  21854. var t = e.mode
  21855. , i = e.pano
  21856. , n = e.position
  21857. , rr = e.quaternion
  21858. , o = e.tag
  21859. , a = e.quickstart
  21860. , s = $.Deferred();
  21861. this.updateModelDependentData(),
  21862. this.updateFromControls(),
  21863. this.findDefaultViews();
  21864. var l = this.is360View(t, i);
  21865. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  21866. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  21867. s.done(function(e) {
  21868. this.emit(w.Ready, l, e, o)
  21869. }
  21870. .bind(this)),
  21871. s.promise()
  21872. }
  21873. ,
  21874. n.prototype.startOutside = function(e, t) {
  21875. var i = e.mode
  21876. , n = e.pano
  21877. , r = e.position
  21878. , o = e.quaternion
  21879. , a = e.zoom
  21880. , s = e.floorVisibility
  21881. , l = e.tag;
  21882. this.emit(w.StartOutside, f[i].transitionTime),
  21883. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21884. y.cancelById(V.FlyToViewFloor),
  21885. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21886. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21887. }
  21888. ,
  21889. n.prototype.startInside = function(e, t, i, n, r) {
  21890. r = r || $.Deferred(),
  21891. this.currentPano = e;
  21892. var o = e && !e.isAligned();
  21893. if (t = o ? e.position : t || e.position,
  21894. i = i || e.quaternion,
  21895. e) {
  21896. var a = this.startInside.bind(this, e, t, i, n, r);
  21897. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21898. return
  21899. }
  21900. return this.mode = u.PANORAMA,
  21901. e.floor.enter(this.mode),
  21902. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21903. this.switchCameraMode(this.mode, i),
  21904. this.emit(w.StartInside, o),
  21905. r.resolve(!0),
  21906. r
  21907. }
  21908. ,
  21909. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21910. if (r = r || $.Deferred(),
  21911. this.dollhouseMode(),
  21912. !e)
  21913. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21914. r.resolve(!1),
  21915. r;
  21916. t = t || e.position;
  21917. var o = i || this.cameraControls.activeControl.camera.quaternion
  21918. , a = e.position;
  21919. return this.fitDollhouse(a, t, o),
  21920. setTimeout(function(t) {
  21921. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21922. var n = {
  21923. mode: u.PANORAMA,
  21924. pano: e,
  21925. quaternion: i,
  21926. callback: function() {
  21927. this.emit(w.FlyinFinished),
  21928. r.resolve(!0)
  21929. }
  21930. .bind(this)
  21931. };
  21932. this.flyToNewMode(n)
  21933. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21934. r
  21935. }
  21936. ,
  21937. n.prototype.checkAndWaitForPanoLoad = function() {
  21938. var e = {}
  21939. , t = {}
  21940. , i = 5e3
  21941. , n = function() {
  21942. for (var n in e)
  21943. if (e.hasOwnProperty(n) && e[n]) {
  21944. var r = performance.now() - t[n];
  21945. if (r < i)
  21946. return !0
  21947. }
  21948. return !1
  21949. };
  21950. return function(r, o, a, s, l, c, h, u, d, p) {
  21951. if (n())
  21952. return !0;
  21953. var f = function(t, i, n) {
  21954. N.delayOneFrame(function() {
  21955. e[t] = !1,
  21956. l && l(i, n)
  21957. }
  21958. .bind(this))
  21959. }
  21960. .bind(this, r.id)
  21961. , g = function(t, i) {
  21962. N.delayOneFrame(function() {
  21963. e[t] = !1,
  21964. c && c(i)
  21965. }
  21966. .bind(this))
  21967. }
  21968. .bind(this, r.id);
  21969. try {
  21970. return null !== u && void 0 !== u || (u = !0),
  21971. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21972. e[r.id] && (t[r.id] = performance.now()),
  21973. e[r.id]
  21974. } catch (n) {
  21975. throw e[r.id] = !1,
  21976. t[r.id] = performance.now() - i,
  21977. n
  21978. }
  21979. }
  21980. }(),
  21981. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21982. if (!e)
  21983. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21984. return r && this.model.waitForLoad(e, function() {
  21985. return e.isLoaded(i)
  21986. }),
  21987. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21988. !0)
  21989. }
  21990. ,
  21991. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21992. var e = new r.Vector3;
  21993. return function(t, i, n, r, o, a, s, l) {
  21994. if (!t)
  21995. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21996. return e.copy(d.FORWARD),
  21997. this.getDirection(e),
  21998. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21999. return t.isLoaded(i)
  22000. }),
  22001. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22002. n && n(e, t)
  22003. }
  22004. .bind(this)).fail(function(e) {
  22005. r && r(e)
  22006. }
  22007. .bind(this)).progress(function(e, t, i) {
  22008. o && o(e, t, i)
  22009. }
  22010. .bind(this)),
  22011. !0)
  22012. }
  22013. }(),
  22014. n.prototype.switchCameraMode = function(e, t) {
  22015. var i = this.cameraControls.controls[e]
  22016. , n = i.camera;
  22017. switch (e) {
  22018. case u.PANORAMA:
  22019. n.position.copy(this.currentPano.position);
  22020. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22021. i.lookAt(o.add(n.position));
  22022. break;
  22023. case u.DOLLHOUSE:
  22024. var a = this.position.clone();
  22025. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22026. n.position.copy(a),
  22027. i.target.copy(this.target.clone().setY(this.model.center.y));
  22028. break;
  22029. case u.FLOORPLAN:
  22030. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22031. i.target.copy(this.model.center).setY(0),
  22032. i.zoomToContain(this.model.size),
  22033. i.rotateToView(this.model.size, this.getDirection())
  22034. }
  22035. i.update(0)
  22036. }
  22037. ,
  22038. n.prototype.update = function() {
  22039. var e = (new r.Vector3,
  22040. {})
  22041. , t = [];
  22042. return function(i) {
  22043. this.updatePersistentZooming(i),
  22044. this.updateFromControls(i),
  22045. this.getCurrentNodePanos(t)
  22046. if(this.hasChanged(e) ) {
  22047. this.lastChangeTime = Date.now(),
  22048. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22049. this.emit(w.ViewChanged),
  22050. this.intersectHot && this.intersectHot.showTitle()
  22051. for(var i in this.model.hots){
  22052. this.model.hots[i].update(this.camera)
  22053. }
  22054. }
  22055. this.model.supportsTiles && (this.updateTileDownloader(t),
  22056. this.updatePanoRenderer(t)),
  22057. this.updatePreRendering(t),
  22058. this.reticule.update(),
  22059. this.path.update(),
  22060. this.spider.update(),
  22061. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22062. this.updateControlLocks(),
  22063. this.model.supportsTiles && this.updateZoomPano()
  22064. }
  22065. }(),
  22066. n.prototype.updatePersistentZooming = function(e) {
  22067. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22068. }
  22069. ,
  22070. n.prototype.updateControlLocks = function() {
  22071. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22072. }
  22073. ,
  22074. n.prototype.updatePanoRenderer = function() {
  22075. var e = new r.Vector3;
  22076. return function(t) {
  22077. var i = this.nextPano || this.currentPano;
  22078. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22079. this.getDirection(e),
  22080. this.panoRenderer.updateDirection(e))
  22081. }
  22082. }(),
  22083. n.prototype.cleanupInactivePanos = function() {
  22084. var e = []
  22085. , t = [];
  22086. return function() {
  22087. e.length = 0,
  22088. e.push(this.currentPano),
  22089. this.nextPano && e.push(this.nextPano),
  22090. t.length = 0;
  22091. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22092. t.push(this.panoRenderer.activePanos[i]);
  22093. for (var n = 0; n < t.length; n++) {
  22094. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22095. r.id === e[a].id && (o = !1);
  22096. o && r.exit()
  22097. }
  22098. }
  22099. }(),
  22100. n.prototype.updatePreRendering = function() {
  22101. var e = {};
  22102. return function(t) {
  22103. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22104. var i = this.nextPano || this.currentPano;
  22105. if (i && t && t.length > 1) {
  22106. var n = t.findIndex(function(e) {
  22107. if (e.id === i.id)
  22108. return !0
  22109. });
  22110. if (n >= 0 && n + 1 < t.length) {
  22111. var r = t[n + 1];
  22112. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22113. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22114. window.setTimeout(function(t) {
  22115. e[t.id] = !1
  22116. }
  22117. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22118. }
  22119. .bind(this, r), f.tiling.panoPreRenderDelay),
  22120. e[r.id] = !0)
  22121. }
  22122. }
  22123. }
  22124. }
  22125. }(),
  22126. n.prototype.enablePreRendering = function() {
  22127. this.preRenderingEnabled = !0
  22128. }
  22129. ,
  22130. n.prototype.disablePreRendering = function() {
  22131. this.preRenderingEnabled = !1,
  22132. this.cleanupInactivePanos()
  22133. }
  22134. ,
  22135. n.prototype.updateTileDownloader = function() {
  22136. var e = new r.Vector3;
  22137. return function(t) {
  22138. var i = this.nextPano || this.currentPano;
  22139. i && (e.copy(d.FORWARD),
  22140. this.getDirection(e),
  22141. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22142. this.tileDownloader.processPriorityQueue = !0)
  22143. }
  22144. }(),
  22145. n.prototype.updateFromControls = function(e) {
  22146. null !== e && void 0 !== e || (e = 0),
  22147. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22148. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22149. this.position.copy(this.cameraControls.activeControl.camera.position),
  22150. this.target.copy(this.cameraControls.activeControl.target),
  22151. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22152. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22153. this.camera.position.copy(this.position),
  22154. this.camera.quaternion.copy(this.quaternion),
  22155. this.camera.updateMatrix(),
  22156. this.camera.updateMatrixWorld()
  22157. }
  22158. ,
  22159. n.prototype.hasChanged = function(e) {
  22160. if (!this.previousState)
  22161. return this.previousState = {
  22162. allFloorsVisible: this.model.allFloorsVisible,
  22163. position: this.position.clone(),
  22164. quaternion: this.quaternion.clone(),
  22165. mouse: this.mouse.clone(),
  22166. labelScaleFactor: this.getLabelScaleFactor(),
  22167. currentFloor: this.model.currentFloor,
  22168. projectionMatrix: this.camera.projectionMatrix.clone(),
  22169. worldMatrix: this.camera.matrixWorld.clone(),
  22170. mode: this.mode,
  22171. modelPosition: this.model.position.clone(),
  22172. modelCenter: this.model.center.clone(),
  22173. zoomLevel: this.zoomLevel
  22174. },
  22175. !0;
  22176. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22177. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22178. e.moved = !this.position.equals(this.previousState.position),
  22179. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22180. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22181. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22182. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22183. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22184. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22185. e.modeChanged = this.mode !== this.previousState.mode,
  22186. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22187. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22188. e.nextPanoActive = null !== this.nextPano,
  22189. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22190. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22191. this.previousState.position.copy(this.position),
  22192. this.previousState.quaternion.copy(this.quaternion),
  22193. this.previousState.mouse.copy(this.mouse),
  22194. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22195. this.previousState.currentFloor = this.model.currentFloor,
  22196. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22197. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22198. this.previousState.mode = this.mode,
  22199. this.previousState.modelPosition.copy(this.model.position),
  22200. this.previousState.modelCenter.copy(this.model.center),
  22201. this.previousState.zoomLevel = this.zoomLevel,
  22202. !t
  22203. }
  22204. ,
  22205. n.prototype.updateIntersect = function() {
  22206. var e = this.flying || this.isWarping()
  22207. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22208. , i = y.getById(V.LookTransition)
  22209. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22210. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22211. this.intersect = this.getMouseIntersect(); //xzw change
  22212. this.intersect && this.updateClosestPano(this.intersect),
  22213. // this.intersect && console.log(this.intersect.point),
  22214. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22215. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22216. }
  22217. ,
  22218. n.prototype.checkHotClick = function() {
  22219. if(this.intersectHot){
  22220. this.intersectHot.noAction || this.intersectHot.examine(this);
  22221. /* g_touraudio.pause();
  22222. g_bgaudio = false;
  22223. document.getElementById("bgaudio").pause();
  22224. var sWidth = document.body.scrollWidth;
  22225. var sHeight = document.body.scrollHeight;
  22226. var pop1 = document.getElementById('popup');
  22227. pop1.style.display = "block";
  22228. var myElement = document.createElement("iframe");
  22229. myElement.src = g_HotMeshes[i].hotLink;
  22230. myElement.id = "id1";
  22231. myElement.allowTransparency = "true";
  22232. myElement.style.width = "100%";
  22233. myElement.style.height = "100%";
  22234. myElement.scrolling = "no";
  22235. var element=document.getElementById("id1");
  22236. if (typeof(element)== "undefined" || element == null){
  22237. document.getElementById("popup").appendChild(myElement);
  22238. }
  22239. var oClose = document.getElementById("closepop");
  22240. oClose.onclick = function() {
  22241. pop1.style.display = "none";
  22242. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22243. $("#popup iframe:last").remove();
  22244. document.getElementById("bgaudio").play();
  22245. } */
  22246. return true;
  22247. }
  22248. },
  22249. n.prototype.getMouseDirection = function(e) {
  22250. e = e || this.mouse;
  22251. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22252. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22253. return i.sub(t).normalize()
  22254. }
  22255. ,
  22256. n.prototype.hoverOverlay = function(mesh){
  22257. if(!mesh){
  22258. this.hoveringPlane = null;
  22259. $("#player").css("cursor",this.currentCursor || "" );
  22260. }else{
  22261. var overlay = mesh.parent;
  22262. $("#player").css("cursor","pointer");
  22263. this.hoveringPlane = overlay;
  22264. return true;
  22265. }
  22266. },
  22267. n.prototype.clickOverlay = function(overlay){
  22268. if(this.openOverlay && !overlay)return;
  22269. if(overlay == window.videoPlane){
  22270. if(overlay.material.map.image.paused) playVideo(true)
  22271. else playVideo(false)
  22272. return
  22273. }
  22274. var plane = overlay.plane;
  22275. if(overlay.overlayType == "video"){
  22276. if(plane.material.map.image.paused)plane.material.map.image.play()
  22277. else plane.material.map.image.pause();
  22278. }
  22279. /* if(window.EditOverlay &&EditOverlay.editing){
  22280. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22281. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22282. EditOverlay.endAddPlane();
  22283. EditOverlay.updateOverlayPanel(overlay)
  22284. EditOverlay.controlSelectOverlay(overlay)
  22285. return;
  22286. } */
  22287. },
  22288. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22289. e = e || this.mouse.clone(),
  22290. t = t || this.model.floors.reduce(function(e, t) {
  22291. return t.hidden ? e : e.concat(t.collider.children)
  22292. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22293. for(var i in this.model.hots){
  22294. t.push(this.model.hots[i].mesh);
  22295. }
  22296. window.videoPlane && t.push(window.videoPlane)
  22297. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22298. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22299. this.raycaster.set(i, this.getMouseDirection(e));
  22300. var n = this.raycaster.intersectObjects(t, true);//add true
  22301. // n[0] && console.log(n[0].point);
  22302. if(g_HotStatus=="add"){
  22303. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22304. console.log(points[0]);
  22305. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22306. }
  22307. this.intersectHot && this.intersectHot.hideTitle()
  22308. if (0 === n.length){
  22309. this.intersectHot = null; //add
  22310. if(g_HotStatus!="add") $("#player").css("cursor","");
  22311. return null;
  22312. }
  22313. var o = n[0];
  22314. if(o.object.type == "hotSprite"){ //add
  22315. this.intersectHot = o.object.belongHot;
  22316. this.intersectHot.showTitle()
  22317. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22318. return;
  22319. }
  22320. this.intersectHot = null;
  22321. if(o.object == window.videoPlane){
  22322. this.hoveringPlane = window.videoPlane;
  22323. $("#player").css("cursor","pointer");
  22324. return
  22325. }
  22326. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22327. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22328. if (o.face) {
  22329. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22330. var a = this.position.clone().sub(o.point);
  22331. a.dot(o.normal) < 0 && o.normal.negate(),
  22332. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22333. o.horizontal = o.normal.y > .8
  22334. }
  22335. // console.log(o.point);
  22336. return o
  22337. }
  22338. ,
  22339. n.prototype.updateClosestPano = function(e) {
  22340. var t = [s.filters.isPanoAligned()];
  22341. if (this.mode === u.PANORAMA) {
  22342. if (!this.currentPano)
  22343. return;
  22344. t.push(s.filters.not(this.currentPano)),
  22345. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22346. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22347. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22348. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22349. } else{
  22350. t.push((pano)=>{ // add
  22351. return this.checkHasNeighbor(pano)
  22352. })
  22353. t.push(s.filters.isOnVisibleFloor()),
  22354. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22355. }
  22356. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22357. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22358. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22359. this.closestPano = i) : this.isPanoHover = !1
  22360. }
  22361. ,
  22362. n.prototype.dollhouseMode = function(e, t) {
  22363. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22364. this.mode = u.DOLLHOUSE,
  22365. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22366. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22367. , n = new r.Vector3(15,10,15);
  22368. if (e && t) {
  22369. var o = d.FORWARD.clone().applyQuaternion(t)
  22370. , a = this.model.center.clone().sub(e)
  22371. , s = a.dot(o);
  22372. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22373. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22374. }
  22375. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22376. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22377. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22378. this.updateFromControls(),
  22379. this.model.alpha = 1,
  22380. this.model.skybox.material.uniforms.opacity.value = 0
  22381. }
  22382. ,
  22383. n.prototype.insideMode = function(e, t) {
  22384. var i = $.Deferred()
  22385. , n = t || null;
  22386. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22387. var r = [s.filters.isPanoAligned()];
  22388. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22389. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22390. this.flyToNewMode({
  22391. mode: u.PANORAMA,
  22392. pano: e,
  22393. callback: n
  22394. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22395. } else {
  22396. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22397. i.reject(o)
  22398. }
  22399. return i.promise()
  22400. }
  22401. ,
  22402. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22403. //if(urlHasValue('oldEntry')){
  22404. //搬自一代。
  22405. var n = d.FORWARD.clone().applyQuaternion(i)
  22406. , i = n.clone().add(e);
  22407. this.cameraControls.activeControl.target.copy(i),
  22408. this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(e).add(n.multiplyScalar(-10))
  22409. //return;
  22410. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22411. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22412. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22413. this.cameraControls.activeControl.target.copy(n).add(e);
  22414. var o = d.RIGHT.clone().applyQuaternion(i)
  22415. , a = d.UP.clone()
  22416. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22417. , l = this.model.boundingBox.max.clone()
  22418. , c = this.model.boundingBox.min.clone()
  22419. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22420. , u = 0
  22421. , p = 0
  22422. , g = 0;
  22423. h.forEach(function(e, t, i) {
  22424. var n = Math.abs(e.dot(o))
  22425. , r = e.dot(s);
  22426. n > u && (u = n,
  22427. p = r),
  22428. r > g && (g = r)
  22429. });
  22430. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22431. , v = s.clone().multiplyScalar(p).add(t)
  22432. , A = s.clone().multiplyScalar(g).add(t);
  22433. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22434. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22435. p = Math.max(p, 10),
  22436. g = Math.max(g, 10);
  22437. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22438. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22439. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22440. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22441. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22442. */
  22443. }
  22444. ,
  22445. n.prototype.floorplanMode = function(e, t, i) {
  22446. this.mode = u.FLOORPLAN;
  22447. var n = this.cameraControls.controls[u.FLOORPLAN];
  22448. n.reset();
  22449. var r = e ? e : this.model.center;
  22450. if (n.target.copy(r).setY(0),
  22451. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22452. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22453. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22454. t) {
  22455. var o = d.LEFT.clone().applyQuaternion(t);
  22456. n.rotateLeft(-Math.atan2(o.x, o.z))
  22457. } else
  22458. n.rotateToView(this.model.size, this.getDirection());
  22459. n.update(0)
  22460. }
  22461. ,
  22462. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22463. return e.skipWarpingCheck = !0,
  22464. this.flyToPano(e, t)
  22465. }
  22466. ,
  22467. n.prototype.updateMarkerVisi = function() {//加
  22468. if(this.mode != "panorama")return;
  22469. this.model.panos.list.forEach((pano)=>{
  22470. if(!pano.marker)return;
  22471. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22472. })
  22473. }
  22474. ,
  22475. n.prototype.updateHotVisible = function(pano){
  22476. var hots = this.model.hots;
  22477. pano = pano || this.currentPano;
  22478. for (var index in hots){
  22479. var visible;
  22480. if(this.mode != "panorama"){
  22481. visible = true;
  22482. }else{
  22483. //hots[index].mesh.material.depthTest = false;
  22484. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22485. }
  22486. hots[index].mesh.visible = visible;
  22487. }
  22488. },
  22489. n.prototype.flyToPano = function(e, t) {
  22490. var i = e.pano
  22491. , n = e.lookAtPoint
  22492. , o = e.duration
  22493. , a = e.aimDuration
  22494. , s = e.maxDistanceOverride
  22495. , l = e.skipWarpingCheck
  22496. , c = e.constantMoveSpeed
  22497. , h = null
  22498. , p = null;
  22499. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22500. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22501. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22502. t && t(),
  22503. !1;
  22504. if (this.updateLastView(),
  22505. this.mode !== u.PANORAMA) {
  22506. var m;
  22507. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22508. void this.flyToNewMode({
  22509. mode: u.PANORAMA,
  22510. pano: i,
  22511. duration: o,
  22512. quaternion: m,
  22513. callback: t
  22514. })
  22515. }
  22516. if (!i || (h = g.deepExtend(e),
  22517. p = function() {
  22518. N.delayOneFrame(function() {
  22519. this.flyToPano(h, t)
  22520. }
  22521. .bind(this))
  22522. }
  22523. .bind(this),
  22524. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22525. var C = function(e) {
  22526. t && t(e)
  22527. }
  22528. .bind(this);
  22529. this.currentPano || (this.currentPano = i,
  22530. this.path.placeCpm(),
  22531. this.path.fadeOutCpm(f.path.fadeOutTime),
  22532. this.spider.draw());
  22533. var I = o;
  22534. if ("number" != typeof o) {
  22535. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22536. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22537. }
  22538. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22539. 1 !== this.zoomLevel)
  22540. switch (f.zoom.transitionStyle) {
  22541. case 1:
  22542. this.smoothZoomToDefault(I / 2);
  22543. break;
  22544. case 2:
  22545. return h = g.deepExtend(e),
  22546. p = this.flyToPano.bind(this, h, t),
  22547. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22548. }
  22549. if (n) {
  22550. y.cancelById(V.LookTransition),
  22551. I *= f.transition.aimSlowFactor;
  22552. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22553. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22554. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22555. , S = b.clone()
  22556. , M = new r.Vector3;
  22557. if (i === this.currentPano) {
  22558. var R = d.FORWARD.clone().applyQuaternion(b)
  22559. , P = d.FORWARD.clone().applyQuaternion(T)
  22560. , O = R.angleTo(P);
  22561. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22562. void y.start(function(e) {
  22563. S.copy(b),
  22564. v.quaternion(S, T)(e),
  22565. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22566. this.cameraControls.activeControl.lookAt(M)
  22567. }
  22568. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22569. }
  22570. }
  22571. if (i === this.currentPano || this.flying)
  22572. return void C();
  22573. this.flying = !0;
  22574. var L = this.position.clone()
  22575. , D = this.currentPano;
  22576. F.debug("Flying to pano ", i.position),
  22577. this.emit(w.PanoChosen, this.currentPano, i),
  22578. this.emit(w.FlyingStarted, i.position, L, i, D)
  22579. //---------before fly--------------- add
  22580. this.updateHotVisible(i); //更新热点显示
  22581. //地标变化
  22582. if(this.model.floorLogos){
  22583. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22584. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22585. //this.model.adjustfloorLogoHeight();
  22586. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22587. this.model.floorLogos[1].visible = true;
  22588. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22589. }
  22590. //=======================================
  22591. n && y.start(function(e) {
  22592. S.copy(b),
  22593. v.quaternion(S, T)(e),
  22594. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22595. this.cameraControls.activeControl.lookAt(M)
  22596. }
  22597. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22598. var B = c ? null : A[f.transition.movementEasing];
  22599. this.nextPano = i;
  22600. //===========================
  22601. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  22602. //===========================
  22603. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22604. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22605. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22606. this.flying = !1,
  22607. this.currentPano !== i && this.currentPano.exit(),
  22608. i.enter(),
  22609. this.currentPano = i,
  22610. this.nextPano = null,
  22611. this.path.placeCpm(),
  22612. this.path.fadeOutCpm(f.path.fadeOutTime),
  22613. this.spider.draw(),
  22614. this.emit(w.FlyingEnded, i.position, L, i, D),
  22615. this.updateMarkerVisi(),//add
  22616. C(e)
  22617. //add:
  22618. if(this.mode == "panorama" && this.model.floorLogos){
  22619. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22620. //this.model.adjustfloorLogoHeight()
  22621. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22622. this.model.floorLogos[1].visible = false;
  22623. updateVideo({type:"flyDone", pano:i})//add
  22624. }
  22625. }
  22626. .bind(this), 0, B, "camFly", V.FlyToPano)
  22627. }
  22628. }
  22629. ,
  22630. n.prototype.fastForwardActivePanoFlight = function(e) {
  22631. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22632. y.adjustSpeed(V.FlyToPano, e),
  22633. y.adjustSpeed(V.LookTransition, e)
  22634. }
  22635. ,
  22636. n.prototype.flyToPanoClosestToMouse = function() {
  22637. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22638. this.intersect && this.updateClosestPano(this.intersect)),
  22639. this.closestPano)
  22640. return this.flyToPano({
  22641. pano: this.closestPano
  22642. });
  22643. var e = this.getMouseDirection();
  22644. this.flyDirection(e) || this.flyToPano({
  22645. pano: this.currentPano
  22646. })
  22647. }
  22648. ,
  22649. n.prototype.flyLocalDirection = function(e) {
  22650. var t = this.getDirection(e)
  22651. , i = 1 === e.z ? .4 : .75
  22652. , n = 1 === Math.abs(e.x);
  22653. return this.flyDirection(t, i, n)
  22654. }
  22655. ,
  22656. n.prototype.flyDirection = function(e, t, i) {
  22657. this.closePopup();//xzw add
  22658. var n = $.Deferred();
  22659. this.history.invalidate();
  22660. var r = this.closestPanoInDirection(e, t, i);
  22661. return r ? this.flyToPano({
  22662. pano: r
  22663. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22664. n.resolve(!1)),
  22665. n.promise()
  22666. }
  22667. ,
  22668. n.prototype.closestPanoInDirection = function(e, t, i) {
  22669. return this.rankedPanoInDirection(0, e, t, i)
  22670. }
  22671. ,
  22672. n.prototype.rankedPanoInDirection = function() {
  22673. var e = {
  22674. pano: null,
  22675. candidates: []
  22676. };
  22677. return function(t, i, n, r) {
  22678. t || (t = 0),
  22679. n = void 0 !== n ? n : .75;
  22680. var o = r ? "angle" : "direction";
  22681. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22682. this.cachedPanoCandidates = e.candidates,
  22683. e.pano
  22684. }
  22685. }(),
  22686. n.prototype.bump = function(e) {
  22687. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22688. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22689. if (s)
  22690. t = function() {
  22691. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22692. }
  22693. .bind(this),
  22694. i = function() {
  22695. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22696. }
  22697. .bind(this);
  22698. else {
  22699. var l = this.camera.position.clone()
  22700. , c = e.clone();
  22701. this.raycaster.set(l, c);
  22702. var h = this.model.floors.reduce(function(e, t) {
  22703. return e.concat(t.collider.children)
  22704. }, [])
  22705. , d = this.raycaster.intersectObjects(h)
  22706. , p = d.length > 0 ? d[0].distance / 25 : .04
  22707. , g = l.clone().add(c.multiplyScalar(p));
  22708. t = function() {
  22709. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22710. }
  22711. .bind(this),
  22712. i = function() {
  22713. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22714. }
  22715. .bind(this)
  22716. }
  22717. n = function() {
  22718. this.flying = !1
  22719. }
  22720. .bind(this),
  22721. this.flying = !0,
  22722. t()
  22723. }
  22724. }
  22725. ,
  22726. n.prototype.changeFloor = function(e) {
  22727. if (!this.is360View(this.mode, this.currentPano))
  22728. if (this.mode === u.PANORAMA) {
  22729. var t = this.history.reversePano(e);
  22730. t && t.isAligned() ? this.flyToPano({
  22731. pano: t
  22732. }) : this.changeFloorByScore(e)
  22733. } else
  22734. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22735. }
  22736. ,
  22737. n.prototype.changeFloorByScore = function() {
  22738. var e = {
  22739. pano: null,
  22740. candidates: []
  22741. };
  22742. return function(t) {
  22743. var i = this.model.nextFloor(t);
  22744. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22745. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22746. this.history.push(t, this.currentPano),
  22747. this.flyToPano({
  22748. pano: e.pano
  22749. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22750. }
  22751. }(),
  22752. n.prototype.gotoFloor = function(e) {
  22753. var t = e - this.model.currentFloor.floorIndex;
  22754. this.changeFloor(t)
  22755. }
  22756. ,
  22757. n.prototype.getDirection = function(e) {
  22758. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22759. e.applyQuaternion(this.camera.quaternion)
  22760. }
  22761. ,
  22762. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22763. if (o = o || $.Deferred(),
  22764. this.mode === u.TRANSITIONING)
  22765. return F.warn("should not be transitioning here"),
  22766. n && n(!1),
  22767. o.reject().promise();
  22768. var a = i || !1
  22769. , s = i ? i.position : this.position
  22770. , l = this.position.clone()
  22771. , c = this.currentPano;
  22772. if (F.debug("New pose in mode " + this.mode),
  22773. !e || (retryCallback = function() {
  22774. N.delayOneFrame(function() {
  22775. this.flyToSameMode(e, t, i, n, o)
  22776. }
  22777. .bind(this))
  22778. }
  22779. .bind(this),
  22780. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22781. var h = function() {
  22782. this.emit(w.FlyingEnded, s, l, e, c),
  22783. n && n(!0)
  22784. }
  22785. .bind(this)
  22786. , d = f[this.mode]
  22787. , p = void 0 !== t ? t : d.transitionTime
  22788. , g = new r.Vector3
  22789. , C = new r.Vector3;
  22790. if (this.emit(w.FlyingStarted, s, l, e, c),
  22791. this.mode === u.PANORAMA)
  22792. F.warn("we should not be here for panorama views");
  22793. else if (this.mode === u.DOLLHOUSE)
  22794. if (a) {
  22795. var I = new r.Vector3(0,1,0);
  22796. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22797. this.model.warpDestFloors(i.floorVisibility),
  22798. C.copy(i.position);
  22799. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22800. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22801. , _ = b.intersectObjects(this.model.colliders)
  22802. , T = 3;
  22803. _.length ? (g.copy(_[0].point),
  22804. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22805. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22806. var x = (new r.Matrix4).lookAt(C, g, I)
  22807. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22808. , M = g.distanceTo(C)
  22809. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22810. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22811. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22812. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22813. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22814. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22815. this.path.burnsDir = Math.sign(L.y);
  22816. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22817. , B = new r.Vector3;
  22818. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22819. y.start(function(e, t) {
  22820. D.x = P.x + e * L.x,
  22821. D.y = P.y + e * L.y,
  22822. D.z = P.z + e * L.z;
  22823. var i = O + e * (M - O);
  22824. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22825. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22826. }
  22827. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22828. y.start(function(e, t) {
  22829. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22830. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22831. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22832. }
  22833. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22834. } else
  22835. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22836. else if (this.path.placeCpm(),
  22837. this.path.fadeInCpm(f.path.fadeInTime),
  22838. i) {
  22839. this.model.warpDestFloors(i.floorVisibility);
  22840. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22841. , k = this.cameraControls.controls[u.FLOORPLAN]
  22842. , H = k.target.clone()
  22843. , G = i.position.clone().sub(H)
  22844. , z = U.position.clone().sub(k.target)
  22845. , W = z.length()
  22846. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22847. , Y = Math.atan2(k.offset.x, k.offset.z)
  22848. , X = Math.atan2(j.x, j.z)
  22849. , Z = k.absoluteScale
  22850. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22851. y.start(function(e, t) {
  22852. k.target.copy(G).multiplyScalar(e).add(H);
  22853. var i = Y + (X - Y) * e;
  22854. k.offset.x = W * Math.sin(i),
  22855. k.offset.z = W * Math.cos(i),
  22856. U.position.copy(k.target).add(k.offset),
  22857. k.absoluteScale = Z + e * (q - Z),
  22858. k.update(),
  22859. this.quaternion.copy(U.quaternion),
  22860. this.position.copy(U.position),
  22861. this.target.copy(k.target),
  22862. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22863. }
  22864. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22865. } else
  22866. F.info("flyToSameMode() funny floorplan view? skipping");
  22867. return y.setTimeout(function(e) {
  22868. this.mode = e,
  22869. h(),
  22870. o.resolve(!0)
  22871. }
  22872. .bind(this, this.mode), p, V.FlyToSameMode),
  22873. this.mode = u.TRANSITIONING,
  22874. o.promise()
  22875. }
  22876. }
  22877. ,
  22878. n.prototype.flyToNewMode = function(e, t) {
  22879. e = e || {};
  22880. var i = e.mode
  22881. , n = e.pano
  22882. , o = e.duration
  22883. , a = e.warpDest
  22884. , s = e.callback
  22885. , l = e.force
  22886. , c = e.quaternion;
  22887. if (t = t || $.Deferred(),
  22888. this.isWarping())
  22889. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22890. s && s(!1),
  22891. t.reject("Cannot change mode during tour transition").promise();
  22892. if (this.mode === u.TRANSITIONING)
  22893. return s && s(!1),
  22894. t.reject("Cannot change mode during mode transition").promise();
  22895. if (i === this.mode)
  22896. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22897. t.promise()) : (s && s(!1),
  22898. t.reject("Already in " + i + " mode").promise());
  22899. var h = a || !1;
  22900. F.debug("Switching mode to " + i);
  22901. var d = function() {
  22902. N.delayOneFrame(function() {
  22903. this.flyToNewMode(e, t)
  22904. }
  22905. .bind(this))
  22906. }
  22907. .bind(this);
  22908. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22909. return t.promise();
  22910. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22911. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22912. this.model.waitForLoad(this.model, function() {
  22913. return this.model.meshTexturesLoaded;
  22914. }
  22915. .bind(this)),
  22916. this.model.loadMeshTextures().done(d),
  22917. t.promise();
  22918. this.history.invalidate(),
  22919. this.updateLastView();
  22920. var p = this.mode
  22921. , C = this.cameraControls.cameras[i];
  22922. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22923. var I = void 0 !== o ? o : e.transitionTime;
  22924. this.emit(w.ModeChanging, p, i, n),
  22925. n && (this.currentPano = n),
  22926. this.switchCameraMode(i, c),
  22927. y.cancelById(V.LookTransition);
  22928. //before fly---------------------
  22929. if(this.mode == "panorama"){
  22930. if(this.model.floorLogos){
  22931. this.model.floorLogos[0].visible = false;
  22932. this.model.floorLogos[1].visible = false;
  22933. }
  22934. }
  22935. if(i == "panorama"){
  22936. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  22937. }else{
  22938. updateVideo({type:"beforeFlyOut", dur:I})//add
  22939. }
  22940. //------------------------------------
  22941. var _ = (new r.Vector3).copy(this.position);
  22942. if (i === u.PANORAMA){
  22943. this.emit(w.PanoChosen, n, n),
  22944. setTimeout(function() {
  22945. n.floor.enter(i)
  22946. }
  22947. .bind(this), I / 2),
  22948. this.path.fadeOutCpm(f.path.fadeOutTime);
  22949. if(this.model.floorLogos){
  22950. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22951. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22952. }
  22953. }else if (i === u.DOLLHOUSE) {
  22954. if (h && (this.model.stayPut = !0),
  22955. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22956. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22957. this.path.placeCpm(),
  22958. this.path.fadeInCpm(f.path.fadeInTime),
  22959. h) {
  22960. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22961. _.set(15, 10, 15);
  22962. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22963. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22964. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22965. P.length ? (T.copy(P[0].point),
  22966. _.copy(a.position),
  22967. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22968. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22969. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22970. _.add(this.model.position),
  22971. C.position.copy(_),
  22972. this.cameraControls.controls[u.DOLLHOUSE].update()
  22973. }
  22974. } else if (this.path.placeCpm(),
  22975. this.path.fadeInCpm(f.path.fadeInTime),
  22976. a) {
  22977. this.model.warpDestFloors(a.floorVisibility);
  22978. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22979. , L = this.cameraControls.controls[u.FLOORPLAN]
  22980. , D = O.position.clone().sub(L.target)
  22981. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22982. , U = Math.atan2(B.x, B.z);
  22983. L.target.copy(a.position);
  22984. var k = D.length();
  22985. L.offset.x = k * Math.sin(U),
  22986. L.offset.y = 0,
  22987. L.offset.z = k * Math.cos(U),
  22988. O.position.copy(L.target).add(L.offset);
  22989. L.target.clone().sub(C.position);
  22990. C.quaternion.copy(a.quaternion),
  22991. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22992. L.absoluteScale = L.currentScale,
  22993. L.update()
  22994. } else
  22995. this.model.currentFloor.enter(i);
  22996. var H = this.currentPano
  22997. , G = this.position.clone();
  22998. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22999. this.flying = !0,
  23000. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23001. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23002. C.controls.update()),
  23003. e.blackoutStyle = S.FADEIN,
  23004. I = f.show360Views.transitionTime,
  23005. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23006. this.mode = i,
  23007. this.path && this.path.popOutCpm(),
  23008. e.blackoutStyle = S.END,
  23009. I = f.show360Views.transitionTime,
  23010. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23011. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23012. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23013. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23014. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23015. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23016. y.setTimeout(function() {
  23017. this.flying = !1,
  23018. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23019. this.currentPano.enter(),
  23020. this.path.placeCpm(),
  23021. this.path.fadeOutCpm(f.path.fadeOutTime),
  23022. this.spider.draw()),
  23023. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23024. this.mode = i,
  23025. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23026. //add:
  23027. this.updateMarkerVisi(),
  23028. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23029. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23030. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23031. this.model.floorLogos[0].visible = true
  23032. )
  23033. this.mode == u.PANORAMA && updateVideo({type:"flyDone", pano:this.currentPano})//add
  23034. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23035. t.resolve())
  23036. }
  23037. .bind(this), I, V.FlyToNewMode),
  23038. this.mode = u.TRANSITIONING,
  23039. t.promise()
  23040. }
  23041. ,
  23042. n.prototype.fade360View = function(e, t, i) {
  23043. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23044. $(this.domElement).fadeOut(.5 * e, function() {
  23045. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23046. this.model.alpha = i.modelAlpha,
  23047. this.position.copy(t.position),
  23048. this.quaternion.copy(t.quaternion),
  23049. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23050. $(this.domElement).fadeIn(.5 * e)
  23051. }
  23052. .bind(this))
  23053. }
  23054. ,
  23055. n.prototype.findDefaultViews = function() {
  23056. this.findDefaultView(this.lastInsideView, !0),
  23057. this.findDefaultView(this.last360View, !1)
  23058. }
  23059. ,
  23060. n.prototype.findDefaultView = function(e, t) {
  23061. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23062. if (e.cameraMode !== u.PANORAMA)
  23063. return !1;
  23064. var i = r.get(e.panoId);
  23065. return i && i.isAligned() === t
  23066. });
  23067. o >= 0 ? (i = r.get(n[o].panoId),
  23068. e.update({
  23069. cameraMode: u.PANORAMA,
  23070. pano: i,
  23071. position: n[o].position,
  23072. quaternion: n[o].quaternion
  23073. })) : (o = r.list.findIndex(function(e) {
  23074. return e.isAligned() === t
  23075. }),
  23076. o >= 0 ? (i = r.list[o],
  23077. e.update({
  23078. cameraMode: u.PANORAMA,
  23079. pano: i,
  23080. position: i.position
  23081. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23082. }
  23083. ,
  23084. n.prototype.updateLastView = function() {
  23085. if (this.mode === u.PANORAMA) {
  23086. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23087. e.update({
  23088. pano: this.currentPano,
  23089. position: this.position,
  23090. quaternion: this.quaternion
  23091. })
  23092. }
  23093. }
  23094. ,
  23095. n.prototype.goToLastView = function(e, t) {
  23096. var i = $.Deferred()
  23097. , n = i.resolve.bind(i)
  23098. , r = i.reject.bind(i)
  23099. , o = e ? this.lastInsideView : this.last360View;
  23100. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23101. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23102. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23103. mode: o.cameraMode,
  23104. pano: o.pano,
  23105. quaternion: o.quaternion,
  23106. callback: t
  23107. }).done(n).fail(r),
  23108. i.promise()
  23109. }
  23110. ,
  23111. n.prototype.fadeToView = function(e, t, i, n) {
  23112. var r = $.Deferred()
  23113. , o = r.resolve.bind(r)
  23114. , a = r.reject.bind(r);
  23115. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23116. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23117. a("Cannot go to illegal view"),
  23118. r.promise();
  23119. var s = (f[t.cameraMode],
  23120. function() {
  23121. $(this.domElement).fadeIn(.5 * i),
  23122. n && n(),
  23123. o()
  23124. }
  23125. .bind(this))
  23126. , l = e ? S.FADEIN : S.END;
  23127. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23128. $(this.domElement).fadeOut(.5 * i, function() {
  23129. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23130. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23131. pano: t.pano,
  23132. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23133. duration: 0
  23134. }, s) : this.flyToNewMode({
  23135. mode: t.cameraMode,
  23136. quaternion: t.quaternion,
  23137. duration: 0,
  23138. callback: s
  23139. })
  23140. }
  23141. .bind(this)),
  23142. r.promise()
  23143. }
  23144. ,
  23145. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23146. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23147. this.flying)
  23148. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23149. o && o(),
  23150. !1;
  23151. null !== e && void 0 !== e || (e = b.Show),
  23152. this.history.invalidate()
  23153. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23154. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23155. return this.emit(w.WarpStarted, a, i, n, r),
  23156. n = n || S.MIDDLE,
  23157. this.path.warpToPano(i, n, r, function() {
  23158. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23159. this.emit(w.WarpEnded, i),
  23160. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23161. o && o()
  23162. }
  23163. .bind(this)),
  23164. e === b.Hide && this.path.discardPathObject(),
  23165. !0
  23166. }
  23167. ,
  23168. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23169. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23170. s && s(),
  23171. !1)
  23172. }
  23173. ,
  23174. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23175. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23176. a && a(),
  23177. !1)
  23178. }
  23179. ,
  23180. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23181. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23182. }
  23183. ,
  23184. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23185. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23186. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23187. t && t(),
  23188. !1)
  23189. }
  23190. ,
  23191. n.prototype.aimTourCamera = function(e, t, i, n) {
  23192. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23193. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23194. }
  23195. ,
  23196. n.prototype.showPathToHeroLocation = function(e) {
  23197. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23198. }
  23199. ,
  23200. n.prototype.tourInterlude = function(e, t) {
  23201. this.history.invalidate();
  23202. this.path.discardSlow();
  23203. //xzw:
  23204. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23205. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23206. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23207. this.path.waitNextStep(e, function() {
  23208. t && t()
  23209. }.bind(this), rotTime)
  23210. }
  23211. ,
  23212. n.prototype.stopInterlude = function() {
  23213. this.interruptAndFastForward(null, 0)
  23214. }
  23215. ,
  23216. n.prototype.interruptAndFastForward = function(e, t) {
  23217. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23218. this.flying && this.emit(w.FlyingInterrupted),
  23219. this.path.interruptAndFastForward(e, t)
  23220. }
  23221. ,
  23222. n.prototype.setSize = function(e, t) {
  23223. var i = e / t;
  23224. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23225. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23226. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23227. for (var r in this.cameraControls.cameras) {
  23228. var o = this.cameraControls.cameras[r];
  23229. o.fov = this.baseFov * (1 / this.zoomLevel),
  23230. o.updateAspect(i)
  23231. }
  23232. }
  23233. ,
  23234. n.prototype.toJSON = function() {
  23235. var e = {};
  23236. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23237. e.camera_mode = u.toInt(this.mode),
  23238. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23239. return e.hidden ? 0 : 1
  23240. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23241. e) : e
  23242. }
  23243. ,
  23244. n.prototype.getCurrentNodePanos = function(e) {
  23245. this.model.panos.map;
  23246. if (e.length = 0,
  23247. this.path.nodes)
  23248. for (var t = 0; t < this.path.nodes.length; t++) {
  23249. var i = this.path.nodes[t];
  23250. e.push(this.model.panos.get(i))
  23251. }
  23252. }
  23253. ,
  23254. n.prototype.zoomIncrementally = function(e) {
  23255. var t = this.zoomLevel;
  23256. this.zoomTo(this.zoomLevel + e),
  23257. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23258. }
  23259. ,
  23260. n.prototype.zoomInIncrementally = function(e) {
  23261. e = e || this.defaultZoomIncrement,
  23262. this.zoomIncrementally(e)
  23263. }
  23264. ,
  23265. n.prototype.zoomOutIncrementally = function(e) {
  23266. e = e || -this.defaultZoomIncrement,
  23267. this.zoomIncrementally(e)
  23268. }
  23269. ,
  23270. n.prototype.zoomBy = function(e) {
  23271. this.zoomTo(this.zoomLevel * e)
  23272. }
  23273. ,
  23274. n.prototype.zoomIn = function() {
  23275. this.zoomBy(1 + this.zoomSpeed)
  23276. }
  23277. ,
  23278. n.prototype.zoomOut = function() {
  23279. this.zoomBy(1 - this.zoomSpeed)
  23280. }
  23281. ,
  23282. n.prototype.zoomTo = function(e, t) {
  23283. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23284. if (e < f.zoom.min && (e = f.zoom.min),
  23285. e > f.zoom.max && (e = f.zoom.max),
  23286. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23287. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23288. e === f.zoom.min && this.emit(O.ZoomMin)),
  23289. this.cameraControls.activeControl) {
  23290. var i = this.cameraControls.activeControl.camera;
  23291. this.zoomLevel = e,
  23292. i.fov = this.baseFov * (1 / this.zoomLevel),
  23293. i.updateProjectionMatrix(),
  23294. this.zoomFov = i.fov
  23295. }
  23296. }
  23297. }
  23298. ,
  23299. n.prototype.increaseZoomSpeed = function() {
  23300. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23301. }
  23302. ,
  23303. n.prototype.decreaseZoomSpeed = function() {
  23304. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23305. }
  23306. ,
  23307. n.prototype.clampZoomSpeed = function(e) {
  23308. return e < 0 ? 0 : e
  23309. }
  23310. ,
  23311. n.prototype.activatePersistentZooming = function(e) {
  23312. this.zooming = e ? 1 : -1
  23313. }
  23314. ,
  23315. n.prototype.deactivatePersistentZooming = function() {
  23316. this.zooming = 0
  23317. }
  23318. ,
  23319. n.prototype.zoomDefault = function() {
  23320. this.zoomTo(1, !0)
  23321. }
  23322. ,
  23323. n.prototype.smoothZoomToDefault = function(e, t) {
  23324. var i, n = this.zoomLevel,
  23325. r = function(e) {
  23326. e > 1 && (e = 1),
  23327. i = n * (1 - e) + e,
  23328. this.zoomTo(i, !0)
  23329. }.bind(this),
  23330. o = function() {
  23331. this.zoomDefault(),
  23332. t && window.setTimeout(t, 50)
  23333. }.bind(this);
  23334. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23335. }
  23336. ,
  23337. n.prototype.updateZoomPano = function() {
  23338. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23339. var e = this.currentPano;
  23340. if (e) {
  23341. var t = this.zoomLevel > f.zoom.activationThreshold
  23342. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23343. , n = !i && !this.isWarping()
  23344. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23345. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23346. this.panoRenderer.setZoomingActive(r, e, !0);
  23347. var o = function(e, t) {
  23348. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23349. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23350. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23351. e.setZoomed(t)
  23352. }
  23353. .bind(this);
  23354. r && !e.zoomed ? (o(e, !0),
  23355. this.panoRenderer.enableUltraHighQualityMode(function() {
  23356. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23357. r && o(e, !0)
  23358. }
  23359. .bind(this))) : !t && e.zoomed && o(e, !1)
  23360. }
  23361. }
  23362. },
  23363. n.prototype.checkHasNeighbor = function(pano){//add
  23364. for(var i in pano.neighbourPanos ){
  23365. if(i == pano.id)continue;
  23366. if(pano.neighbourPanos[i]){
  23367. return true;
  23368. }
  23369. }
  23370. }
  23371. ,
  23372. t.exports = n
  23373. }
  23374. ).call(this, "/js/player.js")
  23375. }
  23376. , {
  23377. "./constants": 8,
  23378. "./enum/AlignmentType": 17,
  23379. "./enum/BlackoutStyle": 18,
  23380. "./enum/ControlEvents": 21,
  23381. "./enum/Keys": 30,
  23382. "./enum/ModelManagerEvents": 33,
  23383. "./enum/PanoSizeClass": 36,
  23384. "./enum/PanoramaEvents": 37,
  23385. "./enum/PathDiscardMode": 38,
  23386. "./enum/PathDisplayMode": 39,
  23387. "./enum/PlayerEvents": 40,
  23388. "./enum/TagStates": 44,
  23389. "./enum/Vectors": 50,
  23390. "./enum/Viewmode": 51,
  23391. "./enum/WarpStyle": 52,
  23392. "./enum/ZoomEvents": 53,
  23393. "./exception/BasicException": 55,
  23394. "./model/ModelManager": 140,
  23395. "./objects/NSpider": 147,
  23396. "./objects/Panorama": 148,
  23397. "./objects/Reticule": 149,
  23398. "./objects/ShowPath": 151,
  23399. "./objects/Snapshot": 153,
  23400. "./objects/View": 154,
  23401. "./settings": 166,
  23402. "./shaders": 167,
  23403. "./tile/TileDownloader": 171,
  23404. "./tile/TilePrioritizer": 172,
  23405. "./util/ZoomStats": 179,
  23406. "./util/browser": 182,
  23407. "./util/camera": 183,
  23408. "./util/cameraLight": 184,
  23409. "./util/common": 185,
  23410. "./util/easing": 186,
  23411. "./util/history": 187,
  23412. "./util/lerp": 188,
  23413. "./util/logger": 189,
  23414. "./util/math": 190,
  23415. "./util/transitions": 195,
  23416. "hot":"hot",
  23417. "scaleImg":"scaleImg",
  23418. events: 202,
  23419. three: 217
  23420. }],
  23421. "scaleImg":[function(t, e){// xzw
  23422. var OUTPUT = e;
  23423. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23424. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23425. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23426. return G.getImageData(0,0,s,f)}
  23427. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23428. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23429. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23430. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23431. else
  23432. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23433. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23434. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23435. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23436. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23437. W=new Float32Array(at);else
  23438. for(W=[],et=0;at>et;++et)
  23439. W[et]=0;for(b=0;w>b;b++)
  23440. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23441. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23442. delete p,h(),J=n(W)}
  23443. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23444. if("png-src"===i||"jpeg-src"===i)
  23445. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23446. return B}
  23447. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23448. OUTPUT.exports = c;
  23449. }, {}
  23450. ],
  23451. 156: [function(e, t, i) {
  23452. (function(i) {
  23453. "use strict";
  23454. function n(e, t) {
  23455. this.model = e,
  23456. this.panos = e.panos,
  23457. this.player = t,
  23458. this.imagePanos = this.listImagePanos(),
  23459. this.retryMinimumTime = 1e4
  23460. }
  23461. var r = (e("three"),
  23462. e("./enum/Viewmode"))
  23463. , o = (e("./settings"),
  23464. e("./objects/Panorama"))
  23465. , a = e("./util/logger")
  23466. , s = new a(i);
  23467. n.prototype.start = function() {
  23468. this.loadNextPano(function(e) {
  23469. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23470. setTimeout(function() {
  23471. this.start()
  23472. }
  23473. .bind(this), 1e3))
  23474. }
  23475. .bind(this))
  23476. }
  23477. ,
  23478. n.prototype.validLoadTarget = function(e) {
  23479. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23480. }
  23481. ,
  23482. n.prototype.listImagePanos = function() {
  23483. var e = []
  23484. , t = this;
  23485. return this.model.images.forEach(function(i) {
  23486. if (i.metadata && i.metadata.scan_id) {
  23487. var n = t.model.panos.get(i.metadata.scan_id);
  23488. n && !n.isLoaded("high") && e.push(n)
  23489. }
  23490. }),
  23491. e
  23492. }
  23493. ,
  23494. n.prototype.nextNotLoadedImage = function() {
  23495. for (; this.imagePanos.length > 0; ) {
  23496. var e = this.imagePanos[0];
  23497. if (!e.isLoaded("high"))
  23498. return e;
  23499. this.imagePanos.shift()
  23500. }
  23501. return null
  23502. }
  23503. ,
  23504. n.prototype.loadNextPano = function(e) {
  23505. var t, i, n = this.model.waitQueue.filter(function(e) {
  23506. return e.object instanceof o
  23507. });
  23508. n.length > 0 ? (t = n[0].object,
  23509. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23510. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23511. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23512. t = this.imagePanos[0],
  23513. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23514. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23515. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23516. s.debug("Preloading " + i + "-res pano " + t.id),
  23517. t.loadCube(i).done(e).fail(function() {
  23518. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23519. e()
  23520. })) : e && e(null)
  23521. }
  23522. ,
  23523. t.exports = n
  23524. }
  23525. ).call(this, "/js/preloaders.js")
  23526. }
  23527. , {
  23528. "./enum/Viewmode": 51,
  23529. "./objects/Panorama": 148,
  23530. "./settings": 166,
  23531. "./util/logger": 189,
  23532. three: 217
  23533. }],
  23534. 157: [function(e, t, i) {
  23535. (function(i) {
  23536. "use strict";
  23537. function n(e, t, i, n, r) {
  23538. this.qualityManager = e,
  23539. this.scene = t,
  23540. this.camera = i,
  23541. this.container = r,
  23542. this.controls = n,
  23543. this.controls.enabled = !0,
  23544. this.controls.locked = !0,
  23545. this.quickstartCamera = n.camera,
  23546. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23547. this.skybox = null
  23548. }
  23549. var r = e("three")
  23550. , o = e("../util/logger")
  23551. , a = e("../constants")
  23552. , s = (e("../util/transitions"),
  23553. e("../util/lerp"),
  23554. e("../util/easing"),
  23555. e("../enum/Vectors"))
  23556. , l = e("../enum/PanoSizeClass")
  23557. , c = (e("../materials/ModelTextureMaterial"),
  23558. e("../materials/CubemapMaterial"))
  23559. , h = (e("../cameras/PanoramaCamera"),
  23560. e("../controls/PanoramaControls"),
  23561. e("../tile/TileUtils"),
  23562. e("../util/camera"),
  23563. e("../util/cameraLight"))
  23564. , u = (e("../util/browser"),
  23565. e("../settings"),
  23566. e("../gui/helpManager"),
  23567. new o(i));
  23568. n.prototype.load = function(e) {
  23569. e.pano.shouldRedrawOnBaseLoaded = !0;
  23570. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23571. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23572. var a = this.qualityManager.getPanoSize(l.BASE)
  23573. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23574. if (e.pano.tiled) {
  23575. u.warn("Loading startPano, TILED", e.pano.id);
  23576. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23577. , p = this.quickstartCamera.fov;
  23578. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23579. t = e.pano.loadTiledPano(c, r, {
  23580. hFov: d,
  23581. vFov: p
  23582. }, !1, !1, !0),
  23583. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23584. } else
  23585. u.warn("Loading startPano", e.pano.id),
  23586. t = e.pano.loadCube("high");
  23587. return $.when(t).then(function() {
  23588. n.init(e.pano, e.quaternion),
  23589. e.pano.tiled ? i.done(function() {
  23590. e.pano.lockUntilRenderingComplete = !1,
  23591. this.controls.locked = !1
  23592. }
  23593. .bind(this)) : this.controls.locked = !1
  23594. }
  23595. .bind(this))
  23596. }
  23597. ,
  23598. n.prototype.init = function(e, t) {
  23599. u.info("Quickstart done loading, adding scene objects"),
  23600. e.lockUntilRenderingComplete = !0,
  23601. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23602. side: r.BackSide
  23603. })),
  23604. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23605. this.skybox.quaternion.copy(e.quaternion),
  23606. this.scene.add(this.skybox),
  23607. $(this.container).show()
  23608. }
  23609. ,
  23610. n.prototype.update = function(e) {
  23611. this.controls.update(e),
  23612. this.camera.copy(this.quickstartCamera)
  23613. }
  23614. ,
  23615. n.prototype.setSize = function(e, t) {
  23616. this.quickstartCamera.updateAspect(e / t)
  23617. }
  23618. ,
  23619. n.prototype.destroy = function() {
  23620. this.scene.remove(this.skybox)
  23621. }
  23622. ,
  23623. t.exports = n
  23624. }
  23625. ).call(this, "/js/scene/QuickstartManager.js")
  23626. }
  23627. , {
  23628. "../cameras/PanoramaCamera": 7,
  23629. "../constants": 8,
  23630. "../controls/PanoramaControls": 13,
  23631. "../enum/PanoSizeClass": 36,
  23632. "../enum/Vectors": 50,
  23633. "../gui/helpManager": 68,
  23634. "../materials/CubemapMaterial": 117,
  23635. "../materials/ModelTextureMaterial": 118,
  23636. "../settings": 166,
  23637. "../tile/TileUtils": 174,
  23638. "../util/browser": 182,
  23639. "../util/camera": 183,
  23640. "../util/cameraLight": 184,
  23641. "../util/easing": 186,
  23642. "../util/lerp": 188,
  23643. "../util/logger": 189,
  23644. "../util/transitions": 195,
  23645. three: 217
  23646. }],
  23647. 158: [function(e, t, i) {
  23648. "use strict";
  23649. function n(e, t, i) {
  23650. this.scene = e,
  23651. this.camera = t,
  23652. this.renderer = null,
  23653. this.effects = i,
  23654. this.animateCallback = null,
  23655. this.composer = null,
  23656. this.qualityManager = null,
  23657. e.renderWidth = 0,
  23658. e.renderHeight = 0,
  23659. this.updateClock = new r.Clock,
  23660. this.components = [],
  23661. this.updateListeners = [],
  23662. this.resizeListeners = [],
  23663. this.forceUpdateSize = !1,
  23664. this.started = !1,
  23665. this.textures = {},
  23666. this.suspendedObjects = []
  23667. }
  23668. var r = e("three")
  23669. , o = e("../shaders")
  23670. , a = e("../enum/SceneRendererEvents")
  23671. , s = e("../enum/GLTextureType")
  23672. , l = e("../enum/GLCubeFaces")
  23673. , c = e("../exception/BasicException")
  23674. , h = e("../exception/RendererCreationException")
  23675. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23676. , m = e("../util/browser")
  23677. /**************************************************************************************************************************************************/
  23678. , u = e("../settings")
  23679. , d = e("events").EventEmitter;
  23680. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23681. n.prototype = Object.create(d.prototype),
  23682. n.prototype.addComponent = function(e) {
  23683. this.components.push(e),
  23684. e.update && this.updateListeners.push(e),
  23685. e.setSize && (this.resizeListeners.push(e),
  23686. this.forceUpdateSize = !0)
  23687. }
  23688. ,
  23689. n.prototype.removeComponent = function(e) {
  23690. var t = function(t) {
  23691. return t !== e
  23692. };
  23693. this.components = this.components.filter(t),
  23694. this.updateListeners = this.updateListeners.filter(t),
  23695. this.resizeListeners = this.resizeListeners.filter(t)
  23696. }
  23697. ,
  23698. n.prototype.start = function(e) {
  23699. if (this.started)
  23700. throw new c("Can't start SceneRenderer, already started");
  23701. this.createContext(e),
  23702. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23703. m.isMobile() && this.boluoVrInit(),
  23704. /*******************************************************************************************************************************/
  23705. this.initComposer(),
  23706. this.started = !0,
  23707. (p = p.bind(this))()
  23708. }
  23709. ,
  23710. n.prototype.createContext = function(e) {
  23711. try {
  23712. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23713. this.renderer.autoClear = !0,
  23714. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23715. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23716. this.emit(a.ContextCreated)
  23717. } catch (e) {
  23718. throw new h("Unable to create a WebGL rendering context")
  23719. }
  23720. u.profiling.enabled && this.overrideTextures(),
  23721. e.appendChild(this.renderer.domElement)
  23722. }
  23723. ,
  23724. n.prototype.overrideTextures = function() {
  23725. var e = this.renderer.context
  23726. , t = 0
  23727. , i = e.createTexture;
  23728. e.createTexture = function() {
  23729. var n = i.call(e);
  23730. return n.id = t++,
  23731. this.textures[n.id] = n,
  23732. n
  23733. }
  23734. .bind(this);
  23735. var n = e.texImage2D;
  23736. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23737. var d, p = this.getTextureTypeFromTarget(e, t);
  23738. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23739. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23740. h = a,
  23741. u = l,
  23742. o = u.naturalWidth,
  23743. a = u.naturalHeight,
  23744. n.call(e, t, i, r, c, h, u));
  23745. var f = this.textures[d.id];
  23746. f.width = p === s.TextureCube ? 6 * o : o,
  23747. f.height = a
  23748. }
  23749. .bind(this);
  23750. var r = e.deleteTexture;
  23751. e.deleteTexture = function(t) {
  23752. delete this.textures[t.id],
  23753. r.call(e, t)
  23754. }
  23755. .bind(this)
  23756. }
  23757. ,
  23758. n.prototype.updateTextureMemory = function() {
  23759. var e = null;
  23760. return function() {
  23761. var t = 0;
  23762. for (var i in this.textures) {
  23763. var n = this.textures[i];
  23764. n.width && n.height && (t += n.width * n.height * 4)
  23765. }
  23766. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23767. e = t
  23768. }
  23769. }(),
  23770. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23771. switch (t) {
  23772. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23773. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23774. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23775. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23776. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23777. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23778. return s.TextureCube;
  23779. case e.TEXTURE_2D:
  23780. return s.Texture2D;
  23781. default:
  23782. return null
  23783. }
  23784. }
  23785. ,
  23786. n.prototype.initComposer = function() {
  23787. this.composer = new r.EffectComposer(this.renderer),
  23788. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23789. this.composer.addPass(this.effects.hblurPass),
  23790. this.composer.addPass(this.effects.vblurPass)
  23791. }
  23792. ,
  23793. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23794. this.renderWidth = e,
  23795. this.renderHeight = t,
  23796. this.effects.aspect = e / t,
  23797. /* this.renderer.setSize(e, t), -----MP */
  23798. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23799. this.composer.setSize(e, t);
  23800. for (var i = 0; i < this.resizeListeners.length; i++)
  23801. this.resizeListeners[i].setSize(e, t)
  23802. }
  23803. ,
  23804. n.prototype.render = function() {
  23805. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23806. }
  23807. /******************************************************************************************************徐世廷**********************************************************************/
  23808. var vrPermission = {};
  23809. var vrPermissionCallBack = function(info1,info2){
  23810. if(info1 == "reset"){
  23811. vrPermission = {};
  23812. }else{
  23813. vrPermission[info1] = info2
  23814. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23815. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23816. }
  23817. }
  23818. }
  23819. n.prototype.boluoVrInit = function() {
  23820. console.log("boluoVrInit")
  23821. this.isHuawei5X = m.detectHUAWEI5X(),
  23822. this.oldRenderer = this.renderer,
  23823. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23824. window.panoCamera = this.camera;
  23825. var a = this;
  23826. window._vrEnabled = !1,
  23827. Object.defineProperty(window, "vrEnabled", {
  23828. get: function() {
  23829. return window._vrEnabled
  23830. },
  23831. set: function(b) {
  23832. b = !!b,
  23833. b ? (a.renderer = a.newRenderer,
  23834. window.vrMarkers.forEach(function(a) {
  23835. a.visible = !0
  23836. })) : (a.renderer = a.oldRenderer,
  23837. window.vrMarkers.forEach(function(a) {
  23838. a.visible = !1
  23839. })),
  23840. a.cursor.visible = b,
  23841. a.setSize(window.innerWidth, window.innerHeight),
  23842. window._vrEnabled = b
  23843. if(b){
  23844. setTimeout(function(){
  23845. console.log("orientEnable"+window.orientEnable)
  23846. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23847. if(m.detectIOS()/* && m.detectSafari() */){
  23848. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23849. console.log("开始获取权限 major"+b.major)
  23850. if(b.major == 12 && b.minor>=2){
  23851. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23852. else{//app??
  23853. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23854. }
  23855. }else if(b.major >= 13){
  23856. if(!window.location.href.includes("https://")){
  23857. console.log("需要https");
  23858. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23859. return;
  23860. }
  23861. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23862. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23863. if(!window.vrEnabled || window.orientEnable)return;
  23864. vrPermissionCallBack("reset")
  23865. console.log(window.DeviceMotionEvent)
  23866. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23867. console.log("开始获取权限1")
  23868. ///注意:需要https 本地服务器permissionState会得到denied
  23869. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23870. console.log("permissionState1: "+permissionState)
  23871. vrPermissionCallBack("deviceMotion", permissionState)
  23872. }).catch(function(e){
  23873. vrPermissionCallBack("deviceMotion", false)
  23874. console.log(e)
  23875. })
  23876. }else{
  23877. console.log("window.DeviceMotionEvent undefined")
  23878. vrPermissionCallBack("deviceMotion", false)
  23879. }
  23880. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23881. console.log("开始获取权限2")
  23882. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23883. console.log("permissionState2: "+permissionState)
  23884. vrPermissionCallBack("deviceOrientation", permissionState)
  23885. }).catch(function(e){
  23886. vrPermissionCallBack("deviceOrientation", false)
  23887. console.log(e)
  23888. })
  23889. }else{
  23890. console.log("window.DeviceOrientationEvent undefined")
  23891. vrPermissionCallBack("deviceOrientation", false)
  23892. }
  23893. },hasFailed ? 0 : 150)
  23894. /* /* setTimeout(function(){
  23895. if(settings.vrEnabled && !window.orientEnable){
  23896. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23897. }
  23898. },4000) */
  23899. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23900. }else{
  23901. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23902. }
  23903. }else{
  23904. //已经触发了
  23905. }
  23906. },200);
  23907. }
  23908. }
  23909. }),
  23910. this.createCursor(.5, !1, 1, 16777215, 0);
  23911. var b = {
  23912. setSize: function(b, c) {
  23913. a.camera.aspect = b / c
  23914. }
  23915. };
  23916. this.resizeListeners.push(b),
  23917. this.vrLoadingInit()
  23918. }
  23919. ,
  23920. n.prototype.vrLoadingInit = function() {
  23921. var a = function(camera) {
  23922. var a = this
  23923. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23924. , c = new r.MeshBasicMaterial({
  23925. color: 4967932,
  23926. side: r.DoubleSide
  23927. })
  23928. , d = new r.Mesh(b,c);
  23929. this.mesh = d,
  23930. d.position.z = -2,
  23931. d.scale.set(.08, .08, .08),
  23932. d.visible = !1,
  23933. camera.add(d),
  23934. //window.player.camera.add(d),
  23935. a.enabled = !1,
  23936. this.update = function(b) {
  23937. 1 == a.enabled && (d.rotation.z += 15 * b)
  23938. }
  23939. }
  23940. , a = new a(this.camera);
  23941. window.Loading = a,
  23942. this.updateListeners.push(a)
  23943. }
  23944. ,
  23945. n.prototype.createCursor = function(a, b, c, d, e) {
  23946. var g, h = new r.SpriteMaterial({
  23947. opacity: c,
  23948. color: d,
  23949. transparent: b,
  23950. map: this.boluoGetTexture("images/cursor.png"),
  23951. needsUpdate: !0,
  23952. side: r.DoubleSide
  23953. });
  23954. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23955. h.map.repeat = new r.Vector2(1 / 17,1),
  23956. h.depthTest = !1,
  23957. h.blending = r.AdditiveBlending,
  23958. g = new r.Sprite(h),
  23959. // g.scale.set(a, a, a),
  23960. g.scale.set(.3,.3,.3)
  23961. g.position.z = -2,
  23962. g.visible = !1,
  23963. g.name = "cursor",
  23964. this.camera.add(g),
  23965. this.scene.add(this.camera),
  23966. this.cursor = g;
  23967. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23968. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23969. this.updateListeners.push(i)
  23970. }
  23971. ,
  23972. window.orientEnable = 0; //是否能触发deviceorientation
  23973. n.prototype.CursorAnimation = function(a, b, c) {
  23974. function d() {
  23975. g.orient = r.Math.degToRad(window.orientation || 0)
  23976. }
  23977. function e(a) {
  23978. if(!window.vrEnabled && window.orientEnable) return;
  23979. window.orientEnable || (window.orientEnable = 1);
  23980. var b = r.Math.degToRad(a.alpha)
  23981. , c = r.Math.degToRad(a.beta)
  23982. , d = r.Math.degToRad(a.gamma);
  23983. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23984. -1e3 === g.beta && (g.beta = c),
  23985. -1e3 === g.gamma && (g.gamma = d),
  23986. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23987. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23988. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23989. g.beta = c,
  23990. g.gamma = d),
  23991. n.vrDebug) {
  23992. $("#info-device-orientation").css("display", "block");
  23993. var e = "";
  23994. e += "alpha=(" + g.alpha + ")<BR/>",
  23995. e += "beta=(" + g.beta + ")<BR/>",
  23996. e += "gamma=" + g.gamma + "<BR/>",
  23997. document.getElementById("info-device-orientation").innerHTML = e
  23998. }
  23999. }
  24000. this.cursor = b,
  24001. this.raycaster = new r.Raycaster,
  24002. this.targetEventObj = {},
  24003. this.type = 1,
  24004. this.tweenFlag = !0;
  24005. var g = this;
  24006. this.target = c,
  24007. console.log(c.uuid),
  24008. this.euler = new r.Euler,
  24009. this.q0 = new r.Quaternion,
  24010. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24011. this.zee = new r.Vector3(0,0,1),
  24012. this.alpha = -1e3,
  24013. this.beta = -1e3,
  24014. this.gamma = -1e3,
  24015. this.orient = r.Math.degToRad(window.orientation || 0),
  24016. window.addEventListener("orientationchange", d),
  24017. window.addEventListener("deviceorientation", e),
  24018. this.setObjectQuaternion = function(a, b, d, e, f) {
  24019. g.euler.set(d, b, -e, "YXZ"),
  24020. a.setFromEuler(g.euler),
  24021. a.multiply(g.q1),
  24022. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24023. c.updateMatrixWorld()
  24024. }
  24025. ,
  24026. parent !== window && window.addEventListener("message", function(a) {
  24027. var b = JSON.parse(a.data)
  24028. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24029. b && b.alpha && b.beta && b.gamma && function(a) {
  24030. var c = r.Math.degToRad(b.alpha)
  24031. , d = r.Math.degToRad(b.beta)
  24032. , e = r.Math.degToRad(b.gamma);
  24033. a ? (-1e3 === g.alpha && (g.alpha = c),
  24034. -1e3 === g.beta && (g.beta = d),
  24035. -1e3 === g.gamma && (g.gamma = e),
  24036. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24037. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24038. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24039. g.beta = d,
  24040. g.gamma = e)
  24041. }(c)
  24042. }),
  24043. this.update = function(a) {
  24044. TWEEN.update();
  24045. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24046. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24047. this.triggerTargetEvent())
  24048. }
  24049. ,
  24050. this.triggerTargetEvent = function() {
  24051. var a = this.choseObj()
  24052. , b = a ? a.object : void 0;
  24053. this.targetEventObj.currentObj = b,
  24054. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24055. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24056. b && b.enabled && this.startAnimate(function() {
  24057. this.clickCallback(b)
  24058. }
  24059. .bind(this))) : this.type,
  24060. this.targetEventObj.lastObj = b)
  24061. }
  24062. ,
  24063. this.choseObj = function() {
  24064. this.raycaster.setFromCamera({
  24065. x: 0,
  24066. y: 0
  24067. }, c);
  24068. var a = (this.raycaster.ray,
  24069. window.vrMarkers)
  24070. , b = this.raycaster.intersectObjects(a);
  24071. if (b.length > 0)
  24072. return b[0]
  24073. }
  24074. ,
  24075. this.clickCallback = function(a) {
  24076. this.runTHREEAction(a, "onclick")
  24077. }
  24078. ,
  24079. this.runTHREEAction = function(a, b) {
  24080. switch (b) {
  24081. case "onclick":
  24082. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24083. a()
  24084. });
  24085. break;
  24086. case "onhover":
  24087. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24088. a()
  24089. });
  24090. break;
  24091. case "onout":
  24092. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24093. a()
  24094. })
  24095. }
  24096. }
  24097. ,
  24098. this.startAnimate = function(a) {
  24099. this.tweenFlag && this.initAnimation(a)
  24100. }
  24101. ,
  24102. this.initAnimation = function(a) {
  24103. var b = this
  24104. , c = this.cursor.material.map.offset
  24105. , d = function(a) {
  24106. return Math.floor(17 * a) / 17
  24107. };
  24108. b.tweenFlag = !1,
  24109. this.cursorAnimate = new TWEEN.Tween(c).to({
  24110. x: 1
  24111. }, 1e3).onStart(function() {
  24112. b.tweenFlag = !1
  24113. }).onStop(function() {
  24114. b.tweenFlag = !0,
  24115. this.x = 0,
  24116. c.x = 0
  24117. }).onUpdate(function() {}).onComplete(function() {
  24118. a(),
  24119. c.x = 0,
  24120. setTimeout(function() {
  24121. b.tweenFlag = !0
  24122. }, 1500)
  24123. }),
  24124. this.cursorAnimate.easing(d),
  24125. this.cursorAnimate.start()
  24126. }
  24127. ,
  24128. this.autoCursorPosition = function(a) {
  24129. // var b = Math.abs(a.distance - 10);
  24130. // this.cursor.position.z = -b,
  24131. // b /= 10;
  24132. // alert(b);
  24133. // this.cursor.scale.set(b, b, b)
  24134. this.cursor.scale.set(.3,.3,.3)
  24135. }
  24136. }
  24137. ,
  24138. n.prototype.vrRenderer = function(a, b, c) {
  24139. var d = new b.vrCamera(c);
  24140. d.bananaAspect = .8,
  24141. this.width,
  24142. this.height;
  24143. var b = this;
  24144. this.setSize = function(c, d) {
  24145. a.setSize.call(this, c, d),
  24146. b.width = c,
  24147. b.height = d
  24148. }
  24149. ,
  24150. this.render = function(b, c, e, f) {
  24151. window.cameraQua = c.quaternion.clone();
  24152. var g, h;
  24153. if (c.__RESS__SKIP__STEREO__)
  24154. return a.render(b, c, e, f);
  24155. if ("PerspectiveCamera" === c.type)
  24156. g = d.cameraL,
  24157. h = d.cameraR,
  24158. b.updateMatrixWorld(),
  24159. null === c.parent && c.updateMatrixWorld(),
  24160. d.vrCameraUpdate(c);
  24161. else {
  24162. if ("OrthographicCamera" !== c.type)
  24163. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24164. g = h = c
  24165. }
  24166. a.setScissorTest(!0),
  24167. a.setScissor(0, 0, this.width / 2, this.height),
  24168. a.setViewport(0, 0, this.width / 2, this.height),
  24169. a.render.call(this, b, g, e, f),
  24170. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24171. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24172. a.render.call(this, b, h, e, f),
  24173. a.setScissorTest(!1)
  24174. }
  24175. ,
  24176. this.__proto__ = {
  24177. __proto__: a
  24178. }
  24179. }
  24180. ,
  24181. n.prototype.vrCamera = function(a) {
  24182. this.type = "StereoCamera",
  24183. this._aspect = 1,
  24184. this._overlap = .064,
  24185. this.cameraL = new r.PerspectiveCamera,
  24186. this.cameraL.layers.enable(1),
  24187. this.cameraL.near = 0.01,//xzw add
  24188. this.cameraL.matrixAutoUpdate = !1,
  24189. this.cameraR = new r.PerspectiveCamera,
  24190. this.cameraR.layers.enable(2),
  24191. this.cameraR.near = 0.01,//xzw add
  24192. this.cameraR.matrixAutoUpdate = !1,
  24193. this.eyeRight = new r.Matrix4,
  24194. this.eyeLeft = new r.Matrix4,
  24195. this.vrCameraNeedsUpdate = !0,
  24196. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24197. Object.defineProperty(this, "bananaAspect", {
  24198. get: function() {
  24199. return this._aspect
  24200. },
  24201. set: function(a) {
  24202. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24203. this._aspect = a
  24204. }
  24205. }),
  24206. Object.defineProperty(this, "overlap", {
  24207. get: function() {
  24208. return this._overlap
  24209. },
  24210. set: function(a) {
  24211. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24212. this._overlap = a
  24213. }
  24214. }),
  24215. this.vrCameraUpdate = function(a) {
  24216. this.vrCameraNeedsUpdate = true;
  24217. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24218. this.vrCameraNeedsUpdate) {
  24219. this.vrCameraNeedsUpdate = !1,
  24220. //console.debug("vrCameraUpdate"),
  24221. this.bananaFocus = a.focus,
  24222. this.bananaFov = a.fov,
  24223. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24224. this.bananaNear = a.near,
  24225. this.bananaFar = a.far,
  24226. //console.debug(a.aspect),
  24227. this.bananaFocus = 10;
  24228. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24229. this.eyeLeft.elements[12] = -e,
  24230. this.eyeRight.elements[12] = e,
  24231. b = -g * this.bananaReal_aspect + f,
  24232. c = g * this.bananaReal_aspect + f,
  24233. d.elements[0] = 2 * this.bananaNear / (c - b),
  24234. d.elements[8] = (c + b) / (c - b),
  24235. this.cameraL.projectionMatrix.copy(d),
  24236. b = -g * this.bananaReal_aspect - f,
  24237. c = g * this.bananaReal_aspect - f,
  24238. d.elements[0] = 2 * this.bananaNear / (c - b),
  24239. d.elements[8] = (c + b) / (c - b),
  24240. this.cameraR.projectionMatrix.copy(d)
  24241. }
  24242. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24243. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24244. }
  24245. }
  24246. ,
  24247. n.prototype.boluoGetTexture = function(a) {
  24248. var b = new r.TextureLoader;
  24249. return b.crossOrigin = "anonymous",
  24250. b.load(a)
  24251. }
  24252. ,
  24253. /***********************************************************************************************************************************************************************************/
  24254. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24255. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24256. return function(o){
  24257. var render = false;
  24258. var ratio;
  24259. var w, h; //记录应当render的大小
  24260. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24261. w = o.width, h = o.height, render = true, ratio=1;
  24262. }else{
  24263. w = $('#player').width();
  24264. h = $('#player').height();
  24265. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24266. (w !== W || h !== H || this.forceUpdateSize) &&
  24267. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24268. }
  24269. if(render){
  24270. this.setSize(w, h, ratio);
  24271. this.forceUpdateSize = !1
  24272. }
  24273. }
  24274. }()
  24275. ,
  24276. n.prototype.updateComponents = function() {
  24277. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24278. this.updateListeners[t].update(e)
  24279. }
  24280. ,
  24281. n.prototype.suspend = function() {
  24282. this.started = !1,
  24283. this.suspendedObjects = this.scene.children.map(function(e) {
  24284. return this.scene.remove(e),
  24285. e
  24286. }
  24287. .bind(this)),
  24288. this.render()
  24289. }
  24290. ,
  24291. n.prototype.resume = function() {
  24292. this.suspendedObjects.forEach(function(e) {
  24293. this.scene.add(e)
  24294. }
  24295. .bind(this)),
  24296. this.suspendedObjects = [],
  24297. this.started = !0,
  24298. p()
  24299. }
  24300. ;
  24301. var p = function() {
  24302. this.started && (window.requestAnimationFrame(p),
  24303. this.updateScreenSize(), // fyz resize
  24304. this.updateComponents(),
  24305. this.updateTextureMemory(),
  24306. this.render(),
  24307. this.emit(a.AfterRender))
  24308. };
  24309. n.prototype.getImageData = function() {
  24310. var e = document.createElement("canvas")
  24311. , t = e.getContext("2d");
  24312. return function(i, n, r) {
  24313. return e.width === n && e.height === r || (e.width = n,
  24314. e.height = r),
  24315. t.drawImage(i, 0, 0, n, r),
  24316. t.getImageData(0, 0, n, r)
  24317. }
  24318. }(),
  24319. n.prototype.initSizedTexture2D = function(e, t, i) {
  24320. var n = this.renderer
  24321. , o = n.context
  24322. , a = n.state
  24323. , s = new r.Texture(null);
  24324. s.flipY = !1,
  24325. i !== !0 && (i = !1),
  24326. s.generateMipmaps = i;
  24327. var l = n.paramThreeToGL(s.format)
  24328. , c = n.paramThreeToGL(s.type)
  24329. , h = n.properties.get(s)
  24330. , u = o.createTexture();
  24331. a.bindTexture(o.TEXTURE_2D, u),
  24332. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24333. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24334. s.wrapS = t,
  24335. s.wrapT = t;
  24336. var d = n.paramThreeToGL(t);
  24337. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24338. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24339. i ? (s.magFilter = r.LinearFilter,
  24340. s.minFilter = r.LinearMipMapLinearFilter,
  24341. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24342. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24343. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24344. s.minFilter = r.LinearFilter,
  24345. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24346. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24347. a.bindTexture(o.TEXTURE_2D, null),
  24348. h.__webglTexture = u,
  24349. s
  24350. }
  24351. ,
  24352. n.prototype.initSizedCubeMap = function(e, t) {
  24353. var i = this.renderer
  24354. , n = i.context
  24355. , o = i.state
  24356. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24357. a.flipY = !1,
  24358. a.generateMipmaps = t;
  24359. var s = i.paramThreeToGL(a.format)
  24360. , l = i.paramThreeToGL(a.type)
  24361. , c = i.properties.get(a)
  24362. , h = n.createTexture();
  24363. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24364. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24365. for (var u = 0; u < 6; u++)
  24366. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24367. return t ? (a.magFilter = r.LinearFilter,
  24368. a.minFilter = r.LinearMipMapLinearFilter,
  24369. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24370. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24371. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24372. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24373. a.minFilter = r.LinearFilter,
  24374. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24375. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24376. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24377. c.__image__webglTextureCube = h,
  24378. a
  24379. }
  24380. ,
  24381. n.prototype.deallocateCubeTexture = function(e) {
  24382. var t = this.renderer
  24383. , i = t.context
  24384. , n = t.properties.get(e);
  24385. i.deleteTexture(n.__image__webglTextureCube)
  24386. }
  24387. ,
  24388. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24389. var a = this.renderer
  24390. , s = a.context
  24391. , l = a.state
  24392. , c = a.properties.get(t);
  24393. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24394. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24395. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24396. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24397. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24398. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24399. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24400. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24401. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24402. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24403. l.bindTexture(s.TEXTURE_2D, null)
  24404. }
  24405. ,
  24406. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24407. var s = this.renderer
  24408. , l = s.context
  24409. , c = s.state
  24410. , h = s.properties.get(t);
  24411. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24412. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24413. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24414. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24415. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24416. }
  24417. ,
  24418. n.prototype.rebuildMipMaps2D = function(e) {
  24419. var t = this.renderer
  24420. , i = t.context
  24421. , n = t.state;
  24422. t.properties.get(e);
  24423. i.generateMipmap(i.TEXTURE_2D),
  24424. n.bindTexture(i.TEXTURE_2D, null)
  24425. }
  24426. ,
  24427. n.prototype.rebuildMipMaps3D = function(e) {
  24428. var t = this.renderer
  24429. , i = t.context
  24430. , n = t.state
  24431. , r = t.properties.get(e);
  24432. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24433. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24434. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24435. }
  24436. ,
  24437. n.prototype.renderToCubeMap = function() {
  24438. var e = !1
  24439. , t = null
  24440. , i = null
  24441. , n = null
  24442. , a = null
  24443. , s = null
  24444. , l = 1;
  24445. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24446. var _ = this.renderer;
  24447. _.context;
  24448. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24449. i.position.z = 150,
  24450. t = new r.Scene,
  24451. t.add(i),
  24452. n = new r.ShaderMaterial({
  24453. uniforms: {
  24454. tDiffuse: {
  24455. type: "t",
  24456. value: null
  24457. },
  24458. alpha: {
  24459. type: "f",
  24460. value: 1
  24461. }
  24462. },
  24463. vertexShader: o.basicTextured.vertexShader,
  24464. fragmentShader: o.basicTextured.fragmentShader,
  24465. depthWrite: !1,
  24466. depthTest: !1,
  24467. side: r.DoubleSide
  24468. }),
  24469. a = new r.PlaneBufferGeometry(l,l),
  24470. s = new r.Mesh(a,n),
  24471. s.position.z = 0,
  24472. t.add(s),
  24473. e = !0);
  24474. var T = a.getAttribute("uv");
  24475. T.setDynamic(!0),
  24476. T.needsUpdate = !0;
  24477. var x = T.array
  24478. , S = p / u
  24479. , M = f / d
  24480. , R = g / u
  24481. , P = m / d;
  24482. x[0] = S,
  24483. x[1] = M + P,
  24484. x[2] = S + R,
  24485. x[3] = M + P,
  24486. x[4] = S,
  24487. x[5] = M,
  24488. x[6] = S + R,
  24489. x[7] = M;
  24490. var O = a.getAttribute("position");
  24491. O.setDynamic(!0),
  24492. O.needsUpdate = !0;
  24493. var L = O.array
  24494. , D = v / h.width - l / 2
  24495. , N = A / h.height - l / 2
  24496. , B = y / h.width
  24497. , F = C / h.height;
  24498. L[0] = D,
  24499. L[1] = N + F,
  24500. L[3] = D + B,
  24501. L[4] = N + F,
  24502. L[6] = D,
  24503. L[7] = N,
  24504. L[9] = D + B,
  24505. L[10] = N;
  24506. this.renderer.properties.get(c);
  24507. n.uniforms.tDiffuse.value = c,
  24508. n.blending = E || r.NoBlending,
  24509. n.transparent = !!b,
  24510. void 0 !== w && null !== w || (w = 1),
  24511. n.uniforms.alpha.value = w,
  24512. n.needUpdate = !0,
  24513. h.activeCubeFace = I,
  24514. h.viewport.set(0, 0, h.width, h.height);
  24515. var V = this.renderer.autoClear;
  24516. this.renderer.autoClear = !1,
  24517. this.renderer.render(t, i, h, !1),
  24518. this.renderer.autoClear = V
  24519. }
  24520. }(),
  24521. n.prototype.copyCubeMap = function() {
  24522. var e = !1
  24523. , t = null
  24524. , i = null
  24525. , a = null
  24526. , s = null
  24527. , l = null
  24528. , c = new r.Euler;
  24529. new r.Vector3;
  24530. return function(h, u, d, p, f, g, m, v, A) {
  24531. this.renderer;
  24532. if (!e) {
  24533. var y = 2;
  24534. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24535. i.position.set(0, 0, 0),
  24536. t = new r.Scene,
  24537. t.add(i),
  24538. a = new r.ShaderMaterial({
  24539. uniforms: {
  24540. tDiffuse: {
  24541. type: "t",
  24542. value: null
  24543. },
  24544. alpha: {
  24545. type: "f",
  24546. value: 1
  24547. }
  24548. },
  24549. vertexShader: o.copyCubeMap.vertexShader,
  24550. fragmentShader: o.copyCubeMap.fragmentShader,
  24551. depthWrite: !1,
  24552. depthTest: !1,
  24553. side: r.DoubleSide
  24554. }),
  24555. s = new r.BoxGeometry(y,y,y),
  24556. l = new r.Mesh(s,a),
  24557. t.add(l),
  24558. e = !0
  24559. }
  24560. for (var C = 0; C < 6; C++)
  24561. n.getCubeOrientationForCubeFace(C, c),
  24562. l.rotation.copy(c),
  24563. l.matrixWorldNeedsUpdate = !0,
  24564. l.updateMatrixWorld(),
  24565. a.uniforms.tDiffuse.value = h,
  24566. a.blending = m || r.NoBlending,
  24567. a.transparent = !!v,
  24568. void 0 !== A && null !== A || (A = 1),
  24569. a.uniforms.alpha.value = A,
  24570. a.needUpdate = !0,
  24571. u.activeCubeFace = C,
  24572. u.viewport.set(0, 0, f, g),
  24573. this.renderer.render(t, i, u, !1)
  24574. }
  24575. }(),
  24576. n.getLookAtForCubeFace = function(e, t) {
  24577. switch (e) {
  24578. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24579. t.set(1, 0, 0);
  24580. break;
  24581. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24582. t.set(-1, 0, 0);
  24583. break;
  24584. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24585. t.set(0, 1, 0);
  24586. break;
  24587. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24588. t.set(0, -1, 0);
  24589. break;
  24590. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24591. t.set(0, 0, 1);
  24592. break;
  24593. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24594. t.set(0, 0, -1)
  24595. }
  24596. }
  24597. ,
  24598. n.getCubeOrientationForCubeFace = function(e, t) {
  24599. switch (e) {
  24600. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24601. t.set(0, -Math.PI / 2, 0);
  24602. break;
  24603. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24604. t.set(0, Math.PI / 2, 0);
  24605. break;
  24606. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24607. t.set(Math.PI / 2, Math.PI, 0);
  24608. break;
  24609. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24610. t.set(-Math.PI / 2, Math.PI, 0);
  24611. break;
  24612. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24613. t.set(0, -Math.PI, 0);
  24614. break;
  24615. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24616. t.set(0, 0, 0)
  24617. }
  24618. }
  24619. ,
  24620. t.exports = n
  24621. }
  24622. , {
  24623. "../enum/GLCubeFaces": 25,
  24624. "../enum/GLTextureType": 26,
  24625. "../enum/SceneRendererEvents": 43,
  24626. "../exception/BasicException": 55,
  24627. "../exception/RendererCreationException": 57,
  24628. "../settings": 166,
  24629. "../shaders": 167,
  24630. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24631. "../util/browser": 182,
  24632. /************************************************************************************************************************************************/
  24633. events: 202,
  24634. three: 217
  24635. }],
  24636. 159: [function(e, t, i) {
  24637. "use strict";
  24638. function n(e) {
  24639. this.messenger = new a(e),
  24640. this.clientKey = null
  24641. }
  24642. var r = e("../util/ajax")
  24643. , o = e("./PostMessageType")
  24644. , a = e("./postmessage")
  24645. , s = e("./VersionInfo")
  24646. , l = e("events").EventEmitter
  24647. , c = window.location.origin + "/api/v1/user/";
  24648. n.prototype = Object.create(l.prototype),
  24649. n.prototype.bindEvents = function() {
  24650. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24651. }
  24652. ,
  24653. n.prototype.waitForConnection = function() {
  24654. var e = new Promise(function(e, t) {
  24655. this.messenger.on(o.CONNECT, function(i) {
  24656. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24657. }
  24658. .bind(this))
  24659. }
  24660. .bind(this));
  24661. return e
  24662. }
  24663. ,
  24664. n.prototype.onConnectionReceived = function(e) {
  24665. return this.messenger.setTarget(e.source, e.origin),
  24666. this.verifyConnection(e).then(function(t, i) {
  24667. this.messenger.send({
  24668. type: o.ACCEPT,
  24669. toId: e.fromId,
  24670. warning: i
  24671. }),
  24672. this.clientKey = t,
  24673. this.messenger.removeAllListeners(o.CONNECT),
  24674. this.bindEvents()
  24675. }
  24676. .bind(this), function(t) {
  24677. this.messenger.send({
  24678. type: o.REJECT,
  24679. toId: e.fromId,
  24680. reason: t
  24681. }),
  24682. this.messenger.setTarget()
  24683. }
  24684. .bind(this))
  24685. }
  24686. ,
  24687. n.prototype.verifyConnection = function(e) {
  24688. return new Promise(function(t, i) {
  24689. var n;
  24690. if (s.isDeprecated(e.sdkVersion))
  24691. n = "这个版本正在被弃用";
  24692. else if (!s.isSupported(e.sdkVersion))
  24693. return i("不支持此版本的SDK");
  24694. var o = {
  24695. cache: !1,
  24696. headers: {
  24697. "X-port-Application-Key": e.applicationKey,
  24698. "X-port-Referrer": e.origin
  24699. }
  24700. };
  24701. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24702. }
  24703. )
  24704. }
  24705. ,
  24706. n.prototype.onMessageReceived = function(e) {
  24707. if (this.validateClientApplicationKey(e.applicationKey)) {
  24708. var t = this;
  24709. e.onDone = function(i) {
  24710. i.toId = e.fromId,
  24711. i.uid = e.uid,
  24712. i.type = o.RESPONSE,
  24713. t.messenger.send(i)
  24714. }
  24715. ,
  24716. this.emit(o.ACTION, e)
  24717. }
  24718. }
  24719. ,
  24720. n.prototype.validateClientApplicationKey = function(e) {
  24721. return this.clientKey === e
  24722. }
  24723. ,
  24724. n.prototype.sendEvent = function(e, t) {
  24725. this.messenger.send({
  24726. type: o.EVENT,
  24727. eventType: e,
  24728. eventData: t
  24729. })
  24730. }
  24731. ,
  24732. t.exports = n
  24733. }
  24734. , {
  24735. "../util/ajax": 181,
  24736. "./PostMessageType": 160,
  24737. "./VersionInfo": 163,
  24738. "./postmessage": 165,
  24739. events: 202
  24740. }],
  24741. 160: [function(e, t, i) {
  24742. "use strict";
  24743. t.exports = Object.freeze({
  24744. CONNECT: "postmessage.connect",
  24745. ACCEPT: "postmessage.accept",
  24746. REJECT: "postmessage.reject",
  24747. ACTION: "postmessage.action",
  24748. RESPONSE: "postmessage.response",
  24749. EVENT: "postmessage.event"
  24750. })
  24751. }
  24752. , {}],
  24753. 161: [function(e, t, i) {
  24754. "use strict";
  24755. t.exports = Object.freeze({
  24756. MOVE: "sdk.move",
  24757. ENTER_PANO: "sdk.enterpano",
  24758. MODEL_LOADED: "sdk.modelloaded"
  24759. })
  24760. }
  24761. , {}],
  24762. 162: [function(e, t, i) {
  24763. "use strict";
  24764. t.exports = Object.freeze({
  24765. FLY: "transition.fly",
  24766. FADEOUT: "transition.fade",
  24767. INSTANT: "transition.instant"
  24768. })
  24769. }
  24770. , {}],
  24771. 163: [function(e, t, i) {
  24772. "use strict";
  24773. t.exports = {
  24774. current: "1.0",
  24775. supported: ["1.0"],
  24776. deprecated: [],
  24777. isSupported: function(e) {
  24778. return this.supported.indexOf(e) !== -1
  24779. },
  24780. isDeprecated: function(e) {
  24781. return this.deprecated.indexOf(e) !== -1
  24782. },
  24783. isValid: function(e) {
  24784. return this.isSupported(e) || this.isDeprecated(e)
  24785. }
  24786. }
  24787. }
  24788. , {}],
  24789. 164: [function(e, t, i) {
  24790. (function(i) {
  24791. "use strict";
  24792. function n(e, t, i) {
  24793. e && (e = e.toLowerCase().trim());
  24794. var n = new I.UP.clone
  24795. , r = Math.PI / 3
  24796. , o = Math.PI / 2;
  24797. switch (e) {
  24798. case "left":
  24799. i.copy(t),
  24800. i.applyAxisAngle(n, o);
  24801. break;
  24802. case "right":
  24803. i.copy(t),
  24804. i.applyAxisAngle(n, -o);
  24805. break;
  24806. case "forwardleft":
  24807. i.copy(t),
  24808. i.applyAxisAngle(n, r);
  24809. break;
  24810. case "forwardright":
  24811. i.copy(t),
  24812. i.applyAxisAngle(n, -r);
  24813. break;
  24814. case "forward":
  24815. default:
  24816. i.copy(t)
  24817. }
  24818. return i
  24819. }
  24820. function r(e, t) {
  24821. if (e) {
  24822. var i = {
  24823. pano: e,
  24824. lookAtPoint: null,
  24825. duration: null,
  24826. maxDistanceOverride: null,
  24827. skipWarpingCheck: !1
  24828. };
  24829. this.player.flyToPano(i, function() {
  24830. t && t({
  24831. success: !0,
  24832. message: "Transition complete."
  24833. })
  24834. })
  24835. } else
  24836. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24837. t && t({
  24838. success: !1,
  24839. error: "Unable to find pano."
  24840. })
  24841. }
  24842. function o(e, t) {
  24843. var i = this.findRankedPano(e, t);
  24844. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24845. null)
  24846. }
  24847. function a(e, t) {
  24848. var i = this.findRankedtag(e, t);
  24849. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24850. null)
  24851. }
  24852. function s(e, t) {
  24853. t.copy(I.FORWARD),
  24854. e.getDirection(t)
  24855. }
  24856. function l(e) {
  24857. function t(e) {
  24858. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24859. return {
  24860. x: c.Math.radToDeg(t._x),
  24861. y: c.Math.radToDeg(t._y),
  24862. z: c.Math.radToDeg(t._z)
  24863. }
  24864. }
  24865. var i = function(e) {
  24866. return e.alignmentType !== m.ALIGNED ? null : {
  24867. x: e.position.x,
  24868. y: e.position.y,
  24869. z: e.position.z
  24870. }
  24871. };
  24872. return {
  24873. panos: e.panos.list.map(function(n) {
  24874. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24875. return {
  24876. uuid: n.id,
  24877. aligned: n.alignmentType === m.ALIGNED,
  24878. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24879. position: i(n),
  24880. rotation: t(n),
  24881. thumbnail: r
  24882. }
  24883. })
  24884. }
  24885. }
  24886. var c = e("three")
  24887. , h = e("./ApiHost")
  24888. , u = e("../util/logger")
  24889. , d = e("../util/common")
  24890. , p = e("../util/math")
  24891. , f = e("../enum/ModelManagerEvents")
  24892. , g = e("./PostMessageType")
  24893. , m = e("../enum/AlignmentType")
  24894. , v = e("../enum/Direction")
  24895. , A = e("./TransitionStyles")
  24896. , y = e("../util/panorama")
  24897. , C = e("../enum/GLCubeFaces")
  24898. , I = e("../enum/Vectors")
  24899. , E = e("../enum/Viewmode")
  24900. , b = e("../enum/WarpStyle")
  24901. , w = (e("../enum/Keys"),
  24902. e("../enum/PlayerEvents"))
  24903. , _ = e("../sdk/SdkEvents")
  24904. , I = e("../enum/Vectors")
  24905. , T = e("../enum/ControlEvents")
  24906. , x = e("../enum/RenderLayers")
  24907. , S = (e("../constants"),
  24908. e("../settings"))
  24909. , M = e("../lib/jpeg_encoder")
  24910. , R = new u(i)
  24911. , P = function() {
  24912. var e = function e() {
  24913. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24914. e.player.getDirection(e.playerDirection),
  24915. e.projectVectors();
  24916. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24917. if (e.angleTravelled += Math.abs(t),
  24918. e.angleTravelled >= Math.abs(e.angle)) {
  24919. if (e.active = !1,
  24920. e.onDone) {
  24921. var i = e.onDone;
  24922. i()
  24923. }
  24924. } else
  24925. e.lastFacingDirection.copy(e.playerDirection),
  24926. window.setTimeout(e, 4)
  24927. };
  24928. return e.active = !1,
  24929. e.angle = 0,
  24930. e.angleTravelled = 0,
  24931. e.playerDirection = new c.Vector3,
  24932. e.lastFacingDirection = new c.Vector3,
  24933. e.onDone = null,
  24934. e.player = null,
  24935. e.start = function(t, i, n, r) {
  24936. e.active = !0,
  24937. t && i && (i = 0),
  24938. e.angle = t || i,
  24939. e.xAngle = t,
  24940. e.yAngle = i,
  24941. e.angleTravelled = 0,
  24942. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24943. n.getDirection(e.playerDirection),
  24944. e.lastFacingDirection.copy(e.playerDirection),
  24945. e.projectVectors(),
  24946. e.onDone = r,
  24947. e.player = n,
  24948. e()
  24949. }
  24950. ,
  24951. e.projectVectors = function() {
  24952. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24953. e.lastFacingDirection.projectOnPlane(I.UP))
  24954. }
  24955. ,
  24956. e
  24957. }()
  24958. , O = function() {
  24959. var e = new c.Vector3;
  24960. return function(t) {
  24961. t ? (e.copy(t.position),
  24962. e.add(t.discPosition),
  24963. p.projectPositionToCanvas(e, this.player.camera, e),
  24964. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24965. }
  24966. }()
  24967. , L = function() {
  24968. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24969. }
  24970. , D = function() {
  24971. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24972. }
  24973. , N = function(e) {
  24974. var t = new c.Vector3;
  24975. return function(e) {
  24976. var i = this.player.getDirection();
  24977. t.copy(i);
  24978. var n = t.y;
  24979. t.y = 0,
  24980. t.normalize();
  24981. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24982. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24983. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24984. 0;
  24985. this.player.mode === E.DOLLHOUSE && (r = -r);
  24986. var o = L.call(this) - .1
  24987. , a = D.call(this) + .1
  24988. , s = r + e;
  24989. s > o ? s = o : s < a && (s = a);
  24990. var l = s - r;
  24991. return e > 0 && l < .01 && (l = 0),
  24992. e < 0 && l > -.01 && (l = 0),
  24993. l
  24994. }
  24995. }()
  24996. , B = function() {
  24997. var e = new c.Euler;
  24998. return function(t) {
  24999. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25000. {
  25001. position: {
  25002. x: t.position.x,
  25003. y: t.position.y,
  25004. z: t.position.z
  25005. },
  25006. rotation: {
  25007. x: c.Math.radToDeg(e.x),
  25008. y: c.Math.radToDeg(e.y),
  25009. z: 0
  25010. },
  25011. pano: t.currentPano ? t.currentPano.id : null,
  25012. mode: t.mode
  25013. }
  25014. }
  25015. }()
  25016. , F = null;
  25017. t.exports = {
  25018. init: function(e, t, i, n, r) {
  25019. V.init(e, t, i, r),
  25020. F = new Promise(function(e, t) {
  25021. i.on(w.Ready, function() {
  25022. e()
  25023. })
  25024. }
  25025. .bind(this));
  25026. var o = new h(window)
  25027. , a = o.waitForConnection();
  25028. a.then(function(e) {
  25029. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25030. });
  25031. var s = function() {
  25032. var e = Date.now();
  25033. return function() {
  25034. if (!(Date.now() - e < 100)) {
  25035. var t = B(i);
  25036. o.sendEvent(_.MOVE, {
  25037. state: t
  25038. }),
  25039. e = Date.now()
  25040. }
  25041. }
  25042. }();
  25043. i.on(w.Move, s),
  25044. i.on(w.ViewChanged, s),
  25045. n.on(f.ActiveModelChanged, function(e) {
  25046. function t(e) {
  25047. var t, i = e.newPano.id;
  25048. e.oldPano && (t = e.oldPano.id),
  25049. i !== t && o.sendEvent(_.ENTER_PANO, {
  25050. oldPano: t,
  25051. newPano: i
  25052. })
  25053. }
  25054. var i = e.model
  25055. , n = e.oldModel;
  25056. V.model = i,
  25057. a.then(function() {
  25058. o.sendEvent(_.MODEL_LOADED, {
  25059. metadata: l(i)
  25060. })
  25061. }),
  25062. n && n.panos.forEach(function(e) {
  25063. e.removeEventListener("enter", t)
  25064. }),
  25065. i.panos.forEach(function(e) {
  25066. e.on("enter", t)
  25067. })
  25068. })
  25069. }
  25070. };
  25071. var V = {
  25072. director: null,
  25073. player: null,
  25074. controls: null,
  25075. sceneRenderer: null,
  25076. model: null,
  25077. init: function(e, t, i, n) {
  25078. this.director = e,
  25079. this.player = i,
  25080. this.controls = t,
  25081. this.sceneRenderer = n
  25082. },
  25083. handleToObject: {},
  25084. objectToHandle: {},
  25085. handleCount: 0,
  25086. onMessageReceive: function(e) {
  25087. if (e) {
  25088. var t = e.targetFunction
  25089. , i = e.params
  25090. , n = e.onDone;
  25091. t && this[t] && this[t](i, n)
  25092. }
  25093. },
  25094. waitForInit: function(e, t) {
  25095. F.then(t.bind({
  25096. success: !0,
  25097. message: "Init complete."
  25098. }))
  25099. },
  25100. moveToPano: function(e, t) {
  25101. var i = new c.Euler(0,0,0,"YXZ")
  25102. , n = new c.Quaternion;
  25103. return function(e, t) {
  25104. var r = e.pano
  25105. , o = e.rotation
  25106. , a = e.transition;
  25107. if (!this.model)
  25108. return t({
  25109. success: !1,
  25110. error: "The model has not been loaded yet"
  25111. });
  25112. var s = this.model.panos.get(r);
  25113. if (!s)
  25114. return t({
  25115. success: !1,
  25116. error: r + " does not exist in this model"
  25117. });
  25118. if (!o)
  25119. return t({
  25120. sucess: !1,
  25121. erorr: o + " is not a valid rotation"
  25122. });
  25123. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25124. console.log(o.z);
  25125. var l = {
  25126. success: !0,
  25127. message: r
  25128. };
  25129. if (a === A.FADEOUT)
  25130. n.setFromEuler(i),
  25131. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25132. else {
  25133. var h, u;
  25134. a === A.INSTANT && (h = 0,
  25135. u = 0);
  25136. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25137. this.player.flyToPano({
  25138. pano: s,
  25139. lookAtPoint: d,
  25140. duration: h,
  25141. aimDuration: u
  25142. }, t.bind(this, l))
  25143. }
  25144. }
  25145. }(),
  25146. moveInDirection: function(e, t) {
  25147. var i = e.direction;
  25148. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25149. void (t && t({
  25150. success: !1,
  25151. error: "Invalid direction."
  25152. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25153. t(e ? {
  25154. success: !0,
  25155. message: "moved " + i
  25156. } : {
  25157. success: !1,
  25158. error: "Cannot move in direction: " + i
  25159. })
  25160. })
  25161. },
  25162. getPose: function(e, t) {
  25163. this.player.camera.position,
  25164. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25165. return t({
  25166. success: !0,
  25167. message: B(this.player)
  25168. })
  25169. },
  25170. takeScreenShot: function() {
  25171. var e = new c.PerspectiveCamera
  25172. , t = new c.WebGLRenderTarget;
  25173. return function(i, n) {
  25174. if (!i.resolution)
  25175. return n({
  25176. success: !1,
  25177. error: "An invalid resolution was specified"
  25178. });
  25179. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25180. var r = this.sceneRenderer.renderer.getSize();
  25181. i.resolution.width = r.width,
  25182. i.resolution.height = r.height
  25183. }
  25184. e.layers.set(x.DEFAULT),
  25185. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25186. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25187. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25188. var o = i.resolution.width
  25189. , a = i.resolution.height
  25190. , s = o / a;
  25191. e.position.copy(this.sceneRenderer.camera.position),
  25192. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25193. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25194. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25195. t.setSize(o, a),
  25196. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25197. var l = new Uint8Array(o * a * 4);
  25198. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25199. var c = M.encode({
  25200. data: l,
  25201. width: o,
  25202. height: a,
  25203. heading: 180,
  25204. pitch: 0
  25205. }, {
  25206. quality: 75,
  25207. flipY: !0
  25208. })
  25209. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25210. n({
  25211. success: !0,
  25212. message: h
  25213. })
  25214. }
  25215. }(),
  25216. findRankedPano: function(e, t) {
  25217. var i = new c.Vector3
  25218. , r = new c.Vector3;
  25219. return function(e, t) {
  25220. s(this.player, r),
  25221. n(t, r, i);
  25222. var o = this.player.rankedPanoInDirection(e, i);
  25223. if (o) {
  25224. var a = this.objectToHandle[o.id];
  25225. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25226. this.handleToObject[a] = o),
  25227. a
  25228. }
  25229. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25230. -1
  25231. }
  25232. }(),
  25233. findRankedtag: function(e, t) {
  25234. var i = new c.Vector3
  25235. , r = new c.Vector3;
  25236. return function(e, t) {
  25237. s(this.player, r),
  25238. n(t, r, i);
  25239. var o = this.player.rankedtagInDirection(e, i);
  25240. if (o) {
  25241. var a = this.objectToHandle[o.sid];
  25242. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25243. this.handleToObject[a] = o),
  25244. a
  25245. }
  25246. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25247. -1
  25248. }
  25249. }(),
  25250. clickNearesttag: function(e) {
  25251. this.clickRankedtag(0, e)
  25252. },
  25253. clickRankedtag: function(e, t) {
  25254. var i = a.call(this, e, t);
  25255. i && O.call(this, i)
  25256. },
  25257. clickNearestPano: function(e, t) {
  25258. this.clickRankedPano(0, e, t)
  25259. },
  25260. clickRankedPano: function(e, t, i) {
  25261. var n = o.call(this, e, t);
  25262. n ? r.call(this, n, i) : i(null)
  25263. },
  25264. clickPano: function(e, t) {
  25265. var i = this.handleTable[e];
  25266. i ? r.call(this, i, t) : t(null)
  25267. },
  25268. rotateDirection: function() {
  25269. return function(e, t) {
  25270. var i = e.direction
  25271. , n = e.angle;
  25272. if (!P.active) {
  25273. var r = 0
  25274. , o = 0
  25275. , a = 0
  25276. , s = 0;
  25277. if (!n || isNaN(n))
  25278. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25279. void (t && t({
  25280. success: !1,
  25281. error: "Invalid rotation angle."
  25282. }));
  25283. if (this.player.mode === E.TRANSITIONING)
  25284. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25285. void (t && t({
  25286. success: !1,
  25287. error: "Cannot rotate while transitioning"
  25288. }));
  25289. if (i === v.RIGHT || i === v.LEFT)
  25290. i === v.RIGHT && (n = -n),
  25291. r = n > 0 ? -1 : 1,
  25292. a = n;
  25293. else {
  25294. if (i !== v.UP && i !== v.DOWN)
  25295. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25296. void (t && t({
  25297. success: !1,
  25298. error: "Invalid direction for rotation."
  25299. }));
  25300. if (this.player.mode === E.FLOORPLAN)
  25301. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25302. void (t && t({
  25303. success: !1,
  25304. error: "Cannot rotate " + i + " in floorplan mode"
  25305. }));
  25306. if (i === v.DOWN && (n = -n),
  25307. n = N.call(this, n),
  25308. 0 === n)
  25309. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25310. void (t && t({
  25311. success: !1,
  25312. error: "Already at maximum rotation in direction: " + i
  25313. }));
  25314. o = n > 0 ? 1 : -1,
  25315. s = n
  25316. }
  25317. var l = n;
  25318. n = c.Math.degToRad(n),
  25319. a = c.Math.degToRad(a),
  25320. s = c.Math.degToRad(s);
  25321. var h = this.controls.activeControl
  25322. , u = function() {
  25323. h.stopRotating(!0),
  25324. t && t({
  25325. success: !0,
  25326. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25327. })
  25328. };
  25329. h.startRotating(r, o),
  25330. P.start(a, s, this.player, u)
  25331. }
  25332. }
  25333. }(),
  25334. rotate: function() {
  25335. var e = new c.Vector3
  25336. , t = new c.Vector3;
  25337. return function(i, n) {
  25338. var r = i.xAngle
  25339. , o = i.yAngle;
  25340. if (!P.active) {
  25341. if (r = r || 0,
  25342. o = o || 0,
  25343. isNaN(r) || isNaN(o))
  25344. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25345. void (n && n({
  25346. success: !1,
  25347. error: "Invalid rotation angle."
  25348. }));
  25349. if (this.player.mode === E.TRANSITIONING)
  25350. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25351. void (n && n({
  25352. success: !1,
  25353. error: "Cannot rotate while transitioning"
  25354. }));
  25355. Math.abs(r) < .01 && (r = 0),
  25356. Math.abs(o) < .01 && (o = 0);
  25357. var a = o;
  25358. o = N.call(this, o),
  25359. r = -r;
  25360. var s = a > 0 ? "UP" : "DOWN";
  25361. if (!r && a && !o)
  25362. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25363. void (n && n({
  25364. success: !1,
  25365. error: "Already at maximum rotation in direction: " + s
  25366. }));
  25367. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25368. var l = o;
  25369. o = c.Math.degToRad(o),
  25370. r = c.Math.degToRad(r),
  25371. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25372. this.player.getDirection(e),
  25373. t.copy(e).applyAxisAngle(I.UP, r),
  25374. t.applyAxisAngle(I.RIGHT, o);
  25375. var h = (e.angleTo(t),
  25376. r > 0 ? -1 : r < 0 ? 1 : 0)
  25377. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25378. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25379. var d = this.controls.activeControl
  25380. , p = function() {
  25381. d.stopRotating(!0),
  25382. n && n({
  25383. success: !0,
  25384. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25385. })
  25386. };
  25387. d.startRotating(h, u),
  25388. P.start(r, o, this.player, p)
  25389. }
  25390. }
  25391. }(),
  25392. panCamera: function(e, t) {
  25393. function i(e) {
  25394. switch (r.removeAllListeners(T.AutoPanComplete),
  25395. r.removeAllListeners(T.AutoPanInterrupt),
  25396. r.removeAllListeners(T.AutoPanClamped),
  25397. e) {
  25398. case T.AutoPanInterrupt:
  25399. t({
  25400. success: !0,
  25401. message: "Camera panning interrupted."
  25402. });
  25403. break;
  25404. case T.AutoPanClamped:
  25405. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25406. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25407. return void t({
  25408. success: !1,
  25409. error: "Already at edge of current model bounds."
  25410. });
  25411. var i = "The view point is outside the bounds for the current model. ";
  25412. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25413. console.warn(i)
  25414. }
  25415. case T.AutoPanComplete:
  25416. t({
  25417. success: !0,
  25418. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25419. })
  25420. }
  25421. }
  25422. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25423. return t({
  25424. success: !1,
  25425. error: "Camera panning is not available in the current mode: " + this.player.mode
  25426. });
  25427. var n = e.position
  25428. , r = this.player.control;
  25429. r.setAutoPanPosition(n.x, n.z),
  25430. r.autoPan = !0;
  25431. var o = function(e, t) {
  25432. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25433. };
  25434. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25435. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25436. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25437. },
  25438. click: function(e, t) {
  25439. var i = e.x
  25440. , n = e.y
  25441. , r = e.percentage;
  25442. r === !0 && (i = i / 100 * $("#player").width(),
  25443. n = n / 100 * $("#player").height()),
  25444. this.player.handleInputStart(i, n),
  25445. this.player.updateIntersect(),
  25446. this.player.handleInputEnd(i, n)
  25447. },
  25448. mouseOver: function(e, t) {
  25449. var i = e.x
  25450. , n = e.y
  25451. , r = e.percentage;
  25452. r === !0 && (i = i / 100 * $("#player").width(),
  25453. n = n / 100 * $("#player").height()),
  25454. this.player.handleInputMove(i, n),
  25455. this.player.updateIntersect()
  25456. },
  25457. moveToMode: function(e, t) {
  25458. function i(e) {
  25459. t(e ? {
  25460. success: !1,
  25461. error: "Failed to load new mode: " + e
  25462. } : {
  25463. success: !0,
  25464. message: "Moved to new mode: " + n
  25465. })
  25466. }
  25467. var n = e.mode;
  25468. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25469. i()
  25470. }, function(e) {
  25471. i(e)
  25472. }) : t({
  25473. success: !1,
  25474. error: "Invalid mode selection"
  25475. })
  25476. }
  25477. }
  25478. }
  25479. ).call(this, "/js/sdk/automation.js")
  25480. }
  25481. , {
  25482. "../constants": 8,
  25483. "../enum/AlignmentType": 17,
  25484. "../enum/ControlEvents": 21,
  25485. "../enum/Direction": 22,
  25486. "../enum/GLCubeFaces": 25,
  25487. "../enum/Keys": 30,
  25488. "../enum/ModelManagerEvents": 33,
  25489. "../enum/PlayerEvents": 40,
  25490. "../enum/RenderLayers": 41,
  25491. "../enum/Vectors": 50,
  25492. "../enum/Viewmode": 51,
  25493. "../enum/WarpStyle": 52,
  25494. "../lib/jpeg_encoder": 94,
  25495. "../sdk/SdkEvents": 161,
  25496. "../settings": 166,
  25497. "../util/common": 185,
  25498. "../util/logger": 189,
  25499. "../util/math": 190,
  25500. "../util/panorama": 191,
  25501. "./ApiHost": 159,
  25502. "./PostMessageType": 160,
  25503. "./TransitionStyles": 162,
  25504. three: 217
  25505. }],
  25506. 165: [function(e, t, i) {
  25507. "use strict";
  25508. function n(e) {
  25509. this.sourceWindow = e,
  25510. this.targetWindow = null,
  25511. this.targetOrigin = null,
  25512. this.id = Math.floor(1e5 * Math.random()),
  25513. this.bindEvents()
  25514. }
  25515. var r = e("./PostMessageType")
  25516. , o = e("events").EventEmitter;
  25517. n.prototype = Object.create(o.prototype),
  25518. n.prototype.bindEvents = function() {
  25519. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25520. }
  25521. ,
  25522. n.prototype.setTarget = function(e, t) {
  25523. this.targetWindow = e,
  25524. this.targetOrigin = t
  25525. }
  25526. ,
  25527. n.prototype.onPostmessageReceived = function(e) {
  25528. var t = e.origin || e.originalEvent.origin
  25529. , i = e.source;
  25530. switch (e.data.type) {
  25531. case r.CONNECT:
  25532. break;
  25533. case r.RESPONSE:
  25534. if (this.id !== e.data.toId)
  25535. return;
  25536. default:
  25537. if (!this.validateMessageOrigin(t))
  25538. return
  25539. }
  25540. var n = e.data;
  25541. n.source = i,
  25542. n.origin = t,
  25543. n.timestamp = Date.now(),
  25544. this.emit(e.data.type, n)
  25545. }
  25546. ,
  25547. n.prototype.validateMessageOrigin = function(e) {
  25548. return "*" === this.targetOrigin || e === this.targetOrigin
  25549. }
  25550. ,
  25551. n.prototype.send = function(e) {
  25552. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25553. this.targetWindow.postMessage(e, this.targetOrigin))
  25554. }
  25555. ,
  25556. t.exports = n
  25557. }
  25558. , {
  25559. "./PostMessageType": 160,
  25560. events: 202
  25561. }],
  25562. 166: [function(e, t, i) {
  25563. "use strict";
  25564. var n = e("three")
  25565. , r = e("./util/browser")
  25566. , o = e("./enum/Viewmode")
  25567. , a = e("./enum/VROption")
  25568. , s = e("./enum/Colors")
  25569. , l = e("./enum/WarpStyle")
  25570. , c = e("./util/easing")
  25571. , h = e("./util/common")
  25572. , u = e("./util/showcase")
  25573. , d = e("./constants")
  25574. , p = {
  25575. debug: !1,
  25576. version: "2.25.6-0-gd87e5b1",
  25577. languageTag: r.valueFromHash("lang", null),
  25578. pageTitle: "四维虚拟漫游",
  25579. authorizationHeader: u.getAuthorizationHeader(),
  25580. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25581. logLevel: r.valueFromHash("log", 2),
  25582. skyboxRadius: 2500,
  25583. modelBoundsPadding: 5,
  25584. showNeighbors: !1,
  25585. brand: r.valueFromHash("brand", !0),
  25586. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25587. startHighlights: r.valueFromHash("hl", -1),
  25588. specialEdition: r.valueFromHash("bn", 0),
  25589. useWheel: r.valueFromHash("wh", !0),
  25590. crossOrigin: "anonymous",
  25591. fancierTransition: !1,
  25592. wireframe: !1,
  25593. skyboxWireframe: !1,
  25594. modelAlpha: 1,
  25595. highlightPanoSelection: !1,
  25596. showSweeps: !0,
  25597. showSkyboxes: !1,
  25598. showMesh: !0,
  25599. showFloors: !1,
  25600. showFloorDuration: 300,
  25601. showFloorDelay: 300,
  25602. hideFloorDuration: 300,
  25603. hideFloorDelay: 0,
  25604. reticuleOpacityTransitionTime: 250,
  25605. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25606. markerOpacityTransitionTime: 500,
  25607. guiAnimationSpeed: 250,
  25608. highlightAnimationDuration: 500,
  25609. modelComponentLoadSpinnerDelay: 150,
  25610. captureErrors: !1,
  25611. maxMobileTextures: 6,
  25612. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25613. startupFlyinDelay: 3e3,
  25614. dollhouseDefault: {
  25615. minDistance: 15,
  25616. maxDistance: 50,
  25617. minPolarAngle: n.Math.degToRad(10),
  25618. maxPolarAngle: n.Math.degToRad(90)
  25619. },
  25620. hideReticuleTimeout: 1e3,
  25621. analytics: {
  25622. inactivityThreshold: 30,
  25623. sessionTrackingRate: .15,
  25624. maxTrackedErrors: 20,
  25625. sessionDurationPingFrequency: 10,
  25626. sessionDurationTimeout: 15
  25627. },
  25628. flydown: {
  25629. movementEasing: "easeInOutQuad",
  25630. movementDelay: .001,
  25631. rotationEasing: "easeInOutQuad",
  25632. rotationDelay: .5,
  25633. modelTextureDelay: .75,
  25634. skyboxDelay: .75
  25635. },
  25636. transition: {
  25637. flySpeed: .001,
  25638. flyTime: 750,
  25639. flytimeMaxDistanceThreshold: 5,
  25640. flytimeDistanceMultiplier: 150,
  25641. aimTime: 1500,
  25642. aimSlowFactor: 1.5,
  25643. blur: 0.8,
  25644. movementEasing: "easeInOutQuad",
  25645. blendEasing: "easeInOutQuad",
  25646. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25647. },
  25648. show360Views: {
  25649. enabled: !0,
  25650. transitionTime: 1e3
  25651. },
  25652. quickstart: {
  25653. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25654. animation: 1400,
  25655. showTextDelay: 500,
  25656. fadeOutDelay: 3e3,
  25657. fovChange: 10
  25658. },
  25659. appConfig: {
  25660. webvr_version: null,
  25661. segment_key: null,
  25662. embedly_key: null,
  25663. branch_key: null,
  25664. keen_write_key: null,
  25665. keen_project_id: null
  25666. },
  25667. vr: {
  25668. enabled: !0,
  25669. allowWebVR: !1,
  25670. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25671. },
  25672. share: {
  25673. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25674. },
  25675. input: {
  25676. longTapThreshold: 200,
  25677. moveToleranceNDC: .08,
  25678. touchMoveThreshold: 25
  25679. },
  25680. help: {
  25681. modalStayDuration: 600
  25682. },
  25683. immersive: {
  25684. timeToShowAgain: 1250,
  25685. uiStayDuration: 600
  25686. },
  25687. tourInteraction: {
  25688. disabled: "0" === r.valueFromHash("tourcta", null),
  25689. showPauseButton: 1e3,
  25690. showModal: 1500,
  25691. allowNextClick: 200,
  25692. largeModal: "1" === r.valueFromHash("tourcta", null),
  25693. smallModal: "2" === r.valueFromHash("tourcta", null)
  25694. },
  25695. labels: {
  25696. enabled: !1,
  25697. hideUntilStart: !0,
  25698. fadeInDuration: 250,
  25699. fadeInDelay: 250,
  25700. fadeOutDuration: 250,
  25701. fadeOutDelay: 0,
  25702. zoomHideThreshhold: {
  25703. mobile: r.isSmallScreen() ? .45 : .6,
  25704. desktop: 2
  25705. },
  25706. zoomTruncateThreshhold: {
  25707. mobile: r.isSmallScreen() ? .35 : .45,
  25708. desktop: .85
  25709. },
  25710. minLengthForTruncate: 16,
  25711. truncateLength: 12,
  25712. truncateSuffix: "..."
  25713. },
  25714. tags: {
  25715. enabled: r.valueFromHash("mt", 1),
  25716. startup: {
  25717. hideUntilStart: !0,
  25718. fadeInDuration: 500,
  25719. fadeInDelay: 100
  25720. },
  25721. visibility: {
  25722. anyDistance: !0,
  25723. visibleDistance: 8,
  25724. cameraClearance: .1,
  25725. alphaTestLevel: .05,
  25726. hideViaFloor: !0,
  25727. hideOffScreenDisc: !1,
  25728. hideOffScreenObject: !1
  25729. },
  25730. disc: {
  25731. opacity: 1,
  25732. disabledOpacity: .5,
  25733. scale: {
  25734. nearBound: 1.5,
  25735. farBound: 4.8,
  25736. linkFarBound: !1,
  25737. linkPercent: 40,
  25738. maxSize: 80,
  25739. minSize: 40,
  25740. baseViewportSize: 800,
  25741. responsiveness: 100
  25742. }
  25743. },
  25744. pole: {
  25745. enabled: !0,
  25746. height: .5,
  25747. width: 2,
  25748. opacity: .5,
  25749. color: "white"
  25750. },
  25751. navigate: {
  25752. nearestPano: !0,
  25753. lineOfSight: !0,
  25754. reactivate: !0,
  25755. aimAt: "disc",
  25756. tiltTolerance: 25,
  25757. rotateSpeedFactor: .6
  25758. }
  25759. },
  25760. path: {
  25761. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25762. colorUp: s._desat(s.newBlue, .5),
  25763. colorDown: s._darken(s.newBlue, .35),
  25764. opacity: .5,
  25765. style: "ribbon",
  25766. height: .025,
  25767. ribbonWidth: .24,
  25768. outsideHeight: .5,
  25769. waypointRadius: .5,
  25770. waypointIndoorRadius: .24,
  25771. waypointPulse: 1e3,
  25772. typ: l.BLACK,
  25773. meshFree: r.valueFromHash("mf", 1),
  25774. mapGuides: r.valueFromHash("guides", !0),
  25775. fadeInTime: 400,
  25776. fadeOutTime: 300
  25777. },
  25778. warp: {
  25779. nearPanoDist: .1,
  25780. matchCam: !1,
  25781. blur: .33,
  25782. fastTime: 1500,
  25783. teleportTime: 1500,
  25784. outsideTime: 2e3,
  25785. lookAheadMax: .3,
  25786. lookAheadDist: 2.5,
  25787. softPushDist: .37,
  25788. softPushEnd: .3,
  25789. softBendAngle: 8,
  25790. softBendTilt: 4,
  25791. softBendEnd: .3,
  25792. doBurns: true, //r.valueFromHash("kb", !0),
  25793. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25794. minBurnsAngle: 35,
  25795. minDownAngle: -35,
  25796. maxTurnPerSec: 280,
  25797. maxAimPerSec: 35,
  25798. minRotation: 12,
  25799. maxAimRotation: 33.2,
  25800. turnFriction: .2,
  25801. flySpeed: .01,
  25802. minWarpTime: 1200,
  25803. warpInterruptionRedirectTime: 500,
  25804. tourStepDelay: r.valueFromHash("st", 0),
  25805. walkDelay: 0,
  25806. walkMaxDist: 50,
  25807. walkMinDist: .8,
  25808. walkSlideShowThreshhold: 3000,
  25809. walkExtraPanosDistance: .4,
  25810. timePerMeter: 1200,
  25811. motionLeadTime: 5000,
  25812. movementEasing: "easeInOutQuad",
  25813. blendEasing: "easeInOutQuad",
  25814. showBunny: !1,
  25815. loop: r.valueFromHash("lp", !1),
  25816. auto: r.valueFromHash("ts", -1),
  25817. eOrder: 'YXZ', //"YXZ",
  25818. stepFactor: .25,
  25819. brakeStrength: 2,
  25820. minBrakeAngle: .1,
  25821. maxBrakeAngle: 1.8,
  25822. climbEffort: 4
  25823. },
  25824. rotationFriction: .05,
  25825. rotationAccelerationInside: 4.5,
  25826. rotationAccelerationOutside: .15,
  25827. rotationAfterMoveMultiplier: 40,
  25828. rotationAfterMoveHistoryCount: 5,
  25829. panFriction: .09,
  25830. panAccelerationOutside: 60,
  25831. onload: r.valueFromHash("onload", o.PANORAMA),
  25832. zoomNearLimit: .1,
  25833. zoomFarLimit: 10,
  25834. navigation: {
  25835. panoScores: !1,
  25836. mouseDirection: !0,
  25837. filterStrictness: .75,
  25838. angleFactor: -30,
  25839. directionFactor: 10,
  25840. distanceFactor: -1,
  25841. optionalityFactor: 3
  25842. },
  25843. sdkInit: !1,
  25844. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25845. console: r.valueFromHash("console", !1),
  25846. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25847. panoramaNeighbourMaxDistance: 5,
  25848. panoFloorClickRadius: .35,
  25849. showScreenshotLocations: !1,
  25850. showAxis: !1,
  25851. showNeighbourRaycasts: !1,
  25852. colorMarkerOnLoad: !1,
  25853. colorMarkerByFloor: !1,
  25854. tiling: {
  25855. panoPreRenderRepeatDelay: 2500,
  25856. panoPreRenderDelay: 500,
  25857. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25858. tilingFlagNames: ["usetiles", "tiles"],
  25859. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25860. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25861. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25862. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25863. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25864. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25865. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25866. customCompression: r.valueFromHash("tilecustcomp", 0),
  25867. // mobileHighQualityOverride: !1,
  25868. mobileHighQualityOverride: 1,
  25869. allowUltraHighResolution: true
  25870. },
  25871. zoom: {
  25872. enabled: true,
  25873. forceOff: r.valueFromHash("nozoom", 0),
  25874. overridemax: r.valueFromHash("maxzoom", null),
  25875. overridemin: r.valueFromHash("minzoom", null),
  25876. max: d.highQualityMaxZoom,
  25877. min: 1,
  25878. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25879. activationThreshold: 1.1,
  25880. restoreTime: 500
  25881. },
  25882. profiling: {
  25883. enabled: r.valueFromHash("mem", !1)
  25884. }
  25885. };
  25886. p = h.deepExtend(p, d, {
  25887. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25888. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25889. panorama: {
  25890. transitionTime: 1e3,
  25891. modelAlpha: 0,
  25892. modelAlphaDelay: p.flydown.modelTextureDelay,
  25893. modelAlphaLength: 1,
  25894. skyboxOpacity: 1,
  25895. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25896. skyboxOpacityLength: .9,
  25897. fovLength: 1,
  25898. fovDelay: 0,
  25899. cameraMatrixDuration: .8,
  25900. cameraMatrixDelay: 0,
  25901. cameraMatrixEase: c.easeInCubic,
  25902. reticuleOpacity: 1,
  25903. markerOpacity: .3,
  25904. markerOpacityOnHover: 1
  25905. },
  25906. dollhouse: {
  25907. transitionTime: 1e3,
  25908. modelAlpha: 1,
  25909. modelAlphaDelay: 0,
  25910. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25911. skyboxOpacity: 0,
  25912. skyboxOpacityDelay: 0,
  25913. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25914. fovLength: 1,
  25915. fovDelay: 0,
  25916. cameraMatrixDuration: .8,
  25917. cameraMatrixDelay: .3,
  25918. cameraMatrixEase: c.easeInCubic,
  25919. reticuleOpacity: 1,
  25920. markerOpacity: 0,
  25921. markerOpacityOnHover: 0
  25922. },
  25923. floorplan: {
  25924. transitionTime: 1e3,
  25925. modelAlpha: 1,
  25926. modelAlphaDelay: 0,
  25927. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25928. skyboxOpacity: 0,
  25929. skyboxOpacityDelay: 0,
  25930. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25931. fovLength: 1,
  25932. fovDelay: 0,
  25933. cameraMatrixDuration: .5,
  25934. cameraMatrixDelay: 0,
  25935. cameraMatrixEase: c.easeOutCubic,
  25936. reticuleOpacity: 1,
  25937. markerOpacity: 0,
  25938. markerOpacityOnHover: 0,
  25939. cameraHeight: 50
  25940. },
  25941. transitioning: {
  25942. reticuleOpacity: 0,
  25943. markerOpacity: .3,
  25944. markerOpacityOnHover: 1
  25945. },
  25946. "floorplan-dollhouse": {
  25947. rotationDelay: 0,
  25948. rotationDuration: 1
  25949. },
  25950. "floorplan-panorama": {
  25951. rotationDelay: .5,
  25952. rotationDuration: 1
  25953. },
  25954. "dollhouse-panorama": {
  25955. rotationDelay: .5,
  25956. rotationDuration: 1
  25957. },
  25958. "dollhouse-floorplan": {
  25959. rotationDelay: 0,
  25960. rotationDuration: 1,
  25961. cameraMatrixDuration: 1.05,
  25962. cameraMatrixDelay: .5
  25963. },
  25964. "panorama-dollhouse": {
  25965. rotationDelay: 0,
  25966. rotationDuration: .5
  25967. },
  25968. "panorama-floorplan": {
  25969. transitionTime: 1500,
  25970. rotationDelay: 0,
  25971. rotationDuration: .5
  25972. }
  25973. }),
  25974. p.path.meshFree && (p.path.typ = l.WALK),
  25975. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25976. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25977. t.exports = p
  25978. }
  25979. , {
  25980. "./constants": 8,
  25981. "./enum/Colors": 19,
  25982. "./enum/VROption": 47,
  25983. "./enum/Viewmode": 51,
  25984. "./enum/WarpStyle": 52,
  25985. "./util/browser": 182,
  25986. "./util/common": 185,
  25987. "./util/easing": 186,
  25988. "./util/showcase": 193,
  25989. three: 217
  25990. }],
  25991. 167: [function(e, t, i) {
  25992. "use strict";
  25993. var n = e("three")
  25994. , r = e("./settings")
  25995. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25996. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25997. t.exports = {
  25998. basicTextured: {
  25999. uniforms: {
  26000. tDiffuse: {
  26001. type: "t",
  26002. value: null
  26003. },
  26004. alpha: {
  26005. type: "f",
  26006. value: 1
  26007. }
  26008. },
  26009. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26010. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26011. },
  26012. copyCubeMap: {
  26013. uniforms: {
  26014. tDiffuse: {
  26015. type: "t",
  26016. value: null
  26017. },
  26018. alpha: {
  26019. type: "f",
  26020. value: 1
  26021. }
  26022. },
  26023. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26024. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26025. },
  26026. cube: {
  26027. uniforms: {
  26028. map: {
  26029. type: "t",
  26030. value: null
  26031. },
  26032. opacity: {
  26033. type: "f",
  26034. value: 1
  26035. }
  26036. },
  26037. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26038. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26039. },
  26040. model: {
  26041. uniforms: {
  26042. map: {
  26043. type: "t",
  26044. value: null
  26045. },
  26046. modelAlpha: {
  26047. type: "f",
  26048. value: r.modelAlpha
  26049. },
  26050. opacity: {
  26051. type: "f",
  26052. value: 1
  26053. },
  26054. progress: {
  26055. type: "f",
  26056. value: 0
  26057. },
  26058. blackout: {
  26059. type: "i",
  26060. value: 0
  26061. },
  26062. pano0Map: {
  26063. type: "t",
  26064. value: null
  26065. },
  26066. pano0Position: {
  26067. type: "v3",
  26068. value: new n.Vector3
  26069. },
  26070. pano0Matrix: {
  26071. type: "m4",
  26072. value: new n.Matrix4
  26073. },
  26074. pano1Map: {
  26075. type: "t",
  26076. value: null
  26077. },
  26078. pano1Position: {
  26079. type: "v3",
  26080. value: new n.Vector3
  26081. },
  26082. pano1Matrix: {
  26083. type: "m4",
  26084. value: new n.Matrix4
  26085. }
  26086. },
  26087. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26088. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26089. },
  26090. hot:{
  26091. uniforms:{
  26092. color:{
  26093. type: "c",
  26094. value: new n.Color( 0xff2200 )
  26095. },
  26096. opac:{
  26097. type: "f",
  26098. value: 0
  26099. },
  26100. texture1:{
  26101. type: "t",
  26102. value: null
  26103. },
  26104. texture2:{
  26105. type: "t",
  26106. value: null
  26107. }
  26108. },
  26109. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26110. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26111. },
  26112. modelOutside: {
  26113. uniforms: {
  26114. map: {
  26115. type: "t",
  26116. value: null
  26117. },
  26118. opacity: {
  26119. type: "f",
  26120. value: 1
  26121. }
  26122. },
  26123. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26124. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26125. },
  26126. ribbon: {
  26127. uniforms: {
  26128. map: {
  26129. type: "t",
  26130. value: null
  26131. },
  26132. opacity: {
  26133. type: "f",
  26134. value: 1
  26135. },
  26136. color: {
  26137. type: "c",
  26138. value: new n.Color(r.path.color)
  26139. }
  26140. },
  26141. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26142. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26143. },
  26144. waypoint: {
  26145. uniforms: {
  26146. map: {
  26147. type: "t",
  26148. value: null
  26149. },
  26150. opacity: {
  26151. type: "f",
  26152. value: 1
  26153. },
  26154. pulse: {
  26155. type: "f",
  26156. value: 1
  26157. },
  26158. nearFade: {
  26159. type: "v2",
  26160. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26161. },
  26162. color: {
  26163. type: "c",
  26164. value: new n.Color(r.reticuleColor)
  26165. }
  26166. },
  26167. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26168. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26169. },
  26170. modelDebug: {
  26171. uniforms: {
  26172. map: {
  26173. type: "t",
  26174. value: null
  26175. },
  26176. modelAlpha: {
  26177. type: "f",
  26178. value: r.modelAlpha
  26179. },
  26180. depthmapRatio: {
  26181. type: "f",
  26182. value: 0
  26183. },
  26184. opacity: {
  26185. type: "f",
  26186. value: 1
  26187. },
  26188. progress: {
  26189. type: "f",
  26190. value: 0
  26191. },
  26192. considerOcclusion: {
  26193. type: "i",
  26194. value: r.fancierTransition
  26195. },
  26196. highlightPanoSelection: {
  26197. type: "i",
  26198. value: 0
  26199. },
  26200. useThirdPano: {
  26201. type: "i",
  26202. value: r.useThirdPano
  26203. },
  26204. pano0Map: {
  26205. type: "t",
  26206. value: null
  26207. },
  26208. pano0Depth: {
  26209. type: "t",
  26210. value: null
  26211. },
  26212. pano0Position: {
  26213. type: "v3",
  26214. value: new n.Vector3
  26215. },
  26216. pano0Matrix: {
  26217. type: "m4",
  26218. value: new n.Matrix4
  26219. },
  26220. pano0Weight: {
  26221. type: "f",
  26222. value: r.transition.pano0Weight
  26223. },
  26224. pano1Map: {
  26225. type: "t",
  26226. value: null
  26227. },
  26228. pano1Depth: {
  26229. type: "t",
  26230. value: null
  26231. },
  26232. pano1Position: {
  26233. type: "v3",
  26234. value: new n.Vector3
  26235. },
  26236. pano1Matrix: {
  26237. type: "m4",
  26238. value: new n.Matrix4
  26239. },
  26240. pano1Weight: {
  26241. type: "f",
  26242. value: r.transition.pano1Weight
  26243. },
  26244. pano2Map: {
  26245. type: "t",
  26246. value: null
  26247. },
  26248. pano2Depth: {
  26249. type: "t",
  26250. value: null
  26251. },
  26252. pano2Position: {
  26253. type: "v3",
  26254. value: new n.Vector3
  26255. },
  26256. pano2Matrix: {
  26257. type: "m4",
  26258. value: new n.Matrix4
  26259. },
  26260. pano2Weight: {
  26261. type: "f",
  26262. value: r.transition.pano2Weight
  26263. }
  26264. },
  26265. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26266. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26267. },
  26268. customDepth: {
  26269. uniforms: {
  26270. panoPosition: {
  26271. type: "v3",
  26272. value: new n.Vector3
  26273. }
  26274. },
  26275. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26276. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26277. },
  26278. skysphere: {
  26279. uniforms: {
  26280. radius: {
  26281. type: "f",
  26282. value: 0
  26283. }
  26284. },
  26285. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26286. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26287. },
  26288. tagDisc: {
  26289. uniforms: {
  26290. opacity: {
  26291. type: "f",
  26292. value: 0
  26293. },
  26294. color: {
  26295. type: "c",
  26296. value: new n.Color
  26297. },
  26298. bg: {
  26299. type: "t",
  26300. value: null
  26301. },
  26302. mask: {
  26303. type: "t",
  26304. value: null
  26305. }
  26306. },
  26307. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26308. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26309. }
  26310. }
  26311. }
  26312. , {
  26313. "./settings": 166,
  26314. three: 217
  26315. }],
  26316. 168: [function(e, t, i) {
  26317. (function(i) {
  26318. "use strict";
  26319. var n = e("three")
  26320. , r = (e("url"),
  26321. e("./util/ajax"))
  26322. , o = e("./settings")
  26323. , a = e("./util/logger")
  26324. , s = e("./util/math")
  26325. , l = e("./util/showcase")
  26326. , c = e("./objects/Panorama")
  26327. , h = new a(i)
  26328. , u = e("./model/Model")
  26329. , d = e("./shaders")
  26330. , p = e("./util/transitions")
  26331. , f = e("./objects/Chunk")
  26332. , g = e("./objects/Reticule")
  26333. , m = e("./objects/Skybox")
  26334. , v = e("./objects/Floor")
  26335. , A = e("./cameras/DollhouseCamera")
  26336. , y = e("./cameras/FloorplanCamera")
  26337. , C = e("./cameras/PanoramaCamera")
  26338. , I = e("./controls/DollhouseControls")
  26339. , E = e("./controls/FloorplanControls")
  26340. , b = e("./controls/PanoramaControls");
  26341. n.ImageUtils.crossOrigin = o.crossOrigin,
  26342. t.exports = {
  26343. shaders: d,
  26344. transitions: p,
  26345. Model: u,
  26346. Chunk: f,
  26347. Floor: v,
  26348. Skybox: m,
  26349. Reticule: g,
  26350. Panorama: c,
  26351. DollhouseCamera: A,
  26352. FloorplanCamera: y,
  26353. PanoramaCamera: C,
  26354. DollhouseControls: I,
  26355. FloorplanControls: E,
  26356. PanoramaControls: b,
  26357. getModel: function(e) {
  26358. if (!e.url)
  26359. throw 'getModel(): missing parameter "url"';
  26360. e.autoload = void 0 === e.autoload || e.autoload;
  26361. var t = l.parseSidUrl(e.url);
  26362. e.urlBase = t.urlBase,
  26363. e.urlModel = t.urlModel,
  26364. e.urlFiles = t.urlFiles;
  26365. var i = this._getPlatformError();
  26366. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26367. this._loadModel().then(this._buildModel.bind(this)))
  26368. },
  26369. _getPlatformError: function() {
  26370. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26371. },
  26372. _loadModel: function() {
  26373. return r.get(this.options.urlModel, {
  26374. responseType: "json",
  26375. prefetchFrom: "model",
  26376. auth: l.getAuthorizationHeader()
  26377. }).then(null, function() {
  26378. return h.warn("Model loading failed at initial metadata load"),
  26379. "loading-failed"
  26380. })
  26381. },
  26382. _buildModel: function(e) {
  26383. e = l.normalizeModeldata(e, s);
  26384. var t = new u(this.options,e);
  26385. return this.options.autoload ? t.load(!0) : $.when(t)
  26386. }
  26387. }
  26388. }
  26389. ).call(this, "/js/showcase.js")
  26390. }
  26391. , {
  26392. "./cameras/DollhouseCamera": 5,
  26393. "./cameras/FloorplanCamera": 6,
  26394. "./cameras/PanoramaCamera": 7,
  26395. "./controls/DollhouseControls": 10,
  26396. "./controls/FloorplanControls": 11,
  26397. "./controls/PanoramaControls": 13,
  26398. "./model/Model": 139,
  26399. "./objects/Chunk": 144,
  26400. "./objects/Floor": 146,
  26401. "./objects/Panorama": 148,
  26402. "./objects/Reticule": 149,
  26403. "./objects/Skybox": 152,
  26404. "./settings": 166,
  26405. "./shaders": 167,
  26406. "./util/ajax": 181,
  26407. "./util/logger": 189,
  26408. "./util/math": 190,
  26409. "./util/showcase": 193,
  26410. "./util/transitions": 195,
  26411. three: 217,
  26412. url: 208
  26413. }],
  26414. 169: [function(e, t, i) {
  26415. "use strict";
  26416. function n() {
  26417. var e = {
  26418. renderTarget: null,
  26419. inUse: !1,
  26420. size: -1,
  26421. pano: null
  26422. };
  26423. return e
  26424. }
  26425. function r(e) {
  26426. M.push(e)
  26427. }
  26428. function o(e) {
  26429. var t = n();
  26430. return t.inUse = !0,
  26431. t.size = e,
  26432. r(t),
  26433. t
  26434. }
  26435. function a(e) {
  26436. for (var t = 0; t < M.length; t++) {
  26437. var i = M[t];
  26438. if (!i.inUse && i.size === e)
  26439. return i.inUse = !0,
  26440. i
  26441. }
  26442. return null
  26443. }
  26444. function s(e) {
  26445. for (var t = 0; t < M.length; t++) {
  26446. var i = M[t];
  26447. if (i.renderTarget === e)
  26448. return i.inUse = !1,
  26449. !0
  26450. }
  26451. return !1
  26452. }
  26453. function l() {
  26454. this.tileDirectory = {},
  26455. this.activeRenderTargetDescriptors = {},
  26456. this.activePanos = [],
  26457. this.panoLODDescriptors = {},
  26458. this.panoDescriptors = {},
  26459. this.tileTrees = {},
  26460. this.sceneRenderer = null,
  26461. this.tileDownloader = null,
  26462. this.forceQueue = [],
  26463. this.uploadQueues = {},
  26464. this.uploadInterval = null,
  26465. this.uploadIntervalCancelled = !1,
  26466. this.usingTileOverlay = !1,
  26467. this.overlayTilesLoaded = !1,
  26468. this.overlayTileBase = null,
  26469. this.overlayTilesBasic = {},
  26470. this.overlayTilesEnhanced = {},
  26471. this.zoomRenderTarget = null,
  26472. this.zoomPano = null,
  26473. this.zoomingActive = !1,
  26474. this.zoomPanoId = null,
  26475. this.zoomPanoRenderingDisabled = !1,
  26476. this.direction = new h.Vector3,
  26477. this.initTime = -1,
  26478. this.maxBaseUploadsPerFrame = x,
  26479. this.maxNonBaseUploadsPerFrame = T
  26480. }
  26481. function c() {
  26482. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26483. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26484. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26485. }
  26486. var h = e("three")
  26487. , u = e("../exception/BasicException")
  26488. , d = e("../settings")
  26489. , p = e("../enum/PanoSizeClass")
  26490. , f = (e("../objects/Panorama"),
  26491. e("../enum/PanoRendererEvents"))
  26492. , g = e("../enum/SceneRendererEvents")
  26493. , m = e("../enum/TileDownloaderEvents")
  26494. , v = e("../enum/Vectors")
  26495. , A = (e("../enum/GLCubeFaces"),
  26496. e("../objects/Panorama"),
  26497. e("./TileTree"))
  26498. , y = (e("./TileDownloader"),
  26499. e("./TilePrioritizer"))
  26500. , C = e("./TileUtils")
  26501. , p = e("../enum/PanoSizeClass")
  26502. , I = (e("../util/browser"),
  26503. e("../util/panorama"))
  26504. , E = e("events").EventEmitter
  26505. , b = !1
  26506. , w = d.tiling.uploadIntervalDelay
  26507. , _ = d.tiling.initialIntervalDelay
  26508. , T = d.tiling.maxNonBaseUploadsPerFrame
  26509. , x = d.tiling.maxBaseUploadsPerFrame
  26510. , S = {
  26511. Base: 0,
  26512. Remaining: 1
  26513. }
  26514. , M = [];
  26515. l.prototype = Object.create(E.prototype),
  26516. l.prototype.init = function(e, t, i) {
  26517. this.sceneRenderer = e,
  26518. this.tileDownloader = t,
  26519. this.qualityManager = i,
  26520. this.bindEvents(),
  26521. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26522. this.initTime = performance.now()
  26523. }
  26524. ,
  26525. l.prototype.getActivePanoTextures = function(e) {
  26526. e = e || [];
  26527. for (var t = 0; t < M.length; t++) {
  26528. var i = M[t];
  26529. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26530. }
  26531. }
  26532. ,
  26533. l.prototype.hasQueuedTiles = function() {
  26534. var e = this.peekNextFromUploadQueue();
  26535. return null !== e && void 0 !== e
  26536. }
  26537. ,
  26538. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26539. return this.activeRenderTargetDescriptors[e]
  26540. }
  26541. ,
  26542. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26543. this.activeRenderTargetDescriptors[e] = t
  26544. }
  26545. ,
  26546. l.prototype.loadOverlayTiles = function() {
  26547. if (0 !== d.tiling.overlayStyle) {
  26548. var e = 0
  26549. , t = function(t, n, r) {
  26550. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26551. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26552. e++,
  26553. e === i.length && (this.overlayTilesLoaded = !0)
  26554. }
  26555. .bind(this)
  26556. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26557. i.forEach(function(e) {
  26558. this.tileDownloader.loadImage(e[0], 0, e[1])
  26559. }
  26560. .bind(this)),
  26561. this.usingTileOverlay = !0
  26562. } else
  26563. this.usingTileOverlay = !1
  26564. }
  26565. ,
  26566. l.prototype.bindEvents = function() {
  26567. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26568. }
  26569. ,
  26570. l.prototype.setupZoomRenderTarget = function() {
  26571. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26572. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26573. return;
  26574. var e = this.zoomRenderTarget;
  26575. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26576. e) {
  26577. var t = e.width
  26578. , i = this.zoomRenderTarget.width;
  26579. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26580. e.texture.dispose(),
  26581. e.texture.loaded = !1,
  26582. e.texture.version = 0,
  26583. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26584. e.texture = null
  26585. }
  26586. this.zoomPanoRenderingDisabled = !1
  26587. } else
  26588. this.zoomPanoRenderingDisabled = !0
  26589. }
  26590. ,
  26591. l.prototype.enableUltraHighQualityMode = function(e) {
  26592. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26593. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26594. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26595. t && (this.qualityManager.enableUltraHighQualityMode(),
  26596. this.setupZoomRenderTarget(),
  26597. e())
  26598. }
  26599. .bind(this))
  26600. }
  26601. }
  26602. ,
  26603. l.prototype.activateTiledPano = function(e, t, i) {
  26604. i && this.clearAllQueuedUploads();
  26605. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26606. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26607. this.linkAllTilesAndNodes(e);
  26608. var r = this.getActiveRenderTargetDescriptor(e.id)
  26609. , l = t;
  26610. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26611. !r || l !== r.size) {
  26612. if (r && s(r.renderTarget),
  26613. r = a(l),
  26614. !r) {
  26615. var c = this.initTiledPano(l, !1);
  26616. r = o(c.width),
  26617. r.renderTarget = c
  26618. }
  26619. r.pano = e,
  26620. this.resetPanoDescriptor(e.id),
  26621. this.resetPanoLODDescriptors(e.id),
  26622. this.resetRenderStatus(e.id, !0, !0)
  26623. }
  26624. this.setActiveRenderTargetDescriptor(e.id, r);
  26625. var h = i ? 0 : 1;
  26626. return this.updateActivePanos(e, h),
  26627. r.renderTarget
  26628. }
  26629. ,
  26630. l.prototype.deactivateTiledPano = function(e) {
  26631. var t = this.getActiveRenderTargetDescriptor(e.id);
  26632. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26633. this.setActiveRenderTargetDescriptor(e.id, null);
  26634. var i = this.getUploadQueueForPano(e.id);
  26635. this.clearUploadQueue(i),
  26636. this.updateActivePanos()
  26637. }
  26638. ,
  26639. l.prototype.updateActivePanos = function() {
  26640. var e = [];
  26641. return function(t, i) {
  26642. e.length = 0;
  26643. for (var n = 0; n < this.activePanos.length; n++) {
  26644. t && e.length === i && e.push(t);
  26645. var r = this.activePanos[n]
  26646. , o = this.getActiveRenderTargetDescriptor(r.id);
  26647. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26648. }
  26649. t && i >= e.length && e.push(t),
  26650. this.activePanos.length = 0,
  26651. this.activePanos.push.apply(this.activePanos, e)
  26652. }
  26653. }(),
  26654. l.prototype.getActivePanoCount = function() {
  26655. return this.activePanos.length
  26656. }
  26657. ,
  26658. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26659. var r = null;
  26660. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26661. for (var o = function(e, n, r, o) {
  26662. i && (n.tile.zoomUploaded = !1),
  26663. t && (n.tile.uploaded = !1)
  26664. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26665. var s = this.getTileTree(e, a);
  26666. s.breadthFirst({
  26667. callback: o.bind(this, a),
  26668. minLevel: r
  26669. })
  26670. }
  26671. }
  26672. ,
  26673. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26674. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26675. t.tile.zoomUploaded = t.tile.uploaded,
  26676. t.zoomCovered = t.covered
  26677. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26678. var r = this.getTileTree(e, n);
  26679. r.breadthFirst({
  26680. callback: i.bind(this, n),
  26681. maxLevel: t
  26682. })
  26683. }
  26684. }
  26685. ,
  26686. l.prototype.renderPanoTiles = function() {
  26687. var e = [];
  26688. return function(t, i, n, r) {
  26689. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26690. i = i || this.direction || v.FORWARD;
  26691. var o = this.getActiveRenderTargetDescriptor(t);
  26692. if (!this.isRenderTargetDescriptorValid(o))
  26693. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26694. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26695. var s = this.getTileTree(t, a);
  26696. e.length = 0,
  26697. s.breadthFirst({
  26698. saveVisited: e
  26699. });
  26700. for (var l = 0; l < e.length; l++) {
  26701. var c = e[l];
  26702. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26703. }
  26704. }
  26705. this.updateDirection(i)
  26706. }
  26707. }(),
  26708. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26709. return e && e.renderTarget
  26710. }
  26711. ,
  26712. l.prototype.isPanoActive = function(e) {
  26713. var t = this.getActiveRenderTargetDescriptor(e);
  26714. return this.isRenderTargetDescriptorValid(t)
  26715. }
  26716. ,
  26717. l.prototype.isPanoZoomed = function(e) {
  26718. return this.zoomingActive && this.zoomPanoId === e
  26719. }
  26720. ,
  26721. l.prototype.initTileTree = function(e, t, i) {
  26722. var n = this.tileTrees[e];
  26723. n || (n = [],
  26724. this.tileTrees[e] = n);
  26725. var r = n[t];
  26726. if (!r) {
  26727. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26728. r = new A(C.TILE_SIZE,o),
  26729. n[t] = r
  26730. }
  26731. }
  26732. ,
  26733. l.prototype.getTileTree = function(e, t) {
  26734. var i = this.tileTrees[e];
  26735. if (!i)
  26736. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26737. var n = i[t];
  26738. if (!n)
  26739. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26740. return n
  26741. }
  26742. ,
  26743. l.prototype.initTiledPano = function(e, t) {
  26744. var i = this.sceneRenderer.renderer
  26745. , n = (i.context,
  26746. new h.WebGLRenderTargetCube(e,e,{
  26747. stencilBuffer: !1
  26748. }))
  26749. , r = new h.CubeTexture([]);
  26750. n.texture = r,
  26751. r.image = [null, null, null, null, null, null],
  26752. r.flipY = !0,
  26753. t ? (r.generateMipmaps = !0,
  26754. r.magFilter = h.LinearFilter,
  26755. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26756. r.magFilter = h.LinearFilter,
  26757. r.minFilter = h.LinearFilter),
  26758. r.format = h.RGBAFormat,
  26759. i.setRenderTarget(n),
  26760. i.setRenderTarget(null);
  26761. var o = i.properties.get(r);
  26762. return o.__image__webglTextureCube = o.__webglTexture,
  26763. n
  26764. }
  26765. ,
  26766. l.prototype.getUploadQueueForPano = function(e) {
  26767. var t = this.uploadQueues[e];
  26768. return t || (t = [],
  26769. this.uploadQueues[e] = t),
  26770. t
  26771. }
  26772. ,
  26773. l.prototype.isTileUploaded = function(e) {
  26774. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26775. }
  26776. ,
  26777. l.prototype.setUploaded = function(e, t) {
  26778. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26779. }
  26780. ,
  26781. l.prototype.queueTileUpload = function(e, t, i) {
  26782. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26783. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26784. var r = this.getUploadQueueForPano(e.panoId);
  26785. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26786. e.uploadQueued = !0,
  26787. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26788. }
  26789. }
  26790. ,
  26791. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26792. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26793. }
  26794. ,
  26795. l.prototype.getTopUploadQueue = function() {
  26796. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26797. for (var n = 0; n < this.activePanos.length; n++)
  26798. if (e = this.activePanos[n],
  26799. t = this.getUploadQueueForPano(e.id),
  26800. t.length > 0)
  26801. switch (i) {
  26802. case S.Base:
  26803. if (0 === t[0].level)
  26804. return t;
  26805. break;
  26806. case S.Remaining:
  26807. return t
  26808. }
  26809. return null
  26810. }
  26811. ,
  26812. l.prototype.getNextFromUploadQueue = function() {
  26813. var e = function(e) {
  26814. var t = e.shift();
  26815. return t.uploadQueued = !1,
  26816. t
  26817. };
  26818. return function() {
  26819. if (this.forceQueue.length > 0)
  26820. return e(this.forceQueue);
  26821. var t = this.getTopUploadQueue();
  26822. return t && t.length > 0 ? e(t) : null
  26823. }
  26824. }(),
  26825. l.prototype.peekNextFromUploadQueue = function() {
  26826. if (this.forceQueue.length > 0)
  26827. return this.forceQueue[0];
  26828. var e = this.getTopUploadQueue();
  26829. return e && e.length > 0 ? e[0] : null
  26830. }
  26831. ,
  26832. l.prototype.clearAllQueuedUploads = function() {
  26833. this.clearAllUploadQueues(null, 0)
  26834. }
  26835. ,
  26836. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26837. this.clearAllUploadQueues(e, 0)
  26838. }
  26839. ,
  26840. l.prototype.clearAllUploadQueues = function(e, t) {
  26841. if (e)
  26842. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26843. this.clearUploadQueue(this.forceQueue, t, e);
  26844. else {
  26845. for (var i = 0; i < this.activePanos.length; i++) {
  26846. var n = this.activePanos[i];
  26847. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26848. }
  26849. this.clearUploadQueue(this.forceQueue, t)
  26850. }
  26851. }
  26852. ,
  26853. l.prototype.clearUploadQueue = function(e, t, i) {
  26854. void 0 !== t && null !== t || (t = 0);
  26855. for (var n = 0; n < e.length; ) {
  26856. var r = e[n];
  26857. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26858. e.splice(n, 1)) : n++
  26859. }
  26860. }
  26861. ,
  26862. l.prototype.refreshUploadInterval = function() {
  26863. var e = null;
  26864. return function(t) {
  26865. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26866. null !== t && void 0 !== t || (t = w),
  26867. b || (t = _),
  26868. this.uploadInterval = window.setTimeout(e, t),
  26869. this.uploadIntervalDelay = t)
  26870. }
  26871. }(),
  26872. l.prototype.update = function() {
  26873. var e = performance.now()
  26874. , t = 0;
  26875. return function() {
  26876. this.uploadIntervalCancelled = !0,
  26877. window.clearTimeout(this.uploadInterval),
  26878. this.uploadInterval = null;
  26879. var i = performance.now() - e;
  26880. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26881. e = performance.now()),
  26882. t++
  26883. }
  26884. }(),
  26885. l.prototype.updateUploadQueue = function(e, t) {
  26886. e || (e = 1);
  26887. for (var i = 0, n = 0; ; ) {
  26888. if (n >= t || i >= e)
  26889. break;
  26890. var r = this.getNextFromUploadQueue();
  26891. if (!r)
  26892. break;
  26893. if (0 !== r.level ? i++ : n++,
  26894. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26895. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26896. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26897. }
  26898. }
  26899. }
  26900. ,
  26901. l.prototype.updateDirection = function(e) {
  26902. if (e = e || this.direction) {
  26903. this.direction = e;
  26904. for (var t = 0; t < this.activePanos.length; t++) {
  26905. var i = this.activePanos[t]
  26906. , n = this.getUploadQueueForPano(i.id);
  26907. y.sortPanoTiles(n, i, this.direction)
  26908. }
  26909. }
  26910. }
  26911. ,
  26912. l.prototype.uploadTile = function() {
  26913. var e = {}
  26914. , t = (new h.Vector4,
  26915. d.tiling.overlayStyle);
  26916. return function(i, n) {
  26917. var r = i.panoId
  26918. , o = i.image
  26919. , a = i.tileSize
  26920. , s = i.panoSize
  26921. , l = i.tileIndex
  26922. , c = (i.faceTileIndex,
  26923. i.totalTiles)
  26924. , u = (i.face,
  26925. i.tileX)
  26926. , d = i.tileY
  26927. , p = !0
  26928. , g = !1
  26929. , m = (this.getPanoDescriptor(r),
  26930. this.getPanoLODDescriptor(r, s))
  26931. , v = this.getActiveRenderTargetDescriptor(r)
  26932. , A = v.renderTarget
  26933. , y = v.size;
  26934. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26935. y = this.qualityManager.getMaxZoomPanoSize()),
  26936. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26937. g = !1),
  26938. n || (this.anyUploaded(i.node) && (p = !1,
  26939. g = !0),
  26940. this.isTileUploaded(i) && (p = !1,
  26941. g = !1)),
  26942. p) {
  26943. var C = u * a
  26944. , I = d * a
  26945. , E = a / s * y
  26946. , b = C / s * y
  26947. , w = I / s * y;
  26948. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26949. var _ = e[a];
  26950. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26951. 1 === t || 2 === t) {
  26952. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26953. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26954. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26955. } else
  26956. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26957. m.uploadCount++,
  26958. this.emit(f.TileRenderSuccess, r, s, l, c),
  26959. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26960. this.setUploaded(i, !0),
  26961. this.addCoverageForNode(i.node)
  26962. } else
  26963. this.setUploaded(i, !1);
  26964. return i.uploadAttempted || (m.uploadAttempts++,
  26965. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26966. i.uploadAttempted = !0,
  26967. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26968. g
  26969. }
  26970. }(),
  26971. l.prototype.linkTileAndNode = function(e, t) {
  26972. t.tile = e,
  26973. e.node = t
  26974. }
  26975. ,
  26976. l.prototype.linkAllTilesAndNodes = function(e) {
  26977. for (var t = function(t, i, n, r, o) {
  26978. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26979. this.linkTileAndNode(a, n)
  26980. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26981. var n = this.getTileTree(e.id, i);
  26982. n.breadthFirst({
  26983. callback: t.bind(this, n, i)
  26984. })
  26985. }
  26986. }
  26987. ,
  26988. l.prototype.anyUploaded = function(e) {
  26989. if (!e)
  26990. return !1;
  26991. if (e.tile && this.isTileUploaded(e.tile))
  26992. return !0;
  26993. if (e.children)
  26994. for (var t = 0; t < e.children.length; t++) {
  26995. var i = e.children[t];
  26996. if (this.anyUploaded(i))
  26997. return !0
  26998. }
  26999. return !1
  27000. }
  27001. ,
  27002. l.prototype.setNodeCovered = function(e, t) {
  27003. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27004. }
  27005. ,
  27006. l.prototype.isNodeCovered = function(e) {
  27007. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27008. }
  27009. ,
  27010. l.prototype.addCoverageForNode = function(e) {
  27011. if (this.setNodeCovered(e, !0),
  27012. e.parent && e.covered) {
  27013. var t = e.parent;
  27014. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27015. }
  27016. }
  27017. ,
  27018. l.prototype.calcFullCoverage = function(e) {
  27019. var t = !1;
  27020. if (e.children)
  27021. for (var i = 0; i < e.children.length; i++) {
  27022. var n = e.children[i];
  27023. t = t || this.calcFullCoverage(n)
  27024. }
  27025. e.covered = e.tile.uploaded || t
  27026. }
  27027. ,
  27028. l.prototype.nodeSubcovered = function(e) {
  27029. if (!e.children)
  27030. return !1;
  27031. for (var t = 0; t < e.children.length; t++)
  27032. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27033. return !1;
  27034. return !0
  27035. }
  27036. ,
  27037. l.prototype.resetPanoDescriptor = function(e) {
  27038. this.getPanoDescriptor(e)
  27039. }
  27040. ,
  27041. l.prototype.getPanoDescriptor = function(e) {
  27042. var t = this.panoDescriptors[e];
  27043. return t || (t = {},
  27044. this.panoDescriptors[e] = t),
  27045. t
  27046. }
  27047. ,
  27048. l.prototype.resetPanoLODDescriptors = function(e) {
  27049. var t = this.getPanoLODDescriptors(e);
  27050. for (var i in t)
  27051. if (t.hasOwnProperty(i)) {
  27052. var n = t[i];
  27053. n.uploadCount = 0,
  27054. n.uploadAttempts = 0
  27055. }
  27056. }
  27057. ,
  27058. l.prototype.getPanoLODDescriptor = function(e, t) {
  27059. var i = this.getPanoLODDescriptors(e)
  27060. , n = i[t];
  27061. return n || (n = {
  27062. uploadCount: 0,
  27063. uploadAttempts: 0
  27064. },
  27065. i[t] = n),
  27066. n
  27067. }
  27068. ,
  27069. l.prototype.getPanoLODDescriptors = function(e) {
  27070. var t = this.panoLODDescriptors[e];
  27071. return t || (t = {},
  27072. this.panoLODDescriptors[e] = t),
  27073. t
  27074. }
  27075. ,
  27076. l.prototype.onTileDownloaded = function(e) {
  27077. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27078. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27079. if (i.downloaded = !0,
  27080. i.image = e.image,
  27081. i.panoSize = e.panoSize,
  27082. i.tileX = e.tileX,
  27083. i.tileY = e.tileY,
  27084. i.totalTiles = e.totalTiles,
  27085. i.tileIndex = e.tileIndex,
  27086. i.faceTileIndex = e.faceTileIndex,
  27087. i.face = e.face,
  27088. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27089. i.panoId = e.panoId,
  27090. i.tileSize = e.tileSize,
  27091. i.direction = (new h.Vector3).copy(e.direction),
  27092. i.node = null,
  27093. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27094. this.isPanoActive(i.panoId)) {
  27095. var n = this.getTileTree(i.panoId, i.face)
  27096. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27097. this.linkTileAndNode(i, r),
  27098. this.queueTileUpload(i, !0)
  27099. }
  27100. }
  27101. ,
  27102. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27103. var r = this.tileDirectory[e];
  27104. r || (r = {},
  27105. this.tileDirectory[e] = r);
  27106. var o = 16384 * t + 1024 * i + n
  27107. , a = r[o];
  27108. return a || (a = {
  27109. downloaded: !1,
  27110. uploaded: !1,
  27111. zoomUploaded: !1
  27112. },
  27113. r[o] = a),
  27114. a._key = e + ":" + t + ":" + i + ":" + n,
  27115. a._tileKey = o,
  27116. a
  27117. }
  27118. ,
  27119. l.prototype.setZoomingActive = function(e, t, i) {
  27120. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27121. this.zoomPanoId = t.id,
  27122. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27123. }
  27124. ,
  27125. l.prototype.updateZoomedPanoFromBase = function(e) {
  27126. if (!this.zoomPanoRenderingDisabled) {
  27127. var t = this.getActiveRenderTargetDescriptor(e.id);
  27128. if (t && t.renderTarget) {
  27129. var i = this.qualityManager.getMaxZoomPanoSize()
  27130. , n = t.renderTarget
  27131. , r = t.size;
  27132. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27133. this.copyBaseRenderStatusToZoomed(e.id)
  27134. }
  27135. }
  27136. }
  27137. ,
  27138. t.exports = l
  27139. }
  27140. , {
  27141. "../enum/GLCubeFaces": 25,
  27142. "../enum/PanoRendererEvents": 35,
  27143. "../enum/PanoSizeClass": 36,
  27144. "../enum/SceneRendererEvents": 43,
  27145. "../enum/TileDownloaderEvents": 45,
  27146. "../enum/Vectors": 50,
  27147. "../exception/BasicException": 55,
  27148. "../objects/Panorama": 148,
  27149. "../settings": 166,
  27150. "../util/browser": 182,
  27151. "../util/panorama": 191,
  27152. "./TileDownloader": 171,
  27153. "./TilePrioritizer": 172,
  27154. "./TileTree": 173,
  27155. "./TileUtils": 174,
  27156. events: 202,
  27157. three: 217
  27158. }],
  27159. 170: [function(e, t, i) {
  27160. "use strict";
  27161. function n(e, t, i) {
  27162. this.maxNavPanoSize = -1,
  27163. this.maxZoomPanoSize = -1,
  27164. this.devicePixelDensity = e,
  27165. this.deviceScreenSize = t,
  27166. this.clientBandwidth = i,
  27167. this.panoSizeClassMap = {},
  27168. this.useHighResolutionPanos = !0,
  27169. this.useUltraHighResolutionPanos = !1,
  27170. this.modelHasUltraHighPanos = !1
  27171. }
  27172. var r = e("../enum/PanoSizeClass")
  27173. , o = e("../settings")
  27174. , a = e("../util/browser")
  27175. , s = e("../constants")
  27176. , l = e("../util/showcase")
  27177. , c = e("../enum/ModelManagerEvents");
  27178. n.prototype.init = function(e) {
  27179. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27180. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27181. this.highSize = this.getPanoSize(r.HIGH),
  27182. this.standardSize = this.getPanoSize(r.STANDARD),
  27183. this.baseSize = this.getPanoSize(r.BASE),
  27184. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27185. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27186. this.updateMaximums(),
  27187. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27188. }
  27189. ,
  27190. n.prototype.updateFromModel = function(e) {
  27191. this.updateHighResolutionSettings(e),
  27192. this.updateUltraHighResolutionSettings(e)
  27193. }
  27194. ,
  27195. n.prototype.updateHighResolutionSettings = function(e) {
  27196. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27197. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27198. //this.useHighResolutionPanos = !0;
  27199. //----------------------e n d -----------------------------------------------------------------
  27200. this.updateMaximums()
  27201. }
  27202. ,
  27203. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27204. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27205. this.updateMaximums()
  27206. }
  27207. ,
  27208. n.prototype.enableUltraHighQualityMode = function() {
  27209. this.modelHasUltraHighPanos = !0,
  27210. this.updateUltraHighResolutionSettings(null)
  27211. }
  27212. ,
  27213. n.prototype.ultraHighQualityModeEnabled = function() {
  27214. return this.modelHasUltraHighPanos
  27215. }
  27216. ,
  27217. n.prototype.onModelChanged = function(e) {
  27218. this.updateFromModel(e.model),
  27219. this.updateMaximums()
  27220. }
  27221. ,
  27222. n.prototype.updateMaximums = function() {
  27223. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27224. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27225. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27226. }
  27227. ,
  27228. n.prototype.buildPanoSizeClassMap = function() {
  27229. this.panoSizeClassMap[r.BASE] = 512,
  27230. this.panoSizeClassMap[r.STANDARD] = 1024,
  27231. this.panoSizeClassMap[r.HIGH] = 2048,
  27232. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27233. }
  27234. ,
  27235. n.prototype.getPanoSize = function(e) {
  27236. return this.panoSizeClassMap[e]
  27237. }
  27238. ,
  27239. n.prototype.getMaxPossiblePanoSize = function() {
  27240. return this.getPanoSize(r.ULTRAHIGH)
  27241. }
  27242. ,
  27243. n.prototype.getMaxPanoSize = function() {
  27244. return this.maxZoomPanoSize
  27245. }
  27246. ,
  27247. n.prototype.getMaxNavPanoSize = function() {
  27248. return this.maxNavPanoSize
  27249. }
  27250. ,
  27251. n.prototype.getMaxZoomPanoSize = function() {
  27252. return this.maxZoomPanoSize
  27253. }
  27254. ,
  27255. n.prototype.detectMaxNavPanoSizeClass = function() {
  27256. if(settings.mobileNavHigh)return r.HIGH //改
  27257. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27258. }
  27259. ,
  27260. n.prototype.detectMaxNavPanoSize = function() {
  27261. var e = this.detectMaxNavPanoSizeClass();
  27262. return this.getPanoSize(e)
  27263. }
  27264. ,
  27265. n.prototype.detectMaxZoomPanoSize = function() {
  27266. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27267. }
  27268. ,
  27269. t.exports = n
  27270. }
  27271. , {
  27272. "../constants": 8,
  27273. "../enum/ModelManagerEvents": 33,
  27274. "../enum/PanoSizeClass": 36,
  27275. "../settings": 166,
  27276. "../util/browser": 182,
  27277. "../util/showcase": 193
  27278. }],
  27279. 171: [function(e, t, i) {
  27280. (function(i) {
  27281. "use strict";
  27282. function n(e) {
  27283. this.panos = null,
  27284. this.retryMinimumTime = 1e4,
  27285. this.urls = null,
  27286. this.panoLoadCallbacks = {},
  27287. this.downloadDescriptors = {},
  27288. this.priorityQueue = [],
  27289. this.forceQueue = [],
  27290. this.activeDownloads = [],
  27291. this.qualityManager = null,
  27292. this.tilePrioritizer = null,
  27293. this.refreshInterval = null,
  27294. this.processPriorityQueue = !1,
  27295. this.concurrentDownloads = e.concurrentDownloads || 1,
  27296. this.downloadTestResults = {}
  27297. }
  27298. var r = e("three")
  27299. , o = (e("../enum/Viewmode"),
  27300. e("../settings"))
  27301. , a = (e("../objects/Panorama"),
  27302. e("../util/logger"))
  27303. , s = (e("../enum/Vectors"),
  27304. e("../enum/PanoSizeClass"),
  27305. e("../enum/TileDownloaderEvents"))
  27306. , l = e("./TilePrioritizer")
  27307. , c = e("./TileUtils")
  27308. , h = (e("../enum/GLCubeFaces"),
  27309. e("../enum/DownloadStatus"))
  27310. , u = e("../util/panorama")
  27311. , d = e("../util/ajax")
  27312. , p = e("../ab")
  27313. , f = e("events").EventEmitter
  27314. , g = (new a(i),
  27315. Object.freeze({
  27316. Testing: 1,
  27317. Success: 2,
  27318. Fail: 3
  27319. }));
  27320. n.prototype = Object.create(f.prototype),
  27321. n.IDLE_REFRESH_DELAY = 500,
  27322. n.ACTIVE_REFRESH_DELAY = 16,
  27323. n.DOWNLOAD_RETRIES = 4,
  27324. n.prototype.init = function(e) {
  27325. this.qualityManager = e
  27326. }
  27327. ,
  27328. n.prototype.setUrls = function(e) {
  27329. this.urls = e
  27330. }
  27331. ,
  27332. n.prototype.setPanoData = function(e, t, i) {
  27333. this.panos = e,
  27334. this.imagePanos = t,
  27335. this.panoGroupId = i
  27336. }
  27337. ,
  27338. n.prototype.start = function() {
  27339. this.refreshUpdateInterval(0)
  27340. }
  27341. ,
  27342. n.prototype.stop = function() {
  27343. window.cancel(this.refreshInterval)
  27344. }
  27345. ,
  27346. n.prototype.refreshUpdateInterval = function(e) {
  27347. e || (e = 0),
  27348. this.refreshInterval = window.setTimeout(function() {
  27349. var e = this.update();
  27350. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27351. }
  27352. .bind(this), e)
  27353. }
  27354. ,
  27355. n.prototype.update = function() {
  27356. var e = this.forceQueue.length > 0;
  27357. return this.processQueueForDownloading(this.forceQueue),
  27358. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27359. this.priorityQueue.length > 0 && (e = !0),
  27360. this.processQueueForDownloading(this.priorityQueue)),
  27361. e
  27362. }
  27363. ,
  27364. n.prototype.forceQueueTilesForPano = function() {
  27365. var e = []
  27366. , t = [];
  27367. return function(i, n, r, o, a, s) {
  27368. e.length = 0;
  27369. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27370. var p = u[d];
  27371. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27372. }
  27373. if (r && e.length > 0) {
  27374. l.sortPanoTiles(e, i, r),
  27375. t.length = 0,
  27376. c.matchingTilesInDirection(i, n, r, o, a, t);
  27377. for (var f = 0, g = function(e) {
  27378. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27379. }; f < e.length; ) {
  27380. var m = e[f]
  27381. , v = t.findIndex(g);
  27382. v < 0 ? e.splice(f, 1) : f++
  27383. }
  27384. }
  27385. for (var A = 0; A < e.length; A++)
  27386. this.forceQueue.push(e[A]);
  27387. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27388. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27389. s && this.processQueueForDownloading(this.forceQueue, !0)
  27390. }
  27391. }(),
  27392. n.prototype.clearForceQueue = function() {
  27393. this.clearQueue(this.forceQueue)
  27394. }
  27395. ,
  27396. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27397. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27398. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27399. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27400. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27401. }
  27402. ,
  27403. n.prototype.clearQueue = function(e) {
  27404. this.setStatusForAllDescriptors(e, h.None),
  27405. e.length = 0
  27406. }
  27407. ,
  27408. n.prototype.clearFromQueue = function(e, t, i) {
  27409. for (var n = 0; n < e.length; n++) {
  27410. var r = e[n];
  27411. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27412. }
  27413. }
  27414. ,
  27415. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27416. for (var i = 0; i < e.length; i++) {
  27417. var n = e[i];
  27418. n && (n.status = t)
  27419. }
  27420. }
  27421. ,
  27422. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27423. for (var i = 0; i < e.length; i++) {
  27424. var n = e[i];
  27425. n && (n.status !== t ? n.status = t : e[i] = null)
  27426. }
  27427. }
  27428. ,
  27429. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27430. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27431. , n = i[t];
  27432. return n || (n = this.buildDownloadDescriptorArray(t),
  27433. i[t] = n,
  27434. this.initTileDownloadDescriptors(n, e, t)),
  27435. n
  27436. }
  27437. ,
  27438. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27439. var t = this.downloadDescriptors[e.id];
  27440. return t || (t = {},
  27441. this.downloadDescriptors[e.id] = t),
  27442. t
  27443. }
  27444. ,
  27445. n.prototype.processQueueForDownloading = function(e, t) {
  27446. if (this.cleanupActiveDownloads(),
  27447. this.activeDownloads.length < this.concurrentDownloads || t)
  27448. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27449. var o = e.shift();
  27450. o && (this.startDownload(o),
  27451. n++)
  27452. }
  27453. }
  27454. ,
  27455. n.prototype.testDownload = function(e, t, i) {
  27456. var n = this.downloadTestResults[e];
  27457. if (n)
  27458. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27459. this.downloadTestResults[e] = g.Testing;
  27460. var r = this.panos.list[0]
  27461. , o = this.getTileUrl(r.id, e, t, 0)
  27462. , a = function(t) {
  27463. this.downloadTestResults[e] = g.Success,
  27464. i(!0)
  27465. }
  27466. .bind(this)
  27467. , s = function() {
  27468. this.downloadTestResults[e] = g.Fail,
  27469. i(!1)
  27470. }
  27471. .bind(this);
  27472. this.loadImage(o, 0, a, s)
  27473. }
  27474. ,
  27475. n.prototype.startDownload = function(e) {
  27476. e.status = h.Downloading;
  27477. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27478. this.activeDownloads.push(e),
  27479. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27480. }
  27481. ,
  27482. n.prototype.downloadFailed = function(e, t) {}
  27483. ,
  27484. n.prototype.downloadComplete = function(e, t) {
  27485. if (e.panoGroupId === this.panoGroupId) {
  27486. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27487. e.status = h.Downloaded,
  27488. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27489. var n = {
  27490. panoId: e.pano.id,
  27491. image: t,
  27492. tileSize: e.tileSize,
  27493. panoSize: e.panoSize,
  27494. tileIndex: e.tileIndex,
  27495. faceTileIndex: e.faceTileIndex,
  27496. totalTiles: e.totalTiles,
  27497. face: e.face,
  27498. tileX: e.tileX,
  27499. tileY: e.tileY,
  27500. direction: e.direction
  27501. };
  27502. e.image = t,
  27503. this.emit(s.TileDownloadSuccess, n),
  27504. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27505. panoId: e.pano.id,
  27506. tileSize: e.tileSize,
  27507. panoSize: e.panoSize
  27508. },
  27509. this.emit(s.PanoDownloadComplete, n),
  27510. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27511. }
  27512. }
  27513. ,
  27514. n.prototype.cleanupActiveDownloads = function() {
  27515. var e = [];
  27516. return function() {
  27517. e.length = 0;
  27518. for (var t = 0; t < this.activeDownloads.length; t++) {
  27519. var i = this.activeDownloads[t];
  27520. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27521. }
  27522. this.activeDownloads.length = 0,
  27523. this.activeDownloads.push.apply(this.activeDownloads, e)
  27524. }
  27525. }(),
  27526. n.prototype.isPanoDownloaded = function(e, t) {
  27527. var i = this.getTileDownloadDescriptors(e, t);
  27528. if (i.length <= 0)
  27529. return !1;
  27530. for (var n = 0; n < i.length; n++) {
  27531. var r = i[n];
  27532. if (r.status !== h.Downloaded)
  27533. return !1
  27534. }
  27535. return !0
  27536. }
  27537. ,
  27538. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27539. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27540. this.panoLoadCallbacks[o] = {
  27541. onLoad: i,
  27542. onFail: n,
  27543. onProgress: r
  27544. }
  27545. }
  27546. ,
  27547. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27548. var i = e.id + ":" + t;
  27549. return this.panoLoadCallbacks[i]
  27550. }
  27551. ,
  27552. n.prototype.buildDownloadDescriptorArray = function(e) {
  27553. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27554. var r = this.buildDownloadDescriptor();
  27555. i.push(r)
  27556. }
  27557. return i
  27558. }
  27559. ,
  27560. n.prototype.buildDownloadDescriptor = function() {
  27561. var e = {
  27562. panoGroupId: null,
  27563. pano: null,
  27564. panoSize: -1,
  27565. tileSize: -1,
  27566. tileIndex: -1,
  27567. totalTiles: -1,
  27568. faceTileIndex: -1,
  27569. status: h.None,
  27570. url: null,
  27571. image: null,
  27572. direction: new r.Vector3,
  27573. face: -1,
  27574. cubeFace: -1,
  27575. tileX: -1,
  27576. tileY: -1
  27577. };
  27578. return e
  27579. }
  27580. ,
  27581. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27582. for (var n = 0; n < e.length; n++) {
  27583. var r = e[n];
  27584. this.initTileDownloadDescriptor(r, t, i, n)
  27585. }
  27586. }
  27587. ,
  27588. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27589. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27590. e.face = c.getFaceForTile(i, n),
  27591. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27592. e.panoGroupId = this.panoGroupId,
  27593. e.pano = t,
  27594. e.panoSize = i,
  27595. e.tileSize = r,
  27596. e.tileIndex = n,
  27597. e.totalTiles = c.getTileCountForSize(i),
  27598. e.status = h.None,
  27599. e.image = null,
  27600. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27601. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27602. }
  27603. ,
  27604. n.prototype.getTileUrl = function() {
  27605. var e = {
  27606. 256: "256",
  27607. 512: "512",
  27608. 1024: "1k",
  27609. 2048: "2k",
  27610. 4096: "4k"
  27611. }
  27612. , t = {
  27613. face: -1,
  27614. faceTileIndex: -1,
  27615. tileX: -1,
  27616. tileY: -1
  27617. };
  27618. return function(i, n, r, a) {
  27619. c.getTileLocation(n, a, t);
  27620. var s = Math.floor(n / r)
  27621. , l = s * s
  27622. , h = Math.floor(a / l)
  27623. , u = "";
  27624. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27625. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27626. return d = p.changeIfTileGenerating(d)
  27627. }
  27628. }(),
  27629. n.prototype.loadImage = function(e, t, i, n) {
  27630. d.getImage(e, t).then(function(e) {
  27631. i(e)
  27632. }).fail(n)
  27633. }
  27634. ,
  27635. t.exports = n
  27636. }
  27637. ).call(this, "/js/tile/TileDownloader.js")
  27638. }
  27639. , {
  27640. "../ab": 3,
  27641. "../enum/DownloadStatus": 24,
  27642. "../enum/GLCubeFaces": 25,
  27643. "../enum/PanoSizeClass": 36,
  27644. "../enum/TileDownloaderEvents": 45,
  27645. "../enum/Vectors": 50,
  27646. "../enum/Viewmode": 51,
  27647. "../objects/Panorama": 148,
  27648. "../settings": 166,
  27649. "../util/ajax": 181,
  27650. "../util/logger": 189,
  27651. "../util/panorama": 191,
  27652. "./TilePrioritizer": 172,
  27653. "./TileUtils": 174,
  27654. events: 202,
  27655. three: 217
  27656. }],
  27657. 172: [function(e, t, i) {
  27658. (function(i) {
  27659. "use strict";
  27660. function n(e, t, i, o, a) {
  27661. this.qualityManager = e,
  27662. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27663. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27664. this.baseSize = t,
  27665. this.standardSize = i,
  27666. this.highSize = o,
  27667. this.ultraHighSize = a,
  27668. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27669. }
  27670. var r = e("three")
  27671. , o = (e("../enum/Viewmode"),
  27672. e("../settings"),
  27673. e("../settings"),
  27674. e("../objects/Panorama"))
  27675. , a = e("../util/logger")
  27676. , s = (e("../enum/Vectors"),
  27677. e("../enum/PanoSizeClass"),
  27678. e("../enum/ModelManagerEvents"),
  27679. e("../enum/GLCubeFaces"),
  27680. e("../enum/DownloadStatus"))
  27681. , l = (e("../util/browser"),
  27682. e("./TileUtils"))
  27683. , c = e("../util/math")
  27684. , h = (e("events").EventEmitter,
  27685. new a(i),
  27686. Object.freeze({
  27687. None: 0,
  27688. DirectionalFOV: 1
  27689. }));
  27690. n.PriorityCriteria = function(e, t, i, n, o) {
  27691. this.pano = e,
  27692. this.cameraPosition = (new r.Vector3).copy(t),
  27693. this.cameraDir = (new r.Vector3).copy(i),
  27694. this.panoSpaceDir = (new r.Vector3).copy(n),
  27695. this.upcomingPanos = o,
  27696. this.copy = function(e) {
  27697. this.pano = e.pano,
  27698. this.cameraPosition.copy(e.cameraPosition),
  27699. this.cameraDir.copy(e.cameraDir),
  27700. this.panoSpaceDir.copy(e.panoSpaceDir),
  27701. this.upcomingPanos = o
  27702. }
  27703. ,
  27704. this.zoomingActive = !1
  27705. }
  27706. ,
  27707. n.DIRECTIONAL_FOV = 180,
  27708. n.DIRECTIONAL_FOV_NARROW = 120,
  27709. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27710. n.MAX_SCORED_PANOS_TOADD = 2,
  27711. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27712. n.DIRECTION_SCORE_STRICTNESS = .75,
  27713. n.appendQueue = function(e, t) {
  27714. if (e && t)
  27715. for (var i = 0; i < t.length; i++)
  27716. e.push(t[i])
  27717. }
  27718. ,
  27719. n.prototype.updateCriteria = function(e, t, i, n) {
  27720. this.priorityCriteria.pano = e,
  27721. this.priorityCriteria.cameraPosition.copy(t),
  27722. this.priorityCriteria.cameraDir.copy(i),
  27723. this.priorityCriteria.upcomingPanos = n,
  27724. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27725. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27726. }
  27727. ,
  27728. n.prototype.filterAndPrioritize = function() {
  27729. var e = []
  27730. , t = []
  27731. , i = [];
  27732. return function(r, o, a) {
  27733. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27734. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27735. var s = this.baseSize
  27736. , l = this.standardSize
  27737. , c = this.highSize
  27738. , h = this.ultraHighSize;
  27739. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27740. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27741. i.length = 0,
  27742. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27743. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27744. n.appendQueue(r, i),
  27745. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27746. i.length = 0,
  27747. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27748. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27749. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27750. n.appendQueue(r, i),
  27751. i.length = 0,
  27752. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27753. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27754. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27755. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27756. n.appendQueue(r, i),
  27757. this.queueTilesForPanos(r, e, a, s)
  27758. }
  27759. }(),
  27760. n.prototype.canDownloadSize = function(e) {
  27761. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27762. }
  27763. ,
  27764. n.prototype.populateNeighborPanos = function(e, t, i) {
  27765. i = i || [],
  27766. i.length = 0;
  27767. var n = t.getNeighbours(e);
  27768. for (var r in n)
  27769. if (n.hasOwnProperty(r)) {
  27770. var o = t.get(r);
  27771. i.push(o)
  27772. }
  27773. return i
  27774. }
  27775. ,
  27776. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27777. i = i || [],
  27778. i.length = 0;
  27779. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27780. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27781. , c = t.sortByScore(s, l);
  27782. if (c)
  27783. for (var h = 0; h < c.length && h < a; h++) {
  27784. var u = c[h].pano;
  27785. i.push(u)
  27786. }
  27787. return i
  27788. }
  27789. ,
  27790. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27791. for (var o = 0, a = 0; a < t.length; a++) {
  27792. var s = t[a]
  27793. , l = this.queueTilesForPano(e, i, s, n);
  27794. if (o += l > 0 ? 1 : 0,
  27795. r && o >= r)
  27796. break
  27797. }
  27798. return o
  27799. }
  27800. ,
  27801. n.prototype.queueTilesForPano = function() {
  27802. var e = {
  27803. filter: h.None
  27804. };
  27805. return function(t, i, n, r) {
  27806. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27807. }
  27808. }(),
  27809. n.prototype.queueTilesForPanosInDirection = function() {
  27810. var e = new r.Vector3;
  27811. return function(t, i, n, r, o, a, s, l) {
  27812. for (var h = 0, u = 0; u < n.length; u++) {
  27813. var d = n[u];
  27814. e.copy(d.position),
  27815. e.sub(o),
  27816. e.normalize();
  27817. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27818. , f = c.getFOVDotThreshold(s);
  27819. if (p >= f) {
  27820. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27821. if (h += g > 0 ? 1 : 0,
  27822. l && h >= l)
  27823. break
  27824. }
  27825. }
  27826. return h
  27827. }
  27828. }(),
  27829. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27830. for (var l = 0, c = 0; c < i.length; c++) {
  27831. var h = i[c]
  27832. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27833. if (l += u > 0 ? 1 : 0,
  27834. s && l >= s)
  27835. break
  27836. }
  27837. return l
  27838. }
  27839. ,
  27840. n.prototype.queueTilesInDirectionForPano = function() {
  27841. var e = {
  27842. filter: h.DirectionalFOV,
  27843. direction: new r.Vector3,
  27844. fov: 60
  27845. }
  27846. , t = new r.Vector3;
  27847. return function(i, n, r, o, a, s, c) {
  27848. return t.copy(s),
  27849. l.getRelativeDirection(r.quaternion, t),
  27850. e.direction.copy(t),
  27851. e.fov = c,
  27852. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27853. }
  27854. }(),
  27855. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27856. var e = [];
  27857. return function(t, i, n, r, o) {
  27858. var a = i.getTileDownloadDescriptors(n, r);
  27859. e.length = 0,
  27860. this.filterTileDownloadDescriptors(n, a, e, o);
  27861. for (var s = 0, l = 0; l < e.length; l++) {
  27862. var c = e[l];
  27863. c && (t.push(c),
  27864. s++)
  27865. }
  27866. return s
  27867. }
  27868. }(),
  27869. n.prototype.filterTileDownloadDescriptors = function() {
  27870. new r.Vector3;
  27871. return function(e, t, i, n) {
  27872. var r, o;
  27873. switch (n.filter) {
  27874. case h.DirectionalFOV:
  27875. for (r = 0; r < t.length; r++)
  27876. o = t[r],
  27877. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27878. break;
  27879. default:
  27880. for (r = 0; r < t.length; r++)
  27881. o = t[r],
  27882. i.push(o)
  27883. }
  27884. for (r = 0; r < i.length; r++)
  27885. o = i[r],
  27886. this.canIncludeDescriptor(o) || (i[r] = null)
  27887. }
  27888. }(),
  27889. n.prototype.canIncludeDescriptor = function(e) {
  27890. return e.status !== s.Downloading && e.status !== s.Downloaded
  27891. }
  27892. ,
  27893. n.prototype.canIncludePano = function(e, t) {
  27894. return !e.isLoaded(t)
  27895. }
  27896. ,
  27897. n.getFOVDotThreshold = function(e) {
  27898. return Math.cos(r.Math.degToRad(e / 2))
  27899. }
  27900. ;
  27901. var u = function() {
  27902. var e = function e(t, i) {
  27903. var n = e._panoSpaceDir
  27904. , r = e._fovThreshold
  27905. , o = e._fovThresholdNarrow
  27906. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27907. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27908. return t._dot = a,
  27909. i._dot = s,
  27910. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27911. };
  27912. return e._panoSpaceDir = new r.Vector3,
  27913. e._fovThreshold = -1,
  27914. e._fovThresholdNarrow = -1,
  27915. e
  27916. }();
  27917. n.sortPanoTiles = function(e, t, i) {
  27918. u._panoSpaceDir.copy(i),
  27919. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27920. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27921. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27922. e.sort(u)
  27923. }
  27924. ,
  27925. n.insertSortedPanoTile = function(e, t, i, r) {
  27926. u._panoSpaceDir.copy(r),
  27927. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27928. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27929. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27930. for (var o = -1, a = 0; a < e.length; a++) {
  27931. var s = u(t, e[a]);
  27932. if (s <= 0) {
  27933. o = a;
  27934. break
  27935. }
  27936. }
  27937. if (o === -1)
  27938. e[e.length] = t;
  27939. else {
  27940. for (var h = e.length; h > o; h--)
  27941. e[h] = e[h - 1];
  27942. e[o] = t
  27943. }
  27944. }
  27945. ,
  27946. n.prototype.setZoomingActive = function(e) {
  27947. e !== this.zoomingActive && (this.zoomingActive = e)
  27948. }
  27949. ,
  27950. t.exports = n
  27951. }
  27952. ).call(this, "/js/tile/TilePrioritizer.js")
  27953. }
  27954. , {
  27955. "../enum/DownloadStatus": 24,
  27956. "../enum/GLCubeFaces": 25,
  27957. "../enum/ModelManagerEvents": 33,
  27958. "../enum/PanoSizeClass": 36,
  27959. "../enum/Vectors": 50,
  27960. "../enum/Viewmode": 51,
  27961. "../objects/Panorama": 148,
  27962. "../settings": 166,
  27963. "../util/browser": 182,
  27964. "../util/logger": 189,
  27965. "../util/math": 190,
  27966. "./TileUtils": 174,
  27967. events: 202,
  27968. three: 217
  27969. }],
  27970. 173: [function(e, t, i) {
  27971. "use strict";
  27972. function n(e, t) {
  27973. this.levels = t,
  27974. this.tileSize = e,
  27975. this.root = null,
  27976. this.allNodes = [],
  27977. a(this)
  27978. }
  27979. function r(e, t) {
  27980. this.tree = e,
  27981. this.parent = t,
  27982. this.children = [],
  27983. this.id = ++u
  27984. }
  27985. function o(e, t, i, r, a, s, l, h) {
  27986. if (e) {
  27987. l = l || n.TraversalType.PreOrder;
  27988. var u = r * c + i;
  27989. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27990. s && s.push(e)),
  27991. e.children && 0 !== e.children.length) {
  27992. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27993. for (var g = 0; g < c; g++)
  27994. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27995. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27996. s && s.push(e))
  27997. }
  27998. }
  27999. }
  28000. function a(e) {
  28001. e.root = s(e, null, 0)
  28002. }
  28003. function s(e, t, i) {
  28004. if (i > e.levels)
  28005. return null;
  28006. var n = new r(e,t);
  28007. e.allNodes.push(n);
  28008. for (var o = 0; o < h; o++)
  28009. n.children[o] = s(e, n, i + 1);
  28010. return n
  28011. }
  28012. function l(e, t, i, n, r) {
  28013. if (!e)
  28014. return null;
  28015. if (0 === i)
  28016. return e;
  28017. if (!e.children || 0 === e.children.length)
  28018. return null;
  28019. var o = Math.pow(c, i)
  28020. , a = o / c
  28021. , s = n % a
  28022. , h = r % a
  28023. , u = Math.floor(r / a)
  28024. , d = Math.floor(n / a)
  28025. , p = u * c + d
  28026. , f = e.children[p];
  28027. return l(f, t + 1, i - 1, s, h)
  28028. }
  28029. var c = (e("three"),
  28030. e("./TileUtils"),
  28031. e("../objects/Panorama"),
  28032. e("../util/panorama"),
  28033. e("events").EventEmitter,
  28034. 2)
  28035. , h = c * c;
  28036. n.TraversalType = Object.freeze({
  28037. PreOrder: 0,
  28038. PostOrder: 1
  28039. });
  28040. var u = 0;
  28041. n.getLevelCountForSize = function(e, t) {
  28042. var i = 0;
  28043. for (t < e && (t = e); ; ) {
  28044. if (t /= c,
  28045. t < e)
  28046. break;
  28047. i++
  28048. }
  28049. return i
  28050. }
  28051. ,
  28052. n.getSizeForLevel = function(e, t) {
  28053. return Math.pow(c, t) * e
  28054. }
  28055. ,
  28056. n.prototype.getSubNode = function(e, t, i) {
  28057. (!t || e < this.tileSize) && (t = 0),
  28058. (!i || e < this.tileSize) && (i = 0),
  28059. e < this.tileSize && (e = this.tileSize);
  28060. var r = n.getLevelCountForSize(this.tileSize, e)
  28061. , o = l(this.root, 0, r, t, i);
  28062. return o
  28063. }
  28064. ,
  28065. n.prototype.breadthFirst = function(e) {
  28066. e = e || {};
  28067. var t = !!e.nullLevelEnd
  28068. , i = e.maxLevel
  28069. , n = e.minLevel
  28070. , r = e.callback
  28071. , o = e.saveVisited
  28072. , a = []
  28073. , s = {}
  28074. , l = 0
  28075. , c = 0;
  28076. for (a.push(this.root),
  28077. a.push(s); a.length > 0 && !(i && l > i); ) {
  28078. var h = a.shift();
  28079. if (h === s)
  28080. (!n || l >= n) && (r && t && r(null),
  28081. o && t && o.push(null)),
  28082. a.length > 0 && a.push(s),
  28083. l++,
  28084. c = 0;
  28085. else {
  28086. if (h.children)
  28087. for (var u = 0; u < h.children.length; u++) {
  28088. var d = h.children[u];
  28089. d && a.push(h.children[u])
  28090. }
  28091. var p = this.getFaceIndexFromNode(h);
  28092. (!n || l >= n) && (r && r(h, l, p),
  28093. o && o.push(h)),
  28094. c++
  28095. }
  28096. }
  28097. }
  28098. ,
  28099. n.prototype.getFaceIndexFromNode = function(e) {
  28100. if (!e)
  28101. return -1;
  28102. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28103. var o = i.parent;
  28104. if (!o)
  28105. break;
  28106. for (var a = -1, s = 0; s < o.children.length; s++)
  28107. o.children[s] === i && (a = s);
  28108. var l = a % c
  28109. , h = Math.floor(a / c);
  28110. n = l * t + n,
  28111. r = h * t + r,
  28112. t *= c,
  28113. i = o
  28114. }
  28115. return r * t + n
  28116. }
  28117. ,
  28118. n.prototype.depthFirst = function(e, t, i) {
  28119. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28120. }
  28121. ,
  28122. t.exports = n
  28123. }
  28124. , {
  28125. "../objects/Panorama": 148,
  28126. "../util/panorama": 191,
  28127. "./TileUtils": 174,
  28128. events: 202,
  28129. three: 217
  28130. }],
  28131. 174: [function(e, t, i) {
  28132. "use strict";
  28133. var n = e("../enum/GLCubeFaces")
  28134. , r = e("../util/MathLight")
  28135. , o = {};
  28136. o.TILE_SIZE = 512,
  28137. o.FACES_PER_PANO = 6,
  28138. o.LocationOnTile = {
  28139. Center: 0,
  28140. UpperLeft: 1,
  28141. UpperRight: 2,
  28142. LowerRight: 3,
  28143. LowerLeft: 4
  28144. },
  28145. o.getTileVector = function() {
  28146. return function(e, t, i, a, s, l, c, h) {
  28147. l = l || o.LocationOnTile.Center;
  28148. var u = e / t
  28149. , d = a / u;
  28150. s = -s + (u - 1);
  28151. var p = s / u
  28152. , f = t / e
  28153. , g = 2 * f
  28154. , m = g / 2
  28155. , v = 2 * d - 1 + m
  28156. , A = 2 * p - 1 + m;
  28157. switch (l) {
  28158. case o.LocationOnTile.UpperLeft:
  28159. v -= m,
  28160. A += m,
  28161. v += c * g;
  28162. break;
  28163. case o.LocationOnTile.UpperRight:
  28164. v += m,
  28165. A += m,
  28166. A -= c * g;
  28167. break;
  28168. case o.LocationOnTile.LowerRight:
  28169. v += m,
  28170. A -= m,
  28171. v -= c * g;
  28172. break;
  28173. case o.LocationOnTile.LowerLeft:
  28174. v -= m,
  28175. A -= m,
  28176. A += c * g;
  28177. break;
  28178. case o.LocationOnTile.Center:
  28179. }
  28180. switch (i) {
  28181. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28182. r.setVector(h, -1, A, -v);
  28183. break;
  28184. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28185. r.setVector(h, 1, A, v);
  28186. break;
  28187. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28188. r.setVector(h, -v, 1, -A);
  28189. break;
  28190. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28191. r.setVector(h, -v, -1, A);
  28192. break;
  28193. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28194. r.setVector(h, -v, A, 1);
  28195. break;
  28196. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28197. r.setVector(h, v, A, -1)
  28198. }
  28199. r.normalize(h)
  28200. }
  28201. }(),
  28202. o.getFaceForTile = function(e, t) {
  28203. var i = o.TILE_SIZE;
  28204. e < o.TILE_SIZE && (i = e);
  28205. var n = Math.floor(e / i)
  28206. , r = n * n;
  28207. return Math.floor(t / r)
  28208. }
  28209. ,
  28210. o.getTileLocation = function(e, t, i) {
  28211. var n = o.TILE_SIZE;
  28212. e < o.TILE_SIZE && (n = e);
  28213. var r = o.getFaceForTile(e, t)
  28214. , a = Math.floor(e / n)
  28215. , s = a * a
  28216. , l = t - r * s;
  28217. i.tileX = l % a,
  28218. i.tileY = Math.floor(l / a),
  28219. i.face = r,
  28220. i.faceTileIndex = l
  28221. }
  28222. ,
  28223. o.getTileCountForSize = function(e) {
  28224. if (e <= o.TILE_SIZE)
  28225. return o.FACES_PER_PANO;
  28226. var t = Math.floor(e / o.TILE_SIZE)
  28227. , i = t * t
  28228. , n = i * o.FACES_PER_PANO;
  28229. return n
  28230. }
  28231. ,
  28232. o.getRelativeDirection = function() {
  28233. var e = new r.Matrix4
  28234. , t = new r.Quaternion;
  28235. return function(i, n) {
  28236. t.copy(i),
  28237. t.inverse(),
  28238. e.makeRotationFromQuaternion(t),
  28239. e.applyToVector3(n),
  28240. r.normalize(n)
  28241. }
  28242. }(),
  28243. o.matchingTilesInDirection = function() {
  28244. var e = new r.Vector3
  28245. , t = new r.Vector3(0,0,-1)
  28246. , i = new r.Quaternion
  28247. , n = function(e, t) {
  28248. e.push({
  28249. face: t.face,
  28250. faceTileIndex: t.faceTileIndex,
  28251. tileX: t.tileX,
  28252. tileY: t.tileY
  28253. })
  28254. }
  28255. , a = function() {
  28256. var e = {
  28257. face: -1,
  28258. faceTileIndex: -1,
  28259. tileX: -1,
  28260. tileY: -1
  28261. };
  28262. return function(t, i, r) {
  28263. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28264. o.getTileLocation(t, l, e),
  28265. i && !i(e) || (s++,
  28266. r && n(r, e));
  28267. return s
  28268. }
  28269. }();
  28270. return function(n, s, l, c, h, u) {
  28271. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28272. o.getTileCountForSize(s);
  28273. if (!c && !h)
  28274. return a(s, null, u);
  28275. var p = !!h;
  28276. if (h = h || c,
  28277. h = Math.max(0, Math.min(h, 360)),
  28278. c = Math.max(0, Math.min(c, 360)),
  28279. r.copyVector(l, e),
  28280. o.getRelativeDirection(n.quaternion, e),
  28281. p) {
  28282. i.setFromUnitVectors(e, t);
  28283. var f = function(e) {
  28284. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28285. };
  28286. return a(s, f, u)
  28287. }
  28288. var g = function(t) {
  28289. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28290. };
  28291. return a(s, g, u)
  28292. }
  28293. }(),
  28294. o.isTileWithinFrustum = function() {
  28295. var e = new r.Vector3
  28296. , t = 1e-5;
  28297. return function(i, n, a, s, l, c, h, u) {
  28298. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28299. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28300. r.applyQuaternionToVector(c, e),
  28301. e.z >= -t)
  28302. I++;
  28303. else {
  28304. var w = -1 / e.z
  28305. , _ = e.x * w
  28306. , T = e.y * w;
  28307. T > d ? v++ : T < p && A++,
  28308. _ > f ? y++ : _ < g && C++,
  28309. E++
  28310. }
  28311. return A !== E && v !== E && y !== E && C !== E
  28312. }
  28313. }(),
  28314. o.isTileWithinFOV = function() {
  28315. var e = new r.Vector3
  28316. , t = new r.Vector3(0,1,0)
  28317. , i = new r.Vector3(1,0,0);
  28318. return function(n, a, s, l, c, h, u) {
  28319. var d = o.mapFaceToCubemapFace(s);
  28320. if (r.cross(h, t, i),
  28321. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28322. o.isWithinFOV(e, h, u, null))
  28323. return !0;
  28324. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28325. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28326. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28327. o.isWithinFOV(e, h, u, null))
  28328. return !0;
  28329. g += p
  28330. }
  28331. return !1
  28332. }
  28333. }(),
  28334. o.isWithinFOV = function() {
  28335. var e = new r.Vector3
  28336. , t = new r.Vector3;
  28337. return function(i, n, o, a) {
  28338. if (r.copyVector(i, t),
  28339. a) {
  28340. r.copyVector(a, e),
  28341. r.normalize(e);
  28342. var s = r.dot(e, i);
  28343. e.x *= s,
  28344. e.y *= s,
  28345. e.z *= s,
  28346. r.subVector(t, e)
  28347. }
  28348. var l = o / 2 * r.RADIANS_PER_DEGREE
  28349. , c = Math.cos(l)
  28350. , h = r.dot(t, n);
  28351. return h >= c
  28352. }
  28353. }(),
  28354. o.mapFaceToCubemapFace = function() {
  28355. var e = {
  28356. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28357. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28358. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28359. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28360. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28361. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28362. };
  28363. return function(t) {
  28364. return e[t]
  28365. }
  28366. }(),
  28367. t.exports = o
  28368. }
  28369. , {
  28370. "../enum/GLCubeFaces": 25,
  28371. "../util/MathLight": 176
  28372. }],
  28373. 175: [function(e, t, i) {
  28374. (function(i) {
  28375. "use strict";
  28376. function n() {
  28377. this.list = [],
  28378. this.index = {},
  28379. Object.defineProperty(this, "length", {
  28380. get: function() {
  28381. return this.list.length
  28382. }
  28383. })
  28384. }
  28385. var r = (e("./common"),
  28386. e("./logger"));
  28387. new r(i);
  28388. n.prototype.forEach = function(e) {
  28389. this.list.forEach(e)
  28390. }
  28391. ,
  28392. n.prototype.add = function(e) {
  28393. this.list.push(e),
  28394. this.index[this.getIndex(e)] = e
  28395. }
  28396. ,
  28397. n.prototype.getIndex = function(e) {
  28398. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28399. }
  28400. ,
  28401. n.prototype.extend = function(e) {
  28402. for (var t = 0; t < e.length; t++)
  28403. this.add(e[t])
  28404. }
  28405. ,
  28406. n.prototype.get = function(e) {
  28407. return this.index[e]
  28408. }
  28409. ,
  28410. n.prototype.first = function() {
  28411. return this.list[0]
  28412. }
  28413. ,
  28414. n.prototype.last = function() {
  28415. return this.list[this.list.length - 1]
  28416. }
  28417. ,
  28418. n.prototype.reIndex = function() {
  28419. this.index = {};
  28420. var e = this;
  28421. this.forEach(function(t) {
  28422. e.index[e.getIndex(t)] = t
  28423. })
  28424. }
  28425. ,
  28426. n.prototype.filter = function(e) {
  28427. var t = this.list.filter(e);
  28428. return this.reIndex(),
  28429. t
  28430. }
  28431. ,
  28432. n.prototype.reduce = function(e, t) {
  28433. return this.list.reduce(e, t)
  28434. }
  28435. ,
  28436. n.prototype.sort = function(e) {
  28437. return this.list.sort(e)
  28438. }
  28439. ,
  28440. n.prototype.indexOf = function(e) {
  28441. for (var t = 0; t < this.list.length; ++t)
  28442. if (this.list[t] === e)
  28443. return t;
  28444. return -1
  28445. }
  28446. ,
  28447. t.exports = n
  28448. }
  28449. ).call(this, "/js/util/IndexedCollection.js")
  28450. }
  28451. , {
  28452. "./common": 185,
  28453. "./logger": 189
  28454. }],
  28455. 176: [function(e, t, i) {
  28456. "use strict";
  28457. var n = e("../constants")
  28458. , r = {};
  28459. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28460. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28461. r.Vector3 = function(e, t, i) {
  28462. this.x = e || 0,
  28463. this.y = t || 0,
  28464. this.z = i || 0
  28465. }
  28466. ,
  28467. r.Matrix4 = function() {
  28468. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28469. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28470. }
  28471. ,
  28472. r.Matrix4.prototype = {
  28473. identity: function() {
  28474. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28475. this
  28476. },
  28477. copy: function(e) {
  28478. return this.elements.set(e.elements),
  28479. this
  28480. },
  28481. applyToVector3: function(e) {
  28482. var t = e.x
  28483. , i = e.y
  28484. , n = e.z
  28485. , r = this.elements;
  28486. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28487. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28488. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28489. this
  28490. },
  28491. getInverse: function(e, t) {
  28492. var i = this.elements
  28493. , n = e.elements
  28494. , r = n[0]
  28495. , o = n[1]
  28496. , a = n[2]
  28497. , s = n[3]
  28498. , l = n[4]
  28499. , c = n[5]
  28500. , h = n[6]
  28501. , u = n[7]
  28502. , d = n[8]
  28503. , p = n[9]
  28504. , f = n[10]
  28505. , g = n[11]
  28506. , m = n[12]
  28507. , v = n[13]
  28508. , A = n[14]
  28509. , y = n[15]
  28510. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28511. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28512. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28513. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28514. , w = r * C + o * I + a * E + s * b;
  28515. if (0 === w) {
  28516. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28517. if (t)
  28518. throw new Error(_);
  28519. return console.warn(_),
  28520. this.identity()
  28521. }
  28522. var T = 1 / w;
  28523. return i[0] = C * T,
  28524. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28525. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28526. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28527. i[4] = I * T,
  28528. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28529. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28530. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28531. i[8] = E * T,
  28532. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28533. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28534. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28535. i[12] = b * T,
  28536. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28537. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28538. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28539. this
  28540. },
  28541. makeRotationFromQuaternion: function(e) {
  28542. var t = this.elements
  28543. , i = e.x
  28544. , n = e.y
  28545. , r = e.z
  28546. , o = e.w
  28547. , a = i + i
  28548. , s = n + n
  28549. , l = r + r
  28550. , c = i * a
  28551. , h = i * s
  28552. , u = i * l
  28553. , d = n * s
  28554. , p = n * l
  28555. , f = r * l
  28556. , g = o * a
  28557. , m = o * s
  28558. , v = o * l;
  28559. return t[0] = 1 - (d + f),
  28560. t[4] = h - v,
  28561. t[8] = u + m,
  28562. t[1] = h + v,
  28563. t[5] = 1 - (c + f),
  28564. t[9] = p - g,
  28565. t[2] = u - m,
  28566. t[6] = p + g,
  28567. t[10] = 1 - (c + d),
  28568. t[3] = 0,
  28569. t[7] = 0,
  28570. t[11] = 0,
  28571. t[12] = 0,
  28572. t[13] = 0,
  28573. t[14] = 0,
  28574. t[15] = 1,
  28575. this
  28576. }
  28577. },
  28578. r.Quaternion = function(e, t, i, n) {
  28579. this._x = e || 0,
  28580. this._y = t || 0,
  28581. this._z = i || 0,
  28582. this._w = void 0 !== n ? n : 1
  28583. }
  28584. ,
  28585. r.Quaternion.prototype = {
  28586. get x() {
  28587. return this._x
  28588. },
  28589. set x(e) {
  28590. this._x = e
  28591. },
  28592. get y() {
  28593. return this._y
  28594. },
  28595. set y(e) {
  28596. this._y = e
  28597. },
  28598. get z() {
  28599. return this._z
  28600. },
  28601. set z(e) {
  28602. this._z = e
  28603. },
  28604. get w() {
  28605. return this._w
  28606. },
  28607. set w(e) {
  28608. this._w = e
  28609. },
  28610. copy: function(e) {
  28611. this._x = e.x,
  28612. this._y = e.y,
  28613. this._z = e.z,
  28614. this._w = e.w
  28615. },
  28616. inverse: function() {
  28617. return this.conjugate().normalize()
  28618. },
  28619. conjugate: function() {
  28620. return this._x *= -1,
  28621. this._y *= -1,
  28622. this._z *= -1,
  28623. this
  28624. },
  28625. length: function() {
  28626. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28627. },
  28628. normalize: function() {
  28629. var e = this.length();
  28630. return 0 === e ? (this._x = 0,
  28631. this._y = 0,
  28632. this._z = 0,
  28633. this._w = 1) : (e = 1 / e,
  28634. this._x = this._x * e,
  28635. this._y = this._y * e,
  28636. this._z = this._z * e,
  28637. this._w = this._w * e),
  28638. this
  28639. },
  28640. setFromAxisAngle: function(e, t) {
  28641. var i = t / 2
  28642. , n = Math.sin(i);
  28643. return this._x = e.x * n,
  28644. this._y = e.y * n,
  28645. this._z = e.z * n,
  28646. this._w = Math.cos(i),
  28647. this
  28648. },
  28649. setFromUnitVectors: function() {
  28650. var e, t, i = 1e-6;
  28651. return function(n, o) {
  28652. return void 0 === e && (e = new r.Vector3),
  28653. t = r.dot(n, o) + 1,
  28654. t < i ? (t = 0,
  28655. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28656. this._x = e.x,
  28657. this._y = e.y,
  28658. this._z = e.z,
  28659. this._w = t,
  28660. this.normalize()
  28661. }
  28662. }(),
  28663. multiply: function(e) {
  28664. return this.multiplyQuaternions(this, e)
  28665. },
  28666. premultiply: function(e) {
  28667. return this.multiplyQuaternions(e, this)
  28668. },
  28669. multiplyQuaternions: function(e, t) {
  28670. var i = e._x
  28671. , n = e._y
  28672. , r = e._z
  28673. , o = e._w
  28674. , a = t._x
  28675. , s = t._y
  28676. , l = t._z
  28677. , c = t._w;
  28678. return this._x = i * c + o * a + n * l - r * s,
  28679. this._y = n * c + o * s + r * a - i * l,
  28680. this._z = r * c + o * l + i * s - n * a,
  28681. this._w = o * c - i * a - n * s - r * l,
  28682. this
  28683. }
  28684. },
  28685. r.convertWorkshopVector = function(e) {
  28686. return new r.Vector3(-e.x,e.y,e.z)
  28687. }
  28688. ,
  28689. r.convertWorkshopQuaternion = function(e) {
  28690. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28691. }
  28692. ;
  28693. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28694. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28695. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28696. }
  28697. ,
  28698. r.convertWorkshopPanoramaQuaternion = function(e) {
  28699. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28700. }
  28701. ,
  28702. r.normalize = function(e) {
  28703. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28704. , i = Math.sqrt(t);
  28705. e.x /= i,
  28706. e.y /= i,
  28707. e.z /= i
  28708. }
  28709. ,
  28710. r.dot = function(e, t) {
  28711. return e.x * t.x + e.y * t.y + e.z * t.z
  28712. }
  28713. ,
  28714. r.cross = function(e, t, i) {
  28715. var n = e.x
  28716. , r = e.y
  28717. , o = e.z;
  28718. i.x = r * t.z - o * t.y,
  28719. i.y = o * t.x - n * t.z,
  28720. i.z = n * t.y - r * t.x
  28721. }
  28722. ,
  28723. r.setVector = function(e, t, i, n) {
  28724. e.x = t,
  28725. e.y = i,
  28726. e.z = n
  28727. }
  28728. ,
  28729. r.copyVector = function(e, t) {
  28730. t.x = e.x,
  28731. t.y = e.y,
  28732. t.z = e.z
  28733. }
  28734. ,
  28735. r.addVector = function(e, t) {
  28736. e.x += t.x,
  28737. e.y += t.y,
  28738. e.z += t.z
  28739. }
  28740. ,
  28741. r.subVector = function(e, t) {
  28742. e.x -= t.x,
  28743. e.y -= t.y,
  28744. e.z -= t.z
  28745. }
  28746. ,
  28747. r.applyQuaternionToVector = function(e, t) {
  28748. var i = t.x
  28749. , n = t.y
  28750. , r = t.z
  28751. , o = e.x
  28752. , a = e.y
  28753. , s = e.z
  28754. , l = e.w
  28755. , c = l * i + a * r - s * n
  28756. , h = l * n + s * i - o * r
  28757. , u = l * r + o * n - a * i
  28758. , d = -o * i - a * n - s * r;
  28759. t.x = c * l + d * -o + h * -s - u * -a,
  28760. t.y = h * l + d * -a + u * -o - c * -s,
  28761. t.z = u * l + d * -s + c * -a - h * -o
  28762. }
  28763. ,
  28764. r.angleBetweenVectors = function(e, t) {
  28765. return Math.acos(r.dot(e, t))
  28766. }
  28767. ,
  28768. t.exports = r
  28769. }
  28770. , {
  28771. "../constants": 8
  28772. }],
  28773. 177: [function(e, t, i) {
  28774. (function(i) {
  28775. "use strict";
  28776. function n(e) {
  28777. this.cache = null,
  28778. this.expires = 0
  28779. }
  28780. function r() {
  28781. this.baseUrl = null,
  28782. this.cache = null,
  28783. this.expires = 0
  28784. }
  28785. function o() {
  28786. this.baseUrl = null,
  28787. this.expires = 0
  28788. }
  28789. function a(e) {
  28790. this.initialLoadingPromise = null,
  28791. this.endpoint = e + "?type=3",
  28792. this.urlContainer = null,
  28793. this.authorizationHeader = h.getAuthorizationHeader(),
  28794. this.containerClasses = [o, r, n]
  28795. }
  28796. var s = e("./ajax")
  28797. , l = e("./logger")
  28798. , c = e("../constants")
  28799. , h = e("./showcase")
  28800. , u = (e("../ab"),
  28801. new l(i));
  28802. n.prototype = {
  28803. version: 1,
  28804. validate: function(e) {
  28805. return "catalog.json"in e && Object.keys(e).length > 0
  28806. },
  28807. update: function(e) {
  28808. return this.cache = e,
  28809. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28810. $.when()
  28811. },
  28812. get: function(e) {
  28813. return this.cache[e]
  28814. }
  28815. },
  28816. r.prototype = {
  28817. version: 2,
  28818. validate: function(e) {
  28819. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28820. },
  28821. update: function(e) {
  28822. return this.baseUrl = e["base.url"],
  28823. this.cache = e,
  28824. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28825. $.when()
  28826. },
  28827. get: function(e) {
  28828. var t = this.cache[e];
  28829. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28830. }
  28831. },
  28832. o.prototype = {
  28833. version: 3,
  28834. validate: function(e) {
  28835. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28836. },
  28837. update: function(e) {
  28838. return this.baseUrl = e.templates[0],
  28839. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28840. $.when()
  28841. },
  28842. get: function(e) {
  28843. return this.baseUrl.replace("{{filename}}", e)
  28844. }
  28845. },
  28846. a.prototype = {
  28847. init: function() {
  28848. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28849. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28850. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28851. this.refresh().done(function() {
  28852. u.debug("Refreshed")
  28853. }).fail(function() {
  28854. u.error("Failed url refresh, urls might go stale soon")
  28855. }))
  28856. }
  28857. .bind(this), c.signedUrlCheckInterval),
  28858. this.initialLoadingPromise = this.refresh(),
  28859. this.initialLoadingPromise)
  28860. },
  28861. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28862. e = e || {};
  28863. /*var t = void 0 === e.cache || e.cache;
  28864. return s.get( this.endpoint , { //file
  28865. responseType: "json",
  28866. prefetchFrom: t ? "files" : null,
  28867. cache: t,
  28868. auth: this.authorizationHeader
  28869. }).then(function(e) {
  28870. if (this.urlContainer && this.urlContainer.validate(e))
  28871. return this.urlContainer.update(e);
  28872. for (var i = 0; i < this.containerClasses.length; i++) {
  28873. var n = this.containerClasses[i]
  28874. , r = new n;
  28875. if (r.validate(e))
  28876. return u.info("Using urls version " + r.version),
  28877. this.urlContainer = r,
  28878. this.urlContainer.update(e)
  28879. }
  28880. return t ? this.refresh({
  28881. cache: !1
  28882. }) : $.Deferred().reject("missing-urls")
  28883. }
  28884. .bind(this), function(e) {
  28885. return "loading-failed"
  28886. }) */
  28887. return $.Deferred().resolve();
  28888. },
  28889. get: function(e) {
  28890. //return this.urlContainer.get(e)
  28891. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28892. }
  28893. },
  28894. t.exports = a
  28895. }
  28896. ).call(this, "/js/util/ModelUrls.js")
  28897. }
  28898. , {
  28899. "../ab": 3,
  28900. "../constants": 8,
  28901. "./ajax": 181,
  28902. "./logger": 189,
  28903. "./showcase": 193
  28904. }],
  28905. 178: [function(e, t, i) {
  28906. (function(i) {
  28907. "use strict";
  28908. function n() {
  28909. u.call(this),
  28910. this.neighbourMap = {},
  28911. this.map = null
  28912. }
  28913. var r = e("three")
  28914. , o = e("./common")
  28915. , a = e("../settings")
  28916. , s = e("../objects/Panorama")
  28917. , a = e("../settings")
  28918. , l = e("./aStar")
  28919. , c = e("./logger")
  28920. , h = new c(i)
  28921. , u = e("./IndexedCollection")
  28922. , d = e("./transitions");
  28923. o.inherit(n, u),
  28924. n.prototype.getIndex = function(e) {
  28925. return e.id
  28926. }
  28927. ,
  28928. n.prototype.find = function(e, t) {
  28929. var i = o.filterAll(this.list, e);
  28930. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28931. i = o.stableSort(i, e)
  28932. }),
  28933. i[0])
  28934. }
  28935. ,
  28936. n.prototype.sortByScore = function(e, t) {
  28937. var i = o.filterAll(this.list, e);
  28938. return 0 === i.length ? null : i = i.map(function(e) {
  28939. return {
  28940. pano: e,
  28941. score: t.reduce(function(t, i) {
  28942. return t + i(e)
  28943. }, 0)
  28944. }
  28945. }).sort(function(e, t) {
  28946. return t.score - e.score;
  28947. })
  28948. }
  28949. ,
  28950. n.prototype.lowestByScore = function(e, t, i) {
  28951. return this.findRankedByScore(0, e, t, i)
  28952. }
  28953. ,
  28954. n.prototype.findRankedByScore = function(e, t, i, n) {
  28955. n && (n.candidates = null,
  28956. n.pano = null),
  28957. e || (e = 0);
  28958. var r = this.sortByScore(t, i);
  28959. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28960. n.pano = r[e].pano),
  28961. r[e].pano)
  28962. }
  28963. ,
  28964. n.prototype.showPanoScores = function(e) {
  28965. this.list.forEach(function(e) {
  28966. e.removeTextSprite()
  28967. });
  28968. var t = 6344768;
  28969. e.forEach(function(e) {
  28970. e.pano.addTextSprite(e.score.toFixed(2), t),
  28971. t = 16428055
  28972. })
  28973. }
  28974. ,
  28975. n.prototype.isNeighbour = function(e, t) {
  28976. return this.neighbourMap[e.id][t.id]
  28977. }
  28978. ,
  28979. n.prototype.getNeighbours = function(e) {
  28980. return this.neighbourMap[e.id]
  28981. }
  28982. ,
  28983. n.prototype.setNeighbour = function(e, t, i) {
  28984. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28985. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28986. this.neighbourMap[e.id][e.id] = !0,
  28987. this.neighbourMap[t.id][t.id] = !0,
  28988. this.neighbourMap[e.id][t.id] = i,
  28989. this.neighbourMap[t.id][e.id] = i,
  28990. this.neighbourMap[e.id]
  28991. }
  28992. ,
  28993. n.prototype.findClosest = function(e, t) {
  28994. var i = [s.filters.isPanoAligned()];
  28995. return t && i.push(s.filters.inDirection(e, t, .75)),
  28996. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28997. }
  28998. ,
  28999. n.prototype.dualNeighbors = function(e, t) {
  29000. var i, n = [];
  29001. for (i in this.neighbourMap[e.id])
  29002. this.neighbourMap[t.id][i] && n.push(i);
  29003. return n
  29004. }
  29005. ,
  29006. n.prototype.populate_path_graph = function() {
  29007. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29008. for (e = 0; e < this.list.length; e += 1) {
  29009. o = this.list[e],
  29010. s = {},
  29011. l = !1,
  29012. i = o.neighbourPanos || o.findNeighourPanos();
  29013. for (t in i)
  29014. if (i[t]) {
  29015. a = this.index[t],
  29016. p.copy(o.floorPosition),
  29017. p.sub(a.floorPosition);
  29018. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29019. , v = (Math.abs(p.y) / Math.max(m, .01),
  29020. Math.max(0, Math.abs(p.y) - .2));
  29021. v > 0 ? (f += 1,
  29022. v = Math.pow(4 * v, 2),
  29023. m = Math.pow(m, 2),
  29024. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29025. n = p.length()),
  29026. s[a.id] = n,
  29027. l = !0
  29028. }
  29029. l ? u[o.id] = s : d += 1
  29030. }
  29031. this.map = u,
  29032. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29033. }
  29034. ,
  29035. n.prototype.aStarSearch = function(e, t) {
  29036. var i = Date.now()
  29037. , n = new l({
  29038. start: e,
  29039. isEnd: function(e) {
  29040. return e === t
  29041. },
  29042. neighbor: function(e) {
  29043. var t = e.neighbourPanos || e.findNeighourPanos()
  29044. , i = [];
  29045. for (var n in t)
  29046. i.push(this.index[n]);
  29047. return i
  29048. }
  29049. .bind(this),
  29050. distance: function(e, t) {
  29051. var i = this.map[e.id]
  29052. , n = i[t.id];
  29053. return n
  29054. }
  29055. .bind(this),
  29056. heuristic: function(e, t) {
  29057. return 1
  29058. }
  29059. .bind(this),
  29060. hash: function(e) {
  29061. return e.id
  29062. },
  29063. timeout: 5e3
  29064. });
  29065. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29066. "success" !== n.status)
  29067. return h.debug("Did not find A* path from " + e + " to " + t),
  29068. null;
  29069. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29070. var r = [];
  29071. return n.path.forEach(function(e) {
  29072. r.push(e.id)
  29073. }),
  29074. r
  29075. }
  29076. ,
  29077. n.prototype.includeNodesNearPath = function() {
  29078. var e = new r.Vector3
  29079. , t = new r.Vector3
  29080. , i = new r.Vector3
  29081. , n = new r.Vector3
  29082. , o = new r.Vector3
  29083. , a = new r.Vector3
  29084. , s = new r.Vector3
  29085. , l = new r.Vector3
  29086. , c = []
  29087. , h = new r.Vector3
  29088. , u = new r.Vector3;
  29089. return function(r, d) {
  29090. if (r)
  29091. for (var p = function(e, t, i) {
  29092. return o.copy(t).sub(e),
  29093. o.dot(i)
  29094. }, f = function(e, t) {
  29095. return p(h, e.position, i) - p(h, t.position, i)
  29096. }, g = 0; g < r.length - 1; ) {
  29097. var m = r[g]
  29098. , v = r[g + 1]
  29099. , A = this.index[m]
  29100. , y = this.index[v];
  29101. h.copy(A.position),
  29102. u.copy(y.position),
  29103. c.length = 0,
  29104. e.copy(u).sub(h),
  29105. i.copy(e).normalize();
  29106. for (var C = 0; C < this.list.length; C++) {
  29107. var I = this.list[C];
  29108. o.copy(I.position).sub(h);
  29109. var E = o.dot(i);
  29110. if (E > 0) {
  29111. s.copy(i),
  29112. s.multiplyScalar(E),
  29113. a.copy(o),
  29114. a.sub(s);
  29115. var b = a.length();
  29116. if (b < d) {
  29117. t.copy(e).negate(),
  29118. n.copy(t).normalize(),
  29119. l.copy(I.position).sub(u);
  29120. var w = l.dot(n);
  29121. w > 0 && c.push(I)
  29122. }
  29123. }
  29124. }
  29125. if (c.length > 0) {
  29126. c.sort(f);
  29127. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29128. r[_] = r[_ - c.length];
  29129. for (var T = 0; T < c.length; T++)
  29130. r[T + g + 1] = c[T].id
  29131. }
  29132. g += c.length + 1
  29133. }
  29134. }
  29135. }(),
  29136. n.prototype.fadeMarkerOpacity = function(e, t) {
  29137. var i = void 0 === e ? a.panorama.markerOpacity : e
  29138. , n = this.list.findIndex(function(e) {
  29139. return e.marker
  29140. });
  29141. if (!(n < 0)) {
  29142. var r = this.list[n].marker.material.opacity;
  29143. if (r !== e) {
  29144. var o = i - r;
  29145. d.trigger({
  29146. func: function(e, t) {
  29147. var i = r + e * o;
  29148. this.forEach(function(e) {
  29149. e.marker && (e.marker.material.opacity = i)
  29150. })
  29151. }
  29152. .bind(this),
  29153. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29154. name: "_fpm"
  29155. })
  29156. }
  29157. }
  29158. }
  29159. ,
  29160. t.exports = n
  29161. }
  29162. ).call(this, "/js/util/PanoramaCollection.js")
  29163. }
  29164. , {
  29165. "../objects/Panorama": 148,
  29166. "../settings": 166,
  29167. "./IndexedCollection": 175,
  29168. "./aStar": 180,
  29169. "./common": 185,
  29170. "./logger": 189,
  29171. "./transitions": 195,
  29172. three: 217
  29173. }],
  29174. 179: [function(e, t, i) {
  29175. "use strict";
  29176. function n() {
  29177. this.actionSequence = [],
  29178. this.actionSequenceInProgress = !1
  29179. }
  29180. function r(e, t, i, n) {
  29181. s.trackAlways("zoom_" + e, {
  29182. from: t,
  29183. to: i,
  29184. pano: n
  29185. })
  29186. }
  29187. function o(e, t) {
  29188. r("initial", 1, e, t)
  29189. }
  29190. function a(e, t, i) {
  29191. r("followup", e, t, i)
  29192. }
  29193. var s = e("../analytics");
  29194. n.prototype.reset = function(e) {
  29195. this.actionSequenceInProgress = !1,
  29196. this.actionSequence.length = 0
  29197. }
  29198. ,
  29199. n.prototype.addZoomAction = function() {
  29200. var e = null
  29201. , t = null
  29202. , i = !1
  29203. , n = function() {
  29204. if (e = null,
  29205. this.actionSequence.length > 0) {
  29206. var i = this.actionSequence[0].start
  29207. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29208. 1 === i ? o(n, t) : a(i, n, t)
  29209. }
  29210. this.reset()
  29211. };
  29212. return function(r, o, a) {
  29213. if (r !== o) {
  29214. i || (n = n.bind(this),
  29215. i = !0),
  29216. e && (window.clearTimeout(e),
  29217. e = null),
  29218. a === t && this.actionSequenceInProgress || (this.reset(),
  29219. t = a),
  29220. this.actionSequenceInProgress = !0;
  29221. var s = {
  29222. start: r,
  29223. end: o
  29224. };
  29225. this.actionSequence.push(s),
  29226. e = window.setTimeout(n, 150)
  29227. }
  29228. }
  29229. }(),
  29230. t.exports = n
  29231. }
  29232. , {
  29233. "../analytics": 4
  29234. }],
  29235. 180: [function(e, t, i) {
  29236. "use strict";
  29237. function n(e) {
  29238. void 0 === e.timeout && (e.timeout = 1 / 0);
  29239. var t = e.hash || o
  29240. , i = {
  29241. data: e.start,
  29242. g: 0,
  29243. h: e.heuristic(e.start)
  29244. }
  29245. , n = i;
  29246. i.f = i.h;
  29247. var h = new s
  29248. , u = new l(a)
  29249. , d = c();
  29250. u.push(i),
  29251. d.set(t(i.data), i);
  29252. for (var p = new Date; u.size(); ) {
  29253. if (new Date - p > e.timeout)
  29254. return {
  29255. status: "timeout",
  29256. cost: n.g,
  29257. path: r(n)
  29258. };
  29259. var f = u.pop();
  29260. if (d.delete(t(f.data)),
  29261. e.isEnd(f.data))
  29262. return {
  29263. status: "success",
  29264. cost: f.g,
  29265. path: r(f)
  29266. };
  29267. h.add(t(f.data));
  29268. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29269. var v = g[m];
  29270. if (!h.contains(t(v))) {
  29271. var A = f.g + e.distance(f.data, v)
  29272. , y = d.get(t(v))
  29273. , C = !1;
  29274. if (void 0 === y)
  29275. y = {
  29276. data: v
  29277. },
  29278. d.set(t(v), y);
  29279. else {
  29280. if (y.g < A)
  29281. continue;
  29282. C = !0
  29283. }
  29284. y.parent = f,
  29285. y.g = A,
  29286. y.h = e.heuristic(v),
  29287. y.f = A + y.h,
  29288. y.h < n.h && (n = y),
  29289. C ? u.heapify() : u.push(y)
  29290. }
  29291. }
  29292. }
  29293. return {
  29294. status: "noPath",
  29295. cost: n.g,
  29296. path: r(n)
  29297. }
  29298. }
  29299. function r(e) {
  29300. if (void 0 !== e.parent) {
  29301. var t = r(e.parent);
  29302. return t.push(e.data),
  29303. t
  29304. }
  29305. return [e.data]
  29306. }
  29307. function o(e) {
  29308. return e.toString()
  29309. }
  29310. function a(e, t) {
  29311. return e.f - t.f
  29312. }
  29313. var s = e("Set")
  29314. , l = e("heap")
  29315. , c = e("dict");
  29316. t.exports = n
  29317. }
  29318. , {
  29319. Set: 196,
  29320. dict: 210,
  29321. heap: 211
  29322. }],
  29323. 181: [function(e, t, i) {
  29324. (function(i) {
  29325. "use strict";
  29326. function n(e, t, i) {
  29327. var n = new XMLHttpRequest;
  29328. if (i && "withCredentials"in n)
  29329. n.open(e, t, i);
  29330. else if ("undefined" != typeof XDomainRequest)
  29331. n = new XDomainRequest,
  29332. n.open(e, t);
  29333. else {
  29334. if (i)
  29335. throw "Browser does not support CORS!";
  29336. n.open(e, t)
  29337. }
  29338. return n
  29339. }
  29340. function r(e, t, i) {
  29341. function o() {
  29342. u.warn("Retrying ", t),
  29343. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29344. }
  29345. function a(e, t) {
  29346. var i = e.response;
  29347. if ("json" === t && "object" != typeof i)
  29348. try {
  29349. i = JSON.parse(e.responseText)
  29350. } catch (e) {
  29351. return void c.reject({
  29352. error: "Failed parsing JSON"
  29353. })
  29354. }
  29355. else if ("image/jpeg" === t) {
  29356. var n = new Uint8Array(e.response)
  29357. , r = new Blob([n],{
  29358. type: "image/jpeg"
  29359. })
  29360. , o = URL.createObjectURL(r);
  29361. i = new Image,
  29362. i.src = o,
  29363. i.crossOrigin = "Anonymous",
  29364. i.onload = function() {
  29365. URL.revokeObjectURL(o)
  29366. }
  29367. }
  29368. return i
  29369. }
  29370. var s = n(e, t, !1);
  29371. if (i = i || {},
  29372. i.retries = void 0 !== i.retries ? i.retries : 0,
  29373. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29374. i.responseType)
  29375. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29376. s.responseType = i.responseType;
  29377. else {
  29378. if ("image/jpeg" !== i.responseType)
  29379. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29380. s.responseType = "arraybuffer"
  29381. }
  29382. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29383. i.auth && s.setRequestHeader("Authorization", i.auth),
  29384. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29385. s.setRequestHeader("Content-Type", "application/json")),
  29386. "object" == typeof i.headers)
  29387. for (var l in i.headers)
  29388. s.setRequestHeader(l, i.headers[l]);
  29389. var c = $.Deferred();
  29390. return s.onreadystatechange = function(e) {
  29391. if (4 === this.readyState)
  29392. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29393. i.retries++,
  29394. setTimeout(o, 1e3);
  29395. else if (200 === this.status) {
  29396. var t = a(this, i.responseType);
  29397. c.resolve(t)
  29398. } else
  29399. c.reject(this)
  29400. }
  29401. ,
  29402. s.onprogress = function(e) {
  29403. c.notify(e)
  29404. }
  29405. ,
  29406. s.send(i.data),
  29407. c.promise()
  29408. }
  29409. function o(e) {
  29410. return Object.keys(e).sort().map(function(t) {
  29411. return {
  29412. key: t,
  29413. value: e[t]
  29414. }
  29415. })
  29416. }
  29417. function a(e, t) {
  29418. var i = t.responseType || null
  29419. , n = t.auth || null
  29420. , r = t.prefetchFrom || null
  29421. , a = e + "__" + i + "__" + n + "__" + r;
  29422. return t.headers && o(t.headers).forEach(function(e) {
  29423. a += "__" + e.key + ":" + e.value
  29424. }),
  29425. a
  29426. }
  29427. function s(e, t) {
  29428. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29429. }
  29430. function l(e, t, i) {
  29431. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29432. }
  29433. var c = e("./logger")
  29434. , h = e("../ab")
  29435. , u = new c(i);
  29436. window.URL = window.URL || window.webkitURL,
  29437. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29438. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29439. /* setTimeout(function() {//MP-- xzw delete
  29440. window.MP_REQUEST_CACHE = null,
  29441. window.MP_PREFETCHED_MODELDATA = {}
  29442. }, 6e4),
  29443. window.onpageshow = function(e) {
  29444. e.persisted && (window.MP_REQUEST_CACHE = null,
  29445. window.MP_PREFETCHED_MODELDATA = {})
  29446. } */
  29447. ,
  29448. t.exports = {
  29449. get: function(e, t) {
  29450. t = t || {};
  29451. var i = void 0 === t.cache || t.cache;
  29452. if (i) {
  29453. var n = s(e, t);
  29454. if (n)
  29455. return n
  29456. }
  29457. var o;
  29458. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29459. i && l(e, t, o),
  29460. o
  29461. },
  29462. post: function(e, t) {
  29463. return r("POST", e, t)
  29464. },
  29465. patch: function(e, t) {
  29466. return r("PATCH", e, t)
  29467. },
  29468. getImage: function(e, t) {
  29469. function i() {
  29470. u.warn("Retrying ", e),
  29471. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29472. }
  29473. var n = $.Deferred()
  29474. , r = new Image
  29475. , o = this;
  29476. return e = h.changeIfImageOptimzing(e),
  29477. null !== t && void 0 !== t || (t = 3),
  29478. r.onerror = function() {
  29479. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29480. }
  29481. ,
  29482. r.onload = function() {
  29483. n.resolve(r)
  29484. }
  29485. ,
  29486. r.crossOrigin = "anonymous",
  29487. r.src = e,
  29488. n
  29489. }
  29490. }
  29491. }
  29492. ).call(this, "/js/util/ajax.js")
  29493. }
  29494. , {
  29495. "../ab": 3,
  29496. "./logger": 189
  29497. }],
  29498. 182: [function(e, t, i) {
  29499. "use strict";
  29500. function n(e, t) {
  29501. var i = window.navigator.userAgent
  29502. , n = i.match(e);
  29503. return n = n ? n[1].split(t) : [],
  29504. {
  29505. major: parseInt(n[0]) || 0,
  29506. minor: parseInt(n[1]) || 0,
  29507. patch: parseInt(n[2]) || 0
  29508. }
  29509. }
  29510. var r = e("../exception/DeviceMismatchException");
  29511. t.exports = {
  29512. isFullscreen: function() {
  29513. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29514. },
  29515. supportsFullscreen: function() {
  29516. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29517. },
  29518. isPointerLocked: function() {
  29519. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29520. },
  29521. requestFullscreen: function(e, t) {
  29522. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29523. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29524. },
  29525. requestPointerLock: function() {
  29526. var e;
  29527. if (document.fullscreenElement)
  29528. e = document.fullscreenElement();
  29529. else if (document.mozFullscreenElement)
  29530. e = document.mozFullscreenElement();
  29531. else if (document.mozFullScreenElement)
  29532. e = document.mozFullScreenElement();
  29533. else {
  29534. if (!document.webkitFullscreenElement)
  29535. return;
  29536. e = document.webkitFullscreenElement()
  29537. }
  29538. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29539. e.requestPointerLock(),
  29540. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29541. },
  29542. exitPointerLock: function() {
  29543. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29544. document.exitPointerLock()
  29545. },
  29546. exitFullscreen: function() {
  29547. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29548. },
  29549. details: function() {
  29550. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29551. return e ? {
  29552. name: e[1],
  29553. version: parseInt(e[2]),
  29554. platform: navigator.platform
  29555. } : {}
  29556. },
  29557. is: function(e) {
  29558. return this.details() && this.details().name === e
  29559. },
  29560. inIframe: function() {
  29561. return window.parent !== window
  29562. },
  29563. aspectRatio: function() {
  29564. var e = $("#player").width() / $("#player").height();
  29565. return isFinite(e) ? e : 0
  29566. },
  29567. userAgent: function() {
  29568. return window.navigator.userAgent
  29569. },
  29570. isMobile: function() {
  29571. var e = navigator.userAgent || navigator.vendor || window.opera;
  29572. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29573. },
  29574. isLandscape: function() {
  29575. return this.isMobile && this.aspectRatio() > 1
  29576. },
  29577. isSmallScreen: function() {
  29578. var e = screen.width / window.devicePixelRatio;
  29579. return e < 240
  29580. },
  29581. detectIE: function() {
  29582. var e = window.navigator.userAgent
  29583. , t = e.indexOf("MSIE ");
  29584. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29585. },
  29586. detectSafari: function() {
  29587. var e = window.navigator.userAgent
  29588. , t = e.indexOf("Safari");
  29589. return t !== -1 && !this.detectChrome()
  29590. },
  29591. detectFirefox: function() {
  29592. var e = window.navigator.userAgent;
  29593. return e.indexOf("Firefox") !== -1
  29594. },
  29595. detectChrome: function() {
  29596. var e = window.navigator.userAgent;
  29597. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29598. },
  29599. detectOpera: function() {
  29600. var e = window.navigator.userAgent;
  29601. return e.indexOf("OPR") !== -1
  29602. },
  29603. detectIOS: function() {
  29604. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29605. },
  29606. detectIPad: function() {
  29607. var e = window.navigator.userAgent
  29608. , t = /iPad/;
  29609. return t.test(e)
  29610. },
  29611. detectIPod: function() {
  29612. var e = window.navigator.userAgent
  29613. , t = /iPod/;
  29614. return t.test(e)
  29615. },
  29616. detectIPhone: function() {
  29617. var e = window.navigator.userAgent
  29618. , t = /iPhone/;
  29619. return t.test(e)
  29620. },
  29621. detectAndroid: function() {
  29622. var e = window.navigator.userAgent;
  29623. return e.indexOf("Android") !== -1
  29624. },
  29625. detectAndroidMobile: function() {
  29626. var e = window.navigator.userAgent;
  29627. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29628. },
  29629. detectSamsungNative: function() {
  29630. var e = window.navigator.userAgent;
  29631. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29632. },
  29633. detectSamsungS6: function() {
  29634. var e = window.navigator.userAgent;
  29635. return e.indexOf("SM-G92") !== -1
  29636. },
  29637. /************************************************************fyz改from徐世廷*************************************************************/
  29638. detectHUAWEI5X: function() {
  29639. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29640. },
  29641. /*******************************************************************************************************************************/
  29642. detectWebVR: function() {
  29643. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29644. },
  29645. getVRDisplay: function() {
  29646. var e = $.Deferred();
  29647. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29648. t.length >= 1 && e.resolve(t[0]),
  29649. e.reject(null)
  29650. }),
  29651. e) : e.reject(null)
  29652. },
  29653. iosVersion: function() {
  29654. if (!this.detectIOS())
  29655. throw new r("Did not detect an iDevice");
  29656. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29657. , t = "_";
  29658. return n(e, t)
  29659. },
  29660. androidVersion: function() {
  29661. if (!this.detectAndroid())
  29662. throw new r("Did not detect an Android based device");
  29663. var e = /Android ((?:\d+\.?){1,3})/
  29664. , t = ".";
  29665. return n(e, t)
  29666. },
  29667. valueFromCookie: function(e, t) {
  29668. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29669. if (!i)
  29670. return t;
  29671. var n = i[1];
  29672. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29673. },
  29674. valueFromHash: function(e, t) {
  29675. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29676. , n = i.exec(window.location.href);
  29677. if (!n)
  29678. return t;
  29679. var r = n[1];
  29680. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29681. }
  29682. }
  29683. }
  29684. , {
  29685. "../exception/DeviceMismatchException": 56
  29686. }],
  29687. 183: [function(e, t, i) {
  29688. (function(i) {
  29689. "use strict";
  29690. function n(e, t) {
  29691. var i = r(t);
  29692. if (Object.keys(i).length > 0)
  29693. return i;
  29694. if (e.heroImage)
  29695. i = o(e, t);
  29696. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29697. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29698. try {
  29699. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29700. i.position = n.camera.position,
  29701. //i.quaternion = n.camera.quaternion,
  29702. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29703. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29704. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29705. d.debug("Using camera_start"),
  29706. d.debug("Modeldata pano: ", i.pano.quaternion),
  29707. d.debug("Camera start pano: ", n.pano.quaternion)),
  29708. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29709. } catch (e) {
  29710. d.warn(e.message)
  29711. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29712. }
  29713. }
  29714. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29715. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29716. i.pano = t.findClosest(i.position),
  29717. i.quaternion = i.pano.quaternion),
  29718. 0 === Object.keys(i).length) {
  29719. var a = t.list[0];
  29720. a && (i.mode = h.PANORAMA,
  29721. i.pano = a,
  29722. i.position = a.position,
  29723. i.quaternion = a.quaternion,
  29724. d.info("Starting at 1st pano " + a.id))
  29725. }
  29726. return i.mode = i.mode || h.DOLLHOUSE,
  29727. i
  29728. }
  29729. function r(e) {
  29730. var t = c.valueFromHash("start", "")
  29731. , i = {};
  29732. if ("" !== t) {
  29733. d.debug("Start override found in parameters, trying to parse..."),
  29734. i = a(t) || {};
  29735. var n = c.valueFromHash("tag", null);
  29736. n && (i.tag = n),
  29737. i.panoId && (i.pano = e.get(i.panoId))
  29738. }
  29739. return i
  29740. }
  29741. function o(e, t) {
  29742. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29743. return {};
  29744. var i = {}
  29745. , n = e.heroImage.metadata;
  29746. d.debug("Using start position from thumbnail image"),
  29747. i.position = n.camera_position,
  29748. i.quaternion = n.camera_quaternion;
  29749. try {
  29750. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29751. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29752. } catch (e) {
  29753. d.debug(e.message)
  29754. }
  29755. return i
  29756. }
  29757. function a(e) {
  29758. return s.deserialize(e)
  29759. }
  29760. var s = e("../controls/serializer")
  29761. , l = e("../util/math")
  29762. , c = e("./browser")
  29763. , h = e("../enum/Viewmode")
  29764. , u = e("../util/logger")
  29765. , th = e("three")//xzw
  29766. , d = new u(i);
  29767. t.exports = {
  29768. getStartCameraOptions: n
  29769. }
  29770. }
  29771. ).call(this, "/js/util/camera.js")
  29772. }
  29773. , {
  29774. "../controls/serializer": 14,
  29775. "../enum/Viewmode": 51,
  29776. "../util/logger": 189,
  29777. "../util/math": 190,
  29778. "./browser": 182,
  29779. "three": 217
  29780. }],
  29781. 184: [function(e, t, i) {
  29782. "use strict";
  29783. function n(e, t, i) {
  29784. return o(e.fov, t, i)
  29785. }
  29786. var r = e("./MathLight")
  29787. , o = function(e, t, i) {
  29788. var n = t
  29789. , o = i
  29790. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29791. return a
  29792. }
  29793. , a = function(e, t, i) {
  29794. var n = t
  29795. , o = i
  29796. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29797. return a
  29798. }
  29799. , s = function(e, t, i, n) {
  29800. var r = o(e, i, n);
  29801. return r > t ? a(t, i, n) : e
  29802. };
  29803. t.exports = {
  29804. clampVFOV: s,
  29805. getHFOVForCamera: n,
  29806. getHFOVFromVFOV: o,
  29807. getVFOVFromHFOV: a
  29808. }
  29809. }
  29810. , {
  29811. "./MathLight": 176
  29812. }],
  29813. 185: [function(e, t, i) {
  29814. "use strict";
  29815. var n = e("three");
  29816. t.exports = {
  29817. delayOneFrame: function(e) {
  29818. window.setTimeout(e, 1)
  29819. },
  29820. normalizeUrl: function(e) {
  29821. return e.replace("https://", "http://")
  29822. },
  29823. domainFromUrl: function(e) {
  29824. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29825. return t ? t[3] : e
  29826. },
  29827. average: function(e, t) {
  29828. if (0 === e.length)
  29829. return null;
  29830. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29831. var o = t ? e[r][t] : e[r];
  29832. i += o,
  29833. n++
  29834. }
  29835. return i / n
  29836. },
  29837. countUnique: function(e) {
  29838. for (var t = {}, i = 0; i < e.length; i++)
  29839. t[e[i]] = 1 + (t[e[i]] || 0);
  29840. return Object.keys(t).length
  29841. },
  29842. averageVectors: function(e, t) {
  29843. var i = new n.Vector3;
  29844. if (0 === e.length)
  29845. return i;
  29846. for (var r = 0, o = 0; o < e.length; o++) {
  29847. var a = t ? e[o][t] : e[o];
  29848. i.add(a),
  29849. r++
  29850. }
  29851. return i.divideScalar(r)
  29852. },
  29853. equalLists: function(e, t) {
  29854. if (e.length !== t.length)
  29855. return !1;
  29856. for (var i = 0; i < e.length; i++)
  29857. if (e[i] !== t[i])
  29858. return !1;
  29859. return !0
  29860. },
  29861. lowerMedian: function(e, t) {
  29862. if (0 === e.length)
  29863. return null;
  29864. t = t || 2,
  29865. e.sort(function(e, t) {
  29866. return e - t
  29867. });
  29868. var i = Math.floor(e.length / t);
  29869. return e[i]
  29870. },
  29871. stableSort: function(e, t) {
  29872. return e.map(function(e, t) {
  29873. return {
  29874. value: e,
  29875. index: t
  29876. }
  29877. }).sort(function(e, i) {
  29878. var n = t(e.value, i.value);
  29879. return 0 !== n ? n : e.index - i.index
  29880. }).map(function(e) {
  29881. return e.value
  29882. })
  29883. },
  29884. filterAll: function(e, t) {
  29885. return e.filter(function(e) {
  29886. return t.every(function(t) {
  29887. return t(e)
  29888. })
  29889. })
  29890. },
  29891. formatDate: function(e) {
  29892. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29893. },
  29894. formatDatetime: function(e) {
  29895. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29896. },
  29897. randomString: function(e) {
  29898. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29899. t += i.charAt(Math.floor(Math.random() * i.length));
  29900. return t
  29901. },
  29902. uint8ToBase64: function(e, t) {
  29903. t && "number" == typeof t || (t = 8192);
  29904. for (var i = [], n = 0; n < e.length; n += t)
  29905. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29906. return btoa(i.join(""))
  29907. },
  29908. uuid4: function e(t) {
  29909. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29910. },
  29911. nth: function(e) {
  29912. return e %= 10,
  29913. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29914. },
  29915. extendObject: function(e, t) {
  29916. return Object.keys(t).forEach(function(i) {
  29917. e[i] = t[i]
  29918. }),
  29919. e
  29920. },
  29921. deepExtend: function e(t) {
  29922. t = t || {};
  29923. for (var i = 1; i < arguments.length; i++) {
  29924. var n = arguments[i];
  29925. if (n)
  29926. for (var r in n)
  29927. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29928. }
  29929. return t
  29930. },
  29931. inherit: function(e, t) {
  29932. e.prototype = Object.create(t.prototype),
  29933. e.prototype.constructor = e
  29934. },
  29935. extend: function(e, t) {
  29936. for (var i in t.prototype)
  29937. e.prototype[i] = t.prototype[i]
  29938. }
  29939. },
  29940. Math.sign = function(e) {
  29941. return e < 0 ? -1 : 1
  29942. }
  29943. }
  29944. , {
  29945. three: 217
  29946. }],
  29947. 186: [function(e, t, i) {
  29948. "use strict";
  29949. var n = {};
  29950. n.linearTween = function(e, t, i, n) {
  29951. return i * e / n + t
  29952. }
  29953. ,
  29954. n.easeInQuad = function(e, t, i, n) {
  29955. return e /= n,
  29956. i * e * e + t
  29957. }
  29958. ,
  29959. n.easeOutQuad = function(e, t, i, n) {
  29960. return e /= n,
  29961. -i * e * (e - 2) + t
  29962. }
  29963. ,
  29964. n.easeInOutQuad = function(e, t, i, n) {
  29965. return e /= n / 2,
  29966. e < 1 ? i / 2 * e * e + t : (e--,
  29967. -i / 2 * (e * (e - 2) - 1) + t)
  29968. }
  29969. ,
  29970. n.easeInCubic = function(e, t, i, n) {
  29971. return e /= n,
  29972. i * e * e * e + t
  29973. }
  29974. ,
  29975. n.easeOutCubic = function(e, t, i, n) {
  29976. return e /= n,
  29977. e--,
  29978. i * (e * e * e + 1) + t
  29979. }
  29980. ,
  29981. n.easeInOutCubic = function(e, t, i, n) {
  29982. return e /= n / 2,
  29983. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  29984. i / 2 * (e * e * e + 2) + t)
  29985. }
  29986. ,
  29987. n.easeInQuart = function(e, t, i, n) {
  29988. return e /= n,
  29989. i * e * e * e * e + t
  29990. }
  29991. ,
  29992. n.easeOutQuart = function(e, t, i, n) {
  29993. return e /= n,
  29994. e--,
  29995. -i * (e * e * e * e - 1) + t
  29996. }
  29997. ,
  29998. n.easeInOutQuart = function(e, t, i, n) {
  29999. return e /= n / 2,
  30000. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30001. -i / 2 * (e * e * e * e - 2) + t)
  30002. }
  30003. ,
  30004. n.easeInQuint = function(e, t, i, n) {
  30005. return e /= n,
  30006. i * e * e * e * e * e + t
  30007. }
  30008. ,
  30009. n.easeOutQuint = function(e, t, i, n) {
  30010. return e /= n,
  30011. e--,
  30012. i * (e * e * e * e * e + 1) + t
  30013. }
  30014. ,
  30015. n.easeInOutQuint = function(e, t, i, n) {
  30016. return e /= n / 2,
  30017. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30018. i / 2 * (e * e * e * e * e + 2) + t)
  30019. }
  30020. ,
  30021. n.easeInSine = function(e, t, i, n) {
  30022. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30023. }
  30024. ,
  30025. n.easeOutSine = function(e, t, i, n) {
  30026. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30027. }
  30028. ,
  30029. n.easeInOutSine = function(e, t, i, n) {
  30030. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30031. }
  30032. ,
  30033. n.easeInExpo = function(e, t, i, n) {
  30034. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30035. }
  30036. ,
  30037. n.easeOutExpo = function(e, t, i, n) {
  30038. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30039. }
  30040. ,
  30041. n.easeInOutExpo = function(e, t, i, n) {
  30042. return e /= n / 2,
  30043. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30044. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30045. }
  30046. ,
  30047. n.easeInCirc = function(e, t, i, n) {
  30048. return e /= n,
  30049. -i * (Math.sqrt(1 - e * e) - 1) + t
  30050. }
  30051. ,
  30052. n.easeOutCirc = function(e, t, i, n) {
  30053. return e /= n,
  30054. e--,
  30055. i * Math.sqrt(1 - e * e) + t
  30056. }
  30057. ,
  30058. n.easeInOutCirc = function(e, t, i, n) {
  30059. return e /= n / 2,
  30060. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30061. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30062. }
  30063. ,
  30064. n.easeInElastic = function(e, t, i, n) {
  30065. var r = 1.70158
  30066. , o = 0
  30067. , a = i;
  30068. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30069. a < Math.abs(i) ? (a = i,
  30070. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30071. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30072. }
  30073. ,
  30074. n.easeOutElastic = function(e, t, i, n) {
  30075. var r = 1.70158
  30076. , o = 0
  30077. , a = i;
  30078. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30079. a < Math.abs(i) ? (a = i,
  30080. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30081. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30082. }
  30083. ,
  30084. n.easeInOutElastic = function(e, t, i, n) {
  30085. var r = 1.70158
  30086. , o = 0
  30087. , a = i;
  30088. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30089. a < Math.abs(i) ? (a = i,
  30090. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30091. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30092. }
  30093. ,
  30094. n.easeInBack = function(e, t, i, n, r) {
  30095. return void 0 === r && (r = 1.70158),
  30096. i * (e /= n) * e * ((r + 1) * e - r) + t
  30097. }
  30098. ,
  30099. n.easeOutBack = function(e, t, i, n, r) {
  30100. return void 0 === r && (r = 1.70158),
  30101. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30102. }
  30103. ,
  30104. n.easeInOutBack = function(e, t, i, n, r) {
  30105. return void 0 === r && (r = 1.70158),
  30106. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30107. }
  30108. ,
  30109. n.easeOutBounce = function(e, t, i, n) {
  30110. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30111. }
  30112. ,
  30113. n.easeInBounce = function(e, t, i, r) {
  30114. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30115. }
  30116. ,
  30117. n.easeInOutBounce = function(e, t, i, r) {
  30118. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30119. }
  30120. ,
  30121. t.exports = n
  30122. }
  30123. , {}],
  30124. 187: [function(e, t, i) {
  30125. "use strict";
  30126. function n() {
  30127. this.events = [],
  30128. this.valid = !1
  30129. }
  30130. var r = e("../enum/Joystick");
  30131. n.prototype.push = function(e, t) {
  30132. this.events.push({
  30133. direction: e,
  30134. pano: t
  30135. }),
  30136. this.valid = !0
  30137. }
  30138. ,
  30139. n.prototype.pop = function(e) {
  30140. var t = this.events.pop();
  30141. return this.events.length < 1 && (this.valid = !1),
  30142. t
  30143. }
  30144. ,
  30145. n.prototype.peek = function() {
  30146. return this.events.length ? this.events[this.events.length - 1] : {
  30147. direction: null,
  30148. pano: null
  30149. }
  30150. }
  30151. ,
  30152. n.prototype.invalidate = function() {
  30153. this.events = [],
  30154. this.valid = !1
  30155. }
  30156. ,
  30157. n.prototype.reversePano = function(e) {
  30158. if (!this.valid)
  30159. return null;
  30160. var t = this.peek();
  30161. return r.opposite(e) === t.direction ? (this.pop(),
  30162. t.pano) : null
  30163. }
  30164. ,
  30165. t.exports = n
  30166. }
  30167. , {
  30168. "../enum/Joystick": 29
  30169. }],
  30170. 188: [function(e, t, i) {
  30171. "use strict";
  30172. t.exports = {
  30173. vector: function(e, t) {
  30174. var i = e.clone();
  30175. return t = t.clone(),
  30176. function(n) {
  30177. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30178. }
  30179. },
  30180. quaternion: function(e, t) {
  30181. var i = e.clone();
  30182. return function(n) {
  30183. e.copy(i).slerp(t, n)
  30184. }
  30185. },
  30186. property: function(e, t, i, n) {
  30187. var r = e[t];
  30188. return function(o) {
  30189. e[t] = r * (1 - o) + i * o,
  30190. n && n(e[t])
  30191. }
  30192. },
  30193. uniform: function(e, t, i) {
  30194. var n = e.material.uniforms[t].value;
  30195. return function(r) {
  30196. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30197. }
  30198. },
  30199. matrix4: function(e, t) {
  30200. var i = e.clone();
  30201. return function(n) {
  30202. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30203. r[s] = o[s] * (1 - n) + a[s] * n
  30204. }
  30205. },
  30206. allUniforms: function(e, t, i) {
  30207. var n = e.map(function(e) {
  30208. return this.uniform(e, t, i)
  30209. }
  30210. .bind(this));
  30211. return function(e) {
  30212. n.forEach(function(t) {
  30213. t(e)
  30214. })
  30215. }
  30216. }
  30217. }
  30218. }
  30219. , {}],
  30220. 189: [function(e, t, i) {
  30221. "use strict";
  30222. function n(e) {
  30223. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30224. if (n.consoleEnabled) {
  30225. var h = function(e) {
  30226. $("#debug-console").append("<p>" + e + "</p>"),
  30227. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30228. };
  30229. t = function(e) {
  30230. h(Array.prototype.slice.call(arguments).join(" "))
  30231. }
  30232. ,
  30233. i = function(e) {
  30234. h(Array.prototype.slice.call(arguments).join(" "))
  30235. }
  30236. ,
  30237. o = function(e) {
  30238. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30239. }
  30240. ,
  30241. a = function(e) {
  30242. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30243. }
  30244. } else
  30245. console.log ? (t = console.log,
  30246. i = console.info ? console.info : console.log,
  30247. o = console.warn ? console.warn : console.log,
  30248. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30249. ;
  30250. var u = function(e) {
  30251. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30252. }
  30253. , d = function(t, i) {
  30254. if (r) {
  30255. var o = Array.prototype.slice.call(t).join(" ");
  30256. r.captureMessage(o, {
  30257. level: i,
  30258. path: e,
  30259. timestamp: n.timestamp()
  30260. })
  30261. }
  30262. }
  30263. , p = function(t, i) {
  30264. if (r) {
  30265. var o = Array.prototype.slice.call(t).join(" ");
  30266. r.captureException(new Error(o), {
  30267. level: i,
  30268. path: e,
  30269. timestamp: n.timestamp()
  30270. })
  30271. }
  30272. };
  30273. return {
  30274. debug: function() {
  30275. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30276. },
  30277. info: function() {
  30278. n.level >= n.levels.info && i.apply(console, u(arguments))
  30279. },
  30280. warn: function() {
  30281. d(arguments, "warn"),
  30282. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30283. },
  30284. error: function() {
  30285. p(arguments, "error"),
  30286. n.level >= n.levels.error && a.apply(console, u(arguments))
  30287. },
  30288. v3str: function(e, t) {
  30289. var i = void 0 === t ? 2 : t;
  30290. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30291. },
  30292. eulstr: function(e, t) {
  30293. var i = void 0 === t ? 2 : t;
  30294. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30295. },
  30296. time: function(e) {
  30297. n.level >= n.levels.debug && (c[e] = Date.now())
  30298. },
  30299. timeEnd: function(e) {
  30300. if (n.level >= n.levels.debug) {
  30301. var t = c[e];
  30302. if (!t)
  30303. return;
  30304. var i = (Date.now() - t) / 1e3;
  30305. this.debug(e, i + "s")
  30306. }
  30307. }
  30308. }
  30309. }
  30310. var r = window.Raven;
  30311. n.timestamp = function() {
  30312. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30313. }
  30314. ,
  30315. n.levels = {
  30316. debug: 3,
  30317. info: 2,
  30318. warn: 1,
  30319. error: 0
  30320. },
  30321. n.level = n.levels.info,
  30322. t.exports = n
  30323. }
  30324. , {}],
  30325. 190: [function(e, t, i) {
  30326. "use strict";
  30327. var n = e("three")
  30328. , r = e("../enum/GLCubeFaces")
  30329. , o = e("../constants");
  30330. t.exports = {
  30331. convertVisionVector: function(e) {
  30332. return new n.Vector3(e.x,e.z,-e.y)
  30333. },
  30334. convertVisionQuaternion: function(e) {
  30335. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30336. },
  30337. convertWorkshopVector: function(e) {
  30338. return new n.Vector3(-e.x,e.y,e.z)
  30339. },
  30340. convertWorkshopQuaternion: function(e) {
  30341. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30342. },
  30343. convertWorkshopPanoramaQuaternion: function(e) {
  30344. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30345. },
  30346. convertWorkshopOrthoZoom: function(e) {// xzw
  30347. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30348. //return e;
  30349. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30350. },
  30351. toPrecision: function(e, t) {//xzw change
  30352. var f = function(e, t){
  30353. var i = Math.pow(10, t);
  30354. return Math.round(e * i) / i
  30355. }
  30356. if(e instanceof Array){
  30357. for(var s=0; s<e.length; s++){
  30358. e[s] = f(e[s],t);
  30359. }
  30360. return e;
  30361. }
  30362. else return f(e,t)
  30363. },
  30364. isEmptyQuaternion: function(e) {
  30365. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30366. },
  30367. projectPositionToCanvas: function(e, t, i) {
  30368. i = i || new n.Vector3,
  30369. i.copy(e);
  30370. var r = .5 * $("#player").width()
  30371. , o = .5 * $("#player").height();
  30372. return i.project(t),
  30373. i.x = i.x * r + r,
  30374. i.y = -(i.y * o) + o,
  30375. i
  30376. },
  30377. convertScreenPositionToNDC: function(e, t, i) {
  30378. return i = i || new n.Vector2,
  30379. i.x = e / $("#player").width() * 2 - 1,
  30380. i.y = 2 * -(t / $("#player").height()) + 1,
  30381. i
  30382. },
  30383. constrainedTurn: function(e) {
  30384. var t = e % (2 * Math.PI);
  30385. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30386. },
  30387. getFOVDotThreshold: function(e) {
  30388. return Math.cos(n.Math.degToRad(e / 2))
  30389. },
  30390. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30391. switch (e) {
  30392. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30393. i.set(1, t.y, t.x);
  30394. break;
  30395. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30396. i.set(-1, t.y, -t.x);
  30397. break;
  30398. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30399. i.set(-t.x, 1, -t.y);
  30400. break;
  30401. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30402. i.set(-t.x, -1, t.y);
  30403. break;
  30404. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30405. i.set(-t.x, t.y, 1);
  30406. break;
  30407. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30408. i.set(t.x, t.y, -1)
  30409. }
  30410. n && i.normalize()
  30411. },
  30412. //add:
  30413. getPos2d : function(point, camera, dom){
  30414. var camera = camera ;
  30415. var dom = dom;
  30416. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30417. var x,y;
  30418. x = (pos.x + 1) / 2 * dom.clientWidth;
  30419. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30420. var inSight = x <= dom.clientWidth && x >= 0
  30421. && y <= dom.clientHeight && y >= 0
  30422. return {
  30423. pos: new THREE.Vector2(x,y),
  30424. vector: pos,
  30425. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30426. inSight : inSight //在屏幕范围内可见
  30427. };
  30428. }
  30429. }
  30430. }
  30431. , {
  30432. "../constants": 8,
  30433. "../enum/GLCubeFaces": 25,
  30434. three: 217
  30435. }],
  30436. 191: [function(e, t, i) {
  30437. "use strict";
  30438. function n(e, t, i) {
  30439. return a.map(function(n, o) {
  30440. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30441. }
  30442. .bind(this))
  30443. }
  30444. function r(e) {
  30445. return s[e]
  30446. }
  30447. var o = e("../enum/GLCubeFaces")
  30448. , a = [0, 1, 2, 3, 4, 5]
  30449. , s = {
  30450. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30451. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30452. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30453. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30454. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30455. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30456. };
  30457. t.exports = {
  30458. mapFaceToCubemapFace: r,
  30459. getCubemapUrls: n
  30460. }
  30461. }
  30462. , {
  30463. "../enum/GLCubeFaces": 25
  30464. }],
  30465. 192: [function(e, t, i) {
  30466. "use strict";
  30467. t.exports = {
  30468. captureErrors: function(e, t, i) {
  30469. if ("Raven"in window) {
  30470. Raven.config(e, t).install(),
  30471. i && Raven.setTagsContext(i);
  30472. var n = console.warn
  30473. , r = console.error;
  30474. console.warn = function() {
  30475. var e = Array.prototype.slice.call(arguments);
  30476. Raven.captureMessage(e.join(" "), {
  30477. level: "warning"
  30478. }),
  30479. n.apply(console, e)
  30480. }
  30481. ,
  30482. console.error = function() {
  30483. var e = Array.prototype.slice.call(arguments);
  30484. Raven.captureException(new Error(e.join(" ")), {
  30485. level: "error"
  30486. }),
  30487. r.apply(console, e)
  30488. }
  30489. } else
  30490. console.error("Raven not found, not capturing errors.")
  30491. }
  30492. }
  30493. }
  30494. , {}],
  30495. 193: [function(e, t, i) {
  30496. (function(i) {
  30497. "use strict";
  30498. var n = e("./browser")
  30499. , r = e("../constants")
  30500. , o = e("url")
  30501. , a = e("./logger")
  30502. , ss = e('three')
  30503. , s = new a(i)
  30504. , l = {
  30505. getAuthorizationHeader: function() {
  30506. var e = n.valueFromHash("auth");
  30507. if (e)
  30508. return e.replace(",", " ");
  30509. var t = n.valueFromCookie("token");
  30510. return t ? "Token " + t : null
  30511. },
  30512. parseSidUrl: function(e) {
  30513. var t, i;
  30514. t=g_Prefix;
  30515. if (e = e || "",
  30516. e.match(/^https?/)) {
  30517. var n = o.parse(e);
  30518. t = g_Prefix,
  30519. i = e
  30520. } else{
  30521. //xzw 原先的不能用
  30522. //t = window.location.protocol + "//" + window.location.host, //MP
  30523. t = g_Prefix
  30524. //i = t + "/api/player/models/" + e; //MP
  30525. i = t + "data/" + e;
  30526. }
  30527. return {
  30528. urlBase: t,
  30529. urlModel: i,
  30530. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30531. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30532. }
  30533. },
  30534. getModelIDFromQueryString: function() {
  30535. return n.valueFromHash("model") || n.valueFromHash("m")
  30536. },
  30537. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30538. e = JSON.parse(JSON.stringify(e));
  30539. var i = null;
  30540. if (e.images.forEach(function(n) {
  30541. if(!n.metadata) return;
  30542. if ("string" == typeof n.metadata)
  30543. try {
  30544. n.metadata = JSON.parse(n.metadata)
  30545. } catch (e) {
  30546. s.warn("Unable to parse image metadata"),
  30547. n.metadata = null
  30548. }
  30549. else{
  30550. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30551. }
  30552. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30553. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30554. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30555. }else{
  30556. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30557. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30558. n.metadata.zoom = n.metadata.zoom || 1;
  30559. }
  30560. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30561. }),
  30562. //icon初始视角的:
  30563. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30564. var n = {};
  30565. n.pano = {
  30566. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30567. position: t.convertWorkshopVector(i.scan_position),
  30568. uuid: i.scan_id
  30569. },
  30570. n.camera = {
  30571. quaternion: i.camera_quaternion,
  30572. position: i.camera_position
  30573. },
  30574. e.startPano = n
  30575. }
  30576. return e
  30577. },
  30578. */
  30579. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30580. e = JSON.parse(JSON.stringify(e));
  30581. var i = null;
  30582. if (e.images.forEach(function(n) {
  30583. if(!n.metadata) return;
  30584. if ("string" == typeof n.metadata)
  30585. try {
  30586. n.metadata = JSON.parse(n.metadata)
  30587. } catch (e) {
  30588. s.warn("Unable to parse image metadata"),
  30589. n.metadata = null
  30590. }
  30591. else{
  30592. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30593. }
  30594. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30595. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30596. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30597. }else{
  30598. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30599. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30600. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30601. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30602. }
  30603. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30604. }),
  30605. //icon初始视角的:
  30606. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30607. var n = {};
  30608. n.pano = {
  30609. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30610. position: t.convertWorkshopVector(i.scan_position),
  30611. uuid: i.scan_id
  30612. },
  30613. n.camera = {
  30614. quaternion: i.camera_quaternion,
  30615. position: i.camera_position
  30616. },
  30617. e.startPano = n
  30618. }
  30619. return e
  30620. },
  30621. visionVersionToInt: function() {
  30622. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30623. return function(t) {
  30624. if (!t)
  30625. throw new Error("Vision version is required");
  30626. var i = e.exec(t);
  30627. if (null === i)
  30628. throw new Error("String is not a vision version: " + t);
  30629. return parseInt(i[1])
  30630. }
  30631. }(),
  30632. modelDataPromisesTiles: function(e) {
  30633. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30634. if (vision_version)
  30635. try {
  30636. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30637. } catch (t) {
  30638. s.warn("Invalid vision version: " + vision_version)
  30639. }
  30640. // var t = e.created ? new Date(e.created) : null;
  30641. // return t && t >= r.visionTilingStartDate
  30642. return false
  30643. }
  30644. };
  30645. t.exports = l
  30646. }
  30647. ).call(this, "/js/util/showcase.js")
  30648. }
  30649. , {
  30650. "../constants": 8,
  30651. "./browser": 182,
  30652. "./logger": 189,
  30653. three:217,
  30654. url: 208
  30655. }],
  30656. 194: [function(e, t, i) {
  30657. "use strict";
  30658. var n = e("../util/ajax")
  30659. , r = e("three")
  30660. , o = e("../settings")
  30661. , a = {};
  30662. t.exports = {
  30663. load: function(e, t, i) {
  30664. var s = a[e];
  30665. return s ? (t && setTimeout(function() {
  30666. t(s)
  30667. }, 1),
  30668. s) : (s = new r.Texture,
  30669. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30670. s.magFilter = r.LinearFilter,
  30671. s.generateMipmaps = !1),
  30672. s.sourceFile = e,
  30673. a[e] = s,
  30674. n.getImage(e).then(function(e) {
  30675. s.image = e,
  30676. s.needsUpdate = !0,
  30677. t && t(s)
  30678. }).fail(i),
  30679. s)
  30680. },
  30681. loadBase64: function(e, t) {
  30682. t = t || "png";
  30683. var i = new r.Texture;
  30684. return i.image = document.createElement("img"),
  30685. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30686. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30687. i.magFilter = r.LinearFilter,
  30688. i.generateMipmaps = !1),
  30689. i.needsUpdate = !0,
  30690. i
  30691. },
  30692. isLoaded: function(e) {
  30693. return !!a[e]
  30694. }
  30695. }
  30696. window.Texture = t.exports
  30697. }
  30698. , {
  30699. "../settings": 166,
  30700. "../util/ajax": 181,
  30701. three: 217
  30702. }],
  30703. 195: [function(e, t, i) {
  30704. "use strict";
  30705. var n = e("./easing");
  30706. t.exports = {
  30707. globalDone: null,
  30708. funcs: [],
  30709. counter: 0,
  30710. uniqueID: 0,
  30711. start: function(e, t, i, r, o, a, s) {
  30712. return r = r || 0,
  30713. this.funcs.push({
  30714. func: e,
  30715. current: -r * Math.abs(t),
  30716. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30717. done: i,
  30718. easing: o || n.linearTween,
  30719. cycling: t < 0,
  30720. running: !0,
  30721. debug: r < 0,
  30722. name: a || "T" + this.counter,
  30723. id: void 0 === s ? this.counter : s,
  30724. paused: !1
  30725. }),
  30726. e(0, 16),
  30727. this.counter += 1,
  30728. e
  30729. },
  30730. trigger: function(e) {
  30731. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30732. , i = e.func || function() {}
  30733. , r = void 0 === e.duration ? 0 : e.duration;
  30734. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30735. var o = e.done || null
  30736. , a = e.easing || n.linearTween
  30737. , s = e.name || "R" + this.counter
  30738. , l = void 0 === e.id ? this.counter : e.id;
  30739. return this.start(i, r, o, t, a, s, l)
  30740. },
  30741. setTimeout: function(e, t, i) {
  30742. var n = void 0 === i ? this.counter : i;
  30743. return this.trigger({
  30744. done: e,
  30745. duration: void 0 === t ? 0 : t,
  30746. name: "O" + this.counter,
  30747. id: n
  30748. })
  30749. },
  30750. pause: function() {
  30751. this.paused = !0
  30752. },
  30753. resume: function() {
  30754. this.paused = !1
  30755. },
  30756. update: function(e) {
  30757. this.funcs.forEach(function(t) {
  30758. if (!(t.paused || (t.current += 1e3 * e,
  30759. t.current < 0)))
  30760. if (t.current >= t.duration && !t.cycling) {
  30761. var i = t.easing(1, 0, 1, 1);
  30762. t.func(i, 1e3 * e),
  30763. t.done && t.done(),
  30764. t.running = !1
  30765. } else {
  30766. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30767. , r = t.func(n, 1e3 * e) || !1;
  30768. r && (t.done && t.done(),
  30769. t.running = !1)
  30770. }
  30771. });
  30772. var t = this.funcs.length;
  30773. this.funcs = this.funcs.filter(function(e) {
  30774. return e.running
  30775. });
  30776. var i = this.funcs.length;
  30777. if (t > 0 && 0 === i && this.globalDone) {
  30778. var n = this.globalDone;
  30779. this.globalDone = null,
  30780. n()
  30781. }
  30782. },
  30783. adjustSpeed: function(e, t) {
  30784. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30785. var r = i[n];
  30786. r.duration /= t,
  30787. r.current /= t
  30788. }
  30789. },
  30790. getById: function(e) {
  30791. return this.funcs.filter(function(t) {
  30792. return e === t.id
  30793. })
  30794. },
  30795. get: function(e) {
  30796. for (var t = 0; t < this.funcs.length; t += 1)
  30797. if (this.funcs[t].func === e)
  30798. return this.funcs[t];
  30799. return null
  30800. },
  30801. isRunning: function(e) {
  30802. var t = this.get(e);
  30803. return null !== t && t.running
  30804. },
  30805. countActive: function() {
  30806. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30807. e += this.funcs[t].running;
  30808. return e
  30809. },
  30810. listActive: function() {
  30811. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30812. this.funcs[t].running && e.push(this.funcs[t].name);
  30813. return e
  30814. },
  30815. done: function(e) {
  30816. this.globalDone = e
  30817. },
  30818. cancelById: function(e) {
  30819. var t = void 0 === e ? 0 : e;
  30820. this.funcs = this.funcs.filter(function(e) {
  30821. return e.id !== t
  30822. })
  30823. },
  30824. cancel: function(e) {
  30825. this.funcs = this.funcs.filter(function(t) {
  30826. return t.func !== e
  30827. })
  30828. },
  30829. getUniqueId: function() {
  30830. return this.uniqueID -= 1,
  30831. this.uniqueID
  30832. }
  30833. }
  30834. }
  30835. , {
  30836. "./easing": 186
  30837. }],
  30838. 196: [function(e, t, i) {
  30839. function n(e) {
  30840. if (this.set = {},
  30841. this.infContains = function() {
  30842. return !0
  30843. }
  30844. ,
  30845. "object" == typeof e)
  30846. if (e instanceof Array)
  30847. for (var t = 0; t < e.length; t++)
  30848. this.set[e[t]] = !0;
  30849. else
  30850. this.set = e;
  30851. else if ("function" == typeof e)
  30852. this.infContains = e;
  30853. else if ("undefined" != typeof e)
  30854. throw new Error("set must be either an array or an object.")
  30855. }
  30856. t.exports = n,
  30857. n.prototype.contains = function(e) {
  30858. return !!this.set[e]
  30859. }
  30860. ,
  30861. n.prototype.has = n.prototype.contains,
  30862. n.prototype.add = function(e) {
  30863. if (1 == arguments.length)
  30864. this.set[e] = !0;
  30865. else
  30866. for (var t = 0; t < arguments.length; t++)
  30867. this.set[arguments[t]] = !0
  30868. }
  30869. ,
  30870. n.prototype.addAll = function(e) {
  30871. if ("object" != typeof e && !(e instanceof Array))
  30872. throw new Error("arr must be an array.");
  30873. for (var t = 0; t < e.length; t++)
  30874. this.add(e[t])
  30875. }
  30876. ,
  30877. n.prototype.remove = function(e) {
  30878. if (1 == arguments.length)
  30879. delete this.set[e];
  30880. else
  30881. for (var t = 0; t < arguments.length; t++)
  30882. delete this.set[arguments[t]]
  30883. }
  30884. ,
  30885. n.prototype.delete = n.prototype.remove,
  30886. n.prototype.clear = function() {
  30887. this.set = {}
  30888. }
  30889. ,
  30890. n.prototype.size = function() {
  30891. return Object.keys(this.set).length
  30892. }
  30893. ,
  30894. n.prototype.toString = function() {
  30895. return "{" + Object.keys(this.set).toString() + "}"
  30896. }
  30897. ,
  30898. n.prototype.toArray = function() {
  30899. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30900. }
  30901. ,
  30902. n.prototype["*values"] = n.prototype.toArray
  30903. }
  30904. , {}],
  30905. 197: [function(e, t, i) {}
  30906. , {}],
  30907. 198: [function(e, t, i) {
  30908. (function(t) {
  30909. "use strict";
  30910. function n() {
  30911. try {
  30912. var e = new Uint8Array(1);
  30913. return e.__proto__ = {
  30914. __proto__: Uint8Array.prototype,
  30915. foo: function() {
  30916. return 42
  30917. }
  30918. },
  30919. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30920. } catch (e) {
  30921. return !1
  30922. }
  30923. }
  30924. function r() {
  30925. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30926. }
  30927. function o(e, t) {
  30928. if (r() < t)
  30929. throw new RangeError("Invalid typed array length");
  30930. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30931. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30932. e.length = t),
  30933. e
  30934. }
  30935. function a(e, t, i) {
  30936. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  30937. return new a(e,t,i);
  30938. if ("number" == typeof e) {
  30939. if ("string" == typeof t)
  30940. throw new Error("If encoding is specified then the first argument must be a string");
  30941. return h(this, e)
  30942. }
  30943. return s(this, e, t, i)
  30944. }
  30945. function s(e, t, i, n) {
  30946. if ("number" == typeof t)
  30947. throw new TypeError('"value" argument must not be a number');
  30948. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  30949. }
  30950. function l(e) {
  30951. if ("number" != typeof e)
  30952. throw new TypeError('"size" argument must be a number');
  30953. if (e < 0)
  30954. throw new RangeError('"size" argument must not be negative')
  30955. }
  30956. function c(e, t, i, n) {
  30957. return l(t),
  30958. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30959. }
  30960. function h(e, t) {
  30961. if (l(t),
  30962. e = o(e, t < 0 ? 0 : 0 | g(t)),
  30963. !a.TYPED_ARRAY_SUPPORT)
  30964. for (var i = 0; i < t; ++i)
  30965. e[i] = 0;
  30966. return e
  30967. }
  30968. function u(e, t, i) {
  30969. if ("string" == typeof i && "" !== i || (i = "utf8"),
  30970. !a.isEncoding(i))
  30971. throw new TypeError('"encoding" must be a valid string encoding');
  30972. var n = 0 | v(t, i);
  30973. e = o(e, n);
  30974. var r = e.write(t, i);
  30975. return r !== n && (e = e.slice(0, r)),
  30976. e
  30977. }
  30978. function d(e, t) {
  30979. var i = t.length < 0 ? 0 : 0 | g(t.length);
  30980. e = o(e, i);
  30981. for (var n = 0; n < i; n += 1)
  30982. e[n] = 255 & t[n];
  30983. return e
  30984. }
  30985. function p(e, t, i, n) {
  30986. if (t.byteLength,
  30987. i < 0 || t.byteLength < i)
  30988. throw new RangeError("'offset' is out of bounds");
  30989. if (t.byteLength < i + (n || 0))
  30990. throw new RangeError("'length' is out of bounds");
  30991. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  30992. a.TYPED_ARRAY_SUPPORT ? (e = t,
  30993. e.__proto__ = a.prototype) : e = d(e, t),
  30994. e
  30995. }
  30996. function f(e, t) {
  30997. if (a.isBuffer(t)) {
  30998. var i = 0 | g(t.length);
  30999. return e = o(e, i),
  31000. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31001. e)
  31002. }
  31003. if (t) {
  31004. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31005. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31006. if ("Buffer" === t.type && $(t.data))
  31007. return d(e, t.data)
  31008. }
  31009. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31010. }
  31011. function g(e) {
  31012. if (e >= r())
  31013. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31014. return 0 | e
  31015. }
  31016. function m(e) {
  31017. return +e != e && (e = 0),
  31018. a.alloc(+e)
  31019. }
  31020. function v(e, t) {
  31021. if (a.isBuffer(e))
  31022. return e.length;
  31023. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31024. return e.byteLength;
  31025. "string" != typeof e && (e = "" + e);
  31026. var i = e.length;
  31027. if (0 === i)
  31028. return 0;
  31029. for (var n = !1; ; )
  31030. switch (t) {
  31031. case "ascii":
  31032. case "latin1":
  31033. case "binary":
  31034. return i;
  31035. case "utf8":
  31036. case "utf-8":
  31037. case void 0:
  31038. return j(e).length;
  31039. case "ucs2":
  31040. case "ucs-2":
  31041. case "utf16le":
  31042. case "utf-16le":
  31043. return 2 * i;
  31044. case "hex":
  31045. return i >>> 1;
  31046. case "base64":
  31047. return Z(e).length;
  31048. default:
  31049. if (n)
  31050. return j(e).length;
  31051. t = ("" + t).toLowerCase(),
  31052. n = !0
  31053. }
  31054. }
  31055. function A(e, t, i) {
  31056. var n = !1;
  31057. if ((void 0 === t || t < 0) && (t = 0),
  31058. t > this.length)
  31059. return "";
  31060. if ((void 0 === i || i > this.length) && (i = this.length),
  31061. i <= 0)
  31062. return "";
  31063. if (i >>>= 0,
  31064. t >>>= 0,
  31065. i <= t)
  31066. return "";
  31067. for (e || (e = "utf8"); ; )
  31068. switch (e) {
  31069. case "hex":
  31070. return L(this, t, i);
  31071. case "utf8":
  31072. case "utf-8":
  31073. return M(this, t, i);
  31074. case "ascii":
  31075. return P(this, t, i);
  31076. case "latin1":
  31077. case "binary":
  31078. return O(this, t, i);
  31079. case "base64":
  31080. return S(this, t, i);
  31081. case "ucs2":
  31082. case "ucs-2":
  31083. case "utf16le":
  31084. case "utf-16le":
  31085. return D(this, t, i);
  31086. default:
  31087. if (n)
  31088. throw new TypeError("Unknown encoding: " + e);
  31089. e = (e + "").toLowerCase(),
  31090. n = !0
  31091. }
  31092. }
  31093. function y(e, t, i) {
  31094. var n = e[t];
  31095. e[t] = e[i],
  31096. e[i] = n
  31097. }
  31098. function C(e, t, i, n, r) {
  31099. if (0 === e.length)
  31100. return -1;
  31101. if ("string" == typeof i ? (n = i,
  31102. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31103. i = +i,
  31104. isNaN(i) && (i = r ? 0 : e.length - 1),
  31105. i < 0 && (i = e.length + i),
  31106. i >= e.length) {
  31107. if (r)
  31108. return -1;
  31109. i = e.length - 1
  31110. } else if (i < 0) {
  31111. if (!r)
  31112. return -1;
  31113. i = 0
  31114. }
  31115. if ("string" == typeof t && (t = a.from(t, n)),
  31116. a.isBuffer(t))
  31117. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31118. if ("number" == typeof t)
  31119. return t &= 255,
  31120. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31121. throw new TypeError("val must be string, number or Buffer")
  31122. }
  31123. function I(e, t, i, n, r) {
  31124. function o(e, t) {
  31125. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31126. }
  31127. var a = 1
  31128. , s = e.length
  31129. , l = t.length;
  31130. if (void 0 !== n && (n = String(n).toLowerCase(),
  31131. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31132. if (e.length < 2 || t.length < 2)
  31133. return -1;
  31134. a = 2,
  31135. s /= 2,
  31136. l /= 2,
  31137. i /= 2
  31138. }
  31139. var c;
  31140. if (r) {
  31141. var h = -1;
  31142. for (c = i; c < s; c++)
  31143. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31144. if (h === -1 && (h = c),
  31145. c - h + 1 === l)
  31146. return h * a
  31147. } else
  31148. h !== -1 && (c -= c - h),
  31149. h = -1
  31150. } else
  31151. for (i + l > s && (i = s - l),
  31152. c = i; c >= 0; c--) {
  31153. for (var u = !0, d = 0; d < l; d++)
  31154. if (o(e, c + d) !== o(t, d)) {
  31155. u = !1;
  31156. break
  31157. }
  31158. if (u)
  31159. return c
  31160. }
  31161. return -1
  31162. }
  31163. function E(e, t, i, n) {
  31164. i = Number(i) || 0;
  31165. var r = e.length - i;
  31166. n ? (n = Number(n),
  31167. n > r && (n = r)) : n = r;
  31168. var o = t.length;
  31169. if (o % 2 !== 0)
  31170. throw new TypeError("Invalid hex string");
  31171. n > o / 2 && (n = o / 2);
  31172. for (var a = 0; a < n; ++a) {
  31173. var s = parseInt(t.substr(2 * a, 2), 16);
  31174. if (isNaN(s))
  31175. return a;
  31176. e[i + a] = s
  31177. }
  31178. return a
  31179. }
  31180. function b(e, t, i, n) {
  31181. return q(j(t, e.length - i), e, i, n)
  31182. }
  31183. function w(e, t, i, n) {
  31184. return q(Y(t), e, i, n)
  31185. }
  31186. function _(e, t, i, n) {
  31187. return w(e, t, i, n)
  31188. }
  31189. function T(e, t, i, n) {
  31190. return q(Z(t), e, i, n)
  31191. }
  31192. function x(e, t, i, n) {
  31193. return q(X(t, e.length - i), e, i, n)
  31194. }
  31195. function S(e, t, i) {
  31196. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31197. }
  31198. function M(e, t, i) {
  31199. i = Math.min(e.length, i);
  31200. for (var n = [], r = t; r < i; ) {
  31201. var o = e[r]
  31202. , a = null
  31203. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31204. if (r + s <= i) {
  31205. var l, c, h, u;
  31206. switch (s) {
  31207. case 1:
  31208. o < 128 && (a = o);
  31209. break;
  31210. case 2:
  31211. l = e[r + 1],
  31212. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31213. u > 127 && (a = u));
  31214. break;
  31215. case 3:
  31216. l = e[r + 1],
  31217. c = e[r + 2],
  31218. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31219. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31220. break;
  31221. case 4:
  31222. l = e[r + 1],
  31223. c = e[r + 2],
  31224. h = e[r + 3],
  31225. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31226. u > 65535 && u < 1114112 && (a = u))
  31227. }
  31228. }
  31229. null === a ? (a = 65533,
  31230. s = 1) : a > 65535 && (a -= 65536,
  31231. n.push(a >>> 10 & 1023 | 55296),
  31232. a = 56320 | 1023 & a),
  31233. n.push(a),
  31234. r += s
  31235. }
  31236. return R(n)
  31237. }
  31238. function R(e) {
  31239. var t = e.length;
  31240. if (t <= ee)
  31241. return String.fromCharCode.apply(String, e);
  31242. for (var i = "", n = 0; n < t; )
  31243. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31244. return i
  31245. }
  31246. function P(e, t, i) {
  31247. var n = "";
  31248. i = Math.min(e.length, i);
  31249. for (var r = t; r < i; ++r)
  31250. n += String.fromCharCode(127 & e[r]);
  31251. return n
  31252. }
  31253. function O(e, t, i) {
  31254. var n = "";
  31255. i = Math.min(e.length, i);
  31256. for (var r = t; r < i; ++r)
  31257. n += String.fromCharCode(e[r]);
  31258. return n
  31259. }
  31260. function L(e, t, i) {
  31261. var n = e.length;
  31262. (!t || t < 0) && (t = 0),
  31263. (!i || i < 0 || i > n) && (i = n);
  31264. for (var r = "", o = t; o < i; ++o)
  31265. r += W(e[o]);
  31266. return r
  31267. }
  31268. function D(e, t, i) {
  31269. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31270. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31271. return r
  31272. }
  31273. function N(e, t, i) {
  31274. if (e % 1 !== 0 || e < 0)
  31275. throw new RangeError("offset is not uint");
  31276. if (e + t > i)
  31277. throw new RangeError("Trying to access beyond buffer length")
  31278. }
  31279. function B(e, t, i, n, r, o) {
  31280. if (!a.isBuffer(e))
  31281. throw new TypeError('"buffer" argument must be a Buffer instance');
  31282. if (t > r || t < o)
  31283. throw new RangeError('"value" argument is out of bounds');
  31284. if (i + n > e.length)
  31285. throw new RangeError("Index out of range")
  31286. }
  31287. function F(e, t, i, n) {
  31288. t < 0 && (t = 65535 + t + 1);
  31289. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31290. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31291. }
  31292. function V(e, t, i, n) {
  31293. t < 0 && (t = 4294967295 + t + 1);
  31294. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31295. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31296. }
  31297. function U(e, t, i, n, r, o) {
  31298. if (i + n > e.length)
  31299. throw new RangeError("Index out of range");
  31300. if (i < 0)
  31301. throw new RangeError("Index out of range")
  31302. }
  31303. function k(e, t, i, n, r) {
  31304. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31305. J.write(e, t, i, n, 23, 4),
  31306. i + 4
  31307. }
  31308. function H(e, t, i, n, r) {
  31309. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31310. J.write(e, t, i, n, 52, 8),
  31311. i + 8
  31312. }
  31313. function G(e) {
  31314. if (e = z(e).replace(te, ""),
  31315. e.length < 2)
  31316. return "";
  31317. for (; e.length % 4 !== 0; )
  31318. e += "=";
  31319. return e
  31320. }
  31321. function z(e) {
  31322. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31323. }
  31324. function W(e) {
  31325. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31326. }
  31327. function j(e, t) {
  31328. t = t || 1 / 0;
  31329. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31330. if (i = e.charCodeAt(a),
  31331. i > 55295 && i < 57344) {
  31332. if (!r) {
  31333. if (i > 56319) {
  31334. (t -= 3) > -1 && o.push(239, 191, 189);
  31335. continue
  31336. }
  31337. if (a + 1 === n) {
  31338. (t -= 3) > -1 && o.push(239, 191, 189);
  31339. continue
  31340. }
  31341. r = i;
  31342. continue
  31343. }
  31344. if (i < 56320) {
  31345. (t -= 3) > -1 && o.push(239, 191, 189),
  31346. r = i;
  31347. continue
  31348. }
  31349. i = (r - 55296 << 10 | i - 56320) + 65536
  31350. } else
  31351. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31352. if (r = null,
  31353. i < 128) {
  31354. if ((t -= 1) < 0)
  31355. break;
  31356. o.push(i)
  31357. } else if (i < 2048) {
  31358. if ((t -= 2) < 0)
  31359. break;
  31360. o.push(i >> 6 | 192, 63 & i | 128)
  31361. } else if (i < 65536) {
  31362. if ((t -= 3) < 0)
  31363. break;
  31364. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31365. } else {
  31366. if (!(i < 1114112))
  31367. throw new Error("Invalid code point");
  31368. if ((t -= 4) < 0)
  31369. break;
  31370. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31371. }
  31372. }
  31373. return o
  31374. }
  31375. function Y(e) {
  31376. for (var t = [], i = 0; i < e.length; ++i)
  31377. t.push(255 & e.charCodeAt(i));
  31378. return t
  31379. }
  31380. function X(e, t) {
  31381. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31382. i = e.charCodeAt(a),
  31383. n = i >> 8,
  31384. r = i % 256,
  31385. o.push(r),
  31386. o.push(n);
  31387. return o
  31388. }
  31389. function Z(e) {
  31390. return Q.toByteArray(G(e))
  31391. }
  31392. function q(e, t, i, n) {
  31393. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31394. t[r + i] = e[r];
  31395. return r
  31396. }
  31397. function K(e) {
  31398. return e !== e
  31399. }
  31400. var Q = e("base64-js")
  31401. , J = e("ieee754")
  31402. , $ = e("isarray");
  31403. i.Buffer = a,
  31404. i.SlowBuffer = m,
  31405. i.INSPECT_MAX_BYTES = 50,
  31406. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31407. i.kMaxLength = r(),
  31408. a.poolSize = 8192,
  31409. a._augment = function(e) {
  31410. return e.__proto__ = a.prototype,
  31411. e
  31412. }
  31413. ,
  31414. a.from = function(e, t, i) {
  31415. return s(null, e, t, i)
  31416. }
  31417. ,
  31418. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31419. a.__proto__ = Uint8Array,
  31420. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31421. value: null,
  31422. configurable: !0
  31423. })),
  31424. a.alloc = function(e, t, i) {
  31425. return c(null, e, t, i)
  31426. }
  31427. ,
  31428. a.allocUnsafe = function(e) {
  31429. return h(null, e)
  31430. }
  31431. ,
  31432. a.allocUnsafeSlow = function(e) {
  31433. return h(null, e)
  31434. }
  31435. ,
  31436. a.isBuffer = function(e) {
  31437. return !(null == e || !e._isBuffer)
  31438. }
  31439. ,
  31440. a.compare = function(e, t) {
  31441. if (!a.isBuffer(e) || !a.isBuffer(t))
  31442. throw new TypeError("Arguments must be Buffers");
  31443. if (e === t)
  31444. return 0;
  31445. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31446. if (e[r] !== t[r]) {
  31447. i = e[r],
  31448. n = t[r];
  31449. break
  31450. }
  31451. return i < n ? -1 : n < i ? 1 : 0
  31452. }
  31453. ,
  31454. a.isEncoding = function(e) {
  31455. switch (String(e).toLowerCase()) {
  31456. case "hex":
  31457. case "utf8":
  31458. case "utf-8":
  31459. case "ascii":
  31460. case "latin1":
  31461. case "binary":
  31462. case "base64":
  31463. case "ucs2":
  31464. case "ucs-2":
  31465. case "utf16le":
  31466. case "utf-16le":
  31467. return !0;
  31468. default:
  31469. return !1
  31470. }
  31471. }
  31472. ,
  31473. a.concat = function(e, t) {
  31474. if (!$(e))
  31475. throw new TypeError('"list" argument must be an Array of Buffers');
  31476. if (0 === e.length)
  31477. return a.alloc(0);
  31478. var i;
  31479. if (void 0 === t)
  31480. for (t = 0,
  31481. i = 0; i < e.length; ++i)
  31482. t += e[i].length;
  31483. var n = a.allocUnsafe(t)
  31484. , r = 0;
  31485. for (i = 0; i < e.length; ++i) {
  31486. var o = e[i];
  31487. if (!a.isBuffer(o))
  31488. throw new TypeError('"list" argument must be an Array of Buffers');
  31489. o.copy(n, r),
  31490. r += o.length
  31491. }
  31492. return n
  31493. }
  31494. ,
  31495. a.byteLength = v,
  31496. a.prototype._isBuffer = !0,
  31497. a.prototype.swap16 = function() {
  31498. var e = this.length;
  31499. if (e % 2 !== 0)
  31500. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31501. for (var t = 0; t < e; t += 2)
  31502. y(this, t, t + 1);
  31503. return this
  31504. }
  31505. ,
  31506. a.prototype.swap32 = function() {
  31507. var e = this.length;
  31508. if (e % 4 !== 0)
  31509. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31510. for (var t = 0; t < e; t += 4)
  31511. y(this, t, t + 3),
  31512. y(this, t + 1, t + 2);
  31513. return this
  31514. }
  31515. ,
  31516. a.prototype.swap64 = function() {
  31517. var e = this.length;
  31518. if (e % 8 !== 0)
  31519. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31520. for (var t = 0; t < e; t += 8)
  31521. y(this, t, t + 7),
  31522. y(this, t + 1, t + 6),
  31523. y(this, t + 2, t + 5),
  31524. y(this, t + 3, t + 4);
  31525. return this
  31526. }
  31527. ,
  31528. a.prototype.toString = function() {
  31529. var e = 0 | this.length;
  31530. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31531. }
  31532. ,
  31533. a.prototype.equals = function(e) {
  31534. if (!a.isBuffer(e))
  31535. throw new TypeError("Argument must be a Buffer");
  31536. return this === e || 0 === a.compare(this, e)
  31537. }
  31538. ,
  31539. a.prototype.inspect = function() {
  31540. var e = ""
  31541. , t = i.INSPECT_MAX_BYTES;
  31542. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31543. this.length > t && (e += " ... ")),
  31544. "<Buffer " + e + ">"
  31545. }
  31546. ,
  31547. a.prototype.compare = function(e, t, i, n, r) {
  31548. if (!a.isBuffer(e))
  31549. throw new TypeError("Argument must be a Buffer");
  31550. if (void 0 === t && (t = 0),
  31551. void 0 === i && (i = e ? e.length : 0),
  31552. void 0 === n && (n = 0),
  31553. void 0 === r && (r = this.length),
  31554. t < 0 || i > e.length || n < 0 || r > this.length)
  31555. throw new RangeError("out of range index");
  31556. if (n >= r && t >= i)
  31557. return 0;
  31558. if (n >= r)
  31559. return -1;
  31560. if (t >= i)
  31561. return 1;
  31562. if (t >>>= 0,
  31563. i >>>= 0,
  31564. n >>>= 0,
  31565. r >>>= 0,
  31566. this === e)
  31567. return 0;
  31568. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31569. if (c[u] !== h[u]) {
  31570. o = c[u],
  31571. s = h[u];
  31572. break
  31573. }
  31574. return o < s ? -1 : s < o ? 1 : 0
  31575. }
  31576. ,
  31577. a.prototype.includes = function(e, t, i) {
  31578. return this.indexOf(e, t, i) !== -1
  31579. }
  31580. ,
  31581. a.prototype.indexOf = function(e, t, i) {
  31582. return C(this, e, t, i, !0)
  31583. }
  31584. ,
  31585. a.prototype.lastIndexOf = function(e, t, i) {
  31586. return C(this, e, t, i, !1)
  31587. }
  31588. ,
  31589. a.prototype.write = function(e, t, i, n) {
  31590. if (void 0 === t)
  31591. n = "utf8",
  31592. i = this.length,
  31593. t = 0;
  31594. else if (void 0 === i && "string" == typeof t)
  31595. n = t,
  31596. i = this.length,
  31597. t = 0;
  31598. else {
  31599. if (!isFinite(t))
  31600. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31601. t |= 0,
  31602. isFinite(i) ? (i |= 0,
  31603. void 0 === n && (n = "utf8")) : (n = i,
  31604. i = void 0)
  31605. }
  31606. var r = this.length - t;
  31607. if ((void 0 === i || i > r) && (i = r),
  31608. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31609. throw new RangeError("Attempt to write outside buffer bounds");
  31610. n || (n = "utf8");
  31611. for (var o = !1; ; )
  31612. switch (n) {
  31613. case "hex":
  31614. return E(this, e, t, i);
  31615. case "utf8":
  31616. case "utf-8":
  31617. return b(this, e, t, i);
  31618. case "ascii":
  31619. return w(this, e, t, i);
  31620. case "latin1":
  31621. case "binary":
  31622. return _(this, e, t, i);
  31623. case "base64":
  31624. return T(this, e, t, i);
  31625. case "ucs2":
  31626. case "ucs-2":
  31627. case "utf16le":
  31628. case "utf-16le":
  31629. return x(this, e, t, i);
  31630. default:
  31631. if (o)
  31632. throw new TypeError("Unknown encoding: " + n);
  31633. n = ("" + n).toLowerCase(),
  31634. o = !0
  31635. }
  31636. }
  31637. ,
  31638. a.prototype.toJSON = function() {
  31639. return {
  31640. type: "Buffer",
  31641. data: Array.prototype.slice.call(this._arr || this, 0)
  31642. }
  31643. }
  31644. ;
  31645. var ee = 4096;
  31646. a.prototype.slice = function(e, t) {
  31647. var i = this.length;
  31648. e = ~~e,
  31649. t = void 0 === t ? i : ~~t,
  31650. e < 0 ? (e += i,
  31651. e < 0 && (e = 0)) : e > i && (e = i),
  31652. t < 0 ? (t += i,
  31653. t < 0 && (t = 0)) : t > i && (t = i),
  31654. t < e && (t = e);
  31655. var n;
  31656. if (a.TYPED_ARRAY_SUPPORT)
  31657. n = this.subarray(e, t),
  31658. n.__proto__ = a.prototype;
  31659. else {
  31660. var r = t - e;
  31661. n = new a(r,void 0);
  31662. for (var o = 0; o < r; ++o)
  31663. n[o] = this[o + e]
  31664. }
  31665. return n
  31666. }
  31667. ,
  31668. a.prototype.readUIntLE = function(e, t, i) {
  31669. e |= 0,
  31670. t |= 0,
  31671. i || N(e, t, this.length);
  31672. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31673. n += this[e + o] * r;
  31674. return n
  31675. }
  31676. ,
  31677. a.prototype.readUIntBE = function(e, t, i) {
  31678. e |= 0,
  31679. t |= 0,
  31680. i || N(e, t, this.length);
  31681. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31682. n += this[e + --t] * r;
  31683. return n
  31684. }
  31685. ,
  31686. a.prototype.readUInt8 = function(e, t) {
  31687. return t || N(e, 1, this.length),
  31688. this[e]
  31689. }
  31690. ,
  31691. a.prototype.readUInt16LE = function(e, t) {
  31692. return t || N(e, 2, this.length),
  31693. this[e] | this[e + 1] << 8
  31694. }
  31695. ,
  31696. a.prototype.readUInt16BE = function(e, t) {
  31697. return t || N(e, 2, this.length),
  31698. this[e] << 8 | this[e + 1]
  31699. }
  31700. ,
  31701. a.prototype.readUInt32LE = function(e, t) {
  31702. return t || N(e, 4, this.length),
  31703. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31704. }
  31705. ,
  31706. a.prototype.readUInt32BE = function(e, t) {
  31707. return t || N(e, 4, this.length),
  31708. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31709. }
  31710. ,
  31711. a.prototype.readIntLE = function(e, t, i) {
  31712. e |= 0,
  31713. t |= 0,
  31714. i || N(e, t, this.length);
  31715. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31716. n += this[e + o] * r;
  31717. return r *= 128,
  31718. n >= r && (n -= Math.pow(2, 8 * t)),
  31719. n
  31720. }
  31721. ,
  31722. a.prototype.readIntBE = function(e, t, i) {
  31723. e |= 0,
  31724. t |= 0,
  31725. i || N(e, t, this.length);
  31726. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31727. o += this[e + --n] * r;
  31728. return r *= 128,
  31729. o >= r && (o -= Math.pow(2, 8 * t)),
  31730. o
  31731. }
  31732. ,
  31733. a.prototype.readInt8 = function(e, t) {
  31734. return t || N(e, 1, this.length),
  31735. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31736. }
  31737. ,
  31738. a.prototype.readInt16LE = function(e, t) {
  31739. t || N(e, 2, this.length);
  31740. var i = this[e] | this[e + 1] << 8;
  31741. return 32768 & i ? 4294901760 | i : i
  31742. }
  31743. ,
  31744. a.prototype.readInt16BE = function(e, t) {
  31745. t || N(e, 2, this.length);
  31746. var i = this[e + 1] | this[e] << 8;
  31747. return 32768 & i ? 4294901760 | i : i
  31748. }
  31749. ,
  31750. a.prototype.readInt32LE = function(e, t) {
  31751. return t || N(e, 4, this.length),
  31752. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31753. }
  31754. ,
  31755. a.prototype.readInt32BE = function(e, t) {
  31756. return t || N(e, 4, this.length),
  31757. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31758. }
  31759. ,
  31760. a.prototype.readFloatLE = function(e, t) {
  31761. return t || N(e, 4, this.length),
  31762. J.read(this, e, !0, 23, 4)
  31763. }
  31764. ,
  31765. a.prototype.readFloatBE = function(e, t) {
  31766. return t || N(e, 4, this.length),
  31767. J.read(this, e, !1, 23, 4)
  31768. }
  31769. ,
  31770. a.prototype.readDoubleLE = function(e, t) {
  31771. return t || N(e, 8, this.length),
  31772. J.read(this, e, !0, 52, 8)
  31773. }
  31774. ,
  31775. a.prototype.readDoubleBE = function(e, t) {
  31776. return t || N(e, 8, this.length),
  31777. J.read(this, e, !1, 52, 8)
  31778. }
  31779. ,
  31780. a.prototype.writeUIntLE = function(e, t, i, n) {
  31781. if (e = +e,
  31782. t |= 0,
  31783. i |= 0,
  31784. !n) {
  31785. var r = Math.pow(2, 8 * i) - 1;
  31786. B(this, e, t, i, r, 0)
  31787. }
  31788. var o = 1
  31789. , a = 0;
  31790. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31791. this[t + a] = e / o & 255;
  31792. return t + i
  31793. }
  31794. ,
  31795. a.prototype.writeUIntBE = function(e, t, i, n) {
  31796. if (e = +e,
  31797. t |= 0,
  31798. i |= 0,
  31799. !n) {
  31800. var r = Math.pow(2, 8 * i) - 1;
  31801. B(this, e, t, i, r, 0)
  31802. }
  31803. var o = i - 1
  31804. , a = 1;
  31805. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31806. this[t + o] = e / a & 255;
  31807. return t + i
  31808. }
  31809. ,
  31810. a.prototype.writeUInt8 = function(e, t, i) {
  31811. return e = +e,
  31812. t |= 0,
  31813. i || B(this, e, t, 1, 255, 0),
  31814. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31815. this[t] = 255 & e,
  31816. t + 1
  31817. }
  31818. ,
  31819. a.prototype.writeUInt16LE = function(e, t, i) {
  31820. return e = +e,
  31821. t |= 0,
  31822. i || B(this, e, t, 2, 65535, 0),
  31823. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31824. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31825. t + 2
  31826. }
  31827. ,
  31828. a.prototype.writeUInt16BE = function(e, t, i) {
  31829. return e = +e,
  31830. t |= 0,
  31831. i || B(this, e, t, 2, 65535, 0),
  31832. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31833. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31834. t + 2
  31835. }
  31836. ,
  31837. a.prototype.writeUInt32LE = function(e, t, i) {
  31838. return e = +e,
  31839. t |= 0,
  31840. i || B(this, e, t, 4, 4294967295, 0),
  31841. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31842. this[t + 2] = e >>> 16,
  31843. this[t + 1] = e >>> 8,
  31844. this[t] = 255 & e) : V(this, e, t, !0),
  31845. t + 4
  31846. }
  31847. ,
  31848. a.prototype.writeUInt32BE = function(e, t, i) {
  31849. return e = +e,
  31850. t |= 0,
  31851. i || B(this, e, t, 4, 4294967295, 0),
  31852. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31853. this[t + 1] = e >>> 16,
  31854. this[t + 2] = e >>> 8,
  31855. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31856. t + 4
  31857. }
  31858. ,
  31859. a.prototype.writeIntLE = function(e, t, i, n) {
  31860. if (e = +e,
  31861. t |= 0,
  31862. !n) {
  31863. var r = Math.pow(2, 8 * i - 1);
  31864. B(this, e, t, i, r - 1, -r)
  31865. }
  31866. var o = 0
  31867. , a = 1
  31868. , s = 0;
  31869. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31870. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31871. this[t + o] = (e / a >> 0) - s & 255;
  31872. return t + i
  31873. }
  31874. ,
  31875. a.prototype.writeIntBE = function(e, t, i, n) {
  31876. if (e = +e,
  31877. t |= 0,
  31878. !n) {
  31879. var r = Math.pow(2, 8 * i - 1);
  31880. B(this, e, t, i, r - 1, -r)
  31881. }
  31882. var o = i - 1
  31883. , a = 1
  31884. , s = 0;
  31885. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31886. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31887. this[t + o] = (e / a >> 0) - s & 255;
  31888. return t + i
  31889. }
  31890. ,
  31891. a.prototype.writeInt8 = function(e, t, i) {
  31892. return e = +e,
  31893. t |= 0,
  31894. i || B(this, e, t, 1, 127, -128),
  31895. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31896. e < 0 && (e = 255 + e + 1),
  31897. this[t] = 255 & e,
  31898. t + 1
  31899. }
  31900. ,
  31901. a.prototype.writeInt16LE = function(e, t, i) {
  31902. return e = +e,
  31903. t |= 0,
  31904. i || B(this, e, t, 2, 32767, -32768),
  31905. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31906. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31907. t + 2
  31908. }
  31909. ,
  31910. a.prototype.writeInt16BE = function(e, t, i) {
  31911. return e = +e,
  31912. t |= 0,
  31913. i || B(this, e, t, 2, 32767, -32768),
  31914. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31915. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31916. t + 2
  31917. }
  31918. ,
  31919. a.prototype.writeInt32LE = function(e, t, i) {
  31920. return e = +e,
  31921. t |= 0,
  31922. i || B(this, e, t, 4, 2147483647, -2147483648),
  31923. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31924. this[t + 1] = e >>> 8,
  31925. this[t + 2] = e >>> 16,
  31926. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31927. t + 4
  31928. }
  31929. ,
  31930. a.prototype.writeInt32BE = function(e, t, i) {
  31931. return e = +e,
  31932. t |= 0,
  31933. i || B(this, e, t, 4, 2147483647, -2147483648),
  31934. e < 0 && (e = 4294967295 + e + 1),
  31935. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31936. this[t + 1] = e >>> 16,
  31937. this[t + 2] = e >>> 8,
  31938. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31939. t + 4
  31940. }
  31941. ,
  31942. a.prototype.writeFloatLE = function(e, t, i) {
  31943. return k(this, e, t, !0, i)
  31944. }
  31945. ,
  31946. a.prototype.writeFloatBE = function(e, t, i) {
  31947. return k(this, e, t, !1, i)
  31948. }
  31949. ,
  31950. a.prototype.writeDoubleLE = function(e, t, i) {
  31951. return H(this, e, t, !0, i)
  31952. }
  31953. ,
  31954. a.prototype.writeDoubleBE = function(e, t, i) {
  31955. return H(this, e, t, !1, i)
  31956. }
  31957. ,
  31958. a.prototype.copy = function(e, t, i, n) {
  31959. if (i || (i = 0),
  31960. n || 0 === n || (n = this.length),
  31961. t >= e.length && (t = e.length),
  31962. t || (t = 0),
  31963. n > 0 && n < i && (n = i),
  31964. n === i)
  31965. return 0;
  31966. if (0 === e.length || 0 === this.length)
  31967. return 0;
  31968. if (t < 0)
  31969. throw new RangeError("targetStart out of bounds");
  31970. if (i < 0 || i >= this.length)
  31971. throw new RangeError("sourceStart out of bounds");
  31972. if (n < 0)
  31973. throw new RangeError("sourceEnd out of bounds");
  31974. n > this.length && (n = this.length),
  31975. e.length - t < n - i && (n = e.length - t + i);
  31976. var r, o = n - i;
  31977. if (this === e && i < t && t < n)
  31978. for (r = o - 1; r >= 0; --r)
  31979. e[r + t] = this[r + i];
  31980. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  31981. for (r = 0; r < o; ++r)
  31982. e[r + t] = this[r + i];
  31983. else
  31984. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  31985. return o
  31986. }
  31987. ,
  31988. a.prototype.fill = function(e, t, i, n) {
  31989. if ("string" == typeof e) {
  31990. if ("string" == typeof t ? (n = t,
  31991. t = 0,
  31992. i = this.length) : "string" == typeof i && (n = i,
  31993. i = this.length),
  31994. 1 === e.length) {
  31995. var r = e.charCodeAt(0);
  31996. r < 256 && (e = r)
  31997. }
  31998. if (void 0 !== n && "string" != typeof n)
  31999. throw new TypeError("encoding must be a string");
  32000. if ("string" == typeof n && !a.isEncoding(n))
  32001. throw new TypeError("Unknown encoding: " + n)
  32002. } else
  32003. "number" == typeof e && (e &= 255);
  32004. if (t < 0 || this.length < t || this.length < i)
  32005. throw new RangeError("Out of range index");
  32006. if (i <= t)
  32007. return this;
  32008. t >>>= 0,
  32009. i = void 0 === i ? this.length : i >>> 0,
  32010. e || (e = 0);
  32011. var o;
  32012. if ("number" == typeof e)
  32013. for (o = t; o < i; ++o)
  32014. this[o] = e;
  32015. else {
  32016. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32017. , l = s.length;
  32018. for (o = 0; o < i - t; ++o)
  32019. this[o + t] = s[o % l]
  32020. }
  32021. return this
  32022. }
  32023. ;
  32024. var te = /[^+\/0-9A-Za-z-_]/g
  32025. }
  32026. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32027. }
  32028. , {
  32029. "base64-js": 199,
  32030. ieee754: 200,
  32031. isarray: 201
  32032. }],
  32033. 199: [function(e, t, i) {
  32034. "use strict";
  32035. function n(e) {
  32036. var t = e.length;
  32037. if (t % 4 > 0)
  32038. throw new Error("Invalid string. Length must be a multiple of 4");
  32039. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32040. }
  32041. function r(e) {
  32042. return 3 * e.length / 4 - n(e)
  32043. }
  32044. function o(e) {
  32045. var t, i, r, o, a, s, l = e.length;
  32046. a = n(e),
  32047. s = new u(3 * l / 4 - a),
  32048. r = a > 0 ? l - 4 : l;
  32049. var c = 0;
  32050. for (t = 0,
  32051. i = 0; t < r; t += 4,
  32052. i += 3)
  32053. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32054. s[c++] = o >> 16 & 255,
  32055. s[c++] = o >> 8 & 255,
  32056. s[c++] = 255 & o;
  32057. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32058. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32059. s[c++] = o >> 8 & 255,
  32060. s[c++] = 255 & o),
  32061. s
  32062. }
  32063. function a(e) {
  32064. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32065. }
  32066. function s(e, t, i) {
  32067. for (var n, r = [], o = t; o < i; o += 3)
  32068. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32069. r.push(a(n));
  32070. return r.join("")
  32071. }
  32072. function l(e) {
  32073. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32074. o.push(s(e, l, l + a > h ? h : l + a));
  32075. return 1 === n ? (t = e[i - 1],
  32076. r += c[t >> 2],
  32077. r += c[t << 4 & 63],
  32078. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32079. r += c[t >> 10],
  32080. r += c[t >> 4 & 63],
  32081. r += c[t << 2 & 63],
  32082. r += "="),
  32083. o.push(r),
  32084. o.join("")
  32085. }
  32086. i.byteLength = r,
  32087. i.toByteArray = o,
  32088. i.fromByteArray = l;
  32089. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32090. c[p] = d[p],
  32091. h[d.charCodeAt(p)] = p;
  32092. h["-".charCodeAt(0)] = 62,
  32093. h["_".charCodeAt(0)] = 63
  32094. }
  32095. , {}],
  32096. 200: [function(e, t, i) {
  32097. i.read = function(e, t, i, n, r) {
  32098. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32099. for (u += d,
  32100. o = p & (1 << -h) - 1,
  32101. p >>= -h,
  32102. h += s; h > 0; o = 256 * o + e[t + u],
  32103. u += d,
  32104. h -= 8)
  32105. ;
  32106. for (a = o & (1 << -h) - 1,
  32107. o >>= -h,
  32108. h += n; h > 0; a = 256 * a + e[t + u],
  32109. u += d,
  32110. h -= 8)
  32111. ;
  32112. if (0 === o)
  32113. o = 1 - c;
  32114. else {
  32115. if (o === l)
  32116. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32117. a += Math.pow(2, n),
  32118. o -= c
  32119. }
  32120. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32121. }
  32122. ,
  32123. i.write = function(e, t, i, n, r, o) {
  32124. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32125. for (t = Math.abs(t),
  32126. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32127. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32128. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32129. l *= 2),
  32130. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32131. t * l >= 2 && (a++,
  32132. l /= 2),
  32133. a + u >= h ? (s = 0,
  32134. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32135. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32136. a = 0)); r >= 8; e[i + p] = 255 & s,
  32137. p += f,
  32138. s /= 256,
  32139. r -= 8)
  32140. ;
  32141. for (a = a << r | s,
  32142. c += r; c > 0; e[i + p] = 255 & a,
  32143. p += f,
  32144. a /= 256,
  32145. c -= 8)
  32146. ;
  32147. e[i + p - f] |= 128 * g
  32148. }
  32149. }
  32150. , {}],
  32151. 201: [function(e, t, i) {
  32152. var n = {}.toString;
  32153. t.exports = Array.isArray || function(e) {
  32154. return "[object Array]" == n.call(e)
  32155. }
  32156. }
  32157. , {}],
  32158. 202: [function(e, t, i) {
  32159. function n() {
  32160. this._events = this._events || {},
  32161. this._maxListeners = this._maxListeners || void 0
  32162. }
  32163. function r(e) {
  32164. return "function" == typeof e
  32165. }
  32166. function o(e) {
  32167. return "number" == typeof e
  32168. }
  32169. function a(e) {
  32170. return "object" == typeof e && null !== e
  32171. }
  32172. function s(e) {
  32173. return void 0 === e
  32174. }
  32175. t.exports = n,
  32176. n.EventEmitter = n,
  32177. n.prototype._events = void 0,
  32178. n.prototype._maxListeners = void 0,
  32179. n.defaultMaxListeners = 10,
  32180. n.prototype.setMaxListeners = function(e) {
  32181. if (!o(e) || e < 0 || isNaN(e))
  32182. throw TypeError("n must be a positive number");
  32183. return this._maxListeners = e,
  32184. this
  32185. }
  32186. ,
  32187. n.prototype.emit = function(e) {
  32188. var t, i, n, o, l, c;
  32189. if (this._events || (this._events = {}),
  32190. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32191. if (t = arguments[1],
  32192. t instanceof Error)
  32193. throw t;
  32194. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32195. throw h.context = t,
  32196. h
  32197. }
  32198. if (i = this._events[e],
  32199. s(i))
  32200. return !1;
  32201. if (r(i))
  32202. switch (arguments.length) {
  32203. case 1:
  32204. i.call(this);
  32205. break;
  32206. case 2:
  32207. i.call(this, arguments[1]);
  32208. break;
  32209. case 3:
  32210. i.call(this, arguments[1], arguments[2]);
  32211. break;
  32212. default:
  32213. o = Array.prototype.slice.call(arguments, 1),
  32214. i.apply(this, o)
  32215. }
  32216. else if (a(i))
  32217. for (o = Array.prototype.slice.call(arguments, 1),
  32218. c = i.slice(),
  32219. n = c.length,
  32220. l = 0; l < n; l++)
  32221. c[l].apply(this, o);
  32222. return !0
  32223. }
  32224. ,
  32225. n.prototype.addListener = function(e, t) {
  32226. var i;
  32227. if (!r(t))
  32228. throw TypeError("listener must be a function");
  32229. return this._events || (this._events = {}),
  32230. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32231. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32232. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32233. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32234. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32235. "function" == typeof console.trace && console.trace())),
  32236. this
  32237. }
  32238. ,
  32239. n.prototype.on = n.prototype.addListener,
  32240. n.prototype.once = function(e, t) {
  32241. function i() {
  32242. this.removeListener(e, i),
  32243. n || (n = !0,
  32244. t.apply(this, arguments))
  32245. }
  32246. if (!r(t))
  32247. throw TypeError("listener must be a function");
  32248. var n = !1;
  32249. return i.listener = t,
  32250. this.on(e, i),
  32251. this
  32252. }
  32253. ,
  32254. n.prototype.removeListener = function(e, t) {
  32255. var i, n, o, s;
  32256. if (!r(t))
  32257. throw TypeError("listener must be a function");
  32258. if (!this._events || !this._events[e])
  32259. return this;
  32260. if (i = this._events[e],
  32261. o = i.length,
  32262. n = -1,
  32263. i === t || r(i.listener) && i.listener === t)
  32264. delete this._events[e],
  32265. this._events.removeListener && this.emit("removeListener", e, t);
  32266. else if (a(i)) {
  32267. for (s = o; s-- > 0; )
  32268. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32269. n = s;
  32270. break
  32271. }
  32272. if (n < 0)
  32273. return this;
  32274. 1 === i.length ? (i.length = 0,
  32275. delete this._events[e]) : i.splice(n, 1),
  32276. this._events.removeListener && this.emit("removeListener", e, t)
  32277. }
  32278. return this
  32279. }
  32280. ,
  32281. n.prototype.removeAllListeners = function(e) {
  32282. var t, i;
  32283. if (!this._events)
  32284. return this;
  32285. if (!this._events.removeListener)
  32286. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32287. this;
  32288. if (0 === arguments.length) {
  32289. for (t in this._events)
  32290. "removeListener" !== t && this.removeAllListeners(t);
  32291. return this.removeAllListeners("removeListener"),
  32292. this._events = {},
  32293. this
  32294. }
  32295. if (i = this._events[e],
  32296. r(i))
  32297. this.removeListener(e, i);
  32298. else if (i)
  32299. for (; i.length; )
  32300. this.removeListener(e, i[i.length - 1]);
  32301. return delete this._events[e],
  32302. this
  32303. }
  32304. ,
  32305. n.prototype.listeners = function(e) {
  32306. var t;
  32307. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32308. }
  32309. ,
  32310. n.prototype.listenerCount = function(e) {
  32311. if (this._events) {
  32312. var t = this._events[e];
  32313. if (r(t))
  32314. return 1;
  32315. if (t)
  32316. return t.length
  32317. }
  32318. return 0
  32319. }
  32320. ,
  32321. n.listenerCount = function(e, t) {
  32322. return e.listenerCount(t)
  32323. }
  32324. }
  32325. , {}],
  32326. 203: [function(e, t, i) {
  32327. function n() {
  32328. throw new Error("setTimeout has not been defined")
  32329. }
  32330. function r() {
  32331. throw new Error("clearTimeout has not been defined")
  32332. }
  32333. function o(e) {
  32334. if (u === setTimeout)
  32335. return setTimeout(e, 0);
  32336. if ((u === n || !u) && setTimeout)
  32337. return u = setTimeout,
  32338. setTimeout(e, 0);
  32339. try {
  32340. return u(e, 0)
  32341. } catch (t) {
  32342. try {
  32343. return u.call(null, e, 0)
  32344. } catch (t) {
  32345. return u.call(this, e, 0)
  32346. }
  32347. }
  32348. }
  32349. function a(e) {
  32350. if (d === clearTimeout)
  32351. return clearTimeout(e);
  32352. if ((d === r || !d) && clearTimeout)
  32353. return d = clearTimeout,
  32354. clearTimeout(e);
  32355. try {
  32356. return d(e)
  32357. } catch (t) {
  32358. try {
  32359. return d.call(null, e)
  32360. } catch (t) {
  32361. return d.call(this, e)
  32362. }
  32363. }
  32364. }
  32365. function s() {
  32366. m && f && (m = !1,
  32367. f.length ? g = f.concat(g) : v = -1,
  32368. g.length && l())
  32369. }
  32370. function l() {
  32371. if (!m) {
  32372. var e = o(s);
  32373. m = !0;
  32374. for (var t = g.length; t; ) {
  32375. for (f = g,
  32376. g = []; ++v < t; )
  32377. f && f[v].run();
  32378. v = -1,
  32379. t = g.length
  32380. }
  32381. f = null,
  32382. m = !1,
  32383. a(e)
  32384. }
  32385. }
  32386. function c(e, t) {
  32387. this.fun = e,
  32388. this.array = t
  32389. }
  32390. function h() {}
  32391. var u, d, p = t.exports = {};
  32392. !function() {
  32393. try {
  32394. u = "function" == typeof setTimeout ? setTimeout : n
  32395. } catch (e) {
  32396. u = n
  32397. }
  32398. try {
  32399. d = "function" == typeof clearTimeout ? clearTimeout : r
  32400. } catch (e) {
  32401. d = r
  32402. }
  32403. }();
  32404. var f, g = [], m = !1, v = -1;
  32405. p.nextTick = function(e) {
  32406. var t = new Array(arguments.length - 1);
  32407. if (arguments.length > 1)
  32408. for (var i = 1; i < arguments.length; i++)
  32409. t[i - 1] = arguments[i];
  32410. g.push(new c(e,t)),
  32411. 1 !== g.length || m || o(l)
  32412. }
  32413. ,
  32414. c.prototype.run = function() {
  32415. this.fun.apply(null, this.array)
  32416. }
  32417. ,
  32418. p.title = "browser",
  32419. p.browser = !0,
  32420. p.env = {},
  32421. p.argv = [],
  32422. p.version = "",
  32423. p.versions = {},
  32424. p.on = h,
  32425. p.addListener = h,
  32426. p.once = h,
  32427. p.off = h,
  32428. p.removeListener = h,
  32429. p.removeAllListeners = h,
  32430. p.emit = h,
  32431. p.binding = function(e) {
  32432. throw new Error("process.binding is not supported")
  32433. }
  32434. ,
  32435. p.cwd = function() {
  32436. return "/"
  32437. }
  32438. ,
  32439. p.chdir = function(e) {
  32440. throw new Error("process.chdir is not supported")
  32441. }
  32442. ,
  32443. p.umask = function() {
  32444. return 0
  32445. }
  32446. }
  32447. , {}],
  32448. 204: [function(e, t, i) {
  32449. (function(e) {
  32450. !function(n) {
  32451. function r(e) {
  32452. throw new RangeError(L[e])
  32453. }
  32454. function o(e, t) {
  32455. for (var i = e.length, n = []; i--; )
  32456. n[i] = t(e[i]);
  32457. return n
  32458. }
  32459. function a(e, t) {
  32460. var i = e.split("@")
  32461. , n = "";
  32462. i.length > 1 && (n = i[0] + "@",
  32463. e = i[1]),
  32464. e = e.replace(O, ".");
  32465. var r = e.split(".")
  32466. , a = o(r, t).join(".");
  32467. return n + a
  32468. }
  32469. function s(e) {
  32470. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32471. t = e.charCodeAt(r++),
  32472. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32473. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32474. r--)) : n.push(t);
  32475. return n
  32476. }
  32477. function l(e) {
  32478. return o(e, function(e) {
  32479. var t = "";
  32480. return e > 65535 && (e -= 65536,
  32481. t += B(e >>> 10 & 1023 | 55296),
  32482. e = 56320 | 1023 & e),
  32483. t += B(e)
  32484. }).join("")
  32485. }
  32486. function c(e) {
  32487. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32488. }
  32489. function h(e, t) {
  32490. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32491. }
  32492. function u(e, t, i) {
  32493. var n = 0;
  32494. for (e = i ? N(e / T) : e >> 1,
  32495. e += N(e / t); e > D * w >> 1; n += E)
  32496. e = N(e / D);
  32497. return N(n + (D + 1) * e / (e + _))
  32498. }
  32499. function d(e) {
  32500. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32501. for (i = e.lastIndexOf(M),
  32502. i < 0 && (i = 0),
  32503. n = 0; n < i; ++n)
  32504. e.charCodeAt(n) >= 128 && r("not-basic"),
  32505. g.push(e.charCodeAt(n));
  32506. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32507. for (a = v,
  32508. s = 1,
  32509. h = E; o >= m && r("invalid-input"),
  32510. d = c(e.charCodeAt(o++)),
  32511. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32512. v += d * s,
  32513. p = h <= y ? b : h >= y + w ? w : h - y,
  32514. !(d < p); h += E)
  32515. f = E - p,
  32516. s > N(I / f) && r("overflow"),
  32517. s *= f;
  32518. t = g.length + 1,
  32519. y = u(v - a, t, 0 == a),
  32520. N(v / t) > I - A && r("overflow"),
  32521. A += N(v / t),
  32522. v %= t,
  32523. g.splice(v++, 0, A)
  32524. }
  32525. return l(g)
  32526. }
  32527. function p(e) {
  32528. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32529. for (e = s(e),
  32530. m = e.length,
  32531. t = S,
  32532. i = 0,
  32533. a = x,
  32534. l = 0; l < m; ++l)
  32535. g = e[l],
  32536. g < 128 && C.push(B(g));
  32537. for (n = o = C.length,
  32538. o && C.push(M); n < m; ) {
  32539. for (c = I,
  32540. l = 0; l < m; ++l)
  32541. g = e[l],
  32542. g >= t && g < c && (c = g);
  32543. for (v = n + 1,
  32544. c - t > N((I - i) / v) && r("overflow"),
  32545. i += (c - t) * v,
  32546. t = c,
  32547. l = 0; l < m; ++l)
  32548. if (g = e[l],
  32549. g < t && ++i > I && r("overflow"),
  32550. g == t) {
  32551. for (d = i,
  32552. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32553. !(d < f); p += E)
  32554. y = d - f,
  32555. A = E - f,
  32556. C.push(B(h(f + y % A, 0))),
  32557. d = N(y / A);
  32558. C.push(B(h(d, 0))),
  32559. a = u(i, v, n == o),
  32560. i = 0,
  32561. ++n
  32562. }
  32563. ++i,
  32564. ++t
  32565. }
  32566. return C.join("")
  32567. }
  32568. function f(e) {
  32569. return a(e, function(e) {
  32570. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32571. })
  32572. }
  32573. function g(e) {
  32574. return a(e, function(e) {
  32575. return P.test(e) ? "xn--" + p(e) : e
  32576. })
  32577. }
  32578. var m = "object" == typeof i && i && !i.nodeType && i
  32579. , v = "object" == typeof t && t && !t.nodeType && t
  32580. , A = "object" == typeof e && e;
  32581. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32582. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32583. overflow: "Overflow: input needs wider integers to process",
  32584. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32585. "invalid-input": "Invalid input"
  32586. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32587. if (y = {
  32588. version: "1.4.1",
  32589. ucs2: {
  32590. decode: s,
  32591. encode: l
  32592. },
  32593. decode: d,
  32594. encode: p,
  32595. toASCII: g,
  32596. toUnicode: f
  32597. },
  32598. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32599. define("punycode", function() {
  32600. return y
  32601. });
  32602. else if (m && v)
  32603. if (t.exports == m)
  32604. v.exports = y;
  32605. else
  32606. for (C in y)
  32607. y.hasOwnProperty(C) && (m[C] = y[C]);
  32608. else
  32609. n.punycode = y
  32610. }(this)
  32611. }
  32612. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32613. }
  32614. , {}],
  32615. 205: [function(e, t, i) {
  32616. "use strict";
  32617. function n(e, t) {
  32618. return Object.prototype.hasOwnProperty.call(e, t)
  32619. }
  32620. t.exports = function(e, t, i, o) {
  32621. t = t || "&",
  32622. i = i || "=";
  32623. var a = {};
  32624. if ("string" != typeof e || 0 === e.length)
  32625. return a;
  32626. var s = /\+/g;
  32627. e = e.split(t);
  32628. var l = 1e3;
  32629. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32630. var c = e.length;
  32631. l > 0 && c > l && (c = l);
  32632. for (var h = 0; h < c; ++h) {
  32633. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32634. m >= 0 ? (u = g.substr(0, m),
  32635. d = g.substr(m + 1)) : (u = g,
  32636. d = ""),
  32637. p = decodeURIComponent(u),
  32638. f = decodeURIComponent(d),
  32639. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32640. }
  32641. return a
  32642. }
  32643. ;
  32644. var r = Array.isArray || function(e) {
  32645. return "[object Array]" === Object.prototype.toString.call(e)
  32646. }
  32647. }
  32648. , {}],
  32649. 206: [function(e, t, i) {
  32650. "use strict";
  32651. function n(e, t) {
  32652. if (e.map)
  32653. return e.map(t);
  32654. for (var i = [], n = 0; n < e.length; n++)
  32655. i.push(t(e[n], n));
  32656. return i
  32657. }
  32658. var r = function(e) {
  32659. switch (typeof e) {
  32660. case "string":
  32661. return e;
  32662. case "boolean":
  32663. return e ? "true" : "false";
  32664. case "number":
  32665. return isFinite(e) ? e : "";
  32666. default:
  32667. return ""
  32668. }
  32669. };
  32670. t.exports = function(e, t, i, s) {
  32671. return t = t || "&",
  32672. i = i || "=",
  32673. null === e && (e = void 0),
  32674. "object" == typeof e ? n(a(e), function(a) {
  32675. var s = encodeURIComponent(r(a)) + i;
  32676. return o(e[a]) ? n(e[a], function(e) {
  32677. return s + encodeURIComponent(r(e))
  32678. }).join(t) : s + encodeURIComponent(r(e[a]))
  32679. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32680. }
  32681. ;
  32682. var o = Array.isArray || function(e) {
  32683. return "[object Array]" === Object.prototype.toString.call(e)
  32684. }
  32685. , a = Object.keys || function(e) {
  32686. var t = [];
  32687. for (var i in e)
  32688. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32689. return t
  32690. }
  32691. }
  32692. , {}],
  32693. 207: [function(e, t, i) {
  32694. "use strict";
  32695. i.decode = i.parse = e("./decode"),
  32696. i.encode = i.stringify = e("./encode")
  32697. }
  32698. , {
  32699. "./decode": 205,
  32700. "./encode": 206
  32701. }],
  32702. 208: [function(e, t, i) {
  32703. "use strict";
  32704. function n() {
  32705. this.protocol = null,
  32706. this.slashes = null,
  32707. this.auth = null,
  32708. this.host = null,
  32709. this.port = null,
  32710. this.hostname = null,
  32711. this.hash = null,
  32712. this.search = null,
  32713. this.query = null,
  32714. this.pathname = null,
  32715. this.path = null,
  32716. this.href = null
  32717. }
  32718. function r(e, t, i) {
  32719. if (e && c.isObject(e) && e instanceof n)
  32720. return e;
  32721. var r = new n;
  32722. return r.parse(e, t, i),
  32723. r
  32724. }
  32725. function o(e) {
  32726. return c.isString(e) && (e = r(e)),
  32727. e instanceof n ? e.format() : n.prototype.format.call(e)
  32728. }
  32729. function a(e, t) {
  32730. return r(e, !1, !0).resolve(t)
  32731. }
  32732. function s(e, t) {
  32733. return e ? r(e, !1, !0).resolveObject(t) : t
  32734. }
  32735. var l = e("punycode")
  32736. , c = e("./util");
  32737. i.parse = r,
  32738. i.resolve = a,
  32739. i.resolveObject = s,
  32740. i.format = o,
  32741. i.Url = n;
  32742. var h = /^([a-z0-9.+-]+:)/i
  32743. , u = /:[0-9]*$/
  32744. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32745. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32746. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32747. , g = ["'"].concat(f)
  32748. , m = ["%", "/", "?", ";", "#"].concat(g)
  32749. , v = ["/", "?", "#"]
  32750. , A = 255
  32751. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32752. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32753. , I = {
  32754. javascript: !0,
  32755. "javascript:": !0
  32756. }
  32757. , E = {
  32758. javascript: !0,
  32759. "javascript:": !0
  32760. }
  32761. , b = {
  32762. http: !0,
  32763. https: !0,
  32764. ftp: !0,
  32765. gopher: !0,
  32766. file: !0,
  32767. "http:": !0,
  32768. "https:": !0,
  32769. "ftp:": !0,
  32770. "gopher:": !0,
  32771. "file:": !0
  32772. }
  32773. , w = e("querystring");
  32774. n.prototype.parse = function(e, t, i) {
  32775. if (!c.isString(e))
  32776. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32777. var n = e.indexOf("?")
  32778. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32779. , o = e.split(r)
  32780. , a = /\\/g;
  32781. o[0] = o[0].replace(a, "/"),
  32782. e = o.join(r);
  32783. var s = e;
  32784. if (s = s.trim(),
  32785. !i && 1 === e.split("#").length) {
  32786. var u = d.exec(s);
  32787. if (u)
  32788. return this.path = s,
  32789. this.href = s,
  32790. this.pathname = u[1],
  32791. u[2] ? (this.search = u[2],
  32792. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32793. this.query = {}),
  32794. this
  32795. }
  32796. var p = h.exec(s);
  32797. if (p) {
  32798. p = p[0];
  32799. var f = p.toLowerCase();
  32800. this.protocol = f,
  32801. s = s.substr(p.length)
  32802. }
  32803. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32804. var _ = "//" === s.substr(0, 2);
  32805. !_ || p && E[p] || (s = s.substr(2),
  32806. this.slashes = !0)
  32807. }
  32808. if (!E[p] && (_ || p && !b[p])) {
  32809. for (var T = -1, x = 0; x < v.length; x++) {
  32810. var S = s.indexOf(v[x]);
  32811. S !== -1 && (T === -1 || S < T) && (T = S)
  32812. }
  32813. var M, R;
  32814. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32815. R !== -1 && (M = s.slice(0, R),
  32816. s = s.slice(R + 1),
  32817. this.auth = decodeURIComponent(M)),
  32818. T = -1;
  32819. for (var x = 0; x < m.length; x++) {
  32820. var S = s.indexOf(m[x]);
  32821. S !== -1 && (T === -1 || S < T) && (T = S)
  32822. }
  32823. T === -1 && (T = s.length),
  32824. this.host = s.slice(0, T),
  32825. s = s.slice(T),
  32826. this.parseHost(),
  32827. this.hostname = this.hostname || "";
  32828. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32829. if (!P)
  32830. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32831. var D = O[x];
  32832. if (D && !D.match(y)) {
  32833. for (var N = "", B = 0, F = D.length; B < F; B++)
  32834. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32835. if (!N.match(y)) {
  32836. var V = O.slice(0, x)
  32837. , U = O.slice(x + 1)
  32838. , k = D.match(C);
  32839. k && (V.push(k[1]),
  32840. U.unshift(k[2])),
  32841. U.length && (s = "/" + U.join(".") + s),
  32842. this.hostname = V.join(".");
  32843. break
  32844. }
  32845. }
  32846. }
  32847. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32848. P || (this.hostname = l.toASCII(this.hostname));
  32849. var H = this.port ? ":" + this.port : ""
  32850. , G = this.hostname || "";
  32851. this.host = G + H,
  32852. this.href += this.host,
  32853. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32854. "/" !== s[0] && (s = "/" + s))
  32855. }
  32856. if (!I[f])
  32857. for (var x = 0, L = g.length; x < L; x++) {
  32858. var z = g[x];
  32859. if (s.indexOf(z) !== -1) {
  32860. var W = encodeURIComponent(z);
  32861. W === z && (W = escape(z)),
  32862. s = s.split(z).join(W)
  32863. }
  32864. }
  32865. var j = s.indexOf("#");
  32866. j !== -1 && (this.hash = s.substr(j),
  32867. s = s.slice(0, j));
  32868. var Y = s.indexOf("?");
  32869. if (Y !== -1 ? (this.search = s.substr(Y),
  32870. this.query = s.substr(Y + 1),
  32871. t && (this.query = w.parse(this.query)),
  32872. s = s.slice(0, Y)) : t && (this.search = "",
  32873. this.query = {}),
  32874. s && (this.pathname = s),
  32875. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32876. this.pathname || this.search) {
  32877. var H = this.pathname || ""
  32878. , X = this.search || "";
  32879. this.path = H + X
  32880. }
  32881. return this.href = this.format(),
  32882. this
  32883. }
  32884. ,
  32885. n.prototype.format = function() {
  32886. var e = this.auth || "";
  32887. e && (e = encodeURIComponent(e),
  32888. e = e.replace(/%3A/i, ":"),
  32889. e += "@");
  32890. var t = this.protocol || ""
  32891. , i = this.pathname || ""
  32892. , n = this.hash || ""
  32893. , r = !1
  32894. , o = "";
  32895. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32896. this.port && (r += ":" + this.port)),
  32897. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32898. var a = this.search || o && "?" + o || "";
  32899. return t && ":" !== t.substr(-1) && (t += ":"),
  32900. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32901. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32902. n && "#" !== n.charAt(0) && (n = "#" + n),
  32903. a && "?" !== a.charAt(0) && (a = "?" + a),
  32904. i = i.replace(/[?#]/g, function(e) {
  32905. return encodeURIComponent(e)
  32906. }),
  32907. a = a.replace("#", "%23"),
  32908. t + r + i + a + n
  32909. }
  32910. ,
  32911. n.prototype.resolve = function(e) {
  32912. return this.resolveObject(r(e, !1, !0)).format()
  32913. }
  32914. ,
  32915. n.prototype.resolveObject = function(e) {
  32916. if (c.isString(e)) {
  32917. var t = new n;
  32918. t.parse(e, !1, !0),
  32919. e = t
  32920. }
  32921. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32922. var a = r[o];
  32923. i[a] = this[a]
  32924. }
  32925. if (i.hash = e.hash,
  32926. "" === e.href)
  32927. return i.href = i.format(),
  32928. i;
  32929. if (e.slashes && !e.protocol) {
  32930. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32931. var h = s[l];
  32932. "protocol" !== h && (i[h] = e[h])
  32933. }
  32934. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  32935. i.href = i.format(),
  32936. i
  32937. }
  32938. if (e.protocol && e.protocol !== i.protocol) {
  32939. if (!b[e.protocol]) {
  32940. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  32941. var p = u[d];
  32942. i[p] = e[p]
  32943. }
  32944. return i.href = i.format(),
  32945. i
  32946. }
  32947. if (i.protocol = e.protocol,
  32948. e.host || E[e.protocol])
  32949. i.pathname = e.pathname;
  32950. else {
  32951. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  32952. ;
  32953. e.host || (e.host = ""),
  32954. e.hostname || (e.hostname = ""),
  32955. "" !== f[0] && f.unshift(""),
  32956. f.length < 2 && f.unshift(""),
  32957. i.pathname = f.join("/")
  32958. }
  32959. if (i.search = e.search,
  32960. i.query = e.query,
  32961. i.host = e.host || "",
  32962. i.auth = e.auth,
  32963. i.hostname = e.hostname || e.host,
  32964. i.port = e.port,
  32965. i.pathname || i.search) {
  32966. var g = i.pathname || ""
  32967. , m = i.search || "";
  32968. i.path = g + m
  32969. }
  32970. return i.slashes = i.slashes || e.slashes,
  32971. i.href = i.format(),
  32972. i
  32973. }
  32974. var v = i.pathname && "/" === i.pathname.charAt(0)
  32975. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  32976. , y = A || v || i.host && e.pathname
  32977. , C = y
  32978. , I = i.pathname && i.pathname.split("/") || []
  32979. , f = e.pathname && e.pathname.split("/") || []
  32980. , w = i.protocol && !b[i.protocol];
  32981. if (w && (i.hostname = "",
  32982. i.port = null,
  32983. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  32984. i.host = "",
  32985. e.protocol && (e.hostname = null,
  32986. e.port = null,
  32987. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  32988. e.host = null),
  32989. y = y && ("" === f[0] || "" === I[0])),
  32990. A)
  32991. i.host = e.host || "" === e.host ? e.host : i.host,
  32992. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  32993. i.search = e.search,
  32994. i.query = e.query,
  32995. I = f;
  32996. else if (f.length)
  32997. I || (I = []),
  32998. I.pop(),
  32999. I = I.concat(f),
  33000. i.search = e.search,
  33001. i.query = e.query;
  33002. else if (!c.isNullOrUndefined(e.search)) {
  33003. if (w) {
  33004. i.hostname = i.host = I.shift();
  33005. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33006. _ && (i.auth = _.shift(),
  33007. i.host = i.hostname = _.shift())
  33008. }
  33009. return i.search = e.search,
  33010. i.query = e.query,
  33011. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33012. i.href = i.format(),
  33013. i
  33014. }
  33015. if (!I.length)
  33016. return i.pathname = null,
  33017. i.search ? i.path = "/" + i.search : i.path = null,
  33018. i.href = i.format(),
  33019. i;
  33020. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33021. T = I[M],
  33022. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33023. S++) : S && (I.splice(M, 1),
  33024. S--);
  33025. if (!y && !C)
  33026. for (; S--; S)
  33027. I.unshift("..");
  33028. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33029. x && "/" !== I.join("/").substr(-1) && I.push("");
  33030. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33031. if (w) {
  33032. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33033. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33034. _ && (i.auth = _.shift(),
  33035. i.host = i.hostname = _.shift())
  33036. }
  33037. return y = y || i.host && I.length,
  33038. y && !R && I.unshift(""),
  33039. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33040. i.path = null),
  33041. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33042. i.auth = e.auth || i.auth,
  33043. i.slashes = i.slashes || e.slashes,
  33044. i.href = i.format(),
  33045. i
  33046. }
  33047. ,
  33048. n.prototype.parseHost = function() {
  33049. var e = this.host
  33050. , t = u.exec(e);
  33051. t && (t = t[0],
  33052. ":" !== t && (this.port = t.substr(1)),
  33053. e = e.substr(0, e.length - t.length)),
  33054. e && (this.hostname = e)
  33055. }
  33056. }
  33057. , {
  33058. "./util": 209,
  33059. punycode: 204,
  33060. querystring: 207
  33061. }],
  33062. 209: [function(e, t, i) {
  33063. "use strict";
  33064. t.exports = {
  33065. isString: function(e) {
  33066. return "string" == typeof e
  33067. },
  33068. isObject: function(e) {
  33069. return "object" == typeof e && null !== e
  33070. },
  33071. isNull: function(e) {
  33072. return null === e
  33073. },
  33074. isNullOrUndefined: function(e) {
  33075. return null == e
  33076. }
  33077. }
  33078. }
  33079. , {}],
  33080. 210: [function(e, t, i) {
  33081. "use strict";
  33082. function n(e) {
  33083. return l + e
  33084. }
  33085. function r(e) {
  33086. return e.substring(l.length)
  33087. }
  33088. function o(e, t) {
  33089. for (var i in t)
  33090. Object.defineProperty(e, i, {
  33091. value: t[i],
  33092. configurable: !0,
  33093. writable: !0
  33094. })
  33095. }
  33096. function a(e) {
  33097. if ("string" != typeof e)
  33098. throw new TypeError("key must be a string.")
  33099. }
  33100. var s = Object.prototype.hasOwnProperty
  33101. , l = "~";
  33102. t.exports = function(e) {
  33103. var t = Object.create(null)
  33104. , i = 0
  33105. , l = {};
  33106. return o(l, {
  33107. get: function(e, i) {
  33108. a(e);
  33109. var r = n(e);
  33110. return r in t ? t[r] : i
  33111. },
  33112. set: function(e, r) {
  33113. a(e);
  33114. var o = n(e);
  33115. return o in t || ++i,
  33116. t[o] = r
  33117. },
  33118. has: function(e) {
  33119. return a(e),
  33120. n(e)in t
  33121. },
  33122. delete: function(e) {
  33123. a(e);
  33124. var r = n(e);
  33125. return r in t && (--i,
  33126. delete t[r],
  33127. !0)
  33128. },
  33129. clear: function() {
  33130. t = Object.create(null),
  33131. i = 0
  33132. },
  33133. forEach: function(e, i) {
  33134. if ("function" != typeof e)
  33135. throw new TypeError("`callback` must be a function");
  33136. for (var n in t)
  33137. if (s.call(t, n)) {
  33138. var o = r(n)
  33139. , a = t[n];
  33140. e.call(i, a, o, l)
  33141. }
  33142. }
  33143. }),
  33144. Object.defineProperty(l, "size", {
  33145. get: function() {
  33146. return i
  33147. },
  33148. configurable: !0
  33149. }),
  33150. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33151. l.set(t, e[t])
  33152. }),
  33153. l
  33154. }
  33155. }
  33156. , {}],
  33157. 211: [function(e, t, i) {
  33158. t.exports = e("./lib/heap")
  33159. }
  33160. , {
  33161. "./lib/heap": 212
  33162. }],
  33163. 212: [function(e, t, i) {
  33164. (function() {
  33165. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33166. r = Math.floor,
  33167. u = Math.min,
  33168. n = function(e, t) {
  33169. return e < t ? -1 : e > t ? 1 : 0
  33170. }
  33171. ,
  33172. h = function(e, t, i, o, a) {
  33173. var s;
  33174. if (null == i && (i = 0),
  33175. null == a && (a = n),
  33176. i < 0)
  33177. throw new Error("lo must be non-negative");
  33178. for (null == o && (o = e.length); i < o; )
  33179. s = r((i + o) / 2),
  33180. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33181. return [].splice.apply(e, [i, i - i].concat(t)),
  33182. t
  33183. }
  33184. ,
  33185. s = function(e, t, i) {
  33186. return null == i && (i = n),
  33187. e.push(t),
  33188. g(e, 0, e.length - 1, i)
  33189. }
  33190. ,
  33191. a = function(e, t) {
  33192. var i, r;
  33193. return null == t && (t = n),
  33194. i = e.pop(),
  33195. e.length ? (r = e[0],
  33196. e[0] = i,
  33197. m(e, 0, t)) : r = i,
  33198. r
  33199. }
  33200. ,
  33201. c = function(e, t, i) {
  33202. var r;
  33203. return null == i && (i = n),
  33204. r = e[0],
  33205. e[0] = t,
  33206. m(e, 0, i),
  33207. r
  33208. }
  33209. ,
  33210. l = function(e, t, i) {
  33211. var r;
  33212. return null == i && (i = n),
  33213. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33214. t = r[0],
  33215. e[0] = r[1],
  33216. m(e, 0, i)),
  33217. t
  33218. }
  33219. ,
  33220. o = function(e, t) {
  33221. var i, o, a, s, l, c;
  33222. for (null == t && (t = n),
  33223. s = function() {
  33224. c = [];
  33225. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33226. c.push(t);
  33227. return c
  33228. }
  33229. .apply(this).reverse(),
  33230. l = [],
  33231. o = 0,
  33232. a = s.length; o < a; o++)
  33233. i = s[o],
  33234. l.push(m(e, i, t));
  33235. return l
  33236. }
  33237. ,
  33238. f = function(e, t, i) {
  33239. var r;
  33240. if (null == i && (i = n),
  33241. r = e.indexOf(t),
  33242. r !== -1)
  33243. return g(e, 0, r, i),
  33244. m(e, r, i)
  33245. }
  33246. ,
  33247. d = function(e, t, i) {
  33248. var r, a, s, c, h;
  33249. if (null == i && (i = n),
  33250. a = e.slice(0, t),
  33251. !a.length)
  33252. return a;
  33253. for (o(a, i),
  33254. h = e.slice(t),
  33255. s = 0,
  33256. c = h.length; s < c; s++)
  33257. r = h[s],
  33258. l(a, r, i);
  33259. return a.sort(i).reverse()
  33260. }
  33261. ,
  33262. p = function(e, t, i) {
  33263. var r, s, l, c, d, p, f, g, m, v;
  33264. if (null == i && (i = n),
  33265. 10 * t <= e.length) {
  33266. if (c = e.slice(0, t).sort(i),
  33267. !c.length)
  33268. return c;
  33269. for (l = c[c.length - 1],
  33270. g = e.slice(t),
  33271. d = 0,
  33272. f = g.length; d < f; d++)
  33273. r = g[d],
  33274. i(r, l) < 0 && (h(c, r, 0, null, i),
  33275. c.pop(),
  33276. l = c[c.length - 1]);
  33277. return c
  33278. }
  33279. for (o(e, i),
  33280. v = [],
  33281. s = p = 0,
  33282. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33283. v.push(a(e, i));
  33284. return v
  33285. }
  33286. ,
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  33288. var o, a, s;
  33289. for (null == r && (r = n),
  33290. o = e[i]; i > t && (s = i - 1 >> 1,
  33291. a = e[s],
  33292. r(o, a) < 0); )
  33293. e[i] = a,
  33294. i = s;
  33295. return e[i] = o
  33296. }
  33297. ,
  33298. m = function(e, t, i) {
  33299. var r, o, a, s, l;
  33300. for (null == i && (i = n),
  33301. o = e.length,
  33302. l = t,
  33303. a = e[t],
  33304. r = 2 * t + 1; r < o; )
  33305. s = r + 1,
  33306. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33307. e[t] = e[r],
  33308. t = r,
  33309. r = 2 * t + 1;
  33310. return e[t] = a,
  33311. g(e, l, t, i)
  33312. }
  33313. ,
  33314. e = function() {
  33315. function e(e) {
  33316. this.cmp = null != e ? e : n,
  33317. this.nodes = []
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  33319. return e.push = s,
  33320. e.pop = a,
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  33323. e.heapify = o,
  33324. e.updateItem = f,
  33325. e.nlargest = d,
  33326. e.nsmallest = p,
  33327. e.prototype.push = function(e) {
  33328. return s(this.nodes, e, this.cmp)
  33329. }
  33330. ,
  33331. e.prototype.pop = function() {
  33332. return a(this.nodes, this.cmp)
  33333. }
  33334. ,
  33335. e.prototype.peek = function() {
  33336. return this.nodes[0]
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  33338. ,
  33339. e.prototype.contains = function(e) {
  33340. return this.nodes.indexOf(e) !== -1
  33341. }
  33342. ,
  33343. e.prototype.replace = function(e) {
  33344. return c(this.nodes, e, this.cmp)
  33345. }
  33346. ,
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  33348. return l(this.nodes, e, this.cmp)
  33349. }
  33350. ,
  33351. e.prototype.heapify = function() {
  33352. return o(this.nodes, this.cmp)
  33353. }
  33354. ,
  33355. e.prototype.updateItem = function(e) {
  33356. return f(this.nodes, e, this.cmp)
  33357. }
  33358. ,
  33359. e.prototype.clear = function() {
  33360. return this.nodes = []
  33361. }
  33362. ,
  33363. e.prototype.empty = function() {
  33364. return 0 === this.nodes.length
  33365. }
  33366. ,
  33367. e.prototype.size = function() {
  33368. return this.nodes.length
  33369. }
  33370. ,
  33371. e.prototype.clone = function() {
  33372. var t;
  33373. return t = new e,
  33374. t.nodes = this.nodes.slice(0),
  33375. t
  33376. }
  33377. ,
  33378. e.prototype.toArray = function() {
  33379. return this.nodes.slice(0)
  33380. }
  33381. ,
  33382. e.prototype.insert = e.prototype.push,
  33383. e.prototype.top = e.prototype.peek,
  33384. e.prototype.front = e.prototype.peek,
  33385. e.prototype.has = e.prototype.contains,
  33386. e.prototype.copy = e.prototype.clone,
  33387. e
  33388. }(),
  33389. function(e, n) {
  33390. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33391. }(this, function() {
  33392. return e
  33393. })
  33394. }
  33395. ).call(this)
  33396. }
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  33399. !function(e) {
  33400. function i() {}
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  33402. return function() {
  33403. e.apply(t, arguments)
  33404. }
  33405. }
  33406. function r(e) {
  33407. if ("object" != typeof this)
  33408. throw new TypeError("Promises must be constructed via new");
  33409. if ("function" != typeof e)
  33410. throw new TypeError("not a function");
  33411. this._state = 0,
  33412. this._handled = !1,
  33413. this._value = void 0,
  33414. this._deferreds = [],
  33415. h(e, this)
  33416. }
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  33424. return void (1 === e._state ? a : s)(t.promise, e._value);
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  33428. } catch (e) {
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  33432. }))
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  33435. try {
  33436. if (t === e)
  33437. throw new TypeError("A promise cannot be resolved with itself.");
  33438. if (t && ("object" == typeof t || "function" == typeof t)) {
  33439. var i = t.then;
  33440. if (t instanceof r)
  33441. return e._state = 3,
  33442. e._value = t,
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  33444. if ("function" == typeof i)
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  33450. } catch (t) {
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  33452. }
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  33456. e._value = t,
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  33460. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
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  33465. e._deferreds = null
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  33468. this.onFulfilled = "function" == typeof e ? e : null,
  33469. this.onRejected = "function" == typeof t ? t : null,
  33470. this.promise = i
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  33473. var i = !1;
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  33476. i || (i = !0,
  33477. a(t, e))
  33478. }, function(e) {
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  33481. })
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  33483. if (i)
  33484. return;
  33485. i = !0,
  33486. s(t, e)
  33487. }
  33488. }
  33489. var u = setTimeout;
  33490. r.prototype.catch = function(e) {
  33491. return this.then(null, e)
  33492. }
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  33495. var n = new this.constructor(i);
  33496. return o(this, new c(e,t,n)),
  33497. n
  33498. }
  33499. ,
  33500. r.all = function(e) {
  33501. var t = Array.prototype.slice.call(e);
  33502. return new r(function(e, i) {
  33503. function n(o, a) {
  33504. try {
  33505. if (a && ("object" == typeof a || "function" == typeof a)) {
  33506. var s = a.then;
  33507. if ("function" == typeof s)
  33508. return void s.call(a, function(e) {
  33509. n(o, e)
  33510. }, i)
  33511. }
  33512. t[o] = a,
  33513. 0 === --r && e(t)
  33514. } catch (e) {
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  33516. }
  33517. }
  33518. if (0 === t.length)
  33519. return e([]);
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  33525. ,
  33526. r.resolve = function(e) {
  33527. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
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  33530. )
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  33539. ,
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  33541. return new r(function(t, i) {
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  33557. }
  33558. ,
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  33562. ,
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  33570. , {}],
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  33572. (function(i) {
  33573. !function(i, n) {
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  33575. }(this, function(t, n) {
  33576. "use strict";
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  33579. r.Long = t.Long || null,
  33580. r.VERSION = "5.0.1",
  33581. r.WIRE_TYPES = {},
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  33583. r.WIRE_TYPES.BITS64 = 1,
  33584. r.WIRE_TYPES.LDELIM = 2,
  33585. r.WIRE_TYPES.STARTGROUP = 3,
  33586. r.WIRE_TYPES.ENDGROUP = 4,
  33587. r.WIRE_TYPES.BITS32 = 5,
  33588. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33591. name: "int32",
  33592. wireType: r.WIRE_TYPES.VARINT,
  33593. defaultValue: 0
  33594. },
  33595. uint32: {
  33596. name: "uint32",
  33597. wireType: r.WIRE_TYPES.VARINT,
  33598. defaultValue: 0
  33599. },
  33600. sint32: {
  33601. name: "sint32",
  33602. wireType: r.WIRE_TYPES.VARINT,
  33603. defaultValue: 0
  33604. },
  33605. int64: {
  33606. name: "int64",
  33607. wireType: r.WIRE_TYPES.VARINT,
  33608. defaultValue: r.Long ? r.Long.ZERO : void 0
  33609. },
  33610. uint64: {
  33611. name: "uint64",
  33612. wireType: r.WIRE_TYPES.VARINT,
  33613. defaultValue: r.Long ? r.Long.UZERO : void 0
  33614. },
  33615. sint64: {
  33616. name: "sint64",
  33617. wireType: r.WIRE_TYPES.VARINT,
  33618. defaultValue: r.Long ? r.Long.ZERO : void 0
  33619. },
  33620. bool: {
  33621. name: "bool",
  33622. wireType: r.WIRE_TYPES.VARINT,
  33623. defaultValue: !1
  33624. },
  33625. double: {
  33626. name: "double",
  33627. wireType: r.WIRE_TYPES.BITS64,
  33628. defaultValue: 0
  33629. },
  33630. string: {
  33631. name: "string",
  33632. wireType: r.WIRE_TYPES.LDELIM,
  33633. defaultValue: ""
  33634. },
  33635. bytes: {
  33636. name: "bytes",
  33637. wireType: r.WIRE_TYPES.LDELIM,
  33638. defaultValue: null
  33639. },
  33640. fixed32: {
  33641. name: "fixed32",
  33642. wireType: r.WIRE_TYPES.BITS32,
  33643. defaultValue: 0
  33644. },
  33645. sfixed32: {
  33646. name: "sfixed32",
  33647. wireType: r.WIRE_TYPES.BITS32,
  33648. defaultValue: 0
  33649. },
  33650. fixed64: {
  33651. name: "fixed64",
  33652. wireType: r.WIRE_TYPES.BITS64,
  33653. defaultValue: r.Long ? r.Long.UZERO : void 0
  33654. },
  33655. sfixed64: {
  33656. name: "sfixed64",
  33657. wireType: r.WIRE_TYPES.BITS64,
  33658. defaultValue: r.Long ? r.Long.ZERO : void 0
  33659. },
  33660. float: {
  33661. name: "float",
  33662. wireType: r.WIRE_TYPES.BITS32,
  33663. defaultValue: 0
  33664. },
  33665. enum: {
  33666. name: "enum",
  33667. wireType: r.WIRE_TYPES.VARINT,
  33668. defaultValue: 0
  33669. },
  33670. message: {
  33671. name: "message",
  33672. wireType: r.WIRE_TYPES.LDELIM,
  33673. defaultValue: null
  33674. },
  33675. group: {
  33676. name: "group",
  33677. wireType: r.WIRE_TYPES.STARTGROUP,
  33678. defaultValue: null
  33679. }
  33680. },
  33681. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33682. r.ID_MIN = 1,
  33683. r.ID_MAX = 536870911,
  33684. r.convertFieldsToCamelCase = !1,
  33685. r.populateAccessors = !0,
  33686. r.populateDefaults = !0,
  33687. r.Util = function() {
  33688. var t = {};
  33689. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33690. t.XHR = function() {
  33691. for (var e = [function() {
  33692. return new XMLHttpRequest
  33693. }
  33694. , function() {
  33695. return new ActiveXObject("Msxml2.XMLHTTP")
  33696. }
  33697. , function() {
  33698. return new ActiveXObject("Msxml3.XMLHTTP")
  33699. }
  33700. , function() {
  33701. return new ActiveXObject("Microsoft.XMLHTTP")
  33702. }
  33703. ], t = null, i = 0; i < e.length; i++) {
  33704. try {
  33705. t = e[i]()
  33706. } catch (e) {
  33707. continue
  33708. }
  33709. break
  33710. }
  33711. if (!t)
  33712. throw Error("XMLHttpRequest is not supported");
  33713. return t
  33714. }
  33715. ,
  33716. t.fetch = function(i, n) {
  33717. if (n && "function" != typeof n && (n = null),
  33718. t.IS_NODE) {
  33719. var r = e("fs");
  33720. if (n)
  33721. r.readFile(i, function(e, t) {
  33722. n(e ? null : "" + t)
  33723. });
  33724. else
  33725. try {
  33726. return r.readFileSync(i)
  33727. } catch (e) {
  33728. return null
  33729. }
  33730. } else {
  33731. var o = t.XHR();
  33732. if (o.open("GET", i, !!n),
  33733. o.setRequestHeader("Accept", "text/plain"),
  33734. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33735. !n)
  33736. return o.send(null),
  33737. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33738. if (o.onreadystatechange = function() {
  33739. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33740. }
  33741. ,
  33742. 4 == o.readyState)
  33743. return;
  33744. o.send(null)
  33745. }
  33746. }
  33747. ,
  33748. t.toCamelCase = function(e) {
  33749. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33750. return t.toUpperCase()
  33751. })
  33752. }
  33753. ,
  33754. t
  33755. }(),
  33756. r.Lang = {
  33757. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33758. RULE: /^(?:required|optional|repeated|map)$/,
  33759. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33760. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33761. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33762. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33763. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33764. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33765. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33766. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33767. NUMBER_OCT: /^0[0-7]+$/,
  33768. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33769. BOOL: /^(?:true|false)$/i,
  33770. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33771. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33772. WHITESPACE: /\s/,
  33773. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33774. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33775. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33776. },
  33777. r.DotProto = function(e, t) {
  33778. function i(e, i) {
  33779. var n = -1
  33780. , r = 1;
  33781. if ("-" == e.charAt(0) && (r = -1,
  33782. e = e.substring(1)),
  33783. t.NUMBER_DEC.test(e))
  33784. n = parseInt(e);
  33785. else if (t.NUMBER_HEX.test(e))
  33786. n = parseInt(e.substring(2), 16);
  33787. else {
  33788. if (!t.NUMBER_OCT.test(e))
  33789. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33790. n = parseInt(e.substring(1), 8)
  33791. }
  33792. if (n = r * n | 0,
  33793. !i && n < 0)
  33794. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
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  33796. }
  33797. function n(e) {
  33798. var i = 1;
  33799. if ("-" == e.charAt(0) && (i = -1,
  33800. e = e.substring(1)),
  33801. t.NUMBER_DEC.test(e))
  33802. return i * parseInt(e, 10);
  33803. if (t.NUMBER_HEX.test(e))
  33804. return i * parseInt(e.substring(2), 16);
  33805. if (t.NUMBER_OCT.test(e))
  33806. return i * parseInt(e.substring(1), 8);
  33807. if ("inf" === e)
  33808. return i * (1 / 0);
  33809. if ("nan" === e)
  33810. return NaN;
  33811. if (t.NUMBER_FLT.test(e))
  33812. return i * parseFloat(e);
  33813. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33814. }
  33815. function r(e, t, i) {
  33816. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33817. e[t].push(i))
  33818. }
  33819. var o = {}
  33820. , a = function(e) {
  33821. this.source = e + "",
  33822. this.index = 0,
  33823. this.line = 1,
  33824. this.stack = [],
  33825. this._stringOpen = null
  33826. }
  33827. , s = a.prototype;
  33828. s._readString = function() {
  33829. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33830. e.lastIndex = this.index - 1;
  33831. var i = e.exec(this.source);
  33832. if (!i)
  33833. throw Error("unterminated string");
  33834. return this.index = e.lastIndex,
  33835. this.stack.push(this._stringOpen),
  33836. this._stringOpen = null,
  33837. i[1]
  33838. }
  33839. ,
  33840. s.next = function() {
  33841. if (this.stack.length > 0)
  33842. return this.stack.shift();
  33843. if (this.index >= this.source.length)
  33844. return null;
  33845. if (null !== this._stringOpen)
  33846. return this._readString();
  33847. var e, i, n;
  33848. do {
  33849. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33850. if ("\n" === n && ++this.line,
  33851. ++this.index === this.source.length)
  33852. return null;
  33853. if ("/" === this.source.charAt(this.index))
  33854. if (++this.index,
  33855. "/" === this.source.charAt(this.index)) {
  33856. for (; "\n" !== this.source.charAt(++this.index); )
  33857. if (this.index == this.source.length)
  33858. return null;
  33859. ++this.index,
  33860. ++this.line,
  33861. e = !0
  33862. } else {
  33863. if ("*" !== (n = this.source.charAt(this.index)))
  33864. return "/";
  33865. do {
  33866. if ("\n" === n && ++this.line,
  33867. ++this.index === this.source.length)
  33868. return null;
  33869. i = n,
  33870. n = this.source.charAt(this.index)
  33871. } while ("*" !== i || "/" !== n);++this.index,
  33872. e = !0
  33873. }
  33874. } while (e);if (this.index === this.source.length)
  33875. return null;
  33876. var r = this.index;
  33877. t.DELIM.lastIndex = 0;
  33878. var o = t.DELIM.test(this.source.charAt(r++));
  33879. if (!o)
  33880. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33881. ++r;
  33882. var a = this.source.substring(this.index, this.index = r);
  33883. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33884. a
  33885. }
  33886. ,
  33887. s.peek = function() {
  33888. if (0 === this.stack.length) {
  33889. var e = this.next();
  33890. if (null === e)
  33891. return null;
  33892. this.stack.push(e)
  33893. }
  33894. return this.stack[0]
  33895. }
  33896. ,
  33897. s.skip = function(e) {
  33898. var t = this.next();
  33899. if (t !== e)
  33900. throw Error("illegal '" + t + "', '" + e + "' expected")
  33901. }
  33902. ,
  33903. s.omit = function(e) {
  33904. return this.peek() === e && (this.next(),
  33905. !0)
  33906. }
  33907. ,
  33908. s.toString = function() {
  33909. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33910. }
  33911. ,
  33912. o.Tokenizer = a;
  33913. var l = function(e) {
  33914. this.tn = new a(e),
  33915. this.proto3 = !1
  33916. }
  33917. , c = l.prototype;
  33918. return c.parse = function() {
  33919. var e, i, n = {
  33920. name: "[ROOT]",
  33921. package: null,
  33922. messages: [],
  33923. enums: [],
  33924. imports: [],
  33925. options: {},
  33926. services: []
  33927. }, r = !0;
  33928. try {
  33929. for (; e = this.tn.next(); )
  33930. switch (e) {
  33931. case "package":
  33932. if (!r || null !== n.package)
  33933. throw Error("unexpected 'package'");
  33934. if (e = this.tn.next(),
  33935. !t.TYPEREF.test(e))
  33936. throw Error("illegal package name: " + e);
  33937. this.tn.skip(";"),
  33938. n.package = e;
  33939. break;
  33940. case "import":
  33941. if (!r)
  33942. throw Error("unexpected 'import'");
  33943. e = this.tn.peek(),
  33944. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  33945. e = this._readString(),
  33946. this.tn.skip(";"),
  33947. i || n.imports.push(e);
  33948. break;
  33949. case "syntax":
  33950. if (!r)
  33951. throw Error("unexpected 'syntax'");
  33952. this.tn.skip("="),
  33953. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  33954. this.tn.skip(";");
  33955. break;
  33956. case "message":
  33957. this._parseMessage(n, null),
  33958. r = !1;
  33959. break;
  33960. case "enum":
  33961. this._parseEnum(n),
  33962. r = !1;
  33963. break;
  33964. case "option":
  33965. this._parseOption(n);
  33966. break;
  33967. case "service":
  33968. this._parseService(n);
  33969. break;
  33970. case "extend":
  33971. this._parseExtend(n);
  33972. break;
  33973. default:
  33974. throw Error("unexpected '" + e + "'")
  33975. }
  33976. } catch (e) {
  33977. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  33978. e
  33979. }
  33980. return delete n.name,
  33981. n
  33982. }
  33983. ,
  33984. l.parse = function(e) {
  33985. return new l(e).parse()
  33986. }
  33987. ,
  33988. c._readString = function() {
  33989. var e, t, i = "";
  33990. do {
  33991. if (t = this.tn.next(),
  33992. "'" !== t && '"' !== t)
  33993. throw Error("illegal string delimiter: " + t);
  33994. i += this.tn.next(),
  33995. this.tn.skip(t),
  33996. e = this.tn.peek()
  33997. } while ('"' === e || '"' === e);return i
  33998. }
  33999. ,
  34000. c._readValue = function(e) {
  34001. var i = this.tn.peek();
  34002. if ('"' === i || "'" === i)
  34003. return this._readString();
  34004. if (this.tn.next(),
  34005. t.NUMBER.test(i))
  34006. return n(i);
  34007. if (t.BOOL.test(i))
  34008. return "true" === i.toLowerCase();
  34009. if (e && t.TYPEREF.test(i))
  34010. return i;
  34011. throw Error("illegal value: " + i)
  34012. }
  34013. ,
  34014. c._parseOption = function(e, i) {
  34015. var n = this.tn.next()
  34016. , r = !1;
  34017. if ("(" === n && (r = !0,
  34018. n = this.tn.next()),
  34019. !t.TYPEREF.test(n))
  34020. throw Error("illegal option name: " + n);
  34021. var o = n;
  34022. r && (this.tn.skip(")"),
  34023. o = "(" + o + ")",
  34024. n = this.tn.peek(),
  34025. t.FQTYPEREF.test(n) && (o += n,
  34026. this.tn.next())),
  34027. this.tn.skip("="),
  34028. this._parseOptionValue(e, o),
  34029. i || this.tn.skip(";")
  34030. }
  34031. ,
  34032. c._parseOptionValue = function(e, i) {
  34033. var n = this.tn.peek();
  34034. if ("{" !== n)
  34035. r(e.options, i, this._readValue(!0));
  34036. else
  34037. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34038. if (!t.NAME.test(n))
  34039. throw Error("illegal option name: " + i + "." + n);
  34040. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34041. }
  34042. }
  34043. ,
  34044. c._parseService = function(e) {
  34045. var i = this.tn.next();
  34046. if (!t.NAME.test(i))
  34047. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34048. var n = i
  34049. , r = {
  34050. name: n,
  34051. rpc: {},
  34052. options: {}
  34053. };
  34054. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34055. if ("option" === i)
  34056. this._parseOption(r);
  34057. else {
  34058. if ("rpc" !== i)
  34059. throw Error("illegal service token: " + i);
  34060. this._parseServiceRPC(r)
  34061. }
  34062. this.tn.omit(";"),
  34063. e.services.push(r)
  34064. }
  34065. ,
  34066. c._parseServiceRPC = function(e) {
  34067. var i = "rpc"
  34068. , n = this.tn.next();
  34069. if (!t.NAME.test(n))
  34070. throw Error("illegal rpc service method name: " + n);
  34071. var r = n
  34072. , o = {
  34073. request: null,
  34074. response: null,
  34075. request_stream: !1,
  34076. response_stream: !1,
  34077. options: {}
  34078. };
  34079. if (this.tn.skip("("),
  34080. n = this.tn.next(),
  34081. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34082. n = this.tn.next()),
  34083. !t.TYPEREF.test(n))
  34084. throw Error("illegal rpc service request type: " + n);
  34085. if (o.request = n,
  34086. this.tn.skip(")"),
  34087. n = this.tn.next(),
  34088. "returns" !== n.toLowerCase())
  34089. throw Error("illegal rpc service request type delimiter: " + n);
  34090. if (this.tn.skip("("),
  34091. n = this.tn.next(),
  34092. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34093. n = this.tn.next()),
  34094. o.response = n,
  34095. this.tn.skip(")"),
  34096. n = this.tn.peek(),
  34097. "{" === n) {
  34098. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34099. if ("option" !== n)
  34100. throw Error("illegal rpc service token: " + n);
  34101. this._parseOption(o)
  34102. }
  34103. this.tn.omit(";")
  34104. } else
  34105. this.tn.skip(";");
  34106. "undefined" == typeof e[i] && (e[i] = {}),
  34107. e[i][r] = o
  34108. }
  34109. ,
  34110. c._parseMessage = function(e, n) {
  34111. var r = !!n
  34112. , o = this.tn.next()
  34113. , a = {
  34114. name: "",
  34115. fields: [],
  34116. enums: [],
  34117. messages: [],
  34118. options: {},
  34119. services: [],
  34120. oneofs: {}
  34121. };
  34122. if (!t.NAME.test(o))
  34123. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34124. for (a.name = o,
  34125. r && (this.tn.skip("="),
  34126. n.id = i(this.tn.next()),
  34127. a.isGroup = !0),
  34128. o = this.tn.peek(),
  34129. "[" === o && n && this._parseFieldOptions(n),
  34130. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34131. if (t.RULE.test(o))
  34132. this._parseMessageField(a, o);
  34133. else if ("oneof" === o)
  34134. this._parseMessageOneOf(a);
  34135. else if ("enum" === o)
  34136. this._parseEnum(a);
  34137. else if ("message" === o)
  34138. this._parseMessage(a);
  34139. else if ("option" === o)
  34140. this._parseOption(a);
  34141. else if ("service" === o)
  34142. this._parseService(a);
  34143. else if ("extensions" === o)
  34144. a.extensions = this._parseExtensionRanges();
  34145. else if ("reserved" === o)
  34146. this._parseIgnored();
  34147. else if ("extend" === o)
  34148. this._parseExtend(a);
  34149. else {
  34150. if (!t.TYPEREF.test(o))
  34151. throw Error("illegal message token: " + o);
  34152. if (!this.proto3)
  34153. throw Error("illegal field rule: " + o);
  34154. this._parseMessageField(a, "optional", o)
  34155. }
  34156. return this.tn.omit(";"),
  34157. e.messages.push(a),
  34158. a
  34159. }
  34160. ,
  34161. c._parseIgnored = function() {
  34162. for (; ";" !== this.tn.peek(); )
  34163. this.tn.next();
  34164. this.tn.skip(";")
  34165. }
  34166. ,
  34167. c._parseMessageField = function(e, n, r) {
  34168. if (!t.RULE.test(n))
  34169. throw Error("illegal message field rule: " + n);
  34170. var o, a = {
  34171. rule: n,
  34172. type: "",
  34173. name: "",
  34174. options: {},
  34175. id: 0
  34176. };
  34177. if ("map" === n) {
  34178. if (r)
  34179. throw Error("illegal type: " + r);
  34180. if (this.tn.skip("<"),
  34181. o = this.tn.next(),
  34182. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34183. throw Error("illegal message field type: " + o);
  34184. if (a.keytype = o,
  34185. this.tn.skip(","),
  34186. o = this.tn.next(),
  34187. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34188. throw Error("illegal message field: " + o);
  34189. if (a.type = o,
  34190. this.tn.skip(">"),
  34191. o = this.tn.next(),
  34192. !t.NAME.test(o))
  34193. throw Error("illegal message field name: " + o);
  34194. a.name = o,
  34195. this.tn.skip("="),
  34196. a.id = i(this.tn.next()),
  34197. o = this.tn.peek(),
  34198. "[" === o && this._parseFieldOptions(a),
  34199. this.tn.skip(";")
  34200. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34201. "group" === r) {
  34202. var s = this._parseMessage(e, a);
  34203. if (!/^[A-Z]/.test(s.name))
  34204. throw Error("illegal group name: " + s.name);
  34205. a.type = s.name,
  34206. a.name = s.name.toLowerCase(),
  34207. this.tn.omit(";")
  34208. } else {
  34209. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34210. throw Error("illegal message field type: " + r);
  34211. if (a.type = r,
  34212. o = this.tn.next(),
  34213. !t.NAME.test(o))
  34214. throw Error("illegal message field name: " + o);
  34215. a.name = o,
  34216. this.tn.skip("="),
  34217. a.id = i(this.tn.next()),
  34218. o = this.tn.peek(),
  34219. "[" === o && this._parseFieldOptions(a),
  34220. this.tn.skip(";")
  34221. }
  34222. return e.fields.push(a),
  34223. a
  34224. }
  34225. ,
  34226. c._parseMessageOneOf = function(e) {
  34227. var i = this.tn.next();
  34228. if (!t.NAME.test(i))
  34229. throw Error("illegal oneof name: " + i);
  34230. var n, r = i, o = [];
  34231. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34232. n = this._parseMessageField(e, "optional", i),
  34233. n.oneof = r,
  34234. o.push(n.id);
  34235. this.tn.omit(";"),
  34236. e.oneofs[r] = o
  34237. }
  34238. ,
  34239. c._parseFieldOptions = function(e) {
  34240. this.tn.skip("[");
  34241. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34242. i || this.tn.skip(","),
  34243. this._parseOption(e, !0),
  34244. i = !1;
  34245. this.tn.next()
  34246. }
  34247. ,
  34248. c._parseEnum = function(e) {
  34249. var n = {
  34250. name: "",
  34251. values: [],
  34252. options: {}
  34253. }
  34254. , r = this.tn.next();
  34255. if (!t.NAME.test(r))
  34256. throw Error("illegal name: " + r);
  34257. for (n.name = r,
  34258. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34259. if ("option" === r)
  34260. this._parseOption(n);
  34261. else {
  34262. if (!t.NAME.test(r))
  34263. throw Error("illegal name: " + r);
  34264. this.tn.skip("=");
  34265. var o = {
  34266. name: r,
  34267. id: i(this.tn.next(), !0)
  34268. };
  34269. r = this.tn.peek(),
  34270. "[" === r && this._parseFieldOptions({
  34271. options: {}
  34272. }),
  34273. this.tn.skip(";"),
  34274. n.values.push(o)
  34275. }
  34276. this.tn.omit(";"),
  34277. e.enums.push(n)
  34278. }
  34279. ,
  34280. c._parseExtensionRanges = function() {
  34281. var t, i, r, o = [];
  34282. do {
  34283. for (i = []; ; ) {
  34284. switch (t = this.tn.next()) {
  34285. case "min":
  34286. r = e.ID_MIN;
  34287. break;
  34288. case "max":
  34289. r = e.ID_MAX;
  34290. break;
  34291. default:
  34292. r = n(t)
  34293. }
  34294. if (i.push(r),
  34295. 2 === i.length)
  34296. break;
  34297. if ("to" !== this.tn.peek()) {
  34298. i.push(r);
  34299. break
  34300. }
  34301. this.tn.next()
  34302. }
  34303. o.push(i)
  34304. } while (this.tn.omit(","));return this.tn.skip(";"),
  34305. o
  34306. }
  34307. ,
  34308. c._parseExtend = function(e) {
  34309. var i = this.tn.next();
  34310. if (!t.TYPEREF.test(i))
  34311. throw Error("illegal extend reference: " + i);
  34312. var n = {
  34313. ref: i,
  34314. fields: []
  34315. };
  34316. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34317. if (t.RULE.test(i))
  34318. this._parseMessageField(n, i);
  34319. else {
  34320. if (!t.TYPEREF.test(i))
  34321. throw Error("illegal extend token: " + i);
  34322. if (!this.proto3)
  34323. throw Error("illegal field rule: " + i);
  34324. this._parseMessageField(n, "optional", i)
  34325. }
  34326. return this.tn.omit(";"),
  34327. e.messages.push(n),
  34328. n
  34329. }
  34330. ,
  34331. c.toString = function() {
  34332. return "Parser at line " + this.tn.line
  34333. }
  34334. ,
  34335. o.Parser = l,
  34336. o
  34337. }(r, r.Lang),
  34338. r.Reflect = function(e) {
  34339. function i(i) {
  34340. if ("string" == typeof i && (i = e.TYPES[i]),
  34341. "undefined" == typeof i.defaultValue)
  34342. throw Error("default value for type " + i.name + " is not supported");
  34343. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34344. }
  34345. function n(t, i) {
  34346. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34347. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34348. if ("string" == typeof t)
  34349. return e.Long.fromString(t, i || !1, 10);
  34350. if ("number" == typeof t)
  34351. return e.Long.fromNumber(t, i || !1);
  34352. throw Error("not convertible to Long")
  34353. }
  34354. function r(t, i) {
  34355. var n = i.readVarint32()
  34356. , o = 7 & n
  34357. , a = n >>> 3;
  34358. switch (o) {
  34359. case e.WIRE_TYPES.VARINT:
  34360. do
  34361. n = i.readUint8();
  34362. while (128 === (128 & n));break;
  34363. case e.WIRE_TYPES.BITS64:
  34364. i.offset += 8;
  34365. break;
  34366. case e.WIRE_TYPES.LDELIM:
  34367. n = i.readVarint32(),
  34368. i.offset += n;
  34369. break;
  34370. case e.WIRE_TYPES.STARTGROUP:
  34371. r(a, i);
  34372. break;
  34373. case e.WIRE_TYPES.ENDGROUP:
  34374. if (a === t)
  34375. return !1;
  34376. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34377. case e.WIRE_TYPES.BITS32:
  34378. i.offset += 4;
  34379. break;
  34380. default:
  34381. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34382. }
  34383. return !0
  34384. }
  34385. var o = {}
  34386. , a = function(e, t, i) {
  34387. this.builder = e,
  34388. this.parent = t,
  34389. this.name = i,
  34390. this.className
  34391. }
  34392. , s = a.prototype;
  34393. s.fqn = function() {
  34394. for (var e = this.name, t = this; ; ) {
  34395. if (t = t.parent,
  34396. null == t)
  34397. break;
  34398. e = t.name + "." + e
  34399. }
  34400. return e
  34401. }
  34402. ,
  34403. s.toString = function(e) {
  34404. return (e ? this.className + " " : "") + this.fqn()
  34405. }
  34406. ,
  34407. s.build = function() {
  34408. throw Error(this.toString(!0) + " cannot be built directly")
  34409. }
  34410. ,
  34411. o.T = a;
  34412. var l = function(e, t, i, n, r) {
  34413. a.call(this, e, t, i),
  34414. this.className = "Namespace",
  34415. this.children = [],
  34416. this.options = n || {},
  34417. this.syntax = r || "proto2"
  34418. }
  34419. , c = l.prototype = Object.create(a.prototype);
  34420. c.getChildren = function(e) {
  34421. if (e = e || null,
  34422. null == e)
  34423. return this.children.slice();
  34424. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34425. this.children[i]instanceof e && t.push(this.children[i]);
  34426. return t
  34427. }
  34428. ,
  34429. c.addChild = function(e) {
  34430. var t;
  34431. if (t = this.getChild(e.name))
  34432. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34433. t.name = t.originalName;
  34434. else {
  34435. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34436. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34437. e.name = e.originalName
  34438. }
  34439. this.children.push(e)
  34440. }
  34441. ,
  34442. c.getChild = function(e) {
  34443. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34444. if (this.children[i][t] === e)
  34445. return this.children[i];
  34446. return null
  34447. }
  34448. ,
  34449. c.resolve = function(e, t) {
  34450. var i = "string" == typeof e ? e.split(".") : e
  34451. , n = this
  34452. , r = 0;
  34453. if ("" === i[r]) {
  34454. for (; null !== n.parent; )
  34455. n = n.parent;
  34456. r++
  34457. }
  34458. var a;
  34459. do {
  34460. do {
  34461. if (!(n instanceof o.Namespace)) {
  34462. n = null;
  34463. break
  34464. }
  34465. if (a = n.getChild(i[r]),
  34466. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34467. n = null;
  34468. break
  34469. }
  34470. n = a,
  34471. r++
  34472. } while (r < i.length);if (null != n)
  34473. break;
  34474. if (null !== this.parent)
  34475. return this.parent.resolve(e, t)
  34476. } while (null != n);return n
  34477. }
  34478. ,
  34479. c.qn = function(e) {
  34480. var t = []
  34481. , i = e;
  34482. do
  34483. t.unshift(i.name),
  34484. i = i.parent;
  34485. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34486. var r = t.slice(t.length - n);
  34487. if (e === this.resolve(r, e instanceof o.Namespace))
  34488. return r.join(".")
  34489. }
  34490. return e.fqn()
  34491. }
  34492. ,
  34493. c.build = function() {
  34494. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34495. e = i[n],
  34496. e instanceof l && (t[e.name] = e.build());
  34497. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34498. value: this.buildOpt()
  34499. }),
  34500. t
  34501. }
  34502. ,
  34503. c.buildOpt = function() {
  34504. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34505. var r = t[i]
  34506. , o = this.options[t[i]];
  34507. e[r] = o
  34508. }
  34509. return e
  34510. }
  34511. ,
  34512. c.getOption = function(e) {
  34513. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34514. }
  34515. ,
  34516. o.Namespace = l;
  34517. var h = function(t, i, n, r) {
  34518. if (this.type = t,
  34519. this.resolvedType = i,
  34520. this.isMapKey = n,
  34521. this.syntax = r,
  34522. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34523. throw Error("Invalid map key type: " + t.name)
  34524. }
  34525. , u = h.prototype;
  34526. h.defaultFieldValue = i,
  34527. u.verifyValue = function(i) {
  34528. function r(e, t) {
  34529. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34530. }
  34531. var o = this;
  34532. switch (this.type) {
  34533. case e.TYPES.int32:
  34534. case e.TYPES.sint32:
  34535. case e.TYPES.sfixed32:
  34536. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34537. i > 4294967295 ? 0 | i : i;
  34538. case e.TYPES.uint32:
  34539. case e.TYPES.fixed32:
  34540. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34541. i < 0 ? i >>> 0 : i;
  34542. case e.TYPES.int64:
  34543. case e.TYPES.sint64:
  34544. case e.TYPES.sfixed64:
  34545. if (e.Long)
  34546. try {
  34547. return n(i, !1)
  34548. } catch (e) {
  34549. r(typeof i, e.message)
  34550. }
  34551. else
  34552. r(typeof i, "requires Long.js");
  34553. case e.TYPES.uint64:
  34554. case e.TYPES.fixed64:
  34555. if (e.Long)
  34556. try {
  34557. return n(i, !0)
  34558. } catch (e) {
  34559. r(typeof i, e.message)
  34560. }
  34561. else
  34562. r(typeof i, "requires Long.js");
  34563. case e.TYPES.bool:
  34564. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34565. i;
  34566. case e.TYPES.float:
  34567. case e.TYPES.double:
  34568. return "number" != typeof i && r(typeof i, "not a number"),
  34569. i;
  34570. case e.TYPES.string:
  34571. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34572. "" + i;
  34573. case e.TYPES.bytes:
  34574. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34575. case e.TYPES.enum:
  34576. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34577. for (l = 0; l < a.length; l++) {
  34578. if (a[l].name == i)
  34579. return a[l].id;
  34580. if (a[l].id == i)
  34581. return a[l].id
  34582. }
  34583. if ("proto3" === this.syntax)
  34584. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34585. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34586. i;
  34587. r(i, "not a valid enum value");
  34588. case e.TYPES.group:
  34589. case e.TYPES.message:
  34590. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34591. i instanceof this.resolvedType.clazz)
  34592. return i;
  34593. if (i instanceof e.Builder.Message) {
  34594. var s = {};
  34595. for (var l in i)
  34596. i.hasOwnProperty(l) && (s[l] = i[l]);
  34597. i = s
  34598. }
  34599. return new this.resolvedType.clazz(i)
  34600. }
  34601. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34602. }
  34603. ,
  34604. u.calculateLength = function(i, n) {
  34605. if (null === n)
  34606. return 0;
  34607. var r;
  34608. switch (this.type) {
  34609. case e.TYPES.int32:
  34610. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34611. case e.TYPES.uint32:
  34612. return t.calculateVarint32(n);
  34613. case e.TYPES.sint32:
  34614. return t.calculateVarint32(t.zigZagEncode32(n));
  34615. case e.TYPES.fixed32:
  34616. case e.TYPES.sfixed32:
  34617. case e.TYPES.float:
  34618. return 4;
  34619. case e.TYPES.int64:
  34620. case e.TYPES.uint64:
  34621. return t.calculateVarint64(n);
  34622. case e.TYPES.sint64:
  34623. return t.calculateVarint64(t.zigZagEncode64(n));
  34624. case e.TYPES.fixed64:
  34625. case e.TYPES.sfixed64:
  34626. return 8;
  34627. case e.TYPES.bool:
  34628. return 1;
  34629. case e.TYPES.enum:
  34630. return t.calculateVarint32(n);
  34631. case e.TYPES.double:
  34632. return 8;
  34633. case e.TYPES.string:
  34634. return r = t.calculateUTF8Bytes(n),
  34635. t.calculateVarint32(r) + r;
  34636. case e.TYPES.bytes:
  34637. if (n.remaining() < 0)
  34638. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34639. return t.calculateVarint32(n.remaining()) + n.remaining();
  34640. case e.TYPES.message:
  34641. return r = this.resolvedType.calculate(n),
  34642. t.calculateVarint32(r) + r;
  34643. case e.TYPES.group:
  34644. return r = this.resolvedType.calculate(n),
  34645. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34646. }
  34647. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34648. }
  34649. ,
  34650. u.encodeValue = function(i, n, r) {
  34651. if (null === n)
  34652. return r;
  34653. switch (this.type) {
  34654. case e.TYPES.int32:
  34655. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34656. break;
  34657. case e.TYPES.uint32:
  34658. r.writeVarint32(n);
  34659. break;
  34660. case e.TYPES.sint32:
  34661. r.writeVarint32ZigZag(n);
  34662. break;
  34663. case e.TYPES.fixed32:
  34664. r.writeUint32(n);
  34665. break;
  34666. case e.TYPES.sfixed32:
  34667. r.writeInt32(n);
  34668. break;
  34669. case e.TYPES.int64:
  34670. case e.TYPES.uint64:
  34671. r.writeVarint64(n);
  34672. break;
  34673. case e.TYPES.sint64:
  34674. r.writeVarint64ZigZag(n);
  34675. break;
  34676. case e.TYPES.fixed64:
  34677. r.writeUint64(n);
  34678. break;
  34679. case e.TYPES.sfixed64:
  34680. r.writeInt64(n);
  34681. break;
  34682. case e.TYPES.bool:
  34683. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34684. break;
  34685. case e.TYPES.enum:
  34686. r.writeVarint32(n);
  34687. break;
  34688. case e.TYPES.float:
  34689. r.writeFloat32(n);
  34690. break;
  34691. case e.TYPES.double:
  34692. r.writeFloat64(n);
  34693. break;
  34694. case e.TYPES.string:
  34695. r.writeVString(n);
  34696. break;
  34697. case e.TYPES.bytes:
  34698. if (n.remaining() < 0)
  34699. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34700. var o = n.offset;
  34701. r.writeVarint32(n.remaining()),
  34702. r.append(n),
  34703. n.offset = o;
  34704. break;
  34705. case e.TYPES.message:
  34706. var a = (new t).LE();
  34707. this.resolvedType.encode(n, a),
  34708. r.writeVarint32(a.offset),
  34709. r.append(a.flip());
  34710. break;
  34711. case e.TYPES.group:
  34712. this.resolvedType.encode(n, r),
  34713. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34714. break;
  34715. default:
  34716. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34717. }
  34718. return r
  34719. }
  34720. ,
  34721. u.decode = function(t, i, n) {
  34722. if (i != this.type.wireType)
  34723. throw Error("Unexpected wire type for element");
  34724. var r, o;
  34725. switch (this.type) {
  34726. case e.TYPES.int32:
  34727. return 0 | t.readVarint32();
  34728. case e.TYPES.uint32:
  34729. return t.readVarint32() >>> 0;
  34730. case e.TYPES.sint32:
  34731. return 0 | t.readVarint32ZigZag();
  34732. case e.TYPES.fixed32:
  34733. return t.readUint32() >>> 0;
  34734. case e.TYPES.sfixed32:
  34735. return 0 | t.readInt32();
  34736. case e.TYPES.int64:
  34737. return t.readVarint64();
  34738. case e.TYPES.uint64:
  34739. return t.readVarint64().toUnsigned();
  34740. case e.TYPES.sint64:
  34741. return t.readVarint64ZigZag();
  34742. case e.TYPES.fixed64:
  34743. return t.readUint64();
  34744. case e.TYPES.sfixed64:
  34745. return t.readInt64();
  34746. case e.TYPES.bool:
  34747. return !!t.readVarint32();
  34748. case e.TYPES.enum:
  34749. return t.readVarint32();
  34750. case e.TYPES.float:
  34751. return t.readFloat();
  34752. case e.TYPES.double:
  34753. return t.readDouble();
  34754. case e.TYPES.string:
  34755. return t.readVString();
  34756. case e.TYPES.bytes:
  34757. if (o = t.readVarint32(),
  34758. t.remaining() < o)
  34759. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34760. return r = t.clone(),
  34761. r.limit = r.offset + o,
  34762. t.offset += o,
  34763. r;
  34764. case e.TYPES.message:
  34765. return o = t.readVarint32(),
  34766. this.resolvedType.decode(t, o);
  34767. case e.TYPES.group:
  34768. return this.resolvedType.decode(t, -1, n)
  34769. }
  34770. throw Error("[INTERNAL] Illegal decode type")
  34771. }
  34772. ,
  34773. u.valueFromString = function(i) {
  34774. if (!this.isMapKey)
  34775. throw Error("valueFromString() called on non-map-key element");
  34776. switch (this.type) {
  34777. case e.TYPES.int32:
  34778. case e.TYPES.sint32:
  34779. case e.TYPES.sfixed32:
  34780. case e.TYPES.uint32:
  34781. case e.TYPES.fixed32:
  34782. return this.verifyValue(parseInt(i));
  34783. case e.TYPES.int64:
  34784. case e.TYPES.sint64:
  34785. case e.TYPES.sfixed64:
  34786. case e.TYPES.uint64:
  34787. case e.TYPES.fixed64:
  34788. return this.verifyValue(i);
  34789. case e.TYPES.bool:
  34790. return "true" === i;
  34791. case e.TYPES.string:
  34792. return this.verifyValue(i);
  34793. case e.TYPES.bytes:
  34794. return t.fromBinary(i)
  34795. }
  34796. }
  34797. ,
  34798. u.valueToString = function(t) {
  34799. if (!this.isMapKey)
  34800. throw Error("valueToString() called on non-map-key element");
  34801. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34802. }
  34803. ,
  34804. o.Element = h;
  34805. var d = function(e, t, i, n, r, o) {
  34806. l.call(this, e, t, i, n, o),
  34807. this.className = "Message",
  34808. this.extensions = void 0,
  34809. this.clazz = null,
  34810. this.isGroup = !!r,
  34811. this._fields = null,
  34812. this._fieldsById = null,
  34813. this._fieldsByName = null
  34814. }
  34815. , p = d.prototype = Object.create(l.prototype);
  34816. p.build = function(i) {
  34817. if (this.clazz && !i)
  34818. return this.clazz;
  34819. var n = function(e, i) {
  34820. function n(i, r, o, a) {
  34821. if (null === i || "object" != typeof i) {
  34822. if (a && a instanceof e.Reflect.Enum) {
  34823. var s = e.Reflect.Enum.getName(a.object, i);
  34824. if (null !== s)
  34825. return s
  34826. }
  34827. return i
  34828. }
  34829. if (t.isByteBuffer(i))
  34830. return r ? i.toBase64() : i.toBuffer();
  34831. if (e.Long.isLong(i))
  34832. return o ? i.toString() : e.Long.fromValue(i);
  34833. var l;
  34834. if (Array.isArray(i))
  34835. return l = [],
  34836. i.forEach(function(e, t) {
  34837. l[t] = n(e, r, o, a)
  34838. }),
  34839. l;
  34840. if (l = {},
  34841. i instanceof e.Map) {
  34842. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34843. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34844. return l
  34845. }
  34846. var u = i.$type
  34847. , d = void 0;
  34848. for (var p in i)
  34849. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34850. return l
  34851. }
  34852. var r = i.getChildren(e.Reflect.Message.Field)
  34853. , o = i.getChildren(e.Reflect.Message.OneOf)
  34854. , a = function(n, s) {
  34855. e.Builder.Message.call(this);
  34856. for (var l = 0, c = o.length; l < c; ++l)
  34857. this[o[l].name] = null;
  34858. for (l = 0,
  34859. c = r.length; l < c; ++l) {
  34860. var h = r[l];
  34861. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34862. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34863. }
  34864. if (arguments.length > 0) {
  34865. var u;
  34866. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34867. for (l = 0,
  34868. c = arguments.length; l < c; ++l)
  34869. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34870. else
  34871. this.$set(n)
  34872. }
  34873. }
  34874. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34875. s.add = function(t, n, r) {
  34876. var o = i._fieldsByName[t];
  34877. if (!r) {
  34878. if (!o)
  34879. throw Error(this + "#" + t + " is undefined");
  34880. if (!(o instanceof e.Reflect.Message.Field))
  34881. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34882. if (!o.repeated)
  34883. throw Error(this + "#" + t + " is not a repeated field");
  34884. n = o.verifyValue(n, !0)
  34885. }
  34886. return null === this[t] && (this[t] = []),
  34887. this[t].push(n),
  34888. this
  34889. }
  34890. ,
  34891. s.$add = s.add,
  34892. s.set = function(t, n, r) {
  34893. if (t && "object" == typeof t) {
  34894. r = n;
  34895. for (var o in t)
  34896. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34897. return this
  34898. }
  34899. var a = i._fieldsByName[t];
  34900. if (r)
  34901. this[t] = n;
  34902. else {
  34903. if (!a)
  34904. throw Error(this + "#" + t + " is not a field: undefined");
  34905. if (!(a instanceof e.Reflect.Message.Field))
  34906. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34907. this[a.name] = n = a.verifyValue(n)
  34908. }
  34909. if (a && a.oneof) {
  34910. var s = this[a.oneof.name];
  34911. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34912. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34913. }
  34914. return this
  34915. }
  34916. ,
  34917. s.$set = s.set,
  34918. s.get = function(t, n) {
  34919. if (n)
  34920. return this[t];
  34921. var r = i._fieldsByName[t];
  34922. if (!(r && r instanceof e.Reflect.Message.Field))
  34923. throw Error(this + "#" + t + " is not a field: undefined");
  34924. if (!(r instanceof e.Reflect.Message.Field))
  34925. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34926. return this[r.name]
  34927. }
  34928. ,
  34929. s.$get = s.get;
  34930. for (var l = 0; l < r.length; l++) {
  34931. var c = r[l];
  34932. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  34933. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  34934. return e.toUpperCase().replace("_", "")
  34935. });
  34936. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  34937. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  34938. return "_" + e
  34939. })
  34940. , r = function(t, i) {
  34941. return this[e.name] = i ? t : e.verifyValue(t),
  34942. this
  34943. }
  34944. , o = function() {
  34945. return this[e.name]
  34946. };
  34947. null === i.getChild("set" + t) && (s["set" + t] = r),
  34948. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  34949. null === i.getChild("get" + t) && (s["get" + t] = o),
  34950. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  34951. }(c)
  34952. }
  34953. s.encode = function(e, n) {
  34954. "boolean" == typeof e && (n = e,
  34955. e = void 0);
  34956. var r = !1;
  34957. e || (e = new t,
  34958. r = !0);
  34959. var o = e.littleEndian;
  34960. try {
  34961. return i.encode(this, e.LE(), n),
  34962. (r ? e.flip() : e).LE(o)
  34963. } catch (t) {
  34964. throw e.LE(o),
  34965. t
  34966. }
  34967. }
  34968. ,
  34969. a.encode = function(e, t, i) {
  34970. return new a(e).encode(t, i)
  34971. }
  34972. ,
  34973. s.calculate = function() {
  34974. return i.calculate(this)
  34975. }
  34976. ,
  34977. s.encodeDelimited = function(e, n) {
  34978. var r = !1;
  34979. e || (e = new t,
  34980. r = !0);
  34981. var o = (new t).LE();
  34982. return i.encode(this, o, n).flip(),
  34983. e.writeVarint32(o.remaining()),
  34984. e.append(o),
  34985. r ? e.flip() : e
  34986. }
  34987. ,
  34988. s.encodeAB = function() {
  34989. try {
  34990. return this.encode().toArrayBuffer()
  34991. } catch (e) {
  34992. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  34993. e
  34994. }
  34995. }
  34996. ,
  34997. s.toArrayBuffer = s.encodeAB,
  34998. s.encodeNB = function() {
  34999. try {
  35000. return this.encode().toBuffer()
  35001. } catch (e) {
  35002. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35003. e
  35004. }
  35005. }
  35006. ,
  35007. s.toBuffer = s.encodeNB,
  35008. s.encode64 = function() {
  35009. try {
  35010. return this.encode().toBase64()
  35011. } catch (e) {
  35012. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35013. e
  35014. }
  35015. }
  35016. ,
  35017. s.toBase64 = s.encode64,
  35018. s.encodeHex = function() {
  35019. try {
  35020. return this.encode().toHex()
  35021. } catch (e) {
  35022. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35023. e
  35024. }
  35025. }
  35026. ,
  35027. s.toHex = s.encodeHex,
  35028. s.toRaw = function(e, t) {
  35029. return n(this, !!e, !!t, this.$type)
  35030. }
  35031. ,
  35032. s.encodeJSON = function() {
  35033. return JSON.stringify(n(this, !0, !0, this.$type))
  35034. }
  35035. ,
  35036. a.decode = function(e, n, r) {
  35037. "string" == typeof n && (r = n,
  35038. n = -1),
  35039. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35040. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35041. var o = e.littleEndian;
  35042. try {
  35043. var a = i.decode(e.LE());
  35044. return e.LE(o),
  35045. a
  35046. } catch (t) {
  35047. throw e.LE(o),
  35048. t
  35049. }
  35050. }
  35051. ,
  35052. a.decodeDelimited = function(e, n) {
  35053. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35054. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35055. e.remaining() < 1)
  35056. return null;
  35057. var r = e.offset
  35058. , o = e.readVarint32();
  35059. if (e.remaining() < o)
  35060. return e.offset = r,
  35061. null;
  35062. try {
  35063. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35064. return e.offset += o,
  35065. a
  35066. } catch (t) {
  35067. throw e.offset += o,
  35068. t
  35069. }
  35070. }
  35071. ,
  35072. a.decode64 = function(e) {
  35073. return a.decode(e, "base64")
  35074. }
  35075. ,
  35076. a.decodeHex = function(e) {
  35077. return a.decode(e, "hex")
  35078. }
  35079. ,
  35080. a.decodeJSON = function(e) {
  35081. return new a(JSON.parse(e))
  35082. }
  35083. ,
  35084. s.toString = function() {
  35085. return i.toString()
  35086. }
  35087. ;
  35088. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35089. value: i.buildOpt()
  35090. }),
  35091. Object.defineProperty(s, "$options", {
  35092. value: a.$options
  35093. }),
  35094. Object.defineProperty(a, "$type", {
  35095. value: i
  35096. }),
  35097. Object.defineProperty(s, "$type", {
  35098. value: i
  35099. })),
  35100. a
  35101. }(e, this);
  35102. this._fields = [],
  35103. this._fieldsById = {},
  35104. this._fieldsByName = {};
  35105. for (var r, o = 0, a = this.children.length; o < a; o++)
  35106. if (r = this.children[o],
  35107. r instanceof A || r instanceof d || r instanceof E) {
  35108. if (n.hasOwnProperty(r.name))
  35109. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35110. n[r.name] = r.build()
  35111. } else if (r instanceof d.Field)
  35112. r.build(),
  35113. this._fields.push(r),
  35114. this._fieldsById[r.id] = r,
  35115. this._fieldsByName[r.name] = r;
  35116. else if (!(r instanceof d.OneOf || r instanceof I))
  35117. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35118. return this.clazz = n
  35119. }
  35120. ,
  35121. p.encode = function(e, t, i) {
  35122. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35123. n = this._fields[a],
  35124. r = e[n.name],
  35125. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35126. if (null !== o) {
  35127. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35128. throw l.encoded = t,
  35129. l
  35130. }
  35131. return t
  35132. }
  35133. ,
  35134. p.calculate = function(e) {
  35135. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35136. if (t = this._fields[r],
  35137. i = e[t.name],
  35138. t.required && null === i)
  35139. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35140. n += t.calculate(i, e)
  35141. }
  35142. return n
  35143. }
  35144. ,
  35145. p.decode = function(t, i, n) {
  35146. i = "number" == typeof i ? i : -1;
  35147. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35148. if (o = t.readVarint32(),
  35149. a = 7 & o,
  35150. s = o >>> 3,
  35151. a === e.WIRE_TYPES.ENDGROUP) {
  35152. if (s !== n)
  35153. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35154. break
  35155. }
  35156. if (l = this._fieldsById[s]) {
  35157. if (l.repeated && !l.options.packed)
  35158. h[l.name].push(l.decode(a, t));
  35159. else if (l.map) {
  35160. var u = l.decode(a, t);
  35161. h[l.name].set(u[0], u[1])
  35162. } else if (h[l.name] = l.decode(a, t),
  35163. l.oneof) {
  35164. var d = h[l.oneof.name];
  35165. null !== d && d !== l.name && (h[d] = null),
  35166. h[l.oneof.name] = l.name
  35167. }
  35168. } else
  35169. switch (a) {
  35170. case e.WIRE_TYPES.VARINT:
  35171. t.readVarint32();
  35172. break;
  35173. case e.WIRE_TYPES.BITS32:
  35174. t.offset += 4;
  35175. break;
  35176. case e.WIRE_TYPES.BITS64:
  35177. t.offset += 8;
  35178. break;
  35179. case e.WIRE_TYPES.LDELIM:
  35180. var p = t.readVarint32();
  35181. t.offset += p;
  35182. break;
  35183. case e.WIRE_TYPES.STARTGROUP:
  35184. for (; r(s, t); )
  35185. ;
  35186. break;
  35187. default:
  35188. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35189. }
  35190. }
  35191. for (var f = 0, g = this._fields.length; f < g; ++f)
  35192. if (l = this._fields[f],
  35193. null === h[l.name])
  35194. if ("proto3" === this.syntax)
  35195. h[l.name] = l.defaultValue;
  35196. else {
  35197. if (l.required) {
  35198. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35199. throw m.decoded = h,
  35200. m
  35201. }
  35202. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35203. }
  35204. return h
  35205. }
  35206. ,
  35207. o.Message = d;
  35208. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35209. a.call(this, t, i, s),
  35210. this.className = "Message.Field",
  35211. this.required = "required" === n,
  35212. this.repeated = "repeated" === n,
  35213. this.map = "map" === n,
  35214. this.keyType = r || null,
  35215. this.type = o,
  35216. this.resolvedType = null,
  35217. this.id = l,
  35218. this.options = c || {},
  35219. this.defaultValue = null,
  35220. this.oneof = h || null,
  35221. this.syntax = u || "proto2",
  35222. this.originalName = this.name,
  35223. this.element = null,
  35224. this.keyElement = null,
  35225. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35226. }
  35227. , g = f.prototype = Object.create(a.prototype);
  35228. g.build = function() {
  35229. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35230. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35231. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35232. }
  35233. ,
  35234. g.verifyValue = function(t, i) {
  35235. function n(e, t) {
  35236. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35237. }
  35238. i = i || !1;
  35239. var r = this;
  35240. if (null === t)
  35241. return this.required && n(typeof t, "required"),
  35242. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35243. null;
  35244. var o;
  35245. if (this.repeated && !i) {
  35246. Array.isArray(t) || (t = [t]);
  35247. var a = [];
  35248. for (o = 0; o < t.length; o++)
  35249. a.push(this.element.verifyValue(t[o]));
  35250. return a
  35251. }
  35252. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35253. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35254. this.element.verifyValue(t))
  35255. }
  35256. ,
  35257. g.hasWirePresence = function(t, i) {
  35258. if ("proto3" !== this.syntax)
  35259. return null !== t;
  35260. if (this.oneof && i[this.oneof.name] === this.name)
  35261. return !0;
  35262. switch (this.type) {
  35263. case e.TYPES.int32:
  35264. case e.TYPES.sint32:
  35265. case e.TYPES.sfixed32:
  35266. case e.TYPES.uint32:
  35267. case e.TYPES.fixed32:
  35268. return 0 !== t;
  35269. case e.TYPES.int64:
  35270. case e.TYPES.sint64:
  35271. case e.TYPES.sfixed64:
  35272. case e.TYPES.uint64:
  35273. case e.TYPES.fixed64:
  35274. return 0 !== t.low || 0 !== t.high;
  35275. case e.TYPES.bool:
  35276. return t;
  35277. case e.TYPES.float:
  35278. case e.TYPES.double:
  35279. return 0 !== t;
  35280. case e.TYPES.string:
  35281. return t.length > 0;
  35282. case e.TYPES.bytes:
  35283. return t.remaining() > 0;
  35284. case e.TYPES.enum:
  35285. return 0 !== t;
  35286. case e.TYPES.message:
  35287. return null !== t;
  35288. default:
  35289. return !0
  35290. }
  35291. }
  35292. ,
  35293. g.encode = function(i, n, r) {
  35294. if (null === this.type || "object" != typeof this.type)
  35295. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35296. if (null === i || this.repeated && 0 == i.length)
  35297. return n;
  35298. try {
  35299. if (this.repeated) {
  35300. var o;
  35301. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35302. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35303. n.ensureCapacity(n.offset += 1);
  35304. var a = n.offset;
  35305. for (o = 0; o < i.length; o++)
  35306. this.element.encodeValue(this.id, i[o], n);
  35307. var s = n.offset - a
  35308. , l = t.calculateVarint32(s);
  35309. if (l > 1) {
  35310. var c = n.slice(a, n.offset);
  35311. a += l - 1,
  35312. n.offset = a,
  35313. n.append(c)
  35314. }
  35315. n.writeVarint32(s, a - l)
  35316. } else
  35317. for (o = 0; o < i.length; o++)
  35318. n.writeVarint32(this.id << 3 | this.type.wireType),
  35319. this.element.encodeValue(this.id, i[o], n)
  35320. } else
  35321. this.map ? i.forEach(function(i, r, o) {
  35322. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35323. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35324. n.writeVarint32(a),
  35325. n.writeVarint32(8 | this.keyType.wireType),
  35326. this.keyElement.encodeValue(1, r, n),
  35327. n.writeVarint32(16 | this.type.wireType),
  35328. this.element.encodeValue(2, i, n)
  35329. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35330. this.element.encodeValue(this.id, i, n))
  35331. } catch (e) {
  35332. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35333. }
  35334. return n
  35335. }
  35336. ,
  35337. g.calculate = function(i, n) {
  35338. if (i = this.verifyValue(i),
  35339. null === this.type || "object" != typeof this.type)
  35340. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35341. if (null === i || this.repeated && 0 == i.length)
  35342. return 0;
  35343. var r = 0;
  35344. try {
  35345. if (this.repeated) {
  35346. var o, a;
  35347. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35348. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35349. a = 0,
  35350. o = 0; o < i.length; o++)
  35351. a += this.element.calculateLength(this.id, i[o]);
  35352. r += t.calculateVarint32(a),
  35353. r += a
  35354. } else
  35355. for (o = 0; o < i.length; o++)
  35356. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35357. r += this.element.calculateLength(this.id, i[o])
  35358. } else
  35359. this.map ? i.forEach(function(i, n, o) {
  35360. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35361. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35362. r += t.calculateVarint32(a),
  35363. r += a
  35364. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35365. r += this.element.calculateLength(this.id, i))
  35366. } catch (e) {
  35367. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35368. }
  35369. return r
  35370. }
  35371. ,
  35372. g.decode = function(t, i, n) {
  35373. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35374. if (!a)
  35375. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35376. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35377. o = i.readVarint32(),
  35378. o = i.offset + o;
  35379. for (var s = []; i.offset < o; )
  35380. s.push(this.decode(this.type.wireType, i, !0));
  35381. return s
  35382. }
  35383. if (this.map) {
  35384. var l = h.defaultFieldValue(this.keyType);
  35385. if (r = h.defaultFieldValue(this.type),
  35386. o = i.readVarint32(),
  35387. i.remaining() < o)
  35388. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35389. var c = i.clone();
  35390. for (c.limit = c.offset + o,
  35391. i.offset += o; c.remaining() > 0; ) {
  35392. var u = c.readVarint32();
  35393. t = 7 & u;
  35394. var d = u >>> 3;
  35395. if (1 === d)
  35396. l = this.keyElement.decode(c, t, d);
  35397. else {
  35398. if (2 !== d)
  35399. throw Error("Unexpected tag in map field key/value submessage");
  35400. r = this.element.decode(c, t, d)
  35401. }
  35402. }
  35403. return [l, r]
  35404. }
  35405. return this.element.decode(i, t, this.id)
  35406. }
  35407. ,
  35408. o.Message.Field = f;
  35409. var m = function(e, t, i, n, r, o, a) {
  35410. f.call(this, e, t, i, null, n, r, o, a),
  35411. this.extension
  35412. };
  35413. m.prototype = Object.create(f.prototype),
  35414. o.Message.ExtensionField = m;
  35415. var v = function(e, t, i) {
  35416. a.call(this, e, t, i),
  35417. this.fields = []
  35418. };
  35419. o.Message.OneOf = v;
  35420. var A = function(e, t, i, n, r) {
  35421. l.call(this, e, t, i, n, r),
  35422. this.className = "Enum",
  35423. this.object = null
  35424. };
  35425. A.getName = function(e, t) {
  35426. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35427. if (e[i = n[r]] === t)
  35428. return i;
  35429. return null
  35430. }
  35431. ;
  35432. var y = A.prototype = Object.create(l.prototype);
  35433. y.build = function(t) {
  35434. if (this.object && !t)
  35435. return this.object;
  35436. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35437. i[n[r].name] = n[r].id;
  35438. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35439. value: this.buildOpt(),
  35440. enumerable: !1
  35441. }),
  35442. this.object = i
  35443. }
  35444. ,
  35445. o.Enum = A;
  35446. var C = function(e, t, i, n) {
  35447. a.call(this, e, t, i),
  35448. this.className = "Enum.Value",
  35449. this.id = n
  35450. };
  35451. C.prototype = Object.create(a.prototype),
  35452. o.Enum.Value = C;
  35453. var I = function(e, t, i, n) {
  35454. a.call(this, e, t, i),
  35455. this.field = n
  35456. };
  35457. I.prototype = Object.create(a.prototype),
  35458. o.Extension = I;
  35459. var E = function(e, t, i, n) {
  35460. l.call(this, e, t, i, n),
  35461. this.className = "Service",
  35462. this.clazz = null
  35463. }
  35464. , b = E.prototype = Object.create(l.prototype);
  35465. b.build = function(i) {
  35466. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35467. for (var n = function(t) {
  35468. e.Builder.Service.call(this),
  35469. this.rpcImpl = t || function(e, t, i) {
  35470. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35471. }
  35472. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35473. !function(e) {
  35474. r[e.name] = function(n, r) {
  35475. try {
  35476. try {
  35477. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35478. } catch (e) {
  35479. if (!(e instanceof TypeError))
  35480. throw e
  35481. }
  35482. if (null === n || "object" != typeof n)
  35483. throw Error("Illegal arguments");
  35484. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35485. this.rpcImpl(e.fqn(), n, function(t, n) {
  35486. if (t)
  35487. return void r(t);
  35488. null === n && (n = "");
  35489. try {
  35490. n = e.resolvedResponseType.clazz.decode(n)
  35491. } catch (e) {}
  35492. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35493. })
  35494. } catch (e) {
  35495. setTimeout(r.bind(this, e), 0)
  35496. }
  35497. }
  35498. ,
  35499. n[e.name] = function(t, i, r) {
  35500. new n(t)[e.name](i, r)
  35501. }
  35502. ,
  35503. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35504. value: e.buildOpt()
  35505. }),
  35506. Object.defineProperty(r[e.name], "$options", {
  35507. value: n[e.name].$options
  35508. }))
  35509. }(o[a]);
  35510. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35511. value: i.buildOpt()
  35512. }),
  35513. Object.defineProperty(r, "$options", {
  35514. value: n.$options
  35515. }),
  35516. Object.defineProperty(n, "$type", {
  35517. value: i
  35518. }),
  35519. Object.defineProperty(r, "$type", {
  35520. value: i
  35521. })),
  35522. n
  35523. }(e, this)
  35524. }
  35525. ,
  35526. o.Service = E;
  35527. var w = function(e, t, i, n) {
  35528. a.call(this, e, t, i),
  35529. this.className = "Service.Method",
  35530. this.options = n || {}
  35531. }
  35532. , _ = w.prototype = Object.create(a.prototype);
  35533. _.buildOpt = c.buildOpt,
  35534. o.Service.Method = w;
  35535. var T = function(e, t, i, n, r, o, a, s) {
  35536. w.call(this, e, t, i, s),
  35537. this.className = "Service.RPCMethod",
  35538. this.requestName = n,
  35539. this.responseName = r,
  35540. this.requestStream = o,
  35541. this.responseStream = a,
  35542. this.resolvedRequestType = null,
  35543. this.resolvedResponseType = null
  35544. };
  35545. return T.prototype = Object.create(w.prototype),
  35546. o.Service.RPCMethod = T,
  35547. o
  35548. }(r),
  35549. r.Builder = function(t, i, n) {
  35550. function r(e) {
  35551. e.messages && e.messages.forEach(function(t) {
  35552. t.syntax = e.syntax,
  35553. r(t)
  35554. }),
  35555. e.enums && e.enums.forEach(function(t) {
  35556. t.syntax = e.syntax
  35557. })
  35558. }
  35559. var o = function(e) {
  35560. this.ns = new n.Namespace(this,null,""),
  35561. this.ptr = this.ns,
  35562. this.resolved = !1,
  35563. this.result = null,
  35564. this.files = {},
  35565. this.importRoot = null,
  35566. this.options = e || {}
  35567. }
  35568. , a = o.prototype;
  35569. return o.isMessage = function(e) {
  35570. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35571. }
  35572. ,
  35573. o.isMessageField = function(e) {
  35574. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35575. }
  35576. ,
  35577. o.isEnum = function(e) {
  35578. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35579. }
  35580. ,
  35581. o.isService = function(e) {
  35582. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35583. }
  35584. ,
  35585. o.isExtend = function(e) {
  35586. return "string" == typeof e.ref
  35587. }
  35588. ,
  35589. a.reset = function() {
  35590. return this.ptr = this.ns,
  35591. this
  35592. }
  35593. ,
  35594. a.define = function(e) {
  35595. if ("string" != typeof e || !i.TYPEREF.test(e))
  35596. throw Error("illegal namespace: " + e);
  35597. return e.split(".").forEach(function(e) {
  35598. var t = this.ptr.getChild(e);
  35599. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35600. this.ptr = t
  35601. }, this),
  35602. this
  35603. }
  35604. ,
  35605. a.create = function(e) {
  35606. if (!e)
  35607. return this;
  35608. if (Array.isArray(e)) {
  35609. if (0 === e.length)
  35610. return this;
  35611. e = e.slice()
  35612. } else
  35613. e = [e];
  35614. for (var i = [e]; i.length > 0; ) {
  35615. if (e = i.pop(),
  35616. !Array.isArray(e))
  35617. throw Error("not a valid namespace: " + JSON.stringify(e));
  35618. for (; e.length > 0; ) {
  35619. var r = e.shift();
  35620. if (o.isMessage(r)) {
  35621. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35622. , s = {};
  35623. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35624. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35625. }, this),
  35626. r.fields && r.fields.forEach(function(e) {
  35627. if (null !== a.getChild(0 | e.id))
  35628. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35629. if (e.options && "object" != typeof e.options)
  35630. throw Error("illegal field options in " + a.name + "#" + e.name);
  35631. var t = null;
  35632. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35633. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35634. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35635. t && t.fields.push(e),
  35636. a.addChild(e)
  35637. }, this);
  35638. var l = [];
  35639. if (r.enums && r.enums.forEach(function(e) {
  35640. l.push(e)
  35641. }),
  35642. r.messages && r.messages.forEach(function(e) {
  35643. l.push(e)
  35644. }),
  35645. r.services && r.services.forEach(function(e) {
  35646. l.push(e)
  35647. }),
  35648. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35649. this.ptr.addChild(a),
  35650. l.length > 0) {
  35651. i.push(e),
  35652. e = l,
  35653. l = null,
  35654. this.ptr = a,
  35655. a = null;
  35656. continue
  35657. }
  35658. l = null
  35659. } else if (o.isEnum(r))
  35660. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35661. r.values.forEach(function(e) {
  35662. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35663. }, this),
  35664. this.ptr.addChild(a);
  35665. else if (o.isService(r))
  35666. a = new n.Service(this,this.ptr,r.name,r.options),
  35667. Object.keys(r.rpc).forEach(function(e) {
  35668. var t = r.rpc[e];
  35669. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35670. }, this),
  35671. this.ptr.addChild(a);
  35672. else {
  35673. if (!o.isExtend(r))
  35674. throw Error("not a valid definition: " + JSON.stringify(r));
  35675. if (a = this.ptr.resolve(r.ref, !0))
  35676. r.fields.forEach(function(e) {
  35677. if (null !== a.getChild(0 | e.id))
  35678. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35679. if (a.extensions) {
  35680. var i = !1;
  35681. if (a.extensions.forEach(function(t) {
  35682. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35683. }),
  35684. !i)
  35685. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35686. }
  35687. var r = e.name;
  35688. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35689. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35690. , s = new n.Extension(this,this.ptr,e.name,o);
  35691. o.extension = s,
  35692. this.ptr.addChild(s),
  35693. a.addChild(o)
  35694. }, this);
  35695. else if (!/\.?google\.protobuf\./.test(r.ref))
  35696. throw Error("extended message " + r.ref + " is not defined")
  35697. }
  35698. r = null,
  35699. a = null
  35700. }
  35701. e = null,
  35702. this.ptr = this.ptr.parent
  35703. }
  35704. return this.resolved = !1,
  35705. this.result = null,
  35706. this
  35707. }
  35708. ,
  35709. a.import = function(i, n) {
  35710. var o = "/";
  35711. if ("string" == typeof n) {
  35712. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35713. this.files[n] === !0)
  35714. return this.reset();
  35715. this.files[n] = !0
  35716. } else if ("object" == typeof n) {
  35717. var a = n.root;
  35718. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35719. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35720. var s = a + o + n.file;
  35721. if (this.files[s] === !0)
  35722. return this.reset();
  35723. this.files[s] = !0
  35724. }
  35725. if (i.imports && i.imports.length > 0) {
  35726. var l, c = !1;
  35727. "object" == typeof n ? (this.importRoot = n.root,
  35728. c = !0,
  35729. l = this.importRoot,
  35730. n = n.file,
  35731. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35732. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35733. o = "\\") : l = "." : l = null;
  35734. for (var h = 0; h < i.imports.length; h++)
  35735. if ("string" == typeof i.imports[h]) {
  35736. if (!l)
  35737. throw Error("cannot determine import root");
  35738. var u = i.imports[h];
  35739. if ("google/protobuf/descriptor.proto" === u)
  35740. continue;
  35741. if (u = l + o + u,
  35742. this.files[u] === !0)
  35743. continue;
  35744. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35745. var d = t.Util.fetch(u);
  35746. if (null === d)
  35747. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35748. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35749. } else
  35750. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35751. return t + "_import" + h + "." + i
  35752. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35753. c && (this.importRoot = null)
  35754. }
  35755. i.package && this.define(i.package),
  35756. i.syntax && r(i);
  35757. var p = this.ptr;
  35758. return i.options && Object.keys(i.options).forEach(function(e) {
  35759. p.options[e] = i.options[e]
  35760. }),
  35761. i.messages && (this.create(i.messages),
  35762. this.ptr = p),
  35763. i.enums && (this.create(i.enums),
  35764. this.ptr = p),
  35765. i.services && (this.create(i.services),
  35766. this.ptr = p),
  35767. i.extends && this.create(i.extends),
  35768. this.reset()
  35769. }
  35770. ,
  35771. a.resolveAll = function() {
  35772. var e;
  35773. if (null == this.ptr || "object" == typeof this.ptr.type)
  35774. return this;
  35775. if (this.ptr instanceof n.Namespace)
  35776. this.ptr.children.forEach(function(e) {
  35777. this.ptr = e,
  35778. this.resolveAll()
  35779. }, this);
  35780. else if (this.ptr instanceof n.Message.Field) {
  35781. if (i.TYPE.test(this.ptr.type))
  35782. this.ptr.type = t.TYPES[this.ptr.type];
  35783. else {
  35784. if (!i.TYPEREF.test(this.ptr.type))
  35785. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35786. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35787. !e)
  35788. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35789. if (this.ptr.resolvedType = e,
  35790. e instanceof n.Enum) {
  35791. if (this.ptr.type = t.TYPES.enum,
  35792. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35793. throw Error("proto3 message cannot reference proto2 enum")
  35794. } else {
  35795. if (!(e instanceof n.Message))
  35796. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35797. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35798. }
  35799. }
  35800. if (this.ptr.map) {
  35801. if (!i.TYPE.test(this.ptr.keyType))
  35802. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35803. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35804. }
  35805. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35806. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35807. throw Error("illegal service type in " + this.ptr.toString(!0));
  35808. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35809. !(e && e instanceof t.Reflect.Message))
  35810. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35811. if (this.ptr.resolvedRequestType = e,
  35812. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35813. !(e && e instanceof t.Reflect.Message))
  35814. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35815. this.ptr.resolvedResponseType = e
  35816. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35817. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35818. return this.reset()
  35819. }
  35820. ,
  35821. a.build = function(e) {
  35822. if (this.reset(),
  35823. this.resolved || (this.resolveAll(),
  35824. this.resolved = !0,
  35825. this.result = null),
  35826. null === this.result && (this.result = this.ns.build()),
  35827. !e)
  35828. return this.result;
  35829. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35830. if (!i[t[n]]) {
  35831. i = null;
  35832. break
  35833. }
  35834. i = i[t[n]]
  35835. }
  35836. return i
  35837. }
  35838. ,
  35839. a.lookup = function(e, t) {
  35840. return e ? this.ns.resolve(e, t) : this.ns
  35841. }
  35842. ,
  35843. a.toString = function() {
  35844. return "Builder"
  35845. }
  35846. ,
  35847. o.Message = function() {}
  35848. ,
  35849. o.Enum = function() {}
  35850. ,
  35851. o.Service = function() {}
  35852. ,
  35853. o
  35854. }(r, r.Lang, r.Reflect),
  35855. r.Map = function(e, t) {
  35856. function i(e) {
  35857. var t = 0;
  35858. return {
  35859. next: function() {
  35860. return t < e.length ? {
  35861. done: !1,
  35862. value: e[t++]
  35863. } : {
  35864. done: !0
  35865. }
  35866. }
  35867. }
  35868. }
  35869. var n = function(e, i) {
  35870. if (!e.map)
  35871. throw Error("field is not a map");
  35872. if (this.field = e,
  35873. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35874. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35875. this.map = {},
  35876. Object.defineProperty(this, "size", {
  35877. get: function() {
  35878. return Object.keys(this.map).length
  35879. }
  35880. }),
  35881. i)
  35882. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35883. var o = this.keyElem.valueFromString(n[r])
  35884. , a = this.valueElem.verifyValue(i[n[r]]);
  35885. this.map[this.keyElem.valueToString(o)] = {
  35886. key: o,
  35887. value: a
  35888. }
  35889. }
  35890. }
  35891. , r = n.prototype;
  35892. return r.clear = function() {
  35893. this.map = {}
  35894. }
  35895. ,
  35896. r.delete = function(e) {
  35897. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35898. , i = t in this.map;
  35899. return delete this.map[t],
  35900. i
  35901. }
  35902. ,
  35903. r.entries = function() {
  35904. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35905. t.push([(e = this.map[n[r]]).key, e.value]);
  35906. return i(t)
  35907. }
  35908. ,
  35909. r.keys = function() {
  35910. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35911. e.push(this.map[t[n]].key);
  35912. return i(e)
  35913. }
  35914. ,
  35915. r.values = function() {
  35916. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35917. e.push(this.map[t[n]].value);
  35918. return i(e)
  35919. }
  35920. ,
  35921. r.forEach = function(e, t) {
  35922. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35923. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35924. }
  35925. ,
  35926. r.set = function(e, t) {
  35927. var i = this.keyElem.verifyValue(e)
  35928. , n = this.valueElem.verifyValue(t);
  35929. return this.map[this.keyElem.valueToString(i)] = {
  35930. key: i,
  35931. value: n
  35932. },
  35933. this
  35934. }
  35935. ,
  35936. r.get = function(e) {
  35937. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35938. if (t in this.map)
  35939. return this.map[t].value
  35940. }
  35941. ,
  35942. r.has = function(e) {
  35943. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35944. return t in this.map
  35945. }
  35946. ,
  35947. n
  35948. }(r, r.Reflect),
  35949. r.loadProto = function(e, t, i) {
  35950. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35951. t = void 0),
  35952. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  35953. }
  35954. ,
  35955. r.protoFromString = r.loadProto,
  35956. r.loadProtoFile = function(e, t, i) {
  35957. if (t && "object" == typeof t ? (i = t,
  35958. t = null) : t && "function" == typeof t || (t = null),
  35959. t)
  35960. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35961. if (null === n)
  35962. return void t(Error("Failed to fetch file"));
  35963. try {
  35964. t(null, r.loadProto(n, i, e))
  35965. } catch (e) {
  35966. t(e)
  35967. }
  35968. });
  35969. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35970. return null === n ? null : r.loadProto(n, i, e)
  35971. }
  35972. ,
  35973. r.protoFromFile = r.loadProtoFile,
  35974. r.newBuilder = function(e) {
  35975. return e = e || {},
  35976. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  35977. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  35978. new r.Builder(e)
  35979. }
  35980. ,
  35981. r.loadJson = function(e, t, i) {
  35982. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35983. t = null),
  35984. t && "object" == typeof t || (t = r.newBuilder()),
  35985. "string" == typeof e && (e = JSON.parse(e)),
  35986. t.import(e, i),
  35987. t.resolveAll(),
  35988. t
  35989. }
  35990. ,
  35991. r.loadJsonFile = function(e, t, i) {
  35992. if (t && "object" == typeof t ? (i = t,
  35993. t = null) : t && "function" == typeof t || (t = null),
  35994. t)
  35995. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35996. if (null === n)
  35997. return void t(Error("Failed to fetch file"));
  35998. try {
  35999. t(null, r.loadJson(JSON.parse(n), i, e))
  36000. } catch (e) {
  36001. t(e)
  36002. }
  36003. });
  36004. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36005. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36006. }
  36007. ,
  36008. r
  36009. })
  36010. }
  36011. ).call(this, e("_process"))
  36012. }
  36013. , {
  36014. _process: 203,
  36015. bytebuffer: 215,
  36016. fs: 197,
  36017. path: 197
  36018. }],
  36019. 215: [function(e, t, i) {
  36020. !function(i, n) {
  36021. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36022. var t;
  36023. try {
  36024. t = e("long")
  36025. } catch (e) {}
  36026. return n(t)
  36027. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36028. }(this, function(e) {
  36029. "use strict";
  36030. function t(e) {
  36031. var t = 0;
  36032. return function() {
  36033. return t < e.length ? e.charCodeAt(t++) : null
  36034. }
  36035. }
  36036. function i() {
  36037. var e = []
  36038. , t = [];
  36039. return function() {
  36040. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36041. e.length = 0),
  36042. void Array.prototype.push.apply(e, arguments))
  36043. }
  36044. }
  36045. function n(e, t, i, n, r) {
  36046. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36047. for (u += d,
  36048. o = p & (1 << -h) - 1,
  36049. p >>= -h,
  36050. h += s; h > 0; o = 256 * o + e[t + u],
  36051. u += d,
  36052. h -= 8)
  36053. ;
  36054. for (a = o & (1 << -h) - 1,
  36055. o >>= -h,
  36056. h += n; h > 0; a = 256 * a + e[t + u],
  36057. u += d,
  36058. h -= 8)
  36059. ;
  36060. if (0 === o)
  36061. o = 1 - c;
  36062. else {
  36063. if (o === l)
  36064. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36065. a += Math.pow(2, n),
  36066. o -= c
  36067. }
  36068. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36069. }
  36070. function r(e, t, i, n, r, o) {
  36071. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36072. for (t = Math.abs(t),
  36073. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36074. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36075. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36076. l *= 2),
  36077. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36078. t * l >= 2 && (a++,
  36079. l /= 2),
  36080. a + u >= h ? (s = 0,
  36081. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36082. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36083. a = 0)); r >= 8; e[i + p] = 255 & s,
  36084. p += f,
  36085. s /= 256,
  36086. r -= 8)
  36087. ;
  36088. for (a = a << r | s,
  36089. c += r; c > 0; e[i + p] = 255 & a,
  36090. p += f,
  36091. a /= 256,
  36092. c -= 8)
  36093. ;
  36094. e[i + p - f] |= 128 * g
  36095. }
  36096. var o = function(e, t, i) {
  36097. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36098. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36099. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36100. !i) {
  36101. if (e |= 0,
  36102. e < 0)
  36103. throw RangeError("Illegal capacity");
  36104. t = !!t,
  36105. i = !!i
  36106. }
  36107. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36108. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36109. this.offset = 0,
  36110. this.markedOffset = -1,
  36111. this.limit = e,
  36112. this.littleEndian = t,
  36113. this.noAssert = i
  36114. };
  36115. o.VERSION = "5.0.1",
  36116. o.LITTLE_ENDIAN = !0,
  36117. o.BIG_ENDIAN = !1,
  36118. o.DEFAULT_CAPACITY = 16,
  36119. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36120. o.DEFAULT_NOASSERT = !1,
  36121. o.Long = e || null;
  36122. var a = o.prototype;
  36123. a.__isByteBuffer__,
  36124. Object.defineProperty(a, "__isByteBuffer__", {
  36125. value: !0,
  36126. enumerable: !1,
  36127. configurable: !1
  36128. });
  36129. var s = new ArrayBuffer(0)
  36130. , l = String.fromCharCode;
  36131. o.accessor = function() {
  36132. return Uint8Array
  36133. }
  36134. ,
  36135. o.allocate = function(e, t, i) {
  36136. return new o(e,t,i)
  36137. }
  36138. ,
  36139. o.concat = function(e, t, i, n) {
  36140. "boolean" != typeof t && "string" == typeof t || (n = i,
  36141. i = t,
  36142. t = void 0);
  36143. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36144. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36145. r = e[s].limit - e[s].offset,
  36146. r > 0 && (a += r);
  36147. if (0 === a)
  36148. return new o(0,i,n);
  36149. var c, h = new o(a,i,n);
  36150. for (s = 0; s < l; )
  36151. c = e[s++],
  36152. r = c.limit - c.offset,
  36153. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36154. h.offset += r);
  36155. return h.limit = h.offset,
  36156. h.offset = 0,
  36157. h
  36158. }
  36159. ,
  36160. o.isByteBuffer = function(e) {
  36161. return (e && e.__isByteBuffer__) === !0
  36162. }
  36163. ,
  36164. o.type = function() {
  36165. return ArrayBuffer
  36166. }
  36167. ,
  36168. o.wrap = function(e, t, i, n) {
  36169. if ("string" != typeof t && (n = i,
  36170. i = t,
  36171. t = void 0),
  36172. "string" == typeof e)
  36173. switch ("undefined" == typeof t && (t = "utf8"),
  36174. t) {
  36175. case "base64":
  36176. return o.fromBase64(e, i);
  36177. case "hex":
  36178. return o.fromHex(e, i);
  36179. case "binary":
  36180. return o.fromBinary(e, i);
  36181. case "utf8":
  36182. return o.fromUTF8(e, i);
  36183. case "debug":
  36184. return o.fromDebug(e, i);
  36185. default:
  36186. throw Error("Unsupported encoding: " + t)
  36187. }
  36188. if (null === e || "object" != typeof e)
  36189. throw TypeError("Illegal buffer");
  36190. var r;
  36191. if (o.isByteBuffer(e))
  36192. return r = a.clone.call(e),
  36193. r.markedOffset = -1,
  36194. r;
  36195. if (e instanceof Uint8Array)
  36196. r = new o(0,i,n),
  36197. e.length > 0 && (r.buffer = e.buffer,
  36198. r.offset = e.byteOffset,
  36199. r.limit = e.byteOffset + e.byteLength,
  36200. r.view = new Uint8Array(e.buffer));
  36201. else if (e instanceof ArrayBuffer)
  36202. r = new o(0,i,n),
  36203. e.byteLength > 0 && (r.buffer = e,
  36204. r.offset = 0,
  36205. r.limit = e.byteLength,
  36206. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36207. else {
  36208. if ("[object Array]" !== Object.prototype.toString.call(e))
  36209. throw TypeError("Illegal buffer");
  36210. r = new o(e.length,i,n),
  36211. r.limit = e.length;
  36212. for (var s = 0; s < e.length; ++s)
  36213. r.view[s] = e[s]
  36214. }
  36215. return r
  36216. }
  36217. ,
  36218. a.writeBitSet = function(e, t) {
  36219. var i = "undefined" == typeof t;
  36220. if (i && (t = this.offset),
  36221. !this.noAssert) {
  36222. if (!(e instanceof Array))
  36223. throw TypeError("Illegal BitSet: Not an array");
  36224. if ("number" != typeof t || t % 1 !== 0)
  36225. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36226. if (t >>>= 0,
  36227. t < 0 || t + 0 > this.buffer.byteLength)
  36228. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36229. }
  36230. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36231. for (t += this.writeVarint32(o, t); a--; )
  36232. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36233. this.writeByte(n, t++);
  36234. if (s < o) {
  36235. var l = 0;
  36236. for (n = 0; s < o; )
  36237. n |= (1 & !!e[s++]) << l++;
  36238. this.writeByte(n, t++)
  36239. }
  36240. return i ? (this.offset = t,
  36241. this) : t - r
  36242. }
  36243. ,
  36244. a.readBitSet = function(e) {
  36245. var t = "undefined" == typeof e;
  36246. t && (e = this.offset);
  36247. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36248. for (e += n.length; o--; )
  36249. i = this.readByte(e++),
  36250. s[a++] = !!(1 & i),
  36251. s[a++] = !!(2 & i),
  36252. s[a++] = !!(4 & i),
  36253. s[a++] = !!(8 & i),
  36254. s[a++] = !!(16 & i),
  36255. s[a++] = !!(32 & i),
  36256. s[a++] = !!(64 & i),
  36257. s[a++] = !!(128 & i);
  36258. if (a < r) {
  36259. var l = 0;
  36260. for (i = this.readByte(e++); a < r; )
  36261. s[a++] = !!(i >> l++ & 1)
  36262. }
  36263. return t && (this.offset = e),
  36264. s
  36265. }
  36266. ,
  36267. a.readBytes = function(e, t) {
  36268. var i = "undefined" == typeof t;
  36269. if (i && (t = this.offset),
  36270. !this.noAssert) {
  36271. if ("number" != typeof t || t % 1 !== 0)
  36272. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36273. if (t >>>= 0,
  36274. t < 0 || t + e > this.buffer.byteLength)
  36275. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36276. }
  36277. var n = this.slice(t, t + e);
  36278. return i && (this.offset += e),
  36279. n
  36280. }
  36281. ,
  36282. a.writeBytes = a.append,
  36283. a.writeInt8 = function(e, t) {
  36284. var i = "undefined" == typeof t;
  36285. if (i && (t = this.offset),
  36286. !this.noAssert) {
  36287. if ("number" != typeof e || e % 1 !== 0)
  36288. throw TypeError("Illegal value: " + e + " (not an integer)");
  36289. if (e |= 0,
  36290. "number" != typeof t || t % 1 !== 0)
  36291. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36292. if (t >>>= 0,
  36293. t < 0 || t + 0 > this.buffer.byteLength)
  36294. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36295. }
  36296. t += 1;
  36297. var n = this.buffer.byteLength;
  36298. return t > n && this.resize((n *= 2) > t ? n : t),
  36299. t -= 1,
  36300. this.view[t] = e,
  36301. i && (this.offset += 1),
  36302. this
  36303. }
  36304. ,
  36305. a.writeByte = a.writeInt8,
  36306. a.readInt8 = function(e) {
  36307. var t = "undefined" == typeof e;
  36308. if (t && (e = this.offset),
  36309. !this.noAssert) {
  36310. if ("number" != typeof e || e % 1 !== 0)
  36311. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36312. if (e >>>= 0,
  36313. e < 0 || e + 1 > this.buffer.byteLength)
  36314. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36315. }
  36316. var i = this.view[e];
  36317. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36318. t && (this.offset += 1),
  36319. i
  36320. }
  36321. ,
  36322. a.readByte = a.readInt8,
  36323. a.writeUint8 = function(e, t) {
  36324. var i = "undefined" == typeof t;
  36325. if (i && (t = this.offset),
  36326. !this.noAssert) {
  36327. if ("number" != typeof e || e % 1 !== 0)
  36328. throw TypeError("Illegal value: " + e + " (not an integer)");
  36329. if (e >>>= 0,
  36330. "number" != typeof t || t % 1 !== 0)
  36331. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36332. if (t >>>= 0,
  36333. t < 0 || t + 0 > this.buffer.byteLength)
  36334. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36335. }
  36336. t += 1;
  36337. var n = this.buffer.byteLength;
  36338. return t > n && this.resize((n *= 2) > t ? n : t),
  36339. t -= 1,
  36340. this.view[t] = e,
  36341. i && (this.offset += 1),
  36342. this
  36343. }
  36344. ,
  36345. a.writeUInt8 = a.writeUint8,
  36346. a.readUint8 = function(e) {
  36347. var t = "undefined" == typeof e;
  36348. if (t && (e = this.offset),
  36349. !this.noAssert) {
  36350. if ("number" != typeof e || e % 1 !== 0)
  36351. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36352. if (e >>>= 0,
  36353. e < 0 || e + 1 > this.buffer.byteLength)
  36354. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36355. }
  36356. var i = this.view[e];
  36357. return t && (this.offset += 1),
  36358. i
  36359. }
  36360. ,
  36361. a.readUInt8 = a.readUint8,
  36362. a.writeInt16 = function(e, t) {
  36363. var i = "undefined" == typeof t;
  36364. if (i && (t = this.offset),
  36365. !this.noAssert) {
  36366. if ("number" != typeof e || e % 1 !== 0)
  36367. throw TypeError("Illegal value: " + e + " (not an integer)");
  36368. if (e |= 0,
  36369. "number" != typeof t || t % 1 !== 0)
  36370. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36371. if (t >>>= 0,
  36372. t < 0 || t + 0 > this.buffer.byteLength)
  36373. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36374. }
  36375. t += 2;
  36376. var n = this.buffer.byteLength;
  36377. return t > n && this.resize((n *= 2) > t ? n : t),
  36378. t -= 2,
  36379. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36380. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36381. this.view[t + 1] = 255 & e),
  36382. i && (this.offset += 2),
  36383. this
  36384. }
  36385. ,
  36386. a.writeShort = a.writeInt16,
  36387. a.readInt16 = function(e) {
  36388. var t = "undefined" == typeof e;
  36389. if (t && (e = this.offset),
  36390. !this.noAssert) {
  36391. if ("number" != typeof e || e % 1 !== 0)
  36392. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36393. if (e >>>= 0,
  36394. e < 0 || e + 2 > this.buffer.byteLength)
  36395. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36396. }
  36397. var i = 0;
  36398. return this.littleEndian ? (i = this.view[e],
  36399. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36400. i |= this.view[e + 1]),
  36401. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36402. t && (this.offset += 2),
  36403. i
  36404. }
  36405. ,
  36406. a.readShort = a.readInt16,
  36407. a.writeUint16 = function(e, t) {
  36408. var i = "undefined" == typeof t;
  36409. if (i && (t = this.offset),
  36410. !this.noAssert) {
  36411. if ("number" != typeof e || e % 1 !== 0)
  36412. throw TypeError("Illegal value: " + e + " (not an integer)");
  36413. if (e >>>= 0,
  36414. "number" != typeof t || t % 1 !== 0)
  36415. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36416. if (t >>>= 0,
  36417. t < 0 || t + 0 > this.buffer.byteLength)
  36418. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36419. }
  36420. t += 2;
  36421. var n = this.buffer.byteLength;
  36422. return t > n && this.resize((n *= 2) > t ? n : t),
  36423. t -= 2,
  36424. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36425. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36426. this.view[t + 1] = 255 & e),
  36427. i && (this.offset += 2),
  36428. this
  36429. }
  36430. ,
  36431. a.writeUInt16 = a.writeUint16,
  36432. a.readUint16 = function(e) {
  36433. var t = "undefined" == typeof e;
  36434. if (t && (e = this.offset),
  36435. !this.noAssert) {
  36436. if ("number" != typeof e || e % 1 !== 0)
  36437. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36438. if (e >>>= 0,
  36439. e < 0 || e + 2 > this.buffer.byteLength)
  36440. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36441. }
  36442. var i = 0;
  36443. return this.littleEndian ? (i = this.view[e],
  36444. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36445. i |= this.view[e + 1]),
  36446. t && (this.offset += 2),
  36447. i
  36448. }
  36449. ,
  36450. a.readUInt16 = a.readUint16,
  36451. a.writeInt32 = function(e, t) {
  36452. var i = "undefined" == typeof t;
  36453. if (i && (t = this.offset),
  36454. !this.noAssert) {
  36455. if ("number" != typeof e || e % 1 !== 0)
  36456. throw TypeError("Illegal value: " + e + " (not an integer)");
  36457. if (e |= 0,
  36458. "number" != typeof t || t % 1 !== 0)
  36459. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36460. if (t >>>= 0,
  36461. t < 0 || t + 0 > this.buffer.byteLength)
  36462. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36463. }
  36464. t += 4;
  36465. var n = this.buffer.byteLength;
  36466. return t > n && this.resize((n *= 2) > t ? n : t),
  36467. t -= 4,
  36468. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36469. this.view[t + 2] = e >>> 16 & 255,
  36470. this.view[t + 1] = e >>> 8 & 255,
  36471. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36472. this.view[t + 1] = e >>> 16 & 255,
  36473. this.view[t + 2] = e >>> 8 & 255,
  36474. this.view[t + 3] = 255 & e),
  36475. i && (this.offset += 4),
  36476. this
  36477. }
  36478. ,
  36479. a.writeInt = a.writeInt32,
  36480. a.readInt32 = function(e) {
  36481. var t = "undefined" == typeof e;
  36482. if (t && (e = this.offset),
  36483. !this.noAssert) {
  36484. if ("number" != typeof e || e % 1 !== 0)
  36485. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36486. if (e >>>= 0,
  36487. e < 0 || e + 4 > this.buffer.byteLength)
  36488. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36489. }
  36490. var i = 0;
  36491. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36492. i |= this.view[e + 1] << 8,
  36493. i |= this.view[e],
  36494. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36495. i |= this.view[e + 2] << 8,
  36496. i |= this.view[e + 3],
  36497. i += this.view[e] << 24 >>> 0),
  36498. i |= 0,
  36499. t && (this.offset += 4),
  36500. i
  36501. }
  36502. ,
  36503. a.readInt = a.readInt32,
  36504. a.writeUint32 = function(e, t) {
  36505. var i = "undefined" == typeof t;
  36506. if (i && (t = this.offset),
  36507. !this.noAssert) {
  36508. if ("number" != typeof e || e % 1 !== 0)
  36509. throw TypeError("Illegal value: " + e + " (not an integer)");
  36510. if (e >>>= 0,
  36511. "number" != typeof t || t % 1 !== 0)
  36512. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36513. if (t >>>= 0,
  36514. t < 0 || t + 0 > this.buffer.byteLength)
  36515. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36516. }
  36517. t += 4;
  36518. var n = this.buffer.byteLength;
  36519. return t > n && this.resize((n *= 2) > t ? n : t),
  36520. t -= 4,
  36521. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36522. this.view[t + 2] = e >>> 16 & 255,
  36523. this.view[t + 1] = e >>> 8 & 255,
  36524. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36525. this.view[t + 1] = e >>> 16 & 255,
  36526. this.view[t + 2] = e >>> 8 & 255,
  36527. this.view[t + 3] = 255 & e),
  36528. i && (this.offset += 4),
  36529. this
  36530. }
  36531. ,
  36532. a.writeUInt32 = a.writeUint32,
  36533. a.readUint32 = function(e) {
  36534. var t = "undefined" == typeof e;
  36535. if (t && (e = this.offset),
  36536. !this.noAssert) {
  36537. if ("number" != typeof e || e % 1 !== 0)
  36538. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36539. if (e >>>= 0,
  36540. e < 0 || e + 4 > this.buffer.byteLength)
  36541. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36542. }
  36543. var i = 0;
  36544. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36545. i |= this.view[e + 1] << 8,
  36546. i |= this.view[e],
  36547. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36548. i |= this.view[e + 2] << 8,
  36549. i |= this.view[e + 3],
  36550. i += this.view[e] << 24 >>> 0),
  36551. t && (this.offset += 4),
  36552. i
  36553. }
  36554. ,
  36555. a.readUInt32 = a.readUint32,
  36556. e && (a.writeInt64 = function(t, i) {
  36557. var n = "undefined" == typeof i;
  36558. if (n && (i = this.offset),
  36559. !this.noAssert) {
  36560. if ("number" == typeof t)
  36561. t = e.fromNumber(t);
  36562. else if ("string" == typeof t)
  36563. t = e.fromString(t);
  36564. else if (!(t && t instanceof e))
  36565. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36566. if ("number" != typeof i || i % 1 !== 0)
  36567. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36568. if (i >>>= 0,
  36569. i < 0 || i + 0 > this.buffer.byteLength)
  36570. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36571. }
  36572. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36573. i += 8;
  36574. var r = this.buffer.byteLength;
  36575. i > r && this.resize((r *= 2) > i ? r : i),
  36576. i -= 8;
  36577. var o = t.low
  36578. , a = t.high;
  36579. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36580. this.view[i + 2] = o >>> 16 & 255,
  36581. this.view[i + 1] = o >>> 8 & 255,
  36582. this.view[i] = 255 & o,
  36583. i += 4,
  36584. this.view[i + 3] = a >>> 24 & 255,
  36585. this.view[i + 2] = a >>> 16 & 255,
  36586. this.view[i + 1] = a >>> 8 & 255,
  36587. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36588. this.view[i + 1] = a >>> 16 & 255,
  36589. this.view[i + 2] = a >>> 8 & 255,
  36590. this.view[i + 3] = 255 & a,
  36591. i += 4,
  36592. this.view[i] = o >>> 24 & 255,
  36593. this.view[i + 1] = o >>> 16 & 255,
  36594. this.view[i + 2] = o >>> 8 & 255,
  36595. this.view[i + 3] = 255 & o),
  36596. n && (this.offset += 8),
  36597. this
  36598. }
  36599. ,
  36600. a.writeLong = a.writeInt64,
  36601. a.readInt64 = function(t) {
  36602. var i = "undefined" == typeof t;
  36603. if (i && (t = this.offset),
  36604. !this.noAssert) {
  36605. if ("number" != typeof t || t % 1 !== 0)
  36606. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36607. if (t >>>= 0,
  36608. t < 0 || t + 8 > this.buffer.byteLength)
  36609. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36610. }
  36611. var n = 0
  36612. , r = 0;
  36613. this.littleEndian ? (n = this.view[t + 2] << 16,
  36614. n |= this.view[t + 1] << 8,
  36615. n |= this.view[t],
  36616. n += this.view[t + 3] << 24 >>> 0,
  36617. t += 4,
  36618. r = this.view[t + 2] << 16,
  36619. r |= this.view[t + 1] << 8,
  36620. r |= this.view[t],
  36621. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36622. r |= this.view[t + 2] << 8,
  36623. r |= this.view[t + 3],
  36624. r += this.view[t] << 24 >>> 0,
  36625. t += 4,
  36626. n = this.view[t + 1] << 16,
  36627. n |= this.view[t + 2] << 8,
  36628. n |= this.view[t + 3],
  36629. n += this.view[t] << 24 >>> 0);
  36630. var o = new e(n,r,!1);
  36631. return i && (this.offset += 8),
  36632. o
  36633. }
  36634. ,
  36635. a.readLong = a.readInt64,
  36636. a.writeUint64 = function(t, i) {
  36637. var n = "undefined" == typeof i;
  36638. if (n && (i = this.offset),
  36639. !this.noAssert) {
  36640. if ("number" == typeof t)
  36641. t = e.fromNumber(t);
  36642. else if ("string" == typeof t)
  36643. t = e.fromString(t);
  36644. else if (!(t && t instanceof e))
  36645. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36646. if ("number" != typeof i || i % 1 !== 0)
  36647. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36648. if (i >>>= 0,
  36649. i < 0 || i + 0 > this.buffer.byteLength)
  36650. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36651. }
  36652. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36653. i += 8;
  36654. var r = this.buffer.byteLength;
  36655. i > r && this.resize((r *= 2) > i ? r : i),
  36656. i -= 8;
  36657. var o = t.low
  36658. , a = t.high;
  36659. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36660. this.view[i + 2] = o >>> 16 & 255,
  36661. this.view[i + 1] = o >>> 8 & 255,
  36662. this.view[i] = 255 & o,
  36663. i += 4,
  36664. this.view[i + 3] = a >>> 24 & 255,
  36665. this.view[i + 2] = a >>> 16 & 255,
  36666. this.view[i + 1] = a >>> 8 & 255,
  36667. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36668. this.view[i + 1] = a >>> 16 & 255,
  36669. this.view[i + 2] = a >>> 8 & 255,
  36670. this.view[i + 3] = 255 & a,
  36671. i += 4,
  36672. this.view[i] = o >>> 24 & 255,
  36673. this.view[i + 1] = o >>> 16 & 255,
  36674. this.view[i + 2] = o >>> 8 & 255,
  36675. this.view[i + 3] = 255 & o),
  36676. n && (this.offset += 8),
  36677. this
  36678. }
  36679. ,
  36680. a.writeUInt64 = a.writeUint64,
  36681. a.readUint64 = function(t) {
  36682. var i = "undefined" == typeof t;
  36683. if (i && (t = this.offset),
  36684. !this.noAssert) {
  36685. if ("number" != typeof t || t % 1 !== 0)
  36686. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36687. if (t >>>= 0,
  36688. t < 0 || t + 8 > this.buffer.byteLength)
  36689. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36690. }
  36691. var n = 0
  36692. , r = 0;
  36693. this.littleEndian ? (n = this.view[t + 2] << 16,
  36694. n |= this.view[t + 1] << 8,
  36695. n |= this.view[t],
  36696. n += this.view[t + 3] << 24 >>> 0,
  36697. t += 4,
  36698. r = this.view[t + 2] << 16,
  36699. r |= this.view[t + 1] << 8,
  36700. r |= this.view[t],
  36701. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36702. r |= this.view[t + 2] << 8,
  36703. r |= this.view[t + 3],
  36704. r += this.view[t] << 24 >>> 0,
  36705. t += 4,
  36706. n = this.view[t + 1] << 16,
  36707. n |= this.view[t + 2] << 8,
  36708. n |= this.view[t + 3],
  36709. n += this.view[t] << 24 >>> 0);
  36710. var o = new e(n,r,!0);
  36711. return i && (this.offset += 8),
  36712. o
  36713. }
  36714. ,
  36715. a.readUInt64 = a.readUint64),
  36716. a.writeFloat32 = function(e, t) {
  36717. var i = "undefined" == typeof t;
  36718. if (i && (t = this.offset),
  36719. !this.noAssert) {
  36720. if ("number" != typeof e)
  36721. throw TypeError("Illegal value: " + e + " (not a number)");
  36722. if ("number" != typeof t || t % 1 !== 0)
  36723. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36724. if (t >>>= 0,
  36725. t < 0 || t + 0 > this.buffer.byteLength)
  36726. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36727. }
  36728. t += 4;
  36729. var n = this.buffer.byteLength;
  36730. return t > n && this.resize((n *= 2) > t ? n : t),
  36731. t -= 4,
  36732. r(this.view, e, t, this.littleEndian, 23, 4),
  36733. i && (this.offset += 4),
  36734. this
  36735. }
  36736. ,
  36737. a.writeFloat = a.writeFloat32,
  36738. a.readFloat32 = function(e) {
  36739. var t = "undefined" == typeof e;
  36740. if (t && (e = this.offset),
  36741. !this.noAssert) {
  36742. if ("number" != typeof e || e % 1 !== 0)
  36743. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36744. if (e >>>= 0,
  36745. e < 0 || e + 4 > this.buffer.byteLength)
  36746. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36747. }
  36748. var i = n(this.view, e, this.littleEndian, 23, 4);
  36749. return t && (this.offset += 4),
  36750. i
  36751. }
  36752. ,
  36753. a.readFloat = a.readFloat32,
  36754. a.writeFloat64 = function(e, t) {
  36755. var i = "undefined" == typeof t;
  36756. if (i && (t = this.offset),
  36757. !this.noAssert) {
  36758. if ("number" != typeof e)
  36759. throw TypeError("Illegal value: " + e + " (not a number)");
  36760. if ("number" != typeof t || t % 1 !== 0)
  36761. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36762. if (t >>>= 0,
  36763. t < 0 || t + 0 > this.buffer.byteLength)
  36764. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36765. }
  36766. t += 8;
  36767. var n = this.buffer.byteLength;
  36768. return t > n && this.resize((n *= 2) > t ? n : t),
  36769. t -= 8,
  36770. r(this.view, e, t, this.littleEndian, 52, 8),
  36771. i && (this.offset += 8),
  36772. this
  36773. }
  36774. ,
  36775. a.writeDouble = a.writeFloat64,
  36776. a.readFloat64 = function(e) {
  36777. var t = "undefined" == typeof e;
  36778. if (t && (e = this.offset),
  36779. !this.noAssert) {
  36780. if ("number" != typeof e || e % 1 !== 0)
  36781. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36782. if (e >>>= 0,
  36783. e < 0 || e + 8 > this.buffer.byteLength)
  36784. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36785. }
  36786. var i = n(this.view, e, this.littleEndian, 52, 8);
  36787. return t && (this.offset += 8),
  36788. i
  36789. }
  36790. ,
  36791. a.readDouble = a.readFloat64,
  36792. o.MAX_VARINT32_BYTES = 5,
  36793. o.calculateVarint32 = function(e) {
  36794. return e >>>= 0,
  36795. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36796. }
  36797. ,
  36798. o.zigZagEncode32 = function(e) {
  36799. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36800. }
  36801. ,
  36802. o.zigZagDecode32 = function(e) {
  36803. return e >>> 1 ^ -(1 & e) | 0
  36804. }
  36805. ,
  36806. a.writeVarint32 = function(e, t) {
  36807. var i = "undefined" == typeof t;
  36808. if (i && (t = this.offset),
  36809. !this.noAssert) {
  36810. if ("number" != typeof e || e % 1 !== 0)
  36811. throw TypeError("Illegal value: " + e + " (not an integer)");
  36812. if (e |= 0,
  36813. "number" != typeof t || t % 1 !== 0)
  36814. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36815. if (t >>>= 0,
  36816. t < 0 || t + 0 > this.buffer.byteLength)
  36817. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36818. }
  36819. var n, r = o.calculateVarint32(e);
  36820. t += r;
  36821. var a = this.buffer.byteLength;
  36822. for (t > a && this.resize((a *= 2) > t ? a : t),
  36823. t -= r,
  36824. e >>>= 0; e >= 128; )
  36825. n = 127 & e | 128,
  36826. this.view[t++] = n,
  36827. e >>>= 7;
  36828. return this.view[t++] = e,
  36829. i ? (this.offset = t,
  36830. this) : r
  36831. }
  36832. ,
  36833. a.writeVarint32ZigZag = function(e, t) {
  36834. return this.writeVarint32(o.zigZagEncode32(e), t)
  36835. }
  36836. ,
  36837. a.readVarint32 = function(e) {
  36838. var t = "undefined" == typeof e;
  36839. if (t && (e = this.offset),
  36840. !this.noAssert) {
  36841. if ("number" != typeof e || e % 1 !== 0)
  36842. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36843. if (e >>>= 0,
  36844. e < 0 || e + 1 > this.buffer.byteLength)
  36845. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36846. }
  36847. var i, n = 0, r = 0;
  36848. do {
  36849. if (!this.noAssert && e > this.limit) {
  36850. var o = Error("Truncated");
  36851. throw o.truncated = !0,
  36852. o
  36853. }
  36854. i = this.view[e++],
  36855. n < 5 && (r |= (127 & i) << 7 * n),
  36856. ++n
  36857. } while (0 !== (128 & i));return r |= 0,
  36858. t ? (this.offset = e,
  36859. r) : {
  36860. value: r,
  36861. length: n
  36862. }
  36863. }
  36864. ,
  36865. a.readVarint32ZigZag = function(e) {
  36866. var t = this.readVarint32(e);
  36867. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36868. t
  36869. }
  36870. ,
  36871. e && (o.MAX_VARINT64_BYTES = 10,
  36872. o.calculateVarint64 = function(t) {
  36873. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36874. var i = t.toInt() >>> 0
  36875. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36876. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36877. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36878. }
  36879. ,
  36880. o.zigZagEncode64 = function(t) {
  36881. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36882. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36883. }
  36884. ,
  36885. o.zigZagDecode64 = function(t) {
  36886. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36887. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36888. }
  36889. ,
  36890. a.writeVarint64 = function(t, i) {
  36891. var n = "undefined" == typeof i;
  36892. if (n && (i = this.offset),
  36893. !this.noAssert) {
  36894. if ("number" == typeof t)
  36895. t = e.fromNumber(t);
  36896. else if ("string" == typeof t)
  36897. t = e.fromString(t);
  36898. else if (!(t && t instanceof e))
  36899. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36900. if ("number" != typeof i || i % 1 !== 0)
  36901. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36902. if (i >>>= 0,
  36903. i < 0 || i + 0 > this.buffer.byteLength)
  36904. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36905. }
  36906. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36907. var r = o.calculateVarint64(t)
  36908. , a = t.toInt() >>> 0
  36909. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36910. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36911. i += r;
  36912. var c = this.buffer.byteLength;
  36913. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36914. i -= r,
  36915. r) {
  36916. case 10:
  36917. this.view[i + 9] = l >>> 7 & 1;
  36918. case 9:
  36919. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36920. case 8:
  36921. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36922. case 7:
  36923. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36924. case 6:
  36925. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36926. case 5:
  36927. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36928. case 4:
  36929. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36930. case 3:
  36931. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36932. case 2:
  36933. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  36934. case 1:
  36935. this.view[i] = 1 !== r ? 128 | a : 127 & a
  36936. }
  36937. return n ? (this.offset += r,
  36938. this) : r
  36939. }
  36940. ,
  36941. a.writeVarint64ZigZag = function(e, t) {
  36942. return this.writeVarint64(o.zigZagEncode64(e), t)
  36943. }
  36944. ,
  36945. a.readVarint64 = function(t) {
  36946. var i = "undefined" == typeof t;
  36947. if (i && (t = this.offset),
  36948. !this.noAssert) {
  36949. if ("number" != typeof t || t % 1 !== 0)
  36950. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36951. if (t >>>= 0,
  36952. t < 0 || t + 1 > this.buffer.byteLength)
  36953. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  36954. }
  36955. var n = t
  36956. , r = 0
  36957. , o = 0
  36958. , a = 0
  36959. , s = 0;
  36960. if (s = this.view[t++],
  36961. r = 127 & s,
  36962. 128 & s && (s = this.view[t++],
  36963. r |= (127 & s) << 7,
  36964. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36965. r |= (127 & s) << 14,
  36966. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36967. r |= (127 & s) << 21,
  36968. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36969. o = 127 & s,
  36970. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36971. o |= (127 & s) << 7,
  36972. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36973. o |= (127 & s) << 14,
  36974. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36975. o |= (127 & s) << 21,
  36976. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36977. a = 127 & s,
  36978. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36979. a |= (127 & s) << 7,
  36980. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  36981. throw Error("Buffer overrun");
  36982. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  36983. return i ? (this.offset = t,
  36984. l) : {
  36985. value: l,
  36986. length: t - n
  36987. }
  36988. }
  36989. ,
  36990. a.readVarint64ZigZag = function(t) {
  36991. var i = this.readVarint64(t);
  36992. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  36993. i
  36994. }
  36995. ),
  36996. a.writeCString = function(e, i) {
  36997. var n = "undefined" == typeof i;
  36998. n && (i = this.offset);
  36999. var r, o = e.length;
  37000. if (!this.noAssert) {
  37001. if ("string" != typeof e)
  37002. throw TypeError("Illegal str: Not a string");
  37003. for (r = 0; r < o; ++r)
  37004. if (0 === e.charCodeAt(r))
  37005. throw RangeError("Illegal str: Contains NULL-characters");
  37006. if ("number" != typeof i || i % 1 !== 0)
  37007. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37008. if (i >>>= 0,
  37009. i < 0 || i + 0 > this.buffer.byteLength)
  37010. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37011. }
  37012. o = h.calculateUTF16asUTF8(t(e))[1],
  37013. i += o + 1;
  37014. var a = this.buffer.byteLength;
  37015. return i > a && this.resize((a *= 2) > i ? a : i),
  37016. i -= o + 1,
  37017. h.encodeUTF16toUTF8(t(e), function(e) {
  37018. this.view[i++] = e
  37019. }
  37020. .bind(this)),
  37021. this.view[i++] = 0,
  37022. n ? (this.offset = i,
  37023. this) : o
  37024. }
  37025. ,
  37026. a.readCString = function(e) {
  37027. var t = "undefined" == typeof e;
  37028. if (t && (e = this.offset),
  37029. !this.noAssert) {
  37030. if ("number" != typeof e || e % 1 !== 0)
  37031. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37032. if (e >>>= 0,
  37033. e < 0 || e + 1 > this.buffer.byteLength)
  37034. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37035. }
  37036. var n, r = e, o = -1;
  37037. return h.decodeUTF8toUTF16(function() {
  37038. if (0 === o)
  37039. return null;
  37040. if (e >= this.limit)
  37041. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37042. return o = this.view[e++],
  37043. 0 === o ? null : o
  37044. }
  37045. .bind(this), n = i(), !0),
  37046. t ? (this.offset = e,
  37047. n()) : {
  37048. string: n(),
  37049. length: e - r
  37050. }
  37051. }
  37052. ,
  37053. a.writeIString = function(e, i) {
  37054. var n = "undefined" == typeof i;
  37055. if (n && (i = this.offset),
  37056. !this.noAssert) {
  37057. if ("string" != typeof e)
  37058. throw TypeError("Illegal str: Not a string");
  37059. if ("number" != typeof i || i % 1 !== 0)
  37060. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37061. if (i >>>= 0,
  37062. i < 0 || i + 0 > this.buffer.byteLength)
  37063. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37064. }
  37065. var r, o = i;
  37066. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37067. i += 4 + r;
  37068. var a = this.buffer.byteLength;
  37069. if (i > a && this.resize((a *= 2) > i ? a : i),
  37070. i -= 4 + r,
  37071. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37072. this.view[i + 2] = r >>> 16 & 255,
  37073. this.view[i + 1] = r >>> 8 & 255,
  37074. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37075. this.view[i + 1] = r >>> 16 & 255,
  37076. this.view[i + 2] = r >>> 8 & 255,
  37077. this.view[i + 3] = 255 & r),
  37078. i += 4,
  37079. h.encodeUTF16toUTF8(t(e), function(e) {
  37080. this.view[i++] = e
  37081. }
  37082. .bind(this)),
  37083. i !== o + 4 + r)
  37084. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37085. return n ? (this.offset = i,
  37086. this) : i - o
  37087. }
  37088. ,
  37089. a.readIString = function(e) {
  37090. var t = "undefined" == typeof e;
  37091. if (t && (e = this.offset),
  37092. !this.noAssert) {
  37093. if ("number" != typeof e || e % 1 !== 0)
  37094. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37095. if (e >>>= 0,
  37096. e < 0 || e + 4 > this.buffer.byteLength)
  37097. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37098. }
  37099. var i = e
  37100. , n = this.readUint32(e)
  37101. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37102. return e += r.length,
  37103. t ? (this.offset = e,
  37104. r.string) : {
  37105. string: r.string,
  37106. length: e - i
  37107. }
  37108. }
  37109. ,
  37110. o.METRICS_CHARS = "c",
  37111. o.METRICS_BYTES = "b",
  37112. a.writeUTF8String = function(e, i) {
  37113. var n = "undefined" == typeof i;
  37114. if (n && (i = this.offset),
  37115. !this.noAssert) {
  37116. if ("number" != typeof i || i % 1 !== 0)
  37117. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37118. if (i >>>= 0,
  37119. i < 0 || i + 0 > this.buffer.byteLength)
  37120. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37121. }
  37122. var r, o = i;
  37123. r = h.calculateUTF16asUTF8(t(e))[1],
  37124. i += r;
  37125. var a = this.buffer.byteLength;
  37126. return i > a && this.resize((a *= 2) > i ? a : i),
  37127. i -= r,
  37128. h.encodeUTF16toUTF8(t(e), function(e) {
  37129. this.view[i++] = e
  37130. }
  37131. .bind(this)),
  37132. n ? (this.offset = i,
  37133. this) : i - o
  37134. }
  37135. ,
  37136. a.writeString = a.writeUTF8String,
  37137. o.calculateUTF8Chars = function(e) {
  37138. return h.calculateUTF16asUTF8(t(e))[0]
  37139. }
  37140. ,
  37141. o.calculateUTF8Bytes = function(e) {
  37142. return h.calculateUTF16asUTF8(t(e))[1]
  37143. }
  37144. ,
  37145. o.calculateString = o.calculateUTF8Bytes,
  37146. a.readUTF8String = function(e, t, n) {
  37147. "number" == typeof t && (n = t,
  37148. t = void 0);
  37149. var r = "undefined" == typeof n;
  37150. if (r && (n = this.offset),
  37151. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37152. !this.noAssert) {
  37153. if ("number" != typeof e || e % 1 !== 0)
  37154. throw TypeError("Illegal length: " + e + " (not an integer)");
  37155. if (e |= 0,
  37156. "number" != typeof n || n % 1 !== 0)
  37157. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37158. if (n >>>= 0,
  37159. n < 0 || n + 0 > this.buffer.byteLength)
  37160. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37161. }
  37162. var a, s = 0, l = n;
  37163. if (t === o.METRICS_CHARS) {
  37164. if (a = i(),
  37165. h.decodeUTF8(function() {
  37166. return s < e && n < this.limit ? this.view[n++] : null
  37167. }
  37168. .bind(this), function(e) {
  37169. ++s,
  37170. h.UTF8toUTF16(e, a)
  37171. }),
  37172. s !== e)
  37173. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37174. return r ? (this.offset = n,
  37175. a()) : {
  37176. string: a(),
  37177. length: n - l
  37178. }
  37179. }
  37180. if (t === o.METRICS_BYTES) {
  37181. if (!this.noAssert) {
  37182. if ("number" != typeof n || n % 1 !== 0)
  37183. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37184. if (n >>>= 0,
  37185. n < 0 || n + e > this.buffer.byteLength)
  37186. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37187. }
  37188. var c = n + e;
  37189. if (h.decodeUTF8toUTF16(function() {
  37190. return n < c ? this.view[n++] : null
  37191. }
  37192. .bind(this), a = i(), this.noAssert),
  37193. n !== c)
  37194. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37195. return r ? (this.offset = n,
  37196. a()) : {
  37197. string: a(),
  37198. length: n - l
  37199. }
  37200. }
  37201. throw TypeError("Unsupported metrics: " + t)
  37202. }
  37203. ,
  37204. a.readString = a.readUTF8String,
  37205. a.writeVString = function(e, i) {
  37206. var n = "undefined" == typeof i;
  37207. if (n && (i = this.offset),
  37208. !this.noAssert) {
  37209. if ("string" != typeof e)
  37210. throw TypeError("Illegal str: Not a string");
  37211. if ("number" != typeof i || i % 1 !== 0)
  37212. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37213. if (i >>>= 0,
  37214. i < 0 || i + 0 > this.buffer.byteLength)
  37215. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37216. }
  37217. var r, a, s = i;
  37218. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37219. a = o.calculateVarint32(r),
  37220. i += a + r;
  37221. var l = this.buffer.byteLength;
  37222. if (i > l && this.resize((l *= 2) > i ? l : i),
  37223. i -= a + r,
  37224. i += this.writeVarint32(r, i),
  37225. h.encodeUTF16toUTF8(t(e), function(e) {
  37226. this.view[i++] = e
  37227. }
  37228. .bind(this)),
  37229. i !== s + r + a)
  37230. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37231. return n ? (this.offset = i,
  37232. this) : i - s
  37233. }
  37234. ,
  37235. a.readVString = function(e) {
  37236. var t = "undefined" == typeof e;
  37237. if (t && (e = this.offset),
  37238. !this.noAssert) {
  37239. if ("number" != typeof e || e % 1 !== 0)
  37240. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37241. if (e >>>= 0,
  37242. e < 0 || e + 1 > this.buffer.byteLength)
  37243. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37244. }
  37245. var i = e
  37246. , n = this.readVarint32(e)
  37247. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37248. return e += r.length,
  37249. t ? (this.offset = e,
  37250. r.string) : {
  37251. string: r.string,
  37252. length: e - i
  37253. }
  37254. }
  37255. ,
  37256. a.append = function(e, t, i) {
  37257. "number" != typeof t && "string" == typeof t || (i = t,
  37258. t = void 0);
  37259. var n = "undefined" == typeof i;
  37260. if (n && (i = this.offset),
  37261. !this.noAssert) {
  37262. if ("number" != typeof i || i % 1 !== 0)
  37263. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37264. if (i >>>= 0,
  37265. i < 0 || i + 0 > this.buffer.byteLength)
  37266. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37267. }
  37268. e instanceof o || (e = o.wrap(e, t));
  37269. var r = e.limit - e.offset;
  37270. if (r <= 0)
  37271. return this;
  37272. i += r;
  37273. var a = this.buffer.byteLength;
  37274. return i > a && this.resize((a *= 2) > i ? a : i),
  37275. i -= r,
  37276. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37277. e.offset += r,
  37278. n && (this.offset += r),
  37279. this
  37280. }
  37281. ,
  37282. a.appendTo = function(e, t) {
  37283. return e.append(this, t),
  37284. this
  37285. }
  37286. ,
  37287. a.assert = function(e) {
  37288. return this.noAssert = !e,
  37289. this
  37290. }
  37291. ,
  37292. a.capacity = function() {
  37293. return this.buffer.byteLength
  37294. }
  37295. ,
  37296. a.clear = function() {
  37297. return this.offset = 0,
  37298. this.limit = this.buffer.byteLength,
  37299. this.markedOffset = -1,
  37300. this
  37301. }
  37302. ,
  37303. a.clone = function(e) {
  37304. var t = new o(0,this.littleEndian,this.noAssert);
  37305. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37306. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37307. t.view = this.view),
  37308. t.offset = this.offset,
  37309. t.markedOffset = this.markedOffset,
  37310. t.limit = this.limit,
  37311. t
  37312. }
  37313. ,
  37314. a.compact = function(e, t) {
  37315. if ("undefined" == typeof e && (e = this.offset),
  37316. "undefined" == typeof t && (t = this.limit),
  37317. !this.noAssert) {
  37318. if ("number" != typeof e || e % 1 !== 0)
  37319. throw TypeError("Illegal begin: Not an integer");
  37320. if (e >>>= 0,
  37321. "number" != typeof t || t % 1 !== 0)
  37322. throw TypeError("Illegal end: Not an integer");
  37323. if (t >>>= 0,
  37324. e < 0 || e > t || t > this.buffer.byteLength)
  37325. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37326. }
  37327. if (0 === e && t === this.buffer.byteLength)
  37328. return this;
  37329. var i = t - e;
  37330. if (0 === i)
  37331. return this.buffer = s,
  37332. this.view = null,
  37333. this.markedOffset >= 0 && (this.markedOffset -= e),
  37334. this.offset = 0,
  37335. this.limit = 0,
  37336. this;
  37337. var n = new ArrayBuffer(i)
  37338. , r = new Uint8Array(n);
  37339. return r.set(this.view.subarray(e, t)),
  37340. this.buffer = n,
  37341. this.view = r,
  37342. this.markedOffset >= 0 && (this.markedOffset -= e),
  37343. this.offset = 0,
  37344. this.limit = i,
  37345. this
  37346. }
  37347. ,
  37348. a.copy = function(e, t) {
  37349. if ("undefined" == typeof e && (e = this.offset),
  37350. "undefined" == typeof t && (t = this.limit),
  37351. !this.noAssert) {
  37352. if ("number" != typeof e || e % 1 !== 0)
  37353. throw TypeError("Illegal begin: Not an integer");
  37354. if (e >>>= 0,
  37355. "number" != typeof t || t % 1 !== 0)
  37356. throw TypeError("Illegal end: Not an integer");
  37357. if (t >>>= 0,
  37358. e < 0 || e > t || t > this.buffer.byteLength)
  37359. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37360. }
  37361. if (e === t)
  37362. return new o(0,this.littleEndian,this.noAssert);
  37363. var i = t - e
  37364. , n = new o(i,this.littleEndian,this.noAssert);
  37365. return n.offset = 0,
  37366. n.limit = i,
  37367. n.markedOffset >= 0 && (n.markedOffset -= e),
  37368. this.copyTo(n, 0, e, t),
  37369. n
  37370. }
  37371. ,
  37372. a.copyTo = function(e, t, i, n) {
  37373. var r, a;
  37374. if (!this.noAssert && !o.isByteBuffer(e))
  37375. throw TypeError("Illegal target: Not a ByteBuffer");
  37376. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37377. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37378. n = "undefined" == typeof n ? this.limit : 0 | n,
  37379. t < 0 || t > e.buffer.byteLength)
  37380. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37381. if (i < 0 || n > this.buffer.byteLength)
  37382. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37383. var s = n - i;
  37384. return 0 === s ? e : (e.ensureCapacity(t + s),
  37385. e.view.set(this.view.subarray(i, n), t),
  37386. r && (this.offset += s),
  37387. a && (e.offset += s),
  37388. this)
  37389. }
  37390. ,
  37391. a.ensureCapacity = function(e) {
  37392. var t = this.buffer.byteLength;
  37393. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37394. }
  37395. ,
  37396. a.fill = function(e, t, i) {
  37397. var n = "undefined" == typeof t;
  37398. if (n && (t = this.offset),
  37399. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37400. "undefined" == typeof t && (t = this.offset),
  37401. "undefined" == typeof i && (i = this.limit),
  37402. !this.noAssert) {
  37403. if ("number" != typeof e || e % 1 !== 0)
  37404. throw TypeError("Illegal value: " + e + " (not an integer)");
  37405. if (e |= 0,
  37406. "number" != typeof t || t % 1 !== 0)
  37407. throw TypeError("Illegal begin: Not an integer");
  37408. if (t >>>= 0,
  37409. "number" != typeof i || i % 1 !== 0)
  37410. throw TypeError("Illegal end: Not an integer");
  37411. if (i >>>= 0,
  37412. t < 0 || t > i || i > this.buffer.byteLength)
  37413. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37414. }
  37415. if (t >= i)
  37416. return this;
  37417. for (; t < i; )
  37418. this.view[t++] = e;
  37419. return n && (this.offset = t),
  37420. this
  37421. }
  37422. ,
  37423. a.flip = function() {
  37424. return this.limit = this.offset,
  37425. this.offset = 0,
  37426. this
  37427. }
  37428. ,
  37429. a.mark = function(e) {
  37430. if (e = "undefined" == typeof e ? this.offset : e,
  37431. !this.noAssert) {
  37432. if ("number" != typeof e || e % 1 !== 0)
  37433. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37434. if (e >>>= 0,
  37435. e < 0 || e + 0 > this.buffer.byteLength)
  37436. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37437. }
  37438. return this.markedOffset = e,
  37439. this
  37440. }
  37441. ,
  37442. a.order = function(e) {
  37443. if (!this.noAssert && "boolean" != typeof e)
  37444. throw TypeError("Illegal littleEndian: Not a boolean");
  37445. return this.littleEndian = !!e,
  37446. this
  37447. }
  37448. ,
  37449. a.LE = function(e) {
  37450. return this.littleEndian = "undefined" == typeof e || !!e,
  37451. this
  37452. }
  37453. ,
  37454. a.BE = function(e) {
  37455. return this.littleEndian = "undefined" != typeof e && !e,
  37456. this
  37457. }
  37458. ,
  37459. a.prepend = function(e, t, i) {
  37460. "number" != typeof t && "string" == typeof t || (i = t,
  37461. t = void 0);
  37462. var n = "undefined" == typeof i;
  37463. if (n && (i = this.offset),
  37464. !this.noAssert) {
  37465. if ("number" != typeof i || i % 1 !== 0)
  37466. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37467. if (i >>>= 0,
  37468. i < 0 || i + 0 > this.buffer.byteLength)
  37469. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37470. }
  37471. e instanceof o || (e = o.wrap(e, t));
  37472. var r = e.limit - e.offset;
  37473. if (r <= 0)
  37474. return this;
  37475. var a = r - i;
  37476. if (a > 0) {
  37477. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37478. , l = new Uint8Array(s);
  37479. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37480. this.buffer = s,
  37481. this.view = l,
  37482. this.offset += a,
  37483. this.markedOffset >= 0 && (this.markedOffset += a),
  37484. this.limit += a,
  37485. i += a
  37486. } else {
  37487. new Uint8Array(this.buffer)
  37488. }
  37489. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37490. e.offset = e.limit,
  37491. n && (this.offset -= r),
  37492. this
  37493. }
  37494. ,
  37495. a.prependTo = function(e, t) {
  37496. return e.prepend(this, t),
  37497. this
  37498. }
  37499. ,
  37500. a.printDebug = function(e) {
  37501. "function" != typeof e && (e = console.log.bind(console)),
  37502. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37503. }
  37504. ,
  37505. a.remaining = function() {
  37506. return this.limit - this.offset
  37507. }
  37508. ,
  37509. a.reset = function() {
  37510. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37511. this.markedOffset = -1) : this.offset = 0,
  37512. this
  37513. }
  37514. ,
  37515. a.resize = function(e) {
  37516. if (!this.noAssert) {
  37517. if ("number" != typeof e || e % 1 !== 0)
  37518. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37519. if (e |= 0,
  37520. e < 0)
  37521. throw RangeError("Illegal capacity: 0 <= " + e)
  37522. }
  37523. if (this.buffer.byteLength < e) {
  37524. var t = new ArrayBuffer(e)
  37525. , i = new Uint8Array(t);
  37526. i.set(this.view),
  37527. this.buffer = t,
  37528. this.view = i
  37529. }
  37530. return this
  37531. }
  37532. ,
  37533. a.reverse = function(e, t) {
  37534. if ("undefined" == typeof e && (e = this.offset),
  37535. "undefined" == typeof t && (t = this.limit),
  37536. !this.noAssert) {
  37537. if ("number" != typeof e || e % 1 !== 0)
  37538. throw TypeError("Illegal begin: Not an integer");
  37539. if (e >>>= 0,
  37540. "number" != typeof t || t % 1 !== 0)
  37541. throw TypeError("Illegal end: Not an integer");
  37542. if (t >>>= 0,
  37543. e < 0 || e > t || t > this.buffer.byteLength)
  37544. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37545. }
  37546. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37547. this)
  37548. }
  37549. ,
  37550. a.skip = function(e) {
  37551. if (!this.noAssert) {
  37552. if ("number" != typeof e || e % 1 !== 0)
  37553. throw TypeError("Illegal length: " + e + " (not an integer)");
  37554. e |= 0
  37555. }
  37556. var t = this.offset + e;
  37557. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37558. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37559. return this.offset = t,
  37560. this
  37561. }
  37562. ,
  37563. a.slice = function(e, t) {
  37564. if ("undefined" == typeof e && (e = this.offset),
  37565. "undefined" == typeof t && (t = this.limit),
  37566. !this.noAssert) {
  37567. if ("number" != typeof e || e % 1 !== 0)
  37568. throw TypeError("Illegal begin: Not an integer");
  37569. if (e >>>= 0,
  37570. "number" != typeof t || t % 1 !== 0)
  37571. throw TypeError("Illegal end: Not an integer");
  37572. if (t >>>= 0,
  37573. e < 0 || e > t || t > this.buffer.byteLength)
  37574. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37575. }
  37576. var i = this.clone();
  37577. return i.offset = e,
  37578. i.limit = t,
  37579. i
  37580. }
  37581. ,
  37582. a.toBuffer = function(e) {
  37583. var t = this.offset
  37584. , i = this.limit;
  37585. if (!this.noAssert) {
  37586. if ("number" != typeof t || t % 1 !== 0)
  37587. throw TypeError("Illegal offset: Not an integer");
  37588. if (t >>>= 0,
  37589. "number" != typeof i || i % 1 !== 0)
  37590. throw TypeError("Illegal limit: Not an integer");
  37591. if (i >>>= 0,
  37592. t < 0 || t > i || i > this.buffer.byteLength)
  37593. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37594. }
  37595. if (!e && 0 === t && i === this.buffer.byteLength)
  37596. return this.buffer;
  37597. if (t === i)
  37598. return s;
  37599. var n = new ArrayBuffer(i - t);
  37600. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37601. n
  37602. }
  37603. ,
  37604. a.toArrayBuffer = a.toBuffer,
  37605. a.toString = function(e, t, i) {
  37606. if ("undefined" == typeof e)
  37607. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37608. switch ("number" == typeof e && (e = "utf8",
  37609. t = e,
  37610. i = t),
  37611. e) {
  37612. case "utf8":
  37613. return this.toUTF8(t, i);
  37614. case "base64":
  37615. return this.toBase64(t, i);
  37616. case "hex":
  37617. return this.toHex(t, i);
  37618. case "binary":
  37619. return this.toBinary(t, i);
  37620. case "debug":
  37621. return this.toDebug();
  37622. case "columns":
  37623. return this.toColumns();
  37624. default:
  37625. throw Error("Unsupported encoding: " + e)
  37626. }
  37627. }
  37628. ;
  37629. var c = function() {
  37630. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37631. i[t[n]] = n;
  37632. return e.encode = function(e, i) {
  37633. for (var n, r; null !== (n = e()); )
  37634. i(t[n >> 2 & 63]),
  37635. r = (3 & n) << 4,
  37636. null !== (n = e()) ? (r |= n >> 4 & 15,
  37637. i(t[63 & (r | n >> 4 & 15)]),
  37638. r = (15 & n) << 2,
  37639. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37640. i(t[63 & n])) : (i(t[63 & r]),
  37641. i(61))) : (i(t[63 & r]),
  37642. i(61),
  37643. i(61))
  37644. }
  37645. ,
  37646. e.decode = function(e, t) {
  37647. function n(e) {
  37648. throw Error("Illegal character code: " + e)
  37649. }
  37650. for (var r, o, a; null !== (r = e()); )
  37651. if (o = i[r],
  37652. "undefined" == typeof o && n(r),
  37653. null !== (r = e()) && (a = i[r],
  37654. "undefined" == typeof a && n(r),
  37655. t(o << 2 >>> 0 | (48 & a) >> 4),
  37656. null !== (r = e()))) {
  37657. if (o = i[r],
  37658. "undefined" == typeof o) {
  37659. if (61 === r)
  37660. break;
  37661. n(r)
  37662. }
  37663. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37664. null !== (r = e())) {
  37665. if (a = i[r],
  37666. "undefined" == typeof a) {
  37667. if (61 === r)
  37668. break;
  37669. n(r)
  37670. }
  37671. t((3 & o) << 6 >>> 0 | a)
  37672. }
  37673. }
  37674. }
  37675. ,
  37676. e.test = function(e) {
  37677. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37678. }
  37679. ,
  37680. e
  37681. }();
  37682. a.toBase64 = function(e, t) {
  37683. if ("undefined" == typeof e && (e = this.offset),
  37684. "undefined" == typeof t && (t = this.limit),
  37685. e |= 0,
  37686. t |= 0,
  37687. e < 0 || t > this.capacity || e > t)
  37688. throw RangeError("begin, end");
  37689. var n;
  37690. return c.encode(function() {
  37691. return e < t ? this.view[e++] : null
  37692. }
  37693. .bind(this), n = i()),
  37694. n()
  37695. }
  37696. ,
  37697. o.fromBase64 = function(e, i) {
  37698. if ("string" != typeof e)
  37699. throw TypeError("str");
  37700. var n = new o(e.length / 4 * 3,i)
  37701. , r = 0;
  37702. return c.decode(t(e), function(e) {
  37703. n.view[r++] = e
  37704. }),
  37705. n.limit = r,
  37706. n
  37707. }
  37708. ,
  37709. o.btoa = function(e) {
  37710. return o.fromBinary(e).toBase64()
  37711. }
  37712. ,
  37713. o.atob = function(e) {
  37714. return o.fromBase64(e).toBinary()
  37715. }
  37716. ,
  37717. a.toBinary = function(e, t) {
  37718. if ("undefined" == typeof e && (e = this.offset),
  37719. "undefined" == typeof t && (t = this.limit),
  37720. e |= 0,
  37721. t |= 0,
  37722. e < 0 || t > this.capacity() || e > t)
  37723. throw RangeError("begin, end");
  37724. if (e === t)
  37725. return "";
  37726. for (var i = [], n = []; e < t; )
  37727. i.push(this.view[e++]),
  37728. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37729. i = []);
  37730. return n.join("") + String.fromCharCode.apply(String, i)
  37731. }
  37732. ,
  37733. o.fromBinary = function(e, t) {
  37734. if ("string" != typeof e)
  37735. throw TypeError("str");
  37736. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37737. if (i = e.charCodeAt(n),
  37738. i > 255)
  37739. throw RangeError("illegal char code: " + i);
  37740. a.view[n++] = i
  37741. }
  37742. return a.limit = r,
  37743. a
  37744. }
  37745. ,
  37746. a.toDebug = function(e) {
  37747. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37748. if (i !== -1 && (t = this.view[i],
  37749. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37750. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37751. ++i,
  37752. e && i > 0 && i % 16 === 0 && i !== n) {
  37753. for (; r.length < 51; )
  37754. r += " ";
  37755. a += r + o + "\n",
  37756. r = o = ""
  37757. }
  37758. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37759. }
  37760. if (e && " " !== r) {
  37761. for (; r.length < 51; )
  37762. r += " ";
  37763. a += r + o + "\n"
  37764. }
  37765. return e ? a : r
  37766. }
  37767. ,
  37768. o.fromDebug = function(e, t, i) {
  37769. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37770. switch (n = e.charAt(l++)) {
  37771. case "!":
  37772. if (!i) {
  37773. if (u || d || p) {
  37774. f = !0;
  37775. break
  37776. }
  37777. u = d = p = !0
  37778. }
  37779. s.offset = s.markedOffset = s.limit = c,
  37780. h = !1;
  37781. break;
  37782. case "|":
  37783. if (!i) {
  37784. if (u || p) {
  37785. f = !0;
  37786. break
  37787. }
  37788. u = p = !0
  37789. }
  37790. s.offset = s.limit = c,
  37791. h = !1;
  37792. break;
  37793. case "[":
  37794. if (!i) {
  37795. if (u || d) {
  37796. f = !0;
  37797. break
  37798. }
  37799. u = d = !0
  37800. }
  37801. s.offset = s.markedOffset = c,
  37802. h = !1;
  37803. break;
  37804. case "<":
  37805. if (!i) {
  37806. if (u) {
  37807. f = !0;
  37808. break
  37809. }
  37810. u = !0
  37811. }
  37812. s.offset = c,
  37813. h = !1;
  37814. break;
  37815. case "]":
  37816. if (!i) {
  37817. if (p || d) {
  37818. f = !0;
  37819. break
  37820. }
  37821. p = d = !0
  37822. }
  37823. s.limit = s.markedOffset = c,
  37824. h = !1;
  37825. break;
  37826. case ">":
  37827. if (!i) {
  37828. if (p) {
  37829. f = !0;
  37830. break
  37831. }
  37832. p = !0
  37833. }
  37834. s.limit = c,
  37835. h = !1;
  37836. break;
  37837. case "'":
  37838. if (!i) {
  37839. if (d) {
  37840. f = !0;
  37841. break
  37842. }
  37843. d = !0
  37844. }
  37845. s.markedOffset = c,
  37846. h = !1;
  37847. break;
  37848. case " ":
  37849. h = !1;
  37850. break;
  37851. default:
  37852. if (!i && h) {
  37853. f = !0;
  37854. break
  37855. }
  37856. if (r = parseInt(n + e.charAt(l++), 16),
  37857. !i && (isNaN(r) || r < 0 || r > 255))
  37858. throw TypeError("Illegal str: Not a debug encoded string");
  37859. s.view[c++] = r,
  37860. h = !0
  37861. }
  37862. if (f)
  37863. throw TypeError("Illegal str: Invalid symbol at " + l)
  37864. }
  37865. if (!i) {
  37866. if (!u || !p)
  37867. throw TypeError("Illegal str: Missing offset or limit");
  37868. if (c < s.buffer.byteLength)
  37869. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37870. }
  37871. return s
  37872. }
  37873. ,
  37874. a.toHex = function(e, t) {
  37875. if (e = "undefined" == typeof e ? this.offset : e,
  37876. t = "undefined" == typeof t ? this.limit : t,
  37877. !this.noAssert) {
  37878. if ("number" != typeof e || e % 1 !== 0)
  37879. throw TypeError("Illegal begin: Not an integer");
  37880. if (e >>>= 0,
  37881. "number" != typeof t || t % 1 !== 0)
  37882. throw TypeError("Illegal end: Not an integer");
  37883. if (t >>>= 0,
  37884. e < 0 || e > t || t > this.buffer.byteLength)
  37885. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37886. }
  37887. for (var i, n = new Array(t - e); e < t; )
  37888. i = this.view[e++],
  37889. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37890. return n.join("")
  37891. }
  37892. ,
  37893. o.fromHex = function(e, t, i) {
  37894. if (!i) {
  37895. if ("string" != typeof e)
  37896. throw TypeError("Illegal str: Not a string");
  37897. if (e.length % 2 !== 0)
  37898. throw TypeError("Illegal str: Length not a multiple of 2")
  37899. }
  37900. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37901. if (n = parseInt(e.substring(s, s + 2), 16),
  37902. !i && (!isFinite(n) || n < 0 || n > 255))
  37903. throw TypeError("Illegal str: Contains non-hex characters");
  37904. a.view[l++] = n
  37905. }
  37906. return a.limit = l,
  37907. a
  37908. }
  37909. ;
  37910. var h = function() {
  37911. var e = {};
  37912. return e.MAX_CODEPOINT = 1114111,
  37913. e.encodeUTF8 = function(e, t) {
  37914. var i = null;
  37915. for ("number" == typeof e && (i = e,
  37916. e = function() {
  37917. return null
  37918. }
  37919. ); null !== i || null !== (i = e()); )
  37920. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37921. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37922. t(i >> 6 & 63 | 128),
  37923. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37924. t(i >> 12 & 63 | 128),
  37925. t(i >> 6 & 63 | 128),
  37926. t(63 & i | 128)),
  37927. i = null
  37928. }
  37929. ,
  37930. e.decodeUTF8 = function(e, t) {
  37931. for (var i, n, r, o, a = function(e) {
  37932. e = e.slice(0, e.indexOf(null));
  37933. var t = Error(e.toString());
  37934. throw t.name = "TruncatedError",
  37935. t.bytes = e,
  37936. t
  37937. }; null !== (i = e()); )
  37938. if (0 === (128 & i))
  37939. t(i);
  37940. else if (192 === (224 & i))
  37941. null === (n = e()) && a([i, n]),
  37942. t((31 & i) << 6 | 63 & n);
  37943. else if (224 === (240 & i))
  37944. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  37945. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  37946. else {
  37947. if (240 !== (248 & i))
  37948. throw RangeError("Illegal starting byte: " + i);
  37949. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  37950. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  37951. }
  37952. }
  37953. ,
  37954. e.UTF16toUTF8 = function(e, t) {
  37955. for (var i, n = null; ; ) {
  37956. if (null === (i = null !== n ? n : e()))
  37957. break;
  37958. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  37959. n = null) : t(i)
  37960. }
  37961. null !== n && t(n)
  37962. }
  37963. ,
  37964. e.UTF8toUTF16 = function(e, t) {
  37965. var i = null;
  37966. for ("number" == typeof e && (i = e,
  37967. e = function() {
  37968. return null
  37969. }
  37970. ); null !== i || null !== (i = e()); )
  37971. i <= 65535 ? t(i) : (i -= 65536,
  37972. t((i >> 10) + 55296),
  37973. t(i % 1024 + 56320)),
  37974. i = null
  37975. }
  37976. ,
  37977. e.encodeUTF16toUTF8 = function(t, i) {
  37978. e.UTF16toUTF8(t, function(t) {
  37979. e.encodeUTF8(t, i)
  37980. })
  37981. }
  37982. ,
  37983. e.decodeUTF8toUTF16 = function(t, i) {
  37984. e.decodeUTF8(t, function(t) {
  37985. e.UTF8toUTF16(t, i)
  37986. })
  37987. }
  37988. ,
  37989. e.calculateCodePoint = function(e) {
  37990. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  37991. }
  37992. ,
  37993. e.calculateUTF8 = function(e) {
  37994. for (var t, i = 0; null !== (t = e()); )
  37995. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  37996. return i
  37997. }
  37998. ,
  37999. e.calculateUTF16asUTF8 = function(t) {
  38000. var i = 0
  38001. , n = 0;
  38002. return e.UTF16toUTF8(t, function(e) {
  38003. ++i,
  38004. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38005. }),
  38006. [i, n]
  38007. }
  38008. ,
  38009. e
  38010. }();
  38011. return a.toUTF8 = function(e, t) {
  38012. if ("undefined" == typeof e && (e = this.offset),
  38013. "undefined" == typeof t && (t = this.limit),
  38014. !this.noAssert) {
  38015. if ("number" != typeof e || e % 1 !== 0)
  38016. throw TypeError("Illegal begin: Not an integer");
  38017. if (e >>>= 0,
  38018. "number" != typeof t || t % 1 !== 0)
  38019. throw TypeError("Illegal end: Not an integer");
  38020. if (t >>>= 0,
  38021. e < 0 || e > t || t > this.buffer.byteLength)
  38022. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38023. }
  38024. var n;
  38025. try {
  38026. h.decodeUTF8toUTF16(function() {
  38027. return e < t ? this.view[e++] : null
  38028. }
  38029. .bind(this), n = i())
  38030. } catch (i) {
  38031. if (e !== t)
  38032. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38033. }
  38034. return n()
  38035. }
  38036. ,
  38037. o.fromUTF8 = function(e, i, n) {
  38038. if (!n && "string" != typeof e)
  38039. throw TypeError("Illegal str: Not a string");
  38040. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38041. , a = 0;
  38042. return h.encodeUTF16toUTF8(t(e), function(e) {
  38043. r.view[a++] = e
  38044. }),
  38045. r.limit = a,
  38046. r
  38047. }
  38048. ,
  38049. o
  38050. })
  38051. }
  38052. , {
  38053. long: 216
  38054. }],
  38055. 216: [function(e, t, i) {
  38056. !function(i, n) {
  38057. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38058. }(this, function() {
  38059. "use strict";
  38060. function e(e, t, i) {
  38061. this.low = 0 | e,
  38062. this.high = 0 | t,
  38063. this.unsigned = !!i
  38064. }
  38065. function t(e) {
  38066. return (e && e.__isLong__) === !0
  38067. }
  38068. function i(e, t) {
  38069. var i, n, o;
  38070. return t ? (e >>>= 0,
  38071. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38072. o && (l[e] = i),
  38073. i)) : (e |= 0,
  38074. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38075. o && (s[e] = i),
  38076. i))
  38077. }
  38078. function n(e, t) {
  38079. if (isNaN(e) || !isFinite(e))
  38080. return t ? m : g;
  38081. if (t) {
  38082. if (e < 0)
  38083. return m;
  38084. if (e >= d)
  38085. return I
  38086. } else {
  38087. if (e <= -p)
  38088. return E;
  38089. if (e + 1 >= p)
  38090. return C
  38091. }
  38092. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38093. }
  38094. function r(t, i, n) {
  38095. return new e(t,i,n)
  38096. }
  38097. function o(e, t, i) {
  38098. if (0 === e.length)
  38099. throw Error("empty string");
  38100. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38101. return g;
  38102. if ("number" == typeof t ? (i = t,
  38103. t = !1) : t = !!t,
  38104. i = i || 10,
  38105. i < 2 || 36 < i)
  38106. throw RangeError("radix");
  38107. var r;
  38108. if ((r = e.indexOf("-")) > 0)
  38109. throw Error("interior hyphen");
  38110. if (0 === r)
  38111. return o(e.substring(1), t, i).neg();
  38112. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38113. var h = Math.min(8, e.length - l)
  38114. , u = parseInt(e.substring(l, l + h), i);
  38115. if (h < 8) {
  38116. var d = n(c(i, h));
  38117. s = s.mul(d).add(n(u))
  38118. } else
  38119. s = s.mul(a),
  38120. s = s.add(n(u))
  38121. }
  38122. return s.unsigned = t,
  38123. s
  38124. }
  38125. function a(t) {
  38126. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38127. }
  38128. e.prototype.__isLong__,
  38129. Object.defineProperty(e.prototype, "__isLong__", {
  38130. value: !0,
  38131. enumerable: !1,
  38132. configurable: !1
  38133. }),
  38134. e.isLong = t;
  38135. var s = {}
  38136. , l = {};
  38137. e.fromInt = i,
  38138. e.fromNumber = n,
  38139. e.fromBits = r;
  38140. var c = Math.pow;
  38141. e.fromString = o,
  38142. e.fromValue = a;
  38143. var h = 1 << 24
  38144. , u = 4294967296
  38145. , d = 0x10000000000000000
  38146. , p = d / 2
  38147. , f = i(h)
  38148. , g = i(0);
  38149. e.ZERO = g;
  38150. var m = i(0, !0);
  38151. e.UZERO = m;
  38152. var v = i(1);
  38153. e.ONE = v;
  38154. var A = i(1, !0);
  38155. e.UONE = A;
  38156. var y = i(-1);
  38157. e.NEG_ONE = y;
  38158. var C = r(-1, 2147483647, !1);
  38159. e.MAX_VALUE = C;
  38160. var I = r(-1, -1, !0);
  38161. e.MAX_UNSIGNED_VALUE = I;
  38162. var E = r(0, -2147483648, !1);
  38163. e.MIN_VALUE = E;
  38164. var b = e.prototype;
  38165. return b.toInt = function() {
  38166. return this.unsigned ? this.low >>> 0 : this.low
  38167. }
  38168. ,
  38169. b.toNumber = function() {
  38170. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38171. }
  38172. ,
  38173. b.toString = function(e) {
  38174. if (e = e || 10,
  38175. e < 2 || 36 < e)
  38176. throw RangeError("radix");
  38177. if (this.isZero())
  38178. return "0";
  38179. if (this.isNegative()) {
  38180. if (this.eq(E)) {
  38181. var t = n(e)
  38182. , i = this.div(t)
  38183. , r = i.mul(t).sub(this);
  38184. return i.toString(e) + r.toInt().toString(e)
  38185. }
  38186. return "-" + this.neg().toString(e)
  38187. }
  38188. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38189. var l = a.div(o)
  38190. , h = a.sub(l.mul(o)).toInt() >>> 0
  38191. , u = h.toString(e);
  38192. if (a = l,
  38193. a.isZero())
  38194. return u + s;
  38195. for (; u.length < 6; )
  38196. u = "0" + u;
  38197. s = "" + u + s
  38198. }
  38199. }
  38200. ,
  38201. b.getHighBits = function() {
  38202. return this.high
  38203. }
  38204. ,
  38205. b.getHighBitsUnsigned = function() {
  38206. return this.high >>> 0
  38207. }
  38208. ,
  38209. b.getLowBits = function() {
  38210. return this.low
  38211. }
  38212. ,
  38213. b.getLowBitsUnsigned = function() {
  38214. return this.low >>> 0
  38215. }
  38216. ,
  38217. b.getNumBitsAbs = function() {
  38218. if (this.isNegative())
  38219. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38220. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38221. ;
  38222. return 0 != this.high ? t + 33 : t + 1
  38223. }
  38224. ,
  38225. b.isZero = function() {
  38226. return 0 === this.high && 0 === this.low
  38227. }
  38228. ,
  38229. b.isNegative = function() {
  38230. return !this.unsigned && this.high < 0
  38231. }
  38232. ,
  38233. b.isPositive = function() {
  38234. return this.unsigned || this.high >= 0
  38235. }
  38236. ,
  38237. b.isOdd = function() {
  38238. return 1 === (1 & this.low)
  38239. }
  38240. ,
  38241. b.isEven = function() {
  38242. return 0 === (1 & this.low)
  38243. }
  38244. ,
  38245. b.equals = function(e) {
  38246. return t(e) || (e = a(e)),
  38247. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38248. }
  38249. ,
  38250. b.eq = b.equals,
  38251. b.notEquals = function(e) {
  38252. return !this.eq(e)
  38253. }
  38254. ,
  38255. b.neq = b.notEquals,
  38256. b.lessThan = function(e) {
  38257. return this.comp(e) < 0
  38258. }
  38259. ,
  38260. b.lt = b.lessThan,
  38261. b.lessThanOrEqual = function(e) {
  38262. return this.comp(e) <= 0
  38263. }
  38264. ,
  38265. b.lte = b.lessThanOrEqual,
  38266. b.greaterThan = function(e) {
  38267. return this.comp(e) > 0
  38268. }
  38269. ,
  38270. b.gt = b.greaterThan,
  38271. b.greaterThanOrEqual = function(e) {
  38272. return this.comp(e) >= 0
  38273. }
  38274. ,
  38275. b.gte = b.greaterThanOrEqual,
  38276. b.compare = function(e) {
  38277. if (t(e) || (e = a(e)),
  38278. this.eq(e))
  38279. return 0;
  38280. var i = this.isNegative()
  38281. , n = e.isNegative();
  38282. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38283. }
  38284. ,
  38285. b.comp = b.compare,
  38286. b.negate = function() {
  38287. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38288. }
  38289. ,
  38290. b.neg = b.negate,
  38291. b.add = function(e) {
  38292. t(e) || (e = a(e));
  38293. var i = this.high >>> 16
  38294. , n = 65535 & this.high
  38295. , o = this.low >>> 16
  38296. , s = 65535 & this.low
  38297. , l = e.high >>> 16
  38298. , c = 65535 & e.high
  38299. , h = e.low >>> 16
  38300. , u = 65535 & e.low
  38301. , d = 0
  38302. , p = 0
  38303. , f = 0
  38304. , g = 0;
  38305. return g += s + u,
  38306. f += g >>> 16,
  38307. g &= 65535,
  38308. f += o + h,
  38309. p += f >>> 16,
  38310. f &= 65535,
  38311. p += n + c,
  38312. d += p >>> 16,
  38313. p &= 65535,
  38314. d += i + l,
  38315. d &= 65535,
  38316. r(f << 16 | g, d << 16 | p, this.unsigned)
  38317. }
  38318. ,
  38319. b.subtract = function(e) {
  38320. return t(e) || (e = a(e)),
  38321. this.add(e.neg())
  38322. }
  38323. ,
  38324. b.sub = b.subtract,
  38325. b.multiply = function(e) {
  38326. if (this.isZero())
  38327. return g;
  38328. if (t(e) || (e = a(e)),
  38329. e.isZero())
  38330. return g;
  38331. if (this.eq(E))
  38332. return e.isOdd() ? E : g;
  38333. if (e.eq(E))
  38334. return this.isOdd() ? E : g;
  38335. if (this.isNegative())
  38336. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38337. if (e.isNegative())
  38338. return this.mul(e.neg()).neg();
  38339. if (this.lt(f) && e.lt(f))
  38340. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38341. var i = this.high >>> 16
  38342. , o = 65535 & this.high
  38343. , s = this.low >>> 16
  38344. , l = 65535 & this.low
  38345. , c = e.high >>> 16
  38346. , h = 65535 & e.high
  38347. , u = e.low >>> 16
  38348. , d = 65535 & e.low
  38349. , p = 0
  38350. , m = 0
  38351. , v = 0
  38352. , A = 0;
  38353. return A += l * d,
  38354. v += A >>> 16,
  38355. A &= 65535,
  38356. v += s * d,
  38357. m += v >>> 16,
  38358. v &= 65535,
  38359. v += l * u,
  38360. m += v >>> 16,
  38361. v &= 65535,
  38362. m += o * d,
  38363. p += m >>> 16,
  38364. m &= 65535,
  38365. m += s * u,
  38366. p += m >>> 16,
  38367. m &= 65535,
  38368. m += l * h,
  38369. p += m >>> 16,
  38370. m &= 65535,
  38371. p += i * d + o * u + s * h + l * c,
  38372. p &= 65535,
  38373. r(v << 16 | A, p << 16 | m, this.unsigned)
  38374. }
  38375. ,
  38376. b.mul = b.multiply,
  38377. b.divide = function(e) {
  38378. if (t(e) || (e = a(e)),
  38379. e.isZero())
  38380. throw Error("division by zero");
  38381. if (this.isZero())
  38382. return this.unsigned ? m : g;
  38383. var i, r, o;
  38384. if (this.unsigned) {
  38385. if (e.unsigned || (e = e.toUnsigned()),
  38386. e.gt(this))
  38387. return m;
  38388. if (e.gt(this.shru(1)))
  38389. return A;
  38390. o = m
  38391. } else {
  38392. if (this.eq(E)) {
  38393. if (e.eq(v) || e.eq(y))
  38394. return E;
  38395. if (e.eq(E))
  38396. return v;
  38397. var s = this.shr(1);
  38398. return i = s.div(e).shl(1),
  38399. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38400. o = i.add(r.div(e)))
  38401. }
  38402. if (e.eq(E))
  38403. return this.unsigned ? m : g;
  38404. if (this.isNegative())
  38405. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38406. if (e.isNegative())
  38407. return this.div(e.neg()).neg();
  38408. o = g
  38409. }
  38410. for (r = this; r.gte(e); ) {
  38411. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38412. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38413. i -= h,
  38414. u = n(i, this.unsigned),
  38415. d = u.mul(e);
  38416. u.isZero() && (u = v),
  38417. o = o.add(u),
  38418. r = r.sub(d)
  38419. }
  38420. return o
  38421. }
  38422. ,
  38423. b.div = b.divide,
  38424. b.modulo = function(e) {
  38425. return t(e) || (e = a(e)),
  38426. this.sub(this.div(e).mul(e))
  38427. }
  38428. ,
  38429. b.mod = b.modulo,
  38430. b.not = function() {
  38431. return r(~this.low, ~this.high, this.unsigned)
  38432. }
  38433. ,
  38434. b.and = function(e) {
  38435. return t(e) || (e = a(e)),
  38436. r(this.low & e.low, this.high & e.high, this.unsigned)
  38437. }
  38438. ,
  38439. b.or = function(e) {
  38440. return t(e) || (e = a(e)),
  38441. r(this.low | e.low, this.high | e.high, this.unsigned)
  38442. }
  38443. ,
  38444. b.xor = function(e) {
  38445. return t(e) || (e = a(e)),
  38446. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38447. }
  38448. ,
  38449. b.shiftLeft = function(e) {
  38450. return t(e) && (e = e.toInt()),
  38451. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38452. }
  38453. ,
  38454. b.shl = b.shiftLeft,
  38455. b.shiftRight = function(e) {
  38456. return t(e) && (e = e.toInt()),
  38457. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38458. }
  38459. ,
  38460. b.shr = b.shiftRight,
  38461. b.shiftRightUnsigned = function(e) {
  38462. if (t(e) && (e = e.toInt()),
  38463. e &= 63,
  38464. 0 === e)
  38465. return this;
  38466. var i = this.high;
  38467. if (e < 32) {
  38468. var n = this.low;
  38469. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38470. }
  38471. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38472. }
  38473. ,
  38474. b.shru = b.shiftRightUnsigned,
  38475. b.toSigned = function() {
  38476. return this.unsigned ? r(this.low, this.high, !1) : this
  38477. }
  38478. ,
  38479. b.toUnsigned = function() {
  38480. return this.unsigned ? this : r(this.low, this.high, !0)
  38481. }
  38482. ,
  38483. b.toBytes = function(e) {
  38484. return e ? this.toBytesLE() : this.toBytesBE()
  38485. }
  38486. ,
  38487. b.toBytesLE = function() {
  38488. var e = this.high
  38489. , t = this.low;
  38490. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38491. }
  38492. ,
  38493. b.toBytesBE = function() {
  38494. var e = this.high
  38495. , t = this.low;
  38496. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38497. }
  38498. ,
  38499. e
  38500. })
  38501. }
  38502. , {}],
  38503. 217: [function(e, t, i) {
  38504. var n = {
  38505. REVISION: "75"
  38506. };
  38507. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38508. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38509. void 0 === Math.sign && (Math.sign = function(e) {
  38510. return e < 0 ? -1 : e > 0 ? 1 : +e
  38511. }
  38512. ),
  38513. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38514. get: function() {
  38515. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38516. }
  38517. }),
  38518. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38519. writable: !0,
  38520. configurable: !0,
  38521. value: function(e) {
  38522. "use strict";
  38523. if (void 0 === e || null === e)
  38524. throw new TypeError("Cannot convert first argument to object");
  38525. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38526. var r = arguments[i];
  38527. if (void 0 !== r && null !== r) {
  38528. r = Object(r);
  38529. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38530. var l = o[a]
  38531. , c = Object.getOwnPropertyDescriptor(r, l);
  38532. void 0 !== c && c.enumerable && (t[l] = r[l])
  38533. }
  38534. }
  38535. }
  38536. return t
  38537. }
  38538. }),
  38539. n.MOUSE = {
  38540. LEFT: 0,
  38541. MIDDLE: 1,
  38542. RIGHT: 2
  38543. },
  38544. n.CullFaceNone = 0,
  38545. n.CullFaceBack = 1,
  38546. n.CullFaceFront = 2,
  38547. n.CullFaceFrontBack = 3,
  38548. n.FrontFaceDirectionCW = 0,
  38549. n.FrontFaceDirectionCCW = 1,
  38550. n.BasicShadowMap = 0,
  38551. n.PCFShadowMap = 1,
  38552. n.PCFSoftShadowMap = 2,
  38553. n.FrontSide = 0,
  38554. n.BackSide = 1,
  38555. n.DoubleSide = 2,
  38556. n.FlatShading = 1,
  38557. n.SmoothShading = 2,
  38558. n.NoColors = 0,
  38559. n.FaceColors = 1,
  38560. n.VertexColors = 2,
  38561. n.NoBlending = 0,
  38562. n.NormalBlending = 1,
  38563. n.AdditiveBlending = 2,
  38564. n.SubtractiveBlending = 3,
  38565. n.MultiplyBlending = 4,
  38566. n.CustomBlending = 5,
  38567. n.AddEquation = 100,
  38568. n.SubtractEquation = 101,
  38569. n.ReverseSubtractEquation = 102,
  38570. n.MinEquation = 103,
  38571. n.MaxEquation = 104,
  38572. n.ZeroFactor = 200,
  38573. n.OneFactor = 201,
  38574. n.SrcColorFactor = 202,
  38575. n.OneMinusSrcColorFactor = 203,
  38576. n.SrcAlphaFactor = 204,
  38577. n.OneMinusSrcAlphaFactor = 205,
  38578. n.DstAlphaFactor = 206,
  38579. n.OneMinusDstAlphaFactor = 207,
  38580. n.DstColorFactor = 208,
  38581. n.OneMinusDstColorFactor = 209,
  38582. n.SrcAlphaSaturateFactor = 210,
  38583. n.NeverDepth = 0,
  38584. n.AlwaysDepth = 1,
  38585. n.LessDepth = 2,
  38586. n.LessEqualDepth = 3,
  38587. n.EqualDepth = 4,
  38588. n.GreaterEqualDepth = 5,
  38589. n.GreaterDepth = 6,
  38590. n.NotEqualDepth = 7,
  38591. n.MultiplyOperation = 0,
  38592. n.MixOperation = 1,
  38593. n.AddOperation = 2,
  38594. n.NoToneMapping = 0,
  38595. n.LinearToneMapping = 1,
  38596. n.ReinhardToneMapping = 2,
  38597. n.Uncharted2ToneMapping = 3,
  38598. n.CineonToneMapping = 4,
  38599. n.UVMapping = 300,
  38600. n.CubeReflectionMapping = 301,
  38601. n.CubeRefractionMapping = 302,
  38602. n.EquirectangularReflectionMapping = 303,
  38603. n.EquirectangularRefractionMapping = 304,
  38604. n.SphericalReflectionMapping = 305,
  38605. n.CubeUVReflectionMapping = 306,
  38606. n.CubeUVRefractionMapping = 307,
  38607. n.RepeatWrapping = 1e3,
  38608. n.ClampToEdgeWrapping = 1001,
  38609. n.MirroredRepeatWrapping = 1002,
  38610. n.NearestFilter = 1003,
  38611. n.NearestMipMapNearestFilter = 1004,
  38612. n.NearestMipMapLinearFilter = 1005,
  38613. n.LinearFilter = 1006,
  38614. n.LinearMipMapNearestFilter = 1007,
  38615. n.LinearMipMapLinearFilter = 1008,
  38616. n.UnsignedByteType = 1009,
  38617. n.ByteType = 1010,
  38618. n.ShortType = 1011,
  38619. n.UnsignedShortType = 1012,
  38620. n.IntType = 1013,
  38621. n.UnsignedIntType = 1014,
  38622. n.FloatType = 1015,
  38623. n.HalfFloatType = 1025,
  38624. n.UnsignedShort4444Type = 1016,
  38625. n.UnsignedShort5551Type = 1017,
  38626. n.UnsignedShort565Type = 1018,
  38627. n.AlphaFormat = 1019,
  38628. n.RGBFormat = 1020,
  38629. n.RGBAFormat = 1021,
  38630. n.LuminanceFormat = 1022,
  38631. n.LuminanceAlphaFormat = 1023,
  38632. n.RGBEFormat = n.RGBAFormat,
  38633. n.RGB_S3TC_DXT1_Format = 2001,
  38634. n.RGBA_S3TC_DXT1_Format = 2002,
  38635. n.RGBA_S3TC_DXT3_Format = 2003,
  38636. n.RGBA_S3TC_DXT5_Format = 2004,
  38637. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38638. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38639. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38640. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38641. n.RGB_ETC1_Format = 2151,
  38642. n.LoopOnce = 2200,
  38643. n.LoopRepeat = 2201,
  38644. n.LoopPingPong = 2202,
  38645. n.InterpolateDiscrete = 2300,
  38646. n.InterpolateLinear = 2301,
  38647. n.InterpolateSmooth = 2302,
  38648. n.ZeroCurvatureEnding = 2400,
  38649. n.ZeroSlopeEnding = 2401,
  38650. n.WrapAroundEnding = 2402,
  38651. n.TrianglesDrawMode = 0,
  38652. n.TriangleStripDrawMode = 1,
  38653. n.TriangleFanDrawMode = 2,
  38654. n.LinearEncoding = 3e3,
  38655. n.sRGBEncoding = 3001,
  38656. n.GammaEncoding = 3007,
  38657. n.RGBEEncoding = 3002,
  38658. n.LogLuvEncoding = 3003,
  38659. n.RGBM7Encoding = 3004,
  38660. n.RGBM16Encoding = 3005,
  38661. n.RGBDEncoding = 3006,
  38662. n.Color = function(e) {
  38663. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38664. }
  38665. ,
  38666. n.Color.prototype = {
  38667. constructor: n.Color,
  38668. r: 1,
  38669. g: 1,
  38670. b: 1,
  38671. set: function(e) {
  38672. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38673. this
  38674. },
  38675. setScalar: function(e) {
  38676. this.r = e,
  38677. this.g = e,
  38678. this.b = e
  38679. },
  38680. setHex: function(e) {
  38681. return e = Math.floor(e),
  38682. this.r = (e >> 16 & 255) / 255,
  38683. this.g = (e >> 8 & 255) / 255,
  38684. this.b = (255 & e) / 255,
  38685. this
  38686. },
  38687. setRGB: function(e, t, i) {
  38688. return this.r = e,
  38689. this.g = t,
  38690. this.b = i,
  38691. this
  38692. },
  38693. setHSL: function() {
  38694. function e(e, t, i) {
  38695. return i < 0 && (i += 1),
  38696. i > 1 && (i -= 1),
  38697. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38698. }
  38699. return function(t, i, r) {
  38700. if (t = n.Math.euclideanModulo(t, 1),
  38701. i = n.Math.clamp(i, 0, 1),
  38702. r = n.Math.clamp(r, 0, 1),
  38703. 0 === i)
  38704. this.r = this.g = this.b = r;
  38705. else {
  38706. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38707. , a = 2 * r - o;
  38708. this.r = e(a, o, t + 1 / 3),
  38709. this.g = e(a, o, t),
  38710. this.b = e(a, o, t - 1 / 3)
  38711. }
  38712. return this
  38713. }
  38714. }(),
  38715. setStyle: function(e) {
  38716. function t(t) {
  38717. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38718. }
  38719. var i;
  38720. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38721. var r, o = i[1], a = i[2];
  38722. switch (o) {
  38723. case "rgb":
  38724. case "rgba":
  38725. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38726. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38727. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38728. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38729. t(r[5]),
  38730. this;
  38731. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38732. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38733. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38734. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38735. t(r[5]),
  38736. this;
  38737. break;
  38738. case "hsl":
  38739. case "hsla":
  38740. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38741. var s = parseFloat(r[1]) / 360
  38742. , l = parseInt(r[2], 10) / 100
  38743. , c = parseInt(r[3], 10) / 100;
  38744. return t(r[5]),
  38745. this.setHSL(s, l, c)
  38746. }
  38747. }
  38748. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38749. var h = i[1]
  38750. , u = h.length;
  38751. if (3 === u)
  38752. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38753. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38754. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38755. this;
  38756. if (6 === u)
  38757. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38758. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38759. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38760. this
  38761. }
  38762. if (e && e.length > 0) {
  38763. var h = n.ColorKeywords[e];
  38764. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38765. }
  38766. return this
  38767. },
  38768. clone: function() {
  38769. return new this.constructor(this.r,this.g,this.b)
  38770. },
  38771. copy: function(e) {
  38772. return this.r = e.r,
  38773. this.g = e.g,
  38774. this.b = e.b,
  38775. this
  38776. },
  38777. copyGammaToLinear: function(e, t) {
  38778. return void 0 === t && (t = 2),
  38779. this.r = Math.pow(e.r, t),
  38780. this.g = Math.pow(e.g, t),
  38781. this.b = Math.pow(e.b, t),
  38782. this
  38783. },
  38784. copyLinearToGamma: function(e, t) {
  38785. void 0 === t && (t = 2);
  38786. var i = t > 0 ? 1 / t : 1;
  38787. return this.r = Math.pow(e.r, i),
  38788. this.g = Math.pow(e.g, i),
  38789. this.b = Math.pow(e.b, i),
  38790. this
  38791. },
  38792. convertGammaToLinear: function() {
  38793. var e = this.r
  38794. , t = this.g
  38795. , i = this.b;
  38796. return this.r = e * e,
  38797. this.g = t * t,
  38798. this.b = i * i,
  38799. this
  38800. },
  38801. convertLinearToGamma: function() {
  38802. return this.r = Math.sqrt(this.r),
  38803. this.g = Math.sqrt(this.g),
  38804. this.b = Math.sqrt(this.b),
  38805. this
  38806. },
  38807. getHex: function() {
  38808. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38809. },
  38810. getHexString: function() {
  38811. return ("000000" + this.getHex().toString(16)).slice(-6)
  38812. },
  38813. getHSL: function(e) {
  38814. var t, i, n = e || {
  38815. h: 0,
  38816. s: 0,
  38817. l: 0
  38818. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38819. if (l === s)
  38820. t = 0,
  38821. i = 0;
  38822. else {
  38823. var h = s - l;
  38824. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38825. s) {
  38826. case r:
  38827. t = (o - a) / h + (o < a ? 6 : 0);
  38828. break;
  38829. case o:
  38830. t = (a - r) / h + 2;
  38831. break;
  38832. case a:
  38833. t = (r - o) / h + 4
  38834. }
  38835. t /= 6
  38836. }
  38837. return n.h = t,
  38838. n.s = i,
  38839. n.l = c,
  38840. n
  38841. },
  38842. getStyle: function() {
  38843. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38844. },
  38845. offsetHSL: function(e, t, i) {
  38846. var n = this.getHSL();
  38847. return n.h += e,
  38848. n.s += t,
  38849. n.l += i,
  38850. this.setHSL(n.h, n.s, n.l),
  38851. this
  38852. },
  38853. add: function(e) {
  38854. return this.r += e.r,
  38855. this.g += e.g,
  38856. this.b += e.b,
  38857. this
  38858. },
  38859. addColors: function(e, t) {
  38860. return this.r = e.r + t.r,
  38861. this.g = e.g + t.g,
  38862. this.b = e.b + t.b,
  38863. this
  38864. },
  38865. addScalar: function(e) {
  38866. return this.r += e,
  38867. this.g += e,
  38868. this.b += e,
  38869. this
  38870. },
  38871. multiply: function(e) {
  38872. return this.r *= e.r,
  38873. this.g *= e.g,
  38874. this.b *= e.b,
  38875. this
  38876. },
  38877. multiplyScalar: function(e) {
  38878. return this.r *= e,
  38879. this.g *= e,
  38880. this.b *= e,
  38881. this
  38882. },
  38883. lerp: function(e, t) {
  38884. return this.r += (e.r - this.r) * t,
  38885. this.g += (e.g - this.g) * t,
  38886. this.b += (e.b - this.b) * t,
  38887. this
  38888. },
  38889. equals: function(e) {
  38890. return e.r === this.r && e.g === this.g && e.b === this.b
  38891. },
  38892. fromArray: function(e, t) {
  38893. return void 0 === t && (t = 0),
  38894. this.r = e[t],
  38895. this.g = e[t + 1],
  38896. this.b = e[t + 2],
  38897. this
  38898. },
  38899. toArray: function(e, t) {
  38900. return void 0 === e && (e = []),
  38901. void 0 === t && (t = 0),
  38902. e[t] = this.r,
  38903. e[t + 1] = this.g,
  38904. e[t + 2] = this.b,
  38905. e
  38906. }
  38907. },
  38908. n.ColorKeywords = {
  38909. aliceblue: 15792383,
  38910. antiquewhite: 16444375,
  38911. aqua: 65535,
  38912. aquamarine: 8388564,
  38913. azure: 15794175,
  38914. beige: 16119260,
  38915. bisque: 16770244,
  38916. black: 0,
  38917. blanchedalmond: 16772045,
  38918. blue: 255,
  38919. blueviolet: 9055202,
  38920. brown: 10824234,
  38921. burlywood: 14596231,
  38922. cadetblue: 6266528,
  38923. chartreuse: 8388352,
  38924. chocolate: 13789470,
  38925. coral: 16744272,
  38926. cornflowerblue: 6591981,
  38927. cornsilk: 16775388,
  38928. crimson: 14423100,
  38929. cyan: 65535,
  38930. darkblue: 139,
  38931. darkcyan: 35723,
  38932. darkgoldenrod: 12092939,
  38933. darkgray: 11119017,
  38934. darkgreen: 25600,
  38935. darkgrey: 11119017,
  38936. darkkhaki: 12433259,
  38937. darkmagenta: 9109643,
  38938. darkolivegreen: 5597999,
  38939. darkorange: 16747520,
  38940. darkorchid: 10040012,
  38941. darkred: 9109504,
  38942. darksalmon: 15308410,
  38943. darkseagreen: 9419919,
  38944. darkslateblue: 4734347,
  38945. darkslategray: 3100495,
  38946. darkslategrey: 3100495,
  38947. darkturquoise: 52945,
  38948. darkviolet: 9699539,
  38949. deeppink: 16716947,
  38950. deepskyblue: 49151,
  38951. dimgray: 6908265,
  38952. dimgrey: 6908265,
  38953. dodgerblue: 2003199,
  38954. firebrick: 11674146,
  38955. floralwhite: 16775920,
  38956. forestgreen: 2263842,
  38957. fuchsia: 16711935,
  38958. gainsboro: 14474460,
  38959. ghostwhite: 16316671,
  38960. gold: 16766720,
  38961. goldenrod: 14329120,
  38962. gray: 8421504,
  38963. green: 32768,
  38964. greenyellow: 11403055,
  38965. grey: 8421504,
  38966. honeydew: 15794160,
  38967. hotpink: 16738740,
  38968. indianred: 13458524,
  38969. indigo: 4915330,
  38970. ivory: 16777200,
  38971. khaki: 15787660,
  38972. lavender: 15132410,
  38973. lavenderblush: 16773365,
  38974. lawngreen: 8190976,
  38975. lemonchiffon: 16775885,
  38976. lightblue: 11393254,
  38977. lightcoral: 15761536,
  38978. lightcyan: 14745599,
  38979. lightgoldenrodyellow: 16448210,
  38980. lightgray: 13882323,
  38981. lightgreen: 9498256,
  38982. lightgrey: 13882323,
  38983. lightpink: 16758465,
  38984. lightsalmon: 16752762,
  38985. lightseagreen: 2142890,
  38986. lightskyblue: 8900346,
  38987. lightslategray: 7833753,
  38988. lightslategrey: 7833753,
  38989. lightsteelblue: 11584734,
  38990. lightyellow: 16777184,
  38991. lime: 65280,
  38992. limegreen: 3329330,
  38993. linen: 16445670,
  38994. magenta: 16711935,
  38995. maroon: 8388608,
  38996. mediumaquamarine: 6737322,
  38997. mediumblue: 205,
  38998. mediumorchid: 12211667,
  38999. mediumpurple: 9662683,
  39000. mediumseagreen: 3978097,
  39001. mediumslateblue: 8087790,
  39002. mediumspringgreen: 64154,
  39003. mediumturquoise: 4772300,
  39004. mediumvioletred: 13047173,
  39005. midnightblue: 1644912,
  39006. mintcream: 16121850,
  39007. mistyrose: 16770273,
  39008. moccasin: 16770229,
  39009. navajowhite: 16768685,
  39010. navy: 128,
  39011. oldlace: 16643558,
  39012. olive: 8421376,
  39013. olivedrab: 7048739,
  39014. orange: 16753920,
  39015. orangered: 16729344,
  39016. orchid: 14315734,
  39017. palegoldenrod: 15657130,
  39018. palegreen: 10025880,
  39019. paleturquoise: 11529966,
  39020. palevioletred: 14381203,
  39021. papayawhip: 16773077,
  39022. peachpuff: 16767673,
  39023. peru: 13468991,
  39024. pink: 16761035,
  39025. plum: 14524637,
  39026. powderblue: 11591910,
  39027. purple: 8388736,
  39028. red: 16711680,
  39029. rosybrown: 12357519,
  39030. royalblue: 4286945,
  39031. saddlebrown: 9127187,
  39032. salmon: 16416882,
  39033. sandybrown: 16032864,
  39034. seagreen: 3050327,
  39035. seashell: 16774638,
  39036. sienna: 10506797,
  39037. silver: 12632256,
  39038. skyblue: 8900331,
  39039. slateblue: 6970061,
  39040. slategray: 7372944,
  39041. slategrey: 7372944,
  39042. snow: 16775930,
  39043. springgreen: 65407,
  39044. steelblue: 4620980,
  39045. tan: 13808780,
  39046. teal: 32896,
  39047. thistle: 14204888,
  39048. tomato: 16737095,
  39049. turquoise: 4251856,
  39050. violet: 15631086,
  39051. wheat: 16113331,
  39052. white: 16777215,
  39053. whitesmoke: 16119285,
  39054. yellow: 16776960,
  39055. yellowgreen: 10145074
  39056. },
  39057. n.Quaternion = function(e, t, i, n) {
  39058. this._x = e || 0,
  39059. this._y = t || 0,
  39060. this._z = i || 0,
  39061. this._w = void 0 !== n ? n : 1
  39062. }
  39063. ,
  39064. n.Quaternion.prototype = {
  39065. constructor: n.Quaternion,
  39066. get x() {
  39067. return this._x
  39068. },
  39069. set x(e) {
  39070. this._x = e,
  39071. this.onChangeCallback()
  39072. },
  39073. get y() {
  39074. return this._y
  39075. },
  39076. set y(e) {
  39077. this._y = e,
  39078. this.onChangeCallback()
  39079. },
  39080. get z() {
  39081. return this._z
  39082. },
  39083. set z(e) {
  39084. this._z = e,
  39085. this.onChangeCallback()
  39086. },
  39087. get w() {
  39088. return this._w
  39089. },
  39090. set w(e) {
  39091. this._w = e,
  39092. this.onChangeCallback()
  39093. },
  39094. set: function(e, t, i, n) {
  39095. return this._x = e,
  39096. this._y = t,
  39097. this._z = i,
  39098. this._w = n,
  39099. this.onChangeCallback(),
  39100. this
  39101. },
  39102. clone: function() {
  39103. return new this.constructor(this._x,this._y,this._z,this._w)
  39104. },
  39105. copy: function(e) {
  39106. return this._x = e.x,
  39107. this._y = e.y,
  39108. this._z = e.z,
  39109. this._w = e.w,
  39110. this.onChangeCallback(),
  39111. this
  39112. },
  39113. setFromEuler: function(e, t) {
  39114. if (e instanceof n.Euler == !1)
  39115. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39116. var i = Math.cos(e._x / 2)
  39117. , r = Math.cos(e._y / 2)
  39118. , o = Math.cos(e._z / 2)
  39119. , a = Math.sin(e._x / 2)
  39120. , s = Math.sin(e._y / 2)
  39121. , l = Math.sin(e._z / 2)
  39122. , c = e.order;
  39123. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39124. this._y = i * s * o - a * r * l,
  39125. this._z = i * r * l + a * s * o,
  39126. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39127. this._y = i * s * o - a * r * l,
  39128. this._z = i * r * l - a * s * o,
  39129. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39130. this._y = i * s * o + a * r * l,
  39131. this._z = i * r * l + a * s * o,
  39132. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39133. this._y = i * s * o + a * r * l,
  39134. this._z = i * r * l - a * s * o,
  39135. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39136. this._y = i * s * o + a * r * l,
  39137. this._z = i * r * l - a * s * o,
  39138. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39139. this._y = i * s * o - a * r * l,
  39140. this._z = i * r * l + a * s * o,
  39141. this._w = i * r * o + a * s * l),
  39142. t !== !1 && this.onChangeCallback(),
  39143. this
  39144. },
  39145. setFromAxisAngle: function(e, t) {
  39146. var i = t / 2
  39147. , n = Math.sin(i);
  39148. return this._x = e.x * n,
  39149. this._y = e.y * n,
  39150. this._z = e.z * n,
  39151. this._w = Math.cos(i),
  39152. this.onChangeCallback(),
  39153. this
  39154. },
  39155. setFromRotationMatrix: function(e) {
  39156. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39157. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39158. this._w = .25 / t,
  39159. this._x = (h - l) * t,
  39160. this._y = (o - c) * t,
  39161. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39162. this._w = (h - l) / t,
  39163. this._x = .25 * t,
  39164. this._y = (r + a) / t,
  39165. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39166. this._w = (o - c) / t,
  39167. this._x = (r + a) / t,
  39168. this._y = .25 * t,
  39169. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39170. this._w = (a - r) / t,
  39171. this._x = (o + c) / t,
  39172. this._y = (l + h) / t,
  39173. this._z = .25 * t),
  39174. this.onChangeCallback(),
  39175. this
  39176. },
  39177. setFromUnitVectors: function() {
  39178. var e, t, i = 1e-6;
  39179. return function(r, o) {
  39180. return void 0 === e && (e = new n.Vector3),
  39181. t = r.dot(o) + 1,
  39182. t < i ? (t = 0,
  39183. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39184. this._x = e.x,
  39185. this._y = e.y,
  39186. this._z = e.z,
  39187. this._w = t,
  39188. this.normalize(),
  39189. this
  39190. }
  39191. }(),
  39192. inverse: function() {
  39193. return this.conjugate().normalize(),
  39194. this
  39195. },
  39196. conjugate: function() {
  39197. return this._x *= -1,
  39198. this._y *= -1,
  39199. this._z *= -1,
  39200. this.onChangeCallback(),
  39201. this
  39202. },
  39203. dot: function(e) {
  39204. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39205. },
  39206. lengthSq: function() {
  39207. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39208. },
  39209. length: function() {
  39210. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39211. },
  39212. normalize: function() {
  39213. var e = this.length();
  39214. return 0 === e ? (this._x = 0,
  39215. this._y = 0,
  39216. this._z = 0,
  39217. this._w = 1) : (e = 1 / e,
  39218. this._x = this._x * e,
  39219. this._y = this._y * e,
  39220. this._z = this._z * e,
  39221. this._w = this._w * e),
  39222. this.onChangeCallback(),
  39223. this
  39224. },
  39225. multiply: function(e, t) {
  39226. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39227. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39228. },
  39229. multiplyQuaternions: function(e, t) {
  39230. var i = e._x
  39231. , n = e._y
  39232. , r = e._z
  39233. , o = e._w
  39234. , a = t._x
  39235. , s = t._y
  39236. , l = t._z
  39237. , c = t._w;
  39238. return this._x = i * c + o * a + n * l - r * s,
  39239. this._y = n * c + o * s + r * a - i * l,
  39240. this._z = r * c + o * l + i * s - n * a,
  39241. this._w = o * c - i * a - n * s - r * l,
  39242. this.onChangeCallback(),
  39243. this
  39244. },
  39245. slerp: function(e, t) {
  39246. if (0 === t)
  39247. return this;
  39248. if (1 === t)
  39249. return this.copy(e);
  39250. var i = this._x
  39251. , n = this._y
  39252. , r = this._z
  39253. , o = this._w
  39254. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39255. if (a < 0 ? (this._w = -e._w,
  39256. this._x = -e._x,
  39257. this._y = -e._y,
  39258. this._z = -e._z,
  39259. a = -a) : this.copy(e),
  39260. a >= 1)
  39261. return this._w = o,
  39262. this._x = i,
  39263. this._y = n,
  39264. this._z = r,
  39265. this;
  39266. var s = Math.sqrt(1 - a * a);
  39267. if (Math.abs(s) < .001)
  39268. return this._w = .5 * (o + this._w),
  39269. this._x = .5 * (i + this._x),
  39270. this._y = .5 * (n + this._y),
  39271. this._z = .5 * (r + this._z),
  39272. this;
  39273. var l = Math.atan2(s, a)
  39274. , c = Math.sin((1 - t) * l) / s
  39275. , h = Math.sin(t * l) / s;
  39276. return this._w = o * c + this._w * h,
  39277. this._x = i * c + this._x * h,
  39278. this._y = n * c + this._y * h,
  39279. this._z = r * c + this._z * h,
  39280. this.onChangeCallback(),
  39281. this
  39282. },
  39283. equals: function(e) {
  39284. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39285. },
  39286. fromArray: function(e, t) {
  39287. return void 0 === t && (t = 0),
  39288. this._x = e[t],
  39289. this._y = e[t + 1],
  39290. this._z = e[t + 2],
  39291. this._w = e[t + 3],
  39292. this.onChangeCallback(),
  39293. this
  39294. },
  39295. toArray: function(e, t) {
  39296. return void 0 === e && (e = []),
  39297. void 0 === t && (t = 0),
  39298. e[t] = this._x,
  39299. e[t + 1] = this._y,
  39300. e[t + 2] = this._z,
  39301. e[t + 3] = this._w,
  39302. e
  39303. },
  39304. onChange: function(e) {
  39305. return this.onChangeCallback = e,
  39306. this
  39307. },
  39308. onChangeCallback: function() {}
  39309. },
  39310. Object.assign(n.Quaternion, {
  39311. slerp: function(e, t, i, n) {
  39312. return i.copy(e).slerp(t, n)
  39313. },
  39314. slerpFlat: function(e, t, i, n, r, o, a) {
  39315. var s = i[n + 0]
  39316. , l = i[n + 1]
  39317. , c = i[n + 2]
  39318. , h = i[n + 3]
  39319. , u = r[o + 0]
  39320. , d = r[o + 1]
  39321. , p = r[o + 2]
  39322. , f = r[o + 3];
  39323. if (h !== f || s !== u || l !== d || c !== p) {
  39324. var g = 1 - a
  39325. , m = s * u + l * d + c * p + h * f
  39326. , v = m >= 0 ? 1 : -1
  39327. , A = 1 - m * m;
  39328. if (A > Number.EPSILON) {
  39329. var y = Math.sqrt(A)
  39330. , C = Math.atan2(y, m * v);
  39331. g = Math.sin(g * C) / y,
  39332. a = Math.sin(a * C) / y
  39333. }
  39334. var I = a * v;
  39335. if (s = s * g + u * I,
  39336. l = l * g + d * I,
  39337. c = c * g + p * I,
  39338. h = h * g + f * I,
  39339. g === 1 - a) {
  39340. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39341. s *= E,
  39342. l *= E,
  39343. c *= E,
  39344. h *= E
  39345. }
  39346. }
  39347. e[t] = s,
  39348. e[t + 1] = l,
  39349. e[t + 2] = c,
  39350. e[t + 3] = h
  39351. }
  39352. }),
  39353. n.Vector2 = function(e, t) {
  39354. this.x = e || 0,
  39355. this.y = t || 0
  39356. }
  39357. ,
  39358. n.Vector2.prototype = {
  39359. constructor: n.Vector2,
  39360. get width() {
  39361. return this.x
  39362. },
  39363. set width(e) {
  39364. this.x = e
  39365. },
  39366. get height() {
  39367. return this.y
  39368. },
  39369. set height(e) {
  39370. this.y = e
  39371. },
  39372. set: function(e, t) {
  39373. return this.x = e,
  39374. this.y = t,
  39375. this
  39376. },
  39377. setScalar: function(e) {
  39378. return this.x = e,
  39379. this.y = e,
  39380. this
  39381. },
  39382. setX: function(e) {
  39383. return this.x = e,
  39384. this
  39385. },
  39386. setY: function(e) {
  39387. return this.y = e,
  39388. this
  39389. },
  39390. setComponent: function(e, t) {
  39391. switch (e) {
  39392. case 0:
  39393. this.x = t;
  39394. break;
  39395. case 1:
  39396. this.y = t;
  39397. break;
  39398. default:
  39399. throw new Error("index is out of range: " + e)
  39400. }
  39401. },
  39402. getComponent: function(e) {
  39403. switch (e) {
  39404. case 0:
  39405. return this.x;
  39406. case 1:
  39407. return this.y;
  39408. default:
  39409. throw new Error("index is out of range: " + e)
  39410. }
  39411. },
  39412. clone: function() {
  39413. return new this.constructor(this.x,this.y)
  39414. },
  39415. copy: function(e) {
  39416. return this.x = e.x,
  39417. this.y = e.y,
  39418. this
  39419. },
  39420. add: function(e, t) {
  39421. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39422. this.addVectors(e, t)) : (this.x += e.x,
  39423. this.y += e.y,
  39424. this)
  39425. },
  39426. addScalar: function(e) {
  39427. return this.x += e,
  39428. this.y += e,
  39429. this
  39430. },
  39431. addVectors: function(e, t) {
  39432. return this.x = e.x + t.x,
  39433. this.y = e.y + t.y,
  39434. this
  39435. },
  39436. addScaledVector: function(e, t) {
  39437. return this.x += e.x * t,
  39438. this.y += e.y * t,
  39439. this
  39440. },
  39441. sub: function(e, t) {
  39442. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39443. this.subVectors(e, t)) : (this.x -= e.x,
  39444. this.y -= e.y,
  39445. this)
  39446. },
  39447. subScalar: function(e) {
  39448. return this.x -= e,
  39449. this.y -= e,
  39450. this
  39451. },
  39452. subVectors: function(e, t) {
  39453. return this.x = e.x - t.x,
  39454. this.y = e.y - t.y,
  39455. this
  39456. },
  39457. multiply: function(e) {
  39458. return this.x *= e.x,
  39459. this.y *= e.y,
  39460. this
  39461. },
  39462. multiplyScalar: function(e) {
  39463. return isFinite(e) ? (this.x *= e,
  39464. this.y *= e) : (this.x = 0,
  39465. this.y = 0),
  39466. this
  39467. },
  39468. divide: function(e) {
  39469. return this.x /= e.x,
  39470. this.y /= e.y,
  39471. this
  39472. },
  39473. divideScalar: function(e) {
  39474. return this.multiplyScalar(1 / e)
  39475. },
  39476. min: function(e) {
  39477. return this.x = Math.min(this.x, e.x),
  39478. this.y = Math.min(this.y, e.y),
  39479. this
  39480. },
  39481. max: function(e) {
  39482. return this.x = Math.max(this.x, e.x),
  39483. this.y = Math.max(this.y, e.y),
  39484. this
  39485. },
  39486. clamp: function(e, t) {
  39487. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39488. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39489. this
  39490. },
  39491. clampScalar: function() {
  39492. var e, t;
  39493. return function(i, r) {
  39494. return void 0 === e && (e = new n.Vector2,
  39495. t = new n.Vector2),
  39496. e.set(i, i),
  39497. t.set(r, r),
  39498. this.clamp(e, t)
  39499. }
  39500. }(),
  39501. clampLength: function(e, t) {
  39502. var i = this.length();
  39503. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39504. this
  39505. },
  39506. floor: function() {
  39507. return this.x = Math.floor(this.x),
  39508. this.y = Math.floor(this.y),
  39509. this
  39510. },
  39511. ceil: function() {
  39512. return this.x = Math.ceil(this.x),
  39513. this.y = Math.ceil(this.y),
  39514. this
  39515. },
  39516. round: function() {
  39517. return this.x = Math.round(this.x),
  39518. this.y = Math.round(this.y),
  39519. this
  39520. },
  39521. roundToZero: function() {
  39522. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39523. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39524. this
  39525. },
  39526. negate: function() {
  39527. return this.x = -this.x,
  39528. this.y = -this.y,
  39529. this
  39530. },
  39531. dot: function(e) {
  39532. return this.x * e.x + this.y * e.y
  39533. },
  39534. lengthSq: function() {
  39535. return this.x * this.x + this.y * this.y
  39536. },
  39537. length: function() {
  39538. return Math.sqrt(this.x * this.x + this.y * this.y)
  39539. },
  39540. lengthManhattan: function() {
  39541. return Math.abs(this.x) + Math.abs(this.y)
  39542. },
  39543. normalize: function() {
  39544. return this.divideScalar(this.length())
  39545. },
  39546. angle: function() {
  39547. var e = Math.atan2(this.y, this.x);
  39548. return e < 0 && (e += 2 * Math.PI),
  39549. e
  39550. },
  39551. distanceTo: function(e) {
  39552. return Math.sqrt(this.distanceToSquared(e))
  39553. },
  39554. distanceToSquared: function(e) {
  39555. var t = this.x - e.x
  39556. , i = this.y - e.y;
  39557. return t * t + i * i
  39558. },
  39559. setLength: function(e) {
  39560. return this.multiplyScalar(e / this.length())
  39561. },
  39562. lerp: function(e, t) {
  39563. return this.x += (e.x - this.x) * t,
  39564. this.y += (e.y - this.y) * t,
  39565. this
  39566. },
  39567. lerpVectors: function(e, t, i) {
  39568. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39569. this
  39570. },
  39571. equals: function(e) {
  39572. return e.x === this.x && e.y === this.y
  39573. },
  39574. fromArray: function(e, t) {
  39575. return void 0 === t && (t = 0),
  39576. this.x = e[t],
  39577. this.y = e[t + 1],
  39578. this
  39579. },
  39580. toArray: function(e, t) {
  39581. return void 0 === e && (e = []),
  39582. void 0 === t && (t = 0),
  39583. e[t] = this.x,
  39584. e[t + 1] = this.y,
  39585. e
  39586. },
  39587. fromAttribute: function(e, t, i) {
  39588. return void 0 === i && (i = 0),
  39589. t = t * e.itemSize + i,
  39590. this.x = e.array[t],
  39591. this.y = e.array[t + 1],
  39592. this
  39593. },
  39594. rotateAround: function(e, t) {
  39595. var i = Math.cos(t)
  39596. , n = Math.sin(t)
  39597. , r = this.x - e.x
  39598. , o = this.y - e.y;
  39599. return this.x = r * i - o * n + e.x,
  39600. this.y = r * n + o * i + e.y,
  39601. this
  39602. }
  39603. },
  39604. n.Vector3 = function(e, t, i) {
  39605. this.x = e || 0,
  39606. this.y = t || 0,
  39607. this.z = i || 0
  39608. }
  39609. ,
  39610. n.Vector3.prototype = {
  39611. constructor: n.Vector3,
  39612. set: function(e, t, i) {
  39613. return this.x = e,
  39614. this.y = t,
  39615. this.z = i,
  39616. this
  39617. },
  39618. setScalar: function(e) {
  39619. return this.x = e,
  39620. this.y = e,
  39621. this.z = e,
  39622. this
  39623. },
  39624. setX: function(e) {
  39625. return this.x = e,
  39626. this
  39627. },
  39628. setY: function(e) {
  39629. return this.y = e,
  39630. this
  39631. },
  39632. setZ: function(e) {
  39633. return this.z = e,
  39634. this
  39635. },
  39636. setComponent: function(e, t) {
  39637. switch (e) {
  39638. case 0:
  39639. this.x = t;
  39640. break;
  39641. case 1:
  39642. this.y = t;
  39643. break;
  39644. case 2:
  39645. this.z = t;
  39646. break;
  39647. default:
  39648. throw new Error("index is out of range: " + e)
  39649. }
  39650. },
  39651. getComponent: function(e) {
  39652. switch (e) {
  39653. case 0:
  39654. return this.x;
  39655. case 1:
  39656. return this.y;
  39657. case 2:
  39658. return this.z;
  39659. default:
  39660. throw new Error("index is out of range: " + e)
  39661. }
  39662. },
  39663. clone: function() {
  39664. return new this.constructor(this.x,this.y,this.z)
  39665. },
  39666. copy: function(e) {
  39667. return this.x = e.x,
  39668. this.y = e.y,
  39669. this.z = e.z,
  39670. this
  39671. },
  39672. add: function(e, t) {
  39673. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39674. this.addVectors(e, t)) : (this.x += e.x,
  39675. this.y += e.y,
  39676. this.z += e.z,
  39677. this)
  39678. },
  39679. addScalar: function(e) {
  39680. return this.x += e,
  39681. this.y += e,
  39682. this.z += e,
  39683. this
  39684. },
  39685. addVectors: function(e, t) {
  39686. return this.x = e.x + t.x,
  39687. this.y = e.y + t.y,
  39688. this.z = e.z + t.z,
  39689. this
  39690. },
  39691. addScaledVector: function(e, t) {
  39692. return this.x += e.x * t,
  39693. this.y += e.y * t,
  39694. this.z += e.z * t,
  39695. this
  39696. },
  39697. sub: function(e, t) {
  39698. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39699. this.subVectors(e, t)) : (this.x -= e.x,
  39700. this.y -= e.y,
  39701. this.z -= e.z,
  39702. this)
  39703. },
  39704. subScalar: function(e) {
  39705. return this.x -= e,
  39706. this.y -= e,
  39707. this.z -= e,
  39708. this
  39709. },
  39710. subVectors: function(e, t) {
  39711. return this.x = e.x - t.x,
  39712. this.y = e.y - t.y,
  39713. this.z = e.z - t.z,
  39714. this
  39715. },
  39716. multiply: function(e, t) {
  39717. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39718. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39719. this.y *= e.y,
  39720. this.z *= e.z,
  39721. this)
  39722. },
  39723. multiplyScalar: function(e) {
  39724. return isFinite(e) ? (this.x *= e,
  39725. this.y *= e,
  39726. this.z *= e) : (this.x = 0,
  39727. this.y = 0,
  39728. this.z = 0),
  39729. this
  39730. },
  39731. multiplyVectors: function(e, t) {
  39732. return this.x = e.x * t.x,
  39733. this.y = e.y * t.y,
  39734. this.z = e.z * t.z,
  39735. this
  39736. },
  39737. applyEuler: function() {
  39738. var e;
  39739. return function(t) {
  39740. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39741. void 0 === e && (e = new n.Quaternion),
  39742. this.applyQuaternion(e.setFromEuler(t)),
  39743. this
  39744. }
  39745. }(),
  39746. applyAxisAngle: function() {
  39747. var e;
  39748. return function(t, i) {
  39749. return void 0 === e && (e = new n.Quaternion),
  39750. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39751. this
  39752. }
  39753. }(),
  39754. applyMatrix3: function(e) {
  39755. var t = this.x
  39756. , i = this.y
  39757. , n = this.z
  39758. , r = e.elements;
  39759. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39760. this.y = r[1] * t + r[4] * i + r[7] * n,
  39761. this.z = r[2] * t + r[5] * i + r[8] * n,
  39762. this
  39763. },
  39764. applyMatrix4: function(e) {
  39765. var t = this.x
  39766. , i = this.y
  39767. , n = this.z
  39768. , r = e.elements;
  39769. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39770. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39771. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39772. this
  39773. },
  39774. applyProjection: function(e) {
  39775. var t = this.x
  39776. , i = this.y
  39777. , n = this.z
  39778. , r = e.elements
  39779. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39780. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39781. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39782. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39783. this
  39784. },
  39785. applyQuaternion: function(e) {
  39786. var t = this.x
  39787. , i = this.y
  39788. , n = this.z
  39789. , r = e.x
  39790. , o = e.y
  39791. , a = e.z
  39792. , s = e.w
  39793. , l = s * t + o * n - a * i
  39794. , c = s * i + a * t - r * n
  39795. , h = s * n + r * i - o * t
  39796. , u = -r * t - o * i - a * n;
  39797. return this.x = l * s + u * -r + c * -a - h * -o,
  39798. this.y = c * s + u * -o + h * -r - l * -a,
  39799. this.z = h * s + u * -a + l * -o - c * -r,
  39800. this
  39801. },
  39802. project: function() {
  39803. var e;
  39804. return function(t) {
  39805. return void 0 === e && (e = new n.Matrix4),
  39806. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39807. this.applyProjection(e)
  39808. }
  39809. }(),
  39810. unproject: function() {
  39811. var e;
  39812. return function(t) {
  39813. return void 0 === e && (e = new n.Matrix4),
  39814. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39815. this.applyProjection(e)
  39816. }
  39817. }(),
  39818. transformDirection: function(e) {
  39819. var t = this.x
  39820. , i = this.y
  39821. , n = this.z
  39822. , r = e.elements;
  39823. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39824. this.y = r[1] * t + r[5] * i + r[9] * n,
  39825. this.z = r[2] * t + r[6] * i + r[10] * n,
  39826. this.normalize(),
  39827. this
  39828. },
  39829. divide: function(e) {
  39830. return this.x /= e.x,
  39831. this.y /= e.y,
  39832. this.z /= e.z,
  39833. this
  39834. },
  39835. divideScalar: function(e) {
  39836. return this.multiplyScalar(1 / e)
  39837. },
  39838. min: function(e) {
  39839. return this.x = Math.min(this.x, e.x),
  39840. this.y = Math.min(this.y, e.y),
  39841. this.z = Math.min(this.z, e.z),
  39842. this
  39843. },
  39844. max: function(e) {
  39845. return this.x = Math.max(this.x, e.x),
  39846. this.y = Math.max(this.y, e.y),
  39847. this.z = Math.max(this.z, e.z),
  39848. this
  39849. },
  39850. clamp: function(e, t) {
  39851. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39852. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39853. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39854. this
  39855. },
  39856. clampScalar: function() {
  39857. var e, t;
  39858. return function(i, r) {
  39859. return void 0 === e && (e = new n.Vector3,
  39860. t = new n.Vector3),
  39861. e.set(i, i, i),
  39862. t.set(r, r, r),
  39863. this.clamp(e, t)
  39864. }
  39865. }(),
  39866. clampLength: function(e, t) {
  39867. var i = this.length();
  39868. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39869. this
  39870. },
  39871. floor: function() {
  39872. return this.x = Math.floor(this.x),
  39873. this.y = Math.floor(this.y),
  39874. this.z = Math.floor(this.z),
  39875. this
  39876. },
  39877. ceil: function() {
  39878. return this.x = Math.ceil(this.x),
  39879. this.y = Math.ceil(this.y),
  39880. this.z = Math.ceil(this.z),
  39881. this
  39882. },
  39883. round: function() {
  39884. return this.x = Math.round(this.x),
  39885. this.y = Math.round(this.y),
  39886. this.z = Math.round(this.z),
  39887. this
  39888. },
  39889. roundToZero: function() {
  39890. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39891. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39892. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39893. this
  39894. },
  39895. negate: function() {
  39896. return this.x = -this.x,
  39897. this.y = -this.y,
  39898. this.z = -this.z,
  39899. this
  39900. },
  39901. dot: function(e) {
  39902. return this.x * e.x + this.y * e.y + this.z * e.z
  39903. },
  39904. lengthSq: function() {
  39905. return this.x * this.x + this.y * this.y + this.z * this.z
  39906. },
  39907. length: function() {
  39908. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39909. },
  39910. lengthManhattan: function() {
  39911. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39912. },
  39913. normalize: function() {
  39914. return this.divideScalar(this.length())
  39915. },
  39916. setLength: function(e) {
  39917. return this.multiplyScalar(e / this.length())
  39918. },
  39919. lerp: function(e, t) {
  39920. return this.x += (e.x - this.x) * t,
  39921. this.y += (e.y - this.y) * t,
  39922. this.z += (e.z - this.z) * t,
  39923. this
  39924. },
  39925. lerpVectors: function(e, t, i) {
  39926. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39927. this
  39928. },
  39929. cross: function(e, t) {
  39930. if (void 0 !== t)
  39931. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39932. this.crossVectors(e, t);
  39933. var i = this.x
  39934. , n = this.y
  39935. , r = this.z;
  39936. return this.x = n * e.z - r * e.y,
  39937. this.y = r * e.x - i * e.z,
  39938. this.z = i * e.y - n * e.x,
  39939. this
  39940. },
  39941. crossVectors: function(e, t) {
  39942. var i = e.x
  39943. , n = e.y
  39944. , r = e.z
  39945. , o = t.x
  39946. , a = t.y
  39947. , s = t.z;
  39948. return this.x = n * s - r * a,
  39949. this.y = r * o - i * s,
  39950. this.z = i * a - n * o,
  39951. this
  39952. },
  39953. projectOnVector: function() {
  39954. var e, t;
  39955. return function(i) {
  39956. return void 0 === e && (e = new n.Vector3),
  39957. e.copy(i).normalize(),
  39958. t = this.dot(e),
  39959. this.copy(e).multiplyScalar(t)
  39960. }
  39961. }(),
  39962. projectOnPlane: function() {
  39963. var e;
  39964. return function(t) {
  39965. return void 0 === e && (e = new n.Vector3),
  39966. e.copy(this).projectOnVector(t),
  39967. this.sub(e)
  39968. }
  39969. }(),
  39970. reflect: function() {
  39971. var e;
  39972. return function(t) {
  39973. return void 0 === e && (e = new n.Vector3),
  39974. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  39975. }
  39976. }(),
  39977. angleTo: function(e) {
  39978. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  39979. return Math.acos(n.Math.clamp(t, -1, 1))
  39980. },
  39981. distanceTo: function(e) {
  39982. return Math.sqrt(this.distanceToSquared(e))
  39983. },
  39984. distanceToSquared: function(e) {
  39985. var t = this.x - e.x
  39986. , i = this.y - e.y
  39987. , n = this.z - e.z;
  39988. return t * t + i * i + n * n
  39989. },
  39990. setFromSpherical: function(e) {
  39991. var t = Math.sin(e.phi) * e.radius;
  39992. return this.x = t * Math.sin(e.theta),
  39993. this.y = Math.cos(e.phi) * e.radius,
  39994. this.z = t * Math.cos(e.theta),
  39995. this
  39996. },
  39997. setFromMatrixPosition: function(e) {
  39998. return this.setFromMatrixColumn(e, 3)
  39999. },
  40000. setFromMatrixScale: function(e) {
  40001. var t = this.setFromMatrixColumn(e, 0).length()
  40002. , i = this.setFromMatrixColumn(e, 1).length()
  40003. , n = this.setFromMatrixColumn(e, 2).length();
  40004. return this.x = t,
  40005. this.y = i,
  40006. this.z = n,
  40007. this
  40008. },
  40009. setFromMatrixColumn: function(e, t) {
  40010. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40011. e = arguments[1],
  40012. t = arguments[0]),
  40013. this.fromArray(e.elements, 4 * t)
  40014. },
  40015. equals: function(e) {
  40016. return e.x === this.x && e.y === this.y && e.z === this.z
  40017. },
  40018. fromArray: function(e, t) {
  40019. return void 0 === t && (t = 0),
  40020. this.x = e[t],
  40021. this.y = e[t + 1],
  40022. this.z = e[t + 2],
  40023. this
  40024. },
  40025. toArray: function(e, t) {
  40026. return void 0 === e && (e = []),
  40027. void 0 === t && (t = 0),
  40028. e[t] = this.x,
  40029. e[t + 1] = this.y,
  40030. e[t + 2] = this.z,
  40031. e
  40032. },
  40033. fromAttribute: function(e, t, i) {
  40034. return void 0 === i && (i = 0),
  40035. t = t * e.itemSize + i,
  40036. this.x = e.array[t],
  40037. this.y = e.array[t + 1],
  40038. this.z = e.array[t + 2],
  40039. this
  40040. }
  40041. },
  40042. n.Vector4 = function(e, t, i, n) {
  40043. this.x = e || 0,
  40044. this.y = t || 0,
  40045. this.z = i || 0,
  40046. this.w = void 0 !== n ? n : 1
  40047. }
  40048. ,
  40049. n.Vector4.prototype = {
  40050. constructor: n.Vector4,
  40051. set: function(e, t, i, n) {
  40052. return this.x = e,
  40053. this.y = t,
  40054. this.z = i,
  40055. this.w = n,
  40056. this
  40057. },
  40058. setScalar: function(e) {
  40059. return this.x = e,
  40060. this.y = e,
  40061. this.z = e,
  40062. this.w = e,
  40063. this
  40064. },
  40065. setX: function(e) {
  40066. return this.x = e,
  40067. this
  40068. },
  40069. setY: function(e) {
  40070. return this.y = e,
  40071. this
  40072. },
  40073. setZ: function(e) {
  40074. return this.z = e,
  40075. this
  40076. },
  40077. setW: function(e) {
  40078. return this.w = e,
  40079. this
  40080. },
  40081. setComponent: function(e, t) {
  40082. switch (e) {
  40083. case 0:
  40084. this.x = t;
  40085. break;
  40086. case 1:
  40087. this.y = t;
  40088. break;
  40089. case 2:
  40090. this.z = t;
  40091. break;
  40092. case 3:
  40093. this.w = t;
  40094. break;
  40095. default:
  40096. throw new Error("index is out of range: " + e)
  40097. }
  40098. },
  40099. getComponent: function(e) {
  40100. switch (e) {
  40101. case 0:
  40102. return this.x;
  40103. case 1:
  40104. return this.y;
  40105. case 2:
  40106. return this.z;
  40107. case 3:
  40108. return this.w;
  40109. default:
  40110. throw new Error("index is out of range: " + e)
  40111. }
  40112. },
  40113. clone: function() {
  40114. return new this.constructor(this.x,this.y,this.z,this.w)
  40115. },
  40116. copy: function(e) {
  40117. return this.x = e.x,
  40118. this.y = e.y,
  40119. this.z = e.z,
  40120. this.w = void 0 !== e.w ? e.w : 1,
  40121. this
  40122. },
  40123. add: function(e, t) {
  40124. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40125. this.addVectors(e, t)) : (this.x += e.x,
  40126. this.y += e.y,
  40127. this.z += e.z,
  40128. this.w += e.w,
  40129. this)
  40130. },
  40131. addScalar: function(e) {
  40132. return this.x += e,
  40133. this.y += e,
  40134. this.z += e,
  40135. this.w += e,
  40136. this
  40137. },
  40138. addVectors: function(e, t) {
  40139. return this.x = e.x + t.x,
  40140. this.y = e.y + t.y,
  40141. this.z = e.z + t.z,
  40142. this.w = e.w + t.w,
  40143. this
  40144. },
  40145. addScaledVector: function(e, t) {
  40146. return this.x += e.x * t,
  40147. this.y += e.y * t,
  40148. this.z += e.z * t,
  40149. this.w += e.w * t,
  40150. this
  40151. },
  40152. sub: function(e, t) {
  40153. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40154. this.subVectors(e, t)) : (this.x -= e.x,
  40155. this.y -= e.y,
  40156. this.z -= e.z,
  40157. this.w -= e.w,
  40158. this)
  40159. },
  40160. subScalar: function(e) {
  40161. return this.x -= e,
  40162. this.y -= e,
  40163. this.z -= e,
  40164. this.w -= e,
  40165. this
  40166. },
  40167. subVectors: function(e, t) {
  40168. return this.x = e.x - t.x,
  40169. this.y = e.y - t.y,
  40170. this.z = e.z - t.z,
  40171. this.w = e.w - t.w,
  40172. this
  40173. },
  40174. multiplyScalar: function(e) {
  40175. return isFinite(e) ? (this.x *= e,
  40176. this.y *= e,
  40177. this.z *= e,
  40178. this.w *= e) : (this.x = 0,
  40179. this.y = 0,
  40180. this.z = 0,
  40181. this.w = 0),
  40182. this
  40183. },
  40184. applyMatrix4: function(e) {
  40185. var t = this.x
  40186. , i = this.y
  40187. , n = this.z
  40188. , r = this.w
  40189. , o = e.elements;
  40190. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40191. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40192. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40193. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40194. this
  40195. },
  40196. divideScalar: function(e) {
  40197. return this.multiplyScalar(1 / e)
  40198. },
  40199. setAxisAngleFromQuaternion: function(e) {
  40200. this.w = 2 * Math.acos(e.w);
  40201. var t = Math.sqrt(1 - e.w * e.w);
  40202. return t < 1e-4 ? (this.x = 1,
  40203. this.y = 0,
  40204. this.z = 0) : (this.x = e.x / t,
  40205. this.y = e.y / t,
  40206. this.z = e.z / t),
  40207. this
  40208. },
  40209. setAxisAngleFromRotationMatrix: function(e) {
  40210. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40211. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40212. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40213. return this.set(1, 0, 0, 0),
  40214. this;
  40215. t = Math.PI;
  40216. var v = (l + 1) / 2
  40217. , A = (d + 1) / 2
  40218. , y = (m + 1) / 2
  40219. , C = (c + u) / 4
  40220. , I = (h + f) / 4
  40221. , E = (p + g) / 4;
  40222. return v > A && v > y ? v < o ? (i = 0,
  40223. n = .707106781,
  40224. r = .707106781) : (i = Math.sqrt(v),
  40225. n = C / i,
  40226. r = I / i) : A > y ? A < o ? (i = .707106781,
  40227. n = 0,
  40228. r = .707106781) : (n = Math.sqrt(A),
  40229. i = C / n,
  40230. r = E / n) : y < o ? (i = .707106781,
  40231. n = .707106781,
  40232. r = 0) : (r = Math.sqrt(y),
  40233. i = I / r,
  40234. n = E / r),
  40235. this.set(i, n, r, t),
  40236. this
  40237. }
  40238. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40239. return Math.abs(b) < .001 && (b = 1),
  40240. this.x = (g - p) / b,
  40241. this.y = (h - f) / b,
  40242. this.z = (u - c) / b,
  40243. this.w = Math.acos((l + d + m - 1) / 2),
  40244. this
  40245. },
  40246. min: function(e) {
  40247. return this.x = Math.min(this.x, e.x),
  40248. this.y = Math.min(this.y, e.y),
  40249. this.z = Math.min(this.z, e.z),
  40250. this.w = Math.min(this.w, e.w),
  40251. this
  40252. },
  40253. max: function(e) {
  40254. return this.x = Math.max(this.x, e.x),
  40255. this.y = Math.max(this.y, e.y),
  40256. this.z = Math.max(this.z, e.z),
  40257. this.w = Math.max(this.w, e.w),
  40258. this
  40259. },
  40260. clamp: function(e, t) {
  40261. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40262. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40263. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40264. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40265. this
  40266. },
  40267. clampScalar: function() {
  40268. var e, t;
  40269. return function(i, r) {
  40270. return void 0 === e && (e = new n.Vector4,
  40271. t = new n.Vector4),
  40272. e.set(i, i, i, i),
  40273. t.set(r, r, r, r),
  40274. this.clamp(e, t)
  40275. }
  40276. }(),
  40277. floor: function() {
  40278. return this.x = Math.floor(this.x),
  40279. this.y = Math.floor(this.y),
  40280. this.z = Math.floor(this.z),
  40281. this.w = Math.floor(this.w),
  40282. this
  40283. },
  40284. ceil: function() {
  40285. return this.x = Math.ceil(this.x),
  40286. this.y = Math.ceil(this.y),
  40287. this.z = Math.ceil(this.z),
  40288. this.w = Math.ceil(this.w),
  40289. this
  40290. },
  40291. round: function() {
  40292. return this.x = Math.round(this.x),
  40293. this.y = Math.round(this.y),
  40294. this.z = Math.round(this.z),
  40295. this.w = Math.round(this.w),
  40296. this
  40297. },
  40298. roundToZero: function() {
  40299. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40300. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40301. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40302. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40303. this
  40304. },
  40305. negate: function() {
  40306. return this.x = -this.x,
  40307. this.y = -this.y,
  40308. this.z = -this.z,
  40309. this.w = -this.w,
  40310. this
  40311. },
  40312. dot: function(e) {
  40313. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40314. },
  40315. lengthSq: function() {
  40316. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40317. },
  40318. length: function() {
  40319. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40320. },
  40321. lengthManhattan: function() {
  40322. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40323. },
  40324. normalize: function() {
  40325. return this.divideScalar(this.length())
  40326. },
  40327. setLength: function(e) {
  40328. return this.multiplyScalar(e / this.length())
  40329. },
  40330. lerp: function(e, t) {
  40331. return this.x += (e.x - this.x) * t,
  40332. this.y += (e.y - this.y) * t,
  40333. this.z += (e.z - this.z) * t,
  40334. this.w += (e.w - this.w) * t,
  40335. this
  40336. },
  40337. lerpVectors: function(e, t, i) {
  40338. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40339. this
  40340. },
  40341. equals: function(e) {
  40342. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40343. },
  40344. fromArray: function(e, t) {
  40345. return void 0 === t && (t = 0),
  40346. this.x = e[t],
  40347. this.y = e[t + 1],
  40348. this.z = e[t + 2],
  40349. this.w = e[t + 3],
  40350. this
  40351. },
  40352. toArray: function(e, t) {
  40353. return void 0 === e && (e = []),
  40354. void 0 === t && (t = 0),
  40355. e[t] = this.x,
  40356. e[t + 1] = this.y,
  40357. e[t + 2] = this.z,
  40358. e[t + 3] = this.w,
  40359. e
  40360. },
  40361. fromAttribute: function(e, t, i) {
  40362. return void 0 === i && (i = 0),
  40363. t = t * e.itemSize + i,
  40364. this.x = e.array[t],
  40365. this.y = e.array[t + 1],
  40366. this.z = e.array[t + 2],
  40367. this.w = e.array[t + 3],
  40368. this
  40369. }
  40370. },
  40371. n.Euler = function(e, t, i, r) {
  40372. this._x = e || 0,
  40373. this._y = t || 0,
  40374. this._z = i || 0,
  40375. this._order = r || n.Euler.DefaultOrder
  40376. }
  40377. ,
  40378. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40379. n.Euler.DefaultOrder = "XYZ",
  40380. n.Euler.prototype = {
  40381. constructor: n.Euler,
  40382. get x() {
  40383. return this._x
  40384. },
  40385. set x(e) {
  40386. this._x = e,
  40387. this.onChangeCallback()
  40388. },
  40389. get y() {
  40390. return this._y
  40391. },
  40392. set y(e) {
  40393. this._y = e,
  40394. this.onChangeCallback()
  40395. },
  40396. get z() {
  40397. return this._z
  40398. },
  40399. set z(e) {
  40400. this._z = e,
  40401. this.onChangeCallback()
  40402. },
  40403. get order() {
  40404. return this._order
  40405. },
  40406. set order(e) {
  40407. this._order = e,
  40408. this.onChangeCallback()
  40409. },
  40410. set: function(e, t, i, n) {
  40411. return this._x = e,
  40412. this._y = t,
  40413. this._z = i,
  40414. this._order = n || this._order,
  40415. this.onChangeCallback(),
  40416. this
  40417. },
  40418. clone: function() {
  40419. return new this.constructor(this._x,this._y,this._z,this._order)
  40420. },
  40421. copy: function(e) {
  40422. return this._x = e._x,
  40423. this._y = e._y,
  40424. this._z = e._z,
  40425. this._order = e._order,
  40426. this.onChangeCallback(),
  40427. this
  40428. },
  40429. setFromRotationMatrix: function(e, t, i) {
  40430. var r = n.Math.clamp
  40431. , o = e.elements
  40432. , a = o[0]
  40433. , s = o[4]
  40434. , l = o[8]
  40435. , c = o[1]
  40436. , h = o[5]
  40437. , u = o[9]
  40438. , d = o[2]
  40439. , p = o[6]
  40440. , f = o[10];
  40441. return t = t || this._order,
  40442. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40443. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40444. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40445. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40446. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40447. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40448. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40449. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40450. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40451. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40452. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40453. this._z = Math.atan2(c, a)) : (this._x = 0,
  40454. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40455. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40456. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40457. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40458. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40459. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40460. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40461. this._order = t,
  40462. i !== !1 && this.onChangeCallback(),
  40463. this
  40464. },
  40465. setFromQuaternion: function() {
  40466. var e;
  40467. return function(t, i, r) {
  40468. return void 0 === e && (e = new n.Matrix4),
  40469. e.makeRotationFromQuaternion(t),
  40470. this.setFromRotationMatrix(e, i, r),
  40471. this
  40472. }
  40473. }(),
  40474. setFromVector3: function(e, t) {
  40475. return this.set(e.x, e.y, e.z, t || this._order)
  40476. },
  40477. reorder: function() {
  40478. var e = new n.Quaternion;
  40479. return function(t) {
  40480. e.setFromEuler(this),
  40481. this.setFromQuaternion(e, t)
  40482. }
  40483. }(),
  40484. equals: function(e) {
  40485. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40486. },
  40487. fromArray: function(e) {
  40488. return this._x = e[0],
  40489. this._y = e[1],
  40490. this._z = e[2],
  40491. void 0 !== e[3] && (this._order = e[3]),
  40492. this.onChangeCallback(),
  40493. this
  40494. },
  40495. toArray: function(e, t) {
  40496. return void 0 === e && (e = []),
  40497. void 0 === t && (t = 0),
  40498. e[t] = this._x,
  40499. e[t + 1] = this._y,
  40500. e[t + 2] = this._z,
  40501. e[t + 3] = this._order,
  40502. e
  40503. },
  40504. toVector3: function(e) {
  40505. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40506. },
  40507. onChange: function(e) {
  40508. return this.onChangeCallback = e,
  40509. this
  40510. },
  40511. onChangeCallback: function() {}
  40512. },
  40513. n.Line3 = function(e, t) {
  40514. this.start = void 0 !== e ? e : new n.Vector3,
  40515. this.end = void 0 !== t ? t : new n.Vector3
  40516. }
  40517. ,
  40518. n.Line3.prototype = {
  40519. constructor: n.Line3,
  40520. set: function(e, t) {
  40521. return this.start.copy(e),
  40522. this.end.copy(t),
  40523. this
  40524. },
  40525. clone: function() {
  40526. return (new this.constructor).copy(this)
  40527. },
  40528. copy: function(e) {
  40529. return this.start.copy(e.start),
  40530. this.end.copy(e.end),
  40531. this
  40532. },
  40533. center: function(e) {
  40534. var t = e || new n.Vector3;
  40535. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40536. },
  40537. delta: function(e) {
  40538. var t = e || new n.Vector3;
  40539. return t.subVectors(this.end, this.start)
  40540. },
  40541. distanceSq: function() {
  40542. return this.start.distanceToSquared(this.end)
  40543. },
  40544. distance: function() {
  40545. return this.start.distanceTo(this.end)
  40546. },
  40547. at: function(e, t) {
  40548. var i = t || new n.Vector3;
  40549. return this.delta(i).multiplyScalar(e).add(this.start)
  40550. },
  40551. closestPointToPointParameter: function() {
  40552. var e = new n.Vector3
  40553. , t = new n.Vector3;
  40554. return function(i, r) {
  40555. e.subVectors(i, this.start),
  40556. t.subVectors(this.end, this.start);
  40557. var o = t.dot(t)
  40558. , a = t.dot(e)
  40559. , s = a / o;
  40560. return r && (s = n.Math.clamp(s, 0, 1)),
  40561. s
  40562. }
  40563. }(),
  40564. closestPointToPoint: function(e, t, i) {
  40565. var r = this.closestPointToPointParameter(e, t)
  40566. , o = i || new n.Vector3;
  40567. return this.delta(o).multiplyScalar(r).add(this.start)
  40568. },
  40569. applyMatrix4: function(e) {
  40570. return this.start.applyMatrix4(e),
  40571. this.end.applyMatrix4(e),
  40572. this
  40573. },
  40574. equals: function(e) {
  40575. return e.start.equals(this.start) && e.end.equals(this.end)
  40576. }
  40577. },
  40578. n.Box2 = function(e, t) {
  40579. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40580. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40581. }
  40582. ,
  40583. n.Box2.prototype = {
  40584. constructor: n.Box2,
  40585. set: function(e, t) {
  40586. return this.min.copy(e),
  40587. this.max.copy(t),
  40588. this
  40589. },
  40590. setFromPoints: function(e) {
  40591. this.makeEmpty();
  40592. for (var t = 0, i = e.length; t < i; t++)
  40593. this.expandByPoint(e[t]);
  40594. return this
  40595. },
  40596. setFromCenterAndSize: function() {
  40597. var e = new n.Vector2;
  40598. return function(t, i) {
  40599. var n = e.copy(i).multiplyScalar(.5);
  40600. return this.min.copy(t).sub(n),
  40601. this.max.copy(t).add(n),
  40602. this
  40603. }
  40604. }(),
  40605. clone: function() {
  40606. return (new this.constructor).copy(this)
  40607. },
  40608. copy: function(e) {
  40609. return this.min.copy(e.min),
  40610. this.max.copy(e.max),
  40611. this
  40612. },
  40613. makeEmpty: function() {
  40614. return this.min.x = this.min.y = +(1 / 0),
  40615. this.max.x = this.max.y = -(1 / 0),
  40616. this
  40617. },
  40618. isEmpty: function() {
  40619. return this.max.x < this.min.x || this.max.y < this.min.y
  40620. },
  40621. center: function(e) {
  40622. var t = e || new n.Vector2;
  40623. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40624. },
  40625. size: function(e) {
  40626. var t = e || new n.Vector2;
  40627. return t.subVectors(this.max, this.min)
  40628. },
  40629. expandByPoint: function(e) {
  40630. return this.min.min(e),
  40631. this.max.max(e),
  40632. this
  40633. },
  40634. expandByVector: function(e) {
  40635. return this.min.sub(e),
  40636. this.max.add(e),
  40637. this
  40638. },
  40639. expandByScalar: function(e) {
  40640. return this.min.addScalar(-e),
  40641. this.max.addScalar(e),
  40642. this
  40643. },
  40644. containsPoint: function(e) {
  40645. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40646. },
  40647. containsBox: function(e) {
  40648. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40649. },
  40650. getParameter: function(e, t) {
  40651. var i = t || new n.Vector2;
  40652. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40653. },
  40654. intersectsBox: function(e) {
  40655. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40656. },
  40657. clampPoint: function(e, t) {
  40658. var i = t || new n.Vector2;
  40659. return i.copy(e).clamp(this.min, this.max)
  40660. },
  40661. distanceToPoint: function() {
  40662. var e = new n.Vector2;
  40663. return function(t) {
  40664. var i = e.copy(t).clamp(this.min, this.max);
  40665. return i.sub(t).length()
  40666. }
  40667. }(),
  40668. intersect: function(e) {
  40669. return this.min.max(e.min),
  40670. this.max.min(e.max),
  40671. this
  40672. },
  40673. union: function(e) {
  40674. return this.min.min(e.min),
  40675. this.max.max(e.max),
  40676. this
  40677. },
  40678. translate: function(e) {
  40679. return this.min.add(e),
  40680. this.max.add(e),
  40681. this
  40682. },
  40683. equals: function(e) {
  40684. return e.min.equals(this.min) && e.max.equals(this.max)
  40685. }
  40686. },
  40687. n.Box3 = function(e, t) {
  40688. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40689. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40690. }
  40691. ,
  40692. n.Box3.prototype = {
  40693. constructor: n.Box3,
  40694. set: function(e, t) {
  40695. return this.min.copy(e),
  40696. this.max.copy(t),
  40697. this
  40698. },
  40699. setFromArray: function(e) {
  40700. this.makeEmpty();
  40701. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40702. var c = e[s]
  40703. , h = e[s + 1]
  40704. , u = e[s + 2];
  40705. c < t && (t = c),
  40706. h < i && (i = h),
  40707. u < n && (n = u),
  40708. c > r && (r = c),
  40709. h > o && (o = h),
  40710. u > a && (a = u)
  40711. }
  40712. this.min.set(t, i, n),
  40713. this.max.set(r, o, a)
  40714. },
  40715. setFromPoints: function(e) {
  40716. this.makeEmpty();
  40717. for (var t = 0, i = e.length; t < i; t++)
  40718. this.expandByPoint(e[t]);
  40719. return this
  40720. },
  40721. setFromCenterAndSize: function() {
  40722. var e = new n.Vector3;
  40723. return function(t, i) {
  40724. var n = e.copy(i).multiplyScalar(.5);
  40725. return this.min.copy(t).sub(n),
  40726. this.max.copy(t).add(n),
  40727. this
  40728. }
  40729. }(),
  40730. setFromObject: function() {
  40731. var e;
  40732. return function(t) {
  40733. void 0 === e && (e = new n.Box3);
  40734. var i = this;
  40735. return this.makeEmpty(),
  40736. t.updateMatrixWorld(!0),
  40737. t.traverse(function(t) {
  40738. var n = t.geometry;
  40739. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40740. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40741. e.applyMatrix4(t.matrixWorld),
  40742. i.union(e)))
  40743. }),
  40744. this
  40745. }
  40746. }(),
  40747. clone: function() {
  40748. return (new this.constructor).copy(this)
  40749. },
  40750. copy: function(e) {
  40751. return this.min.copy(e.min),
  40752. this.max.copy(e.max),
  40753. this
  40754. },
  40755. makeEmpty: function() {
  40756. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40757. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40758. this
  40759. },
  40760. isEmpty: function() {
  40761. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40762. },
  40763. center: function(e) {
  40764. var t = e || new n.Vector3;
  40765. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40766. },
  40767. size: function(e) {
  40768. var t = e || new n.Vector3;
  40769. return t.subVectors(this.max, this.min)
  40770. },
  40771. expandByPoint: function(e) {
  40772. return this.min.min(e),
  40773. this.max.max(e),
  40774. this
  40775. },
  40776. expandByVector: function(e) {
  40777. return this.min.sub(e),
  40778. this.max.add(e),
  40779. this
  40780. },
  40781. expandByScalar: function(e) {
  40782. return this.min.addScalar(-e),
  40783. this.max.addScalar(e),
  40784. this
  40785. },
  40786. containsPoint: function(e) {
  40787. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40788. },
  40789. containsBox: function(e) {
  40790. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40791. },
  40792. getParameter: function(e, t) {
  40793. var i = t || new n.Vector3;
  40794. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40795. },
  40796. intersectsBox: function(e) {
  40797. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40798. },
  40799. intersectsSphere: function() {
  40800. var e;
  40801. return function(t) {
  40802. return void 0 === e && (e = new n.Vector3),
  40803. this.clampPoint(t.center, e),
  40804. e.distanceToSquared(t.center) <= t.radius * t.radius
  40805. }
  40806. }(),
  40807. intersectsPlane: function(e) {
  40808. var t, i;
  40809. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40810. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40811. i = e.normal.x * this.min.x),
  40812. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40813. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40814. i += e.normal.y * this.min.y),
  40815. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40816. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40817. i += e.normal.z * this.min.z),
  40818. t <= e.constant && i >= e.constant
  40819. },
  40820. clampPoint: function(e, t) {
  40821. var i = t || new n.Vector3;
  40822. return i.copy(e).clamp(this.min, this.max)
  40823. },
  40824. distanceToPoint: function() {
  40825. var e = new n.Vector3;
  40826. return function(t) {
  40827. var i = e.copy(t).clamp(this.min, this.max);
  40828. return i.sub(t).length()
  40829. }
  40830. }(),
  40831. getBoundingSphere: function() {
  40832. var e = new n.Vector3;
  40833. return function(t) {
  40834. var i = t || new n.Sphere;
  40835. return i.center = this.center(),
  40836. i.radius = .5 * this.size(e).length(),
  40837. i
  40838. }
  40839. }(),
  40840. intersect: function(e) {
  40841. return this.min.max(e.min),
  40842. this.max.min(e.max),
  40843. this
  40844. },
  40845. union: function(e) {
  40846. return this.min.min(e.min),
  40847. this.max.max(e.max),
  40848. this
  40849. },
  40850. applyMatrix4: function() {
  40851. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40852. return function(t) {
  40853. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40854. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40855. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40856. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40857. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40858. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40859. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40860. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40861. this.makeEmpty(),
  40862. this.setFromPoints(e),
  40863. this
  40864. }
  40865. }(),
  40866. translate: function(e) {
  40867. return this.min.add(e),
  40868. this.max.add(e),
  40869. this
  40870. },
  40871. equals: function(e) {
  40872. return e.min.equals(this.min) && e.max.equals(this.max)
  40873. }
  40874. },
  40875. n.Matrix3 = function() {
  40876. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40877. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40878. }
  40879. ,
  40880. n.Matrix3.prototype = {
  40881. constructor: n.Matrix3,
  40882. set: function(e, t, i, n, r, o, a, s, l) {
  40883. var c = this.elements;
  40884. return c[0] = e,
  40885. c[1] = n,
  40886. c[2] = a,
  40887. c[3] = t,
  40888. c[4] = r,
  40889. c[5] = s,
  40890. c[6] = i,
  40891. c[7] = o,
  40892. c[8] = l,
  40893. this
  40894. },
  40895. identity: function() {
  40896. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40897. this
  40898. },
  40899. clone: function() {
  40900. return (new this.constructor).fromArray(this.elements)
  40901. },
  40902. copy: function(e) {
  40903. var t = e.elements;
  40904. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40905. this
  40906. },
  40907. setFromMatrix4: function(e) {
  40908. var t = e.elements;
  40909. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40910. this
  40911. },
  40912. applyToVector3Array: function() {
  40913. var e;
  40914. return function(t, i, r) {
  40915. void 0 === e && (e = new n.Vector3),
  40916. void 0 === i && (i = 0),
  40917. void 0 === r && (r = t.length);
  40918. for (var o = 0, a = i; o < r; o += 3,
  40919. a += 3)
  40920. e.fromArray(t, a),
  40921. e.applyMatrix3(this),
  40922. e.toArray(t, a);
  40923. return t
  40924. }
  40925. }(),
  40926. applyToBuffer: function() {
  40927. var e;
  40928. return function(t, i, r) {
  40929. void 0 === e && (e = new n.Vector3),
  40930. void 0 === i && (i = 0),
  40931. void 0 === r && (r = t.length / t.itemSize);
  40932. for (var o = 0, a = i; o < r; o++,
  40933. a++)
  40934. e.x = t.getX(a),
  40935. e.y = t.getY(a),
  40936. e.z = t.getZ(a),
  40937. e.applyMatrix3(this),
  40938. t.setXYZ(e.x, e.y, e.z);
  40939. return t
  40940. }
  40941. }(),
  40942. multiplyScalar: function(e) {
  40943. var t = this.elements;
  40944. return t[0] *= e,
  40945. t[3] *= e,
  40946. t[6] *= e,
  40947. t[1] *= e,
  40948. t[4] *= e,
  40949. t[7] *= e,
  40950. t[2] *= e,
  40951. t[5] *= e,
  40952. t[8] *= e,
  40953. this
  40954. },
  40955. determinant: function() {
  40956. var e = this.elements
  40957. , t = e[0]
  40958. , i = e[1]
  40959. , n = e[2]
  40960. , r = e[3]
  40961. , o = e[4]
  40962. , a = e[5]
  40963. , s = e[6]
  40964. , l = e[7]
  40965. , c = e[8];
  40966. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  40967. },
  40968. getInverse: function(e, t) {
  40969. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  40970. var i = e.elements
  40971. , r = this.elements
  40972. , o = i[0]
  40973. , a = i[1]
  40974. , s = i[2]
  40975. , l = i[3]
  40976. , c = i[4]
  40977. , h = i[5]
  40978. , u = i[6]
  40979. , d = i[7]
  40980. , p = i[8]
  40981. , f = p * c - h * d
  40982. , g = h * u - p * l
  40983. , m = d * l - c * u
  40984. , v = o * f + a * g + s * m;
  40985. if (0 === v) {
  40986. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  40987. if (t)
  40988. throw new Error(A);
  40989. return console.warn(A),
  40990. this.identity()
  40991. }
  40992. return r[0] = f,
  40993. r[1] = s * d - p * a,
  40994. r[2] = h * a - s * c,
  40995. r[3] = g,
  40996. r[4] = p * o - s * u,
  40997. r[5] = s * l - h * o,
  40998. r[6] = m,
  40999. r[7] = a * u - d * o,
  41000. r[8] = c * o - a * l,
  41001. this.multiplyScalar(1 / v)
  41002. },
  41003. transpose: function() {
  41004. var e, t = this.elements;
  41005. return e = t[1],
  41006. t[1] = t[3],
  41007. t[3] = e,
  41008. e = t[2],
  41009. t[2] = t[6],
  41010. t[6] = e,
  41011. e = t[5],
  41012. t[5] = t[7],
  41013. t[7] = e,
  41014. this
  41015. },
  41016. flattenToArrayOffset: function(e, t) {
  41017. var i = this.elements;
  41018. return e[t] = i[0],
  41019. e[t + 1] = i[1],
  41020. e[t + 2] = i[2],
  41021. e[t + 3] = i[3],
  41022. e[t + 4] = i[4],
  41023. e[t + 5] = i[5],
  41024. e[t + 6] = i[6],
  41025. e[t + 7] = i[7],
  41026. e[t + 8] = i[8],
  41027. e
  41028. },
  41029. getNormalMatrix: function(e) {
  41030. return this.setFromMatrix4(e).getInverse(this).transpose()
  41031. },
  41032. transposeIntoArray: function(e) {
  41033. var t = this.elements;
  41034. return e[0] = t[0],
  41035. e[1] = t[3],
  41036. e[2] = t[6],
  41037. e[3] = t[1],
  41038. e[4] = t[4],
  41039. e[5] = t[7],
  41040. e[6] = t[2],
  41041. e[7] = t[5],
  41042. e[8] = t[8],
  41043. this
  41044. },
  41045. fromArray: function(e) {
  41046. return this.elements.set(e),
  41047. this
  41048. },
  41049. toArray: function() {
  41050. var e = this.elements;
  41051. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41052. }
  41053. },
  41054. n.Matrix4 = function() {
  41055. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41056. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41057. }
  41058. ,
  41059. n.Matrix4.prototype = {
  41060. constructor: n.Matrix4,
  41061. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41062. var m = this.elements;
  41063. return m[0] = e,
  41064. m[4] = t,
  41065. m[8] = i,
  41066. m[12] = n,
  41067. m[1] = r,
  41068. m[5] = o,
  41069. m[9] = a,
  41070. m[13] = s,
  41071. m[2] = l,
  41072. m[6] = c,
  41073. m[10] = h,
  41074. m[14] = u,
  41075. m[3] = d,
  41076. m[7] = p,
  41077. m[11] = f,
  41078. m[15] = g,
  41079. this
  41080. },
  41081. identity: function() {
  41082. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41083. this
  41084. },
  41085. clone: function() {
  41086. return (new n.Matrix4).fromArray(this.elements)
  41087. },
  41088. copy: function(e) {
  41089. return this.elements.set(e.elements),
  41090. this
  41091. },
  41092. copyPosition: function(e) {
  41093. var t = this.elements
  41094. , i = e.elements;
  41095. return t[12] = i[12],
  41096. t[13] = i[13],
  41097. t[14] = i[14],
  41098. this
  41099. },
  41100. extractBasis: function(e, t, i) {
  41101. return e.setFromMatrixColumn(this, 0),
  41102. t.setFromMatrixColumn(this, 1),
  41103. i.setFromMatrixColumn(this, 2),
  41104. this
  41105. },
  41106. makeBasis: function(e, t, i) {
  41107. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41108. this
  41109. },
  41110. extractRotation: function() {
  41111. var e;
  41112. return function(t) {
  41113. void 0 === e && (e = new n.Vector3);
  41114. var i = this.elements
  41115. , r = t.elements
  41116. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41117. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41118. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41119. return i[0] = r[0] * o,
  41120. i[1] = r[1] * o,
  41121. i[2] = r[2] * o,
  41122. i[4] = r[4] * a,
  41123. i[5] = r[5] * a,
  41124. i[6] = r[6] * a,
  41125. i[8] = r[8] * s,
  41126. i[9] = r[9] * s,
  41127. i[10] = r[10] * s,
  41128. this
  41129. }
  41130. }(),
  41131. makeRotationFromEuler: function(e) {
  41132. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41133. var t = this.elements
  41134. , i = e.x
  41135. , r = e.y
  41136. , o = e.z
  41137. , a = Math.cos(i)
  41138. , s = Math.sin(i)
  41139. , l = Math.cos(r)
  41140. , c = Math.sin(r)
  41141. , h = Math.cos(o)
  41142. , u = Math.sin(o);
  41143. if ("XYZ" === e.order) {
  41144. var d = a * h
  41145. , p = a * u
  41146. , f = s * h
  41147. , g = s * u;
  41148. t[0] = l * h,
  41149. t[4] = -l * u,
  41150. t[8] = c,
  41151. t[1] = p + f * c,
  41152. t[5] = d - g * c,
  41153. t[9] = -s * l,
  41154. t[2] = g - d * c,
  41155. t[6] = f + p * c,
  41156. t[10] = a * l
  41157. } else if ("YXZ" === e.order) {
  41158. var m = l * h
  41159. , v = l * u
  41160. , A = c * h
  41161. , y = c * u;
  41162. t[0] = m + y * s,
  41163. t[4] = A * s - v,
  41164. t[8] = a * c,
  41165. t[1] = a * u,
  41166. t[5] = a * h,
  41167. t[9] = -s,
  41168. t[2] = v * s - A,
  41169. t[6] = y + m * s,
  41170. t[10] = a * l
  41171. } else if ("ZXY" === e.order) {
  41172. var m = l * h
  41173. , v = l * u
  41174. , A = c * h
  41175. , y = c * u;
  41176. t[0] = m - y * s,
  41177. t[4] = -a * u,
  41178. t[8] = A + v * s,
  41179. t[1] = v + A * s,
  41180. t[5] = a * h,
  41181. t[9] = y - m * s,
  41182. t[2] = -a * c,
  41183. t[6] = s,
  41184. t[10] = a * l
  41185. } else if ("ZYX" === e.order) {
  41186. var d = a * h
  41187. , p = a * u
  41188. , f = s * h
  41189. , g = s * u;
  41190. t[0] = l * h,
  41191. t[4] = f * c - p,
  41192. t[8] = d * c + g,
  41193. t[1] = l * u,
  41194. t[5] = g * c + d,
  41195. t[9] = p * c - f,
  41196. t[2] = -c,
  41197. t[6] = s * l,
  41198. t[10] = a * l
  41199. } else if ("YZX" === e.order) {
  41200. var C = a * l
  41201. , I = a * c
  41202. , E = s * l
  41203. , b = s * c;
  41204. t[0] = l * h,
  41205. t[4] = b - C * u,
  41206. t[8] = E * u + I,
  41207. t[1] = u,
  41208. t[5] = a * h,
  41209. t[9] = -s * h,
  41210. t[2] = -c * h,
  41211. t[6] = I * u + E,
  41212. t[10] = C - b * u
  41213. } else if ("XZY" === e.order) {
  41214. var C = a * l
  41215. , I = a * c
  41216. , E = s * l
  41217. , b = s * c;
  41218. t[0] = l * h,
  41219. t[4] = -u,
  41220. t[8] = c * h,
  41221. t[1] = C * u + b,
  41222. t[5] = a * h,
  41223. t[9] = I * u - E,
  41224. t[2] = E * u - I,
  41225. t[6] = s * h,
  41226. t[10] = b * u + C
  41227. }
  41228. return t[3] = 0,
  41229. t[7] = 0,
  41230. t[11] = 0,
  41231. t[12] = 0,
  41232. t[13] = 0,
  41233. t[14] = 0,
  41234. t[15] = 1,
  41235. this
  41236. },
  41237. makeRotationFromQuaternion: function(e) {
  41238. var t = this.elements
  41239. , i = e.x
  41240. , n = e.y
  41241. , r = e.z
  41242. , o = e.w
  41243. , a = i + i
  41244. , s = n + n
  41245. , l = r + r
  41246. , c = i * a
  41247. , h = i * s
  41248. , u = i * l
  41249. , d = n * s
  41250. , p = n * l
  41251. , f = r * l
  41252. , g = o * a
  41253. , m = o * s
  41254. , v = o * l;
  41255. return t[0] = 1 - (d + f),
  41256. t[4] = h - v,
  41257. t[8] = u + m,
  41258. t[1] = h + v,
  41259. t[5] = 1 - (c + f),
  41260. t[9] = p - g,
  41261. t[2] = u - m,
  41262. t[6] = p + g,
  41263. t[10] = 1 - (c + d),
  41264. t[3] = 0,
  41265. t[7] = 0,
  41266. t[11] = 0,
  41267. t[12] = 0,
  41268. t[13] = 0,
  41269. t[14] = 0,
  41270. t[15] = 1,
  41271. this
  41272. },
  41273. lookAt: function() {
  41274. var e, t, i;
  41275. return function(r, o, a) {
  41276. void 0 === e && (e = new n.Vector3),
  41277. void 0 === t && (t = new n.Vector3),
  41278. void 0 === i && (i = new n.Vector3);
  41279. var s = this.elements;
  41280. return i.subVectors(r, o).normalize(),
  41281. 0 === i.lengthSq() && (i.z = 1),
  41282. e.crossVectors(a, i).normalize(),
  41283. 0 === e.lengthSq() && (i.x += 1e-4,
  41284. e.crossVectors(a, i).normalize()),
  41285. t.crossVectors(i, e),
  41286. s[0] = e.x,
  41287. s[4] = t.x,
  41288. s[8] = i.x,
  41289. s[1] = e.y,
  41290. s[5] = t.y,
  41291. s[9] = i.y,
  41292. s[2] = e.z,
  41293. s[6] = t.z,
  41294. s[10] = i.z,
  41295. this
  41296. }
  41297. }(),
  41298. multiply: function(e, t) {
  41299. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41300. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41301. },
  41302. multiplyMatrices: function(e, t) {
  41303. var i = e.elements
  41304. , n = t.elements
  41305. , r = this.elements
  41306. , o = i[0]
  41307. , a = i[4]
  41308. , s = i[8]
  41309. , l = i[12]
  41310. , c = i[1]
  41311. , h = i[5]
  41312. , u = i[9]
  41313. , d = i[13]
  41314. , p = i[2]
  41315. , f = i[6]
  41316. , g = i[10]
  41317. , m = i[14]
  41318. , v = i[3]
  41319. , A = i[7]
  41320. , y = i[11]
  41321. , C = i[15]
  41322. , I = n[0]
  41323. , E = n[4]
  41324. , b = n[8]
  41325. , w = n[12]
  41326. , _ = n[1]
  41327. , T = n[5]
  41328. , x = n[9]
  41329. , S = n[13]
  41330. , M = n[2]
  41331. , R = n[6]
  41332. , P = n[10]
  41333. , O = n[14]
  41334. , L = n[3]
  41335. , D = n[7]
  41336. , N = n[11]
  41337. , B = n[15];
  41338. return r[0] = o * I + a * _ + s * M + l * L,
  41339. r[4] = o * E + a * T + s * R + l * D,
  41340. r[8] = o * b + a * x + s * P + l * N,
  41341. r[12] = o * w + a * S + s * O + l * B,
  41342. r[1] = c * I + h * _ + u * M + d * L,
  41343. r[5] = c * E + h * T + u * R + d * D,
  41344. r[9] = c * b + h * x + u * P + d * N,
  41345. r[13] = c * w + h * S + u * O + d * B,
  41346. r[2] = p * I + f * _ + g * M + m * L,
  41347. r[6] = p * E + f * T + g * R + m * D,
  41348. r[10] = p * b + f * x + g * P + m * N,
  41349. r[14] = p * w + f * S + g * O + m * B,
  41350. r[3] = v * I + A * _ + y * M + C * L,
  41351. r[7] = v * E + A * T + y * R + C * D,
  41352. r[11] = v * b + A * x + y * P + C * N,
  41353. r[15] = v * w + A * S + y * O + C * B,
  41354. this
  41355. },
  41356. multiplyToArray: function(e, t, i) {
  41357. var n = this.elements;
  41358. return this.multiplyMatrices(e, t),
  41359. i[0] = n[0],
  41360. i[1] = n[1],
  41361. i[2] = n[2],
  41362. i[3] = n[3],
  41363. i[4] = n[4],
  41364. i[5] = n[5],
  41365. i[6] = n[6],
  41366. i[7] = n[7],
  41367. i[8] = n[8],
  41368. i[9] = n[9],
  41369. i[10] = n[10],
  41370. i[11] = n[11],
  41371. i[12] = n[12],
  41372. i[13] = n[13],
  41373. i[14] = n[14],
  41374. i[15] = n[15],
  41375. this
  41376. },
  41377. multiplyScalar: function(e) {
  41378. var t = this.elements;
  41379. return t[0] *= e,
  41380. t[4] *= e,
  41381. t[8] *= e,
  41382. t[12] *= e,
  41383. t[1] *= e,
  41384. t[5] *= e,
  41385. t[9] *= e,
  41386. t[13] *= e,
  41387. t[2] *= e,
  41388. t[6] *= e,
  41389. t[10] *= e,
  41390. t[14] *= e,
  41391. t[3] *= e,
  41392. t[7] *= e,
  41393. t[11] *= e,
  41394. t[15] *= e,
  41395. this
  41396. },
  41397. applyToVector3Array: function() {
  41398. var e;
  41399. return function(t, i, r) {
  41400. void 0 === e && (e = new n.Vector3),
  41401. void 0 === i && (i = 0),
  41402. void 0 === r && (r = t.length);
  41403. for (var o = 0, a = i; o < r; o += 3,
  41404. a += 3)
  41405. e.fromArray(t, a),
  41406. e.applyMatrix4(this),
  41407. e.toArray(t, a);
  41408. return t
  41409. }
  41410. }(),
  41411. applyToBuffer: function() {
  41412. var e;
  41413. return function(t, i, r) {
  41414. void 0 === e && (e = new n.Vector3),
  41415. void 0 === i && (i = 0),
  41416. void 0 === r && (r = t.length / t.itemSize);
  41417. for (var o = 0, a = i; o < r; o++,
  41418. a++)
  41419. e.x = t.getX(a),
  41420. e.y = t.getY(a),
  41421. e.z = t.getZ(a),
  41422. e.applyMatrix4(this),
  41423. t.setXYZ(e.x, e.y, e.z);
  41424. return t
  41425. }
  41426. }(),
  41427. determinant: function() {
  41428. var e = this.elements
  41429. , t = e[0]
  41430. , i = e[4]
  41431. , n = e[8]
  41432. , r = e[12]
  41433. , o = e[1]
  41434. , a = e[5]
  41435. , s = e[9]
  41436. , l = e[13]
  41437. , c = e[2]
  41438. , h = e[6]
  41439. , u = e[10]
  41440. , d = e[14]
  41441. , p = e[3]
  41442. , f = e[7]
  41443. , g = e[11]
  41444. , m = e[15];
  41445. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41446. },
  41447. transpose: function() {
  41448. var e, t = this.elements;
  41449. return e = t[1],
  41450. t[1] = t[4],
  41451. t[4] = e,
  41452. e = t[2],
  41453. t[2] = t[8],
  41454. t[8] = e,
  41455. e = t[6],
  41456. t[6] = t[9],
  41457. t[9] = e,
  41458. e = t[3],
  41459. t[3] = t[12],
  41460. t[12] = e,
  41461. e = t[7],
  41462. t[7] = t[13],
  41463. t[13] = e,
  41464. e = t[11],
  41465. t[11] = t[14],
  41466. t[14] = e,
  41467. this
  41468. },
  41469. flattenToArrayOffset: function(e, t) {
  41470. var i = this.elements;
  41471. return e[t] = i[0],
  41472. e[t + 1] = i[1],
  41473. e[t + 2] = i[2],
  41474. e[t + 3] = i[3],
  41475. e[t + 4] = i[4],
  41476. e[t + 5] = i[5],
  41477. e[t + 6] = i[6],
  41478. e[t + 7] = i[7],
  41479. e[t + 8] = i[8],
  41480. e[t + 9] = i[9],
  41481. e[t + 10] = i[10],
  41482. e[t + 11] = i[11],
  41483. e[t + 12] = i[12],
  41484. e[t + 13] = i[13],
  41485. e[t + 14] = i[14],
  41486. e[t + 15] = i[15],
  41487. e
  41488. },
  41489. getPosition: function() {
  41490. var e;
  41491. return function() {
  41492. return void 0 === e && (e = new n.Vector3),
  41493. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41494. e.setFromMatrixColumn(this, 3)
  41495. }
  41496. }(),
  41497. setPosition: function(e) {
  41498. var t = this.elements;
  41499. return t[12] = e.x,
  41500. t[13] = e.y,
  41501. t[14] = e.z,
  41502. this
  41503. },
  41504. getInverse: function(e, t) {
  41505. var i = this.elements
  41506. , n = e.elements
  41507. , r = n[0]
  41508. , o = n[1]
  41509. , a = n[2]
  41510. , s = n[3]
  41511. , l = n[4]
  41512. , c = n[5]
  41513. , h = n[6]
  41514. , u = n[7]
  41515. , d = n[8]
  41516. , p = n[9]
  41517. , f = n[10]
  41518. , g = n[11]
  41519. , m = n[12]
  41520. , v = n[13]
  41521. , A = n[14]
  41522. , y = n[15]
  41523. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41524. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41525. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41526. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41527. , w = r * C + o * I + a * E + s * b;
  41528. if (0 === w) {
  41529. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41530. if (t)
  41531. throw new Error(_);
  41532. return console.warn(_),
  41533. this.identity()
  41534. }
  41535. return i[0] = C,
  41536. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41537. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41538. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41539. i[4] = I,
  41540. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41541. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41542. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41543. i[8] = E,
  41544. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41545. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41546. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41547. i[12] = b,
  41548. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41549. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41550. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41551. this.multiplyScalar(1 / w)
  41552. },
  41553. scale: function(e) {
  41554. var t = this.elements
  41555. , i = e.x
  41556. , n = e.y
  41557. , r = e.z;
  41558. return t[0] *= i,
  41559. t[4] *= n,
  41560. t[8] *= r,
  41561. t[1] *= i,
  41562. t[5] *= n,
  41563. t[9] *= r,
  41564. t[2] *= i,
  41565. t[6] *= n,
  41566. t[10] *= r,
  41567. t[3] *= i,
  41568. t[7] *= n,
  41569. t[11] *= r,
  41570. this
  41571. },
  41572. getMaxScaleOnAxis: function() {
  41573. var e = this.elements
  41574. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41575. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41576. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41577. return Math.sqrt(Math.max(t, i, n))
  41578. },
  41579. makeTranslation: function(e, t, i) {
  41580. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41581. this
  41582. },
  41583. makeRotationX: function(e) {
  41584. var t = Math.cos(e)
  41585. , i = Math.sin(e);
  41586. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41587. this
  41588. },
  41589. makeRotationY: function(e) {
  41590. var t = Math.cos(e)
  41591. , i = Math.sin(e);
  41592. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41593. this
  41594. },
  41595. makeRotationZ: function(e) {
  41596. var t = Math.cos(e)
  41597. , i = Math.sin(e);
  41598. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41599. this
  41600. },
  41601. makeRotationAxis: function(e, t) {
  41602. var i = Math.cos(t)
  41603. , n = Math.sin(t)
  41604. , r = 1 - i
  41605. , o = e.x
  41606. , a = e.y
  41607. , s = e.z
  41608. , l = r * o
  41609. , c = r * a;
  41610. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41611. this
  41612. },
  41613. makeScale: function(e, t, i) {
  41614. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41615. this
  41616. },
  41617. compose: function(e, t, i) {
  41618. return this.makeRotationFromQuaternion(t),
  41619. this.scale(i),
  41620. this.setPosition(e),
  41621. this
  41622. },
  41623. decompose: function() {
  41624. var e, t;
  41625. return function(i, r, o) {
  41626. void 0 === e && (e = new n.Vector3),
  41627. void 0 === t && (t = new n.Matrix4);
  41628. var a = this.elements
  41629. , s = e.set(a[0], a[1], a[2]).length()
  41630. , l = e.set(a[4], a[5], a[6]).length()
  41631. , c = e.set(a[8], a[9], a[10]).length()
  41632. , h = this.determinant();
  41633. h < 0 && (s = -s),
  41634. i.x = a[12],
  41635. i.y = a[13],
  41636. i.z = a[14],
  41637. t.elements.set(this.elements);
  41638. var u = 1 / s
  41639. , d = 1 / l
  41640. , p = 1 / c;
  41641. return t.elements[0] *= u,
  41642. t.elements[1] *= u,
  41643. t.elements[2] *= u,
  41644. t.elements[4] *= d,
  41645. t.elements[5] *= d,
  41646. t.elements[6] *= d,
  41647. t.elements[8] *= p,
  41648. t.elements[9] *= p,
  41649. t.elements[10] *= p,
  41650. r.setFromRotationMatrix(t),
  41651. o.x = s,
  41652. o.y = l,
  41653. o.z = c,
  41654. this
  41655. }
  41656. }(),
  41657. makeFrustum: function(e, t, i, n, r, o) {
  41658. var a = this.elements
  41659. , s = 2 * r / (t - e)
  41660. , l = 2 * r / (n - i)
  41661. , c = (t + e) / (t - e)
  41662. , h = (n + i) / (n - i)
  41663. , u = -(o + r) / (o - r)
  41664. , d = -2 * o * r / (o - r);
  41665. return a[0] = s,
  41666. a[4] = 0,
  41667. a[8] = c,
  41668. a[12] = 0,
  41669. a[1] = 0,
  41670. a[5] = l,
  41671. a[9] = h,
  41672. a[13] = 0,
  41673. a[2] = 0,
  41674. a[6] = 0,
  41675. a[10] = u,
  41676. a[14] = d,
  41677. a[3] = 0,
  41678. a[7] = 0,
  41679. a[11] = -1,
  41680. a[15] = 0,
  41681. this
  41682. },
  41683. makePerspective: function(e, t, i, r) {
  41684. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41685. , a = -o
  41686. , s = a * t
  41687. , l = o * t;
  41688. return this.makeFrustum(s, l, a, o, i, r)
  41689. },
  41690. makeOrthographic: function(e, t, i, n, r, o) {
  41691. var a = this.elements
  41692. , s = 1 / (t - e)
  41693. , l = 1 / (i - n)
  41694. , c = 1 / (o - r)
  41695. , h = (t + e) * s
  41696. , u = (i + n) * l
  41697. , d = (o + r) * c;
  41698. return a[0] = 2 * s,
  41699. a[4] = 0,
  41700. a[8] = 0,
  41701. a[12] = -h,
  41702. a[1] = 0,
  41703. a[5] = 2 * l,
  41704. a[9] = 0,
  41705. a[13] = -u,
  41706. a[2] = 0,
  41707. a[6] = 0,
  41708. a[10] = -2 * c,
  41709. a[14] = -d,
  41710. a[3] = 0,
  41711. a[7] = 0,
  41712. a[11] = 0,
  41713. a[15] = 1,
  41714. this
  41715. },
  41716. equals: function(e) {
  41717. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41718. if (t[n] !== i[n])
  41719. return !1;
  41720. return !0
  41721. },
  41722. fromArray: function(e) {
  41723. return this.elements.set(e),
  41724. this
  41725. },
  41726. toArray: function() {
  41727. var e = this.elements;
  41728. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41729. }
  41730. },
  41731. n.Ray = function(e, t) {
  41732. this.origin = void 0 !== e ? e : new n.Vector3,
  41733. this.direction = void 0 !== t ? t : new n.Vector3
  41734. }
  41735. ,
  41736. n.Ray.prototype = {
  41737. constructor: n.Ray,
  41738. set: function(e, t) {
  41739. return this.origin.copy(e),
  41740. this.direction.copy(t),
  41741. this
  41742. },
  41743. clone: function() {
  41744. return (new this.constructor).copy(this)
  41745. },
  41746. copy: function(e) {
  41747. return this.origin.copy(e.origin),
  41748. this.direction.copy(e.direction),
  41749. this
  41750. },
  41751. at: function(e, t) {
  41752. var i = t || new n.Vector3;
  41753. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41754. },
  41755. lookAt: function(e) {
  41756. this.direction.copy(e).sub(this.origin).normalize()
  41757. },
  41758. recast: function() {
  41759. var e = new n.Vector3;
  41760. return function(t) {
  41761. return this.origin.copy(this.at(t, e)),
  41762. this
  41763. }
  41764. }(),
  41765. closestPointToPoint: function(e, t) {
  41766. var i = t || new n.Vector3;
  41767. i.subVectors(e, this.origin);
  41768. var r = i.dot(this.direction);
  41769. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41770. },
  41771. distanceToPoint: function(e) {
  41772. return Math.sqrt(this.distanceSqToPoint(e))
  41773. },
  41774. distanceSqToPoint: function() {
  41775. var e = new n.Vector3;
  41776. return function(t) {
  41777. var i = e.subVectors(t, this.origin).dot(this.direction);
  41778. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41779. e.distanceToSquared(t))
  41780. }
  41781. }(),
  41782. distanceSqToSegment: function() {
  41783. var e = new n.Vector3
  41784. , t = new n.Vector3
  41785. , i = new n.Vector3;
  41786. return function(n, r, o, a) {
  41787. e.copy(n).add(r).multiplyScalar(.5),
  41788. t.copy(r).sub(n).normalize(),
  41789. i.copy(this.origin).sub(e);
  41790. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41791. if (m > 0)
  41792. if (s = d * f - p,
  41793. l = d * p - f,
  41794. h = u * m,
  41795. s >= 0)
  41796. if (l >= -h)
  41797. if (l <= h) {
  41798. var v = 1 / m;
  41799. s *= v,
  41800. l *= v,
  41801. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41802. } else
  41803. l = u,
  41804. s = Math.max(0, -(d * l + p)),
  41805. c = -s * s + l * (l + 2 * f) + g;
  41806. else
  41807. l = -u,
  41808. s = Math.max(0, -(d * l + p)),
  41809. c = -s * s + l * (l + 2 * f) + g;
  41810. else
  41811. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41812. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41813. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41814. l = Math.min(Math.max(-u, -f), u),
  41815. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41816. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41817. c = -s * s + l * (l + 2 * f) + g);
  41818. else
  41819. l = d > 0 ? -u : u,
  41820. s = Math.max(0, -(d * l + p)),
  41821. c = -s * s + l * (l + 2 * f) + g;
  41822. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41823. a && a.copy(t).multiplyScalar(l).add(e),
  41824. c
  41825. }
  41826. }(),
  41827. intersectSphere: function() {
  41828. var e = new n.Vector3;
  41829. return function(t, i) {
  41830. e.subVectors(t.center, this.origin);
  41831. var n = e.dot(this.direction)
  41832. , r = e.dot(e) - n * n
  41833. , o = t.radius * t.radius;
  41834. if (r > o)
  41835. return null;
  41836. var a = Math.sqrt(o - r)
  41837. , s = n - a
  41838. , l = n + a;
  41839. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41840. }
  41841. }(),
  41842. intersectsSphere: function(e) {
  41843. return this.distanceToPoint(e.center) <= e.radius
  41844. },
  41845. distanceToPlane: function(e) {
  41846. var t = e.normal.dot(this.direction);
  41847. if (0 === t)
  41848. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41849. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41850. return i >= 0 ? i : null
  41851. },
  41852. intersectPlane: function(e, t) {
  41853. var i = this.distanceToPlane(e);
  41854. return null === i ? null : this.at(i, t)
  41855. },
  41856. intersectsPlane: function(e) {
  41857. var t = e.distanceToPoint(this.origin);
  41858. if (0 === t)
  41859. return !0;
  41860. var i = e.normal.dot(this.direction);
  41861. return i * t < 0
  41862. },
  41863. intersectBox: function(e, t) {
  41864. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41865. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41866. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41867. n = (e.min.x - u.x) * l),
  41868. c >= 0 ? (r = (e.min.y - u.y) * c,
  41869. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41870. o = (e.min.y - u.y) * c),
  41871. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41872. (o < n || n !== n) && (n = o),
  41873. h >= 0 ? (a = (e.min.z - u.z) * h,
  41874. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41875. s = (e.min.z - u.z) * h),
  41876. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41877. (s < n || n !== n) && (n = s),
  41878. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41879. },
  41880. intersectsBox: function() {
  41881. var e = new n.Vector3;
  41882. return function(t) {
  41883. return null !== this.intersectBox(t, e)
  41884. }
  41885. }(),
  41886. intersectTriangle: function() {
  41887. var e = new n.Vector3
  41888. , t = new n.Vector3
  41889. , i = new n.Vector3
  41890. , r = new n.Vector3;
  41891. return function(n, o, a, s, l) {
  41892. t.subVectors(o, n),
  41893. i.subVectors(a, n),
  41894. r.crossVectors(t, i);
  41895. var c, h = this.direction.dot(r);
  41896. if (h > 0) {
  41897. if (s)
  41898. return null;
  41899. c = 1
  41900. } else {
  41901. if (!(h < 0))
  41902. return null;
  41903. c = -1,
  41904. h = -h
  41905. }
  41906. e.subVectors(this.origin, n);
  41907. var u = c * this.direction.dot(i.crossVectors(e, i));
  41908. if (u < 0)
  41909. return null;
  41910. var d = c * this.direction.dot(t.cross(e));
  41911. if (d < 0)
  41912. return null;
  41913. if (u + d > h)
  41914. return null;
  41915. var p = -c * e.dot(r);
  41916. return p < 0 ? null : this.at(p / h, l)
  41917. }
  41918. }(),
  41919. applyMatrix4: function(e) {
  41920. return this.direction.add(this.origin).applyMatrix4(e),
  41921. this.origin.applyMatrix4(e),
  41922. this.direction.sub(this.origin),
  41923. this.direction.normalize(),
  41924. this
  41925. },
  41926. equals: function(e) {
  41927. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41928. }
  41929. },
  41930. n.Sphere = function(e, t) {
  41931. this.center = void 0 !== e ? e : new n.Vector3,
  41932. this.radius = void 0 !== t ? t : 0
  41933. }
  41934. ,
  41935. n.Sphere.prototype = {
  41936. constructor: n.Sphere,
  41937. set: function(e, t) {
  41938. return this.center.copy(e),
  41939. this.radius = t,
  41940. this
  41941. },
  41942. setFromPoints: function() {
  41943. var e = new n.Box3;
  41944. return function(t, i) {
  41945. var n = this.center;
  41946. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  41947. for (var r = 0, o = 0, a = t.length; o < a; o++)
  41948. r = Math.max(r, n.distanceToSquared(t[o]));
  41949. return this.radius = Math.sqrt(r),
  41950. this
  41951. }
  41952. }(),
  41953. clone: function() {
  41954. return (new this.constructor).copy(this)
  41955. },
  41956. copy: function(e) {
  41957. return this.center.copy(e.center),
  41958. this.radius = e.radius,
  41959. this
  41960. },
  41961. empty: function() {
  41962. return this.radius <= 0
  41963. },
  41964. containsPoint: function(e) {
  41965. return e.distanceToSquared(this.center) <= this.radius * this.radius
  41966. },
  41967. distanceToPoint: function(e) {
  41968. return e.distanceTo(this.center) - this.radius
  41969. },
  41970. intersectsSphere: function(e) {
  41971. var t = this.radius + e.radius;
  41972. return e.center.distanceToSquared(this.center) <= t * t
  41973. },
  41974. intersectsBox: function(e) {
  41975. return e.intersectsSphere(this)
  41976. },
  41977. intersectsPlane: function(e) {
  41978. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  41979. },
  41980. clampPoint: function(e, t) {
  41981. var i = this.center.distanceToSquared(e)
  41982. , r = t || new n.Vector3;
  41983. return r.copy(e),
  41984. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  41985. r.multiplyScalar(this.radius).add(this.center)),
  41986. r
  41987. },
  41988. getBoundingBox: function(e) {
  41989. var t = e || new n.Box3;
  41990. return t.set(this.center, this.center),
  41991. t.expandByScalar(this.radius),
  41992. t
  41993. },
  41994. applyMatrix4: function(e) {
  41995. return this.center.applyMatrix4(e),
  41996. this.radius = this.radius * e.getMaxScaleOnAxis(),
  41997. this
  41998. },
  41999. translate: function(e) {
  42000. return this.center.add(e),
  42001. this
  42002. },
  42003. equals: function(e) {
  42004. return e.center.equals(this.center) && e.radius === this.radius
  42005. }
  42006. },
  42007. n.Frustum = function(e, t, i, r, o, a) {
  42008. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42009. }
  42010. ,
  42011. n.Frustum.prototype = {
  42012. constructor: n.Frustum,
  42013. set: function(e, t, i, n, r, o) {
  42014. var a = this.planes;
  42015. return a[0].copy(e),
  42016. a[1].copy(t),
  42017. a[2].copy(i),
  42018. a[3].copy(n),
  42019. a[4].copy(r),
  42020. a[5].copy(o),
  42021. this
  42022. },
  42023. clone: function() {
  42024. return (new this.constructor).copy(this)
  42025. },
  42026. copy: function(e) {
  42027. for (var t = this.planes, i = 0; i < 6; i++)
  42028. t[i].copy(e.planes[i]);
  42029. return this
  42030. },
  42031. setFromMatrix: function(e) {
  42032. var t = this.planes
  42033. , i = e.elements
  42034. , n = i[0]
  42035. , r = i[1]
  42036. , o = i[2]
  42037. , a = i[3]
  42038. , s = i[4]
  42039. , l = i[5]
  42040. , c = i[6]
  42041. , h = i[7]
  42042. , u = i[8]
  42043. , d = i[9]
  42044. , p = i[10]
  42045. , f = i[11]
  42046. , g = i[12]
  42047. , m = i[13]
  42048. , v = i[14]
  42049. , A = i[15];
  42050. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42051. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42052. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42053. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42054. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42055. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42056. this
  42057. },
  42058. intersectsObject: function() {
  42059. var e = new n.Sphere;
  42060. return function(t) {
  42061. var i = t.geometry;
  42062. return null === i.boundingSphere && i.computeBoundingSphere(),
  42063. e.copy(i.boundingSphere),
  42064. e.applyMatrix4(t.matrixWorld),
  42065. this.intersectsSphere(e)
  42066. }
  42067. }(),
  42068. intersectsSphere: function(e) {
  42069. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42070. var o = t[r].distanceToPoint(i);
  42071. if (o < n)
  42072. return !1
  42073. }
  42074. return !0
  42075. },
  42076. intersectsBox: function() {
  42077. var e = new n.Vector3
  42078. , t = new n.Vector3;
  42079. return function(i) {
  42080. for (var n = this.planes, r = 0; r < 6; r++) {
  42081. var o = n[r];
  42082. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42083. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42084. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42085. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42086. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42087. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42088. var a = o.distanceToPoint(e)
  42089. , s = o.distanceToPoint(t);
  42090. if (a < 0 && s < 0)
  42091. return !1
  42092. }
  42093. return !0
  42094. }
  42095. }(),
  42096. containsPoint: function(e) {
  42097. for (var t = this.planes, i = 0; i < 6; i++)
  42098. if (t[i].distanceToPoint(e) < 0)
  42099. return !1;
  42100. return !0
  42101. }
  42102. },
  42103. n.Plane = function(e, t) {
  42104. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42105. this.constant = void 0 !== t ? t : 0
  42106. }
  42107. ,
  42108. n.Plane.prototype = {
  42109. constructor: n.Plane,
  42110. set: function(e, t) {
  42111. return this.normal.copy(e),
  42112. this.constant = t,
  42113. this
  42114. },
  42115. setComponents: function(e, t, i, n) {
  42116. return this.normal.set(e, t, i),
  42117. this.constant = n,
  42118. this
  42119. },
  42120. setFromNormalAndCoplanarPoint: function(e, t) {
  42121. return this.normal.copy(e),
  42122. this.constant = -t.dot(this.normal),
  42123. this
  42124. },
  42125. setFromCoplanarPoints: function() {
  42126. var e = new n.Vector3
  42127. , t = new n.Vector3;
  42128. return function(i, n, r) {
  42129. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42130. return this.setFromNormalAndCoplanarPoint(o, i),
  42131. this
  42132. }
  42133. }(),
  42134. clone: function() {
  42135. return (new this.constructor).copy(this)
  42136. },
  42137. copy: function(e) {
  42138. return this.normal.copy(e.normal),
  42139. this.constant = e.constant,
  42140. this
  42141. },
  42142. normalize: function() {
  42143. var e = 1 / this.normal.length();
  42144. return this.normal.multiplyScalar(e),
  42145. this.constant *= e,
  42146. this
  42147. },
  42148. negate: function() {
  42149. return this.constant *= -1,
  42150. this.normal.negate(),
  42151. this
  42152. },
  42153. distanceToPoint: function(e) {
  42154. return this.normal.dot(e) + this.constant
  42155. },
  42156. distanceToSphere: function(e) {
  42157. return this.distanceToPoint(e.center) - e.radius
  42158. },
  42159. projectPoint: function(e, t) {
  42160. return this.orthoPoint(e, t).sub(e).negate()
  42161. },
  42162. orthoPoint: function(e, t) {
  42163. var i = this.distanceToPoint(e)
  42164. , r = t || new n.Vector3;
  42165. return r.copy(this.normal).multiplyScalar(i)
  42166. },
  42167. intersectLine: function() {
  42168. var e = new n.Vector3;
  42169. return function(t, i) {
  42170. var r = i || new n.Vector3
  42171. , o = t.delta(e)
  42172. , a = this.normal.dot(o);
  42173. if (0 !== a) {
  42174. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42175. if (!(s < 0 || s > 1))
  42176. return r.copy(o).multiplyScalar(s).add(t.start)
  42177. } else if (0 === this.distanceToPoint(t.start))
  42178. return r.copy(t.start)
  42179. }
  42180. }(),
  42181. intersectsLine: function(e) {
  42182. var t = this.distanceToPoint(e.start)
  42183. , i = this.distanceToPoint(e.end);
  42184. return t < 0 && i > 0 || i < 0 && t > 0
  42185. },
  42186. intersectsBox: function(e) {
  42187. return e.intersectsPlane(this)
  42188. },
  42189. intersectsSphere: function(e) {
  42190. return e.intersectsPlane(this)
  42191. },
  42192. coplanarPoint: function(e) {
  42193. var t = e || new n.Vector3;
  42194. return t.copy(this.normal).multiplyScalar(-this.constant)
  42195. },
  42196. applyMatrix4: function() {
  42197. var e = new n.Vector3
  42198. , t = new n.Vector3
  42199. , i = new n.Matrix3;
  42200. return function(n, r) {
  42201. var o = r || i.getNormalMatrix(n)
  42202. , a = e.copy(this.normal).applyMatrix3(o)
  42203. , s = this.coplanarPoint(t);
  42204. return s.applyMatrix4(n),
  42205. this.setFromNormalAndCoplanarPoint(a, s),
  42206. this
  42207. }
  42208. }(),
  42209. translate: function(e) {
  42210. return this.constant = this.constant - e.dot(this.normal),
  42211. this
  42212. },
  42213. equals: function(e) {
  42214. return e.normal.equals(this.normal) && e.constant === this.constant
  42215. }
  42216. },
  42217. n.Spherical = function(e, t, i) {
  42218. return this.radius = void 0 !== e ? e : 1,
  42219. this.phi = void 0 !== t ? t : 0,
  42220. this.theta = void 0 !== i ? i : 0,
  42221. this
  42222. }
  42223. ,
  42224. n.Spherical.prototype = {
  42225. constructor: n.Spherical,
  42226. set: function(e, t, i) {
  42227. this.radius = e,
  42228. this.phi = t,
  42229. this.theta = i
  42230. },
  42231. clone: function() {
  42232. return (new this.constructor).copy(this)
  42233. },
  42234. copy: function(e) {
  42235. return this.radius.copy(e.radius),
  42236. this.phi.copy(e.phi),
  42237. this.theta.copy(e.theta),
  42238. this
  42239. },
  42240. makeSafe: function() {
  42241. var e = 1e-6;
  42242. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42243. },
  42244. setFromVector3: function(e) {
  42245. return this.radius = e.length(),
  42246. 0 === this.radius ? (this.theta = 0,
  42247. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42248. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42249. this
  42250. }
  42251. },
  42252. n.Math = {
  42253. generateUUID: function() {
  42254. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42255. return function() {
  42256. for (var r = 0; r < 36; r++)
  42257. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42258. e = 15 & n,
  42259. n >>= 4,
  42260. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42261. return i.join("")
  42262. }
  42263. }(),
  42264. clamp: function(e, t, i) {
  42265. return Math.max(t, Math.min(i, e))
  42266. },
  42267. euclideanModulo: function(e, t) {
  42268. return (e % t + t) % t
  42269. },
  42270. mapLinear: function(e, t, i, n, r) {
  42271. return n + (e - t) * (r - n) / (i - t)
  42272. },
  42273. smoothstep: function(e, t, i) {
  42274. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42275. e * e * (3 - 2 * e))
  42276. },
  42277. smootherstep: function(e, t, i) {
  42278. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42279. e * e * e * (e * (6 * e - 15) + 10))
  42280. },
  42281. random16: function() {
  42282. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42283. Math.random()
  42284. },
  42285. randInt: function(e, t) {
  42286. return e + Math.floor(Math.random() * (t - e + 1))
  42287. },
  42288. randFloat: function(e, t) {
  42289. return e + Math.random() * (t - e)
  42290. },
  42291. randFloatSpread: function(e) {
  42292. return e * (.5 - Math.random())
  42293. },
  42294. degToRad: function() {
  42295. var e = Math.PI / 180;
  42296. return function(t) {
  42297. return t * e
  42298. }
  42299. }(),
  42300. radToDeg: function() {
  42301. var e = 180 / Math.PI;
  42302. return function(t) {
  42303. return t * e
  42304. }
  42305. }(),
  42306. isPowerOfTwo: function(e) {
  42307. return 0 === (e & e - 1) && 0 !== e
  42308. },
  42309. nearestPowerOfTwo: function(e) {
  42310. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42311. },
  42312. nextPowerOfTwo: function(e) {
  42313. return e--,
  42314. e |= e >> 1,
  42315. e |= e >> 2,
  42316. e |= e >> 4,
  42317. e |= e >> 8,
  42318. e |= e >> 16,
  42319. e++,
  42320. e
  42321. }
  42322. },
  42323. n.Spline = function(e) {
  42324. function t(e, t, i, n, r, o, a) {
  42325. var s = .5 * (i - e)
  42326. , l = .5 * (n - t);
  42327. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42328. }
  42329. this.points = e;
  42330. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42331. x: 0,
  42332. y: 0,
  42333. z: 0
  42334. };
  42335. this.initFromArray = function(e) {
  42336. this.points = [];
  42337. for (var t = 0; t < e.length; t++)
  42338. this.points[t] = {
  42339. x: e[t][0],
  42340. y: e[t][1],
  42341. z: e[t][2]
  42342. }
  42343. }
  42344. ,
  42345. this.getPoint = function(e) {
  42346. return i = (this.points.length - 1) * e,
  42347. r = Math.floor(i),
  42348. o = i - r,
  42349. d[0] = 0 === r ? r : r - 1,
  42350. d[1] = r,
  42351. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42352. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42353. l = this.points[d[0]],
  42354. c = this.points[d[1]],
  42355. h = this.points[d[2]],
  42356. u = this.points[d[3]],
  42357. a = o * o,
  42358. s = o * a,
  42359. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42360. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42361. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42362. p
  42363. }
  42364. ,
  42365. this.getControlPointsArray = function() {
  42366. var e, t, i = this.points.length, n = [];
  42367. for (e = 0; e < i; e++)
  42368. t = this.points[e],
  42369. n[e] = [t.x, t.y, t.z];
  42370. return n
  42371. }
  42372. ,
  42373. this.getLength = function(e) {
  42374. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42375. for (u[0] = 0,
  42376. e || (e = 100),
  42377. r = this.points.length * e,
  42378. c.copy(this.points[0]),
  42379. t = 1; t < r; t++)
  42380. i = t / r,
  42381. o = this.getPoint(i),
  42382. h.copy(o),
  42383. d += h.distanceTo(c),
  42384. c.copy(o),
  42385. a = (this.points.length - 1) * i,
  42386. s = Math.floor(a),
  42387. s !== l && (u[s] = d,
  42388. l = s);
  42389. return u[u.length] = d,
  42390. {
  42391. chunks: u,
  42392. total: d
  42393. }
  42394. }
  42395. ,
  42396. this.reparametrizeByArcLength = function(e) {
  42397. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42398. for (h.push(u.copy(this.points[0]).clone()),
  42399. t = 1; t < this.points.length; t++) {
  42400. for (s = d.chunks[t] - d.chunks[t - 1],
  42401. l = Math.ceil(e * s / d.total),
  42402. o = (t - 1) / (this.points.length - 1),
  42403. a = t / (this.points.length - 1),
  42404. i = 1; i < l - 1; i++)
  42405. r = o + i * (1 / l) * (a - o),
  42406. c = this.getPoint(r),
  42407. h.push(u.copy(c).clone());
  42408. h.push(u.copy(this.points[t]).clone())
  42409. }
  42410. this.points = h
  42411. }
  42412. }
  42413. ,
  42414. n.Triangle = function(e, t, i) {
  42415. this.a = void 0 !== e ? e : new n.Vector3,
  42416. this.b = void 0 !== t ? t : new n.Vector3,
  42417. this.c = void 0 !== i ? i : new n.Vector3
  42418. }
  42419. ,
  42420. n.Triangle.normal = function() {
  42421. var e = new n.Vector3;
  42422. return function(t, i, r, o) {
  42423. var a = o || new n.Vector3;
  42424. a.subVectors(r, i),
  42425. e.subVectors(t, i),
  42426. a.cross(e);
  42427. var s = a.lengthSq();
  42428. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42429. }
  42430. }(),
  42431. n.Triangle.barycoordFromPoint = function() {
  42432. var e = new n.Vector3
  42433. , t = new n.Vector3
  42434. , i = new n.Vector3;
  42435. return function(r, o, a, s, l) {
  42436. e.subVectors(s, o),
  42437. t.subVectors(a, o),
  42438. i.subVectors(r, o);
  42439. var c = e.dot(e)
  42440. , h = e.dot(t)
  42441. , u = e.dot(i)
  42442. , d = t.dot(t)
  42443. , p = t.dot(i)
  42444. , f = c * d - h * h
  42445. , g = l || new n.Vector3;
  42446. if (0 === f)
  42447. return g.set(-2, -1, -1);
  42448. var m = 1 / f
  42449. , v = (d * u - h * p) * m
  42450. , A = (c * p - h * u) * m;
  42451. return g.set(1 - v - A, A, v)
  42452. }
  42453. }(),
  42454. n.Triangle.containsPoint = function() {
  42455. var e = new n.Vector3;
  42456. return function(t, i, r, o) {
  42457. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42458. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42459. }
  42460. }(),
  42461. n.Triangle.prototype = {
  42462. constructor: n.Triangle,
  42463. set: function(e, t, i) {
  42464. return this.a.copy(e),
  42465. this.b.copy(t),
  42466. this.c.copy(i),
  42467. this
  42468. },
  42469. setFromPointsAndIndices: function(e, t, i, n) {
  42470. return this.a.copy(e[t]),
  42471. this.b.copy(e[i]),
  42472. this.c.copy(e[n]),
  42473. this
  42474. },
  42475. clone: function() {
  42476. return (new this.constructor).copy(this)
  42477. },
  42478. copy: function(e) {
  42479. return this.a.copy(e.a),
  42480. this.b.copy(e.b),
  42481. this.c.copy(e.c),
  42482. this
  42483. },
  42484. area: function() {
  42485. var e = new n.Vector3
  42486. , t = new n.Vector3;
  42487. return function() {
  42488. return e.subVectors(this.c, this.b),
  42489. t.subVectors(this.a, this.b),
  42490. .5 * e.cross(t).length()
  42491. }
  42492. }(),
  42493. midpoint: function(e) {
  42494. var t = e || new n.Vector3;
  42495. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42496. },
  42497. normal: function(e) {
  42498. return n.Triangle.normal(this.a, this.b, this.c, e)
  42499. },
  42500. plane: function(e) {
  42501. var t = e || new n.Plane;
  42502. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42503. },
  42504. barycoordFromPoint: function(e, t) {
  42505. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42506. },
  42507. containsPoint: function(e) {
  42508. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42509. },
  42510. equals: function(e) {
  42511. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42512. }
  42513. },
  42514. n.Interpolant = function(e, t, i, n) {
  42515. this.parameterPositions = e,
  42516. this._cachedIndex = 0,
  42517. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42518. this.sampleValues = t,
  42519. this.valueSize = i
  42520. }
  42521. ,
  42522. n.Interpolant.prototype = {
  42523. constructor: n.Interpolant,
  42524. evaluate: function(e) {
  42525. var t = this.parameterPositions
  42526. , i = this._cachedIndex
  42527. , n = t[i]
  42528. , r = t[i - 1];
  42529. e: {
  42530. t: {
  42531. var o;
  42532. i: {
  42533. n: if (!(e < n)) {
  42534. for (var a = i + 2; ; ) {
  42535. if (void 0 === n) {
  42536. if (e < r)
  42537. break n;
  42538. return i = t.length,
  42539. this._cachedIndex = i,
  42540. this.afterEnd_(i - 1, e, r)
  42541. }
  42542. if (i === a)
  42543. break;
  42544. if (r = n,
  42545. n = t[++i],
  42546. e < n)
  42547. break t
  42548. }
  42549. o = t.length;
  42550. break i
  42551. }
  42552. {
  42553. if (e >= r)
  42554. break e;
  42555. var s = t[1];
  42556. e < s && (i = 2,
  42557. r = s);
  42558. for (var a = i - 2; ; ) {
  42559. if (void 0 === r)
  42560. return this._cachedIndex = 0,
  42561. this.beforeStart_(0, e, n);
  42562. if (i === a)
  42563. break;
  42564. if (n = r,
  42565. r = t[--i - 1],
  42566. e >= r)
  42567. break t
  42568. }
  42569. o = i,
  42570. i = 0
  42571. }
  42572. }
  42573. for (; i < o; ) {
  42574. var l = i + o >>> 1;
  42575. e < t[l] ? o = l : i = l + 1
  42576. }
  42577. if (n = t[i],
  42578. r = t[i - 1],
  42579. void 0 === r)
  42580. return this._cachedIndex = 0,
  42581. this.beforeStart_(0, e, n);
  42582. if (void 0 === n)
  42583. return i = t.length,
  42584. this._cachedIndex = i,
  42585. this.afterEnd_(i - 1, r, e)
  42586. }
  42587. this._cachedIndex = i,
  42588. this.intervalChanged_(i, r, n)
  42589. }
  42590. return this.interpolate_(i, r, e, n)
  42591. },
  42592. settings: null,
  42593. DefaultSettings_: {},
  42594. getSettings_: function() {
  42595. return this.settings || this.DefaultSettings_
  42596. },
  42597. copySampleValue_: function(e) {
  42598. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42599. t[o] = i[r + o];
  42600. return t
  42601. },
  42602. interpolate_: function(e, t, i, n) {
  42603. throw new Error("call to abstract method")
  42604. },
  42605. intervalChanged_: function(e, t, i) {}
  42606. },
  42607. Object.assign(n.Interpolant.prototype, {
  42608. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42609. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42610. }),
  42611. n.CubicInterpolant = function(e, t, i, r) {
  42612. n.Interpolant.call(this, e, t, i, r),
  42613. this._weightPrev = -0,
  42614. this._offsetPrev = -0,
  42615. this._weightNext = -0,
  42616. this._offsetNext = -0
  42617. }
  42618. ,
  42619. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42620. constructor: n.CubicInterpolant,
  42621. DefaultSettings_: {
  42622. endingStart: n.ZeroCurvatureEnding,
  42623. endingEnd: n.ZeroCurvatureEnding
  42624. },
  42625. intervalChanged_: function(e, t, i) {
  42626. var r = this.parameterPositions
  42627. , o = e - 2
  42628. , a = e + 1
  42629. , s = r[o]
  42630. , l = r[a];
  42631. if (void 0 === s)
  42632. switch (this.getSettings_().endingStart) {
  42633. case n.ZeroSlopeEnding:
  42634. o = e,
  42635. s = 2 * t - i;
  42636. break;
  42637. case n.WrapAroundEnding:
  42638. o = r.length - 2,
  42639. s = t + r[o] - r[o + 1];
  42640. break;
  42641. default:
  42642. o = e,
  42643. s = i
  42644. }
  42645. if (void 0 === l)
  42646. switch (this.getSettings_().endingEnd) {
  42647. case n.ZeroSlopeEnding:
  42648. a = e,
  42649. l = 2 * i - t;
  42650. break;
  42651. case n.WrapAroundEnding:
  42652. a = 1,
  42653. l = i + r[1] - r[0];
  42654. break;
  42655. default:
  42656. a = e - 1,
  42657. l = t
  42658. }
  42659. var c = .5 * (i - t)
  42660. , h = this.valueSize;
  42661. this._weightPrev = c / (t - s),
  42662. this._weightNext = c / (l - i),
  42663. this._offsetPrev = o * h,
  42664. this._offsetNext = a * h
  42665. },
  42666. interpolate_: function(e, t, i, n) {
  42667. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42668. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42669. return r
  42670. }
  42671. }),
  42672. n.DiscreteInterpolant = function(e, t, i, r) {
  42673. n.Interpolant.call(this, e, t, i, r)
  42674. }
  42675. ,
  42676. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42677. constructor: n.DiscreteInterpolant,
  42678. interpolate_: function(e, t, i, n) {
  42679. return this.copySampleValue_(e - 1)
  42680. }
  42681. }),
  42682. n.LinearInterpolant = function(e, t, i, r) {
  42683. n.Interpolant.call(this, e, t, i, r)
  42684. }
  42685. ,
  42686. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42687. constructor: n.LinearInterpolant,
  42688. interpolate_: function(e, t, i, n) {
  42689. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42690. r[u] = o[l + u] * h + o[s + u] * c;
  42691. return r
  42692. }
  42693. }),
  42694. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42695. n.Interpolant.call(this, e, t, i, r)
  42696. }
  42697. ,
  42698. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42699. constructor: n.QuaternionLinearInterpolant,
  42700. interpolate_: function(e, t, i, r) {
  42701. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42702. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42703. return o
  42704. }
  42705. }),
  42706. n.Clock = function(e) {
  42707. this.autoStart = void 0 === e || e,
  42708. this.startTime = 0,
  42709. this.oldTime = 0,
  42710. this.elapsedTime = 0,
  42711. this.running = !1
  42712. }
  42713. ,
  42714. n.Clock.prototype = {
  42715. constructor: n.Clock,
  42716. start: function() {
  42717. this.startTime = performance.now(),
  42718. this.oldTime = this.startTime,
  42719. this.running = !0
  42720. },
  42721. stop: function() {
  42722. this.getElapsedTime(),
  42723. this.running = !1
  42724. },
  42725. getElapsedTime: function() {
  42726. return this.getDelta(),
  42727. this.elapsedTime
  42728. },
  42729. getDelta: function() {
  42730. var e = 0;
  42731. if (this.autoStart && !this.running && this.start(),
  42732. this.running) {
  42733. var t = performance.now();
  42734. e = .001 * (t - this.oldTime),
  42735. this.oldTime = t,
  42736. this.elapsedTime += e
  42737. }
  42738. return e
  42739. }
  42740. },
  42741. n.EventDispatcher = function() {}
  42742. ,
  42743. n.EventDispatcher.prototype = {
  42744. constructor: n.EventDispatcher,
  42745. apply: function(e) {
  42746. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42747. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42748. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42749. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42750. },
  42751. addEventListener: function(e, t) {
  42752. void 0 === this._listeners && (this._listeners = {});
  42753. var i = this._listeners;
  42754. void 0 === i[e] && (i[e] = []),
  42755. i[e].indexOf(t) === -1 && i[e].push(t)
  42756. },
  42757. hasEventListener: function(e, t) {
  42758. if (void 0 === this._listeners)
  42759. return !1;
  42760. var i = this._listeners;
  42761. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42762. },
  42763. removeEventListener: function(e, t) {
  42764. if (void 0 !== this._listeners) {
  42765. var i = this._listeners
  42766. , n = i[e];
  42767. if (void 0 !== n) {
  42768. var r = n.indexOf(t);
  42769. r !== -1 && n.splice(r, 1)
  42770. }
  42771. }
  42772. },
  42773. dispatchEvent: function(e) {
  42774. if (void 0 !== this._listeners) {
  42775. var t = this._listeners
  42776. , i = t[e.type];
  42777. if (void 0 !== i) {
  42778. e.target = this;
  42779. for (var n = [], r = i.length, o = 0; o < r; o++)
  42780. n[o] = i[o];
  42781. for (var o = 0; o < r; o++)
  42782. n[o].call(this, e)
  42783. }
  42784. }
  42785. }
  42786. },
  42787. n.Layers = function() {
  42788. this.mask = 1
  42789. }
  42790. ,
  42791. n.Layers.prototype = {
  42792. constructor: n.Layers,
  42793. set: function(e) {
  42794. this.mask = 1 << e
  42795. },
  42796. enable: function(e) {
  42797. this.mask |= 1 << e
  42798. },
  42799. toggle: function(e) {
  42800. this.mask ^= 1 << e
  42801. },
  42802. disable: function(e) {
  42803. this.mask &= ~(1 << e)
  42804. },
  42805. test: function(e) {
  42806. return 0 !== (this.mask & e.mask)
  42807. }
  42808. },
  42809. function(e) {
  42810. function t(e, t) {
  42811. return e.distance - t.distance
  42812. }
  42813. function i(e, t, n, r) {
  42814. if (e.visible !== !1 && (e.raycast(t, n),
  42815. r === !0))
  42816. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42817. i(o[a], t, n, !0)
  42818. }
  42819. e.Raycaster = function(t, i, n, r) {
  42820. this.ray = new e.Ray(t,i),
  42821. this.near = n || 0,
  42822. this.far = r || 1 / 0,
  42823. this.params = {
  42824. Mesh: {},
  42825. Line: {},
  42826. LOD: {},
  42827. Points: {
  42828. threshold: 1
  42829. },
  42830. Sprite: {}
  42831. },
  42832. Object.defineProperties(this.params, {
  42833. PointCloud: {
  42834. get: function() {
  42835. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42836. this.Points
  42837. }
  42838. }
  42839. })
  42840. }
  42841. ,
  42842. e.Raycaster.prototype = {
  42843. constructor: e.Raycaster,
  42844. linePrecision: 1,
  42845. set: function(e, t) {
  42846. this.ray.set(e, t)
  42847. },
  42848. setFromCamera: function(t, i) {
  42849. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42850. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42851. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42852. },
  42853. intersectObject: function(e, n) {
  42854. var r = [];
  42855. return i(e, this, r, n),
  42856. r.sort(t),
  42857. r
  42858. },
  42859. intersectObjects: function(e, n) {
  42860. var r = [];
  42861. if (Array.isArray(e) === !1)
  42862. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42863. r;
  42864. for (var o = 0, a = e.length; o < a; o++)
  42865. i(e[o], this, r, n);
  42866. return r.sort(t),
  42867. r
  42868. }
  42869. }
  42870. }(n),
  42871. n.Object3D = function() {
  42872. function e() {
  42873. o.setFromEuler(r, !1)
  42874. }
  42875. function t() {
  42876. r.setFromQuaternion(o, void 0, !1)
  42877. }
  42878. Object.defineProperty(this, "id", {
  42879. value: n.Object3DIdCount++
  42880. }),
  42881. this.uuid = n.Math.generateUUID(),
  42882. this.name = "",
  42883. this.type = "Object3D",
  42884. this.parent = null,
  42885. this.children = [],
  42886. this.up = n.Object3D.DefaultUp.clone();
  42887. var i = new n.Vector3
  42888. , r = new n.Euler
  42889. , o = new n.Quaternion
  42890. , a = new n.Vector3(1,1,1);
  42891. r.onChange(e),
  42892. o.onChange(t),
  42893. Object.defineProperties(this, {
  42894. position: {
  42895. enumerable: !0,
  42896. value: i
  42897. },
  42898. rotation: {
  42899. enumerable: !0,
  42900. value: r
  42901. },
  42902. quaternion: {
  42903. enumerable: !0,
  42904. value: o
  42905. },
  42906. scale: {
  42907. enumerable: !0,
  42908. value: a
  42909. },
  42910. modelViewMatrix: {
  42911. value: new n.Matrix4
  42912. },
  42913. normalMatrix: {
  42914. value: new n.Matrix3
  42915. }
  42916. }),
  42917. this.rotationAutoUpdate = !0,
  42918. this.matrix = new n.Matrix4,
  42919. this.matrixWorld = new n.Matrix4,
  42920. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42921. this.matrixWorldNeedsUpdate = !1,
  42922. this.layers = new n.Layers,
  42923. this.visible = !0,
  42924. this.castShadow = !1,
  42925. this.receiveShadow = !1,
  42926. this.frustumCulled = !0,
  42927. this.renderOrder = 0,
  42928. this.userData = {}
  42929. }
  42930. ,
  42931. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42932. n.Object3D.DefaultMatrixAutoUpdate = !0,
  42933. n.Object3D.prototype = {
  42934. constructor: n.Object3D,
  42935. applyMatrix: function(e) {
  42936. this.matrix.multiplyMatrices(e, this.matrix),
  42937. this.matrix.decompose(this.position, this.quaternion, this.scale)
  42938. },
  42939. setRotationFromAxisAngle: function(e, t) {
  42940. this.quaternion.setFromAxisAngle(e, t)
  42941. },
  42942. setRotationFromEuler: function(e) {
  42943. this.quaternion.setFromEuler(e, !0)
  42944. },
  42945. setRotationFromMatrix: function(e) {
  42946. this.quaternion.setFromRotationMatrix(e)
  42947. },
  42948. setRotationFromQuaternion: function(e) {
  42949. this.quaternion.copy(e)
  42950. },
  42951. rotateOnAxis: function() {
  42952. var e = new n.Quaternion;
  42953. return function(t, i) {
  42954. return e.setFromAxisAngle(t, i),
  42955. this.quaternion.multiply(e),
  42956. this
  42957. }
  42958. }(),
  42959. rotateX: function() {
  42960. var e = new n.Vector3(1,0,0);
  42961. return function(t) {
  42962. return this.rotateOnAxis(e, t)
  42963. }
  42964. }(),
  42965. rotateY: function() {
  42966. var e = new n.Vector3(0,1,0);
  42967. return function(t) {
  42968. return this.rotateOnAxis(e, t)
  42969. }
  42970. }(),
  42971. rotateZ: function() {
  42972. var e = new n.Vector3(0,0,1);
  42973. return function(t) {
  42974. return this.rotateOnAxis(e, t)
  42975. }
  42976. }(),
  42977. translateOnAxis: function() {
  42978. var e = new n.Vector3;
  42979. return function(t, i) {
  42980. return e.copy(t).applyQuaternion(this.quaternion),
  42981. this.position.add(e.multiplyScalar(i)),
  42982. this
  42983. }
  42984. }(),
  42985. translateX: function() {
  42986. var e = new n.Vector3(1,0,0);
  42987. return function(t) {
  42988. return this.translateOnAxis(e, t)
  42989. }
  42990. }(),
  42991. translateY: function() {
  42992. var e = new n.Vector3(0,1,0);
  42993. return function(t) {
  42994. return this.translateOnAxis(e, t)
  42995. }
  42996. }(),
  42997. translateZ: function() {
  42998. var e = new n.Vector3(0,0,1);
  42999. return function(t) {
  43000. return this.translateOnAxis(e, t)
  43001. }
  43002. }(),
  43003. localToWorld: function(e) {
  43004. return e.applyMatrix4(this.matrixWorld)
  43005. },
  43006. worldToLocal: function() {
  43007. var e = new n.Matrix4;
  43008. return function(t) {
  43009. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43010. }
  43011. }(),
  43012. lookAt: function() {
  43013. var e = new n.Matrix4;
  43014. return function(t) {
  43015. e.lookAt(t, this.position, this.up),
  43016. this.quaternion.setFromRotationMatrix(e)
  43017. }
  43018. }(),
  43019. add: function(e) {
  43020. if (arguments.length > 1) {
  43021. for (var t = 0; t < arguments.length; t++)
  43022. this.add(arguments[t]);
  43023. return this
  43024. }
  43025. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43026. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43027. e.parent = this,
  43028. e.dispatchEvent({
  43029. type: "added"
  43030. }),
  43031. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43032. this)
  43033. },
  43034. remove: function(e) {
  43035. if (arguments.length > 1)
  43036. for (var t = 0; t < arguments.length; t++)
  43037. this.remove(arguments[t]);
  43038. var i = this.children.indexOf(e);
  43039. i !== -1 && (e.parent = null,
  43040. e.dispatchEvent({
  43041. type: "removed"
  43042. }),
  43043. this.children.splice(i, 1))
  43044. },
  43045. getObjectById: function(e) {
  43046. return this.getObjectByProperty("id", e)
  43047. },
  43048. getObjectByName: function(e) {
  43049. return this.getObjectByProperty("name", e)
  43050. },
  43051. getObjectByProperty: function(e, t) {
  43052. if (this[e] === t)
  43053. return this;
  43054. for (var i = 0, n = this.children.length; i < n; i++) {
  43055. var r = this.children[i]
  43056. , o = r.getObjectByProperty(e, t);
  43057. if (void 0 !== o)
  43058. return o
  43059. }
  43060. },
  43061. getWorldPosition: function(e) {
  43062. var t = e || new n.Vector3;
  43063. return this.updateMatrixWorld(!0),
  43064. t.setFromMatrixPosition(this.matrixWorld)
  43065. },
  43066. getWorldQuaternion: function() {
  43067. var e = new n.Vector3
  43068. , t = new n.Vector3;
  43069. return function(i) {
  43070. var r = i || new n.Quaternion;
  43071. return this.updateMatrixWorld(!0),
  43072. this.matrixWorld.decompose(e, r, t),
  43073. r
  43074. }
  43075. }(),
  43076. getWorldRotation: function() {
  43077. var e = new n.Quaternion;
  43078. return function(t) {
  43079. var i = t || new n.Euler;
  43080. return this.getWorldQuaternion(e),
  43081. i.setFromQuaternion(e, this.rotation.order, !1)
  43082. }
  43083. }(),
  43084. getWorldScale: function() {
  43085. var e = new n.Vector3
  43086. , t = new n.Quaternion;
  43087. return function(i) {
  43088. var r = i || new n.Vector3;
  43089. return this.updateMatrixWorld(!0),
  43090. this.matrixWorld.decompose(e, t, r),
  43091. r
  43092. }
  43093. }(),
  43094. getWorldDirection: function() {
  43095. var e = new n.Quaternion;
  43096. return function(t) {
  43097. var i = t || new n.Vector3;
  43098. return this.getWorldQuaternion(e),
  43099. i.set(0, 0, 1).applyQuaternion(e)
  43100. }
  43101. }(),
  43102. raycast: function() {},
  43103. traverse: function(e) {
  43104. e(this);
  43105. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43106. t[i].traverse(e)
  43107. },
  43108. traverseVisible: function(e) {
  43109. if (this.visible !== !1) {
  43110. e(this);
  43111. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43112. t[i].traverseVisible(e)
  43113. }
  43114. },
  43115. traverseAncestors: function(e) {
  43116. var t = this.parent;
  43117. null !== t && (e(t),
  43118. t.traverseAncestors(e))
  43119. },
  43120. updateMatrix: function() {
  43121. this.matrix.compose(this.position, this.quaternion, this.scale),
  43122. this.matrixWorldNeedsUpdate = !0
  43123. },
  43124. updateMatrixWorld: function(e) {
  43125. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43126. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43127. this.matrixWorldNeedsUpdate = !1,
  43128. e = !0);
  43129. for (var t = 0, i = this.children.length; t < i; t++)
  43130. this.children[t].updateMatrixWorld(e)
  43131. },
  43132. toJSON: function(e) {
  43133. function t(e) {
  43134. var t = [];
  43135. for (var i in e) {
  43136. var n = e[i];
  43137. delete n.metadata,
  43138. t.push(n)
  43139. }
  43140. return t
  43141. }
  43142. var i = void 0 === e
  43143. , n = {};
  43144. i && (e = {
  43145. geometries: {},
  43146. materials: {},
  43147. textures: {},
  43148. images: {}
  43149. },
  43150. n.metadata = {
  43151. version: 4.4,
  43152. type: "Object",
  43153. generator: "Object3D.toJSON"
  43154. });
  43155. var r = {};
  43156. if (r.uuid = this.uuid,
  43157. r.type = this.type,
  43158. "" !== this.name && (r.name = this.name),
  43159. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43160. this.castShadow === !0 && (r.castShadow = !0),
  43161. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43162. this.visible === !1 && (r.visible = !1),
  43163. r.matrix = this.matrix.toArray(),
  43164. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43165. r.geometry = this.geometry.uuid),
  43166. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43167. r.material = this.material.uuid),
  43168. this.children.length > 0) {
  43169. r.children = [];
  43170. for (var o = 0; o < this.children.length; o++)
  43171. r.children.push(this.children[o].toJSON(e).object)
  43172. }
  43173. if (i) {
  43174. var a = t(e.geometries)
  43175. , s = t(e.materials)
  43176. , l = t(e.textures)
  43177. , c = t(e.images);
  43178. a.length > 0 && (n.geometries = a),
  43179. s.length > 0 && (n.materials = s),
  43180. l.length > 0 && (n.textures = l),
  43181. c.length > 0 && (n.images = c)
  43182. }
  43183. return n.object = r,
  43184. n
  43185. },
  43186. clone: function(e) {
  43187. return (new this.constructor).copy(this, e)
  43188. },
  43189. copy: function(e, t) {
  43190. if (void 0 === t && (t = !0),
  43191. this.name = e.name,
  43192. this.up.copy(e.up),
  43193. this.position.copy(e.position),
  43194. this.quaternion.copy(e.quaternion),
  43195. this.scale.copy(e.scale),
  43196. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43197. this.matrix.copy(e.matrix),
  43198. this.matrixWorld.copy(e.matrixWorld),
  43199. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43200. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43201. this.visible = e.visible,
  43202. this.castShadow = e.castShadow,
  43203. this.receiveShadow = e.receiveShadow,
  43204. this.frustumCulled = e.frustumCulled,
  43205. this.renderOrder = e.renderOrder,
  43206. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43207. t === !0)
  43208. for (var i = 0; i < e.children.length; i++) {
  43209. var n = e.children[i];
  43210. this.add(n.clone())
  43211. }
  43212. return this
  43213. }
  43214. },
  43215. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43216. n.Object3DIdCount = 0,
  43217. n.Face3 = function(e, t, i, r, o, a) {
  43218. this.a = e,
  43219. this.b = t,
  43220. this.c = i,
  43221. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43222. this.vertexNormals = Array.isArray(r) ? r : [],
  43223. this.color = o instanceof n.Color ? o : new n.Color,
  43224. this.vertexColors = Array.isArray(o) ? o : [],
  43225. this.materialIndex = void 0 !== a ? a : 0
  43226. }
  43227. ,
  43228. n.Face3.prototype = {
  43229. constructor: n.Face3,
  43230. clone: function() {
  43231. return (new this.constructor).copy(this)
  43232. },
  43233. copy: function(e) {
  43234. this.a = e.a,
  43235. this.b = e.b,
  43236. this.c = e.c,
  43237. this.normal.copy(e.normal),
  43238. this.color.copy(e.color),
  43239. this.materialIndex = e.materialIndex;
  43240. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43241. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43242. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43243. this.vertexColors[t] = e.vertexColors[t].clone();
  43244. return this
  43245. }
  43246. },
  43247. n.BufferAttribute = function(e, t) {
  43248. this.uuid = n.Math.generateUUID(),
  43249. this.array = e,
  43250. this.itemSize = t,
  43251. this.dynamic = !1,
  43252. this.updateRange = {
  43253. offset: 0,
  43254. count: -1
  43255. },
  43256. this.version = 0
  43257. }
  43258. ,
  43259. n.BufferAttribute.prototype = {
  43260. constructor: n.BufferAttribute,
  43261. get count() {
  43262. return this.array.length / this.itemSize
  43263. },
  43264. set needsUpdate(e) {
  43265. e === !0 && this.version++
  43266. },
  43267. setDynamic: function(e) {
  43268. return this.dynamic = e,
  43269. this
  43270. },
  43271. copy: function(e) {
  43272. return this.array = new e.array.constructor(e.array),
  43273. this.itemSize = e.itemSize,
  43274. this.dynamic = e.dynamic,
  43275. this
  43276. },
  43277. copyAt: function(e, t, i) {
  43278. e *= this.itemSize,
  43279. i *= t.itemSize;
  43280. for (var n = 0, r = this.itemSize; n < r; n++)
  43281. this.array[e + n] = t.array[i + n];
  43282. return this
  43283. },
  43284. copyArray: function(e) {
  43285. return this.array.set(e),
  43286. this
  43287. },
  43288. copyColorsArray: function(e) {
  43289. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43290. var a = e[r];
  43291. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43292. a = new n.Color),
  43293. t[i++] = a.r,
  43294. t[i++] = a.g,
  43295. t[i++] = a.b
  43296. }
  43297. return this
  43298. },
  43299. copyIndicesArray: function(e) {
  43300. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43301. var o = e[n];
  43302. t[i++] = o.a,
  43303. t[i++] = o.b,
  43304. t[i++] = o.c
  43305. }
  43306. return this
  43307. },
  43308. copyVector2sArray: function(e) {
  43309. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43310. var a = e[r];
  43311. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43312. a = new n.Vector2),
  43313. t[i++] = a.x,
  43314. t[i++] = a.y
  43315. }
  43316. return this
  43317. },
  43318. copyVector3sArray: function(e) {
  43319. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43320. var a = e[r];
  43321. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43322. a = new n.Vector3),
  43323. t[i++] = a.x,
  43324. t[i++] = a.y,
  43325. t[i++] = a.z
  43326. }
  43327. return this
  43328. },
  43329. copyVector4sArray: function(e) {
  43330. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43331. var a = e[r];
  43332. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43333. a = new n.Vector4),
  43334. t[i++] = a.x,
  43335. t[i++] = a.y,
  43336. t[i++] = a.z,
  43337. t[i++] = a.w
  43338. }
  43339. return this
  43340. },
  43341. set: function(e, t) {
  43342. return void 0 === t && (t = 0),
  43343. this.array.set(e, t),
  43344. this
  43345. },
  43346. getX: function(e) {
  43347. return this.array[e * this.itemSize]
  43348. },
  43349. setX: function(e, t) {
  43350. return this.array[e * this.itemSize] = t,
  43351. this
  43352. },
  43353. getY: function(e) {
  43354. return this.array[e * this.itemSize + 1]
  43355. },
  43356. setY: function(e, t) {
  43357. return this.array[e * this.itemSize + 1] = t,
  43358. this
  43359. },
  43360. getZ: function(e) {
  43361. return this.array[e * this.itemSize + 2]
  43362. },
  43363. setZ: function(e, t) {
  43364. return this.array[e * this.itemSize + 2] = t,
  43365. this
  43366. },
  43367. getW: function(e) {
  43368. return this.array[e * this.itemSize + 3]
  43369. },
  43370. setW: function(e, t) {
  43371. return this.array[e * this.itemSize + 3] = t,
  43372. this
  43373. },
  43374. setXY: function(e, t, i) {
  43375. return e *= this.itemSize,
  43376. this.array[e + 0] = t,
  43377. this.array[e + 1] = i,
  43378. this
  43379. },
  43380. setXYZ: function(e, t, i, n) {
  43381. return e *= this.itemSize,
  43382. this.array[e + 0] = t,
  43383. this.array[e + 1] = i,
  43384. this.array[e + 2] = n,
  43385. this
  43386. },
  43387. setXYZW: function(e, t, i, n, r) {
  43388. return e *= this.itemSize,
  43389. this.array[e + 0] = t,
  43390. this.array[e + 1] = i,
  43391. this.array[e + 2] = n,
  43392. this.array[e + 3] = r,
  43393. this
  43394. },
  43395. clone: function() {
  43396. return (new this.constructor).copy(this)
  43397. }
  43398. },
  43399. n.Int8Attribute = function(e, t) {
  43400. return new n.BufferAttribute(new Int8Array(e),t)
  43401. }
  43402. ,
  43403. n.Uint8Attribute = function(e, t) {
  43404. return new n.BufferAttribute(new Uint8Array(e),t)
  43405. }
  43406. ,
  43407. n.Uint8ClampedAttribute = function(e, t) {
  43408. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43409. }
  43410. ,
  43411. n.Int16Attribute = function(e, t) {
  43412. return new n.BufferAttribute(new Int16Array(e),t)
  43413. }
  43414. ,
  43415. n.Uint16Attribute = function(e, t) {
  43416. return new n.BufferAttribute(new Uint16Array(e),t)
  43417. }
  43418. ;
  43419. n.Int32Attribute = function(e, t) {
  43420. return new n.BufferAttribute(new Int32Array(e),t)
  43421. }
  43422. ;
  43423. n.Uint32Attribute = function(e, t) {
  43424. return new n.BufferAttribute(new Uint32Array(e),t)
  43425. }
  43426. ,
  43427. n.Float32Attribute = function(e, t) {
  43428. return new n.BufferAttribute(new Float32Array(e),t)
  43429. }
  43430. ,
  43431. n.Float64Attribute = function(e, t) {
  43432. return new n.BufferAttribute(new Float64Array(e),t)
  43433. }
  43434. ,
  43435. n.DynamicBufferAttribute = function(e, t) {
  43436. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43437. new n.BufferAttribute(e,t).setDynamic(!0)
  43438. }
  43439. ,
  43440. n.InstancedBufferAttribute = function(e, t, i) {
  43441. n.BufferAttribute.call(this, e, t),
  43442. this.meshPerAttribute = i || 1
  43443. }
  43444. ,
  43445. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43446. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43447. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43448. return n.BufferAttribute.prototype.copy.call(this, e),
  43449. this.meshPerAttribute = e.meshPerAttribute,
  43450. this
  43451. }
  43452. ,
  43453. n.InterleavedBuffer = function(e, t) {
  43454. this.uuid = n.Math.generateUUID(),
  43455. this.array = e,
  43456. this.stride = t,
  43457. this.dynamic = !1,
  43458. this.updateRange = {
  43459. offset: 0,
  43460. count: -1
  43461. },
  43462. this.version = 0
  43463. }
  43464. ,
  43465. n.InterleavedBuffer.prototype = {
  43466. constructor: n.InterleavedBuffer,
  43467. get length() {
  43468. return this.array.length
  43469. },
  43470. get count() {
  43471. return this.array.length / this.stride
  43472. },
  43473. set needsUpdate(e) {
  43474. e === !0 && this.version++
  43475. },
  43476. setDynamic: function(e) {
  43477. return this.dynamic = e,
  43478. this
  43479. },
  43480. copy: function(e) {
  43481. return this.array = new e.array.constructor(e.array),
  43482. this.stride = e.stride,
  43483. this.dynamic = e.dynamic,
  43484. this
  43485. },
  43486. copyAt: function(e, t, i) {
  43487. e *= this.stride,
  43488. i *= t.stride;
  43489. for (var n = 0, r = this.stride; n < r; n++)
  43490. this.array[e + n] = t.array[i + n];
  43491. return this
  43492. },
  43493. set: function(e, t) {
  43494. return void 0 === t && (t = 0),
  43495. this.array.set(e, t),
  43496. this
  43497. },
  43498. clone: function() {
  43499. return (new this.constructor).copy(this)
  43500. }
  43501. },
  43502. n.InstancedInterleavedBuffer = function(e, t, i) {
  43503. n.InterleavedBuffer.call(this, e, t),
  43504. this.meshPerAttribute = i || 1
  43505. }
  43506. ,
  43507. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43508. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43509. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43510. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43511. this.meshPerAttribute = e.meshPerAttribute,
  43512. this
  43513. }
  43514. ,
  43515. n.InterleavedBufferAttribute = function(e, t, i) {
  43516. this.uuid = n.Math.generateUUID(),
  43517. this.data = e,
  43518. this.itemSize = t,
  43519. this.offset = i
  43520. }
  43521. ,
  43522. n.InterleavedBufferAttribute.prototype = {
  43523. constructor: n.InterleavedBufferAttribute,
  43524. get length() {
  43525. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43526. this.array.length
  43527. },
  43528. get count() {
  43529. return this.data.count
  43530. },
  43531. setX: function(e, t) {
  43532. return this.data.array[e * this.data.stride + this.offset] = t,
  43533. this
  43534. },
  43535. setY: function(e, t) {
  43536. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43537. this
  43538. },
  43539. setZ: function(e, t) {
  43540. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43541. this
  43542. },
  43543. setW: function(e, t) {
  43544. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43545. this
  43546. },
  43547. getX: function(e) {
  43548. return this.data.array[e * this.data.stride + this.offset]
  43549. },
  43550. getY: function(e) {
  43551. return this.data.array[e * this.data.stride + this.offset + 1]
  43552. },
  43553. getZ: function(e) {
  43554. return this.data.array[e * this.data.stride + this.offset + 2]
  43555. },
  43556. getW: function(e) {
  43557. return this.data.array[e * this.data.stride + this.offset + 3]
  43558. },
  43559. setXY: function(e, t, i) {
  43560. return e = e * this.data.stride + this.offset,
  43561. this.data.array[e + 0] = t,
  43562. this.data.array[e + 1] = i,
  43563. this
  43564. },
  43565. setXYZ: function(e, t, i, n) {
  43566. return e = e * this.data.stride + this.offset,
  43567. this.data.array[e + 0] = t,
  43568. this.data.array[e + 1] = i,
  43569. this.data.array[e + 2] = n,
  43570. this
  43571. },
  43572. setXYZW: function(e, t, i, n, r) {
  43573. return e = e * this.data.stride + this.offset,
  43574. this.data.array[e + 0] = t,
  43575. this.data.array[e + 1] = i,
  43576. this.data.array[e + 2] = n,
  43577. this.data.array[e + 3] = r,
  43578. this
  43579. }
  43580. },
  43581. n.Geometry = function() {
  43582. Object.defineProperty(this, "id", {
  43583. value: n.GeometryIdCount++
  43584. }),
  43585. this.uuid = n.Math.generateUUID(),
  43586. this.name = "",
  43587. this.type = "Geometry",
  43588. this.vertices = [],
  43589. this.colors = [],
  43590. this.faces = [],
  43591. this.faceVertexUvs = [[]],
  43592. this.morphTargets = [],
  43593. this.morphNormals = [],
  43594. this.skinWeights = [],
  43595. this.skinIndices = [],
  43596. this.lineDistances = [],
  43597. this.boundingBox = null,
  43598. this.boundingSphere = null,
  43599. this.verticesNeedUpdate = !1,
  43600. this.elementsNeedUpdate = !1,
  43601. this.uvsNeedUpdate = !1,
  43602. this.normalsNeedUpdate = !1,
  43603. this.colorsNeedUpdate = !1,
  43604. this.lineDistancesNeedUpdate = !1,
  43605. this.groupsNeedUpdate = !1
  43606. }
  43607. ,
  43608. n.Geometry.prototype = {
  43609. constructor: n.Geometry,
  43610. applyMatrix: function(e) {
  43611. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43612. var o = this.vertices[i];
  43613. o.applyMatrix4(e)
  43614. }
  43615. for (var i = 0, r = this.faces.length; i < r; i++) {
  43616. var a = this.faces[i];
  43617. a.normal.applyMatrix3(t).normalize();
  43618. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43619. a.vertexNormals[s].applyMatrix3(t).normalize()
  43620. }
  43621. return null !== this.boundingBox && this.computeBoundingBox(),
  43622. null !== this.boundingSphere && this.computeBoundingSphere(),
  43623. this.verticesNeedUpdate = !0,
  43624. this.normalsNeedUpdate = !0,
  43625. this
  43626. },
  43627. rotateX: function() {
  43628. var e;
  43629. return function(t) {
  43630. return void 0 === e && (e = new n.Matrix4),
  43631. e.makeRotationX(t),
  43632. this.applyMatrix(e),
  43633. this
  43634. }
  43635. }(),
  43636. rotateY: function() {
  43637. var e;
  43638. return function(t) {
  43639. return void 0 === e && (e = new n.Matrix4),
  43640. e.makeRotationY(t),
  43641. this.applyMatrix(e),
  43642. this
  43643. }
  43644. }(),
  43645. rotateZ: function() {
  43646. var e;
  43647. return function(t) {
  43648. return void 0 === e && (e = new n.Matrix4),
  43649. e.makeRotationZ(t),
  43650. this.applyMatrix(e),
  43651. this
  43652. }
  43653. }(),
  43654. translate: function() {
  43655. var e;
  43656. return function(t, i, r) {
  43657. return void 0 === e && (e = new n.Matrix4),
  43658. e.makeTranslation(t, i, r),
  43659. this.applyMatrix(e),
  43660. this
  43661. }
  43662. }(),
  43663. scale: function() {
  43664. var e;
  43665. return function(t, i, r) {
  43666. return void 0 === e && (e = new n.Matrix4),
  43667. e.makeScale(t, i, r),
  43668. this.applyMatrix(e),
  43669. this
  43670. }
  43671. }(),
  43672. lookAt: function() {
  43673. var e;
  43674. return function(t) {
  43675. void 0 === e && (e = new n.Object3D),
  43676. e.lookAt(t),
  43677. e.updateMatrix(),
  43678. this.applyMatrix(e.matrix)
  43679. }
  43680. }(),
  43681. fromBufferGeometry: function(e) {
  43682. function t(e, t, r, o) {
  43683. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43684. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43685. , g = new n.Face3(e,t,r,a,f,o);
  43686. i.faces.push(g),
  43687. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43688. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43689. }
  43690. var i = this
  43691. , r = null !== e.index ? e.index.array : void 0
  43692. , o = e.attributes
  43693. , a = o.position.array
  43694. , s = void 0 !== o.normal ? o.normal.array : void 0
  43695. , l = void 0 !== o.color ? o.color.array : void 0
  43696. , c = void 0 !== o.uv ? o.uv.array : void 0
  43697. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43698. void 0 !== h && (this.faceVertexUvs[1] = []);
  43699. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43700. g += 2)
  43701. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43702. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43703. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43704. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43705. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43706. if (void 0 !== r) {
  43707. var m = e.groups;
  43708. if (m.length > 0)
  43709. for (var f = 0; f < m.length; f++)
  43710. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43711. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43712. else
  43713. for (var f = 0; f < r.length; f += 3)
  43714. t(r[f], r[f + 1], r[f + 2])
  43715. } else
  43716. for (var f = 0; f < a.length / 3; f += 3)
  43717. t(f, f + 1, f + 2);
  43718. return this.computeFaceNormals(),
  43719. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43720. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43721. this
  43722. },
  43723. center: function() {
  43724. this.computeBoundingBox();
  43725. var e = this.boundingBox.center().negate();
  43726. return this.translate(e.x, e.y, e.z),
  43727. e
  43728. },
  43729. normalize: function() {
  43730. this.computeBoundingSphere();
  43731. var e = this.boundingSphere.center
  43732. , t = this.boundingSphere.radius
  43733. , i = 0 === t ? 1 : 1 / t
  43734. , r = new n.Matrix4;
  43735. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43736. this.applyMatrix(r),
  43737. this
  43738. },
  43739. computeFaceNormals: function() {
  43740. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43741. var o = this.faces[i]
  43742. , a = this.vertices[o.a]
  43743. , s = this.vertices[o.b]
  43744. , l = this.vertices[o.c];
  43745. e.subVectors(l, s),
  43746. t.subVectors(a, s),
  43747. e.cross(t),
  43748. e.normalize(),
  43749. o.normal.copy(e)
  43750. }
  43751. },
  43752. computeVertexNormals: function(e) {
  43753. void 0 === e && (e = !0);
  43754. var t, i, r, o, a, s;
  43755. for (s = new Array(this.vertices.length),
  43756. t = 0,
  43757. i = this.vertices.length; t < i; t++)
  43758. s[t] = new n.Vector3;
  43759. if (e) {
  43760. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43761. for (r = 0,
  43762. o = this.faces.length; r < o; r++)
  43763. a = this.faces[r],
  43764. l = this.vertices[a.a],
  43765. c = this.vertices[a.b],
  43766. h = this.vertices[a.c],
  43767. u.subVectors(h, c),
  43768. d.subVectors(l, c),
  43769. u.cross(d),
  43770. s[a.a].add(u),
  43771. s[a.b].add(u),
  43772. s[a.c].add(u)
  43773. } else
  43774. for (r = 0,
  43775. o = this.faces.length; r < o; r++)
  43776. a = this.faces[r],
  43777. s[a.a].add(a.normal),
  43778. s[a.b].add(a.normal),
  43779. s[a.c].add(a.normal);
  43780. for (t = 0,
  43781. i = this.vertices.length; t < i; t++)
  43782. s[t].normalize();
  43783. for (r = 0,
  43784. o = this.faces.length; r < o; r++) {
  43785. a = this.faces[r];
  43786. var p = a.vertexNormals;
  43787. 3 === p.length ? (p[0].copy(s[a.a]),
  43788. p[1].copy(s[a.b]),
  43789. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43790. p[1] = s[a.b].clone(),
  43791. p[2] = s[a.c].clone())
  43792. }
  43793. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43794. },
  43795. computeMorphNormals: function() {
  43796. var e, t, i, r, o;
  43797. for (i = 0,
  43798. r = this.faces.length; i < r; i++)
  43799. for (o = this.faces[i],
  43800. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43801. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43802. e = 0,
  43803. t = o.vertexNormals.length; e < t; e++)
  43804. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43805. var a = new n.Geometry;
  43806. for (a.faces = this.faces,
  43807. e = 0,
  43808. t = this.morphTargets.length; e < t; e++) {
  43809. if (!this.morphNormals[e]) {
  43810. this.morphNormals[e] = {},
  43811. this.morphNormals[e].faceNormals = [],
  43812. this.morphNormals[e].vertexNormals = [];
  43813. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43814. for (i = 0,
  43815. r = this.faces.length; i < r; i++)
  43816. s = new n.Vector3,
  43817. l = {
  43818. a: new n.Vector3,
  43819. b: new n.Vector3,
  43820. c: new n.Vector3
  43821. },
  43822. c.push(s),
  43823. h.push(l)
  43824. }
  43825. var u = this.morphNormals[e];
  43826. a.vertices = this.morphTargets[e].vertices,
  43827. a.computeFaceNormals(),
  43828. a.computeVertexNormals();
  43829. var s, l;
  43830. for (i = 0,
  43831. r = this.faces.length; i < r; i++)
  43832. o = this.faces[i],
  43833. s = u.faceNormals[i],
  43834. l = u.vertexNormals[i],
  43835. s.copy(o.normal),
  43836. l.a.copy(o.vertexNormals[0]),
  43837. l.b.copy(o.vertexNormals[1]),
  43838. l.c.copy(o.vertexNormals[2])
  43839. }
  43840. for (i = 0,
  43841. r = this.faces.length; i < r; i++)
  43842. o = this.faces[i],
  43843. o.normal = o.__originalFaceNormal,
  43844. o.vertexNormals = o.__originalVertexNormals
  43845. },
  43846. computeTangents: function() {
  43847. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43848. },
  43849. computeLineDistances: function() {
  43850. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43851. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43852. this.lineDistances[i] = e
  43853. },
  43854. computeBoundingBox: function() {
  43855. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43856. this.boundingBox.setFromPoints(this.vertices)
  43857. },
  43858. computeBoundingSphere: function() {
  43859. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43860. this.boundingSphere.setFromPoints(this.vertices)
  43861. },
  43862. merge: function(e, t, i) {
  43863. if (e instanceof n.Geometry == !1)
  43864. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43865. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43866. void 0 === i && (i = 0),
  43867. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43868. for (var d = 0, p = s.length; d < p; d++) {
  43869. var f = s[d]
  43870. , g = f.clone();
  43871. void 0 !== t && g.applyMatrix4(t),
  43872. a.push(g)
  43873. }
  43874. for (d = 0,
  43875. p = c.length; d < p; d++) {
  43876. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43877. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43878. m.normal.copy(y.normal),
  43879. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43880. for (var E = 0, b = C.length; E < b; E++)
  43881. v = C[E].clone(),
  43882. void 0 !== r && v.applyMatrix3(r).normalize(),
  43883. m.vertexNormals.push(v);
  43884. m.color.copy(y.color);
  43885. for (var E = 0, b = I.length; E < b; E++)
  43886. A = I[E],
  43887. m.vertexColors.push(A.clone());
  43888. m.materialIndex = y.materialIndex + i,
  43889. l.push(m)
  43890. }
  43891. for (d = 0,
  43892. p = u.length; d < p; d++) {
  43893. var w = u[d]
  43894. , _ = [];
  43895. if (void 0 !== w) {
  43896. for (var E = 0, b = w.length; E < b; E++)
  43897. _.push(w[E].clone());
  43898. h.push(_)
  43899. }
  43900. }
  43901. },
  43902. mergeMesh: function(e) {
  43903. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43904. void this.merge(e.geometry, e.matrix))
  43905. },
  43906. mergeVertices: function() {
  43907. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43908. for (i = 0,
  43909. n = this.vertices.length; i < n; i++)
  43910. e = this.vertices[i],
  43911. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43912. void 0 === l[t] ? (l[t] = i,
  43913. c.push(this.vertices[i]),
  43914. h[i] = c.length - 1) : h[i] = h[l[t]];
  43915. var p = [];
  43916. for (i = 0,
  43917. n = this.faces.length; i < n; i++) {
  43918. r = this.faces[i],
  43919. r.a = h[r.a],
  43920. r.b = h[r.b],
  43921. r.c = h[r.c],
  43922. o = [r.a, r.b, r.c];
  43923. for (var f = -1, g = 0; g < 3; g++)
  43924. if (o[g] === o[(g + 1) % 3]) {
  43925. f = g,
  43926. p.push(i);
  43927. break
  43928. }
  43929. }
  43930. for (i = p.length - 1; i >= 0; i--) {
  43931. var m = p[i];
  43932. for (this.faces.splice(m, 1),
  43933. a = 0,
  43934. s = this.faceVertexUvs.length; a < s; a++)
  43935. this.faceVertexUvs[a].splice(m, 1)
  43936. }
  43937. var v = this.vertices.length - c.length;
  43938. return this.vertices = c,
  43939. v
  43940. },
  43941. sortFacesByMaterialIndex: function() {
  43942. function e(e, t) {
  43943. return e.materialIndex - t.materialIndex
  43944. }
  43945. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  43946. t[n]._id = n;
  43947. t.sort(e);
  43948. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  43949. a && a.length === i && (r = []),
  43950. s && s.length === i && (o = []);
  43951. for (var n = 0; n < i; n++) {
  43952. var l = t[n]._id;
  43953. r && r.push(a[l]),
  43954. o && o.push(s[l])
  43955. }
  43956. r && (this.faceVertexUvs[0] = r),
  43957. o && (this.faceVertexUvs[1] = o)
  43958. },
  43959. toJSON: function() {
  43960. function e(e, t, i) {
  43961. return i ? e | 1 << t : e & ~(1 << t)
  43962. }
  43963. function t(e) {
  43964. var t = e.x.toString() + e.y.toString() + e.z.toString();
  43965. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  43966. u.push(e.x, e.y, e.z),
  43967. d[t])
  43968. }
  43969. function i(e) {
  43970. var t = e.r.toString() + e.g.toString() + e.b.toString();
  43971. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  43972. p.push(e.getHex()),
  43973. f[t])
  43974. }
  43975. function n(e) {
  43976. var t = e.x.toString() + e.y.toString();
  43977. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  43978. g.push(e.x, e.y),
  43979. m[t])
  43980. }
  43981. var r = {
  43982. metadata: {
  43983. version: 4.4,
  43984. type: "Geometry",
  43985. generator: "Geometry.toJSON"
  43986. }
  43987. };
  43988. if (r.uuid = this.uuid,
  43989. r.type = this.type,
  43990. "" !== this.name && (r.name = this.name),
  43991. void 0 !== this.parameters) {
  43992. var o = this.parameters;
  43993. for (var a in o)
  43994. void 0 !== o[a] && (r[a] = o[a]);
  43995. return r
  43996. }
  43997. for (var s = [], l = 0; l < this.vertices.length; l++) {
  43998. var c = this.vertices[l];
  43999. s.push(c.x, c.y, c.z)
  44000. }
  44001. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44002. var v = this.faces[l]
  44003. , A = !0
  44004. , y = !1
  44005. , C = void 0 !== this.faceVertexUvs[0][l]
  44006. , I = v.normal.length() > 0
  44007. , E = v.vertexNormals.length > 0
  44008. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44009. , w = v.vertexColors.length > 0
  44010. , _ = 0;
  44011. if (_ = e(_, 0, 0),
  44012. _ = e(_, 1, A),
  44013. _ = e(_, 2, y),
  44014. _ = e(_, 3, C),
  44015. _ = e(_, 4, I),
  44016. _ = e(_, 5, E),
  44017. _ = e(_, 6, b),
  44018. _ = e(_, 7, w),
  44019. h.push(_),
  44020. h.push(v.a, v.b, v.c),
  44021. h.push(v.materialIndex),
  44022. C) {
  44023. var T = this.faceVertexUvs[0][l];
  44024. h.push(n(T[0]), n(T[1]), n(T[2]))
  44025. }
  44026. if (I && h.push(t(v.normal)),
  44027. E) {
  44028. var x = v.vertexNormals;
  44029. h.push(t(x[0]), t(x[1]), t(x[2]))
  44030. }
  44031. if (b && h.push(i(v.color)),
  44032. w) {
  44033. var S = v.vertexColors;
  44034. h.push(i(S[0]), i(S[1]), i(S[2]))
  44035. }
  44036. }
  44037. return r.data = {},
  44038. r.data.vertices = s,
  44039. r.data.normals = u,
  44040. p.length > 0 && (r.data.colors = p),
  44041. g.length > 0 && (r.data.uvs = [g]),
  44042. r.data.faces = h,
  44043. r
  44044. },
  44045. clone: function() {
  44046. return (new n.Geometry).copy(this)
  44047. },
  44048. copy: function(e) {
  44049. this.vertices = [],
  44050. this.faces = [],
  44051. this.faceVertexUvs = [[]];
  44052. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44053. this.vertices.push(t[i].clone());
  44054. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44055. this.faces.push(r[i].clone());
  44056. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44057. var o = e.faceVertexUvs[i];
  44058. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44059. for (var a = 0, s = o.length; a < s; a++) {
  44060. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44061. var d = l[h];
  44062. c.push(d.clone())
  44063. }
  44064. this.faceVertexUvs[i].push(c)
  44065. }
  44066. }
  44067. return this
  44068. },
  44069. dispose: function() {
  44070. this.dispatchEvent({
  44071. type: "dispose"
  44072. })
  44073. }
  44074. },
  44075. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44076. n.GeometryIdCount = 0,
  44077. n.DirectGeometry = function() {
  44078. Object.defineProperty(this, "id", {
  44079. value: n.GeometryIdCount++
  44080. }),
  44081. this.uuid = n.Math.generateUUID(),
  44082. this.name = "",
  44083. this.type = "DirectGeometry",
  44084. this.indices = [],
  44085. this.vertices = [],
  44086. this.normals = [],
  44087. this.colors = [],
  44088. this.uvs = [],
  44089. this.uvs2 = [],
  44090. this.groups = [],
  44091. this.morphTargets = {},
  44092. this.skinWeights = [],
  44093. this.skinIndices = [],
  44094. this.boundingBox = null,
  44095. this.boundingSphere = null,
  44096. this.verticesNeedUpdate = !1,
  44097. this.normalsNeedUpdate = !1,
  44098. this.colorsNeedUpdate = !1,
  44099. this.uvsNeedUpdate = !1,
  44100. this.groupsNeedUpdate = !1
  44101. }
  44102. ,
  44103. n.DirectGeometry.prototype = {
  44104. constructor: n.DirectGeometry,
  44105. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44106. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44107. computeFaceNormals: function() {
  44108. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44109. },
  44110. computeVertexNormals: function() {
  44111. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44112. },
  44113. computeGroups: function(e) {
  44114. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44115. var a = r[o];
  44116. a.materialIndex !== i && (i = a.materialIndex,
  44117. void 0 !== t && (t.count = 3 * o - t.start,
  44118. n.push(t)),
  44119. t = {
  44120. start: 3 * o,
  44121. materialIndex: i
  44122. })
  44123. }
  44124. void 0 !== t && (t.count = 3 * o - t.start,
  44125. n.push(t)),
  44126. this.groups = n
  44127. },
  44128. fromGeometry: function(e) {
  44129. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44130. if (c > 0) {
  44131. t = [];
  44132. for (var h = 0; h < c; h++)
  44133. t[h] = [];
  44134. this.morphTargets.position = t
  44135. }
  44136. var u, d = e.morphNormals, p = d.length;
  44137. if (p > 0) {
  44138. u = [];
  44139. for (var h = 0; h < p; h++)
  44140. u[h] = [];
  44141. this.morphTargets.normal = u
  44142. }
  44143. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44144. var A = i[h];
  44145. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44146. var y = A.vertexNormals;
  44147. if (3 === y.length)
  44148. this.normals.push(y[0], y[1], y[2]);
  44149. else {
  44150. var C = A.normal;
  44151. this.normals.push(C, C, C)
  44152. }
  44153. var I = A.vertexColors;
  44154. if (3 === I.length)
  44155. this.colors.push(I[0], I[1], I[2]);
  44156. else {
  44157. var E = A.color;
  44158. this.colors.push(E, E, E)
  44159. }
  44160. if (a === !0) {
  44161. var b = o[0][h];
  44162. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44163. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44164. }
  44165. if (s === !0) {
  44166. var b = o[1][h];
  44167. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44168. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44169. }
  44170. for (var w = 0; w < c; w++) {
  44171. var _ = l[w].vertices;
  44172. t[w].push(_[A.a], _[A.b], _[A.c])
  44173. }
  44174. for (var w = 0; w < p; w++) {
  44175. var T = d[w].vertexNormals[h];
  44176. u[w].push(T.a, T.b, T.c)
  44177. }
  44178. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44179. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44180. }
  44181. return this.computeGroups(e),
  44182. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44183. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44184. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44185. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44186. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44187. this
  44188. },
  44189. dispose: function() {
  44190. this.dispatchEvent({
  44191. type: "dispose"
  44192. })
  44193. }
  44194. },
  44195. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44196. n.BufferGeometry = function() {
  44197. Object.defineProperty(this, "id", {
  44198. value: n.GeometryIdCount++
  44199. }),
  44200. this.uuid = n.Math.generateUUID(),
  44201. this.name = "",
  44202. this.type = "BufferGeometry",
  44203. this.index = null,
  44204. this.attributes = {},
  44205. this.morphAttributes = {},
  44206. this.groups = [],
  44207. this.boundingBox = null,
  44208. this.boundingSphere = null,
  44209. this.drawRange = {
  44210. start: 0,
  44211. count: 1 / 0
  44212. }
  44213. }
  44214. ,
  44215. n.BufferGeometry.prototype = {
  44216. constructor: n.BufferGeometry,
  44217. getIndex: function() {
  44218. return this.index
  44219. },
  44220. setIndex: function(e) {
  44221. this.index = e
  44222. },
  44223. addAttribute: function(e, t) {
  44224. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44225. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44226. void this.setIndex(t)) : (this.attributes[e] = t,
  44227. this)
  44228. },
  44229. getAttribute: function(e) {
  44230. return this.attributes[e]
  44231. },
  44232. removeAttribute: function(e) {
  44233. return delete this.attributes[e],
  44234. this
  44235. },
  44236. addGroup: function(e, t, i) {
  44237. this.groups.push({
  44238. start: e,
  44239. count: t,
  44240. materialIndex: void 0 !== i ? i : 0
  44241. })
  44242. },
  44243. clearGroups: function() {
  44244. this.groups = []
  44245. },
  44246. setDrawRange: function(e, t) {
  44247. this.drawRange.start = e,
  44248. this.drawRange.count = t
  44249. },
  44250. applyMatrix: function(e) {
  44251. var t = this.attributes.position;
  44252. void 0 !== t && (e.applyToVector3Array(t.array),
  44253. t.needsUpdate = !0);
  44254. var i = this.attributes.normal;
  44255. if (void 0 !== i) {
  44256. var r = (new n.Matrix3).getNormalMatrix(e);
  44257. r.applyToVector3Array(i.array),
  44258. i.needsUpdate = !0
  44259. }
  44260. return null !== this.boundingBox && this.computeBoundingBox(),
  44261. null !== this.boundingSphere && this.computeBoundingSphere(),
  44262. this
  44263. },
  44264. rotateX: function() {
  44265. var e;
  44266. return function(t) {
  44267. return void 0 === e && (e = new n.Matrix4),
  44268. e.makeRotationX(t),
  44269. this.applyMatrix(e),
  44270. this
  44271. }
  44272. }(),
  44273. rotateY: function() {
  44274. var e;
  44275. return function(t) {
  44276. return void 0 === e && (e = new n.Matrix4),
  44277. e.makeRotationY(t),
  44278. this.applyMatrix(e),
  44279. this
  44280. }
  44281. }(),
  44282. rotateZ: function() {
  44283. var e;
  44284. return function(t) {
  44285. return void 0 === e && (e = new n.Matrix4),
  44286. e.makeRotationZ(t),
  44287. this.applyMatrix(e),
  44288. this
  44289. }
  44290. }(),
  44291. translate: function() {
  44292. var e;
  44293. return function(t, i, r) {
  44294. return void 0 === e && (e = new n.Matrix4),
  44295. e.makeTranslation(t, i, r),
  44296. this.applyMatrix(e),
  44297. this
  44298. }
  44299. }(),
  44300. scale: function() {
  44301. var e;
  44302. return function(t, i, r) {
  44303. return void 0 === e && (e = new n.Matrix4),
  44304. e.makeScale(t, i, r),
  44305. this.applyMatrix(e),
  44306. this
  44307. }
  44308. }(),
  44309. lookAt: function() {
  44310. var e;
  44311. return function(t) {
  44312. void 0 === e && (e = new n.Object3D),
  44313. e.lookAt(t),
  44314. e.updateMatrix(),
  44315. this.applyMatrix(e.matrix)
  44316. }
  44317. }(),
  44318. center: function() {
  44319. this.computeBoundingBox();
  44320. var e = this.boundingBox.center().negate();
  44321. return this.translate(e.x, e.y, e.z),
  44322. e
  44323. },
  44324. setFromObject: function(e) {
  44325. var t = e.geometry;
  44326. if (e instanceof n.Points || e instanceof n.Line) {
  44327. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44328. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44329. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44330. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44331. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44332. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44333. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44334. }
  44335. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44336. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44337. } else
  44338. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44339. return this
  44340. },
  44341. updateFromObject: function(e) {
  44342. var t = e.geometry;
  44343. if (e instanceof n.Mesh) {
  44344. var i = t.__directGeometry;
  44345. if (void 0 === i)
  44346. return this.fromGeometry(t);
  44347. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44348. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44349. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44350. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44351. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44352. t.verticesNeedUpdate = !1,
  44353. t.normalsNeedUpdate = !1,
  44354. t.colorsNeedUpdate = !1,
  44355. t.uvsNeedUpdate = !1,
  44356. t.groupsNeedUpdate = !1,
  44357. t = i
  44358. }
  44359. if (t.verticesNeedUpdate === !0) {
  44360. var r = this.attributes.position;
  44361. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44362. r.needsUpdate = !0),
  44363. t.verticesNeedUpdate = !1
  44364. }
  44365. if (t.normalsNeedUpdate === !0) {
  44366. var r = this.attributes.normal;
  44367. void 0 !== r && (r.copyVector3sArray(t.normals),
  44368. r.needsUpdate = !0),
  44369. t.normalsNeedUpdate = !1
  44370. }
  44371. if (t.colorsNeedUpdate === !0) {
  44372. var r = this.attributes.color;
  44373. void 0 !== r && (r.copyColorsArray(t.colors),
  44374. r.needsUpdate = !0),
  44375. t.colorsNeedUpdate = !1
  44376. }
  44377. if (t.uvsNeedUpdate) {
  44378. var r = this.attributes.uv;
  44379. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44380. r.needsUpdate = !0),
  44381. t.uvsNeedUpdate = !1
  44382. }
  44383. if (t.lineDistancesNeedUpdate) {
  44384. var r = this.attributes.lineDistance;
  44385. void 0 !== r && (r.copyArray(t.lineDistances),
  44386. r.needsUpdate = !0),
  44387. t.lineDistancesNeedUpdate = !1
  44388. }
  44389. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44390. this.groups = t.groups,
  44391. t.groupsNeedUpdate = !1),
  44392. this
  44393. },
  44394. fromGeometry: function(e) {
  44395. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44396. this.fromDirectGeometry(e.__directGeometry)
  44397. },
  44398. fromDirectGeometry: function(e) {
  44399. var t = new Float32Array(3 * e.vertices.length);
  44400. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44401. e.normals.length > 0) {
  44402. var i = new Float32Array(3 * e.normals.length);
  44403. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44404. }
  44405. if (e.colors.length > 0) {
  44406. var r = new Float32Array(3 * e.colors.length);
  44407. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44408. }
  44409. if (e.uvs.length > 0) {
  44410. var o = new Float32Array(2 * e.uvs.length);
  44411. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44412. }
  44413. if (e.uvs2.length > 0) {
  44414. var a = new Float32Array(2 * e.uvs2.length);
  44415. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44416. }
  44417. if (e.indices.length > 0) {
  44418. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44419. , l = new s(3 * e.indices.length);
  44420. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44421. }
  44422. this.groups = e.groups;
  44423. for (var c in e.morphTargets) {
  44424. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44425. var f = u[d]
  44426. , g = new n.Float32Attribute(3 * f.length,3);
  44427. h.push(g.copyVector3sArray(f))
  44428. }
  44429. this.morphAttributes[c] = h
  44430. }
  44431. if (e.skinIndices.length > 0) {
  44432. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44433. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44434. }
  44435. if (e.skinWeights.length > 0) {
  44436. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44437. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44438. }
  44439. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44440. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44441. this
  44442. },
  44443. computeBoundingBox: function() {
  44444. new n.Vector3;
  44445. return function() {
  44446. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44447. var e = this.attributes.position.array;
  44448. e && this.boundingBox.setFromArray(e),
  44449. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44450. this.boundingBox.max.set(0, 0, 0)),
  44451. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44452. }
  44453. }(),
  44454. computeBoundingSphere: function() {
  44455. var e = new n.Box3
  44456. , t = new n.Vector3;
  44457. return function() {
  44458. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44459. var i = this.attributes.position.array;
  44460. if (i) {
  44461. var r = this.boundingSphere.center;
  44462. e.setFromArray(i),
  44463. e.center(r);
  44464. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44465. t.fromArray(i, a),
  44466. o = Math.max(o, r.distanceToSquared(t));
  44467. this.boundingSphere.radius = Math.sqrt(o),
  44468. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44469. }
  44470. }
  44471. }(),
  44472. computeFaceNormals: function() {},
  44473. computeVertexNormals: function() {
  44474. var e = this.index
  44475. , t = this.attributes
  44476. , i = this.groups;
  44477. if (t.position) {
  44478. var r = t.position.array;
  44479. if (void 0 === t.normal)
  44480. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44481. else
  44482. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44483. o[a] = 0;
  44484. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44485. if (e) {
  44486. var v = e.array;
  44487. 0 === i.length && this.addGroup(0, v.length);
  44488. for (var A = 0, y = i.length; A < y; ++A)
  44489. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44490. l = 3 * v[a + 0],
  44491. c = 3 * v[a + 1],
  44492. h = 3 * v[a + 2],
  44493. d.fromArray(r, l),
  44494. p.fromArray(r, c),
  44495. f.fromArray(r, h),
  44496. g.subVectors(f, p),
  44497. m.subVectors(d, p),
  44498. g.cross(m),
  44499. u[l] += g.x,
  44500. u[l + 1] += g.y,
  44501. u[l + 2] += g.z,
  44502. u[c] += g.x,
  44503. u[c + 1] += g.y,
  44504. u[c + 2] += g.z,
  44505. u[h] += g.x,
  44506. u[h + 1] += g.y,
  44507. u[h + 2] += g.z
  44508. } else
  44509. for (var a = 0, s = r.length; a < s; a += 9)
  44510. d.fromArray(r, a),
  44511. p.fromArray(r, a + 3),
  44512. f.fromArray(r, a + 6),
  44513. g.subVectors(f, p),
  44514. m.subVectors(d, p),
  44515. g.cross(m),
  44516. u[a] = g.x,
  44517. u[a + 1] = g.y,
  44518. u[a + 2] = g.z,
  44519. u[a + 3] = g.x,
  44520. u[a + 4] = g.y,
  44521. u[a + 5] = g.z,
  44522. u[a + 6] = g.x,
  44523. u[a + 7] = g.y,
  44524. u[a + 8] = g.z;
  44525. this.normalizeNormals(),
  44526. t.normal.needsUpdate = !0
  44527. }
  44528. },
  44529. merge: function(e, t) {
  44530. if (e instanceof n.BufferGeometry == !1)
  44531. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44532. void 0 === t && (t = 0);
  44533. var i = this.attributes;
  44534. for (var r in i)
  44535. if (void 0 !== e.attributes[r])
  44536. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44537. u++)
  44538. a[u] = l[h];
  44539. return this
  44540. },
  44541. normalizeNormals: function() {
  44542. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44543. e = r[o],
  44544. t = r[o + 1],
  44545. i = r[o + 2],
  44546. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44547. r[o] *= n,
  44548. r[o + 1] *= n,
  44549. r[o + 2] *= n
  44550. },
  44551. toNonIndexed: function() {
  44552. if (null === this.index)
  44553. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44554. this;
  44555. var e = new n.BufferGeometry
  44556. , t = this.index.array
  44557. , i = this.attributes;
  44558. for (var r in i) {
  44559. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44560. c = t[u] * s;
  44561. for (var p = 0; p < s; p++)
  44562. l[h++] = a[c++]
  44563. }
  44564. e.addAttribute(r, new n.BufferAttribute(l,s))
  44565. }
  44566. return e
  44567. },
  44568. toJSON: function() {
  44569. var e = {
  44570. metadata: {
  44571. version: 4.4,
  44572. type: "BufferGeometry",
  44573. generator: "BufferGeometry.toJSON"
  44574. }
  44575. };
  44576. if (e.uuid = this.uuid,
  44577. e.type = this.type,
  44578. "" !== this.name && (e.name = this.name),
  44579. void 0 !== this.parameters) {
  44580. var t = this.parameters;
  44581. for (var i in t)
  44582. void 0 !== t[i] && (e[i] = t[i]);
  44583. return e
  44584. }
  44585. e.data = {
  44586. attributes: {}
  44587. };
  44588. var n = this.index;
  44589. if (null !== n) {
  44590. var r = Array.prototype.slice.call(n.array);
  44591. e.data.index = {
  44592. type: n.array.constructor.name,
  44593. array: r
  44594. }
  44595. }
  44596. var o = this.attributes;
  44597. for (var i in o) {
  44598. var a = o[i]
  44599. , r = Array.prototype.slice.call(a.array);
  44600. e.data.attributes[i] = {
  44601. itemSize: a.itemSize,
  44602. type: a.array.constructor.name,
  44603. array: r
  44604. }
  44605. }
  44606. var s = this.groups;
  44607. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44608. var l = this.boundingSphere;
  44609. return null !== l && (e.data.boundingSphere = {
  44610. center: l.center.toArray(),
  44611. radius: l.radius
  44612. }),
  44613. e
  44614. },
  44615. clone: function() {
  44616. return (new n.BufferGeometry).copy(this)
  44617. },
  44618. copy: function(e) {
  44619. var t = e.index;
  44620. null !== t && this.setIndex(t.clone());
  44621. var i = e.attributes;
  44622. for (var n in i) {
  44623. var r = i[n];
  44624. this.addAttribute(n, r.clone())
  44625. }
  44626. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44627. var l = o[a];
  44628. this.addGroup(l.start, l.count)
  44629. }
  44630. return this
  44631. },
  44632. dispose: function() {
  44633. this.dispatchEvent({
  44634. type: "dispose"
  44635. })
  44636. }
  44637. },
  44638. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44639. n.BufferGeometry.MaxIndex = 65535,
  44640. n.InstancedBufferGeometry = function() {
  44641. n.BufferGeometry.call(this),
  44642. this.type = "InstancedBufferGeometry",
  44643. this.maxInstancedCount = void 0
  44644. }
  44645. ,
  44646. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44647. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44648. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44649. this.groups.push({
  44650. start: e,
  44651. count: t,
  44652. instances: i
  44653. })
  44654. }
  44655. ,
  44656. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44657. var t = e.index;
  44658. null !== t && this.setIndex(t.clone());
  44659. var i = e.attributes;
  44660. for (var n in i) {
  44661. var r = i[n];
  44662. this.addAttribute(n, r.clone())
  44663. }
  44664. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44665. var l = o[a];
  44666. this.addGroup(l.start, l.count, l.instances)
  44667. }
  44668. return this
  44669. }
  44670. ,
  44671. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44672. n.Uniform = function(e, t) {
  44673. this.type = e,
  44674. this.value = t,
  44675. this.dynamic = !1
  44676. }
  44677. ,
  44678. n.Uniform.prototype = {
  44679. constructor: n.Uniform,
  44680. onUpdate: function(e) {
  44681. return this.dynamic = !0,
  44682. this.onUpdateCallback = e,
  44683. this
  44684. }
  44685. },
  44686. n.AnimationClip = function(e, t, i) {
  44687. this.name = e || n.Math.generateUUID(),
  44688. this.tracks = i,
  44689. this.duration = void 0 !== t ? t : -1,
  44690. this.duration < 0 && this.resetDuration(),
  44691. this.trim(),
  44692. this.optimize()
  44693. }
  44694. ,
  44695. n.AnimationClip.prototype = {
  44696. constructor: n.AnimationClip,
  44697. resetDuration: function() {
  44698. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44699. var r = this.tracks[i];
  44700. t = Math.max(t, r.times[r.times.length - 1])
  44701. }
  44702. this.duration = t
  44703. },
  44704. trim: function() {
  44705. for (var e = 0; e < this.tracks.length; e++)
  44706. this.tracks[e].trim(0, this.duration);
  44707. return this
  44708. },
  44709. optimize: function() {
  44710. for (var e = 0; e < this.tracks.length; e++)
  44711. this.tracks[e].optimize();
  44712. return this
  44713. }
  44714. },
  44715. Object.assign(n.AnimationClip, {
  44716. parse: function(e) {
  44717. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44718. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44719. return new n.AnimationClip(e.name,e.duration,t)
  44720. },
  44721. toJSON: function(e) {
  44722. for (var t = [], i = e.tracks, r = {
  44723. name: e.name,
  44724. duration: e.duration,
  44725. tracks: t
  44726. }, o = 0, a = i.length; o !== a; ++o)
  44727. t.push(n.KeyframeTrack.toJSON(i[o]));
  44728. return r
  44729. },
  44730. CreateFromMorphTargetSequence: function(e, t, i) {
  44731. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44732. var s = []
  44733. , l = [];
  44734. s.push((a + r - 1) % r, a, (a + 1) % r),
  44735. l.push(0, 1, 0);
  44736. var c = n.AnimationUtils.getKeyframeOrder(s);
  44737. s = n.AnimationUtils.sortedArray(s, 1, c),
  44738. l = n.AnimationUtils.sortedArray(l, 1, c),
  44739. 0 === s[0] && (s.push(r),
  44740. l.push(l[0])),
  44741. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44742. }
  44743. return new n.AnimationClip(e,-1,o)
  44744. },
  44745. findByName: function(e, t) {
  44746. for (var i = 0; i < e.length; i++)
  44747. if (e[i].name === t)
  44748. return e[i];
  44749. return null
  44750. },
  44751. CreateClipsFromMorphTargetSequences: function(e, t) {
  44752. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44753. var s = e[o]
  44754. , l = s.name.match(r);
  44755. if (l && l.length > 1) {
  44756. var c = l[1]
  44757. , h = i[c];
  44758. h || (i[c] = h = []),
  44759. h.push(s)
  44760. }
  44761. }
  44762. var u = [];
  44763. for (var c in i)
  44764. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44765. return u
  44766. },
  44767. parseAnimation: function(e, t, i) {
  44768. if (!e)
  44769. return console.error(" no animation in JSONLoader data"),
  44770. null;
  44771. for (var r = function(e, t, i, r, o) {
  44772. if (0 !== i.length) {
  44773. var a = []
  44774. , s = [];
  44775. n.AnimationUtils.flattenJSON(i, a, s, r),
  44776. 0 !== a.length && o.push(new e(t,a,s))
  44777. }
  44778. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44779. var u = c[h].keys;
  44780. if (u && 0 != u.length)
  44781. if (u[0].morphTargets) {
  44782. for (var d = {}, p = 0; p < u.length; p++)
  44783. if (u[p].morphTargets)
  44784. for (var f = 0; f < u[p].morphTargets.length; f++)
  44785. d[u[p].morphTargets[f]] = -1;
  44786. for (var g in d) {
  44787. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44788. var A = u[p];
  44789. m.push(A.time),
  44790. v.push(A.morphTarget === g ? 1 : 0)
  44791. }
  44792. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44793. }
  44794. s = d.length * (l || 1)
  44795. } else {
  44796. var y = ".bones[" + t[h].name + "]";
  44797. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44798. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44799. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44800. }
  44801. }
  44802. if (0 === o.length)
  44803. return null;
  44804. var C = new n.AnimationClip(a,s,o);
  44805. return C
  44806. }
  44807. }),
  44808. n.AnimationMixer = function(e) {
  44809. this._root = e,
  44810. this._initMemoryManager(),
  44811. this._accuIndex = 0,
  44812. this.time = 0,
  44813. this.timeScale = 1
  44814. }
  44815. ,
  44816. n.AnimationMixer.prototype = {
  44817. constructor: n.AnimationMixer,
  44818. clipAction: function(e, t) {
  44819. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44820. if (void 0 !== l) {
  44821. var c = l.actionByRoot[o];
  44822. if (void 0 !== c)
  44823. return c;
  44824. if (i = l.knownActions[0],
  44825. s = i._clip,
  44826. e !== a && e !== s)
  44827. throw new Error("Different clips with the same name detected!")
  44828. }
  44829. if (null === s)
  44830. return null;
  44831. var h = new n.AnimationMixer._Action(this,s,t);
  44832. return this._bindAction(h, i),
  44833. this._addInactiveAction(h, a, o),
  44834. h
  44835. },
  44836. existingAction: function(e, t) {
  44837. var i = t || this._root
  44838. , n = i.uuid
  44839. , r = "string" == typeof e ? e : e.name
  44840. , o = this._actionsByClip[r];
  44841. return void 0 !== o ? o.actionByRoot[n] || null : null
  44842. },
  44843. stopAllAction: function() {
  44844. var e = this._actions
  44845. , t = this._nActiveActions
  44846. , i = this._bindings
  44847. , n = this._nActiveBindings;
  44848. this._nActiveActions = 0,
  44849. this._nActiveBindings = 0;
  44850. for (var r = 0; r !== t; ++r)
  44851. e[r].reset();
  44852. for (var r = 0; r !== n; ++r)
  44853. i[r].useCount = 0;
  44854. return this
  44855. },
  44856. update: function(e) {
  44857. e *= this.timeScale;
  44858. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44859. var s = t[a];
  44860. s.enabled && s._update(n, e, r, o)
  44861. }
  44862. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44863. l[a].apply(o);
  44864. return this
  44865. },
  44866. getRoot: function() {
  44867. return this._root
  44868. },
  44869. uncacheClip: function(e) {
  44870. var t = this._actions
  44871. , i = e.name
  44872. , n = this._actionsByClip
  44873. , r = n[i];
  44874. if (void 0 !== r) {
  44875. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44876. var l = o[a];
  44877. this._deactivateAction(l);
  44878. var c = l._cacheIndex
  44879. , h = t[t.length - 1];
  44880. l._cacheIndex = null,
  44881. l._byClipCacheIndex = null,
  44882. h._cacheIndex = c,
  44883. t[c] = h,
  44884. t.pop(),
  44885. this._removeInactiveBindingsForAction(l)
  44886. }
  44887. delete n[i]
  44888. }
  44889. },
  44890. uncacheRoot: function(e) {
  44891. var t = e.uuid
  44892. , i = this._actionsByClip;
  44893. for (var n in i) {
  44894. var r = i[n].actionByRoot
  44895. , o = r[t];
  44896. void 0 !== o && (this._deactivateAction(o),
  44897. this._removeInactiveAction(o))
  44898. }
  44899. var a = this._bindingsByRootAndName
  44900. , s = a[t];
  44901. if (void 0 !== s)
  44902. for (var l in s) {
  44903. var c = s[l];
  44904. c.restoreOriginalState(),
  44905. this._removeInactiveBinding(c)
  44906. }
  44907. },
  44908. uncacheAction: function(e, t) {
  44909. var i = this.existingAction(e, t);
  44910. null !== i && (this._deactivateAction(i),
  44911. this._removeInactiveAction(i))
  44912. }
  44913. },
  44914. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44915. n.AnimationMixer._Action = function(e, t, i) {
  44916. this._mixer = e,
  44917. this._clip = t,
  44918. this._localRoot = i || null;
  44919. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44920. endingStart: n.ZeroCurvatureEnding,
  44921. endingEnd: n.ZeroCurvatureEnding
  44922. }, l = 0; l !== o; ++l) {
  44923. var c = r[l].createInterpolant(null);
  44924. a[l] = c,
  44925. c.settings = s
  44926. }
  44927. this._interpolantSettings = s,
  44928. this._interpolants = a,
  44929. this._propertyBindings = new Array(o),
  44930. this._cacheIndex = null,
  44931. this._byClipCacheIndex = null,
  44932. this._timeScaleInterpolant = null,
  44933. this._weightInterpolant = null,
  44934. this.loop = n.LoopRepeat,
  44935. this._loopCount = -1,
  44936. this._startTime = null,
  44937. this.time = 0,
  44938. this.timeScale = 1,
  44939. this._effectiveTimeScale = 1,
  44940. this.weight = 1,
  44941. this._effectiveWeight = 1,
  44942. this.repetitions = 1 / 0,
  44943. this.paused = !1,
  44944. this.enabled = !0,
  44945. this.clampWhenFinished = !1,
  44946. this.zeroSlopeAtStart = !0,
  44947. this.zeroSlopeAtEnd = !0
  44948. }
  44949. ,
  44950. n.AnimationMixer._Action.prototype = {
  44951. constructor: n.AnimationMixer._Action,
  44952. play: function() {
  44953. return this._mixer._activateAction(this),
  44954. this
  44955. },
  44956. stop: function() {
  44957. return this._mixer._deactivateAction(this),
  44958. this.reset()
  44959. },
  44960. reset: function() {
  44961. return this.paused = !1,
  44962. this.enabled = !0,
  44963. this.time = 0,
  44964. this._loopCount = -1,
  44965. this._startTime = null,
  44966. this.stopFading().stopWarping()
  44967. },
  44968. isRunning: function() {
  44969. this._startTime;
  44970. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  44971. },
  44972. isScheduled: function() {
  44973. return this._mixer._isActiveAction(this)
  44974. },
  44975. startAt: function(e) {
  44976. return this._startTime = e,
  44977. this
  44978. },
  44979. setLoop: function(e, t) {
  44980. return this.loop = e,
  44981. this.repetitions = t,
  44982. this
  44983. },
  44984. setEffectiveWeight: function(e) {
  44985. return this.weight = e,
  44986. this._effectiveWeight = this.enabled ? e : 0,
  44987. this.stopFading()
  44988. },
  44989. getEffectiveWeight: function() {
  44990. return this._effectiveWeight
  44991. },
  44992. fadeIn: function(e) {
  44993. return this._scheduleFading(e, 0, 1)
  44994. },
  44995. fadeOut: function(e) {
  44996. return this._scheduleFading(e, 1, 0)
  44997. },
  44998. crossFadeFrom: function(e, t, i) {
  44999. this._mixer;
  45000. if (e.fadeOut(t),
  45001. this.fadeIn(t),
  45002. i) {
  45003. var n = this._clip.duration
  45004. , r = e._clip.duration
  45005. , o = r / n
  45006. , a = n / r;
  45007. e.warp(1, o, t),
  45008. this.warp(a, 1, t)
  45009. }
  45010. return this
  45011. },
  45012. crossFadeTo: function(e, t, i) {
  45013. return e.crossFadeFrom(this, t, i)
  45014. },
  45015. stopFading: function() {
  45016. var e = this._weightInterpolant;
  45017. return null !== e && (this._weightInterpolant = null,
  45018. this._mixer._takeBackControlInterpolant(e)),
  45019. this
  45020. },
  45021. setEffectiveTimeScale: function(e) {
  45022. return this.timeScale = e,
  45023. this._effectiveTimeScale = this.paused ? 0 : e,
  45024. this.stopWarping()
  45025. },
  45026. getEffectiveTimeScale: function() {
  45027. return this._effectiveTimeScale
  45028. },
  45029. setDuration: function(e) {
  45030. return this.timeScale = this._clip.duration / e,
  45031. this.stopWarping()
  45032. },
  45033. syncWith: function(e) {
  45034. return this.time = e.time,
  45035. this.timeScale = e.timeScale,
  45036. this.stopWarping()
  45037. },
  45038. halt: function(e) {
  45039. return this.warp(this._currentTimeScale, 0, e)
  45040. },
  45041. warp: function(e, t, i) {
  45042. var n = this._mixer
  45043. , r = n.time
  45044. , o = this._timeScaleInterpolant
  45045. , a = this.timeScale;
  45046. null === o && (o = n._lendControlInterpolant(),
  45047. this._timeScaleInterpolant = o);
  45048. var s = o.parameterPositions
  45049. , l = o.sampleValues;
  45050. return s[0] = r,
  45051. s[1] = r + i,
  45052. l[0] = e / a,
  45053. l[1] = t / a,
  45054. this
  45055. },
  45056. stopWarping: function() {
  45057. var e = this._timeScaleInterpolant;
  45058. return null !== e && (this._timeScaleInterpolant = null,
  45059. this._mixer._takeBackControlInterpolant(e)),
  45060. this
  45061. },
  45062. getMixer: function() {
  45063. return this._mixer
  45064. },
  45065. getClip: function() {
  45066. return this._clip
  45067. },
  45068. getRoot: function() {
  45069. return this._localRoot || this._mixer._root
  45070. },
  45071. _update: function(e, t, i, n) {
  45072. var r = this._startTime;
  45073. if (null !== r) {
  45074. var o = (e - r) * i;
  45075. if (o < 0 || 0 === i)
  45076. return;
  45077. this._startTime = null,
  45078. t = i * o
  45079. }
  45080. t *= this._updateTimeScale(e);
  45081. var a = this._updateTime(t)
  45082. , s = this._updateWeight(e);
  45083. if (s > 0)
  45084. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45085. l[h].evaluate(a),
  45086. c[h].accumulate(n, s)
  45087. },
  45088. _updateWeight: function(e) {
  45089. var t = 0;
  45090. if (this.enabled) {
  45091. t = this.weight;
  45092. var i = this._weightInterpolant;
  45093. if (null !== i) {
  45094. var n = i.evaluate(e)[0];
  45095. t *= n,
  45096. e > i.parameterPositions[1] && (this.stopFading(),
  45097. 0 === n && (this.enabled = !1))
  45098. }
  45099. }
  45100. return this._effectiveWeight = t,
  45101. t
  45102. },
  45103. _updateTimeScale: function(e) {
  45104. var t = 0;
  45105. if (!this.paused) {
  45106. t = this.timeScale;
  45107. var i = this._timeScaleInterpolant;
  45108. if (null !== i) {
  45109. var n = i.evaluate(e)[0];
  45110. t *= n,
  45111. e > i.parameterPositions[1] && (this.stopWarping(),
  45112. 0 === t ? this.pause = !0 : this.timeScale = t)
  45113. }
  45114. }
  45115. return this._effectiveTimeScale = t,
  45116. t
  45117. },
  45118. _updateTime: function(e) {
  45119. var t = this.time + e;
  45120. if (0 === e)
  45121. return t;
  45122. var i = this._clip.duration
  45123. , r = this.loop
  45124. , o = this._loopCount
  45125. , a = !1;
  45126. switch (r) {
  45127. case n.LoopOnce:
  45128. if (o === -1 && (this.loopCount = 0,
  45129. this._setEndings(!0, !0, !1)),
  45130. t >= i)
  45131. t = i;
  45132. else {
  45133. if (!(t < 0))
  45134. break;
  45135. t = 0
  45136. }
  45137. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45138. this._mixer.dispatchEvent({
  45139. type: "finished",
  45140. action: this,
  45141. direction: e < 0 ? -1 : 1
  45142. });
  45143. break;
  45144. case n.LoopPingPong:
  45145. a = !0;
  45146. case n.LoopRepeat:
  45147. if (o === -1 && (e > 0 ? (o = 0,
  45148. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45149. t >= i || t < 0) {
  45150. var s = Math.floor(t / i);
  45151. t -= i * s,
  45152. o += Math.abs(s);
  45153. var l = this.repetitions - o;
  45154. if (l < 0) {
  45155. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45156. t = e > 0 ? i : 0,
  45157. this._mixer.dispatchEvent({
  45158. type: "finished",
  45159. action: this,
  45160. direction: e > 0 ? 1 : -1
  45161. });
  45162. break
  45163. }
  45164. if (0 === l) {
  45165. var c = e < 0;
  45166. this._setEndings(c, !c, a)
  45167. } else
  45168. this._setEndings(!1, !1, a);
  45169. this._loopCount = o,
  45170. this._mixer.dispatchEvent({
  45171. type: "loop",
  45172. action: this,
  45173. loopDelta: s
  45174. })
  45175. }
  45176. if (r === n.LoopPingPong && 1 === (1 & o))
  45177. return this.time = t,
  45178. i - t
  45179. }
  45180. return this.time = t,
  45181. t
  45182. },
  45183. _setEndings: function(e, t, i) {
  45184. var r = this._interpolantSettings;
  45185. i ? (r.endingStart = n.ZeroSlopeEnding,
  45186. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45187. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45188. },
  45189. _scheduleFading: function(e, t, i) {
  45190. var n = this._mixer
  45191. , r = n.time
  45192. , o = this._weightInterpolant;
  45193. null === o && (o = n._lendControlInterpolant(),
  45194. this._weightInterpolant = o);
  45195. var a = o.parameterPositions
  45196. , s = o.sampleValues;
  45197. return a[0] = r,
  45198. s[0] = t,
  45199. a[1] = r + e,
  45200. s[1] = i,
  45201. this
  45202. }
  45203. },
  45204. Object.assign(n.AnimationMixer.prototype, {
  45205. _bindAction: function(e, t) {
  45206. var i = e._localRoot || this._root
  45207. , r = e._clip.tracks
  45208. , o = r.length
  45209. , a = e._propertyBindings
  45210. , s = e._interpolants
  45211. , l = i.uuid
  45212. , c = this._bindingsByRootAndName
  45213. , h = c[l];
  45214. void 0 === h && (h = {},
  45215. c[l] = h);
  45216. for (var u = 0; u !== o; ++u) {
  45217. var d = r[u]
  45218. , p = d.name
  45219. , f = h[p];
  45220. if (void 0 !== f)
  45221. a[u] = f;
  45222. else {
  45223. if (f = a[u],
  45224. void 0 !== f) {
  45225. null === f._cacheIndex && (++f.referenceCount,
  45226. this._addInactiveBinding(f, l, p));
  45227. continue
  45228. }
  45229. var g = t && t._propertyBindings[u].binding.parsedPath;
  45230. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45231. ++f.referenceCount,
  45232. this._addInactiveBinding(f, l, p),
  45233. a[u] = f
  45234. }
  45235. s[u].resultBuffer = f.buffer
  45236. }
  45237. },
  45238. _activateAction: function(e) {
  45239. if (!this._isActiveAction(e)) {
  45240. if (null === e._cacheIndex) {
  45241. var t = (e._localRoot || this._root).uuid
  45242. , i = e._clip.name
  45243. , n = this._actionsByClip[i];
  45244. this._bindAction(e, n && n.knownActions[0]),
  45245. this._addInactiveAction(e, i, t)
  45246. }
  45247. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45248. var s = r[o];
  45249. 0 === s.useCount++ && (this._lendBinding(s),
  45250. s.saveOriginalState())
  45251. }
  45252. this._lendAction(e)
  45253. }
  45254. },
  45255. _deactivateAction: function(e) {
  45256. if (this._isActiveAction(e)) {
  45257. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45258. var r = t[i];
  45259. 0 === --r.useCount && (r.restoreOriginalState(),
  45260. this._takeBackBinding(r))
  45261. }
  45262. this._takeBackAction(e)
  45263. }
  45264. },
  45265. _initMemoryManager: function() {
  45266. this._actions = [],
  45267. this._nActiveActions = 0,
  45268. this._actionsByClip = {},
  45269. this._bindings = [],
  45270. this._nActiveBindings = 0,
  45271. this._bindingsByRootAndName = {},
  45272. this._controlInterpolants = [],
  45273. this._nActiveControlInterpolants = 0;
  45274. var e = this;
  45275. this.stats = {
  45276. actions: {
  45277. get total() {
  45278. return e._actions.length
  45279. },
  45280. get inUse() {
  45281. return e._nActiveActions
  45282. }
  45283. },
  45284. bindings: {
  45285. get total() {
  45286. return e._bindings.length
  45287. },
  45288. get inUse() {
  45289. return e._nActiveBindings
  45290. }
  45291. },
  45292. controlInterpolants: {
  45293. get total() {
  45294. return e._controlInterpolants.length
  45295. },
  45296. get inUse() {
  45297. return e._nActiveControlInterpolants
  45298. }
  45299. }
  45300. }
  45301. },
  45302. _isActiveAction: function(e) {
  45303. var t = e._cacheIndex;
  45304. return null !== t && t < this._nActiveActions
  45305. },
  45306. _addInactiveAction: function(e, t, i) {
  45307. var n = this._actions
  45308. , r = this._actionsByClip
  45309. , o = r[t];
  45310. if (void 0 === o)
  45311. o = {
  45312. knownActions: [e],
  45313. actionByRoot: {}
  45314. },
  45315. e._byClipCacheIndex = 0,
  45316. r[t] = o;
  45317. else {
  45318. var a = o.knownActions;
  45319. e._byClipCacheIndex = a.length,
  45320. a.push(e)
  45321. }
  45322. e._cacheIndex = n.length,
  45323. n.push(e),
  45324. o.actionByRoot[i] = e
  45325. },
  45326. _removeInactiveAction: function(e) {
  45327. var t = this._actions
  45328. , i = t[t.length - 1]
  45329. , n = e._cacheIndex;
  45330. i._cacheIndex = n,
  45331. t[n] = i,
  45332. t.pop(),
  45333. e._cacheIndex = null;
  45334. var r = e._clip.name
  45335. , o = this._actionsByClip
  45336. , a = o[r]
  45337. , s = a.knownActions
  45338. , l = s[s.length - 1]
  45339. , c = e._byClipCacheIndex;
  45340. l._byClipCacheIndex = c,
  45341. s[c] = l,
  45342. s.pop(),
  45343. e._byClipCacheIndex = null;
  45344. var h = a.actionByRoot
  45345. , u = (t._localRoot || this._root).uuid;
  45346. delete h[u],
  45347. 0 === s.length && delete o[r],
  45348. this._removeInactiveBindingsForAction(e)
  45349. },
  45350. _removeInactiveBindingsForAction: function(e) {
  45351. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45352. var r = t[i];
  45353. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45354. }
  45355. },
  45356. _lendAction: function(e) {
  45357. var t = this._actions
  45358. , i = e._cacheIndex
  45359. , n = this._nActiveActions++
  45360. , r = t[n];
  45361. e._cacheIndex = n,
  45362. t[n] = e,
  45363. r._cacheIndex = i,
  45364. t[i] = r
  45365. },
  45366. _takeBackAction: function(e) {
  45367. var t = this._actions
  45368. , i = e._cacheIndex
  45369. , n = --this._nActiveActions
  45370. , r = t[n];
  45371. e._cacheIndex = n,
  45372. t[n] = e,
  45373. r._cacheIndex = i,
  45374. t[i] = r
  45375. },
  45376. _addInactiveBinding: function(e, t, i) {
  45377. var n = this._bindingsByRootAndName
  45378. , r = n[t]
  45379. , o = this._bindings;
  45380. void 0 === r && (r = {},
  45381. n[t] = r),
  45382. r[i] = e,
  45383. e._cacheIndex = o.length,
  45384. o.push(e)
  45385. },
  45386. _removeInactiveBinding: function(e) {
  45387. var t = this._bindings
  45388. , i = e.binding
  45389. , n = i.rootNode.uuid
  45390. , r = i.path
  45391. , o = this._bindingsByRootAndName
  45392. , a = o[n]
  45393. , s = t[t.length - 1]
  45394. , l = e._cacheIndex;
  45395. s._cacheIndex = l,
  45396. t[l] = s,
  45397. t.pop(),
  45398. delete a[r];
  45399. e: {
  45400. for (var c in a)
  45401. break e;
  45402. delete o[n]
  45403. }
  45404. },
  45405. _lendBinding: function(e) {
  45406. var t = this._bindings
  45407. , i = e._cacheIndex
  45408. , n = this._nActiveBindings++
  45409. , r = t[n];
  45410. e._cacheIndex = n,
  45411. t[n] = e,
  45412. r._cacheIndex = i,
  45413. t[i] = r
  45414. },
  45415. _takeBackBinding: function(e) {
  45416. var t = this._bindings
  45417. , i = e._cacheIndex
  45418. , n = --this._nActiveBindings
  45419. , r = t[n];
  45420. e._cacheIndex = n,
  45421. t[n] = e,
  45422. r._cacheIndex = i,
  45423. t[i] = r
  45424. },
  45425. _lendControlInterpolant: function() {
  45426. var e = this._controlInterpolants
  45427. , t = this._nActiveControlInterpolants++
  45428. , i = e[t];
  45429. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45430. i.__cacheIndex = t,
  45431. e[t] = i),
  45432. i
  45433. },
  45434. _takeBackControlInterpolant: function(e) {
  45435. var t = this._controlInterpolants
  45436. , i = e.__cacheIndex
  45437. , n = --this._nActiveControlInterpolants
  45438. , r = t[n];
  45439. e.__cacheIndex = n,
  45440. t[n] = e,
  45441. r.__cacheIndex = i,
  45442. t[i] = r
  45443. },
  45444. _controlInterpolantsResultBuffer: new Float32Array(1)
  45445. }),
  45446. n.AnimationObjectGroup = function(e) {
  45447. this.uuid = n.Math.generateUUID(),
  45448. this._objects = Array.prototype.slice.call(arguments),
  45449. this.nCachedObjects_ = 0;
  45450. var t = {};
  45451. this._indicesByUUID = t;
  45452. for (var i = 0, r = arguments.length; i !== r; ++i)
  45453. t[arguments[i].uuid] = i;
  45454. this._paths = [],
  45455. this._parsedPaths = [],
  45456. this._bindings = [],
  45457. this._bindingsIndicesByPath = {};
  45458. var o = this;
  45459. this.stats = {
  45460. objects: {
  45461. get total() {
  45462. return o._objects.length
  45463. },
  45464. get inUse() {
  45465. return this.total - o.nCachedObjects_
  45466. }
  45467. },
  45468. get bindingsPerObject() {
  45469. return o._bindings.length
  45470. }
  45471. }
  45472. }
  45473. ,
  45474. n.AnimationObjectGroup.prototype = {
  45475. constructor: n.AnimationObjectGroup,
  45476. add: function(e) {
  45477. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45478. var d = arguments[h]
  45479. , p = d.uuid
  45480. , f = o[p];
  45481. if (void 0 === f) {
  45482. f = i++,
  45483. o[p] = f,
  45484. t.push(d);
  45485. for (var g = 0, m = c; g !== m; ++g)
  45486. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45487. } else if (f < r) {
  45488. var v = t[f]
  45489. , A = --r
  45490. , y = t[A];
  45491. o[y.uuid] = f,
  45492. t[f] = y,
  45493. o[p] = A,
  45494. t[A] = d;
  45495. for (var g = 0, m = c; g !== m; ++g) {
  45496. var C = l[g]
  45497. , I = C[A]
  45498. , E = C[f];
  45499. C[f] = I,
  45500. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45501. C[A] = E
  45502. }
  45503. } else
  45504. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45505. }
  45506. this.nCachedObjects_ = r
  45507. },
  45508. remove: function(e) {
  45509. for (var t = this._objects, i = (t.length,
  45510. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45511. var l = arguments[a]
  45512. , c = l.uuid
  45513. , h = n[c];
  45514. if (void 0 !== h && h >= i) {
  45515. var u = i++
  45516. , d = t[u];
  45517. n[d.uuid] = h,
  45518. t[h] = d,
  45519. n[c] = u,
  45520. t[u] = l;
  45521. for (var p = 0, f = o; p !== f; ++p) {
  45522. var g = r[p]
  45523. , m = g[u]
  45524. , v = g[h];
  45525. g[h] = m,
  45526. g[u] = v
  45527. }
  45528. }
  45529. }
  45530. this.nCachedObjects_ = i
  45531. },
  45532. uncache: function(e) {
  45533. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45534. var c = arguments[s]
  45535. , h = c.uuid
  45536. , u = r[h];
  45537. if (void 0 !== u)
  45538. if (delete r[h],
  45539. u < n) {
  45540. var d = --n
  45541. , p = t[d]
  45542. , f = --i
  45543. , g = t[f];
  45544. r[p.uuid] = u,
  45545. t[u] = p,
  45546. r[g.uuid] = d,
  45547. t[d] = g,
  45548. t.pop();
  45549. for (var m = 0, v = a; m !== v; ++m) {
  45550. var A = o[m]
  45551. , y = A[d]
  45552. , C = A[f];
  45553. A[u] = y,
  45554. A[d] = C,
  45555. A.pop()
  45556. }
  45557. } else {
  45558. var f = --i
  45559. , g = t[f];
  45560. r[g.uuid] = u,
  45561. t[u] = g,
  45562. t.pop();
  45563. for (var m = 0, v = a; m !== v; ++m) {
  45564. var A = o[m];
  45565. A[u] = A[f],
  45566. A.pop()
  45567. }
  45568. }
  45569. }
  45570. this.nCachedObjects_ = n
  45571. },
  45572. subscribe_: function(e, t) {
  45573. var i = this._bindingsIndicesByPath
  45574. , r = i[e]
  45575. , o = this._bindings;
  45576. if (void 0 !== r)
  45577. return o[r];
  45578. var a = this._paths
  45579. , s = this._parsedPaths
  45580. , l = this._objects
  45581. , c = l.length
  45582. , h = this.nCachedObjects_
  45583. , u = new Array(c);
  45584. r = o.length,
  45585. i[e] = r,
  45586. a.push(e),
  45587. s.push(t),
  45588. o.push(u);
  45589. for (var d = h, p = l.length; d !== p; ++d) {
  45590. var f = l[d];
  45591. u[d] = new n.PropertyBinding(f,e,t)
  45592. }
  45593. return u
  45594. },
  45595. unsubscribe_: function(e) {
  45596. var t = this._bindingsIndicesByPath
  45597. , i = t[e];
  45598. if (void 0 !== i) {
  45599. var n = this._paths
  45600. , r = this._parsedPaths
  45601. , o = this._bindings
  45602. , a = o.length - 1
  45603. , s = o[a]
  45604. , l = e[a];
  45605. t[l] = i,
  45606. o[i] = s,
  45607. o.pop(),
  45608. r[i] = r[a],
  45609. r.pop(),
  45610. n[i] = n[a],
  45611. n.pop()
  45612. }
  45613. }
  45614. },
  45615. n.AnimationUtils = {
  45616. arraySlice: function(e, t, i) {
  45617. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45618. },
  45619. convertArray: function(e, t, i) {
  45620. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45621. },
  45622. isTypedArray: function(e) {
  45623. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45624. },
  45625. getKeyframeOrder: function(e) {
  45626. function t(t, i) {
  45627. return e[t] - e[i]
  45628. }
  45629. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45630. n[r] = r;
  45631. return n.sort(t),
  45632. n
  45633. },
  45634. sortedArray: function(e, t, i) {
  45635. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45636. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45637. r[a++] = e[s + l];
  45638. return r
  45639. },
  45640. flattenJSON: function(e, t, i, n) {
  45641. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45642. o = e[r++];
  45643. if (void 0 !== o) {
  45644. var a = o[n];
  45645. if (void 0 !== a)
  45646. if (Array.isArray(a)) {
  45647. do
  45648. a = o[n],
  45649. void 0 !== a && (t.push(o.time),
  45650. i.push.apply(i, a)),
  45651. o = e[r++];
  45652. while (void 0 !== o)
  45653. } else if (void 0 !== a.toArray) {
  45654. do
  45655. a = o[n],
  45656. void 0 !== a && (t.push(o.time),
  45657. a.toArray(i, i.length)),
  45658. o = e[r++];
  45659. while (void 0 !== o)
  45660. } else
  45661. do
  45662. a = o[n],
  45663. void 0 !== a && (t.push(o.time),
  45664. i.push(a)),
  45665. o = e[r++];
  45666. while (void 0 !== o)
  45667. }
  45668. }
  45669. },
  45670. n.KeyframeTrack = function(e, t, i, r) {
  45671. if (void 0 === e)
  45672. throw new Error("track name is undefined");
  45673. if (void 0 === t || 0 === t.length)
  45674. throw new Error("no keyframes in track named " + e);
  45675. this.name = e,
  45676. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45677. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45678. this.setInterpolation(r || this.DefaultInterpolation),
  45679. this.validate(),
  45680. this.optimize()
  45681. }
  45682. ,
  45683. n.KeyframeTrack.prototype = {
  45684. constructor: n.KeyframeTrack,
  45685. TimeBufferType: Float32Array,
  45686. ValueBufferType: Float32Array,
  45687. DefaultInterpolation: n.InterpolateLinear,
  45688. InterpolantFactoryMethodDiscrete: function(e) {
  45689. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45690. },
  45691. InterpolantFactoryMethodLinear: function(e) {
  45692. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45693. },
  45694. InterpolantFactoryMethodSmooth: function(e) {
  45695. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45696. },
  45697. setInterpolation: function(e) {
  45698. var t = void 0;
  45699. switch (e) {
  45700. case n.InterpolateDiscrete:
  45701. t = this.InterpolantFactoryMethodDiscrete;
  45702. break;
  45703. case n.InterpolateLinear:
  45704. t = this.InterpolantFactoryMethodLinear;
  45705. break;
  45706. case n.InterpolateSmooth:
  45707. t = this.InterpolantFactoryMethodSmooth
  45708. }
  45709. if (void 0 === t) {
  45710. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45711. if (void 0 === this.createInterpolant) {
  45712. if (e === this.DefaultInterpolation)
  45713. throw new Error(i);
  45714. this.setInterpolation(this.DefaultInterpolation)
  45715. }
  45716. return void console.warn(i)
  45717. }
  45718. this.createInterpolant = t
  45719. },
  45720. getInterpolation: function() {
  45721. switch (this.createInterpolant) {
  45722. case this.InterpolantFactoryMethodDiscrete:
  45723. return n.InterpolateDiscrete;
  45724. case this.InterpolantFactoryMethodLinear:
  45725. return n.InterpolateLinear;
  45726. case this.InterpolantFactoryMethodSmooth:
  45727. return n.InterpolateSmooth
  45728. }
  45729. },
  45730. getValueSize: function() {
  45731. return this.values.length / this.times.length
  45732. },
  45733. shift: function(e) {
  45734. if (0 !== e)
  45735. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45736. t[i] += e;
  45737. return this
  45738. },
  45739. scale: function(e) {
  45740. if (1 !== e)
  45741. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45742. t[i] *= e;
  45743. return this
  45744. },
  45745. trim: function(e, t) {
  45746. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45747. ++o;
  45748. for (; a !== -1 && i[a] > t; )
  45749. --a;
  45750. if (++a,
  45751. 0 !== o || a !== r) {
  45752. o >= a && (a = Math.max(a, 1),
  45753. o = a - 1);
  45754. var s = this.getValueSize();
  45755. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45756. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45757. }
  45758. return this
  45759. },
  45760. validate: function() {
  45761. var e = !0
  45762. , t = this.getValueSize();
  45763. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45764. e = !1);
  45765. var i = this.times
  45766. , r = this.values
  45767. , o = i.length;
  45768. 0 === o && (console.error("track is empty", this),
  45769. e = !1);
  45770. for (var a = null, s = 0; s !== o; s++) {
  45771. var l = i[s];
  45772. if ("number" == typeof l && isNaN(l)) {
  45773. console.error("time is not a valid number", this, s, l),
  45774. e = !1;
  45775. break
  45776. }
  45777. if (null !== a && a > l) {
  45778. console.error("out of order keys", this, s, l, a),
  45779. e = !1;
  45780. break
  45781. }
  45782. a = l
  45783. }
  45784. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45785. for (var s = 0, c = r.length; s !== c; ++s) {
  45786. var h = r[s];
  45787. if (isNaN(h)) {
  45788. console.error("value is not a valid number", this, s, h),
  45789. e = !1;
  45790. break
  45791. }
  45792. }
  45793. return e
  45794. },
  45795. optimize: function() {
  45796. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45797. var s = !1
  45798. , l = e[o]
  45799. , c = e[o + 1];
  45800. if (l !== c && (1 !== o || l !== l[0]))
  45801. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45802. var f = t[h + p];
  45803. if (f !== t[u + p] || f !== t[d + p]) {
  45804. s = !0;
  45805. break
  45806. }
  45807. }
  45808. if (s) {
  45809. if (o !== r) {
  45810. e[r] = e[o];
  45811. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45812. t[m + p] = t[g + p]
  45813. }
  45814. ++r
  45815. }
  45816. }
  45817. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45818. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45819. this
  45820. }
  45821. },
  45822. Object.assign(n.KeyframeTrack, {
  45823. parse: function(e) {
  45824. if (void 0 === e.type)
  45825. throw new Error("track type undefined, can not parse");
  45826. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45827. if (void 0 === e.times) {
  45828. console.warn("legacy JSON format detected, converting");
  45829. var i = []
  45830. , r = [];
  45831. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45832. e.times = i,
  45833. e.values = r
  45834. }
  45835. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45836. },
  45837. toJSON: function(e) {
  45838. var t, i = e.constructor;
  45839. if (void 0 !== i.toJSON)
  45840. t = i.toJSON(e);
  45841. else {
  45842. t = {
  45843. name: e.name,
  45844. times: n.AnimationUtils.convertArray(e.times, Array),
  45845. values: n.AnimationUtils.convertArray(e.values, Array)
  45846. };
  45847. var r = e.getInterpolation();
  45848. r !== e.DefaultInterpolation && (t.interpolation = r)
  45849. }
  45850. return t.type = e.ValueTypeName,
  45851. t
  45852. },
  45853. _getTrackTypeForValueTypeName: function(e) {
  45854. switch (e.toLowerCase()) {
  45855. case "scalar":
  45856. case "double":
  45857. case "float":
  45858. case "number":
  45859. case "integer":
  45860. return n.NumberKeyframeTrack;
  45861. case "vector":
  45862. case "vector2":
  45863. case "vector3":
  45864. case "vector4":
  45865. return n.VectorKeyframeTrack;
  45866. case "color":
  45867. return n.ColorKeyframeTrack;
  45868. case "quaternion":
  45869. return n.QuaternionKeyframeTrack;
  45870. case "bool":
  45871. case "boolean":
  45872. return n.BooleanKeyframeTrack;
  45873. case "string":
  45874. return n.StringKeyframeTrack
  45875. }
  45876. throw new Error("Unsupported typeName: " + e)
  45877. }
  45878. }),
  45879. n.PropertyBinding = function(e, t, i) {
  45880. this.path = t,
  45881. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45882. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45883. this.rootNode = e
  45884. }
  45885. ,
  45886. n.PropertyBinding.prototype = {
  45887. constructor: n.PropertyBinding,
  45888. getValue: function(e, t) {
  45889. this.bind(),
  45890. this.getValue(e, t)
  45891. },
  45892. setValue: function(e, t) {
  45893. this.bind(),
  45894. this.setValue(e, t)
  45895. },
  45896. bind: function() {
  45897. var e = this.node
  45898. , t = this.parsedPath
  45899. , i = t.objectName
  45900. , r = t.propertyName
  45901. , o = t.propertyIndex;
  45902. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45903. this.node = e),
  45904. this.getValue = this._getValue_unavailable,
  45905. this.setValue = this._setValue_unavailable,
  45906. !e)
  45907. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45908. if (i) {
  45909. var a = t.objectIndex;
  45910. switch (i) {
  45911. case "materials":
  45912. if (!e.material)
  45913. return void console.error(" can not bind to material as node does not have a material", this);
  45914. if (!e.material.materials)
  45915. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45916. e = e.material.materials;
  45917. break;
  45918. case "bones":
  45919. if (!e.skeleton)
  45920. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45921. e = e.skeleton.bones;
  45922. for (var s = 0; s < e.length; s++)
  45923. if (e[s].name === a) {
  45924. a = s;
  45925. break
  45926. }
  45927. break;
  45928. default:
  45929. if (void 0 === e[i])
  45930. return void console.error(" can not bind to objectName of node, undefined", this);
  45931. e = e[i]
  45932. }
  45933. if (void 0 !== a) {
  45934. if (void 0 === e[a])
  45935. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  45936. e = e[a]
  45937. }
  45938. }
  45939. var l = e[r];
  45940. if (!l) {
  45941. var c = t.nodeName;
  45942. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  45943. }
  45944. var h = this.Versioning.None;
  45945. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  45946. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  45947. this.targetObject = e);
  45948. var u = this.BindingType.Direct;
  45949. if (void 0 !== o) {
  45950. if ("morphTargetInfluences" === r) {
  45951. if (!e.geometry)
  45952. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  45953. if (!e.geometry.morphTargets)
  45954. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  45955. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  45956. if (e.geometry.morphTargets[s].name === o) {
  45957. o = s;
  45958. break
  45959. }
  45960. }
  45961. u = this.BindingType.ArrayElement,
  45962. this.resolvedProperty = l,
  45963. this.propertyIndex = o
  45964. } else
  45965. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  45966. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  45967. this.resolvedProperty = l) : this.propertyName = r;
  45968. this.getValue = this.GetterByBindingType[u],
  45969. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  45970. },
  45971. unbind: function() {
  45972. this.node = null,
  45973. this.getValue = this._getValue_unbound,
  45974. this.setValue = this._setValue_unbound
  45975. }
  45976. },
  45977. Object.assign(n.PropertyBinding.prototype, {
  45978. _getValue_unavailable: function() {},
  45979. _setValue_unavailable: function() {},
  45980. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  45981. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  45982. BindingType: {
  45983. Direct: 0,
  45984. EntireArray: 1,
  45985. ArrayElement: 2,
  45986. HasFromToArray: 3
  45987. },
  45988. Versioning: {
  45989. None: 0,
  45990. NeedsUpdate: 1,
  45991. MatrixWorldNeedsUpdate: 2
  45992. },
  45993. GetterByBindingType: [function(e, t) {
  45994. e[t] = this.node[this.propertyName]
  45995. }
  45996. , function(e, t) {
  45997. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45998. e[t++] = i[n]
  45999. }
  46000. , function(e, t) {
  46001. e[t] = this.resolvedProperty[this.propertyIndex]
  46002. }
  46003. , function(e, t) {
  46004. this.resolvedProperty.toArray(e, t)
  46005. }
  46006. ],
  46007. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46008. this.node[this.propertyName] = e[t]
  46009. }
  46010. , function(e, t) {
  46011. this.node[this.propertyName] = e[t],
  46012. this.targetObject.needsUpdate = !0
  46013. }
  46014. , function(e, t) {
  46015. this.node[this.propertyName] = e[t],
  46016. this.targetObject.matrixWorldNeedsUpdate = !0
  46017. }
  46018. ], [function(e, t) {
  46019. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46020. i[n] = e[t++]
  46021. }
  46022. , function(e, t) {
  46023. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46024. i[n] = e[t++];
  46025. this.targetObject.needsUpdate = !0
  46026. }
  46027. , function(e, t) {
  46028. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46029. i[n] = e[t++];
  46030. this.targetObject.matrixWorldNeedsUpdate = !0
  46031. }
  46032. ], [function(e, t) {
  46033. this.resolvedProperty[this.propertyIndex] = e[t]
  46034. }
  46035. , function(e, t) {
  46036. this.resolvedProperty[this.propertyIndex] = e[t],
  46037. this.targetObject.needsUpdate = !0
  46038. }
  46039. , function(e, t) {
  46040. this.resolvedProperty[this.propertyIndex] = e[t],
  46041. this.targetObject.matrixWorldNeedsUpdate = !0
  46042. }
  46043. ], [function(e, t) {
  46044. this.resolvedProperty.fromArray(e, t)
  46045. }
  46046. , function(e, t) {
  46047. this.resolvedProperty.fromArray(e, t),
  46048. this.targetObject.needsUpdate = !0
  46049. }
  46050. , function(e, t) {
  46051. this.resolvedProperty.fromArray(e, t),
  46052. this.targetObject.matrixWorldNeedsUpdate = !0
  46053. }
  46054. ]]
  46055. }),
  46056. n.PropertyBinding.Composite = function(e, t, i) {
  46057. var r = i || n.PropertyBinding.parseTrackName(t);
  46058. this._targetGroup = e,
  46059. this._bindings = e.subscribe_(t, r)
  46060. }
  46061. ,
  46062. n.PropertyBinding.Composite.prototype = {
  46063. constructor: n.PropertyBinding.Composite,
  46064. getValue: function(e, t) {
  46065. this.bind();
  46066. var i = this._targetGroup.nCachedObjects_
  46067. , n = this._bindings[i];
  46068. void 0 !== n && n.getValue(e, t)
  46069. },
  46070. setValue: function(e, t) {
  46071. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46072. i[n].setValue(e, t)
  46073. },
  46074. bind: function() {
  46075. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46076. e[t].bind()
  46077. },
  46078. unbind: function() {
  46079. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46080. e[t].unbind()
  46081. }
  46082. },
  46083. n.PropertyBinding.create = function(e, t, i) {
  46084. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46085. }
  46086. ,
  46087. n.PropertyBinding.parseTrackName = function(e) {
  46088. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46089. , i = t.exec(e);
  46090. if (!i)
  46091. throw new Error("cannot parse trackName at all: " + e);
  46092. i.index === t.lastIndex && t.lastIndex++;
  46093. var n = {
  46094. nodeName: i[3],
  46095. objectName: i[5],
  46096. objectIndex: i[7],
  46097. propertyName: i[9],
  46098. propertyIndex: i[11]
  46099. };
  46100. if (null === n.propertyName || 0 === n.propertyName.length)
  46101. throw new Error("can not parse propertyName from trackName: " + e);
  46102. return n
  46103. }
  46104. ,
  46105. n.PropertyBinding.findNode = function(e, t) {
  46106. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46107. return e;
  46108. if (e.skeleton) {
  46109. var i = function(e) {
  46110. for (var i = 0; i < e.bones.length; i++) {
  46111. var n = e.bones[i];
  46112. if (n.name === t)
  46113. return n
  46114. }
  46115. return null
  46116. }
  46117. , n = i(e.skeleton);
  46118. if (n)
  46119. return n
  46120. }
  46121. if (e.children) {
  46122. var r = function(e) {
  46123. for (var i = 0; i < e.length; i++) {
  46124. var n = e[i];
  46125. if (n.name === t || n.uuid === t)
  46126. return n;
  46127. var o = r(n.children);
  46128. if (o)
  46129. return o
  46130. }
  46131. return null
  46132. }
  46133. , o = r(e.children);
  46134. if (o)
  46135. return o
  46136. }
  46137. return null
  46138. }
  46139. ,
  46140. n.PropertyMixer = function(e, t, i) {
  46141. this.binding = e,
  46142. this.valueSize = i;
  46143. var n, r = Float64Array;
  46144. switch (t) {
  46145. case "quaternion":
  46146. n = this._slerp;
  46147. break;
  46148. case "string":
  46149. case "bool":
  46150. r = Array,
  46151. n = this._select;
  46152. break;
  46153. default:
  46154. n = this._lerp
  46155. }
  46156. this.buffer = new r(4 * i),
  46157. this._mixBufferRegion = n,
  46158. this.cumulativeWeight = 0,
  46159. this.useCount = 0,
  46160. this.referenceCount = 0
  46161. }
  46162. ,
  46163. n.PropertyMixer.prototype = {
  46164. constructor: n.PropertyMixer,
  46165. accumulate: function(e, t) {
  46166. var i = this.buffer
  46167. , n = this.valueSize
  46168. , r = e * n + n
  46169. , o = this.cumulativeWeight;
  46170. if (0 === o) {
  46171. for (var a = 0; a !== n; ++a)
  46172. i[r + a] = i[a];
  46173. o = t
  46174. } else {
  46175. o += t;
  46176. var s = t / o;
  46177. this._mixBufferRegion(i, r, 0, s, n)
  46178. }
  46179. this.cumulativeWeight = o
  46180. },
  46181. apply: function(e) {
  46182. var t = this.valueSize
  46183. , i = this.buffer
  46184. , n = e * t + t
  46185. , r = this.cumulativeWeight
  46186. , o = this.binding;
  46187. if (this.cumulativeWeight = 0,
  46188. r < 1) {
  46189. var a = 3 * t;
  46190. this._mixBufferRegion(i, n, a, 1 - r, t)
  46191. }
  46192. for (var s = t, l = t + t; s !== l; ++s)
  46193. if (i[s] !== i[s + t]) {
  46194. o.setValue(i, n);
  46195. break
  46196. }
  46197. },
  46198. saveOriginalState: function() {
  46199. var e = this.binding
  46200. , t = this.buffer
  46201. , i = this.valueSize
  46202. , n = 3 * i;
  46203. e.getValue(t, n);
  46204. for (var r = i, o = n; r !== o; ++r)
  46205. t[r] = t[n + r % i];
  46206. this.cumulativeWeight = 0
  46207. },
  46208. restoreOriginalState: function() {
  46209. var e = 3 * this.valueSize;
  46210. this.binding.setValue(this.buffer, e)
  46211. },
  46212. _select: function(e, t, i, n, r) {
  46213. if (n >= .5)
  46214. for (var o = 0; o !== r; ++o)
  46215. e[t + o] = e[i + o]
  46216. },
  46217. _slerp: function(e, t, i, r, o) {
  46218. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46219. },
  46220. _lerp: function(e, t, i, n, r) {
  46221. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46222. var s = t + a;
  46223. e[s] = e[s] * o + e[i + a] * n
  46224. }
  46225. }
  46226. },
  46227. n.BooleanKeyframeTrack = function(e, t, i) {
  46228. n.KeyframeTrack.call(this, e, t, i)
  46229. }
  46230. ,
  46231. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46232. constructor: n.BooleanKeyframeTrack,
  46233. ValueTypeName: "bool",
  46234. ValueBufferType: Array,
  46235. DefaultInterpolation: n.IntepolateDiscrete,
  46236. InterpolantFactoryMethodLinear: void 0,
  46237. InterpolantFactoryMethodSmooth: void 0
  46238. }),
  46239. n.NumberKeyframeTrack = function(e, t, i, r) {
  46240. n.KeyframeTrack.call(this, e, t, i, r)
  46241. }
  46242. ,
  46243. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46244. constructor: n.NumberKeyframeTrack,
  46245. ValueTypeName: "number"
  46246. }),
  46247. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46248. n.KeyframeTrack.call(this, e, t, i, r)
  46249. }
  46250. ,
  46251. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46252. constructor: n.QuaternionKeyframeTrack,
  46253. ValueTypeName: "quaternion",
  46254. DefaultInterpolation: n.InterpolateLinear,
  46255. InterpolantFactoryMethodLinear: function(e) {
  46256. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46257. },
  46258. InterpolantFactoryMethodSmooth: void 0
  46259. }),
  46260. n.StringKeyframeTrack = function(e, t, i, r) {
  46261. n.KeyframeTrack.call(this, e, t, i, r)
  46262. }
  46263. ,
  46264. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46265. constructor: n.StringKeyframeTrack,
  46266. ValueTypeName: "string",
  46267. ValueBufferType: Array,
  46268. DefaultInterpolation: n.IntepolateDiscrete,
  46269. InterpolantFactoryMethodLinear: void 0,
  46270. InterpolantFactoryMethodSmooth: void 0
  46271. }),
  46272. n.VectorKeyframeTrack = function(e, t, i, r) {
  46273. n.KeyframeTrack.call(this, e, t, i, r)
  46274. }
  46275. ,
  46276. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46277. constructor: n.VectorKeyframeTrack,
  46278. ValueTypeName: "vector"
  46279. }),
  46280. n.Audio = function(e) {
  46281. n.Object3D.call(this),
  46282. this.type = "Audio",
  46283. this.context = e.context,
  46284. this.source = this.context.createBufferSource(),
  46285. this.source.onended = this.onEnded.bind(this),
  46286. this.gain = this.context.createGain(),
  46287. this.gain.connect(e.getInput()),
  46288. this.autoplay = !1,
  46289. this.startTime = 0,
  46290. this.playbackRate = 1,
  46291. this.isPlaying = !1,
  46292. this.hasPlaybackControl = !0,
  46293. this.sourceType = "empty",
  46294. this.filter = null
  46295. }
  46296. ,
  46297. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46298. n.Audio.prototype.constructor = n.Audio,
  46299. n.Audio.prototype.getOutput = function() {
  46300. return this.gain
  46301. }
  46302. ,
  46303. n.Audio.prototype.load = function(e) {
  46304. var t = new n.AudioBuffer(this.context);
  46305. return t.load(e),
  46306. this.setBuffer(t),
  46307. this
  46308. }
  46309. ,
  46310. n.Audio.prototype.setNodeSource = function(e) {
  46311. return this.hasPlaybackControl = !1,
  46312. this.sourceType = "audioNode",
  46313. this.source = e,
  46314. this.connect(),
  46315. this
  46316. }
  46317. ,
  46318. n.Audio.prototype.setBuffer = function(e) {
  46319. var t = this;
  46320. return e.onReady(function(e) {
  46321. t.source.buffer = e,
  46322. t.sourceType = "buffer",
  46323. t.autoplay && t.play()
  46324. }),
  46325. this
  46326. }
  46327. ,
  46328. n.Audio.prototype.play = function() {
  46329. if (this.isPlaying === !0)
  46330. return void console.warn("THREE.Audio: Audio is already playing.");
  46331. if (this.hasPlaybackControl === !1)
  46332. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46333. var e = this.context.createBufferSource();
  46334. e.buffer = this.source.buffer,
  46335. e.loop = this.source.loop,
  46336. e.onended = this.source.onended,
  46337. e.start(0, this.startTime),
  46338. e.playbackRate.value = this.playbackRate,
  46339. this.isPlaying = !0,
  46340. this.source = e,
  46341. this.connect()
  46342. }
  46343. ,
  46344. n.Audio.prototype.pause = function() {
  46345. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46346. void (this.startTime = this.context.currentTime))
  46347. }
  46348. ,
  46349. n.Audio.prototype.stop = function() {
  46350. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46351. void (this.startTime = 0))
  46352. }
  46353. ,
  46354. n.Audio.prototype.connect = function() {
  46355. null !== this.filter ? (this.source.connect(this.filter),
  46356. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46357. }
  46358. ,
  46359. n.Audio.prototype.disconnect = function() {
  46360. null !== this.filter ? (this.source.disconnect(this.filter),
  46361. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46362. }
  46363. ,
  46364. n.Audio.prototype.getFilter = function() {
  46365. return this.filter
  46366. }
  46367. ,
  46368. n.Audio.prototype.setFilter = function(e) {
  46369. void 0 === e && (e = null),
  46370. this.isPlaying === !0 ? (this.disconnect(),
  46371. this.filter = e,
  46372. this.connect()) : this.filter = e
  46373. }
  46374. ,
  46375. n.Audio.prototype.setPlaybackRate = function(e) {
  46376. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46377. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46378. }
  46379. ,
  46380. n.Audio.prototype.getPlaybackRate = function() {
  46381. return this.playbackRate
  46382. }
  46383. ,
  46384. n.Audio.prototype.onEnded = function() {
  46385. this.isPlaying = !1
  46386. }
  46387. ,
  46388. n.Audio.prototype.setLoop = function(e) {
  46389. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46390. }
  46391. ,
  46392. n.Audio.prototype.getLoop = function() {
  46393. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46394. !1) : this.source.loop
  46395. }
  46396. ,
  46397. n.Audio.prototype.setVolume = function(e) {
  46398. this.gain.gain.value = e
  46399. }
  46400. ,
  46401. n.Audio.prototype.getVolume = function() {
  46402. return this.gain.gain.value
  46403. }
  46404. ,
  46405. n.AudioAnalyser = function(e, t) {
  46406. this.analyser = e.context.createAnalyser(),
  46407. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46408. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46409. e.getOutput().connect(this.analyser)
  46410. }
  46411. ,
  46412. n.AudioAnalyser.prototype = {
  46413. constructor: n.AudioAnalyser,
  46414. getData: function() {
  46415. return this.analyser.getByteFrequencyData(this.data),
  46416. this.data
  46417. }
  46418. },
  46419. n.AudioBuffer = function(e) {
  46420. this.context = e,
  46421. this.ready = !1,
  46422. this.readyCallbacks = []
  46423. }
  46424. ,
  46425. n.AudioBuffer.prototype.load = function(e) {
  46426. var t = this
  46427. , i = new XMLHttpRequest;
  46428. return i.open("GET", e, !0),
  46429. i.responseType = "arraybuffer",
  46430. i.onload = function(e) {
  46431. t.context.decodeAudioData(this.response, function(e) {
  46432. t.buffer = e,
  46433. t.ready = !0;
  46434. for (var i = 0; i < t.readyCallbacks.length; i++)
  46435. t.readyCallbacks[i](t.buffer);
  46436. t.readyCallbacks = []
  46437. })
  46438. }
  46439. ,
  46440. i.send(),
  46441. this
  46442. }
  46443. ,
  46444. n.AudioBuffer.prototype.onReady = function(e) {
  46445. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46446. }
  46447. ,
  46448. n.PositionalAudio = function(e) {
  46449. n.Audio.call(this, e),
  46450. this.panner = this.context.createPanner(),
  46451. this.panner.connect(this.gain)
  46452. }
  46453. ,
  46454. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46455. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46456. n.PositionalAudio.prototype.getOutput = function() {
  46457. return this.panner
  46458. }
  46459. ,
  46460. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46461. this.panner.refDistance = e
  46462. }
  46463. ,
  46464. n.PositionalAudio.prototype.getRefDistance = function() {
  46465. return this.panner.refDistance
  46466. }
  46467. ,
  46468. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46469. this.panner.rolloffFactor = e
  46470. }
  46471. ,
  46472. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46473. return this.panner.rolloffFactor
  46474. }
  46475. ,
  46476. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46477. this.panner.distanceModel = e
  46478. }
  46479. ,
  46480. n.PositionalAudio.prototype.getDistanceModel = function() {
  46481. return this.panner.distanceModel
  46482. }
  46483. ,
  46484. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46485. this.panner.maxDistance = e
  46486. }
  46487. ,
  46488. n.PositionalAudio.prototype.getMaxDistance = function() {
  46489. return this.panner.maxDistance
  46490. }
  46491. ,
  46492. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46493. var e = new n.Vector3;
  46494. return function(t) {
  46495. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46496. e.setFromMatrixPosition(this.matrixWorld),
  46497. this.panner.setPosition(e.x, e.y, e.z)
  46498. }
  46499. }(),
  46500. n.AudioListener = function() {
  46501. n.Object3D.call(this),
  46502. this.type = "AudioListener",
  46503. this.context = new (window.AudioContext || window.webkitAudioContext),
  46504. this.gain = this.context.createGain(),
  46505. this.gain.connect(this.context.destination),
  46506. this.filter = null
  46507. }
  46508. ,
  46509. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46510. n.AudioListener.prototype.constructor = n.AudioListener,
  46511. n.AudioListener.prototype.getInput = function() {
  46512. return this.gain
  46513. }
  46514. ,
  46515. n.AudioListener.prototype.removeFilter = function() {
  46516. null !== this.filter && (this.gain.disconnect(this.filter),
  46517. this.filter.disconnect(this.context.destination),
  46518. this.gain.connect(this.context.destination),
  46519. this.filter = null)
  46520. }
  46521. ,
  46522. n.AudioListener.prototype.setFilter = function(e) {
  46523. null !== this.filter ? (this.gain.disconnect(this.filter),
  46524. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46525. this.filter = e,
  46526. this.gain.connect(this.filter),
  46527. this.filter.connect(this.context.destination)
  46528. }
  46529. ,
  46530. n.AudioListener.prototype.getFilter = function() {
  46531. return this.filter
  46532. }
  46533. ,
  46534. n.AudioListener.prototype.setMasterVolume = function(e) {
  46535. this.gain.gain.value = e
  46536. }
  46537. ,
  46538. n.AudioListener.prototype.getMasterVolume = function() {
  46539. return this.gain.gain.value
  46540. }
  46541. ,
  46542. n.AudioListener.prototype.updateMatrixWorld = function() {
  46543. var e = new n.Vector3
  46544. , t = new n.Quaternion
  46545. , i = new n.Vector3
  46546. , r = new n.Vector3;
  46547. return function(o) {
  46548. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46549. var a = this.context.listener
  46550. , s = this.up;
  46551. this.matrixWorld.decompose(e, t, i),
  46552. r.set(0, 0, -1).applyQuaternion(t),
  46553. a.setPosition(e.x, e.y, e.z),
  46554. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46555. }
  46556. }(),
  46557. n.Camera = function() {
  46558. n.Object3D.call(this),
  46559. this.type = "Camera",
  46560. this.matrixWorldInverse = new n.Matrix4,
  46561. this.projectionMatrix = new n.Matrix4
  46562. }
  46563. ,
  46564. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46565. n.Camera.prototype.constructor = n.Camera,
  46566. n.Camera.prototype.getWorldDirection = function() {
  46567. var e = new n.Quaternion;
  46568. return function(t) {
  46569. var i = t || new n.Vector3;
  46570. return this.getWorldQuaternion(e),
  46571. i.set(0, 0, -1).applyQuaternion(e)
  46572. }
  46573. }(),
  46574. n.Camera.prototype.lookAt = function() {
  46575. var e = new n.Matrix4;
  46576. return function(t) {
  46577. e.lookAt(this.position, t, this.up),
  46578. this.quaternion.setFromRotationMatrix(e)
  46579. }
  46580. }(),
  46581. n.Camera.prototype.clone = function() {
  46582. return (new this.constructor).copy(this)
  46583. }
  46584. ,
  46585. n.Camera.prototype.copy = function(e) {
  46586. return n.Object3D.prototype.copy.call(this, e),
  46587. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46588. this.projectionMatrix.copy(e.projectionMatrix),
  46589. this
  46590. }
  46591. ,
  46592. n.CubeCamera = function(e, t, i) {
  46593. n.Object3D.call(this),
  46594. this.type = "CubeCamera";
  46595. var r = 90
  46596. , o = 1
  46597. , a = new n.PerspectiveCamera(r,o,e,t);
  46598. a.up.set(0, -1, 0),
  46599. a.lookAt(new n.Vector3(1,0,0)),
  46600. this.add(a);
  46601. var s = new n.PerspectiveCamera(r,o,e,t);
  46602. s.up.set(0, -1, 0),
  46603. s.lookAt(new n.Vector3(-1,0,0)),
  46604. this.add(s);
  46605. var l = new n.PerspectiveCamera(r,o,e,t);
  46606. l.up.set(0, 0, 1),
  46607. l.lookAt(new n.Vector3(0,1,0)),
  46608. this.add(l);
  46609. var c = new n.PerspectiveCamera(r,o,e,t);
  46610. c.up.set(0, 0, -1),
  46611. c.lookAt(new n.Vector3(0,-1,0)),
  46612. this.add(c);
  46613. var h = new n.PerspectiveCamera(r,o,e,t);
  46614. h.up.set(0, -1, 0),
  46615. h.lookAt(new n.Vector3(0,0,1)),
  46616. this.add(h);
  46617. var u = new n.PerspectiveCamera(r,o,e,t);
  46618. u.up.set(0, -1, 0),
  46619. u.lookAt(new n.Vector3(0,0,-1)),
  46620. this.add(u);
  46621. var d = {
  46622. format: n.RGBFormat,
  46623. magFilter: n.LinearFilter,
  46624. minFilter: n.LinearFilter
  46625. };
  46626. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46627. this.updateCubeMap = function(e, t) {
  46628. null === this.parent && this.updateMatrixWorld();
  46629. var i = this.renderTarget
  46630. , n = i.texture.generateMipmaps;
  46631. i.texture.generateMipmaps = !1,
  46632. i.activeCubeFace = 0,
  46633. e.render(t, a, i),
  46634. i.activeCubeFace = 1,
  46635. e.render(t, s, i),
  46636. i.activeCubeFace = 2,
  46637. e.render(t, l, i),
  46638. i.activeCubeFace = 3,
  46639. e.render(t, c, i),
  46640. i.activeCubeFace = 4,
  46641. e.render(t, h, i),
  46642. i.texture.generateMipmaps = n,
  46643. i.activeCubeFace = 5,
  46644. e.render(t, u, i),
  46645. e.setRenderTarget(null)
  46646. }
  46647. }
  46648. ,
  46649. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46650. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46651. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46652. n.Camera.call(this),
  46653. this.type = "OrthographicCamera",
  46654. this.zoom = 1,
  46655. this.left = e,
  46656. this.right = t,
  46657. this.top = i,
  46658. this.bottom = r,
  46659. this.near = void 0 !== o ? o : .1,
  46660. this.far = void 0 !== a ? a : 2e3,
  46661. this.updateProjectionMatrix()
  46662. }
  46663. ,
  46664. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46665. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46666. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46667. var e = (this.right - this.left) / (2 * this.zoom)
  46668. , t = (this.top - this.bottom) / (2 * this.zoom)
  46669. , i = (this.right + this.left) / 2
  46670. , n = (this.top + this.bottom) / 2;
  46671. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46672. }
  46673. ,
  46674. n.OrthographicCamera.prototype.copy = function(e) {
  46675. return n.Camera.prototype.copy.call(this, e),
  46676. this.left = e.left,
  46677. this.right = e.right,
  46678. this.top = e.top,
  46679. this.bottom = e.bottom,
  46680. this.near = e.near,
  46681. this.far = e.far,
  46682. this.zoom = e.zoom,
  46683. this
  46684. }
  46685. ,
  46686. n.OrthographicCamera.prototype.toJSON = function(e) {
  46687. var t = n.Object3D.prototype.toJSON.call(this, e);
  46688. return t.object.zoom = this.zoom,
  46689. t.object.left = this.left,
  46690. t.object.right = this.right,
  46691. t.object.top = this.top,
  46692. t.object.bottom = this.bottom,
  46693. t.object.near = this.near,
  46694. t.object.far = this.far,
  46695. t
  46696. }
  46697. ,
  46698. n.PerspectiveCamera = function(e, t, i, r) {
  46699. n.Camera.call(this),
  46700. this.type = "PerspectiveCamera",
  46701. this.focalLength = 10,
  46702. this.zoom = 1,
  46703. this.fov = void 0 !== e ? e : 50,
  46704. this.aspect = void 0 !== t ? t : 1,
  46705. this.near = void 0 !== i ? i : .1,
  46706. this.far = void 0 !== r ? r : 2e3,
  46707. this.updateProjectionMatrix()
  46708. }
  46709. ,
  46710. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46711. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46712. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46713. void 0 === t && (t = 24),
  46714. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46715. this.updateProjectionMatrix()
  46716. }
  46717. ,
  46718. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46719. this.fullWidth = e,
  46720. this.fullHeight = t,
  46721. this.x = i,
  46722. this.y = n,
  46723. this.width = r,
  46724. this.height = o,
  46725. this.updateProjectionMatrix()
  46726. }
  46727. ,
  46728. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46729. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46730. if (this.fullWidth) {
  46731. var t = this.fullWidth / this.fullHeight
  46732. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46733. , r = -i
  46734. , o = t * r
  46735. , a = t * i
  46736. , s = Math.abs(a - o)
  46737. , l = Math.abs(i - r);
  46738. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46739. } else
  46740. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46741. }
  46742. ,
  46743. n.PerspectiveCamera.prototype.copy = function(e) {
  46744. return n.Camera.prototype.copy.call(this, e),
  46745. this.focalLength = e.focalLength,
  46746. this.zoom = e.zoom,
  46747. this.fov = e.fov,
  46748. this.aspect = e.aspect,
  46749. this.near = e.near,
  46750. this.far = e.far,
  46751. this
  46752. }
  46753. ,
  46754. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46755. var t = n.Object3D.prototype.toJSON.call(this, e);
  46756. return t.object.focalLength = this.focalLength,
  46757. t.object.zoom = this.zoom,
  46758. t.object.fov = this.fov,
  46759. t.object.aspect = this.aspect,
  46760. t.object.near = this.near,
  46761. t.object.far = this.far,
  46762. t
  46763. }
  46764. ,
  46765. n.StereoCamera = function() {
  46766. this.type = "StereoCamera",
  46767. this.aspect = 1,
  46768. this.cameraL = new n.PerspectiveCamera,
  46769. this.cameraL.layers.enable(1),
  46770. this.cameraL.matrixAutoUpdate = !1,
  46771. this.cameraR = new n.PerspectiveCamera,
  46772. this.cameraR.layers.enable(2),
  46773. this.cameraR.matrixAutoUpdate = !1
  46774. }
  46775. ,
  46776. n.StereoCamera.prototype = {
  46777. constructor: n.StereoCamera,
  46778. update: function() {
  46779. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46780. return function(l) {
  46781. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46782. if (c) {
  46783. e = l.focalLength,
  46784. t = l.fov,
  46785. i = l.aspect * this.aspect,
  46786. r = l.near,
  46787. o = l.far;
  46788. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46789. s.elements[12] = -p,
  46790. a.elements[12] = p,
  46791. h = -g * i + f,
  46792. u = g * i + f,
  46793. d.elements[0] = 2 * r / (u - h),
  46794. d.elements[8] = (u + h) / (u - h),
  46795. this.cameraL.projectionMatrix.copy(d),
  46796. h = -g * i - f,
  46797. u = g * i - f,
  46798. d.elements[0] = 2 * r / (u - h),
  46799. d.elements[8] = (u + h) / (u - h),
  46800. this.cameraR.projectionMatrix.copy(d)
  46801. }
  46802. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46803. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46804. }
  46805. }()
  46806. },
  46807. n.Light = function(e, t) {
  46808. n.Object3D.call(this),
  46809. this.type = "Light",
  46810. this.color = new n.Color(e),
  46811. this.intensity = void 0 !== t ? t : 1,
  46812. this.receiveShadow = void 0
  46813. }
  46814. ,
  46815. n.Light.prototype = Object.create(n.Object3D.prototype),
  46816. n.Light.prototype.constructor = n.Light,
  46817. n.Light.prototype.copy = function(e) {
  46818. return n.Object3D.prototype.copy.call(this, e),
  46819. this.color.copy(e.color),
  46820. this.intensity = e.intensity,
  46821. this
  46822. }
  46823. ,
  46824. n.Light.prototype.toJSON = function(e) {
  46825. var t = n.Object3D.prototype.toJSON.call(this, e);
  46826. return t.object.color = this.color.getHex(),
  46827. t.object.intensity = this.intensity,
  46828. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46829. void 0 !== this.distance && (t.object.distance = this.distance),
  46830. void 0 !== this.angle && (t.object.angle = this.angle),
  46831. void 0 !== this.decay && (t.object.decay = this.decay),
  46832. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46833. t
  46834. }
  46835. ,
  46836. n.LightShadow = function(e) {
  46837. this.camera = e,
  46838. this.bias = 0,
  46839. this.radius = 1,
  46840. this.mapSize = new n.Vector2(512,512),
  46841. this.map = null,
  46842. this.matrix = new n.Matrix4
  46843. }
  46844. ,
  46845. n.LightShadow.prototype = {
  46846. constructor: n.LightShadow,
  46847. copy: function(e) {
  46848. return this.camera = e.camera.clone(),
  46849. this.bias = e.bias,
  46850. this.radius = e.radius,
  46851. this.mapSize.copy(e.mapSize),
  46852. this
  46853. },
  46854. clone: function() {
  46855. return (new this.constructor).copy(this)
  46856. }
  46857. },
  46858. n.AmbientLight = function(e, t) {
  46859. n.Light.call(this, e, t),
  46860. this.type = "AmbientLight",
  46861. this.castShadow = void 0
  46862. }
  46863. ,
  46864. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46865. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46866. n.DirectionalLight = function(e, t) {
  46867. n.Light.call(this, e, t),
  46868. this.type = "DirectionalLight",
  46869. this.position.set(0, 1, 0),
  46870. this.updateMatrix(),
  46871. this.target = new n.Object3D,
  46872. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46873. }
  46874. ,
  46875. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46876. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46877. n.DirectionalLight.prototype.copy = function(e) {
  46878. return n.Light.prototype.copy.call(this, e),
  46879. this.target = e.target.clone(),
  46880. this.shadow = e.shadow.clone(),
  46881. this
  46882. }
  46883. ,
  46884. n.HemisphereLight = function(e, t, i) {
  46885. n.Light.call(this, e, i),
  46886. this.type = "HemisphereLight",
  46887. this.castShadow = void 0,
  46888. this.position.set(0, 1, 0),
  46889. this.updateMatrix(),
  46890. this.groundColor = new n.Color(t)
  46891. }
  46892. ,
  46893. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46894. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46895. n.HemisphereLight.prototype.copy = function(e) {
  46896. return n.Light.prototype.copy.call(this, e),
  46897. this.groundColor.copy(e.groundColor),
  46898. this
  46899. }
  46900. ,
  46901. n.PointLight = function(e, t, i, r) {
  46902. n.Light.call(this, e, t),
  46903. this.type = "PointLight",
  46904. this.distance = void 0 !== i ? i : 0,
  46905. this.decay = void 0 !== r ? r : 1,
  46906. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46907. }
  46908. ,
  46909. n.PointLight.prototype = Object.create(n.Light.prototype),
  46910. n.PointLight.prototype.constructor = n.PointLight,
  46911. Object.defineProperty(n.PointLight.prototype, "power", {
  46912. get: function() {
  46913. return 4 * this.intensity * Math.PI
  46914. },
  46915. set: function(e) {
  46916. this.intensity = e / (4 * Math.PI)
  46917. }
  46918. }),
  46919. n.PointLight.prototype.copy = function(e) {
  46920. return n.Light.prototype.copy.call(this, e),
  46921. this.distance = e.distance,
  46922. this.decay = e.decay,
  46923. this.shadow = e.shadow.clone(),
  46924. this
  46925. }
  46926. ,
  46927. n.SpotLight = function(e, t, i, r, o, a) {
  46928. n.Light.call(this, e, t),
  46929. this.type = "SpotLight",
  46930. this.position.set(0, 1, 0),
  46931. this.updateMatrix(),
  46932. this.target = new n.Object3D,
  46933. this.distance = void 0 !== i ? i : 0,
  46934. this.angle = void 0 !== r ? r : Math.PI / 3,
  46935. this.penumbra = void 0 !== o ? o : 0,
  46936. this.decay = void 0 !== a ? a : 1,
  46937. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  46938. }
  46939. ,
  46940. n.SpotLight.prototype = Object.create(n.Light.prototype),
  46941. n.SpotLight.prototype.constructor = n.SpotLight,
  46942. Object.defineProperty(n.SpotLight.prototype, "power", {
  46943. get: function() {
  46944. return this.intensity * Math.PI
  46945. },
  46946. set: function(e) {
  46947. this.intensity = e / Math.PI
  46948. }
  46949. }),
  46950. n.SpotLight.prototype.copy = function(e) {
  46951. return n.Light.prototype.copy.call(this, e),
  46952. this.distance = e.distance,
  46953. this.angle = e.angle,
  46954. this.penumbra = e.penumbra,
  46955. this.decay = e.decay,
  46956. this.target = e.target.clone(),
  46957. this.shadow = e.shadow.clone(),
  46958. this
  46959. }
  46960. ,
  46961. n.Cache = {
  46962. enabled: !1,
  46963. files: {},
  46964. add: function(e, t) {
  46965. this.enabled !== !1 && (this.files[e] = t)
  46966. },
  46967. get: function(e) {
  46968. if (this.enabled !== !1)
  46969. return this.files[e]
  46970. },
  46971. remove: function(e) {
  46972. delete this.files[e]
  46973. },
  46974. clear: function() {
  46975. this.files = {}
  46976. }
  46977. },
  46978. n.Loader = function() {
  46979. this.onLoadStart = function() {}
  46980. ,
  46981. this.onLoadProgress = function() {}
  46982. ,
  46983. this.onLoadComplete = function() {}
  46984. }
  46985. ,
  46986. n.Loader.prototype = {
  46987. constructor: n.Loader,
  46988. crossOrigin: void 0,
  46989. extractUrlBase: function(e) {
  46990. var t = e.split("/");
  46991. return 1 === t.length ? "./" : (t.pop(),
  46992. t.join("/") + "/")
  46993. },
  46994. initMaterials: function(e, t, i) {
  46995. for (var n = [], r = 0; r < e.length; ++r)
  46996. n[r] = this.createMaterial(e[r], t, i);
  46997. return n
  46998. },
  46999. createMaterial: function() {
  47000. var e, t, i;
  47001. return function(r, o, a) {
  47002. function s(e, i, r, s, c) {
  47003. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47004. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47005. h = t.load(u)),
  47006. void 0 !== i && (h.repeat.fromArray(i),
  47007. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47008. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47009. void 0 !== r && h.offset.fromArray(r),
  47010. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47011. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47012. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47013. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47014. void 0 !== c && (h.anisotropy = c);
  47015. var p = n.Math.generateUUID();
  47016. return l[p] = h,
  47017. p
  47018. }
  47019. void 0 === e && (e = new n.Color),
  47020. void 0 === t && (t = new n.TextureLoader),
  47021. void 0 === i && (i = new n.MaterialLoader);
  47022. var l = {}
  47023. , c = {
  47024. uuid: n.Math.generateUUID(),
  47025. type: "MeshLambertMaterial"
  47026. };
  47027. for (var h in r) {
  47028. var u = r[h];
  47029. switch (h) {
  47030. case "DbgColor":
  47031. case "DbgIndex":
  47032. case "opticalDensity":
  47033. case "illumination":
  47034. break;
  47035. case "DbgName":
  47036. c.name = u;
  47037. break;
  47038. case "blending":
  47039. c.blending = n[u];
  47040. break;
  47041. case "colorAmbient":
  47042. case "mapAmbient":
  47043. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47044. break;
  47045. case "colorDiffuse":
  47046. c.color = e.fromArray(u).getHex();
  47047. break;
  47048. case "colorSpecular":
  47049. c.specular = e.fromArray(u).getHex();
  47050. break;
  47051. case "colorEmissive":
  47052. c.emissive = e.fromArray(u).getHex();
  47053. break;
  47054. case "specularCoef":
  47055. c.shininess = u;
  47056. break;
  47057. case "shading":
  47058. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47059. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47060. break;
  47061. case "mapDiffuse":
  47062. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47063. break;
  47064. case "mapDiffuseRepeat":
  47065. case "mapDiffuseOffset":
  47066. case "mapDiffuseWrap":
  47067. case "mapDiffuseAnisotropy":
  47068. break;
  47069. case "mapLight":
  47070. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47071. break;
  47072. case "mapLightRepeat":
  47073. case "mapLightOffset":
  47074. case "mapLightWrap":
  47075. case "mapLightAnisotropy":
  47076. break;
  47077. case "mapAO":
  47078. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47079. break;
  47080. case "mapAORepeat":
  47081. case "mapAOOffset":
  47082. case "mapAOWrap":
  47083. case "mapAOAnisotropy":
  47084. break;
  47085. case "mapBump":
  47086. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47087. break;
  47088. case "mapBumpScale":
  47089. c.bumpScale = u;
  47090. break;
  47091. case "mapBumpRepeat":
  47092. case "mapBumpOffset":
  47093. case "mapBumpWrap":
  47094. case "mapBumpAnisotropy":
  47095. break;
  47096. case "mapNormal":
  47097. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47098. break;
  47099. case "mapNormalFactor":
  47100. c.normalScale = [u, u];
  47101. break;
  47102. case "mapNormalRepeat":
  47103. case "mapNormalOffset":
  47104. case "mapNormalWrap":
  47105. case "mapNormalAnisotropy":
  47106. break;
  47107. case "mapSpecular":
  47108. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47109. break;
  47110. case "mapSpecularRepeat":
  47111. case "mapSpecularOffset":
  47112. case "mapSpecularWrap":
  47113. case "mapSpecularAnisotropy":
  47114. break;
  47115. case "mapAlpha":
  47116. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47117. break;
  47118. case "mapAlphaRepeat":
  47119. case "mapAlphaOffset":
  47120. case "mapAlphaWrap":
  47121. case "mapAlphaAnisotropy":
  47122. break;
  47123. case "flipSided":
  47124. c.side = n.BackSide;
  47125. break;
  47126. case "doubleSided":
  47127. c.side = n.DoubleSide;
  47128. break;
  47129. case "transparency":
  47130. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47131. c.opacity = u;
  47132. break;
  47133. case "depthTest":
  47134. case "depthWrite":
  47135. case "colorWrite":
  47136. case "opacity":
  47137. case "reflectivity":
  47138. case "transparent":
  47139. case "visible":
  47140. case "wireframe":
  47141. c[h] = u;
  47142. break;
  47143. case "vertexColors":
  47144. u === !0 && (c.vertexColors = n.VertexColors),
  47145. "face" === u && (c.vertexColors = n.FaceColors);
  47146. break;
  47147. default:
  47148. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47149. }
  47150. }
  47151. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47152. "MeshPhongMaterial" !== c.type && delete c.specular,
  47153. c.opacity < 1 && (c.transparent = !0),
  47154. i.setTextures(l),
  47155. i.parse(c)
  47156. }
  47157. }()
  47158. },
  47159. n.Loader.Handlers = {
  47160. handlers: [],
  47161. add: function(e, t) {
  47162. this.handlers.push(e, t)
  47163. },
  47164. get: function(e) {
  47165. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47166. var r = t[i]
  47167. , o = t[i + 1];
  47168. if (r.test(e))
  47169. return o
  47170. }
  47171. return null
  47172. }
  47173. },
  47174. n.XHRLoader = function(e) {
  47175. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47176. }
  47177. ,
  47178. n.XHRLoader.prototype = {
  47179. constructor: n.XHRLoader,
  47180. load: function(e, t, i, r) {
  47181. void 0 !== this.path && (e = this.path + e);
  47182. var o = this
  47183. , a = n.Cache.get(e);
  47184. if (void 0 !== a)
  47185. return t && setTimeout(function() {
  47186. t(a)
  47187. }, 0),
  47188. a;
  47189. var s = new XMLHttpRequest;
  47190. return s.overrideMimeType("text/plain"),
  47191. s.open("GET", e, !0),
  47192. s.addEventListener("load", function(i) {
  47193. var a = i.target.response;
  47194. n.Cache.add(e, a),
  47195. 200 === this.status ? (t && t(a),
  47196. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47197. t && t(a),
  47198. o.manager.itemEnd(e)) : (r && r(i),
  47199. o.manager.itemError(e))
  47200. }, !1),
  47201. void 0 !== i && s.addEventListener("progress", function(e) {
  47202. i(e)
  47203. }, !1),
  47204. s.addEventListener("error", function(t) {
  47205. r && r(t),
  47206. o.manager.itemError(e)
  47207. }, !1),
  47208. void 0 !== this.responseType && (s.responseType = this.responseType),
  47209. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47210. s.send(null),
  47211. o.manager.itemStart(e),
  47212. s
  47213. },
  47214. setPath: function(e) {
  47215. this.path = e
  47216. },
  47217. setResponseType: function(e) {
  47218. this.responseType = e
  47219. },
  47220. setWithCredentials: function(e) {
  47221. this.withCredentials = e
  47222. }
  47223. },
  47224. n.FontLoader = function(e) {
  47225. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47226. }
  47227. ,
  47228. n.FontLoader.prototype = {
  47229. constructor: n.FontLoader,
  47230. load: function(e, t, i, r) {
  47231. var o = new n.XHRLoader(this.manager);
  47232. o.load(e, function(e) {
  47233. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47234. }, i, r)
  47235. }
  47236. },
  47237. n.ImageLoader = function(e) {
  47238. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47239. }
  47240. ,
  47241. n.ImageLoader.prototype = {
  47242. constructor: n.ImageLoader,
  47243. load: function(e, t, i, r) {
  47244. void 0 !== this.path && (e = this.path + e);
  47245. var o = this
  47246. , a = n.Cache.get(e);
  47247. if (void 0 !== a)
  47248. return o.manager.itemStart(e),
  47249. t ? setTimeout(function() {
  47250. t(a),
  47251. o.manager.itemEnd(e)
  47252. }, 0) : o.manager.itemEnd(e),
  47253. a;
  47254. var s = document.createElement("img");
  47255. return s.addEventListener("load", function(i) {
  47256. n.Cache.add(e, this),
  47257. t && t(this),
  47258. o.manager.itemEnd(e)
  47259. }, !1),
  47260. void 0 !== i && s.addEventListener("progress", function(e) {
  47261. i(e)
  47262. }, !1),
  47263. s.addEventListener("error", function(t) {
  47264. r && r(t),
  47265. o.manager.itemError(e)
  47266. }, !1),
  47267. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47268. o.manager.itemStart(e),
  47269. s.src = e,
  47270. s
  47271. },
  47272. setCrossOrigin: function(e) {
  47273. this.crossOrigin = e
  47274. },
  47275. setPath: function(e) {
  47276. this.path = e
  47277. }
  47278. },
  47279. n.JSONLoader = function(e) {
  47280. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47281. e = void 0),
  47282. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47283. this.withCredentials = !1
  47284. }
  47285. ,
  47286. n.JSONLoader.prototype = {
  47287. constructor: n.JSONLoader,
  47288. get statusDomElement() {
  47289. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47290. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47291. this._statusDomElement
  47292. },
  47293. load: function(e, t, i, r) {
  47294. var o = this
  47295. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47296. , s = new n.XHRLoader(this.manager);
  47297. s.setWithCredentials(this.withCredentials),
  47298. s.load(e, function(i) {
  47299. var n = JSON.parse(i)
  47300. , r = n.metadata;
  47301. if (void 0 !== r) {
  47302. var s = r.type;
  47303. if (void 0 !== s) {
  47304. if ("object" === s.toLowerCase())
  47305. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47306. if ("scene" === s.toLowerCase())
  47307. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47308. }
  47309. }
  47310. var l = o.parse(n, a);
  47311. t(l.geometry, l.materials)
  47312. }, i, r)
  47313. },
  47314. setTexturePath: function(e) {
  47315. this.texturePath = e
  47316. },
  47317. parse: function(e, t) {
  47318. function i(t) {
  47319. function i(e, t) {
  47320. return e & 1 << t
  47321. }
  47322. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47323. if (void 0 !== e.uvs) {
  47324. for (r = 0; r < e.uvs.length; r++)
  47325. e.uvs[r].length && B++;
  47326. for (r = 0; r < B; r++)
  47327. s.faceVertexUvs[r] = []
  47328. }
  47329. for (l = 0,
  47330. c = L.length; l < c; )
  47331. E = new n.Vector3,
  47332. E.x = L[l++] * t,
  47333. E.y = L[l++] * t,
  47334. E.z = L[l++] * t,
  47335. s.vertices.push(E);
  47336. for (l = 0,
  47337. c = O.length; l < c; )
  47338. if (f = O[l++],
  47339. g = i(f, 0),
  47340. m = i(f, 1),
  47341. v = i(f, 3),
  47342. A = i(f, 4),
  47343. y = i(f, 5),
  47344. C = i(f, 6),
  47345. I = i(f, 7),
  47346. g) {
  47347. if (w = new n.Face3,
  47348. w.a = O[l],
  47349. w.b = O[l + 1],
  47350. w.c = O[l + 3],
  47351. _ = new n.Face3,
  47352. _.a = O[l + 1],
  47353. _.b = O[l + 2],
  47354. _.c = O[l + 3],
  47355. l += 4,
  47356. m && (p = O[l++],
  47357. w.materialIndex = p,
  47358. _.materialIndex = p),
  47359. a = s.faces.length,
  47360. v)
  47361. for (r = 0; r < B; r++)
  47362. for (S = e.uvs[r],
  47363. s.faceVertexUvs[r][a] = [],
  47364. s.faceVertexUvs[r][a + 1] = [],
  47365. o = 0; o < 4; o++)
  47366. d = O[l++],
  47367. R = S[2 * d],
  47368. P = S[2 * d + 1],
  47369. M = new n.Vector2(R,P),
  47370. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47371. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47372. if (A && (u = 3 * O[l++],
  47373. w.normal.set(D[u++], D[u++], D[u]),
  47374. _.normal.copy(w.normal)),
  47375. y)
  47376. for (r = 0; r < 4; r++)
  47377. u = 3 * O[l++],
  47378. x = new n.Vector3(D[u++],D[u++],D[u]),
  47379. 2 !== r && w.vertexNormals.push(x),
  47380. 0 !== r && _.vertexNormals.push(x);
  47381. if (C && (h = O[l++],
  47382. T = N[h],
  47383. w.color.setHex(T),
  47384. _.color.setHex(T)),
  47385. I)
  47386. for (r = 0; r < 4; r++)
  47387. h = O[l++],
  47388. T = N[h],
  47389. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47390. 0 !== r && _.vertexColors.push(new n.Color(T));
  47391. s.faces.push(w),
  47392. s.faces.push(_)
  47393. } else {
  47394. if (b = new n.Face3,
  47395. b.a = O[l++],
  47396. b.b = O[l++],
  47397. b.c = O[l++],
  47398. m && (p = O[l++],
  47399. b.materialIndex = p),
  47400. a = s.faces.length,
  47401. v)
  47402. for (r = 0; r < B; r++)
  47403. for (S = e.uvs[r],
  47404. s.faceVertexUvs[r][a] = [],
  47405. o = 0; o < 3; o++)
  47406. d = O[l++],
  47407. R = S[2 * d],
  47408. P = S[2 * d + 1],
  47409. M = new n.Vector2(R,P),
  47410. s.faceVertexUvs[r][a].push(M);
  47411. if (A && (u = 3 * O[l++],
  47412. b.normal.set(D[u++], D[u++], D[u])),
  47413. y)
  47414. for (r = 0; r < 3; r++)
  47415. u = 3 * O[l++],
  47416. x = new n.Vector3(D[u++],D[u++],D[u]),
  47417. b.vertexNormals.push(x);
  47418. if (C && (h = O[l++],
  47419. b.color.setHex(N[h])),
  47420. I)
  47421. for (r = 0; r < 3; r++)
  47422. h = O[l++],
  47423. b.vertexColors.push(new n.Color(N[h]));
  47424. s.faces.push(b)
  47425. }
  47426. }
  47427. function r() {
  47428. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47429. if (e.skinWeights)
  47430. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47431. var o = e.skinWeights[i]
  47432. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47433. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47434. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47435. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47436. }
  47437. if (e.skinIndices)
  47438. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47439. var h = e.skinIndices[i]
  47440. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47441. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47442. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47443. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47444. }
  47445. s.bones = e.bones,
  47446. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47447. }
  47448. function o(t) {
  47449. if (void 0 !== e.morphTargets)
  47450. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47451. s.morphTargets[i] = {},
  47452. s.morphTargets[i].name = e.morphTargets[i].name,
  47453. s.morphTargets[i].vertices = [];
  47454. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47455. var h = new n.Vector3;
  47456. h.x = a[l] * t,
  47457. h.y = a[l + 1] * t,
  47458. h.z = a[l + 2] * t,
  47459. o.push(h)
  47460. }
  47461. }
  47462. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47463. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47464. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47465. u[i].color.fromArray(d, 3 * i)
  47466. }
  47467. }
  47468. function a() {
  47469. var t = []
  47470. , i = [];
  47471. void 0 !== e.animation && i.push(e.animation),
  47472. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47473. for (var r = 0; r < i.length; r++) {
  47474. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47475. o && t.push(o)
  47476. }
  47477. if (s.morphTargets) {
  47478. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47479. t = t.concat(a)
  47480. }
  47481. t.length > 0 && (s.animations = t)
  47482. }
  47483. var s = new n.Geometry
  47484. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47485. if (i(l),
  47486. r(),
  47487. o(l),
  47488. a(),
  47489. s.computeFaceNormals(),
  47490. s.computeBoundingSphere(),
  47491. void 0 === e.materials || 0 === e.materials.length)
  47492. return {
  47493. geometry: s
  47494. };
  47495. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47496. return {
  47497. geometry: s,
  47498. materials: c
  47499. }
  47500. }
  47501. },
  47502. n.LoadingManager = function(e, t, i) {
  47503. var n = this
  47504. , r = !1
  47505. , o = 0
  47506. , a = 0;
  47507. this.onStart = void 0,
  47508. this.onLoad = e,
  47509. this.onProgress = t,
  47510. this.onError = i,
  47511. this.itemStart = function(e) {
  47512. a++,
  47513. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47514. r = !0
  47515. }
  47516. ,
  47517. this.itemEnd = function(e) {
  47518. o++,
  47519. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47520. o === a && (r = !1,
  47521. void 0 !== n.onLoad && n.onLoad())
  47522. }
  47523. ,
  47524. this.itemError = function(e) {
  47525. void 0 !== n.onError && n.onError(e)
  47526. }
  47527. }
  47528. ,
  47529. n.DefaultLoadingManager = new n.LoadingManager,
  47530. n.BufferGeometryLoader = function(e) {
  47531. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47532. }
  47533. ,
  47534. n.BufferGeometryLoader.prototype = {
  47535. constructor: n.BufferGeometryLoader,
  47536. load: function(e, t, i, r) {
  47537. var o = this
  47538. , a = new n.XHRLoader(o.manager);
  47539. a.load(e, function(e) {
  47540. t(o.parse(JSON.parse(e)))
  47541. }, i, r)
  47542. },
  47543. parse: function(e) {
  47544. var t = new n.BufferGeometry
  47545. , i = e.data.index
  47546. , r = {
  47547. Int8Array: Int8Array,
  47548. Uint8Array: Uint8Array,
  47549. Uint8ClampedArray: Uint8ClampedArray,
  47550. Int16Array: Int16Array,
  47551. Uint16Array: Uint16Array,
  47552. Int32Array: Int32Array,
  47553. Uint32Array: Uint32Array,
  47554. Float32Array: Float32Array,
  47555. Float64Array: Float64Array
  47556. };
  47557. if (void 0 !== i) {
  47558. var o = new r[i.type](i.array);
  47559. t.setIndex(new n.BufferAttribute(o,1))
  47560. }
  47561. var a = e.data.attributes;
  47562. for (var s in a) {
  47563. var l = a[s]
  47564. , o = new r[l.type](l.array);
  47565. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47566. }
  47567. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47568. if (void 0 !== c)
  47569. for (var h = 0, u = c.length; h !== u; ++h) {
  47570. var d = c[h];
  47571. t.addGroup(d.start, d.count, d.materialIndex)
  47572. }
  47573. var p = e.data.boundingSphere;
  47574. if (void 0 !== p) {
  47575. var f = new n.Vector3;
  47576. void 0 !== p.center && f.fromArray(p.center),
  47577. t.boundingSphere = new n.Sphere(f,p.radius)
  47578. }
  47579. return t
  47580. }
  47581. },
  47582. n.MaterialLoader = function(e) {
  47583. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47584. this.textures = {}
  47585. }
  47586. ,
  47587. n.MaterialLoader.prototype = {
  47588. constructor: n.MaterialLoader,
  47589. load: function(e, t, i, r) {
  47590. var o = this
  47591. , a = new n.XHRLoader(o.manager);
  47592. a.load(e, function(e) {
  47593. t(o.parse(JSON.parse(e)))
  47594. }, i, r)
  47595. },
  47596. setTextures: function(e) {
  47597. this.textures = e
  47598. },
  47599. getTexture: function(e) {
  47600. var t = this.textures;
  47601. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47602. t[e]
  47603. },
  47604. parse: function(e) {
  47605. var t = new n[e.type];
  47606. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47607. void 0 !== e.name && (t.name = e.name),
  47608. void 0 !== e.color && t.color.setHex(e.color),
  47609. void 0 !== e.roughness && (t.roughness = e.roughness),
  47610. void 0 !== e.metalness && (t.metalness = e.metalness),
  47611. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47612. void 0 !== e.specular && t.specular.setHex(e.specular),
  47613. void 0 !== e.shininess && (t.shininess = e.shininess),
  47614. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47615. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47616. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47617. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47618. void 0 !== e.shading && (t.shading = e.shading),
  47619. void 0 !== e.blending && (t.blending = e.blending),
  47620. void 0 !== e.side && (t.side = e.side),
  47621. void 0 !== e.opacity && (t.opacity = e.opacity),
  47622. void 0 !== e.transparent && (t.transparent = e.transparent),
  47623. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47624. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47625. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47626. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47627. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47628. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47629. void 0 !== e.size && (t.size = e.size),
  47630. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47631. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47632. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47633. t.transparent = !0),
  47634. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47635. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47636. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47637. void 0 !== e.normalScale) {
  47638. var i = e.normalScale;
  47639. Array.isArray(i) === !1 && (i = [i, i]),
  47640. t.normalScale = (new n.Vector2).fromArray(i)
  47641. }
  47642. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47643. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47644. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47645. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47646. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47647. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47648. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47649. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47650. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47651. t.combine = n.MultiplyOperation),
  47652. e.reflectivity && (t.reflectivity = e.reflectivity),
  47653. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47654. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47655. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47656. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47657. void 0 !== e.materials)
  47658. for (var r = 0, o = e.materials.length; r < o; r++)
  47659. t.materials.push(this.parse(e.materials[r]));
  47660. return t
  47661. }
  47662. },
  47663. n.ObjectLoader = function(e) {
  47664. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47665. this.texturePath = ""
  47666. }
  47667. ,
  47668. n.ObjectLoader.prototype = {
  47669. constructor: n.ObjectLoader,
  47670. load: function(e, t, i, r) {
  47671. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47672. var o = this
  47673. , a = new n.XHRLoader(o.manager);
  47674. a.load(e, function(e) {
  47675. o.parse(JSON.parse(e), t)
  47676. }, i, r)
  47677. },
  47678. setTexturePath: function(e) {
  47679. this.texturePath = e
  47680. },
  47681. setCrossOrigin: function(e) {
  47682. this.crossOrigin = e
  47683. },
  47684. parse: function(e, t) {
  47685. var i = this.parseGeometries(e.geometries)
  47686. , n = this.parseImages(e.images, function() {
  47687. void 0 !== t && t(a)
  47688. })
  47689. , r = this.parseTextures(e.textures, n)
  47690. , o = this.parseMaterials(e.materials, r)
  47691. , a = this.parseObject(e.object, i, o);
  47692. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47693. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47694. a
  47695. },
  47696. parseGeometries: function(e) {
  47697. var t = {};
  47698. if (void 0 !== e)
  47699. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47700. var s, l = e[o];
  47701. switch (l.type) {
  47702. case "PlaneGeometry":
  47703. case "PlaneBufferGeometry":
  47704. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47705. break;
  47706. case "BoxGeometry":
  47707. case "BoxBufferGeometry":
  47708. case "CubeGeometry":
  47709. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47710. break;
  47711. case "CircleGeometry":
  47712. case "CircleBufferGeometry":
  47713. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47714. break;
  47715. case "CylinderGeometry":
  47716. case "CylinderBufferGeometry":
  47717. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47718. break;
  47719. case "SphereGeometry":
  47720. case "SphereBufferGeometry":
  47721. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47722. break;
  47723. case "DodecahedronGeometry":
  47724. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47725. break;
  47726. case "IcosahedronGeometry":
  47727. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47728. break;
  47729. case "OctahedronGeometry":
  47730. s = new n.OctahedronGeometry(l.radius,l.detail);
  47731. break;
  47732. case "TetrahedronGeometry":
  47733. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47734. break;
  47735. case "RingGeometry":
  47736. case "RingBufferGeometry":
  47737. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47738. break;
  47739. case "TorusGeometry":
  47740. case "TorusBufferGeometry":
  47741. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47742. break;
  47743. case "TorusKnotGeometry":
  47744. case "TorusKnotBufferGeometry":
  47745. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47746. break;
  47747. case "LatheGeometry":
  47748. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47749. break;
  47750. case "BufferGeometry":
  47751. s = r.parse(l);
  47752. break;
  47753. case "Geometry":
  47754. s = i.parse(l.data, this.texturePath).geometry;
  47755. break;
  47756. default:
  47757. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47758. continue
  47759. }
  47760. s.uuid = l.uuid,
  47761. void 0 !== l.name && (s.name = l.name),
  47762. t[l.uuid] = s
  47763. }
  47764. return t
  47765. },
  47766. parseMaterials: function(e, t) {
  47767. var i = {};
  47768. if (void 0 !== e) {
  47769. var r = new n.MaterialLoader;
  47770. r.setTextures(t);
  47771. for (var o = 0, a = e.length; o < a; o++) {
  47772. var s = r.parse(e[o]);
  47773. i[s.uuid] = s
  47774. }
  47775. }
  47776. return i
  47777. },
  47778. parseAnimations: function(e) {
  47779. for (var t = [], i = 0; i < e.length; i++) {
  47780. var r = n.AnimationClip.parse(e[i]);
  47781. t.push(r)
  47782. }
  47783. return t
  47784. },
  47785. parseImages: function(e, t) {
  47786. function i(e) {
  47787. return r.manager.itemStart(e),
  47788. s.load(e, function() {
  47789. r.manager.itemEnd(e)
  47790. })
  47791. }
  47792. var r = this
  47793. , o = {};
  47794. if (void 0 !== e && e.length > 0) {
  47795. var a = new n.LoadingManager(t)
  47796. , s = new n.ImageLoader(a);
  47797. s.setCrossOrigin(this.crossOrigin);
  47798. for (var l = 0, c = e.length; l < c; l++) {
  47799. var h = e[l]
  47800. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47801. o[h.uuid] = i(u)
  47802. }
  47803. }
  47804. return o
  47805. },
  47806. parseTextures: function(e, t) {
  47807. function i(e) {
  47808. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47809. n[e])
  47810. }
  47811. var r = {};
  47812. if (void 0 !== e)
  47813. for (var o = 0, a = e.length; o < a; o++) {
  47814. var s = e[o];
  47815. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47816. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47817. var l = new n.Texture(t[s.image]);
  47818. l.needsUpdate = !0,
  47819. l.uuid = s.uuid,
  47820. void 0 !== s.name && (l.name = s.name),
  47821. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47822. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47823. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47824. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47825. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47826. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47827. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47828. l.wrapT = i(s.wrap[1])),
  47829. r[s.uuid] = l
  47830. }
  47831. return r
  47832. },
  47833. parseObject: function() {
  47834. var e = new n.Matrix4;
  47835. return function(t, i, r) {
  47836. function o(e) {
  47837. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47838. i[e]
  47839. }
  47840. function a(e) {
  47841. if (void 0 !== e)
  47842. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47843. r[e]
  47844. }
  47845. var s;
  47846. switch (t.type) {
  47847. case "Scene":
  47848. s = new n.Scene;
  47849. break;
  47850. case "PerspectiveCamera":
  47851. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47852. break;
  47853. case "OrthographicCamera":
  47854. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47855. break;
  47856. case "AmbientLight":
  47857. s = new n.AmbientLight(t.color,t.intensity);
  47858. break;
  47859. case "DirectionalLight":
  47860. s = new n.DirectionalLight(t.color,t.intensity);
  47861. break;
  47862. case "PointLight":
  47863. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47864. break;
  47865. case "SpotLight":
  47866. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47867. break;
  47868. case "HemisphereLight":
  47869. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47870. break;
  47871. case "Mesh":
  47872. var l = o(t.geometry)
  47873. , c = a(t.material);
  47874. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47875. break;
  47876. case "LOD":
  47877. s = new n.LOD;
  47878. break;
  47879. case "Line":
  47880. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47881. break;
  47882. case "PointCloud":
  47883. case "Points":
  47884. s = new n.Points(o(t.geometry),a(t.material));
  47885. break;
  47886. case "Sprite":
  47887. s = new n.Sprite(a(t.material));
  47888. break;
  47889. case "Group":
  47890. s = new n.Group;
  47891. break;
  47892. default:
  47893. s = new n.Object3D
  47894. }
  47895. if (s.uuid = t.uuid,
  47896. void 0 !== t.name && (s.name = t.name),
  47897. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47898. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47899. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47900. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47901. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47902. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47903. void 0 !== t.visible && (s.visible = t.visible),
  47904. void 0 !== t.userData && (s.userData = t.userData),
  47905. void 0 !== t.children)
  47906. for (var h in t.children)
  47907. s.add(this.parseObject(t.children[h], i, r));
  47908. if ("LOD" === t.type)
  47909. for (var u = t.levels, d = 0; d < u.length; d++) {
  47910. var p = u[d]
  47911. , h = s.getObjectByProperty("uuid", p.object);
  47912. void 0 !== h && s.addLevel(h, p.distance)
  47913. }
  47914. return s
  47915. }
  47916. }()
  47917. },
  47918. n.TextureLoader = function(e) {
  47919. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47920. }
  47921. ,
  47922. n.TextureLoader.prototype = {
  47923. constructor: n.TextureLoader,
  47924. load: function(e, t, i, r) {
  47925. var o = new n.Texture
  47926. , a = new n.ImageLoader(this.manager);
  47927. return a.setCrossOrigin(this.crossOrigin),
  47928. a.setPath(this.path),
  47929. a.load(e, function(e) {
  47930. o.image = e,
  47931. o.needsUpdate = !0,
  47932. void 0 !== t && t(o)
  47933. }, i, r),
  47934. o
  47935. },
  47936. setCrossOrigin: function(e) {
  47937. this.crossOrigin = e
  47938. },
  47939. setPath: function(e) {
  47940. this.path = e
  47941. }
  47942. },
  47943. n.CubeTextureLoader = function(e) {
  47944. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47945. }
  47946. ,
  47947. n.CubeTextureLoader.prototype = {
  47948. constructor: n.CubeTextureLoader,
  47949. load: function(e, t, i, r) {
  47950. function o(i) {
  47951. s.load(e[i], function(e) {
  47952. a.images[i] = e,
  47953. l++,
  47954. 6 === l && (a.needsUpdate = !0,
  47955. t && t(a))
  47956. }, void 0, r)
  47957. }
  47958. var a = new n.CubeTexture
  47959. , s = new n.ImageLoader(this.manager);
  47960. s.setCrossOrigin(this.crossOrigin),
  47961. s.setPath(this.path);
  47962. for (var l = 0, c = 0; c < e.length; ++c)
  47963. o(c);
  47964. return a
  47965. },
  47966. setCrossOrigin: function(e) {
  47967. this.crossOrigin = e
  47968. },
  47969. setPath: function(e) {
  47970. this.path = e
  47971. }
  47972. },
  47973. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  47974. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47975. this._parser = null
  47976. }
  47977. ,
  47978. n.BinaryTextureLoader.prototype = {
  47979. constructor: n.BinaryTextureLoader,
  47980. load: function(e, t, i, r) {
  47981. var o = this
  47982. , a = new n.DataTexture
  47983. , s = new n.XHRLoader(this.manager);
  47984. return s.setResponseType("arraybuffer"),
  47985. s.load(e, function(e) {
  47986. var i = o._parser(e);
  47987. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  47988. a.image.height = i.height,
  47989. a.image.data = i.data),
  47990. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  47991. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  47992. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  47993. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  47994. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  47995. void 0 !== i.format && (a.format = i.format),
  47996. void 0 !== i.type && (a.type = i.type),
  47997. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  47998. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  47999. a.needsUpdate = !0,
  48000. t && t(a, i))
  48001. }, i, r),
  48002. a
  48003. }
  48004. },
  48005. n.CompressedTextureLoader = function(e) {
  48006. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48007. this._parser = null
  48008. }
  48009. ;
  48010. n.CompressedTextureLoader.prototype = {
  48011. constructor: n.CompressedTextureLoader,
  48012. load: function(e, t, i, r) {
  48013. function o(o) {
  48014. c.load(e[o], function(e) {
  48015. var i = a._parser(e, !0);
  48016. s[o] = {
  48017. width: i.width,
  48018. height: i.height,
  48019. format: i.format,
  48020. mipmaps: i.mipmaps
  48021. },
  48022. h += 1,
  48023. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48024. l.format = i.format,
  48025. l.needsUpdate = !0,
  48026. t && t(l))
  48027. }, i, r)
  48028. }
  48029. var a = this
  48030. , s = []
  48031. , l = new n.CompressedTexture;
  48032. l.image = s;
  48033. var c = new n.XHRLoader(this.manager);
  48034. if (c.setPath(this.path),
  48035. c.setResponseType("arraybuffer"),
  48036. Array.isArray(e))
  48037. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48038. o(u);
  48039. else
  48040. c.load(e, function(e) {
  48041. var i = a._parser(e, !0);
  48042. if (i.isCubemap)
  48043. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48044. s[o] = {
  48045. mipmaps: []
  48046. };
  48047. for (var c = 0; c < i.mipmapCount; c++)
  48048. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48049. s[o].format = i.format,
  48050. s[o].width = i.width,
  48051. s[o].height = i.height
  48052. }
  48053. else
  48054. l.image.width = i.width,
  48055. l.image.height = i.height,
  48056. l.mipmaps = i.mipmaps;
  48057. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48058. l.format = i.format,
  48059. l.needsUpdate = !0,
  48060. t && t(l)
  48061. }, i, r);
  48062. return l
  48063. },
  48064. setPath: function(e) {
  48065. this.path = e
  48066. }
  48067. };
  48068. n.Material = function() {
  48069. Object.defineProperty(this, "id", {
  48070. value: n.MaterialIdCount++
  48071. }),
  48072. this.uuid = n.Math.generateUUID(),
  48073. this.name = "",
  48074. this.type = "Material",
  48075. this.side = n.FrontSide,
  48076. this.opacity = 1,
  48077. this.transparent = !1,
  48078. this.blending = n.NormalBlending,
  48079. this.blendSrc = n.SrcAlphaFactor,
  48080. this.blendDst = n.OneMinusSrcAlphaFactor,
  48081. this.blendEquation = n.AddEquation,
  48082. this.blendSrcAlpha = null,
  48083. this.blendDstAlpha = null,
  48084. this.blendEquationAlpha = null,
  48085. this.depthFunc = n.LessEqualDepth,
  48086. this.depthTest = !0,
  48087. this.depthWrite = !0,
  48088. this.colorWrite = !0,
  48089. this.precision = null,
  48090. this.polygonOffset = !1,
  48091. this.polygonOffsetFactor = 0,
  48092. this.polygonOffsetUnits = 0,
  48093. this.alphaTest = 0,
  48094. this.premultipliedAlpha = !1,
  48095. this.overdraw = 0,
  48096. this.visible = !0,
  48097. this._needsUpdate = !0
  48098. }
  48099. ,
  48100. n.Material.prototype = {
  48101. constructor: n.Material,
  48102. get needsUpdate() {
  48103. return this._needsUpdate
  48104. },
  48105. set needsUpdate(e) {
  48106. e === !0 && this.update(),
  48107. this._needsUpdate = e
  48108. },
  48109. setValues: function(e) {
  48110. if (void 0 !== e)
  48111. for (var t in e) {
  48112. var i = e[t];
  48113. if (void 0 !== i) {
  48114. var r = this[t];
  48115. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48116. } else
  48117. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48118. }
  48119. },
  48120. toJSON: function(e) {
  48121. function t(e) {
  48122. var t = [];
  48123. for (var i in e) {
  48124. var n = e[i];
  48125. delete n.metadata,
  48126. t.push(n)
  48127. }
  48128. return t
  48129. }
  48130. var i = void 0 === e;
  48131. i && (e = {
  48132. textures: {},
  48133. images: {}
  48134. });
  48135. var r = {
  48136. metadata: {
  48137. version: 4.4,
  48138. type: "Material",
  48139. generator: "Material.toJSON"
  48140. }
  48141. };
  48142. if (r.uuid = this.uuid,
  48143. r.type = this.type,
  48144. "" !== this.name && (r.name = this.name),
  48145. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48146. .5 !== this.roughness && (r.roughness = this.roughness),
  48147. .5 !== this.metalness && (r.metalness = this.metalness),
  48148. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48149. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48150. void 0 !== this.shininess && (r.shininess = this.shininess),
  48151. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48152. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48153. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48154. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48155. r.bumpScale = this.bumpScale),
  48156. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48157. r.normalScale = this.normalScale.toArray()),
  48158. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48159. r.displacementScale = this.displacementScale,
  48160. r.displacementBias = this.displacementBias),
  48161. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48162. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48163. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48164. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48165. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48166. r.reflectivity = this.reflectivity),
  48167. void 0 !== this.size && (r.size = this.size),
  48168. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48169. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48170. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48171. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48172. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48173. this.opacity < 1 && (r.opacity = this.opacity),
  48174. this.transparent === !0 && (r.transparent = this.transparent),
  48175. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48176. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48177. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48178. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48179. i) {
  48180. var o = t(e.textures)
  48181. , a = t(e.images);
  48182. o.length > 0 && (r.textures = o),
  48183. a.length > 0 && (r.images = a)
  48184. }
  48185. return r
  48186. },
  48187. clone: function() {
  48188. return (new this.constructor).copy(this)
  48189. },
  48190. copy: function(e) {
  48191. return this.name = e.name,
  48192. this.side = e.side,
  48193. this.opacity = e.opacity,
  48194. this.transparent = e.transparent,
  48195. this.blending = e.blending,
  48196. this.blendSrc = e.blendSrc,
  48197. this.blendDst = e.blendDst,
  48198. this.blendEquation = e.blendEquation,
  48199. this.blendSrcAlpha = e.blendSrcAlpha,
  48200. this.blendDstAlpha = e.blendDstAlpha,
  48201. this.blendEquationAlpha = e.blendEquationAlpha,
  48202. this.depthFunc = e.depthFunc,
  48203. this.depthTest = e.depthTest,
  48204. this.depthWrite = e.depthWrite,
  48205. this.colorWrite = e.colorWrite,
  48206. this.precision = e.precision,
  48207. this.polygonOffset = e.polygonOffset,
  48208. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48209. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48210. this.alphaTest = e.alphaTest,
  48211. this.premultipliedAlpha = e.premultipliedAlpha,
  48212. this.overdraw = e.overdraw,
  48213. this.visible = e.visible,
  48214. this
  48215. },
  48216. update: function() {
  48217. this.dispatchEvent({
  48218. type: "update"
  48219. })
  48220. },
  48221. dispose: function() {
  48222. this.dispatchEvent({
  48223. type: "dispose"
  48224. })
  48225. }
  48226. },
  48227. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48228. n.MaterialIdCount = 0,
  48229. n.LineBasicMaterial = function(e) {
  48230. n.Material.call(this),
  48231. this.type = "LineBasicMaterial",
  48232. this.color = new n.Color(16777215),
  48233. this.linewidth = 1,
  48234. this.linecap = "round",
  48235. this.linejoin = "round",
  48236. this.blending = n.NormalBlending,
  48237. this.vertexColors = n.NoColors,
  48238. this.fog = !0,
  48239. this.setValues(e)
  48240. }
  48241. ,
  48242. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48243. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48244. n.LineBasicMaterial.prototype.copy = function(e) {
  48245. return n.Material.prototype.copy.call(this, e),
  48246. this.color.copy(e.color),
  48247. this.linewidth = e.linewidth,
  48248. this.linecap = e.linecap,
  48249. this.linejoin = e.linejoin,
  48250. this.vertexColors = e.vertexColors,
  48251. this.fog = e.fog,
  48252. this
  48253. }
  48254. ,
  48255. n.LineDashedMaterial = function(e) {
  48256. n.Material.call(this),
  48257. this.type = "LineDashedMaterial",
  48258. this.color = new n.Color(16777215),
  48259. this.linewidth = 1,
  48260. this.scale = 1,
  48261. this.dashSize = 3,
  48262. this.gapSize = 1,
  48263. this.blending = n.NormalBlending,
  48264. this.vertexColors = n.NoColors,
  48265. this.fog = !0,
  48266. this.setValues(e)
  48267. }
  48268. ,
  48269. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48270. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48271. n.LineDashedMaterial.prototype.copy = function(e) {
  48272. return n.Material.prototype.copy.call(this, e),
  48273. this.color.copy(e.color),
  48274. this.linewidth = e.linewidth,
  48275. this.scale = e.scale,
  48276. this.dashSize = e.dashSize,
  48277. this.gapSize = e.gapSize,
  48278. this.vertexColors = e.vertexColors,
  48279. this.fog = e.fog,
  48280. this
  48281. }
  48282. ,
  48283. n.MeshBasicMaterial = function(e) {
  48284. n.Material.call(this),
  48285. this.type = "MeshBasicMaterial",
  48286. this.color = new n.Color(16777215),
  48287. this.map = null,
  48288. this.aoMap = null,
  48289. this.aoMapIntensity = 1,
  48290. this.specularMap = null,
  48291. this.alphaMap = null,
  48292. this.envMap = null,
  48293. this.combine = n.MultiplyOperation,
  48294. this.reflectivity = 1,
  48295. this.refractionRatio = .98,
  48296. this.fog = !0,
  48297. this.shading = n.SmoothShading,
  48298. this.blending = n.NormalBlending,
  48299. this.wireframe = !1,
  48300. this.wireframeLinewidth = 1,
  48301. this.wireframeLinecap = "round",
  48302. this.wireframeLinejoin = "round",
  48303. this.vertexColors = n.NoColors,
  48304. this.skinning = !1,
  48305. this.morphTargets = !1,
  48306. this.setValues(e)
  48307. }
  48308. ,
  48309. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48310. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48311. n.MeshBasicMaterial.prototype.copy = function(e) {
  48312. return n.Material.prototype.copy.call(this, e),
  48313. this.color.copy(e.color),
  48314. this.map = e.map,
  48315. this.aoMap = e.aoMap,
  48316. this.aoMapIntensity = e.aoMapIntensity,
  48317. this.specularMap = e.specularMap,
  48318. this.alphaMap = e.alphaMap,
  48319. this.envMap = e.envMap,
  48320. this.combine = e.combine,
  48321. this.reflectivity = e.reflectivity,
  48322. this.refractionRatio = e.refractionRatio,
  48323. this.fog = e.fog,
  48324. this.shading = e.shading,
  48325. this.wireframe = e.wireframe,
  48326. this.wireframeLinewidth = e.wireframeLinewidth,
  48327. this.wireframeLinecap = e.wireframeLinecap,
  48328. this.wireframeLinejoin = e.wireframeLinejoin,
  48329. this.vertexColors = e.vertexColors,
  48330. this.skinning = e.skinning,
  48331. this.morphTargets = e.morphTargets,
  48332. this
  48333. }
  48334. ,
  48335. n.MeshLambertMaterial = function(e) {
  48336. n.Material.call(this),
  48337. this.type = "MeshLambertMaterial",
  48338. this.color = new n.Color(16777215),
  48339. this.map = null,
  48340. this.lightMap = null,
  48341. this.lightMapIntensity = 1,
  48342. this.aoMap = null,
  48343. this.aoMapIntensity = 1,
  48344. this.emissive = new n.Color(0),
  48345. this.emissiveIntensity = 1,
  48346. this.emissiveMap = null,
  48347. this.specularMap = null,
  48348. this.alphaMap = null,
  48349. this.envMap = null,
  48350. this.combine = n.MultiplyOperation,
  48351. this.reflectivity = 1,
  48352. this.refractionRatio = .98,
  48353. this.fog = !0,
  48354. this.blending = n.NormalBlending,
  48355. this.wireframe = !1,
  48356. this.wireframeLinewidth = 1,
  48357. this.wireframeLinecap = "round",
  48358. this.wireframeLinejoin = "round",
  48359. this.vertexColors = n.NoColors,
  48360. this.skinning = !1,
  48361. this.morphTargets = !1,
  48362. this.morphNormals = !1,
  48363. this.setValues(e)
  48364. }
  48365. ,
  48366. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48367. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48368. n.MeshLambertMaterial.prototype.copy = function(e) {
  48369. return n.Material.prototype.copy.call(this, e),
  48370. this.color.copy(e.color),
  48371. this.map = e.map,
  48372. this.lightMap = e.lightMap,
  48373. this.lightMapIntensity = e.lightMapIntensity,
  48374. this.aoMap = e.aoMap,
  48375. this.aoMapIntensity = e.aoMapIntensity,
  48376. this.emissive.copy(e.emissive),
  48377. this.emissiveMap = e.emissiveMap,
  48378. this.emissiveIntensity = e.emissiveIntensity,
  48379. this.specularMap = e.specularMap,
  48380. this.alphaMap = e.alphaMap,
  48381. this.envMap = e.envMap,
  48382. this.combine = e.combine,
  48383. this.reflectivity = e.reflectivity,
  48384. this.refractionRatio = e.refractionRatio,
  48385. this.fog = e.fog,
  48386. this.wireframe = e.wireframe,
  48387. this.wireframeLinewidth = e.wireframeLinewidth,
  48388. this.wireframeLinecap = e.wireframeLinecap,
  48389. this.wireframeLinejoin = e.wireframeLinejoin,
  48390. this.vertexColors = e.vertexColors,
  48391. this.skinning = e.skinning,
  48392. this.morphTargets = e.morphTargets,
  48393. this.morphNormals = e.morphNormals,
  48394. this
  48395. }
  48396. ,
  48397. n.MeshPhongMaterial = function(e) {
  48398. n.Material.call(this),
  48399. this.type = "MeshPhongMaterial",
  48400. this.color = new n.Color(16777215),
  48401. this.specular = new n.Color(1118481),
  48402. this.shininess = 30,
  48403. this.map = null,
  48404. this.lightMap = null,
  48405. this.lightMapIntensity = 1,
  48406. this.aoMap = null,
  48407. this.aoMapIntensity = 1,
  48408. this.emissive = new n.Color(0),
  48409. this.emissiveIntensity = 1,
  48410. this.emissiveMap = null,
  48411. this.bumpMap = null,
  48412. this.bumpScale = 1,
  48413. this.normalMap = null,
  48414. this.normalScale = new n.Vector2(1,1),
  48415. this.displacementMap = null,
  48416. this.displacementScale = 1,
  48417. this.displacementBias = 0,
  48418. this.specularMap = null,
  48419. this.alphaMap = null,
  48420. this.envMap = null,
  48421. this.combine = n.MultiplyOperation,
  48422. this.reflectivity = 1,
  48423. this.refractionRatio = .98,
  48424. this.fog = !0,
  48425. this.shading = n.SmoothShading,
  48426. this.blending = n.NormalBlending,
  48427. this.wireframe = !1,
  48428. this.wireframeLinewidth = 1,
  48429. this.wireframeLinecap = "round",
  48430. this.wireframeLinejoin = "round",
  48431. this.vertexColors = n.NoColors,
  48432. this.skinning = !1,
  48433. this.morphTargets = !1,
  48434. this.morphNormals = !1,
  48435. this.setValues(e)
  48436. }
  48437. ,
  48438. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48439. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48440. n.MeshPhongMaterial.prototype.copy = function(e) {
  48441. return n.Material.prototype.copy.call(this, e),
  48442. this.color.copy(e.color),
  48443. this.specular.copy(e.specular),
  48444. this.shininess = e.shininess,
  48445. this.map = e.map,
  48446. this.lightMap = e.lightMap,
  48447. this.lightMapIntensity = e.lightMapIntensity,
  48448. this.aoMap = e.aoMap,
  48449. this.aoMapIntensity = e.aoMapIntensity,
  48450. this.emissive.copy(e.emissive),
  48451. this.emissiveMap = e.emissiveMap,
  48452. this.emissiveIntensity = e.emissiveIntensity,
  48453. this.bumpMap = e.bumpMap,
  48454. this.bumpScale = e.bumpScale,
  48455. this.normalMap = e.normalMap,
  48456. this.normalScale.copy(e.normalScale),
  48457. this.displacementMap = e.displacementMap,
  48458. this.displacementScale = e.displacementScale,
  48459. this.displacementBias = e.displacementBias,
  48460. this.specularMap = e.specularMap,
  48461. this.alphaMap = e.alphaMap,
  48462. this.envMap = e.envMap,
  48463. this.combine = e.combine,
  48464. this.reflectivity = e.reflectivity,
  48465. this.refractionRatio = e.refractionRatio,
  48466. this.fog = e.fog,
  48467. this.shading = e.shading,
  48468. this.wireframe = e.wireframe,
  48469. this.wireframeLinewidth = e.wireframeLinewidth,
  48470. this.wireframeLinecap = e.wireframeLinecap,
  48471. this.wireframeLinejoin = e.wireframeLinejoin,
  48472. this.vertexColors = e.vertexColors,
  48473. this.skinning = e.skinning,
  48474. this.morphTargets = e.morphTargets,
  48475. this.morphNormals = e.morphNormals,
  48476. this
  48477. }
  48478. ,
  48479. n.MeshStandardMaterial = function(e) {
  48480. n.Material.call(this),
  48481. this.type = "MeshStandardMaterial",
  48482. this.color = new n.Color(16777215),
  48483. this.roughness = .5,
  48484. this.metalness = .5,
  48485. this.map = null,
  48486. this.lightMap = null,
  48487. this.lightMapIntensity = 1,
  48488. this.aoMap = null,
  48489. this.aoMapIntensity = 1,
  48490. this.emissive = new n.Color(0),
  48491. this.emissiveIntensity = 1,
  48492. this.emissiveMap = null,
  48493. this.bumpMap = null,
  48494. this.bumpScale = 1,
  48495. this.normalMap = null,
  48496. this.normalScale = new n.Vector2(1,1),
  48497. this.displacementMap = null,
  48498. this.displacementScale = 1,
  48499. this.displacementBias = 0,
  48500. this.roughnessMap = null,
  48501. this.metalnessMap = null,
  48502. this.alphaMap = null,
  48503. this.envMap = null,
  48504. this.envMapIntensity = 1,
  48505. this.refractionRatio = .98,
  48506. this.fog = !0,
  48507. this.shading = n.SmoothShading,
  48508. this.blending = n.NormalBlending,
  48509. this.wireframe = !1,
  48510. this.wireframeLinewidth = 1,
  48511. this.wireframeLinecap = "round",
  48512. this.wireframeLinejoin = "round",
  48513. this.vertexColors = n.NoColors,
  48514. this.skinning = !1,
  48515. this.morphTargets = !1,
  48516. this.morphNormals = !1,
  48517. this.setValues(e)
  48518. }
  48519. ,
  48520. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48521. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48522. n.MeshStandardMaterial.prototype.copy = function(e) {
  48523. return n.Material.prototype.copy.call(this, e),
  48524. this.color.copy(e.color),
  48525. this.roughness = e.roughness,
  48526. this.metalness = e.metalness,
  48527. this.map = e.map,
  48528. this.lightMap = e.lightMap,
  48529. this.lightMapIntensity = e.lightMapIntensity,
  48530. this.aoMap = e.aoMap,
  48531. this.aoMapIntensity = e.aoMapIntensity,
  48532. this.emissive.copy(e.emissive),
  48533. this.emissiveMap = e.emissiveMap,
  48534. this.emissiveIntensity = e.emissiveIntensity,
  48535. this.bumpMap = e.bumpMap,
  48536. this.bumpScale = e.bumpScale,
  48537. this.normalMap = e.normalMap,
  48538. this.normalScale.copy(e.normalScale),
  48539. this.displacementMap = e.displacementMap,
  48540. this.displacementScale = e.displacementScale,
  48541. this.displacementBias = e.displacementBias,
  48542. this.roughnessMap = e.roughnessMap,
  48543. this.metalnessMap = e.metalnessMap,
  48544. this.alphaMap = e.alphaMap,
  48545. this.envMap = e.envMap,
  48546. this.envMapIntensity = e.envMapIntensity,
  48547. this.refractionRatio = e.refractionRatio,
  48548. this.fog = e.fog,
  48549. this.shading = e.shading,
  48550. this.wireframe = e.wireframe,
  48551. this.wireframeLinewidth = e.wireframeLinewidth,
  48552. this.wireframeLinecap = e.wireframeLinecap,
  48553. this.wireframeLinejoin = e.wireframeLinejoin,
  48554. this.vertexColors = e.vertexColors,
  48555. this.skinning = e.skinning,
  48556. this.morphTargets = e.morphTargets,
  48557. this.morphNormals = e.morphNormals,
  48558. this
  48559. }
  48560. ,
  48561. n.MeshDepthMaterial = function(e) {
  48562. n.Material.call(this),
  48563. this.type = "MeshDepthMaterial",
  48564. this.morphTargets = !1,
  48565. this.wireframe = !1,
  48566. this.wireframeLinewidth = 1,
  48567. this.setValues(e)
  48568. }
  48569. ,
  48570. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48571. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48572. n.MeshDepthMaterial.prototype.copy = function(e) {
  48573. return n.Material.prototype.copy.call(this, e),
  48574. this.wireframe = e.wireframe,
  48575. this.wireframeLinewidth = e.wireframeLinewidth,
  48576. this
  48577. }
  48578. ,
  48579. n.MeshNormalMaterial = function(e) {
  48580. n.Material.call(this, e),
  48581. this.type = "MeshNormalMaterial",
  48582. this.wireframe = !1,
  48583. this.wireframeLinewidth = 1,
  48584. this.morphTargets = !1,
  48585. this.setValues(e)
  48586. }
  48587. ,
  48588. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48589. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48590. n.MeshNormalMaterial.prototype.copy = function(e) {
  48591. return n.Material.prototype.copy.call(this, e),
  48592. this.wireframe = e.wireframe,
  48593. this.wireframeLinewidth = e.wireframeLinewidth,
  48594. this
  48595. }
  48596. ,
  48597. n.MultiMaterial = function(e) {
  48598. this.uuid = n.Math.generateUUID(),
  48599. this.type = "MultiMaterial",
  48600. this.materials = e instanceof Array ? e : [],
  48601. this.visible = !0
  48602. }
  48603. ,
  48604. n.MultiMaterial.prototype = {
  48605. constructor: n.MultiMaterial,
  48606. toJSON: function(e) {
  48607. for (var t = {
  48608. metadata: {
  48609. version: 4.2,
  48610. type: "material",
  48611. generator: "MaterialExporter"
  48612. },
  48613. uuid: this.uuid,
  48614. type: this.type,
  48615. materials: []
  48616. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48617. var o = i[n].toJSON(e);
  48618. delete o.metadata,
  48619. t.materials.push(o)
  48620. }
  48621. return t.visible = this.visible,
  48622. t
  48623. },
  48624. clone: function() {
  48625. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48626. e.materials.push(this.materials[t].clone());
  48627. return e.visible = this.visible,
  48628. e
  48629. }
  48630. },
  48631. n.PointsMaterial = function(e) {
  48632. n.Material.call(this),
  48633. this.type = "PointsMaterial",
  48634. this.color = new n.Color(16777215),
  48635. this.map = null,
  48636. this.size = 1,
  48637. this.sizeAttenuation = !0,
  48638. this.blending = n.NormalBlending,
  48639. this.vertexColors = n.NoColors,
  48640. this.fog = !0,
  48641. this.setValues(e)
  48642. }
  48643. ,
  48644. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48645. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48646. n.PointsMaterial.prototype.copy = function(e) {
  48647. return n.Material.prototype.copy.call(this, e),
  48648. this.color.copy(e.color),
  48649. this.map = e.map,
  48650. this.size = e.size,
  48651. this.sizeAttenuation = e.sizeAttenuation,
  48652. this.vertexColors = e.vertexColors,
  48653. this.fog = e.fog,
  48654. this
  48655. }
  48656. ,
  48657. n.ShaderMaterial = function(e) {
  48658. n.Material.call(this),
  48659. this.type = "ShaderMaterial",
  48660. this.defines = {},
  48661. this.uniforms = {},
  48662. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48663. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48664. this.shading = n.SmoothShading,
  48665. this.linewidth = 1,
  48666. this.wireframe = !1,
  48667. this.wireframeLinewidth = 1,
  48668. this.fog = !1,
  48669. this.lights = !1,
  48670. this.vertexColors = n.NoColors,
  48671. this.skinning = !1,
  48672. this.morphTargets = !1,
  48673. this.morphNormals = !1,
  48674. this.extensions = {
  48675. derivatives: !1,
  48676. fragDepth: !1,
  48677. drawBuffers: !1,
  48678. shaderTextureLOD: !1
  48679. },
  48680. this.defaultAttributeValues = {
  48681. color: [1, 1, 1],
  48682. uv: [0, 0],
  48683. uv2: [0, 0]
  48684. },
  48685. this.index0AttributeName = void 0,
  48686. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48687. this.setValues(e))
  48688. }
  48689. ,
  48690. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48691. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48692. n.ShaderMaterial.prototype.copy = function(e) {
  48693. return n.Material.prototype.copy.call(this, e),
  48694. this.fragmentShader = e.fragmentShader,
  48695. this.vertexShader = e.vertexShader,
  48696. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48697. this.defines = e.defines,
  48698. this.shading = e.shading,
  48699. this.wireframe = e.wireframe,
  48700. this.wireframeLinewidth = e.wireframeLinewidth,
  48701. this.fog = e.fog,
  48702. this.lights = e.lights,
  48703. this.vertexColors = e.vertexColors,
  48704. this.skinning = e.skinning,
  48705. this.morphTargets = e.morphTargets,
  48706. this.morphNormals = e.morphNormals,
  48707. this.extensions = e.extensions,
  48708. this
  48709. }
  48710. ,
  48711. n.ShaderMaterial.prototype.toJSON = function(e) {
  48712. var t = n.Material.prototype.toJSON.call(this, e);
  48713. return t.uniforms = this.uniforms,
  48714. t.vertexShader = this.vertexShader,
  48715. t.fragmentShader = this.fragmentShader,
  48716. t
  48717. }
  48718. ,
  48719. n.RawShaderMaterial = function(e) {
  48720. n.ShaderMaterial.call(this, e),
  48721. this.type = "RawShaderMaterial"
  48722. }
  48723. ,
  48724. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48725. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48726. n.SpriteMaterial = function(e) {
  48727. n.Material.call(this),
  48728. this.type = "SpriteMaterial",
  48729. this.color = new n.Color(16777215),
  48730. this.map = null,
  48731. this.rotation = 0,
  48732. this.fog = !1,
  48733. this.setValues(e)
  48734. }
  48735. ,
  48736. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48737. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48738. n.SpriteMaterial.prototype.copy = function(e) {
  48739. return n.Material.prototype.copy.call(this, e),
  48740. this.color.copy(e.color),
  48741. this.map = e.map,
  48742. this.rotation = e.rotation,
  48743. this.fog = e.fog,
  48744. this
  48745. }
  48746. ,
  48747. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48748. Object.defineProperty(this, "id", {
  48749. value: n.TextureIdCount++
  48750. }),
  48751. this.uuid = n.Math.generateUUID(),
  48752. this.name = "",
  48753. this.sourceFile = "",
  48754. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48755. this.mipmaps = [],
  48756. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48757. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48758. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48759. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48760. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48761. this.anisotropy = void 0 !== c ? c : 1,
  48762. this.format = void 0 !== s ? s : n.RGBAFormat,
  48763. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48764. this.offset = new n.Vector2(0,0),
  48765. this.repeat = new n.Vector2(1,1),
  48766. this.generateMipmaps = !0,
  48767. this.premultiplyAlpha = !1,
  48768. this.flipY = !0,
  48769. this.unpackAlignment = 4,
  48770. this.encoding = n.LinearEncoding,
  48771. this.version = 0,
  48772. this.onUpdate = null
  48773. }
  48774. ,
  48775. n.Texture.DEFAULT_IMAGE = void 0,
  48776. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48777. n.Texture.prototype = {
  48778. constructor: n.Texture,
  48779. set needsUpdate(e) {
  48780. e === !0 && this.version++
  48781. },
  48782. clone: function() {
  48783. return (new this.constructor).copy(this)
  48784. },
  48785. copy: function(e) {
  48786. return this.image = e.image,
  48787. this.mipmaps = e.mipmaps.slice(0),
  48788. this.mapping = e.mapping,
  48789. this.wrapS = e.wrapS,
  48790. this.wrapT = e.wrapT,
  48791. this.magFilter = e.magFilter,
  48792. this.minFilter = e.minFilter,
  48793. this.anisotropy = e.anisotropy,
  48794. this.format = e.format,
  48795. this.type = e.type,
  48796. this.offset.copy(e.offset),
  48797. this.repeat.copy(e.repeat),
  48798. this.generateMipmaps = e.generateMipmaps,
  48799. this.premultiplyAlpha = e.premultiplyAlpha,
  48800. this.flipY = e.flipY,
  48801. this.unpackAlignment = e.unpackAlignment,
  48802. this.encoding = e.encoding,
  48803. this
  48804. },
  48805. toJSON: function(e) {
  48806. function t(e) {
  48807. var t;
  48808. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48809. t.width = e.width,
  48810. t.height = e.height,
  48811. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48812. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48813. }
  48814. if (void 0 !== e.textures[this.uuid])
  48815. return e.textures[this.uuid];
  48816. var i = {
  48817. metadata: {
  48818. version: 4.4,
  48819. type: "Texture",
  48820. generator: "Texture.toJSON"
  48821. },
  48822. uuid: this.uuid,
  48823. name: this.name,
  48824. mapping: this.mapping,
  48825. repeat: [this.repeat.x, this.repeat.y],
  48826. offset: [this.offset.x, this.offset.y],
  48827. wrap: [this.wrapS, this.wrapT],
  48828. minFilter: this.minFilter,
  48829. magFilter: this.magFilter,
  48830. anisotropy: this.anisotropy
  48831. };
  48832. if (void 0 !== this.image) {
  48833. var r = this.image;
  48834. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48835. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48836. uuid: r.uuid,
  48837. url: t(r)
  48838. }),
  48839. i.image = r.uuid
  48840. }
  48841. return e.textures[this.uuid] = i,
  48842. i
  48843. },
  48844. dispose: function() {
  48845. this.dispatchEvent({
  48846. type: "dispose"
  48847. })
  48848. },
  48849. transformUv: function(e) {
  48850. if (this.mapping === n.UVMapping) {
  48851. if (e.multiply(this.repeat),
  48852. e.add(this.offset),
  48853. e.x < 0 || e.x > 1)
  48854. switch (this.wrapS) {
  48855. case n.RepeatWrapping:
  48856. e.x = e.x - Math.floor(e.x);
  48857. break;
  48858. case n.ClampToEdgeWrapping:
  48859. e.x = e.x < 0 ? 0 : 1;
  48860. break;
  48861. case n.MirroredRepeatWrapping:
  48862. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48863. }
  48864. if (e.y < 0 || e.y > 1)
  48865. switch (this.wrapT) {
  48866. case n.RepeatWrapping:
  48867. e.y = e.y - Math.floor(e.y);
  48868. break;
  48869. case n.ClampToEdgeWrapping:
  48870. e.y = e.y < 0 ? 0 : 1;
  48871. break;
  48872. case n.MirroredRepeatWrapping:
  48873. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48874. }
  48875. this.flipY && (e.y = 1 - e.y)
  48876. }
  48877. }
  48878. },
  48879. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48880. n.TextureIdCount = 0,
  48881. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48882. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48883. this.needsUpdate = !0
  48884. }
  48885. ,
  48886. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48887. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48888. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48889. e = void 0 !== e ? e : [],
  48890. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48891. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48892. this.flipY = !1
  48893. }
  48894. ,
  48895. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48896. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48897. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48898. get: function() {
  48899. return this.image
  48900. },
  48901. set: function(e) {
  48902. this.image = e
  48903. }
  48904. }),
  48905. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48906. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48907. this.image = {
  48908. width: t,
  48909. height: i
  48910. },
  48911. this.mipmaps = e,
  48912. this.flipY = !1,
  48913. this.generateMipmaps = !1
  48914. }
  48915. ,
  48916. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48917. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48918. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48919. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48920. this.image = {
  48921. data: e,
  48922. width: t,
  48923. height: i
  48924. },
  48925. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48926. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48927. this.flipY = !1,
  48928. this.generateMipmaps = !1
  48929. }
  48930. ,
  48931. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48932. n.DataTexture.prototype.constructor = n.DataTexture,
  48933. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  48934. function h() {
  48935. requestAnimationFrame(h),
  48936. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  48937. }
  48938. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48939. this.generateMipmaps = !1;
  48940. var u = this;
  48941. h()
  48942. }
  48943. ,
  48944. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  48945. n.VideoTexture.prototype.constructor = n.VideoTexture,
  48946. n.Group = function() {
  48947. n.Object3D.call(this),
  48948. this.type = "Group"
  48949. }
  48950. ,
  48951. n.Group.prototype = Object.create(n.Object3D.prototype),
  48952. n.Group.prototype.constructor = n.Group,
  48953. n.Points = function(e, t) {
  48954. n.Object3D.call(this),
  48955. this.type = "Points",
  48956. this.geometry = void 0 !== e ? e : new n.Geometry,
  48957. this.material = void 0 !== t ? t : new n.PointsMaterial({
  48958. color: 16777215 * Math.random()
  48959. })
  48960. }
  48961. ,
  48962. n.Points.prototype = Object.create(n.Object3D.prototype),
  48963. n.Points.prototype.constructor = n.Points,
  48964. n.Points.prototype.raycast = function() {
  48965. var e = new n.Matrix4
  48966. , t = new n.Ray
  48967. , i = new n.Sphere;
  48968. return function(r, o) {
  48969. function a(e, i) {
  48970. var n = t.distanceSqToPoint(e);
  48971. if (n < d) {
  48972. var a = t.closestPointToPoint(e);
  48973. a.applyMatrix4(c);
  48974. var l = r.ray.origin.distanceTo(a);
  48975. if (l < r.near || l > r.far)
  48976. return;
  48977. o.push({
  48978. distance: l,
  48979. distanceToRay: Math.sqrt(n),
  48980. point: a.clone(),
  48981. index: i,
  48982. face: null,
  48983. object: s
  48984. })
  48985. }
  48986. }
  48987. var s = this
  48988. , l = this.geometry
  48989. , c = this.matrixWorld
  48990. , h = r.params.Points.threshold;
  48991. if (null === l.boundingSphere && l.computeBoundingSphere(),
  48992. i.copy(l.boundingSphere),
  48993. i.applyMatrix4(c),
  48994. r.ray.intersectsSphere(i) !== !1) {
  48995. e.getInverse(c),
  48996. t.copy(r.ray).applyMatrix4(e);
  48997. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  48998. , d = u * u
  48999. , p = new n.Vector3;
  49000. if (l instanceof n.BufferGeometry) {
  49001. var f = l.index
  49002. , g = l.attributes
  49003. , m = g.position.array;
  49004. if (null !== f)
  49005. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49006. var C = v[A];
  49007. p.fromArray(m, 3 * C),
  49008. a(p, C)
  49009. }
  49010. else
  49011. for (var A = 0, I = m.length / 3; A < I; A++)
  49012. p.fromArray(m, 3 * A),
  49013. a(p, A)
  49014. } else
  49015. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49016. a(E[A], A)
  49017. }
  49018. }
  49019. }(),
  49020. n.Points.prototype.clone = function() {
  49021. return new this.constructor(this.geometry,this.material).copy(this)
  49022. }
  49023. ,
  49024. n.Line = function(e, t, i) {
  49025. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49026. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49027. this.type = "Line",
  49028. this.geometry = void 0 !== e ? e : new n.Geometry,
  49029. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49030. color: 16777215 * Math.random()
  49031. })))
  49032. }
  49033. ,
  49034. n.Line.prototype = Object.create(n.Object3D.prototype),
  49035. n.Line.prototype.constructor = n.Line,
  49036. n.Line.prototype.raycast = function() {
  49037. var e = new n.Matrix4
  49038. , t = new n.Ray
  49039. , i = new n.Sphere;
  49040. return function(r, o) {
  49041. var a = r.linePrecision
  49042. , s = a * a
  49043. , l = this.geometry
  49044. , c = this.matrixWorld;
  49045. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49046. i.copy(l.boundingSphere),
  49047. i.applyMatrix4(c),
  49048. r.ray.intersectsSphere(i) !== !1) {
  49049. e.getInverse(c),
  49050. t.copy(r.ray).applyMatrix4(e);
  49051. var h = new n.Vector3
  49052. , u = new n.Vector3
  49053. , d = new n.Vector3
  49054. , p = new n.Vector3
  49055. , f = this instanceof n.LineSegments ? 2 : 1;
  49056. if (l instanceof n.BufferGeometry) {
  49057. var g = l.index
  49058. , m = l.attributes
  49059. , v = m.position.array;
  49060. if (null !== g)
  49061. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49062. var I = A[y]
  49063. , E = A[y + 1];
  49064. h.fromArray(v, 3 * I),
  49065. u.fromArray(v, 3 * E);
  49066. var b = t.distanceSqToSegment(h, u, p, d);
  49067. if (!(b > s)) {
  49068. p.applyMatrix4(this.matrixWorld);
  49069. var w = r.ray.origin.distanceTo(p);
  49070. w < r.near || w > r.far || o.push({
  49071. distance: w,
  49072. point: d.clone().applyMatrix4(this.matrixWorld),
  49073. index: y,
  49074. face: null,
  49075. faceIndex: null,
  49076. object: this
  49077. })
  49078. }
  49079. }
  49080. else
  49081. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49082. h.fromArray(v, 3 * y),
  49083. u.fromArray(v, 3 * y + 3);
  49084. var b = t.distanceSqToSegment(h, u, p, d);
  49085. if (!(b > s)) {
  49086. p.applyMatrix4(this.matrixWorld);
  49087. var w = r.ray.origin.distanceTo(p);
  49088. w < r.near || w > r.far || o.push({
  49089. distance: w,
  49090. point: d.clone().applyMatrix4(this.matrixWorld),
  49091. index: y,
  49092. face: null,
  49093. faceIndex: null,
  49094. object: this
  49095. })
  49096. }
  49097. }
  49098. } else if (l instanceof n.Geometry)
  49099. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49100. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49101. if (!(b > s)) {
  49102. p.applyMatrix4(this.matrixWorld);
  49103. var w = r.ray.origin.distanceTo(p);
  49104. w < r.near || w > r.far || o.push({
  49105. distance: w,
  49106. point: d.clone().applyMatrix4(this.matrixWorld),
  49107. index: y,
  49108. face: null,
  49109. faceIndex: null,
  49110. object: this
  49111. })
  49112. }
  49113. }
  49114. }
  49115. }
  49116. }(),
  49117. n.Line.prototype.clone = function() {
  49118. return new this.constructor(this.geometry,this.material).copy(this)
  49119. }
  49120. ,
  49121. n.LineStrip = 0,
  49122. n.LinePieces = 1,
  49123. n.LineSegments = function(e, t) {
  49124. n.Line.call(this, e, t),
  49125. this.type = "LineSegments"
  49126. }
  49127. ,
  49128. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49129. n.LineSegments.prototype.constructor = n.LineSegments,
  49130. n.Mesh = function(e, t) {
  49131. n.Object3D.call(this),
  49132. this.type = "Mesh",
  49133. this.geometry = void 0 !== e ? e : new n.Geometry,
  49134. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49135. color: 16777215 * Math.random()
  49136. }),
  49137. this.drawMode = n.TrianglesDrawMode,
  49138. this.updateMorphTargets()
  49139. }
  49140. ,
  49141. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49142. n.Mesh.prototype.constructor = n.Mesh,
  49143. n.Mesh.prototype.setDrawMode = function(e) {
  49144. this.drawMode = e
  49145. }
  49146. ,
  49147. n.Mesh.prototype.updateMorphTargets = function() {
  49148. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49149. this.morphTargetBase = -1,
  49150. this.morphTargetInfluences = [],
  49151. this.morphTargetDictionary = {};
  49152. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49153. this.morphTargetInfluences.push(0),
  49154. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49155. }
  49156. }
  49157. ,
  49158. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49159. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49160. 0)
  49161. }
  49162. ,
  49163. n.Mesh.prototype.raycast = function() {
  49164. function e(e, t, i, r, o, a, s) {
  49165. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49166. o.multiplyScalar(m.x),
  49167. a.multiplyScalar(m.y),
  49168. s.multiplyScalar(m.z),
  49169. o.add(a).add(s),
  49170. o.clone()
  49171. }
  49172. function t(e, t, i, r, o, a, s) {
  49173. var l, c = e.material;
  49174. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49175. null === l)
  49176. return null;
  49177. A.copy(s),
  49178. A.applyMatrix4(e.matrixWorld);
  49179. var h = t.ray.origin.distanceTo(A);
  49180. return h < t.near || h > t.far ? null : {
  49181. distance: h,
  49182. point: A.clone(),
  49183. object: e
  49184. }
  49185. }
  49186. function i(i, r, o, a, h, u, d, m) {
  49187. s.fromArray(a, 3 * u),
  49188. l.fromArray(a, 3 * d),
  49189. c.fromArray(a, 3 * m);
  49190. var A = t(i, r, o, s, l, c, v);
  49191. return A && (h && (p.fromArray(h, 2 * u),
  49192. f.fromArray(h, 2 * d),
  49193. g.fromArray(h, 2 * m),
  49194. A.uv = e(v, s, l, c, p, f, g)),
  49195. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49196. A.faceIndex = u),
  49197. A
  49198. }
  49199. var r = new n.Matrix4
  49200. , o = new n.Ray
  49201. , a = new n.Sphere
  49202. , s = new n.Vector3
  49203. , l = new n.Vector3
  49204. , c = new n.Vector3
  49205. , h = new n.Vector3
  49206. , u = new n.Vector3
  49207. , d = new n.Vector3
  49208. , p = new n.Vector2
  49209. , f = new n.Vector2
  49210. , g = new n.Vector2
  49211. , m = new n.Vector3
  49212. , v = new n.Vector3
  49213. , A = new n.Vector3;
  49214. return function(m, A) {
  49215. var y = this.geometry
  49216. , C = this.material
  49217. , I = this.matrixWorld;
  49218. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49219. a.copy(y.boundingSphere),
  49220. a.applyMatrix4(I),
  49221. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49222. o.copy(m.ray).applyMatrix4(r),
  49223. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49224. var E, b;
  49225. if (y instanceof n.BufferGeometry) {
  49226. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49227. if (void 0 !== S.uv && (E = S.uv.array),
  49228. null !== x)
  49229. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49230. w = R[P],
  49231. _ = R[P + 1],
  49232. T = R[P + 2],
  49233. b = i(this, m, o, M, E, w, _, T),
  49234. b && (b.faceIndex = Math.floor(P / 3),
  49235. A.push(b));
  49236. else
  49237. for (var P = 0, O = M.length; P < O; P += 9)
  49238. w = P / 3,
  49239. _ = w + 1,
  49240. T = w + 2,
  49241. b = i(this, m, o, M, E, w, _, T),
  49242. b && (b.index = w,
  49243. A.push(b))
  49244. } else if (y instanceof n.Geometry) {
  49245. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49246. k.length > 0 && (E = k);
  49247. for (var H = 0, G = U.length; H < G; H++) {
  49248. var z = U[H]
  49249. , W = B === !0 ? F[z.materialIndex] : C;
  49250. if (void 0 !== W) {
  49251. if (L = V[z.a],
  49252. D = V[z.b],
  49253. N = V[z.c],
  49254. W.morphTargets === !0) {
  49255. var j = y.morphTargets
  49256. , Y = this.morphTargetInfluences;
  49257. s.set(0, 0, 0),
  49258. l.set(0, 0, 0),
  49259. c.set(0, 0, 0);
  49260. for (var X = 0, Z = j.length; X < Z; X++) {
  49261. var q = Y[X];
  49262. if (0 !== q) {
  49263. var K = j[X].vertices;
  49264. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49265. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49266. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49267. }
  49268. }
  49269. s.add(L),
  49270. l.add(D),
  49271. c.add(N),
  49272. L = s,
  49273. D = l,
  49274. N = c
  49275. }
  49276. if (b = t(this, m, o, L, D, N, v)) {
  49277. if (E) {
  49278. var Q = E[H];
  49279. p.copy(Q[0]),
  49280. f.copy(Q[1]),
  49281. g.copy(Q[2]),
  49282. b.uv = e(v, L, D, N, p, f, g)
  49283. }
  49284. b.face = z,
  49285. b.faceIndex = H,
  49286. A.push(b)
  49287. }
  49288. }
  49289. }
  49290. }
  49291. }
  49292. }
  49293. }(),
  49294. n.Mesh.prototype.clone = function() {
  49295. return new this.constructor(this.geometry,this.material).copy(this)
  49296. }
  49297. ,
  49298. n.Bone = function(e) {
  49299. n.Object3D.call(this),
  49300. this.type = "Bone",
  49301. this.skin = e
  49302. }
  49303. ,
  49304. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49305. n.Bone.prototype.constructor = n.Bone,
  49306. n.Bone.prototype.copy = function(e) {
  49307. return n.Object3D.prototype.copy.call(this, e),
  49308. this.skin = e.skin,
  49309. this
  49310. }
  49311. ,
  49312. n.Skeleton = function(e, t, i) {
  49313. if (this.useVertexTexture = void 0 === i || i,
  49314. this.identityMatrix = new n.Matrix4,
  49315. e = e || [],
  49316. this.bones = e.slice(0),
  49317. this.useVertexTexture) {
  49318. var r = Math.sqrt(4 * this.bones.length);
  49319. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49320. r = Math.max(r, 4),
  49321. this.boneTextureWidth = r,
  49322. this.boneTextureHeight = r,
  49323. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49324. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49325. } else
  49326. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49327. if (void 0 === t)
  49328. this.calculateInverses();
  49329. else if (this.bones.length === t.length)
  49330. this.boneInverses = t.slice(0);
  49331. else {
  49332. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49333. this.boneInverses = [];
  49334. for (var o = 0, a = this.bones.length; o < a; o++)
  49335. this.boneInverses.push(new n.Matrix4)
  49336. }
  49337. }
  49338. ,
  49339. n.Skeleton.prototype.calculateInverses = function() {
  49340. this.boneInverses = [];
  49341. for (var e = 0, t = this.bones.length; e < t; e++) {
  49342. var i = new n.Matrix4;
  49343. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49344. this.boneInverses.push(i)
  49345. }
  49346. }
  49347. ,
  49348. n.Skeleton.prototype.pose = function() {
  49349. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49350. e = this.bones[t],
  49351. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49352. for (var t = 0, i = this.bones.length; t < i; t++)
  49353. e = this.bones[t],
  49354. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49355. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49356. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49357. }
  49358. ,
  49359. n.Skeleton.prototype.update = function() {
  49360. var e = new n.Matrix4;
  49361. return function() {
  49362. for (var t = 0, i = this.bones.length; t < i; t++) {
  49363. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49364. e.multiplyMatrices(n, this.boneInverses[t]),
  49365. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49366. }
  49367. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49368. }
  49369. }(),
  49370. n.Skeleton.prototype.clone = function() {
  49371. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49372. }
  49373. ,
  49374. n.SkinnedMesh = function(e, t, i) {
  49375. n.Mesh.call(this, e, t),
  49376. this.type = "SkinnedMesh",
  49377. this.bindMode = "attached",
  49378. this.bindMatrix = new n.Matrix4,
  49379. this.bindMatrixInverse = new n.Matrix4;
  49380. var r = [];
  49381. if (this.geometry && void 0 !== this.geometry.bones) {
  49382. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49383. a = this.geometry.bones[s],
  49384. o = new n.Bone(this),
  49385. r.push(o),
  49386. o.name = a.name,
  49387. o.position.fromArray(a.pos),
  49388. o.quaternion.fromArray(a.rotq),
  49389. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49390. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49391. a = this.geometry.bones[s],
  49392. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49393. }
  49394. this.normalizeSkinWeights(),
  49395. this.updateMatrixWorld(!0),
  49396. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49397. }
  49398. ,
  49399. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49400. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49401. n.SkinnedMesh.prototype.bind = function(e, t) {
  49402. this.skeleton = e,
  49403. void 0 === t && (this.updateMatrixWorld(!0),
  49404. this.skeleton.calculateInverses(),
  49405. t = this.matrixWorld),
  49406. this.bindMatrix.copy(t),
  49407. this.bindMatrixInverse.getInverse(t)
  49408. }
  49409. ,
  49410. n.SkinnedMesh.prototype.pose = function() {
  49411. this.skeleton.pose()
  49412. }
  49413. ,
  49414. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49415. if (this.geometry instanceof n.Geometry)
  49416. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49417. var t = this.geometry.skinWeights[e]
  49418. , i = 1 / t.lengthManhattan();
  49419. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49420. }
  49421. else if (this.geometry instanceof n.BufferGeometry)
  49422. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49423. r.x = o.getX(e),
  49424. r.y = o.getY(e),
  49425. r.z = o.getZ(e),
  49426. r.w = o.getW(e);
  49427. var i = 1 / r.lengthManhattan();
  49428. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49429. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49430. }
  49431. }
  49432. ,
  49433. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49434. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49435. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49436. }
  49437. ,
  49438. n.SkinnedMesh.prototype.clone = function() {
  49439. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49440. }
  49441. ,
  49442. n.LOD = function() {
  49443. n.Object3D.call(this),
  49444. this.type = "LOD",
  49445. Object.defineProperties(this, {
  49446. levels: {
  49447. enumerable: !0,
  49448. value: []
  49449. },
  49450. objects: {
  49451. get: function() {
  49452. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49453. this.levels
  49454. }
  49455. }
  49456. })
  49457. }
  49458. ,
  49459. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49460. n.LOD.prototype.constructor = n.LOD,
  49461. n.LOD.prototype.addLevel = function(e, t) {
  49462. void 0 === t && (t = 0),
  49463. t = Math.abs(t);
  49464. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49465. ;
  49466. i.splice(n, 0, {
  49467. distance: t,
  49468. object: e
  49469. }),
  49470. this.add(e)
  49471. }
  49472. ,
  49473. n.LOD.prototype.getObjectForDistance = function(e) {
  49474. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49475. ;
  49476. return t[i - 1].object
  49477. }
  49478. ,
  49479. n.LOD.prototype.raycast = function() {
  49480. var e = new n.Vector3;
  49481. return function(t, i) {
  49482. e.setFromMatrixPosition(this.matrixWorld);
  49483. var n = t.ray.origin.distanceTo(e);
  49484. this.getObjectForDistance(n).raycast(t, i)
  49485. }
  49486. }(),
  49487. n.LOD.prototype.update = function() {
  49488. var e = new n.Vector3
  49489. , t = new n.Vector3;
  49490. return function(i) {
  49491. var n = this.levels;
  49492. if (n.length > 1) {
  49493. e.setFromMatrixPosition(i.matrixWorld),
  49494. t.setFromMatrixPosition(this.matrixWorld);
  49495. var r = e.distanceTo(t);
  49496. n[0].object.visible = !0;
  49497. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49498. n[o - 1].object.visible = !1,
  49499. n[o].object.visible = !0;
  49500. for (; o < a; o++)
  49501. n[o].object.visible = !1
  49502. }
  49503. }
  49504. }(),
  49505. n.LOD.prototype.copy = function(e) {
  49506. n.Object3D.prototype.copy.call(this, e, !1);
  49507. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49508. var o = t[i];
  49509. this.addLevel(o.object.clone(), o.distance)
  49510. }
  49511. return this
  49512. }
  49513. ,
  49514. n.LOD.prototype.toJSON = function(e) {
  49515. var t = n.Object3D.prototype.toJSON.call(this, e);
  49516. t.object.levels = [];
  49517. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49518. var a = i[r];
  49519. t.object.levels.push({
  49520. object: a.object.uuid,
  49521. distance: a.distance
  49522. })
  49523. }
  49524. return t
  49525. }
  49526. ,
  49527. n.Sprite = function() {
  49528. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49529. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49530. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49531. , r = new n.BufferGeometry;
  49532. return r.setIndex(new n.BufferAttribute(e,1)),
  49533. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49534. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49535. function(e) {
  49536. n.Object3D.call(this),
  49537. this.type = "Sprite",
  49538. this.geometry = r,
  49539. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49540. }
  49541. }(),
  49542. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49543. n.Sprite.prototype.constructor = n.Sprite,
  49544. n.Sprite.prototype.raycast = function() {
  49545. var e = new n.Vector3;
  49546. return function(t, i) {
  49547. e.setFromMatrixPosition(this.matrixWorld);
  49548. var n = t.ray.distanceSqToPoint(e)
  49549. , r = this.scale.x * this.scale.y;
  49550. n > r || i.push({
  49551. distance: Math.sqrt(n),
  49552. point: this.position,
  49553. face: null,
  49554. object: this
  49555. })
  49556. }
  49557. }(),
  49558. n.Sprite.prototype.clone = function() {
  49559. return new this.constructor(this.material).copy(this)
  49560. }
  49561. ,
  49562. n.Particle = n.Sprite,
  49563. n.LensFlare = function(e, t, i, r, o) {
  49564. n.Object3D.call(this),
  49565. this.lensFlares = [],
  49566. this.positionScreen = new n.Vector3,
  49567. this.customUpdateCallback = void 0,
  49568. void 0 !== e && this.add(e, t, i, r, o)
  49569. }
  49570. ,
  49571. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49572. n.LensFlare.prototype.constructor = n.LensFlare,
  49573. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49574. void 0 === t && (t = -1),
  49575. void 0 === i && (i = 0),
  49576. void 0 === a && (a = 1),
  49577. void 0 === o && (o = new n.Color(16777215)),
  49578. void 0 === r && (r = n.NormalBlending),
  49579. i = Math.min(i, Math.max(0, i)),
  49580. this.lensFlares.push({
  49581. texture: e,
  49582. size: t,
  49583. distance: i,
  49584. x: 0,
  49585. y: 0,
  49586. z: 0,
  49587. scale: 1,
  49588. rotation: 0,
  49589. opacity: a,
  49590. color: o,
  49591. blending: r
  49592. })
  49593. }
  49594. ,
  49595. n.LensFlare.prototype.updateLensFlares = function() {
  49596. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49597. for (e = 0; e < i; e++)
  49598. t = this.lensFlares[e],
  49599. t.x = this.positionScreen.x + n * t.distance,
  49600. t.y = this.positionScreen.y + r * t.distance,
  49601. t.wantedRotation = t.x * Math.PI * .25,
  49602. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49603. }
  49604. ,
  49605. n.LensFlare.prototype.copy = function(e) {
  49606. n.Object3D.prototype.copy.call(this, e),
  49607. this.positionScreen.copy(e.positionScreen),
  49608. this.customUpdateCallback = e.customUpdateCallback;
  49609. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49610. this.lensFlares.push(e.lensFlares[t]);
  49611. return this
  49612. }
  49613. ,
  49614. n.Scene = function() {
  49615. n.Object3D.call(this),
  49616. this.type = "Scene",
  49617. this.fog = null,
  49618. this.overrideMaterial = null,
  49619. this.autoUpdate = !0
  49620. }
  49621. ,
  49622. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49623. n.Scene.prototype.constructor = n.Scene,
  49624. n.Scene.prototype.copy = function(e, t) {
  49625. return n.Object3D.prototype.copy.call(this, e, t),
  49626. null !== e.fog && (this.fog = e.fog.clone()),
  49627. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49628. this.autoUpdate = e.autoUpdate,
  49629. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49630. this
  49631. }
  49632. ,
  49633. n.Fog = function(e, t, i) {
  49634. this.name = "",
  49635. this.color = new n.Color(e),
  49636. this.near = void 0 !== t ? t : 1,
  49637. this.far = void 0 !== i ? i : 1e3
  49638. }
  49639. ,
  49640. n.Fog.prototype.clone = function() {
  49641. return new n.Fog(this.color.getHex(),this.near,this.far)
  49642. }
  49643. ,
  49644. n.FogExp2 = function(e, t) {
  49645. this.name = "",
  49646. this.color = new n.Color(e),
  49647. this.density = void 0 !== t ? t : 25e-5
  49648. }
  49649. ,
  49650. n.FogExp2.prototype.clone = function() {
  49651. return new n.FogExp2(this.color.getHex(),this.density)
  49652. }
  49653. ,
  49654. n.ShaderChunk = {},
  49655. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49656. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49657. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49658. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49659. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49660. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49661. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49662. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49663. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49664. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49665. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49666. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49667. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49668. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49669. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49670. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49671. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49672. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49673. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49674. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49675. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49676. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49677. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49678. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49679. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49680. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49681. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49682. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49683. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49684. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49685. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49686. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49687. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49688. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49689. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49690. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49691. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49692. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49693. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49694. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49695. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49696. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49697. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49698. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49699. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49700. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49701. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49702. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49703. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49704. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49705. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49706. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49707. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49708. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49709. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49710. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49711. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49712. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49713. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49714. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49715. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49716. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49717. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49718. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49719. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49720. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49721. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49722. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49723. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49724. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49725. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49726. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49727. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49728. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49729. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49730. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49731. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49732. n.UniformsUtils = {
  49733. merge: function(e) {
  49734. for (var t = {}, i = 0; i < e.length; i++) {
  49735. var n = this.clone(e[i]);
  49736. for (var r in n)
  49737. t[r] = n[r]
  49738. }
  49739. return t
  49740. },
  49741. clone: function(e) {
  49742. var t = {};
  49743. for (var i in e) {
  49744. t[i] = {};
  49745. for (var r in e[i]) {
  49746. var o = e[i][r];
  49747. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49748. }
  49749. }
  49750. return t
  49751. }
  49752. },
  49753. n.UniformsLib = {
  49754. common: {
  49755. diffuse: {
  49756. type: "c",
  49757. value: new n.Color(15658734)
  49758. },
  49759. opacity: {
  49760. type: "f",
  49761. value: 1
  49762. },
  49763. map: {
  49764. type: "t",
  49765. value: null
  49766. },
  49767. offsetRepeat: {
  49768. type: "v4",
  49769. value: new n.Vector4(0,0,1,1)
  49770. },
  49771. specularMap: {
  49772. type: "t",
  49773. value: null
  49774. },
  49775. alphaMap: {
  49776. type: "t",
  49777. value: null
  49778. },
  49779. envMap: {
  49780. type: "t",
  49781. value: null
  49782. },
  49783. flipEnvMap: {
  49784. type: "f",
  49785. value: -1
  49786. },
  49787. reflectivity: {
  49788. type: "f",
  49789. value: 1
  49790. },
  49791. refractionRatio: {
  49792. type: "f",
  49793. value: .98
  49794. }
  49795. },
  49796. aomap: {
  49797. aoMap: {
  49798. type: "t",
  49799. value: null
  49800. },
  49801. aoMapIntensity: {
  49802. type: "f",
  49803. value: 1
  49804. }
  49805. },
  49806. lightmap: {
  49807. lightMap: {
  49808. type: "t",
  49809. value: null
  49810. },
  49811. lightMapIntensity: {
  49812. type: "f",
  49813. value: 1
  49814. }
  49815. },
  49816. emissivemap: {
  49817. emissiveMap: {
  49818. type: "t",
  49819. value: null
  49820. }
  49821. },
  49822. bumpmap: {
  49823. bumpMap: {
  49824. type: "t",
  49825. value: null
  49826. },
  49827. bumpScale: {
  49828. type: "f",
  49829. value: 1
  49830. }
  49831. },
  49832. normalmap: {
  49833. normalMap: {
  49834. type: "t",
  49835. value: null
  49836. },
  49837. normalScale: {
  49838. type: "v2",
  49839. value: new n.Vector2(1,1)
  49840. }
  49841. },
  49842. displacementmap: {
  49843. displacementMap: {
  49844. type: "t",
  49845. value: null
  49846. },
  49847. displacementScale: {
  49848. type: "f",
  49849. value: 1
  49850. },
  49851. displacementBias: {
  49852. type: "f",
  49853. value: 0
  49854. }
  49855. },
  49856. roughnessmap: {
  49857. roughnessMap: {
  49858. type: "t",
  49859. value: null
  49860. }
  49861. },
  49862. metalnessmap: {
  49863. metalnessMap: {
  49864. type: "t",
  49865. value: null
  49866. }
  49867. },
  49868. fog: {
  49869. fogDensity: {
  49870. type: "f",
  49871. value: 25e-5
  49872. },
  49873. fogNear: {
  49874. type: "f",
  49875. value: 1
  49876. },
  49877. fogFar: {
  49878. type: "f",
  49879. value: 2e3
  49880. },
  49881. fogColor: {
  49882. type: "c",
  49883. value: new n.Color(16777215)
  49884. }
  49885. },
  49886. lights: {
  49887. ambientLightColor: {
  49888. type: "fv",
  49889. value: []
  49890. },
  49891. directionalLights: {
  49892. type: "sa",
  49893. value: [],
  49894. properties: {
  49895. direction: {
  49896. type: "v3"
  49897. },
  49898. color: {
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  49900. },
  49901. shadow: {
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  49904. shadowBias: {
  49905. type: "f"
  49906. },
  49907. shadowRadius: {
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  49909. },
  49910. shadowMapSize: {
  49911. type: "v2"
  49912. }
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  49914. },
  49915. directionalShadowMap: {
  49916. type: "tv",
  49917. value: []
  49918. },
  49919. directionalShadowMatrix: {
  49920. type: "m4v",
  49921. value: []
  49922. },
  49923. spotLights: {
  49924. type: "sa",
  49925. value: [],
  49926. properties: {
  49927. color: {
  49928. type: "c"
  49929. },
  49930. position: {
  49931. type: "v3"
  49932. },
  49933. direction: {
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  49935. },
  49936. distance: {
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  49938. },
  49939. coneCos: {
  49940. type: "f"
  49941. },
  49942. penumbraCos: {
  49943. type: "f"
  49944. },
  49945. decay: {
  49946. type: "f"
  49947. },
  49948. shadow: {
  49949. type: "i"
  49950. },
  49951. shadowBias: {
  49952. type: "f"
  49953. },
  49954. shadowRadius: {
  49955. type: "f"
  49956. },
  49957. shadowMapSize: {
  49958. type: "v2"
  49959. }
  49960. }
  49961. },
  49962. spotShadowMap: {
  49963. type: "tv",
  49964. value: []
  49965. },
  49966. spotShadowMatrix: {
  49967. type: "m4v",
  49968. value: []
  49969. },
  49970. pointLights: {
  49971. type: "sa",
  49972. value: [],
  49973. properties: {
  49974. color: {
  49975. type: "c"
  49976. },
  49977. position: {
  49978. type: "v3"
  49979. },
  49980. decay: {
  49981. type: "f"
  49982. },
  49983. distance: {
  49984. type: "f"
  49985. },
  49986. shadow: {
  49987. type: "i"
  49988. },
  49989. shadowBias: {
  49990. type: "f"
  49991. },
  49992. shadowRadius: {
  49993. type: "f"
  49994. },
  49995. shadowMapSize: {
  49996. type: "v2"
  49997. }
  49998. }
  49999. },
  50000. pointShadowMap: {
  50001. type: "tv",
  50002. value: []
  50003. },
  50004. pointShadowMatrix: {
  50005. type: "m4v",
  50006. value: []
  50007. },
  50008. hemisphereLights: {
  50009. type: "sa",
  50010. value: [],
  50011. properties: {
  50012. direction: {
  50013. type: "v3"
  50014. },
  50015. skyColor: {
  50016. type: "c"
  50017. },
  50018. groundColor: {
  50019. type: "c"
  50020. }
  50021. }
  50022. }
  50023. },
  50024. points: {
  50025. diffuse: {
  50026. type: "c",
  50027. value: new n.Color(15658734)
  50028. },
  50029. opacity: {
  50030. type: "f",
  50031. value: 1
  50032. },
  50033. size: {
  50034. type: "f",
  50035. value: 1
  50036. },
  50037. scale: {
  50038. type: "f",
  50039. value: 1
  50040. },
  50041. map: {
  50042. type: "t",
  50043. value: null
  50044. },
  50045. offsetRepeat: {
  50046. type: "v4",
  50047. value: new n.Vector4(0,0,1,1)
  50048. }
  50049. }
  50050. },
  50051. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50052. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50053. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50054. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50055. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50056. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50057. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50058. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50059. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50060. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50061. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50062. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50063. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50064. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50065. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50066. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50067. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50068. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50069. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50070. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50071. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50072. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50073. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50074. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50075. n.ShaderLib = {
  50076. basic: {
  50077. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50078. vertexShader: n.ShaderChunk.meshbasic_vert,
  50079. fragmentShader: n.ShaderChunk.meshbasic_frag
  50080. },
  50081. lambert: {
  50082. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50083. emissive: {
  50084. type: "c",
  50085. value: new n.Color(0)
  50086. }
  50087. }]),
  50088. vertexShader: n.ShaderChunk.meshlambert_vert,
  50089. fragmentShader: n.ShaderChunk.meshlambert_frag
  50090. },
  50091. phong: {
  50092. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50093. emissive: {
  50094. type: "c",
  50095. value: new n.Color(0)
  50096. },
  50097. specular: {
  50098. type: "c",
  50099. value: new n.Color(1118481)
  50100. },
  50101. shininess: {
  50102. type: "f",
  50103. value: 30
  50104. }
  50105. }]),
  50106. vertexShader: n.ShaderChunk.meshphong_vert,
  50107. fragmentShader: n.ShaderChunk.meshphong_frag
  50108. },
  50109. standard: {
  50110. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50111. emissive: {
  50112. type: "c",
  50113. value: new n.Color(0)
  50114. },
  50115. roughness: {
  50116. type: "f",
  50117. value: .5
  50118. },
  50119. metalness: {
  50120. type: "f",
  50121. value: 0
  50122. },
  50123. envMapIntensity: {
  50124. type: "f",
  50125. value: 1
  50126. }
  50127. }]),
  50128. vertexShader: n.ShaderChunk.meshstandard_vert,
  50129. fragmentShader: n.ShaderChunk.meshstandard_frag
  50130. },
  50131. points: {
  50132. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50133. vertexShader: n.ShaderChunk.points_vert,
  50134. fragmentShader: n.ShaderChunk.points_frag
  50135. },
  50136. dashed: {
  50137. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50138. scale: {
  50139. type: "f",
  50140. value: 1
  50141. },
  50142. dashSize: {
  50143. type: "f",
  50144. value: 1
  50145. },
  50146. totalSize: {
  50147. type: "f",
  50148. value: 2
  50149. }
  50150. }]),
  50151. vertexShader: n.ShaderChunk.linedashed_vert,
  50152. fragmentShader: n.ShaderChunk.linedashed_frag
  50153. },
  50154. depth: {
  50155. uniforms: {
  50156. mNear: {
  50157. type: "f",
  50158. value: 1
  50159. },
  50160. mFar: {
  50161. type: "f",
  50162. value: 2e3
  50163. },
  50164. opacity: {
  50165. type: "f",
  50166. value: 1
  50167. }
  50168. },
  50169. vertexShader: n.ShaderChunk.depth_vert,
  50170. fragmentShader: n.ShaderChunk.depth_frag
  50171. },
  50172. normal: {
  50173. uniforms: {
  50174. opacity: {
  50175. type: "f",
  50176. value: 1
  50177. }
  50178. },
  50179. vertexShader: n.ShaderChunk.normal_vert,
  50180. fragmentShader: n.ShaderChunk.normal_frag
  50181. },
  50182. cube: {
  50183. uniforms: {
  50184. tCube: {
  50185. type: "t",
  50186. value: null
  50187. },
  50188. tFlip: {
  50189. type: "f",
  50190. value: -1
  50191. }
  50192. },
  50193. vertexShader: n.ShaderChunk.cube_vert,
  50194. fragmentShader: n.ShaderChunk.cube_frag
  50195. },
  50196. equirect: {
  50197. uniforms: {
  50198. tEquirect: {
  50199. type: "t",
  50200. value: null
  50201. },
  50202. tFlip: {
  50203. type: "f",
  50204. value: -1
  50205. }
  50206. },
  50207. vertexShader: n.ShaderChunk.equirect_vert,
  50208. fragmentShader: n.ShaderChunk.equirect_frag
  50209. },
  50210. depthRGBA: {
  50211. uniforms: {},
  50212. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50213. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50214. },
  50215. distanceRGBA: {
  50216. uniforms: {
  50217. lightPos: {
  50218. type: "v3",
  50219. value: new n.Vector3(0,0,0)
  50220. }
  50221. },
  50222. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50223. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50224. }
  50225. },
  50226. n.WebGLRenderer = function(e) {
  50227. function t() {
  50228. return null === ye ? Oe : 1
  50229. }
  50230. function i(e, t, i, n) {
  50231. se === !0 && (e *= n,
  50232. t *= n,
  50233. i *= n),
  50234. Ye.clearColor(e, t, i, n)
  50235. }
  50236. function r() {
  50237. Ye.init(),
  50238. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50239. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50240. i(Se.r, Se.g, Se.b, Me)
  50241. }
  50242. function o() {
  50243. Ae = null,
  50244. be = null,
  50245. Ee = "",
  50246. Ie = -1,
  50247. Ye.reset()
  50248. }
  50249. function a(e) {
  50250. e.preventDefault(),
  50251. o(),
  50252. r(),
  50253. Xe.clear()
  50254. }
  50255. function s(e) {
  50256. var t = e.target;
  50257. t.removeEventListener("dispose", s),
  50258. h(t),
  50259. ke.textures--
  50260. }
  50261. function l(e) {
  50262. var t = e.target;
  50263. t.removeEventListener("dispose", l),
  50264. u(t),
  50265. ke.textures--
  50266. }
  50267. function c(e) {
  50268. var t = e.target;
  50269. t.removeEventListener("dispose", c),
  50270. d(t)
  50271. }
  50272. function h(e) {
  50273. var t = Xe.get(e);
  50274. if (e.image && t.__image__webglTextureCube)
  50275. Ge.deleteTexture(t.__image__webglTextureCube);
  50276. else {
  50277. if (void 0 === t.__webglInit)
  50278. return;
  50279. Ge.deleteTexture(t.__webglTexture)
  50280. }
  50281. Xe.delete(e)
  50282. }
  50283. function u(e) {
  50284. var t = Xe.get(e)
  50285. , i = Xe.get(e.texture);
  50286. if (e && void 0 !== i.__webglTexture) {
  50287. if (Ge.deleteTexture(i.__webglTexture),
  50288. e instanceof n.WebGLRenderTargetCube)
  50289. for (var r = 0; r < 6; r++)
  50290. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50291. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50292. else
  50293. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50294. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50295. Xe.delete(e.texture),
  50296. Xe.delete(e)
  50297. }
  50298. }
  50299. function d(e) {
  50300. p(e),
  50301. Xe.delete(e)
  50302. }
  50303. function p(e) {
  50304. var t = Xe.get(e).program;
  50305. e.program = void 0,
  50306. void 0 !== t && qe.releaseProgram(t)
  50307. }
  50308. function f(e, t, i, r) {
  50309. var o;
  50310. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50311. null === o))
  50312. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50313. void 0 === r && (r = 0),
  50314. Ye.initAttributes();
  50315. var a = i.attributes
  50316. , s = t.getAttributes()
  50317. , l = e.defaultAttributeValues;
  50318. for (var c in s) {
  50319. var h = s[c];
  50320. if (h >= 0) {
  50321. var u = a[c];
  50322. if (void 0 !== u) {
  50323. var d = u.itemSize
  50324. , p = Ze.getAttributeBuffer(u);
  50325. if (u instanceof n.InterleavedBufferAttribute) {
  50326. var f = u.data
  50327. , g = f.stride
  50328. , m = u.offset;
  50329. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50330. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50331. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50332. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50333. } else
  50334. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50335. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50336. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50337. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50338. } else if (void 0 !== l) {
  50339. var v = l[c];
  50340. if (void 0 !== v)
  50341. switch (v.length) {
  50342. case 2:
  50343. Ge.vertexAttrib2fv(h, v);
  50344. break;
  50345. case 3:
  50346. Ge.vertexAttrib3fv(h, v);
  50347. break;
  50348. case 4:
  50349. Ge.vertexAttrib4fv(h, v);
  50350. break;
  50351. default:
  50352. Ge.vertexAttrib1fv(h, v)
  50353. }
  50354. }
  50355. }
  50356. }
  50357. Ye.disableUnusedAttributes()
  50358. }
  50359. function g(e, t) {
  50360. return Math.abs(t[0]) - Math.abs(e[0])
  50361. }
  50362. function m(e, t) {
  50363. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50364. }
  50365. function v(e, t) {
  50366. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50367. }
  50368. function A(e, t, i, n, r) {
  50369. var o, a;
  50370. i.transparent ? (o = de,
  50371. a = ++pe) : (o = he,
  50372. a = ++ue);
  50373. var s = o[a];
  50374. void 0 !== s ? (s.id = e.id,
  50375. s.object = e,
  50376. s.geometry = t,
  50377. s.material = i,
  50378. s.z = Ve.z,
  50379. s.group = r) : (s = {
  50380. id: e.id,
  50381. object: e,
  50382. geometry: t,
  50383. material: i,
  50384. z: Ve.z,
  50385. group: r
  50386. },
  50387. o.push(s))
  50388. }
  50389. function y(e, t) {
  50390. if (e.visible !== !1) {
  50391. if (e.layers.test(t.layers))
  50392. if (e instanceof n.Light)
  50393. ce.push(e);
  50394. else if (e instanceof n.Sprite)
  50395. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50396. else if (e instanceof n.LensFlare)
  50397. me.push(e);
  50398. else if (e instanceof n.ImmediateRenderObject)
  50399. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50400. Ve.applyProjection(Fe)),
  50401. A(e, null, e.material, Ve.z, null);
  50402. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50403. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50404. var i = e.material;
  50405. if (i.visible === !0) {
  50406. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50407. Ve.applyProjection(Fe));
  50408. var r = Ze.update(e);
  50409. if (i instanceof n.MultiMaterial)
  50410. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50411. var c = o[s]
  50412. , h = a[c.materialIndex];
  50413. h.visible === !0 && A(e, r, h, Ve.z, c)
  50414. }
  50415. else
  50416. A(e, r, i, Ve.z, null)
  50417. }
  50418. }
  50419. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50420. y(u[s], t)
  50421. }
  50422. }
  50423. function C(e, t, i, r) {
  50424. for (var o = 0, a = e.length; o < a; o++) {
  50425. var s = e[o]
  50426. , l = s.object
  50427. , c = s.geometry
  50428. , h = void 0 === r ? s.material : r
  50429. , u = s.group;
  50430. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50431. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50432. l instanceof n.ImmediateRenderObject) {
  50433. E(h);
  50434. var d = w(t, i, h, l);
  50435. Ee = "",
  50436. l.render(function(e) {
  50437. ve.renderBufferImmediate(e, d, h)
  50438. })
  50439. } else
  50440. ve.renderBufferDirect(t, i, c, h, l, u)
  50441. }
  50442. }
  50443. function I(e, t, i) {
  50444. var r = Xe.get(e)
  50445. , o = qe.getParameters(e, Ue, t, i)
  50446. , a = qe.getProgramCode(e, o)
  50447. , s = r.program
  50448. , l = !0;
  50449. if (void 0 === s)
  50450. e.addEventListener("dispose", c);
  50451. else if (s.code !== a)
  50452. p(e);
  50453. else {
  50454. if (void 0 !== o.shaderID)
  50455. return;
  50456. l = !1
  50457. }
  50458. if (l) {
  50459. if (o.shaderID) {
  50460. var h = n.ShaderLib[o.shaderID];
  50461. r.__webglShader = {
  50462. name: e.type,
  50463. uniforms: n.UniformsUtils.clone(h.uniforms),
  50464. vertexShader: h.vertexShader,
  50465. fragmentShader: h.fragmentShader
  50466. }
  50467. } else
  50468. r.__webglShader = {
  50469. name: e.type,
  50470. uniforms: e.uniforms,
  50471. vertexShader: e.vertexShader,
  50472. fragmentShader: e.fragmentShader
  50473. };
  50474. e.__webglShader = r.__webglShader,
  50475. s = qe.acquireProgram(e, o, a),
  50476. r.program = s,
  50477. e.program = s
  50478. }
  50479. var u = s.getAttributes();
  50480. if (e.morphTargets) {
  50481. e.numSupportedMorphTargets = 0;
  50482. for (var d = 0; d < ve.maxMorphTargets; d++)
  50483. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50484. }
  50485. if (e.morphNormals) {
  50486. e.numSupportedMorphNormals = 0;
  50487. for (var d = 0; d < ve.maxMorphNormals; d++)
  50488. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50489. }
  50490. r.uniformsList = [];
  50491. var f = r.__webglShader.uniforms
  50492. , g = r.program.getUniforms();
  50493. for (var m in f) {
  50494. var v = g[m];
  50495. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50496. }
  50497. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50498. f.ambientLightColor.value = Ue.ambient,
  50499. f.directionalLights.value = Ue.directional,
  50500. f.spotLights.value = Ue.spot,
  50501. f.pointLights.value = Ue.point,
  50502. f.hemisphereLights.value = Ue.hemi,
  50503. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50504. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50505. f.spotShadowMap.value = Ue.spotShadowMap,
  50506. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50507. f.pointShadowMap.value = Ue.pointShadowMap,
  50508. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50509. r.hasDynamicUniforms = !1;
  50510. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50511. var C = r.uniformsList[A][0];
  50512. if (C.dynamic === !0) {
  50513. r.hasDynamicUniforms = !0;
  50514. break
  50515. }
  50516. }
  50517. }
  50518. function E(e) {
  50519. b(e),
  50520. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50521. Ye.setDepthFunc(e.depthFunc),
  50522. Ye.setDepthTest(e.depthTest),
  50523. Ye.setDepthWrite(e.depthWrite),
  50524. Ye.setColorWrite(e.colorWrite),
  50525. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50526. }
  50527. function b(e) {
  50528. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50529. Ye.setFlipSided(e.side === n.BackSide)
  50530. }
  50531. function w(e, t, i, r) {
  50532. xe = 0;
  50533. var o = Xe.get(i);
  50534. void 0 === o.program && (i.needsUpdate = !0),
  50535. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50536. i.needsUpdate && (I(i, t, r),
  50537. i.needsUpdate = !1);
  50538. var a = !1
  50539. , s = !1
  50540. , l = !1
  50541. , c = o.program
  50542. , h = c.getUniforms()
  50543. , u = o.__webglShader.uniforms;
  50544. if (c.id !== Ae && (Ge.useProgram(c.program),
  50545. Ae = c.id,
  50546. a = !0,
  50547. s = !0,
  50548. l = !0),
  50549. i.id !== Ie && (Ie = i.id,
  50550. s = !0),
  50551. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50552. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50553. e !== be && (be = e,
  50554. s = !0,
  50555. l = !0),
  50556. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50557. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50558. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50559. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50560. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50561. i.skinning)
  50562. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50563. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50564. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50565. if (void 0 !== h.boneTexture) {
  50566. var d = B();
  50567. Ge.uniform1i(h.boneTexture, d),
  50568. ve.setTexture(r.skeleton.boneTexture, d)
  50569. }
  50570. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50571. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50572. } else
  50573. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50574. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50575. t && i.fog && R(u, t),
  50576. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50577. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50578. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50579. u.mFar.value = e.far,
  50580. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50581. V(o.uniformsList)),
  50582. N(h, r),
  50583. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50584. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50585. c
  50586. }
  50587. function _(e, t, i) {
  50588. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50589. var a = e[r][0]
  50590. , s = a.onUpdateCallback;
  50591. void 0 !== s && (s.bind(a)(t, i),
  50592. n.push(e[r]))
  50593. }
  50594. V(n)
  50595. }
  50596. function T(e, t) {
  50597. e.opacity.value = t.opacity,
  50598. e.diffuse.value = t.color,
  50599. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50600. e.map.value = t.map,
  50601. e.specularMap.value = t.specularMap,
  50602. e.alphaMap.value = t.alphaMap,
  50603. t.aoMap && (e.aoMap.value = t.aoMap,
  50604. e.aoMapIntensity.value = t.aoMapIntensity);
  50605. var i;
  50606. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50607. void 0 !== i) {
  50608. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50609. var r = i.offset
  50610. , o = i.repeat;
  50611. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50612. }
  50613. e.envMap.value = t.envMap,
  50614. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50615. e.reflectivity.value = t.reflectivity,
  50616. e.refractionRatio.value = t.refractionRatio
  50617. }
  50618. function x(e, t) {
  50619. e.diffuse.value = t.color,
  50620. e.opacity.value = t.opacity
  50621. }
  50622. function S(e, t) {
  50623. e.dashSize.value = t.dashSize,
  50624. e.totalSize.value = t.dashSize + t.gapSize,
  50625. e.scale.value = t.scale
  50626. }
  50627. function M(e, t) {
  50628. if (e.diffuse.value = t.color,
  50629. e.opacity.value = t.opacity,
  50630. e.size.value = t.size * Oe,
  50631. e.scale.value = te.clientHeight / 2,
  50632. e.map.value = t.map,
  50633. null !== t.map) {
  50634. var i = t.map.offset
  50635. , n = t.map.repeat;
  50636. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50637. }
  50638. }
  50639. function R(e, t) {
  50640. e.fogColor.value = t.color,
  50641. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50642. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50643. }
  50644. function P(e, t) {
  50645. t.lightMap && (e.lightMap.value = t.lightMap,
  50646. e.lightMapIntensity.value = t.lightMapIntensity),
  50647. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50648. }
  50649. function O(e, t) {
  50650. e.specular.value = t.specular,
  50651. e.shininess.value = Math.max(t.shininess, 1e-4),
  50652. t.lightMap && (e.lightMap.value = t.lightMap,
  50653. e.lightMapIntensity.value = t.lightMapIntensity),
  50654. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50655. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50656. e.bumpScale.value = t.bumpScale),
  50657. t.normalMap && (e.normalMap.value = t.normalMap,
  50658. e.normalScale.value.copy(t.normalScale)),
  50659. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50660. e.displacementScale.value = t.displacementScale,
  50661. e.displacementBias.value = t.displacementBias)
  50662. }
  50663. function L(e, t) {
  50664. e.roughness.value = t.roughness,
  50665. e.metalness.value = t.metalness,
  50666. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50667. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50668. t.lightMap && (e.lightMap.value = t.lightMap,
  50669. e.lightMapIntensity.value = t.lightMapIntensity),
  50670. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50671. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50672. e.bumpScale.value = t.bumpScale),
  50673. t.normalMap && (e.normalMap.value = t.normalMap,
  50674. e.normalScale.value.copy(t.normalScale)),
  50675. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50676. e.displacementScale.value = t.displacementScale,
  50677. e.displacementBias.value = t.displacementBias),
  50678. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50679. }
  50680. function D(e, t) {
  50681. e.ambientLightColor.needsUpdate = t,
  50682. e.directionalLights.needsUpdate = t,
  50683. e.pointLights.needsUpdate = t,
  50684. e.spotLights.needsUpdate = t,
  50685. e.hemisphereLights.needsUpdate = t
  50686. }
  50687. function N(e, t) {
  50688. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50689. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50690. }
  50691. function B() {
  50692. var e = xe;
  50693. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50694. xe += 1,
  50695. e
  50696. }
  50697. function F(e, t, i, r) {
  50698. var o, a;
  50699. if ("1i" === t)
  50700. Ge.uniform1i(i, r);
  50701. else if ("1f" === t)
  50702. Ge.uniform1f(i, r);
  50703. else if ("2f" === t)
  50704. Ge.uniform2f(i, r[0], r[1]);
  50705. else if ("3f" === t)
  50706. Ge.uniform3f(i, r[0], r[1], r[2]);
  50707. else if ("4f" === t)
  50708. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50709. else if ("1iv" === t)
  50710. Ge.uniform1iv(i, r);
  50711. else if ("3iv" === t)
  50712. Ge.uniform3iv(i, r);
  50713. else if ("1fv" === t)
  50714. Ge.uniform1fv(i, r);
  50715. else if ("2fv" === t)
  50716. Ge.uniform2fv(i, r);
  50717. else if ("3fv" === t)
  50718. Ge.uniform3fv(i, r);
  50719. else if ("4fv" === t)
  50720. Ge.uniform4fv(i, r);
  50721. else if ("Matrix2fv" === t)
  50722. Ge.uniformMatrix2fv(i, !1, r);
  50723. else if ("Matrix3fv" === t)
  50724. Ge.uniformMatrix3fv(i, !1, r);
  50725. else if ("Matrix4fv" === t)
  50726. Ge.uniformMatrix4fv(i, !1, r);
  50727. else if ("i" === t)
  50728. Ge.uniform1i(i, r);
  50729. else if ("f" === t)
  50730. Ge.uniform1f(i, r);
  50731. else if ("v2" === t)
  50732. Ge.uniform2f(i, r.x, r.y);
  50733. else if ("v3" === t)
  50734. Ge.uniform3f(i, r.x, r.y, r.z);
  50735. else if ("v4" === t)
  50736. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50737. else if ("c" === t)
  50738. Ge.uniform3f(i, r.r, r.g, r.b);
  50739. else if ("s" === t) {
  50740. var s = e.properties;
  50741. for (var l in s) {
  50742. var c = s[l]
  50743. , h = i[l]
  50744. , u = r[l];
  50745. F(c, c.type, h, u)
  50746. }
  50747. } else if ("sa" === t)
  50748. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50749. for (var l in s) {
  50750. var c = s[l]
  50751. , h = i[d][l]
  50752. , u = r[d][l];
  50753. F(c, c.type, h, u)
  50754. }
  50755. else if ("iv1" === t)
  50756. Ge.uniform1iv(i, r);
  50757. else if ("iv" === t)
  50758. Ge.uniform3iv(i, r);
  50759. else if ("fv1" === t)
  50760. Ge.uniform1fv(i, r);
  50761. else if ("fv" === t)
  50762. Ge.uniform3fv(i, r);
  50763. else if ("v2v" === t) {
  50764. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50765. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50766. f += 2)
  50767. e._array[f + 0] = r[d].x,
  50768. e._array[f + 1] = r[d].y;
  50769. Ge.uniform2fv(i, e._array)
  50770. } else if ("v3v" === t) {
  50771. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50772. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50773. m += 3)
  50774. e._array[m + 0] = r[d].x,
  50775. e._array[m + 1] = r[d].y,
  50776. e._array[m + 2] = r[d].z;
  50777. Ge.uniform3fv(i, e._array)
  50778. } else if ("v4v" === t) {
  50779. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50780. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50781. v += 4)
  50782. e._array[v + 0] = r[d].x,
  50783. e._array[v + 1] = r[d].y,
  50784. e._array[v + 2] = r[d].z,
  50785. e._array[v + 3] = r[d].w;
  50786. Ge.uniform4fv(i, e._array)
  50787. } else if ("m2" === t)
  50788. Ge.uniformMatrix2fv(i, !1, r.elements);
  50789. else if ("m3" === t)
  50790. Ge.uniformMatrix3fv(i, !1, r.elements);
  50791. else if ("m3v" === t) {
  50792. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50793. for (var d = 0, g = r.length; d < g; d++)
  50794. r[d].flattenToArrayOffset(e._array, 9 * d);
  50795. Ge.uniformMatrix3fv(i, !1, e._array)
  50796. } else if ("m4" === t)
  50797. Ge.uniformMatrix4fv(i, !1, r.elements);
  50798. else if ("m4v" === t) {
  50799. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50800. for (var d = 0, g = r.length; d < g; d++)
  50801. r[d].flattenToArrayOffset(e._array, 16 * d);
  50802. Ge.uniformMatrix4fv(i, !1, e._array)
  50803. } else if ("t" === t) {
  50804. if (o = r,
  50805. a = B(),
  50806. Ge.uniform1i(i, a),
  50807. !o)
  50808. return;
  50809. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50810. } else if ("tv" === t) {
  50811. void 0 === e._array && (e._array = []);
  50812. for (var d = 0, g = e.value.length; d < g; d++)
  50813. e._array[d] = B();
  50814. Ge.uniform1iv(i, e._array);
  50815. for (var d = 0, g = e.value.length; d < g; d++)
  50816. o = e.value[d],
  50817. a = e._array[d],
  50818. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50819. } else
  50820. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50821. }
  50822. function V(e) {
  50823. for (var t = 0, i = e.length; t < i; t++) {
  50824. var n = e[t][0];
  50825. if (n.needsUpdate !== !1) {
  50826. var r = n.type
  50827. , o = e[t][1]
  50828. , a = n.value;
  50829. F(n, r, o, a)
  50830. }
  50831. }
  50832. }
  50833. function U(e, t) {
  50834. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50835. for (Ue.shadowsPointLight = 0,
  50836. i = 0,
  50837. r = e.length; i < r; i++)
  50838. if (o = e[i],
  50839. a = o.color,
  50840. s = o.intensity,
  50841. l = o.distance,
  50842. o instanceof n.AmbientLight)
  50843. c += a.r * s,
  50844. h += a.g * s,
  50845. u += a.b * s;
  50846. else if (o instanceof n.DirectionalLight) {
  50847. var A = Ke.get(o);
  50848. A.color.copy(o.color).multiplyScalar(o.intensity),
  50849. A.direction.setFromMatrixPosition(o.matrixWorld),
  50850. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50851. A.direction.sub(Ve),
  50852. A.direction.transformDirection(d),
  50853. A.shadow = o.castShadow,
  50854. o.castShadow && (A.shadowBias = o.shadow.bias,
  50855. A.shadowRadius = o.shadow.radius,
  50856. A.shadowMapSize = o.shadow.mapSize,
  50857. Ue.shadows[v++] = o),
  50858. Ue.directionalShadowMap[p] = o.shadow.map,
  50859. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50860. Ue.directional[p++] = A
  50861. } else if (o instanceof n.SpotLight) {
  50862. var A = Ke.get(o);
  50863. A.position.setFromMatrixPosition(o.matrixWorld),
  50864. A.position.applyMatrix4(d),
  50865. A.color.copy(a).multiplyScalar(s),
  50866. A.distance = l,
  50867. A.direction.setFromMatrixPosition(o.matrixWorld),
  50868. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50869. A.direction.sub(Ve),
  50870. A.direction.transformDirection(d),
  50871. A.coneCos = Math.cos(o.angle),
  50872. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50873. A.decay = 0 === o.distance ? 0 : o.decay,
  50874. A.shadow = o.castShadow,
  50875. o.castShadow && (A.shadowBias = o.shadow.bias,
  50876. A.shadowRadius = o.shadow.radius,
  50877. A.shadowMapSize = o.shadow.mapSize,
  50878. Ue.shadows[v++] = o),
  50879. Ue.spotShadowMap[g] = o.shadow.map,
  50880. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50881. Ue.spot[g++] = A
  50882. } else if (o instanceof n.PointLight) {
  50883. var A = Ke.get(o);
  50884. A.position.setFromMatrixPosition(o.matrixWorld),
  50885. A.position.applyMatrix4(d),
  50886. A.color.copy(o.color).multiplyScalar(o.intensity),
  50887. A.distance = o.distance,
  50888. A.decay = 0 === o.distance ? 0 : o.decay,
  50889. A.shadow = o.castShadow,
  50890. o.castShadow && (A.shadowBias = o.shadow.bias,
  50891. A.shadowRadius = o.shadow.radius,
  50892. A.shadowMapSize = o.shadow.mapSize,
  50893. Ue.shadows[v++] = o),
  50894. Ue.pointShadowMap[f] = o.shadow.map,
  50895. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50896. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50897. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50898. Ue.point[f++] = A
  50899. } else if (o instanceof n.HemisphereLight) {
  50900. var A = Ke.get(o);
  50901. A.direction.setFromMatrixPosition(o.matrixWorld),
  50902. A.direction.transformDirection(d),
  50903. A.direction.normalize(),
  50904. A.skyColor.copy(o.color).multiplyScalar(s),
  50905. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50906. Ue.hemi[m++] = A
  50907. }
  50908. Ue.ambient[0] = c,
  50909. Ue.ambient[1] = h,
  50910. Ue.ambient[2] = u,
  50911. Ue.directional.length = p,
  50912. Ue.spot.length = g,
  50913. Ue.point.length = f,
  50914. Ue.hemi.length = m,
  50915. Ue.shadows.length = v,
  50916. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50917. }
  50918. function k(e, t, i) {
  50919. var r;
  50920. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50921. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50922. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50923. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50924. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50925. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50926. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50927. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50928. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  50929. r = We.get("EXT_texture_filter_anisotropic")) {
  50930. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  50931. return;
  50932. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  50933. return;
  50934. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  50935. Xe.get(t).__currentAnisotropy = t.anisotropy)
  50936. }
  50937. }
  50938. function H(e, t, i) {
  50939. void 0 === e.__webglInit && (e.__webglInit = !0,
  50940. t.addEventListener("dispose", s),
  50941. e.__webglTexture = Ge.createTexture(),
  50942. ke.textures++),
  50943. Ye.activeTexture(Ge.TEXTURE0 + i),
  50944. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  50945. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  50946. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  50947. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  50948. var r = G(t.image, je.maxTextureSize);
  50949. W(t) && z(r) === !1 && (r = j(r));
  50950. var o = z(r)
  50951. , a = ee(t.format)
  50952. , l = ee(t.type);
  50953. k(Ge.TEXTURE_2D, t, o);
  50954. var c, h = t.mipmaps;
  50955. if (t instanceof n.DataTexture)
  50956. if (h.length > 0 && o) {
  50957. for (var u = 0, d = h.length; u < d; u++)
  50958. c = h[u],
  50959. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50960. t.generateMipmaps = !1
  50961. } else
  50962. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  50963. else if (t instanceof n.CompressedTexture)
  50964. for (var u = 0, d = h.length; u < d; u++)
  50965. c = h[u],
  50966. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50967. else if (h.length > 0 && o) {
  50968. for (var u = 0, d = h.length; u < d; u++)
  50969. c = h[u],
  50970. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  50971. t.generateMipmaps = !1
  50972. } else
  50973. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  50974. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  50975. e.__version = t.version,
  50976. t.onUpdate && t.onUpdate(t)
  50977. }
  50978. function G(e, t) {
  50979. if (e.width > t || e.height > t) {
  50980. var i = t / Math.max(e.width, e.height)
  50981. , n = document.createElement("canvas");
  50982. n.width = Math.floor(e.width * i),
  50983. n.height = Math.floor(e.height * i);
  50984. var r = n.getContext("2d");
  50985. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  50986. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  50987. n
  50988. }
  50989. return e
  50990. }
  50991. function z(e) {
  50992. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  50993. }
  50994. function W(e) {
  50995. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  50996. }
  50997. function j(e) {
  50998. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  50999. var t = document.createElement("canvas");
  51000. t.width = n.Math.nearestPowerOfTwo(e.width),
  51001. t.height = n.Math.nearestPowerOfTwo(e.height);
  51002. var i = t.getContext("2d");
  51003. return i.drawImage(e, 0, 0, t.width, t.height),
  51004. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51005. t
  51006. }
  51007. return e
  51008. }
  51009. function Y(e, t) {
  51010. var i = Xe.get(e);
  51011. if (6 === e.image.length)
  51012. if (e.version > 0 && i.__version !== e.version) {
  51013. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51014. i.__image__webglTextureCube = Ge.createTexture(),
  51015. ke.textures++),
  51016. Ye.activeTexture(Ge.TEXTURE0 + t),
  51017. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51018. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51019. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51020. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51021. var c = a[0]
  51022. , h = z(c)
  51023. , u = ee(e.format)
  51024. , d = ee(e.type);
  51025. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51026. for (var l = 0; l < 6; l++)
  51027. if (r)
  51028. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51029. p = f[g],
  51030. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51031. else
  51032. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51033. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51034. i.__version = e.version,
  51035. e.onUpdate && e.onUpdate(e)
  51036. } else
  51037. Ye.activeTexture(Ge.TEXTURE0 + t),
  51038. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51039. }
  51040. function X(e, t) {
  51041. Ye.activeTexture(Ge.TEXTURE0 + t),
  51042. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51043. }
  51044. function Z(e, t, i, n) {
  51045. var r = ee(t.texture.format)
  51046. , o = ee(t.texture.type);
  51047. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51048. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51049. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51050. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51051. }
  51052. function q(e, t) {
  51053. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51054. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51055. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51056. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51057. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51058. }
  51059. function K(e) {
  51060. var t = Xe.get(e)
  51061. , i = e instanceof n.WebGLRenderTargetCube;
  51062. if (i) {
  51063. t.__webglDepthbuffer = [];
  51064. for (var r = 0; r < 6; r++)
  51065. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51066. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51067. q(t.__webglDepthbuffer[r], e)
  51068. } else
  51069. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51070. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51071. q(t.__webglDepthbuffer, e);
  51072. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51073. }
  51074. function Q(e) {
  51075. var t = Xe.get(e)
  51076. , i = Xe.get(e.texture);
  51077. e.addEventListener("dispose", l),
  51078. i.__webglTexture = Ge.createTexture(),
  51079. ke.textures++;
  51080. var r = e instanceof n.WebGLRenderTargetCube
  51081. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51082. if (r) {
  51083. t.__webglFramebuffer = [];
  51084. for (var a = 0; a < 6; a++)
  51085. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51086. } else
  51087. t.__webglFramebuffer = Ge.createFramebuffer();
  51088. if (r) {
  51089. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51090. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51091. for (var a = 0; a < 6; a++)
  51092. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51093. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51094. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51095. } else
  51096. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51097. k(Ge.TEXTURE_2D, e.texture, o),
  51098. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51099. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51100. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51101. e.depthBuffer && K(e)
  51102. }
  51103. function J(e) {
  51104. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51105. , i = Xe.get(e.texture).__webglTexture;
  51106. Ye.bindTexture(t, i),
  51107. Ge.generateMipmap(t),
  51108. Ye.bindTexture(t, null)
  51109. }
  51110. function $(e) {
  51111. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51112. }
  51113. function ee(e) {
  51114. var t;
  51115. if (e === n.RepeatWrapping)
  51116. return Ge.REPEAT;
  51117. if (e === n.ClampToEdgeWrapping)
  51118. return Ge.CLAMP_TO_EDGE;
  51119. if (e === n.MirroredRepeatWrapping)
  51120. return Ge.MIRRORED_REPEAT;
  51121. if (e === n.NearestFilter)
  51122. return Ge.NEAREST;
  51123. if (e === n.NearestMipMapNearestFilter)
  51124. return Ge.NEAREST_MIPMAP_NEAREST;
  51125. if (e === n.NearestMipMapLinearFilter)
  51126. return Ge.NEAREST_MIPMAP_LINEAR;
  51127. if (e === n.LinearFilter)
  51128. return Ge.LINEAR;
  51129. if (e === n.LinearMipMapNearestFilter)
  51130. return Ge.LINEAR_MIPMAP_NEAREST;
  51131. if (e === n.LinearMipMapLinearFilter)
  51132. return Ge.LINEAR_MIPMAP_LINEAR;
  51133. if (e === n.UnsignedByteType)
  51134. return Ge.UNSIGNED_BYTE;
  51135. if (e === n.UnsignedShort4444Type)
  51136. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51137. if (e === n.UnsignedShort5551Type)
  51138. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51139. if (e === n.UnsignedShort565Type)
  51140. return Ge.UNSIGNED_SHORT_5_6_5;
  51141. if (e === n.ByteType)
  51142. return Ge.BYTE;
  51143. if (e === n.ShortType)
  51144. return Ge.SHORT;
  51145. if (e === n.UnsignedShortType)
  51146. return Ge.UNSIGNED_SHORT;
  51147. if (e === n.IntType)
  51148. return Ge.INT;
  51149. if (e === n.UnsignedIntType)
  51150. return Ge.UNSIGNED_INT;
  51151. if (e === n.FloatType)
  51152. return Ge.FLOAT;
  51153. if (t = We.get("OES_texture_half_float"),
  51154. null !== t && e === n.HalfFloatType)
  51155. return t.HALF_FLOAT_OES;
  51156. if (e === n.AlphaFormat)
  51157. return Ge.ALPHA;
  51158. if (e === n.RGBFormat)
  51159. return Ge.RGB;
  51160. if (e === n.RGBAFormat)
  51161. return Ge.RGBA;
  51162. if (e === n.LuminanceFormat)
  51163. return Ge.LUMINANCE;
  51164. if (e === n.LuminanceAlphaFormat)
  51165. return Ge.LUMINANCE_ALPHA;
  51166. if (e === n.AddEquation)
  51167. return Ge.FUNC_ADD;
  51168. if (e === n.SubtractEquation)
  51169. return Ge.FUNC_SUBTRACT;
  51170. if (e === n.ReverseSubtractEquation)
  51171. return Ge.FUNC_REVERSE_SUBTRACT;
  51172. if (e === n.ZeroFactor)
  51173. return Ge.ZERO;
  51174. if (e === n.OneFactor)
  51175. return Ge.ONE;
  51176. if (e === n.SrcColorFactor)
  51177. return Ge.SRC_COLOR;
  51178. if (e === n.OneMinusSrcColorFactor)
  51179. return Ge.ONE_MINUS_SRC_COLOR;
  51180. if (e === n.SrcAlphaFactor)
  51181. return Ge.SRC_ALPHA;
  51182. if (e === n.OneMinusSrcAlphaFactor)
  51183. return Ge.ONE_MINUS_SRC_ALPHA;
  51184. if (e === n.DstAlphaFactor)
  51185. return Ge.DST_ALPHA;
  51186. if (e === n.OneMinusDstAlphaFactor)
  51187. return Ge.ONE_MINUS_DST_ALPHA;
  51188. if (e === n.DstColorFactor)
  51189. return Ge.DST_COLOR;
  51190. if (e === n.OneMinusDstColorFactor)
  51191. return Ge.ONE_MINUS_DST_COLOR;
  51192. if (e === n.SrcAlphaSaturateFactor)
  51193. return Ge.SRC_ALPHA_SATURATE;
  51194. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51195. null !== t) {
  51196. if (e === n.RGB_S3TC_DXT1_Format)
  51197. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51198. if (e === n.RGBA_S3TC_DXT1_Format)
  51199. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51200. if (e === n.RGBA_S3TC_DXT3_Format)
  51201. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51202. if (e === n.RGBA_S3TC_DXT5_Format)
  51203. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51204. }
  51205. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51206. null !== t) {
  51207. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51208. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51209. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51210. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51211. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51212. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51213. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51214. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51215. }
  51216. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51217. null !== t && e === n.RGB_ETC1_Format)
  51218. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51219. if (t = We.get("EXT_blend_minmax"),
  51220. null !== t) {
  51221. if (e === n.MinEquation)
  51222. return t.MIN_EXT;
  51223. if (e === n.MaxEquation)
  51224. return t.MAX_EXT
  51225. }
  51226. return 0
  51227. }
  51228. console.log("THREE.WebGLRenderer", n.REVISION),
  51229. e = e || {};
  51230. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51231. , ie = void 0 !== e.context ? e.context : null
  51232. , ne = void 0 !== e.alpha && e.alpha
  51233. , re = void 0 === e.depth || e.depth
  51234. , oe = void 0 === e.stencil || e.stencil
  51235. , ae = void 0 !== e.antialias && e.antialias
  51236. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51237. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51238. , ce = []
  51239. , he = []
  51240. , ue = -1
  51241. , de = []
  51242. , pe = -1
  51243. , fe = new Float32Array(8)
  51244. , ge = []
  51245. , me = [];
  51246. this.domElement = te,
  51247. this.context = null,
  51248. this.autoClear = !0,
  51249. this.autoClearColor = !0,
  51250. this.autoClearDepth = !0,
  51251. this.autoClearStencil = !0,
  51252. this.sortObjects = !0,
  51253. this.gammaFactor = 2,
  51254. this.gammaInput = !1,
  51255. this.gammaOutput = !1,
  51256. this.physicallyCorrectLights = !1,
  51257. this.toneMapping = n.LinearToneMapping,
  51258. this.toneMappingExposure = 1,
  51259. this.toneMappingWhitePoint = 1,
  51260. this.maxMorphTargets = 8,
  51261. this.maxMorphNormals = 4,
  51262. this.autoScaleCubemaps = !0;
  51263. var ve = this
  51264. , Ae = null
  51265. , ye = null
  51266. , Ce = null
  51267. , Ie = -1
  51268. , Ee = ""
  51269. , be = null
  51270. , we = new n.Vector4
  51271. , _e = null
  51272. , Te = new n.Vector4
  51273. , xe = 0
  51274. , Se = new n.Color(0)
  51275. , Me = 0
  51276. , Re = te.width
  51277. , Pe = te.height
  51278. , Oe = 1
  51279. , Le = new n.Vector4(0,0,Re,Pe)
  51280. , De = !1
  51281. , Ne = new n.Vector4(0,0,Re,Pe)
  51282. , Be = new n.Frustum
  51283. , Fe = new n.Matrix4
  51284. , Ve = new n.Vector3
  51285. , Ue = {
  51286. hash: "",
  51287. ambient: [0, 0, 0],
  51288. directional: [],
  51289. directionalShadowMap: [],
  51290. directionalShadowMatrix: [],
  51291. spot: [],
  51292. spotShadowMap: [],
  51293. spotShadowMatrix: [],
  51294. point: [],
  51295. pointShadowMap: [],
  51296. pointShadowMatrix: [],
  51297. hemi: [],
  51298. shadows: [],
  51299. shadowsPointLight: 0
  51300. }
  51301. , ke = {
  51302. geometries: 0,
  51303. textures: 0
  51304. }
  51305. , He = {
  51306. calls: 0,
  51307. vertices: 0,
  51308. faces: 0,
  51309. points: 0
  51310. };
  51311. this.info = {
  51312. render: He,
  51313. memory: ke,
  51314. programs: null
  51315. };
  51316. var Ge;
  51317. try {
  51318. var ze = {
  51319. alpha: ne,
  51320. depth: re,
  51321. stencil: oe,
  51322. antialias: ae,
  51323. premultipliedAlpha: se,
  51324. preserveDrawingBuffer: le
  51325. };
  51326. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51327. null === Ge)
  51328. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51329. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51330. return {
  51331. rangeMin: 1,
  51332. rangeMax: 1,
  51333. precision: 1
  51334. }
  51335. }
  51336. ),
  51337. te.addEventListener("webglcontextlost", a, !1)
  51338. } catch (e) {
  51339. console.error("THREE.WebGLRenderer: " + e)
  51340. }
  51341. var We = new n.WebGLExtensions(Ge);
  51342. We.get("OES_texture_float"),
  51343. We.get("OES_texture_float_linear"),
  51344. We.get("OES_texture_half_float"),
  51345. We.get("OES_texture_half_float_linear"),
  51346. We.get("OES_standard_derivatives"),
  51347. We.get("ANGLE_instanced_arrays"),
  51348. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51349. var je = new n.WebGLCapabilities(Ge,We,e)
  51350. , Ye = new n.WebGLState(Ge,We,ee)
  51351. , Xe = new n.WebGLProperties
  51352. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51353. , qe = new n.WebGLPrograms(this,je)
  51354. , Ke = new n.WebGLLights;
  51355. this.info.programs = qe.programs;
  51356. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51357. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51358. r(),
  51359. this.context = Ge,
  51360. this.capabilities = je,
  51361. this.extensions = We,
  51362. this.properties = Xe,
  51363. this.state = Ye;
  51364. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51365. this.shadowMap = $e;
  51366. var et = new n.SpritePlugin(this,ge)
  51367. , tt = new n.LensFlarePlugin(this,me);
  51368. this.getContext = function() {
  51369. return Ge
  51370. }
  51371. ,
  51372. this.getContextAttributes = function() {
  51373. return Ge.getContextAttributes()
  51374. }
  51375. ,
  51376. this.forceContextLoss = function() {
  51377. We.get("WEBGL_lose_context").loseContext()
  51378. }
  51379. ,
  51380. this.getMaxAnisotropy = function() {
  51381. var e;
  51382. return function() {
  51383. if (void 0 !== e)
  51384. return e;
  51385. var t = We.get("EXT_texture_filter_anisotropic");
  51386. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51387. }
  51388. }(),
  51389. this.getPrecision = function() {
  51390. return je.precision
  51391. }
  51392. ,
  51393. this.getPixelRatio = function() {
  51394. return Oe
  51395. }
  51396. ,
  51397. this.setPixelRatio = function(e) {
  51398. void 0 !== e && (Oe = e,
  51399. this.setSize(Ne.z, Ne.w, !1))
  51400. }
  51401. ,
  51402. this.getSize = function() {
  51403. return {
  51404. width: Re,
  51405. height: Pe
  51406. }
  51407. }
  51408. ,
  51409. this.setSize = function(e, t, i, devicePixelRatio) {
  51410. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51411. Re = e,
  51412. Pe = t,
  51413. te.width = e * Oe,
  51414. te.height = t * Oe,
  51415. i !== !1 && (te.style.width = e + "px",
  51416. te.style.height = t + "px"),
  51417. this.setViewport(0, 0, e, t)
  51418. }
  51419. ,
  51420. this.setViewport = function(e, t, i, n) {
  51421. Ye.viewport(Ne.set(e, t, i, n))
  51422. }
  51423. ,
  51424. this.setScissor = function(e, t, i, n) {
  51425. Ye.scissor(Le.set(e, t, i, n))
  51426. }
  51427. ,
  51428. this.setScissorTest = function(e) {
  51429. Ye.setScissorTest(De = e)
  51430. }
  51431. ,
  51432. this.getClearColor = function() {
  51433. return Se
  51434. }
  51435. ,
  51436. this.setClearColor = function(e, t) {
  51437. Se.set(e),
  51438. Me = void 0 !== t ? t : 1,
  51439. i(Se.r, Se.g, Se.b, Me)
  51440. }
  51441. ,
  51442. this.getClearAlpha = function() {
  51443. return Me
  51444. }
  51445. ,
  51446. this.setClearAlpha = function(e) {
  51447. Me = e,
  51448. i(Se.r, Se.g, Se.b, Me)
  51449. }
  51450. ,
  51451. this.clear = function(e, t, i) {
  51452. var n = 0;
  51453. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51454. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51455. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51456. Ge.clear(n)
  51457. }
  51458. ,
  51459. this.clearColor = function() {
  51460. this.clear(!0, !1, !1)
  51461. }
  51462. ,
  51463. this.clearDepth = function() {
  51464. this.clear(!1, !0, !1)
  51465. }
  51466. ,
  51467. this.clearStencil = function() {
  51468. this.clear(!1, !1, !0)
  51469. }
  51470. ,
  51471. this.clearTarget = function(e, t, i, n) {
  51472. this.setRenderTarget(e),
  51473. this.clear(t, i, n)
  51474. }
  51475. ,
  51476. this.resetGLState = o,
  51477. this.dispose = function() {
  51478. te.removeEventListener("webglcontextlost", a, !1)
  51479. }
  51480. ,
  51481. this.renderBufferImmediate = function(e, t, i) {
  51482. Ye.initAttributes();
  51483. var r = Xe.get(e);
  51484. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51485. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51486. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51487. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51488. var o = t.getAttributes();
  51489. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51490. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51491. Ye.enableAttribute(o.position),
  51492. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51493. e.hasNormals) {
  51494. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51495. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51496. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51497. var l = e.normalArray
  51498. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51499. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51500. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51501. l[a + 0] = c,
  51502. l[a + 1] = h,
  51503. l[a + 2] = u,
  51504. l[a + 3] = c,
  51505. l[a + 4] = h,
  51506. l[a + 5] = u,
  51507. l[a + 6] = c,
  51508. l[a + 7] = h,
  51509. l[a + 8] = u
  51510. }
  51511. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51512. Ye.enableAttribute(o.normal),
  51513. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51514. }
  51515. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51516. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51517. Ye.enableAttribute(o.uv),
  51518. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51519. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51520. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51521. Ye.enableAttribute(o.color),
  51522. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51523. Ye.disableUnusedAttributes(),
  51524. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51525. e.count = 0
  51526. }
  51527. ,
  51528. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51529. E(o);
  51530. var l = w(e, i, o, a)
  51531. , c = !1
  51532. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51533. h !== Ee && (Ee = h,
  51534. c = !0);
  51535. var u = a.morphTargetInfluences;
  51536. if (void 0 !== u) {
  51537. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51538. var v = u[p];
  51539. d.push([v, p])
  51540. }
  51541. d.sort(g),
  51542. d.length > 8 && (d.length = 8);
  51543. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51544. var v = d[p];
  51545. if (fe[p] = v[0],
  51546. 0 !== v[0]) {
  51547. var y = v[1];
  51548. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51549. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51550. } else
  51551. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51552. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51553. }
  51554. var C = l.getUniforms();
  51555. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51556. c = !0
  51557. }
  51558. var y = r.index
  51559. , I = r.attributes.position;
  51560. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51561. var b;
  51562. null !== y ? (b = Je,
  51563. b.setIndex(y)) : b = Qe,
  51564. c && (f(o, l, r),
  51565. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51566. var _ = 0
  51567. , T = 1 / 0;
  51568. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51569. var x = r.drawRange.start
  51570. , S = r.drawRange.count
  51571. , M = null !== s ? s.start : 0
  51572. , R = null !== s ? s.count : 1 / 0
  51573. , P = Math.max(_, x, M)
  51574. , O = Math.min(_ + T, x + S, M + R) - 1
  51575. , L = Math.max(0, O - P + 1);
  51576. if (a instanceof n.Mesh)
  51577. if (o.wireframe === !0)
  51578. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51579. b.setMode(Ge.LINES);
  51580. else
  51581. switch (a.drawMode) {
  51582. case n.TrianglesDrawMode:
  51583. b.setMode(Ge.TRIANGLES);
  51584. break;
  51585. case n.TriangleStripDrawMode:
  51586. b.setMode(Ge.TRIANGLE_STRIP);
  51587. break;
  51588. case n.TriangleFanDrawMode:
  51589. b.setMode(Ge.TRIANGLE_FAN)
  51590. }
  51591. else if (a instanceof n.Line) {
  51592. var D = o.linewidth;
  51593. void 0 === D && (D = 1),
  51594. Ye.setLineWidth(D * t()),
  51595. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51596. } else
  51597. a instanceof n.Points && b.setMode(Ge.POINTS);
  51598. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51599. }
  51600. ,
  51601. this.render = function(e, t, i, r) {
  51602. if (t instanceof n.Camera == !1)
  51603. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51604. var o = e.fog;
  51605. if (Ee = "",
  51606. Ie = -1,
  51607. be = null,
  51608. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51609. null === t.parent && t.updateMatrixWorld(),
  51610. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51611. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51612. Be.setFromMatrix(Fe),
  51613. ce.length = 0,
  51614. ue = -1,
  51615. pe = -1,
  51616. ge.length = 0,
  51617. me.length = 0,
  51618. y(e, t),
  51619. he.length = ue + 1,
  51620. de.length = pe + 1,
  51621. ve.sortObjects === !0 && (he.sort(m),
  51622. de.sort(v)),
  51623. U(ce, t),
  51624. $e.render(e, t),
  51625. He.calls = 0,
  51626. He.vertices = 0,
  51627. He.faces = 0,
  51628. He.points = 0,
  51629. void 0 === i && (i = null),
  51630. this.setRenderTarget(i),
  51631. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51632. e.overrideMaterial) {
  51633. var a = e.overrideMaterial;
  51634. C(he, t, o, a),
  51635. C(de, t, o, a)
  51636. } else
  51637. Ye.setBlending(n.NoBlending),
  51638. C(he, t, o),
  51639. C(de, t, o);
  51640. if (et.render(e, t),
  51641. tt.render(e, t, Te),
  51642. i) {
  51643. var s = i.texture;
  51644. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51645. }
  51646. Ye.setDepthTest(!0),
  51647. Ye.setDepthWrite(!0),
  51648. Ye.setColorWrite(!0)
  51649. }
  51650. ,
  51651. this.setFaceCulling = function(e, t) {
  51652. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51653. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51654. Ye.enable(Ge.CULL_FACE))
  51655. }
  51656. ,
  51657. this.setTexture = function(e, t) {
  51658. var i = Xe.get(e);
  51659. if (e.version > 0 && i.__version !== e.version) {
  51660. var n = e.image;
  51661. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51662. }
  51663. Ye.activeTexture(Ge.TEXTURE0 + t),
  51664. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51665. }
  51666. ,
  51667. this.getCurrentRenderTarget = function() {
  51668. return ye
  51669. }
  51670. ,
  51671. this.setRenderTarget = function(e) {
  51672. ye = e,
  51673. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51674. var t, i = e instanceof n.WebGLRenderTargetCube;
  51675. if (e) {
  51676. var r = Xe.get(e);
  51677. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51678. we.copy(e.scissor),
  51679. _e = e.scissorTest,
  51680. Te.copy(e.viewport)
  51681. } else
  51682. t = null,
  51683. we.copy(Le).multiplyScalar(Oe),
  51684. _e = De,
  51685. Te.copy(Ne).multiplyScalar(Oe);
  51686. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51687. Ce = t),
  51688. Ye.scissor(we),
  51689. Ye.setScissorTest(_e),
  51690. Ye.viewport(Te),
  51691. i) {
  51692. var o = Xe.get(e.texture);
  51693. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51694. }
  51695. }
  51696. ,
  51697. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51698. if (e instanceof n.WebGLRenderTarget == !1)
  51699. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51700. var s = Xe.get(e).__webglFramebuffer;
  51701. if (s) {
  51702. var l = !1;
  51703. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51704. l = !0);
  51705. try {
  51706. var c = e.texture;
  51707. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51708. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51709. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51710. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51711. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51712. } finally {
  51713. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51714. }
  51715. }
  51716. }
  51717. }
  51718. ,
  51719. n.WebGLRenderTarget = function(e, t, i) {
  51720. this.uuid = n.Math.generateUUID(),
  51721. this.width = e,
  51722. this.height = t,
  51723. this.scissor = new n.Vector4(0,0,e,t),
  51724. this.scissorTest = !1,
  51725. this.viewport = new n.Vector4(0,0,e,t),
  51726. i = i || {},
  51727. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51728. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51729. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51730. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51731. }
  51732. ,
  51733. n.WebGLRenderTarget.prototype = {
  51734. constructor: n.WebGLRenderTarget,
  51735. setSize: function(e, t) {
  51736. this.width === e && this.height === t || (this.width = e,
  51737. this.height = t,
  51738. this.dispose()),
  51739. this.viewport.set(0, 0, e, t),
  51740. this.scissor.set(0, 0, e, t)
  51741. },
  51742. clone: function() {
  51743. return (new this.constructor).copy(this)
  51744. },
  51745. copy: function(e) {
  51746. return this.width = e.width,
  51747. this.height = e.height,
  51748. this.viewport.copy(e.viewport),
  51749. this.texture = e.texture.clone(),
  51750. this.depthBuffer = e.depthBuffer,
  51751. this.stencilBuffer = e.stencilBuffer,
  51752. this
  51753. },
  51754. dispose: function() {
  51755. this.dispatchEvent({
  51756. type: "dispose"
  51757. })
  51758. }
  51759. },
  51760. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51761. n.WebGLRenderTargetCube = function(e, t, i) {
  51762. n.WebGLRenderTarget.call(this, e, t, i),
  51763. this.activeCubeFace = 0,
  51764. this.activeMipMapLevel = 0
  51765. }
  51766. ,
  51767. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51768. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51769. n.WebGLBufferRenderer = function(e, t, i) {
  51770. function r(e) {
  51771. s = e
  51772. }
  51773. function o(t, n) {
  51774. e.drawArrays(s, t, n),
  51775. i.calls++,
  51776. i.vertices += n,
  51777. s === e.TRIANGLES && (i.faces += n / 3)
  51778. }
  51779. function a(r) {
  51780. var o = t.get("ANGLE_instanced_arrays");
  51781. if (null === o)
  51782. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51783. var a = r.attributes.position
  51784. , l = 0;
  51785. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51786. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51787. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51788. i.calls++,
  51789. i.vertices += l * r.maxInstancedCount,
  51790. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51791. }
  51792. var s;
  51793. this.setMode = r,
  51794. this.render = o,
  51795. this.renderInstances = a
  51796. }
  51797. ,
  51798. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51799. function n(e) {
  51800. s = e
  51801. }
  51802. function r(i) {
  51803. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51804. c = 4) : (l = e.UNSIGNED_SHORT,
  51805. c = 2)
  51806. }
  51807. function o(t, n) {
  51808. e.drawElements(s, n, l, t * c),
  51809. i.calls++,
  51810. i.vertices += n,
  51811. s === e.TRIANGLES && (i.faces += n / 3)
  51812. }
  51813. function a(n, r, o) {
  51814. var a = t.get("ANGLE_instanced_arrays");
  51815. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51816. i.calls++,
  51817. i.vertices += o * n.maxInstancedCount,
  51818. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51819. }
  51820. var s, l, c;
  51821. this.setMode = n,
  51822. this.setIndex = r,
  51823. this.render = o,
  51824. this.renderInstances = a
  51825. }
  51826. ,
  51827. n.WebGLExtensions = function(e) {
  51828. var t = {};
  51829. this.get = function(i) {
  51830. if (void 0 !== t[i])
  51831. return t[i];
  51832. var n;
  51833. switch (i) {
  51834. case "EXT_texture_filter_anisotropic":
  51835. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51836. break;
  51837. case "WEBGL_compressed_texture_s3tc":
  51838. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51839. break;
  51840. case "WEBGL_compressed_texture_pvrtc":
  51841. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51842. break;
  51843. case "WEBGL_compressed_texture_etc1":
  51844. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51845. break;
  51846. default:
  51847. n = e.getExtension(i)
  51848. }
  51849. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51850. t[i] = n,
  51851. n
  51852. }
  51853. }
  51854. ,
  51855. n.WebGLCapabilities = function(e, t, i) {
  51856. function n(t) {
  51857. if ("highp" === t) {
  51858. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51859. return "highp";
  51860. t = "mediump"
  51861. }
  51862. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51863. }
  51864. this.getMaxPrecision = n,
  51865. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51866. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51867. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51868. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51869. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51870. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51871. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51872. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51873. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51874. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51875. this.vertexTextures = this.maxVertexTextures > 0,
  51876. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51877. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51878. var r = n(this.precision);
  51879. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51880. this.precision = r),
  51881. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51882. }
  51883. ,
  51884. n.WebGLGeometries = function(e, t, i) {
  51885. function r(e) {
  51886. var t = e.geometry;
  51887. if (void 0 !== h[t.id])
  51888. return h[t.id];
  51889. t.addEventListener("dispose", o);
  51890. var r;
  51891. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51892. r = t._bufferGeometry),
  51893. h[t.id] = r,
  51894. i.memory.geometries++,
  51895. r
  51896. }
  51897. function o(e) {
  51898. var n = e.target
  51899. , r = h[n.id];
  51900. null !== r.index && s(r.index),
  51901. l(r.attributes),
  51902. n.removeEventListener("dispose", o),
  51903. delete h[n.id];
  51904. var a = t.get(n);
  51905. a.wireframe && s(a.wireframe),
  51906. t.delete(n);
  51907. var c = t.get(r);
  51908. c.wireframe && s(c.wireframe),
  51909. t.delete(r),
  51910. i.memory.geometries--
  51911. }
  51912. function a(e) {
  51913. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51914. }
  51915. function s(t) {
  51916. var i = a(t);
  51917. void 0 !== i && (e.deleteBuffer(i),
  51918. c(t))
  51919. }
  51920. function l(e) {
  51921. for (var t in e)
  51922. s(e[t])
  51923. }
  51924. function c(e) {
  51925. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51926. }
  51927. var h = {};
  51928. this.get = r
  51929. }
  51930. ,
  51931. n.WebGLLights = function() {
  51932. var e = {};
  51933. this.get = function(t) {
  51934. if (void 0 !== e[t.id])
  51935. return e[t.id];
  51936. var i;
  51937. switch (t.type) {
  51938. case "DirectionalLight":
  51939. i = {
  51940. direction: new n.Vector3,
  51941. color: new n.Color,
  51942. shadow: !1,
  51943. shadowBias: 0,
  51944. shadowRadius: 1,
  51945. shadowMapSize: new n.Vector2
  51946. };
  51947. break;
  51948. case "SpotLight":
  51949. i = {
  51950. position: new n.Vector3,
  51951. direction: new n.Vector3,
  51952. color: new n.Color,
  51953. distance: 0,
  51954. coneCos: 0,
  51955. penumbraCos: 0,
  51956. decay: 0,
  51957. shadow: !1,
  51958. shadowBias: 0,
  51959. shadowRadius: 1,
  51960. shadowMapSize: new n.Vector2
  51961. };
  51962. break;
  51963. case "PointLight":
  51964. i = {
  51965. position: new n.Vector3,
  51966. color: new n.Color,
  51967. distance: 0,
  51968. decay: 0,
  51969. shadow: !1,
  51970. shadowBias: 0,
  51971. shadowRadius: 1,
  51972. shadowMapSize: new n.Vector2
  51973. };
  51974. break;
  51975. case "HemisphereLight":
  51976. i = {
  51977. direction: new n.Vector3,
  51978. skyColor: new n.Color,
  51979. groundColor: new n.Color
  51980. }
  51981. }
  51982. return e[t.id] = i,
  51983. i
  51984. }
  51985. }
  51986. ,
  51987. n.WebGLObjects = function(e, t, i) {
  51988. function r(t) {
  51989. var i = u.get(t);
  51990. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  51991. var r = i.index
  51992. , a = i.attributes;
  51993. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  51994. for (var s in a)
  51995. o(a[s], e.ARRAY_BUFFER);
  51996. var l = i.morphAttributes;
  51997. for (var s in l)
  51998. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  51999. o(c[h], e.ARRAY_BUFFER);
  52000. return i
  52001. }
  52002. function o(e, i) {
  52003. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52004. , o = t.get(r);
  52005. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52006. }
  52007. function a(t, i, n) {
  52008. t.__webglBuffer = e.createBuffer(),
  52009. e.bindBuffer(n, t.__webglBuffer);
  52010. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52011. e.bufferData(n, i.array, r),
  52012. t.version = i.version
  52013. }
  52014. function s(t, i, n) {
  52015. e.bindBuffer(n, t.__webglBuffer),
  52016. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52017. i.updateRange.count = 0),
  52018. t.version = i.version
  52019. }
  52020. function l(e) {
  52021. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52022. }
  52023. function c(i) {
  52024. var r = t.get(i);
  52025. if (void 0 !== r.wireframe)
  52026. return r.wireframe;
  52027. var a = []
  52028. , s = i.index
  52029. , l = i.attributes
  52030. , c = l.position;
  52031. if (null !== s)
  52032. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52033. var g = d[p + 0]
  52034. , m = d[p + 1]
  52035. , v = d[p + 2];
  52036. h(u, g, m) && a.push(g, m),
  52037. h(u, m, v) && a.push(m, v),
  52038. h(u, v, g) && a.push(v, g)
  52039. }
  52040. else
  52041. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52042. var g = p + 0
  52043. , m = p + 1
  52044. , v = p + 2;
  52045. a.push(g, m, m, v, v, g)
  52046. }
  52047. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52048. , y = new n.BufferAttribute(new A(a),1);
  52049. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52050. r.wireframe = y,
  52051. y
  52052. }
  52053. function h(e, t, i) {
  52054. if (t > i) {
  52055. var n = t;
  52056. t = i,
  52057. i = n
  52058. }
  52059. var r = e[t];
  52060. return void 0 === r ? (e[t] = [i],
  52061. !0) : r.indexOf(i) === -1 && (r.push(i),
  52062. !0)
  52063. }
  52064. var u = new n.WebGLGeometries(e,t,i);
  52065. this.getAttributeBuffer = l,
  52066. this.getWireframeAttribute = c,
  52067. this.update = r
  52068. }
  52069. ,
  52070. n.WebGLProgram = function() {
  52071. function e(e) {
  52072. switch (e) {
  52073. case n.LinearEncoding:
  52074. return ["Linear", "( value )"];
  52075. case n.sRGBEncoding:
  52076. return ["sRGB", "( value )"];
  52077. case n.RGBEEncoding:
  52078. return ["RGBE", "( value )"];
  52079. case n.RGBM7Encoding:
  52080. return ["RGBM", "( value, 7.0 )"];
  52081. case n.RGBM16Encoding:
  52082. return ["RGBM", "( value, 16.0 )"];
  52083. case n.RGBDEncoding:
  52084. return ["RGBD", "( value, 256.0 )"];
  52085. case n.GammaEncoding:
  52086. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52087. default:
  52088. throw new Error("unsupported encoding: " + e)
  52089. }
  52090. }
  52091. function t(t, i) {
  52092. var n = e(i);
  52093. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52094. }
  52095. function i(t, i) {
  52096. var n = e(i);
  52097. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52098. }
  52099. function r(e, t) {
  52100. var i;
  52101. switch (t) {
  52102. case n.LinearToneMapping:
  52103. i = "Linear";
  52104. break;
  52105. case n.ReinhardToneMapping:
  52106. i = "Reinhard";
  52107. break;
  52108. case n.Uncharted2ToneMapping:
  52109. i = "Uncharted2";
  52110. break;
  52111. case n.CineonToneMapping:
  52112. i = "OptimizedCineon";
  52113. break;
  52114. default:
  52115. throw new Error("unsupported toneMapping: " + t)
  52116. }
  52117. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52118. }
  52119. function o(e, t, i) {
  52120. e = e || {};
  52121. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52122. return n.filter(c).join("\n")
  52123. }
  52124. function a(e) {
  52125. var t = [];
  52126. for (var i in e) {
  52127. var n = e[i];
  52128. n !== !1 && t.push("#define " + i + " " + n)
  52129. }
  52130. return t.join("\n")
  52131. }
  52132. function s(e, t, i) {
  52133. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52134. var a = e.getActiveUniform(t, o)
  52135. , s = a.name
  52136. , l = e.getUniformLocation(t, s)
  52137. , c = f.exec(s);
  52138. if (c) {
  52139. var h = c[1]
  52140. , u = c[2]
  52141. , d = n[h];
  52142. d || (d = n[h] = {}),
  52143. d[u] = l
  52144. } else if (c = g.exec(s)) {
  52145. var p = c[1]
  52146. , v = c[2]
  52147. , A = c[3]
  52148. , y = n[p];
  52149. y || (y = n[p] = []);
  52150. var C = y[v];
  52151. C || (C = y[v] = {}),
  52152. C[A] = l
  52153. } else if (c = m.exec(s)) {
  52154. var p = c[1];
  52155. n[p] = l
  52156. } else
  52157. n[s] = l
  52158. }
  52159. return n
  52160. }
  52161. function l(e, t, i) {
  52162. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52163. var a = e.getActiveAttrib(t, o)
  52164. , s = a.name;
  52165. n[s] = e.getAttribLocation(t, s)
  52166. }
  52167. return n
  52168. }
  52169. function c(e) {
  52170. return "" !== e
  52171. }
  52172. function h(e, t) {
  52173. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52174. }
  52175. function u(e) {
  52176. function t(e, t) {
  52177. var i = n.ShaderChunk[t];
  52178. if (void 0 === i)
  52179. throw new Error("Can not resolve #include <" + t + ">");
  52180. return u(i)
  52181. }
  52182. var i = /#include +<([\w\d.]+)>/g;
  52183. return e.replace(i, t)
  52184. }
  52185. function d(e) {
  52186. function t(e, t, i, n) {
  52187. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52188. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52189. return r
  52190. }
  52191. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52192. return e.replace(i, t)
  52193. }
  52194. var p = 0
  52195. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52196. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52197. , m = /^([\w\d_]+)\[0\]$/;
  52198. return function(e, f, g, m) {
  52199. var v = e.context
  52200. , A = g.extensions
  52201. , y = g.defines
  52202. , C = g.__webglShader.vertexShader
  52203. , I = g.__webglShader.fragmentShader
  52204. , E = "SHADOWMAP_TYPE_BASIC";
  52205. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52206. var b = "ENVMAP_TYPE_CUBE"
  52207. , w = "ENVMAP_MODE_REFLECTION"
  52208. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52209. if (m.envMap) {
  52210. switch (g.envMap.mapping) {
  52211. case n.CubeReflectionMapping:
  52212. case n.CubeRefractionMapping:
  52213. b = "ENVMAP_TYPE_CUBE";
  52214. break;
  52215. case n.CubeUVReflectionMapping:
  52216. case n.CubeUVRefractionMapping:
  52217. b = "ENVMAP_TYPE_CUBE_UV";
  52218. break;
  52219. case n.EquirectangularReflectionMapping:
  52220. case n.EquirectangularRefractionMapping:
  52221. b = "ENVMAP_TYPE_EQUIREC";
  52222. break;
  52223. case n.SphericalReflectionMapping:
  52224. b = "ENVMAP_TYPE_SPHERE"
  52225. }
  52226. switch (g.envMap.mapping) {
  52227. case n.CubeRefractionMapping:
  52228. case n.EquirectangularRefractionMapping:
  52229. w = "ENVMAP_MODE_REFRACTION"
  52230. }
  52231. switch (g.combine) {
  52232. case n.MultiplyOperation:
  52233. _ = "ENVMAP_BLENDING_MULTIPLY";
  52234. break;
  52235. case n.MixOperation:
  52236. _ = "ENVMAP_BLENDING_MIX";
  52237. break;
  52238. case n.AddOperation:
  52239. _ = "ENVMAP_BLENDING_ADD"
  52240. }
  52241. }
  52242. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52243. g instanceof n.RawShaderMaterial ? (T = "",
  52244. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52245. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52246. C = u(C, m),
  52247. C = h(C, m),
  52248. I = u(I, m),
  52249. I = h(I, m),
  52250. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52251. I = d(I));
  52252. var O = T + C
  52253. , L = x + I
  52254. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52255. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52256. v.attachShader(P, D),
  52257. v.attachShader(P, N),
  52258. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52259. v.linkProgram(P);
  52260. var B = v.getProgramInfoLog(P)
  52261. , F = v.getShaderInfoLog(D)
  52262. , V = v.getShaderInfoLog(N)
  52263. , U = !0
  52264. , k = !0;
  52265. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52266. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52267. k && (this.diagnostics = {
  52268. runnable: U,
  52269. material: g,
  52270. programLog: B,
  52271. vertexShader: {
  52272. log: F,
  52273. prefix: T
  52274. },
  52275. fragmentShader: {
  52276. log: V,
  52277. prefix: x
  52278. }
  52279. }),
  52280. v.deleteShader(D),
  52281. v.deleteShader(N);
  52282. var H;
  52283. this.getUniforms = function() {
  52284. return void 0 === H && (H = s(v, P)),
  52285. H
  52286. }
  52287. ;
  52288. var G;
  52289. return this.getAttributes = function() {
  52290. return void 0 === G && (G = l(v, P)),
  52291. G
  52292. }
  52293. ,
  52294. this.destroy = function() {
  52295. v.deleteProgram(P),
  52296. this.program = void 0
  52297. }
  52298. ,
  52299. Object.defineProperties(this, {
  52300. uniforms: {
  52301. get: function() {
  52302. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52303. this.getUniforms()
  52304. }
  52305. },
  52306. attributes: {
  52307. get: function() {
  52308. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52309. this.getAttributes()
  52310. }
  52311. }
  52312. }),
  52313. this.id = p++,
  52314. this.code = f,
  52315. this.usedTimes = 1,
  52316. this.program = P,
  52317. this.vertexShader = D,
  52318. this.fragmentShader = N,
  52319. this
  52320. }
  52321. }(),
  52322. n.WebGLPrograms = function(e, t) {
  52323. function i(e) {
  52324. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52325. return 1024;
  52326. var i = t.maxVertexUniforms
  52327. , r = Math.floor((i - 20) / 4)
  52328. , o = r;
  52329. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52330. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52331. o
  52332. }
  52333. function r(e, t) {
  52334. var i;
  52335. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52336. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52337. i
  52338. }
  52339. var o = []
  52340. , a = {
  52341. MeshDepthMaterial: "depth",
  52342. MeshNormalMaterial: "normal",
  52343. MeshBasicMaterial: "basic",
  52344. MeshLambertMaterial: "lambert",
  52345. MeshPhongMaterial: "phong",
  52346. MeshStandardMaterial: "standard",
  52347. LineBasicMaterial: "basic",
  52348. LineDashedMaterial: "dashed",
  52349. PointsMaterial: "points"
  52350. }
  52351. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52352. this.getParameters = function(o, s, l, c) {
  52353. var h = a[o.type]
  52354. , u = i(c)
  52355. , d = e.getPrecision();
  52356. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52357. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52358. var p = {
  52359. shaderID: h,
  52360. precision: d,
  52361. supportsVertexTextures: t.vertexTextures,
  52362. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52363. map: !!o.map,
  52364. mapEncoding: r(o.map, e.gammaInput),
  52365. envMap: !!o.envMap,
  52366. envMapMode: o.envMap && o.envMap.mapping,
  52367. envMapEncoding: r(o.envMap, e.gammaInput),
  52368. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52369. lightMap: !!o.lightMap,
  52370. aoMap: !!o.aoMap,
  52371. emissiveMap: !!o.emissiveMap,
  52372. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52373. bumpMap: !!o.bumpMap,
  52374. normalMap: !!o.normalMap,
  52375. displacementMap: !!o.displacementMap,
  52376. roughnessMap: !!o.roughnessMap,
  52377. metalnessMap: !!o.metalnessMap,
  52378. specularMap: !!o.specularMap,
  52379. alphaMap: !!o.alphaMap,
  52380. combine: o.combine,
  52381. vertexColors: o.vertexColors,
  52382. fog: l,
  52383. useFog: o.fog,
  52384. fogExp: l instanceof n.FogExp2,
  52385. flatShading: o.shading === n.FlatShading,
  52386. sizeAttenuation: o.sizeAttenuation,
  52387. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52388. skinning: o.skinning,
  52389. maxBones: u,
  52390. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52391. morphTargets: o.morphTargets,
  52392. morphNormals: o.morphNormals,
  52393. maxMorphTargets: e.maxMorphTargets,
  52394. maxMorphNormals: e.maxMorphNormals,
  52395. numDirLights: s.directional.length,
  52396. numPointLights: s.point.length,
  52397. numSpotLights: s.spot.length,
  52398. numHemiLights: s.hemi.length,
  52399. pointLightShadows: s.shadowsPointLight,
  52400. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52401. shadowMapType: e.shadowMap.type,
  52402. toneMapping: e.toneMapping,
  52403. physicallyCorrectLights: e.physicallyCorrectLights,
  52404. premultipliedAlpha: o.premultipliedAlpha,
  52405. alphaTest: o.alphaTest,
  52406. doubleSided: o.side === n.DoubleSide,
  52407. flipSided: o.side === n.BackSide
  52408. };
  52409. return p
  52410. }
  52411. ,
  52412. this.getProgramCode = function(e, t) {
  52413. var i = [];
  52414. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52415. i.push(e.vertexShader)),
  52416. void 0 !== e.defines)
  52417. for (var n in e.defines)
  52418. i.push(n),
  52419. i.push(e.defines[n]);
  52420. for (var r = 0; r < s.length; r++) {
  52421. var o = s[r];
  52422. i.push(o),
  52423. i.push(t[o])
  52424. }
  52425. return i.join()
  52426. }
  52427. ,
  52428. this.acquireProgram = function(t, i, r) {
  52429. for (var a, s = 0, l = o.length; s < l; s++) {
  52430. var c = o[s];
  52431. if (c.code === r) {
  52432. a = c,
  52433. ++a.usedTimes;
  52434. break
  52435. }
  52436. }
  52437. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52438. o.push(a)),
  52439. a
  52440. }
  52441. ,
  52442. this.releaseProgram = function(e) {
  52443. if (0 === --e.usedTimes) {
  52444. var t = o.indexOf(e);
  52445. o[t] = o[o.length - 1],
  52446. o.pop(),
  52447. e.destroy()
  52448. }
  52449. }
  52450. ,
  52451. this.programs = o
  52452. }
  52453. ,
  52454. n.WebGLProperties = function() {
  52455. var e = {};
  52456. this.get = function(t) {
  52457. var i = t.uuid
  52458. , n = e[i];
  52459. return void 0 === n && (n = {},
  52460. e[i] = n),
  52461. n
  52462. }
  52463. ,
  52464. this.delete = function(t) {
  52465. delete e[t.uuid]
  52466. }
  52467. ,
  52468. this.clear = function() {
  52469. e = {}
  52470. }
  52471. }
  52472. ,
  52473. n.WebGLShader = function() {
  52474. function e(e) {
  52475. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52476. t[i] = i + 1 + ": " + t[i];
  52477. return t.join("\n")
  52478. }
  52479. return function(t, i, n) {
  52480. var r = t.createShader(i);
  52481. return t.shaderSource(r, n),
  52482. t.compileShader(r),
  52483. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52484. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52485. r
  52486. }
  52487. }(),
  52488. n.WebGLShadowMap = function(e, t, i) {
  52489. function r(e, t, i, r) {
  52490. var o = e.geometry
  52491. , a = null
  52492. , s = v
  52493. , l = e.customDepthMaterial;
  52494. if (i && (s = A,
  52495. l = e.customDistanceMaterial),
  52496. l)
  52497. a = l;
  52498. else {
  52499. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52500. , h = e instanceof n.SkinnedMesh && t.skinning
  52501. , u = 0;
  52502. c && (u |= f),
  52503. h && (u |= g),
  52504. a = s[u]
  52505. }
  52506. return a.visible = t.visible,
  52507. a.wireframe = t.wireframe,
  52508. a.wireframeLinewidth = t.wireframeLinewidth,
  52509. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52510. a
  52511. }
  52512. function o(e, t, i) {
  52513. if (e.visible !== !1) {
  52514. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52515. var r = e.material;
  52516. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52517. p.push(e))
  52518. }
  52519. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52520. o(a[s], t, i)
  52521. }
  52522. }
  52523. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52524. var x = 0 !== (T & f)
  52525. , S = 0 !== (T & g)
  52526. , M = new n.ShaderMaterial({
  52527. uniforms: b,
  52528. vertexShader: E.vertexShader,
  52529. fragmentShader: E.fragmentShader,
  52530. morphTargets: x,
  52531. skinning: S
  52532. });
  52533. v[T] = M;
  52534. var R = new n.ShaderMaterial({
  52535. defines: {
  52536. USE_SHADOWMAP: ""
  52537. },
  52538. uniforms: _,
  52539. vertexShader: w.vertexShader,
  52540. fragmentShader: w.fragmentShader,
  52541. morphTargets: x,
  52542. skinning: S
  52543. });
  52544. A[T] = R
  52545. }
  52546. var P = this;
  52547. this.enabled = !1,
  52548. this.autoUpdate = !0,
  52549. this.needsUpdate = !1,
  52550. this.type = n.PCFShadowMap,
  52551. this.cullFace = n.CullFaceFront,
  52552. this.render = function(f, g) {
  52553. var m, v, A = t.shadows;
  52554. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52555. s.clearColor(1, 1, 1, 1),
  52556. s.disable(a.BLEND),
  52557. s.enable(a.CULL_FACE),
  52558. a.frontFace(a.CCW),
  52559. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52560. s.setDepthTest(!0),
  52561. s.setScissorTest(!1);
  52562. for (var E = 0, b = A.length; E < b; E++) {
  52563. var w = A[E]
  52564. , _ = w.shadow
  52565. , T = _.camera;
  52566. if (h.copy(_.mapSize),
  52567. w instanceof n.PointLight) {
  52568. m = 6,
  52569. v = !0;
  52570. var x = h.x
  52571. , S = h.y;
  52572. I[0].set(2 * x, S, x, S),
  52573. I[1].set(0, S, x, S),
  52574. I[2].set(3 * x, S, x, S),
  52575. I[3].set(x, S, x, S),
  52576. I[4].set(3 * x, 0, x, S),
  52577. I[5].set(x, 0, x, S),
  52578. h.x *= 4,
  52579. h.y *= 2
  52580. } else
  52581. m = 1,
  52582. v = !1;
  52583. if (null === _.map) {
  52584. var M = {
  52585. minFilter: n.NearestFilter,
  52586. magFilter: n.NearestFilter,
  52587. format: n.RGBAFormat
  52588. };
  52589. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52590. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52591. T.updateProjectionMatrix()
  52592. }
  52593. var R = _.map
  52594. , O = _.matrix;
  52595. d.setFromMatrixPosition(w.matrixWorld),
  52596. T.position.copy(d),
  52597. e.setRenderTarget(R),
  52598. e.clear();
  52599. for (var L = 0; L < m; L++) {
  52600. if (v) {
  52601. u.copy(T.position),
  52602. u.add(y[L]),
  52603. T.up.copy(C[L]),
  52604. T.lookAt(u);
  52605. var D = I[L];
  52606. s.viewport(D)
  52607. } else
  52608. u.setFromMatrixPosition(w.target.matrixWorld),
  52609. T.lookAt(u);
  52610. T.updateMatrixWorld(),
  52611. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52612. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52613. O.multiply(T.projectionMatrix),
  52614. O.multiply(T.matrixWorldInverse),
  52615. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52616. l.setFromMatrix(c),
  52617. p.length = 0,
  52618. o(f, g, T);
  52619. for (var N = 0, B = p.length; N < B; N++) {
  52620. var F = p[N]
  52621. , V = i.update(F)
  52622. , U = F.material;
  52623. if (U instanceof n.MultiMaterial)
  52624. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52625. var W = k[G]
  52626. , j = H[W.materialIndex];
  52627. if (j.visible === !0) {
  52628. var Y = r(F, j, v, d);
  52629. e.renderBufferDirect(T, null, V, Y, F, W)
  52630. }
  52631. }
  52632. else {
  52633. var Y = r(F, U, v, d);
  52634. e.renderBufferDirect(T, null, V, Y, F, null)
  52635. }
  52636. }
  52637. }
  52638. }
  52639. var X = e.getClearColor()
  52640. , Z = e.getClearAlpha();
  52641. e.setClearColor(X, Z),
  52642. s.enable(a.BLEND),
  52643. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52644. P.needsUpdate = !1
  52645. }
  52646. }
  52647. }
  52648. ,
  52649. n.WebGLState = function(e, t, i) {
  52650. var r = this
  52651. , o = new n.Vector4
  52652. , a = new Uint8Array(16)
  52653. , s = new Uint8Array(16)
  52654. , l = new Uint8Array(16)
  52655. , c = {}
  52656. , h = null
  52657. , u = null
  52658. , d = null
  52659. , p = null
  52660. , f = null
  52661. , g = null
  52662. , m = null
  52663. , v = null
  52664. , A = !1
  52665. , y = null
  52666. , C = null
  52667. , I = null
  52668. , E = null
  52669. , b = null
  52670. , w = null
  52671. , _ = null
  52672. , T = null
  52673. , x = null
  52674. , S = null
  52675. , M = null
  52676. , R = null
  52677. , P = null
  52678. , O = null
  52679. , L = null
  52680. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52681. , N = void 0
  52682. , B = {}
  52683. , F = new n.Vector4
  52684. , V = null
  52685. , U = null
  52686. , k = new n.Vector4
  52687. , H = new n.Vector4
  52688. , G = e.createTexture();
  52689. e.bindTexture(e.TEXTURE_2D, G),
  52690. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52691. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52692. this.init = function() {
  52693. this.clearColor(0, 0, 0, 1),
  52694. this.clearDepth(1),
  52695. this.clearStencil(0),
  52696. this.enable(e.DEPTH_TEST),
  52697. e.depthFunc(e.LEQUAL),
  52698. e.frontFace(e.CCW),
  52699. e.cullFace(e.BACK),
  52700. this.enable(e.CULL_FACE),
  52701. this.enable(e.BLEND),
  52702. e.blendEquation(e.FUNC_ADD),
  52703. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52704. }
  52705. ,
  52706. this.initAttributes = function() {
  52707. for (var e = 0, t = a.length; e < t; e++)
  52708. a[e] = 0
  52709. }
  52710. ,
  52711. this.enableAttribute = function(i) {
  52712. if (a[i] = 1,
  52713. 0 === s[i] && (e.enableVertexAttribArray(i),
  52714. s[i] = 1),
  52715. 0 !== l[i]) {
  52716. var n = t.get("ANGLE_instanced_arrays");
  52717. n.vertexAttribDivisorANGLE(i, 0),
  52718. l[i] = 0
  52719. }
  52720. }
  52721. ,
  52722. this.enableAttributeAndDivisor = function(t, i, n) {
  52723. a[t] = 1,
  52724. 0 === s[t] && (e.enableVertexAttribArray(t),
  52725. s[t] = 1),
  52726. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52727. l[t] = i)
  52728. }
  52729. ,
  52730. this.disableUnusedAttributes = function() {
  52731. for (var t = 0, i = s.length; t < i; t++)
  52732. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52733. s[t] = 0)
  52734. }
  52735. ,
  52736. this.enable = function(t) {
  52737. c[t] !== !0 && (e.enable(t),
  52738. c[t] = !0)
  52739. }
  52740. ,
  52741. this.disable = function(t) {
  52742. c[t] !== !1 && (e.disable(t),
  52743. c[t] = !1)
  52744. }
  52745. ,
  52746. this.getCompressedTextureFormats = function() {
  52747. if (null === h && (h = [],
  52748. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52749. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52750. h.push(i[n]);
  52751. return h
  52752. }
  52753. ,
  52754. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52755. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52756. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52757. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52758. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52759. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52760. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52761. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52762. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52763. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52764. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52765. u = t,
  52766. A = h),
  52767. t === n.CustomBlending ? (s = s || r,
  52768. l = l || o,
  52769. c = c || a,
  52770. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52771. d = r,
  52772. g = s),
  52773. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52774. p = o,
  52775. f = a,
  52776. m = l,
  52777. v = c)) : (d = null,
  52778. p = null,
  52779. f = null,
  52780. g = null,
  52781. m = null,
  52782. v = null)
  52783. }
  52784. ,
  52785. this.setDepthFunc = function(t) {
  52786. if (y !== t) {
  52787. if (t)
  52788. switch (t) {
  52789. case n.NeverDepth:
  52790. e.depthFunc(e.NEVER);
  52791. break;
  52792. case n.AlwaysDepth:
  52793. e.depthFunc(e.ALWAYS);
  52794. break;
  52795. case n.LessDepth:
  52796. e.depthFunc(e.LESS);
  52797. break;
  52798. case n.LessEqualDepth:
  52799. e.depthFunc(e.LEQUAL);
  52800. break;
  52801. case n.EqualDepth:
  52802. e.depthFunc(e.EQUAL);
  52803. break;
  52804. case n.GreaterEqualDepth:
  52805. e.depthFunc(e.GEQUAL);
  52806. break;
  52807. case n.GreaterDepth:
  52808. e.depthFunc(e.GREATER);
  52809. break;
  52810. case n.NotEqualDepth:
  52811. e.depthFunc(e.NOTEQUAL);
  52812. break;
  52813. default:
  52814. e.depthFunc(e.LEQUAL)
  52815. }
  52816. else
  52817. e.depthFunc(e.LEQUAL);
  52818. y = t
  52819. }
  52820. }
  52821. ,
  52822. this.setDepthTest = function(t) {
  52823. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52824. }
  52825. ,
  52826. this.setDepthWrite = function(t) {
  52827. C !== t && (e.depthMask(t),
  52828. C = t)
  52829. }
  52830. ,
  52831. this.setColorWrite = function(t) {
  52832. I !== t && (e.colorMask(t, t, t, t),
  52833. I = t)
  52834. }
  52835. ,
  52836. this.setStencilFunc = function(t, i, n) {
  52837. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52838. b = t,
  52839. w = i,
  52840. _ = n)
  52841. }
  52842. ,
  52843. this.setStencilOp = function(t, i, n) {
  52844. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52845. T = t,
  52846. x = i,
  52847. S = n)
  52848. }
  52849. ,
  52850. this.setStencilTest = function(t) {
  52851. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52852. }
  52853. ,
  52854. this.setStencilWrite = function(t) {
  52855. E !== t && (e.stencilMask(t),
  52856. E = t)
  52857. }
  52858. ,
  52859. this.setFlipSided = function(t) {
  52860. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52861. M = t)
  52862. }
  52863. ,
  52864. this.setLineWidth = function(t) {
  52865. t !== R && (e.lineWidth(t),
  52866. R = t)
  52867. }
  52868. ,
  52869. this.setPolygonOffset = function(t, i, n) {
  52870. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52871. !t || P === i && O === n || (e.polygonOffset(i, n),
  52872. P = i,
  52873. O = n)
  52874. }
  52875. ,
  52876. this.getScissorTest = function() {
  52877. return L
  52878. }
  52879. ,
  52880. this.setScissorTest = function(t) {
  52881. L = t,
  52882. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52883. }
  52884. ,
  52885. this.activeTexture = function(t) {
  52886. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52887. N !== t && (e.activeTexture(t),
  52888. N = t)
  52889. }
  52890. ,
  52891. this.bindTexture = function(t, i) {
  52892. void 0 === N && r.activeTexture();
  52893. var n = B[N];
  52894. void 0 === n && (n = {
  52895. type: void 0,
  52896. texture: void 0
  52897. },
  52898. B[N] = n),
  52899. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52900. n.type = t,
  52901. n.texture = i)
  52902. }
  52903. ,
  52904. this.compressedTexImage2D = function() {
  52905. try {
  52906. e.compressedTexImage2D.apply(e, arguments)
  52907. } catch (e) {
  52908. console.error(e)
  52909. }
  52910. }
  52911. ,
  52912. this.texImage2D = function() {
  52913. try {
  52914. e.texImage2D.apply(e, arguments)
  52915. } catch (e) {
  52916. console.error(e)
  52917. }
  52918. }
  52919. ,
  52920. this.clearColor = function(t, i, n, r) {
  52921. o.set(t, i, n, r),
  52922. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52923. F.copy(o))
  52924. }
  52925. ,
  52926. this.clearDepth = function(t) {
  52927. V !== t && (e.clearDepth(t),
  52928. V = t)
  52929. }
  52930. ,
  52931. this.clearStencil = function(t) {
  52932. U !== t && (e.clearStencil(t),
  52933. U = t)
  52934. }
  52935. ,
  52936. this.scissor = function(t) {
  52937. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  52938. k.copy(t))
  52939. }
  52940. ,
  52941. this.viewport = function(t) {
  52942. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  52943. H.copy(t))
  52944. }
  52945. ,
  52946. this.reset = function() {
  52947. for (var t = 0; t < s.length; t++)
  52948. 1 === s[t] && (e.disableVertexAttribArray(t),
  52949. s[t] = 0);
  52950. c = {},
  52951. h = null,
  52952. N = void 0,
  52953. B = {},
  52954. u = null,
  52955. I = null,
  52956. C = null,
  52957. E = null,
  52958. M = null
  52959. }
  52960. }
  52961. ,
  52962. n.LensFlarePlugin = function(e, t) {
  52963. function i() {
  52964. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  52965. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  52966. o = p.createBuffer(),
  52967. a = p.createBuffer(),
  52968. p.bindBuffer(p.ARRAY_BUFFER, o),
  52969. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  52970. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52971. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  52972. u = p.createTexture(),
  52973. d = p.createTexture(),
  52974. f.bindTexture(p.TEXTURE_2D, u),
  52975. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  52976. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52977. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52978. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52979. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52980. f.bindTexture(p.TEXTURE_2D, d),
  52981. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  52982. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52983. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52984. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52985. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52986. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  52987. var i;
  52988. i = h ? {
  52989. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  52990. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  52991. } : {
  52992. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  52993. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  52994. },
  52995. s = r(i),
  52996. l = {
  52997. vertex: p.getAttribLocation(s, "position"),
  52998. uv: p.getAttribLocation(s, "uv")
  52999. },
  53000. c = {
  53001. renderType: p.getUniformLocation(s, "renderType"),
  53002. map: p.getUniformLocation(s, "map"),
  53003. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53004. opacity: p.getUniformLocation(s, "opacity"),
  53005. color: p.getUniformLocation(s, "color"),
  53006. scale: p.getUniformLocation(s, "scale"),
  53007. rotation: p.getUniformLocation(s, "rotation"),
  53008. screenPosition: p.getUniformLocation(s, "screenPosition")
  53009. }
  53010. }
  53011. function r(t) {
  53012. var i = p.createProgram()
  53013. , n = p.createShader(p.FRAGMENT_SHADER)
  53014. , r = p.createShader(p.VERTEX_SHADER)
  53015. , o = "precision " + e.getPrecision() + " float;\n";
  53016. return p.shaderSource(n, o + t.fragmentShader),
  53017. p.shaderSource(r, o + t.vertexShader),
  53018. p.compileShader(n),
  53019. p.compileShader(r),
  53020. p.attachShader(i, n),
  53021. p.attachShader(i, r),
  53022. p.linkProgram(i),
  53023. i
  53024. }
  53025. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53026. this.render = function(r, g, m) {
  53027. if (0 !== t.length) {
  53028. var v = new n.Vector3
  53029. , A = m.w / m.z
  53030. , y = .5 * m.z
  53031. , C = .5 * m.w
  53032. , I = 16 / m.w
  53033. , E = new n.Vector2(I * A,I)
  53034. , b = new n.Vector3(1,1,0)
  53035. , w = new n.Vector2(1,1);
  53036. void 0 === s && i(),
  53037. p.useProgram(s),
  53038. f.initAttributes(),
  53039. f.enableAttribute(l.vertex),
  53040. f.enableAttribute(l.uv),
  53041. f.disableUnusedAttributes(),
  53042. p.uniform1i(c.occlusionMap, 0),
  53043. p.uniform1i(c.map, 1),
  53044. p.bindBuffer(p.ARRAY_BUFFER, o),
  53045. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53046. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53047. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53048. f.disable(p.CULL_FACE),
  53049. f.setDepthWrite(!1);
  53050. for (var _ = 0, T = t.length; _ < T; _++) {
  53051. I = 16 / m.w,
  53052. E.set(I * A, I);
  53053. var x = t[_];
  53054. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53055. v.applyMatrix4(g.matrixWorldInverse),
  53056. v.applyProjection(g.projectionMatrix),
  53057. b.copy(v),
  53058. w.x = b.x * y + y,
  53059. w.y = b.y * C + C,
  53060. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53061. f.activeTexture(p.TEXTURE0),
  53062. f.bindTexture(p.TEXTURE_2D, null),
  53063. f.activeTexture(p.TEXTURE1),
  53064. f.bindTexture(p.TEXTURE_2D, u),
  53065. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53066. p.uniform1i(c.renderType, 0),
  53067. p.uniform2f(c.scale, E.x, E.y),
  53068. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53069. f.disable(p.BLEND),
  53070. f.enable(p.DEPTH_TEST),
  53071. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53072. f.activeTexture(p.TEXTURE0),
  53073. f.bindTexture(p.TEXTURE_2D, d),
  53074. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53075. p.uniform1i(c.renderType, 1),
  53076. f.disable(p.DEPTH_TEST),
  53077. f.activeTexture(p.TEXTURE1),
  53078. f.bindTexture(p.TEXTURE_2D, u),
  53079. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53080. x.positionScreen.copy(b),
  53081. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53082. p.uniform1i(c.renderType, 2),
  53083. f.enable(p.BLEND);
  53084. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53085. var R = x.lensFlares[S];
  53086. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53087. b.y = R.y,
  53088. b.z = R.z,
  53089. I = R.size * R.scale / m.w,
  53090. E.x = I * A,
  53091. E.y = I,
  53092. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53093. p.uniform2f(c.scale, E.x, E.y),
  53094. p.uniform1f(c.rotation, R.rotation),
  53095. p.uniform1f(c.opacity, R.opacity),
  53096. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53097. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53098. e.setTexture(R.texture, 1),
  53099. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53100. }
  53101. }
  53102. }
  53103. f.enable(p.CULL_FACE),
  53104. f.enable(p.DEPTH_TEST),
  53105. f.setDepthWrite(!0),
  53106. e.resetGLState()
  53107. }
  53108. }
  53109. }
  53110. ,
  53111. n.SpritePlugin = function(e, t) {
  53112. function i() {
  53113. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53114. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53115. a = d.createBuffer(),
  53116. s = d.createBuffer(),
  53117. d.bindBuffer(d.ARRAY_BUFFER, a),
  53118. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53119. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53120. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53121. l = r(),
  53122. c = {
  53123. position: d.getAttribLocation(l, "position"),
  53124. uv: d.getAttribLocation(l, "uv")
  53125. },
  53126. h = {
  53127. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53128. uvScale: d.getUniformLocation(l, "uvScale"),
  53129. rotation: d.getUniformLocation(l, "rotation"),
  53130. scale: d.getUniformLocation(l, "scale"),
  53131. color: d.getUniformLocation(l, "color"),
  53132. map: d.getUniformLocation(l, "map"),
  53133. opacity: d.getUniformLocation(l, "opacity"),
  53134. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53135. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53136. fogType: d.getUniformLocation(l, "fogType"),
  53137. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53138. fogNear: d.getUniformLocation(l, "fogNear"),
  53139. fogFar: d.getUniformLocation(l, "fogFar"),
  53140. fogColor: d.getUniformLocation(l, "fogColor"),
  53141. alphaTest: d.getUniformLocation(l, "alphaTest")
  53142. };
  53143. var i = document.createElement("canvas");
  53144. i.width = 8,
  53145. i.height = 8;
  53146. var o = i.getContext("2d");
  53147. o.fillStyle = "white",
  53148. o.fillRect(0, 0, 8, 8),
  53149. u = new n.Texture(i),
  53150. u.needsUpdate = !0
  53151. }
  53152. function r() {
  53153. var t = d.createProgram()
  53154. , i = d.createShader(d.VERTEX_SHADER)
  53155. , n = d.createShader(d.FRAGMENT_SHADER);
  53156. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53157. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53158. d.compileShader(i),
  53159. d.compileShader(n),
  53160. d.attachShader(t, i),
  53161. d.attachShader(t, n),
  53162. d.linkProgram(t),
  53163. t
  53164. }
  53165. function o(e, t) {
  53166. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53167. }
  53168. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53169. this.render = function(r, v) {
  53170. if (0 !== t.length) {
  53171. void 0 === l && i(),
  53172. d.useProgram(l),
  53173. p.initAttributes(),
  53174. p.enableAttribute(c.position),
  53175. p.enableAttribute(c.uv),
  53176. p.disableUnusedAttributes(),
  53177. p.disable(d.CULL_FACE),
  53178. p.enable(d.BLEND),
  53179. d.bindBuffer(d.ARRAY_BUFFER, a),
  53180. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53181. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53182. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53183. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53184. p.activeTexture(d.TEXTURE0),
  53185. d.uniform1i(h.map, 0);
  53186. var A = 0
  53187. , y = 0
  53188. , C = r.fog;
  53189. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53190. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53191. d.uniform1f(h.fogFar, C.far),
  53192. d.uniform1i(h.fogType, 1),
  53193. A = 1,
  53194. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53195. d.uniform1i(h.fogType, 2),
  53196. A = 2,
  53197. y = 2)) : (d.uniform1i(h.fogType, 0),
  53198. A = 0,
  53199. y = 0);
  53200. for (var I = 0, E = t.length; I < E; I++) {
  53201. var b = t[I];
  53202. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53203. b.z = -b.modelViewMatrix.elements[14]
  53204. }
  53205. t.sort(o);
  53206. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53207. var b = t[I]
  53208. , _ = b.material;
  53209. d.uniform1f(h.alphaTest, _.alphaTest),
  53210. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53211. b.matrixWorld.decompose(f, g, m),
  53212. w[0] = m.x,
  53213. w[1] = m.y;
  53214. var T = 0;
  53215. r.fog && _.fog && (T = y),
  53216. A !== T && (d.uniform1i(h.fogType, T),
  53217. A = T),
  53218. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53219. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53220. d.uniform2f(h.uvScale, 1, 1)),
  53221. d.uniform1f(h.opacity, _.opacity),
  53222. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53223. d.uniform1f(h.rotation, _.rotation),
  53224. d.uniform2fv(h.scale, w),
  53225. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53226. p.setDepthTest(_.depthTest),
  53227. p.setDepthWrite(_.depthWrite),
  53228. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53229. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53230. }
  53231. p.enable(d.CULL_FACE),
  53232. e.resetGLState()
  53233. }
  53234. }
  53235. }
  53236. ,
  53237. Object.defineProperties(n.Box2.prototype, {
  53238. empty: {
  53239. value: function() {
  53240. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53241. this.isEmpty()
  53242. }
  53243. },
  53244. isIntersectionBox: {
  53245. value: function(e) {
  53246. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53247. this.intersectsBox(e)
  53248. }
  53249. }
  53250. }),
  53251. Object.defineProperties(n.Box3.prototype, {
  53252. empty: {
  53253. value: function() {
  53254. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53255. this.isEmpty()
  53256. }
  53257. },
  53258. isIntersectionBox: {
  53259. value: function(e) {
  53260. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53261. this.intersectsBox(e)
  53262. }
  53263. },
  53264. isIntersectionSphere: {
  53265. value: function(e) {
  53266. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53267. this.intersectsSphere(e)
  53268. }
  53269. }
  53270. }),
  53271. Object.defineProperties(n.Matrix3.prototype, {
  53272. multiplyVector3: {
  53273. value: function(e) {
  53274. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53275. e.applyMatrix3(this)
  53276. }
  53277. },
  53278. multiplyVector3Array: {
  53279. value: function(e) {
  53280. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53281. this.applyToVector3Array(e)
  53282. }
  53283. }
  53284. }),
  53285. Object.defineProperties(n.Matrix4.prototype, {
  53286. extractPosition: {
  53287. value: function(e) {
  53288. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53289. this.copyPosition(e)
  53290. }
  53291. },
  53292. setRotationFromQuaternion: {
  53293. value: function(e) {
  53294. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53295. this.makeRotationFromQuaternion(e)
  53296. }
  53297. },
  53298. multiplyVector3: {
  53299. value: function(e) {
  53300. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53301. e.applyProjection(this)
  53302. }
  53303. },
  53304. multiplyVector4: {
  53305. value: function(e) {
  53306. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53307. e.applyMatrix4(this)
  53308. }
  53309. },
  53310. multiplyVector3Array: {
  53311. value: function(e) {
  53312. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53313. this.applyToVector3Array(e)
  53314. }
  53315. },
  53316. rotateAxis: {
  53317. value: function(e) {
  53318. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53319. e.transformDirection(this)
  53320. }
  53321. },
  53322. crossVector: {
  53323. value: function(e) {
  53324. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53325. e.applyMatrix4(this)
  53326. }
  53327. },
  53328. translate: {
  53329. value: function(e) {
  53330. console.error("THREE.Matrix4: .translate() has been removed.")
  53331. }
  53332. },
  53333. rotateX: {
  53334. value: function(e) {
  53335. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53336. }
  53337. },
  53338. rotateY: {
  53339. value: function(e) {
  53340. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53341. }
  53342. },
  53343. rotateZ: {
  53344. value: function(e) {
  53345. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53346. }
  53347. },
  53348. rotateByAxis: {
  53349. value: function(e, t) {
  53350. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53351. }
  53352. }
  53353. }),
  53354. Object.defineProperties(n.Plane.prototype, {
  53355. isIntersectionLine: {
  53356. value: function(e) {
  53357. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53358. this.intersectsLine(e)
  53359. }
  53360. }
  53361. }),
  53362. Object.defineProperties(n.Quaternion.prototype, {
  53363. multiplyVector3: {
  53364. value: function(e) {
  53365. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53366. e.applyQuaternion(this)
  53367. }
  53368. }
  53369. }),
  53370. Object.defineProperties(n.Ray.prototype, {
  53371. isIntersectionBox: {
  53372. value: function(e) {
  53373. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53374. this.intersectsBox(e)
  53375. }
  53376. },
  53377. isIntersectionPlane: {
  53378. value: function(e) {
  53379. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53380. this.intersectsPlane(e)
  53381. }
  53382. },
  53383. isIntersectionSphere: {
  53384. value: function(e) {
  53385. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53386. this.intersectsSphere(e)
  53387. }
  53388. }
  53389. }),
  53390. Object.defineProperties(n.Vector3.prototype, {
  53391. setEulerFromRotationMatrix: {
  53392. value: function() {
  53393. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53394. }
  53395. },
  53396. setEulerFromQuaternion: {
  53397. value: function() {
  53398. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53399. }
  53400. },
  53401. getPositionFromMatrix: {
  53402. value: function(e) {
  53403. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53404. this.setFromMatrixPosition(e)
  53405. }
  53406. },
  53407. getScaleFromMatrix: {
  53408. value: function(e) {
  53409. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53410. this.setFromMatrixScale(e)
  53411. }
  53412. },
  53413. getColumnFromMatrix: {
  53414. value: function(e, t) {
  53415. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53416. this.setFromMatrixColumn(e, t)
  53417. }
  53418. }
  53419. }),
  53420. n.Face4 = function(e, t, i, r, o, a, s) {
  53421. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53422. new n.Face3(e,t,i,o,a,s)
  53423. }
  53424. ,
  53425. n.Vertex = function(e, t, i) {
  53426. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53427. new n.Vector3(e,t,i)
  53428. }
  53429. ,
  53430. Object.defineProperties(n.Object3D.prototype, {
  53431. eulerOrder: {
  53432. get: function() {
  53433. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53434. this.rotation.order
  53435. },
  53436. set: function(e) {
  53437. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53438. this.rotation.order = e
  53439. }
  53440. },
  53441. getChildByName: {
  53442. value: function(e) {
  53443. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53444. this.getObjectByName(e)
  53445. }
  53446. },
  53447. renderDepth: {
  53448. set: function(e) {
  53449. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53450. }
  53451. },
  53452. translate: {
  53453. value: function(e, t) {
  53454. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53455. this.translateOnAxis(t, e)
  53456. }
  53457. },
  53458. useQuaternion: {
  53459. get: function() {
  53460. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53461. },
  53462. set: function(e) {
  53463. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53464. }
  53465. }
  53466. }),
  53467. Object.defineProperties(n, {
  53468. PointCloud: {
  53469. value: function(e, t) {
  53470. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53471. new n.Points(e,t)
  53472. }
  53473. },
  53474. ParticleSystem: {
  53475. value: function(e, t) {
  53476. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53477. new n.Points(e,t)
  53478. }
  53479. }
  53480. }),
  53481. Object.defineProperties(n.Light.prototype, {
  53482. onlyShadow: {
  53483. set: function(e) {
  53484. console.warn("THREE.Light: .onlyShadow has been removed.")
  53485. }
  53486. },
  53487. shadowCameraFov: {
  53488. set: function(e) {
  53489. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53490. this.shadow.camera.fov = e
  53491. }
  53492. },
  53493. shadowCameraLeft: {
  53494. set: function(e) {
  53495. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53496. this.shadow.camera.left = e
  53497. }
  53498. },
  53499. shadowCameraRight: {
  53500. set: function(e) {
  53501. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53502. this.shadow.camera.right = e
  53503. }
  53504. },
  53505. shadowCameraTop: {
  53506. set: function(e) {
  53507. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53508. this.shadow.camera.top = e
  53509. }
  53510. },
  53511. shadowCameraBottom: {
  53512. set: function(e) {
  53513. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53514. this.shadow.camera.bottom = e
  53515. }
  53516. },
  53517. shadowCameraNear: {
  53518. set: function(e) {
  53519. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53520. this.shadow.camera.near = e
  53521. }
  53522. },
  53523. shadowCameraFar: {
  53524. set: function(e) {
  53525. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53526. this.shadow.camera.far = e
  53527. }
  53528. },
  53529. shadowCameraVisible: {
  53530. set: function(e) {
  53531. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53532. }
  53533. },
  53534. shadowBias: {
  53535. set: function(e) {
  53536. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53537. this.shadow.bias = e
  53538. }
  53539. },
  53540. shadowDarkness: {
  53541. set: function(e) {
  53542. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53543. }
  53544. },
  53545. shadowMapWidth: {
  53546. set: function(e) {
  53547. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53548. this.shadow.mapSize.width = e
  53549. }
  53550. },
  53551. shadowMapHeight: {
  53552. set: function(e) {
  53553. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53554. this.shadow.mapSize.height = e
  53555. }
  53556. }
  53557. }),
  53558. Object.defineProperties(n.BufferAttribute.prototype, {
  53559. length: {
  53560. get: function() {
  53561. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53562. this.array.length
  53563. }
  53564. }
  53565. }),
  53566. Object.defineProperties(n.BufferGeometry.prototype, {
  53567. drawcalls: {
  53568. get: function() {
  53569. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53570. this.groups
  53571. }
  53572. },
  53573. offsets: {
  53574. get: function() {
  53575. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53576. this.groups
  53577. }
  53578. },
  53579. addIndex: {
  53580. value: function(e) {
  53581. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53582. this.setIndex(e)
  53583. }
  53584. },
  53585. addDrawCall: {
  53586. value: function(e, t, i) {
  53587. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53588. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53589. this.addGroup(e, t)
  53590. }
  53591. },
  53592. clearDrawCalls: {
  53593. value: function() {
  53594. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53595. this.clearGroups()
  53596. }
  53597. },
  53598. computeTangents: {
  53599. value: function() {
  53600. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53601. }
  53602. },
  53603. computeOffsets: {
  53604. value: function() {
  53605. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53606. }
  53607. }
  53608. }),
  53609. Object.defineProperties(n.Material.prototype, {
  53610. wrapAround: {
  53611. get: function() {
  53612. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53613. },
  53614. set: function(e) {
  53615. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53616. }
  53617. },
  53618. wrapRGB: {
  53619. get: function() {
  53620. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53621. new n.Color
  53622. }
  53623. }
  53624. }),
  53625. Object.defineProperties(n, {
  53626. PointCloudMaterial: {
  53627. value: function(e) {
  53628. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53629. new n.PointsMaterial(e)
  53630. }
  53631. },
  53632. ParticleBasicMaterial: {
  53633. value: function(e) {
  53634. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53635. new n.PointsMaterial(e)
  53636. }
  53637. },
  53638. ParticleSystemMaterial: {
  53639. value: function(e) {
  53640. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53641. new n.PointsMaterial(e)
  53642. }
  53643. }
  53644. }),
  53645. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53646. metal: {
  53647. get: function() {
  53648. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53649. !1
  53650. },
  53651. set: function(e) {
  53652. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53653. }
  53654. }
  53655. }),
  53656. Object.defineProperties(n.ShaderMaterial.prototype, {
  53657. derivatives: {
  53658. get: function() {
  53659. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53660. this.extensions.derivatives
  53661. },
  53662. set: function(e) {
  53663. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53664. this.extensions.derivatives = e
  53665. }
  53666. }
  53667. }),
  53668. Object.defineProperties(n.WebGLRenderer.prototype, {
  53669. supportsFloatTextures: {
  53670. value: function() {
  53671. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53672. this.extensions.get("OES_texture_float")
  53673. }
  53674. },
  53675. supportsHalfFloatTextures: {
  53676. value: function() {
  53677. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53678. this.extensions.get("OES_texture_half_float")
  53679. }
  53680. },
  53681. supportsStandardDerivatives: {
  53682. value: function() {
  53683. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53684. this.extensions.get("OES_standard_derivatives")
  53685. }
  53686. },
  53687. supportsCompressedTextureS3TC: {
  53688. value: function() {
  53689. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53690. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53691. }
  53692. },
  53693. supportsCompressedTexturePVRTC: {
  53694. value: function() {
  53695. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53696. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53697. }
  53698. },
  53699. supportsBlendMinMax: {
  53700. value: function() {
  53701. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53702. this.extensions.get("EXT_blend_minmax")
  53703. }
  53704. },
  53705. supportsVertexTextures: {
  53706. value: function() {
  53707. return this.capabilities.vertexTextures
  53708. }
  53709. },
  53710. supportsInstancedArrays: {
  53711. value: function() {
  53712. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53713. this.extensions.get("ANGLE_instanced_arrays")
  53714. }
  53715. },
  53716. enableScissorTest: {
  53717. value: function(e) {
  53718. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53719. this.setScissorTest(e)
  53720. }
  53721. },
  53722. initMaterial: {
  53723. value: function() {
  53724. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53725. }
  53726. },
  53727. addPrePlugin: {
  53728. value: function() {
  53729. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53730. }
  53731. },
  53732. addPostPlugin: {
  53733. value: function() {
  53734. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53735. }
  53736. },
  53737. updateShadowMap: {
  53738. value: function() {
  53739. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53740. }
  53741. },
  53742. shadowMapEnabled: {
  53743. get: function() {
  53744. return this.shadowMap.enabled
  53745. },
  53746. set: function(e) {
  53747. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53748. this.shadowMap.enabled = e
  53749. }
  53750. },
  53751. shadowMapType: {
  53752. get: function() {
  53753. return this.shadowMap.type
  53754. },
  53755. set: function(e) {
  53756. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53757. this.shadowMap.type = e
  53758. }
  53759. },
  53760. shadowMapCullFace: {
  53761. get: function() {
  53762. return this.shadowMap.cullFace
  53763. },
  53764. set: function(e) {
  53765. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53766. this.shadowMap.cullFace = e
  53767. }
  53768. }
  53769. }),
  53770. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53771. wrapS: {
  53772. get: function() {
  53773. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53774. this.texture.wrapS
  53775. },
  53776. set: function(e) {
  53777. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53778. this.texture.wrapS = e
  53779. }
  53780. },
  53781. wrapT: {
  53782. get: function() {
  53783. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53784. this.texture.wrapT
  53785. },
  53786. set: function(e) {
  53787. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53788. this.texture.wrapT = e
  53789. }
  53790. },
  53791. magFilter: {
  53792. get: function() {
  53793. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53794. this.texture.magFilter
  53795. },
  53796. set: function(e) {
  53797. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53798. this.texture.magFilter = e
  53799. }
  53800. },
  53801. minFilter: {
  53802. get: function() {
  53803. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53804. this.texture.minFilter
  53805. },
  53806. set: function(e) {
  53807. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53808. this.texture.minFilter = e
  53809. }
  53810. },
  53811. anisotropy: {
  53812. get: function() {
  53813. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53814. this.texture.anisotropy
  53815. },
  53816. set: function(e) {
  53817. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53818. this.texture.anisotropy = e
  53819. }
  53820. },
  53821. offset: {
  53822. get: function() {
  53823. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53824. this.texture.offset
  53825. },
  53826. set: function(e) {
  53827. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53828. this.texture.offset = e
  53829. }
  53830. },
  53831. repeat: {
  53832. get: function() {
  53833. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53834. this.texture.repeat
  53835. },
  53836. set: function(e) {
  53837. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53838. this.texture.repeat = e
  53839. }
  53840. },
  53841. format: {
  53842. get: function() {
  53843. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53844. this.texture.format
  53845. },
  53846. set: function(e) {
  53847. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53848. this.texture.format = e
  53849. }
  53850. },
  53851. type: {
  53852. get: function() {
  53853. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53854. this.texture.type
  53855. },
  53856. set: function(e) {
  53857. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53858. this.texture.type = e
  53859. }
  53860. },
  53861. generateMipmaps: {
  53862. get: function() {
  53863. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53864. this.texture.generateMipmaps
  53865. },
  53866. set: function(e) {
  53867. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53868. this.texture.generateMipmaps = e
  53869. }
  53870. }
  53871. }),
  53872. n.GeometryUtils = {
  53873. merge: function(e, t, i) {
  53874. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53875. var r;
  53876. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53877. r = t.matrix,
  53878. t = t.geometry),
  53879. e.merge(t, r, i)
  53880. },
  53881. center: function(e) {
  53882. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53883. e.center()
  53884. }
  53885. },
  53886. n.ImageUtils = {
  53887. crossOrigin: void 0,
  53888. loadTexture: function(e, t, i, r) {
  53889. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53890. var o = new n.TextureLoader;
  53891. o.setCrossOrigin(this.crossOrigin);
  53892. var a = o.load(e, i, void 0, r);
  53893. return t && (a.mapping = t),
  53894. a
  53895. },
  53896. loadTextureCube: function(e, t, i, r) {
  53897. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53898. var o = new n.CubeTextureLoader;
  53899. o.setCrossOrigin(this.crossOrigin);
  53900. var a = o.load(e, i, void 0, r);
  53901. return t && (a.mapping = t),
  53902. a
  53903. },
  53904. loadCompressedTexture: function() {
  53905. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53906. },
  53907. loadCompressedTextureCube: function() {
  53908. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53909. }
  53910. },
  53911. n.Projector = function() {
  53912. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53913. this.projectVector = function(e, t) {
  53914. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53915. e.project(t)
  53916. }
  53917. ,
  53918. this.unprojectVector = function(e, t) {
  53919. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53920. e.unproject(t)
  53921. }
  53922. ,
  53923. this.pickingRay = function(e, t) {
  53924. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53925. }
  53926. }
  53927. ,
  53928. n.CanvasRenderer = function() {
  53929. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53930. this.domElement = document.createElement("canvas"),
  53931. this.clear = function() {}
  53932. ,
  53933. this.render = function() {}
  53934. ,
  53935. this.setClearColor = function() {}
  53936. ,
  53937. this.setSize = function() {}
  53938. }
  53939. ,
  53940. n.MeshFaceMaterial = n.MultiMaterial,
  53941. n.CurveUtils = {
  53942. tangentQuadraticBezier: function(e, t, i, n) {
  53943. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  53944. },
  53945. tangentCubicBezier: function(e, t, i, n, r) {
  53946. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  53947. },
  53948. tangentSpline: function(e, t, i, n, r) {
  53949. var o = 6 * e * e - 6 * e
  53950. , a = 3 * e * e - 4 * e + 1
  53951. , s = -6 * e * e + 6 * e
  53952. , l = 3 * e * e - 2 * e;
  53953. return o + a + s + l
  53954. },
  53955. interpolate: function(e, t, i, n, r) {
  53956. var o = .5 * (i - e)
  53957. , a = .5 * (n - t)
  53958. , s = r * r
  53959. , l = r * s;
  53960. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  53961. }
  53962. },
  53963. n.SceneUtils = {
  53964. createMultiMaterialObject: function(e, t) {
  53965. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  53966. i.add(new n.Mesh(e,t[r]));
  53967. return i
  53968. },
  53969. detach: function(e, t, i) {
  53970. e.applyMatrix(t.matrixWorld),
  53971. t.remove(e),
  53972. i.add(e)
  53973. },
  53974. attach: function(e, t, i) {
  53975. var r = new n.Matrix4;
  53976. r.getInverse(i.matrixWorld),
  53977. e.applyMatrix(r),
  53978. t.remove(e),
  53979. i.add(e)
  53980. }
  53981. },
  53982. n.ShapeUtils = {
  53983. area: function(e) {
  53984. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  53985. i += e[n].x * e[r].y - e[r].x * e[n].y;
  53986. return .5 * i
  53987. },
  53988. triangulate: function() {
  53989. function e(e, t, i, n, r, o) {
  53990. var a, s, l, c, h, u, d, p, f;
  53991. if (s = e[o[t]].x,
  53992. l = e[o[t]].y,
  53993. c = e[o[i]].x,
  53994. h = e[o[i]].y,
  53995. u = e[o[n]].x,
  53996. d = e[o[n]].y,
  53997. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  53998. return !1;
  53999. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54000. for (g = u - c,
  54001. m = d - h,
  54002. v = s - u,
  54003. A = l - d,
  54004. y = c - s,
  54005. C = h - l,
  54006. a = 0; a < r; a++)
  54007. if (p = e[o[a]].x,
  54008. f = e[o[a]].y,
  54009. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54010. E = f - l,
  54011. b = p - c,
  54012. w = f - h,
  54013. _ = p - u,
  54014. T = f - d,
  54015. M = g * w - m * b,
  54016. x = y * E - C * I,
  54017. S = v * T - A * _,
  54018. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54019. return !1;
  54020. return !0
  54021. }
  54022. return function(t, i) {
  54023. var r = t.length;
  54024. if (r < 3)
  54025. return null;
  54026. var o, a, s, l = [], c = [], h = [];
  54027. if (n.ShapeUtils.area(t) > 0)
  54028. for (a = 0; a < r; a++)
  54029. c[a] = a;
  54030. else
  54031. for (a = 0; a < r; a++)
  54032. c[a] = r - 1 - a;
  54033. var u = r
  54034. , d = 2 * u;
  54035. for (a = u - 1; u > 2; ) {
  54036. if (d-- <= 0)
  54037. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54038. i ? h : l;
  54039. if (o = a,
  54040. u <= o && (o = 0),
  54041. a = o + 1,
  54042. u <= a && (a = 0),
  54043. s = a + 1,
  54044. u <= s && (s = 0),
  54045. e(t, o, a, s, u, c)) {
  54046. var p, f, g, m, v;
  54047. for (p = c[o],
  54048. f = c[a],
  54049. g = c[s],
  54050. l.push([t[p], t[f], t[g]]),
  54051. h.push([c[o], c[a], c[s]]),
  54052. m = a,
  54053. v = a + 1; v < u; m++,
  54054. v++)
  54055. c[m] = c[v];
  54056. u--,
  54057. d = 2 * u
  54058. }
  54059. }
  54060. return i ? h : l
  54061. }
  54062. }(),
  54063. triangulateShape: function(e, t) {
  54064. function i(e, t, i) {
  54065. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54066. }
  54067. function r(e, t, n, r, o) {
  54068. var a = t.x - e.x
  54069. , s = t.y - e.y
  54070. , l = r.x - n.x
  54071. , c = r.y - n.y
  54072. , h = e.x - n.x
  54073. , u = e.y - n.y
  54074. , d = s * l - a * c
  54075. , p = s * h - a * u;
  54076. if (Math.abs(d) > Number.EPSILON) {
  54077. var f;
  54078. if (d > 0) {
  54079. if (p < 0 || p > d)
  54080. return [];
  54081. if (f = c * h - l * u,
  54082. f < 0 || f > d)
  54083. return []
  54084. } else {
  54085. if (p > 0 || p < d)
  54086. return [];
  54087. if (f = c * h - l * u,
  54088. f > 0 || f < d)
  54089. return []
  54090. }
  54091. if (0 === f)
  54092. return !o || 0 !== p && p !== d ? [e] : [];
  54093. if (f === d)
  54094. return !o || 0 !== p && p !== d ? [t] : [];
  54095. if (0 === p)
  54096. return [n];
  54097. if (p === d)
  54098. return [r];
  54099. var g = f / d;
  54100. return [{
  54101. x: e.x + g * a,
  54102. y: e.y + g * s
  54103. }]
  54104. }
  54105. if (0 !== p || c * h !== l * u)
  54106. return [];
  54107. var m = 0 === a && 0 === s
  54108. , v = 0 === l && 0 === c;
  54109. if (m && v)
  54110. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54111. if (m)
  54112. return i(n, r, e) ? [e] : [];
  54113. if (v)
  54114. return i(e, t, n) ? [n] : [];
  54115. var A, y, C, I, E, b, w, _;
  54116. return 0 !== a ? (e.x < t.x ? (A = e,
  54117. C = e.x,
  54118. y = t,
  54119. I = t.x) : (A = t,
  54120. C = t.x,
  54121. y = e,
  54122. I = e.x),
  54123. n.x < r.x ? (E = n,
  54124. w = n.x,
  54125. b = r,
  54126. _ = r.x) : (E = r,
  54127. w = r.x,
  54128. b = n,
  54129. _ = n.x)) : (e.y < t.y ? (A = e,
  54130. C = e.y,
  54131. y = t,
  54132. I = t.y) : (A = t,
  54133. C = t.y,
  54134. y = e,
  54135. I = e.y),
  54136. n.y < r.y ? (E = n,
  54137. w = n.y,
  54138. b = r,
  54139. _ = r.y) : (E = r,
  54140. w = r.y,
  54141. b = n,
  54142. _ = n.y)),
  54143. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54144. }
  54145. function o(e, t, i, n) {
  54146. var r = t.x - e.x
  54147. , o = t.y - e.y
  54148. , a = i.x - e.x
  54149. , s = i.y - e.y
  54150. , l = n.x - e.x
  54151. , c = n.y - e.y
  54152. , h = r * s - o * a
  54153. , u = r * c - o * l;
  54154. if (Math.abs(h) > Number.EPSILON) {
  54155. var d = l * s - c * a;
  54156. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54157. }
  54158. return u > 0
  54159. }
  54160. function a(e, t) {
  54161. function i(e, t) {
  54162. var i = A.length - 1
  54163. , n = e - 1;
  54164. n < 0 && (n = i);
  54165. var r = e + 1;
  54166. r > i && (r = 0);
  54167. var a = o(A[e], A[n], A[r], s[t]);
  54168. if (!a)
  54169. return !1;
  54170. var l = s.length - 1
  54171. , c = t - 1;
  54172. c < 0 && (c = l);
  54173. var h = t + 1;
  54174. return h > l && (h = 0),
  54175. a = o(s[t], s[c], s[h], A[e]),
  54176. !!a
  54177. }
  54178. function n(e, t) {
  54179. var i, n, o;
  54180. for (i = 0; i < A.length; i++)
  54181. if (n = i + 1,
  54182. n %= A.length,
  54183. o = r(e, t, A[i], A[n], !0),
  54184. o.length > 0)
  54185. return !0;
  54186. return !1
  54187. }
  54188. function a(e, i) {
  54189. var n, o, a, s, l;
  54190. for (n = 0; n < y.length; n++)
  54191. for (o = t[y[n]],
  54192. a = 0; a < o.length; a++)
  54193. if (s = a + 1,
  54194. s %= o.length,
  54195. l = r(e, i, o[a], o[s], !0),
  54196. l.length > 0)
  54197. return !0;
  54198. return !1
  54199. }
  54200. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54201. y.push(I);
  54202. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54203. if (w--,
  54204. w < 0) {
  54205. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54206. break
  54207. }
  54208. for (c = b; c < A.length; c++) {
  54209. h = A[c],
  54210. l = -1;
  54211. for (var I = 0; I < y.length; I++)
  54212. if (d = y[I],
  54213. p = h.x + ":" + h.y + ":" + d,
  54214. void 0 === C[p]) {
  54215. s = t[d];
  54216. for (var _ = 0; _ < s.length; _++)
  54217. if (u = s[_],
  54218. i(c, _) && !n(h, u) && !a(h, u)) {
  54219. l = _,
  54220. y.splice(I, 1),
  54221. f = A.slice(0, c + 1),
  54222. g = A.slice(c),
  54223. m = s.slice(l),
  54224. v = s.slice(0, l + 1),
  54225. A = f.concat(m).concat(v).concat(g),
  54226. b = c;
  54227. break
  54228. }
  54229. if (l >= 0)
  54230. break;
  54231. C[p] = !0
  54232. }
  54233. if (l >= 0)
  54234. break
  54235. }
  54236. }
  54237. return A
  54238. }
  54239. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54240. Array.prototype.push.apply(f, t[g]);
  54241. for (s = 0,
  54242. l = f.length; s < l; s++)
  54243. u = f[s].x + ":" + f[s].y,
  54244. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54245. p[u] = s;
  54246. var v = a(e, t)
  54247. , A = n.ShapeUtils.triangulate(v, !1);
  54248. for (s = 0,
  54249. l = A.length; s < l; s++)
  54250. for (h = A[s],
  54251. c = 0; c < 3; c++)
  54252. u = h[c].x + ":" + h[c].y,
  54253. d = p[u],
  54254. void 0 !== d && (h[c] = d);
  54255. return A.concat()
  54256. },
  54257. isClockWise: function(e) {
  54258. return n.ShapeUtils.area(e) < 0
  54259. },
  54260. b2: function() {
  54261. function e(e, t) {
  54262. var i = 1 - e;
  54263. return i * i * t
  54264. }
  54265. function t(e, t) {
  54266. return 2 * (1 - e) * e * t
  54267. }
  54268. function i(e, t) {
  54269. return e * e * t
  54270. }
  54271. return function(n, r, o, a) {
  54272. return e(n, r) + t(n, o) + i(n, a)
  54273. }
  54274. }(),
  54275. b3: function() {
  54276. function e(e, t) {
  54277. var i = 1 - e;
  54278. return i * i * i * t
  54279. }
  54280. function t(e, t) {
  54281. var i = 1 - e;
  54282. return 3 * i * i * e * t
  54283. }
  54284. function i(e, t) {
  54285. var i = 1 - e;
  54286. return 3 * i * e * e * t
  54287. }
  54288. function n(e, t) {
  54289. return e * e * e * t
  54290. }
  54291. return function(r, o, a, s, l) {
  54292. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54293. }
  54294. }()
  54295. },
  54296. n.Curve = function() {}
  54297. ,
  54298. n.Curve.prototype = {
  54299. constructor: n.Curve,
  54300. getPoint: function(e) {
  54301. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54302. null
  54303. },
  54304. getPointAt: function(e) {
  54305. var t = this.getUtoTmapping(e);
  54306. return this.getPoint(t)
  54307. },
  54308. getPoints: function(e) {
  54309. e || (e = 5);
  54310. var t, i = [];
  54311. for (t = 0; t <= e; t++)
  54312. i.push(this.getPoint(t / e));
  54313. return i
  54314. },
  54315. getSpacedPoints: function(e) {
  54316. e || (e = 5);
  54317. var t, i = [];
  54318. for (t = 0; t <= e; t++)
  54319. i.push(this.getPointAt(t / e));
  54320. return i
  54321. },
  54322. getLength: function() {
  54323. var e = this.getLengths();
  54324. return e[e.length - 1]
  54325. },
  54326. getLengths: function(e) {
  54327. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54328. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54329. return this.cacheArcLengths;
  54330. this.needsUpdate = !1;
  54331. var t, i, n = [], r = this.getPoint(0), o = 0;
  54332. for (n.push(0),
  54333. i = 1; i <= e; i++)
  54334. t = this.getPoint(i / e),
  54335. o += t.distanceTo(r),
  54336. n.push(o),
  54337. r = t;
  54338. return this.cacheArcLengths = n,
  54339. n
  54340. },
  54341. updateArcLengths: function() {
  54342. this.needsUpdate = !0,
  54343. this.getLengths()
  54344. },
  54345. getUtoTmapping: function(e, t) {
  54346. var i, n = this.getLengths(), r = 0, o = n.length;
  54347. i = t ? t : e * n[o - 1];
  54348. for (var a, s = 0, l = o - 1; s <= l; )
  54349. if (r = Math.floor(s + (l - s) / 2),
  54350. a = n[r] - i,
  54351. a < 0)
  54352. s = r + 1;
  54353. else {
  54354. if (!(a > 0)) {
  54355. l = r;
  54356. break
  54357. }
  54358. l = r - 1
  54359. }
  54360. if (r = l,
  54361. n[r] === i) {
  54362. var c = r / (o - 1);
  54363. return c
  54364. }
  54365. var h = n[r]
  54366. , u = n[r + 1]
  54367. , d = u - h
  54368. , p = (i - h) / d
  54369. , c = (r + p) / (o - 1);
  54370. return c
  54371. },
  54372. getTangent: function(e) {
  54373. var t = 1e-4
  54374. , i = e - t
  54375. , n = e + t;
  54376. i < 0 && (i = 0),
  54377. n > 1 && (n = 1);
  54378. var r = this.getPoint(i)
  54379. , o = this.getPoint(n)
  54380. , a = o.clone().sub(r);
  54381. return a.normalize()
  54382. },
  54383. getTangentAt: function(e) {
  54384. var t = this.getUtoTmapping(e);
  54385. return this.getTangent(t)
  54386. }
  54387. },
  54388. n.Curve.create = function(e, t) {
  54389. return e.prototype = Object.create(n.Curve.prototype),
  54390. e.prototype.constructor = e,
  54391. e.prototype.getPoint = t,
  54392. e
  54393. }
  54394. ,
  54395. n.CurvePath = function() {
  54396. this.curves = [],
  54397. this.autoClose = !1
  54398. }
  54399. ,
  54400. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54401. n.CurvePath.prototype.constructor = n.CurvePath,
  54402. n.CurvePath.prototype.add = function(e) {
  54403. this.curves.push(e)
  54404. }
  54405. ,
  54406. n.CurvePath.prototype.closePath = function() {
  54407. var e = this.curves[0].getPoint(0)
  54408. , t = this.curves[this.curves.length - 1].getPoint(1);
  54409. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54410. }
  54411. ,
  54412. n.CurvePath.prototype.getPoint = function(e) {
  54413. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54414. if (i[n] >= t) {
  54415. var r = i[n] - t
  54416. , o = this.curves[n]
  54417. , a = 1 - r / o.getLength();
  54418. return o.getPointAt(a)
  54419. }
  54420. n++
  54421. }
  54422. return null
  54423. }
  54424. ,
  54425. n.CurvePath.prototype.getLength = function() {
  54426. var e = this.getCurveLengths();
  54427. return e[e.length - 1]
  54428. }
  54429. ,
  54430. n.CurvePath.prototype.getCurveLengths = function() {
  54431. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54432. return this.cacheLengths;
  54433. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54434. t += this.curves[i].getLength(),
  54435. e.push(t);
  54436. return this.cacheLengths = e,
  54437. e
  54438. }
  54439. ,
  54440. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54441. var t = this.getPoints(e);
  54442. return this.createGeometry(t)
  54443. }
  54444. ,
  54445. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54446. var t = this.getSpacedPoints(e);
  54447. return this.createGeometry(t)
  54448. }
  54449. ,
  54450. n.CurvePath.prototype.createGeometry = function(e) {
  54451. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54452. var o = e[i];
  54453. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54454. }
  54455. return t
  54456. }
  54457. ,
  54458. n.Font = function(e) {
  54459. this.data = e
  54460. }
  54461. ,
  54462. n.Font.prototype = {
  54463. constructor: n.Font,
  54464. generateShapes: function(e, t, i) {
  54465. function r(e) {
  54466. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54467. var c = o(i[l], n, r);
  54468. r += c.offset,
  54469. s.push(c.path)
  54470. }
  54471. return s
  54472. }
  54473. function o(e, t, r) {
  54474. var o = a.glyphs[e] || a.glyphs["?"];
  54475. if (o) {
  54476. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54477. if (o.o)
  54478. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54479. var _ = E[b++];
  54480. switch (_) {
  54481. case "m":
  54482. s = E[b++] * t + r,
  54483. l = E[b++] * t,
  54484. A.moveTo(s, l);
  54485. break;
  54486. case "l":
  54487. s = E[b++] * t + r,
  54488. l = E[b++] * t,
  54489. A.lineTo(s, l);
  54490. break;
  54491. case "q":
  54492. if (c = E[b++] * t + r,
  54493. h = E[b++] * t,
  54494. p = E[b++] * t + r,
  54495. f = E[b++] * t,
  54496. A.quadraticCurveTo(p, f, c, h),
  54497. v = y[y.length - 1]) {
  54498. u = v.x,
  54499. d = v.y;
  54500. for (var T = 1; T <= i; T++) {
  54501. var x = T / i;
  54502. C(x, u, p, c),
  54503. C(x, d, f, h)
  54504. }
  54505. }
  54506. break;
  54507. case "b":
  54508. if (c = E[b++] * t + r,
  54509. h = E[b++] * t,
  54510. p = E[b++] * t + r,
  54511. f = E[b++] * t,
  54512. g = E[b++] * t + r,
  54513. m = E[b++] * t,
  54514. A.bezierCurveTo(p, f, g, m, c, h),
  54515. v = y[y.length - 1]) {
  54516. u = v.x,
  54517. d = v.y;
  54518. for (var T = 1; T <= i; T++) {
  54519. var x = T / i;
  54520. I(x, u, p, g, c),
  54521. I(x, d, f, m, h)
  54522. }
  54523. }
  54524. }
  54525. }
  54526. return {
  54527. offset: o.ha * t,
  54528. path: A
  54529. }
  54530. }
  54531. }
  54532. void 0 === t && (t = 100),
  54533. void 0 === i && (i = 4);
  54534. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54535. Array.prototype.push.apply(l, s[c].toShapes());
  54536. return l
  54537. }
  54538. },
  54539. n.Path = function(e) {
  54540. n.CurvePath.call(this),
  54541. this.actions = [],
  54542. e && this.fromPoints(e)
  54543. }
  54544. ,
  54545. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54546. n.Path.prototype.constructor = n.Path,
  54547. n.Path.prototype.fromPoints = function(e) {
  54548. this.moveTo(e[0].x, e[0].y);
  54549. for (var t = 1, i = e.length; t < i; t++)
  54550. this.lineTo(e[t].x, e[t].y)
  54551. }
  54552. ,
  54553. n.Path.prototype.moveTo = function(e, t) {
  54554. this.actions.push({
  54555. action: "moveTo",
  54556. args: [e, t]
  54557. })
  54558. }
  54559. ,
  54560. n.Path.prototype.lineTo = function(e, t) {
  54561. var i = this.actions[this.actions.length - 1].args
  54562. , r = i[i.length - 2]
  54563. , o = i[i.length - 1]
  54564. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54565. this.curves.push(a),
  54566. this.actions.push({
  54567. action: "lineTo",
  54568. args: [e, t]
  54569. })
  54570. }
  54571. ,
  54572. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54573. var o = this.actions[this.actions.length - 1].args
  54574. , a = o[o.length - 2]
  54575. , s = o[o.length - 1]
  54576. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54577. this.curves.push(l),
  54578. this.actions.push({
  54579. action: "quadraticCurveTo",
  54580. args: [e, t, i, r]
  54581. })
  54582. }
  54583. ,
  54584. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54585. var s = this.actions[this.actions.length - 1].args
  54586. , l = s[s.length - 2]
  54587. , c = s[s.length - 1]
  54588. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54589. this.curves.push(h),
  54590. this.actions.push({
  54591. action: "bezierCurveTo",
  54592. args: [e, t, i, r, o, a]
  54593. })
  54594. }
  54595. ,
  54596. n.Path.prototype.splineThru = function(e) {
  54597. var t = Array.prototype.slice.call(arguments)
  54598. , i = this.actions[this.actions.length - 1].args
  54599. , r = i[i.length - 2]
  54600. , o = i[i.length - 1]
  54601. , a = [new n.Vector2(r,o)];
  54602. Array.prototype.push.apply(a, e);
  54603. var s = new n.SplineCurve(a);
  54604. this.curves.push(s),
  54605. this.actions.push({
  54606. action: "splineThru",
  54607. args: t
  54608. })
  54609. }
  54610. ,
  54611. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54612. var a = this.actions[this.actions.length - 1].args
  54613. , s = a[a.length - 2]
  54614. , l = a[a.length - 1];
  54615. this.absarc(e + s, t + l, i, n, r, o)
  54616. }
  54617. ,
  54618. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54619. this.absellipse(e, t, i, i, n, r, o)
  54620. }
  54621. ,
  54622. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54623. var l = this.actions[this.actions.length - 1].args
  54624. , c = l[l.length - 2]
  54625. , h = l[l.length - 1];
  54626. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54627. }
  54628. ,
  54629. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54630. var c = [e, t, i, r, o, a, s, l || 0]
  54631. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54632. this.curves.push(h);
  54633. var u = h.getPoint(1);
  54634. c.push(u.x),
  54635. c.push(u.y),
  54636. this.actions.push({
  54637. action: "ellipse",
  54638. args: c
  54639. })
  54640. }
  54641. ,
  54642. n.Path.prototype.getSpacedPoints = function(e) {
  54643. e || (e = 40);
  54644. for (var t = [], i = 0; i < e; i++)
  54645. t.push(this.getPoint(i / e));
  54646. return this.autoClose && t.push(t[0]),
  54647. t
  54648. }
  54649. ,
  54650. n.Path.prototype.getPoints = function(e) {
  54651. e = e || 12;
  54652. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54653. var A = this.actions[m]
  54654. , y = A.action
  54655. , C = A.args;
  54656. switch (y) {
  54657. case "moveTo":
  54658. g.push(new n.Vector2(C[0],C[1]));
  54659. break;
  54660. case "lineTo":
  54661. g.push(new n.Vector2(C[0],C[1]));
  54662. break;
  54663. case "quadraticCurveTo":
  54664. t = C[2],
  54665. i = C[3],
  54666. a = C[0],
  54667. s = C[1],
  54668. g.length > 0 ? (h = g[g.length - 1],
  54669. l = h.x,
  54670. c = h.y) : (h = this.actions[m - 1].args,
  54671. l = h[h.length - 2],
  54672. c = h[h.length - 1]);
  54673. for (var I = 1; I <= e; I++) {
  54674. var E = I / e;
  54675. u = p(E, l, a, t),
  54676. d = p(E, c, s, i),
  54677. g.push(new n.Vector2(u,d))
  54678. }
  54679. break;
  54680. case "bezierCurveTo":
  54681. t = C[4],
  54682. i = C[5],
  54683. a = C[0],
  54684. s = C[1],
  54685. r = C[2],
  54686. o = C[3],
  54687. g.length > 0 ? (h = g[g.length - 1],
  54688. l = h.x,
  54689. c = h.y) : (h = this.actions[m - 1].args,
  54690. l = h[h.length - 2],
  54691. c = h[h.length - 1]);
  54692. for (var I = 1; I <= e; I++) {
  54693. var E = I / e;
  54694. u = f(E, l, a, r, t),
  54695. d = f(E, c, s, o, i),
  54696. g.push(new n.Vector2(u,d))
  54697. }
  54698. break;
  54699. case "splineThru":
  54700. h = this.actions[m - 1].args;
  54701. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54702. , w = [b]
  54703. , _ = e * C[0].length;
  54704. w = w.concat(C[0]);
  54705. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54706. g.push(T.getPointAt(I / _));
  54707. break;
  54708. case "arc":
  54709. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54710. var E = I / N;
  54711. L || (E = 1 - E),
  54712. x = P + E * D,
  54713. u = S + R * Math.cos(x),
  54714. d = M + R * Math.sin(x),
  54715. g.push(new n.Vector2(u,d))
  54716. }
  54717. break;
  54718. case "ellipse":
  54719. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54720. 0 !== k && (B = Math.cos(k),
  54721. F = Math.sin(k));
  54722. for (var I = 1; I <= N; I++) {
  54723. var E = I / N;
  54724. if (L || (E = 1 - E),
  54725. x = P + E * D,
  54726. u = S + V * Math.cos(x),
  54727. d = M + U * Math.sin(x),
  54728. 0 !== k) {
  54729. var H = u
  54730. , G = d;
  54731. u = (H - S) * B - (G - M) * F + S,
  54732. d = (H - S) * F + (G - M) * B + M
  54733. }
  54734. g.push(new n.Vector2(u,d))
  54735. }
  54736. }
  54737. }
  54738. var z = g[g.length - 1];
  54739. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54740. this.autoClose && g.push(g[0]),
  54741. g
  54742. }
  54743. ,
  54744. n.Path.prototype.toShapes = function(e, t) {
  54745. function i(e) {
  54746. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54747. var a = e[r]
  54748. , s = a.args
  54749. , l = a.action;
  54750. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54751. i = new n.Path),
  54752. i[l].apply(i, s)
  54753. }
  54754. return 0 !== i.actions.length && t.push(i),
  54755. t
  54756. }
  54757. function r(e) {
  54758. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54759. var o = e[i]
  54760. , a = new n.Shape;
  54761. a.actions = o.actions,
  54762. a.curves = o.curves,
  54763. t.push(a)
  54764. }
  54765. return t
  54766. }
  54767. function o(e, t) {
  54768. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54769. var a = t[r]
  54770. , s = t[o]
  54771. , l = s.x - a.x
  54772. , c = s.y - a.y;
  54773. if (Math.abs(c) > Number.EPSILON) {
  54774. if (c < 0 && (a = t[o],
  54775. l = -l,
  54776. s = t[r],
  54777. c = -c),
  54778. e.y < a.y || e.y > s.y)
  54779. continue;
  54780. if (e.y === a.y) {
  54781. if (e.x === a.x)
  54782. return !0
  54783. } else {
  54784. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54785. if (0 === h)
  54786. return !0;
  54787. if (h < 0)
  54788. continue;
  54789. n = !n
  54790. }
  54791. } else {
  54792. if (e.y !== a.y)
  54793. continue;
  54794. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54795. return !0
  54796. }
  54797. }
  54798. return n
  54799. }
  54800. var a = n.ShapeUtils.isClockWise
  54801. , s = i(this.actions);
  54802. if (0 === s.length)
  54803. return [];
  54804. if (t === !0)
  54805. return r(s);
  54806. var l, c, h, u = [];
  54807. if (1 === s.length)
  54808. return c = s[0],
  54809. h = new n.Shape,
  54810. h.actions = c.actions,
  54811. h.curves = c.curves,
  54812. u.push(h),
  54813. u;
  54814. var d = !a(s[0].getPoints());
  54815. d = e ? !d : d;
  54816. var p, f = [], g = [], m = [], v = 0;
  54817. g[v] = void 0,
  54818. m[v] = [];
  54819. for (var A = 0, y = s.length; A < y; A++)
  54820. c = s[A],
  54821. p = c.getPoints(),
  54822. l = a(p),
  54823. l = e ? !l : l,
  54824. l ? (!d && g[v] && v++,
  54825. g[v] = {
  54826. s: new n.Shape,
  54827. p: p
  54828. },
  54829. g[v].s.actions = c.actions,
  54830. g[v].s.curves = c.curves,
  54831. d && v++,
  54832. m[v] = []) : m[v].push({
  54833. h: c,
  54834. p: p[0]
  54835. });
  54836. if (!g[0])
  54837. return r(s);
  54838. if (g.length > 1) {
  54839. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54840. f[E] = [];
  54841. for (var E = 0, b = g.length; E < b; E++)
  54842. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54843. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54844. o(T.p, g[S].p) && (E !== S && I.push({
  54845. froms: E,
  54846. tos: S,
  54847. hole: _
  54848. }),
  54849. x ? (x = !1,
  54850. f[S].push(T)) : C = !0);
  54851. x && f[E].push(T)
  54852. }
  54853. I.length > 0 && (C || (m = f))
  54854. }
  54855. for (var M, A = 0, R = g.length; A < R; A++) {
  54856. h = g[A].s,
  54857. u.push(h),
  54858. M = m[A];
  54859. for (var P = 0, O = M.length; P < O; P++)
  54860. h.holes.push(M[P].h)
  54861. }
  54862. return u
  54863. }
  54864. ,
  54865. n.Shape = function() {
  54866. n.Path.apply(this, arguments),
  54867. this.holes = []
  54868. }
  54869. ,
  54870. n.Shape.prototype = Object.create(n.Path.prototype),
  54871. n.Shape.prototype.constructor = n.Shape,
  54872. n.Shape.prototype.extrude = function(e) {
  54873. return new n.ExtrudeGeometry(this,e)
  54874. }
  54875. ,
  54876. n.Shape.prototype.makeGeometry = function(e) {
  54877. return new n.ShapeGeometry(this,e)
  54878. }
  54879. ,
  54880. n.Shape.prototype.getPointsHoles = function(e) {
  54881. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54882. t[i] = this.holes[i].getPoints(e);
  54883. return t
  54884. }
  54885. ,
  54886. n.Shape.prototype.extractAllPoints = function(e) {
  54887. return {
  54888. shape: this.getPoints(e),
  54889. holes: this.getPointsHoles(e)
  54890. }
  54891. }
  54892. ,
  54893. n.Shape.prototype.extractPoints = function(e) {
  54894. return this.extractAllPoints(e)
  54895. }
  54896. ,
  54897. n.LineCurve = function(e, t) {
  54898. this.v1 = e,
  54899. this.v2 = t
  54900. }
  54901. ,
  54902. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54903. n.LineCurve.prototype.constructor = n.LineCurve,
  54904. n.LineCurve.prototype.getPoint = function(e) {
  54905. var t = this.v2.clone().sub(this.v1);
  54906. return t.multiplyScalar(e).add(this.v1),
  54907. t
  54908. }
  54909. ,
  54910. n.LineCurve.prototype.getPointAt = function(e) {
  54911. return this.getPoint(e)
  54912. }
  54913. ,
  54914. n.LineCurve.prototype.getTangent = function(e) {
  54915. var t = this.v2.clone().sub(this.v1);
  54916. return t.normalize()
  54917. }
  54918. ,
  54919. n.QuadraticBezierCurve = function(e, t, i) {
  54920. this.v0 = e,
  54921. this.v1 = t,
  54922. this.v2 = i
  54923. }
  54924. ,
  54925. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54926. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54927. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54928. var t = n.ShapeUtils.b2;
  54929. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54930. }
  54931. ,
  54932. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  54933. var t = n.CurveUtils.tangentQuadraticBezier;
  54934. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  54935. }
  54936. ,
  54937. n.CubicBezierCurve = function(e, t, i, n) {
  54938. this.v0 = e,
  54939. this.v1 = t,
  54940. this.v2 = i,
  54941. this.v3 = n
  54942. }
  54943. ,
  54944. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  54945. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  54946. n.CubicBezierCurve.prototype.getPoint = function(e) {
  54947. var t = n.ShapeUtils.b3;
  54948. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  54949. }
  54950. ,
  54951. n.CubicBezierCurve.prototype.getTangent = function(e) {
  54952. var t = n.CurveUtils.tangentCubicBezier;
  54953. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  54954. }
  54955. ,
  54956. n.SplineCurve = function(e) {
  54957. this.points = void 0 == e ? [] : e
  54958. }
  54959. ,
  54960. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  54961. n.SplineCurve.prototype.constructor = n.SplineCurve,
  54962. n.SplineCurve.prototype.getPoint = function(e) {
  54963. var t = this.points
  54964. , i = (t.length - 1) * e
  54965. , r = Math.floor(i)
  54966. , o = i - r
  54967. , a = t[0 === r ? r : r - 1]
  54968. , s = t[r]
  54969. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54970. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54971. , h = n.CurveUtils.interpolate;
  54972. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  54973. }
  54974. ,
  54975. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  54976. this.aX = e,
  54977. this.aY = t,
  54978. this.xRadius = i,
  54979. this.yRadius = n,
  54980. this.aStartAngle = r,
  54981. this.aEndAngle = o,
  54982. this.aClockwise = a,
  54983. this.aRotation = s || 0
  54984. }
  54985. ,
  54986. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  54987. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  54988. n.EllipseCurve.prototype.getPoint = function(e) {
  54989. var t = this.aEndAngle - this.aStartAngle;
  54990. t < 0 && (t += 2 * Math.PI),
  54991. t > 2 * Math.PI && (t -= 2 * Math.PI);
  54992. var i;
  54993. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  54994. var r = this.aX + this.xRadius * Math.cos(i)
  54995. , o = this.aY + this.yRadius * Math.sin(i);
  54996. if (0 !== this.aRotation) {
  54997. var a = Math.cos(this.aRotation)
  54998. , s = Math.sin(this.aRotation)
  54999. , l = r
  55000. , c = o;
  55001. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55002. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55003. }
  55004. return new n.Vector2(r,o)
  55005. }
  55006. ,
  55007. n.ArcCurve = function(e, t, i, r, o, a) {
  55008. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55009. }
  55010. ,
  55011. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55012. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55013. n.LineCurve3 = n.Curve.create(function(e, t) {
  55014. this.v1 = e,
  55015. this.v2 = t
  55016. }, function(e) {
  55017. var t = new n.Vector3;
  55018. return t.subVectors(this.v2, this.v1),
  55019. t.multiplyScalar(e),
  55020. t.add(this.v1),
  55021. t
  55022. }),
  55023. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55024. this.v0 = e,
  55025. this.v1 = t,
  55026. this.v2 = i
  55027. }, function(e) {
  55028. var t = n.ShapeUtils.b2;
  55029. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55030. }),
  55031. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55032. this.v0 = e,
  55033. this.v1 = t,
  55034. this.v2 = i,
  55035. this.v3 = n
  55036. }, function(e) {
  55037. var t = n.ShapeUtils.b3;
  55038. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55039. }),
  55040. n.SplineCurve3 = n.Curve.create(function(e) {
  55041. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55042. this.points = void 0 == e ? [] : e
  55043. }, function(e) {
  55044. var t = this.points
  55045. , i = (t.length - 1) * e
  55046. , r = Math.floor(i)
  55047. , o = i - r
  55048. , a = t[0 == r ? r : r - 1]
  55049. , s = t[r]
  55050. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55051. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55052. , h = n.CurveUtils.interpolate;
  55053. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55054. }),
  55055. n.CatmullRomCurve3 = function() {
  55056. function e() {}
  55057. var t = new n.Vector3
  55058. , i = new e
  55059. , r = new e
  55060. , o = new e;
  55061. return e.prototype.init = function(e, t, i, n) {
  55062. this.c0 = e,
  55063. this.c1 = i,
  55064. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55065. this.c3 = 2 * e - 2 * t + i + n
  55066. }
  55067. ,
  55068. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55069. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55070. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55071. s *= o,
  55072. l *= o,
  55073. this.init(t, i, s, l)
  55074. }
  55075. ,
  55076. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55077. this.init(t, i, r * (i - e), r * (n - t))
  55078. }
  55079. ,
  55080. e.prototype.calc = function(e) {
  55081. var t = e * e
  55082. , i = t * e;
  55083. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55084. }
  55085. ,
  55086. n.Curve.create(function(e) {
  55087. this.points = e || [],
  55088. this.closed = !1
  55089. }, function(e) {
  55090. var a, s, l, c, h = this.points;
  55091. c = h.length,
  55092. c < 2 && console.log("duh, you need at least 2 points"),
  55093. a = (c - (this.closed ? 0 : 1)) * e,
  55094. s = Math.floor(a),
  55095. l = a - s,
  55096. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55097. l = 1);
  55098. var u, d, p, f;
  55099. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55100. u = t),
  55101. d = h[s % c],
  55102. p = h[(s + 1) % c],
  55103. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55104. f = t),
  55105. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55106. var g = "chordal" === this.type ? .5 : .25
  55107. , m = Math.pow(u.distanceToSquared(d), g)
  55108. , v = Math.pow(d.distanceToSquared(p), g)
  55109. , A = Math.pow(p.distanceToSquared(f), g);
  55110. v < 1e-4 && (v = 1),
  55111. m < 1e-4 && (m = v),
  55112. A < 1e-4 && (A = v),
  55113. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55114. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55115. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55116. } else if ("catmullrom" === this.type) {
  55117. var y = void 0 !== this.tension ? this.tension : .5;
  55118. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55119. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55120. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55121. }
  55122. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55123. return C
  55124. })
  55125. }(),
  55126. n.ClosedSplineCurve3 = function(e) {
  55127. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55128. n.CatmullRomCurve3.call(this, e),
  55129. this.type = "catmullrom",
  55130. this.closed = !0
  55131. }
  55132. ,
  55133. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55134. n.BoxGeometry = function(e, t, i, r, o, a) {
  55135. n.Geometry.call(this),
  55136. this.type = "BoxGeometry",
  55137. this.parameters = {
  55138. width: e,
  55139. height: t,
  55140. depth: i,
  55141. widthSegments: r,
  55142. heightSegments: o,
  55143. depthSegments: a
  55144. },
  55145. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55146. this.mergeVertices()
  55147. }
  55148. ,
  55149. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55150. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55151. n.CubeGeometry = n.BoxGeometry,
  55152. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55153. function s(e, t, i) {
  55154. var n = 0;
  55155. return n += e * t * 2,
  55156. n += e * i * 2,
  55157. n += i * t * 2,
  55158. 4 * n
  55159. }
  55160. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55161. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55162. for (var L = O * b - _, D = 0; D < x; D++) {
  55163. var N = D * E - w;
  55164. P[e] = N * r,
  55165. P[t] = L * o,
  55166. P[i] = T,
  55167. p[m] = P.x,
  55168. p[m + 1] = P.y,
  55169. p[m + 2] = P.z,
  55170. P[e] = 0,
  55171. P[t] = 0,
  55172. P[i] = l > 0 ? 1 : -1,
  55173. f[m] = P.x,
  55174. f[m + 1] = P.y,
  55175. f[m + 2] = P.z,
  55176. g[v] = D / h,
  55177. g[v + 1] = 1 - O / u,
  55178. m += 3,
  55179. v += 2,
  55180. M += 1
  55181. }
  55182. for (O = 0; O < u; O++)
  55183. for (D = 0; D < h; D++) {
  55184. var B = y + D + x * O
  55185. , F = y + D + x * (O + 1)
  55186. , V = y + (D + 1) + x * (O + 1)
  55187. , U = y + (D + 1) + x * O;
  55188. d[A] = B,
  55189. d[A + 1] = F,
  55190. d[A + 2] = U,
  55191. d[A + 3] = F,
  55192. d[A + 4] = V,
  55193. d[A + 5] = U,
  55194. A += 6,
  55195. R += 6
  55196. }
  55197. c.addGroup(C, R, I),
  55198. C += R,
  55199. y += M
  55200. }
  55201. n.BufferGeometry.call(this),
  55202. this.type = "BoxBufferGeometry",
  55203. this.parameters = {
  55204. width: e,
  55205. height: t,
  55206. depth: i,
  55207. widthSegments: r,
  55208. heightSegments: o,
  55209. depthSegments: a
  55210. };
  55211. var c = this;
  55212. r = Math.floor(r) || 1,
  55213. o = Math.floor(o) || 1,
  55214. a = Math.floor(a) || 1;
  55215. var h = s(r, o, a)
  55216. , u = h / 4 * 6
  55217. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55218. , p = new Float32Array(3 * h)
  55219. , f = new Float32Array(3 * h)
  55220. , g = new Float32Array(2 * h)
  55221. , m = 0
  55222. , v = 0
  55223. , A = 0
  55224. , y = 0
  55225. , C = 0;
  55226. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55227. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55228. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55229. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55230. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55231. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55232. this.setIndex(new n.BufferAttribute(d,1)),
  55233. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55234. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55235. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55236. }
  55237. ,
  55238. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55239. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55240. n.CircleGeometry = function(e, t, i, r) {
  55241. n.Geometry.call(this),
  55242. this.type = "CircleGeometry",
  55243. this.parameters = {
  55244. radius: e,
  55245. segments: t,
  55246. thetaStart: i,
  55247. thetaLength: r
  55248. },
  55249. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55250. }
  55251. ,
  55252. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55253. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55254. n.CircleBufferGeometry = function(e, t, i, r) {
  55255. n.BufferGeometry.call(this),
  55256. this.type = "CircleBufferGeometry",
  55257. this.parameters = {
  55258. radius: e,
  55259. segments: t,
  55260. thetaStart: i,
  55261. thetaLength: r
  55262. },
  55263. e = e || 50,
  55264. t = void 0 !== t ? Math.max(3, t) : 8,
  55265. i = void 0 !== i ? i : 0,
  55266. r = void 0 !== r ? r : 2 * Math.PI;
  55267. var o = t + 2
  55268. , a = new Float32Array(3 * o)
  55269. , s = new Float32Array(3 * o)
  55270. , l = new Float32Array(2 * o);
  55271. s[2] = 1,
  55272. l[0] = .5,
  55273. l[1] = .5;
  55274. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55275. h += 3,
  55276. u += 2) {
  55277. var d = i + c / t * r;
  55278. a[h] = e * Math.cos(d),
  55279. a[h + 1] = e * Math.sin(d),
  55280. s[h + 2] = 1,
  55281. l[u] = (a[h] / e + 1) / 2,
  55282. l[u + 1] = (a[h + 1] / e + 1) / 2
  55283. }
  55284. for (var p = [], h = 1; h <= t; h++)
  55285. p.push(h, h + 1, 0);
  55286. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55287. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55288. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55289. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55290. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55291. }
  55292. ,
  55293. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55294. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55295. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55296. function c() {
  55297. var e = (r + 1) * (o + 1);
  55298. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55299. e
  55300. }
  55301. function h() {
  55302. var e = r * o * 2 * 3;
  55303. return a === !1 && (e += 2 * r * 3),
  55304. e
  55305. }
  55306. function u() {
  55307. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55308. for (c = 0; c <= o; c++) {
  55309. var p = []
  55310. , f = c / o
  55311. , b = f * (t - e) + e;
  55312. for (a = 0; a <= r; a++) {
  55313. var w = a / r;
  55314. u.x = b * Math.sin(w * l + s),
  55315. u.y = -f * i + E,
  55316. u.z = b * Math.cos(w * l + s),
  55317. m.setXYZ(y, u.x, u.y, u.z),
  55318. h.copy(u),
  55319. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55320. h.z = Math.cos(w * l + s)),
  55321. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55322. v.setXYZ(y, h.x, h.y, h.z),
  55323. A.setXY(y, w, 1 - f),
  55324. p.push(y),
  55325. y++
  55326. }
  55327. I.push(p)
  55328. }
  55329. for (a = 0; a < r; a++)
  55330. for (c = 0; c < o; c++) {
  55331. var _ = I[c][a]
  55332. , T = I[c + 1][a]
  55333. , x = I[c + 1][a + 1]
  55334. , S = I[c][a + 1];
  55335. g.setX(C, _),
  55336. C++,
  55337. g.setX(C, T),
  55338. C++,
  55339. g.setX(C, S),
  55340. C++,
  55341. g.setX(C, T),
  55342. C++,
  55343. g.setX(C, x),
  55344. C++,
  55345. g.setX(C, S),
  55346. C++
  55347. }
  55348. }
  55349. function d(i) {
  55350. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55351. for (a = y,
  55352. o = 1; o <= r; o++)
  55353. m.setXYZ(y, 0, E * p, 0),
  55354. v.setXYZ(y, 0, p, 0),
  55355. i === !0 ? (h.x = o / r,
  55356. h.y = 0) : (h.x = (o - 1) / r,
  55357. h.y = 1),
  55358. A.setXY(y, h.x, h.y),
  55359. y++;
  55360. for (c = y,
  55361. o = 0; o <= r; o++) {
  55362. var f = o / r;
  55363. u.x = d * Math.sin(f * l + s),
  55364. u.y = E * p,
  55365. u.z = d * Math.cos(f * l + s),
  55366. m.setXYZ(y, u.x, u.y, u.z),
  55367. v.setXYZ(y, 0, p, 0),
  55368. A.setXY(y, f, i === !0 ? 1 : 0),
  55369. y++
  55370. }
  55371. for (o = 0; o < r; o++) {
  55372. var I = a + o
  55373. , b = c + o;
  55374. i === !0 ? (g.setX(C, b),
  55375. C++,
  55376. g.setX(C, b + 1),
  55377. C++,
  55378. g.setX(C, I),
  55379. C++) : (g.setX(C, b + 1),
  55380. C++,
  55381. g.setX(C, b),
  55382. C++,
  55383. g.setX(C, I),
  55384. C++)
  55385. }
  55386. }
  55387. n.BufferGeometry.call(this),
  55388. this.type = "CylinderBufferGeometry",
  55389. this.parameters = {
  55390. radiusTop: e,
  55391. radiusBottom: t,
  55392. height: i,
  55393. radialSegments: r,
  55394. heightSegments: o,
  55395. openEnded: a,
  55396. thetaStart: s,
  55397. thetaLength: l
  55398. },
  55399. e = void 0 !== e ? e : 20,
  55400. t = void 0 !== t ? t : 20,
  55401. i = void 0 !== i ? i : 100,
  55402. r = Math.floor(r) || 8,
  55403. o = Math.floor(o) || 1,
  55404. a = void 0 !== a && a,
  55405. s = void 0 !== s ? s : 0,
  55406. l = void 0 !== l ? l : 2 * Math.PI;
  55407. var p = c()
  55408. , f = h()
  55409. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55410. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55411. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55412. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55413. , y = 0
  55414. , C = 0
  55415. , I = []
  55416. , E = i / 2;
  55417. u(),
  55418. a === !1 && (e > 0 && d(!0),
  55419. t > 0 && d(!1)),
  55420. this.setIndex(g),
  55421. this.addAttribute("position", m),
  55422. this.addAttribute("normal", v),
  55423. this.addAttribute("uv", A)
  55424. }
  55425. ,
  55426. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55427. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55428. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55429. n.Geometry.call(this),
  55430. this.type = "CylinderGeometry",
  55431. this.parameters = {
  55432. radiusTop: e,
  55433. radiusBottom: t,
  55434. height: i,
  55435. radialSegments: r,
  55436. heightSegments: o,
  55437. openEnded: a,
  55438. thetaStart: s,
  55439. thetaLength: l
  55440. },
  55441. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55442. this.mergeVertices()
  55443. }
  55444. ,
  55445. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55446. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55447. n.EdgesGeometry = function(e, t) {
  55448. function i(e, t) {
  55449. return e - t
  55450. }
  55451. n.BufferGeometry.call(this),
  55452. t = void 0 !== t ? t : 1;
  55453. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55454. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55455. r.fromBufferGeometry(e)) : r = e.clone(),
  55456. r.mergeVertices(),
  55457. r.computeFaceNormals();
  55458. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55459. for (var p = h[u], f = 0; f < 3; f++) {
  55460. a[0] = p[l[f]],
  55461. a[1] = p[l[(f + 1) % 3]],
  55462. a.sort(i);
  55463. var g = a.toString();
  55464. void 0 === s[g] ? s[g] = {
  55465. vert1: a[0],
  55466. vert2: a[1],
  55467. face1: u,
  55468. face2: void 0
  55469. } : s[g].face2 = u
  55470. }
  55471. var m = [];
  55472. for (var g in s) {
  55473. var v = s[g];
  55474. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55475. var A = c[v.vert1];
  55476. m.push(A.x),
  55477. m.push(A.y),
  55478. m.push(A.z),
  55479. A = c[v.vert2],
  55480. m.push(A.x),
  55481. m.push(A.y),
  55482. m.push(A.z)
  55483. }
  55484. }
  55485. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55486. }
  55487. ,
  55488. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55489. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55490. n.ExtrudeGeometry = function(e, t) {
  55491. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55492. this.type = "ExtrudeGeometry",
  55493. e = Array.isArray(e) ? e : [e],
  55494. this.addShapeList(e, t),
  55495. void this.computeFaceNormals())
  55496. }
  55497. ;
  55498. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55499. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55500. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55501. for (var i = e.length, n = 0; n < i; n++) {
  55502. var r = e[n];
  55503. this.addShape(r, t)
  55504. }
  55505. }
  55506. ,
  55507. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55508. function i(e, t, i) {
  55509. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55510. t.clone().multiplyScalar(i).add(e)
  55511. }
  55512. function r(e, t, i) {
  55513. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55514. if (Math.abs(d) > Number.EPSILON) {
  55515. var p = Math.sqrt(u)
  55516. , f = Math.sqrt(c * c + h * h)
  55517. , g = t.x - l / p
  55518. , m = t.y + s / p
  55519. , v = i.x - h / f
  55520. , A = i.y + c / f
  55521. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55522. r = g + s * y - e.x,
  55523. o = m + l * y - e.y;
  55524. var C = r * r + o * o;
  55525. if (C <= 2)
  55526. return new n.Vector2(r,o);
  55527. a = Math.sqrt(C / 2)
  55528. } else {
  55529. var I = !1;
  55530. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55531. I ? (r = -l,
  55532. o = s,
  55533. a = Math.sqrt(u)) : (r = s,
  55534. o = l,
  55535. a = Math.sqrt(u / 2))
  55536. }
  55537. return new n.Vector2(r / a,o / a)
  55538. }
  55539. function o() {
  55540. if (C) {
  55541. var e = 0
  55542. , t = z * e;
  55543. for (Y = 0; Y < W; Y++)
  55544. G = N[Y],
  55545. c(G[2] + t, G[1] + t, G[0] + t);
  55546. for (e = E + 2 * y,
  55547. t = z * e,
  55548. Y = 0; Y < W; Y++)
  55549. G = N[Y],
  55550. c(G[0] + t, G[1] + t, G[2] + t)
  55551. } else {
  55552. for (Y = 0; Y < W; Y++)
  55553. G = N[Y],
  55554. c(G[2], G[1], G[0]);
  55555. for (Y = 0; Y < W; Y++)
  55556. G = N[Y],
  55557. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55558. }
  55559. }
  55560. function a() {
  55561. var e = 0;
  55562. for (s(B, e),
  55563. e += B.length,
  55564. x = 0,
  55565. S = L.length; x < S; x++)
  55566. T = L[x],
  55567. s(T, e),
  55568. e += T.length
  55569. }
  55570. function s(e, t) {
  55571. var i, n;
  55572. for (Y = e.length; --Y >= 0; ) {
  55573. i = Y,
  55574. n = Y - 1,
  55575. n < 0 && (n = e.length - 1);
  55576. var r = 0
  55577. , o = E + 2 * y;
  55578. for (r = 0; r < o; r++) {
  55579. var a = z * r
  55580. , s = z * (r + 1)
  55581. , l = t + i + a
  55582. , c = t + n + a
  55583. , u = t + n + s
  55584. , d = t + i + s;
  55585. h(l, c, u, d, e, r, o, i, n)
  55586. }
  55587. }
  55588. }
  55589. function l(e, t, i) {
  55590. M.vertices.push(new n.Vector3(e,t,i))
  55591. }
  55592. function c(e, t, i) {
  55593. e += R,
  55594. t += R,
  55595. i += R,
  55596. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55597. var r = _.generateTopUV(M, e, t, i);
  55598. M.faceVertexUvs[0].push(r)
  55599. }
  55600. function h(e, t, i, r, o, a, s, l, c) {
  55601. e += R,
  55602. t += R,
  55603. i += R,
  55604. r += R,
  55605. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55606. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55607. var h = _.generateSideWallUV(M, e, t, i, r);
  55608. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55609. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55610. }
  55611. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55612. b && (u = b.getSpacedPoints(E),
  55613. w = !0,
  55614. C = !1,
  55615. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55616. p = new n.Vector3,
  55617. f = new n.Vector3,
  55618. g = new n.Vector3),
  55619. C || (y = 0,
  55620. v = 0,
  55621. A = 0);
  55622. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55623. if (D) {
  55624. for (O = O.reverse(),
  55625. x = 0,
  55626. S = L.length; x < S; x++)
  55627. T = L[x],
  55628. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55629. D = !1
  55630. }
  55631. var N = n.ShapeUtils.triangulateShape(O, L)
  55632. , B = O;
  55633. for (x = 0,
  55634. S = L.length; x < S; x++)
  55635. T = L[x],
  55636. O = O.concat(T);
  55637. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55638. Z++,
  55639. q++)
  55640. Z === X && (Z = 0),
  55641. q === X && (q = 0),
  55642. j[Y] = r(B[Y], B[Z], B[q]);
  55643. var K, Q = [], J = j.concat();
  55644. for (x = 0,
  55645. S = L.length; x < S; x++) {
  55646. for (T = L[x],
  55647. K = [],
  55648. Y = 0,
  55649. X = T.length,
  55650. Z = X - 1,
  55651. q = Y + 1; Y < X; Y++,
  55652. Z++,
  55653. q++)
  55654. Z === X && (Z = 0),
  55655. q === X && (q = 0),
  55656. K[Y] = r(T[Y], T[Z], T[q]);
  55657. Q.push(K),
  55658. J = J.concat(K)
  55659. }
  55660. for (F = 0; F < y; F++) {
  55661. for (U = F / y,
  55662. k = v * (1 - U),
  55663. V = A * Math.sin(U * Math.PI / 2),
  55664. Y = 0,
  55665. X = B.length; Y < X; Y++)
  55666. H = i(B[Y], j[Y], V),
  55667. l(H.x, H.y, -k);
  55668. for (x = 0,
  55669. S = L.length; x < S; x++)
  55670. for (T = L[x],
  55671. K = Q[x],
  55672. Y = 0,
  55673. X = T.length; Y < X; Y++)
  55674. H = i(T[Y], K[Y], V),
  55675. l(H.x, H.y, -k)
  55676. }
  55677. for (V = A,
  55678. Y = 0; Y < z; Y++)
  55679. H = C ? i(O[Y], J[Y], V) : O[Y],
  55680. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55681. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55682. g.copy(u[0]).add(f).add(p),
  55683. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55684. var $;
  55685. for ($ = 1; $ <= E; $++)
  55686. for (Y = 0; Y < z; Y++)
  55687. H = C ? i(O[Y], J[Y], V) : O[Y],
  55688. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55689. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55690. g.copy(u[$]).add(f).add(p),
  55691. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55692. for (F = y - 1; F >= 0; F--) {
  55693. for (U = F / y,
  55694. k = v * (1 - U),
  55695. V = A * Math.sin(U * Math.PI / 2),
  55696. Y = 0,
  55697. X = B.length; Y < X; Y++)
  55698. H = i(B[Y], j[Y], V),
  55699. l(H.x, H.y, m + k);
  55700. for (x = 0,
  55701. S = L.length; x < S; x++)
  55702. for (T = L[x],
  55703. K = Q[x],
  55704. Y = 0,
  55705. X = T.length; Y < X; Y++)
  55706. H = i(T[Y], K[Y], V),
  55707. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55708. }
  55709. o(),
  55710. a()
  55711. }
  55712. ,
  55713. n.ExtrudeGeometry.WorldUVGenerator = {
  55714. generateTopUV: function(e, t, i, r) {
  55715. var o = e.vertices
  55716. , a = o[t]
  55717. , s = o[i]
  55718. , l = o[r];
  55719. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55720. },
  55721. generateSideWallUV: function(e, t, i, r, o) {
  55722. var a = e.vertices
  55723. , s = a[t]
  55724. , l = a[i]
  55725. , c = a[r]
  55726. , h = a[o];
  55727. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55728. }
  55729. },
  55730. n.ShapeGeometry = function(e, t) {
  55731. n.Geometry.call(this),
  55732. this.type = "ShapeGeometry",
  55733. Array.isArray(e) === !1 && (e = [e]),
  55734. this.addShapeList(e, t),
  55735. this.computeFaceNormals()
  55736. }
  55737. ,
  55738. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55739. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55740. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55741. for (var i = 0, n = e.length; i < n; i++)
  55742. this.addShape(e[i], t);
  55743. return this
  55744. }
  55745. ,
  55746. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55747. void 0 === t && (t = {});
  55748. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55749. if (p) {
  55750. for (u = u.reverse(),
  55751. i = 0,
  55752. r = d.length; i < r; i++)
  55753. o = d[i],
  55754. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55755. p = !1
  55756. }
  55757. var f = n.ShapeUtils.triangulateShape(u, d);
  55758. for (i = 0,
  55759. r = d.length; i < r; i++)
  55760. o = d[i],
  55761. u = u.concat(o);
  55762. var g, m, v = u.length, A = f.length;
  55763. for (i = 0; i < v; i++)
  55764. g = u[i],
  55765. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55766. for (i = 0; i < A; i++) {
  55767. m = f[i];
  55768. var y = m[0] + c
  55769. , C = m[1] + c
  55770. , I = m[2] + c;
  55771. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55772. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55773. }
  55774. }
  55775. ,
  55776. n.LatheBufferGeometry = function(e, t, i, r) {
  55777. n.BufferGeometry.call(this),
  55778. this.type = "LatheBufferGeometry",
  55779. this.parameters = {
  55780. points: e,
  55781. segments: t,
  55782. phiStart: i,
  55783. phiLength: r
  55784. },
  55785. t = Math.floor(t) || 12,
  55786. i = i || 0,
  55787. r = r || 2 * Math.PI,
  55788. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55789. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55790. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55791. for (a = 0; a <= t; a++) {
  55792. var A = i + a * g * r
  55793. , y = Math.sin(A)
  55794. , C = Math.cos(A);
  55795. for (s = 0; s <= e.length - 1; s++)
  55796. m.x = e[s].x * y,
  55797. m.y = e[s].y,
  55798. m.z = e[s].x * C,
  55799. u.setXYZ(p, m.x, m.y, m.z),
  55800. v.x = a / t,
  55801. v.y = s / (e.length - 1),
  55802. d.setXY(p, v.x, v.y),
  55803. p++
  55804. }
  55805. for (a = 0; a < t; a++)
  55806. for (s = 0; s < e.length - 1; s++) {
  55807. o = s + a * e.length;
  55808. var I = o
  55809. , E = o + e.length
  55810. , b = o + e.length + 1
  55811. , w = o + 1;
  55812. h.setX(f, I),
  55813. f++,
  55814. h.setX(f, E),
  55815. f++,
  55816. h.setX(f, w),
  55817. f++,
  55818. h.setX(f, E),
  55819. f++,
  55820. h.setX(f, b),
  55821. f++,
  55822. h.setX(f, w),
  55823. f++
  55824. }
  55825. if (this.setIndex(h),
  55826. this.addAttribute("position", u),
  55827. this.addAttribute("uv", d),
  55828. this.computeVertexNormals(),
  55829. r === 2 * Math.PI) {
  55830. var _ = this.attributes.normal.array
  55831. , T = new n.Vector3
  55832. , x = new n.Vector3
  55833. , S = new n.Vector3;
  55834. for (o = t * e.length * 3,
  55835. a = 0,
  55836. s = 0; a < e.length; a++,
  55837. s += 3)
  55838. T.x = _[s + 0],
  55839. T.y = _[s + 1],
  55840. T.z = _[s + 2],
  55841. x.x = _[o + s + 0],
  55842. x.y = _[o + s + 1],
  55843. x.z = _[o + s + 2],
  55844. S.addVectors(T, x).normalize(),
  55845. _[s + 0] = _[o + s + 0] = S.x,
  55846. _[s + 1] = _[o + s + 1] = S.y,
  55847. _[s + 2] = _[o + s + 2] = S.z
  55848. }
  55849. }
  55850. ,
  55851. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55852. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55853. n.LatheGeometry = function(e, t, i, r) {
  55854. n.Geometry.call(this),
  55855. this.type = "LatheGeometry",
  55856. this.parameters = {
  55857. points: e,
  55858. segments: t,
  55859. phiStart: i,
  55860. phiLength: r
  55861. },
  55862. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55863. this.mergeVertices()
  55864. }
  55865. ,
  55866. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55867. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55868. n.PlaneGeometry = function(e, t, i, r) {
  55869. n.Geometry.call(this),
  55870. this.type = "PlaneGeometry",
  55871. this.parameters = {
  55872. width: e,
  55873. height: t,
  55874. widthSegments: i,
  55875. heightSegments: r
  55876. },
  55877. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55878. }
  55879. ,
  55880. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55881. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55882. n.PlaneBufferGeometry = function(e, t, i, r) {
  55883. n.BufferGeometry.call(this),
  55884. this.type = "PlaneBufferGeometry",
  55885. this.parameters = {
  55886. width: e,
  55887. height: t,
  55888. widthSegments: i,
  55889. heightSegments: r
  55890. };
  55891. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55892. for (var y = A * d - a, C = 0; C < c; C++) {
  55893. var I = C * u - o;
  55894. p[m] = I,
  55895. p[m + 1] = -y,
  55896. f[m + 2] = 1,
  55897. g[v] = C / s,
  55898. g[v + 1] = 1 - A / l,
  55899. m += 3,
  55900. v += 2
  55901. }
  55902. m = 0;
  55903. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55904. for (var C = 0; C < s; C++) {
  55905. var b = C + c * A
  55906. , w = C + c * (A + 1)
  55907. , _ = C + 1 + c * (A + 1)
  55908. , T = C + 1 + c * A;
  55909. E[m] = b,
  55910. E[m + 1] = w,
  55911. E[m + 2] = T,
  55912. E[m + 3] = w,
  55913. E[m + 4] = _,
  55914. E[m + 5] = T,
  55915. m += 6
  55916. }
  55917. this.setIndex(new n.BufferAttribute(E,1)),
  55918. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55919. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55920. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55921. }
  55922. ,
  55923. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55924. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55925. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55926. n.BufferGeometry.call(this),
  55927. this.type = "RingBufferGeometry",
  55928. this.parameters = {
  55929. innerRadius: e,
  55930. outerRadius: t,
  55931. thetaSegments: i,
  55932. phiSegments: r,
  55933. thetaStart: o,
  55934. thetaLength: a
  55935. },
  55936. e = e || 20,
  55937. t = t || 50,
  55938. o = void 0 !== o ? o : 0,
  55939. a = void 0 !== a ? a : 2 * Math.PI,
  55940. i = void 0 !== i ? Math.max(3, i) : 8,
  55941. r = void 0 !== r ? Math.max(1, r) : 1;
  55942. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  55943. for (l = 0; l <= r; l++) {
  55944. for (c = 0; c <= i; c++)
  55945. s = o + c / i * a,
  55946. C.x = A * Math.cos(s),
  55947. C.y = A * Math.sin(s),
  55948. p.setXYZ(m, C.x, C.y, C.z),
  55949. f.setXYZ(m, 0, 0, 1),
  55950. I.x = (C.x / t + 1) / 2,
  55951. I.y = (C.y / t + 1) / 2,
  55952. g.setXY(m, I.x, I.y),
  55953. m++;
  55954. A += y
  55955. }
  55956. for (l = 0; l < r; l++) {
  55957. var E = l * (i + 1);
  55958. for (c = 0; c < i; c++) {
  55959. s = c + E;
  55960. var b = s
  55961. , w = s + i + 1
  55962. , _ = s + i + 2
  55963. , T = s + 1;
  55964. d.setX(v, b),
  55965. v++,
  55966. d.setX(v, w),
  55967. v++,
  55968. d.setX(v, _),
  55969. v++,
  55970. d.setX(v, b),
  55971. v++,
  55972. d.setX(v, _),
  55973. v++,
  55974. d.setX(v, T),
  55975. v++
  55976. }
  55977. }
  55978. this.setIndex(d),
  55979. this.addAttribute("position", p),
  55980. this.addAttribute("normal", f),
  55981. this.addAttribute("uv", g)
  55982. }
  55983. ,
  55984. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55985. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  55986. n.RingGeometry = function(e, t, i, r, o, a) {
  55987. n.Geometry.call(this),
  55988. this.type = "RingGeometry",
  55989. this.parameters = {
  55990. innerRadius: e,
  55991. outerRadius: t,
  55992. thetaSegments: i,
  55993. phiSegments: r,
  55994. thetaStart: o,
  55995. thetaLength: a
  55996. },
  55997. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  55998. }
  55999. ,
  56000. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56001. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56002. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56003. n.Geometry.call(this),
  56004. this.type = "SphereGeometry",
  56005. this.parameters = {
  56006. radius: e,
  56007. widthSegments: t,
  56008. heightSegments: i,
  56009. phiStart: r,
  56010. phiLength: o,
  56011. thetaStart: a,
  56012. thetaLength: s
  56013. },
  56014. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56015. }
  56016. ,
  56017. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56018. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56019. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56020. n.BufferGeometry.call(this),
  56021. this.type = "SphereBufferGeometry",
  56022. this.parameters = {
  56023. radius: e,
  56024. widthSegments: t,
  56025. heightSegments: i,
  56026. phiStart: r,
  56027. phiLength: o,
  56028. thetaStart: a,
  56029. thetaLength: s
  56030. },
  56031. e = e || 50,
  56032. t = Math.max(3, Math.floor(t) || 8),
  56033. i = Math.max(2, Math.floor(i) || 6),
  56034. r = void 0 !== r ? r : 0,
  56035. o = void 0 !== o ? o : 2 * Math.PI,
  56036. a = void 0 !== a ? a : 0,
  56037. s = void 0 !== s ? s : Math.PI;
  56038. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56039. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56040. var C = y / t
  56041. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56042. , E = e * Math.cos(a + A * s)
  56043. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56044. g.set(I, E, b).normalize(),
  56045. h.setXYZ(p, I, E, b),
  56046. u.setXYZ(p, g.x, g.y, g.z),
  56047. d.setXY(p, C, 1 - A),
  56048. v.push(p),
  56049. p++
  56050. }
  56051. f.push(v)
  56052. }
  56053. for (var w = [], m = 0; m < i; m++)
  56054. for (var y = 0; y < t; y++) {
  56055. var _ = f[m][y + 1]
  56056. , T = f[m][y]
  56057. , x = f[m + 1][y]
  56058. , S = f[m + 1][y + 1];
  56059. (0 !== m || a > 0) && w.push(_, T, S),
  56060. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56061. }
  56062. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56063. this.addAttribute("position", h),
  56064. this.addAttribute("normal", u),
  56065. this.addAttribute("uv", d),
  56066. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56067. }
  56068. ,
  56069. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56070. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56071. n.TextGeometry = function(e, t) {
  56072. t = t || {};
  56073. var i = t.font;
  56074. if (i instanceof n.Font == !1)
  56075. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56076. new n.Geometry;
  56077. var r = i.generateShapes(e, t.size, t.curveSegments);
  56078. t.amount = void 0 !== t.height ? t.height : 50,
  56079. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56080. void 0 === t.bevelSize && (t.bevelSize = 8),
  56081. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56082. n.ExtrudeGeometry.call(this, r, t),
  56083. this.type = "TextGeometry"
  56084. }
  56085. ,
  56086. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56087. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56088. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56089. n.BufferGeometry.call(this),
  56090. this.type = "TorusBufferGeometry",
  56091. this.parameters = {
  56092. radius: e,
  56093. tube: t,
  56094. radialSegments: i,
  56095. tubularSegments: r,
  56096. arc: o
  56097. },
  56098. e = e || 100,
  56099. t = t || 40,
  56100. i = Math.floor(i) || 8,
  56101. r = Math.floor(r) || 6,
  56102. o = o || 2 * Math.PI;
  56103. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56104. for (a = 0; a <= i; a++)
  56105. for (s = 0; s <= r; s++) {
  56106. var C = s / r * o
  56107. , I = a / i * Math.PI * 2;
  56108. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56109. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56110. A.z = t * Math.sin(I),
  56111. u[f] = A.x,
  56112. u[f + 1] = A.y,
  56113. u[f + 2] = A.z,
  56114. v.x = e * Math.cos(C),
  56115. v.y = e * Math.sin(C),
  56116. y.subVectors(A, v).normalize(),
  56117. d[f] = y.x,
  56118. d[f + 1] = y.y,
  56119. d[f + 2] = y.z,
  56120. p[g] = s / r,
  56121. p[g + 1] = a / i,
  56122. f += 3,
  56123. g += 2
  56124. }
  56125. for (a = 1; a <= i; a++)
  56126. for (s = 1; s <= r; s++) {
  56127. var E = (r + 1) * a + s - 1
  56128. , b = (r + 1) * (a - 1) + s - 1
  56129. , w = (r + 1) * (a - 1) + s
  56130. , _ = (r + 1) * a + s;
  56131. h[m] = E,
  56132. h[m + 1] = b,
  56133. h[m + 2] = _,
  56134. h[m + 3] = b,
  56135. h[m + 4] = w,
  56136. h[m + 5] = _,
  56137. m += 6
  56138. }
  56139. this.setIndex(new n.BufferAttribute(h,1)),
  56140. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56141. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56142. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56143. }
  56144. ,
  56145. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56146. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56147. n.TorusGeometry = function(e, t, i, r, o) {
  56148. n.Geometry.call(this),
  56149. this.type = "TorusGeometry",
  56150. this.parameters = {
  56151. radius: e,
  56152. tube: t,
  56153. radialSegments: i,
  56154. tubularSegments: r,
  56155. arc: o
  56156. },
  56157. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56158. }
  56159. ,
  56160. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56161. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56162. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56163. function s(e, t, i, n, r) {
  56164. var o = Math.cos(e)
  56165. , a = Math.sin(e)
  56166. , s = i / t * e
  56167. , l = Math.cos(s);
  56168. r.x = n * (2 + l) * .5 * o,
  56169. r.y = n * (2 + l) * a * .5,
  56170. r.z = n * Math.sin(s) * .5
  56171. }
  56172. n.BufferGeometry.call(this),
  56173. this.type = "TorusKnotBufferGeometry",
  56174. this.parameters = {
  56175. radius: e,
  56176. tube: t,
  56177. tubularSegments: i,
  56178. radialSegments: r,
  56179. p: o,
  56180. q: a
  56181. },
  56182. e = e || 100,
  56183. t = t || 40,
  56184. i = Math.floor(i) || 64,
  56185. r = Math.floor(r) || 8,
  56186. o = o || 2,
  56187. a = a || 3;
  56188. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56189. for (l = 0; l <= i; ++l) {
  56190. var T = l / i * o * Math.PI * 2;
  56191. for (s(T, o, a, e, I),
  56192. s(T + .01, o, a, e, E),
  56193. w.subVectors(E, I),
  56194. _.addVectors(E, I),
  56195. b.crossVectors(w, _),
  56196. _.crossVectors(b, w),
  56197. b.normalize(),
  56198. _.normalize(),
  56199. c = 0; c <= r; ++c) {
  56200. var x = c / r * Math.PI * 2
  56201. , S = -t * Math.cos(x)
  56202. , M = t * Math.sin(x);
  56203. A.x = I.x + (S * _.x + M * b.x),
  56204. A.y = I.y + (S * _.y + M * b.y),
  56205. A.z = I.z + (S * _.z + M * b.z),
  56206. p.setXYZ(m, A.x, A.y, A.z),
  56207. y.subVectors(A, I).normalize(),
  56208. f.setXYZ(m, y.x, y.y, y.z),
  56209. C.x = l / i,
  56210. C.y = c / r,
  56211. g.setXY(m, C.x, C.y),
  56212. m++
  56213. }
  56214. }
  56215. for (c = 1; c <= i; c++)
  56216. for (l = 1; l <= r; l++) {
  56217. var R = (r + 1) * (c - 1) + (l - 1)
  56218. , P = (r + 1) * c + (l - 1)
  56219. , O = (r + 1) * c + l
  56220. , L = (r + 1) * (c - 1) + l;
  56221. d.setX(v, R),
  56222. v++,
  56223. d.setX(v, P),
  56224. v++,
  56225. d.setX(v, L),
  56226. v++,
  56227. d.setX(v, P),
  56228. v++,
  56229. d.setX(v, O),
  56230. v++,
  56231. d.setX(v, L),
  56232. v++
  56233. }
  56234. this.setIndex(d),
  56235. this.addAttribute("position", p),
  56236. this.addAttribute("normal", f),
  56237. this.addAttribute("uv", g)
  56238. }
  56239. ,
  56240. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56241. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56242. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56243. n.Geometry.call(this),
  56244. this.type = "TorusKnotGeometry",
  56245. this.parameters = {
  56246. radius: e,
  56247. tube: t,
  56248. tubularSegments: i,
  56249. radialSegments: r,
  56250. p: o,
  56251. q: a
  56252. },
  56253. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56254. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56255. this.mergeVertices()
  56256. }
  56257. ,
  56258. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56259. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56260. n.TubeGeometry = function(e, t, i, r, o, a) {
  56261. function s(e, t, i) {
  56262. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56263. }
  56264. n.Geometry.call(this),
  56265. this.type = "TubeGeometry",
  56266. this.parameters = {
  56267. path: e,
  56268. segments: t,
  56269. radius: i,
  56270. radialSegments: r,
  56271. closed: o,
  56272. taper: a
  56273. },
  56274. t = t || 64,
  56275. i = i || 1,
  56276. r = r || 8,
  56277. o = o || !1,
  56278. a = a || n.TubeGeometry.NoTaper;
  56279. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56280. for (this.tangents = D,
  56281. this.normals = N,
  56282. this.binormals = B,
  56283. v = 0; v < P; v++)
  56284. for (M[v] = [],
  56285. u = v / (P - 1),
  56286. m = e.getPointAt(u),
  56287. l = D[v],
  56288. c = N[v],
  56289. h = B[v],
  56290. p = i * a(u),
  56291. A = 0; A < r; A++)
  56292. d = A / r * 2 * Math.PI,
  56293. f = -p * Math.cos(d),
  56294. g = p * Math.sin(d),
  56295. O.copy(m),
  56296. O.x += f * c.x + g * h.x,
  56297. O.y += f * c.y + g * h.y,
  56298. O.z += f * c.z + g * h.z,
  56299. M[v][A] = s(O.x, O.y, O.z);
  56300. for (v = 0; v < t; v++)
  56301. for (A = 0; A < r; A++)
  56302. y = o ? (v + 1) % t : v + 1,
  56303. C = (A + 1) % r,
  56304. I = M[v][A],
  56305. E = M[y][A],
  56306. b = M[y][C],
  56307. w = M[v][C],
  56308. _ = new n.Vector2(v / t,A / r),
  56309. T = new n.Vector2((v + 1) / t,A / r),
  56310. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56311. S = new n.Vector2(v / t,(A + 1) / r),
  56312. this.faces.push(new n.Face3(I,E,w)),
  56313. this.faceVertexUvs[0].push([_, T, S]),
  56314. this.faces.push(new n.Face3(E,b,w)),
  56315. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56316. this.computeFaceNormals(),
  56317. this.computeVertexNormals()
  56318. }
  56319. ,
  56320. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56321. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56322. n.TubeGeometry.NoTaper = function(e) {
  56323. return 1
  56324. }
  56325. ,
  56326. n.TubeGeometry.SinusoidalTaper = function(e) {
  56327. return Math.sin(Math.PI * e)
  56328. }
  56329. ,
  56330. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56331. function r() {
  56332. f[0] = new n.Vector3,
  56333. g[0] = new n.Vector3,
  56334. a = Number.MAX_VALUE,
  56335. s = Math.abs(p[0].x),
  56336. l = Math.abs(p[0].y),
  56337. c = Math.abs(p[0].z),
  56338. s <= a && (a = s,
  56339. d.set(1, 0, 0)),
  56340. l <= a && (a = l,
  56341. d.set(0, 1, 0)),
  56342. c <= a && d.set(0, 0, 1),
  56343. m.crossVectors(p[0], d).normalize(),
  56344. f[0].crossVectors(p[0], m),
  56345. g[0].crossVectors(p[0], f[0])
  56346. }
  56347. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56348. for (this.tangents = p,
  56349. this.normals = f,
  56350. this.binormals = g,
  56351. h = 0; h < A; h++)
  56352. u = h / (A - 1),
  56353. p[h] = e.getTangentAt(u),
  56354. p[h].normalize();
  56355. for (r(),
  56356. h = 1; h < A; h++)
  56357. f[h] = f[h - 1].clone(),
  56358. g[h] = g[h - 1].clone(),
  56359. m.crossVectors(p[h - 1], p[h]),
  56360. m.length() > Number.EPSILON && (m.normalize(),
  56361. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56362. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56363. g[h].crossVectors(p[h], f[h]);
  56364. if (i)
  56365. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56366. o /= A - 1,
  56367. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56368. h = 1; h < A; h++)
  56369. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56370. g[h].crossVectors(p[h], f[h])
  56371. }
  56372. ,
  56373. n.PolyhedronGeometry = function(e, t, i, r) {
  56374. function o(e) {
  56375. var t = e.normalize().clone();
  56376. t.index = u.vertices.push(t) - 1;
  56377. var i = l(e) / 2 / Math.PI + .5
  56378. , r = c(e) / Math.PI + .5;
  56379. return t.uv = new n.Vector2(i,1 - r),
  56380. t
  56381. }
  56382. function a(e, t, i, r) {
  56383. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56384. u.faces.push(o),
  56385. C.copy(e).add(t).add(i).divideScalar(3);
  56386. var a = l(C);
  56387. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56388. }
  56389. function s(e, t) {
  56390. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56391. l[h] = [];
  56392. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56393. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56394. }
  56395. for (var h = 0; h < i; h++)
  56396. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56397. var m = Math.floor(g / 2);
  56398. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56399. }
  56400. }
  56401. function l(e) {
  56402. return Math.atan2(e.z, -e.x)
  56403. }
  56404. function c(e) {
  56405. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56406. }
  56407. function h(e, t, i) {
  56408. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56409. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56410. e.clone()
  56411. }
  56412. n.Geometry.call(this),
  56413. this.type = "PolyhedronGeometry",
  56414. this.parameters = {
  56415. vertices: e,
  56416. indices: t,
  56417. radius: i,
  56418. detail: r
  56419. },
  56420. i = i || 1,
  56421. r = r || 0;
  56422. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56423. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56424. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56425. m++) {
  56426. var v = f[t[d]]
  56427. , A = f[t[d + 1]]
  56428. , y = f[t[d + 2]];
  56429. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56430. }
  56431. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56432. s(g[d], r);
  56433. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56434. var I = this.faceVertexUvs[0][d]
  56435. , E = I[0].x
  56436. , b = I[1].x
  56437. , w = I[2].x
  56438. , _ = Math.max(E, b, w)
  56439. , T = Math.min(E, b, w);
  56440. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56441. b < .2 && (I[1].x += 1),
  56442. w < .2 && (I[2].x += 1))
  56443. }
  56444. for (var d = 0, p = this.vertices.length; d < p; d++)
  56445. this.vertices[d].multiplyScalar(i);
  56446. this.mergeVertices(),
  56447. this.computeFaceNormals(),
  56448. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56449. }
  56450. ,
  56451. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56452. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56453. n.DodecahedronGeometry = function(e, t) {
  56454. var i = (1 + Math.sqrt(5)) / 2
  56455. , r = 1 / i
  56456. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56457. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56458. n.PolyhedronGeometry.call(this, o, a, e, t),
  56459. this.type = "DodecahedronGeometry",
  56460. this.parameters = {
  56461. radius: e,
  56462. detail: t
  56463. }
  56464. }
  56465. ,
  56466. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56467. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56468. n.IcosahedronGeometry = function(e, t) {
  56469. var i = (1 + Math.sqrt(5)) / 2
  56470. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56471. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56472. n.PolyhedronGeometry.call(this, r, o, e, t),
  56473. this.type = "IcosahedronGeometry",
  56474. this.parameters = {
  56475. radius: e,
  56476. detail: t
  56477. }
  56478. }
  56479. ,
  56480. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56481. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56482. n.OctahedronGeometry = function(e, t) {
  56483. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56484. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56485. n.PolyhedronGeometry.call(this, i, r, e, t),
  56486. this.type = "OctahedronGeometry",
  56487. this.parameters = {
  56488. radius: e,
  56489. detail: t
  56490. }
  56491. }
  56492. ,
  56493. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56494. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56495. n.TetrahedronGeometry = function(e, t) {
  56496. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56497. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56498. n.PolyhedronGeometry.call(this, i, r, e, t),
  56499. this.type = "TetrahedronGeometry",
  56500. this.parameters = {
  56501. radius: e,
  56502. detail: t
  56503. }
  56504. }
  56505. ,
  56506. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56507. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56508. n.ParametricGeometry = function(e, t, i) {
  56509. n.Geometry.call(this),
  56510. this.type = "ParametricGeometry",
  56511. this.parameters = {
  56512. func: e,
  56513. slices: t,
  56514. stacks: i
  56515. };
  56516. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56517. for (r = 0; r <= i; r++)
  56518. for (l = r / i,
  56519. o = 0; o <= t; o++)
  56520. s = o / t,
  56521. a = e(s, l),
  56522. c.push(a);
  56523. var p, f, g, m, v, A, y, C;
  56524. for (r = 0; r < i; r++)
  56525. for (o = 0; o < t; o++)
  56526. p = r * d + o,
  56527. f = r * d + o + 1,
  56528. g = (r + 1) * d + o + 1,
  56529. m = (r + 1) * d + o,
  56530. v = new n.Vector2(o / t,r / i),
  56531. A = new n.Vector2((o + 1) / t,r / i),
  56532. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56533. C = new n.Vector2(o / t,(r + 1) / i),
  56534. h.push(new n.Face3(p,f,m)),
  56535. u.push([v, A, C]),
  56536. h.push(new n.Face3(f,g,m)),
  56537. u.push([A.clone(), y, C.clone()]);
  56538. this.computeFaceNormals(),
  56539. this.computeVertexNormals()
  56540. }
  56541. ,
  56542. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56543. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56544. n.WireframeGeometry = function(e) {
  56545. function t(e, t) {
  56546. return e - t
  56547. }
  56548. n.BufferGeometry.call(this);
  56549. var i = [0, 0]
  56550. , r = {}
  56551. , o = ["a", "b", "c"];
  56552. if (e instanceof n.Geometry) {
  56553. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56554. for (var d = s[h], p = 0; p < 3; p++) {
  56555. i[0] = d[o[p]],
  56556. i[1] = d[o[(p + 1) % 3]],
  56557. i.sort(t);
  56558. var f = i.toString();
  56559. void 0 === r[f] && (c[2 * l] = i[0],
  56560. c[2 * l + 1] = i[1],
  56561. r[f] = !0,
  56562. l++)
  56563. }
  56564. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56565. for (var p = 0; p < 2; p++) {
  56566. var m = a[c[2 * h + p]]
  56567. , v = 6 * h + 3 * p;
  56568. g[v + 0] = m.x,
  56569. g[v + 1] = m.y,
  56570. g[v + 2] = m.z
  56571. }
  56572. this.addAttribute("position", new n.BufferAttribute(g,3))
  56573. } else if (e instanceof n.BufferGeometry)
  56574. if (null !== e.index) {
  56575. var A = e.index.array
  56576. , a = e.attributes.position
  56577. , y = e.groups
  56578. , l = 0;
  56579. 0 === y.length && e.addGroup(0, A.length);
  56580. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56581. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56582. for (var p = 0; p < 3; p++) {
  56583. i[0] = A[h + p],
  56584. i[1] = A[h + (p + 1) % 3],
  56585. i.sort(t);
  56586. var f = i.toString();
  56587. void 0 === r[f] && (c[2 * l] = i[0],
  56588. c[2 * l + 1] = i[1],
  56589. r[f] = !0,
  56590. l++)
  56591. }
  56592. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56593. for (var p = 0; p < 2; p++) {
  56594. var v = 6 * h + 3 * p
  56595. , T = c[2 * h + p];
  56596. g[v + 0] = a.getX(T),
  56597. g[v + 1] = a.getY(T),
  56598. g[v + 2] = a.getZ(T)
  56599. }
  56600. this.addAttribute("position", new n.BufferAttribute(g,3))
  56601. } else {
  56602. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56603. for (var p = 0; p < 3; p++) {
  56604. var v = 18 * h + 6 * p
  56605. , S = 9 * h + 3 * p;
  56606. g[v + 0] = a[S],
  56607. g[v + 1] = a[S + 1],
  56608. g[v + 2] = a[S + 2];
  56609. var T = 9 * h + 3 * ((p + 1) % 3);
  56610. g[v + 3] = a[T],
  56611. g[v + 4] = a[T + 1],
  56612. g[v + 5] = a[T + 2]
  56613. }
  56614. this.addAttribute("position", new n.BufferAttribute(g,3))
  56615. }
  56616. }
  56617. ,
  56618. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56619. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56620. n.AxisHelper = function(e) {
  56621. e = e || 1;
  56622. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56623. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56624. , r = new n.BufferGeometry;
  56625. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56626. r.addAttribute("color", new n.BufferAttribute(i,3));
  56627. var o = new n.LineBasicMaterial({
  56628. vertexColors: n.VertexColors
  56629. });
  56630. n.LineSegments.call(this, r, o)
  56631. }
  56632. ,
  56633. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56634. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56635. n.ArrowHelper = function() {
  56636. var e = new n.Geometry;
  56637. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56638. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56639. return t.translate(0, -.5, 0),
  56640. function(i, r, o, a, s, l) {
  56641. n.Object3D.call(this),
  56642. void 0 === a && (a = 16776960),
  56643. void 0 === o && (o = 1),
  56644. void 0 === s && (s = .2 * o),
  56645. void 0 === l && (l = .2 * s),
  56646. this.position.copy(r),
  56647. this.line = new n.Line(e,new n.LineBasicMaterial({
  56648. color: a
  56649. })),
  56650. this.line.matrixAutoUpdate = !1,
  56651. this.add(this.line),
  56652. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56653. color: a
  56654. })),
  56655. this.cone.matrixAutoUpdate = !1,
  56656. this.add(this.cone),
  56657. this.setDirection(i),
  56658. this.setLength(o, s, l)
  56659. }
  56660. }(),
  56661. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56662. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56663. n.ArrowHelper.prototype.setDirection = function() {
  56664. var e, t = new n.Vector3;
  56665. return function(i) {
  56666. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56667. e = Math.acos(i.y),
  56668. this.quaternion.setFromAxisAngle(t, e))
  56669. }
  56670. }(),
  56671. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56672. void 0 === t && (t = .2 * e),
  56673. void 0 === i && (i = .2 * t),
  56674. this.line.scale.set(1, Math.max(0, e - t), 1),
  56675. this.line.updateMatrix(),
  56676. this.cone.scale.set(i, t, i),
  56677. this.cone.position.y = e,
  56678. this.cone.updateMatrix()
  56679. }
  56680. ,
  56681. n.ArrowHelper.prototype.setColor = function(e) {
  56682. this.line.material.color.set(e),
  56683. this.cone.material.color.set(e)
  56684. }
  56685. ,
  56686. n.BoxHelper = function(e) {
  56687. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56688. , i = new Float32Array(24)
  56689. , r = new n.BufferGeometry;
  56690. r.setIndex(new n.BufferAttribute(t,1)),
  56691. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56692. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56693. color: 16776960
  56694. })),
  56695. void 0 !== e && this.update(e)
  56696. }
  56697. ,
  56698. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56699. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56700. n.BoxHelper.prototype.update = function() {
  56701. var e = new n.Box3;
  56702. return function(t) {
  56703. if (e.setFromObject(t),
  56704. !e.isEmpty()) {
  56705. var i = e.min
  56706. , n = e.max
  56707. , r = this.geometry.attributes.position
  56708. , o = r.array;
  56709. o[0] = n.x,
  56710. o[1] = n.y,
  56711. o[2] = n.z,
  56712. o[3] = i.x,
  56713. o[4] = n.y,
  56714. o[5] = n.z,
  56715. o[6] = i.x,
  56716. o[7] = i.y,
  56717. o[8] = n.z,
  56718. o[9] = n.x,
  56719. o[10] = i.y,
  56720. o[11] = n.z,
  56721. o[12] = n.x,
  56722. o[13] = n.y,
  56723. o[14] = i.z,
  56724. o[15] = i.x,
  56725. o[16] = n.y,
  56726. o[17] = i.z,
  56727. o[18] = i.x,
  56728. o[19] = i.y,
  56729. o[20] = i.z,
  56730. o[21] = n.x,
  56731. o[22] = i.y,
  56732. o[23] = i.z,
  56733. r.needsUpdate = !0,
  56734. this.geometry.computeBoundingSphere()
  56735. }
  56736. }
  56737. }(),
  56738. n.BoundingBoxHelper = function(e, t) {
  56739. var i = void 0 !== t ? t : 8947848;
  56740. this.object = e,
  56741. this.box = new n.Box3,
  56742. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56743. color: i,
  56744. wireframe: !0
  56745. }))
  56746. }
  56747. ,
  56748. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56749. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56750. n.BoundingBoxHelper.prototype.update = function() {
  56751. this.box.setFromObject(this.object),
  56752. this.box.size(this.scale),
  56753. this.box.center(this.position)
  56754. }
  56755. ,
  56756. n.CameraHelper = function(e) {
  56757. function t(e, t, n) {
  56758. i(e, n),
  56759. i(t, n)
  56760. }
  56761. function i(e, t) {
  56762. r.vertices.push(new n.Vector3),
  56763. r.colors.push(new n.Color(t)),
  56764. void 0 === a[e] && (a[e] = []),
  56765. a[e].push(r.vertices.length - 1)
  56766. }
  56767. var r = new n.Geometry
  56768. , o = new n.LineBasicMaterial({
  56769. color: 16777215,
  56770. vertexColors: n.FaceColors
  56771. })
  56772. , a = {}
  56773. , s = 16755200
  56774. , l = 16711680
  56775. , c = 43775
  56776. , h = 16777215
  56777. , u = 3355443;
  56778. t("n1", "n2", s),
  56779. t("n2", "n4", s),
  56780. t("n4", "n3", s),
  56781. t("n3", "n1", s),
  56782. t("f1", "f2", s),
  56783. t("f2", "f4", s),
  56784. t("f4", "f3", s),
  56785. t("f3", "f1", s),
  56786. t("n1", "f1", s),
  56787. t("n2", "f2", s),
  56788. t("n3", "f3", s),
  56789. t("n4", "f4", s),
  56790. t("p", "n1", l),
  56791. t("p", "n2", l),
  56792. t("p", "n3", l),
  56793. t("p", "n4", l),
  56794. t("u1", "u2", c),
  56795. t("u2", "u3", c),
  56796. t("u3", "u1", c),
  56797. t("c", "t", h),
  56798. t("p", "c", u),
  56799. t("cn1", "cn2", u),
  56800. t("cn3", "cn4", u),
  56801. t("cf1", "cf2", u),
  56802. t("cf3", "cf4", u),
  56803. n.LineSegments.call(this, r, o),
  56804. this.camera = e,
  56805. this.camera.updateProjectionMatrix(),
  56806. this.matrix = e.matrixWorld,
  56807. this.matrixAutoUpdate = !1,
  56808. this.pointMap = a,
  56809. this.update()
  56810. }
  56811. ,
  56812. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56813. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56814. n.CameraHelper.prototype.update = function() {
  56815. function e(e, n, a, s) {
  56816. r.set(n, a, s).unproject(o);
  56817. var l = i[e];
  56818. if (void 0 !== l)
  56819. for (var c = 0, h = l.length; c < h; c++)
  56820. t.vertices[l[c]].copy(r)
  56821. }
  56822. var t, i, r = new n.Vector3, o = new n.Camera;
  56823. return function() {
  56824. t = this.geometry,
  56825. i = this.pointMap;
  56826. var n = 1
  56827. , r = 1;
  56828. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56829. e("c", 0, 0, -1),
  56830. e("t", 0, 0, 1),
  56831. e("n1", -n, -r, -1),
  56832. e("n2", n, -r, -1),
  56833. e("n3", -n, r, -1),
  56834. e("n4", n, r, -1),
  56835. e("f1", -n, -r, 1),
  56836. e("f2", n, -r, 1),
  56837. e("f3", -n, r, 1),
  56838. e("f4", n, r, 1),
  56839. e("u1", .7 * n, 1.1 * r, -1),
  56840. e("u2", .7 * -n, 1.1 * r, -1),
  56841. e("u3", 0, 2 * r, -1),
  56842. e("cf1", -n, 0, 1),
  56843. e("cf2", n, 0, 1),
  56844. e("cf3", 0, -r, 1),
  56845. e("cf4", 0, r, 1),
  56846. e("cn1", -n, 0, -1),
  56847. e("cn2", n, 0, -1),
  56848. e("cn3", 0, -r, -1),
  56849. e("cn4", 0, r, -1),
  56850. t.verticesNeedUpdate = !0
  56851. }
  56852. }(),
  56853. n.DirectionalLightHelper = function(e, t) {
  56854. n.Object3D.call(this),
  56855. this.light = e,
  56856. this.light.updateMatrixWorld(),
  56857. this.matrix = e.matrixWorld,
  56858. this.matrixAutoUpdate = !1,
  56859. t = t || 1;
  56860. var i = new n.Geometry;
  56861. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56862. var r = new n.LineBasicMaterial({
  56863. fog: !1
  56864. });
  56865. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56866. this.lightPlane = new n.Line(i,r),
  56867. this.add(this.lightPlane),
  56868. i = new n.Geometry,
  56869. i.vertices.push(new n.Vector3, new n.Vector3),
  56870. r = new n.LineBasicMaterial({
  56871. fog: !1
  56872. }),
  56873. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56874. this.targetLine = new n.Line(i,r),
  56875. this.add(this.targetLine),
  56876. this.update()
  56877. }
  56878. ,
  56879. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56880. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56881. n.DirectionalLightHelper.prototype.dispose = function() {
  56882. this.lightPlane.geometry.dispose(),
  56883. this.lightPlane.material.dispose(),
  56884. this.targetLine.geometry.dispose(),
  56885. this.targetLine.material.dispose()
  56886. }
  56887. ,
  56888. n.DirectionalLightHelper.prototype.update = function() {
  56889. var e = new n.Vector3
  56890. , t = new n.Vector3
  56891. , i = new n.Vector3;
  56892. return function() {
  56893. e.setFromMatrixPosition(this.light.matrixWorld),
  56894. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56895. i.subVectors(t, e),
  56896. this.lightPlane.lookAt(i),
  56897. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56898. this.targetLine.geometry.vertices[1].copy(i),
  56899. this.targetLine.geometry.verticesNeedUpdate = !0,
  56900. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56901. }
  56902. }(),
  56903. n.EdgesHelper = function(e, t, i) {
  56904. var r = void 0 !== t ? t : 16777215;
  56905. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56906. color: r
  56907. })),
  56908. this.matrix = e.matrixWorld,
  56909. this.matrixAutoUpdate = !1
  56910. }
  56911. ,
  56912. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56913. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56914. n.FaceNormalsHelper = function(e, t, i, r) {
  56915. this.object = e,
  56916. this.size = void 0 !== t ? t : 1;
  56917. var o = void 0 !== i ? i : 16776960
  56918. , a = void 0 !== r ? r : 1
  56919. , s = 0
  56920. , l = this.object.geometry;
  56921. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56922. var c = new n.BufferGeometry
  56923. , h = new n.Float32Attribute(2 * s * 3,3);
  56924. c.addAttribute("position", h),
  56925. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56926. color: o,
  56927. linewidth: a
  56928. })),
  56929. this.matrixAutoUpdate = !1,
  56930. this.update()
  56931. }
  56932. ,
  56933. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  56934. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  56935. n.FaceNormalsHelper.prototype.update = function() {
  56936. var e = new n.Vector3
  56937. , t = new n.Vector3
  56938. , i = new n.Matrix3;
  56939. return function() {
  56940. this.object.updateMatrixWorld(!0),
  56941. i.getNormalMatrix(this.object.matrixWorld);
  56942. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  56943. var u = s[c]
  56944. , d = u.normal;
  56945. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  56946. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  56947. r.setXYZ(l, e.x, e.y, e.z),
  56948. l += 1,
  56949. r.setXYZ(l, t.x, t.y, t.z),
  56950. l += 1
  56951. }
  56952. return r.needsUpdate = !0,
  56953. this
  56954. }
  56955. }(),
  56956. n.GridHelper = function(e, t) {
  56957. var i = new n.Geometry
  56958. , r = new n.LineBasicMaterial({
  56959. vertexColors: n.VertexColors
  56960. });
  56961. this.color1 = new n.Color(4473924),
  56962. this.color2 = new n.Color(8947848);
  56963. for (var o = -e; o <= e; o += t) {
  56964. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  56965. var a = 0 === o ? this.color1 : this.color2;
  56966. i.colors.push(a, a, a, a)
  56967. }
  56968. n.LineSegments.call(this, i, r)
  56969. }
  56970. ,
  56971. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  56972. n.GridHelper.prototype.constructor = n.GridHelper,
  56973. n.GridHelper.prototype.setColors = function(e, t) {
  56974. this.color1.set(e),
  56975. this.color2.set(t),
  56976. this.geometry.colorsNeedUpdate = !0
  56977. }
  56978. ,
  56979. n.HemisphereLightHelper = function(e, t) {
  56980. n.Object3D.call(this),
  56981. this.light = e,
  56982. this.light.updateMatrixWorld(),
  56983. this.matrix = e.matrixWorld,
  56984. this.matrixAutoUpdate = !1,
  56985. this.colors = [new n.Color, new n.Color];
  56986. var i = new n.SphereGeometry(t,4,2);
  56987. i.rotateX(-Math.PI / 2);
  56988. for (var r = 0, o = 8; r < o; r++)
  56989. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  56990. var a = new n.MeshBasicMaterial({
  56991. vertexColors: n.FaceColors,
  56992. wireframe: !0
  56993. });
  56994. this.lightSphere = new n.Mesh(i,a),
  56995. this.add(this.lightSphere),
  56996. this.update()
  56997. }
  56998. ,
  56999. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57000. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57001. n.HemisphereLightHelper.prototype.dispose = function() {
  57002. this.lightSphere.geometry.dispose(),
  57003. this.lightSphere.material.dispose()
  57004. }
  57005. ,
  57006. n.HemisphereLightHelper.prototype.update = function() {
  57007. var e = new n.Vector3;
  57008. return function() {
  57009. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57010. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57011. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57012. this.lightSphere.geometry.colorsNeedUpdate = !0
  57013. }
  57014. }(),
  57015. n.PointLightHelper = function(e, t) {
  57016. this.light = e,
  57017. this.light.updateMatrixWorld();
  57018. var i = new n.SphereGeometry(t,4,2)
  57019. , r = new n.MeshBasicMaterial({
  57020. wireframe: !0,
  57021. fog: !1
  57022. });
  57023. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57024. n.Mesh.call(this, i, r),
  57025. this.matrix = this.light.matrixWorld,
  57026. this.matrixAutoUpdate = !1
  57027. }
  57028. ,
  57029. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57030. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57031. n.PointLightHelper.prototype.dispose = function() {
  57032. this.geometry.dispose(),
  57033. this.material.dispose()
  57034. }
  57035. ,
  57036. n.PointLightHelper.prototype.update = function() {
  57037. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57038. }
  57039. ,
  57040. n.SkeletonHelper = function(e) {
  57041. this.bones = this.getBoneList(e);
  57042. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57043. var r = this.bones[i];
  57044. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57045. t.vertices.push(new n.Vector3),
  57046. t.colors.push(new n.Color(0,0,1)),
  57047. t.colors.push(new n.Color(0,1,0)))
  57048. }
  57049. t.dynamic = !0;
  57050. var o = new n.LineBasicMaterial({
  57051. vertexColors: n.VertexColors,
  57052. depthTest: !1,
  57053. depthWrite: !1,
  57054. transparent: !0
  57055. });
  57056. n.LineSegments.call(this, t, o),
  57057. this.root = e,
  57058. this.matrix = e.matrixWorld,
  57059. this.matrixAutoUpdate = !1,
  57060. this.update()
  57061. }
  57062. ,
  57063. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57064. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57065. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57066. var t = [];
  57067. e instanceof n.Bone && t.push(e);
  57068. for (var i = 0; i < e.children.length; i++)
  57069. t.push.apply(t, this.getBoneList(e.children[i]));
  57070. return t
  57071. }
  57072. ,
  57073. n.SkeletonHelper.prototype.update = function() {
  57074. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57075. var a = this.bones[o];
  57076. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57077. e.vertices[r].setFromMatrixPosition(i),
  57078. i.multiplyMatrices(t, a.parent.matrixWorld),
  57079. e.vertices[r + 1].setFromMatrixPosition(i),
  57080. r += 2)
  57081. }
  57082. e.verticesNeedUpdate = !0,
  57083. e.computeBoundingSphere()
  57084. }
  57085. ,
  57086. n.SpotLightHelper = function(e) {
  57087. n.Object3D.call(this),
  57088. this.light = e,
  57089. this.light.updateMatrixWorld(),
  57090. this.matrix = e.matrixWorld,
  57091. this.matrixAutoUpdate = !1;
  57092. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57093. t.translate(0, -.5, 0),
  57094. t.rotateX(-Math.PI / 2);
  57095. var i = new n.MeshBasicMaterial({
  57096. wireframe: !0,
  57097. fog: !1
  57098. });
  57099. this.cone = new n.Mesh(t,i),
  57100. this.add(this.cone),
  57101. this.update()
  57102. }
  57103. ,
  57104. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57105. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57106. n.SpotLightHelper.prototype.dispose = function() {
  57107. this.cone.geometry.dispose(),
  57108. this.cone.material.dispose()
  57109. }
  57110. ,
  57111. n.SpotLightHelper.prototype.update = function() {
  57112. var e = new n.Vector3
  57113. , t = new n.Vector3;
  57114. return function() {
  57115. var i = this.light.distance ? this.light.distance : 1e4
  57116. , n = i * Math.tan(this.light.angle);
  57117. this.cone.scale.set(n, n, i),
  57118. e.setFromMatrixPosition(this.light.matrixWorld),
  57119. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57120. this.cone.lookAt(t.sub(e)),
  57121. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57122. }
  57123. }(),
  57124. n.VertexNormalsHelper = function(e, t, i, r) {
  57125. this.object = e,
  57126. this.size = void 0 !== t ? t : 1;
  57127. var o = void 0 !== i ? i : 16711680
  57128. , a = void 0 !== r ? r : 1
  57129. , s = 0
  57130. , l = this.object.geometry;
  57131. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57132. var c = new n.BufferGeometry
  57133. , h = new n.Float32Attribute(2 * s * 3,3);
  57134. c.addAttribute("position", h),
  57135. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57136. color: o,
  57137. linewidth: a
  57138. })),
  57139. this.matrixAutoUpdate = !1,
  57140. this.update()
  57141. }
  57142. ,
  57143. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57144. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57145. n.VertexNormalsHelper.prototype.update = function() {
  57146. var e = new n.Vector3
  57147. , t = new n.Vector3
  57148. , i = new n.Matrix3;
  57149. return function() {
  57150. var r = ["a", "b", "c"];
  57151. this.object.updateMatrixWorld(!0),
  57152. i.getNormalMatrix(this.object.matrixWorld);
  57153. var o = this.object.matrixWorld
  57154. , a = this.geometry.attributes.position
  57155. , s = this.object.geometry;
  57156. if (s instanceof n.Geometry)
  57157. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57158. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57159. var m = l[p[r[f]]]
  57160. , v = p.vertexNormals[f];
  57161. e.copy(m).applyMatrix4(o),
  57162. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57163. a.setXYZ(h, e.x, e.y, e.z),
  57164. h += 1,
  57165. a.setXYZ(h, t.x, t.y, t.z),
  57166. h += 1
  57167. }
  57168. else if (s instanceof n.BufferGeometry)
  57169. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57170. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57171. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57172. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57173. a.setXYZ(h, e.x, e.y, e.z),
  57174. h += 1,
  57175. a.setXYZ(h, t.x, t.y, t.z),
  57176. h += 1;
  57177. return a.needsUpdate = !0,
  57178. this
  57179. }
  57180. }(),
  57181. n.WireframeHelper = function(e, t) {
  57182. var i = void 0 !== t ? t : 16777215;
  57183. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57184. color: i
  57185. })),
  57186. this.matrix = e.matrixWorld,
  57187. this.matrixAutoUpdate = !1
  57188. }
  57189. ,
  57190. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57191. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57192. n.ImmediateRenderObject = function(e) {
  57193. n.Object3D.call(this),
  57194. this.material = e,
  57195. this.render = function(e) {}
  57196. }
  57197. ,
  57198. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57199. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57200. n.MorphBlendMesh = function(e, t) {
  57201. n.Mesh.call(this, e, t),
  57202. this.animationsMap = {},
  57203. this.animationsList = [];
  57204. var i = this.geometry.morphTargets.length
  57205. , r = "__default"
  57206. , o = 0
  57207. , a = i - 1
  57208. , s = i / 1;
  57209. this.createAnimation(r, o, a, s),
  57210. this.setAnimationWeight(r, 1)
  57211. }
  57212. ,
  57213. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57214. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57215. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57216. var r = {
  57217. start: t,
  57218. end: i,
  57219. length: i - t + 1,
  57220. fps: n,
  57221. duration: (i - t) / n,
  57222. lastFrame: 0,
  57223. currentFrame: 0,
  57224. active: !1,
  57225. time: 0,
  57226. direction: 1,
  57227. weight: 1,
  57228. directionBackwards: !1,
  57229. mirroredLoop: !1
  57230. };
  57231. this.animationsMap[e] = r,
  57232. this.animationsList.push(r)
  57233. }
  57234. ,
  57235. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57236. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57237. var s = r.morphTargets[o]
  57238. , l = s.name.match(i);
  57239. if (l && l.length > 1) {
  57240. var c = l[1];
  57241. n[c] || (n[c] = {
  57242. start: 1 / 0,
  57243. end: -(1 / 0)
  57244. });
  57245. var h = n[c];
  57246. o < h.start && (h.start = o),
  57247. o > h.end && (h.end = o),
  57248. t || (t = c)
  57249. }
  57250. }
  57251. for (var c in n) {
  57252. var h = n[c];
  57253. this.createAnimation(c, h.start, h.end, e)
  57254. }
  57255. this.firstAnimation = t
  57256. }
  57257. ,
  57258. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57259. var t = this.animationsMap[e];
  57260. t && (t.direction = 1,
  57261. t.directionBackwards = !1)
  57262. }
  57263. ,
  57264. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57265. var t = this.animationsMap[e];
  57266. t && (t.direction = -1,
  57267. t.directionBackwards = !0)
  57268. }
  57269. ,
  57270. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57271. var i = this.animationsMap[e];
  57272. i && (i.fps = t,
  57273. i.duration = (i.end - i.start) / i.fps)
  57274. }
  57275. ,
  57276. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57277. var i = this.animationsMap[e];
  57278. i && (i.duration = t,
  57279. i.fps = (i.end - i.start) / i.duration)
  57280. }
  57281. ,
  57282. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57283. var i = this.animationsMap[e];
  57284. i && (i.weight = t)
  57285. }
  57286. ,
  57287. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57288. var i = this.animationsMap[e];
  57289. i && (i.time = t)
  57290. }
  57291. ,
  57292. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57293. var t = 0
  57294. , i = this.animationsMap[e];
  57295. return i && (t = i.time),
  57296. t
  57297. }
  57298. ,
  57299. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57300. var t = -1
  57301. , i = this.animationsMap[e];
  57302. return i && (t = i.duration),
  57303. t
  57304. }
  57305. ,
  57306. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57307. var t = this.animationsMap[e];
  57308. t ? (t.time = 0,
  57309. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57310. }
  57311. ,
  57312. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57313. var t = this.animationsMap[e];
  57314. t && (t.active = !1)
  57315. }
  57316. ,
  57317. n.MorphBlendMesh.prototype.update = function(e) {
  57318. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57319. var r = this.animationsList[t];
  57320. if (r.active) {
  57321. var o = r.duration / r.length;
  57322. r.time += r.direction * e,
  57323. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57324. r.time > r.duration && (r.time = r.duration,
  57325. r.directionBackwards = !0),
  57326. r.time < 0 && (r.time = 0,
  57327. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57328. r.time < 0 && (r.time += r.duration));
  57329. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57330. , s = r.weight;
  57331. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57332. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57333. this.morphTargetInfluences[a] = 0,
  57334. r.lastFrame = r.currentFrame,
  57335. r.currentFrame = a);
  57336. var l = r.time % o / o;
  57337. r.directionBackwards && (l = 1 - l),
  57338. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57339. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57340. }
  57341. }
  57342. }
  57343. ,
  57344. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57345. i.THREE = n) : this.THREE = n
  57346. }
  57347. , {}]
  57348. }, {}, [116]);